main_2020_show.js 2.5 MB

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  1. window.position = getQueryVariable("position");
  2. console.log(window.position)
  3. var list = {
  4. "0":{
  5. "pano": {
  6. "uuid": "c5da3d6c785a469bb589f3c5a12cd9aa"
  7. },
  8. "thumbImg": "https://super.4dage.com/data/1030/edit/20210707_163825769.jpg",
  9. "camera": {
  10. "quaternion": [
  11. 0.0108,
  12. -0.6751,
  13. 0.0099,
  14. 0.7376
  15. ],
  16. "position": [
  17. -94.1003,
  18. 0.9347,
  19. 14.9728
  20. ]
  21. }
  22. },
  23. "1":{
  24. "pano": {
  25. "uuid": "61a3e1fa6de84135b9676cebefc76268"
  26. },
  27. "thumbImg": "https://super.4dage.com/data/1030/edit/20210707_163825769.jpg",
  28. "camera": {
  29. "quaternion": [
  30. -0.0226,
  31. -0.5505,
  32. -0.0149,
  33. 0.8344
  34. ],
  35. "position": [
  36. -55.3777,
  37. 1.2811,
  38. 3.6343
  39. ]
  40. }
  41. },
  42. "2":{
  43. "pano": {
  44. "uuid": "6947468351a541eda583621d438a7935"
  45. },
  46. "thumbImg": "https://super.4dage.com/data/1030/edit/20210707_163825769.jpg",
  47. "camera": {
  48. "quaternion": [
  49. 0.025,
  50. -0.7036,
  51. 0.0248,
  52. 0.7098
  53. ],
  54. "position": [
  55. -20.4033,
  56. 1.5656,
  57. 0.5254
  58. ]
  59. }
  60. },
  61. }
  62. g_playAudio = null
  63. g_tourAudio = new Audio
  64. g_tourAudio.loop = !1
  65. g_tourAudio.crossOrigin = "anonymous"
  66. g_tourAudio.addEventListener("ended", function() {
  67. var e = document.createEvent("MouseEvent");
  68. e.initEvent("tourAudioEnded", !0, !0),
  69. window.dispatchEvent(e)
  70. })
  71. g_tourAudio.oncanplaythrough = function() {
  72. g_tourAudio.play();
  73. if(g_bgAudio && !g_bgAudio.paused){
  74. manage.switchBgmState(false);
  75. g_bgAudio.pauseByTour = true
  76. }
  77. g_playAudio = g_tourAudio;
  78. }
  79. var convertTool = {
  80. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  81. var camera = camera || player.camera;
  82. var dom = dom || player.domElement;
  83. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  84. var x,y;
  85. x = (pos.x + 1) / 2 * dom.clientWidth;
  86. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  87. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  88. && y <= dom.clientHeight && y >= 0
  89. return {
  90. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  91. vector: pos, //(范围 -1 ~ 1)
  92. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  93. inSight : inSight //在屏幕范围内可见
  94. };
  95. },
  96. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  97. var ori = player.position
  98. var dir = pos3d.clone().sub(ori).normalize()
  99. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  100. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  101. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  102. }else{ */
  103. var o = ray.intersectObjects(player.model.colliders);
  104. //}
  105. var len = pos3d.distanceTo(ori);
  106. if (o && o.length) {
  107. for(var i=0;i<o.length;i++){
  108. if(o[i].distance < len){ return true; }//有遮挡
  109. }
  110. }
  111. },
  112. /*
  113. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  114. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  115. */
  116. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  117. var A = pos;
  118. var player = player;
  119. var mouse = player.mouse;
  120. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  121. if(info.y != void 0){//地面线的
  122. var y = info.y;
  123. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  124. //intersectPlane和地面平行,无交点
  125. var x = pos.x, z = pos.z;
  126. }else{
  127. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  128. if(O.y == A.y){console.log('一样??');return;}
  129. if(A.y == y){console.log('一样2??');return;}
  130. var r = (O.y-y)/(A.y-y);
  131. var x = (r*A.x-O.x)/(r-1);
  132. var z = (r*A.z-O.z)/(r-1);
  133. }
  134. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  135. var N = info.normalVec;
  136. var P = info.pullPos;
  137. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  138. if(O.z==A.z){console.log('O.z==A.z?');return;}
  139. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  140. //console.log('N.z==0 && N.x == 0?');
  141. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  142. if(c == 0){console.log("分母为0?? return;");return;}
  143. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  144. var x = t * (A.x - O.x) + O.x;
  145. var y = t * (A.y - O.y) + O.y;
  146. var z = t * (A.z - O.z) + O.z;
  147. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  148. 求直线L与平面π的交点的坐标。
  149. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  150. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  151. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  152. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  153. 再代入参数方程即得交点的坐标(x,y,z). */
  154. }else if(N.x ==0 ){ //z与pullPos相等
  155. var z = P.z;
  156. if(O.y == A.y){console.log('一样??');return;}
  157. if(A.y == y){console.log('一样2??');return;}
  158. if(A.z == z){console.log('一样3??');return;}
  159. var r = (O.z-z)/(A.z-z);
  160. var x = (r*A.x-O.x)/(r-1);
  161. var y = (r*A.y-O.y)/(r-1);
  162. }else if(N.z == 0){//x与pullPos相等
  163. var x = P.x;
  164. if(O.y == A.y){console.log('一样??');return;}
  165. if(A.y == y){console.log('一样2??');return;}
  166. if(A.x == x){console.log('一样3??');return;}
  167. var r = (O.x-x)/(A.x-x);
  168. var y = (r*A.y-O.y)/(r-1);
  169. var z = (r*A.z-O.z)/(r-1);
  170. }
  171. }
  172. return new THREE.Vector3(x,y,z);
  173. },
  174. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  175. var raycaster = new THREE.Raycaster;
  176. camera.updateMatrixWorld();
  177. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  178. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  179. var dir = end.sub(origin).normalize()
  180. raycaster.set(origin, dir);
  181. var n = raycaster.intersectObjects(meshes);
  182. if (0 === n.length)
  183. return null;
  184. return n[0];
  185. },
  186. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  187. var dir = B.clone().sub(A).normalize();
  188. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  189. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  190. var o = ray.intersectObjects(options.model || player.model.colliders);
  191. if (o && o.length)return o;
  192. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  193. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  194. normal.multiplyScalar(options.throughWidth)
  195. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  196. var A2 = A.clone().add(normalVec3)
  197. ray.set(A2, dir);
  198. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  199. ray.set(A.clone().add(normalVec3.negate()), dir);
  200. if (o2 && o2.length)return o2;
  201. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  202. if (o3 && o3.length)return o3;
  203. }
  204. return null;
  205. },
  206. getPosAtSphere : function(pos3d, toPanoPos){
  207. var dir = pos3d.clone().sub(toPanoPos);
  208. dir.normalize();//然后计算在球中
  209. dir.multiplyScalar(Constants.skyRadius);
  210. dir.add(toPanoPos);
  211. return dir;
  212. }
  213. }
  214. var dom = {//许钟文add
  215. getOffset: function(type, element, parent) {
  216. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  217. if (!parent) parent = $("body")[0];
  218. while (element = element.offsetParent) {
  219. if (element == parent) break;
  220. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  221. }
  222. return left;
  223. }
  224. };
  225. !function() {
  226. "use strict";
  227. function t(t, i) {
  228. return typeof t === i
  229. }
  230. function i(t, i) {
  231. return t instanceof i
  232. }
  233. function n(t) {
  234. return t && t.nodeType
  235. }
  236. function e(t) {
  237. return n(t) ? t : i(t, g) ? t[0] : void 0
  238. }
  239. function o(t, i, n) {
  240. return g.each(t, function(t, e) {
  241. n = i.call(e, n, t, e)
  242. }),
  243. n
  244. }
  245. function r(t, i, n) {
  246. var e, o, r;
  247. if (t === i)
  248. return !0;
  249. if (!t || !i || t.constructor !== i.constructor)
  250. return !1;
  251. for (e = 0,
  252. o = n.length; o > e; e += 1) {
  253. if (r = n[e],
  254. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  255. return !1;
  256. if (t[r] !== i[r])
  257. return !1
  258. }
  259. return !0
  260. }
  261. function s(t, i, n, e) {
  262. this.left = E(t),
  263. this.top = E(i),
  264. this.width = E(n),
  265. this.height = E(e),
  266. this.right = this.left + this.width,
  267. this.bottom = this.top + this.height
  268. }
  269. function h(t, i, n, e) {
  270. this.visible = t || 0,
  271. this.viewport = i || 0,
  272. this.possible = n || 0,
  273. this.rects = e && T({}, e) || null
  274. }
  275. function l(t, i) {
  276. this.els = t,
  277. this.viewport = i
  278. }
  279. function c(t, i, n) {
  280. var e;
  281. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  282. e ? e[n] : 0
  283. }
  284. function u(t, i) {
  285. return t.val - i.val
  286. }
  287. function a(t, i) {
  288. return i.val - t.val
  289. }
  290. function f(t) {
  291. var i = s.ofContent(t, !0)
  292. , n = s.ofViewport(t, !0)
  293. , e = i.width - n.width
  294. , o = i.height - n.height;
  295. this.content = i,
  296. this.viewport = n,
  297. this.width = 0 >= e ? null : n.left / e,
  298. this.height = 0 >= o ? null : n.top / o,
  299. this.left = n.left,
  300. this.top = n.top,
  301. this.right = i.right - n.right,
  302. this.bottom = i.bottom - n.bottom
  303. }
  304. function p(t) {
  305. this.el = t || window
  306. }
  307. function d(t, i) {
  308. this.context = t,
  309. this.viewport = i,
  310. this.init()
  311. }
  312. function v(t, i, n, e) {
  313. this.context = new l(t,i),
  314. this.property = n,
  315. this.descending = e,
  316. this.init()
  317. }
  318. function w(t) {
  319. t && t !== window && t !== document ? (this.context = t,
  320. this.$autoTarget = g(t)) : this.context = window,
  321. this.init()
  322. }
  323. var g = jQuery
  324. , m = g(window)
  325. , b = g(document)
  326. , T = g.extend
  327. , y = g.isFunction
  328. , k = Math.max
  329. , V = Math.min
  330. , E = Math.round
  331. , x = function() {
  332. var t = {}
  333. , i = 1;
  334. return function(n) {
  335. return n ? (t[n] || (t[n] = i,
  336. i += 1),
  337. t[n]) : 0
  338. }
  339. }();
  340. T(s.prototype, {
  341. equals: function(t) {
  342. return r(this, t, ["left", "top", "width", "height"])
  343. },
  344. area: function() {
  345. return this.width * this.height
  346. },
  347. relativeTo: function(t) {
  348. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  349. },
  350. intersection: function(t) {
  351. if (!i(t, s))
  352. return null;
  353. var n = k(this.left, t.left)
  354. , e = V(this.right, t.right)
  355. , o = k(this.top, t.top)
  356. , r = V(this.bottom, t.bottom)
  357. , h = e - n
  358. , l = r - o;
  359. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  360. },
  361. envelope: function(t) {
  362. if (!i(t, s))
  363. return this;
  364. var n = V(this.left, t.left)
  365. , e = k(this.right, t.right)
  366. , o = V(this.top, t.top)
  367. , r = k(this.bottom, t.bottom)
  368. , h = e - n
  369. , l = r - o;
  370. return new s(n,o,h,l)
  371. }
  372. }),
  373. T(s, {
  374. ofContent: function(t, i) {
  375. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  376. },
  377. ofViewport: function(t, i) {
  378. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  379. },
  380. ofElement: function(t) {
  381. var i = g(t);
  382. if (!i.is(":visible"))
  383. return null;
  384. var n = i.offset();
  385. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  386. }
  387. }),
  388. T(h.prototype, {
  389. equals: function(t) {
  390. return this.fracsEqual(t) && this.rectsEqual(t)
  391. },
  392. fracsEqual: function(t) {
  393. return r(this, t, ["visible", "viewport", "possible"])
  394. },
  395. rectsEqual: function(t) {
  396. return r(this.rects, t.rects, ["document", "element", "viewport"])
  397. }
  398. }),
  399. T(h, {
  400. of: function(t, i) {
  401. var e, o, r;
  402. return t = n(t) && s.ofElement(t) || t,
  403. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  404. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  405. r = V(t.width, i.width) * V(t.height, i.height),
  406. new h(o / t.area(),o / i.area(),o / r,{
  407. document: e,
  408. element: e.relativeTo(t),
  409. viewport: e.relativeTo(i)
  410. })) : new h
  411. }
  412. });
  413. var q = ["width", "height", "left", "right", "top", "bottom"]
  414. , S = ["possible", "visible", "viewport"];
  415. T(l.prototype, {
  416. sorted: function(t, i) {
  417. var n = this.viewport;
  418. return g.map(this.els, function(i) {
  419. return {
  420. el: i,
  421. val: c(i, n, t)
  422. }
  423. }).sort(i ? a : u)
  424. },
  425. best: function(t, i) {
  426. return this.els.length ? this.sorted(t, i)[0] : null
  427. }
  428. }),
  429. T(f.prototype, {
  430. equals: function(t) {
  431. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  432. }
  433. }),
  434. T(p.prototype, {
  435. equals: function(t) {
  436. return r(this, t, ["el"])
  437. },
  438. scrollState: function() {
  439. return new f(this.el)
  440. },
  441. scrollTo: function(t, i, n) {
  442. var e = g(this.el === window ? "html,body" : this.el);
  443. t = t || 0,
  444. i = i || 0,
  445. n = isNaN(n) ? 1e3 : n,
  446. e.stop(!0).animate({
  447. scrollLeft: t,
  448. scrollTop: i
  449. }, n)
  450. },
  451. scroll: function(t, i, n) {
  452. var e = this.el === window ? m : g(this.el);
  453. t = t || 0,
  454. i = i || 0,
  455. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  456. },
  457. scrollToRect: function(t, i, n, e) {
  458. i = i || 0,
  459. n = n || 0,
  460. this.scrollTo(t.left - i, t.top - n, e)
  461. },
  462. scrollToElement: function(t, i, n, e) {
  463. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  464. this.scrollToRect(o, i, n, e)
  465. }
  466. });
  467. var C = {
  468. init: function() {
  469. this.callbacks = g.Callbacks("memory unique"),
  470. this.currVal = null,
  471. this.prevVal = null,
  472. this.checkProxy = g.proxy(this.check, this),
  473. this.autoCheck()
  474. },
  475. bind: function(t) {
  476. this.callbacks.add(t)
  477. },
  478. unbind: function(t) {
  479. t ? this.callbacks.remove(t) : this.callbacks.empty()
  480. },
  481. trigger: function() {
  482. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  483. },
  484. check: function(t) {
  485. var i = this.updatedValue(t);
  486. return void 0 !== i && (this.prevVal = this.currVal,
  487. this.currVal = i,
  488. this.trigger(),
  489. !0)
  490. },
  491. $autoTarget: m,
  492. autoEvents: "load resize scroll",
  493. autoCheck: function(t) {
  494. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  495. }
  496. };
  497. T(d.prototype, C, {
  498. updatedValue: function() {
  499. var t = h.of(this.context, this.viewport);
  500. return this.currVal && this.currVal.equals(t) ? void 0 : t
  501. }
  502. }),
  503. T(v.prototype, C, {
  504. updatedValue: function() {
  505. var t = this.context.best(this.property, this.descending);
  506. return t && (t = t.val > 0 ? t.el : null,
  507. this.currVal !== t) ? t : void 0
  508. }
  509. }),
  510. T(w.prototype, C, {
  511. updatedValue: function() {
  512. var t = new f(this.context);
  513. return this.currVal && this.currVal.equals(t) ? void 0 : t
  514. }
  515. });
  516. var L = function(t, i) {
  517. var n = [].slice
  518. , e = jQuery
  519. , o = e.extend
  520. , r = e.isFunction
  521. , s = o({}, i)
  522. , h = function(i, n, o, s) {
  523. return o = r(o) ? o.apply(i, n) : o,
  524. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  525. }
  526. , l = function() {
  527. return h(this, n.call(arguments), s.defaultStatic, l)
  528. }
  529. , c = function(t) {
  530. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  531. }
  532. , u = function(t) {
  533. t && (o(l, t.statics),
  534. o(c, t.methods)),
  535. l.modplug = u
  536. };
  537. u.prev = {
  538. statics: e[t],
  539. methods: e.fn[t]
  540. },
  541. u(i),
  542. e[t] = l,
  543. e.fn[t] = c
  544. }
  545. , M = "fracs";
  546. L(M, {
  547. statics: {
  548. version: "0.15.0",
  549. Rect: s,
  550. Fractions: h,
  551. Group: l,
  552. ScrollState: f,
  553. Viewport: p,
  554. FracsCallbacks: d,
  555. GroupCallbacks: v,
  556. ScrollStateCallbacks: w,
  557. fracs: function(t, i) {
  558. return h.of(t, i)
  559. }
  560. },
  561. methods: {
  562. content: function(t) {
  563. return this.length ? s.ofContent(this[0], t) : null
  564. },
  565. envelope: function() {
  566. return o(this, function(t) {
  567. var i = s.ofElement(this);
  568. return t ? t.envelope(i) : i
  569. })
  570. },
  571. fracs: function(i, n, o) {
  572. t(i, "string") || (o = n,
  573. n = i,
  574. i = null),
  575. y(n) || (o = n,
  576. n = null),
  577. o = e(o);
  578. var r = M + ".fracs." + x(o);
  579. return "unbind" === i ? this.each(function() {
  580. var t = g(this).data(r);
  581. t && t.unbind(n)
  582. }) : "check" === i ? this.each(function() {
  583. var t = g(this).data(r);
  584. t && t.check()
  585. }) : y(n) ? this.each(function() {
  586. var t = g(this)
  587. , i = t.data(r);
  588. i || (i = new d(this,o),
  589. t.data(r, i)),
  590. i.bind(n)
  591. }) : this.length ? h.of(this[0], o) : null
  592. },
  593. intersection: function() {
  594. return o(this, function(t) {
  595. var i = s.ofElement(this);
  596. return t ? t.intersection(i) : i
  597. })
  598. },
  599. max: function(t, i, n) {
  600. return y(i) || (n = i,
  601. i = null),
  602. n = e(n),
  603. i ? (new v(this,n,t,!0).bind(i),
  604. this) : this.pushStack(new l(this,n).best(t, !0).el)
  605. },
  606. min: function(t, i, n) {
  607. return y(i) || (n = i,
  608. i = null),
  609. n = e(n),
  610. i ? (new v(this,n,t).bind(i),
  611. this) : this.pushStack(new l(this,n).best(t).el)
  612. },
  613. rect: function() {
  614. return this.length ? s.ofElement(this[0]) : null
  615. },
  616. scrollState: function(i, n) {
  617. var e = M + ".scrollState";
  618. return t(i, "string") || (n = i,
  619. i = null),
  620. "unbind" === i ? this.each(function() {
  621. var t = g(this).data(e);
  622. t && t.unbind(n)
  623. }) : "check" === i ? this.each(function() {
  624. var t = g(this).data(e);
  625. t && t.check()
  626. }) : y(n) ? this.each(function() {
  627. var t = g(this)
  628. , i = t.data(e);
  629. i || (i = new w(this),
  630. t.data(e, i)),
  631. i.bind(n)
  632. }) : this.length ? new f(this[0]) : null
  633. },
  634. scroll: function(t, i, n) {
  635. return this.each(function() {
  636. new p(this).scroll(t, i, n)
  637. })
  638. },
  639. scrollTo: function(t, i, n, o) {
  640. return g.isNumeric(t) && (o = n,
  641. n = i,
  642. i = t,
  643. t = null),
  644. t = e(t),
  645. this.each(function() {
  646. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  647. })
  648. },
  649. scrollToThis: function(t, i, n, o) {
  650. return o = new p(e(o)),
  651. o.scrollToElement(this[0], t, i, n),
  652. this
  653. },
  654. softLink: function(t, i, n, o) {
  655. return o = new p(e(o)),
  656. this.filter("a[href^=#]").each(function() {
  657. var e = g(this);
  658. e.on("click", function() {
  659. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  660. })
  661. })
  662. },
  663. sort: function(i, n, o) {
  664. return t(n, "boolean") || (o = n,
  665. n = null),
  666. o = e(o),
  667. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  668. return t.el
  669. }))
  670. },
  671. viewport: function(t) {
  672. return this.length ? s.ofViewport(this[0], t) : null
  673. }
  674. },
  675. defaultStatic: "fracs",
  676. defaultMethod: "fracs"
  677. })
  678. }();
  679. if ("undefined" == typeof jQuery)
  680. throw new Error("Bootstrap's JavaScript requires jQuery");
  681. +function(t) {
  682. "use strict";
  683. function e(e) {
  684. return this.each(function() {
  685. var o = t(this)
  686. , s = o.data("bs.tooltip")
  687. , n = "object" == typeof e && e;
  688. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  689. "string" == typeof e && s[e]())
  690. })
  691. }
  692. var i = function(t, e) {
  693. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  694. this.init("tooltip", t, e)
  695. };
  696. i.VERSION = "3.2.0",
  697. i.DEFAULTS = {
  698. animation: !0,
  699. placement: "top",
  700. selector: !1,
  701. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  702. trigger: "hover focus",
  703. title: "",
  704. delay: 0,
  705. html: !1,
  706. container: !1,
  707. viewport: {
  708. selector: "body",
  709. padding: 0
  710. }
  711. },
  712. i.prototype.init = function(e, i, o) {
  713. this.enabled = !0,
  714. this.type = e,
  715. this.$element = t(i),
  716. this.options = this.getOptions(o),
  717. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  718. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  719. var r = s[n];
  720. if ("click" == r)
  721. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  722. else if ("manual" != r) {
  723. var a = "hover" == r ? "mouseenter" : "focusin"
  724. , l = "hover" == r ? "mouseleave" : "focusout";
  725. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  726. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  727. }
  728. }
  729. this.options.selector ? this._options = t.extend({}, this.options, {
  730. trigger: "manual",
  731. selector: ""
  732. }) : this.fixTitle()
  733. }
  734. ,
  735. i.prototype.getDefaults = function() {
  736. return i.DEFAULTS
  737. }
  738. ,
  739. i.prototype.getOptions = function(e) {
  740. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  741. e.delay && "number" == typeof e.delay && (e.delay = {
  742. show: e.delay,
  743. hide: e.delay
  744. }),
  745. e
  746. }
  747. ,
  748. i.prototype.getDelegateOptions = function() {
  749. var e = {}
  750. , i = this.getDefaults();
  751. return this._options && t.each(this._options, function(t, o) {
  752. i[t] != o && (e[t] = o)
  753. }),
  754. e
  755. }
  756. ,
  757. i.prototype.enter = function(e) {
  758. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  759. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  760. t(e.currentTarget).data("bs." + this.type, i)),
  761. clearTimeout(i.timeout),
  762. i.hoverState = "in",
  763. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  764. // "in" == i.hoverState && i.show()
  765. }, i.options.delay.show)) : i.show()
  766. }
  767. ,
  768. i.prototype.leave = function(e) {
  769. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  770. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  771. t(e.currentTarget).data("bs." + this.type, i)),
  772. clearTimeout(i.timeout),
  773. i.hoverState = "out",
  774. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  775. "out" == i.hoverState && i.hide()
  776. }, i.options.delay.hide)) : i.hide()
  777. }
  778. ,
  779. i.prototype.show = function() {
  780. var e = t.Event("show.bs." + this.type);
  781. if (this.hasContent() && this.enabled) {
  782. this.$element.trigger(e);
  783. var i = t.contains(document.documentElement, this.$element[0]);
  784. if (e.isDefaultPrevented() || !i)
  785. return;
  786. var o = this
  787. , s = this.tip()
  788. , n = this.getUID(this.type);
  789. this.setContent(),
  790. s.attr("id", n),
  791. this.$element.attr("aria-describedby", n),
  792. this.options.animation && s.addClass("fade");
  793. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  794. , a = /\s?auto?\s?/i
  795. , l = a.test(r);
  796. l && (r = r.replace(a, "") || "top"),
  797. s.detach().css({
  798. top: 0,
  799. left: 0,
  800. display: "block"
  801. }).addClass(r).data("bs." + this.type, this),
  802. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  803. var p = this.getPosition()
  804. , h = s[0].offsetWidth
  805. , f = s[0].offsetHeight;
  806. if (l) {
  807. var u = r
  808. , c = this.$element.parent()
  809. , d = this.getPosition(c);
  810. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  811. s.removeClass(u).addClass(r)
  812. }
  813. var g = this.getCalculatedOffset(r, p, h, f);
  814. this.applyPlacement(g, r);
  815. var y = function() {
  816. o.$element.trigger("shown.bs." + o.type),
  817. o.hoverState = null
  818. };
  819. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  820. }
  821. }
  822. ,
  823. i.prototype.applyPlacement = function(e, i) {
  824. var o = this.tip()
  825. , s = o[0].offsetWidth
  826. , n = o[0].offsetHeight
  827. , r = parseInt(o.css("margin-top"), 10)
  828. , a = parseInt(o.css("margin-left"), 10);
  829. isNaN(r) && (r = 0),
  830. isNaN(a) && (a = 0),
  831. e.top = e.top + r,
  832. e.left = e.left + a,
  833. t.offset.setOffset(o[0], t.extend({
  834. using: function(t) {
  835. o.css({
  836. top: Math.round(t.top),
  837. left: Math.round(t.left)
  838. })
  839. }
  840. }, e), 0),
  841. o.addClass("in");
  842. var l = o[0].offsetWidth
  843. , p = o[0].offsetHeight;
  844. "top" == i && p != n && (e.top = e.top + n - p);
  845. var h = this.getViewportAdjustedDelta(i, e, l, p);
  846. h.left ? e.left += h.left : e.top += h.top;
  847. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  848. , u = h.left ? "left" : "top"
  849. , c = h.left ? "offsetWidth" : "offsetHeight";
  850. o.offset(e),
  851. this.replaceArrow(f, o[0][c], u)
  852. }
  853. ,
  854. i.prototype.replaceArrow = function(t, e, i) {
  855. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  856. }
  857. ,
  858. i.prototype.setContent = function() {
  859. var t = this.tip()
  860. , e = this.getTitle();
  861. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  862. t.removeClass("fade in top bottom left right")
  863. }
  864. ,
  865. i.prototype.hide = function() {
  866. function e() {
  867. "in" != i.hoverState && o.detach(),
  868. i.$element.trigger("hidden.bs." + i.type)
  869. }
  870. var i = this
  871. , o = this.tip()
  872. , s = t.Event("hide.bs." + this.type);
  873. if (this.$element.removeAttr("aria-describedby"),
  874. this.$element.trigger(s),
  875. !s.isDefaultPrevented())
  876. return o.removeClass("in"),
  877. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  878. this.hoverState = null,
  879. this
  880. }
  881. ,
  882. i.prototype.fixTitle = function() {
  883. var t = this.$element;
  884. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  885. }
  886. ,
  887. i.prototype.hasContent = function() {
  888. return this.getTitle()
  889. }
  890. ,
  891. i.prototype.getPosition = function(e) {
  892. e = e || this.$element;
  893. var i = e[0]
  894. , o = "BODY" == i.tagName;
  895. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  896. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  897. width: o ? t(window).width() : e.outerWidth(),
  898. height: o ? t(window).height() : e.outerHeight()
  899. }, o ? {
  900. top: 0,
  901. left: 0
  902. } : e.offset())
  903. }
  904. ,
  905. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  906. return "bottom" == t ? {
  907. top: e.top + e.height,
  908. left: e.left + e.width / 2 - i / 2
  909. } : "top" == t ? {
  910. top: e.top - o,
  911. left: e.left + e.width / 2 - i / 2
  912. } : "left" == t ? {
  913. top: e.top + e.height / 2 - o / 2,
  914. left: e.left - i
  915. } : {
  916. top: e.top + e.height / 2 - o / 2,
  917. left: e.left + e.width
  918. }
  919. }
  920. ,
  921. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  922. var s = {
  923. top: 0,
  924. left: 0
  925. };
  926. if (!this.$viewport)
  927. return s;
  928. var n = this.options.viewport && this.options.viewport.padding || 0
  929. , r = this.getPosition(this.$viewport);
  930. if (/right|left/.test(t)) {
  931. var a = e.top - n - r.scroll
  932. , l = e.top + n - r.scroll + o;
  933. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  934. } else {
  935. var p = e.left - n
  936. , h = e.left + n + i;
  937. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  938. }
  939. return s
  940. }
  941. ,
  942. i.prototype.getTitle = function() {
  943. var t, e = this.$element, i = this.options;
  944. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  945. }
  946. ,
  947. i.prototype.getUID = function(t) {
  948. do
  949. t += ~~(1e6 * Math.random());
  950. while (document.getElementById(t));return t
  951. }
  952. ,
  953. i.prototype.tip = function() {
  954. return this.$tip = this.$tip || t(this.options.template)
  955. }
  956. ,
  957. i.prototype.arrow = function() {
  958. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  959. }
  960. ,
  961. i.prototype.validate = function() {
  962. this.$element[0].parentNode || (this.hide(),
  963. this.$element = null,
  964. this.options = null)
  965. }
  966. ,
  967. i.prototype.enable = function() {
  968. this.enabled = !0
  969. }
  970. ,
  971. i.prototype.disable = function() {
  972. this.enabled = !1
  973. }
  974. ,
  975. i.prototype.toggleEnabled = function() {
  976. this.enabled = !this.enabled
  977. }
  978. ,
  979. i.prototype.toggle = function(e) {
  980. var i = this;
  981. e && (i = t(e.currentTarget).data("bs." + this.type),
  982. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  983. t(e.currentTarget).data("bs." + this.type, i))),
  984. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  985. }
  986. ,
  987. i.prototype.destroy = function() {
  988. clearTimeout(this.timeout),
  989. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  990. }
  991. ;
  992. var o = t.fn.tooltip;
  993. t.fn.tooltip = e,
  994. t.fn.tooltip.Constructor = i,
  995. t.fn.tooltip.noConflict = function() {
  996. return t.fn.tooltip = o,
  997. this
  998. }
  999. }(jQuery);
  1000. !function(e, t, n) {
  1001. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1002. }("Keen", this, function() {
  1003. "use strict";
  1004. function Keen() {
  1005. return _init.apply(this, arguments)
  1006. }
  1007. function _init(e) {
  1008. if (_isUndefined(e))
  1009. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1010. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1011. throw new Error("Please provide a projectId");
  1012. this.configure(e)
  1013. }
  1014. function _extend(e) {
  1015. for (var t = 1; t < arguments.length; t++)
  1016. for (var n in arguments[t])
  1017. e[n] = arguments[t][n];
  1018. return e
  1019. }
  1020. function _isUndefined(e) {
  1021. return void 0 === e
  1022. }
  1023. function _type(e) {
  1024. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1025. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1026. }
  1027. function _each(e, t, n) {
  1028. var r;
  1029. if (!e)
  1030. return 0;
  1031. if (n = n ? n : e,
  1032. "array" === _type(e)) {
  1033. for (r = 0; r < e.length; r++)
  1034. if (t.call(n, e[r], r, e) === !1)
  1035. return 0
  1036. } else
  1037. for (r in e)
  1038. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1039. return 0;
  1040. return 1
  1041. }
  1042. function _parse_params(e) {
  1043. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1044. return decodeURIComponent(e.replace(r, " "))
  1045. }, a = e.split("?")[1]; t = i.exec(a); )
  1046. n[o(t[1])] = o(t[2]);
  1047. return n
  1048. }
  1049. function _set_protocol(e) {
  1050. switch (e) {
  1051. case "http":
  1052. return "http";
  1053. case "auto":
  1054. return location.protocol.replace(/:/g, "");
  1055. case "https":
  1056. case void 0:
  1057. default:
  1058. return "https"
  1059. }
  1060. }
  1061. function _set_request_type(e) {
  1062. var t = e || "jsonp"
  1063. , n = !1;
  1064. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1065. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1066. }
  1067. function _build_url(e) {
  1068. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1069. }
  1070. function _uploadEvent(e, t, n, r, i) {
  1071. var o = _build_url.apply(this, ["/events/" + e])
  1072. , a = {};
  1073. n = n !== !1,
  1074. this.client.globalProperties && (a = this.client.globalProperties(e));
  1075. for (var c in t)
  1076. t.hasOwnProperty(c) && (a[c] = t[c]);
  1077. switch (this.client.requestType) {
  1078. case "xhr":
  1079. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1080. break;
  1081. case "jsonp":
  1082. var s = JSON.stringify(a)
  1083. , l = Keen.Base64.encode(s);
  1084. o = o + "?api_key=" + this.client.writeKey,
  1085. o = o + "&data=" + l,
  1086. o = o + "&modified=" + (new Date).getTime(),
  1087. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1088. break;
  1089. case "beacon":
  1090. var s = JSON.stringify(a)
  1091. , l = Keen.Base64.encode(s);
  1092. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1093. o = o + "&data=" + encodeURIComponent(l),
  1094. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1095. o += "&c=clv1",
  1096. _request.beacon.apply(this, [o, null, r, i])
  1097. }
  1098. }
  1099. Keen.prototype.configure = function(e) {
  1100. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1101. e.protocol = _set_protocol(e.protocol),
  1102. e.requestType = _set_request_type(e.requestType),
  1103. this.client = {
  1104. projectId: e.projectId,
  1105. writeKey: e.writeKey,
  1106. readKey: e.readKey,
  1107. globalProperties: null,
  1108. endpoint: e.protocol + "://" + e.host,
  1109. requestType: e.requestType
  1110. },
  1111. Keen.trigger("client", this, e),
  1112. this.trigger("ready"),
  1113. this
  1114. }
  1115. ;
  1116. var _request = {
  1117. xhr: function(e, t, n, r, i, o, a, c) {
  1118. if (!i)
  1119. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1120. var s = new XMLHttpRequest;
  1121. if (s.onreadystatechange = function() {
  1122. if (4 == s.readyState)
  1123. if (s.status >= 200 && s.status < 300) {
  1124. var e;
  1125. try {
  1126. e = JSON.parse(s.responseText)
  1127. } catch (e) {
  1128. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1129. c && c(s, e)
  1130. }
  1131. a && e && a(e)
  1132. } else
  1133. Keen.log("HTTP request failed."),
  1134. c && c(s, null)
  1135. }
  1136. ,
  1137. s.open(e, t, o),
  1138. i && s.setRequestHeader("Authorization", i),
  1139. r && s.setRequestHeader("Content-Type", "application/json"),
  1140. n)
  1141. for (var l in n)
  1142. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1143. var u = r ? JSON.stringify(r) : null;
  1144. s.send(u)
  1145. },
  1146. jsonp: function(e, t, n, r) {
  1147. if (!t)
  1148. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1149. if (t && e.indexOf("api_key") < 0) {
  1150. var i = e.indexOf("?") > 0 ? "&" : "?";
  1151. e = e + i + "api_key=" + t
  1152. }
  1153. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1154. o += "a";
  1155. var a = !1;
  1156. window[o] = function(e) {
  1157. a = !0,
  1158. n && e && n(e),
  1159. window[o] = void 0
  1160. }
  1161. ,
  1162. e = e + "&jsonp=" + o;
  1163. var c = document.createElement("script");
  1164. c.id = "keen-jsonp",
  1165. c.src = e,
  1166. document.getElementsByTagName("head")[0].appendChild(c),
  1167. c.onreadystatechange = function() {
  1168. a === !1 && "loaded" === this.readyState && (a = !0,
  1169. r && r())
  1170. }
  1171. ,
  1172. c.onerror = function() {
  1173. a === !1 && (a = !0,
  1174. r && r())
  1175. }
  1176. },
  1177. beacon: function(e, t, n, r) {
  1178. if (t && e.indexOf("api_key") < 0) {
  1179. var i = e.indexOf("?") > 0 ? "&" : "?";
  1180. e = e + i + "api_key=" + t
  1181. }
  1182. var o = !1
  1183. , a = document.createElement("img");
  1184. a.onload = function() {
  1185. if (o = !0,
  1186. "naturalHeight"in this) {
  1187. if (this.naturalHeight + this.naturalWidth === 0)
  1188. return void this.onerror()
  1189. } else if (this.width + this.height === 0)
  1190. return void this.onerror();
  1191. n && n({
  1192. created: !0
  1193. })
  1194. }
  1195. ,
  1196. a.onerror = function() {
  1197. o = !0,
  1198. r && r()
  1199. }
  1200. ,
  1201. a.src = e
  1202. }
  1203. }
  1204. , Events = Keen.Events = {
  1205. on: function(e, t) {
  1206. this.listeners || (this.listeners = {});
  1207. var n = this.listeners[e] || (this.listeners[e] = []);
  1208. return n.push({
  1209. callback: t
  1210. }),
  1211. this
  1212. },
  1213. off: function(e, t) {
  1214. if (!e && !t)
  1215. return this.listeners = void 0,
  1216. delete this.listeners,
  1217. this;
  1218. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1219. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1220. t && 0 != n.length || (this.listeners[e] = void 0,
  1221. delete this.listeners[e]);
  1222. return this
  1223. },
  1224. trigger: function(e) {
  1225. if (!this.listeners)
  1226. return this;
  1227. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1228. n[r].callback.apply(this, t);
  1229. return this
  1230. }
  1231. };
  1232. _extend(Keen.prototype, Events),
  1233. _extend(Keen, Events),
  1234. Keen.loaded = !0,
  1235. Keen.utils = {
  1236. each: _each,
  1237. extend: _extend,
  1238. parseParams: _parse_params
  1239. },
  1240. Keen.ready = function(e) {
  1241. Keen.loaded ? e() : Keen.on("ready", e)
  1242. }
  1243. ,
  1244. Keen.log = function(e) {
  1245. "object" == typeof console && console.log("[Keen IO]", e)
  1246. }
  1247. ;
  1248. var Plugins = Keen.Plugins = {};
  1249. Keen.prototype.addEvent = function() {
  1250. _uploadEvent.apply(this, arguments)
  1251. }
  1252. ,
  1253. Keen.prototype.addEventSync = function(e, t, n, r) {
  1254. _uploadEvent.apply(this, [e, t, !1, n, r])
  1255. }
  1256. ,
  1257. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1258. var o = e
  1259. , a = o.metaKey
  1260. , c = o.target
  1261. , s = !1
  1262. , l = function() {};
  1263. return void 0 === r && (r = 500),
  1264. "A" === c.nodeName ? l = function() {
  1265. a || s || (s = !0,
  1266. window.location = c.href)
  1267. }
  1268. : "FORM" === c.nodeName && (l = function() {
  1269. s || (s = !0,
  1270. c.submit())
  1271. }
  1272. ),
  1273. i && (l = function() {
  1274. s || (s = !0,
  1275. i())
  1276. }
  1277. ),
  1278. _uploadEvent.call(this, t, n, l, l),
  1279. setTimeout(function() {
  1280. l()
  1281. }, r),
  1282. !!a && void 0
  1283. }
  1284. ,
  1285. Keen.prototype.setGlobalProperties = function(e) {
  1286. if (!this.client)
  1287. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1288. if (!e || "function" != typeof e)
  1289. throw new Error("Invalid value for global properties: " + e);
  1290. this.client.globalProperties = e
  1291. }
  1292. ,
  1293. Keen.Base64 = {
  1294. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1295. encode: function(e) {
  1296. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1297. for (e = this.utf8.encode(e); l < e.length; )
  1298. t = e.charCodeAt(l++),
  1299. n = e.charCodeAt(l++),
  1300. r = e.charCodeAt(l++),
  1301. i = t >> 2,
  1302. o = (3 & t) << 4 | n >> 4,
  1303. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1304. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1305. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1306. return s
  1307. },
  1308. decode: function(e) {
  1309. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1310. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1311. t = u.indexOf(e.charAt(l++)),
  1312. n = u.indexOf(e.charAt(l++)),
  1313. r = u.indexOf(e.charAt(l++)),
  1314. i = u.indexOf(e.charAt(l++)),
  1315. o = t << 2 | n >> 4,
  1316. a = (15 & n) << 4 | r >> 2,
  1317. c = (3 & r) << 6 | i,
  1318. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1319. return this.utf8.decode(s)
  1320. },
  1321. utf8: {
  1322. encode: function(e) {
  1323. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1324. t = e.charCodeAt(r++),
  1325. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1326. return n
  1327. },
  1328. decode: function(e) {
  1329. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1330. n = e.charCodeAt(i),
  1331. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1332. return r
  1333. }
  1334. }
  1335. },
  1336. "object" != typeof JSON && (JSON = {}),
  1337. function() {
  1338. function f(e) {
  1339. return 10 > e ? "0" + e : e
  1340. }
  1341. function quote(e) {
  1342. return escapable.lastIndex = 0,
  1343. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1344. var t = meta[e];
  1345. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1346. }) + '"' : '"' + e + '"'
  1347. }
  1348. function str(e, t) {
  1349. var n, r, i, o, a, c = gap, s = t[e];
  1350. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1351. "function" == typeof rep && (s = rep.call(t, e, s)),
  1352. typeof s) {
  1353. case "string":
  1354. return quote(s);
  1355. case "number":
  1356. return isFinite(s) ? String(s) : "null";
  1357. case "boolean":
  1358. case "null":
  1359. return String(s);
  1360. case "object":
  1361. if (!s)
  1362. return "null";
  1363. if (gap += indent,
  1364. a = [],
  1365. "[object Array]" === Object.prototype.toString.apply(s)) {
  1366. for (o = s.length,
  1367. n = 0; o > n; n += 1)
  1368. a[n] = str(n, s) || "null";
  1369. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1370. gap = c,
  1371. i
  1372. }
  1373. if (rep && "object" == typeof rep)
  1374. for (o = rep.length,
  1375. n = 0; o > n; n += 1)
  1376. "string" == typeof rep[n] && (r = rep[n],
  1377. i = str(r, s),
  1378. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1379. else
  1380. for (r in s)
  1381. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1382. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1383. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1384. gap = c,
  1385. i
  1386. }
  1387. }
  1388. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1389. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1390. }
  1391. ,
  1392. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1393. return this.valueOf()
  1394. }
  1395. );
  1396. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1397. "\b": "\\b",
  1398. "\t": "\\t",
  1399. "\n": "\\n",
  1400. "\f": "\\f",
  1401. "\r": "\\r",
  1402. '"': '\\"',
  1403. "\\": "\\\\"
  1404. }, rep;
  1405. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1406. var r;
  1407. if (gap = "",
  1408. indent = "",
  1409. "number" == typeof n)
  1410. for (r = 0; n > r; r += 1)
  1411. indent += " ";
  1412. else
  1413. "string" == typeof n && (indent = n);
  1414. if (rep = t,
  1415. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1416. throw new Error("JSON.stringify");
  1417. return str("", {
  1418. "": e
  1419. })
  1420. }
  1421. ),
  1422. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1423. function walk(e, t) {
  1424. var n, r, i = e[t];
  1425. if (i && "object" == typeof i)
  1426. for (n in i)
  1427. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1428. void 0 !== r ? i[n] = r : delete i[n]);
  1429. return reviver.call(e, t, i)
  1430. }
  1431. var j;
  1432. if (text = String(text),
  1433. cx.lastIndex = 0,
  1434. cx.test(text) && (text = text.replace(cx, function(e) {
  1435. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1436. })),
  1437. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1438. return j = eval("(" + text + ")"),
  1439. "function" == typeof reviver ? walk({
  1440. "": j
  1441. }, "") : j;
  1442. throw new SyntaxError("JSON.parse")
  1443. }
  1444. )
  1445. }(),
  1446. !function(e, t, n) {
  1447. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1448. }("domready", Keen.utils, function(e) {
  1449. function t(e) {
  1450. for (d = 1; e = r.shift(); )
  1451. e()
  1452. }
  1453. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1454. return o[l] && o[l](s, n = function() {
  1455. o.removeEventListener(s, n, i),
  1456. t()
  1457. }
  1458. , i),
  1459. c && o.attachEvent(u, n = function() {
  1460. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1461. t())
  1462. }
  1463. ),
  1464. e = c ? function(t) {
  1465. self != top ? d ? t() : r.push(t) : function() {
  1466. try {
  1467. a.doScroll("left")
  1468. } catch (n) {
  1469. return setTimeout(function() {
  1470. e(t)
  1471. }, 50)
  1472. }
  1473. t()
  1474. }()
  1475. }
  1476. : function(e) {
  1477. d ? e() : r.push(e)
  1478. }
  1479. });
  1480. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1481. if (loaded && cached) {
  1482. clients = cached.clients || {},
  1483. ready = cached.ready || [];
  1484. for (var instance in clients)
  1485. if (clients.hasOwnProperty(instance)) {
  1486. var client = clients[instance];
  1487. for (var method in Keen.prototype)
  1488. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1489. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1490. ,
  1491. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1492. ,
  1493. client._config && (client.configure.call(client, client._config),
  1494. delete client._config),
  1495. client._setGlobalProperties) {
  1496. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1497. client.setGlobalProperties.apply(client, globals[i]);
  1498. delete client._setGlobalProperties
  1499. }
  1500. if (client._addEvent) {
  1501. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1502. client.addEvent.apply(client, queue[i]);
  1503. delete client._addEvent
  1504. }
  1505. var callback = client._on || [];
  1506. if (client._on) {
  1507. for (var i = 0; i < callback.length; i++)
  1508. client.on.apply(client, callback[i]);
  1509. client.trigger("ready"),
  1510. delete client._on
  1511. }
  1512. }
  1513. for (var i = 0; i < ready.length; i++) {
  1514. var callback = ready[i];
  1515. Keen.on("ready", function() {
  1516. callback()
  1517. })
  1518. }
  1519. }
  1520. return Keen.loaded && setTimeout(function() {
  1521. Keen.utils.domready(function() {
  1522. Keen.trigger("ready")
  1523. })
  1524. }, 0),
  1525. Keen
  1526. });
  1527. !function() {
  1528. var t = window.analytics = window.analytics || [];
  1529. if (!t.initialize) {
  1530. if (t.invoked)
  1531. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1532. t.invoked = !0,
  1533. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1534. t.factory = function(e) {
  1535. return function() {
  1536. var n = Array.prototype.slice.call(arguments);
  1537. return n.unshift(e),
  1538. t.push(n),
  1539. t
  1540. }
  1541. }
  1542. ;
  1543. for (var e = 0; e < t.methods.length; e++) {
  1544. var n = t.methods[e];
  1545. t[n] = t.factory(n)
  1546. }
  1547. t.load = function(t) {
  1548. var e = document.createElement("script");
  1549. e.type = "text/javascript",
  1550. e.async = !0,
  1551. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1552. var n = document.getElementsByTagName("script")[0];
  1553. n.parentNode.insertBefore(e, n)
  1554. }
  1555. ,
  1556. t.SNIPPET_VERSION = "4.0.0"
  1557. }
  1558. }();
  1559. !function(i, e) {
  1560. "use strict";
  1561. var s = ""
  1562. , r = "?"
  1563. , o = "function"
  1564. , a = "undefined"
  1565. , n = "object"
  1566. , t = "major"
  1567. , d = "model"
  1568. , w = "name"
  1569. , l = "type"
  1570. , p = "vendor"
  1571. , m = "version"
  1572. , c = "architecture"
  1573. , u = "console"
  1574. , g = "mobile"
  1575. , f = "tablet"
  1576. , h = "smarttv"
  1577. , b = {
  1578. has: function(i, e) {
  1579. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1580. },
  1581. lowerize: function(i) {
  1582. return i.toLowerCase()
  1583. }
  1584. }
  1585. , y = {
  1586. rgx: function() {
  1587. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1588. var c = m[p]
  1589. , u = m[p + 1];
  1590. if (typeof i === a) {
  1591. i = {};
  1592. for (t in u)
  1593. d = u[t],
  1594. typeof d === n ? i[d[0]] = e : i[d] = e
  1595. }
  1596. for (s = r = 0; s < c.length; s++)
  1597. if (w = c[s].exec(this.getUA())) {
  1598. for (t = 0; t < u.length; t++)
  1599. l = w[++r],
  1600. d = u[t],
  1601. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1602. break
  1603. }
  1604. if (w)
  1605. break
  1606. }
  1607. return i
  1608. },
  1609. str: function(i, s) {
  1610. for (var o in s)
  1611. if (typeof s[o] === n && s[o].length > 0) {
  1612. for (var a = 0; a < s[o].length; a++)
  1613. if (b.has(s[o][a], i))
  1614. return o === r ? e : o
  1615. } else if (b.has(s[o], i))
  1616. return o === r ? e : o;
  1617. return i
  1618. }
  1619. }
  1620. , v = {
  1621. browser: {
  1622. oldsafari: {
  1623. major: {
  1624. 1: ["/8", "/1", "/3"],
  1625. 2: "/4",
  1626. "?": "/"
  1627. },
  1628. version: {
  1629. "1.0": "/8",
  1630. 1.2: "/1",
  1631. 1.3: "/3",
  1632. "2.0": "/412",
  1633. "2.0.2": "/416",
  1634. "2.0.3": "/417",
  1635. "2.0.4": "/419",
  1636. "?": "/"
  1637. }
  1638. }
  1639. },
  1640. device: {
  1641. sprint: {
  1642. model: {
  1643. "Evo Shift 4G": "7373KT"
  1644. },
  1645. vendor: {
  1646. HTC: "APA",
  1647. Sprint: "Sprint"
  1648. }
  1649. }
  1650. },
  1651. os: {
  1652. windows: {
  1653. version: {
  1654. ME: "4.90",
  1655. "NT 3.11": "NT3.51",
  1656. "NT 4.0": "NT4.0",
  1657. 2e3: "NT 5.0",
  1658. XP: ["NT 5.1", "NT 5.2"],
  1659. Vista: "NT 6.0",
  1660. 7: "NT 6.1",
  1661. 8: "NT 6.2",
  1662. 8.1: "NT 6.3",
  1663. RT: "ARM"
  1664. }
  1665. }
  1666. }
  1667. }
  1668. , k = {
  1669. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1670. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1671. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1672. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1673. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1674. }
  1675. , x = function(e) {
  1676. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1677. return this instanceof x ? (this.getBrowser = function() {
  1678. return y.rgx.apply(this, k.browser)
  1679. }
  1680. ,
  1681. this.getCPU = function() {
  1682. return y.rgx.apply(this, k.cpu)
  1683. }
  1684. ,
  1685. this.getDevice = function() {
  1686. return y.rgx.apply(this, k.device)
  1687. }
  1688. ,
  1689. this.getEngine = function() {
  1690. return y.rgx.apply(this, k.engine)
  1691. }
  1692. ,
  1693. this.getOS = function() {
  1694. return y.rgx.apply(this, k.os)
  1695. }
  1696. ,
  1697. this.getResult = function() {
  1698. return {
  1699. ua: this.getUA(),
  1700. browser: this.getBrowser(),
  1701. engine: this.getEngine(),
  1702. os: this.getOS(),
  1703. device: this.getDevice(),
  1704. cpu: this.getCPU()
  1705. }
  1706. }
  1707. ,
  1708. this.getUA = function() {
  1709. return r
  1710. }
  1711. ,
  1712. this.setUA = function(i) {
  1713. return r = i,
  1714. this
  1715. }
  1716. ,
  1717. void this.setUA(r)) : new x(e).getResult()
  1718. };
  1719. if (typeof exports !== a)
  1720. typeof module !== a && module.exports && (exports = module.exports = x),
  1721. exports.UAParser = x;
  1722. else if (i.UAParser = x,
  1723. typeof define === o && define.amd && define(function() {
  1724. return x
  1725. }),
  1726. typeof i.jQuery !== a) {
  1727. var A = i.jQuery
  1728. , _ = new x;
  1729. A.ua = _.getResult(),
  1730. A.ua.get = function() {
  1731. return _.getUA()
  1732. }
  1733. ,
  1734. A.ua.set = function(i) {
  1735. _.setUA(i);
  1736. var e = _.getResult();
  1737. for (var s in e)
  1738. A.ua[s] = e[s]
  1739. }
  1740. }
  1741. }(this);
  1742. window.Modernizr = function(n, e, t) {
  1743. function o(n) {
  1744. d.cssText = n
  1745. }
  1746. function r(n, e) {
  1747. return typeof n === e
  1748. }
  1749. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1750. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1751. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1752. return e in n && r(n.constructor.prototype[e], "undefined")
  1753. }
  1754. : function(n, e) {
  1755. return v.call(n, e)
  1756. }
  1757. ,
  1758. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1759. var e = this;
  1760. if ("function" != typeof e)
  1761. throw new TypeError;
  1762. var t = b.call(arguments, 1)
  1763. , o = function() {
  1764. if (this instanceof o) {
  1765. var r = function() {};
  1766. r.prototype = e.prototype;
  1767. var i = new r
  1768. , c = e.apply(i, t.concat(b.call(arguments)));
  1769. return Object(c) === c ? c : i
  1770. }
  1771. return e.apply(n, t.concat(b.call(arguments)))
  1772. };
  1773. return o
  1774. }
  1775. ),
  1776. y.webgl = function() {
  1777. return !!n.WebGLRenderingContext
  1778. }
  1779. ;
  1780. for (var h in y)
  1781. u(y, h) && (c = h.toLowerCase(),
  1782. f[c] = y[h](),
  1783. w.push((f[c] ? "" : "no-") + c));
  1784. return f.addTest = function(n, e) {
  1785. if ("object" == typeof n)
  1786. for (var o in n)
  1787. u(n, o) && f.addTest(o, n[o]);
  1788. else {
  1789. if (n = n.toLowerCase(),
  1790. f[n] !== t)
  1791. return f;
  1792. e = "function" == typeof e ? e() : e,
  1793. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1794. f[n] = e
  1795. }
  1796. return f
  1797. }
  1798. ,
  1799. o(""),
  1800. p = i = null,
  1801. f._version = a,
  1802. f
  1803. }(this, this.document);
  1804. !function(e, t, a) {
  1805. "use strict";
  1806. function n(t, h, m) {
  1807. function H(a) {
  1808. var n = 0
  1809. , i = Ee.length;
  1810. if (Ce.old = e.extend({}, Ce),
  1811. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1812. ke = Be[ge.horizontal ? "width" : "height"](),
  1813. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1814. Ee.length = 0,
  1815. Ce.start = 0,
  1816. Ce.end = q(ze - Ie, 0),
  1817. Re) {
  1818. n = Ne.length,
  1819. qe = Pe.children(ge.itemSelector),
  1820. Ne.length = 0;
  1821. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1822. ze = 0,
  1823. qe.each(function(t, a) {
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  1825. , i = a.getBoundingClientRect()
  1826. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1827. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1828. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1829. , h = l + d + p
  1830. , m = !d || !p
  1831. , g = {};
  1832. g.el = a,
  1833. g.size = m ? l : h,
  1834. g.half = g.size / 2,
  1835. g.start = ze + (m ? d : 0),
  1836. g.center = g.start - E(Ie / 2 - g.size / 2),
  1837. g.end = g.start - Ie + g.size,
  1838. t || (ze += s),
  1839. ze += h,
  1840. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1841. t === v && (g.end += o,
  1842. ze += o,
  1843. f = m ? p : 0),
  1844. Ne.push(g),
  1845. r = g
  1846. }),
  1847. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1848. ze -= f,
  1849. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1850. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1851. }
  1852. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1853. Q(),
  1854. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1855. Te = d(Te, ge.minHandleSize, ke),
  1856. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1857. xe.end = ke - Te,
  1858. it || j()),
  1859. !we && Ie > 0) {
  1860. var p = Ce.start
  1861. , h = "";
  1862. if (Re)
  1863. e.each(Ne, function(e, t) {
  1864. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1865. Ee.push(p),
  1866. p += Ie,
  1867. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1868. });
  1869. else
  1870. for (; p - Ie < Ce.end; )
  1871. Ee.push(p),
  1872. p += Ie;
  1873. if (De[0] && i !== Ee.length) {
  1874. for (var m = 0; m < Ee.length; m++)
  1875. h += ge.pageBuilder.call(ye, m);
  1876. Ae = De.html(h).children(),
  1877. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1878. }
  1879. }
  1880. if (Oe.slideeSize = ze,
  1881. Oe.frameSize = Ie,
  1882. Oe.sbSize = ke,
  1883. Oe.handleSize = Te,
  1884. Re) {
  1885. a && null != ge.startAt && (W(ge.startAt),
  1886. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1887. var g = Ne[Oe.activeItem];
  1888. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1889. } else
  1890. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1891. pe("load")
  1892. }
  1893. function X(e, t, a) {
  1894. if (Re && at.released && !a) {
  1895. var n = $(e)
  1896. , i = e > Ce.start && e < Ce.end;
  1897. Le ? (i && (e = Ne[n.centerItem].center),
  1898. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1899. }
  1900. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1901. et.start = +new Date,
  1902. et.time = 0,
  1903. et.from = Ce.cur,
  1904. et.to = e,
  1905. et.delta = e - Ce.cur,
  1906. et.tweesing = at.tweese || at.init && !at.slidee,
  1907. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1908. at.tweese = 0,
  1909. e !== Ce.dest && (Ce.dest = e,
  1910. pe("change"),
  1911. it || Y()),
  1912. K(),
  1913. Q(),
  1914. Z(),
  1915. F()
  1916. }
  1917. function Y() {
  1918. if (ye.initialized) {
  1919. if (!it)
  1920. return it = w(Y),
  1921. void (at.released && pe("moveStart"));
  1922. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1923. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1924. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1925. et.to === Ce.cur ? (Ce.cur = et.to,
  1926. at.tweese = it = 0) : it = w(Y),
  1927. pe("move"),
  1928. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1929. !it && at.released && pe("moveEnd"),
  1930. j()
  1931. }
  1932. }
  1933. function j() {
  1934. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1935. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1936. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1937. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1938. }
  1939. function F() {
  1940. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1941. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1942. pe("activePage", _e.page))
  1943. }
  1944. function M() {
  1945. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1946. ot = at.init ? w(M) : 0,
  1947. tt.now = +new Date,
  1948. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1949. X(at.init ? tt.pos : E(tt.pos)),
  1950. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1951. tt.lastTime = tt.now
  1952. }
  1953. function L(e, t, n) {
  1954. if ("boolean" === i(t) && (n = t,
  1955. t = a),
  1956. t === a)
  1957. X(Ce[e], n);
  1958. else {
  1959. if (Le && "center" !== e)
  1960. return;
  1961. var r = ye.getPos(t);
  1962. r && X(r[e], n, !Le)
  1963. }
  1964. }
  1965. function R(e) {
  1966. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1967. }
  1968. function U(e) {
  1969. return R(l(e) && 0 > e ? e + Ne.length : e)
  1970. }
  1971. function W(e, t) {
  1972. var a = R(e);
  1973. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1974. qe.eq(a).addClass(ge.activeClass),
  1975. _e.active = Oe.activeItem = a,
  1976. Z(),
  1977. pe("active", a)),
  1978. a)
  1979. }
  1980. function $(e) {
  1981. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1982. var t = {}
  1983. , a = Me ? 0 : Ie / 2;
  1984. if (!we)
  1985. for (var n = 0, i = Ee.length; i > n; n++) {
  1986. if (e >= Ce.end || n === Ee.length - 1) {
  1987. t.activePage = Ee.length - 1;
  1988. break
  1989. }
  1990. if (e <= Ee[n] + a) {
  1991. t.activePage = n;
  1992. break
  1993. }
  1994. }
  1995. if (Re) {
  1996. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1997. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1998. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1999. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2000. s = c;
  2001. break
  2002. }
  2003. t.firstItem = l(r) ? r : 0,
  2004. t.centerItem = l(o) ? o : t.firstItem,
  2005. t.lastItem = l(s) ? s : t.centerItem
  2006. }
  2007. return t
  2008. }
  2009. function Q(t) {
  2010. e.extend(Oe, $(t))
  2011. }
  2012. function Z() {
  2013. var e = Ce.dest <= Ce.start
  2014. , t = Ce.dest >= Ce.end
  2015. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2016. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2017. Je.is("button,input") && Je.prop("disabled", e),
  2018. Ke.is("button,input") && Ke.prop("disabled", t),
  2019. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2020. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2021. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2022. Qe.is("button,input") && Qe.prop("disabled", e),
  2023. $e.is("button,input") && $e.prop("disabled", t)),
  2024. Re && null != Oe.activeItem) {
  2025. var n = 0 === Oe.activeItem
  2026. , i = Oe.activeItem >= Ne.length - 1
  2027. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2028. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2029. Ze.is("button,input") && Ze.prop("disabled", n),
  2030. Ge.is("button,input") && Ge.prop("disabled", i),
  2031. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2032. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2033. }
  2034. }
  2035. function G(e, t, a) {
  2036. if (e = U(e),
  2037. t = U(t),
  2038. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2039. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2040. var n = t > e ? e : a ? t : t - 1
  2041. , i = e > t ? e : a ? t + 1 : t
  2042. , r = e > t;
  2043. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2044. H()
  2045. }
  2046. }
  2047. function J(e, t) {
  2048. for (var a = 0, n = Ve[e].length; n > a; a++)
  2049. if (Ve[e][a] === t)
  2050. return a;
  2051. return -1
  2052. }
  2053. function K() {
  2054. at.released && !ye.isPaused && ye.resume()
  2055. }
  2056. function V(e) {
  2057. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2058. }
  2059. function _() {
  2060. at.history[0] = at.history[1],
  2061. at.history[1] = at.history[2],
  2062. at.history[2] = at.history[3],
  2063. at.history[3] = at.delta
  2064. }
  2065. function ee(e) {
  2066. at.released = 0,
  2067. at.source = e,
  2068. at.slidee = "slidee" === e
  2069. }
  2070. function te(t) {
  2071. var a = "touchstart" === t.type
  2072. , n = t.data.source
  2073. , i = "slidee" === n;
  2074. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2075. ee(n),
  2076. at.init = 0,
  2077. at.$source = e(t.target),
  2078. at.touch = a,
  2079. at.pointer = a ? t.originalEvent.touches[0] : t,
  2080. at.initX = at.pointer.pageX,
  2081. at.initY = at.pointer.pageY,
  2082. at.initPos = i ? Ce.cur : xe.cur,
  2083. at.start = +new Date,
  2084. at.time = 0,
  2085. at.path = 0,
  2086. at.delta = 0,
  2087. at.locked = 0,
  2088. at.history = [0, 0, 0, 0],
  2089. at.pathToLock = i ? a ? 30 : 10 : 0,
  2090. b.on(a ? z : I, ae),
  2091. ye.pause(1),
  2092. (i ? Pe : Se).addClass(ge.draggedClass),
  2093. pe("moveStart"),
  2094. i && (rt = setInterval(_, 10)))
  2095. }
  2096. function ae(e) {
  2097. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2098. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2099. at.pathX = at.pointer.pageX - at.initX,
  2100. at.pathY = at.pointer.pageY - at.initY,
  2101. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2102. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2103. at.released || !(at.path < 1)) {
  2104. if (!at.init) {
  2105. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2106. return ne();
  2107. at.init = 1
  2108. }
  2109. r(e),
  2110. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2111. at.$source.on(B, s)),
  2112. at.released && (ne(),
  2113. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2114. at.delta += at.swing,
  2115. at.tweese = x(at.swing) > 10)),
  2116. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2117. }
  2118. }
  2119. function ne() {
  2120. clearInterval(rt),
  2121. at.released = !0,
  2122. b.off(at.touch ? z : I, ae),
  2123. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2124. setTimeout(function() {
  2125. at.$source.off(B, s)
  2126. }),
  2127. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2128. ye.resume(1),
  2129. at.init = 0
  2130. }
  2131. function ie(t) {
  2132. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2133. }
  2134. function re() {
  2135. ye.stop(),
  2136. b.off("mouseup", re)
  2137. }
  2138. function se(e) {
  2139. switch (r(e),
  2140. this) {
  2141. case $e[0]:
  2142. case Qe[0]:
  2143. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2144. b.on("mouseup", re);
  2145. break;
  2146. case Ze[0]:
  2147. ye.prev();
  2148. break;
  2149. case Ge[0]:
  2150. ye.next();
  2151. break;
  2152. case Je[0]:
  2153. ye.prevPage();
  2154. break;
  2155. case Ke[0]:
  2156. ye.nextPage()
  2157. }
  2158. }
  2159. function oe(e) {
  2160. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2161. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2162. Re ? (p = +new Date,
  2163. nt.last < p - nt.resetTime && (nt.delta = 0),
  2164. nt.last = p,
  2165. nt.delta += nt.curDelta,
  2166. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2167. nt.delta %= 1),
  2168. nt.finalDelta) : nt.curDelta
  2169. }
  2170. function le(e) {
  2171. e.originalEvent[g] = ye;
  2172. var t = +new Date;
  2173. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2174. return void (O = t);
  2175. if (ge.scrollBy && Ce.start !== Ce.end) {
  2176. var a = oe(e.originalEvent);
  2177. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2178. ye.slideBy(ge.scrollBy * a)
  2179. }
  2180. }
  2181. function ce(e) {
  2182. ge.clickBar && e.target === Be[0] && (r(e),
  2183. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2184. }
  2185. function de(e) {
  2186. if (ge.keyboardNavBy)
  2187. switch (e.which) {
  2188. case ge.horizontal ? 37 : 38:
  2189. r(e),
  2190. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2191. break;
  2192. case ge.horizontal ? 39 : 40:
  2193. r(e),
  2194. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2195. }
  2196. }
  2197. function ue(e) {
  2198. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2199. }
  2200. function fe() {
  2201. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2202. }
  2203. function ve(e) {
  2204. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2205. }
  2206. function pe(e, t) {
  2207. if (Ve[e]) {
  2208. for (me = Ve[e].length,
  2209. T.length = 0,
  2210. he = 0; me > he; he++)
  2211. T.push(Ve[e][he]);
  2212. for (he = 0; me > he; he++)
  2213. T[he].call(ye, e, t)
  2214. }
  2215. }
  2216. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2217. start: 0,
  2218. center: 0,
  2219. end: 0,
  2220. cur: 0,
  2221. dest: 0
  2222. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2223. start: 0,
  2224. end: 0,
  2225. cur: 0
  2226. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2227. firstItem: 0,
  2228. lastItem: 0,
  2229. centerItem: 0,
  2230. activeItem: null,
  2231. activePage: 0
  2232. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2233. released: 1
  2234. }, nt = {
  2235. last: 0,
  2236. delta: 0,
  2237. resetTime: 200
  2238. }, it = 0, rt = 0, st = 0, ot = 0;
  2239. we || (t = be[0]),
  2240. ye.initialized = 0,
  2241. ye.frame = t,
  2242. ye.slidee = Pe[0],
  2243. ye.pos = Ce,
  2244. ye.rel = Oe,
  2245. ye.items = Ne,
  2246. ye.pages = Ee,
  2247. ye.isPaused = 0,
  2248. ye.options = ge,
  2249. ye.dragging = at,
  2250. ye.reload = function() {
  2251. H()
  2252. }
  2253. ,
  2254. ye.getPos = function(e) {
  2255. if (Re) {
  2256. var t = R(e);
  2257. return -1 !== t && Ne[t]
  2258. }
  2259. var a = Pe.find(e).eq(0);
  2260. if (a[0]) {
  2261. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2262. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2263. return {
  2264. start: n,
  2265. center: n - Ie / 2 + i / 2,
  2266. end: n - Ie + i,
  2267. size: i
  2268. }
  2269. }
  2270. return !1
  2271. }
  2272. ,
  2273. ye.moveBy = function(e) {
  2274. tt.speed = e,
  2275. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2276. tt.startPos = Ce.cur,
  2277. ee("button"),
  2278. at.init = 1,
  2279. pe("moveStart"),
  2280. y(ot),
  2281. M())
  2282. }
  2283. ,
  2284. ye.stop = function() {
  2285. "button" === at.source && (at.init = 0,
  2286. at.released = 1)
  2287. }
  2288. ,
  2289. ye.prev = function() {
  2290. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2291. }
  2292. ,
  2293. ye.next = function() {
  2294. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2295. }
  2296. ,
  2297. ye.prevPage = function() {
  2298. ye.activatePage(Oe.activePage - 1)
  2299. }
  2300. ,
  2301. ye.nextPage = function() {
  2302. ye.activatePage(Oe.activePage + 1)
  2303. }
  2304. ,
  2305. ye.slideBy = function(e, t) {
  2306. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2307. }
  2308. ,
  2309. ye.slideTo = function(e, t) {
  2310. X(e, t)
  2311. }
  2312. ,
  2313. ye.toStart = function(e, t) {
  2314. L("start", e, t)
  2315. }
  2316. ,
  2317. ye.toEnd = function(e, t) {
  2318. L("end", e, t)
  2319. }
  2320. ,
  2321. ye.toCenter = function(e, t) {
  2322. L("center", e, t)
  2323. }
  2324. ,
  2325. ye.getIndex = R,
  2326. ye.activate = function(e, t) {
  2327. var a = W(e);
  2328. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2329. }
  2330. ,
  2331. ye.activatePage = function(e, t) {
  2332. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2333. }
  2334. ,
  2335. ye.resume = function(e) {
  2336. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2337. st ? st = clearTimeout(st) : pe("resume"),
  2338. st = setTimeout(function() {
  2339. switch (pe("cycle"),
  2340. ge.cycleBy) {
  2341. case "items":
  2342. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2343. break;
  2344. case "pages":
  2345. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2346. }
  2347. }, ge.cycleInterval))
  2348. }
  2349. ,
  2350. ye.pause = function(e) {
  2351. e < ye.isPaused || (ye.isPaused = e || 100,
  2352. st && (st = clearTimeout(st),
  2353. pe("pause")))
  2354. }
  2355. ,
  2356. ye.toggle = function() {
  2357. ye[st ? "pause" : "resume"]()
  2358. }
  2359. ,
  2360. ye.set = function(t, a) {
  2361. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2362. }
  2363. ,
  2364. ye.add = function(t, a) {
  2365. var n = e(t);
  2366. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2367. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2368. H()
  2369. }
  2370. ,
  2371. ye.remove = function(t) {
  2372. if (Re) {
  2373. var a = U(t);
  2374. if (a > -1) {
  2375. qe.eq(a).remove();
  2376. var n = a === Oe.activeItem;
  2377. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2378. H(),
  2379. n && (_e.active = null,
  2380. ye.activate(Oe.activeItem))
  2381. }
  2382. } else
  2383. e(t).remove(),
  2384. H()
  2385. }
  2386. ,
  2387. ye.moveAfter = function(e, t) {
  2388. G(e, t, 1)
  2389. }
  2390. ,
  2391. ye.moveBefore = function(e, t) {
  2392. G(e, t)
  2393. }
  2394. ,
  2395. ye.on = function(e, t) {
  2396. if ("object" === i(e))
  2397. for (var a in e)
  2398. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2399. else if ("function" === i(t))
  2400. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2401. Ve[n[r]] = Ve[n[r]] || [],
  2402. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2403. else if ("array" === i(t))
  2404. for (var o = 0, l = t.length; l > o; o++)
  2405. ye.on(e, t[o])
  2406. }
  2407. ,
  2408. ye.one = function(e, t) {
  2409. function a() {
  2410. t.apply(ye, arguments),
  2411. ye.off(e, a)
  2412. }
  2413. ye.on(e, a)
  2414. }
  2415. ,
  2416. ye.off = function(e, t) {
  2417. if (t instanceof Array)
  2418. for (var a = 0, n = t.length; n > a; a++)
  2419. ye.off(e, t[a]);
  2420. else
  2421. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2422. if (Ve[i[r]] = Ve[i[r]] || [],
  2423. null == t)
  2424. Ve[i[r]].length = 0;
  2425. else {
  2426. var o = J(i[r], t);
  2427. -1 !== o && Ve[i[r]].splice(o, 1)
  2428. }
  2429. }
  2430. ,
  2431. ye.destroy = function() {
  2432. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2433. b.off("keydown", de),
  2434. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2435. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2436. De.empty(),
  2437. we || (be.off("." + g),
  2438. He.restore(),
  2439. Xe.restore(),
  2440. Ye.restore(),
  2441. je.restore(),
  2442. e.removeData(t, g)),
  2443. Ne.length = Ee.length = 0,
  2444. _e = {},
  2445. ye.initialized = 0,
  2446. ye
  2447. }
  2448. ,
  2449. ye.init = function() {
  2450. if (!ye.initialized) {
  2451. ye.on(m);
  2452. var e = ["overflow", "position"]
  2453. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2454. He.save.apply(He, e),
  2455. Ye.save.apply(Ye, e),
  2456. Xe.save.apply(Xe, t),
  2457. je.save.apply(je, t);
  2458. var a = Se;
  2459. return we || (a = a.add(Pe),
  2460. be.css("overflow", "hidden"),
  2461. f || "static" !== be.css("position") || be.css("position", "relative")),
  2462. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2463. a.css({
  2464. position: "absolute"
  2465. })),
  2466. ge.forward && $e.on(S, se),
  2467. ge.backward && Qe.on(S, se),
  2468. ge.prev && Ze.on(B, se),
  2469. ge.next && Ge.on(B, se),
  2470. ge.prevPage && Je.on(B, se),
  2471. ge.nextPage && Ke.on(B, se),
  2472. Ue.on(C, le),
  2473. Be[0] && Be.on(B, ce),
  2474. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2475. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2476. We.on(P, {
  2477. source: "slidee"
  2478. }, te),
  2479. Se && Se.on(P, {
  2480. source: "handle"
  2481. }, te),
  2482. b.on("keydown", de),
  2483. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2484. be.on("scroll." + g, o)),
  2485. ye.initialized = 1,
  2486. H(!0),
  2487. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2488. ye
  2489. }
  2490. }
  2491. }
  2492. function i(e) {
  2493. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2494. }
  2495. function r(e, t) {
  2496. e.preventDefault(),
  2497. t && e.stopPropagation()
  2498. }
  2499. function s(t) {
  2500. r(t, 1),
  2501. e(this).off(t.type, s)
  2502. }
  2503. function o() {
  2504. this.scrollLeft = 0,
  2505. this.scrollTop = 0
  2506. }
  2507. function l(e) {
  2508. return !isNaN(parseFloat(e)) && isFinite(e)
  2509. }
  2510. function c(e, t) {
  2511. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2512. }
  2513. function d(e, t, a) {
  2514. return t > e ? t : e > a ? a : e
  2515. }
  2516. function u(e) {
  2517. var t = {};
  2518. return t.style = {},
  2519. t.save = function() {
  2520. if (e && e.nodeType) {
  2521. for (var a = 0; a < arguments.length; a++)
  2522. t.style[arguments[a]] = e.style[arguments[a]];
  2523. return t
  2524. }
  2525. }
  2526. ,
  2527. t.restore = function() {
  2528. if (e && e.nodeType) {
  2529. for (var a in t.style)
  2530. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2531. return t
  2532. }
  2533. }
  2534. ,
  2535. t
  2536. }
  2537. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2538. b.on(C, function(e) {
  2539. var t = e.originalEvent[g]
  2540. , a = +new Date;
  2541. (!t || t.options.scrollHijack < a - O) && (O = a)
  2542. }),
  2543. function(e) {
  2544. function t(e) {
  2545. var t = (new Date).getTime()
  2546. , n = Math.max(0, 16 - (t - a))
  2547. , i = setTimeout(e, n);
  2548. return a = t,
  2549. i
  2550. }
  2551. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2552. var a = (new Date).getTime()
  2553. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2554. y = function(t) {
  2555. n.call(e, t)
  2556. }
  2557. }(window),
  2558. function() {
  2559. function e(e) {
  2560. for (var n = 0, i = t.length; i > n; n++) {
  2561. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2562. if (null != a.style[r])
  2563. return r
  2564. }
  2565. }
  2566. var t = ["", "webkit", "moz", "ms", "o"]
  2567. , a = document.createElement("div");
  2568. f = e("transform"),
  2569. v = e("perspective") ? "translateZ(0) " : ""
  2570. }(),
  2571. t[m] = n,
  2572. e.fn[h] = function(t, a) {
  2573. var r, s;
  2574. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2575. s = Array.prototype.slice.call(arguments, 1)),
  2576. t = {}),
  2577. this.each(function(i, o) {
  2578. var l = e.data(o, g);
  2579. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2580. })
  2581. }
  2582. ,
  2583. n.defaults = {
  2584. slidee: null,
  2585. horizontal: !1,
  2586. itemNav: null,
  2587. itemSelector: null,
  2588. smart: !1,
  2589. activateOn: null,
  2590. activateMiddle: !1,
  2591. scrollSource: null,
  2592. scrollBy: 0,
  2593. scrollHijack: 300,
  2594. scrollTrap: !1,
  2595. dragSource: null,
  2596. mouseDragging: !1,
  2597. touchDragging: !1,
  2598. releaseSwing: !1,
  2599. swingSpeed: .2,
  2600. elasticBounds: !1,
  2601. interactive: null,
  2602. scrollBar: null,
  2603. dragHandle: !1,
  2604. dynamicHandle: !1,
  2605. minHandleSize: 50,
  2606. clickBar: !1,
  2607. syncSpeed: .5,
  2608. pagesBar: null,
  2609. activatePageOn: null,
  2610. pageBuilder: function(e) {
  2611. return "<li>" + (e + 1) + "</li>"
  2612. },
  2613. forward: null,
  2614. backward: null,
  2615. prev: null,
  2616. next: null,
  2617. prevPage: null,
  2618. nextPage: null,
  2619. cycleBy: null,
  2620. cycleInterval: 5e3,
  2621. pauseOnHover: !1,
  2622. startPaused: !1,
  2623. moveBy: 300,
  2624. speed: 0,
  2625. easing: "swing",
  2626. startAt: null,
  2627. keyboardNavBy: null,
  2628. draggedClass: "dragged",
  2629. activeClass: "active",
  2630. disabledClass: "disabled"
  2631. }
  2632. }(jQuery, window);
  2633. !function e(t, i, n) {
  2634. function r(a, s) {
  2635. if (!i[a]) {
  2636. if (!t[a]) {
  2637. var l = "function" == typeof require && require;
  2638. if (!s && l)
  2639. return l(a, !0);
  2640. if (o)
  2641. return o(a, !0);
  2642. var c = new Error("Cannot find module '" + a + "'");
  2643. throw c.code = "MODULE_NOT_FOUND",
  2644. c
  2645. }
  2646. var h = i[a] = {
  2647. exports: {}
  2648. };
  2649. t[a][0].call(h.exports, function(e) {
  2650. var i = t[a][1][e];
  2651. return r(i ? i : e)
  2652. }, h, h.exports, e, t, i, n)
  2653. }
  2654. return i[a].exports
  2655. }
  2656. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2657. r(n[a]);
  2658. return r
  2659. }({
  2660. 1: [function(e, t, i) {
  2661. (function(i) {
  2662. "use strict";
  2663. function n(e) {
  2664. this.player = null,
  2665. this.director = null,
  2666. this.modelManager = null,
  2667. this.container = null,
  2668. this.tagManager = null,
  2669. this.fadeInSpeed = e,
  2670. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2671. }
  2672. var r = e("three")
  2673. , o = e("./util/logger")
  2674. , a = (e("./util/common"),
  2675. e("./enum/PlayerEvents"))
  2676. , s = e("./enum/DirectorEvents")
  2677. , l = e("./settings")
  2678. , c = e("./enum/Viewmode")
  2679. , h = (e("./enum/WarpStyle"),
  2680. e("./enum/BlackoutStyle"),
  2681. e("./enum/ModelManagerEvents"))
  2682. , u = e("./enum/tagEvents")
  2683. , d = e("./util/transitions")
  2684. , p = e("./util/lerp")
  2685. , f = new o(i);
  2686. window.THREE = r;
  2687. n.prototype.init = function(e, t, i, n, r) {
  2688. window.app = this;
  2689. this.player = t,
  2690. this.director = e,
  2691. this.modelManager = i,
  2692. this.tagManager = n,
  2693. this.container = r,
  2694. this.updateModel(),
  2695. this.bindEvents()
  2696. }
  2697. ,
  2698. n.prototype.bindEvents = function() {
  2699. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2700. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2701. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2702. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2703. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2704. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2705. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2706. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2707. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2708. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2709. }
  2710. ,
  2711. n.prototype.updateModel = function() {
  2712. //模型this.model
  2713. this.model = this.modelManager.getActiveModel()
  2714. }
  2715. ,
  2716. n.prototype.handleWarpStarted = function() {
  2717. this.hidePlayerReticule()
  2718. }
  2719. ,
  2720. n.prototype.ontagActivated = function() {
  2721. this.hidePlayerReticule()
  2722. }
  2723. ,
  2724. n.prototype.onNavigationTotag = function() {
  2725. this.hidePlayerReticule()
  2726. }
  2727. ,
  2728. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2729. var n = this.modelManager.getActiveModel()
  2730. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2731. n.fadePanoMarkers(r),
  2732. n.setMode(t)
  2733. }
  2734. ,
  2735. n.prototype.handlePlayerModeChanged = function(e, t) {
  2736. var i = this.modelManager.getActiveModel()
  2737. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2738. i.setSide(n),
  2739. i.setMode(t)
  2740. }
  2741. ,
  2742. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2743. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2744. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2745. }
  2746. ,
  2747. n.prototype.handleActionInterruption = function() {}
  2748. ,
  2749. n.prototype.handleStartInside = function(e) {
  2750. var t = l[this.player.mode]
  2751. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2752. this.fadeIn(this.fadeInSpeed),
  2753. this.model.alpha = 0,
  2754. this.model.skybox.material.uniforms.opacity.value = 1,
  2755. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2756. var n = this.player.reticule;
  2757. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2758. }
  2759. ,
  2760. n.prototype.handleStartOutside = function(e) {
  2761. this.fadeIn(e)
  2762. }
  2763. ,
  2764. n.prototype.fadeIn = function(e) {
  2765. null !== e && void 0 !== e || (e = 2e3,
  2766. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2767. $(this.container).fadeIn(e)
  2768. }
  2769. ,
  2770. n.prototype.hidePlayerReticule = function() {
  2771. this.player.reticule.hide()
  2772. }
  2773. ,
  2774. t.exports = n
  2775. }
  2776. ).call(this, "/js/DisplayController.js")
  2777. }
  2778. , {
  2779. "./enum/BlackoutStyle": 18,
  2780. "./enum/DirectorEvents": 23,
  2781. "./enum/tagEvents": 32,
  2782. "./enum/ModelManagerEvents": 33,
  2783. "./enum/PlayerEvents": 40,
  2784. "./enum/Viewmode": 51,
  2785. "./enum/WarpStyle": 52,
  2786. "./settings": 166,
  2787. "./util/common": 185,
  2788. "./util/lerp": 188,
  2789. "./util/logger": 189,
  2790. "./util/transitions": 195,
  2791. three: 217
  2792. }],
  2793. 2: [function(e, t, i) {
  2794. "use strict";
  2795. function n() {
  2796. this.baseStartTime = performance.timing.navigationStart,
  2797. this.loadingStartTime = null,
  2798. this.waitingStartTime = null,
  2799. this.appReadyTime = null
  2800. }
  2801. n.prototype.setBaseStartTime = function(e) {
  2802. this.baseStartTime = e || Date.now()
  2803. }
  2804. ,
  2805. n.prototype.setWaitingStartTime = function(e) {
  2806. this.waitingStartTime = e || Date.now()
  2807. }
  2808. ,
  2809. n.prototype.setLoadingStartTime = function(e) {
  2810. this.loadingStartTime = e || Date.now()
  2811. }
  2812. ,
  2813. n.prototype.setAppReadyTime = function(e) {
  2814. this.appReadyTime = e || Date.now()
  2815. }
  2816. ,
  2817. n.prototype.calcFullLoadingTime = function() {
  2818. var e = this.appReadyTime - this.baseStartTime;
  2819. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2820. e
  2821. }
  2822. ,
  2823. t.exports = n
  2824. }
  2825. , {}],
  2826. 3: [function(e, t, i) {
  2827. (function(i) {
  2828. "use strict";
  2829. function n() {
  2830. return 100 * Math.random()
  2831. }
  2832. var r = e("./util/logger")
  2833. , o = e("./util/browser")
  2834. , a = new r(i)
  2835. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2836. initialized: !1,
  2837. init: function(e, t) {
  2838. if (t = t || {},
  2839. !this.initialized) {
  2840. this.initialized = !0,
  2841. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2842. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2843. for (var i in e) {
  2844. var r = i.match("^sc_tilegen_([0-9]+)$");
  2845. r && (s.tilegen = n() < parseInt(r[1]));
  2846. var l = i.match("^sc_imgopt_([0-9]+)$");
  2847. l && (s.imgopt = n() < parseInt(l[1]))
  2848. }
  2849. for (var c in t)
  2850. s[c] = t[c],
  2851. a.debug("A/B override:", c, s[c])
  2852. }
  2853. },
  2854. changeIfTileGenerating: function(e) {
  2855. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2856. e += ""),
  2857. e
  2858. },
  2859. changeIfImageOptimzing: function(e) {
  2860. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2861. e += ""),
  2862. e
  2863. },
  2864. tilegen: !1,
  2865. imgopt: !1
  2866. };
  2867. t.exports = s
  2868. }
  2869. ).call(this, "/js/ab.js")
  2870. }
  2871. , {
  2872. "./util/browser": 182,
  2873. "./util/logger": 189
  2874. }],
  2875. 4: [function(e, t, i) {
  2876. (function(i) {
  2877. "use strict";
  2878. function n() {
  2879. return {
  2880. addons: [{
  2881. name: "keen:ua_parser",
  2882. input: {
  2883. ua_string: "user_agent"
  2884. },
  2885. output: "parsed_user_agent"
  2886. }]
  2887. }
  2888. }
  2889. function r(e, t, i, n) {
  2890. function r(t) {
  2891. l[t.sid] = !0;
  2892. var i = t.billboard.media && t.billboard.media.type
  2893. , n = {
  2894. tag_id: t.sid,
  2895. tags_visited: Object.keys(l).length,
  2896. tag_count: Object.keys(e.tags).length,
  2897. tag_view_count: ++E,
  2898. has_media: !!i
  2899. };
  2900. i && (n.media_type = i),
  2901. u("tag_opened", n)
  2902. }
  2903. var l = {}
  2904. , h = Date.now() - N
  2905. , f = null;
  2906. n && (f = Date.now() - window.navigationStart);
  2907. var g;
  2908. try {
  2909. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2910. } catch (e) {
  2911. g = !1
  2912. }
  2913. var v, A = e.supportsVR;
  2914. A || (v = "VR disabled at the model/account level",
  2915. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2916. u("model_loaded", {
  2917. duration: h,
  2918. duration_from_navigation_start: f,
  2919. has_hlr: g,
  2920. has_vr: A,
  2921. vr_reason: v
  2922. });
  2923. var I = 0;
  2924. e.panos.forEach(function(e) {
  2925. e.on("enter", function() {
  2926. c("pano_viewed", {
  2927. pano_id: e.id,
  2928. pano_view_count: ++I,
  2929. alignment_type: e.alignmentType,
  2930. interaction_source: O,
  2931. navigation_source: p
  2932. })
  2933. })
  2934. });
  2935. var E = 0;
  2936. for (var T in e.tags)
  2937. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2938. t.on("tour_auto", function(e) {
  2939. p = "tour_" + e
  2940. }),
  2941. t.on("tour_manual", function(e) {
  2942. O = "gui-" + e,
  2943. p = "tour_manual"
  2944. }),
  2945. i.on(C.InteractionKey, function() {
  2946. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2947. }),
  2948. i.on(C.InteractionDirect, function() {
  2949. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2950. }),
  2951. o(t),
  2952. a(),
  2953. s()
  2954. }
  2955. function o(e) {
  2956. I.on(T.OPENED, function() {
  2957. c("showcase_share_intent", {
  2958. pano_id: e.currentPano && e.currentPano.id
  2959. })
  2960. }),
  2961. I.on(T.LINK_CLICKED, function(t) {
  2962. c("showcase_share_action", {
  2963. channel: t.channel,
  2964. pano_id: e.currentPano && e.currentPano.id
  2965. })
  2966. }),
  2967. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2968. c("showcase_share_origin_link_clicked")
  2969. })
  2970. }
  2971. function a() {}
  2972. function s() {
  2973. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2974. gui_action: "click_vr_button"
  2975. })),
  2976. b.on(S.LAUNCH, function(e) {
  2977. c("showcase_gui", {
  2978. gui_action: "launch_vr",
  2979. vr_platform: e.vr_platform,
  2980. vr_app: e.vr_app
  2981. })
  2982. }),
  2983. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2984. gui_action: "vr_modal_prev"
  2985. })),
  2986. b.on(S.NEXT, function(e) {
  2987. c("showcase_gui", {
  2988. gui_action: e.nextAction
  2989. })
  2990. }),
  2991. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2992. gui_action: "vr_modal_close"
  2993. })),
  2994. b.on(S.falseICECHOSEN, function(e) {
  2995. c("showcase_gui", {
  2996. gui_action: e.name + " "
  2997. })
  2998. }),
  2999. b.on(S.STORE, function(e) {
  3000. c("showcase_gui", {
  3001. gui_action: "launch_store",
  3002. store: e
  3003. })
  3004. })
  3005. }
  3006. function l(e, t) {
  3007. if (f)
  3008. try {
  3009. f.addEvent(e, v.extendObject({
  3010. host: window.location.host,
  3011. keen: n(),
  3012. user_agent: "${keen.user_agent}",
  3013. referrer: {
  3014. url: v.normalizeUrl(document.referrer),
  3015. domain: v.domainFromUrl(document.referrer),
  3016. url_original: document.referrer
  3017. },
  3018. embedded: m.inIframe(),
  3019. is_mobile: m.isMobile(),
  3020. version: "2.25.6-0-gd87e5b1"
  3021. }, t))
  3022. } catch (e) {
  3023. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3024. }
  3025. }
  3026. function c(e, t) {
  3027. if (t = t || {},
  3028. L)
  3029. try {
  3030. window.analytics.track(e, v.extendObject(t, B), {
  3031. context: {
  3032. app: {
  3033. name: "showcase",
  3034. version: "2.25.6-0-gd87e5b1"
  3035. },
  3036. screen: {
  3037. width: window.screen.width,
  3038. height: window.screen.height,
  3039. density: window.devicePixelRatio
  3040. }
  3041. }
  3042. })
  3043. } catch (t) {
  3044. console.warn("Failed to send data to segment for " + e)
  3045. }
  3046. }
  3047. function h(e, t) {
  3048. if (t = t || {},
  3049. navigator.sendBeacon && L)
  3050. try {
  3051. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3052. event: e,
  3053. anonymousId: window.analytics.user().anonymousId(),
  3054. properties: v.extendObject(t, B),
  3055. writeKey: L,
  3056. sentAt: Date.now(),
  3057. type: "track",
  3058. context: {
  3059. userAgent: m.userAgent(),
  3060. library: {
  3061. name: "showcase-beacon",
  3062. version: "2.25.6-0-gd87e5b1"
  3063. },
  3064. app: {
  3065. name: "showcase",
  3066. version: "2.25.6-0-gd87e5b1"
  3067. }
  3068. }
  3069. }))
  3070. } catch (e) {
  3071. console.warn("Failed to send async segment request")
  3072. }
  3073. }
  3074. function u(e, t) {
  3075. t = t || {},
  3076. c(e, t)
  3077. }
  3078. function d(e, t) {
  3079. O = e === C.InteractionGui ? "gui-" + t : e,
  3080. p = "self_guided"
  3081. }
  3082. var p, f, g = (e("three"),
  3083. e("./util/ajax"),
  3084. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3085. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3086. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3087. t.exports = {
  3088. report: function(e, t, i, n) {
  3089. l("Session starts", {
  3090. model: e,
  3091. status: t,
  3092. loadtime: Date.now() - (N || Date.now()),
  3093. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3094. autoplay: i,
  3095. quickstart: n,
  3096. ab_tilegen: g.tilegen,
  3097. ab_imgopt: g.imgopt
  3098. })
  3099. },
  3100. impression: function(e) {
  3101. e = e || {};
  3102. var t = void 0 === e.isVisible || e.isVisible
  3103. , i = (void 0 !== e.immediate && e.immediate,
  3104. window.location.search.substr(1).split("&"));
  3105. u("impression", {
  3106. visible: t,
  3107. url_params: i
  3108. })
  3109. },
  3110. initKeen: function(e) {
  3111. return e.token && e.appId ? void (f = new Keen({
  3112. projectId: e.appId,
  3113. writeKey: e.token,
  3114. readKey: "",
  3115. requestType: "xhr"
  3116. })) : void P.warn("no keen token/appId")
  3117. },
  3118. initSegment: function(e) {
  3119. return e.token ? (L = e.token,
  3120. window.analytics.load(e.token),
  3121. B = {
  3122. model_id: e.model,
  3123. start_source: e.startSource,
  3124. autoplay: e.autoplay,
  3125. quickstart: e.quickstart,
  3126. language_tag: A.languageTag,
  3127. is_mobile: m.isMobile(),
  3128. iframe: m.inIframe(),
  3129. aspect_ratio: m.aspectRatio(),
  3130. session_id: F,
  3131. window: {
  3132. width: $("#player").width(),
  3133. height: $("#player").height()
  3134. },
  3135. platform: {
  3136. browser: {
  3137. name: $.ua.browser.name,
  3138. major: $.ua.browser.major,
  3139. version: $.ua.browser.version
  3140. },
  3141. os: {
  3142. name: $.ua.os.name,
  3143. version: $.ua.os.version
  3144. },
  3145. device: {
  3146. vendor: $.ua.device.vendor,
  3147. model: $.ua.device.model,
  3148. type: $.ua.device.type
  3149. }
  3150. }
  3151. },
  3152. D = Math.random() < A.analytics.sessionTrackingRate,
  3153. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3154. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3155. },
  3156. sessionStart: function(e) {
  3157. P.debug("analytics user_session_start"),
  3158. c("session_started"),
  3159. N = Date.now(),
  3160. window.addEventListener("unload", function() {
  3161. h("session_ended", {
  3162. duration: Date.now() - N
  3163. })
  3164. })
  3165. },
  3166. modelLoaded: function(e, t, i, n) {
  3167. r(e, t, i, n)
  3168. },
  3169. loadComplete: function(e) {
  3170. var t = {
  3171. time_to_app_start: e
  3172. };
  3173. c("load_times", t)
  3174. },
  3175. track: function(e, t) {
  3176. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3177. c(e, t))
  3178. },
  3179. trackAlways: function(e, t) {
  3180. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3181. c(e, t)
  3182. },
  3183. getSessionId: function() {
  3184. return F
  3185. },
  3186. updateInteraction: d
  3187. }
  3188. }
  3189. ).call(this, "/js/analytics.js")
  3190. }
  3191. , {
  3192. "./ab": 3,
  3193. "./enum/ControlEvents": 21,
  3194. "./enum/PlayerEvents": 40,
  3195. "./enum/VROption": 47,
  3196. "./enum/VRPlatforms": 49,
  3197. "./enum/Viewmode": 51,
  3198. "./gui/sharing/ShareEvents": 76,
  3199. "./gui/sharing/modal": 77,
  3200. "./gui/title/TitleEvents": 80,
  3201. "./gui/title/titleBar": 82,
  3202. "./gui/vr/vrEvent": 85,
  3203. "./gui/vr/vrModal": 87,
  3204. "./localization/localize": 108,
  3205. "./tag/Billboard/BillboardEvent": 120,
  3206. "./settings": 166,
  3207. "./util/ajax": 181,
  3208. "./util/browser": 182,
  3209. "./util/common": 185,
  3210. "./util/logger": 189,
  3211. three: 217
  3212. }],
  3213. 5: [function(e, t, i) {
  3214. "use strict";
  3215. function n() {
  3216. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3217. this.controls = null
  3218. }
  3219. var r = e("three")
  3220. , o = e("../constants")
  3221. , a = e("../util/cameraLight");
  3222. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3223. n.prototype.updateAspect = function(e) {
  3224. this.aspect = e,
  3225. this.updateProjectionMatrix()
  3226. }
  3227. ,
  3228. t.exports = n
  3229. }
  3230. , {
  3231. "../constants": 8,
  3232. "../util/cameraLight": 184,
  3233. three: 217
  3234. }],
  3235. 6: [function(e, t, i) {
  3236. "use strict";
  3237. function n() {
  3238. var e = $("#player").width() / $("#player").height();
  3239. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3240. this.controls = null,
  3241. this.updateAspect(e)
  3242. }
  3243. var r = e("three")
  3244. , o = e("../constants");
  3245. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3246. n.prototype.updateAspect = function(e) {
  3247. this.aspect = e,
  3248. this.top = o.orthoBase / e,
  3249. this.bottom = -o.orthoBase / e,
  3250. this.updateProjectionMatrix()
  3251. }
  3252. ,
  3253. t.exports = n
  3254. }
  3255. , {
  3256. "../constants": 8,
  3257. three: 217
  3258. }],
  3259. 7: [function(e, t, i) {
  3260. "use strict";
  3261. function n() {
  3262. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3263. this.controls = null
  3264. }
  3265. var r = e("three")
  3266. , o = e("../settings")
  3267. , a = e("../util/cameraLight");
  3268. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3269. n.prototype.updateAspect = function(e) {
  3270. this.aspect = e,
  3271. this.updateProjectionMatrix()
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../settings": 166,
  3278. "../util/cameraLight": 184,
  3279. three: 217
  3280. }],
  3281. 8: [function(e, t, i) {
  3282. "use strict";
  3283. t.exports = {
  3284. signedUrlDefaultExpireTime: 24e4,
  3285. signedUrlCheckInterval: 1e4,
  3286. signedUrlRefreshBuffer: 15e3,
  3287. dollhouseFOV: 70,
  3288. dollhouseNear: 1,
  3289. dollhouseFar: 5e3,
  3290. insideFOV: 70,
  3291. insideFOVMax: 120,
  3292. insideNear: .1,
  3293. insideFar: 5e3,
  3294. insideLookSpeed: .12,
  3295. insideLookLimitUp: 40,
  3296. insideLookLimitDown: -40,
  3297. orthoNear: 1,
  3298. orthoFar: 5e3,
  3299. orthoBase: 10,
  3300. narrowLandscapeHeight: 290,
  3301. reallyNarrowLandscapeHeight: 250,
  3302. visionTilingStartDate: new Date("8/26/2016"),
  3303. visionTilingStartVersion: "1.1.407.13667",
  3304. windowHeightHighQualityThreshold: 900,
  3305. tourStepDelayDefault: 3500,
  3306. tourStepDelaySlideShow: 5e3,
  3307. workshopApsect: 9 / 16,
  3308. highQualityMaxZoom: 2,
  3309. ultraHighQualityMaxZoom: 3
  3310. }
  3311. }
  3312. , {}],
  3313. 9: [function(e, t, i) {
  3314. "use strict";
  3315. function n() {
  3316. this.activeControl = null,
  3317. this.controls = {},
  3318. this.cameras = {}
  3319. }
  3320. var r = e("./PanoramaControls")
  3321. , o = e("./DollhouseControls")
  3322. , a = e("./FloorplanControls")
  3323. , s = e("../cameras/PanoramaCamera")
  3324. , l = e("../cameras/DollhouseCamera")
  3325. , c = e("../cameras/FloorplanCamera")
  3326. , h = e("events").EventEmitter
  3327. , u = e("../enum/ControlEvents")
  3328. , d = e("../enum/ModelManagerEvents")
  3329. , p = e("../enum/Viewmode")
  3330. , f = e("../settings");
  3331. n.prototype = Object.create(h.prototype),
  3332. n.prototype.init = function(e, t) {
  3333. this.setUpControls(),
  3334. this.bindEvents(e, t)
  3335. }
  3336. ,
  3337. n.prototype.activateControls = function(e) {
  3338. this.activeControl && (this.activeControl.reset(),
  3339. this.activeControl.enabled = !1),
  3340. this.controls[e] && (this.controls[e].enabled = !0),
  3341. this.activeControl = this.controls[e]
  3342. }
  3343. ,
  3344. n.prototype.setUpControls = function() {
  3345. var e = {}
  3346. , t = {}
  3347. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3348. , n = [s, l, c]
  3349. , h = [r, o, a];
  3350. i.forEach(function(i, r) {
  3351. e[i] = new n[r],
  3352. t[i] = new h[r](e[i]),
  3353. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3354. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3355. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3356. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3357. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3358. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3359. }
  3360. .bind(this)),
  3361. this.controls = t,
  3362. this.cameras = e
  3363. }
  3364. ,
  3365. n.prototype.bindEvents = function(e, t) {
  3366. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3367. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3368. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3369. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3370. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3371. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3372. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3373. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3374. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3375. e.addEventListener("contextmenu", function(e) {
  3376. e.preventDefault()
  3377. }),
  3378. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3379. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3380. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3381. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3382. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3383. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3384. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3385. t.on(d.ActiveModelChanged, function(e) {
  3386. this.setModelForControls(e.model)
  3387. }
  3388. .bind(this))
  3389. }
  3390. ,
  3391. n.prototype.setModelForControls = function(e) {
  3392. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3393. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3394. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3395. this.controls[e].setBounds(t)
  3396. }
  3397. .bind(this))
  3398. }
  3399. ,
  3400. n.prototype.onMouseDown = function(e) {
  3401. e.preventDefault(),
  3402. this.activeControl && this.activeControl.onMouseDown(e)
  3403. }
  3404. ,
  3405. n.prototype.onMouseMove = function(e) {
  3406. e.preventDefault(),
  3407. this.activeControl && this.activeControl.onMouseMove(e)
  3408. }
  3409. ,
  3410. n.prototype.onMouseUp = function(e) {
  3411. e.preventDefault(),
  3412. this.activeControl && this.activeControl.onMouseUp(e)
  3413. }
  3414. ,
  3415. n.prototype.onMouseOver = function(e) {
  3416. e.preventDefault(),
  3417. this.activeControl && this.activeControl.onMouseOver(e)
  3418. }
  3419. ,
  3420. n.prototype.onMouseWheel = function(e) {
  3421. e.preventDefault(),
  3422. this.activeControl && this.activeControl.onMouseWheel(e)
  3423. }
  3424. ,
  3425. n.prototype.onTouchStart = function(e) {
  3426. e.preventDefault(),
  3427. this.activeControl && this.activeControl.onTouchStart(e);
  3428. var hotList = $('#hotListWrap')[0];
  3429. hotList.classList.remove('hotListActive');
  3430. $('#hotListContent ul .active').removeClass('active');
  3431. $('#hotList')[0].classList.remove('active')
  3432. }
  3433. ,
  3434. n.prototype.onTouchMove = function(e) {
  3435. e.preventDefault(),
  3436. this.activeControl && this.activeControl.onTouchMove(e)
  3437. }
  3438. ,
  3439. n.prototype.onTouchEnd = function(e) {
  3440. e.preventDefault(),
  3441. this.activeControl && this.activeControl.onTouchEnd(e)
  3442. }
  3443. ,
  3444. n.prototype.onPointerDown = function(e) {
  3445. if (e.preventDefault(),
  3446. this.activeControl)
  3447. switch (e.pointerType) {
  3448. case "mouse":
  3449. this.activeControl.onMouseDown(e);
  3450. break;
  3451. default:
  3452. this.activeControl.onPointerDown(e)
  3453. }
  3454. }
  3455. ,
  3456. n.prototype.onPointerMove = function(e) {
  3457. if (e.preventDefault(),
  3458. this.activeControl)
  3459. switch (e.pointerType) {
  3460. case "mouse":
  3461. this.activeControl.onMouseMove(e);
  3462. break;
  3463. default:
  3464. this.activeControl.onPointerMove(e)
  3465. }
  3466. }
  3467. ,
  3468. n.prototype.onPointerUp = function(e) {
  3469. if (e.preventDefault(),
  3470. this.activeControl)
  3471. switch (e.pointerType) {
  3472. case "mouse":
  3473. this.activeControl.onMouseUp(e);
  3474. break;
  3475. default:
  3476. this.activeControl.onPointerUp(e)
  3477. }
  3478. }
  3479. ,
  3480. n.prototype.onPointerCancel = function(e) {
  3481. e.preventDefault(),
  3482. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3483. }
  3484. ,
  3485. n.prototype.onKeyDown = function(e) {
  3486. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3487. this.activeControl && this.activeControl.onKeyDown(e))
  3488. }
  3489. ,
  3490. n.prototype.onKeyUp = function(e) {
  3491. e.preventDefault(),
  3492. this.activeControl && this.activeControl.onKeyUp(e)
  3493. }
  3494. ,
  3495. t.exports = n
  3496. }
  3497. , {
  3498. "../cameras/DollhouseCamera": 5,
  3499. "../cameras/FloorplanCamera": 6,
  3500. "../cameras/PanoramaCamera": 7,
  3501. "../enum/ControlEvents": 21,
  3502. "../enum/ModelManagerEvents": 33,
  3503. "../enum/Viewmode": 51,
  3504. "../settings": 166,
  3505. "./DollhouseControls": 10,
  3506. "./FloorplanControls": 11,
  3507. "./PanoramaControls": 13,
  3508. events: 202
  3509. }],
  3510. 10: [function(e, t, i) {
  3511. "use strict";
  3512. function n(e) {
  3513. a.call(this, e),
  3514. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3515. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3516. this.minDistance = o.dollhouseDefault.minDistance,
  3517. this.maxDistance = o.dollhouseDefault.maxDistance,
  3518. this.adjustedMinDistance = this.minDistance,
  3519. this.adjustedMaxDistance = this.maxDistance
  3520. }
  3521. var r = e("three")
  3522. , o = e("../settings")
  3523. , a = e("./OutsideControls");
  3524. n.prototype = Object.create(a.prototype),
  3525. n.prototype.pan = function(e, t) {
  3526. this.camera.updateMatrix();
  3527. var i = this.camera.position.clone().sub(this.target).length();
  3528. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3529. this.panLeft(2 * e * i / $("#player").height()),
  3530. this.panUp(-2 * t * i / $("#player").height())
  3531. }
  3532. ,
  3533. n.prototype.updateZoom = function() {
  3534. var e = this.offset.length();
  3535. return e * this.scale
  3536. }
  3537. ,
  3538. n.prototype.setZoomBounds = function(e) {
  3539. var t = e.min.distanceTo(e.max);
  3540. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3541. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3542. this.minDistance = this.adjustedMinDistance,
  3543. this.maxDistance = this.adjustedMaxDistance
  3544. }
  3545. ,
  3546. n.prototype.resetRanges = function(e, t) {
  3547. e ? (this.minDistance = Math.min(e, this.minDistance),
  3548. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3549. this.maxDistance = this.adjustedMaxDistance),
  3550. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3551. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3552. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3553. }
  3554. ,
  3555. n.prototype.toJSON = function() {
  3556. return a.prototype.toJSON.call(this)
  3557. }
  3558. ,
  3559. t.exports = n
  3560. }
  3561. , {
  3562. "../settings": 166,
  3563. "./OutsideControls": 12,
  3564. three: 217
  3565. }],
  3566. 11: [function(e, t, i) {
  3567. "use strict";
  3568. function n(e) {
  3569. a.call(this, e),
  3570. this.minDistance = 15,
  3571. this.maxDistance = 50,
  3572. this.noRotateUpDown = !0,
  3573. this.minPolarAngle = 0,
  3574. this.maxPolarAngle = 0,
  3575. this.mouseActions[l.LEFT] = s.PAN,
  3576. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3577. this.mouseActions[l.RIGHT] = s.ROTATE,
  3578. this.touchActions[1] = s.PAN,
  3579. this.touchActions[2] = s.ROTATE_DOLLY,
  3580. this.absoluteScale = 1,
  3581. this.currentScale = 1
  3582. }
  3583. var r = e("three")
  3584. , o = e("../settings")
  3585. , a = e("./OutsideControls")
  3586. , s = e("../enum/ControlActions")
  3587. , l = e("../enum/MouseButton")
  3588. , c = e("../util/math")
  3589. , h = e("../util/browser");
  3590. n.prototype = Object.create(a.prototype),
  3591. n.prototype.zoomToContain = function(e) {
  3592. var t = Math.max(e.x, e.z)
  3593. , i = Math.min(e.x, e.z)
  3594. , n = Math.max(t, i * this.camera.aspect)
  3595. , r = Math.max(i, t * this.camera.aspect);
  3596. this.absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2,
  3597. this.currentScale = this.absoluteScale
  3598. }
  3599. ,
  3600. n.prototype.rotateToView = function(e, t) {
  3601. var i = 0
  3602. , n = h.aspectRatio() < 1
  3603. , r = e.x < e.z;
  3604. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3605. this.rotateLeft(i),
  3606. this.update(0)
  3607. }
  3608. ,
  3609. n.prototype.pan = function(e, t) {
  3610. this.camera.updateMatrix(),
  3611. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3612. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3613. }
  3614. ,
  3615. n.prototype.updateZoom = function() {
  3616. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3617. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3618. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3619. this.camera.left = -o.orthoBase * this.currentScale,
  3620. this.camera.right = o.orthoBase * this.currentScale,
  3621. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3622. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3623. this.camera.updateProjectionMatrix(),
  3624. this.offset.length()
  3625. }
  3626. ,
  3627. n.prototype.toJSON = function() {
  3628. var e = new r.Quaternion
  3629. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3630. , i = new r.Quaternion;
  3631. return function() {
  3632. var n = a.prototype.toJSON.call(this);
  3633. return e.copy(n.camera_quaternion),
  3634. i.copy(t),
  3635. i.multiply(e),
  3636. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3637. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3638. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3639. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3640. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3641. n
  3642. }
  3643. }(),
  3644. t.exports = n
  3645. }
  3646. , {
  3647. "../enum/ControlActions": 20,
  3648. "../enum/MouseButton": 34,
  3649. "../settings": 166,
  3650. "../util/browser": 182,
  3651. "../util/math": 190,
  3652. "./OutsideControls": 12,
  3653. three: 217
  3654. }],
  3655. 12: [function(e, t, i) {
  3656. "use strict";
  3657. function n(e) {
  3658. this.camera = e,
  3659. this.camera.controls = this,
  3660. this.enabled = !1,
  3661. this.target = new r.Vector3,
  3662. this.targetBounds = new r.Box3,
  3663. this.zoomSpeed = 1,
  3664. this.minDistance = 0,
  3665. this.maxDistance = 1 / 0,
  3666. this.noRotateUpDown = !1,
  3667. this.rotateSpeed = 1,
  3668. this.keyboardZoomSpeed = 0,
  3669. this.keyPanSpeed = 7,
  3670. this.autoRotate = !1,
  3671. this.autoRotateSpeed = 2,
  3672. this.autoPan = !1,
  3673. this.autoPanPosition = new r.Vector3,
  3674. this.minPolarAngle = r.Math.degToRad(25),
  3675. this.maxPolarAngle = r.Math.degToRad(65),
  3676. this.rotationAcceleration = new r.Vector2,
  3677. this.rotationSpeed = new r.Vector2,
  3678. this.panAcceleration = new r.Vector2,
  3679. this.panSpeed = new r.Vector2,
  3680. this.rotateStart = new r.Vector2,
  3681. this.rotateEnd = new r.Vector2,
  3682. this.rotateDelta = new r.Vector2,
  3683. this.panStart = new r.Vector2,
  3684. this.panEnd = new r.Vector2,
  3685. this.panDelta = new r.Vector2,
  3686. this.panOffset = new r.Vector3,
  3687. this.offset = new r.Vector3,
  3688. this.dollyStart = new r.Vector2,
  3689. this.dollyEnd = new r.Vector2,
  3690. this.dollyDelta = new r.Vector2,
  3691. this.phiDelta = 0,
  3692. this.thetaDelta = 0,
  3693. this.scale = 1,
  3694. this.panVector = new r.Vector3,
  3695. this.lastPosition = new r.Vector3,
  3696. this.state = c.NONE,
  3697. this.mouseActions = {},
  3698. this.mouseActions[h.LEFT] = c.ROTATE,
  3699. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3700. this.mouseActions[h.RIGHT] = c.PAN,
  3701. this.touchActions = {},
  3702. this.touchActions[1] = c.ROTATE,
  3703. this.touchActions[2] = c.PAN_DOLLY,
  3704. this.lastMoveTime = 0,
  3705. this.pointersLimit = 2,
  3706. this.pointers = []
  3707. }
  3708. var r = e("three")
  3709. , o = e("../settings")
  3710. , a = e("../util/common")
  3711. , s = e("../util/math")
  3712. , l = e("../enum/Vectors")
  3713. , c = e("../enum/ControlActions")
  3714. , h = e("../enum/MouseButton")
  3715. , u = e("../enum/Keys")
  3716. , d = e("../enum/ControlEvents")
  3717. , p = e("events").EventEmitter
  3718. , f = 1e-6;
  3719. n.prototype = Object.create(p.prototype),
  3720. n.prototype.setBounds = function(e) {
  3721. this.targetBounds = e
  3722. }
  3723. ,
  3724. n.prototype.isEngaged = function() {
  3725. return this.state !== c.NONE
  3726. }
  3727. ,
  3728. n.prototype.rotateLeft = function(e) {
  3729. void 0 === e && (e = this.getAutoRotationAngle()),
  3730. this.thetaDelta -= e
  3731. }
  3732. ,
  3733. n.prototype.rotateUp = function(e) {
  3734. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3735. this.phiDelta -= e)
  3736. }
  3737. ,
  3738. n.prototype.panLeft = function(e) {
  3739. var t = this.camera.matrix.elements;
  3740. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3741. this.panOffset.multiplyScalar(-e),
  3742. this.panVector.add(this.panOffset)
  3743. }
  3744. ,
  3745. n.prototype.panUp = function(e) {
  3746. var t = this.camera.matrix.elements;
  3747. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3748. this.panOffset.multiplyScalar(-e),
  3749. this.panVector.add(this.panOffset)
  3750. }
  3751. ,
  3752. n.prototype.startRotating = function(e, t) {
  3753. e && this.navRotationAcc("x", e),
  3754. t && this.navRotationAcc("y", t)
  3755. }
  3756. ,
  3757. n.prototype.stopRotating = function(e) {
  3758. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3759. this.navRotationAcc("x", 0),
  3760. this.navRotationAcc("y", 0)
  3761. }
  3762. ,
  3763. n.prototype.setAutoPanPosition = function(e, t) {
  3764. var i = new r.Vector3
  3765. , n = new r.Vector3;
  3766. return function(e, t) {
  3767. i.copy(this.camera.position),
  3768. void 0 === e && null === e || i.setX(e),
  3769. void 0 === t && null === t || i.setZ(t);
  3770. var r = this.camera.position.distanceTo(this.target)
  3771. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3772. this.targetClamped = !1,
  3773. n.copy(i).addScaledVector(o, r),
  3774. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3775. i.copy(n).addScaledVector(o, -r),
  3776. this.targetClamped = !0),
  3777. this.autoPanPosition.x = i.x,
  3778. this.autoPanPosition.z = i.z,
  3779. this.autoPan && this.stopAutoPanning()
  3780. }
  3781. }(),
  3782. n.prototype.stopAutoPanning = function() {
  3783. var e = this.autoPan;
  3784. this.autoPan = !1,
  3785. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3786. }
  3787. ,
  3788. n.prototype.dollyIn = function(e) {
  3789. void 0 === e && (e = this.getZoomScale()),
  3790. this.scale /= e
  3791. }
  3792. ,
  3793. n.prototype.dollyOut = function(e) {
  3794. void 0 === e && (e = this.getZoomScale()),
  3795. this.scale *= e
  3796. }
  3797. ,
  3798. n.prototype.updatePan = function(e) {
  3799. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3800. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3801. this.autoPan) {
  3802. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3803. t.setY(0).clampLength(0, 50 * e),
  3804. this.target.add(t),
  3805. this.camera.position.add(t),
  3806. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3807. this.stopAutoPanning())
  3808. }
  3809. }
  3810. ,
  3811. n.prototype.update = function(e) {
  3812. e || (e = 1 / 60),
  3813. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3814. this.rotateLeft(-this.rotationSpeed.x),
  3815. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3816. this.updatePan(e);
  3817. var t = this.camera.position;
  3818. this.offset.copy(t).sub(this.target);
  3819. var i = Math.atan2(this.offset.x, this.offset.z)
  3820. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3821. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3822. i += this.thetaDelta,
  3823. n += this.phiDelta,
  3824. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3825. n = Math.max(f, Math.min(Math.PI - f, n));
  3826. var r = this.updateZoom();
  3827. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3828. this.target.add(this.panVector),
  3829. this.targetBounds.clampPoint(this.target, this.target),
  3830. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3831. this.offset.y = r * Math.cos(n),
  3832. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3833. t.copy(this.target).add(this.offset),
  3834. this.camera.lookAt(this.target),
  3835. this.thetaDelta = 0,
  3836. this.phiDelta = 0,
  3837. this.scale = 1,
  3838. this.panVector.set(0, 0, 0),
  3839. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3840. }
  3841. ,
  3842. n.prototype.getAutoRotationAngle = function() {
  3843. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3844. }
  3845. ,
  3846. n.prototype.getZoomScale = function() {
  3847. return Math.pow(.95, this.zoomSpeed)
  3848. }
  3849. ,
  3850. n.prototype.onMouseDown = function(e) {
  3851. if (this.enabled) {
  3852. switch (e.preventDefault(),
  3853. this.stopAutoPanning(),
  3854. this.mouseDown = !0,
  3855. this.state = this.mouseActions[e.button],
  3856. this.state) {
  3857. case c.ROTATE:
  3858. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3859. this.rotationSpeed.set(0, 0);
  3860. break;
  3861. case c.DOLLY:
  3862. this.dollyStart.set(e.clientX, e.clientY);
  3863. break;
  3864. case c.PAN:
  3865. this.panStart.set(e.clientX, e.clientY)
  3866. }
  3867. this.emit(d.InputStart, "mouse")
  3868. }
  3869. }
  3870. ,
  3871. n.prototype.onMouseMove = function(e) {
  3872. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3873. switch (e.preventDefault(),
  3874. this.state) {
  3875. case c.ROTATE:
  3876. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3877. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3878. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3879. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3880. this.rotateStart.copy(this.rotateEnd);
  3881. break;
  3882. case c.DOLLY:
  3883. this.dollyEnd.set(e.clientX, e.clientY),
  3884. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3885. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3886. t.call(this),
  3887. this.dollyStart.copy(this.dollyEnd);
  3888. break;
  3889. case c.PAN:
  3890. this.panEnd.set(e.clientX, e.clientY),
  3891. this.panDelta.subVectors(this.panEnd, this.panStart),
  3892. this.pan(this.panDelta.x, this.panDelta.y),
  3893. this.panStart.copy(this.panEnd)
  3894. }
  3895. this.emit(d.Move, "mouse"),
  3896. this.lastMoveTime = e.timeStamp,
  3897. this.update()
  3898. }
  3899. }
  3900. ,
  3901. n.prototype.onMouseUp = function(e) {
  3902. this.enabled && (this.mouseDown = !1,
  3903. this.state = c.NONE,
  3904. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3905. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3906. this.update(),
  3907. this.rotationAcceleration.set(0, 0),
  3908. this.rotateDelta.set(0, 0)))
  3909. }
  3910. ,
  3911. n.prototype.onMouseOver = function(e) {
  3912. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3913. }
  3914. ,
  3915. n.prototype.onMouseWheel = function(e) {
  3916. if (this.enabled && o.useWheel) {
  3917. this.emit(d.Move, "wheel");
  3918. var t = e.wheelDelta || -e.detail
  3919. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3920. i.call(this),
  3921. this.update()
  3922. }
  3923. }
  3924. ,
  3925. n.prototype.onKeyDown = function(e) {
  3926. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3927. this.handleKeyDown(e.which)))
  3928. }
  3929. ,
  3930. n.prototype.navRotationAcc = function(e, t) {
  3931. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3932. }
  3933. ,
  3934. n.prototype.navPanAcc = function(e, t) {
  3935. this.stopAutoPanning(),
  3936. this.panAcceleration[e] = t
  3937. }
  3938. ,
  3939. n.prototype.handleKeyDown = function(e) {
  3940. var t = !0;
  3941. switch (e) {
  3942. case u.UPARROW:
  3943. case u.I:
  3944. this.navRotationAcc("y", 1);
  3945. break;
  3946. case u.DOWNARROW:
  3947. case u.K:
  3948. this.navRotationAcc("y", -1);
  3949. break;
  3950. case u.LEFTARROW:
  3951. case u.J:
  3952. this.navRotationAcc("x", -1);
  3953. break;
  3954. case u.RIGHTARROW:
  3955. case u.L:
  3956. this.navRotationAcc("x", 1);
  3957. break;
  3958. case u.W:
  3959. this.navPanAcc("y", 1);
  3960. break;
  3961. case u.S:
  3962. this.navPanAcc("y", -1);
  3963. break;
  3964. case u.A:
  3965. this.navPanAcc("x", -1);
  3966. break;
  3967. case u.D:
  3968. this.navPanAcc("x", 1);
  3969. break;
  3970. default:
  3971. t = !1
  3972. }
  3973. t && this.emit(d.Move, "key")
  3974. }
  3975. ,
  3976. n.prototype.onKeyUp = function(e) {
  3977. this.enabled && (e.preventDefault(),
  3978. e.stopPropagation(),
  3979. this.handleKeyUp(e.which))
  3980. }
  3981. ,
  3982. n.prototype.handleKeyUp = function(e) {
  3983. switch (e) {
  3984. case u.I:
  3985. case u.K:
  3986. case u.UPARROW:
  3987. case u.DOWNARROW:
  3988. this.keyboardZoomSpeed = 0,
  3989. this.rotationAcceleration.y = 0;
  3990. break;
  3991. case u.J:
  3992. case u.L:
  3993. case u.LEFTARROW:
  3994. case u.RIGHTARROW:
  3995. this.rotationAcceleration.x = 0;
  3996. break;
  3997. case u.S:
  3998. case u.W:
  3999. this.panAcceleration.y = 0;
  4000. break;
  4001. case u.A:
  4002. case u.D:
  4003. this.panAcceleration.x = 0
  4004. }
  4005. }
  4006. ,
  4007. n.prototype.onTouchStart = function(e) {
  4008. if (this.enabled || this.state === c.NONE) {
  4009. e.preventDefault(),
  4010. e.stopPropagation(),
  4011. this.stopAutoPanning();
  4012. var t = function() {
  4013. if (2 === e.touches.length) {
  4014. var t = e.touches[0].pageX - e.touches[1].pageX
  4015. , i = e.touches[0].pageY - e.touches[1].pageY;
  4016. this.dollyStart.set(t, i)
  4017. }
  4018. }
  4019. .bind(this)
  4020. , i = function() {
  4021. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4022. }
  4023. .bind(this)
  4024. , n = function() {
  4025. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4026. }
  4027. .bind(this);
  4028. switch (this.state = this.touchActions[e.touches.length],
  4029. this.state) {
  4030. case c.PAN_DOLLY:
  4031. t();
  4032. case c.PAN:
  4033. i();
  4034. break;
  4035. case c.ROTATE_DOLLY:
  4036. t();
  4037. case c.ROTATE:
  4038. n()
  4039. }
  4040. this.rotationSpeed.set(0, 0),
  4041. this.emit(d.InputStart, "touch")
  4042. }
  4043. }
  4044. ,
  4045. n.prototype.onTouchMove = function(e) {
  4046. if (this.enabled && this.state !== c.NONE) {
  4047. e.preventDefault(),
  4048. e.stopPropagation();
  4049. var t = function() {
  4050. var t = e.touches[0].pageX - e.touches[1].pageX
  4051. , i = e.touches[0].pageY - e.touches[1].pageY;
  4052. this.dollyEnd.set(t, i);
  4053. var n = this.dollyStart.length() - this.dollyEnd.length();
  4054. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4055. this.dollyStart.copy(this.dollyEnd)
  4056. }
  4057. .bind(this)
  4058. , i = function() {
  4059. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4060. this.panDelta.subVectors(this.panEnd, this.panStart),
  4061. this.pan(this.panDelta.x, this.panDelta.y),
  4062. this.panStart.copy(this.panEnd),
  4063. this.rotateDelta.set(0, 0)
  4064. }
  4065. .bind(this)
  4066. , n = function() {
  4067. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4068. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4069. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4070. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4071. this.rotateStart.copy(this.rotateEnd)
  4072. }
  4073. .bind(this)
  4074. , r = function() {
  4075. if (2 === e.touches.length) {
  4076. var i = window.devicePixelRatio || 1
  4077. , r = e.touches[1].pageX - e.touches[0].pageX
  4078. , s = e.touches[1].pageY - e.touches[0].pageY
  4079. , l = Math.sqrt(r * r + s * s)
  4080. , h = Math.abs(this.dollyStart.length() - l);
  4081. if (h > o.input.touchMoveThreshold * i)
  4082. this.state = c.DOLLY,
  4083. t();
  4084. else {
  4085. var u = a.average(e.touches, "pageX")
  4086. , d = a.average(e.touches, "pageY")
  4087. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4088. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4089. this.rotateStart.set(u, d),
  4090. n())
  4091. }
  4092. }
  4093. }
  4094. .bind(this);
  4095. switch (this.state) {
  4096. case c.PAN_DOLLY:
  4097. t();
  4098. case c.PAN:
  4099. i();
  4100. break;
  4101. case c.ROTATE_DOLLY:
  4102. r();
  4103. break;
  4104. case c.DOLLY:
  4105. t();
  4106. break;
  4107. case c.ROTATE:
  4108. n();
  4109. break;
  4110. default:
  4111. this.state = c.NONE
  4112. }
  4113. this.lastMoveTime = e.timeStamp,
  4114. this.emit(d.Move, "touch")
  4115. }
  4116. }
  4117. ,
  4118. n.prototype.onTouchEnd = function(e) {
  4119. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4120. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4121. this.state = c.NONE,
  4122. this.update(),
  4123. this.rotationAcceleration.set(0, 0),
  4124. this.rotateDelta.set(0, 0))
  4125. }
  4126. ,
  4127. n.prototype.onPointerDown = function(e) {
  4128. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4129. id: e.pointerId,
  4130. pageX: e.pageX,
  4131. pageY: e.pageY
  4132. }),
  4133. e.touches = this.pointers,
  4134. this.onTouchStart(e)),
  4135. this.emit(d.InputStart, "pointer"))
  4136. }
  4137. ,
  4138. n.prototype.onPointerMove = function(e) {
  4139. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4140. e.pointerId === t.id && (t.pageX = e.pageX,
  4141. t.pageY = e.pageY)
  4142. }),
  4143. e.touches = this.pointers,
  4144. this.onTouchMove(e))
  4145. }
  4146. ,
  4147. n.prototype.onPointerUp = function(e) {
  4148. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4149. e.pointerId === t.id && this.pointers.splice(i, 1)
  4150. }
  4151. .bind(this)),
  4152. e.touches = this.pointers,
  4153. this.onTouchEnd(e))
  4154. }
  4155. ,
  4156. n.prototype.reset = function() {
  4157. this.state = c.NONE,
  4158. this.stopAutoPanning(),
  4159. this.rotationSpeed.set(0, 0),
  4160. this.rotationAcceleration.set(0, 0),
  4161. this.panSpeed.set(0, 0),
  4162. this.panAcceleration.set(0, 0)
  4163. }
  4164. ,
  4165. n.prototype.toJSON = function() {
  4166. var e = {
  4167. camera_position: {
  4168. x: s.toPrecision(this.camera.position.x, 4),
  4169. y: s.toPrecision(this.camera.position.y, 4),
  4170. z: s.toPrecision(this.camera.position.z, 4)
  4171. },
  4172. camera_quaternion: {
  4173. x: s.toPrecision(this.camera.quaternion.x, 4),
  4174. y: s.toPrecision(this.camera.quaternion.y, 4),
  4175. z: s.toPrecision(this.camera.quaternion.z, 4),
  4176. w: s.toPrecision(this.camera.quaternion.w, 4)
  4177. }
  4178. };
  4179. return e
  4180. }
  4181. ,
  4182. t.exports = n
  4183. }
  4184. , {
  4185. "../enum/ControlActions": 20,
  4186. "../enum/ControlEvents": 21,
  4187. "../enum/Keys": 30,
  4188. "../enum/MouseButton": 34,
  4189. "../enum/Vectors": 50,
  4190. "../settings": 166,
  4191. "../util/common": 185,
  4192. "../util/math": 190,
  4193. events: 202,
  4194. three: 217
  4195. }],
  4196. 13: [function(e, t, i) {
  4197. (function(i) {
  4198. "use strict";
  4199. function n(e) {
  4200. this.camera = e,
  4201. this.camera.controls = this,
  4202. this.target = new r.Vector3(0,0,0),
  4203. this.lookVector = new r.Vector3,
  4204. this.lookSpeed = .05,
  4205. this.rotationAcc = new r.Vector2,
  4206. this.rotationSpeed = new r.Vector2,
  4207. this.lat = 0,
  4208. this.lon = 0,
  4209. this.phi = 0,
  4210. this.theta = 0,
  4211. this.enabled = !1,
  4212. this.locked = !1,
  4213. this.pointer = new r.Vector2(0,0),
  4214. this.rotationHistory = [],
  4215. this.rotationDifference = new r.Vector2,
  4216. this.pointerDragOn = !1,
  4217. this.pointerDragStart = new r.Vector2(0,0),
  4218. this.pinchDistance = 0,
  4219. this.moveStart = new r.Vector2,
  4220. this.moveTolerance = .01,
  4221. this.pointersLimit = 2,
  4222. this.pointers = []
  4223. }
  4224. var r = e("three")
  4225. , o = e("../util/logger")
  4226. , a = e("../settings")
  4227. , s = e("../util/common")
  4228. , l = e("../util/math")
  4229. , c = (e("../enum/Vectors"),
  4230. e("../enum/MouseButton"))
  4231. , h = e("../enum/Keys")
  4232. , u = e("../enum/ControlEvents")
  4233. , d = e("events").EventEmitter;
  4234. new o(i);
  4235. n.prototype = Object.create(d.prototype),
  4236. n.prototype.usable = function() {
  4237. return this.enabled && !this.locked
  4238. }
  4239. ,
  4240. n.prototype.lookAt = function(e) {
  4241. var t = this.camera.position.clone().sub(e)
  4242. , i = Math.atan(t.z / t.x);
  4243. i += t.x < 0 ? Math.PI : 0,
  4244. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4245. this.lon = r.Math.radToDeg(i) + 180;
  4246. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4247. , o = Math.atan(t.y / n);
  4248. this.lat = -r.Math.radToDeg(o)
  4249. }
  4250. ,
  4251. n.prototype.startRotationFrom = function(e, t) {
  4252. l.convertScreenPositionToNDC(e, t, this.pointer),
  4253. this.pointerDragOn = !0,
  4254. this.pointerDragStart.copy(this.pointer),
  4255. this.moveStart.copy(this.pointer),
  4256. this.rotationHistory = [],
  4257. this.rotationSpeed.set(0, 0)
  4258. }
  4259. ,
  4260. n.prototype.onMouseOver = function(e) {
  4261. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4262. }
  4263. ,
  4264. n.prototype.onTouchStart = function(e) {
  4265. if (this.usable()) {
  4266. switch (e.preventDefault(),
  4267. e.stopPropagation(),
  4268. e.touches.length) {
  4269. case 1:
  4270. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4271. break;
  4272. case 2:
  4273. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4274. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4275. this.pinchDistance = Math.sqrt(t * t + i * i)
  4276. }
  4277. this.emit(u.InputStart, "touch")
  4278. }
  4279. }
  4280. ,
  4281. n.prototype.onPointerDown = function(e) {
  4282. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4283. id: e.pointerId,
  4284. clientX: e.clientX,
  4285. clientY: e.clientY
  4286. }),
  4287. e.touches = this.pointers,
  4288. this.onTouchStart(e),
  4289. this.emit(u.InputStart, "pointer"))
  4290. }
  4291. ,
  4292. n.prototype.onMouseDown = function(e) {
  4293. if (this.usable()) {
  4294. switch (e.preventDefault(),
  4295. e.stopPropagation(),
  4296. e.button) {
  4297. case c.LEFT:
  4298. this.startRotationFrom(e.clientX, e.clientY)
  4299. }
  4300. this.emit(u.InputStart, "mouse")
  4301. }
  4302. }
  4303. ,
  4304. n.prototype.updateRotation = function() {
  4305. if (this.usable() && this.pointerDragOn) {
  4306. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4307. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4308. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4309. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4310. , o = Math.atan2(e.y, i)
  4311. , a = Math.atan2(t.y, n);
  4312. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4313. e.y = 0,
  4314. t.y = 0;
  4315. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4316. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4317. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4318. this.pointerDragStart.copy(this.pointer)
  4319. }
  4320. }
  4321. ,
  4322. n.prototype.onMouseMove = function(e) {
  4323. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4324. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4325. }
  4326. ,
  4327. n.prototype.onTouchMove = function(e) {
  4328. if (this.usable())
  4329. switch (this.emit(u.Move, "touch"),
  4330. e.touches.length) {
  4331. case 1:
  4332. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4333. break;
  4334. case 2:
  4335. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4336. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4337. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4338. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4339. this.emit(u.Pinch, n),
  4340. this.pinchDistance -= n)
  4341. }
  4342. }
  4343. ,
  4344. n.prototype.onPointerMove = function(e) {
  4345. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4346. e.pointerId === t.id && (t.clientX = e.clientX,
  4347. t.clientY = e.clientY)
  4348. }),
  4349. e.touches = this.pointers,
  4350. this.onTouchMove(e))
  4351. }
  4352. ,
  4353. n.prototype.endRotation = function() {
  4354. this.pointerDragOn = !1;
  4355. var e = s.averageVectors(this.rotationHistory);
  4356. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4357. }
  4358. ,
  4359. n.prototype.onTouchEnd = function(e) {
  4360. this.usable() && (e.preventDefault(),
  4361. e.stopPropagation(),
  4362. this.endRotation())
  4363. }
  4364. ,
  4365. n.prototype.onMouseUp = function(e) {
  4366. this.usable() && (e.preventDefault(),
  4367. e.stopPropagation(),
  4368. this.endRotation())
  4369. }
  4370. ,
  4371. n.prototype.onPointerUp = function(e) {
  4372. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4373. e.pointerId === t.id && this.pointers.splice(i, 1)
  4374. }
  4375. .bind(this)),
  4376. e.touches = this.pointers,
  4377. this.onTouchEnd(e))
  4378. }
  4379. ,
  4380. n.prototype.update = function(e) {
  4381. this.lon,
  4382. this.lat;
  4383. for (this.updateRotation(),
  4384. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4385. this.rotationHistory.shift();
  4386. this.lon += this.rotationDifference.x,
  4387. this.lat += this.rotationDifference.y,
  4388. this.rotationDifference.set(0, 0),
  4389. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4390. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4391. this.lon += this.rotationSpeed.x * e,
  4392. this.lat += this.rotationSpeed.y * e,
  4393. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4394. this.phi = r.Math.degToRad(90 - this.lat),
  4395. this.theta = r.Math.degToRad(this.lon),
  4396. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4397. this.lookVector.y = Math.cos(this.phi),
  4398. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4399. this.target.copy(this.lookVector).add(this.camera.position),
  4400. this.camera.lookAt(this.target)
  4401. }
  4402. ,
  4403. n.prototype.onMouseWheel = function(e) {
  4404. if (this.usable()) {
  4405. var t = e.wheelDelta || -e.detail;
  4406. this.emit(u.InteractionDirect),
  4407. this.emit(u.Scroll, t)
  4408. }
  4409. }
  4410. ,
  4411. n.prototype.onKeyDown = function(e) {
  4412. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4413. this.handleKeyDown(e.which)))
  4414. }
  4415. ,
  4416. n.prototype.handleKeyDown = function(e) {
  4417. var t = function(e, t) {
  4418. this.rotationAcc[e] = t
  4419. }
  4420. .bind(this);
  4421. this.emit(u.InteractionKey);
  4422. var i = !0;
  4423. switch (e) {
  4424. case h.LEFTARROW:
  4425. case h.J:
  4426. t("x", -1);
  4427. break;
  4428. case h.RIGHTARROW:
  4429. case h.L:
  4430. t("x", 1);
  4431. break;
  4432. case h.I:
  4433. t("y", 1);
  4434. break;
  4435. case h.K:
  4436. t("y", -1);
  4437. break;
  4438. default:
  4439. i = !1
  4440. }
  4441. i && this.emit(u.Move, "key")
  4442. }
  4443. ,
  4444. n.prototype.onKeyUp = function(e) {
  4445. this.usable() && (e.preventDefault(),
  4446. e.stopPropagation(),
  4447. this.handleKeyUp(e.which))
  4448. }
  4449. ,
  4450. n.prototype.handleKeyUp = function(e) {
  4451. switch (e) {
  4452. case h.LEFTARROW:
  4453. case h.J:
  4454. case h.RIGHTARROW:
  4455. case h.L:
  4456. this.rotationAcc.x = 0;
  4457. break;
  4458. case h.I:
  4459. case h.K:
  4460. this.rotationAcc.y = 0
  4461. }
  4462. }
  4463. ,
  4464. n.prototype.startRotating = function(e, t) {
  4465. e && (this.rotationAcc.x = e),
  4466. t && (this.rotationAcc.y = t)
  4467. }
  4468. ,
  4469. n.prototype.stopRotating = function(e) {
  4470. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4471. this.rotationAcc.set(0, 0)
  4472. }
  4473. ,
  4474. n.prototype.reset = function() {
  4475. this.pointerDragOn = !1,
  4476. this.rotationAcc.set(0, 0),
  4477. this.rotationSpeed.set(0, 0),
  4478. this.pointers = []
  4479. }
  4480. ,
  4481. n.prototype.toJSON = function() {
  4482. var e = {
  4483. camera_position: {
  4484. x: l.toPrecision(this.camera.position.x, 4),
  4485. y: l.toPrecision(this.camera.position.y, 4),
  4486. z: l.toPrecision(this.camera.position.z, 4)
  4487. },
  4488. camera_quaternion: {
  4489. x: l.toPrecision(this.camera.quaternion.x, 4),
  4490. y: l.toPrecision(this.camera.quaternion.y, 4),
  4491. z: l.toPrecision(this.camera.quaternion.z, 4),
  4492. w: l.toPrecision(this.camera.quaternion.w, 4)
  4493. }
  4494. };
  4495. return e
  4496. }
  4497. ,
  4498. n.prototype.setStateFromJSON = function(e) {
  4499. this.camera.position.copy(e.camera_position),
  4500. this.camera.quaternion.copy(e.camera_quaternion)
  4501. }
  4502. ,
  4503. t.exports = n
  4504. }
  4505. ).call(this, "/js/controls/PanoramaControls.js")
  4506. }
  4507. , {
  4508. "../enum/ControlEvents": 21,
  4509. "../enum/Keys": 30,
  4510. "../enum/MouseButton": 34,
  4511. "../enum/Vectors": 50,
  4512. "../settings": 166,
  4513. "../util/common": 185,
  4514. "../util/logger": 189,
  4515. "../util/math": 190,
  4516. events: 202,
  4517. three: 217
  4518. }],
  4519. 14: [function(e, t, i) {
  4520. (function(i) {
  4521. "use strict";
  4522. var n = e("three")
  4523. , r = e("../enum/Viewmode")
  4524. , o = e("../util/logger")
  4525. , a = new o(i);
  4526. t.exports = {
  4527. serialize: function(e) {
  4528. return encodeURI(JSON.stringify(e))
  4529. },
  4530. deserialize: function(e) {
  4531. function t(e) {
  4532. function t(e, t) {
  4533. return e && "number" == typeof t && !isNaN(t)
  4534. }
  4535. return e.reduce(t, !0)
  4536. }
  4537. try {
  4538. var i = JSON.parse(decodeURI(e))
  4539. , o = {
  4540. mode: r.fromInt(i.camera_mode),
  4541. panoId: i.scan_id,
  4542. position: (new n.Vector3).copy(i.camera_position),
  4543. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4544. zoom: i.ortho_zoom,
  4545. floorVisibility: i.floor_visibility
  4546. }
  4547. , s = o.position;
  4548. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4549. var l = o.quaternion;
  4550. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4551. o
  4552. } catch (i) {
  4553. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4554. try {
  4555. var c = e.split(",")
  4556. , h = {
  4557. x: parseFloat(c[2]),
  4558. y: parseFloat(c[3]),
  4559. z: parseFloat(c[4])
  4560. }
  4561. , u = {
  4562. x: parseFloat(c[5]),
  4563. y: parseFloat(c[6]),
  4564. z: parseFloat(c[7]),
  4565. w: parseFloat(c[8])
  4566. };
  4567. return t([h.x, h.y, h.z]) || (h.x = 0,
  4568. h.y = 0,
  4569. h.z = 0),
  4570. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4571. u.y = 0,
  4572. u.z = 0,
  4573. u.w = 1),
  4574. {
  4575. mode: r.fromInt(c[0]),
  4576. panoId: c[1],
  4577. position: (new n.Vector3).copy(h),
  4578. quaternion: (new n.Quaternion).copy(u)
  4579. }
  4580. } catch (t) {
  4581. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4582. }
  4583. }
  4584. return null
  4585. }
  4586. }
  4587. }
  4588. ).call(this, "/js/controls/serializer.js")
  4589. }
  4590. , {
  4591. "../enum/Viewmode": 51,
  4592. "../util/logger": 189,
  4593. three: 217
  4594. }],
  4595. 15: [function(e, t, i) {
  4596. (function(i) {
  4597. "use strict";
  4598. function n() {
  4599. this.endlessLoop = a.warp.loop,
  4600. this.clock = new r.Clock(!0),
  4601. this.model = null,
  4602. this.player = null,
  4603. this.currentItem = null,
  4604. this.destinationItem = null,
  4605. this.tourIsPlaying = !1,
  4606. this.transitionStage = y.None,
  4607. this.nextFunc = null,
  4608. this.onTheBus = !1,
  4609. this.tourInProgress = !1,
  4610. this.reachSource = null,
  4611. this.interrupted = !1,
  4612. this.nItems = 0,
  4613. this.walkingSectionPaused = !1
  4614. }
  4615. var r = e("three")
  4616. , o = e("./util/logger")
  4617. , a = e("./settings")
  4618. , s = e("./util/transitions")
  4619. , l = e("events").EventEmitter
  4620. , c = e("./enum/Viewmode")
  4621. , h = e("./analytics")
  4622. , u = e("./enum/WarpStyle")
  4623. , s = e("./util/transitions")
  4624. , d = (e("./model/ModelManager"),
  4625. e("./enum/ModelManagerEvents"))
  4626. , p = e("./enum/DirectorEvents")
  4627. , f = e("./enum/PlayerEvents")
  4628. , g = (e("./enum/ControlEvents"),
  4629. e("./enum/BlackoutStyle"))
  4630. , m = e("./enum/PathDiscardMode")
  4631. , v = e("./enum/PathDisplayMode")
  4632. , A = (e("./player"),
  4633. new o(i))
  4634. , y = Object.freeze({
  4635. None: 0,
  4636. Moving: 1,
  4637. Aiming: 2,
  4638. Interlude: 3
  4639. })
  4640. , C = Object.freeze({
  4641. Forward: 1,
  4642. NoChange: 0,
  4643. Backwards: -1
  4644. })
  4645. , I = s.getUniqueId();
  4646. n.prototype = Object.create(l.prototype),
  4647. n.prototype.init = function(e, t) {
  4648. this.player = e,
  4649. this.modelManager = t,
  4650. this.updateModel(),
  4651. this.resetAll(),
  4652. this.bindEvents()
  4653. }
  4654. ,
  4655. n.prototype.resetAll = function() {
  4656. if (this.currentItem = null,
  4657. this.destinationItem = null,
  4658. this.tourIsPlaying = !1,
  4659. this.bgmReplay(),//xzw
  4660. this.transitionStage = y.None,
  4661. this.nextFunc = null,
  4662. this.onTheBus = !1,
  4663. this.reachSource = null,
  4664. this.interrupted = !1,
  4665. this.model) {
  4666. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4667. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4668. } else
  4669. this.defaultWarpStyle = u.BLACK,
  4670. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4671. this.resetSpecialTransition()
  4672. }
  4673. ,
  4674. n.prototype.updateModel = function() {
  4675. this.model = this.modelManager.getActiveModel(),
  4676. this.nItems = this.model.heroLocations.length
  4677. }
  4678. ,
  4679. n.prototype.bindEvents = function() {
  4680. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4681. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4682. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4683. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4684. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4685. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4686. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4687. this.player.once(f.Move, function() {
  4688. s.cancelById(I)
  4689. })
  4690. }
  4691. ,
  4692. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4693. return e === u.WALK && (this.interrupt(g.NONE),
  4694. this.pauseWalkingSection(),
  4695. this.player.fastForwardActivePanoFlight(),
  4696. !0)
  4697. }
  4698. ,
  4699. n.prototype.handlePlayerMove = function(e) {
  4700. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4701. this.emit("update.controls")
  4702. }
  4703. ,
  4704. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4705. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4706. this.emit("update.controls"))
  4707. }
  4708. ,
  4709. n.prototype.handlePlayerModeChanged = function(e, t) {
  4710. this.intermediateState() || e === t || (this.onTheBus = !1,
  4711. this.emit("update.controls"))
  4712. }
  4713. ,
  4714. n.prototype.handlePlayerInputStart = function(e) {
  4715. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4716. }
  4717. ,
  4718. n.prototype.handlePlayerFlyingStarted = function() {
  4719. this.clearWalkingSectionPaused()
  4720. }
  4721. ,
  4722. n.prototype.describe = function() {
  4723. return {
  4724. nItems: this.nItems,
  4725. currentItem: this.currentItem,
  4726. destinationItem: this.destinationItem,
  4727. tourIsPlaying: this.tourIsPlaying,
  4728. onTheBus: this.onTheBus,
  4729. endlessLoop: this.endlessLoop,
  4730. viewMode: this.player.mode,
  4731. inTransition: this._inTransition(),
  4732. transitionStage: this.transitionStage,
  4733. tourInProgress: this.tourInProgress
  4734. }
  4735. }
  4736. ,
  4737. n.prototype._inTransition = function() {
  4738. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4739. }
  4740. ,
  4741. n.prototype.bounceable = function() {
  4742. var e = this.clock.getDelta();
  4743. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4744. }
  4745. ,
  4746. n.prototype.itemCompare = function(item1, item2, type){//add
  4747. if(type == 'equal'){//==
  4748. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4749. }else if(type == 'less'){//<
  4750. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4751. }
  4752. }
  4753. n.prototype.currentMoveDirection = function() {
  4754. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4755. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4756. }
  4757. ,
  4758. n.prototype.clearPath = function() {
  4759. this._inTransition() || this.player.path.discardPathObject()
  4760. }
  4761. ,
  4762. n.prototype.allFloors = function() {
  4763. this.model.toggleAllFloors()
  4764. }
  4765. ,
  4766. n.prototype.actionComplete = function(e) {
  4767. if (this.interrupted = !1,
  4768. this.transitionStage = y.None,
  4769. this.resetSpecialTransition(),
  4770. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4771. this.tourIsPlaying || (this.player.disablePreRendering(),
  4772. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4773. this.emit("update.controls"),
  4774. this.nextFunc) {
  4775. var t = this.nextFunc;
  4776. this.nextFunc = null,
  4777. t()
  4778. }
  4779. }
  4780. ,
  4781. n.prototype.awaitCompletion = function(e, t) {
  4782. this.nextFunc = t,
  4783. e()
  4784. }
  4785. ,
  4786. n.prototype.updateSuccessFunction = function(e) {
  4787. this.nextFunc = e
  4788. }
  4789. ,
  4790. n.prototype.interrupt = function(e, t) {
  4791. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4792. this.tourIsPlaying = !1,
  4793. this.bgmReplay(),//xzw
  4794. this.interrupted = !0,
  4795. this.nextFunc = null,
  4796. this.emit(p.ActionInterrupted),
  4797. null !== e && void 0 !== e || (e = g.BEGINNING),
  4798. this.player.interruptAndFastForward(e, t),
  4799. !0)
  4800. }
  4801. ,
  4802. n.prototype.wouldInterrupt = function() {
  4803. return this.transitionStage !== y.None
  4804. }
  4805. ,
  4806. n.prototype.intermediateState = function() {
  4807. return this.transitionStage !== y.None
  4808. }
  4809. ,
  4810. n.prototype.isInterrupted = function() {
  4811. return this.interrupted
  4812. }
  4813. ,
  4814. n.prototype.pauseWalkingSection = function() {
  4815. this.walkingSectionPaused = !0
  4816. }
  4817. ,
  4818. n.prototype.clearWalkingSectionPaused = function() {
  4819. this.walkingSectionPaused = !1
  4820. }
  4821. ,
  4822. n.prototype.autoTour = function() {
  4823. var e = Date.now();
  4824. this.model.auxDataPromise.then(function() {
  4825. e = Date.now() - e;
  4826. var t = a.warp.auto
  4827. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4828. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4829. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4830. done: function() {
  4831. this.playTour()
  4832. }
  4833. .bind(this),
  4834. name: "_atr",
  4835. id: I
  4836. })
  4837. }
  4838. .bind(this))
  4839. }
  4840. ,
  4841. n.prototype.atDestinationPano = function() {
  4842. if (!this.player.currentPano || null === this.destinationItem)
  4843. return !1;
  4844. var e = this.player.currentPano.id;
  4845. if (void 0 === e)
  4846. return !1;
  4847. var t = this.model.heroLocations;
  4848. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4849. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4850. return destination && destination.panoId == e
  4851. }
  4852. ,
  4853. n.prototype.redirectToItem = function(e, t) {
  4854. if (null === e || void 0 === e)
  4855. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4856. if (!this.wouldInterrupt())
  4857. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4858. if (this.player.mode === c.TRANSITIONING)
  4859. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4860. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4861. var i = function() {
  4862. s.setTimeout(function() {
  4863. this.setDestinationItem(e),
  4864. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4865. }
  4866. .bind(this), 0)
  4867. }
  4868. .bind(this);
  4869. this.interrupt(g.END, 0),
  4870. this.updateSuccessFunction(i)
  4871. }
  4872. ,
  4873. n.prototype.useSpecialTransition = function(e) {
  4874. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4875. this.nextWarpStyle = u.BLACK
  4876. }
  4877. ,
  4878. n.prototype.resetSpecialTransition = function() {
  4879. this.nextWarpStyle = this.defaultWarpStyle
  4880. }
  4881. ,
  4882. n.prototype.arrivedAtDestination = function(e) {
  4883. if (this.player.flying || this.player.isWarping())
  4884. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4885. else {
  4886. this.transitionStage = y.Aiming;
  4887. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4888. this.player.model.fadePanoMarkers(0),
  4889. this.awaitCompletion(function() {
  4890. this.resetSpecialTransition(),
  4891. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4892. }
  4893. .bind(this), t)
  4894. }
  4895. }
  4896. ,
  4897. n.prototype.goToDestination = function(e, t, i, n) {
  4898. //音频
  4899. if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4900. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4901. if(musicInfo && musicInfo.music){
  4902. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4903. g_tourAudio.src = manage.dealURL(o);
  4904. g_tourAudio.load()
  4905. }
  4906. }
  4907. if (this.onTheBus = !0,
  4908. this.emit("update.controls"),
  4909. this.player.updateLastView(),
  4910. !n && this.atDestinationPano())
  4911. return void this.arrivedAtDestination(!0);
  4912. if (this.player.flying || this.player.isWarping())
  4913. A.warn("Cannot go to new destination while player is flying or warping.");
  4914. else {
  4915. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4916. , o = null
  4917. , a = null;
  4918. if (r.isPano()) {
  4919. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4920. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4921. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4922. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4923. o = this.arrivedAtDestination.bind(this, !0)
  4924. } else{
  4925. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4926. o = this.arrivedAtDestination.bind(this, !1);
  4927. }
  4928. this.transitionStage = y.Moving,
  4929. this.model.fadePanoMarkers(0),
  4930. this.awaitCompletion(function() {
  4931. a();
  4932. }
  4933. .bind(this), o),
  4934. this.emit("update.controls")
  4935. }
  4936. }
  4937. ,
  4938. n.prototype.tourInterlude = function() {
  4939. if (h.trackAlways("reach_highlight", {
  4940. reach_source: this.reachSource
  4941. }),
  4942. this.model.fadePanoMarkers(0),
  4943. this.emit("update.controls"),
  4944. this.tourIsPlaying)
  4945. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4946. this.stopTour(true),
  4947. this.emit(p.TourEnd),
  4948. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4949. this.transitionStage = y.Interlude,
  4950. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4951. }
  4952. .bind(this), this.goNext.bind(this))
  4953. }
  4954. ,
  4955. n.prototype.playTour = function() {
  4956. if (!this.bounceable())
  4957. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4958. this.tourInProgress = !0,
  4959. this.reachSource = "play",
  4960. this.tourIsPlaying = !0,
  4961. this.wasZoomEnabled = this.player.zoomEnabled,
  4962. this.player.zoomEnabled = !1,
  4963. this.resetSpecialTransition(),
  4964. this.emit("update.controls"),
  4965. this.emit(p.TourStart),
  4966. this.player.enablePreRendering(),
  4967. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4968. this.goToDestination()) : this.goNext()))
  4969. }
  4970. ,
  4971. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4972. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4973. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4974. g_playAudio = g_bgAudio;
  4975. g_tourAudio && g_tourAudio.pause();
  4976. //window.tourAudio && window.tourAudio.pause();
  4977. manage.switchBgmState(true);
  4978. }
  4979. }
  4980. ,
  4981. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4982. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4983. this.tourIsPlaying = !1,
  4984. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4985. this.interrupt(),
  4986. this.clearWalkingSectionPaused(),
  4987. this.resetSpecialTransition(),
  4988. this.emit("update.controls"))
  4989. //window.tourAudio && window.tourAudio.pause();
  4990. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4991. {
  4992. g_tourAudio.pause();
  4993. g_tourAudio.src = ""
  4994. }
  4995. }
  4996. ,
  4997. n.prototype.endTourProgress = function() {
  4998. this.tourInProgress = !1,
  4999. this.emit("update.controls"),
  5000. this.emit(p.TourEnd)
  5001. }
  5002. ,
  5003. n.prototype.goToHighlight = function(e) {
  5004. if (this.wouldInterrupt())
  5005. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5006. else {
  5007. if (A.debug("<tour.goto " + e + ">"),
  5008. this.isInterrupted())
  5009. return;
  5010. this.clearWalkingSectionPaused(),
  5011. this.setDestinationItem(e),
  5012. this.useSpecialTransition("Hilight"),
  5013. this.goToDestination(),
  5014. h.trackAlways("reach_highlight", {
  5015. reach_source: "thumb"
  5016. })
  5017. }
  5018. }
  5019. ,
  5020. n.prototype.prevHighlight = function() {
  5021. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5022. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5023. this.reachSource = "prev",
  5024. this.goPrev()))
  5025. }
  5026. ,
  5027. n.prototype.nextHighlight = function() {
  5028. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5029. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5030. this.reachSource = "next",
  5031. this.goNext()))
  5032. }
  5033. ,
  5034. n.prototype.changeMode = function(e) {
  5035. var t = $.Deferred()
  5036. , i = t.resolve.bind(t)
  5037. , n = t.reject.bind(t);
  5038. this.emit(p.StartModeChange);
  5039. var r = function() {
  5040. return this.clearWalkingSectionPaused(),
  5041. !!this.wouldInterrupt() && (this.interrupt(),
  5042. !0)
  5043. }
  5044. .bind(this);
  5045. if (!r()) {
  5046. switch (e) {
  5047. case c.PANORAMA:
  5048. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5049. break;
  5050. case c.DOLLHOUSE:
  5051. case c.FLOORPLAN:
  5052. this.player.flyToNewMode({
  5053. mode: e
  5054. }).done(i).fail(n);
  5055. break;
  5056. case c.OUTDOOR:
  5057. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5058. }
  5059. return t.promise()
  5060. }
  5061. }
  5062. ,
  5063. n.prototype.atEndOfTour = function() {
  5064. //return this.currentItem >= this.nItems - 1
  5065. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5066. if(end){
  5067. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5068. if(heroLocations){
  5069. end = this.currentItem[1] >= heroLocations.length - 1
  5070. }
  5071. }
  5072. return end;
  5073. }
  5074. ,
  5075. n.prototype.firstDestination = function() {
  5076. //return 0 < this.nItems ? 0 : null
  5077. return 0 < this.nItems ? [0,0]: null
  5078. }
  5079. ,
  5080. n.prototype.finalDestination = function() {
  5081. //return 0 < this.nItems ? this.nItems - 1 : null
  5082. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5083. }
  5084. ,
  5085. n.prototype.goPrev = function() {
  5086. this.tourAdvance(-1)
  5087. }
  5088. ,
  5089. n.prototype.goNext = function() {
  5090. this.tourAdvance(1)
  5091. }
  5092. ,
  5093. n.prototype.setDestinationItem = function(e) {
  5094. this.destinationItem = e,
  5095. this.emit("update.controls")
  5096. }
  5097. ,
  5098. n.prototype.setCurrentItem = function(e) {
  5099. this.currentItem = e,
  5100. this.emit("update.controls")
  5101. }
  5102. ,
  5103. n.prototype.nextItem = function(currentItem) {
  5104. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5105. if(currentItem == void 0)return this.firstDestination()
  5106. var currentLocation = this.model.heroLocations[currentItem[0]];
  5107. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5108. var item;
  5109. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5110. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5111. }else{
  5112. item = [currentItem[0] , currentItem[1]+1]
  5113. }
  5114. if(item[0] >= this.nItems ){
  5115. item = this.firstDestination()
  5116. }
  5117. return item;
  5118. //暂时不理会endlessLoop,默认为false
  5119. }
  5120. ,
  5121. n.prototype.prevItem = function(currentItem) {
  5122. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5123. if(currentItem == void 0)return this.firstDestination()
  5124. var item;
  5125. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5126. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5127. else{
  5128. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5129. if(this.currentItem[1] == 0){//子目录中第一个
  5130. return [currentItem[0] - 1, lastChildNum-1]
  5131. }else{
  5132. return [currentItem[0], currentItem[1]-1]
  5133. }
  5134. }
  5135. }
  5136. ,
  5137. n.prototype.tourAdvance = function(e) {//e是1或-1
  5138. A.debug("tourAdvance(" + e + ")")
  5139. if(null === this.currentItem || void 0 === this.currentItem){
  5140. this.setDestinationItem(this.firstDestination())
  5141. }else{
  5142. var item
  5143. if(e == 1){
  5144. item = this.nextItem(this.currentItem)
  5145. }else if(e == -1){
  5146. item = this.prevItem(this.currentItem)
  5147. }
  5148. this.setDestinationItem(item)
  5149. }
  5150. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5151. this.useSpecialTransition("reverse-looping to end")
  5152. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5153. this.useSpecialTransition("looping back to start")
  5154. }
  5155. var momentTour = this.getMomentTour(this.destinationItem);
  5156. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5157. var zoomLevel = this.player.zoomLevel;
  5158. this.player.zoomEnabled = true;
  5159. var zoom = function(e, d) {
  5160. this.player.zoomTo((1-e)*zoomLevel, true)
  5161. }.bind(this)
  5162. s.start(zoom, 1500, function(){
  5163. }, 0, d.easeOutQuad, "zoom")
  5164. }
  5165. this.goToDestination()
  5166. }
  5167. ,
  5168. n.prototype.getMomentTour = function(destinationItem) {//add
  5169. if(!destinationItem || destinationItem[1] == 0) return window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5170. else{
  5171. var currentLocation = this.model.heroLocations[destinationItem[0]];
  5172. return currentLocation.momentTour || "walk";
  5173. }
  5174. }
  5175. ,
  5176. t.exports = n
  5177. }
  5178. ).call(this, "/js/director.js")
  5179. }
  5180. , {
  5181. "./analytics": 4,
  5182. "./enum/BlackoutStyle": 18,
  5183. "./enum/ControlEvents": 21,
  5184. "./enum/DirectorEvents": 23,
  5185. "./enum/ModelManagerEvents": 33,
  5186. "./enum/PathDiscardMode": 38,
  5187. "./enum/PathDisplayMode": 39,
  5188. "./enum/PlayerEvents": 40,
  5189. "./enum/Viewmode": 51,
  5190. "./enum/WarpStyle": 52,
  5191. "./model/ModelManager": 140,
  5192. "./player": 155,
  5193. "./settings": 166,
  5194. "./util/logger": 189,
  5195. "./util/transitions": 195,
  5196. events: 202,
  5197. three: 217
  5198. }],
  5199. 16: [function(e, t, i) {
  5200. "use strict";
  5201. var n = e("three")
  5202. , r = e("./enum/Viewmode")
  5203. , o = (e("./settings"),
  5204. e("./util/transitions"))
  5205. , a = e("./enum/PlayerEvents")
  5206. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5207. , l = new n.ShaderPass(n.VerticalBlurShader);
  5208. l.renderToScreen = !0;
  5209. var c = $("#player").width() / $("#player").height();
  5210. isNaN(c) && (c = 1);
  5211. var h = {
  5212. currentBlur: 0,
  5213. aspect: c,
  5214. blurStrength: 1,
  5215. hblurPass: s,
  5216. vblurPass: l,
  5217. bindEvents: function(e) {
  5218. e.on(a.ModeChanged, function(e, t) {
  5219. e === r.PANORAMA && (o.cancel(h.blur),
  5220. o.cancel(h.addBlur),
  5221. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5222. })
  5223. },
  5224. blur: function(e) {
  5225. h.currentBlur = e;
  5226. var t = e * h.blurStrength;
  5227. l.uniforms.v.value = t / 512 * h.aspect,
  5228. s.uniforms.h.value = t / 512
  5229. },
  5230. addBlur: function(e) {
  5231. e = Math.max(e, h.currentBlur),
  5232. h.blur(e)
  5233. },
  5234. removeBlur: function(e) {
  5235. e = Math.min(1 - e, h.currentBlur),
  5236. h.blur(e)
  5237. }
  5238. };
  5239. h.blur(0),
  5240. t.exports = h
  5241. }
  5242. , {
  5243. "./enum/PlayerEvents": 40,
  5244. "./enum/Viewmode": 51,
  5245. "./settings": 166,
  5246. "./util/transitions": 195,
  5247. three: 217
  5248. }],
  5249. 17: [function(e, t, i) {
  5250. "use strict";
  5251. t.exports = {
  5252. UNKNOWN: 0,
  5253. ALIGNED: 1,
  5254. UNALIGNED: 2,
  5255. PLACED: 3
  5256. }
  5257. }
  5258. , {}],
  5259. 18: [function(e, t, i) {
  5260. "use strict";
  5261. t.exports = {
  5262. NONE: 0,
  5263. MIDDLE: 1,
  5264. END: 2,
  5265. BEGINNING: 3,
  5266. FADEIN: 4
  5267. }
  5268. }
  5269. , {}],
  5270. 19: [function(e, t, i) {
  5271. "use strict";
  5272. var n = e("three");
  5273. t.exports = {
  5274. newBlue: new n.Color(4967932),
  5275. altBlue: new n.Color(47355),
  5276. tagDefault: new n.Color(223357),
  5277. classicBlue: new n.Color(53759),
  5278. mpYellow: new n.Color(16502016),
  5279. mpOrange: new n.Color(16428055),
  5280. mpBlue: new n.Color(12096),
  5281. mpLtGrey: new n.Color(13751252),
  5282. mpDkGrey: new n.Color(10000019),
  5283. mpRed: new n.Color(12525854),
  5284. mpOrangeDesat: new n.Color(16764529),
  5285. mpBlueDesat: new n.Color(4034734),
  5286. mpRedDesat: new n.Color(14705505),
  5287. white: new n.Color(16777215),
  5288. black: new n.Color(0),
  5289. _desat: function(e, t) {
  5290. var i = t || .3
  5291. , r = (new n.Color).copy(e).getHSL();
  5292. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5293. },
  5294. _darken: function(e, t) {
  5295. var i = t || .2
  5296. , r = e.getHSL();
  5297. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5298. }
  5299. }
  5300. }
  5301. , {
  5302. three: 217
  5303. }],
  5304. 20: [function(e, t, i) {
  5305. "use strict";
  5306. t.exports = {
  5307. NONE: -1,
  5308. ROTATE: 0,
  5309. DOLLY: 1,
  5310. PAN: 2,
  5311. ROTATE_DOLLY: 3,
  5312. PAN_DOLLY: 4
  5313. }
  5314. }
  5315. , {}],
  5316. 21: [function(e, t, i) {
  5317. "use strict";
  5318. t.exports = {
  5319. Move: "move",
  5320. InteractionDirect: "interaction.direct",
  5321. InteractionKey: "interaction.key",
  5322. InteractionGui: "interaction.gui",
  5323. FlyInDirection: "fly.direction",
  5324. InputStart: "input.start",
  5325. Pinch: "input.pinch",
  5326. Scroll: "input.scroll",
  5327. AutoPanInterrupt: "autopan.interrupt",
  5328. AutoPanComplete: "autopan.complete",
  5329. AutoPanClamped: "autopan.clamped",
  5330. LongTap: "longtap"
  5331. }
  5332. }
  5333. , {}],
  5334. 22: [function(e, t, i) {
  5335. "use strict";
  5336. t.exports = Object.freeze({
  5337. FORWARD: "FORWARD",
  5338. LEFT: "LEFT",
  5339. RIGHT: "RIGHT",
  5340. BACK: "BACK",
  5341. UP: "UP",
  5342. DOWN: "DOWN"
  5343. })
  5344. }
  5345. , {}],
  5346. 23: [function(e, t, i) {
  5347. "use strict";
  5348. t.exports = {
  5349. ActionInterrupted: "action.interrupted",
  5350. TourStart: "tour.start",
  5351. TourEnd: "tour.end",
  5352. StartModeChange: "mode.startChange"
  5353. }
  5354. }
  5355. , {}],
  5356. 24: [function(e, t, i) {
  5357. "use strict";
  5358. t.exports = Object.freeze({
  5359. None: 0,
  5360. Queued: 1,
  5361. ForceQueued: 2,
  5362. Downloading: 3,
  5363. Downloaded: 4,
  5364. DownloadFailed: 5
  5365. })
  5366. }
  5367. , {}],
  5368. 25: [function(e, t, i) {
  5369. "use strict";
  5370. t.exports = {
  5371. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5372. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5373. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5374. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5375. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5376. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5377. }
  5378. }
  5379. , {}],
  5380. 26: [function(e, t, i) {
  5381. "use strict";
  5382. t.exports = {
  5383. Texture2D: 0,
  5384. TextureCube: 1
  5385. }
  5386. }
  5387. , {}],
  5388. 27: [function(e, t, i) {
  5389. "use strict";
  5390. t.exports = {
  5391. SMALL: "small",
  5392. LARGE: "large"
  5393. }
  5394. }
  5395. , {}],
  5396. 28: [function(e, t, i) {
  5397. "use strict";
  5398. var n = e("./Viewmode")
  5399. , r = {
  5400. LANDING: {},
  5401. NAVIGATION: "navigation",
  5402. MORE_HELP: "moreHelp",
  5403. TOUR_INTERACTION: {}
  5404. };
  5405. r.LANDING[n.PANORAMA] = "panorama.landing",
  5406. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5407. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5408. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5409. r.TOUR_INTERACTION.standard = "standard.tour",
  5410. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5411. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5412. t.exports = r
  5413. }
  5414. , {
  5415. "./Viewmode": 51
  5416. }],
  5417. 29: [function(e, t, i) {
  5418. "use strict";
  5419. var n = {
  5420. UP: 1,
  5421. DOWN: -1,
  5422. LEFT: "L",
  5423. RIGHT: "R",
  5424. FORWARD: "F",
  5425. BACK: "B",
  5426. reverse: {},
  5427. opposite: function(e) {
  5428. return this.reverse[e.toString()]
  5429. }
  5430. };
  5431. !function() {
  5432. n.reverse[n.UP] = n.DOWN,
  5433. n.reverse[n.DOWN] = n.UP,
  5434. n.reverse[n.LEFT] = n.RIGHT,
  5435. n.reverse[n.RIGHT] = n.LEFT,
  5436. n.reverse[n.FORWARD] = n.BACK,
  5437. n.reverse[n.BACK] = n.FORWARD
  5438. }(),
  5439. t.exports = n
  5440. }
  5441. , {}],
  5442. 30: [function(e, t, i) {
  5443. "use strict";
  5444. var n = e("../util/browser")
  5445. , r = {
  5446. ZERO: 48,
  5447. ONE: 49,
  5448. TWO: 50,
  5449. THREE: 51,
  5450. FOUR: 52,
  5451. FIVE: 53,
  5452. SIX: 54,
  5453. SEVEN: 55,
  5454. EIGHT: 56,
  5455. NINE: 57,
  5456. LEFTARROW: 37,
  5457. UPARROW: 38,
  5458. RIGHTARROW: 39,
  5459. DOWNARROW: 40,
  5460. A: 65,
  5461. B: 66,
  5462. C: 67,
  5463. D: 68,
  5464. E: 69,
  5465. F: 70,
  5466. G: 71,
  5467. H: 72,
  5468. I: 73,
  5469. J: 74,
  5470. K: 75,
  5471. L: 76,
  5472. M: 77,
  5473. N: 78,
  5474. O: 79,
  5475. P: 80,
  5476. Q: 81,
  5477. R: 82,
  5478. S: 83,
  5479. T: 84,
  5480. U: 85,
  5481. V: 86,
  5482. W: 87,
  5483. X: 88,
  5484. Y: 89,
  5485. Z: 90,
  5486. SPACE: 32,
  5487. RETURN: 13,
  5488. SEMICOLON: 186,
  5489. PLUSEQUALS: 187,
  5490. DASHUNDERSCORE: 189,
  5491. OPENBRACKET: 219
  5492. };
  5493. n.detectFirefox() && (r.SEMICOLON = 59,
  5494. r.PLUSEQUALS = 61,
  5495. r.DASHUNDERSCORE = 173),
  5496. t.exports = r
  5497. }
  5498. , {
  5499. "../util/browser": 182
  5500. }],
  5501. 31: [function(e, t, i) {
  5502. "use strict";
  5503. t.exports = {
  5504. EN_US: "en-US",
  5505. ES_MX: "es-MX",
  5506. FR_FR: "fr-FR",
  5507. DE_DE: "de-DE",
  5508. RU_RU: "ru-RU",
  5509. CN_CN: "cn-CN",
  5510. JP_JP: "jp-JP"
  5511. }
  5512. }
  5513. , {}],
  5514. 32: [function(e, t, i) {
  5515. "use strict";
  5516. t.exports = {
  5517. TagActivated: "tag.activated",
  5518. TagDismissed: "tag.dismissed",
  5519. TagNavigation: "tag.navigation"
  5520. }
  5521. }
  5522. , {}],
  5523. 33: [function(e, t, i) {
  5524. "use strict";
  5525. t.exports = {
  5526. ModelAdded: "model-added",
  5527. ActiveModelChanged: "active-model-changed"
  5528. }
  5529. }
  5530. , {}],
  5531. 34: [function(e, t, i) {
  5532. "use strict";
  5533. t.exports = {
  5534. LEFT: 0,
  5535. MIDDLE: 1,
  5536. RIGHT: 2
  5537. }
  5538. }
  5539. , {}],
  5540. 35: [function(e, t, i) {
  5541. "use strict";
  5542. t.exports = {
  5543. PanoRenderComplete: "panorama.render.complete",
  5544. TileRenderFailure: "panorama.tile.render.failed",
  5545. TileRenderSuccess: "panorama.tile.render.success",
  5546. TileUploadAttempted: "panorama.tile.upload.attempted",
  5547. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5548. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5549. }
  5550. }
  5551. , {}],
  5552. 36: [function(e, t, i) {
  5553. "use strict";
  5554. t.exports = {
  5555. BASE: 1,
  5556. STANDARD: 2,
  5557. HIGH: 3,
  5558. ULTRAHIGH: 4
  5559. }
  5560. }
  5561. , {}],
  5562. 37: [function(e, t, i) {
  5563. "use strict";
  5564. t.exports = {
  5565. LoadComplete: "panorama.load.complete",
  5566. LoadFailed: "panorama.load.failed",
  5567. TileLoaded: "panorama.tile.loaded"
  5568. }
  5569. }
  5570. , {}],
  5571. 38: [function(e, t, i) {
  5572. "use strict";
  5573. t.exports = Object.freeze({
  5574. Standard: 0,
  5575. Slow: 1,
  5576. Retain: 2
  5577. })
  5578. }
  5579. , {}],
  5580. 39: [function(e, t, i) {
  5581. "use strict";
  5582. t.exports = Object.freeze({
  5583. Show: 0,
  5584. Hide: 1,
  5585. Retain: 2
  5586. })
  5587. }
  5588. , {}],
  5589. 40: [function(e, t, i) {
  5590. "use strict";
  5591. t.exports = {
  5592. Move: "move",
  5593. MoveComplete: "move.complete",
  5594. ModeChanged: "mode.changed",
  5595. ModeChanging: "mode.changing",
  5596. PanoChosen: "pano.chosen",
  5597. ClosestPanoChanging: "closest.pano.changing",
  5598. WarpStarted: "warp.started",
  5599. WarpInterrupted: "warp.interrupted",
  5600. WarpEnded: "warp.ended",
  5601. FlyinFinished: "flyin.finished",
  5602. FlyingStarted: "flying.started",
  5603. FlyingInterrupted: "flying.interrupted",
  5604. FlyingEnded: "flying.ended",
  5605. Ready: "ready",
  5606. StartInside: "start.inside",
  5607. StartOutside: "start.outside",
  5608. ViewChanged: "view.changed",
  5609. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5610. InputStart: "input.start"
  5611. }
  5612. }
  5613. , {}],
  5614. 41: [function(e, t, i) {
  5615. "use strict";
  5616. t.exports = Object.freeze({
  5617. DEFAULT: 0,
  5618. PANOMARKERS: 1,
  5619. RETICULE: 2,
  5620. TAG: 3
  5621. })
  5622. }
  5623. , {}],
  5624. 42: [function(e, t, i) {
  5625. "use strict";
  5626. t.exports = {
  5627. visibleFloor: 1,
  5628. ghostFloor: 3,
  5629. boundingSkybox: 1,
  5630. panoMarker: 2,
  5631. reticule: 3,
  5632. tagStem: 4,
  5633. tagDisc: 5,
  5634. ribbon: 100
  5635. }
  5636. }
  5637. , {}],
  5638. 43: [function(e, t, i) {
  5639. "use strict";
  5640. t.exports = {
  5641. ContextCreated: "scene-renderer-context-created",
  5642. AfterRender: "after-render",
  5643. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5644. }
  5645. }
  5646. , {}],
  5647. 44: [function(e, t, i) {
  5648. "use strict";
  5649. t.exports = {
  5650. IDLE: "idle",
  5651. BROWSE: "browse",
  5652. EXAMINE: "examine"
  5653. }
  5654. }
  5655. , {}],
  5656. 45: [function(e, t, i) {
  5657. "use strict";
  5658. t.exports = {
  5659. TileDownloadSuccess: "tiledownloader.download.success",
  5660. TileDownloadFailure: "tiledownloader.download.failure",
  5661. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5662. }
  5663. }
  5664. , {}],
  5665. 46: [function(e, t, i) {
  5666. "use strict";
  5667. t.exports = {
  5668. CardboardAndroid: "googlevr",
  5669. GearVR: "gearvr",
  5670. CardboardIOS: "googlevrios",
  5671. Cardboard: "googlevr"
  5672. }
  5673. }
  5674. , {}],
  5675. 47: [function(e, t, i) {
  5676. "use strict";
  5677. t.exports = {
  5678. NONE: 0,
  5679. CONTEXTUAL: 1,
  5680. ANDROID: 2
  5681. }
  5682. }
  5683. , {}],
  5684. 48: [function(e, t, i) {
  5685. "use strict";
  5686. var n = {
  5687. Title: 0,
  5688. Cardboard: 1
  5689. }
  5690. , r = {
  5691. Title: 0,
  5692. Cardboard: 1,
  5693. Gear: 2
  5694. };
  5695. !function() {
  5696. [n, r].forEach(function(e) {
  5697. e.pageCount = Object.keys(e).length
  5698. })
  5699. }(),
  5700. t.exports.ios = n,
  5701. t.exports.standard = r
  5702. }
  5703. , {}],
  5704. 49: [function(e, t, i) {
  5705. "use strict";
  5706. t.exports = {
  5707. Android: "android",
  5708. IOS: "ios",
  5709. Desktop: "desktop",
  5710. UnsupportedAndroid: "android-unsupported"
  5711. }
  5712. }
  5713. , {}],
  5714. 50: [function(e, t, i) {
  5715. "use strict";
  5716. var n = e("three");
  5717. t.exports = {
  5718. UP: new n.Vector3(0,1,0),
  5719. DOWN: new n.Vector3(0,-1,0),
  5720. LEFT: new n.Vector3(-1,0,0),
  5721. RIGHT: new n.Vector3(1,0,0),
  5722. FORWARD: new n.Vector3(0,0,-1),
  5723. BACK: new n.Vector3(0,0,1)
  5724. }
  5725. }
  5726. , {
  5727. three: 217
  5728. }],
  5729. 51: [function(e, t, i) {
  5730. "use strict";
  5731. var n = e("../exception/ViewmodeConvertException")
  5732. , r = e("./coreViewmodes")
  5733. , o = e("../util/common")
  5734. , a = {
  5735. MESH: "mesh",
  5736. OUTDOOR: "outdoor",
  5737. TRANSITIONING: "transitioning",
  5738. toInt: function(e) {
  5739. switch (e) {
  5740. case this.PANORAMA:
  5741. return 1;
  5742. case this.DOLLHOUSE:
  5743. return 2;
  5744. case this.FLOORPLAN:
  5745. return 3;
  5746. case this.OUTDOOR:
  5747. return 4;
  5748. case this.TRANSITIONING:
  5749. return -1
  5750. }
  5751. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5752. },
  5753. fromInt: function(e) {
  5754. switch (e) {
  5755. case "1":
  5756. case 1:
  5757. return this.PANORAMA;
  5758. case "2":
  5759. case 2:
  5760. return this.DOLLHOUSE;
  5761. case "3":
  5762. case 3:
  5763. return this.FLOORPLAN;
  5764. case "4":
  5765. case 4:
  5766. return this.OUTDOOR
  5767. }
  5768. throw new n("No known conversion for int to viewmode for int: " + e)
  5769. },
  5770. convertWorkshopModeInt: function(e) {
  5771. switch (e) {
  5772. case "0":
  5773. case 0:
  5774. case undefined: //xzw add
  5775. return this.PANORAMA;
  5776. case "1":
  5777. case 1:
  5778. return this.FLOORPLAN;
  5779. case "2":
  5780. case 2:
  5781. return this.DOLLHOUSE;
  5782. case "3":
  5783. case 3:
  5784. return this.MESH
  5785. }
  5786. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5787. }
  5788. };
  5789. o.extendObject(a, r),
  5790. t.exports = a
  5791. }
  5792. , {
  5793. "../exception/ViewmodeConvertException": 58,
  5794. "../util/common": 185,
  5795. "./coreViewmodes": 54
  5796. }],
  5797. 52: [function(e, t, i) {
  5798. "use strict";
  5799. t.exports = {
  5800. BLACK: "black",
  5801. STD: "std",
  5802. WALK: "walk"
  5803. }
  5804. }
  5805. , {}],
  5806. 53: [function(e, t, i) {
  5807. "use strict";
  5808. t.exports = {
  5809. ZoomIn: "zoom.in",
  5810. ZoomOut: "zoom.out",
  5811. ZoomMax: "zoom.max",
  5812. ZoomMin: "zoom.min"
  5813. }
  5814. }
  5815. , {}],
  5816. 54: [function(e, t, i) {
  5817. "use strict";
  5818. t.exports = {
  5819. PANORAMA: "panorama",
  5820. DOLLHOUSE: "dollhouse",
  5821. FLOORPLAN: "floorplan"
  5822. }
  5823. }
  5824. , {}],
  5825. 55: [function(e, t, i) {
  5826. "use strict";
  5827. function n(e) {
  5828. this.message = e
  5829. }
  5830. t.exports = n
  5831. }
  5832. , {}],
  5833. 56: [function(e, t, i) {
  5834. "use strict";
  5835. function n(e) {
  5836. r.call(this, e)
  5837. }
  5838. var r = e("./BasicException");
  5839. n.prototype = Object.create(r.prototype),
  5840. t.exports = n
  5841. }
  5842. , {
  5843. "./BasicException": 55
  5844. }],
  5845. 57: [function(e, t, i) {
  5846. "use strict";
  5847. function n(e) {
  5848. r.call(this, e)
  5849. }
  5850. var r = e("./BasicException");
  5851. n.prototype = Object.create(r.prototype),
  5852. t.exports = n
  5853. }
  5854. , {
  5855. "./BasicException": 55
  5856. }],
  5857. 58: [function(e, t, i) {
  5858. "use strict";
  5859. function n(e) {
  5860. r.call(this, e)
  5861. }
  5862. var r = e("./BasicException");
  5863. n.prototype = Object.create(r.prototype),
  5864. t.exports = n
  5865. }
  5866. , {
  5867. "./BasicException": 55
  5868. }],
  5869. 59: [function(e, t, i) {
  5870. (function(i) {
  5871. "use strict";
  5872. function n(e) {
  5873. var t = {};
  5874. if (e) {
  5875. var i = e.flags;
  5876. if (i)
  5877. for (var n in i)
  5878. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5879. return t
  5880. }
  5881. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5882. null
  5883. }
  5884. var r = e("./util/ajax")
  5885. , o = e("./util/showcase")
  5886. , a = e("./util/logger")
  5887. , s = ""
  5888. , l = new a(i)
  5889. , c = {};
  5890. t.exports = {
  5891. loadFeatureFlags: function(e) {
  5892. var t = $.Deferred();
  5893. return r.get(e.urlBase + s, {
  5894. responseType: "json",
  5895. prefetchFrom: "user",
  5896. auth: o.getAuthorizationHeader()
  5897. }).done(function(e) {
  5898. c = n(e),
  5899. c ? t.resolve(c) : t.reject("loading-failed")
  5900. }).fail(function() {
  5901. l.debug("Retrieval of feature flags failed."),
  5902. t.reject("loading-failed")
  5903. }),
  5904. t.promise()
  5905. },
  5906. getFlags: function() {
  5907. return c
  5908. },
  5909. updateDependentSettings: function(e, t) {
  5910. e = e || c,
  5911. e.labels && (t.labels.enabled = !0),
  5912. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5913. e.showcase_sdk && (t.sdkInit = !0),
  5914. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5915. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5916. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5917. e.hide_sc_sharing && (t.share.enabled = !1)
  5918. }
  5919. }
  5920. }
  5921. ).call(this, "/js/featureflags.js")
  5922. }
  5923. , {
  5924. "./util/ajax": 181,
  5925. "./util/logger": 189,
  5926. "./util/showcase": 193
  5927. }],
  5928. 60: [function(e, t, i) {
  5929. "use strict";
  5930. var n = (e("../util/common"),
  5931. {
  5932. status: 0,
  5933. set: function(e) {
  5934. if (isNaN(e))
  5935. return !1;
  5936. var t = $('.progressbar');
  5937. 0 > e && (e = 0);
  5938. e > 100 && (e = 100);
  5939. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5940. var barperc = e*width;
  5941. var perc = Math.round(e);
  5942. var labelpos = (parseInt(barperc)-15);
  5943. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5944. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5945. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5946. this.status = e
  5947. },
  5948. done: function(e) {
  5949. return e || this.status ? (this.status = null,
  5950. this.set(100)) : this
  5951. }
  5952. });
  5953. t.exports.circleLoader = n
  5954. }
  5955. , {
  5956. "../util/common": 185
  5957. }],
  5958. 61: [function(e, t, i) {
  5959. "use strict";
  5960. t.exports = Object.freeze({
  5961. CLOSE: "modal.closer.close"
  5962. })
  5963. }
  5964. , {}],
  5965. 62: [function(e, t, i) {
  5966. "use strict";
  5967. function n(e, t) {
  5968. t && (t.stopPropagation(),
  5969. t.preventDefault()),
  5970. e && this.emit(l.CLOSE, e),
  5971. g.reset()
  5972. }
  5973. function r(e, t) {
  5974. function i() {
  5975. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5976. t !== f && (f = t,
  5977. t ? (e.classList.add("closeByFooter"),
  5978. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5979. h.classList.remove("closeByFooter")))
  5980. }
  5981. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5982. }
  5983. var o = e("../../settings")
  5984. , a = (e("../../tag/Media/MediaEvent"),
  5985. e("../../util/browser"))
  5986. , s = e("../../util/common")
  5987. , l = e("./ModalCloserEvent")
  5988. , c = e("events").EventEmitter
  5989. , h = document.getElementsByClassName("footer")[0]
  5990. , u = h.querySelectorAll(".close")[0]
  5991. , d = null
  5992. , p = null
  5993. , f = null
  5994. , g = (a.isMobile(),
  5995. {
  5996. open: function(e) {
  5997. e && (r(e),
  5998. d && u.removeEventListener("click", d, !0),
  5999. d = n.bind(this, e.id),
  6000. u.addEventListener("click", d, !0),
  6001. p && window.removeEventListener("resize", p, !0),
  6002. p = r.bind(this, e),
  6003. window.addEventListener("resize", p, !0))
  6004. },
  6005. reset: function() {
  6006. h.classList.remove("closeByFooter"),
  6007. u.removeEventListener("click", d, !0),
  6008. window.removeEventListener("resize", p, !0),
  6009. d = p = f = null
  6010. }
  6011. });
  6012. s.extendObject(g, c.prototype),
  6013. t.exports = g
  6014. }
  6015. , {
  6016. "../../tag/Media/MediaEvent": 131,
  6017. "../../settings": 166,
  6018. "../../util/browser": 182,
  6019. "../../util/common": 185,
  6020. "./ModalCloserEvent": 61,
  6021. events: 202
  6022. }],
  6023. 63: [function(e, t, i) {
  6024. "use strict";
  6025. function n(e, t, i) {
  6026. var n = new r.GUI({
  6027. width: 400
  6028. })
  6029. , u = n.addFolder("Flydown from Dollhouse");
  6030. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6031. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6032. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6033. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6034. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6035. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6036. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6037. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6038. var d = n.addFolder("Transition between panos");
  6039. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6040. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6041. h.transition.flyTime = 0,
  6042. d.__controllers.forEach(function(e) {
  6043. e.updateDisplay()
  6044. })
  6045. }),
  6046. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6047. h.transition.flySpeed = 0,
  6048. d.__controllers.forEach(function(e) {
  6049. e.updateDisplay()
  6050. })
  6051. }),
  6052. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6053. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6054. d.add(h.transition, "movementEasing", Object.keys(a));
  6055. var p = n.addFolder("Path Display");
  6056. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6057. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6058. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6059. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6060. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6061. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6062. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6063. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6064. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6065. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6066. h.path.color = l[h.path.color],
  6067. h.path.colorUp = l._desat(h.path.color),
  6068. h.path.colorDown = l.darken(h.path.color)
  6069. }),
  6070. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6071. h.reticuleColor = l[h.reticuleColor]
  6072. });
  6073. var f = n.addFolder("Warping")
  6074. , g = f.addFolder("Warp/Teleport");
  6075. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6076. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6077. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6078. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6079. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6080. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6081. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6082. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6083. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6084. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6085. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6086. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6087. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6088. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6089. h.path.typ = c[h.path.typ]
  6090. }),
  6091. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6092. t.endlessLoop = h.warp.loop
  6093. }),
  6094. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6095. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6096. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6097. var m = f.addFolder("Long Warp Only");
  6098. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6099. h.warp.flySpeed = 0,
  6100. m.__controllers.forEach(function(e) {
  6101. e.updateDisplay()
  6102. })
  6103. }),
  6104. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6105. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6106. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6107. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6108. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6109. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6110. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6111. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6112. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6113. var v = n.addFolder("Warp Esoterica");
  6114. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6115. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6116. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6117. h.warp.minWarpTime = 0,
  6118. v.__controllers.forEach(function(e) {
  6119. e.updateDisplay()
  6120. })
  6121. }),
  6122. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6123. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6124. v.add(h.warp, "movementEasing", Object.keys(a));
  6125. var A = n.addFolder("Misc");
  6126. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6127. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6128. }),
  6129. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6130. i.cameras[s.PANORAMA].fov = h.insideFOV
  6131. }),
  6132. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6133. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6134. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6135. var y = n.addFolder("Navigation");
  6136. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6137. h.navigation.panoScores || e.panos.forEach(function(e) {
  6138. e.floor.remove(e.text3d),
  6139. e.text3d = null
  6140. })
  6141. }),
  6142. y.add(h.navigation, "mouseDirection"),
  6143. y.add(h.navigation, "filterStrictness", 0, 1),
  6144. y.add(h.navigation, "angleFactor", -60, 0),
  6145. y.add(h.navigation, "directionFactor", 1, 20),
  6146. y.add(h.navigation, "distanceFactor", -5, 5),
  6147. y.add(h.navigation, "optionalityFactor", .1, 10);
  6148. var C = n.addFolder("tags")
  6149. , I = C.addFolder("Tag Creation");
  6150. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6151. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6152. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6153. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6154. var E = C.addFolder("Visibility");
  6155. E.add(h.tags.visibility, "anyDistance"),
  6156. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6157. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6158. E.add(h.tags.visibility, "hideViaFloor"),
  6159. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6160. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6161. var b = C.addFolder("Disc Parameters");
  6162. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6163. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6164. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6165. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6166. }),
  6167. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6168. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6169. }),
  6170. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6171. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6172. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6173. var w = C.addFolder("Navigate");
  6174. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6175. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6176. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6177. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6178. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6179. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6180. var _ = n.addFolder("Debug");
  6181. _.add(h, "wireframe").onFinishChange(function() {
  6182. e.chunks.forEach(function(t) {
  6183. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6184. t.wireframeTwin.material.depthWrite = !1,
  6185. t.wireframeTwin.material.depthTest = !1,
  6186. t.wireframeTwin.material.opacity = .5,
  6187. t.wireframeTwin.material.transparent = !0),
  6188. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6189. })
  6190. }),
  6191. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6192. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6193. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6194. e.skybox.wireframe = null)
  6195. }),
  6196. _.add(h, "showSweeps").onFinishChange(function() {
  6197. e.setSweepVisibility(h.showSweeps)
  6198. }),
  6199. _.add(h, "showMesh").onFinishChange(function() {
  6200. e.chunks.forEach(function(e) {
  6201. e.visible = h.showMesh
  6202. })
  6203. }),
  6204. _.add(h, "showFloors").onFinishChange(function() {
  6205. e.floors.forEach(function(e) {
  6206. e.collider.children.forEach(function(e) {
  6207. e.material.visible = h.showFloors
  6208. })
  6209. })
  6210. }),
  6211. _.add(h, "showSkyboxes").onFinishChange(function() {
  6212. e.panos.forEach(function(e) {
  6213. e.skyboxMesh.visible = h.showSkyboxes
  6214. })
  6215. }),
  6216. _.add(h, "showNeighbors").onChange(function() {}),
  6217. _.add(e, "alpha", 0, 1)
  6218. }
  6219. var r = e("../lib/dat.gui")
  6220. , o = e("three")
  6221. , a = e("../util/easing")
  6222. , s = e("../enum/Viewmode")
  6223. , l = e("../enum/Colors")
  6224. , c = e("../enum/WarpStyle")
  6225. , h = e("../settings");
  6226. e("../tag/tag");
  6227. r.GUI.prototype.removeFolder = function(e) {
  6228. var t = this.__folders[e];
  6229. t && (t.close(),
  6230. this.__ul.removeChild(t.domElement.parentNode),
  6231. delete this.__folders[e],
  6232. this.onResize())
  6233. }
  6234. ,
  6235. t.exports.toggle = n
  6236. }
  6237. , {
  6238. "../enum/Colors": 19,
  6239. "../enum/Viewmode": 51,
  6240. "../enum/WarpStyle": 52,
  6241. "../lib/dat.gui": 93,
  6242. "../tag/tag": 123,
  6243. "../settings": 166,
  6244. "../util/easing": 186,
  6245. three: 217
  6246. }],
  6247. 64: [function(e, t, i) {
  6248. (function(i) {
  6249. "use strict";
  6250. function n(e, t, i, n) {
  6251. $(".gui-error .error-problem-text").text(e),
  6252. $(".gui-error .error-solution-text").text(t),
  6253. $(".gui-error .error-explanation").text(i),
  6254. $(".gui-error .error-actions").html(n),
  6255. $(window).resize(),
  6256. $(".gui-error").fadeIn(),
  6257. $("#bottom-logo").fadeIn()
  6258. }
  6259. function r(e) {
  6260. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6261. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6262. s.isMobile() || $("[rel=tiletip]").tooltip({
  6263. placement: "bottom",
  6264. delay: {
  6265. show: 50,
  6266. hide: 0
  6267. },
  6268. trigger: "hover",
  6269. viewport: {
  6270. selector: "body",
  6271. padding: 10
  6272. }
  6273. })
  6274. }
  6275. function o() {
  6276. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6277. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6278. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6279. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6280. e.preventDefault(),
  6281. e.stopPropagation(),
  6282. r(" ")
  6283. })
  6284. }
  6285. function a(e) {
  6286. if ($("head title").text(c.pageTitle),
  6287. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6288. $("#gui-loading").fadeOut(250),
  6289. $("#quick-blackout").hide(),
  6290. l.track("showcase_error", {
  6291. error_key: e
  6292. }),
  6293. h.locale || h.init(),
  6294. "webgl-unsupported" === e)
  6295. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6296. else if ("webgl-ios" === e)
  6297. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6298. else if ("webgl-safari" === e)
  6299. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6300. else if ("webgl-generic" === e)
  6301. o();
  6302. else if ("missing-urls" === e)
  6303. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6304. else if ("loading-failed" === e)
  6305. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6306. else {
  6307. if ("loading-failed-maintenance" !== e)
  6308. return void d.error("Unhandled error: " + e);
  6309. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6310. }
  6311. }
  6312. var s = e("./../util/browser")
  6313. , l = e("./../analytics")
  6314. , c = e("./../settings")
  6315. , h = e("../localization/localize")
  6316. , u = e("./../util/logger")
  6317. , d = new u(i)
  6318. , p = '"https://support.port.com/hc/articles/208220058"';
  6319. t.exports.error = a
  6320. }
  6321. ).call(this, "/js/gui/error.js")
  6322. }
  6323. , {
  6324. "../localization/localize": 108,
  6325. "./../analytics": 4,
  6326. "./../settings": 166,
  6327. "./../util/browser": 182,
  6328. "./../util/logger": 189
  6329. }],
  6330. 65: [function(e, t, i) {
  6331. (function(i) {
  6332. "use strict";
  6333. function n() {
  6334. Ue = [],
  6335. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6336. Ue.push(".hideTarget", ".pinTop.right")
  6337. }
  6338. function r() {
  6339. for (var e in je)
  6340. if (je.hasOwnProperty(e)) {
  6341. var t = je[e];
  6342. if (!t.visible)
  6343. for (var i = 0; i < t.elements.length; i++)
  6344. $(t.elements[i]).hide()
  6345. }
  6346. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6347. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6348. n()
  6349. }
  6350. function o(e, t) {
  6351. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6352. $("#gui-zoomin").toggle(i),
  6353. $("#gui-zoomout").toggle(i)
  6354. }
  6355. function a() {
  6356. c(),
  6357. $(".pinBottom").toggleClass("open"),
  6358. $("#drawer").toggleClass("open"),
  6359. $(".footer").toggleClass("open"),
  6360. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6361. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6362. ie.resetDrawer()),
  6363. setTimeout(function() {
  6364. $("#pullTab").toggleClass("opened");
  6365. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6366. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6367. }
  6368. function s(e) {
  6369. var t;
  6370. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6371. t = e.position().top + e.outerHeight(),
  6372. e.attr("style", "display: none"));
  6373. var i = $("#player").outerHeight()
  6374. , n = i - 130;
  6375. return n < t + 25
  6376. }
  6377. function l(e) {
  6378. "touchstart" === e.type && e.preventDefault(),
  6379. e.stopPropagation()
  6380. }
  6381. function c() {
  6382. W && (W.reload(),
  6383. W.init())
  6384. }
  6385. function h(e) {
  6386. ne.show(e),
  6387. r()
  6388. }
  6389. function u(e) {
  6390. ne.progress(e)
  6391. }
  6392. function d(e, t, i) {
  6393. var n = t.player;
  6394. $("#gui-thumb").fadeOut(2500),
  6395. ne.hide(function() {
  6396. Ge = !1
  6397. }),
  6398. me.init(e, i),
  6399. de.finishSetup(Object.keys(e.tags).length),
  6400. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6401. var s = function() {
  6402. i.dismissExaminedTag(),
  6403. i.disableHovering()
  6404. };
  6405. Ae.on(ye.OPENED, s),
  6406. Ce.on(Me.OPENED, s),
  6407. he.on(ue.OPENED, s),
  6408. fe.on(ge.OPENED, s);
  6409. var l = i.enableHovering.bind(i);
  6410. if (Ae.on(ye.CLOSED, l),
  6411. Ce.on(Me.CLOSED, l),
  6412. he.on(ue.CLOSED, l),
  6413. fe.on(ge.CLOSED, l),
  6414. Q.labels.enabled && Object.keys(e.labels).length,
  6415. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6416. C(e.currentFloor, n.mode)),
  6417. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6418. r(),
  6419. o(t, t.player),
  6420. $("#gui").fadeIn(1500),
  6421. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6422. a(),
  6423. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6424. }, 2e3),
  6425. !K.isMobile())
  6426. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6427. $(c[h]).addClass("hasHover");
  6428. O(e),
  6429. de.setupToggling();
  6430. //xzw:
  6431. window.editHotPanel && editHotPanel();
  6432. //czj
  6433. navBorderRadius(e);
  6434. //czj 编辑界面
  6435. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6436. window.EditTools && new EditTools(n.sceneRenderer);
  6437. }
  6438. function navBorderRadius(e){
  6439. var pullTab = $("#pullTab");
  6440. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6441. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6442. window.specialScene && specialScene.special().afterImplement();
  6443. }
  6444. }
  6445. function p(e) {
  6446. e || (e = 0),
  6447. We = !1,
  6448. window.setTimeout(function() {
  6449. We || (ze = !0,
  6450. $("#gui-spinner").stop(!0, !0).show())
  6451. }
  6452. .bind(this), e)
  6453. }
  6454. function f() {
  6455. $("#gui-spinner").stop(!0, !0),
  6456. $("#gui-spinner").fadeOut(1e3),
  6457. We = !0,
  6458. ze = !1
  6459. }
  6460. function g(e, t) {
  6461. var i = e.mode
  6462. , n = t || e.currentPano;
  6463. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6464. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6465. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6466. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6467. Q.show360Views.enabled && !n.isAligned() ? (
  6468. $(".gui-floor").addClass("hidden"),
  6469. $("#gui-modes-outside").addClass("desktop-only")) : (
  6470. $(".gui-floor").removeClass("hidden"),
  6471. $("#gui-modes-outside").removeClass("desktop-only")),
  6472. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6473. Be = i,
  6474. $("#gui-modes-outside").addClass("hidden"),
  6475. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6476. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6477. }
  6478. function m(e, t) {
  6479. var i = t.player;
  6480. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6481. l(e),
  6482. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6483. J.track("USER", {
  6484. event_type: "showcase_gui",
  6485. gui_action: "click_inside_mode_button"
  6486. }),
  6487. t.changeMode(_e.PANORAMA);
  6488. }),
  6489. $("#gui-modes-outside").find("a").on("click", function(e) {
  6490. l(e),
  6491. J.track("showcase_gui", {
  6492. gui_action: "click_outside_mode_button"
  6493. }),
  6494. t.changeMode(Be)
  6495. }),
  6496. $("#gui-modes-floorplan").on("click", function(e) {
  6497. l(e),
  6498. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6499. gui_action: "click_floorplan_mode_button"
  6500. }),
  6501. t.changeMode(_e.FLOORPLAN));
  6502. }),
  6503. $("#gui-modes-dollhouse").on("click", function(e) {
  6504. l(e),
  6505. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6506. gui_action: "click_dollhouse_mode_button"
  6507. }),
  6508. t.changeMode(_e.DOLLHOUSE));
  6509. })
  6510. }
  6511. function v(e, t) {
  6512. function i() {
  6513. document.getElementById("vr").classList.remove("hidden"),
  6514. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6515. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6516. $(".improper-embed").toggleClass("hidden", !1),
  6517. r())
  6518. }, function(e) {
  6519. r()
  6520. }) : r()
  6521. }
  6522. function n(i) {
  6523. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6524. Ie.init(e.data, t, i, q),
  6525. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6526. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6527. }
  6528. function r() {
  6529. De.info("WebVR support not found, VR button activates native app VR modal"),
  6530. Ae.init(e.data, q),
  6531. Ae.on(ye.OPENED, function() {
  6532. var e = document.getElementById("vr-modal");
  6533. return function() {
  6534. Ze("vr"),
  6535. le.open(e)
  6536. }
  6537. }()),
  6538. Ae.on(ye.CLOSED, le.reset)
  6539. }
  6540. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6541. /*********************** 方奕卓 VR功能事件监听 ********************/
  6542. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6543. switch (Q.vr.option) {
  6544. case Pe.CONTEXTUAL:
  6545. i();
  6546. break;
  6547. case Pe.ANDROID:
  6548. K.detectAndroid() && i();
  6549. break;
  6550. case Pe.NONE:
  6551. }
  6552. }
  6553. }
  6554. function A(e, t) {
  6555. $("#play").on("mousedown touchstart", function(e) {
  6556. l(e);
  6557. Ze("tour");
  6558. ve.play();
  6559. J.trackAlways("showcase_gui", {
  6560. gui_action: "play_highlights"
  6561. })
  6562. }),
  6563. window.startAndPlay = function(e) {
  6564. // l(e);
  6565. Ze("tour");
  6566. ve.play();
  6567. J.trackAlways("showcase_gui", {
  6568. gui_action: "play_highlights"
  6569. })
  6570. };
  6571. $("#pause").on("mousedown touchstart", function(e) {
  6572. l(e),
  6573. ve.pause(),
  6574. J.trackAlways("showcase_gui", {
  6575. gui_action: "pause_highlights"
  6576. })
  6577. }),
  6578. $("#gui-zoomin").find("a").on("click", function(e) {
  6579. l(e),
  6580. t.player.zoomInIncrementally()
  6581. }),
  6582. $("#gui-zoomout").find("a").on("click", function(e) {
  6583. l(e),
  6584. t.player.zoomOutIncrementally()
  6585. })
  6586. }
  6587. function y(e, t) {
  6588. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6589. if(getQueryVariable('m') === '372') continue;
  6590. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6591. $(".gui-floor").find(".container").prepend(r)
  6592. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6593. }
  6594. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6595. i.on("click", function(e) {
  6596. l(e),
  6597. Ze("floor"),
  6598. i.toggleClass("open")
  6599. }),
  6600. $(".floorChoice").on("click", function(e) {
  6601. l(e);
  6602. var n = $(this).data("index");
  6603. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6604. t.player.gotoFloor(n),
  6605. J.track("showcase_gui", {
  6606. gui_action: "click_floor_select_button",
  6607. interaction_source: "gui"
  6608. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6609. Ze("move"),
  6610. t.allFloors(),
  6611. J.track("showcase_gui", {
  6612. gui_action: "click_toggle_all_floors_button",
  6613. interaction_source: "gui"
  6614. })),
  6615. i.removeClass("open")
  6616. })
  6617. }
  6618. function C(e, t) {
  6619. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6620. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6621. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6622. $(".floorChoice").removeClass("active"),
  6623. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6624. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6625. $(".floorChoice").removeClass("active"),
  6626. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6627. }
  6628. function I(e) {
  6629. return e.describe().inTransition
  6630. }
  6631. function b(e, t, i) {
  6632. Fe = e.heroLocations.length;
  6633. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6634. , r = 100 / Fe + "%"
  6635. , o = $("#thumb-container")
  6636. , a = $("#progressBar");
  6637. $("#status").find(".totalSteps").text(Fe);
  6638. for (var s = 0; s < Fe; s++) {
  6639. var c = e.heroLocations[s]
  6640. , h = $(n);
  6641. var thumbUrl
  6642. if(c.heroLocations){//有子项,选第一张截图
  6643. thumbUrl = c.heroLocations[0].thumbUrl//.replace('https://','').replace('http://','')
  6644. }else{
  6645. thumbUrl = c.thumbUrl//.replace('https://','').replace('http://','')
  6646. }
  6647. h.attr("data-index", s)
  6648. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6649. if (c.name) {
  6650. var u = $('<div class="overlay"></div>').text(c.name);
  6651. h.prepend(u)
  6652. }
  6653. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6654. var d = e.panos.get(c.panoId)
  6655. , p = d && !d.isAligned()
  6656. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6657. h.prepend(f)
  6658. }
  6659. o.append(h),
  6660. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6661. }
  6662. j = 144 * Fe,
  6663. Y = 111 * Fe,
  6664. $(".thumbImg").on("mouseover", function() {
  6665. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6666. }),
  6667. $(".thumbImg").on("mouseout", function() {
  6668. t.clearPath()
  6669. }),
  6670. $(".thumbImg").on("click", function(e) {
  6671. l(e);
  6672. var i = $(this);
  6673. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6674. J.trackAlways("showcase_gui", {
  6675. gui_action: "click_highlight"
  6676. }),
  6677. t.goToHighlight([i.data("index"),0])//改
  6678. }),
  6679. $(".previous").find("a").on("click", function(e) {
  6680. l(e),
  6681. J.trackAlways("showcase_gui", {
  6682. gui_action: "prev_highlight"
  6683. }),
  6684. t.prevHighlight()
  6685. }),
  6686. $(".next").find("a").on("click", function(e) {
  6687. l(e),
  6688. J.trackAlways("showcase_gui", {
  6689. gui_action: "next_highlight"
  6690. }),
  6691. t.nextHighlight()
  6692. }),
  6693. $("#drawer").on("mouseleave", function(e) {
  6694. l(e);
  6695. var t;
  6696. try {
  6697. t = new MouseEvent("mouseup",{
  6698. clientX: e.clientX,
  6699. clientY: e.clientY,
  6700. screenX: e.screenX,
  6701. screenY: e.screenY
  6702. })
  6703. } catch (i) {
  6704. t = document.createEvent("MouseEvents"),
  6705. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6706. }
  6707. document.dispatchEvent(t)
  6708. }),
  6709. W = new Sly($("#scrollFrame"),{
  6710. horizontal: !0,
  6711. itemNav: "centered",
  6712. smart: !0,
  6713. scrollTrap: !0,
  6714. scrollBy: 1,
  6715. mouseDragging: !0,
  6716. touchDragging: !0,
  6717. speed: 300,
  6718. dragHandle: !0,
  6719. dynamicHandle: !0,
  6720. clickBar: !0,
  6721. scrollBar: $("#scroller"),
  6722. activateOn: null
  6723. }).init(),
  6724. W.on("active", function(e, t) {
  6725. Ve = t,
  6726. Ze("tour"),
  6727. $(".step").removeClass("active"),
  6728. $("#status").find(".curIdx").text(t + 1);
  6729. for (var i = 0; i <= t; i++)
  6730. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6731. }),
  6732. w()
  6733. }
  6734. function w() {
  6735. var e = $("#player").width() - 20
  6736. , t = $("#scroller")
  6737. , i = $("#drawer")
  6738. , n = $(".pinBottom");
  6739. if ($("#player").width() < 488 || $("#player").height() < 488)
  6740. t.addClass("hidden"),
  6741. i.addClass("noScroll"),
  6742. n.addClass("noScroll");
  6743. else {
  6744. var r = j > e
  6745. , o = !i.hasClass("noScroll")
  6746. , a = r !== o;
  6747. a && (t.toggleClass("hidden"),
  6748. i.toggleClass("noScroll"),
  6749. n.toggleClass("noScroll"))
  6750. }
  6751. }
  6752. function _(e) {
  6753. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6754. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6755. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6756. }
  6757. function T(e) {
  6758. function t(t, i) {
  6759. return !!e.player_options[t] && e[i || t]
  6760. }
  6761. $(".model-title").text(e.name);
  6762. var i = Q.pageTitle;
  6763. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6764. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6765. document.title = i ,
  6766. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6767. delay: {
  6768. show: 50,
  6769. hide: 0
  6770. },
  6771. trigger: "hover",
  6772. html: !1,
  6773. viewport: {
  6774. selector: "body",
  6775. padding: 10
  6776. }
  6777. }),
  6778. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6779. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6780. de.populate({
  6781. name: t("model_name", "name"),
  6782. coBrand: t("presented_by"),
  6783. description: t("model_summary", "summary") || "暂无内容",
  6784. contactName: t("contact_name"),
  6785. address: t("address"),
  6786. phone: t("contact_phone"),
  6787. formattedPhone: e.formatted_contact_phone,
  6788. email: t("contact_email"),
  6789. url: t("external_url"),
  6790. socialSharing: e.enable_social_sharing && e.is_public
  6791. })
  6792. }
  6793. function x(e, t, i, n, r, o) {
  6794. function a() {
  6795. o.setLoadingStartTime(),
  6796. H(),
  6797. r ? (re.showMessage(t, i, je.coBrand.visible),
  6798. l()) : h(l)
  6799. }
  6800. var s = $.Deferred()
  6801. , l = s.resolve.bind(s);
  6802. return Ge = !0,
  6803. O(e),
  6804. e.data.player_options && _(e.data.player_options),
  6805. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6806. Re.localizeGUI(),
  6807. T(e.data),
  6808. r || $(".quick").addClass("hidden"),
  6809. //e.data.image && !r && E(e.data.image),
  6810. n ? (J.impression(),
  6811. a()) : (o.setWaitingStartTime(),
  6812. oe.show(r, a)),
  6813. s
  6814. }
  6815. function S(e, t, i, n, r, a, s) {
  6816. q = s,
  6817. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6818. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6819. ae.init(),
  6820. re.init(e, a),
  6821. Oe.init(e, t, n),
  6822. $(".icon").on("mouseover", function() {
  6823. t.player && t.player.reticule.hide()
  6824. }),
  6825. m(e, t),
  6826. A(e, t),
  6827. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6828. Ce.on(Me.OPENED, function() {
  6829. var e = document.getElementById("share-modal");
  6830. return function() {
  6831. Ze("share"),
  6832. le.open(e)
  6833. }
  6834. }()),
  6835. Ce.on(Me.CLOSED, le.reset)),
  6836. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6837. je.tourControls.visible = !1),
  6838. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6839. z(),
  6840. g(i),
  6841. v(e, r),
  6842. e.on("floor.changed", C),
  6843. e.on("waiting", R.bind(this, e)),
  6844. e.on("waiting-done", P.bind(this, e)),
  6845. i.on(xe.ModeChanged, function(e, n) {
  6846. g(i),
  6847. o(t, i),
  6848. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6849. he.updateMode(n)
  6850. }),
  6851. n.on(Se.Move, Ze.bind(this, "move")),
  6852. i.on(xe.Ready, function() {
  6853. ie.init(n, i, i.tagManager, t),
  6854. i.on(xe.ModeChanged, function(e, t) {
  6855. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6856. })
  6857. }),
  6858. i.on(xe.PanoChosen, function(e, t) {
  6859. g(i, t),
  6860. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6861. }),
  6862. le.on(ce.CLOSE, function(e) {
  6863. switch (e) {
  6864. case "vr-modal":
  6865. Ae.dismiss();
  6866. break;
  6867. case "share-modal":
  6868. Ce.hide();
  6869. break;
  6870. case "terms-modal":
  6871. fe.hide()
  6872. }
  6873. });
  6874. var l = $("#play").eq(0)
  6875. , c = $("#pause").eq(0)
  6876. , h = $(".pinBottom").toArray()
  6877. , u = $("#drawer").eq(0)
  6878. , d = $("#playHead").eq(0)
  6879. , p = $("#progressBar").eq(0)
  6880. , f = $("#thumb-container").eq(0)
  6881. , y = f.children()
  6882. , I = p.children();
  6883. t.on("update.controls", function() {
  6884. var n = t.describe();
  6885. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6886. c.show()),
  6887. n.tourInProgress && (h.forEach(function(e) {
  6888. e.classList.add("playing")
  6889. }),
  6890. u.addClass("playing"),
  6891. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6892. c.hide()),
  6893. n.tourInProgress || (ve.stopTour(),
  6894. h.forEach(function(e) {
  6895. e.classList.remove("playing")
  6896. }),
  6897. u.removeClass("playing"),
  6898. d.removeClass("playing")));
  6899. var r, a, s;
  6900. if (null !== n.currentItem) {
  6901. var p, f;
  6902. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6903. n.onTheBus ? (p = "active",
  6904. f = "recent") : (f = "active",
  6905. p = "recent");
  6906. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6907. for (r = 0; r < e.heroLocations.length; r += 1)
  6908. s = y.eq(r),
  6909. a = I.eq(r),
  6910. s.removeClass(f),
  6911. a.removeClass(f),
  6912. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6913. a.addClass(p),
  6914. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6915. a.addClass(p)) : (s.removeClass(p),
  6916. a.removeClass(p))
  6917. } else
  6918. for (r = 0; r < e.heroLocations.length; r += 1)
  6919. s = y.eq(r),
  6920. a = I.eq(r),
  6921. s.removeClass("active recent"),
  6922. a.removeClass("active recent");
  6923. o(t, i)
  6924. }),
  6925. document.addEventListener("keydown", function(n) {
  6926. switch (J.updateInteraction(Se.InteractionKey),
  6927. n.which) {
  6928. case we.ZERO:
  6929. Q.debug && e.toggleAlpha();
  6930. break;
  6931. case we.NINE:
  6932. Q.debug && se.toggle();
  6933. break;
  6934. case we.ONE:
  6935. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6936. break;
  6937. case we.TWO:
  6938. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6939. break;
  6940. case we.THREE:
  6941. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6942. break;
  6943. case we.FOUR:
  6944. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6945. break;
  6946. case we.SPACE:
  6947. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6948. break;
  6949. case we.RETURN:
  6950. Q.debug && e.toggleExplodeUp();
  6951. break;
  6952. case we.P:
  6953. k();
  6954. break;
  6955. case we.U:
  6956. B();
  6957. break;
  6958. case we.X:
  6959. Q.debug && e.toggleExplode();
  6960. break;
  6961. case we.PLUSEQUALS:
  6962. t.player.activatePersistentZooming(!0),
  6963. ie.hideUi();
  6964. break;
  6965. case we.DASHUNDERSCORE:
  6966. t.player.activatePersistentZooming(!1),
  6967. ie.hideUi();
  6968. break;
  6969. case we.SEVEN:
  6970. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6971. break;
  6972. case we.EIGHT:
  6973. t.player.decreaseZoomSpeed();
  6974. break;
  6975. case we.NINE:
  6976. t.player.increaseZoomSpeed()
  6977. }
  6978. return i && i.reticule.hide(),
  6979. !0
  6980. }
  6981. .bind(this)),
  6982. document.addEventListener("keyup", function(e) {
  6983. switch (e.which) {
  6984. case we.PLUSEQUALS:
  6985. t.player.deactivatePersistentZooming();
  6986. break;
  6987. case we.DASHUNDERSCORE:
  6988. t.player.deactivatePersistentZooming()
  6989. }
  6990. }
  6991. .bind(this)),
  6992. F(e),
  6993. L(e, t.player),
  6994. M(i),
  6995. te.setAutoPlay(e.heroCount()),
  6996. he.init(i, a.mode),
  6997. he.on(ue.OPENED, Ze.bind(this, "help")),
  6998. fe.init(),
  6999. fe.on(ge.OPENED, function() {
  7000. var e = document.getElementById("terms-modal");
  7001. return function() {
  7002. Ze("terms"),
  7003. le.open(e)
  7004. }
  7005. }()),
  7006. fe.on(ge.CLOSED, le.reset),
  7007. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7008. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7009. Q.profiling.enabled && se.show(),
  7010. ve.init(t)
  7011. }
  7012. function M(e) {
  7013. var t = function(e, t) {
  7014. $(e).find("a").each(function(e, i) {
  7015. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7016. i.style.pointerEvents = t ? "auto" : "none"
  7017. })
  7018. }
  7019. , i = function() {
  7020. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7021. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7022. };
  7023. e.on(Ne.ZoomMax, function() {
  7024. t("#gui-zoomin", !1),
  7025. t("#gui-zoomout", !0)
  7026. }),
  7027. e.on(Ne.ZoomMin, function() {
  7028. t("#gui-zoomin", !0),
  7029. t("#gui-zoomout", !1)
  7030. }),
  7031. e.on(Ne.ZoomIn, function() {
  7032. t("#gui-zoomout", !0)
  7033. }),
  7034. e.on(Ne.ZoomOut, function() {
  7035. t("#gui-zoomin", !0)
  7036. }),
  7037. i()
  7038. }
  7039. function R(e) {
  7040. O(e)
  7041. }
  7042. function P(e) {
  7043. O(e)
  7044. }
  7045. function O(e) {
  7046. var t = e.waitQueue.length;
  7047. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7048. }
  7049. function L(e, t) {
  7050. He = {
  7051. gui: null,
  7052. visible: !1,
  7053. model: e,
  7054. player: t
  7055. }
  7056. }
  7057. function D(e, t) {
  7058. function i() {
  7059. var i = t.toJSON();
  7060. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7061. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7062. }
  7063. var n = {}
  7064. , r = new Le.GUI({
  7065. autoPlace: !0,
  7066. width: "60%"
  7067. });
  7068. i(),
  7069. t.on(xe.ViewChanged, i),
  7070. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7071. r.domElement.id = "datLinks";
  7072. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7073. return o.forEach(function(e) {
  7074. if (!K.detectSafari()) {
  7075. var t = document.createElement("button");
  7076. t.classList.add("btn-deep-link"),
  7077. t.innerText = Re.MENU_COPY,
  7078. e.nextSibling.appendChild(t);
  7079. var i = function() {
  7080. alert(Re.LINK_ALERT_COPY),
  7081. t.hide()
  7082. };
  7083. t.addEventListener("click", function(e) {
  7084. try {
  7085. var t = e.target.parentNode.childNodes[0];
  7086. t.select();
  7087. var n = document.execCommand("copy");
  7088. t.blur(),
  7089. n || i()
  7090. } catch (e) {
  7091. i()
  7092. }
  7093. })
  7094. }
  7095. }),
  7096. $(r.__closeButton).hide(),
  7097. r
  7098. }
  7099. function N(e) {
  7100. He.gui || (He.gui = D(He.model, He.player)),
  7101. He.visible = e,
  7102. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7103. }
  7104. function B() {
  7105. N(!He.visible)
  7106. }
  7107. function F(e) {
  7108. ke = {
  7109. gui: null,
  7110. visible: !1,
  7111. model: e
  7112. }
  7113. }
  7114. function V(e) {
  7115. var t = new Le.GUI;
  7116. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7117. e.setSweepVisibility(Q.showSweeps)
  7118. }),
  7119. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7120. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7121. Q.transition.flySpeed = 0,
  7122. t.__controllers.forEach(function(e) {
  7123. e.updateDisplay()
  7124. })
  7125. }),
  7126. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7127. $(t.__closeButton).hide(),
  7128. t
  7129. }
  7130. function U(e) {
  7131. ke.gui || (ke.gui = V(ke.model)),
  7132. ke.visible = e,
  7133. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7134. }
  7135. function k() {
  7136. U(!ke.visible)
  7137. }
  7138. function H() {
  7139. function e(e) {
  7140. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7141. }
  7142. $("body").css("touch-action", "none"),
  7143. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7144. // e.preventDefault()
  7145. });
  7146. var t = document.getElementById("terms-text")
  7147. , i = document.getElementById("more-help-wrapper")
  7148. , n = (document.getElementById("navigation-help-wrapper"),
  7149. document.getElementById("help-dialog"),
  7150. document.getElementById("tag-billboards"));
  7151. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7152. document.body.addEventListener("DOMMouseScroll", e)),
  7153. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7154. e.stopPropagation()
  7155. })
  7156. }
  7157. function G(e, t) {
  7158. for (var i = []; e; )
  7159. i.push(e),
  7160. e = e.parentNode;
  7161. for (; t && i.indexOf(t) === -1; )
  7162. t = t.parentNode;
  7163. return t
  7164. }
  7165. function z() {
  7166. var e, t = function(t) {
  7167. e = 0 === t.button || 1 === t.which ? t.target : null
  7168. }, i = function(t) {
  7169. e !== t.target && (e = G(e, t.target));
  7170. var i = document.getElementById("gui-parent");
  7171. if (G(i, e) !== i && (e = null),
  7172. e) {
  7173. var n;
  7174. try {
  7175. n = new MouseEvent("click",t)
  7176. } catch (e) {
  7177. n = document.createEvent("MouseEvents"),
  7178. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7179. }
  7180. n.syntheticClick = !0,
  7181. e.dispatchEvent(n),
  7182. e = null
  7183. }
  7184. };
  7185. document.body.addEventListener("mousedown", t, !0),
  7186. document.body.addEventListener("mouseup", i, !0),
  7187. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7188. e.syntheticClick || (e.stopPropagation(),
  7189. "A" === e.target.nodeName && e.preventDefault())
  7190. }, !0)
  7191. }
  7192. var W, j, Y, X, Z, q, K = (e("three"),
  7193. e("../util/ajax"),
  7194. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7195. e("../util/camera"),
  7196. e("../util/logger")), te = (e("../objects/Snapshot"),
  7197. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7198. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7199. e("../enum/PathDisplayMode"),
  7200. e("../enum/DirectorEvents"),
  7201. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7202. e("../enum/WarpStyle"),
  7203. e("../enum/AlignmentType"),
  7204. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7205. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7206. coBrand: {
  7207. visible: !0,
  7208. elements: [".co-brand", "#loaderCoBrand"]
  7209. },
  7210. help: {
  7211. visible: !0,
  7212. elements: [".nav-help", "#nav-help"]
  7213. },
  7214. tourControls: {
  7215. visible: !0,
  7216. elements: [".next", ".previous", "#play"]
  7217. },
  7218. highlight: {
  7219. visible: !0,
  7220. elements: ["#drawer", "#pullTab"]
  7221. },
  7222. share: {
  7223. visible: !0,
  7224. elements: [".socialButton", "#share"]
  7225. },
  7226. fullScreen: {
  7227. visible: !0,
  7228. elements: ["#gui-fullscreen"]
  7229. },
  7230. floors: {
  7231. visible: !0,
  7232. elements: [".gui-floor"]
  7233. }
  7234. }, Ye = function() {
  7235. var e = document.getElementById("drawer");
  7236. return function() {
  7237. $("#player").height() < 400 && e.classList.contains("open") && a()
  7238. }
  7239. }(), Xe = function() {
  7240. var e = document.getElementById("meta-info");
  7241. return function() {
  7242. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7243. }
  7244. }(), Ze = function(e) {
  7245. function t() {
  7246. u.classList.contains("expand") && de.toggleMeta(!0)
  7247. }
  7248. function i() {
  7249. fe.hide()
  7250. }
  7251. function n() {
  7252. he.close()
  7253. }
  7254. function r() {
  7255. Ae.dismiss()
  7256. }
  7257. function o() {
  7258. p.hasClass("open") && a(!0)
  7259. }
  7260. function l() {
  7261. Ce.hide()
  7262. }
  7263. function c() {
  7264. f.hasClass("open") && f.removeClass("open")
  7265. }
  7266. function h() {
  7267. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7268. }
  7269. var u = document.getElementById("meta-info")
  7270. , d = document.getElementById("interaction-modal")
  7271. , p = $("#drawer").eq(0)
  7272. , f = $(".gui-floor").eq(0)
  7273. , g = $(".vr-popup").eq(0);
  7274. return function(e) {
  7275. switch (e) {
  7276. case "info":
  7277. i(),
  7278. n(),
  7279. Ye(),
  7280. l(),
  7281. c(),
  7282. r(),
  7283. h();
  7284. break;
  7285. case "terms":
  7286. t(),
  7287. n(),
  7288. o(),
  7289. l(),
  7290. c(),
  7291. r(),
  7292. h();
  7293. break;
  7294. case "help":
  7295. t(),
  7296. i(),
  7297. l(),
  7298. c(),
  7299. r(),
  7300. h();
  7301. break;
  7302. case "vr":
  7303. t(),
  7304. i(),
  7305. l(),
  7306. c(),
  7307. n(),
  7308. h(),
  7309. s(g) && o();
  7310. break;
  7311. case "highlights":
  7312. Xe(),
  7313. i(),
  7314. l(),
  7315. c();
  7316. break;
  7317. case "share":
  7318. t(),
  7319. i(),
  7320. n(),
  7321. c(),
  7322. r(),
  7323. h();
  7324. break;
  7325. case "floor":
  7326. i(),
  7327. l(),
  7328. r();
  7329. break;
  7330. case "view":
  7331. c(),
  7332. l(),
  7333. i(),
  7334. r();
  7335. break;
  7336. case "tour":
  7337. i(),
  7338. l(),
  7339. c(),
  7340. r();
  7341. break;
  7342. case "move":
  7343. i(),
  7344. l(),
  7345. c(),
  7346. r();
  7347. break;
  7348. case "resize":
  7349. t(),
  7350. Ye(),
  7351. c();
  7352. break;
  7353. case "tag":
  7354. i(),
  7355. n(),
  7356. l(),
  7357. c(),
  7358. r()
  7359. }
  7360. }
  7361. }();
  7362. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7363. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7364. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7365. setTimeout(function() {
  7366. $(".icon:visible").hide().show(0)
  7367. }, 100)
  7368. }),
  7369. $("#gui-fullscreen").find("a").on("click", function(e) {
  7370. l(e),
  7371. K.requestFullscreen($("body")[0]),
  7372. J.track("showcase_gui", {
  7373. gui_action: "click_enter_fullscreen",
  7374. interaction_source: "gui"
  7375. })
  7376. //czj
  7377. //W.reload()
  7378. }),
  7379. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7380. l(e),
  7381. K.exitFullscreen(),
  7382. J.track("showcase_gui", {
  7383. gui_action: "click_exit_fullscreen",
  7384. interaction_source: "gui"
  7385. })
  7386. })
  7387. $(window).on("resize", function(e) {
  7388. var t = e.target.innerHeight
  7389. , i = e.target.innerWidth;
  7390. t === X && i === Z || (je.highlight.visible && w(),
  7391. Ze("resize"),
  7392. $(".pinTop.right").removeClass("hideUnderMeta"),
  7393. c(),
  7394. X = t,
  7395. Z = i)
  7396. }).resize(),
  7397. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7398. $("#pullTab").on("click", function(e) {
  7399. l(e),
  7400. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7401. gui_action: "hide_highlight_reel"
  7402. }),
  7403. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7404. gui_action: "show_highlight_reel"
  7405. }),
  7406. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7407. a()
  7408. });
  7409. /***********************方奕卓 热点列表事件监听 ************************/
  7410. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7411. $('#hotList').css('display', '');
  7412. $('#hotList').on('click',function(e){
  7413. l(e);
  7414. var hotList = $('#hotListWrap')[0];
  7415. var isActive = hotList.classList.contains('hotListActive');
  7416. if(isActive){
  7417. hotList.classList.remove('hotListActive');
  7418. this.classList.remove('active')
  7419. }else{
  7420. hotList.classList.add('hotListActive');
  7421. this.classList.add('active')
  7422. }
  7423. }),
  7424. $('#hotListContent ul').on('mouseover', function(e){
  7425. l(e);
  7426. var target = e.target;
  7427. var hotList = document.getElementById('hotListWrap');
  7428. if(target.tagName === 'SPAN'){
  7429. var targetParent = target.parentElement.parentElement;
  7430. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7431. hotList.style.width = target.offsetWidth + 116 + 'px';
  7432. }else{
  7433. hotList.style.width = '';
  7434. }
  7435. }else if(target.tagName === 'LI'){
  7436. var targetParent = target.parentElement;
  7437. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7438. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7439. }else{
  7440. hotList.style.width = ''
  7441. }
  7442. }else {
  7443. hotList.style.width = '';
  7444. }
  7445. });
  7446. $('#hotListContent ul').on('click', function(e){
  7447. l(e);
  7448. this.preElem && this.preElem.classList.remove('active');
  7449. if(e.target.tagName === 'SPAN'){
  7450. e.target.parentElement.classList.add('active');
  7451. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7452. this.preElem = e.target.parentElement;
  7453. }else{
  7454. e.target.classList.add('active');
  7455. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7456. this.preElem = e.target;
  7457. }
  7458. })
  7459. $('#hotListClose').on('click', function(e){
  7460. l(e);
  7461. var hotList = $('#hotListWrap')[0];
  7462. hotList.classList.remove('hotListActive');
  7463. $('#hotListContent ul .active').removeClass('active');
  7464. $('#hotList')[0].classList.remove('active')
  7465. })
  7466. }
  7467. /*****************************************************************/
  7468. $("#more-menu-button").on("click", function(e) {
  7469. l(e);
  7470. var t = $("#more-menu");
  7471. t.toggleClass("open")
  7472. }),
  7473. t.exports.init = S,
  7474. t.exports.startLoading = x,
  7475. t.exports.endLoading = d,
  7476. t.exports.onProgress = u
  7477. }
  7478. ).call(this, "/js/gui/gui.js")
  7479. }
  7480. , {
  7481. "../analytics": 4,
  7482. "../controls/serializer": 14,
  7483. "../enum/AlignmentType": 17,
  7484. "../enum/BlackoutStyle": 18,
  7485. "../enum/ControlEvents": 21,
  7486. "../enum/DirectorEvents": 23,
  7487. "../enum/Keys": 30,
  7488. "../enum/PathDiscardMode": 38,
  7489. "../enum/PathDisplayMode": 39,
  7490. "../enum/PlayerEvents": 40,
  7491. "../enum/VROption": 47,
  7492. "../enum/Vectors": 50,
  7493. "../enum/Viewmode": 51,
  7494. "../enum/WarpStyle": 52,
  7495. "../enum/ZoomEvents": 53,
  7496. "../lib/dat.gui": 93,
  7497. "../localization/localize": 108,
  7498. "../tag/Media/MediaEvent": 131,
  7499. "../objects/Snapshot": 153,
  7500. "../settings": 166,
  7501. "../util/ajax": 181,
  7502. "../util/browser": 182,
  7503. "../util/camera": 183,
  7504. "../util/logger": 189,
  7505. "../util/showcase": 193,
  7506. "../util/transitions": 195,
  7507. "./closer/ModalCloserEvent": 61,
  7508. "./closer/modalCloser": 62,
  7509. "./help/HelpEvent": 66,
  7510. "./help/help": 67,
  7511. "./helpManager": 68,
  7512. "./immersiveMode": 69,
  7513. "./konami": 70,
  7514. "./landingScreen": 71,
  7515. "./loadingScreen": 72,
  7516. "./memoryUsage": 73,
  7517. "./playButton": 74,
  7518. "./populateModal": 75,
  7519. "./sharing/ShareEvents": 76,
  7520. "./sharing/modal": 77,
  7521. "./terms/TermsEvent": 78,
  7522. "./terms/terms": 79,
  7523. "./title/TitleEvents": 80,
  7524. "./title/tagToggle": 81,
  7525. "./title/titleBar": 82,
  7526. "./tourInteraction": 84,
  7527. "./vr/vrEvent": 85,
  7528. "./vr/vrModal": 87,
  7529. "./webvr/WebVrEvent": 88,
  7530. "./webvr/webVRgui": 89,
  7531. three: 217
  7532. }],
  7533. 66: [function(e, t, i) {
  7534. "use strict";
  7535. t.exports = Object.freeze({
  7536. OPENED: "help.opened",
  7537. CLOSED: "help.closed"
  7538. })
  7539. }
  7540. , {}],
  7541. 67: [function(e, t, i) {
  7542. "use strict";
  7543. function n() {
  7544. g.on("click", function(e) {
  7545. if (S && S !== l.TRANSITIONING) {
  7546. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7547. t && !M ? R.close() : r()
  7548. }
  7549. }),
  7550. w.on("click", function(e) {
  7551. R.close()
  7552. }),
  7553. E.on("click", function(e) {
  7554. S && S !== l.TRANSITIONING && (s(),
  7555. o())
  7556. }),
  7557. b.on("click", function(e) {
  7558. s(),
  7559. a()
  7560. })
  7561. }
  7562. function r() {
  7563. S && S !== l.TRANSITIONING && (M = !0,
  7564. setTimeout(function() {
  7565. M = !1
  7566. }, d.help.modalStayDuration),
  7567. R.emit(h.OPENED),
  7568. m.addClass("open " + S),
  7569. g.addClass("open"),
  7570. s(),
  7571. o(),
  7572. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7573. y.classList.add("fadeIn"))
  7574. }
  7575. function o() {
  7576. E.addClass("underline-tab"),
  7577. u.fill(_, c.NAVIGATION, S),
  7578. m.addClass(S)
  7579. }
  7580. function a() {
  7581. b.addClass("underline-tab"),
  7582. u.fill(T, c.MORE_HELP),
  7583. m.addClass("more-help")
  7584. }
  7585. function s(e, t) {
  7586. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7587. I.forEach(function(e) {
  7588. e.classList.remove("underline-tab")
  7589. })
  7590. }
  7591. var l = e("../../enum/Viewmode")
  7592. , c = e("../../enum/HelpModalType")
  7593. , h = e("./HelpEvent")
  7594. , u = (e("../helpManager"),
  7595. e("./../populateModal"))
  7596. , d = e("../../settings")
  7597. , p = e("../../util/common")
  7598. , f = e("events").EventEmitter
  7599. , g = $(".footer-help").eq(0)
  7600. , m = $("#help-dialog").eq(0)
  7601. , v = document.querySelector("#quick-logo")
  7602. , A = document.querySelector("#loaderCoBrand")
  7603. , y = document.querySelector("#help-dialog")
  7604. , C = document.querySelector(".footer")
  7605. , I = $(".help-tabs").children().toArray()
  7606. , E = $(".navigation-tab").eq(0)
  7607. , b = $(".more-help-tab").eq(0)
  7608. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7609. m.find(".close").eq(0))
  7610. , _ = m.find(".interactions").toArray()
  7611. , T = m.find(".ui-instructions").toArray()
  7612. , x = l.PANORAMA
  7613. , S = l.PANORAMA
  7614. , M = !1
  7615. , R = {
  7616. init: function(e, t) {
  7617. S = t,
  7618. x = t,
  7619. [y, A, v, C].forEach(function(e) {
  7620. e.classList.add(u.deviceType)
  7621. }),
  7622. n()
  7623. },
  7624. close: function() {
  7625. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7626. g.removeClass("open"),
  7627. m.removeClass("open"),
  7628. y.classList.contains("fadeIn"))) {
  7629. y.classList.remove("fadeIn");
  7630. var e = S === l.TRANSITIONING ? x : S;
  7631. u.clear(_, c.NAVIGATION, e)
  7632. }
  7633. },
  7634. updateMode: function(e) {
  7635. x = S,
  7636. S = e
  7637. }
  7638. };
  7639. p.extendObject(R, f.prototype),
  7640. t.exports = R
  7641. }
  7642. , {
  7643. "../../enum/HelpModalType": 28,
  7644. "../../enum/Viewmode": 51,
  7645. "../../settings": 166,
  7646. "../../util/common": 185,
  7647. "../helpManager": 68,
  7648. "./../populateModal": 75,
  7649. "./HelpEvent": 66,
  7650. events: 202
  7651. }],
  7652. 68: [function(e, t, i) {
  7653. (function(i) {
  7654. "use strict";
  7655. var n = e("../util/browser")
  7656. , r = e("./../util/logger")
  7657. , o = e("./../settings")
  7658. , a = new r(i)
  7659. , s = function() {
  7660. var e;
  7661. try {
  7662. return e = window.localStorage.getItem("visitCount") || "0",
  7663. e = (parseFloat(e) + 1).toString(),
  7664. window.localStorage.setItem("visitCount", e),
  7665. a.debug("visitCount = " + e),
  7666. e
  7667. } catch (t) {
  7668. e = "1",
  7669. a.debug("couldn't set local storage")
  7670. }
  7671. }()
  7672. , l = !1;
  7673. t.exports = {
  7674. isHelpDisabled: function() {
  7675. return "0" === n.valueFromHash("help", null) || l
  7676. },
  7677. isLargeHelpEnabled: function() {
  7678. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7679. },
  7680. isSmallHelpEnabled: function() {
  7681. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7682. },
  7683. isHelpEnabled: function() {
  7684. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7685. },
  7686. setAutoPlay: function(e) {
  7687. l = o.warp.auto >= 0 && e > 1
  7688. }
  7689. }
  7690. }
  7691. ).call(this, "/js/gui/helpManager.js")
  7692. }
  7693. , {
  7694. "../util/browser": 182,
  7695. "./../settings": 166,
  7696. "./../util/logger": 189
  7697. }],
  7698. 69: [function(e, t, i) {
  7699. "use strict";
  7700. function n(e, t, i, n) {
  7701. F = n,
  7702. r(e, t, i, F),
  7703. o(),
  7704. N = t.mode
  7705. }
  7706. function r(e, t, i, n) {
  7707. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7708. e.controls[t].on(v.Move, a),
  7709. e.controls[t].on(v.LongTap, c)
  7710. }),
  7711. M.on("mousewheel DOMMouseScroll", a),
  7712. i.on(m.TagActivated, a),
  7713. i.on(m.TagNavigation, a),
  7714. t.on(A.FlyingEnded, s),
  7715. t.on(A.ModeChanging, function(e, t) {
  7716. B = t !== C.PANORAMA && e !== C.PANORAMA
  7717. }),
  7718. t.on(A.ModeChanged, function(e, i) {
  7719. N = t.mode,
  7720. i !== C.TRANSITIONING ? l() : a("modeChange")
  7721. }),
  7722. n.on(y.TourStart, function() {
  7723. L = !0,
  7724. a()
  7725. }),
  7726. n.on(y.TourEnd, function() {
  7727. L = !1,
  7728. l()
  7729. }),
  7730. n.on(y.ActionInterrupted, function() {
  7731. L = !1
  7732. }),
  7733. R.addEventListener("touchend", function() {
  7734. $("#pullTab").hasClass("opened") && !L && l()
  7735. }, !0)
  7736. }
  7737. function o() {
  7738. p.isMobile() ? (b.forEach(function(e) {
  7739. e.classList.add("mobile")
  7740. }),
  7741. w.click(l)) : (b.forEach(function(e) {
  7742. e.addEventListener("mouseleave", function() {
  7743. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7744. }, !0)
  7745. }),
  7746. M.mouseleave(function() {
  7747. b[0].classList.contains("detectHover") && l()
  7748. }))
  7749. }
  7750. function a(e) {
  7751. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7752. P = !0,
  7753. g.close(),
  7754. h(e),
  7755. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7756. _.hasClass("playing") || (b.forEach(function(e) {
  7757. e.classList.add("detectHover")
  7758. }),
  7759. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7760. }
  7761. function s() {
  7762. _.hasClass("playing") || (clearTimeout(O),
  7763. O = setTimeout(l, f.immersive.timeToShowAgain))
  7764. }
  7765. function l() {
  7766. clearTimeout(O),
  7767. P = !1,
  7768. I.forEach(function(e) {
  7769. e.classList.remove("drawerOpen")
  7770. }),
  7771. L || E.forEach(function(e) {
  7772. e.classList.remove("duringTour")
  7773. }),
  7774. b.forEach(function(e) {
  7775. e.classList.remove("detectHover")
  7776. })
  7777. }
  7778. function c() {
  7779. P ? l() : a(),
  7780. D = !0,
  7781. setTimeout(function() {
  7782. D = !1
  7783. }, f.immersive.uiStayDuration)
  7784. }
  7785. function h(e) {
  7786. !d(e) && L ? E.forEach(function(e) {
  7787. e.classList.remove("drawerOpen"),
  7788. e.classList.add("duringTour")
  7789. }) : _.hasClass("open") ? E.forEach(function(e) {
  7790. e.classList.remove("duringTour"),
  7791. e.classList.add("drawerOpen")
  7792. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7793. e.classList.add("fadeOut")
  7794. })
  7795. }
  7796. function u() {
  7797. T.hasClass("duringTour") || (L = !1,
  7798. a("gui"),
  7799. l())
  7800. }
  7801. function d(e) {
  7802. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7803. }
  7804. var p = e("../util/browser")
  7805. , f = e("../settings")
  7806. , g = e("./help/help")
  7807. , m = e("../enum/tagEvents")
  7808. , v = e("../enum/ControlEvents")
  7809. , A = e("../enum/PlayerEvents")
  7810. , y = e("../enum/DirectorEvents")
  7811. , A = e("../enum/PlayerEvents")
  7812. , C = e("../enum/Viewmode")
  7813. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7814. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7815. , b = $("#hover-bottom, #hover-top").toArray()
  7816. , w = ($("#pullTab").eq(0),
  7817. $("#playHead").eq(0),
  7818. $(".pinBottom-container").eq(0))
  7819. , _ = $("#drawer").eq(0)
  7820. , T = $("#drawer-container").eq(0)
  7821. , x = $("#meta-info").eq(0)
  7822. , S = $(".pinTop.left").eq(0)
  7823. , M = $("#player").eq(0)
  7824. , R = document.getElementById("pullTab")
  7825. , P = !1
  7826. , O = null
  7827. , L = !1
  7828. , D = !1
  7829. , N = null
  7830. , B = !1
  7831. , F = null;
  7832. t.exports.init = n,
  7833. t.exports.hideUi = a,
  7834. t.exports.resetDrawer = u
  7835. }
  7836. , {
  7837. "../enum/ControlEvents": 21,
  7838. "../enum/DirectorEvents": 23,
  7839. "../enum/tagEvents": 32,
  7840. "../enum/PlayerEvents": 40,
  7841. "../enum/Viewmode": 51,
  7842. "../settings": 166,
  7843. "../util/browser": 182,
  7844. "./help/help": 67
  7845. }],
  7846. 70: [function(e, t, i) {
  7847. (function(i) {
  7848. "use strict";
  7849. function n(e, t, i) {
  7850. l.debug("konami has the modelInstance");
  7851. var n = [];
  7852. $(window).on("keydown", function(e) {
  7853. n.push(e.which),
  7854. n.length > o.secretPanelWord.length && n.shift(),
  7855. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7856. o.debug = !0)
  7857. }),
  7858. $(window).on("keydown", function n(r) {
  7859. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7860. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7861. })
  7862. }
  7863. var r = e("./../util/logger")
  7864. , o = e("./../settings")
  7865. , a = e("./debug")
  7866. , s = e("./../util/common")
  7867. , l = (e("./gui"),
  7868. new r(i));
  7869. o.console && $("body").append('<div id="debug-console"></div>'),
  7870. t.exports.init = n
  7871. }
  7872. ).call(this, "/js/gui/konami.js")
  7873. }
  7874. , {
  7875. "./../settings": 166,
  7876. "./../util/common": 185,
  7877. "./../util/logger": 189,
  7878. "./debug": 63,
  7879. "./gui": 65
  7880. }],
  7881. 71: [function(e, t, i) {
  7882. "use strict";
  7883. function n(e, t) {
  7884. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7885. }
  7886. function r(e) {
  7887. var t = $.Deferred();
  7888. e || t.resolve();
  7889. var i = c.startupFlyinDelay;
  7890. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7891. setTimeout(t.resolve.bind(t), i),
  7892. t
  7893. }
  7894. function o(e, t, i) {
  7895. var n = 0;
  7896. c.quickstart.enabled && (a(i),
  7897. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7898. var r = function() {
  7899. e.once(g.Move, l),
  7900. t.once(f.TourStart, l)
  7901. };
  7902. s(n, r)
  7903. }
  7904. function a(e) {
  7905. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7906. v.before(y),
  7907. A = $(".quick-brand").toArray()),*/
  7908. m.addClass("fadeOut"),
  7909. setTimeout(function() {
  7910. A.forEach(function(e) {
  7911. e.classList.add("fadeIn")
  7912. })
  7913. }, c.quickstart.showTextDelay),
  7914. setTimeout(function() {
  7915. A.forEach(function(e) {
  7916. e.classList.add("fadeOut")
  7917. })
  7918. }, c.quickstart.fadeOutDelay),
  7919. !0
  7920. }
  7921. function s(e, t) {
  7922. setTimeout(function() {
  7923. // h.isHelpEnabled()
  7924. if (h.isHelpEnabled()) {
  7925. t(),
  7926. u.init(),
  7927. $('.isHelp').fadeIn();
  7928. $('.isHelp').click(()=>{
  7929. $('.isHelp').fadeOut()
  7930. })
  7931. setTimeout(function() {
  7932. $('.isHelp').fadeOut()
  7933. }, 5000)
  7934. }
  7935. }, e)
  7936. //csz 用户引导界面
  7937. var helpData = {
  7938. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7939. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7940. }
  7941. var navIcon = $(".nav-icon .icon");
  7942. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7943. function paging(id){
  7944. id.on("click",function(){
  7945. var navPage = null;
  7946. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7947. if(navPage > helpData.length || navPage < 1) return false
  7948. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7949. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7950. }else{
  7951. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7952. }
  7953. })
  7954. };
  7955. paging($(".next-button"));
  7956. paging($(".prev-button"));
  7957. }
  7958. function l() {
  7959. u.clear(I, d.LANDING[E]),
  7960. C.removeClass("fadeIn")
  7961. }
  7962. var c = e("../settings")
  7963. , h = (e("./help/help"),
  7964. e("./helpManager"))
  7965. , u = e("./populateModal")
  7966. , d = e("../enum/HelpModalType")
  7967. , p = e("../enum/Viewmode")
  7968. , f = e("../enum/DirectorEvents")
  7969. , g = e("../enum/PlayerEvents")
  7970. , m = $("#quick-blackout").eq(0)
  7971. , v = $("#quick-logo").eq(0)
  7972. , A = $(".quick-brand").toArray()
  7973. , y = $("#loaderCoBrand").eq(0)
  7974. , C = $("#interaction-modal").eq(0)
  7975. , I = C.find(".interaction").toArray()
  7976. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7977. "");
  7978. t.exports.delayLanding = r,
  7979. t.exports.showMessage = o,
  7980. t.exports.init = n,
  7981. t.exports.dismissModal = l
  7982. }
  7983. , {
  7984. "../enum/DirectorEvents": 23,
  7985. "../enum/HelpModalType": 28,
  7986. "../enum/PlayerEvents": 40,
  7987. "../enum/Viewmode": 51,
  7988. "../settings": 166,
  7989. "./help/help": 67,
  7990. "./helpManager": 68,
  7991. "./populateModal": 75
  7992. }],
  7993. 72: [function(e, t, i) {
  7994. "use strict";
  7995. var n = e("./circleLoader").circleLoader;
  7996. t.exports = {
  7997. element: $("#gui-loading"),
  7998. hide: function(e) {
  7999. n.done(),
  8000. this.element.fadeOut(1500, e)
  8001. },
  8002. show: function(e) {
  8003. this.element.fadeIn(500, function() {
  8004. this.element.css("display", "table"),
  8005. e && e()
  8006. }
  8007. .bind(this))
  8008. },
  8009. progress: function(e) {
  8010. n.set(e)
  8011. }
  8012. }
  8013. }
  8014. , {
  8015. "./circleLoader": 60
  8016. }],
  8017. 73: [function(e, t, i) {
  8018. "use strict";
  8019. var n = e("../settings")
  8020. , r = $("#memory-info")
  8021. , o = r.find("#memory-gpu")
  8022. , a = !1;
  8023. t.exports = {
  8024. show: function() {
  8025. n.profiling.enabled && (r.show(),
  8026. a = !0)
  8027. },
  8028. hide: function() {
  8029. r.hide(),
  8030. a = !1
  8031. },
  8032. toggle: function() {
  8033. a ? this.hide() : this.show()
  8034. },
  8035. update: function(e) {
  8036. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8037. }
  8038. }
  8039. }
  8040. , {
  8041. "../settings": 166
  8042. }],
  8043. 74: [function(e, t, i) {
  8044. "use strict";
  8045. var n = e("../util/browser")
  8046. , r = e("../analytics");
  8047. e("../settings");
  8048. t.exports = {
  8049. show: function(e, t) {
  8050. $("#gui-message").fadeOut(500, function() {
  8051. t()
  8052. })
  8053. }
  8054. }
  8055. }
  8056. , {
  8057. "../analytics": 4,
  8058. "../settings": 166,
  8059. "../util/browser": 182
  8060. }],
  8061. 75: [function(e, t, i) {
  8062. "use strict";
  8063. function n(e, t, i, n) {
  8064. function r(e) {
  8065. return e.classList.contains(a)
  8066. }
  8067. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8068. //for (var a in o) {
  8069. //var s = e.find(r);
  8070. //for (var l in o[a]) {
  8071. //var c = o[a][l];
  8072. //if ("top-info" === l || "bottom-info" === l) {
  8073. //var h = n ? c : "";
  8074. //czj 注释掉第一次打开的用户引导
  8075. //s.querySelector("." + l).textContent = h
  8076. //} else {
  8077. //var u = n ? c : "";
  8078. //, d = s.querySelector("." + l);
  8079. //d.src = u,
  8080. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8081. //}
  8082. //}
  8083. //}
  8084. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8085. // p.forEach(function(e) {
  8086. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8087. // })
  8088. }
  8089. var r = e("../util/browser")
  8090. , o = e("../localization/localize")
  8091. , a = e("../enum/HelpModalType")
  8092. , s = (e("../enum/HelpModalSize"),
  8093. e("../enum/Viewmode"));
  8094. t.exports = {
  8095. init: function() {
  8096. if (!this.hasInitialized) {
  8097. this.hasInitialized = !0,
  8098. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8099. this.assets = {},
  8100. this.assets[a.LANDING[s.PANORAMA]] = {
  8101. desktop: {
  8102. left: {
  8103. "top-info": o.ROTATE,
  8104. "big-image": "images/nav_help_mouse_drag_left.png",
  8105. keyboard: "images/nav_help_keyboard_left_right.png"
  8106. },
  8107. middle: {
  8108. "top-info": o.MOVE,
  8109. "big-image": "images/nav_help_mouse_click.png",
  8110. keyboard: "images/nav_help_keyboard_up_down.png"
  8111. },
  8112. right: {
  8113. "top-info": o.ZOOM,
  8114. "big-image": "images/nav_help_mouse_zoom.png",
  8115. keyboard: "images/nav_help_zoom_keys.png"
  8116. }
  8117. },
  8118. mobile: {
  8119. left: {
  8120. "top-info": o.ROTATE,
  8121. "big-image": "images/nav_help_gesture_drag.png"
  8122. },
  8123. middle: {
  8124. "top-info": o.MOVE,
  8125. "big-image": "images/nav_help_gesture_tap.png"
  8126. },
  8127. right: {
  8128. "top-info": o.ZOOM,
  8129. "big-image": "images/nav_help_gesture_pinch.png"
  8130. }
  8131. }
  8132. },
  8133. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8134. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8135. desktop: {
  8136. left: {
  8137. "top-info": o.ROTATE,
  8138. "big-image": "images/nav_help_mouse_drag_left.png",
  8139. keyboard: "images/nav_help_keyboard_left_right.png"
  8140. },
  8141. middle: {
  8142. "top-info": o.MOVE,
  8143. "big-image": "images/nav_help_mouse_position_right.png"
  8144. }
  8145. },
  8146. mobile: {
  8147. left: {
  8148. "top-info": o.ROTATE,
  8149. "big-image": "images/nav_help_gesture_drag.png"
  8150. },
  8151. middle: {
  8152. "top-info": o.MOVE,
  8153. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8154. }
  8155. }
  8156. },
  8157. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8158. desktop: {
  8159. left: {
  8160. "top-info": o.MOVE,
  8161. "big-image": "images/nav_help_mouse_position_left.png"
  8162. },
  8163. middle: {
  8164. "top-info": o.ROTATE,
  8165. "big-image": "images/nav_help_mouse_drag_right.png",
  8166. keyboard: "images/nav_help_keyboard_left_right.png"
  8167. }
  8168. },
  8169. mobile: {
  8170. left: {
  8171. "top-info": o.MOVE,
  8172. "big-image": "images/nav_help_gesture_position.png"
  8173. },
  8174. middle: {
  8175. "top-info": o.ROTATE,
  8176. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8177. }
  8178. }
  8179. };
  8180. var e = {
  8181. "top-info": o.INSIDE,
  8182. "big-image": "images/nav_help_click_inside.png",
  8183. keyboard: "images/nav_help_inside_key.png"
  8184. };
  8185. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8186. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8187. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8188. var t = {
  8189. "top-info": o.INSIDE,
  8190. "big-image": "images/nav_help_tap_inside.png"
  8191. };
  8192. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8193. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8194. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8195. this.assets[a.NAVIGATION] = {},
  8196. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8197. desktop: {
  8198. left: {
  8199. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8200. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8201. "big-image": "images/nav_help_mouse_drag_left.png",
  8202. keyboard: "images/nav_help_keyboard_left_right.png"
  8203. },
  8204. middle: {
  8205. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8206. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8207. "big-image": "images/nav_help_mouse_click.png",
  8208. keyboard: "images/nav_help_keyboard_up_down.png"
  8209. },
  8210. right: {
  8211. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8212. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8213. "big-image": "images/nav_help_mouse_zoom.png",
  8214. keyboard: "images/nav_help_zoom_keys.png"
  8215. }
  8216. },
  8217. mobile: {
  8218. left: {
  8219. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8220. "big-image": "images/nav_help_gesture_drag.png"
  8221. },
  8222. middle: {
  8223. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8224. "big-image": "images/nav_help_gesture_tap.png"
  8225. },
  8226. right: {
  8227. "top-info": o.HELP_MOBILE_3,
  8228. "big-image": "images/nav_help_gesture_pinch.png"
  8229. }
  8230. }
  8231. },
  8232. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8233. desktop: {
  8234. left: {
  8235. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8236. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8237. "big-image": "images/nav_help_mouse_drag_left.png",
  8238. keyboard: "images/nav_help_keyboard_all.png"
  8239. },
  8240. middle: {
  8241. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8242. "big-image": "images/nav_help_mouse_position_right.png"
  8243. },
  8244. right: {
  8245. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8246. "big-image": "images/nav_help_mouse_zoom.png"
  8247. }
  8248. },
  8249. mobile: {
  8250. left: {
  8251. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8252. "big-image": "images/nav_help_gesture_drag.png"
  8253. },
  8254. middle: {
  8255. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8256. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8257. },
  8258. right: {
  8259. "top-info": o.HELP_MOBILE_3,
  8260. "big-image": "images/nav_help_gesture_pinch.png"
  8261. }
  8262. }
  8263. },
  8264. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8265. desktop: {
  8266. left: {
  8267. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8268. "big-image": "images/nav_help_mouse_position_left.png"
  8269. },
  8270. middle: {
  8271. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8272. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8273. "big-image": "images/nav_help_mouse_drag_right.png",
  8274. keyboard: "images/nav_help_keyboard_left_right.png"
  8275. },
  8276. right: {
  8277. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8278. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8279. "big-image": "images/nav_help_mouse_zoom.png",
  8280. keyboard: "images/nav_help_keyboard_up_down.png"
  8281. }
  8282. },
  8283. mobile: {
  8284. left: {
  8285. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8286. "big-image": "images/nav_help_gesture_position.png"
  8287. },
  8288. middle: {
  8289. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8290. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8291. },
  8292. right: {
  8293. "top-info": o.HELP_MOBILE_3,
  8294. "big-image": "images/nav_help_gesture_pinch.png"
  8295. }
  8296. }
  8297. },
  8298. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8299. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8300. "top-info": o.HELP_DESKTOP_360_2A,
  8301. "bottom-info": o.HELP_DESKTOP_360_2B,
  8302. "big-image": "images/nav_help_click_inside.png",
  8303. keyboard: "images/nav_help_inside_key.png"
  8304. },
  8305. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8306. "top-info": o.HELP_MOBILE_360_2,
  8307. "big-image": "images/nav_help_tap_inside.png"
  8308. },
  8309. this.assets[a.MORE_HELP] = {
  8310. desktop: {
  8311. "more-help-hlr": {
  8312. "top-info": o.HELP_MORE_HLR_A,
  8313. "big-image": "images/nav_help_expand.svg",
  8314. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8315. },
  8316. "more-help-dollhouse": {
  8317. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8318. "big-image": "images/nav_help_dollhouse.svg",
  8319. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8320. },
  8321. "more-help-floors": {
  8322. "top-info": o.HELP_MORE_FLOORS_A,
  8323. "big-image": "images/nav_help_floor picker.svg",
  8324. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8325. },
  8326. "more-help-tag": {
  8327. "top-info": o.HELP_MORE_TAG_A,
  8328. "big-image": "images/nav_help_tag.svg",
  8329. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8330. },
  8331. "more-help-zoom": {
  8332. "top-info": o.HELP_MORE_ZOOM_A,
  8333. "big-image": "images/nav_help_zoom.svg",
  8334. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8335. },
  8336. "more-help-tour": {
  8337. "top-info": o.HELP_MORE_TOUR_A,
  8338. "big-image": "images/nav_help_play.png",
  8339. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8340. },
  8341. "more-help-inside": {
  8342. "top-info": o.HELP_MORE_INSIDE_A,
  8343. "big-image": "images/nav_help_inside.svg",
  8344. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8345. },
  8346. "more-help-vr": {
  8347. "top-info": o.HELP_MORE_VR_A,
  8348. "big-image": "images/nav_help_vr.svg",
  8349. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8350. },
  8351. "more-help-360": {
  8352. "top-info": o.HELP_MORE_360_A,
  8353. "big-image": "images/nav_help_360.svg",
  8354. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8355. },
  8356. "more-help-fullscreen": {
  8357. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8358. "big-image": "images/nav_help_fullscreen.svg",
  8359. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8360. }
  8361. },
  8362. mobile: {
  8363. "more-help-hlr": {
  8364. "top-info": o.HELP_MORE_HLR_A,
  8365. "big-image": "images/nav_help_expand.svg",
  8366. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8367. },
  8368. "more-help-dollhouse": {
  8369. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8370. "big-image": "images/nav_help_dollhouse.svg",
  8371. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8372. },
  8373. "more-help-floors": {
  8374. "top-info": o.HELP_MORE_FLOORS_A,
  8375. "big-image": "images/nav_help_floor picker.svg",
  8376. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8377. },
  8378. "more-help-tag": {
  8379. "top-info": o.HELP_MORE_TAG_A,
  8380. "big-image": "images/nav_help_tag.svg",
  8381. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8382. },
  8383. "more-help-tour": {
  8384. "top-info": o.HELP_MORE_TOUR_A,
  8385. "big-image": "images/nav_help_play.png",
  8386. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8387. },
  8388. "more-help-inside": {
  8389. "top-info": o.HELP_MORE_INSIDE_A,
  8390. "big-image": "images/nav_help_inside.svg",
  8391. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8392. },
  8393. "more-help-vr": {
  8394. "top-info": o.HELP_MORE_VR_A,
  8395. "big-image": "images/webvr.svg",
  8396. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8397. },
  8398. "more-help-360": {
  8399. "top-info": o.HELP_MORE_360_A,
  8400. "big-image": "images/nav_help_360.svg",
  8401. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8402. }
  8403. }
  8404. },
  8405. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8406. desktop: {
  8407. left: {
  8408. "top-info": o.ROTATE,
  8409. "big-image": "images/nav_help_mouse_drag_left.png",
  8410. keyboard: "images/nav_help_keyboard_left_right.png"
  8411. },
  8412. middle: {
  8413. "top-info": o.MOVE,
  8414. "big-image": "images/nav_help_mouse_click.png",
  8415. keyboard: "images/nav_help_keyboard_up_down.png"
  8416. },
  8417. right: {
  8418. "top-info": o.PLAY,
  8419. "big-image": "images/Desktop-help-play-button.svg",
  8420. keyboard: "images/Desktop-help-spacebar-2.svg"
  8421. }
  8422. },
  8423. mobile: {
  8424. left: {
  8425. "top-info": o.ROTATE,
  8426. "big-image": "images/nav_help_gesture_drag.png"
  8427. },
  8428. middle: {
  8429. "top-info": o.MOVE,
  8430. "big-image": "images/nav_help_gesture_tap.png"
  8431. },
  8432. right: {
  8433. "top-info": o.PLAY,
  8434. "big-image": "images/mobile-help-play-button.svg"
  8435. }
  8436. }
  8437. },
  8438. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8439. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8440. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8441. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8442. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8443. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8444. }
  8445. },
  8446. fill: function(e, t, i) {
  8447. n.call(this, e, t, i, !0)
  8448. },
  8449. clear: function(e, t, i) {
  8450. n.call(this, e, t, i, !1)
  8451. }
  8452. }
  8453. }
  8454. , {
  8455. "../enum/HelpModalSize": 27,
  8456. "../enum/HelpModalType": 28,
  8457. "../enum/Viewmode": 51,
  8458. "../localization/localize": 108,
  8459. "../util/browser": 182
  8460. }],
  8461. 76: [function(e, t, i) {
  8462. "use strict";
  8463. t.exports = Object.freeze({
  8464. OPENED: "share.open",
  8465. CLOSED: "share.closed",
  8466. LINK_CLICKED: "share.linked"
  8467. })
  8468. }
  8469. , {}],
  8470. 77: [function(e, t, i) {
  8471. "use strict";
  8472. function n(e) {
  8473. function t(t, i) {
  8474. var n = window.screenY + ($("#player").height() - i) / 2
  8475. , r = window.screenX + ($("#player").width() - t) / 2
  8476. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8477. I.emit(l.LINK_CLICKED, {
  8478. channel: e
  8479. }),
  8480. window.open(C[e], "shareWindow", o)
  8481. }
  8482. switch (e) {
  8483. case y.FACEBOOK:
  8484. t(580, 420);
  8485. break;
  8486. case y.TWITTER:
  8487. t(550, 440);
  8488. break;
  8489. case y.MAIL:
  8490. I.emit(l.LINK_CLICKED, {
  8491. channel: "email"
  8492. }),
  8493. window.open(C[e], "_blank");
  8494. break;
  8495. case y.LINKEDIN:
  8496. }
  8497. }
  8498. function r(e) {
  8499. I.emit(l.LINK_CLICKED, {
  8500. channel: "copylink"
  8501. });
  8502. var t = document.createRange();
  8503. t.selectNodeContents(v);
  8504. var i = window.getSelection();
  8505. i.removeAllRanges(),
  8506. i.addRange(t),
  8507. document.execCommand("copy"),
  8508. A.classList.remove("hidden"),
  8509. v.classList.add("highlighted")
  8510. }
  8511. function o(e) {
  8512. e && (e.stopPropagation(),
  8513. e.target === v) || (window.getSelection().removeAllRanges(),
  8514. v.classList.remove("highlighted"),
  8515. A.classList.add("hidden"))
  8516. }
  8517. var a = e("../../util/browser")
  8518. , s = e("../../localization/localize")
  8519. , l = e("./ShareEvents")
  8520. , c = e("../../util/common")
  8521. , h = e("events").EventEmitter
  8522. , u = document.getElementById("sharing")
  8523. , d = document.getElementById("share-modal")
  8524. , p = document.getElementById("share-close")
  8525. , f = document.getElementById("facebook-share")
  8526. , g = document.getElementById("twitter-share")
  8527. , m = document.getElementById("mail-share")
  8528. , v = document.getElementById("share-url-text")
  8529. , A = document.getElementById("copy-success")
  8530. , y = Object.freeze({
  8531. FACEBOOK: "facebook",
  8532. TWITTER: "twitter",
  8533. MAIL: "mail",
  8534. LINKEDIN: "linkedin"
  8535. })
  8536. , C = {};
  8537. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8538. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8539. C[y.MAIL] = "mailto:?subject=";
  8540. var I = {
  8541. init: function(e) {
  8542. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8543. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8544. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8545. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8546. u.addEventListener("click", this.toggle.bind(this)),
  8547. p.addEventListener("click", this.hide.bind(this)),
  8548. v.addEventListener("click", r),
  8549. d.addEventListener("click", o),
  8550. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8551. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8552. m.addEventListener("click", n.bind(this, y.MAIL)),
  8553. v.textContent = window.location.href + "&utm_source=4",
  8554. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8555. u.classList.remove("hidden")
  8556. },
  8557. show: function() {
  8558. this.emit(l.OPENED),
  8559. d.classList.add("fadeIn")
  8560. },
  8561. hide: function() {
  8562. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8563. document.selection && document.selection.empty(),
  8564. window.getSelection().removeAllRanges(),
  8565. o(),
  8566. d.classList.remove("fadeIn"))
  8567. },
  8568. toggle: function() {
  8569. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8570. }
  8571. };
  8572. c.extendObject(I, h.prototype),
  8573. t.exports = I
  8574. }
  8575. , {
  8576. "../../localization/localize": 108,
  8577. "../../util/browser": 182,
  8578. "../../util/common": 185,
  8579. "./ShareEvents": 76,
  8580. events: 202
  8581. }],
  8582. 78: [function(e, t, i) {
  8583. "use strict";
  8584. t.exports = Object.freeze({
  8585. OPENED: "terms.opened",
  8586. CLOSED: "terms.closed"
  8587. })
  8588. }
  8589. , {}],
  8590. 79: [function(e, t, i) {
  8591. "use strict";
  8592. var n = e("./TermsEvent")
  8593. , r = e("../../localization/localize")
  8594. , o = e("../../analytics")
  8595. , a = e("../../util/ajax")
  8596. , s = e("../../util/common")
  8597. , l = e("events").EventEmitter
  8598. , c = document.getElementById("terms-modal")
  8599. , h = {
  8600. init: function() {
  8601. $(".footer-terms").on("click", function(e) {
  8602. e.preventDefault(),
  8603. this.show()
  8604. }
  8605. .bind(this)),
  8606. $("#terms-modal .close").on("click", this.hide.bind(this))
  8607. },
  8608. show: function() {
  8609. this.emit(n.OPENED),
  8610. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8611. var t = $("#terms-text").html(e);
  8612. o.track("showcase_gui", {
  8613. gui_action: "click_terms_button",
  8614. interaction_source: "gui"
  8615. }),
  8616. t.find("a").attr("target", "_blank")
  8617. }).fail(function() {
  8618. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8619. }),
  8620. c.classList.add("fadeIn")
  8621. },
  8622. hide: function(e) {
  8623. e && e.preventDefault(),
  8624. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8625. c.classList.remove("fadeIn")
  8626. }
  8627. };
  8628. s.extendObject(h, l.prototype),
  8629. t.exports = h
  8630. }
  8631. , {
  8632. "../../analytics": 4,
  8633. "../../localization/localize": 108,
  8634. "../../util/ajax": 181,
  8635. "../../util/common": 185,
  8636. "./TermsEvent": 78,
  8637. events: 202
  8638. }],
  8639. 80: [function(e, t, i) {
  8640. "use strict";
  8641. t.exports = Object.freeze({
  8642. OPEN_INFO: "title.open.info",
  8643. CLOSE_INFO: "title.close.info",
  8644. SHOW_INFO: "title.show.info",
  8645. HIDE_INFO: "title.hide.info",
  8646. LINK_CLICKED: "title.link.click",
  8647. CONTACT_LINK_CLICKED: "title.contact.click",
  8648. ORIGIN_LINK_CLICKED: "title.origin.click"
  8649. })
  8650. }
  8651. , {}],
  8652. 81: [function(e, t, i) {
  8653. "use strict";
  8654. function n(e, t) {
  8655. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8656. }
  8657. function r(e, t) {
  8658. function i(i) {
  8659. e.shouldShowtags = "show" === this.value,
  8660. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8661. }
  8662. document.getElementById("tag-toggles").classList.remove("hidden"),
  8663. document.getElementById("radio-tag-show").checked = !0;
  8664. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8665. n[r].addEventListener("change", i)
  8666. }
  8667. var o = e("../../settings");
  8668. t.exports.init = n
  8669. }
  8670. , {
  8671. "../../settings": 166
  8672. }],
  8673. 82: [function(e, t, i) {
  8674. (function(i) {
  8675. "use strict";
  8676. function n(e, t) {
  8677. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8678. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8679. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8680. document.getElementById("gui-name").classList.add("noCoBrand"),
  8681. document.getElementById("cobrandTitle").classList.add("hidden")),
  8682. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8683. !1)
  8684. }
  8685. function r(e) {
  8686. return e ? (L = !0,
  8687. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8688. }
  8689. function o(e, t, i, n) {
  8690. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8691. return void T.classList.add("hidden");
  8692. L = !0;
  8693. var r = []
  8694. , o = c(r, "<br>");
  8695. if (e && o('<span id="contactName">' + e + "</span>"),
  8696. t) {
  8697. var a = n || t
  8698. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8699. o(s)
  8700. }
  8701. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8702. r[0] = "",
  8703. x.innerHTML = r.join("")
  8704. }
  8705. function a(e) {
  8706. if ("string" == typeof e)
  8707. try {
  8708. e = JSON.parse(e)
  8709. } catch (e) {
  8710. return y.warn("Unable to parse address data"),
  8711. void S.parentElement.classList.add("hidden")
  8712. }
  8713. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8714. return void S.parentElement.classList.add("hidden");
  8715. L = !0;
  8716. var t = []
  8717. , i = c(t, " ");
  8718. e.address_1 && i(e.address_1),
  8719. e.address_2 && i(e.address_2),
  8720. e.city && i(e.city, ", "),
  8721. e.state && i(e.state, ", "),
  8722. e.zip && i(e.zip, e.state ? " " : ", "),
  8723. t[0] = "",
  8724. S.innerText = t.join("")
  8725. }
  8726. function s(e) {
  8727. var t = document.createElement("a");
  8728. return t.id = "url",
  8729. t.target = "_blank",
  8730. t.href = e,
  8731. t.innerText = e,
  8732. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8733. t
  8734. }
  8735. function l(e) {
  8736. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8737. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8738. P.appendChild(s(e)),
  8739. O.forEach(function(e) {
  8740. e.classList.add("share-link")
  8741. }),
  8742. !0)
  8743. }
  8744. function c(e, t) {
  8745. var i = e
  8746. , n = t;
  8747. return function(e, t) {
  8748. i.push(t || n, e)
  8749. }
  8750. }
  8751. function h() {
  8752. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8753. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8754. var e = [].slice.call(_.querySelectorAll("a"));
  8755. e.forEach(function(e) {
  8756. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8757. });
  8758. var t = [].slice.call(T.querySelectorAll("a"));
  8759. t.forEach(function(e) {
  8760. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8761. contact_type: e.getAttribute("id")
  8762. }))
  8763. })
  8764. }
  8765. var u = e("../../util/browser")
  8766. , d = e("../../util/common")
  8767. , p = e("../../util/logger")
  8768. , f = e("../../localization/localize")
  8769. , g = e("./titleBarSettings")
  8770. , m = e("../../settings")
  8771. , v = e("./TitleEvents")
  8772. , A = e("events").EventEmitter
  8773. , y = new p(i)
  8774. , C = document.querySelector(".pinTop.left")
  8775. , I = document.getElementsByClassName("title-container")[0]
  8776. , E = document.getElementById("title-toggle").querySelector("i")
  8777. , b = document.getElementById("meta-info-wrapper")
  8778. , w = document.getElementById("meta-info")
  8779. , _ = document.getElementById("meta-description")
  8780. , T = document.getElementsByClassName("contact-info")[0]
  8781. , x = document.getElementById("contact-data")
  8782. , S = document.getElementById("addressTxt")
  8783. , M = document.getElementById("tag-toggles")
  8784. , R = document.getElementById("share-origin")
  8785. , P = document.getElementById("share-link-wrapper")
  8786. , O = [w, b, I]
  8787. , L = !1
  8788. , D = !1
  8789. , N = {
  8790. populate: function(e) {
  8791. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8792. if (r(e.description),
  8793. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8794. a(e.address),
  8795. L) {
  8796. var t = document.createElement("br");
  8797. M.insertBefore(t, M.firstElementChild)
  8798. }
  8799. e.socialSharing && m.share.enabled && (D = l(e.url))
  8800. }
  8801. },
  8802. finishSetup: function(e) {
  8803. L = L || !!e,
  8804. h(),
  8805. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8806. },
  8807. toggleMeta: function(e, t) {
  8808. var title = document.getElementById("model-title");
  8809. t && t.preventDefault();
  8810. var i = w.classList.contains("expand");
  8811. e && !i || (i ? (O.forEach(function(e) {
  8812. e.classList.remove("expand")
  8813. }),
  8814. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8815. e.classList.add("expand");
  8816. }),
  8817. title.classList.add("expand"),
  8818. this.emit(v.OPEN_INFO)))
  8819. },
  8820. setupToggling: function() {
  8821. b.style.height = w.offsetHeight + "px",
  8822. w.addEventListener("transitionend", function() {
  8823. b.style.height = w.offsetHeight + "px"
  8824. })
  8825. },
  8826. toggleTitle: function(e) {
  8827. e && e.preventDefault(),
  8828. C.classList.contains("closed") ? (C.classList.add("open"),
  8829. E.classList.remove("icon-dpad-right"),
  8830. E.classList.add("icon-dpad-left"),
  8831. this.emit(v.SHOW_INFO),
  8832. setTimeout(function() {
  8833. C.classList.remove("closed"),
  8834. C.classList.remove("open")
  8835. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8836. E.classList.remove("icon-dpad-left"),
  8837. E.classList.add("icon-dpad-right"),
  8838. this.emit(v.HIDE_INFO))
  8839. }
  8840. };
  8841. d.extendObject(N, A.prototype),
  8842. t.exports = N
  8843. }
  8844. ).call(this, "/js/gui/title/titleBar.js")
  8845. }
  8846. , {
  8847. "../../localization/localize": 108,
  8848. "../../settings": 166,
  8849. "../../util/browser": 182,
  8850. "../../util/common": 185,
  8851. "../../util/logger": 189,
  8852. "./TitleEvents": 80,
  8853. "./titleBarSettings": 83,
  8854. events: 202
  8855. }],
  8856. 83: [function(e, t, i) {
  8857. "use strict";
  8858. t.exports = Object.freeze({
  8859. minTooltipCharacters: 19,
  8860. removeAnimationClasses: 500
  8861. })
  8862. }
  8863. , {}],
  8864. 84: [function(e, t, i) {
  8865. "use strict";
  8866. function n(e) {
  8867. C = e,
  8868. P.forEach(function(e) {
  8869. b.addEventListener(e, u.bind(this, !1), !0),
  8870. w.addEventListener(e, u.bind(this, !0), !0),
  8871. E.addEventListener(e, o, !0),
  8872. S.forEach(function(t) {
  8873. t.addEventListener(e, a, !0)
  8874. }),
  8875. $("#drawer img").on(e, a)
  8876. }),
  8877. document.addEventListener("keydown", u.bind(this, !1), !0),
  8878. C.on(v.TourStart, function() {
  8879. E.classList.add("playing")
  8880. })
  8881. }
  8882. function r() {
  8883. C.playTour(),
  8884. I && clearTimeout(I),
  8885. d(),
  8886. _.removeClass("fadeIn")
  8887. }
  8888. function o() {
  8889. E.classList.contains("playing") && (C.stopTour(),
  8890. _.addClass("fadeIn"),
  8891. setTimeout(function() {
  8892. _.removeClass("fadeIn")
  8893. }, p.tourInteraction.showPauseButton),
  8894. O || (clearTimeout(I),
  8895. I = setTimeout(h, p.tourInteraction.showModal)),
  8896. setTimeout(function() {
  8897. E.classList.remove("playing")
  8898. }, p.tourInteraction.allowNextClick))
  8899. }
  8900. function a() {
  8901. C.tourInProgress && (C.stopTour(),
  8902. C.endTourProgress(),
  8903. E.classList.remove("playing"))
  8904. }
  8905. function s() {
  8906. T.is(":visible") ? r() : o()
  8907. }
  8908. function l() {
  8909. x.hasClass("playing") && (clearTimeout(I),
  8910. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8911. }
  8912. function c() {
  8913. E.classList.remove("playing"),
  8914. h()
  8915. }
  8916. function h() {//去掉导览结束时的提示
  8917. /* if (!p.tourInteraction.disabled) {
  8918. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8919. M.addClass("fadeIn tour " + m.deviceType);
  8920. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8921. if (!p.tourInteraction.smallModal) {
  8922. var t;
  8923. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8924. m.fill(R, A.TOUR_INTERACTION[t]),
  8925. M.addClass(t)
  8926. }
  8927. M.addClass(e)
  8928. } */
  8929. }
  8930. function u(e, t) {
  8931. if (t) {
  8932. var i = "keydown" === t.type
  8933. , n = t.which === f.SPACE || C.tourIsPlaying;
  8934. i && n || e || (O = !0),
  8935. C.atEndOfTour() && d(),
  8936. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8937. d(),
  8938. t.which !== f.SPACE && a()),
  8939. i && n && s()
  8940. }
  8941. }
  8942. function d() {
  8943. M.removeClass("fadeIn")
  8944. }
  8945. var p = (e("../util/browser"),
  8946. e("../settings"))
  8947. , f = e("../enum/Keys")
  8948. , g = e("../enum/Viewmode")
  8949. , m = (e("./helpManager"),
  8950. e("./populateModal"))
  8951. , v = e("../enum/DirectorEvents")
  8952. , A = e("../enum/HelpModalType")
  8953. , y = e("../enum/HelpModalSize")
  8954. , C = null
  8955. , I = null
  8956. , E = document.getElementById("pause-overlay")
  8957. , b = document.getElementById("player")
  8958. , w = document.getElementById("gui")
  8959. , _ = $("#pause-icon").eq(0)
  8960. , T = $("#play").eq(0)
  8961. , x = $("#playHead").eq(0)
  8962. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8963. , M = $("#interaction-modal").eq(0)
  8964. , R = $("#interaction-modal .interaction").toArray()
  8965. , P = ["touchstart", "mousedown", "pointerdown"]
  8966. , O = !1;
  8967. t.exports.init = n,
  8968. t.exports.play = r,
  8969. t.exports.pause = o,
  8970. t.exports.pauseWithoutCTA = a,
  8971. t.exports.togglePlay = s,
  8972. t.exports.stopTour = l,
  8973. t.exports.dismissModal = d
  8974. }
  8975. , {
  8976. "../enum/DirectorEvents": 23,
  8977. "../enum/HelpModalSize": 27,
  8978. "../enum/HelpModalType": 28,
  8979. "../enum/Keys": 30,
  8980. "../enum/Viewmode": 51,
  8981. "../settings": 166,
  8982. "../util/browser": 182,
  8983. "./helpManager": 68,
  8984. "./populateModal": 75
  8985. }],
  8986. 85: [function(e, t, i) {
  8987. "use strict";
  8988. t.exports = Object.freeze({
  8989. OPENED: "vr.modal.opened",
  8990. LAUNCH: "vr.modal.launch",
  8991. CLOSED: "vr.modal.closed",
  8992. NEXT: "vr.modal.next",
  8993. PREV: "vr.modal.prev",
  8994. STORE: "vr.modal.store",
  8995. falseICECHOSEN: "vr.modal.device"
  8996. })
  8997. }
  8998. , {}],
  8999. 86: [function(e, t, i) {
  9000. "use strict";
  9001. function n(e, t, i) {
  9002. function n(e, t, n, r) {
  9003. function o() {
  9004. return p + "&m=" + t + "&display=" + e
  9005. }
  9006. function s() {
  9007. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9008. , t = "&utm_source=" + u
  9009. , n = "&utm_showcase_session_id=" + i;
  9010. return e + t + n
  9011. }
  9012. function l() {
  9013. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9014. }
  9015. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9016. }
  9017. function r(e, t, i, r) {
  9018. var o = "https://api.branch.io/v1/url"
  9019. , a = n(e, t, i, r)
  9020. , s = {
  9021. responseType: "json",
  9022. data: {
  9023. branch_key: h.appConfig.branch_key,
  9024. data: {
  9025. m: t,
  9026. full_url: a,
  9027. $desktop_url: m,
  9028. $og_app_id: "331853976762864119",
  9029. $og_title: i,
  9030. $og_description: r,
  9031. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9032. $canonical_url: window.location.href
  9033. }
  9034. }
  9035. };
  9036. c.post(o, s).done(function(t) {
  9037. f[e] = t.url
  9038. }).fail(function(t) {
  9039. f[e] = t
  9040. }
  9041. .bind(this, a))
  9042. }
  9043. function o(e, t, i) {
  9044. for (var r in s) {
  9045. var o = s[r]
  9046. , a = n(o, e, t, i);
  9047. f[o] = a
  9048. }
  9049. }
  9050. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9051. , d = g + "/vr/dlist/?ret=" + u
  9052. , p = g + "/vr/show/?ret=" + u
  9053. , m = "";
  9054. switch (e) {
  9055. case l.IOS:
  9056. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9057. break;
  9058. default:
  9059. o(t.sid, t.name, t.summary)
  9060. }
  9061. }
  9062. function r(e) {
  9063. var t = f[e];
  9064. window.open(t, "_blank")
  9065. }
  9066. function o(e) {
  9067. var t = u[e];
  9068. window.open(t, "_blank")
  9069. }
  9070. var a = e("../../util/browser")
  9071. , s = e("../../enum/VRApps")
  9072. , l = e("../../enum/VRPlatforms")
  9073. , c = e("../../util/ajax")
  9074. , h = e("../../settings")
  9075. , u = {};
  9076. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9077. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9078. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9079. for (var d in s) {
  9080. var p = s[d];
  9081. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9082. }
  9083. var f = {}
  9084. , g = function() {
  9085. var e = window.location.host;
  9086. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9087. "https://" + e
  9088. }();
  9089. t.exports.init = n,
  9090. t.exports.launch = r,
  9091. t.exports.launchStore = o
  9092. }
  9093. , {
  9094. "../../enum/VRApps": 46,
  9095. "../../enum/VRPlatforms": 49,
  9096. "../../settings": 166,
  9097. "../../util/ajax": 181,
  9098. "../../util/browser": 182
  9099. }],
  9100. 87: [function(e, t, i) {
  9101. "use strict";
  9102. function n(e) {
  9103. var t;
  9104. switch (e) {
  9105. case m.IOS:
  9106. return t = p.iosVersion(),
  9107. t.major > 9 || 9 === t.major && t.minor >= 1;
  9108. case m.Android:
  9109. return t = p.androidVersion(),
  9110. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9111. }
  9112. return !1
  9113. }
  9114. function r(e, t) {
  9115. function i(e) {
  9116. K.emit(A.STORE, {
  9117. type: e
  9118. }),
  9119. f.launchStore(e)
  9120. }
  9121. function r(e) {
  9122. switch (e !== _.pageCount && (a(e),
  9123. N.text(e + 1 + " / " + _.pageCount)),
  9124. e) {
  9125. case _.Title:
  9126. O.css("display", "none"),
  9127. L.text(u[e]),
  9128. o(s);
  9129. break;
  9130. case _.Cardboard:
  9131. O.css("display", "block"),
  9132. L.text(u[e]),
  9133. M.filter(".cardboard").off(),
  9134. M.filter(".gearvr").off(),
  9135. c(e, s),
  9136. h(H, X, Z);
  9137. break;
  9138. case _.Gear:
  9139. L.text(u[e]),
  9140. c(e, s),
  9141. T.addClass("lastPage"),
  9142. h(G, X, Z);
  9143. break;
  9144. case _.pageCount:
  9145. T.removeClass("fadeIn"),
  9146. K.emit(A.CLOSED)
  9147. }
  9148. B.filter("[src='']").hide()
  9149. }
  9150. var s = function() {
  9151. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9152. w = ".show-supported",
  9153. m.Android) : (T.addClass("unsupported"),
  9154. w = ".show-unsupported",
  9155. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9156. w = ".show-ios",
  9157. _ = v.ios,
  9158. m.IOS) : (T.addClass("desktop"),
  9159. w = ".show-desktop",
  9160. m.Desktop)
  9161. }();
  9162. f.init(s, e, t),
  9163. s !== m.Desktop && T.addClass("mobile");
  9164. var l = function(e) {
  9165. K.emit(A.LAUNCH, {
  9166. vr_platform: s,
  9167. vr_app: e
  9168. }),
  9169. f.launch(e)
  9170. };
  9171. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9172. q.gear = l.bind(this, g.GearVR),
  9173. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9174. d(),
  9175. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9176. $(w).show();
  9177. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9178. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9179. s === m.IOS && (u.splice(1, 1),
  9180. y.splice(1, 1)),
  9181. $("#vr").on("click", function(e) {
  9182. e.preventDefault();
  9183. if(!window.vrEnabled) { // 开启VR
  9184. window.vrEnabled = true;
  9185. this.classList.add('active');
  9186. $('#gui div').not('#vrOff').addClass('vrHide');
  9187. $('#vrOffImg').css({'display':'inline-block'});
  9188. }else{
  9189. }
  9190. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9191. // r(b),
  9192. // T.addClass("fadeIn"),
  9193. // K.emit(A.OPENED))
  9194. });
  9195. $('#vrOff').on('click', function(){
  9196. window.vrEnabled = false;
  9197. $('#gui div').not('#vrOff').removeClass('vrHide');
  9198. $('#vrOffImg').css({'display':'none'});
  9199. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9200. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9201. })
  9202. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9203. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9204. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9205. $("span.modelLink").text(I),
  9206. O.on("click", function(e) {
  9207. K.emit(A.PREV),
  9208. b--,
  9209. r(b)
  9210. }),
  9211. L.on("click", function(e) {
  9212. L.text();
  9213. K.emit(A.NEXT, {
  9214. nextAction: y[b]
  9215. }),
  9216. b++,
  9217. r(b)
  9218. }),
  9219. T.find(".close").on("click", K.dismiss)
  9220. }
  9221. function o(e) {
  9222. switch (e) {
  9223. case m.Android:
  9224. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9225. M.filter(".gearvr").off().on("click", q.gear),
  9226. s(H, G, "logo-button", "same-line");
  9227. break;
  9228. case m.UnsupportedAndroid:
  9229. s("", z, "", "");
  9230. break;
  9231. case m.IOS:
  9232. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9233. s(H, "", "logo-button", "");
  9234. break;
  9235. case m.Desktop:
  9236. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9237. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9238. s(H, G, "logo-button", "same-line"),
  9239. Q.cardboard()
  9240. }
  9241. }
  9242. function a(e) {
  9243. $(".p1, .p2, .p3").hide(),
  9244. x.insertAfter(S),
  9245. T.removeClass("front-page"),
  9246. T.removeClass("details-page"),
  9247. T.removeClass("lastPage"),
  9248. M.removeClass("logo-button"),
  9249. M.removeClass("same-line"),
  9250. S.removeClass("headsetOptions"),
  9251. R.attr("src", ""),
  9252. R.filter(".second").removeClass("gear"),
  9253. R.css("display", "inline-block"),
  9254. R.off(),
  9255. P.filter(".second").css("display", ""),
  9256. D.css("display", "none"),
  9257. $(".p" + (e + 1) + w).show(),
  9258. R.filter(".third").insertBefore(P.filter(".third"))
  9259. }
  9260. function s(e, t, i, n) {
  9261. T.addClass("front-page"),
  9262. R.filter(".first").attr("src", e),
  9263. R.filter(".second").attr("src", t),
  9264. M.filter(".first").addClass(i),
  9265. M.filter(".second").addClass(i),
  9266. M.addClass(n),
  9267. ".show-desktop" === w && S.insertAfter(x)
  9268. }
  9269. function l(e, t, i) {
  9270. S.addClass("headsetOptions"),
  9271. M.off(),
  9272. R.filter(".second").attr("src", t),
  9273. D.css("display", "block"),
  9274. P.filter(".second").css("display", "none"),
  9275. D.on("click", function() {
  9276. a(_.Title),
  9277. o(m.Desktop)
  9278. }),
  9279. e && (K.emit(A.falseICECHOSEN, {
  9280. name: g.GearVR
  9281. }),
  9282. R.filter(".first").attr("src", e),
  9283. R.filter(".second").addClass("gear"),
  9284. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9285. Q.gearvr()),
  9286. i && (K.emit(A.falseICECHOSEN, {
  9287. name: g.Cardboard
  9288. }),
  9289. R.filter(".third").attr("src", i),
  9290. R.filter(".third").show(),
  9291. R.filter(".third").insertAfter(R.filter(".second")),
  9292. R.filter(".third").addClass("link"),
  9293. R.filter(".second").addClass("link"),
  9294. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9295. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9296. Q.cardboard())
  9297. }
  9298. function c(e, t) {
  9299. switch (t) {
  9300. case m.IOS:
  9301. X = Y,
  9302. Z = j;
  9303. break;
  9304. case m.Desktop:
  9305. e === _.Cardboard ? (X = F,
  9306. Z = U,
  9307. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9308. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9309. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9310. Z = "");
  9311. break;
  9312. default:
  9313. e === _.Cardboard ? (X = z,
  9314. Z = j) : (X = k,
  9315. Z = W)
  9316. }
  9317. }
  9318. function h(e, t, i) {
  9319. T.find(".inner").addClass("details-page"),
  9320. T.addClass("details-page"),
  9321. R.filter(".first").attr("src", e),
  9322. R.filter(".second").attr("src", t),
  9323. R.filter(".third").attr("src", i)
  9324. }
  9325. function u() {
  9326. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9327. K.emit(A.CLOSED))
  9328. }
  9329. function d() {
  9330. var e = p.aspectRatio() > 1 && p.isMobile();
  9331. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9332. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9333. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9334. }
  9335. var p = e("../../util/browser")
  9336. , f = e("./vrLink")
  9337. , g = e("../../enum/VRApps")
  9338. , m = e("../../enum/VRPlatforms")
  9339. , v = e("../../enum/VRPages")
  9340. , A = e("./vrEvent")
  9341. , y = (e("../../settings"),
  9342. e("../../constants"))
  9343. , C = e("../../localization/localize")
  9344. , I = e("../../util/common")
  9345. , E = e("events").EventEmitter
  9346. , b = 0
  9347. , w = null
  9348. , _ = v.standard
  9349. , T = $(".vr-popup")
  9350. , x = T.find(".vr-popup-body")
  9351. , S = T.find(".vr-images")
  9352. , M = T.find(".img-container")
  9353. , R = T.find(".vr-sm-image")
  9354. , P = M.find(".vr-img-caption")
  9355. , O = $(".vr-buttons").find(".prev-button")
  9356. , L = $(".vr-buttons").find(".next-button")
  9357. , D = S.find(".front-close")
  9358. , N = $(".vr-page")
  9359. , B = T.find("img")
  9360. , F = "images/apple-store.png"
  9361. , V = "images/badge-oculus.png"
  9362. , U = "images/badge-cardboard.png"
  9363. , k = "images/logo-samsung.png"
  9364. , H = "images/headset-cardboard.png"
  9365. , G = "images/headset-gearvr.png"
  9366. , z = "images/ico-android-robot.png"
  9367. , W = "images/ico-gearvr.png"
  9368. , j = "images/ico-vr.png"
  9369. , Y = "images/apple-logo-white.svg"
  9370. , X = null
  9371. , Z = null
  9372. , q = {}
  9373. , K = {
  9374. init: r,
  9375. dismiss: u,
  9376. isDeviceSupported: n
  9377. };
  9378. I.extendObject(K, E.prototype),
  9379. $(window).resize(d);
  9380. var Q = function() {
  9381. var e = P.filter(".first").find(".cardboard")
  9382. , t = P.filter(".first").find(".gearvr");
  9383. return {
  9384. cardboard: function() {
  9385. t.addClass("hidden"),
  9386. e.removeClass("hidden")
  9387. },
  9388. gearvr: function() {
  9389. e.addClass("hidden"),
  9390. t.removeClass("hidden")
  9391. }
  9392. }
  9393. }();
  9394. t.exports = K
  9395. }
  9396. , {
  9397. "../../constants": 8,
  9398. "../../enum/VRApps": 46,
  9399. "../../enum/VRPages": 48,
  9400. "../../enum/VRPlatforms": 49,
  9401. "../../localization/localize": 108,
  9402. "../../settings": 166,
  9403. "../../util/browser": 182,
  9404. "../../util/common": 185,
  9405. "./vrEvent": 85,
  9406. "./vrLink": 86,
  9407. events: 202
  9408. }],
  9409. 88: [function(e, t, i) {
  9410. "use strict";
  9411. t.exports = Object.freeze({
  9412. OPENED: "webvr.modal.opened",
  9413. SHOW_TERMS: "webvr.footer.show.terms"
  9414. })
  9415. }
  9416. , {}],
  9417. 89: [function(e, t, i) {
  9418. (function(i) {
  9419. "use strict";
  9420. function n(e, t, i, n) {
  9421. function r(e) {
  9422. e.preventDefault(),
  9423. a(e.currentTarget.id)
  9424. }
  9425. function a(e) {
  9426. ne[e](),
  9427. Object.keys(ne).map(function(t, i) {
  9428. $("#" + t).toggleClass("tabs-underlined", t === e)
  9429. })
  9430. }
  9431. y = i,
  9432. v = t,
  9433. w.init(E.Android, e, n),
  9434. m();
  9435. var l = new RegExp("daydream","i")
  9436. , c = l.test(y.displayName);
  9437. c ? (a("tabdaydream"),
  9438. B.filter(".device-headset-side").attr("src", H),
  9439. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9440. B.filter(".device-headset-side").attr("src", Y),
  9441. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9442. $("#vr").on("click", function(e) {
  9443. e.preventDefault(),
  9444. g("click_webvr_button"),
  9445. L.is(":hidden") && (ie.emit(_.OPENED),
  9446. o())
  9447. }),
  9448. $(".webvr-popup .close").on("click", function(e) {
  9449. e.preventDefault(),
  9450. D.hasClass("hidden") ? (g("webvr_help_close"),
  9451. p()) : s()
  9452. }),
  9453. $("#tabcardboard").on("click", r),
  9454. $("#tabdaydream").on("click", r),
  9455. $("#tabnative").on("click", r),
  9456. $(".webvr-popup .open-with-app").on("click", function(e) {
  9457. e.preventDefault(),
  9458. g("webvr_learn_more"),
  9459. a("tabnative"),
  9460. p()
  9461. }),
  9462. $(".webvr-popup .help").on("click", function(e) {
  9463. e.preventDefault(),
  9464. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9465. p()
  9466. }),
  9467. $(".webvr-popup .terms").on("click", function(e) {
  9468. e.preventDefault(),
  9469. g("webvr_click_terms"),
  9470. s(),
  9471. ie.emit(_.SHOW_TERMS)
  9472. }),
  9473. F.on("click", function(e) {
  9474. e.preventDefault(),
  9475. g(ee),
  9476. window.open(J, "_blank")
  9477. }),
  9478. V.on("click", function(e) {
  9479. e.preventDefault(),
  9480. g("webvr_phone_link"),
  9481. window.open(te, "_blank")
  9482. }),
  9483. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9484. e.preventDefault(),
  9485. g("webvr_cardboard_link"),
  9486. w.launch(b.CardboardAndroid)
  9487. }),
  9488. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9489. e.preventDefault(),
  9490. g("webvr_oculus_link"),
  9491. w.launch(b.GearVR)
  9492. })
  9493. }
  9494. function r() {
  9495. function e() {
  9496. y.isPresenting || (f(),
  9497. window.removeEventListener("vrdisplaypresentchange", e))
  9498. }
  9499. R.info("Headset mounted"),
  9500. v.suspend();
  9501. var t = document.createElement("canvas");
  9502. for (t.getContext("webgl"),
  9503. t.className = "webvr-canvas",
  9504. document.bgColor = "#000",
  9505. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9506. document.body.removeChild(document.body.firstChild);
  9507. document.body.appendChild(t),
  9508. g("webvr_enter_app"),
  9509. y.requestPresent([{
  9510. source: t,
  9511. predistorted: !0
  9512. }]).catch(function(t) {
  9513. R.error("Failed to present: " + t),
  9514. g("webvr_exit_calibrate"),
  9515. e()
  9516. }),
  9517. A.then(function() {
  9518. window.dispatchEvent(new Event("vrapp-start"))
  9519. }),
  9520. window.addEventListener("vrdisplaypresentchange", e)
  9521. }
  9522. function o() {
  9523. O.fadeOut(I.guiAnimationSpeed),
  9524. L.fadeIn(I.guiAnimationSpeed),
  9525. a()
  9526. }
  9527. function a() {
  9528. if (!A) {
  9529. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9530. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9531. A = new Promise(function(e, i) {
  9532. var n = document.createElement("script");
  9533. n.type = "text/javascript",
  9534. n.src = t,
  9535. n.onload = e,
  9536. document.head.appendChild(n)
  9537. }
  9538. )
  9539. }
  9540. D.find(".enter-button").on("click", r)
  9541. }
  9542. function s() {
  9543. g("webvr_modal_close"),
  9544. D.find(".enter-button").off("click", r),
  9545. L.fadeOut(I.guiAnimationSpeed, function() {
  9546. D.toggleClass("hidden", !1),
  9547. N.toggleClass("hidden", !0),
  9548. C.exitFullscreen()
  9549. }),
  9550. O.fadeIn(I.guiAnimationSpeed)
  9551. }
  9552. function l() {
  9553. k.toggleClass("hidden", !1),
  9554. U.toggleClass("hidden", !0)
  9555. }
  9556. function c() {
  9557. k.toggleClass("hidden", !0),
  9558. U.toggleClass("hidden", !1)
  9559. }
  9560. function h() {
  9561. B.filter(".device-headset").attr("src", G),
  9562. B.filter(".device-phone").attr("src", z),
  9563. J = Z,
  9564. ee = K,
  9565. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9566. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9567. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9568. c()
  9569. }
  9570. function u() {
  9571. B.filter(".badge-cardboard").attr("src", j),
  9572. B.filter(".badge-oculus").attr("src", X),
  9573. l()
  9574. }
  9575. function d() {
  9576. B.filter(".device-headset").attr("src", Y),
  9577. B.filter(".device-phone").attr("src", W),
  9578. J = q,
  9579. ee = Q,
  9580. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9581. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9582. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9583. c()
  9584. }
  9585. function p() {
  9586. D.toggleClass("hidden"),
  9587. N.toggleClass("hidden")
  9588. }
  9589. function f() {
  9590. R.info("exiting webVR"),
  9591. g("webvr_exit_app"),
  9592. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9593. }
  9594. function g(e) {
  9595. var t = C.isLandscape() ? "landscape" : "portrait";
  9596. T.trackAlways("showcase_gui", {
  9597. gui_action: e,
  9598. orientation: t
  9599. })
  9600. }
  9601. function m() {
  9602. var e = C.isLandscape();
  9603. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9604. }
  9605. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9606. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9607. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9608. init: n
  9609. }, ne = {
  9610. tabcardboard: d,
  9611. tabdaydream: h,
  9612. tabnative: u
  9613. };
  9614. S.extendObject(ie, P.prototype),
  9615. $(window).resize(m),
  9616. t.exports = ie
  9617. }
  9618. ).call(this, "/js/gui/webvr/webVRgui.js")
  9619. }
  9620. , {
  9621. "../../analytics": 4,
  9622. "../../constants": 8,
  9623. "../../enum/VRApps": 46,
  9624. "../../enum/VRPlatforms": 49,
  9625. "../../localization/localize": 108,
  9626. "../../settings": 166,
  9627. "../../util/browser": 182,
  9628. "../../util/common": 185,
  9629. "../../util/logger": 189,
  9630. "./../gui": 65,
  9631. "./../vr/vrLink": 86,
  9632. "./WebVrEvent": 88,
  9633. events: 202
  9634. }],
  9635. 90: [function(e, t, i) {
  9636. "use strict";
  9637. function n(e, t, i, n, o) {
  9638. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9639. this.roomId = o || "",
  9640. this.labelId = e,
  9641. this.position = (new r.Vector3).copy(t),
  9642. this.text = i
  9643. }
  9644. var r = e("three")
  9645. , o = e("../util/browser");
  9646. n.prototype.build = function() {
  9647. var e = window.document.createElement("div");
  9648. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9649. var t = window.document.createElement("div");
  9650. t.setAttribute("class", "gui-floorplan-label-text");
  9651. var i = window.document.createTextNode(this.text);
  9652. t.appendChild(i),
  9653. e.appendChild(t),
  9654. window.document.body.appendChild(e),
  9655. this.labelGui = e,
  9656. this.textBlock = t,
  9657. $(this.labelGui).hide();
  9658. var n = window.getComputedStyle(this.labelGui);
  9659. this.initialTransform = n.transform || n.webkitTransform
  9660. }
  9661. ,
  9662. t.exports = n
  9663. }
  9664. , {
  9665. "../util/browser": 182,
  9666. three: 217
  9667. }],
  9668. 91: [function(e, t, i) {
  9669. "use strict";
  9670. function n() {
  9671. this.player = null,
  9672. this.modelManager = null,
  9673. this.container = null
  9674. }
  9675. var r = e("three")
  9676. , o = (e("../util/common"),
  9677. e("../enum/PlayerEvents"))
  9678. , a = (e("../enum/DirectorEvents"),
  9679. e("../enum/ModelManagerEvents"))
  9680. , s = e("../settings")
  9681. , l = e("../enum/Viewmode")
  9682. , c = (e("../enum/WarpStyle"),
  9683. e("../util/transitions"),
  9684. e("../util/lerp"),
  9685. e("../util/browser"));
  9686. //场景初始化
  9687. n.prototype.init = function(e, t, i) {
  9688. this.player = e,
  9689. this.modelManager = t,
  9690. this.container = i,
  9691. this.updateModel(),
  9692. this.bindEvents()
  9693. }
  9694. ,
  9695. n.prototype.bindEvents = function() {
  9696. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9697. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9698. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9699. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9700. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9701. }
  9702. ,
  9703. n.prototype.updateModel = function() {
  9704. this.model = this.modelManager.getActiveModel()
  9705. }
  9706. ,
  9707. n.prototype.handlePlayerViewChanged = function() {
  9708. this.updateLabelVisibility(),
  9709. this.updateLabelDisplay()
  9710. }
  9711. ,
  9712. n.prototype.getLabelsForFloor = function(e, t) {
  9713. return t = t || [],
  9714. t.length = 0,
  9715. this.model.labels.forEach(function(i) {
  9716. this.labelVisibleForFloor(i, e) && t.push(i)
  9717. }
  9718. .bind(this)),
  9719. t
  9720. }
  9721. ,
  9722. n.prototype.getLabelsForCurrentFloor = function(e) {
  9723. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9724. }
  9725. ,
  9726. n.prototype.labelVisibleForFloor = function(e, t) {
  9727. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9728. if (!this.model.showingLabels || !e.labelGui || !i)
  9729. return !1;
  9730. var n = e.floorId === this.model.floors.size() - 1;
  9731. return this.model.allFloorsVisible ? n : e.floorId === t
  9732. }
  9733. ,
  9734. n.prototype.updateLabelVisibility = function(e) {
  9735. this.model.labels.forEach(function(e) {
  9736. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9737. }
  9738. .bind(this))
  9739. }
  9740. ,
  9741. n.prototype.showAllLabels = function(e, t) {
  9742. this.model.labels.forEach(function(i) {
  9743. this.showLabel(i, e, t)
  9744. }
  9745. .bind(this))
  9746. }
  9747. ,
  9748. n.prototype.hideAllLabels = function(e, t) {
  9749. this.model.labels.forEach(function(i) {
  9750. this.hideLabel(i, e, t)
  9751. }
  9752. .bind(this))
  9753. }
  9754. ,
  9755. n.prototype.showLabel = function(e, t, i) {
  9756. this.model.showingLabels && (e.visible || (e.visible = !0,
  9757. e.labelGui.style.display = "block",
  9758. e.labelGui.style.opacity = 0,
  9759. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9760. }
  9761. ,
  9762. n.prototype.hideLabel = function(e, t, i) {
  9763. e.visible && (e.visible = !1,
  9764. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9765. }
  9766. ,
  9767. n.prototype.supportedMode = function() {
  9768. return this.player.mode === l.FLOORPLAN
  9769. }
  9770. ,
  9771. n.prototype.updateLabelDisplay = function() {
  9772. var e = (new r.Vector3,
  9773. new r.Vector3,
  9774. []);
  9775. return function() {
  9776. var t = this.player.getLabelScaleFactor()
  9777. , i = .6
  9778. , n = 1.2
  9779. , r = (1 - t) * n + i
  9780. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9781. this.getLabelsForCurrentFloor(e);
  9782. for (var a = 0; a < e.length; a++) {
  9783. var l = e[a];
  9784. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9785. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9786. }
  9787. }
  9788. }(),
  9789. n.prototype.updateProjectedGuiElement = function() {
  9790. var e = new r.Vector3;
  9791. new r.Vector3;
  9792. return function(t, i, n, r, o) {
  9793. i.style.fontSize = 100 * o + "%";
  9794. var a = $("#player").width()
  9795. , s = $("#player").height()
  9796. , l = .5 * a
  9797. , c = .5 * s;
  9798. e.copy(n),
  9799. e.project(this.player.camera);
  9800. var h = e.x * l + l
  9801. , u = -(e.y * c) + c;
  9802. h -= t.offsetWidth / 2,
  9803. u -= t.offsetHeight / 2,
  9804. t.style.left = h + "px",
  9805. t.style.top = u + "px"
  9806. }
  9807. }(),
  9808. n.prototype.handleStartInside = function(e) {
  9809. this.updateLabelVisibility()
  9810. }
  9811. ,
  9812. n.prototype.handleStartOutside = function() {
  9813. this.updateLabelVisibility()
  9814. }
  9815. ,
  9816. t.exports = n
  9817. }
  9818. , {
  9819. "../enum/DirectorEvents": 23,
  9820. "../enum/ModelManagerEvents": 33,
  9821. "../enum/PlayerEvents": 40,
  9822. "../enum/Viewmode": 51,
  9823. "../enum/WarpStyle": 52,
  9824. "../settings": 166,
  9825. "../util/browser": 182,
  9826. "../util/common": 185,
  9827. "../util/lerp": 188,
  9828. "../util/transitions": 195,
  9829. three: 217
  9830. }],
  9831. 92: [function(e, t, i) {
  9832. "use strict";
  9833. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9834. if (null == this)
  9835. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9836. if ("function" != typeof e)
  9837. throw new TypeError("predicate must be a function");
  9838. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9839. if (t = i[o],
  9840. e.call(r, t, o, i))
  9841. return o;
  9842. return -1
  9843. }
  9844. ),
  9845. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9846. value: function(e) {
  9847. if (null == this)
  9848. throw new TypeError('"this" is null or not defined');
  9849. var t = Object(this)
  9850. , i = t.length >>> 0;
  9851. if ("function" != typeof e)
  9852. throw new TypeError("predicate must be a function");
  9853. for (var n = arguments[1], r = 0; r < i; ) {
  9854. var o = t[r];
  9855. if (e.call(n, o, r, t))
  9856. return o;
  9857. r++
  9858. }
  9859. }
  9860. })
  9861. }
  9862. , {}],
  9863. 93: [function(e, t, i) {
  9864. "use strict";
  9865. var n = n || {};
  9866. t.exports = n,
  9867. n.gui = n.gui || {},
  9868. n.utils = n.utils || {},
  9869. n.controllers = n.controllers || {},
  9870. n.dom = n.dom || {},
  9871. n.color = n.color || {},
  9872. n.utils.css = function() {
  9873. return {
  9874. load: function(e, t) {
  9875. t = t || document;
  9876. var i = t.createElement("link");
  9877. i.type = "text/css",
  9878. i.rel = "stylesheet",
  9879. i.href = e,
  9880. t.getElementsByTagName("head")[0].appendChild(i)
  9881. },
  9882. inject: function(e, t) {
  9883. t = t || document;
  9884. var i = document.createElement("style");
  9885. i.type = "text/css",
  9886. i.innerHTML = e,
  9887. t.getElementsByTagName("head")[0].appendChild(i)
  9888. }
  9889. }
  9890. }(),
  9891. n.utils.common = function() {
  9892. var e = Array.prototype.forEach
  9893. , t = Array.prototype.slice;
  9894. return {
  9895. BREAK: {},
  9896. extend: function(e) {
  9897. return this.each(t.call(arguments, 1), function(t) {
  9898. for (var i in t)
  9899. this.isUndefined(t[i]) || (e[i] = t[i])
  9900. }, this),
  9901. e
  9902. },
  9903. defaults: function(e) {
  9904. return this.each(t.call(arguments, 1), function(t) {
  9905. for (var i in t)
  9906. this.isUndefined(e[i]) && (e[i] = t[i])
  9907. }, this),
  9908. e
  9909. },
  9910. compose: function() {
  9911. var e = t.call(arguments);
  9912. return function() {
  9913. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9914. i = [e[n].apply(this, i)];
  9915. return i[0]
  9916. }
  9917. },
  9918. each: function(t, i, n) {
  9919. if (t)
  9920. if (e && t.forEach && t.forEach === e)
  9921. t.forEach(i, n);
  9922. else if (t.length === t.length + 0) {
  9923. for (var r = 0, o = t.length; r < o; r++)
  9924. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9925. return
  9926. } else
  9927. for (var r in t)
  9928. if (i.call(n, t[r], r) === this.BREAK)
  9929. return
  9930. },
  9931. defer: function(e) {
  9932. setTimeout(e, 0)
  9933. },
  9934. toArray: function(e) {
  9935. return e.toArray ? e.toArray() : t.call(e)
  9936. },
  9937. isUndefined: function(e) {
  9938. return void 0 === e
  9939. },
  9940. isNull: function(e) {
  9941. return null === e
  9942. },
  9943. isNaN: function(e) {
  9944. return e !== e
  9945. },
  9946. isArray: Array.isArray || function(e) {
  9947. return e.constructor === Array
  9948. }
  9949. ,
  9950. isObject: function(e) {
  9951. return e === Object(e)
  9952. },
  9953. isNumber: function(e) {
  9954. return e === e + 0
  9955. },
  9956. isString: function(e) {
  9957. return e === e + ""
  9958. },
  9959. isBoolean: function(e) {
  9960. return e === !1 || e === !0
  9961. },
  9962. isFunction: function(e) {
  9963. return "[object Function]" === Object.prototype.toString.call(e)
  9964. }
  9965. }
  9966. }(),
  9967. n.controllers.Controller = function(e) {
  9968. var t = function(e, t) {
  9969. this.initialValue = e[t],
  9970. this.domElement = document.createElement("div"),
  9971. this.object = e,
  9972. this.property = t,
  9973. this.__onChange = void 0,
  9974. this.__onFinishChange = void 0
  9975. };
  9976. return e.extend(t.prototype, {
  9977. onChange: function(e) {
  9978. return this.__onChange = e,
  9979. this
  9980. },
  9981. onFinishChange: function(e) {
  9982. return this.__onFinishChange = e,
  9983. this
  9984. },
  9985. setValue: function(e) {
  9986. return this.object[this.property] = e,
  9987. this.__onChange && this.__onChange.call(this, e),
  9988. this.updateDisplay(),
  9989. this
  9990. },
  9991. getValue: function() {
  9992. return this.object[this.property]
  9993. },
  9994. updateDisplay: function() {
  9995. return this
  9996. },
  9997. isModified: function() {
  9998. return this.initialValue !== this.getValue()
  9999. }
  10000. }),
  10001. t
  10002. }(n.utils.common),
  10003. n.dom.dom = function(e) {
  10004. function t(t) {
  10005. if ("0" === t || e.isUndefined(t))
  10006. return 0;
  10007. var i = t.match(r);
  10008. return e.isNull(i) ? 0 : parseFloat(i[1])
  10009. }
  10010. var i = {
  10011. HTMLEvents: ["change"],
  10012. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10013. KeyboardEvents: ["keydown"]
  10014. }
  10015. , n = {};
  10016. e.each(i, function(t, i) {
  10017. e.each(t, function(e) {
  10018. n[e] = i
  10019. })
  10020. });
  10021. var r = /(\d+(\.\d+)?)px/
  10022. , o = {
  10023. makeSelectable: function(e, t) {
  10024. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10025. return !1
  10026. }
  10027. : function() {}
  10028. ,
  10029. e.style.MozUserSelect = t ? "auto" : "none",
  10030. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10031. e.unselectable = t ? "on" : "off")
  10032. },
  10033. makeFullscreen: function(t, i, n) {
  10034. e.isUndefined(i) && (i = !0),
  10035. e.isUndefined(n) && (n = !0),
  10036. t.style.position = "absolute",
  10037. i && (t.style.left = 0,
  10038. t.style.right = 0),
  10039. n && (t.style.top = 0,
  10040. t.style.bottom = 0)
  10041. },
  10042. fakeEvent: function(t, i, r, o) {
  10043. r = r || {};
  10044. var a = n[i];
  10045. if (!a)
  10046. throw new Error("Event type " + i + " not supported.");
  10047. var s = document.createEvent(a);
  10048. switch (a) {
  10049. case "MouseEvents":
  10050. var l = r.x || r.clientX || 0
  10051. , c = r.y || r.clientY || 0;
  10052. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10053. break;
  10054. case "KeyboardEvents":
  10055. var h = s.initKeyboardEvent || s.initKeyEvent;
  10056. e.defaults(r, {
  10057. cancelable: !0,
  10058. ctrlKey: !1,
  10059. altKey: !1,
  10060. shiftKey: !1,
  10061. metaKey: !1,
  10062. keyCode: void 0,
  10063. charCode: void 0
  10064. }),
  10065. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10066. break;
  10067. default:
  10068. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10069. }
  10070. e.defaults(s, o),
  10071. t.dispatchEvent(s)
  10072. },
  10073. bind: function(e, t, i, n) {
  10074. return n = n || !1,
  10075. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10076. o
  10077. },
  10078. unbind: function(e, t, i, n) {
  10079. return n = n || !1,
  10080. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10081. o
  10082. },
  10083. addClass: function(e, t) {
  10084. if (void 0 === e.className)
  10085. e.className = t;
  10086. else if (e.className !== t) {
  10087. var i = e.className.split(/ +/);
  10088. i.indexOf(t) == -1 && (i.push(t),
  10089. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10090. }
  10091. return o
  10092. },
  10093. removeClass: function(e, t) {
  10094. if (t)
  10095. if (void 0 === e.className)
  10096. ;
  10097. else if (e.className === t)
  10098. e.removeAttribute("class");
  10099. else {
  10100. var i = e.className.split(/ +/)
  10101. , n = i.indexOf(t);
  10102. n != -1 && (i.splice(n, 1),
  10103. e.className = i.join(" "))
  10104. }
  10105. else
  10106. e.className = void 0;
  10107. return o
  10108. },
  10109. hasClass: function(e, t) {
  10110. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10111. },
  10112. getWidth: function(e) {
  10113. var i = getComputedStyle(e);
  10114. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10115. },
  10116. getHeight: function(e) {
  10117. var i = getComputedStyle(e);
  10118. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10119. },
  10120. getOffset: function(e) {
  10121. var t = {
  10122. left: 0,
  10123. top: 0
  10124. };
  10125. if (e.offsetParent)
  10126. do
  10127. t.left += e.offsetLeft,
  10128. t.top += e.offsetTop;
  10129. while (e = e.offsetParent);return t
  10130. },
  10131. isActive: function(e) {
  10132. return e === document.activeElement && (e.type || e.href)
  10133. }
  10134. };
  10135. return o
  10136. }(n.utils.common),
  10137. n.controllers.OptionController = function(e, t, i) {
  10138. var n = function(e, r, o) {
  10139. n.superclass.call(this, e, r);
  10140. var a = this;
  10141. if (this.__select = document.createElement("select"),
  10142. i.isArray(o)) {
  10143. var s = {};
  10144. i.each(o, function(e) {
  10145. s[e] = e
  10146. }),
  10147. o = s
  10148. }
  10149. i.each(o, function(e, t) {
  10150. var i = document.createElement("option");
  10151. i.innerHTML = t,
  10152. i.setAttribute("value", e),
  10153. a.__select.appendChild(i)
  10154. }),
  10155. this.updateDisplay(),
  10156. t.bind(this.__select, "change", function() {
  10157. var e = this.options[this.selectedIndex].value;
  10158. a.setValue(e)
  10159. }),
  10160. this.domElement.appendChild(this.__select)
  10161. };
  10162. return n.superclass = e,
  10163. i.extend(n.prototype, e.prototype, {
  10164. setValue: function(e) {
  10165. var t = n.superclass.prototype.setValue.call(this, e);
  10166. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10167. t
  10168. },
  10169. updateDisplay: function() {
  10170. return this.__select.value = this.getValue(),
  10171. n.superclass.prototype.updateDisplay.call(this)
  10172. }
  10173. }),
  10174. n
  10175. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10176. n.controllers.NumberController = function(e, t) {
  10177. function i(e) {
  10178. return e = e.toString(),
  10179. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10180. }
  10181. var n = function(e, r, o) {
  10182. n.superclass.call(this, e, r),
  10183. o = o || {},
  10184. this.__min = o.min,
  10185. this.__max = o.max,
  10186. this.__step = o.step,
  10187. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10188. this.__precision = i(this.__impliedStep)
  10189. };
  10190. return n.superclass = e,
  10191. t.extend(n.prototype, e.prototype, {
  10192. setValue: function(e) {
  10193. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10194. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10195. n.superclass.prototype.setValue.call(this, e)
  10196. },
  10197. min: function(e) {
  10198. return this.__min = e,
  10199. this
  10200. },
  10201. max: function(e) {
  10202. return this.__max = e,
  10203. this
  10204. },
  10205. step: function(e) {
  10206. return this.__step = e,
  10207. this.__impliedStep = e,
  10208. this.__precision = i(e),
  10209. this
  10210. }
  10211. }),
  10212. n
  10213. }(n.controllers.Controller, n.utils.common),
  10214. n.controllers.NumberControllerBox = function(e, t, i) {
  10215. function n(e, t) {
  10216. var i = Math.pow(10, t);
  10217. return Math.round(e * i) / i
  10218. }
  10219. var r = function(e, n, o) {
  10220. function a() {
  10221. var e = parseFloat(d.__input.value);
  10222. i.isNaN(e) || d.setValue(e)
  10223. }
  10224. function s() {
  10225. a(),
  10226. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10227. }
  10228. function l(e) {
  10229. t.bind(window, "mousemove", c),
  10230. t.bind(window, "mouseup", h),
  10231. u = e.clientY
  10232. }
  10233. function c(e) {
  10234. var t = u - e.clientY;
  10235. d.setValue(d.getValue() + t * d.__impliedStep),
  10236. u = e.clientY
  10237. }
  10238. function h() {
  10239. t.unbind(window, "mousemove", c),
  10240. t.unbind(window, "mouseup", h)
  10241. }
  10242. this.__truncationSuspended = !1,
  10243. r.superclass.call(this, e, n, o);
  10244. var u, d = this;
  10245. this.__input = document.createElement("input"),
  10246. this.__input.setAttribute("type", "text"),
  10247. t.bind(this.__input, "change", a),
  10248. t.bind(this.__input, "blur", s),
  10249. t.bind(this.__input, "mousedown", l),
  10250. t.bind(this.__input, "keydown", function(e) {
  10251. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10252. this.blur(),
  10253. d.__truncationSuspended = !1)
  10254. }),
  10255. this.updateDisplay(),
  10256. this.domElement.appendChild(this.__input)
  10257. };
  10258. return r.superclass = e,
  10259. i.extend(r.prototype, e.prototype, {
  10260. updateDisplay: function() {
  10261. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10262. r.superclass.prototype.updateDisplay.call(this)
  10263. }
  10264. }),
  10265. r
  10266. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10267. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10268. function o(e, t, i, n, r) {
  10269. return n + (r - n) * ((e - t) / (i - t))
  10270. }
  10271. var a = function(e, i, n, r, s) {
  10272. function l(e) {
  10273. t.bind(window, "mousemove", c),
  10274. t.bind(window, "mouseup", h),
  10275. c(e)
  10276. }
  10277. function c(e) {
  10278. e.preventDefault();
  10279. var i = t.getOffset(u.__background)
  10280. , n = t.getWidth(u.__background);
  10281. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10282. !1
  10283. }
  10284. function h() {
  10285. t.unbind(window, "mousemove", c),
  10286. t.unbind(window, "mouseup", h),
  10287. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10288. }
  10289. a.superclass.call(this, e, i, {
  10290. min: n,
  10291. max: r,
  10292. step: s
  10293. });
  10294. var u = this;
  10295. this.__background = document.createElement("div"),
  10296. this.__foreground = document.createElement("div"),
  10297. t.bind(this.__background, "mousedown", l),
  10298. t.addClass(this.__background, "slider"),
  10299. t.addClass(this.__foreground, "slider-fg"),
  10300. this.updateDisplay(),
  10301. this.__background.appendChild(this.__foreground),
  10302. this.domElement.appendChild(this.__background)
  10303. };
  10304. return a.superclass = e,
  10305. a.useDefaultStyles = function() {
  10306. i.inject(r)
  10307. }
  10308. ,
  10309. n.extend(a.prototype, e.prototype, {
  10310. updateDisplay: function() {
  10311. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10312. return this.__foreground.style.width = 100 * e + "%",
  10313. a.superclass.prototype.updateDisplay.call(this)
  10314. }
  10315. }),
  10316. a
  10317. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10318. n.controllers.FunctionController = function(e, t, i) {
  10319. var n = function(e, i, r) {
  10320. n.superclass.call(this, e, i);
  10321. var o = this;
  10322. this.__button = document.createElement("div"),
  10323. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10324. t.bind(this.__button, "click", function(e) {
  10325. return e.preventDefault(),
  10326. o.fire(),
  10327. !1
  10328. }),
  10329. t.addClass(this.__button, "button"),
  10330. this.domElement.appendChild(this.__button)
  10331. };
  10332. return n.superclass = e,
  10333. i.extend(n.prototype, e.prototype, {
  10334. fire: function() {
  10335. this.__onChange && this.__onChange.call(this),
  10336. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10337. this.getValue().call(this.object)
  10338. }
  10339. }),
  10340. n
  10341. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10342. n.controllers.BooleanController = function(e, t, i) {
  10343. var n = function(e, i) {
  10344. function r() {
  10345. o.setValue(!o.__prev)
  10346. }
  10347. n.superclass.call(this, e, i);
  10348. var o = this;
  10349. this.__prev = this.getValue(),
  10350. this.__checkbox = document.createElement("input"),
  10351. this.__checkbox.setAttribute("type", "checkbox"),
  10352. t.bind(this.__checkbox, "change", r, !1),
  10353. this.domElement.appendChild(this.__checkbox),
  10354. this.updateDisplay()
  10355. };
  10356. return n.superclass = e,
  10357. i.extend(n.prototype, e.prototype, {
  10358. setValue: function(e) {
  10359. var t = n.superclass.prototype.setValue.call(this, e);
  10360. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10361. this.__prev = this.getValue(),
  10362. t
  10363. },
  10364. updateDisplay: function() {
  10365. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10366. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10367. n.superclass.prototype.updateDisplay.call(this)
  10368. }
  10369. }),
  10370. n
  10371. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10372. n.color.toString = function(e) {
  10373. return function(t) {
  10374. if (1 == t.a || e.isUndefined(t.a)) {
  10375. for (var i = t.hex.toString(16); i.length < 6; )
  10376. i = "0" + i;
  10377. return "#" + i
  10378. }
  10379. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10380. }
  10381. }(n.utils.common),
  10382. n.color.interpret = function(e, t) {
  10383. var i, n, r = function() {
  10384. n = !1;
  10385. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10386. return t.each(o, function(r) {
  10387. if (r.litmus(e))
  10388. return t.each(r.conversions, function(r, o) {
  10389. if (i = r.read(e),
  10390. n === !1 && i !== !1)
  10391. return n = i,
  10392. i.conversionName = o,
  10393. i.conversion = r,
  10394. t.BREAK
  10395. }),
  10396. t.BREAK
  10397. }),
  10398. n
  10399. }, o = [{
  10400. litmus: t.isString,
  10401. conversions: {
  10402. THREE_CHAR_HEX: {
  10403. read: function(e) {
  10404. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10405. return null !== t && {
  10406. space: "HEX",
  10407. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10408. }
  10409. },
  10410. write: e
  10411. },
  10412. SIX_CHAR_HEX: {
  10413. read: function(e) {
  10414. var t = e.match(/^#([A-F0-9]{6})$/i);
  10415. return null !== t && {
  10416. space: "HEX",
  10417. hex: parseInt("0x" + t[1].toString())
  10418. }
  10419. },
  10420. write: e
  10421. },
  10422. CSS_RGB: {
  10423. read: function(e) {
  10424. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10425. return null !== t && {
  10426. space: "RGB",
  10427. r: parseFloat(t[1]),
  10428. g: parseFloat(t[2]),
  10429. b: parseFloat(t[3])
  10430. }
  10431. },
  10432. write: e
  10433. },
  10434. CSS_RGBA: {
  10435. read: function(e) {
  10436. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10437. return null !== t && {
  10438. space: "RGB",
  10439. r: parseFloat(t[1]),
  10440. g: parseFloat(t[2]),
  10441. b: parseFloat(t[3]),
  10442. a: parseFloat(t[4])
  10443. }
  10444. },
  10445. write: e
  10446. }
  10447. }
  10448. }, {
  10449. litmus: t.isNumber,
  10450. conversions: {
  10451. HEX: {
  10452. read: function(e) {
  10453. return {
  10454. space: "HEX",
  10455. hex: e,
  10456. conversionName: "HEX"
  10457. }
  10458. },
  10459. write: function(e) {
  10460. return e.hex
  10461. }
  10462. }
  10463. }
  10464. }, {
  10465. litmus: t.isArray,
  10466. conversions: {
  10467. RGB_ARRAY: {
  10468. read: function(e) {
  10469. return 3 == e.length && {
  10470. space: "RGB",
  10471. r: e[0],
  10472. g: e[1],
  10473. b: e[2]
  10474. }
  10475. },
  10476. write: function(e) {
  10477. return [e.r, e.g, e.b]
  10478. }
  10479. },
  10480. RGBA_ARRAY: {
  10481. read: function(e) {
  10482. return 4 == e.length && {
  10483. space: "RGB",
  10484. r: e[0],
  10485. g: e[1],
  10486. b: e[2],
  10487. a: e[3]
  10488. }
  10489. },
  10490. write: function(e) {
  10491. return [e.r, e.g, e.b, e.a]
  10492. }
  10493. }
  10494. }
  10495. }, {
  10496. litmus: t.isObject,
  10497. conversions: {
  10498. RGBA_OBJ: {
  10499. read: function(e) {
  10500. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10501. space: "RGB",
  10502. r: e.r,
  10503. g: e.g,
  10504. b: e.b,
  10505. a: e.a
  10506. }
  10507. },
  10508. write: function(e) {
  10509. return {
  10510. r: e.r,
  10511. g: e.g,
  10512. b: e.b,
  10513. a: e.a
  10514. }
  10515. }
  10516. },
  10517. RGB_OBJ: {
  10518. read: function(e) {
  10519. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10520. space: "RGB",
  10521. r: e.r,
  10522. g: e.g,
  10523. b: e.b
  10524. }
  10525. },
  10526. write: function(e) {
  10527. return {
  10528. r: e.r,
  10529. g: e.g,
  10530. b: e.b
  10531. }
  10532. }
  10533. },
  10534. HSVA_OBJ: {
  10535. read: function(e) {
  10536. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10537. space: "HSV",
  10538. h: e.h,
  10539. s: e.s,
  10540. v: e.v,
  10541. a: e.a
  10542. }
  10543. },
  10544. write: function(e) {
  10545. return {
  10546. h: e.h,
  10547. s: e.s,
  10548. v: e.v,
  10549. a: e.a
  10550. }
  10551. }
  10552. },
  10553. HSV_OBJ: {
  10554. read: function(e) {
  10555. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10556. space: "HSV",
  10557. h: e.h,
  10558. s: e.s,
  10559. v: e.v
  10560. }
  10561. },
  10562. write: function(e) {
  10563. return {
  10564. h: e.h,
  10565. s: e.s,
  10566. v: e.v
  10567. }
  10568. }
  10569. }
  10570. }
  10571. }];
  10572. return r
  10573. }(n.color.toString, n.utils.common),
  10574. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10575. function g(e, t, i, o) {
  10576. if (void 0 === t[i])
  10577. throw new Error("Object " + t + ' has no property "' + i + '"');
  10578. var a;
  10579. if (o.color)
  10580. a = new h(t,i);
  10581. else {
  10582. var s = [t, i].concat(o.factoryArgs);
  10583. a = n.apply(e, s)
  10584. }
  10585. o.before instanceof r && (o.before = o.before.__li),
  10586. A(e, a),
  10587. p.addClass(a.domElement, "c");
  10588. var l = document.createElement("span");
  10589. p.addClass(l, "property-name"),
  10590. l.innerHTML = a.property;
  10591. var c = document.createElement("div");
  10592. c.appendChild(l),
  10593. c.appendChild(a.domElement);
  10594. var u = m(e, c, o.before);
  10595. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10596. p.addClass(u, typeof a.getValue()),
  10597. v(e, u, a),
  10598. e.__controllers.push(a),
  10599. a
  10600. }
  10601. function m(e, t, i) {
  10602. var n = document.createElement("li");
  10603. return t && n.appendChild(t),
  10604. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10605. e.onResize(),
  10606. n
  10607. }
  10608. function v(e, t, i) {
  10609. if (i.__li = t,
  10610. i.__gui = e,
  10611. f.extend(i, {
  10612. options: function(t) {
  10613. return arguments.length > 1 ? (i.remove(),
  10614. g(e, i.object, i.property, {
  10615. before: i.__li.nextElementSibling,
  10616. factoryArgs: [f.toArray(arguments)]
  10617. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10618. g(e, i.object, i.property, {
  10619. before: i.__li.nextElementSibling,
  10620. factoryArgs: [t]
  10621. })) : void 0
  10622. },
  10623. name: function(e) {
  10624. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10625. i
  10626. },
  10627. listen: function() {
  10628. return i.__gui.listen(i),
  10629. i
  10630. },
  10631. remove: function() {
  10632. return i.__gui.remove(i),
  10633. i
  10634. }
  10635. }),
  10636. i instanceof l) {
  10637. var n = new s(i.object,i.property,{
  10638. min: i.__min,
  10639. max: i.__max,
  10640. step: i.__step
  10641. });
  10642. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10643. var t = i[e]
  10644. , r = n[e];
  10645. i[e] = n[e] = function() {
  10646. var e = Array.prototype.slice.call(arguments);
  10647. return t.apply(i, e),
  10648. r.apply(n, e)
  10649. }
  10650. }),
  10651. p.addClass(t, "has-slider"),
  10652. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10653. } else if (i instanceof s) {
  10654. var r = function(t) {
  10655. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10656. g(e, i.object, i.property, {
  10657. before: i.__li.nextElementSibling,
  10658. factoryArgs: [i.__min, i.__max, i.__step]
  10659. })) : t
  10660. };
  10661. i.min = f.compose(r, i.min),
  10662. i.max = f.compose(r, i.max)
  10663. } else
  10664. i instanceof o ? (p.bind(t, "click", function() {
  10665. p.fakeEvent(i.__checkbox, "click")
  10666. }),
  10667. p.bind(i.__checkbox, "click", function(e) {
  10668. e.stopPropagation()
  10669. })) : i instanceof a ? (p.bind(t, "click", function() {
  10670. p.fakeEvent(i.__button, "click")
  10671. }),
  10672. p.bind(t, "mouseover", function() {
  10673. p.addClass(i.__button, "hover")
  10674. }),
  10675. p.bind(t, "mouseout", function() {
  10676. p.removeClass(i.__button, "hover")
  10677. })) : i instanceof h && (p.addClass(t, "color"),
  10678. i.updateDisplay = f.compose(function(e) {
  10679. return t.style.borderLeftColor = i.__color.toString(),
  10680. e
  10681. }, i.updateDisplay),
  10682. i.updateDisplay());
  10683. i.setValue = f.compose(function(t) {
  10684. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10685. t
  10686. }, i.setValue)
  10687. }
  10688. function A(e, t) {
  10689. var i = e.getRoot()
  10690. , n = i.__rememberedObjects.indexOf(t.object);
  10691. if (n != -1) {
  10692. var r = i.__rememberedObjectIndecesToControllers[n];
  10693. if (void 0 === r && (r = {},
  10694. i.__rememberedObjectIndecesToControllers[n] = r),
  10695. r[t.property] = t,
  10696. i.load && i.load.remembered) {
  10697. var o, a = i.load.remembered;
  10698. if (a[e.preset])
  10699. o = a[e.preset];
  10700. else {
  10701. if (!a[L])
  10702. return;
  10703. o = a[L]
  10704. }
  10705. if (o[n] && void 0 !== o[n][t.property]) {
  10706. var s = o[n][t.property];
  10707. t.initialValue = s,
  10708. t.setValue(s)
  10709. }
  10710. }
  10711. }
  10712. }
  10713. function y(e, t) {
  10714. return document.location.href + "." + t
  10715. }
  10716. function C(e) {
  10717. var t = e.__save_row = document.createElement("li");
  10718. p.addClass(e.domElement, "has-save"),
  10719. e.__ul.insertBefore(t, e.__ul.firstChild),
  10720. p.addClass(t, "save-row");
  10721. var i = document.createElement("span");
  10722. i.innerHTML = "&nbsp;",
  10723. p.addClass(i, "button gears");
  10724. var n = document.createElement("span");
  10725. n.innerHTML = "Save",
  10726. p.addClass(n, "button"),
  10727. p.addClass(n, "save");
  10728. var r = document.createElement("span");
  10729. r.innerHTML = "New",
  10730. p.addClass(r, "button"),
  10731. p.addClass(r, "save-as");
  10732. var o = document.createElement("span");
  10733. o.innerHTML = "Revert",
  10734. p.addClass(o, "button"),
  10735. p.addClass(o, "revert");
  10736. var a = e.__preset_select = document.createElement("select");
  10737. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10738. w(e, i, i == e.preset)
  10739. }) : w(e, L, !1),
  10740. p.bind(a, "change", function() {
  10741. for (var t = 0; t < e.__preset_select.length; t++)
  10742. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10743. e.preset = this.value
  10744. }),
  10745. t.appendChild(a),
  10746. t.appendChild(i),
  10747. t.appendChild(n),
  10748. t.appendChild(r),
  10749. t.appendChild(o),
  10750. D) {
  10751. var s = document.getElementById("dg-save-locally")
  10752. , l = document.getElementById("dg-local-explain");
  10753. s.style.display = "block";
  10754. var c = document.getElementById("dg-local-storage");
  10755. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10756. var h = function() {
  10757. l.style.display = e.useLocalStorage ? "block" : "none"
  10758. };
  10759. h(),
  10760. p.bind(c, "change", function() {
  10761. e.useLocalStorage = !e.useLocalStorage,
  10762. h()
  10763. })
  10764. }
  10765. var u = document.getElementById("dg-new-constructor");
  10766. p.bind(u, "keydown", function(e) {
  10767. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10768. }),
  10769. p.bind(i, "click", function() {
  10770. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10771. S.show(),
  10772. u.focus(),
  10773. u.select()
  10774. }),
  10775. p.bind(n, "click", function() {
  10776. e.save()
  10777. }),
  10778. p.bind(r, "click", function() {
  10779. var t = prompt("Enter a new preset name.");
  10780. t && e.saveAs(t)
  10781. }),
  10782. p.bind(o, "click", function() {
  10783. e.revert()
  10784. })
  10785. }
  10786. function I(e) {
  10787. function t(t) {
  10788. return t.preventDefault(),
  10789. r = t.clientX,
  10790. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10791. p.bind(window, "mousemove", i),
  10792. p.bind(window, "mouseup", n),
  10793. !1
  10794. }
  10795. function i(t) {
  10796. return t.preventDefault(),
  10797. e.width += r - t.clientX,
  10798. e.onResize(),
  10799. r = t.clientX,
  10800. !1
  10801. }
  10802. function n() {
  10803. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10804. p.unbind(window, "mousemove", i),
  10805. p.unbind(window, "mouseup", n)
  10806. }
  10807. e.__resize_handle = document.createElement("div"),
  10808. f.extend(e.__resize_handle.style, {
  10809. width: "6px",
  10810. marginLeft: "-3px",
  10811. height: "200px",
  10812. cursor: "ew-resize",
  10813. position: "absolute"
  10814. });
  10815. var r;
  10816. p.bind(e.__resize_handle, "mousedown", t),
  10817. p.bind(e.__closeButton, "mousedown", t),
  10818. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10819. }
  10820. function E(e, t) {
  10821. e.domElement.style.width = t + "px",
  10822. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10823. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10824. }
  10825. function b(e, t) {
  10826. var i = {};
  10827. return f.each(e.__rememberedObjects, function(n, r) {
  10828. var o = {}
  10829. , a = e.__rememberedObjectIndecesToControllers[r];
  10830. f.each(a, function(e, i) {
  10831. o[i] = t ? e.initialValue : e.getValue()
  10832. }),
  10833. i[r] = o
  10834. }),
  10835. i
  10836. }
  10837. function w(e, t, i) {
  10838. var n = document.createElement("option");
  10839. n.innerHTML = t,
  10840. n.value = t,
  10841. e.__preset_select.appendChild(n),
  10842. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10843. }
  10844. function _(e) {
  10845. for (var t = 0; t < e.__preset_select.length; t++)
  10846. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10847. }
  10848. function T(e, t) {
  10849. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10850. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10851. }
  10852. function x(e) {
  10853. 0 != e.length && u(function() {
  10854. x(e)
  10855. }),
  10856. f.each(e, function(e) {
  10857. e.updateDisplay()
  10858. })
  10859. }
  10860. e.inject(i);
  10861. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10862. try {
  10863. return "localStorage"in window && null !== window.localStorage
  10864. } catch (e) {
  10865. return !1
  10866. }
  10867. }(), N = !0, B = !1, F = [], V = function(e) {
  10868. function t() {
  10869. var e = i.getRoot();
  10870. e.width += 1,
  10871. f.defer(function() {
  10872. e.width -= 1
  10873. })
  10874. }
  10875. var i = this;
  10876. this.domElement = document.createElement("div"),
  10877. this.__ul = document.createElement("ul"),
  10878. this.domElement.appendChild(this.__ul),
  10879. p.addClass(this.domElement, R),
  10880. this.__folders = {},
  10881. this.__controllers = [],
  10882. this.__rememberedObjects = [],
  10883. this.__rememberedObjectIndecesToControllers = [],
  10884. this.__listening = [],
  10885. e = e || {},
  10886. e = f.defaults(e, {
  10887. autoPlace: !0,
  10888. width: V.DEFAULT_WIDTH
  10889. }),
  10890. e = f.defaults(e, {
  10891. resizable: e.autoPlace,
  10892. hideable: e.autoPlace
  10893. }),
  10894. f.isUndefined(e.load) ? e.load = {
  10895. preset: L
  10896. } : e.preset && (e.load.preset = e.preset),
  10897. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10898. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10899. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10900. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10901. if (Object.defineProperties(this, {
  10902. parent: {
  10903. get: function() {
  10904. return e.parent
  10905. }
  10906. },
  10907. scrollable: {
  10908. get: function() {
  10909. return e.scrollable
  10910. }
  10911. },
  10912. autoPlace: {
  10913. get: function() {
  10914. return e.autoPlace
  10915. }
  10916. },
  10917. preset: {
  10918. get: function() {
  10919. return i.parent ? i.getRoot().preset : e.load.preset
  10920. },
  10921. set: function(t) {
  10922. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10923. _(this),
  10924. i.revert()
  10925. }
  10926. },
  10927. width: {
  10928. get: function() {
  10929. return e.width
  10930. },
  10931. set: function(t) {
  10932. e.width = t,
  10933. E(i, t)
  10934. }
  10935. },
  10936. name: {
  10937. get: function() {
  10938. return e.name
  10939. },
  10940. set: function(t) {
  10941. e.name = t,
  10942. a && (a.innerHTML = e.name)
  10943. }
  10944. },
  10945. closed: {
  10946. get: function() {
  10947. return e.closed
  10948. },
  10949. set: function(t) {
  10950. e.closed = t,
  10951. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10952. this.onResize(),
  10953. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10954. }
  10955. },
  10956. load: {
  10957. get: function() {
  10958. return e.load
  10959. }
  10960. },
  10961. useLocalStorage: {
  10962. get: function() {
  10963. return r
  10964. },
  10965. set: function(e) {
  10966. D && (r = e,
  10967. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10968. localStorage.setItem(y(i, "isLocal"), e))
  10969. }
  10970. }
  10971. }),
  10972. f.isUndefined(e.parent)) {
  10973. if (e.closed = !1,
  10974. p.addClass(this.domElement, V.CLASS_MAIN),
  10975. p.makeSelectable(this.domElement, !1),
  10976. D && r) {
  10977. i.useLocalStorage = !0;
  10978. var o = localStorage.getItem(y(this, "gui"));
  10979. o && (e.load = JSON.parse(o))
  10980. }
  10981. this.__closeButton = document.createElement("div"),
  10982. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10983. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10984. this.domElement.appendChild(this.__closeButton),
  10985. p.bind(this.__closeButton, "click", function() {
  10986. i.closed = !i.closed
  10987. })
  10988. } else {
  10989. void 0 === e.closed && (e.closed = !0);
  10990. var a = document.createTextNode(e.name);
  10991. p.addClass(a, "controller-name");
  10992. var s = m(i, a)
  10993. , l = function(e) {
  10994. return e.preventDefault(),
  10995. i.closed = !i.closed,
  10996. !1
  10997. };
  10998. p.addClass(this.__ul, V.CLASS_CLOSED),
  10999. p.addClass(s, "title"),
  11000. p.bind(s, "click", l),
  11001. e.closed || (this.closed = !1)
  11002. }
  11003. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11004. p.addClass(M, R),
  11005. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11006. document.body.appendChild(M),
  11007. N = !1),
  11008. M.appendChild(this.domElement),
  11009. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11010. this.parent || E(i, e.width)),
  11011. p.bind(window, "resize", function() {
  11012. i.onResize()
  11013. }),
  11014. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11015. i.onResize()
  11016. }),
  11017. p.bind(this.__ul, "transitionend", function() {
  11018. i.onResize()
  11019. }),
  11020. p.bind(this.__ul, "oTransitionEnd", function() {
  11021. i.onResize()
  11022. }),
  11023. this.onResize(),
  11024. e.resizable && I(this),
  11025. n = function() {
  11026. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11027. }
  11028. ,
  11029. this.saveToLocalStorageIfPossible = n;
  11030. i.getRoot();
  11031. e.parent || t()
  11032. };
  11033. return V.toggleHide = function() {
  11034. B = !B,
  11035. f.each(F, function(e) {
  11036. e.domElement.style.zIndex = B ? -999 : 999,
  11037. e.domElement.style.opacity = B ? 0 : 1
  11038. })
  11039. }
  11040. ,
  11041. V.CLASS_AUTO_PLACE = "a",
  11042. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11043. V.CLASS_MAIN = "main",
  11044. V.CLASS_CONTROLLER_ROW = "cr",
  11045. V.CLASS_TOO_TALL = "taller-than-window",
  11046. V.CLASS_CLOSED = "closed",
  11047. V.CLASS_CLOSE_BUTTON = "close-button",
  11048. V.CLASS_DRAG = "drag",
  11049. V.DEFAULT_WIDTH = 245,
  11050. V.TEXT_CLOSED = "Close Controls",
  11051. V.TEXT_OPEN = "Open Controls",
  11052. p.bind(window, "keydown", function(e) {
  11053. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11054. }, !1),
  11055. f.extend(V.prototype, {
  11056. add: function(e, t) {
  11057. return g(this, e, t, {
  11058. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11059. })
  11060. },
  11061. addColor: function(e, t) {
  11062. return g(this, e, t, {
  11063. color: !0
  11064. })
  11065. },
  11066. remove: function(e) {
  11067. this.__ul.removeChild(e.__li),
  11068. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11069. var t = this;
  11070. f.defer(function() {
  11071. t.onResize()
  11072. })
  11073. },
  11074. destroy: function() {
  11075. this.autoPlace && M.removeChild(this.domElement)
  11076. },
  11077. addFolder: function(e) {
  11078. if (void 0 !== this.__folders[e])
  11079. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11080. var t = {
  11081. name: e,
  11082. parent: this
  11083. };
  11084. t.autoPlace = this.autoPlace,
  11085. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11086. t.load = this.load.folders[e]);
  11087. var i = new V(t);
  11088. this.__folders[e] = i;
  11089. var n = m(this, i.domElement);
  11090. return p.addClass(n, "folder"),
  11091. i
  11092. },
  11093. open: function() {
  11094. this.closed = !1
  11095. },
  11096. close: function() {
  11097. this.closed = !0
  11098. },
  11099. onResize: function() {
  11100. var e = this.getRoot();
  11101. if (e.scrollable) {
  11102. var t = p.getOffset(e.__ul).top
  11103. , i = 0;
  11104. f.each(e.__ul.childNodes, function(t) {
  11105. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11106. }),
  11107. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11108. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11109. e.__ul.style.height = "auto")
  11110. }
  11111. e.__resize_handle && f.defer(function() {
  11112. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11113. }),
  11114. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11115. },
  11116. remember: function() {
  11117. if (f.isUndefined(S) && (S = new d,
  11118. S.domElement.innerHTML = t),
  11119. this.parent)
  11120. throw new Error("You can only call remember on a top level GUI.");
  11121. var e = this;
  11122. f.each(Array.prototype.slice.call(arguments), function(t) {
  11123. 0 == e.__rememberedObjects.length && C(e),
  11124. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11125. }),
  11126. this.autoPlace && E(this, this.width)
  11127. },
  11128. getRoot: function() {
  11129. for (var e = this; e.parent; )
  11130. e = e.parent;
  11131. return e
  11132. },
  11133. getSaveObject: function() {
  11134. var e = this.load;
  11135. return e.closed = this.closed,
  11136. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11137. e.remembered || (e.remembered = {}),
  11138. e.remembered[this.preset] = b(this)),
  11139. e.folders = {},
  11140. f.each(this.__folders, function(t, i) {
  11141. e.folders[i] = t.getSaveObject()
  11142. }),
  11143. e
  11144. },
  11145. save: function() {
  11146. this.load.remembered || (this.load.remembered = {}),
  11147. this.load.remembered[this.preset] = b(this),
  11148. T(this, !1),
  11149. this.saveToLocalStorageIfPossible()
  11150. },
  11151. saveAs: function(e) {
  11152. this.load.remembered || (this.load.remembered = {},
  11153. this.load.remembered[L] = b(this, !0)),
  11154. this.load.remembered[e] = b(this),
  11155. this.preset = e,
  11156. w(this, e, !0),
  11157. this.saveToLocalStorageIfPossible()
  11158. },
  11159. revert: function(e) {
  11160. f.each(this.__controllers, function(t) {
  11161. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11162. }, this),
  11163. f.each(this.__folders, function(e) {
  11164. e.revert(e)
  11165. }),
  11166. e || T(this.getRoot(), !1)
  11167. },
  11168. listen: function(e) {
  11169. var t = 0 == this.__listening.length;
  11170. this.__listening.push(e),
  11171. t && x(this.__listening)
  11172. }
  11173. }),
  11174. V
  11175. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11176. return function(s, l) {
  11177. var c = s[l];
  11178. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11179. min: arguments[2],
  11180. max: arguments[3]
  11181. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11182. }
  11183. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11184. var n = function(e, i) {
  11185. function r() {
  11186. a.setValue(a.__input.value)
  11187. }
  11188. function o() {
  11189. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11190. }
  11191. n.superclass.call(this, e, i);
  11192. var a = this;
  11193. this.__input = document.createElement("input"),
  11194. this.__input.setAttribute("type", "text"),
  11195. t.bind(this.__input, "keyup", r),
  11196. t.bind(this.__input, "change", r),
  11197. t.bind(this.__input, "blur", o),
  11198. t.bind(this.__input, "keydown", function(e) {
  11199. 13 === e.keyCode && this.blur()
  11200. }),
  11201. this.updateDisplay(),
  11202. this.domElement.appendChild(this.__input)
  11203. };
  11204. return n.superclass = e,
  11205. i.extend(n.prototype, e.prototype, {
  11206. updateDisplay: function() {
  11207. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11208. n.superclass.prototype.updateDisplay.call(this)
  11209. }
  11210. }),
  11211. n
  11212. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11213. function o(e, t, i, n) {
  11214. e.style.background = "",
  11215. r.each(l, function(r) {
  11216. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11217. })
  11218. }
  11219. function a(e) {
  11220. e.style.background = "",
  11221. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11222. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11223. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11224. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11225. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11226. }
  11227. var s = function(e, l) {
  11228. function c(e) {
  11229. p(e),
  11230. t.bind(window, "mousemove", p),
  11231. t.bind(window, "mouseup", h)
  11232. }
  11233. function h() {
  11234. t.unbind(window, "mousemove", p),
  11235. t.unbind(window, "mouseup", h)
  11236. }
  11237. function u() {
  11238. var e = n(this.value);
  11239. e !== !1 ? (g.__color.__state = e,
  11240. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11241. }
  11242. function d() {
  11243. t.unbind(window, "mousemove", f),
  11244. t.unbind(window, "mouseup", d)
  11245. }
  11246. function p(e) {
  11247. e.preventDefault();
  11248. var i = t.getWidth(g.__saturation_field)
  11249. , n = t.getOffset(g.__saturation_field)
  11250. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11251. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11252. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11253. r > 1 ? r = 1 : r < 0 && (r = 0),
  11254. g.__color.v = o,
  11255. g.__color.s = r,
  11256. g.setValue(g.__color.toOriginal()),
  11257. !1
  11258. }
  11259. function f(e) {
  11260. e.preventDefault();
  11261. var i = t.getHeight(g.__hue_field)
  11262. , n = t.getOffset(g.__hue_field)
  11263. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11264. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11265. g.__color.h = 360 * r,
  11266. g.setValue(g.__color.toOriginal()),
  11267. !1
  11268. }
  11269. s.superclass.call(this, e, l),
  11270. this.__color = new i(this.getValue()),
  11271. this.__temp = new i(0);
  11272. var g = this;
  11273. this.domElement = document.createElement("div"),
  11274. t.makeSelectable(this.domElement, !1),
  11275. this.__selector = document.createElement("div"),
  11276. this.__selector.className = "selector",
  11277. this.__saturation_field = document.createElement("div"),
  11278. this.__saturation_field.className = "saturation-field",
  11279. this.__field_knob = document.createElement("div"),
  11280. this.__field_knob.className = "field-knob",
  11281. this.__field_knob_border = "2px solid ",
  11282. this.__hue_knob = document.createElement("div"),
  11283. this.__hue_knob.className = "hue-knob",
  11284. this.__hue_field = document.createElement("div"),
  11285. this.__hue_field.className = "hue-field",
  11286. this.__input = document.createElement("input"),
  11287. this.__input.type = "text",
  11288. this.__input_textShadow = "0 1px 1px ",
  11289. t.bind(this.__input, "keydown", function(e) {
  11290. 13 === e.keyCode && u.call(this)
  11291. }),
  11292. t.bind(this.__input, "blur", u),
  11293. t.bind(this.__selector, "mousedown", function(e) {
  11294. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11295. t.removeClass(g.__selector, "drag")
  11296. })
  11297. });
  11298. var m = document.createElement("div");
  11299. r.extend(this.__selector.style, {
  11300. width: "122px",
  11301. height: "102px",
  11302. padding: "3px",
  11303. backgroundColor: "#222",
  11304. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11305. }),
  11306. r.extend(this.__field_knob.style, {
  11307. position: "absolute",
  11308. width: "12px",
  11309. height: "12px",
  11310. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11311. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11312. borderRadius: "12px",
  11313. zIndex: 1
  11314. }),
  11315. r.extend(this.__hue_knob.style, {
  11316. position: "absolute",
  11317. width: "15px",
  11318. height: "2px",
  11319. borderRight: "4px solid #fff",
  11320. zIndex: 1
  11321. }),
  11322. r.extend(this.__saturation_field.style, {
  11323. width: "100px",
  11324. height: "100px",
  11325. border: "1px solid #555",
  11326. marginRight: "3px",
  11327. display: "inline-block",
  11328. cursor: "pointer"
  11329. }),
  11330. r.extend(m.style, {
  11331. width: "100%",
  11332. height: "100%",
  11333. background: "none"
  11334. }),
  11335. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11336. r.extend(this.__hue_field.style, {
  11337. width: "15px",
  11338. height: "100px",
  11339. display: "inline-block",
  11340. border: "1px solid #555",
  11341. cursor: "ns-resize"
  11342. }),
  11343. a(this.__hue_field),
  11344. r.extend(this.__input.style, {
  11345. outline: "none",
  11346. textAlign: "center",
  11347. color: "#fff",
  11348. border: 0,
  11349. fontWeight: "bold",
  11350. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11351. }),
  11352. t.bind(this.__saturation_field, "mousedown", c),
  11353. t.bind(this.__field_knob, "mousedown", c),
  11354. t.bind(this.__hue_field, "mousedown", function(e) {
  11355. f(e),
  11356. t.bind(window, "mousemove", f),
  11357. t.bind(window, "mouseup", d)
  11358. }),
  11359. this.__saturation_field.appendChild(m),
  11360. this.__selector.appendChild(this.__field_knob),
  11361. this.__selector.appendChild(this.__saturation_field),
  11362. this.__selector.appendChild(this.__hue_field),
  11363. this.__hue_field.appendChild(this.__hue_knob),
  11364. this.domElement.appendChild(this.__input),
  11365. this.domElement.appendChild(this.__selector),
  11366. this.updateDisplay()
  11367. };
  11368. s.superclass = e,
  11369. r.extend(s.prototype, e.prototype, {
  11370. updateDisplay: function() {
  11371. var e = n(this.getValue());
  11372. if (e !== !1) {
  11373. var t = !1;
  11374. r.each(i.COMPONENTS, function(i) {
  11375. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11376. return t = !0,
  11377. {}
  11378. }, this),
  11379. t && r.extend(this.__color.__state, e)
  11380. }
  11381. r.extend(this.__temp.__state, this.__color.__state),
  11382. this.__temp.a = 1;
  11383. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11384. , s = 255 - a;
  11385. r.extend(this.__field_knob.style, {
  11386. marginLeft: 100 * this.__color.s - 7 + "px",
  11387. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11388. backgroundColor: this.__temp.toString(),
  11389. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11390. }),
  11391. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11392. this.__temp.s = 1,
  11393. this.__temp.v = 1,
  11394. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11395. r.extend(this.__input.style, {
  11396. backgroundColor: this.__input.value = this.__color.toString(),
  11397. color: "rgb(" + a + "," + a + "," + a + ")",
  11398. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11399. })
  11400. }
  11401. });
  11402. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11403. return s
  11404. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11405. function r(e, t, i) {
  11406. Object.defineProperty(e, t, {
  11407. get: function() {
  11408. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11409. this.__state[t])
  11410. },
  11411. set: function(e) {
  11412. "RGB" !== this.__state.space && (a(this, t, i),
  11413. this.__state.space = "RGB"),
  11414. this.__state[t] = e
  11415. }
  11416. })
  11417. }
  11418. function o(e, t) {
  11419. Object.defineProperty(e, t, {
  11420. get: function() {
  11421. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11422. this.__state[t])
  11423. },
  11424. set: function(e) {
  11425. "HSV" !== this.__state.space && (s(this),
  11426. this.__state.space = "HSV"),
  11427. this.__state[t] = e
  11428. }
  11429. })
  11430. }
  11431. function a(e, i, r) {
  11432. if ("HEX" === e.__state.space)
  11433. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11434. else {
  11435. if ("HSV" !== e.__state.space)
  11436. throw "Corrupted color state";
  11437. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11438. }
  11439. }
  11440. function s(e) {
  11441. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11442. n.extend(e.__state, {
  11443. s: i.s,
  11444. v: i.v
  11445. }),
  11446. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11447. }
  11448. var l = function() {
  11449. if (this.__state = e.apply(this, arguments),
  11450. this.__state === !1)
  11451. throw "Failed to interpret color arguments";
  11452. this.__state.a = this.__state.a || 1
  11453. };
  11454. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11455. n.extend(l.prototype, {
  11456. toString: function() {
  11457. return i(this)
  11458. },
  11459. toOriginal: function() {
  11460. return this.__state.conversion.write(this)
  11461. }
  11462. }),
  11463. r(l.prototype, "r", 2),
  11464. r(l.prototype, "g", 1),
  11465. r(l.prototype, "b", 0),
  11466. o(l.prototype, "h"),
  11467. o(l.prototype, "s"),
  11468. o(l.prototype, "v"),
  11469. Object.defineProperty(l.prototype, "a", {
  11470. get: function() {
  11471. return this.__state.a
  11472. },
  11473. set: function(e) {
  11474. this.__state.a = e
  11475. }
  11476. }),
  11477. Object.defineProperty(l.prototype, "hex", {
  11478. get: function() {
  11479. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11480. this.__state.hex
  11481. },
  11482. set: function(e) {
  11483. this.__state.space = "HEX",
  11484. this.__state.hex = e
  11485. }
  11486. }),
  11487. l
  11488. }(n.color.interpret, n.color.math = function() {
  11489. var e;
  11490. return {
  11491. hsv_to_rgb: function(e, t, i) {
  11492. var n = Math.floor(e / 60) % 6
  11493. , r = e / 60 - Math.floor(e / 60)
  11494. , o = i * (1 - t)
  11495. , a = i * (1 - r * t)
  11496. , s = i * (1 - (1 - r) * t)
  11497. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11498. return {
  11499. r: 255 * l[0],
  11500. g: 255 * l[1],
  11501. b: 255 * l[2]
  11502. }
  11503. },
  11504. rgb_to_hsv: function(e, t, i) {
  11505. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11506. return 0 == a ? {
  11507. h: NaN,
  11508. s: 0,
  11509. v: 0
  11510. } : (r = s / a,
  11511. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11512. n /= 6,
  11513. n < 0 && (n += 1),
  11514. {
  11515. h: 360 * n,
  11516. s: r,
  11517. v: a / 255
  11518. })
  11519. },
  11520. rgb_to_hex: function(e, t, i) {
  11521. var n = this.hex_with_component(0, 2, e);
  11522. return n = this.hex_with_component(n, 1, t),
  11523. n = this.hex_with_component(n, 0, i)
  11524. },
  11525. component_from_hex: function(e, t) {
  11526. return e >> 8 * t & 255
  11527. },
  11528. hex_with_component: function(t, i, n) {
  11529. return n << (e = 8 * i) | t & ~(255 << e)
  11530. }
  11531. }
  11532. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11533. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11534. window.setTimeout(e, 1e3 / 60)
  11535. }
  11536. }(), n.dom.CenteredDiv = function(e, t) {
  11537. var i = function() {
  11538. this.backgroundElement = document.createElement("div"),
  11539. t.extend(this.backgroundElement.style, {
  11540. backgroundColor: "rgba(0,0,0,0.8)",
  11541. top: 0,
  11542. left: 0,
  11543. display: "none",
  11544. zIndex: "1000",
  11545. opacity: 0,
  11546. WebkitTransition: "opacity 0.2s linear"
  11547. }),
  11548. e.makeFullscreen(this.backgroundElement),
  11549. this.backgroundElement.style.position = "fixed",
  11550. this.domElement = document.createElement("div"),
  11551. t.extend(this.domElement.style, {
  11552. position: "fixed",
  11553. display: "none",
  11554. zIndex: "1001",
  11555. opacity: 0,
  11556. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11557. }),
  11558. document.body.appendChild(this.backgroundElement),
  11559. document.body.appendChild(this.domElement);
  11560. var i = this;
  11561. e.bind(this.backgroundElement, "click", function() {
  11562. i.hide()
  11563. })
  11564. };
  11565. return i.prototype.show = function() {
  11566. var e = this;
  11567. this.backgroundElement.style.display = "block",
  11568. this.domElement.style.display = "block",
  11569. this.domElement.style.opacity = 0,
  11570. this.domElement.style.webkitTransform = "scale(1.1)",
  11571. this.layout(),
  11572. t.defer(function() {
  11573. e.backgroundElement.style.opacity = 1,
  11574. e.domElement.style.opacity = 1,
  11575. e.domElement.style.webkitTransform = "scale(1)"
  11576. })
  11577. }
  11578. ,
  11579. i.prototype.hide = function() {
  11580. var t = this
  11581. , i = function() {
  11582. t.domElement.style.display = "none",
  11583. t.backgroundElement.style.display = "none",
  11584. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11585. e.unbind(t.domElement, "transitionend", i),
  11586. e.unbind(t.domElement, "oTransitionEnd", i)
  11587. };
  11588. e.bind(this.domElement, "webkitTransitionEnd", i),
  11589. e.bind(this.domElement, "transitionend", i),
  11590. e.bind(this.domElement, "oTransitionEnd", i),
  11591. this.backgroundElement.style.opacity = 0,
  11592. this.domElement.style.opacity = 0,
  11593. this.domElement.style.webkitTransform = "scale(1.1)"
  11594. }
  11595. ,
  11596. i.prototype.layout = function() {
  11597. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11598. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11599. }
  11600. ,
  11601. i
  11602. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11603. }
  11604. , {}],
  11605. 94: [function(e, t, i) {
  11606. (function(e) {
  11607. "use strict";
  11608. function i(t) {
  11609. function i(e) {
  11610. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11611. var n = _((t[i] * e + 50) / 100);
  11612. n < 1 ? n = 1 : n > 255 && (n = 255),
  11613. T[G[i]] = n
  11614. }
  11615. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11616. var a = _((r[o] * e + 50) / 100);
  11617. a < 1 ? a = 1 : a > 255 && (a = 255),
  11618. x[G[o]] = a
  11619. }
  11620. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11621. for (var h = 0; h < 8; h++)
  11622. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11623. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11624. l++
  11625. }
  11626. function n(e, t) {
  11627. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11628. for (var a = 1; a <= e[o]; a++)
  11629. r[t[n]] = [],
  11630. r[t[n]][0] = i,
  11631. r[t[n]][1] = o,
  11632. n++,
  11633. i++;
  11634. i *= 2
  11635. }
  11636. return r
  11637. }
  11638. function r() {
  11639. C = n(z, W),
  11640. I = n(X, Z),
  11641. E = n(j, Y),
  11642. b = n(q, K)
  11643. }
  11644. function o() {
  11645. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11646. for (var n = e; n < t; n++)
  11647. P[32767 + n] = i,
  11648. R[32767 + n] = [],
  11649. R[32767 + n][1] = i,
  11650. R[32767 + n][0] = n;
  11651. for (var r = -(t - 1); r <= -e; r++)
  11652. P[32767 + r] = i,
  11653. R[32767 + r] = [],
  11654. R[32767 + r][1] = i,
  11655. R[32767 + r][0] = t - 1 + r;
  11656. e <<= 1,
  11657. t <<= 1
  11658. }
  11659. }
  11660. function a() {
  11661. for (var e = 0; e < 256; e++)
  11662. H[e] = 19595 * e,
  11663. H[e + 256 >> 0] = 38470 * e,
  11664. H[e + 512 >> 0] = 7471 * e + 32768,
  11665. H[e + 768 >> 0] = -11059 * e,
  11666. H[e + 1024 >> 0] = -21709 * e,
  11667. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11668. H[e + 1536 >> 0] = -27439 * e,
  11669. H[e + 1792 >> 0] = -5329 * e
  11670. }
  11671. function s(e) {
  11672. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11673. t & 1 << i && (N |= 1 << B),
  11674. i--,
  11675. B--,
  11676. B < 0 && (255 == N ? (l(255),
  11677. l(0)) : l(N),
  11678. B = 7,
  11679. N = 0)
  11680. }
  11681. function l(e) {
  11682. D.push(e)
  11683. }
  11684. function c(e) {
  11685. l(e >> 8 & 255),
  11686. l(255 & e)
  11687. }
  11688. function h(e, t) {
  11689. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11690. for (h = 0; h < d; ++h) {
  11691. i = e[u],
  11692. n = e[u + 1],
  11693. r = e[u + 2],
  11694. o = e[u + 3],
  11695. a = e[u + 4],
  11696. s = e[u + 5],
  11697. l = e[u + 6],
  11698. c = e[u + 7];
  11699. var f = i + c
  11700. , g = i - c
  11701. , m = n + l
  11702. , v = n - l
  11703. , A = r + s
  11704. , y = r - s
  11705. , C = o + a
  11706. , I = o - a
  11707. , E = f + C
  11708. , b = f - C
  11709. , w = m + A
  11710. , _ = m - A;
  11711. e[u] = E + w,
  11712. e[u + 4] = E - w;
  11713. var T = .707106781 * (_ + b);
  11714. e[u + 2] = b + T,
  11715. e[u + 6] = b - T,
  11716. E = I + y,
  11717. w = y + v,
  11718. _ = v + g;
  11719. var x = .382683433 * (E - _)
  11720. , S = .5411961 * E + x
  11721. , M = 1.306562965 * _ + x
  11722. , R = .707106781 * w
  11723. , P = g + R
  11724. , L = g - R;
  11725. e[u + 5] = L + S,
  11726. e[u + 3] = L - S,
  11727. e[u + 1] = P + M,
  11728. e[u + 7] = P - M,
  11729. u += 8
  11730. }
  11731. for (u = 0,
  11732. h = 0; h < d; ++h) {
  11733. i = e[u],
  11734. n = e[u + 8],
  11735. r = e[u + 16],
  11736. o = e[u + 24],
  11737. a = e[u + 32],
  11738. s = e[u + 40],
  11739. l = e[u + 48],
  11740. c = e[u + 56];
  11741. var D = i + c
  11742. , N = i - c
  11743. , B = n + l
  11744. , F = n - l
  11745. , V = r + s
  11746. , U = r - s
  11747. , k = o + a
  11748. , H = o - a
  11749. , G = D + k
  11750. , z = D - k
  11751. , W = B + V
  11752. , j = B - V;
  11753. e[u] = G + W,
  11754. e[u + 32] = G - W;
  11755. var Y = .707106781 * (j + z);
  11756. e[u + 16] = z + Y,
  11757. e[u + 48] = z - Y,
  11758. G = H + U,
  11759. W = U + F,
  11760. j = F + N;
  11761. var X = .382683433 * (G - j)
  11762. , Z = .5411961 * G + X
  11763. , q = 1.306562965 * j + X
  11764. , K = .707106781 * W
  11765. , Q = N + K
  11766. , J = N - K;
  11767. e[u + 40] = J + Z,
  11768. e[u + 24] = J - Z,
  11769. e[u + 8] = Q + q,
  11770. e[u + 56] = Q - q,
  11771. u++
  11772. }
  11773. var $;
  11774. for (h = 0; h < p; ++h)
  11775. $ = e[h] * t[h],
  11776. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11777. return O
  11778. }
  11779. function u() {
  11780. c(65504),
  11781. c(16),
  11782. l(74),
  11783. l(70),
  11784. l(73),
  11785. l(70),
  11786. l(0),
  11787. l(1),
  11788. l(1),
  11789. l(0),
  11790. c(1),
  11791. c(1),
  11792. l(0),
  11793. l(0)
  11794. }
  11795. function d(e, t) {
  11796. c(65472),
  11797. c(17),
  11798. l(8),
  11799. c(t),
  11800. c(e),
  11801. l(3),
  11802. l(1),
  11803. l(17),
  11804. l(0),
  11805. l(2),
  11806. l(17),
  11807. l(1),
  11808. l(3),
  11809. l(17),
  11810. l(1)
  11811. }
  11812. function p() {
  11813. c(65499),
  11814. c(132),
  11815. l(0);
  11816. for (var e = 0; e < 64; e++)
  11817. l(T[e]);
  11818. l(1);
  11819. for (var t = 0; t < 64; t++)
  11820. l(x[t])
  11821. }
  11822. function f() {
  11823. c(65476),
  11824. c(418),
  11825. l(0);
  11826. for (var e = 0; e < 16; e++)
  11827. l(z[e + 1]);
  11828. for (var t = 0; t <= 11; t++)
  11829. l(W[t]);
  11830. l(16);
  11831. for (var i = 0; i < 16; i++)
  11832. l(j[i + 1]);
  11833. for (var n = 0; n <= 161; n++)
  11834. l(Y[n]);
  11835. l(1);
  11836. for (var r = 0; r < 16; r++)
  11837. l(X[r + 1]);
  11838. for (var o = 0; o <= 11; o++)
  11839. l(Z[o]);
  11840. l(17);
  11841. for (var a = 0; a < 16; a++)
  11842. l(q[a + 1]);
  11843. for (var s = 0; s <= 161; s++)
  11844. l(K[s])
  11845. }
  11846. function g() {
  11847. c(65498),
  11848. c(12),
  11849. l(3),
  11850. l(1),
  11851. l(0),
  11852. l(2),
  11853. l(17),
  11854. l(3),
  11855. l(17),
  11856. l(0),
  11857. l(63),
  11858. l(0)
  11859. }
  11860. function m(e, t, i, n, r) {
  11861. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11862. L[G[f]] = p[f];
  11863. var g = L[0] - i;
  11864. i = L[0],
  11865. 0 == g ? s(n[0]) : (o = 32767 + g,
  11866. s(n[P[o]]),
  11867. s(R[o]));
  11868. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11869. ;
  11870. if (0 == m)
  11871. return s(a),
  11872. i;
  11873. for (var v, A = 1; A <= m; ) {
  11874. for (var y = A; 0 == L[A] && A <= m; ++A)
  11875. ;
  11876. var C = A - y;
  11877. if (C >= c) {
  11878. v = C >> 4;
  11879. for (var I = 1; I <= v; ++I)
  11880. s(l);
  11881. C &= 15
  11882. }
  11883. o = 32767 + L[A],
  11884. s(r[(C << 4) + P[o]]),
  11885. s(R[o]),
  11886. A++
  11887. }
  11888. return m != u && s(a),
  11889. i
  11890. }
  11891. function v() {
  11892. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11893. k[t] = e(t)
  11894. }
  11895. function A(e) {
  11896. if (e <= 0 && (e = 1),
  11897. e > 100 && (e = 100),
  11898. w != e) {
  11899. var t = 0;
  11900. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11901. i(t),
  11902. w = e
  11903. }
  11904. }
  11905. function y() {
  11906. var e = (new Date).getTime();
  11907. t || (t = 50),
  11908. v(),
  11909. r(),
  11910. o(),
  11911. a(),
  11912. A(t);
  11913. (new Date).getTime() - e
  11914. }
  11915. var C, I, E, b, w, _ = (Math.round,
  11916. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11917. this.encode = function(t, i) {
  11918. var n = ((new Date).getTime(),
  11919. i.quality);
  11920. n && A(n),
  11921. D = new Array,
  11922. N = 0,
  11923. B = 7,
  11924. c(65496),
  11925. u(),
  11926. p(),
  11927. d(t.width, t.height),
  11928. f(),
  11929. g();
  11930. var r = 0
  11931. , o = 0
  11932. , a = 0;
  11933. N = 0,
  11934. B = 7,
  11935. this.encode.displayName = "_encode_";
  11936. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11937. for (l = 0; l < G; ) {
  11938. for (w = G * z + l,
  11939. _ = w,
  11940. T = -1,
  11941. x = 0,
  11942. R = 0; R < 64; R++)
  11943. x = (k ? 63 - R : R) >> 3,
  11944. T = 4 * (7 & R),
  11945. _ = w + x * G + T,
  11946. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11947. l + T >= G && (_ -= l + T - G + 4),
  11948. h = P[_++],
  11949. v = P[_++],
  11950. y = P[_++],
  11951. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11952. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11953. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11954. r = m(F, S, r, C, E),
  11955. o = m(V, M, o, I, b),
  11956. a = m(U, M, a, I, b),
  11957. l += 32
  11958. }
  11959. z += W
  11960. }
  11961. if (B >= 0) {
  11962. var j = [];
  11963. j[1] = B + 1,
  11964. j[0] = (1 << B + 1) - 1,
  11965. s(j)
  11966. }
  11967. return c(65497),
  11968. new e(D)
  11969. }
  11970. ,
  11971. y()
  11972. }
  11973. function n(e, t) {
  11974. t = t || {},
  11975. t.quality = t.quality || 50;
  11976. var n = t.quality
  11977. , r = new i(n)
  11978. , o = r.encode(e, t);
  11979. return {
  11980. data: o,
  11981. width: e.width,
  11982. height: e.height
  11983. }
  11984. }
  11985. t.exports.encode = n
  11986. }
  11987. ).call(this, e("buffer").Buffer)
  11988. }
  11989. , {
  11990. buffer: 198
  11991. }],
  11992. 95: [function(e, t, i) {
  11993. "use strict";
  11994. !function() {
  11995. if ("performance"in window == !1 && (window.performance = {}),
  11996. Date.now = Date.now || function() {
  11997. return (new Date).getTime()
  11998. }
  11999. ,
  12000. "now"in window.performance == !1) {
  12001. var e = Date.now();
  12002. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12003. window.performance.now = function() {
  12004. return Date.now() - e
  12005. }
  12006. }
  12007. }()
  12008. }
  12009. , {}],
  12010. 96: [function(e, t, i) {
  12011. "use strict";
  12012. var n = e("three");
  12013. n.EffectComposer = function(e, t) {
  12014. if (this.renderer = e,
  12015. void 0 === t) {
  12016. var i = {
  12017. minFilter: n.LinearFilter,
  12018. magFilter: n.LinearFilter,
  12019. format: n.RGBAFormat,
  12020. stencilBuffer: !1
  12021. }
  12022. , r = e.getSize();
  12023. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12024. }
  12025. this.renderTarget1 = t,
  12026. this.renderTarget2 = t.clone(),
  12027. this.writeBuffer = this.renderTarget1,
  12028. this.readBuffer = this.renderTarget2,
  12029. this.passes = [],
  12030. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12031. this.copyPass = new n.ShaderPass(n.CopyShader)
  12032. }
  12033. ,
  12034. n.EffectComposer.prototype = {
  12035. swapBuffers: function() {
  12036. var e = this.readBuffer;
  12037. this.readBuffer = this.writeBuffer,
  12038. this.writeBuffer = e
  12039. },
  12040. addPass: function(e) {
  12041. this.passes.push(e)
  12042. },
  12043. insertPass: function(e, t) {
  12044. this.passes.splice(t, 0, e)
  12045. },
  12046. render: function(e) {
  12047. this.writeBuffer = this.renderTarget1,
  12048. this.readBuffer = this.renderTarget2;
  12049. var t, i, r = !1, o = this.passes.length;
  12050. for (i = 0; i < o; i++)
  12051. if (t = this.passes[i],
  12052. t.enabled) {
  12053. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12054. t.needsSwap) {
  12055. if (r) {
  12056. var a = this.renderer.context;
  12057. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12058. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12059. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12060. }
  12061. this.swapBuffers()
  12062. }
  12063. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12064. }
  12065. },
  12066. reset: function(e) {
  12067. if (void 0 === e) {
  12068. var t = this.renderer.getSize();
  12069. e = this.renderTarget1.clone(),
  12070. e.setSize(t.width, t.height)
  12071. }
  12072. this.renderTarget1.dispose(),
  12073. this.renderTarget2.dispose(),
  12074. this.renderTarget1 = e,
  12075. this.renderTarget2 = e.clone(),
  12076. this.writeBuffer = this.renderTarget1,
  12077. this.readBuffer = this.renderTarget2
  12078. },
  12079. setSize: function(e, t) {
  12080. this.renderTarget1.setSize(e, t),
  12081. this.renderTarget2.setSize(e, t)
  12082. }
  12083. }
  12084. }
  12085. , {
  12086. three: 217
  12087. }],
  12088. 97: [function(e, t, i) {
  12089. "use strict";
  12090. var n = e("three");
  12091. n.MaskPass = function(e, t) {
  12092. this.scene = e,
  12093. this.camera = t,
  12094. this.enabled = !0,
  12095. this.clear = !0,
  12096. this.needsSwap = !1,
  12097. this.inverse = !1
  12098. }
  12099. ,
  12100. n.MaskPass.prototype = {
  12101. render: function(e, t, i, n) {
  12102. var r = e.context;
  12103. r.colorMask(!1, !1, !1, !1),
  12104. r.depthMask(!1);
  12105. var o, a;
  12106. this.inverse ? (o = 0,
  12107. a = 1) : (o = 1,
  12108. a = 0),
  12109. r.enable(r.STENCIL_TEST),
  12110. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12111. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12112. r.clearStencil(a),
  12113. e.render(this.scene, this.camera, i, this.clear),
  12114. e.render(this.scene, this.camera, t, this.clear),
  12115. r.colorMask(!0, !0, !0, !0),
  12116. r.depthMask(!0),
  12117. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12118. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12119. }
  12120. },
  12121. n.ClearMaskPass = function() {
  12122. this.enabled = !0
  12123. }
  12124. ,
  12125. n.ClearMaskPass.prototype = {
  12126. render: function(e, t, i, n) {
  12127. var r = e.context;
  12128. r.disable(r.STENCIL_TEST)
  12129. }
  12130. }
  12131. }
  12132. , {
  12133. three: 217
  12134. }],
  12135. 98: [function(e, t, i) {
  12136. "use strict";
  12137. var n = e("three");
  12138. n.RenderPass = function(e, t, i, r, o) {
  12139. this.scene = e,
  12140. this.camera = t,
  12141. this.overrideMaterial = i,
  12142. this.clearColor = r,
  12143. this.clearAlpha = void 0 !== o ? o : 1,
  12144. this.oldClearColor = new n.Color,
  12145. this.oldClearAlpha = 1,
  12146. this.enabled = !0,
  12147. this.clear = !0,
  12148. this.needsSwap = !1
  12149. }
  12150. ,
  12151. n.RenderPass.prototype = {
  12152. render: function(e, t, i, n) {
  12153. this.scene.overrideMaterial = this.overrideMaterial,
  12154. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12155. this.oldClearAlpha = e.getClearAlpha(),
  12156. e.setClearColor(this.clearColor, this.clearAlpha)),
  12157. e.render(this.scene, this.camera, i, this.clear),
  12158. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12159. this.scene.overrideMaterial = null
  12160. }
  12161. }
  12162. }
  12163. , {
  12164. three: 217
  12165. }],
  12166. 99: [function(e, t, i) {
  12167. "use strict";
  12168. var n = e("three");
  12169. n.ShaderPass = function(e, t) {
  12170. this.textureID = void 0 !== t ? t : "tDiffuse",
  12171. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12172. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12173. this.material = new n.ShaderMaterial({
  12174. defines: e.defines || {},
  12175. uniforms: this.uniforms,
  12176. vertexShader: e.vertexShader,
  12177. fragmentShader: e.fragmentShader
  12178. })),
  12179. this.renderToScreen = !1,
  12180. this.enabled = !0,
  12181. this.needsSwap = !0,
  12182. this.clear = !1,
  12183. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12184. this.scene = new n.Scene,
  12185. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12186. this.scene.add(this.quad)
  12187. }
  12188. ,
  12189. n.ShaderPass.prototype = {
  12190. render: function(e, t, i, n) {
  12191. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12192. this.quad.material = this.material,
  12193. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12194. }
  12195. }
  12196. }
  12197. , {
  12198. three: 217
  12199. }],
  12200. 100: [function(e, t, i) {
  12201. "use strict";
  12202. var n = e("three");
  12203. n.CopyShader = {
  12204. uniforms: {
  12205. tDiffuse: {
  12206. type: "t",
  12207. value: null
  12208. },
  12209. opacity: {
  12210. type: "f",
  12211. value: 1
  12212. }
  12213. },
  12214. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12215. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12216. }
  12217. }
  12218. , {
  12219. three: 217
  12220. }],
  12221. 101: [function(e, t, i) {
  12222. "use strict";
  12223. var n = e("three");
  12224. n.HorizontalBlurShader = {
  12225. uniforms: {
  12226. tDiffuse: {
  12227. type: "t",
  12228. value: null
  12229. },
  12230. h: {
  12231. type: "f",
  12232. value: 1 / 512
  12233. }
  12234. },
  12235. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12236. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12237. }
  12238. }
  12239. , {
  12240. three: 217
  12241. }],
  12242. 102: [function(e, t, i) {
  12243. "use strict";
  12244. var n = e("three");
  12245. n.VerticalBlurShader = {
  12246. uniforms: {
  12247. tDiffuse: {
  12248. type: "t",
  12249. value: null
  12250. },
  12251. v: {
  12252. type: "f",
  12253. value: 1 / 512
  12254. }
  12255. },
  12256. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12257. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12258. }
  12259. }
  12260. , {
  12261. three: 217
  12262. }],
  12263. 103: [function(e, t, i) {
  12264. "use strict";
  12265. var n = e("three");
  12266. !function() {
  12267. if ("performance"in window == 0 && (window.performance = {}),
  12268. "now"in window.performance == 0) {
  12269. var e = Date.now();
  12270. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12271. window.performance.now = function() {
  12272. return Date.now() - e
  12273. }
  12274. }
  12275. }(),
  12276. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12277. var t, i = this.extensions, r = this.context;
  12278. if (e === n.RepeatWrapping)
  12279. return r.REPEAT;
  12280. if (e === n.ClampToEdgeWrapping)
  12281. return r.CLAMP_TO_EDGE;
  12282. if (e === n.MirroredRepeatWrapping)
  12283. return r.MIRRORED_REPEAT;
  12284. if (e === n.NearestFilter)
  12285. return r.NEAREST;
  12286. if (e === n.NearestMipMapNearestFilter)
  12287. return r.NEAREST_MIPMAP_NEAREST;
  12288. if (e === n.NearestMipMapLinearFilter)
  12289. return r.NEAREST_MIPMAP_LINEAR;
  12290. if (e === n.LinearFilter)
  12291. return r.LINEAR;
  12292. if (e === n.LinearMipMapNearestFilter)
  12293. return r.LINEAR_MIPMAP_NEAREST;
  12294. if (e === n.LinearMipMapLinearFilter)
  12295. return r.LINEAR_MIPMAP_LINEAR;
  12296. if (e === n.UnsignedByteType)
  12297. return r.UNSIGNED_BYTE;
  12298. if (e === n.UnsignedShort4444Type)
  12299. return r.UNSIGNED_SHORT_4_4_4_4;
  12300. if (e === n.UnsignedShort5551Type)
  12301. return r.UNSIGNED_SHORT_5_5_5_1;
  12302. if (e === n.UnsignedShort565Type)
  12303. return r.UNSIGNED_SHORT_5_6_5;
  12304. if (e === n.ByteType)
  12305. return r.BYTE;
  12306. if (e === n.ShortType)
  12307. return r.SHORT;
  12308. if (e === n.UnsignedShortType)
  12309. return r.UNSIGNED_SHORT;
  12310. if (e === n.IntType)
  12311. return r.INT;
  12312. if (e === n.UnsignedIntType)
  12313. return r.UNSIGNED_INT;
  12314. if (e === n.FloatType)
  12315. return r.FLOAT;
  12316. if (t = i.get("OES_texture_half_float"),
  12317. null !== t && e === n.HalfFloatType)
  12318. return t.HALF_FLOAT_OES;
  12319. if (e === n.AlphaFormat)
  12320. return r.ALPHA;
  12321. if (e === n.RGBFormat)
  12322. return r.RGB;
  12323. if (e === n.RGBAFormat)
  12324. return r.RGBA;
  12325. if (e === n.LuminanceFormat)
  12326. return r.LUMINANCE;
  12327. if (e === n.LuminanceAlphaFormat)
  12328. return r.LUMINANCE_ALPHA;
  12329. if (e === n.AddEquation)
  12330. return r.FUNC_ADD;
  12331. if (e === n.SubtractEquation)
  12332. return r.FUNC_SUBTRACT;
  12333. if (e === n.ReverseSubtractEquation)
  12334. return r.FUNC_REVERSE_SUBTRACT;
  12335. if (e === n.ZeroFactor)
  12336. return r.ZERO;
  12337. if (e === n.OneFactor)
  12338. return r.ONE;
  12339. if (e === n.SrcColorFactor)
  12340. return r.SRC_COLOR;
  12341. if (e === n.OneMinusSrcColorFactor)
  12342. return r.ONE_MINUS_SRC_COLOR;
  12343. if (e === n.SrcAlphaFactor)
  12344. return r.SRC_ALPHA;
  12345. if (e === n.OneMinusSrcAlphaFactor)
  12346. return r.ONE_MINUS_SRC_ALPHA;
  12347. if (e === n.DstAlphaFactor)
  12348. return r.DST_ALPHA;
  12349. if (e === n.OneMinusDstAlphaFactor)
  12350. return r.ONE_MINUS_DST_ALPHA;
  12351. if (e === n.DstColorFactor)
  12352. return r.DST_COLOR;
  12353. if (e === n.OneMinusDstColorFactor)
  12354. return r.ONE_MINUS_DST_COLOR;
  12355. if (e === n.SrcAlphaSaturateFactor)
  12356. return r.SRC_ALPHA_SATURATE;
  12357. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12358. null !== t) {
  12359. if (e === n.RGB_S3TC_DXT1_Format)
  12360. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12361. if (e === n.RGBA_S3TC_DXT1_Format)
  12362. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12363. if (e === n.RGBA_S3TC_DXT3_Format)
  12364. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12365. if (e === n.RGBA_S3TC_DXT5_Format)
  12366. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12367. }
  12368. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12369. null !== t) {
  12370. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12371. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12372. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12373. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12374. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12375. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12376. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12377. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12378. }
  12379. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12380. null !== t && e === n.RGB_ETC1_Format)
  12381. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12382. if (t = i.get("EXT_blend_minmax"),
  12383. null !== t) {
  12384. if (e === n.MinEquation)
  12385. return t.MIN_EXT;
  12386. if (e === n.MaxEquation)
  12387. return t.MAX_EXT
  12388. }
  12389. return 0
  12390. }
  12391. ,
  12392. n.WebGLState = function(e, t, i) {
  12393. var r = this
  12394. , o = new n.Vector4
  12395. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12396. , s = new Uint8Array(a)
  12397. , l = new Uint8Array(a)
  12398. , c = new Uint8Array(a)
  12399. , h = {}
  12400. , u = null
  12401. , d = null
  12402. , p = null
  12403. , f = null
  12404. , g = null
  12405. , m = null
  12406. , v = null
  12407. , A = null
  12408. , y = !1
  12409. , C = null
  12410. , I = null
  12411. , E = null
  12412. , b = null
  12413. , w = null
  12414. , _ = null
  12415. , T = null
  12416. , x = null
  12417. , S = null
  12418. , M = null
  12419. , R = null
  12420. , P = null
  12421. , O = null
  12422. , L = null
  12423. , D = null
  12424. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12425. , B = void 0
  12426. , F = {}
  12427. , V = new n.Vector4
  12428. , U = null
  12429. , k = null
  12430. , H = new n.Vector4
  12431. , G = new n.Vector4;
  12432. this.init = function() {
  12433. this.clearColor(0, 0, 0, 1),
  12434. this.clearDepth(1),
  12435. this.clearStencil(0),
  12436. this.enable(e.DEPTH_TEST),
  12437. e.depthFunc(e.LEQUAL),
  12438. e.frontFace(e.CCW),
  12439. e.cullFace(e.BACK),
  12440. this.enable(e.CULL_FACE),
  12441. this.enable(e.BLEND),
  12442. e.blendEquation(e.FUNC_ADD),
  12443. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12444. }
  12445. ,
  12446. this.initAttributes = function() {
  12447. for (var e = 0, t = s.length; e < t; e++)
  12448. s[e] = 0
  12449. }
  12450. ,
  12451. this.enableAttribute = function(i) {
  12452. if (s[i] = 1,
  12453. 0 === l[i] && (e.enableVertexAttribArray(i),
  12454. l[i] = 1),
  12455. 0 !== c[i]) {
  12456. var n = t.get("ANGLE_instanced_arrays");
  12457. n.vertexAttribDivisorANGLE(i, 0),
  12458. c[i] = 0
  12459. }
  12460. }
  12461. ,
  12462. this.enableAttributeAndDivisor = function(t, i, n) {
  12463. s[t] = 1,
  12464. 0 === l[t] && (e.enableVertexAttribArray(t),
  12465. l[t] = 1),
  12466. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12467. c[t] = i)
  12468. }
  12469. ,
  12470. this.disableUnusedAttributes = function() {
  12471. for (var t = 0, i = l.length; t < i; t++)
  12472. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12473. l[t] = 0)
  12474. }
  12475. ,
  12476. this.enable = function(t) {
  12477. h[t] !== !0 && (e.enable(t),
  12478. h[t] = !0)
  12479. }
  12480. ,
  12481. this.disable = function(t) {
  12482. h[t] !== !1 && (e.disable(t),
  12483. h[t] = !1)
  12484. }
  12485. ,
  12486. this.getCompressedTextureFormats = function() {
  12487. if (null === u && (u = [],
  12488. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12489. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12490. u.push(i[n]);
  12491. return u
  12492. }
  12493. ,
  12494. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12495. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12496. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12497. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12498. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12499. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12500. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12501. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12502. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12503. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12504. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12505. d = t,
  12506. y = h),
  12507. t === n.CustomBlending ? (s = s || r,
  12508. l = l || o,
  12509. c = c || a,
  12510. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12511. p = r,
  12512. m = s),
  12513. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12514. f = o,
  12515. g = a,
  12516. v = l,
  12517. A = c)) : (p = null,
  12518. f = null,
  12519. g = null,
  12520. m = null,
  12521. v = null,
  12522. A = null)
  12523. }
  12524. ,
  12525. this.setDepthFunc = function(t) {
  12526. if (C !== t) {
  12527. if (t)
  12528. switch (t) {
  12529. case n.NeverDepth:
  12530. e.depthFunc(e.NEVER);
  12531. break;
  12532. case n.AlwaysDepth:
  12533. e.depthFunc(e.ALWAYS);
  12534. break;
  12535. case n.LessDepth:
  12536. e.depthFunc(e.LESS);
  12537. break;
  12538. case n.LessEqualDepth:
  12539. e.depthFunc(e.LEQUAL);
  12540. break;
  12541. case n.EqualDepth:
  12542. e.depthFunc(e.EQUAL);
  12543. break;
  12544. case n.GreaterEqualDepth:
  12545. e.depthFunc(e.GEQUAL);
  12546. break;
  12547. case n.GreaterDepth:
  12548. e.depthFunc(e.GREATER);
  12549. break;
  12550. case n.NotEqualDepth:
  12551. e.depthFunc(e.NOTEQUAL);
  12552. break;
  12553. default:
  12554. e.depthFunc(e.LEQUAL)
  12555. }
  12556. else
  12557. e.depthFunc(e.LEQUAL);
  12558. C = t
  12559. }
  12560. }
  12561. ,
  12562. this.setDepthTest = function(t) {
  12563. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12564. }
  12565. ,
  12566. this.setDepthWrite = function(t) {
  12567. I !== t && (e.depthMask(t),
  12568. I = t)
  12569. }
  12570. ,
  12571. this.setColorWrite = function(t) {
  12572. E !== t && (e.colorMask(t, t, t, t),
  12573. E = t)
  12574. }
  12575. ,
  12576. this.setStencilFunc = function(t, i, n) {
  12577. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12578. w = t,
  12579. _ = i,
  12580. T = n)
  12581. }
  12582. ,
  12583. this.setStencilOp = function(t, i, n) {
  12584. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12585. x = t,
  12586. S = i,
  12587. M = n)
  12588. }
  12589. ,
  12590. this.setStencilTest = function(t) {
  12591. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12592. }
  12593. ,
  12594. this.setStencilWrite = function(t) {
  12595. b !== t && (e.stencilMask(t),
  12596. b = t)
  12597. }
  12598. ,
  12599. this.setFlipSided = function(t) {
  12600. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12601. R = t)
  12602. }
  12603. ,
  12604. this.setLineWidth = function(t) {
  12605. t !== P && (e.lineWidth(t),
  12606. P = t)
  12607. }
  12608. ,
  12609. this.setPolygonOffset = function(t, i, n) {
  12610. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12611. !t || O === i && L === n || (e.polygonOffset(i, n),
  12612. O = i,
  12613. L = n)
  12614. }
  12615. ,
  12616. this.getScissorTest = function() {
  12617. return D
  12618. }
  12619. ,
  12620. this.setScissorTest = function(t) {
  12621. D = t,
  12622. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12623. }
  12624. ,
  12625. this.activeTexture = function(t) {
  12626. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12627. B !== t && (e.activeTexture(t),
  12628. B = t)
  12629. }
  12630. ,
  12631. this.bindTexture = function(t, i) {
  12632. void 0 === B && r.activeTexture();
  12633. var n = F[B];
  12634. void 0 === n && (n = {
  12635. type: void 0,
  12636. texture: void 0
  12637. },
  12638. F[B] = n),
  12639. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12640. n.type = t,
  12641. n.texture = i)
  12642. }
  12643. ,
  12644. this.compressedTexImage2D = function() {
  12645. try {
  12646. e.compressedTexImage2D.apply(e, arguments)
  12647. } catch (e) {
  12648. console.error(e)
  12649. }
  12650. }
  12651. ,
  12652. this.texImage2D = function() {
  12653. try {
  12654. e.texImage2D.apply(e, arguments)
  12655. } catch (e) {
  12656. console.error(e)
  12657. }
  12658. }
  12659. ,
  12660. this.clearColor = function(t, i, n, r) {
  12661. o.set(t, i, n, r),
  12662. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12663. V.copy(o))
  12664. }
  12665. ,
  12666. this.clearDepth = function(t) {
  12667. U !== t && (e.clearDepth(t),
  12668. U = t)
  12669. }
  12670. ,
  12671. this.clearStencil = function(t) {
  12672. k !== t && (e.clearStencil(t),
  12673. k = t)
  12674. }
  12675. ,
  12676. this.scissor = function(t) {
  12677. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12678. H.copy(t))
  12679. }
  12680. ,
  12681. this.viewport = function(t) {
  12682. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12683. G.copy(t))
  12684. }
  12685. ,
  12686. this.reset = function() {
  12687. for (var t = 0; t < l.length; t++)
  12688. 1 === l[t] && (e.disableVertexAttribArray(t),
  12689. l[t] = 0);
  12690. h = {},
  12691. u = null,
  12692. B = void 0,
  12693. F = {},
  12694. d = null,
  12695. E = null,
  12696. I = null,
  12697. b = null,
  12698. R = null
  12699. }
  12700. }
  12701. }
  12702. , {
  12703. three: 217
  12704. }],
  12705. 104: [function(e, t, i) {
  12706. (function(i, n) {
  12707. "use strict";
  12708. function r(e) {
  12709. this.urls = e;
  12710. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12711. this.builder = a.loadProto(t),
  12712. this.decoder = this.builder.build("binary_mesh")
  12713. }
  12714. var o = e("three")
  12715. , a = e("protobufjs")
  12716. , s = e("../util/logger")
  12717. , l = (e("../util/common"),
  12718. e("../util/ajax"))
  12719. , c = e("../objects/Chunk")
  12720. , h = new s(n);
  12721. r.prototype = {
  12722. constructor: r,
  12723. load: function(e, t, i, n) {
  12724. return h.time("download"),
  12725. l.get(e, {
  12726. responseType: "arraybuffer"
  12727. }).done(function(r) {
  12728. h.timeEnd("download"),
  12729. this.parse(r, e, t, i, n)
  12730. }
  12731. .bind(this)).fail(n)
  12732. },
  12733. parse: function(e, t, i, n, r) {
  12734. var o = this.readProtobuf(e);
  12735. if (!o)
  12736. return r();
  12737. try {
  12738. h.time("convert to webgl"),
  12739. this.convertProtobufToSceneObject(o, t, i, n, r),
  12740. h.timeEnd("convert to webgl")
  12741. } catch (e) {
  12742. return h.error("failed parsing .dam"),
  12743. h.error(e.message),
  12744. r()
  12745. }
  12746. },
  12747. readProtobuf: function(e) {
  12748. var t;
  12749. try {
  12750. h.time("parse proto"),
  12751. t = this.decoder.decode(e),
  12752. h.timeEnd("parse proto")
  12753. } catch (e) {
  12754. return h.error("failed parsing proto for .dam"),
  12755. h.error(e.message),
  12756. null
  12757. }
  12758. return t
  12759. },
  12760. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12761. function a(e) {
  12762. var i = new o.BufferGeometry;
  12763. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12764. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12765. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12766. i.applyMatrix(s),
  12767. i.computeBoundingBox(),
  12768. new c({
  12769. geometry: i,
  12770. textureName: e.material_name,
  12771. name: e.chunk_name,
  12772. meshUrl: t
  12773. })
  12774. }
  12775. if (0 === e.chunk.length)
  12776. return h.warn("No chunks in damfile..."),
  12777. i([]);
  12778. var s = new o.Matrix4;
  12779. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12780. var l = e.chunk.map(a);
  12781. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12782. r())
  12783. }
  12784. },
  12785. t.exports = r
  12786. }
  12787. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12788. }
  12789. , {
  12790. "../objects/Chunk": 144,
  12791. "../util/ajax": 181,
  12792. "../util/common": 185,
  12793. "../util/logger": 189,
  12794. buffer: 198,
  12795. protobufjs: 214,
  12796. three: 217
  12797. }],
  12798. 105: [function(e, t, i) {
  12799. (function(i) {
  12800. "use strict";
  12801. var n = (e("three"),
  12802. e("../settings"),
  12803. e("../util/browser"),
  12804. e("./DamLoader"))
  12805. , r = e("../util/logger")
  12806. , o = (e("../ab"),
  12807. new r(i));
  12808. t.exports = {
  12809. getLoaders: function() {
  12810. return [["_50k", ".dam", n], ["", ".dam", n]]
  12811. },
  12812. load: function(e, t, i, n, r, a) {
  12813. var s = this.getLoaders();
  12814. a = a || 0;
  12815. var l = s[a];
  12816. if (!l)
  12817. return void (r && r("No suitable model file found..."));
  12818. var c = l[0]
  12819. , h = l[1]
  12820. , u = new l[2](t)
  12821. , d = t.get(e + c + h);
  12822. d ? (o.debug("Trying " + c + h),
  12823. u.load(d, i, n, function() {
  12824. this.load(e, t, i, n, r, ++a)
  12825. }
  12826. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12827. this.load(e, t, i, n, r, ++a))
  12828. }
  12829. }
  12830. }
  12831. ).call(this, "/js/loaders/ModelLoader.js")
  12832. }
  12833. , {
  12834. "../ab": 3,
  12835. "../settings": 166,
  12836. "../util/browser": 182,
  12837. "../util/logger": 189,
  12838. "./DamLoader": 104,
  12839. three: 217
  12840. }],
  12841. 106: [function(e, t, i) {
  12842. (function(i) {
  12843. "use strict";
  12844. var n = e("../util/common")
  12845. , r = e("../util/texture")
  12846. , o = e("../util/browser")
  12847. , a = e("../util/logger")
  12848. , s = e("../settings")
  12849. , l = new a(i);
  12850. t.exports = {
  12851. load: function(e, t) {
  12852. function i(e, i) {
  12853. e || (t.push(i),
  12854. p++,
  12855. d.notify(p, a),
  12856. p === a && d.resolve())
  12857. }
  12858. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12859. return $.when();
  12860. var a = n.countUnique(e.chunks.map(function(e) {
  12861. return e.textureName
  12862. }))
  12863. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12864. , h = "_50k" === c ? "high" : "low";
  12865. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12866. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12867. h = "low"));
  12868. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12869. , d = $.Deferred()
  12870. , p = 0;
  12871. return e.chunks.forEach(function(t) {
  12872. if (!t.material.map && t.textureName) {
  12873. var n = e.urls.get(u + t.textureName);
  12874. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12875. }
  12876. }),
  12877. d.promise()
  12878. }
  12879. }
  12880. }
  12881. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12882. }
  12883. , {
  12884. "../settings": 166,
  12885. "../util/browser": 182,
  12886. "../util/common": 185,
  12887. "../util/logger": 189,
  12888. "../util/texture": 194
  12889. }],
  12890. 107: [function(e, t, i) {
  12891. (function(i, n) {
  12892. "use strict";
  12893. function r(e) {
  12894. this.model = e,
  12895. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12896. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12897. var t = i("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", "base64")
  12898. , n = o.loadProto(t);
  12899. this.decoder = n.build("VisionModeldata")
  12900. }
  12901. var o = e("protobufjs")
  12902. , a = e("../util/ajax")
  12903. , s = (e("../util/common"),
  12904. e("../util/math"))
  12905. , l = e("../util/logger")
  12906. , c = new l(n);
  12907. r.prototype.load = function() {
  12908. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12909. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12910. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12911. $.when([]))
  12912. }
  12913. ,
  12914. r.prototype.loadVisionModelData = function() {
  12915. return a.get(this.modelDataPath, {
  12916. responseType: "arraybuffer"
  12917. }).then(function(e) {
  12918. var t;
  12919. try {
  12920. t = this.decoder.decode(e)
  12921. } catch (e) {
  12922. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12923. this.loadSweepLocationsCSV()
  12924. }
  12925. var i = t.sweepLocations.map(function(e) {
  12926. return {
  12927. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12928. position: {
  12929. x: e.pose.translation.x,
  12930. y: e.pose.translation.y,
  12931. z: e.pose.translation.z
  12932. },
  12933. quaternion: {
  12934. x: e.pose.rotation.x,
  12935. y: e.pose.rotation.y,
  12936. z: e.pose.rotation.z,
  12937. w: e.pose.rotation.w
  12938. },
  12939. puck: {
  12940. x: e.puck.x,
  12941. y: e.puck.y,
  12942. z: e.puck.z
  12943. },
  12944. floor: e.group,
  12945. neighbours: e.visibles,
  12946. alignmentType: e.alignment_type
  12947. }
  12948. }).map(function(e) {
  12949. return e.position = s.convertVisionVector(e.position),
  12950. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12951. e.puck = s.convertVisionVector(e.puck),
  12952. e
  12953. });
  12954. return i.forEach(function(e) {
  12955. e.neighbours = e.neighbours.map(function(e) {
  12956. return i[e].uuid
  12957. })
  12958. }),
  12959. i
  12960. }
  12961. .bind(this), function() {
  12962. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12963. this.loadSweepLocationsCSV()
  12964. }
  12965. .bind(this))
  12966. }
  12967. ,
  12968. r.prototype.loadSweepLocationsCSV = function() {
  12969. return a.get(this.sweepLocationsPath).then(function(e) {
  12970. var t = e.split("\n").map(function(e) {
  12971. return e.split(", ")
  12972. }).filter(function(e) {
  12973. return e.length > 1
  12974. }).map(function(e) {
  12975. return {
  12976. uuid: e[0],
  12977. position: {
  12978. x: parseFloat(e[1]),
  12979. y: parseFloat(e[2]),
  12980. z: parseFloat(e[3])
  12981. },
  12982. quaternion: {
  12983. x: parseFloat(e[4]),
  12984. y: parseFloat(e[5]),
  12985. z: parseFloat(e[6]),
  12986. w: parseFloat(e[7])
  12987. }
  12988. }
  12989. }).map(function(e) {
  12990. return e.position = s.convertVisionVector(e.position),
  12991. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12992. e
  12993. });
  12994. return t
  12995. }).fail(function() {
  12996. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12997. })
  12998. }
  12999. ,
  13000. t.exports = r
  13001. }
  13002. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13003. }
  13004. , {
  13005. "../util/ajax": 181,
  13006. "../util/common": 185,
  13007. "../util/logger": 189,
  13008. "../util/math": 190,
  13009. buffer: 198,
  13010. protobufjs: 214
  13011. }],
  13012. 108: [function(e, t, i) {
  13013. (function(i) {
  13014. "use strict";
  13015. function n() {
  13016. this.locale = null
  13017. }
  13018. var r = e("../settings")
  13019. , o = e("../util/common")
  13020. , a = e("../util/logger")
  13021. , s = e("../enum/Locale")
  13022. , l = new a(i);
  13023. n.prototype.init = function() {
  13024. var t;
  13025. switch (r.languageTag) {
  13026. case null:
  13027. case "en":
  13028. case s.EN_US:
  13029. this.locale = s.EN_US,
  13030. t = e("./strings-en-US");
  13031. break;
  13032. case "es":
  13033. case s.ES_MX:
  13034. this.locale = s.ES_MX,
  13035. t = e("./strings-es-MX");
  13036. break;
  13037. case "fr":
  13038. case s.FR_FR:
  13039. this.locale = s.FR_FR,
  13040. t = e("./strings-fr-FR");
  13041. break;
  13042. case "de":
  13043. case s.DE_DE:
  13044. this.locale = s.DE_DE,
  13045. t = e("./strings-de-DE");
  13046. break;
  13047. case "ru":
  13048. case s.RU_RU:
  13049. this.locale = s.RU_RU,
  13050. t = e("./strings-ru-RU");
  13051. break;
  13052. case "cn":
  13053. case s.CN_CN:
  13054. this.locale = s.CN_CN,
  13055. t = e("./strings-cn-CN");
  13056. break;
  13057. case "jp":
  13058. case s.JP_JP:
  13059. this.locale = s.JP_JP,
  13060. t = e("./strings-jp-JP");
  13061. break;
  13062. default:
  13063. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13064. this.locale = s.EN_US,
  13065. t = e("./strings-en-US")
  13066. }
  13067. l.info("Using locale '" + this.locale + "'"),
  13068. o.extendObject(this, t)
  13069. }
  13070. ,
  13071. n.prototype.localizeGUI = function() {
  13072. var e = document.querySelector("#gui-parent");
  13073. this.localizeTree(e),
  13074. this.localizeLoadingText()
  13075. }
  13076. ,
  13077. n.prototype.localizeLoadingText = function() {
  13078. // var e = document.querySelector("#loader-cont")
  13079. // , t = e.getAttribute("title");
  13080. // e.removeAttribute("title"),
  13081. // e.setAttribute("data-status", t),
  13082. // e.classList.add(this.locale),
  13083. document.querySelector("#help-dialog").classList.add(this.locale),
  13084. document.querySelector("#interaction-modal").classList.add(this.locale),
  13085. document.querySelector("#gui").classList.add(this.locale);
  13086. }
  13087. ,
  13088. n.prototype.localizeTree = function(e) {
  13089. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13090. if (e.nodeType === Node.TEXT_NODE)
  13091. t = e.data.match(n),
  13092. t && (i = t[1],
  13093. e.data = this.localizeText(i) || i);
  13094. else if (e.nodeType === Node.ELEMENT_NODE) {
  13095. var r = e.getAttribute("title");
  13096. r && (t = r.match(n),
  13097. t && (i = t[1],
  13098. e.setAttribute("title", this.localizeText(i) || i)))
  13099. }
  13100. for (e = e.firstChild; e; )
  13101. this.localizeTree(e),
  13102. e = e.nextSibling
  13103. }
  13104. ,
  13105. n.prototype.localizeText = function(t) {
  13106. var i = this[t];
  13107. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13108. i = e("./strings-en-US")[t]),
  13109. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13110. i
  13111. }
  13112. ,
  13113. t.exports = new n
  13114. }
  13115. ).call(this, "/js/localization/localize.js")
  13116. }
  13117. , {
  13118. "../enum/Locale": 31,
  13119. "../settings": 166,
  13120. "../util/common": 185,
  13121. "../util/logger": 189,
  13122. "./strings-cn-CN": 109,
  13123. "./strings-de-DE": 110,
  13124. "./strings-en-US": 111,
  13125. "./strings-es-MX": 112,
  13126. "./strings-fr-FR": 113,
  13127. "./strings-jp-JP": 114,
  13128. "./strings-ru-RU": 115
  13129. }],
  13130. 109: [function(e, t, i) {
  13131. "use strict";
  13132. t.exports = {
  13133. PAGE_TITLE: "",
  13134. LOADING: "正在加载",
  13135. PRESENTED_BY_CAPS: "呈现者:",
  13136. POWERED_BY: "技术支持:",
  13137. POWERED_BY_CAPS: "技术支持:",
  13138. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13139. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13140. PRESENTED_BY: "呈现者:",
  13141. MORE: "更多 ",
  13142. LESS: "更少 ",
  13143. TAG_CONTENT: "tag™ 内容",
  13144. SHOW: "显示",
  13145. HIDE: "隐藏",
  13146. DOLLHOUSE: "场景屋",
  13147. FLOOR_PLAN: "楼层平面图",
  13148. OPEN_HIGHLIGHTS: "打开精彩片段",
  13149. CLOSE_HIGHLIGHTS: "关闭",
  13150. PREVIOUS: "上一个",
  13151. PLAY: "播放",
  13152. PAUSE: "暂停",
  13153. NEXT: "下一个",
  13154. EXPLORE_3D_SPACE: "探索 3D 空间",
  13155. VIEW_DOLLHOUSE: "观看场景屋",
  13156. SOCIAL_SHARING: "分享这个空间",
  13157. VIEW_IN_VR: "以 VR 观看",
  13158. VIEW_FULLSCREEN: "全屏观看",
  13159. EXIT_FULLSCREEN: " 退出全屏",
  13160. ZOOM_IN: "放大",
  13161. ZOOM_OUT: "缩小",
  13162. FLOOR_NAME: "楼层",
  13163. FLOOR_ALL: "ALL",
  13164. FLOOR_Lang: ["Floor",""],
  13165. TERMS: "条款",
  13166. PORT_TERMS: "port 条款",
  13167. TERMS_OF_USE: "使用条款",
  13168. CLOSE_TERMS: "关闭",
  13169. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13170. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13171. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13172. WEBVR_ENTER_WEBVR: "进入 VR",
  13173. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13174. WEBVR_LEARN_MORE: "了解更多",
  13175. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13176. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13177. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13178. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13179. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13180. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13181. VR_LEARN_MORE_CAPS: "了解更多",
  13182. VR_PREVIOUS_CAPS: "上一个’,",
  13183. VR_NEXT_CAPS: "下一个",
  13184. VR_GOT_IT_CAPS: "明白了",
  13185. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13186. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13187. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13188. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13189. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13190. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13191. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13192. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13193. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13194. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13195. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13196. VR_APP: "port VR 应用程序",
  13197. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13198. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13199. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13200. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13201. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13202. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13203. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13204. VR_ANDROID_DVICES: "Android 设备",
  13205. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13206. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13207. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13208. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13209. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13210. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13211. VR_DOWNLOAD_HERE: "在此下载",
  13212. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13213. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13214. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13215. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13216. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13217. SHARE_TO: "分享到",
  13218. SHARE_LINK: "直接链接",
  13219. SHARE_EXPLORE: "探索",
  13220. SHARE_AT: "在",
  13221. SHARE_WITH: "使用",
  13222. SHARE_3D: "以 3D",
  13223. SHARE_COPIED: "已复制!",
  13224. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13225. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13226. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13227. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13228. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13229. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13230. ERROR_GENERIC_ACTIONS_3: " 或",
  13231. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13232. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13233. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13234. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13235. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13236. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13237. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13238. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13239. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13240. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13241. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13242. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13243. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13244. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13245. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13246. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13247. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13248. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13249. LINK_TO_LOCATION: "地点链接",
  13250. MENU_COPY: "复制",
  13251. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13252. ROTATE: "旋转",
  13253. MOVE: "移动",
  13254. INSIDE: "内部",
  13255. ZOOM: "缩放",
  13256. HELP: "小帮手",
  13257. HELP_NAVIGATION_TAB: "导航",
  13258. HELP_MORE_HELP_TAB: "更多帮助",
  13259. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13260. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13261. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13262. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13263. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13264. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13265. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13266. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13267. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13268. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13269. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13270. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13271. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13272. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13273. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13274. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13275. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13276. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13277. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13278. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13279. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13280. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13281. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13282. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13283. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13284. HELP_MORE_HLR_A: "精彩片段集锦",
  13285. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13286. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13287. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13288. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13289. HELP_MORE_FLOORS_A: "楼层选择器",
  13290. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13291. HELP_MORE_TAG_A: "tag™ 贴文",
  13292. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13293. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13294. HELP_MORE_ZOOM_A: "缩放控件",
  13295. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13296. HELP_MORE_TOUR_A: "导览控件",
  13297. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13298. HELP_MORE_INSIDE_A: "内部视图",
  13299. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13300. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13301. HELP_MORE_VR_A: "VR 模式",
  13302. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13303. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13304. HELP_MORE_360_A: "360° 视图",
  13305. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13306. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13307. HELP_MORE_FULLSCREEN_A: "全屏",
  13308. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13309. CLOSE: "关闭"
  13310. }
  13311. }
  13312. , {}],
  13313. 110: [function(e, t, i) {
  13314. "use strict";
  13315. t.exports = {
  13316. PAGE_TITLE: "",
  13317. LOADING: "Lädt",
  13318. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13319. POWERED_BY: "Angetrieben von",
  13320. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13321. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13322. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13323. PRESENTED_BY: "Präsentiert von ",
  13324. MORE: "Mehr ",
  13325. LESS: "Weniger ",
  13326. TAG_CONTENT: "tag™ Inhalt",
  13327. SHOW: "Anzeigen",
  13328. HIDE: "Verbergen",
  13329. DOLLHOUSE: "Puppenhaus",
  13330. FLOOR_PLAN: "Grundriss",
  13331. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13332. CLOSE_HIGHLIGHTS: "Schließen",
  13333. PREVIOUS: "Vorheriges",
  13334. PLAY: "Abspielen",
  13335. PAUSE: "Pausieren",
  13336. NEXT: "Nächstes",
  13337. EXPLORE_3D_SPACE: "Innenraum betreten",
  13338. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13339. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13340. VIEW_IN_VR: "In VR ansehen",
  13341. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13342. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13343. ZOOM_IN: "Vergrößern",
  13344. ZOOM_OUT: "Verkleinern",
  13345. FLOOR_NAME: "Etage ",
  13346. FLOOR_ALL: "Alle",
  13347. TERMS: "Bedingungen",
  13348. PORT_TERMS: "port Bedingungen",
  13349. TERMS_OF_USE: "Nutzungsbedingungen",
  13350. TERMS_TEXT_FILE: "terms-de-DE.html",
  13351. CLOSE_TERMS: "Schließen",
  13352. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13353. HELP: "Hilfe",
  13354. HELP_NAVIGATION_TAB: "Navigation",
  13355. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13356. CLOSE: "Schließen",
  13357. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13358. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13359. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13360. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13361. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13362. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13363. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13364. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13365. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13366. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13367. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13368. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13369. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13370. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13371. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13372. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13373. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13374. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13375. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13376. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13377. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13378. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13379. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13380. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13381. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13382. HELP_MORE_HLR_A: "Liste das Highlight",
  13383. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13384. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13385. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13386. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13387. HELP_MORE_FLOORS_A: "Etage auswählen",
  13388. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13389. HELP_MORE_TAG_A: "tag™ Posts",
  13390. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13391. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13392. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13393. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13394. HELP_MORE_TOUR_A: "Tour Steuerung",
  13395. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13396. HELP_MORE_INSIDE_A: "Innenansicht",
  13397. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13398. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13399. HELP_MORE_VR_A: "VR Modus",
  13400. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13401. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13402. HELP_MORE_360_A: "360° Views Ansicht ",
  13403. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13404. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13405. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13406. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13407. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13408. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13409. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13410. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13411. WEBVR_LEARN_MORE: "Mehr Infos",
  13412. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13413. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13414. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13415. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13416. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13417. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13418. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13419. VR_APP: "port VR App",
  13420. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13421. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13422. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13423. VR_APP_FOR_ANDROID: "port VR app für Android",
  13424. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13425. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13426. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13427. VR_PREVIOUS_CAPS: "ZURÜCK",
  13428. VR_NEXT_CAPS: "WEITER",
  13429. VR_GOT_IT_CAPS: "VERSTANDEN",
  13430. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13431. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13432. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13433. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13434. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13435. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13436. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13437. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13438. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13439. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13440. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13441. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13442. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13443. VR_ANDROID_DVICES: "Android Geräte",
  13444. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13445. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13446. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13447. VR_DOWNLOAD_HERE: "Hier runterladen",
  13448. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13449. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13450. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13451. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13452. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13453. SHARE_TO: "Teilen auf",
  13454. SHARE_LINK: "Direkter Link",
  13455. SHARE_EXPLORE: "Umsehen",
  13456. SHARE_AT: "auf",
  13457. SHARE_WITH: "mit",
  13458. SHARE_3D: "in 3D",
  13459. SHARE_COPIED: "Kopiert!",
  13460. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13461. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13462. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13463. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13464. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13465. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13466. ERROR_GENERIC_ACTIONS_3: " oder ",
  13467. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13468. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13469. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13470. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13471. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13472. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13473. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13474. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13475. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13476. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13477. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13478. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13479. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13480. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13481. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13482. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13483. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13484. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13485. LINK_TO_LOCATION: "Link zu",
  13486. MENU_COPY: "Kopieren",
  13487. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13488. ROTATE: "Drehen",
  13489. INSIDE: "Drinnen",
  13490. MOVE: "Bewegen",
  13491. ZOOM: "Vergrößern"
  13492. }
  13493. }
  13494. , {}],
  13495. 111: [function(e, t, i) {
  13496. "use strict";
  13497. t.exports = {
  13498. PAGE_TITLE: "",
  13499. LOADING: "Loading",
  13500. PRESENTED_BY_CAPS: "PRESENTED BY",
  13501. POWERED_BY: "powered by ",
  13502. POWERED_BY_CAPS: "POWERED BY",
  13503. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13504. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13505. PRESENTED_BY: "Presented by ",
  13506. MORE: "More ",
  13507. LESS: "Less ",
  13508. TAG_CONTENT: "tag™ Content",
  13509. SHOW: "Show",
  13510. HIDE: "Hide",
  13511. DOLLHOUSE: "Dollhouse",
  13512. FLOOR_PLAN: "Floor plan",
  13513. OPEN_HIGHLIGHTS: "Open Highlights",
  13514. CLOSE_HIGHLIGHTS: "Close",
  13515. PREVIOUS: "Previous",
  13516. PLAY: "Play",
  13517. PAUSE: "Pause",
  13518. NEXT: "Next",
  13519. EXPLORE_3D_SPACE: "Explore 3D Space",
  13520. VIEW_DOLLHOUSE: "View dollhouse",
  13521. SOCIAL_SHARING: "Share this Space",
  13522. VIEW_IN_VR: "View in VR",
  13523. VIEW_FULLSCREEN: "全屏",
  13524. EXIT_FULLSCREEN: "退出全屏",
  13525. ZOOM_IN: "Zoom in",
  13526. ZOOM_OUT: "Zoom out",
  13527. FLOOR_NAME: "Floor ",
  13528. FLOOR_ALL: "全部",
  13529. TERMS: "Terms",
  13530. PORT_TERMS: "port terms",
  13531. TERMS_OF_USE: "Terms of Use",
  13532. TERMS_TEXT_FILE: "terms-en-US.html",
  13533. CLOSE_TERMS: "Close",
  13534. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13535. HELP: "Help",
  13536. HELP_NAVIGATION_TAB: "Navigation",
  13537. HELP_MORE_HELP_TAB: "More Help",
  13538. CLOSE: "Close",
  13539. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13540. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13541. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13542. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13543. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13544. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13545. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13546. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13547. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13548. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13549. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13550. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13551. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13552. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13553. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13554. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13555. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13556. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13557. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13558. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13559. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13560. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13561. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13562. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13563. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13564. HELP_MORE_HLR_A: "Highlight Reel",
  13565. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13566. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13567. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13568. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13569. HELP_MORE_FLOORS_A: "Floor Selector",
  13570. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13571. HELP_MORE_TAG_A: "tag™ Posts",
  13572. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13573. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13574. HELP_MORE_ZOOM_A: "Zoom Controls",
  13575. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13576. HELP_MORE_TOUR_A: "Tour Controls",
  13577. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13578. HELP_MORE_INSIDE_A: "Inside View",
  13579. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13580. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13581. HELP_MORE_VR_A: "VR Mode",
  13582. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13583. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13584. HELP_MORE_360_A: "360° Views",
  13585. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13586. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13587. HELP_MORE_FULLSCREEN_A: "Full screen",
  13588. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13589. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13590. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13591. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13592. WEBVR_ENTER_WEBVR: "ENTER VR",
  13593. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13594. WEBVR_LEARN_MORE: "Learn more",
  13595. WEBVR_VIEW_SPACE: "View Space in VR",
  13596. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13597. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13598. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13599. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13600. VR_PREVIOUS_CAPS: "PREVIOUS",
  13601. VR_NEXT_CAPS: "NEXT",
  13602. VR_GOT_IT_CAPS: "GOT IT",
  13603. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13604. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13605. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13606. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13607. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13608. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13609. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13610. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13611. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13612. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13613. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13614. VR_APP: "port VR App",
  13615. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13616. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13617. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13618. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13619. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13620. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13621. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13622. VR_ANDROID_DVICES: "Android Devices",
  13623. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13624. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13625. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13626. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13627. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13628. VR_APP_OPEN: "Open with the port VR app instead",
  13629. VR_DOWNLOAD_HERE: "Download here",
  13630. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13631. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13632. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13633. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13634. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13635. SHARE_TO: "Share to",
  13636. SHARE_LINK: "Direct Link",
  13637. SHARE_EXPLORE: "Explore ",
  13638. SHARE_AT: "at",
  13639. SHARE_WITH: "with",
  13640. SHARE_3D: " in 3D",
  13641. SHARE_COPIED: "Copied!",
  13642. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13643. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13644. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13645. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13646. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13647. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13648. ERROR_GENERIC_ACTIONS_3: " or ",
  13649. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13650. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13651. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13652. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13653. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13654. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13655. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13656. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13657. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13658. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13659. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13660. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13661. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13662. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13663. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13664. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13665. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13666. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13667. LINK_TO_LOCATION: "Link to location",
  13668. MENU_COPY: "Copy",
  13669. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13670. ROTATE: "Rotate",
  13671. INSIDE: "Inside",
  13672. MOVE: "Move",
  13673. ZOOM: "Zoom"
  13674. }
  13675. }
  13676. , {}],
  13677. 112: [function(e, t, i) {
  13678. "use strict";
  13679. t.exports = {
  13680. PAGE_TITLE: "",
  13681. LOADING: "Cargando",
  13682. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13683. POWERED_BY: "potenciando por ",
  13684. POWERED_BY_CAPS: "POTENCIADO POR ",
  13685. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13686. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13687. PRESENTED_BY: "Presentado por ",
  13688. MORE: "Más ",
  13689. LESS: "Menos ",
  13690. TAG_CONTENT: "Contenido de tag™",
  13691. SHOW: "Mostrar",
  13692. HIDE: "Ocultar",
  13693. DOLLHOUSE: "Dollhouse",
  13694. FLOOR_PLAN: "Planos",
  13695. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13696. CLOSE_HIGHLIGHTS: "Cerrar",
  13697. PREVIOUS: "Anterior",
  13698. PLAY: "Play",
  13699. PAUSE: "Pausa",
  13700. NEXT: "Siguiente",
  13701. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13702. VIEW_DOLLHOUSE: "Ver dollhouse",
  13703. SOCIAL_SHARING: "Compartir este espacio",
  13704. VIEW_IN_VR: "Ver en realidad virtual",
  13705. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13706. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13707. ZOOM_IN: "Acercar",
  13708. ZOOM_OUT: "Alejar",
  13709. FLOOR_NAME: "Piso ",
  13710. FLOOR_ALL: "Todas",
  13711. TERMS: "Condiciones",
  13712. PORT_TERMS: "port términos de uso",
  13713. TERMS_OF_USE: "Términos de uso",
  13714. TERMS_TEXT_FILE: "terms-es-MX.html",
  13715. CLOSE_TERMS: "Cerrar",
  13716. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13717. HELP: "Ayuda",
  13718. HELP_NAVIGATION_TAB: "Navegación",
  13719. HELP_MORE_HELP_TAB: "Más Ayuda",
  13720. CLOSE: "Cerrar",
  13721. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13722. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13723. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13724. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13725. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13726. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13727. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13728. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13729. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13730. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13731. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13732. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13733. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13734. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13735. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13736. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13737. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13738. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13739. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13740. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13741. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13742. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13743. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13744. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13745. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13746. HELP_MORE_HLR_A: "Galería destacada",
  13747. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13748. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13749. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13750. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13751. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13752. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13753. HELP_MORE_TAG_A: "tag™ Posts",
  13754. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13755. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13756. HELP_MORE_ZOOM_A: "Controles de zoom",
  13757. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13758. HELP_MORE_TOUR_A: "Controles de recorrido",
  13759. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13760. HELP_MORE_INSIDE_A: "Vista interior",
  13761. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13762. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13763. HELP_MORE_VR_A: "Modo de realidad virtual",
  13764. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13765. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13766. HELP_MORE_360_A: "360° Views",
  13767. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13768. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13769. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13770. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13771. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13772. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13773. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13774. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13775. WEBVR_LEARN_MORE: "Más información",
  13776. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13777. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13778. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13779. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13780. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13781. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13782. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13783. VR_APP: "port VR App",
  13784. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13785. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13786. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13787. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13788. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13789. VR_PREVIOUS_CAPS: "ANTERIOR",
  13790. VR_NEXT_CAPS: "SIGUIENTE",
  13791. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13792. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13793. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13794. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13795. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13796. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13797. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13798. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13799. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13800. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13801. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13802. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13803. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13804. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13805. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13806. VR_ANDROID_DVICES: "Dispositivos Android",
  13807. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13808. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13809. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13810. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13811. VR_DOWNLOAD_HERE: "Descargar aquí",
  13812. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13813. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13814. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13815. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13816. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13817. SHARE_TO: "Compartir en",
  13818. SHARE_LINK: "Enlace directo",
  13819. SHARE_EXPLORE: "Explorar ",
  13820. SHARE_AT: "en",
  13821. SHARE_WITH: "con",
  13822. SHARE_3D: " en 3D",
  13823. SHARE_COPIED: "¡Copiado!",
  13824. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13825. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13826. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13827. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13828. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13829. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13830. ERROR_GENERIC_ACTIONS_3: " o ",
  13831. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13832. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13833. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13834. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13835. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13836. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13837. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13838. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13839. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13840. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13841. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13842. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13843. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13844. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13845. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13846. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13847. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13848. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13849. LINK_TO_LOCATION: "Enlace a la ubicación",
  13850. MENU_COPY: "Copiar",
  13851. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13852. ROTATE: "Girar",
  13853. INSIDE: "Interior",
  13854. MOVE: "Moverse",
  13855. ZOOM: "Acercar o alejar"
  13856. }
  13857. }
  13858. , {}],
  13859. 113: [function(e, t, i) {
  13860. "use strict";
  13861. t.exports = {
  13862. PAGE_TITLE: "",
  13863. LOADING: "Chargement",
  13864. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13865. POWERED_BY: "alimenté par ",
  13866. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13867. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13868. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13869. PRESENTED_BY: "Présenté par ",
  13870. MORE: "Plus ",
  13871. LESS: "Moins ",
  13872. TAG_CONTENT: "Contenu tag™",
  13873. SHOW: "Montrer",
  13874. HIDE: "Cacher",
  13875. DOLLHOUSE: "Dollhouse",
  13876. FLOOR_PLAN: "Plan de sol",
  13877. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13878. CLOSE_HIGHLIGHTS: "Fermer",
  13879. PREVIOUS: "Précédent",
  13880. PLAY: "Lecture",
  13881. PAUSE: "Pause",
  13882. NEXT: "Suivant",
  13883. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13884. VIEW_DOLLHOUSE: "Voir dollhouse",
  13885. SOCIAL_SHARING: "Partager cet espace",
  13886. VIEW_IN_VR: "Voir en VR",
  13887. VIEW_FULLSCREEN: "Plein écran",
  13888. EXIT_FULLSCREEN: "Fermer plein écran",
  13889. ZOOM_IN: "Zoom avant",
  13890. ZOOM_OUT: "Zoom arrière",
  13891. FLOOR_NAME: "Étage ",
  13892. FLOOR_ALL: "Tous",
  13893. TERMS: "Mentions légales",
  13894. PORT_TERMS: "port mentions légales",
  13895. TERMS_OF_USE: "Conditions d'utilisation",
  13896. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13897. CLOSE_TERMS: "Fermer",
  13898. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13899. HELP: "Aide",
  13900. HELP_NAVIGATION_TAB: "Navigation",
  13901. HELP_MORE_HELP_TAB: "Aide",
  13902. CLOSE: "Fermer",
  13903. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13904. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13905. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13906. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13907. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13908. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13909. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13910. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13911. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13912. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13913. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13914. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13915. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13916. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13917. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13918. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13919. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13920. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13921. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13922. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13923. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13924. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13925. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13926. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13927. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13928. HELP_MORE_HLR_A: "Carrousel",
  13929. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13930. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13931. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13932. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13933. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13934. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13935. HELP_MORE_TAG_A: "tag™ Posts",
  13936. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13937. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13938. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13939. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13940. HELP_MORE_TOUR_A: "Commandes de la visite",
  13941. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13942. HELP_MORE_INSIDE_A: "Vue intérieure",
  13943. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13944. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13945. HELP_MORE_VR_A: "Mode RV",
  13946. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13947. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13948. HELP_MORE_360_A: "Vues 360°",
  13949. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13950. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13951. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13952. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13953. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13954. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13955. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13956. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13957. WEBVR_LEARN_MORE: "En savoir plus",
  13958. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13959. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13960. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13961. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13962. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13963. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13964. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13965. VR_NEXT_CAPS: "SUIVANT",
  13966. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13967. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13968. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13969. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13970. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13971. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13972. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13973. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13974. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13975. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13976. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13977. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13978. VR_APP: "port VR App",
  13979. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13980. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13981. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13982. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13983. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13984. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13985. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13986. VR_ANDROID_DVICES: "Appareils Android",
  13987. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13988. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13989. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13990. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13991. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13992. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13993. VR_DOWNLOAD_HERE: "Télécharger ici",
  13994. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13995. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13996. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13997. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13998. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13999. SHARE_TO: "Partager sur",
  14000. SHARE_LINK: "Lien direct",
  14001. SHARE_EXPLORE: "Explorer ",
  14002. SHARE_AT: "à",
  14003. SHARE_WITH: "avec",
  14004. SHARE_3D: " en 3D",
  14005. SHARE_COPIED: "Copié!",
  14006. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14007. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14008. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14009. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14010. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14011. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14012. ERROR_GENERIC_ACTIONS_3: " ou ",
  14013. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14014. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14015. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14016. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14017. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14018. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14019. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14020. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14021. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14022. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14023. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14024. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14025. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14026. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14027. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14028. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14029. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14030. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14031. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14032. MENU_COPY: "Copie",
  14033. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14034. ROTATE: "Faire pivoter",
  14035. INSIDE: "Intérieure",
  14036. MOVE: "Se déplacer",
  14037. ZOOM: "Zoom"
  14038. }
  14039. }
  14040. , {}],
  14041. 114: [function(e, t, i) {
  14042. "use strict";
  14043. t.exports = {
  14044. PAGE_TITLE: "",
  14045. LOADING: "読み込み中",
  14046. PRESENTED_BY_CAPS: "PRESENTED BY",
  14047. POWERED_BY: "powered by",
  14048. POWERED_BY_CAPS: "POWERED BY",
  14049. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14050. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14051. PRESENTED_BY: "Presented by ",
  14052. MORE: "全て表示 ",
  14053. LESS: "閉じる ",
  14054. TAG_CONTENT: "tag™コンテンツ ",
  14055. SHOW: "表示",
  14056. HIDE: "非表示",
  14057. DOLLHOUSE: "ドールハウス",
  14058. FLOOR_PLAN: "フロアプラン",
  14059. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14060. CLOSE_HIGHLIGHTS: "閉じる",
  14061. PREVIOUS: "前へ",
  14062. PLAY: "再生",
  14063. PAUSE: "一時停止",
  14064. NEXT: "次へ",
  14065. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14066. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14067. SOCIAL_SHARING: "このSpaceを共有する",
  14068. VIEW_IN_VR: "VRで表示",
  14069. VIEW_FULLSCREEN: "フルスクリーン表示",
  14070. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14071. ZOOM_IN: "ズームイン",
  14072. ZOOM_OUT: "ズームアウト",
  14073. FLOOR_NAME: "フロア ",
  14074. FLOOR_ALL: "すべて",
  14075. TERMS: "規約",
  14076. PORT_TERMS: "port規約",
  14077. TERMS_OF_USE: "利用規約",
  14078. CLOSE_TERMS: "閉じる",
  14079. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14080. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14081. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14082. WEBVR_ENTER_WEBVR: "VRに入る",
  14083. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14084. WEBVR_LEARN_MORE: "もっと詳しく",
  14085. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14086. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14087. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14088. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14089. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14090. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14091. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14092. VR_PREVIOUS_CAPS: "前へ",
  14093. VR_NEXT_CAPS: "次へ",
  14094. VR_GOT_IT_CAPS: "了解",
  14095. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14096. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14097. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14098. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14099. VR_WHAT_YOU_NEED: "必要なもの",
  14100. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14101. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14102. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14103. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14104. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14105. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14106. VR_APP: "port VRアプリ",
  14107. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14108. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14109. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14110. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14111. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14112. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14113. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14114. VR_ANDROID_DVICES: "Androidデバイス",
  14115. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14116. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14117. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14118. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14119. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14120. VR_APP_OPEN: "port VRアプリで開く",
  14121. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14122. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14123. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14124. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14125. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14126. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14127. SHARE_TO: "共有先",
  14128. SHARE_LINK: "ダイレクトリンク",
  14129. SHARE_EXPLORE: "探索",
  14130. SHARE_AT: "場所",
  14131. SHARE_WITH: "使用アプリ",
  14132. SHARE_3D: "3Dで",
  14133. SHARE_COPIED: "コピーされました!",
  14134. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14135. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14136. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14137. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14138. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14139. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14140. ERROR_GENERIC_ACTIONS_3: "または",
  14141. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14142. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14143. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14144. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14145. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14146. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14147. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14148. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14149. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14150. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14151. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14152. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14153. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14154. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14155. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14156. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14157. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14158. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14159. LINK_TO_LOCATION: "ロケーションへのリンク",
  14160. MENU_COPY: "コピー",
  14161. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14162. ROTATE: "回転",
  14163. MOVE: "移動",
  14164. INSIDE: "内側",
  14165. ZOOM: "ズーム",
  14166. HELP: "ヘルプ",
  14167. HELP_NAVIGATION_TAB: "ナビゲーション",
  14168. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14169. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14170. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14171. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14172. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14173. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14174. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14175. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14176. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14177. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14178. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14179. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14180. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14181. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14182. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14183. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14184. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14185. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14186. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14187. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14188. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14189. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14190. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14191. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14192. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14193. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14194. HELP_MORE_HLR_A: "ハイライト",
  14195. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14196. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14197. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14198. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14199. HELP_MORE_FLOORS_A: "フロアセレクター",
  14200. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14201. HELP_MORE_TAG_A: "tag™ Posts",
  14202. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14203. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14204. HELP_MORE_ZOOM_A: "ズームコントロール",
  14205. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14206. HELP_MORE_TOUR_A: "ツアーコントロール",
  14207. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14208. HELP_MORE_INSIDE_A: "内側ビュー",
  14209. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14210. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14211. HELP_MORE_VR_A: "VRモード",
  14212. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14213. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14214. HELP_MORE_360_A: "360° Views",
  14215. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14216. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14217. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14218. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14219. CLOSE: "閉じる"
  14220. }
  14221. }
  14222. , {}],
  14223. 115: [function(e, t, i) {
  14224. "use strict";
  14225. t.exports = {
  14226. PAGE_TITLE: "",
  14227. LOADING: "Загрузка",
  14228. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14229. POWERED_BY: "разработано на платформе ",
  14230. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14231. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14232. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14233. PRESENTED_BY: "Представлено ",
  14234. MORE: "Больше ",
  14235. LESS: "Меньше ",
  14236. TAG_CONTENT: "tag™ Контент",
  14237. SHOW: "Показать",
  14238. HIDE: "Скрыть",
  14239. DOLLHOUSE: "Dollhouse",
  14240. FLOOR_PLAN: "Планировка",
  14241. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14242. CLOSE_HIGHLIGHTS: "Закрыть",
  14243. PREVIOUS: "Предыдущий",
  14244. PLAY: "Воспроизвести",
  14245. PAUSE: "Пауза",
  14246. NEXT: "Следующий",
  14247. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14248. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14249. SOCIAL_SHARING: "Поделиться этой моделью",
  14250. VIEW_IN_VR: "Посмотреть в VR",
  14251. VIEW_FULLSCREEN: "Полный экран",
  14252. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14253. ZOOM_IN: "Увеличить",
  14254. ZOOM_OUT: "Уменьшить",
  14255. FLOOR_NAME: "Этаж ",
  14256. FLOOR_ALL: "Все",
  14257. TERMS: "Условия",
  14258. PORT_TERMS: "Правила пользования",
  14259. TERMS_OF_USE: "Условия использования",
  14260. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14261. CLOSE_TERMS: "Закрыть",
  14262. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14263. HELP: "Помощь",
  14264. HELP_NAVIGATION_TAB: "Навигация",
  14265. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14266. CLOSE: "Закрыть",
  14267. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14268. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14269. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14270. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14271. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14272. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14273. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14274. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14275. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14276. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14277. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14278. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14279. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14280. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14281. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14282. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14283. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14284. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14285. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14286. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14287. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14288. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14289. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14290. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14291. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14292. HELP_MORE_HLR_A: "Фотоколлаж",
  14293. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14294. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14295. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14296. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14297. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14298. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14299. HELP_MORE_TAG_A: "tag™ Posts",
  14300. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14301. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14302. HELP_MORE_ZOOM_A: "Масштаб",
  14303. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14304. HELP_MORE_TOUR_A: "Управление Туром",
  14305. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14306. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14307. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14308. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14309. HELP_MORE_VR_A: "Режим VR",
  14310. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14311. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14312. HELP_MORE_360_A: "360° Views",
  14313. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14314. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14315. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14316. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14317. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14318. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14319. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14320. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14321. WEBVR_LEARN_MORE: "Узнать больше",
  14322. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14323. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14324. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14325. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14326. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14327. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14328. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14329. VR_APP: "port VR App",
  14330. VR_APP_OPEN: "Или открыть через приложение port VR",
  14331. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14332. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14333. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14334. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14335. VR_VIEW_SPACE: "Запустить модель в VR",
  14336. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14337. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14338. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14339. VR_GOT_IT_CAPS: "ЯСНО",
  14340. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14341. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14342. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14343. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14344. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14345. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14346. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14347. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14348. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14349. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14350. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14351. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14352. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14353. VR_ANDROID_DVICES: "Android устройства",
  14354. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14355. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14356. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14357. VR_DOWNLOAD_HERE: "Скачать здесь",
  14358. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14359. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14360. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14361. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14362. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14363. SHARE_TO: "Поделиться",
  14364. SHARE_LINK: "Прямая ссылка",
  14365. SHARE_EXPLORE: "просмотреть",
  14366. SHARE_AT: "на",
  14367. SHARE_WITH: "с",
  14368. SHARE_3D: "в 3D",
  14369. SHARE_COPIED: "Скопировано!",
  14370. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14371. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14372. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14373. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14374. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14375. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14376. ERROR_GENERIC_ACTIONS_3: " или ",
  14377. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14378. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14379. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14380. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14381. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14382. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14383. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14384. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14385. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14386. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14387. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14388. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14389. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14390. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14391. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14392. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14393. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14394. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14395. LINK_TO_LOCATION: "Ссылка на местоположение",
  14396. MENU_COPY: "Копировать",
  14397. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14398. ROTATE: "Вращать",
  14399. MOVE: "Передвигаться",
  14400. INSIDE: "Вид изнутри",
  14401. ZOOM: "Масштаб"
  14402. }
  14403. }
  14404. , {}],
  14405. 116: [function(e, t, i) {//main.js
  14406. (function(t) {
  14407. "use strict";
  14408. var modelProgressBase = 0.4;
  14409. var progressUpdate = function(e){ // 0 <= e <= 1
  14410. console.log('e1:'+e)
  14411. e = Math.round(modelProgressBase * e * 100);
  14412. console.log('e2:'+e)
  14413. var t = $('.progressbar');
  14414. t.find('.bar').css('width',e+'%');
  14415. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14416. t.find('.perc').text(e +'%'); //具体数字的百分比
  14417. }
  14418. $('#gui-loading').fadeIn(200);
  14419. progressUpdate(0.1)
  14420. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14421. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14422. var data = matcher(e);
  14423. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14424. data.user = {
  14425. "is_authenticated": false,
  14426. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14427. }
  14428. try{//处理一下导览数据
  14429. data.model.images = data.model.images.filter(e=>{
  14430. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14431. if(e.locations && e.locations.length == 0)return;
  14432. return e
  14433. })
  14434. }catch(e){console.log(e) }
  14435. window.MP_PREFETCHED_MODELDATA = data;
  14436. data.model.summary = data.summary
  14437. data.model.name = data.name
  14438. for(let i in data){
  14439. data[i] == "false" && (data[i] = false)
  14440. }
  14441. progressUpdate(0.7);
  14442. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14443. if(data.weixinDesc){
  14444. g_weixinObj.desc = data.weixinDesc;
  14445. }
  14446. if(data.shareImgUrl){
  14447. g_weixinObj.imgUrl = data.shareImgUrl
  14448. }
  14449. window.wx && manage.weixinShare();
  14450. //初始画面
  14451. data.camera_start = list[window.position];
  14452. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14453. function E(e) {
  14454. $("<img/>").attr("src", e).on("load", function() {
  14455. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14456. $(this).remove()
  14457. })
  14458. }
  14459. })
  14460. function StartLoad(){//当加载完data后
  14461. function i() {
  14462. var e = Y.getModelIDFromQueryString();
  14463. if (!e)
  14464. return b(null, "loading-failed");
  14465. var t = Y.parseSidUrl(e)
  14466. , i = l()
  14467. , a = c()
  14468. , s = o()
  14469. , u = V.quickstart.enabled
  14470. , g = null
  14471. , m = null
  14472. , v = null
  14473. , w = null
  14474. , T = null
  14475. , x = null
  14476. , S = null
  14477. , M = null
  14478. , R = null
  14479. , P = null
  14480. , O = null
  14481. , L = null
  14482. , N = new ue;
  14483. r(s);
  14484. h({ //MP开头写法
  14485. urlBase: t.urlBase
  14486. }).then(function() {
  14487. return re.init(),
  14488. d(t, e) //getModel and load
  14489. }).then(function(e) {
  14490. progressUpdate(0.9)
  14491. return P = e,
  14492. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14493. startSource: i,
  14494. autoplay: V.autoplay,
  14495. quickstart: u
  14496. }),
  14497. P.urls.init()
  14498. }).then(function() {
  14499. return P.loadPanos()
  14500. }).then(function() {
  14501. m = X.getStartCameraOptions(P, P.panos),
  14502. S = A(P),
  14503. O = y(u, m.mode),
  14504. v = O.controls,
  14505. w = O.player,
  14506. T = O.director,
  14507. x = O.tagManager,
  14508. M = O.tileDownloader,
  14509. R = O.qualityManager,
  14510. L = O.panoRenderer,
  14511. C(P, S, O, s),
  14512. w.director = T,//xzw add
  14513. P.supportsTiles && M.start(),
  14514. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14515. u = !1);
  14516. var e = null;
  14517. if (u) {
  14518. de.warn("Quickstart engaged. Hold on to your knickers.");
  14519. var t = v.controls[D.PANORAMA];
  14520. g = new ie(R,S.scene,S.camera,t,s),
  14521. _(S, s, P),
  14522. e = g.load(m).then(function() {
  14523. S.addComponent(g),
  14524. S.once(le.AfterRender, function() {
  14525. de.warn("First render after quickstart load finished.")
  14526. })
  14527. })
  14528. }
  14529. window.flyToFirst = function(){//xzw add
  14530. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14531. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14532. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14533. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14534. };
  14535. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14536. }).then(function() {
  14537. return f(P, U.onProgress, i, !u, a)
  14538. }).then(function() {
  14539. if (m.quickstart = u,
  14540. I(P, S, O, s),
  14541. S.started || _(S, s, P),
  14542. H.modelLoaded(P, w, v, V.autoplay),
  14543. E(w, P, m, V.autoplay).done(function() {
  14544. T.autoTour()
  14545. }),
  14546. !P.supportsTiles) {
  14547. var e = new Z(P,w);
  14548. e.start()
  14549. }
  14550. u && (S.removeComponent(g),
  14551. g.destroy(),
  14552. m.pano.enter()),
  14553. U.init(P, T, w, v, S, m, H.getSessionId()),
  14554. U.endLoading(P, T, x),
  14555. S.once(le.AfterRender, function() {
  14556. N.setAppReadyTime();
  14557. var e = N.calcFullLoadingTime();
  14558. de.warn("Total load time: " + e / 1e3),
  14559. H.loadComplete(e),
  14560. de.warn("First render after model load finished.")
  14561. }),
  14562. S.on(le.MemoryUsageUpdated, n)
  14563. }).fail(b.bind(this, e))
  14564. }
  14565. function n(e) {
  14566. ce.update(e)
  14567. }
  14568. function r(e) {
  14569. de.info("Version", "2.25.6-0-gd87e5b1"),
  14570. q.defaultMaxListeners = 1e3,
  14571. a(e),
  14572. s()
  14573. }
  14574. function o() {
  14575. return document.getElementById("player")
  14576. }
  14577. function a(e) {
  14578. e.addEventListener("dragenter", T, !1),
  14579. e.addEventListener("dragover", T, !1)
  14580. }
  14581. function s() {
  14582. F.valueFromHash("title", !0) || $(document).ready(function() {
  14583. var e = $(".model-title");
  14584. e.hide()
  14585. })
  14586. }
  14587. function l() {
  14588. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14589. }
  14590. function c() {
  14591. return {
  14592. panoElementsToLoad: 6,
  14593. modelElementsToLoad: 0,
  14594. totalElementsLoaded: 0,
  14595. totalElementsToLoad: 0,
  14596. totalPercentageLoaded: 0,
  14597. progressCallback: null
  14598. }
  14599. }
  14600. function h(e) {
  14601. return K.loadFeatureFlags(e).done(function(e) {
  14602. K.updateDependentSettings(e, V)
  14603. })
  14604. }
  14605. // function u(e) {
  14606. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14607. // responseType: "json",
  14608. // prefetchFrom: "config"
  14609. // }).then(function(e) {
  14610. // return e ? void j.extendObject(V.appConfig, e) : {}
  14611. // }, function(e) {
  14612. // return de.warn("Failed loading runtime config, using defaults."),
  14613. // $.when({})
  14614. // })
  14615. // }
  14616. function d(e, t) {
  14617. var i = B.getModel({
  14618. url: t,
  14619. floors: F.valueFromHash("f", !0),
  14620. autoload: !1
  14621. })
  14622. ;
  14623. return $.when(i, n).then(null, function(e) {
  14624. return this
  14625. })
  14626. }
  14627. function p(e, t, i, n, r) {
  14628. de.info("Model data loaded"),
  14629. de.debug("UUID: " + e.data.job.uuid),
  14630. J.init(K.getFlags()),
  14631. i && H.initKeen({
  14632. token: i,
  14633. appId: n
  14634. }),
  14635. H.initSegment({
  14636. model: e.sid,
  14637. version: "2.25.6-0-gd87e5b1",
  14638. startSource: r.startSource,
  14639. token: t,
  14640. autoplay: r.autoplay,
  14641. quickstart: r.quickstart
  14642. })
  14643. }
  14644. function f(e, t, i, n, r) {
  14645. return r.progressCallback = t,
  14646. H.sessionStart(),
  14647. e.load(n).progress(g.bind(this, r))
  14648. }
  14649. function g(e, t) {
  14650. e.modelElementsToLoad = t[1],
  14651. v(e),
  14652. m(e)
  14653. }
  14654. function m(e) {
  14655. e.totalElementsLoaded++,
  14656. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14657. //----许钟文-----------------模型进度条向后调整
  14658. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14659. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14660. console.log('pro:'+e.totalPercentageLoaded)
  14661. //---------------------------
  14662. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14663. }
  14664. function v(e) {
  14665. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14666. }
  14667. function A(e) {
  14668. var t = new x.PerspectiveCamera;
  14669. t.layers.enable(he.PANOMARKERS),
  14670. t.layers.enable(he.RETICULE),
  14671. t.layers.enable(he.TAG);
  14672. var i = new x.Scene
  14673. , n = new x.AmbientLight(16777215);
  14674. i.add(n),
  14675. i.skybox = new W,
  14676. i.add(i.skybox),
  14677. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14678. side: x.DoubleSide
  14679. })),
  14680. i.plane.position.y = 0,
  14681. i.plane.rotateX(-Math.PI / 2),
  14682. i.plane.material.visible = !1,
  14683. i.add(i.plane),
  14684. i.updateMatrixWorld(),
  14685. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14686. if (e.metadata && e.metadata.camera_position) {
  14687. var t = e.metadata.camera_position
  14688. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14689. n.position = t.clone(),
  14690. i.add(n);
  14691. var r = e.metadata.camera_quaternion
  14692. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14693. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14694. }
  14695. }),
  14696. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14697. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14698. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14699. var r = new te(i,t,z);
  14700. return r
  14701. }
  14702. function y(e, t) {
  14703. var i = e ? 1 : 1e3
  14704. , n = J.tilegen || J.imgopt ? 6 : 2;
  14705. n = F.valueFromHash("tileconc", n);
  14706. var r = new ne
  14707. , o = new ae({
  14708. concurrentDownloads: n
  14709. })
  14710. , a = new se
  14711. , s = new P
  14712. , l = new M
  14713. , c = new S(t)
  14714. , h = new R
  14715. , u = new O(i)
  14716. , d = new L
  14717. , p = new oe;
  14718. return {
  14719. qualityManager: r,
  14720. panoRenderer: a,
  14721. tileDownloader: o,
  14722. player: c,
  14723. director: l,
  14724. modelManager: s,
  14725. tagManager: p,
  14726. displayController: u,
  14727. labelDisplayController: d,
  14728. controls: h
  14729. }
  14730. }
  14731. function C(e, t, i, n) {
  14732. var r = i.controls
  14733. , o = i.qualityManager
  14734. , a = i.panoRenderer
  14735. , s = i.tileDownloader
  14736. , l = i.modelManager;
  14737. r.init(n, l),
  14738. ee.init(i.director, r, i.player, l, t),
  14739. o.init(l),
  14740. s.init(o),
  14741. a.init(t, s, o),
  14742. l.init(s, a, o),
  14743. l.addModel(e),
  14744. t.addComponent(G)
  14745. }
  14746. function I(e, t, i, n) {
  14747. var r = i.qualityManager
  14748. , o = i.panoRenderer
  14749. , a = i.tileDownloader
  14750. , s = i.modelManager
  14751. , l = i.player
  14752. , c = i.director
  14753. , h = i.tagManager
  14754. , u = i.displayController
  14755. , d = i.labelDisplayController
  14756. , p = i.controls;
  14757. t.scene.add(e),
  14758. t.qualityManager = r;
  14759. var f = {
  14760. camera: t.camera,
  14761. director: c,
  14762. modelManager: s,
  14763. tileDownloader: a,
  14764. panoRenderer: o,
  14765. qualityManager: r,
  14766. tagManager: h,
  14767. container: n,
  14768. controls: p
  14769. };
  14770. l.init(f),
  14771. l.setScene(t.scene),
  14772. h.init(s, l),
  14773. c.init(l, s),
  14774. u.init(c, l, s, h, n),
  14775. d.init(l, s, n),
  14776. z.bindEvents(l),
  14777. t.addComponent(h),
  14778. t.addComponent(l),
  14779. t.addComponent(o),
  14780. l.sceneRenderer = t; //xzw add 方便resize
  14781. }
  14782. function E(e, t, i, n) {
  14783. return de.info("Starting player in " + i.mode),
  14784. H.report(t.sid, "started-playing", n, i.quickstart),
  14785. e.start(i)
  14786. }
  14787. function b(e, t) {
  14788. de.error(t),
  14789. k.error(t),
  14790. H.report(e, "error-" + t)
  14791. }
  14792. function w(e) {
  14793. var t = F.details();
  14794. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14795. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14796. H.report(e, "error-webgl-generic"))
  14797. }
  14798. function _(e, t, i) {
  14799. try {
  14800. e.start(t)
  14801. } catch (e) {
  14802. throw de.warn(e.message),
  14803. w(i.sid),
  14804. e
  14805. }
  14806. }
  14807. function T(e) {
  14808. e.stopPropagation(),
  14809. e.preventDefault()
  14810. }
  14811. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14812. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14813. g_HotImage = {
  14814. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14815. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14816. } ;
  14817. }
  14818. //czj 判断someData 有没有backgroundMusic 添加音乐
  14819. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14820. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14821. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14822. $("#volume").show();
  14823. }else if (g_version === "one"){
  14824. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14825. //g_bgAudio.src = manage.dealURL(src) ;
  14826. }
  14827. //隐藏公司logo
  14828. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14829. showLogo();
  14830. }
  14831. e("./lib/three75-shim"),
  14832. e("./lib/array-polyfill"),
  14833. e("./lib/performance-polyfill"),
  14834. e("./lib/shaders/CopyShader.js"),
  14835. e("./lib/shaders/HorizontalBlurShader.js"),
  14836. e("./lib/shaders/VerticalBlurShader.js"),
  14837. e("./lib/postprocessing/EffectComposer.js"),
  14838. e("./lib/postprocessing/RenderPass.js"),
  14839. e("./lib/postprocessing/MaskPass.js"),
  14840. e("./lib/postprocessing/ShaderPass.js"),
  14841. window.Promise || (window.Promise = e("promise-polyfill"));
  14842. var x = e("three")
  14843. , _x = e("three")
  14844. , S = (e("./util/sentry"),
  14845. e("./player"))
  14846. , M = e("./director")
  14847. , R = e("./controls/CameraControls")
  14848. , P = e("./model/ModelManager")
  14849. , O = e("./DisplayController")
  14850. , L = e("./label/LabelDisplayController")
  14851. , D = e("./enum/Viewmode")
  14852. , N = e("./util/logger")
  14853. , B = e("./showcase")
  14854. , F = e("./util/browser")
  14855. , V = e("./settings")
  14856. , U = e("./gui/gui")
  14857. , k = e("./gui/error")
  14858. , H = e("./analytics")
  14859. , G = e("./util/transitions")
  14860. , z = e("./effects")
  14861. , W = e("./objects/Skybox")
  14862. , j = e("./util/common")
  14863. , Y = (e("./util/PanoramaCollection"),
  14864. e("./util/math"),
  14865. e("./util/showcase"))
  14866. , X = e("./util/camera")
  14867. , Z = (e("./objects/Panorama"),
  14868. e("./cameras/PanoramaCamera"),
  14869. e("./preloaders"))
  14870. , q = e("events").EventEmitter
  14871. , K = e("./featureflags")
  14872. , Q = (e("./util/lerp"),
  14873. e("./util/ajax"))
  14874. , J = e("./ab")
  14875. , ee = e("./sdk/automation.js")
  14876. , te = e("./scene/SceneRenderer")
  14877. , ie = e("./scene/QuickstartManager")
  14878. , ne = e("./tile/QualityManager.js")
  14879. , re = e("./localization/localize")
  14880. , oe = e("./tag/tagManager")
  14881. , ae = e("./tile/TileDownloader")
  14882. , se = e("./tile/PanoRenderer")
  14883. , le = (e("./enum/PanoSizeClass"),
  14884. e("./enum/PanoramaEvents"),
  14885. e("./enum/SceneRendererEvents"))
  14886. , ce = e("./gui/memoryUsage")
  14887. , he = e("./enum/RenderLayers")
  14888. , ue = e("./TimingData")
  14889. , de = new N(t);
  14890. N.level = V.logLevel,
  14891. N.consoleEnabled = V.console,
  14892. i()
  14893. }
  14894. }
  14895. ).call(this, "/js/main.js")
  14896. }
  14897. , {
  14898. "./DisplayController": 1,
  14899. "./TimingData": 2,
  14900. "./ab": 3,
  14901. "./analytics": 4,
  14902. "./cameras/PanoramaCamera": 7,
  14903. "./controls/CameraControls": 9,
  14904. "./director": 15,
  14905. "./effects": 16,
  14906. "./enum/PanoSizeClass": 36,
  14907. "./enum/PanoramaEvents": 37,
  14908. "./enum/RenderLayers": 41,
  14909. "./enum/SceneRendererEvents": 43,
  14910. "./enum/Viewmode": 51,
  14911. "./featureflags": 59,
  14912. "./gui/error": 64,
  14913. "./gui/gui": 65,
  14914. "./gui/memoryUsage": 73,
  14915. "./label/LabelDisplayController": 91,
  14916. "./lib/array-polyfill": 92,
  14917. "./lib/performance-polyfill": 95,
  14918. "./lib/postprocessing/EffectComposer.js": 96,
  14919. "./lib/postprocessing/MaskPass.js": 97,
  14920. "./lib/postprocessing/RenderPass.js": 98,
  14921. "./lib/postprocessing/ShaderPass.js": 99,
  14922. "./lib/shaders/CopyShader.js": 100,
  14923. "./lib/shaders/HorizontalBlurShader.js": 101,
  14924. "./lib/shaders/VerticalBlurShader.js": 102,
  14925. "./lib/three75-shim": 103,
  14926. "./localization/localize": 108,
  14927. "./tag/tagManager": 124,
  14928. "./model/ModelManager": 140,
  14929. "./objects/Panorama": 148,
  14930. "./objects/Skybox": 152,
  14931. "./player": 155,
  14932. "./preloaders": 156,
  14933. "./scene/QuickstartManager": 157,
  14934. "./scene/SceneRenderer": 158,
  14935. "./sdk/automation.js": 164,
  14936. "./settings": 166,
  14937. "./showcase": 168,
  14938. "./tile/PanoRenderer": 169,
  14939. "./tile/QualityManager.js": 170,
  14940. "./tile/TileDownloader": 171,
  14941. "./util/PanoramaCollection": 178,
  14942. "./util/ajax": 181,
  14943. "./util/browser": 182,
  14944. "./util/camera": 183,
  14945. "./util/common": 185,
  14946. "./util/lerp": 188,
  14947. "./util/logger": 189,
  14948. "./util/math": 190,
  14949. "./util/sentry": 192,
  14950. "./util/showcase": 193,
  14951. "./util/transitions": 195,
  14952. events: 202,
  14953. "promise-polyfill": 213,
  14954. three: 217
  14955. }],
  14956. 117: [function(e, t, i) {
  14957. "use strict";
  14958. function n(e) {
  14959. e = e || {},
  14960. r.RawShaderMaterial.call(this, a.extendObject({
  14961. fragmentShader: o.cube.fragmentShader,
  14962. vertexShader: o.cube.vertexShader,
  14963. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14964. name: "CubemapMaterial"
  14965. }, e))
  14966. }
  14967. var r = e("three")
  14968. , o = e("../shaders")
  14969. , a = e("../util/common");
  14970. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14971. n.prototype.constructor = n,
  14972. t.exports = n
  14973. }
  14974. , {
  14975. "../shaders": 167,
  14976. "../util/common": 185,
  14977. three: 217
  14978. }],
  14979. 118: [function(e, t, i) {
  14980. "use strict";
  14981. function n(e) {
  14982. e = e || {},
  14983. r.RawShaderMaterial.call(this, a.extendObject({
  14984. fragmentShader: o.model.fragmentShader,
  14985. vertexShader: o.model.vertexShader,
  14986. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14987. name: "ModelTextureMaterial"
  14988. }, e))
  14989. }
  14990. var r = e("three")
  14991. , o = e("../shaders")
  14992. , a = e("../util/common");
  14993. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14994. n.prototype.constructor = n,
  14995. n.prototype.setProjectedPanos = function(e, t, i) {
  14996. i && (this.uniforms.progress.value = 0),
  14997. e.ensureSkyboxReadyForRender(),
  14998. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14999. this.uniforms.pano0Position.value.copy(e.position),
  15000. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15001. t.ensureSkyboxReadyForRender(),
  15002. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15003. this.uniforms.pano1Position.value.copy(t.position),
  15004. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15005. }
  15006. ,
  15007. t.exports = n
  15008. }
  15009. , {
  15010. "../shaders": 167,
  15011. "../util/common": 185,
  15012. three: 217
  15013. }],
  15014. 119: [function(e, t, i) {
  15015. (function(i) {
  15016. "use strict";
  15017. function n(e, t, i, n) {
  15018. this.div = null,
  15019. this.body = null,
  15020. this.label = e,
  15021. this.description = t,
  15022. this.parsedDescription = [],
  15023. this.media = i || {
  15024. type: null
  15025. },
  15026. this.loadingSpinner = null,
  15027. this.parser = new r({
  15028. supportLinks: !u.valueFromHash("mls"),
  15029. keepLinkLabels: !0
  15030. }),
  15031. this.state = I.CLOSED,
  15032. this.orientation = "",
  15033. this.initialTransform = "",
  15034. this.hovering = !1,
  15035. this.openTransition = null,
  15036. this.closeTransition = null,
  15037. this.openPromise = null,
  15038. this.closePromise = null,
  15039. this.animationTransition = null,
  15040. this.animationScale = 0
  15041. }
  15042. var r = e("../Parser/DescriptionParser")
  15043. , o = e("../Media/Link")
  15044. , a = e("../Media/Image")
  15045. , s = e("../Media/EmbedlyPlayer")
  15046. , l = e("../Media/EmbedlyEmbed")
  15047. , c = e("../../util/transitions")
  15048. , h = e("../../util/lerp")
  15049. , u = e("../../util/browser")
  15050. , d = e("./BillboardEvent")
  15051. , p = e("../Media/MediaEvent")
  15052. , f = e("../Parser/DescriptionChunkType")
  15053. , g = e("events").EventEmitter
  15054. , m = e("./billboardSettings")
  15055. , v = e("./overlaySettings")
  15056. , A = e("../../util/logger")
  15057. , y = new A(i)
  15058. , C = document.getElementById("tag-billboards");
  15059. C.addEventListener("touchend", function(e) {
  15060. C.style.pointerEvents = "none"
  15061. }),
  15062. C.addEventListener("touchcancel", function(e) {
  15063. C.style.pointerEvents = "none"
  15064. });
  15065. var I = {
  15066. CLOSED: "closed",
  15067. OPENING: "opening",
  15068. OPEN: "open",
  15069. CLOSING: "closing",
  15070. ACTIVE: "active"
  15071. };
  15072. n.prototype = Object.create(g.prototype),
  15073. n.prototype.build = function(e) {
  15074. this.parsedDescription = this.parser.parse(this.description);
  15075. var t = document.createElement("div");
  15076. t.className = "tag-container has-hotzone",
  15077. this.div = t,
  15078. this.body = document.createElement("div"),
  15079. this.body.className = "tag-body";
  15080. var i = document.createElement("div");
  15081. i.classList.add("tag-content");
  15082. var n = document.createElement("div");
  15083. n.classList.add("tag-text-content");
  15084. var r = document.createElement("div");
  15085. r.className = "tag-label",
  15086. r.textContent = this.label,
  15087. n.appendChild(r);
  15088. var o = document.createElement("div");
  15089. o.className = "tag-desc",
  15090. n.appendChild(o),
  15091. i.appendChild(n),
  15092. this.body.appendChild(i),
  15093. this.appendDescriptionElements(this.parsedDescription, o),
  15094. this.appendMedia(),
  15095. t.appendChild(this.body),
  15096. C.appendChild(t),
  15097. this.bindEvents(t, this.body)
  15098. }
  15099. ,
  15100. n.prototype.bindEvents = function(e, t) {
  15101. var i = function(e) {
  15102. return function(t) {
  15103. if (!this.div.classList.contains("overlay")) {
  15104. var i, n = document.getElementById("player");
  15105. try {
  15106. i = new MouseEvent(e,t)
  15107. } catch (n) {
  15108. i = document.createEvent("MouseEvents"),
  15109. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15110. }
  15111. n.dispatchEvent(i)
  15112. }
  15113. }
  15114. };
  15115. t.addEventListener("mousedown", function(e) {
  15116. e.stopPropagation()
  15117. }),
  15118. t.addEventListener("mouseup", function(e) {
  15119. e.stopPropagation()
  15120. }),
  15121. e.addEventListener("touchstart", function(e) {
  15122. C.style.pointerEvents = "auto"
  15123. }),
  15124. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15125. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15126. t.addEventListener("mouseover", function(t) {
  15127. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15128. }
  15129. .bind(this)),
  15130. e.addEventListener("mouseenter", function(e) {
  15131. this.state !== I.CLOSING && (this.hovering = !0,
  15132. this.emit(d.ENTER))
  15133. }
  15134. .bind(this)),
  15135. e.addEventListener("mouseleave", function(e) {
  15136. this.hovering = !1,
  15137. this.emit(d.LEAVE)
  15138. }
  15139. .bind(this)),
  15140. e.addEventListener("gesturestart", function(e) {
  15141. e.preventDefault()
  15142. });
  15143. var n = e.querySelector(".tag-text-content")
  15144. , r = 0;
  15145. n.addEventListener("touchstart", function(e) {
  15146. r = e.changedTouches[0].clientY
  15147. }),
  15148. n.addEventListener("touchmove", function(t) {
  15149. function i(e) {
  15150. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15151. }
  15152. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15153. }),
  15154. e.addEventListener("touchmove", function(e) {
  15155. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15156. })
  15157. }
  15158. ,
  15159. n.prototype.appendDescriptionElements = function(e, t) {
  15160. e.length > 0 && this.div.classList.add("has-text"),
  15161. e.forEach(function(e, i) {
  15162. switch (e.type) {
  15163. case f.TEXT:
  15164. t.appendChild(this.createTextElement(e.text));
  15165. break;
  15166. case f.LINK:
  15167. t.appendChild(this.createLinkElement(e.link))
  15168. }
  15169. }
  15170. .bind(this))
  15171. }
  15172. ,
  15173. n.prototype.appendLoadingSpinner = function() {
  15174. this.loadingSpinner = document.createElement("div"),
  15175. this.loadingSpinner.classList.add("loading-spinner");
  15176. var e = document.createElement("div");
  15177. e.classList.add("gui-spinner-icon"),
  15178. this.loadingSpinner.appendChild(e),
  15179. this.body.appendChild(this.loadingSpinner)
  15180. }
  15181. ,
  15182. n.prototype.onMediaLoadFinished = function() {
  15183. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15184. this.applyOrientation(this.orientation),
  15185. this.loadingSpinner = null)
  15186. }
  15187. ,
  15188. n.prototype.appendMedia = function() {
  15189. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15190. this.appendLoadingSpinner();
  15191. var e = document.createElement("div");
  15192. e.classList.add("tag-media-content");
  15193. var t = document.createElement("i");
  15194. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15195. t.classList.add(e)
  15196. }),
  15197. this.body.appendChild(t),
  15198. this.body.appendChild(e),
  15199. this.media.type) {
  15200. case f.IMAGE:
  15201. e.appendChild(this.createImageElement(this.media, this.body));
  15202. break;
  15203. case f.VIDEO:
  15204. e.appendChild(this.createVideoElement(this.media, this.body));
  15205. break;
  15206. case f.RICH:
  15207. e.appendChild(this.createEmbedElement(this.media, this.body))
  15208. }
  15209. }
  15210. }
  15211. ,
  15212. n.prototype.createTextElement = function(e) {
  15213. var t = document.createElement("span");
  15214. return t.textContent = e,
  15215. t
  15216. }
  15217. ;
  15218. n.prototype.createLinkElement = function(e) {
  15219. var t = new o(e);
  15220. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15221. t.createDomElement()
  15222. }
  15223. ,
  15224. n.prototype.createImageElement = function(e, t) {
  15225. function i() {
  15226. function e() {
  15227. m || (r.classList.remove("view-image"),
  15228. c.classList.add("overlay"),
  15229. i(),
  15230. window.addEventListener("resize", b),
  15231. c.addEventListener("click", a),
  15232. g.addEventListener("click", l),
  15233. f.addEventListener("click", s),
  15234. m = !0,
  15235. o.emit(p.IMAGE_OPENED))
  15236. }
  15237. function i() {
  15238. t.classList.add("show-info"),
  15239. h.classList.remove("collapsible"),
  15240. h.style.height = "";
  15241. var e = parseFloat(getComputedStyle(I).lineHeight)
  15242. , i = y + e
  15243. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15244. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15245. , s = a
  15246. , l = s * n.aspect;
  15247. l > r && (l = r,
  15248. s = l / n.aspect),
  15249. s > a && (s = a,
  15250. l = s * n.aspect),
  15251. l += C,
  15252. s += C + i,
  15253. t.style.width = l + "px",
  15254. t.style.height = s + "px",
  15255. u.style.paddingTop = e + C + "px",
  15256. o.description.length > 0 && (h.classList.add("collapsible"),
  15257. h.style.height = h.clientHeight + 12 + "px",
  15258. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15259. }
  15260. function a(e) {
  15261. e.target === c && s()
  15262. }
  15263. function s() {
  15264. m && (m = !1,
  15265. r.classList.add("view-image"),
  15266. c.classList.remove("overlay"),
  15267. h.style.height = "",
  15268. u.style.paddingTop = "",
  15269. t.style.width = "",
  15270. t.style.height = "",
  15271. window.removeEventListener("resize", b),
  15272. c.removeEventListener("click", a),
  15273. g.removeEventListener("click", l),
  15274. f.removeEventListener("click", s),
  15275. o.emit(p.IMAGE_CLOSED),
  15276. o.close(!0))
  15277. }
  15278. function l(e) {
  15279. t.classList.toggle("show-info")
  15280. }
  15281. var c = o.div
  15282. , h = c.getElementsByClassName("tag-content")[0]
  15283. , u = c.getElementsByClassName("tag-media-content")[0]
  15284. , f = t.getElementsByClassName("close")[0]
  15285. , g = h.getElementsByClassName("tag-label")[0];
  15286. c.classList.add("has-image"),
  15287. r.classList.add("view-image"),
  15288. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15289. o.applyOrientation(o.orientation);
  15290. var m = !1
  15291. , A = getComputedStyle(h)
  15292. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15293. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15294. , I = h.querySelector(".tag-label")
  15295. , E = h.querySelector(".tag-desc")
  15296. , b = function() {
  15297. var e, t, n = 0;
  15298. return function() {
  15299. clearInterval(e),
  15300. clearTimeout(t),
  15301. e = setInterval(function() {
  15302. var e = c.clientHeight;
  15303. n !== e && (i(),
  15304. n = e)
  15305. }, 100),
  15306. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15307. }
  15308. }();
  15309. n.on(p.IMAGE_OPENING, e),
  15310. o.on(d.ACTIVATE, e),
  15311. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15312. o.on(d.CLOSING, s)
  15313. }
  15314. var n = new a
  15315. , r = n.createDomElement();
  15316. this.once(d.OPENED, function() {
  15317. n.load(e.src).then(i).catch(function(t) {
  15318. y.warn("Failed to load image:", e.src),
  15319. y.warn("with error:", t)
  15320. }).then(this.onMediaLoadFinished.bind(this))
  15321. });
  15322. var o = this;
  15323. return r
  15324. }
  15325. ,
  15326. n.prototype.createVideoElement = function(e, t) {
  15327. var i = new s({
  15328. autoPlay: !0,
  15329. autoResume: !0,
  15330. startMuted: !1,
  15331. loop: !1
  15332. })
  15333. , n = i.createDomElement();
  15334. return this.once(d.OPENED, function() {
  15335. i.load(e.src).then(function() {
  15336. this.div.classList.add("has-video"),
  15337. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15338. i.play()),
  15339. this.on(d.OPENING, i.show.bind(i)),
  15340. this.on(d.OPENED, i.play.bind(i)),
  15341. this.on(d.CLOSING, i.pause.bind(i)),
  15342. this.on(d.CLOSED, i.hide.bind(i))
  15343. }
  15344. .bind(this)).catch(function(t) {
  15345. y.warn("Failed to embed video:", e.src),
  15346. y.warn("with error:", t)
  15347. }).then(this.onMediaLoadFinished.bind(this))
  15348. }
  15349. .bind(this)),
  15350. n
  15351. }
  15352. ,
  15353. n.prototype.createEmbedElement = function(e, t) {
  15354. var i = new l
  15355. , n = i.createDomElement();
  15356. return this.once(d.OPENED, function() {
  15357. i.load(e.src).then(function() {
  15358. this.div.classList.add("has-embed"),
  15359. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15360. this.applyOrientation(this.orientation),
  15361. this.on(d.OPENING, i.show.bind(i)),
  15362. this.on(d.CLOSED, i.hide.bind(i))
  15363. }
  15364. .bind(this)).catch(function(t) {
  15365. y.warn("Failed to embed:", e.src),
  15366. y.warn("with error:", t)
  15367. }).then(this.onMediaLoadFinished.bind(this))
  15368. }
  15369. .bind(this)),
  15370. n
  15371. }
  15372. ,
  15373. n.prototype.open = function(e) {
  15374. return this.openPromise = $.Deferred(),
  15375. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15376. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15377. this.state !== I.OPEN && (this.emit(d.OPENING),
  15378. e && this.emit(d.ACTIVATING),
  15379. this.state = I.OPENING,
  15380. this.animateOpen(function() {
  15381. e && this.setActiveState(),
  15382. this.openPromise.resolve()
  15383. }
  15384. .bind(this)))
  15385. }
  15386. .bind(this), m.animation.openDelay),
  15387. c.cancel(this.closeTransition),
  15388. this.closePromise && this.closePromise.reject(),
  15389. this.closeTransition = void 0,
  15390. this.openPromise.promise())
  15391. }
  15392. ,
  15393. n.prototype.close = function(e) {
  15394. return this.closePromise = $.Deferred(),
  15395. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15396. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15397. this.state = I.CLOSING,
  15398. this.animateClose())
  15399. }
  15400. .bind(this), m.animation.closeDelay)),
  15401. c.cancel(this.openTransition),
  15402. this.openPromise && this.openPromise.reject(),
  15403. this.openTransition = void 0,
  15404. this.closePromise.resolve(),
  15405. this.closePromise.promise())
  15406. }
  15407. ,
  15408. n.prototype.setActiveState = function() {
  15409. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15410. this.emit(d.ACTIVATE),
  15411. this.div.classList.remove("has-hotzone"))
  15412. }
  15413. ,
  15414. n.prototype.animateOpen = function(e) {
  15415. if (this.state === I.OPENING) {
  15416. if (c.cancel(this.animationTransition),
  15417. u.detectSamsungNative())
  15418. return this.boardOrientation = null,
  15419. this.div.style.visibility = "visible",
  15420. this.emit(d.OPENED),
  15421. this.state = I.OPEN,
  15422. void (e && e());
  15423. this.div.style.webkitTransform = "scale(0)",
  15424. this.div.style.transform = "scale(0)",
  15425. this.div.style.visibility = "visible",
  15426. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15427. this.emit(d.OPENED),
  15428. this.state = I.OPEN,
  15429. e && e()
  15430. }
  15431. .bind(this))
  15432. }
  15433. }
  15434. ,
  15435. n.prototype.animateClose = function(e) {
  15436. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15437. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15438. this.emit(d.CLOSED),
  15439. this.state = I.CLOSED,
  15440. this.div.style.visibility = "hidden",
  15441. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15442. e && e()
  15443. }
  15444. .bind(this)))
  15445. }
  15446. ,
  15447. n.prototype.needsUpdate = function() {
  15448. return this.state !== I.CLOSED
  15449. }
  15450. ,
  15451. n.prototype.update = function(e, t) {
  15452. if (this.needsUpdate()) {
  15453. var i = (this.updateOrientation(e),
  15454. this.calcScale(t))
  15455. , n = {
  15456. x: (e.x + 1) * $("#player").width() / 2,
  15457. y: (e.y + 1) * $("#player").height() / 2
  15458. };
  15459. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15460. this.div.style.webkitTransform = this.div.screenTransform,
  15461. this.div.style.transform = this.div.screenTransform
  15462. }
  15463. }
  15464. ,
  15465. n.prototype.getDimensions = function() {
  15466. return this.div.getBoundingClientRect()
  15467. }
  15468. ,
  15469. n.prototype.calcScale = function(e) {
  15470. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15471. }
  15472. ,
  15473. n.prototype.updateOrientation = function(e) {
  15474. if (this.state !== I.ACTIVE) {
  15475. var t = 1 / 3
  15476. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15477. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15478. , r = "";
  15479. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15480. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15481. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15482. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15483. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15484. }
  15485. }
  15486. ,
  15487. n.prototype.applyOrientation = function(e) {
  15488. this.div.style.transform = this.div.style.webkitTransform = "",
  15489. this.div.classList.remove("tag-container-" + this.orientation),
  15490. this.div.classList.add("tag-container-" + e);
  15491. var t = window.getComputedStyle(this.div);
  15492. this.initialTransform = t.transform || t.webkitTransform,
  15493. "none" === this.initialTransform && (this.initialTransform = "");
  15494. var i = t.transform.slice(7, -1).split(",")
  15495. , n = -i[4]
  15496. , r = -i[5];
  15497. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15498. this.div.style.transformOrigin = n + "px " + r + "px",
  15499. this.orientation = e
  15500. }
  15501. ,
  15502. t.exports = n
  15503. }
  15504. ).call(this, "/js/tag/Billboard/Billboard.js")
  15505. }
  15506. , {
  15507. "../../util/browser": 182,
  15508. "../../util/lerp": 188,
  15509. "../../util/logger": 189,
  15510. "../../util/transitions": 195,
  15511. "../Media/EmbedlyEmbed": 125,
  15512. "../Media/EmbedlyPlayer": 126,
  15513. "../Media/Image": 128,
  15514. "../Media/Link": 129,
  15515. "../Media/MediaEvent": 131,
  15516. "../Parser/DescriptionChunkType": 133,
  15517. "../Parser/DescriptionParser": 134,
  15518. "./BillboardEvent": 120,
  15519. "./billboardSettings": 121,
  15520. "./overlaySettings": 122,
  15521. events: 202
  15522. }],
  15523. 120: [function(e, t, i) {
  15524. "use strict";
  15525. t.exports = Object.freeze({
  15526. ENTER: "billboard.enter",
  15527. LEAVE: "billboard.leave",
  15528. OPENING: "billboard.opening",
  15529. OPENED: "billboard.open",
  15530. CLOSING: "billboard.closing",
  15531. CLOSED: "billboard.closed",
  15532. ACTIVATING: "billboard.activating",
  15533. ACTIVATE: "billboard.activate"
  15534. })
  15535. }
  15536. , {}],
  15537. 121: [function(e, t, i) {
  15538. "use strict";
  15539. t.exports = Object.freeze({
  15540. animation: Object.freeze({
  15541. hoverOnClosing: !1,
  15542. openDelay: 100,
  15543. closeDelay: 50,
  15544. openDuration: 200,
  15545. closeDuration: 100
  15546. }),
  15547. boardToDiscRatio: 1.2
  15548. })
  15549. }
  15550. , {}],
  15551. 122: [function(e, t, i) {
  15552. "use strict";
  15553. t.exports = Object.freeze({
  15554. boundaryWidth: 30,
  15555. boundaryHeight: 0
  15556. })
  15557. }
  15558. , {}],
  15559. /*********************************创建热点模型************************************************** */
  15560. "hot": [function(e, t, i) {//热点
  15561. "use strict";
  15562. function hot(sid,d,model){
  15563. this.sid = sid;
  15564. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15565. if(d.quaternion){
  15566. this.quaternion = d.quaternion;
  15567. }else{
  15568. this.rotation = this.conversionArray(d.rotation)
  15569. } */
  15570. this.position = this.convertValue(d.position, r.Vector3)
  15571. if(d.quaternion){
  15572. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15573. }else{
  15574. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15575. }
  15576. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15577. this.isSprite = d.isSprite
  15578. this.noAction = d.noAction
  15579. this.linkType = d.linkType || "common"
  15580. // this.link = d.link;
  15581. this.link = d.link.replace('https://www.4dmodel.com/SuperTwo/hot_online1/','./hotspot1/');
  15582. this.model = model;
  15583. this.size = d.size;
  15584. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15585. this.build();
  15586. d.infoAttribute && d.infoAttribute.title && this.createTitleElem(d.infoAttribute.title)
  15587. this.changeTex()
  15588. this.visibleData = t.visiblePanos
  15589. //this.setVisiblePanos(d.visiblePanos);
  15590. this.infoAttribute = d.infoAttribute;
  15591. }
  15592. var r = e("three")
  15593. , f = e("../shaders")
  15594. , a = e("../settings")
  15595. , s = e("../enum/Viewmode")
  15596. , p = e("../objects/Panorama")
  15597. , math = e("../util/math")
  15598. , te = e("../util/texture");
  15599. var raycaster = new r.Raycaster;
  15600. //热点大小
  15601. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15602. var defaultTex1 = te.load(g_HotImage.point);
  15603. var defaultTex2 = te.load(g_HotImage.point2);
  15604. var defaultTex3 = te.load('images/4dagePoint_shixin.png'); //
  15605. hot.prototype.changeHighlightTex = function(state){
  15606. var u = this.mesh.material.uniforms
  15607. if(state){
  15608. u.texture2.value = defaultTex3
  15609. }else{
  15610. u.texture2.value = defaultTex2
  15611. }
  15612. }
  15613. hot.prototype.dealIntersect = function(state){
  15614. if(state){
  15615. this.titleElem.addClass('hotactive');
  15616. }else{
  15617. this.titleElem.removeClass('hotactive');
  15618. }
  15619. this.changeHighlightTex(state)
  15620. }
  15621. hot.prototype.changeTex = function(){
  15622. var u = this.mesh.material.uniforms
  15623. if(this.styleTex.length){
  15624. u.texture1.value = te.load(this.styleTex[0].src);
  15625. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15626. }else{
  15627. u.texture1.value = defaultTex1;
  15628. u.texture2.value = defaultTex2;
  15629. console.log(this.sid)
  15630. }
  15631. }
  15632. hot.prototype.initStyleImg = function(t){
  15633. this.styleTex = []
  15634. t.styleImg = t.styleImg || [];
  15635. t.styleImg.forEach((src)=>{
  15636. this.styleTex.push({src:manage.dealURL(src)})
  15637. })
  15638. this.changeTex()
  15639. }
  15640. // hot.prototype.update = function(camera) {
  15641. // if(this.isSprite){
  15642. // this.mesh.quaternion.copy(camera.quaternion)
  15643. // }
  15644. // }
  15645. hot.prototype.update = function(camera) {
  15646. if(this.isSprite){
  15647. this.mesh.quaternion.copy(camera.quaternion)
  15648. }
  15649. this.showTitle()
  15650. }
  15651. hot.prototype.setVisiblePanos = function(visibleData){
  15652. this.visiblePanos = [];
  15653. this.model.panos.list.forEach((pano)=>{
  15654. if(visibleData && !visibleData.includes(pano.id))return;
  15655. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15656. if(!isShelter){
  15657. this.visiblePanos.push(pano.id)
  15658. }
  15659. })
  15660. }
  15661. //绘制热点
  15662. hot.prototype.build = function(){
  15663. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15664. var shaderMaterial = new r.ShaderMaterial({
  15665. uniforms: t,
  15666. vertexShader: f.hot.vertexShader,
  15667. fragmentShader: f.hot.fragmentShader,
  15668. transparent: !0
  15669. })
  15670. var sprite = new r.Mesh( geometry, shaderMaterial );
  15671. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15672. sprite.dynamic = true;
  15673. sprite.position.copy(this.position);
  15674. sprite.quaternion.copy(this.quaternion)
  15675. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15676. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15677. sprite.name = this.sid;
  15678. sprite.type = "hotSprite";
  15679. sprite.belongHot = this;
  15680. if(this.link) sprite.hotLink = this.link;
  15681. this.mesh = sprite;
  15682. this.model.add(sprite);
  15683. g_HotMeshes.push(sprite);
  15684. }
  15685. hot.prototype.createTitleElem = function(title){
  15686. var root = $("#hot");
  15687. var elem = $(`<div> ${title}</div>`)
  15688. root.append(elem);
  15689. this.titleElem = elem;
  15690. }
  15691. // hot.prototype.showTitle = function(){
  15692. // if(!this.titleElem)return;
  15693. // var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15694. // this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15695. // this.titleElem.css("display","block");
  15696. // }
  15697. hot.prototype.showTitle = function(){
  15698. if(!this.titleElem)return;
  15699. var unvisi = ()=>{
  15700. this.titleElem.css("display","none");
  15701. }
  15702. var visi = ()=>{
  15703. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15704. if(pos.trueSide){//inSight
  15705. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15706. this.titleElem.css("display","block");
  15707. }else{
  15708. unvisi()
  15709. }
  15710. }
  15711. if(this.mesh.visible){
  15712. if(player.mode == 'panorama'){
  15713. visi()
  15714. }else{
  15715. var ifShelter = convertTool.ifShelter(this.position)
  15716. if(ifShelter)unvisi()
  15717. else visi()
  15718. }
  15719. }else{
  15720. unvisi()
  15721. }
  15722. }
  15723. hot.prototype.hideTitle = function(){
  15724. if(!this.titleElem)return;
  15725. this.titleElem.css("display","none");
  15726. }
  15727. hot.prototype.closestPanoTowardTag = function(e, t) {
  15728. var i = []
  15729. , o = []
  15730. , l = this.mesh.position;
  15731. if (e === s.PANORAMA) {
  15732. var c = .5
  15733. , h = t.position.clone().sub(l).normalize();
  15734. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15735. // i.push(p.filters.isPanoAligned()),
  15736. // i.push(p.filters.inPanoDirection(l, h, c)),
  15737. // i.push(p.filters.isNeighbourPanoTo(t)),
  15738. o.push(p.scoreFunctions.direction(l, h))
  15739. }
  15740. var u = new r.Vector3
  15741. , d = function(e) {
  15742. u.copy(l).sub(e.position);
  15743. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15744. , i = a.tags.navigate.tiltTolerance;
  15745. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15746. }
  15747. , f = function(e) {
  15748. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15749. };
  15750. i.push(f, d, (pano)=>{ // add
  15751. return player.checkHasNeighbor(pano)
  15752. }),
  15753. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15754. var g = t.model.panos.sortByScore(i, o);
  15755. if (g && a.tags.navigate.lineOfSight) {
  15756. for (var m = 0; m < g.length; m++) {
  15757. var v = g[m].pano
  15758. , A = v.position.distanceTo(l);
  15759. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15760. var y = raycaster.intersectObjects(t.model.colliders);
  15761. // return g[0].pano;
  15762. if (0 === y.length || y[0].distance > A) {
  15763. console.log(m);
  15764. return v
  15765. }
  15766. }
  15767. return null
  15768. }
  15769. return g && g.length > 0 && g[0].pano
  15770. }
  15771. var getLink = function(link){
  15772. var src = '';
  15773. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15774. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15775. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15776. return src
  15777. }
  15778. hot.prototype.examine = function(e, options) {
  15779. options = options || {}
  15780. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15781. var src = getLink(this.infoAttribute.iframe[0]);
  15782. if(this.linkType=="jumpLink"){
  15783. /* var newPage = window.open(src, "_blank" );
  15784. newPage.focus(); */
  15785. var href = window.location.href
  15786. var index = href.indexOf("&")
  15787. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15788. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15789. window.location.href = src
  15790. }else if(this.linkType=="iframeDiv"){
  15791. var div = document.createElement("div");
  15792. $("body").append(div);
  15793. div.style.position = 'fixed';
  15794. div.style.width = div.style.height = "100%";
  15795. div.style.left = div.style.top = '0';
  15796. div.style["z-index"] = "999"
  15797. var exit = document.createElement("div");
  15798. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15799. exit.style.position = 'absolute';
  15800. exit.style.width = exit.style.height = "50px";
  15801. exit.style.left = '17px'; exit.style.top = "20px"
  15802. exit.style.cursor = "pointer";
  15803. exit.style["background-repeat"] = "no-repeat";
  15804. exit.style["background-size"] = "25%";
  15805. exit.style["background-position"] = "center center";
  15806. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15807. exit.style["border-radius"] = "50%";
  15808. exit.style["z-index"] = "3"
  15809. exit.onclick = ()=>{
  15810. $(div).remove()
  15811. if(g_bgAudio && g_bgAudio.pauseByHot){
  15812. manage.switchBgmState(true)
  15813. }
  15814. }
  15815. var myElement = document.createElement("iframe");
  15816. myElement.style.position = 'absolute';
  15817. myElement.style.width = myElement.style.height = "100%";
  15818. myElement.style.left = myElement.style.top = '0';
  15819. myElement.src = src
  15820. div.appendChild(exit);
  15821. div.appendChild(myElement)
  15822. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15823. //g_bgAudio && g_bgAudio.pause();
  15824. if(g_bgAudio && !g_bgAudio.paused){
  15825. manage.switchBgmState(false);
  15826. g_bgAudio.pauseByHot = true
  15827. }
  15828. if(g_tourAudio)g_tourAudio.pause()
  15829. }
  15830. return;
  15831. }
  15832. if(!player.currentPano)return;
  15833. var hotPop = document.getElementById('popup');
  15834. //获取那个热点的链接
  15835. if(this.link){
  15836. g_currentHot = this;
  15837. hotPop.style.display = "block";
  15838. hotPop.classList.add("wait");
  15839. var myElement = document.createElement("iframe");
  15840. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15841. //g_bgAudio && g_bgAudio.pause();
  15842. /* if(g_bgAudio && !g_bgAudio.paused){
  15843. manage.switchBgmState(false);
  15844. g_bgAudio.pauseByHot = true
  15845. } */
  15846. if(g_tourAudio)g_tourAudio.pause()
  15847. var src = getLink(this.link )
  15848. myElement.src = src;
  15849. myElement.id = "id1";
  15850. myElement.allowTransparency = "true";
  15851. // myElement.scrolling = "no";
  15852. var element=document.getElementById("id1"); //判断页面是否有iframe
  15853. if (typeof(element)== "undefined" || element == null){
  15854. document.querySelector(".popup-content").appendChild(myElement);
  15855. //移动端自动播放
  15856. var videoLoaddingResult = false
  15857. window.loaddingSuccess = function() {
  15858. videoLoaddingResult = true
  15859. }
  15860. setTimeout(function func() {
  15861. if (videoLoaddingResult) {
  15862. var $iframe = document.querySelector('#id1').contentWindow.document;
  15863. if($iframe.querySelector('video')){
  15864. $iframe.querySelector('video').play();
  15865. // alert($iframe.querySelector('video'));
  15866. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15867. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15868. }
  15869. }
  15870. if($iframe.querySelector('audio')){
  15871. $iframe.querySelector('audio').play();
  15872. }
  15873. } else {
  15874. setTimeout(func, 300)
  15875. }
  15876. }, 800);
  15877. }
  15878. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15879. }
  15880. // if(hotListSta) {
  15881. // hotPop.classList.remove("wait");
  15882. // return;
  15883. // }
  15884. var t = e.mode
  15885. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15886. , n = this.mesh.position;
  15887. e.flyingToTag = true;
  15888. var o = function() {
  15889. e.flyingToTag = false;
  15890. if(this.link){
  15891. hotPop.classList.remove("wait");
  15892. }
  15893. }.bind(this);
  15894. if(settings.dontExamHot){
  15895. o();
  15896. return;
  15897. }
  15898. if (t === s.PANORAMA){
  15899. var l = {
  15900. pano: i,
  15901. lookAtPoint: n,
  15902. duration: null,
  15903. maxDistanceOverride: null,
  15904. skipWarpingCheck: !1
  15905. };
  15906. e.flyToPano(l, o)
  15907. }else {
  15908. var c = {
  15909. pano: i
  15910. };
  15911. if (n) {
  15912. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15913. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15914. }
  15915. c.callback = o,
  15916. c.duration = 1500,
  15917. c.mode = s.PANORAMA,
  15918. e.flyToNewMode(c)
  15919. }
  15920. },
  15921. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15922. // if(window.MP_PREFETCHED_MODELDATA.special){
  15923. // specialScene.special().beforeImplement();
  15924. // }
  15925. //czj 判断是否是数组 如果不是将对象转换为数组
  15926. /* hot.prototype.conversionArray = function(obj){
  15927. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15928. var arr = []
  15929. for (var i in obj) {
  15930. arr.push(obj[i]); //属性
  15931. }
  15932. return arr
  15933. } */
  15934. hot.prototype.convertValue = function(v ,Type){
  15935. var value;
  15936. if(v instanceof Array){
  15937. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15938. value = new Type().fromArray(v);
  15939. }else{
  15940. for(let i in v){v[i] = parseFloat(v[i])}
  15941. value = new Type().copy(v);
  15942. }
  15943. return value
  15944. }
  15945. t.exports = hot;
  15946. }
  15947. , {
  15948. three: 217,
  15949. "../shaders":167,
  15950. "../enum/Viewmode":51,
  15951. "../objects/Panorama":148,
  15952. "../util/texture":194,
  15953. "../settings":166,
  15954. "../util/math": 190,
  15955. }],
  15956. /************************************创建热点模型************************************ */
  15957. 123: [function(e, t, i) {//tag
  15958. (function(i) {
  15959. "use strict";
  15960. function n(e, t, i) {
  15961. var n = i.version || "0";
  15962. "0" !== n && I.info("tag defined using version " + n),
  15963. this.model = e,
  15964. this.sid = t,
  15965. this.color = (new r.Color).set(i.color || l.tagDefault),
  15966. this.hoverColor = l._darken(this.color, .2),
  15967. this.floor = null,
  15968. this.floorIndex = i.floor,
  15969. this.mode = s.PANORAMA,
  15970. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15971. this.obj3d = null,
  15972. this.disc = null,
  15973. this.materials = {
  15974. disc: null,
  15975. pole: null
  15976. },
  15977. this.position = (new r.Vector3).copy(i.position),
  15978. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15979. this.discWorldPosition = null,
  15980. this.discScale = .05,
  15981. this.poleEnabled = i.stem.enabled,
  15982. this.billboard = new o(i.label,i.description,i.media,this),
  15983. this.visibleTransition = null,
  15984. this.hoveringDisc = !1
  15985. }
  15986. var r = e("three")
  15987. , o = e("./Billboard/Billboard")
  15988. , a = e("../settings")
  15989. , s = e("../enum/Viewmode")
  15990. , l = e("../enum/Colors")
  15991. , c = e("../enum/RenderLayers")
  15992. , h = e("../enum/RenderOrder")
  15993. , u = (e("../util/common"),
  15994. e("../util/math"))
  15995. , d = e("../util/texture")
  15996. , p = e("../objects/Panorama")
  15997. , f = e("../shaders")
  15998. , g = e("../util/transitions")
  15999. , m = e("../util/lerp")
  16000. , v = e("../util/easing")
  16001. , A = e("./Billboard/BillboardEvent")
  16002. , y = e("events").EventEmitter
  16003. , C = e("../util/logger")
  16004. , I = new C(i)
  16005. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16006. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16007. , w = new r.PlaneBufferGeometry(1,1);
  16008. n.prototype = Object.create(y.prototype),
  16009. n.raycaster = new r.Raycaster,
  16010. n.prototype.bindEvents = function() {
  16011. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16012. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16013. }
  16014. ,
  16015. n.prototype.build = function() {
  16016. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16017. this.floor && (this.billboard.build(this.model.sid),
  16018. this.obj3d = this.buildObject3D(),
  16019. this.floor.add(this.obj3d)),
  16020. this
  16021. }
  16022. ,
  16023. n.prototype.buildObject3D = function() {
  16024. var e = new r.Object3D;
  16025. e.position.copy(this.position);
  16026. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16027. t.bg.value = b,
  16028. t.mask.value = E,
  16029. t.color.value.copy(this.color),
  16030. this.materials.disc = new r.RawShaderMaterial({
  16031. transparent: !0,
  16032. vertexShader: f.tagDisc.vertexShader,
  16033. fragmentShader: f.tagDisc.fragmentShader,
  16034. uniforms: t
  16035. }),
  16036. this.disc = new r.Mesh(w,this.materials.disc),
  16037. this.disc.layers.set(c.TAG),
  16038. this.disc.position.copy(this.discPosition),
  16039. this.disc.renderOrder = h.tagDisc,
  16040. this.disc.tag = this;
  16041. var i = this.buildPole();
  16042. return i.layers.set(c.TAG),
  16043. i.renderOrder = h.tagStem,
  16044. e.add(i),
  16045. e.layers.set(c.TAG),
  16046. e.add(this.disc)
  16047. }
  16048. ,
  16049. n.prototype.buildPole = function() {
  16050. var e = new r.BufferGeometry
  16051. , t = new Float32Array(6);
  16052. return t[0] = t[1] = t[2] = 0,
  16053. t[3] = this.discPosition.x,
  16054. t[4] = this.discPosition.y,
  16055. t[5] = this.discPosition.z,
  16056. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16057. this.materials.pole = new r.LineBasicMaterial({
  16058. linewidth: a.tags.pole.width,
  16059. color: a.tags.pole.color,
  16060. opacity: 0,
  16061. visible: this.poleEnabled,
  16062. transparent: !0,
  16063. depthWrite: !1
  16064. }),
  16065. new r.Line(e,this.materials.pole)
  16066. }
  16067. ,
  16068. n.prototype.setFreeState = function(e) {
  16069. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16070. this.materials.disc.uniforms.color.value = this.color
  16071. }
  16072. .bind(this))
  16073. }
  16074. ,
  16075. n.prototype.setHoverState = function(e) {
  16076. this.billboard.open(e),
  16077. this.materials.disc.uniforms.color.value = this.hoverColor
  16078. }
  16079. ,
  16080. n.prototype.hide = function(e, t) {
  16081. var i = $.Deferred();
  16082. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16083. return i.resolve().promise();
  16084. e = e || 0,
  16085. t = t || 0,
  16086. g.cancel(this.visibleTransition);
  16087. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16088. , r = t + e
  16089. , o = t / r;
  16090. return this.visibleTransition = g.start(function(e) {
  16091. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16092. , i = m.property(e.materials.pole, "opacity", 0);
  16093. return function(n) {
  16094. t(n),
  16095. e.materials.pole && i(n)
  16096. }
  16097. }(this), r * n, function() {
  16098. i.resolve()
  16099. }, o, v[a.warp.blendEasing]),
  16100. i.promise()
  16101. }
  16102. ,
  16103. n.prototype.show = function(e, t) {
  16104. var i = $.Deferred();
  16105. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16106. return i.resolve().promise();
  16107. e = e || 0,
  16108. t = t || 0,
  16109. g.cancel(this.visibleTransition);
  16110. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16111. , r = t + e
  16112. , o = t / r;
  16113. return this.visibleTransition = g.start(function(e) {
  16114. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16115. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16116. return function(n) {
  16117. t(n),
  16118. e.materials.pole && i(n)
  16119. }
  16120. }(this), r * n, function() {
  16121. i.resolve()
  16122. }, o, v[a.warp.blendEasing]),
  16123. i.promise()
  16124. }
  16125. ,
  16126. n.prototype.closestPanoTowardTag = function(e, t) {
  16127. var i = []
  16128. , o = []
  16129. , l = this.disc.getWorldPosition();
  16130. if (e === s.PANORAMA) {
  16131. var c = .5
  16132. , h = t.position.clone().sub(l).normalize();
  16133. i.push(p.filters.isPanoAligned()),
  16134. i.push(p.filters.inPanoDirection(l, h, c)),
  16135. i.push(p.filters.isNeighbourPanoTo(t)),
  16136. o.push(p.scoreFunctions.direction(l, h))
  16137. }
  16138. var u = new r.Vector3
  16139. , d = function(e) {
  16140. u.copy(l).sub(e.position);
  16141. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16142. , i = a.tags.navigate.tiltTolerance;
  16143. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16144. }
  16145. , f = function(e) {
  16146. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16147. };
  16148. i.push(f, d),
  16149. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16150. var g = this.model.panos.sortByScore(i, o);
  16151. if (a.tags.navigate.lineOfSight) {
  16152. for (var m = 0; m < g.length; m++) {
  16153. var v = g[m].pano
  16154. , A = v.position.distanceTo(l);
  16155. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16156. return null;
  16157. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16158. var y = n.raycaster.intersectObjects(this.model.colliders);
  16159. if (0 === y.length || y[0].distance > A)
  16160. return v
  16161. }
  16162. return null
  16163. }
  16164. return g.length > 0 && g[0].pano
  16165. }
  16166. ,
  16167. n.prototype.examine = function(e) {
  16168. var t = e.mode
  16169. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16170. , n = this.disc.getWorldPosition();
  16171. this.billboard.setActiveState();
  16172. var o = function() {
  16173. var t = this.billboard.getDimensions()
  16174. , n = new r.Vector3;
  16175. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16176. n.unproject(e.camera),
  16177. e.flyToPano({
  16178. pano: i,
  16179. lookAtPoint: n
  16180. })
  16181. }
  16182. .bind(this);
  16183. if (t === s.PANORAMA)
  16184. if (i !== e.currentPano) {
  16185. var l = {
  16186. pano: i,
  16187. lookAtPoint: n,
  16188. duration: null,
  16189. maxDistanceOverride: null,
  16190. skipWarpingCheck: !1
  16191. };
  16192. e.flyToPano(l, o)
  16193. } else
  16194. setTimeout(function() {
  16195. this.billboard.open().then(function() {
  16196. o()
  16197. })
  16198. }
  16199. .bind(this), 0);
  16200. else {
  16201. var c = {
  16202. pano: i
  16203. };
  16204. if (n) {
  16205. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16206. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16207. }
  16208. c.callback = o,
  16209. c.duration = 1500,
  16210. c.mode = s.PANORAMA,
  16211. e.flyToNewMode(c)
  16212. }
  16213. }
  16214. ,
  16215. n.prototype.update = function(e, t) {
  16216. var i = new r.Vector3;
  16217. return function(e, t) {
  16218. this.discWorldPosition = this.disc.getWorldPosition(),
  16219. this.updateDisc(e, t),
  16220. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16221. i.z < 1 && (i.y *= -1,
  16222. this.billboard.update(i, this.getDiscRadius(i, t))))
  16223. }
  16224. }(),
  16225. n.prototype.updateDisc = function(e, t) {
  16226. var i = new r.Vector3
  16227. , o = new r.Vector3
  16228. , l = new r.Vector3
  16229. , c = new r.Vector3
  16230. , h = new r.Vector3;
  16231. return function(e, t) {
  16232. var u = a.tags.visibility
  16233. , d = a.tags.disc.scale
  16234. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16235. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16236. this.obj3d.visible) {
  16237. this.disc.quaternion.copy(t.quaternion);
  16238. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16239. i.copy(this.discWorldPosition).project(t),
  16240. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16241. l.set(f / 2, 0, 0).add(o),
  16242. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16243. h.copy(c).unproject(t);
  16244. var g = h.distanceTo(this.discWorldPosition)
  16245. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16246. this.discScale = g * m,
  16247. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16248. }
  16249. }
  16250. }(),
  16251. n.prototype.getDiscRadius = function(e, t) {
  16252. var i = new r.Vector3;
  16253. return function(e, t) {
  16254. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16255. Math.abs(e.x - i.x) * $("#player").width()
  16256. }
  16257. }(),
  16258. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16259. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16260. }
  16261. ,
  16262. n.prototype.offScreen = function(e, t) {
  16263. var i = e.getWorldPosition().project(t);
  16264. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16265. }
  16266. ,
  16267. n.viewportScale = function() {
  16268. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16269. n.viewportHeight = $("#player").height(),
  16270. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16271. n.currentViewportScale
  16272. }
  16273. ,
  16274. t.exports = n
  16275. }
  16276. ).call(this, "/js/tag/tag.js")
  16277. }
  16278. , {
  16279. "../enum/Colors": 19,
  16280. "../enum/RenderLayers": 41,
  16281. "../enum/RenderOrder": 42,
  16282. "../enum/Viewmode": 51,
  16283. "../objects/Panorama": 148,
  16284. "../settings": 166,
  16285. "../shaders": 167,
  16286. "../util/common": 185,
  16287. "../util/easing": 186,
  16288. "../util/lerp": 188,
  16289. "../util/logger": 189,
  16290. "../util/math": 190,
  16291. "../util/texture": 194,
  16292. "../util/transitions": 195,
  16293. "./Billboard/Billboard": 119,
  16294. "./Billboard/BillboardEvent": 120,
  16295. events: 202,
  16296. three: 217
  16297. }],
  16298. 124: [function(e, t, i) {
  16299. (function(i) {
  16300. "use strict";
  16301. function n() {
  16302. this.tagState = y.IDLE,
  16303. this.intersectTag = null,
  16304. this.hoveredTag = null,
  16305. this.activeTag = null,
  16306. this.tagDiscs = [],
  16307. this.raycaster = new r.Raycaster,
  16308. this.modelManager = null,
  16309. this.player = null,
  16310. this.totaltags = 0,
  16311. this.navigatingViaTag = !1,
  16312. this.enabled = !1
  16313. }
  16314. var r = e("three")
  16315. , o = e("../util/logger")
  16316. , a = e("../util/common")
  16317. , s = e("../controls/serializer")
  16318. , l = e("../objects/Snapshot")
  16319. , c = e("../settings")
  16320. , h = e("./Billboard/BillboardEvent")
  16321. , u = e("./Media/MediaEvent")
  16322. , d = e("./Media/LinkType")
  16323. , p = e("../enum/Viewmode")
  16324. , f = e("../enum/WarpStyle")
  16325. , g = e("../enum/BlackoutStyle")
  16326. , m = e("../enum/ModelManagerEvents")
  16327. , v = e("../enum/tagEvents")
  16328. , A = e("../enum/PlayerEvents")
  16329. , y = (e("../util/lerp"),
  16330. e("../enum/TagStates"))
  16331. , C = e("events").EventEmitter
  16332. , I = new o(i);
  16333. a.extend(n, C),
  16334. n.prototype.init = function(e, t) {
  16335. this.modelManager = e,
  16336. this.player = t,
  16337. this.updateModel(),
  16338. this.bindEvents()
  16339. }
  16340. ,
  16341. n.prototype.update = function(e) {
  16342. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16343. }
  16344. ,
  16345. n.prototype.updateTags = function(e, t, i, n) {
  16346. for (var r in this.model.tags)
  16347. this.model.tags[r].update(e, t, i, n)
  16348. }
  16349. ,
  16350. n.prototype.updateModel = function() {
  16351. this.model = this.modelManager.getActiveModel(),
  16352. this.gettagsFromModel(),
  16353. this.totaltags = Object.keys(this.model.tags).length
  16354. }
  16355. ,
  16356. n.prototype.gettagsFromModel = function() {
  16357. this.tagDiscs = [];
  16358. for (var e in this.model.tags) {
  16359. var t = this.model.tags[e].disc;
  16360. t && this.tagDiscs.push(t)
  16361. }
  16362. }
  16363. ,
  16364. n.prototype.bindEvents = function() {
  16365. function e() {
  16366. Object.keys(this.model.tags).forEach(function(e) {
  16367. var t = this.model.tags[e];
  16368. t.bindEvents(),
  16369. t.billboard.on(u.LINK_CLICK, function(e) {
  16370. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16371. }
  16372. .bind(this)),
  16373. t.billboard.on(u.IMAGE_OPENED, function() {
  16374. this.tagState = y.EXAMINE,
  16375. this.emit(u.IMAGE_OPENED)
  16376. }
  16377. .bind(this)),
  16378. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16379. }
  16380. .bind(this))
  16381. }
  16382. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16383. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16384. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16385. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16386. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16387. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16388. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16389. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16390. e.call(this)
  16391. }
  16392. ,
  16393. n.prototype.navigateViaLink = function(e) {
  16394. var t = s.deserialize(e);
  16395. if (t)
  16396. if (t.mode === p.PANORAMA) {
  16397. try {
  16398. this.player.model.panos.get(t.panoId)
  16399. } catch (e) {
  16400. return void I.warn("Unable to find panorama location", t.panoId)
  16401. }
  16402. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16403. } else {
  16404. var i = {
  16405. cameraMode: t.mode,
  16406. position: t.position,
  16407. quaternion: t.quaternion,
  16408. scanId: t.panoId,
  16409. orthoZoom: t.zoom,
  16410. floorVisibility: t.floorVisibility,
  16411. thumbUrl: null,
  16412. name: null
  16413. };
  16414. this.player.flyToNewMode({
  16415. mode: t.mode,
  16416. duration: c.warp.outsideTime,
  16417. warpDest: new l(i),
  16418. force: !0
  16419. })
  16420. }
  16421. }
  16422. ,
  16423. n.prototype.handleWarpStart = function(e, t, i, n) {
  16424. this.dismissExaminedTag(),
  16425. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16426. e && (i = g.END),
  16427. this.hideShowTagsForBlackoutStyle(i, n))
  16428. }
  16429. ,
  16430. n.prototype.handleWarpInterruption = function(e, t, i) {
  16431. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16432. this.hideShowTagsForBlackoutStyle(t, i)
  16433. }
  16434. ,
  16435. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16436. var i = 0
  16437. , n = 0
  16438. , r = t / 2;
  16439. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16440. e) {
  16441. case g.END:
  16442. this.hideAlltags(r);
  16443. break;
  16444. case g.BEGINNING:
  16445. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16446. break;
  16447. case g.NONE:
  16448. break;
  16449. case g.MIDDLE:
  16450. i = r,
  16451. n = r,
  16452. this.hideAlltags(n),
  16453. setTimeout(function() {
  16454. this.showAlltags(i)
  16455. }
  16456. .bind(this), n);
  16457. break;
  16458. case g.FADEIN:
  16459. setTimeout(function() {
  16460. this.showAlltags(r)
  16461. }
  16462. .bind(this), r)
  16463. }
  16464. }
  16465. ,
  16466. n.prototype.onPlayerModeChanging = function(e, t) {
  16467. t !== p.PANORAMA && this.dismissExaminedTag(),
  16468. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16469. var i = t !== p.OUTDOOR;
  16470. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16471. }
  16472. ,
  16473. n.prototype.onPanoChange = function(e, t) {
  16474. var i = this.navigatingViaTag;
  16475. if (this.navigatingViaTag = !1,
  16476. !i) {
  16477. this.dismissExaminedTag();
  16478. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16479. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16480. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16481. }
  16482. }
  16483. ,
  16484. n.prototype.onPlayerReady = function(e, t, i) {
  16485. this.startAlltags(e, t ? i : null)
  16486. }
  16487. ,
  16488. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16489. this.updateClosestTags(e)
  16490. }
  16491. ,
  16492. n.prototype.dismissExaminedTag = function() {
  16493. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16494. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16495. this.hoveredTag = null)
  16496. }
  16497. ,
  16498. n.prototype.startAlltags = function(e, t) {
  16499. this.model.shouldShowtags = c.tags.enabled,
  16500. this.enabled = !0,
  16501. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16502. t && setTimeout(function() {
  16503. this.activateTag(this.model.getTagBySid(t))
  16504. }
  16505. .bind(this), c.tags.startup.fadeInDuration / 2))
  16506. }
  16507. ,
  16508. n.prototype.showAlltags = function(e, t, i) {
  16509. function n() {
  16510. o++,
  16511. o === this.totaltags && (this.model.tagsShown = !0,
  16512. r.resolve())
  16513. }
  16514. var r = $.Deferred();
  16515. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16516. return r.resolve().promise();
  16517. var o = 0;
  16518. for (var a in this.model.tags) {
  16519. var s = this.model.tags[a];
  16520. s.show(e, t).done(n.bind(this))
  16521. }
  16522. return r.promise()
  16523. }
  16524. ,
  16525. n.prototype.hideAlltags = function(e, t) {
  16526. function i() {
  16527. r++,
  16528. r === this.totaltags && (this.model.tagsShown = !1,
  16529. n.resolve())
  16530. }
  16531. var n = $.Deferred()
  16532. , r = 0;
  16533. for (var o in this.model.tags) {
  16534. var a = this.model.tags[o];
  16535. a.hide(e, t).done(i.bind(this)),
  16536. a === this.activeTag && this.dismissActiveTag()
  16537. }
  16538. return n.promise()
  16539. }
  16540. ,
  16541. n.prototype.enableHovering = function() {
  16542. this.enabled = !0
  16543. }
  16544. ,
  16545. n.prototype.disableHovering = function() {
  16546. this.enabled = !1
  16547. }
  16548. ,
  16549. n.prototype.activateTag = function(e, t) {
  16550. t = t || y.EXAMINE,
  16551. this.activeTag = e,
  16552. this.activeTag.hoveringDisc = !0,
  16553. this.activeTag.setHoverState(t === y.EXAMINE),
  16554. this.tagState = t,
  16555. this.emit(v.TagActivated, e)
  16556. }
  16557. ,
  16558. n.prototype.dismissActiveTag = function() {
  16559. this.activeTag.hoveringDisc = !1,
  16560. this.activeTag.setFreeState(!0);
  16561. var e = this.activeTag;
  16562. this.activeTag = null,
  16563. this.tagState = y.IDLE,
  16564. this.emit(v.TagDismissed, e)
  16565. }
  16566. ,
  16567. n.prototype.clickedOnTag = function(e) {
  16568. var t = function() {
  16569. this.navigatingViaTag = !0,
  16570. this.activeTag.examine(this.player),
  16571. this.emit(v.TagNavigation, this.activeTag)
  16572. }
  16573. .bind(this);
  16574. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16575. this.activeTag = this.intersectTag,
  16576. t(),
  16577. !0) : (this.dismissActiveTag(),
  16578. !1)
  16579. }
  16580. ,
  16581. n.prototype.intersecttag = function() {
  16582. var e = new r.Vector3
  16583. , t = new r.Vector3
  16584. , i = new r.Vector3;
  16585. return function(n, r, o) {
  16586. if (!this.enabled)
  16587. return null;
  16588. var a = null
  16589. , s = this.tagDiscs.filter(function(e) {
  16590. return e.parent.visible
  16591. });
  16592. if (s.length > 0) {
  16593. var l = this.model.floors.reduce(function(e, t) {
  16594. return t.hidden ? e : e.concat(t.collider.children)
  16595. }, s);
  16596. e.set(n.x, n.y, -1).unproject(o),
  16597. t.set(n.x, n.y, 1).unproject(o),
  16598. i.copy(t).sub(e).normalize(),
  16599. this.raycaster.set(e, i);
  16600. var c = this.raycaster.intersectObjects(l);
  16601. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16602. }
  16603. return this.intersectTag = a,
  16604. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16605. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16606. this.hoveredTag = a
  16607. }
  16608. .bind(this)),
  16609. a.billboard.on(h.LEAVE, function() {
  16610. this.hoveredTag = null
  16611. }
  16612. .bind(this))),
  16613. this.activateTag(a, y.BROWSE))),
  16614. a
  16615. }
  16616. }(),
  16617. n.prototype.rankedtagInDirection = function() {
  16618. var e = []
  16619. , t = []
  16620. , i = new r.Vector3
  16621. , n = new r.Vector3
  16622. , o = new r.Vector3;
  16623. return function(r, a, s, l) {
  16624. var c = 0;
  16625. t.length = 0;
  16626. for (var h = 0; h < this.closesttags.length; h++) {
  16627. var u = this.closesttags[h];
  16628. n.copy(u.position),
  16629. n.add(u.discPosition),
  16630. i.copy(a),
  16631. i.sub(n).negate(),
  16632. i.normalize();
  16633. var d = i.dot(l);
  16634. if (d >= 0) {
  16635. o.copy(n),
  16636. o.project(s);
  16637. var p = this.intersecttag(o, !1, s);
  16638. if (p) {
  16639. if (c >= e.length)
  16640. for (var f = 0; f < 64; f++)
  16641. e.push({
  16642. tag: u,
  16643. dot: d
  16644. });
  16645. var g = e[c];
  16646. g.tag = u,
  16647. g.dot = d,
  16648. g.position = math.projectPositionToCanvas(n, s),
  16649. t.push(g),
  16650. c++
  16651. }
  16652. }
  16653. }
  16654. return t.sort(function(e, t) {
  16655. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16656. }),
  16657. r < t.length ? t[r].tag : null
  16658. }
  16659. }(),
  16660. n.prototype.updateClosestTags = function() {
  16661. var e = new r.Vector3
  16662. , t = 30;
  16663. return function(i) {
  16664. this.closesttags || (this.closesttags = []),
  16665. this.closesttags.length = 0;
  16666. var n = this.model.tags;
  16667. if (n)
  16668. for (var r in n)
  16669. if (n.hasOwnProperty(r)) {
  16670. var o = n[r]
  16671. , a = o.position;
  16672. e.copy(i),
  16673. e.sub(a).negate();
  16674. var s = e.lengthSq();
  16675. s < t && this.closesttags.push(o)
  16676. }
  16677. }
  16678. }(),
  16679. t.exports = n
  16680. }
  16681. ).call(this, "/js/tag/tagManager.js")
  16682. }
  16683. , {
  16684. "../controls/serializer": 14,
  16685. "../enum/BlackoutStyle": 18,
  16686. "../enum/tagEvents": 32,
  16687. "../enum/ModelManagerEvents": 33,
  16688. "../enum/PlayerEvents": 40,
  16689. "../enum/TagStates": 44,
  16690. "../enum/Viewmode": 51,
  16691. "../enum/WarpStyle": 52,
  16692. "../objects/Snapshot": 153,
  16693. "../settings": 166,
  16694. "../util/common": 185,
  16695. "../util/lerp": 188,
  16696. "../util/logger": 189,
  16697. "./Billboard/BillboardEvent": 120,
  16698. "./Media/LinkType": 130,
  16699. "./Media/MediaEvent": 131,
  16700. events: 202,
  16701. three: 217
  16702. }],
  16703. 125: [function(e, t, i) {
  16704. (function(i) {
  16705. "use strict";
  16706. function n() {
  16707. this.embedWrapper = null,
  16708. this.embedElement = null
  16709. }
  16710. var r = e("../../util/ajax")
  16711. , o = e("./mediaSettings")
  16712. , a = e("../../settings")
  16713. , s = e("../../util/logger")
  16714. , l = new s(i);
  16715. n.prototype.createDomElement = function() {
  16716. return this.embedWrapper = document.createElement("div"),
  16717. this.embedWrapper.classList.add("tag-embed"),
  16718. this.embedWrapper.classList.add("hidden"),
  16719. this.embedWrapper
  16720. }
  16721. ,
  16722. n.prototype.load = function(e) {
  16723. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16724. return new Promise(function(e, i) {
  16725. r.get(t).then(function(t) {
  16726. if (t = JSON.parse(t),
  16727. t.html && t.html.indexOf("<script") === -1) {
  16728. this.embedWrapper.innerHTML = t.html;
  16729. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16730. if (this.embedWrapper.style.width = n + "px",
  16731. t.height) {
  16732. var r = t.height / t.width;
  16733. this.embedWrapper.style.height = n * r + "px"
  16734. }
  16735. this.embedElement = this.embedWrapper.firstChild;
  16736. var a = [];
  16737. try {
  16738. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16739. } catch (e) {
  16740. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16741. }
  16742. a.forEach(function(e) {
  16743. e.setAttribute("target", "_blank")
  16744. }),
  16745. this.embedElement.classList.add("hidden"),
  16746. this.embedWrapper.classList.remove("hidden"),
  16747. e()
  16748. } else
  16749. i("Not a valid embed")
  16750. }
  16751. .bind(this), function(e) {
  16752. i(e.response)
  16753. })
  16754. }
  16755. .bind(this))
  16756. }
  16757. ,
  16758. n.prototype.show = function() {
  16759. this.embedElement && this.embedElement.classList.remove("hidden")
  16760. }
  16761. ,
  16762. n.prototype.hide = function() {
  16763. this.embedElement && this.embedElement.classList.add("hidden")
  16764. }
  16765. ,
  16766. t.exports = n
  16767. }
  16768. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16769. }
  16770. , {
  16771. "../../settings": 166,
  16772. "../../util/ajax": 181,
  16773. "../../util/logger": 189,
  16774. "./mediaSettings": 132
  16775. }],
  16776. 126: [function(e, t, i) {
  16777. (function(i) {
  16778. "use strict";
  16779. function n(e) {
  16780. o.call(this),
  16781. this.options = e,
  16782. this.playerControls = null,
  16783. this.state = s.NOT_READY
  16784. }
  16785. var r = e("../../util/browser")
  16786. , o = e("./EmbedlyEmbed")
  16787. , a = e("../../util/logger")
  16788. , s = (new a(i),
  16789. Object.freeze({
  16790. NOT_READY: "player.not.ready",
  16791. CUED: "player.cued",
  16792. PLAYING: "player.playing",
  16793. PAUSED: "player.paused"
  16794. }));
  16795. n.prototype = Object.create(o.prototype),
  16796. n.prototype.createDomElement = function() {
  16797. return this.embedWrapper = document.createElement("div"),
  16798. this.embedWrapper.classList.add("tag-video"),
  16799. this.embedWrapper.classList.add("hidden"),
  16800. this.embedWrapper
  16801. }
  16802. ,
  16803. n.prototype.load = function(e) {
  16804. var t = function() {
  16805. function e(e) {
  16806. this.playerState = s.CUED,
  16807. this.options.startMuted && this.playerControls.mute()
  16808. }
  16809. function t(e) {
  16810. this.playerState = e
  16811. }
  16812. function i(e) {
  16813. this.playerControls.setCurrentTime(0),
  16814. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16815. }
  16816. this.playerControls = new playerjs.Player(this.embedElement),
  16817. this.playerControls.on("ready", e.bind(this)),
  16818. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16819. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16820. this.playerControls.on("ended", i.bind(this))
  16821. }
  16822. .bind(this);
  16823. return o.prototype.load.call(this, e).then(t.bind(this))
  16824. }
  16825. ,
  16826. n.prototype.play = function() {
  16827. var e = r.isMobile();
  16828. return function() {
  16829. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16830. }
  16831. }(),
  16832. n.prototype.pause = function() {
  16833. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16834. }
  16835. ,
  16836. t.exports = n
  16837. }
  16838. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16839. }
  16840. , {
  16841. "../../util/browser": 182,
  16842. "../../util/logger": 189,
  16843. "./EmbedlyEmbed": 125
  16844. }],
  16845. 127: [function(e, t, i) {
  16846. (function(i) {
  16847. "use strict";
  16848. function n(e) {
  16849. function t() {
  16850. return a.debug("requesting file from embedly:", e.href),
  16851. r.get(e.href, {
  16852. responseType: e.responseType
  16853. }).then(function(t) {
  16854. return a.debug("requesting file finished:", e.href),
  16855. t
  16856. })
  16857. }
  16858. function i() {}
  16859. return s = new Promise(function(e, n) {
  16860. s.catch(i).then(function() {
  16861. t().then(e, n)
  16862. })
  16863. }
  16864. )
  16865. }
  16866. var r = e("../../util/ajax")
  16867. , o = (e("./mediaSettings"),
  16868. e("../../util/logger"))
  16869. , a = new o(i)
  16870. , s = Promise.resolve();
  16871. t.exports.enqueue = n
  16872. }
  16873. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16874. }
  16875. , {
  16876. "../../util/ajax": 181,
  16877. "../../util/logger": 189,
  16878. "./mediaSettings": 132
  16879. }],
  16880. 128: [function(e, t, i) {
  16881. (function(i) {
  16882. "use strict";
  16883. function n() {
  16884. this.imageWrapper = null,
  16885. this.width = 0,
  16886. this.height = 0,
  16887. this.aspect = 1
  16888. }
  16889. var r = e("./MediaEvent")
  16890. , o = e("./EmbedlyQueue")
  16891. , a = e("events").EventEmitter
  16892. , s = e("../../util/logger")
  16893. , l = e("../../settings");
  16894. new s(i);
  16895. n.prototype = Object.create(a.prototype),
  16896. n.prototype.createDomElement = function() {
  16897. return this.imageWrapper = document.createElement("div"),
  16898. this.imageWrapper.classList.add("tag-image"),
  16899. this.imageWrapper.classList.add("hidden"),
  16900. this.imageWrapper.addEventListener("click", function(e) {
  16901. e.stopPropagation(),
  16902. this.emit(r.IMAGE_OPENING),
  16903. this.imageWrapper.style.pointerEvents = "none"
  16904. }
  16905. .bind(this)),
  16906. this.imageWrapper
  16907. }
  16908. ,
  16909. n.prototype.onClosed = function() {
  16910. this.imageWrapper.style.pointerEvents = "auto"
  16911. }
  16912. ,
  16913. n.prototype.load = function(e) {
  16914. var t = Math.max(window.screen.height, window.screen.width)
  16915. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16916. return new Promise(function(e, t) {
  16917. function n(t) {
  16918. var i = t.target;
  16919. this.width = i.naturalWidth,
  16920. this.height = i.naturalHeight,
  16921. this.aspect = this.width / this.height;
  16922. var n = t.target.src;
  16923. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16924. this.imageWrapper.style.width = this.width + "px",
  16925. this.imageWrapper.style.height = this.height + "px",
  16926. this.imageWrapper.classList.remove("hidden"),
  16927. e()
  16928. }
  16929. o.enqueue({
  16930. href: i,
  16931. responseType: "arraybuffer"
  16932. }).then(function(e) {
  16933. var t = new Uint8Array(e)
  16934. , i = new Blob([t])
  16935. , r = new window.Image;
  16936. r.addEventListener("load", n.bind(this));
  16937. var o = URL.createObjectURL(i);
  16938. r.src = o
  16939. }
  16940. .bind(this), t)
  16941. }
  16942. .bind(this))
  16943. }
  16944. ,
  16945. t.exports = n
  16946. }
  16947. ).call(this, "/js/tag/Media/Image.js")
  16948. }
  16949. , {
  16950. "../../settings": 166,
  16951. "../../util/logger": 189,
  16952. "./EmbedlyQueue": 127,
  16953. "./MediaEvent": 131,
  16954. events: 202
  16955. }],
  16956. 129: [function(e, t, i) {
  16957. "use strict";
  16958. function n(e) {
  16959. this.label = e.label,
  16960. this.href = e.url,
  16961. this.type = this.updateLinkForType(),
  16962. this.domElement = null,
  16963. this.id = c++
  16964. }
  16965. var r = e("./LinkType")
  16966. , o = e("./MediaEvent")
  16967. , a = e("../../util/browser")
  16968. , s = e("../../analytics")
  16969. , l = e("events").EventEmitter
  16970. , c = 0;
  16971. n.prototype = Object.create(l.prototype),
  16972. n.prototype.updateLinkForType = function() {
  16973. function e(e) {
  16974. var t = new RegExp("[#&?]start=([^#&?]*)")
  16975. , i = t.exec(e);
  16976. return i[1]
  16977. }
  16978. function t(e) {
  16979. return e + "&play=1"
  16980. }
  16981. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16982. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16983. r.NAVIGATION) : (this.href = t(this.href),
  16984. r.MODEL) : r.EXT_LINK
  16985. }
  16986. ;
  16987. var h = {};
  16988. n.prototype.createDomElement = function() {
  16989. function e(e) {
  16990. switch (e.stopPropagation(),
  16991. h[this.id] = !0,
  16992. s.trackAlways("click_tag_link", {
  16993. link_type: this.type,
  16994. link_count: c,
  16995. links_clicked: Object.keys(h).length
  16996. }),
  16997. this.type) {
  16998. case r.MODEL:
  16999. window.location.replace(this.href);
  17000. break;
  17001. case r.EXT_LINK:
  17002. window.open(this.href, "_blank")
  17003. }
  17004. this.emit(o.LINK_CLICK, {
  17005. type: this.type,
  17006. url: this.href
  17007. })
  17008. }
  17009. if (this.domElement = document.createElement("a"),
  17010. this.domElement.classList.add("tag-link"),
  17011. this.domElement.textContent = this.label,
  17012. this.type === r.EXT_LINK) {
  17013. this.domElement.textContent += " ";
  17014. var t = document.createElement("i");
  17015. t.classList.add("icon-ext-link"),
  17016. t.title = "Link to external web site",
  17017. this.domElement.appendChild(t)
  17018. }
  17019. return this.domElement.addEventListener("click", e.bind(this)),
  17020. this.domElement
  17021. }
  17022. ,
  17023. t.exports = n
  17024. }
  17025. , {
  17026. "../../analytics": 4,
  17027. "../../util/browser": 182,
  17028. "./LinkType": 130,
  17029. "./MediaEvent": 131,
  17030. events: 202
  17031. }],
  17032. 130: [function(e, t, i) {
  17033. "use strict";
  17034. t.exports = {
  17035. NAVIGATION: "navigation",
  17036. MODEL: "model",
  17037. EXT_LINK: "ext-link"
  17038. }
  17039. }
  17040. , {}],
  17041. 131: [function(e, t, i) {
  17042. "use strict";
  17043. t.exports = Object.freeze({
  17044. LINK_CLICK: "mtmedia.link",
  17045. IMAGE_LOADED: "mtmedia.image.loaded",
  17046. IMAGE_OPENING: "mtmedia.image.opening",
  17047. IMAGE_OPENED: "mtmedia.image.opened",
  17048. IMAGE_CLOSING: "mtmedia.image.closing",
  17049. IMAGE_CLOSED: "mtmedia.image.closed",
  17050. VIDEO_START: "mtmedia.video.start",
  17051. VIDEO_PAUSE: "mtmedia.video.pause",
  17052. VIDEO_ENDED: "mtmedia.video.end"
  17053. })
  17054. }
  17055. , {}],
  17056. 132: [function(e, t, i) {
  17057. "use strict";
  17058. t.exports = Object.freeze({
  17059. maxEmbedWidth: 350,
  17060. defaultAspectRatio: .75
  17061. })
  17062. }
  17063. , {}],
  17064. 133: [function(e, t, i) {
  17065. "use strict";
  17066. t.exports = Object.freeze({
  17067. TEXT: "text",
  17068. LINK: "link",
  17069. IMAGE: "photo",
  17070. VIDEO: "video",
  17071. RICH: "rich"
  17072. })
  17073. }
  17074. , {}],
  17075. 134: [function(e, t, i) {
  17076. "use strict";
  17077. function n(e) {
  17078. this.capabilities = {
  17079. links: {
  17080. enable: e.supportLinks,
  17081. keepLabels: e.keepLinkLabels
  17082. }
  17083. }
  17084. }
  17085. var r = e("./DescriptionChunkType");
  17086. n.prototype.parse = function(e, t) {
  17087. var i = []
  17088. , n = e.split("[").map(function(e, t) {
  17089. return 0 === t ? e : "[" + e
  17090. });
  17091. return n.forEach(function(e) {
  17092. var n = this.findMarkdown(e);
  17093. if (n) {
  17094. if (n.url.indexOf("javascript:") !== -1)
  17095. return;
  17096. this.addLinkChunk(i, n, t),
  17097. this.addTextChunk(i, e.slice(n.markdown.length))
  17098. } else
  17099. this.addTextChunk(i, e)
  17100. }
  17101. .bind(this)),
  17102. i
  17103. }
  17104. ,
  17105. n.prototype.findMarkdown = function(e) {
  17106. var t = /\[([^\]]*)\]\((.*)\)/
  17107. , i = e.match(t);
  17108. if (i) {
  17109. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17110. 0 !== r); )
  17111. o++;
  17112. var a = n.length - o;
  17113. return {
  17114. markdown: i[0].substring(0, i[0].length - a),
  17115. label: i[1],
  17116. url: i[2].substring(0, o)
  17117. }
  17118. }
  17119. }
  17120. ,
  17121. n.prototype.addTextChunk = function(e, t) {
  17122. 0 !== t.length && e.push({
  17123. type: r.TEXT,
  17124. text: t
  17125. })
  17126. }
  17127. ,
  17128. n.prototype.addLinkChunk = function(e, t) {
  17129. if (!this.capabilities.links.enable)
  17130. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17131. var i = {
  17132. label: t.label,
  17133. url: t.url
  17134. };
  17135. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17136. e.push({
  17137. type: r.LINK,
  17138. link: i
  17139. })
  17140. }
  17141. ,
  17142. t.exports = n
  17143. }
  17144. , {
  17145. "./DescriptionChunkType": 133
  17146. }],
  17147. 135: [function(e, t, i) {
  17148. (function(i) {
  17149. "use strict";
  17150. var n = e("../util/logger")
  17151. , r = new n(i)
  17152. , o = {
  17153. parseIdsFromChunkName: function(e, t) {
  17154. t.floorId = o.parseFloor(e),
  17155. t.roomId = o.parseRoom(e)
  17156. },
  17157. parseFloor: function(e) {
  17158. var t = e.match(/_group([0-9]+)/);
  17159. if (!t)
  17160. return 0;
  17161. try {
  17162. return parseInt(t[1], 10)
  17163. } catch (e) {
  17164. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17165. 0
  17166. }
  17167. },
  17168. parseRoom: function(e) {
  17169. var t = e.match(/_sub([0-9]+)/);
  17170. if (!t)
  17171. return -1;
  17172. try {
  17173. return parseInt(t[1], 10)
  17174. } catch (e) {
  17175. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17176. 0
  17177. }
  17178. }
  17179. };
  17180. t.exports = o
  17181. }
  17182. ).call(this, "/js/model/Chunks.js")
  17183. }
  17184. , {
  17185. "../util/logger": 189
  17186. }],
  17187. 136: [function(e, t, i) {
  17188. (function(i) {
  17189. "use strict";
  17190. function n(e) {
  17191. s.call(this),
  17192. this.model = e,
  17193. this.exploded = !1
  17194. }
  17195. var r = e("../objects/Floor")
  17196. , o = (e("../settings"),
  17197. e("../util/logger"))
  17198. , a = e("../util/transitions")
  17199. , s = e("../util/IndexedCollection")
  17200. , l = e("../util/common")
  17201. , c = e("../util/easing");
  17202. new o(i);
  17203. l.inherit(n, s),
  17204. n.prototype.add = function(e) {
  17205. s.prototype.add.call(this, e),
  17206. this.model.add(e)
  17207. }
  17208. ,
  17209. n.prototype.getIndex = function(e) {
  17210. return e.floorIndex
  17211. }
  17212. ,
  17213. n.prototype.build = function() {
  17214. this.list.forEach(function(e) {
  17215. e.build()
  17216. })
  17217. }
  17218. ,
  17219. n.prototype.size = function() {
  17220. return this.length
  17221. }
  17222. ,
  17223. n.prototype.sort = function() {
  17224. s.prototype.sort.call(this, function(e, t) {
  17225. return e.floorIndex - t.floorIndex
  17226. })
  17227. }
  17228. ,
  17229. n.prototype.nextFloor = function(e, t) {
  17230. return this.index[e.floorIndex + t] || null
  17231. }
  17232. ,
  17233. n.prototype.getFloorAtPoint = function(e) {
  17234. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17235. var r = this.list[n]
  17236. , o = r.distanceToPoint(e);
  17237. (!t || i > o) && (i = o,
  17238. t = r)
  17239. }
  17240. return t
  17241. }
  17242. ,
  17243. n.prototype.getOrMakeFloor = function(e) {
  17244. var t = this.index[e];
  17245. return t || (t = new r(this.model,e),
  17246. this.add(t)),
  17247. t
  17248. }
  17249. ,
  17250. n.prototype.hide = function() {
  17251. this.list.forEach(function(e) {
  17252. e.hide()
  17253. })
  17254. }
  17255. ,
  17256. n.prototype.show = function() {
  17257. this.list.forEach(function(e) {
  17258. e.show()
  17259. })
  17260. }
  17261. ,
  17262. n.prototype.names = function() {
  17263. return this.list.reduce(function(e, t) {
  17264. return e.concat(t.name)
  17265. }, [])
  17266. }
  17267. ,
  17268. n.prototype.toggleExplodeHorizontal = function() {
  17269. function e(e, t) {
  17270. r.copy(e.position),
  17271. e.position.x = i[e.floorIndex] * t,
  17272. e.position.y = 1 * e.floorIndex * t,
  17273. r.sub(e.position).multiplyScalar(-1),
  17274. e.panos.forEach(function(e) {
  17275. e.translate(r)
  17276. })
  17277. }
  17278. var t, i = [], n = 0;
  17279. this.list.forEach(function(e, r, o) {
  17280. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17281. n += t,
  17282. i[r] = n
  17283. }),
  17284. i = i.map(function(e) {
  17285. return e - n / 2
  17286. });
  17287. var r = this.list[0].position.clone();
  17288. this.exploded ? this.list.forEach(function(t) {
  17289. a.start(function(i) {
  17290. e(t, 1 - i)
  17291. }, 1500, null, 0, c.easeOutExpo)
  17292. }) : this.list.forEach(function(t) {
  17293. a.start(function(i) {
  17294. e(t, i)
  17295. }, 1500, null, 0, c.easeOutExpo)
  17296. }),
  17297. this.exploded = !this.exploded
  17298. }
  17299. ,
  17300. n.prototype.toggleExplodeVertical = function() {
  17301. function e(e, i) {
  17302. var n = n.copy(e.position);
  17303. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17304. n.sub(e.position).multiplyScalar(-1),
  17305. e.panos.forEach(function(e) {
  17306. e.translate(n)
  17307. })
  17308. }
  17309. var t = this.model.size;
  17310. this.list[0].position.clone();
  17311. this.exploded ? this.list.forEach(function(t) {
  17312. a.start(function(i) {
  17313. e(t, 1 - i)
  17314. }, 1500, null, 0, c.easeOutExpo)
  17315. }) : this.list.forEach(function(t) {
  17316. a.start(function(i) {
  17317. e(t, i)
  17318. }, 1500, null, 0, c.easeOutExpo)
  17319. }),
  17320. this.exploded = !this.exploded
  17321. }
  17322. ,
  17323. t.exports = n
  17324. }
  17325. ).call(this, "/js/model/FloorCollection.js")
  17326. }
  17327. , {
  17328. "../objects/Floor": 146,
  17329. "../settings": 166,
  17330. "../util/IndexedCollection": 175,
  17331. "../util/common": 185,
  17332. "../util/easing": 186,
  17333. "../util/logger": 189,
  17334. "../util/transitions": 195
  17335. }],
  17336. 137: [function(e, t, i) {
  17337. (function(i) {
  17338. "use strict";
  17339. function n() {
  17340. c.call(this)
  17341. }
  17342. var r = e("../settings")
  17343. , o = e("../util/logger")
  17344. , a = e("../enum/Viewmode")
  17345. , s = e("../objects/Snapshot")
  17346. , l = (e("../util/math"),
  17347. e("../util/common"))
  17348. , c = e("../util/IndexedCollection")
  17349. , h = new o(i);
  17350. l.inherit(n, c),
  17351. n.prototype.getImage = function(e) {
  17352. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17353. }
  17354. ,
  17355. n.prototype.filterByModesAndReel = function(e, t) {
  17356. for (var i = [], n = 0; n < t.length; n += 1) {
  17357. var r = t[n]
  17358. , o = this.index[r.sid];
  17359. o && i.push(o)
  17360. }
  17361. var s = e[a.DOLLHOUSE]
  17362. , l = e[a.FLOORPLAN];
  17363. i = i.filter(function(e) {
  17364. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17365. return !0;
  17366. var t;
  17367. try {
  17368. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17369. } catch (e) {
  17370. return h.debug(e.message),
  17371. !1
  17372. }
  17373. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17374. }),
  17375. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17376. this.list = i,
  17377. this.reIndex()
  17378. }
  17379. ,
  17380. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17381. if (0 === this.list.length)
  17382. return [];
  17383. var locations = [];
  17384. var deal = (info, container)=>{
  17385. var src = info.thumbnail_signed_src,
  17386. o = info.name || "";
  17387. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17388. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17389. let a = panos.get(info.metadata.scan_id);
  17390. if (a && !a.isAligned()) return
  17391. }
  17392. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17393. if (cameraMode === a.MESH) return
  17394. if(window.isLocal)src = manage.dealURL(src)
  17395. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17396. var l = {
  17397. cameraMode: cameraMode,
  17398. position: info.metadata.camera_position,
  17399. quaternion: info.metadata.camera_quaternion,
  17400. zoom: info.metadata.zoom,
  17401. panoId: info.metadata.scan_id,
  17402. orthoZoom: info.metadata.ortho_zoom,
  17403. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17404. thumbUrl: src,
  17405. name: n.filterImageName(o),
  17406. sid: info.sid
  17407. }
  17408. var item = new s(l);
  17409. container.push(item)
  17410. return item
  17411. }
  17412. }
  17413. this.list.forEach(image=>{
  17414. if(image.images){
  17415. var folder = $.extend({}, image )
  17416. folder.heroLocations = [];
  17417. image.images.list.forEach(child=>{
  17418. deal(child, folder.heroLocations);
  17419. })
  17420. folder.musicInfo = folder.musicInfo || {}
  17421. locations.push(folder)
  17422. delete folder.images;
  17423. delete folder.locations;
  17424. }else{
  17425. var item = deal(image, locations);
  17426. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17427. }
  17428. })
  17429. return locations
  17430. }
  17431. ,
  17432. n.prototype.getIndex = function(e) {
  17433. return e.sid
  17434. }
  17435. ,
  17436. n.filterImageName = function(e) {
  17437. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17438. }
  17439. ,
  17440. t.exports = n
  17441. }
  17442. ).call(this, "/js/model/ImageCollection.js")
  17443. }
  17444. , {
  17445. "../enum/Viewmode": 51,
  17446. "../objects/Snapshot": 153,
  17447. "../settings": 166,
  17448. "../util/IndexedCollection": 175,
  17449. "../util/common": 185,
  17450. "../util/logger": 189,
  17451. "../util/math": 190
  17452. }],
  17453. 138: [function(e, t, i) {
  17454. (function(i) {
  17455. "use strict";
  17456. function n() {
  17457. u.call(this)
  17458. }
  17459. var r = e("../label/Label")
  17460. , o = e("../settings")
  17461. , a = e("../util/logger")
  17462. , s = e("../util/math")
  17463. , l = e("../util/ajax")
  17464. , c = e("./RoomCollection")
  17465. , h = e("../util/common")
  17466. , u = e("../util/IndexedCollection");
  17467. new a(i);
  17468. h.inherit(n, u),
  17469. n.prototype.getIndex = function(e) {
  17470. return e.labelId
  17471. }
  17472. ,
  17473. n.prototype.associateWithRooms = function(e) {
  17474. this.forEach(function(t) {
  17475. e.forEach(function(e) {
  17476. e.roomId === t.roomId && (t.room = e)
  17477. })
  17478. })
  17479. }
  17480. ,
  17481. n.prototype.createFromLabelData = function(e) {
  17482. e.forEach(function(e) {
  17483. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17484. t = c.generateRoomId(e.floorId, t);
  17485. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17486. i.position = s.convertWorkshopVector(i.position),
  17487. this.add(i),
  17488. i.build()
  17489. }
  17490. .bind(this))
  17491. }
  17492. ,
  17493. n.prototype.load = function(e, t) {
  17494. return l.get(e, {
  17495. responseType: "json",
  17496. auth: t ? o.authorizationHeader : null
  17497. }).done(function(e) {
  17498. var t = [];
  17499. for (var i in e) {
  17500. var n = e[i];
  17501. t.push(n)
  17502. }
  17503. this.createFromLabelData(t)
  17504. }
  17505. .bind(this))
  17506. }
  17507. ,
  17508. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17509. var t = -1;
  17510. if (e) {
  17511. var i = e.split("_");
  17512. t = parseInt(i[0])
  17513. }
  17514. return t
  17515. }
  17516. ,
  17517. t.exports = n
  17518. }
  17519. ).call(this, "/js/model/LabelCollection.js")
  17520. }
  17521. , {
  17522. "../label/Label": 90,
  17523. "../settings": 166,
  17524. "../util/IndexedCollection": 175,
  17525. "../util/ajax": 181,
  17526. "../util/common": 185,
  17527. "../util/logger": 189,
  17528. "../util/math": 190,
  17529. "./RoomCollection": 141
  17530. }],
  17531. 139: [function(e, t, i) {
  17532. (function(i) {
  17533. "use strict";
  17534. function n(e, t) {
  17535. o.Object3D.call(this)
  17536. this.sid = window.number;//t.sid,
  17537. this.data = t,
  17538. this.options = e,
  17539. this.urls = new s(e.urlFiles),
  17540. this.isPublic = void 0 !== t.is_public && t.is_public,
  17541. //创建heroLocations
  17542. this.images = new _(this),
  17543. this.images.extend(t.images),
  17544. this.images.forEach((info)=>{
  17545. if(info.locations){
  17546. info.images = new _(this);
  17547. info.images.extend(info.locations)
  17548. }
  17549. })
  17550. this.heroLocations = []
  17551. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17552. this.outdoorPanoLocations = [],
  17553. this.floors = new d(this),
  17554. this.floorsEnabled = void 0 === e.floors || e.floors,
  17555. this.changingFloor = !1,
  17556. this.chunks = [],
  17557. this.panos = new A,
  17558. this.colliders = [],
  17559. this.loadPanosPromise = null,
  17560. this.loadMeshTexturesPromise = null,
  17561. this.auxDataPromise = null,
  17562. this.meshTexturesLoaded = !1,
  17563. this.meshTextures = [],
  17564. this.tags = {},
  17565. this.tagsShown = !1,
  17566. this.shouldShowtags = !1,
  17567. this.has360Views = !1,
  17568. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17569. this.supportedModes = {},
  17570. this.supportedModes[c.PANORAMA] = !0,
  17571. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17572. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17573. this.supportedModes[c.TRANSITIONING] = !0,
  17574. this.supportsTiles = this.configureTiling(),
  17575. // this.supportsVR = t.is_vr,
  17576. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17577. this.mode = c.DOLLHOUSE,
  17578. this.size = null,
  17579. this.center = null,
  17580. this.boundingBox = new o.Box3,
  17581. this.currentFloor = null,
  17582. this.allFloorsVisible = !0,
  17583. this.projectedPano0 = null,
  17584. this.projectedPano1 = null,
  17585. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17586. this.addFloor(new u(this,t,e.trim()))
  17587. }
  17588. .bind(this)),
  17589. this.waitQueue = [],
  17590. this.on("load", function(e) {
  17591. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17592. return !e.isLoadedCallback()
  17593. }),
  17594. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17595. }
  17596. .bind(this)),
  17597. this.setupCustomProperties()
  17598. this.hots = {};
  17599. }
  17600. function r() {
  17601. try {
  17602. var e = document.createElement("canvas")
  17603. , t = e.getContext("webgl");
  17604. t || (t = e.getContext("experimental-webgl"));
  17605. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17606. return i
  17607. } catch (e) {
  17608. return 0
  17609. }
  17610. }
  17611. var o = e("three")
  17612. , a = e("../util/ajax")
  17613. , s = e("../util/ModelUrls")
  17614. , l = e("../objects/BoundingTextureSkybox")
  17615. , c = e("../enum/Viewmode")
  17616. , h = e("../enum/RenderOrder")
  17617. , u = (e("../enum/AlignmentType"),
  17618. e("../objects/Floor"))
  17619. , d = e("./FloorCollection")
  17620. , p = e("../objects/Chunk")
  17621. , f = (e("../objects/Room"),
  17622. e("../objects/Snapshot"),
  17623. e("../label/Label"),
  17624. e("../util/math"),
  17625. e("../settings"))
  17626. ,ss = e("../shaders")
  17627. , g = e("../util/logger")
  17628. , m = e("../tag/tag")
  17629. , v = (e("../tag/tagManager"),
  17630. e("../objects/Panorama"))
  17631. , A = e("../util/PanoramaCollection")
  17632. , y = e("../loaders/ModelLoader")
  17633. , C = e("../loaders/ModelTextureLoader")
  17634. , I = e("../loaders/SweepDataLoader")
  17635. , E = e("../util/transitions")
  17636. , b = e("../util/common")
  17637. , es = e("../util/easing")
  17638. ,lerp = e("../util/lerp")
  17639. ,tex = e("../util/texture")
  17640. , w = e("./../util/browser")
  17641. , _ = e("./ImageCollection")
  17642. , T = e("./RoomCollection")
  17643. , x = e("./LabelCollection")
  17644. , S = e("./Chunks")
  17645. , M = e("./../util/showcase")
  17646. , R = e("../exception/BasicException")
  17647. , P = (e("../constants")
  17648. ,e("events").EventEmitter)
  17649. ,Hot = e("hot")
  17650. , O = new g(i);
  17651. n.prototype = Object.create(o.Object3D.prototype),
  17652. b.extend(n, P),
  17653. n.prototype.setupCustomProperties = function() {
  17654. var e = f.modelAlpha;
  17655. Object.defineProperty(this, "alpha", {
  17656. get: function() {
  17657. return e
  17658. },
  17659. set: function(t) {
  17660. e = t,
  17661. this.chunks.forEach(function(t) {
  17662. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17663. })
  17664. }
  17665. })
  17666. }
  17667. ,
  17668. n.prototype.configureTiling = function() {
  17669. var e = r();
  17670. if (e < 2048)
  17671. return !1;
  17672. O.warn("Max cube texture size: " + e);
  17673. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17674. var i = f.tiling.tilingFlagNames[t];
  17675. if ("1" === w.valueFromHash(i, null))
  17676. return !0;
  17677. if ("0" === w.valueFromHash(i, null))
  17678. return !1
  17679. }
  17680. //--------------------------------------------许钟文-------------------------------------------
  17681. //return true;
  17682. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17683. //--------------------------------------------e n d -------------------------------------------
  17684. }
  17685. ,
  17686. n.prototype.toggleAlpha = function() {
  17687. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17688. }
  17689. ,
  17690. n.prototype.load = function(e) {
  17691. var t = function() {
  17692. return $.when(this.loadPanos(), this.loadMesh())
  17693. }
  17694. , i = this.urls.init().then(t.bind(this));
  17695. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17696. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17697. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17698. }
  17699. ,
  17700. n.prototype.loadMesh = function() {
  17701. function e(e) {
  17702. O.error(e),
  17703. n.reject("loading-failed")
  17704. }
  17705. function t(e, t) {
  17706. n.notify(e, t)
  17707. }
  17708. function i(e, t) {
  17709. if (0 === e.length) {
  17710. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17711. r.supportedModes[c.DOLLHOUSE] = !1,
  17712. r.supportedModes[c.FLOORPLAN] = !1;
  17713. var i = new p({
  17714. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17715. });
  17716. i.material.visible = !1,
  17717. i.rotateX(-Math.PI / 2),
  17718. i.geometry.computeBoundingBox(),
  17719. e = [i]
  17720. }
  17721. e.forEach(function(e) {
  17722. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17723. r.addChunk(t, e)
  17724. }),
  17725. r.floors.sort(),
  17726. n.resolve(r)
  17727. }
  17728. var n = $.Deferred()
  17729. , r = this;
  17730. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17731. n.promise()
  17732. }
  17733. ,
  17734. n.prototype.loadMeshTextures = function() {
  17735. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17736. this.meshTexturesLoaded = !0
  17737. }
  17738. .bind(this)),
  17739. this.loadTexturesPromise)
  17740. }
  17741. ,
  17742. /* n.prototype.loadtags = function() {//xzw改
  17743. var e = $.Deferred();
  17744. if (!f.tags.enabled)
  17745. return e.resolve();
  17746. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17747. t = "data/" + this.sid + "/tags.json"
  17748. return a.get(t, {
  17749. responseType: "json",
  17750. auth: this.isPublic ? null : f.authorizationHeader
  17751. }).done(function(t) {
  17752. var i = 0
  17753. , n = 0;
  17754. for (var r in t) {
  17755. var o = t[r];
  17756. o.enabled && (n++,
  17757. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17758. i++))
  17759. }
  17760. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17761. e.resolve()
  17762. }
  17763. .bind(this)).fail(function() {
  17764. O.warn("Getting tags failed, not displaying tags."),
  17765. e.resolve()
  17766. }),
  17767. e
  17768. } */
  17769. n.prototype.shineHots = function(){ //xzw
  17770. E.trigger({
  17771. func: function(e) {
  17772. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17773. for(var i in this.hots){
  17774. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17775. }
  17776. }.bind(this),
  17777. cycling: true,
  17778. duration: 3000,
  17779. //easing: "easeInOutQuad",
  17780. name: "hotShine"
  17781. })
  17782. },
  17783. n.prototype.createHotItem = function(data, hots) {
  17784. var docFragment = document.createDocumentFragment();
  17785. var keyAry = Object.keys(data);
  17786. for(var i = 0; i < keyAry.length; i++){
  17787. var li = document.createElement('li');
  17788. var span = document.createElement('span');
  17789. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17790. // console.log(span.innerHTML);
  17791. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17792. li.appendChild(span);
  17793. docFragment.appendChild(li);
  17794. }
  17795. var ul = document.querySelector('#hotListContent ul');
  17796. ul.appendChild(docFragment);
  17797. console.log(docFragment);
  17798. }
  17799. n.prototype.loadOverlays = function(overlays){
  17800. var overlays = window.data2 && window.data2.overlays
  17801. overlays && overlays.forEach((info)=>{
  17802. new Overlay(info)
  17803. })
  17804. }
  17805. n.prototype.loadhots = function() {//xzw
  17806. var e = $.Deferred();
  17807. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17808. return a.get(t, {
  17809. responseType: "json",
  17810. auth: this.isPublic ? null : f.authorizationHeader
  17811. }).done(function(t) {
  17812. window.data2 = t;
  17813. if(!t){
  17814. console.error("data2 is null")
  17815. }else{
  17816. g_data2 = hotMatcher(t);
  17817. this.hotsCount = 0;
  17818. /* for(var i in t.hots){
  17819. this.hotsCount ++;
  17820. this.hots[i] = new Hot(i, t.hots[i], this);
  17821. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17822. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17823. };
  17824. window.hotData = t.hots
  17825. t.hots && this.createHotItem(t.hots, this.hots); */
  17826. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17827. window.hotData = {}
  17828. if(t.hots){
  17829. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17830. sids.forEach((sid)=>{
  17831. this.hotsCount++,
  17832. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17833. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17834. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17835. window.hotData[sid] = t.hots[sid];
  17836. })
  17837. }
  17838. this.createHotItem(window.hotData, this.hots);
  17839. g_index = w.valueFromHash("m");
  17840. /* if(t.tourAudio){
  17841. g_tourAudio = new Audio;
  17842. g_tourAudio.loop = false;
  17843. g_tourAudio.addEventListener('ended', function () {
  17844. var ev = document.createEvent("MouseEvent");
  17845. ev.initEvent("tourAudioEnded",true,true);
  17846. window.dispatchEvent(ev);
  17847. });
  17848. }; */
  17849. }
  17850. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17851. /* var dataJsPromise = $.Deferred();
  17852. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17853. a.get(dataJsUrl,{
  17854. responseType: "json",
  17855. auth: this.isPublic ? null : f.authorizationHeader
  17856. }).done(function(data) {
  17857. window.hotData = data;
  17858. this.createHotItem(data, this.hots);
  17859. for(let i in this.hots){//add
  17860. data[i] && this.hots[i].initStyleImg(data[i]);
  17861. }
  17862. dataJsPromise.resolve();
  17863. }.bind(this)).fail(function(){
  17864. console.log('Data.js is empty');
  17865. dataJsPromise.resolve();
  17866. }) */
  17867. e.resolve();
  17868. }.bind(this)).fail(function() {
  17869. console.log('没有热点');
  17870. e.resolve()
  17871. }),
  17872. e
  17873. }
  17874. ,
  17875. n.prototype.loadPanos = function() {
  17876. if (this.loadPanosPromise)
  17877. return this.loadPanosPromise;
  17878. var e = new I(this);
  17879. return this.loadPanosPromise = e.load().then(function(e) {
  17880. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17881. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17882. else console.log(e.uuid)
  17883. }
  17884. .bind(this))),
  17885. this.panos.extend(e.map(function(e) {
  17886. return new v(this,e.uuid,e,this.supportsTiles)
  17887. }
  17888. .bind(this))),
  17889. this.panos.forEach(function(e) {
  17890. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17891. var i = this.panos.get(t);
  17892. i && this.panos.setNeighbour(e, i, !0)
  17893. }
  17894. .bind(this)),
  17895. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17896. }
  17897. .bind(this)),
  17898. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17899. this.supportedModes[c.PANORAMA] = !1),
  17900. $.when(this)
  17901. }
  17902. .bind(this)),
  17903. this.loadPanosPromise
  17904. }
  17905. ,
  17906. n.prototype.loadHighlightReel = function() {//xzw
  17907. var e = $.Deferred()
  17908. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17909. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17910. return a.get(t, {
  17911. responseType: "json",
  17912. auth: this.isPublic ? null : f.authorizationHeader
  17913. }).done(function(t) {
  17914. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17915. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17916. e.resolve()
  17917. }
  17918. .bind(this)).fail(function() {
  17919. O.warn("Getting highlight reel failed, no highlights available"),
  17920. e.resolve()
  17921. }),
  17922. e
  17923. }
  17924. ,
  17925. n.prototype.waitForLoad = function(e, t) {
  17926. t() || (this.waitQueue.push({
  17927. object: e,
  17928. isLoadedCallback: t
  17929. }),
  17930. 1 === this.waitQueue.length && this.emit("waiting"))
  17931. }
  17932. ,
  17933. n.prototype.hide = function() {
  17934. this.floors.hide()
  17935. }
  17936. ,
  17937. n.prototype.show = function() {
  17938. this.floors.show()
  17939. }
  17940. ,
  17941. n.prototype.floorNames = function() {
  17942. return this.floors.names()
  17943. }
  17944. ,
  17945. n.prototype.warpDestFloors = function(e, t) {
  17946. if (!e || this.floors.length !== e.length)
  17947. return void this.toggleAllFloors(!0);
  17948. var i = e.findIndex(function(e) {
  17949. return e
  17950. }
  17951. .bind(this));
  17952. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17953. }
  17954. ,
  17955. n.prototype.setFloor = function(e, t, i) {
  17956. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17957. this.allFloorsVisible = !1,
  17958. this._setFloor(e, t, i)
  17959. }
  17960. ,
  17961. n.prototype.toggleAllFloors = function(e) {
  17962. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17963. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17964. this._setFloor(this.currentFloor)
  17965. }
  17966. ,
  17967. n.prototype._setFloor = function(e, t, i) {
  17968. t = t || this.mode,
  17969. this.emit("floor.changed", e, t, this.currentFloor),
  17970. this.currentFloor = e;
  17971. var n;
  17972. if (t === c.PANORAMA) {
  17973. if (this.show(),
  17974. this.shouldShowtags && this.tagsShown)
  17975. for (n in this.tags)
  17976. this.tags[n].show(f.showFloorDuration)
  17977. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17978. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17979. }
  17980. .bind(this)),
  17981. this.shouldShowtags && this.tagsShown))
  17982. for (n in this.tags) {
  17983. var r = this.tags[n];
  17984. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17985. }
  17986. var o = this
  17987. , a = e;
  17988. E.start(function() {}, f.showFloorDelay, function() {
  17989. o.floors.forEach(function(e) {
  17990. e.chunks.forEach(function(t) {
  17991. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17992. })
  17993. })
  17994. }
  17995. .bind(this))
  17996. }
  17997. ,
  17998. n.prototype.toggleExplode = function() {
  17999. this.floors.toggleExplodeHorizontal()
  18000. }
  18001. ,
  18002. n.prototype.toggleExplodeUp = function() {
  18003. this.floors.toggleExplodeVertical()
  18004. }
  18005. ,
  18006. n.prototype.nextFloor = function(e) {
  18007. return this.floors.nextFloor(this.currentFloor, e)
  18008. }
  18009. ,
  18010. n.prototype.addFloor = function(e) {
  18011. this.floors.add(e)
  18012. }
  18013. ,
  18014. n.prototype.getFloorAtPoint = function(e) {
  18015. return this.floors.getFloorAtPoint(e)
  18016. }
  18017. ,
  18018. n.prototype.getTagBySid = function(e) {
  18019. return this.tags[e]
  18020. }
  18021. ,
  18022. n.prototype.addChunk = function(e, t) {
  18023. this.floors.getOrMakeFloor(e).addChunk(t),
  18024. this.chunks.push(t)
  18025. }
  18026. ,
  18027. n.prototype.setMode = function(e) {
  18028. if (!this.supportedModes[e])
  18029. throw new R("Mode not supported for this model: " + e);
  18030. this.mode = e;
  18031. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18032. this.chunks.forEach(function(t) {
  18033. t.setMode(e)
  18034. })
  18035. }
  18036. ,
  18037. n.prototype.build = function() {
  18038. this.heroLocations = this.images.getHeroLocations(this.panos);
  18039. var e = function() {
  18040. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18041. }
  18042. .bind(this)();
  18043. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18044. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18045. }
  18046. .bind(this)) || e,
  18047. null === this.heroImage && O.warn("No hero image defined."),
  18048. this.currentFloor = this.floors.last(),
  18049. this.floors.build(),
  18050. this.colliders = this.floors.reduce(function(e, t) {
  18051. return e.concat(t.collider.children)
  18052. }, []),
  18053. this.panos.forEach(function(e) {
  18054. e.build1(),
  18055. e.on("enter", function() {
  18056. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18057. }
  18058. .bind(this))
  18059. }
  18060. .bind(this)),
  18061. this.panos.forEach(function(e) {
  18062. e.build2()
  18063. }),
  18064. this.floors.forEach(function(e) {
  18065. this.boundingBox.union(e.boundingBox)
  18066. }
  18067. .bind(this)),
  18068. this.size = this.boundingBox.size(),
  18069. this.center = this.boundingBox.center(),
  18070. this.floors.forEach(function(e) {
  18071. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18072. }
  18073. .bind(this)),
  18074. this.panos.populate_path_graph(),
  18075. this.skybox = new l(this.boundingBox),
  18076. this.skybox.matrixWorldNeedsUpdate = !0,
  18077. this.add(this.skybox);
  18078. setTimeout(function(){
  18079. this.hotsCount && this.shineHots();
  18080. }.bind(this),1300);//xzw 热点开始闪烁
  18081. for (var t in this.tags)
  18082. this.tags[t].build();
  18083. //add-----
  18084. for(let i in this.hots){
  18085. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18086. }
  18087. //---------
  18088. this.createFloorLogo()
  18089. return O.debug("Done building model"),
  18090. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18091. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18092. this.buildRooms(),
  18093. this.labels.associateWithRooms(this.rooms),
  18094. $.when(this)
  18095. }
  18096. ,
  18097. n.prototype.createFloorLogo = function(){
  18098. console.log('createFloorLogo')
  18099. if(this.floorLogos || !settings.floorlogoURL)return;
  18100. var url = settings.floorlogoURL
  18101. var map = tex.load(url);//可以追加done
  18102. this.floorLogos = [];
  18103. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18104. var material = new o.MeshBasicMaterial({
  18105. opacity:0,
  18106. map:map,
  18107. side: o.DoubleSide,
  18108. transparent: !0,
  18109. depthWrite: !1,
  18110. depthTest:false//改 在chunk\skybox外也可看到
  18111. });
  18112. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18113. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18114. //logo.scale.set(s,s,s);
  18115. logo.position.set(0,-1.5,0);
  18116. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18117. logo.renderOrder = 100;//cover the videoSkybox
  18118. //logo.layers.set(0)
  18119. this.add(logo);
  18120. this.floorLogos.push(logo);
  18121. }
  18122. this.floorLogos[1].visible = false;
  18123. }
  18124. n.prototype.adjustfloorLogoHeight = function(o){
  18125. var h = player.currentPano.floorPosition.y + 0.01;
  18126. this.floorLogos[1].position.setY(h);
  18127. this.floorLogos[0].position.setY(h);
  18128. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18129. },
  18130. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18131. if(!this.floorLogos) return;
  18132. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18133. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18134. if(!o.dur){//立刻
  18135. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18136. this.floorLogos[o.index].material.opacity = o.opa;
  18137. }else{
  18138. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18139. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18140. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18141. }
  18142. },
  18143. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18144. var lastQ, lastP;
  18145. var equals = function(v1, v2, min){
  18146. return Math.abs(v1-v2) < min
  18147. }
  18148. var isSame = function(now, last, k){//如果和上次相同就不改变
  18149. if(!last)return false;
  18150. var R = k.sceneRenderer;
  18151. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18152. //暂时:
  18153. var min = 0.0008
  18154. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18155. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18156. return same;
  18157. }
  18158. return function(Q, k){
  18159. if(!Q)return;
  18160. /* if(Config.ifFish && window.lowFPS){
  18161. this.fLCompute++;
  18162. if(R.AFPS < 38){
  18163. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18164. else if(k.flying && k.fLCompute%2 !=1) return;
  18165. k.fLCompute %= 4;
  18166. }else if(R.AFPS < 45){
  18167. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18168. else if(k.flying && k.fLCompute%2 !=1) return;
  18169. k.fLCompute %= 6;
  18170. }else{
  18171. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18172. //else if(k.flying && k.fLCompute%2 !=1) return;
  18173. k.fLCompute %= 2;
  18174. }
  18175. } */
  18176. var sameQ, sameP, quaternion, visible;
  18177. for(var i=0;i<2;i++){
  18178. var logo = this.floorLogos[i];
  18179. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18180. visible = true;
  18181. }
  18182. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18183. var c = k.cameraControls.activeControl;
  18184. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18185. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18186. for(var i=0;i<2;i++){
  18187. var logo = this.floorLogos[i];
  18188. if(!sameQ){
  18189. if(!quaternion){
  18190. var a = new THREE.Vector3(0,0,-1);
  18191. a.applyQuaternion(Q);
  18192. a.setY(0);
  18193. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18194. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18195. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18196. quaternion.multiply(a);
  18197. }
  18198. logo.quaternion.copy(quaternion);
  18199. }
  18200. }
  18201. }
  18202. }()
  18203. n.prototype.loadLabels = function() {//xzw
  18204. this.labels = new x(this);
  18205. var e = $.Deferred();
  18206. //加载俯视图的标签 注释这个备注就会加载
  18207. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  18208. if (!this.showingLabels)
  18209. return e.resolve();
  18210. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18211. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18212. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18213. O.warn("Getting labels failed, not displaying labels."),
  18214. e.resolve()
  18215. }),
  18216. e
  18217. }
  18218. ,
  18219. n.prototype.buildRooms = function() {
  18220. this.rooms = new T(this),
  18221. this.rooms.createFromChunks(this.chunks),
  18222. this.rooms.calcRoomBoundaries()
  18223. }
  18224. ,
  18225. n.prototype.updateProjectedPanos = function() {
  18226. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18227. }
  18228. ,
  18229. n.prototype.setProjectedPanos = function(e, t, i) {
  18230. void 0 !== i && null !== i || (i = !0),
  18231. i = !!i,
  18232. this.projectedPano0 = e,
  18233. this.projectedPano1 = t,
  18234. this.skybox.material.setProjectedPanos(e, t, i),
  18235. this.chunks.forEach(function(n) {
  18236. n.materialInside.setProjectedPanos(e, t, i)
  18237. })
  18238. }
  18239. ,
  18240. n.prototype.setSide = function(e) {
  18241. this.floors.forEach(function(t) {
  18242. t.collider.material.side = e
  18243. })
  18244. }
  18245. ,
  18246. n.prototype.heroCount = function() {
  18247. return this.heroLocations ? this.heroLocations.length : 0
  18248. }
  18249. ,
  18250. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18251. if (e[0] < 0)
  18252. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18253. null;
  18254. if (this.heroCount() < 1)
  18255. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18256. null;
  18257. var t = this.heroLocations[e[0]];
  18258. if(t.heroLocations && e[1]!=void 0){
  18259. t = t.heroLocations[e[1]];
  18260. }
  18261. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18262. null) : t
  18263. }
  18264. ,
  18265. n.prototype.findPanoramicHero = function() {
  18266. for (var e in this.heroLocations)
  18267. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18268. return this.heroLocations[e];
  18269. return null
  18270. }
  18271. ,
  18272. n.prototype.listImagePanos = function() {
  18273. var e = []
  18274. , t = this;
  18275. return this.images.forEach(function(i) {
  18276. if (i.metadata && i.metadata.scan_id) {
  18277. var n = t.panos.get(i.metadata.scan_id);
  18278. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18279. }
  18280. }),
  18281. e
  18282. }
  18283. ,
  18284. n.prototype.fadePanoMarkers = function(e, t) {
  18285. this.panos.fadeMarkerOpacity(e, t)
  18286. }
  18287. ,
  18288. n.prototype.setSweepVisibility = function(e) {
  18289. this.panos.forEach(function(t) {
  18290. t.marker && (t.marker.visible = e)
  18291. })
  18292. }
  18293. ,
  18294. n.prototype.outsideAllowed = function() {
  18295. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18296. }
  18297. ,
  18298. t.exports = n
  18299. }
  18300. ).call(this, "/js/model/Model.js")
  18301. }
  18302. , {
  18303. "../constants": 8,
  18304. "../enum/AlignmentType": 17,
  18305. "../enum/RenderOrder": 42,
  18306. "../enum/Viewmode": 51,
  18307. "../exception/BasicException": 55,
  18308. "../label/Label": 90,
  18309. "../loaders/ModelLoader": 105,
  18310. "../loaders/ModelTextureLoader": 106,
  18311. "../loaders/SweepDataLoader": 107,
  18312. "../tag/tag": 123,
  18313. "../tag/tagManager": 124,
  18314. "../objects/BoundingTextureSkybox": 143,
  18315. "../objects/Chunk": 144,
  18316. "../objects/Floor": 146,
  18317. "../objects/Panorama": 148,
  18318. "../objects/Room": 150,
  18319. "../objects/Snapshot": 153,
  18320. "../settings": 166,
  18321. "../shaders": 167,
  18322. "../util/ModelUrls": 177,
  18323. "../util/PanoramaCollection": 178,
  18324. "../util/ajax": 181,
  18325. "../util/common": 185,
  18326. "../util/easing": 186,
  18327. "../util/lerp": 188,
  18328. "../util/logger": 189,
  18329. "../util/math": 190,
  18330. "../util/texture": 194,
  18331. "../util/transitions": 195,
  18332. "./../util/browser": 182,
  18333. "./../util/showcase": 193,
  18334. "./Chunks": 135,
  18335. "./FloorCollection": 136,
  18336. "./ImageCollection": 137,
  18337. "./LabelCollection": 138,
  18338. "./RoomCollection": 141,
  18339. events: 202,
  18340. three: 217,
  18341. "hot": "hot"
  18342. }],
  18343. 140: [function(e, t, i) {
  18344. "use strict";
  18345. function n() {
  18346. this.modelMap = {},
  18347. this.activeModel = null,
  18348. this.modelCount = 0,
  18349. this.tileDownloader = null,
  18350. this.panoRenderer = null
  18351. }
  18352. var r = (e("three"),
  18353. e("../util/common"))
  18354. , o = e("../exception/BasicException")
  18355. , a = e("../enum/ModelManagerEvents")
  18356. , s = e("../enum/PanoRendererEvents")
  18357. , l = e("events").EventEmitter;
  18358. n.prototype.init = function(e, t, i) {
  18359. this.tileDownloader = e,
  18360. this.panoRenderer = t,
  18361. this.qualityManager = i,
  18362. this.bindEvents()
  18363. }
  18364. ,
  18365. n.prototype.bindEvents = function() {
  18366. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18367. }
  18368. ,
  18369. n.prototype.onTileRendered = function(e, t, i, n) {}
  18370. ,
  18371. n.prototype.addModel = function(e) {
  18372. this.modelMap[e.sid] = e,
  18373. 0 === this.modelCount && this.activateModel(e.sid),
  18374. this.modelCount++,
  18375. this.emit(a.ModelAdded)
  18376. }
  18377. ,
  18378. n.prototype.getModel = function(e) {
  18379. return this.modelMap[e]
  18380. }
  18381. ,
  18382. n.prototype.activateModel = function(e) {
  18383. var t = this.modelMap[e];
  18384. if (!t)
  18385. throw new o("Tried to activate invalid model!");
  18386. var i = this.activeModel;
  18387. this.activeModel = t,
  18388. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18389. this.tileDownloader.setUrls(t.urls),
  18390. t.panos.forEach(function(e) {
  18391. e.attachToPanoRenderer(this.panoRenderer),
  18392. e.tileDownloader = this.tileDownloader,
  18393. e.qualityManager = this.qualityManager
  18394. }
  18395. .bind(this)),
  18396. this.emit(a.ActiveModelChanged, {
  18397. oldModel: i,
  18398. model: t
  18399. })
  18400. }
  18401. ,
  18402. n.prototype.getActiveModel = function() {
  18403. return this.activeModel
  18404. }
  18405. ,
  18406. r.extend(n, l),
  18407. t.exports = n
  18408. }
  18409. , {
  18410. "../enum/ModelManagerEvents": 33,
  18411. "../enum/PanoRendererEvents": 35,
  18412. "../exception/BasicException": 55,
  18413. "../util/common": 185,
  18414. events: 202,
  18415. three: 217
  18416. }],
  18417. 141: [function(e, t, i) {
  18418. (function(i) {
  18419. "use strict";
  18420. function n() {
  18421. s.call(this)
  18422. }
  18423. var r = e("../objects/Room")
  18424. , o = (e("../settings"),
  18425. e("../util/logger"))
  18426. , a = (e("../util/transitions"),
  18427. e("../util/easing"),
  18428. e("../util/common"))
  18429. , s = e("../util/IndexedCollection")
  18430. , l = e("./Chunks");
  18431. new o(i);
  18432. a.inherit(n, s),
  18433. n.prototype.getIndex = function(e) {
  18434. return e.roomId
  18435. }
  18436. ,
  18437. n.prototype.calcRoomBoundaries = function() {
  18438. this.forEach(function(e) {
  18439. e.calcBoundaries()
  18440. })
  18441. }
  18442. ,
  18443. n.prototype.createFromChunks = function(e) {
  18444. var t = {
  18445. floorId: -1,
  18446. roomId: -1
  18447. }
  18448. , i = {};
  18449. e.forEach(function(e) {
  18450. l.parseIdsFromChunkName(e.name, t);
  18451. var o = i[t.roomId];
  18452. if (!o) {
  18453. var a = n.generateRoomId(t.floorId, t.roomId);
  18454. o = new r(t.floorId,a),
  18455. this.add(o),
  18456. i[t.roomId] = o
  18457. }
  18458. o.addChunk(e)
  18459. }
  18460. .bind(this)),
  18461. this.calcRoomBoundaries()
  18462. }
  18463. ,
  18464. n.generateRoomId = function(e, t) {
  18465. return e + "_" + t
  18466. }
  18467. ,
  18468. t.exports = n
  18469. }
  18470. ).call(this, "/js/model/RoomCollection.js")
  18471. }
  18472. , {
  18473. "../objects/Room": 150,
  18474. "../settings": 166,
  18475. "../util/IndexedCollection": 175,
  18476. "../util/common": 185,
  18477. "../util/easing": 186,
  18478. "../util/logger": 189,
  18479. "../util/transitions": 195,
  18480. "./Chunks": 135
  18481. }],
  18482. 142: [function(e, t, i) {
  18483. "use strict";
  18484. function n(e, t, i) {
  18485. e = e.clone().expandByScalar(0.01);//改
  18486. var n = e.size()
  18487. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18488. o.boundingBox = e,
  18489. r.Mesh.call(this, o, t),
  18490. this.position.copy(e.center()),
  18491. this.frustumCulled = !1,
  18492. i && this.add(new r.WireframeHelper(this))
  18493. }
  18494. var r = e("three");
  18495. n.prototype = Object.create(r.Mesh.prototype),
  18496. n.prototype.constructor = n,
  18497. t.exports = n
  18498. }
  18499. , {
  18500. three: 217
  18501. }],
  18502. 143: [function(e, t, i) {
  18503. (function(i) {
  18504. "use strict";
  18505. function n(e) {
  18506. h.time("Computing a nice bounding cubemap");
  18507. var t = new a({
  18508. side: r.BackSide,
  18509. transparent: !0
  18510. });
  18511. t.uniforms.modelAlpha.value = 0,
  18512. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18513. this.renderOrder = l.boundingSkybox,
  18514. o.call(this, e, t),
  18515. h.timeEnd("Computing a nice bounding cubemap")
  18516. }
  18517. var r = e("three")
  18518. , o = (e("../enum/Viewmode"),
  18519. e("../shaders"),
  18520. e("./BoundingMesh"))
  18521. , a = e("../materials/ModelTextureMaterial")
  18522. , s = e("../settings")
  18523. , l = e("../enum/RenderOrder")
  18524. , c = e("../util/logger")
  18525. , h = new c(i);
  18526. n.prototype = Object.create(o.prototype),
  18527. n.prototype.constructor = n,
  18528. t.exports = n
  18529. }
  18530. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18531. }
  18532. , {
  18533. "../enum/RenderOrder": 42,
  18534. "../enum/Viewmode": 51,
  18535. "../materials/ModelTextureMaterial": 118,
  18536. "../settings": 166,
  18537. "../shaders": 167,
  18538. "../util/logger": 189,
  18539. "./BoundingMesh": 142,
  18540. three: 217
  18541. }],
  18542. 144: [function(e, t, i) {
  18543. "use strict";
  18544. function n(e) {
  18545. this.materialInside = new s({
  18546. side: r.DoubleSide
  18547. });
  18548. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18549. this.materialOutside = new r.RawShaderMaterial({
  18550. fragmentShader: o.modelOutside.fragmentShader,
  18551. vertexShader: o.modelOutside.vertexShader,
  18552. uniforms: t,
  18553. side: r.FrontSide,
  18554. name: "chunkOut"
  18555. }),
  18556. r.Mesh.call(this, e.geometry, this.materialInside),
  18557. this.name = e.name || "",
  18558. this.textureName = e.textureName,
  18559. this.meshUrl = e.meshUrl
  18560. }
  18561. var r = e("three")
  18562. , o = e("../shaders")
  18563. , a = e("../enum/Viewmode")
  18564. , s = e("../materials/ModelTextureMaterial");
  18565. n.prototype = Object.create(r.Mesh.prototype),
  18566. n.prototype.setTextureMap = function(e) {
  18567. this.materialInside.uniforms.map.value = e,
  18568. this.materialOutside.uniforms.map.value = e
  18569. }
  18570. ,
  18571. n.prototype.setMode = function(e) {
  18572. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18573. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18574. t.transparent = this.material.transparent,
  18575. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18576. this.material = t
  18577. }
  18578. ,
  18579. t.exports = n
  18580. }
  18581. , {
  18582. "../enum/Viewmode": 51,
  18583. "../materials/ModelTextureMaterial": 118,
  18584. "../shaders": 167,
  18585. three: 217
  18586. }],
  18587. 145: [function(e, t, i) {
  18588. "use strict";
  18589. function n(e) {
  18590. this.chunksize = e || 10,
  18591. this.chunks = {},
  18592. this.boundingBoxes = {},
  18593. this.children = [],
  18594. this.offset = new r.Vector3(0,.5,0),
  18595. this.material = new r.MeshBasicMaterial({
  18596. color: 16777215 * Math.random(),
  18597. side: r.DoubleSide
  18598. })
  18599. }
  18600. var r = e("three");
  18601. e("../enum/Viewmode");
  18602. n.prototype.add = function(e) {
  18603. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18604. m ? (t = m.position.array,
  18605. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18606. n = e.faces);
  18607. var v = new r.Vector3;
  18608. if (i)
  18609. for (o = 0,
  18610. a = i.length; o < a; o += 3) {
  18611. var A = 3 * i[o]
  18612. , y = 3 * i[o + 1]
  18613. , C = 3 * i[o + 2];
  18614. s = (t[A] + t[y] + t[C]) / 3,
  18615. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18616. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18617. h = Math.floor(s / this.chunksize),
  18618. u = Math.floor(l / this.chunksize),
  18619. d = Math.floor(c / this.chunksize),
  18620. p = h + "." + u + "." + d,
  18621. p in this.chunks ? (g = this.chunks[p],
  18622. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18623. f = this.boundingBoxes[p] = new r.Box3),
  18624. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18625. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18626. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18627. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18628. }
  18629. else
  18630. for (o = 0,
  18631. a = t.length; o < a; o += 9)
  18632. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18633. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18634. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18635. h = Math.floor(s / this.chunksize),
  18636. u = Math.floor(l / this.chunksize),
  18637. d = Math.floor(c / this.chunksize),
  18638. p = h + "." + u + "." + d,
  18639. p in this.chunks ? (g = this.chunks[p],
  18640. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18641. f = this.boundingBoxes[p] = new r.Box3),
  18642. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18643. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18644. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18645. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18646. }
  18647. ,
  18648. n.prototype.build = function() {
  18649. var e = new r.Object3D;
  18650. e.material = this.material;
  18651. for (var t in this.chunks) {
  18652. var i = this.chunks[t]
  18653. , n = new r.BufferGeometry;
  18654. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18655. n.boundingBox = this.boundingBoxes[t];
  18656. var o = new r.Mesh(n,this.material);
  18657. o.material.visible = !1,
  18658. e.add(o),
  18659. this.chunks[t] = []
  18660. }
  18661. return e
  18662. }
  18663. ,
  18664. t.exports = n
  18665. }
  18666. , {
  18667. "../enum/Viewmode": 51,
  18668. three: 217
  18669. }],
  18670. 146: [function(e, t, i) {
  18671. "use strict";
  18672. var r = e("three")
  18673. , o = e("../settings")
  18674. , a = e("../util/common")
  18675. , s = e("../util/lerp")
  18676. , l = e("./ChunkedCollider")
  18677. , c = e("../util/transitions")
  18678. , h = e("../util/easing")
  18679. , u = (e("../objects/Panorama"),
  18680. e("../enum/RenderOrder"))
  18681. , d = e("../localization/localize");
  18682. function n(e, t, i) {
  18683. r.Object3D.call(this),
  18684. this.model = e,
  18685. this.floorIndex = t,
  18686. this.lang = o.languageTag,
  18687. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18688. this.panos = [],
  18689. this.chunks = [],
  18690. this.colliderBuilder = new l(3),
  18691. this.collider = null,
  18692. this.center = null,
  18693. this.boundingBox = new r.Box3,
  18694. this.size = null,
  18695. this.hidden = !1,
  18696. this.conservativeBoundingBox = new r.Box3,
  18697. this.debugColor = 16777215 * Math.random(),
  18698. this.transition = null
  18699. }
  18700. n.prototype = Object.create(r.Object3D.prototype),
  18701. n.prototype.enter = function(e) {
  18702. this.model.setFloor(this, e)
  18703. }
  18704. ,
  18705. n.prototype.hide = function(e) {
  18706. if (!this.hidden || this.transition) {
  18707. this.chunks.forEach(function(e) {
  18708. e.material.transparent = !0
  18709. }),
  18710. c.cancel(this.transition);
  18711. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18712. , i = e ? 0 : o.hideFloorDelay / t;
  18713. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18714. this.hidden = !0
  18715. }
  18716. .bind(this), i, h.easeInOutQuad)
  18717. }
  18718. }
  18719. ,
  18720. n.prototype.show = function(e) {
  18721. if (this.hidden || this.transition) {
  18722. this.hidden = !1,
  18723. c.cancel(this.transition);
  18724. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18725. , i = e ? 0 : o.showFloorDelay / t;
  18726. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18727. this.hidden || this.chunks.forEach(function(e) {
  18728. e.material.transparent = !1
  18729. })
  18730. }
  18731. .bind(this), i, h.easeInOutQuad)
  18732. }
  18733. }
  18734. ,
  18735. n.prototype.toggle = function(e, t) {
  18736. e = void 0 === e ? this.hidden : e,
  18737. e ? this.show(t) : this.hide(t)
  18738. }
  18739. ,
  18740. n.prototype.containsPoint = function(e) {
  18741. return this.collider.children.some(function(t) {
  18742. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18743. t.geometry.boundingBox.containsPoint(e)
  18744. })
  18745. }
  18746. ,
  18747. n.prototype.distanceToPoint = function(e) {
  18748. var t = null
  18749. , i = 1 / 0;
  18750. return this.collider.children.forEach(function(n) {
  18751. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18752. var r = n.geometry.boundingBox.distanceToPoint(e);
  18753. (!t || i > r) && (i = r,
  18754. t = n)
  18755. }),
  18756. i
  18757. }
  18758. ,
  18759. n.prototype.addChunk = function(e) {
  18760. e.renderOrder = u.ghostFloor,
  18761. this.add(e),
  18762. this.chunks.push(e),
  18763. this.boundingBox.union(e.geometry.boundingBox),
  18764. this.size = this.boundingBox.size(),
  18765. this.colliderBuilder.add(e.geometry)
  18766. }
  18767. ,
  18768. n.prototype.addPano = function(e) {
  18769. this.panos.push(e),
  18770. this.add(e.skyboxMesh),
  18771. e.marker && this.add(e.marker);
  18772. var t = new r.Vector3(1,1,1)
  18773. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18774. this.boundingBox.union(i)
  18775. }
  18776. ,
  18777. n.prototype.build = function() {
  18778. this.collider = this.colliderBuilder.build(!0),
  18779. this.add(this.collider),
  18780. this.center = this.boundingBox.center(),
  18781. this.conservativeBoundingBox.copy(this.boundingBox),
  18782. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18783. return e.geometry.boundingBox.min.y
  18784. }), 5),
  18785. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18786. return e.geometry.boundingBox.max.y
  18787. }), 5),
  18788. this.colliderBuilder = null
  18789. }
  18790. ,
  18791. n.prototype.toShortString = function() {
  18792. return a.nth(this.floorIndex + 1)
  18793. }
  18794. ,
  18795. n.prototype.toString = function() {
  18796. return this.name
  18797. }
  18798. ,
  18799. t.exports = n
  18800. }
  18801. , {
  18802. "../enum/RenderOrder": 42,
  18803. "../localization/localize": 108,
  18804. "./strings-cn-CN": 109,
  18805. "../objects/Panorama": 148,
  18806. "../settings": 166,
  18807. "../util/common": 185,
  18808. "../util/easing": 186,
  18809. "../util/lerp": 188,
  18810. "../util/transitions": 195,
  18811. "./ChunkedCollider": 145,
  18812. three: 217
  18813. }],
  18814. 147: [function(e, t, i) {
  18815. "use strict";
  18816. function n(e) {
  18817. this.player = e,
  18818. this.obj3d = null,
  18819. this.UP = new r.Vector3(0,1,0)
  18820. }
  18821. var r = e("three")
  18822. , o = e("../settings");
  18823. n.prototype.prefs = {
  18824. linewidth: 3,
  18825. height: .07,
  18826. opacity: .45,
  18827. endScale: .05
  18828. },
  18829. n.prototype.discard = function() {
  18830. if (this.obj3d) {
  18831. var e = this.obj3d.parent;
  18832. e && e.remove(this.obj3d)
  18833. }
  18834. this.obj3d = null
  18835. }
  18836. ,
  18837. n.prototype.draw = function() {
  18838. if (this.discard(),
  18839. o.showNeighbors) {
  18840. var e = this.player.currentPano.floor;
  18841. this.obj3d = new r.Object3D;
  18842. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18843. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18844. i.y += this.prefs.height;
  18845. var n = .1525
  18846. , a = .127
  18847. , s = .0127
  18848. , l = .1
  18849. , c = .19
  18850. , h = .2032
  18851. , u = .2286
  18852. , d = .255
  18853. , p = new r.Matrix4;
  18854. for (var f in t)
  18855. if (t[f]) {
  18856. var g = this.player.model.panos.get(f)
  18857. , m = (g.position.clone().sub(this.player.model.position),
  18858. g.position.clone().sub(g.floorPosition))
  18859. , v = g.floorPosition.clone().sub(this.player.model.position);
  18860. v.y += this.prefs.height;
  18861. var A = new r.Geometry;
  18862. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18863. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18864. p.identity().setPosition(m),
  18865. A.applyMatrix(p),
  18866. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18867. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18868. p.lookAt(v, i, this.UP).setPosition(v),
  18869. A.applyMatrix(p),
  18870. A.vertices.push(v, i);
  18871. var y = new r.Line(A,new r.LineBasicMaterial({
  18872. color: g.debugColor.getHex(),
  18873. transparent: !0,
  18874. opacity: this.prefs.opacity,
  18875. depthWrite: !1,
  18876. name: "sLine" + f,
  18877. linewidth: this.prefs.linewidth
  18878. }));
  18879. this.obj3d.add(y)
  18880. }
  18881. e.add(this.obj3d)
  18882. }
  18883. }
  18884. ,
  18885. n.prototype.update = function() {
  18886. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18887. }
  18888. ,
  18889. t.exports = n
  18890. }
  18891. , {
  18892. "../settings": 166,
  18893. three: 217
  18894. }],
  18895. 148: [function(e, t, i) {
  18896. (function(i) {
  18897. "use strict";
  18898. function n(e, t, i, n) {
  18899. this.model = e,
  18900. this.id = t,
  18901. this.alignmentType = i.alignmentType || l.ALIGNED,
  18902. this.neighbourUUIDs = i.neighbours || null,
  18903. this.neighbourPanos = null,
  18904. this.floor = null,
  18905. this.floorIndex = i.floor,
  18906. this.failedLoadingAt = 0,
  18907. this.maxLoadRetries = 4,
  18908. this.origin = i.position.clone(),
  18909. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18910. this.quaternion = i.quaternion.clone(),
  18911. this.skyboxMesh = new r.Mesh(E),
  18912. this.skyboxMesh.position.copy(this.position),
  18913. this.skyboxMesh.quaternion.copy(this.quaternion),
  18914. this.skyboxMesh.name = "skybox",
  18915. this.skyboxMesh.visible = !1,
  18916. this.skyboxMesh.updateMatrix(),
  18917. this.skyboxMesh.updateMatrixWorld(),
  18918. this.marker = null,
  18919. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18920. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18921. map: w,
  18922. side: r.DoubleSide,
  18923. opacity: 0,
  18924. transparent: !0,
  18925. depthWrite: !1
  18926. })),
  18927. this.marker.visible = this.showFloorMarker,
  18928. this.marker.renderOrder = s.panoMarker,
  18929. this.marker.name = "marker",
  18930. this.marker.pano = this,
  18931. this.marker.layers.set(v.PANOMARKERS),
  18932. this.marker.updateMatrixWorld(),
  18933. a.colorMarkerOnLoad && this.on("load", function() {
  18934. this.marker.material.color.set(65280)
  18935. })),
  18936. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18937. this.floorPosition = i.puck ? i.puck.clone() : null,
  18938. this.tiled = n,
  18939. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18940. this.solidSkybox.flipY = !1,
  18941. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18942. this.solidSkybox.magFilter = r.LinearFilter,
  18943. this.solidSkybox.generateMipmaps = !1)),
  18944. this.zoomed = !1,
  18945. this.panoRenderer = null,
  18946. this.qualityManager = null,
  18947. this.tileDownloader = null,
  18948. this.tiledPanoRenderTarget = null,
  18949. this.minimumTiledPanoLoaded = !1,
  18950. this.highestPartialTileRenderOpCompleted = 0,
  18951. this.highestFullTileRenderOpCompleted = 0,
  18952. this.shouldRedrawOnBaseLoaded = !1,
  18953. this.lockUntilRenderingComplete = !1,
  18954. a.colorMarkerOnLoad && this.on("load", function() {
  18955. this.marker.material.color.set(65280)
  18956. });
  18957. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18958. var e = new r.TextureLoader;
  18959. e.setCrossOrigin(!0);
  18960. var g = e.load("images/texture.jpg");
  18961. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18962. color: 16777215,
  18963. transparent: !0,
  18964. opacity: .75,
  18965. map: g
  18966. })),
  18967. this.vrMarker.boluoType = "vr",
  18968. this.vrMarker.position.z = 1,
  18969. this.vrMarker.enabled = !0,
  18970. this.vrMarker.visible = !1,
  18971. window.vrMarkers = window.vrMarkers || [],
  18972. window.vrMarkers.push(this.vrMarker),
  18973. this.marker && this.marker.add(this.vrMarker),
  18974. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18975. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18976. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18977. this.adjustAngleEnable) {
  18978. var i = new r.Quaternion;
  18979. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18980. this.skyboxMesh.quaternion.multiply(i);
  18981. var m = new r.Quaternion;
  18982. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18983. this.skyboxMesh.quaternion.multiply(m);
  18984. var n = new r.Quaternion;
  18985. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18986. this.skyboxMesh.quaternion.multiply(n),
  18987. this.skyboxMesh.updateMatrix(),
  18988. this.skyboxMesh.updateMatrixWorld(),
  18989. this.model.updateProjectedPanos()
  18990. }
  18991. /**************************************************************************************************************************************/
  18992. }
  18993. var r = e("three")
  18994. , o = e("../util/logger")
  18995. , a = e("../settings")
  18996. , s = (e("../enum/Viewmode"),
  18997. e("../enum/RenderOrder"))
  18998. , l = e("../enum/AlignmentType")
  18999. , c = (e("../util/common"),
  19000. e("../util/transitions"))
  19001. , h = e("../util/lerp")
  19002. , u = e("../util/ajax")
  19003. , d = e("../util/texture")
  19004. , p = e("../util/panorama")
  19005. , f = (e("../enum/TileDownloaderEvents"),
  19006. e("../enum/PanoramaEvents"))
  19007. , g = e("../enum/PanoRendererEvents")
  19008. , m = e("../enum/PanoSizeClass")
  19009. , v = e("../enum/RenderLayers")
  19010. , A = (e("../scene/SceneRenderer"),
  19011. e("../enum/GLCubeFaces"),
  19012. e("../exception/BasicException"))
  19013. , y = e("../tile/TileUtils")
  19014. , C = e("events").EventEmitter
  19015. , I = new o(i)
  19016. , E = new r.SphereBufferGeometry(.1)
  19017. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19018. , w = d.load("images/marker-256x256.png");
  19019. n.prototype = Object.create(C.prototype),
  19020. n.prototype.enter = function() {
  19021. var e = null;
  19022. return function() {
  19023. this.setZoomed(!1),
  19024. this.emit("enter", {
  19025. oldPano: e,
  19026. newPano: this
  19027. }),
  19028. e = this
  19029. }
  19030. }(),
  19031. n.prototype.exit = function() {
  19032. this.tiled ? (this.clearWaitDeferreds(),
  19033. this.minimumTiledPanoLoaded = !1,
  19034. this.tiledPanoRenderTarget = null,
  19035. this.setZoomed(!1),
  19036. this.panoRenderer.deactivateTiledPano(this),
  19037. this.highestPartialTileRenderOpCompleted = 0,
  19038. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19039. this.solidSkybox.loaded = !1,
  19040. this.solidSkybox.version = 0),
  19041. this.emit("exit")
  19042. }
  19043. ,
  19044. n.prototype.hoverOn = function(e) {
  19045. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19046. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19047. }
  19048. ,
  19049. n.prototype.hoverOff = function(e) {
  19050. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19051. }
  19052. ,
  19053. n.prototype.build1 = function() {
  19054. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19055. this.floor.addPano(this),
  19056. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19057. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19058. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19059. }
  19060. ,
  19061. n.prototype.build2 = function() {
  19062. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19063. this.height = this.position.distanceTo(this.floorPosition),
  19064. this.placeMarker()
  19065. }
  19066. ,
  19067. n.prototype.interpolateFloorPosition = function() {
  19068. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19069. return !!e.floorPosition
  19070. }).sort(function(e, t) {
  19071. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19072. }
  19073. .bind(this))
  19074. , t = this.position.clone();
  19075. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19076. t
  19077. }
  19078. ,
  19079. n.prototype.raycastFloorPosition = function() {
  19080. I.warn("Performance warning: Raycasting to find floor position");
  19081. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19082. , t = e.intersectObjects(this.model.colliders);
  19083. return t.length ? t[0].point : null
  19084. }
  19085. ,
  19086. n.prototype.raycastToFindFloor = function() {
  19087. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19088. return function() {
  19089. I.warn("Performance warning: Raycasting to find floor index");
  19090. for (var t = 0; t < e.length; t++) {
  19091. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19092. , n = i.intersectObjects(this.model.colliders);
  19093. if (n.length)
  19094. return n[0].object.parent.parent
  19095. }
  19096. return null
  19097. }
  19098. }(),
  19099. n.prototype.placeMarker = function() {
  19100. this.marker && (this.marker.position.copy(this.floorPosition),
  19101. this.marker.position.y += .05,
  19102. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19103. }
  19104. ,
  19105. n.prototype.translate = function(e) {
  19106. this.position.add(e),
  19107. this.floorPosition.add(e)
  19108. }
  19109. ,
  19110. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19111. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19112. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19113. }
  19114. ,
  19115. n.prototype.attachToPanoRenderer = function(e) {
  19116. this.panoRenderer = e,
  19117. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19118. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19119. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19120. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19121. }
  19122. ;
  19123. var _ = {};
  19124. n.prototype.getWaitDeferred = function(e) {
  19125. var t = _[this.id];
  19126. t || (t = {},
  19127. _[this.id] = t);
  19128. var i = t[e];
  19129. return i || (i = {
  19130. deferred: $.Deferred(),
  19131. active: !1
  19132. },
  19133. t[e] = i),
  19134. i
  19135. }
  19136. ,
  19137. n.prototype.resetWaitDeferred = function(e) {
  19138. var t = this.getWaitDeferred(e);
  19139. t.active = !1,
  19140. t.deferred = $.Deferred()
  19141. }
  19142. ,
  19143. n.prototype.clearWaitDeferreds = function() {
  19144. var e = _[this.id];
  19145. e || (e = {},
  19146. _[this.id] = e);
  19147. for (var t in e)
  19148. if (e.hasOwnProperty(t)) {
  19149. var i = e[t];
  19150. i.active = !1,
  19151. i.deferred = $.Deferred()
  19152. }
  19153. }
  19154. ,
  19155. n.prototype.loadTiledPano = function() {
  19156. var e = (new r.Vector3,
  19157. [])
  19158. , t = [];
  19159. return function(i, n, r, o, a, s) {
  19160. null !== o && void 0 !== o || (o = !0),
  19161. null !== a && void 0 !== a || (a = !0);
  19162. var l = this.getWaitDeferred(i)
  19163. , c = l.deferred
  19164. , h = null
  19165. , u = null;
  19166. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19167. u = r.vFov)),
  19168. !this.isLoaded(i)) {
  19169. if (!l.active) {
  19170. if (l.active = !0,
  19171. r) {
  19172. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19173. e[this.id + ":" + i] = {
  19174. tileCount: 0,
  19175. targetTileCount: d
  19176. },
  19177. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19178. }
  19179. t[this.id] || (t[this.id] = !0,
  19180. this.on(f.LoadComplete, function(e, t) {
  19181. var i = this.getWaitDeferred(e).deferred;
  19182. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19183. this.resetWaitDeferred(e))
  19184. }
  19185. .bind(this)),
  19186. this.on(f.LoadFailed, function(e) {
  19187. var t = this.getWaitDeferred(e).deferred;
  19188. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19189. this.resetWaitDeferred(e))
  19190. }
  19191. .bind(this)),
  19192. this.on(f.TileLoaded, function(t, i, n) {
  19193. var r = this.getWaitDeferred(t).deferred;
  19194. if (r && "pending" === r.state()) {
  19195. r.notify(t, i, n);
  19196. var o = e[this.id + ":" + t];
  19197. o && (o.tileCount++,
  19198. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19199. r.resolve(t, n),
  19200. this.resetWaitDeferred(t)))
  19201. }
  19202. }
  19203. .bind(this)))
  19204. }
  19205. this.tileDownloader.clearForceQueue(),
  19206. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19207. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19208. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19209. }
  19210. return c.promise()
  19211. }
  19212. }(),
  19213. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19214. if (e === this.id) {
  19215. var n = this.qualityManager.getPanoSize(m.BASE);
  19216. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19217. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19218. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19219. }
  19220. }
  19221. ,
  19222. n.prototype.onTileRendered = function(e, t, i, n) {
  19223. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19224. }
  19225. ,
  19226. n.prototype.onPanoRendered = function(e, t, i, n) {
  19227. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19228. this.updateSkyboxForZoomLevel(),
  19229. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19230. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19231. this.emit("load", t),
  19232. this.model.emit("load", this),
  19233. this.emit(f.LoadComplete, t, i))
  19234. }
  19235. ,
  19236. n.prototype.setZoomed = function(e) {
  19237. this.zoomed = e,
  19238. this.updateSkyboxForZoomLevel()
  19239. }
  19240. ,
  19241. n.prototype.ensureSkyboxReadyForRender = function() {
  19242. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19243. this.solidSkybox.loaded = !0)
  19244. }
  19245. ,
  19246. n.prototype.updateSkyboxForZoomLevel = function() {
  19247. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19248. }
  19249. ,
  19250. n.prototype.getSkyboxTexture = function() {
  19251. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19252. }
  19253. ,
  19254. n.prototype.onTileRenderFail = function(e, t, i) {
  19255. e === this.id && this.emit(f.LoadFailed, t)
  19256. }
  19257. ,
  19258. n.prototype.isLoaded = function(e) {
  19259. if (this.tiled) {
  19260. if (e && "string" == typeof e)
  19261. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19262. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19263. }
  19264. if (e && "number" == typeof e)
  19265. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19266. return !!this.solidSkybox.high || e in this.solidSkybox
  19267. }
  19268. ,
  19269. n.prototype.loadCube = function(e) {
  19270. if (this.isLoaded(e))
  19271. return I.info("Skipping load of pano, already loaded"),
  19272. $.when();
  19273. this.emit("loading", e),
  19274. this.model.emit("loading", this);
  19275. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19276. , i = t.filter(function(e) {
  19277. return !e
  19278. });
  19279. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19280. e = "high",
  19281. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19282. var n = 0
  19283. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19284. return u.getImage(t[i])
  19285. }
  19286. .bind(this));
  19287. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19288. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19289. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19290. this.solidSkybox.low = null),
  19291. this.solidSkybox.needsUpdate = !0,
  19292. this.emit("load", e),
  19293. this.model.emit("load", this),
  19294. this
  19295. }
  19296. .bind(this), function() {
  19297. I.error("Downloading cubemap for pano", this.id, "failed"),
  19298. this.failedLoadingAt = Date.now()
  19299. }
  19300. .bind(this), function() {
  19301. return $.when(++n, 6)
  19302. })
  19303. }
  19304. ,
  19305. n.raycastsSkipped = 0,
  19306. n.raycastsDone = 0,
  19307. n.prototype.findNeighourPanos = function() {
  19308. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19309. this.model.panos.forEach(function(e) {
  19310. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19311. var t = this.position.distanceTo(e.position);
  19312. if (t > a.panoramaNeighbourMaxDistance)
  19313. return this.model.panos.setNeighbour(this, e, !1),
  19314. void n.raycastsSkipped++;
  19315. var i = e.position.clone().sub(this.position).normalize()
  19316. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19317. , s = o.intersectObjects(this.model.colliders);
  19318. n.raycastsDone++,
  19319. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19320. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19321. }
  19322. }
  19323. .bind(this)),
  19324. this.model.panos.neighbourMap[this.id]
  19325. }
  19326. ,
  19327. n.prototype.worldPosition = function() {
  19328. return this.position
  19329. }
  19330. ,
  19331. n.prototype.addTextSprite = function(e, t) {
  19332. this.removeTextSprite();
  19333. var i = document.createElement("canvas")
  19334. , n = i.getContext("2d");
  19335. i.width = 256,
  19336. i.height = 256;
  19337. var o = "Arial"
  19338. , a = 60;
  19339. n.font = "bold " + a + "px " + o,
  19340. n.fillStyle = "white";
  19341. var s = n.measureText(e).width;
  19342. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19343. var l = new r.Texture(i);
  19344. l.needsUpdate = !0;
  19345. var c = new r.SpriteMaterial({
  19346. map: l,
  19347. color: t || 16428055
  19348. });
  19349. this.text3d = new r.Sprite(c),
  19350. this.text3d.position.copy(this.skyboxMesh.position),
  19351. this.floor.add(this.text3d)
  19352. }
  19353. ,
  19354. n.prototype.removeTextSprite = function() {
  19355. this.text3d && (this.floor.remove(this.text3d),
  19356. this.text3d = null)
  19357. }
  19358. ,
  19359. n.prototype.isAligned = function() {
  19360. return this.alignmentType === l.ALIGNED
  19361. }
  19362. ,
  19363. n.filters = {
  19364. inDirection: function(e, t, i) {
  19365. return function(n) {
  19366. var r = n.position.clone().sub(e).normalize();
  19367. return r.dot(t) > i
  19368. }
  19369. },
  19370. inFloorDirection: function(e, t, i) {
  19371. return function(n) {
  19372. var r = n.floorPosition.clone().sub(e).normalize();
  19373. return r.dot(t) > i
  19374. }
  19375. },
  19376. inPanoDirection: function(e, t, i) {
  19377. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19378. function(n) {
  19379. var r = n.floorPosition.clone().sub(e).normalize()
  19380. , o = n.position.clone().sub(e).normalize();
  19381. return r.dot(t) > i || o.dot(t) > i
  19382. }
  19383. },
  19384. atFloor: function(e) {
  19385. return function(t) {
  19386. return !e || t.floor === e
  19387. }
  19388. },
  19389. not: function(e) {
  19390. return function(t) {
  19391. return t !== e
  19392. }
  19393. },
  19394. notIn: function(e) {
  19395. return function(t) {
  19396. return e.indexOf(t) === -1
  19397. }
  19398. },
  19399. isLoaded: function() {
  19400. return function(e) {
  19401. return e.isLoaded()
  19402. }
  19403. },
  19404. isNotLoaded: function() {
  19405. return function(e) {
  19406. return !e.isLoaded()
  19407. }
  19408. },
  19409. isCloseEnoughTo: function(e, t) {
  19410. return function(i) {
  19411. return e.distanceTo(i.floorPosition) < t
  19412. }
  19413. },
  19414. hasMinimumHeightDifferenceTo: function(e, t) {
  19415. return function(i) {
  19416. return Math.abs(i.position.y - e.y) > t
  19417. }
  19418. },
  19419. isNotBehindNormal: function(e, t) {
  19420. var i = new r.Vector3;
  19421. return t = t.clone(),
  19422. function(n) {
  19423. var r = i.copy(n.position).sub(e).normalize();
  19424. return r.dot(t) > 0
  19425. }
  19426. },
  19427. isNeighbourPanoTo: function(e) {
  19428. return function(t) {
  19429. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19430. }
  19431. },
  19432. isNeighbourOfNeighbourTo: function(e) {
  19433. return function(t) {
  19434. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19435. var n = e.model.panos.get(i);
  19436. return !!n && n.neighbourPanos[t.id]
  19437. })
  19438. }
  19439. },
  19440. isNotRecentlyFailed: function(e) {
  19441. return function(t) {
  19442. return Date.now() - t.failedLoadingAt > e
  19443. }
  19444. },
  19445. isOnVisibleFloor: function() {
  19446. return function(e) {
  19447. return !e.floor.hidden
  19448. }
  19449. },
  19450. isPanoAligned: function() {
  19451. return function(e) {
  19452. return e.isAligned()
  19453. }
  19454. }
  19455. },
  19456. n.sortFunctions = {
  19457. distanceToPoint: function(e) {
  19458. return function(t, i) {
  19459. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19460. }
  19461. },
  19462. floorDistanceToPoint: function(e) {
  19463. return function(t, i) {
  19464. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19465. }
  19466. },
  19467. choose: function(e) {
  19468. return function(t, i) {
  19469. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19470. }
  19471. }
  19472. },
  19473. n.scoreFunctions = {
  19474. distance: function(e, t) {
  19475. return t = t || a.navigation.distanceFactor,
  19476. function(i) {
  19477. return e ? e.position.distanceTo(i.position) * t : 0
  19478. }
  19479. },
  19480. distanceSquared: function(e, t) {
  19481. return t = t || a.navigation.distanceFactor,
  19482. function(i) {
  19483. return e ? e.position.distanceToSquared(i.position) * t : 0
  19484. }
  19485. },
  19486. direction: function(e, t) {
  19487. return function(i) {
  19488. var n = i.position.clone().sub(e).normalize();
  19489. return n.dot(t) * a.navigation.directionFactor
  19490. }
  19491. },
  19492. angle: function(e, t) {
  19493. return function(i) {
  19494. var n = i.position.clone().sub(e).normalize();
  19495. return n.angleTo(t) * a.navigation.angleFactor
  19496. }
  19497. },
  19498. inFieldOfView: function(e, t) {
  19499. return function(i) {
  19500. var n = i.position.clone().sub(e).normalize();
  19501. return n.dot(t) > .75 ? 10 : -1
  19502. }
  19503. },
  19504. optionality: function(e) {
  19505. return function(t) {
  19506. var i = t.neighbourUUIDs.filter(function(t) {
  19507. return !(t in e.neighbourUUIDs) && t !== e.id
  19508. });
  19509. return i.length * a.navigation.optionalityFactor
  19510. }
  19511. },
  19512. penalizeHeightDifferenceUnder: function(e, t) {
  19513. return function(i) {
  19514. return e.y - i.position.y < t ? -20 : 0
  19515. }
  19516. }
  19517. },
  19518. t.exports = n
  19519. }
  19520. ).call(this, "/js/objects/Panorama.js")
  19521. }
  19522. , {
  19523. "../enum/AlignmentType": 17,
  19524. "../enum/GLCubeFaces": 25,
  19525. "../enum/PanoRendererEvents": 35,
  19526. "../enum/PanoSizeClass": 36,
  19527. "../enum/PanoramaEvents": 37,
  19528. "../enum/RenderLayers": 41,
  19529. "../enum/RenderOrder": 42,
  19530. "../enum/TileDownloaderEvents": 45,
  19531. "../enum/Viewmode": 51,
  19532. "../exception/BasicException": 55,
  19533. "../scene/SceneRenderer": 158,
  19534. "../settings": 166,
  19535. "../tile/TileUtils": 174,
  19536. "../util/ajax": 181,
  19537. "../util/common": 185,
  19538. "../util/lerp": 188,
  19539. "../util/logger": 189,
  19540. "../util/panorama": 191,
  19541. "../util/texture": 194,
  19542. "../util/transitions": 195,
  19543. events: 202,
  19544. three: 217
  19545. }],
  19546. 149: [function(e, t, i) {
  19547. "use strict";
  19548. function n(e) {
  19549. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19550. t.map.value = d,
  19551. t.opacity.value = 0,
  19552. t.color.value.set(o.reticuleColor),
  19553. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19554. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19555. side: r.DoubleSide,
  19556. depthWrite: !1,
  19557. depthTest: !1,
  19558. transparent: !0,
  19559. vertexShader: c.waypoint.vertexShader,
  19560. fragmentShader: c.waypoint.fragmentShader,
  19561. uniforms: t,
  19562. name: "waypoint",
  19563. opacity: 0,
  19564. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19565. })),
  19566. this.layers.set(h.RETICULE),
  19567. this.renderOrder = u.reticule,
  19568. this.player = e,
  19569. this.direction = new r.Vector3,
  19570. this.hidden = !0,
  19571. this.mouseLastMoveTime = Date.now()
  19572. }
  19573. var r = e("three")
  19574. , o = e("../settings")
  19575. , a = e("../util/transitions")
  19576. , s = e("../util/texture")
  19577. , l = e("../util/lerp")
  19578. , c = e("../shaders")
  19579. , h = e("../enum/RenderLayers")
  19580. , u = e("../enum/RenderOrder")
  19581. , d = s.load("images/reticule-256x256.png");
  19582. n.prototype = Object.create(r.Mesh.prototype),
  19583. n.prototype.move = function(e, t, i) {
  19584. this.hidden = i,
  19585. this.mouseLastMoveTime = Date.now()
  19586. }
  19587. ,
  19588. n.prototype.hide = function() {
  19589. this.hidden || (this.hidden = !0,
  19590. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19591. }
  19592. ,
  19593. n.prototype.show = function() {
  19594. this.hidden = !1,
  19595. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19596. }
  19597. ,
  19598. n.prototype.update = function() {
  19599. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19600. }
  19601. ,
  19602. n.prototype.updatePosition = function(e, t) {
  19603. if (!this.hidden) {
  19604. if (!t)
  19605. return this.hide();
  19606. var i = t.point
  19607. , n = e.distanceTo(i)
  19608. , r = 1 + .01 * n;
  19609. n < 1 && (r -= 1 - n),
  19610. this.show(),
  19611. this.scale.set(r, r, r),
  19612. this.direction = this.direction.multiplyScalar(.8),
  19613. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19614. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19615. this.lookAt(this.position.clone().add(this.direction))
  19616. }
  19617. }
  19618. ,
  19619. n.prototype.writeAstag = function() {
  19620. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19621. , t = new Date;
  19622. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19623. var i = {
  19624. enabled: !0,
  19625. version: "0",
  19626. created: t.toISOString(),
  19627. created_by: "APITest",
  19628. position: this.position.clone(),
  19629. stem: {
  19630. enabled: o.tags.pole.enabled,
  19631. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19632. },
  19633. label: "tag " + this.tagCount,
  19634. description: "Description " + e,
  19635. floor: function(e) {
  19636. if (e.currentFloor) {
  19637. var t = e.floors.indexOf(e.currentFloor);
  19638. return t > -1 ? t : void 0
  19639. }
  19640. }(this.player.model),
  19641. type: "info",
  19642. metadata: {
  19643. preferred_camera: {
  19644. mode: this.player.mode
  19645. }
  19646. }
  19647. };
  19648. console.log("--------------------------"),
  19649. console.log(JSON.stringify(i));
  19650. var n = this.player.model.addtag(e, i).build();
  19651. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19652. n.visible || n.show(o.tags.startup.fadeInDuration))
  19653. }
  19654. ,
  19655. t.exports = n
  19656. }
  19657. , {
  19658. "../enum/RenderLayers": 41,
  19659. "../enum/RenderOrder": 42,
  19660. "../settings": 166,
  19661. "../shaders": 167,
  19662. "../util/lerp": 188,
  19663. "../util/texture": 194,
  19664. "../util/transitions": 195,
  19665. three: 217
  19666. }],
  19667. 150: [function(e, t, i) {
  19668. "use strict";
  19669. function n(e, t) {
  19670. this.chunks = [],
  19671. this.floorId = e,
  19672. this.roomId = t,
  19673. this.position = new r.Vector3
  19674. }
  19675. var r = e("three");
  19676. n.prototype.addChunk = function(e) {
  19677. this.chunks.push(e)
  19678. }
  19679. ,
  19680. n.prototype.calcBoundaries = function() {
  19681. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19682. var s = this.chunks[a]
  19683. , l = s.geometry.attributes.position;
  19684. if (l)
  19685. for (var c = 0; c < l.array.length; c += 3)
  19686. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19687. t.add(e),
  19688. 0 === c ? (i.copy(e),
  19689. n.copy(e)) : (i.max(e),
  19690. n.min(e)),
  19691. o++
  19692. }
  19693. o > 0 ? (t.multiplyScalar(1 / o),
  19694. this.average = t) : this.average = null,
  19695. this.boundsMax = i,
  19696. this.boundsMin = n,
  19697. this.center = new r.Vector3,
  19698. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19699. }
  19700. ,
  19701. t.exports = n
  19702. }
  19703. , {
  19704. three: 217
  19705. }],
  19706. 151: [function(e, t, i) {
  19707. (function(i) {
  19708. "use strict";
  19709. function n(e, t, i) {
  19710. this.obj3d = null,
  19711. this.nodes = [],
  19712. this.colorHull = [],
  19713. this.shortPaths = {},
  19714. this.floorHull = null,
  19715. this.cameraHull = null,
  19716. this.floorPathDistance = 0,
  19717. this.floorCurvePoints = null,
  19718. this.floorCurveColors = null,
  19719. this.camCurvePoints = null,
  19720. this.warpDestHeroLoc = null,
  19721. this.warpDestPano = null,
  19722. this.warpPathPoints = null,
  19723. this.warpPathLengths = [0],
  19724. this.warpLength = 0,
  19725. this.closeWarpDistance = 4,
  19726. this.UP = A.UP.clone(),
  19727. this.longestStep = 0,
  19728. this.upcomingTransType = null,
  19729. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19730. this.prevNextDist = 0,
  19731. this.nextI = 0,
  19732. this.activeTransType = null,
  19733. this.lastTransType = null,
  19734. this.bunnyObj = null,
  19735. this.director = e,
  19736. this.player = t,
  19737. this.playerControls = i,
  19738. this.modelManager = t.modelManager,
  19739. this.updateModel(),
  19740. this.updateDefaultsFromModelData(),
  19741. this.bindEvents(),
  19742. this.warping = !1,
  19743. this.waitingToWarp = !1,
  19744. this.warpInterrupted = !1,
  19745. this.warpInterruptionBlackoutStyle = null,
  19746. this.warpInterruptionTravelTime = null
  19747. }
  19748. var r = e("three")
  19749. , o = e("../util/logger")
  19750. , a = e("../enum/Viewmode")
  19751. , s = e("../enum/RenderOrder")
  19752. , l = e("../enum/WarpStyle")
  19753. , c = e("../settings")
  19754. , h = e("../util/math")
  19755. , u = e("../util/lerp")
  19756. , d = e("../util/easing")
  19757. , p = e("../util/transitions")
  19758. , f = e("../objects/Snapshot")
  19759. , g = e("../effects")
  19760. , m = e("../shaders")
  19761. , v = (e("../gui/gui"),
  19762. e("../util/texture"))
  19763. , A = e("../enum/Vectors")
  19764. , y = (e("../model/ModelManager"),
  19765. new o(i))
  19766. , C = e("../enum/PlayerEvents")
  19767. , I = e("../enum/BlackoutStyle")
  19768. , E = e("../enum/ModelManagerEvents")
  19769. , b = e("../constants")
  19770. , w = {
  19771. path: 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3zYuwZcGchyBZcA0Dj/xuFMPAxrUk7+Sjnz14CGtO+Sn/ZU5T3E7IdsiGgEIjtxdAheE2hJVZQAGjuM5rQLjq+UCZ+pEev341qG6/syK/YtHcmakhn0R99z56yvJ+QDZEtBQEFms1o+WgBwhYUANDAKDjCFCCLY0lp996O9jXfd4xgCAnF4rF/Gd1phun0PYQqOqYS2ZK1I7RjFN0jVKiP2u4DaNqaODEa1Z52T3SHKNO+/ebwArV7b3Y86Xj2KTWzXsVErqlWKsHe3tv/6iw/jqfOLqVcT2jLca5VPA3MpD93IJk0F6xbGHvGDoK2awCRqHa1HYJ+p0GV9ivK+XOXwpTqIy7c5/yUFIHAupc7W1k/JZsi2woCCIX4qq0AQL2hmBZxnuzKo5r2sDqxJ38pCY1fOTlVpnuT05T7b7It2Fi79DjAVy2ftSGorQAQi8Qvln4zRdovLZXcz7BtYFBWSTDBpRGLOOZPVpru0bPJ99XviQjQeZCyH0hKvko+O1HyzL9sBQBNY1/KnF2eu9jY4V/VQZ35ywPzW7MO++V6lp9yeaQgGzOZuEl2be36bN4A0NxjLJX/HHaxQ+zZdbPsheK3fHSSLoaKzsgmBz2jNNmeq/tpBPbswipYsUNuPPi8Ud/NLWXeAICJP1/OTcL/p6Zgl3e2zhvxXxK5JYhGo1dAwlxlrqXTyK2Iz9KRrZHN+SxGXvZ2fDfnMGBT9weHROJTXkeieF5ufiUQ7A/tddFz/GIfFL5Lu/ZUV9Uc8hrahwfmkhk93R8M9r975OON04K1Lj6XUi49a+tN3ocRlM+6RL5ksijL4VRi7xHrGg58NxuxXG8DFolVniO58w8OJRJXZVNO3f8Igcrqgy7J5/yUmtJQ2o9yqm/ZELBsT7DBbM/9vo+yrCAfziVHzgAAc8iZORdhT54JcduGhqq/e8Ir2EzQvOdU/bd1pdPmrB3aIhTyRJbtwQblVjO3D2cNANbMJ85Pk1i5xJBh3CKxfNKI1tyTbIFTH21XIEpLeeymL+d0aRtMyIoByvI08uVs8mUNAKj/n4VM2Z9no+jRfQxZ/Ua9/e2BrXGRdegvG4Vi8mSjFeb7ZINkixLrqKV9OaOIWR2cC35uxhwS3ETnRjKZNH4kgSjSi7Cyd+R/oGG/omBBkcfKW3DG8stAtkg2KavmuXw5YwCwlopyfqqsCqHn9fdq0o+90omyyFfRmC+4PU95KK89LuWdyrJF2KSsKAj4crYl3xkDgB7XzyjGaDwCwOSJlPQzsTzCIicbOvUGrv/5nIlyPURei0auNOqZhUDaJqXcOIR8mXw6U1FlDACoMsrbASTEA+2L4y9mUkbdm4hA1QHVX0bhT5l41/4vyks07Oco35SWTcI2pUUgi0/vFwBqe3t19Bwul1WRZADmYUuBnbVBJHdgow/QKGKzSSkw8FoILn7oNUu7/Minybcnp98vAMxgJ1Lbv3pyQjl+i2fW1cX+KocsckvROnfVmXiDzy5VSqJBtEqlUw7522tjfVgjYGsjDh/wqE779gTW+wUA9GZKW/2HbHdOkF79yIoADotwrAPPSVpZBQ7JA5ltNJNv7xcAMH1QzgAgWIqZI4E5jMRPe27dlliAfpxPOSYDaFk0HSMYYkJko2SrEl6ZfHtCAGjZ2H8YDEfKXX+xPfN6tdWXPavimvY1eyntp3KDpn3uwUlpbR0GW5VSYvi25ePjhJsQAFhV5Snjnsn11TRV9d9Giazc3D9NcOe3byOaRNuGCCqJzLY6yccnBgAm5AwAgvW/Z+x5UFlWfgT0eMX/Qsed48u3iSbRzi+BSmHZKmxWTiQm+viEAKBxJmUAwNvn/icbZg3JCag8UtEwj2DcNScl2pmGkuRBQA5JyFbJZuWQZqIUk318XwCgveIxYah2YnI5fpmmUNV/G0UxwzzhXHT0HG4jaVFJiDbxKCpzmWWS12Z57aivjxbIvgBQUXNkHW7FJCyn99e2r9kooVzSiSQi2pVuC+UFD7d18IJ+2mbf94JXgTxiaV+3su0LAGjjLSyQkCfJsQ/7E2z1ainnWHsCgE0mbduMBmztXW8zedHJiAfxKppAuWSEzVq2K6G+4319XADYf694OWQXG+SQQ24pcLCHYxN/8mnqJa98ssj9XE7bHX8uxL4AgCmM82UEMynkBFEmrFq2DB4JeVZ5KNOqNE8PWQaPlby2+5GvWwFgaVdXFBOAjpUNYuy08tYj9fEXZJNLNnl4VKeTfqNeyUW8iKdX/ILKh2yXbFg6+eHrls9DMCsAVFY2HO3G2HHJigvWBRrAUF3ZEFjc/WolqnSeL9klnsQ7m1zqvoUADqyybFgqOMjXyedJKCsAiAiTsvrPhKna/3lM56D49M9h049D8yRz/jF4WrydpxwuipLa8JjPWwEA87ylnP9vpFQAyOcNmtj/pN98eZx67idvp3Rwm46sNjzm81YA0Bj/uNtAFEH/9fWLKnYUka9ssjRvM5b7ungLi0ssGcoG8cIVTdvw64XndDcHNgo9ijiMNgGEmOMuuyKoC/FcEbnKKosWyX7Sr1dAyCCDV7oWzUdKWxZzSR8rAGAK8Bx8l+pCz992qQSSTJiW3uGPoyOuzW+xSAaSxW85ZOYvpy3zOYSZZvUic5b15BBK5MfFmVABIAfwnEXynfSbI7ejj7C+xJLFUaJhIiajLWModwb5vlYTmzZbRrBTJlcBIEvBnLLprRrU2i7N8tiH2/zSUZl8YB0AlrLaMvm+FhERqy0gG47cNFQAyFIoB1YceCki+AFZHnt+m2QhmTxnHBCGstoy+T76AMzDZcMRbaa9nYuqXpNNLknkwQ7P/HJJZNknRlomvu+G+rIPAbJlsul9N6T5Yh6ucY17P4kkDwBcqPZ/Noha+5Lo+OPzsj337z6fNyqbfxJIzVmIl2STj3yfRgGmyiYYdp5R1f8shYIOJc9W/WURIettmWXLKrRnD/j/84yVfUZTNSbkqwEwCaOlfUzdS9myZeR/4u1/unscSqXMTx+VsVQ64cuPRQHyTWqD76MGIKSrAeAginfCZwKla6Tp8p/WGwQZSy+JwingTft24bncziGmYgzXh4UkefTChor9eZKU3eOm7g8Owcqyz0mvOGS0ZJVeUG8FlNGmyfexnoMd4i0UNriZmgoAk2CKxqq+jFV/VZNuy/cTMlqyyieZvxLJadMHUx+A43vIl4o0TgFSAWA8iDidFx2jgdmAw5JVnSg8vgThZvLZNMqpgkYB5AsAKdUEGG89bUetWoXJNrPG35P5O8lKMssso9eyCTltOo6VwPJtBa5FzAGvC0hmfuhBlnboLxtuQZQ5my5O3JfSpuH71Ako3VkApmGqJkDa6tr6ErWYZSfliU25HINkJtlzpSmnZzLaNPk++gDkawIYmqECQNo7BNMC9/Yfc+wgyz6mg1OfUto0fJ/6AKSrAex+5VUVAFAwy7cMTEeUDuxRXCQ76eCUEwWZjqQ2jRqAuqRFIB6J/xOEky5AFwBYLK1DAVlUUi8RoACQ8JKhHV4zZs/Cevfyvo6774UY2tGunfTrFbqkA+niFT9Z+Uhq0wkaBRiRDTTd1Ms+AHxs7rzzUDbBrz5DB0sX2YzMY3mktGn4voZ1ytLVADRdK/sAoGn+bffttG+ESZdisZHRpsn3aRRAuhoAN8s7ADT3Gqdi1V+IhtB47ahOxbpP8PNJadPwfSn7AFIRVtY1gAjzf7tvp10ujDoVgpGkNp3ARCAxXIgiXqTlJi/bALBy2yCm/PLPeIGztzz4Z0Z185arLNxktGnyfaoBvCcLSGNycGGWbQCIRvTL0fmHF2bILuhk6RYyteyqI6lNv0edgO/YVcKrdFxj1V7xkolPbe/rVVg29iWZZHJUFuhm6ego0WAQk9Gm4ftvowbApdupxGRcul2KvDCz6WLq57GSTr79GRxSnnQjHR0iFygycto0fwfzAOTbfkvj/OhAla5TwoZo6C8rJOWgYwblpbRp+D71AUhXAxBCHJMBw1Dfau0xVuCcPWz6Ge6LdCRdw63l/tpJatNva8KUrwaAI6/LrwbAwzf0t78bpO+Uk65jIEho0+T7qAFob4zJKMsnVpFNadkyeKQs8rgtR1P38CcQ9Frd5iMNfehq6SyNQO4KQrZMNu0ul2Koa29oKZ7aWUxWt/MITS+bZoAWi14JA8G/8rhIV9K5PLTFxvuS2jL5vtaf2POKjAUR0cqjH6BlyzsHoBp2iYxl4KZMpDPp7iYPWWjLasvk+9qTDbOGhGC7ZQFrTA7sWFoeNQC95gt495ffxCfSmXQvg0tGWyafJ99HIKZL7LI+JPoP1cTwB4DVqzUutMslgt1TUSzdgYGnTH1gJqctj/p8GnwuXz8A5yf4UFaesmxu+84/YHLMxz1lKhEz0p0wkEgkd0SR0pZHfd4KADi04GV3NC+J6swVW4YlPAa7JJ0mZMbrP7Abfk5QpIQfYccgbcMzS4DIlaxjPj8aAEzzeVe4lEhUj2jLSiQhbfaVPSPHY7us0OpnF3jCgLCwmz5o6WS1YZH2eSsA8BR7VkpgeXgDQJTLf9KvVzYRaiwkteExn7cCwNBQ90tYGSTdzkDoHW+EEaIPJVzX8q0fHgqlLgyXVsVrQ1gQJsVTkDYnZj5bNiyVgOTr5PMklBUAHm9sTDIhXpRKSggDwzgM1cPjZJOrVHnikcrLoFxlqXRCkx9YWJiERqFRRVp70cyDDUunFnzd8nkIZgWAUQG5lM2AaMjayUu7uqIIbf8snVH4LhD/51FsfBfEQQF4o4PEHCT1ka/vCwA4zFHKAABnWeag5r6TqpzScBaGv8pmnYNdwAkTwsZu+mCkk9N2x/v6uADAtsoIKnqJT2MhmiyiRYJ71p/b9hEqbGiSF9muhBf6APb5+r4AMNz/Wi9kle6MAMh0UHPbt5dIiGPBIjVvS9SjRrO44Ixlk4EvHsUo+AqnbfYgCTVJpH3dEm1fAHi8cS52BxZ9EgrMcLDERTLKVahMEU29/fNhFhaM5LVZ0Tfq66MlsS8A0E9TsM35CsiP51ywsxd3vxroXvOm3r2Ho+p1jh/4BYknYURYBUnmybKSrZLNTr4vw+/JPj4hAKB6KmUAwJBZzcH6tDNlALBYGaIs9k/o6NKLzV8u+QgjwirI+lq2Sqsdpbwm+vjEADA4JGcAICA1LbDNgJaOHXHB+VektAcJhSKsCDMJRbMnksy2OsnHJwSAziU1b2FCkJTrArjgK1q3DcywVwJypeLTZ5+PCSHT5JJKXmkIK8JMXgmzS0Y2SraaPYWPT+Dblo+PE2FCAKD72Cigc9xzeb7SaTla/AJ5BCpAEsHLftVfAWiNJg0qZmSjkp7slMm39wsAaIPJGQBgFpAtcM2A1m3GEowHLyjYAco8A2FG2AUNBpltNJNv7xcAdrNnNgH0ATmB5ye29SWCdWx2pIy2+3baaAKG3aht8hOdhsEhegNp355Abr8A0FdXZ+AQg8cmpJLph+DXySROLllaNw/NRnvw07nSqGfZESDsCMPsKSR7IrFtkk+Tb09GbL8AYCUQQtpmANoBq9qeHDl2siIy/hbxaDhP+vUKbLSlLQy94lcCH8smYZslkHA3axafzhgAjBHjIUzIwD8pL03EIt+SUrJxQq1ct3sKJoPLfdIvjfhIOuozBiVhSFiO/Zb1M22TGf3Jb5nJl8mnM8mRUeD1p055nQtBfQFyXoKdv3Lr0Fw5hRuVKnLoIdRhKd1ccPQEv4u//5tKmSe31+kn0B99p3v0TEJMD0pjKaFooyJZtgiblFVA8mXy6UzyZQwAlBCbBt6bKYMM99CbGdWjusx9ATgOnktz8g0cmzZ86UCd7pxXXt5+eEdd9F/WnhzrGStL+k736BmlobRWnrEEPn+mscT0ADkvskWySTmly+3LWUFdvmVgeoVeQVEja5DwWeHE0EjiqA0NVX/3WY792Df3GU0Rxtfu98DrG6jeC87uZKmR33acXF3Q4S/WpKtI/POY034R+l1837QzxUTz2lp9ndcQ5uO3rHvwiMp47GWki+VL69Nzc9gYnvnYouo3M/HP6tyUAT2HT2TKJMm9WKWuXyOJLBPEAKj+TfwR7B1hsv8jkmY9Ve87avWbC3V+UobyUF6iQbSIJmoH70xQ1MMfvmKaQ8+0Dcrq/KjMiSeyOT+plTUAWDoLeZsBlnycX0YR2PouyX+tW4ePxpSlZi/Foeo6CrrdNNlnd728fWZHffTyjoUx2t/BkYtoEU2iTTyIl/dNBN48iq0jKjlCxLI92KAjxNwikseHc7ZbUsbQHyKxKT9D+6bCLflKostZVWUs9lPQkGeZrebhSb+jPfh3jCRHfpsrypeE8bjML5xzXOIFxu7HrfutJmI0/nl8v9iLJgLaqjhJzDpR+PJxIvn61bI92KCvQuRgjiA9TD6cIwltvJv7au1N3oUAIPUcfFOIps46/ZHcmrj/9PTedw+M8wNeA6dq17hRNZyz32P3htvba2NSbOAyOgNOuwRNhPMhm5vbew+MiA+PfLTukA9cw9cm4ZZeYyWGKKXrkxgvPgLA3ejczbn9fO4mAKjBuX45nqiM3zXO/l2G5aMxVvNF4OO486er+A+jHX42VcPba6NXyOL8ZA8kC8lEspGMaCI87FIToTqNsa9mSLZGNuerEDaY2/HdvDUA4tPWZ7yEGtg8Gzx9SwJlv4dawI2+CYBNINv+4Tt/wxtwrlMywJGewySOOxLJkd95UcV3Sm6iQ02EWDT+ORjYxVjYc4JjtAXb2f7wDz6BjWJNx2gWSAhv/+/i7f/9ArN5nFzsaK/V0R+V+7IVAFp6jGuxx9mPcpPy+algQ0bKOO6RhZU7/ZCkpTd5Jt4K/1Uyb1TxYdl3m6jir6uL/bVkehIQaOpNfFJj2iWobtJS2ZKbCNjW6jOdddEH/VCNJv3oEf0F6FHpB3+7PE1TfLOzXv9xvvR5mwBEIJUYvh1Vuv0WEuQj7ulzFEg0Ev2FpzzHMdNY8Sf9WlV8Jh5iKXYWVaNh3FeGxfkJItKFdCLdSEfsS/9QKU2EUrAeV2RFfbVsTHLnJ18ln7WjoK0aABFq7UveicTU6yv1hTbomRiy+pOXQjZvGZkf0SPPFMrTOqBBsDuSI8O/e+SUmj2F5g9y+pWb+6dF4xWfw5v0YhygN79QXVJG6sS1i+KeHmbjWC2vUGULTI9m4287aqM0FT3vZTsANG1NnBiNak/npeh3AsHeFObwgmImvxQreltf8tfI+wVb+QV7G45/N9r3t3fWx56ylSfkiVp6Eiehn+ASBAJqIky1qe5/ouOROl09uaytvrSKpyHfdE8YlsAkmTQXrFsYs/VCstUEIFlGCYpHS5DLm6xUQFr8bq9OE1ra++FUVLlyDpOOVnfFn1OMrdrNnp7ZUad/VTn/R+ZAWBAmhA1hhNnrf87XRCDMCfuPqLj4jU6mIpsKgPMDu0ftOj8hZrsGQImlmeNOwuS5hClu6KjXV+dJVvLjth7j20zjP8hMSDwDOe4QQyO/m7wZY+b06u4YAi0b+w/jlRhF0PjFMNMTx+5P+DTFd9rr9TUT7rnwo7XHWA05rneBtOMkC10zUVAAIGlbe41nHR3WcRyCfQQxa1Ws6KzVN+y74/CX2t5efQZfsAtkZ+4jPVrFvwsTKG7vODkmf5Npn+DyfmndlliAIHsJmggX4pU1/q3/+m7x9JxMO904pU1Ln7EMqxHXg57t2rJTvAulQ8PGqEkV1J9SsFJgckuhgvmUXsOWUnfReLRb/KeLE84G7ZmojtI2an+i4al0Ff9ryvmdQ52whGF/jbAljAlrwpywT5eBc8zGUSLbIRvCrYL9ZBwZ774KcXOhzApWrHPng3ehADAxSP4LU5hnVOjxu1zrD9Aip2G8/ioxOHQEDPRMGpt2820kP+LuSkjYEsaENWFO2DOUgStc0e4n2yEbcoW+w0TJJzt2Pnh3oWQLbgIQg9aekfO5FimYWaHCOZZeiOuxrPX7jtFThEKPQFuv8T0scrohKIoKM3VBR30ca0QKuwquARD5jvab7sVCYywMC8aFo6ZWN/eMnBcMaZWUfiNAtkI247cctvnDFy2ftJ3ho4RF1QAoe2tP8izse3X/R6Tk/ma1GYVow8gAdeioSyGQEQH0+K/Am78dVX89YwIJb9ICLEx++2MxohUdAMCMY0TgrxgRWFAMY5/yDGB3m0YnN8vwSQ/F1gUEWrcm6nhU6wJpx1d0uiCuRRJtf+og/SR+iGJ4FNUESDPChDZ2bTFMfcxTzaJah2w7y/iIh2KdRsCyCdgGfgbG+S3RR32wKOen/KUEAEbVaVrYYQkSkP9Q5TmMRaPrmnr3Hh4QkZWYLiNg2QJswrINl3k5SZ58r9QmbUkBgJQxjNTV+Eg4qZjbtFDQcyIstm5p13sHuc1L0ZcbAbIBsgWyCbkl3U+6RNr39ntQyI2SA8D6RRU7sBnHzwthKkNams1YdUB1uwoCMpSGPzJQ2ZMNBGRm6wSQyOfI9ybcLOJHyQHA4pn88EY0QgK3nBVTSxuqaqo3quZAEZYT8CxU5lT2ZANBU8XyNficE3I7EgA6Fx36IUuZMp/UkxUriv4RHu9WHYNZIQrdAyprKvMgvvmtwoCvWT7nQMmg6ePchWHBDQC10TmK3lFCVH2LJc1WNUToHeZ+cKKhPhoJguEf5gf/Unli2K8Lw37LSqUzlt+RGsAYsVQidRmGBofGfgfpkwyCxoCtiSBBElzJahsBKlsq46A6P/mW5WO2Nc6f0NEAsK6h4m/onFidn620KappFpiaNixt+RQtmFWmKFsQCNY4/ziNybfIx8bdKvmrowGApBka2PQTVFMCu9UVTQHVsNDJWgxCO8GoK9gI0HbtWNhDZRqk6b2TQSefIt+afL/U36gNOX+N7vGmbQ0y4KOoiMeGjZELg7Ynv/MlGkyK1vFltByc8eXB1CBthdZ+E+ZCN7aRc+UNR4IKbgZtmnAGG+HL49GKp2lXmAwP1S2JEaAyo7ILuvMTxORLbjg/0XYlABDhztrYz1Bt8XR7buLr9IVazAzaEor2hXNtYxGnhS5neqjyU1lRmVHZBR0K8iHyJbf0cKUJMCZs21/eP1hUVT8FJrPH7gX5E4XRxcyRC7zccjzIeHktO23dTbv3BnUoejJeGJp+hQ8OnNT+qYPem/zMqd+uBgASsrU3sRAVjb8Evz8gDTmdOyDYV7w+fMSpAg8rHexP8WnY2H9g01DX9oD0ErvRPQ/NT3XUxba6ydf1AEDCY4LQ1xGVb3VTEa9pozbQnkwlr/DrLEKv9ZWVH53VR8d1wb7aZJWxGLlgX1djwo/jvf6TZfEkABDT1j7jz5h3fcZkAQL9GxMzsCTzX8WeXTd3ts4bCbQuAROejujm0+Z8Azb1v/HWl/qgzkKhtZb51ur/WGi+YtK71gk4WZjUyOAlmMn035PvB/o3DA9vnhu16XOew5HRKwOtS4CEJ6wJc8I+bM5PPmL5ikfl4VkNgPRp3mos1iJ8I9pqUY/085aNYH8YSiSu2tBQ9XdvGZcHt2Xdg0dUxmI/hdN/Nowao92fNFNiydqF+pNe6edpACCl0BSgalvec8u9AsBxPoINYsfk24YM4xYVCJxB13J8Xb8G07Qvg/NXOUNVPiqo+l/bUasXfLhHKZp4HgAgLEcQuB9BAIdAhvpKYBjnN8mk8SPVUVhcOVMHnx7VaZn5JfiLFUclGLng/A/A+emkKZiNd5cfAYAt7dpZUXXAkdiGiS/xTlV/OFG1Dm+t3/NE6qb2xfEX/ZEiWFzbnhw5VsQi34IrnB/a5uK4IoHzbxz88LWmxxvnDo+77clXXwIAaXZ677sHxngN7chS0GGGnqDiDhOcVSoeYFz8sL021ucOi2BTbetL1GLe63Wo6lPt0LMOaj9Rg/M/mxD9Sx6tO+QDP+TwLQCQsrQtk7UzC2Nz/FDeP544NlywOzGr8O5yn1WYnr13Ad70F6F1mPkYcP8KylXOqOvvSomRhnV1U95wlVEO4r4GAJJrxZbheboe3QxBArlDSw5s8z8SLCW4WM9M8873jD0PPtkwK5CbqeRXdGKKxd2vVh6sTzuTadpFOH0XJ/GwyMQU4f8F53/LMJKnOLGxZylo+R4ASPggnshSCugZ8wrWLzi73zTFnWvb12zEwiMzY7qg3sQinea2by/RNA6nZ2fD6WuCqooDcktzQpUUAYAAbesxTmeatWNLqHt7bRrP+5gK+gQ6hDckhdjwSH38BeTztHfYppy5kvGVPSPHRTlfhqr9MkzaOQ2J1TkMdIaGKdra6/VHc4Hn1TNpAgApTNs2WTu3wGK8AiAIfKi6CPfvYsLcYKTMDX5XG7NhZjXnItoyxumPNaIQy69Zlw0c3Ec5ChPHeK+tj9+TI5mnj6RztLbexBUwoMAdNOJpqTH2OkYUnoNBbedMbE+ZfDs3je2di6pe80KOli2DRwpNPyaiiWME48fAiI5Bz/0J4D3TC/6B5SHMK9vrYr+QSX7pAgCBg4lC12N4cLVMQAVBFgSEvVyI7XBK/IkdGhNvo1+hn5ka+hdEv0ixfi1iDpiG2W9oRv/uV17tJ71mzJ5Vo5t6jaZrNWZKq+YRVoPOuRqmmfhkNSbjU1Ee8xBsjhHccvgpQcBDKhmFuL69Tv++VDJBGCkDAIFENQHBtX+DgNLKKFthKnnkQ4Cq/VyYX5XtzT+GlNTORX0CES1yB4RVHYNjJaY+g4RAImWmLpapzT8ZPKkDAAmbHh34L3wN7H7uk0FXv8sCgQH09n9Glt7+bIhLHwBI8KAf55QNfHU/nAig2h+YY+YCEQDITNIzBh+BwHPCaTZKqzAgAOffhRl+K2Udqp2McWAWXBCgNG+aFk9MVkL9VgjIgADZJtloUJyfMAtMACBhadEErZwC0Bvpt7oUArIgQDZJtunnwp5isAhUACAFadkkrZ0G4A8Uo7DKoxBwGgGyRbJJv5b0lqJPYPoAMijJW3qwvRjna8ph04gM+qtbPiNAm71gzca3O+utbbzQ/A/eFeQAYKFNG41GIvweTBf6WPDgVxIHFgHavTclzvNyA083sApcE2AyCFQAycTek1ANe2jyM/VbIeAGAmRrZHNBd37CJvA1gHEFzLFf/NcxZ/0mNAn0cffVV4WAIwigym/A+b/VOXpiTyCr/JOBCFMAsHSzziLk2r1QbPZkZdVvhUCxCMDbX8Fi3nPdPquvWPmKzRf4JsBkxamA6ERVdM4E/mjyybqp3/4gQLZENhU25yc0Q1cDGG8irT2Jq7C3wI9Uk2A8Kuq7XQSoyo+3/jc76nEaUUivUAcAKrOWnsRJGCr8Nf5OCmkZKrVcQABv/afw98XO+thTLpCXhmTomgCTkaUCHOzfdDI22/wm9mQqi113J2OgfheAAGyEbIVsJuzOT6iEvgYwvuibuoc/EYlFbkNtoHH8ffVdIUAI4I3flUqkLlvXUPG3ckGkrALAWKGiWfAFrmk3QflpY/fUZ/kigB7+PSxlXtdxcuw35YZC6JsAmQoUVbv/FMYH80whbsHzRKY06l5ZIJAgGyBbKEfnpxIuyxrAeNMe3WcgcismEJ0x/r76Hm4EaDafYaSuDtLSXTdKpOwDwBiorT0GHVH1Y/QPLBi7pz7DhwDa+U+jM/jajnp9ffi0K1wjFQAmYsZbe5KrOBc3YJ/74yY+Ur8CjYAQLwjBr++oj9IycjT71UUIlGUfQI6iFzCQP7Y/vGa+wAkueFu8lCOtehQABKgMqSypTKlsIbJy/nHlpmoA48DY7+t990Va5p55ocb5N1AjOH6/5+qGvAgI8Tw6+G7u3PngXeycc1LyCuqvZCoA2MS/uc9owhnW16Df9HSbWVQyXxAQj8Lbb1lbq6/zhX3AmKoAUGCBNW1NnBiJalejInmeWmNQIHguJbfm7HN2Typp3rpuYewZl9iEkqwKAEUW6/ItA9NjkfjFmsa+hFrBvCLJqGwlISB2mCb7VSI1csdji6rfLIlUmWZWAcCBgm/uMZain+DLGEY8C4DGHSCpSGRBAD14I6h9/RHt+1+urdcfz5JM3baJgAoANoGyk6yp+4NDIrHKc1AjOAfzCU5DHjXKYge4/Gng7+IJdODfl0oM3beu4cB382dRKewgoAKAHZSKSNO6bWAGi8TOwjHb5+JI7VMBtMK6ABzxpsepumIT/ruXpRJ/7Di5encB2VVSmwgoo7QJVCnJVmzaO1OP62dgKLEFNYPloKUOOs0M6ADe9I9hWV6nMWI8tP7UKa9nTqbuOoWACgBOIWmTznH3vRCbc9TRp6DnGsGAtZT9/AKM1wOLTmDRuZs9s6mvrs6wCaVK5gACKgA4AGIpJFo29h/GqipPQY33FI0zfPJa0IuVQlPivFh5KfpMwTZDz81scGhz55KatySWN/SiqQAgWREv7dpZUVFzZB0KZiFWKM6Hw8xHLeFY/A7U6MJob714EY7+LFbe4Y9tHe5/rffxxrnDkkFe1uKoABCA4l/a1RWtrGw4WkTYfGxkcjw6Fo9CYJgL55qDqvMMP1VA9R2dc2IXZNmJDruXhWk+z1Ps2aGh7pceb2xM+imb4p0fARUA8mMkdYrF3a9W1sSmzY6ICAKCeTjX+KEQeCr60PEppqKA6ffBgvEKfMYxFhHDvRjG0qlGMdbUSOD+CN7SCdynDVJGOBP0pn4P996Bc7/NuMAne1uY9Km9keKpnf2JPa882TBL7bMIYIJ6/X8QmpCW0hsGOwAAAABJRU5ErkJggg==")
  19774. };
  19775. n.prototype.setScene = function(e) {
  19776. this.createCpm(e),
  19777. this.createBunnyObj(e)
  19778. }
  19779. ,
  19780. n.prototype.updateModel = function() {
  19781. this.model = this.modelManager.getActiveModel()
  19782. }
  19783. ,
  19784. n.prototype.bindEvents = function() {
  19785. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19786. }
  19787. ,
  19788. n.prototype.updateDefaultsFromModelData = function() {
  19789. this.model.data
  19790. }
  19791. ,
  19792. n.prototype.pointPathDistance = function(e) {
  19793. for (var t = 0, i = 1; i < e.length; i += 1)
  19794. t += e[i - 1].distanceTo(e[i]);
  19795. return t
  19796. }
  19797. ,
  19798. n.prototype.pointPathLengths = function(e) {
  19799. for (var t = [0], i = 1; i < e.length; i += 1)
  19800. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19801. return t
  19802. }
  19803. ,
  19804. n.prototype.interpAlongPath = function(e, t, i) {
  19805. var n, o = new r.Vector3, a = t[t.length - 1];
  19806. if (i < 1) {
  19807. n = i * a;
  19808. for (var s = 1; s < t.length; s += 1)
  19809. if (t[s] > n) {
  19810. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19811. return o.copy(e[s]),
  19812. o.sub(e[s - 1]),
  19813. o.multiplyScalar(l),
  19814. o.add(e[s - 1]),
  19815. o
  19816. }
  19817. } else
  19818. o.copy(e[e.length - 1]);
  19819. return o
  19820. }
  19821. ,
  19822. n.prototype.pathHeight = function() {
  19823. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19824. }
  19825. ,
  19826. n.prototype.createBunnyObj = function(e) {
  19827. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19828. this.bunnyObj.visible = c.warp.showBunny),
  19829. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19830. e.add(this.bunnyObj)
  19831. }
  19832. ,
  19833. n.prototype.createCpm = function(e) {
  19834. if (!this.currentPanoMarker) {
  19835. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19836. t.material.uniforms.opacity.value = 0,
  19837. this.currentPanoMarker = {
  19838. mesh: t,
  19839. placed: !1
  19840. }
  19841. }
  19842. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19843. this.placeCpm(),
  19844. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19845. }
  19846. ,
  19847. n.prototype.placeCpm = function() {
  19848. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19849. var e = this.player.currentPano.floor;
  19850. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19851. e.add(this.currentPanoMarker.mesh)),
  19852. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19853. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19854. this.currentPanoMarker.placed = !0
  19855. } else
  19856. this.popOutCpm()
  19857. }
  19858. ,
  19859. n.prototype.fadeInCpm = function(e) {
  19860. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19861. }
  19862. ,
  19863. n.prototype.fadeOutCpm = function(e) {
  19864. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19865. }
  19866. ,
  19867. n.prototype.popInCpm = function() {
  19868. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19869. }
  19870. ,
  19871. n.prototype.popOutCpm = function() {
  19872. this.fadeOutCpm(2)
  19873. }
  19874. ,
  19875. n.prototype.brushPrefs = {
  19876. linewidth: 7,
  19877. strokeWidth: 15,
  19878. cvSegments: 48,
  19879. paveStep: .1,
  19880. paveWidth: .2,
  19881. lookBlendDist: 3,
  19882. maxTurn: r.Math.degToRad(2)
  19883. },
  19884. n.prototype.panoPathDistance = function(e) {
  19885. var t = this.model.panos;
  19886. if (!e || e.length < 2)
  19887. return 0;
  19888. for (var i = [], n = 0; n < e.length; n += 1)
  19889. i.push(t.get(e[n]).floorPosition);
  19890. return this.pointPathDistance(i)
  19891. }
  19892. ,
  19893. n.prototype.loadTileTexture = function(e) {
  19894. var t = v.load(e, function(t) {
  19895. t.wrapS = r.RepeatWrapping,
  19896. t.wrapT = r.RepeatWrapping,
  19897. t.needsUpdate = !0,
  19898. y.debug('path texture "' + e + '" is ready')
  19899. }, function() {
  19900. y.error('path texture "' + e + '" failed')
  19901. });
  19902. return t.mapping = r.UVMapping,
  19903. t
  19904. }
  19905. ,
  19906. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19907. var a = {
  19908. cameraMode: n,
  19909. position: e,
  19910. quaternion: t,
  19911. panoId: i,
  19912. orthoZoom: o,
  19913. floorVisibility: r,
  19914. thumbUrl: null,
  19915. name: null
  19916. };
  19917. return new f(a)
  19918. }
  19919. ,
  19920. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19921. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19922. }
  19923. ,
  19924. n.prototype.setWarpDestination = function(e) {
  19925. this.warpDestHeroLoc = e
  19926. }
  19927. ,
  19928. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19929. var t = this.getHeroDescriptorByHeroIndex(e);
  19930. return null !== t && (this.setWarpDestination(t),
  19931. !0)
  19932. }
  19933. ,
  19934. n.prototype.setWarpDestinationByPano = function(e, t) {
  19935. var i = this.model.panos.get(e.id);
  19936. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19937. }
  19938. ,
  19939. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19940. var i = this.model.panos.get(e);
  19941. if (i) {
  19942. t = t || new r.Quaternion;
  19943. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19944. return this.setWarpDestination(n),
  19945. !0
  19946. }
  19947. return !1
  19948. }
  19949. ,
  19950. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19951. var t = this.model.heroCount();
  19952. if (null !== this.warpDestHeroLoc && t < 2)
  19953. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19954. this.model.getHeroDescriptorByIndex(0);
  19955. var i = this.model.getHeroDescriptorByIndex(e);
  19956. if (i) {
  19957. var n = i.isPano() ? i.panoId : i.cameraMode;
  19958. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19959. }
  19960. return i
  19961. }
  19962. ,
  19963. n.prototype.getHeroDescriptorByPano = function(e) {
  19964. var t = this.model.panos.get(e.id);
  19965. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19966. }
  19967. ,
  19968. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19969. var t = this.getHeroIndexFromPanoId(e);
  19970. return this.getHeroDescriptorByHeroIndex(t)
  19971. }
  19972. ,
  19973. n.prototype.getHeroIndexFromPanoId = function(e) {
  19974. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19975. var i = this.model.heroLocations[t]
  19976. , n = this.getHeroId(i);
  19977. if (n && n === e)
  19978. return t
  19979. }
  19980. return -1
  19981. }
  19982. ,
  19983. n.prototype.getHeroPano = function(e) {
  19984. if (null === e)
  19985. return y.warn("getHeroPano(): no destination"),
  19986. null;
  19987. var t = this.getHeroId(e)
  19988. , i = this.model.panos.get(t);
  19989. return void 0 === i && (i = null,
  19990. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19991. i
  19992. }
  19993. ,
  19994. n.prototype.getHeroId = function(e) {
  19995. return e.panoId
  19996. }
  19997. ,
  19998. n.prototype.setWarpDestPano = function() {
  19999. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20000. this.warpDestPano
  20001. }
  20002. ,
  20003. n.prototype.brushToWarpPano = function(e, t) {
  20004. if (this.discardPathObject(),
  20005. !this.setWarpDestPano())
  20006. return !1;
  20007. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20008. !this.warpDestPano)
  20009. return y.info("No brush"),
  20010. !1;
  20011. if (!this.player.currentPano)
  20012. return y.debug("No current pano, visibility undefined"),
  20013. !1;
  20014. if (!this.warpDestPano)
  20015. return y.info("No wPano, visibility undefined"),
  20016. !1;
  20017. if (!this.warpDestPano.isAligned())
  20018. return y.debug("Cannot brush to unaligned pano"),
  20019. !1;
  20020. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20021. , n = !0;
  20022. if (this.player.currentPano.id === this.warpDestPano.id)
  20023. y.debug("Already at destination pano");
  20024. else {
  20025. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20026. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20027. this.obj3d = new r.Object3D,
  20028. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20029. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20030. e = t) : (this.setPathHulls(this.nodes),
  20031. this.setFloorCurves(),
  20032. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20033. this.player.currentPano.floor.add(this.obj3d);
  20034. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20035. , s = e === l.STD;
  20036. if (!n && (i || s)) {
  20037. if (o) {
  20038. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20039. this.obj3d.add(h)
  20040. }
  20041. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20042. this.obj3d.add(u)
  20043. }
  20044. this.appearSlow()
  20045. }
  20046. return this.upcomingTransType = e,
  20047. !n
  20048. }
  20049. ,
  20050. n.prototype.findShortestPath = function(e, t) {
  20051. if (!e || !t)
  20052. return null;
  20053. var i = c.warp.walkExtraPanosDistance
  20054. , n = e.id + ":" + t.id + ":" + i;
  20055. if (this.shortPaths.hasOwnProperty(n))
  20056. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20057. var r = t.id + ":" + e.id + ":" + i;
  20058. if (this.shortPaths.hasOwnProperty(r))
  20059. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20060. var o = this.model.panos.aStarSearch(e, t);
  20061. return this.model.panos.includeNodesNearPath(o, i),
  20062. this.shortPaths[n] = o ? o.slice() : null,
  20063. o
  20064. }
  20065. ,
  20066. n.prototype.makePathHulls = function(e) {
  20067. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20068. t = u.get(e[0]),
  20069. r = t.floor.floorIndex;
  20070. for (var d = 0; d < e.length; d += 1)
  20071. t = u.get(e[d]),
  20072. i = t.floorPosition.clone().sub(this.model.position),
  20073. i.y += this.pathHeight(),
  20074. s.push(i),
  20075. l.push(t.position.clone()),
  20076. n = t.floor.floorIndex,
  20077. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20078. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20079. o > a && (a = o));
  20080. return a > this.longestStep && (this.longestStep = a,
  20081. y.debug("path contains " + a + " meter segment")),
  20082. {
  20083. floor: s,
  20084. camera: l,
  20085. color: h
  20086. }
  20087. }
  20088. ,
  20089. n.prototype.makeFloorCurves = function(e, t, i) {
  20090. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20091. , o = this.pointPathDistance(e) - 2 * n
  20092. , s = e.slice(0)
  20093. , l = s[1].clone().sub(s[0]);
  20094. l.y = 0,
  20095. l.normalize().multiplyScalar(n),
  20096. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20097. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20098. l.y = 0,
  20099. l.normalize().multiplyScalar(n),
  20100. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20101. var h = new r.CatmullRomCurve3(s)
  20102. , u = Math.floor(o / i);
  20103. u = 4 * Math.floor(u / 4),
  20104. u = Math.max(4, u);
  20105. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20106. f = 0,
  20107. d = g[A].distanceTo(e[0]);
  20108. for (var y = 1; y < e.length; y += 1)
  20109. v.copy(g[A]).sub(e[y]),
  20110. v.y *= 4,
  20111. p = v.length(),
  20112. p < d && (f = y);
  20113. m.push(t[f])
  20114. }
  20115. return {
  20116. distance: o,
  20117. points: g,
  20118. colors: m
  20119. }
  20120. }
  20121. ,
  20122. n.prototype.makeCameraCurvePoints = function(e, t) {
  20123. var i = this.pointPathDistance(e)
  20124. , n = new r.CatmullRomCurve3(e);
  20125. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20126. }
  20127. ,
  20128. n.prototype.makeCameraCurveTangents = function(e, t) {
  20129. var i = this.pointPathDistance(e)
  20130. , n = new r.CatmullRomCurve3(e)
  20131. , o = Math.max(2, Math.floor(i / t));
  20132. o || (o = 5);
  20133. for (var a = [], s = 0; s <= o; s++)
  20134. a.push(n.getTangentAt(s / o));
  20135. return a
  20136. }
  20137. ,
  20138. n.prototype.setPathHulls = function(e) {
  20139. var t = this.makePathHulls(e);
  20140. this.floorHull = t.floor,
  20141. this.cameraHull = t.camera,
  20142. this.colorHull = t.color
  20143. }
  20144. ,
  20145. n.prototype.setFloorCurves = function() {
  20146. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20147. this.floorPathDistance = e.distance,
  20148. this.floorCurvePoints = e.points,
  20149. this.floorCurveColors = e.colors
  20150. }
  20151. ,
  20152. n.prototype.setCameraCurvePoints = function() {
  20153. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20154. }
  20155. ,
  20156. n.prototype.chooseWarpPath = function(e) {
  20157. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20158. if (this.player.currentPano === this.warpDestPano || !e)
  20159. return this.warpPathPoints = null,
  20160. this.warpLength = 0,
  20161. !1;
  20162. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20163. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20164. t = this.warpDestPano.position.clone().sub(o.position),
  20165. i = t.clone().negate(),
  20166. t.multiplyScalar(.15).add(o.position),
  20167. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20168. t.y = o.position.y,
  20169. i.y = this.warpDestPano.position.y,
  20170. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20171. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20172. this.setCameraCurvePoints(),
  20173. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20174. this.warpLength = 0,
  20175. this.warpPathLengths = [0];
  20176. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20177. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20178. var p = s.length();
  20179. s.y *= c.warp.climbEffort;
  20180. var f = s.length() / p;
  20181. if (d > 1) {
  20182. s.setY(0).normalize(),
  20183. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20184. var g = Math.min(1, s.dot(l))
  20185. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20186. f = Math.max(m, f)
  20187. }
  20188. this.warpLength += p * f,
  20189. this.warpPathLengths[d] = this.warpLength
  20190. }
  20191. return !0
  20192. }
  20193. ,
  20194. n.prototype.drawPathRibbon = function(e, t) {
  20195. this.bunnyObj.visible = c.warp.showBunny;
  20196. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20197. h.copy(e[u]),
  20198. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20199. h.normalize(),
  20200. n.crossVectors(h, A.UP),
  20201. n.multiplyScalar(i);
  20202. var d = (new r.Vector3).copy(e[u]).add(o);
  20203. d.sub(n),
  20204. l.vertices.push(d),
  20205. d = (new r.Vector3).copy(e[u]).add(o),
  20206. d.add(n),
  20207. l.vertices.push(d)
  20208. }
  20209. var p, f = 0;
  20210. for (u = 0; u < e.length - 1; u += 1) {
  20211. var g = 2 * u
  20212. , v = f;
  20213. f += e[u + 1].distanceTo(e[u]);
  20214. var y = f
  20215. , C = t[u]
  20216. , I = t[u + 1];
  20217. p = new r.Face3(g,g + 1,g + 2),
  20218. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20219. l.faces.push(p),
  20220. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20221. p = new r.Face3(g + 2,g + 1,g + 3),
  20222. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20223. l.faces.push(p),
  20224. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20225. }
  20226. l.computeFaceNormals(),
  20227. l.computeVertexNormals();
  20228. var E, b;
  20229. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20230. b.map.value = w.path,
  20231. b.opacity.value = 0,
  20232. b.color.value.set(c.path.color),
  20233. E = new r.RawShaderMaterial({
  20234. side: r.DoubleSide,
  20235. depthWrite: !1,
  20236. transparent: !0,
  20237. vertexShader: m.ribbon.vertexShader,
  20238. fragmentShader: m.ribbon.fragmentShader,
  20239. uniforms: b,
  20240. name: "ribbonT",
  20241. opacity: 0
  20242. })) : E = new r.MeshBasicMaterial({
  20243. color: 16777215,
  20244. side: r.DoubleSide,
  20245. name: "ribbonOut",
  20246. vertexColors: r.VertexColors
  20247. });
  20248. var _ = new r.Mesh(l,E);
  20249. return _.name = "ribbon",
  20250. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20251. _
  20252. }
  20253. ,
  20254. n.prototype.drawPathPavement = function(e) {
  20255. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20256. s.copy(e[l]),
  20257. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20258. s.normalize(),
  20259. n.crossVectors(s, A.UP),
  20260. n.multiplyScalar(this.brushPrefs.paveWidth),
  20261. t = (new r.Vector3).copy(e[l]),
  20262. t.sub(n),
  20263. o.vertices.push(t),
  20264. o.vertices.push((new r.Vector3).copy(e[l])),
  20265. t = (new r.Vector3).copy(e[l]),
  20266. t.add(n),
  20267. o.vertices.push(t);
  20268. var h, u, d;
  20269. for (l = 0; l < e.length - 1; l += 1)
  20270. h = 3 * l + 1,
  20271. u = l * i,
  20272. d = u + i,
  20273. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20274. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20275. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20276. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20277. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20278. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20279. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20280. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20281. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20282. color: c.path.color,
  20283. side: r.DoubleSide,
  20284. transparent: !0,
  20285. depthWrite: !1,
  20286. opacity: 0,
  20287. name: "paveT",
  20288. map: w.path
  20289. }) : new r.MeshBasicMaterial({
  20290. color: c.path.color,
  20291. side: r.DoubleSide,
  20292. transparent: !0,
  20293. depthWrite: !1,
  20294. opacity: 1,
  20295. name: "paveO",
  20296. map: w.path
  20297. });
  20298. return new r.Mesh(o,p)
  20299. }
  20300. ,
  20301. n.prototype.hintPrefs = {
  20302. rad: .18,
  20303. width: .0125,
  20304. depth: .0625,
  20305. setBack: -.04,
  20306. markRad: .25,
  20307. markInnerRad: .16
  20308. },
  20309. n.prototype.makeWaypointObj = function(e, t) {
  20310. var i = new r.Geometry
  20311. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20312. , o = this.pathHeight();
  20313. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20314. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20315. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20316. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20317. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20318. s.map.value = e,
  20319. s.opacity.value = 0,
  20320. s.color.value.set(c.path.color);
  20321. var l = {
  20322. side: r.DoubleSide,
  20323. depthWrite: !1,
  20324. transparent: !0,
  20325. vertexShader: m.waypoint.vertexShader,
  20326. fragmentShader: m.waypoint.fragmentShader,
  20327. uniforms: s,
  20328. name: "waypoint",
  20329. opacity: 0
  20330. };
  20331. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20332. l.name = "wayPtOut");
  20333. var h = new r.RawShaderMaterial(l)
  20334. , u = new r.Mesh(i,h);
  20335. return u.name = t,
  20336. u
  20337. }
  20338. ,
  20339. n.prototype.makeStartMarker = function(e, t) {
  20340. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20341. i.y = 0,
  20342. i.normalize();
  20343. var n = Math.acos(i.x)
  20344. , o = this.makeWaypointObj(w.pathStart, "Start");
  20345. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20346. o.position.copy(e),
  20347. o
  20348. }
  20349. ,
  20350. n.prototype.makeEndMarker = function(e) {
  20351. var t = this.makeWaypointObj(w.pathEnd, "End")
  20352. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20353. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20354. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20355. t.position.copy(e),
  20356. t
  20357. }
  20358. ,
  20359. n.prototype.pathClean = function(e) {
  20360. if (e) {
  20361. for (var t in e.children)
  20362. this.pathClean(e.children[t]);
  20363. e.geometry && e.geometry.dispose(),
  20364. e.material && e.material.dispose()
  20365. }
  20366. }
  20367. ,
  20368. n.prototype.discardPathObject = function() {
  20369. if (this.obj3d) {
  20370. var e = this.obj3d.parent;
  20371. e && e.remove(this.obj3d),
  20372. this.pathClean(this.obj3d)
  20373. }
  20374. this.obj3d = null,
  20375. this.popInCpm()
  20376. }
  20377. ,
  20378. n.prototype.discardSlow = function() {
  20379. if (this.obj3d) {
  20380. if (this.player.mode !== a.PANORAMA)
  20381. return void this.discardPathObject();
  20382. for (var e, t = this, i = 0, n = function() {
  20383. this.discardPathObject()
  20384. }
  20385. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20386. e = t.obj3d.children[r],
  20387. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20388. i += 1,
  20389. n = null);
  20390. 0 === i && this.discardPathObject(),
  20391. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20392. }
  20393. }
  20394. ,
  20395. n.prototype.appearSlow = function() {
  20396. var e, t = this;
  20397. this.fadeOutCpm(c.path.fadeInTime);
  20398. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20399. e = t.obj3d.children[n],
  20400. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20401. }
  20402. ,
  20403. n.prototype.update = function() {
  20404. this.obj3d && this.obj3d.updateMatrixWorld()
  20405. }
  20406. ,
  20407. n.prototype.calcBurnsAmount = function(e) {
  20408. var t = r.Math.degToRad(c.warp.burnsAngle);
  20409. if (this.player.mode === a.PANORAMA) {
  20410. var i = this.burnsDir * t;
  20411. if (this.upcomingTransType === l.BLACK)
  20412. return i;
  20413. var n = e;
  20414. if (null === n)
  20415. return y.warn("Transition request for non-highlight"),
  20416. i;
  20417. var o = this.getHeroDescriptorByHeroIndex(n);
  20418. if (null === o)
  20419. return i;
  20420. if (!o.isPano())
  20421. return i;
  20422. var s = this.getHeroPano(o)
  20423. , h = this.playerControls.cameras[a.PANORAMA]
  20424. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20425. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20426. , p = function(e) {
  20427. var i = Math.acos(Math.min(1, e.dot(u)))
  20428. , n = (new r.Vector3).crossVectors(u, e);
  20429. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20430. };
  20431. if (s === this.player.currentPano)
  20432. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20433. var f = this.findShortestPath(this.player.currentPano, s);
  20434. if (void 0 === f || null === f || f.length < 1)
  20435. return y.debug("Empty path ahead..."),
  20436. i;
  20437. var g = this.makePathHulls(f)
  20438. , m = new r.CatmullRomCurve3(g.camera)
  20439. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20440. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20441. }
  20442. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20443. }
  20444. ,
  20445. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20446. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20447. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20448. var n = new r.Euler
  20449. , o = new r.Vector3;
  20450. y.debug("Starting wait: " + (void 0 !== t));
  20451. var s = this.calcBurnsAmount(e)
  20452. , h = function() {
  20453. this.endWarpState(),
  20454. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20455. t && t()
  20456. }
  20457. .bind(this)
  20458. , u = function(e, t) {
  20459. if (this.warpInterrupted)
  20460. return h(),
  20461. !0;
  20462. var r = t || 1e3 / 60;
  20463. if (c.warp.doBurns)
  20464. if (this.player.mode === a.PANORAMA) {
  20465. var l = this.playerControls.cameras[a.PANORAMA];
  20466. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20467. var u = r * s / i;
  20468. n.y += u,
  20469. o.set(0, 0, -1),
  20470. o.applyEuler(n),
  20471. o.add(l.position),
  20472. l.controls.lookAt(o),
  20473. l.controls.lookVector.copy(o)
  20474. ,l.lookAt(o)
  20475. } else
  20476. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20477. }
  20478. .bind(this);
  20479. this.startWarpState(),
  20480. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20481. //zoom动画 方奕卓 相机缩放
  20482. var currentGuide = player.model.getHeroDescriptorByIndex(player.director.currentItem)
  20483. if(currentGuide.zoom){
  20484. this.player.zoomEnabled = true;
  20485. var zoom = function(e, d) {
  20486. this.player.zoomTo(e * currentGuide.zoom.toFixed(2), true)
  20487. }.bind(this)
  20488. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20489. }
  20490. }
  20491. ,
  20492. n.prototype.warpToNonPano = function(e) {
  20493. if (this.discardPathObject(),
  20494. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20495. var t = function() {
  20496. e && e()
  20497. }
  20498. .bind(this);
  20499. this.player.flyToNewMode({
  20500. mode: this.warpDestHeroLoc.cameraMode,
  20501. duration: c.warp.outsideTime,
  20502. warpDest: this.warpDestHeroLoc,
  20503. callback: t,
  20504. force: !0
  20505. })
  20506. } else
  20507. y.warn("no warp destination!!!"),
  20508. e && e()
  20509. }
  20510. ,
  20511. n.prototype._resetWarpShaderParams = function(e) {
  20512. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20513. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20514. }
  20515. ,
  20516. n.prototype._clearWarpShading = function() {
  20517. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20518. this._resetWarpShaderParams(e[t]),
  20519. e[t].visible = !0;
  20520. this._resetWarpShaderParams(this.model.skybox)
  20521. }
  20522. ,
  20523. n.prototype._warpStopFlying = function() {
  20524. this.activeTransType = null,
  20525. this.placeCpm()
  20526. }
  20527. ,
  20528. n.prototype._wrapupTravelOnlyBits = function() {
  20529. this._warpStopFlying(),
  20530. this.warpPathPoints && (this.player.currentPano.exit(),
  20531. this.warpDestPano.enter(),
  20532. this.player.currentPano = this.warpDestPano),
  20533. this.player.spider.draw(),
  20534. this.placeCpm()
  20535. }
  20536. ,
  20537. n.prototype._wrapupTravel = function(e) {
  20538. this._wrapupTravelOnlyBits(),
  20539. this.warpCameraAim(e)
  20540. }
  20541. ,
  20542. n.prototype._wrapupWarpShading = function(e) {
  20543. this._clearWarpShading(),
  20544. this._wrapupTravel(e)
  20545. }
  20546. ,
  20547. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20548. t !== I.END && this._clearWarpShading(),
  20549. this._wrapupTravelOnlyBits(),
  20550. this.upcomingTransType = null,
  20551. e && e()
  20552. }
  20553. ,
  20554. n.prototype._warpCameraAim = function(e, t) {
  20555. var i = this.warpDestHeroLoc.quaternion
  20556. , n = this.playerControls.cameras[a.PANORAMA]
  20557. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20558. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20559. , l = s.dot(o)
  20560. , u = r.Math.radToDeg(Math.acos(l))
  20561. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20562. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20563. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20564. m.y = h.constrainedTurn(m.y),
  20565. this.burnsDir = Math.sign(m.y);
  20566. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20567. , A = new r.Vector3
  20568. , C = function(e, t) {
  20569. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20570. v.y = g.y + e * m.y,
  20571. v.z = g.z + e * m.z,
  20572. A.set(0, 0, -1),
  20573. A.applyEuler(v),
  20574. A.add(n.position),
  20575. n.controls.lookAt(A),
  20576. n.controls.lookVector.copy(A),
  20577. void n.lookAt(A))
  20578. }
  20579. .bind(this);
  20580. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20581. ,void (t && t())
  20582. )
  20583. }
  20584. ,
  20585. n.prototype._warpBendAim = function(e, t, i, n) {
  20586. var o = n || 0
  20587. , s = this.playerControls.cameras[a.PANORAMA]
  20588. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20589. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20590. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20591. f.y = h.constrainedTurn(f.y);
  20592. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20593. f.x = g * Math.sign(f.x),
  20594. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20595. this.burnsDir = Math.sign(f.y),
  20596. g *= Math.sign(f.y),
  20597. f.y = g;
  20598. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20599. , v = new r.Vector3
  20600. , A = function(e, t) {
  20601. if (e < .5)
  20602. m.x = u.x + e * f.x,
  20603. m.y = u.y + e * f.y,
  20604. m.z = u.z + e * f.z;
  20605. else {
  20606. var i = (1 - e) * c.warp.softBendEnd;
  20607. m.x = l.x - i * f.x,
  20608. m.y = l.y - i * f.y,
  20609. m.z = l.z - i * f.z
  20610. }
  20611. v.set(0, 0, -1),
  20612. v.applyEuler(m),
  20613. v.add(s.position);
  20614. s.controls.lookAt(v),
  20615. s.controls.lookVector.copy(v),
  20616. s.lookAt(v);
  20617. }
  20618. .bind(this);
  20619. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20620. }
  20621. ,
  20622. n.prototype._warpStepCameraAim = function(e, t, i) {
  20623. var n = this.playerControls.cameras[a.PANORAMA]
  20624. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20625. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20626. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20627. l.y = h.constrainedTurn(l.y),
  20628. this.burnsDir = Math.sign(l.y);
  20629. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20630. , f = new r.Vector3
  20631. , g = function(e, t) {
  20632. e < .5 ? u.copy(s) : u.copy(o),
  20633. f.set(0, 0, -1),
  20634. f.applyEuler(u),
  20635. f.add(n.position),
  20636. n.controls.lookAt(f),
  20637. n.controls.lookVector.copy(f),
  20638. n.lookAt(f)
  20639. }
  20640. .bind(this);
  20641. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20642. }
  20643. ,
  20644. n.prototype.setBurnsDir = function() {
  20645. var e = this.playerControls.cameras[a.PANORAMA]
  20646. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20647. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20648. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20649. n.y = h.constrainedTurn(n.y),
  20650. this.burnsDir = Math.sign(n.y)
  20651. }
  20652. ,
  20653. n.prototype.stepWarpPath = function(e, t) {
  20654. var i = this.playerControls.cameras[a.PANORAMA];
  20655. if (!this.warpPathPoints)
  20656. return i.position.copy(this.warpDestPano.position),
  20657. !0;
  20658. var n = this.warpPathPoints[0]
  20659. , o = this.warpDestPano.position;
  20660. if (null !== this.nodes && this.cameraHull.length > 1) {
  20661. var s = new r.Vector3;
  20662. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20663. i.position.copy(s)
  20664. } else
  20665. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20666. }
  20667. ,
  20668. n.prototype.interruptAndFastForward = function(e, t) {
  20669. this.warping && (this.warpInterrupted = !0,
  20670. this.warpInterruptionBlackoutStyle = e,
  20671. this.warpInterruptionTravelTime = t,
  20672. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20673. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20674. }
  20675. ,
  20676. n.prototype.warpCameraAim = function(e) {
  20677. var t = c.warp.minWarpTime;
  20678. if (this.upcomingTransType === l.BLACK)
  20679. t = c.warp.teleportTime;
  20680. else {
  20681. var i = this.playerControls.cameras[a.PANORAMA]
  20682. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20683. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20684. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20685. s.y = h.constrainedTurn(s.y);
  20686. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20687. t = Math.max(t, u)
  20688. }
  20689. var d = function() {
  20690. this._warpStopFlying(),
  20691. this.discardSlow(),
  20692. e && e()
  20693. }
  20694. .bind(this);
  20695. this._warpCameraAim(t, d)
  20696. }
  20697. ,
  20698. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20699. this.model.skybox.material.uniforms.blackout.value = n;
  20700. var r = u.uniform(this.model.skybox, "progress", 1)
  20701. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20702. , a = !1
  20703. , s = function() {
  20704. if (this.warpInterrupted)
  20705. return a = !0,
  20706. !0
  20707. }
  20708. .bind(this)
  20709. , l = function(e, t) {
  20710. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20711. !0) : void r(e, t)
  20712. }
  20713. .bind(this)
  20714. , h = function(e, t) {
  20715. return i && a ? (o(0),
  20716. !0) : void o(e, t)
  20717. }
  20718. .bind(this);
  20719. p.start(s, e, null, t, null, "safeHaltWatch"),
  20720. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20721. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20722. }
  20723. ,
  20724. n.prototype.warpTravel_STD = function(e) {
  20725. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20726. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20727. w += this.warpLength * c.warp.timePerMeter,
  20728. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20729. var _ = !1
  20730. , T = this.warpDestHeroLoc.quaternion
  20731. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20732. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20733. , M = S.dot(x)
  20734. , R = r.Math.radToDeg(Math.acos(M))
  20735. , P = function(e) {
  20736. var t = o
  20737. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20738. return i
  20739. }
  20740. , O = function() {
  20741. return E.lookAt(C, t, A.UP),
  20742. s.setFromRotationMatrix(E, c.warp.eOrder),
  20743. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20744. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20745. h.constrainedTurn(b.y)
  20746. }
  20747. .bind(this)
  20748. , L = function(e, t) {
  20749. if (this.warpInterrupted)
  20750. return _ = !0,
  20751. !0
  20752. }
  20753. .bind(this)
  20754. , D = function(e, t) {
  20755. return _ || !this.warpPathPoints ? (g.blur(0),
  20756. !0) : void g.blur(e)
  20757. }
  20758. .bind(this)
  20759. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20760. , B = function(e, t) {
  20761. return _ || !this.warpPathPoints ? (N(0),
  20762. !0) : void N(e, t)
  20763. }
  20764. .bind(this)
  20765. , F = function(e, t) {
  20766. if (!this.warpPathPoints)
  20767. return n.position.copy(this.warpDestPano.position),
  20768. !0;
  20769. if (_)
  20770. return !0;
  20771. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20772. n.position.copy(i),
  20773. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20774. }
  20775. .bind(this)
  20776. , V = function(e, n) {
  20777. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20778. !0)
  20779. }
  20780. .bind(this)
  20781. , U = function(e, o) {
  20782. if (_)
  20783. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20784. !0;
  20785. if (!this.warpPathPoints)
  20786. return !0;
  20787. var a = this.warpLength * e
  20788. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20789. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20790. c.warp.matchCam && (l *= 1 - u),
  20791. E.lookAt(C, t, A.UP),
  20792. s.setFromRotationMatrix(E, c.warp.eOrder),
  20793. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20794. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20795. b.y = h.constrainedTurn(b.y),
  20796. s.x = m.x + l * b.x,
  20797. s.y = m.y + l * b.y,
  20798. s.z = m.z + l * b.z,
  20799. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20800. b.y = h.constrainedTurn(b.y);
  20801. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20802. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20803. v.x = v.x + b.x * c.warp.turnFriction,
  20804. v.y = v.y + b.y * c.warp.turnFriction,
  20805. v.z = v.z + b.z * c.warp.turnFriction,
  20806. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20807. var p = t.clone().sub(C).normalize();
  20808. if (R < c.warp.maxAimRotation && u > 0) {
  20809. var g = 1 - u;
  20810. p.x = p.x * g + u * S.x,
  20811. p.y = p.y * g + u * S.y,
  20812. p.z = p.z * g + u * S.z,
  20813. p.normalize()
  20814. }
  20815. this.bunnyObj.position.copy(n.position).add(p),
  20816. f.set(0, 0, -1).applyEuler(v).normalize(),
  20817. f.multiplyScalar(8),
  20818. f.add(n.position),
  20819. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20820. n.controls.lookVector.copy(f),
  20821. n.lookAt(f))
  20822. }
  20823. .bind(this)
  20824. , k = function() {
  20825. _ ? (this.discardSlow(),
  20826. this.upcomingTransType = l.BLACK,
  20827. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20828. }
  20829. .bind(this);
  20830. V(0);
  20831. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20832. w += H;
  20833. var G = H / w;
  20834. this.warpCommonParameters(w, G, !0, I.NONE),
  20835. p.start(L, w, null, 0, null, "_haltWatcher"),
  20836. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20837. p.start(D, w, null, G, P, "blurring")),
  20838. p.start(B, w, null, G, P, "modelAlpha"),
  20839. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20840. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20841. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20842. }
  20843. ,
  20844. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20845. var r = e || 0;
  20846. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20847. this.warpCommonParameters(t, r, !1, i),
  20848. this.model.chunks.forEach(function(e) {
  20849. e.material.uniforms.blackout.value = i
  20850. }),
  20851. this._warpBendAim(null, t, null, r);
  20852. var o = function() {
  20853. this.wrapupWarpShadingOnly(n, i);
  20854. }
  20855. .bind(this);
  20856. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20857. }
  20858. ,
  20859. n.prototype.flightStepWalk = function(e, t, i) {
  20860. var n = .001
  20861. , o = 1
  20862. , a = 1.2
  20863. , s = new r.Vector3
  20864. , h = new r.Vector3
  20865. , u = function(e, t) {
  20866. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20867. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20868. h.copy(A.FORWARD),
  20869. this.player.getDirection(h),
  20870. s.copy(t).sub(e.position).normalize();
  20871. var l = s.dot(h)
  20872. , u = Math.acos(l)
  20873. , d = u / r;
  20874. return d > n && (r *= d / n,
  20875. u < o && (r *= a)),
  20876. r
  20877. };
  20878. return function(e, t, i) {
  20879. if (this.warpInterrupted)
  20880. i && i();
  20881. else if (this.activeTransType !== l.WALK)
  20882. this._clearWarpShading(),
  20883. this._warpStopFlying(),
  20884. this.player.spider.draw(),
  20885. this.placeCpm(),
  20886. i && i();
  20887. else if (this.player.currentPano !== e) {
  20888. var n = {
  20889. pano: e,
  20890. lookAtPoint: t,
  20891. duration: null,
  20892. maxDistanceOverride: c.warp.walkMaxDist,
  20893. skipWarpingCheck: !1,
  20894. constantMoveSpeed: !0
  20895. };
  20896. n.duration = u.call(this, e, t),
  20897. this.player.nonInterruptingFlyToPano(n, i)
  20898. } else
  20899. i && i()
  20900. }
  20901. }(),
  20902. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20903. return this.flightStepWalk.bind(this, e, t, i)
  20904. }
  20905. ,
  20906. n.prototype.warpTravel_WALK = function() {
  20907. var e = [];
  20908. return function(t) {
  20909. var i = this.player.model.panos;
  20910. e.length = 0;
  20911. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20912. var s = this.nodes[a]
  20913. , l = i.get(s);
  20914. a === this.nodes.length - 1;
  20915. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20916. n && o || (e.push(s),
  20917. n = l)
  20918. }
  20919. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20920. var h = e.length
  20921. , u = i.get(e[h - 1])
  20922. , d = new Array(h + 1);
  20923. d[d.length - 1] = function() {
  20924. t && t()
  20925. }
  20926. .bind(this);
  20927. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20928. var g = e[p];
  20929. u = i.get(g);
  20930. var m = new r.Vector3;
  20931. this.getLookAtForWalkingTourNode(e, p, m),
  20932. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20933. p--
  20934. }
  20935. d[0]()
  20936. }
  20937. }(),
  20938. n.prototype.getLookAtForWalkingTourNode = function() {
  20939. var e = new r.Vector3
  20940. , t = new r.Vector3
  20941. , i = new r.Vector3
  20942. , n = new r.Vector3
  20943. , o = new r.Vector3
  20944. , a = .65
  20945. , s = .75
  20946. , l = .2
  20947. , c = .4
  20948. , h = .2
  20949. , u = 3;
  20950. return function(r, d, p) {
  20951. var f = r.length;
  20952. if (d >= f)
  20953. return !1;
  20954. var g = 1
  20955. , m = 1;
  20956. t.set(0, 0, 0),
  20957. o.set(0, 0, 0);
  20958. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20959. if (v = this.player.model.panos.get(r[A]),
  20960. this.getOrientationForWalkingTourNode(r, A, i),
  20961. A === d && e.copy(i),
  20962. n.copy(i),
  20963. A > d) {
  20964. var y = n.dot(e) < a;
  20965. g *= y ? l : s,
  20966. m *= y ? h : c
  20967. }
  20968. i.multiplyScalar(g),
  20969. t.add(i),
  20970. o.lerp(v.position, m)
  20971. }
  20972. return t.normalize(),
  20973. p.copy(o),
  20974. p.add(t),
  20975. !0
  20976. }
  20977. }(),
  20978. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20979. var n = e.length;
  20980. if (t >= n)
  20981. return !1;
  20982. if (t === n - 1)
  20983. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20984. else {
  20985. var r = this.player.model.panos.get(e[t])
  20986. , o = this.player.model.panos.get(e[t + 1]);
  20987. i.copy(o.position).sub(r.position)
  20988. }
  20989. return i.normalize(),
  20990. !0
  20991. }
  20992. ,
  20993. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20994. if (this.activeTransType = this.upcomingTransType,
  20995. this.lastTransType = this.activeTransType,
  20996. this.upcomingTransType = null,
  20997. !e) {
  20998. var r = function() {
  20999. this._wrapupTravel(n)
  21000. }
  21001. .bind(this)
  21002. , o = {
  21003. pano: this.warpDestPano,
  21004. lookAtPoint: null,
  21005. duration: null,
  21006. maxDistanceOverride: null,
  21007. skipWarpingCheck: !1
  21008. };
  21009. return void this.player.flyToPano(o, r)
  21010. }
  21011. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21012. this._clearWarpShading(),
  21013. this._warpStopFlying(),
  21014. this.player.spider.draw(),
  21015. this.placeCpm(),
  21016. n && n()
  21017. }
  21018. .bind(this)) : this.warpTravel_STD(n)
  21019. }
  21020. ,
  21021. n.prototype.startWarpState = function() {
  21022. this.warping = !0,
  21023. this.warpInterrupted = !1,
  21024. this.warpInterruptionBlackoutStyle = null,
  21025. this.warpInterruptionTravelTime = null
  21026. }
  21027. ,
  21028. n.prototype.endWarpState = function() {
  21029. this.warping = !1
  21030. }
  21031. ,
  21032. n.prototype.warpToPano = function(e, t, i, n) {
  21033. if (this.warping)
  21034. return void y.warn("Cannot warp when already warping");
  21035. if (this.upcomingTransType = e,
  21036. this.activeTransType = null,
  21037. !this.setWarpDestPano())
  21038. return this.upcomingTransType = null,
  21039. void this.warpToNonPano(n);
  21040. if (this.player.mode !== a.PANORAMA)
  21041. return this.upcomingTransType = null,
  21042. this.discardSlow(),
  21043. void this.player.flyToNewMode({
  21044. mode: a.PANORAMA,
  21045. pano: this.warpDestPano,
  21046. duration: c.warp.outsideTime,
  21047. warpDest: this.warpDestHeroLoc,
  21048. callback: n,
  21049. force: !0
  21050. });
  21051. if (!this.warpDestPano)
  21052. return y.warn("no warp destination, callback dropped"),
  21053. void (this.upcomingTransType = null);
  21054. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21055. , o = this.chooseWarpPath(r);
  21056. if (o && this.upcomingTransType !== l.WALK) {
  21057. var s = function() {
  21058. this.waitingToWarp = !1,
  21059. this.warpToPano(e, t, i, n)
  21060. }
  21061. .bind(this);
  21062. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21063. return void (this.waitingToWarp = !0)
  21064. }
  21065. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21066. this.player.currentPano = this.warpDestPano,
  21067. this.placeCpm(),
  21068. this.fadeOutCpm(c.path.fadeOutTime),
  21069. this.player.spider.draw()),
  21070. y.debug("Warping to pano ", this.warpDestPano.position),
  21071. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21072. this.startWarpState();
  21073. var h = function() {
  21074. this.endWarpState(),
  21075. n && n()
  21076. }
  21077. .bind(this);
  21078. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21079. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21080. }
  21081. ,
  21082. t.exports = n
  21083. }
  21084. ).call(this, "/js/objects/ShowPath.js")
  21085. }
  21086. , {
  21087. "../constants": 8,
  21088. "../effects": 16,
  21089. "../enum/BlackoutStyle": 18,
  21090. "../enum/ModelManagerEvents": 33,
  21091. "../enum/PlayerEvents": 40,
  21092. "../enum/RenderOrder": 42,
  21093. "../enum/Vectors": 50,
  21094. "../enum/Viewmode": 51,
  21095. "../enum/WarpStyle": 52,
  21096. "../gui/gui": 65,
  21097. "../model/ModelManager": 140,
  21098. "../objects/Snapshot": 153,
  21099. "../settings": 166,
  21100. "../shaders": 167,
  21101. "../util/easing": 186,
  21102. "../util/lerp": 188,
  21103. "../util/logger": 189,
  21104. "../util/math": 190,
  21105. "../util/texture": 194,
  21106. "../util/transitions": 195,
  21107. three: 217
  21108. }],
  21109. 152: [function(e, t, i) {
  21110. "use strict";
  21111. function n() {
  21112. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21113. , t = new r.RawShaderMaterial({
  21114. fragmentShader: o.skysphere.fragmentShader,
  21115. vertexShader: o.skysphere.vertexShader,
  21116. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21117. side: r.BackSide,
  21118. name: "skysphere"
  21119. });
  21120. t.uniforms.radius.value = e.parameters.radius,
  21121. r.Mesh.call(this, e, t)
  21122. }
  21123. var r = e("three")
  21124. , o = e("../shaders")
  21125. , a = e("../settings");
  21126. n.prototype = Object.create(r.Mesh.prototype),
  21127. n.prototype.constructor = n,
  21128. t.exports = n
  21129. }
  21130. , {
  21131. "../settings": 166,
  21132. "../shaders": 167,
  21133. three: 217
  21134. }],
  21135. 153: [function(e, t, i) {
  21136. (function(i) {
  21137. "use strict";
  21138. function n(e) {
  21139. o.call(this, e),
  21140. this.sid = e.sid,//xzw add
  21141. this.panoId = e.panoId,
  21142. this.orthoZoom = e.orthoZoom,
  21143. this.floorVisibility = e.floorVisibility,
  21144. this.thumbUrl = e.thumbUrl,
  21145. this.name = e.name,
  21146. this.zoom = e.zoom
  21147. }
  21148. var r = (e("three"),
  21149. e("../util/logger"))
  21150. , o = (e("../settings"),
  21151. e("../enum/Viewmode"),
  21152. e("../util/common"),
  21153. e("../util/transitions"),
  21154. e("../util/lerp"),
  21155. e("../util/ajax"),
  21156. e("../util/texture"),
  21157. e("./View"));
  21158. e("events").EventEmitter,
  21159. new r(i);
  21160. n.prototype = Object.create(o.prototype),
  21161. n.prototype.isPano = function() {
  21162. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21163. }
  21164. ,
  21165. t.exports = n
  21166. }
  21167. ).call(this, "/js/objects/Snapshot.js")
  21168. }
  21169. , {
  21170. "../enum/Viewmode": 51,
  21171. "../settings": 166,
  21172. "../util/ajax": 181,
  21173. "../util/common": 185,
  21174. "../util/lerp": 188,
  21175. "../util/logger": 189,
  21176. "../util/texture": 194,
  21177. "../util/transitions": 195,
  21178. "./View": 154,
  21179. events: 202,
  21180. three: 217
  21181. }],
  21182. 154: [function(e, t, i) {
  21183. (function(i) {
  21184. "use strict";
  21185. function n(e) {
  21186. e = e || {},
  21187. this.position = new r.Vector3,
  21188. this.quaternion = new r.Quaternion,
  21189. this.update(e)
  21190. }
  21191. var r = e("three")
  21192. , o = e("../util/logger")
  21193. , a = (e("../settings"),
  21194. e("../enum/Viewmode"),
  21195. e("../util/common"),
  21196. e("../util/transitions"),
  21197. e("../util/lerp"),
  21198. e("../util/ajax"),
  21199. e("../util/texture"),
  21200. e("events").EventEmitter);
  21201. new o(i);
  21202. n.prototype = Object.create(a.prototype),
  21203. n.prototype.isValid = function() {
  21204. return !!this.cameraMode
  21205. }
  21206. ,
  21207. n.prototype.update = function(e) {
  21208. return this.cameraMode = e.cameraMode || this.cameraMode,
  21209. this.pano = e.pano || this.pano,
  21210. e.position && this.position.copy(e.position),
  21211. e.quaternion && this.quaternion.copy(e.quaternion),
  21212. this
  21213. }
  21214. ,
  21215. t.exports = n
  21216. }
  21217. ).call(this, "/js/objects/View.js")
  21218. }
  21219. , {
  21220. "../enum/Viewmode": 51,
  21221. "../settings": 166,
  21222. "../util/ajax": 181,
  21223. "../util/common": 185,
  21224. "../util/lerp": 188,
  21225. "../util/logger": 189,
  21226. "../util/texture": 194,
  21227. "../util/transitions": 195,
  21228. events: 202,
  21229. three: 217
  21230. }],
  21231. 155: [function(e, t, i) {//player.js
  21232. (function(i) {
  21233. "use strict";
  21234. function n(e) {
  21235. this.currentPano = null,
  21236. this.nextPano = null,
  21237. this.camera = null,
  21238. this.paused = !1,
  21239. this.flying = !1,
  21240. this.sceneIntersectionPlane = null,
  21241. this.target = new r.Vector3,
  21242. this.mouse = new r.Vector3(1.1,1.1,.5),
  21243. this.mouseAtMouseDown = new r.Vector2,
  21244. this.mouseCouldBeClickToMove = !1,
  21245. this.mouseLastMoveTime = Date.now(),
  21246. this.mouseDown = !1,
  21247. this.mouseDownTimer = null,
  21248. this.couldBeLongTap = !1,
  21249. this.containsMouse = !0,
  21250. this.isTouchEvent = !1,
  21251. this.isPanoHover = !1,
  21252. this.reticule = new a(this),
  21253. this.panoMarkers = [],
  21254. this.spider = new h(this),
  21255. this.quaternion = new r.Quaternion,
  21256. this.position = new r.Vector3(15,10,15),
  21257. this.previousState = null,
  21258. this.lastInsideView = new c,
  21259. this.last360View = new c,
  21260. this.raycaster = new r.Raycaster,
  21261. this.intersect = null,
  21262. this.lastChangeTime = Date.now(),
  21263. this.history = new I,
  21264. this.cameraControls = null,
  21265. this.path = null,
  21266. this.model = null,
  21267. this.domElement = null,
  21268. this.cachedPanoCandidates = null,
  21269. this.basePanoSize = 0,
  21270. this.standardPanoSize = 0,
  21271. this.highPanoSize = 0,
  21272. this.ultraHighPanoSize = 0,
  21273. this.zoomLevel = 1,
  21274. this.zooming = 0,
  21275. this.zoomSpeed = .5,
  21276. this.scrollZoomSpeed = .06,
  21277. this.zoomSpeedAdjust = .05,
  21278. this.defaultZoomIncrement = .2,
  21279. this.baseFov = f.insideFOV,
  21280. this.zoomFov = this.baseFov,
  21281. this.zoomEnabled = !0,
  21282. this.preRenderingEnabled = !1,
  21283. this.setupCustomProperties(e),
  21284. this.zoomStats = new L
  21285. }
  21286. var r = e("three")
  21287. , o = e("./util/logger")
  21288. , a = e("./objects/Reticule")
  21289. , s = e("./objects/Panorama")
  21290. , l = e("./objects/ShowPath")
  21291. , c = e("./objects/View")
  21292. , h = (e("./objects/Snapshot"),
  21293. e("./objects/NSpider"))
  21294. , u = e("./enum/Viewmode")
  21295. , d = (e("./enum/TagStates"),
  21296. e("./enum/Vectors"))
  21297. , p = e("./enum/Keys")
  21298. , f = (e("./enum/AlignmentType"),
  21299. e("./settings"))
  21300. , g = e("./util/common")
  21301. , m = (e("./util/browser"),
  21302. e("./util/math"))
  21303. , v = e("./util/lerp")
  21304. , A = e("./util/easing")
  21305. , y = e("./util/transitions")
  21306. , C = e("events").EventEmitter
  21307. , I = (e("./shaders"),
  21308. e("./util/history"))
  21309. , E = (e("./util/camera"),
  21310. e("./model/ModelManager"),
  21311. e("./enum/PathDiscardMode"))
  21312. , b = e("./enum/PathDisplayMode")
  21313. , w = e("./enum/PlayerEvents")
  21314. , _ = e("./enum/ControlEvents")
  21315. , T = e("./enum/ModelManagerEvents")
  21316. , x = e("./enum/WarpStyle")
  21317. , S = e("./enum/BlackoutStyle")
  21318. , M = e("./exception/BasicException")
  21319. , R = e("./enum/PanoSizeClass")
  21320. , P = (e("./tile/TileDownloader"),
  21321. e("./tile/TilePrioritizer"))
  21322. , O = (e("./enum/PanoramaEvents"),
  21323. e("./enum/ZoomEvents"))
  21324. , L = e("./util/ZoomStats")
  21325. , D = e("./constants")
  21326. , N = e("./util/common")
  21327. , B = e("./util/cameraLight")
  21328. , Hot = e('hot')
  21329. , F = new o(i)
  21330. , V = Object.freeze({
  21331. FlyToPano: y.getUniqueId(),
  21332. FlyToNewMode: y.getUniqueId(),
  21333. FlyToSameMode: y.getUniqueId(),
  21334. FlyToViewFloor: y.getUniqueId(),
  21335. LookTransition: y.getUniqueId(),
  21336. ZoomTransition: y.getUniqueId()
  21337. });
  21338. n.prototype = Object.create(C.prototype),
  21339. n.prototype.init = function(e) {
  21340. window.player = this
  21341. this.modelManager = e.modelManager,
  21342. this.tileDownloader = e.tileDownloader,
  21343. this.panoRenderer = e.panoRenderer,
  21344. this.qualityManager = e.qualityManager,
  21345. this.domElement = e.container,
  21346. this.camera = e.camera,
  21347. this.tagManager = e.tagManager,
  21348. this.cameraControls = e.controls,
  21349. this.path = new l(e.director,this,e.controls),
  21350. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21351. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21352. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21353. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21354. this.tileDownloader.processPriorityQueue = !1,
  21355. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21356. this.bindEvents(e.container),
  21357. this.updateModel()
  21358. }
  21359. //xzw add: 截图
  21360. function dataURLtoBlob(dataurl) {
  21361. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21362. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21363. while(n--){
  21364. u8arr[n] = bstr.charCodeAt(n);
  21365. };
  21366. return new Blob([u8arr], {type:mime});
  21367. }
  21368. n.prototype.screenShot = function(o){
  21369. if(this.flying || this.flyingToTag) return;
  21370. var R = this.sceneRenderer;
  21371. R.updateScreenSize(o);
  21372. for(var i in this.model.panos.index){
  21373. if(!this.model.panos.index[i].marker) continue;
  21374. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21375. this.model.panos.index[i].marker.visible = false;
  21376. }
  21377. for(var i in this.model.hots){
  21378. this.model.hots[i].mesh.visible = false;
  21379. }
  21380. this.reticule.visible = false;
  21381. this.reticule.forceUnvisible = true;
  21382. this.path.currentPanoMarker.mesh.visible = false;
  21383. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21384. R.renderer.clear(true,true,true);
  21385. R.renderer.render(R.scene, R.camera);
  21386. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21387. o.f && o.f(imgData)
  21388. R.updateScreenSize({resize:true});
  21389. this.reticule.visible = true;
  21390. for(var i in this.model.hots){
  21391. this.model.hots[i].mesh.visible = true;
  21392. }
  21393. for(var i in this.model.panos.index){
  21394. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21395. }
  21396. this.path.currentPanoMarker.mesh.visible = true;
  21397. R.renderer.render(R.scene, R.camera);
  21398. }.bind(this),30) //这个数字不能太小
  21399. }
  21400. var scaleImg = e("scaleImg");
  21401. var ResizeImg = function(img, option){
  21402. var img2; //不能直接改img 否则可能触发第二次img.onload
  21403. var compress = function(ratio,type){
  21404. var image = img2 || img;
  21405. var c = document.createElement('canvas');
  21406. c.width = image.width; c.height = image.height;
  21407. var ctx = c.getContext('2d');
  21408. ctx.drawImage(image,0,0,image.width,image.height);
  21409. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21410. }
  21411. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21412. var image = img2 || img;
  21413. var blob = dataURLtoBlob(image.src);
  21414. if(option.maxWeight && blob.size > option.maxWeight){
  21415. compress(option.maxWeight/blob.size, "jpeg")
  21416. blob = dataURLtoBlob(image.src);
  21417. }
  21418. if(!img2){
  21419. img2 = new Image();
  21420. }
  21421. img2.base64Src = image.src;
  21422. img2.src = window.URL.createObjectURL(blob);
  21423. }
  21424. var oldSize = Math.max(img.width, img.height);
  21425. if(option.toType != "png"){//不是非要png的话
  21426. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21427. if(oldSize > option.maxSize){
  21428. compress(option.maxSize/oldSize, "jpeg");
  21429. }
  21430. reCom();
  21431. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21432. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21433. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21434. reCom();
  21435. }
  21436. }
  21437. }else{
  21438. //?貌似png会越压缩越大?
  21439. }
  21440. return img2 || img;
  21441. }
  21442. var _fixType=function(type) {
  21443. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21444. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21445. return 'image/' + r;
  21446. };
  21447. var saveFile=function(data, filename){
  21448. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21449. save_link.href = data;
  21450. save_link.download = filename;
  21451. var event = document.createEvent('MouseEvents');
  21452. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21453. save_link.dispatchEvent(event);
  21454. };
  21455. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21456. var info = this.getSnapAngleInfo();
  21457. var str = ',{\r\t' + info;
  21458. var arg = arguments[0];
  21459. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21460. if (arg && arg.__callback) {
  21461. return arg.__callback(imgData, info)
  21462. }
  21463. var img = new Image();
  21464. img.src = imgData;
  21465. img.onload = function(){
  21466. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21467. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21468. var filename = "snap" + (new Date()).getTime();
  21469. saveFile(img2.src,filename + ".jpg");
  21470. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21471. str +=('\r\t"sid":"'+filename+'",');
  21472. str +=('\r\t"name":"'+filename+'"\r}');
  21473. logData(str)
  21474. }
  21475. }});
  21476. }
  21477. ,
  21478. n.prototype.getSnapAngleInfo = function(){
  21479. var info = {};
  21480. var str = '"metadata":{';
  21481. var q = this.camera.quaternion.clone();
  21482. switch (this.mode) {
  21483. case "panorama":
  21484. info.scan_id = this.currentPano.id;
  21485. str += ('"scan_id":"'+this.currentPano.id+'",');
  21486. break;
  21487. case "floorplan":
  21488. info.camera_mode = 1;
  21489. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21490. q.multiply(this.camera.quaternion);
  21491. str += ('"camera_mode":1,');
  21492. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21493. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21494. break;
  21495. case "dollhouse":
  21496. info.camera_mode = 2;
  21497. str += ('"camera_mode":2,');
  21498. break;
  21499. }
  21500. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21501. console.log(info.camera_position)
  21502. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21503. /**fyz 对相机截屏的角度进行校对 */
  21504. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21505. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21506. out.x *= -1;
  21507. out.w *= -1;
  21508. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21509. }else{
  21510. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21511. }
  21512. info.zoom = this.zoomLevel;
  21513. console.log(info.camera_quaternion)
  21514. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21515. // fyz 扩展编辑页面, 加上导览点缩放值
  21516. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21517. return str;
  21518. }
  21519. //------end
  21520. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21521. if(!g_currentHot) return;
  21522. g_currentHot = null;
  21523. var hotPop = document.getElementById('popup');
  21524. hotPop.style.display = "none";
  21525. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21526. $("#popup iframe:last").remove();
  21527. var _bgaudio = document.getElementById("bgaudio");
  21528. //判断音乐是否暂停或者是否存在
  21529. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21530. {
  21531. //g_bgAudio.play();
  21532. manage.switchBgmState(true)
  21533. }; */
  21534. if(g_bgAudio && g_bgAudio.pauseByHot){
  21535. manage.switchBgmState(true)
  21536. }
  21537. //$('#player').off("click",this.closePopup);
  21538. return false
  21539. }
  21540. n.prototype.setupCustomProperties = function(e) {
  21541. var t = e || u.PANORAMA;
  21542. Object.defineProperty(this, "mode", {
  21543. get: function() {
  21544. return t
  21545. },
  21546. set: function(e) {
  21547. var i = t;
  21548. t = e,
  21549. this.onModeUpdated(i, t)
  21550. }
  21551. })
  21552. }
  21553. ,
  21554. n.prototype.isInMode = function() {
  21555. for (var e = 0; e < arguments.length; e++)
  21556. if (this.mode === arguments[e])
  21557. return !0;
  21558. return !1
  21559. }
  21560. ,
  21561. n.prototype.isOutsideMode = function(e) {
  21562. return e = e || this.mode,
  21563. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21564. }
  21565. ,
  21566. n.prototype.is360View = function(e, t) {
  21567. return e === u.PANORAMA && t && !t.isAligned()
  21568. }
  21569. ,
  21570. n.prototype.setScene = function(e) {
  21571. this.sceneIntersectionPlane = e.plane,
  21572. this.path.setScene(e),
  21573. this.moveReticuleToScene(e)
  21574. }
  21575. ,
  21576. n.prototype.moveReticuleToScene = function(e) {
  21577. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21578. e.add(this.reticule)
  21579. }
  21580. ,
  21581. n.prototype.updateModel = function() {
  21582. function e(e, t, n) {
  21583. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21584. }
  21585. function t(e, t) {
  21586. if (this.mode === u.DOLLHOUSE) {
  21587. var n = e ? this.model.center.y : n = t.center.y;
  21588. i.call(this, n)
  21589. }
  21590. }
  21591. function i(e) {
  21592. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21593. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21594. , n = t.position.y + (e - i.target.y)
  21595. , r = f.showFloorDuration + f.showFloorDelay;
  21596. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21597. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21598. }
  21599. this.model = this.modelManager.getActiveModel(),
  21600. this.model.on("floor.changed", e.bind(this)),
  21601. this.model.on("allfloors.toggled", t.bind(this)),
  21602. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21603. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21604. var e2 = this;
  21605. this.model.panos.list.forEach(function(a) {
  21606. a.vrMarker.addEventListener("click", function() {
  21607. e2.flyToPano({
  21608. pano: a
  21609. })
  21610. })
  21611. })
  21612. /********************************************************************************************************************************************/
  21613. }
  21614. ,
  21615. n.prototype.updateModelDependentData = function() {
  21616. this.cameraControls.setModelForControls(this.model),
  21617. this.getPanoMarkersFromModel(this.model)
  21618. }
  21619. ,
  21620. n.prototype.onModelChanged = function() {
  21621. this.updateModel(),
  21622. this.updateModelDependentData()
  21623. }
  21624. ,
  21625. n.prototype.getPanoMarkersFromModel = function(e) {
  21626. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21627. return t.marker ? e.concat(t.marker) : e
  21628. }, [])
  21629. }
  21630. ,
  21631. n.prototype.handleControlMove = function(e) {
  21632. this.emit(w.Move, e)
  21633. }
  21634. ,
  21635. n.prototype.handleControlInputStart = function(e) {
  21636. this.emit(w.InputStart, e)
  21637. }
  21638. ,
  21639. n.prototype.onModeUpdated = function(e, t) {
  21640. this.cameraControls.activateControls(t),
  21641. this.emit(w.ModeChanged, e, t)
  21642. }
  21643. ,
  21644. n.prototype.isWarping = function() {
  21645. return this.path.warping
  21646. }
  21647. ,
  21648. n.prototype.isWaitingToWarp = function() {
  21649. return this.path.waitingToWarp
  21650. }
  21651. ,
  21652. n.prototype.getLabelScaleFactor = function() {
  21653. if (this.isOutsideMode()) {
  21654. var e = 10
  21655. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21656. return t
  21657. }
  21658. return .5
  21659. }
  21660. ,
  21661. n.prototype.changeMusic = function() {//xzw add
  21662. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21663. g_playAudio = g_bgAudio;
  21664. //g_bgAudio.play();
  21665. manage.switchBgmState(true)
  21666. }else{
  21667. if(!g_play){
  21668. g_playAudio = g_bgAudio;
  21669. }else{//防止再次播放时重播一遍
  21670. g_playAudio = null;
  21671. }
  21672. } */
  21673. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21674. manage.switchBgmState(true)
  21675. } */
  21676. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21677. }
  21678. ,
  21679. n.prototype.bindEvents = function(e) {
  21680. e !== document && e.setAttribute("tabindex", -1),
  21681. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21682. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21683. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21684. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21685. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21686. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21687. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21688. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21689. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21690. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21691. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21692. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21693. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21694. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21695. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21696. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21697. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21698. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21699. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21700. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21701. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21702. // lzb
  21703. window.getSeft && getSeft(this);
  21704. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21705. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21706. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21707. }else{
  21708. $('#closepop').on("click",this.closePopup.bind(this));
  21709. }
  21710. }
  21711. ,
  21712. n.prototype.onMouseDown = function(e) {
  21713. e.currentTarget !== document && e.currentTarget.focus(),
  21714. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21715. this.updateIntersect())
  21716. }
  21717. ,
  21718. n.prototype.onMouseMove = function(e) {
  21719. this.isTouchEvent = !1,
  21720. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21721. }
  21722. ,
  21723. n.prototype.onMouseOver = function(e) {
  21724. this.containsMouse = !0,
  21725. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21726. }
  21727. ,
  21728. n.prototype.onMouseOut = function(e) {
  21729. this.containsMouse = !1
  21730. }
  21731. ,
  21732. n.prototype.onMouseUp = function(e) {
  21733. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21734. }
  21735. ,
  21736. n.prototype.onTouchStart = function(e) {
  21737. if (e.currentTarget !== document && e.currentTarget.focus(),
  21738. !this.mouseDown) {
  21739. this.couldBeLongTap = !0;
  21740. var t = g.average(e.changedTouches, "clientX")
  21741. , i = g.average(e.changedTouches, "clientY");
  21742. this.handleInputStart.call(this, t, i, !0),
  21743. this.mouseDownTimer = setTimeout(function() {
  21744. this.updateIntersect(),
  21745. this.handleInputEnd.call(this, t, i, !0)
  21746. }
  21747. .bind(this), f.input.longTapThreshold)
  21748. }
  21749. }
  21750. ,
  21751. n.prototype.onTouchMove = function(e) {
  21752. var t = g.average(e.changedTouches, "clientX")
  21753. , i = g.average(e.changedTouches, "clientY");
  21754. this.handleInputMove.call(this, t, i, !0)
  21755. }
  21756. ,
  21757. n.prototype.onTouchEnd = function(e) {
  21758. if (clearTimeout(this.mouseDownTimer),
  21759. this.mouseDown) {
  21760. this.couldBeLongTap = !1,
  21761. this.updateIntersect();
  21762. var t = g.average(e.changedTouches, "clientX")
  21763. , i = g.average(e.changedTouches, "clientY");
  21764. this.handleInputEnd.call(this, t, i, !0)
  21765. }
  21766. }
  21767. ,
  21768. n.prototype.onPointerDown = function(e) {
  21769. return e.currentTarget !== document && e.currentTarget.focus(),
  21770. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21771. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21772. void (this.mouseDownTimer = setTimeout(function() {
  21773. this.updateIntersect(),
  21774. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21775. }
  21776. .bind(this), f.input.longTapThreshold)))
  21777. }
  21778. ,
  21779. n.prototype.onPointerMove = function(e) {
  21780. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21781. }
  21782. ,
  21783. n.prototype.onPointerUp = function(e) {
  21784. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21785. this.couldBeLongTap = !1,
  21786. this.updateIntersect(),
  21787. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21788. }
  21789. ,
  21790. n.prototype.onPointerOut = function(e) {
  21791. this.mouseDown = !1
  21792. }
  21793. ,
  21794. n.prototype.onPointerCancel = function(e) {
  21795. this.mouseDown = !1
  21796. }
  21797. ,
  21798. n.prototype.onKeyDown = function(e) {
  21799. var t = function() {
  21800. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21801. }
  21802. .bind(this)
  21803. , i = e.which;
  21804. switch (i) {
  21805. case p.F:
  21806. t(),
  21807. this.changeFloor(-1);
  21808. break;
  21809. case p.R:
  21810. t(),
  21811. this.changeFloor(1)
  21812. }
  21813. if (this.mode === u.PANORAMA)
  21814. switch (i) {
  21815. case p.UPARROW:
  21816. case p.W:
  21817. this.flyLocalDirection(d.FORWARD.clone());
  21818. break;
  21819. case p.DOWNARROW:
  21820. case p.S:
  21821. this.flyLocalDirection(d.BACK.clone());
  21822. break;
  21823. case p.A:
  21824. this.flyLocalDirection(d.LEFT.clone());
  21825. break;
  21826. case p.D:
  21827. this.flyLocalDirection(d.RIGHT.clone())
  21828. }
  21829. }
  21830. ,
  21831. n.prototype.handleScrollPinchZoom = function() {
  21832. return function(e) {
  21833. var t = e
  21834. , i = this.zoomLevel;
  21835. this.zoomBy(t),
  21836. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21837. }
  21838. }(),
  21839. n.prototype.handleControlPinch = function(e) {
  21840. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21841. }
  21842. ,
  21843. n.prototype.handleControlScroll = function(e) {
  21844. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21845. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21846. }
  21847. ,
  21848. n.prototype.handleInputStart = function(e, t, i) {
  21849. //许钟文加
  21850. var pad = this.handelPadding(e, t);
  21851. e = pad.x;
  21852. t = pad.y;
  21853. this.isTouchEvent = i,
  21854. m.convertScreenPositionToNDC(e, t, this.mouse),
  21855. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21856. this.mouseCouldBeClickToMove = !0,
  21857. this.mouseDown = !0;
  21858. if (this.mouseCouldBeClickToMove) {
  21859. //window.DownInterface && new DownInterface().state(this,Hot);
  21860. window.Hotpoint && new Hotpoint().state(this,Hot);
  21861. }
  21862. if( this.overlayGroup.children.length){
  21863. this.overlayGroup.children.forEach((overlay)=>{
  21864. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21865. })
  21866. //this.overlayInitedPlay = true
  21867. }
  21868. }
  21869. ,
  21870. n.prototype.handelPadding = function(x, y) {
  21871. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21872. if (!this.pad)
  21873. this.pad = {
  21874. x: dom.getOffset("left", $("#player")[0]),
  21875. y: dom.getOffset("top", $("#player")[0])
  21876. }
  21877. return {
  21878. x: x - this.pad.x,
  21879. y: y - this.pad.y
  21880. }
  21881. }
  21882. n.prototype.handleInputMove = function(e, t, i) {
  21883. //许钟文加
  21884. var pad = this.handelPadding(e, t);
  21885. e = pad.x;
  21886. t = pad.y;
  21887. this.isTouchEvent = i,
  21888. m.convertScreenPositionToNDC(e, t, this.mouse),
  21889. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21890. this.couldBeLongTap = !1,
  21891. clearTimeout(this.mouseDownTimer)),
  21892. this.mouseLastMoveTime = Date.now(),
  21893. this.reticule.move(e, t, i)
  21894. }
  21895. ,
  21896. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21897. if (this.isTouchEvent = i,
  21898. this.mouseDown = !1,
  21899. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21900. !i && this.couldBeLongTap)
  21901. return !0;
  21902. if (this.handleLongTap())
  21903. return !0;
  21904. if (this.mouseCouldBeClickToMove) {
  21905. if (this.flying)
  21906. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21907. !0;
  21908. //add----
  21909. if(this.checkHotClick())//add
  21910. return !0;
  21911. if(this.hoveringPlane){
  21912. this.clickOverlay(this.hoveringPlane)
  21913. return;
  21914. }
  21915. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21916. this.history.invalidate(),
  21917. this.intersect)
  21918. return this.flyToPanoClosestToMouse();
  21919. if (this.mode === u.PANORAMA) {
  21920. var n = this.closestPanoInDirection(this.getMouseDirection());
  21921. return n ? this.flyToPano({
  21922. pano: n
  21923. }) : this.bump(this.getMouseDirection())
  21924. }
  21925. }
  21926. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21927. }
  21928. ,
  21929. n.prototype.handleLongTap = function() {
  21930. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21931. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21932. !0
  21933. }
  21934. ,
  21935. n.prototype.checktagClick = function() {
  21936. if (this.tagManager.intersectTag) {
  21937. var e = this.isTouchEvent
  21938. , t = this.tagManager.clickedOnTag(e, this);
  21939. return e || t || y.cancelById(V.LookTransition),
  21940. !0
  21941. }
  21942. if (this.tagManager.activeTag)
  21943. return this.tagManager.dismissActiveTag(),
  21944. !1
  21945. }
  21946. ,
  21947. n.prototype.rankedtagInDirection = function(e, t) {
  21948. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21949. }
  21950. ,
  21951. n.prototype.start = function(e) {
  21952. //-------------------
  21953. window.initOverlay(r)
  21954. this.model.loadOverlays()
  21955. //-------------------
  21956. var t = e.mode
  21957. , i = e.pano
  21958. , n = e.position
  21959. , rr = e.quaternion
  21960. , o = e.tag
  21961. , a = e.quickstart
  21962. , s = $.Deferred();
  21963. this.updateModelDependentData(),
  21964. this.updateFromControls(),
  21965. this.findDefaultViews();
  21966. var l = this.is360View(t, i);
  21967. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21968. s.done(function(e) {
  21969. this.emit(w.Ready, l, e, o)
  21970. }
  21971. .bind(this)),
  21972. s.promise()
  21973. }
  21974. ,
  21975. n.prototype.startOutside = function(e, t) {
  21976. var i = e.mode
  21977. , n = e.pano
  21978. , r = e.position
  21979. , o = e.quaternion
  21980. , a = e.zoom
  21981. , s = e.floorVisibility
  21982. , l = e.tag;
  21983. this.emit(w.StartOutside, f[i].transitionTime),
  21984. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21985. y.cancelById(V.FlyToViewFloor),
  21986. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21987. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21988. }
  21989. ,
  21990. n.prototype.startInside = function(e, t, i, n, r) {
  21991. r = r || $.Deferred(),
  21992. this.currentPano = e;
  21993. var o = e && !e.isAligned();
  21994. if (t = o ? e.position : t || e.position,
  21995. i = i || e.quaternion,
  21996. e) {
  21997. var a = this.startInside.bind(this, e, t, i, n, r);
  21998. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21999. return
  22000. }
  22001. //add
  22002. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22003. this.updateHotVisible()
  22004. return this.mode = u.PANORAMA,
  22005. e.floor.enter(this.mode),
  22006. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22007. this.switchCameraMode(this.mode, i),
  22008. this.emit(w.StartInside, o),
  22009. r.resolve(!0),
  22010. r
  22011. }
  22012. ,
  22013. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22014. if (r = r || $.Deferred(),
  22015. this.dollhouseMode(),
  22016. !e)
  22017. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22018. r.resolve(!1),
  22019. r;
  22020. t = t || e.position;
  22021. var o = i || this.cameraControls.activeControl.camera.quaternion
  22022. , a = e.position;
  22023. return this.fitDollhouse(a, t, o),
  22024. setTimeout(function(t) {
  22025. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22026. var n = {
  22027. mode: u.PANORAMA,
  22028. pano: e,
  22029. quaternion: i,
  22030. callback: function() {
  22031. this.emit(w.FlyinFinished),
  22032. r.resolve(!0)
  22033. }
  22034. .bind(this)
  22035. };
  22036. this.flyToNewMode(n)
  22037. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22038. r
  22039. }
  22040. ,
  22041. n.prototype.checkAndWaitForPanoLoad = function() {
  22042. var e = {}
  22043. , t = {}
  22044. , i = 5e3
  22045. , n = function() {
  22046. for (var n in e)
  22047. if (e.hasOwnProperty(n) && e[n]) {
  22048. var r = performance.now() - t[n];
  22049. if (r < i)
  22050. return !0
  22051. }
  22052. return !1
  22053. };
  22054. return function(r, o, a, s, l, c, h, u, d, p) {
  22055. if (n())
  22056. return !0;
  22057. var f = function(t, i, n) {
  22058. N.delayOneFrame(function() {
  22059. e[t] = !1,
  22060. l && l(i, n)
  22061. }
  22062. .bind(this))
  22063. }
  22064. .bind(this, r.id)
  22065. , g = function(t, i) {
  22066. N.delayOneFrame(function() {
  22067. e[t] = !1,
  22068. c && c(i)
  22069. }
  22070. .bind(this))
  22071. }
  22072. .bind(this, r.id);
  22073. try {
  22074. return null !== u && void 0 !== u || (u = !0),
  22075. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22076. e[r.id] && (t[r.id] = performance.now()),
  22077. e[r.id]
  22078. } catch (n) {
  22079. throw e[r.id] = !1,
  22080. t[r.id] = performance.now() - i,
  22081. n
  22082. }
  22083. }
  22084. }(),
  22085. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22086. if (!e)
  22087. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22088. return r && this.model.waitForLoad(e, function() {
  22089. return e.isLoaded(i)
  22090. }),
  22091. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22092. !0)
  22093. }
  22094. ,
  22095. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22096. var e = new r.Vector3;
  22097. return function(t, i, n, r, o, a, s, l) {
  22098. if (!t)
  22099. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22100. return e.copy(d.FORWARD),
  22101. this.getDirection(e),
  22102. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22103. return t.isLoaded(i)
  22104. }),
  22105. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22106. n && n(e, t)
  22107. }
  22108. .bind(this)).fail(function(e) {
  22109. r && r(e)
  22110. }
  22111. .bind(this)).progress(function(e, t, i) {
  22112. o && o(e, t, i)
  22113. }
  22114. .bind(this)),
  22115. !0)
  22116. }
  22117. }(),
  22118. n.prototype.switchCameraMode = function(e, t) {
  22119. var i = this.cameraControls.controls[e]
  22120. , n = i.camera;
  22121. switch (e) {
  22122. case u.PANORAMA:
  22123. n.position.copy(this.currentPano.position);
  22124. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22125. i.lookAt(o.add(n.position));
  22126. break;
  22127. case u.DOLLHOUSE:
  22128. /* var a = this.position.clone();
  22129. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22130. n.position.copy(a),
  22131. i.target.copy(this.target.clone().setY(this.model.center.y));
  22132. break; */
  22133. //for多楼层 且 让模型刚好适应屏幕
  22134. var box = this.model.boundingBox.clone();
  22135. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22136. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22137. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22138. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22139. console.log(boxSize.x,distance, boxSize.length() / 2)
  22140. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22141. if(this.mode === u.PANORAMA){
  22142. i.target.copy(this.model.center);
  22143. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22144. }else{
  22145. i.target.copy(this.target.clone().setY(this.model.center.y))
  22146. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22147. }
  22148. vec.multiplyScalar(distance )
  22149. n.position.copy(i.target.clone().add(vec))
  22150. break
  22151. case u.FLOORPLAN:
  22152. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22153. i.target.copy(this.model.center).setY(0),
  22154. i.zoomToContain(this.model.size),
  22155. i.rotateToView(this.model.size, this.getDirection())
  22156. }
  22157. i.update(0)
  22158. }
  22159. ,
  22160. n.prototype.update = function() {
  22161. var e = (new r.Vector3,
  22162. {})
  22163. , t = [];
  22164. return function(i) {
  22165. this.updatePersistentZooming(i),
  22166. this.updateFromControls(i),
  22167. this.getCurrentNodePanos(t)
  22168. if(this.hasChanged(e) ) {
  22169. this.lastChangeTime = Date.now(),
  22170. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22171. this.emit(w.ViewChanged)
  22172. /* if(this.intersectHot){
  22173. if(!this.intersectHot.titleElem)return;
  22174. this.intersectHot.titleElem.addClass('hotactive');
  22175. // this.intersectHot.titleElem.css('background-image','url(./images/hot_bg_active.png)');
  22176. } */
  22177. //this.intersectHot && this.intersectHot.showTitle()
  22178. /* for(var i in this.model.hots){
  22179. this.model.hots[i].update(this.camera)
  22180. } */
  22181. }
  22182. if(e.cameraChanged){
  22183. //this.controlVideosPlay()
  22184. for(var i in this.model.hots){
  22185. this.model.hots[i].update(this.camera)
  22186. }
  22187. if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22188. if(overlay.overlayType == "video"){
  22189. if(overlay.visible && overlay.inSight()){
  22190. overlay.videoControl(true)
  22191. }else{
  22192. overlay.videoControl(false)
  22193. }
  22194. }else if(overlay.animateInfo){
  22195. if(overlay.visible && overlay.inSight()){
  22196. GifTexDeal.start(overlay.animation)
  22197. }else{
  22198. GifTexDeal.stop(overlay.animation)
  22199. }
  22200. }
  22201. })
  22202. }
  22203. // this.mode == "panorama" && cad.setSign({ x: this.position.x, y: this.position.z },this.cameraControls.controls.panorama.lon);
  22204. this.model.supportsTiles && (this.updateTileDownloader(t),
  22205. this.updatePanoRenderer(t)),
  22206. this.updatePreRendering(t),
  22207. this.reticule.update(),
  22208. this.path.update(),
  22209. this.spider.update(),
  22210. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22211. this.updateControlLocks(),
  22212. this.model.supportsTiles && this.updateZoomPano()
  22213. }
  22214. }(),
  22215. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22216. var lastMode, lastPano;
  22217. return function(){
  22218. var mode = this.mode;
  22219. var pano = mode == "panorama" ? this.currentPano : "";
  22220. if(mode != "panorama" || pano != lastPano){
  22221. overlay.noBlock = null
  22222. }
  22223. this.overlayGroup.children.forEach((overlay)=>{
  22224. if(overlay.overlayType == "video" ){
  22225. var matrix = overlay.plane.matrixWorld;
  22226. var inSight = false;
  22227. var cameraDir = this.getDirection();
  22228. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22229. var vertexes = []
  22230. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22231. for(let i=0; i<4; i++){
  22232. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22233. vertexes.push(vertex)
  22234. if(overlay.noBlock == null){
  22235. if(!m.ifShelter(vertex)){
  22236. overlay.noBlock = true
  22237. }
  22238. inSight = true; break;
  22239. }else{
  22240. overlay.noBlock = true
  22241. }
  22242. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22243. inSight = true; break;
  22244. }
  22245. }
  22246. }
  22247. overlay.inSight = inSight
  22248. if(!inSight)overlay.plane.material.map.image.pause()
  22249. else overlay.plane.material.map.image.play()//maybe fail
  22250. }
  22251. })
  22252. lastMode = mode, lastPano = pano
  22253. }
  22254. }() */
  22255. n.prototype.updatePersistentZooming = function(e) {
  22256. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22257. }
  22258. ,
  22259. n.prototype.updateControlLocks = function() {
  22260. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22261. }
  22262. ,
  22263. n.prototype.updatePanoRenderer = function() {
  22264. var e = new r.Vector3;
  22265. return function(t) {
  22266. var i = this.nextPano || this.currentPano;
  22267. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22268. this.getDirection(e),
  22269. this.panoRenderer.updateDirection(e))
  22270. }
  22271. }(),
  22272. n.prototype.cleanupInactivePanos = function() {
  22273. var e = []
  22274. , t = [];
  22275. return function() {
  22276. e.length = 0,
  22277. e.push(this.currentPano),
  22278. this.nextPano && e.push(this.nextPano),
  22279. t.length = 0;
  22280. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22281. t.push(this.panoRenderer.activePanos[i]);
  22282. for (var n = 0; n < t.length; n++) {
  22283. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22284. r.id === e[a].id && (o = !1);
  22285. o && r.exit()
  22286. }
  22287. }
  22288. }(),
  22289. n.prototype.updatePreRendering = function() {
  22290. var e = {};
  22291. return function(t) {
  22292. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22293. var i = this.nextPano || this.currentPano;
  22294. if (i && t && t.length > 1) {
  22295. var n = t.findIndex(function(e) {
  22296. if (e.id === i.id)
  22297. return !0
  22298. });
  22299. if (n >= 0 && n + 1 < t.length) {
  22300. var r = t[n + 1];
  22301. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22302. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22303. window.setTimeout(function(t) {
  22304. e[t.id] = !1
  22305. }
  22306. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22307. }
  22308. .bind(this, r), f.tiling.panoPreRenderDelay),
  22309. e[r.id] = !0)
  22310. }
  22311. }
  22312. }
  22313. }
  22314. }(),
  22315. n.prototype.enablePreRendering = function() {
  22316. this.preRenderingEnabled = !0
  22317. }
  22318. ,
  22319. n.prototype.disablePreRendering = function() {
  22320. this.preRenderingEnabled = !1,
  22321. this.cleanupInactivePanos()
  22322. }
  22323. ,
  22324. n.prototype.updateTileDownloader = function() {
  22325. var e = new r.Vector3;
  22326. return function(t) {
  22327. var i = this.nextPano || this.currentPano;
  22328. i && (e.copy(d.FORWARD),
  22329. this.getDirection(e),
  22330. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22331. this.tileDownloader.processPriorityQueue = !0)
  22332. }
  22333. }(),
  22334. n.prototype.updateFromControls = function(e) {
  22335. null !== e && void 0 !== e || (e = 0),
  22336. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22337. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22338. this.position.copy(this.cameraControls.activeControl.camera.position),
  22339. this.target.copy(this.cameraControls.activeControl.target),
  22340. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22341. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22342. this.camera.position.copy(this.position),
  22343. this.camera.quaternion.copy(this.quaternion),
  22344. this.camera.updateMatrix(),
  22345. this.camera.updateMatrixWorld()
  22346. }
  22347. ,
  22348. n.prototype.hasChanged = function(e) {
  22349. /* if (!this.previousState)
  22350. return this.previousState = {
  22351. allFloorsVisible: this.model.allFloorsVisible,
  22352. position: this.position.clone(),
  22353. quaternion: this.quaternion.clone(),
  22354. mouse: this.mouse.clone(),
  22355. labelScaleFactor: this.getLabelScaleFactor(),
  22356. currentFloor: this.model.currentFloor,
  22357. projectionMatrix: this.camera.projectionMatrix.clone(),
  22358. worldMatrix: this.camera.matrixWorld.clone(),
  22359. mode: this.mode,
  22360. modelPosition: this.model.position.clone(),
  22361. modelCenter: this.model.center.clone(),
  22362. zoomLevel: this.zoomLevel
  22363. },
  22364. !0;
  22365. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22366. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22367. e.moved = !this.position.equals(this.previousState.position),
  22368. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22369. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22370. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22371. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22372. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22373. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22374. e.modeChanged = this.mode !== this.previousState.mode,
  22375. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22376. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22377. e.nextPanoActive = null !== this.nextPano,
  22378. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22379. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22380. this.previousState.position.copy(this.position),
  22381. this.previousState.quaternion.copy(this.quaternion),
  22382. this.previousState.mouse.copy(this.mouse),
  22383. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22384. this.previousState.currentFloor = this.model.currentFloor,
  22385. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22386. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22387. this.previousState.mode = this.mode,
  22388. this.previousState.modelPosition.copy(this.model.position),
  22389. this.previousState.modelCenter.copy(this.model.center),
  22390. this.previousState.zoomLevel = this.zoomLevel,
  22391. !t */
  22392. if (!this.previousState)
  22393. {
  22394. this.previousState = {
  22395. allFloorsVisible: this.model.allFloorsVisible,
  22396. position: this.position.clone(),
  22397. quaternion: this.quaternion.clone(),
  22398. mouse: this.mouse.clone(),
  22399. //labelScaleFactor: this.getLabelScaleFactor(),
  22400. currentFloor: this.model.currentFloor,
  22401. projectionMatrix: this.camera.projectionMatrix.clone(),
  22402. worldMatrix: this.camera.matrixWorld.clone(),
  22403. mode: this.mode,
  22404. modelPosition: this.model.position.clone(),
  22405. modelCenter: this.model.center.clone(),
  22406. zoomLevel: this.zoomLevel
  22407. };
  22408. return !0;
  22409. }
  22410. //许钟文改 分成相机是否改变cameraChanged 和其他
  22411. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22412. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22413. e.cameraChanged = !a;
  22414. /* if(!t){//主要判断相机是否旋转
  22415. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22416. }else e.cameraChanged2 = false */
  22417. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22418. e.moved = !this.position.equals(this.previousState.position),
  22419. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22420. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22421. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22422. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22423. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22424. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22425. e.modeChanged = this.mode !== this.previousState.mode,
  22426. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22427. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22428. e.nextPanoActive = null !== this.nextPano,
  22429. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22430. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22431. this.previousState.position.copy(this.position),
  22432. this.previousState.quaternion.copy(this.quaternion),
  22433. this.previousState.mouse.copy(this.mouse),
  22434. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22435. this.previousState.currentFloor = this.model.currentFloor,
  22436. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22437. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22438. this.previousState.mode = this.mode,
  22439. this.previousState.modelPosition.copy(this.model.position),
  22440. this.previousState.modelCenter.copy(this.model.center),
  22441. this.previousState.zoomLevel = this.zoomLevel;
  22442. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22443. return !t
  22444. }
  22445. ,
  22446. n.prototype.updateIntersect = function() {
  22447. var e = this.flying || this.isWarping()
  22448. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22449. , i = y.getById(V.LookTransition)
  22450. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22451. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22452. this.intersect = this.getMouseIntersect(); //xzw change
  22453. this.intersect && this.updateClosestPano(this.intersect),
  22454. // this.intersect && console.log(this.intersect.point),
  22455. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22456. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22457. }
  22458. ,
  22459. n.prototype.checkHotClick = function() {
  22460. if(this.intersectHot){
  22461. this.intersectHot.noAction || this.intersectHot.examine(this)
  22462. /* g_touraudio.pause();
  22463. g_bgaudio = false;
  22464. document.getElementById("bgaudio").pause();
  22465. var sWidth = document.body.scrollWidth;
  22466. var sHeight = document.body.scrollHeight;
  22467. var pop1 = document.getElementById('popup');
  22468. pop1.style.display = "block";
  22469. var myElement = document.createElement("iframe");
  22470. myElement.src = g_HotMeshes[i].hotLink;
  22471. myElement.id = "id1";
  22472. myElement.allowTransparency = "true";
  22473. myElement.style.width = "100%";
  22474. myElement.style.height = "100%";
  22475. myElement.scrolling = "no";
  22476. var element=document.getElementById("id1");
  22477. if (typeof(element)== "undefined" || element == null){
  22478. document.getElementById("popup").appendChild(myElement);
  22479. }
  22480. var oClose = document.getElementById("closepop");
  22481. oClose.onclick = function() {
  22482. pop1.style.display = "none";
  22483. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22484. $("#popup iframe:last").remove();
  22485. document.getElementById("bgaudio").play();
  22486. } */
  22487. return true;
  22488. }
  22489. },
  22490. n.prototype.getMouseDirection = function(e) {
  22491. e = e || this.mouse;
  22492. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22493. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22494. return i.sub(t).normalize()
  22495. }
  22496. ,
  22497. n.prototype.hoverOverlay = function(mesh){
  22498. if(!mesh){
  22499. this.hoveringPlane = null;
  22500. $("#player").css("cursor",this.currentCursor || "" );
  22501. }else{
  22502. var overlay = mesh.parent;
  22503. $("#player").css("cursor","pointer");
  22504. this.hoveringPlane = overlay;
  22505. return true;
  22506. }
  22507. },
  22508. n.prototype.clickOverlay = function(overlay){
  22509. if(this.openOverlay && !overlay)return;
  22510. var plane = overlay.plane;
  22511. if(overlay.overlayType == "video"){
  22512. if(plane.material.map.image.paused)plane.material.map.image.play()
  22513. else plane.material.map.image.pause();
  22514. }
  22515. /* if(window.EditOverlay &&EditOverlay.editing){
  22516. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22517. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22518. EditOverlay.endAddPlane();
  22519. EditOverlay.updateOverlayPanel(overlay)
  22520. EditOverlay.controlSelectOverlay(overlay)
  22521. return;
  22522. } */
  22523. },
  22524. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22525. e = e || this.mouse.clone(),
  22526. t = t || this.model.floors.reduce(function(e, t) {
  22527. return t.hidden ? e : e.concat(t.collider.children)
  22528. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22529. for(var i in this.model.hots){
  22530. t.push(this.model.hots[i].mesh);
  22531. }
  22532. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22533. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22534. this.raycaster.set(i, this.getMouseDirection(e));
  22535. var n = this.raycaster.intersectObjects(t, true);//add true
  22536. // n[0] && console.log(n[0].point);
  22537. if(g_HotStatus=="add"){
  22538. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22539. console.log(points[0]);
  22540. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22541. }
  22542. //this.intersectHot && this.intersectHot.hideTitle()
  22543. /* if(this.intersectHot){
  22544. if(!this.intersectHot.titleElem)return;
  22545. this.intersectHot.titleElem.removeClass('hotactive');
  22546. } */
  22547. if(this.intersectHot){
  22548. this.intersectHot.dealIntersect(false)
  22549. }
  22550. if (0 === n.length){
  22551. this.intersectHot = null; //add
  22552. if(g_HotStatus!="add") $("#player").css("cursor","");
  22553. return null;
  22554. }
  22555. var o = n[0];
  22556. if(o.object.type == "hotSprite"){ //add
  22557. this.intersectHot = o.object.belongHot;
  22558. //this.intersectHot.showTitle()
  22559. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22560. this.intersectHot.dealIntersect(true)
  22561. return;
  22562. }
  22563. this.intersectHot = null;
  22564. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22565. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22566. if (o.face) {
  22567. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22568. var a = this.position.clone().sub(o.point);
  22569. a.dot(o.normal) < 0 && o.normal.negate(),
  22570. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22571. o.horizontal = o.normal.y > .8
  22572. }
  22573. // console.log(o.point);
  22574. return o
  22575. }
  22576. ,
  22577. n.prototype.updateClosestPano = function(e) {
  22578. var t = [s.filters.isPanoAligned()];
  22579. if (this.mode === u.PANORAMA) {
  22580. if (!this.currentPano)
  22581. return;
  22582. t.push(s.filters.not(this.currentPano)),
  22583. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22584. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22585. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22586. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22587. } else{
  22588. t.push((pano)=>{ // add
  22589. return this.checkHasNeighbor(pano)
  22590. })
  22591. t.push(s.filters.isOnVisibleFloor()),
  22592. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22593. }
  22594. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22595. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22596. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22597. this.closestPano = i) : this.isPanoHover = !1
  22598. }
  22599. ,
  22600. n.prototype.dollhouseMode = function(e, t) {
  22601. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22602. this.mode = u.DOLLHOUSE,
  22603. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22604. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22605. , n = new r.Vector3(15,10,15);
  22606. if (e && t) {
  22607. var o = d.FORWARD.clone().applyQuaternion(t)
  22608. , a = this.model.center.clone().sub(e)
  22609. , s = a.dot(o);
  22610. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22611. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22612. }
  22613. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22614. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22615. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22616. this.updateFromControls(),
  22617. this.model.alpha = 1,
  22618. this.model.skybox.material.uniforms.opacity.value = 0
  22619. }
  22620. ,
  22621. n.prototype.insideMode = function(e, t) {
  22622. var i = $.Deferred()
  22623. , n = t || null;
  22624. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22625. var r = [s.filters.isPanoAligned()];
  22626. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22627. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22628. this.flyToNewMode({
  22629. mode: u.PANORAMA,
  22630. pano: e,
  22631. callback: n
  22632. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22633. } else {
  22634. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22635. i.reject(o)
  22636. }
  22637. return i.promise()
  22638. }
  22639. ,
  22640. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22641. //if(urlHasValue('oldEntry')){
  22642. //搬自一代。
  22643. var maxY = this.model.boundingBox.max.y;
  22644. var n = d.FORWARD.clone().applyQuaternion(i)
  22645. , i = n.clone().add(e);
  22646. this.cameraControls.activeControl.target.copy(i),
  22647. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22648. //return;
  22649. /* //this.camera.position.copy(this.model.center);
  22650. //this.camera.updateMatrixWorld()
  22651. this.switchCameraMode("dollhouse", i) */
  22652. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22653. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22654. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22655. this.cameraControls.activeControl.target.copy(n).add(e);
  22656. var o = d.RIGHT.clone().applyQuaternion(i)
  22657. , a = d.UP.clone()
  22658. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22659. , l = this.model.boundingBox.max.clone()
  22660. , c = this.model.boundingBox.min.clone()
  22661. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22662. , u = 0
  22663. , p = 0
  22664. , g = 0;
  22665. h.forEach(function(e, t, i) {
  22666. var n = Math.abs(e.dot(o))
  22667. , r = e.dot(s);
  22668. n > u && (u = n,
  22669. p = r),
  22670. r > g && (g = r)
  22671. });
  22672. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22673. , v = s.clone().multiplyScalar(p).add(t)
  22674. , A = s.clone().multiplyScalar(g).add(t);
  22675. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22676. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22677. p = Math.max(p, 10),
  22678. g = Math.max(g, 10);
  22679. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22680. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22681. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22682. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22683. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22684. */
  22685. }
  22686. ,
  22687. n.prototype.floorplanMode = function(e, t, i) {
  22688. this.mode = u.FLOORPLAN;
  22689. var n = this.cameraControls.controls[u.FLOORPLAN];
  22690. n.reset();
  22691. var r = e ? e : this.model.center;
  22692. if (n.target.copy(r).setY(0),
  22693. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22694. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22695. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22696. t) {
  22697. var o = d.LEFT.clone().applyQuaternion(t);
  22698. n.rotateLeft(-Math.atan2(o.x, o.z))
  22699. } else
  22700. n.rotateToView(this.model.size, this.getDirection());
  22701. n.update(0)
  22702. }
  22703. ,
  22704. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22705. return e.skipWarpingCheck = !0,
  22706. this.flyToPano(e, t)
  22707. }
  22708. ,
  22709. n.prototype.updateMarkerVisi = function() {//加
  22710. if(this.mode != "panorama")return;
  22711. this.model.panos.list.forEach((pano)=>{
  22712. if(!pano.marker)return;
  22713. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22714. })
  22715. }
  22716. ,
  22717. n.prototype.updateHotVisible = function(pano){
  22718. var hots = this.model.hots;
  22719. pano = pano || this.currentPano;
  22720. for (var index in hots){
  22721. var visible;
  22722. if(this.mode != "panorama"){
  22723. visible = true;
  22724. }else{
  22725. //hots[index].mesh.material.depthTest = false;
  22726. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22727. }
  22728. hots[index].mesh.visible = visible;
  22729. }
  22730. },
  22731. n.prototype.flyToPano = function(e, t) {
  22732. var i = e.pano
  22733. , n = e.lookAtPoint
  22734. , o = e.duration
  22735. , a = e.aimDuration
  22736. , s = e.maxDistanceOverride
  22737. , l = e.skipWarpingCheck
  22738. , c = e.constantMoveSpeed
  22739. , h = null
  22740. , p = null;
  22741. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22742. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22743. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22744. t && t(),
  22745. !1;
  22746. if (this.updateLastView(),
  22747. this.mode !== u.PANORAMA) {
  22748. var m;
  22749. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22750. void this.flyToNewMode({
  22751. mode: u.PANORAMA,
  22752. pano: i,
  22753. duration: o,
  22754. quaternion: m,
  22755. callback: t
  22756. })
  22757. }
  22758. if (!i || (h = g.deepExtend(e),
  22759. p = function() {
  22760. N.delayOneFrame(function() {
  22761. this.flyToPano(h, t)
  22762. }
  22763. .bind(this))
  22764. }
  22765. .bind(this),
  22766. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22767. var C = function(e) {
  22768. t && t(e)
  22769. }
  22770. .bind(this);
  22771. this.currentPano || (this.currentPano = i,
  22772. this.path.placeCpm(),
  22773. this.path.fadeOutCpm(f.path.fadeOutTime),
  22774. this.spider.draw());
  22775. var I = o;
  22776. if ("number" != typeof o) {
  22777. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22778. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22779. }
  22780. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22781. 1 !== this.zoomLevel)
  22782. switch (f.zoom.transitionStyle) {
  22783. case 1:
  22784. this.smoothZoomToDefault(I / 2);
  22785. break;
  22786. case 2:
  22787. return h = g.deepExtend(e),
  22788. p = this.flyToPano.bind(this, h, t),
  22789. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22790. }
  22791. if (n) {
  22792. y.cancelById(V.LookTransition),
  22793. I *= f.transition.aimSlowFactor;
  22794. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22795. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22796. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22797. , S = b.clone()
  22798. , M = new r.Vector3;
  22799. if (i === this.currentPano) {
  22800. var R = d.FORWARD.clone().applyQuaternion(b)
  22801. , P = d.FORWARD.clone().applyQuaternion(T)
  22802. , O = R.angleTo(P);
  22803. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22804. void y.start(function(e) {
  22805. S.copy(b),
  22806. v.quaternion(S, T)(e),
  22807. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22808. this.cameraControls.activeControl.lookAt(M)
  22809. }
  22810. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22811. }
  22812. }
  22813. if (i === this.currentPano || this.flying)
  22814. return void C();
  22815. this.flying = !0;
  22816. var L = this.position.clone()
  22817. , D = this.currentPano;
  22818. F.debug("Flying to pano ", i.position),
  22819. this.emit(w.PanoChosen, this.currentPano, i),
  22820. this.emit(w.FlyingStarted, i.position, L, i, D)
  22821. //---------before fly--------------- add
  22822. this.updateHotVisible(i); //更新热点显示
  22823. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22824. //地标变化
  22825. if(this.model.floorLogos){
  22826. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22827. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22828. //this.model.adjustfloorLogoHeight();
  22829. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22830. this.model.floorLogos[1].visible = true;
  22831. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22832. }
  22833. //=======================================
  22834. n && y.start(function(e) {
  22835. S.copy(b),
  22836. v.quaternion(S, T)(e),
  22837. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22838. this.cameraControls.activeControl.lookAt(M)
  22839. }
  22840. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22841. var B = c ? null : A[f.transition.movementEasing];
  22842. this.nextPano = i,
  22843. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22844. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22845. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22846. this.flying = !1,
  22847. this.currentPano !== i && this.currentPano.exit(),
  22848. i.enter(),
  22849. this.currentPano = i,
  22850. this.nextPano = null,
  22851. this.path.placeCpm(),
  22852. this.path.fadeOutCpm(f.path.fadeOutTime),
  22853. this.spider.draw(),
  22854. this.emit(w.FlyingEnded, i.position, L, i, D),
  22855. this.updateMarkerVisi(),//add
  22856. C(e)
  22857. //add:
  22858. if(this.mode == "panorama" && this.model.floorLogos){
  22859. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22860. //this.model.adjustfloorLogoHeight()
  22861. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22862. this.model.floorLogos[1].visible = false;
  22863. }
  22864. }
  22865. .bind(this), 0, B, "camFly", V.FlyToPano)
  22866. }
  22867. }
  22868. ,
  22869. window._transitionPosId = 9999
  22870. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22871. y.cancelById(_transitionPosId)
  22872. var begin = function(object, pos, qua, scale){
  22873. if(pos){
  22874. if(!same(object.position, pos, 0.01)){
  22875. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22876. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22877. }
  22878. if(!same(object.quaternion, qua, 1e-6)){
  22879. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22880. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22881. }
  22882. if(!same(object.scale, scale, 0.001)){
  22883. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22884. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22885. }
  22886. }
  22887. }
  22888. var same = function(vec1, vec2, diff){
  22889. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22890. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22891. return s
  22892. }
  22893. this.overlayGroup.children.forEach(overlay=>{
  22894. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22895. var useCustom = o.type == "beforeFlyOut" || !panoData
  22896. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22897. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22898. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22899. overlay.getScaleBySize(panoData.width , panoData.height)
  22900. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22901. begin(overlay, pos, qua, scale )
  22902. })
  22903. }
  22904. n.prototype.fastForwardActivePanoFlight = function(e) {
  22905. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22906. y.adjustSpeed(V.FlyToPano, e),
  22907. y.adjustSpeed(V.LookTransition, e)
  22908. }
  22909. ,
  22910. n.prototype.flyToPanoClosestToMouse = function() {
  22911. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22912. this.intersect && this.updateClosestPano(this.intersect)),
  22913. this.closestPano)
  22914. return this.flyToPano({
  22915. pano: this.closestPano
  22916. });
  22917. var e = this.getMouseDirection();
  22918. this.flyDirection(e) || this.flyToPano({
  22919. pano: this.currentPano
  22920. })
  22921. }
  22922. ,
  22923. n.prototype.flyLocalDirection = function(e) {
  22924. var t = this.getDirection(e)
  22925. , i = 1 === e.z ? .4 : .75
  22926. , n = 1 === Math.abs(e.x);
  22927. return this.flyDirection(t, i, n)
  22928. }
  22929. ,
  22930. n.prototype.flyDirection = function(e, t, i) {
  22931. this.closePopup();//xzw add
  22932. var n = $.Deferred();
  22933. this.history.invalidate();
  22934. var r = this.closestPanoInDirection(e, t, i);
  22935. return r ? this.flyToPano({
  22936. pano: r
  22937. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22938. n.resolve(!1)),
  22939. n.promise()
  22940. }
  22941. ,
  22942. n.prototype.closestPanoInDirection = function(e, t, i) {
  22943. return this.rankedPanoInDirection(0, e, t, i)
  22944. }
  22945. ,
  22946. n.prototype.rankedPanoInDirection = function() {
  22947. var e = {
  22948. pano: null,
  22949. candidates: []
  22950. };
  22951. return function(t, i, n, r) {
  22952. t || (t = 0),
  22953. n = void 0 !== n ? n : .75;
  22954. var o = r ? "angle" : "direction";
  22955. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22956. this.cachedPanoCandidates = e.candidates,
  22957. e.pano
  22958. }
  22959. }(),
  22960. n.prototype.bump = function(e) {
  22961. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22962. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22963. if (s)
  22964. t = function() {
  22965. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22966. }
  22967. .bind(this),
  22968. i = function() {
  22969. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22970. }
  22971. .bind(this);
  22972. else {
  22973. var l = this.camera.position.clone()
  22974. , c = e.clone();
  22975. this.raycaster.set(l, c);
  22976. var h = this.model.floors.reduce(function(e, t) {
  22977. return e.concat(t.collider.children)
  22978. }, [])
  22979. , d = this.raycaster.intersectObjects(h)
  22980. , p = d.length > 0 ? d[0].distance / 25 : .04
  22981. , g = l.clone().add(c.multiplyScalar(p));
  22982. t = function() {
  22983. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22984. }
  22985. .bind(this),
  22986. i = function() {
  22987. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22988. }
  22989. .bind(this)
  22990. }
  22991. n = function() {
  22992. this.flying = !1
  22993. }
  22994. .bind(this),
  22995. this.flying = !0,
  22996. t()
  22997. }
  22998. }
  22999. ,
  23000. n.prototype.changeFloor = function(e) {
  23001. if (!this.is360View(this.mode, this.currentPano))
  23002. if (this.mode === u.PANORAMA) {
  23003. var t = this.history.reversePano(e);
  23004. t && t.isAligned() ? this.flyToPano({
  23005. pano: t
  23006. }) : this.changeFloorByScore(e)
  23007. } else
  23008. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23009. }
  23010. ,
  23011. n.prototype.changeFloorByScore = function() {
  23012. var e = {
  23013. pano: null,
  23014. candidates: []
  23015. };
  23016. return function(t) {
  23017. var i = this.model.nextFloor(t);
  23018. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23019. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23020. this.history.push(t, this.currentPano),
  23021. this.flyToPano({
  23022. pano: e.pano
  23023. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23024. }
  23025. }(),
  23026. n.prototype.gotoFloor = function(e) {
  23027. var t = e - this.model.currentFloor.floorIndex;
  23028. this.changeFloor(t)
  23029. }
  23030. ,
  23031. n.prototype.getDirection = function(e) {
  23032. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23033. e.applyQuaternion(this.camera.quaternion)
  23034. }
  23035. ,
  23036. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23037. if (o = o || $.Deferred(),
  23038. this.mode === u.TRANSITIONING)
  23039. return F.warn("should not be transitioning here"),
  23040. n && n(!1),
  23041. o.reject().promise();
  23042. var a = i || !1
  23043. , s = i ? i.position : this.position
  23044. , l = this.position.clone()
  23045. , c = this.currentPano;
  23046. if (F.debug("New pose in mode " + this.mode),
  23047. !e || (retryCallback = function() {
  23048. N.delayOneFrame(function() {
  23049. this.flyToSameMode(e, t, i, n, o)
  23050. }
  23051. .bind(this))
  23052. }
  23053. .bind(this),
  23054. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23055. var h = function() {
  23056. this.emit(w.FlyingEnded, s, l, e, c),
  23057. n && n(!0)
  23058. }
  23059. .bind(this)
  23060. , d = f[this.mode]
  23061. , p = void 0 !== t ? t : d.transitionTime
  23062. , g = new r.Vector3
  23063. , C = new r.Vector3;
  23064. if (this.emit(w.FlyingStarted, s, l, e, c),
  23065. this.mode === u.PANORAMA)
  23066. F.warn("we should not be here for panorama views");
  23067. else if (this.mode === u.DOLLHOUSE)
  23068. if (a) {
  23069. var I = new r.Vector3(0,1,0);
  23070. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23071. this.model.warpDestFloors(i.floorVisibility),
  23072. C.copy(i.position);
  23073. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23074. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23075. , _ = b.intersectObjects(this.model.colliders)
  23076. , T = 3;
  23077. _.length ? (g.copy(_[0].point),
  23078. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23079. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23080. var x = (new r.Matrix4).lookAt(C, g, I)
  23081. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23082. , M = g.distanceTo(C)
  23083. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23084. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23085. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23086. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23087. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23088. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23089. this.path.burnsDir = Math.sign(L.y);
  23090. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23091. , B = new r.Vector3;
  23092. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23093. y.start(function(e, t) {
  23094. D.x = P.x + e * L.x,
  23095. D.y = P.y + e * L.y,
  23096. D.z = P.z + e * L.z;
  23097. var i = O + e * (M - O);
  23098. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23099. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23100. }
  23101. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23102. y.start(function(e, t) {
  23103. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23104. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23105. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23106. }
  23107. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23108. } else
  23109. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23110. else if (this.path.placeCpm(),
  23111. this.path.fadeInCpm(f.path.fadeInTime),
  23112. i) {
  23113. this.model.warpDestFloors(i.floorVisibility);
  23114. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23115. , k = this.cameraControls.controls[u.FLOORPLAN]
  23116. , H = k.target.clone()
  23117. , G = i.position.clone().sub(H)
  23118. , z = U.position.clone().sub(k.target)
  23119. , W = z.length()
  23120. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23121. , Y = Math.atan2(k.offset.x, k.offset.z)
  23122. , X = Math.atan2(j.x, j.z)
  23123. , Z = k.absoluteScale
  23124. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23125. y.start(function(e, t) {
  23126. k.target.copy(G).multiplyScalar(e).add(H);
  23127. var i = Y + (X - Y) * e;
  23128. k.offset.x = W * Math.sin(i),
  23129. k.offset.z = W * Math.cos(i),
  23130. U.position.copy(k.target).add(k.offset),
  23131. k.absoluteScale = Z + e * (q - Z),
  23132. k.update(),
  23133. this.quaternion.copy(U.quaternion),
  23134. this.position.copy(U.position),
  23135. this.target.copy(k.target),
  23136. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23137. }
  23138. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23139. } else
  23140. F.info("flyToSameMode() funny floorplan view? skipping");
  23141. return y.setTimeout(function(e) {
  23142. this.mode = e,
  23143. h(),
  23144. o.resolve(!0)
  23145. }
  23146. .bind(this, this.mode), p, V.FlyToSameMode),
  23147. this.mode = u.TRANSITIONING,
  23148. o.promise()
  23149. }
  23150. }
  23151. ,
  23152. n.prototype.flyToNewMode = function(e, t) {
  23153. e = e || {};
  23154. var i = e.mode
  23155. , n = e.pano
  23156. , o = e.duration
  23157. , a = e.warpDest
  23158. , s = e.callback
  23159. , l = e.force
  23160. , c = e.quaternion;
  23161. if (t = t || $.Deferred(),
  23162. this.isWarping())
  23163. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23164. s && s(!1),
  23165. t.reject("Cannot change mode during tour transition").promise();
  23166. if (this.mode === u.TRANSITIONING)
  23167. return s && s(!1),
  23168. t.reject("Cannot change mode during mode transition").promise();
  23169. if (i === this.mode)
  23170. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23171. t.promise()) : (s && s(!1),
  23172. t.reject("Already in " + i + " mode").promise());
  23173. var h = a || !1;
  23174. F.debug("Switching mode to " + i);
  23175. var d = function() {
  23176. N.delayOneFrame(function() {
  23177. this.flyToNewMode(e, t)
  23178. }
  23179. .bind(this))
  23180. }
  23181. .bind(this);
  23182. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23183. return t.promise();
  23184. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23185. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23186. this.model.waitForLoad(this.model, function() {
  23187. return this.model.meshTexturesLoaded;
  23188. }
  23189. .bind(this)),
  23190. this.model.loadMeshTextures().done(d),
  23191. t.promise();
  23192. this.history.invalidate(),
  23193. this.updateLastView();
  23194. var p = this.mode
  23195. , C = this.cameraControls.cameras[i];
  23196. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23197. var I = void 0 !== o ? o : e.transitionTime;
  23198. this.emit(w.ModeChanging, p, i, n),
  23199. n && (this.currentPano = n),
  23200. this.switchCameraMode(i, c),
  23201. y.cancelById(V.LookTransition);
  23202. //before fly---------------------
  23203. if(this.mode == "panorama"){
  23204. if(this.model.floorLogos){
  23205. this.model.floorLogos[0].visible = false;
  23206. this.model.floorLogos[1].visible = false;
  23207. }
  23208. }
  23209. if(i == "panorama"){
  23210. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23211. }else{
  23212. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23213. }
  23214. //------------------------------------
  23215. var _ = (new r.Vector3).copy(this.position);
  23216. if (i === u.PANORAMA){
  23217. this.emit(w.PanoChosen, n, n),
  23218. setTimeout(function() {
  23219. n.floor.enter(i)
  23220. }
  23221. .bind(this), I / 2),
  23222. this.path.fadeOutCpm(f.path.fadeOutTime);
  23223. if(this.model.floorLogos){
  23224. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23225. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23226. }
  23227. }else if (i === u.DOLLHOUSE) {
  23228. if (h && (this.model.stayPut = !0),
  23229. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23230. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23231. this.path.placeCpm(),
  23232. this.path.fadeInCpm(f.path.fadeInTime),
  23233. h) {
  23234. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23235. _.set(15, 10, 15);
  23236. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23237. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23238. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23239. P.length ? (T.copy(P[0].point),
  23240. _.copy(a.position),
  23241. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23242. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23243. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23244. _.add(this.model.position),
  23245. C.position.copy(_),
  23246. this.cameraControls.controls[u.DOLLHOUSE].update()
  23247. }
  23248. } else if (this.path.placeCpm(),
  23249. this.path.fadeInCpm(f.path.fadeInTime),
  23250. a) {
  23251. this.model.warpDestFloors(a.floorVisibility);
  23252. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23253. , L = this.cameraControls.controls[u.FLOORPLAN]
  23254. , D = O.position.clone().sub(L.target)
  23255. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23256. , U = Math.atan2(B.x, B.z);
  23257. L.target.copy(a.position);
  23258. var k = D.length();
  23259. L.offset.x = k * Math.sin(U),
  23260. L.offset.y = 0,
  23261. L.offset.z = k * Math.cos(U),
  23262. O.position.copy(L.target).add(L.offset);
  23263. L.target.clone().sub(C.position);
  23264. C.quaternion.copy(a.quaternion),
  23265. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23266. L.absoluteScale = L.currentScale,
  23267. L.update()
  23268. } else
  23269. this.model.currentFloor.enter(i);
  23270. var H = this.currentPano
  23271. , G = this.position.clone();
  23272. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23273. this.flying = !0,
  23274. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23275. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23276. C.controls.update()),
  23277. e.blackoutStyle = S.FADEIN,
  23278. I = f.show360Views.transitionTime,
  23279. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23280. this.mode = i,
  23281. this.path && this.path.popOutCpm(),
  23282. e.blackoutStyle = S.END,
  23283. I = f.show360Views.transitionTime,
  23284. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23285. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23286. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23287. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23288. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23289. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23290. y.setTimeout(function() {
  23291. this.flying = !1,
  23292. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23293. this.currentPano.enter(),
  23294. this.path.placeCpm(),
  23295. this.path.fadeOutCpm(f.path.fadeOutTime),
  23296. this.spider.draw()),
  23297. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23298. this.mode = i,
  23299. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23300. //add:
  23301. this.updateMarkerVisi() ;
  23302. (this.mode == u.PANORAMA) && this.updateHotVisible();
  23303. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23304. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23305. this.model.floorLogos[0].visible = true
  23306. )
  23307. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23308. t.resolve())
  23309. }
  23310. .bind(this), I, V.FlyToNewMode),
  23311. this.mode = u.TRANSITIONING,
  23312. p == "panorama" && this.updateHotVisible(),
  23313. t.promise()
  23314. }
  23315. ,
  23316. n.prototype.fade360View = function(e, t, i) {
  23317. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23318. $(this.domElement).fadeOut(.5 * e, function() {
  23319. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23320. this.model.alpha = i.modelAlpha,
  23321. this.position.copy(t.position),
  23322. this.quaternion.copy(t.quaternion),
  23323. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23324. $(this.domElement).fadeIn(.5 * e)
  23325. }
  23326. .bind(this))
  23327. }
  23328. ,
  23329. n.prototype.findDefaultViews = function() {
  23330. this.findDefaultView(this.lastInsideView, !0),
  23331. this.findDefaultView(this.last360View, !1)
  23332. }
  23333. ,
  23334. n.prototype.findDefaultView = function(e, t) {
  23335. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23336. if (e.cameraMode !== u.PANORAMA)
  23337. return !1;
  23338. var i = r.get(e.panoId);
  23339. return i && i.isAligned() === t
  23340. });
  23341. o >= 0 ? (i = r.get(n[o].panoId),
  23342. e.update({
  23343. cameraMode: u.PANORAMA,
  23344. pano: i,
  23345. position: n[o].position,
  23346. quaternion: n[o].quaternion
  23347. })) : (o = r.list.findIndex(function(e) {
  23348. return e.isAligned() === t
  23349. }),
  23350. o >= 0 ? (i = r.list[o],
  23351. e.update({
  23352. cameraMode: u.PANORAMA,
  23353. pano: i,
  23354. position: i.position
  23355. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23356. }
  23357. ,
  23358. n.prototype.updateLastView = function() {
  23359. if (this.mode === u.PANORAMA) {
  23360. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23361. e.update({
  23362. pano: this.currentPano,
  23363. position: this.position,
  23364. quaternion: this.quaternion
  23365. })
  23366. }
  23367. }
  23368. ,
  23369. n.prototype.goToLastView = function(e, t) {
  23370. var i = $.Deferred()
  23371. , n = i.resolve.bind(i)
  23372. , r = i.reject.bind(i)
  23373. , o = e ? this.lastInsideView : this.last360View;
  23374. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23375. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23376. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23377. mode: o.cameraMode,
  23378. pano: o.pano,
  23379. quaternion: o.quaternion,
  23380. callback: t
  23381. }).done(n).fail(r),
  23382. i.promise()
  23383. }
  23384. ,
  23385. n.prototype.fadeToView = function(e, t, i, n) {
  23386. var r = $.Deferred()
  23387. , o = r.resolve.bind(r)
  23388. , a = r.reject.bind(r);
  23389. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23390. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23391. a("Cannot go to illegal view"),
  23392. r.promise();
  23393. var s = (f[t.cameraMode],
  23394. function() {
  23395. $(this.domElement).fadeIn(.5 * i),
  23396. n && n(),
  23397. o()
  23398. }
  23399. .bind(this))
  23400. , l = e ? S.FADEIN : S.END;
  23401. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23402. $(this.domElement).fadeOut(.5 * i, function() {
  23403. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23404. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23405. pano: t.pano,
  23406. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23407. duration: 0
  23408. }, s) : this.flyToNewMode({
  23409. mode: t.cameraMode,
  23410. quaternion: t.quaternion,
  23411. duration: 0,
  23412. callback: s
  23413. })
  23414. }
  23415. .bind(this)),
  23416. r.promise()
  23417. }
  23418. ,
  23419. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23420. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23421. this.flying)
  23422. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23423. o && o(),
  23424. !1;
  23425. null !== e && void 0 !== e || (e = b.Show),
  23426. this.history.invalidate()
  23427. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23428. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23429. return this.emit(w.WarpStarted, a, i, n, r),
  23430. n = n || S.MIDDLE,
  23431. this.path.warpToPano(i, n, r, function() {
  23432. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23433. this.emit(w.WarpEnded, i),
  23434. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23435. o && o()
  23436. }
  23437. .bind(this)),
  23438. e === b.Hide && this.path.discardPathObject(),
  23439. !0
  23440. }
  23441. ,
  23442. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23443. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23444. s && s(),
  23445. !1)
  23446. }
  23447. ,
  23448. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23449. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23450. a && a(),
  23451. !1)
  23452. }
  23453. ,
  23454. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23455. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23456. }
  23457. ,
  23458. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23459. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23460. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23461. t && t(),
  23462. !1)
  23463. }
  23464. ,
  23465. n.prototype.aimTourCamera = function(e, t, i, n) {
  23466. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23467. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23468. }
  23469. ,
  23470. n.prototype.showPathToHeroLocation = function(e) {
  23471. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23472. }
  23473. ,
  23474. n.prototype.tourInterlude = function(e, t) {
  23475. this.history.invalidate();
  23476. this.path.discardSlow();
  23477. //xzw:
  23478. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23479. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23480. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23481. var waitTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23482. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23483. var timeEachItem = 2000;//假设每个item飞的时间
  23484. var waitTime = Math.max(0, (waitTime-timeEachItem*restChildCount) / (restChildCount+1));
  23485. }
  23486. console.log("waitTime "+waitTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23487. this.path.waitNextStep(e, function() {
  23488. t && t()
  23489. }.bind(this), waitTime)
  23490. }
  23491. ,
  23492. n.prototype.stopInterlude = function() {
  23493. this.interruptAndFastForward(null, 0)
  23494. }
  23495. ,
  23496. n.prototype.interruptAndFastForward = function(e, t) {
  23497. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23498. this.flying && this.emit(w.FlyingInterrupted),
  23499. this.path.interruptAndFastForward(e, t)
  23500. }
  23501. ,
  23502. n.prototype.setSize = function(e, t) {
  23503. var i = e / t;
  23504. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23505. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23506. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23507. for (var r in this.cameraControls.cameras) {
  23508. var o = this.cameraControls.cameras[r];
  23509. o.fov = this.baseFov * (1 / this.zoomLevel),
  23510. o.updateAspect(i)
  23511. }
  23512. }
  23513. ,
  23514. n.prototype.toJSON = function() {
  23515. var e = {};
  23516. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23517. e.camera_mode = u.toInt(this.mode),
  23518. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23519. return e.hidden ? 0 : 1
  23520. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23521. e) : e
  23522. }
  23523. ,
  23524. n.prototype.getCurrentNodePanos = function(e) {
  23525. this.model.panos.map;
  23526. if (e.length = 0,
  23527. this.path.nodes)
  23528. for (var t = 0; t < this.path.nodes.length; t++) {
  23529. var i = this.path.nodes[t];
  23530. e.push(this.model.panos.get(i))
  23531. }
  23532. }
  23533. ,
  23534. n.prototype.zoomIncrementally = function(e) {
  23535. var t = this.zoomLevel;
  23536. this.zoomTo(this.zoomLevel + e),
  23537. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23538. }
  23539. ,
  23540. n.prototype.zoomInIncrementally = function(e) {
  23541. e = e || this.defaultZoomIncrement,
  23542. this.zoomIncrementally(e)
  23543. }
  23544. ,
  23545. n.prototype.zoomOutIncrementally = function(e) {
  23546. e = e || -this.defaultZoomIncrement,
  23547. this.zoomIncrementally(e)
  23548. }
  23549. ,
  23550. n.prototype.zoomBy = function(e) {
  23551. this.zoomTo(this.zoomLevel * e)
  23552. }
  23553. ,
  23554. n.prototype.zoomIn = function() {
  23555. this.zoomBy(1 + this.zoomSpeed)
  23556. }
  23557. ,
  23558. n.prototype.zoomOut = function() {
  23559. this.zoomBy(1 - this.zoomSpeed)
  23560. }
  23561. ,
  23562. n.prototype.zoomTo = function(e, t) {
  23563. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23564. if (e < f.zoom.min && (e = f.zoom.min),
  23565. e > f.zoom.max && (e = f.zoom.max),
  23566. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23567. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23568. e === f.zoom.min && this.emit(O.ZoomMin)),
  23569. this.cameraControls.activeControl) {
  23570. var i = this.cameraControls.activeControl.camera;
  23571. this.zoomLevel = e,
  23572. i.fov = this.baseFov * (1 / this.zoomLevel),
  23573. i.updateProjectionMatrix(),
  23574. this.zoomFov = i.fov
  23575. }
  23576. }
  23577. }
  23578. ,
  23579. n.prototype.increaseZoomSpeed = function() {
  23580. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23581. }
  23582. ,
  23583. n.prototype.decreaseZoomSpeed = function() {
  23584. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23585. }
  23586. ,
  23587. n.prototype.clampZoomSpeed = function(e) {
  23588. return e < 0 ? 0 : e
  23589. }
  23590. ,
  23591. n.prototype.activatePersistentZooming = function(e) {
  23592. this.zooming = e ? 1 : -1
  23593. }
  23594. ,
  23595. n.prototype.deactivatePersistentZooming = function() {
  23596. this.zooming = 0
  23597. }
  23598. ,
  23599. n.prototype.zoomDefault = function() {
  23600. this.zoomTo(1, !0)
  23601. }
  23602. ,
  23603. n.prototype.smoothZoomToDefault = function(e, t) {
  23604. var i, n = this.zoomLevel,
  23605. r = function(e) {
  23606. e > 1 && (e = 1),
  23607. i = n * (1 - e) + e,
  23608. this.zoomTo(i, !0)
  23609. }.bind(this),
  23610. o = function() {
  23611. this.zoomDefault(),
  23612. t && window.setTimeout(t, 50)
  23613. }.bind(this);
  23614. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23615. }
  23616. ,
  23617. n.prototype.updateZoomPano = function() {
  23618. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23619. var e = this.currentPano;
  23620. if (e) {
  23621. var t = this.zoomLevel > f.zoom.activationThreshold
  23622. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23623. , n = !i && !this.isWarping()
  23624. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23625. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23626. this.panoRenderer.setZoomingActive(r, e, !0);
  23627. var o = function(e, t) {
  23628. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23629. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23630. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23631. e.setZoomed(t)
  23632. }
  23633. .bind(this);
  23634. r && !e.zoomed ? (o(e, !0),
  23635. this.panoRenderer.enableUltraHighQualityMode(function() {
  23636. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23637. r && o(e, !0)
  23638. }
  23639. .bind(this))) : !t && e.zoomed && o(e, !1)
  23640. }
  23641. }
  23642. },
  23643. n.prototype.checkHasNeighbor = function(pano){//add
  23644. for(var i in pano.neighbourPanos ){
  23645. if(i == pano.id)continue;
  23646. if(pano.neighbourPanos[i]){
  23647. return true;
  23648. }
  23649. }
  23650. }
  23651. ,
  23652. t.exports = n
  23653. }
  23654. ).call(this, "/js/player.js")
  23655. }
  23656. , {
  23657. "./constants": 8,
  23658. "./enum/AlignmentType": 17,
  23659. "./enum/BlackoutStyle": 18,
  23660. "./enum/ControlEvents": 21,
  23661. "./enum/Keys": 30,
  23662. "./enum/ModelManagerEvents": 33,
  23663. "./enum/PanoSizeClass": 36,
  23664. "./enum/PanoramaEvents": 37,
  23665. "./enum/PathDiscardMode": 38,
  23666. "./enum/PathDisplayMode": 39,
  23667. "./enum/PlayerEvents": 40,
  23668. "./enum/TagStates": 44,
  23669. "./enum/Vectors": 50,
  23670. "./enum/Viewmode": 51,
  23671. "./enum/WarpStyle": 52,
  23672. "./enum/ZoomEvents": 53,
  23673. "./exception/BasicException": 55,
  23674. "./model/ModelManager": 140,
  23675. "./objects/NSpider": 147,
  23676. "./objects/Panorama": 148,
  23677. "./objects/Reticule": 149,
  23678. "./objects/ShowPath": 151,
  23679. "./objects/Snapshot": 153,
  23680. "./objects/View": 154,
  23681. "./settings": 166,
  23682. "./shaders": 167,
  23683. "./tile/TileDownloader": 171,
  23684. "./tile/TilePrioritizer": 172,
  23685. "./util/ZoomStats": 179,
  23686. "./util/browser": 182,
  23687. "./util/camera": 183,
  23688. "./util/cameraLight": 184,
  23689. "./util/common": 185,
  23690. "./util/easing": 186,
  23691. "./util/history": 187,
  23692. "./util/lerp": 188,
  23693. "./util/logger": 189,
  23694. "./util/math": 190,
  23695. "./util/transitions": 195,
  23696. "hot":"hot",
  23697. "scaleImg":"scaleImg",
  23698. events: 202,
  23699. three: 217
  23700. }],
  23701. "scaleImg":[function(t, e){// xzw
  23702. var OUTPUT = e;
  23703. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23704. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23705. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23706. return G.getImageData(0,0,s,f)}
  23707. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23708. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23709. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23710. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23711. else
  23712. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23713. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23714. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23715. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23716. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23717. W=new Float32Array(at);else
  23718. for(W=[],et=0;at>et;++et)
  23719. W[et]=0;for(b=0;w>b;b++)
  23720. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23721. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23722. delete p,h(),J=n(W)}
  23723. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23724. if("png-src"===i||"jpeg-src"===i)
  23725. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23726. return B}
  23727. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23728. OUTPUT.exports = c;
  23729. }, {}
  23730. ],
  23731. 156: [function(e, t, i) {
  23732. (function(i) {
  23733. "use strict";
  23734. function n(e, t) {
  23735. this.model = e,
  23736. this.panos = e.panos,
  23737. this.player = t,
  23738. this.imagePanos = this.listImagePanos(),
  23739. this.retryMinimumTime = 1e4
  23740. }
  23741. var r = (e("three"),
  23742. e("./enum/Viewmode"))
  23743. , o = (e("./settings"),
  23744. e("./objects/Panorama"))
  23745. , a = e("./util/logger")
  23746. , s = new a(i);
  23747. n.prototype.start = function() {
  23748. this.loadNextPano(function(e) {
  23749. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23750. setTimeout(function() {
  23751. this.start()
  23752. }
  23753. .bind(this), 1e3))
  23754. }
  23755. .bind(this))
  23756. }
  23757. ,
  23758. n.prototype.validLoadTarget = function(e) {
  23759. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23760. }
  23761. ,
  23762. n.prototype.listImagePanos = function() {
  23763. var e = []
  23764. , t = this;
  23765. return this.model.images.forEach(function(i) {
  23766. if (i.metadata && i.metadata.scan_id) {
  23767. var n = t.model.panos.get(i.metadata.scan_id);
  23768. n && !n.isLoaded("high") && e.push(n)
  23769. }
  23770. }),
  23771. e
  23772. }
  23773. ,
  23774. n.prototype.nextNotLoadedImage = function() {
  23775. for (; this.imagePanos.length > 0; ) {
  23776. var e = this.imagePanos[0];
  23777. if (!e.isLoaded("high"))
  23778. return e;
  23779. this.imagePanos.shift()
  23780. }
  23781. return null
  23782. }
  23783. ,
  23784. n.prototype.loadNextPano = function(e) {
  23785. var t, i, n = this.model.waitQueue.filter(function(e) {
  23786. return e.object instanceof o
  23787. });
  23788. n.length > 0 ? (t = n[0].object,
  23789. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23790. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23791. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23792. t = this.imagePanos[0],
  23793. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23794. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23795. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23796. s.debug("Preloading " + i + "-res pano " + t.id),
  23797. t.loadCube(i).done(e).fail(function() {
  23798. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23799. e()
  23800. })) : e && e(null)
  23801. }
  23802. ,
  23803. t.exports = n
  23804. }
  23805. ).call(this, "/js/preloaders.js")
  23806. }
  23807. , {
  23808. "./enum/Viewmode": 51,
  23809. "./objects/Panorama": 148,
  23810. "./settings": 166,
  23811. "./util/logger": 189,
  23812. three: 217
  23813. }],
  23814. 157: [function(e, t, i) {
  23815. (function(i) {
  23816. "use strict";
  23817. function n(e, t, i, n, r) {
  23818. this.qualityManager = e,
  23819. this.scene = t,
  23820. this.camera = i,
  23821. this.container = r,
  23822. this.controls = n,
  23823. this.controls.enabled = !0,
  23824. this.controls.locked = !0,
  23825. this.quickstartCamera = n.camera,
  23826. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23827. this.skybox = null
  23828. }
  23829. var r = e("three")
  23830. , o = e("../util/logger")
  23831. , a = e("../constants")
  23832. , s = (e("../util/transitions"),
  23833. e("../util/lerp"),
  23834. e("../util/easing"),
  23835. e("../enum/Vectors"))
  23836. , l = e("../enum/PanoSizeClass")
  23837. , c = (e("../materials/ModelTextureMaterial"),
  23838. e("../materials/CubemapMaterial"))
  23839. , h = (e("../cameras/PanoramaCamera"),
  23840. e("../controls/PanoramaControls"),
  23841. e("../tile/TileUtils"),
  23842. e("../util/camera"),
  23843. e("../util/cameraLight"))
  23844. , u = (e("../util/browser"),
  23845. e("../settings"),
  23846. e("../gui/helpManager"),
  23847. new o(i));
  23848. n.prototype.load = function(e) {
  23849. e.pano.shouldRedrawOnBaseLoaded = !0;
  23850. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23851. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23852. var a = this.qualityManager.getPanoSize(l.BASE)
  23853. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23854. if (e.pano.tiled) {
  23855. u.warn("Loading startPano, TILED", e.pano.id);
  23856. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23857. , p = this.quickstartCamera.fov;
  23858. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23859. t = e.pano.loadTiledPano(c, r, {
  23860. hFov: d,
  23861. vFov: p
  23862. }, !1, !1, !0),
  23863. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23864. } else
  23865. u.warn("Loading startPano", e.pano.id),
  23866. t = e.pano.loadCube("high");
  23867. return $.when(t).then(function() {
  23868. n.init(e.pano, e.quaternion),
  23869. e.pano.tiled ? i.done(function() {
  23870. e.pano.lockUntilRenderingComplete = !1,
  23871. this.controls.locked = !1
  23872. }
  23873. .bind(this)) : this.controls.locked = !1
  23874. }
  23875. .bind(this))
  23876. }
  23877. ,
  23878. n.prototype.init = function(e, t) {
  23879. u.info("Quickstart done loading, adding scene objects"),
  23880. e.lockUntilRenderingComplete = !0,
  23881. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23882. side: r.BackSide
  23883. })),
  23884. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23885. this.skybox.quaternion.copy(e.quaternion),
  23886. this.scene.add(this.skybox),
  23887. $(this.container).show()
  23888. }
  23889. ,
  23890. n.prototype.update = function(e) {
  23891. this.controls.update(e),
  23892. this.camera.copy(this.quickstartCamera)
  23893. }
  23894. ,
  23895. n.prototype.setSize = function(e, t) {
  23896. this.quickstartCamera.updateAspect(e / t)
  23897. }
  23898. ,
  23899. n.prototype.destroy = function() {
  23900. this.scene.remove(this.skybox)
  23901. }
  23902. ,
  23903. t.exports = n
  23904. }
  23905. ).call(this, "/js/scene/QuickstartManager.js")
  23906. }
  23907. , {
  23908. "../cameras/PanoramaCamera": 7,
  23909. "../constants": 8,
  23910. "../controls/PanoramaControls": 13,
  23911. "../enum/PanoSizeClass": 36,
  23912. "../enum/Vectors": 50,
  23913. "../gui/helpManager": 68,
  23914. "../materials/CubemapMaterial": 117,
  23915. "../materials/ModelTextureMaterial": 118,
  23916. "../settings": 166,
  23917. "../tile/TileUtils": 174,
  23918. "../util/browser": 182,
  23919. "../util/camera": 183,
  23920. "../util/cameraLight": 184,
  23921. "../util/easing": 186,
  23922. "../util/lerp": 188,
  23923. "../util/logger": 189,
  23924. "../util/transitions": 195,
  23925. three: 217
  23926. }],
  23927. 158: [function(e, t, i) {
  23928. "use strict";
  23929. function n(e, t, i) {
  23930. this.scene = e,
  23931. this.camera = t,
  23932. this.renderer = null,
  23933. this.effects = i,
  23934. this.animateCallback = null,
  23935. this.composer = null,
  23936. this.qualityManager = null,
  23937. e.renderWidth = 0,
  23938. e.renderHeight = 0,
  23939. this.updateClock = new r.Clock,
  23940. this.components = [],
  23941. this.updateListeners = [],
  23942. this.resizeListeners = [],
  23943. this.forceUpdateSize = !1,
  23944. this.started = !1,
  23945. this.textures = {},
  23946. this.suspendedObjects = []
  23947. }
  23948. var r = e("three")
  23949. , o = e("../shaders")
  23950. , a = e("../enum/SceneRendererEvents")
  23951. , s = e("../enum/GLTextureType")
  23952. , l = e("../enum/GLCubeFaces")
  23953. , c = e("../exception/BasicException")
  23954. , h = e("../exception/RendererCreationException")
  23955. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23956. , m = e("../util/browser")
  23957. /**************************************************************************************************************************************************/
  23958. , u = e("../settings")
  23959. , d = e("events").EventEmitter;
  23960. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23961. n.prototype = Object.create(d.prototype),
  23962. n.prototype.addComponent = function(e) {
  23963. this.components.push(e),
  23964. e.update && this.updateListeners.push(e),
  23965. e.setSize && (this.resizeListeners.push(e),
  23966. this.forceUpdateSize = !0)
  23967. }
  23968. ,
  23969. n.prototype.removeComponent = function(e) {
  23970. var t = function(t) {
  23971. return t !== e
  23972. };
  23973. this.components = this.components.filter(t),
  23974. this.updateListeners = this.updateListeners.filter(t),
  23975. this.resizeListeners = this.resizeListeners.filter(t)
  23976. }
  23977. ,
  23978. n.prototype.start = function(e) {
  23979. if (this.started)
  23980. throw new c("Can't start SceneRenderer, already started");
  23981. this.createContext(e),
  23982. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23983. m.isMobile() && this.boluoVrInit(),
  23984. /*******************************************************************************************************************************/
  23985. this.initComposer(),
  23986. this.started = !0,
  23987. (p = p.bind(this))()
  23988. }
  23989. ,
  23990. n.prototype.createContext = function(e) {
  23991. try {
  23992. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  23993. this.renderer.autoClear = !0,
  23994. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23995. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23996. this.emit(a.ContextCreated)
  23997. } catch (e) {
  23998. throw new h("Unable to create a WebGL rendering context")
  23999. }
  24000. u.profiling.enabled && this.overrideTextures(),
  24001. e.appendChild(this.renderer.domElement)
  24002. }
  24003. ,
  24004. n.prototype.overrideTextures = function() {
  24005. var e = this.renderer.context
  24006. , t = 0
  24007. , i = e.createTexture;
  24008. e.createTexture = function() {
  24009. var n = i.call(e);
  24010. return n.id = t++,
  24011. this.textures[n.id] = n,
  24012. n
  24013. }
  24014. .bind(this);
  24015. var n = e.texImage2D;
  24016. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24017. var d, p = this.getTextureTypeFromTarget(e, t);
  24018. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24019. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24020. h = a,
  24021. u = l,
  24022. o = u.naturalWidth,
  24023. a = u.naturalHeight,
  24024. n.call(e, t, i, r, c, h, u));
  24025. var f = this.textures[d.id];
  24026. f.width = p === s.TextureCube ? 6 * o : o,
  24027. f.height = a
  24028. }
  24029. .bind(this);
  24030. var r = e.deleteTexture;
  24031. e.deleteTexture = function(t) {
  24032. delete this.textures[t.id],
  24033. r.call(e, t)
  24034. }
  24035. .bind(this)
  24036. }
  24037. ,
  24038. n.prototype.updateTextureMemory = function() {
  24039. var e = null;
  24040. return function() {
  24041. var t = 0;
  24042. for (var i in this.textures) {
  24043. var n = this.textures[i];
  24044. n.width && n.height && (t += n.width * n.height * 4)
  24045. }
  24046. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24047. e = t
  24048. }
  24049. }(),
  24050. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24051. switch (t) {
  24052. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24053. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24054. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24055. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24056. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24057. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24058. return s.TextureCube;
  24059. case e.TEXTURE_2D:
  24060. return s.Texture2D;
  24061. default:
  24062. return null
  24063. }
  24064. }
  24065. ,
  24066. n.prototype.initComposer = function() {
  24067. this.composer = new r.EffectComposer(this.renderer),
  24068. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24069. this.composer.addPass(this.effects.hblurPass),
  24070. this.composer.addPass(this.effects.vblurPass)
  24071. }
  24072. ,
  24073. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24074. this.renderWidth = e,
  24075. this.renderHeight = t,
  24076. this.effects.aspect = e / t,
  24077. /* this.renderer.setSize(e, t), -----MP */
  24078. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24079. this.composer.setSize(e, t);
  24080. for (var i = 0; i < this.resizeListeners.length; i++)
  24081. this.resizeListeners[i].setSize(e, t)
  24082. }
  24083. ,
  24084. n.prototype.render = function() {
  24085. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24086. }
  24087. /******************************************************************************************************徐世廷**********************************************************************/
  24088. var vrPermission = {};
  24089. var vrPermissionCallBack = function(info1,info2){
  24090. if(info1 == "reset"){
  24091. vrPermission = {};
  24092. }else{
  24093. vrPermission[info1] = info2
  24094. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24095. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24096. }
  24097. }
  24098. }
  24099. n.prototype.boluoVrInit = function() {
  24100. console.log("boluoVrInit")
  24101. this.isHuawei5X = m.detectHUAWEI5X(),
  24102. this.oldRenderer = this.renderer,
  24103. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24104. window.panoCamera = this.camera;
  24105. var a = this;
  24106. window._vrEnabled = !1,
  24107. Object.defineProperty(window, "vrEnabled", {
  24108. get: function() {
  24109. return window._vrEnabled
  24110. },
  24111. set: function(b) {
  24112. b = !!b,
  24113. b ? (a.renderer = a.newRenderer,
  24114. window.vrMarkers.forEach(function(a) {
  24115. a.visible = !0
  24116. })) : (a.renderer = a.oldRenderer,
  24117. window.vrMarkers.forEach(function(a) {
  24118. a.visible = !1
  24119. })),
  24120. a.cursor.visible = b,
  24121. a.setSize(window.innerWidth, window.innerHeight),
  24122. window._vrEnabled = b
  24123. if(b){
  24124. setTimeout(function(){
  24125. console.log("orientEnable"+window.orientEnable)
  24126. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24127. if(m.detectIOS()/* && m.detectSafari() */){
  24128. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24129. console.log("开始获取权限 major"+b.major)
  24130. if(b.major == 12 && b.minor>=2){
  24131. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24132. else{//app??
  24133. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24134. }
  24135. }else if(b.major >= 13){
  24136. if(!window.location.href.includes("https://")){
  24137. console.log("需要https");
  24138. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24139. return;
  24140. }
  24141. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24142. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24143. if(!window.vrEnabled || window.orientEnable)return;
  24144. vrPermissionCallBack("reset")
  24145. console.log(window.DeviceMotionEvent)
  24146. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24147. console.log("开始获取权限1")
  24148. ///注意:需要https 本地服务器permissionState会得到denied
  24149. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24150. console.log("permissionState1: "+permissionState)
  24151. vrPermissionCallBack("deviceMotion", permissionState)
  24152. }).catch(function(e){
  24153. vrPermissionCallBack("deviceMotion", false)
  24154. console.log(e)
  24155. })
  24156. }else{
  24157. console.log("window.DeviceMotionEvent undefined")
  24158. vrPermissionCallBack("deviceMotion", false)
  24159. }
  24160. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24161. console.log("开始获取权限2")
  24162. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24163. console.log("permissionState2: "+permissionState)
  24164. vrPermissionCallBack("deviceOrientation", permissionState)
  24165. }).catch(function(e){
  24166. vrPermissionCallBack("deviceOrientation", false)
  24167. console.log(e)
  24168. })
  24169. }else{
  24170. console.log("window.DeviceOrientationEvent undefined")
  24171. vrPermissionCallBack("deviceOrientation", false)
  24172. }
  24173. },hasFailed ? 0 : 150)
  24174. /* /* setTimeout(function(){
  24175. if(settings.vrEnabled && !window.orientEnable){
  24176. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24177. }
  24178. },4000) */
  24179. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24180. }else{
  24181. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24182. }
  24183. }else{
  24184. //已经触发了
  24185. }
  24186. },200);
  24187. }
  24188. }
  24189. }),
  24190. this.createCursor(.5, !1, 1, 16777215, 0);
  24191. var b = {
  24192. setSize: function(b, c) {
  24193. a.camera.aspect = b / c
  24194. }
  24195. };
  24196. this.resizeListeners.push(b),
  24197. this.vrLoadingInit()
  24198. }
  24199. ,
  24200. n.prototype.vrLoadingInit = function() {
  24201. var a = function(camera) {
  24202. var a = this
  24203. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24204. , c = new r.MeshBasicMaterial({
  24205. color: 4967932,
  24206. side: r.DoubleSide
  24207. })
  24208. , d = new r.Mesh(b,c);
  24209. this.mesh = d,
  24210. d.position.z = -2,
  24211. d.scale.set(.08, .08, .08),
  24212. d.visible = !1,
  24213. camera.add(d),
  24214. //window.player.camera.add(d),
  24215. a.enabled = !1,
  24216. this.update = function(b) {
  24217. 1 == a.enabled && (d.rotation.z += 15 * b)
  24218. }
  24219. }
  24220. , a = new a(this.camera);
  24221. window.Loading = a,
  24222. this.updateListeners.push(a)
  24223. }
  24224. ,
  24225. n.prototype.createCursor = function(a, b, c, d, e) {
  24226. var g, h = new r.SpriteMaterial({
  24227. opacity: c,
  24228. color: d,
  24229. transparent: b,
  24230. map: this.boluoGetTexture("images/cursor.png"),
  24231. needsUpdate: !0,
  24232. side: r.DoubleSide
  24233. });
  24234. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24235. h.map.repeat = new r.Vector2(1 / 17,1),
  24236. h.depthTest = !1,
  24237. h.blending = r.AdditiveBlending,
  24238. g = new r.Sprite(h),
  24239. // g.scale.set(a, a, a),
  24240. g.scale.set(.3,.3,.3)
  24241. g.position.z = -2,
  24242. g.visible = !1,
  24243. g.name = "cursor",
  24244. this.camera.add(g),
  24245. this.scene.add(this.camera),
  24246. this.cursor = g;
  24247. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24248. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24249. this.updateListeners.push(i)
  24250. }
  24251. ,
  24252. window.orientEnable = 0; //是否能触发deviceorientation
  24253. n.prototype.CursorAnimation = function(a, b, c) {
  24254. function d() {
  24255. g.orient = r.Math.degToRad(window.orientation || 0)
  24256. }
  24257. function e(a) {
  24258. if(!window.vrEnabled && window.orientEnable) return;
  24259. window.orientEnable || (window.orientEnable = 1);
  24260. var b = r.Math.degToRad(a.alpha)
  24261. , c = r.Math.degToRad(a.beta)
  24262. , d = r.Math.degToRad(a.gamma);
  24263. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24264. -1e3 === g.beta && (g.beta = c),
  24265. -1e3 === g.gamma && (g.gamma = d),
  24266. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24267. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24268. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24269. g.beta = c,
  24270. g.gamma = d),
  24271. n.vrDebug) {
  24272. $("#info-device-orientation").css("display", "block");
  24273. var e = "";
  24274. e += "alpha=(" + g.alpha + ")<BR/>",
  24275. e += "beta=(" + g.beta + ")<BR/>",
  24276. e += "gamma=" + g.gamma + "<BR/>",
  24277. document.getElementById("info-device-orientation").innerHTML = e
  24278. }
  24279. }
  24280. this.cursor = b,
  24281. this.raycaster = new r.Raycaster,
  24282. this.targetEventObj = {},
  24283. this.type = 1,
  24284. this.tweenFlag = !0;
  24285. var g = this;
  24286. this.target = c,
  24287. console.log(c.uuid),
  24288. this.euler = new r.Euler,
  24289. this.q0 = new r.Quaternion,
  24290. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24291. this.zee = new r.Vector3(0,0,1),
  24292. this.alpha = -1e3,
  24293. this.beta = -1e3,
  24294. this.gamma = -1e3,
  24295. this.orient = r.Math.degToRad(window.orientation || 0),
  24296. window.addEventListener("orientationchange", d),
  24297. window.addEventListener("deviceorientation", e),
  24298. this.setObjectQuaternion = function(a, b, d, e, f) {
  24299. g.euler.set(d, b, -e, "YXZ"),
  24300. a.setFromEuler(g.euler),
  24301. a.multiply(g.q1),
  24302. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24303. c.updateMatrixWorld()
  24304. }
  24305. ,
  24306. parent !== window && window.addEventListener("message", function(a) {
  24307. var b = JSON.parse(a.data)
  24308. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24309. b && b.alpha && b.beta && b.gamma && function(a) {
  24310. var c = r.Math.degToRad(b.alpha)
  24311. , d = r.Math.degToRad(b.beta)
  24312. , e = r.Math.degToRad(b.gamma);
  24313. a ? (-1e3 === g.alpha && (g.alpha = c),
  24314. -1e3 === g.beta && (g.beta = d),
  24315. -1e3 === g.gamma && (g.gamma = e),
  24316. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24317. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24318. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24319. g.beta = d,
  24320. g.gamma = e)
  24321. }(c)
  24322. }),
  24323. this.update = function(a) {
  24324. TWEEN.update();
  24325. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24326. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24327. this.triggerTargetEvent())
  24328. }
  24329. ,
  24330. this.triggerTargetEvent = function() {
  24331. var a = this.choseObj()
  24332. , b = a ? a.object : void 0;
  24333. this.targetEventObj.currentObj = b,
  24334. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24335. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24336. b && b.enabled && this.startAnimate(function() {
  24337. this.clickCallback(b)
  24338. }
  24339. .bind(this))) : this.type,
  24340. this.targetEventObj.lastObj = b)
  24341. }
  24342. ,
  24343. this.choseObj = function() {
  24344. this.raycaster.setFromCamera({
  24345. x: 0,
  24346. y: 0
  24347. }, c);
  24348. var a = (this.raycaster.ray,
  24349. window.vrMarkers)
  24350. , b = this.raycaster.intersectObjects(a);
  24351. if (b.length > 0)
  24352. return b[0]
  24353. }
  24354. ,
  24355. this.clickCallback = function(a) {
  24356. this.runTHREEAction(a, "onclick")
  24357. }
  24358. ,
  24359. this.runTHREEAction = function(a, b) {
  24360. switch (b) {
  24361. case "onclick":
  24362. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24363. a()
  24364. });
  24365. break;
  24366. case "onhover":
  24367. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24368. a()
  24369. });
  24370. break;
  24371. case "onout":
  24372. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24373. a()
  24374. })
  24375. }
  24376. }
  24377. ,
  24378. this.startAnimate = function(a) {
  24379. this.tweenFlag && this.initAnimation(a)
  24380. }
  24381. ,
  24382. this.initAnimation = function(a) {
  24383. var b = this
  24384. , c = this.cursor.material.map.offset
  24385. , d = function(a) {
  24386. return Math.floor(17 * a) / 17
  24387. };
  24388. b.tweenFlag = !1,
  24389. this.cursorAnimate = new TWEEN.Tween(c).to({
  24390. x: 1
  24391. }, 1e3).onStart(function() {
  24392. b.tweenFlag = !1
  24393. }).onStop(function() {
  24394. b.tweenFlag = !0,
  24395. this.x = 0,
  24396. c.x = 0
  24397. }).onUpdate(function() {}).onComplete(function() {
  24398. a(),
  24399. c.x = 0,
  24400. setTimeout(function() {
  24401. b.tweenFlag = !0
  24402. }, 1500)
  24403. }),
  24404. this.cursorAnimate.easing(d),
  24405. this.cursorAnimate.start()
  24406. }
  24407. ,
  24408. this.autoCursorPosition = function(a) {
  24409. // var b = Math.abs(a.distance - 10);
  24410. // this.cursor.position.z = -b,
  24411. // b /= 10;
  24412. // alert(b);
  24413. // this.cursor.scale.set(b, b, b)
  24414. this.cursor.scale.set(.3,.3,.3)
  24415. }
  24416. }
  24417. ,
  24418. n.prototype.vrRenderer = function(a, b, c) {
  24419. var d = new b.vrCamera(c);
  24420. d.bananaAspect = .8,
  24421. this.width,
  24422. this.height;
  24423. var b = this;
  24424. this.setSize = function(c, d) {
  24425. a.setSize.call(this, c, d),
  24426. b.width = c,
  24427. b.height = d
  24428. }
  24429. ,
  24430. this.render = function(b, c, e, f) {
  24431. window.cameraQua = c.quaternion.clone();
  24432. var g, h;
  24433. if (c.__RESS__SKIP__STEREO__)
  24434. return a.render(b, c, e, f);
  24435. if ("PerspectiveCamera" === c.type)
  24436. g = d.cameraL,
  24437. h = d.cameraR,
  24438. b.updateMatrixWorld(),
  24439. null === c.parent && c.updateMatrixWorld(),
  24440. d.vrCameraUpdate(c);
  24441. else {
  24442. if ("OrthographicCamera" !== c.type)
  24443. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24444. g = h = c
  24445. }
  24446. a.setScissorTest(!0),
  24447. a.setScissor(0, 0, this.width / 2, this.height),
  24448. a.setViewport(0, 0, this.width / 2, this.height),
  24449. a.render.call(this, b, g, e, f),
  24450. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24451. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24452. a.render.call(this, b, h, e, f),
  24453. a.setScissorTest(!1)
  24454. }
  24455. ,
  24456. this.__proto__ = {
  24457. __proto__: a
  24458. }
  24459. }
  24460. ,
  24461. n.prototype.vrCamera = function(a) {
  24462. this.type = "StereoCamera",
  24463. this._aspect = 1,
  24464. this._overlap = .064,
  24465. this.cameraL = new r.PerspectiveCamera,
  24466. this.cameraL.layers.enable(1),
  24467. this.cameraL.near = 0.01,//xzw add
  24468. this.cameraL.matrixAutoUpdate = !1,
  24469. this.cameraR = new r.PerspectiveCamera,
  24470. this.cameraR.layers.enable(2),
  24471. this.cameraR.near = 0.01,//xzw add
  24472. this.cameraR.matrixAutoUpdate = !1,
  24473. this.eyeRight = new r.Matrix4,
  24474. this.eyeLeft = new r.Matrix4,
  24475. this.vrCameraNeedsUpdate = !0,
  24476. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24477. Object.defineProperty(this, "bananaAspect", {
  24478. get: function() {
  24479. return this._aspect
  24480. },
  24481. set: function(a) {
  24482. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24483. this._aspect = a
  24484. }
  24485. }),
  24486. Object.defineProperty(this, "overlap", {
  24487. get: function() {
  24488. return this._overlap
  24489. },
  24490. set: function(a) {
  24491. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24492. this._overlap = a
  24493. }
  24494. }),
  24495. this.vrCameraUpdate = function(a) {
  24496. this.vrCameraNeedsUpdate = true;
  24497. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24498. this.vrCameraNeedsUpdate) {
  24499. this.vrCameraNeedsUpdate = !1,
  24500. //console.debug("vrCameraUpdate"),
  24501. this.bananaFocus = a.focus,
  24502. this.bananaFov = a.fov,
  24503. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24504. this.bananaNear = a.near,
  24505. this.bananaFar = a.far,
  24506. //console.debug(a.aspect),
  24507. this.bananaFocus = 10;
  24508. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24509. this.eyeLeft.elements[12] = -e,
  24510. this.eyeRight.elements[12] = e,
  24511. b = -g * this.bananaReal_aspect + f,
  24512. c = g * this.bananaReal_aspect + f,
  24513. d.elements[0] = 2 * this.bananaNear / (c - b),
  24514. d.elements[8] = (c + b) / (c - b),
  24515. this.cameraL.projectionMatrix.copy(d),
  24516. b = -g * this.bananaReal_aspect - f,
  24517. c = g * this.bananaReal_aspect - f,
  24518. d.elements[0] = 2 * this.bananaNear / (c - b),
  24519. d.elements[8] = (c + b) / (c - b),
  24520. this.cameraR.projectionMatrix.copy(d)
  24521. }
  24522. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24523. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24524. }
  24525. }
  24526. ,
  24527. n.prototype.boluoGetTexture = function(a) {
  24528. var b = new r.TextureLoader;
  24529. return b.crossOrigin = "anonymous",
  24530. b.load(a)
  24531. }
  24532. ,
  24533. /***********************************************************************************************************************************************************************************/
  24534. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24535. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24536. return function(o){
  24537. var render = false;
  24538. var ratio;
  24539. var w, h; //记录应当render的大小
  24540. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24541. w = o.width, h = o.height, render = true, ratio=1;
  24542. }else{
  24543. w = $('#player').width();
  24544. h = $('#player').height();
  24545. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24546. (w !== W || h !== H || this.forceUpdateSize) &&
  24547. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24548. }
  24549. if(render){
  24550. this.setSize(w, h, ratio);
  24551. this.forceUpdateSize = !1
  24552. }
  24553. }
  24554. }()
  24555. ,
  24556. n.prototype.updateComponents = function() {
  24557. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24558. this.updateListeners[t].update(e)
  24559. }
  24560. ,
  24561. n.prototype.suspend = function() {
  24562. this.started = !1,
  24563. this.suspendedObjects = this.scene.children.map(function(e) {
  24564. return this.scene.remove(e),
  24565. e
  24566. }
  24567. .bind(this)),
  24568. this.render()
  24569. }
  24570. ,
  24571. n.prototype.resume = function() {
  24572. this.suspendedObjects.forEach(function(e) {
  24573. this.scene.add(e)
  24574. }
  24575. .bind(this)),
  24576. this.suspendedObjects = [],
  24577. this.started = !0,
  24578. p()
  24579. }
  24580. ;
  24581. var p = function() {
  24582. this.started && (window.requestAnimationFrame(p),
  24583. this.updateScreenSize(), // fyz resize
  24584. this.updateComponents(),
  24585. this.updateTextureMemory(),
  24586. this.render(),
  24587. this.emit(a.AfterRender))
  24588. };
  24589. n.prototype.getImageData = function() {
  24590. var e = document.createElement("canvas")
  24591. , t = e.getContext("2d");
  24592. return function(i, n, r) {
  24593. return e.width === n && e.height === r || (e.width = n,
  24594. e.height = r),
  24595. t.drawImage(i, 0, 0, n, r),
  24596. t.getImageData(0, 0, n, r)
  24597. }
  24598. }(),
  24599. n.prototype.initSizedTexture2D = function(e, t, i) {
  24600. var n = this.renderer
  24601. , o = n.context
  24602. , a = n.state
  24603. , s = new r.Texture(null);
  24604. s.flipY = !1,
  24605. i !== !0 && (i = !1),
  24606. s.generateMipmaps = i;
  24607. var l = n.paramThreeToGL(s.format)
  24608. , c = n.paramThreeToGL(s.type)
  24609. , h = n.properties.get(s)
  24610. , u = o.createTexture();
  24611. a.bindTexture(o.TEXTURE_2D, u),
  24612. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24613. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24614. s.wrapS = t,
  24615. s.wrapT = t;
  24616. var d = n.paramThreeToGL(t);
  24617. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24618. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24619. i ? (s.magFilter = r.LinearFilter,
  24620. s.minFilter = r.LinearMipMapLinearFilter,
  24621. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24622. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24623. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24624. s.minFilter = r.LinearFilter,
  24625. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24626. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24627. a.bindTexture(o.TEXTURE_2D, null),
  24628. h.__webglTexture = u,
  24629. s
  24630. }
  24631. ,
  24632. n.prototype.initSizedCubeMap = function(e, t) {
  24633. var i = this.renderer
  24634. , n = i.context
  24635. , o = i.state
  24636. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24637. a.flipY = !1,
  24638. a.generateMipmaps = t;
  24639. var s = i.paramThreeToGL(a.format)
  24640. , l = i.paramThreeToGL(a.type)
  24641. , c = i.properties.get(a)
  24642. , h = n.createTexture();
  24643. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24644. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24645. for (var u = 0; u < 6; u++)
  24646. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24647. return t ? (a.magFilter = r.LinearFilter,
  24648. a.minFilter = r.LinearMipMapLinearFilter,
  24649. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24650. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24651. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24652. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24653. a.minFilter = r.LinearFilter,
  24654. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24655. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24656. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24657. c.__image__webglTextureCube = h,
  24658. a
  24659. }
  24660. ,
  24661. n.prototype.deallocateCubeTexture = function(e) {
  24662. var t = this.renderer
  24663. , i = t.context
  24664. , n = t.properties.get(e);
  24665. i.deleteTexture(n.__image__webglTextureCube)
  24666. }
  24667. ,
  24668. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24669. var a = this.renderer
  24670. , s = a.context
  24671. , l = a.state
  24672. , c = a.properties.get(t);
  24673. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24674. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24675. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24676. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24677. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24678. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24679. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24680. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24681. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24682. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24683. l.bindTexture(s.TEXTURE_2D, null)
  24684. }
  24685. ,
  24686. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24687. var s = this.renderer
  24688. , l = s.context
  24689. , c = s.state
  24690. , h = s.properties.get(t);
  24691. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24692. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24693. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24694. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24695. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24696. }
  24697. ,
  24698. n.prototype.rebuildMipMaps2D = function(e) {
  24699. var t = this.renderer
  24700. , i = t.context
  24701. , n = t.state;
  24702. t.properties.get(e);
  24703. i.generateMipmap(i.TEXTURE_2D),
  24704. n.bindTexture(i.TEXTURE_2D, null)
  24705. }
  24706. ,
  24707. n.prototype.rebuildMipMaps3D = function(e) {
  24708. var t = this.renderer
  24709. , i = t.context
  24710. , n = t.state
  24711. , r = t.properties.get(e);
  24712. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24713. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24714. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24715. }
  24716. ,
  24717. n.prototype.renderToCubeMap = function() {
  24718. var e = !1
  24719. , t = null
  24720. , i = null
  24721. , n = null
  24722. , a = null
  24723. , s = null
  24724. , l = 1;
  24725. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24726. var _ = this.renderer;
  24727. _.context;
  24728. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24729. i.position.z = 150,
  24730. t = new r.Scene,
  24731. t.add(i),
  24732. n = new r.ShaderMaterial({
  24733. uniforms: {
  24734. tDiffuse: {
  24735. type: "t",
  24736. value: null
  24737. },
  24738. alpha: {
  24739. type: "f",
  24740. value: 1
  24741. }
  24742. },
  24743. vertexShader: o.basicTextured.vertexShader,
  24744. fragmentShader: o.basicTextured.fragmentShader,
  24745. depthWrite: !1,
  24746. depthTest: !1,
  24747. side: r.DoubleSide
  24748. }),
  24749. a = new r.PlaneBufferGeometry(l,l),
  24750. s = new r.Mesh(a,n),
  24751. s.position.z = 0,
  24752. t.add(s),
  24753. e = !0);
  24754. var T = a.getAttribute("uv");
  24755. T.setDynamic(!0),
  24756. T.needsUpdate = !0;
  24757. var x = T.array
  24758. , S = p / u
  24759. , M = f / d
  24760. , R = g / u
  24761. , P = m / d;
  24762. x[0] = S,
  24763. x[1] = M + P,
  24764. x[2] = S + R,
  24765. x[3] = M + P,
  24766. x[4] = S,
  24767. x[5] = M,
  24768. x[6] = S + R,
  24769. x[7] = M;
  24770. var O = a.getAttribute("position");
  24771. O.setDynamic(!0),
  24772. O.needsUpdate = !0;
  24773. var L = O.array
  24774. , D = v / h.width - l / 2
  24775. , N = A / h.height - l / 2
  24776. , B = y / h.width
  24777. , F = C / h.height;
  24778. L[0] = D,
  24779. L[1] = N + F,
  24780. L[3] = D + B,
  24781. L[4] = N + F,
  24782. L[6] = D,
  24783. L[7] = N,
  24784. L[9] = D + B,
  24785. L[10] = N;
  24786. this.renderer.properties.get(c);
  24787. n.uniforms.tDiffuse.value = c,
  24788. n.blending = E || r.NoBlending,
  24789. n.transparent = !!b,
  24790. void 0 !== w && null !== w || (w = 1),
  24791. n.uniforms.alpha.value = w,
  24792. n.needUpdate = !0,
  24793. h.activeCubeFace = I,
  24794. h.viewport.set(0, 0, h.width, h.height);
  24795. var V = this.renderer.autoClear;
  24796. this.renderer.autoClear = !1,
  24797. this.renderer.render(t, i, h, !1),
  24798. this.renderer.autoClear = V
  24799. }
  24800. }(),
  24801. n.prototype.copyCubeMap = function() {
  24802. var e = !1
  24803. , t = null
  24804. , i = null
  24805. , a = null
  24806. , s = null
  24807. , l = null
  24808. , c = new r.Euler;
  24809. new r.Vector3;
  24810. return function(h, u, d, p, f, g, m, v, A) {
  24811. this.renderer;
  24812. if (!e) {
  24813. var y = 2;
  24814. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24815. i.position.set(0, 0, 0),
  24816. t = new r.Scene,
  24817. t.add(i),
  24818. a = new r.ShaderMaterial({
  24819. uniforms: {
  24820. tDiffuse: {
  24821. type: "t",
  24822. value: null
  24823. },
  24824. alpha: {
  24825. type: "f",
  24826. value: 1
  24827. }
  24828. },
  24829. vertexShader: o.copyCubeMap.vertexShader,
  24830. fragmentShader: o.copyCubeMap.fragmentShader,
  24831. depthWrite: !1,
  24832. depthTest: !1,
  24833. side: r.DoubleSide
  24834. }),
  24835. s = new r.BoxGeometry(y,y,y),
  24836. l = new r.Mesh(s,a),
  24837. t.add(l),
  24838. e = !0
  24839. }
  24840. for (var C = 0; C < 6; C++)
  24841. n.getCubeOrientationForCubeFace(C, c),
  24842. l.rotation.copy(c),
  24843. l.matrixWorldNeedsUpdate = !0,
  24844. l.updateMatrixWorld(),
  24845. a.uniforms.tDiffuse.value = h,
  24846. a.blending = m || r.NoBlending,
  24847. a.transparent = !!v,
  24848. void 0 !== A && null !== A || (A = 1),
  24849. a.uniforms.alpha.value = A,
  24850. a.needUpdate = !0,
  24851. u.activeCubeFace = C,
  24852. u.viewport.set(0, 0, f, g),
  24853. this.renderer.render(t, i, u, !1)
  24854. }
  24855. }(),
  24856. n.getLookAtForCubeFace = function(e, t) {
  24857. switch (e) {
  24858. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24859. t.set(1, 0, 0);
  24860. break;
  24861. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24862. t.set(-1, 0, 0);
  24863. break;
  24864. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24865. t.set(0, 1, 0);
  24866. break;
  24867. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24868. t.set(0, -1, 0);
  24869. break;
  24870. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24871. t.set(0, 0, 1);
  24872. break;
  24873. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24874. t.set(0, 0, -1)
  24875. }
  24876. }
  24877. ,
  24878. n.getCubeOrientationForCubeFace = function(e, t) {
  24879. switch (e) {
  24880. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24881. t.set(0, -Math.PI / 2, 0);
  24882. break;
  24883. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24884. t.set(0, Math.PI / 2, 0);
  24885. break;
  24886. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24887. t.set(Math.PI / 2, Math.PI, 0);
  24888. break;
  24889. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24890. t.set(-Math.PI / 2, Math.PI, 0);
  24891. break;
  24892. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24893. t.set(0, -Math.PI, 0);
  24894. break;
  24895. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24896. t.set(0, 0, 0)
  24897. }
  24898. }
  24899. ,
  24900. t.exports = n
  24901. }
  24902. , {
  24903. "../enum/GLCubeFaces": 25,
  24904. "../enum/GLTextureType": 26,
  24905. "../enum/SceneRendererEvents": 43,
  24906. "../exception/BasicException": 55,
  24907. "../exception/RendererCreationException": 57,
  24908. "../settings": 166,
  24909. "../shaders": 167,
  24910. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24911. "../util/browser": 182,
  24912. /************************************************************************************************************************************************/
  24913. events: 202,
  24914. three: 217
  24915. }],
  24916. 159: [function(e, t, i) {
  24917. "use strict";
  24918. function n(e) {
  24919. this.messenger = new a(e),
  24920. this.clientKey = null
  24921. }
  24922. var r = e("../util/ajax")
  24923. , o = e("./PostMessageType")
  24924. , a = e("./postmessage")
  24925. , s = e("./VersionInfo")
  24926. , l = e("events").EventEmitter
  24927. , c = window.location.origin + "/api/v1/user/";
  24928. n.prototype = Object.create(l.prototype),
  24929. n.prototype.bindEvents = function() {
  24930. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24931. }
  24932. ,
  24933. n.prototype.waitForConnection = function() {
  24934. var e = new Promise(function(e, t) {
  24935. this.messenger.on(o.CONNECT, function(i) {
  24936. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24937. }
  24938. .bind(this))
  24939. }
  24940. .bind(this));
  24941. return e
  24942. }
  24943. ,
  24944. n.prototype.onConnectionReceived = function(e) {
  24945. return this.messenger.setTarget(e.source, e.origin),
  24946. this.verifyConnection(e).then(function(t, i) {
  24947. this.messenger.send({
  24948. type: o.ACCEPT,
  24949. toId: e.fromId,
  24950. warning: i
  24951. }),
  24952. this.clientKey = t,
  24953. this.messenger.removeAllListeners(o.CONNECT),
  24954. this.bindEvents()
  24955. }
  24956. .bind(this), function(t) {
  24957. this.messenger.send({
  24958. type: o.REJECT,
  24959. toId: e.fromId,
  24960. reason: t
  24961. }),
  24962. this.messenger.setTarget()
  24963. }
  24964. .bind(this))
  24965. }
  24966. ,
  24967. n.prototype.verifyConnection = function(e) {
  24968. return new Promise(function(t, i) {
  24969. var n;
  24970. if (s.isDeprecated(e.sdkVersion))
  24971. n = "这个版本正在被弃用";
  24972. else if (!s.isSupported(e.sdkVersion))
  24973. return i("不支持此版本的SDK");
  24974. var o = {
  24975. cache: !1,
  24976. headers: {
  24977. "X-port-Application-Key": e.applicationKey,
  24978. "X-port-Referrer": e.origin
  24979. }
  24980. };
  24981. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24982. }
  24983. )
  24984. }
  24985. ,
  24986. n.prototype.onMessageReceived = function(e) {
  24987. if (this.validateClientApplicationKey(e.applicationKey)) {
  24988. var t = this;
  24989. e.onDone = function(i) {
  24990. i.toId = e.fromId,
  24991. i.uid = e.uid,
  24992. i.type = o.RESPONSE,
  24993. t.messenger.send(i)
  24994. }
  24995. ,
  24996. this.emit(o.ACTION, e)
  24997. }
  24998. }
  24999. ,
  25000. n.prototype.validateClientApplicationKey = function(e) {
  25001. return this.clientKey === e
  25002. }
  25003. ,
  25004. n.prototype.sendEvent = function(e, t) {
  25005. this.messenger.send({
  25006. type: o.EVENT,
  25007. eventType: e,
  25008. eventData: t
  25009. })
  25010. }
  25011. ,
  25012. t.exports = n
  25013. }
  25014. , {
  25015. "../util/ajax": 181,
  25016. "./PostMessageType": 160,
  25017. "./VersionInfo": 163,
  25018. "./postmessage": 165,
  25019. events: 202
  25020. }],
  25021. 160: [function(e, t, i) {
  25022. "use strict";
  25023. t.exports = Object.freeze({
  25024. CONNECT: "postmessage.connect",
  25025. ACCEPT: "postmessage.accept",
  25026. REJECT: "postmessage.reject",
  25027. ACTION: "postmessage.action",
  25028. RESPONSE: "postmessage.response",
  25029. EVENT: "postmessage.event"
  25030. })
  25031. }
  25032. , {}],
  25033. 161: [function(e, t, i) {
  25034. "use strict";
  25035. t.exports = Object.freeze({
  25036. MOVE: "sdk.move",
  25037. ENTER_PANO: "sdk.enterpano",
  25038. MODEL_LOADED: "sdk.modelloaded"
  25039. })
  25040. }
  25041. , {}],
  25042. 162: [function(e, t, i) {
  25043. "use strict";
  25044. t.exports = Object.freeze({
  25045. FLY: "transition.fly",
  25046. FADEOUT: "transition.fade",
  25047. INSTANT: "transition.instant"
  25048. })
  25049. }
  25050. , {}],
  25051. 163: [function(e, t, i) {
  25052. "use strict";
  25053. t.exports = {
  25054. current: "1.0",
  25055. supported: ["1.0"],
  25056. deprecated: [],
  25057. isSupported: function(e) {
  25058. return this.supported.indexOf(e) !== -1
  25059. },
  25060. isDeprecated: function(e) {
  25061. return this.deprecated.indexOf(e) !== -1
  25062. },
  25063. isValid: function(e) {
  25064. return this.isSupported(e) || this.isDeprecated(e)
  25065. }
  25066. }
  25067. }
  25068. , {}],
  25069. 164: [function(e, t, i) {
  25070. (function(i) {
  25071. "use strict";
  25072. function n(e, t, i) {
  25073. e && (e = e.toLowerCase().trim());
  25074. var n = new I.UP.clone
  25075. , r = Math.PI / 3
  25076. , o = Math.PI / 2;
  25077. switch (e) {
  25078. case "left":
  25079. i.copy(t),
  25080. i.applyAxisAngle(n, o);
  25081. break;
  25082. case "right":
  25083. i.copy(t),
  25084. i.applyAxisAngle(n, -o);
  25085. break;
  25086. case "forwardleft":
  25087. i.copy(t),
  25088. i.applyAxisAngle(n, r);
  25089. break;
  25090. case "forwardright":
  25091. i.copy(t),
  25092. i.applyAxisAngle(n, -r);
  25093. break;
  25094. case "forward":
  25095. default:
  25096. i.copy(t)
  25097. }
  25098. return i
  25099. }
  25100. function r(e, t) {
  25101. if (e) {
  25102. var i = {
  25103. pano: e,
  25104. lookAtPoint: null,
  25105. duration: null,
  25106. maxDistanceOverride: null,
  25107. skipWarpingCheck: !1
  25108. };
  25109. this.player.flyToPano(i, function() {
  25110. t && t({
  25111. success: !0,
  25112. message: "Transition complete."
  25113. })
  25114. })
  25115. } else
  25116. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25117. t && t({
  25118. success: !1,
  25119. error: "Unable to find pano."
  25120. })
  25121. }
  25122. function o(e, t) {
  25123. var i = this.findRankedPano(e, t);
  25124. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25125. null)
  25126. }
  25127. function a(e, t) {
  25128. var i = this.findRankedtag(e, t);
  25129. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25130. null)
  25131. }
  25132. function s(e, t) {
  25133. t.copy(I.FORWARD),
  25134. e.getDirection(t)
  25135. }
  25136. function l(e) {
  25137. function t(e) {
  25138. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25139. return {
  25140. x: c.Math.radToDeg(t._x),
  25141. y: c.Math.radToDeg(t._y),
  25142. z: c.Math.radToDeg(t._z)
  25143. }
  25144. }
  25145. var i = function(e) {
  25146. return e.alignmentType !== m.ALIGNED ? null : {
  25147. x: e.position.x,
  25148. y: e.position.y,
  25149. z: e.position.z
  25150. }
  25151. };
  25152. return {
  25153. panos: e.panos.list.map(function(n) {
  25154. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25155. return {
  25156. uuid: n.id,
  25157. aligned: n.alignmentType === m.ALIGNED,
  25158. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25159. position: i(n),
  25160. rotation: t(n),
  25161. thumbnail: r
  25162. }
  25163. })
  25164. }
  25165. }
  25166. var c = e("three")
  25167. , h = e("./ApiHost")
  25168. , u = e("../util/logger")
  25169. , d = e("../util/common")
  25170. , p = e("../util/math")
  25171. , f = e("../enum/ModelManagerEvents")
  25172. , g = e("./PostMessageType")
  25173. , m = e("../enum/AlignmentType")
  25174. , v = e("../enum/Direction")
  25175. , A = e("./TransitionStyles")
  25176. , y = e("../util/panorama")
  25177. , C = e("../enum/GLCubeFaces")
  25178. , I = e("../enum/Vectors")
  25179. , E = e("../enum/Viewmode")
  25180. , b = e("../enum/WarpStyle")
  25181. , w = (e("../enum/Keys"),
  25182. e("../enum/PlayerEvents"))
  25183. , _ = e("../sdk/SdkEvents")
  25184. , I = e("../enum/Vectors")
  25185. , T = e("../enum/ControlEvents")
  25186. , x = e("../enum/RenderLayers")
  25187. , S = (e("../constants"),
  25188. e("../settings"))
  25189. , M = e("../lib/jpeg_encoder")
  25190. , R = new u(i)
  25191. , P = function() {
  25192. var e = function e() {
  25193. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25194. e.player.getDirection(e.playerDirection),
  25195. e.projectVectors();
  25196. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25197. if (e.angleTravelled += Math.abs(t),
  25198. e.angleTravelled >= Math.abs(e.angle)) {
  25199. if (e.active = !1,
  25200. e.onDone) {
  25201. var i = e.onDone;
  25202. i()
  25203. }
  25204. } else
  25205. e.lastFacingDirection.copy(e.playerDirection),
  25206. window.setTimeout(e, 4)
  25207. };
  25208. return e.active = !1,
  25209. e.angle = 0,
  25210. e.angleTravelled = 0,
  25211. e.playerDirection = new c.Vector3,
  25212. e.lastFacingDirection = new c.Vector3,
  25213. e.onDone = null,
  25214. e.player = null,
  25215. e.start = function(t, i, n, r) {
  25216. e.active = !0,
  25217. t && i && (i = 0),
  25218. e.angle = t || i,
  25219. e.xAngle = t,
  25220. e.yAngle = i,
  25221. e.angleTravelled = 0,
  25222. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25223. n.getDirection(e.playerDirection),
  25224. e.lastFacingDirection.copy(e.playerDirection),
  25225. e.projectVectors(),
  25226. e.onDone = r,
  25227. e.player = n,
  25228. e()
  25229. }
  25230. ,
  25231. e.projectVectors = function() {
  25232. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25233. e.lastFacingDirection.projectOnPlane(I.UP))
  25234. }
  25235. ,
  25236. e
  25237. }()
  25238. , O = function() {
  25239. var e = new c.Vector3;
  25240. return function(t) {
  25241. t ? (e.copy(t.position),
  25242. e.add(t.discPosition),
  25243. p.projectPositionToCanvas(e, this.player.camera, e),
  25244. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25245. }
  25246. }()
  25247. , L = function() {
  25248. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25249. }
  25250. , D = function() {
  25251. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25252. }
  25253. , N = function(e) {
  25254. var t = new c.Vector3;
  25255. return function(e) {
  25256. var i = this.player.getDirection();
  25257. t.copy(i);
  25258. var n = t.y;
  25259. t.y = 0,
  25260. t.normalize();
  25261. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25262. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25263. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25264. 0;
  25265. this.player.mode === E.DOLLHOUSE && (r = -r);
  25266. var o = L.call(this) - .1
  25267. , a = D.call(this) + .1
  25268. , s = r + e;
  25269. s > o ? s = o : s < a && (s = a);
  25270. var l = s - r;
  25271. return e > 0 && l < .01 && (l = 0),
  25272. e < 0 && l > -.01 && (l = 0),
  25273. l
  25274. }
  25275. }()
  25276. , B = function() {
  25277. var e = new c.Euler;
  25278. return function(t) {
  25279. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25280. {
  25281. position: {
  25282. x: t.position.x,
  25283. y: t.position.y,
  25284. z: t.position.z
  25285. },
  25286. rotation: {
  25287. x: c.Math.radToDeg(e.x),
  25288. y: c.Math.radToDeg(e.y),
  25289. z: 0
  25290. },
  25291. pano: t.currentPano ? t.currentPano.id : null,
  25292. mode: t.mode
  25293. }
  25294. }
  25295. }()
  25296. , F = null;
  25297. t.exports = {
  25298. init: function(e, t, i, n, r) {
  25299. V.init(e, t, i, r),
  25300. F = new Promise(function(e, t) {
  25301. i.on(w.Ready, function() {
  25302. e()
  25303. })
  25304. }
  25305. .bind(this));
  25306. var o = new h(window)
  25307. , a = o.waitForConnection();
  25308. a.then(function(e) {
  25309. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25310. });
  25311. var s = function() {
  25312. var e = Date.now();
  25313. return function() {
  25314. if (!(Date.now() - e < 100)) {
  25315. var t = B(i);
  25316. o.sendEvent(_.MOVE, {
  25317. state: t
  25318. }),
  25319. e = Date.now()
  25320. }
  25321. }
  25322. }();
  25323. i.on(w.Move, s),
  25324. i.on(w.ViewChanged, s),
  25325. n.on(f.ActiveModelChanged, function(e) {
  25326. function t(e) {
  25327. var t, i = e.newPano.id;
  25328. e.oldPano && (t = e.oldPano.id),
  25329. i !== t && o.sendEvent(_.ENTER_PANO, {
  25330. oldPano: t,
  25331. newPano: i
  25332. })
  25333. }
  25334. var i = e.model
  25335. , n = e.oldModel;
  25336. V.model = i,
  25337. a.then(function() {
  25338. o.sendEvent(_.MODEL_LOADED, {
  25339. metadata: l(i)
  25340. })
  25341. }),
  25342. n && n.panos.forEach(function(e) {
  25343. e.removeEventListener("enter", t)
  25344. }),
  25345. i.panos.forEach(function(e) {
  25346. e.on("enter", t)
  25347. })
  25348. })
  25349. }
  25350. };
  25351. var V = {
  25352. director: null,
  25353. player: null,
  25354. controls: null,
  25355. sceneRenderer: null,
  25356. model: null,
  25357. init: function(e, t, i, n) {
  25358. this.director = e,
  25359. this.player = i,
  25360. this.controls = t,
  25361. this.sceneRenderer = n
  25362. },
  25363. handleToObject: {},
  25364. objectToHandle: {},
  25365. handleCount: 0,
  25366. onMessageReceive: function(e) {
  25367. if (e) {
  25368. var t = e.targetFunction
  25369. , i = e.params
  25370. , n = e.onDone;
  25371. t && this[t] && this[t](i, n)
  25372. }
  25373. },
  25374. waitForInit: function(e, t) {
  25375. F.then(t.bind({
  25376. success: !0,
  25377. message: "Init complete."
  25378. }))
  25379. },
  25380. moveToPano: function(e, t) {
  25381. var i = new c.Euler(0,0,0,"YXZ")
  25382. , n = new c.Quaternion;
  25383. return function(e, t) {
  25384. var r = e.pano
  25385. , o = e.rotation
  25386. , a = e.transition;
  25387. if (!this.model)
  25388. return t({
  25389. success: !1,
  25390. error: "The model has not been loaded yet"
  25391. });
  25392. var s = this.model.panos.get(r);
  25393. if (!s)
  25394. return t({
  25395. success: !1,
  25396. error: r + " does not exist in this model"
  25397. });
  25398. if (!o)
  25399. return t({
  25400. sucess: !1,
  25401. erorr: o + " is not a valid rotation"
  25402. });
  25403. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25404. console.log(o.z);
  25405. var l = {
  25406. success: !0,
  25407. message: r
  25408. };
  25409. if (a === A.FADEOUT)
  25410. n.setFromEuler(i),
  25411. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25412. else {
  25413. var h, u;
  25414. a === A.INSTANT && (h = 0,
  25415. u = 0);
  25416. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25417. this.player.flyToPano({
  25418. pano: s,
  25419. lookAtPoint: d,
  25420. duration: h,
  25421. aimDuration: u
  25422. }, t.bind(this, l))
  25423. }
  25424. }
  25425. }(),
  25426. moveInDirection: function(e, t) {
  25427. var i = e.direction;
  25428. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25429. void (t && t({
  25430. success: !1,
  25431. error: "Invalid direction."
  25432. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25433. t(e ? {
  25434. success: !0,
  25435. message: "moved " + i
  25436. } : {
  25437. success: !1,
  25438. error: "Cannot move in direction: " + i
  25439. })
  25440. })
  25441. },
  25442. getPose: function(e, t) {
  25443. this.player.camera.position,
  25444. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25445. return t({
  25446. success: !0,
  25447. message: B(this.player)
  25448. })
  25449. },
  25450. takeScreenShot: function() {
  25451. var e = new c.PerspectiveCamera
  25452. , t = new c.WebGLRenderTarget;
  25453. return function(i, n) {
  25454. if (!i.resolution)
  25455. return n({
  25456. success: !1,
  25457. error: "An invalid resolution was specified"
  25458. });
  25459. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25460. var r = this.sceneRenderer.renderer.getSize();
  25461. i.resolution.width = r.width,
  25462. i.resolution.height = r.height
  25463. }
  25464. e.layers.set(x.DEFAULT),
  25465. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25466. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25467. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25468. var o = i.resolution.width
  25469. , a = i.resolution.height
  25470. , s = o / a;
  25471. e.position.copy(this.sceneRenderer.camera.position),
  25472. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25473. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25474. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25475. t.setSize(o, a),
  25476. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25477. var l = new Uint8Array(o * a * 4);
  25478. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25479. var c = M.encode({
  25480. data: l,
  25481. width: o,
  25482. height: a,
  25483. heading: 180,
  25484. pitch: 0
  25485. }, {
  25486. quality: 75,
  25487. flipY: !0
  25488. })
  25489. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25490. n({
  25491. success: !0,
  25492. message: h
  25493. })
  25494. }
  25495. }(),
  25496. findRankedPano: function(e, t) {
  25497. var i = new c.Vector3
  25498. , r = new c.Vector3;
  25499. return function(e, t) {
  25500. s(this.player, r),
  25501. n(t, r, i);
  25502. var o = this.player.rankedPanoInDirection(e, i);
  25503. if (o) {
  25504. var a = this.objectToHandle[o.id];
  25505. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25506. this.handleToObject[a] = o),
  25507. a
  25508. }
  25509. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25510. -1
  25511. }
  25512. }(),
  25513. findRankedtag: function(e, t) {
  25514. var i = new c.Vector3
  25515. , r = new c.Vector3;
  25516. return function(e, t) {
  25517. s(this.player, r),
  25518. n(t, r, i);
  25519. var o = this.player.rankedtagInDirection(e, i);
  25520. if (o) {
  25521. var a = this.objectToHandle[o.sid];
  25522. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25523. this.handleToObject[a] = o),
  25524. a
  25525. }
  25526. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25527. -1
  25528. }
  25529. }(),
  25530. clickNearesttag: function(e) {
  25531. this.clickRankedtag(0, e)
  25532. },
  25533. clickRankedtag: function(e, t) {
  25534. var i = a.call(this, e, t);
  25535. i && O.call(this, i)
  25536. },
  25537. clickNearestPano: function(e, t) {
  25538. this.clickRankedPano(0, e, t)
  25539. },
  25540. clickRankedPano: function(e, t, i) {
  25541. var n = o.call(this, e, t);
  25542. n ? r.call(this, n, i) : i(null)
  25543. },
  25544. clickPano: function(e, t) {
  25545. var i = this.handleTable[e];
  25546. i ? r.call(this, i, t) : t(null)
  25547. },
  25548. rotateDirection: function() {
  25549. return function(e, t) {
  25550. var i = e.direction
  25551. , n = e.angle;
  25552. if (!P.active) {
  25553. var r = 0
  25554. , o = 0
  25555. , a = 0
  25556. , s = 0;
  25557. if (!n || isNaN(n))
  25558. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25559. void (t && t({
  25560. success: !1,
  25561. error: "Invalid rotation angle."
  25562. }));
  25563. if (this.player.mode === E.TRANSITIONING)
  25564. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25565. void (t && t({
  25566. success: !1,
  25567. error: "Cannot rotate while transitioning"
  25568. }));
  25569. if (i === v.RIGHT || i === v.LEFT)
  25570. i === v.RIGHT && (n = -n),
  25571. r = n > 0 ? -1 : 1,
  25572. a = n;
  25573. else {
  25574. if (i !== v.UP && i !== v.DOWN)
  25575. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25576. void (t && t({
  25577. success: !1,
  25578. error: "Invalid direction for rotation."
  25579. }));
  25580. if (this.player.mode === E.FLOORPLAN)
  25581. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25582. void (t && t({
  25583. success: !1,
  25584. error: "Cannot rotate " + i + " in floorplan mode"
  25585. }));
  25586. if (i === v.DOWN && (n = -n),
  25587. n = N.call(this, n),
  25588. 0 === n)
  25589. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25590. void (t && t({
  25591. success: !1,
  25592. error: "Already at maximum rotation in direction: " + i
  25593. }));
  25594. o = n > 0 ? 1 : -1,
  25595. s = n
  25596. }
  25597. var l = n;
  25598. n = c.Math.degToRad(n),
  25599. a = c.Math.degToRad(a),
  25600. s = c.Math.degToRad(s);
  25601. var h = this.controls.activeControl
  25602. , u = function() {
  25603. h.stopRotating(!0),
  25604. t && t({
  25605. success: !0,
  25606. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25607. })
  25608. };
  25609. h.startRotating(r, o),
  25610. P.start(a, s, this.player, u)
  25611. }
  25612. }
  25613. }(),
  25614. rotate: function() {
  25615. var e = new c.Vector3
  25616. , t = new c.Vector3;
  25617. return function(i, n) {
  25618. var r = i.xAngle
  25619. , o = i.yAngle;
  25620. if (!P.active) {
  25621. if (r = r || 0,
  25622. o = o || 0,
  25623. isNaN(r) || isNaN(o))
  25624. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25625. void (n && n({
  25626. success: !1,
  25627. error: "Invalid rotation angle."
  25628. }));
  25629. if (this.player.mode === E.TRANSITIONING)
  25630. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25631. void (n && n({
  25632. success: !1,
  25633. error: "Cannot rotate while transitioning"
  25634. }));
  25635. Math.abs(r) < .01 && (r = 0),
  25636. Math.abs(o) < .01 && (o = 0);
  25637. var a = o;
  25638. o = N.call(this, o),
  25639. r = -r;
  25640. var s = a > 0 ? "UP" : "DOWN";
  25641. if (!r && a && !o)
  25642. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25643. void (n && n({
  25644. success: !1,
  25645. error: "Already at maximum rotation in direction: " + s
  25646. }));
  25647. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25648. var l = o;
  25649. o = c.Math.degToRad(o),
  25650. r = c.Math.degToRad(r),
  25651. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25652. this.player.getDirection(e),
  25653. t.copy(e).applyAxisAngle(I.UP, r),
  25654. t.applyAxisAngle(I.RIGHT, o);
  25655. var h = (e.angleTo(t),
  25656. r > 0 ? -1 : r < 0 ? 1 : 0)
  25657. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25658. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25659. var d = this.controls.activeControl
  25660. , p = function() {
  25661. d.stopRotating(!0),
  25662. n && n({
  25663. success: !0,
  25664. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25665. })
  25666. };
  25667. d.startRotating(h, u),
  25668. P.start(r, o, this.player, p)
  25669. }
  25670. }
  25671. }(),
  25672. panCamera: function(e, t) {
  25673. function i(e) {
  25674. switch (r.removeAllListeners(T.AutoPanComplete),
  25675. r.removeAllListeners(T.AutoPanInterrupt),
  25676. r.removeAllListeners(T.AutoPanClamped),
  25677. e) {
  25678. case T.AutoPanInterrupt:
  25679. t({
  25680. success: !0,
  25681. message: "Camera panning interrupted."
  25682. });
  25683. break;
  25684. case T.AutoPanClamped:
  25685. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25686. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25687. return void t({
  25688. success: !1,
  25689. error: "Already at edge of current model bounds."
  25690. });
  25691. var i = "The view point is outside the bounds for the current model. ";
  25692. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25693. console.warn(i)
  25694. }
  25695. case T.AutoPanComplete:
  25696. t({
  25697. success: !0,
  25698. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25699. })
  25700. }
  25701. }
  25702. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25703. return t({
  25704. success: !1,
  25705. error: "Camera panning is not available in the current mode: " + this.player.mode
  25706. });
  25707. var n = e.position
  25708. , r = this.player.control;
  25709. r.setAutoPanPosition(n.x, n.z),
  25710. r.autoPan = !0;
  25711. var o = function(e, t) {
  25712. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25713. };
  25714. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25715. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25716. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25717. },
  25718. click: function(e, t) {
  25719. var i = e.x
  25720. , n = e.y
  25721. , r = e.percentage;
  25722. r === !0 && (i = i / 100 * $("#player").width(),
  25723. n = n / 100 * $("#player").height()),
  25724. this.player.handleInputStart(i, n),
  25725. this.player.updateIntersect(),
  25726. this.player.handleInputEnd(i, n)
  25727. },
  25728. mouseOver: function(e, t) {
  25729. var i = e.x
  25730. , n = e.y
  25731. , r = e.percentage;
  25732. r === !0 && (i = i / 100 * $("#player").width(),
  25733. n = n / 100 * $("#player").height()),
  25734. this.player.handleInputMove(i, n),
  25735. this.player.updateIntersect()
  25736. },
  25737. moveToMode: function(e, t) {
  25738. function i(e) {
  25739. t(e ? {
  25740. success: !1,
  25741. error: "Failed to load new mode: " + e
  25742. } : {
  25743. success: !0,
  25744. message: "Moved to new mode: " + n
  25745. })
  25746. }
  25747. var n = e.mode;
  25748. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25749. i()
  25750. }, function(e) {
  25751. i(e)
  25752. }) : t({
  25753. success: !1,
  25754. error: "Invalid mode selection"
  25755. })
  25756. }
  25757. }
  25758. }
  25759. ).call(this, "/js/sdk/automation.js")
  25760. }
  25761. , {
  25762. "../constants": 8,
  25763. "../enum/AlignmentType": 17,
  25764. "../enum/ControlEvents": 21,
  25765. "../enum/Direction": 22,
  25766. "../enum/GLCubeFaces": 25,
  25767. "../enum/Keys": 30,
  25768. "../enum/ModelManagerEvents": 33,
  25769. "../enum/PlayerEvents": 40,
  25770. "../enum/RenderLayers": 41,
  25771. "../enum/Vectors": 50,
  25772. "../enum/Viewmode": 51,
  25773. "../enum/WarpStyle": 52,
  25774. "../lib/jpeg_encoder": 94,
  25775. "../sdk/SdkEvents": 161,
  25776. "../settings": 166,
  25777. "../util/common": 185,
  25778. "../util/logger": 189,
  25779. "../util/math": 190,
  25780. "../util/panorama": 191,
  25781. "./ApiHost": 159,
  25782. "./PostMessageType": 160,
  25783. "./TransitionStyles": 162,
  25784. three: 217
  25785. }],
  25786. 165: [function(e, t, i) {
  25787. "use strict";
  25788. function n(e) {
  25789. this.sourceWindow = e,
  25790. this.targetWindow = null,
  25791. this.targetOrigin = null,
  25792. this.id = Math.floor(1e5 * Math.random()),
  25793. this.bindEvents()
  25794. }
  25795. var r = e("./PostMessageType")
  25796. , o = e("events").EventEmitter;
  25797. n.prototype = Object.create(o.prototype),
  25798. n.prototype.bindEvents = function() {
  25799. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25800. }
  25801. ,
  25802. n.prototype.setTarget = function(e, t) {
  25803. this.targetWindow = e,
  25804. this.targetOrigin = t
  25805. }
  25806. ,
  25807. n.prototype.onPostmessageReceived = function(e) {
  25808. var t = e.origin || e.originalEvent.origin
  25809. , i = e.source;
  25810. switch (e.data.type) {
  25811. case r.CONNECT:
  25812. break;
  25813. case r.RESPONSE:
  25814. if (this.id !== e.data.toId)
  25815. return;
  25816. default:
  25817. if (!this.validateMessageOrigin(t))
  25818. return
  25819. }
  25820. var n = e.data;
  25821. n.source = i,
  25822. n.origin = t,
  25823. n.timestamp = Date.now(),
  25824. this.emit(e.data.type, n)
  25825. }
  25826. ,
  25827. n.prototype.validateMessageOrigin = function(e) {
  25828. return "*" === this.targetOrigin || e === this.targetOrigin
  25829. }
  25830. ,
  25831. n.prototype.send = function(e) {
  25832. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25833. this.targetWindow.postMessage(e, this.targetOrigin))
  25834. }
  25835. ,
  25836. t.exports = n
  25837. }
  25838. , {
  25839. "./PostMessageType": 160,
  25840. events: 202
  25841. }],
  25842. 166: [function(e, t, i) {
  25843. "use strict";
  25844. var n = e("three")
  25845. , r = e("./util/browser")
  25846. , o = e("./enum/Viewmode")
  25847. , a = e("./enum/VROption")
  25848. , s = e("./enum/Colors")
  25849. , l = e("./enum/WarpStyle")
  25850. , c = e("./util/easing")
  25851. , h = e("./util/common")
  25852. , u = e("./util/showcase")
  25853. , d = e("./constants")
  25854. , p = {
  25855. debug: !1,
  25856. version: "2.25.6-0-gd87e5b1",
  25857. languageTag: r.valueFromHash("lang", null),
  25858. pageTitle: "四维虚拟漫游",
  25859. authorizationHeader: u.getAuthorizationHeader(),
  25860. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25861. logLevel: r.valueFromHash("log", 2),
  25862. skyboxRadius: 2500,
  25863. modelBoundsPadding: 5,
  25864. showNeighbors: !1,
  25865. brand: r.valueFromHash("brand", !0),
  25866. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25867. startHighlights: r.valueFromHash("hl", -1),
  25868. specialEdition: r.valueFromHash("bn", 0),
  25869. useWheel: r.valueFromHash("wh", !0),
  25870. crossOrigin: "anonymous",
  25871. fancierTransition: !1,
  25872. wireframe: !1,
  25873. skyboxWireframe: !1,
  25874. modelAlpha: 1,
  25875. highlightPanoSelection: !1,
  25876. showSweeps: !0,
  25877. showSkyboxes: !1,
  25878. showMesh: !0,
  25879. showFloors: !1,
  25880. showFloorDuration: 300,
  25881. showFloorDelay: 300,
  25882. hideFloorDuration: 300,
  25883. hideFloorDelay: 0,
  25884. reticuleOpacityTransitionTime: 250,
  25885. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25886. markerOpacityTransitionTime: 500,
  25887. guiAnimationSpeed: 250,
  25888. highlightAnimationDuration: 500,
  25889. modelComponentLoadSpinnerDelay: 150,
  25890. captureErrors: !1,
  25891. maxMobileTextures: 6,
  25892. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25893. startupFlyinDelay: 3e3,
  25894. dollhouseDefault: {
  25895. minDistance: 15,
  25896. maxDistance: 50,
  25897. minPolarAngle: n.Math.degToRad(10),
  25898. maxPolarAngle: n.Math.degToRad(90)
  25899. },
  25900. hideReticuleTimeout: 1e3,
  25901. analytics: {
  25902. inactivityThreshold: 30,
  25903. sessionTrackingRate: .15,
  25904. maxTrackedErrors: 20,
  25905. sessionDurationPingFrequency: 10,
  25906. sessionDurationTimeout: 15
  25907. },
  25908. flydown: {
  25909. movementEasing: "easeInOutQuad",
  25910. movementDelay: .001,
  25911. rotationEasing: "easeInOutQuad",
  25912. rotationDelay: .5,
  25913. modelTextureDelay: .75,
  25914. skyboxDelay: .75
  25915. },
  25916. transition: {
  25917. flySpeed: .001,
  25918. flyTime: 750,
  25919. flytimeMaxDistanceThreshold: 5,
  25920. flytimeDistanceMultiplier: 150,
  25921. aimTime: 1500,
  25922. aimSlowFactor: 1.5,
  25923. blur: 0.8,
  25924. movementEasing: "easeInOutQuad",
  25925. blendEasing: "easeInOutQuad",
  25926. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25927. },
  25928. show360Views: {
  25929. enabled: !0,
  25930. transitionTime: 1e3
  25931. },
  25932. quickstart: {
  25933. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25934. animation: 1400,
  25935. showTextDelay: 500,
  25936. fadeOutDelay: 3e3,
  25937. fovChange: 10
  25938. },
  25939. appConfig: {
  25940. webvr_version: null,
  25941. segment_key: null,
  25942. embedly_key: null,
  25943. branch_key: null,
  25944. keen_write_key: null,
  25945. keen_project_id: null
  25946. },
  25947. vr: {
  25948. enabled: !0,
  25949. allowWebVR: !1,
  25950. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25951. },
  25952. share: {
  25953. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25954. },
  25955. input: {
  25956. longTapThreshold: 200,
  25957. moveToleranceNDC: .08,
  25958. touchMoveThreshold: 25
  25959. },
  25960. help: {
  25961. modalStayDuration: 600
  25962. },
  25963. immersive: {
  25964. timeToShowAgain: 1250,
  25965. uiStayDuration: 600
  25966. },
  25967. tourInteraction: {
  25968. disabled: "0" === r.valueFromHash("tourcta", null),
  25969. showPauseButton: 1e3,
  25970. showModal: 1500,
  25971. allowNextClick: 200,
  25972. largeModal: "1" === r.valueFromHash("tourcta", null),
  25973. smallModal: "2" === r.valueFromHash("tourcta", null)
  25974. },
  25975. labels: {
  25976. enabled: !1,
  25977. hideUntilStart: !0,
  25978. fadeInDuration: 250,
  25979. fadeInDelay: 250,
  25980. fadeOutDuration: 250,
  25981. fadeOutDelay: 0,
  25982. zoomHideThreshhold: {
  25983. mobile: r.isSmallScreen() ? .45 : .6,
  25984. desktop: 2
  25985. },
  25986. zoomTruncateThreshhold: {
  25987. mobile: r.isSmallScreen() ? .35 : .45,
  25988. desktop: .85
  25989. },
  25990. minLengthForTruncate: 16,
  25991. truncateLength: 12,
  25992. truncateSuffix: "..."
  25993. },
  25994. tags: {
  25995. enabled: r.valueFromHash("mt", 1),
  25996. startup: {
  25997. hideUntilStart: !0,
  25998. fadeInDuration: 500,
  25999. fadeInDelay: 100
  26000. },
  26001. visibility: {
  26002. anyDistance: !0,
  26003. visibleDistance: 8,
  26004. cameraClearance: .1,
  26005. alphaTestLevel: .05,
  26006. hideViaFloor: !0,
  26007. hideOffScreenDisc: !1,
  26008. hideOffScreenObject: !1
  26009. },
  26010. disc: {
  26011. opacity: 1,
  26012. disabledOpacity: .5,
  26013. scale: {
  26014. nearBound: 1.5,
  26015. farBound: 4.8,
  26016. linkFarBound: !1,
  26017. linkPercent: 40,
  26018. maxSize: 80,
  26019. minSize: 40,
  26020. baseViewportSize: 800,
  26021. responsiveness: 100
  26022. }
  26023. },
  26024. pole: {
  26025. enabled: !0,
  26026. height: .5,
  26027. width: 2,
  26028. opacity: .5,
  26029. color: "white"
  26030. },
  26031. navigate: {
  26032. nearestPano: !0,
  26033. lineOfSight: !0,
  26034. reactivate: !0,
  26035. aimAt: "disc",
  26036. tiltTolerance: 25,
  26037. rotateSpeedFactor: .6
  26038. }
  26039. },
  26040. path: {
  26041. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26042. colorUp: s._desat(s.newBlue, .5),
  26043. colorDown: s._darken(s.newBlue, .35),
  26044. opacity: .5,
  26045. style: "ribbon",
  26046. height: .025,
  26047. ribbonWidth: .24,
  26048. outsideHeight: .5,
  26049. waypointRadius: .5,
  26050. waypointIndoorRadius: .24,
  26051. waypointPulse: 1e3,
  26052. typ: l.BLACK,
  26053. meshFree: r.valueFromHash("mf", 1),
  26054. mapGuides: r.valueFromHash("guides", !0),
  26055. fadeInTime: 400,
  26056. fadeOutTime: 300
  26057. },
  26058. warp: {
  26059. nearPanoDist: .1,
  26060. matchCam: !1,
  26061. blur: .33,
  26062. fastTime: 1500,
  26063. teleportTime: 1500,
  26064. outsideTime: 2e3,
  26065. lookAheadMax: .3,
  26066. lookAheadDist: 2.5,
  26067. softPushDist: .37,
  26068. softPushEnd: .3,
  26069. softBendAngle: 8,
  26070. softBendTilt: 4,
  26071. softBendEnd: .3,
  26072. doBurns: true, //r.valueFromHash("kb", !0),
  26073. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26074. minBurnsAngle: 35,
  26075. minDownAngle: -35,
  26076. maxTurnPerSec: 280,
  26077. maxAimPerSec: 35,
  26078. minRotation: 12,
  26079. maxAimRotation: 33.2,
  26080. turnFriction: .2,
  26081. flySpeed: .01,
  26082. minWarpTime: 1200,
  26083. warpInterruptionRedirectTime: 500,
  26084. tourStepDelay: r.valueFromHash("st", 0),
  26085. walkDelay: 0,
  26086. walkMaxDist: 50,
  26087. walkMinDist: .8,
  26088. walkSlideShowThreshhold: 3000,
  26089. walkExtraPanosDistance: .4,
  26090. timePerMeter: 1200,
  26091. motionLeadTime: 5000,
  26092. movementEasing: "easeInOutQuad",
  26093. blendEasing: "easeInOutQuad",
  26094. showBunny: !1,
  26095. loop: r.valueFromHash("lp", !1),
  26096. auto: r.valueFromHash("ts", -1),
  26097. eOrder: 'YXZ', //"YXZ",
  26098. stepFactor: .25,
  26099. brakeStrength: 2,
  26100. minBrakeAngle: .1,
  26101. maxBrakeAngle: 1.8,
  26102. climbEffort: 4
  26103. },
  26104. rotationFriction: .05,
  26105. rotationAccelerationInside: 4.5,
  26106. rotationAccelerationOutside: .15,
  26107. rotationAfterMoveMultiplier: 40,
  26108. rotationAfterMoveHistoryCount: 5,
  26109. panFriction: .09,
  26110. panAccelerationOutside: 60,
  26111. onload: r.valueFromHash("onload", o.PANORAMA),
  26112. zoomNearLimit: .1,
  26113. zoomFarLimit: 50,
  26114. navigation: {
  26115. panoScores: !1,
  26116. mouseDirection: !0,
  26117. filterStrictness: .75,
  26118. angleFactor: -30,
  26119. directionFactor: 10,
  26120. distanceFactor: -1,
  26121. optionalityFactor: 3
  26122. },
  26123. sdkInit: !1,
  26124. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26125. console: r.valueFromHash("console", !1),
  26126. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26127. panoramaNeighbourMaxDistance: 5,
  26128. panoFloorClickRadius: .35,
  26129. showScreenshotLocations: !1,
  26130. showAxis: !1,
  26131. showNeighbourRaycasts: !1,
  26132. colorMarkerOnLoad: !1,
  26133. colorMarkerByFloor: !1,
  26134. tiling: {
  26135. panoPreRenderRepeatDelay: 2500,
  26136. panoPreRenderDelay: 500,
  26137. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26138. tilingFlagNames: ["usetiles", "tiles"],
  26139. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26140. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26141. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26142. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26143. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26144. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26145. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26146. customCompression: r.valueFromHash("tilecustcomp", 0),
  26147. // mobileHighQualityOverride: !1,
  26148. mobileHighQualityOverride: 1,
  26149. allowUltraHighResolution: true
  26150. },
  26151. zoom: {
  26152. enabled: true,
  26153. forceOff: r.valueFromHash("nozoom", 0),
  26154. overridemax: r.valueFromHash("maxzoom", null),
  26155. overridemin: r.valueFromHash("minzoom", null),
  26156. max: d.highQualityMaxZoom,
  26157. min: 1,
  26158. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26159. activationThreshold: 1.1,
  26160. restoreTime: 500
  26161. },
  26162. profiling: {
  26163. enabled: r.valueFromHash("mem", !1)
  26164. }
  26165. };
  26166. p = h.deepExtend(p, d, {
  26167. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26168. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26169. panorama: {
  26170. transitionTime: 1e3,
  26171. modelAlpha: 0,
  26172. modelAlphaDelay: p.flydown.modelTextureDelay,
  26173. modelAlphaLength: 1,
  26174. skyboxOpacity: 1,
  26175. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26176. skyboxOpacityLength: .9,
  26177. fovLength: 1,
  26178. fovDelay: 0,
  26179. cameraMatrixDuration: .8,
  26180. cameraMatrixDelay: 0,
  26181. cameraMatrixEase: c.easeInCubic,
  26182. reticuleOpacity: 1,
  26183. markerOpacity: .3,
  26184. markerOpacityOnHover: 1
  26185. },
  26186. dollhouse: {
  26187. transitionTime: 1e3,
  26188. modelAlpha: 1,
  26189. modelAlphaDelay: 0,
  26190. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26191. skyboxOpacity: 0,
  26192. skyboxOpacityDelay: 0,
  26193. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26194. fovLength: 1,
  26195. fovDelay: 0,
  26196. cameraMatrixDuration: .8,
  26197. cameraMatrixDelay: .3,
  26198. cameraMatrixEase: c.easeInCubic,
  26199. reticuleOpacity: 1,
  26200. markerOpacity: 0,
  26201. markerOpacityOnHover: 0
  26202. },
  26203. floorplan: {
  26204. transitionTime: 1e3,
  26205. modelAlpha: 1,
  26206. modelAlphaDelay: 0,
  26207. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26208. skyboxOpacity: 0,
  26209. skyboxOpacityDelay: 0,
  26210. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26211. fovLength: 1,
  26212. fovDelay: 0,
  26213. cameraMatrixDuration: .5,
  26214. cameraMatrixDelay: 0,
  26215. cameraMatrixEase: c.easeOutCubic,
  26216. reticuleOpacity: 1,
  26217. markerOpacity: 0,
  26218. markerOpacityOnHover: 0,
  26219. cameraHeight: 50
  26220. },
  26221. transitioning: {
  26222. reticuleOpacity: 0,
  26223. markerOpacity: .3,
  26224. markerOpacityOnHover: 1
  26225. },
  26226. "floorplan-dollhouse": {
  26227. rotationDelay: 0,
  26228. rotationDuration: 1
  26229. },
  26230. "floorplan-panorama": {
  26231. rotationDelay: .5,
  26232. rotationDuration: 1
  26233. },
  26234. "dollhouse-panorama": {
  26235. rotationDelay: .5,
  26236. rotationDuration: 1
  26237. },
  26238. "dollhouse-floorplan": {
  26239. rotationDelay: 0,
  26240. rotationDuration: 1,
  26241. cameraMatrixDuration: 1.05,
  26242. cameraMatrixDelay: .5
  26243. },
  26244. "panorama-dollhouse": {
  26245. rotationDelay: 0,
  26246. rotationDuration: .5
  26247. },
  26248. "panorama-floorplan": {
  26249. transitionTime: 1500,
  26250. rotationDelay: 0,
  26251. rotationDuration: .5
  26252. }
  26253. }),
  26254. p.path.meshFree && (p.path.typ = l.WALK),
  26255. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26256. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26257. t.exports = p
  26258. }
  26259. , {
  26260. "./constants": 8,
  26261. "./enum/Colors": 19,
  26262. "./enum/VROption": 47,
  26263. "./enum/Viewmode": 51,
  26264. "./enum/WarpStyle": 52,
  26265. "./util/browser": 182,
  26266. "./util/common": 185,
  26267. "./util/easing": 186,
  26268. "./util/showcase": 193,
  26269. three: 217
  26270. }],
  26271. 167: [function(e, t, i) {
  26272. "use strict";
  26273. var n = e("three")
  26274. , r = e("./settings")
  26275. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26276. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26277. t.exports = {
  26278. basicTextured: {
  26279. uniforms: {
  26280. tDiffuse: {
  26281. type: "t",
  26282. value: null
  26283. },
  26284. alpha: {
  26285. type: "f",
  26286. value: 1
  26287. }
  26288. },
  26289. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26290. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26291. },
  26292. copyCubeMap: {
  26293. uniforms: {
  26294. tDiffuse: {
  26295. type: "t",
  26296. value: null
  26297. },
  26298. alpha: {
  26299. type: "f",
  26300. value: 1
  26301. }
  26302. },
  26303. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26304. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26305. },
  26306. cube: {
  26307. uniforms: {
  26308. map: {
  26309. type: "t",
  26310. value: null
  26311. },
  26312. opacity: {
  26313. type: "f",
  26314. value: 1
  26315. }
  26316. },
  26317. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26318. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26319. },
  26320. model: {
  26321. uniforms: {
  26322. map: {
  26323. type: "t",
  26324. value: null
  26325. },
  26326. modelAlpha: {
  26327. type: "f",
  26328. value: r.modelAlpha
  26329. },
  26330. opacity: {
  26331. type: "f",
  26332. value: 1
  26333. },
  26334. progress: {
  26335. type: "f",
  26336. value: 0
  26337. },
  26338. blackout: {
  26339. type: "i",
  26340. value: 0
  26341. },
  26342. pano0Map: {
  26343. type: "t",
  26344. value: null
  26345. },
  26346. pano0Position: {
  26347. type: "v3",
  26348. value: new n.Vector3
  26349. },
  26350. pano0Matrix: {
  26351. type: "m4",
  26352. value: new n.Matrix4
  26353. },
  26354. pano1Map: {
  26355. type: "t",
  26356. value: null
  26357. },
  26358. pano1Position: {
  26359. type: "v3",
  26360. value: new n.Vector3
  26361. },
  26362. pano1Matrix: {
  26363. type: "m4",
  26364. value: new n.Matrix4
  26365. }
  26366. },
  26367. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26368. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26369. },
  26370. hot:{
  26371. uniforms:{
  26372. color:{
  26373. type: "c",
  26374. value: new n.Color( 0xff2200 )
  26375. },
  26376. opac:{
  26377. type: "f",
  26378. value: 0
  26379. },
  26380. texture1:{
  26381. type: "t",
  26382. value: null
  26383. },
  26384. texture2:{
  26385. type: "t",
  26386. value: null
  26387. }
  26388. },
  26389. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26390. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26391. },
  26392. modelOutside: {
  26393. uniforms: {
  26394. map: {
  26395. type: "t",
  26396. value: null
  26397. },
  26398. opacity: {
  26399. type: "f",
  26400. value: 1
  26401. }
  26402. },
  26403. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26404. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26405. },
  26406. ribbon: {
  26407. uniforms: {
  26408. map: {
  26409. type: "t",
  26410. value: null
  26411. },
  26412. opacity: {
  26413. type: "f",
  26414. value: 1
  26415. },
  26416. color: {
  26417. type: "c",
  26418. value: new n.Color(r.path.color)
  26419. }
  26420. },
  26421. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26422. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26423. },
  26424. waypoint: {
  26425. uniforms: {
  26426. map: {
  26427. type: "t",
  26428. value: null
  26429. },
  26430. opacity: {
  26431. type: "f",
  26432. value: 1
  26433. },
  26434. pulse: {
  26435. type: "f",
  26436. value: 1
  26437. },
  26438. nearFade: {
  26439. type: "v2",
  26440. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26441. },
  26442. color: {
  26443. type: "c",
  26444. value: new n.Color(r.reticuleColor)
  26445. }
  26446. },
  26447. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26448. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26449. },
  26450. modelDebug: {
  26451. uniforms: {
  26452. map: {
  26453. type: "t",
  26454. value: null
  26455. },
  26456. modelAlpha: {
  26457. type: "f",
  26458. value: r.modelAlpha
  26459. },
  26460. depthmapRatio: {
  26461. type: "f",
  26462. value: 0
  26463. },
  26464. opacity: {
  26465. type: "f",
  26466. value: 1
  26467. },
  26468. progress: {
  26469. type: "f",
  26470. value: 0
  26471. },
  26472. considerOcclusion: {
  26473. type: "i",
  26474. value: r.fancierTransition
  26475. },
  26476. highlightPanoSelection: {
  26477. type: "i",
  26478. value: 0
  26479. },
  26480. useThirdPano: {
  26481. type: "i",
  26482. value: r.useThirdPano
  26483. },
  26484. pano0Map: {
  26485. type: "t",
  26486. value: null
  26487. },
  26488. pano0Depth: {
  26489. type: "t",
  26490. value: null
  26491. },
  26492. pano0Position: {
  26493. type: "v3",
  26494. value: new n.Vector3
  26495. },
  26496. pano0Matrix: {
  26497. type: "m4",
  26498. value: new n.Matrix4
  26499. },
  26500. pano0Weight: {
  26501. type: "f",
  26502. value: r.transition.pano0Weight
  26503. },
  26504. pano1Map: {
  26505. type: "t",
  26506. value: null
  26507. },
  26508. pano1Depth: {
  26509. type: "t",
  26510. value: null
  26511. },
  26512. pano1Position: {
  26513. type: "v3",
  26514. value: new n.Vector3
  26515. },
  26516. pano1Matrix: {
  26517. type: "m4",
  26518. value: new n.Matrix4
  26519. },
  26520. pano1Weight: {
  26521. type: "f",
  26522. value: r.transition.pano1Weight
  26523. },
  26524. pano2Map: {
  26525. type: "t",
  26526. value: null
  26527. },
  26528. pano2Depth: {
  26529. type: "t",
  26530. value: null
  26531. },
  26532. pano2Position: {
  26533. type: "v3",
  26534. value: new n.Vector3
  26535. },
  26536. pano2Matrix: {
  26537. type: "m4",
  26538. value: new n.Matrix4
  26539. },
  26540. pano2Weight: {
  26541. type: "f",
  26542. value: r.transition.pano2Weight
  26543. }
  26544. },
  26545. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26546. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26547. },
  26548. customDepth: {
  26549. uniforms: {
  26550. panoPosition: {
  26551. type: "v3",
  26552. value: new n.Vector3
  26553. }
  26554. },
  26555. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26556. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26557. },
  26558. skysphere: {
  26559. uniforms: {
  26560. radius: {
  26561. type: "f",
  26562. value: 0
  26563. }
  26564. },
  26565. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26566. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26567. },
  26568. tagDisc: {
  26569. uniforms: {
  26570. opacity: {
  26571. type: "f",
  26572. value: 0
  26573. },
  26574. color: {
  26575. type: "c",
  26576. value: new n.Color
  26577. },
  26578. bg: {
  26579. type: "t",
  26580. value: null
  26581. },
  26582. mask: {
  26583. type: "t",
  26584. value: null
  26585. }
  26586. },
  26587. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26588. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26589. }
  26590. }
  26591. }
  26592. , {
  26593. "./settings": 166,
  26594. three: 217
  26595. }],
  26596. 168: [function(e, t, i) {
  26597. (function(i) {
  26598. "use strict";
  26599. var n = e("three")
  26600. , r = (e("url"),
  26601. e("./util/ajax"))
  26602. , o = e("./settings")
  26603. , a = e("./util/logger")
  26604. , s = e("./util/math")
  26605. , l = e("./util/showcase")
  26606. , c = e("./objects/Panorama")
  26607. , h = new a(i)
  26608. , u = e("./model/Model")
  26609. , d = e("./shaders")
  26610. , p = e("./util/transitions")
  26611. , f = e("./objects/Chunk")
  26612. , g = e("./objects/Reticule")
  26613. , m = e("./objects/Skybox")
  26614. , v = e("./objects/Floor")
  26615. , A = e("./cameras/DollhouseCamera")
  26616. , y = e("./cameras/FloorplanCamera")
  26617. , C = e("./cameras/PanoramaCamera")
  26618. , I = e("./controls/DollhouseControls")
  26619. , E = e("./controls/FloorplanControls")
  26620. , b = e("./controls/PanoramaControls");
  26621. n.ImageUtils.crossOrigin = o.crossOrigin,
  26622. t.exports = {
  26623. shaders: d,
  26624. transitions: p,
  26625. Model: u,
  26626. Chunk: f,
  26627. Floor: v,
  26628. Skybox: m,
  26629. Reticule: g,
  26630. Panorama: c,
  26631. DollhouseCamera: A,
  26632. FloorplanCamera: y,
  26633. PanoramaCamera: C,
  26634. DollhouseControls: I,
  26635. FloorplanControls: E,
  26636. PanoramaControls: b,
  26637. getModel: function(e) {
  26638. if (!e.url)
  26639. throw 'getModel(): missing parameter "url"';
  26640. e.autoload = void 0 === e.autoload || e.autoload;
  26641. var t = l.parseSidUrl(e.url);
  26642. e.urlBase = t.urlBase,
  26643. e.urlModel = t.urlModel,
  26644. e.urlFiles = t.urlFiles;
  26645. var i = this._getPlatformError();
  26646. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26647. this._loadModel().then(this._buildModel.bind(this)))
  26648. },
  26649. _getPlatformError: function() {
  26650. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26651. },
  26652. _loadModel: function() {
  26653. return r.get(this.options.urlModel, {
  26654. responseType: "json",
  26655. prefetchFrom: "model",
  26656. auth: l.getAuthorizationHeader()
  26657. }).then(null, function() {
  26658. return h.warn("Model loading failed at initial metadata load"),
  26659. "loading-failed"
  26660. })
  26661. },
  26662. _buildModel: function(e) {
  26663. e = l.normalizeModeldata(e, s);
  26664. var t = new u(this.options,e);
  26665. return this.options.autoload ? t.load(!0) : $.when(t)
  26666. }
  26667. }
  26668. }
  26669. ).call(this, "/js/showcase.js")
  26670. }
  26671. , {
  26672. "./cameras/DollhouseCamera": 5,
  26673. "./cameras/FloorplanCamera": 6,
  26674. "./cameras/PanoramaCamera": 7,
  26675. "./controls/DollhouseControls": 10,
  26676. "./controls/FloorplanControls": 11,
  26677. "./controls/PanoramaControls": 13,
  26678. "./model/Model": 139,
  26679. "./objects/Chunk": 144,
  26680. "./objects/Floor": 146,
  26681. "./objects/Panorama": 148,
  26682. "./objects/Reticule": 149,
  26683. "./objects/Skybox": 152,
  26684. "./settings": 166,
  26685. "./shaders": 167,
  26686. "./util/ajax": 181,
  26687. "./util/logger": 189,
  26688. "./util/math": 190,
  26689. "./util/showcase": 193,
  26690. "./util/transitions": 195,
  26691. three: 217,
  26692. url: 208
  26693. }],
  26694. 169: [function(e, t, i) {
  26695. "use strict";
  26696. function n() {
  26697. var e = {
  26698. renderTarget: null,
  26699. inUse: !1,
  26700. size: -1,
  26701. pano: null
  26702. };
  26703. return e
  26704. }
  26705. function r(e) {
  26706. M.push(e)
  26707. }
  26708. function o(e) {
  26709. var t = n();
  26710. return t.inUse = !0,
  26711. t.size = e,
  26712. r(t),
  26713. t
  26714. }
  26715. function a(e) {
  26716. for (var t = 0; t < M.length; t++) {
  26717. var i = M[t];
  26718. if (!i.inUse && i.size === e)
  26719. return i.inUse = !0,
  26720. i
  26721. }
  26722. return null
  26723. }
  26724. function s(e) {
  26725. for (var t = 0; t < M.length; t++) {
  26726. var i = M[t];
  26727. if (i.renderTarget === e)
  26728. return i.inUse = !1,
  26729. !0
  26730. }
  26731. return !1
  26732. }
  26733. function l() {
  26734. this.tileDirectory = {},
  26735. this.activeRenderTargetDescriptors = {},
  26736. this.activePanos = [],
  26737. this.panoLODDescriptors = {},
  26738. this.panoDescriptors = {},
  26739. this.tileTrees = {},
  26740. this.sceneRenderer = null,
  26741. this.tileDownloader = null,
  26742. this.forceQueue = [],
  26743. this.uploadQueues = {},
  26744. this.uploadInterval = null,
  26745. this.uploadIntervalCancelled = !1,
  26746. this.usingTileOverlay = !1,
  26747. this.overlayTilesLoaded = !1,
  26748. this.overlayTileBase = null,
  26749. this.overlayTilesBasic = {},
  26750. this.overlayTilesEnhanced = {},
  26751. this.zoomRenderTarget = null,
  26752. this.zoomPano = null,
  26753. this.zoomingActive = !1,
  26754. this.zoomPanoId = null,
  26755. this.zoomPanoRenderingDisabled = !1,
  26756. this.direction = new h.Vector3,
  26757. this.initTime = -1,
  26758. this.maxBaseUploadsPerFrame = x,
  26759. this.maxNonBaseUploadsPerFrame = T
  26760. }
  26761. function c() {
  26762. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26763. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26764. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26765. }
  26766. var h = e("three")
  26767. , u = e("../exception/BasicException")
  26768. , d = e("../settings")
  26769. , p = e("../enum/PanoSizeClass")
  26770. , f = (e("../objects/Panorama"),
  26771. e("../enum/PanoRendererEvents"))
  26772. , g = e("../enum/SceneRendererEvents")
  26773. , m = e("../enum/TileDownloaderEvents")
  26774. , v = e("../enum/Vectors")
  26775. , A = (e("../enum/GLCubeFaces"),
  26776. e("../objects/Panorama"),
  26777. e("./TileTree"))
  26778. , y = (e("./TileDownloader"),
  26779. e("./TilePrioritizer"))
  26780. , C = e("./TileUtils")
  26781. , p = e("../enum/PanoSizeClass")
  26782. , I = (e("../util/browser"),
  26783. e("../util/panorama"))
  26784. , E = e("events").EventEmitter
  26785. , b = !1
  26786. , w = d.tiling.uploadIntervalDelay
  26787. , _ = d.tiling.initialIntervalDelay
  26788. , T = d.tiling.maxNonBaseUploadsPerFrame
  26789. , x = d.tiling.maxBaseUploadsPerFrame
  26790. , S = {
  26791. Base: 0,
  26792. Remaining: 1
  26793. }
  26794. , M = [];
  26795. l.prototype = Object.create(E.prototype),
  26796. l.prototype.init = function(e, t, i) {
  26797. this.sceneRenderer = e,
  26798. this.tileDownloader = t,
  26799. this.qualityManager = i,
  26800. this.bindEvents(),
  26801. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26802. this.initTime = performance.now()
  26803. }
  26804. ,
  26805. l.prototype.getActivePanoTextures = function(e) {
  26806. e = e || [];
  26807. for (var t = 0; t < M.length; t++) {
  26808. var i = M[t];
  26809. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26810. }
  26811. }
  26812. ,
  26813. l.prototype.hasQueuedTiles = function() {
  26814. var e = this.peekNextFromUploadQueue();
  26815. return null !== e && void 0 !== e
  26816. }
  26817. ,
  26818. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26819. return this.activeRenderTargetDescriptors[e]
  26820. }
  26821. ,
  26822. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26823. this.activeRenderTargetDescriptors[e] = t
  26824. }
  26825. ,
  26826. l.prototype.loadOverlayTiles = function() {
  26827. if (0 !== d.tiling.overlayStyle) {
  26828. var e = 0
  26829. , t = function(t, n, r) {
  26830. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26831. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26832. e++,
  26833. e === i.length && (this.overlayTilesLoaded = !0)
  26834. }
  26835. .bind(this)
  26836. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26837. i.forEach(function(e) {
  26838. this.tileDownloader.loadImage(e[0], 0, e[1])
  26839. }
  26840. .bind(this)),
  26841. this.usingTileOverlay = !0
  26842. } else
  26843. this.usingTileOverlay = !1
  26844. }
  26845. ,
  26846. l.prototype.bindEvents = function() {
  26847. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26848. }
  26849. ,
  26850. l.prototype.setupZoomRenderTarget = function() {
  26851. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26852. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26853. return;
  26854. var e = this.zoomRenderTarget;
  26855. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26856. e) {
  26857. var t = e.width
  26858. , i = this.zoomRenderTarget.width;
  26859. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26860. e.texture.dispose(),
  26861. e.texture.loaded = !1,
  26862. e.texture.version = 0,
  26863. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26864. e.texture = null
  26865. }
  26866. this.zoomPanoRenderingDisabled = !1
  26867. } else
  26868. this.zoomPanoRenderingDisabled = !0
  26869. }
  26870. ,
  26871. l.prototype.enableUltraHighQualityMode = function(e) {
  26872. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26873. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26874. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26875. t && (this.qualityManager.enableUltraHighQualityMode(),
  26876. this.setupZoomRenderTarget(),
  26877. e())
  26878. }
  26879. .bind(this))
  26880. }
  26881. }
  26882. ,
  26883. l.prototype.activateTiledPano = function(e, t, i) {
  26884. i && this.clearAllQueuedUploads();
  26885. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26886. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26887. this.linkAllTilesAndNodes(e);
  26888. var r = this.getActiveRenderTargetDescriptor(e.id)
  26889. , l = t;
  26890. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26891. !r || l !== r.size) {
  26892. if (r && s(r.renderTarget),
  26893. r = a(l),
  26894. !r) {
  26895. var c = this.initTiledPano(l, !1);
  26896. r = o(c.width),
  26897. r.renderTarget = c
  26898. }
  26899. r.pano = e,
  26900. this.resetPanoDescriptor(e.id),
  26901. this.resetPanoLODDescriptors(e.id),
  26902. this.resetRenderStatus(e.id, !0, !0)
  26903. }
  26904. this.setActiveRenderTargetDescriptor(e.id, r);
  26905. var h = i ? 0 : 1;
  26906. return this.updateActivePanos(e, h),
  26907. r.renderTarget
  26908. }
  26909. ,
  26910. l.prototype.deactivateTiledPano = function(e) {
  26911. var t = this.getActiveRenderTargetDescriptor(e.id);
  26912. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26913. this.setActiveRenderTargetDescriptor(e.id, null);
  26914. var i = this.getUploadQueueForPano(e.id);
  26915. this.clearUploadQueue(i),
  26916. this.updateActivePanos()
  26917. }
  26918. ,
  26919. l.prototype.updateActivePanos = function() {
  26920. var e = [];
  26921. return function(t, i) {
  26922. e.length = 0;
  26923. for (var n = 0; n < this.activePanos.length; n++) {
  26924. t && e.length === i && e.push(t);
  26925. var r = this.activePanos[n]
  26926. , o = this.getActiveRenderTargetDescriptor(r.id);
  26927. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26928. }
  26929. t && i >= e.length && e.push(t),
  26930. this.activePanos.length = 0,
  26931. this.activePanos.push.apply(this.activePanos, e)
  26932. }
  26933. }(),
  26934. l.prototype.getActivePanoCount = function() {
  26935. return this.activePanos.length
  26936. }
  26937. ,
  26938. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26939. var r = null;
  26940. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26941. for (var o = function(e, n, r, o) {
  26942. i && (n.tile.zoomUploaded = !1),
  26943. t && (n.tile.uploaded = !1)
  26944. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26945. var s = this.getTileTree(e, a);
  26946. s.breadthFirst({
  26947. callback: o.bind(this, a),
  26948. minLevel: r
  26949. })
  26950. }
  26951. }
  26952. ,
  26953. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26954. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26955. t.tile.zoomUploaded = t.tile.uploaded,
  26956. t.zoomCovered = t.covered
  26957. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26958. var r = this.getTileTree(e, n);
  26959. r.breadthFirst({
  26960. callback: i.bind(this, n),
  26961. maxLevel: t
  26962. })
  26963. }
  26964. }
  26965. ,
  26966. l.prototype.renderPanoTiles = function() {
  26967. var e = [];
  26968. return function(t, i, n, r) {
  26969. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26970. i = i || this.direction || v.FORWARD;
  26971. var o = this.getActiveRenderTargetDescriptor(t);
  26972. if (!this.isRenderTargetDescriptorValid(o))
  26973. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26974. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26975. var s = this.getTileTree(t, a);
  26976. e.length = 0,
  26977. s.breadthFirst({
  26978. saveVisited: e
  26979. });
  26980. for (var l = 0; l < e.length; l++) {
  26981. var c = e[l];
  26982. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26983. }
  26984. }
  26985. this.updateDirection(i)
  26986. }
  26987. }(),
  26988. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26989. return e && e.renderTarget
  26990. }
  26991. ,
  26992. l.prototype.isPanoActive = function(e) {
  26993. var t = this.getActiveRenderTargetDescriptor(e);
  26994. return this.isRenderTargetDescriptorValid(t)
  26995. }
  26996. ,
  26997. l.prototype.isPanoZoomed = function(e) {
  26998. return this.zoomingActive && this.zoomPanoId === e
  26999. }
  27000. ,
  27001. l.prototype.initTileTree = function(e, t, i) {
  27002. var n = this.tileTrees[e];
  27003. n || (n = [],
  27004. this.tileTrees[e] = n);
  27005. var r = n[t];
  27006. if (!r) {
  27007. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27008. r = new A(C.TILE_SIZE,o),
  27009. n[t] = r
  27010. }
  27011. }
  27012. ,
  27013. l.prototype.getTileTree = function(e, t) {
  27014. var i = this.tileTrees[e];
  27015. if (!i)
  27016. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27017. var n = i[t];
  27018. if (!n)
  27019. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27020. return n
  27021. }
  27022. ,
  27023. l.prototype.initTiledPano = function(e, t) {
  27024. var i = this.sceneRenderer.renderer
  27025. , n = (i.context,
  27026. new h.WebGLRenderTargetCube(e,e,{
  27027. stencilBuffer: !1
  27028. }))
  27029. , r = new h.CubeTexture([]);
  27030. n.texture = r,
  27031. r.image = [null, null, null, null, null, null],
  27032. r.flipY = !0,
  27033. t ? (r.generateMipmaps = !0,
  27034. r.magFilter = h.LinearFilter,
  27035. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27036. r.magFilter = h.LinearFilter,
  27037. r.minFilter = h.LinearFilter),
  27038. r.format = h.RGBAFormat,
  27039. i.setRenderTarget(n),
  27040. i.setRenderTarget(null);
  27041. var o = i.properties.get(r);
  27042. return o.__image__webglTextureCube = o.__webglTexture,
  27043. n
  27044. }
  27045. ,
  27046. l.prototype.getUploadQueueForPano = function(e) {
  27047. var t = this.uploadQueues[e];
  27048. return t || (t = [],
  27049. this.uploadQueues[e] = t),
  27050. t
  27051. }
  27052. ,
  27053. l.prototype.isTileUploaded = function(e) {
  27054. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27055. }
  27056. ,
  27057. l.prototype.setUploaded = function(e, t) {
  27058. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27059. }
  27060. ,
  27061. l.prototype.queueTileUpload = function(e, t, i) {
  27062. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27063. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27064. var r = this.getUploadQueueForPano(e.panoId);
  27065. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27066. e.uploadQueued = !0,
  27067. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27068. }
  27069. }
  27070. ,
  27071. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27072. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27073. }
  27074. ,
  27075. l.prototype.getTopUploadQueue = function() {
  27076. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27077. for (var n = 0; n < this.activePanos.length; n++)
  27078. if (e = this.activePanos[n],
  27079. t = this.getUploadQueueForPano(e.id),
  27080. t.length > 0)
  27081. switch (i) {
  27082. case S.Base:
  27083. if (0 === t[0].level)
  27084. return t;
  27085. break;
  27086. case S.Remaining:
  27087. return t
  27088. }
  27089. return null
  27090. }
  27091. ,
  27092. l.prototype.getNextFromUploadQueue = function() {
  27093. var e = function(e) {
  27094. var t = e.shift();
  27095. return t.uploadQueued = !1,
  27096. t
  27097. };
  27098. return function() {
  27099. if (this.forceQueue.length > 0)
  27100. return e(this.forceQueue);
  27101. var t = this.getTopUploadQueue();
  27102. return t && t.length > 0 ? e(t) : null
  27103. }
  27104. }(),
  27105. l.prototype.peekNextFromUploadQueue = function() {
  27106. if (this.forceQueue.length > 0)
  27107. return this.forceQueue[0];
  27108. var e = this.getTopUploadQueue();
  27109. return e && e.length > 0 ? e[0] : null
  27110. }
  27111. ,
  27112. l.prototype.clearAllQueuedUploads = function() {
  27113. this.clearAllUploadQueues(null, 0)
  27114. }
  27115. ,
  27116. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27117. this.clearAllUploadQueues(e, 0)
  27118. }
  27119. ,
  27120. l.prototype.clearAllUploadQueues = function(e, t) {
  27121. if (e)
  27122. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27123. this.clearUploadQueue(this.forceQueue, t, e);
  27124. else {
  27125. for (var i = 0; i < this.activePanos.length; i++) {
  27126. var n = this.activePanos[i];
  27127. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27128. }
  27129. this.clearUploadQueue(this.forceQueue, t)
  27130. }
  27131. }
  27132. ,
  27133. l.prototype.clearUploadQueue = function(e, t, i) {
  27134. void 0 !== t && null !== t || (t = 0);
  27135. for (var n = 0; n < e.length; ) {
  27136. var r = e[n];
  27137. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27138. e.splice(n, 1)) : n++
  27139. }
  27140. }
  27141. ,
  27142. l.prototype.refreshUploadInterval = function() {
  27143. var e = null;
  27144. return function(t) {
  27145. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27146. null !== t && void 0 !== t || (t = w),
  27147. b || (t = _),
  27148. this.uploadInterval = window.setTimeout(e, t),
  27149. this.uploadIntervalDelay = t)
  27150. }
  27151. }(),
  27152. l.prototype.update = function() {
  27153. var e = performance.now()
  27154. , t = 0;
  27155. return function() {
  27156. this.uploadIntervalCancelled = !0,
  27157. window.clearTimeout(this.uploadInterval),
  27158. this.uploadInterval = null;
  27159. var i = performance.now() - e;
  27160. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27161. e = performance.now()),
  27162. t++
  27163. }
  27164. }(),
  27165. l.prototype.updateUploadQueue = function(e, t) {
  27166. e || (e = 1);
  27167. for (var i = 0, n = 0; ; ) {
  27168. if (n >= t || i >= e)
  27169. break;
  27170. var r = this.getNextFromUploadQueue();
  27171. if (!r)
  27172. break;
  27173. if (0 !== r.level ? i++ : n++,
  27174. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27175. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27176. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27177. }
  27178. }
  27179. }
  27180. ,
  27181. l.prototype.updateDirection = function(e) {
  27182. if (e = e || this.direction) {
  27183. this.direction = e;
  27184. for (var t = 0; t < this.activePanos.length; t++) {
  27185. var i = this.activePanos[t]
  27186. , n = this.getUploadQueueForPano(i.id);
  27187. y.sortPanoTiles(n, i, this.direction)
  27188. }
  27189. }
  27190. }
  27191. ,
  27192. l.prototype.uploadTile = function() {
  27193. var e = {}
  27194. , t = (new h.Vector4,
  27195. d.tiling.overlayStyle);
  27196. return function(i, n) {
  27197. var r = i.panoId
  27198. , o = i.image
  27199. , a = i.tileSize
  27200. , s = i.panoSize
  27201. , l = i.tileIndex
  27202. , c = (i.faceTileIndex,
  27203. i.totalTiles)
  27204. , u = (i.face,
  27205. i.tileX)
  27206. , d = i.tileY
  27207. , p = !0
  27208. , g = !1
  27209. , m = (this.getPanoDescriptor(r),
  27210. this.getPanoLODDescriptor(r, s))
  27211. , v = this.getActiveRenderTargetDescriptor(r)
  27212. , A = v.renderTarget
  27213. , y = v.size;
  27214. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27215. y = this.qualityManager.getMaxZoomPanoSize()),
  27216. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27217. g = !1),
  27218. n || (this.anyUploaded(i.node) && (p = !1,
  27219. g = !0),
  27220. this.isTileUploaded(i) && (p = !1,
  27221. g = !1)),
  27222. p) {
  27223. var C = u * a
  27224. , I = d * a
  27225. , E = a / s * y
  27226. , b = C / s * y
  27227. , w = I / s * y;
  27228. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27229. var _ = e[a];
  27230. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27231. 1 === t || 2 === t) {
  27232. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27233. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27234. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27235. } else
  27236. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27237. m.uploadCount++,
  27238. this.emit(f.TileRenderSuccess, r, s, l, c),
  27239. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27240. this.setUploaded(i, !0),
  27241. this.addCoverageForNode(i.node)
  27242. } else
  27243. this.setUploaded(i, !1);
  27244. return i.uploadAttempted || (m.uploadAttempts++,
  27245. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27246. i.uploadAttempted = !0,
  27247. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27248. g
  27249. }
  27250. }(),
  27251. l.prototype.linkTileAndNode = function(e, t) {
  27252. t.tile = e,
  27253. e.node = t
  27254. }
  27255. ,
  27256. l.prototype.linkAllTilesAndNodes = function(e) {
  27257. for (var t = function(t, i, n, r, o) {
  27258. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27259. this.linkTileAndNode(a, n)
  27260. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27261. var n = this.getTileTree(e.id, i);
  27262. n.breadthFirst({
  27263. callback: t.bind(this, n, i)
  27264. })
  27265. }
  27266. }
  27267. ,
  27268. l.prototype.anyUploaded = function(e) {
  27269. if (!e)
  27270. return !1;
  27271. if (e.tile && this.isTileUploaded(e.tile))
  27272. return !0;
  27273. if (e.children)
  27274. for (var t = 0; t < e.children.length; t++) {
  27275. var i = e.children[t];
  27276. if (this.anyUploaded(i))
  27277. return !0
  27278. }
  27279. return !1
  27280. }
  27281. ,
  27282. l.prototype.setNodeCovered = function(e, t) {
  27283. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27284. }
  27285. ,
  27286. l.prototype.isNodeCovered = function(e) {
  27287. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27288. }
  27289. ,
  27290. l.prototype.addCoverageForNode = function(e) {
  27291. if (this.setNodeCovered(e, !0),
  27292. e.parent && e.covered) {
  27293. var t = e.parent;
  27294. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27295. }
  27296. }
  27297. ,
  27298. l.prototype.calcFullCoverage = function(e) {
  27299. var t = !1;
  27300. if (e.children)
  27301. for (var i = 0; i < e.children.length; i++) {
  27302. var n = e.children[i];
  27303. t = t || this.calcFullCoverage(n)
  27304. }
  27305. e.covered = e.tile.uploaded || t
  27306. }
  27307. ,
  27308. l.prototype.nodeSubcovered = function(e) {
  27309. if (!e.children)
  27310. return !1;
  27311. for (var t = 0; t < e.children.length; t++)
  27312. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27313. return !1;
  27314. return !0
  27315. }
  27316. ,
  27317. l.prototype.resetPanoDescriptor = function(e) {
  27318. this.getPanoDescriptor(e)
  27319. }
  27320. ,
  27321. l.prototype.getPanoDescriptor = function(e) {
  27322. var t = this.panoDescriptors[e];
  27323. return t || (t = {},
  27324. this.panoDescriptors[e] = t),
  27325. t
  27326. }
  27327. ,
  27328. l.prototype.resetPanoLODDescriptors = function(e) {
  27329. var t = this.getPanoLODDescriptors(e);
  27330. for (var i in t)
  27331. if (t.hasOwnProperty(i)) {
  27332. var n = t[i];
  27333. n.uploadCount = 0,
  27334. n.uploadAttempts = 0
  27335. }
  27336. }
  27337. ,
  27338. l.prototype.getPanoLODDescriptor = function(e, t) {
  27339. var i = this.getPanoLODDescriptors(e)
  27340. , n = i[t];
  27341. return n || (n = {
  27342. uploadCount: 0,
  27343. uploadAttempts: 0
  27344. },
  27345. i[t] = n),
  27346. n
  27347. }
  27348. ,
  27349. l.prototype.getPanoLODDescriptors = function(e) {
  27350. var t = this.panoLODDescriptors[e];
  27351. return t || (t = {},
  27352. this.panoLODDescriptors[e] = t),
  27353. t
  27354. }
  27355. ,
  27356. l.prototype.onTileDownloaded = function(e) {
  27357. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27358. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27359. if (i.downloaded = !0,
  27360. i.image = e.image,
  27361. i.panoSize = e.panoSize,
  27362. i.tileX = e.tileX,
  27363. i.tileY = e.tileY,
  27364. i.totalTiles = e.totalTiles,
  27365. i.tileIndex = e.tileIndex,
  27366. i.faceTileIndex = e.faceTileIndex,
  27367. i.face = e.face,
  27368. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27369. i.panoId = e.panoId,
  27370. i.tileSize = e.tileSize,
  27371. i.direction = (new h.Vector3).copy(e.direction),
  27372. i.node = null,
  27373. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27374. this.isPanoActive(i.panoId)) {
  27375. var n = this.getTileTree(i.panoId, i.face)
  27376. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27377. this.linkTileAndNode(i, r),
  27378. this.queueTileUpload(i, !0)
  27379. }
  27380. }
  27381. ,
  27382. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27383. var r = this.tileDirectory[e];
  27384. r || (r = {},
  27385. this.tileDirectory[e] = r);
  27386. var o = 16384 * t + 1024 * i + n
  27387. , a = r[o];
  27388. return a || (a = {
  27389. downloaded: !1,
  27390. uploaded: !1,
  27391. zoomUploaded: !1
  27392. },
  27393. r[o] = a),
  27394. a._key = e + ":" + t + ":" + i + ":" + n,
  27395. a._tileKey = o,
  27396. a
  27397. }
  27398. ,
  27399. l.prototype.setZoomingActive = function(e, t, i) {
  27400. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27401. this.zoomPanoId = t.id,
  27402. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27403. }
  27404. ,
  27405. l.prototype.updateZoomedPanoFromBase = function(e) {
  27406. if (!this.zoomPanoRenderingDisabled) {
  27407. var t = this.getActiveRenderTargetDescriptor(e.id);
  27408. if (t && t.renderTarget) {
  27409. var i = this.qualityManager.getMaxZoomPanoSize()
  27410. , n = t.renderTarget
  27411. , r = t.size;
  27412. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27413. this.copyBaseRenderStatusToZoomed(e.id)
  27414. }
  27415. }
  27416. }
  27417. ,
  27418. t.exports = l
  27419. }
  27420. , {
  27421. "../enum/GLCubeFaces": 25,
  27422. "../enum/PanoRendererEvents": 35,
  27423. "../enum/PanoSizeClass": 36,
  27424. "../enum/SceneRendererEvents": 43,
  27425. "../enum/TileDownloaderEvents": 45,
  27426. "../enum/Vectors": 50,
  27427. "../exception/BasicException": 55,
  27428. "../objects/Panorama": 148,
  27429. "../settings": 166,
  27430. "../util/browser": 182,
  27431. "../util/panorama": 191,
  27432. "./TileDownloader": 171,
  27433. "./TilePrioritizer": 172,
  27434. "./TileTree": 173,
  27435. "./TileUtils": 174,
  27436. events: 202,
  27437. three: 217
  27438. }],
  27439. 170: [function(e, t, i) {
  27440. "use strict";
  27441. function n(e, t, i) {
  27442. this.maxNavPanoSize = -1,
  27443. this.maxZoomPanoSize = -1,
  27444. this.devicePixelDensity = e,
  27445. this.deviceScreenSize = t,
  27446. this.clientBandwidth = i,
  27447. this.panoSizeClassMap = {},
  27448. this.useHighResolutionPanos = !0,
  27449. this.useUltraHighResolutionPanos = !1,
  27450. this.modelHasUltraHighPanos = !1
  27451. }
  27452. var r = e("../enum/PanoSizeClass")
  27453. , o = e("../settings")
  27454. , a = e("../util/browser")
  27455. , s = e("../constants")
  27456. , l = e("../util/showcase")
  27457. , c = e("../enum/ModelManagerEvents");
  27458. n.prototype.init = function(e) {
  27459. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27460. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27461. this.highSize = this.getPanoSize(r.HIGH),
  27462. this.standardSize = this.getPanoSize(r.STANDARD),
  27463. this.baseSize = this.getPanoSize(r.BASE),
  27464. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27465. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27466. this.updateMaximums(),
  27467. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27468. }
  27469. ,
  27470. n.prototype.updateFromModel = function(e) {
  27471. this.updateHighResolutionSettings(e),
  27472. this.updateUltraHighResolutionSettings(e)
  27473. }
  27474. ,
  27475. n.prototype.updateHighResolutionSettings = function(e) {
  27476. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27477. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27478. //this.useHighResolutionPanos = !0;
  27479. //----------------------e n d -----------------------------------------------------------------
  27480. this.updateMaximums()
  27481. }
  27482. ,
  27483. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27484. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27485. this.updateMaximums()
  27486. }
  27487. ,
  27488. n.prototype.enableUltraHighQualityMode = function() {
  27489. this.modelHasUltraHighPanos = !0,
  27490. this.updateUltraHighResolutionSettings(null)
  27491. }
  27492. ,
  27493. n.prototype.ultraHighQualityModeEnabled = function() {
  27494. return this.modelHasUltraHighPanos
  27495. }
  27496. ,
  27497. n.prototype.onModelChanged = function(e) {
  27498. this.updateFromModel(e.model),
  27499. this.updateMaximums()
  27500. }
  27501. ,
  27502. n.prototype.updateMaximums = function() {
  27503. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27504. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27505. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27506. }
  27507. ,
  27508. n.prototype.buildPanoSizeClassMap = function() {
  27509. this.panoSizeClassMap[r.BASE] = 512,
  27510. this.panoSizeClassMap[r.STANDARD] = 1024,
  27511. this.panoSizeClassMap[r.HIGH] = 2048,
  27512. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27513. }
  27514. ,
  27515. n.prototype.getPanoSize = function(e) {
  27516. return this.panoSizeClassMap[e]
  27517. }
  27518. ,
  27519. n.prototype.getMaxPossiblePanoSize = function() {
  27520. return this.getPanoSize(r.ULTRAHIGH)
  27521. }
  27522. ,
  27523. n.prototype.getMaxPanoSize = function() {
  27524. return this.maxZoomPanoSize
  27525. }
  27526. ,
  27527. n.prototype.getMaxNavPanoSize = function() {
  27528. return this.maxNavPanoSize
  27529. }
  27530. ,
  27531. n.prototype.getMaxZoomPanoSize = function() {
  27532. return this.maxZoomPanoSize
  27533. }
  27534. ,
  27535. n.prototype.detectMaxNavPanoSizeClass = function() {
  27536. if(settings.mobileNavHigh)return r.HIGH //改
  27537. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27538. }
  27539. ,
  27540. n.prototype.detectMaxNavPanoSize = function() {
  27541. var e = this.detectMaxNavPanoSizeClass();
  27542. return this.getPanoSize(e)
  27543. }
  27544. ,
  27545. n.prototype.detectMaxZoomPanoSize = function() {
  27546. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27547. }
  27548. ,
  27549. t.exports = n
  27550. }
  27551. , {
  27552. "../constants": 8,
  27553. "../enum/ModelManagerEvents": 33,
  27554. "../enum/PanoSizeClass": 36,
  27555. "../settings": 166,
  27556. "../util/browser": 182,
  27557. "../util/showcase": 193
  27558. }],
  27559. 171: [function(e, t, i) {
  27560. (function(i) {
  27561. "use strict";
  27562. function n(e) {
  27563. this.panos = null,
  27564. this.retryMinimumTime = 1e4,
  27565. this.urls = null,
  27566. this.panoLoadCallbacks = {},
  27567. this.downloadDescriptors = {},
  27568. this.priorityQueue = [],
  27569. this.forceQueue = [],
  27570. this.activeDownloads = [],
  27571. this.qualityManager = null,
  27572. this.tilePrioritizer = null,
  27573. this.refreshInterval = null,
  27574. this.processPriorityQueue = !1,
  27575. this.concurrentDownloads = e.concurrentDownloads || 1,
  27576. this.downloadTestResults = {}
  27577. }
  27578. var r = e("three")
  27579. , o = (e("../enum/Viewmode"),
  27580. e("../settings"))
  27581. , a = (e("../objects/Panorama"),
  27582. e("../util/logger"))
  27583. , s = (e("../enum/Vectors"),
  27584. e("../enum/PanoSizeClass"),
  27585. e("../enum/TileDownloaderEvents"))
  27586. , l = e("./TilePrioritizer")
  27587. , c = e("./TileUtils")
  27588. , h = (e("../enum/GLCubeFaces"),
  27589. e("../enum/DownloadStatus"))
  27590. , u = e("../util/panorama")
  27591. , d = e("../util/ajax")
  27592. , p = e("../ab")
  27593. , f = e("events").EventEmitter
  27594. , g = (new a(i),
  27595. Object.freeze({
  27596. Testing: 1,
  27597. Success: 2,
  27598. Fail: 3
  27599. }));
  27600. n.prototype = Object.create(f.prototype),
  27601. n.IDLE_REFRESH_DELAY = 500,
  27602. n.ACTIVE_REFRESH_DELAY = 16,
  27603. n.DOWNLOAD_RETRIES = 4,
  27604. n.prototype.init = function(e) {
  27605. this.qualityManager = e
  27606. }
  27607. ,
  27608. n.prototype.setUrls = function(e) {
  27609. this.urls = e
  27610. }
  27611. ,
  27612. n.prototype.setPanoData = function(e, t, i) {
  27613. this.panos = e,
  27614. this.imagePanos = t,
  27615. this.panoGroupId = i
  27616. }
  27617. ,
  27618. n.prototype.start = function() {
  27619. this.refreshUpdateInterval(0)
  27620. }
  27621. ,
  27622. n.prototype.stop = function() {
  27623. window.cancel(this.refreshInterval)
  27624. }
  27625. ,
  27626. n.prototype.refreshUpdateInterval = function(e) {
  27627. e || (e = 0),
  27628. this.refreshInterval = window.setTimeout(function() {
  27629. var e = this.update();
  27630. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27631. }
  27632. .bind(this), e)
  27633. }
  27634. ,
  27635. n.prototype.update = function() {
  27636. var e = this.forceQueue.length > 0;
  27637. return this.processQueueForDownloading(this.forceQueue),
  27638. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27639. this.priorityQueue.length > 0 && (e = !0),
  27640. this.processQueueForDownloading(this.priorityQueue)),
  27641. e
  27642. }
  27643. ,
  27644. n.prototype.forceQueueTilesForPano = function() {
  27645. var e = []
  27646. , t = [];
  27647. return function(i, n, r, o, a, s) {
  27648. e.length = 0;
  27649. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27650. var p = u[d];
  27651. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27652. }
  27653. if (r && e.length > 0) {
  27654. l.sortPanoTiles(e, i, r),
  27655. t.length = 0,
  27656. c.matchingTilesInDirection(i, n, r, o, a, t);
  27657. for (var f = 0, g = function(e) {
  27658. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27659. }; f < e.length; ) {
  27660. var m = e[f]
  27661. , v = t.findIndex(g);
  27662. v < 0 ? e.splice(f, 1) : f++
  27663. }
  27664. }
  27665. for (var A = 0; A < e.length; A++)
  27666. this.forceQueue.push(e[A]);
  27667. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27668. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27669. s && this.processQueueForDownloading(this.forceQueue, !0)
  27670. }
  27671. }(),
  27672. n.prototype.clearForceQueue = function() {
  27673. this.clearQueue(this.forceQueue)
  27674. }
  27675. ,
  27676. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27677. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27678. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27679. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27680. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27681. }
  27682. ,
  27683. n.prototype.clearQueue = function(e) {
  27684. this.setStatusForAllDescriptors(e, h.None),
  27685. e.length = 0
  27686. }
  27687. ,
  27688. n.prototype.clearFromQueue = function(e, t, i) {
  27689. for (var n = 0; n < e.length; n++) {
  27690. var r = e[n];
  27691. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27692. }
  27693. }
  27694. ,
  27695. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27696. for (var i = 0; i < e.length; i++) {
  27697. var n = e[i];
  27698. n && (n.status = t)
  27699. }
  27700. }
  27701. ,
  27702. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27703. for (var i = 0; i < e.length; i++) {
  27704. var n = e[i];
  27705. n && (n.status !== t ? n.status = t : e[i] = null)
  27706. }
  27707. }
  27708. ,
  27709. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27710. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27711. , n = i[t];
  27712. return n || (n = this.buildDownloadDescriptorArray(t),
  27713. i[t] = n,
  27714. this.initTileDownloadDescriptors(n, e, t)),
  27715. n
  27716. }
  27717. ,
  27718. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27719. var t = this.downloadDescriptors[e.id];
  27720. return t || (t = {},
  27721. this.downloadDescriptors[e.id] = t),
  27722. t
  27723. }
  27724. ,
  27725. n.prototype.processQueueForDownloading = function(e, t) {
  27726. if (this.cleanupActiveDownloads(),
  27727. this.activeDownloads.length < this.concurrentDownloads || t)
  27728. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27729. var o = e.shift();
  27730. o && (this.startDownload(o),
  27731. n++)
  27732. }
  27733. }
  27734. ,
  27735. n.prototype.testDownload = function(e, t, i) {
  27736. var n = this.downloadTestResults[e];
  27737. if (n)
  27738. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27739. this.downloadTestResults[e] = g.Testing;
  27740. var r = this.panos.list[0]
  27741. , o = this.getTileUrl(r.id, e, t, 0)
  27742. , a = function(t) {
  27743. this.downloadTestResults[e] = g.Success,
  27744. i(!0)
  27745. }
  27746. .bind(this)
  27747. , s = function() {
  27748. this.downloadTestResults[e] = g.Fail,
  27749. i(!1)
  27750. }
  27751. .bind(this);
  27752. this.loadImage(o, 0, a, s)
  27753. }
  27754. ,
  27755. n.prototype.startDownload = function(e) {
  27756. e.status = h.Downloading;
  27757. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27758. this.activeDownloads.push(e),
  27759. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27760. }
  27761. ,
  27762. n.prototype.downloadFailed = function(e, t) {}
  27763. ,
  27764. n.prototype.downloadComplete = function(e, t) {
  27765. if (e.panoGroupId === this.panoGroupId) {
  27766. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27767. e.status = h.Downloaded,
  27768. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27769. var n = {
  27770. panoId: e.pano.id,
  27771. image: t,
  27772. tileSize: e.tileSize,
  27773. panoSize: e.panoSize,
  27774. tileIndex: e.tileIndex,
  27775. faceTileIndex: e.faceTileIndex,
  27776. totalTiles: e.totalTiles,
  27777. face: e.face,
  27778. tileX: e.tileX,
  27779. tileY: e.tileY,
  27780. direction: e.direction
  27781. };
  27782. e.image = t,
  27783. this.emit(s.TileDownloadSuccess, n),
  27784. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27785. panoId: e.pano.id,
  27786. tileSize: e.tileSize,
  27787. panoSize: e.panoSize
  27788. },
  27789. this.emit(s.PanoDownloadComplete, n),
  27790. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27791. }
  27792. }
  27793. ,
  27794. n.prototype.cleanupActiveDownloads = function() {
  27795. var e = [];
  27796. return function() {
  27797. e.length = 0;
  27798. for (var t = 0; t < this.activeDownloads.length; t++) {
  27799. var i = this.activeDownloads[t];
  27800. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27801. }
  27802. this.activeDownloads.length = 0,
  27803. this.activeDownloads.push.apply(this.activeDownloads, e)
  27804. }
  27805. }(),
  27806. n.prototype.isPanoDownloaded = function(e, t) {
  27807. var i = this.getTileDownloadDescriptors(e, t);
  27808. if (i.length <= 0)
  27809. return !1;
  27810. for (var n = 0; n < i.length; n++) {
  27811. var r = i[n];
  27812. if (r.status !== h.Downloaded)
  27813. return !1
  27814. }
  27815. return !0
  27816. }
  27817. ,
  27818. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27819. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27820. this.panoLoadCallbacks[o] = {
  27821. onLoad: i,
  27822. onFail: n,
  27823. onProgress: r
  27824. }
  27825. }
  27826. ,
  27827. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27828. var i = e.id + ":" + t;
  27829. return this.panoLoadCallbacks[i]
  27830. }
  27831. ,
  27832. n.prototype.buildDownloadDescriptorArray = function(e) {
  27833. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27834. var r = this.buildDownloadDescriptor();
  27835. i.push(r)
  27836. }
  27837. return i
  27838. }
  27839. ,
  27840. n.prototype.buildDownloadDescriptor = function() {
  27841. var e = {
  27842. panoGroupId: null,
  27843. pano: null,
  27844. panoSize: -1,
  27845. tileSize: -1,
  27846. tileIndex: -1,
  27847. totalTiles: -1,
  27848. faceTileIndex: -1,
  27849. status: h.None,
  27850. url: null,
  27851. image: null,
  27852. direction: new r.Vector3,
  27853. face: -1,
  27854. cubeFace: -1,
  27855. tileX: -1,
  27856. tileY: -1
  27857. };
  27858. return e
  27859. }
  27860. ,
  27861. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27862. for (var n = 0; n < e.length; n++) {
  27863. var r = e[n];
  27864. this.initTileDownloadDescriptor(r, t, i, n)
  27865. }
  27866. }
  27867. ,
  27868. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27869. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27870. e.face = c.getFaceForTile(i, n),
  27871. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27872. e.panoGroupId = this.panoGroupId,
  27873. e.pano = t,
  27874. e.panoSize = i,
  27875. e.tileSize = r,
  27876. e.tileIndex = n,
  27877. e.totalTiles = c.getTileCountForSize(i),
  27878. e.status = h.None,
  27879. e.image = null,
  27880. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27881. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27882. }
  27883. ,
  27884. n.prototype.getTileUrl = function() {
  27885. var e = {
  27886. 256: "256",
  27887. 512: "512",
  27888. 1024: "1k",
  27889. 2048: "2k",
  27890. 4096: "4k"
  27891. }
  27892. , t = {
  27893. face: -1,
  27894. faceTileIndex: -1,
  27895. tileX: -1,
  27896. tileY: -1
  27897. };
  27898. return function(i, n, r, a) {
  27899. c.getTileLocation(n, a, t);
  27900. var s = Math.floor(n / r)
  27901. , l = s * s
  27902. , h = Math.floor(a / l)
  27903. , u = "";
  27904. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27905. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27906. return d = p.changeIfTileGenerating(d)
  27907. }
  27908. }(),
  27909. n.prototype.loadImage = function(e, t, i, n) {
  27910. d.getImage(e, t).then(function(e) {
  27911. i(e)
  27912. }).fail(n)
  27913. }
  27914. ,
  27915. t.exports = n
  27916. }
  27917. ).call(this, "/js/tile/TileDownloader.js")
  27918. }
  27919. , {
  27920. "../ab": 3,
  27921. "../enum/DownloadStatus": 24,
  27922. "../enum/GLCubeFaces": 25,
  27923. "../enum/PanoSizeClass": 36,
  27924. "../enum/TileDownloaderEvents": 45,
  27925. "../enum/Vectors": 50,
  27926. "../enum/Viewmode": 51,
  27927. "../objects/Panorama": 148,
  27928. "../settings": 166,
  27929. "../util/ajax": 181,
  27930. "../util/logger": 189,
  27931. "../util/panorama": 191,
  27932. "./TilePrioritizer": 172,
  27933. "./TileUtils": 174,
  27934. events: 202,
  27935. three: 217
  27936. }],
  27937. 172: [function(e, t, i) {
  27938. (function(i) {
  27939. "use strict";
  27940. function n(e, t, i, o, a) {
  27941. this.qualityManager = e,
  27942. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27943. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27944. this.baseSize = t,
  27945. this.standardSize = i,
  27946. this.highSize = o,
  27947. this.ultraHighSize = a,
  27948. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27949. }
  27950. var r = e("three")
  27951. , o = (e("../enum/Viewmode"),
  27952. e("../settings"),
  27953. e("../settings"),
  27954. e("../objects/Panorama"))
  27955. , a = e("../util/logger")
  27956. , s = (e("../enum/Vectors"),
  27957. e("../enum/PanoSizeClass"),
  27958. e("../enum/ModelManagerEvents"),
  27959. e("../enum/GLCubeFaces"),
  27960. e("../enum/DownloadStatus"))
  27961. , l = (e("../util/browser"),
  27962. e("./TileUtils"))
  27963. , c = e("../util/math")
  27964. , h = (e("events").EventEmitter,
  27965. new a(i),
  27966. Object.freeze({
  27967. None: 0,
  27968. DirectionalFOV: 1
  27969. }));
  27970. n.PriorityCriteria = function(e, t, i, n, o) {
  27971. this.pano = e,
  27972. this.cameraPosition = (new r.Vector3).copy(t),
  27973. this.cameraDir = (new r.Vector3).copy(i),
  27974. this.panoSpaceDir = (new r.Vector3).copy(n),
  27975. this.upcomingPanos = o,
  27976. this.copy = function(e) {
  27977. this.pano = e.pano,
  27978. this.cameraPosition.copy(e.cameraPosition),
  27979. this.cameraDir.copy(e.cameraDir),
  27980. this.panoSpaceDir.copy(e.panoSpaceDir),
  27981. this.upcomingPanos = o
  27982. }
  27983. ,
  27984. this.zoomingActive = !1
  27985. }
  27986. ,
  27987. n.DIRECTIONAL_FOV = 180,
  27988. n.DIRECTIONAL_FOV_NARROW = 120,
  27989. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27990. n.MAX_SCORED_PANOS_TOADD = 2,
  27991. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27992. n.DIRECTION_SCORE_STRICTNESS = .75,
  27993. n.appendQueue = function(e, t) {
  27994. if (e && t)
  27995. for (var i = 0; i < t.length; i++)
  27996. e.push(t[i])
  27997. }
  27998. ,
  27999. n.prototype.updateCriteria = function(e, t, i, n) {
  28000. this.priorityCriteria.pano = e,
  28001. this.priorityCriteria.cameraPosition.copy(t),
  28002. this.priorityCriteria.cameraDir.copy(i),
  28003. this.priorityCriteria.upcomingPanos = n,
  28004. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28005. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28006. }
  28007. ,
  28008. n.prototype.filterAndPrioritize = function() {
  28009. var e = []
  28010. , t = []
  28011. , i = [];
  28012. return function(r, o, a) {
  28013. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28014. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28015. var s = this.baseSize
  28016. , l = this.standardSize
  28017. , c = this.highSize
  28018. , h = this.ultraHighSize;
  28019. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28020. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28021. i.length = 0,
  28022. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28023. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28024. n.appendQueue(r, i),
  28025. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28026. i.length = 0,
  28027. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28028. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28029. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28030. n.appendQueue(r, i),
  28031. i.length = 0,
  28032. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28033. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28034. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28035. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28036. n.appendQueue(r, i),
  28037. this.queueTilesForPanos(r, e, a, s)
  28038. }
  28039. }(),
  28040. n.prototype.canDownloadSize = function(e) {
  28041. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28042. }
  28043. ,
  28044. n.prototype.populateNeighborPanos = function(e, t, i) {
  28045. i = i || [],
  28046. i.length = 0;
  28047. var n = t.getNeighbours(e);
  28048. for (var r in n)
  28049. if (n.hasOwnProperty(r)) {
  28050. var o = t.get(r);
  28051. i.push(o)
  28052. }
  28053. return i
  28054. }
  28055. ,
  28056. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28057. i = i || [],
  28058. i.length = 0;
  28059. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28060. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28061. , c = t.sortByScore(s, l);
  28062. if (c)
  28063. for (var h = 0; h < c.length && h < a; h++) {
  28064. var u = c[h].pano;
  28065. i.push(u)
  28066. }
  28067. return i
  28068. }
  28069. ,
  28070. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28071. for (var o = 0, a = 0; a < t.length; a++) {
  28072. var s = t[a]
  28073. , l = this.queueTilesForPano(e, i, s, n);
  28074. if (o += l > 0 ? 1 : 0,
  28075. r && o >= r)
  28076. break
  28077. }
  28078. return o
  28079. }
  28080. ,
  28081. n.prototype.queueTilesForPano = function() {
  28082. var e = {
  28083. filter: h.None
  28084. };
  28085. return function(t, i, n, r) {
  28086. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28087. }
  28088. }(),
  28089. n.prototype.queueTilesForPanosInDirection = function() {
  28090. var e = new r.Vector3;
  28091. return function(t, i, n, r, o, a, s, l) {
  28092. for (var h = 0, u = 0; u < n.length; u++) {
  28093. var d = n[u];
  28094. e.copy(d.position),
  28095. e.sub(o),
  28096. e.normalize();
  28097. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28098. , f = c.getFOVDotThreshold(s);
  28099. if (p >= f) {
  28100. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28101. if (h += g > 0 ? 1 : 0,
  28102. l && h >= l)
  28103. break
  28104. }
  28105. }
  28106. return h
  28107. }
  28108. }(),
  28109. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28110. for (var l = 0, c = 0; c < i.length; c++) {
  28111. var h = i[c]
  28112. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28113. if (l += u > 0 ? 1 : 0,
  28114. s && l >= s)
  28115. break
  28116. }
  28117. return l
  28118. }
  28119. ,
  28120. n.prototype.queueTilesInDirectionForPano = function() {
  28121. var e = {
  28122. filter: h.DirectionalFOV,
  28123. direction: new r.Vector3,
  28124. fov: 60
  28125. }
  28126. , t = new r.Vector3;
  28127. return function(i, n, r, o, a, s, c) {
  28128. return t.copy(s),
  28129. l.getRelativeDirection(r.quaternion, t),
  28130. e.direction.copy(t),
  28131. e.fov = c,
  28132. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28133. }
  28134. }(),
  28135. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28136. var e = [];
  28137. return function(t, i, n, r, o) {
  28138. var a = i.getTileDownloadDescriptors(n, r);
  28139. e.length = 0,
  28140. this.filterTileDownloadDescriptors(n, a, e, o);
  28141. for (var s = 0, l = 0; l < e.length; l++) {
  28142. var c = e[l];
  28143. c && (t.push(c),
  28144. s++)
  28145. }
  28146. return s
  28147. }
  28148. }(),
  28149. n.prototype.filterTileDownloadDescriptors = function() {
  28150. new r.Vector3;
  28151. return function(e, t, i, n) {
  28152. var r, o;
  28153. switch (n.filter) {
  28154. case h.DirectionalFOV:
  28155. for (r = 0; r < t.length; r++)
  28156. o = t[r],
  28157. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28158. break;
  28159. default:
  28160. for (r = 0; r < t.length; r++)
  28161. o = t[r],
  28162. i.push(o)
  28163. }
  28164. for (r = 0; r < i.length; r++)
  28165. o = i[r],
  28166. this.canIncludeDescriptor(o) || (i[r] = null)
  28167. }
  28168. }(),
  28169. n.prototype.canIncludeDescriptor = function(e) {
  28170. return e.status !== s.Downloading && e.status !== s.Downloaded
  28171. }
  28172. ,
  28173. n.prototype.canIncludePano = function(e, t) {
  28174. return !e.isLoaded(t)
  28175. }
  28176. ,
  28177. n.getFOVDotThreshold = function(e) {
  28178. return Math.cos(r.Math.degToRad(e / 2))
  28179. }
  28180. ;
  28181. var u = function() {
  28182. var e = function e(t, i) {
  28183. var n = e._panoSpaceDir
  28184. , r = e._fovThreshold
  28185. , o = e._fovThresholdNarrow
  28186. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28187. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28188. return t._dot = a,
  28189. i._dot = s,
  28190. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28191. };
  28192. return e._panoSpaceDir = new r.Vector3,
  28193. e._fovThreshold = -1,
  28194. e._fovThresholdNarrow = -1,
  28195. e
  28196. }();
  28197. n.sortPanoTiles = function(e, t, i) {
  28198. u._panoSpaceDir.copy(i),
  28199. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28200. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28201. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28202. e.sort(u)
  28203. }
  28204. ,
  28205. n.insertSortedPanoTile = function(e, t, i, r) {
  28206. u._panoSpaceDir.copy(r),
  28207. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28208. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28209. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28210. for (var o = -1, a = 0; a < e.length; a++) {
  28211. var s = u(t, e[a]);
  28212. if (s <= 0) {
  28213. o = a;
  28214. break
  28215. }
  28216. }
  28217. if (o === -1)
  28218. e[e.length] = t;
  28219. else {
  28220. for (var h = e.length; h > o; h--)
  28221. e[h] = e[h - 1];
  28222. e[o] = t
  28223. }
  28224. }
  28225. ,
  28226. n.prototype.setZoomingActive = function(e) {
  28227. e !== this.zoomingActive && (this.zoomingActive = e)
  28228. }
  28229. ,
  28230. t.exports = n
  28231. }
  28232. ).call(this, "/js/tile/TilePrioritizer.js")
  28233. }
  28234. , {
  28235. "../enum/DownloadStatus": 24,
  28236. "../enum/GLCubeFaces": 25,
  28237. "../enum/ModelManagerEvents": 33,
  28238. "../enum/PanoSizeClass": 36,
  28239. "../enum/Vectors": 50,
  28240. "../enum/Viewmode": 51,
  28241. "../objects/Panorama": 148,
  28242. "../settings": 166,
  28243. "../util/browser": 182,
  28244. "../util/logger": 189,
  28245. "../util/math": 190,
  28246. "./TileUtils": 174,
  28247. events: 202,
  28248. three: 217
  28249. }],
  28250. 173: [function(e, t, i) {
  28251. "use strict";
  28252. function n(e, t) {
  28253. this.levels = t,
  28254. this.tileSize = e,
  28255. this.root = null,
  28256. this.allNodes = [],
  28257. a(this)
  28258. }
  28259. function r(e, t) {
  28260. this.tree = e,
  28261. this.parent = t,
  28262. this.children = [],
  28263. this.id = ++u
  28264. }
  28265. function o(e, t, i, r, a, s, l, h) {
  28266. if (e) {
  28267. l = l || n.TraversalType.PreOrder;
  28268. var u = r * c + i;
  28269. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28270. s && s.push(e)),
  28271. e.children && 0 !== e.children.length) {
  28272. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28273. for (var g = 0; g < c; g++)
  28274. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28275. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28276. s && s.push(e))
  28277. }
  28278. }
  28279. }
  28280. function a(e) {
  28281. e.root = s(e, null, 0)
  28282. }
  28283. function s(e, t, i) {
  28284. if (i > e.levels)
  28285. return null;
  28286. var n = new r(e,t);
  28287. e.allNodes.push(n);
  28288. for (var o = 0; o < h; o++)
  28289. n.children[o] = s(e, n, i + 1);
  28290. return n
  28291. }
  28292. function l(e, t, i, n, r) {
  28293. if (!e)
  28294. return null;
  28295. if (0 === i)
  28296. return e;
  28297. if (!e.children || 0 === e.children.length)
  28298. return null;
  28299. var o = Math.pow(c, i)
  28300. , a = o / c
  28301. , s = n % a
  28302. , h = r % a
  28303. , u = Math.floor(r / a)
  28304. , d = Math.floor(n / a)
  28305. , p = u * c + d
  28306. , f = e.children[p];
  28307. return l(f, t + 1, i - 1, s, h)
  28308. }
  28309. var c = (e("three"),
  28310. e("./TileUtils"),
  28311. e("../objects/Panorama"),
  28312. e("../util/panorama"),
  28313. e("events").EventEmitter,
  28314. 2)
  28315. , h = c * c;
  28316. n.TraversalType = Object.freeze({
  28317. PreOrder: 0,
  28318. PostOrder: 1
  28319. });
  28320. var u = 0;
  28321. n.getLevelCountForSize = function(e, t) {
  28322. var i = 0;
  28323. for (t < e && (t = e); ; ) {
  28324. if (t /= c,
  28325. t < e)
  28326. break;
  28327. i++
  28328. }
  28329. return i
  28330. }
  28331. ,
  28332. n.getSizeForLevel = function(e, t) {
  28333. return Math.pow(c, t) * e
  28334. }
  28335. ,
  28336. n.prototype.getSubNode = function(e, t, i) {
  28337. (!t || e < this.tileSize) && (t = 0),
  28338. (!i || e < this.tileSize) && (i = 0),
  28339. e < this.tileSize && (e = this.tileSize);
  28340. var r = n.getLevelCountForSize(this.tileSize, e)
  28341. , o = l(this.root, 0, r, t, i);
  28342. return o
  28343. }
  28344. ,
  28345. n.prototype.breadthFirst = function(e) {
  28346. e = e || {};
  28347. var t = !!e.nullLevelEnd
  28348. , i = e.maxLevel
  28349. , n = e.minLevel
  28350. , r = e.callback
  28351. , o = e.saveVisited
  28352. , a = []
  28353. , s = {}
  28354. , l = 0
  28355. , c = 0;
  28356. for (a.push(this.root),
  28357. a.push(s); a.length > 0 && !(i && l > i); ) {
  28358. var h = a.shift();
  28359. if (h === s)
  28360. (!n || l >= n) && (r && t && r(null),
  28361. o && t && o.push(null)),
  28362. a.length > 0 && a.push(s),
  28363. l++,
  28364. c = 0;
  28365. else {
  28366. if (h.children)
  28367. for (var u = 0; u < h.children.length; u++) {
  28368. var d = h.children[u];
  28369. d && a.push(h.children[u])
  28370. }
  28371. var p = this.getFaceIndexFromNode(h);
  28372. (!n || l >= n) && (r && r(h, l, p),
  28373. o && o.push(h)),
  28374. c++
  28375. }
  28376. }
  28377. }
  28378. ,
  28379. n.prototype.getFaceIndexFromNode = function(e) {
  28380. if (!e)
  28381. return -1;
  28382. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28383. var o = i.parent;
  28384. if (!o)
  28385. break;
  28386. for (var a = -1, s = 0; s < o.children.length; s++)
  28387. o.children[s] === i && (a = s);
  28388. var l = a % c
  28389. , h = Math.floor(a / c);
  28390. n = l * t + n,
  28391. r = h * t + r,
  28392. t *= c,
  28393. i = o
  28394. }
  28395. return r * t + n
  28396. }
  28397. ,
  28398. n.prototype.depthFirst = function(e, t, i) {
  28399. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28400. }
  28401. ,
  28402. t.exports = n
  28403. }
  28404. , {
  28405. "../objects/Panorama": 148,
  28406. "../util/panorama": 191,
  28407. "./TileUtils": 174,
  28408. events: 202,
  28409. three: 217
  28410. }],
  28411. 174: [function(e, t, i) {
  28412. "use strict";
  28413. var n = e("../enum/GLCubeFaces")
  28414. , r = e("../util/MathLight")
  28415. , o = {};
  28416. o.TILE_SIZE = 512,
  28417. o.FACES_PER_PANO = 6,
  28418. o.LocationOnTile = {
  28419. Center: 0,
  28420. UpperLeft: 1,
  28421. UpperRight: 2,
  28422. LowerRight: 3,
  28423. LowerLeft: 4
  28424. },
  28425. o.getTileVector = function() {
  28426. return function(e, t, i, a, s, l, c, h) {
  28427. l = l || o.LocationOnTile.Center;
  28428. var u = e / t
  28429. , d = a / u;
  28430. s = -s + (u - 1);
  28431. var p = s / u
  28432. , f = t / e
  28433. , g = 2 * f
  28434. , m = g / 2
  28435. , v = 2 * d - 1 + m
  28436. , A = 2 * p - 1 + m;
  28437. switch (l) {
  28438. case o.LocationOnTile.UpperLeft:
  28439. v -= m,
  28440. A += m,
  28441. v += c * g;
  28442. break;
  28443. case o.LocationOnTile.UpperRight:
  28444. v += m,
  28445. A += m,
  28446. A -= c * g;
  28447. break;
  28448. case o.LocationOnTile.LowerRight:
  28449. v += m,
  28450. A -= m,
  28451. v -= c * g;
  28452. break;
  28453. case o.LocationOnTile.LowerLeft:
  28454. v -= m,
  28455. A -= m,
  28456. A += c * g;
  28457. break;
  28458. case o.LocationOnTile.Center:
  28459. }
  28460. switch (i) {
  28461. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28462. r.setVector(h, -1, A, -v);
  28463. break;
  28464. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28465. r.setVector(h, 1, A, v);
  28466. break;
  28467. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28468. r.setVector(h, -v, 1, -A);
  28469. break;
  28470. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28471. r.setVector(h, -v, -1, A);
  28472. break;
  28473. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28474. r.setVector(h, -v, A, 1);
  28475. break;
  28476. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28477. r.setVector(h, v, A, -1)
  28478. }
  28479. r.normalize(h)
  28480. }
  28481. }(),
  28482. o.getFaceForTile = function(e, t) {
  28483. var i = o.TILE_SIZE;
  28484. e < o.TILE_SIZE && (i = e);
  28485. var n = Math.floor(e / i)
  28486. , r = n * n;
  28487. return Math.floor(t / r)
  28488. }
  28489. ,
  28490. o.getTileLocation = function(e, t, i) {
  28491. var n = o.TILE_SIZE;
  28492. e < o.TILE_SIZE && (n = e);
  28493. var r = o.getFaceForTile(e, t)
  28494. , a = Math.floor(e / n)
  28495. , s = a * a
  28496. , l = t - r * s;
  28497. i.tileX = l % a,
  28498. i.tileY = Math.floor(l / a),
  28499. i.face = r,
  28500. i.faceTileIndex = l
  28501. }
  28502. ,
  28503. o.getTileCountForSize = function(e) {
  28504. if (e <= o.TILE_SIZE)
  28505. return o.FACES_PER_PANO;
  28506. var t = Math.floor(e / o.TILE_SIZE)
  28507. , i = t * t
  28508. , n = i * o.FACES_PER_PANO;
  28509. return n
  28510. }
  28511. ,
  28512. o.getRelativeDirection = function() {
  28513. var e = new r.Matrix4
  28514. , t = new r.Quaternion;
  28515. return function(i, n) {
  28516. t.copy(i),
  28517. t.inverse(),
  28518. e.makeRotationFromQuaternion(t),
  28519. e.applyToVector3(n),
  28520. r.normalize(n)
  28521. }
  28522. }(),
  28523. o.matchingTilesInDirection = function() {
  28524. var e = new r.Vector3
  28525. , t = new r.Vector3(0,0,-1)
  28526. , i = new r.Quaternion
  28527. , n = function(e, t) {
  28528. e.push({
  28529. face: t.face,
  28530. faceTileIndex: t.faceTileIndex,
  28531. tileX: t.tileX,
  28532. tileY: t.tileY
  28533. })
  28534. }
  28535. , a = function() {
  28536. var e = {
  28537. face: -1,
  28538. faceTileIndex: -1,
  28539. tileX: -1,
  28540. tileY: -1
  28541. };
  28542. return function(t, i, r) {
  28543. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28544. o.getTileLocation(t, l, e),
  28545. i && !i(e) || (s++,
  28546. r && n(r, e));
  28547. return s
  28548. }
  28549. }();
  28550. return function(n, s, l, c, h, u) {
  28551. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28552. o.getTileCountForSize(s);
  28553. if (!c && !h)
  28554. return a(s, null, u);
  28555. var p = !!h;
  28556. if (h = h || c,
  28557. h = Math.max(0, Math.min(h, 360)),
  28558. c = Math.max(0, Math.min(c, 360)),
  28559. r.copyVector(l, e),
  28560. o.getRelativeDirection(n.quaternion, e),
  28561. p) {
  28562. i.setFromUnitVectors(e, t);
  28563. var f = function(e) {
  28564. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28565. };
  28566. return a(s, f, u)
  28567. }
  28568. var g = function(t) {
  28569. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28570. };
  28571. return a(s, g, u)
  28572. }
  28573. }(),
  28574. o.isTileWithinFrustum = function() {
  28575. var e = new r.Vector3
  28576. , t = 1e-5;
  28577. return function(i, n, a, s, l, c, h, u) {
  28578. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28579. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28580. r.applyQuaternionToVector(c, e),
  28581. e.z >= -t)
  28582. I++;
  28583. else {
  28584. var w = -1 / e.z
  28585. , _ = e.x * w
  28586. , T = e.y * w;
  28587. T > d ? v++ : T < p && A++,
  28588. _ > f ? y++ : _ < g && C++,
  28589. E++
  28590. }
  28591. return A !== E && v !== E && y !== E && C !== E
  28592. }
  28593. }(),
  28594. o.isTileWithinFOV = function() {
  28595. var e = new r.Vector3
  28596. , t = new r.Vector3(0,1,0)
  28597. , i = new r.Vector3(1,0,0);
  28598. return function(n, a, s, l, c, h, u) {
  28599. var d = o.mapFaceToCubemapFace(s);
  28600. if (r.cross(h, t, i),
  28601. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28602. o.isWithinFOV(e, h, u, null))
  28603. return !0;
  28604. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28605. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28606. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28607. o.isWithinFOV(e, h, u, null))
  28608. return !0;
  28609. g += p
  28610. }
  28611. return !1
  28612. }
  28613. }(),
  28614. o.isWithinFOV = function() {
  28615. var e = new r.Vector3
  28616. , t = new r.Vector3;
  28617. return function(i, n, o, a) {
  28618. if (r.copyVector(i, t),
  28619. a) {
  28620. r.copyVector(a, e),
  28621. r.normalize(e);
  28622. var s = r.dot(e, i);
  28623. e.x *= s,
  28624. e.y *= s,
  28625. e.z *= s,
  28626. r.subVector(t, e)
  28627. }
  28628. var l = o / 2 * r.RADIANS_PER_DEGREE
  28629. , c = Math.cos(l)
  28630. , h = r.dot(t, n);
  28631. return h >= c
  28632. }
  28633. }(),
  28634. o.mapFaceToCubemapFace = function() {
  28635. var e = {
  28636. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28637. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28638. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28639. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28640. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28641. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28642. };
  28643. return function(t) {
  28644. return e[t]
  28645. }
  28646. }(),
  28647. t.exports = o
  28648. }
  28649. , {
  28650. "../enum/GLCubeFaces": 25,
  28651. "../util/MathLight": 176
  28652. }],
  28653. 175: [function(e, t, i) {
  28654. (function(i) {
  28655. "use strict";
  28656. function n() {
  28657. this.list = [],
  28658. this.index = {},
  28659. Object.defineProperty(this, "length", {
  28660. get: function() {
  28661. return this.list.length
  28662. }
  28663. })
  28664. }
  28665. var r = (e("./common"),
  28666. e("./logger"));
  28667. new r(i);
  28668. n.prototype.forEach = function(e) {
  28669. this.list.forEach(e)
  28670. }
  28671. ,
  28672. n.prototype.add = function(e) {
  28673. this.list.push(e),
  28674. this.index[this.getIndex(e)] = e
  28675. }
  28676. ,
  28677. n.prototype.getIndex = function(e) {
  28678. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28679. }
  28680. ,
  28681. n.prototype.extend = function(e) {
  28682. for (var t = 0; t < e.length; t++)
  28683. this.add(e[t])
  28684. }
  28685. ,
  28686. n.prototype.get = function(e) {
  28687. return this.index[e]
  28688. }
  28689. ,
  28690. n.prototype.first = function() {
  28691. return this.list[0]
  28692. }
  28693. ,
  28694. n.prototype.last = function() {
  28695. return this.list[this.list.length - 1]
  28696. }
  28697. ,
  28698. n.prototype.reIndex = function() {
  28699. this.index = {};
  28700. var e = this;
  28701. this.forEach(function(t) {
  28702. e.index[e.getIndex(t)] = t
  28703. })
  28704. }
  28705. ,
  28706. n.prototype.filter = function(e) {
  28707. var t = this.list.filter(e);
  28708. return this.reIndex(),
  28709. t
  28710. }
  28711. ,
  28712. n.prototype.reduce = function(e, t) {
  28713. return this.list.reduce(e, t)
  28714. }
  28715. ,
  28716. n.prototype.sort = function(e) {
  28717. return this.list.sort(e)
  28718. }
  28719. ,
  28720. n.prototype.indexOf = function(e) {
  28721. for (var t = 0; t < this.list.length; ++t)
  28722. if (this.list[t] === e)
  28723. return t;
  28724. return -1
  28725. }
  28726. ,
  28727. t.exports = n
  28728. }
  28729. ).call(this, "/js/util/IndexedCollection.js")
  28730. }
  28731. , {
  28732. "./common": 185,
  28733. "./logger": 189
  28734. }],
  28735. 176: [function(e, t, i) {
  28736. "use strict";
  28737. var n = e("../constants")
  28738. , r = {};
  28739. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28740. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28741. r.Vector3 = function(e, t, i) {
  28742. this.x = e || 0,
  28743. this.y = t || 0,
  28744. this.z = i || 0
  28745. }
  28746. ,
  28747. r.Matrix4 = function() {
  28748. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28749. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28750. }
  28751. ,
  28752. r.Matrix4.prototype = {
  28753. identity: function() {
  28754. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28755. this
  28756. },
  28757. copy: function(e) {
  28758. return this.elements.set(e.elements),
  28759. this
  28760. },
  28761. applyToVector3: function(e) {
  28762. var t = e.x
  28763. , i = e.y
  28764. , n = e.z
  28765. , r = this.elements;
  28766. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28767. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28768. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28769. this
  28770. },
  28771. getInverse: function(e, t) {
  28772. var i = this.elements
  28773. , n = e.elements
  28774. , r = n[0]
  28775. , o = n[1]
  28776. , a = n[2]
  28777. , s = n[3]
  28778. , l = n[4]
  28779. , c = n[5]
  28780. , h = n[6]
  28781. , u = n[7]
  28782. , d = n[8]
  28783. , p = n[9]
  28784. , f = n[10]
  28785. , g = n[11]
  28786. , m = n[12]
  28787. , v = n[13]
  28788. , A = n[14]
  28789. , y = n[15]
  28790. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28791. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28792. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28793. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28794. , w = r * C + o * I + a * E + s * b;
  28795. if (0 === w) {
  28796. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28797. if (t)
  28798. throw new Error(_);
  28799. return console.warn(_),
  28800. this.identity()
  28801. }
  28802. var T = 1 / w;
  28803. return i[0] = C * T,
  28804. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28805. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28806. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28807. i[4] = I * T,
  28808. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28809. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28810. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28811. i[8] = E * T,
  28812. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28813. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28814. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28815. i[12] = b * T,
  28816. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28817. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28818. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28819. this
  28820. },
  28821. makeRotationFromQuaternion: function(e) {
  28822. var t = this.elements
  28823. , i = e.x
  28824. , n = e.y
  28825. , r = e.z
  28826. , o = e.w
  28827. , a = i + i
  28828. , s = n + n
  28829. , l = r + r
  28830. , c = i * a
  28831. , h = i * s
  28832. , u = i * l
  28833. , d = n * s
  28834. , p = n * l
  28835. , f = r * l
  28836. , g = o * a
  28837. , m = o * s
  28838. , v = o * l;
  28839. return t[0] = 1 - (d + f),
  28840. t[4] = h - v,
  28841. t[8] = u + m,
  28842. t[1] = h + v,
  28843. t[5] = 1 - (c + f),
  28844. t[9] = p - g,
  28845. t[2] = u - m,
  28846. t[6] = p + g,
  28847. t[10] = 1 - (c + d),
  28848. t[3] = 0,
  28849. t[7] = 0,
  28850. t[11] = 0,
  28851. t[12] = 0,
  28852. t[13] = 0,
  28853. t[14] = 0,
  28854. t[15] = 1,
  28855. this
  28856. }
  28857. },
  28858. r.Quaternion = function(e, t, i, n) {
  28859. this._x = e || 0,
  28860. this._y = t || 0,
  28861. this._z = i || 0,
  28862. this._w = void 0 !== n ? n : 1
  28863. }
  28864. ,
  28865. r.Quaternion.prototype = {
  28866. get x() {
  28867. return this._x
  28868. },
  28869. set x(e) {
  28870. this._x = e
  28871. },
  28872. get y() {
  28873. return this._y
  28874. },
  28875. set y(e) {
  28876. this._y = e
  28877. },
  28878. get z() {
  28879. return this._z
  28880. },
  28881. set z(e) {
  28882. this._z = e
  28883. },
  28884. get w() {
  28885. return this._w
  28886. },
  28887. set w(e) {
  28888. this._w = e
  28889. },
  28890. copy: function(e) {
  28891. this._x = e.x,
  28892. this._y = e.y,
  28893. this._z = e.z,
  28894. this._w = e.w
  28895. },
  28896. inverse: function() {
  28897. return this.conjugate().normalize()
  28898. },
  28899. conjugate: function() {
  28900. return this._x *= -1,
  28901. this._y *= -1,
  28902. this._z *= -1,
  28903. this
  28904. },
  28905. length: function() {
  28906. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28907. },
  28908. normalize: function() {
  28909. var e = this.length();
  28910. return 0 === e ? (this._x = 0,
  28911. this._y = 0,
  28912. this._z = 0,
  28913. this._w = 1) : (e = 1 / e,
  28914. this._x = this._x * e,
  28915. this._y = this._y * e,
  28916. this._z = this._z * e,
  28917. this._w = this._w * e),
  28918. this
  28919. },
  28920. setFromAxisAngle: function(e, t) {
  28921. var i = t / 2
  28922. , n = Math.sin(i);
  28923. return this._x = e.x * n,
  28924. this._y = e.y * n,
  28925. this._z = e.z * n,
  28926. this._w = Math.cos(i),
  28927. this
  28928. },
  28929. setFromUnitVectors: function() {
  28930. var e, t, i = 1e-6;
  28931. return function(n, o) {
  28932. return void 0 === e && (e = new r.Vector3),
  28933. t = r.dot(n, o) + 1,
  28934. t < i ? (t = 0,
  28935. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28936. this._x = e.x,
  28937. this._y = e.y,
  28938. this._z = e.z,
  28939. this._w = t,
  28940. this.normalize()
  28941. }
  28942. }(),
  28943. multiply: function(e) {
  28944. return this.multiplyQuaternions(this, e)
  28945. },
  28946. premultiply: function(e) {
  28947. return this.multiplyQuaternions(e, this)
  28948. },
  28949. multiplyQuaternions: function(e, t) {
  28950. var i = e._x
  28951. , n = e._y
  28952. , r = e._z
  28953. , o = e._w
  28954. , a = t._x
  28955. , s = t._y
  28956. , l = t._z
  28957. , c = t._w;
  28958. return this._x = i * c + o * a + n * l - r * s,
  28959. this._y = n * c + o * s + r * a - i * l,
  28960. this._z = r * c + o * l + i * s - n * a,
  28961. this._w = o * c - i * a - n * s - r * l,
  28962. this
  28963. }
  28964. },
  28965. r.convertWorkshopVector = function(e) {
  28966. return new r.Vector3(-e.x,e.y,e.z)
  28967. }
  28968. ,
  28969. r.convertWorkshopQuaternion = function(e) {
  28970. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28971. }
  28972. ;
  28973. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28974. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28975. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28976. }
  28977. ,
  28978. r.convertWorkshopPanoramaQuaternion = function(e) {
  28979. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28980. }
  28981. ,
  28982. r.normalize = function(e) {
  28983. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28984. , i = Math.sqrt(t);
  28985. e.x /= i,
  28986. e.y /= i,
  28987. e.z /= i
  28988. }
  28989. ,
  28990. r.dot = function(e, t) {
  28991. return e.x * t.x + e.y * t.y + e.z * t.z
  28992. }
  28993. ,
  28994. r.cross = function(e, t, i) {
  28995. var n = e.x
  28996. , r = e.y
  28997. , o = e.z;
  28998. i.x = r * t.z - o * t.y,
  28999. i.y = o * t.x - n * t.z,
  29000. i.z = n * t.y - r * t.x
  29001. }
  29002. ,
  29003. r.setVector = function(e, t, i, n) {
  29004. e.x = t,
  29005. e.y = i,
  29006. e.z = n
  29007. }
  29008. ,
  29009. r.copyVector = function(e, t) {
  29010. t.x = e.x,
  29011. t.y = e.y,
  29012. t.z = e.z
  29013. }
  29014. ,
  29015. r.addVector = function(e, t) {
  29016. e.x += t.x,
  29017. e.y += t.y,
  29018. e.z += t.z
  29019. }
  29020. ,
  29021. r.subVector = function(e, t) {
  29022. e.x -= t.x,
  29023. e.y -= t.y,
  29024. e.z -= t.z
  29025. }
  29026. ,
  29027. r.applyQuaternionToVector = function(e, t) {
  29028. var i = t.x
  29029. , n = t.y
  29030. , r = t.z
  29031. , o = e.x
  29032. , a = e.y
  29033. , s = e.z
  29034. , l = e.w
  29035. , c = l * i + a * r - s * n
  29036. , h = l * n + s * i - o * r
  29037. , u = l * r + o * n - a * i
  29038. , d = -o * i - a * n - s * r;
  29039. t.x = c * l + d * -o + h * -s - u * -a,
  29040. t.y = h * l + d * -a + u * -o - c * -s,
  29041. t.z = u * l + d * -s + c * -a - h * -o
  29042. }
  29043. ,
  29044. r.angleBetweenVectors = function(e, t) {
  29045. return Math.acos(r.dot(e, t))
  29046. }
  29047. ,
  29048. t.exports = r
  29049. }
  29050. , {
  29051. "../constants": 8
  29052. }],
  29053. 177: [function(e, t, i) {
  29054. (function(i) {
  29055. "use strict";
  29056. function n(e) {
  29057. this.cache = null,
  29058. this.expires = 0
  29059. }
  29060. function r() {
  29061. this.baseUrl = null,
  29062. this.cache = null,
  29063. this.expires = 0
  29064. }
  29065. function o() {
  29066. this.baseUrl = null,
  29067. this.expires = 0
  29068. }
  29069. function a(e) {
  29070. this.initialLoadingPromise = null,
  29071. this.endpoint = e + "?type=3",
  29072. this.urlContainer = null,
  29073. this.authorizationHeader = h.getAuthorizationHeader(),
  29074. this.containerClasses = [o, r, n]
  29075. }
  29076. var s = e("./ajax")
  29077. , l = e("./logger")
  29078. , c = e("../constants")
  29079. , h = e("./showcase")
  29080. , u = (e("../ab"),
  29081. new l(i));
  29082. n.prototype = {
  29083. version: 1,
  29084. validate: function(e) {
  29085. return "catalog.json"in e && Object.keys(e).length > 0
  29086. },
  29087. update: function(e) {
  29088. return this.cache = e,
  29089. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29090. $.when()
  29091. },
  29092. get: function(e) {
  29093. return this.cache[e]
  29094. }
  29095. },
  29096. r.prototype = {
  29097. version: 2,
  29098. validate: function(e) {
  29099. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29100. },
  29101. update: function(e) {
  29102. return this.baseUrl = e["base.url"],
  29103. this.cache = e,
  29104. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29105. $.when()
  29106. },
  29107. get: function(e) {
  29108. var t = this.cache[e];
  29109. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29110. }
  29111. },
  29112. o.prototype = {
  29113. version: 3,
  29114. validate: function(e) {
  29115. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29116. },
  29117. update: function(e) {
  29118. return this.baseUrl = e.templates[0],
  29119. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29120. $.when()
  29121. },
  29122. get: function(e) {
  29123. return this.baseUrl.replace("{{filename}}", e)
  29124. }
  29125. },
  29126. a.prototype = {
  29127. init: function() {
  29128. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29129. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29130. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29131. this.refresh().done(function() {
  29132. u.debug("Refreshed")
  29133. }).fail(function() {
  29134. u.error("Failed url refresh, urls might go stale soon")
  29135. }))
  29136. }
  29137. .bind(this), c.signedUrlCheckInterval),
  29138. this.initialLoadingPromise = this.refresh(),
  29139. this.initialLoadingPromise)
  29140. },
  29141. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29142. e = e || {};
  29143. /*var t = void 0 === e.cache || e.cache;
  29144. return s.get( this.endpoint , { //file
  29145. responseType: "json",
  29146. prefetchFrom: t ? "files" : null,
  29147. cache: t,
  29148. auth: this.authorizationHeader
  29149. }).then(function(e) {
  29150. if (this.urlContainer && this.urlContainer.validate(e))
  29151. return this.urlContainer.update(e);
  29152. for (var i = 0; i < this.containerClasses.length; i++) {
  29153. var n = this.containerClasses[i]
  29154. , r = new n;
  29155. if (r.validate(e))
  29156. return u.info("Using urls version " + r.version),
  29157. this.urlContainer = r,
  29158. this.urlContainer.update(e)
  29159. }
  29160. return t ? this.refresh({
  29161. cache: !1
  29162. }) : $.Deferred().reject("missing-urls")
  29163. }
  29164. .bind(this), function(e) {
  29165. return "loading-failed"
  29166. }) */
  29167. return $.Deferred().resolve();
  29168. },
  29169. get: function(e) {
  29170. //return this.urlContainer.get(e)
  29171. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29172. }
  29173. },
  29174. t.exports = a
  29175. }
  29176. ).call(this, "/js/util/ModelUrls.js")
  29177. }
  29178. , {
  29179. "../ab": 3,
  29180. "../constants": 8,
  29181. "./ajax": 181,
  29182. "./logger": 189,
  29183. "./showcase": 193
  29184. }],
  29185. 178: [function(e, t, i) {
  29186. (function(i) {
  29187. "use strict";
  29188. function n() {
  29189. u.call(this),
  29190. this.neighbourMap = {},
  29191. this.map = null
  29192. }
  29193. var r = e("three")
  29194. , o = e("./common")
  29195. , a = e("../settings")
  29196. , s = e("../objects/Panorama")
  29197. , a = e("../settings")
  29198. , l = e("./aStar")
  29199. , c = e("./logger")
  29200. , h = new c(i)
  29201. , u = e("./IndexedCollection")
  29202. , d = e("./transitions");
  29203. o.inherit(n, u),
  29204. n.prototype.getIndex = function(e) {
  29205. return e.id
  29206. }
  29207. ,
  29208. n.prototype.find = function(e, t) {
  29209. var i = o.filterAll(this.list, e);
  29210. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29211. i = o.stableSort(i, e)
  29212. }),
  29213. i[0])
  29214. }
  29215. ,
  29216. n.prototype.sortByScore = function(e, t) {
  29217. var i = o.filterAll(this.list, e);
  29218. return 0 === i.length ? null : i = i.map(function(e) {
  29219. return {
  29220. pano: e,
  29221. score: t.reduce(function(t, i) {
  29222. return t + i(e)
  29223. }, 0)
  29224. }
  29225. }).sort(function(e, t) {
  29226. return t.score - e.score;
  29227. })
  29228. }
  29229. ,
  29230. n.prototype.lowestByScore = function(e, t, i) {
  29231. return this.findRankedByScore(0, e, t, i)
  29232. }
  29233. ,
  29234. n.prototype.findRankedByScore = function(e, t, i, n) {
  29235. n && (n.candidates = null,
  29236. n.pano = null),
  29237. e || (e = 0);
  29238. var r = this.sortByScore(t, i);
  29239. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29240. n.pano = r[e].pano),
  29241. r[e].pano)
  29242. }
  29243. ,
  29244. n.prototype.showPanoScores = function(e) {
  29245. this.list.forEach(function(e) {
  29246. e.removeTextSprite()
  29247. });
  29248. var t = 6344768;
  29249. e.forEach(function(e) {
  29250. e.pano.addTextSprite(e.score.toFixed(2), t),
  29251. t = 16428055
  29252. })
  29253. }
  29254. ,
  29255. n.prototype.isNeighbour = function(e, t) {
  29256. return this.neighbourMap[e.id][t.id]
  29257. }
  29258. ,
  29259. n.prototype.getNeighbours = function(e) {
  29260. return this.neighbourMap[e.id]
  29261. }
  29262. ,
  29263. n.prototype.setNeighbour = function(e, t, i) {
  29264. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29265. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29266. this.neighbourMap[e.id][e.id] = !0,
  29267. this.neighbourMap[t.id][t.id] = !0,
  29268. this.neighbourMap[e.id][t.id] = i,
  29269. this.neighbourMap[t.id][e.id] = i,
  29270. this.neighbourMap[e.id]
  29271. }
  29272. ,
  29273. n.prototype.findClosest = function(e, t) {
  29274. var i = [s.filters.isPanoAligned()];
  29275. return t && i.push(s.filters.inDirection(e, t, .75)),
  29276. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29277. }
  29278. ,
  29279. n.prototype.dualNeighbors = function(e, t) {
  29280. var i, n = [];
  29281. for (i in this.neighbourMap[e.id])
  29282. this.neighbourMap[t.id][i] && n.push(i);
  29283. return n
  29284. }
  29285. ,
  29286. n.prototype.populate_path_graph = function() {
  29287. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29288. for (e = 0; e < this.list.length; e += 1) {
  29289. o = this.list[e],
  29290. s = {},
  29291. l = !1,
  29292. i = o.neighbourPanos || o.findNeighourPanos();
  29293. for (t in i)
  29294. if (i[t]) {
  29295. a = this.index[t],
  29296. p.copy(o.floorPosition),
  29297. p.sub(a.floorPosition);
  29298. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29299. , v = (Math.abs(p.y) / Math.max(m, .01),
  29300. Math.max(0, Math.abs(p.y) - .2));
  29301. v > 0 ? (f += 1,
  29302. v = Math.pow(4 * v, 2),
  29303. m = Math.pow(m, 2),
  29304. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29305. n = p.length()),
  29306. s[a.id] = n,
  29307. l = !0
  29308. }
  29309. l ? u[o.id] = s : d += 1
  29310. }
  29311. this.map = u,
  29312. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29313. }
  29314. ,
  29315. n.prototype.aStarSearch = function(e, t) {
  29316. var i = Date.now()
  29317. , n = new l({
  29318. start: e,
  29319. isEnd: function(e) {
  29320. return e === t
  29321. },
  29322. neighbor: function(e) {
  29323. var t = e.neighbourPanos || e.findNeighourPanos()
  29324. , i = [];
  29325. for (var n in t)
  29326. i.push(this.index[n]);
  29327. return i
  29328. }
  29329. .bind(this),
  29330. distance: function(e, t) {
  29331. var i = this.map[e.id]
  29332. , n = i[t.id];
  29333. return n
  29334. }
  29335. .bind(this),
  29336. heuristic: function(e, t) {
  29337. return 1
  29338. }
  29339. .bind(this),
  29340. hash: function(e) {
  29341. return e.id
  29342. },
  29343. timeout: 5e3
  29344. });
  29345. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29346. "success" !== n.status)
  29347. return h.debug("Did not find A* path from " + e + " to " + t),
  29348. null;
  29349. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29350. var r = [];
  29351. return n.path.forEach(function(e) {
  29352. r.push(e.id)
  29353. }),
  29354. r
  29355. }
  29356. ,
  29357. n.prototype.includeNodesNearPath = function() {
  29358. var e = new r.Vector3
  29359. , t = new r.Vector3
  29360. , i = new r.Vector3
  29361. , n = new r.Vector3
  29362. , o = new r.Vector3
  29363. , a = new r.Vector3
  29364. , s = new r.Vector3
  29365. , l = new r.Vector3
  29366. , c = []
  29367. , h = new r.Vector3
  29368. , u = new r.Vector3;
  29369. return function(r, d) {
  29370. if (r)
  29371. for (var p = function(e, t, i) {
  29372. return o.copy(t).sub(e),
  29373. o.dot(i)
  29374. }, f = function(e, t) {
  29375. return p(h, e.position, i) - p(h, t.position, i)
  29376. }, g = 0; g < r.length - 1; ) {
  29377. var m = r[g]
  29378. , v = r[g + 1]
  29379. , A = this.index[m]
  29380. , y = this.index[v];
  29381. h.copy(A.position),
  29382. u.copy(y.position),
  29383. c.length = 0,
  29384. e.copy(u).sub(h),
  29385. i.copy(e).normalize();
  29386. for (var C = 0; C < this.list.length; C++) {
  29387. var I = this.list[C];
  29388. o.copy(I.position).sub(h);
  29389. var E = o.dot(i);
  29390. if (E > 0) {
  29391. s.copy(i),
  29392. s.multiplyScalar(E),
  29393. a.copy(o),
  29394. a.sub(s);
  29395. var b = a.length();
  29396. if (b < d) {
  29397. t.copy(e).negate(),
  29398. n.copy(t).normalize(),
  29399. l.copy(I.position).sub(u);
  29400. var w = l.dot(n);
  29401. w > 0 && c.push(I)
  29402. }
  29403. }
  29404. }
  29405. if (c.length > 0) {
  29406. c.sort(f);
  29407. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29408. r[_] = r[_ - c.length];
  29409. for (var T = 0; T < c.length; T++)
  29410. r[T + g + 1] = c[T].id
  29411. }
  29412. g += c.length + 1
  29413. }
  29414. }
  29415. }(),
  29416. n.prototype.fadeMarkerOpacity = function(e, t) {
  29417. var i = void 0 === e ? a.panorama.markerOpacity : e
  29418. , n = this.list.findIndex(function(e) {
  29419. return e.marker
  29420. });
  29421. if (!(n < 0)) {
  29422. var r = this.list[n].marker.material.opacity;
  29423. if (r !== e) {
  29424. var o = i - r;
  29425. d.trigger({
  29426. func: function(e, t) {
  29427. var i = r + e * o;
  29428. this.forEach(function(e) {
  29429. e.marker && (e.marker.material.opacity = i)
  29430. })
  29431. }
  29432. .bind(this),
  29433. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29434. name: "_fpm"
  29435. })
  29436. }
  29437. }
  29438. }
  29439. ,
  29440. t.exports = n
  29441. }
  29442. ).call(this, "/js/util/PanoramaCollection.js")
  29443. }
  29444. , {
  29445. "../objects/Panorama": 148,
  29446. "../settings": 166,
  29447. "./IndexedCollection": 175,
  29448. "./aStar": 180,
  29449. "./common": 185,
  29450. "./logger": 189,
  29451. "./transitions": 195,
  29452. three: 217
  29453. }],
  29454. 179: [function(e, t, i) {
  29455. "use strict";
  29456. function n() {
  29457. this.actionSequence = [],
  29458. this.actionSequenceInProgress = !1
  29459. }
  29460. function r(e, t, i, n) {
  29461. s.trackAlways("zoom_" + e, {
  29462. from: t,
  29463. to: i,
  29464. pano: n
  29465. })
  29466. }
  29467. function o(e, t) {
  29468. r("initial", 1, e, t)
  29469. }
  29470. function a(e, t, i) {
  29471. r("followup", e, t, i)
  29472. }
  29473. var s = e("../analytics");
  29474. n.prototype.reset = function(e) {
  29475. this.actionSequenceInProgress = !1,
  29476. this.actionSequence.length = 0
  29477. }
  29478. ,
  29479. n.prototype.addZoomAction = function() {
  29480. var e = null
  29481. , t = null
  29482. , i = !1
  29483. , n = function() {
  29484. if (e = null,
  29485. this.actionSequence.length > 0) {
  29486. var i = this.actionSequence[0].start
  29487. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29488. 1 === i ? o(n, t) : a(i, n, t)
  29489. }
  29490. this.reset()
  29491. };
  29492. return function(r, o, a) {
  29493. if (r !== o) {
  29494. i || (n = n.bind(this),
  29495. i = !0),
  29496. e && (window.clearTimeout(e),
  29497. e = null),
  29498. a === t && this.actionSequenceInProgress || (this.reset(),
  29499. t = a),
  29500. this.actionSequenceInProgress = !0;
  29501. var s = {
  29502. start: r,
  29503. end: o
  29504. };
  29505. this.actionSequence.push(s),
  29506. e = window.setTimeout(n, 150)
  29507. }
  29508. }
  29509. }(),
  29510. t.exports = n
  29511. }
  29512. , {
  29513. "../analytics": 4
  29514. }],
  29515. 180: [function(e, t, i) {
  29516. "use strict";
  29517. function n(e) {
  29518. void 0 === e.timeout && (e.timeout = 1 / 0);
  29519. var t = e.hash || o
  29520. , i = {
  29521. data: e.start,
  29522. g: 0,
  29523. h: e.heuristic(e.start)
  29524. }
  29525. , n = i;
  29526. i.f = i.h;
  29527. var h = new s
  29528. , u = new l(a)
  29529. , d = c();
  29530. u.push(i),
  29531. d.set(t(i.data), i);
  29532. for (var p = new Date; u.size(); ) {
  29533. if (new Date - p > e.timeout)
  29534. return {
  29535. status: "timeout",
  29536. cost: n.g,
  29537. path: r(n)
  29538. };
  29539. var f = u.pop();
  29540. if (d.delete(t(f.data)),
  29541. e.isEnd(f.data))
  29542. return {
  29543. status: "success",
  29544. cost: f.g,
  29545. path: r(f)
  29546. };
  29547. h.add(t(f.data));
  29548. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29549. var v = g[m];
  29550. if (!h.contains(t(v))) {
  29551. var A = f.g + e.distance(f.data, v)
  29552. , y = d.get(t(v))
  29553. , C = !1;
  29554. if (void 0 === y)
  29555. y = {
  29556. data: v
  29557. },
  29558. d.set(t(v), y);
  29559. else {
  29560. if (y.g < A)
  29561. continue;
  29562. C = !0
  29563. }
  29564. y.parent = f,
  29565. y.g = A,
  29566. y.h = e.heuristic(v),
  29567. y.f = A + y.h,
  29568. y.h < n.h && (n = y),
  29569. C ? u.heapify() : u.push(y)
  29570. }
  29571. }
  29572. }
  29573. return {
  29574. status: "noPath",
  29575. cost: n.g,
  29576. path: r(n)
  29577. }
  29578. }
  29579. function r(e) {
  29580. if (void 0 !== e.parent) {
  29581. var t = r(e.parent);
  29582. return t.push(e.data),
  29583. t
  29584. }
  29585. return [e.data]
  29586. }
  29587. function o(e) {
  29588. return e.toString()
  29589. }
  29590. function a(e, t) {
  29591. return e.f - t.f
  29592. }
  29593. var s = e("Set")
  29594. , l = e("heap")
  29595. , c = e("dict");
  29596. t.exports = n
  29597. }
  29598. , {
  29599. Set: 196,
  29600. dict: 210,
  29601. heap: 211
  29602. }],
  29603. 181: [function(e, t, i) {
  29604. (function(i) {
  29605. "use strict";
  29606. function n(e, t, i) {
  29607. var n = new XMLHttpRequest;
  29608. if (i && "withCredentials"in n)
  29609. n.open(e, t, i);
  29610. else if ("undefined" != typeof XDomainRequest)
  29611. n = new XDomainRequest,
  29612. n.open(e, t);
  29613. else {
  29614. if (i)
  29615. throw "Browser does not support CORS!";
  29616. n.open(e, t)
  29617. }
  29618. return n
  29619. }
  29620. function r(e, t, i) {
  29621. function o() {
  29622. u.warn("Retrying ", t),
  29623. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29624. }
  29625. function a(e, t) {
  29626. var i = e.response;
  29627. if ("json" === t && "object" != typeof i)
  29628. try {
  29629. i = JSON.parse(e.responseText)
  29630. } catch (e) {
  29631. return void c.reject({
  29632. error: "Failed parsing JSON"
  29633. })
  29634. }
  29635. else if ("image/jpeg" === t) {
  29636. var n = new Uint8Array(e.response)
  29637. , r = new Blob([n],{
  29638. type: "image/jpeg"
  29639. })
  29640. , o = URL.createObjectURL(r);
  29641. i = new Image,
  29642. i.src = o,
  29643. i.crossOrigin = "Anonymous",
  29644. i.onload = function() {
  29645. URL.revokeObjectURL(o)
  29646. }
  29647. }
  29648. return i
  29649. }
  29650. var s = n(e, t, !1);
  29651. if (i = i || {},
  29652. i.retries = void 0 !== i.retries ? i.retries : 0,
  29653. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29654. i.responseType)
  29655. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29656. s.responseType = i.responseType;
  29657. else {
  29658. if ("image/jpeg" !== i.responseType)
  29659. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29660. s.responseType = "arraybuffer"
  29661. }
  29662. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29663. i.auth && s.setRequestHeader("Authorization", i.auth),
  29664. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29665. s.setRequestHeader("Content-Type", "application/json")),
  29666. "object" == typeof i.headers)
  29667. for (var l in i.headers)
  29668. s.setRequestHeader(l, i.headers[l]);
  29669. var c = $.Deferred();
  29670. return s.onreadystatechange = function(e) {
  29671. if (4 === this.readyState)
  29672. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29673. i.retries++,
  29674. setTimeout(o, 1e3);
  29675. else if (200 === this.status) {
  29676. var t = a(this, i.responseType);
  29677. c.resolve(t)
  29678. } else
  29679. c.reject(this)
  29680. }
  29681. ,
  29682. s.onprogress = function(e) {
  29683. c.notify(e)
  29684. }
  29685. ,
  29686. s.send(i.data),
  29687. c.promise()
  29688. }
  29689. function o(e) {
  29690. return Object.keys(e).sort().map(function(t) {
  29691. return {
  29692. key: t,
  29693. value: e[t]
  29694. }
  29695. })
  29696. }
  29697. function a(e, t) {
  29698. var i = t.responseType || null
  29699. , n = t.auth || null
  29700. , r = t.prefetchFrom || null
  29701. , a = e + "__" + i + "__" + n + "__" + r;
  29702. return t.headers && o(t.headers).forEach(function(e) {
  29703. a += "__" + e.key + ":" + e.value
  29704. }),
  29705. a
  29706. }
  29707. function s(e, t) {
  29708. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29709. }
  29710. function l(e, t, i) {
  29711. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29712. }
  29713. var c = e("./logger")
  29714. , h = e("../ab")
  29715. , u = new c(i);
  29716. window.URL = window.URL || window.webkitURL,
  29717. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29718. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29719. /* setTimeout(function() {//MP-- xzw delete
  29720. window.MP_REQUEST_CACHE = null,
  29721. window.MP_PREFETCHED_MODELDATA = {}
  29722. }, 6e4),
  29723. window.onpageshow = function(e) {
  29724. e.persisted && (window.MP_REQUEST_CACHE = null,
  29725. window.MP_PREFETCHED_MODELDATA = {})
  29726. } */
  29727. ,
  29728. t.exports = {
  29729. get: function(e, t) {
  29730. t = t || {};
  29731. var i = void 0 === t.cache || t.cache;
  29732. if (i) {
  29733. var n = s(e, t);
  29734. if (n)
  29735. return n
  29736. }
  29737. var o;
  29738. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29739. i && l(e, t, o),
  29740. o
  29741. },
  29742. post: function(e, t) {
  29743. return r("POST", e, t)
  29744. },
  29745. patch: function(e, t) {
  29746. return r("PATCH", e, t)
  29747. },
  29748. getImage: function(e, t) {
  29749. function i() {
  29750. u.warn("Retrying ", e),
  29751. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29752. }
  29753. var n = $.Deferred()
  29754. , r = new Image
  29755. , o = this;
  29756. return e = h.changeIfImageOptimzing(e),
  29757. null !== t && void 0 !== t || (t = 3),
  29758. r.onerror = function() {
  29759. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29760. }
  29761. ,
  29762. r.onload = function() {
  29763. n.resolve(r)
  29764. }
  29765. ,
  29766. r.crossOrigin = "anonymous",
  29767. r.src = e,
  29768. n
  29769. }
  29770. }
  29771. }
  29772. ).call(this, "/js/util/ajax.js")
  29773. }
  29774. , {
  29775. "../ab": 3,
  29776. "./logger": 189
  29777. }],
  29778. 182: [function(e, t, i) {
  29779. "use strict";
  29780. function n(e, t) {
  29781. var i = window.navigator.userAgent
  29782. , n = i.match(e);
  29783. return n = n ? n[1].split(t) : [],
  29784. {
  29785. major: parseInt(n[0]) || 0,
  29786. minor: parseInt(n[1]) || 0,
  29787. patch: parseInt(n[2]) || 0
  29788. }
  29789. }
  29790. var r = e("../exception/DeviceMismatchException");
  29791. t.exports = {
  29792. isFullscreen: function() {
  29793. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29794. },
  29795. supportsFullscreen: function() {
  29796. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29797. },
  29798. isPointerLocked: function() {
  29799. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29800. },
  29801. requestFullscreen: function(e, t) {
  29802. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29803. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29804. },
  29805. requestPointerLock: function() {
  29806. var e;
  29807. if (document.fullscreenElement)
  29808. e = document.fullscreenElement();
  29809. else if (document.mozFullscreenElement)
  29810. e = document.mozFullscreenElement();
  29811. else if (document.mozFullScreenElement)
  29812. e = document.mozFullScreenElement();
  29813. else {
  29814. if (!document.webkitFullscreenElement)
  29815. return;
  29816. e = document.webkitFullscreenElement()
  29817. }
  29818. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29819. e.requestPointerLock(),
  29820. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29821. },
  29822. exitPointerLock: function() {
  29823. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29824. document.exitPointerLock()
  29825. },
  29826. exitFullscreen: function() {
  29827. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29828. },
  29829. details: function() {
  29830. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29831. return e ? {
  29832. name: e[1],
  29833. version: parseInt(e[2]),
  29834. platform: navigator.platform
  29835. } : {}
  29836. },
  29837. is: function(e) {
  29838. return this.details() && this.details().name === e
  29839. },
  29840. inIframe: function() {
  29841. return window.parent !== window
  29842. },
  29843. aspectRatio: function() {
  29844. var e = $("#player").width() / $("#player").height();
  29845. return isFinite(e) ? e : 0
  29846. },
  29847. userAgent: function() {
  29848. return window.navigator.userAgent
  29849. },
  29850. isMobile: function() {
  29851. var e = navigator.userAgent || navigator.vendor || window.opera;
  29852. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29853. },
  29854. isLandscape: function() {
  29855. return this.isMobile && this.aspectRatio() > 1
  29856. },
  29857. isSmallScreen: function() {
  29858. var e = screen.width / window.devicePixelRatio;
  29859. return e < 240
  29860. },
  29861. detectIE: function() {
  29862. var e = window.navigator.userAgent
  29863. , t = e.indexOf("MSIE ");
  29864. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29865. },
  29866. detectSafari: function() {
  29867. var e = window.navigator.userAgent
  29868. , t = e.indexOf("Safari");
  29869. return t !== -1 && !this.detectChrome()
  29870. },
  29871. detectFirefox: function() {
  29872. var e = window.navigator.userAgent;
  29873. return e.indexOf("Firefox") !== -1
  29874. },
  29875. detectChrome: function() {
  29876. var e = window.navigator.userAgent;
  29877. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29878. },
  29879. detectOpera: function() {
  29880. var e = window.navigator.userAgent;
  29881. return e.indexOf("OPR") !== -1
  29882. },
  29883. detectIOS: function() {
  29884. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29885. },
  29886. detectIPad: function() {
  29887. var e = window.navigator.userAgent
  29888. , t = /iPad/;
  29889. return t.test(e)
  29890. },
  29891. detectIPod: function() {
  29892. var e = window.navigator.userAgent
  29893. , t = /iPod/;
  29894. return t.test(e)
  29895. },
  29896. detectIPhone: function() {
  29897. var e = window.navigator.userAgent
  29898. , t = /iPhone/;
  29899. return t.test(e)
  29900. },
  29901. detectAndroid: function() {
  29902. var e = window.navigator.userAgent;
  29903. return e.indexOf("Android") !== -1
  29904. },
  29905. detectAndroidMobile: function() {
  29906. var e = window.navigator.userAgent;
  29907. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29908. },
  29909. detectSamsungNative: function() {
  29910. var e = window.navigator.userAgent;
  29911. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29912. },
  29913. detectSamsungS6: function() {
  29914. var e = window.navigator.userAgent;
  29915. return e.indexOf("SM-G92") !== -1
  29916. },
  29917. /************************************************************fyz改from徐世廷*************************************************************/
  29918. detectHUAWEI5X: function() {
  29919. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29920. },
  29921. /*******************************************************************************************************************************/
  29922. detectWebVR: function() {
  29923. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29924. },
  29925. getVRDisplay: function() {
  29926. var e = $.Deferred();
  29927. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29928. t.length >= 1 && e.resolve(t[0]),
  29929. e.reject(null)
  29930. }),
  29931. e) : e.reject(null)
  29932. },
  29933. iosVersion: function() {
  29934. if (!this.detectIOS())
  29935. throw new r("Did not detect an iDevice");
  29936. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29937. , t = "_";
  29938. return n(e, t)
  29939. },
  29940. androidVersion: function() {
  29941. if (!this.detectAndroid())
  29942. throw new r("Did not detect an Android based device");
  29943. var e = /Android ((?:\d+\.?){1,3})/
  29944. , t = ".";
  29945. return n(e, t)
  29946. },
  29947. valueFromCookie: function(e, t) {
  29948. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29949. if (!i)
  29950. return t;
  29951. var n = i[1];
  29952. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29953. },
  29954. valueFromHash: function(e, t) {
  29955. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29956. , n = i.exec(window.location.href);
  29957. if (!n)
  29958. return t;
  29959. var r = n[1];
  29960. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29961. }
  29962. }
  29963. }
  29964. , {
  29965. "../exception/DeviceMismatchException": 56
  29966. }],
  29967. 183: [function(e, t, i) {
  29968. (function(i) {
  29969. "use strict";
  29970. function n(e, t) {
  29971. var i = r(t);
  29972. var replaceAll = function (str, f, e) {
  29973. //f全部替换成e
  29974. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29975. return str.replace(reg, e);
  29976. };
  29977. var urlFirstView = c.valueFromHash('firstView');
  29978. if(urlFirstView){
  29979. try{
  29980. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  29981. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  29982. urlFirstView = "{"+urlFirstView+"]}"
  29983. let info = JSON.parse(urlFirstView);
  29984. i.pano = t.list[info.pano] //panos.get(info.pano)
  29985. if(!i.pano){
  29986. urlFirstView = false
  29987. console.error('检测到firstView但是 找不到该pano')
  29988. }else{
  29989. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29990. i.zoom = -1;
  29991. i.mode = "panorama"
  29992. i.setByUrl = true
  29993. }
  29994. }catch(e){
  29995. urlFirstView = false
  29996. console.error('检测到firstView但是解析出错'+e)
  29997. }
  29998. }
  29999. if (Object.keys(i).length > 0)
  30000. return i;
  30001. if (e.heroImage)
  30002. i = o(e, t);
  30003. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30004. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30005. try {
  30006. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30007. i.position = n.camera.position,
  30008. //i.quaternion = n.camera.quaternion,
  30009. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30010. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30011. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30012. d.debug("Using camera_start"),
  30013. d.debug("Modeldata pano: ", i.pano.quaternion),
  30014. d.debug("Camera start pano: ", n.pano.quaternion)),
  30015. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30016. } catch (e) {
  30017. d.warn(e.message)
  30018. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30019. }
  30020. }
  30021. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30022. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30023. i.pano = t.findClosest(i.position),
  30024. i.quaternion = i.pano.quaternion),
  30025. 0 === Object.keys(i).length) {
  30026. var a = t.list[0];
  30027. a && (i.mode = h.PANORAMA,
  30028. i.pano = a,
  30029. i.position = a.position,
  30030. i.quaternion = a.quaternion,
  30031. d.info("Starting at 1st pano " + a.id))
  30032. }
  30033. return i.mode = i.mode || h.DOLLHOUSE,
  30034. i
  30035. }
  30036. function r(e) {
  30037. var t = c.valueFromHash("start", "")
  30038. , i = {};
  30039. if ("" !== t) {
  30040. d.debug("Start override found in parameters, trying to parse..."),
  30041. i = a(t) || {};
  30042. var n = c.valueFromHash("tag", null);
  30043. n && (i.tag = n),
  30044. i.panoId && (i.pano = e.get(i.panoId))
  30045. }
  30046. return i
  30047. }
  30048. function o(e, t) {
  30049. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30050. return {};
  30051. var i = {}
  30052. , n = e.heroImage.metadata;
  30053. d.debug("Using start position from thumbnail image"),
  30054. i.position = n.camera_position,
  30055. i.quaternion = n.camera_quaternion;
  30056. try {
  30057. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30058. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30059. } catch (e) {
  30060. d.debug(e.message)
  30061. }
  30062. return i
  30063. }
  30064. function a(e) {
  30065. return s.deserialize(e)
  30066. }
  30067. var s = e("../controls/serializer")
  30068. , l = e("../util/math")
  30069. , c = e("./browser")
  30070. , h = e("../enum/Viewmode")
  30071. , u = e("../util/logger")
  30072. , th = e("three")//xzw
  30073. , d = new u(i);
  30074. t.exports = {
  30075. getStartCameraOptions: n
  30076. }
  30077. }
  30078. ).call(this, "/js/util/camera.js")
  30079. }
  30080. , {
  30081. "../controls/serializer": 14,
  30082. "../enum/Viewmode": 51,
  30083. "../util/logger": 189,
  30084. "../util/math": 190,
  30085. "./browser": 182,
  30086. "three": 217
  30087. }],
  30088. 184: [function(e, t, i) {
  30089. "use strict";
  30090. function n(e, t, i) {
  30091. return o(e.fov, t, i)
  30092. }
  30093. var r = e("./MathLight")
  30094. , o = function(e, t, i) {
  30095. var n = t
  30096. , o = i
  30097. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30098. return a
  30099. }
  30100. , a = function(e, t, i) {
  30101. var n = t
  30102. , o = i
  30103. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30104. return a
  30105. }
  30106. , s = function(e, t, i, n) {
  30107. var r = o(e, i, n);
  30108. return r > t ? a(t, i, n) : e
  30109. };
  30110. t.exports = {
  30111. clampVFOV: s,
  30112. getHFOVForCamera: n,
  30113. getHFOVFromVFOV: o,
  30114. getVFOVFromHFOV: a
  30115. }
  30116. }
  30117. , {
  30118. "./MathLight": 176
  30119. }],
  30120. 185: [function(e, t, i) {
  30121. "use strict";
  30122. var n = e("three");
  30123. t.exports = {
  30124. delayOneFrame: function(e) {
  30125. window.setTimeout(e, 1)
  30126. },
  30127. normalizeUrl: function(e) {
  30128. return e.replace("https://", "http://")
  30129. },
  30130. domainFromUrl: function(e) {
  30131. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30132. return t ? t[3] : e
  30133. },
  30134. average: function(e, t) {
  30135. if (0 === e.length)
  30136. return null;
  30137. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30138. var o = t ? e[r][t] : e[r];
  30139. i += o,
  30140. n++
  30141. }
  30142. return i / n
  30143. },
  30144. countUnique: function(e) {
  30145. for (var t = {}, i = 0; i < e.length; i++)
  30146. t[e[i]] = 1 + (t[e[i]] || 0);
  30147. return Object.keys(t).length
  30148. },
  30149. averageVectors: function(e, t) {
  30150. var i = new n.Vector3;
  30151. if (0 === e.length)
  30152. return i;
  30153. for (var r = 0, o = 0; o < e.length; o++) {
  30154. var a = t ? e[o][t] : e[o];
  30155. i.add(a),
  30156. r++
  30157. }
  30158. return i.divideScalar(r)
  30159. },
  30160. equalLists: function(e, t) {
  30161. if (e.length !== t.length)
  30162. return !1;
  30163. for (var i = 0; i < e.length; i++)
  30164. if (e[i] !== t[i])
  30165. return !1;
  30166. return !0
  30167. },
  30168. lowerMedian: function(e, t) {
  30169. if (0 === e.length)
  30170. return null;
  30171. t = t || 2,
  30172. e.sort(function(e, t) {
  30173. return e - t
  30174. });
  30175. var i = Math.floor(e.length / t);
  30176. return e[i]
  30177. },
  30178. stableSort: function(e, t) {
  30179. return e.map(function(e, t) {
  30180. return {
  30181. value: e,
  30182. index: t
  30183. }
  30184. }).sort(function(e, i) {
  30185. var n = t(e.value, i.value);
  30186. return 0 !== n ? n : e.index - i.index
  30187. }).map(function(e) {
  30188. return e.value
  30189. })
  30190. },
  30191. filterAll: function(e, t) {
  30192. return e.filter(function(e) {
  30193. return t.every(function(t) {
  30194. return t(e)
  30195. })
  30196. })
  30197. },
  30198. formatDate: function(e) {
  30199. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30200. },
  30201. formatDatetime: function(e) {
  30202. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30203. },
  30204. randomString: function(e) {
  30205. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30206. t += i.charAt(Math.floor(Math.random() * i.length));
  30207. return t
  30208. },
  30209. uint8ToBase64: function(e, t) {
  30210. t && "number" == typeof t || (t = 8192);
  30211. for (var i = [], n = 0; n < e.length; n += t)
  30212. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30213. return btoa(i.join(""))
  30214. },
  30215. uuid4: function e(t) {
  30216. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30217. },
  30218. nth: function(e) {
  30219. return e %= 10,
  30220. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30221. },
  30222. extendObject: function(e, t) {
  30223. return Object.keys(t).forEach(function(i) {
  30224. e[i] = t[i]
  30225. }),
  30226. e
  30227. },
  30228. deepExtend: function e(t) {
  30229. t = t || {};
  30230. for (var i = 1; i < arguments.length; i++) {
  30231. var n = arguments[i];
  30232. if (n)
  30233. for (var r in n)
  30234. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30235. }
  30236. return t
  30237. },
  30238. inherit: function(e, t) {
  30239. e.prototype = Object.create(t.prototype),
  30240. e.prototype.constructor = e
  30241. },
  30242. extend: function(e, t) {
  30243. for (var i in t.prototype)
  30244. e.prototype[i] = t.prototype[i]
  30245. }
  30246. },
  30247. Math.sign = function(e) {
  30248. return e < 0 ? -1 : 1
  30249. }
  30250. }
  30251. , {
  30252. three: 217
  30253. }],
  30254. 186: [function(e, t, i) {
  30255. "use strict";
  30256. var n = {};
  30257. n.linearTween = function(e, t, i, n) {
  30258. return i * e / n + t
  30259. }
  30260. ,
  30261. n.easeInQuad = function(e, t, i, n) {
  30262. return e /= n,
  30263. i * e * e + t
  30264. }
  30265. ,
  30266. n.easeOutQuad = function(e, t, i, n) {
  30267. return e /= n,
  30268. -i * e * (e - 2) + t
  30269. }
  30270. ,
  30271. n.easeInOutQuad = function(e, t, i, n) {
  30272. return e /= n / 2,
  30273. e < 1 ? i / 2 * e * e + t : (e--,
  30274. -i / 2 * (e * (e - 2) - 1) + t)
  30275. }
  30276. ,
  30277. n.easeInCubic = function(e, t, i, n) {
  30278. return e /= n,
  30279. i * e * e * e + t
  30280. }
  30281. ,
  30282. n.easeOutCubic = function(e, t, i, n) {
  30283. return e /= n,
  30284. e--,
  30285. i * (e * e * e + 1) + t
  30286. }
  30287. ,
  30288. n.easeInOutCubic = function(e, t, i, n) {
  30289. return e /= n / 2,
  30290. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30291. i / 2 * (e * e * e + 2) + t)
  30292. }
  30293. ,
  30294. n.easeInQuart = function(e, t, i, n) {
  30295. return e /= n,
  30296. i * e * e * e * e + t
  30297. }
  30298. ,
  30299. n.easeOutQuart = function(e, t, i, n) {
  30300. return e /= n,
  30301. e--,
  30302. -i * (e * e * e * e - 1) + t
  30303. }
  30304. ,
  30305. n.easeInOutQuart = function(e, t, i, n) {
  30306. return e /= n / 2,
  30307. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30308. -i / 2 * (e * e * e * e - 2) + t)
  30309. }
  30310. ,
  30311. n.easeInQuint = function(e, t, i, n) {
  30312. return e /= n,
  30313. i * e * e * e * e * e + t
  30314. }
  30315. ,
  30316. n.easeOutQuint = function(e, t, i, n) {
  30317. return e /= n,
  30318. e--,
  30319. i * (e * e * e * e * e + 1) + t
  30320. }
  30321. ,
  30322. n.easeInOutQuint = function(e, t, i, n) {
  30323. return e /= n / 2,
  30324. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30325. i / 2 * (e * e * e * e * e + 2) + t)
  30326. }
  30327. ,
  30328. n.easeInSine = function(e, t, i, n) {
  30329. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30330. }
  30331. ,
  30332. n.easeOutSine = function(e, t, i, n) {
  30333. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30334. }
  30335. ,
  30336. n.easeInOutSine = function(e, t, i, n) {
  30337. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30338. }
  30339. ,
  30340. n.easeInExpo = function(e, t, i, n) {
  30341. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30342. }
  30343. ,
  30344. n.easeOutExpo = function(e, t, i, n) {
  30345. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30346. }
  30347. ,
  30348. n.easeInOutExpo = function(e, t, i, n) {
  30349. return e /= n / 2,
  30350. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30351. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30352. }
  30353. ,
  30354. n.easeInCirc = function(e, t, i, n) {
  30355. return e /= n,
  30356. -i * (Math.sqrt(1 - e * e) - 1) + t
  30357. }
  30358. ,
  30359. n.easeOutCirc = function(e, t, i, n) {
  30360. return e /= n,
  30361. e--,
  30362. i * Math.sqrt(1 - e * e) + t
  30363. }
  30364. ,
  30365. n.easeInOutCirc = function(e, t, i, n) {
  30366. return e /= n / 2,
  30367. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30368. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30369. }
  30370. ,
  30371. n.easeInElastic = function(e, t, i, n) {
  30372. var r = 1.70158
  30373. , o = 0
  30374. , a = i;
  30375. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30376. a < Math.abs(i) ? (a = i,
  30377. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30378. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30379. }
  30380. ,
  30381. n.easeOutElastic = function(e, t, i, n) {
  30382. var r = 1.70158
  30383. , o = 0
  30384. , a = i;
  30385. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30386. a < Math.abs(i) ? (a = i,
  30387. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30388. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30389. }
  30390. ,
  30391. n.easeInOutElastic = function(e, t, i, n) {
  30392. var r = 1.70158
  30393. , o = 0
  30394. , a = i;
  30395. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30396. a < Math.abs(i) ? (a = i,
  30397. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30398. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30399. }
  30400. ,
  30401. n.easeInBack = function(e, t, i, n, r) {
  30402. return void 0 === r && (r = 1.70158),
  30403. i * (e /= n) * e * ((r + 1) * e - r) + t
  30404. }
  30405. ,
  30406. n.easeOutBack = function(e, t, i, n, r) {
  30407. return void 0 === r && (r = 1.70158),
  30408. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30409. }
  30410. ,
  30411. n.easeInOutBack = function(e, t, i, n, r) {
  30412. return void 0 === r && (r = 1.70158),
  30413. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30414. }
  30415. ,
  30416. n.easeOutBounce = function(e, t, i, n) {
  30417. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30418. }
  30419. ,
  30420. n.easeInBounce = function(e, t, i, r) {
  30421. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30422. }
  30423. ,
  30424. n.easeInOutBounce = function(e, t, i, r) {
  30425. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30426. }
  30427. ,
  30428. t.exports = n
  30429. }
  30430. , {}],
  30431. 187: [function(e, t, i) {
  30432. "use strict";
  30433. function n() {
  30434. this.events = [],
  30435. this.valid = !1
  30436. }
  30437. var r = e("../enum/Joystick");
  30438. n.prototype.push = function(e, t) {
  30439. this.events.push({
  30440. direction: e,
  30441. pano: t
  30442. }),
  30443. this.valid = !0
  30444. }
  30445. ,
  30446. n.prototype.pop = function(e) {
  30447. var t = this.events.pop();
  30448. return this.events.length < 1 && (this.valid = !1),
  30449. t
  30450. }
  30451. ,
  30452. n.prototype.peek = function() {
  30453. return this.events.length ? this.events[this.events.length - 1] : {
  30454. direction: null,
  30455. pano: null
  30456. }
  30457. }
  30458. ,
  30459. n.prototype.invalidate = function() {
  30460. this.events = [],
  30461. this.valid = !1
  30462. }
  30463. ,
  30464. n.prototype.reversePano = function(e) {
  30465. if (!this.valid)
  30466. return null;
  30467. var t = this.peek();
  30468. return r.opposite(e) === t.direction ? (this.pop(),
  30469. t.pano) : null
  30470. }
  30471. ,
  30472. t.exports = n
  30473. }
  30474. , {
  30475. "../enum/Joystick": 29
  30476. }],
  30477. 188: [function(e, t, i) {
  30478. "use strict";
  30479. t.exports = {
  30480. vector: function(e, t) {
  30481. var i = e.clone();
  30482. return t = t.clone(),
  30483. function(n) {
  30484. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30485. }
  30486. },
  30487. quaternion: function(e, t) {
  30488. var i = e.clone();
  30489. return function(n) {
  30490. e.copy(i).slerp(t, n)
  30491. }
  30492. },
  30493. property: function(e, t, i, n) {
  30494. var r = e[t];
  30495. return function(o) {
  30496. e[t] = r * (1 - o) + i * o,
  30497. n && n(e[t])
  30498. }
  30499. },
  30500. uniform: function(e, t, i) {
  30501. var n = e.material.uniforms[t].value;
  30502. return function(r) {
  30503. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30504. }
  30505. },
  30506. matrix4: function(e, t) {
  30507. var i = e.clone();
  30508. return function(n) {
  30509. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30510. r[s] = o[s] * (1 - n) + a[s] * n
  30511. }
  30512. },
  30513. allUniforms: function(e, t, i) {
  30514. var n = e.map(function(e) {
  30515. return this.uniform(e, t, i)
  30516. }
  30517. .bind(this));
  30518. return function(e) {
  30519. n.forEach(function(t) {
  30520. t(e)
  30521. })
  30522. }
  30523. }
  30524. }
  30525. }
  30526. , {}],
  30527. 189: [function(e, t, i) {
  30528. "use strict";
  30529. function n(e) {
  30530. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30531. if (n.consoleEnabled) {
  30532. var h = function(e) {
  30533. $("#debug-console").append("<p>" + e + "</p>"),
  30534. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30535. };
  30536. t = function(e) {
  30537. h(Array.prototype.slice.call(arguments).join(" "))
  30538. }
  30539. ,
  30540. i = function(e) {
  30541. h(Array.prototype.slice.call(arguments).join(" "))
  30542. }
  30543. ,
  30544. o = function(e) {
  30545. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30546. }
  30547. ,
  30548. a = function(e) {
  30549. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30550. }
  30551. } else
  30552. console.log ? (t = console.log,
  30553. i = console.info ? console.info : console.log,
  30554. o = console.warn ? console.warn : console.log,
  30555. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30556. ;
  30557. var u = function(e) {
  30558. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30559. }
  30560. , d = function(t, i) {
  30561. if (r) {
  30562. var o = Array.prototype.slice.call(t).join(" ");
  30563. r.captureMessage(o, {
  30564. level: i,
  30565. path: e,
  30566. timestamp: n.timestamp()
  30567. })
  30568. }
  30569. }
  30570. , p = function(t, i) {
  30571. if (r) {
  30572. var o = Array.prototype.slice.call(t).join(" ");
  30573. r.captureException(new Error(o), {
  30574. level: i,
  30575. path: e,
  30576. timestamp: n.timestamp()
  30577. })
  30578. }
  30579. };
  30580. return {
  30581. debug: function() {
  30582. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30583. },
  30584. info: function() {
  30585. n.level >= n.levels.info && i.apply(console, u(arguments))
  30586. },
  30587. warn: function() {
  30588. d(arguments, "warn"),
  30589. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30590. },
  30591. error: function() {
  30592. p(arguments, "error"),
  30593. n.level >= n.levels.error && a.apply(console, u(arguments))
  30594. },
  30595. v3str: function(e, t) {
  30596. var i = void 0 === t ? 2 : t;
  30597. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30598. },
  30599. eulstr: function(e, t) {
  30600. var i = void 0 === t ? 2 : t;
  30601. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30602. },
  30603. time: function(e) {
  30604. n.level >= n.levels.debug && (c[e] = Date.now())
  30605. },
  30606. timeEnd: function(e) {
  30607. if (n.level >= n.levels.debug) {
  30608. var t = c[e];
  30609. if (!t)
  30610. return;
  30611. var i = (Date.now() - t) / 1e3;
  30612. this.debug(e, i + "s")
  30613. }
  30614. }
  30615. }
  30616. }
  30617. var r = window.Raven;
  30618. n.timestamp = function() {
  30619. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30620. }
  30621. ,
  30622. n.levels = {
  30623. debug: 3,
  30624. info: 2,
  30625. warn: 1,
  30626. error: 0
  30627. },
  30628. n.level = n.levels.info,
  30629. t.exports = n
  30630. }
  30631. , {}],
  30632. 190: [function(e, t, i) {
  30633. "use strict";
  30634. var n = e("three")
  30635. , r = e("../enum/GLCubeFaces")
  30636. , o = e("../constants");
  30637. t.exports = {
  30638. convertVisionVector: function(e) {
  30639. return new n.Vector3(e.x,e.z,-e.y)
  30640. },
  30641. convertVisionQuaternion: function(e) {
  30642. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30643. },
  30644. convertWorkshopVector: function(e) {
  30645. return new n.Vector3(-e.x,e.y,e.z)
  30646. },
  30647. convertWorkshopQuaternion: function(e) {
  30648. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30649. },
  30650. convertWorkshopPanoramaQuaternion: function(e) {
  30651. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30652. },
  30653. convertWorkshopOrthoZoom: function(e) {// xzw
  30654. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30655. //return e;
  30656. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30657. },
  30658. toPrecision: function(e, t) {//xzw change
  30659. var f = function(e, t){
  30660. var i = Math.pow(10, t);
  30661. return Math.round(e * i) / i
  30662. }
  30663. if(e instanceof Array){
  30664. for(var s=0; s<e.length; s++){
  30665. e[s] = f(e[s],t);
  30666. }
  30667. return e;
  30668. }
  30669. else return f(e,t)
  30670. },
  30671. isEmptyQuaternion: function(e) {
  30672. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30673. },
  30674. projectPositionToCanvas: function(e, t, i) {
  30675. i = i || new n.Vector3,
  30676. i.copy(e);
  30677. var r = .5 * $("#player").width()
  30678. , o = .5 * $("#player").height();
  30679. return i.project(t),
  30680. i.x = i.x * r + r,
  30681. i.y = -(i.y * o) + o,
  30682. i
  30683. },
  30684. convertScreenPositionToNDC: function(e, t, i) {
  30685. return i = i || new n.Vector2,
  30686. i.x = e / $("#player").width() * 2 - 1,
  30687. i.y = 2 * -(t / $("#player").height()) + 1,
  30688. i
  30689. },
  30690. constrainedTurn: function(e) {
  30691. var t = e % (2 * Math.PI);
  30692. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30693. },
  30694. getFOVDotThreshold: function(e) {
  30695. return Math.cos(n.Math.degToRad(e / 2))
  30696. },
  30697. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30698. switch (e) {
  30699. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30700. i.set(1, t.y, t.x);
  30701. break;
  30702. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30703. i.set(-1, t.y, -t.x);
  30704. break;
  30705. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30706. i.set(-t.x, 1, -t.y);
  30707. break;
  30708. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30709. i.set(-t.x, -1, t.y);
  30710. break;
  30711. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30712. i.set(-t.x, t.y, 1);
  30713. break;
  30714. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30715. i.set(t.x, t.y, -1)
  30716. }
  30717. n && i.normalize()
  30718. },
  30719. //add:
  30720. getPos2d : function(point, camera, dom){
  30721. var camera = camera ;
  30722. var dom = dom;
  30723. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30724. var x,y;
  30725. x = (pos.x + 1) / 2 * dom.clientWidth;
  30726. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30727. var inSight = x <= dom.clientWidth && x >= 0
  30728. && y <= dom.clientHeight && y >= 0
  30729. return {
  30730. pos: new THREE.Vector2(x,y),
  30731. vector: pos,
  30732. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30733. inSight : inSight //在屏幕范围内可见
  30734. };
  30735. }
  30736. }
  30737. }
  30738. , {
  30739. "../constants": 8,
  30740. "../enum/GLCubeFaces": 25,
  30741. three: 217
  30742. }],
  30743. 191: [function(e, t, i) {
  30744. "use strict";
  30745. function n(e, t, i) {
  30746. return a.map(function(n, o) {
  30747. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30748. }
  30749. .bind(this))
  30750. }
  30751. function r(e) {
  30752. return s[e]
  30753. }
  30754. var o = e("../enum/GLCubeFaces")
  30755. , a = [0, 1, 2, 3, 4, 5]
  30756. , s = {
  30757. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30758. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30759. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30760. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30761. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30762. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30763. };
  30764. t.exports = {
  30765. mapFaceToCubemapFace: r,
  30766. getCubemapUrls: n
  30767. }
  30768. }
  30769. , {
  30770. "../enum/GLCubeFaces": 25
  30771. }],
  30772. 192: [function(e, t, i) {
  30773. "use strict";
  30774. t.exports = {
  30775. captureErrors: function(e, t, i) {
  30776. if ("Raven"in window) {
  30777. Raven.config(e, t).install(),
  30778. i && Raven.setTagsContext(i);
  30779. var n = console.warn
  30780. , r = console.error;
  30781. console.warn = function() {
  30782. var e = Array.prototype.slice.call(arguments);
  30783. Raven.captureMessage(e.join(" "), {
  30784. level: "warning"
  30785. }),
  30786. n.apply(console, e)
  30787. }
  30788. ,
  30789. console.error = function() {
  30790. var e = Array.prototype.slice.call(arguments);
  30791. Raven.captureException(new Error(e.join(" ")), {
  30792. level: "error"
  30793. }),
  30794. r.apply(console, e)
  30795. }
  30796. } else
  30797. console.error("Raven not found, not capturing errors.")
  30798. }
  30799. }
  30800. }
  30801. , {}],
  30802. 193: [function(e, t, i) {
  30803. (function(i) {
  30804. "use strict";
  30805. var n = e("./browser")
  30806. , r = e("../constants")
  30807. , o = e("url")
  30808. , a = e("./logger")
  30809. , ss = e('three')
  30810. , s = new a(i)
  30811. , l = {
  30812. getAuthorizationHeader: function() {
  30813. var e = n.valueFromHash("auth");
  30814. if (e)
  30815. return e.replace(",", " ");
  30816. var t = n.valueFromCookie("token");
  30817. return t ? "Token " + t : null
  30818. },
  30819. parseSidUrl: function(e) {
  30820. var t, i;
  30821. t=g_Prefix;
  30822. if (e = e || "",
  30823. e.match(/^https?/)) {
  30824. var n = o.parse(e);
  30825. t = g_Prefix,
  30826. i = e
  30827. } else{
  30828. //xzw 原先的不能用
  30829. //t = window.location.protocol + "//" + window.location.host, //MP
  30830. t = g_Prefix
  30831. //i = t + "/api/player/models/" + e; //MP
  30832. i = t + "data/" + e;
  30833. }
  30834. return {
  30835. urlBase: t,
  30836. urlModel: i,
  30837. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30838. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30839. }
  30840. },
  30841. getModelIDFromQueryString: function() {
  30842. return n.valueFromHash("model") || n.valueFromHash("m")
  30843. },
  30844. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30845. e = JSON.parse(JSON.stringify(e));
  30846. var i = null;
  30847. if (e.images.forEach(function(n) {
  30848. if(!n.metadata) return;
  30849. if ("string" == typeof n.metadata)
  30850. try {
  30851. n.metadata = JSON.parse(n.metadata)
  30852. } catch (e) {
  30853. s.warn("Unable to parse image metadata"),
  30854. n.metadata = null
  30855. }
  30856. else{
  30857. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30858. }
  30859. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30860. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30861. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30862. }else{
  30863. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30864. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30865. n.metadata.zoom = n.metadata.zoom || 1;
  30866. }
  30867. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30868. }),
  30869. //icon初始视角的:
  30870. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30871. var n = {};
  30872. n.pano = {
  30873. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30874. position: t.convertWorkshopVector(i.scan_position),
  30875. uuid: i.scan_id
  30876. },
  30877. n.camera = {
  30878. quaternion: i.camera_quaternion,
  30879. position: i.camera_position
  30880. },
  30881. e.startPano = n
  30882. }
  30883. return e
  30884. },
  30885. */
  30886. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30887. e = JSON.parse(JSON.stringify(e));
  30888. var i = null;
  30889. var deal = function(n) {
  30890. if(!n.metadata) return;
  30891. if ("string" == typeof n.metadata)
  30892. try {
  30893. n.metadata = JSON.parse(n.metadata)
  30894. } catch (e) {
  30895. s.warn("Unable to parse image metadata"),
  30896. n.metadata = null
  30897. }
  30898. else{
  30899. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30900. }
  30901. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30902. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30903. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30904. }else{
  30905. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30906. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30907. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30908. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30909. }
  30910. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30911. }
  30912. //改
  30913. e.images.forEach(info=>{
  30914. if(info.locations){
  30915. info.locations.forEach(a=>deal(a))
  30916. }else{
  30917. deal(info)
  30918. }
  30919. })
  30920. //icon初始视角的:
  30921. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30922. var n = {};
  30923. n.pano = {
  30924. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30925. position: t.convertWorkshopVector(i.scan_position),
  30926. uuid: i.scan_id
  30927. },
  30928. n.camera = {
  30929. quaternion: i.camera_quaternion,
  30930. position: i.camera_position
  30931. },
  30932. e.startPano = n
  30933. }
  30934. return e
  30935. },
  30936. visionVersionToInt: function() {
  30937. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30938. return function(t) {
  30939. if (!t)
  30940. throw new Error("Vision version is required");
  30941. var i = e.exec(t);
  30942. if (null === i)
  30943. throw new Error("String is not a vision version: " + t);
  30944. return parseInt(i[1])
  30945. }
  30946. }(),
  30947. modelDataPromisesTiles: function(e) {
  30948. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  30949. if (vision_version)
  30950. try {
  30951. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30952. } catch (t) {
  30953. s.warn("Invalid vision version: " + vision_version)
  30954. }
  30955. // var t = e.created ? new Date(e.created) : null;
  30956. // return t && t >= r.visionTilingStartDate
  30957. return false
  30958. }
  30959. };
  30960. t.exports = l
  30961. }
  30962. ).call(this, "/js/util/showcase.js")
  30963. }
  30964. , {
  30965. "../constants": 8,
  30966. "./browser": 182,
  30967. "./logger": 189,
  30968. three:217,
  30969. url: 208
  30970. }],
  30971. 194: [function(e, t, i) {
  30972. "use strict";
  30973. var n = e("../util/ajax")
  30974. , r = e("three")
  30975. , o = e("../settings")
  30976. , a = {};
  30977. t.exports = {
  30978. load: function(e, t, i) {
  30979. var s = a[e];
  30980. return s ? (t && setTimeout(function() {
  30981. t(s)
  30982. }, 1),
  30983. s) : (s = new r.Texture,
  30984. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30985. s.magFilter = r.LinearFilter,
  30986. s.generateMipmaps = !1),
  30987. s.sourceFile = e,
  30988. a[e] = s,
  30989. n.getImage(e).then(function(e) {
  30990. s.image = e,
  30991. s.needsUpdate = !0,
  30992. t && t(s)
  30993. }).fail(i),
  30994. s)
  30995. },
  30996. loadBase64: function(e, t) {
  30997. t = t || "png";
  30998. var i = new r.Texture;
  30999. return i.image = document.createElement("img"),
  31000. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31001. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31002. i.magFilter = r.LinearFilter,
  31003. i.generateMipmaps = !1),
  31004. i.needsUpdate = !0,
  31005. i
  31006. },
  31007. isLoaded: function(e) {
  31008. return !!a[e]
  31009. }
  31010. }
  31011. window.Texture = t.exports
  31012. }
  31013. , {
  31014. "../settings": 166,
  31015. "../util/ajax": 181,
  31016. three: 217
  31017. }],
  31018. 195: [function(e, t, i) {
  31019. "use strict";
  31020. var n = e("./easing");
  31021. t.exports = {
  31022. globalDone: null,
  31023. funcs: [],
  31024. counter: 0,
  31025. uniqueID: 0,
  31026. start: function(e, t, i, r, o, a, s) {
  31027. return r = r || 0,
  31028. this.funcs.push({
  31029. func: e,
  31030. current: -r * Math.abs(t),
  31031. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31032. done: i,
  31033. easing: o || n.linearTween,
  31034. cycling: t < 0,
  31035. running: !0,
  31036. debug: r < 0,
  31037. name: a || "T" + this.counter,
  31038. id: void 0 === s ? this.counter : s,
  31039. paused: !1
  31040. }),
  31041. e(0, 16),
  31042. this.counter += 1,
  31043. e
  31044. },
  31045. trigger: function(e) {
  31046. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31047. , i = e.func || function() {}
  31048. , r = void 0 === e.duration ? 0 : e.duration;
  31049. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31050. var o = e.done || null
  31051. , a = e.easing || n.linearTween
  31052. , s = e.name || "R" + this.counter
  31053. , l = void 0 === e.id ? this.counter : e.id;
  31054. return this.start(i, r, o, t, a, s, l)
  31055. },
  31056. setTimeout: function(e, t, i) {
  31057. var n = void 0 === i ? this.counter : i;
  31058. return this.trigger({
  31059. done: e,
  31060. duration: void 0 === t ? 0 : t,
  31061. name: "O" + this.counter,
  31062. id: n
  31063. })
  31064. },
  31065. pause: function() {
  31066. this.paused = !0
  31067. },
  31068. resume: function() {
  31069. this.paused = !1
  31070. },
  31071. update: function(e) {
  31072. this.funcs.forEach(function(t) {
  31073. if (!(t.paused || (t.current += 1e3 * e,
  31074. t.current < 0)))
  31075. if (t.current >= t.duration && !t.cycling) {
  31076. var i = t.easing(1, 0, 1, 1);
  31077. t.func(i, 1e3 * e),
  31078. t.done && t.done(),
  31079. t.running = !1
  31080. } else {
  31081. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31082. , r = t.func(n, 1e3 * e) || !1;
  31083. r && (t.done && t.done(),
  31084. t.running = !1)
  31085. }
  31086. });
  31087. var t = this.funcs.length;
  31088. this.funcs = this.funcs.filter(function(e) {
  31089. return e.running
  31090. });
  31091. var i = this.funcs.length;
  31092. if (t > 0 && 0 === i && this.globalDone) {
  31093. var n = this.globalDone;
  31094. this.globalDone = null,
  31095. n()
  31096. }
  31097. },
  31098. adjustSpeed: function(e, t) {
  31099. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31100. var r = i[n];
  31101. r.duration /= t,
  31102. r.current /= t
  31103. }
  31104. },
  31105. getById: function(e) {
  31106. return this.funcs.filter(function(t) {
  31107. return e === t.id
  31108. })
  31109. },
  31110. get: function(e) {
  31111. for (var t = 0; t < this.funcs.length; t += 1)
  31112. if (this.funcs[t].func === e)
  31113. return this.funcs[t];
  31114. return null
  31115. },
  31116. isRunning: function(e) {
  31117. var t = this.get(e);
  31118. return null !== t && t.running
  31119. },
  31120. countActive: function() {
  31121. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31122. e += this.funcs[t].running;
  31123. return e
  31124. },
  31125. listActive: function() {
  31126. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31127. this.funcs[t].running && e.push(this.funcs[t].name);
  31128. return e
  31129. },
  31130. done: function(e) {
  31131. this.globalDone = e
  31132. },
  31133. cancelById: function(e) {
  31134. var t = void 0 === e ? 0 : e;
  31135. this.funcs = this.funcs.filter(function(e) {
  31136. return e.id !== t
  31137. })
  31138. },
  31139. cancel: function(e) {
  31140. this.funcs = this.funcs.filter(function(t) {
  31141. return t.func !== e
  31142. })
  31143. },
  31144. getUniqueId: function() {
  31145. return this.uniqueID -= 1,
  31146. this.uniqueID
  31147. }
  31148. }
  31149. }
  31150. , {
  31151. "./easing": 186
  31152. }],
  31153. 196: [function(e, t, i) {
  31154. function n(e) {
  31155. if (this.set = {},
  31156. this.infContains = function() {
  31157. return !0
  31158. }
  31159. ,
  31160. "object" == typeof e)
  31161. if (e instanceof Array)
  31162. for (var t = 0; t < e.length; t++)
  31163. this.set[e[t]] = !0;
  31164. else
  31165. this.set = e;
  31166. else if ("function" == typeof e)
  31167. this.infContains = e;
  31168. else if ("undefined" != typeof e)
  31169. throw new Error("set must be either an array or an object.")
  31170. }
  31171. t.exports = n,
  31172. n.prototype.contains = function(e) {
  31173. return !!this.set[e]
  31174. }
  31175. ,
  31176. n.prototype.has = n.prototype.contains,
  31177. n.prototype.add = function(e) {
  31178. if (1 == arguments.length)
  31179. this.set[e] = !0;
  31180. else
  31181. for (var t = 0; t < arguments.length; t++)
  31182. this.set[arguments[t]] = !0
  31183. }
  31184. ,
  31185. n.prototype.addAll = function(e) {
  31186. if ("object" != typeof e && !(e instanceof Array))
  31187. throw new Error("arr must be an array.");
  31188. for (var t = 0; t < e.length; t++)
  31189. this.add(e[t])
  31190. }
  31191. ,
  31192. n.prototype.remove = function(e) {
  31193. if (1 == arguments.length)
  31194. delete this.set[e];
  31195. else
  31196. for (var t = 0; t < arguments.length; t++)
  31197. delete this.set[arguments[t]]
  31198. }
  31199. ,
  31200. n.prototype.delete = n.prototype.remove,
  31201. n.prototype.clear = function() {
  31202. this.set = {}
  31203. }
  31204. ,
  31205. n.prototype.size = function() {
  31206. return Object.keys(this.set).length
  31207. }
  31208. ,
  31209. n.prototype.toString = function() {
  31210. return "{" + Object.keys(this.set).toString() + "}"
  31211. }
  31212. ,
  31213. n.prototype.toArray = function() {
  31214. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31215. }
  31216. ,
  31217. n.prototype["*values"] = n.prototype.toArray
  31218. }
  31219. , {}],
  31220. 197: [function(e, t, i) {}
  31221. , {}],
  31222. 198: [function(e, t, i) {
  31223. (function(t) {
  31224. "use strict";
  31225. function n() {
  31226. try {
  31227. var e = new Uint8Array(1);
  31228. return e.__proto__ = {
  31229. __proto__: Uint8Array.prototype,
  31230. foo: function() {
  31231. return 42
  31232. }
  31233. },
  31234. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31235. } catch (e) {
  31236. return !1
  31237. }
  31238. }
  31239. function r() {
  31240. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31241. }
  31242. function o(e, t) {
  31243. if (r() < t)
  31244. throw new RangeError("Invalid typed array length");
  31245. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31246. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31247. e.length = t),
  31248. e
  31249. }
  31250. function a(e, t, i) {
  31251. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31252. return new a(e,t,i);
  31253. if ("number" == typeof e) {
  31254. if ("string" == typeof t)
  31255. throw new Error("If encoding is specified then the first argument must be a string");
  31256. return h(this, e)
  31257. }
  31258. return s(this, e, t, i)
  31259. }
  31260. function s(e, t, i, n) {
  31261. if ("number" == typeof t)
  31262. throw new TypeError('"value" argument must not be a number');
  31263. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31264. }
  31265. function l(e) {
  31266. if ("number" != typeof e)
  31267. throw new TypeError('"size" argument must be a number');
  31268. if (e < 0)
  31269. throw new RangeError('"size" argument must not be negative')
  31270. }
  31271. function c(e, t, i, n) {
  31272. return l(t),
  31273. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31274. }
  31275. function h(e, t) {
  31276. if (l(t),
  31277. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31278. !a.TYPED_ARRAY_SUPPORT)
  31279. for (var i = 0; i < t; ++i)
  31280. e[i] = 0;
  31281. return e
  31282. }
  31283. function u(e, t, i) {
  31284. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31285. !a.isEncoding(i))
  31286. throw new TypeError('"encoding" must be a valid string encoding');
  31287. var n = 0 | v(t, i);
  31288. e = o(e, n);
  31289. var r = e.write(t, i);
  31290. return r !== n && (e = e.slice(0, r)),
  31291. e
  31292. }
  31293. function d(e, t) {
  31294. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31295. e = o(e, i);
  31296. for (var n = 0; n < i; n += 1)
  31297. e[n] = 255 & t[n];
  31298. return e
  31299. }
  31300. function p(e, t, i, n) {
  31301. if (t.byteLength,
  31302. i < 0 || t.byteLength < i)
  31303. throw new RangeError("'offset' is out of bounds");
  31304. if (t.byteLength < i + (n || 0))
  31305. throw new RangeError("'length' is out of bounds");
  31306. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31307. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31308. e.__proto__ = a.prototype) : e = d(e, t),
  31309. e
  31310. }
  31311. function f(e, t) {
  31312. if (a.isBuffer(t)) {
  31313. var i = 0 | g(t.length);
  31314. return e = o(e, i),
  31315. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31316. e)
  31317. }
  31318. if (t) {
  31319. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31320. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31321. if ("Buffer" === t.type && $(t.data))
  31322. return d(e, t.data)
  31323. }
  31324. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31325. }
  31326. function g(e) {
  31327. if (e >= r())
  31328. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31329. return 0 | e
  31330. }
  31331. function m(e) {
  31332. return +e != e && (e = 0),
  31333. a.alloc(+e)
  31334. }
  31335. function v(e, t) {
  31336. if (a.isBuffer(e))
  31337. return e.length;
  31338. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31339. return e.byteLength;
  31340. "string" != typeof e && (e = "" + e);
  31341. var i = e.length;
  31342. if (0 === i)
  31343. return 0;
  31344. for (var n = !1; ; )
  31345. switch (t) {
  31346. case "ascii":
  31347. case "latin1":
  31348. case "binary":
  31349. return i;
  31350. case "utf8":
  31351. case "utf-8":
  31352. case void 0:
  31353. return j(e).length;
  31354. case "ucs2":
  31355. case "ucs-2":
  31356. case "utf16le":
  31357. case "utf-16le":
  31358. return 2 * i;
  31359. case "hex":
  31360. return i >>> 1;
  31361. case "base64":
  31362. return Z(e).length;
  31363. default:
  31364. if (n)
  31365. return j(e).length;
  31366. t = ("" + t).toLowerCase(),
  31367. n = !0
  31368. }
  31369. }
  31370. function A(e, t, i) {
  31371. var n = !1;
  31372. if ((void 0 === t || t < 0) && (t = 0),
  31373. t > this.length)
  31374. return "";
  31375. if ((void 0 === i || i > this.length) && (i = this.length),
  31376. i <= 0)
  31377. return "";
  31378. if (i >>>= 0,
  31379. t >>>= 0,
  31380. i <= t)
  31381. return "";
  31382. for (e || (e = "utf8"); ; )
  31383. switch (e) {
  31384. case "hex":
  31385. return L(this, t, i);
  31386. case "utf8":
  31387. case "utf-8":
  31388. return M(this, t, i);
  31389. case "ascii":
  31390. return P(this, t, i);
  31391. case "latin1":
  31392. case "binary":
  31393. return O(this, t, i);
  31394. case "base64":
  31395. return S(this, t, i);
  31396. case "ucs2":
  31397. case "ucs-2":
  31398. case "utf16le":
  31399. case "utf-16le":
  31400. return D(this, t, i);
  31401. default:
  31402. if (n)
  31403. throw new TypeError("Unknown encoding: " + e);
  31404. e = (e + "").toLowerCase(),
  31405. n = !0
  31406. }
  31407. }
  31408. function y(e, t, i) {
  31409. var n = e[t];
  31410. e[t] = e[i],
  31411. e[i] = n
  31412. }
  31413. function C(e, t, i, n, r) {
  31414. if (0 === e.length)
  31415. return -1;
  31416. if ("string" == typeof i ? (n = i,
  31417. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31418. i = +i,
  31419. isNaN(i) && (i = r ? 0 : e.length - 1),
  31420. i < 0 && (i = e.length + i),
  31421. i >= e.length) {
  31422. if (r)
  31423. return -1;
  31424. i = e.length - 1
  31425. } else if (i < 0) {
  31426. if (!r)
  31427. return -1;
  31428. i = 0
  31429. }
  31430. if ("string" == typeof t && (t = a.from(t, n)),
  31431. a.isBuffer(t))
  31432. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31433. if ("number" == typeof t)
  31434. return t &= 255,
  31435. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31436. throw new TypeError("val must be string, number or Buffer")
  31437. }
  31438. function I(e, t, i, n, r) {
  31439. function o(e, t) {
  31440. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31441. }
  31442. var a = 1
  31443. , s = e.length
  31444. , l = t.length;
  31445. if (void 0 !== n && (n = String(n).toLowerCase(),
  31446. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31447. if (e.length < 2 || t.length < 2)
  31448. return -1;
  31449. a = 2,
  31450. s /= 2,
  31451. l /= 2,
  31452. i /= 2
  31453. }
  31454. var c;
  31455. if (r) {
  31456. var h = -1;
  31457. for (c = i; c < s; c++)
  31458. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31459. if (h === -1 && (h = c),
  31460. c - h + 1 === l)
  31461. return h * a
  31462. } else
  31463. h !== -1 && (c -= c - h),
  31464. h = -1
  31465. } else
  31466. for (i + l > s && (i = s - l),
  31467. c = i; c >= 0; c--) {
  31468. for (var u = !0, d = 0; d < l; d++)
  31469. if (o(e, c + d) !== o(t, d)) {
  31470. u = !1;
  31471. break
  31472. }
  31473. if (u)
  31474. return c
  31475. }
  31476. return -1
  31477. }
  31478. function E(e, t, i, n) {
  31479. i = Number(i) || 0;
  31480. var r = e.length - i;
  31481. n ? (n = Number(n),
  31482. n > r && (n = r)) : n = r;
  31483. var o = t.length;
  31484. if (o % 2 !== 0)
  31485. throw new TypeError("Invalid hex string");
  31486. n > o / 2 && (n = o / 2);
  31487. for (var a = 0; a < n; ++a) {
  31488. var s = parseInt(t.substr(2 * a, 2), 16);
  31489. if (isNaN(s))
  31490. return a;
  31491. e[i + a] = s
  31492. }
  31493. return a
  31494. }
  31495. function b(e, t, i, n) {
  31496. return q(j(t, e.length - i), e, i, n)
  31497. }
  31498. function w(e, t, i, n) {
  31499. return q(Y(t), e, i, n)
  31500. }
  31501. function _(e, t, i, n) {
  31502. return w(e, t, i, n)
  31503. }
  31504. function T(e, t, i, n) {
  31505. return q(Z(t), e, i, n)
  31506. }
  31507. function x(e, t, i, n) {
  31508. return q(X(t, e.length - i), e, i, n)
  31509. }
  31510. function S(e, t, i) {
  31511. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31512. }
  31513. function M(e, t, i) {
  31514. i = Math.min(e.length, i);
  31515. for (var n = [], r = t; r < i; ) {
  31516. var o = e[r]
  31517. , a = null
  31518. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31519. if (r + s <= i) {
  31520. var l, c, h, u;
  31521. switch (s) {
  31522. case 1:
  31523. o < 128 && (a = o);
  31524. break;
  31525. case 2:
  31526. l = e[r + 1],
  31527. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31528. u > 127 && (a = u));
  31529. break;
  31530. case 3:
  31531. l = e[r + 1],
  31532. c = e[r + 2],
  31533. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31534. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31535. break;
  31536. case 4:
  31537. l = e[r + 1],
  31538. c = e[r + 2],
  31539. h = e[r + 3],
  31540. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31541. u > 65535 && u < 1114112 && (a = u))
  31542. }
  31543. }
  31544. null === a ? (a = 65533,
  31545. s = 1) : a > 65535 && (a -= 65536,
  31546. n.push(a >>> 10 & 1023 | 55296),
  31547. a = 56320 | 1023 & a),
  31548. n.push(a),
  31549. r += s
  31550. }
  31551. return R(n)
  31552. }
  31553. function R(e) {
  31554. var t = e.length;
  31555. if (t <= ee)
  31556. return String.fromCharCode.apply(String, e);
  31557. for (var i = "", n = 0; n < t; )
  31558. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31559. return i
  31560. }
  31561. function P(e, t, i) {
  31562. var n = "";
  31563. i = Math.min(e.length, i);
  31564. for (var r = t; r < i; ++r)
  31565. n += String.fromCharCode(127 & e[r]);
  31566. return n
  31567. }
  31568. function O(e, t, i) {
  31569. var n = "";
  31570. i = Math.min(e.length, i);
  31571. for (var r = t; r < i; ++r)
  31572. n += String.fromCharCode(e[r]);
  31573. return n
  31574. }
  31575. function L(e, t, i) {
  31576. var n = e.length;
  31577. (!t || t < 0) && (t = 0),
  31578. (!i || i < 0 || i > n) && (i = n);
  31579. for (var r = "", o = t; o < i; ++o)
  31580. r += W(e[o]);
  31581. return r
  31582. }
  31583. function D(e, t, i) {
  31584. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31585. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31586. return r
  31587. }
  31588. function N(e, t, i) {
  31589. if (e % 1 !== 0 || e < 0)
  31590. throw new RangeError("offset is not uint");
  31591. if (e + t > i)
  31592. throw new RangeError("Trying to access beyond buffer length")
  31593. }
  31594. function B(e, t, i, n, r, o) {
  31595. if (!a.isBuffer(e))
  31596. throw new TypeError('"buffer" argument must be a Buffer instance');
  31597. if (t > r || t < o)
  31598. throw new RangeError('"value" argument is out of bounds');
  31599. if (i + n > e.length)
  31600. throw new RangeError("Index out of range")
  31601. }
  31602. function F(e, t, i, n) {
  31603. t < 0 && (t = 65535 + t + 1);
  31604. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31605. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31606. }
  31607. function V(e, t, i, n) {
  31608. t < 0 && (t = 4294967295 + t + 1);
  31609. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31610. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31611. }
  31612. function U(e, t, i, n, r, o) {
  31613. if (i + n > e.length)
  31614. throw new RangeError("Index out of range");
  31615. if (i < 0)
  31616. throw new RangeError("Index out of range")
  31617. }
  31618. function k(e, t, i, n, r) {
  31619. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31620. J.write(e, t, i, n, 23, 4),
  31621. i + 4
  31622. }
  31623. function H(e, t, i, n, r) {
  31624. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31625. J.write(e, t, i, n, 52, 8),
  31626. i + 8
  31627. }
  31628. function G(e) {
  31629. if (e = z(e).replace(te, ""),
  31630. e.length < 2)
  31631. return "";
  31632. for (; e.length % 4 !== 0; )
  31633. e += "=";
  31634. return e
  31635. }
  31636. function z(e) {
  31637. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31638. }
  31639. function W(e) {
  31640. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31641. }
  31642. function j(e, t) {
  31643. t = t || 1 / 0;
  31644. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31645. if (i = e.charCodeAt(a),
  31646. i > 55295 && i < 57344) {
  31647. if (!r) {
  31648. if (i > 56319) {
  31649. (t -= 3) > -1 && o.push(239, 191, 189);
  31650. continue
  31651. }
  31652. if (a + 1 === n) {
  31653. (t -= 3) > -1 && o.push(239, 191, 189);
  31654. continue
  31655. }
  31656. r = i;
  31657. continue
  31658. }
  31659. if (i < 56320) {
  31660. (t -= 3) > -1 && o.push(239, 191, 189),
  31661. r = i;
  31662. continue
  31663. }
  31664. i = (r - 55296 << 10 | i - 56320) + 65536
  31665. } else
  31666. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31667. if (r = null,
  31668. i < 128) {
  31669. if ((t -= 1) < 0)
  31670. break;
  31671. o.push(i)
  31672. } else if (i < 2048) {
  31673. if ((t -= 2) < 0)
  31674. break;
  31675. o.push(i >> 6 | 192, 63 & i | 128)
  31676. } else if (i < 65536) {
  31677. if ((t -= 3) < 0)
  31678. break;
  31679. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31680. } else {
  31681. if (!(i < 1114112))
  31682. throw new Error("Invalid code point");
  31683. if ((t -= 4) < 0)
  31684. break;
  31685. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31686. }
  31687. }
  31688. return o
  31689. }
  31690. function Y(e) {
  31691. for (var t = [], i = 0; i < e.length; ++i)
  31692. t.push(255 & e.charCodeAt(i));
  31693. return t
  31694. }
  31695. function X(e, t) {
  31696. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31697. i = e.charCodeAt(a),
  31698. n = i >> 8,
  31699. r = i % 256,
  31700. o.push(r),
  31701. o.push(n);
  31702. return o
  31703. }
  31704. function Z(e) {
  31705. return Q.toByteArray(G(e))
  31706. }
  31707. function q(e, t, i, n) {
  31708. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31709. t[r + i] = e[r];
  31710. return r
  31711. }
  31712. function K(e) {
  31713. return e !== e
  31714. }
  31715. var Q = e("base64-js")
  31716. , J = e("ieee754")
  31717. , $ = e("isarray");
  31718. i.Buffer = a,
  31719. i.SlowBuffer = m,
  31720. i.INSPECT_MAX_BYTES = 50,
  31721. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31722. i.kMaxLength = r(),
  31723. a.poolSize = 8192,
  31724. a._augment = function(e) {
  31725. return e.__proto__ = a.prototype,
  31726. e
  31727. }
  31728. ,
  31729. a.from = function(e, t, i) {
  31730. return s(null, e, t, i)
  31731. }
  31732. ,
  31733. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31734. a.__proto__ = Uint8Array,
  31735. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31736. value: null,
  31737. configurable: !0
  31738. })),
  31739. a.alloc = function(e, t, i) {
  31740. return c(null, e, t, i)
  31741. }
  31742. ,
  31743. a.allocUnsafe = function(e) {
  31744. return h(null, e)
  31745. }
  31746. ,
  31747. a.allocUnsafeSlow = function(e) {
  31748. return h(null, e)
  31749. }
  31750. ,
  31751. a.isBuffer = function(e) {
  31752. return !(null == e || !e._isBuffer)
  31753. }
  31754. ,
  31755. a.compare = function(e, t) {
  31756. if (!a.isBuffer(e) || !a.isBuffer(t))
  31757. throw new TypeError("Arguments must be Buffers");
  31758. if (e === t)
  31759. return 0;
  31760. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31761. if (e[r] !== t[r]) {
  31762. i = e[r],
  31763. n = t[r];
  31764. break
  31765. }
  31766. return i < n ? -1 : n < i ? 1 : 0
  31767. }
  31768. ,
  31769. a.isEncoding = function(e) {
  31770. switch (String(e).toLowerCase()) {
  31771. case "hex":
  31772. case "utf8":
  31773. case "utf-8":
  31774. case "ascii":
  31775. case "latin1":
  31776. case "binary":
  31777. case "base64":
  31778. case "ucs2":
  31779. case "ucs-2":
  31780. case "utf16le":
  31781. case "utf-16le":
  31782. return !0;
  31783. default:
  31784. return !1
  31785. }
  31786. }
  31787. ,
  31788. a.concat = function(e, t) {
  31789. if (!$(e))
  31790. throw new TypeError('"list" argument must be an Array of Buffers');
  31791. if (0 === e.length)
  31792. return a.alloc(0);
  31793. var i;
  31794. if (void 0 === t)
  31795. for (t = 0,
  31796. i = 0; i < e.length; ++i)
  31797. t += e[i].length;
  31798. var n = a.allocUnsafe(t)
  31799. , r = 0;
  31800. for (i = 0; i < e.length; ++i) {
  31801. var o = e[i];
  31802. if (!a.isBuffer(o))
  31803. throw new TypeError('"list" argument must be an Array of Buffers');
  31804. o.copy(n, r),
  31805. r += o.length
  31806. }
  31807. return n
  31808. }
  31809. ,
  31810. a.byteLength = v,
  31811. a.prototype._isBuffer = !0,
  31812. a.prototype.swap16 = function() {
  31813. var e = this.length;
  31814. if (e % 2 !== 0)
  31815. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31816. for (var t = 0; t < e; t += 2)
  31817. y(this, t, t + 1);
  31818. return this
  31819. }
  31820. ,
  31821. a.prototype.swap32 = function() {
  31822. var e = this.length;
  31823. if (e % 4 !== 0)
  31824. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31825. for (var t = 0; t < e; t += 4)
  31826. y(this, t, t + 3),
  31827. y(this, t + 1, t + 2);
  31828. return this
  31829. }
  31830. ,
  31831. a.prototype.swap64 = function() {
  31832. var e = this.length;
  31833. if (e % 8 !== 0)
  31834. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31835. for (var t = 0; t < e; t += 8)
  31836. y(this, t, t + 7),
  31837. y(this, t + 1, t + 6),
  31838. y(this, t + 2, t + 5),
  31839. y(this, t + 3, t + 4);
  31840. return this
  31841. }
  31842. ,
  31843. a.prototype.toString = function() {
  31844. var e = 0 | this.length;
  31845. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31846. }
  31847. ,
  31848. a.prototype.equals = function(e) {
  31849. if (!a.isBuffer(e))
  31850. throw new TypeError("Argument must be a Buffer");
  31851. return this === e || 0 === a.compare(this, e)
  31852. }
  31853. ,
  31854. a.prototype.inspect = function() {
  31855. var e = ""
  31856. , t = i.INSPECT_MAX_BYTES;
  31857. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31858. this.length > t && (e += " ... ")),
  31859. "<Buffer " + e + ">"
  31860. }
  31861. ,
  31862. a.prototype.compare = function(e, t, i, n, r) {
  31863. if (!a.isBuffer(e))
  31864. throw new TypeError("Argument must be a Buffer");
  31865. if (void 0 === t && (t = 0),
  31866. void 0 === i && (i = e ? e.length : 0),
  31867. void 0 === n && (n = 0),
  31868. void 0 === r && (r = this.length),
  31869. t < 0 || i > e.length || n < 0 || r > this.length)
  31870. throw new RangeError("out of range index");
  31871. if (n >= r && t >= i)
  31872. return 0;
  31873. if (n >= r)
  31874. return -1;
  31875. if (t >= i)
  31876. return 1;
  31877. if (t >>>= 0,
  31878. i >>>= 0,
  31879. n >>>= 0,
  31880. r >>>= 0,
  31881. this === e)
  31882. return 0;
  31883. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31884. if (c[u] !== h[u]) {
  31885. o = c[u],
  31886. s = h[u];
  31887. break
  31888. }
  31889. return o < s ? -1 : s < o ? 1 : 0
  31890. }
  31891. ,
  31892. a.prototype.includes = function(e, t, i) {
  31893. return this.indexOf(e, t, i) !== -1
  31894. }
  31895. ,
  31896. a.prototype.indexOf = function(e, t, i) {
  31897. return C(this, e, t, i, !0)
  31898. }
  31899. ,
  31900. a.prototype.lastIndexOf = function(e, t, i) {
  31901. return C(this, e, t, i, !1)
  31902. }
  31903. ,
  31904. a.prototype.write = function(e, t, i, n) {
  31905. if (void 0 === t)
  31906. n = "utf8",
  31907. i = this.length,
  31908. t = 0;
  31909. else if (void 0 === i && "string" == typeof t)
  31910. n = t,
  31911. i = this.length,
  31912. t = 0;
  31913. else {
  31914. if (!isFinite(t))
  31915. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31916. t |= 0,
  31917. isFinite(i) ? (i |= 0,
  31918. void 0 === n && (n = "utf8")) : (n = i,
  31919. i = void 0)
  31920. }
  31921. var r = this.length - t;
  31922. if ((void 0 === i || i > r) && (i = r),
  31923. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31924. throw new RangeError("Attempt to write outside buffer bounds");
  31925. n || (n = "utf8");
  31926. for (var o = !1; ; )
  31927. switch (n) {
  31928. case "hex":
  31929. return E(this, e, t, i);
  31930. case "utf8":
  31931. case "utf-8":
  31932. return b(this, e, t, i);
  31933. case "ascii":
  31934. return w(this, e, t, i);
  31935. case "latin1":
  31936. case "binary":
  31937. return _(this, e, t, i);
  31938. case "base64":
  31939. return T(this, e, t, i);
  31940. case "ucs2":
  31941. case "ucs-2":
  31942. case "utf16le":
  31943. case "utf-16le":
  31944. return x(this, e, t, i);
  31945. default:
  31946. if (o)
  31947. throw new TypeError("Unknown encoding: " + n);
  31948. n = ("" + n).toLowerCase(),
  31949. o = !0
  31950. }
  31951. }
  31952. ,
  31953. a.prototype.toJSON = function() {
  31954. return {
  31955. type: "Buffer",
  31956. data: Array.prototype.slice.call(this._arr || this, 0)
  31957. }
  31958. }
  31959. ;
  31960. var ee = 4096;
  31961. a.prototype.slice = function(e, t) {
  31962. var i = this.length;
  31963. e = ~~e,
  31964. t = void 0 === t ? i : ~~t,
  31965. e < 0 ? (e += i,
  31966. e < 0 && (e = 0)) : e > i && (e = i),
  31967. t < 0 ? (t += i,
  31968. t < 0 && (t = 0)) : t > i && (t = i),
  31969. t < e && (t = e);
  31970. var n;
  31971. if (a.TYPED_ARRAY_SUPPORT)
  31972. n = this.subarray(e, t),
  31973. n.__proto__ = a.prototype;
  31974. else {
  31975. var r = t - e;
  31976. n = new a(r,void 0);
  31977. for (var o = 0; o < r; ++o)
  31978. n[o] = this[o + e]
  31979. }
  31980. return n
  31981. }
  31982. ,
  31983. a.prototype.readUIntLE = function(e, t, i) {
  31984. e |= 0,
  31985. t |= 0,
  31986. i || N(e, t, this.length);
  31987. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31988. n += this[e + o] * r;
  31989. return n
  31990. }
  31991. ,
  31992. a.prototype.readUIntBE = function(e, t, i) {
  31993. e |= 0,
  31994. t |= 0,
  31995. i || N(e, t, this.length);
  31996. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31997. n += this[e + --t] * r;
  31998. return n
  31999. }
  32000. ,
  32001. a.prototype.readUInt8 = function(e, t) {
  32002. return t || N(e, 1, this.length),
  32003. this[e]
  32004. }
  32005. ,
  32006. a.prototype.readUInt16LE = function(e, t) {
  32007. return t || N(e, 2, this.length),
  32008. this[e] | this[e + 1] << 8
  32009. }
  32010. ,
  32011. a.prototype.readUInt16BE = function(e, t) {
  32012. return t || N(e, 2, this.length),
  32013. this[e] << 8 | this[e + 1]
  32014. }
  32015. ,
  32016. a.prototype.readUInt32LE = function(e, t) {
  32017. return t || N(e, 4, this.length),
  32018. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32019. }
  32020. ,
  32021. a.prototype.readUInt32BE = function(e, t) {
  32022. return t || N(e, 4, this.length),
  32023. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32024. }
  32025. ,
  32026. a.prototype.readIntLE = function(e, t, i) {
  32027. e |= 0,
  32028. t |= 0,
  32029. i || N(e, t, this.length);
  32030. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32031. n += this[e + o] * r;
  32032. return r *= 128,
  32033. n >= r && (n -= Math.pow(2, 8 * t)),
  32034. n
  32035. }
  32036. ,
  32037. a.prototype.readIntBE = function(e, t, i) {
  32038. e |= 0,
  32039. t |= 0,
  32040. i || N(e, t, this.length);
  32041. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32042. o += this[e + --n] * r;
  32043. return r *= 128,
  32044. o >= r && (o -= Math.pow(2, 8 * t)),
  32045. o
  32046. }
  32047. ,
  32048. a.prototype.readInt8 = function(e, t) {
  32049. return t || N(e, 1, this.length),
  32050. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32051. }
  32052. ,
  32053. a.prototype.readInt16LE = function(e, t) {
  32054. t || N(e, 2, this.length);
  32055. var i = this[e] | this[e + 1] << 8;
  32056. return 32768 & i ? 4294901760 | i : i
  32057. }
  32058. ,
  32059. a.prototype.readInt16BE = function(e, t) {
  32060. t || N(e, 2, this.length);
  32061. var i = this[e + 1] | this[e] << 8;
  32062. return 32768 & i ? 4294901760 | i : i
  32063. }
  32064. ,
  32065. a.prototype.readInt32LE = function(e, t) {
  32066. return t || N(e, 4, this.length),
  32067. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32068. }
  32069. ,
  32070. a.prototype.readInt32BE = function(e, t) {
  32071. return t || N(e, 4, this.length),
  32072. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32073. }
  32074. ,
  32075. a.prototype.readFloatLE = function(e, t) {
  32076. return t || N(e, 4, this.length),
  32077. J.read(this, e, !0, 23, 4)
  32078. }
  32079. ,
  32080. a.prototype.readFloatBE = function(e, t) {
  32081. return t || N(e, 4, this.length),
  32082. J.read(this, e, !1, 23, 4)
  32083. }
  32084. ,
  32085. a.prototype.readDoubleLE = function(e, t) {
  32086. return t || N(e, 8, this.length),
  32087. J.read(this, e, !0, 52, 8)
  32088. }
  32089. ,
  32090. a.prototype.readDoubleBE = function(e, t) {
  32091. return t || N(e, 8, this.length),
  32092. J.read(this, e, !1, 52, 8)
  32093. }
  32094. ,
  32095. a.prototype.writeUIntLE = function(e, t, i, n) {
  32096. if (e = +e,
  32097. t |= 0,
  32098. i |= 0,
  32099. !n) {
  32100. var r = Math.pow(2, 8 * i) - 1;
  32101. B(this, e, t, i, r, 0)
  32102. }
  32103. var o = 1
  32104. , a = 0;
  32105. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32106. this[t + a] = e / o & 255;
  32107. return t + i
  32108. }
  32109. ,
  32110. a.prototype.writeUIntBE = function(e, t, i, n) {
  32111. if (e = +e,
  32112. t |= 0,
  32113. i |= 0,
  32114. !n) {
  32115. var r = Math.pow(2, 8 * i) - 1;
  32116. B(this, e, t, i, r, 0)
  32117. }
  32118. var o = i - 1
  32119. , a = 1;
  32120. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32121. this[t + o] = e / a & 255;
  32122. return t + i
  32123. }
  32124. ,
  32125. a.prototype.writeUInt8 = function(e, t, i) {
  32126. return e = +e,
  32127. t |= 0,
  32128. i || B(this, e, t, 1, 255, 0),
  32129. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32130. this[t] = 255 & e,
  32131. t + 1
  32132. }
  32133. ,
  32134. a.prototype.writeUInt16LE = function(e, t, i) {
  32135. return e = +e,
  32136. t |= 0,
  32137. i || B(this, e, t, 2, 65535, 0),
  32138. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32139. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32140. t + 2
  32141. }
  32142. ,
  32143. a.prototype.writeUInt16BE = function(e, t, i) {
  32144. return e = +e,
  32145. t |= 0,
  32146. i || B(this, e, t, 2, 65535, 0),
  32147. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32148. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32149. t + 2
  32150. }
  32151. ,
  32152. a.prototype.writeUInt32LE = function(e, t, i) {
  32153. return e = +e,
  32154. t |= 0,
  32155. i || B(this, e, t, 4, 4294967295, 0),
  32156. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32157. this[t + 2] = e >>> 16,
  32158. this[t + 1] = e >>> 8,
  32159. this[t] = 255 & e) : V(this, e, t, !0),
  32160. t + 4
  32161. }
  32162. ,
  32163. a.prototype.writeUInt32BE = function(e, t, i) {
  32164. return e = +e,
  32165. t |= 0,
  32166. i || B(this, e, t, 4, 4294967295, 0),
  32167. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32168. this[t + 1] = e >>> 16,
  32169. this[t + 2] = e >>> 8,
  32170. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32171. t + 4
  32172. }
  32173. ,
  32174. a.prototype.writeIntLE = function(e, t, i, n) {
  32175. if (e = +e,
  32176. t |= 0,
  32177. !n) {
  32178. var r = Math.pow(2, 8 * i - 1);
  32179. B(this, e, t, i, r - 1, -r)
  32180. }
  32181. var o = 0
  32182. , a = 1
  32183. , s = 0;
  32184. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32185. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32186. this[t + o] = (e / a >> 0) - s & 255;
  32187. return t + i
  32188. }
  32189. ,
  32190. a.prototype.writeIntBE = function(e, t, i, n) {
  32191. if (e = +e,
  32192. t |= 0,
  32193. !n) {
  32194. var r = Math.pow(2, 8 * i - 1);
  32195. B(this, e, t, i, r - 1, -r)
  32196. }
  32197. var o = i - 1
  32198. , a = 1
  32199. , s = 0;
  32200. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32201. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32202. this[t + o] = (e / a >> 0) - s & 255;
  32203. return t + i
  32204. }
  32205. ,
  32206. a.prototype.writeInt8 = function(e, t, i) {
  32207. return e = +e,
  32208. t |= 0,
  32209. i || B(this, e, t, 1, 127, -128),
  32210. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32211. e < 0 && (e = 255 + e + 1),
  32212. this[t] = 255 & e,
  32213. t + 1
  32214. }
  32215. ,
  32216. a.prototype.writeInt16LE = function(e, t, i) {
  32217. return e = +e,
  32218. t |= 0,
  32219. i || B(this, e, t, 2, 32767, -32768),
  32220. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32221. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32222. t + 2
  32223. }
  32224. ,
  32225. a.prototype.writeInt16BE = function(e, t, i) {
  32226. return e = +e,
  32227. t |= 0,
  32228. i || B(this, e, t, 2, 32767, -32768),
  32229. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32230. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32231. t + 2
  32232. }
  32233. ,
  32234. a.prototype.writeInt32LE = function(e, t, i) {
  32235. return e = +e,
  32236. t |= 0,
  32237. i || B(this, e, t, 4, 2147483647, -2147483648),
  32238. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32239. this[t + 1] = e >>> 8,
  32240. this[t + 2] = e >>> 16,
  32241. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32242. t + 4
  32243. }
  32244. ,
  32245. a.prototype.writeInt32BE = function(e, t, i) {
  32246. return e = +e,
  32247. t |= 0,
  32248. i || B(this, e, t, 4, 2147483647, -2147483648),
  32249. e < 0 && (e = 4294967295 + e + 1),
  32250. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32251. this[t + 1] = e >>> 16,
  32252. this[t + 2] = e >>> 8,
  32253. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32254. t + 4
  32255. }
  32256. ,
  32257. a.prototype.writeFloatLE = function(e, t, i) {
  32258. return k(this, e, t, !0, i)
  32259. }
  32260. ,
  32261. a.prototype.writeFloatBE = function(e, t, i) {
  32262. return k(this, e, t, !1, i)
  32263. }
  32264. ,
  32265. a.prototype.writeDoubleLE = function(e, t, i) {
  32266. return H(this, e, t, !0, i)
  32267. }
  32268. ,
  32269. a.prototype.writeDoubleBE = function(e, t, i) {
  32270. return H(this, e, t, !1, i)
  32271. }
  32272. ,
  32273. a.prototype.copy = function(e, t, i, n) {
  32274. if (i || (i = 0),
  32275. n || 0 === n || (n = this.length),
  32276. t >= e.length && (t = e.length),
  32277. t || (t = 0),
  32278. n > 0 && n < i && (n = i),
  32279. n === i)
  32280. return 0;
  32281. if (0 === e.length || 0 === this.length)
  32282. return 0;
  32283. if (t < 0)
  32284. throw new RangeError("targetStart out of bounds");
  32285. if (i < 0 || i >= this.length)
  32286. throw new RangeError("sourceStart out of bounds");
  32287. if (n < 0)
  32288. throw new RangeError("sourceEnd out of bounds");
  32289. n > this.length && (n = this.length),
  32290. e.length - t < n - i && (n = e.length - t + i);
  32291. var r, o = n - i;
  32292. if (this === e && i < t && t < n)
  32293. for (r = o - 1; r >= 0; --r)
  32294. e[r + t] = this[r + i];
  32295. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32296. for (r = 0; r < o; ++r)
  32297. e[r + t] = this[r + i];
  32298. else
  32299. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32300. return o
  32301. }
  32302. ,
  32303. a.prototype.fill = function(e, t, i, n) {
  32304. if ("string" == typeof e) {
  32305. if ("string" == typeof t ? (n = t,
  32306. t = 0,
  32307. i = this.length) : "string" == typeof i && (n = i,
  32308. i = this.length),
  32309. 1 === e.length) {
  32310. var r = e.charCodeAt(0);
  32311. r < 256 && (e = r)
  32312. }
  32313. if (void 0 !== n && "string" != typeof n)
  32314. throw new TypeError("encoding must be a string");
  32315. if ("string" == typeof n && !a.isEncoding(n))
  32316. throw new TypeError("Unknown encoding: " + n)
  32317. } else
  32318. "number" == typeof e && (e &= 255);
  32319. if (t < 0 || this.length < t || this.length < i)
  32320. throw new RangeError("Out of range index");
  32321. if (i <= t)
  32322. return this;
  32323. t >>>= 0,
  32324. i = void 0 === i ? this.length : i >>> 0,
  32325. e || (e = 0);
  32326. var o;
  32327. if ("number" == typeof e)
  32328. for (o = t; o < i; ++o)
  32329. this[o] = e;
  32330. else {
  32331. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32332. , l = s.length;
  32333. for (o = 0; o < i - t; ++o)
  32334. this[o + t] = s[o % l]
  32335. }
  32336. return this
  32337. }
  32338. ;
  32339. var te = /[^+\/0-9A-Za-z-_]/g
  32340. }
  32341. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32342. }
  32343. , {
  32344. "base64-js": 199,
  32345. ieee754: 200,
  32346. isarray: 201
  32347. }],
  32348. 199: [function(e, t, i) {
  32349. "use strict";
  32350. function n(e) {
  32351. var t = e.length;
  32352. if (t % 4 > 0)
  32353. throw new Error("Invalid string. Length must be a multiple of 4");
  32354. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32355. }
  32356. function r(e) {
  32357. return 3 * e.length / 4 - n(e)
  32358. }
  32359. function o(e) {
  32360. var t, i, r, o, a, s, l = e.length;
  32361. a = n(e),
  32362. s = new u(3 * l / 4 - a),
  32363. r = a > 0 ? l - 4 : l;
  32364. var c = 0;
  32365. for (t = 0,
  32366. i = 0; t < r; t += 4,
  32367. i += 3)
  32368. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32369. s[c++] = o >> 16 & 255,
  32370. s[c++] = o >> 8 & 255,
  32371. s[c++] = 255 & o;
  32372. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32373. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32374. s[c++] = o >> 8 & 255,
  32375. s[c++] = 255 & o),
  32376. s
  32377. }
  32378. function a(e) {
  32379. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32380. }
  32381. function s(e, t, i) {
  32382. for (var n, r = [], o = t; o < i; o += 3)
  32383. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32384. r.push(a(n));
  32385. return r.join("")
  32386. }
  32387. function l(e) {
  32388. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32389. o.push(s(e, l, l + a > h ? h : l + a));
  32390. return 1 === n ? (t = e[i - 1],
  32391. r += c[t >> 2],
  32392. r += c[t << 4 & 63],
  32393. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32394. r += c[t >> 10],
  32395. r += c[t >> 4 & 63],
  32396. r += c[t << 2 & 63],
  32397. r += "="),
  32398. o.push(r),
  32399. o.join("")
  32400. }
  32401. i.byteLength = r,
  32402. i.toByteArray = o,
  32403. i.fromByteArray = l;
  32404. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32405. c[p] = d[p],
  32406. h[d.charCodeAt(p)] = p;
  32407. h["-".charCodeAt(0)] = 62,
  32408. h["_".charCodeAt(0)] = 63
  32409. }
  32410. , {}],
  32411. 200: [function(e, t, i) {
  32412. i.read = function(e, t, i, n, r) {
  32413. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32414. for (u += d,
  32415. o = p & (1 << -h) - 1,
  32416. p >>= -h,
  32417. h += s; h > 0; o = 256 * o + e[t + u],
  32418. u += d,
  32419. h -= 8)
  32420. ;
  32421. for (a = o & (1 << -h) - 1,
  32422. o >>= -h,
  32423. h += n; h > 0; a = 256 * a + e[t + u],
  32424. u += d,
  32425. h -= 8)
  32426. ;
  32427. if (0 === o)
  32428. o = 1 - c;
  32429. else {
  32430. if (o === l)
  32431. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32432. a += Math.pow(2, n),
  32433. o -= c
  32434. }
  32435. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32436. }
  32437. ,
  32438. i.write = function(e, t, i, n, r, o) {
  32439. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32440. for (t = Math.abs(t),
  32441. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32442. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32443. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32444. l *= 2),
  32445. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32446. t * l >= 2 && (a++,
  32447. l /= 2),
  32448. a + u >= h ? (s = 0,
  32449. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32450. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32451. a = 0)); r >= 8; e[i + p] = 255 & s,
  32452. p += f,
  32453. s /= 256,
  32454. r -= 8)
  32455. ;
  32456. for (a = a << r | s,
  32457. c += r; c > 0; e[i + p] = 255 & a,
  32458. p += f,
  32459. a /= 256,
  32460. c -= 8)
  32461. ;
  32462. e[i + p - f] |= 128 * g
  32463. }
  32464. }
  32465. , {}],
  32466. 201: [function(e, t, i) {
  32467. var n = {}.toString;
  32468. t.exports = Array.isArray || function(e) {
  32469. return "[object Array]" == n.call(e)
  32470. }
  32471. }
  32472. , {}],
  32473. 202: [function(e, t, i) {
  32474. function n() {
  32475. this._events = this._events || {},
  32476. this._maxListeners = this._maxListeners || void 0
  32477. }
  32478. function r(e) {
  32479. return "function" == typeof e
  32480. }
  32481. function o(e) {
  32482. return "number" == typeof e
  32483. }
  32484. function a(e) {
  32485. return "object" == typeof e && null !== e
  32486. }
  32487. function s(e) {
  32488. return void 0 === e
  32489. }
  32490. t.exports = n,
  32491. n.EventEmitter = n,
  32492. n.prototype._events = void 0,
  32493. n.prototype._maxListeners = void 0,
  32494. n.defaultMaxListeners = 10,
  32495. n.prototype.setMaxListeners = function(e) {
  32496. if (!o(e) || e < 0 || isNaN(e))
  32497. throw TypeError("n must be a positive number");
  32498. return this._maxListeners = e,
  32499. this
  32500. }
  32501. ,
  32502. n.prototype.emit = function(e) {
  32503. var t, i, n, o, l, c;
  32504. if (this._events || (this._events = {}),
  32505. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32506. if (t = arguments[1],
  32507. t instanceof Error)
  32508. throw t;
  32509. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32510. throw h.context = t,
  32511. h
  32512. }
  32513. if (i = this._events[e],
  32514. s(i))
  32515. return !1;
  32516. if (r(i))
  32517. switch (arguments.length) {
  32518. case 1:
  32519. i.call(this);
  32520. break;
  32521. case 2:
  32522. i.call(this, arguments[1]);
  32523. break;
  32524. case 3:
  32525. i.call(this, arguments[1], arguments[2]);
  32526. break;
  32527. default:
  32528. o = Array.prototype.slice.call(arguments, 1),
  32529. i.apply(this, o)
  32530. }
  32531. else if (a(i))
  32532. for (o = Array.prototype.slice.call(arguments, 1),
  32533. c = i.slice(),
  32534. n = c.length,
  32535. l = 0; l < n; l++)
  32536. c[l].apply(this, o);
  32537. return !0
  32538. }
  32539. ,
  32540. n.prototype.addListener = function(e, t) {
  32541. var i;
  32542. if (!r(t))
  32543. throw TypeError("listener must be a function");
  32544. return this._events || (this._events = {}),
  32545. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32546. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32547. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32548. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32549. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32550. "function" == typeof console.trace && console.trace())),
  32551. this
  32552. }
  32553. ,
  32554. n.prototype.on = n.prototype.addListener,
  32555. n.prototype.once = function(e, t) {
  32556. function i() {
  32557. this.removeListener(e, i),
  32558. n || (n = !0,
  32559. t.apply(this, arguments))
  32560. }
  32561. if (!r(t))
  32562. throw TypeError("listener must be a function");
  32563. var n = !1;
  32564. return i.listener = t,
  32565. this.on(e, i),
  32566. this
  32567. }
  32568. ,
  32569. n.prototype.removeListener = function(e, t) {
  32570. var i, n, o, s;
  32571. if (!r(t))
  32572. throw TypeError("listener must be a function");
  32573. if (!this._events || !this._events[e])
  32574. return this;
  32575. if (i = this._events[e],
  32576. o = i.length,
  32577. n = -1,
  32578. i === t || r(i.listener) && i.listener === t)
  32579. delete this._events[e],
  32580. this._events.removeListener && this.emit("removeListener", e, t);
  32581. else if (a(i)) {
  32582. for (s = o; s-- > 0; )
  32583. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32584. n = s;
  32585. break
  32586. }
  32587. if (n < 0)
  32588. return this;
  32589. 1 === i.length ? (i.length = 0,
  32590. delete this._events[e]) : i.splice(n, 1),
  32591. this._events.removeListener && this.emit("removeListener", e, t)
  32592. }
  32593. return this
  32594. }
  32595. ,
  32596. n.prototype.removeAllListeners = function(e) {
  32597. var t, i;
  32598. if (!this._events)
  32599. return this;
  32600. if (!this._events.removeListener)
  32601. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32602. this;
  32603. if (0 === arguments.length) {
  32604. for (t in this._events)
  32605. "removeListener" !== t && this.removeAllListeners(t);
  32606. return this.removeAllListeners("removeListener"),
  32607. this._events = {},
  32608. this
  32609. }
  32610. if (i = this._events[e],
  32611. r(i))
  32612. this.removeListener(e, i);
  32613. else if (i)
  32614. for (; i.length; )
  32615. this.removeListener(e, i[i.length - 1]);
  32616. return delete this._events[e],
  32617. this
  32618. }
  32619. ,
  32620. n.prototype.listeners = function(e) {
  32621. var t;
  32622. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32623. }
  32624. ,
  32625. n.prototype.listenerCount = function(e) {
  32626. if (this._events) {
  32627. var t = this._events[e];
  32628. if (r(t))
  32629. return 1;
  32630. if (t)
  32631. return t.length
  32632. }
  32633. return 0
  32634. }
  32635. ,
  32636. n.listenerCount = function(e, t) {
  32637. return e.listenerCount(t)
  32638. }
  32639. }
  32640. , {}],
  32641. 203: [function(e, t, i) {
  32642. function n() {
  32643. throw new Error("setTimeout has not been defined")
  32644. }
  32645. function r() {
  32646. throw new Error("clearTimeout has not been defined")
  32647. }
  32648. function o(e) {
  32649. if (u === setTimeout)
  32650. return setTimeout(e, 0);
  32651. if ((u === n || !u) && setTimeout)
  32652. return u = setTimeout,
  32653. setTimeout(e, 0);
  32654. try {
  32655. return u(e, 0)
  32656. } catch (t) {
  32657. try {
  32658. return u.call(null, e, 0)
  32659. } catch (t) {
  32660. return u.call(this, e, 0)
  32661. }
  32662. }
  32663. }
  32664. function a(e) {
  32665. if (d === clearTimeout)
  32666. return clearTimeout(e);
  32667. if ((d === r || !d) && clearTimeout)
  32668. return d = clearTimeout,
  32669. clearTimeout(e);
  32670. try {
  32671. return d(e)
  32672. } catch (t) {
  32673. try {
  32674. return d.call(null, e)
  32675. } catch (t) {
  32676. return d.call(this, e)
  32677. }
  32678. }
  32679. }
  32680. function s() {
  32681. m && f && (m = !1,
  32682. f.length ? g = f.concat(g) : v = -1,
  32683. g.length && l())
  32684. }
  32685. function l() {
  32686. if (!m) {
  32687. var e = o(s);
  32688. m = !0;
  32689. for (var t = g.length; t; ) {
  32690. for (f = g,
  32691. g = []; ++v < t; )
  32692. f && f[v].run();
  32693. v = -1,
  32694. t = g.length
  32695. }
  32696. f = null,
  32697. m = !1,
  32698. a(e)
  32699. }
  32700. }
  32701. function c(e, t) {
  32702. this.fun = e,
  32703. this.array = t
  32704. }
  32705. function h() {}
  32706. var u, d, p = t.exports = {};
  32707. !function() {
  32708. try {
  32709. u = "function" == typeof setTimeout ? setTimeout : n
  32710. } catch (e) {
  32711. u = n
  32712. }
  32713. try {
  32714. d = "function" == typeof clearTimeout ? clearTimeout : r
  32715. } catch (e) {
  32716. d = r
  32717. }
  32718. }();
  32719. var f, g = [], m = !1, v = -1;
  32720. p.nextTick = function(e) {
  32721. var t = new Array(arguments.length - 1);
  32722. if (arguments.length > 1)
  32723. for (var i = 1; i < arguments.length; i++)
  32724. t[i - 1] = arguments[i];
  32725. g.push(new c(e,t)),
  32726. 1 !== g.length || m || o(l)
  32727. }
  32728. ,
  32729. c.prototype.run = function() {
  32730. this.fun.apply(null, this.array)
  32731. }
  32732. ,
  32733. p.title = "browser",
  32734. p.browser = !0,
  32735. p.env = {},
  32736. p.argv = [],
  32737. p.version = "",
  32738. p.versions = {},
  32739. p.on = h,
  32740. p.addListener = h,
  32741. p.once = h,
  32742. p.off = h,
  32743. p.removeListener = h,
  32744. p.removeAllListeners = h,
  32745. p.emit = h,
  32746. p.binding = function(e) {
  32747. throw new Error("process.binding is not supported")
  32748. }
  32749. ,
  32750. p.cwd = function() {
  32751. return "/"
  32752. }
  32753. ,
  32754. p.chdir = function(e) {
  32755. throw new Error("process.chdir is not supported")
  32756. }
  32757. ,
  32758. p.umask = function() {
  32759. return 0
  32760. }
  32761. }
  32762. , {}],
  32763. 204: [function(e, t, i) {
  32764. (function(e) {
  32765. !function(n) {
  32766. function r(e) {
  32767. throw new RangeError(L[e])
  32768. }
  32769. function o(e, t) {
  32770. for (var i = e.length, n = []; i--; )
  32771. n[i] = t(e[i]);
  32772. return n
  32773. }
  32774. function a(e, t) {
  32775. var i = e.split("@")
  32776. , n = "";
  32777. i.length > 1 && (n = i[0] + "@",
  32778. e = i[1]),
  32779. e = e.replace(O, ".");
  32780. var r = e.split(".")
  32781. , a = o(r, t).join(".");
  32782. return n + a
  32783. }
  32784. function s(e) {
  32785. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32786. t = e.charCodeAt(r++),
  32787. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32788. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32789. r--)) : n.push(t);
  32790. return n
  32791. }
  32792. function l(e) {
  32793. return o(e, function(e) {
  32794. var t = "";
  32795. return e > 65535 && (e -= 65536,
  32796. t += B(e >>> 10 & 1023 | 55296),
  32797. e = 56320 | 1023 & e),
  32798. t += B(e)
  32799. }).join("")
  32800. }
  32801. function c(e) {
  32802. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32803. }
  32804. function h(e, t) {
  32805. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32806. }
  32807. function u(e, t, i) {
  32808. var n = 0;
  32809. for (e = i ? N(e / T) : e >> 1,
  32810. e += N(e / t); e > D * w >> 1; n += E)
  32811. e = N(e / D);
  32812. return N(n + (D + 1) * e / (e + _))
  32813. }
  32814. function d(e) {
  32815. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32816. for (i = e.lastIndexOf(M),
  32817. i < 0 && (i = 0),
  32818. n = 0; n < i; ++n)
  32819. e.charCodeAt(n) >= 128 && r("not-basic"),
  32820. g.push(e.charCodeAt(n));
  32821. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32822. for (a = v,
  32823. s = 1,
  32824. h = E; o >= m && r("invalid-input"),
  32825. d = c(e.charCodeAt(o++)),
  32826. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32827. v += d * s,
  32828. p = h <= y ? b : h >= y + w ? w : h - y,
  32829. !(d < p); h += E)
  32830. f = E - p,
  32831. s > N(I / f) && r("overflow"),
  32832. s *= f;
  32833. t = g.length + 1,
  32834. y = u(v - a, t, 0 == a),
  32835. N(v / t) > I - A && r("overflow"),
  32836. A += N(v / t),
  32837. v %= t,
  32838. g.splice(v++, 0, A)
  32839. }
  32840. return l(g)
  32841. }
  32842. function p(e) {
  32843. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32844. for (e = s(e),
  32845. m = e.length,
  32846. t = S,
  32847. i = 0,
  32848. a = x,
  32849. l = 0; l < m; ++l)
  32850. g = e[l],
  32851. g < 128 && C.push(B(g));
  32852. for (n = o = C.length,
  32853. o && C.push(M); n < m; ) {
  32854. for (c = I,
  32855. l = 0; l < m; ++l)
  32856. g = e[l],
  32857. g >= t && g < c && (c = g);
  32858. for (v = n + 1,
  32859. c - t > N((I - i) / v) && r("overflow"),
  32860. i += (c - t) * v,
  32861. t = c,
  32862. l = 0; l < m; ++l)
  32863. if (g = e[l],
  32864. g < t && ++i > I && r("overflow"),
  32865. g == t) {
  32866. for (d = i,
  32867. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32868. !(d < f); p += E)
  32869. y = d - f,
  32870. A = E - f,
  32871. C.push(B(h(f + y % A, 0))),
  32872. d = N(y / A);
  32873. C.push(B(h(d, 0))),
  32874. a = u(i, v, n == o),
  32875. i = 0,
  32876. ++n
  32877. }
  32878. ++i,
  32879. ++t
  32880. }
  32881. return C.join("")
  32882. }
  32883. function f(e) {
  32884. return a(e, function(e) {
  32885. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32886. })
  32887. }
  32888. function g(e) {
  32889. return a(e, function(e) {
  32890. return P.test(e) ? "xn--" + p(e) : e
  32891. })
  32892. }
  32893. var m = "object" == typeof i && i && !i.nodeType && i
  32894. , v = "object" == typeof t && t && !t.nodeType && t
  32895. , A = "object" == typeof e && e;
  32896. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32897. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32898. overflow: "Overflow: input needs wider integers to process",
  32899. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32900. "invalid-input": "Invalid input"
  32901. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32902. if (y = {
  32903. version: "1.4.1",
  32904. ucs2: {
  32905. decode: s,
  32906. encode: l
  32907. },
  32908. decode: d,
  32909. encode: p,
  32910. toASCII: g,
  32911. toUnicode: f
  32912. },
  32913. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32914. define("punycode", function() {
  32915. return y
  32916. });
  32917. else if (m && v)
  32918. if (t.exports == m)
  32919. v.exports = y;
  32920. else
  32921. for (C in y)
  32922. y.hasOwnProperty(C) && (m[C] = y[C]);
  32923. else
  32924. n.punycode = y
  32925. }(this)
  32926. }
  32927. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32928. }
  32929. , {}],
  32930. 205: [function(e, t, i) {
  32931. "use strict";
  32932. function n(e, t) {
  32933. return Object.prototype.hasOwnProperty.call(e, t)
  32934. }
  32935. t.exports = function(e, t, i, o) {
  32936. t = t || "&",
  32937. i = i || "=";
  32938. var a = {};
  32939. if ("string" != typeof e || 0 === e.length)
  32940. return a;
  32941. var s = /\+/g;
  32942. e = e.split(t);
  32943. var l = 1e3;
  32944. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32945. var c = e.length;
  32946. l > 0 && c > l && (c = l);
  32947. for (var h = 0; h < c; ++h) {
  32948. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32949. m >= 0 ? (u = g.substr(0, m),
  32950. d = g.substr(m + 1)) : (u = g,
  32951. d = ""),
  32952. p = decodeURIComponent(u),
  32953. f = decodeURIComponent(d),
  32954. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32955. }
  32956. return a
  32957. }
  32958. ;
  32959. var r = Array.isArray || function(e) {
  32960. return "[object Array]" === Object.prototype.toString.call(e)
  32961. }
  32962. }
  32963. , {}],
  32964. 206: [function(e, t, i) {
  32965. "use strict";
  32966. function n(e, t) {
  32967. if (e.map)
  32968. return e.map(t);
  32969. for (var i = [], n = 0; n < e.length; n++)
  32970. i.push(t(e[n], n));
  32971. return i
  32972. }
  32973. var r = function(e) {
  32974. switch (typeof e) {
  32975. case "string":
  32976. return e;
  32977. case "boolean":
  32978. return e ? "true" : "false";
  32979. case "number":
  32980. return isFinite(e) ? e : "";
  32981. default:
  32982. return ""
  32983. }
  32984. };
  32985. t.exports = function(e, t, i, s) {
  32986. return t = t || "&",
  32987. i = i || "=",
  32988. null === e && (e = void 0),
  32989. "object" == typeof e ? n(a(e), function(a) {
  32990. var s = encodeURIComponent(r(a)) + i;
  32991. return o(e[a]) ? n(e[a], function(e) {
  32992. return s + encodeURIComponent(r(e))
  32993. }).join(t) : s + encodeURIComponent(r(e[a]))
  32994. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32995. }
  32996. ;
  32997. var o = Array.isArray || function(e) {
  32998. return "[object Array]" === Object.prototype.toString.call(e)
  32999. }
  33000. , a = Object.keys || function(e) {
  33001. var t = [];
  33002. for (var i in e)
  33003. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33004. return t
  33005. }
  33006. }
  33007. , {}],
  33008. 207: [function(e, t, i) {
  33009. "use strict";
  33010. i.decode = i.parse = e("./decode"),
  33011. i.encode = i.stringify = e("./encode")
  33012. }
  33013. , {
  33014. "./decode": 205,
  33015. "./encode": 206
  33016. }],
  33017. 208: [function(e, t, i) {
  33018. "use strict";
  33019. function n() {
  33020. this.protocol = null,
  33021. this.slashes = null,
  33022. this.auth = null,
  33023. this.host = null,
  33024. this.port = null,
  33025. this.hostname = null,
  33026. this.hash = null,
  33027. this.search = null,
  33028. this.query = null,
  33029. this.pathname = null,
  33030. this.path = null,
  33031. this.href = null
  33032. }
  33033. function r(e, t, i) {
  33034. if (e && c.isObject(e) && e instanceof n)
  33035. return e;
  33036. var r = new n;
  33037. return r.parse(e, t, i),
  33038. r
  33039. }
  33040. function o(e) {
  33041. return c.isString(e) && (e = r(e)),
  33042. e instanceof n ? e.format() : n.prototype.format.call(e)
  33043. }
  33044. function a(e, t) {
  33045. return r(e, !1, !0).resolve(t)
  33046. }
  33047. function s(e, t) {
  33048. return e ? r(e, !1, !0).resolveObject(t) : t
  33049. }
  33050. var l = e("punycode")
  33051. , c = e("./util");
  33052. i.parse = r,
  33053. i.resolve = a,
  33054. i.resolveObject = s,
  33055. i.format = o,
  33056. i.Url = n;
  33057. var h = /^([a-z0-9.+-]+:)/i
  33058. , u = /:[0-9]*$/
  33059. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33060. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33061. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33062. , g = ["'"].concat(f)
  33063. , m = ["%", "/", "?", ";", "#"].concat(g)
  33064. , v = ["/", "?", "#"]
  33065. , A = 255
  33066. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33067. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33068. , I = {
  33069. javascript: !0,
  33070. "javascript:": !0
  33071. }
  33072. , E = {
  33073. javascript: !0,
  33074. "javascript:": !0
  33075. }
  33076. , b = {
  33077. http: !0,
  33078. https: !0,
  33079. ftp: !0,
  33080. gopher: !0,
  33081. file: !0,
  33082. "http:": !0,
  33083. "https:": !0,
  33084. "ftp:": !0,
  33085. "gopher:": !0,
  33086. "file:": !0
  33087. }
  33088. , w = e("querystring");
  33089. n.prototype.parse = function(e, t, i) {
  33090. if (!c.isString(e))
  33091. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33092. var n = e.indexOf("?")
  33093. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33094. , o = e.split(r)
  33095. , a = /\\/g;
  33096. o[0] = o[0].replace(a, "/"),
  33097. e = o.join(r);
  33098. var s = e;
  33099. if (s = s.trim(),
  33100. !i && 1 === e.split("#").length) {
  33101. var u = d.exec(s);
  33102. if (u)
  33103. return this.path = s,
  33104. this.href = s,
  33105. this.pathname = u[1],
  33106. u[2] ? (this.search = u[2],
  33107. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33108. this.query = {}),
  33109. this
  33110. }
  33111. var p = h.exec(s);
  33112. if (p) {
  33113. p = p[0];
  33114. var f = p.toLowerCase();
  33115. this.protocol = f,
  33116. s = s.substr(p.length)
  33117. }
  33118. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33119. var _ = "//" === s.substr(0, 2);
  33120. !_ || p && E[p] || (s = s.substr(2),
  33121. this.slashes = !0)
  33122. }
  33123. if (!E[p] && (_ || p && !b[p])) {
  33124. for (var T = -1, x = 0; x < v.length; x++) {
  33125. var S = s.indexOf(v[x]);
  33126. S !== -1 && (T === -1 || S < T) && (T = S)
  33127. }
  33128. var M, R;
  33129. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33130. R !== -1 && (M = s.slice(0, R),
  33131. s = s.slice(R + 1),
  33132. this.auth = decodeURIComponent(M)),
  33133. T = -1;
  33134. for (var x = 0; x < m.length; x++) {
  33135. var S = s.indexOf(m[x]);
  33136. S !== -1 && (T === -1 || S < T) && (T = S)
  33137. }
  33138. T === -1 && (T = s.length),
  33139. this.host = s.slice(0, T),
  33140. s = s.slice(T),
  33141. this.parseHost(),
  33142. this.hostname = this.hostname || "";
  33143. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33144. if (!P)
  33145. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33146. var D = O[x];
  33147. if (D && !D.match(y)) {
  33148. for (var N = "", B = 0, F = D.length; B < F; B++)
  33149. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33150. if (!N.match(y)) {
  33151. var V = O.slice(0, x)
  33152. , U = O.slice(x + 1)
  33153. , k = D.match(C);
  33154. k && (V.push(k[1]),
  33155. U.unshift(k[2])),
  33156. U.length && (s = "/" + U.join(".") + s),
  33157. this.hostname = V.join(".");
  33158. break
  33159. }
  33160. }
  33161. }
  33162. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33163. P || (this.hostname = l.toASCII(this.hostname));
  33164. var H = this.port ? ":" + this.port : ""
  33165. , G = this.hostname || "";
  33166. this.host = G + H,
  33167. this.href += this.host,
  33168. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33169. "/" !== s[0] && (s = "/" + s))
  33170. }
  33171. if (!I[f])
  33172. for (var x = 0, L = g.length; x < L; x++) {
  33173. var z = g[x];
  33174. if (s.indexOf(z) !== -1) {
  33175. var W = encodeURIComponent(z);
  33176. W === z && (W = escape(z)),
  33177. s = s.split(z).join(W)
  33178. }
  33179. }
  33180. var j = s.indexOf("#");
  33181. j !== -1 && (this.hash = s.substr(j),
  33182. s = s.slice(0, j));
  33183. var Y = s.indexOf("?");
  33184. if (Y !== -1 ? (this.search = s.substr(Y),
  33185. this.query = s.substr(Y + 1),
  33186. t && (this.query = w.parse(this.query)),
  33187. s = s.slice(0, Y)) : t && (this.search = "",
  33188. this.query = {}),
  33189. s && (this.pathname = s),
  33190. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33191. this.pathname || this.search) {
  33192. var H = this.pathname || ""
  33193. , X = this.search || "";
  33194. this.path = H + X
  33195. }
  33196. return this.href = this.format(),
  33197. this
  33198. }
  33199. ,
  33200. n.prototype.format = function() {
  33201. var e = this.auth || "";
  33202. e && (e = encodeURIComponent(e),
  33203. e = e.replace(/%3A/i, ":"),
  33204. e += "@");
  33205. var t = this.protocol || ""
  33206. , i = this.pathname || ""
  33207. , n = this.hash || ""
  33208. , r = !1
  33209. , o = "";
  33210. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33211. this.port && (r += ":" + this.port)),
  33212. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33213. var a = this.search || o && "?" + o || "";
  33214. return t && ":" !== t.substr(-1) && (t += ":"),
  33215. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33216. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33217. n && "#" !== n.charAt(0) && (n = "#" + n),
  33218. a && "?" !== a.charAt(0) && (a = "?" + a),
  33219. i = i.replace(/[?#]/g, function(e) {
  33220. return encodeURIComponent(e)
  33221. }),
  33222. a = a.replace("#", "%23"),
  33223. t + r + i + a + n
  33224. }
  33225. ,
  33226. n.prototype.resolve = function(e) {
  33227. return this.resolveObject(r(e, !1, !0)).format()
  33228. }
  33229. ,
  33230. n.prototype.resolveObject = function(e) {
  33231. if (c.isString(e)) {
  33232. var t = new n;
  33233. t.parse(e, !1, !0),
  33234. e = t
  33235. }
  33236. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33237. var a = r[o];
  33238. i[a] = this[a]
  33239. }
  33240. if (i.hash = e.hash,
  33241. "" === e.href)
  33242. return i.href = i.format(),
  33243. i;
  33244. if (e.slashes && !e.protocol) {
  33245. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33246. var h = s[l];
  33247. "protocol" !== h && (i[h] = e[h])
  33248. }
  33249. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33250. i.href = i.format(),
  33251. i
  33252. }
  33253. if (e.protocol && e.protocol !== i.protocol) {
  33254. if (!b[e.protocol]) {
  33255. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33256. var p = u[d];
  33257. i[p] = e[p]
  33258. }
  33259. return i.href = i.format(),
  33260. i
  33261. }
  33262. if (i.protocol = e.protocol,
  33263. e.host || E[e.protocol])
  33264. i.pathname = e.pathname;
  33265. else {
  33266. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33267. ;
  33268. e.host || (e.host = ""),
  33269. e.hostname || (e.hostname = ""),
  33270. "" !== f[0] && f.unshift(""),
  33271. f.length < 2 && f.unshift(""),
  33272. i.pathname = f.join("/")
  33273. }
  33274. if (i.search = e.search,
  33275. i.query = e.query,
  33276. i.host = e.host || "",
  33277. i.auth = e.auth,
  33278. i.hostname = e.hostname || e.host,
  33279. i.port = e.port,
  33280. i.pathname || i.search) {
  33281. var g = i.pathname || ""
  33282. , m = i.search || "";
  33283. i.path = g + m
  33284. }
  33285. return i.slashes = i.slashes || e.slashes,
  33286. i.href = i.format(),
  33287. i
  33288. }
  33289. var v = i.pathname && "/" === i.pathname.charAt(0)
  33290. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33291. , y = A || v || i.host && e.pathname
  33292. , C = y
  33293. , I = i.pathname && i.pathname.split("/") || []
  33294. , f = e.pathname && e.pathname.split("/") || []
  33295. , w = i.protocol && !b[i.protocol];
  33296. if (w && (i.hostname = "",
  33297. i.port = null,
  33298. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33299. i.host = "",
  33300. e.protocol && (e.hostname = null,
  33301. e.port = null,
  33302. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33303. e.host = null),
  33304. y = y && ("" === f[0] || "" === I[0])),
  33305. A)
  33306. i.host = e.host || "" === e.host ? e.host : i.host,
  33307. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33308. i.search = e.search,
  33309. i.query = e.query,
  33310. I = f;
  33311. else if (f.length)
  33312. I || (I = []),
  33313. I.pop(),
  33314. I = I.concat(f),
  33315. i.search = e.search,
  33316. i.query = e.query;
  33317. else if (!c.isNullOrUndefined(e.search)) {
  33318. if (w) {
  33319. i.hostname = i.host = I.shift();
  33320. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33321. _ && (i.auth = _.shift(),
  33322. i.host = i.hostname = _.shift())
  33323. }
  33324. return i.search = e.search,
  33325. i.query = e.query,
  33326. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33327. i.href = i.format(),
  33328. i
  33329. }
  33330. if (!I.length)
  33331. return i.pathname = null,
  33332. i.search ? i.path = "/" + i.search : i.path = null,
  33333. i.href = i.format(),
  33334. i;
  33335. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33336. T = I[M],
  33337. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33338. S++) : S && (I.splice(M, 1),
  33339. S--);
  33340. if (!y && !C)
  33341. for (; S--; S)
  33342. I.unshift("..");
  33343. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33344. x && "/" !== I.join("/").substr(-1) && I.push("");
  33345. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33346. if (w) {
  33347. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33348. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33349. _ && (i.auth = _.shift(),
  33350. i.host = i.hostname = _.shift())
  33351. }
  33352. return y = y || i.host && I.length,
  33353. y && !R && I.unshift(""),
  33354. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33355. i.path = null),
  33356. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33357. i.auth = e.auth || i.auth,
  33358. i.slashes = i.slashes || e.slashes,
  33359. i.href = i.format(),
  33360. i
  33361. }
  33362. ,
  33363. n.prototype.parseHost = function() {
  33364. var e = this.host
  33365. , t = u.exec(e);
  33366. t && (t = t[0],
  33367. ":" !== t && (this.port = t.substr(1)),
  33368. e = e.substr(0, e.length - t.length)),
  33369. e && (this.hostname = e)
  33370. }
  33371. }
  33372. , {
  33373. "./util": 209,
  33374. punycode: 204,
  33375. querystring: 207
  33376. }],
  33377. 209: [function(e, t, i) {
  33378. "use strict";
  33379. t.exports = {
  33380. isString: function(e) {
  33381. return "string" == typeof e
  33382. },
  33383. isObject: function(e) {
  33384. return "object" == typeof e && null !== e
  33385. },
  33386. isNull: function(e) {
  33387. return null === e
  33388. },
  33389. isNullOrUndefined: function(e) {
  33390. return null == e
  33391. }
  33392. }
  33393. }
  33394. , {}],
  33395. 210: [function(e, t, i) {
  33396. "use strict";
  33397. function n(e) {
  33398. return l + e
  33399. }
  33400. function r(e) {
  33401. return e.substring(l.length)
  33402. }
  33403. function o(e, t) {
  33404. for (var i in t)
  33405. Object.defineProperty(e, i, {
  33406. value: t[i],
  33407. configurable: !0,
  33408. writable: !0
  33409. })
  33410. }
  33411. function a(e) {
  33412. if ("string" != typeof e)
  33413. throw new TypeError("key must be a string.")
  33414. }
  33415. var s = Object.prototype.hasOwnProperty
  33416. , l = "~";
  33417. t.exports = function(e) {
  33418. var t = Object.create(null)
  33419. , i = 0
  33420. , l = {};
  33421. return o(l, {
  33422. get: function(e, i) {
  33423. a(e);
  33424. var r = n(e);
  33425. return r in t ? t[r] : i
  33426. },
  33427. set: function(e, r) {
  33428. a(e);
  33429. var o = n(e);
  33430. return o in t || ++i,
  33431. t[o] = r
  33432. },
  33433. has: function(e) {
  33434. return a(e),
  33435. n(e)in t
  33436. },
  33437. delete: function(e) {
  33438. a(e);
  33439. var r = n(e);
  33440. return r in t && (--i,
  33441. delete t[r],
  33442. !0)
  33443. },
  33444. clear: function() {
  33445. t = Object.create(null),
  33446. i = 0
  33447. },
  33448. forEach: function(e, i) {
  33449. if ("function" != typeof e)
  33450. throw new TypeError("`callback` must be a function");
  33451. for (var n in t)
  33452. if (s.call(t, n)) {
  33453. var o = r(n)
  33454. , a = t[n];
  33455. e.call(i, a, o, l)
  33456. }
  33457. }
  33458. }),
  33459. Object.defineProperty(l, "size", {
  33460. get: function() {
  33461. return i
  33462. },
  33463. configurable: !0
  33464. }),
  33465. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33466. l.set(t, e[t])
  33467. }),
  33468. l
  33469. }
  33470. }
  33471. , {}],
  33472. 211: [function(e, t, i) {
  33473. t.exports = e("./lib/heap")
  33474. }
  33475. , {
  33476. "./lib/heap": 212
  33477. }],
  33478. 212: [function(e, t, i) {
  33479. (function() {
  33480. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33481. r = Math.floor,
  33482. u = Math.min,
  33483. n = function(e, t) {
  33484. return e < t ? -1 : e > t ? 1 : 0
  33485. }
  33486. ,
  33487. h = function(e, t, i, o, a) {
  33488. var s;
  33489. if (null == i && (i = 0),
  33490. null == a && (a = n),
  33491. i < 0)
  33492. throw new Error("lo must be non-negative");
  33493. for (null == o && (o = e.length); i < o; )
  33494. s = r((i + o) / 2),
  33495. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33496. return [].splice.apply(e, [i, i - i].concat(t)),
  33497. t
  33498. }
  33499. ,
  33500. s = function(e, t, i) {
  33501. return null == i && (i = n),
  33502. e.push(t),
  33503. g(e, 0, e.length - 1, i)
  33504. }
  33505. ,
  33506. a = function(e, t) {
  33507. var i, r;
  33508. return null == t && (t = n),
  33509. i = e.pop(),
  33510. e.length ? (r = e[0],
  33511. e[0] = i,
  33512. m(e, 0, t)) : r = i,
  33513. r
  33514. }
  33515. ,
  33516. c = function(e, t, i) {
  33517. var r;
  33518. return null == i && (i = n),
  33519. r = e[0],
  33520. e[0] = t,
  33521. m(e, 0, i),
  33522. r
  33523. }
  33524. ,
  33525. l = function(e, t, i) {
  33526. var r;
  33527. return null == i && (i = n),
  33528. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33529. t = r[0],
  33530. e[0] = r[1],
  33531. m(e, 0, i)),
  33532. t
  33533. }
  33534. ,
  33535. o = function(e, t) {
  33536. var i, o, a, s, l, c;
  33537. for (null == t && (t = n),
  33538. s = function() {
  33539. c = [];
  33540. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33541. c.push(t);
  33542. return c
  33543. }
  33544. .apply(this).reverse(),
  33545. l = [],
  33546. o = 0,
  33547. a = s.length; o < a; o++)
  33548. i = s[o],
  33549. l.push(m(e, i, t));
  33550. return l
  33551. }
  33552. ,
  33553. f = function(e, t, i) {
  33554. var r;
  33555. if (null == i && (i = n),
  33556. r = e.indexOf(t),
  33557. r !== -1)
  33558. return g(e, 0, r, i),
  33559. m(e, r, i)
  33560. }
  33561. ,
  33562. d = function(e, t, i) {
  33563. var r, a, s, c, h;
  33564. if (null == i && (i = n),
  33565. a = e.slice(0, t),
  33566. !a.length)
  33567. return a;
  33568. for (o(a, i),
  33569. h = e.slice(t),
  33570. s = 0,
  33571. c = h.length; s < c; s++)
  33572. r = h[s],
  33573. l(a, r, i);
  33574. return a.sort(i).reverse()
  33575. }
  33576. ,
  33577. p = function(e, t, i) {
  33578. var r, s, l, c, d, p, f, g, m, v;
  33579. if (null == i && (i = n),
  33580. 10 * t <= e.length) {
  33581. if (c = e.slice(0, t).sort(i),
  33582. !c.length)
  33583. return c;
  33584. for (l = c[c.length - 1],
  33585. g = e.slice(t),
  33586. d = 0,
  33587. f = g.length; d < f; d++)
  33588. r = g[d],
  33589. i(r, l) < 0 && (h(c, r, 0, null, i),
  33590. c.pop(),
  33591. l = c[c.length - 1]);
  33592. return c
  33593. }
  33594. for (o(e, i),
  33595. v = [],
  33596. s = p = 0,
  33597. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33598. v.push(a(e, i));
  33599. return v
  33600. }
  33601. ,
  33602. g = function(e, t, i, r) {
  33603. var o, a, s;
  33604. for (null == r && (r = n),
  33605. o = e[i]; i > t && (s = i - 1 >> 1,
  33606. a = e[s],
  33607. r(o, a) < 0); )
  33608. e[i] = a,
  33609. i = s;
  33610. return e[i] = o
  33611. }
  33612. ,
  33613. m = function(e, t, i) {
  33614. var r, o, a, s, l;
  33615. for (null == i && (i = n),
  33616. o = e.length,
  33617. l = t,
  33618. a = e[t],
  33619. r = 2 * t + 1; r < o; )
  33620. s = r + 1,
  33621. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33622. e[t] = e[r],
  33623. t = r,
  33624. r = 2 * t + 1;
  33625. return e[t] = a,
  33626. g(e, l, t, i)
  33627. }
  33628. ,
  33629. e = function() {
  33630. function e(e) {
  33631. this.cmp = null != e ? e : n,
  33632. this.nodes = []
  33633. }
  33634. return e.push = s,
  33635. e.pop = a,
  33636. e.replace = c,
  33637. e.pushpop = l,
  33638. e.heapify = o,
  33639. e.updateItem = f,
  33640. e.nlargest = d,
  33641. e.nsmallest = p,
  33642. e.prototype.push = function(e) {
  33643. return s(this.nodes, e, this.cmp)
  33644. }
  33645. ,
  33646. e.prototype.pop = function() {
  33647. return a(this.nodes, this.cmp)
  33648. }
  33649. ,
  33650. e.prototype.peek = function() {
  33651. return this.nodes[0]
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  33653. ,
  33654. e.prototype.contains = function(e) {
  33655. return this.nodes.indexOf(e) !== -1
  33656. }
  33657. ,
  33658. e.prototype.replace = function(e) {
  33659. return c(this.nodes, e, this.cmp)
  33660. }
  33661. ,
  33662. e.prototype.pushpop = function(e) {
  33663. return l(this.nodes, e, this.cmp)
  33664. }
  33665. ,
  33666. e.prototype.heapify = function() {
  33667. return o(this.nodes, this.cmp)
  33668. }
  33669. ,
  33670. e.prototype.updateItem = function(e) {
  33671. return f(this.nodes, e, this.cmp)
  33672. }
  33673. ,
  33674. e.prototype.clear = function() {
  33675. return this.nodes = []
  33676. }
  33677. ,
  33678. e.prototype.empty = function() {
  33679. return 0 === this.nodes.length
  33680. }
  33681. ,
  33682. e.prototype.size = function() {
  33683. return this.nodes.length
  33684. }
  33685. ,
  33686. e.prototype.clone = function() {
  33687. var t;
  33688. return t = new e,
  33689. t.nodes = this.nodes.slice(0),
  33690. t
  33691. }
  33692. ,
  33693. e.prototype.toArray = function() {
  33694. return this.nodes.slice(0)
  33695. }
  33696. ,
  33697. e.prototype.insert = e.prototype.push,
  33698. e.prototype.top = e.prototype.peek,
  33699. e.prototype.front = e.prototype.peek,
  33700. e.prototype.has = e.prototype.contains,
  33701. e.prototype.copy = e.prototype.clone,
  33702. e
  33703. }(),
  33704. function(e, n) {
  33705. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33706. }(this, function() {
  33707. return e
  33708. })
  33709. }
  33710. ).call(this)
  33711. }
  33712. , {}],
  33713. 213: [function(e, t, i) {
  33714. !function(e) {
  33715. function i() {}
  33716. function n(e, t) {
  33717. return function() {
  33718. e.apply(t, arguments)
  33719. }
  33720. }
  33721. function r(e) {
  33722. if ("object" != typeof this)
  33723. throw new TypeError("Promises must be constructed via new");
  33724. if ("function" != typeof e)
  33725. throw new TypeError("not a function");
  33726. this._state = 0,
  33727. this._handled = !1,
  33728. this._value = void 0,
  33729. this._deferreds = [],
  33730. h(e, this)
  33731. }
  33732. function o(e, t) {
  33733. for (; 3 === e._state; )
  33734. e = e._value;
  33735. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33736. void r._immediateFn(function() {
  33737. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33738. if (null === i)
  33739. return void (1 === e._state ? a : s)(t.promise, e._value);
  33740. var n;
  33741. try {
  33742. n = i(e._value)
  33743. } catch (e) {
  33744. return void s(t.promise, e)
  33745. }
  33746. a(t.promise, n)
  33747. }))
  33748. }
  33749. function a(e, t) {
  33750. try {
  33751. if (t === e)
  33752. throw new TypeError("A promise cannot be resolved with itself.");
  33753. if (t && ("object" == typeof t || "function" == typeof t)) {
  33754. var i = t.then;
  33755. if (t instanceof r)
  33756. return e._state = 3,
  33757. e._value = t,
  33758. void l(e);
  33759. if ("function" == typeof i)
  33760. return void h(n(i, t), e)
  33761. }
  33762. e._state = 1,
  33763. e._value = t,
  33764. l(e)
  33765. } catch (t) {
  33766. s(e, t)
  33767. }
  33768. }
  33769. function s(e, t) {
  33770. e._state = 2,
  33771. e._value = t,
  33772. l(e)
  33773. }
  33774. function l(e) {
  33775. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33776. e._handled || r._unhandledRejectionFn(e._value)
  33777. });
  33778. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33779. o(e, e._deferreds[t]);
  33780. e._deferreds = null
  33781. }
  33782. function c(e, t, i) {
  33783. this.onFulfilled = "function" == typeof e ? e : null,
  33784. this.onRejected = "function" == typeof t ? t : null,
  33785. this.promise = i
  33786. }
  33787. function h(e, t) {
  33788. var i = !1;
  33789. try {
  33790. e(function(e) {
  33791. i || (i = !0,
  33792. a(t, e))
  33793. }, function(e) {
  33794. i || (i = !0,
  33795. s(t, e))
  33796. })
  33797. } catch (e) {
  33798. if (i)
  33799. return;
  33800. i = !0,
  33801. s(t, e)
  33802. }
  33803. }
  33804. var u = setTimeout;
  33805. r.prototype.catch = function(e) {
  33806. return this.then(null, e)
  33807. }
  33808. ,
  33809. r.prototype.then = function(e, t) {
  33810. var n = new this.constructor(i);
  33811. return o(this, new c(e,t,n)),
  33812. n
  33813. }
  33814. ,
  33815. r.all = function(e) {
  33816. var t = Array.prototype.slice.call(e);
  33817. return new r(function(e, i) {
  33818. function n(o, a) {
  33819. try {
  33820. if (a && ("object" == typeof a || "function" == typeof a)) {
  33821. var s = a.then;
  33822. if ("function" == typeof s)
  33823. return void s.call(a, function(e) {
  33824. n(o, e)
  33825. }, i)
  33826. }
  33827. t[o] = a,
  33828. 0 === --r && e(t)
  33829. } catch (e) {
  33830. i(e)
  33831. }
  33832. }
  33833. if (0 === t.length)
  33834. return e([]);
  33835. for (var r = t.length, o = 0; o < t.length; o++)
  33836. n(o, t[o])
  33837. }
  33838. )
  33839. }
  33840. ,
  33841. r.resolve = function(e) {
  33842. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33843. t(e)
  33844. }
  33845. )
  33846. }
  33847. ,
  33848. r.reject = function(e) {
  33849. return new r(function(t, i) {
  33850. i(e)
  33851. }
  33852. )
  33853. }
  33854. ,
  33855. r.race = function(e) {
  33856. return new r(function(t, i) {
  33857. for (var n = 0, r = e.length; n < r; n++)
  33858. e[n].then(t, i)
  33859. }
  33860. )
  33861. }
  33862. ,
  33863. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33864. setImmediate(e)
  33865. }
  33866. || function(e) {
  33867. u(e, 0)
  33868. }
  33869. ,
  33870. r._unhandledRejectionFn = function(e) {
  33871. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33872. }
  33873. ,
  33874. r._setImmediateFn = function(e) {
  33875. r._immediateFn = e
  33876. }
  33877. ,
  33878. r._setUnhandledRejectionFn = function(e) {
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  33880. }
  33881. ,
  33882. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
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  33884. }
  33885. , {}],
  33886. 214: [function(e, t, i) {
  33887. (function(i) {
  33888. !function(i, n) {
  33889. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33890. }(this, function(t, n) {
  33891. "use strict";
  33892. var r = {};
  33893. return r.ByteBuffer = t,
  33894. r.Long = t.Long || null,
  33895. r.VERSION = "5.0.1",
  33896. r.WIRE_TYPES = {},
  33897. r.WIRE_TYPES.VARINT = 0,
  33898. r.WIRE_TYPES.BITS64 = 1,
  33899. r.WIRE_TYPES.LDELIM = 2,
  33900. r.WIRE_TYPES.STARTGROUP = 3,
  33901. r.WIRE_TYPES.ENDGROUP = 4,
  33902. r.WIRE_TYPES.BITS32 = 5,
  33903. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33904. r.TYPES = {
  33905. int32: {
  33906. name: "int32",
  33907. wireType: r.WIRE_TYPES.VARINT,
  33908. defaultValue: 0
  33909. },
  33910. uint32: {
  33911. name: "uint32",
  33912. wireType: r.WIRE_TYPES.VARINT,
  33913. defaultValue: 0
  33914. },
  33915. sint32: {
  33916. name: "sint32",
  33917. wireType: r.WIRE_TYPES.VARINT,
  33918. defaultValue: 0
  33919. },
  33920. int64: {
  33921. name: "int64",
  33922. wireType: r.WIRE_TYPES.VARINT,
  33923. defaultValue: r.Long ? r.Long.ZERO : void 0
  33924. },
  33925. uint64: {
  33926. name: "uint64",
  33927. wireType: r.WIRE_TYPES.VARINT,
  33928. defaultValue: r.Long ? r.Long.UZERO : void 0
  33929. },
  33930. sint64: {
  33931. name: "sint64",
  33932. wireType: r.WIRE_TYPES.VARINT,
  33933. defaultValue: r.Long ? r.Long.ZERO : void 0
  33934. },
  33935. bool: {
  33936. name: "bool",
  33937. wireType: r.WIRE_TYPES.VARINT,
  33938. defaultValue: !1
  33939. },
  33940. double: {
  33941. name: "double",
  33942. wireType: r.WIRE_TYPES.BITS64,
  33943. defaultValue: 0
  33944. },
  33945. string: {
  33946. name: "string",
  33947. wireType: r.WIRE_TYPES.LDELIM,
  33948. defaultValue: ""
  33949. },
  33950. bytes: {
  33951. name: "bytes",
  33952. wireType: r.WIRE_TYPES.LDELIM,
  33953. defaultValue: null
  33954. },
  33955. fixed32: {
  33956. name: "fixed32",
  33957. wireType: r.WIRE_TYPES.BITS32,
  33958. defaultValue: 0
  33959. },
  33960. sfixed32: {
  33961. name: "sfixed32",
  33962. wireType: r.WIRE_TYPES.BITS32,
  33963. defaultValue: 0
  33964. },
  33965. fixed64: {
  33966. name: "fixed64",
  33967. wireType: r.WIRE_TYPES.BITS64,
  33968. defaultValue: r.Long ? r.Long.UZERO : void 0
  33969. },
  33970. sfixed64: {
  33971. name: "sfixed64",
  33972. wireType: r.WIRE_TYPES.BITS64,
  33973. defaultValue: r.Long ? r.Long.ZERO : void 0
  33974. },
  33975. float: {
  33976. name: "float",
  33977. wireType: r.WIRE_TYPES.BITS32,
  33978. defaultValue: 0
  33979. },
  33980. enum: {
  33981. name: "enum",
  33982. wireType: r.WIRE_TYPES.VARINT,
  33983. defaultValue: 0
  33984. },
  33985. message: {
  33986. name: "message",
  33987. wireType: r.WIRE_TYPES.LDELIM,
  33988. defaultValue: null
  33989. },
  33990. group: {
  33991. name: "group",
  33992. wireType: r.WIRE_TYPES.STARTGROUP,
  33993. defaultValue: null
  33994. }
  33995. },
  33996. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33997. r.ID_MIN = 1,
  33998. r.ID_MAX = 536870911,
  33999. r.convertFieldsToCamelCase = !1,
  34000. r.populateAccessors = !0,
  34001. r.populateDefaults = !0,
  34002. r.Util = function() {
  34003. var t = {};
  34004. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34005. t.XHR = function() {
  34006. for (var e = [function() {
  34007. return new XMLHttpRequest
  34008. }
  34009. , function() {
  34010. return new ActiveXObject("Msxml2.XMLHTTP")
  34011. }
  34012. , function() {
  34013. return new ActiveXObject("Msxml3.XMLHTTP")
  34014. }
  34015. , function() {
  34016. return new ActiveXObject("Microsoft.XMLHTTP")
  34017. }
  34018. ], t = null, i = 0; i < e.length; i++) {
  34019. try {
  34020. t = e[i]()
  34021. } catch (e) {
  34022. continue
  34023. }
  34024. break
  34025. }
  34026. if (!t)
  34027. throw Error("XMLHttpRequest is not supported");
  34028. return t
  34029. }
  34030. ,
  34031. t.fetch = function(i, n) {
  34032. if (n && "function" != typeof n && (n = null),
  34033. t.IS_NODE) {
  34034. var r = e("fs");
  34035. if (n)
  34036. r.readFile(i, function(e, t) {
  34037. n(e ? null : "" + t)
  34038. });
  34039. else
  34040. try {
  34041. return r.readFileSync(i)
  34042. } catch (e) {
  34043. return null
  34044. }
  34045. } else {
  34046. var o = t.XHR();
  34047. if (o.open("GET", i, !!n),
  34048. o.setRequestHeader("Accept", "text/plain"),
  34049. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34050. !n)
  34051. return o.send(null),
  34052. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34053. if (o.onreadystatechange = function() {
  34054. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34055. }
  34056. ,
  34057. 4 == o.readyState)
  34058. return;
  34059. o.send(null)
  34060. }
  34061. }
  34062. ,
  34063. t.toCamelCase = function(e) {
  34064. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34065. return t.toUpperCase()
  34066. })
  34067. }
  34068. ,
  34069. t
  34070. }(),
  34071. r.Lang = {
  34072. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34073. RULE: /^(?:required|optional|repeated|map)$/,
  34074. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34075. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34076. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34077. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34078. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34079. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34080. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34081. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34082. NUMBER_OCT: /^0[0-7]+$/,
  34083. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34084. BOOL: /^(?:true|false)$/i,
  34085. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34086. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34087. WHITESPACE: /\s/,
  34088. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34089. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34090. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34091. },
  34092. r.DotProto = function(e, t) {
  34093. function i(e, i) {
  34094. var n = -1
  34095. , r = 1;
  34096. if ("-" == e.charAt(0) && (r = -1,
  34097. e = e.substring(1)),
  34098. t.NUMBER_DEC.test(e))
  34099. n = parseInt(e);
  34100. else if (t.NUMBER_HEX.test(e))
  34101. n = parseInt(e.substring(2), 16);
  34102. else {
  34103. if (!t.NUMBER_OCT.test(e))
  34104. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34105. n = parseInt(e.substring(1), 8)
  34106. }
  34107. if (n = r * n | 0,
  34108. !i && n < 0)
  34109. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34110. return n
  34111. }
  34112. function n(e) {
  34113. var i = 1;
  34114. if ("-" == e.charAt(0) && (i = -1,
  34115. e = e.substring(1)),
  34116. t.NUMBER_DEC.test(e))
  34117. return i * parseInt(e, 10);
  34118. if (t.NUMBER_HEX.test(e))
  34119. return i * parseInt(e.substring(2), 16);
  34120. if (t.NUMBER_OCT.test(e))
  34121. return i * parseInt(e.substring(1), 8);
  34122. if ("inf" === e)
  34123. return i * (1 / 0);
  34124. if ("nan" === e)
  34125. return NaN;
  34126. if (t.NUMBER_FLT.test(e))
  34127. return i * parseFloat(e);
  34128. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34129. }
  34130. function r(e, t, i) {
  34131. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34132. e[t].push(i))
  34133. }
  34134. var o = {}
  34135. , a = function(e) {
  34136. this.source = e + "",
  34137. this.index = 0,
  34138. this.line = 1,
  34139. this.stack = [],
  34140. this._stringOpen = null
  34141. }
  34142. , s = a.prototype;
  34143. s._readString = function() {
  34144. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34145. e.lastIndex = this.index - 1;
  34146. var i = e.exec(this.source);
  34147. if (!i)
  34148. throw Error("unterminated string");
  34149. return this.index = e.lastIndex,
  34150. this.stack.push(this._stringOpen),
  34151. this._stringOpen = null,
  34152. i[1]
  34153. }
  34154. ,
  34155. s.next = function() {
  34156. if (this.stack.length > 0)
  34157. return this.stack.shift();
  34158. if (this.index >= this.source.length)
  34159. return null;
  34160. if (null !== this._stringOpen)
  34161. return this._readString();
  34162. var e, i, n;
  34163. do {
  34164. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34165. if ("\n" === n && ++this.line,
  34166. ++this.index === this.source.length)
  34167. return null;
  34168. if ("/" === this.source.charAt(this.index))
  34169. if (++this.index,
  34170. "/" === this.source.charAt(this.index)) {
  34171. for (; "\n" !== this.source.charAt(++this.index); )
  34172. if (this.index == this.source.length)
  34173. return null;
  34174. ++this.index,
  34175. ++this.line,
  34176. e = !0
  34177. } else {
  34178. if ("*" !== (n = this.source.charAt(this.index)))
  34179. return "/";
  34180. do {
  34181. if ("\n" === n && ++this.line,
  34182. ++this.index === this.source.length)
  34183. return null;
  34184. i = n,
  34185. n = this.source.charAt(this.index)
  34186. } while ("*" !== i || "/" !== n);++this.index,
  34187. e = !0
  34188. }
  34189. } while (e);if (this.index === this.source.length)
  34190. return null;
  34191. var r = this.index;
  34192. t.DELIM.lastIndex = 0;
  34193. var o = t.DELIM.test(this.source.charAt(r++));
  34194. if (!o)
  34195. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34196. ++r;
  34197. var a = this.source.substring(this.index, this.index = r);
  34198. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34199. a
  34200. }
  34201. ,
  34202. s.peek = function() {
  34203. if (0 === this.stack.length) {
  34204. var e = this.next();
  34205. if (null === e)
  34206. return null;
  34207. this.stack.push(e)
  34208. }
  34209. return this.stack[0]
  34210. }
  34211. ,
  34212. s.skip = function(e) {
  34213. var t = this.next();
  34214. if (t !== e)
  34215. throw Error("illegal '" + t + "', '" + e + "' expected")
  34216. }
  34217. ,
  34218. s.omit = function(e) {
  34219. return this.peek() === e && (this.next(),
  34220. !0)
  34221. }
  34222. ,
  34223. s.toString = function() {
  34224. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34225. }
  34226. ,
  34227. o.Tokenizer = a;
  34228. var l = function(e) {
  34229. this.tn = new a(e),
  34230. this.proto3 = !1
  34231. }
  34232. , c = l.prototype;
  34233. return c.parse = function() {
  34234. var e, i, n = {
  34235. name: "[ROOT]",
  34236. package: null,
  34237. messages: [],
  34238. enums: [],
  34239. imports: [],
  34240. options: {},
  34241. services: []
  34242. }, r = !0;
  34243. try {
  34244. for (; e = this.tn.next(); )
  34245. switch (e) {
  34246. case "package":
  34247. if (!r || null !== n.package)
  34248. throw Error("unexpected 'package'");
  34249. if (e = this.tn.next(),
  34250. !t.TYPEREF.test(e))
  34251. throw Error("illegal package name: " + e);
  34252. this.tn.skip(";"),
  34253. n.package = e;
  34254. break;
  34255. case "import":
  34256. if (!r)
  34257. throw Error("unexpected 'import'");
  34258. e = this.tn.peek(),
  34259. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34260. e = this._readString(),
  34261. this.tn.skip(";"),
  34262. i || n.imports.push(e);
  34263. break;
  34264. case "syntax":
  34265. if (!r)
  34266. throw Error("unexpected 'syntax'");
  34267. this.tn.skip("="),
  34268. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34269. this.tn.skip(";");
  34270. break;
  34271. case "message":
  34272. this._parseMessage(n, null),
  34273. r = !1;
  34274. break;
  34275. case "enum":
  34276. this._parseEnum(n),
  34277. r = !1;
  34278. break;
  34279. case "option":
  34280. this._parseOption(n);
  34281. break;
  34282. case "service":
  34283. this._parseService(n);
  34284. break;
  34285. case "extend":
  34286. this._parseExtend(n);
  34287. break;
  34288. default:
  34289. throw Error("unexpected '" + e + "'")
  34290. }
  34291. } catch (e) {
  34292. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34293. e
  34294. }
  34295. return delete n.name,
  34296. n
  34297. }
  34298. ,
  34299. l.parse = function(e) {
  34300. return new l(e).parse()
  34301. }
  34302. ,
  34303. c._readString = function() {
  34304. var e, t, i = "";
  34305. do {
  34306. if (t = this.tn.next(),
  34307. "'" !== t && '"' !== t)
  34308. throw Error("illegal string delimiter: " + t);
  34309. i += this.tn.next(),
  34310. this.tn.skip(t),
  34311. e = this.tn.peek()
  34312. } while ('"' === e || '"' === e);return i
  34313. }
  34314. ,
  34315. c._readValue = function(e) {
  34316. var i = this.tn.peek();
  34317. if ('"' === i || "'" === i)
  34318. return this._readString();
  34319. if (this.tn.next(),
  34320. t.NUMBER.test(i))
  34321. return n(i);
  34322. if (t.BOOL.test(i))
  34323. return "true" === i.toLowerCase();
  34324. if (e && t.TYPEREF.test(i))
  34325. return i;
  34326. throw Error("illegal value: " + i)
  34327. }
  34328. ,
  34329. c._parseOption = function(e, i) {
  34330. var n = this.tn.next()
  34331. , r = !1;
  34332. if ("(" === n && (r = !0,
  34333. n = this.tn.next()),
  34334. !t.TYPEREF.test(n))
  34335. throw Error("illegal option name: " + n);
  34336. var o = n;
  34337. r && (this.tn.skip(")"),
  34338. o = "(" + o + ")",
  34339. n = this.tn.peek(),
  34340. t.FQTYPEREF.test(n) && (o += n,
  34341. this.tn.next())),
  34342. this.tn.skip("="),
  34343. this._parseOptionValue(e, o),
  34344. i || this.tn.skip(";")
  34345. }
  34346. ,
  34347. c._parseOptionValue = function(e, i) {
  34348. var n = this.tn.peek();
  34349. if ("{" !== n)
  34350. r(e.options, i, this._readValue(!0));
  34351. else
  34352. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34353. if (!t.NAME.test(n))
  34354. throw Error("illegal option name: " + i + "." + n);
  34355. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34356. }
  34357. }
  34358. ,
  34359. c._parseService = function(e) {
  34360. var i = this.tn.next();
  34361. if (!t.NAME.test(i))
  34362. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34363. var n = i
  34364. , r = {
  34365. name: n,
  34366. rpc: {},
  34367. options: {}
  34368. };
  34369. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34370. if ("option" === i)
  34371. this._parseOption(r);
  34372. else {
  34373. if ("rpc" !== i)
  34374. throw Error("illegal service token: " + i);
  34375. this._parseServiceRPC(r)
  34376. }
  34377. this.tn.omit(";"),
  34378. e.services.push(r)
  34379. }
  34380. ,
  34381. c._parseServiceRPC = function(e) {
  34382. var i = "rpc"
  34383. , n = this.tn.next();
  34384. if (!t.NAME.test(n))
  34385. throw Error("illegal rpc service method name: " + n);
  34386. var r = n
  34387. , o = {
  34388. request: null,
  34389. response: null,
  34390. request_stream: !1,
  34391. response_stream: !1,
  34392. options: {}
  34393. };
  34394. if (this.tn.skip("("),
  34395. n = this.tn.next(),
  34396. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34397. n = this.tn.next()),
  34398. !t.TYPEREF.test(n))
  34399. throw Error("illegal rpc service request type: " + n);
  34400. if (o.request = n,
  34401. this.tn.skip(")"),
  34402. n = this.tn.next(),
  34403. "returns" !== n.toLowerCase())
  34404. throw Error("illegal rpc service request type delimiter: " + n);
  34405. if (this.tn.skip("("),
  34406. n = this.tn.next(),
  34407. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34408. n = this.tn.next()),
  34409. o.response = n,
  34410. this.tn.skip(")"),
  34411. n = this.tn.peek(),
  34412. "{" === n) {
  34413. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34414. if ("option" !== n)
  34415. throw Error("illegal rpc service token: " + n);
  34416. this._parseOption(o)
  34417. }
  34418. this.tn.omit(";")
  34419. } else
  34420. this.tn.skip(";");
  34421. "undefined" == typeof e[i] && (e[i] = {}),
  34422. e[i][r] = o
  34423. }
  34424. ,
  34425. c._parseMessage = function(e, n) {
  34426. var r = !!n
  34427. , o = this.tn.next()
  34428. , a = {
  34429. name: "",
  34430. fields: [],
  34431. enums: [],
  34432. messages: [],
  34433. options: {},
  34434. services: [],
  34435. oneofs: {}
  34436. };
  34437. if (!t.NAME.test(o))
  34438. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34439. for (a.name = o,
  34440. r && (this.tn.skip("="),
  34441. n.id = i(this.tn.next()),
  34442. a.isGroup = !0),
  34443. o = this.tn.peek(),
  34444. "[" === o && n && this._parseFieldOptions(n),
  34445. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34446. if (t.RULE.test(o))
  34447. this._parseMessageField(a, o);
  34448. else if ("oneof" === o)
  34449. this._parseMessageOneOf(a);
  34450. else if ("enum" === o)
  34451. this._parseEnum(a);
  34452. else if ("message" === o)
  34453. this._parseMessage(a);
  34454. else if ("option" === o)
  34455. this._parseOption(a);
  34456. else if ("service" === o)
  34457. this._parseService(a);
  34458. else if ("extensions" === o)
  34459. a.extensions = this._parseExtensionRanges();
  34460. else if ("reserved" === o)
  34461. this._parseIgnored();
  34462. else if ("extend" === o)
  34463. this._parseExtend(a);
  34464. else {
  34465. if (!t.TYPEREF.test(o))
  34466. throw Error("illegal message token: " + o);
  34467. if (!this.proto3)
  34468. throw Error("illegal field rule: " + o);
  34469. this._parseMessageField(a, "optional", o)
  34470. }
  34471. return this.tn.omit(";"),
  34472. e.messages.push(a),
  34473. a
  34474. }
  34475. ,
  34476. c._parseIgnored = function() {
  34477. for (; ";" !== this.tn.peek(); )
  34478. this.tn.next();
  34479. this.tn.skip(";")
  34480. }
  34481. ,
  34482. c._parseMessageField = function(e, n, r) {
  34483. if (!t.RULE.test(n))
  34484. throw Error("illegal message field rule: " + n);
  34485. var o, a = {
  34486. rule: n,
  34487. type: "",
  34488. name: "",
  34489. options: {},
  34490. id: 0
  34491. };
  34492. if ("map" === n) {
  34493. if (r)
  34494. throw Error("illegal type: " + r);
  34495. if (this.tn.skip("<"),
  34496. o = this.tn.next(),
  34497. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34498. throw Error("illegal message field type: " + o);
  34499. if (a.keytype = o,
  34500. this.tn.skip(","),
  34501. o = this.tn.next(),
  34502. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34503. throw Error("illegal message field: " + o);
  34504. if (a.type = o,
  34505. this.tn.skip(">"),
  34506. o = this.tn.next(),
  34507. !t.NAME.test(o))
  34508. throw Error("illegal message field name: " + o);
  34509. a.name = o,
  34510. this.tn.skip("="),
  34511. a.id = i(this.tn.next()),
  34512. o = this.tn.peek(),
  34513. "[" === o && this._parseFieldOptions(a),
  34514. this.tn.skip(";")
  34515. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34516. "group" === r) {
  34517. var s = this._parseMessage(e, a);
  34518. if (!/^[A-Z]/.test(s.name))
  34519. throw Error("illegal group name: " + s.name);
  34520. a.type = s.name,
  34521. a.name = s.name.toLowerCase(),
  34522. this.tn.omit(";")
  34523. } else {
  34524. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34525. throw Error("illegal message field type: " + r);
  34526. if (a.type = r,
  34527. o = this.tn.next(),
  34528. !t.NAME.test(o))
  34529. throw Error("illegal message field name: " + o);
  34530. a.name = o,
  34531. this.tn.skip("="),
  34532. a.id = i(this.tn.next()),
  34533. o = this.tn.peek(),
  34534. "[" === o && this._parseFieldOptions(a),
  34535. this.tn.skip(";")
  34536. }
  34537. return e.fields.push(a),
  34538. a
  34539. }
  34540. ,
  34541. c._parseMessageOneOf = function(e) {
  34542. var i = this.tn.next();
  34543. if (!t.NAME.test(i))
  34544. throw Error("illegal oneof name: " + i);
  34545. var n, r = i, o = [];
  34546. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34547. n = this._parseMessageField(e, "optional", i),
  34548. n.oneof = r,
  34549. o.push(n.id);
  34550. this.tn.omit(";"),
  34551. e.oneofs[r] = o
  34552. }
  34553. ,
  34554. c._parseFieldOptions = function(e) {
  34555. this.tn.skip("[");
  34556. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34557. i || this.tn.skip(","),
  34558. this._parseOption(e, !0),
  34559. i = !1;
  34560. this.tn.next()
  34561. }
  34562. ,
  34563. c._parseEnum = function(e) {
  34564. var n = {
  34565. name: "",
  34566. values: [],
  34567. options: {}
  34568. }
  34569. , r = this.tn.next();
  34570. if (!t.NAME.test(r))
  34571. throw Error("illegal name: " + r);
  34572. for (n.name = r,
  34573. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34574. if ("option" === r)
  34575. this._parseOption(n);
  34576. else {
  34577. if (!t.NAME.test(r))
  34578. throw Error("illegal name: " + r);
  34579. this.tn.skip("=");
  34580. var o = {
  34581. name: r,
  34582. id: i(this.tn.next(), !0)
  34583. };
  34584. r = this.tn.peek(),
  34585. "[" === r && this._parseFieldOptions({
  34586. options: {}
  34587. }),
  34588. this.tn.skip(";"),
  34589. n.values.push(o)
  34590. }
  34591. this.tn.omit(";"),
  34592. e.enums.push(n)
  34593. }
  34594. ,
  34595. c._parseExtensionRanges = function() {
  34596. var t, i, r, o = [];
  34597. do {
  34598. for (i = []; ; ) {
  34599. switch (t = this.tn.next()) {
  34600. case "min":
  34601. r = e.ID_MIN;
  34602. break;
  34603. case "max":
  34604. r = e.ID_MAX;
  34605. break;
  34606. default:
  34607. r = n(t)
  34608. }
  34609. if (i.push(r),
  34610. 2 === i.length)
  34611. break;
  34612. if ("to" !== this.tn.peek()) {
  34613. i.push(r);
  34614. break
  34615. }
  34616. this.tn.next()
  34617. }
  34618. o.push(i)
  34619. } while (this.tn.omit(","));return this.tn.skip(";"),
  34620. o
  34621. }
  34622. ,
  34623. c._parseExtend = function(e) {
  34624. var i = this.tn.next();
  34625. if (!t.TYPEREF.test(i))
  34626. throw Error("illegal extend reference: " + i);
  34627. var n = {
  34628. ref: i,
  34629. fields: []
  34630. };
  34631. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34632. if (t.RULE.test(i))
  34633. this._parseMessageField(n, i);
  34634. else {
  34635. if (!t.TYPEREF.test(i))
  34636. throw Error("illegal extend token: " + i);
  34637. if (!this.proto3)
  34638. throw Error("illegal field rule: " + i);
  34639. this._parseMessageField(n, "optional", i)
  34640. }
  34641. return this.tn.omit(";"),
  34642. e.messages.push(n),
  34643. n
  34644. }
  34645. ,
  34646. c.toString = function() {
  34647. return "Parser at line " + this.tn.line
  34648. }
  34649. ,
  34650. o.Parser = l,
  34651. o
  34652. }(r, r.Lang),
  34653. r.Reflect = function(e) {
  34654. function i(i) {
  34655. if ("string" == typeof i && (i = e.TYPES[i]),
  34656. "undefined" == typeof i.defaultValue)
  34657. throw Error("default value for type " + i.name + " is not supported");
  34658. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34659. }
  34660. function n(t, i) {
  34661. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34662. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34663. if ("string" == typeof t)
  34664. return e.Long.fromString(t, i || !1, 10);
  34665. if ("number" == typeof t)
  34666. return e.Long.fromNumber(t, i || !1);
  34667. throw Error("not convertible to Long")
  34668. }
  34669. function r(t, i) {
  34670. var n = i.readVarint32()
  34671. , o = 7 & n
  34672. , a = n >>> 3;
  34673. switch (o) {
  34674. case e.WIRE_TYPES.VARINT:
  34675. do
  34676. n = i.readUint8();
  34677. while (128 === (128 & n));break;
  34678. case e.WIRE_TYPES.BITS64:
  34679. i.offset += 8;
  34680. break;
  34681. case e.WIRE_TYPES.LDELIM:
  34682. n = i.readVarint32(),
  34683. i.offset += n;
  34684. break;
  34685. case e.WIRE_TYPES.STARTGROUP:
  34686. r(a, i);
  34687. break;
  34688. case e.WIRE_TYPES.ENDGROUP:
  34689. if (a === t)
  34690. return !1;
  34691. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34692. case e.WIRE_TYPES.BITS32:
  34693. i.offset += 4;
  34694. break;
  34695. default:
  34696. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34697. }
  34698. return !0
  34699. }
  34700. var o = {}
  34701. , a = function(e, t, i) {
  34702. this.builder = e,
  34703. this.parent = t,
  34704. this.name = i,
  34705. this.className
  34706. }
  34707. , s = a.prototype;
  34708. s.fqn = function() {
  34709. for (var e = this.name, t = this; ; ) {
  34710. if (t = t.parent,
  34711. null == t)
  34712. break;
  34713. e = t.name + "." + e
  34714. }
  34715. return e
  34716. }
  34717. ,
  34718. s.toString = function(e) {
  34719. return (e ? this.className + " " : "") + this.fqn()
  34720. }
  34721. ,
  34722. s.build = function() {
  34723. throw Error(this.toString(!0) + " cannot be built directly")
  34724. }
  34725. ,
  34726. o.T = a;
  34727. var l = function(e, t, i, n, r) {
  34728. a.call(this, e, t, i),
  34729. this.className = "Namespace",
  34730. this.children = [],
  34731. this.options = n || {},
  34732. this.syntax = r || "proto2"
  34733. }
  34734. , c = l.prototype = Object.create(a.prototype);
  34735. c.getChildren = function(e) {
  34736. if (e = e || null,
  34737. null == e)
  34738. return this.children.slice();
  34739. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34740. this.children[i]instanceof e && t.push(this.children[i]);
  34741. return t
  34742. }
  34743. ,
  34744. c.addChild = function(e) {
  34745. var t;
  34746. if (t = this.getChild(e.name))
  34747. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34748. t.name = t.originalName;
  34749. else {
  34750. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34751. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34752. e.name = e.originalName
  34753. }
  34754. this.children.push(e)
  34755. }
  34756. ,
  34757. c.getChild = function(e) {
  34758. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34759. if (this.children[i][t] === e)
  34760. return this.children[i];
  34761. return null
  34762. }
  34763. ,
  34764. c.resolve = function(e, t) {
  34765. var i = "string" == typeof e ? e.split(".") : e
  34766. , n = this
  34767. , r = 0;
  34768. if ("" === i[r]) {
  34769. for (; null !== n.parent; )
  34770. n = n.parent;
  34771. r++
  34772. }
  34773. var a;
  34774. do {
  34775. do {
  34776. if (!(n instanceof o.Namespace)) {
  34777. n = null;
  34778. break
  34779. }
  34780. if (a = n.getChild(i[r]),
  34781. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34782. n = null;
  34783. break
  34784. }
  34785. n = a,
  34786. r++
  34787. } while (r < i.length);if (null != n)
  34788. break;
  34789. if (null !== this.parent)
  34790. return this.parent.resolve(e, t)
  34791. } while (null != n);return n
  34792. }
  34793. ,
  34794. c.qn = function(e) {
  34795. var t = []
  34796. , i = e;
  34797. do
  34798. t.unshift(i.name),
  34799. i = i.parent;
  34800. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34801. var r = t.slice(t.length - n);
  34802. if (e === this.resolve(r, e instanceof o.Namespace))
  34803. return r.join(".")
  34804. }
  34805. return e.fqn()
  34806. }
  34807. ,
  34808. c.build = function() {
  34809. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34810. e = i[n],
  34811. e instanceof l && (t[e.name] = e.build());
  34812. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34813. value: this.buildOpt()
  34814. }),
  34815. t
  34816. }
  34817. ,
  34818. c.buildOpt = function() {
  34819. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34820. var r = t[i]
  34821. , o = this.options[t[i]];
  34822. e[r] = o
  34823. }
  34824. return e
  34825. }
  34826. ,
  34827. c.getOption = function(e) {
  34828. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34829. }
  34830. ,
  34831. o.Namespace = l;
  34832. var h = function(t, i, n, r) {
  34833. if (this.type = t,
  34834. this.resolvedType = i,
  34835. this.isMapKey = n,
  34836. this.syntax = r,
  34837. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34838. throw Error("Invalid map key type: " + t.name)
  34839. }
  34840. , u = h.prototype;
  34841. h.defaultFieldValue = i,
  34842. u.verifyValue = function(i) {
  34843. function r(e, t) {
  34844. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34845. }
  34846. var o = this;
  34847. switch (this.type) {
  34848. case e.TYPES.int32:
  34849. case e.TYPES.sint32:
  34850. case e.TYPES.sfixed32:
  34851. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34852. i > 4294967295 ? 0 | i : i;
  34853. case e.TYPES.uint32:
  34854. case e.TYPES.fixed32:
  34855. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34856. i < 0 ? i >>> 0 : i;
  34857. case e.TYPES.int64:
  34858. case e.TYPES.sint64:
  34859. case e.TYPES.sfixed64:
  34860. if (e.Long)
  34861. try {
  34862. return n(i, !1)
  34863. } catch (e) {
  34864. r(typeof i, e.message)
  34865. }
  34866. else
  34867. r(typeof i, "requires Long.js");
  34868. case e.TYPES.uint64:
  34869. case e.TYPES.fixed64:
  34870. if (e.Long)
  34871. try {
  34872. return n(i, !0)
  34873. } catch (e) {
  34874. r(typeof i, e.message)
  34875. }
  34876. else
  34877. r(typeof i, "requires Long.js");
  34878. case e.TYPES.bool:
  34879. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34880. i;
  34881. case e.TYPES.float:
  34882. case e.TYPES.double:
  34883. return "number" != typeof i && r(typeof i, "not a number"),
  34884. i;
  34885. case e.TYPES.string:
  34886. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34887. "" + i;
  34888. case e.TYPES.bytes:
  34889. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34890. case e.TYPES.enum:
  34891. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34892. for (l = 0; l < a.length; l++) {
  34893. if (a[l].name == i)
  34894. return a[l].id;
  34895. if (a[l].id == i)
  34896. return a[l].id
  34897. }
  34898. if ("proto3" === this.syntax)
  34899. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34900. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34901. i;
  34902. r(i, "not a valid enum value");
  34903. case e.TYPES.group:
  34904. case e.TYPES.message:
  34905. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34906. i instanceof this.resolvedType.clazz)
  34907. return i;
  34908. if (i instanceof e.Builder.Message) {
  34909. var s = {};
  34910. for (var l in i)
  34911. i.hasOwnProperty(l) && (s[l] = i[l]);
  34912. i = s
  34913. }
  34914. return new this.resolvedType.clazz(i)
  34915. }
  34916. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34917. }
  34918. ,
  34919. u.calculateLength = function(i, n) {
  34920. if (null === n)
  34921. return 0;
  34922. var r;
  34923. switch (this.type) {
  34924. case e.TYPES.int32:
  34925. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34926. case e.TYPES.uint32:
  34927. return t.calculateVarint32(n);
  34928. case e.TYPES.sint32:
  34929. return t.calculateVarint32(t.zigZagEncode32(n));
  34930. case e.TYPES.fixed32:
  34931. case e.TYPES.sfixed32:
  34932. case e.TYPES.float:
  34933. return 4;
  34934. case e.TYPES.int64:
  34935. case e.TYPES.uint64:
  34936. return t.calculateVarint64(n);
  34937. case e.TYPES.sint64:
  34938. return t.calculateVarint64(t.zigZagEncode64(n));
  34939. case e.TYPES.fixed64:
  34940. case e.TYPES.sfixed64:
  34941. return 8;
  34942. case e.TYPES.bool:
  34943. return 1;
  34944. case e.TYPES.enum:
  34945. return t.calculateVarint32(n);
  34946. case e.TYPES.double:
  34947. return 8;
  34948. case e.TYPES.string:
  34949. return r = t.calculateUTF8Bytes(n),
  34950. t.calculateVarint32(r) + r;
  34951. case e.TYPES.bytes:
  34952. if (n.remaining() < 0)
  34953. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34954. return t.calculateVarint32(n.remaining()) + n.remaining();
  34955. case e.TYPES.message:
  34956. return r = this.resolvedType.calculate(n),
  34957. t.calculateVarint32(r) + r;
  34958. case e.TYPES.group:
  34959. return r = this.resolvedType.calculate(n),
  34960. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34961. }
  34962. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34963. }
  34964. ,
  34965. u.encodeValue = function(i, n, r) {
  34966. if (null === n)
  34967. return r;
  34968. switch (this.type) {
  34969. case e.TYPES.int32:
  34970. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34971. break;
  34972. case e.TYPES.uint32:
  34973. r.writeVarint32(n);
  34974. break;
  34975. case e.TYPES.sint32:
  34976. r.writeVarint32ZigZag(n);
  34977. break;
  34978. case e.TYPES.fixed32:
  34979. r.writeUint32(n);
  34980. break;
  34981. case e.TYPES.sfixed32:
  34982. r.writeInt32(n);
  34983. break;
  34984. case e.TYPES.int64:
  34985. case e.TYPES.uint64:
  34986. r.writeVarint64(n);
  34987. break;
  34988. case e.TYPES.sint64:
  34989. r.writeVarint64ZigZag(n);
  34990. break;
  34991. case e.TYPES.fixed64:
  34992. r.writeUint64(n);
  34993. break;
  34994. case e.TYPES.sfixed64:
  34995. r.writeInt64(n);
  34996. break;
  34997. case e.TYPES.bool:
  34998. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34999. break;
  35000. case e.TYPES.enum:
  35001. r.writeVarint32(n);
  35002. break;
  35003. case e.TYPES.float:
  35004. r.writeFloat32(n);
  35005. break;
  35006. case e.TYPES.double:
  35007. r.writeFloat64(n);
  35008. break;
  35009. case e.TYPES.string:
  35010. r.writeVString(n);
  35011. break;
  35012. case e.TYPES.bytes:
  35013. if (n.remaining() < 0)
  35014. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35015. var o = n.offset;
  35016. r.writeVarint32(n.remaining()),
  35017. r.append(n),
  35018. n.offset = o;
  35019. break;
  35020. case e.TYPES.message:
  35021. var a = (new t).LE();
  35022. this.resolvedType.encode(n, a),
  35023. r.writeVarint32(a.offset),
  35024. r.append(a.flip());
  35025. break;
  35026. case e.TYPES.group:
  35027. this.resolvedType.encode(n, r),
  35028. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35029. break;
  35030. default:
  35031. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35032. }
  35033. return r
  35034. }
  35035. ,
  35036. u.decode = function(t, i, n) {
  35037. if (i != this.type.wireType)
  35038. throw Error("Unexpected wire type for element");
  35039. var r, o;
  35040. switch (this.type) {
  35041. case e.TYPES.int32:
  35042. return 0 | t.readVarint32();
  35043. case e.TYPES.uint32:
  35044. return t.readVarint32() >>> 0;
  35045. case e.TYPES.sint32:
  35046. return 0 | t.readVarint32ZigZag();
  35047. case e.TYPES.fixed32:
  35048. return t.readUint32() >>> 0;
  35049. case e.TYPES.sfixed32:
  35050. return 0 | t.readInt32();
  35051. case e.TYPES.int64:
  35052. return t.readVarint64();
  35053. case e.TYPES.uint64:
  35054. return t.readVarint64().toUnsigned();
  35055. case e.TYPES.sint64:
  35056. return t.readVarint64ZigZag();
  35057. case e.TYPES.fixed64:
  35058. return t.readUint64();
  35059. case e.TYPES.sfixed64:
  35060. return t.readInt64();
  35061. case e.TYPES.bool:
  35062. return !!t.readVarint32();
  35063. case e.TYPES.enum:
  35064. return t.readVarint32();
  35065. case e.TYPES.float:
  35066. return t.readFloat();
  35067. case e.TYPES.double:
  35068. return t.readDouble();
  35069. case e.TYPES.string:
  35070. return t.readVString();
  35071. case e.TYPES.bytes:
  35072. if (o = t.readVarint32(),
  35073. t.remaining() < o)
  35074. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35075. return r = t.clone(),
  35076. r.limit = r.offset + o,
  35077. t.offset += o,
  35078. r;
  35079. case e.TYPES.message:
  35080. return o = t.readVarint32(),
  35081. this.resolvedType.decode(t, o);
  35082. case e.TYPES.group:
  35083. return this.resolvedType.decode(t, -1, n)
  35084. }
  35085. throw Error("[INTERNAL] Illegal decode type")
  35086. }
  35087. ,
  35088. u.valueFromString = function(i) {
  35089. if (!this.isMapKey)
  35090. throw Error("valueFromString() called on non-map-key element");
  35091. switch (this.type) {
  35092. case e.TYPES.int32:
  35093. case e.TYPES.sint32:
  35094. case e.TYPES.sfixed32:
  35095. case e.TYPES.uint32:
  35096. case e.TYPES.fixed32:
  35097. return this.verifyValue(parseInt(i));
  35098. case e.TYPES.int64:
  35099. case e.TYPES.sint64:
  35100. case e.TYPES.sfixed64:
  35101. case e.TYPES.uint64:
  35102. case e.TYPES.fixed64:
  35103. return this.verifyValue(i);
  35104. case e.TYPES.bool:
  35105. return "true" === i;
  35106. case e.TYPES.string:
  35107. return this.verifyValue(i);
  35108. case e.TYPES.bytes:
  35109. return t.fromBinary(i)
  35110. }
  35111. }
  35112. ,
  35113. u.valueToString = function(t) {
  35114. if (!this.isMapKey)
  35115. throw Error("valueToString() called on non-map-key element");
  35116. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35117. }
  35118. ,
  35119. o.Element = h;
  35120. var d = function(e, t, i, n, r, o) {
  35121. l.call(this, e, t, i, n, o),
  35122. this.className = "Message",
  35123. this.extensions = void 0,
  35124. this.clazz = null,
  35125. this.isGroup = !!r,
  35126. this._fields = null,
  35127. this._fieldsById = null,
  35128. this._fieldsByName = null
  35129. }
  35130. , p = d.prototype = Object.create(l.prototype);
  35131. p.build = function(i) {
  35132. if (this.clazz && !i)
  35133. return this.clazz;
  35134. var n = function(e, i) {
  35135. function n(i, r, o, a) {
  35136. if (null === i || "object" != typeof i) {
  35137. if (a && a instanceof e.Reflect.Enum) {
  35138. var s = e.Reflect.Enum.getName(a.object, i);
  35139. if (null !== s)
  35140. return s
  35141. }
  35142. return i
  35143. }
  35144. if (t.isByteBuffer(i))
  35145. return r ? i.toBase64() : i.toBuffer();
  35146. if (e.Long.isLong(i))
  35147. return o ? i.toString() : e.Long.fromValue(i);
  35148. var l;
  35149. if (Array.isArray(i))
  35150. return l = [],
  35151. i.forEach(function(e, t) {
  35152. l[t] = n(e, r, o, a)
  35153. }),
  35154. l;
  35155. if (l = {},
  35156. i instanceof e.Map) {
  35157. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35158. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35159. return l
  35160. }
  35161. var u = i.$type
  35162. , d = void 0;
  35163. for (var p in i)
  35164. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35165. return l
  35166. }
  35167. var r = i.getChildren(e.Reflect.Message.Field)
  35168. , o = i.getChildren(e.Reflect.Message.OneOf)
  35169. , a = function(n, s) {
  35170. e.Builder.Message.call(this);
  35171. for (var l = 0, c = o.length; l < c; ++l)
  35172. this[o[l].name] = null;
  35173. for (l = 0,
  35174. c = r.length; l < c; ++l) {
  35175. var h = r[l];
  35176. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35177. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35178. }
  35179. if (arguments.length > 0) {
  35180. var u;
  35181. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35182. for (l = 0,
  35183. c = arguments.length; l < c; ++l)
  35184. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35185. else
  35186. this.$set(n)
  35187. }
  35188. }
  35189. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35190. s.add = function(t, n, r) {
  35191. var o = i._fieldsByName[t];
  35192. if (!r) {
  35193. if (!o)
  35194. throw Error(this + "#" + t + " is undefined");
  35195. if (!(o instanceof e.Reflect.Message.Field))
  35196. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35197. if (!o.repeated)
  35198. throw Error(this + "#" + t + " is not a repeated field");
  35199. n = o.verifyValue(n, !0)
  35200. }
  35201. return null === this[t] && (this[t] = []),
  35202. this[t].push(n),
  35203. this
  35204. }
  35205. ,
  35206. s.$add = s.add,
  35207. s.set = function(t, n, r) {
  35208. if (t && "object" == typeof t) {
  35209. r = n;
  35210. for (var o in t)
  35211. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35212. return this
  35213. }
  35214. var a = i._fieldsByName[t];
  35215. if (r)
  35216. this[t] = n;
  35217. else {
  35218. if (!a)
  35219. throw Error(this + "#" + t + " is not a field: undefined");
  35220. if (!(a instanceof e.Reflect.Message.Field))
  35221. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35222. this[a.name] = n = a.verifyValue(n)
  35223. }
  35224. if (a && a.oneof) {
  35225. var s = this[a.oneof.name];
  35226. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35227. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35228. }
  35229. return this
  35230. }
  35231. ,
  35232. s.$set = s.set,
  35233. s.get = function(t, n) {
  35234. if (n)
  35235. return this[t];
  35236. var r = i._fieldsByName[t];
  35237. if (!(r && r instanceof e.Reflect.Message.Field))
  35238. throw Error(this + "#" + t + " is not a field: undefined");
  35239. if (!(r instanceof e.Reflect.Message.Field))
  35240. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35241. return this[r.name]
  35242. }
  35243. ,
  35244. s.$get = s.get;
  35245. for (var l = 0; l < r.length; l++) {
  35246. var c = r[l];
  35247. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35248. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35249. return e.toUpperCase().replace("_", "")
  35250. });
  35251. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35252. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35253. return "_" + e
  35254. })
  35255. , r = function(t, i) {
  35256. return this[e.name] = i ? t : e.verifyValue(t),
  35257. this
  35258. }
  35259. , o = function() {
  35260. return this[e.name]
  35261. };
  35262. null === i.getChild("set" + t) && (s["set" + t] = r),
  35263. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35264. null === i.getChild("get" + t) && (s["get" + t] = o),
  35265. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35266. }(c)
  35267. }
  35268. s.encode = function(e, n) {
  35269. "boolean" == typeof e && (n = e,
  35270. e = void 0);
  35271. var r = !1;
  35272. e || (e = new t,
  35273. r = !0);
  35274. var o = e.littleEndian;
  35275. try {
  35276. return i.encode(this, e.LE(), n),
  35277. (r ? e.flip() : e).LE(o)
  35278. } catch (t) {
  35279. throw e.LE(o),
  35280. t
  35281. }
  35282. }
  35283. ,
  35284. a.encode = function(e, t, i) {
  35285. return new a(e).encode(t, i)
  35286. }
  35287. ,
  35288. s.calculate = function() {
  35289. return i.calculate(this)
  35290. }
  35291. ,
  35292. s.encodeDelimited = function(e, n) {
  35293. var r = !1;
  35294. e || (e = new t,
  35295. r = !0);
  35296. var o = (new t).LE();
  35297. return i.encode(this, o, n).flip(),
  35298. e.writeVarint32(o.remaining()),
  35299. e.append(o),
  35300. r ? e.flip() : e
  35301. }
  35302. ,
  35303. s.encodeAB = function() {
  35304. try {
  35305. return this.encode().toArrayBuffer()
  35306. } catch (e) {
  35307. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35308. e
  35309. }
  35310. }
  35311. ,
  35312. s.toArrayBuffer = s.encodeAB,
  35313. s.encodeNB = function() {
  35314. try {
  35315. return this.encode().toBuffer()
  35316. } catch (e) {
  35317. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35318. e
  35319. }
  35320. }
  35321. ,
  35322. s.toBuffer = s.encodeNB,
  35323. s.encode64 = function() {
  35324. try {
  35325. return this.encode().toBase64()
  35326. } catch (e) {
  35327. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35328. e
  35329. }
  35330. }
  35331. ,
  35332. s.toBase64 = s.encode64,
  35333. s.encodeHex = function() {
  35334. try {
  35335. return this.encode().toHex()
  35336. } catch (e) {
  35337. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35338. e
  35339. }
  35340. }
  35341. ,
  35342. s.toHex = s.encodeHex,
  35343. s.toRaw = function(e, t) {
  35344. return n(this, !!e, !!t, this.$type)
  35345. }
  35346. ,
  35347. s.encodeJSON = function() {
  35348. return JSON.stringify(n(this, !0, !0, this.$type))
  35349. }
  35350. ,
  35351. a.decode = function(e, n, r) {
  35352. "string" == typeof n && (r = n,
  35353. n = -1),
  35354. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35355. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35356. var o = e.littleEndian;
  35357. try {
  35358. var a = i.decode(e.LE());
  35359. return e.LE(o),
  35360. a
  35361. } catch (t) {
  35362. throw e.LE(o),
  35363. t
  35364. }
  35365. }
  35366. ,
  35367. a.decodeDelimited = function(e, n) {
  35368. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35369. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35370. e.remaining() < 1)
  35371. return null;
  35372. var r = e.offset
  35373. , o = e.readVarint32();
  35374. if (e.remaining() < o)
  35375. return e.offset = r,
  35376. null;
  35377. try {
  35378. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35379. return e.offset += o,
  35380. a
  35381. } catch (t) {
  35382. throw e.offset += o,
  35383. t
  35384. }
  35385. }
  35386. ,
  35387. a.decode64 = function(e) {
  35388. return a.decode(e, "base64")
  35389. }
  35390. ,
  35391. a.decodeHex = function(e) {
  35392. return a.decode(e, "hex")
  35393. }
  35394. ,
  35395. a.decodeJSON = function(e) {
  35396. return new a(JSON.parse(e))
  35397. }
  35398. ,
  35399. s.toString = function() {
  35400. return i.toString()
  35401. }
  35402. ;
  35403. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35404. value: i.buildOpt()
  35405. }),
  35406. Object.defineProperty(s, "$options", {
  35407. value: a.$options
  35408. }),
  35409. Object.defineProperty(a, "$type", {
  35410. value: i
  35411. }),
  35412. Object.defineProperty(s, "$type", {
  35413. value: i
  35414. })),
  35415. a
  35416. }(e, this);
  35417. this._fields = [],
  35418. this._fieldsById = {},
  35419. this._fieldsByName = {};
  35420. for (var r, o = 0, a = this.children.length; o < a; o++)
  35421. if (r = this.children[o],
  35422. r instanceof A || r instanceof d || r instanceof E) {
  35423. if (n.hasOwnProperty(r.name))
  35424. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35425. n[r.name] = r.build()
  35426. } else if (r instanceof d.Field)
  35427. r.build(),
  35428. this._fields.push(r),
  35429. this._fieldsById[r.id] = r,
  35430. this._fieldsByName[r.name] = r;
  35431. else if (!(r instanceof d.OneOf || r instanceof I))
  35432. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35433. return this.clazz = n
  35434. }
  35435. ,
  35436. p.encode = function(e, t, i) {
  35437. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35438. n = this._fields[a],
  35439. r = e[n.name],
  35440. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35441. if (null !== o) {
  35442. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35443. throw l.encoded = t,
  35444. l
  35445. }
  35446. return t
  35447. }
  35448. ,
  35449. p.calculate = function(e) {
  35450. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35451. if (t = this._fields[r],
  35452. i = e[t.name],
  35453. t.required && null === i)
  35454. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35455. n += t.calculate(i, e)
  35456. }
  35457. return n
  35458. }
  35459. ,
  35460. p.decode = function(t, i, n) {
  35461. i = "number" == typeof i ? i : -1;
  35462. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35463. if (o = t.readVarint32(),
  35464. a = 7 & o,
  35465. s = o >>> 3,
  35466. a === e.WIRE_TYPES.ENDGROUP) {
  35467. if (s !== n)
  35468. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35469. break
  35470. }
  35471. if (l = this._fieldsById[s]) {
  35472. if (l.repeated && !l.options.packed)
  35473. h[l.name].push(l.decode(a, t));
  35474. else if (l.map) {
  35475. var u = l.decode(a, t);
  35476. h[l.name].set(u[0], u[1])
  35477. } else if (h[l.name] = l.decode(a, t),
  35478. l.oneof) {
  35479. var d = h[l.oneof.name];
  35480. null !== d && d !== l.name && (h[d] = null),
  35481. h[l.oneof.name] = l.name
  35482. }
  35483. } else
  35484. switch (a) {
  35485. case e.WIRE_TYPES.VARINT:
  35486. t.readVarint32();
  35487. break;
  35488. case e.WIRE_TYPES.BITS32:
  35489. t.offset += 4;
  35490. break;
  35491. case e.WIRE_TYPES.BITS64:
  35492. t.offset += 8;
  35493. break;
  35494. case e.WIRE_TYPES.LDELIM:
  35495. var p = t.readVarint32();
  35496. t.offset += p;
  35497. break;
  35498. case e.WIRE_TYPES.STARTGROUP:
  35499. for (; r(s, t); )
  35500. ;
  35501. break;
  35502. default:
  35503. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35504. }
  35505. }
  35506. for (var f = 0, g = this._fields.length; f < g; ++f)
  35507. if (l = this._fields[f],
  35508. null === h[l.name])
  35509. if ("proto3" === this.syntax)
  35510. h[l.name] = l.defaultValue;
  35511. else {
  35512. if (l.required) {
  35513. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35514. throw m.decoded = h,
  35515. m
  35516. }
  35517. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35518. }
  35519. return h
  35520. }
  35521. ,
  35522. o.Message = d;
  35523. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35524. a.call(this, t, i, s),
  35525. this.className = "Message.Field",
  35526. this.required = "required" === n,
  35527. this.repeated = "repeated" === n,
  35528. this.map = "map" === n,
  35529. this.keyType = r || null,
  35530. this.type = o,
  35531. this.resolvedType = null,
  35532. this.id = l,
  35533. this.options = c || {},
  35534. this.defaultValue = null,
  35535. this.oneof = h || null,
  35536. this.syntax = u || "proto2",
  35537. this.originalName = this.name,
  35538. this.element = null,
  35539. this.keyElement = null,
  35540. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35541. }
  35542. , g = f.prototype = Object.create(a.prototype);
  35543. g.build = function() {
  35544. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35545. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35546. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35547. }
  35548. ,
  35549. g.verifyValue = function(t, i) {
  35550. function n(e, t) {
  35551. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35552. }
  35553. i = i || !1;
  35554. var r = this;
  35555. if (null === t)
  35556. return this.required && n(typeof t, "required"),
  35557. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35558. null;
  35559. var o;
  35560. if (this.repeated && !i) {
  35561. Array.isArray(t) || (t = [t]);
  35562. var a = [];
  35563. for (o = 0; o < t.length; o++)
  35564. a.push(this.element.verifyValue(t[o]));
  35565. return a
  35566. }
  35567. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35568. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35569. this.element.verifyValue(t))
  35570. }
  35571. ,
  35572. g.hasWirePresence = function(t, i) {
  35573. if ("proto3" !== this.syntax)
  35574. return null !== t;
  35575. if (this.oneof && i[this.oneof.name] === this.name)
  35576. return !0;
  35577. switch (this.type) {
  35578. case e.TYPES.int32:
  35579. case e.TYPES.sint32:
  35580. case e.TYPES.sfixed32:
  35581. case e.TYPES.uint32:
  35582. case e.TYPES.fixed32:
  35583. return 0 !== t;
  35584. case e.TYPES.int64:
  35585. case e.TYPES.sint64:
  35586. case e.TYPES.sfixed64:
  35587. case e.TYPES.uint64:
  35588. case e.TYPES.fixed64:
  35589. return 0 !== t.low || 0 !== t.high;
  35590. case e.TYPES.bool:
  35591. return t;
  35592. case e.TYPES.float:
  35593. case e.TYPES.double:
  35594. return 0 !== t;
  35595. case e.TYPES.string:
  35596. return t.length > 0;
  35597. case e.TYPES.bytes:
  35598. return t.remaining() > 0;
  35599. case e.TYPES.enum:
  35600. return 0 !== t;
  35601. case e.TYPES.message:
  35602. return null !== t;
  35603. default:
  35604. return !0
  35605. }
  35606. }
  35607. ,
  35608. g.encode = function(i, n, r) {
  35609. if (null === this.type || "object" != typeof this.type)
  35610. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35611. if (null === i || this.repeated && 0 == i.length)
  35612. return n;
  35613. try {
  35614. if (this.repeated) {
  35615. var o;
  35616. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35617. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35618. n.ensureCapacity(n.offset += 1);
  35619. var a = n.offset;
  35620. for (o = 0; o < i.length; o++)
  35621. this.element.encodeValue(this.id, i[o], n);
  35622. var s = n.offset - a
  35623. , l = t.calculateVarint32(s);
  35624. if (l > 1) {
  35625. var c = n.slice(a, n.offset);
  35626. a += l - 1,
  35627. n.offset = a,
  35628. n.append(c)
  35629. }
  35630. n.writeVarint32(s, a - l)
  35631. } else
  35632. for (o = 0; o < i.length; o++)
  35633. n.writeVarint32(this.id << 3 | this.type.wireType),
  35634. this.element.encodeValue(this.id, i[o], n)
  35635. } else
  35636. this.map ? i.forEach(function(i, r, o) {
  35637. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35638. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35639. n.writeVarint32(a),
  35640. n.writeVarint32(8 | this.keyType.wireType),
  35641. this.keyElement.encodeValue(1, r, n),
  35642. n.writeVarint32(16 | this.type.wireType),
  35643. this.element.encodeValue(2, i, n)
  35644. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35645. this.element.encodeValue(this.id, i, n))
  35646. } catch (e) {
  35647. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35648. }
  35649. return n
  35650. }
  35651. ,
  35652. g.calculate = function(i, n) {
  35653. if (i = this.verifyValue(i),
  35654. null === this.type || "object" != typeof this.type)
  35655. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35656. if (null === i || this.repeated && 0 == i.length)
  35657. return 0;
  35658. var r = 0;
  35659. try {
  35660. if (this.repeated) {
  35661. var o, a;
  35662. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35663. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35664. a = 0,
  35665. o = 0; o < i.length; o++)
  35666. a += this.element.calculateLength(this.id, i[o]);
  35667. r += t.calculateVarint32(a),
  35668. r += a
  35669. } else
  35670. for (o = 0; o < i.length; o++)
  35671. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35672. r += this.element.calculateLength(this.id, i[o])
  35673. } else
  35674. this.map ? i.forEach(function(i, n, o) {
  35675. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35676. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35677. r += t.calculateVarint32(a),
  35678. r += a
  35679. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35680. r += this.element.calculateLength(this.id, i))
  35681. } catch (e) {
  35682. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35683. }
  35684. return r
  35685. }
  35686. ,
  35687. g.decode = function(t, i, n) {
  35688. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35689. if (!a)
  35690. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35691. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35692. o = i.readVarint32(),
  35693. o = i.offset + o;
  35694. for (var s = []; i.offset < o; )
  35695. s.push(this.decode(this.type.wireType, i, !0));
  35696. return s
  35697. }
  35698. if (this.map) {
  35699. var l = h.defaultFieldValue(this.keyType);
  35700. if (r = h.defaultFieldValue(this.type),
  35701. o = i.readVarint32(),
  35702. i.remaining() < o)
  35703. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35704. var c = i.clone();
  35705. for (c.limit = c.offset + o,
  35706. i.offset += o; c.remaining() > 0; ) {
  35707. var u = c.readVarint32();
  35708. t = 7 & u;
  35709. var d = u >>> 3;
  35710. if (1 === d)
  35711. l = this.keyElement.decode(c, t, d);
  35712. else {
  35713. if (2 !== d)
  35714. throw Error("Unexpected tag in map field key/value submessage");
  35715. r = this.element.decode(c, t, d)
  35716. }
  35717. }
  35718. return [l, r]
  35719. }
  35720. return this.element.decode(i, t, this.id)
  35721. }
  35722. ,
  35723. o.Message.Field = f;
  35724. var m = function(e, t, i, n, r, o, a) {
  35725. f.call(this, e, t, i, null, n, r, o, a),
  35726. this.extension
  35727. };
  35728. m.prototype = Object.create(f.prototype),
  35729. o.Message.ExtensionField = m;
  35730. var v = function(e, t, i) {
  35731. a.call(this, e, t, i),
  35732. this.fields = []
  35733. };
  35734. o.Message.OneOf = v;
  35735. var A = function(e, t, i, n, r) {
  35736. l.call(this, e, t, i, n, r),
  35737. this.className = "Enum",
  35738. this.object = null
  35739. };
  35740. A.getName = function(e, t) {
  35741. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35742. if (e[i = n[r]] === t)
  35743. return i;
  35744. return null
  35745. }
  35746. ;
  35747. var y = A.prototype = Object.create(l.prototype);
  35748. y.build = function(t) {
  35749. if (this.object && !t)
  35750. return this.object;
  35751. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35752. i[n[r].name] = n[r].id;
  35753. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35754. value: this.buildOpt(),
  35755. enumerable: !1
  35756. }),
  35757. this.object = i
  35758. }
  35759. ,
  35760. o.Enum = A;
  35761. var C = function(e, t, i, n) {
  35762. a.call(this, e, t, i),
  35763. this.className = "Enum.Value",
  35764. this.id = n
  35765. };
  35766. C.prototype = Object.create(a.prototype),
  35767. o.Enum.Value = C;
  35768. var I = function(e, t, i, n) {
  35769. a.call(this, e, t, i),
  35770. this.field = n
  35771. };
  35772. I.prototype = Object.create(a.prototype),
  35773. o.Extension = I;
  35774. var E = function(e, t, i, n) {
  35775. l.call(this, e, t, i, n),
  35776. this.className = "Service",
  35777. this.clazz = null
  35778. }
  35779. , b = E.prototype = Object.create(l.prototype);
  35780. b.build = function(i) {
  35781. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35782. for (var n = function(t) {
  35783. e.Builder.Service.call(this),
  35784. this.rpcImpl = t || function(e, t, i) {
  35785. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35786. }
  35787. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35788. !function(e) {
  35789. r[e.name] = function(n, r) {
  35790. try {
  35791. try {
  35792. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35793. } catch (e) {
  35794. if (!(e instanceof TypeError))
  35795. throw e
  35796. }
  35797. if (null === n || "object" != typeof n)
  35798. throw Error("Illegal arguments");
  35799. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35800. this.rpcImpl(e.fqn(), n, function(t, n) {
  35801. if (t)
  35802. return void r(t);
  35803. null === n && (n = "");
  35804. try {
  35805. n = e.resolvedResponseType.clazz.decode(n)
  35806. } catch (e) {}
  35807. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35808. })
  35809. } catch (e) {
  35810. setTimeout(r.bind(this, e), 0)
  35811. }
  35812. }
  35813. ,
  35814. n[e.name] = function(t, i, r) {
  35815. new n(t)[e.name](i, r)
  35816. }
  35817. ,
  35818. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35819. value: e.buildOpt()
  35820. }),
  35821. Object.defineProperty(r[e.name], "$options", {
  35822. value: n[e.name].$options
  35823. }))
  35824. }(o[a]);
  35825. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35826. value: i.buildOpt()
  35827. }),
  35828. Object.defineProperty(r, "$options", {
  35829. value: n.$options
  35830. }),
  35831. Object.defineProperty(n, "$type", {
  35832. value: i
  35833. }),
  35834. Object.defineProperty(r, "$type", {
  35835. value: i
  35836. })),
  35837. n
  35838. }(e, this)
  35839. }
  35840. ,
  35841. o.Service = E;
  35842. var w = function(e, t, i, n) {
  35843. a.call(this, e, t, i),
  35844. this.className = "Service.Method",
  35845. this.options = n || {}
  35846. }
  35847. , _ = w.prototype = Object.create(a.prototype);
  35848. _.buildOpt = c.buildOpt,
  35849. o.Service.Method = w;
  35850. var T = function(e, t, i, n, r, o, a, s) {
  35851. w.call(this, e, t, i, s),
  35852. this.className = "Service.RPCMethod",
  35853. this.requestName = n,
  35854. this.responseName = r,
  35855. this.requestStream = o,
  35856. this.responseStream = a,
  35857. this.resolvedRequestType = null,
  35858. this.resolvedResponseType = null
  35859. };
  35860. return T.prototype = Object.create(w.prototype),
  35861. o.Service.RPCMethod = T,
  35862. o
  35863. }(r),
  35864. r.Builder = function(t, i, n) {
  35865. function r(e) {
  35866. e.messages && e.messages.forEach(function(t) {
  35867. t.syntax = e.syntax,
  35868. r(t)
  35869. }),
  35870. e.enums && e.enums.forEach(function(t) {
  35871. t.syntax = e.syntax
  35872. })
  35873. }
  35874. var o = function(e) {
  35875. this.ns = new n.Namespace(this,null,""),
  35876. this.ptr = this.ns,
  35877. this.resolved = !1,
  35878. this.result = null,
  35879. this.files = {},
  35880. this.importRoot = null,
  35881. this.options = e || {}
  35882. }
  35883. , a = o.prototype;
  35884. return o.isMessage = function(e) {
  35885. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35886. }
  35887. ,
  35888. o.isMessageField = function(e) {
  35889. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35890. }
  35891. ,
  35892. o.isEnum = function(e) {
  35893. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35894. }
  35895. ,
  35896. o.isService = function(e) {
  35897. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35898. }
  35899. ,
  35900. o.isExtend = function(e) {
  35901. return "string" == typeof e.ref
  35902. }
  35903. ,
  35904. a.reset = function() {
  35905. return this.ptr = this.ns,
  35906. this
  35907. }
  35908. ,
  35909. a.define = function(e) {
  35910. if ("string" != typeof e || !i.TYPEREF.test(e))
  35911. throw Error("illegal namespace: " + e);
  35912. return e.split(".").forEach(function(e) {
  35913. var t = this.ptr.getChild(e);
  35914. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35915. this.ptr = t
  35916. }, this),
  35917. this
  35918. }
  35919. ,
  35920. a.create = function(e) {
  35921. if (!e)
  35922. return this;
  35923. if (Array.isArray(e)) {
  35924. if (0 === e.length)
  35925. return this;
  35926. e = e.slice()
  35927. } else
  35928. e = [e];
  35929. for (var i = [e]; i.length > 0; ) {
  35930. if (e = i.pop(),
  35931. !Array.isArray(e))
  35932. throw Error("not a valid namespace: " + JSON.stringify(e));
  35933. for (; e.length > 0; ) {
  35934. var r = e.shift();
  35935. if (o.isMessage(r)) {
  35936. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35937. , s = {};
  35938. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35939. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35940. }, this),
  35941. r.fields && r.fields.forEach(function(e) {
  35942. if (null !== a.getChild(0 | e.id))
  35943. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35944. if (e.options && "object" != typeof e.options)
  35945. throw Error("illegal field options in " + a.name + "#" + e.name);
  35946. var t = null;
  35947. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35948. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35949. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35950. t && t.fields.push(e),
  35951. a.addChild(e)
  35952. }, this);
  35953. var l = [];
  35954. if (r.enums && r.enums.forEach(function(e) {
  35955. l.push(e)
  35956. }),
  35957. r.messages && r.messages.forEach(function(e) {
  35958. l.push(e)
  35959. }),
  35960. r.services && r.services.forEach(function(e) {
  35961. l.push(e)
  35962. }),
  35963. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35964. this.ptr.addChild(a),
  35965. l.length > 0) {
  35966. i.push(e),
  35967. e = l,
  35968. l = null,
  35969. this.ptr = a,
  35970. a = null;
  35971. continue
  35972. }
  35973. l = null
  35974. } else if (o.isEnum(r))
  35975. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35976. r.values.forEach(function(e) {
  35977. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35978. }, this),
  35979. this.ptr.addChild(a);
  35980. else if (o.isService(r))
  35981. a = new n.Service(this,this.ptr,r.name,r.options),
  35982. Object.keys(r.rpc).forEach(function(e) {
  35983. var t = r.rpc[e];
  35984. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35985. }, this),
  35986. this.ptr.addChild(a);
  35987. else {
  35988. if (!o.isExtend(r))
  35989. throw Error("not a valid definition: " + JSON.stringify(r));
  35990. if (a = this.ptr.resolve(r.ref, !0))
  35991. r.fields.forEach(function(e) {
  35992. if (null !== a.getChild(0 | e.id))
  35993. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35994. if (a.extensions) {
  35995. var i = !1;
  35996. if (a.extensions.forEach(function(t) {
  35997. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35998. }),
  35999. !i)
  36000. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36001. }
  36002. var r = e.name;
  36003. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36004. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36005. , s = new n.Extension(this,this.ptr,e.name,o);
  36006. o.extension = s,
  36007. this.ptr.addChild(s),
  36008. a.addChild(o)
  36009. }, this);
  36010. else if (!/\.?google\.protobuf\./.test(r.ref))
  36011. throw Error("extended message " + r.ref + " is not defined")
  36012. }
  36013. r = null,
  36014. a = null
  36015. }
  36016. e = null,
  36017. this.ptr = this.ptr.parent
  36018. }
  36019. return this.resolved = !1,
  36020. this.result = null,
  36021. this
  36022. }
  36023. ,
  36024. a.import = function(i, n) {
  36025. var o = "/";
  36026. if ("string" == typeof n) {
  36027. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36028. this.files[n] === !0)
  36029. return this.reset();
  36030. this.files[n] = !0
  36031. } else if ("object" == typeof n) {
  36032. var a = n.root;
  36033. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36034. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36035. var s = a + o + n.file;
  36036. if (this.files[s] === !0)
  36037. return this.reset();
  36038. this.files[s] = !0
  36039. }
  36040. if (i.imports && i.imports.length > 0) {
  36041. var l, c = !1;
  36042. "object" == typeof n ? (this.importRoot = n.root,
  36043. c = !0,
  36044. l = this.importRoot,
  36045. n = n.file,
  36046. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36047. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36048. o = "\\") : l = "." : l = null;
  36049. for (var h = 0; h < i.imports.length; h++)
  36050. if ("string" == typeof i.imports[h]) {
  36051. if (!l)
  36052. throw Error("cannot determine import root");
  36053. var u = i.imports[h];
  36054. if ("google/protobuf/descriptor.proto" === u)
  36055. continue;
  36056. if (u = l + o + u,
  36057. this.files[u] === !0)
  36058. continue;
  36059. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36060. var d = t.Util.fetch(u);
  36061. if (null === d)
  36062. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36063. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36064. } else
  36065. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36066. return t + "_import" + h + "." + i
  36067. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36068. c && (this.importRoot = null)
  36069. }
  36070. i.package && this.define(i.package),
  36071. i.syntax && r(i);
  36072. var p = this.ptr;
  36073. return i.options && Object.keys(i.options).forEach(function(e) {
  36074. p.options[e] = i.options[e]
  36075. }),
  36076. i.messages && (this.create(i.messages),
  36077. this.ptr = p),
  36078. i.enums && (this.create(i.enums),
  36079. this.ptr = p),
  36080. i.services && (this.create(i.services),
  36081. this.ptr = p),
  36082. i.extends && this.create(i.extends),
  36083. this.reset()
  36084. }
  36085. ,
  36086. a.resolveAll = function() {
  36087. var e;
  36088. if (null == this.ptr || "object" == typeof this.ptr.type)
  36089. return this;
  36090. if (this.ptr instanceof n.Namespace)
  36091. this.ptr.children.forEach(function(e) {
  36092. this.ptr = e,
  36093. this.resolveAll()
  36094. }, this);
  36095. else if (this.ptr instanceof n.Message.Field) {
  36096. if (i.TYPE.test(this.ptr.type))
  36097. this.ptr.type = t.TYPES[this.ptr.type];
  36098. else {
  36099. if (!i.TYPEREF.test(this.ptr.type))
  36100. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36101. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36102. !e)
  36103. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36104. if (this.ptr.resolvedType = e,
  36105. e instanceof n.Enum) {
  36106. if (this.ptr.type = t.TYPES.enum,
  36107. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36108. throw Error("proto3 message cannot reference proto2 enum")
  36109. } else {
  36110. if (!(e instanceof n.Message))
  36111. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36112. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36113. }
  36114. }
  36115. if (this.ptr.map) {
  36116. if (!i.TYPE.test(this.ptr.keyType))
  36117. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36118. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36119. }
  36120. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36121. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36122. throw Error("illegal service type in " + this.ptr.toString(!0));
  36123. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36124. !(e && e instanceof t.Reflect.Message))
  36125. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36126. if (this.ptr.resolvedRequestType = e,
  36127. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36128. !(e && e instanceof t.Reflect.Message))
  36129. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36130. this.ptr.resolvedResponseType = e
  36131. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36132. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36133. return this.reset()
  36134. }
  36135. ,
  36136. a.build = function(e) {
  36137. if (this.reset(),
  36138. this.resolved || (this.resolveAll(),
  36139. this.resolved = !0,
  36140. this.result = null),
  36141. null === this.result && (this.result = this.ns.build()),
  36142. !e)
  36143. return this.result;
  36144. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36145. if (!i[t[n]]) {
  36146. i = null;
  36147. break
  36148. }
  36149. i = i[t[n]]
  36150. }
  36151. return i
  36152. }
  36153. ,
  36154. a.lookup = function(e, t) {
  36155. return e ? this.ns.resolve(e, t) : this.ns
  36156. }
  36157. ,
  36158. a.toString = function() {
  36159. return "Builder"
  36160. }
  36161. ,
  36162. o.Message = function() {}
  36163. ,
  36164. o.Enum = function() {}
  36165. ,
  36166. o.Service = function() {}
  36167. ,
  36168. o
  36169. }(r, r.Lang, r.Reflect),
  36170. r.Map = function(e, t) {
  36171. function i(e) {
  36172. var t = 0;
  36173. return {
  36174. next: function() {
  36175. return t < e.length ? {
  36176. done: !1,
  36177. value: e[t++]
  36178. } : {
  36179. done: !0
  36180. }
  36181. }
  36182. }
  36183. }
  36184. var n = function(e, i) {
  36185. if (!e.map)
  36186. throw Error("field is not a map");
  36187. if (this.field = e,
  36188. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36189. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36190. this.map = {},
  36191. Object.defineProperty(this, "size", {
  36192. get: function() {
  36193. return Object.keys(this.map).length
  36194. }
  36195. }),
  36196. i)
  36197. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36198. var o = this.keyElem.valueFromString(n[r])
  36199. , a = this.valueElem.verifyValue(i[n[r]]);
  36200. this.map[this.keyElem.valueToString(o)] = {
  36201. key: o,
  36202. value: a
  36203. }
  36204. }
  36205. }
  36206. , r = n.prototype;
  36207. return r.clear = function() {
  36208. this.map = {}
  36209. }
  36210. ,
  36211. r.delete = function(e) {
  36212. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36213. , i = t in this.map;
  36214. return delete this.map[t],
  36215. i
  36216. }
  36217. ,
  36218. r.entries = function() {
  36219. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36220. t.push([(e = this.map[n[r]]).key, e.value]);
  36221. return i(t)
  36222. }
  36223. ,
  36224. r.keys = function() {
  36225. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36226. e.push(this.map[t[n]].key);
  36227. return i(e)
  36228. }
  36229. ,
  36230. r.values = function() {
  36231. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36232. e.push(this.map[t[n]].value);
  36233. return i(e)
  36234. }
  36235. ,
  36236. r.forEach = function(e, t) {
  36237. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36238. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36239. }
  36240. ,
  36241. r.set = function(e, t) {
  36242. var i = this.keyElem.verifyValue(e)
  36243. , n = this.valueElem.verifyValue(t);
  36244. return this.map[this.keyElem.valueToString(i)] = {
  36245. key: i,
  36246. value: n
  36247. },
  36248. this
  36249. }
  36250. ,
  36251. r.get = function(e) {
  36252. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36253. if (t in this.map)
  36254. return this.map[t].value
  36255. }
  36256. ,
  36257. r.has = function(e) {
  36258. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36259. return t in this.map
  36260. }
  36261. ,
  36262. n
  36263. }(r, r.Reflect),
  36264. r.loadProto = function(e, t, i) {
  36265. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36266. t = void 0),
  36267. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36268. }
  36269. ,
  36270. r.protoFromString = r.loadProto,
  36271. r.loadProtoFile = function(e, t, i) {
  36272. if (t && "object" == typeof t ? (i = t,
  36273. t = null) : t && "function" == typeof t || (t = null),
  36274. t)
  36275. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36276. if (null === n)
  36277. return void t(Error("Failed to fetch file"));
  36278. try {
  36279. t(null, r.loadProto(n, i, e))
  36280. } catch (e) {
  36281. t(e)
  36282. }
  36283. });
  36284. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36285. return null === n ? null : r.loadProto(n, i, e)
  36286. }
  36287. ,
  36288. r.protoFromFile = r.loadProtoFile,
  36289. r.newBuilder = function(e) {
  36290. return e = e || {},
  36291. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36292. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36293. new r.Builder(e)
  36294. }
  36295. ,
  36296. r.loadJson = function(e, t, i) {
  36297. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36298. t = null),
  36299. t && "object" == typeof t || (t = r.newBuilder()),
  36300. "string" == typeof e && (e = JSON.parse(e)),
  36301. t.import(e, i),
  36302. t.resolveAll(),
  36303. t
  36304. }
  36305. ,
  36306. r.loadJsonFile = function(e, t, i) {
  36307. if (t && "object" == typeof t ? (i = t,
  36308. t = null) : t && "function" == typeof t || (t = null),
  36309. t)
  36310. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36311. if (null === n)
  36312. return void t(Error("Failed to fetch file"));
  36313. try {
  36314. t(null, r.loadJson(JSON.parse(n), i, e))
  36315. } catch (e) {
  36316. t(e)
  36317. }
  36318. });
  36319. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36320. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36321. }
  36322. ,
  36323. r
  36324. })
  36325. }
  36326. ).call(this, e("_process"))
  36327. }
  36328. , {
  36329. _process: 203,
  36330. bytebuffer: 215,
  36331. fs: 197,
  36332. path: 197
  36333. }],
  36334. 215: [function(e, t, i) {
  36335. !function(i, n) {
  36336. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36337. var t;
  36338. try {
  36339. t = e("long")
  36340. } catch (e) {}
  36341. return n(t)
  36342. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36343. }(this, function(e) {
  36344. "use strict";
  36345. function t(e) {
  36346. var t = 0;
  36347. return function() {
  36348. return t < e.length ? e.charCodeAt(t++) : null
  36349. }
  36350. }
  36351. function i() {
  36352. var e = []
  36353. , t = [];
  36354. return function() {
  36355. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36356. e.length = 0),
  36357. void Array.prototype.push.apply(e, arguments))
  36358. }
  36359. }
  36360. function n(e, t, i, n, r) {
  36361. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36362. for (u += d,
  36363. o = p & (1 << -h) - 1,
  36364. p >>= -h,
  36365. h += s; h > 0; o = 256 * o + e[t + u],
  36366. u += d,
  36367. h -= 8)
  36368. ;
  36369. for (a = o & (1 << -h) - 1,
  36370. o >>= -h,
  36371. h += n; h > 0; a = 256 * a + e[t + u],
  36372. u += d,
  36373. h -= 8)
  36374. ;
  36375. if (0 === o)
  36376. o = 1 - c;
  36377. else {
  36378. if (o === l)
  36379. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36380. a += Math.pow(2, n),
  36381. o -= c
  36382. }
  36383. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36384. }
  36385. function r(e, t, i, n, r, o) {
  36386. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36387. for (t = Math.abs(t),
  36388. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36389. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36390. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36391. l *= 2),
  36392. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36393. t * l >= 2 && (a++,
  36394. l /= 2),
  36395. a + u >= h ? (s = 0,
  36396. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36397. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36398. a = 0)); r >= 8; e[i + p] = 255 & s,
  36399. p += f,
  36400. s /= 256,
  36401. r -= 8)
  36402. ;
  36403. for (a = a << r | s,
  36404. c += r; c > 0; e[i + p] = 255 & a,
  36405. p += f,
  36406. a /= 256,
  36407. c -= 8)
  36408. ;
  36409. e[i + p - f] |= 128 * g
  36410. }
  36411. var o = function(e, t, i) {
  36412. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36413. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36414. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36415. !i) {
  36416. if (e |= 0,
  36417. e < 0)
  36418. throw RangeError("Illegal capacity");
  36419. t = !!t,
  36420. i = !!i
  36421. }
  36422. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36423. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36424. this.offset = 0,
  36425. this.markedOffset = -1,
  36426. this.limit = e,
  36427. this.littleEndian = t,
  36428. this.noAssert = i
  36429. };
  36430. o.VERSION = "5.0.1",
  36431. o.LITTLE_ENDIAN = !0,
  36432. o.BIG_ENDIAN = !1,
  36433. o.DEFAULT_CAPACITY = 16,
  36434. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36435. o.DEFAULT_NOASSERT = !1,
  36436. o.Long = e || null;
  36437. var a = o.prototype;
  36438. a.__isByteBuffer__,
  36439. Object.defineProperty(a, "__isByteBuffer__", {
  36440. value: !0,
  36441. enumerable: !1,
  36442. configurable: !1
  36443. });
  36444. var s = new ArrayBuffer(0)
  36445. , l = String.fromCharCode;
  36446. o.accessor = function() {
  36447. return Uint8Array
  36448. }
  36449. ,
  36450. o.allocate = function(e, t, i) {
  36451. return new o(e,t,i)
  36452. }
  36453. ,
  36454. o.concat = function(e, t, i, n) {
  36455. "boolean" != typeof t && "string" == typeof t || (n = i,
  36456. i = t,
  36457. t = void 0);
  36458. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36459. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36460. r = e[s].limit - e[s].offset,
  36461. r > 0 && (a += r);
  36462. if (0 === a)
  36463. return new o(0,i,n);
  36464. var c, h = new o(a,i,n);
  36465. for (s = 0; s < l; )
  36466. c = e[s++],
  36467. r = c.limit - c.offset,
  36468. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36469. h.offset += r);
  36470. return h.limit = h.offset,
  36471. h.offset = 0,
  36472. h
  36473. }
  36474. ,
  36475. o.isByteBuffer = function(e) {
  36476. return (e && e.__isByteBuffer__) === !0
  36477. }
  36478. ,
  36479. o.type = function() {
  36480. return ArrayBuffer
  36481. }
  36482. ,
  36483. o.wrap = function(e, t, i, n) {
  36484. if ("string" != typeof t && (n = i,
  36485. i = t,
  36486. t = void 0),
  36487. "string" == typeof e)
  36488. switch ("undefined" == typeof t && (t = "utf8"),
  36489. t) {
  36490. case "base64":
  36491. return o.fromBase64(e, i);
  36492. case "hex":
  36493. return o.fromHex(e, i);
  36494. case "binary":
  36495. return o.fromBinary(e, i);
  36496. case "utf8":
  36497. return o.fromUTF8(e, i);
  36498. case "debug":
  36499. return o.fromDebug(e, i);
  36500. default:
  36501. throw Error("Unsupported encoding: " + t)
  36502. }
  36503. if (null === e || "object" != typeof e)
  36504. throw TypeError("Illegal buffer");
  36505. var r;
  36506. if (o.isByteBuffer(e))
  36507. return r = a.clone.call(e),
  36508. r.markedOffset = -1,
  36509. r;
  36510. if (e instanceof Uint8Array)
  36511. r = new o(0,i,n),
  36512. e.length > 0 && (r.buffer = e.buffer,
  36513. r.offset = e.byteOffset,
  36514. r.limit = e.byteOffset + e.byteLength,
  36515. r.view = new Uint8Array(e.buffer));
  36516. else if (e instanceof ArrayBuffer)
  36517. r = new o(0,i,n),
  36518. e.byteLength > 0 && (r.buffer = e,
  36519. r.offset = 0,
  36520. r.limit = e.byteLength,
  36521. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36522. else {
  36523. if ("[object Array]" !== Object.prototype.toString.call(e))
  36524. throw TypeError("Illegal buffer");
  36525. r = new o(e.length,i,n),
  36526. r.limit = e.length;
  36527. for (var s = 0; s < e.length; ++s)
  36528. r.view[s] = e[s]
  36529. }
  36530. return r
  36531. }
  36532. ,
  36533. a.writeBitSet = function(e, t) {
  36534. var i = "undefined" == typeof t;
  36535. if (i && (t = this.offset),
  36536. !this.noAssert) {
  36537. if (!(e instanceof Array))
  36538. throw TypeError("Illegal BitSet: Not an array");
  36539. if ("number" != typeof t || t % 1 !== 0)
  36540. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36541. if (t >>>= 0,
  36542. t < 0 || t + 0 > this.buffer.byteLength)
  36543. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36544. }
  36545. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36546. for (t += this.writeVarint32(o, t); a--; )
  36547. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36548. this.writeByte(n, t++);
  36549. if (s < o) {
  36550. var l = 0;
  36551. for (n = 0; s < o; )
  36552. n |= (1 & !!e[s++]) << l++;
  36553. this.writeByte(n, t++)
  36554. }
  36555. return i ? (this.offset = t,
  36556. this) : t - r
  36557. }
  36558. ,
  36559. a.readBitSet = function(e) {
  36560. var t = "undefined" == typeof e;
  36561. t && (e = this.offset);
  36562. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36563. for (e += n.length; o--; )
  36564. i = this.readByte(e++),
  36565. s[a++] = !!(1 & i),
  36566. s[a++] = !!(2 & i),
  36567. s[a++] = !!(4 & i),
  36568. s[a++] = !!(8 & i),
  36569. s[a++] = !!(16 & i),
  36570. s[a++] = !!(32 & i),
  36571. s[a++] = !!(64 & i),
  36572. s[a++] = !!(128 & i);
  36573. if (a < r) {
  36574. var l = 0;
  36575. for (i = this.readByte(e++); a < r; )
  36576. s[a++] = !!(i >> l++ & 1)
  36577. }
  36578. return t && (this.offset = e),
  36579. s
  36580. }
  36581. ,
  36582. a.readBytes = function(e, t) {
  36583. var i = "undefined" == typeof t;
  36584. if (i && (t = this.offset),
  36585. !this.noAssert) {
  36586. if ("number" != typeof t || t % 1 !== 0)
  36587. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36588. if (t >>>= 0,
  36589. t < 0 || t + e > this.buffer.byteLength)
  36590. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36591. }
  36592. var n = this.slice(t, t + e);
  36593. return i && (this.offset += e),
  36594. n
  36595. }
  36596. ,
  36597. a.writeBytes = a.append,
  36598. a.writeInt8 = function(e, t) {
  36599. var i = "undefined" == typeof t;
  36600. if (i && (t = this.offset),
  36601. !this.noAssert) {
  36602. if ("number" != typeof e || e % 1 !== 0)
  36603. throw TypeError("Illegal value: " + e + " (not an integer)");
  36604. if (e |= 0,
  36605. "number" != typeof t || t % 1 !== 0)
  36606. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36607. if (t >>>= 0,
  36608. t < 0 || t + 0 > this.buffer.byteLength)
  36609. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36610. }
  36611. t += 1;
  36612. var n = this.buffer.byteLength;
  36613. return t > n && this.resize((n *= 2) > t ? n : t),
  36614. t -= 1,
  36615. this.view[t] = e,
  36616. i && (this.offset += 1),
  36617. this
  36618. }
  36619. ,
  36620. a.writeByte = a.writeInt8,
  36621. a.readInt8 = function(e) {
  36622. var t = "undefined" == typeof e;
  36623. if (t && (e = this.offset),
  36624. !this.noAssert) {
  36625. if ("number" != typeof e || e % 1 !== 0)
  36626. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36627. if (e >>>= 0,
  36628. e < 0 || e + 1 > this.buffer.byteLength)
  36629. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36630. }
  36631. var i = this.view[e];
  36632. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36633. t && (this.offset += 1),
  36634. i
  36635. }
  36636. ,
  36637. a.readByte = a.readInt8,
  36638. a.writeUint8 = function(e, t) {
  36639. var i = "undefined" == typeof t;
  36640. if (i && (t = this.offset),
  36641. !this.noAssert) {
  36642. if ("number" != typeof e || e % 1 !== 0)
  36643. throw TypeError("Illegal value: " + e + " (not an integer)");
  36644. if (e >>>= 0,
  36645. "number" != typeof t || t % 1 !== 0)
  36646. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36647. if (t >>>= 0,
  36648. t < 0 || t + 0 > this.buffer.byteLength)
  36649. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36650. }
  36651. t += 1;
  36652. var n = this.buffer.byteLength;
  36653. return t > n && this.resize((n *= 2) > t ? n : t),
  36654. t -= 1,
  36655. this.view[t] = e,
  36656. i && (this.offset += 1),
  36657. this
  36658. }
  36659. ,
  36660. a.writeUInt8 = a.writeUint8,
  36661. a.readUint8 = function(e) {
  36662. var t = "undefined" == typeof e;
  36663. if (t && (e = this.offset),
  36664. !this.noAssert) {
  36665. if ("number" != typeof e || e % 1 !== 0)
  36666. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36667. if (e >>>= 0,
  36668. e < 0 || e + 1 > this.buffer.byteLength)
  36669. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36670. }
  36671. var i = this.view[e];
  36672. return t && (this.offset += 1),
  36673. i
  36674. }
  36675. ,
  36676. a.readUInt8 = a.readUint8,
  36677. a.writeInt16 = function(e, t) {
  36678. var i = "undefined" == typeof t;
  36679. if (i && (t = this.offset),
  36680. !this.noAssert) {
  36681. if ("number" != typeof e || e % 1 !== 0)
  36682. throw TypeError("Illegal value: " + e + " (not an integer)");
  36683. if (e |= 0,
  36684. "number" != typeof t || t % 1 !== 0)
  36685. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36686. if (t >>>= 0,
  36687. t < 0 || t + 0 > this.buffer.byteLength)
  36688. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36689. }
  36690. t += 2;
  36691. var n = this.buffer.byteLength;
  36692. return t > n && this.resize((n *= 2) > t ? n : t),
  36693. t -= 2,
  36694. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36695. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36696. this.view[t + 1] = 255 & e),
  36697. i && (this.offset += 2),
  36698. this
  36699. }
  36700. ,
  36701. a.writeShort = a.writeInt16,
  36702. a.readInt16 = function(e) {
  36703. var t = "undefined" == typeof e;
  36704. if (t && (e = this.offset),
  36705. !this.noAssert) {
  36706. if ("number" != typeof e || e % 1 !== 0)
  36707. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36708. if (e >>>= 0,
  36709. e < 0 || e + 2 > this.buffer.byteLength)
  36710. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36711. }
  36712. var i = 0;
  36713. return this.littleEndian ? (i = this.view[e],
  36714. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36715. i |= this.view[e + 1]),
  36716. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36717. t && (this.offset += 2),
  36718. i
  36719. }
  36720. ,
  36721. a.readShort = a.readInt16,
  36722. a.writeUint16 = function(e, t) {
  36723. var i = "undefined" == typeof t;
  36724. if (i && (t = this.offset),
  36725. !this.noAssert) {
  36726. if ("number" != typeof e || e % 1 !== 0)
  36727. throw TypeError("Illegal value: " + e + " (not an integer)");
  36728. if (e >>>= 0,
  36729. "number" != typeof t || t % 1 !== 0)
  36730. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36731. if (t >>>= 0,
  36732. t < 0 || t + 0 > this.buffer.byteLength)
  36733. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36734. }
  36735. t += 2;
  36736. var n = this.buffer.byteLength;
  36737. return t > n && this.resize((n *= 2) > t ? n : t),
  36738. t -= 2,
  36739. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36740. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36741. this.view[t + 1] = 255 & e),
  36742. i && (this.offset += 2),
  36743. this
  36744. }
  36745. ,
  36746. a.writeUInt16 = a.writeUint16,
  36747. a.readUint16 = function(e) {
  36748. var t = "undefined" == typeof e;
  36749. if (t && (e = this.offset),
  36750. !this.noAssert) {
  36751. if ("number" != typeof e || e % 1 !== 0)
  36752. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36753. if (e >>>= 0,
  36754. e < 0 || e + 2 > this.buffer.byteLength)
  36755. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36756. }
  36757. var i = 0;
  36758. return this.littleEndian ? (i = this.view[e],
  36759. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36760. i |= this.view[e + 1]),
  36761. t && (this.offset += 2),
  36762. i
  36763. }
  36764. ,
  36765. a.readUInt16 = a.readUint16,
  36766. a.writeInt32 = function(e, t) {
  36767. var i = "undefined" == typeof t;
  36768. if (i && (t = this.offset),
  36769. !this.noAssert) {
  36770. if ("number" != typeof e || e % 1 !== 0)
  36771. throw TypeError("Illegal value: " + e + " (not an integer)");
  36772. if (e |= 0,
  36773. "number" != typeof t || t % 1 !== 0)
  36774. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36775. if (t >>>= 0,
  36776. t < 0 || t + 0 > this.buffer.byteLength)
  36777. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36778. }
  36779. t += 4;
  36780. var n = this.buffer.byteLength;
  36781. return t > n && this.resize((n *= 2) > t ? n : t),
  36782. t -= 4,
  36783. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36784. this.view[t + 2] = e >>> 16 & 255,
  36785. this.view[t + 1] = e >>> 8 & 255,
  36786. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36787. this.view[t + 1] = e >>> 16 & 255,
  36788. this.view[t + 2] = e >>> 8 & 255,
  36789. this.view[t + 3] = 255 & e),
  36790. i && (this.offset += 4),
  36791. this
  36792. }
  36793. ,
  36794. a.writeInt = a.writeInt32,
  36795. a.readInt32 = function(e) {
  36796. var t = "undefined" == typeof e;
  36797. if (t && (e = this.offset),
  36798. !this.noAssert) {
  36799. if ("number" != typeof e || e % 1 !== 0)
  36800. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36801. if (e >>>= 0,
  36802. e < 0 || e + 4 > this.buffer.byteLength)
  36803. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36804. }
  36805. var i = 0;
  36806. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36807. i |= this.view[e + 1] << 8,
  36808. i |= this.view[e],
  36809. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36810. i |= this.view[e + 2] << 8,
  36811. i |= this.view[e + 3],
  36812. i += this.view[e] << 24 >>> 0),
  36813. i |= 0,
  36814. t && (this.offset += 4),
  36815. i
  36816. }
  36817. ,
  36818. a.readInt = a.readInt32,
  36819. a.writeUint32 = function(e, t) {
  36820. var i = "undefined" == typeof t;
  36821. if (i && (t = this.offset),
  36822. !this.noAssert) {
  36823. if ("number" != typeof e || e % 1 !== 0)
  36824. throw TypeError("Illegal value: " + e + " (not an integer)");
  36825. if (e >>>= 0,
  36826. "number" != typeof t || t % 1 !== 0)
  36827. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36828. if (t >>>= 0,
  36829. t < 0 || t + 0 > this.buffer.byteLength)
  36830. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36831. }
  36832. t += 4;
  36833. var n = this.buffer.byteLength;
  36834. return t > n && this.resize((n *= 2) > t ? n : t),
  36835. t -= 4,
  36836. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36837. this.view[t + 2] = e >>> 16 & 255,
  36838. this.view[t + 1] = e >>> 8 & 255,
  36839. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36840. this.view[t + 1] = e >>> 16 & 255,
  36841. this.view[t + 2] = e >>> 8 & 255,
  36842. this.view[t + 3] = 255 & e),
  36843. i && (this.offset += 4),
  36844. this
  36845. }
  36846. ,
  36847. a.writeUInt32 = a.writeUint32,
  36848. a.readUint32 = function(e) {
  36849. var t = "undefined" == typeof e;
  36850. if (t && (e = this.offset),
  36851. !this.noAssert) {
  36852. if ("number" != typeof e || e % 1 !== 0)
  36853. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36854. if (e >>>= 0,
  36855. e < 0 || e + 4 > this.buffer.byteLength)
  36856. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36857. }
  36858. var i = 0;
  36859. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36860. i |= this.view[e + 1] << 8,
  36861. i |= this.view[e],
  36862. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36863. i |= this.view[e + 2] << 8,
  36864. i |= this.view[e + 3],
  36865. i += this.view[e] << 24 >>> 0),
  36866. t && (this.offset += 4),
  36867. i
  36868. }
  36869. ,
  36870. a.readUInt32 = a.readUint32,
  36871. e && (a.writeInt64 = function(t, i) {
  36872. var n = "undefined" == typeof i;
  36873. if (n && (i = this.offset),
  36874. !this.noAssert) {
  36875. if ("number" == typeof t)
  36876. t = e.fromNumber(t);
  36877. else if ("string" == typeof t)
  36878. t = e.fromString(t);
  36879. else if (!(t && t instanceof e))
  36880. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36881. if ("number" != typeof i || i % 1 !== 0)
  36882. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36883. if (i >>>= 0,
  36884. i < 0 || i + 0 > this.buffer.byteLength)
  36885. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36886. }
  36887. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36888. i += 8;
  36889. var r = this.buffer.byteLength;
  36890. i > r && this.resize((r *= 2) > i ? r : i),
  36891. i -= 8;
  36892. var o = t.low
  36893. , a = t.high;
  36894. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36895. this.view[i + 2] = o >>> 16 & 255,
  36896. this.view[i + 1] = o >>> 8 & 255,
  36897. this.view[i] = 255 & o,
  36898. i += 4,
  36899. this.view[i + 3] = a >>> 24 & 255,
  36900. this.view[i + 2] = a >>> 16 & 255,
  36901. this.view[i + 1] = a >>> 8 & 255,
  36902. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36903. this.view[i + 1] = a >>> 16 & 255,
  36904. this.view[i + 2] = a >>> 8 & 255,
  36905. this.view[i + 3] = 255 & a,
  36906. i += 4,
  36907. this.view[i] = o >>> 24 & 255,
  36908. this.view[i + 1] = o >>> 16 & 255,
  36909. this.view[i + 2] = o >>> 8 & 255,
  36910. this.view[i + 3] = 255 & o),
  36911. n && (this.offset += 8),
  36912. this
  36913. }
  36914. ,
  36915. a.writeLong = a.writeInt64,
  36916. a.readInt64 = function(t) {
  36917. var i = "undefined" == typeof t;
  36918. if (i && (t = this.offset),
  36919. !this.noAssert) {
  36920. if ("number" != typeof t || t % 1 !== 0)
  36921. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36922. if (t >>>= 0,
  36923. t < 0 || t + 8 > this.buffer.byteLength)
  36924. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36925. }
  36926. var n = 0
  36927. , r = 0;
  36928. this.littleEndian ? (n = this.view[t + 2] << 16,
  36929. n |= this.view[t + 1] << 8,
  36930. n |= this.view[t],
  36931. n += this.view[t + 3] << 24 >>> 0,
  36932. t += 4,
  36933. r = this.view[t + 2] << 16,
  36934. r |= this.view[t + 1] << 8,
  36935. r |= this.view[t],
  36936. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36937. r |= this.view[t + 2] << 8,
  36938. r |= this.view[t + 3],
  36939. r += this.view[t] << 24 >>> 0,
  36940. t += 4,
  36941. n = this.view[t + 1] << 16,
  36942. n |= this.view[t + 2] << 8,
  36943. n |= this.view[t + 3],
  36944. n += this.view[t] << 24 >>> 0);
  36945. var o = new e(n,r,!1);
  36946. return i && (this.offset += 8),
  36947. o
  36948. }
  36949. ,
  36950. a.readLong = a.readInt64,
  36951. a.writeUint64 = function(t, i) {
  36952. var n = "undefined" == typeof i;
  36953. if (n && (i = this.offset),
  36954. !this.noAssert) {
  36955. if ("number" == typeof t)
  36956. t = e.fromNumber(t);
  36957. else if ("string" == typeof t)
  36958. t = e.fromString(t);
  36959. else if (!(t && t instanceof e))
  36960. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36961. if ("number" != typeof i || i % 1 !== 0)
  36962. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36963. if (i >>>= 0,
  36964. i < 0 || i + 0 > this.buffer.byteLength)
  36965. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36966. }
  36967. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36968. i += 8;
  36969. var r = this.buffer.byteLength;
  36970. i > r && this.resize((r *= 2) > i ? r : i),
  36971. i -= 8;
  36972. var o = t.low
  36973. , a = t.high;
  36974. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36975. this.view[i + 2] = o >>> 16 & 255,
  36976. this.view[i + 1] = o >>> 8 & 255,
  36977. this.view[i] = 255 & o,
  36978. i += 4,
  36979. this.view[i + 3] = a >>> 24 & 255,
  36980. this.view[i + 2] = a >>> 16 & 255,
  36981. this.view[i + 1] = a >>> 8 & 255,
  36982. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36983. this.view[i + 1] = a >>> 16 & 255,
  36984. this.view[i + 2] = a >>> 8 & 255,
  36985. this.view[i + 3] = 255 & a,
  36986. i += 4,
  36987. this.view[i] = o >>> 24 & 255,
  36988. this.view[i + 1] = o >>> 16 & 255,
  36989. this.view[i + 2] = o >>> 8 & 255,
  36990. this.view[i + 3] = 255 & o),
  36991. n && (this.offset += 8),
  36992. this
  36993. }
  36994. ,
  36995. a.writeUInt64 = a.writeUint64,
  36996. a.readUint64 = function(t) {
  36997. var i = "undefined" == typeof t;
  36998. if (i && (t = this.offset),
  36999. !this.noAssert) {
  37000. if ("number" != typeof t || t % 1 !== 0)
  37001. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37002. if (t >>>= 0,
  37003. t < 0 || t + 8 > this.buffer.byteLength)
  37004. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37005. }
  37006. var n = 0
  37007. , r = 0;
  37008. this.littleEndian ? (n = this.view[t + 2] << 16,
  37009. n |= this.view[t + 1] << 8,
  37010. n |= this.view[t],
  37011. n += this.view[t + 3] << 24 >>> 0,
  37012. t += 4,
  37013. r = this.view[t + 2] << 16,
  37014. r |= this.view[t + 1] << 8,
  37015. r |= this.view[t],
  37016. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37017. r |= this.view[t + 2] << 8,
  37018. r |= this.view[t + 3],
  37019. r += this.view[t] << 24 >>> 0,
  37020. t += 4,
  37021. n = this.view[t + 1] << 16,
  37022. n |= this.view[t + 2] << 8,
  37023. n |= this.view[t + 3],
  37024. n += this.view[t] << 24 >>> 0);
  37025. var o = new e(n,r,!0);
  37026. return i && (this.offset += 8),
  37027. o
  37028. }
  37029. ,
  37030. a.readUInt64 = a.readUint64),
  37031. a.writeFloat32 = function(e, t) {
  37032. var i = "undefined" == typeof t;
  37033. if (i && (t = this.offset),
  37034. !this.noAssert) {
  37035. if ("number" != typeof e)
  37036. throw TypeError("Illegal value: " + e + " (not a number)");
  37037. if ("number" != typeof t || t % 1 !== 0)
  37038. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37039. if (t >>>= 0,
  37040. t < 0 || t + 0 > this.buffer.byteLength)
  37041. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37042. }
  37043. t += 4;
  37044. var n = this.buffer.byteLength;
  37045. return t > n && this.resize((n *= 2) > t ? n : t),
  37046. t -= 4,
  37047. r(this.view, e, t, this.littleEndian, 23, 4),
  37048. i && (this.offset += 4),
  37049. this
  37050. }
  37051. ,
  37052. a.writeFloat = a.writeFloat32,
  37053. a.readFloat32 = function(e) {
  37054. var t = "undefined" == typeof e;
  37055. if (t && (e = this.offset),
  37056. !this.noAssert) {
  37057. if ("number" != typeof e || e % 1 !== 0)
  37058. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37059. if (e >>>= 0,
  37060. e < 0 || e + 4 > this.buffer.byteLength)
  37061. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37062. }
  37063. var i = n(this.view, e, this.littleEndian, 23, 4);
  37064. return t && (this.offset += 4),
  37065. i
  37066. }
  37067. ,
  37068. a.readFloat = a.readFloat32,
  37069. a.writeFloat64 = function(e, t) {
  37070. var i = "undefined" == typeof t;
  37071. if (i && (t = this.offset),
  37072. !this.noAssert) {
  37073. if ("number" != typeof e)
  37074. throw TypeError("Illegal value: " + e + " (not a number)");
  37075. if ("number" != typeof t || t % 1 !== 0)
  37076. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37077. if (t >>>= 0,
  37078. t < 0 || t + 0 > this.buffer.byteLength)
  37079. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37080. }
  37081. t += 8;
  37082. var n = this.buffer.byteLength;
  37083. return t > n && this.resize((n *= 2) > t ? n : t),
  37084. t -= 8,
  37085. r(this.view, e, t, this.littleEndian, 52, 8),
  37086. i && (this.offset += 8),
  37087. this
  37088. }
  37089. ,
  37090. a.writeDouble = a.writeFloat64,
  37091. a.readFloat64 = function(e) {
  37092. var t = "undefined" == typeof e;
  37093. if (t && (e = this.offset),
  37094. !this.noAssert) {
  37095. if ("number" != typeof e || e % 1 !== 0)
  37096. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37097. if (e >>>= 0,
  37098. e < 0 || e + 8 > this.buffer.byteLength)
  37099. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37100. }
  37101. var i = n(this.view, e, this.littleEndian, 52, 8);
  37102. return t && (this.offset += 8),
  37103. i
  37104. }
  37105. ,
  37106. a.readDouble = a.readFloat64,
  37107. o.MAX_VARINT32_BYTES = 5,
  37108. o.calculateVarint32 = function(e) {
  37109. return e >>>= 0,
  37110. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37111. }
  37112. ,
  37113. o.zigZagEncode32 = function(e) {
  37114. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37115. }
  37116. ,
  37117. o.zigZagDecode32 = function(e) {
  37118. return e >>> 1 ^ -(1 & e) | 0
  37119. }
  37120. ,
  37121. a.writeVarint32 = function(e, t) {
  37122. var i = "undefined" == typeof t;
  37123. if (i && (t = this.offset),
  37124. !this.noAssert) {
  37125. if ("number" != typeof e || e % 1 !== 0)
  37126. throw TypeError("Illegal value: " + e + " (not an integer)");
  37127. if (e |= 0,
  37128. "number" != typeof t || t % 1 !== 0)
  37129. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37130. if (t >>>= 0,
  37131. t < 0 || t + 0 > this.buffer.byteLength)
  37132. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37133. }
  37134. var n, r = o.calculateVarint32(e);
  37135. t += r;
  37136. var a = this.buffer.byteLength;
  37137. for (t > a && this.resize((a *= 2) > t ? a : t),
  37138. t -= r,
  37139. e >>>= 0; e >= 128; )
  37140. n = 127 & e | 128,
  37141. this.view[t++] = n,
  37142. e >>>= 7;
  37143. return this.view[t++] = e,
  37144. i ? (this.offset = t,
  37145. this) : r
  37146. }
  37147. ,
  37148. a.writeVarint32ZigZag = function(e, t) {
  37149. return this.writeVarint32(o.zigZagEncode32(e), t)
  37150. }
  37151. ,
  37152. a.readVarint32 = function(e) {
  37153. var t = "undefined" == typeof e;
  37154. if (t && (e = this.offset),
  37155. !this.noAssert) {
  37156. if ("number" != typeof e || e % 1 !== 0)
  37157. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37158. if (e >>>= 0,
  37159. e < 0 || e + 1 > this.buffer.byteLength)
  37160. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37161. }
  37162. var i, n = 0, r = 0;
  37163. do {
  37164. if (!this.noAssert && e > this.limit) {
  37165. var o = Error("Truncated");
  37166. throw o.truncated = !0,
  37167. o
  37168. }
  37169. i = this.view[e++],
  37170. n < 5 && (r |= (127 & i) << 7 * n),
  37171. ++n
  37172. } while (0 !== (128 & i));return r |= 0,
  37173. t ? (this.offset = e,
  37174. r) : {
  37175. value: r,
  37176. length: n
  37177. }
  37178. }
  37179. ,
  37180. a.readVarint32ZigZag = function(e) {
  37181. var t = this.readVarint32(e);
  37182. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37183. t
  37184. }
  37185. ,
  37186. e && (o.MAX_VARINT64_BYTES = 10,
  37187. o.calculateVarint64 = function(t) {
  37188. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37189. var i = t.toInt() >>> 0
  37190. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37191. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37192. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37193. }
  37194. ,
  37195. o.zigZagEncode64 = function(t) {
  37196. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37197. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37198. }
  37199. ,
  37200. o.zigZagDecode64 = function(t) {
  37201. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37202. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37203. }
  37204. ,
  37205. a.writeVarint64 = function(t, i) {
  37206. var n = "undefined" == typeof i;
  37207. if (n && (i = this.offset),
  37208. !this.noAssert) {
  37209. if ("number" == typeof t)
  37210. t = e.fromNumber(t);
  37211. else if ("string" == typeof t)
  37212. t = e.fromString(t);
  37213. else if (!(t && t instanceof e))
  37214. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37215. if ("number" != typeof i || i % 1 !== 0)
  37216. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37217. if (i >>>= 0,
  37218. i < 0 || i + 0 > this.buffer.byteLength)
  37219. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37220. }
  37221. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37222. var r = o.calculateVarint64(t)
  37223. , a = t.toInt() >>> 0
  37224. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37225. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37226. i += r;
  37227. var c = this.buffer.byteLength;
  37228. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37229. i -= r,
  37230. r) {
  37231. case 10:
  37232. this.view[i + 9] = l >>> 7 & 1;
  37233. case 9:
  37234. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37235. case 8:
  37236. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37237. case 7:
  37238. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37239. case 6:
  37240. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37241. case 5:
  37242. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37243. case 4:
  37244. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37245. case 3:
  37246. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37247. case 2:
  37248. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37249. case 1:
  37250. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37251. }
  37252. return n ? (this.offset += r,
  37253. this) : r
  37254. }
  37255. ,
  37256. a.writeVarint64ZigZag = function(e, t) {
  37257. return this.writeVarint64(o.zigZagEncode64(e), t)
  37258. }
  37259. ,
  37260. a.readVarint64 = function(t) {
  37261. var i = "undefined" == typeof t;
  37262. if (i && (t = this.offset),
  37263. !this.noAssert) {
  37264. if ("number" != typeof t || t % 1 !== 0)
  37265. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37266. if (t >>>= 0,
  37267. t < 0 || t + 1 > this.buffer.byteLength)
  37268. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37269. }
  37270. var n = t
  37271. , r = 0
  37272. , o = 0
  37273. , a = 0
  37274. , s = 0;
  37275. if (s = this.view[t++],
  37276. r = 127 & s,
  37277. 128 & s && (s = this.view[t++],
  37278. r |= (127 & s) << 7,
  37279. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37280. r |= (127 & s) << 14,
  37281. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37282. r |= (127 & s) << 21,
  37283. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37284. o = 127 & s,
  37285. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37286. o |= (127 & s) << 7,
  37287. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37288. o |= (127 & s) << 14,
  37289. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37290. o |= (127 & s) << 21,
  37291. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37292. a = 127 & s,
  37293. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37294. a |= (127 & s) << 7,
  37295. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37296. throw Error("Buffer overrun");
  37297. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37298. return i ? (this.offset = t,
  37299. l) : {
  37300. value: l,
  37301. length: t - n
  37302. }
  37303. }
  37304. ,
  37305. a.readVarint64ZigZag = function(t) {
  37306. var i = this.readVarint64(t);
  37307. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37308. i
  37309. }
  37310. ),
  37311. a.writeCString = function(e, i) {
  37312. var n = "undefined" == typeof i;
  37313. n && (i = this.offset);
  37314. var r, o = e.length;
  37315. if (!this.noAssert) {
  37316. if ("string" != typeof e)
  37317. throw TypeError("Illegal str: Not a string");
  37318. for (r = 0; r < o; ++r)
  37319. if (0 === e.charCodeAt(r))
  37320. throw RangeError("Illegal str: Contains NULL-characters");
  37321. if ("number" != typeof i || i % 1 !== 0)
  37322. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37323. if (i >>>= 0,
  37324. i < 0 || i + 0 > this.buffer.byteLength)
  37325. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37326. }
  37327. o = h.calculateUTF16asUTF8(t(e))[1],
  37328. i += o + 1;
  37329. var a = this.buffer.byteLength;
  37330. return i > a && this.resize((a *= 2) > i ? a : i),
  37331. i -= o + 1,
  37332. h.encodeUTF16toUTF8(t(e), function(e) {
  37333. this.view[i++] = e
  37334. }
  37335. .bind(this)),
  37336. this.view[i++] = 0,
  37337. n ? (this.offset = i,
  37338. this) : o
  37339. }
  37340. ,
  37341. a.readCString = function(e) {
  37342. var t = "undefined" == typeof e;
  37343. if (t && (e = this.offset),
  37344. !this.noAssert) {
  37345. if ("number" != typeof e || e % 1 !== 0)
  37346. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37347. if (e >>>= 0,
  37348. e < 0 || e + 1 > this.buffer.byteLength)
  37349. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37350. }
  37351. var n, r = e, o = -1;
  37352. return h.decodeUTF8toUTF16(function() {
  37353. if (0 === o)
  37354. return null;
  37355. if (e >= this.limit)
  37356. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37357. return o = this.view[e++],
  37358. 0 === o ? null : o
  37359. }
  37360. .bind(this), n = i(), !0),
  37361. t ? (this.offset = e,
  37362. n()) : {
  37363. string: n(),
  37364. length: e - r
  37365. }
  37366. }
  37367. ,
  37368. a.writeIString = function(e, i) {
  37369. var n = "undefined" == typeof i;
  37370. if (n && (i = this.offset),
  37371. !this.noAssert) {
  37372. if ("string" != typeof e)
  37373. throw TypeError("Illegal str: Not a string");
  37374. if ("number" != typeof i || i % 1 !== 0)
  37375. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37376. if (i >>>= 0,
  37377. i < 0 || i + 0 > this.buffer.byteLength)
  37378. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37379. }
  37380. var r, o = i;
  37381. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37382. i += 4 + r;
  37383. var a = this.buffer.byteLength;
  37384. if (i > a && this.resize((a *= 2) > i ? a : i),
  37385. i -= 4 + r,
  37386. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37387. this.view[i + 2] = r >>> 16 & 255,
  37388. this.view[i + 1] = r >>> 8 & 255,
  37389. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37390. this.view[i + 1] = r >>> 16 & 255,
  37391. this.view[i + 2] = r >>> 8 & 255,
  37392. this.view[i + 3] = 255 & r),
  37393. i += 4,
  37394. h.encodeUTF16toUTF8(t(e), function(e) {
  37395. this.view[i++] = e
  37396. }
  37397. .bind(this)),
  37398. i !== o + 4 + r)
  37399. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37400. return n ? (this.offset = i,
  37401. this) : i - o
  37402. }
  37403. ,
  37404. a.readIString = function(e) {
  37405. var t = "undefined" == typeof e;
  37406. if (t && (e = this.offset),
  37407. !this.noAssert) {
  37408. if ("number" != typeof e || e % 1 !== 0)
  37409. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37410. if (e >>>= 0,
  37411. e < 0 || e + 4 > this.buffer.byteLength)
  37412. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37413. }
  37414. var i = e
  37415. , n = this.readUint32(e)
  37416. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37417. return e += r.length,
  37418. t ? (this.offset = e,
  37419. r.string) : {
  37420. string: r.string,
  37421. length: e - i
  37422. }
  37423. }
  37424. ,
  37425. o.METRICS_CHARS = "c",
  37426. o.METRICS_BYTES = "b",
  37427. a.writeUTF8String = function(e, i) {
  37428. var n = "undefined" == typeof i;
  37429. if (n && (i = this.offset),
  37430. !this.noAssert) {
  37431. if ("number" != typeof i || i % 1 !== 0)
  37432. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37433. if (i >>>= 0,
  37434. i < 0 || i + 0 > this.buffer.byteLength)
  37435. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37436. }
  37437. var r, o = i;
  37438. r = h.calculateUTF16asUTF8(t(e))[1],
  37439. i += r;
  37440. var a = this.buffer.byteLength;
  37441. return i > a && this.resize((a *= 2) > i ? a : i),
  37442. i -= r,
  37443. h.encodeUTF16toUTF8(t(e), function(e) {
  37444. this.view[i++] = e
  37445. }
  37446. .bind(this)),
  37447. n ? (this.offset = i,
  37448. this) : i - o
  37449. }
  37450. ,
  37451. a.writeString = a.writeUTF8String,
  37452. o.calculateUTF8Chars = function(e) {
  37453. return h.calculateUTF16asUTF8(t(e))[0]
  37454. }
  37455. ,
  37456. o.calculateUTF8Bytes = function(e) {
  37457. return h.calculateUTF16asUTF8(t(e))[1]
  37458. }
  37459. ,
  37460. o.calculateString = o.calculateUTF8Bytes,
  37461. a.readUTF8String = function(e, t, n) {
  37462. "number" == typeof t && (n = t,
  37463. t = void 0);
  37464. var r = "undefined" == typeof n;
  37465. if (r && (n = this.offset),
  37466. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37467. !this.noAssert) {
  37468. if ("number" != typeof e || e % 1 !== 0)
  37469. throw TypeError("Illegal length: " + e + " (not an integer)");
  37470. if (e |= 0,
  37471. "number" != typeof n || n % 1 !== 0)
  37472. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37473. if (n >>>= 0,
  37474. n < 0 || n + 0 > this.buffer.byteLength)
  37475. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37476. }
  37477. var a, s = 0, l = n;
  37478. if (t === o.METRICS_CHARS) {
  37479. if (a = i(),
  37480. h.decodeUTF8(function() {
  37481. return s < e && n < this.limit ? this.view[n++] : null
  37482. }
  37483. .bind(this), function(e) {
  37484. ++s,
  37485. h.UTF8toUTF16(e, a)
  37486. }),
  37487. s !== e)
  37488. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37489. return r ? (this.offset = n,
  37490. a()) : {
  37491. string: a(),
  37492. length: n - l
  37493. }
  37494. }
  37495. if (t === o.METRICS_BYTES) {
  37496. if (!this.noAssert) {
  37497. if ("number" != typeof n || n % 1 !== 0)
  37498. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37499. if (n >>>= 0,
  37500. n < 0 || n + e > this.buffer.byteLength)
  37501. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37502. }
  37503. var c = n + e;
  37504. if (h.decodeUTF8toUTF16(function() {
  37505. return n < c ? this.view[n++] : null
  37506. }
  37507. .bind(this), a = i(), this.noAssert),
  37508. n !== c)
  37509. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37510. return r ? (this.offset = n,
  37511. a()) : {
  37512. string: a(),
  37513. length: n - l
  37514. }
  37515. }
  37516. throw TypeError("Unsupported metrics: " + t)
  37517. }
  37518. ,
  37519. a.readString = a.readUTF8String,
  37520. a.writeVString = function(e, i) {
  37521. var n = "undefined" == typeof i;
  37522. if (n && (i = this.offset),
  37523. !this.noAssert) {
  37524. if ("string" != typeof e)
  37525. throw TypeError("Illegal str: Not a string");
  37526. if ("number" != typeof i || i % 1 !== 0)
  37527. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37528. if (i >>>= 0,
  37529. i < 0 || i + 0 > this.buffer.byteLength)
  37530. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37531. }
  37532. var r, a, s = i;
  37533. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37534. a = o.calculateVarint32(r),
  37535. i += a + r;
  37536. var l = this.buffer.byteLength;
  37537. if (i > l && this.resize((l *= 2) > i ? l : i),
  37538. i -= a + r,
  37539. i += this.writeVarint32(r, i),
  37540. h.encodeUTF16toUTF8(t(e), function(e) {
  37541. this.view[i++] = e
  37542. }
  37543. .bind(this)),
  37544. i !== s + r + a)
  37545. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37546. return n ? (this.offset = i,
  37547. this) : i - s
  37548. }
  37549. ,
  37550. a.readVString = function(e) {
  37551. var t = "undefined" == typeof e;
  37552. if (t && (e = this.offset),
  37553. !this.noAssert) {
  37554. if ("number" != typeof e || e % 1 !== 0)
  37555. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37556. if (e >>>= 0,
  37557. e < 0 || e + 1 > this.buffer.byteLength)
  37558. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37559. }
  37560. var i = e
  37561. , n = this.readVarint32(e)
  37562. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37563. return e += r.length,
  37564. t ? (this.offset = e,
  37565. r.string) : {
  37566. string: r.string,
  37567. length: e - i
  37568. }
  37569. }
  37570. ,
  37571. a.append = function(e, t, i) {
  37572. "number" != typeof t && "string" == typeof t || (i = t,
  37573. t = void 0);
  37574. var n = "undefined" == typeof i;
  37575. if (n && (i = this.offset),
  37576. !this.noAssert) {
  37577. if ("number" != typeof i || i % 1 !== 0)
  37578. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37579. if (i >>>= 0,
  37580. i < 0 || i + 0 > this.buffer.byteLength)
  37581. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37582. }
  37583. e instanceof o || (e = o.wrap(e, t));
  37584. var r = e.limit - e.offset;
  37585. if (r <= 0)
  37586. return this;
  37587. i += r;
  37588. var a = this.buffer.byteLength;
  37589. return i > a && this.resize((a *= 2) > i ? a : i),
  37590. i -= r,
  37591. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37592. e.offset += r,
  37593. n && (this.offset += r),
  37594. this
  37595. }
  37596. ,
  37597. a.appendTo = function(e, t) {
  37598. return e.append(this, t),
  37599. this
  37600. }
  37601. ,
  37602. a.assert = function(e) {
  37603. return this.noAssert = !e,
  37604. this
  37605. }
  37606. ,
  37607. a.capacity = function() {
  37608. return this.buffer.byteLength
  37609. }
  37610. ,
  37611. a.clear = function() {
  37612. return this.offset = 0,
  37613. this.limit = this.buffer.byteLength,
  37614. this.markedOffset = -1,
  37615. this
  37616. }
  37617. ,
  37618. a.clone = function(e) {
  37619. var t = new o(0,this.littleEndian,this.noAssert);
  37620. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37621. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37622. t.view = this.view),
  37623. t.offset = this.offset,
  37624. t.markedOffset = this.markedOffset,
  37625. t.limit = this.limit,
  37626. t
  37627. }
  37628. ,
  37629. a.compact = function(e, t) {
  37630. if ("undefined" == typeof e && (e = this.offset),
  37631. "undefined" == typeof t && (t = this.limit),
  37632. !this.noAssert) {
  37633. if ("number" != typeof e || e % 1 !== 0)
  37634. throw TypeError("Illegal begin: Not an integer");
  37635. if (e >>>= 0,
  37636. "number" != typeof t || t % 1 !== 0)
  37637. throw TypeError("Illegal end: Not an integer");
  37638. if (t >>>= 0,
  37639. e < 0 || e > t || t > this.buffer.byteLength)
  37640. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37641. }
  37642. if (0 === e && t === this.buffer.byteLength)
  37643. return this;
  37644. var i = t - e;
  37645. if (0 === i)
  37646. return this.buffer = s,
  37647. this.view = null,
  37648. this.markedOffset >= 0 && (this.markedOffset -= e),
  37649. this.offset = 0,
  37650. this.limit = 0,
  37651. this;
  37652. var n = new ArrayBuffer(i)
  37653. , r = new Uint8Array(n);
  37654. return r.set(this.view.subarray(e, t)),
  37655. this.buffer = n,
  37656. this.view = r,
  37657. this.markedOffset >= 0 && (this.markedOffset -= e),
  37658. this.offset = 0,
  37659. this.limit = i,
  37660. this
  37661. }
  37662. ,
  37663. a.copy = function(e, t) {
  37664. if ("undefined" == typeof e && (e = this.offset),
  37665. "undefined" == typeof t && (t = this.limit),
  37666. !this.noAssert) {
  37667. if ("number" != typeof e || e % 1 !== 0)
  37668. throw TypeError("Illegal begin: Not an integer");
  37669. if (e >>>= 0,
  37670. "number" != typeof t || t % 1 !== 0)
  37671. throw TypeError("Illegal end: Not an integer");
  37672. if (t >>>= 0,
  37673. e < 0 || e > t || t > this.buffer.byteLength)
  37674. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37675. }
  37676. if (e === t)
  37677. return new o(0,this.littleEndian,this.noAssert);
  37678. var i = t - e
  37679. , n = new o(i,this.littleEndian,this.noAssert);
  37680. return n.offset = 0,
  37681. n.limit = i,
  37682. n.markedOffset >= 0 && (n.markedOffset -= e),
  37683. this.copyTo(n, 0, e, t),
  37684. n
  37685. }
  37686. ,
  37687. a.copyTo = function(e, t, i, n) {
  37688. var r, a;
  37689. if (!this.noAssert && !o.isByteBuffer(e))
  37690. throw TypeError("Illegal target: Not a ByteBuffer");
  37691. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37692. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37693. n = "undefined" == typeof n ? this.limit : 0 | n,
  37694. t < 0 || t > e.buffer.byteLength)
  37695. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37696. if (i < 0 || n > this.buffer.byteLength)
  37697. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37698. var s = n - i;
  37699. return 0 === s ? e : (e.ensureCapacity(t + s),
  37700. e.view.set(this.view.subarray(i, n), t),
  37701. r && (this.offset += s),
  37702. a && (e.offset += s),
  37703. this)
  37704. }
  37705. ,
  37706. a.ensureCapacity = function(e) {
  37707. var t = this.buffer.byteLength;
  37708. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37709. }
  37710. ,
  37711. a.fill = function(e, t, i) {
  37712. var n = "undefined" == typeof t;
  37713. if (n && (t = this.offset),
  37714. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37715. "undefined" == typeof t && (t = this.offset),
  37716. "undefined" == typeof i && (i = this.limit),
  37717. !this.noAssert) {
  37718. if ("number" != typeof e || e % 1 !== 0)
  37719. throw TypeError("Illegal value: " + e + " (not an integer)");
  37720. if (e |= 0,
  37721. "number" != typeof t || t % 1 !== 0)
  37722. throw TypeError("Illegal begin: Not an integer");
  37723. if (t >>>= 0,
  37724. "number" != typeof i || i % 1 !== 0)
  37725. throw TypeError("Illegal end: Not an integer");
  37726. if (i >>>= 0,
  37727. t < 0 || t > i || i > this.buffer.byteLength)
  37728. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37729. }
  37730. if (t >= i)
  37731. return this;
  37732. for (; t < i; )
  37733. this.view[t++] = e;
  37734. return n && (this.offset = t),
  37735. this
  37736. }
  37737. ,
  37738. a.flip = function() {
  37739. return this.limit = this.offset,
  37740. this.offset = 0,
  37741. this
  37742. }
  37743. ,
  37744. a.mark = function(e) {
  37745. if (e = "undefined" == typeof e ? this.offset : e,
  37746. !this.noAssert) {
  37747. if ("number" != typeof e || e % 1 !== 0)
  37748. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37749. if (e >>>= 0,
  37750. e < 0 || e + 0 > this.buffer.byteLength)
  37751. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37752. }
  37753. return this.markedOffset = e,
  37754. this
  37755. }
  37756. ,
  37757. a.order = function(e) {
  37758. if (!this.noAssert && "boolean" != typeof e)
  37759. throw TypeError("Illegal littleEndian: Not a boolean");
  37760. return this.littleEndian = !!e,
  37761. this
  37762. }
  37763. ,
  37764. a.LE = function(e) {
  37765. return this.littleEndian = "undefined" == typeof e || !!e,
  37766. this
  37767. }
  37768. ,
  37769. a.BE = function(e) {
  37770. return this.littleEndian = "undefined" != typeof e && !e,
  37771. this
  37772. }
  37773. ,
  37774. a.prepend = function(e, t, i) {
  37775. "number" != typeof t && "string" == typeof t || (i = t,
  37776. t = void 0);
  37777. var n = "undefined" == typeof i;
  37778. if (n && (i = this.offset),
  37779. !this.noAssert) {
  37780. if ("number" != typeof i || i % 1 !== 0)
  37781. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37782. if (i >>>= 0,
  37783. i < 0 || i + 0 > this.buffer.byteLength)
  37784. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37785. }
  37786. e instanceof o || (e = o.wrap(e, t));
  37787. var r = e.limit - e.offset;
  37788. if (r <= 0)
  37789. return this;
  37790. var a = r - i;
  37791. if (a > 0) {
  37792. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37793. , l = new Uint8Array(s);
  37794. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37795. this.buffer = s,
  37796. this.view = l,
  37797. this.offset += a,
  37798. this.markedOffset >= 0 && (this.markedOffset += a),
  37799. this.limit += a,
  37800. i += a
  37801. } else {
  37802. new Uint8Array(this.buffer)
  37803. }
  37804. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37805. e.offset = e.limit,
  37806. n && (this.offset -= r),
  37807. this
  37808. }
  37809. ,
  37810. a.prependTo = function(e, t) {
  37811. return e.prepend(this, t),
  37812. this
  37813. }
  37814. ,
  37815. a.printDebug = function(e) {
  37816. "function" != typeof e && (e = console.log.bind(console)),
  37817. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37818. }
  37819. ,
  37820. a.remaining = function() {
  37821. return this.limit - this.offset
  37822. }
  37823. ,
  37824. a.reset = function() {
  37825. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37826. this.markedOffset = -1) : this.offset = 0,
  37827. this
  37828. }
  37829. ,
  37830. a.resize = function(e) {
  37831. if (!this.noAssert) {
  37832. if ("number" != typeof e || e % 1 !== 0)
  37833. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37834. if (e |= 0,
  37835. e < 0)
  37836. throw RangeError("Illegal capacity: 0 <= " + e)
  37837. }
  37838. if (this.buffer.byteLength < e) {
  37839. var t = new ArrayBuffer(e)
  37840. , i = new Uint8Array(t);
  37841. i.set(this.view),
  37842. this.buffer = t,
  37843. this.view = i
  37844. }
  37845. return this
  37846. }
  37847. ,
  37848. a.reverse = function(e, t) {
  37849. if ("undefined" == typeof e && (e = this.offset),
  37850. "undefined" == typeof t && (t = this.limit),
  37851. !this.noAssert) {
  37852. if ("number" != typeof e || e % 1 !== 0)
  37853. throw TypeError("Illegal begin: Not an integer");
  37854. if (e >>>= 0,
  37855. "number" != typeof t || t % 1 !== 0)
  37856. throw TypeError("Illegal end: Not an integer");
  37857. if (t >>>= 0,
  37858. e < 0 || e > t || t > this.buffer.byteLength)
  37859. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37860. }
  37861. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37862. this)
  37863. }
  37864. ,
  37865. a.skip = function(e) {
  37866. if (!this.noAssert) {
  37867. if ("number" != typeof e || e % 1 !== 0)
  37868. throw TypeError("Illegal length: " + e + " (not an integer)");
  37869. e |= 0
  37870. }
  37871. var t = this.offset + e;
  37872. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37873. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37874. return this.offset = t,
  37875. this
  37876. }
  37877. ,
  37878. a.slice = function(e, t) {
  37879. if ("undefined" == typeof e && (e = this.offset),
  37880. "undefined" == typeof t && (t = this.limit),
  37881. !this.noAssert) {
  37882. if ("number" != typeof e || e % 1 !== 0)
  37883. throw TypeError("Illegal begin: Not an integer");
  37884. if (e >>>= 0,
  37885. "number" != typeof t || t % 1 !== 0)
  37886. throw TypeError("Illegal end: Not an integer");
  37887. if (t >>>= 0,
  37888. e < 0 || e > t || t > this.buffer.byteLength)
  37889. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37890. }
  37891. var i = this.clone();
  37892. return i.offset = e,
  37893. i.limit = t,
  37894. i
  37895. }
  37896. ,
  37897. a.toBuffer = function(e) {
  37898. var t = this.offset
  37899. , i = this.limit;
  37900. if (!this.noAssert) {
  37901. if ("number" != typeof t || t % 1 !== 0)
  37902. throw TypeError("Illegal offset: Not an integer");
  37903. if (t >>>= 0,
  37904. "number" != typeof i || i % 1 !== 0)
  37905. throw TypeError("Illegal limit: Not an integer");
  37906. if (i >>>= 0,
  37907. t < 0 || t > i || i > this.buffer.byteLength)
  37908. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37909. }
  37910. if (!e && 0 === t && i === this.buffer.byteLength)
  37911. return this.buffer;
  37912. if (t === i)
  37913. return s;
  37914. var n = new ArrayBuffer(i - t);
  37915. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37916. n
  37917. }
  37918. ,
  37919. a.toArrayBuffer = a.toBuffer,
  37920. a.toString = function(e, t, i) {
  37921. if ("undefined" == typeof e)
  37922. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37923. switch ("number" == typeof e && (e = "utf8",
  37924. t = e,
  37925. i = t),
  37926. e) {
  37927. case "utf8":
  37928. return this.toUTF8(t, i);
  37929. case "base64":
  37930. return this.toBase64(t, i);
  37931. case "hex":
  37932. return this.toHex(t, i);
  37933. case "binary":
  37934. return this.toBinary(t, i);
  37935. case "debug":
  37936. return this.toDebug();
  37937. case "columns":
  37938. return this.toColumns();
  37939. default:
  37940. throw Error("Unsupported encoding: " + e)
  37941. }
  37942. }
  37943. ;
  37944. var c = function() {
  37945. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37946. i[t[n]] = n;
  37947. return e.encode = function(e, i) {
  37948. for (var n, r; null !== (n = e()); )
  37949. i(t[n >> 2 & 63]),
  37950. r = (3 & n) << 4,
  37951. null !== (n = e()) ? (r |= n >> 4 & 15,
  37952. i(t[63 & (r | n >> 4 & 15)]),
  37953. r = (15 & n) << 2,
  37954. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37955. i(t[63 & n])) : (i(t[63 & r]),
  37956. i(61))) : (i(t[63 & r]),
  37957. i(61),
  37958. i(61))
  37959. }
  37960. ,
  37961. e.decode = function(e, t) {
  37962. function n(e) {
  37963. throw Error("Illegal character code: " + e)
  37964. }
  37965. for (var r, o, a; null !== (r = e()); )
  37966. if (o = i[r],
  37967. "undefined" == typeof o && n(r),
  37968. null !== (r = e()) && (a = i[r],
  37969. "undefined" == typeof a && n(r),
  37970. t(o << 2 >>> 0 | (48 & a) >> 4),
  37971. null !== (r = e()))) {
  37972. if (o = i[r],
  37973. "undefined" == typeof o) {
  37974. if (61 === r)
  37975. break;
  37976. n(r)
  37977. }
  37978. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37979. null !== (r = e())) {
  37980. if (a = i[r],
  37981. "undefined" == typeof a) {
  37982. if (61 === r)
  37983. break;
  37984. n(r)
  37985. }
  37986. t((3 & o) << 6 >>> 0 | a)
  37987. }
  37988. }
  37989. }
  37990. ,
  37991. e.test = function(e) {
  37992. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37993. }
  37994. ,
  37995. e
  37996. }();
  37997. a.toBase64 = function(e, t) {
  37998. if ("undefined" == typeof e && (e = this.offset),
  37999. "undefined" == typeof t && (t = this.limit),
  38000. e |= 0,
  38001. t |= 0,
  38002. e < 0 || t > this.capacity || e > t)
  38003. throw RangeError("begin, end");
  38004. var n;
  38005. return c.encode(function() {
  38006. return e < t ? this.view[e++] : null
  38007. }
  38008. .bind(this), n = i()),
  38009. n()
  38010. }
  38011. ,
  38012. o.fromBase64 = function(e, i) {
  38013. if ("string" != typeof e)
  38014. throw TypeError("str");
  38015. var n = new o(e.length / 4 * 3,i)
  38016. , r = 0;
  38017. return c.decode(t(e), function(e) {
  38018. n.view[r++] = e
  38019. }),
  38020. n.limit = r,
  38021. n
  38022. }
  38023. ,
  38024. o.btoa = function(e) {
  38025. return o.fromBinary(e).toBase64()
  38026. }
  38027. ,
  38028. o.atob = function(e) {
  38029. return o.fromBase64(e).toBinary()
  38030. }
  38031. ,
  38032. a.toBinary = function(e, t) {
  38033. if ("undefined" == typeof e && (e = this.offset),
  38034. "undefined" == typeof t && (t = this.limit),
  38035. e |= 0,
  38036. t |= 0,
  38037. e < 0 || t > this.capacity() || e > t)
  38038. throw RangeError("begin, end");
  38039. if (e === t)
  38040. return "";
  38041. for (var i = [], n = []; e < t; )
  38042. i.push(this.view[e++]),
  38043. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38044. i = []);
  38045. return n.join("") + String.fromCharCode.apply(String, i)
  38046. }
  38047. ,
  38048. o.fromBinary = function(e, t) {
  38049. if ("string" != typeof e)
  38050. throw TypeError("str");
  38051. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38052. if (i = e.charCodeAt(n),
  38053. i > 255)
  38054. throw RangeError("illegal char code: " + i);
  38055. a.view[n++] = i
  38056. }
  38057. return a.limit = r,
  38058. a
  38059. }
  38060. ,
  38061. a.toDebug = function(e) {
  38062. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38063. if (i !== -1 && (t = this.view[i],
  38064. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38065. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38066. ++i,
  38067. e && i > 0 && i % 16 === 0 && i !== n) {
  38068. for (; r.length < 51; )
  38069. r += " ";
  38070. a += r + o + "\n",
  38071. r = o = ""
  38072. }
  38073. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38074. }
  38075. if (e && " " !== r) {
  38076. for (; r.length < 51; )
  38077. r += " ";
  38078. a += r + o + "\n"
  38079. }
  38080. return e ? a : r
  38081. }
  38082. ,
  38083. o.fromDebug = function(e, t, i) {
  38084. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38085. switch (n = e.charAt(l++)) {
  38086. case "!":
  38087. if (!i) {
  38088. if (u || d || p) {
  38089. f = !0;
  38090. break
  38091. }
  38092. u = d = p = !0
  38093. }
  38094. s.offset = s.markedOffset = s.limit = c,
  38095. h = !1;
  38096. break;
  38097. case "|":
  38098. if (!i) {
  38099. if (u || p) {
  38100. f = !0;
  38101. break
  38102. }
  38103. u = p = !0
  38104. }
  38105. s.offset = s.limit = c,
  38106. h = !1;
  38107. break;
  38108. case "[":
  38109. if (!i) {
  38110. if (u || d) {
  38111. f = !0;
  38112. break
  38113. }
  38114. u = d = !0
  38115. }
  38116. s.offset = s.markedOffset = c,
  38117. h = !1;
  38118. break;
  38119. case "<":
  38120. if (!i) {
  38121. if (u) {
  38122. f = !0;
  38123. break
  38124. }
  38125. u = !0
  38126. }
  38127. s.offset = c,
  38128. h = !1;
  38129. break;
  38130. case "]":
  38131. if (!i) {
  38132. if (p || d) {
  38133. f = !0;
  38134. break
  38135. }
  38136. p = d = !0
  38137. }
  38138. s.limit = s.markedOffset = c,
  38139. h = !1;
  38140. break;
  38141. case ">":
  38142. if (!i) {
  38143. if (p) {
  38144. f = !0;
  38145. break
  38146. }
  38147. p = !0
  38148. }
  38149. s.limit = c,
  38150. h = !1;
  38151. break;
  38152. case "'":
  38153. if (!i) {
  38154. if (d) {
  38155. f = !0;
  38156. break
  38157. }
  38158. d = !0
  38159. }
  38160. s.markedOffset = c,
  38161. h = !1;
  38162. break;
  38163. case " ":
  38164. h = !1;
  38165. break;
  38166. default:
  38167. if (!i && h) {
  38168. f = !0;
  38169. break
  38170. }
  38171. if (r = parseInt(n + e.charAt(l++), 16),
  38172. !i && (isNaN(r) || r < 0 || r > 255))
  38173. throw TypeError("Illegal str: Not a debug encoded string");
  38174. s.view[c++] = r,
  38175. h = !0
  38176. }
  38177. if (f)
  38178. throw TypeError("Illegal str: Invalid symbol at " + l)
  38179. }
  38180. if (!i) {
  38181. if (!u || !p)
  38182. throw TypeError("Illegal str: Missing offset or limit");
  38183. if (c < s.buffer.byteLength)
  38184. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38185. }
  38186. return s
  38187. }
  38188. ,
  38189. a.toHex = function(e, t) {
  38190. if (e = "undefined" == typeof e ? this.offset : e,
  38191. t = "undefined" == typeof t ? this.limit : t,
  38192. !this.noAssert) {
  38193. if ("number" != typeof e || e % 1 !== 0)
  38194. throw TypeError("Illegal begin: Not an integer");
  38195. if (e >>>= 0,
  38196. "number" != typeof t || t % 1 !== 0)
  38197. throw TypeError("Illegal end: Not an integer");
  38198. if (t >>>= 0,
  38199. e < 0 || e > t || t > this.buffer.byteLength)
  38200. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38201. }
  38202. for (var i, n = new Array(t - e); e < t; )
  38203. i = this.view[e++],
  38204. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38205. return n.join("")
  38206. }
  38207. ,
  38208. o.fromHex = function(e, t, i) {
  38209. if (!i) {
  38210. if ("string" != typeof e)
  38211. throw TypeError("Illegal str: Not a string");
  38212. if (e.length % 2 !== 0)
  38213. throw TypeError("Illegal str: Length not a multiple of 2")
  38214. }
  38215. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38216. if (n = parseInt(e.substring(s, s + 2), 16),
  38217. !i && (!isFinite(n) || n < 0 || n > 255))
  38218. throw TypeError("Illegal str: Contains non-hex characters");
  38219. a.view[l++] = n
  38220. }
  38221. return a.limit = l,
  38222. a
  38223. }
  38224. ;
  38225. var h = function() {
  38226. var e = {};
  38227. return e.MAX_CODEPOINT = 1114111,
  38228. e.encodeUTF8 = function(e, t) {
  38229. var i = null;
  38230. for ("number" == typeof e && (i = e,
  38231. e = function() {
  38232. return null
  38233. }
  38234. ); null !== i || null !== (i = e()); )
  38235. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38236. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38237. t(i >> 6 & 63 | 128),
  38238. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38239. t(i >> 12 & 63 | 128),
  38240. t(i >> 6 & 63 | 128),
  38241. t(63 & i | 128)),
  38242. i = null
  38243. }
  38244. ,
  38245. e.decodeUTF8 = function(e, t) {
  38246. for (var i, n, r, o, a = function(e) {
  38247. e = e.slice(0, e.indexOf(null));
  38248. var t = Error(e.toString());
  38249. throw t.name = "TruncatedError",
  38250. t.bytes = e,
  38251. t
  38252. }; null !== (i = e()); )
  38253. if (0 === (128 & i))
  38254. t(i);
  38255. else if (192 === (224 & i))
  38256. null === (n = e()) && a([i, n]),
  38257. t((31 & i) << 6 | 63 & n);
  38258. else if (224 === (240 & i))
  38259. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38260. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38261. else {
  38262. if (240 !== (248 & i))
  38263. throw RangeError("Illegal starting byte: " + i);
  38264. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38265. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38266. }
  38267. }
  38268. ,
  38269. e.UTF16toUTF8 = function(e, t) {
  38270. for (var i, n = null; ; ) {
  38271. if (null === (i = null !== n ? n : e()))
  38272. break;
  38273. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38274. n = null) : t(i)
  38275. }
  38276. null !== n && t(n)
  38277. }
  38278. ,
  38279. e.UTF8toUTF16 = function(e, t) {
  38280. var i = null;
  38281. for ("number" == typeof e && (i = e,
  38282. e = function() {
  38283. return null
  38284. }
  38285. ); null !== i || null !== (i = e()); )
  38286. i <= 65535 ? t(i) : (i -= 65536,
  38287. t((i >> 10) + 55296),
  38288. t(i % 1024 + 56320)),
  38289. i = null
  38290. }
  38291. ,
  38292. e.encodeUTF16toUTF8 = function(t, i) {
  38293. e.UTF16toUTF8(t, function(t) {
  38294. e.encodeUTF8(t, i)
  38295. })
  38296. }
  38297. ,
  38298. e.decodeUTF8toUTF16 = function(t, i) {
  38299. e.decodeUTF8(t, function(t) {
  38300. e.UTF8toUTF16(t, i)
  38301. })
  38302. }
  38303. ,
  38304. e.calculateCodePoint = function(e) {
  38305. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38306. }
  38307. ,
  38308. e.calculateUTF8 = function(e) {
  38309. for (var t, i = 0; null !== (t = e()); )
  38310. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38311. return i
  38312. }
  38313. ,
  38314. e.calculateUTF16asUTF8 = function(t) {
  38315. var i = 0
  38316. , n = 0;
  38317. return e.UTF16toUTF8(t, function(e) {
  38318. ++i,
  38319. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38320. }),
  38321. [i, n]
  38322. }
  38323. ,
  38324. e
  38325. }();
  38326. return a.toUTF8 = function(e, t) {
  38327. if ("undefined" == typeof e && (e = this.offset),
  38328. "undefined" == typeof t && (t = this.limit),
  38329. !this.noAssert) {
  38330. if ("number" != typeof e || e % 1 !== 0)
  38331. throw TypeError("Illegal begin: Not an integer");
  38332. if (e >>>= 0,
  38333. "number" != typeof t || t % 1 !== 0)
  38334. throw TypeError("Illegal end: Not an integer");
  38335. if (t >>>= 0,
  38336. e < 0 || e > t || t > this.buffer.byteLength)
  38337. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38338. }
  38339. var n;
  38340. try {
  38341. h.decodeUTF8toUTF16(function() {
  38342. return e < t ? this.view[e++] : null
  38343. }
  38344. .bind(this), n = i())
  38345. } catch (i) {
  38346. if (e !== t)
  38347. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38348. }
  38349. return n()
  38350. }
  38351. ,
  38352. o.fromUTF8 = function(e, i, n) {
  38353. if (!n && "string" != typeof e)
  38354. throw TypeError("Illegal str: Not a string");
  38355. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38356. , a = 0;
  38357. return h.encodeUTF16toUTF8(t(e), function(e) {
  38358. r.view[a++] = e
  38359. }),
  38360. r.limit = a,
  38361. r
  38362. }
  38363. ,
  38364. o
  38365. })
  38366. }
  38367. , {
  38368. long: 216
  38369. }],
  38370. 216: [function(e, t, i) {
  38371. !function(i, n) {
  38372. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38373. }(this, function() {
  38374. "use strict";
  38375. function e(e, t, i) {
  38376. this.low = 0 | e,
  38377. this.high = 0 | t,
  38378. this.unsigned = !!i
  38379. }
  38380. function t(e) {
  38381. return (e && e.__isLong__) === !0
  38382. }
  38383. function i(e, t) {
  38384. var i, n, o;
  38385. return t ? (e >>>= 0,
  38386. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38387. o && (l[e] = i),
  38388. i)) : (e |= 0,
  38389. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38390. o && (s[e] = i),
  38391. i))
  38392. }
  38393. function n(e, t) {
  38394. if (isNaN(e) || !isFinite(e))
  38395. return t ? m : g;
  38396. if (t) {
  38397. if (e < 0)
  38398. return m;
  38399. if (e >= d)
  38400. return I
  38401. } else {
  38402. if (e <= -p)
  38403. return E;
  38404. if (e + 1 >= p)
  38405. return C
  38406. }
  38407. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38408. }
  38409. function r(t, i, n) {
  38410. return new e(t,i,n)
  38411. }
  38412. function o(e, t, i) {
  38413. if (0 === e.length)
  38414. throw Error("empty string");
  38415. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38416. return g;
  38417. if ("number" == typeof t ? (i = t,
  38418. t = !1) : t = !!t,
  38419. i = i || 10,
  38420. i < 2 || 36 < i)
  38421. throw RangeError("radix");
  38422. var r;
  38423. if ((r = e.indexOf("-")) > 0)
  38424. throw Error("interior hyphen");
  38425. if (0 === r)
  38426. return o(e.substring(1), t, i).neg();
  38427. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38428. var h = Math.min(8, e.length - l)
  38429. , u = parseInt(e.substring(l, l + h), i);
  38430. if (h < 8) {
  38431. var d = n(c(i, h));
  38432. s = s.mul(d).add(n(u))
  38433. } else
  38434. s = s.mul(a),
  38435. s = s.add(n(u))
  38436. }
  38437. return s.unsigned = t,
  38438. s
  38439. }
  38440. function a(t) {
  38441. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38442. }
  38443. e.prototype.__isLong__,
  38444. Object.defineProperty(e.prototype, "__isLong__", {
  38445. value: !0,
  38446. enumerable: !1,
  38447. configurable: !1
  38448. }),
  38449. e.isLong = t;
  38450. var s = {}
  38451. , l = {};
  38452. e.fromInt = i,
  38453. e.fromNumber = n,
  38454. e.fromBits = r;
  38455. var c = Math.pow;
  38456. e.fromString = o,
  38457. e.fromValue = a;
  38458. var h = 1 << 24
  38459. , u = 4294967296
  38460. , d = 0x10000000000000000
  38461. , p = d / 2
  38462. , f = i(h)
  38463. , g = i(0);
  38464. e.ZERO = g;
  38465. var m = i(0, !0);
  38466. e.UZERO = m;
  38467. var v = i(1);
  38468. e.ONE = v;
  38469. var A = i(1, !0);
  38470. e.UONE = A;
  38471. var y = i(-1);
  38472. e.NEG_ONE = y;
  38473. var C = r(-1, 2147483647, !1);
  38474. e.MAX_VALUE = C;
  38475. var I = r(-1, -1, !0);
  38476. e.MAX_UNSIGNED_VALUE = I;
  38477. var E = r(0, -2147483648, !1);
  38478. e.MIN_VALUE = E;
  38479. var b = e.prototype;
  38480. return b.toInt = function() {
  38481. return this.unsigned ? this.low >>> 0 : this.low
  38482. }
  38483. ,
  38484. b.toNumber = function() {
  38485. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38486. }
  38487. ,
  38488. b.toString = function(e) {
  38489. if (e = e || 10,
  38490. e < 2 || 36 < e)
  38491. throw RangeError("radix");
  38492. if (this.isZero())
  38493. return "0";
  38494. if (this.isNegative()) {
  38495. if (this.eq(E)) {
  38496. var t = n(e)
  38497. , i = this.div(t)
  38498. , r = i.mul(t).sub(this);
  38499. return i.toString(e) + r.toInt().toString(e)
  38500. }
  38501. return "-" + this.neg().toString(e)
  38502. }
  38503. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38504. var l = a.div(o)
  38505. , h = a.sub(l.mul(o)).toInt() >>> 0
  38506. , u = h.toString(e);
  38507. if (a = l,
  38508. a.isZero())
  38509. return u + s;
  38510. for (; u.length < 6; )
  38511. u = "0" + u;
  38512. s = "" + u + s
  38513. }
  38514. }
  38515. ,
  38516. b.getHighBits = function() {
  38517. return this.high
  38518. }
  38519. ,
  38520. b.getHighBitsUnsigned = function() {
  38521. return this.high >>> 0
  38522. }
  38523. ,
  38524. b.getLowBits = function() {
  38525. return this.low
  38526. }
  38527. ,
  38528. b.getLowBitsUnsigned = function() {
  38529. return this.low >>> 0
  38530. }
  38531. ,
  38532. b.getNumBitsAbs = function() {
  38533. if (this.isNegative())
  38534. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38535. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38536. ;
  38537. return 0 != this.high ? t + 33 : t + 1
  38538. }
  38539. ,
  38540. b.isZero = function() {
  38541. return 0 === this.high && 0 === this.low
  38542. }
  38543. ,
  38544. b.isNegative = function() {
  38545. return !this.unsigned && this.high < 0
  38546. }
  38547. ,
  38548. b.isPositive = function() {
  38549. return this.unsigned || this.high >= 0
  38550. }
  38551. ,
  38552. b.isOdd = function() {
  38553. return 1 === (1 & this.low)
  38554. }
  38555. ,
  38556. b.isEven = function() {
  38557. return 0 === (1 & this.low)
  38558. }
  38559. ,
  38560. b.equals = function(e) {
  38561. return t(e) || (e = a(e)),
  38562. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38563. }
  38564. ,
  38565. b.eq = b.equals,
  38566. b.notEquals = function(e) {
  38567. return !this.eq(e)
  38568. }
  38569. ,
  38570. b.neq = b.notEquals,
  38571. b.lessThan = function(e) {
  38572. return this.comp(e) < 0
  38573. }
  38574. ,
  38575. b.lt = b.lessThan,
  38576. b.lessThanOrEqual = function(e) {
  38577. return this.comp(e) <= 0
  38578. }
  38579. ,
  38580. b.lte = b.lessThanOrEqual,
  38581. b.greaterThan = function(e) {
  38582. return this.comp(e) > 0
  38583. }
  38584. ,
  38585. b.gt = b.greaterThan,
  38586. b.greaterThanOrEqual = function(e) {
  38587. return this.comp(e) >= 0
  38588. }
  38589. ,
  38590. b.gte = b.greaterThanOrEqual,
  38591. b.compare = function(e) {
  38592. if (t(e) || (e = a(e)),
  38593. this.eq(e))
  38594. return 0;
  38595. var i = this.isNegative()
  38596. , n = e.isNegative();
  38597. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38598. }
  38599. ,
  38600. b.comp = b.compare,
  38601. b.negate = function() {
  38602. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38603. }
  38604. ,
  38605. b.neg = b.negate,
  38606. b.add = function(e) {
  38607. t(e) || (e = a(e));
  38608. var i = this.high >>> 16
  38609. , n = 65535 & this.high
  38610. , o = this.low >>> 16
  38611. , s = 65535 & this.low
  38612. , l = e.high >>> 16
  38613. , c = 65535 & e.high
  38614. , h = e.low >>> 16
  38615. , u = 65535 & e.low
  38616. , d = 0
  38617. , p = 0
  38618. , f = 0
  38619. , g = 0;
  38620. return g += s + u,
  38621. f += g >>> 16,
  38622. g &= 65535,
  38623. f += o + h,
  38624. p += f >>> 16,
  38625. f &= 65535,
  38626. p += n + c,
  38627. d += p >>> 16,
  38628. p &= 65535,
  38629. d += i + l,
  38630. d &= 65535,
  38631. r(f << 16 | g, d << 16 | p, this.unsigned)
  38632. }
  38633. ,
  38634. b.subtract = function(e) {
  38635. return t(e) || (e = a(e)),
  38636. this.add(e.neg())
  38637. }
  38638. ,
  38639. b.sub = b.subtract,
  38640. b.multiply = function(e) {
  38641. if (this.isZero())
  38642. return g;
  38643. if (t(e) || (e = a(e)),
  38644. e.isZero())
  38645. return g;
  38646. if (this.eq(E))
  38647. return e.isOdd() ? E : g;
  38648. if (e.eq(E))
  38649. return this.isOdd() ? E : g;
  38650. if (this.isNegative())
  38651. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38652. if (e.isNegative())
  38653. return this.mul(e.neg()).neg();
  38654. if (this.lt(f) && e.lt(f))
  38655. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38656. var i = this.high >>> 16
  38657. , o = 65535 & this.high
  38658. , s = this.low >>> 16
  38659. , l = 65535 & this.low
  38660. , c = e.high >>> 16
  38661. , h = 65535 & e.high
  38662. , u = e.low >>> 16
  38663. , d = 65535 & e.low
  38664. , p = 0
  38665. , m = 0
  38666. , v = 0
  38667. , A = 0;
  38668. return A += l * d,
  38669. v += A >>> 16,
  38670. A &= 65535,
  38671. v += s * d,
  38672. m += v >>> 16,
  38673. v &= 65535,
  38674. v += l * u,
  38675. m += v >>> 16,
  38676. v &= 65535,
  38677. m += o * d,
  38678. p += m >>> 16,
  38679. m &= 65535,
  38680. m += s * u,
  38681. p += m >>> 16,
  38682. m &= 65535,
  38683. m += l * h,
  38684. p += m >>> 16,
  38685. m &= 65535,
  38686. p += i * d + o * u + s * h + l * c,
  38687. p &= 65535,
  38688. r(v << 16 | A, p << 16 | m, this.unsigned)
  38689. }
  38690. ,
  38691. b.mul = b.multiply,
  38692. b.divide = function(e) {
  38693. if (t(e) || (e = a(e)),
  38694. e.isZero())
  38695. throw Error("division by zero");
  38696. if (this.isZero())
  38697. return this.unsigned ? m : g;
  38698. var i, r, o;
  38699. if (this.unsigned) {
  38700. if (e.unsigned || (e = e.toUnsigned()),
  38701. e.gt(this))
  38702. return m;
  38703. if (e.gt(this.shru(1)))
  38704. return A;
  38705. o = m
  38706. } else {
  38707. if (this.eq(E)) {
  38708. if (e.eq(v) || e.eq(y))
  38709. return E;
  38710. if (e.eq(E))
  38711. return v;
  38712. var s = this.shr(1);
  38713. return i = s.div(e).shl(1),
  38714. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38715. o = i.add(r.div(e)))
  38716. }
  38717. if (e.eq(E))
  38718. return this.unsigned ? m : g;
  38719. if (this.isNegative())
  38720. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38721. if (e.isNegative())
  38722. return this.div(e.neg()).neg();
  38723. o = g
  38724. }
  38725. for (r = this; r.gte(e); ) {
  38726. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38727. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38728. i -= h,
  38729. u = n(i, this.unsigned),
  38730. d = u.mul(e);
  38731. u.isZero() && (u = v),
  38732. o = o.add(u),
  38733. r = r.sub(d)
  38734. }
  38735. return o
  38736. }
  38737. ,
  38738. b.div = b.divide,
  38739. b.modulo = function(e) {
  38740. return t(e) || (e = a(e)),
  38741. this.sub(this.div(e).mul(e))
  38742. }
  38743. ,
  38744. b.mod = b.modulo,
  38745. b.not = function() {
  38746. return r(~this.low, ~this.high, this.unsigned)
  38747. }
  38748. ,
  38749. b.and = function(e) {
  38750. return t(e) || (e = a(e)),
  38751. r(this.low & e.low, this.high & e.high, this.unsigned)
  38752. }
  38753. ,
  38754. b.or = function(e) {
  38755. return t(e) || (e = a(e)),
  38756. r(this.low | e.low, this.high | e.high, this.unsigned)
  38757. }
  38758. ,
  38759. b.xor = function(e) {
  38760. return t(e) || (e = a(e)),
  38761. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38762. }
  38763. ,
  38764. b.shiftLeft = function(e) {
  38765. return t(e) && (e = e.toInt()),
  38766. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38767. }
  38768. ,
  38769. b.shl = b.shiftLeft,
  38770. b.shiftRight = function(e) {
  38771. return t(e) && (e = e.toInt()),
  38772. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38773. }
  38774. ,
  38775. b.shr = b.shiftRight,
  38776. b.shiftRightUnsigned = function(e) {
  38777. if (t(e) && (e = e.toInt()),
  38778. e &= 63,
  38779. 0 === e)
  38780. return this;
  38781. var i = this.high;
  38782. if (e < 32) {
  38783. var n = this.low;
  38784. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38785. }
  38786. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38787. }
  38788. ,
  38789. b.shru = b.shiftRightUnsigned,
  38790. b.toSigned = function() {
  38791. return this.unsigned ? r(this.low, this.high, !1) : this
  38792. }
  38793. ,
  38794. b.toUnsigned = function() {
  38795. return this.unsigned ? this : r(this.low, this.high, !0)
  38796. }
  38797. ,
  38798. b.toBytes = function(e) {
  38799. return e ? this.toBytesLE() : this.toBytesBE()
  38800. }
  38801. ,
  38802. b.toBytesLE = function() {
  38803. var e = this.high
  38804. , t = this.low;
  38805. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38806. }
  38807. ,
  38808. b.toBytesBE = function() {
  38809. var e = this.high
  38810. , t = this.low;
  38811. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38812. }
  38813. ,
  38814. e
  38815. })
  38816. }
  38817. , {}],
  38818. 217: [function(e, t, i) {
  38819. var n = {
  38820. REVISION: "75"
  38821. };
  38822. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38823. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38824. void 0 === Math.sign && (Math.sign = function(e) {
  38825. return e < 0 ? -1 : e > 0 ? 1 : +e
  38826. }
  38827. ),
  38828. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38829. get: function() {
  38830. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38831. }
  38832. }),
  38833. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38834. writable: !0,
  38835. configurable: !0,
  38836. value: function(e) {
  38837. "use strict";
  38838. if (void 0 === e || null === e)
  38839. throw new TypeError("Cannot convert first argument to object");
  38840. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38841. var r = arguments[i];
  38842. if (void 0 !== r && null !== r) {
  38843. r = Object(r);
  38844. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38845. var l = o[a]
  38846. , c = Object.getOwnPropertyDescriptor(r, l);
  38847. void 0 !== c && c.enumerable && (t[l] = r[l])
  38848. }
  38849. }
  38850. }
  38851. return t
  38852. }
  38853. }),
  38854. n.MOUSE = {
  38855. LEFT: 0,
  38856. MIDDLE: 1,
  38857. RIGHT: 2
  38858. },
  38859. n.CullFaceNone = 0,
  38860. n.CullFaceBack = 1,
  38861. n.CullFaceFront = 2,
  38862. n.CullFaceFrontBack = 3,
  38863. n.FrontFaceDirectionCW = 0,
  38864. n.FrontFaceDirectionCCW = 1,
  38865. n.BasicShadowMap = 0,
  38866. n.PCFShadowMap = 1,
  38867. n.PCFSoftShadowMap = 2,
  38868. n.FrontSide = 0,
  38869. n.BackSide = 1,
  38870. n.DoubleSide = 2,
  38871. n.FlatShading = 1,
  38872. n.SmoothShading = 2,
  38873. n.NoColors = 0,
  38874. n.FaceColors = 1,
  38875. n.VertexColors = 2,
  38876. n.NoBlending = 0,
  38877. n.NormalBlending = 1,
  38878. n.AdditiveBlending = 2,
  38879. n.SubtractiveBlending = 3,
  38880. n.MultiplyBlending = 4,
  38881. n.CustomBlending = 5,
  38882. n.AddEquation = 100,
  38883. n.SubtractEquation = 101,
  38884. n.ReverseSubtractEquation = 102,
  38885. n.MinEquation = 103,
  38886. n.MaxEquation = 104,
  38887. n.ZeroFactor = 200,
  38888. n.OneFactor = 201,
  38889. n.SrcColorFactor = 202,
  38890. n.OneMinusSrcColorFactor = 203,
  38891. n.SrcAlphaFactor = 204,
  38892. n.OneMinusSrcAlphaFactor = 205,
  38893. n.DstAlphaFactor = 206,
  38894. n.OneMinusDstAlphaFactor = 207,
  38895. n.DstColorFactor = 208,
  38896. n.OneMinusDstColorFactor = 209,
  38897. n.SrcAlphaSaturateFactor = 210,
  38898. n.NeverDepth = 0,
  38899. n.AlwaysDepth = 1,
  38900. n.LessDepth = 2,
  38901. n.LessEqualDepth = 3,
  38902. n.EqualDepth = 4,
  38903. n.GreaterEqualDepth = 5,
  38904. n.GreaterDepth = 6,
  38905. n.NotEqualDepth = 7,
  38906. n.MultiplyOperation = 0,
  38907. n.MixOperation = 1,
  38908. n.AddOperation = 2,
  38909. n.NoToneMapping = 0,
  38910. n.LinearToneMapping = 1,
  38911. n.ReinhardToneMapping = 2,
  38912. n.Uncharted2ToneMapping = 3,
  38913. n.CineonToneMapping = 4,
  38914. n.UVMapping = 300,
  38915. n.CubeReflectionMapping = 301,
  38916. n.CubeRefractionMapping = 302,
  38917. n.EquirectangularReflectionMapping = 303,
  38918. n.EquirectangularRefractionMapping = 304,
  38919. n.SphericalReflectionMapping = 305,
  38920. n.CubeUVReflectionMapping = 306,
  38921. n.CubeUVRefractionMapping = 307,
  38922. n.RepeatWrapping = 1e3,
  38923. n.ClampToEdgeWrapping = 1001,
  38924. n.MirroredRepeatWrapping = 1002,
  38925. n.NearestFilter = 1003,
  38926. n.NearestMipMapNearestFilter = 1004,
  38927. n.NearestMipMapLinearFilter = 1005,
  38928. n.LinearFilter = 1006,
  38929. n.LinearMipMapNearestFilter = 1007,
  38930. n.LinearMipMapLinearFilter = 1008,
  38931. n.UnsignedByteType = 1009,
  38932. n.ByteType = 1010,
  38933. n.ShortType = 1011,
  38934. n.UnsignedShortType = 1012,
  38935. n.IntType = 1013,
  38936. n.UnsignedIntType = 1014,
  38937. n.FloatType = 1015,
  38938. n.HalfFloatType = 1025,
  38939. n.UnsignedShort4444Type = 1016,
  38940. n.UnsignedShort5551Type = 1017,
  38941. n.UnsignedShort565Type = 1018,
  38942. n.AlphaFormat = 1019,
  38943. n.RGBFormat = 1020,
  38944. n.RGBAFormat = 1021,
  38945. n.LuminanceFormat = 1022,
  38946. n.LuminanceAlphaFormat = 1023,
  38947. n.RGBEFormat = n.RGBAFormat,
  38948. n.RGB_S3TC_DXT1_Format = 2001,
  38949. n.RGBA_S3TC_DXT1_Format = 2002,
  38950. n.RGBA_S3TC_DXT3_Format = 2003,
  38951. n.RGBA_S3TC_DXT5_Format = 2004,
  38952. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38953. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38954. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38955. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38956. n.RGB_ETC1_Format = 2151,
  38957. n.LoopOnce = 2200,
  38958. n.LoopRepeat = 2201,
  38959. n.LoopPingPong = 2202,
  38960. n.InterpolateDiscrete = 2300,
  38961. n.InterpolateLinear = 2301,
  38962. n.InterpolateSmooth = 2302,
  38963. n.ZeroCurvatureEnding = 2400,
  38964. n.ZeroSlopeEnding = 2401,
  38965. n.WrapAroundEnding = 2402,
  38966. n.TrianglesDrawMode = 0,
  38967. n.TriangleStripDrawMode = 1,
  38968. n.TriangleFanDrawMode = 2,
  38969. n.LinearEncoding = 3e3,
  38970. n.sRGBEncoding = 3001,
  38971. n.GammaEncoding = 3007,
  38972. n.RGBEEncoding = 3002,
  38973. n.LogLuvEncoding = 3003,
  38974. n.RGBM7Encoding = 3004,
  38975. n.RGBM16Encoding = 3005,
  38976. n.RGBDEncoding = 3006,
  38977. n.Color = function(e) {
  38978. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38979. }
  38980. ,
  38981. n.Color.prototype = {
  38982. constructor: n.Color,
  38983. r: 1,
  38984. g: 1,
  38985. b: 1,
  38986. set: function(e) {
  38987. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38988. this
  38989. },
  38990. setScalar: function(e) {
  38991. this.r = e,
  38992. this.g = e,
  38993. this.b = e
  38994. },
  38995. setHex: function(e) {
  38996. return e = Math.floor(e),
  38997. this.r = (e >> 16 & 255) / 255,
  38998. this.g = (e >> 8 & 255) / 255,
  38999. this.b = (255 & e) / 255,
  39000. this
  39001. },
  39002. setRGB: function(e, t, i) {
  39003. return this.r = e,
  39004. this.g = t,
  39005. this.b = i,
  39006. this
  39007. },
  39008. setHSL: function() {
  39009. function e(e, t, i) {
  39010. return i < 0 && (i += 1),
  39011. i > 1 && (i -= 1),
  39012. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39013. }
  39014. return function(t, i, r) {
  39015. if (t = n.Math.euclideanModulo(t, 1),
  39016. i = n.Math.clamp(i, 0, 1),
  39017. r = n.Math.clamp(r, 0, 1),
  39018. 0 === i)
  39019. this.r = this.g = this.b = r;
  39020. else {
  39021. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39022. , a = 2 * r - o;
  39023. this.r = e(a, o, t + 1 / 3),
  39024. this.g = e(a, o, t),
  39025. this.b = e(a, o, t - 1 / 3)
  39026. }
  39027. return this
  39028. }
  39029. }(),
  39030. setStyle: function(e) {
  39031. function t(t) {
  39032. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39033. }
  39034. var i;
  39035. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39036. var r, o = i[1], a = i[2];
  39037. switch (o) {
  39038. case "rgb":
  39039. case "rgba":
  39040. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39041. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39042. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39043. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39044. t(r[5]),
  39045. this;
  39046. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39047. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39048. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39049. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39050. t(r[5]),
  39051. this;
  39052. break;
  39053. case "hsl":
  39054. case "hsla":
  39055. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39056. var s = parseFloat(r[1]) / 360
  39057. , l = parseInt(r[2], 10) / 100
  39058. , c = parseInt(r[3], 10) / 100;
  39059. return t(r[5]),
  39060. this.setHSL(s, l, c)
  39061. }
  39062. }
  39063. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39064. var h = i[1]
  39065. , u = h.length;
  39066. if (3 === u)
  39067. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39068. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39069. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39070. this;
  39071. if (6 === u)
  39072. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39073. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39074. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39075. this
  39076. }
  39077. if (e && e.length > 0) {
  39078. var h = n.ColorKeywords[e];
  39079. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39080. }
  39081. return this
  39082. },
  39083. clone: function() {
  39084. return new this.constructor(this.r,this.g,this.b)
  39085. },
  39086. copy: function(e) {
  39087. return this.r = e.r,
  39088. this.g = e.g,
  39089. this.b = e.b,
  39090. this
  39091. },
  39092. copyGammaToLinear: function(e, t) {
  39093. return void 0 === t && (t = 2),
  39094. this.r = Math.pow(e.r, t),
  39095. this.g = Math.pow(e.g, t),
  39096. this.b = Math.pow(e.b, t),
  39097. this
  39098. },
  39099. copyLinearToGamma: function(e, t) {
  39100. void 0 === t && (t = 2);
  39101. var i = t > 0 ? 1 / t : 1;
  39102. return this.r = Math.pow(e.r, i),
  39103. this.g = Math.pow(e.g, i),
  39104. this.b = Math.pow(e.b, i),
  39105. this
  39106. },
  39107. convertGammaToLinear: function() {
  39108. var e = this.r
  39109. , t = this.g
  39110. , i = this.b;
  39111. return this.r = e * e,
  39112. this.g = t * t,
  39113. this.b = i * i,
  39114. this
  39115. },
  39116. convertLinearToGamma: function() {
  39117. return this.r = Math.sqrt(this.r),
  39118. this.g = Math.sqrt(this.g),
  39119. this.b = Math.sqrt(this.b),
  39120. this
  39121. },
  39122. getHex: function() {
  39123. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39124. },
  39125. getHexString: function() {
  39126. return ("000000" + this.getHex().toString(16)).slice(-6)
  39127. },
  39128. getHSL: function(e) {
  39129. var t, i, n = e || {
  39130. h: 0,
  39131. s: 0,
  39132. l: 0
  39133. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39134. if (l === s)
  39135. t = 0,
  39136. i = 0;
  39137. else {
  39138. var h = s - l;
  39139. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39140. s) {
  39141. case r:
  39142. t = (o - a) / h + (o < a ? 6 : 0);
  39143. break;
  39144. case o:
  39145. t = (a - r) / h + 2;
  39146. break;
  39147. case a:
  39148. t = (r - o) / h + 4
  39149. }
  39150. t /= 6
  39151. }
  39152. return n.h = t,
  39153. n.s = i,
  39154. n.l = c,
  39155. n
  39156. },
  39157. getStyle: function() {
  39158. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39159. },
  39160. offsetHSL: function(e, t, i) {
  39161. var n = this.getHSL();
  39162. return n.h += e,
  39163. n.s += t,
  39164. n.l += i,
  39165. this.setHSL(n.h, n.s, n.l),
  39166. this
  39167. },
  39168. add: function(e) {
  39169. return this.r += e.r,
  39170. this.g += e.g,
  39171. this.b += e.b,
  39172. this
  39173. },
  39174. addColors: function(e, t) {
  39175. return this.r = e.r + t.r,
  39176. this.g = e.g + t.g,
  39177. this.b = e.b + t.b,
  39178. this
  39179. },
  39180. addScalar: function(e) {
  39181. return this.r += e,
  39182. this.g += e,
  39183. this.b += e,
  39184. this
  39185. },
  39186. multiply: function(e) {
  39187. return this.r *= e.r,
  39188. this.g *= e.g,
  39189. this.b *= e.b,
  39190. this
  39191. },
  39192. multiplyScalar: function(e) {
  39193. return this.r *= e,
  39194. this.g *= e,
  39195. this.b *= e,
  39196. this
  39197. },
  39198. lerp: function(e, t) {
  39199. return this.r += (e.r - this.r) * t,
  39200. this.g += (e.g - this.g) * t,
  39201. this.b += (e.b - this.b) * t,
  39202. this
  39203. },
  39204. equals: function(e) {
  39205. return e.r === this.r && e.g === this.g && e.b === this.b
  39206. },
  39207. fromArray: function(e, t) {
  39208. return void 0 === t && (t = 0),
  39209. this.r = e[t],
  39210. this.g = e[t + 1],
  39211. this.b = e[t + 2],
  39212. this
  39213. },
  39214. toArray: function(e, t) {
  39215. return void 0 === e && (e = []),
  39216. void 0 === t && (t = 0),
  39217. e[t] = this.r,
  39218. e[t + 1] = this.g,
  39219. e[t + 2] = this.b,
  39220. e
  39221. }
  39222. },
  39223. n.ColorKeywords = {
  39224. aliceblue: 15792383,
  39225. antiquewhite: 16444375,
  39226. aqua: 65535,
  39227. aquamarine: 8388564,
  39228. azure: 15794175,
  39229. beige: 16119260,
  39230. bisque: 16770244,
  39231. black: 0,
  39232. blanchedalmond: 16772045,
  39233. blue: 255,
  39234. blueviolet: 9055202,
  39235. brown: 10824234,
  39236. burlywood: 14596231,
  39237. cadetblue: 6266528,
  39238. chartreuse: 8388352,
  39239. chocolate: 13789470,
  39240. coral: 16744272,
  39241. cornflowerblue: 6591981,
  39242. cornsilk: 16775388,
  39243. crimson: 14423100,
  39244. cyan: 65535,
  39245. darkblue: 139,
  39246. darkcyan: 35723,
  39247. darkgoldenrod: 12092939,
  39248. darkgray: 11119017,
  39249. darkgreen: 25600,
  39250. darkgrey: 11119017,
  39251. darkkhaki: 12433259,
  39252. darkmagenta: 9109643,
  39253. darkolivegreen: 5597999,
  39254. darkorange: 16747520,
  39255. darkorchid: 10040012,
  39256. darkred: 9109504,
  39257. darksalmon: 15308410,
  39258. darkseagreen: 9419919,
  39259. darkslateblue: 4734347,
  39260. darkslategray: 3100495,
  39261. darkslategrey: 3100495,
  39262. darkturquoise: 52945,
  39263. darkviolet: 9699539,
  39264. deeppink: 16716947,
  39265. deepskyblue: 49151,
  39266. dimgray: 6908265,
  39267. dimgrey: 6908265,
  39268. dodgerblue: 2003199,
  39269. firebrick: 11674146,
  39270. floralwhite: 16775920,
  39271. forestgreen: 2263842,
  39272. fuchsia: 16711935,
  39273. gainsboro: 14474460,
  39274. ghostwhite: 16316671,
  39275. gold: 16766720,
  39276. goldenrod: 14329120,
  39277. gray: 8421504,
  39278. green: 32768,
  39279. greenyellow: 11403055,
  39280. grey: 8421504,
  39281. honeydew: 15794160,
  39282. hotpink: 16738740,
  39283. indianred: 13458524,
  39284. indigo: 4915330,
  39285. ivory: 16777200,
  39286. khaki: 15787660,
  39287. lavender: 15132410,
  39288. lavenderblush: 16773365,
  39289. lawngreen: 8190976,
  39290. lemonchiffon: 16775885,
  39291. lightblue: 11393254,
  39292. lightcoral: 15761536,
  39293. lightcyan: 14745599,
  39294. lightgoldenrodyellow: 16448210,
  39295. lightgray: 13882323,
  39296. lightgreen: 9498256,
  39297. lightgrey: 13882323,
  39298. lightpink: 16758465,
  39299. lightsalmon: 16752762,
  39300. lightseagreen: 2142890,
  39301. lightskyblue: 8900346,
  39302. lightslategray: 7833753,
  39303. lightslategrey: 7833753,
  39304. lightsteelblue: 11584734,
  39305. lightyellow: 16777184,
  39306. lime: 65280,
  39307. limegreen: 3329330,
  39308. linen: 16445670,
  39309. magenta: 16711935,
  39310. maroon: 8388608,
  39311. mediumaquamarine: 6737322,
  39312. mediumblue: 205,
  39313. mediumorchid: 12211667,
  39314. mediumpurple: 9662683,
  39315. mediumseagreen: 3978097,
  39316. mediumslateblue: 8087790,
  39317. mediumspringgreen: 64154,
  39318. mediumturquoise: 4772300,
  39319. mediumvioletred: 13047173,
  39320. midnightblue: 1644912,
  39321. mintcream: 16121850,
  39322. mistyrose: 16770273,
  39323. moccasin: 16770229,
  39324. navajowhite: 16768685,
  39325. navy: 128,
  39326. oldlace: 16643558,
  39327. olive: 8421376,
  39328. olivedrab: 7048739,
  39329. orange: 16753920,
  39330. orangered: 16729344,
  39331. orchid: 14315734,
  39332. palegoldenrod: 15657130,
  39333. palegreen: 10025880,
  39334. paleturquoise: 11529966,
  39335. palevioletred: 14381203,
  39336. papayawhip: 16773077,
  39337. peachpuff: 16767673,
  39338. peru: 13468991,
  39339. pink: 16761035,
  39340. plum: 14524637,
  39341. powderblue: 11591910,
  39342. purple: 8388736,
  39343. red: 16711680,
  39344. rosybrown: 12357519,
  39345. royalblue: 4286945,
  39346. saddlebrown: 9127187,
  39347. salmon: 16416882,
  39348. sandybrown: 16032864,
  39349. seagreen: 3050327,
  39350. seashell: 16774638,
  39351. sienna: 10506797,
  39352. silver: 12632256,
  39353. skyblue: 8900331,
  39354. slateblue: 6970061,
  39355. slategray: 7372944,
  39356. slategrey: 7372944,
  39357. snow: 16775930,
  39358. springgreen: 65407,
  39359. steelblue: 4620980,
  39360. tan: 13808780,
  39361. teal: 32896,
  39362. thistle: 14204888,
  39363. tomato: 16737095,
  39364. turquoise: 4251856,
  39365. violet: 15631086,
  39366. wheat: 16113331,
  39367. white: 16777215,
  39368. whitesmoke: 16119285,
  39369. yellow: 16776960,
  39370. yellowgreen: 10145074
  39371. },
  39372. n.Quaternion = function(e, t, i, n) {
  39373. this._x = e || 0,
  39374. this._y = t || 0,
  39375. this._z = i || 0,
  39376. this._w = void 0 !== n ? n : 1
  39377. }
  39378. ,
  39379. n.Quaternion.prototype = {
  39380. constructor: n.Quaternion,
  39381. get x() {
  39382. return this._x
  39383. },
  39384. set x(e) {
  39385. this._x = e,
  39386. this.onChangeCallback()
  39387. },
  39388. get y() {
  39389. return this._y
  39390. },
  39391. set y(e) {
  39392. this._y = e,
  39393. this.onChangeCallback()
  39394. },
  39395. get z() {
  39396. return this._z
  39397. },
  39398. set z(e) {
  39399. this._z = e,
  39400. this.onChangeCallback()
  39401. },
  39402. get w() {
  39403. return this._w
  39404. },
  39405. set w(e) {
  39406. this._w = e,
  39407. this.onChangeCallback()
  39408. },
  39409. set: function(e, t, i, n) {
  39410. return this._x = e,
  39411. this._y = t,
  39412. this._z = i,
  39413. this._w = n,
  39414. this.onChangeCallback(),
  39415. this
  39416. },
  39417. clone: function() {
  39418. return new this.constructor(this._x,this._y,this._z,this._w)
  39419. },
  39420. copy: function(e) {
  39421. return this._x = e.x,
  39422. this._y = e.y,
  39423. this._z = e.z,
  39424. this._w = e.w,
  39425. this.onChangeCallback(),
  39426. this
  39427. },
  39428. setFromEuler: function(e, t) {
  39429. if (e instanceof n.Euler == !1)
  39430. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39431. var i = Math.cos(e._x / 2)
  39432. , r = Math.cos(e._y / 2)
  39433. , o = Math.cos(e._z / 2)
  39434. , a = Math.sin(e._x / 2)
  39435. , s = Math.sin(e._y / 2)
  39436. , l = Math.sin(e._z / 2)
  39437. , c = e.order;
  39438. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39439. this._y = i * s * o - a * r * l,
  39440. this._z = i * r * l + a * s * o,
  39441. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39442. this._y = i * s * o - a * r * l,
  39443. this._z = i * r * l - a * s * o,
  39444. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39445. this._y = i * s * o + a * r * l,
  39446. this._z = i * r * l + a * s * o,
  39447. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39448. this._y = i * s * o + a * r * l,
  39449. this._z = i * r * l - a * s * o,
  39450. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39451. this._y = i * s * o + a * r * l,
  39452. this._z = i * r * l - a * s * o,
  39453. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39454. this._y = i * s * o - a * r * l,
  39455. this._z = i * r * l + a * s * o,
  39456. this._w = i * r * o + a * s * l),
  39457. t !== !1 && this.onChangeCallback(),
  39458. this
  39459. },
  39460. setFromAxisAngle: function(e, t) {
  39461. var i = t / 2
  39462. , n = Math.sin(i);
  39463. return this._x = e.x * n,
  39464. this._y = e.y * n,
  39465. this._z = e.z * n,
  39466. this._w = Math.cos(i),
  39467. this.onChangeCallback(),
  39468. this
  39469. },
  39470. setFromRotationMatrix: function(e) {
  39471. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39472. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39473. this._w = .25 / t,
  39474. this._x = (h - l) * t,
  39475. this._y = (o - c) * t,
  39476. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39477. this._w = (h - l) / t,
  39478. this._x = .25 * t,
  39479. this._y = (r + a) / t,
  39480. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39481. this._w = (o - c) / t,
  39482. this._x = (r + a) / t,
  39483. this._y = .25 * t,
  39484. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39485. this._w = (a - r) / t,
  39486. this._x = (o + c) / t,
  39487. this._y = (l + h) / t,
  39488. this._z = .25 * t),
  39489. this.onChangeCallback(),
  39490. this
  39491. },
  39492. setFromUnitVectors: function() {
  39493. var e, t, i = 1e-6;
  39494. return function(r, o) {
  39495. return void 0 === e && (e = new n.Vector3),
  39496. t = r.dot(o) + 1,
  39497. t < i ? (t = 0,
  39498. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39499. this._x = e.x,
  39500. this._y = e.y,
  39501. this._z = e.z,
  39502. this._w = t,
  39503. this.normalize(),
  39504. this
  39505. }
  39506. }(),
  39507. inverse: function() {
  39508. return this.conjugate().normalize(),
  39509. this
  39510. },
  39511. conjugate: function() {
  39512. return this._x *= -1,
  39513. this._y *= -1,
  39514. this._z *= -1,
  39515. this.onChangeCallback(),
  39516. this
  39517. },
  39518. dot: function(e) {
  39519. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39520. },
  39521. lengthSq: function() {
  39522. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39523. },
  39524. length: function() {
  39525. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39526. },
  39527. normalize: function() {
  39528. var e = this.length();
  39529. return 0 === e ? (this._x = 0,
  39530. this._y = 0,
  39531. this._z = 0,
  39532. this._w = 1) : (e = 1 / e,
  39533. this._x = this._x * e,
  39534. this._y = this._y * e,
  39535. this._z = this._z * e,
  39536. this._w = this._w * e),
  39537. this.onChangeCallback(),
  39538. this
  39539. },
  39540. multiply: function(e, t) {
  39541. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39542. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39543. },
  39544. multiplyQuaternions: function(e, t) {
  39545. var i = e._x
  39546. , n = e._y
  39547. , r = e._z
  39548. , o = e._w
  39549. , a = t._x
  39550. , s = t._y
  39551. , l = t._z
  39552. , c = t._w;
  39553. return this._x = i * c + o * a + n * l - r * s,
  39554. this._y = n * c + o * s + r * a - i * l,
  39555. this._z = r * c + o * l + i * s - n * a,
  39556. this._w = o * c - i * a - n * s - r * l,
  39557. this.onChangeCallback(),
  39558. this
  39559. },
  39560. slerp: function(e, t) {
  39561. if (0 === t)
  39562. return this;
  39563. if (1 === t)
  39564. return this.copy(e);
  39565. var i = this._x
  39566. , n = this._y
  39567. , r = this._z
  39568. , o = this._w
  39569. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39570. if (a < 0 ? (this._w = -e._w,
  39571. this._x = -e._x,
  39572. this._y = -e._y,
  39573. this._z = -e._z,
  39574. a = -a) : this.copy(e),
  39575. a >= 1)
  39576. return this._w = o,
  39577. this._x = i,
  39578. this._y = n,
  39579. this._z = r,
  39580. this;
  39581. var s = Math.sqrt(1 - a * a);
  39582. if (Math.abs(s) < .001)
  39583. return this._w = .5 * (o + this._w),
  39584. this._x = .5 * (i + this._x),
  39585. this._y = .5 * (n + this._y),
  39586. this._z = .5 * (r + this._z),
  39587. this;
  39588. var l = Math.atan2(s, a)
  39589. , c = Math.sin((1 - t) * l) / s
  39590. , h = Math.sin(t * l) / s;
  39591. return this._w = o * c + this._w * h,
  39592. this._x = i * c + this._x * h,
  39593. this._y = n * c + this._y * h,
  39594. this._z = r * c + this._z * h,
  39595. this.onChangeCallback(),
  39596. this
  39597. },
  39598. equals: function(e) {
  39599. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39600. },
  39601. fromArray: function(e, t) {
  39602. return void 0 === t && (t = 0),
  39603. this._x = e[t],
  39604. this._y = e[t + 1],
  39605. this._z = e[t + 2],
  39606. this._w = e[t + 3],
  39607. this.onChangeCallback(),
  39608. this
  39609. },
  39610. toArray: function(e, t) {
  39611. return void 0 === e && (e = []),
  39612. void 0 === t && (t = 0),
  39613. e[t] = this._x,
  39614. e[t + 1] = this._y,
  39615. e[t + 2] = this._z,
  39616. e[t + 3] = this._w,
  39617. e
  39618. },
  39619. onChange: function(e) {
  39620. return this.onChangeCallback = e,
  39621. this
  39622. },
  39623. onChangeCallback: function() {}
  39624. },
  39625. Object.assign(n.Quaternion, {
  39626. slerp: function(e, t, i, n) {
  39627. return i.copy(e).slerp(t, n)
  39628. },
  39629. slerpFlat: function(e, t, i, n, r, o, a) {
  39630. var s = i[n + 0]
  39631. , l = i[n + 1]
  39632. , c = i[n + 2]
  39633. , h = i[n + 3]
  39634. , u = r[o + 0]
  39635. , d = r[o + 1]
  39636. , p = r[o + 2]
  39637. , f = r[o + 3];
  39638. if (h !== f || s !== u || l !== d || c !== p) {
  39639. var g = 1 - a
  39640. , m = s * u + l * d + c * p + h * f
  39641. , v = m >= 0 ? 1 : -1
  39642. , A = 1 - m * m;
  39643. if (A > Number.EPSILON) {
  39644. var y = Math.sqrt(A)
  39645. , C = Math.atan2(y, m * v);
  39646. g = Math.sin(g * C) / y,
  39647. a = Math.sin(a * C) / y
  39648. }
  39649. var I = a * v;
  39650. if (s = s * g + u * I,
  39651. l = l * g + d * I,
  39652. c = c * g + p * I,
  39653. h = h * g + f * I,
  39654. g === 1 - a) {
  39655. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39656. s *= E,
  39657. l *= E,
  39658. c *= E,
  39659. h *= E
  39660. }
  39661. }
  39662. e[t] = s,
  39663. e[t + 1] = l,
  39664. e[t + 2] = c,
  39665. e[t + 3] = h
  39666. }
  39667. }),
  39668. n.Vector2 = function(e, t) {
  39669. this.x = e || 0,
  39670. this.y = t || 0
  39671. }
  39672. ,
  39673. n.Vector2.prototype = {
  39674. constructor: n.Vector2,
  39675. get width() {
  39676. return this.x
  39677. },
  39678. set width(e) {
  39679. this.x = e
  39680. },
  39681. get height() {
  39682. return this.y
  39683. },
  39684. set height(e) {
  39685. this.y = e
  39686. },
  39687. set: function(e, t) {
  39688. return this.x = e,
  39689. this.y = t,
  39690. this
  39691. },
  39692. setScalar: function(e) {
  39693. return this.x = e,
  39694. this.y = e,
  39695. this
  39696. },
  39697. setX: function(e) {
  39698. return this.x = e,
  39699. this
  39700. },
  39701. setY: function(e) {
  39702. return this.y = e,
  39703. this
  39704. },
  39705. setComponent: function(e, t) {
  39706. switch (e) {
  39707. case 0:
  39708. this.x = t;
  39709. break;
  39710. case 1:
  39711. this.y = t;
  39712. break;
  39713. default:
  39714. throw new Error("index is out of range: " + e)
  39715. }
  39716. },
  39717. getComponent: function(e) {
  39718. switch (e) {
  39719. case 0:
  39720. return this.x;
  39721. case 1:
  39722. return this.y;
  39723. default:
  39724. throw new Error("index is out of range: " + e)
  39725. }
  39726. },
  39727. clone: function() {
  39728. return new this.constructor(this.x,this.y)
  39729. },
  39730. copy: function(e) {
  39731. return this.x = e.x,
  39732. this.y = e.y,
  39733. this
  39734. },
  39735. add: function(e, t) {
  39736. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39737. this.addVectors(e, t)) : (this.x += e.x,
  39738. this.y += e.y,
  39739. this)
  39740. },
  39741. addScalar: function(e) {
  39742. return this.x += e,
  39743. this.y += e,
  39744. this
  39745. },
  39746. addVectors: function(e, t) {
  39747. return this.x = e.x + t.x,
  39748. this.y = e.y + t.y,
  39749. this
  39750. },
  39751. addScaledVector: function(e, t) {
  39752. return this.x += e.x * t,
  39753. this.y += e.y * t,
  39754. this
  39755. },
  39756. sub: function(e, t) {
  39757. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39758. this.subVectors(e, t)) : (this.x -= e.x,
  39759. this.y -= e.y,
  39760. this)
  39761. },
  39762. subScalar: function(e) {
  39763. return this.x -= e,
  39764. this.y -= e,
  39765. this
  39766. },
  39767. subVectors: function(e, t) {
  39768. return this.x = e.x - t.x,
  39769. this.y = e.y - t.y,
  39770. this
  39771. },
  39772. multiply: function(e) {
  39773. return this.x *= e.x,
  39774. this.y *= e.y,
  39775. this
  39776. },
  39777. multiplyScalar: function(e) {
  39778. return isFinite(e) ? (this.x *= e,
  39779. this.y *= e) : (this.x = 0,
  39780. this.y = 0),
  39781. this
  39782. },
  39783. divide: function(e) {
  39784. return this.x /= e.x,
  39785. this.y /= e.y,
  39786. this
  39787. },
  39788. divideScalar: function(e) {
  39789. return this.multiplyScalar(1 / e)
  39790. },
  39791. min: function(e) {
  39792. return this.x = Math.min(this.x, e.x),
  39793. this.y = Math.min(this.y, e.y),
  39794. this
  39795. },
  39796. max: function(e) {
  39797. return this.x = Math.max(this.x, e.x),
  39798. this.y = Math.max(this.y, e.y),
  39799. this
  39800. },
  39801. clamp: function(e, t) {
  39802. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39803. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39804. this
  39805. },
  39806. clampScalar: function() {
  39807. var e, t;
  39808. return function(i, r) {
  39809. return void 0 === e && (e = new n.Vector2,
  39810. t = new n.Vector2),
  39811. e.set(i, i),
  39812. t.set(r, r),
  39813. this.clamp(e, t)
  39814. }
  39815. }(),
  39816. clampLength: function(e, t) {
  39817. var i = this.length();
  39818. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39819. this
  39820. },
  39821. floor: function() {
  39822. return this.x = Math.floor(this.x),
  39823. this.y = Math.floor(this.y),
  39824. this
  39825. },
  39826. ceil: function() {
  39827. return this.x = Math.ceil(this.x),
  39828. this.y = Math.ceil(this.y),
  39829. this
  39830. },
  39831. round: function() {
  39832. return this.x = Math.round(this.x),
  39833. this.y = Math.round(this.y),
  39834. this
  39835. },
  39836. roundToZero: function() {
  39837. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39838. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39839. this
  39840. },
  39841. negate: function() {
  39842. return this.x = -this.x,
  39843. this.y = -this.y,
  39844. this
  39845. },
  39846. dot: function(e) {
  39847. return this.x * e.x + this.y * e.y
  39848. },
  39849. lengthSq: function() {
  39850. return this.x * this.x + this.y * this.y
  39851. },
  39852. length: function() {
  39853. return Math.sqrt(this.x * this.x + this.y * this.y)
  39854. },
  39855. lengthManhattan: function() {
  39856. return Math.abs(this.x) + Math.abs(this.y)
  39857. },
  39858. normalize: function() {
  39859. return this.divideScalar(this.length())
  39860. },
  39861. angle: function() {
  39862. var e = Math.atan2(this.y, this.x);
  39863. return e < 0 && (e += 2 * Math.PI),
  39864. e
  39865. },
  39866. distanceTo: function(e) {
  39867. return Math.sqrt(this.distanceToSquared(e))
  39868. },
  39869. distanceToSquared: function(e) {
  39870. var t = this.x - e.x
  39871. , i = this.y - e.y;
  39872. return t * t + i * i
  39873. },
  39874. setLength: function(e) {
  39875. return this.multiplyScalar(e / this.length())
  39876. },
  39877. lerp: function(e, t) {
  39878. return this.x += (e.x - this.x) * t,
  39879. this.y += (e.y - this.y) * t,
  39880. this
  39881. },
  39882. lerpVectors: function(e, t, i) {
  39883. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39884. this
  39885. },
  39886. equals: function(e) {
  39887. return e.x === this.x && e.y === this.y
  39888. },
  39889. fromArray: function(e, t) {
  39890. return void 0 === t && (t = 0),
  39891. this.x = e[t],
  39892. this.y = e[t + 1],
  39893. this
  39894. },
  39895. toArray: function(e, t) {
  39896. return void 0 === e && (e = []),
  39897. void 0 === t && (t = 0),
  39898. e[t] = this.x,
  39899. e[t + 1] = this.y,
  39900. e
  39901. },
  39902. fromAttribute: function(e, t, i) {
  39903. return void 0 === i && (i = 0),
  39904. t = t * e.itemSize + i,
  39905. this.x = e.array[t],
  39906. this.y = e.array[t + 1],
  39907. this
  39908. },
  39909. rotateAround: function(e, t) {
  39910. var i = Math.cos(t)
  39911. , n = Math.sin(t)
  39912. , r = this.x - e.x
  39913. , o = this.y - e.y;
  39914. return this.x = r * i - o * n + e.x,
  39915. this.y = r * n + o * i + e.y,
  39916. this
  39917. }
  39918. },
  39919. n.Vector3 = function(e, t, i) {
  39920. this.x = e || 0,
  39921. this.y = t || 0,
  39922. this.z = i || 0
  39923. }
  39924. ,
  39925. n.Vector3.prototype = {
  39926. constructor: n.Vector3,
  39927. set: function(e, t, i) {
  39928. return this.x = e,
  39929. this.y = t,
  39930. this.z = i,
  39931. this
  39932. },
  39933. setScalar: function(e) {
  39934. return this.x = e,
  39935. this.y = e,
  39936. this.z = e,
  39937. this
  39938. },
  39939. setX: function(e) {
  39940. return this.x = e,
  39941. this
  39942. },
  39943. setY: function(e) {
  39944. return this.y = e,
  39945. this
  39946. },
  39947. setZ: function(e) {
  39948. return this.z = e,
  39949. this
  39950. },
  39951. setComponent: function(e, t) {
  39952. switch (e) {
  39953. case 0:
  39954. this.x = t;
  39955. break;
  39956. case 1:
  39957. this.y = t;
  39958. break;
  39959. case 2:
  39960. this.z = t;
  39961. break;
  39962. default:
  39963. throw new Error("index is out of range: " + e)
  39964. }
  39965. },
  39966. getComponent: function(e) {
  39967. switch (e) {
  39968. case 0:
  39969. return this.x;
  39970. case 1:
  39971. return this.y;
  39972. case 2:
  39973. return this.z;
  39974. default:
  39975. throw new Error("index is out of range: " + e)
  39976. }
  39977. },
  39978. clone: function() {
  39979. return new this.constructor(this.x,this.y,this.z)
  39980. },
  39981. copy: function(e) {
  39982. return this.x = e.x,
  39983. this.y = e.y,
  39984. this.z = e.z,
  39985. this
  39986. },
  39987. add: function(e, t) {
  39988. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39989. this.addVectors(e, t)) : (this.x += e.x,
  39990. this.y += e.y,
  39991. this.z += e.z,
  39992. this)
  39993. },
  39994. addScalar: function(e) {
  39995. return this.x += e,
  39996. this.y += e,
  39997. this.z += e,
  39998. this
  39999. },
  40000. addVectors: function(e, t) {
  40001. return this.x = e.x + t.x,
  40002. this.y = e.y + t.y,
  40003. this.z = e.z + t.z,
  40004. this
  40005. },
  40006. addScaledVector: function(e, t) {
  40007. return this.x += e.x * t,
  40008. this.y += e.y * t,
  40009. this.z += e.z * t,
  40010. this
  40011. },
  40012. sub: function(e, t) {
  40013. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40014. this.subVectors(e, t)) : (this.x -= e.x,
  40015. this.y -= e.y,
  40016. this.z -= e.z,
  40017. this)
  40018. },
  40019. subScalar: function(e) {
  40020. return this.x -= e,
  40021. this.y -= e,
  40022. this.z -= e,
  40023. this
  40024. },
  40025. subVectors: function(e, t) {
  40026. return this.x = e.x - t.x,
  40027. this.y = e.y - t.y,
  40028. this.z = e.z - t.z,
  40029. this
  40030. },
  40031. multiply: function(e, t) {
  40032. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40033. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40034. this.y *= e.y,
  40035. this.z *= e.z,
  40036. this)
  40037. },
  40038. multiplyScalar: function(e) {
  40039. return isFinite(e) ? (this.x *= e,
  40040. this.y *= e,
  40041. this.z *= e) : (this.x = 0,
  40042. this.y = 0,
  40043. this.z = 0),
  40044. this
  40045. },
  40046. multiplyVectors: function(e, t) {
  40047. return this.x = e.x * t.x,
  40048. this.y = e.y * t.y,
  40049. this.z = e.z * t.z,
  40050. this
  40051. },
  40052. applyEuler: function() {
  40053. var e;
  40054. return function(t) {
  40055. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40056. void 0 === e && (e = new n.Quaternion),
  40057. this.applyQuaternion(e.setFromEuler(t)),
  40058. this
  40059. }
  40060. }(),
  40061. applyAxisAngle: function() {
  40062. var e;
  40063. return function(t, i) {
  40064. return void 0 === e && (e = new n.Quaternion),
  40065. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40066. this
  40067. }
  40068. }(),
  40069. applyMatrix3: function(e) {
  40070. var t = this.x
  40071. , i = this.y
  40072. , n = this.z
  40073. , r = e.elements;
  40074. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40075. this.y = r[1] * t + r[4] * i + r[7] * n,
  40076. this.z = r[2] * t + r[5] * i + r[8] * n,
  40077. this
  40078. },
  40079. applyMatrix4: function(e) {
  40080. var t = this.x
  40081. , i = this.y
  40082. , n = this.z
  40083. , r = e.elements;
  40084. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40085. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40086. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40087. this
  40088. },
  40089. applyProjection: function(e) {
  40090. var t = this.x
  40091. , i = this.y
  40092. , n = this.z
  40093. , r = e.elements
  40094. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40095. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40096. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40097. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40098. this
  40099. },
  40100. applyQuaternion: function(e) {
  40101. var t = this.x
  40102. , i = this.y
  40103. , n = this.z
  40104. , r = e.x
  40105. , o = e.y
  40106. , a = e.z
  40107. , s = e.w
  40108. , l = s * t + o * n - a * i
  40109. , c = s * i + a * t - r * n
  40110. , h = s * n + r * i - o * t
  40111. , u = -r * t - o * i - a * n;
  40112. return this.x = l * s + u * -r + c * -a - h * -o,
  40113. this.y = c * s + u * -o + h * -r - l * -a,
  40114. this.z = h * s + u * -a + l * -o - c * -r,
  40115. this
  40116. },
  40117. project: function() {
  40118. var e;
  40119. return function(t) {
  40120. return void 0 === e && (e = new n.Matrix4),
  40121. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40122. this.applyProjection(e)
  40123. }
  40124. }(),
  40125. unproject: function() {
  40126. var e;
  40127. return function(t) {
  40128. return void 0 === e && (e = new n.Matrix4),
  40129. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40130. this.applyProjection(e)
  40131. }
  40132. }(),
  40133. transformDirection: function(e) {
  40134. var t = this.x
  40135. , i = this.y
  40136. , n = this.z
  40137. , r = e.elements;
  40138. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40139. this.y = r[1] * t + r[5] * i + r[9] * n,
  40140. this.z = r[2] * t + r[6] * i + r[10] * n,
  40141. this.normalize(),
  40142. this
  40143. },
  40144. divide: function(e) {
  40145. return this.x /= e.x,
  40146. this.y /= e.y,
  40147. this.z /= e.z,
  40148. this
  40149. },
  40150. divideScalar: function(e) {
  40151. return this.multiplyScalar(1 / e)
  40152. },
  40153. min: function(e) {
  40154. return this.x = Math.min(this.x, e.x),
  40155. this.y = Math.min(this.y, e.y),
  40156. this.z = Math.min(this.z, e.z),
  40157. this
  40158. },
  40159. max: function(e) {
  40160. return this.x = Math.max(this.x, e.x),
  40161. this.y = Math.max(this.y, e.y),
  40162. this.z = Math.max(this.z, e.z),
  40163. this
  40164. },
  40165. clamp: function(e, t) {
  40166. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40167. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40168. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40169. this
  40170. },
  40171. clampScalar: function() {
  40172. var e, t;
  40173. return function(i, r) {
  40174. return void 0 === e && (e = new n.Vector3,
  40175. t = new n.Vector3),
  40176. e.set(i, i, i),
  40177. t.set(r, r, r),
  40178. this.clamp(e, t)
  40179. }
  40180. }(),
  40181. clampLength: function(e, t) {
  40182. var i = this.length();
  40183. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40184. this
  40185. },
  40186. floor: function() {
  40187. return this.x = Math.floor(this.x),
  40188. this.y = Math.floor(this.y),
  40189. this.z = Math.floor(this.z),
  40190. this
  40191. },
  40192. ceil: function() {
  40193. return this.x = Math.ceil(this.x),
  40194. this.y = Math.ceil(this.y),
  40195. this.z = Math.ceil(this.z),
  40196. this
  40197. },
  40198. round: function() {
  40199. return this.x = Math.round(this.x),
  40200. this.y = Math.round(this.y),
  40201. this.z = Math.round(this.z),
  40202. this
  40203. },
  40204. roundToZero: function() {
  40205. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40206. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40207. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40208. this
  40209. },
  40210. negate: function() {
  40211. return this.x = -this.x,
  40212. this.y = -this.y,
  40213. this.z = -this.z,
  40214. this
  40215. },
  40216. dot: function(e) {
  40217. return this.x * e.x + this.y * e.y + this.z * e.z
  40218. },
  40219. lengthSq: function() {
  40220. return this.x * this.x + this.y * this.y + this.z * this.z
  40221. },
  40222. length: function() {
  40223. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40224. },
  40225. lengthManhattan: function() {
  40226. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40227. },
  40228. normalize: function() {
  40229. return this.divideScalar(this.length())
  40230. },
  40231. setLength: function(e) {
  40232. return this.multiplyScalar(e / this.length())
  40233. },
  40234. lerp: function(e, t) {
  40235. return this.x += (e.x - this.x) * t,
  40236. this.y += (e.y - this.y) * t,
  40237. this.z += (e.z - this.z) * t,
  40238. this
  40239. },
  40240. lerpVectors: function(e, t, i) {
  40241. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40242. this
  40243. },
  40244. cross: function(e, t) {
  40245. if (void 0 !== t)
  40246. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40247. this.crossVectors(e, t);
  40248. var i = this.x
  40249. , n = this.y
  40250. , r = this.z;
  40251. return this.x = n * e.z - r * e.y,
  40252. this.y = r * e.x - i * e.z,
  40253. this.z = i * e.y - n * e.x,
  40254. this
  40255. },
  40256. crossVectors: function(e, t) {
  40257. var i = e.x
  40258. , n = e.y
  40259. , r = e.z
  40260. , o = t.x
  40261. , a = t.y
  40262. , s = t.z;
  40263. return this.x = n * s - r * a,
  40264. this.y = r * o - i * s,
  40265. this.z = i * a - n * o,
  40266. this
  40267. },
  40268. projectOnVector: function() {
  40269. var e, t;
  40270. return function(i) {
  40271. return void 0 === e && (e = new n.Vector3),
  40272. e.copy(i).normalize(),
  40273. t = this.dot(e),
  40274. this.copy(e).multiplyScalar(t)
  40275. }
  40276. }(),
  40277. projectOnPlane: function() {
  40278. var e;
  40279. return function(t) {
  40280. return void 0 === e && (e = new n.Vector3),
  40281. e.copy(this).projectOnVector(t),
  40282. this.sub(e)
  40283. }
  40284. }(),
  40285. reflect: function() {
  40286. var e;
  40287. return function(t) {
  40288. return void 0 === e && (e = new n.Vector3),
  40289. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40290. }
  40291. }(),
  40292. angleTo: function(e) {
  40293. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40294. return Math.acos(n.Math.clamp(t, -1, 1))
  40295. },
  40296. distanceTo: function(e) {
  40297. return Math.sqrt(this.distanceToSquared(e))
  40298. },
  40299. distanceToSquared: function(e) {
  40300. var t = this.x - e.x
  40301. , i = this.y - e.y
  40302. , n = this.z - e.z;
  40303. return t * t + i * i + n * n
  40304. },
  40305. setFromSpherical: function(e) {
  40306. var t = Math.sin(e.phi) * e.radius;
  40307. return this.x = t * Math.sin(e.theta),
  40308. this.y = Math.cos(e.phi) * e.radius,
  40309. this.z = t * Math.cos(e.theta),
  40310. this
  40311. },
  40312. setFromMatrixPosition: function(e) {
  40313. return this.setFromMatrixColumn(e, 3)
  40314. },
  40315. setFromMatrixScale: function(e) {
  40316. var t = this.setFromMatrixColumn(e, 0).length()
  40317. , i = this.setFromMatrixColumn(e, 1).length()
  40318. , n = this.setFromMatrixColumn(e, 2).length();
  40319. return this.x = t,
  40320. this.y = i,
  40321. this.z = n,
  40322. this
  40323. },
  40324. setFromMatrixColumn: function(e, t) {
  40325. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40326. e = arguments[1],
  40327. t = arguments[0]),
  40328. this.fromArray(e.elements, 4 * t)
  40329. },
  40330. equals: function(e) {
  40331. return e.x === this.x && e.y === this.y && e.z === this.z
  40332. },
  40333. fromArray: function(e, t) {
  40334. return void 0 === t && (t = 0),
  40335. this.x = e[t],
  40336. this.y = e[t + 1],
  40337. this.z = e[t + 2],
  40338. this
  40339. },
  40340. toArray: function(e, t) {
  40341. return void 0 === e && (e = []),
  40342. void 0 === t && (t = 0),
  40343. e[t] = this.x,
  40344. e[t + 1] = this.y,
  40345. e[t + 2] = this.z,
  40346. e
  40347. },
  40348. fromAttribute: function(e, t, i) {
  40349. return void 0 === i && (i = 0),
  40350. t = t * e.itemSize + i,
  40351. this.x = e.array[t],
  40352. this.y = e.array[t + 1],
  40353. this.z = e.array[t + 2],
  40354. this
  40355. }
  40356. },
  40357. n.Vector4 = function(e, t, i, n) {
  40358. this.x = e || 0,
  40359. this.y = t || 0,
  40360. this.z = i || 0,
  40361. this.w = void 0 !== n ? n : 1
  40362. }
  40363. ,
  40364. n.Vector4.prototype = {
  40365. constructor: n.Vector4,
  40366. set: function(e, t, i, n) {
  40367. return this.x = e,
  40368. this.y = t,
  40369. this.z = i,
  40370. this.w = n,
  40371. this
  40372. },
  40373. setScalar: function(e) {
  40374. return this.x = e,
  40375. this.y = e,
  40376. this.z = e,
  40377. this.w = e,
  40378. this
  40379. },
  40380. setX: function(e) {
  40381. return this.x = e,
  40382. this
  40383. },
  40384. setY: function(e) {
  40385. return this.y = e,
  40386. this
  40387. },
  40388. setZ: function(e) {
  40389. return this.z = e,
  40390. this
  40391. },
  40392. setW: function(e) {
  40393. return this.w = e,
  40394. this
  40395. },
  40396. setComponent: function(e, t) {
  40397. switch (e) {
  40398. case 0:
  40399. this.x = t;
  40400. break;
  40401. case 1:
  40402. this.y = t;
  40403. break;
  40404. case 2:
  40405. this.z = t;
  40406. break;
  40407. case 3:
  40408. this.w = t;
  40409. break;
  40410. default:
  40411. throw new Error("index is out of range: " + e)
  40412. }
  40413. },
  40414. getComponent: function(e) {
  40415. switch (e) {
  40416. case 0:
  40417. return this.x;
  40418. case 1:
  40419. return this.y;
  40420. case 2:
  40421. return this.z;
  40422. case 3:
  40423. return this.w;
  40424. default:
  40425. throw new Error("index is out of range: " + e)
  40426. }
  40427. },
  40428. clone: function() {
  40429. return new this.constructor(this.x,this.y,this.z,this.w)
  40430. },
  40431. copy: function(e) {
  40432. return this.x = e.x,
  40433. this.y = e.y,
  40434. this.z = e.z,
  40435. this.w = void 0 !== e.w ? e.w : 1,
  40436. this
  40437. },
  40438. add: function(e, t) {
  40439. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40440. this.addVectors(e, t)) : (this.x += e.x,
  40441. this.y += e.y,
  40442. this.z += e.z,
  40443. this.w += e.w,
  40444. this)
  40445. },
  40446. addScalar: function(e) {
  40447. return this.x += e,
  40448. this.y += e,
  40449. this.z += e,
  40450. this.w += e,
  40451. this
  40452. },
  40453. addVectors: function(e, t) {
  40454. return this.x = e.x + t.x,
  40455. this.y = e.y + t.y,
  40456. this.z = e.z + t.z,
  40457. this.w = e.w + t.w,
  40458. this
  40459. },
  40460. addScaledVector: function(e, t) {
  40461. return this.x += e.x * t,
  40462. this.y += e.y * t,
  40463. this.z += e.z * t,
  40464. this.w += e.w * t,
  40465. this
  40466. },
  40467. sub: function(e, t) {
  40468. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40469. this.subVectors(e, t)) : (this.x -= e.x,
  40470. this.y -= e.y,
  40471. this.z -= e.z,
  40472. this.w -= e.w,
  40473. this)
  40474. },
  40475. subScalar: function(e) {
  40476. return this.x -= e,
  40477. this.y -= e,
  40478. this.z -= e,
  40479. this.w -= e,
  40480. this
  40481. },
  40482. subVectors: function(e, t) {
  40483. return this.x = e.x - t.x,
  40484. this.y = e.y - t.y,
  40485. this.z = e.z - t.z,
  40486. this.w = e.w - t.w,
  40487. this
  40488. },
  40489. multiplyScalar: function(e) {
  40490. return isFinite(e) ? (this.x *= e,
  40491. this.y *= e,
  40492. this.z *= e,
  40493. this.w *= e) : (this.x = 0,
  40494. this.y = 0,
  40495. this.z = 0,
  40496. this.w = 0),
  40497. this
  40498. },
  40499. applyMatrix4: function(e) {
  40500. var t = this.x
  40501. , i = this.y
  40502. , n = this.z
  40503. , r = this.w
  40504. , o = e.elements;
  40505. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40506. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40507. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40508. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40509. this
  40510. },
  40511. divideScalar: function(e) {
  40512. return this.multiplyScalar(1 / e)
  40513. },
  40514. setAxisAngleFromQuaternion: function(e) {
  40515. this.w = 2 * Math.acos(e.w);
  40516. var t = Math.sqrt(1 - e.w * e.w);
  40517. return t < 1e-4 ? (this.x = 1,
  40518. this.y = 0,
  40519. this.z = 0) : (this.x = e.x / t,
  40520. this.y = e.y / t,
  40521. this.z = e.z / t),
  40522. this
  40523. },
  40524. setAxisAngleFromRotationMatrix: function(e) {
  40525. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40526. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40527. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40528. return this.set(1, 0, 0, 0),
  40529. this;
  40530. t = Math.PI;
  40531. var v = (l + 1) / 2
  40532. , A = (d + 1) / 2
  40533. , y = (m + 1) / 2
  40534. , C = (c + u) / 4
  40535. , I = (h + f) / 4
  40536. , E = (p + g) / 4;
  40537. return v > A && v > y ? v < o ? (i = 0,
  40538. n = .707106781,
  40539. r = .707106781) : (i = Math.sqrt(v),
  40540. n = C / i,
  40541. r = I / i) : A > y ? A < o ? (i = .707106781,
  40542. n = 0,
  40543. r = .707106781) : (n = Math.sqrt(A),
  40544. i = C / n,
  40545. r = E / n) : y < o ? (i = .707106781,
  40546. n = .707106781,
  40547. r = 0) : (r = Math.sqrt(y),
  40548. i = I / r,
  40549. n = E / r),
  40550. this.set(i, n, r, t),
  40551. this
  40552. }
  40553. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40554. return Math.abs(b) < .001 && (b = 1),
  40555. this.x = (g - p) / b,
  40556. this.y = (h - f) / b,
  40557. this.z = (u - c) / b,
  40558. this.w = Math.acos((l + d + m - 1) / 2),
  40559. this
  40560. },
  40561. min: function(e) {
  40562. return this.x = Math.min(this.x, e.x),
  40563. this.y = Math.min(this.y, e.y),
  40564. this.z = Math.min(this.z, e.z),
  40565. this.w = Math.min(this.w, e.w),
  40566. this
  40567. },
  40568. max: function(e) {
  40569. return this.x = Math.max(this.x, e.x),
  40570. this.y = Math.max(this.y, e.y),
  40571. this.z = Math.max(this.z, e.z),
  40572. this.w = Math.max(this.w, e.w),
  40573. this
  40574. },
  40575. clamp: function(e, t) {
  40576. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40577. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40578. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40579. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40580. this
  40581. },
  40582. clampScalar: function() {
  40583. var e, t;
  40584. return function(i, r) {
  40585. return void 0 === e && (e = new n.Vector4,
  40586. t = new n.Vector4),
  40587. e.set(i, i, i, i),
  40588. t.set(r, r, r, r),
  40589. this.clamp(e, t)
  40590. }
  40591. }(),
  40592. floor: function() {
  40593. return this.x = Math.floor(this.x),
  40594. this.y = Math.floor(this.y),
  40595. this.z = Math.floor(this.z),
  40596. this.w = Math.floor(this.w),
  40597. this
  40598. },
  40599. ceil: function() {
  40600. return this.x = Math.ceil(this.x),
  40601. this.y = Math.ceil(this.y),
  40602. this.z = Math.ceil(this.z),
  40603. this.w = Math.ceil(this.w),
  40604. this
  40605. },
  40606. round: function() {
  40607. return this.x = Math.round(this.x),
  40608. this.y = Math.round(this.y),
  40609. this.z = Math.round(this.z),
  40610. this.w = Math.round(this.w),
  40611. this
  40612. },
  40613. roundToZero: function() {
  40614. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40615. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40616. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40617. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40618. this
  40619. },
  40620. negate: function() {
  40621. return this.x = -this.x,
  40622. this.y = -this.y,
  40623. this.z = -this.z,
  40624. this.w = -this.w,
  40625. this
  40626. },
  40627. dot: function(e) {
  40628. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40629. },
  40630. lengthSq: function() {
  40631. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40632. },
  40633. length: function() {
  40634. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40635. },
  40636. lengthManhattan: function() {
  40637. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40638. },
  40639. normalize: function() {
  40640. return this.divideScalar(this.length())
  40641. },
  40642. setLength: function(e) {
  40643. return this.multiplyScalar(e / this.length())
  40644. },
  40645. lerp: function(e, t) {
  40646. return this.x += (e.x - this.x) * t,
  40647. this.y += (e.y - this.y) * t,
  40648. this.z += (e.z - this.z) * t,
  40649. this.w += (e.w - this.w) * t,
  40650. this
  40651. },
  40652. lerpVectors: function(e, t, i) {
  40653. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40654. this
  40655. },
  40656. equals: function(e) {
  40657. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40658. },
  40659. fromArray: function(e, t) {
  40660. return void 0 === t && (t = 0),
  40661. this.x = e[t],
  40662. this.y = e[t + 1],
  40663. this.z = e[t + 2],
  40664. this.w = e[t + 3],
  40665. this
  40666. },
  40667. toArray: function(e, t) {
  40668. return void 0 === e && (e = []),
  40669. void 0 === t && (t = 0),
  40670. e[t] = this.x,
  40671. e[t + 1] = this.y,
  40672. e[t + 2] = this.z,
  40673. e[t + 3] = this.w,
  40674. e
  40675. },
  40676. fromAttribute: function(e, t, i) {
  40677. return void 0 === i && (i = 0),
  40678. t = t * e.itemSize + i,
  40679. this.x = e.array[t],
  40680. this.y = e.array[t + 1],
  40681. this.z = e.array[t + 2],
  40682. this.w = e.array[t + 3],
  40683. this
  40684. }
  40685. },
  40686. n.Euler = function(e, t, i, r) {
  40687. this._x = e || 0,
  40688. this._y = t || 0,
  40689. this._z = i || 0,
  40690. this._order = r || n.Euler.DefaultOrder
  40691. }
  40692. ,
  40693. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40694. n.Euler.DefaultOrder = "XYZ",
  40695. n.Euler.prototype = {
  40696. constructor: n.Euler,
  40697. get x() {
  40698. return this._x
  40699. },
  40700. set x(e) {
  40701. this._x = e,
  40702. this.onChangeCallback()
  40703. },
  40704. get y() {
  40705. return this._y
  40706. },
  40707. set y(e) {
  40708. this._y = e,
  40709. this.onChangeCallback()
  40710. },
  40711. get z() {
  40712. return this._z
  40713. },
  40714. set z(e) {
  40715. this._z = e,
  40716. this.onChangeCallback()
  40717. },
  40718. get order() {
  40719. return this._order
  40720. },
  40721. set order(e) {
  40722. this._order = e,
  40723. this.onChangeCallback()
  40724. },
  40725. set: function(e, t, i, n) {
  40726. return this._x = e,
  40727. this._y = t,
  40728. this._z = i,
  40729. this._order = n || this._order,
  40730. this.onChangeCallback(),
  40731. this
  40732. },
  40733. clone: function() {
  40734. return new this.constructor(this._x,this._y,this._z,this._order)
  40735. },
  40736. copy: function(e) {
  40737. return this._x = e._x,
  40738. this._y = e._y,
  40739. this._z = e._z,
  40740. this._order = e._order,
  40741. this.onChangeCallback(),
  40742. this
  40743. },
  40744. setFromRotationMatrix: function(e, t, i) {
  40745. var r = n.Math.clamp
  40746. , o = e.elements
  40747. , a = o[0]
  40748. , s = o[4]
  40749. , l = o[8]
  40750. , c = o[1]
  40751. , h = o[5]
  40752. , u = o[9]
  40753. , d = o[2]
  40754. , p = o[6]
  40755. , f = o[10];
  40756. return t = t || this._order,
  40757. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40758. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40759. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40760. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40761. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40762. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40763. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40764. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40765. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40766. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40767. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40768. this._z = Math.atan2(c, a)) : (this._x = 0,
  40769. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40770. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40771. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40772. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40773. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40774. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40775. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40776. this._order = t,
  40777. i !== !1 && this.onChangeCallback(),
  40778. this
  40779. },
  40780. setFromQuaternion: function() {
  40781. var e;
  40782. return function(t, i, r) {
  40783. return void 0 === e && (e = new n.Matrix4),
  40784. e.makeRotationFromQuaternion(t),
  40785. this.setFromRotationMatrix(e, i, r),
  40786. this
  40787. }
  40788. }(),
  40789. setFromVector3: function(e, t) {
  40790. return this.set(e.x, e.y, e.z, t || this._order)
  40791. },
  40792. reorder: function() {
  40793. var e = new n.Quaternion;
  40794. return function(t) {
  40795. e.setFromEuler(this),
  40796. this.setFromQuaternion(e, t)
  40797. }
  40798. }(),
  40799. equals: function(e) {
  40800. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40801. },
  40802. fromArray: function(e) {
  40803. return this._x = e[0],
  40804. this._y = e[1],
  40805. this._z = e[2],
  40806. void 0 !== e[3] && (this._order = e[3]),
  40807. this.onChangeCallback(),
  40808. this
  40809. },
  40810. toArray: function(e, t) {
  40811. return void 0 === e && (e = []),
  40812. void 0 === t && (t = 0),
  40813. e[t] = this._x,
  40814. e[t + 1] = this._y,
  40815. e[t + 2] = this._z,
  40816. e[t + 3] = this._order,
  40817. e
  40818. },
  40819. toVector3: function(e) {
  40820. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40821. },
  40822. onChange: function(e) {
  40823. return this.onChangeCallback = e,
  40824. this
  40825. },
  40826. onChangeCallback: function() {}
  40827. },
  40828. n.Line3 = function(e, t) {
  40829. this.start = void 0 !== e ? e : new n.Vector3,
  40830. this.end = void 0 !== t ? t : new n.Vector3
  40831. }
  40832. ,
  40833. n.Line3.prototype = {
  40834. constructor: n.Line3,
  40835. set: function(e, t) {
  40836. return this.start.copy(e),
  40837. this.end.copy(t),
  40838. this
  40839. },
  40840. clone: function() {
  40841. return (new this.constructor).copy(this)
  40842. },
  40843. copy: function(e) {
  40844. return this.start.copy(e.start),
  40845. this.end.copy(e.end),
  40846. this
  40847. },
  40848. center: function(e) {
  40849. var t = e || new n.Vector3;
  40850. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40851. },
  40852. delta: function(e) {
  40853. var t = e || new n.Vector3;
  40854. return t.subVectors(this.end, this.start)
  40855. },
  40856. distanceSq: function() {
  40857. return this.start.distanceToSquared(this.end)
  40858. },
  40859. distance: function() {
  40860. return this.start.distanceTo(this.end)
  40861. },
  40862. at: function(e, t) {
  40863. var i = t || new n.Vector3;
  40864. return this.delta(i).multiplyScalar(e).add(this.start)
  40865. },
  40866. closestPointToPointParameter: function() {
  40867. var e = new n.Vector3
  40868. , t = new n.Vector3;
  40869. return function(i, r) {
  40870. e.subVectors(i, this.start),
  40871. t.subVectors(this.end, this.start);
  40872. var o = t.dot(t)
  40873. , a = t.dot(e)
  40874. , s = a / o;
  40875. return r && (s = n.Math.clamp(s, 0, 1)),
  40876. s
  40877. }
  40878. }(),
  40879. closestPointToPoint: function(e, t, i) {
  40880. var r = this.closestPointToPointParameter(e, t)
  40881. , o = i || new n.Vector3;
  40882. return this.delta(o).multiplyScalar(r).add(this.start)
  40883. },
  40884. applyMatrix4: function(e) {
  40885. return this.start.applyMatrix4(e),
  40886. this.end.applyMatrix4(e),
  40887. this
  40888. },
  40889. equals: function(e) {
  40890. return e.start.equals(this.start) && e.end.equals(this.end)
  40891. }
  40892. },
  40893. n.Box2 = function(e, t) {
  40894. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40895. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40896. }
  40897. ,
  40898. n.Box2.prototype = {
  40899. constructor: n.Box2,
  40900. set: function(e, t) {
  40901. return this.min.copy(e),
  40902. this.max.copy(t),
  40903. this
  40904. },
  40905. setFromPoints: function(e) {
  40906. this.makeEmpty();
  40907. for (var t = 0, i = e.length; t < i; t++)
  40908. this.expandByPoint(e[t]);
  40909. return this
  40910. },
  40911. setFromCenterAndSize: function() {
  40912. var e = new n.Vector2;
  40913. return function(t, i) {
  40914. var n = e.copy(i).multiplyScalar(.5);
  40915. return this.min.copy(t).sub(n),
  40916. this.max.copy(t).add(n),
  40917. this
  40918. }
  40919. }(),
  40920. clone: function() {
  40921. return (new this.constructor).copy(this)
  40922. },
  40923. copy: function(e) {
  40924. return this.min.copy(e.min),
  40925. this.max.copy(e.max),
  40926. this
  40927. },
  40928. makeEmpty: function() {
  40929. return this.min.x = this.min.y = +(1 / 0),
  40930. this.max.x = this.max.y = -(1 / 0),
  40931. this
  40932. },
  40933. isEmpty: function() {
  40934. return this.max.x < this.min.x || this.max.y < this.min.y
  40935. },
  40936. center: function(e) {
  40937. var t = e || new n.Vector2;
  40938. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40939. },
  40940. size: function(e) {
  40941. var t = e || new n.Vector2;
  40942. return t.subVectors(this.max, this.min)
  40943. },
  40944. expandByPoint: function(e) {
  40945. return this.min.min(e),
  40946. this.max.max(e),
  40947. this
  40948. },
  40949. expandByVector: function(e) {
  40950. return this.min.sub(e),
  40951. this.max.add(e),
  40952. this
  40953. },
  40954. expandByScalar: function(e) {
  40955. return this.min.addScalar(-e),
  40956. this.max.addScalar(e),
  40957. this
  40958. },
  40959. containsPoint: function(e) {
  40960. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40961. },
  40962. containsBox: function(e) {
  40963. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40964. },
  40965. getParameter: function(e, t) {
  40966. var i = t || new n.Vector2;
  40967. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40968. },
  40969. intersectsBox: function(e) {
  40970. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40971. },
  40972. clampPoint: function(e, t) {
  40973. var i = t || new n.Vector2;
  40974. return i.copy(e).clamp(this.min, this.max)
  40975. },
  40976. distanceToPoint: function() {
  40977. var e = new n.Vector2;
  40978. return function(t) {
  40979. var i = e.copy(t).clamp(this.min, this.max);
  40980. return i.sub(t).length()
  40981. }
  40982. }(),
  40983. intersect: function(e) {
  40984. return this.min.max(e.min),
  40985. this.max.min(e.max),
  40986. this
  40987. },
  40988. union: function(e) {
  40989. return this.min.min(e.min),
  40990. this.max.max(e.max),
  40991. this
  40992. },
  40993. translate: function(e) {
  40994. return this.min.add(e),
  40995. this.max.add(e),
  40996. this
  40997. },
  40998. equals: function(e) {
  40999. return e.min.equals(this.min) && e.max.equals(this.max)
  41000. }
  41001. },
  41002. n.Box3 = function(e, t) {
  41003. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41004. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41005. }
  41006. ,
  41007. n.Box3.prototype = {
  41008. constructor: n.Box3,
  41009. set: function(e, t) {
  41010. return this.min.copy(e),
  41011. this.max.copy(t),
  41012. this
  41013. },
  41014. setFromArray: function(e) {
  41015. this.makeEmpty();
  41016. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41017. var c = e[s]
  41018. , h = e[s + 1]
  41019. , u = e[s + 2];
  41020. c < t && (t = c),
  41021. h < i && (i = h),
  41022. u < n && (n = u),
  41023. c > r && (r = c),
  41024. h > o && (o = h),
  41025. u > a && (a = u)
  41026. }
  41027. this.min.set(t, i, n),
  41028. this.max.set(r, o, a)
  41029. },
  41030. setFromPoints: function(e) {
  41031. this.makeEmpty();
  41032. for (var t = 0, i = e.length; t < i; t++)
  41033. this.expandByPoint(e[t]);
  41034. return this
  41035. },
  41036. setFromCenterAndSize: function() {
  41037. var e = new n.Vector3;
  41038. return function(t, i) {
  41039. var n = e.copy(i).multiplyScalar(.5);
  41040. return this.min.copy(t).sub(n),
  41041. this.max.copy(t).add(n),
  41042. this
  41043. }
  41044. }(),
  41045. setFromObject: function() {
  41046. var e;
  41047. return function(t) {
  41048. void 0 === e && (e = new n.Box3);
  41049. var i = this;
  41050. return this.makeEmpty(),
  41051. t.updateMatrixWorld(!0),
  41052. t.traverse(function(t) {
  41053. var n = t.geometry;
  41054. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41055. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41056. e.applyMatrix4(t.matrixWorld),
  41057. i.union(e)))
  41058. }),
  41059. this
  41060. }
  41061. }(),
  41062. clone: function() {
  41063. return (new this.constructor).copy(this)
  41064. },
  41065. copy: function(e) {
  41066. return this.min.copy(e.min),
  41067. this.max.copy(e.max),
  41068. this
  41069. },
  41070. makeEmpty: function() {
  41071. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41072. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41073. this
  41074. },
  41075. isEmpty: function() {
  41076. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41077. },
  41078. center: function(e) {
  41079. var t = e || new n.Vector3;
  41080. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41081. },
  41082. size: function(e) {
  41083. var t = e || new n.Vector3;
  41084. return t.subVectors(this.max, this.min)
  41085. },
  41086. expandByPoint: function(e) {
  41087. return this.min.min(e),
  41088. this.max.max(e),
  41089. this
  41090. },
  41091. expandByVector: function(e) {
  41092. return this.min.sub(e),
  41093. this.max.add(e),
  41094. this
  41095. },
  41096. expandByScalar: function(e) {
  41097. return this.min.addScalar(-e),
  41098. this.max.addScalar(e),
  41099. this
  41100. },
  41101. containsPoint: function(e) {
  41102. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41103. },
  41104. containsBox: function(e) {
  41105. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41106. },
  41107. getParameter: function(e, t) {
  41108. var i = t || new n.Vector3;
  41109. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41110. },
  41111. intersectsBox: function(e) {
  41112. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41113. },
  41114. intersectsSphere: function() {
  41115. var e;
  41116. return function(t) {
  41117. return void 0 === e && (e = new n.Vector3),
  41118. this.clampPoint(t.center, e),
  41119. e.distanceToSquared(t.center) <= t.radius * t.radius
  41120. }
  41121. }(),
  41122. intersectsPlane: function(e) {
  41123. var t, i;
  41124. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41125. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41126. i = e.normal.x * this.min.x),
  41127. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41128. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41129. i += e.normal.y * this.min.y),
  41130. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41131. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41132. i += e.normal.z * this.min.z),
  41133. t <= e.constant && i >= e.constant
  41134. },
  41135. clampPoint: function(e, t) {
  41136. var i = t || new n.Vector3;
  41137. return i.copy(e).clamp(this.min, this.max)
  41138. },
  41139. distanceToPoint: function() {
  41140. var e = new n.Vector3;
  41141. return function(t) {
  41142. var i = e.copy(t).clamp(this.min, this.max);
  41143. return i.sub(t).length()
  41144. }
  41145. }(),
  41146. getBoundingSphere: function() {
  41147. var e = new n.Vector3;
  41148. return function(t) {
  41149. var i = t || new n.Sphere;
  41150. return i.center = this.center(),
  41151. i.radius = .5 * this.size(e).length(),
  41152. i
  41153. }
  41154. }(),
  41155. intersect: function(e) {
  41156. return this.min.max(e.min),
  41157. this.max.min(e.max),
  41158. this
  41159. },
  41160. union: function(e) {
  41161. return this.min.min(e.min),
  41162. this.max.max(e.max),
  41163. this
  41164. },
  41165. applyMatrix4: function() {
  41166. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41167. return function(t) {
  41168. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41169. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41170. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41171. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41172. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41173. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41174. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41175. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41176. this.makeEmpty(),
  41177. this.setFromPoints(e),
  41178. this
  41179. }
  41180. }(),
  41181. translate: function(e) {
  41182. return this.min.add(e),
  41183. this.max.add(e),
  41184. this
  41185. },
  41186. equals: function(e) {
  41187. return e.min.equals(this.min) && e.max.equals(this.max)
  41188. }
  41189. },
  41190. n.Matrix3 = function() {
  41191. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41192. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41193. }
  41194. ,
  41195. n.Matrix3.prototype = {
  41196. constructor: n.Matrix3,
  41197. set: function(e, t, i, n, r, o, a, s, l) {
  41198. var c = this.elements;
  41199. return c[0] = e,
  41200. c[1] = n,
  41201. c[2] = a,
  41202. c[3] = t,
  41203. c[4] = r,
  41204. c[5] = s,
  41205. c[6] = i,
  41206. c[7] = o,
  41207. c[8] = l,
  41208. this
  41209. },
  41210. identity: function() {
  41211. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41212. this
  41213. },
  41214. clone: function() {
  41215. return (new this.constructor).fromArray(this.elements)
  41216. },
  41217. copy: function(e) {
  41218. var t = e.elements;
  41219. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41220. this
  41221. },
  41222. setFromMatrix4: function(e) {
  41223. var t = e.elements;
  41224. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41225. this
  41226. },
  41227. applyToVector3Array: function() {
  41228. var e;
  41229. return function(t, i, r) {
  41230. void 0 === e && (e = new n.Vector3),
  41231. void 0 === i && (i = 0),
  41232. void 0 === r && (r = t.length);
  41233. for (var o = 0, a = i; o < r; o += 3,
  41234. a += 3)
  41235. e.fromArray(t, a),
  41236. e.applyMatrix3(this),
  41237. e.toArray(t, a);
  41238. return t
  41239. }
  41240. }(),
  41241. applyToBuffer: function() {
  41242. var e;
  41243. return function(t, i, r) {
  41244. void 0 === e && (e = new n.Vector3),
  41245. void 0 === i && (i = 0),
  41246. void 0 === r && (r = t.length / t.itemSize);
  41247. for (var o = 0, a = i; o < r; o++,
  41248. a++)
  41249. e.x = t.getX(a),
  41250. e.y = t.getY(a),
  41251. e.z = t.getZ(a),
  41252. e.applyMatrix3(this),
  41253. t.setXYZ(e.x, e.y, e.z);
  41254. return t
  41255. }
  41256. }(),
  41257. multiplyScalar: function(e) {
  41258. var t = this.elements;
  41259. return t[0] *= e,
  41260. t[3] *= e,
  41261. t[6] *= e,
  41262. t[1] *= e,
  41263. t[4] *= e,
  41264. t[7] *= e,
  41265. t[2] *= e,
  41266. t[5] *= e,
  41267. t[8] *= e,
  41268. this
  41269. },
  41270. determinant: function() {
  41271. var e = this.elements
  41272. , t = e[0]
  41273. , i = e[1]
  41274. , n = e[2]
  41275. , r = e[3]
  41276. , o = e[4]
  41277. , a = e[5]
  41278. , s = e[6]
  41279. , l = e[7]
  41280. , c = e[8];
  41281. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41282. },
  41283. getInverse: function(e, t) {
  41284. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41285. var i = e.elements
  41286. , r = this.elements
  41287. , o = i[0]
  41288. , a = i[1]
  41289. , s = i[2]
  41290. , l = i[3]
  41291. , c = i[4]
  41292. , h = i[5]
  41293. , u = i[6]
  41294. , d = i[7]
  41295. , p = i[8]
  41296. , f = p * c - h * d
  41297. , g = h * u - p * l
  41298. , m = d * l - c * u
  41299. , v = o * f + a * g + s * m;
  41300. if (0 === v) {
  41301. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41302. if (t)
  41303. throw new Error(A);
  41304. return console.warn(A),
  41305. this.identity()
  41306. }
  41307. return r[0] = f,
  41308. r[1] = s * d - p * a,
  41309. r[2] = h * a - s * c,
  41310. r[3] = g,
  41311. r[4] = p * o - s * u,
  41312. r[5] = s * l - h * o,
  41313. r[6] = m,
  41314. r[7] = a * u - d * o,
  41315. r[8] = c * o - a * l,
  41316. this.multiplyScalar(1 / v)
  41317. },
  41318. transpose: function() {
  41319. var e, t = this.elements;
  41320. return e = t[1],
  41321. t[1] = t[3],
  41322. t[3] = e,
  41323. e = t[2],
  41324. t[2] = t[6],
  41325. t[6] = e,
  41326. e = t[5],
  41327. t[5] = t[7],
  41328. t[7] = e,
  41329. this
  41330. },
  41331. flattenToArrayOffset: function(e, t) {
  41332. var i = this.elements;
  41333. return e[t] = i[0],
  41334. e[t + 1] = i[1],
  41335. e[t + 2] = i[2],
  41336. e[t + 3] = i[3],
  41337. e[t + 4] = i[4],
  41338. e[t + 5] = i[5],
  41339. e[t + 6] = i[6],
  41340. e[t + 7] = i[7],
  41341. e[t + 8] = i[8],
  41342. e
  41343. },
  41344. getNormalMatrix: function(e) {
  41345. return this.setFromMatrix4(e).getInverse(this).transpose()
  41346. },
  41347. transposeIntoArray: function(e) {
  41348. var t = this.elements;
  41349. return e[0] = t[0],
  41350. e[1] = t[3],
  41351. e[2] = t[6],
  41352. e[3] = t[1],
  41353. e[4] = t[4],
  41354. e[5] = t[7],
  41355. e[6] = t[2],
  41356. e[7] = t[5],
  41357. e[8] = t[8],
  41358. this
  41359. },
  41360. fromArray: function(e) {
  41361. return this.elements.set(e),
  41362. this
  41363. },
  41364. toArray: function() {
  41365. var e = this.elements;
  41366. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41367. }
  41368. },
  41369. n.Matrix4 = function() {
  41370. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41371. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41372. }
  41373. ,
  41374. n.Matrix4.prototype = {
  41375. constructor: n.Matrix4,
  41376. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41377. var m = this.elements;
  41378. return m[0] = e,
  41379. m[4] = t,
  41380. m[8] = i,
  41381. m[12] = n,
  41382. m[1] = r,
  41383. m[5] = o,
  41384. m[9] = a,
  41385. m[13] = s,
  41386. m[2] = l,
  41387. m[6] = c,
  41388. m[10] = h,
  41389. m[14] = u,
  41390. m[3] = d,
  41391. m[7] = p,
  41392. m[11] = f,
  41393. m[15] = g,
  41394. this
  41395. },
  41396. identity: function() {
  41397. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41398. this
  41399. },
  41400. clone: function() {
  41401. return (new n.Matrix4).fromArray(this.elements)
  41402. },
  41403. copy: function(e) {
  41404. return this.elements.set(e.elements),
  41405. this
  41406. },
  41407. copyPosition: function(e) {
  41408. var t = this.elements
  41409. , i = e.elements;
  41410. return t[12] = i[12],
  41411. t[13] = i[13],
  41412. t[14] = i[14],
  41413. this
  41414. },
  41415. extractBasis: function(e, t, i) {
  41416. return e.setFromMatrixColumn(this, 0),
  41417. t.setFromMatrixColumn(this, 1),
  41418. i.setFromMatrixColumn(this, 2),
  41419. this
  41420. },
  41421. makeBasis: function(e, t, i) {
  41422. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41423. this
  41424. },
  41425. extractRotation: function() {
  41426. var e;
  41427. return function(t) {
  41428. void 0 === e && (e = new n.Vector3);
  41429. var i = this.elements
  41430. , r = t.elements
  41431. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41432. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41433. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41434. return i[0] = r[0] * o,
  41435. i[1] = r[1] * o,
  41436. i[2] = r[2] * o,
  41437. i[4] = r[4] * a,
  41438. i[5] = r[5] * a,
  41439. i[6] = r[6] * a,
  41440. i[8] = r[8] * s,
  41441. i[9] = r[9] * s,
  41442. i[10] = r[10] * s,
  41443. this
  41444. }
  41445. }(),
  41446. makeRotationFromEuler: function(e) {
  41447. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41448. var t = this.elements
  41449. , i = e.x
  41450. , r = e.y
  41451. , o = e.z
  41452. , a = Math.cos(i)
  41453. , s = Math.sin(i)
  41454. , l = Math.cos(r)
  41455. , c = Math.sin(r)
  41456. , h = Math.cos(o)
  41457. , u = Math.sin(o);
  41458. if ("XYZ" === e.order) {
  41459. var d = a * h
  41460. , p = a * u
  41461. , f = s * h
  41462. , g = s * u;
  41463. t[0] = l * h,
  41464. t[4] = -l * u,
  41465. t[8] = c,
  41466. t[1] = p + f * c,
  41467. t[5] = d - g * c,
  41468. t[9] = -s * l,
  41469. t[2] = g - d * c,
  41470. t[6] = f + p * c,
  41471. t[10] = a * l
  41472. } else if ("YXZ" === e.order) {
  41473. var m = l * h
  41474. , v = l * u
  41475. , A = c * h
  41476. , y = c * u;
  41477. t[0] = m + y * s,
  41478. t[4] = A * s - v,
  41479. t[8] = a * c,
  41480. t[1] = a * u,
  41481. t[5] = a * h,
  41482. t[9] = -s,
  41483. t[2] = v * s - A,
  41484. t[6] = y + m * s,
  41485. t[10] = a * l
  41486. } else if ("ZXY" === e.order) {
  41487. var m = l * h
  41488. , v = l * u
  41489. , A = c * h
  41490. , y = c * u;
  41491. t[0] = m - y * s,
  41492. t[4] = -a * u,
  41493. t[8] = A + v * s,
  41494. t[1] = v + A * s,
  41495. t[5] = a * h,
  41496. t[9] = y - m * s,
  41497. t[2] = -a * c,
  41498. t[6] = s,
  41499. t[10] = a * l
  41500. } else if ("ZYX" === e.order) {
  41501. var d = a * h
  41502. , p = a * u
  41503. , f = s * h
  41504. , g = s * u;
  41505. t[0] = l * h,
  41506. t[4] = f * c - p,
  41507. t[8] = d * c + g,
  41508. t[1] = l * u,
  41509. t[5] = g * c + d,
  41510. t[9] = p * c - f,
  41511. t[2] = -c,
  41512. t[6] = s * l,
  41513. t[10] = a * l
  41514. } else if ("YZX" === e.order) {
  41515. var C = a * l
  41516. , I = a * c
  41517. , E = s * l
  41518. , b = s * c;
  41519. t[0] = l * h,
  41520. t[4] = b - C * u,
  41521. t[8] = E * u + I,
  41522. t[1] = u,
  41523. t[5] = a * h,
  41524. t[9] = -s * h,
  41525. t[2] = -c * h,
  41526. t[6] = I * u + E,
  41527. t[10] = C - b * u
  41528. } else if ("XZY" === e.order) {
  41529. var C = a * l
  41530. , I = a * c
  41531. , E = s * l
  41532. , b = s * c;
  41533. t[0] = l * h,
  41534. t[4] = -u,
  41535. t[8] = c * h,
  41536. t[1] = C * u + b,
  41537. t[5] = a * h,
  41538. t[9] = I * u - E,
  41539. t[2] = E * u - I,
  41540. t[6] = s * h,
  41541. t[10] = b * u + C
  41542. }
  41543. return t[3] = 0,
  41544. t[7] = 0,
  41545. t[11] = 0,
  41546. t[12] = 0,
  41547. t[13] = 0,
  41548. t[14] = 0,
  41549. t[15] = 1,
  41550. this
  41551. },
  41552. makeRotationFromQuaternion: function(e) {
  41553. var t = this.elements
  41554. , i = e.x
  41555. , n = e.y
  41556. , r = e.z
  41557. , o = e.w
  41558. , a = i + i
  41559. , s = n + n
  41560. , l = r + r
  41561. , c = i * a
  41562. , h = i * s
  41563. , u = i * l
  41564. , d = n * s
  41565. , p = n * l
  41566. , f = r * l
  41567. , g = o * a
  41568. , m = o * s
  41569. , v = o * l;
  41570. return t[0] = 1 - (d + f),
  41571. t[4] = h - v,
  41572. t[8] = u + m,
  41573. t[1] = h + v,
  41574. t[5] = 1 - (c + f),
  41575. t[9] = p - g,
  41576. t[2] = u - m,
  41577. t[6] = p + g,
  41578. t[10] = 1 - (c + d),
  41579. t[3] = 0,
  41580. t[7] = 0,
  41581. t[11] = 0,
  41582. t[12] = 0,
  41583. t[13] = 0,
  41584. t[14] = 0,
  41585. t[15] = 1,
  41586. this
  41587. },
  41588. lookAt: function() {
  41589. var e, t, i;
  41590. return function(r, o, a) {
  41591. void 0 === e && (e = new n.Vector3),
  41592. void 0 === t && (t = new n.Vector3),
  41593. void 0 === i && (i = new n.Vector3);
  41594. var s = this.elements;
  41595. return i.subVectors(r, o).normalize(),
  41596. 0 === i.lengthSq() && (i.z = 1),
  41597. e.crossVectors(a, i).normalize(),
  41598. 0 === e.lengthSq() && (i.x += 1e-4,
  41599. e.crossVectors(a, i).normalize()),
  41600. t.crossVectors(i, e),
  41601. s[0] = e.x,
  41602. s[4] = t.x,
  41603. s[8] = i.x,
  41604. s[1] = e.y,
  41605. s[5] = t.y,
  41606. s[9] = i.y,
  41607. s[2] = e.z,
  41608. s[6] = t.z,
  41609. s[10] = i.z,
  41610. this
  41611. }
  41612. }(),
  41613. multiply: function(e, t) {
  41614. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41615. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41616. },
  41617. multiplyMatrices: function(e, t) {
  41618. var i = e.elements
  41619. , n = t.elements
  41620. , r = this.elements
  41621. , o = i[0]
  41622. , a = i[4]
  41623. , s = i[8]
  41624. , l = i[12]
  41625. , c = i[1]
  41626. , h = i[5]
  41627. , u = i[9]
  41628. , d = i[13]
  41629. , p = i[2]
  41630. , f = i[6]
  41631. , g = i[10]
  41632. , m = i[14]
  41633. , v = i[3]
  41634. , A = i[7]
  41635. , y = i[11]
  41636. , C = i[15]
  41637. , I = n[0]
  41638. , E = n[4]
  41639. , b = n[8]
  41640. , w = n[12]
  41641. , _ = n[1]
  41642. , T = n[5]
  41643. , x = n[9]
  41644. , S = n[13]
  41645. , M = n[2]
  41646. , R = n[6]
  41647. , P = n[10]
  41648. , O = n[14]
  41649. , L = n[3]
  41650. , D = n[7]
  41651. , N = n[11]
  41652. , B = n[15];
  41653. return r[0] = o * I + a * _ + s * M + l * L,
  41654. r[4] = o * E + a * T + s * R + l * D,
  41655. r[8] = o * b + a * x + s * P + l * N,
  41656. r[12] = o * w + a * S + s * O + l * B,
  41657. r[1] = c * I + h * _ + u * M + d * L,
  41658. r[5] = c * E + h * T + u * R + d * D,
  41659. r[9] = c * b + h * x + u * P + d * N,
  41660. r[13] = c * w + h * S + u * O + d * B,
  41661. r[2] = p * I + f * _ + g * M + m * L,
  41662. r[6] = p * E + f * T + g * R + m * D,
  41663. r[10] = p * b + f * x + g * P + m * N,
  41664. r[14] = p * w + f * S + g * O + m * B,
  41665. r[3] = v * I + A * _ + y * M + C * L,
  41666. r[7] = v * E + A * T + y * R + C * D,
  41667. r[11] = v * b + A * x + y * P + C * N,
  41668. r[15] = v * w + A * S + y * O + C * B,
  41669. this
  41670. },
  41671. multiplyToArray: function(e, t, i) {
  41672. var n = this.elements;
  41673. return this.multiplyMatrices(e, t),
  41674. i[0] = n[0],
  41675. i[1] = n[1],
  41676. i[2] = n[2],
  41677. i[3] = n[3],
  41678. i[4] = n[4],
  41679. i[5] = n[5],
  41680. i[6] = n[6],
  41681. i[7] = n[7],
  41682. i[8] = n[8],
  41683. i[9] = n[9],
  41684. i[10] = n[10],
  41685. i[11] = n[11],
  41686. i[12] = n[12],
  41687. i[13] = n[13],
  41688. i[14] = n[14],
  41689. i[15] = n[15],
  41690. this
  41691. },
  41692. multiplyScalar: function(e) {
  41693. var t = this.elements;
  41694. return t[0] *= e,
  41695. t[4] *= e,
  41696. t[8] *= e,
  41697. t[12] *= e,
  41698. t[1] *= e,
  41699. t[5] *= e,
  41700. t[9] *= e,
  41701. t[13] *= e,
  41702. t[2] *= e,
  41703. t[6] *= e,
  41704. t[10] *= e,
  41705. t[14] *= e,
  41706. t[3] *= e,
  41707. t[7] *= e,
  41708. t[11] *= e,
  41709. t[15] *= e,
  41710. this
  41711. },
  41712. applyToVector3Array: function() {
  41713. var e;
  41714. return function(t, i, r) {
  41715. void 0 === e && (e = new n.Vector3),
  41716. void 0 === i && (i = 0),
  41717. void 0 === r && (r = t.length);
  41718. for (var o = 0, a = i; o < r; o += 3,
  41719. a += 3)
  41720. e.fromArray(t, a),
  41721. e.applyMatrix4(this),
  41722. e.toArray(t, a);
  41723. return t
  41724. }
  41725. }(),
  41726. applyToBuffer: function() {
  41727. var e;
  41728. return function(t, i, r) {
  41729. void 0 === e && (e = new n.Vector3),
  41730. void 0 === i && (i = 0),
  41731. void 0 === r && (r = t.length / t.itemSize);
  41732. for (var o = 0, a = i; o < r; o++,
  41733. a++)
  41734. e.x = t.getX(a),
  41735. e.y = t.getY(a),
  41736. e.z = t.getZ(a),
  41737. e.applyMatrix4(this),
  41738. t.setXYZ(e.x, e.y, e.z);
  41739. return t
  41740. }
  41741. }(),
  41742. determinant: function() {
  41743. var e = this.elements
  41744. , t = e[0]
  41745. , i = e[4]
  41746. , n = e[8]
  41747. , r = e[12]
  41748. , o = e[1]
  41749. , a = e[5]
  41750. , s = e[9]
  41751. , l = e[13]
  41752. , c = e[2]
  41753. , h = e[6]
  41754. , u = e[10]
  41755. , d = e[14]
  41756. , p = e[3]
  41757. , f = e[7]
  41758. , g = e[11]
  41759. , m = e[15];
  41760. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41761. },
  41762. transpose: function() {
  41763. var e, t = this.elements;
  41764. return e = t[1],
  41765. t[1] = t[4],
  41766. t[4] = e,
  41767. e = t[2],
  41768. t[2] = t[8],
  41769. t[8] = e,
  41770. e = t[6],
  41771. t[6] = t[9],
  41772. t[9] = e,
  41773. e = t[3],
  41774. t[3] = t[12],
  41775. t[12] = e,
  41776. e = t[7],
  41777. t[7] = t[13],
  41778. t[13] = e,
  41779. e = t[11],
  41780. t[11] = t[14],
  41781. t[14] = e,
  41782. this
  41783. },
  41784. flattenToArrayOffset: function(e, t) {
  41785. var i = this.elements;
  41786. return e[t] = i[0],
  41787. e[t + 1] = i[1],
  41788. e[t + 2] = i[2],
  41789. e[t + 3] = i[3],
  41790. e[t + 4] = i[4],
  41791. e[t + 5] = i[5],
  41792. e[t + 6] = i[6],
  41793. e[t + 7] = i[7],
  41794. e[t + 8] = i[8],
  41795. e[t + 9] = i[9],
  41796. e[t + 10] = i[10],
  41797. e[t + 11] = i[11],
  41798. e[t + 12] = i[12],
  41799. e[t + 13] = i[13],
  41800. e[t + 14] = i[14],
  41801. e[t + 15] = i[15],
  41802. e
  41803. },
  41804. getPosition: function() {
  41805. var e;
  41806. return function() {
  41807. return void 0 === e && (e = new n.Vector3),
  41808. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41809. e.setFromMatrixColumn(this, 3)
  41810. }
  41811. }(),
  41812. setPosition: function(e) {
  41813. var t = this.elements;
  41814. return t[12] = e.x,
  41815. t[13] = e.y,
  41816. t[14] = e.z,
  41817. this
  41818. },
  41819. getInverse: function(e, t) {
  41820. var i = this.elements
  41821. , n = e.elements
  41822. , r = n[0]
  41823. , o = n[1]
  41824. , a = n[2]
  41825. , s = n[3]
  41826. , l = n[4]
  41827. , c = n[5]
  41828. , h = n[6]
  41829. , u = n[7]
  41830. , d = n[8]
  41831. , p = n[9]
  41832. , f = n[10]
  41833. , g = n[11]
  41834. , m = n[12]
  41835. , v = n[13]
  41836. , A = n[14]
  41837. , y = n[15]
  41838. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41839. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41840. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41841. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41842. , w = r * C + o * I + a * E + s * b;
  41843. if (0 === w) {
  41844. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41845. if (t)
  41846. throw new Error(_);
  41847. return console.warn(_),
  41848. this.identity()
  41849. }
  41850. return i[0] = C,
  41851. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41852. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41853. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41854. i[4] = I,
  41855. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41856. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41857. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41858. i[8] = E,
  41859. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41860. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41861. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41862. i[12] = b,
  41863. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41864. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41865. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41866. this.multiplyScalar(1 / w)
  41867. },
  41868. scale: function(e) {
  41869. var t = this.elements
  41870. , i = e.x
  41871. , n = e.y
  41872. , r = e.z;
  41873. return t[0] *= i,
  41874. t[4] *= n,
  41875. t[8] *= r,
  41876. t[1] *= i,
  41877. t[5] *= n,
  41878. t[9] *= r,
  41879. t[2] *= i,
  41880. t[6] *= n,
  41881. t[10] *= r,
  41882. t[3] *= i,
  41883. t[7] *= n,
  41884. t[11] *= r,
  41885. this
  41886. },
  41887. getMaxScaleOnAxis: function() {
  41888. var e = this.elements
  41889. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41890. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41891. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41892. return Math.sqrt(Math.max(t, i, n))
  41893. },
  41894. makeTranslation: function(e, t, i) {
  41895. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41896. this
  41897. },
  41898. makeRotationX: function(e) {
  41899. var t = Math.cos(e)
  41900. , i = Math.sin(e);
  41901. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41902. this
  41903. },
  41904. makeRotationY: function(e) {
  41905. var t = Math.cos(e)
  41906. , i = Math.sin(e);
  41907. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41908. this
  41909. },
  41910. makeRotationZ: function(e) {
  41911. var t = Math.cos(e)
  41912. , i = Math.sin(e);
  41913. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41914. this
  41915. },
  41916. makeRotationAxis: function(e, t) {
  41917. var i = Math.cos(t)
  41918. , n = Math.sin(t)
  41919. , r = 1 - i
  41920. , o = e.x
  41921. , a = e.y
  41922. , s = e.z
  41923. , l = r * o
  41924. , c = r * a;
  41925. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41926. this
  41927. },
  41928. makeScale: function(e, t, i) {
  41929. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41930. this
  41931. },
  41932. compose: function(e, t, i) {
  41933. return this.makeRotationFromQuaternion(t),
  41934. this.scale(i),
  41935. this.setPosition(e),
  41936. this
  41937. },
  41938. decompose: function() {
  41939. var e, t;
  41940. return function(i, r, o) {
  41941. void 0 === e && (e = new n.Vector3),
  41942. void 0 === t && (t = new n.Matrix4);
  41943. var a = this.elements
  41944. , s = e.set(a[0], a[1], a[2]).length()
  41945. , l = e.set(a[4], a[5], a[6]).length()
  41946. , c = e.set(a[8], a[9], a[10]).length()
  41947. , h = this.determinant();
  41948. h < 0 && (s = -s),
  41949. i.x = a[12],
  41950. i.y = a[13],
  41951. i.z = a[14],
  41952. t.elements.set(this.elements);
  41953. var u = 1 / s
  41954. , d = 1 / l
  41955. , p = 1 / c;
  41956. return t.elements[0] *= u,
  41957. t.elements[1] *= u,
  41958. t.elements[2] *= u,
  41959. t.elements[4] *= d,
  41960. t.elements[5] *= d,
  41961. t.elements[6] *= d,
  41962. t.elements[8] *= p,
  41963. t.elements[9] *= p,
  41964. t.elements[10] *= p,
  41965. r.setFromRotationMatrix(t),
  41966. o.x = s,
  41967. o.y = l,
  41968. o.z = c,
  41969. this
  41970. }
  41971. }(),
  41972. makeFrustum: function(e, t, i, n, r, o) {
  41973. var a = this.elements
  41974. , s = 2 * r / (t - e)
  41975. , l = 2 * r / (n - i)
  41976. , c = (t + e) / (t - e)
  41977. , h = (n + i) / (n - i)
  41978. , u = -(o + r) / (o - r)
  41979. , d = -2 * o * r / (o - r);
  41980. return a[0] = s,
  41981. a[4] = 0,
  41982. a[8] = c,
  41983. a[12] = 0,
  41984. a[1] = 0,
  41985. a[5] = l,
  41986. a[9] = h,
  41987. a[13] = 0,
  41988. a[2] = 0,
  41989. a[6] = 0,
  41990. a[10] = u,
  41991. a[14] = d,
  41992. a[3] = 0,
  41993. a[7] = 0,
  41994. a[11] = -1,
  41995. a[15] = 0,
  41996. this
  41997. },
  41998. makePerspective: function(e, t, i, r) {
  41999. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42000. , a = -o
  42001. , s = a * t
  42002. , l = o * t;
  42003. return this.makeFrustum(s, l, a, o, i, r)
  42004. },
  42005. makeOrthographic: function(e, t, i, n, r, o) {
  42006. var a = this.elements
  42007. , s = 1 / (t - e)
  42008. , l = 1 / (i - n)
  42009. , c = 1 / (o - r)
  42010. , h = (t + e) * s
  42011. , u = (i + n) * l
  42012. , d = (o + r) * c;
  42013. return a[0] = 2 * s,
  42014. a[4] = 0,
  42015. a[8] = 0,
  42016. a[12] = -h,
  42017. a[1] = 0,
  42018. a[5] = 2 * l,
  42019. a[9] = 0,
  42020. a[13] = -u,
  42021. a[2] = 0,
  42022. a[6] = 0,
  42023. a[10] = -2 * c,
  42024. a[14] = -d,
  42025. a[3] = 0,
  42026. a[7] = 0,
  42027. a[11] = 0,
  42028. a[15] = 1,
  42029. this
  42030. },
  42031. equals: function(e) {
  42032. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42033. if (t[n] !== i[n])
  42034. return !1;
  42035. return !0
  42036. },
  42037. fromArray: function(e) {
  42038. return this.elements.set(e),
  42039. this
  42040. },
  42041. toArray: function() {
  42042. var e = this.elements;
  42043. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42044. }
  42045. },
  42046. n.Ray = function(e, t) {
  42047. this.origin = void 0 !== e ? e : new n.Vector3,
  42048. this.direction = void 0 !== t ? t : new n.Vector3
  42049. }
  42050. ,
  42051. n.Ray.prototype = {
  42052. constructor: n.Ray,
  42053. set: function(e, t) {
  42054. return this.origin.copy(e),
  42055. this.direction.copy(t),
  42056. this
  42057. },
  42058. clone: function() {
  42059. return (new this.constructor).copy(this)
  42060. },
  42061. copy: function(e) {
  42062. return this.origin.copy(e.origin),
  42063. this.direction.copy(e.direction),
  42064. this
  42065. },
  42066. at: function(e, t) {
  42067. var i = t || new n.Vector3;
  42068. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42069. },
  42070. lookAt: function(e) {
  42071. this.direction.copy(e).sub(this.origin).normalize()
  42072. },
  42073. recast: function() {
  42074. var e = new n.Vector3;
  42075. return function(t) {
  42076. return this.origin.copy(this.at(t, e)),
  42077. this
  42078. }
  42079. }(),
  42080. closestPointToPoint: function(e, t) {
  42081. var i = t || new n.Vector3;
  42082. i.subVectors(e, this.origin);
  42083. var r = i.dot(this.direction);
  42084. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42085. },
  42086. distanceToPoint: function(e) {
  42087. return Math.sqrt(this.distanceSqToPoint(e))
  42088. },
  42089. distanceSqToPoint: function() {
  42090. var e = new n.Vector3;
  42091. return function(t) {
  42092. var i = e.subVectors(t, this.origin).dot(this.direction);
  42093. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42094. e.distanceToSquared(t))
  42095. }
  42096. }(),
  42097. distanceSqToSegment: function() {
  42098. var e = new n.Vector3
  42099. , t = new n.Vector3
  42100. , i = new n.Vector3;
  42101. return function(n, r, o, a) {
  42102. e.copy(n).add(r).multiplyScalar(.5),
  42103. t.copy(r).sub(n).normalize(),
  42104. i.copy(this.origin).sub(e);
  42105. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42106. if (m > 0)
  42107. if (s = d * f - p,
  42108. l = d * p - f,
  42109. h = u * m,
  42110. s >= 0)
  42111. if (l >= -h)
  42112. if (l <= h) {
  42113. var v = 1 / m;
  42114. s *= v,
  42115. l *= v,
  42116. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42117. } else
  42118. l = u,
  42119. s = Math.max(0, -(d * l + p)),
  42120. c = -s * s + l * (l + 2 * f) + g;
  42121. else
  42122. l = -u,
  42123. s = Math.max(0, -(d * l + p)),
  42124. c = -s * s + l * (l + 2 * f) + g;
  42125. else
  42126. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42127. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42128. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42129. l = Math.min(Math.max(-u, -f), u),
  42130. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42131. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42132. c = -s * s + l * (l + 2 * f) + g);
  42133. else
  42134. l = d > 0 ? -u : u,
  42135. s = Math.max(0, -(d * l + p)),
  42136. c = -s * s + l * (l + 2 * f) + g;
  42137. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42138. a && a.copy(t).multiplyScalar(l).add(e),
  42139. c
  42140. }
  42141. }(),
  42142. intersectSphere: function() {
  42143. var e = new n.Vector3;
  42144. return function(t, i) {
  42145. e.subVectors(t.center, this.origin);
  42146. var n = e.dot(this.direction)
  42147. , r = e.dot(e) - n * n
  42148. , o = t.radius * t.radius;
  42149. if (r > o)
  42150. return null;
  42151. var a = Math.sqrt(o - r)
  42152. , s = n - a
  42153. , l = n + a;
  42154. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42155. }
  42156. }(),
  42157. intersectsSphere: function(e) {
  42158. return this.distanceToPoint(e.center) <= e.radius
  42159. },
  42160. distanceToPlane: function(e) {
  42161. var t = e.normal.dot(this.direction);
  42162. if (0 === t)
  42163. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42164. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42165. return i >= 0 ? i : null
  42166. },
  42167. intersectPlane: function(e, t) {
  42168. var i = this.distanceToPlane(e);
  42169. return null === i ? null : this.at(i, t)
  42170. },
  42171. intersectsPlane: function(e) {
  42172. var t = e.distanceToPoint(this.origin);
  42173. if (0 === t)
  42174. return !0;
  42175. var i = e.normal.dot(this.direction);
  42176. return i * t < 0
  42177. },
  42178. intersectBox: function(e, t) {
  42179. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42180. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42181. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42182. n = (e.min.x - u.x) * l),
  42183. c >= 0 ? (r = (e.min.y - u.y) * c,
  42184. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42185. o = (e.min.y - u.y) * c),
  42186. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42187. (o < n || n !== n) && (n = o),
  42188. h >= 0 ? (a = (e.min.z - u.z) * h,
  42189. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42190. s = (e.min.z - u.z) * h),
  42191. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42192. (s < n || n !== n) && (n = s),
  42193. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42194. },
  42195. intersectsBox: function() {
  42196. var e = new n.Vector3;
  42197. return function(t) {
  42198. return null !== this.intersectBox(t, e)
  42199. }
  42200. }(),
  42201. intersectTriangle: function() {
  42202. var e = new n.Vector3
  42203. , t = new n.Vector3
  42204. , i = new n.Vector3
  42205. , r = new n.Vector3;
  42206. return function(n, o, a, s, l) {
  42207. t.subVectors(o, n),
  42208. i.subVectors(a, n),
  42209. r.crossVectors(t, i);
  42210. var c, h = this.direction.dot(r);
  42211. if (h > 0) {
  42212. if (s)
  42213. return null;
  42214. c = 1
  42215. } else {
  42216. if (!(h < 0))
  42217. return null;
  42218. c = -1,
  42219. h = -h
  42220. }
  42221. e.subVectors(this.origin, n);
  42222. var u = c * this.direction.dot(i.crossVectors(e, i));
  42223. if (u < 0)
  42224. return null;
  42225. var d = c * this.direction.dot(t.cross(e));
  42226. if (d < 0)
  42227. return null;
  42228. if (u + d > h)
  42229. return null;
  42230. var p = -c * e.dot(r);
  42231. return p < 0 ? null : this.at(p / h, l)
  42232. }
  42233. }(),
  42234. applyMatrix4: function(e) {
  42235. return this.direction.add(this.origin).applyMatrix4(e),
  42236. this.origin.applyMatrix4(e),
  42237. this.direction.sub(this.origin),
  42238. this.direction.normalize(),
  42239. this
  42240. },
  42241. equals: function(e) {
  42242. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42243. }
  42244. },
  42245. n.Sphere = function(e, t) {
  42246. this.center = void 0 !== e ? e : new n.Vector3,
  42247. this.radius = void 0 !== t ? t : 0
  42248. }
  42249. ,
  42250. n.Sphere.prototype = {
  42251. constructor: n.Sphere,
  42252. set: function(e, t) {
  42253. return this.center.copy(e),
  42254. this.radius = t,
  42255. this
  42256. },
  42257. setFromPoints: function() {
  42258. var e = new n.Box3;
  42259. return function(t, i) {
  42260. var n = this.center;
  42261. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42262. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42263. r = Math.max(r, n.distanceToSquared(t[o]));
  42264. return this.radius = Math.sqrt(r),
  42265. this
  42266. }
  42267. }(),
  42268. clone: function() {
  42269. return (new this.constructor).copy(this)
  42270. },
  42271. copy: function(e) {
  42272. return this.center.copy(e.center),
  42273. this.radius = e.radius,
  42274. this
  42275. },
  42276. empty: function() {
  42277. return this.radius <= 0
  42278. },
  42279. containsPoint: function(e) {
  42280. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42281. },
  42282. distanceToPoint: function(e) {
  42283. return e.distanceTo(this.center) - this.radius
  42284. },
  42285. intersectsSphere: function(e) {
  42286. var t = this.radius + e.radius;
  42287. return e.center.distanceToSquared(this.center) <= t * t
  42288. },
  42289. intersectsBox: function(e) {
  42290. return e.intersectsSphere(this)
  42291. },
  42292. intersectsPlane: function(e) {
  42293. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42294. },
  42295. clampPoint: function(e, t) {
  42296. var i = this.center.distanceToSquared(e)
  42297. , r = t || new n.Vector3;
  42298. return r.copy(e),
  42299. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42300. r.multiplyScalar(this.radius).add(this.center)),
  42301. r
  42302. },
  42303. getBoundingBox: function(e) {
  42304. var t = e || new n.Box3;
  42305. return t.set(this.center, this.center),
  42306. t.expandByScalar(this.radius),
  42307. t
  42308. },
  42309. applyMatrix4: function(e) {
  42310. return this.center.applyMatrix4(e),
  42311. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42312. this
  42313. },
  42314. translate: function(e) {
  42315. return this.center.add(e),
  42316. this
  42317. },
  42318. equals: function(e) {
  42319. return e.center.equals(this.center) && e.radius === this.radius
  42320. }
  42321. },
  42322. n.Frustum = function(e, t, i, r, o, a) {
  42323. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42324. }
  42325. ,
  42326. n.Frustum.prototype = {
  42327. constructor: n.Frustum,
  42328. set: function(e, t, i, n, r, o) {
  42329. var a = this.planes;
  42330. return a[0].copy(e),
  42331. a[1].copy(t),
  42332. a[2].copy(i),
  42333. a[3].copy(n),
  42334. a[4].copy(r),
  42335. a[5].copy(o),
  42336. this
  42337. },
  42338. clone: function() {
  42339. return (new this.constructor).copy(this)
  42340. },
  42341. copy: function(e) {
  42342. for (var t = this.planes, i = 0; i < 6; i++)
  42343. t[i].copy(e.planes[i]);
  42344. return this
  42345. },
  42346. setFromMatrix: function(e) {
  42347. var t = this.planes
  42348. , i = e.elements
  42349. , n = i[0]
  42350. , r = i[1]
  42351. , o = i[2]
  42352. , a = i[3]
  42353. , s = i[4]
  42354. , l = i[5]
  42355. , c = i[6]
  42356. , h = i[7]
  42357. , u = i[8]
  42358. , d = i[9]
  42359. , p = i[10]
  42360. , f = i[11]
  42361. , g = i[12]
  42362. , m = i[13]
  42363. , v = i[14]
  42364. , A = i[15];
  42365. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42366. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42367. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42368. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42369. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42370. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42371. this
  42372. },
  42373. intersectsObject: function() {
  42374. var e = new n.Sphere;
  42375. return function(t) {
  42376. var i = t.geometry;
  42377. return null === i.boundingSphere && i.computeBoundingSphere(),
  42378. e.copy(i.boundingSphere),
  42379. e.applyMatrix4(t.matrixWorld),
  42380. this.intersectsSphere(e)
  42381. }
  42382. }(),
  42383. intersectsSphere: function(e) {
  42384. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42385. var o = t[r].distanceToPoint(i);
  42386. if (o < n)
  42387. return !1
  42388. }
  42389. return !0
  42390. },
  42391. intersectsBox: function() {
  42392. var e = new n.Vector3
  42393. , t = new n.Vector3;
  42394. return function(i) {
  42395. for (var n = this.planes, r = 0; r < 6; r++) {
  42396. var o = n[r];
  42397. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42398. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42399. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42400. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42401. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42402. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42403. var a = o.distanceToPoint(e)
  42404. , s = o.distanceToPoint(t);
  42405. if (a < 0 && s < 0)
  42406. return !1
  42407. }
  42408. return !0
  42409. }
  42410. }(),
  42411. containsPoint: function(e) {
  42412. for (var t = this.planes, i = 0; i < 6; i++)
  42413. if (t[i].distanceToPoint(e) < 0)
  42414. return !1;
  42415. return !0
  42416. }
  42417. },
  42418. n.Plane = function(e, t) {
  42419. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42420. this.constant = void 0 !== t ? t : 0
  42421. }
  42422. ,
  42423. n.Plane.prototype = {
  42424. constructor: n.Plane,
  42425. set: function(e, t) {
  42426. return this.normal.copy(e),
  42427. this.constant = t,
  42428. this
  42429. },
  42430. setComponents: function(e, t, i, n) {
  42431. return this.normal.set(e, t, i),
  42432. this.constant = n,
  42433. this
  42434. },
  42435. setFromNormalAndCoplanarPoint: function(e, t) {
  42436. return this.normal.copy(e),
  42437. this.constant = -t.dot(this.normal),
  42438. this
  42439. },
  42440. setFromCoplanarPoints: function() {
  42441. var e = new n.Vector3
  42442. , t = new n.Vector3;
  42443. return function(i, n, r) {
  42444. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42445. return this.setFromNormalAndCoplanarPoint(o, i),
  42446. this
  42447. }
  42448. }(),
  42449. clone: function() {
  42450. return (new this.constructor).copy(this)
  42451. },
  42452. copy: function(e) {
  42453. return this.normal.copy(e.normal),
  42454. this.constant = e.constant,
  42455. this
  42456. },
  42457. normalize: function() {
  42458. var e = 1 / this.normal.length();
  42459. return this.normal.multiplyScalar(e),
  42460. this.constant *= e,
  42461. this
  42462. },
  42463. negate: function() {
  42464. return this.constant *= -1,
  42465. this.normal.negate(),
  42466. this
  42467. },
  42468. distanceToPoint: function(e) {
  42469. return this.normal.dot(e) + this.constant
  42470. },
  42471. distanceToSphere: function(e) {
  42472. return this.distanceToPoint(e.center) - e.radius
  42473. },
  42474. projectPoint: function(e, t) {
  42475. return this.orthoPoint(e, t).sub(e).negate()
  42476. },
  42477. orthoPoint: function(e, t) {
  42478. var i = this.distanceToPoint(e)
  42479. , r = t || new n.Vector3;
  42480. return r.copy(this.normal).multiplyScalar(i)
  42481. },
  42482. intersectLine: function() {
  42483. var e = new n.Vector3;
  42484. return function(t, i) {
  42485. var r = i || new n.Vector3
  42486. , o = t.delta(e)
  42487. , a = this.normal.dot(o);
  42488. if (0 !== a) {
  42489. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42490. if (!(s < 0 || s > 1))
  42491. return r.copy(o).multiplyScalar(s).add(t.start)
  42492. } else if (0 === this.distanceToPoint(t.start))
  42493. return r.copy(t.start)
  42494. }
  42495. }(),
  42496. intersectsLine: function(e) {
  42497. var t = this.distanceToPoint(e.start)
  42498. , i = this.distanceToPoint(e.end);
  42499. return t < 0 && i > 0 || i < 0 && t > 0
  42500. },
  42501. intersectsBox: function(e) {
  42502. return e.intersectsPlane(this)
  42503. },
  42504. intersectsSphere: function(e) {
  42505. return e.intersectsPlane(this)
  42506. },
  42507. coplanarPoint: function(e) {
  42508. var t = e || new n.Vector3;
  42509. return t.copy(this.normal).multiplyScalar(-this.constant)
  42510. },
  42511. applyMatrix4: function() {
  42512. var e = new n.Vector3
  42513. , t = new n.Vector3
  42514. , i = new n.Matrix3;
  42515. return function(n, r) {
  42516. var o = r || i.getNormalMatrix(n)
  42517. , a = e.copy(this.normal).applyMatrix3(o)
  42518. , s = this.coplanarPoint(t);
  42519. return s.applyMatrix4(n),
  42520. this.setFromNormalAndCoplanarPoint(a, s),
  42521. this
  42522. }
  42523. }(),
  42524. translate: function(e) {
  42525. return this.constant = this.constant - e.dot(this.normal),
  42526. this
  42527. },
  42528. equals: function(e) {
  42529. return e.normal.equals(this.normal) && e.constant === this.constant
  42530. }
  42531. },
  42532. n.Spherical = function(e, t, i) {
  42533. return this.radius = void 0 !== e ? e : 1,
  42534. this.phi = void 0 !== t ? t : 0,
  42535. this.theta = void 0 !== i ? i : 0,
  42536. this
  42537. }
  42538. ,
  42539. n.Spherical.prototype = {
  42540. constructor: n.Spherical,
  42541. set: function(e, t, i) {
  42542. this.radius = e,
  42543. this.phi = t,
  42544. this.theta = i
  42545. },
  42546. clone: function() {
  42547. return (new this.constructor).copy(this)
  42548. },
  42549. copy: function(e) {
  42550. return this.radius.copy(e.radius),
  42551. this.phi.copy(e.phi),
  42552. this.theta.copy(e.theta),
  42553. this
  42554. },
  42555. makeSafe: function() {
  42556. var e = 1e-6;
  42557. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42558. },
  42559. setFromVector3: function(e) {
  42560. return this.radius = e.length(),
  42561. 0 === this.radius ? (this.theta = 0,
  42562. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42563. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42564. this
  42565. }
  42566. },
  42567. n.Math = {
  42568. generateUUID: function() {
  42569. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42570. return function() {
  42571. for (var r = 0; r < 36; r++)
  42572. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42573. e = 15 & n,
  42574. n >>= 4,
  42575. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42576. return i.join("")
  42577. }
  42578. }(),
  42579. clamp: function(e, t, i) {
  42580. return Math.max(t, Math.min(i, e))
  42581. },
  42582. euclideanModulo: function(e, t) {
  42583. return (e % t + t) % t
  42584. },
  42585. mapLinear: function(e, t, i, n, r) {
  42586. return n + (e - t) * (r - n) / (i - t)
  42587. },
  42588. smoothstep: function(e, t, i) {
  42589. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42590. e * e * (3 - 2 * e))
  42591. },
  42592. smootherstep: function(e, t, i) {
  42593. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42594. e * e * e * (e * (6 * e - 15) + 10))
  42595. },
  42596. random16: function() {
  42597. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42598. Math.random()
  42599. },
  42600. randInt: function(e, t) {
  42601. return e + Math.floor(Math.random() * (t - e + 1))
  42602. },
  42603. randFloat: function(e, t) {
  42604. return e + Math.random() * (t - e)
  42605. },
  42606. randFloatSpread: function(e) {
  42607. return e * (.5 - Math.random())
  42608. },
  42609. degToRad: function() {
  42610. var e = Math.PI / 180;
  42611. return function(t) {
  42612. return t * e
  42613. }
  42614. }(),
  42615. radToDeg: function() {
  42616. var e = 180 / Math.PI;
  42617. return function(t) {
  42618. return t * e
  42619. }
  42620. }(),
  42621. isPowerOfTwo: function(e) {
  42622. return 0 === (e & e - 1) && 0 !== e
  42623. },
  42624. nearestPowerOfTwo: function(e) {
  42625. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42626. },
  42627. nextPowerOfTwo: function(e) {
  42628. return e--,
  42629. e |= e >> 1,
  42630. e |= e >> 2,
  42631. e |= e >> 4,
  42632. e |= e >> 8,
  42633. e |= e >> 16,
  42634. e++,
  42635. e
  42636. }
  42637. },
  42638. n.Spline = function(e) {
  42639. function t(e, t, i, n, r, o, a) {
  42640. var s = .5 * (i - e)
  42641. , l = .5 * (n - t);
  42642. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42643. }
  42644. this.points = e;
  42645. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42646. x: 0,
  42647. y: 0,
  42648. z: 0
  42649. };
  42650. this.initFromArray = function(e) {
  42651. this.points = [];
  42652. for (var t = 0; t < e.length; t++)
  42653. this.points[t] = {
  42654. x: e[t][0],
  42655. y: e[t][1],
  42656. z: e[t][2]
  42657. }
  42658. }
  42659. ,
  42660. this.getPoint = function(e) {
  42661. return i = (this.points.length - 1) * e,
  42662. r = Math.floor(i),
  42663. o = i - r,
  42664. d[0] = 0 === r ? r : r - 1,
  42665. d[1] = r,
  42666. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42667. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42668. l = this.points[d[0]],
  42669. c = this.points[d[1]],
  42670. h = this.points[d[2]],
  42671. u = this.points[d[3]],
  42672. a = o * o,
  42673. s = o * a,
  42674. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42675. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42676. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42677. p
  42678. }
  42679. ,
  42680. this.getControlPointsArray = function() {
  42681. var e, t, i = this.points.length, n = [];
  42682. for (e = 0; e < i; e++)
  42683. t = this.points[e],
  42684. n[e] = [t.x, t.y, t.z];
  42685. return n
  42686. }
  42687. ,
  42688. this.getLength = function(e) {
  42689. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42690. for (u[0] = 0,
  42691. e || (e = 100),
  42692. r = this.points.length * e,
  42693. c.copy(this.points[0]),
  42694. t = 1; t < r; t++)
  42695. i = t / r,
  42696. o = this.getPoint(i),
  42697. h.copy(o),
  42698. d += h.distanceTo(c),
  42699. c.copy(o),
  42700. a = (this.points.length - 1) * i,
  42701. s = Math.floor(a),
  42702. s !== l && (u[s] = d,
  42703. l = s);
  42704. return u[u.length] = d,
  42705. {
  42706. chunks: u,
  42707. total: d
  42708. }
  42709. }
  42710. ,
  42711. this.reparametrizeByArcLength = function(e) {
  42712. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42713. for (h.push(u.copy(this.points[0]).clone()),
  42714. t = 1; t < this.points.length; t++) {
  42715. for (s = d.chunks[t] - d.chunks[t - 1],
  42716. l = Math.ceil(e * s / d.total),
  42717. o = (t - 1) / (this.points.length - 1),
  42718. a = t / (this.points.length - 1),
  42719. i = 1; i < l - 1; i++)
  42720. r = o + i * (1 / l) * (a - o),
  42721. c = this.getPoint(r),
  42722. h.push(u.copy(c).clone());
  42723. h.push(u.copy(this.points[t]).clone())
  42724. }
  42725. this.points = h
  42726. }
  42727. }
  42728. ,
  42729. n.Triangle = function(e, t, i) {
  42730. this.a = void 0 !== e ? e : new n.Vector3,
  42731. this.b = void 0 !== t ? t : new n.Vector3,
  42732. this.c = void 0 !== i ? i : new n.Vector3
  42733. }
  42734. ,
  42735. n.Triangle.normal = function() {
  42736. var e = new n.Vector3;
  42737. return function(t, i, r, o) {
  42738. var a = o || new n.Vector3;
  42739. a.subVectors(r, i),
  42740. e.subVectors(t, i),
  42741. a.cross(e);
  42742. var s = a.lengthSq();
  42743. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42744. }
  42745. }(),
  42746. n.Triangle.barycoordFromPoint = function() {
  42747. var e = new n.Vector3
  42748. , t = new n.Vector3
  42749. , i = new n.Vector3;
  42750. return function(r, o, a, s, l) {
  42751. e.subVectors(s, o),
  42752. t.subVectors(a, o),
  42753. i.subVectors(r, o);
  42754. var c = e.dot(e)
  42755. , h = e.dot(t)
  42756. , u = e.dot(i)
  42757. , d = t.dot(t)
  42758. , p = t.dot(i)
  42759. , f = c * d - h * h
  42760. , g = l || new n.Vector3;
  42761. if (0 === f)
  42762. return g.set(-2, -1, -1);
  42763. var m = 1 / f
  42764. , v = (d * u - h * p) * m
  42765. , A = (c * p - h * u) * m;
  42766. return g.set(1 - v - A, A, v)
  42767. }
  42768. }(),
  42769. n.Triangle.containsPoint = function() {
  42770. var e = new n.Vector3;
  42771. return function(t, i, r, o) {
  42772. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42773. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42774. }
  42775. }(),
  42776. n.Triangle.prototype = {
  42777. constructor: n.Triangle,
  42778. set: function(e, t, i) {
  42779. return this.a.copy(e),
  42780. this.b.copy(t),
  42781. this.c.copy(i),
  42782. this
  42783. },
  42784. setFromPointsAndIndices: function(e, t, i, n) {
  42785. return this.a.copy(e[t]),
  42786. this.b.copy(e[i]),
  42787. this.c.copy(e[n]),
  42788. this
  42789. },
  42790. clone: function() {
  42791. return (new this.constructor).copy(this)
  42792. },
  42793. copy: function(e) {
  42794. return this.a.copy(e.a),
  42795. this.b.copy(e.b),
  42796. this.c.copy(e.c),
  42797. this
  42798. },
  42799. area: function() {
  42800. var e = new n.Vector3
  42801. , t = new n.Vector3;
  42802. return function() {
  42803. return e.subVectors(this.c, this.b),
  42804. t.subVectors(this.a, this.b),
  42805. .5 * e.cross(t).length()
  42806. }
  42807. }(),
  42808. midpoint: function(e) {
  42809. var t = e || new n.Vector3;
  42810. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42811. },
  42812. normal: function(e) {
  42813. return n.Triangle.normal(this.a, this.b, this.c, e)
  42814. },
  42815. plane: function(e) {
  42816. var t = e || new n.Plane;
  42817. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42818. },
  42819. barycoordFromPoint: function(e, t) {
  42820. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42821. },
  42822. containsPoint: function(e) {
  42823. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42824. },
  42825. equals: function(e) {
  42826. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42827. }
  42828. },
  42829. n.Interpolant = function(e, t, i, n) {
  42830. this.parameterPositions = e,
  42831. this._cachedIndex = 0,
  42832. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42833. this.sampleValues = t,
  42834. this.valueSize = i
  42835. }
  42836. ,
  42837. n.Interpolant.prototype = {
  42838. constructor: n.Interpolant,
  42839. evaluate: function(e) {
  42840. var t = this.parameterPositions
  42841. , i = this._cachedIndex
  42842. , n = t[i]
  42843. , r = t[i - 1];
  42844. e: {
  42845. t: {
  42846. var o;
  42847. i: {
  42848. n: if (!(e < n)) {
  42849. for (var a = i + 2; ; ) {
  42850. if (void 0 === n) {
  42851. if (e < r)
  42852. break n;
  42853. return i = t.length,
  42854. this._cachedIndex = i,
  42855. this.afterEnd_(i - 1, e, r)
  42856. }
  42857. if (i === a)
  42858. break;
  42859. if (r = n,
  42860. n = t[++i],
  42861. e < n)
  42862. break t
  42863. }
  42864. o = t.length;
  42865. break i
  42866. }
  42867. {
  42868. if (e >= r)
  42869. break e;
  42870. var s = t[1];
  42871. e < s && (i = 2,
  42872. r = s);
  42873. for (var a = i - 2; ; ) {
  42874. if (void 0 === r)
  42875. return this._cachedIndex = 0,
  42876. this.beforeStart_(0, e, n);
  42877. if (i === a)
  42878. break;
  42879. if (n = r,
  42880. r = t[--i - 1],
  42881. e >= r)
  42882. break t
  42883. }
  42884. o = i,
  42885. i = 0
  42886. }
  42887. }
  42888. for (; i < o; ) {
  42889. var l = i + o >>> 1;
  42890. e < t[l] ? o = l : i = l + 1
  42891. }
  42892. if (n = t[i],
  42893. r = t[i - 1],
  42894. void 0 === r)
  42895. return this._cachedIndex = 0,
  42896. this.beforeStart_(0, e, n);
  42897. if (void 0 === n)
  42898. return i = t.length,
  42899. this._cachedIndex = i,
  42900. this.afterEnd_(i - 1, r, e)
  42901. }
  42902. this._cachedIndex = i,
  42903. this.intervalChanged_(i, r, n)
  42904. }
  42905. return this.interpolate_(i, r, e, n)
  42906. },
  42907. settings: null,
  42908. DefaultSettings_: {},
  42909. getSettings_: function() {
  42910. return this.settings || this.DefaultSettings_
  42911. },
  42912. copySampleValue_: function(e) {
  42913. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42914. t[o] = i[r + o];
  42915. return t
  42916. },
  42917. interpolate_: function(e, t, i, n) {
  42918. throw new Error("call to abstract method")
  42919. },
  42920. intervalChanged_: function(e, t, i) {}
  42921. },
  42922. Object.assign(n.Interpolant.prototype, {
  42923. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42924. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42925. }),
  42926. n.CubicInterpolant = function(e, t, i, r) {
  42927. n.Interpolant.call(this, e, t, i, r),
  42928. this._weightPrev = -0,
  42929. this._offsetPrev = -0,
  42930. this._weightNext = -0,
  42931. this._offsetNext = -0
  42932. }
  42933. ,
  42934. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42935. constructor: n.CubicInterpolant,
  42936. DefaultSettings_: {
  42937. endingStart: n.ZeroCurvatureEnding,
  42938. endingEnd: n.ZeroCurvatureEnding
  42939. },
  42940. intervalChanged_: function(e, t, i) {
  42941. var r = this.parameterPositions
  42942. , o = e - 2
  42943. , a = e + 1
  42944. , s = r[o]
  42945. , l = r[a];
  42946. if (void 0 === s)
  42947. switch (this.getSettings_().endingStart) {
  42948. case n.ZeroSlopeEnding:
  42949. o = e,
  42950. s = 2 * t - i;
  42951. break;
  42952. case n.WrapAroundEnding:
  42953. o = r.length - 2,
  42954. s = t + r[o] - r[o + 1];
  42955. break;
  42956. default:
  42957. o = e,
  42958. s = i
  42959. }
  42960. if (void 0 === l)
  42961. switch (this.getSettings_().endingEnd) {
  42962. case n.ZeroSlopeEnding:
  42963. a = e,
  42964. l = 2 * i - t;
  42965. break;
  42966. case n.WrapAroundEnding:
  42967. a = 1,
  42968. l = i + r[1] - r[0];
  42969. break;
  42970. default:
  42971. a = e - 1,
  42972. l = t
  42973. }
  42974. var c = .5 * (i - t)
  42975. , h = this.valueSize;
  42976. this._weightPrev = c / (t - s),
  42977. this._weightNext = c / (l - i),
  42978. this._offsetPrev = o * h,
  42979. this._offsetNext = a * h
  42980. },
  42981. interpolate_: function(e, t, i, n) {
  42982. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42983. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42984. return r
  42985. }
  42986. }),
  42987. n.DiscreteInterpolant = function(e, t, i, r) {
  42988. n.Interpolant.call(this, e, t, i, r)
  42989. }
  42990. ,
  42991. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42992. constructor: n.DiscreteInterpolant,
  42993. interpolate_: function(e, t, i, n) {
  42994. return this.copySampleValue_(e - 1)
  42995. }
  42996. }),
  42997. n.LinearInterpolant = function(e, t, i, r) {
  42998. n.Interpolant.call(this, e, t, i, r)
  42999. }
  43000. ,
  43001. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43002. constructor: n.LinearInterpolant,
  43003. interpolate_: function(e, t, i, n) {
  43004. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43005. r[u] = o[l + u] * h + o[s + u] * c;
  43006. return r
  43007. }
  43008. }),
  43009. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43010. n.Interpolant.call(this, e, t, i, r)
  43011. }
  43012. ,
  43013. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43014. constructor: n.QuaternionLinearInterpolant,
  43015. interpolate_: function(e, t, i, r) {
  43016. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43017. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43018. return o
  43019. }
  43020. }),
  43021. n.Clock = function(e) {
  43022. this.autoStart = void 0 === e || e,
  43023. this.startTime = 0,
  43024. this.oldTime = 0,
  43025. this.elapsedTime = 0,
  43026. this.running = !1
  43027. }
  43028. ,
  43029. n.Clock.prototype = {
  43030. constructor: n.Clock,
  43031. start: function() {
  43032. this.startTime = performance.now(),
  43033. this.oldTime = this.startTime,
  43034. this.running = !0
  43035. },
  43036. stop: function() {
  43037. this.getElapsedTime(),
  43038. this.running = !1
  43039. },
  43040. getElapsedTime: function() {
  43041. return this.getDelta(),
  43042. this.elapsedTime
  43043. },
  43044. getDelta: function() {
  43045. var e = 0;
  43046. if (this.autoStart && !this.running && this.start(),
  43047. this.running) {
  43048. var t = performance.now();
  43049. e = .001 * (t - this.oldTime),
  43050. this.oldTime = t,
  43051. this.elapsedTime += e
  43052. }
  43053. return e
  43054. }
  43055. },
  43056. n.EventDispatcher = function() {}
  43057. ,
  43058. n.EventDispatcher.prototype = {
  43059. constructor: n.EventDispatcher,
  43060. apply: function(e) {
  43061. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43062. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43063. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43064. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43065. },
  43066. addEventListener: function(e, t) {
  43067. void 0 === this._listeners && (this._listeners = {});
  43068. var i = this._listeners;
  43069. void 0 === i[e] && (i[e] = []),
  43070. i[e].indexOf(t) === -1 && i[e].push(t)
  43071. },
  43072. hasEventListener: function(e, t) {
  43073. if (void 0 === this._listeners)
  43074. return !1;
  43075. var i = this._listeners;
  43076. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43077. },
  43078. removeEventListener: function(e, t) {
  43079. if (void 0 !== this._listeners) {
  43080. var i = this._listeners
  43081. , n = i[e];
  43082. if (void 0 !== n) {
  43083. var r = n.indexOf(t);
  43084. r !== -1 && n.splice(r, 1)
  43085. }
  43086. }
  43087. },
  43088. dispatchEvent: function(e) {
  43089. if (void 0 !== this._listeners) {
  43090. var t = this._listeners
  43091. , i = t[e.type];
  43092. if (void 0 !== i) {
  43093. e.target = this;
  43094. for (var n = [], r = i.length, o = 0; o < r; o++)
  43095. n[o] = i[o];
  43096. for (var o = 0; o < r; o++)
  43097. n[o].call(this, e)
  43098. }
  43099. }
  43100. }
  43101. },
  43102. n.Layers = function() {
  43103. this.mask = 1
  43104. }
  43105. ,
  43106. n.Layers.prototype = {
  43107. constructor: n.Layers,
  43108. set: function(e) {
  43109. this.mask = 1 << e
  43110. },
  43111. enable: function(e) {
  43112. this.mask |= 1 << e
  43113. },
  43114. toggle: function(e) {
  43115. this.mask ^= 1 << e
  43116. },
  43117. disable: function(e) {
  43118. this.mask &= ~(1 << e)
  43119. },
  43120. test: function(e) {
  43121. return 0 !== (this.mask & e.mask)
  43122. }
  43123. },
  43124. function(e) {
  43125. function t(e, t) {
  43126. return e.distance - t.distance
  43127. }
  43128. function i(e, t, n, r) {
  43129. if (e.visible !== !1 && (e.raycast(t, n),
  43130. r === !0))
  43131. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43132. i(o[a], t, n, !0)
  43133. }
  43134. e.Raycaster = function(t, i, n, r) {
  43135. this.ray = new e.Ray(t,i),
  43136. this.near = n || 0,
  43137. this.far = r || 1 / 0,
  43138. this.params = {
  43139. Mesh: {},
  43140. Line: {},
  43141. LOD: {},
  43142. Points: {
  43143. threshold: 1
  43144. },
  43145. Sprite: {}
  43146. },
  43147. Object.defineProperties(this.params, {
  43148. PointCloud: {
  43149. get: function() {
  43150. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43151. this.Points
  43152. }
  43153. }
  43154. })
  43155. }
  43156. ,
  43157. e.Raycaster.prototype = {
  43158. constructor: e.Raycaster,
  43159. linePrecision: 1,
  43160. set: function(e, t) {
  43161. this.ray.set(e, t)
  43162. },
  43163. setFromCamera: function(t, i) {
  43164. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43165. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43166. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43167. },
  43168. intersectObject: function(e, n) {
  43169. var r = [];
  43170. return i(e, this, r, n),
  43171. r.sort(t),
  43172. r
  43173. },
  43174. intersectObjects: function(e, n) {
  43175. var r = [];
  43176. if (Array.isArray(e) === !1)
  43177. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43178. r;
  43179. for (var o = 0, a = e.length; o < a; o++)
  43180. i(e[o], this, r, n);
  43181. return r.sort(t),
  43182. r
  43183. }
  43184. }
  43185. }(n),
  43186. n.Object3D = function() {
  43187. function e() {
  43188. o.setFromEuler(r, !1)
  43189. }
  43190. function t() {
  43191. r.setFromQuaternion(o, void 0, !1)
  43192. }
  43193. Object.defineProperty(this, "id", {
  43194. value: n.Object3DIdCount++
  43195. }),
  43196. this.uuid = n.Math.generateUUID(),
  43197. this.name = "",
  43198. this.type = "Object3D",
  43199. this.parent = null,
  43200. this.children = [],
  43201. this.up = n.Object3D.DefaultUp.clone();
  43202. var i = new n.Vector3
  43203. , r = new n.Euler
  43204. , o = new n.Quaternion
  43205. , a = new n.Vector3(1,1,1);
  43206. r.onChange(e),
  43207. o.onChange(t),
  43208. Object.defineProperties(this, {
  43209. position: {
  43210. enumerable: !0,
  43211. value: i
  43212. },
  43213. rotation: {
  43214. enumerable: !0,
  43215. value: r
  43216. },
  43217. quaternion: {
  43218. enumerable: !0,
  43219. value: o
  43220. },
  43221. scale: {
  43222. enumerable: !0,
  43223. value: a
  43224. },
  43225. modelViewMatrix: {
  43226. value: new n.Matrix4
  43227. },
  43228. normalMatrix: {
  43229. value: new n.Matrix3
  43230. }
  43231. }),
  43232. this.rotationAutoUpdate = !0,
  43233. this.matrix = new n.Matrix4,
  43234. this.matrixWorld = new n.Matrix4,
  43235. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43236. this.matrixWorldNeedsUpdate = !1,
  43237. this.layers = new n.Layers,
  43238. this.visible = !0,
  43239. this.castShadow = !1,
  43240. this.receiveShadow = !1,
  43241. this.frustumCulled = !0,
  43242. this.renderOrder = 0,
  43243. this.userData = {}
  43244. }
  43245. ,
  43246. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43247. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43248. n.Object3D.prototype = {
  43249. constructor: n.Object3D,
  43250. applyMatrix: function(e) {
  43251. this.matrix.multiplyMatrices(e, this.matrix),
  43252. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43253. },
  43254. setRotationFromAxisAngle: function(e, t) {
  43255. this.quaternion.setFromAxisAngle(e, t)
  43256. },
  43257. setRotationFromEuler: function(e) {
  43258. this.quaternion.setFromEuler(e, !0)
  43259. },
  43260. setRotationFromMatrix: function(e) {
  43261. this.quaternion.setFromRotationMatrix(e)
  43262. },
  43263. setRotationFromQuaternion: function(e) {
  43264. this.quaternion.copy(e)
  43265. },
  43266. rotateOnAxis: function() {
  43267. var e = new n.Quaternion;
  43268. return function(t, i) {
  43269. return e.setFromAxisAngle(t, i),
  43270. this.quaternion.multiply(e),
  43271. this
  43272. }
  43273. }(),
  43274. rotateX: function() {
  43275. var e = new n.Vector3(1,0,0);
  43276. return function(t) {
  43277. return this.rotateOnAxis(e, t)
  43278. }
  43279. }(),
  43280. rotateY: function() {
  43281. var e = new n.Vector3(0,1,0);
  43282. return function(t) {
  43283. return this.rotateOnAxis(e, t)
  43284. }
  43285. }(),
  43286. rotateZ: function() {
  43287. var e = new n.Vector3(0,0,1);
  43288. return function(t) {
  43289. return this.rotateOnAxis(e, t)
  43290. }
  43291. }(),
  43292. translateOnAxis: function() {
  43293. var e = new n.Vector3;
  43294. return function(t, i) {
  43295. return e.copy(t).applyQuaternion(this.quaternion),
  43296. this.position.add(e.multiplyScalar(i)),
  43297. this
  43298. }
  43299. }(),
  43300. translateX: function() {
  43301. var e = new n.Vector3(1,0,0);
  43302. return function(t) {
  43303. return this.translateOnAxis(e, t)
  43304. }
  43305. }(),
  43306. translateY: function() {
  43307. var e = new n.Vector3(0,1,0);
  43308. return function(t) {
  43309. return this.translateOnAxis(e, t)
  43310. }
  43311. }(),
  43312. translateZ: function() {
  43313. var e = new n.Vector3(0,0,1);
  43314. return function(t) {
  43315. return this.translateOnAxis(e, t)
  43316. }
  43317. }(),
  43318. localToWorld: function(e) {
  43319. return e.applyMatrix4(this.matrixWorld)
  43320. },
  43321. worldToLocal: function() {
  43322. var e = new n.Matrix4;
  43323. return function(t) {
  43324. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43325. }
  43326. }(),
  43327. lookAt: function() {
  43328. var e = new n.Matrix4;
  43329. return function(t) {
  43330. e.lookAt(t, this.position, this.up),
  43331. this.quaternion.setFromRotationMatrix(e)
  43332. }
  43333. }(),
  43334. add: function(e) {
  43335. if (arguments.length > 1) {
  43336. for (var t = 0; t < arguments.length; t++)
  43337. this.add(arguments[t]);
  43338. return this
  43339. }
  43340. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43341. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43342. e.parent = this,
  43343. e.dispatchEvent({
  43344. type: "added"
  43345. }),
  43346. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43347. this)
  43348. },
  43349. remove: function(e) {
  43350. if (arguments.length > 1)
  43351. for (var t = 0; t < arguments.length; t++)
  43352. this.remove(arguments[t]);
  43353. var i = this.children.indexOf(e);
  43354. i !== -1 && (e.parent = null,
  43355. e.dispatchEvent({
  43356. type: "removed"
  43357. }),
  43358. this.children.splice(i, 1))
  43359. },
  43360. getObjectById: function(e) {
  43361. return this.getObjectByProperty("id", e)
  43362. },
  43363. getObjectByName: function(e) {
  43364. return this.getObjectByProperty("name", e)
  43365. },
  43366. getObjectByProperty: function(e, t) {
  43367. if (this[e] === t)
  43368. return this;
  43369. for (var i = 0, n = this.children.length; i < n; i++) {
  43370. var r = this.children[i]
  43371. , o = r.getObjectByProperty(e, t);
  43372. if (void 0 !== o)
  43373. return o
  43374. }
  43375. },
  43376. getWorldPosition: function(e) {
  43377. var t = e || new n.Vector3;
  43378. return this.updateMatrixWorld(!0),
  43379. t.setFromMatrixPosition(this.matrixWorld)
  43380. },
  43381. getWorldQuaternion: function() {
  43382. var e = new n.Vector3
  43383. , t = new n.Vector3;
  43384. return function(i) {
  43385. var r = i || new n.Quaternion;
  43386. return this.updateMatrixWorld(!0),
  43387. this.matrixWorld.decompose(e, r, t),
  43388. r
  43389. }
  43390. }(),
  43391. getWorldRotation: function() {
  43392. var e = new n.Quaternion;
  43393. return function(t) {
  43394. var i = t || new n.Euler;
  43395. return this.getWorldQuaternion(e),
  43396. i.setFromQuaternion(e, this.rotation.order, !1)
  43397. }
  43398. }(),
  43399. getWorldScale: function() {
  43400. var e = new n.Vector3
  43401. , t = new n.Quaternion;
  43402. return function(i) {
  43403. var r = i || new n.Vector3;
  43404. return this.updateMatrixWorld(!0),
  43405. this.matrixWorld.decompose(e, t, r),
  43406. r
  43407. }
  43408. }(),
  43409. getWorldDirection: function() {
  43410. var e = new n.Quaternion;
  43411. return function(t) {
  43412. var i = t || new n.Vector3;
  43413. return this.getWorldQuaternion(e),
  43414. i.set(0, 0, 1).applyQuaternion(e)
  43415. }
  43416. }(),
  43417. raycast: function() {},
  43418. traverse: function(e) {
  43419. e(this);
  43420. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43421. t[i].traverse(e)
  43422. },
  43423. traverseVisible: function(e) {
  43424. if (this.visible !== !1) {
  43425. e(this);
  43426. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43427. t[i].traverseVisible(e)
  43428. }
  43429. },
  43430. traverseAncestors: function(e) {
  43431. var t = this.parent;
  43432. null !== t && (e(t),
  43433. t.traverseAncestors(e))
  43434. },
  43435. updateMatrix: function() {
  43436. this.matrix.compose(this.position, this.quaternion, this.scale),
  43437. this.matrixWorldNeedsUpdate = !0
  43438. },
  43439. updateMatrixWorld: function(e) {
  43440. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43441. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43442. this.matrixWorldNeedsUpdate = !1,
  43443. e = !0);
  43444. for (var t = 0, i = this.children.length; t < i; t++)
  43445. this.children[t].updateMatrixWorld(e)
  43446. },
  43447. toJSON: function(e) {
  43448. function t(e) {
  43449. var t = [];
  43450. for (var i in e) {
  43451. var n = e[i];
  43452. delete n.metadata,
  43453. t.push(n)
  43454. }
  43455. return t
  43456. }
  43457. var i = void 0 === e
  43458. , n = {};
  43459. i && (e = {
  43460. geometries: {},
  43461. materials: {},
  43462. textures: {},
  43463. images: {}
  43464. },
  43465. n.metadata = {
  43466. version: 4.4,
  43467. type: "Object",
  43468. generator: "Object3D.toJSON"
  43469. });
  43470. var r = {};
  43471. if (r.uuid = this.uuid,
  43472. r.type = this.type,
  43473. "" !== this.name && (r.name = this.name),
  43474. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43475. this.castShadow === !0 && (r.castShadow = !0),
  43476. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43477. this.visible === !1 && (r.visible = !1),
  43478. r.matrix = this.matrix.toArray(),
  43479. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43480. r.geometry = this.geometry.uuid),
  43481. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43482. r.material = this.material.uuid),
  43483. this.children.length > 0) {
  43484. r.children = [];
  43485. for (var o = 0; o < this.children.length; o++)
  43486. r.children.push(this.children[o].toJSON(e).object)
  43487. }
  43488. if (i) {
  43489. var a = t(e.geometries)
  43490. , s = t(e.materials)
  43491. , l = t(e.textures)
  43492. , c = t(e.images);
  43493. a.length > 0 && (n.geometries = a),
  43494. s.length > 0 && (n.materials = s),
  43495. l.length > 0 && (n.textures = l),
  43496. c.length > 0 && (n.images = c)
  43497. }
  43498. return n.object = r,
  43499. n
  43500. },
  43501. clone: function(e) {
  43502. return (new this.constructor).copy(this, e)
  43503. },
  43504. copy: function(e, t) {
  43505. if (void 0 === t && (t = !0),
  43506. this.name = e.name,
  43507. this.up.copy(e.up),
  43508. this.position.copy(e.position),
  43509. this.quaternion.copy(e.quaternion),
  43510. this.scale.copy(e.scale),
  43511. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43512. this.matrix.copy(e.matrix),
  43513. this.matrixWorld.copy(e.matrixWorld),
  43514. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43515. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43516. this.visible = e.visible,
  43517. this.castShadow = e.castShadow,
  43518. this.receiveShadow = e.receiveShadow,
  43519. this.frustumCulled = e.frustumCulled,
  43520. this.renderOrder = e.renderOrder,
  43521. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43522. t === !0)
  43523. for (var i = 0; i < e.children.length; i++) {
  43524. var n = e.children[i];
  43525. this.add(n.clone())
  43526. }
  43527. return this
  43528. }
  43529. },
  43530. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43531. n.Object3DIdCount = 0,
  43532. n.Face3 = function(e, t, i, r, o, a) {
  43533. this.a = e,
  43534. this.b = t,
  43535. this.c = i,
  43536. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43537. this.vertexNormals = Array.isArray(r) ? r : [],
  43538. this.color = o instanceof n.Color ? o : new n.Color,
  43539. this.vertexColors = Array.isArray(o) ? o : [],
  43540. this.materialIndex = void 0 !== a ? a : 0
  43541. }
  43542. ,
  43543. n.Face3.prototype = {
  43544. constructor: n.Face3,
  43545. clone: function() {
  43546. return (new this.constructor).copy(this)
  43547. },
  43548. copy: function(e) {
  43549. this.a = e.a,
  43550. this.b = e.b,
  43551. this.c = e.c,
  43552. this.normal.copy(e.normal),
  43553. this.color.copy(e.color),
  43554. this.materialIndex = e.materialIndex;
  43555. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43556. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43557. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43558. this.vertexColors[t] = e.vertexColors[t].clone();
  43559. return this
  43560. }
  43561. },
  43562. n.BufferAttribute = function(e, t) {
  43563. this.uuid = n.Math.generateUUID(),
  43564. this.array = e,
  43565. this.itemSize = t,
  43566. this.dynamic = !1,
  43567. this.updateRange = {
  43568. offset: 0,
  43569. count: -1
  43570. },
  43571. this.version = 0
  43572. }
  43573. ,
  43574. n.BufferAttribute.prototype = {
  43575. constructor: n.BufferAttribute,
  43576. get count() {
  43577. return this.array.length / this.itemSize
  43578. },
  43579. set needsUpdate(e) {
  43580. e === !0 && this.version++
  43581. },
  43582. setDynamic: function(e) {
  43583. return this.dynamic = e,
  43584. this
  43585. },
  43586. copy: function(e) {
  43587. return this.array = new e.array.constructor(e.array),
  43588. this.itemSize = e.itemSize,
  43589. this.dynamic = e.dynamic,
  43590. this
  43591. },
  43592. copyAt: function(e, t, i) {
  43593. e *= this.itemSize,
  43594. i *= t.itemSize;
  43595. for (var n = 0, r = this.itemSize; n < r; n++)
  43596. this.array[e + n] = t.array[i + n];
  43597. return this
  43598. },
  43599. copyArray: function(e) {
  43600. return this.array.set(e),
  43601. this
  43602. },
  43603. copyColorsArray: function(e) {
  43604. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43605. var a = e[r];
  43606. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43607. a = new n.Color),
  43608. t[i++] = a.r,
  43609. t[i++] = a.g,
  43610. t[i++] = a.b
  43611. }
  43612. return this
  43613. },
  43614. copyIndicesArray: function(e) {
  43615. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43616. var o = e[n];
  43617. t[i++] = o.a,
  43618. t[i++] = o.b,
  43619. t[i++] = o.c
  43620. }
  43621. return this
  43622. },
  43623. copyVector2sArray: function(e) {
  43624. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43625. var a = e[r];
  43626. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43627. a = new n.Vector2),
  43628. t[i++] = a.x,
  43629. t[i++] = a.y
  43630. }
  43631. return this
  43632. },
  43633. copyVector3sArray: function(e) {
  43634. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43635. var a = e[r];
  43636. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43637. a = new n.Vector3),
  43638. t[i++] = a.x,
  43639. t[i++] = a.y,
  43640. t[i++] = a.z
  43641. }
  43642. return this
  43643. },
  43644. copyVector4sArray: function(e) {
  43645. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43646. var a = e[r];
  43647. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43648. a = new n.Vector4),
  43649. t[i++] = a.x,
  43650. t[i++] = a.y,
  43651. t[i++] = a.z,
  43652. t[i++] = a.w
  43653. }
  43654. return this
  43655. },
  43656. set: function(e, t) {
  43657. return void 0 === t && (t = 0),
  43658. this.array.set(e, t),
  43659. this
  43660. },
  43661. getX: function(e) {
  43662. return this.array[e * this.itemSize]
  43663. },
  43664. setX: function(e, t) {
  43665. return this.array[e * this.itemSize] = t,
  43666. this
  43667. },
  43668. getY: function(e) {
  43669. return this.array[e * this.itemSize + 1]
  43670. },
  43671. setY: function(e, t) {
  43672. return this.array[e * this.itemSize + 1] = t,
  43673. this
  43674. },
  43675. getZ: function(e) {
  43676. return this.array[e * this.itemSize + 2]
  43677. },
  43678. setZ: function(e, t) {
  43679. return this.array[e * this.itemSize + 2] = t,
  43680. this
  43681. },
  43682. getW: function(e) {
  43683. return this.array[e * this.itemSize + 3]
  43684. },
  43685. setW: function(e, t) {
  43686. return this.array[e * this.itemSize + 3] = t,
  43687. this
  43688. },
  43689. setXY: function(e, t, i) {
  43690. return e *= this.itemSize,
  43691. this.array[e + 0] = t,
  43692. this.array[e + 1] = i,
  43693. this
  43694. },
  43695. setXYZ: function(e, t, i, n) {
  43696. return e *= this.itemSize,
  43697. this.array[e + 0] = t,
  43698. this.array[e + 1] = i,
  43699. this.array[e + 2] = n,
  43700. this
  43701. },
  43702. setXYZW: function(e, t, i, n, r) {
  43703. return e *= this.itemSize,
  43704. this.array[e + 0] = t,
  43705. this.array[e + 1] = i,
  43706. this.array[e + 2] = n,
  43707. this.array[e + 3] = r,
  43708. this
  43709. },
  43710. clone: function() {
  43711. return (new this.constructor).copy(this)
  43712. }
  43713. },
  43714. n.Int8Attribute = function(e, t) {
  43715. return new n.BufferAttribute(new Int8Array(e),t)
  43716. }
  43717. ,
  43718. n.Uint8Attribute = function(e, t) {
  43719. return new n.BufferAttribute(new Uint8Array(e),t)
  43720. }
  43721. ,
  43722. n.Uint8ClampedAttribute = function(e, t) {
  43723. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43724. }
  43725. ,
  43726. n.Int16Attribute = function(e, t) {
  43727. return new n.BufferAttribute(new Int16Array(e),t)
  43728. }
  43729. ,
  43730. n.Uint16Attribute = function(e, t) {
  43731. return new n.BufferAttribute(new Uint16Array(e),t)
  43732. }
  43733. ;
  43734. n.Int32Attribute = function(e, t) {
  43735. return new n.BufferAttribute(new Int32Array(e),t)
  43736. }
  43737. ;
  43738. n.Uint32Attribute = function(e, t) {
  43739. return new n.BufferAttribute(new Uint32Array(e),t)
  43740. }
  43741. ,
  43742. n.Float32Attribute = function(e, t) {
  43743. return new n.BufferAttribute(new Float32Array(e),t)
  43744. }
  43745. ,
  43746. n.Float64Attribute = function(e, t) {
  43747. return new n.BufferAttribute(new Float64Array(e),t)
  43748. }
  43749. ,
  43750. n.DynamicBufferAttribute = function(e, t) {
  43751. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43752. new n.BufferAttribute(e,t).setDynamic(!0)
  43753. }
  43754. ,
  43755. n.InstancedBufferAttribute = function(e, t, i) {
  43756. n.BufferAttribute.call(this, e, t),
  43757. this.meshPerAttribute = i || 1
  43758. }
  43759. ,
  43760. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43761. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43762. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43763. return n.BufferAttribute.prototype.copy.call(this, e),
  43764. this.meshPerAttribute = e.meshPerAttribute,
  43765. this
  43766. }
  43767. ,
  43768. n.InterleavedBuffer = function(e, t) {
  43769. this.uuid = n.Math.generateUUID(),
  43770. this.array = e,
  43771. this.stride = t,
  43772. this.dynamic = !1,
  43773. this.updateRange = {
  43774. offset: 0,
  43775. count: -1
  43776. },
  43777. this.version = 0
  43778. }
  43779. ,
  43780. n.InterleavedBuffer.prototype = {
  43781. constructor: n.InterleavedBuffer,
  43782. get length() {
  43783. return this.array.length
  43784. },
  43785. get count() {
  43786. return this.array.length / this.stride
  43787. },
  43788. set needsUpdate(e) {
  43789. e === !0 && this.version++
  43790. },
  43791. setDynamic: function(e) {
  43792. return this.dynamic = e,
  43793. this
  43794. },
  43795. copy: function(e) {
  43796. return this.array = new e.array.constructor(e.array),
  43797. this.stride = e.stride,
  43798. this.dynamic = e.dynamic,
  43799. this
  43800. },
  43801. copyAt: function(e, t, i) {
  43802. e *= this.stride,
  43803. i *= t.stride;
  43804. for (var n = 0, r = this.stride; n < r; n++)
  43805. this.array[e + n] = t.array[i + n];
  43806. return this
  43807. },
  43808. set: function(e, t) {
  43809. return void 0 === t && (t = 0),
  43810. this.array.set(e, t),
  43811. this
  43812. },
  43813. clone: function() {
  43814. return (new this.constructor).copy(this)
  43815. }
  43816. },
  43817. n.InstancedInterleavedBuffer = function(e, t, i) {
  43818. n.InterleavedBuffer.call(this, e, t),
  43819. this.meshPerAttribute = i || 1
  43820. }
  43821. ,
  43822. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43823. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43824. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43825. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43826. this.meshPerAttribute = e.meshPerAttribute,
  43827. this
  43828. }
  43829. ,
  43830. n.InterleavedBufferAttribute = function(e, t, i) {
  43831. this.uuid = n.Math.generateUUID(),
  43832. this.data = e,
  43833. this.itemSize = t,
  43834. this.offset = i
  43835. }
  43836. ,
  43837. n.InterleavedBufferAttribute.prototype = {
  43838. constructor: n.InterleavedBufferAttribute,
  43839. get length() {
  43840. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43841. this.array.length
  43842. },
  43843. get count() {
  43844. return this.data.count
  43845. },
  43846. setX: function(e, t) {
  43847. return this.data.array[e * this.data.stride + this.offset] = t,
  43848. this
  43849. },
  43850. setY: function(e, t) {
  43851. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43852. this
  43853. },
  43854. setZ: function(e, t) {
  43855. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43856. this
  43857. },
  43858. setW: function(e, t) {
  43859. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43860. this
  43861. },
  43862. getX: function(e) {
  43863. return this.data.array[e * this.data.stride + this.offset]
  43864. },
  43865. getY: function(e) {
  43866. return this.data.array[e * this.data.stride + this.offset + 1]
  43867. },
  43868. getZ: function(e) {
  43869. return this.data.array[e * this.data.stride + this.offset + 2]
  43870. },
  43871. getW: function(e) {
  43872. return this.data.array[e * this.data.stride + this.offset + 3]
  43873. },
  43874. setXY: function(e, t, i) {
  43875. return e = e * this.data.stride + this.offset,
  43876. this.data.array[e + 0] = t,
  43877. this.data.array[e + 1] = i,
  43878. this
  43879. },
  43880. setXYZ: function(e, t, i, n) {
  43881. return e = e * this.data.stride + this.offset,
  43882. this.data.array[e + 0] = t,
  43883. this.data.array[e + 1] = i,
  43884. this.data.array[e + 2] = n,
  43885. this
  43886. },
  43887. setXYZW: function(e, t, i, n, r) {
  43888. return e = e * this.data.stride + this.offset,
  43889. this.data.array[e + 0] = t,
  43890. this.data.array[e + 1] = i,
  43891. this.data.array[e + 2] = n,
  43892. this.data.array[e + 3] = r,
  43893. this
  43894. }
  43895. },
  43896. n.Geometry = function() {
  43897. Object.defineProperty(this, "id", {
  43898. value: n.GeometryIdCount++
  43899. }),
  43900. this.uuid = n.Math.generateUUID(),
  43901. this.name = "",
  43902. this.type = "Geometry",
  43903. this.vertices = [],
  43904. this.colors = [],
  43905. this.faces = [],
  43906. this.faceVertexUvs = [[]],
  43907. this.morphTargets = [],
  43908. this.morphNormals = [],
  43909. this.skinWeights = [],
  43910. this.skinIndices = [],
  43911. this.lineDistances = [],
  43912. this.boundingBox = null,
  43913. this.boundingSphere = null,
  43914. this.verticesNeedUpdate = !1,
  43915. this.elementsNeedUpdate = !1,
  43916. this.uvsNeedUpdate = !1,
  43917. this.normalsNeedUpdate = !1,
  43918. this.colorsNeedUpdate = !1,
  43919. this.lineDistancesNeedUpdate = !1,
  43920. this.groupsNeedUpdate = !1
  43921. }
  43922. ,
  43923. n.Geometry.prototype = {
  43924. constructor: n.Geometry,
  43925. applyMatrix: function(e) {
  43926. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43927. var o = this.vertices[i];
  43928. o.applyMatrix4(e)
  43929. }
  43930. for (var i = 0, r = this.faces.length; i < r; i++) {
  43931. var a = this.faces[i];
  43932. a.normal.applyMatrix3(t).normalize();
  43933. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43934. a.vertexNormals[s].applyMatrix3(t).normalize()
  43935. }
  43936. return null !== this.boundingBox && this.computeBoundingBox(),
  43937. null !== this.boundingSphere && this.computeBoundingSphere(),
  43938. this.verticesNeedUpdate = !0,
  43939. this.normalsNeedUpdate = !0,
  43940. this
  43941. },
  43942. rotateX: function() {
  43943. var e;
  43944. return function(t) {
  43945. return void 0 === e && (e = new n.Matrix4),
  43946. e.makeRotationX(t),
  43947. this.applyMatrix(e),
  43948. this
  43949. }
  43950. }(),
  43951. rotateY: function() {
  43952. var e;
  43953. return function(t) {
  43954. return void 0 === e && (e = new n.Matrix4),
  43955. e.makeRotationY(t),
  43956. this.applyMatrix(e),
  43957. this
  43958. }
  43959. }(),
  43960. rotateZ: function() {
  43961. var e;
  43962. return function(t) {
  43963. return void 0 === e && (e = new n.Matrix4),
  43964. e.makeRotationZ(t),
  43965. this.applyMatrix(e),
  43966. this
  43967. }
  43968. }(),
  43969. translate: function() {
  43970. var e;
  43971. return function(t, i, r) {
  43972. return void 0 === e && (e = new n.Matrix4),
  43973. e.makeTranslation(t, i, r),
  43974. this.applyMatrix(e),
  43975. this
  43976. }
  43977. }(),
  43978. scale: function() {
  43979. var e;
  43980. return function(t, i, r) {
  43981. return void 0 === e && (e = new n.Matrix4),
  43982. e.makeScale(t, i, r),
  43983. this.applyMatrix(e),
  43984. this
  43985. }
  43986. }(),
  43987. lookAt: function() {
  43988. var e;
  43989. return function(t) {
  43990. void 0 === e && (e = new n.Object3D),
  43991. e.lookAt(t),
  43992. e.updateMatrix(),
  43993. this.applyMatrix(e.matrix)
  43994. }
  43995. }(),
  43996. fromBufferGeometry: function(e) {
  43997. function t(e, t, r, o) {
  43998. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43999. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44000. , g = new n.Face3(e,t,r,a,f,o);
  44001. i.faces.push(g),
  44002. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44003. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44004. }
  44005. var i = this
  44006. , r = null !== e.index ? e.index.array : void 0
  44007. , o = e.attributes
  44008. , a = o.position.array
  44009. , s = void 0 !== o.normal ? o.normal.array : void 0
  44010. , l = void 0 !== o.color ? o.color.array : void 0
  44011. , c = void 0 !== o.uv ? o.uv.array : void 0
  44012. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44013. void 0 !== h && (this.faceVertexUvs[1] = []);
  44014. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44015. g += 2)
  44016. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44017. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44018. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44019. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44020. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44021. if (void 0 !== r) {
  44022. var m = e.groups;
  44023. if (m.length > 0)
  44024. for (var f = 0; f < m.length; f++)
  44025. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44026. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44027. else
  44028. for (var f = 0; f < r.length; f += 3)
  44029. t(r[f], r[f + 1], r[f + 2])
  44030. } else
  44031. for (var f = 0; f < a.length / 3; f += 3)
  44032. t(f, f + 1, f + 2);
  44033. return this.computeFaceNormals(),
  44034. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44035. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44036. this
  44037. },
  44038. center: function() {
  44039. this.computeBoundingBox();
  44040. var e = this.boundingBox.center().negate();
  44041. return this.translate(e.x, e.y, e.z),
  44042. e
  44043. },
  44044. normalize: function() {
  44045. this.computeBoundingSphere();
  44046. var e = this.boundingSphere.center
  44047. , t = this.boundingSphere.radius
  44048. , i = 0 === t ? 1 : 1 / t
  44049. , r = new n.Matrix4;
  44050. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44051. this.applyMatrix(r),
  44052. this
  44053. },
  44054. computeFaceNormals: function() {
  44055. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44056. var o = this.faces[i]
  44057. , a = this.vertices[o.a]
  44058. , s = this.vertices[o.b]
  44059. , l = this.vertices[o.c];
  44060. e.subVectors(l, s),
  44061. t.subVectors(a, s),
  44062. e.cross(t),
  44063. e.normalize(),
  44064. o.normal.copy(e)
  44065. }
  44066. },
  44067. computeVertexNormals: function(e) {
  44068. void 0 === e && (e = !0);
  44069. var t, i, r, o, a, s;
  44070. for (s = new Array(this.vertices.length),
  44071. t = 0,
  44072. i = this.vertices.length; t < i; t++)
  44073. s[t] = new n.Vector3;
  44074. if (e) {
  44075. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44076. for (r = 0,
  44077. o = this.faces.length; r < o; r++)
  44078. a = this.faces[r],
  44079. l = this.vertices[a.a],
  44080. c = this.vertices[a.b],
  44081. h = this.vertices[a.c],
  44082. u.subVectors(h, c),
  44083. d.subVectors(l, c),
  44084. u.cross(d),
  44085. s[a.a].add(u),
  44086. s[a.b].add(u),
  44087. s[a.c].add(u)
  44088. } else
  44089. for (r = 0,
  44090. o = this.faces.length; r < o; r++)
  44091. a = this.faces[r],
  44092. s[a.a].add(a.normal),
  44093. s[a.b].add(a.normal),
  44094. s[a.c].add(a.normal);
  44095. for (t = 0,
  44096. i = this.vertices.length; t < i; t++)
  44097. s[t].normalize();
  44098. for (r = 0,
  44099. o = this.faces.length; r < o; r++) {
  44100. a = this.faces[r];
  44101. var p = a.vertexNormals;
  44102. 3 === p.length ? (p[0].copy(s[a.a]),
  44103. p[1].copy(s[a.b]),
  44104. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44105. p[1] = s[a.b].clone(),
  44106. p[2] = s[a.c].clone())
  44107. }
  44108. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44109. },
  44110. computeMorphNormals: function() {
  44111. var e, t, i, r, o;
  44112. for (i = 0,
  44113. r = this.faces.length; i < r; i++)
  44114. for (o = this.faces[i],
  44115. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44116. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44117. e = 0,
  44118. t = o.vertexNormals.length; e < t; e++)
  44119. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44120. var a = new n.Geometry;
  44121. for (a.faces = this.faces,
  44122. e = 0,
  44123. t = this.morphTargets.length; e < t; e++) {
  44124. if (!this.morphNormals[e]) {
  44125. this.morphNormals[e] = {},
  44126. this.morphNormals[e].faceNormals = [],
  44127. this.morphNormals[e].vertexNormals = [];
  44128. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44129. for (i = 0,
  44130. r = this.faces.length; i < r; i++)
  44131. s = new n.Vector3,
  44132. l = {
  44133. a: new n.Vector3,
  44134. b: new n.Vector3,
  44135. c: new n.Vector3
  44136. },
  44137. c.push(s),
  44138. h.push(l)
  44139. }
  44140. var u = this.morphNormals[e];
  44141. a.vertices = this.morphTargets[e].vertices,
  44142. a.computeFaceNormals(),
  44143. a.computeVertexNormals();
  44144. var s, l;
  44145. for (i = 0,
  44146. r = this.faces.length; i < r; i++)
  44147. o = this.faces[i],
  44148. s = u.faceNormals[i],
  44149. l = u.vertexNormals[i],
  44150. s.copy(o.normal),
  44151. l.a.copy(o.vertexNormals[0]),
  44152. l.b.copy(o.vertexNormals[1]),
  44153. l.c.copy(o.vertexNormals[2])
  44154. }
  44155. for (i = 0,
  44156. r = this.faces.length; i < r; i++)
  44157. o = this.faces[i],
  44158. o.normal = o.__originalFaceNormal,
  44159. o.vertexNormals = o.__originalVertexNormals
  44160. },
  44161. computeTangents: function() {
  44162. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44163. },
  44164. computeLineDistances: function() {
  44165. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44166. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44167. this.lineDistances[i] = e
  44168. },
  44169. computeBoundingBox: function() {
  44170. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44171. this.boundingBox.setFromPoints(this.vertices)
  44172. },
  44173. computeBoundingSphere: function() {
  44174. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44175. this.boundingSphere.setFromPoints(this.vertices)
  44176. },
  44177. merge: function(e, t, i) {
  44178. if (e instanceof n.Geometry == !1)
  44179. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44180. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44181. void 0 === i && (i = 0),
  44182. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44183. for (var d = 0, p = s.length; d < p; d++) {
  44184. var f = s[d]
  44185. , g = f.clone();
  44186. void 0 !== t && g.applyMatrix4(t),
  44187. a.push(g)
  44188. }
  44189. for (d = 0,
  44190. p = c.length; d < p; d++) {
  44191. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44192. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44193. m.normal.copy(y.normal),
  44194. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44195. for (var E = 0, b = C.length; E < b; E++)
  44196. v = C[E].clone(),
  44197. void 0 !== r && v.applyMatrix3(r).normalize(),
  44198. m.vertexNormals.push(v);
  44199. m.color.copy(y.color);
  44200. for (var E = 0, b = I.length; E < b; E++)
  44201. A = I[E],
  44202. m.vertexColors.push(A.clone());
  44203. m.materialIndex = y.materialIndex + i,
  44204. l.push(m)
  44205. }
  44206. for (d = 0,
  44207. p = u.length; d < p; d++) {
  44208. var w = u[d]
  44209. , _ = [];
  44210. if (void 0 !== w) {
  44211. for (var E = 0, b = w.length; E < b; E++)
  44212. _.push(w[E].clone());
  44213. h.push(_)
  44214. }
  44215. }
  44216. },
  44217. mergeMesh: function(e) {
  44218. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44219. void this.merge(e.geometry, e.matrix))
  44220. },
  44221. mergeVertices: function() {
  44222. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44223. for (i = 0,
  44224. n = this.vertices.length; i < n; i++)
  44225. e = this.vertices[i],
  44226. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44227. void 0 === l[t] ? (l[t] = i,
  44228. c.push(this.vertices[i]),
  44229. h[i] = c.length - 1) : h[i] = h[l[t]];
  44230. var p = [];
  44231. for (i = 0,
  44232. n = this.faces.length; i < n; i++) {
  44233. r = this.faces[i],
  44234. r.a = h[r.a],
  44235. r.b = h[r.b],
  44236. r.c = h[r.c],
  44237. o = [r.a, r.b, r.c];
  44238. for (var f = -1, g = 0; g < 3; g++)
  44239. if (o[g] === o[(g + 1) % 3]) {
  44240. f = g,
  44241. p.push(i);
  44242. break
  44243. }
  44244. }
  44245. for (i = p.length - 1; i >= 0; i--) {
  44246. var m = p[i];
  44247. for (this.faces.splice(m, 1),
  44248. a = 0,
  44249. s = this.faceVertexUvs.length; a < s; a++)
  44250. this.faceVertexUvs[a].splice(m, 1)
  44251. }
  44252. var v = this.vertices.length - c.length;
  44253. return this.vertices = c,
  44254. v
  44255. },
  44256. sortFacesByMaterialIndex: function() {
  44257. function e(e, t) {
  44258. return e.materialIndex - t.materialIndex
  44259. }
  44260. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44261. t[n]._id = n;
  44262. t.sort(e);
  44263. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44264. a && a.length === i && (r = []),
  44265. s && s.length === i && (o = []);
  44266. for (var n = 0; n < i; n++) {
  44267. var l = t[n]._id;
  44268. r && r.push(a[l]),
  44269. o && o.push(s[l])
  44270. }
  44271. r && (this.faceVertexUvs[0] = r),
  44272. o && (this.faceVertexUvs[1] = o)
  44273. },
  44274. toJSON: function() {
  44275. function e(e, t, i) {
  44276. return i ? e | 1 << t : e & ~(1 << t)
  44277. }
  44278. function t(e) {
  44279. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44280. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44281. u.push(e.x, e.y, e.z),
  44282. d[t])
  44283. }
  44284. function i(e) {
  44285. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44286. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44287. p.push(e.getHex()),
  44288. f[t])
  44289. }
  44290. function n(e) {
  44291. var t = e.x.toString() + e.y.toString();
  44292. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44293. g.push(e.x, e.y),
  44294. m[t])
  44295. }
  44296. var r = {
  44297. metadata: {
  44298. version: 4.4,
  44299. type: "Geometry",
  44300. generator: "Geometry.toJSON"
  44301. }
  44302. };
  44303. if (r.uuid = this.uuid,
  44304. r.type = this.type,
  44305. "" !== this.name && (r.name = this.name),
  44306. void 0 !== this.parameters) {
  44307. var o = this.parameters;
  44308. for (var a in o)
  44309. void 0 !== o[a] && (r[a] = o[a]);
  44310. return r
  44311. }
  44312. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44313. var c = this.vertices[l];
  44314. s.push(c.x, c.y, c.z)
  44315. }
  44316. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44317. var v = this.faces[l]
  44318. , A = !0
  44319. , y = !1
  44320. , C = void 0 !== this.faceVertexUvs[0][l]
  44321. , I = v.normal.length() > 0
  44322. , E = v.vertexNormals.length > 0
  44323. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44324. , w = v.vertexColors.length > 0
  44325. , _ = 0;
  44326. if (_ = e(_, 0, 0),
  44327. _ = e(_, 1, A),
  44328. _ = e(_, 2, y),
  44329. _ = e(_, 3, C),
  44330. _ = e(_, 4, I),
  44331. _ = e(_, 5, E),
  44332. _ = e(_, 6, b),
  44333. _ = e(_, 7, w),
  44334. h.push(_),
  44335. h.push(v.a, v.b, v.c),
  44336. h.push(v.materialIndex),
  44337. C) {
  44338. var T = this.faceVertexUvs[0][l];
  44339. h.push(n(T[0]), n(T[1]), n(T[2]))
  44340. }
  44341. if (I && h.push(t(v.normal)),
  44342. E) {
  44343. var x = v.vertexNormals;
  44344. h.push(t(x[0]), t(x[1]), t(x[2]))
  44345. }
  44346. if (b && h.push(i(v.color)),
  44347. w) {
  44348. var S = v.vertexColors;
  44349. h.push(i(S[0]), i(S[1]), i(S[2]))
  44350. }
  44351. }
  44352. return r.data = {},
  44353. r.data.vertices = s,
  44354. r.data.normals = u,
  44355. p.length > 0 && (r.data.colors = p),
  44356. g.length > 0 && (r.data.uvs = [g]),
  44357. r.data.faces = h,
  44358. r
  44359. },
  44360. clone: function() {
  44361. return (new n.Geometry).copy(this)
  44362. },
  44363. copy: function(e) {
  44364. this.vertices = [],
  44365. this.faces = [],
  44366. this.faceVertexUvs = [[]];
  44367. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44368. this.vertices.push(t[i].clone());
  44369. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44370. this.faces.push(r[i].clone());
  44371. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44372. var o = e.faceVertexUvs[i];
  44373. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44374. for (var a = 0, s = o.length; a < s; a++) {
  44375. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44376. var d = l[h];
  44377. c.push(d.clone())
  44378. }
  44379. this.faceVertexUvs[i].push(c)
  44380. }
  44381. }
  44382. return this
  44383. },
  44384. dispose: function() {
  44385. this.dispatchEvent({
  44386. type: "dispose"
  44387. })
  44388. }
  44389. },
  44390. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44391. n.GeometryIdCount = 0,
  44392. n.DirectGeometry = function() {
  44393. Object.defineProperty(this, "id", {
  44394. value: n.GeometryIdCount++
  44395. }),
  44396. this.uuid = n.Math.generateUUID(),
  44397. this.name = "",
  44398. this.type = "DirectGeometry",
  44399. this.indices = [],
  44400. this.vertices = [],
  44401. this.normals = [],
  44402. this.colors = [],
  44403. this.uvs = [],
  44404. this.uvs2 = [],
  44405. this.groups = [],
  44406. this.morphTargets = {},
  44407. this.skinWeights = [],
  44408. this.skinIndices = [],
  44409. this.boundingBox = null,
  44410. this.boundingSphere = null,
  44411. this.verticesNeedUpdate = !1,
  44412. this.normalsNeedUpdate = !1,
  44413. this.colorsNeedUpdate = !1,
  44414. this.uvsNeedUpdate = !1,
  44415. this.groupsNeedUpdate = !1
  44416. }
  44417. ,
  44418. n.DirectGeometry.prototype = {
  44419. constructor: n.DirectGeometry,
  44420. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44421. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44422. computeFaceNormals: function() {
  44423. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44424. },
  44425. computeVertexNormals: function() {
  44426. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44427. },
  44428. computeGroups: function(e) {
  44429. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44430. var a = r[o];
  44431. a.materialIndex !== i && (i = a.materialIndex,
  44432. void 0 !== t && (t.count = 3 * o - t.start,
  44433. n.push(t)),
  44434. t = {
  44435. start: 3 * o,
  44436. materialIndex: i
  44437. })
  44438. }
  44439. void 0 !== t && (t.count = 3 * o - t.start,
  44440. n.push(t)),
  44441. this.groups = n
  44442. },
  44443. fromGeometry: function(e) {
  44444. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44445. if (c > 0) {
  44446. t = [];
  44447. for (var h = 0; h < c; h++)
  44448. t[h] = [];
  44449. this.morphTargets.position = t
  44450. }
  44451. var u, d = e.morphNormals, p = d.length;
  44452. if (p > 0) {
  44453. u = [];
  44454. for (var h = 0; h < p; h++)
  44455. u[h] = [];
  44456. this.morphTargets.normal = u
  44457. }
  44458. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44459. var A = i[h];
  44460. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44461. var y = A.vertexNormals;
  44462. if (3 === y.length)
  44463. this.normals.push(y[0], y[1], y[2]);
  44464. else {
  44465. var C = A.normal;
  44466. this.normals.push(C, C, C)
  44467. }
  44468. var I = A.vertexColors;
  44469. if (3 === I.length)
  44470. this.colors.push(I[0], I[1], I[2]);
  44471. else {
  44472. var E = A.color;
  44473. this.colors.push(E, E, E)
  44474. }
  44475. if (a === !0) {
  44476. var b = o[0][h];
  44477. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44478. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44479. }
  44480. if (s === !0) {
  44481. var b = o[1][h];
  44482. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44483. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44484. }
  44485. for (var w = 0; w < c; w++) {
  44486. var _ = l[w].vertices;
  44487. t[w].push(_[A.a], _[A.b], _[A.c])
  44488. }
  44489. for (var w = 0; w < p; w++) {
  44490. var T = d[w].vertexNormals[h];
  44491. u[w].push(T.a, T.b, T.c)
  44492. }
  44493. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44494. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44495. }
  44496. return this.computeGroups(e),
  44497. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44498. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44499. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44500. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44501. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44502. this
  44503. },
  44504. dispose: function() {
  44505. this.dispatchEvent({
  44506. type: "dispose"
  44507. })
  44508. }
  44509. },
  44510. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44511. n.BufferGeometry = function() {
  44512. Object.defineProperty(this, "id", {
  44513. value: n.GeometryIdCount++
  44514. }),
  44515. this.uuid = n.Math.generateUUID(),
  44516. this.name = "",
  44517. this.type = "BufferGeometry",
  44518. this.index = null,
  44519. this.attributes = {},
  44520. this.morphAttributes = {},
  44521. this.groups = [],
  44522. this.boundingBox = null,
  44523. this.boundingSphere = null,
  44524. this.drawRange = {
  44525. start: 0,
  44526. count: 1 / 0
  44527. }
  44528. }
  44529. ,
  44530. n.BufferGeometry.prototype = {
  44531. constructor: n.BufferGeometry,
  44532. getIndex: function() {
  44533. return this.index
  44534. },
  44535. setIndex: function(e) {
  44536. this.index = e
  44537. },
  44538. addAttribute: function(e, t) {
  44539. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44540. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44541. void this.setIndex(t)) : (this.attributes[e] = t,
  44542. this)
  44543. },
  44544. getAttribute: function(e) {
  44545. return this.attributes[e]
  44546. },
  44547. removeAttribute: function(e) {
  44548. return delete this.attributes[e],
  44549. this
  44550. },
  44551. addGroup: function(e, t, i) {
  44552. this.groups.push({
  44553. start: e,
  44554. count: t,
  44555. materialIndex: void 0 !== i ? i : 0
  44556. })
  44557. },
  44558. clearGroups: function() {
  44559. this.groups = []
  44560. },
  44561. setDrawRange: function(e, t) {
  44562. this.drawRange.start = e,
  44563. this.drawRange.count = t
  44564. },
  44565. applyMatrix: function(e) {
  44566. var t = this.attributes.position;
  44567. void 0 !== t && (e.applyToVector3Array(t.array),
  44568. t.needsUpdate = !0);
  44569. var i = this.attributes.normal;
  44570. if (void 0 !== i) {
  44571. var r = (new n.Matrix3).getNormalMatrix(e);
  44572. r.applyToVector3Array(i.array),
  44573. i.needsUpdate = !0
  44574. }
  44575. return null !== this.boundingBox && this.computeBoundingBox(),
  44576. null !== this.boundingSphere && this.computeBoundingSphere(),
  44577. this
  44578. },
  44579. rotateX: function() {
  44580. var e;
  44581. return function(t) {
  44582. return void 0 === e && (e = new n.Matrix4),
  44583. e.makeRotationX(t),
  44584. this.applyMatrix(e),
  44585. this
  44586. }
  44587. }(),
  44588. rotateY: function() {
  44589. var e;
  44590. return function(t) {
  44591. return void 0 === e && (e = new n.Matrix4),
  44592. e.makeRotationY(t),
  44593. this.applyMatrix(e),
  44594. this
  44595. }
  44596. }(),
  44597. rotateZ: function() {
  44598. var e;
  44599. return function(t) {
  44600. return void 0 === e && (e = new n.Matrix4),
  44601. e.makeRotationZ(t),
  44602. this.applyMatrix(e),
  44603. this
  44604. }
  44605. }(),
  44606. translate: function() {
  44607. var e;
  44608. return function(t, i, r) {
  44609. return void 0 === e && (e = new n.Matrix4),
  44610. e.makeTranslation(t, i, r),
  44611. this.applyMatrix(e),
  44612. this
  44613. }
  44614. }(),
  44615. scale: function() {
  44616. var e;
  44617. return function(t, i, r) {
  44618. return void 0 === e && (e = new n.Matrix4),
  44619. e.makeScale(t, i, r),
  44620. this.applyMatrix(e),
  44621. this
  44622. }
  44623. }(),
  44624. lookAt: function() {
  44625. var e;
  44626. return function(t) {
  44627. void 0 === e && (e = new n.Object3D),
  44628. e.lookAt(t),
  44629. e.updateMatrix(),
  44630. this.applyMatrix(e.matrix)
  44631. }
  44632. }(),
  44633. center: function() {
  44634. this.computeBoundingBox();
  44635. var e = this.boundingBox.center().negate();
  44636. return this.translate(e.x, e.y, e.z),
  44637. e
  44638. },
  44639. setFromObject: function(e) {
  44640. var t = e.geometry;
  44641. if (e instanceof n.Points || e instanceof n.Line) {
  44642. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44643. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44644. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44645. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44646. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44647. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44648. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44649. }
  44650. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44651. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44652. } else
  44653. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44654. return this
  44655. },
  44656. updateFromObject: function(e) {
  44657. var t = e.geometry;
  44658. if (e instanceof n.Mesh) {
  44659. var i = t.__directGeometry;
  44660. if (void 0 === i)
  44661. return this.fromGeometry(t);
  44662. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44663. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44664. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44665. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44666. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44667. t.verticesNeedUpdate = !1,
  44668. t.normalsNeedUpdate = !1,
  44669. t.colorsNeedUpdate = !1,
  44670. t.uvsNeedUpdate = !1,
  44671. t.groupsNeedUpdate = !1,
  44672. t = i
  44673. }
  44674. if (t.verticesNeedUpdate === !0) {
  44675. var r = this.attributes.position;
  44676. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44677. r.needsUpdate = !0),
  44678. t.verticesNeedUpdate = !1
  44679. }
  44680. if (t.normalsNeedUpdate === !0) {
  44681. var r = this.attributes.normal;
  44682. void 0 !== r && (r.copyVector3sArray(t.normals),
  44683. r.needsUpdate = !0),
  44684. t.normalsNeedUpdate = !1
  44685. }
  44686. if (t.colorsNeedUpdate === !0) {
  44687. var r = this.attributes.color;
  44688. void 0 !== r && (r.copyColorsArray(t.colors),
  44689. r.needsUpdate = !0),
  44690. t.colorsNeedUpdate = !1
  44691. }
  44692. if (t.uvsNeedUpdate) {
  44693. var r = this.attributes.uv;
  44694. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44695. r.needsUpdate = !0),
  44696. t.uvsNeedUpdate = !1
  44697. }
  44698. if (t.lineDistancesNeedUpdate) {
  44699. var r = this.attributes.lineDistance;
  44700. void 0 !== r && (r.copyArray(t.lineDistances),
  44701. r.needsUpdate = !0),
  44702. t.lineDistancesNeedUpdate = !1
  44703. }
  44704. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44705. this.groups = t.groups,
  44706. t.groupsNeedUpdate = !1),
  44707. this
  44708. },
  44709. fromGeometry: function(e) {
  44710. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44711. this.fromDirectGeometry(e.__directGeometry)
  44712. },
  44713. fromDirectGeometry: function(e) {
  44714. var t = new Float32Array(3 * e.vertices.length);
  44715. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44716. e.normals.length > 0) {
  44717. var i = new Float32Array(3 * e.normals.length);
  44718. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44719. }
  44720. if (e.colors.length > 0) {
  44721. var r = new Float32Array(3 * e.colors.length);
  44722. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44723. }
  44724. if (e.uvs.length > 0) {
  44725. var o = new Float32Array(2 * e.uvs.length);
  44726. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44727. }
  44728. if (e.uvs2.length > 0) {
  44729. var a = new Float32Array(2 * e.uvs2.length);
  44730. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44731. }
  44732. if (e.indices.length > 0) {
  44733. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44734. , l = new s(3 * e.indices.length);
  44735. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44736. }
  44737. this.groups = e.groups;
  44738. for (var c in e.morphTargets) {
  44739. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44740. var f = u[d]
  44741. , g = new n.Float32Attribute(3 * f.length,3);
  44742. h.push(g.copyVector3sArray(f))
  44743. }
  44744. this.morphAttributes[c] = h
  44745. }
  44746. if (e.skinIndices.length > 0) {
  44747. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44748. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44749. }
  44750. if (e.skinWeights.length > 0) {
  44751. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44752. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44753. }
  44754. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44755. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44756. this
  44757. },
  44758. computeBoundingBox: function() {
  44759. new n.Vector3;
  44760. return function() {
  44761. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44762. var e = this.attributes.position.array;
  44763. e && this.boundingBox.setFromArray(e),
  44764. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44765. this.boundingBox.max.set(0, 0, 0)),
  44766. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44767. }
  44768. }(),
  44769. computeBoundingSphere: function() {
  44770. var e = new n.Box3
  44771. , t = new n.Vector3;
  44772. return function() {
  44773. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44774. var i = this.attributes.position.array;
  44775. if (i) {
  44776. var r = this.boundingSphere.center;
  44777. e.setFromArray(i),
  44778. e.center(r);
  44779. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44780. t.fromArray(i, a),
  44781. o = Math.max(o, r.distanceToSquared(t));
  44782. this.boundingSphere.radius = Math.sqrt(o),
  44783. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44784. }
  44785. }
  44786. }(),
  44787. computeFaceNormals: function() {},
  44788. computeVertexNormals: function() {
  44789. var e = this.index
  44790. , t = this.attributes
  44791. , i = this.groups;
  44792. if (t.position) {
  44793. var r = t.position.array;
  44794. if (void 0 === t.normal)
  44795. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44796. else
  44797. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44798. o[a] = 0;
  44799. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44800. if (e) {
  44801. var v = e.array;
  44802. 0 === i.length && this.addGroup(0, v.length);
  44803. for (var A = 0, y = i.length; A < y; ++A)
  44804. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44805. l = 3 * v[a + 0],
  44806. c = 3 * v[a + 1],
  44807. h = 3 * v[a + 2],
  44808. d.fromArray(r, l),
  44809. p.fromArray(r, c),
  44810. f.fromArray(r, h),
  44811. g.subVectors(f, p),
  44812. m.subVectors(d, p),
  44813. g.cross(m),
  44814. u[l] += g.x,
  44815. u[l + 1] += g.y,
  44816. u[l + 2] += g.z,
  44817. u[c] += g.x,
  44818. u[c + 1] += g.y,
  44819. u[c + 2] += g.z,
  44820. u[h] += g.x,
  44821. u[h + 1] += g.y,
  44822. u[h + 2] += g.z
  44823. } else
  44824. for (var a = 0, s = r.length; a < s; a += 9)
  44825. d.fromArray(r, a),
  44826. p.fromArray(r, a + 3),
  44827. f.fromArray(r, a + 6),
  44828. g.subVectors(f, p),
  44829. m.subVectors(d, p),
  44830. g.cross(m),
  44831. u[a] = g.x,
  44832. u[a + 1] = g.y,
  44833. u[a + 2] = g.z,
  44834. u[a + 3] = g.x,
  44835. u[a + 4] = g.y,
  44836. u[a + 5] = g.z,
  44837. u[a + 6] = g.x,
  44838. u[a + 7] = g.y,
  44839. u[a + 8] = g.z;
  44840. this.normalizeNormals(),
  44841. t.normal.needsUpdate = !0
  44842. }
  44843. },
  44844. merge: function(e, t) {
  44845. if (e instanceof n.BufferGeometry == !1)
  44846. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44847. void 0 === t && (t = 0);
  44848. var i = this.attributes;
  44849. for (var r in i)
  44850. if (void 0 !== e.attributes[r])
  44851. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44852. u++)
  44853. a[u] = l[h];
  44854. return this
  44855. },
  44856. normalizeNormals: function() {
  44857. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44858. e = r[o],
  44859. t = r[o + 1],
  44860. i = r[o + 2],
  44861. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44862. r[o] *= n,
  44863. r[o + 1] *= n,
  44864. r[o + 2] *= n
  44865. },
  44866. toNonIndexed: function() {
  44867. if (null === this.index)
  44868. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44869. this;
  44870. var e = new n.BufferGeometry
  44871. , t = this.index.array
  44872. , i = this.attributes;
  44873. for (var r in i) {
  44874. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44875. c = t[u] * s;
  44876. for (var p = 0; p < s; p++)
  44877. l[h++] = a[c++]
  44878. }
  44879. e.addAttribute(r, new n.BufferAttribute(l,s))
  44880. }
  44881. return e
  44882. },
  44883. toJSON: function() {
  44884. var e = {
  44885. metadata: {
  44886. version: 4.4,
  44887. type: "BufferGeometry",
  44888. generator: "BufferGeometry.toJSON"
  44889. }
  44890. };
  44891. if (e.uuid = this.uuid,
  44892. e.type = this.type,
  44893. "" !== this.name && (e.name = this.name),
  44894. void 0 !== this.parameters) {
  44895. var t = this.parameters;
  44896. for (var i in t)
  44897. void 0 !== t[i] && (e[i] = t[i]);
  44898. return e
  44899. }
  44900. e.data = {
  44901. attributes: {}
  44902. };
  44903. var n = this.index;
  44904. if (null !== n) {
  44905. var r = Array.prototype.slice.call(n.array);
  44906. e.data.index = {
  44907. type: n.array.constructor.name,
  44908. array: r
  44909. }
  44910. }
  44911. var o = this.attributes;
  44912. for (var i in o) {
  44913. var a = o[i]
  44914. , r = Array.prototype.slice.call(a.array);
  44915. e.data.attributes[i] = {
  44916. itemSize: a.itemSize,
  44917. type: a.array.constructor.name,
  44918. array: r
  44919. }
  44920. }
  44921. var s = this.groups;
  44922. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44923. var l = this.boundingSphere;
  44924. return null !== l && (e.data.boundingSphere = {
  44925. center: l.center.toArray(),
  44926. radius: l.radius
  44927. }),
  44928. e
  44929. },
  44930. clone: function() {
  44931. return (new n.BufferGeometry).copy(this)
  44932. },
  44933. copy: function(e) {
  44934. var t = e.index;
  44935. null !== t && this.setIndex(t.clone());
  44936. var i = e.attributes;
  44937. for (var n in i) {
  44938. var r = i[n];
  44939. this.addAttribute(n, r.clone())
  44940. }
  44941. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44942. var l = o[a];
  44943. this.addGroup(l.start, l.count)
  44944. }
  44945. return this
  44946. },
  44947. dispose: function() {
  44948. this.dispatchEvent({
  44949. type: "dispose"
  44950. })
  44951. }
  44952. },
  44953. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44954. n.BufferGeometry.MaxIndex = 65535,
  44955. n.InstancedBufferGeometry = function() {
  44956. n.BufferGeometry.call(this),
  44957. this.type = "InstancedBufferGeometry",
  44958. this.maxInstancedCount = void 0
  44959. }
  44960. ,
  44961. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44962. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44963. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44964. this.groups.push({
  44965. start: e,
  44966. count: t,
  44967. instances: i
  44968. })
  44969. }
  44970. ,
  44971. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44972. var t = e.index;
  44973. null !== t && this.setIndex(t.clone());
  44974. var i = e.attributes;
  44975. for (var n in i) {
  44976. var r = i[n];
  44977. this.addAttribute(n, r.clone())
  44978. }
  44979. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44980. var l = o[a];
  44981. this.addGroup(l.start, l.count, l.instances)
  44982. }
  44983. return this
  44984. }
  44985. ,
  44986. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44987. n.Uniform = function(e, t) {
  44988. this.type = e,
  44989. this.value = t,
  44990. this.dynamic = !1
  44991. }
  44992. ,
  44993. n.Uniform.prototype = {
  44994. constructor: n.Uniform,
  44995. onUpdate: function(e) {
  44996. return this.dynamic = !0,
  44997. this.onUpdateCallback = e,
  44998. this
  44999. }
  45000. },
  45001. n.AnimationClip = function(e, t, i) {
  45002. this.name = e || n.Math.generateUUID(),
  45003. this.tracks = i,
  45004. this.duration = void 0 !== t ? t : -1,
  45005. this.duration < 0 && this.resetDuration(),
  45006. this.trim(),
  45007. this.optimize()
  45008. }
  45009. ,
  45010. n.AnimationClip.prototype = {
  45011. constructor: n.AnimationClip,
  45012. resetDuration: function() {
  45013. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45014. var r = this.tracks[i];
  45015. t = Math.max(t, r.times[r.times.length - 1])
  45016. }
  45017. this.duration = t
  45018. },
  45019. trim: function() {
  45020. for (var e = 0; e < this.tracks.length; e++)
  45021. this.tracks[e].trim(0, this.duration);
  45022. return this
  45023. },
  45024. optimize: function() {
  45025. for (var e = 0; e < this.tracks.length; e++)
  45026. this.tracks[e].optimize();
  45027. return this
  45028. }
  45029. },
  45030. Object.assign(n.AnimationClip, {
  45031. parse: function(e) {
  45032. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45033. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45034. return new n.AnimationClip(e.name,e.duration,t)
  45035. },
  45036. toJSON: function(e) {
  45037. for (var t = [], i = e.tracks, r = {
  45038. name: e.name,
  45039. duration: e.duration,
  45040. tracks: t
  45041. }, o = 0, a = i.length; o !== a; ++o)
  45042. t.push(n.KeyframeTrack.toJSON(i[o]));
  45043. return r
  45044. },
  45045. CreateFromMorphTargetSequence: function(e, t, i) {
  45046. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45047. var s = []
  45048. , l = [];
  45049. s.push((a + r - 1) % r, a, (a + 1) % r),
  45050. l.push(0, 1, 0);
  45051. var c = n.AnimationUtils.getKeyframeOrder(s);
  45052. s = n.AnimationUtils.sortedArray(s, 1, c),
  45053. l = n.AnimationUtils.sortedArray(l, 1, c),
  45054. 0 === s[0] && (s.push(r),
  45055. l.push(l[0])),
  45056. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45057. }
  45058. return new n.AnimationClip(e,-1,o)
  45059. },
  45060. findByName: function(e, t) {
  45061. for (var i = 0; i < e.length; i++)
  45062. if (e[i].name === t)
  45063. return e[i];
  45064. return null
  45065. },
  45066. CreateClipsFromMorphTargetSequences: function(e, t) {
  45067. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45068. var s = e[o]
  45069. , l = s.name.match(r);
  45070. if (l && l.length > 1) {
  45071. var c = l[1]
  45072. , h = i[c];
  45073. h || (i[c] = h = []),
  45074. h.push(s)
  45075. }
  45076. }
  45077. var u = [];
  45078. for (var c in i)
  45079. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45080. return u
  45081. },
  45082. parseAnimation: function(e, t, i) {
  45083. if (!e)
  45084. return console.error(" no animation in JSONLoader data"),
  45085. null;
  45086. for (var r = function(e, t, i, r, o) {
  45087. if (0 !== i.length) {
  45088. var a = []
  45089. , s = [];
  45090. n.AnimationUtils.flattenJSON(i, a, s, r),
  45091. 0 !== a.length && o.push(new e(t,a,s))
  45092. }
  45093. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45094. var u = c[h].keys;
  45095. if (u && 0 != u.length)
  45096. if (u[0].morphTargets) {
  45097. for (var d = {}, p = 0; p < u.length; p++)
  45098. if (u[p].morphTargets)
  45099. for (var f = 0; f < u[p].morphTargets.length; f++)
  45100. d[u[p].morphTargets[f]] = -1;
  45101. for (var g in d) {
  45102. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45103. var A = u[p];
  45104. m.push(A.time),
  45105. v.push(A.morphTarget === g ? 1 : 0)
  45106. }
  45107. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45108. }
  45109. s = d.length * (l || 1)
  45110. } else {
  45111. var y = ".bones[" + t[h].name + "]";
  45112. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45113. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45114. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45115. }
  45116. }
  45117. if (0 === o.length)
  45118. return null;
  45119. var C = new n.AnimationClip(a,s,o);
  45120. return C
  45121. }
  45122. }),
  45123. n.AnimationMixer = function(e) {
  45124. this._root = e,
  45125. this._initMemoryManager(),
  45126. this._accuIndex = 0,
  45127. this.time = 0,
  45128. this.timeScale = 1
  45129. }
  45130. ,
  45131. n.AnimationMixer.prototype = {
  45132. constructor: n.AnimationMixer,
  45133. clipAction: function(e, t) {
  45134. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45135. if (void 0 !== l) {
  45136. var c = l.actionByRoot[o];
  45137. if (void 0 !== c)
  45138. return c;
  45139. if (i = l.knownActions[0],
  45140. s = i._clip,
  45141. e !== a && e !== s)
  45142. throw new Error("Different clips with the same name detected!")
  45143. }
  45144. if (null === s)
  45145. return null;
  45146. var h = new n.AnimationMixer._Action(this,s,t);
  45147. return this._bindAction(h, i),
  45148. this._addInactiveAction(h, a, o),
  45149. h
  45150. },
  45151. existingAction: function(e, t) {
  45152. var i = t || this._root
  45153. , n = i.uuid
  45154. , r = "string" == typeof e ? e : e.name
  45155. , o = this._actionsByClip[r];
  45156. return void 0 !== o ? o.actionByRoot[n] || null : null
  45157. },
  45158. stopAllAction: function() {
  45159. var e = this._actions
  45160. , t = this._nActiveActions
  45161. , i = this._bindings
  45162. , n = this._nActiveBindings;
  45163. this._nActiveActions = 0,
  45164. this._nActiveBindings = 0;
  45165. for (var r = 0; r !== t; ++r)
  45166. e[r].reset();
  45167. for (var r = 0; r !== n; ++r)
  45168. i[r].useCount = 0;
  45169. return this
  45170. },
  45171. update: function(e) {
  45172. e *= this.timeScale;
  45173. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45174. var s = t[a];
  45175. s.enabled && s._update(n, e, r, o)
  45176. }
  45177. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45178. l[a].apply(o);
  45179. return this
  45180. },
  45181. getRoot: function() {
  45182. return this._root
  45183. },
  45184. uncacheClip: function(e) {
  45185. var t = this._actions
  45186. , i = e.name
  45187. , n = this._actionsByClip
  45188. , r = n[i];
  45189. if (void 0 !== r) {
  45190. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45191. var l = o[a];
  45192. this._deactivateAction(l);
  45193. var c = l._cacheIndex
  45194. , h = t[t.length - 1];
  45195. l._cacheIndex = null,
  45196. l._byClipCacheIndex = null,
  45197. h._cacheIndex = c,
  45198. t[c] = h,
  45199. t.pop(),
  45200. this._removeInactiveBindingsForAction(l)
  45201. }
  45202. delete n[i]
  45203. }
  45204. },
  45205. uncacheRoot: function(e) {
  45206. var t = e.uuid
  45207. , i = this._actionsByClip;
  45208. for (var n in i) {
  45209. var r = i[n].actionByRoot
  45210. , o = r[t];
  45211. void 0 !== o && (this._deactivateAction(o),
  45212. this._removeInactiveAction(o))
  45213. }
  45214. var a = this._bindingsByRootAndName
  45215. , s = a[t];
  45216. if (void 0 !== s)
  45217. for (var l in s) {
  45218. var c = s[l];
  45219. c.restoreOriginalState(),
  45220. this._removeInactiveBinding(c)
  45221. }
  45222. },
  45223. uncacheAction: function(e, t) {
  45224. var i = this.existingAction(e, t);
  45225. null !== i && (this._deactivateAction(i),
  45226. this._removeInactiveAction(i))
  45227. }
  45228. },
  45229. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45230. n.AnimationMixer._Action = function(e, t, i) {
  45231. this._mixer = e,
  45232. this._clip = t,
  45233. this._localRoot = i || null;
  45234. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45235. endingStart: n.ZeroCurvatureEnding,
  45236. endingEnd: n.ZeroCurvatureEnding
  45237. }, l = 0; l !== o; ++l) {
  45238. var c = r[l].createInterpolant(null);
  45239. a[l] = c,
  45240. c.settings = s
  45241. }
  45242. this._interpolantSettings = s,
  45243. this._interpolants = a,
  45244. this._propertyBindings = new Array(o),
  45245. this._cacheIndex = null,
  45246. this._byClipCacheIndex = null,
  45247. this._timeScaleInterpolant = null,
  45248. this._weightInterpolant = null,
  45249. this.loop = n.LoopRepeat,
  45250. this._loopCount = -1,
  45251. this._startTime = null,
  45252. this.time = 0,
  45253. this.timeScale = 1,
  45254. this._effectiveTimeScale = 1,
  45255. this.weight = 1,
  45256. this._effectiveWeight = 1,
  45257. this.repetitions = 1 / 0,
  45258. this.paused = !1,
  45259. this.enabled = !0,
  45260. this.clampWhenFinished = !1,
  45261. this.zeroSlopeAtStart = !0,
  45262. this.zeroSlopeAtEnd = !0
  45263. }
  45264. ,
  45265. n.AnimationMixer._Action.prototype = {
  45266. constructor: n.AnimationMixer._Action,
  45267. play: function() {
  45268. return this._mixer._activateAction(this),
  45269. this
  45270. },
  45271. stop: function() {
  45272. return this._mixer._deactivateAction(this),
  45273. this.reset()
  45274. },
  45275. reset: function() {
  45276. return this.paused = !1,
  45277. this.enabled = !0,
  45278. this.time = 0,
  45279. this._loopCount = -1,
  45280. this._startTime = null,
  45281. this.stopFading().stopWarping()
  45282. },
  45283. isRunning: function() {
  45284. this._startTime;
  45285. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45286. },
  45287. isScheduled: function() {
  45288. return this._mixer._isActiveAction(this)
  45289. },
  45290. startAt: function(e) {
  45291. return this._startTime = e,
  45292. this
  45293. },
  45294. setLoop: function(e, t) {
  45295. return this.loop = e,
  45296. this.repetitions = t,
  45297. this
  45298. },
  45299. setEffectiveWeight: function(e) {
  45300. return this.weight = e,
  45301. this._effectiveWeight = this.enabled ? e : 0,
  45302. this.stopFading()
  45303. },
  45304. getEffectiveWeight: function() {
  45305. return this._effectiveWeight
  45306. },
  45307. fadeIn: function(e) {
  45308. return this._scheduleFading(e, 0, 1)
  45309. },
  45310. fadeOut: function(e) {
  45311. return this._scheduleFading(e, 1, 0)
  45312. },
  45313. crossFadeFrom: function(e, t, i) {
  45314. this._mixer;
  45315. if (e.fadeOut(t),
  45316. this.fadeIn(t),
  45317. i) {
  45318. var n = this._clip.duration
  45319. , r = e._clip.duration
  45320. , o = r / n
  45321. , a = n / r;
  45322. e.warp(1, o, t),
  45323. this.warp(a, 1, t)
  45324. }
  45325. return this
  45326. },
  45327. crossFadeTo: function(e, t, i) {
  45328. return e.crossFadeFrom(this, t, i)
  45329. },
  45330. stopFading: function() {
  45331. var e = this._weightInterpolant;
  45332. return null !== e && (this._weightInterpolant = null,
  45333. this._mixer._takeBackControlInterpolant(e)),
  45334. this
  45335. },
  45336. setEffectiveTimeScale: function(e) {
  45337. return this.timeScale = e,
  45338. this._effectiveTimeScale = this.paused ? 0 : e,
  45339. this.stopWarping()
  45340. },
  45341. getEffectiveTimeScale: function() {
  45342. return this._effectiveTimeScale
  45343. },
  45344. setDuration: function(e) {
  45345. return this.timeScale = this._clip.duration / e,
  45346. this.stopWarping()
  45347. },
  45348. syncWith: function(e) {
  45349. return this.time = e.time,
  45350. this.timeScale = e.timeScale,
  45351. this.stopWarping()
  45352. },
  45353. halt: function(e) {
  45354. return this.warp(this._currentTimeScale, 0, e)
  45355. },
  45356. warp: function(e, t, i) {
  45357. var n = this._mixer
  45358. , r = n.time
  45359. , o = this._timeScaleInterpolant
  45360. , a = this.timeScale;
  45361. null === o && (o = n._lendControlInterpolant(),
  45362. this._timeScaleInterpolant = o);
  45363. var s = o.parameterPositions
  45364. , l = o.sampleValues;
  45365. return s[0] = r,
  45366. s[1] = r + i,
  45367. l[0] = e / a,
  45368. l[1] = t / a,
  45369. this
  45370. },
  45371. stopWarping: function() {
  45372. var e = this._timeScaleInterpolant;
  45373. return null !== e && (this._timeScaleInterpolant = null,
  45374. this._mixer._takeBackControlInterpolant(e)),
  45375. this
  45376. },
  45377. getMixer: function() {
  45378. return this._mixer
  45379. },
  45380. getClip: function() {
  45381. return this._clip
  45382. },
  45383. getRoot: function() {
  45384. return this._localRoot || this._mixer._root
  45385. },
  45386. _update: function(e, t, i, n) {
  45387. var r = this._startTime;
  45388. if (null !== r) {
  45389. var o = (e - r) * i;
  45390. if (o < 0 || 0 === i)
  45391. return;
  45392. this._startTime = null,
  45393. t = i * o
  45394. }
  45395. t *= this._updateTimeScale(e);
  45396. var a = this._updateTime(t)
  45397. , s = this._updateWeight(e);
  45398. if (s > 0)
  45399. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45400. l[h].evaluate(a),
  45401. c[h].accumulate(n, s)
  45402. },
  45403. _updateWeight: function(e) {
  45404. var t = 0;
  45405. if (this.enabled) {
  45406. t = this.weight;
  45407. var i = this._weightInterpolant;
  45408. if (null !== i) {
  45409. var n = i.evaluate(e)[0];
  45410. t *= n,
  45411. e > i.parameterPositions[1] && (this.stopFading(),
  45412. 0 === n && (this.enabled = !1))
  45413. }
  45414. }
  45415. return this._effectiveWeight = t,
  45416. t
  45417. },
  45418. _updateTimeScale: function(e) {
  45419. var t = 0;
  45420. if (!this.paused) {
  45421. t = this.timeScale;
  45422. var i = this._timeScaleInterpolant;
  45423. if (null !== i) {
  45424. var n = i.evaluate(e)[0];
  45425. t *= n,
  45426. e > i.parameterPositions[1] && (this.stopWarping(),
  45427. 0 === t ? this.pause = !0 : this.timeScale = t)
  45428. }
  45429. }
  45430. return this._effectiveTimeScale = t,
  45431. t
  45432. },
  45433. _updateTime: function(e) {
  45434. var t = this.time + e;
  45435. if (0 === e)
  45436. return t;
  45437. var i = this._clip.duration
  45438. , r = this.loop
  45439. , o = this._loopCount
  45440. , a = !1;
  45441. switch (r) {
  45442. case n.LoopOnce:
  45443. if (o === -1 && (this.loopCount = 0,
  45444. this._setEndings(!0, !0, !1)),
  45445. t >= i)
  45446. t = i;
  45447. else {
  45448. if (!(t < 0))
  45449. break;
  45450. t = 0
  45451. }
  45452. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45453. this._mixer.dispatchEvent({
  45454. type: "finished",
  45455. action: this,
  45456. direction: e < 0 ? -1 : 1
  45457. });
  45458. break;
  45459. case n.LoopPingPong:
  45460. a = !0;
  45461. case n.LoopRepeat:
  45462. if (o === -1 && (e > 0 ? (o = 0,
  45463. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45464. t >= i || t < 0) {
  45465. var s = Math.floor(t / i);
  45466. t -= i * s,
  45467. o += Math.abs(s);
  45468. var l = this.repetitions - o;
  45469. if (l < 0) {
  45470. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45471. t = e > 0 ? i : 0,
  45472. this._mixer.dispatchEvent({
  45473. type: "finished",
  45474. action: this,
  45475. direction: e > 0 ? 1 : -1
  45476. });
  45477. break
  45478. }
  45479. if (0 === l) {
  45480. var c = e < 0;
  45481. this._setEndings(c, !c, a)
  45482. } else
  45483. this._setEndings(!1, !1, a);
  45484. this._loopCount = o,
  45485. this._mixer.dispatchEvent({
  45486. type: "loop",
  45487. action: this,
  45488. loopDelta: s
  45489. })
  45490. }
  45491. if (r === n.LoopPingPong && 1 === (1 & o))
  45492. return this.time = t,
  45493. i - t
  45494. }
  45495. return this.time = t,
  45496. t
  45497. },
  45498. _setEndings: function(e, t, i) {
  45499. var r = this._interpolantSettings;
  45500. i ? (r.endingStart = n.ZeroSlopeEnding,
  45501. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45502. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45503. },
  45504. _scheduleFading: function(e, t, i) {
  45505. var n = this._mixer
  45506. , r = n.time
  45507. , o = this._weightInterpolant;
  45508. null === o && (o = n._lendControlInterpolant(),
  45509. this._weightInterpolant = o);
  45510. var a = o.parameterPositions
  45511. , s = o.sampleValues;
  45512. return a[0] = r,
  45513. s[0] = t,
  45514. a[1] = r + e,
  45515. s[1] = i,
  45516. this
  45517. }
  45518. },
  45519. Object.assign(n.AnimationMixer.prototype, {
  45520. _bindAction: function(e, t) {
  45521. var i = e._localRoot || this._root
  45522. , r = e._clip.tracks
  45523. , o = r.length
  45524. , a = e._propertyBindings
  45525. , s = e._interpolants
  45526. , l = i.uuid
  45527. , c = this._bindingsByRootAndName
  45528. , h = c[l];
  45529. void 0 === h && (h = {},
  45530. c[l] = h);
  45531. for (var u = 0; u !== o; ++u) {
  45532. var d = r[u]
  45533. , p = d.name
  45534. , f = h[p];
  45535. if (void 0 !== f)
  45536. a[u] = f;
  45537. else {
  45538. if (f = a[u],
  45539. void 0 !== f) {
  45540. null === f._cacheIndex && (++f.referenceCount,
  45541. this._addInactiveBinding(f, l, p));
  45542. continue
  45543. }
  45544. var g = t && t._propertyBindings[u].binding.parsedPath;
  45545. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45546. ++f.referenceCount,
  45547. this._addInactiveBinding(f, l, p),
  45548. a[u] = f
  45549. }
  45550. s[u].resultBuffer = f.buffer
  45551. }
  45552. },
  45553. _activateAction: function(e) {
  45554. if (!this._isActiveAction(e)) {
  45555. if (null === e._cacheIndex) {
  45556. var t = (e._localRoot || this._root).uuid
  45557. , i = e._clip.name
  45558. , n = this._actionsByClip[i];
  45559. this._bindAction(e, n && n.knownActions[0]),
  45560. this._addInactiveAction(e, i, t)
  45561. }
  45562. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45563. var s = r[o];
  45564. 0 === s.useCount++ && (this._lendBinding(s),
  45565. s.saveOriginalState())
  45566. }
  45567. this._lendAction(e)
  45568. }
  45569. },
  45570. _deactivateAction: function(e) {
  45571. if (this._isActiveAction(e)) {
  45572. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45573. var r = t[i];
  45574. 0 === --r.useCount && (r.restoreOriginalState(),
  45575. this._takeBackBinding(r))
  45576. }
  45577. this._takeBackAction(e)
  45578. }
  45579. },
  45580. _initMemoryManager: function() {
  45581. this._actions = [],
  45582. this._nActiveActions = 0,
  45583. this._actionsByClip = {},
  45584. this._bindings = [],
  45585. this._nActiveBindings = 0,
  45586. this._bindingsByRootAndName = {},
  45587. this._controlInterpolants = [],
  45588. this._nActiveControlInterpolants = 0;
  45589. var e = this;
  45590. this.stats = {
  45591. actions: {
  45592. get total() {
  45593. return e._actions.length
  45594. },
  45595. get inUse() {
  45596. return e._nActiveActions
  45597. }
  45598. },
  45599. bindings: {
  45600. get total() {
  45601. return e._bindings.length
  45602. },
  45603. get inUse() {
  45604. return e._nActiveBindings
  45605. }
  45606. },
  45607. controlInterpolants: {
  45608. get total() {
  45609. return e._controlInterpolants.length
  45610. },
  45611. get inUse() {
  45612. return e._nActiveControlInterpolants
  45613. }
  45614. }
  45615. }
  45616. },
  45617. _isActiveAction: function(e) {
  45618. var t = e._cacheIndex;
  45619. return null !== t && t < this._nActiveActions
  45620. },
  45621. _addInactiveAction: function(e, t, i) {
  45622. var n = this._actions
  45623. , r = this._actionsByClip
  45624. , o = r[t];
  45625. if (void 0 === o)
  45626. o = {
  45627. knownActions: [e],
  45628. actionByRoot: {}
  45629. },
  45630. e._byClipCacheIndex = 0,
  45631. r[t] = o;
  45632. else {
  45633. var a = o.knownActions;
  45634. e._byClipCacheIndex = a.length,
  45635. a.push(e)
  45636. }
  45637. e._cacheIndex = n.length,
  45638. n.push(e),
  45639. o.actionByRoot[i] = e
  45640. },
  45641. _removeInactiveAction: function(e) {
  45642. var t = this._actions
  45643. , i = t[t.length - 1]
  45644. , n = e._cacheIndex;
  45645. i._cacheIndex = n,
  45646. t[n] = i,
  45647. t.pop(),
  45648. e._cacheIndex = null;
  45649. var r = e._clip.name
  45650. , o = this._actionsByClip
  45651. , a = o[r]
  45652. , s = a.knownActions
  45653. , l = s[s.length - 1]
  45654. , c = e._byClipCacheIndex;
  45655. l._byClipCacheIndex = c,
  45656. s[c] = l,
  45657. s.pop(),
  45658. e._byClipCacheIndex = null;
  45659. var h = a.actionByRoot
  45660. , u = (t._localRoot || this._root).uuid;
  45661. delete h[u],
  45662. 0 === s.length && delete o[r],
  45663. this._removeInactiveBindingsForAction(e)
  45664. },
  45665. _removeInactiveBindingsForAction: function(e) {
  45666. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45667. var r = t[i];
  45668. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45669. }
  45670. },
  45671. _lendAction: function(e) {
  45672. var t = this._actions
  45673. , i = e._cacheIndex
  45674. , n = this._nActiveActions++
  45675. , r = t[n];
  45676. e._cacheIndex = n,
  45677. t[n] = e,
  45678. r._cacheIndex = i,
  45679. t[i] = r
  45680. },
  45681. _takeBackAction: function(e) {
  45682. var t = this._actions
  45683. , i = e._cacheIndex
  45684. , n = --this._nActiveActions
  45685. , r = t[n];
  45686. e._cacheIndex = n,
  45687. t[n] = e,
  45688. r._cacheIndex = i,
  45689. t[i] = r
  45690. },
  45691. _addInactiveBinding: function(e, t, i) {
  45692. var n = this._bindingsByRootAndName
  45693. , r = n[t]
  45694. , o = this._bindings;
  45695. void 0 === r && (r = {},
  45696. n[t] = r),
  45697. r[i] = e,
  45698. e._cacheIndex = o.length,
  45699. o.push(e)
  45700. },
  45701. _removeInactiveBinding: function(e) {
  45702. var t = this._bindings
  45703. , i = e.binding
  45704. , n = i.rootNode.uuid
  45705. , r = i.path
  45706. , o = this._bindingsByRootAndName
  45707. , a = o[n]
  45708. , s = t[t.length - 1]
  45709. , l = e._cacheIndex;
  45710. s._cacheIndex = l,
  45711. t[l] = s,
  45712. t.pop(),
  45713. delete a[r];
  45714. e: {
  45715. for (var c in a)
  45716. break e;
  45717. delete o[n]
  45718. }
  45719. },
  45720. _lendBinding: function(e) {
  45721. var t = this._bindings
  45722. , i = e._cacheIndex
  45723. , n = this._nActiveBindings++
  45724. , r = t[n];
  45725. e._cacheIndex = n,
  45726. t[n] = e,
  45727. r._cacheIndex = i,
  45728. t[i] = r
  45729. },
  45730. _takeBackBinding: function(e) {
  45731. var t = this._bindings
  45732. , i = e._cacheIndex
  45733. , n = --this._nActiveBindings
  45734. , r = t[n];
  45735. e._cacheIndex = n,
  45736. t[n] = e,
  45737. r._cacheIndex = i,
  45738. t[i] = r
  45739. },
  45740. _lendControlInterpolant: function() {
  45741. var e = this._controlInterpolants
  45742. , t = this._nActiveControlInterpolants++
  45743. , i = e[t];
  45744. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45745. i.__cacheIndex = t,
  45746. e[t] = i),
  45747. i
  45748. },
  45749. _takeBackControlInterpolant: function(e) {
  45750. var t = this._controlInterpolants
  45751. , i = e.__cacheIndex
  45752. , n = --this._nActiveControlInterpolants
  45753. , r = t[n];
  45754. e.__cacheIndex = n,
  45755. t[n] = e,
  45756. r.__cacheIndex = i,
  45757. t[i] = r
  45758. },
  45759. _controlInterpolantsResultBuffer: new Float32Array(1)
  45760. }),
  45761. n.AnimationObjectGroup = function(e) {
  45762. this.uuid = n.Math.generateUUID(),
  45763. this._objects = Array.prototype.slice.call(arguments),
  45764. this.nCachedObjects_ = 0;
  45765. var t = {};
  45766. this._indicesByUUID = t;
  45767. for (var i = 0, r = arguments.length; i !== r; ++i)
  45768. t[arguments[i].uuid] = i;
  45769. this._paths = [],
  45770. this._parsedPaths = [],
  45771. this._bindings = [],
  45772. this._bindingsIndicesByPath = {};
  45773. var o = this;
  45774. this.stats = {
  45775. objects: {
  45776. get total() {
  45777. return o._objects.length
  45778. },
  45779. get inUse() {
  45780. return this.total - o.nCachedObjects_
  45781. }
  45782. },
  45783. get bindingsPerObject() {
  45784. return o._bindings.length
  45785. }
  45786. }
  45787. }
  45788. ,
  45789. n.AnimationObjectGroup.prototype = {
  45790. constructor: n.AnimationObjectGroup,
  45791. add: function(e) {
  45792. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45793. var d = arguments[h]
  45794. , p = d.uuid
  45795. , f = o[p];
  45796. if (void 0 === f) {
  45797. f = i++,
  45798. o[p] = f,
  45799. t.push(d);
  45800. for (var g = 0, m = c; g !== m; ++g)
  45801. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45802. } else if (f < r) {
  45803. var v = t[f]
  45804. , A = --r
  45805. , y = t[A];
  45806. o[y.uuid] = f,
  45807. t[f] = y,
  45808. o[p] = A,
  45809. t[A] = d;
  45810. for (var g = 0, m = c; g !== m; ++g) {
  45811. var C = l[g]
  45812. , I = C[A]
  45813. , E = C[f];
  45814. C[f] = I,
  45815. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45816. C[A] = E
  45817. }
  45818. } else
  45819. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45820. }
  45821. this.nCachedObjects_ = r
  45822. },
  45823. remove: function(e) {
  45824. for (var t = this._objects, i = (t.length,
  45825. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45826. var l = arguments[a]
  45827. , c = l.uuid
  45828. , h = n[c];
  45829. if (void 0 !== h && h >= i) {
  45830. var u = i++
  45831. , d = t[u];
  45832. n[d.uuid] = h,
  45833. t[h] = d,
  45834. n[c] = u,
  45835. t[u] = l;
  45836. for (var p = 0, f = o; p !== f; ++p) {
  45837. var g = r[p]
  45838. , m = g[u]
  45839. , v = g[h];
  45840. g[h] = m,
  45841. g[u] = v
  45842. }
  45843. }
  45844. }
  45845. this.nCachedObjects_ = i
  45846. },
  45847. uncache: function(e) {
  45848. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45849. var c = arguments[s]
  45850. , h = c.uuid
  45851. , u = r[h];
  45852. if (void 0 !== u)
  45853. if (delete r[h],
  45854. u < n) {
  45855. var d = --n
  45856. , p = t[d]
  45857. , f = --i
  45858. , g = t[f];
  45859. r[p.uuid] = u,
  45860. t[u] = p,
  45861. r[g.uuid] = d,
  45862. t[d] = g,
  45863. t.pop();
  45864. for (var m = 0, v = a; m !== v; ++m) {
  45865. var A = o[m]
  45866. , y = A[d]
  45867. , C = A[f];
  45868. A[u] = y,
  45869. A[d] = C,
  45870. A.pop()
  45871. }
  45872. } else {
  45873. var f = --i
  45874. , g = t[f];
  45875. r[g.uuid] = u,
  45876. t[u] = g,
  45877. t.pop();
  45878. for (var m = 0, v = a; m !== v; ++m) {
  45879. var A = o[m];
  45880. A[u] = A[f],
  45881. A.pop()
  45882. }
  45883. }
  45884. }
  45885. this.nCachedObjects_ = n
  45886. },
  45887. subscribe_: function(e, t) {
  45888. var i = this._bindingsIndicesByPath
  45889. , r = i[e]
  45890. , o = this._bindings;
  45891. if (void 0 !== r)
  45892. return o[r];
  45893. var a = this._paths
  45894. , s = this._parsedPaths
  45895. , l = this._objects
  45896. , c = l.length
  45897. , h = this.nCachedObjects_
  45898. , u = new Array(c);
  45899. r = o.length,
  45900. i[e] = r,
  45901. a.push(e),
  45902. s.push(t),
  45903. o.push(u);
  45904. for (var d = h, p = l.length; d !== p; ++d) {
  45905. var f = l[d];
  45906. u[d] = new n.PropertyBinding(f,e,t)
  45907. }
  45908. return u
  45909. },
  45910. unsubscribe_: function(e) {
  45911. var t = this._bindingsIndicesByPath
  45912. , i = t[e];
  45913. if (void 0 !== i) {
  45914. var n = this._paths
  45915. , r = this._parsedPaths
  45916. , o = this._bindings
  45917. , a = o.length - 1
  45918. , s = o[a]
  45919. , l = e[a];
  45920. t[l] = i,
  45921. o[i] = s,
  45922. o.pop(),
  45923. r[i] = r[a],
  45924. r.pop(),
  45925. n[i] = n[a],
  45926. n.pop()
  45927. }
  45928. }
  45929. },
  45930. n.AnimationUtils = {
  45931. arraySlice: function(e, t, i) {
  45932. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45933. },
  45934. convertArray: function(e, t, i) {
  45935. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45936. },
  45937. isTypedArray: function(e) {
  45938. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45939. },
  45940. getKeyframeOrder: function(e) {
  45941. function t(t, i) {
  45942. return e[t] - e[i]
  45943. }
  45944. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45945. n[r] = r;
  45946. return n.sort(t),
  45947. n
  45948. },
  45949. sortedArray: function(e, t, i) {
  45950. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45951. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45952. r[a++] = e[s + l];
  45953. return r
  45954. },
  45955. flattenJSON: function(e, t, i, n) {
  45956. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45957. o = e[r++];
  45958. if (void 0 !== o) {
  45959. var a = o[n];
  45960. if (void 0 !== a)
  45961. if (Array.isArray(a)) {
  45962. do
  45963. a = o[n],
  45964. void 0 !== a && (t.push(o.time),
  45965. i.push.apply(i, a)),
  45966. o = e[r++];
  45967. while (void 0 !== o)
  45968. } else if (void 0 !== a.toArray) {
  45969. do
  45970. a = o[n],
  45971. void 0 !== a && (t.push(o.time),
  45972. a.toArray(i, i.length)),
  45973. o = e[r++];
  45974. while (void 0 !== o)
  45975. } else
  45976. do
  45977. a = o[n],
  45978. void 0 !== a && (t.push(o.time),
  45979. i.push(a)),
  45980. o = e[r++];
  45981. while (void 0 !== o)
  45982. }
  45983. }
  45984. },
  45985. n.KeyframeTrack = function(e, t, i, r) {
  45986. if (void 0 === e)
  45987. throw new Error("track name is undefined");
  45988. if (void 0 === t || 0 === t.length)
  45989. throw new Error("no keyframes in track named " + e);
  45990. this.name = e,
  45991. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45992. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45993. this.setInterpolation(r || this.DefaultInterpolation),
  45994. this.validate(),
  45995. this.optimize()
  45996. }
  45997. ,
  45998. n.KeyframeTrack.prototype = {
  45999. constructor: n.KeyframeTrack,
  46000. TimeBufferType: Float32Array,
  46001. ValueBufferType: Float32Array,
  46002. DefaultInterpolation: n.InterpolateLinear,
  46003. InterpolantFactoryMethodDiscrete: function(e) {
  46004. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46005. },
  46006. InterpolantFactoryMethodLinear: function(e) {
  46007. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46008. },
  46009. InterpolantFactoryMethodSmooth: function(e) {
  46010. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46011. },
  46012. setInterpolation: function(e) {
  46013. var t = void 0;
  46014. switch (e) {
  46015. case n.InterpolateDiscrete:
  46016. t = this.InterpolantFactoryMethodDiscrete;
  46017. break;
  46018. case n.InterpolateLinear:
  46019. t = this.InterpolantFactoryMethodLinear;
  46020. break;
  46021. case n.InterpolateSmooth:
  46022. t = this.InterpolantFactoryMethodSmooth
  46023. }
  46024. if (void 0 === t) {
  46025. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46026. if (void 0 === this.createInterpolant) {
  46027. if (e === this.DefaultInterpolation)
  46028. throw new Error(i);
  46029. this.setInterpolation(this.DefaultInterpolation)
  46030. }
  46031. return void console.warn(i)
  46032. }
  46033. this.createInterpolant = t
  46034. },
  46035. getInterpolation: function() {
  46036. switch (this.createInterpolant) {
  46037. case this.InterpolantFactoryMethodDiscrete:
  46038. return n.InterpolateDiscrete;
  46039. case this.InterpolantFactoryMethodLinear:
  46040. return n.InterpolateLinear;
  46041. case this.InterpolantFactoryMethodSmooth:
  46042. return n.InterpolateSmooth
  46043. }
  46044. },
  46045. getValueSize: function() {
  46046. return this.values.length / this.times.length
  46047. },
  46048. shift: function(e) {
  46049. if (0 !== e)
  46050. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46051. t[i] += e;
  46052. return this
  46053. },
  46054. scale: function(e) {
  46055. if (1 !== e)
  46056. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46057. t[i] *= e;
  46058. return this
  46059. },
  46060. trim: function(e, t) {
  46061. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46062. ++o;
  46063. for (; a !== -1 && i[a] > t; )
  46064. --a;
  46065. if (++a,
  46066. 0 !== o || a !== r) {
  46067. o >= a && (a = Math.max(a, 1),
  46068. o = a - 1);
  46069. var s = this.getValueSize();
  46070. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46071. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46072. }
  46073. return this
  46074. },
  46075. validate: function() {
  46076. var e = !0
  46077. , t = this.getValueSize();
  46078. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46079. e = !1);
  46080. var i = this.times
  46081. , r = this.values
  46082. , o = i.length;
  46083. 0 === o && (console.error("track is empty", this),
  46084. e = !1);
  46085. for (var a = null, s = 0; s !== o; s++) {
  46086. var l = i[s];
  46087. if ("number" == typeof l && isNaN(l)) {
  46088. console.error("time is not a valid number", this, s, l),
  46089. e = !1;
  46090. break
  46091. }
  46092. if (null !== a && a > l) {
  46093. console.error("out of order keys", this, s, l, a),
  46094. e = !1;
  46095. break
  46096. }
  46097. a = l
  46098. }
  46099. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46100. for (var s = 0, c = r.length; s !== c; ++s) {
  46101. var h = r[s];
  46102. if (isNaN(h)) {
  46103. console.error("value is not a valid number", this, s, h),
  46104. e = !1;
  46105. break
  46106. }
  46107. }
  46108. return e
  46109. },
  46110. optimize: function() {
  46111. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46112. var s = !1
  46113. , l = e[o]
  46114. , c = e[o + 1];
  46115. if (l !== c && (1 !== o || l !== l[0]))
  46116. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46117. var f = t[h + p];
  46118. if (f !== t[u + p] || f !== t[d + p]) {
  46119. s = !0;
  46120. break
  46121. }
  46122. }
  46123. if (s) {
  46124. if (o !== r) {
  46125. e[r] = e[o];
  46126. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46127. t[m + p] = t[g + p]
  46128. }
  46129. ++r
  46130. }
  46131. }
  46132. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46133. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46134. this
  46135. }
  46136. },
  46137. Object.assign(n.KeyframeTrack, {
  46138. parse: function(e) {
  46139. if (void 0 === e.type)
  46140. throw new Error("track type undefined, can not parse");
  46141. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46142. if (void 0 === e.times) {
  46143. console.warn("legacy JSON format detected, converting");
  46144. var i = []
  46145. , r = [];
  46146. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46147. e.times = i,
  46148. e.values = r
  46149. }
  46150. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46151. },
  46152. toJSON: function(e) {
  46153. var t, i = e.constructor;
  46154. if (void 0 !== i.toJSON)
  46155. t = i.toJSON(e);
  46156. else {
  46157. t = {
  46158. name: e.name,
  46159. times: n.AnimationUtils.convertArray(e.times, Array),
  46160. values: n.AnimationUtils.convertArray(e.values, Array)
  46161. };
  46162. var r = e.getInterpolation();
  46163. r !== e.DefaultInterpolation && (t.interpolation = r)
  46164. }
  46165. return t.type = e.ValueTypeName,
  46166. t
  46167. },
  46168. _getTrackTypeForValueTypeName: function(e) {
  46169. switch (e.toLowerCase()) {
  46170. case "scalar":
  46171. case "double":
  46172. case "float":
  46173. case "number":
  46174. case "integer":
  46175. return n.NumberKeyframeTrack;
  46176. case "vector":
  46177. case "vector2":
  46178. case "vector3":
  46179. case "vector4":
  46180. return n.VectorKeyframeTrack;
  46181. case "color":
  46182. return n.ColorKeyframeTrack;
  46183. case "quaternion":
  46184. return n.QuaternionKeyframeTrack;
  46185. case "bool":
  46186. case "boolean":
  46187. return n.BooleanKeyframeTrack;
  46188. case "string":
  46189. return n.StringKeyframeTrack
  46190. }
  46191. throw new Error("Unsupported typeName: " + e)
  46192. }
  46193. }),
  46194. n.PropertyBinding = function(e, t, i) {
  46195. this.path = t,
  46196. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46197. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46198. this.rootNode = e
  46199. }
  46200. ,
  46201. n.PropertyBinding.prototype = {
  46202. constructor: n.PropertyBinding,
  46203. getValue: function(e, t) {
  46204. this.bind(),
  46205. this.getValue(e, t)
  46206. },
  46207. setValue: function(e, t) {
  46208. this.bind(),
  46209. this.setValue(e, t)
  46210. },
  46211. bind: function() {
  46212. var e = this.node
  46213. , t = this.parsedPath
  46214. , i = t.objectName
  46215. , r = t.propertyName
  46216. , o = t.propertyIndex;
  46217. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46218. this.node = e),
  46219. this.getValue = this._getValue_unavailable,
  46220. this.setValue = this._setValue_unavailable,
  46221. !e)
  46222. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46223. if (i) {
  46224. var a = t.objectIndex;
  46225. switch (i) {
  46226. case "materials":
  46227. if (!e.material)
  46228. return void console.error(" can not bind to material as node does not have a material", this);
  46229. if (!e.material.materials)
  46230. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46231. e = e.material.materials;
  46232. break;
  46233. case "bones":
  46234. if (!e.skeleton)
  46235. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46236. e = e.skeleton.bones;
  46237. for (var s = 0; s < e.length; s++)
  46238. if (e[s].name === a) {
  46239. a = s;
  46240. break
  46241. }
  46242. break;
  46243. default:
  46244. if (void 0 === e[i])
  46245. return void console.error(" can not bind to objectName of node, undefined", this);
  46246. e = e[i]
  46247. }
  46248. if (void 0 !== a) {
  46249. if (void 0 === e[a])
  46250. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46251. e = e[a]
  46252. }
  46253. }
  46254. var l = e[r];
  46255. if (!l) {
  46256. var c = t.nodeName;
  46257. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46258. }
  46259. var h = this.Versioning.None;
  46260. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46261. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46262. this.targetObject = e);
  46263. var u = this.BindingType.Direct;
  46264. if (void 0 !== o) {
  46265. if ("morphTargetInfluences" === r) {
  46266. if (!e.geometry)
  46267. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46268. if (!e.geometry.morphTargets)
  46269. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46270. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46271. if (e.geometry.morphTargets[s].name === o) {
  46272. o = s;
  46273. break
  46274. }
  46275. }
  46276. u = this.BindingType.ArrayElement,
  46277. this.resolvedProperty = l,
  46278. this.propertyIndex = o
  46279. } else
  46280. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46281. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46282. this.resolvedProperty = l) : this.propertyName = r;
  46283. this.getValue = this.GetterByBindingType[u],
  46284. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46285. },
  46286. unbind: function() {
  46287. this.node = null,
  46288. this.getValue = this._getValue_unbound,
  46289. this.setValue = this._setValue_unbound
  46290. }
  46291. },
  46292. Object.assign(n.PropertyBinding.prototype, {
  46293. _getValue_unavailable: function() {},
  46294. _setValue_unavailable: function() {},
  46295. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46296. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46297. BindingType: {
  46298. Direct: 0,
  46299. EntireArray: 1,
  46300. ArrayElement: 2,
  46301. HasFromToArray: 3
  46302. },
  46303. Versioning: {
  46304. None: 0,
  46305. NeedsUpdate: 1,
  46306. MatrixWorldNeedsUpdate: 2
  46307. },
  46308. GetterByBindingType: [function(e, t) {
  46309. e[t] = this.node[this.propertyName]
  46310. }
  46311. , function(e, t) {
  46312. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46313. e[t++] = i[n]
  46314. }
  46315. , function(e, t) {
  46316. e[t] = this.resolvedProperty[this.propertyIndex]
  46317. }
  46318. , function(e, t) {
  46319. this.resolvedProperty.toArray(e, t)
  46320. }
  46321. ],
  46322. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46323. this.node[this.propertyName] = e[t]
  46324. }
  46325. , function(e, t) {
  46326. this.node[this.propertyName] = e[t],
  46327. this.targetObject.needsUpdate = !0
  46328. }
  46329. , function(e, t) {
  46330. this.node[this.propertyName] = e[t],
  46331. this.targetObject.matrixWorldNeedsUpdate = !0
  46332. }
  46333. ], [function(e, t) {
  46334. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46335. i[n] = e[t++]
  46336. }
  46337. , function(e, t) {
  46338. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46339. i[n] = e[t++];
  46340. this.targetObject.needsUpdate = !0
  46341. }
  46342. , function(e, t) {
  46343. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46344. i[n] = e[t++];
  46345. this.targetObject.matrixWorldNeedsUpdate = !0
  46346. }
  46347. ], [function(e, t) {
  46348. this.resolvedProperty[this.propertyIndex] = e[t]
  46349. }
  46350. , function(e, t) {
  46351. this.resolvedProperty[this.propertyIndex] = e[t],
  46352. this.targetObject.needsUpdate = !0
  46353. }
  46354. , function(e, t) {
  46355. this.resolvedProperty[this.propertyIndex] = e[t],
  46356. this.targetObject.matrixWorldNeedsUpdate = !0
  46357. }
  46358. ], [function(e, t) {
  46359. this.resolvedProperty.fromArray(e, t)
  46360. }
  46361. , function(e, t) {
  46362. this.resolvedProperty.fromArray(e, t),
  46363. this.targetObject.needsUpdate = !0
  46364. }
  46365. , function(e, t) {
  46366. this.resolvedProperty.fromArray(e, t),
  46367. this.targetObject.matrixWorldNeedsUpdate = !0
  46368. }
  46369. ]]
  46370. }),
  46371. n.PropertyBinding.Composite = function(e, t, i) {
  46372. var r = i || n.PropertyBinding.parseTrackName(t);
  46373. this._targetGroup = e,
  46374. this._bindings = e.subscribe_(t, r)
  46375. }
  46376. ,
  46377. n.PropertyBinding.Composite.prototype = {
  46378. constructor: n.PropertyBinding.Composite,
  46379. getValue: function(e, t) {
  46380. this.bind();
  46381. var i = this._targetGroup.nCachedObjects_
  46382. , n = this._bindings[i];
  46383. void 0 !== n && n.getValue(e, t)
  46384. },
  46385. setValue: function(e, t) {
  46386. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46387. i[n].setValue(e, t)
  46388. },
  46389. bind: function() {
  46390. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46391. e[t].bind()
  46392. },
  46393. unbind: function() {
  46394. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46395. e[t].unbind()
  46396. }
  46397. },
  46398. n.PropertyBinding.create = function(e, t, i) {
  46399. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46400. }
  46401. ,
  46402. n.PropertyBinding.parseTrackName = function(e) {
  46403. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46404. , i = t.exec(e);
  46405. if (!i)
  46406. throw new Error("cannot parse trackName at all: " + e);
  46407. i.index === t.lastIndex && t.lastIndex++;
  46408. var n = {
  46409. nodeName: i[3],
  46410. objectName: i[5],
  46411. objectIndex: i[7],
  46412. propertyName: i[9],
  46413. propertyIndex: i[11]
  46414. };
  46415. if (null === n.propertyName || 0 === n.propertyName.length)
  46416. throw new Error("can not parse propertyName from trackName: " + e);
  46417. return n
  46418. }
  46419. ,
  46420. n.PropertyBinding.findNode = function(e, t) {
  46421. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46422. return e;
  46423. if (e.skeleton) {
  46424. var i = function(e) {
  46425. for (var i = 0; i < e.bones.length; i++) {
  46426. var n = e.bones[i];
  46427. if (n.name === t)
  46428. return n
  46429. }
  46430. return null
  46431. }
  46432. , n = i(e.skeleton);
  46433. if (n)
  46434. return n
  46435. }
  46436. if (e.children) {
  46437. var r = function(e) {
  46438. for (var i = 0; i < e.length; i++) {
  46439. var n = e[i];
  46440. if (n.name === t || n.uuid === t)
  46441. return n;
  46442. var o = r(n.children);
  46443. if (o)
  46444. return o
  46445. }
  46446. return null
  46447. }
  46448. , o = r(e.children);
  46449. if (o)
  46450. return o
  46451. }
  46452. return null
  46453. }
  46454. ,
  46455. n.PropertyMixer = function(e, t, i) {
  46456. this.binding = e,
  46457. this.valueSize = i;
  46458. var n, r = Float64Array;
  46459. switch (t) {
  46460. case "quaternion":
  46461. n = this._slerp;
  46462. break;
  46463. case "string":
  46464. case "bool":
  46465. r = Array,
  46466. n = this._select;
  46467. break;
  46468. default:
  46469. n = this._lerp
  46470. }
  46471. this.buffer = new r(4 * i),
  46472. this._mixBufferRegion = n,
  46473. this.cumulativeWeight = 0,
  46474. this.useCount = 0,
  46475. this.referenceCount = 0
  46476. }
  46477. ,
  46478. n.PropertyMixer.prototype = {
  46479. constructor: n.PropertyMixer,
  46480. accumulate: function(e, t) {
  46481. var i = this.buffer
  46482. , n = this.valueSize
  46483. , r = e * n + n
  46484. , o = this.cumulativeWeight;
  46485. if (0 === o) {
  46486. for (var a = 0; a !== n; ++a)
  46487. i[r + a] = i[a];
  46488. o = t
  46489. } else {
  46490. o += t;
  46491. var s = t / o;
  46492. this._mixBufferRegion(i, r, 0, s, n)
  46493. }
  46494. this.cumulativeWeight = o
  46495. },
  46496. apply: function(e) {
  46497. var t = this.valueSize
  46498. , i = this.buffer
  46499. , n = e * t + t
  46500. , r = this.cumulativeWeight
  46501. , o = this.binding;
  46502. if (this.cumulativeWeight = 0,
  46503. r < 1) {
  46504. var a = 3 * t;
  46505. this._mixBufferRegion(i, n, a, 1 - r, t)
  46506. }
  46507. for (var s = t, l = t + t; s !== l; ++s)
  46508. if (i[s] !== i[s + t]) {
  46509. o.setValue(i, n);
  46510. break
  46511. }
  46512. },
  46513. saveOriginalState: function() {
  46514. var e = this.binding
  46515. , t = this.buffer
  46516. , i = this.valueSize
  46517. , n = 3 * i;
  46518. e.getValue(t, n);
  46519. for (var r = i, o = n; r !== o; ++r)
  46520. t[r] = t[n + r % i];
  46521. this.cumulativeWeight = 0
  46522. },
  46523. restoreOriginalState: function() {
  46524. var e = 3 * this.valueSize;
  46525. this.binding.setValue(this.buffer, e)
  46526. },
  46527. _select: function(e, t, i, n, r) {
  46528. if (n >= .5)
  46529. for (var o = 0; o !== r; ++o)
  46530. e[t + o] = e[i + o]
  46531. },
  46532. _slerp: function(e, t, i, r, o) {
  46533. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46534. },
  46535. _lerp: function(e, t, i, n, r) {
  46536. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46537. var s = t + a;
  46538. e[s] = e[s] * o + e[i + a] * n
  46539. }
  46540. }
  46541. },
  46542. n.BooleanKeyframeTrack = function(e, t, i) {
  46543. n.KeyframeTrack.call(this, e, t, i)
  46544. }
  46545. ,
  46546. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46547. constructor: n.BooleanKeyframeTrack,
  46548. ValueTypeName: "bool",
  46549. ValueBufferType: Array,
  46550. DefaultInterpolation: n.IntepolateDiscrete,
  46551. InterpolantFactoryMethodLinear: void 0,
  46552. InterpolantFactoryMethodSmooth: void 0
  46553. }),
  46554. n.NumberKeyframeTrack = function(e, t, i, r) {
  46555. n.KeyframeTrack.call(this, e, t, i, r)
  46556. }
  46557. ,
  46558. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46559. constructor: n.NumberKeyframeTrack,
  46560. ValueTypeName: "number"
  46561. }),
  46562. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46563. n.KeyframeTrack.call(this, e, t, i, r)
  46564. }
  46565. ,
  46566. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46567. constructor: n.QuaternionKeyframeTrack,
  46568. ValueTypeName: "quaternion",
  46569. DefaultInterpolation: n.InterpolateLinear,
  46570. InterpolantFactoryMethodLinear: function(e) {
  46571. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46572. },
  46573. InterpolantFactoryMethodSmooth: void 0
  46574. }),
  46575. n.StringKeyframeTrack = function(e, t, i, r) {
  46576. n.KeyframeTrack.call(this, e, t, i, r)
  46577. }
  46578. ,
  46579. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46580. constructor: n.StringKeyframeTrack,
  46581. ValueTypeName: "string",
  46582. ValueBufferType: Array,
  46583. DefaultInterpolation: n.IntepolateDiscrete,
  46584. InterpolantFactoryMethodLinear: void 0,
  46585. InterpolantFactoryMethodSmooth: void 0
  46586. }),
  46587. n.VectorKeyframeTrack = function(e, t, i, r) {
  46588. n.KeyframeTrack.call(this, e, t, i, r)
  46589. }
  46590. ,
  46591. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46592. constructor: n.VectorKeyframeTrack,
  46593. ValueTypeName: "vector"
  46594. }),
  46595. n.Audio = function(e) {
  46596. n.Object3D.call(this),
  46597. this.type = "Audio",
  46598. this.context = e.context,
  46599. this.source = this.context.createBufferSource(),
  46600. this.source.onended = this.onEnded.bind(this),
  46601. this.gain = this.context.createGain(),
  46602. this.gain.connect(e.getInput()),
  46603. this.autoplay = !1,
  46604. this.startTime = 0,
  46605. this.playbackRate = 1,
  46606. this.isPlaying = !1,
  46607. this.hasPlaybackControl = !0,
  46608. this.sourceType = "empty",
  46609. this.filter = null
  46610. }
  46611. ,
  46612. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46613. n.Audio.prototype.constructor = n.Audio,
  46614. n.Audio.prototype.getOutput = function() {
  46615. return this.gain
  46616. }
  46617. ,
  46618. n.Audio.prototype.load = function(e) {
  46619. var t = new n.AudioBuffer(this.context);
  46620. return t.load(e),
  46621. this.setBuffer(t),
  46622. this
  46623. }
  46624. ,
  46625. n.Audio.prototype.setNodeSource = function(e) {
  46626. return this.hasPlaybackControl = !1,
  46627. this.sourceType = "audioNode",
  46628. this.source = e,
  46629. this.connect(),
  46630. this
  46631. }
  46632. ,
  46633. n.Audio.prototype.setBuffer = function(e) {
  46634. var t = this;
  46635. return e.onReady(function(e) {
  46636. t.source.buffer = e,
  46637. t.sourceType = "buffer",
  46638. t.autoplay && t.play()
  46639. }),
  46640. this
  46641. }
  46642. ,
  46643. n.Audio.prototype.play = function() {
  46644. if (this.isPlaying === !0)
  46645. return void console.warn("THREE.Audio: Audio is already playing.");
  46646. if (this.hasPlaybackControl === !1)
  46647. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46648. var e = this.context.createBufferSource();
  46649. e.buffer = this.source.buffer,
  46650. e.loop = this.source.loop,
  46651. e.onended = this.source.onended,
  46652. e.start(0, this.startTime),
  46653. e.playbackRate.value = this.playbackRate,
  46654. this.isPlaying = !0,
  46655. this.source = e,
  46656. this.connect()
  46657. }
  46658. ,
  46659. n.Audio.prototype.pause = function() {
  46660. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46661. void (this.startTime = this.context.currentTime))
  46662. }
  46663. ,
  46664. n.Audio.prototype.stop = function() {
  46665. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46666. void (this.startTime = 0))
  46667. }
  46668. ,
  46669. n.Audio.prototype.connect = function() {
  46670. null !== this.filter ? (this.source.connect(this.filter),
  46671. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46672. }
  46673. ,
  46674. n.Audio.prototype.disconnect = function() {
  46675. null !== this.filter ? (this.source.disconnect(this.filter),
  46676. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46677. }
  46678. ,
  46679. n.Audio.prototype.getFilter = function() {
  46680. return this.filter
  46681. }
  46682. ,
  46683. n.Audio.prototype.setFilter = function(e) {
  46684. void 0 === e && (e = null),
  46685. this.isPlaying === !0 ? (this.disconnect(),
  46686. this.filter = e,
  46687. this.connect()) : this.filter = e
  46688. }
  46689. ,
  46690. n.Audio.prototype.setPlaybackRate = function(e) {
  46691. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46692. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46693. }
  46694. ,
  46695. n.Audio.prototype.getPlaybackRate = function() {
  46696. return this.playbackRate
  46697. }
  46698. ,
  46699. n.Audio.prototype.onEnded = function() {
  46700. this.isPlaying = !1
  46701. }
  46702. ,
  46703. n.Audio.prototype.setLoop = function(e) {
  46704. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46705. }
  46706. ,
  46707. n.Audio.prototype.getLoop = function() {
  46708. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46709. !1) : this.source.loop
  46710. }
  46711. ,
  46712. n.Audio.prototype.setVolume = function(e) {
  46713. this.gain.gain.value = e
  46714. }
  46715. ,
  46716. n.Audio.prototype.getVolume = function() {
  46717. return this.gain.gain.value
  46718. }
  46719. ,
  46720. n.AudioAnalyser = function(e, t) {
  46721. this.analyser = e.context.createAnalyser(),
  46722. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46723. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46724. e.getOutput().connect(this.analyser)
  46725. }
  46726. ,
  46727. n.AudioAnalyser.prototype = {
  46728. constructor: n.AudioAnalyser,
  46729. getData: function() {
  46730. return this.analyser.getByteFrequencyData(this.data),
  46731. this.data
  46732. }
  46733. },
  46734. n.AudioBuffer = function(e) {
  46735. this.context = e,
  46736. this.ready = !1,
  46737. this.readyCallbacks = []
  46738. }
  46739. ,
  46740. n.AudioBuffer.prototype.load = function(e) {
  46741. var t = this
  46742. , i = new XMLHttpRequest;
  46743. return i.open("GET", e, !0),
  46744. i.responseType = "arraybuffer",
  46745. i.onload = function(e) {
  46746. t.context.decodeAudioData(this.response, function(e) {
  46747. t.buffer = e,
  46748. t.ready = !0;
  46749. for (var i = 0; i < t.readyCallbacks.length; i++)
  46750. t.readyCallbacks[i](t.buffer);
  46751. t.readyCallbacks = []
  46752. })
  46753. }
  46754. ,
  46755. i.send(),
  46756. this
  46757. }
  46758. ,
  46759. n.AudioBuffer.prototype.onReady = function(e) {
  46760. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46761. }
  46762. ,
  46763. n.PositionalAudio = function(e) {
  46764. n.Audio.call(this, e),
  46765. this.panner = this.context.createPanner(),
  46766. this.panner.connect(this.gain)
  46767. }
  46768. ,
  46769. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46770. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46771. n.PositionalAudio.prototype.getOutput = function() {
  46772. return this.panner
  46773. }
  46774. ,
  46775. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46776. this.panner.refDistance = e
  46777. }
  46778. ,
  46779. n.PositionalAudio.prototype.getRefDistance = function() {
  46780. return this.panner.refDistance
  46781. }
  46782. ,
  46783. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46784. this.panner.rolloffFactor = e
  46785. }
  46786. ,
  46787. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46788. return this.panner.rolloffFactor
  46789. }
  46790. ,
  46791. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46792. this.panner.distanceModel = e
  46793. }
  46794. ,
  46795. n.PositionalAudio.prototype.getDistanceModel = function() {
  46796. return this.panner.distanceModel
  46797. }
  46798. ,
  46799. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46800. this.panner.maxDistance = e
  46801. }
  46802. ,
  46803. n.PositionalAudio.prototype.getMaxDistance = function() {
  46804. return this.panner.maxDistance
  46805. }
  46806. ,
  46807. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46808. var e = new n.Vector3;
  46809. return function(t) {
  46810. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46811. e.setFromMatrixPosition(this.matrixWorld),
  46812. this.panner.setPosition(e.x, e.y, e.z)
  46813. }
  46814. }(),
  46815. n.AudioListener = function() {
  46816. n.Object3D.call(this),
  46817. this.type = "AudioListener",
  46818. this.context = new (window.AudioContext || window.webkitAudioContext),
  46819. this.gain = this.context.createGain(),
  46820. this.gain.connect(this.context.destination),
  46821. this.filter = null
  46822. }
  46823. ,
  46824. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46825. n.AudioListener.prototype.constructor = n.AudioListener,
  46826. n.AudioListener.prototype.getInput = function() {
  46827. return this.gain
  46828. }
  46829. ,
  46830. n.AudioListener.prototype.removeFilter = function() {
  46831. null !== this.filter && (this.gain.disconnect(this.filter),
  46832. this.filter.disconnect(this.context.destination),
  46833. this.gain.connect(this.context.destination),
  46834. this.filter = null)
  46835. }
  46836. ,
  46837. n.AudioListener.prototype.setFilter = function(e) {
  46838. null !== this.filter ? (this.gain.disconnect(this.filter),
  46839. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46840. this.filter = e,
  46841. this.gain.connect(this.filter),
  46842. this.filter.connect(this.context.destination)
  46843. }
  46844. ,
  46845. n.AudioListener.prototype.getFilter = function() {
  46846. return this.filter
  46847. }
  46848. ,
  46849. n.AudioListener.prototype.setMasterVolume = function(e) {
  46850. this.gain.gain.value = e
  46851. }
  46852. ,
  46853. n.AudioListener.prototype.getMasterVolume = function() {
  46854. return this.gain.gain.value
  46855. }
  46856. ,
  46857. n.AudioListener.prototype.updateMatrixWorld = function() {
  46858. var e = new n.Vector3
  46859. , t = new n.Quaternion
  46860. , i = new n.Vector3
  46861. , r = new n.Vector3;
  46862. return function(o) {
  46863. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46864. var a = this.context.listener
  46865. , s = this.up;
  46866. this.matrixWorld.decompose(e, t, i),
  46867. r.set(0, 0, -1).applyQuaternion(t),
  46868. a.setPosition(e.x, e.y, e.z),
  46869. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46870. }
  46871. }(),
  46872. n.Camera = function() {
  46873. n.Object3D.call(this),
  46874. this.type = "Camera",
  46875. this.matrixWorldInverse = new n.Matrix4,
  46876. this.projectionMatrix = new n.Matrix4
  46877. }
  46878. ,
  46879. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46880. n.Camera.prototype.constructor = n.Camera,
  46881. n.Camera.prototype.getWorldDirection = function() {
  46882. var e = new n.Quaternion;
  46883. return function(t) {
  46884. var i = t || new n.Vector3;
  46885. return this.getWorldQuaternion(e),
  46886. i.set(0, 0, -1).applyQuaternion(e)
  46887. }
  46888. }(),
  46889. n.Camera.prototype.lookAt = function() {
  46890. var e = new n.Matrix4;
  46891. return function(t) {
  46892. e.lookAt(this.position, t, this.up),
  46893. this.quaternion.setFromRotationMatrix(e)
  46894. }
  46895. }(),
  46896. n.Camera.prototype.clone = function() {
  46897. return (new this.constructor).copy(this)
  46898. }
  46899. ,
  46900. n.Camera.prototype.copy = function(e) {
  46901. return n.Object3D.prototype.copy.call(this, e),
  46902. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46903. this.projectionMatrix.copy(e.projectionMatrix),
  46904. this
  46905. }
  46906. ,
  46907. n.CubeCamera = function(e, t, i) {
  46908. n.Object3D.call(this),
  46909. this.type = "CubeCamera";
  46910. var r = 90
  46911. , o = 1
  46912. , a = new n.PerspectiveCamera(r,o,e,t);
  46913. a.up.set(0, -1, 0),
  46914. a.lookAt(new n.Vector3(1,0,0)),
  46915. this.add(a);
  46916. var s = new n.PerspectiveCamera(r,o,e,t);
  46917. s.up.set(0, -1, 0),
  46918. s.lookAt(new n.Vector3(-1,0,0)),
  46919. this.add(s);
  46920. var l = new n.PerspectiveCamera(r,o,e,t);
  46921. l.up.set(0, 0, 1),
  46922. l.lookAt(new n.Vector3(0,1,0)),
  46923. this.add(l);
  46924. var c = new n.PerspectiveCamera(r,o,e,t);
  46925. c.up.set(0, 0, -1),
  46926. c.lookAt(new n.Vector3(0,-1,0)),
  46927. this.add(c);
  46928. var h = new n.PerspectiveCamera(r,o,e,t);
  46929. h.up.set(0, -1, 0),
  46930. h.lookAt(new n.Vector3(0,0,1)),
  46931. this.add(h);
  46932. var u = new n.PerspectiveCamera(r,o,e,t);
  46933. u.up.set(0, -1, 0),
  46934. u.lookAt(new n.Vector3(0,0,-1)),
  46935. this.add(u);
  46936. var d = {
  46937. format: n.RGBFormat,
  46938. magFilter: n.LinearFilter,
  46939. minFilter: n.LinearFilter
  46940. };
  46941. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46942. this.updateCubeMap = function(e, t) {
  46943. null === this.parent && this.updateMatrixWorld();
  46944. var i = this.renderTarget
  46945. , n = i.texture.generateMipmaps;
  46946. i.texture.generateMipmaps = !1,
  46947. i.activeCubeFace = 0,
  46948. e.render(t, a, i),
  46949. i.activeCubeFace = 1,
  46950. e.render(t, s, i),
  46951. i.activeCubeFace = 2,
  46952. e.render(t, l, i),
  46953. i.activeCubeFace = 3,
  46954. e.render(t, c, i),
  46955. i.activeCubeFace = 4,
  46956. e.render(t, h, i),
  46957. i.texture.generateMipmaps = n,
  46958. i.activeCubeFace = 5,
  46959. e.render(t, u, i),
  46960. e.setRenderTarget(null)
  46961. }
  46962. }
  46963. ,
  46964. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46965. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46966. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46967. n.Camera.call(this),
  46968. this.type = "OrthographicCamera",
  46969. this.zoom = 1,
  46970. this.left = e,
  46971. this.right = t,
  46972. this.top = i,
  46973. this.bottom = r,
  46974. this.near = void 0 !== o ? o : .1,
  46975. this.far = void 0 !== a ? a : 2e3,
  46976. this.updateProjectionMatrix()
  46977. }
  46978. ,
  46979. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46980. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46981. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46982. var e = (this.right - this.left) / (2 * this.zoom)
  46983. , t = (this.top - this.bottom) / (2 * this.zoom)
  46984. , i = (this.right + this.left) / 2
  46985. , n = (this.top + this.bottom) / 2;
  46986. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46987. }
  46988. ,
  46989. n.OrthographicCamera.prototype.copy = function(e) {
  46990. return n.Camera.prototype.copy.call(this, e),
  46991. this.left = e.left,
  46992. this.right = e.right,
  46993. this.top = e.top,
  46994. this.bottom = e.bottom,
  46995. this.near = e.near,
  46996. this.far = e.far,
  46997. this.zoom = e.zoom,
  46998. this
  46999. }
  47000. ,
  47001. n.OrthographicCamera.prototype.toJSON = function(e) {
  47002. var t = n.Object3D.prototype.toJSON.call(this, e);
  47003. return t.object.zoom = this.zoom,
  47004. t.object.left = this.left,
  47005. t.object.right = this.right,
  47006. t.object.top = this.top,
  47007. t.object.bottom = this.bottom,
  47008. t.object.near = this.near,
  47009. t.object.far = this.far,
  47010. t
  47011. }
  47012. ,
  47013. n.PerspectiveCamera = function(e, t, i, r) {
  47014. n.Camera.call(this),
  47015. this.type = "PerspectiveCamera",
  47016. this.focalLength = 10,
  47017. this.zoom = 1,
  47018. this.fov = void 0 !== e ? e : 50,
  47019. this.aspect = void 0 !== t ? t : 1,
  47020. this.near = void 0 !== i ? i : .1,
  47021. this.far = void 0 !== r ? r : 2e3,
  47022. this.updateProjectionMatrix()
  47023. }
  47024. ,
  47025. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47026. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47027. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47028. void 0 === t && (t = 24),
  47029. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47030. this.updateProjectionMatrix()
  47031. }
  47032. ,
  47033. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47034. this.fullWidth = e,
  47035. this.fullHeight = t,
  47036. this.x = i,
  47037. this.y = n,
  47038. this.width = r,
  47039. this.height = o,
  47040. this.updateProjectionMatrix()
  47041. }
  47042. ,
  47043. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47044. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47045. if (this.fullWidth) {
  47046. var t = this.fullWidth / this.fullHeight
  47047. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47048. , r = -i
  47049. , o = t * r
  47050. , a = t * i
  47051. , s = Math.abs(a - o)
  47052. , l = Math.abs(i - r);
  47053. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47054. } else
  47055. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47056. }
  47057. ,
  47058. n.PerspectiveCamera.prototype.copy = function(e) {
  47059. return n.Camera.prototype.copy.call(this, e),
  47060. this.focalLength = e.focalLength,
  47061. this.zoom = e.zoom,
  47062. this.fov = e.fov,
  47063. this.aspect = e.aspect,
  47064. this.near = e.near,
  47065. this.far = e.far,
  47066. this
  47067. }
  47068. ,
  47069. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47070. var t = n.Object3D.prototype.toJSON.call(this, e);
  47071. return t.object.focalLength = this.focalLength,
  47072. t.object.zoom = this.zoom,
  47073. t.object.fov = this.fov,
  47074. t.object.aspect = this.aspect,
  47075. t.object.near = this.near,
  47076. t.object.far = this.far,
  47077. t
  47078. }
  47079. ,
  47080. n.StereoCamera = function() {
  47081. this.type = "StereoCamera",
  47082. this.aspect = 1,
  47083. this.cameraL = new n.PerspectiveCamera,
  47084. this.cameraL.layers.enable(1),
  47085. this.cameraL.matrixAutoUpdate = !1,
  47086. this.cameraR = new n.PerspectiveCamera,
  47087. this.cameraR.layers.enable(2),
  47088. this.cameraR.matrixAutoUpdate = !1
  47089. }
  47090. ,
  47091. n.StereoCamera.prototype = {
  47092. constructor: n.StereoCamera,
  47093. update: function() {
  47094. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47095. return function(l) {
  47096. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47097. if (c) {
  47098. e = l.focalLength,
  47099. t = l.fov,
  47100. i = l.aspect * this.aspect,
  47101. r = l.near,
  47102. o = l.far;
  47103. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47104. s.elements[12] = -p,
  47105. a.elements[12] = p,
  47106. h = -g * i + f,
  47107. u = g * i + f,
  47108. d.elements[0] = 2 * r / (u - h),
  47109. d.elements[8] = (u + h) / (u - h),
  47110. this.cameraL.projectionMatrix.copy(d),
  47111. h = -g * i - f,
  47112. u = g * i - f,
  47113. d.elements[0] = 2 * r / (u - h),
  47114. d.elements[8] = (u + h) / (u - h),
  47115. this.cameraR.projectionMatrix.copy(d)
  47116. }
  47117. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47118. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47119. }
  47120. }()
  47121. },
  47122. n.Light = function(e, t) {
  47123. n.Object3D.call(this),
  47124. this.type = "Light",
  47125. this.color = new n.Color(e),
  47126. this.intensity = void 0 !== t ? t : 1,
  47127. this.receiveShadow = void 0
  47128. }
  47129. ,
  47130. n.Light.prototype = Object.create(n.Object3D.prototype),
  47131. n.Light.prototype.constructor = n.Light,
  47132. n.Light.prototype.copy = function(e) {
  47133. return n.Object3D.prototype.copy.call(this, e),
  47134. this.color.copy(e.color),
  47135. this.intensity = e.intensity,
  47136. this
  47137. }
  47138. ,
  47139. n.Light.prototype.toJSON = function(e) {
  47140. var t = n.Object3D.prototype.toJSON.call(this, e);
  47141. return t.object.color = this.color.getHex(),
  47142. t.object.intensity = this.intensity,
  47143. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47144. void 0 !== this.distance && (t.object.distance = this.distance),
  47145. void 0 !== this.angle && (t.object.angle = this.angle),
  47146. void 0 !== this.decay && (t.object.decay = this.decay),
  47147. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47148. t
  47149. }
  47150. ,
  47151. n.LightShadow = function(e) {
  47152. this.camera = e,
  47153. this.bias = 0,
  47154. this.radius = 1,
  47155. this.mapSize = new n.Vector2(512,512),
  47156. this.map = null,
  47157. this.matrix = new n.Matrix4
  47158. }
  47159. ,
  47160. n.LightShadow.prototype = {
  47161. constructor: n.LightShadow,
  47162. copy: function(e) {
  47163. return this.camera = e.camera.clone(),
  47164. this.bias = e.bias,
  47165. this.radius = e.radius,
  47166. this.mapSize.copy(e.mapSize),
  47167. this
  47168. },
  47169. clone: function() {
  47170. return (new this.constructor).copy(this)
  47171. }
  47172. },
  47173. n.AmbientLight = function(e, t) {
  47174. n.Light.call(this, e, t),
  47175. this.type = "AmbientLight",
  47176. this.castShadow = void 0
  47177. }
  47178. ,
  47179. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47180. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47181. n.DirectionalLight = function(e, t) {
  47182. n.Light.call(this, e, t),
  47183. this.type = "DirectionalLight",
  47184. this.position.set(0, 1, 0),
  47185. this.updateMatrix(),
  47186. this.target = new n.Object3D,
  47187. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47188. }
  47189. ,
  47190. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47191. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47192. n.DirectionalLight.prototype.copy = function(e) {
  47193. return n.Light.prototype.copy.call(this, e),
  47194. this.target = e.target.clone(),
  47195. this.shadow = e.shadow.clone(),
  47196. this
  47197. }
  47198. ,
  47199. n.HemisphereLight = function(e, t, i) {
  47200. n.Light.call(this, e, i),
  47201. this.type = "HemisphereLight",
  47202. this.castShadow = void 0,
  47203. this.position.set(0, 1, 0),
  47204. this.updateMatrix(),
  47205. this.groundColor = new n.Color(t)
  47206. }
  47207. ,
  47208. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47209. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47210. n.HemisphereLight.prototype.copy = function(e) {
  47211. return n.Light.prototype.copy.call(this, e),
  47212. this.groundColor.copy(e.groundColor),
  47213. this
  47214. }
  47215. ,
  47216. n.PointLight = function(e, t, i, r) {
  47217. n.Light.call(this, e, t),
  47218. this.type = "PointLight",
  47219. this.distance = void 0 !== i ? i : 0,
  47220. this.decay = void 0 !== r ? r : 1,
  47221. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47222. }
  47223. ,
  47224. n.PointLight.prototype = Object.create(n.Light.prototype),
  47225. n.PointLight.prototype.constructor = n.PointLight,
  47226. Object.defineProperty(n.PointLight.prototype, "power", {
  47227. get: function() {
  47228. return 4 * this.intensity * Math.PI
  47229. },
  47230. set: function(e) {
  47231. this.intensity = e / (4 * Math.PI)
  47232. }
  47233. }),
  47234. n.PointLight.prototype.copy = function(e) {
  47235. return n.Light.prototype.copy.call(this, e),
  47236. this.distance = e.distance,
  47237. this.decay = e.decay,
  47238. this.shadow = e.shadow.clone(),
  47239. this
  47240. }
  47241. ,
  47242. n.SpotLight = function(e, t, i, r, o, a) {
  47243. n.Light.call(this, e, t),
  47244. this.type = "SpotLight",
  47245. this.position.set(0, 1, 0),
  47246. this.updateMatrix(),
  47247. this.target = new n.Object3D,
  47248. this.distance = void 0 !== i ? i : 0,
  47249. this.angle = void 0 !== r ? r : Math.PI / 3,
  47250. this.penumbra = void 0 !== o ? o : 0,
  47251. this.decay = void 0 !== a ? a : 1,
  47252. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47253. }
  47254. ,
  47255. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47256. n.SpotLight.prototype.constructor = n.SpotLight,
  47257. Object.defineProperty(n.SpotLight.prototype, "power", {
  47258. get: function() {
  47259. return this.intensity * Math.PI
  47260. },
  47261. set: function(e) {
  47262. this.intensity = e / Math.PI
  47263. }
  47264. }),
  47265. n.SpotLight.prototype.copy = function(e) {
  47266. return n.Light.prototype.copy.call(this, e),
  47267. this.distance = e.distance,
  47268. this.angle = e.angle,
  47269. this.penumbra = e.penumbra,
  47270. this.decay = e.decay,
  47271. this.target = e.target.clone(),
  47272. this.shadow = e.shadow.clone(),
  47273. this
  47274. }
  47275. ,
  47276. n.Cache = {
  47277. enabled: !1,
  47278. files: {},
  47279. add: function(e, t) {
  47280. this.enabled !== !1 && (this.files[e] = t)
  47281. },
  47282. get: function(e) {
  47283. if (this.enabled !== !1)
  47284. return this.files[e]
  47285. },
  47286. remove: function(e) {
  47287. delete this.files[e]
  47288. },
  47289. clear: function() {
  47290. this.files = {}
  47291. }
  47292. },
  47293. n.Loader = function() {
  47294. this.onLoadStart = function() {}
  47295. ,
  47296. this.onLoadProgress = function() {}
  47297. ,
  47298. this.onLoadComplete = function() {}
  47299. }
  47300. ,
  47301. n.Loader.prototype = {
  47302. constructor: n.Loader,
  47303. crossOrigin: void 0,
  47304. extractUrlBase: function(e) {
  47305. var t = e.split("/");
  47306. return 1 === t.length ? "./" : (t.pop(),
  47307. t.join("/") + "/")
  47308. },
  47309. initMaterials: function(e, t, i) {
  47310. for (var n = [], r = 0; r < e.length; ++r)
  47311. n[r] = this.createMaterial(e[r], t, i);
  47312. return n
  47313. },
  47314. createMaterial: function() {
  47315. var e, t, i;
  47316. return function(r, o, a) {
  47317. function s(e, i, r, s, c) {
  47318. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47319. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47320. h = t.load(u)),
  47321. void 0 !== i && (h.repeat.fromArray(i),
  47322. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47323. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47324. void 0 !== r && h.offset.fromArray(r),
  47325. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47326. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47327. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47328. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47329. void 0 !== c && (h.anisotropy = c);
  47330. var p = n.Math.generateUUID();
  47331. return l[p] = h,
  47332. p
  47333. }
  47334. void 0 === e && (e = new n.Color),
  47335. void 0 === t && (t = new n.TextureLoader),
  47336. void 0 === i && (i = new n.MaterialLoader);
  47337. var l = {}
  47338. , c = {
  47339. uuid: n.Math.generateUUID(),
  47340. type: "MeshLambertMaterial"
  47341. };
  47342. for (var h in r) {
  47343. var u = r[h];
  47344. switch (h) {
  47345. case "DbgColor":
  47346. case "DbgIndex":
  47347. case "opticalDensity":
  47348. case "illumination":
  47349. break;
  47350. case "DbgName":
  47351. c.name = u;
  47352. break;
  47353. case "blending":
  47354. c.blending = n[u];
  47355. break;
  47356. case "colorAmbient":
  47357. case "mapAmbient":
  47358. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47359. break;
  47360. case "colorDiffuse":
  47361. c.color = e.fromArray(u).getHex();
  47362. break;
  47363. case "colorSpecular":
  47364. c.specular = e.fromArray(u).getHex();
  47365. break;
  47366. case "colorEmissive":
  47367. c.emissive = e.fromArray(u).getHex();
  47368. break;
  47369. case "specularCoef":
  47370. c.shininess = u;
  47371. break;
  47372. case "shading":
  47373. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47374. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47375. break;
  47376. case "mapDiffuse":
  47377. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47378. break;
  47379. case "mapDiffuseRepeat":
  47380. case "mapDiffuseOffset":
  47381. case "mapDiffuseWrap":
  47382. case "mapDiffuseAnisotropy":
  47383. break;
  47384. case "mapLight":
  47385. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47386. break;
  47387. case "mapLightRepeat":
  47388. case "mapLightOffset":
  47389. case "mapLightWrap":
  47390. case "mapLightAnisotropy":
  47391. break;
  47392. case "mapAO":
  47393. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47394. break;
  47395. case "mapAORepeat":
  47396. case "mapAOOffset":
  47397. case "mapAOWrap":
  47398. case "mapAOAnisotropy":
  47399. break;
  47400. case "mapBump":
  47401. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47402. break;
  47403. case "mapBumpScale":
  47404. c.bumpScale = u;
  47405. break;
  47406. case "mapBumpRepeat":
  47407. case "mapBumpOffset":
  47408. case "mapBumpWrap":
  47409. case "mapBumpAnisotropy":
  47410. break;
  47411. case "mapNormal":
  47412. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47413. break;
  47414. case "mapNormalFactor":
  47415. c.normalScale = [u, u];
  47416. break;
  47417. case "mapNormalRepeat":
  47418. case "mapNormalOffset":
  47419. case "mapNormalWrap":
  47420. case "mapNormalAnisotropy":
  47421. break;
  47422. case "mapSpecular":
  47423. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47424. break;
  47425. case "mapSpecularRepeat":
  47426. case "mapSpecularOffset":
  47427. case "mapSpecularWrap":
  47428. case "mapSpecularAnisotropy":
  47429. break;
  47430. case "mapAlpha":
  47431. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47432. break;
  47433. case "mapAlphaRepeat":
  47434. case "mapAlphaOffset":
  47435. case "mapAlphaWrap":
  47436. case "mapAlphaAnisotropy":
  47437. break;
  47438. case "flipSided":
  47439. c.side = n.BackSide;
  47440. break;
  47441. case "doubleSided":
  47442. c.side = n.DoubleSide;
  47443. break;
  47444. case "transparency":
  47445. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47446. c.opacity = u;
  47447. break;
  47448. case "depthTest":
  47449. case "depthWrite":
  47450. case "colorWrite":
  47451. case "opacity":
  47452. case "reflectivity":
  47453. case "transparent":
  47454. case "visible":
  47455. case "wireframe":
  47456. c[h] = u;
  47457. break;
  47458. case "vertexColors":
  47459. u === !0 && (c.vertexColors = n.VertexColors),
  47460. "face" === u && (c.vertexColors = n.FaceColors);
  47461. break;
  47462. default:
  47463. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47464. }
  47465. }
  47466. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47467. "MeshPhongMaterial" !== c.type && delete c.specular,
  47468. c.opacity < 1 && (c.transparent = !0),
  47469. i.setTextures(l),
  47470. i.parse(c)
  47471. }
  47472. }()
  47473. },
  47474. n.Loader.Handlers = {
  47475. handlers: [],
  47476. add: function(e, t) {
  47477. this.handlers.push(e, t)
  47478. },
  47479. get: function(e) {
  47480. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47481. var r = t[i]
  47482. , o = t[i + 1];
  47483. if (r.test(e))
  47484. return o
  47485. }
  47486. return null
  47487. }
  47488. },
  47489. n.XHRLoader = function(e) {
  47490. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47491. }
  47492. ,
  47493. n.XHRLoader.prototype = {
  47494. constructor: n.XHRLoader,
  47495. load: function(e, t, i, r) {
  47496. void 0 !== this.path && (e = this.path + e);
  47497. var o = this
  47498. , a = n.Cache.get(e);
  47499. if (void 0 !== a)
  47500. return t && setTimeout(function() {
  47501. t(a)
  47502. }, 0),
  47503. a;
  47504. var s = new XMLHttpRequest;
  47505. return s.overrideMimeType("text/plain"),
  47506. s.open("GET", e, !0),
  47507. s.addEventListener("load", function(i) {
  47508. var a = i.target.response;
  47509. n.Cache.add(e, a),
  47510. 200 === this.status ? (t && t(a),
  47511. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47512. t && t(a),
  47513. o.manager.itemEnd(e)) : (r && r(i),
  47514. o.manager.itemError(e))
  47515. }, !1),
  47516. void 0 !== i && s.addEventListener("progress", function(e) {
  47517. i(e)
  47518. }, !1),
  47519. s.addEventListener("error", function(t) {
  47520. r && r(t),
  47521. o.manager.itemError(e)
  47522. }, !1),
  47523. void 0 !== this.responseType && (s.responseType = this.responseType),
  47524. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47525. s.send(null),
  47526. o.manager.itemStart(e),
  47527. s
  47528. },
  47529. setPath: function(e) {
  47530. this.path = e
  47531. },
  47532. setResponseType: function(e) {
  47533. this.responseType = e
  47534. },
  47535. setWithCredentials: function(e) {
  47536. this.withCredentials = e
  47537. }
  47538. },
  47539. n.FontLoader = function(e) {
  47540. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47541. }
  47542. ,
  47543. n.FontLoader.prototype = {
  47544. constructor: n.FontLoader,
  47545. load: function(e, t, i, r) {
  47546. var o = new n.XHRLoader(this.manager);
  47547. o.load(e, function(e) {
  47548. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47549. }, i, r)
  47550. }
  47551. },
  47552. n.ImageLoader = function(e) {
  47553. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47554. }
  47555. ,
  47556. n.ImageLoader.prototype = {
  47557. constructor: n.ImageLoader,
  47558. load: function(e, t, i, r) {
  47559. void 0 !== this.path && (e = this.path + e);
  47560. var o = this
  47561. , a = n.Cache.get(e);
  47562. if (void 0 !== a)
  47563. return o.manager.itemStart(e),
  47564. t ? setTimeout(function() {
  47565. t(a),
  47566. o.manager.itemEnd(e)
  47567. }, 0) : o.manager.itemEnd(e),
  47568. a;
  47569. var s = document.createElement("img");
  47570. return s.addEventListener("load", function(i) {
  47571. n.Cache.add(e, this),
  47572. t && t(this),
  47573. o.manager.itemEnd(e)
  47574. }, !1),
  47575. void 0 !== i && s.addEventListener("progress", function(e) {
  47576. i(e)
  47577. }, !1),
  47578. s.addEventListener("error", function(t) {
  47579. r && r(t),
  47580. o.manager.itemError(e)
  47581. }, !1),
  47582. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47583. o.manager.itemStart(e),
  47584. s.src = e,
  47585. s
  47586. },
  47587. setCrossOrigin: function(e) {
  47588. this.crossOrigin = e
  47589. },
  47590. setPath: function(e) {
  47591. this.path = e
  47592. }
  47593. },
  47594. n.JSONLoader = function(e) {
  47595. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47596. e = void 0),
  47597. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47598. this.withCredentials = !1
  47599. }
  47600. ,
  47601. n.JSONLoader.prototype = {
  47602. constructor: n.JSONLoader,
  47603. get statusDomElement() {
  47604. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47605. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47606. this._statusDomElement
  47607. },
  47608. load: function(e, t, i, r) {
  47609. var o = this
  47610. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47611. , s = new n.XHRLoader(this.manager);
  47612. s.setWithCredentials(this.withCredentials),
  47613. s.load(e, function(i) {
  47614. var n = JSON.parse(i)
  47615. , r = n.metadata;
  47616. if (void 0 !== r) {
  47617. var s = r.type;
  47618. if (void 0 !== s) {
  47619. if ("object" === s.toLowerCase())
  47620. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47621. if ("scene" === s.toLowerCase())
  47622. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47623. }
  47624. }
  47625. var l = o.parse(n, a);
  47626. t(l.geometry, l.materials)
  47627. }, i, r)
  47628. },
  47629. setTexturePath: function(e) {
  47630. this.texturePath = e
  47631. },
  47632. parse: function(e, t) {
  47633. function i(t) {
  47634. function i(e, t) {
  47635. return e & 1 << t
  47636. }
  47637. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47638. if (void 0 !== e.uvs) {
  47639. for (r = 0; r < e.uvs.length; r++)
  47640. e.uvs[r].length && B++;
  47641. for (r = 0; r < B; r++)
  47642. s.faceVertexUvs[r] = []
  47643. }
  47644. for (l = 0,
  47645. c = L.length; l < c; )
  47646. E = new n.Vector3,
  47647. E.x = L[l++] * t,
  47648. E.y = L[l++] * t,
  47649. E.z = L[l++] * t,
  47650. s.vertices.push(E);
  47651. for (l = 0,
  47652. c = O.length; l < c; )
  47653. if (f = O[l++],
  47654. g = i(f, 0),
  47655. m = i(f, 1),
  47656. v = i(f, 3),
  47657. A = i(f, 4),
  47658. y = i(f, 5),
  47659. C = i(f, 6),
  47660. I = i(f, 7),
  47661. g) {
  47662. if (w = new n.Face3,
  47663. w.a = O[l],
  47664. w.b = O[l + 1],
  47665. w.c = O[l + 3],
  47666. _ = new n.Face3,
  47667. _.a = O[l + 1],
  47668. _.b = O[l + 2],
  47669. _.c = O[l + 3],
  47670. l += 4,
  47671. m && (p = O[l++],
  47672. w.materialIndex = p,
  47673. _.materialIndex = p),
  47674. a = s.faces.length,
  47675. v)
  47676. for (r = 0; r < B; r++)
  47677. for (S = e.uvs[r],
  47678. s.faceVertexUvs[r][a] = [],
  47679. s.faceVertexUvs[r][a + 1] = [],
  47680. o = 0; o < 4; o++)
  47681. d = O[l++],
  47682. R = S[2 * d],
  47683. P = S[2 * d + 1],
  47684. M = new n.Vector2(R,P),
  47685. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47686. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47687. if (A && (u = 3 * O[l++],
  47688. w.normal.set(D[u++], D[u++], D[u]),
  47689. _.normal.copy(w.normal)),
  47690. y)
  47691. for (r = 0; r < 4; r++)
  47692. u = 3 * O[l++],
  47693. x = new n.Vector3(D[u++],D[u++],D[u]),
  47694. 2 !== r && w.vertexNormals.push(x),
  47695. 0 !== r && _.vertexNormals.push(x);
  47696. if (C && (h = O[l++],
  47697. T = N[h],
  47698. w.color.setHex(T),
  47699. _.color.setHex(T)),
  47700. I)
  47701. for (r = 0; r < 4; r++)
  47702. h = O[l++],
  47703. T = N[h],
  47704. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47705. 0 !== r && _.vertexColors.push(new n.Color(T));
  47706. s.faces.push(w),
  47707. s.faces.push(_)
  47708. } else {
  47709. if (b = new n.Face3,
  47710. b.a = O[l++],
  47711. b.b = O[l++],
  47712. b.c = O[l++],
  47713. m && (p = O[l++],
  47714. b.materialIndex = p),
  47715. a = s.faces.length,
  47716. v)
  47717. for (r = 0; r < B; r++)
  47718. for (S = e.uvs[r],
  47719. s.faceVertexUvs[r][a] = [],
  47720. o = 0; o < 3; o++)
  47721. d = O[l++],
  47722. R = S[2 * d],
  47723. P = S[2 * d + 1],
  47724. M = new n.Vector2(R,P),
  47725. s.faceVertexUvs[r][a].push(M);
  47726. if (A && (u = 3 * O[l++],
  47727. b.normal.set(D[u++], D[u++], D[u])),
  47728. y)
  47729. for (r = 0; r < 3; r++)
  47730. u = 3 * O[l++],
  47731. x = new n.Vector3(D[u++],D[u++],D[u]),
  47732. b.vertexNormals.push(x);
  47733. if (C && (h = O[l++],
  47734. b.color.setHex(N[h])),
  47735. I)
  47736. for (r = 0; r < 3; r++)
  47737. h = O[l++],
  47738. b.vertexColors.push(new n.Color(N[h]));
  47739. s.faces.push(b)
  47740. }
  47741. }
  47742. function r() {
  47743. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47744. if (e.skinWeights)
  47745. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47746. var o = e.skinWeights[i]
  47747. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47748. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47749. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47750. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47751. }
  47752. if (e.skinIndices)
  47753. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47754. var h = e.skinIndices[i]
  47755. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47756. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47757. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47758. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47759. }
  47760. s.bones = e.bones,
  47761. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47762. }
  47763. function o(t) {
  47764. if (void 0 !== e.morphTargets)
  47765. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47766. s.morphTargets[i] = {},
  47767. s.morphTargets[i].name = e.morphTargets[i].name,
  47768. s.morphTargets[i].vertices = [];
  47769. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47770. var h = new n.Vector3;
  47771. h.x = a[l] * t,
  47772. h.y = a[l + 1] * t,
  47773. h.z = a[l + 2] * t,
  47774. o.push(h)
  47775. }
  47776. }
  47777. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47778. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47779. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47780. u[i].color.fromArray(d, 3 * i)
  47781. }
  47782. }
  47783. function a() {
  47784. var t = []
  47785. , i = [];
  47786. void 0 !== e.animation && i.push(e.animation),
  47787. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47788. for (var r = 0; r < i.length; r++) {
  47789. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47790. o && t.push(o)
  47791. }
  47792. if (s.morphTargets) {
  47793. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47794. t = t.concat(a)
  47795. }
  47796. t.length > 0 && (s.animations = t)
  47797. }
  47798. var s = new n.Geometry
  47799. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47800. if (i(l),
  47801. r(),
  47802. o(l),
  47803. a(),
  47804. s.computeFaceNormals(),
  47805. s.computeBoundingSphere(),
  47806. void 0 === e.materials || 0 === e.materials.length)
  47807. return {
  47808. geometry: s
  47809. };
  47810. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47811. return {
  47812. geometry: s,
  47813. materials: c
  47814. }
  47815. }
  47816. },
  47817. n.LoadingManager = function(e, t, i) {
  47818. var n = this
  47819. , r = !1
  47820. , o = 0
  47821. , a = 0;
  47822. this.onStart = void 0,
  47823. this.onLoad = e,
  47824. this.onProgress = t,
  47825. this.onError = i,
  47826. this.itemStart = function(e) {
  47827. a++,
  47828. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47829. r = !0
  47830. }
  47831. ,
  47832. this.itemEnd = function(e) {
  47833. o++,
  47834. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47835. o === a && (r = !1,
  47836. void 0 !== n.onLoad && n.onLoad())
  47837. }
  47838. ,
  47839. this.itemError = function(e) {
  47840. void 0 !== n.onError && n.onError(e)
  47841. }
  47842. }
  47843. ,
  47844. n.DefaultLoadingManager = new n.LoadingManager,
  47845. n.BufferGeometryLoader = function(e) {
  47846. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47847. }
  47848. ,
  47849. n.BufferGeometryLoader.prototype = {
  47850. constructor: n.BufferGeometryLoader,
  47851. load: function(e, t, i, r) {
  47852. var o = this
  47853. , a = new n.XHRLoader(o.manager);
  47854. a.load(e, function(e) {
  47855. t(o.parse(JSON.parse(e)))
  47856. }, i, r)
  47857. },
  47858. parse: function(e) {
  47859. var t = new n.BufferGeometry
  47860. , i = e.data.index
  47861. , r = {
  47862. Int8Array: Int8Array,
  47863. Uint8Array: Uint8Array,
  47864. Uint8ClampedArray: Uint8ClampedArray,
  47865. Int16Array: Int16Array,
  47866. Uint16Array: Uint16Array,
  47867. Int32Array: Int32Array,
  47868. Uint32Array: Uint32Array,
  47869. Float32Array: Float32Array,
  47870. Float64Array: Float64Array
  47871. };
  47872. if (void 0 !== i) {
  47873. var o = new r[i.type](i.array);
  47874. t.setIndex(new n.BufferAttribute(o,1))
  47875. }
  47876. var a = e.data.attributes;
  47877. for (var s in a) {
  47878. var l = a[s]
  47879. , o = new r[l.type](l.array);
  47880. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47881. }
  47882. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47883. if (void 0 !== c)
  47884. for (var h = 0, u = c.length; h !== u; ++h) {
  47885. var d = c[h];
  47886. t.addGroup(d.start, d.count, d.materialIndex)
  47887. }
  47888. var p = e.data.boundingSphere;
  47889. if (void 0 !== p) {
  47890. var f = new n.Vector3;
  47891. void 0 !== p.center && f.fromArray(p.center),
  47892. t.boundingSphere = new n.Sphere(f,p.radius)
  47893. }
  47894. return t
  47895. }
  47896. },
  47897. n.MaterialLoader = function(e) {
  47898. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47899. this.textures = {}
  47900. }
  47901. ,
  47902. n.MaterialLoader.prototype = {
  47903. constructor: n.MaterialLoader,
  47904. load: function(e, t, i, r) {
  47905. var o = this
  47906. , a = new n.XHRLoader(o.manager);
  47907. a.load(e, function(e) {
  47908. t(o.parse(JSON.parse(e)))
  47909. }, i, r)
  47910. },
  47911. setTextures: function(e) {
  47912. this.textures = e
  47913. },
  47914. getTexture: function(e) {
  47915. var t = this.textures;
  47916. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47917. t[e]
  47918. },
  47919. parse: function(e) {
  47920. var t = new n[e.type];
  47921. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47922. void 0 !== e.name && (t.name = e.name),
  47923. void 0 !== e.color && t.color.setHex(e.color),
  47924. void 0 !== e.roughness && (t.roughness = e.roughness),
  47925. void 0 !== e.metalness && (t.metalness = e.metalness),
  47926. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47927. void 0 !== e.specular && t.specular.setHex(e.specular),
  47928. void 0 !== e.shininess && (t.shininess = e.shininess),
  47929. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47930. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47931. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47932. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47933. void 0 !== e.shading && (t.shading = e.shading),
  47934. void 0 !== e.blending && (t.blending = e.blending),
  47935. void 0 !== e.side && (t.side = e.side),
  47936. void 0 !== e.opacity && (t.opacity = e.opacity),
  47937. void 0 !== e.transparent && (t.transparent = e.transparent),
  47938. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47939. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47940. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47941. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47942. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47943. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47944. void 0 !== e.size && (t.size = e.size),
  47945. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47946. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47947. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47948. t.transparent = !0),
  47949. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47950. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47951. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47952. void 0 !== e.normalScale) {
  47953. var i = e.normalScale;
  47954. Array.isArray(i) === !1 && (i = [i, i]),
  47955. t.normalScale = (new n.Vector2).fromArray(i)
  47956. }
  47957. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47958. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47959. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47960. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47961. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47962. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47963. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47964. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47965. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47966. t.combine = n.MultiplyOperation),
  47967. e.reflectivity && (t.reflectivity = e.reflectivity),
  47968. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47969. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47970. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47971. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47972. void 0 !== e.materials)
  47973. for (var r = 0, o = e.materials.length; r < o; r++)
  47974. t.materials.push(this.parse(e.materials[r]));
  47975. return t
  47976. }
  47977. },
  47978. n.ObjectLoader = function(e) {
  47979. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47980. this.texturePath = ""
  47981. }
  47982. ,
  47983. n.ObjectLoader.prototype = {
  47984. constructor: n.ObjectLoader,
  47985. load: function(e, t, i, r) {
  47986. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47987. var o = this
  47988. , a = new n.XHRLoader(o.manager);
  47989. a.load(e, function(e) {
  47990. o.parse(JSON.parse(e), t)
  47991. }, i, r)
  47992. },
  47993. setTexturePath: function(e) {
  47994. this.texturePath = e
  47995. },
  47996. setCrossOrigin: function(e) {
  47997. this.crossOrigin = e
  47998. },
  47999. parse: function(e, t) {
  48000. var i = this.parseGeometries(e.geometries)
  48001. , n = this.parseImages(e.images, function() {
  48002. void 0 !== t && t(a)
  48003. })
  48004. , r = this.parseTextures(e.textures, n)
  48005. , o = this.parseMaterials(e.materials, r)
  48006. , a = this.parseObject(e.object, i, o);
  48007. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48008. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48009. a
  48010. },
  48011. parseGeometries: function(e) {
  48012. var t = {};
  48013. if (void 0 !== e)
  48014. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48015. var s, l = e[o];
  48016. switch (l.type) {
  48017. case "PlaneGeometry":
  48018. case "PlaneBufferGeometry":
  48019. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48020. break;
  48021. case "BoxGeometry":
  48022. case "BoxBufferGeometry":
  48023. case "CubeGeometry":
  48024. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48025. break;
  48026. case "CircleGeometry":
  48027. case "CircleBufferGeometry":
  48028. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48029. break;
  48030. case "CylinderGeometry":
  48031. case "CylinderBufferGeometry":
  48032. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48033. break;
  48034. case "SphereGeometry":
  48035. case "SphereBufferGeometry":
  48036. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48037. break;
  48038. case "DodecahedronGeometry":
  48039. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48040. break;
  48041. case "IcosahedronGeometry":
  48042. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48043. break;
  48044. case "OctahedronGeometry":
  48045. s = new n.OctahedronGeometry(l.radius,l.detail);
  48046. break;
  48047. case "TetrahedronGeometry":
  48048. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48049. break;
  48050. case "RingGeometry":
  48051. case "RingBufferGeometry":
  48052. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48053. break;
  48054. case "TorusGeometry":
  48055. case "TorusBufferGeometry":
  48056. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48057. break;
  48058. case "TorusKnotGeometry":
  48059. case "TorusKnotBufferGeometry":
  48060. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48061. break;
  48062. case "LatheGeometry":
  48063. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48064. break;
  48065. case "BufferGeometry":
  48066. s = r.parse(l);
  48067. break;
  48068. case "Geometry":
  48069. s = i.parse(l.data, this.texturePath).geometry;
  48070. break;
  48071. default:
  48072. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48073. continue
  48074. }
  48075. s.uuid = l.uuid,
  48076. void 0 !== l.name && (s.name = l.name),
  48077. t[l.uuid] = s
  48078. }
  48079. return t
  48080. },
  48081. parseMaterials: function(e, t) {
  48082. var i = {};
  48083. if (void 0 !== e) {
  48084. var r = new n.MaterialLoader;
  48085. r.setTextures(t);
  48086. for (var o = 0, a = e.length; o < a; o++) {
  48087. var s = r.parse(e[o]);
  48088. i[s.uuid] = s
  48089. }
  48090. }
  48091. return i
  48092. },
  48093. parseAnimations: function(e) {
  48094. for (var t = [], i = 0; i < e.length; i++) {
  48095. var r = n.AnimationClip.parse(e[i]);
  48096. t.push(r)
  48097. }
  48098. return t
  48099. },
  48100. parseImages: function(e, t) {
  48101. function i(e) {
  48102. return r.manager.itemStart(e),
  48103. s.load(e, function() {
  48104. r.manager.itemEnd(e)
  48105. })
  48106. }
  48107. var r = this
  48108. , o = {};
  48109. if (void 0 !== e && e.length > 0) {
  48110. var a = new n.LoadingManager(t)
  48111. , s = new n.ImageLoader(a);
  48112. s.setCrossOrigin(this.crossOrigin);
  48113. for (var l = 0, c = e.length; l < c; l++) {
  48114. var h = e[l]
  48115. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48116. o[h.uuid] = i(u)
  48117. }
  48118. }
  48119. return o
  48120. },
  48121. parseTextures: function(e, t) {
  48122. function i(e) {
  48123. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48124. n[e])
  48125. }
  48126. var r = {};
  48127. if (void 0 !== e)
  48128. for (var o = 0, a = e.length; o < a; o++) {
  48129. var s = e[o];
  48130. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48131. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48132. var l = new n.Texture(t[s.image]);
  48133. l.needsUpdate = !0,
  48134. l.uuid = s.uuid,
  48135. void 0 !== s.name && (l.name = s.name),
  48136. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48137. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48138. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48139. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48140. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48141. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48142. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48143. l.wrapT = i(s.wrap[1])),
  48144. r[s.uuid] = l
  48145. }
  48146. return r
  48147. },
  48148. parseObject: function() {
  48149. var e = new n.Matrix4;
  48150. return function(t, i, r) {
  48151. function o(e) {
  48152. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48153. i[e]
  48154. }
  48155. function a(e) {
  48156. if (void 0 !== e)
  48157. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48158. r[e]
  48159. }
  48160. var s;
  48161. switch (t.type) {
  48162. case "Scene":
  48163. s = new n.Scene;
  48164. break;
  48165. case "PerspectiveCamera":
  48166. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48167. break;
  48168. case "OrthographicCamera":
  48169. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48170. break;
  48171. case "AmbientLight":
  48172. s = new n.AmbientLight(t.color,t.intensity);
  48173. break;
  48174. case "DirectionalLight":
  48175. s = new n.DirectionalLight(t.color,t.intensity);
  48176. break;
  48177. case "PointLight":
  48178. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48179. break;
  48180. case "SpotLight":
  48181. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48182. break;
  48183. case "HemisphereLight":
  48184. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48185. break;
  48186. case "Mesh":
  48187. var l = o(t.geometry)
  48188. , c = a(t.material);
  48189. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48190. break;
  48191. case "LOD":
  48192. s = new n.LOD;
  48193. break;
  48194. case "Line":
  48195. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48196. break;
  48197. case "PointCloud":
  48198. case "Points":
  48199. s = new n.Points(o(t.geometry),a(t.material));
  48200. break;
  48201. case "Sprite":
  48202. s = new n.Sprite(a(t.material));
  48203. break;
  48204. case "Group":
  48205. s = new n.Group;
  48206. break;
  48207. default:
  48208. s = new n.Object3D
  48209. }
  48210. if (s.uuid = t.uuid,
  48211. void 0 !== t.name && (s.name = t.name),
  48212. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48213. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48214. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48215. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48216. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48217. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48218. void 0 !== t.visible && (s.visible = t.visible),
  48219. void 0 !== t.userData && (s.userData = t.userData),
  48220. void 0 !== t.children)
  48221. for (var h in t.children)
  48222. s.add(this.parseObject(t.children[h], i, r));
  48223. if ("LOD" === t.type)
  48224. for (var u = t.levels, d = 0; d < u.length; d++) {
  48225. var p = u[d]
  48226. , h = s.getObjectByProperty("uuid", p.object);
  48227. void 0 !== h && s.addLevel(h, p.distance)
  48228. }
  48229. return s
  48230. }
  48231. }()
  48232. },
  48233. n.TextureLoader = function(e) {
  48234. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48235. }
  48236. ,
  48237. n.TextureLoader.prototype = {
  48238. constructor: n.TextureLoader,
  48239. load: function(e, t, i, r) {
  48240. var o = new n.Texture
  48241. , a = new n.ImageLoader(this.manager);
  48242. return a.setCrossOrigin(this.crossOrigin),
  48243. a.setPath(this.path),
  48244. a.load(e, function(e) {
  48245. o.image = e,
  48246. o.needsUpdate = !0,
  48247. void 0 !== t && t(o)
  48248. }, i, r),
  48249. o
  48250. },
  48251. setCrossOrigin: function(e) {
  48252. this.crossOrigin = e
  48253. },
  48254. setPath: function(e) {
  48255. this.path = e
  48256. }
  48257. },
  48258. n.CubeTextureLoader = function(e) {
  48259. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48260. }
  48261. ,
  48262. n.CubeTextureLoader.prototype = {
  48263. constructor: n.CubeTextureLoader,
  48264. load: function(e, t, i, r) {
  48265. function o(i) {
  48266. s.load(e[i], function(e) {
  48267. a.images[i] = e,
  48268. l++,
  48269. 6 === l && (a.needsUpdate = !0,
  48270. t && t(a))
  48271. }, void 0, r)
  48272. }
  48273. var a = new n.CubeTexture
  48274. , s = new n.ImageLoader(this.manager);
  48275. s.setCrossOrigin(this.crossOrigin),
  48276. s.setPath(this.path);
  48277. for (var l = 0, c = 0; c < e.length; ++c)
  48278. o(c);
  48279. return a
  48280. },
  48281. setCrossOrigin: function(e) {
  48282. this.crossOrigin = e
  48283. },
  48284. setPath: function(e) {
  48285. this.path = e
  48286. }
  48287. },
  48288. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48289. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48290. this._parser = null
  48291. }
  48292. ,
  48293. n.BinaryTextureLoader.prototype = {
  48294. constructor: n.BinaryTextureLoader,
  48295. load: function(e, t, i, r) {
  48296. var o = this
  48297. , a = new n.DataTexture
  48298. , s = new n.XHRLoader(this.manager);
  48299. return s.setResponseType("arraybuffer"),
  48300. s.load(e, function(e) {
  48301. var i = o._parser(e);
  48302. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48303. a.image.height = i.height,
  48304. a.image.data = i.data),
  48305. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48306. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48307. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48308. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48309. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48310. void 0 !== i.format && (a.format = i.format),
  48311. void 0 !== i.type && (a.type = i.type),
  48312. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48313. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48314. a.needsUpdate = !0,
  48315. t && t(a, i))
  48316. }, i, r),
  48317. a
  48318. }
  48319. },
  48320. n.CompressedTextureLoader = function(e) {
  48321. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48322. this._parser = null
  48323. }
  48324. ;
  48325. n.CompressedTextureLoader.prototype = {
  48326. constructor: n.CompressedTextureLoader,
  48327. load: function(e, t, i, r) {
  48328. function o(o) {
  48329. c.load(e[o], function(e) {
  48330. var i = a._parser(e, !0);
  48331. s[o] = {
  48332. width: i.width,
  48333. height: i.height,
  48334. format: i.format,
  48335. mipmaps: i.mipmaps
  48336. },
  48337. h += 1,
  48338. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48339. l.format = i.format,
  48340. l.needsUpdate = !0,
  48341. t && t(l))
  48342. }, i, r)
  48343. }
  48344. var a = this
  48345. , s = []
  48346. , l = new n.CompressedTexture;
  48347. l.image = s;
  48348. var c = new n.XHRLoader(this.manager);
  48349. if (c.setPath(this.path),
  48350. c.setResponseType("arraybuffer"),
  48351. Array.isArray(e))
  48352. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48353. o(u);
  48354. else
  48355. c.load(e, function(e) {
  48356. var i = a._parser(e, !0);
  48357. if (i.isCubemap)
  48358. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48359. s[o] = {
  48360. mipmaps: []
  48361. };
  48362. for (var c = 0; c < i.mipmapCount; c++)
  48363. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48364. s[o].format = i.format,
  48365. s[o].width = i.width,
  48366. s[o].height = i.height
  48367. }
  48368. else
  48369. l.image.width = i.width,
  48370. l.image.height = i.height,
  48371. l.mipmaps = i.mipmaps;
  48372. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48373. l.format = i.format,
  48374. l.needsUpdate = !0,
  48375. t && t(l)
  48376. }, i, r);
  48377. return l
  48378. },
  48379. setPath: function(e) {
  48380. this.path = e
  48381. }
  48382. };
  48383. n.Material = function() {
  48384. Object.defineProperty(this, "id", {
  48385. value: n.MaterialIdCount++
  48386. }),
  48387. this.uuid = n.Math.generateUUID(),
  48388. this.name = "",
  48389. this.type = "Material",
  48390. this.side = n.FrontSide,
  48391. this.opacity = 1,
  48392. this.transparent = !1,
  48393. this.blending = n.NormalBlending,
  48394. this.blendSrc = n.SrcAlphaFactor,
  48395. this.blendDst = n.OneMinusSrcAlphaFactor,
  48396. this.blendEquation = n.AddEquation,
  48397. this.blendSrcAlpha = null,
  48398. this.blendDstAlpha = null,
  48399. this.blendEquationAlpha = null,
  48400. this.depthFunc = n.LessEqualDepth,
  48401. this.depthTest = !0,
  48402. this.depthWrite = !0,
  48403. this.colorWrite = !0,
  48404. this.precision = null,
  48405. this.polygonOffset = !1,
  48406. this.polygonOffsetFactor = 0,
  48407. this.polygonOffsetUnits = 0,
  48408. this.alphaTest = 0,
  48409. this.premultipliedAlpha = !1,
  48410. this.overdraw = 0,
  48411. this.visible = !0,
  48412. this._needsUpdate = !0
  48413. }
  48414. ,
  48415. n.Material.prototype = {
  48416. constructor: n.Material,
  48417. get needsUpdate() {
  48418. return this._needsUpdate
  48419. },
  48420. set needsUpdate(e) {
  48421. e === !0 && this.update(),
  48422. this._needsUpdate = e
  48423. },
  48424. setValues: function(e) {
  48425. if (void 0 !== e)
  48426. for (var t in e) {
  48427. var i = e[t];
  48428. if (void 0 !== i) {
  48429. var r = this[t];
  48430. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48431. } else
  48432. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48433. }
  48434. },
  48435. toJSON: function(e) {
  48436. function t(e) {
  48437. var t = [];
  48438. for (var i in e) {
  48439. var n = e[i];
  48440. delete n.metadata,
  48441. t.push(n)
  48442. }
  48443. return t
  48444. }
  48445. var i = void 0 === e;
  48446. i && (e = {
  48447. textures: {},
  48448. images: {}
  48449. });
  48450. var r = {
  48451. metadata: {
  48452. version: 4.4,
  48453. type: "Material",
  48454. generator: "Material.toJSON"
  48455. }
  48456. };
  48457. if (r.uuid = this.uuid,
  48458. r.type = this.type,
  48459. "" !== this.name && (r.name = this.name),
  48460. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48461. .5 !== this.roughness && (r.roughness = this.roughness),
  48462. .5 !== this.metalness && (r.metalness = this.metalness),
  48463. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48464. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48465. void 0 !== this.shininess && (r.shininess = this.shininess),
  48466. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48467. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48468. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48469. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48470. r.bumpScale = this.bumpScale),
  48471. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48472. r.normalScale = this.normalScale.toArray()),
  48473. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48474. r.displacementScale = this.displacementScale,
  48475. r.displacementBias = this.displacementBias),
  48476. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48477. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48478. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48479. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48480. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48481. r.reflectivity = this.reflectivity),
  48482. void 0 !== this.size && (r.size = this.size),
  48483. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48484. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48485. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48486. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48487. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48488. this.opacity < 1 && (r.opacity = this.opacity),
  48489. this.transparent === !0 && (r.transparent = this.transparent),
  48490. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48491. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48492. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48493. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48494. i) {
  48495. var o = t(e.textures)
  48496. , a = t(e.images);
  48497. o.length > 0 && (r.textures = o),
  48498. a.length > 0 && (r.images = a)
  48499. }
  48500. return r
  48501. },
  48502. clone: function() {
  48503. return (new this.constructor).copy(this)
  48504. },
  48505. copy: function(e) {
  48506. return this.name = e.name,
  48507. this.side = e.side,
  48508. this.opacity = e.opacity,
  48509. this.transparent = e.transparent,
  48510. this.blending = e.blending,
  48511. this.blendSrc = e.blendSrc,
  48512. this.blendDst = e.blendDst,
  48513. this.blendEquation = e.blendEquation,
  48514. this.blendSrcAlpha = e.blendSrcAlpha,
  48515. this.blendDstAlpha = e.blendDstAlpha,
  48516. this.blendEquationAlpha = e.blendEquationAlpha,
  48517. this.depthFunc = e.depthFunc,
  48518. this.depthTest = e.depthTest,
  48519. this.depthWrite = e.depthWrite,
  48520. this.colorWrite = e.colorWrite,
  48521. this.precision = e.precision,
  48522. this.polygonOffset = e.polygonOffset,
  48523. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48524. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48525. this.alphaTest = e.alphaTest,
  48526. this.premultipliedAlpha = e.premultipliedAlpha,
  48527. this.overdraw = e.overdraw,
  48528. this.visible = e.visible,
  48529. this
  48530. },
  48531. update: function() {
  48532. this.dispatchEvent({
  48533. type: "update"
  48534. })
  48535. },
  48536. dispose: function() {
  48537. this.dispatchEvent({
  48538. type: "dispose"
  48539. })
  48540. }
  48541. },
  48542. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48543. n.MaterialIdCount = 0,
  48544. n.LineBasicMaterial = function(e) {
  48545. n.Material.call(this),
  48546. this.type = "LineBasicMaterial",
  48547. this.color = new n.Color(16777215),
  48548. this.linewidth = 1,
  48549. this.linecap = "round",
  48550. this.linejoin = "round",
  48551. this.blending = n.NormalBlending,
  48552. this.vertexColors = n.NoColors,
  48553. this.fog = !0,
  48554. this.setValues(e)
  48555. }
  48556. ,
  48557. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48558. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48559. n.LineBasicMaterial.prototype.copy = function(e) {
  48560. return n.Material.prototype.copy.call(this, e),
  48561. this.color.copy(e.color),
  48562. this.linewidth = e.linewidth,
  48563. this.linecap = e.linecap,
  48564. this.linejoin = e.linejoin,
  48565. this.vertexColors = e.vertexColors,
  48566. this.fog = e.fog,
  48567. this
  48568. }
  48569. ,
  48570. n.LineDashedMaterial = function(e) {
  48571. n.Material.call(this),
  48572. this.type = "LineDashedMaterial",
  48573. this.color = new n.Color(16777215),
  48574. this.linewidth = 1,
  48575. this.scale = 1,
  48576. this.dashSize = 3,
  48577. this.gapSize = 1,
  48578. this.blending = n.NormalBlending,
  48579. this.vertexColors = n.NoColors,
  48580. this.fog = !0,
  48581. this.setValues(e)
  48582. }
  48583. ,
  48584. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48585. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48586. n.LineDashedMaterial.prototype.copy = function(e) {
  48587. return n.Material.prototype.copy.call(this, e),
  48588. this.color.copy(e.color),
  48589. this.linewidth = e.linewidth,
  48590. this.scale = e.scale,
  48591. this.dashSize = e.dashSize,
  48592. this.gapSize = e.gapSize,
  48593. this.vertexColors = e.vertexColors,
  48594. this.fog = e.fog,
  48595. this
  48596. }
  48597. ,
  48598. n.MeshBasicMaterial = function(e) {
  48599. n.Material.call(this),
  48600. this.type = "MeshBasicMaterial",
  48601. this.color = new n.Color(16777215),
  48602. this.map = null,
  48603. this.aoMap = null,
  48604. this.aoMapIntensity = 1,
  48605. this.specularMap = null,
  48606. this.alphaMap = null,
  48607. this.envMap = null,
  48608. this.combine = n.MultiplyOperation,
  48609. this.reflectivity = 1,
  48610. this.refractionRatio = .98,
  48611. this.fog = !0,
  48612. this.shading = n.SmoothShading,
  48613. this.blending = n.NormalBlending,
  48614. this.wireframe = !1,
  48615. this.wireframeLinewidth = 1,
  48616. this.wireframeLinecap = "round",
  48617. this.wireframeLinejoin = "round",
  48618. this.vertexColors = n.NoColors,
  48619. this.skinning = !1,
  48620. this.morphTargets = !1,
  48621. this.setValues(e)
  48622. }
  48623. ,
  48624. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48625. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48626. n.MeshBasicMaterial.prototype.copy = function(e) {
  48627. return n.Material.prototype.copy.call(this, e),
  48628. this.color.copy(e.color),
  48629. this.map = e.map,
  48630. this.aoMap = e.aoMap,
  48631. this.aoMapIntensity = e.aoMapIntensity,
  48632. this.specularMap = e.specularMap,
  48633. this.alphaMap = e.alphaMap,
  48634. this.envMap = e.envMap,
  48635. this.combine = e.combine,
  48636. this.reflectivity = e.reflectivity,
  48637. this.refractionRatio = e.refractionRatio,
  48638. this.fog = e.fog,
  48639. this.shading = e.shading,
  48640. this.wireframe = e.wireframe,
  48641. this.wireframeLinewidth = e.wireframeLinewidth,
  48642. this.wireframeLinecap = e.wireframeLinecap,
  48643. this.wireframeLinejoin = e.wireframeLinejoin,
  48644. this.vertexColors = e.vertexColors,
  48645. this.skinning = e.skinning,
  48646. this.morphTargets = e.morphTargets,
  48647. this
  48648. }
  48649. ,
  48650. n.MeshLambertMaterial = function(e) {
  48651. n.Material.call(this),
  48652. this.type = "MeshLambertMaterial",
  48653. this.color = new n.Color(16777215),
  48654. this.map = null,
  48655. this.lightMap = null,
  48656. this.lightMapIntensity = 1,
  48657. this.aoMap = null,
  48658. this.aoMapIntensity = 1,
  48659. this.emissive = new n.Color(0),
  48660. this.emissiveIntensity = 1,
  48661. this.emissiveMap = null,
  48662. this.specularMap = null,
  48663. this.alphaMap = null,
  48664. this.envMap = null,
  48665. this.combine = n.MultiplyOperation,
  48666. this.reflectivity = 1,
  48667. this.refractionRatio = .98,
  48668. this.fog = !0,
  48669. this.blending = n.NormalBlending,
  48670. this.wireframe = !1,
  48671. this.wireframeLinewidth = 1,
  48672. this.wireframeLinecap = "round",
  48673. this.wireframeLinejoin = "round",
  48674. this.vertexColors = n.NoColors,
  48675. this.skinning = !1,
  48676. this.morphTargets = !1,
  48677. this.morphNormals = !1,
  48678. this.setValues(e)
  48679. }
  48680. ,
  48681. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48682. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48683. n.MeshLambertMaterial.prototype.copy = function(e) {
  48684. return n.Material.prototype.copy.call(this, e),
  48685. this.color.copy(e.color),
  48686. this.map = e.map,
  48687. this.lightMap = e.lightMap,
  48688. this.lightMapIntensity = e.lightMapIntensity,
  48689. this.aoMap = e.aoMap,
  48690. this.aoMapIntensity = e.aoMapIntensity,
  48691. this.emissive.copy(e.emissive),
  48692. this.emissiveMap = e.emissiveMap,
  48693. this.emissiveIntensity = e.emissiveIntensity,
  48694. this.specularMap = e.specularMap,
  48695. this.alphaMap = e.alphaMap,
  48696. this.envMap = e.envMap,
  48697. this.combine = e.combine,
  48698. this.reflectivity = e.reflectivity,
  48699. this.refractionRatio = e.refractionRatio,
  48700. this.fog = e.fog,
  48701. this.wireframe = e.wireframe,
  48702. this.wireframeLinewidth = e.wireframeLinewidth,
  48703. this.wireframeLinecap = e.wireframeLinecap,
  48704. this.wireframeLinejoin = e.wireframeLinejoin,
  48705. this.vertexColors = e.vertexColors,
  48706. this.skinning = e.skinning,
  48707. this.morphTargets = e.morphTargets,
  48708. this.morphNormals = e.morphNormals,
  48709. this
  48710. }
  48711. ,
  48712. n.MeshPhongMaterial = function(e) {
  48713. n.Material.call(this),
  48714. this.type = "MeshPhongMaterial",
  48715. this.color = new n.Color(16777215),
  48716. this.specular = new n.Color(1118481),
  48717. this.shininess = 30,
  48718. this.map = null,
  48719. this.lightMap = null,
  48720. this.lightMapIntensity = 1,
  48721. this.aoMap = null,
  48722. this.aoMapIntensity = 1,
  48723. this.emissive = new n.Color(0),
  48724. this.emissiveIntensity = 1,
  48725. this.emissiveMap = null,
  48726. this.bumpMap = null,
  48727. this.bumpScale = 1,
  48728. this.normalMap = null,
  48729. this.normalScale = new n.Vector2(1,1),
  48730. this.displacementMap = null,
  48731. this.displacementScale = 1,
  48732. this.displacementBias = 0,
  48733. this.specularMap = null,
  48734. this.alphaMap = null,
  48735. this.envMap = null,
  48736. this.combine = n.MultiplyOperation,
  48737. this.reflectivity = 1,
  48738. this.refractionRatio = .98,
  48739. this.fog = !0,
  48740. this.shading = n.SmoothShading,
  48741. this.blending = n.NormalBlending,
  48742. this.wireframe = !1,
  48743. this.wireframeLinewidth = 1,
  48744. this.wireframeLinecap = "round",
  48745. this.wireframeLinejoin = "round",
  48746. this.vertexColors = n.NoColors,
  48747. this.skinning = !1,
  48748. this.morphTargets = !1,
  48749. this.morphNormals = !1,
  48750. this.setValues(e)
  48751. }
  48752. ,
  48753. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48754. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48755. n.MeshPhongMaterial.prototype.copy = function(e) {
  48756. return n.Material.prototype.copy.call(this, e),
  48757. this.color.copy(e.color),
  48758. this.specular.copy(e.specular),
  48759. this.shininess = e.shininess,
  48760. this.map = e.map,
  48761. this.lightMap = e.lightMap,
  48762. this.lightMapIntensity = e.lightMapIntensity,
  48763. this.aoMap = e.aoMap,
  48764. this.aoMapIntensity = e.aoMapIntensity,
  48765. this.emissive.copy(e.emissive),
  48766. this.emissiveMap = e.emissiveMap,
  48767. this.emissiveIntensity = e.emissiveIntensity,
  48768. this.bumpMap = e.bumpMap,
  48769. this.bumpScale = e.bumpScale,
  48770. this.normalMap = e.normalMap,
  48771. this.normalScale.copy(e.normalScale),
  48772. this.displacementMap = e.displacementMap,
  48773. this.displacementScale = e.displacementScale,
  48774. this.displacementBias = e.displacementBias,
  48775. this.specularMap = e.specularMap,
  48776. this.alphaMap = e.alphaMap,
  48777. this.envMap = e.envMap,
  48778. this.combine = e.combine,
  48779. this.reflectivity = e.reflectivity,
  48780. this.refractionRatio = e.refractionRatio,
  48781. this.fog = e.fog,
  48782. this.shading = e.shading,
  48783. this.wireframe = e.wireframe,
  48784. this.wireframeLinewidth = e.wireframeLinewidth,
  48785. this.wireframeLinecap = e.wireframeLinecap,
  48786. this.wireframeLinejoin = e.wireframeLinejoin,
  48787. this.vertexColors = e.vertexColors,
  48788. this.skinning = e.skinning,
  48789. this.morphTargets = e.morphTargets,
  48790. this.morphNormals = e.morphNormals,
  48791. this
  48792. }
  48793. ,
  48794. n.MeshStandardMaterial = function(e) {
  48795. n.Material.call(this),
  48796. this.type = "MeshStandardMaterial",
  48797. this.color = new n.Color(16777215),
  48798. this.roughness = .5,
  48799. this.metalness = .5,
  48800. this.map = null,
  48801. this.lightMap = null,
  48802. this.lightMapIntensity = 1,
  48803. this.aoMap = null,
  48804. this.aoMapIntensity = 1,
  48805. this.emissive = new n.Color(0),
  48806. this.emissiveIntensity = 1,
  48807. this.emissiveMap = null,
  48808. this.bumpMap = null,
  48809. this.bumpScale = 1,
  48810. this.normalMap = null,
  48811. this.normalScale = new n.Vector2(1,1),
  48812. this.displacementMap = null,
  48813. this.displacementScale = 1,
  48814. this.displacementBias = 0,
  48815. this.roughnessMap = null,
  48816. this.metalnessMap = null,
  48817. this.alphaMap = null,
  48818. this.envMap = null,
  48819. this.envMapIntensity = 1,
  48820. this.refractionRatio = .98,
  48821. this.fog = !0,
  48822. this.shading = n.SmoothShading,
  48823. this.blending = n.NormalBlending,
  48824. this.wireframe = !1,
  48825. this.wireframeLinewidth = 1,
  48826. this.wireframeLinecap = "round",
  48827. this.wireframeLinejoin = "round",
  48828. this.vertexColors = n.NoColors,
  48829. this.skinning = !1,
  48830. this.morphTargets = !1,
  48831. this.morphNormals = !1,
  48832. this.setValues(e)
  48833. }
  48834. ,
  48835. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48836. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48837. n.MeshStandardMaterial.prototype.copy = function(e) {
  48838. return n.Material.prototype.copy.call(this, e),
  48839. this.color.copy(e.color),
  48840. this.roughness = e.roughness,
  48841. this.metalness = e.metalness,
  48842. this.map = e.map,
  48843. this.lightMap = e.lightMap,
  48844. this.lightMapIntensity = e.lightMapIntensity,
  48845. this.aoMap = e.aoMap,
  48846. this.aoMapIntensity = e.aoMapIntensity,
  48847. this.emissive.copy(e.emissive),
  48848. this.emissiveMap = e.emissiveMap,
  48849. this.emissiveIntensity = e.emissiveIntensity,
  48850. this.bumpMap = e.bumpMap,
  48851. this.bumpScale = e.bumpScale,
  48852. this.normalMap = e.normalMap,
  48853. this.normalScale.copy(e.normalScale),
  48854. this.displacementMap = e.displacementMap,
  48855. this.displacementScale = e.displacementScale,
  48856. this.displacementBias = e.displacementBias,
  48857. this.roughnessMap = e.roughnessMap,
  48858. this.metalnessMap = e.metalnessMap,
  48859. this.alphaMap = e.alphaMap,
  48860. this.envMap = e.envMap,
  48861. this.envMapIntensity = e.envMapIntensity,
  48862. this.refractionRatio = e.refractionRatio,
  48863. this.fog = e.fog,
  48864. this.shading = e.shading,
  48865. this.wireframe = e.wireframe,
  48866. this.wireframeLinewidth = e.wireframeLinewidth,
  48867. this.wireframeLinecap = e.wireframeLinecap,
  48868. this.wireframeLinejoin = e.wireframeLinejoin,
  48869. this.vertexColors = e.vertexColors,
  48870. this.skinning = e.skinning,
  48871. this.morphTargets = e.morphTargets,
  48872. this.morphNormals = e.morphNormals,
  48873. this
  48874. }
  48875. ,
  48876. n.MeshDepthMaterial = function(e) {
  48877. n.Material.call(this),
  48878. this.type = "MeshDepthMaterial",
  48879. this.morphTargets = !1,
  48880. this.wireframe = !1,
  48881. this.wireframeLinewidth = 1,
  48882. this.setValues(e)
  48883. }
  48884. ,
  48885. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48886. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48887. n.MeshDepthMaterial.prototype.copy = function(e) {
  48888. return n.Material.prototype.copy.call(this, e),
  48889. this.wireframe = e.wireframe,
  48890. this.wireframeLinewidth = e.wireframeLinewidth,
  48891. this
  48892. }
  48893. ,
  48894. n.MeshNormalMaterial = function(e) {
  48895. n.Material.call(this, e),
  48896. this.type = "MeshNormalMaterial",
  48897. this.wireframe = !1,
  48898. this.wireframeLinewidth = 1,
  48899. this.morphTargets = !1,
  48900. this.setValues(e)
  48901. }
  48902. ,
  48903. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48904. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48905. n.MeshNormalMaterial.prototype.copy = function(e) {
  48906. return n.Material.prototype.copy.call(this, e),
  48907. this.wireframe = e.wireframe,
  48908. this.wireframeLinewidth = e.wireframeLinewidth,
  48909. this
  48910. }
  48911. ,
  48912. n.MultiMaterial = function(e) {
  48913. this.uuid = n.Math.generateUUID(),
  48914. this.type = "MultiMaterial",
  48915. this.materials = e instanceof Array ? e : [],
  48916. this.visible = !0
  48917. }
  48918. ,
  48919. n.MultiMaterial.prototype = {
  48920. constructor: n.MultiMaterial,
  48921. toJSON: function(e) {
  48922. for (var t = {
  48923. metadata: {
  48924. version: 4.2,
  48925. type: "material",
  48926. generator: "MaterialExporter"
  48927. },
  48928. uuid: this.uuid,
  48929. type: this.type,
  48930. materials: []
  48931. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48932. var o = i[n].toJSON(e);
  48933. delete o.metadata,
  48934. t.materials.push(o)
  48935. }
  48936. return t.visible = this.visible,
  48937. t
  48938. },
  48939. clone: function() {
  48940. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48941. e.materials.push(this.materials[t].clone());
  48942. return e.visible = this.visible,
  48943. e
  48944. }
  48945. },
  48946. n.PointsMaterial = function(e) {
  48947. n.Material.call(this),
  48948. this.type = "PointsMaterial",
  48949. this.color = new n.Color(16777215),
  48950. this.map = null,
  48951. this.size = 1,
  48952. this.sizeAttenuation = !0,
  48953. this.blending = n.NormalBlending,
  48954. this.vertexColors = n.NoColors,
  48955. this.fog = !0,
  48956. this.setValues(e)
  48957. }
  48958. ,
  48959. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48960. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48961. n.PointsMaterial.prototype.copy = function(e) {
  48962. return n.Material.prototype.copy.call(this, e),
  48963. this.color.copy(e.color),
  48964. this.map = e.map,
  48965. this.size = e.size,
  48966. this.sizeAttenuation = e.sizeAttenuation,
  48967. this.vertexColors = e.vertexColors,
  48968. this.fog = e.fog,
  48969. this
  48970. }
  48971. ,
  48972. n.ShaderMaterial = function(e) {
  48973. n.Material.call(this),
  48974. this.type = "ShaderMaterial",
  48975. this.defines = {},
  48976. this.uniforms = {},
  48977. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48978. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48979. this.shading = n.SmoothShading,
  48980. this.linewidth = 1,
  48981. this.wireframe = !1,
  48982. this.wireframeLinewidth = 1,
  48983. this.fog = !1,
  48984. this.lights = !1,
  48985. this.vertexColors = n.NoColors,
  48986. this.skinning = !1,
  48987. this.morphTargets = !1,
  48988. this.morphNormals = !1,
  48989. this.extensions = {
  48990. derivatives: !1,
  48991. fragDepth: !1,
  48992. drawBuffers: !1,
  48993. shaderTextureLOD: !1
  48994. },
  48995. this.defaultAttributeValues = {
  48996. color: [1, 1, 1],
  48997. uv: [0, 0],
  48998. uv2: [0, 0]
  48999. },
  49000. this.index0AttributeName = void 0,
  49001. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49002. this.setValues(e))
  49003. }
  49004. ,
  49005. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49006. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49007. n.ShaderMaterial.prototype.copy = function(e) {
  49008. return n.Material.prototype.copy.call(this, e),
  49009. this.fragmentShader = e.fragmentShader,
  49010. this.vertexShader = e.vertexShader,
  49011. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49012. this.defines = e.defines,
  49013. this.shading = e.shading,
  49014. this.wireframe = e.wireframe,
  49015. this.wireframeLinewidth = e.wireframeLinewidth,
  49016. this.fog = e.fog,
  49017. this.lights = e.lights,
  49018. this.vertexColors = e.vertexColors,
  49019. this.skinning = e.skinning,
  49020. this.morphTargets = e.morphTargets,
  49021. this.morphNormals = e.morphNormals,
  49022. this.extensions = e.extensions,
  49023. this
  49024. }
  49025. ,
  49026. n.ShaderMaterial.prototype.toJSON = function(e) {
  49027. var t = n.Material.prototype.toJSON.call(this, e);
  49028. return t.uniforms = this.uniforms,
  49029. t.vertexShader = this.vertexShader,
  49030. t.fragmentShader = this.fragmentShader,
  49031. t
  49032. }
  49033. ,
  49034. n.RawShaderMaterial = function(e) {
  49035. n.ShaderMaterial.call(this, e),
  49036. this.type = "RawShaderMaterial"
  49037. }
  49038. ,
  49039. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49040. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49041. n.SpriteMaterial = function(e) {
  49042. n.Material.call(this),
  49043. this.type = "SpriteMaterial",
  49044. this.color = new n.Color(16777215),
  49045. this.map = null,
  49046. this.rotation = 0,
  49047. this.fog = !1,
  49048. this.setValues(e)
  49049. }
  49050. ,
  49051. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49052. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49053. n.SpriteMaterial.prototype.copy = function(e) {
  49054. return n.Material.prototype.copy.call(this, e),
  49055. this.color.copy(e.color),
  49056. this.map = e.map,
  49057. this.rotation = e.rotation,
  49058. this.fog = e.fog,
  49059. this
  49060. }
  49061. ,
  49062. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49063. Object.defineProperty(this, "id", {
  49064. value: n.TextureIdCount++
  49065. }),
  49066. this.uuid = n.Math.generateUUID(),
  49067. this.name = "",
  49068. this.sourceFile = "",
  49069. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49070. this.mipmaps = [],
  49071. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49072. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49073. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49074. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49075. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49076. this.anisotropy = void 0 !== c ? c : 1,
  49077. this.format = void 0 !== s ? s : n.RGBAFormat,
  49078. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49079. this.offset = new n.Vector2(0,0),
  49080. this.repeat = new n.Vector2(1,1),
  49081. this.generateMipmaps = !0,
  49082. this.premultiplyAlpha = !1,
  49083. this.flipY = !0,
  49084. this.unpackAlignment = 4,
  49085. this.encoding = n.LinearEncoding,
  49086. this.version = 0,
  49087. this.onUpdate = null
  49088. }
  49089. ,
  49090. n.Texture.DEFAULT_IMAGE = void 0,
  49091. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49092. n.Texture.prototype = {
  49093. constructor: n.Texture,
  49094. set needsUpdate(e) {
  49095. e === !0 && this.version++
  49096. },
  49097. clone: function() {
  49098. return (new this.constructor).copy(this)
  49099. },
  49100. copy: function(e) {
  49101. return this.image = e.image,
  49102. this.mipmaps = e.mipmaps.slice(0),
  49103. this.mapping = e.mapping,
  49104. this.wrapS = e.wrapS,
  49105. this.wrapT = e.wrapT,
  49106. this.magFilter = e.magFilter,
  49107. this.minFilter = e.minFilter,
  49108. this.anisotropy = e.anisotropy,
  49109. this.format = e.format,
  49110. this.type = e.type,
  49111. this.offset.copy(e.offset),
  49112. this.repeat.copy(e.repeat),
  49113. this.generateMipmaps = e.generateMipmaps,
  49114. this.premultiplyAlpha = e.premultiplyAlpha,
  49115. this.flipY = e.flipY,
  49116. this.unpackAlignment = e.unpackAlignment,
  49117. this.encoding = e.encoding,
  49118. this
  49119. },
  49120. toJSON: function(e) {
  49121. function t(e) {
  49122. var t;
  49123. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49124. t.width = e.width,
  49125. t.height = e.height,
  49126. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49127. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49128. }
  49129. if (void 0 !== e.textures[this.uuid])
  49130. return e.textures[this.uuid];
  49131. var i = {
  49132. metadata: {
  49133. version: 4.4,
  49134. type: "Texture",
  49135. generator: "Texture.toJSON"
  49136. },
  49137. uuid: this.uuid,
  49138. name: this.name,
  49139. mapping: this.mapping,
  49140. repeat: [this.repeat.x, this.repeat.y],
  49141. offset: [this.offset.x, this.offset.y],
  49142. wrap: [this.wrapS, this.wrapT],
  49143. minFilter: this.minFilter,
  49144. magFilter: this.magFilter,
  49145. anisotropy: this.anisotropy
  49146. };
  49147. if (void 0 !== this.image) {
  49148. var r = this.image;
  49149. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49150. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49151. uuid: r.uuid,
  49152. url: t(r)
  49153. }),
  49154. i.image = r.uuid
  49155. }
  49156. return e.textures[this.uuid] = i,
  49157. i
  49158. },
  49159. dispose: function() {
  49160. this.dispatchEvent({
  49161. type: "dispose"
  49162. })
  49163. },
  49164. transformUv: function(e) {
  49165. if (this.mapping === n.UVMapping) {
  49166. if (e.multiply(this.repeat),
  49167. e.add(this.offset),
  49168. e.x < 0 || e.x > 1)
  49169. switch (this.wrapS) {
  49170. case n.RepeatWrapping:
  49171. e.x = e.x - Math.floor(e.x);
  49172. break;
  49173. case n.ClampToEdgeWrapping:
  49174. e.x = e.x < 0 ? 0 : 1;
  49175. break;
  49176. case n.MirroredRepeatWrapping:
  49177. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49178. }
  49179. if (e.y < 0 || e.y > 1)
  49180. switch (this.wrapT) {
  49181. case n.RepeatWrapping:
  49182. e.y = e.y - Math.floor(e.y);
  49183. break;
  49184. case n.ClampToEdgeWrapping:
  49185. e.y = e.y < 0 ? 0 : 1;
  49186. break;
  49187. case n.MirroredRepeatWrapping:
  49188. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49189. }
  49190. this.flipY && (e.y = 1 - e.y)
  49191. }
  49192. }
  49193. },
  49194. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49195. n.TextureIdCount = 0,
  49196. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49197. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49198. this.needsUpdate = !0
  49199. }
  49200. ,
  49201. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49202. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49203. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49204. e = void 0 !== e ? e : [],
  49205. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49206. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49207. this.flipY = !1
  49208. }
  49209. ,
  49210. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49211. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49212. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49213. get: function() {
  49214. return this.image
  49215. },
  49216. set: function(e) {
  49217. this.image = e
  49218. }
  49219. }),
  49220. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49221. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49222. this.image = {
  49223. width: t,
  49224. height: i
  49225. },
  49226. this.mipmaps = e,
  49227. this.flipY = !1,
  49228. this.generateMipmaps = !1
  49229. }
  49230. ,
  49231. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49232. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49233. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49234. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49235. this.image = {
  49236. data: e,
  49237. width: t,
  49238. height: i
  49239. },
  49240. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49241. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49242. this.flipY = !1,
  49243. this.generateMipmaps = !1
  49244. }
  49245. ,
  49246. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49247. n.DataTexture.prototype.constructor = n.DataTexture,
  49248. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49249. function h() {
  49250. requestAnimationFrame(h),
  49251. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  49252. }
  49253. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49254. this.generateMipmaps = !1;
  49255. var u = this;
  49256. h()
  49257. }
  49258. ,
  49259. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49260. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49261. n.Group = function() {
  49262. n.Object3D.call(this),
  49263. this.type = "Group"
  49264. }
  49265. ,
  49266. n.Group.prototype = Object.create(n.Object3D.prototype),
  49267. n.Group.prototype.constructor = n.Group,
  49268. n.Points = function(e, t) {
  49269. n.Object3D.call(this),
  49270. this.type = "Points",
  49271. this.geometry = void 0 !== e ? e : new n.Geometry,
  49272. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49273. color: 16777215 * Math.random()
  49274. })
  49275. }
  49276. ,
  49277. n.Points.prototype = Object.create(n.Object3D.prototype),
  49278. n.Points.prototype.constructor = n.Points,
  49279. n.Points.prototype.raycast = function() {
  49280. var e = new n.Matrix4
  49281. , t = new n.Ray
  49282. , i = new n.Sphere;
  49283. return function(r, o) {
  49284. function a(e, i) {
  49285. var n = t.distanceSqToPoint(e);
  49286. if (n < d) {
  49287. var a = t.closestPointToPoint(e);
  49288. a.applyMatrix4(c);
  49289. var l = r.ray.origin.distanceTo(a);
  49290. if (l < r.near || l > r.far)
  49291. return;
  49292. o.push({
  49293. distance: l,
  49294. distanceToRay: Math.sqrt(n),
  49295. point: a.clone(),
  49296. index: i,
  49297. face: null,
  49298. object: s
  49299. })
  49300. }
  49301. }
  49302. var s = this
  49303. , l = this.geometry
  49304. , c = this.matrixWorld
  49305. , h = r.params.Points.threshold;
  49306. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49307. i.copy(l.boundingSphere),
  49308. i.applyMatrix4(c),
  49309. r.ray.intersectsSphere(i) !== !1) {
  49310. e.getInverse(c),
  49311. t.copy(r.ray).applyMatrix4(e);
  49312. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49313. , d = u * u
  49314. , p = new n.Vector3;
  49315. if (l instanceof n.BufferGeometry) {
  49316. var f = l.index
  49317. , g = l.attributes
  49318. , m = g.position.array;
  49319. if (null !== f)
  49320. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49321. var C = v[A];
  49322. p.fromArray(m, 3 * C),
  49323. a(p, C)
  49324. }
  49325. else
  49326. for (var A = 0, I = m.length / 3; A < I; A++)
  49327. p.fromArray(m, 3 * A),
  49328. a(p, A)
  49329. } else
  49330. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49331. a(E[A], A)
  49332. }
  49333. }
  49334. }(),
  49335. n.Points.prototype.clone = function() {
  49336. return new this.constructor(this.geometry,this.material).copy(this)
  49337. }
  49338. ,
  49339. n.Line = function(e, t, i) {
  49340. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49341. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49342. this.type = "Line",
  49343. this.geometry = void 0 !== e ? e : new n.Geometry,
  49344. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49345. color: 16777215 * Math.random()
  49346. })))
  49347. }
  49348. ,
  49349. n.Line.prototype = Object.create(n.Object3D.prototype),
  49350. n.Line.prototype.constructor = n.Line,
  49351. n.Line.prototype.raycast = function() {
  49352. var e = new n.Matrix4
  49353. , t = new n.Ray
  49354. , i = new n.Sphere;
  49355. return function(r, o) {
  49356. var a = r.linePrecision
  49357. , s = a * a
  49358. , l = this.geometry
  49359. , c = this.matrixWorld;
  49360. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49361. i.copy(l.boundingSphere),
  49362. i.applyMatrix4(c),
  49363. r.ray.intersectsSphere(i) !== !1) {
  49364. e.getInverse(c),
  49365. t.copy(r.ray).applyMatrix4(e);
  49366. var h = new n.Vector3
  49367. , u = new n.Vector3
  49368. , d = new n.Vector3
  49369. , p = new n.Vector3
  49370. , f = this instanceof n.LineSegments ? 2 : 1;
  49371. if (l instanceof n.BufferGeometry) {
  49372. var g = l.index
  49373. , m = l.attributes
  49374. , v = m.position.array;
  49375. if (null !== g)
  49376. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49377. var I = A[y]
  49378. , E = A[y + 1];
  49379. h.fromArray(v, 3 * I),
  49380. u.fromArray(v, 3 * E);
  49381. var b = t.distanceSqToSegment(h, u, p, d);
  49382. if (!(b > s)) {
  49383. p.applyMatrix4(this.matrixWorld);
  49384. var w = r.ray.origin.distanceTo(p);
  49385. w < r.near || w > r.far || o.push({
  49386. distance: w,
  49387. point: d.clone().applyMatrix4(this.matrixWorld),
  49388. index: y,
  49389. face: null,
  49390. faceIndex: null,
  49391. object: this
  49392. })
  49393. }
  49394. }
  49395. else
  49396. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49397. h.fromArray(v, 3 * y),
  49398. u.fromArray(v, 3 * y + 3);
  49399. var b = t.distanceSqToSegment(h, u, p, d);
  49400. if (!(b > s)) {
  49401. p.applyMatrix4(this.matrixWorld);
  49402. var w = r.ray.origin.distanceTo(p);
  49403. w < r.near || w > r.far || o.push({
  49404. distance: w,
  49405. point: d.clone().applyMatrix4(this.matrixWorld),
  49406. index: y,
  49407. face: null,
  49408. faceIndex: null,
  49409. object: this
  49410. })
  49411. }
  49412. }
  49413. } else if (l instanceof n.Geometry)
  49414. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49415. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49416. if (!(b > s)) {
  49417. p.applyMatrix4(this.matrixWorld);
  49418. var w = r.ray.origin.distanceTo(p);
  49419. w < r.near || w > r.far || o.push({
  49420. distance: w,
  49421. point: d.clone().applyMatrix4(this.matrixWorld),
  49422. index: y,
  49423. face: null,
  49424. faceIndex: null,
  49425. object: this
  49426. })
  49427. }
  49428. }
  49429. }
  49430. }
  49431. }(),
  49432. n.Line.prototype.clone = function() {
  49433. return new this.constructor(this.geometry,this.material).copy(this)
  49434. }
  49435. ,
  49436. n.LineStrip = 0,
  49437. n.LinePieces = 1,
  49438. n.LineSegments = function(e, t) {
  49439. n.Line.call(this, e, t),
  49440. this.type = "LineSegments"
  49441. }
  49442. ,
  49443. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49444. n.LineSegments.prototype.constructor = n.LineSegments,
  49445. n.Mesh = function(e, t) {
  49446. n.Object3D.call(this),
  49447. this.type = "Mesh",
  49448. this.geometry = void 0 !== e ? e : new n.Geometry,
  49449. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49450. color: 16777215 * Math.random()
  49451. }),
  49452. this.drawMode = n.TrianglesDrawMode,
  49453. this.updateMorphTargets()
  49454. }
  49455. ,
  49456. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49457. n.Mesh.prototype.constructor = n.Mesh,
  49458. n.Mesh.prototype.setDrawMode = function(e) {
  49459. this.drawMode = e
  49460. }
  49461. ,
  49462. n.Mesh.prototype.updateMorphTargets = function() {
  49463. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49464. this.morphTargetBase = -1,
  49465. this.morphTargetInfluences = [],
  49466. this.morphTargetDictionary = {};
  49467. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49468. this.morphTargetInfluences.push(0),
  49469. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49470. }
  49471. }
  49472. ,
  49473. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49474. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49475. 0)
  49476. }
  49477. ,
  49478. n.Mesh.prototype.raycast = function() {
  49479. function e(e, t, i, r, o, a, s) {
  49480. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49481. o.multiplyScalar(m.x),
  49482. a.multiplyScalar(m.y),
  49483. s.multiplyScalar(m.z),
  49484. o.add(a).add(s),
  49485. o.clone()
  49486. }
  49487. function t(e, t, i, r, o, a, s) {
  49488. var l, c = e.material;
  49489. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49490. null === l)
  49491. return null;
  49492. A.copy(s),
  49493. A.applyMatrix4(e.matrixWorld);
  49494. var h = t.ray.origin.distanceTo(A);
  49495. return h < t.near || h > t.far ? null : {
  49496. distance: h,
  49497. point: A.clone(),
  49498. object: e
  49499. }
  49500. }
  49501. function i(i, r, o, a, h, u, d, m) {
  49502. s.fromArray(a, 3 * u),
  49503. l.fromArray(a, 3 * d),
  49504. c.fromArray(a, 3 * m);
  49505. var A = t(i, r, o, s, l, c, v);
  49506. return A && (h && (p.fromArray(h, 2 * u),
  49507. f.fromArray(h, 2 * d),
  49508. g.fromArray(h, 2 * m),
  49509. A.uv = e(v, s, l, c, p, f, g)),
  49510. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49511. A.faceIndex = u),
  49512. A
  49513. }
  49514. var r = new n.Matrix4
  49515. , o = new n.Ray
  49516. , a = new n.Sphere
  49517. , s = new n.Vector3
  49518. , l = new n.Vector3
  49519. , c = new n.Vector3
  49520. , h = new n.Vector3
  49521. , u = new n.Vector3
  49522. , d = new n.Vector3
  49523. , p = new n.Vector2
  49524. , f = new n.Vector2
  49525. , g = new n.Vector2
  49526. , m = new n.Vector3
  49527. , v = new n.Vector3
  49528. , A = new n.Vector3;
  49529. return function(m, A) {
  49530. var y = this.geometry
  49531. , C = this.material
  49532. , I = this.matrixWorld;
  49533. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49534. a.copy(y.boundingSphere),
  49535. a.applyMatrix4(I),
  49536. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49537. o.copy(m.ray).applyMatrix4(r),
  49538. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49539. var E, b;
  49540. if (y instanceof n.BufferGeometry) {
  49541. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49542. if (void 0 !== S.uv && (E = S.uv.array),
  49543. null !== x)
  49544. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49545. w = R[P],
  49546. _ = R[P + 1],
  49547. T = R[P + 2],
  49548. b = i(this, m, o, M, E, w, _, T),
  49549. b && (b.faceIndex = Math.floor(P / 3),
  49550. A.push(b));
  49551. else
  49552. for (var P = 0, O = M.length; P < O; P += 9)
  49553. w = P / 3,
  49554. _ = w + 1,
  49555. T = w + 2,
  49556. b = i(this, m, o, M, E, w, _, T),
  49557. b && (b.index = w,
  49558. A.push(b))
  49559. } else if (y instanceof n.Geometry) {
  49560. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49561. k.length > 0 && (E = k);
  49562. for (var H = 0, G = U.length; H < G; H++) {
  49563. var z = U[H]
  49564. , W = B === !0 ? F[z.materialIndex] : C;
  49565. if (void 0 !== W) {
  49566. if (L = V[z.a],
  49567. D = V[z.b],
  49568. N = V[z.c],
  49569. W.morphTargets === !0) {
  49570. var j = y.morphTargets
  49571. , Y = this.morphTargetInfluences;
  49572. s.set(0, 0, 0),
  49573. l.set(0, 0, 0),
  49574. c.set(0, 0, 0);
  49575. for (var X = 0, Z = j.length; X < Z; X++) {
  49576. var q = Y[X];
  49577. if (0 !== q) {
  49578. var K = j[X].vertices;
  49579. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49580. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49581. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49582. }
  49583. }
  49584. s.add(L),
  49585. l.add(D),
  49586. c.add(N),
  49587. L = s,
  49588. D = l,
  49589. N = c
  49590. }
  49591. if (b = t(this, m, o, L, D, N, v)) {
  49592. if (E) {
  49593. var Q = E[H];
  49594. p.copy(Q[0]),
  49595. f.copy(Q[1]),
  49596. g.copy(Q[2]),
  49597. b.uv = e(v, L, D, N, p, f, g)
  49598. }
  49599. b.face = z,
  49600. b.faceIndex = H,
  49601. A.push(b)
  49602. }
  49603. }
  49604. }
  49605. }
  49606. }
  49607. }
  49608. }(),
  49609. n.Mesh.prototype.clone = function() {
  49610. return new this.constructor(this.geometry,this.material).copy(this)
  49611. }
  49612. ,
  49613. n.Bone = function(e) {
  49614. n.Object3D.call(this),
  49615. this.type = "Bone",
  49616. this.skin = e
  49617. }
  49618. ,
  49619. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49620. n.Bone.prototype.constructor = n.Bone,
  49621. n.Bone.prototype.copy = function(e) {
  49622. return n.Object3D.prototype.copy.call(this, e),
  49623. this.skin = e.skin,
  49624. this
  49625. }
  49626. ,
  49627. n.Skeleton = function(e, t, i) {
  49628. if (this.useVertexTexture = void 0 === i || i,
  49629. this.identityMatrix = new n.Matrix4,
  49630. e = e || [],
  49631. this.bones = e.slice(0),
  49632. this.useVertexTexture) {
  49633. var r = Math.sqrt(4 * this.bones.length);
  49634. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49635. r = Math.max(r, 4),
  49636. this.boneTextureWidth = r,
  49637. this.boneTextureHeight = r,
  49638. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49639. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49640. } else
  49641. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49642. if (void 0 === t)
  49643. this.calculateInverses();
  49644. else if (this.bones.length === t.length)
  49645. this.boneInverses = t.slice(0);
  49646. else {
  49647. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49648. this.boneInverses = [];
  49649. for (var o = 0, a = this.bones.length; o < a; o++)
  49650. this.boneInverses.push(new n.Matrix4)
  49651. }
  49652. }
  49653. ,
  49654. n.Skeleton.prototype.calculateInverses = function() {
  49655. this.boneInverses = [];
  49656. for (var e = 0, t = this.bones.length; e < t; e++) {
  49657. var i = new n.Matrix4;
  49658. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49659. this.boneInverses.push(i)
  49660. }
  49661. }
  49662. ,
  49663. n.Skeleton.prototype.pose = function() {
  49664. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49665. e = this.bones[t],
  49666. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49667. for (var t = 0, i = this.bones.length; t < i; t++)
  49668. e = this.bones[t],
  49669. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49670. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49671. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49672. }
  49673. ,
  49674. n.Skeleton.prototype.update = function() {
  49675. var e = new n.Matrix4;
  49676. return function() {
  49677. for (var t = 0, i = this.bones.length; t < i; t++) {
  49678. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49679. e.multiplyMatrices(n, this.boneInverses[t]),
  49680. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49681. }
  49682. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49683. }
  49684. }(),
  49685. n.Skeleton.prototype.clone = function() {
  49686. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49687. }
  49688. ,
  49689. n.SkinnedMesh = function(e, t, i) {
  49690. n.Mesh.call(this, e, t),
  49691. this.type = "SkinnedMesh",
  49692. this.bindMode = "attached",
  49693. this.bindMatrix = new n.Matrix4,
  49694. this.bindMatrixInverse = new n.Matrix4;
  49695. var r = [];
  49696. if (this.geometry && void 0 !== this.geometry.bones) {
  49697. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49698. a = this.geometry.bones[s],
  49699. o = new n.Bone(this),
  49700. r.push(o),
  49701. o.name = a.name,
  49702. o.position.fromArray(a.pos),
  49703. o.quaternion.fromArray(a.rotq),
  49704. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49705. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49706. a = this.geometry.bones[s],
  49707. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49708. }
  49709. this.normalizeSkinWeights(),
  49710. this.updateMatrixWorld(!0),
  49711. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49712. }
  49713. ,
  49714. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49715. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49716. n.SkinnedMesh.prototype.bind = function(e, t) {
  49717. this.skeleton = e,
  49718. void 0 === t && (this.updateMatrixWorld(!0),
  49719. this.skeleton.calculateInverses(),
  49720. t = this.matrixWorld),
  49721. this.bindMatrix.copy(t),
  49722. this.bindMatrixInverse.getInverse(t)
  49723. }
  49724. ,
  49725. n.SkinnedMesh.prototype.pose = function() {
  49726. this.skeleton.pose()
  49727. }
  49728. ,
  49729. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49730. if (this.geometry instanceof n.Geometry)
  49731. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49732. var t = this.geometry.skinWeights[e]
  49733. , i = 1 / t.lengthManhattan();
  49734. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49735. }
  49736. else if (this.geometry instanceof n.BufferGeometry)
  49737. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49738. r.x = o.getX(e),
  49739. r.y = o.getY(e),
  49740. r.z = o.getZ(e),
  49741. r.w = o.getW(e);
  49742. var i = 1 / r.lengthManhattan();
  49743. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49744. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49745. }
  49746. }
  49747. ,
  49748. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49749. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49750. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49751. }
  49752. ,
  49753. n.SkinnedMesh.prototype.clone = function() {
  49754. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49755. }
  49756. ,
  49757. n.LOD = function() {
  49758. n.Object3D.call(this),
  49759. this.type = "LOD",
  49760. Object.defineProperties(this, {
  49761. levels: {
  49762. enumerable: !0,
  49763. value: []
  49764. },
  49765. objects: {
  49766. get: function() {
  49767. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49768. this.levels
  49769. }
  49770. }
  49771. })
  49772. }
  49773. ,
  49774. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49775. n.LOD.prototype.constructor = n.LOD,
  49776. n.LOD.prototype.addLevel = function(e, t) {
  49777. void 0 === t && (t = 0),
  49778. t = Math.abs(t);
  49779. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49780. ;
  49781. i.splice(n, 0, {
  49782. distance: t,
  49783. object: e
  49784. }),
  49785. this.add(e)
  49786. }
  49787. ,
  49788. n.LOD.prototype.getObjectForDistance = function(e) {
  49789. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49790. ;
  49791. return t[i - 1].object
  49792. }
  49793. ,
  49794. n.LOD.prototype.raycast = function() {
  49795. var e = new n.Vector3;
  49796. return function(t, i) {
  49797. e.setFromMatrixPosition(this.matrixWorld);
  49798. var n = t.ray.origin.distanceTo(e);
  49799. this.getObjectForDistance(n).raycast(t, i)
  49800. }
  49801. }(),
  49802. n.LOD.prototype.update = function() {
  49803. var e = new n.Vector3
  49804. , t = new n.Vector3;
  49805. return function(i) {
  49806. var n = this.levels;
  49807. if (n.length > 1) {
  49808. e.setFromMatrixPosition(i.matrixWorld),
  49809. t.setFromMatrixPosition(this.matrixWorld);
  49810. var r = e.distanceTo(t);
  49811. n[0].object.visible = !0;
  49812. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49813. n[o - 1].object.visible = !1,
  49814. n[o].object.visible = !0;
  49815. for (; o < a; o++)
  49816. n[o].object.visible = !1
  49817. }
  49818. }
  49819. }(),
  49820. n.LOD.prototype.copy = function(e) {
  49821. n.Object3D.prototype.copy.call(this, e, !1);
  49822. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49823. var o = t[i];
  49824. this.addLevel(o.object.clone(), o.distance)
  49825. }
  49826. return this
  49827. }
  49828. ,
  49829. n.LOD.prototype.toJSON = function(e) {
  49830. var t = n.Object3D.prototype.toJSON.call(this, e);
  49831. t.object.levels = [];
  49832. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49833. var a = i[r];
  49834. t.object.levels.push({
  49835. object: a.object.uuid,
  49836. distance: a.distance
  49837. })
  49838. }
  49839. return t
  49840. }
  49841. ,
  49842. n.Sprite = function() {
  49843. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49844. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49845. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49846. , r = new n.BufferGeometry;
  49847. return r.setIndex(new n.BufferAttribute(e,1)),
  49848. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49849. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49850. function(e) {
  49851. n.Object3D.call(this),
  49852. this.type = "Sprite",
  49853. this.geometry = r,
  49854. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49855. }
  49856. }(),
  49857. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49858. n.Sprite.prototype.constructor = n.Sprite,
  49859. n.Sprite.prototype.raycast = function() {
  49860. var e = new n.Vector3;
  49861. return function(t, i) {
  49862. e.setFromMatrixPosition(this.matrixWorld);
  49863. var n = t.ray.distanceSqToPoint(e)
  49864. , r = this.scale.x * this.scale.y;
  49865. n > r || i.push({
  49866. distance: Math.sqrt(n),
  49867. point: this.position,
  49868. face: null,
  49869. object: this
  49870. })
  49871. }
  49872. }(),
  49873. n.Sprite.prototype.clone = function() {
  49874. return new this.constructor(this.material).copy(this)
  49875. }
  49876. ,
  49877. n.Particle = n.Sprite,
  49878. n.LensFlare = function(e, t, i, r, o) {
  49879. n.Object3D.call(this),
  49880. this.lensFlares = [],
  49881. this.positionScreen = new n.Vector3,
  49882. this.customUpdateCallback = void 0,
  49883. void 0 !== e && this.add(e, t, i, r, o)
  49884. }
  49885. ,
  49886. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49887. n.LensFlare.prototype.constructor = n.LensFlare,
  49888. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49889. void 0 === t && (t = -1),
  49890. void 0 === i && (i = 0),
  49891. void 0 === a && (a = 1),
  49892. void 0 === o && (o = new n.Color(16777215)),
  49893. void 0 === r && (r = n.NormalBlending),
  49894. i = Math.min(i, Math.max(0, i)),
  49895. this.lensFlares.push({
  49896. texture: e,
  49897. size: t,
  49898. distance: i,
  49899. x: 0,
  49900. y: 0,
  49901. z: 0,
  49902. scale: 1,
  49903. rotation: 0,
  49904. opacity: a,
  49905. color: o,
  49906. blending: r
  49907. })
  49908. }
  49909. ,
  49910. n.LensFlare.prototype.updateLensFlares = function() {
  49911. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49912. for (e = 0; e < i; e++)
  49913. t = this.lensFlares[e],
  49914. t.x = this.positionScreen.x + n * t.distance,
  49915. t.y = this.positionScreen.y + r * t.distance,
  49916. t.wantedRotation = t.x * Math.PI * .25,
  49917. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49918. }
  49919. ,
  49920. n.LensFlare.prototype.copy = function(e) {
  49921. n.Object3D.prototype.copy.call(this, e),
  49922. this.positionScreen.copy(e.positionScreen),
  49923. this.customUpdateCallback = e.customUpdateCallback;
  49924. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49925. this.lensFlares.push(e.lensFlares[t]);
  49926. return this
  49927. }
  49928. ,
  49929. n.Scene = function() {
  49930. n.Object3D.call(this),
  49931. this.type = "Scene",
  49932. this.fog = null,
  49933. this.overrideMaterial = null,
  49934. this.autoUpdate = !0
  49935. }
  49936. ,
  49937. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49938. n.Scene.prototype.constructor = n.Scene,
  49939. n.Scene.prototype.copy = function(e, t) {
  49940. return n.Object3D.prototype.copy.call(this, e, t),
  49941. null !== e.fog && (this.fog = e.fog.clone()),
  49942. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49943. this.autoUpdate = e.autoUpdate,
  49944. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49945. this
  49946. }
  49947. ,
  49948. n.Fog = function(e, t, i) {
  49949. this.name = "",
  49950. this.color = new n.Color(e),
  49951. this.near = void 0 !== t ? t : 1,
  49952. this.far = void 0 !== i ? i : 1e3
  49953. }
  49954. ,
  49955. n.Fog.prototype.clone = function() {
  49956. return new n.Fog(this.color.getHex(),this.near,this.far)
  49957. }
  49958. ,
  49959. n.FogExp2 = function(e, t) {
  49960. this.name = "",
  49961. this.color = new n.Color(e),
  49962. this.density = void 0 !== t ? t : 25e-5
  49963. }
  49964. ,
  49965. n.FogExp2.prototype.clone = function() {
  49966. return new n.FogExp2(this.color.getHex(),this.density)
  49967. }
  49968. ,
  49969. n.ShaderChunk = {},
  49970. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49971. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49972. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49973. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49974. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49975. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49976. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49977. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49978. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49979. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49980. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49981. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49982. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49983. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49984. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49985. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49986. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49987. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49988. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49989. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49990. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49991. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49992. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49993. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49994. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49995. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49996. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49997. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49998. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49999. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50000. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50001. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50002. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50003. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50004. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50005. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50006. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50007. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50008. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50009. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50010. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50011. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50012. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50013. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50014. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50015. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50016. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50017. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50018. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50019. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50020. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50021. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50022. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50023. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50024. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50025. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50026. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50027. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50028. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50029. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50030. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50031. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50032. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50033. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50034. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50035. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50036. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50037. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50038. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50039. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50040. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50041. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50042. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50043. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50044. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50045. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50046. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50047. n.UniformsUtils = {
  50048. merge: function(e) {
  50049. for (var t = {}, i = 0; i < e.length; i++) {
  50050. var n = this.clone(e[i]);
  50051. for (var r in n)
  50052. t[r] = n[r]
  50053. }
  50054. return t
  50055. },
  50056. clone: function(e) {
  50057. var t = {};
  50058. for (var i in e) {
  50059. t[i] = {};
  50060. for (var r in e[i]) {
  50061. var o = e[i][r];
  50062. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50063. }
  50064. }
  50065. return t
  50066. }
  50067. },
  50068. n.UniformsLib = {
  50069. common: {
  50070. diffuse: {
  50071. type: "c",
  50072. value: new n.Color(15658734)
  50073. },
  50074. opacity: {
  50075. type: "f",
  50076. value: 1
  50077. },
  50078. map: {
  50079. type: "t",
  50080. value: null
  50081. },
  50082. offsetRepeat: {
  50083. type: "v4",
  50084. value: new n.Vector4(0,0,1,1)
  50085. },
  50086. specularMap: {
  50087. type: "t",
  50088. value: null
  50089. },
  50090. alphaMap: {
  50091. type: "t",
  50092. value: null
  50093. },
  50094. envMap: {
  50095. type: "t",
  50096. value: null
  50097. },
  50098. flipEnvMap: {
  50099. type: "f",
  50100. value: -1
  50101. },
  50102. reflectivity: {
  50103. type: "f",
  50104. value: 1
  50105. },
  50106. refractionRatio: {
  50107. type: "f",
  50108. value: .98
  50109. }
  50110. },
  50111. aomap: {
  50112. aoMap: {
  50113. type: "t",
  50114. value: null
  50115. },
  50116. aoMapIntensity: {
  50117. type: "f",
  50118. value: 1
  50119. }
  50120. },
  50121. lightmap: {
  50122. lightMap: {
  50123. type: "t",
  50124. value: null
  50125. },
  50126. lightMapIntensity: {
  50127. type: "f",
  50128. value: 1
  50129. }
  50130. },
  50131. emissivemap: {
  50132. emissiveMap: {
  50133. type: "t",
  50134. value: null
  50135. }
  50136. },
  50137. bumpmap: {
  50138. bumpMap: {
  50139. type: "t",
  50140. value: null
  50141. },
  50142. bumpScale: {
  50143. type: "f",
  50144. value: 1
  50145. }
  50146. },
  50147. normalmap: {
  50148. normalMap: {
  50149. type: "t",
  50150. value: null
  50151. },
  50152. normalScale: {
  50153. type: "v2",
  50154. value: new n.Vector2(1,1)
  50155. }
  50156. },
  50157. displacementmap: {
  50158. displacementMap: {
  50159. type: "t",
  50160. value: null
  50161. },
  50162. displacementScale: {
  50163. type: "f",
  50164. value: 1
  50165. },
  50166. displacementBias: {
  50167. type: "f",
  50168. value: 0
  50169. }
  50170. },
  50171. roughnessmap: {
  50172. roughnessMap: {
  50173. type: "t",
  50174. value: null
  50175. }
  50176. },
  50177. metalnessmap: {
  50178. metalnessMap: {
  50179. type: "t",
  50180. value: null
  50181. }
  50182. },
  50183. fog: {
  50184. fogDensity: {
  50185. type: "f",
  50186. value: 25e-5
  50187. },
  50188. fogNear: {
  50189. type: "f",
  50190. value: 1
  50191. },
  50192. fogFar: {
  50193. type: "f",
  50194. value: 2e3
  50195. },
  50196. fogColor: {
  50197. type: "c",
  50198. value: new n.Color(16777215)
  50199. }
  50200. },
  50201. lights: {
  50202. ambientLightColor: {
  50203. type: "fv",
  50204. value: []
  50205. },
  50206. directionalLights: {
  50207. type: "sa",
  50208. value: [],
  50209. properties: {
  50210. direction: {
  50211. type: "v3"
  50212. },
  50213. color: {
  50214. type: "c"
  50215. },
  50216. shadow: {
  50217. type: "i"
  50218. },
  50219. shadowBias: {
  50220. type: "f"
  50221. },
  50222. shadowRadius: {
  50223. type: "f"
  50224. },
  50225. shadowMapSize: {
  50226. type: "v2"
  50227. }
  50228. }
  50229. },
  50230. directionalShadowMap: {
  50231. type: "tv",
  50232. value: []
  50233. },
  50234. directionalShadowMatrix: {
  50235. type: "m4v",
  50236. value: []
  50237. },
  50238. spotLights: {
  50239. type: "sa",
  50240. value: [],
  50241. properties: {
  50242. color: {
  50243. type: "c"
  50244. },
  50245. position: {
  50246. type: "v3"
  50247. },
  50248. direction: {
  50249. type: "v3"
  50250. },
  50251. distance: {
  50252. type: "f"
  50253. },
  50254. coneCos: {
  50255. type: "f"
  50256. },
  50257. penumbraCos: {
  50258. type: "f"
  50259. },
  50260. decay: {
  50261. type: "f"
  50262. },
  50263. shadow: {
  50264. type: "i"
  50265. },
  50266. shadowBias: {
  50267. type: "f"
  50268. },
  50269. shadowRadius: {
  50270. type: "f"
  50271. },
  50272. shadowMapSize: {
  50273. type: "v2"
  50274. }
  50275. }
  50276. },
  50277. spotShadowMap: {
  50278. type: "tv",
  50279. value: []
  50280. },
  50281. spotShadowMatrix: {
  50282. type: "m4v",
  50283. value: []
  50284. },
  50285. pointLights: {
  50286. type: "sa",
  50287. value: [],
  50288. properties: {
  50289. color: {
  50290. type: "c"
  50291. },
  50292. position: {
  50293. type: "v3"
  50294. },
  50295. decay: {
  50296. type: "f"
  50297. },
  50298. distance: {
  50299. type: "f"
  50300. },
  50301. shadow: {
  50302. type: "i"
  50303. },
  50304. shadowBias: {
  50305. type: "f"
  50306. },
  50307. shadowRadius: {
  50308. type: "f"
  50309. },
  50310. shadowMapSize: {
  50311. type: "v2"
  50312. }
  50313. }
  50314. },
  50315. pointShadowMap: {
  50316. type: "tv",
  50317. value: []
  50318. },
  50319. pointShadowMatrix: {
  50320. type: "m4v",
  50321. value: []
  50322. },
  50323. hemisphereLights: {
  50324. type: "sa",
  50325. value: [],
  50326. properties: {
  50327. direction: {
  50328. type: "v3"
  50329. },
  50330. skyColor: {
  50331. type: "c"
  50332. },
  50333. groundColor: {
  50334. type: "c"
  50335. }
  50336. }
  50337. }
  50338. },
  50339. points: {
  50340. diffuse: {
  50341. type: "c",
  50342. value: new n.Color(15658734)
  50343. },
  50344. opacity: {
  50345. type: "f",
  50346. value: 1
  50347. },
  50348. size: {
  50349. type: "f",
  50350. value: 1
  50351. },
  50352. scale: {
  50353. type: "f",
  50354. value: 1
  50355. },
  50356. map: {
  50357. type: "t",
  50358. value: null
  50359. },
  50360. offsetRepeat: {
  50361. type: "v4",
  50362. value: new n.Vector4(0,0,1,1)
  50363. }
  50364. }
  50365. },
  50366. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50367. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50368. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50369. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50370. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50371. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50372. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50373. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50374. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50375. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50376. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50377. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50378. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50379. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50380. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50381. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50382. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50383. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50384. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50385. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50386. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50387. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50388. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50389. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50390. n.ShaderLib = {
  50391. basic: {
  50392. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50393. vertexShader: n.ShaderChunk.meshbasic_vert,
  50394. fragmentShader: n.ShaderChunk.meshbasic_frag
  50395. },
  50396. lambert: {
  50397. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50398. emissive: {
  50399. type: "c",
  50400. value: new n.Color(0)
  50401. }
  50402. }]),
  50403. vertexShader: n.ShaderChunk.meshlambert_vert,
  50404. fragmentShader: n.ShaderChunk.meshlambert_frag
  50405. },
  50406. phong: {
  50407. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50408. emissive: {
  50409. type: "c",
  50410. value: new n.Color(0)
  50411. },
  50412. specular: {
  50413. type: "c",
  50414. value: new n.Color(1118481)
  50415. },
  50416. shininess: {
  50417. type: "f",
  50418. value: 30
  50419. }
  50420. }]),
  50421. vertexShader: n.ShaderChunk.meshphong_vert,
  50422. fragmentShader: n.ShaderChunk.meshphong_frag
  50423. },
  50424. standard: {
  50425. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50426. emissive: {
  50427. type: "c",
  50428. value: new n.Color(0)
  50429. },
  50430. roughness: {
  50431. type: "f",
  50432. value: .5
  50433. },
  50434. metalness: {
  50435. type: "f",
  50436. value: 0
  50437. },
  50438. envMapIntensity: {
  50439. type: "f",
  50440. value: 1
  50441. }
  50442. }]),
  50443. vertexShader: n.ShaderChunk.meshstandard_vert,
  50444. fragmentShader: n.ShaderChunk.meshstandard_frag
  50445. },
  50446. points: {
  50447. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50448. vertexShader: n.ShaderChunk.points_vert,
  50449. fragmentShader: n.ShaderChunk.points_frag
  50450. },
  50451. dashed: {
  50452. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50453. scale: {
  50454. type: "f",
  50455. value: 1
  50456. },
  50457. dashSize: {
  50458. type: "f",
  50459. value: 1
  50460. },
  50461. totalSize: {
  50462. type: "f",
  50463. value: 2
  50464. }
  50465. }]),
  50466. vertexShader: n.ShaderChunk.linedashed_vert,
  50467. fragmentShader: n.ShaderChunk.linedashed_frag
  50468. },
  50469. depth: {
  50470. uniforms: {
  50471. mNear: {
  50472. type: "f",
  50473. value: 1
  50474. },
  50475. mFar: {
  50476. type: "f",
  50477. value: 2e3
  50478. },
  50479. opacity: {
  50480. type: "f",
  50481. value: 1
  50482. }
  50483. },
  50484. vertexShader: n.ShaderChunk.depth_vert,
  50485. fragmentShader: n.ShaderChunk.depth_frag
  50486. },
  50487. normal: {
  50488. uniforms: {
  50489. opacity: {
  50490. type: "f",
  50491. value: 1
  50492. }
  50493. },
  50494. vertexShader: n.ShaderChunk.normal_vert,
  50495. fragmentShader: n.ShaderChunk.normal_frag
  50496. },
  50497. cube: {
  50498. uniforms: {
  50499. tCube: {
  50500. type: "t",
  50501. value: null
  50502. },
  50503. tFlip: {
  50504. type: "f",
  50505. value: -1
  50506. }
  50507. },
  50508. vertexShader: n.ShaderChunk.cube_vert,
  50509. fragmentShader: n.ShaderChunk.cube_frag
  50510. },
  50511. equirect: {
  50512. uniforms: {
  50513. tEquirect: {
  50514. type: "t",
  50515. value: null
  50516. },
  50517. tFlip: {
  50518. type: "f",
  50519. value: -1
  50520. }
  50521. },
  50522. vertexShader: n.ShaderChunk.equirect_vert,
  50523. fragmentShader: n.ShaderChunk.equirect_frag
  50524. },
  50525. depthRGBA: {
  50526. uniforms: {},
  50527. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50528. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50529. },
  50530. distanceRGBA: {
  50531. uniforms: {
  50532. lightPos: {
  50533. type: "v3",
  50534. value: new n.Vector3(0,0,0)
  50535. }
  50536. },
  50537. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50538. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50539. }
  50540. },
  50541. n.WebGLRenderer = function(e) {
  50542. function t() {
  50543. return null === ye ? Oe : 1
  50544. }
  50545. function i(e, t, i, n) {
  50546. se === !0 && (e *= n,
  50547. t *= n,
  50548. i *= n),
  50549. Ye.clearColor(e, t, i, n)
  50550. }
  50551. function r() {
  50552. Ye.init(),
  50553. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50554. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50555. i(Se.r, Se.g, Se.b, Me)
  50556. }
  50557. function o() {
  50558. Ae = null,
  50559. be = null,
  50560. Ee = "",
  50561. Ie = -1,
  50562. Ye.reset()
  50563. }
  50564. function a(e) {
  50565. e.preventDefault(),
  50566. o(),
  50567. r(),
  50568. Xe.clear()
  50569. }
  50570. function s(e) {
  50571. var t = e.target;
  50572. t.removeEventListener("dispose", s),
  50573. h(t),
  50574. ke.textures--
  50575. }
  50576. function l(e) {
  50577. var t = e.target;
  50578. t.removeEventListener("dispose", l),
  50579. u(t),
  50580. ke.textures--
  50581. }
  50582. function c(e) {
  50583. var t = e.target;
  50584. t.removeEventListener("dispose", c),
  50585. d(t)
  50586. }
  50587. function h(e) {
  50588. var t = Xe.get(e);
  50589. if (e.image && t.__image__webglTextureCube)
  50590. Ge.deleteTexture(t.__image__webglTextureCube);
  50591. else {
  50592. if (void 0 === t.__webglInit)
  50593. return;
  50594. Ge.deleteTexture(t.__webglTexture)
  50595. }
  50596. Xe.delete(e)
  50597. }
  50598. function u(e) {
  50599. var t = Xe.get(e)
  50600. , i = Xe.get(e.texture);
  50601. if (e && void 0 !== i.__webglTexture) {
  50602. if (Ge.deleteTexture(i.__webglTexture),
  50603. e instanceof n.WebGLRenderTargetCube)
  50604. for (var r = 0; r < 6; r++)
  50605. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50606. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50607. else
  50608. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50609. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50610. Xe.delete(e.texture),
  50611. Xe.delete(e)
  50612. }
  50613. }
  50614. function d(e) {
  50615. p(e),
  50616. Xe.delete(e)
  50617. }
  50618. function p(e) {
  50619. var t = Xe.get(e).program;
  50620. e.program = void 0,
  50621. void 0 !== t && qe.releaseProgram(t)
  50622. }
  50623. function f(e, t, i, r) {
  50624. var o;
  50625. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50626. null === o))
  50627. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50628. void 0 === r && (r = 0),
  50629. Ye.initAttributes();
  50630. var a = i.attributes
  50631. , s = t.getAttributes()
  50632. , l = e.defaultAttributeValues;
  50633. for (var c in s) {
  50634. var h = s[c];
  50635. if (h >= 0) {
  50636. var u = a[c];
  50637. if (void 0 !== u) {
  50638. var d = u.itemSize
  50639. , p = Ze.getAttributeBuffer(u);
  50640. if (u instanceof n.InterleavedBufferAttribute) {
  50641. var f = u.data
  50642. , g = f.stride
  50643. , m = u.offset;
  50644. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50645. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50646. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50647. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50648. } else
  50649. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50650. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50651. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50652. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50653. } else if (void 0 !== l) {
  50654. var v = l[c];
  50655. if (void 0 !== v)
  50656. switch (v.length) {
  50657. case 2:
  50658. Ge.vertexAttrib2fv(h, v);
  50659. break;
  50660. case 3:
  50661. Ge.vertexAttrib3fv(h, v);
  50662. break;
  50663. case 4:
  50664. Ge.vertexAttrib4fv(h, v);
  50665. break;
  50666. default:
  50667. Ge.vertexAttrib1fv(h, v)
  50668. }
  50669. }
  50670. }
  50671. }
  50672. Ye.disableUnusedAttributes()
  50673. }
  50674. function g(e, t) {
  50675. return Math.abs(t[0]) - Math.abs(e[0])
  50676. }
  50677. function m(e, t) {
  50678. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50679. }
  50680. function v(e, t) {
  50681. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50682. }
  50683. function A(e, t, i, n, r) {
  50684. var o, a;
  50685. i.transparent ? (o = de,
  50686. a = ++pe) : (o = he,
  50687. a = ++ue);
  50688. var s = o[a];
  50689. void 0 !== s ? (s.id = e.id,
  50690. s.object = e,
  50691. s.geometry = t,
  50692. s.material = i,
  50693. s.z = Ve.z,
  50694. s.group = r) : (s = {
  50695. id: e.id,
  50696. object: e,
  50697. geometry: t,
  50698. material: i,
  50699. z: Ve.z,
  50700. group: r
  50701. },
  50702. o.push(s))
  50703. }
  50704. function y(e, t) {
  50705. if (e.visible !== !1) {
  50706. if (e.layers.test(t.layers))
  50707. if (e instanceof n.Light)
  50708. ce.push(e);
  50709. else if (e instanceof n.Sprite)
  50710. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50711. else if (e instanceof n.LensFlare)
  50712. me.push(e);
  50713. else if (e instanceof n.ImmediateRenderObject)
  50714. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50715. Ve.applyProjection(Fe)),
  50716. A(e, null, e.material, Ve.z, null);
  50717. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50718. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50719. var i = e.material;
  50720. if (i.visible === !0) {
  50721. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50722. Ve.applyProjection(Fe));
  50723. var r = Ze.update(e);
  50724. if (i instanceof n.MultiMaterial)
  50725. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50726. var c = o[s]
  50727. , h = a[c.materialIndex];
  50728. h.visible === !0 && A(e, r, h, Ve.z, c)
  50729. }
  50730. else
  50731. A(e, r, i, Ve.z, null)
  50732. }
  50733. }
  50734. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50735. y(u[s], t)
  50736. }
  50737. }
  50738. function C(e, t, i, r) {
  50739. for (var o = 0, a = e.length; o < a; o++) {
  50740. var s = e[o]
  50741. , l = s.object
  50742. , c = s.geometry
  50743. , h = void 0 === r ? s.material : r
  50744. , u = s.group;
  50745. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50746. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50747. l instanceof n.ImmediateRenderObject) {
  50748. E(h);
  50749. var d = w(t, i, h, l);
  50750. Ee = "",
  50751. l.render(function(e) {
  50752. ve.renderBufferImmediate(e, d, h)
  50753. })
  50754. } else
  50755. ve.renderBufferDirect(t, i, c, h, l, u)
  50756. }
  50757. }
  50758. function I(e, t, i) {
  50759. var r = Xe.get(e)
  50760. , o = qe.getParameters(e, Ue, t, i)
  50761. , a = qe.getProgramCode(e, o)
  50762. , s = r.program
  50763. , l = !0;
  50764. if (void 0 === s)
  50765. e.addEventListener("dispose", c);
  50766. else if (s.code !== a)
  50767. p(e);
  50768. else {
  50769. if (void 0 !== o.shaderID)
  50770. return;
  50771. l = !1
  50772. }
  50773. if (l) {
  50774. if (o.shaderID) {
  50775. var h = n.ShaderLib[o.shaderID];
  50776. r.__webglShader = {
  50777. name: e.type,
  50778. uniforms: n.UniformsUtils.clone(h.uniforms),
  50779. vertexShader: h.vertexShader,
  50780. fragmentShader: h.fragmentShader
  50781. }
  50782. } else
  50783. r.__webglShader = {
  50784. name: e.type,
  50785. uniforms: e.uniforms,
  50786. vertexShader: e.vertexShader,
  50787. fragmentShader: e.fragmentShader
  50788. };
  50789. e.__webglShader = r.__webglShader,
  50790. s = qe.acquireProgram(e, o, a),
  50791. r.program = s,
  50792. e.program = s
  50793. }
  50794. var u = s.getAttributes();
  50795. if (e.morphTargets) {
  50796. e.numSupportedMorphTargets = 0;
  50797. for (var d = 0; d < ve.maxMorphTargets; d++)
  50798. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50799. }
  50800. if (e.morphNormals) {
  50801. e.numSupportedMorphNormals = 0;
  50802. for (var d = 0; d < ve.maxMorphNormals; d++)
  50803. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50804. }
  50805. r.uniformsList = [];
  50806. var f = r.__webglShader.uniforms
  50807. , g = r.program.getUniforms();
  50808. for (var m in f) {
  50809. var v = g[m];
  50810. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50811. }
  50812. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50813. f.ambientLightColor.value = Ue.ambient,
  50814. f.directionalLights.value = Ue.directional,
  50815. f.spotLights.value = Ue.spot,
  50816. f.pointLights.value = Ue.point,
  50817. f.hemisphereLights.value = Ue.hemi,
  50818. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50819. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50820. f.spotShadowMap.value = Ue.spotShadowMap,
  50821. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50822. f.pointShadowMap.value = Ue.pointShadowMap,
  50823. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50824. r.hasDynamicUniforms = !1;
  50825. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50826. var C = r.uniformsList[A][0];
  50827. if (C.dynamic === !0) {
  50828. r.hasDynamicUniforms = !0;
  50829. break
  50830. }
  50831. }
  50832. }
  50833. function E(e) {
  50834. b(e),
  50835. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50836. Ye.setDepthFunc(e.depthFunc),
  50837. Ye.setDepthTest(e.depthTest),
  50838. Ye.setDepthWrite(e.depthWrite),
  50839. Ye.setColorWrite(e.colorWrite),
  50840. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50841. }
  50842. function b(e) {
  50843. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50844. Ye.setFlipSided(e.side === n.BackSide)
  50845. }
  50846. function w(e, t, i, r) {
  50847. xe = 0;
  50848. var o = Xe.get(i);
  50849. void 0 === o.program && (i.needsUpdate = !0),
  50850. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50851. i.needsUpdate && (I(i, t, r),
  50852. i.needsUpdate = !1);
  50853. var a = !1
  50854. , s = !1
  50855. , l = !1
  50856. , c = o.program
  50857. , h = c.getUniforms()
  50858. , u = o.__webglShader.uniforms;
  50859. if (c.id !== Ae && (Ge.useProgram(c.program),
  50860. Ae = c.id,
  50861. a = !0,
  50862. s = !0,
  50863. l = !0),
  50864. i.id !== Ie && (Ie = i.id,
  50865. s = !0),
  50866. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50867. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50868. e !== be && (be = e,
  50869. s = !0,
  50870. l = !0),
  50871. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50872. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50873. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50874. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50875. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50876. i.skinning)
  50877. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50878. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50879. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50880. if (void 0 !== h.boneTexture) {
  50881. var d = B();
  50882. Ge.uniform1i(h.boneTexture, d),
  50883. ve.setTexture(r.skeleton.boneTexture, d)
  50884. }
  50885. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50886. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50887. } else
  50888. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50889. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50890. t && i.fog && R(u, t),
  50891. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50892. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50893. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50894. u.mFar.value = e.far,
  50895. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50896. V(o.uniformsList)),
  50897. N(h, r),
  50898. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50899. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50900. c
  50901. }
  50902. function _(e, t, i) {
  50903. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50904. var a = e[r][0]
  50905. , s = a.onUpdateCallback;
  50906. void 0 !== s && (s.bind(a)(t, i),
  50907. n.push(e[r]))
  50908. }
  50909. V(n)
  50910. }
  50911. function T(e, t) {
  50912. e.opacity.value = t.opacity,
  50913. e.diffuse.value = t.color,
  50914. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50915. e.map.value = t.map,
  50916. e.specularMap.value = t.specularMap,
  50917. e.alphaMap.value = t.alphaMap,
  50918. t.aoMap && (e.aoMap.value = t.aoMap,
  50919. e.aoMapIntensity.value = t.aoMapIntensity);
  50920. var i;
  50921. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50922. void 0 !== i) {
  50923. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50924. var r = i.offset
  50925. , o = i.repeat;
  50926. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50927. }
  50928. e.envMap.value = t.envMap,
  50929. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50930. e.reflectivity.value = t.reflectivity,
  50931. e.refractionRatio.value = t.refractionRatio
  50932. }
  50933. function x(e, t) {
  50934. e.diffuse.value = t.color,
  50935. e.opacity.value = t.opacity
  50936. }
  50937. function S(e, t) {
  50938. e.dashSize.value = t.dashSize,
  50939. e.totalSize.value = t.dashSize + t.gapSize,
  50940. e.scale.value = t.scale
  50941. }
  50942. function M(e, t) {
  50943. if (e.diffuse.value = t.color,
  50944. e.opacity.value = t.opacity,
  50945. e.size.value = t.size * Oe,
  50946. e.scale.value = te.clientHeight / 2,
  50947. e.map.value = t.map,
  50948. null !== t.map) {
  50949. var i = t.map.offset
  50950. , n = t.map.repeat;
  50951. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50952. }
  50953. }
  50954. function R(e, t) {
  50955. e.fogColor.value = t.color,
  50956. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50957. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50958. }
  50959. function P(e, t) {
  50960. t.lightMap && (e.lightMap.value = t.lightMap,
  50961. e.lightMapIntensity.value = t.lightMapIntensity),
  50962. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50963. }
  50964. function O(e, t) {
  50965. e.specular.value = t.specular,
  50966. e.shininess.value = Math.max(t.shininess, 1e-4),
  50967. t.lightMap && (e.lightMap.value = t.lightMap,
  50968. e.lightMapIntensity.value = t.lightMapIntensity),
  50969. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50970. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50971. e.bumpScale.value = t.bumpScale),
  50972. t.normalMap && (e.normalMap.value = t.normalMap,
  50973. e.normalScale.value.copy(t.normalScale)),
  50974. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50975. e.displacementScale.value = t.displacementScale,
  50976. e.displacementBias.value = t.displacementBias)
  50977. }
  50978. function L(e, t) {
  50979. e.roughness.value = t.roughness,
  50980. e.metalness.value = t.metalness,
  50981. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50982. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50983. t.lightMap && (e.lightMap.value = t.lightMap,
  50984. e.lightMapIntensity.value = t.lightMapIntensity),
  50985. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50986. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50987. e.bumpScale.value = t.bumpScale),
  50988. t.normalMap && (e.normalMap.value = t.normalMap,
  50989. e.normalScale.value.copy(t.normalScale)),
  50990. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50991. e.displacementScale.value = t.displacementScale,
  50992. e.displacementBias.value = t.displacementBias),
  50993. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50994. }
  50995. function D(e, t) {
  50996. e.ambientLightColor.needsUpdate = t,
  50997. e.directionalLights.needsUpdate = t,
  50998. e.pointLights.needsUpdate = t,
  50999. e.spotLights.needsUpdate = t,
  51000. e.hemisphereLights.needsUpdate = t
  51001. }
  51002. function N(e, t) {
  51003. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51004. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51005. }
  51006. function B() {
  51007. var e = xe;
  51008. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51009. xe += 1,
  51010. e
  51011. }
  51012. function F(e, t, i, r) {
  51013. var o, a;
  51014. if ("1i" === t)
  51015. Ge.uniform1i(i, r);
  51016. else if ("1f" === t)
  51017. Ge.uniform1f(i, r);
  51018. else if ("2f" === t)
  51019. Ge.uniform2f(i, r[0], r[1]);
  51020. else if ("3f" === t)
  51021. Ge.uniform3f(i, r[0], r[1], r[2]);
  51022. else if ("4f" === t)
  51023. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51024. else if ("1iv" === t)
  51025. Ge.uniform1iv(i, r);
  51026. else if ("3iv" === t)
  51027. Ge.uniform3iv(i, r);
  51028. else if ("1fv" === t)
  51029. Ge.uniform1fv(i, r);
  51030. else if ("2fv" === t)
  51031. Ge.uniform2fv(i, r);
  51032. else if ("3fv" === t)
  51033. Ge.uniform3fv(i, r);
  51034. else if ("4fv" === t)
  51035. Ge.uniform4fv(i, r);
  51036. else if ("Matrix2fv" === t)
  51037. Ge.uniformMatrix2fv(i, !1, r);
  51038. else if ("Matrix3fv" === t)
  51039. Ge.uniformMatrix3fv(i, !1, r);
  51040. else if ("Matrix4fv" === t)
  51041. Ge.uniformMatrix4fv(i, !1, r);
  51042. else if ("i" === t)
  51043. Ge.uniform1i(i, r);
  51044. else if ("f" === t)
  51045. Ge.uniform1f(i, r);
  51046. else if ("v2" === t)
  51047. Ge.uniform2f(i, r.x, r.y);
  51048. else if ("v3" === t)
  51049. Ge.uniform3f(i, r.x, r.y, r.z);
  51050. else if ("v4" === t)
  51051. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51052. else if ("c" === t)
  51053. Ge.uniform3f(i, r.r, r.g, r.b);
  51054. else if ("s" === t) {
  51055. var s = e.properties;
  51056. for (var l in s) {
  51057. var c = s[l]
  51058. , h = i[l]
  51059. , u = r[l];
  51060. F(c, c.type, h, u)
  51061. }
  51062. } else if ("sa" === t)
  51063. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51064. for (var l in s) {
  51065. var c = s[l]
  51066. , h = i[d][l]
  51067. , u = r[d][l];
  51068. F(c, c.type, h, u)
  51069. }
  51070. else if ("iv1" === t)
  51071. Ge.uniform1iv(i, r);
  51072. else if ("iv" === t)
  51073. Ge.uniform3iv(i, r);
  51074. else if ("fv1" === t)
  51075. Ge.uniform1fv(i, r);
  51076. else if ("fv" === t)
  51077. Ge.uniform3fv(i, r);
  51078. else if ("v2v" === t) {
  51079. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51080. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51081. f += 2)
  51082. e._array[f + 0] = r[d].x,
  51083. e._array[f + 1] = r[d].y;
  51084. Ge.uniform2fv(i, e._array)
  51085. } else if ("v3v" === t) {
  51086. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51087. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51088. m += 3)
  51089. e._array[m + 0] = r[d].x,
  51090. e._array[m + 1] = r[d].y,
  51091. e._array[m + 2] = r[d].z;
  51092. Ge.uniform3fv(i, e._array)
  51093. } else if ("v4v" === t) {
  51094. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51095. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51096. v += 4)
  51097. e._array[v + 0] = r[d].x,
  51098. e._array[v + 1] = r[d].y,
  51099. e._array[v + 2] = r[d].z,
  51100. e._array[v + 3] = r[d].w;
  51101. Ge.uniform4fv(i, e._array)
  51102. } else if ("m2" === t)
  51103. Ge.uniformMatrix2fv(i, !1, r.elements);
  51104. else if ("m3" === t)
  51105. Ge.uniformMatrix3fv(i, !1, r.elements);
  51106. else if ("m3v" === t) {
  51107. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51108. for (var d = 0, g = r.length; d < g; d++)
  51109. r[d].flattenToArrayOffset(e._array, 9 * d);
  51110. Ge.uniformMatrix3fv(i, !1, e._array)
  51111. } else if ("m4" === t)
  51112. Ge.uniformMatrix4fv(i, !1, r.elements);
  51113. else if ("m4v" === t) {
  51114. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51115. for (var d = 0, g = r.length; d < g; d++)
  51116. r[d].flattenToArrayOffset(e._array, 16 * d);
  51117. Ge.uniformMatrix4fv(i, !1, e._array)
  51118. } else if ("t" === t) {
  51119. if (o = r,
  51120. a = B(),
  51121. Ge.uniform1i(i, a),
  51122. !o)
  51123. return;
  51124. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51125. } else if ("tv" === t) {
  51126. void 0 === e._array && (e._array = []);
  51127. for (var d = 0, g = e.value.length; d < g; d++)
  51128. e._array[d] = B();
  51129. Ge.uniform1iv(i, e._array);
  51130. for (var d = 0, g = e.value.length; d < g; d++)
  51131. o = e.value[d],
  51132. a = e._array[d],
  51133. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51134. } else
  51135. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51136. }
  51137. function V(e) {
  51138. for (var t = 0, i = e.length; t < i; t++) {
  51139. var n = e[t][0];
  51140. if (n.needsUpdate !== !1) {
  51141. var r = n.type
  51142. , o = e[t][1]
  51143. , a = n.value;
  51144. F(n, r, o, a)
  51145. }
  51146. }
  51147. }
  51148. function U(e, t) {
  51149. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51150. for (Ue.shadowsPointLight = 0,
  51151. i = 0,
  51152. r = e.length; i < r; i++)
  51153. if (o = e[i],
  51154. a = o.color,
  51155. s = o.intensity,
  51156. l = o.distance,
  51157. o instanceof n.AmbientLight)
  51158. c += a.r * s,
  51159. h += a.g * s,
  51160. u += a.b * s;
  51161. else if (o instanceof n.DirectionalLight) {
  51162. var A = Ke.get(o);
  51163. A.color.copy(o.color).multiplyScalar(o.intensity),
  51164. A.direction.setFromMatrixPosition(o.matrixWorld),
  51165. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51166. A.direction.sub(Ve),
  51167. A.direction.transformDirection(d),
  51168. A.shadow = o.castShadow,
  51169. o.castShadow && (A.shadowBias = o.shadow.bias,
  51170. A.shadowRadius = o.shadow.radius,
  51171. A.shadowMapSize = o.shadow.mapSize,
  51172. Ue.shadows[v++] = o),
  51173. Ue.directionalShadowMap[p] = o.shadow.map,
  51174. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51175. Ue.directional[p++] = A
  51176. } else if (o instanceof n.SpotLight) {
  51177. var A = Ke.get(o);
  51178. A.position.setFromMatrixPosition(o.matrixWorld),
  51179. A.position.applyMatrix4(d),
  51180. A.color.copy(a).multiplyScalar(s),
  51181. A.distance = l,
  51182. A.direction.setFromMatrixPosition(o.matrixWorld),
  51183. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51184. A.direction.sub(Ve),
  51185. A.direction.transformDirection(d),
  51186. A.coneCos = Math.cos(o.angle),
  51187. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51188. A.decay = 0 === o.distance ? 0 : o.decay,
  51189. A.shadow = o.castShadow,
  51190. o.castShadow && (A.shadowBias = o.shadow.bias,
  51191. A.shadowRadius = o.shadow.radius,
  51192. A.shadowMapSize = o.shadow.mapSize,
  51193. Ue.shadows[v++] = o),
  51194. Ue.spotShadowMap[g] = o.shadow.map,
  51195. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51196. Ue.spot[g++] = A
  51197. } else if (o instanceof n.PointLight) {
  51198. var A = Ke.get(o);
  51199. A.position.setFromMatrixPosition(o.matrixWorld),
  51200. A.position.applyMatrix4(d),
  51201. A.color.copy(o.color).multiplyScalar(o.intensity),
  51202. A.distance = o.distance,
  51203. A.decay = 0 === o.distance ? 0 : o.decay,
  51204. A.shadow = o.castShadow,
  51205. o.castShadow && (A.shadowBias = o.shadow.bias,
  51206. A.shadowRadius = o.shadow.radius,
  51207. A.shadowMapSize = o.shadow.mapSize,
  51208. Ue.shadows[v++] = o),
  51209. Ue.pointShadowMap[f] = o.shadow.map,
  51210. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51211. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51212. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51213. Ue.point[f++] = A
  51214. } else if (o instanceof n.HemisphereLight) {
  51215. var A = Ke.get(o);
  51216. A.direction.setFromMatrixPosition(o.matrixWorld),
  51217. A.direction.transformDirection(d),
  51218. A.direction.normalize(),
  51219. A.skyColor.copy(o.color).multiplyScalar(s),
  51220. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51221. Ue.hemi[m++] = A
  51222. }
  51223. Ue.ambient[0] = c,
  51224. Ue.ambient[1] = h,
  51225. Ue.ambient[2] = u,
  51226. Ue.directional.length = p,
  51227. Ue.spot.length = g,
  51228. Ue.point.length = f,
  51229. Ue.hemi.length = m,
  51230. Ue.shadows.length = v,
  51231. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51232. }
  51233. function k(e, t, i) {
  51234. var r;
  51235. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51236. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51237. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51238. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51239. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51240. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51241. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51242. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51243. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51244. r = We.get("EXT_texture_filter_anisotropic")) {
  51245. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51246. return;
  51247. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51248. return;
  51249. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51250. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51251. }
  51252. }
  51253. function H(e, t, i) {
  51254. void 0 === e.__webglInit && (e.__webglInit = !0,
  51255. t.addEventListener("dispose", s),
  51256. e.__webglTexture = Ge.createTexture(),
  51257. ke.textures++),
  51258. Ye.activeTexture(Ge.TEXTURE0 + i),
  51259. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51260. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51261. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51262. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51263. var r = G(t.image, je.maxTextureSize);
  51264. W(t) && z(r) === !1 && (r = j(r));
  51265. var o = z(r)
  51266. , a = ee(t.format)
  51267. , l = ee(t.type);
  51268. k(Ge.TEXTURE_2D, t, o);
  51269. var c, h = t.mipmaps;
  51270. if (t instanceof n.DataTexture)
  51271. if (h.length > 0 && o) {
  51272. for (var u = 0, d = h.length; u < d; u++)
  51273. c = h[u],
  51274. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51275. t.generateMipmaps = !1
  51276. } else
  51277. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51278. else if (t instanceof n.CompressedTexture)
  51279. for (var u = 0, d = h.length; u < d; u++)
  51280. c = h[u],
  51281. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51282. else if (h.length > 0 && o) {
  51283. for (var u = 0, d = h.length; u < d; u++)
  51284. c = h[u],
  51285. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51286. t.generateMipmaps = !1
  51287. } else
  51288. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51289. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51290. e.__version = t.version,
  51291. t.onUpdate && t.onUpdate(t)
  51292. }
  51293. function G(e, t) {
  51294. if (e.width > t || e.height > t) {
  51295. var i = t / Math.max(e.width, e.height)
  51296. , n = document.createElement("canvas");
  51297. n.width = Math.floor(e.width * i),
  51298. n.height = Math.floor(e.height * i);
  51299. var r = n.getContext("2d");
  51300. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51301. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51302. n
  51303. }
  51304. return e
  51305. }
  51306. function z(e) {
  51307. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51308. }
  51309. function W(e) {
  51310. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51311. }
  51312. function j(e) {
  51313. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51314. var t = document.createElement("canvas");
  51315. t.width = n.Math.nearestPowerOfTwo(e.width),
  51316. t.height = n.Math.nearestPowerOfTwo(e.height);
  51317. var i = t.getContext("2d");
  51318. return i.drawImage(e, 0, 0, t.width, t.height),
  51319. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51320. t
  51321. }
  51322. return e
  51323. }
  51324. function Y(e, t) {
  51325. var i = Xe.get(e);
  51326. if (6 === e.image.length)
  51327. if (e.version > 0 && i.__version !== e.version) {
  51328. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51329. i.__image__webglTextureCube = Ge.createTexture(),
  51330. ke.textures++),
  51331. Ye.activeTexture(Ge.TEXTURE0 + t),
  51332. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51333. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51334. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51335. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51336. var c = a[0]
  51337. , h = z(c)
  51338. , u = ee(e.format)
  51339. , d = ee(e.type);
  51340. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51341. for (var l = 0; l < 6; l++)
  51342. if (r)
  51343. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51344. p = f[g],
  51345. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51346. else
  51347. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51348. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51349. i.__version = e.version,
  51350. e.onUpdate && e.onUpdate(e)
  51351. } else
  51352. Ye.activeTexture(Ge.TEXTURE0 + t),
  51353. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51354. }
  51355. function X(e, t) {
  51356. Ye.activeTexture(Ge.TEXTURE0 + t),
  51357. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51358. }
  51359. function Z(e, t, i, n) {
  51360. var r = ee(t.texture.format)
  51361. , o = ee(t.texture.type);
  51362. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51363. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51364. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51365. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51366. }
  51367. function q(e, t) {
  51368. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51369. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51370. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51371. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51372. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51373. }
  51374. function K(e) {
  51375. var t = Xe.get(e)
  51376. , i = e instanceof n.WebGLRenderTargetCube;
  51377. if (i) {
  51378. t.__webglDepthbuffer = [];
  51379. for (var r = 0; r < 6; r++)
  51380. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51381. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51382. q(t.__webglDepthbuffer[r], e)
  51383. } else
  51384. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51385. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51386. q(t.__webglDepthbuffer, e);
  51387. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51388. }
  51389. function Q(e) {
  51390. var t = Xe.get(e)
  51391. , i = Xe.get(e.texture);
  51392. e.addEventListener("dispose", l),
  51393. i.__webglTexture = Ge.createTexture(),
  51394. ke.textures++;
  51395. var r = e instanceof n.WebGLRenderTargetCube
  51396. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51397. if (r) {
  51398. t.__webglFramebuffer = [];
  51399. for (var a = 0; a < 6; a++)
  51400. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51401. } else
  51402. t.__webglFramebuffer = Ge.createFramebuffer();
  51403. if (r) {
  51404. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51405. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51406. for (var a = 0; a < 6; a++)
  51407. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51408. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51409. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51410. } else
  51411. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51412. k(Ge.TEXTURE_2D, e.texture, o),
  51413. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51414. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51415. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51416. e.depthBuffer && K(e)
  51417. }
  51418. function J(e) {
  51419. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51420. , i = Xe.get(e.texture).__webglTexture;
  51421. Ye.bindTexture(t, i),
  51422. Ge.generateMipmap(t),
  51423. Ye.bindTexture(t, null)
  51424. }
  51425. function $(e) {
  51426. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51427. }
  51428. function ee(e) {
  51429. var t;
  51430. if (e === n.RepeatWrapping)
  51431. return Ge.REPEAT;
  51432. if (e === n.ClampToEdgeWrapping)
  51433. return Ge.CLAMP_TO_EDGE;
  51434. if (e === n.MirroredRepeatWrapping)
  51435. return Ge.MIRRORED_REPEAT;
  51436. if (e === n.NearestFilter)
  51437. return Ge.NEAREST;
  51438. if (e === n.NearestMipMapNearestFilter)
  51439. return Ge.NEAREST_MIPMAP_NEAREST;
  51440. if (e === n.NearestMipMapLinearFilter)
  51441. return Ge.NEAREST_MIPMAP_LINEAR;
  51442. if (e === n.LinearFilter)
  51443. return Ge.LINEAR;
  51444. if (e === n.LinearMipMapNearestFilter)
  51445. return Ge.LINEAR_MIPMAP_NEAREST;
  51446. if (e === n.LinearMipMapLinearFilter)
  51447. return Ge.LINEAR_MIPMAP_LINEAR;
  51448. if (e === n.UnsignedByteType)
  51449. return Ge.UNSIGNED_BYTE;
  51450. if (e === n.UnsignedShort4444Type)
  51451. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51452. if (e === n.UnsignedShort5551Type)
  51453. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51454. if (e === n.UnsignedShort565Type)
  51455. return Ge.UNSIGNED_SHORT_5_6_5;
  51456. if (e === n.ByteType)
  51457. return Ge.BYTE;
  51458. if (e === n.ShortType)
  51459. return Ge.SHORT;
  51460. if (e === n.UnsignedShortType)
  51461. return Ge.UNSIGNED_SHORT;
  51462. if (e === n.IntType)
  51463. return Ge.INT;
  51464. if (e === n.UnsignedIntType)
  51465. return Ge.UNSIGNED_INT;
  51466. if (e === n.FloatType)
  51467. return Ge.FLOAT;
  51468. if (t = We.get("OES_texture_half_float"),
  51469. null !== t && e === n.HalfFloatType)
  51470. return t.HALF_FLOAT_OES;
  51471. if (e === n.AlphaFormat)
  51472. return Ge.ALPHA;
  51473. if (e === n.RGBFormat)
  51474. return Ge.RGB;
  51475. if (e === n.RGBAFormat)
  51476. return Ge.RGBA;
  51477. if (e === n.LuminanceFormat)
  51478. return Ge.LUMINANCE;
  51479. if (e === n.LuminanceAlphaFormat)
  51480. return Ge.LUMINANCE_ALPHA;
  51481. if (e === n.AddEquation)
  51482. return Ge.FUNC_ADD;
  51483. if (e === n.SubtractEquation)
  51484. return Ge.FUNC_SUBTRACT;
  51485. if (e === n.ReverseSubtractEquation)
  51486. return Ge.FUNC_REVERSE_SUBTRACT;
  51487. if (e === n.ZeroFactor)
  51488. return Ge.ZERO;
  51489. if (e === n.OneFactor)
  51490. return Ge.ONE;
  51491. if (e === n.SrcColorFactor)
  51492. return Ge.SRC_COLOR;
  51493. if (e === n.OneMinusSrcColorFactor)
  51494. return Ge.ONE_MINUS_SRC_COLOR;
  51495. if (e === n.SrcAlphaFactor)
  51496. return Ge.SRC_ALPHA;
  51497. if (e === n.OneMinusSrcAlphaFactor)
  51498. return Ge.ONE_MINUS_SRC_ALPHA;
  51499. if (e === n.DstAlphaFactor)
  51500. return Ge.DST_ALPHA;
  51501. if (e === n.OneMinusDstAlphaFactor)
  51502. return Ge.ONE_MINUS_DST_ALPHA;
  51503. if (e === n.DstColorFactor)
  51504. return Ge.DST_COLOR;
  51505. if (e === n.OneMinusDstColorFactor)
  51506. return Ge.ONE_MINUS_DST_COLOR;
  51507. if (e === n.SrcAlphaSaturateFactor)
  51508. return Ge.SRC_ALPHA_SATURATE;
  51509. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51510. null !== t) {
  51511. if (e === n.RGB_S3TC_DXT1_Format)
  51512. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51513. if (e === n.RGBA_S3TC_DXT1_Format)
  51514. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51515. if (e === n.RGBA_S3TC_DXT3_Format)
  51516. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51517. if (e === n.RGBA_S3TC_DXT5_Format)
  51518. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51519. }
  51520. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51521. null !== t) {
  51522. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51523. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51524. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51525. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51526. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51527. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51528. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51529. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51530. }
  51531. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51532. null !== t && e === n.RGB_ETC1_Format)
  51533. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51534. if (t = We.get("EXT_blend_minmax"),
  51535. null !== t) {
  51536. if (e === n.MinEquation)
  51537. return t.MIN_EXT;
  51538. if (e === n.MaxEquation)
  51539. return t.MAX_EXT
  51540. }
  51541. return 0
  51542. }
  51543. console.log("THREE.WebGLRenderer", n.REVISION),
  51544. e = e || {};
  51545. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51546. , ie = void 0 !== e.context ? e.context : null
  51547. , ne = void 0 !== e.alpha && e.alpha
  51548. , re = void 0 === e.depth || e.depth
  51549. , oe = void 0 === e.stencil || e.stencil
  51550. , ae = void 0 !== e.antialias && e.antialias
  51551. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51552. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51553. , ce = []
  51554. , he = []
  51555. , ue = -1
  51556. , de = []
  51557. , pe = -1
  51558. , fe = new Float32Array(8)
  51559. , ge = []
  51560. , me = [];
  51561. this.domElement = te,
  51562. this.context = null,
  51563. this.autoClear = !0,
  51564. this.autoClearColor = !0,
  51565. this.autoClearDepth = !0,
  51566. this.autoClearStencil = !0,
  51567. this.sortObjects = !0,
  51568. this.gammaFactor = 2,
  51569. this.gammaInput = !1,
  51570. this.gammaOutput = !1,
  51571. this.physicallyCorrectLights = !1,
  51572. this.toneMapping = n.LinearToneMapping,
  51573. this.toneMappingExposure = 1,
  51574. this.toneMappingWhitePoint = 1,
  51575. this.maxMorphTargets = 8,
  51576. this.maxMorphNormals = 4,
  51577. this.autoScaleCubemaps = !0;
  51578. var ve = this
  51579. , Ae = null
  51580. , ye = null
  51581. , Ce = null
  51582. , Ie = -1
  51583. , Ee = ""
  51584. , be = null
  51585. , we = new n.Vector4
  51586. , _e = null
  51587. , Te = new n.Vector4
  51588. , xe = 0
  51589. , Se = new n.Color(0)
  51590. , Me = 0
  51591. , Re = te.width
  51592. , Pe = te.height
  51593. , Oe = 1
  51594. , Le = new n.Vector4(0,0,Re,Pe)
  51595. , De = !1
  51596. , Ne = new n.Vector4(0,0,Re,Pe)
  51597. , Be = new n.Frustum
  51598. , Fe = new n.Matrix4
  51599. , Ve = new n.Vector3
  51600. , Ue = {
  51601. hash: "",
  51602. ambient: [0, 0, 0],
  51603. directional: [],
  51604. directionalShadowMap: [],
  51605. directionalShadowMatrix: [],
  51606. spot: [],
  51607. spotShadowMap: [],
  51608. spotShadowMatrix: [],
  51609. point: [],
  51610. pointShadowMap: [],
  51611. pointShadowMatrix: [],
  51612. hemi: [],
  51613. shadows: [],
  51614. shadowsPointLight: 0
  51615. }
  51616. , ke = {
  51617. geometries: 0,
  51618. textures: 0
  51619. }
  51620. , He = {
  51621. calls: 0,
  51622. vertices: 0,
  51623. faces: 0,
  51624. points: 0
  51625. };
  51626. this.info = {
  51627. render: He,
  51628. memory: ke,
  51629. programs: null
  51630. };
  51631. var Ge;
  51632. try {
  51633. var ze = {
  51634. alpha: ne,
  51635. depth: re,
  51636. stencil: oe,
  51637. antialias: ae,
  51638. premultipliedAlpha: se,
  51639. preserveDrawingBuffer: le
  51640. };
  51641. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51642. null === Ge)
  51643. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51644. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51645. return {
  51646. rangeMin: 1,
  51647. rangeMax: 1,
  51648. precision: 1
  51649. }
  51650. }
  51651. ),
  51652. te.addEventListener("webglcontextlost", a, !1)
  51653. } catch (e) {
  51654. console.error("THREE.WebGLRenderer: " + e)
  51655. }
  51656. var We = new n.WebGLExtensions(Ge);
  51657. We.get("OES_texture_float"),
  51658. We.get("OES_texture_float_linear"),
  51659. We.get("OES_texture_half_float"),
  51660. We.get("OES_texture_half_float_linear"),
  51661. We.get("OES_standard_derivatives"),
  51662. We.get("ANGLE_instanced_arrays"),
  51663. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51664. var je = new n.WebGLCapabilities(Ge,We,e)
  51665. , Ye = new n.WebGLState(Ge,We,ee)
  51666. , Xe = new n.WebGLProperties
  51667. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51668. , qe = new n.WebGLPrograms(this,je)
  51669. , Ke = new n.WebGLLights;
  51670. this.info.programs = qe.programs;
  51671. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51672. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51673. r(),
  51674. this.context = Ge,
  51675. this.capabilities = je,
  51676. this.extensions = We,
  51677. this.properties = Xe,
  51678. this.state = Ye;
  51679. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51680. this.shadowMap = $e;
  51681. var et = new n.SpritePlugin(this,ge)
  51682. , tt = new n.LensFlarePlugin(this,me);
  51683. this.getContext = function() {
  51684. return Ge
  51685. }
  51686. ,
  51687. this.getContextAttributes = function() {
  51688. return Ge.getContextAttributes()
  51689. }
  51690. ,
  51691. this.forceContextLoss = function() {
  51692. We.get("WEBGL_lose_context").loseContext()
  51693. }
  51694. ,
  51695. this.getMaxAnisotropy = function() {
  51696. var e;
  51697. return function() {
  51698. if (void 0 !== e)
  51699. return e;
  51700. var t = We.get("EXT_texture_filter_anisotropic");
  51701. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51702. }
  51703. }(),
  51704. this.getPrecision = function() {
  51705. return je.precision
  51706. }
  51707. ,
  51708. this.getPixelRatio = function() {
  51709. return Oe
  51710. }
  51711. ,
  51712. this.setPixelRatio = function(e) {
  51713. void 0 !== e && (Oe = e,
  51714. this.setSize(Ne.z, Ne.w, !1))
  51715. }
  51716. ,
  51717. this.getSize = function() {
  51718. return {
  51719. width: Re,
  51720. height: Pe
  51721. }
  51722. }
  51723. ,
  51724. this.setSize = function(e, t, i, devicePixelRatio) {
  51725. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51726. Re = e,
  51727. Pe = t,
  51728. te.width = e * Oe,
  51729. te.height = t * Oe,
  51730. i !== !1 && (te.style.width = e + "px",
  51731. te.style.height = t + "px"),
  51732. this.setViewport(0, 0, e, t)
  51733. }
  51734. ,
  51735. this.setViewport = function(e, t, i, n) {
  51736. Ye.viewport(Ne.set(e, t, i, n))
  51737. }
  51738. ,
  51739. this.setScissor = function(e, t, i, n) {
  51740. Ye.scissor(Le.set(e, t, i, n))
  51741. }
  51742. ,
  51743. this.setScissorTest = function(e) {
  51744. Ye.setScissorTest(De = e)
  51745. }
  51746. ,
  51747. this.getClearColor = function() {
  51748. return Se
  51749. }
  51750. ,
  51751. this.setClearColor = function(e, t) {
  51752. Se.set(e),
  51753. Me = void 0 !== t ? t : 1,
  51754. i(Se.r, Se.g, Se.b, Me)
  51755. }
  51756. ,
  51757. this.getClearAlpha = function() {
  51758. return Me
  51759. }
  51760. ,
  51761. this.setClearAlpha = function(e) {
  51762. Me = e,
  51763. i(Se.r, Se.g, Se.b, Me)
  51764. }
  51765. ,
  51766. this.clear = function(e, t, i) {
  51767. var n = 0;
  51768. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51769. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51770. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51771. Ge.clear(n)
  51772. }
  51773. ,
  51774. this.clearColor = function() {
  51775. this.clear(!0, !1, !1)
  51776. }
  51777. ,
  51778. this.clearDepth = function() {
  51779. this.clear(!1, !0, !1)
  51780. }
  51781. ,
  51782. this.clearStencil = function() {
  51783. this.clear(!1, !1, !0)
  51784. }
  51785. ,
  51786. this.clearTarget = function(e, t, i, n) {
  51787. this.setRenderTarget(e),
  51788. this.clear(t, i, n)
  51789. }
  51790. ,
  51791. this.resetGLState = o,
  51792. this.dispose = function() {
  51793. te.removeEventListener("webglcontextlost", a, !1)
  51794. }
  51795. ,
  51796. this.renderBufferImmediate = function(e, t, i) {
  51797. Ye.initAttributes();
  51798. var r = Xe.get(e);
  51799. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51800. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51801. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51802. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51803. var o = t.getAttributes();
  51804. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51805. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51806. Ye.enableAttribute(o.position),
  51807. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51808. e.hasNormals) {
  51809. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51810. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51811. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51812. var l = e.normalArray
  51813. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51814. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51815. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51816. l[a + 0] = c,
  51817. l[a + 1] = h,
  51818. l[a + 2] = u,
  51819. l[a + 3] = c,
  51820. l[a + 4] = h,
  51821. l[a + 5] = u,
  51822. l[a + 6] = c,
  51823. l[a + 7] = h,
  51824. l[a + 8] = u
  51825. }
  51826. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51827. Ye.enableAttribute(o.normal),
  51828. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51829. }
  51830. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51831. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51832. Ye.enableAttribute(o.uv),
  51833. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51834. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51835. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51836. Ye.enableAttribute(o.color),
  51837. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51838. Ye.disableUnusedAttributes(),
  51839. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51840. e.count = 0
  51841. }
  51842. ,
  51843. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51844. E(o);
  51845. var l = w(e, i, o, a)
  51846. , c = !1
  51847. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51848. h !== Ee && (Ee = h,
  51849. c = !0);
  51850. var u = a.morphTargetInfluences;
  51851. if (void 0 !== u) {
  51852. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51853. var v = u[p];
  51854. d.push([v, p])
  51855. }
  51856. d.sort(g),
  51857. d.length > 8 && (d.length = 8);
  51858. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51859. var v = d[p];
  51860. if (fe[p] = v[0],
  51861. 0 !== v[0]) {
  51862. var y = v[1];
  51863. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51864. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51865. } else
  51866. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51867. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51868. }
  51869. var C = l.getUniforms();
  51870. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51871. c = !0
  51872. }
  51873. var y = r.index
  51874. , I = r.attributes.position;
  51875. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51876. var b;
  51877. null !== y ? (b = Je,
  51878. b.setIndex(y)) : b = Qe,
  51879. c && (f(o, l, r),
  51880. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51881. var _ = 0
  51882. , T = 1 / 0;
  51883. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51884. var x = r.drawRange.start
  51885. , S = r.drawRange.count
  51886. , M = null !== s ? s.start : 0
  51887. , R = null !== s ? s.count : 1 / 0
  51888. , P = Math.max(_, x, M)
  51889. , O = Math.min(_ + T, x + S, M + R) - 1
  51890. , L = Math.max(0, O - P + 1);
  51891. if (a instanceof n.Mesh)
  51892. if (o.wireframe === !0)
  51893. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51894. b.setMode(Ge.LINES);
  51895. else
  51896. switch (a.drawMode) {
  51897. case n.TrianglesDrawMode:
  51898. b.setMode(Ge.TRIANGLES);
  51899. break;
  51900. case n.TriangleStripDrawMode:
  51901. b.setMode(Ge.TRIANGLE_STRIP);
  51902. break;
  51903. case n.TriangleFanDrawMode:
  51904. b.setMode(Ge.TRIANGLE_FAN)
  51905. }
  51906. else if (a instanceof n.Line) {
  51907. var D = o.linewidth;
  51908. void 0 === D && (D = 1),
  51909. Ye.setLineWidth(D * t()),
  51910. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51911. } else
  51912. a instanceof n.Points && b.setMode(Ge.POINTS);
  51913. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51914. }
  51915. ,
  51916. this.render = function(e, t, i, r) {
  51917. if (t instanceof n.Camera == !1)
  51918. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51919. var o = e.fog;
  51920. if (Ee = "",
  51921. Ie = -1,
  51922. be = null,
  51923. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51924. null === t.parent && t.updateMatrixWorld(),
  51925. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51926. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51927. Be.setFromMatrix(Fe),
  51928. ce.length = 0,
  51929. ue = -1,
  51930. pe = -1,
  51931. ge.length = 0,
  51932. me.length = 0,
  51933. y(e, t),
  51934. he.length = ue + 1,
  51935. de.length = pe + 1,
  51936. ve.sortObjects === !0 && (he.sort(m),
  51937. de.sort(v)),
  51938. U(ce, t),
  51939. $e.render(e, t),
  51940. He.calls = 0,
  51941. He.vertices = 0,
  51942. He.faces = 0,
  51943. He.points = 0,
  51944. void 0 === i && (i = null),
  51945. this.setRenderTarget(i),
  51946. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51947. e.overrideMaterial) {
  51948. var a = e.overrideMaterial;
  51949. C(he, t, o, a),
  51950. C(de, t, o, a)
  51951. } else
  51952. Ye.setBlending(n.NoBlending),
  51953. C(he, t, o),
  51954. C(de, t, o);
  51955. if (et.render(e, t),
  51956. tt.render(e, t, Te),
  51957. i) {
  51958. var s = i.texture;
  51959. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51960. }
  51961. Ye.setDepthTest(!0),
  51962. Ye.setDepthWrite(!0),
  51963. Ye.setColorWrite(!0)
  51964. }
  51965. ,
  51966. this.setFaceCulling = function(e, t) {
  51967. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51968. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51969. Ye.enable(Ge.CULL_FACE))
  51970. }
  51971. ,
  51972. this.setTexture = function(e, t) {
  51973. var i = Xe.get(e);
  51974. if (e.version > 0 && i.__version !== e.version) {
  51975. var n = e.image;
  51976. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51977. }
  51978. Ye.activeTexture(Ge.TEXTURE0 + t),
  51979. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51980. }
  51981. ,
  51982. this.getCurrentRenderTarget = function() {
  51983. return ye
  51984. }
  51985. ,
  51986. this.setRenderTarget = function(e) {
  51987. ye = e,
  51988. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51989. var t, i = e instanceof n.WebGLRenderTargetCube;
  51990. if (e) {
  51991. var r = Xe.get(e);
  51992. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51993. we.copy(e.scissor),
  51994. _e = e.scissorTest,
  51995. Te.copy(e.viewport)
  51996. } else
  51997. t = null,
  51998. we.copy(Le).multiplyScalar(Oe),
  51999. _e = De,
  52000. Te.copy(Ne).multiplyScalar(Oe);
  52001. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52002. Ce = t),
  52003. Ye.scissor(we),
  52004. Ye.setScissorTest(_e),
  52005. Ye.viewport(Te),
  52006. i) {
  52007. var o = Xe.get(e.texture);
  52008. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52009. }
  52010. }
  52011. ,
  52012. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52013. if (e instanceof n.WebGLRenderTarget == !1)
  52014. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52015. var s = Xe.get(e).__webglFramebuffer;
  52016. if (s) {
  52017. var l = !1;
  52018. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52019. l = !0);
  52020. try {
  52021. var c = e.texture;
  52022. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52023. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52024. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52025. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52026. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52027. } finally {
  52028. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52029. }
  52030. }
  52031. }
  52032. }
  52033. ,
  52034. n.WebGLRenderTarget = function(e, t, i) {
  52035. this.uuid = n.Math.generateUUID(),
  52036. this.width = e,
  52037. this.height = t,
  52038. this.scissor = new n.Vector4(0,0,e,t),
  52039. this.scissorTest = !1,
  52040. this.viewport = new n.Vector4(0,0,e,t),
  52041. i = i || {},
  52042. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52043. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52044. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52045. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52046. }
  52047. ,
  52048. n.WebGLRenderTarget.prototype = {
  52049. constructor: n.WebGLRenderTarget,
  52050. setSize: function(e, t) {
  52051. this.width === e && this.height === t || (this.width = e,
  52052. this.height = t,
  52053. this.dispose()),
  52054. this.viewport.set(0, 0, e, t),
  52055. this.scissor.set(0, 0, e, t)
  52056. },
  52057. clone: function() {
  52058. return (new this.constructor).copy(this)
  52059. },
  52060. copy: function(e) {
  52061. return this.width = e.width,
  52062. this.height = e.height,
  52063. this.viewport.copy(e.viewport),
  52064. this.texture = e.texture.clone(),
  52065. this.depthBuffer = e.depthBuffer,
  52066. this.stencilBuffer = e.stencilBuffer,
  52067. this
  52068. },
  52069. dispose: function() {
  52070. this.dispatchEvent({
  52071. type: "dispose"
  52072. })
  52073. }
  52074. },
  52075. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52076. n.WebGLRenderTargetCube = function(e, t, i) {
  52077. n.WebGLRenderTarget.call(this, e, t, i),
  52078. this.activeCubeFace = 0,
  52079. this.activeMipMapLevel = 0
  52080. }
  52081. ,
  52082. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52083. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52084. n.WebGLBufferRenderer = function(e, t, i) {
  52085. function r(e) {
  52086. s = e
  52087. }
  52088. function o(t, n) {
  52089. e.drawArrays(s, t, n),
  52090. i.calls++,
  52091. i.vertices += n,
  52092. s === e.TRIANGLES && (i.faces += n / 3)
  52093. }
  52094. function a(r) {
  52095. var o = t.get("ANGLE_instanced_arrays");
  52096. if (null === o)
  52097. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52098. var a = r.attributes.position
  52099. , l = 0;
  52100. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52101. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52102. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52103. i.calls++,
  52104. i.vertices += l * r.maxInstancedCount,
  52105. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52106. }
  52107. var s;
  52108. this.setMode = r,
  52109. this.render = o,
  52110. this.renderInstances = a
  52111. }
  52112. ,
  52113. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52114. function n(e) {
  52115. s = e
  52116. }
  52117. function r(i) {
  52118. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52119. c = 4) : (l = e.UNSIGNED_SHORT,
  52120. c = 2)
  52121. }
  52122. function o(t, n) {
  52123. e.drawElements(s, n, l, t * c),
  52124. i.calls++,
  52125. i.vertices += n,
  52126. s === e.TRIANGLES && (i.faces += n / 3)
  52127. }
  52128. function a(n, r, o) {
  52129. var a = t.get("ANGLE_instanced_arrays");
  52130. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52131. i.calls++,
  52132. i.vertices += o * n.maxInstancedCount,
  52133. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52134. }
  52135. var s, l, c;
  52136. this.setMode = n,
  52137. this.setIndex = r,
  52138. this.render = o,
  52139. this.renderInstances = a
  52140. }
  52141. ,
  52142. n.WebGLExtensions = function(e) {
  52143. var t = {};
  52144. this.get = function(i) {
  52145. if (void 0 !== t[i])
  52146. return t[i];
  52147. var n;
  52148. switch (i) {
  52149. case "EXT_texture_filter_anisotropic":
  52150. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52151. break;
  52152. case "WEBGL_compressed_texture_s3tc":
  52153. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52154. break;
  52155. case "WEBGL_compressed_texture_pvrtc":
  52156. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52157. break;
  52158. case "WEBGL_compressed_texture_etc1":
  52159. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52160. break;
  52161. default:
  52162. n = e.getExtension(i)
  52163. }
  52164. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52165. t[i] = n,
  52166. n
  52167. }
  52168. }
  52169. ,
  52170. n.WebGLCapabilities = function(e, t, i) {
  52171. function n(t) {
  52172. if ("highp" === t) {
  52173. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52174. return "highp";
  52175. t = "mediump"
  52176. }
  52177. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52178. }
  52179. this.getMaxPrecision = n,
  52180. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52181. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52182. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52183. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52184. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52185. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52186. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52187. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52188. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52189. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52190. this.vertexTextures = this.maxVertexTextures > 0,
  52191. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52192. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52193. var r = n(this.precision);
  52194. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52195. this.precision = r),
  52196. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52197. }
  52198. ,
  52199. n.WebGLGeometries = function(e, t, i) {
  52200. function r(e) {
  52201. var t = e.geometry;
  52202. if (void 0 !== h[t.id])
  52203. return h[t.id];
  52204. t.addEventListener("dispose", o);
  52205. var r;
  52206. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52207. r = t._bufferGeometry),
  52208. h[t.id] = r,
  52209. i.memory.geometries++,
  52210. r
  52211. }
  52212. function o(e) {
  52213. var n = e.target
  52214. , r = h[n.id];
  52215. null !== r.index && s(r.index),
  52216. l(r.attributes),
  52217. n.removeEventListener("dispose", o),
  52218. delete h[n.id];
  52219. var a = t.get(n);
  52220. a.wireframe && s(a.wireframe),
  52221. t.delete(n);
  52222. var c = t.get(r);
  52223. c.wireframe && s(c.wireframe),
  52224. t.delete(r),
  52225. i.memory.geometries--
  52226. }
  52227. function a(e) {
  52228. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52229. }
  52230. function s(t) {
  52231. var i = a(t);
  52232. void 0 !== i && (e.deleteBuffer(i),
  52233. c(t))
  52234. }
  52235. function l(e) {
  52236. for (var t in e)
  52237. s(e[t])
  52238. }
  52239. function c(e) {
  52240. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52241. }
  52242. var h = {};
  52243. this.get = r
  52244. }
  52245. ,
  52246. n.WebGLLights = function() {
  52247. var e = {};
  52248. this.get = function(t) {
  52249. if (void 0 !== e[t.id])
  52250. return e[t.id];
  52251. var i;
  52252. switch (t.type) {
  52253. case "DirectionalLight":
  52254. i = {
  52255. direction: new n.Vector3,
  52256. color: new n.Color,
  52257. shadow: !1,
  52258. shadowBias: 0,
  52259. shadowRadius: 1,
  52260. shadowMapSize: new n.Vector2
  52261. };
  52262. break;
  52263. case "SpotLight":
  52264. i = {
  52265. position: new n.Vector3,
  52266. direction: new n.Vector3,
  52267. color: new n.Color,
  52268. distance: 0,
  52269. coneCos: 0,
  52270. penumbraCos: 0,
  52271. decay: 0,
  52272. shadow: !1,
  52273. shadowBias: 0,
  52274. shadowRadius: 1,
  52275. shadowMapSize: new n.Vector2
  52276. };
  52277. break;
  52278. case "PointLight":
  52279. i = {
  52280. position: new n.Vector3,
  52281. color: new n.Color,
  52282. distance: 0,
  52283. decay: 0,
  52284. shadow: !1,
  52285. shadowBias: 0,
  52286. shadowRadius: 1,
  52287. shadowMapSize: new n.Vector2
  52288. };
  52289. break;
  52290. case "HemisphereLight":
  52291. i = {
  52292. direction: new n.Vector3,
  52293. skyColor: new n.Color,
  52294. groundColor: new n.Color
  52295. }
  52296. }
  52297. return e[t.id] = i,
  52298. i
  52299. }
  52300. }
  52301. ,
  52302. n.WebGLObjects = function(e, t, i) {
  52303. function r(t) {
  52304. var i = u.get(t);
  52305. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52306. var r = i.index
  52307. , a = i.attributes;
  52308. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52309. for (var s in a)
  52310. o(a[s], e.ARRAY_BUFFER);
  52311. var l = i.morphAttributes;
  52312. for (var s in l)
  52313. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52314. o(c[h], e.ARRAY_BUFFER);
  52315. return i
  52316. }
  52317. function o(e, i) {
  52318. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52319. , o = t.get(r);
  52320. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52321. }
  52322. function a(t, i, n) {
  52323. t.__webglBuffer = e.createBuffer(),
  52324. e.bindBuffer(n, t.__webglBuffer);
  52325. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52326. e.bufferData(n, i.array, r),
  52327. t.version = i.version
  52328. }
  52329. function s(t, i, n) {
  52330. e.bindBuffer(n, t.__webglBuffer),
  52331. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52332. i.updateRange.count = 0),
  52333. t.version = i.version
  52334. }
  52335. function l(e) {
  52336. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52337. }
  52338. function c(i) {
  52339. var r = t.get(i);
  52340. if (void 0 !== r.wireframe)
  52341. return r.wireframe;
  52342. var a = []
  52343. , s = i.index
  52344. , l = i.attributes
  52345. , c = l.position;
  52346. if (null !== s)
  52347. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52348. var g = d[p + 0]
  52349. , m = d[p + 1]
  52350. , v = d[p + 2];
  52351. h(u, g, m) && a.push(g, m),
  52352. h(u, m, v) && a.push(m, v),
  52353. h(u, v, g) && a.push(v, g)
  52354. }
  52355. else
  52356. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52357. var g = p + 0
  52358. , m = p + 1
  52359. , v = p + 2;
  52360. a.push(g, m, m, v, v, g)
  52361. }
  52362. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52363. , y = new n.BufferAttribute(new A(a),1);
  52364. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52365. r.wireframe = y,
  52366. y
  52367. }
  52368. function h(e, t, i) {
  52369. if (t > i) {
  52370. var n = t;
  52371. t = i,
  52372. i = n
  52373. }
  52374. var r = e[t];
  52375. return void 0 === r ? (e[t] = [i],
  52376. !0) : r.indexOf(i) === -1 && (r.push(i),
  52377. !0)
  52378. }
  52379. var u = new n.WebGLGeometries(e,t,i);
  52380. this.getAttributeBuffer = l,
  52381. this.getWireframeAttribute = c,
  52382. this.update = r
  52383. }
  52384. ,
  52385. n.WebGLProgram = function() {
  52386. function e(e) {
  52387. switch (e) {
  52388. case n.LinearEncoding:
  52389. return ["Linear", "( value )"];
  52390. case n.sRGBEncoding:
  52391. return ["sRGB", "( value )"];
  52392. case n.RGBEEncoding:
  52393. return ["RGBE", "( value )"];
  52394. case n.RGBM7Encoding:
  52395. return ["RGBM", "( value, 7.0 )"];
  52396. case n.RGBM16Encoding:
  52397. return ["RGBM", "( value, 16.0 )"];
  52398. case n.RGBDEncoding:
  52399. return ["RGBD", "( value, 256.0 )"];
  52400. case n.GammaEncoding:
  52401. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52402. default:
  52403. throw new Error("unsupported encoding: " + e)
  52404. }
  52405. }
  52406. function t(t, i) {
  52407. var n = e(i);
  52408. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52409. }
  52410. function i(t, i) {
  52411. var n = e(i);
  52412. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52413. }
  52414. function r(e, t) {
  52415. var i;
  52416. switch (t) {
  52417. case n.LinearToneMapping:
  52418. i = "Linear";
  52419. break;
  52420. case n.ReinhardToneMapping:
  52421. i = "Reinhard";
  52422. break;
  52423. case n.Uncharted2ToneMapping:
  52424. i = "Uncharted2";
  52425. break;
  52426. case n.CineonToneMapping:
  52427. i = "OptimizedCineon";
  52428. break;
  52429. default:
  52430. throw new Error("unsupported toneMapping: " + t)
  52431. }
  52432. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52433. }
  52434. function o(e, t, i) {
  52435. e = e || {};
  52436. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52437. return n.filter(c).join("\n")
  52438. }
  52439. function a(e) {
  52440. var t = [];
  52441. for (var i in e) {
  52442. var n = e[i];
  52443. n !== !1 && t.push("#define " + i + " " + n)
  52444. }
  52445. return t.join("\n")
  52446. }
  52447. function s(e, t, i) {
  52448. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52449. var a = e.getActiveUniform(t, o)
  52450. , s = a.name
  52451. , l = e.getUniformLocation(t, s)
  52452. , c = f.exec(s);
  52453. if (c) {
  52454. var h = c[1]
  52455. , u = c[2]
  52456. , d = n[h];
  52457. d || (d = n[h] = {}),
  52458. d[u] = l
  52459. } else if (c = g.exec(s)) {
  52460. var p = c[1]
  52461. , v = c[2]
  52462. , A = c[3]
  52463. , y = n[p];
  52464. y || (y = n[p] = []);
  52465. var C = y[v];
  52466. C || (C = y[v] = {}),
  52467. C[A] = l
  52468. } else if (c = m.exec(s)) {
  52469. var p = c[1];
  52470. n[p] = l
  52471. } else
  52472. n[s] = l
  52473. }
  52474. return n
  52475. }
  52476. function l(e, t, i) {
  52477. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52478. var a = e.getActiveAttrib(t, o)
  52479. , s = a.name;
  52480. n[s] = e.getAttribLocation(t, s)
  52481. }
  52482. return n
  52483. }
  52484. function c(e) {
  52485. return "" !== e
  52486. }
  52487. function h(e, t) {
  52488. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52489. }
  52490. function u(e) {
  52491. function t(e, t) {
  52492. var i = n.ShaderChunk[t];
  52493. if (void 0 === i)
  52494. throw new Error("Can not resolve #include <" + t + ">");
  52495. return u(i)
  52496. }
  52497. var i = /#include +<([\w\d.]+)>/g;
  52498. return e.replace(i, t)
  52499. }
  52500. function d(e) {
  52501. function t(e, t, i, n) {
  52502. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52503. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52504. return r
  52505. }
  52506. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52507. return e.replace(i, t)
  52508. }
  52509. var p = 0
  52510. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52511. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52512. , m = /^([\w\d_]+)\[0\]$/;
  52513. return function(e, f, g, m) {
  52514. var v = e.context
  52515. , A = g.extensions
  52516. , y = g.defines
  52517. , C = g.__webglShader.vertexShader
  52518. , I = g.__webglShader.fragmentShader
  52519. , E = "SHADOWMAP_TYPE_BASIC";
  52520. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52521. var b = "ENVMAP_TYPE_CUBE"
  52522. , w = "ENVMAP_MODE_REFLECTION"
  52523. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52524. if (m.envMap) {
  52525. switch (g.envMap.mapping) {
  52526. case n.CubeReflectionMapping:
  52527. case n.CubeRefractionMapping:
  52528. b = "ENVMAP_TYPE_CUBE";
  52529. break;
  52530. case n.CubeUVReflectionMapping:
  52531. case n.CubeUVRefractionMapping:
  52532. b = "ENVMAP_TYPE_CUBE_UV";
  52533. break;
  52534. case n.EquirectangularReflectionMapping:
  52535. case n.EquirectangularRefractionMapping:
  52536. b = "ENVMAP_TYPE_EQUIREC";
  52537. break;
  52538. case n.SphericalReflectionMapping:
  52539. b = "ENVMAP_TYPE_SPHERE"
  52540. }
  52541. switch (g.envMap.mapping) {
  52542. case n.CubeRefractionMapping:
  52543. case n.EquirectangularRefractionMapping:
  52544. w = "ENVMAP_MODE_REFRACTION"
  52545. }
  52546. switch (g.combine) {
  52547. case n.MultiplyOperation:
  52548. _ = "ENVMAP_BLENDING_MULTIPLY";
  52549. break;
  52550. case n.MixOperation:
  52551. _ = "ENVMAP_BLENDING_MIX";
  52552. break;
  52553. case n.AddOperation:
  52554. _ = "ENVMAP_BLENDING_ADD"
  52555. }
  52556. }
  52557. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52558. g instanceof n.RawShaderMaterial ? (T = "",
  52559. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52560. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52561. C = u(C, m),
  52562. C = h(C, m),
  52563. I = u(I, m),
  52564. I = h(I, m),
  52565. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52566. I = d(I));
  52567. var O = T + C
  52568. , L = x + I
  52569. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52570. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52571. v.attachShader(P, D),
  52572. v.attachShader(P, N),
  52573. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52574. v.linkProgram(P);
  52575. var B = v.getProgramInfoLog(P)
  52576. , F = v.getShaderInfoLog(D)
  52577. , V = v.getShaderInfoLog(N)
  52578. , U = !0
  52579. , k = !0;
  52580. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52581. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52582. k && (this.diagnostics = {
  52583. runnable: U,
  52584. material: g,
  52585. programLog: B,
  52586. vertexShader: {
  52587. log: F,
  52588. prefix: T
  52589. },
  52590. fragmentShader: {
  52591. log: V,
  52592. prefix: x
  52593. }
  52594. }),
  52595. v.deleteShader(D),
  52596. v.deleteShader(N);
  52597. var H;
  52598. this.getUniforms = function() {
  52599. return void 0 === H && (H = s(v, P)),
  52600. H
  52601. }
  52602. ;
  52603. var G;
  52604. return this.getAttributes = function() {
  52605. return void 0 === G && (G = l(v, P)),
  52606. G
  52607. }
  52608. ,
  52609. this.destroy = function() {
  52610. v.deleteProgram(P),
  52611. this.program = void 0
  52612. }
  52613. ,
  52614. Object.defineProperties(this, {
  52615. uniforms: {
  52616. get: function() {
  52617. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52618. this.getUniforms()
  52619. }
  52620. },
  52621. attributes: {
  52622. get: function() {
  52623. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52624. this.getAttributes()
  52625. }
  52626. }
  52627. }),
  52628. this.id = p++,
  52629. this.code = f,
  52630. this.usedTimes = 1,
  52631. this.program = P,
  52632. this.vertexShader = D,
  52633. this.fragmentShader = N,
  52634. this
  52635. }
  52636. }(),
  52637. n.WebGLPrograms = function(e, t) {
  52638. function i(e) {
  52639. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52640. return 1024;
  52641. var i = t.maxVertexUniforms
  52642. , r = Math.floor((i - 20) / 4)
  52643. , o = r;
  52644. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52645. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52646. o
  52647. }
  52648. function r(e, t) {
  52649. var i;
  52650. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52651. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52652. i
  52653. }
  52654. var o = []
  52655. , a = {
  52656. MeshDepthMaterial: "depth",
  52657. MeshNormalMaterial: "normal",
  52658. MeshBasicMaterial: "basic",
  52659. MeshLambertMaterial: "lambert",
  52660. MeshPhongMaterial: "phong",
  52661. MeshStandardMaterial: "standard",
  52662. LineBasicMaterial: "basic",
  52663. LineDashedMaterial: "dashed",
  52664. PointsMaterial: "points"
  52665. }
  52666. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52667. this.getParameters = function(o, s, l, c) {
  52668. var h = a[o.type]
  52669. , u = i(c)
  52670. , d = e.getPrecision();
  52671. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52672. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52673. var p = {
  52674. shaderID: h,
  52675. precision: d,
  52676. supportsVertexTextures: t.vertexTextures,
  52677. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52678. map: !!o.map,
  52679. mapEncoding: r(o.map, e.gammaInput),
  52680. envMap: !!o.envMap,
  52681. envMapMode: o.envMap && o.envMap.mapping,
  52682. envMapEncoding: r(o.envMap, e.gammaInput),
  52683. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52684. lightMap: !!o.lightMap,
  52685. aoMap: !!o.aoMap,
  52686. emissiveMap: !!o.emissiveMap,
  52687. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52688. bumpMap: !!o.bumpMap,
  52689. normalMap: !!o.normalMap,
  52690. displacementMap: !!o.displacementMap,
  52691. roughnessMap: !!o.roughnessMap,
  52692. metalnessMap: !!o.metalnessMap,
  52693. specularMap: !!o.specularMap,
  52694. alphaMap: !!o.alphaMap,
  52695. combine: o.combine,
  52696. vertexColors: o.vertexColors,
  52697. fog: l,
  52698. useFog: o.fog,
  52699. fogExp: l instanceof n.FogExp2,
  52700. flatShading: o.shading === n.FlatShading,
  52701. sizeAttenuation: o.sizeAttenuation,
  52702. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52703. skinning: o.skinning,
  52704. maxBones: u,
  52705. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52706. morphTargets: o.morphTargets,
  52707. morphNormals: o.morphNormals,
  52708. maxMorphTargets: e.maxMorphTargets,
  52709. maxMorphNormals: e.maxMorphNormals,
  52710. numDirLights: s.directional.length,
  52711. numPointLights: s.point.length,
  52712. numSpotLights: s.spot.length,
  52713. numHemiLights: s.hemi.length,
  52714. pointLightShadows: s.shadowsPointLight,
  52715. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52716. shadowMapType: e.shadowMap.type,
  52717. toneMapping: e.toneMapping,
  52718. physicallyCorrectLights: e.physicallyCorrectLights,
  52719. premultipliedAlpha: o.premultipliedAlpha,
  52720. alphaTest: o.alphaTest,
  52721. doubleSided: o.side === n.DoubleSide,
  52722. flipSided: o.side === n.BackSide
  52723. };
  52724. return p
  52725. }
  52726. ,
  52727. this.getProgramCode = function(e, t) {
  52728. var i = [];
  52729. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52730. i.push(e.vertexShader)),
  52731. void 0 !== e.defines)
  52732. for (var n in e.defines)
  52733. i.push(n),
  52734. i.push(e.defines[n]);
  52735. for (var r = 0; r < s.length; r++) {
  52736. var o = s[r];
  52737. i.push(o),
  52738. i.push(t[o])
  52739. }
  52740. return i.join()
  52741. }
  52742. ,
  52743. this.acquireProgram = function(t, i, r) {
  52744. for (var a, s = 0, l = o.length; s < l; s++) {
  52745. var c = o[s];
  52746. if (c.code === r) {
  52747. a = c,
  52748. ++a.usedTimes;
  52749. break
  52750. }
  52751. }
  52752. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52753. o.push(a)),
  52754. a
  52755. }
  52756. ,
  52757. this.releaseProgram = function(e) {
  52758. if (0 === --e.usedTimes) {
  52759. var t = o.indexOf(e);
  52760. o[t] = o[o.length - 1],
  52761. o.pop(),
  52762. e.destroy()
  52763. }
  52764. }
  52765. ,
  52766. this.programs = o
  52767. }
  52768. ,
  52769. n.WebGLProperties = function() {
  52770. var e = {};
  52771. this.get = function(t) {
  52772. var i = t.uuid
  52773. , n = e[i];
  52774. return void 0 === n && (n = {},
  52775. e[i] = n),
  52776. n
  52777. }
  52778. ,
  52779. this.delete = function(t) {
  52780. delete e[t.uuid]
  52781. }
  52782. ,
  52783. this.clear = function() {
  52784. e = {}
  52785. }
  52786. }
  52787. ,
  52788. n.WebGLShader = function() {
  52789. function e(e) {
  52790. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52791. t[i] = i + 1 + ": " + t[i];
  52792. return t.join("\n")
  52793. }
  52794. return function(t, i, n) {
  52795. var r = t.createShader(i);
  52796. return t.shaderSource(r, n),
  52797. t.compileShader(r),
  52798. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52799. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52800. r
  52801. }
  52802. }(),
  52803. n.WebGLShadowMap = function(e, t, i) {
  52804. function r(e, t, i, r) {
  52805. var o = e.geometry
  52806. , a = null
  52807. , s = v
  52808. , l = e.customDepthMaterial;
  52809. if (i && (s = A,
  52810. l = e.customDistanceMaterial),
  52811. l)
  52812. a = l;
  52813. else {
  52814. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52815. , h = e instanceof n.SkinnedMesh && t.skinning
  52816. , u = 0;
  52817. c && (u |= f),
  52818. h && (u |= g),
  52819. a = s[u]
  52820. }
  52821. return a.visible = t.visible,
  52822. a.wireframe = t.wireframe,
  52823. a.wireframeLinewidth = t.wireframeLinewidth,
  52824. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52825. a
  52826. }
  52827. function o(e, t, i) {
  52828. if (e.visible !== !1) {
  52829. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52830. var r = e.material;
  52831. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52832. p.push(e))
  52833. }
  52834. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52835. o(a[s], t, i)
  52836. }
  52837. }
  52838. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52839. var x = 0 !== (T & f)
  52840. , S = 0 !== (T & g)
  52841. , M = new n.ShaderMaterial({
  52842. uniforms: b,
  52843. vertexShader: E.vertexShader,
  52844. fragmentShader: E.fragmentShader,
  52845. morphTargets: x,
  52846. skinning: S
  52847. });
  52848. v[T] = M;
  52849. var R = new n.ShaderMaterial({
  52850. defines: {
  52851. USE_SHADOWMAP: ""
  52852. },
  52853. uniforms: _,
  52854. vertexShader: w.vertexShader,
  52855. fragmentShader: w.fragmentShader,
  52856. morphTargets: x,
  52857. skinning: S
  52858. });
  52859. A[T] = R
  52860. }
  52861. var P = this;
  52862. this.enabled = !1,
  52863. this.autoUpdate = !0,
  52864. this.needsUpdate = !1,
  52865. this.type = n.PCFShadowMap,
  52866. this.cullFace = n.CullFaceFront,
  52867. this.render = function(f, g) {
  52868. var m, v, A = t.shadows;
  52869. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52870. s.clearColor(1, 1, 1, 1),
  52871. s.disable(a.BLEND),
  52872. s.enable(a.CULL_FACE),
  52873. a.frontFace(a.CCW),
  52874. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52875. s.setDepthTest(!0),
  52876. s.setScissorTest(!1);
  52877. for (var E = 0, b = A.length; E < b; E++) {
  52878. var w = A[E]
  52879. , _ = w.shadow
  52880. , T = _.camera;
  52881. if (h.copy(_.mapSize),
  52882. w instanceof n.PointLight) {
  52883. m = 6,
  52884. v = !0;
  52885. var x = h.x
  52886. , S = h.y;
  52887. I[0].set(2 * x, S, x, S),
  52888. I[1].set(0, S, x, S),
  52889. I[2].set(3 * x, S, x, S),
  52890. I[3].set(x, S, x, S),
  52891. I[4].set(3 * x, 0, x, S),
  52892. I[5].set(x, 0, x, S),
  52893. h.x *= 4,
  52894. h.y *= 2
  52895. } else
  52896. m = 1,
  52897. v = !1;
  52898. if (null === _.map) {
  52899. var M = {
  52900. minFilter: n.NearestFilter,
  52901. magFilter: n.NearestFilter,
  52902. format: n.RGBAFormat
  52903. };
  52904. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52905. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52906. T.updateProjectionMatrix()
  52907. }
  52908. var R = _.map
  52909. , O = _.matrix;
  52910. d.setFromMatrixPosition(w.matrixWorld),
  52911. T.position.copy(d),
  52912. e.setRenderTarget(R),
  52913. e.clear();
  52914. for (var L = 0; L < m; L++) {
  52915. if (v) {
  52916. u.copy(T.position),
  52917. u.add(y[L]),
  52918. T.up.copy(C[L]),
  52919. T.lookAt(u);
  52920. var D = I[L];
  52921. s.viewport(D)
  52922. } else
  52923. u.setFromMatrixPosition(w.target.matrixWorld),
  52924. T.lookAt(u);
  52925. T.updateMatrixWorld(),
  52926. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52927. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52928. O.multiply(T.projectionMatrix),
  52929. O.multiply(T.matrixWorldInverse),
  52930. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52931. l.setFromMatrix(c),
  52932. p.length = 0,
  52933. o(f, g, T);
  52934. for (var N = 0, B = p.length; N < B; N++) {
  52935. var F = p[N]
  52936. , V = i.update(F)
  52937. , U = F.material;
  52938. if (U instanceof n.MultiMaterial)
  52939. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52940. var W = k[G]
  52941. , j = H[W.materialIndex];
  52942. if (j.visible === !0) {
  52943. var Y = r(F, j, v, d);
  52944. e.renderBufferDirect(T, null, V, Y, F, W)
  52945. }
  52946. }
  52947. else {
  52948. var Y = r(F, U, v, d);
  52949. e.renderBufferDirect(T, null, V, Y, F, null)
  52950. }
  52951. }
  52952. }
  52953. }
  52954. var X = e.getClearColor()
  52955. , Z = e.getClearAlpha();
  52956. e.setClearColor(X, Z),
  52957. s.enable(a.BLEND),
  52958. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52959. P.needsUpdate = !1
  52960. }
  52961. }
  52962. }
  52963. ,
  52964. n.WebGLState = function(e, t, i) {
  52965. var r = this
  52966. , o = new n.Vector4
  52967. , a = new Uint8Array(16)
  52968. , s = new Uint8Array(16)
  52969. , l = new Uint8Array(16)
  52970. , c = {}
  52971. , h = null
  52972. , u = null
  52973. , d = null
  52974. , p = null
  52975. , f = null
  52976. , g = null
  52977. , m = null
  52978. , v = null
  52979. , A = !1
  52980. , y = null
  52981. , C = null
  52982. , I = null
  52983. , E = null
  52984. , b = null
  52985. , w = null
  52986. , _ = null
  52987. , T = null
  52988. , x = null
  52989. , S = null
  52990. , M = null
  52991. , R = null
  52992. , P = null
  52993. , O = null
  52994. , L = null
  52995. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52996. , N = void 0
  52997. , B = {}
  52998. , F = new n.Vector4
  52999. , V = null
  53000. , U = null
  53001. , k = new n.Vector4
  53002. , H = new n.Vector4
  53003. , G = e.createTexture();
  53004. e.bindTexture(e.TEXTURE_2D, G),
  53005. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53006. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53007. this.init = function() {
  53008. this.clearColor(0, 0, 0, 1),
  53009. this.clearDepth(1),
  53010. this.clearStencil(0),
  53011. this.enable(e.DEPTH_TEST),
  53012. e.depthFunc(e.LEQUAL),
  53013. e.frontFace(e.CCW),
  53014. e.cullFace(e.BACK),
  53015. this.enable(e.CULL_FACE),
  53016. this.enable(e.BLEND),
  53017. e.blendEquation(e.FUNC_ADD),
  53018. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53019. }
  53020. ,
  53021. this.initAttributes = function() {
  53022. for (var e = 0, t = a.length; e < t; e++)
  53023. a[e] = 0
  53024. }
  53025. ,
  53026. this.enableAttribute = function(i) {
  53027. if (a[i] = 1,
  53028. 0 === s[i] && (e.enableVertexAttribArray(i),
  53029. s[i] = 1),
  53030. 0 !== l[i]) {
  53031. var n = t.get("ANGLE_instanced_arrays");
  53032. n.vertexAttribDivisorANGLE(i, 0),
  53033. l[i] = 0
  53034. }
  53035. }
  53036. ,
  53037. this.enableAttributeAndDivisor = function(t, i, n) {
  53038. a[t] = 1,
  53039. 0 === s[t] && (e.enableVertexAttribArray(t),
  53040. s[t] = 1),
  53041. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53042. l[t] = i)
  53043. }
  53044. ,
  53045. this.disableUnusedAttributes = function() {
  53046. for (var t = 0, i = s.length; t < i; t++)
  53047. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53048. s[t] = 0)
  53049. }
  53050. ,
  53051. this.enable = function(t) {
  53052. c[t] !== !0 && (e.enable(t),
  53053. c[t] = !0)
  53054. }
  53055. ,
  53056. this.disable = function(t) {
  53057. c[t] !== !1 && (e.disable(t),
  53058. c[t] = !1)
  53059. }
  53060. ,
  53061. this.getCompressedTextureFormats = function() {
  53062. if (null === h && (h = [],
  53063. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53064. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53065. h.push(i[n]);
  53066. return h
  53067. }
  53068. ,
  53069. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53070. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53071. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53072. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53073. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53074. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53075. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53076. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53077. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53078. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53079. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53080. u = t,
  53081. A = h),
  53082. t === n.CustomBlending ? (s = s || r,
  53083. l = l || o,
  53084. c = c || a,
  53085. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53086. d = r,
  53087. g = s),
  53088. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53089. p = o,
  53090. f = a,
  53091. m = l,
  53092. v = c)) : (d = null,
  53093. p = null,
  53094. f = null,
  53095. g = null,
  53096. m = null,
  53097. v = null)
  53098. }
  53099. ,
  53100. this.setDepthFunc = function(t) {
  53101. if (y !== t) {
  53102. if (t)
  53103. switch (t) {
  53104. case n.NeverDepth:
  53105. e.depthFunc(e.NEVER);
  53106. break;
  53107. case n.AlwaysDepth:
  53108. e.depthFunc(e.ALWAYS);
  53109. break;
  53110. case n.LessDepth:
  53111. e.depthFunc(e.LESS);
  53112. break;
  53113. case n.LessEqualDepth:
  53114. e.depthFunc(e.LEQUAL);
  53115. break;
  53116. case n.EqualDepth:
  53117. e.depthFunc(e.EQUAL);
  53118. break;
  53119. case n.GreaterEqualDepth:
  53120. e.depthFunc(e.GEQUAL);
  53121. break;
  53122. case n.GreaterDepth:
  53123. e.depthFunc(e.GREATER);
  53124. break;
  53125. case n.NotEqualDepth:
  53126. e.depthFunc(e.NOTEQUAL);
  53127. break;
  53128. default:
  53129. e.depthFunc(e.LEQUAL)
  53130. }
  53131. else
  53132. e.depthFunc(e.LEQUAL);
  53133. y = t
  53134. }
  53135. }
  53136. ,
  53137. this.setDepthTest = function(t) {
  53138. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53139. }
  53140. ,
  53141. this.setDepthWrite = function(t) {
  53142. C !== t && (e.depthMask(t),
  53143. C = t)
  53144. }
  53145. ,
  53146. this.setColorWrite = function(t) {
  53147. I !== t && (e.colorMask(t, t, t, t),
  53148. I = t)
  53149. }
  53150. ,
  53151. this.setStencilFunc = function(t, i, n) {
  53152. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53153. b = t,
  53154. w = i,
  53155. _ = n)
  53156. }
  53157. ,
  53158. this.setStencilOp = function(t, i, n) {
  53159. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53160. T = t,
  53161. x = i,
  53162. S = n)
  53163. }
  53164. ,
  53165. this.setStencilTest = function(t) {
  53166. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53167. }
  53168. ,
  53169. this.setStencilWrite = function(t) {
  53170. E !== t && (e.stencilMask(t),
  53171. E = t)
  53172. }
  53173. ,
  53174. this.setFlipSided = function(t) {
  53175. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53176. M = t)
  53177. }
  53178. ,
  53179. this.setLineWidth = function(t) {
  53180. t !== R && (e.lineWidth(t),
  53181. R = t)
  53182. }
  53183. ,
  53184. this.setPolygonOffset = function(t, i, n) {
  53185. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53186. !t || P === i && O === n || (e.polygonOffset(i, n),
  53187. P = i,
  53188. O = n)
  53189. }
  53190. ,
  53191. this.getScissorTest = function() {
  53192. return L
  53193. }
  53194. ,
  53195. this.setScissorTest = function(t) {
  53196. L = t,
  53197. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53198. }
  53199. ,
  53200. this.activeTexture = function(t) {
  53201. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53202. N !== t && (e.activeTexture(t),
  53203. N = t)
  53204. }
  53205. ,
  53206. this.bindTexture = function(t, i) {
  53207. void 0 === N && r.activeTexture();
  53208. var n = B[N];
  53209. void 0 === n && (n = {
  53210. type: void 0,
  53211. texture: void 0
  53212. },
  53213. B[N] = n),
  53214. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53215. n.type = t,
  53216. n.texture = i)
  53217. }
  53218. ,
  53219. this.compressedTexImage2D = function() {
  53220. try {
  53221. e.compressedTexImage2D.apply(e, arguments)
  53222. } catch (e) {
  53223. console.error(e)
  53224. }
  53225. }
  53226. ,
  53227. this.texImage2D = function() {
  53228. try {
  53229. e.texImage2D.apply(e, arguments)
  53230. } catch (e) {
  53231. console.error(e)
  53232. }
  53233. }
  53234. ,
  53235. this.clearColor = function(t, i, n, r) {
  53236. o.set(t, i, n, r),
  53237. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53238. F.copy(o))
  53239. }
  53240. ,
  53241. this.clearDepth = function(t) {
  53242. V !== t && (e.clearDepth(t),
  53243. V = t)
  53244. }
  53245. ,
  53246. this.clearStencil = function(t) {
  53247. U !== t && (e.clearStencil(t),
  53248. U = t)
  53249. }
  53250. ,
  53251. this.scissor = function(t) {
  53252. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53253. k.copy(t))
  53254. }
  53255. ,
  53256. this.viewport = function(t) {
  53257. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53258. H.copy(t))
  53259. }
  53260. ,
  53261. this.reset = function() {
  53262. for (var t = 0; t < s.length; t++)
  53263. 1 === s[t] && (e.disableVertexAttribArray(t),
  53264. s[t] = 0);
  53265. c = {},
  53266. h = null,
  53267. N = void 0,
  53268. B = {},
  53269. u = null,
  53270. I = null,
  53271. C = null,
  53272. E = null,
  53273. M = null
  53274. }
  53275. }
  53276. ,
  53277. n.LensFlarePlugin = function(e, t) {
  53278. function i() {
  53279. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53280. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53281. o = p.createBuffer(),
  53282. a = p.createBuffer(),
  53283. p.bindBuffer(p.ARRAY_BUFFER, o),
  53284. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53285. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53286. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53287. u = p.createTexture(),
  53288. d = p.createTexture(),
  53289. f.bindTexture(p.TEXTURE_2D, u),
  53290. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53291. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53292. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53293. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53294. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53295. f.bindTexture(p.TEXTURE_2D, d),
  53296. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53297. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53298. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53299. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53300. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53301. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53302. var i;
  53303. i = h ? {
  53304. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53305. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53306. } : {
  53307. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53308. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53309. },
  53310. s = r(i),
  53311. l = {
  53312. vertex: p.getAttribLocation(s, "position"),
  53313. uv: p.getAttribLocation(s, "uv")
  53314. },
  53315. c = {
  53316. renderType: p.getUniformLocation(s, "renderType"),
  53317. map: p.getUniformLocation(s, "map"),
  53318. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53319. opacity: p.getUniformLocation(s, "opacity"),
  53320. color: p.getUniformLocation(s, "color"),
  53321. scale: p.getUniformLocation(s, "scale"),
  53322. rotation: p.getUniformLocation(s, "rotation"),
  53323. screenPosition: p.getUniformLocation(s, "screenPosition")
  53324. }
  53325. }
  53326. function r(t) {
  53327. var i = p.createProgram()
  53328. , n = p.createShader(p.FRAGMENT_SHADER)
  53329. , r = p.createShader(p.VERTEX_SHADER)
  53330. , o = "precision " + e.getPrecision() + " float;\n";
  53331. return p.shaderSource(n, o + t.fragmentShader),
  53332. p.shaderSource(r, o + t.vertexShader),
  53333. p.compileShader(n),
  53334. p.compileShader(r),
  53335. p.attachShader(i, n),
  53336. p.attachShader(i, r),
  53337. p.linkProgram(i),
  53338. i
  53339. }
  53340. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53341. this.render = function(r, g, m) {
  53342. if (0 !== t.length) {
  53343. var v = new n.Vector3
  53344. , A = m.w / m.z
  53345. , y = .5 * m.z
  53346. , C = .5 * m.w
  53347. , I = 16 / m.w
  53348. , E = new n.Vector2(I * A,I)
  53349. , b = new n.Vector3(1,1,0)
  53350. , w = new n.Vector2(1,1);
  53351. void 0 === s && i(),
  53352. p.useProgram(s),
  53353. f.initAttributes(),
  53354. f.enableAttribute(l.vertex),
  53355. f.enableAttribute(l.uv),
  53356. f.disableUnusedAttributes(),
  53357. p.uniform1i(c.occlusionMap, 0),
  53358. p.uniform1i(c.map, 1),
  53359. p.bindBuffer(p.ARRAY_BUFFER, o),
  53360. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53361. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53362. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53363. f.disable(p.CULL_FACE),
  53364. f.setDepthWrite(!1);
  53365. for (var _ = 0, T = t.length; _ < T; _++) {
  53366. I = 16 / m.w,
  53367. E.set(I * A, I);
  53368. var x = t[_];
  53369. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53370. v.applyMatrix4(g.matrixWorldInverse),
  53371. v.applyProjection(g.projectionMatrix),
  53372. b.copy(v),
  53373. w.x = b.x * y + y,
  53374. w.y = b.y * C + C,
  53375. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53376. f.activeTexture(p.TEXTURE0),
  53377. f.bindTexture(p.TEXTURE_2D, null),
  53378. f.activeTexture(p.TEXTURE1),
  53379. f.bindTexture(p.TEXTURE_2D, u),
  53380. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53381. p.uniform1i(c.renderType, 0),
  53382. p.uniform2f(c.scale, E.x, E.y),
  53383. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53384. f.disable(p.BLEND),
  53385. f.enable(p.DEPTH_TEST),
  53386. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53387. f.activeTexture(p.TEXTURE0),
  53388. f.bindTexture(p.TEXTURE_2D, d),
  53389. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53390. p.uniform1i(c.renderType, 1),
  53391. f.disable(p.DEPTH_TEST),
  53392. f.activeTexture(p.TEXTURE1),
  53393. f.bindTexture(p.TEXTURE_2D, u),
  53394. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53395. x.positionScreen.copy(b),
  53396. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53397. p.uniform1i(c.renderType, 2),
  53398. f.enable(p.BLEND);
  53399. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53400. var R = x.lensFlares[S];
  53401. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53402. b.y = R.y,
  53403. b.z = R.z,
  53404. I = R.size * R.scale / m.w,
  53405. E.x = I * A,
  53406. E.y = I,
  53407. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53408. p.uniform2f(c.scale, E.x, E.y),
  53409. p.uniform1f(c.rotation, R.rotation),
  53410. p.uniform1f(c.opacity, R.opacity),
  53411. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53412. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53413. e.setTexture(R.texture, 1),
  53414. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53415. }
  53416. }
  53417. }
  53418. f.enable(p.CULL_FACE),
  53419. f.enable(p.DEPTH_TEST),
  53420. f.setDepthWrite(!0),
  53421. e.resetGLState()
  53422. }
  53423. }
  53424. }
  53425. ,
  53426. n.SpritePlugin = function(e, t) {
  53427. function i() {
  53428. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53429. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53430. a = d.createBuffer(),
  53431. s = d.createBuffer(),
  53432. d.bindBuffer(d.ARRAY_BUFFER, a),
  53433. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53434. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53435. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53436. l = r(),
  53437. c = {
  53438. position: d.getAttribLocation(l, "position"),
  53439. uv: d.getAttribLocation(l, "uv")
  53440. },
  53441. h = {
  53442. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53443. uvScale: d.getUniformLocation(l, "uvScale"),
  53444. rotation: d.getUniformLocation(l, "rotation"),
  53445. scale: d.getUniformLocation(l, "scale"),
  53446. color: d.getUniformLocation(l, "color"),
  53447. map: d.getUniformLocation(l, "map"),
  53448. opacity: d.getUniformLocation(l, "opacity"),
  53449. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53450. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53451. fogType: d.getUniformLocation(l, "fogType"),
  53452. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53453. fogNear: d.getUniformLocation(l, "fogNear"),
  53454. fogFar: d.getUniformLocation(l, "fogFar"),
  53455. fogColor: d.getUniformLocation(l, "fogColor"),
  53456. alphaTest: d.getUniformLocation(l, "alphaTest")
  53457. };
  53458. var i = document.createElement("canvas");
  53459. i.width = 8,
  53460. i.height = 8;
  53461. var o = i.getContext("2d");
  53462. o.fillStyle = "white",
  53463. o.fillRect(0, 0, 8, 8),
  53464. u = new n.Texture(i),
  53465. u.needsUpdate = !0
  53466. }
  53467. function r() {
  53468. var t = d.createProgram()
  53469. , i = d.createShader(d.VERTEX_SHADER)
  53470. , n = d.createShader(d.FRAGMENT_SHADER);
  53471. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53472. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53473. d.compileShader(i),
  53474. d.compileShader(n),
  53475. d.attachShader(t, i),
  53476. d.attachShader(t, n),
  53477. d.linkProgram(t),
  53478. t
  53479. }
  53480. function o(e, t) {
  53481. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53482. }
  53483. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53484. this.render = function(r, v) {
  53485. if (0 !== t.length) {
  53486. void 0 === l && i(),
  53487. d.useProgram(l),
  53488. p.initAttributes(),
  53489. p.enableAttribute(c.position),
  53490. p.enableAttribute(c.uv),
  53491. p.disableUnusedAttributes(),
  53492. p.disable(d.CULL_FACE),
  53493. p.enable(d.BLEND),
  53494. d.bindBuffer(d.ARRAY_BUFFER, a),
  53495. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53496. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53497. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53498. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53499. p.activeTexture(d.TEXTURE0),
  53500. d.uniform1i(h.map, 0);
  53501. var A = 0
  53502. , y = 0
  53503. , C = r.fog;
  53504. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53505. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53506. d.uniform1f(h.fogFar, C.far),
  53507. d.uniform1i(h.fogType, 1),
  53508. A = 1,
  53509. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53510. d.uniform1i(h.fogType, 2),
  53511. A = 2,
  53512. y = 2)) : (d.uniform1i(h.fogType, 0),
  53513. A = 0,
  53514. y = 0);
  53515. for (var I = 0, E = t.length; I < E; I++) {
  53516. var b = t[I];
  53517. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53518. b.z = -b.modelViewMatrix.elements[14]
  53519. }
  53520. t.sort(o);
  53521. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53522. var b = t[I]
  53523. , _ = b.material;
  53524. d.uniform1f(h.alphaTest, _.alphaTest),
  53525. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53526. b.matrixWorld.decompose(f, g, m),
  53527. w[0] = m.x,
  53528. w[1] = m.y;
  53529. var T = 0;
  53530. r.fog && _.fog && (T = y),
  53531. A !== T && (d.uniform1i(h.fogType, T),
  53532. A = T),
  53533. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53534. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53535. d.uniform2f(h.uvScale, 1, 1)),
  53536. d.uniform1f(h.opacity, _.opacity),
  53537. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53538. d.uniform1f(h.rotation, _.rotation),
  53539. d.uniform2fv(h.scale, w),
  53540. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53541. p.setDepthTest(_.depthTest),
  53542. p.setDepthWrite(_.depthWrite),
  53543. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53544. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53545. }
  53546. p.enable(d.CULL_FACE),
  53547. e.resetGLState()
  53548. }
  53549. }
  53550. }
  53551. ,
  53552. Object.defineProperties(n.Box2.prototype, {
  53553. empty: {
  53554. value: function() {
  53555. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53556. this.isEmpty()
  53557. }
  53558. },
  53559. isIntersectionBox: {
  53560. value: function(e) {
  53561. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53562. this.intersectsBox(e)
  53563. }
  53564. }
  53565. }),
  53566. Object.defineProperties(n.Box3.prototype, {
  53567. empty: {
  53568. value: function() {
  53569. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53570. this.isEmpty()
  53571. }
  53572. },
  53573. isIntersectionBox: {
  53574. value: function(e) {
  53575. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53576. this.intersectsBox(e)
  53577. }
  53578. },
  53579. isIntersectionSphere: {
  53580. value: function(e) {
  53581. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53582. this.intersectsSphere(e)
  53583. }
  53584. }
  53585. }),
  53586. Object.defineProperties(n.Matrix3.prototype, {
  53587. multiplyVector3: {
  53588. value: function(e) {
  53589. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53590. e.applyMatrix3(this)
  53591. }
  53592. },
  53593. multiplyVector3Array: {
  53594. value: function(e) {
  53595. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53596. this.applyToVector3Array(e)
  53597. }
  53598. }
  53599. }),
  53600. Object.defineProperties(n.Matrix4.prototype, {
  53601. extractPosition: {
  53602. value: function(e) {
  53603. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53604. this.copyPosition(e)
  53605. }
  53606. },
  53607. setRotationFromQuaternion: {
  53608. value: function(e) {
  53609. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53610. this.makeRotationFromQuaternion(e)
  53611. }
  53612. },
  53613. multiplyVector3: {
  53614. value: function(e) {
  53615. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53616. e.applyProjection(this)
  53617. }
  53618. },
  53619. multiplyVector4: {
  53620. value: function(e) {
  53621. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53622. e.applyMatrix4(this)
  53623. }
  53624. },
  53625. multiplyVector3Array: {
  53626. value: function(e) {
  53627. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53628. this.applyToVector3Array(e)
  53629. }
  53630. },
  53631. rotateAxis: {
  53632. value: function(e) {
  53633. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53634. e.transformDirection(this)
  53635. }
  53636. },
  53637. crossVector: {
  53638. value: function(e) {
  53639. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53640. e.applyMatrix4(this)
  53641. }
  53642. },
  53643. translate: {
  53644. value: function(e) {
  53645. console.error("THREE.Matrix4: .translate() has been removed.")
  53646. }
  53647. },
  53648. rotateX: {
  53649. value: function(e) {
  53650. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53651. }
  53652. },
  53653. rotateY: {
  53654. value: function(e) {
  53655. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53656. }
  53657. },
  53658. rotateZ: {
  53659. value: function(e) {
  53660. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53661. }
  53662. },
  53663. rotateByAxis: {
  53664. value: function(e, t) {
  53665. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53666. }
  53667. }
  53668. }),
  53669. Object.defineProperties(n.Plane.prototype, {
  53670. isIntersectionLine: {
  53671. value: function(e) {
  53672. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53673. this.intersectsLine(e)
  53674. }
  53675. }
  53676. }),
  53677. Object.defineProperties(n.Quaternion.prototype, {
  53678. multiplyVector3: {
  53679. value: function(e) {
  53680. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53681. e.applyQuaternion(this)
  53682. }
  53683. }
  53684. }),
  53685. Object.defineProperties(n.Ray.prototype, {
  53686. isIntersectionBox: {
  53687. value: function(e) {
  53688. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53689. this.intersectsBox(e)
  53690. }
  53691. },
  53692. isIntersectionPlane: {
  53693. value: function(e) {
  53694. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53695. this.intersectsPlane(e)
  53696. }
  53697. },
  53698. isIntersectionSphere: {
  53699. value: function(e) {
  53700. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53701. this.intersectsSphere(e)
  53702. }
  53703. }
  53704. }),
  53705. Object.defineProperties(n.Vector3.prototype, {
  53706. setEulerFromRotationMatrix: {
  53707. value: function() {
  53708. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53709. }
  53710. },
  53711. setEulerFromQuaternion: {
  53712. value: function() {
  53713. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53714. }
  53715. },
  53716. getPositionFromMatrix: {
  53717. value: function(e) {
  53718. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53719. this.setFromMatrixPosition(e)
  53720. }
  53721. },
  53722. getScaleFromMatrix: {
  53723. value: function(e) {
  53724. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53725. this.setFromMatrixScale(e)
  53726. }
  53727. },
  53728. getColumnFromMatrix: {
  53729. value: function(e, t) {
  53730. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53731. this.setFromMatrixColumn(e, t)
  53732. }
  53733. }
  53734. }),
  53735. n.Face4 = function(e, t, i, r, o, a, s) {
  53736. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53737. new n.Face3(e,t,i,o,a,s)
  53738. }
  53739. ,
  53740. n.Vertex = function(e, t, i) {
  53741. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53742. new n.Vector3(e,t,i)
  53743. }
  53744. ,
  53745. Object.defineProperties(n.Object3D.prototype, {
  53746. eulerOrder: {
  53747. get: function() {
  53748. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53749. this.rotation.order
  53750. },
  53751. set: function(e) {
  53752. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53753. this.rotation.order = e
  53754. }
  53755. },
  53756. getChildByName: {
  53757. value: function(e) {
  53758. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53759. this.getObjectByName(e)
  53760. }
  53761. },
  53762. renderDepth: {
  53763. set: function(e) {
  53764. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53765. }
  53766. },
  53767. translate: {
  53768. value: function(e, t) {
  53769. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53770. this.translateOnAxis(t, e)
  53771. }
  53772. },
  53773. useQuaternion: {
  53774. get: function() {
  53775. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53776. },
  53777. set: function(e) {
  53778. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53779. }
  53780. }
  53781. }),
  53782. Object.defineProperties(n, {
  53783. PointCloud: {
  53784. value: function(e, t) {
  53785. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53786. new n.Points(e,t)
  53787. }
  53788. },
  53789. ParticleSystem: {
  53790. value: function(e, t) {
  53791. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53792. new n.Points(e,t)
  53793. }
  53794. }
  53795. }),
  53796. Object.defineProperties(n.Light.prototype, {
  53797. onlyShadow: {
  53798. set: function(e) {
  53799. console.warn("THREE.Light: .onlyShadow has been removed.")
  53800. }
  53801. },
  53802. shadowCameraFov: {
  53803. set: function(e) {
  53804. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53805. this.shadow.camera.fov = e
  53806. }
  53807. },
  53808. shadowCameraLeft: {
  53809. set: function(e) {
  53810. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53811. this.shadow.camera.left = e
  53812. }
  53813. },
  53814. shadowCameraRight: {
  53815. set: function(e) {
  53816. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53817. this.shadow.camera.right = e
  53818. }
  53819. },
  53820. shadowCameraTop: {
  53821. set: function(e) {
  53822. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53823. this.shadow.camera.top = e
  53824. }
  53825. },
  53826. shadowCameraBottom: {
  53827. set: function(e) {
  53828. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53829. this.shadow.camera.bottom = e
  53830. }
  53831. },
  53832. shadowCameraNear: {
  53833. set: function(e) {
  53834. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53835. this.shadow.camera.near = e
  53836. }
  53837. },
  53838. shadowCameraFar: {
  53839. set: function(e) {
  53840. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53841. this.shadow.camera.far = e
  53842. }
  53843. },
  53844. shadowCameraVisible: {
  53845. set: function(e) {
  53846. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53847. }
  53848. },
  53849. shadowBias: {
  53850. set: function(e) {
  53851. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53852. this.shadow.bias = e
  53853. }
  53854. },
  53855. shadowDarkness: {
  53856. set: function(e) {
  53857. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53858. }
  53859. },
  53860. shadowMapWidth: {
  53861. set: function(e) {
  53862. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53863. this.shadow.mapSize.width = e
  53864. }
  53865. },
  53866. shadowMapHeight: {
  53867. set: function(e) {
  53868. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53869. this.shadow.mapSize.height = e
  53870. }
  53871. }
  53872. }),
  53873. Object.defineProperties(n.BufferAttribute.prototype, {
  53874. length: {
  53875. get: function() {
  53876. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53877. this.array.length
  53878. }
  53879. }
  53880. }),
  53881. Object.defineProperties(n.BufferGeometry.prototype, {
  53882. drawcalls: {
  53883. get: function() {
  53884. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53885. this.groups
  53886. }
  53887. },
  53888. offsets: {
  53889. get: function() {
  53890. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53891. this.groups
  53892. }
  53893. },
  53894. addIndex: {
  53895. value: function(e) {
  53896. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53897. this.setIndex(e)
  53898. }
  53899. },
  53900. addDrawCall: {
  53901. value: function(e, t, i) {
  53902. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53903. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53904. this.addGroup(e, t)
  53905. }
  53906. },
  53907. clearDrawCalls: {
  53908. value: function() {
  53909. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53910. this.clearGroups()
  53911. }
  53912. },
  53913. computeTangents: {
  53914. value: function() {
  53915. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53916. }
  53917. },
  53918. computeOffsets: {
  53919. value: function() {
  53920. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53921. }
  53922. }
  53923. }),
  53924. Object.defineProperties(n.Material.prototype, {
  53925. wrapAround: {
  53926. get: function() {
  53927. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53928. },
  53929. set: function(e) {
  53930. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53931. }
  53932. },
  53933. wrapRGB: {
  53934. get: function() {
  53935. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53936. new n.Color
  53937. }
  53938. }
  53939. }),
  53940. Object.defineProperties(n, {
  53941. PointCloudMaterial: {
  53942. value: function(e) {
  53943. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53944. new n.PointsMaterial(e)
  53945. }
  53946. },
  53947. ParticleBasicMaterial: {
  53948. value: function(e) {
  53949. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53950. new n.PointsMaterial(e)
  53951. }
  53952. },
  53953. ParticleSystemMaterial: {
  53954. value: function(e) {
  53955. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53956. new n.PointsMaterial(e)
  53957. }
  53958. }
  53959. }),
  53960. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53961. metal: {
  53962. get: function() {
  53963. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53964. !1
  53965. },
  53966. set: function(e) {
  53967. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53968. }
  53969. }
  53970. }),
  53971. Object.defineProperties(n.ShaderMaterial.prototype, {
  53972. derivatives: {
  53973. get: function() {
  53974. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53975. this.extensions.derivatives
  53976. },
  53977. set: function(e) {
  53978. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53979. this.extensions.derivatives = e
  53980. }
  53981. }
  53982. }),
  53983. Object.defineProperties(n.WebGLRenderer.prototype, {
  53984. supportsFloatTextures: {
  53985. value: function() {
  53986. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53987. this.extensions.get("OES_texture_float")
  53988. }
  53989. },
  53990. supportsHalfFloatTextures: {
  53991. value: function() {
  53992. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53993. this.extensions.get("OES_texture_half_float")
  53994. }
  53995. },
  53996. supportsStandardDerivatives: {
  53997. value: function() {
  53998. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53999. this.extensions.get("OES_standard_derivatives")
  54000. }
  54001. },
  54002. supportsCompressedTextureS3TC: {
  54003. value: function() {
  54004. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54005. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54006. }
  54007. },
  54008. supportsCompressedTexturePVRTC: {
  54009. value: function() {
  54010. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54011. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54012. }
  54013. },
  54014. supportsBlendMinMax: {
  54015. value: function() {
  54016. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54017. this.extensions.get("EXT_blend_minmax")
  54018. }
  54019. },
  54020. supportsVertexTextures: {
  54021. value: function() {
  54022. return this.capabilities.vertexTextures
  54023. }
  54024. },
  54025. supportsInstancedArrays: {
  54026. value: function() {
  54027. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54028. this.extensions.get("ANGLE_instanced_arrays")
  54029. }
  54030. },
  54031. enableScissorTest: {
  54032. value: function(e) {
  54033. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54034. this.setScissorTest(e)
  54035. }
  54036. },
  54037. initMaterial: {
  54038. value: function() {
  54039. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54040. }
  54041. },
  54042. addPrePlugin: {
  54043. value: function() {
  54044. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54045. }
  54046. },
  54047. addPostPlugin: {
  54048. value: function() {
  54049. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54050. }
  54051. },
  54052. updateShadowMap: {
  54053. value: function() {
  54054. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54055. }
  54056. },
  54057. shadowMapEnabled: {
  54058. get: function() {
  54059. return this.shadowMap.enabled
  54060. },
  54061. set: function(e) {
  54062. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54063. this.shadowMap.enabled = e
  54064. }
  54065. },
  54066. shadowMapType: {
  54067. get: function() {
  54068. return this.shadowMap.type
  54069. },
  54070. set: function(e) {
  54071. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54072. this.shadowMap.type = e
  54073. }
  54074. },
  54075. shadowMapCullFace: {
  54076. get: function() {
  54077. return this.shadowMap.cullFace
  54078. },
  54079. set: function(e) {
  54080. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54081. this.shadowMap.cullFace = e
  54082. }
  54083. }
  54084. }),
  54085. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54086. wrapS: {
  54087. get: function() {
  54088. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54089. this.texture.wrapS
  54090. },
  54091. set: function(e) {
  54092. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54093. this.texture.wrapS = e
  54094. }
  54095. },
  54096. wrapT: {
  54097. get: function() {
  54098. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54099. this.texture.wrapT
  54100. },
  54101. set: function(e) {
  54102. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54103. this.texture.wrapT = e
  54104. }
  54105. },
  54106. magFilter: {
  54107. get: function() {
  54108. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54109. this.texture.magFilter
  54110. },
  54111. set: function(e) {
  54112. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54113. this.texture.magFilter = e
  54114. }
  54115. },
  54116. minFilter: {
  54117. get: function() {
  54118. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54119. this.texture.minFilter
  54120. },
  54121. set: function(e) {
  54122. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54123. this.texture.minFilter = e
  54124. }
  54125. },
  54126. anisotropy: {
  54127. get: function() {
  54128. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54129. this.texture.anisotropy
  54130. },
  54131. set: function(e) {
  54132. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54133. this.texture.anisotropy = e
  54134. }
  54135. },
  54136. offset: {
  54137. get: function() {
  54138. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54139. this.texture.offset
  54140. },
  54141. set: function(e) {
  54142. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54143. this.texture.offset = e
  54144. }
  54145. },
  54146. repeat: {
  54147. get: function() {
  54148. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54149. this.texture.repeat
  54150. },
  54151. set: function(e) {
  54152. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54153. this.texture.repeat = e
  54154. }
  54155. },
  54156. format: {
  54157. get: function() {
  54158. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54159. this.texture.format
  54160. },
  54161. set: function(e) {
  54162. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54163. this.texture.format = e
  54164. }
  54165. },
  54166. type: {
  54167. get: function() {
  54168. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54169. this.texture.type
  54170. },
  54171. set: function(e) {
  54172. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54173. this.texture.type = e
  54174. }
  54175. },
  54176. generateMipmaps: {
  54177. get: function() {
  54178. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54179. this.texture.generateMipmaps
  54180. },
  54181. set: function(e) {
  54182. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54183. this.texture.generateMipmaps = e
  54184. }
  54185. }
  54186. }),
  54187. n.GeometryUtils = {
  54188. merge: function(e, t, i) {
  54189. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54190. var r;
  54191. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54192. r = t.matrix,
  54193. t = t.geometry),
  54194. e.merge(t, r, i)
  54195. },
  54196. center: function(e) {
  54197. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54198. e.center()
  54199. }
  54200. },
  54201. n.ImageUtils = {
  54202. crossOrigin: void 0,
  54203. loadTexture: function(e, t, i, r) {
  54204. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54205. var o = new n.TextureLoader;
  54206. o.setCrossOrigin(this.crossOrigin);
  54207. var a = o.load(e, i, void 0, r);
  54208. return t && (a.mapping = t),
  54209. a
  54210. },
  54211. loadTextureCube: function(e, t, i, r) {
  54212. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54213. var o = new n.CubeTextureLoader;
  54214. o.setCrossOrigin(this.crossOrigin);
  54215. var a = o.load(e, i, void 0, r);
  54216. return t && (a.mapping = t),
  54217. a
  54218. },
  54219. loadCompressedTexture: function() {
  54220. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54221. },
  54222. loadCompressedTextureCube: function() {
  54223. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54224. }
  54225. },
  54226. n.Projector = function() {
  54227. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54228. this.projectVector = function(e, t) {
  54229. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54230. e.project(t)
  54231. }
  54232. ,
  54233. this.unprojectVector = function(e, t) {
  54234. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54235. e.unproject(t)
  54236. }
  54237. ,
  54238. this.pickingRay = function(e, t) {
  54239. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54240. }
  54241. }
  54242. ,
  54243. n.CanvasRenderer = function() {
  54244. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54245. this.domElement = document.createElement("canvas"),
  54246. this.clear = function() {}
  54247. ,
  54248. this.render = function() {}
  54249. ,
  54250. this.setClearColor = function() {}
  54251. ,
  54252. this.setSize = function() {}
  54253. }
  54254. ,
  54255. n.MeshFaceMaterial = n.MultiMaterial,
  54256. n.CurveUtils = {
  54257. tangentQuadraticBezier: function(e, t, i, n) {
  54258. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54259. },
  54260. tangentCubicBezier: function(e, t, i, n, r) {
  54261. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54262. },
  54263. tangentSpline: function(e, t, i, n, r) {
  54264. var o = 6 * e * e - 6 * e
  54265. , a = 3 * e * e - 4 * e + 1
  54266. , s = -6 * e * e + 6 * e
  54267. , l = 3 * e * e - 2 * e;
  54268. return o + a + s + l
  54269. },
  54270. interpolate: function(e, t, i, n, r) {
  54271. var o = .5 * (i - e)
  54272. , a = .5 * (n - t)
  54273. , s = r * r
  54274. , l = r * s;
  54275. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54276. }
  54277. },
  54278. n.SceneUtils = {
  54279. createMultiMaterialObject: function(e, t) {
  54280. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54281. i.add(new n.Mesh(e,t[r]));
  54282. return i
  54283. },
  54284. detach: function(e, t, i) {
  54285. e.applyMatrix(t.matrixWorld),
  54286. t.remove(e),
  54287. i.add(e)
  54288. },
  54289. attach: function(e, t, i) {
  54290. var r = new n.Matrix4;
  54291. r.getInverse(i.matrixWorld),
  54292. e.applyMatrix(r),
  54293. t.remove(e),
  54294. i.add(e)
  54295. }
  54296. },
  54297. n.ShapeUtils = {
  54298. area: function(e) {
  54299. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54300. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54301. return .5 * i
  54302. },
  54303. triangulate: function() {
  54304. function e(e, t, i, n, r, o) {
  54305. var a, s, l, c, h, u, d, p, f;
  54306. if (s = e[o[t]].x,
  54307. l = e[o[t]].y,
  54308. c = e[o[i]].x,
  54309. h = e[o[i]].y,
  54310. u = e[o[n]].x,
  54311. d = e[o[n]].y,
  54312. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54313. return !1;
  54314. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54315. for (g = u - c,
  54316. m = d - h,
  54317. v = s - u,
  54318. A = l - d,
  54319. y = c - s,
  54320. C = h - l,
  54321. a = 0; a < r; a++)
  54322. if (p = e[o[a]].x,
  54323. f = e[o[a]].y,
  54324. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54325. E = f - l,
  54326. b = p - c,
  54327. w = f - h,
  54328. _ = p - u,
  54329. T = f - d,
  54330. M = g * w - m * b,
  54331. x = y * E - C * I,
  54332. S = v * T - A * _,
  54333. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54334. return !1;
  54335. return !0
  54336. }
  54337. return function(t, i) {
  54338. var r = t.length;
  54339. if (r < 3)
  54340. return null;
  54341. var o, a, s, l = [], c = [], h = [];
  54342. if (n.ShapeUtils.area(t) > 0)
  54343. for (a = 0; a < r; a++)
  54344. c[a] = a;
  54345. else
  54346. for (a = 0; a < r; a++)
  54347. c[a] = r - 1 - a;
  54348. var u = r
  54349. , d = 2 * u;
  54350. for (a = u - 1; u > 2; ) {
  54351. if (d-- <= 0)
  54352. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54353. i ? h : l;
  54354. if (o = a,
  54355. u <= o && (o = 0),
  54356. a = o + 1,
  54357. u <= a && (a = 0),
  54358. s = a + 1,
  54359. u <= s && (s = 0),
  54360. e(t, o, a, s, u, c)) {
  54361. var p, f, g, m, v;
  54362. for (p = c[o],
  54363. f = c[a],
  54364. g = c[s],
  54365. l.push([t[p], t[f], t[g]]),
  54366. h.push([c[o], c[a], c[s]]),
  54367. m = a,
  54368. v = a + 1; v < u; m++,
  54369. v++)
  54370. c[m] = c[v];
  54371. u--,
  54372. d = 2 * u
  54373. }
  54374. }
  54375. return i ? h : l
  54376. }
  54377. }(),
  54378. triangulateShape: function(e, t) {
  54379. function i(e, t, i) {
  54380. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54381. }
  54382. function r(e, t, n, r, o) {
  54383. var a = t.x - e.x
  54384. , s = t.y - e.y
  54385. , l = r.x - n.x
  54386. , c = r.y - n.y
  54387. , h = e.x - n.x
  54388. , u = e.y - n.y
  54389. , d = s * l - a * c
  54390. , p = s * h - a * u;
  54391. if (Math.abs(d) > Number.EPSILON) {
  54392. var f;
  54393. if (d > 0) {
  54394. if (p < 0 || p > d)
  54395. return [];
  54396. if (f = c * h - l * u,
  54397. f < 0 || f > d)
  54398. return []
  54399. } else {
  54400. if (p > 0 || p < d)
  54401. return [];
  54402. if (f = c * h - l * u,
  54403. f > 0 || f < d)
  54404. return []
  54405. }
  54406. if (0 === f)
  54407. return !o || 0 !== p && p !== d ? [e] : [];
  54408. if (f === d)
  54409. return !o || 0 !== p && p !== d ? [t] : [];
  54410. if (0 === p)
  54411. return [n];
  54412. if (p === d)
  54413. return [r];
  54414. var g = f / d;
  54415. return [{
  54416. x: e.x + g * a,
  54417. y: e.y + g * s
  54418. }]
  54419. }
  54420. if (0 !== p || c * h !== l * u)
  54421. return [];
  54422. var m = 0 === a && 0 === s
  54423. , v = 0 === l && 0 === c;
  54424. if (m && v)
  54425. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54426. if (m)
  54427. return i(n, r, e) ? [e] : [];
  54428. if (v)
  54429. return i(e, t, n) ? [n] : [];
  54430. var A, y, C, I, E, b, w, _;
  54431. return 0 !== a ? (e.x < t.x ? (A = e,
  54432. C = e.x,
  54433. y = t,
  54434. I = t.x) : (A = t,
  54435. C = t.x,
  54436. y = e,
  54437. I = e.x),
  54438. n.x < r.x ? (E = n,
  54439. w = n.x,
  54440. b = r,
  54441. _ = r.x) : (E = r,
  54442. w = r.x,
  54443. b = n,
  54444. _ = n.x)) : (e.y < t.y ? (A = e,
  54445. C = e.y,
  54446. y = t,
  54447. I = t.y) : (A = t,
  54448. C = t.y,
  54449. y = e,
  54450. I = e.y),
  54451. n.y < r.y ? (E = n,
  54452. w = n.y,
  54453. b = r,
  54454. _ = r.y) : (E = r,
  54455. w = r.y,
  54456. b = n,
  54457. _ = n.y)),
  54458. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54459. }
  54460. function o(e, t, i, n) {
  54461. var r = t.x - e.x
  54462. , o = t.y - e.y
  54463. , a = i.x - e.x
  54464. , s = i.y - e.y
  54465. , l = n.x - e.x
  54466. , c = n.y - e.y
  54467. , h = r * s - o * a
  54468. , u = r * c - o * l;
  54469. if (Math.abs(h) > Number.EPSILON) {
  54470. var d = l * s - c * a;
  54471. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54472. }
  54473. return u > 0
  54474. }
  54475. function a(e, t) {
  54476. function i(e, t) {
  54477. var i = A.length - 1
  54478. , n = e - 1;
  54479. n < 0 && (n = i);
  54480. var r = e + 1;
  54481. r > i && (r = 0);
  54482. var a = o(A[e], A[n], A[r], s[t]);
  54483. if (!a)
  54484. return !1;
  54485. var l = s.length - 1
  54486. , c = t - 1;
  54487. c < 0 && (c = l);
  54488. var h = t + 1;
  54489. return h > l && (h = 0),
  54490. a = o(s[t], s[c], s[h], A[e]),
  54491. !!a
  54492. }
  54493. function n(e, t) {
  54494. var i, n, o;
  54495. for (i = 0; i < A.length; i++)
  54496. if (n = i + 1,
  54497. n %= A.length,
  54498. o = r(e, t, A[i], A[n], !0),
  54499. o.length > 0)
  54500. return !0;
  54501. return !1
  54502. }
  54503. function a(e, i) {
  54504. var n, o, a, s, l;
  54505. for (n = 0; n < y.length; n++)
  54506. for (o = t[y[n]],
  54507. a = 0; a < o.length; a++)
  54508. if (s = a + 1,
  54509. s %= o.length,
  54510. l = r(e, i, o[a], o[s], !0),
  54511. l.length > 0)
  54512. return !0;
  54513. return !1
  54514. }
  54515. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54516. y.push(I);
  54517. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54518. if (w--,
  54519. w < 0) {
  54520. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54521. break
  54522. }
  54523. for (c = b; c < A.length; c++) {
  54524. h = A[c],
  54525. l = -1;
  54526. for (var I = 0; I < y.length; I++)
  54527. if (d = y[I],
  54528. p = h.x + ":" + h.y + ":" + d,
  54529. void 0 === C[p]) {
  54530. s = t[d];
  54531. for (var _ = 0; _ < s.length; _++)
  54532. if (u = s[_],
  54533. i(c, _) && !n(h, u) && !a(h, u)) {
  54534. l = _,
  54535. y.splice(I, 1),
  54536. f = A.slice(0, c + 1),
  54537. g = A.slice(c),
  54538. m = s.slice(l),
  54539. v = s.slice(0, l + 1),
  54540. A = f.concat(m).concat(v).concat(g),
  54541. b = c;
  54542. break
  54543. }
  54544. if (l >= 0)
  54545. break;
  54546. C[p] = !0
  54547. }
  54548. if (l >= 0)
  54549. break
  54550. }
  54551. }
  54552. return A
  54553. }
  54554. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54555. Array.prototype.push.apply(f, t[g]);
  54556. for (s = 0,
  54557. l = f.length; s < l; s++)
  54558. u = f[s].x + ":" + f[s].y,
  54559. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54560. p[u] = s;
  54561. var v = a(e, t)
  54562. , A = n.ShapeUtils.triangulate(v, !1);
  54563. for (s = 0,
  54564. l = A.length; s < l; s++)
  54565. for (h = A[s],
  54566. c = 0; c < 3; c++)
  54567. u = h[c].x + ":" + h[c].y,
  54568. d = p[u],
  54569. void 0 !== d && (h[c] = d);
  54570. return A.concat()
  54571. },
  54572. isClockWise: function(e) {
  54573. return n.ShapeUtils.area(e) < 0
  54574. },
  54575. b2: function() {
  54576. function e(e, t) {
  54577. var i = 1 - e;
  54578. return i * i * t
  54579. }
  54580. function t(e, t) {
  54581. return 2 * (1 - e) * e * t
  54582. }
  54583. function i(e, t) {
  54584. return e * e * t
  54585. }
  54586. return function(n, r, o, a) {
  54587. return e(n, r) + t(n, o) + i(n, a)
  54588. }
  54589. }(),
  54590. b3: function() {
  54591. function e(e, t) {
  54592. var i = 1 - e;
  54593. return i * i * i * t
  54594. }
  54595. function t(e, t) {
  54596. var i = 1 - e;
  54597. return 3 * i * i * e * t
  54598. }
  54599. function i(e, t) {
  54600. var i = 1 - e;
  54601. return 3 * i * e * e * t
  54602. }
  54603. function n(e, t) {
  54604. return e * e * e * t
  54605. }
  54606. return function(r, o, a, s, l) {
  54607. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54608. }
  54609. }()
  54610. },
  54611. n.Curve = function() {}
  54612. ,
  54613. n.Curve.prototype = {
  54614. constructor: n.Curve,
  54615. getPoint: function(e) {
  54616. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54617. null
  54618. },
  54619. getPointAt: function(e) {
  54620. var t = this.getUtoTmapping(e);
  54621. return this.getPoint(t)
  54622. },
  54623. getPoints: function(e) {
  54624. e || (e = 5);
  54625. var t, i = [];
  54626. for (t = 0; t <= e; t++)
  54627. i.push(this.getPoint(t / e));
  54628. return i
  54629. },
  54630. getSpacedPoints: function(e) {
  54631. e || (e = 5);
  54632. var t, i = [];
  54633. for (t = 0; t <= e; t++)
  54634. i.push(this.getPointAt(t / e));
  54635. return i
  54636. },
  54637. getLength: function() {
  54638. var e = this.getLengths();
  54639. return e[e.length - 1]
  54640. },
  54641. getLengths: function(e) {
  54642. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54643. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54644. return this.cacheArcLengths;
  54645. this.needsUpdate = !1;
  54646. var t, i, n = [], r = this.getPoint(0), o = 0;
  54647. for (n.push(0),
  54648. i = 1; i <= e; i++)
  54649. t = this.getPoint(i / e),
  54650. o += t.distanceTo(r),
  54651. n.push(o),
  54652. r = t;
  54653. return this.cacheArcLengths = n,
  54654. n
  54655. },
  54656. updateArcLengths: function() {
  54657. this.needsUpdate = !0,
  54658. this.getLengths()
  54659. },
  54660. getUtoTmapping: function(e, t) {
  54661. var i, n = this.getLengths(), r = 0, o = n.length;
  54662. i = t ? t : e * n[o - 1];
  54663. for (var a, s = 0, l = o - 1; s <= l; )
  54664. if (r = Math.floor(s + (l - s) / 2),
  54665. a = n[r] - i,
  54666. a < 0)
  54667. s = r + 1;
  54668. else {
  54669. if (!(a > 0)) {
  54670. l = r;
  54671. break
  54672. }
  54673. l = r - 1
  54674. }
  54675. if (r = l,
  54676. n[r] === i) {
  54677. var c = r / (o - 1);
  54678. return c
  54679. }
  54680. var h = n[r]
  54681. , u = n[r + 1]
  54682. , d = u - h
  54683. , p = (i - h) / d
  54684. , c = (r + p) / (o - 1);
  54685. return c
  54686. },
  54687. getTangent: function(e) {
  54688. var t = 1e-4
  54689. , i = e - t
  54690. , n = e + t;
  54691. i < 0 && (i = 0),
  54692. n > 1 && (n = 1);
  54693. var r = this.getPoint(i)
  54694. , o = this.getPoint(n)
  54695. , a = o.clone().sub(r);
  54696. return a.normalize()
  54697. },
  54698. getTangentAt: function(e) {
  54699. var t = this.getUtoTmapping(e);
  54700. return this.getTangent(t)
  54701. }
  54702. },
  54703. n.Curve.create = function(e, t) {
  54704. return e.prototype = Object.create(n.Curve.prototype),
  54705. e.prototype.constructor = e,
  54706. e.prototype.getPoint = t,
  54707. e
  54708. }
  54709. ,
  54710. n.CurvePath = function() {
  54711. this.curves = [],
  54712. this.autoClose = !1
  54713. }
  54714. ,
  54715. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54716. n.CurvePath.prototype.constructor = n.CurvePath,
  54717. n.CurvePath.prototype.add = function(e) {
  54718. this.curves.push(e)
  54719. }
  54720. ,
  54721. n.CurvePath.prototype.closePath = function() {
  54722. var e = this.curves[0].getPoint(0)
  54723. , t = this.curves[this.curves.length - 1].getPoint(1);
  54724. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54725. }
  54726. ,
  54727. n.CurvePath.prototype.getPoint = function(e) {
  54728. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54729. if (i[n] >= t) {
  54730. var r = i[n] - t
  54731. , o = this.curves[n]
  54732. , a = 1 - r / o.getLength();
  54733. return o.getPointAt(a)
  54734. }
  54735. n++
  54736. }
  54737. return null
  54738. }
  54739. ,
  54740. n.CurvePath.prototype.getLength = function() {
  54741. var e = this.getCurveLengths();
  54742. return e[e.length - 1]
  54743. }
  54744. ,
  54745. n.CurvePath.prototype.getCurveLengths = function() {
  54746. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54747. return this.cacheLengths;
  54748. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54749. t += this.curves[i].getLength(),
  54750. e.push(t);
  54751. return this.cacheLengths = e,
  54752. e
  54753. }
  54754. ,
  54755. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54756. var t = this.getPoints(e);
  54757. return this.createGeometry(t)
  54758. }
  54759. ,
  54760. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54761. var t = this.getSpacedPoints(e);
  54762. return this.createGeometry(t)
  54763. }
  54764. ,
  54765. n.CurvePath.prototype.createGeometry = function(e) {
  54766. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54767. var o = e[i];
  54768. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54769. }
  54770. return t
  54771. }
  54772. ,
  54773. n.Font = function(e) {
  54774. this.data = e
  54775. }
  54776. ,
  54777. n.Font.prototype = {
  54778. constructor: n.Font,
  54779. generateShapes: function(e, t, i) {
  54780. function r(e) {
  54781. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54782. var c = o(i[l], n, r);
  54783. r += c.offset,
  54784. s.push(c.path)
  54785. }
  54786. return s
  54787. }
  54788. function o(e, t, r) {
  54789. var o = a.glyphs[e] || a.glyphs["?"];
  54790. if (o) {
  54791. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54792. if (o.o)
  54793. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54794. var _ = E[b++];
  54795. switch (_) {
  54796. case "m":
  54797. s = E[b++] * t + r,
  54798. l = E[b++] * t,
  54799. A.moveTo(s, l);
  54800. break;
  54801. case "l":
  54802. s = E[b++] * t + r,
  54803. l = E[b++] * t,
  54804. A.lineTo(s, l);
  54805. break;
  54806. case "q":
  54807. if (c = E[b++] * t + r,
  54808. h = E[b++] * t,
  54809. p = E[b++] * t + r,
  54810. f = E[b++] * t,
  54811. A.quadraticCurveTo(p, f, c, h),
  54812. v = y[y.length - 1]) {
  54813. u = v.x,
  54814. d = v.y;
  54815. for (var T = 1; T <= i; T++) {
  54816. var x = T / i;
  54817. C(x, u, p, c),
  54818. C(x, d, f, h)
  54819. }
  54820. }
  54821. break;
  54822. case "b":
  54823. if (c = E[b++] * t + r,
  54824. h = E[b++] * t,
  54825. p = E[b++] * t + r,
  54826. f = E[b++] * t,
  54827. g = E[b++] * t + r,
  54828. m = E[b++] * t,
  54829. A.bezierCurveTo(p, f, g, m, c, h),
  54830. v = y[y.length - 1]) {
  54831. u = v.x,
  54832. d = v.y;
  54833. for (var T = 1; T <= i; T++) {
  54834. var x = T / i;
  54835. I(x, u, p, g, c),
  54836. I(x, d, f, m, h)
  54837. }
  54838. }
  54839. }
  54840. }
  54841. return {
  54842. offset: o.ha * t,
  54843. path: A
  54844. }
  54845. }
  54846. }
  54847. void 0 === t && (t = 100),
  54848. void 0 === i && (i = 4);
  54849. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54850. Array.prototype.push.apply(l, s[c].toShapes());
  54851. return l
  54852. }
  54853. },
  54854. n.Path = function(e) {
  54855. n.CurvePath.call(this),
  54856. this.actions = [],
  54857. e && this.fromPoints(e)
  54858. }
  54859. ,
  54860. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54861. n.Path.prototype.constructor = n.Path,
  54862. n.Path.prototype.fromPoints = function(e) {
  54863. this.moveTo(e[0].x, e[0].y);
  54864. for (var t = 1, i = e.length; t < i; t++)
  54865. this.lineTo(e[t].x, e[t].y)
  54866. }
  54867. ,
  54868. n.Path.prototype.moveTo = function(e, t) {
  54869. this.actions.push({
  54870. action: "moveTo",
  54871. args: [e, t]
  54872. })
  54873. }
  54874. ,
  54875. n.Path.prototype.lineTo = function(e, t) {
  54876. var i = this.actions[this.actions.length - 1].args
  54877. , r = i[i.length - 2]
  54878. , o = i[i.length - 1]
  54879. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54880. this.curves.push(a),
  54881. this.actions.push({
  54882. action: "lineTo",
  54883. args: [e, t]
  54884. })
  54885. }
  54886. ,
  54887. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54888. var o = this.actions[this.actions.length - 1].args
  54889. , a = o[o.length - 2]
  54890. , s = o[o.length - 1]
  54891. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54892. this.curves.push(l),
  54893. this.actions.push({
  54894. action: "quadraticCurveTo",
  54895. args: [e, t, i, r]
  54896. })
  54897. }
  54898. ,
  54899. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54900. var s = this.actions[this.actions.length - 1].args
  54901. , l = s[s.length - 2]
  54902. , c = s[s.length - 1]
  54903. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54904. this.curves.push(h),
  54905. this.actions.push({
  54906. action: "bezierCurveTo",
  54907. args: [e, t, i, r, o, a]
  54908. })
  54909. }
  54910. ,
  54911. n.Path.prototype.splineThru = function(e) {
  54912. var t = Array.prototype.slice.call(arguments)
  54913. , i = this.actions[this.actions.length - 1].args
  54914. , r = i[i.length - 2]
  54915. , o = i[i.length - 1]
  54916. , a = [new n.Vector2(r,o)];
  54917. Array.prototype.push.apply(a, e);
  54918. var s = new n.SplineCurve(a);
  54919. this.curves.push(s),
  54920. this.actions.push({
  54921. action: "splineThru",
  54922. args: t
  54923. })
  54924. }
  54925. ,
  54926. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54927. var a = this.actions[this.actions.length - 1].args
  54928. , s = a[a.length - 2]
  54929. , l = a[a.length - 1];
  54930. this.absarc(e + s, t + l, i, n, r, o)
  54931. }
  54932. ,
  54933. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54934. this.absellipse(e, t, i, i, n, r, o)
  54935. }
  54936. ,
  54937. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54938. var l = this.actions[this.actions.length - 1].args
  54939. , c = l[l.length - 2]
  54940. , h = l[l.length - 1];
  54941. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54942. }
  54943. ,
  54944. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54945. var c = [e, t, i, r, o, a, s, l || 0]
  54946. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54947. this.curves.push(h);
  54948. var u = h.getPoint(1);
  54949. c.push(u.x),
  54950. c.push(u.y),
  54951. this.actions.push({
  54952. action: "ellipse",
  54953. args: c
  54954. })
  54955. }
  54956. ,
  54957. n.Path.prototype.getSpacedPoints = function(e) {
  54958. e || (e = 40);
  54959. for (var t = [], i = 0; i < e; i++)
  54960. t.push(this.getPoint(i / e));
  54961. return this.autoClose && t.push(t[0]),
  54962. t
  54963. }
  54964. ,
  54965. n.Path.prototype.getPoints = function(e) {
  54966. e = e || 12;
  54967. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54968. var A = this.actions[m]
  54969. , y = A.action
  54970. , C = A.args;
  54971. switch (y) {
  54972. case "moveTo":
  54973. g.push(new n.Vector2(C[0],C[1]));
  54974. break;
  54975. case "lineTo":
  54976. g.push(new n.Vector2(C[0],C[1]));
  54977. break;
  54978. case "quadraticCurveTo":
  54979. t = C[2],
  54980. i = C[3],
  54981. a = C[0],
  54982. s = C[1],
  54983. g.length > 0 ? (h = g[g.length - 1],
  54984. l = h.x,
  54985. c = h.y) : (h = this.actions[m - 1].args,
  54986. l = h[h.length - 2],
  54987. c = h[h.length - 1]);
  54988. for (var I = 1; I <= e; I++) {
  54989. var E = I / e;
  54990. u = p(E, l, a, t),
  54991. d = p(E, c, s, i),
  54992. g.push(new n.Vector2(u,d))
  54993. }
  54994. break;
  54995. case "bezierCurveTo":
  54996. t = C[4],
  54997. i = C[5],
  54998. a = C[0],
  54999. s = C[1],
  55000. r = C[2],
  55001. o = C[3],
  55002. g.length > 0 ? (h = g[g.length - 1],
  55003. l = h.x,
  55004. c = h.y) : (h = this.actions[m - 1].args,
  55005. l = h[h.length - 2],
  55006. c = h[h.length - 1]);
  55007. for (var I = 1; I <= e; I++) {
  55008. var E = I / e;
  55009. u = f(E, l, a, r, t),
  55010. d = f(E, c, s, o, i),
  55011. g.push(new n.Vector2(u,d))
  55012. }
  55013. break;
  55014. case "splineThru":
  55015. h = this.actions[m - 1].args;
  55016. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55017. , w = [b]
  55018. , _ = e * C[0].length;
  55019. w = w.concat(C[0]);
  55020. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55021. g.push(T.getPointAt(I / _));
  55022. break;
  55023. case "arc":
  55024. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55025. var E = I / N;
  55026. L || (E = 1 - E),
  55027. x = P + E * D,
  55028. u = S + R * Math.cos(x),
  55029. d = M + R * Math.sin(x),
  55030. g.push(new n.Vector2(u,d))
  55031. }
  55032. break;
  55033. case "ellipse":
  55034. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55035. 0 !== k && (B = Math.cos(k),
  55036. F = Math.sin(k));
  55037. for (var I = 1; I <= N; I++) {
  55038. var E = I / N;
  55039. if (L || (E = 1 - E),
  55040. x = P + E * D,
  55041. u = S + V * Math.cos(x),
  55042. d = M + U * Math.sin(x),
  55043. 0 !== k) {
  55044. var H = u
  55045. , G = d;
  55046. u = (H - S) * B - (G - M) * F + S,
  55047. d = (H - S) * F + (G - M) * B + M
  55048. }
  55049. g.push(new n.Vector2(u,d))
  55050. }
  55051. }
  55052. }
  55053. var z = g[g.length - 1];
  55054. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55055. this.autoClose && g.push(g[0]),
  55056. g
  55057. }
  55058. ,
  55059. n.Path.prototype.toShapes = function(e, t) {
  55060. function i(e) {
  55061. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55062. var a = e[r]
  55063. , s = a.args
  55064. , l = a.action;
  55065. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55066. i = new n.Path),
  55067. i[l].apply(i, s)
  55068. }
  55069. return 0 !== i.actions.length && t.push(i),
  55070. t
  55071. }
  55072. function r(e) {
  55073. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55074. var o = e[i]
  55075. , a = new n.Shape;
  55076. a.actions = o.actions,
  55077. a.curves = o.curves,
  55078. t.push(a)
  55079. }
  55080. return t
  55081. }
  55082. function o(e, t) {
  55083. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55084. var a = t[r]
  55085. , s = t[o]
  55086. , l = s.x - a.x
  55087. , c = s.y - a.y;
  55088. if (Math.abs(c) > Number.EPSILON) {
  55089. if (c < 0 && (a = t[o],
  55090. l = -l,
  55091. s = t[r],
  55092. c = -c),
  55093. e.y < a.y || e.y > s.y)
  55094. continue;
  55095. if (e.y === a.y) {
  55096. if (e.x === a.x)
  55097. return !0
  55098. } else {
  55099. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55100. if (0 === h)
  55101. return !0;
  55102. if (h < 0)
  55103. continue;
  55104. n = !n
  55105. }
  55106. } else {
  55107. if (e.y !== a.y)
  55108. continue;
  55109. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55110. return !0
  55111. }
  55112. }
  55113. return n
  55114. }
  55115. var a = n.ShapeUtils.isClockWise
  55116. , s = i(this.actions);
  55117. if (0 === s.length)
  55118. return [];
  55119. if (t === !0)
  55120. return r(s);
  55121. var l, c, h, u = [];
  55122. if (1 === s.length)
  55123. return c = s[0],
  55124. h = new n.Shape,
  55125. h.actions = c.actions,
  55126. h.curves = c.curves,
  55127. u.push(h),
  55128. u;
  55129. var d = !a(s[0].getPoints());
  55130. d = e ? !d : d;
  55131. var p, f = [], g = [], m = [], v = 0;
  55132. g[v] = void 0,
  55133. m[v] = [];
  55134. for (var A = 0, y = s.length; A < y; A++)
  55135. c = s[A],
  55136. p = c.getPoints(),
  55137. l = a(p),
  55138. l = e ? !l : l,
  55139. l ? (!d && g[v] && v++,
  55140. g[v] = {
  55141. s: new n.Shape,
  55142. p: p
  55143. },
  55144. g[v].s.actions = c.actions,
  55145. g[v].s.curves = c.curves,
  55146. d && v++,
  55147. m[v] = []) : m[v].push({
  55148. h: c,
  55149. p: p[0]
  55150. });
  55151. if (!g[0])
  55152. return r(s);
  55153. if (g.length > 1) {
  55154. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55155. f[E] = [];
  55156. for (var E = 0, b = g.length; E < b; E++)
  55157. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55158. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55159. o(T.p, g[S].p) && (E !== S && I.push({
  55160. froms: E,
  55161. tos: S,
  55162. hole: _
  55163. }),
  55164. x ? (x = !1,
  55165. f[S].push(T)) : C = !0);
  55166. x && f[E].push(T)
  55167. }
  55168. I.length > 0 && (C || (m = f))
  55169. }
  55170. for (var M, A = 0, R = g.length; A < R; A++) {
  55171. h = g[A].s,
  55172. u.push(h),
  55173. M = m[A];
  55174. for (var P = 0, O = M.length; P < O; P++)
  55175. h.holes.push(M[P].h)
  55176. }
  55177. return u
  55178. }
  55179. ,
  55180. n.Shape = function() {
  55181. n.Path.apply(this, arguments),
  55182. this.holes = []
  55183. }
  55184. ,
  55185. n.Shape.prototype = Object.create(n.Path.prototype),
  55186. n.Shape.prototype.constructor = n.Shape,
  55187. n.Shape.prototype.extrude = function(e) {
  55188. return new n.ExtrudeGeometry(this,e)
  55189. }
  55190. ,
  55191. n.Shape.prototype.makeGeometry = function(e) {
  55192. return new n.ShapeGeometry(this,e)
  55193. }
  55194. ,
  55195. n.Shape.prototype.getPointsHoles = function(e) {
  55196. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55197. t[i] = this.holes[i].getPoints(e);
  55198. return t
  55199. }
  55200. ,
  55201. n.Shape.prototype.extractAllPoints = function(e) {
  55202. return {
  55203. shape: this.getPoints(e),
  55204. holes: this.getPointsHoles(e)
  55205. }
  55206. }
  55207. ,
  55208. n.Shape.prototype.extractPoints = function(e) {
  55209. return this.extractAllPoints(e)
  55210. }
  55211. ,
  55212. n.LineCurve = function(e, t) {
  55213. this.v1 = e,
  55214. this.v2 = t
  55215. }
  55216. ,
  55217. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55218. n.LineCurve.prototype.constructor = n.LineCurve,
  55219. n.LineCurve.prototype.getPoint = function(e) {
  55220. var t = this.v2.clone().sub(this.v1);
  55221. return t.multiplyScalar(e).add(this.v1),
  55222. t
  55223. }
  55224. ,
  55225. n.LineCurve.prototype.getPointAt = function(e) {
  55226. return this.getPoint(e)
  55227. }
  55228. ,
  55229. n.LineCurve.prototype.getTangent = function(e) {
  55230. var t = this.v2.clone().sub(this.v1);
  55231. return t.normalize()
  55232. }
  55233. ,
  55234. n.QuadraticBezierCurve = function(e, t, i) {
  55235. this.v0 = e,
  55236. this.v1 = t,
  55237. this.v2 = i
  55238. }
  55239. ,
  55240. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55241. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55242. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55243. var t = n.ShapeUtils.b2;
  55244. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55245. }
  55246. ,
  55247. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55248. var t = n.CurveUtils.tangentQuadraticBezier;
  55249. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55250. }
  55251. ,
  55252. n.CubicBezierCurve = function(e, t, i, n) {
  55253. this.v0 = e,
  55254. this.v1 = t,
  55255. this.v2 = i,
  55256. this.v3 = n
  55257. }
  55258. ,
  55259. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55260. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55261. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55262. var t = n.ShapeUtils.b3;
  55263. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55264. }
  55265. ,
  55266. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55267. var t = n.CurveUtils.tangentCubicBezier;
  55268. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55269. }
  55270. ,
  55271. n.SplineCurve = function(e) {
  55272. this.points = void 0 == e ? [] : e
  55273. }
  55274. ,
  55275. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55276. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55277. n.SplineCurve.prototype.getPoint = function(e) {
  55278. var t = this.points
  55279. , i = (t.length - 1) * e
  55280. , r = Math.floor(i)
  55281. , o = i - r
  55282. , a = t[0 === r ? r : r - 1]
  55283. , s = t[r]
  55284. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55285. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55286. , h = n.CurveUtils.interpolate;
  55287. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55288. }
  55289. ,
  55290. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55291. this.aX = e,
  55292. this.aY = t,
  55293. this.xRadius = i,
  55294. this.yRadius = n,
  55295. this.aStartAngle = r,
  55296. this.aEndAngle = o,
  55297. this.aClockwise = a,
  55298. this.aRotation = s || 0
  55299. }
  55300. ,
  55301. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55302. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55303. n.EllipseCurve.prototype.getPoint = function(e) {
  55304. var t = this.aEndAngle - this.aStartAngle;
  55305. t < 0 && (t += 2 * Math.PI),
  55306. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55307. var i;
  55308. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55309. var r = this.aX + this.xRadius * Math.cos(i)
  55310. , o = this.aY + this.yRadius * Math.sin(i);
  55311. if (0 !== this.aRotation) {
  55312. var a = Math.cos(this.aRotation)
  55313. , s = Math.sin(this.aRotation)
  55314. , l = r
  55315. , c = o;
  55316. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55317. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55318. }
  55319. return new n.Vector2(r,o)
  55320. }
  55321. ,
  55322. n.ArcCurve = function(e, t, i, r, o, a) {
  55323. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55324. }
  55325. ,
  55326. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55327. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55328. n.LineCurve3 = n.Curve.create(function(e, t) {
  55329. this.v1 = e,
  55330. this.v2 = t
  55331. }, function(e) {
  55332. var t = new n.Vector3;
  55333. return t.subVectors(this.v2, this.v1),
  55334. t.multiplyScalar(e),
  55335. t.add(this.v1),
  55336. t
  55337. }),
  55338. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55339. this.v0 = e,
  55340. this.v1 = t,
  55341. this.v2 = i
  55342. }, function(e) {
  55343. var t = n.ShapeUtils.b2;
  55344. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55345. }),
  55346. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55347. this.v0 = e,
  55348. this.v1 = t,
  55349. this.v2 = i,
  55350. this.v3 = n
  55351. }, function(e) {
  55352. var t = n.ShapeUtils.b3;
  55353. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55354. }),
  55355. n.SplineCurve3 = n.Curve.create(function(e) {
  55356. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55357. this.points = void 0 == e ? [] : e
  55358. }, function(e) {
  55359. var t = this.points
  55360. , i = (t.length - 1) * e
  55361. , r = Math.floor(i)
  55362. , o = i - r
  55363. , a = t[0 == r ? r : r - 1]
  55364. , s = t[r]
  55365. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55366. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55367. , h = n.CurveUtils.interpolate;
  55368. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55369. }),
  55370. n.CatmullRomCurve3 = function() {
  55371. function e() {}
  55372. var t = new n.Vector3
  55373. , i = new e
  55374. , r = new e
  55375. , o = new e;
  55376. return e.prototype.init = function(e, t, i, n) {
  55377. this.c0 = e,
  55378. this.c1 = i,
  55379. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55380. this.c3 = 2 * e - 2 * t + i + n
  55381. }
  55382. ,
  55383. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55384. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55385. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55386. s *= o,
  55387. l *= o,
  55388. this.init(t, i, s, l)
  55389. }
  55390. ,
  55391. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55392. this.init(t, i, r * (i - e), r * (n - t))
  55393. }
  55394. ,
  55395. e.prototype.calc = function(e) {
  55396. var t = e * e
  55397. , i = t * e;
  55398. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55399. }
  55400. ,
  55401. n.Curve.create(function(e) {
  55402. this.points = e || [],
  55403. this.closed = !1
  55404. }, function(e) {
  55405. var a, s, l, c, h = this.points;
  55406. c = h.length,
  55407. c < 2 && console.log("duh, you need at least 2 points"),
  55408. a = (c - (this.closed ? 0 : 1)) * e,
  55409. s = Math.floor(a),
  55410. l = a - s,
  55411. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55412. l = 1);
  55413. var u, d, p, f;
  55414. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55415. u = t),
  55416. d = h[s % c],
  55417. p = h[(s + 1) % c],
  55418. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55419. f = t),
  55420. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55421. var g = "chordal" === this.type ? .5 : .25
  55422. , m = Math.pow(u.distanceToSquared(d), g)
  55423. , v = Math.pow(d.distanceToSquared(p), g)
  55424. , A = Math.pow(p.distanceToSquared(f), g);
  55425. v < 1e-4 && (v = 1),
  55426. m < 1e-4 && (m = v),
  55427. A < 1e-4 && (A = v),
  55428. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55429. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55430. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55431. } else if ("catmullrom" === this.type) {
  55432. var y = void 0 !== this.tension ? this.tension : .5;
  55433. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55434. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55435. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55436. }
  55437. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55438. return C
  55439. })
  55440. }(),
  55441. n.ClosedSplineCurve3 = function(e) {
  55442. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55443. n.CatmullRomCurve3.call(this, e),
  55444. this.type = "catmullrom",
  55445. this.closed = !0
  55446. }
  55447. ,
  55448. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55449. n.BoxGeometry = function(e, t, i, r, o, a) {
  55450. n.Geometry.call(this),
  55451. this.type = "BoxGeometry",
  55452. this.parameters = {
  55453. width: e,
  55454. height: t,
  55455. depth: i,
  55456. widthSegments: r,
  55457. heightSegments: o,
  55458. depthSegments: a
  55459. },
  55460. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55461. this.mergeVertices()
  55462. }
  55463. ,
  55464. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55465. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55466. n.CubeGeometry = n.BoxGeometry,
  55467. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55468. function s(e, t, i) {
  55469. var n = 0;
  55470. return n += e * t * 2,
  55471. n += e * i * 2,
  55472. n += i * t * 2,
  55473. 4 * n
  55474. }
  55475. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55476. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55477. for (var L = O * b - _, D = 0; D < x; D++) {
  55478. var N = D * E - w;
  55479. P[e] = N * r,
  55480. P[t] = L * o,
  55481. P[i] = T,
  55482. p[m] = P.x,
  55483. p[m + 1] = P.y,
  55484. p[m + 2] = P.z,
  55485. P[e] = 0,
  55486. P[t] = 0,
  55487. P[i] = l > 0 ? 1 : -1,
  55488. f[m] = P.x,
  55489. f[m + 1] = P.y,
  55490. f[m + 2] = P.z,
  55491. g[v] = D / h,
  55492. g[v + 1] = 1 - O / u,
  55493. m += 3,
  55494. v += 2,
  55495. M += 1
  55496. }
  55497. for (O = 0; O < u; O++)
  55498. for (D = 0; D < h; D++) {
  55499. var B = y + D + x * O
  55500. , F = y + D + x * (O + 1)
  55501. , V = y + (D + 1) + x * (O + 1)
  55502. , U = y + (D + 1) + x * O;
  55503. d[A] = B,
  55504. d[A + 1] = F,
  55505. d[A + 2] = U,
  55506. d[A + 3] = F,
  55507. d[A + 4] = V,
  55508. d[A + 5] = U,
  55509. A += 6,
  55510. R += 6
  55511. }
  55512. c.addGroup(C, R, I),
  55513. C += R,
  55514. y += M
  55515. }
  55516. n.BufferGeometry.call(this),
  55517. this.type = "BoxBufferGeometry",
  55518. this.parameters = {
  55519. width: e,
  55520. height: t,
  55521. depth: i,
  55522. widthSegments: r,
  55523. heightSegments: o,
  55524. depthSegments: a
  55525. };
  55526. var c = this;
  55527. r = Math.floor(r) || 1,
  55528. o = Math.floor(o) || 1,
  55529. a = Math.floor(a) || 1;
  55530. var h = s(r, o, a)
  55531. , u = h / 4 * 6
  55532. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55533. , p = new Float32Array(3 * h)
  55534. , f = new Float32Array(3 * h)
  55535. , g = new Float32Array(2 * h)
  55536. , m = 0
  55537. , v = 0
  55538. , A = 0
  55539. , y = 0
  55540. , C = 0;
  55541. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55542. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55543. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55544. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55545. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55546. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55547. this.setIndex(new n.BufferAttribute(d,1)),
  55548. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55549. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55550. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55551. }
  55552. ,
  55553. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55554. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55555. n.CircleGeometry = function(e, t, i, r) {
  55556. n.Geometry.call(this),
  55557. this.type = "CircleGeometry",
  55558. this.parameters = {
  55559. radius: e,
  55560. segments: t,
  55561. thetaStart: i,
  55562. thetaLength: r
  55563. },
  55564. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55565. }
  55566. ,
  55567. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55568. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55569. n.CircleBufferGeometry = function(e, t, i, r) {
  55570. n.BufferGeometry.call(this),
  55571. this.type = "CircleBufferGeometry",
  55572. this.parameters = {
  55573. radius: e,
  55574. segments: t,
  55575. thetaStart: i,
  55576. thetaLength: r
  55577. },
  55578. e = e || 50,
  55579. t = void 0 !== t ? Math.max(3, t) : 8,
  55580. i = void 0 !== i ? i : 0,
  55581. r = void 0 !== r ? r : 2 * Math.PI;
  55582. var o = t + 2
  55583. , a = new Float32Array(3 * o)
  55584. , s = new Float32Array(3 * o)
  55585. , l = new Float32Array(2 * o);
  55586. s[2] = 1,
  55587. l[0] = .5,
  55588. l[1] = .5;
  55589. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55590. h += 3,
  55591. u += 2) {
  55592. var d = i + c / t * r;
  55593. a[h] = e * Math.cos(d),
  55594. a[h + 1] = e * Math.sin(d),
  55595. s[h + 2] = 1,
  55596. l[u] = (a[h] / e + 1) / 2,
  55597. l[u + 1] = (a[h + 1] / e + 1) / 2
  55598. }
  55599. for (var p = [], h = 1; h <= t; h++)
  55600. p.push(h, h + 1, 0);
  55601. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55602. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55603. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55604. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55605. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55606. }
  55607. ,
  55608. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55609. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55610. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55611. function c() {
  55612. var e = (r + 1) * (o + 1);
  55613. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55614. e
  55615. }
  55616. function h() {
  55617. var e = r * o * 2 * 3;
  55618. return a === !1 && (e += 2 * r * 3),
  55619. e
  55620. }
  55621. function u() {
  55622. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55623. for (c = 0; c <= o; c++) {
  55624. var p = []
  55625. , f = c / o
  55626. , b = f * (t - e) + e;
  55627. for (a = 0; a <= r; a++) {
  55628. var w = a / r;
  55629. u.x = b * Math.sin(w * l + s),
  55630. u.y = -f * i + E,
  55631. u.z = b * Math.cos(w * l + s),
  55632. m.setXYZ(y, u.x, u.y, u.z),
  55633. h.copy(u),
  55634. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55635. h.z = Math.cos(w * l + s)),
  55636. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55637. v.setXYZ(y, h.x, h.y, h.z),
  55638. A.setXY(y, w, 1 - f),
  55639. p.push(y),
  55640. y++
  55641. }
  55642. I.push(p)
  55643. }
  55644. for (a = 0; a < r; a++)
  55645. for (c = 0; c < o; c++) {
  55646. var _ = I[c][a]
  55647. , T = I[c + 1][a]
  55648. , x = I[c + 1][a + 1]
  55649. , S = I[c][a + 1];
  55650. g.setX(C, _),
  55651. C++,
  55652. g.setX(C, T),
  55653. C++,
  55654. g.setX(C, S),
  55655. C++,
  55656. g.setX(C, T),
  55657. C++,
  55658. g.setX(C, x),
  55659. C++,
  55660. g.setX(C, S),
  55661. C++
  55662. }
  55663. }
  55664. function d(i) {
  55665. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55666. for (a = y,
  55667. o = 1; o <= r; o++)
  55668. m.setXYZ(y, 0, E * p, 0),
  55669. v.setXYZ(y, 0, p, 0),
  55670. i === !0 ? (h.x = o / r,
  55671. h.y = 0) : (h.x = (o - 1) / r,
  55672. h.y = 1),
  55673. A.setXY(y, h.x, h.y),
  55674. y++;
  55675. for (c = y,
  55676. o = 0; o <= r; o++) {
  55677. var f = o / r;
  55678. u.x = d * Math.sin(f * l + s),
  55679. u.y = E * p,
  55680. u.z = d * Math.cos(f * l + s),
  55681. m.setXYZ(y, u.x, u.y, u.z),
  55682. v.setXYZ(y, 0, p, 0),
  55683. A.setXY(y, f, i === !0 ? 1 : 0),
  55684. y++
  55685. }
  55686. for (o = 0; o < r; o++) {
  55687. var I = a + o
  55688. , b = c + o;
  55689. i === !0 ? (g.setX(C, b),
  55690. C++,
  55691. g.setX(C, b + 1),
  55692. C++,
  55693. g.setX(C, I),
  55694. C++) : (g.setX(C, b + 1),
  55695. C++,
  55696. g.setX(C, b),
  55697. C++,
  55698. g.setX(C, I),
  55699. C++)
  55700. }
  55701. }
  55702. n.BufferGeometry.call(this),
  55703. this.type = "CylinderBufferGeometry",
  55704. this.parameters = {
  55705. radiusTop: e,
  55706. radiusBottom: t,
  55707. height: i,
  55708. radialSegments: r,
  55709. heightSegments: o,
  55710. openEnded: a,
  55711. thetaStart: s,
  55712. thetaLength: l
  55713. },
  55714. e = void 0 !== e ? e : 20,
  55715. t = void 0 !== t ? t : 20,
  55716. i = void 0 !== i ? i : 100,
  55717. r = Math.floor(r) || 8,
  55718. o = Math.floor(o) || 1,
  55719. a = void 0 !== a && a,
  55720. s = void 0 !== s ? s : 0,
  55721. l = void 0 !== l ? l : 2 * Math.PI;
  55722. var p = c()
  55723. , f = h()
  55724. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55725. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55726. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55727. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55728. , y = 0
  55729. , C = 0
  55730. , I = []
  55731. , E = i / 2;
  55732. u(),
  55733. a === !1 && (e > 0 && d(!0),
  55734. t > 0 && d(!1)),
  55735. this.setIndex(g),
  55736. this.addAttribute("position", m),
  55737. this.addAttribute("normal", v),
  55738. this.addAttribute("uv", A)
  55739. }
  55740. ,
  55741. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55742. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55743. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55744. n.Geometry.call(this),
  55745. this.type = "CylinderGeometry",
  55746. this.parameters = {
  55747. radiusTop: e,
  55748. radiusBottom: t,
  55749. height: i,
  55750. radialSegments: r,
  55751. heightSegments: o,
  55752. openEnded: a,
  55753. thetaStart: s,
  55754. thetaLength: l
  55755. },
  55756. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55757. this.mergeVertices()
  55758. }
  55759. ,
  55760. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55761. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55762. n.EdgesGeometry = function(e, t) {
  55763. function i(e, t) {
  55764. return e - t
  55765. }
  55766. n.BufferGeometry.call(this),
  55767. t = void 0 !== t ? t : 1;
  55768. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55769. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55770. r.fromBufferGeometry(e)) : r = e.clone(),
  55771. r.mergeVertices(),
  55772. r.computeFaceNormals();
  55773. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55774. for (var p = h[u], f = 0; f < 3; f++) {
  55775. a[0] = p[l[f]],
  55776. a[1] = p[l[(f + 1) % 3]],
  55777. a.sort(i);
  55778. var g = a.toString();
  55779. void 0 === s[g] ? s[g] = {
  55780. vert1: a[0],
  55781. vert2: a[1],
  55782. face1: u,
  55783. face2: void 0
  55784. } : s[g].face2 = u
  55785. }
  55786. var m = [];
  55787. for (var g in s) {
  55788. var v = s[g];
  55789. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55790. var A = c[v.vert1];
  55791. m.push(A.x),
  55792. m.push(A.y),
  55793. m.push(A.z),
  55794. A = c[v.vert2],
  55795. m.push(A.x),
  55796. m.push(A.y),
  55797. m.push(A.z)
  55798. }
  55799. }
  55800. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55801. }
  55802. ,
  55803. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55804. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55805. n.ExtrudeGeometry = function(e, t) {
  55806. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55807. this.type = "ExtrudeGeometry",
  55808. e = Array.isArray(e) ? e : [e],
  55809. this.addShapeList(e, t),
  55810. void this.computeFaceNormals())
  55811. }
  55812. ;
  55813. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55814. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55815. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55816. for (var i = e.length, n = 0; n < i; n++) {
  55817. var r = e[n];
  55818. this.addShape(r, t)
  55819. }
  55820. }
  55821. ,
  55822. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55823. function i(e, t, i) {
  55824. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55825. t.clone().multiplyScalar(i).add(e)
  55826. }
  55827. function r(e, t, i) {
  55828. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55829. if (Math.abs(d) > Number.EPSILON) {
  55830. var p = Math.sqrt(u)
  55831. , f = Math.sqrt(c * c + h * h)
  55832. , g = t.x - l / p
  55833. , m = t.y + s / p
  55834. , v = i.x - h / f
  55835. , A = i.y + c / f
  55836. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55837. r = g + s * y - e.x,
  55838. o = m + l * y - e.y;
  55839. var C = r * r + o * o;
  55840. if (C <= 2)
  55841. return new n.Vector2(r,o);
  55842. a = Math.sqrt(C / 2)
  55843. } else {
  55844. var I = !1;
  55845. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55846. I ? (r = -l,
  55847. o = s,
  55848. a = Math.sqrt(u)) : (r = s,
  55849. o = l,
  55850. a = Math.sqrt(u / 2))
  55851. }
  55852. return new n.Vector2(r / a,o / a)
  55853. }
  55854. function o() {
  55855. if (C) {
  55856. var e = 0
  55857. , t = z * e;
  55858. for (Y = 0; Y < W; Y++)
  55859. G = N[Y],
  55860. c(G[2] + t, G[1] + t, G[0] + t);
  55861. for (e = E + 2 * y,
  55862. t = z * e,
  55863. Y = 0; Y < W; Y++)
  55864. G = N[Y],
  55865. c(G[0] + t, G[1] + t, G[2] + t)
  55866. } else {
  55867. for (Y = 0; Y < W; Y++)
  55868. G = N[Y],
  55869. c(G[2], G[1], G[0]);
  55870. for (Y = 0; Y < W; Y++)
  55871. G = N[Y],
  55872. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55873. }
  55874. }
  55875. function a() {
  55876. var e = 0;
  55877. for (s(B, e),
  55878. e += B.length,
  55879. x = 0,
  55880. S = L.length; x < S; x++)
  55881. T = L[x],
  55882. s(T, e),
  55883. e += T.length
  55884. }
  55885. function s(e, t) {
  55886. var i, n;
  55887. for (Y = e.length; --Y >= 0; ) {
  55888. i = Y,
  55889. n = Y - 1,
  55890. n < 0 && (n = e.length - 1);
  55891. var r = 0
  55892. , o = E + 2 * y;
  55893. for (r = 0; r < o; r++) {
  55894. var a = z * r
  55895. , s = z * (r + 1)
  55896. , l = t + i + a
  55897. , c = t + n + a
  55898. , u = t + n + s
  55899. , d = t + i + s;
  55900. h(l, c, u, d, e, r, o, i, n)
  55901. }
  55902. }
  55903. }
  55904. function l(e, t, i) {
  55905. M.vertices.push(new n.Vector3(e,t,i))
  55906. }
  55907. function c(e, t, i) {
  55908. e += R,
  55909. t += R,
  55910. i += R,
  55911. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55912. var r = _.generateTopUV(M, e, t, i);
  55913. M.faceVertexUvs[0].push(r)
  55914. }
  55915. function h(e, t, i, r, o, a, s, l, c) {
  55916. e += R,
  55917. t += R,
  55918. i += R,
  55919. r += R,
  55920. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55921. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55922. var h = _.generateSideWallUV(M, e, t, i, r);
  55923. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55924. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55925. }
  55926. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55927. b && (u = b.getSpacedPoints(E),
  55928. w = !0,
  55929. C = !1,
  55930. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55931. p = new n.Vector3,
  55932. f = new n.Vector3,
  55933. g = new n.Vector3),
  55934. C || (y = 0,
  55935. v = 0,
  55936. A = 0);
  55937. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55938. if (D) {
  55939. for (O = O.reverse(),
  55940. x = 0,
  55941. S = L.length; x < S; x++)
  55942. T = L[x],
  55943. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55944. D = !1
  55945. }
  55946. var N = n.ShapeUtils.triangulateShape(O, L)
  55947. , B = O;
  55948. for (x = 0,
  55949. S = L.length; x < S; x++)
  55950. T = L[x],
  55951. O = O.concat(T);
  55952. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55953. Z++,
  55954. q++)
  55955. Z === X && (Z = 0),
  55956. q === X && (q = 0),
  55957. j[Y] = r(B[Y], B[Z], B[q]);
  55958. var K, Q = [], J = j.concat();
  55959. for (x = 0,
  55960. S = L.length; x < S; x++) {
  55961. for (T = L[x],
  55962. K = [],
  55963. Y = 0,
  55964. X = T.length,
  55965. Z = X - 1,
  55966. q = Y + 1; Y < X; Y++,
  55967. Z++,
  55968. q++)
  55969. Z === X && (Z = 0),
  55970. q === X && (q = 0),
  55971. K[Y] = r(T[Y], T[Z], T[q]);
  55972. Q.push(K),
  55973. J = J.concat(K)
  55974. }
  55975. for (F = 0; F < y; F++) {
  55976. for (U = F / y,
  55977. k = v * (1 - U),
  55978. V = A * Math.sin(U * Math.PI / 2),
  55979. Y = 0,
  55980. X = B.length; Y < X; Y++)
  55981. H = i(B[Y], j[Y], V),
  55982. l(H.x, H.y, -k);
  55983. for (x = 0,
  55984. S = L.length; x < S; x++)
  55985. for (T = L[x],
  55986. K = Q[x],
  55987. Y = 0,
  55988. X = T.length; Y < X; Y++)
  55989. H = i(T[Y], K[Y], V),
  55990. l(H.x, H.y, -k)
  55991. }
  55992. for (V = A,
  55993. Y = 0; Y < z; Y++)
  55994. H = C ? i(O[Y], J[Y], V) : O[Y],
  55995. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55996. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55997. g.copy(u[0]).add(f).add(p),
  55998. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55999. var $;
  56000. for ($ = 1; $ <= E; $++)
  56001. for (Y = 0; Y < z; Y++)
  56002. H = C ? i(O[Y], J[Y], V) : O[Y],
  56003. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56004. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56005. g.copy(u[$]).add(f).add(p),
  56006. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56007. for (F = y - 1; F >= 0; F--) {
  56008. for (U = F / y,
  56009. k = v * (1 - U),
  56010. V = A * Math.sin(U * Math.PI / 2),
  56011. Y = 0,
  56012. X = B.length; Y < X; Y++)
  56013. H = i(B[Y], j[Y], V),
  56014. l(H.x, H.y, m + k);
  56015. for (x = 0,
  56016. S = L.length; x < S; x++)
  56017. for (T = L[x],
  56018. K = Q[x],
  56019. Y = 0,
  56020. X = T.length; Y < X; Y++)
  56021. H = i(T[Y], K[Y], V),
  56022. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56023. }
  56024. o(),
  56025. a()
  56026. }
  56027. ,
  56028. n.ExtrudeGeometry.WorldUVGenerator = {
  56029. generateTopUV: function(e, t, i, r) {
  56030. var o = e.vertices
  56031. , a = o[t]
  56032. , s = o[i]
  56033. , l = o[r];
  56034. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56035. },
  56036. generateSideWallUV: function(e, t, i, r, o) {
  56037. var a = e.vertices
  56038. , s = a[t]
  56039. , l = a[i]
  56040. , c = a[r]
  56041. , h = a[o];
  56042. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56043. }
  56044. },
  56045. n.ShapeGeometry = function(e, t) {
  56046. n.Geometry.call(this),
  56047. this.type = "ShapeGeometry",
  56048. Array.isArray(e) === !1 && (e = [e]),
  56049. this.addShapeList(e, t),
  56050. this.computeFaceNormals()
  56051. }
  56052. ,
  56053. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56054. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56055. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56056. for (var i = 0, n = e.length; i < n; i++)
  56057. this.addShape(e[i], t);
  56058. return this
  56059. }
  56060. ,
  56061. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56062. void 0 === t && (t = {});
  56063. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56064. if (p) {
  56065. for (u = u.reverse(),
  56066. i = 0,
  56067. r = d.length; i < r; i++)
  56068. o = d[i],
  56069. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56070. p = !1
  56071. }
  56072. var f = n.ShapeUtils.triangulateShape(u, d);
  56073. for (i = 0,
  56074. r = d.length; i < r; i++)
  56075. o = d[i],
  56076. u = u.concat(o);
  56077. var g, m, v = u.length, A = f.length;
  56078. for (i = 0; i < v; i++)
  56079. g = u[i],
  56080. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56081. for (i = 0; i < A; i++) {
  56082. m = f[i];
  56083. var y = m[0] + c
  56084. , C = m[1] + c
  56085. , I = m[2] + c;
  56086. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56087. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56088. }
  56089. }
  56090. ,
  56091. n.LatheBufferGeometry = function(e, t, i, r) {
  56092. n.BufferGeometry.call(this),
  56093. this.type = "LatheBufferGeometry",
  56094. this.parameters = {
  56095. points: e,
  56096. segments: t,
  56097. phiStart: i,
  56098. phiLength: r
  56099. },
  56100. t = Math.floor(t) || 12,
  56101. i = i || 0,
  56102. r = r || 2 * Math.PI,
  56103. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56104. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56105. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56106. for (a = 0; a <= t; a++) {
  56107. var A = i + a * g * r
  56108. , y = Math.sin(A)
  56109. , C = Math.cos(A);
  56110. for (s = 0; s <= e.length - 1; s++)
  56111. m.x = e[s].x * y,
  56112. m.y = e[s].y,
  56113. m.z = e[s].x * C,
  56114. u.setXYZ(p, m.x, m.y, m.z),
  56115. v.x = a / t,
  56116. v.y = s / (e.length - 1),
  56117. d.setXY(p, v.x, v.y),
  56118. p++
  56119. }
  56120. for (a = 0; a < t; a++)
  56121. for (s = 0; s < e.length - 1; s++) {
  56122. o = s + a * e.length;
  56123. var I = o
  56124. , E = o + e.length
  56125. , b = o + e.length + 1
  56126. , w = o + 1;
  56127. h.setX(f, I),
  56128. f++,
  56129. h.setX(f, E),
  56130. f++,
  56131. h.setX(f, w),
  56132. f++,
  56133. h.setX(f, E),
  56134. f++,
  56135. h.setX(f, b),
  56136. f++,
  56137. h.setX(f, w),
  56138. f++
  56139. }
  56140. if (this.setIndex(h),
  56141. this.addAttribute("position", u),
  56142. this.addAttribute("uv", d),
  56143. this.computeVertexNormals(),
  56144. r === 2 * Math.PI) {
  56145. var _ = this.attributes.normal.array
  56146. , T = new n.Vector3
  56147. , x = new n.Vector3
  56148. , S = new n.Vector3;
  56149. for (o = t * e.length * 3,
  56150. a = 0,
  56151. s = 0; a < e.length; a++,
  56152. s += 3)
  56153. T.x = _[s + 0],
  56154. T.y = _[s + 1],
  56155. T.z = _[s + 2],
  56156. x.x = _[o + s + 0],
  56157. x.y = _[o + s + 1],
  56158. x.z = _[o + s + 2],
  56159. S.addVectors(T, x).normalize(),
  56160. _[s + 0] = _[o + s + 0] = S.x,
  56161. _[s + 1] = _[o + s + 1] = S.y,
  56162. _[s + 2] = _[o + s + 2] = S.z
  56163. }
  56164. }
  56165. ,
  56166. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56167. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56168. n.LatheGeometry = function(e, t, i, r) {
  56169. n.Geometry.call(this),
  56170. this.type = "LatheGeometry",
  56171. this.parameters = {
  56172. points: e,
  56173. segments: t,
  56174. phiStart: i,
  56175. phiLength: r
  56176. },
  56177. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56178. this.mergeVertices()
  56179. }
  56180. ,
  56181. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56182. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56183. n.PlaneGeometry = function(e, t, i, r) {
  56184. n.Geometry.call(this),
  56185. this.type = "PlaneGeometry",
  56186. this.parameters = {
  56187. width: e,
  56188. height: t,
  56189. widthSegments: i,
  56190. heightSegments: r
  56191. },
  56192. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56193. }
  56194. ,
  56195. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56196. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56197. n.PlaneBufferGeometry = function(e, t, i, r) {
  56198. n.BufferGeometry.call(this),
  56199. this.type = "PlaneBufferGeometry",
  56200. this.parameters = {
  56201. width: e,
  56202. height: t,
  56203. widthSegments: i,
  56204. heightSegments: r
  56205. };
  56206. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56207. for (var y = A * d - a, C = 0; C < c; C++) {
  56208. var I = C * u - o;
  56209. p[m] = I,
  56210. p[m + 1] = -y,
  56211. f[m + 2] = 1,
  56212. g[v] = C / s,
  56213. g[v + 1] = 1 - A / l,
  56214. m += 3,
  56215. v += 2
  56216. }
  56217. m = 0;
  56218. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56219. for (var C = 0; C < s; C++) {
  56220. var b = C + c * A
  56221. , w = C + c * (A + 1)
  56222. , _ = C + 1 + c * (A + 1)
  56223. , T = C + 1 + c * A;
  56224. E[m] = b,
  56225. E[m + 1] = w,
  56226. E[m + 2] = T,
  56227. E[m + 3] = w,
  56228. E[m + 4] = _,
  56229. E[m + 5] = T,
  56230. m += 6
  56231. }
  56232. this.setIndex(new n.BufferAttribute(E,1)),
  56233. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56234. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56235. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56236. }
  56237. ,
  56238. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56239. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56240. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56241. n.BufferGeometry.call(this),
  56242. this.type = "RingBufferGeometry",
  56243. this.parameters = {
  56244. innerRadius: e,
  56245. outerRadius: t,
  56246. thetaSegments: i,
  56247. phiSegments: r,
  56248. thetaStart: o,
  56249. thetaLength: a
  56250. },
  56251. e = e || 20,
  56252. t = t || 50,
  56253. o = void 0 !== o ? o : 0,
  56254. a = void 0 !== a ? a : 2 * Math.PI,
  56255. i = void 0 !== i ? Math.max(3, i) : 8,
  56256. r = void 0 !== r ? Math.max(1, r) : 1;
  56257. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56258. for (l = 0; l <= r; l++) {
  56259. for (c = 0; c <= i; c++)
  56260. s = o + c / i * a,
  56261. C.x = A * Math.cos(s),
  56262. C.y = A * Math.sin(s),
  56263. p.setXYZ(m, C.x, C.y, C.z),
  56264. f.setXYZ(m, 0, 0, 1),
  56265. I.x = (C.x / t + 1) / 2,
  56266. I.y = (C.y / t + 1) / 2,
  56267. g.setXY(m, I.x, I.y),
  56268. m++;
  56269. A += y
  56270. }
  56271. for (l = 0; l < r; l++) {
  56272. var E = l * (i + 1);
  56273. for (c = 0; c < i; c++) {
  56274. s = c + E;
  56275. var b = s
  56276. , w = s + i + 1
  56277. , _ = s + i + 2
  56278. , T = s + 1;
  56279. d.setX(v, b),
  56280. v++,
  56281. d.setX(v, w),
  56282. v++,
  56283. d.setX(v, _),
  56284. v++,
  56285. d.setX(v, b),
  56286. v++,
  56287. d.setX(v, _),
  56288. v++,
  56289. d.setX(v, T),
  56290. v++
  56291. }
  56292. }
  56293. this.setIndex(d),
  56294. this.addAttribute("position", p),
  56295. this.addAttribute("normal", f),
  56296. this.addAttribute("uv", g)
  56297. }
  56298. ,
  56299. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56300. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56301. n.RingGeometry = function(e, t, i, r, o, a) {
  56302. n.Geometry.call(this),
  56303. this.type = "RingGeometry",
  56304. this.parameters = {
  56305. innerRadius: e,
  56306. outerRadius: t,
  56307. thetaSegments: i,
  56308. phiSegments: r,
  56309. thetaStart: o,
  56310. thetaLength: a
  56311. },
  56312. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56313. }
  56314. ,
  56315. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56316. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56317. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56318. n.Geometry.call(this),
  56319. this.type = "SphereGeometry",
  56320. this.parameters = {
  56321. radius: e,
  56322. widthSegments: t,
  56323. heightSegments: i,
  56324. phiStart: r,
  56325. phiLength: o,
  56326. thetaStart: a,
  56327. thetaLength: s
  56328. },
  56329. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56330. }
  56331. ,
  56332. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56333. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56334. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56335. n.BufferGeometry.call(this),
  56336. this.type = "SphereBufferGeometry",
  56337. this.parameters = {
  56338. radius: e,
  56339. widthSegments: t,
  56340. heightSegments: i,
  56341. phiStart: r,
  56342. phiLength: o,
  56343. thetaStart: a,
  56344. thetaLength: s
  56345. },
  56346. e = e || 50,
  56347. t = Math.max(3, Math.floor(t) || 8),
  56348. i = Math.max(2, Math.floor(i) || 6),
  56349. r = void 0 !== r ? r : 0,
  56350. o = void 0 !== o ? o : 2 * Math.PI,
  56351. a = void 0 !== a ? a : 0,
  56352. s = void 0 !== s ? s : Math.PI;
  56353. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56354. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56355. var C = y / t
  56356. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56357. , E = e * Math.cos(a + A * s)
  56358. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56359. g.set(I, E, b).normalize(),
  56360. h.setXYZ(p, I, E, b),
  56361. u.setXYZ(p, g.x, g.y, g.z),
  56362. d.setXY(p, C, 1 - A),
  56363. v.push(p),
  56364. p++
  56365. }
  56366. f.push(v)
  56367. }
  56368. for (var w = [], m = 0; m < i; m++)
  56369. for (var y = 0; y < t; y++) {
  56370. var _ = f[m][y + 1]
  56371. , T = f[m][y]
  56372. , x = f[m + 1][y]
  56373. , S = f[m + 1][y + 1];
  56374. (0 !== m || a > 0) && w.push(_, T, S),
  56375. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56376. }
  56377. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56378. this.addAttribute("position", h),
  56379. this.addAttribute("normal", u),
  56380. this.addAttribute("uv", d),
  56381. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56382. }
  56383. ,
  56384. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56385. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56386. n.TextGeometry = function(e, t) {
  56387. t = t || {};
  56388. var i = t.font;
  56389. if (i instanceof n.Font == !1)
  56390. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56391. new n.Geometry;
  56392. var r = i.generateShapes(e, t.size, t.curveSegments);
  56393. t.amount = void 0 !== t.height ? t.height : 50,
  56394. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56395. void 0 === t.bevelSize && (t.bevelSize = 8),
  56396. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56397. n.ExtrudeGeometry.call(this, r, t),
  56398. this.type = "TextGeometry"
  56399. }
  56400. ,
  56401. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56402. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56403. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56404. n.BufferGeometry.call(this),
  56405. this.type = "TorusBufferGeometry",
  56406. this.parameters = {
  56407. radius: e,
  56408. tube: t,
  56409. radialSegments: i,
  56410. tubularSegments: r,
  56411. arc: o
  56412. },
  56413. e = e || 100,
  56414. t = t || 40,
  56415. i = Math.floor(i) || 8,
  56416. r = Math.floor(r) || 6,
  56417. o = o || 2 * Math.PI;
  56418. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56419. for (a = 0; a <= i; a++)
  56420. for (s = 0; s <= r; s++) {
  56421. var C = s / r * o
  56422. , I = a / i * Math.PI * 2;
  56423. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56424. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56425. A.z = t * Math.sin(I),
  56426. u[f] = A.x,
  56427. u[f + 1] = A.y,
  56428. u[f + 2] = A.z,
  56429. v.x = e * Math.cos(C),
  56430. v.y = e * Math.sin(C),
  56431. y.subVectors(A, v).normalize(),
  56432. d[f] = y.x,
  56433. d[f + 1] = y.y,
  56434. d[f + 2] = y.z,
  56435. p[g] = s / r,
  56436. p[g + 1] = a / i,
  56437. f += 3,
  56438. g += 2
  56439. }
  56440. for (a = 1; a <= i; a++)
  56441. for (s = 1; s <= r; s++) {
  56442. var E = (r + 1) * a + s - 1
  56443. , b = (r + 1) * (a - 1) + s - 1
  56444. , w = (r + 1) * (a - 1) + s
  56445. , _ = (r + 1) * a + s;
  56446. h[m] = E,
  56447. h[m + 1] = b,
  56448. h[m + 2] = _,
  56449. h[m + 3] = b,
  56450. h[m + 4] = w,
  56451. h[m + 5] = _,
  56452. m += 6
  56453. }
  56454. this.setIndex(new n.BufferAttribute(h,1)),
  56455. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56456. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56457. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56458. }
  56459. ,
  56460. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56461. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56462. n.TorusGeometry = function(e, t, i, r, o) {
  56463. n.Geometry.call(this),
  56464. this.type = "TorusGeometry",
  56465. this.parameters = {
  56466. radius: e,
  56467. tube: t,
  56468. radialSegments: i,
  56469. tubularSegments: r,
  56470. arc: o
  56471. },
  56472. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56473. }
  56474. ,
  56475. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56476. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56477. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56478. function s(e, t, i, n, r) {
  56479. var o = Math.cos(e)
  56480. , a = Math.sin(e)
  56481. , s = i / t * e
  56482. , l = Math.cos(s);
  56483. r.x = n * (2 + l) * .5 * o,
  56484. r.y = n * (2 + l) * a * .5,
  56485. r.z = n * Math.sin(s) * .5
  56486. }
  56487. n.BufferGeometry.call(this),
  56488. this.type = "TorusKnotBufferGeometry",
  56489. this.parameters = {
  56490. radius: e,
  56491. tube: t,
  56492. tubularSegments: i,
  56493. radialSegments: r,
  56494. p: o,
  56495. q: a
  56496. },
  56497. e = e || 100,
  56498. t = t || 40,
  56499. i = Math.floor(i) || 64,
  56500. r = Math.floor(r) || 8,
  56501. o = o || 2,
  56502. a = a || 3;
  56503. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56504. for (l = 0; l <= i; ++l) {
  56505. var T = l / i * o * Math.PI * 2;
  56506. for (s(T, o, a, e, I),
  56507. s(T + .01, o, a, e, E),
  56508. w.subVectors(E, I),
  56509. _.addVectors(E, I),
  56510. b.crossVectors(w, _),
  56511. _.crossVectors(b, w),
  56512. b.normalize(),
  56513. _.normalize(),
  56514. c = 0; c <= r; ++c) {
  56515. var x = c / r * Math.PI * 2
  56516. , S = -t * Math.cos(x)
  56517. , M = t * Math.sin(x);
  56518. A.x = I.x + (S * _.x + M * b.x),
  56519. A.y = I.y + (S * _.y + M * b.y),
  56520. A.z = I.z + (S * _.z + M * b.z),
  56521. p.setXYZ(m, A.x, A.y, A.z),
  56522. y.subVectors(A, I).normalize(),
  56523. f.setXYZ(m, y.x, y.y, y.z),
  56524. C.x = l / i,
  56525. C.y = c / r,
  56526. g.setXY(m, C.x, C.y),
  56527. m++
  56528. }
  56529. }
  56530. for (c = 1; c <= i; c++)
  56531. for (l = 1; l <= r; l++) {
  56532. var R = (r + 1) * (c - 1) + (l - 1)
  56533. , P = (r + 1) * c + (l - 1)
  56534. , O = (r + 1) * c + l
  56535. , L = (r + 1) * (c - 1) + l;
  56536. d.setX(v, R),
  56537. v++,
  56538. d.setX(v, P),
  56539. v++,
  56540. d.setX(v, L),
  56541. v++,
  56542. d.setX(v, P),
  56543. v++,
  56544. d.setX(v, O),
  56545. v++,
  56546. d.setX(v, L),
  56547. v++
  56548. }
  56549. this.setIndex(d),
  56550. this.addAttribute("position", p),
  56551. this.addAttribute("normal", f),
  56552. this.addAttribute("uv", g)
  56553. }
  56554. ,
  56555. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56556. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56557. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56558. n.Geometry.call(this),
  56559. this.type = "TorusKnotGeometry",
  56560. this.parameters = {
  56561. radius: e,
  56562. tube: t,
  56563. tubularSegments: i,
  56564. radialSegments: r,
  56565. p: o,
  56566. q: a
  56567. },
  56568. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56569. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56570. this.mergeVertices()
  56571. }
  56572. ,
  56573. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56574. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56575. n.TubeGeometry = function(e, t, i, r, o, a) {
  56576. function s(e, t, i) {
  56577. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56578. }
  56579. n.Geometry.call(this),
  56580. this.type = "TubeGeometry",
  56581. this.parameters = {
  56582. path: e,
  56583. segments: t,
  56584. radius: i,
  56585. radialSegments: r,
  56586. closed: o,
  56587. taper: a
  56588. },
  56589. t = t || 64,
  56590. i = i || 1,
  56591. r = r || 8,
  56592. o = o || !1,
  56593. a = a || n.TubeGeometry.NoTaper;
  56594. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56595. for (this.tangents = D,
  56596. this.normals = N,
  56597. this.binormals = B,
  56598. v = 0; v < P; v++)
  56599. for (M[v] = [],
  56600. u = v / (P - 1),
  56601. m = e.getPointAt(u),
  56602. l = D[v],
  56603. c = N[v],
  56604. h = B[v],
  56605. p = i * a(u),
  56606. A = 0; A < r; A++)
  56607. d = A / r * 2 * Math.PI,
  56608. f = -p * Math.cos(d),
  56609. g = p * Math.sin(d),
  56610. O.copy(m),
  56611. O.x += f * c.x + g * h.x,
  56612. O.y += f * c.y + g * h.y,
  56613. O.z += f * c.z + g * h.z,
  56614. M[v][A] = s(O.x, O.y, O.z);
  56615. for (v = 0; v < t; v++)
  56616. for (A = 0; A < r; A++)
  56617. y = o ? (v + 1) % t : v + 1,
  56618. C = (A + 1) % r,
  56619. I = M[v][A],
  56620. E = M[y][A],
  56621. b = M[y][C],
  56622. w = M[v][C],
  56623. _ = new n.Vector2(v / t,A / r),
  56624. T = new n.Vector2((v + 1) / t,A / r),
  56625. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56626. S = new n.Vector2(v / t,(A + 1) / r),
  56627. this.faces.push(new n.Face3(I,E,w)),
  56628. this.faceVertexUvs[0].push([_, T, S]),
  56629. this.faces.push(new n.Face3(E,b,w)),
  56630. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56631. this.computeFaceNormals(),
  56632. this.computeVertexNormals()
  56633. }
  56634. ,
  56635. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56636. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56637. n.TubeGeometry.NoTaper = function(e) {
  56638. return 1
  56639. }
  56640. ,
  56641. n.TubeGeometry.SinusoidalTaper = function(e) {
  56642. return Math.sin(Math.PI * e)
  56643. }
  56644. ,
  56645. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56646. function r() {
  56647. f[0] = new n.Vector3,
  56648. g[0] = new n.Vector3,
  56649. a = Number.MAX_VALUE,
  56650. s = Math.abs(p[0].x),
  56651. l = Math.abs(p[0].y),
  56652. c = Math.abs(p[0].z),
  56653. s <= a && (a = s,
  56654. d.set(1, 0, 0)),
  56655. l <= a && (a = l,
  56656. d.set(0, 1, 0)),
  56657. c <= a && d.set(0, 0, 1),
  56658. m.crossVectors(p[0], d).normalize(),
  56659. f[0].crossVectors(p[0], m),
  56660. g[0].crossVectors(p[0], f[0])
  56661. }
  56662. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56663. for (this.tangents = p,
  56664. this.normals = f,
  56665. this.binormals = g,
  56666. h = 0; h < A; h++)
  56667. u = h / (A - 1),
  56668. p[h] = e.getTangentAt(u),
  56669. p[h].normalize();
  56670. for (r(),
  56671. h = 1; h < A; h++)
  56672. f[h] = f[h - 1].clone(),
  56673. g[h] = g[h - 1].clone(),
  56674. m.crossVectors(p[h - 1], p[h]),
  56675. m.length() > Number.EPSILON && (m.normalize(),
  56676. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56677. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56678. g[h].crossVectors(p[h], f[h]);
  56679. if (i)
  56680. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56681. o /= A - 1,
  56682. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56683. h = 1; h < A; h++)
  56684. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56685. g[h].crossVectors(p[h], f[h])
  56686. }
  56687. ,
  56688. n.PolyhedronGeometry = function(e, t, i, r) {
  56689. function o(e) {
  56690. var t = e.normalize().clone();
  56691. t.index = u.vertices.push(t) - 1;
  56692. var i = l(e) / 2 / Math.PI + .5
  56693. , r = c(e) / Math.PI + .5;
  56694. return t.uv = new n.Vector2(i,1 - r),
  56695. t
  56696. }
  56697. function a(e, t, i, r) {
  56698. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56699. u.faces.push(o),
  56700. C.copy(e).add(t).add(i).divideScalar(3);
  56701. var a = l(C);
  56702. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56703. }
  56704. function s(e, t) {
  56705. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56706. l[h] = [];
  56707. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56708. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56709. }
  56710. for (var h = 0; h < i; h++)
  56711. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56712. var m = Math.floor(g / 2);
  56713. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56714. }
  56715. }
  56716. function l(e) {
  56717. return Math.atan2(e.z, -e.x)
  56718. }
  56719. function c(e) {
  56720. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56721. }
  56722. function h(e, t, i) {
  56723. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56724. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56725. e.clone()
  56726. }
  56727. n.Geometry.call(this),
  56728. this.type = "PolyhedronGeometry",
  56729. this.parameters = {
  56730. vertices: e,
  56731. indices: t,
  56732. radius: i,
  56733. detail: r
  56734. },
  56735. i = i || 1,
  56736. r = r || 0;
  56737. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56738. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56739. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56740. m++) {
  56741. var v = f[t[d]]
  56742. , A = f[t[d + 1]]
  56743. , y = f[t[d + 2]];
  56744. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56745. }
  56746. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56747. s(g[d], r);
  56748. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56749. var I = this.faceVertexUvs[0][d]
  56750. , E = I[0].x
  56751. , b = I[1].x
  56752. , w = I[2].x
  56753. , _ = Math.max(E, b, w)
  56754. , T = Math.min(E, b, w);
  56755. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56756. b < .2 && (I[1].x += 1),
  56757. w < .2 && (I[2].x += 1))
  56758. }
  56759. for (var d = 0, p = this.vertices.length; d < p; d++)
  56760. this.vertices[d].multiplyScalar(i);
  56761. this.mergeVertices(),
  56762. this.computeFaceNormals(),
  56763. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56764. }
  56765. ,
  56766. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56767. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56768. n.DodecahedronGeometry = function(e, t) {
  56769. var i = (1 + Math.sqrt(5)) / 2
  56770. , r = 1 / i
  56771. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56772. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56773. n.PolyhedronGeometry.call(this, o, a, e, t),
  56774. this.type = "DodecahedronGeometry",
  56775. this.parameters = {
  56776. radius: e,
  56777. detail: t
  56778. }
  56779. }
  56780. ,
  56781. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56782. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56783. n.IcosahedronGeometry = function(e, t) {
  56784. var i = (1 + Math.sqrt(5)) / 2
  56785. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56786. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56787. n.PolyhedronGeometry.call(this, r, o, e, t),
  56788. this.type = "IcosahedronGeometry",
  56789. this.parameters = {
  56790. radius: e,
  56791. detail: t
  56792. }
  56793. }
  56794. ,
  56795. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56796. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56797. n.OctahedronGeometry = function(e, t) {
  56798. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56799. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56800. n.PolyhedronGeometry.call(this, i, r, e, t),
  56801. this.type = "OctahedronGeometry",
  56802. this.parameters = {
  56803. radius: e,
  56804. detail: t
  56805. }
  56806. }
  56807. ,
  56808. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56809. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56810. n.TetrahedronGeometry = function(e, t) {
  56811. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56812. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56813. n.PolyhedronGeometry.call(this, i, r, e, t),
  56814. this.type = "TetrahedronGeometry",
  56815. this.parameters = {
  56816. radius: e,
  56817. detail: t
  56818. }
  56819. }
  56820. ,
  56821. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56822. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56823. n.ParametricGeometry = function(e, t, i) {
  56824. n.Geometry.call(this),
  56825. this.type = "ParametricGeometry",
  56826. this.parameters = {
  56827. func: e,
  56828. slices: t,
  56829. stacks: i
  56830. };
  56831. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56832. for (r = 0; r <= i; r++)
  56833. for (l = r / i,
  56834. o = 0; o <= t; o++)
  56835. s = o / t,
  56836. a = e(s, l),
  56837. c.push(a);
  56838. var p, f, g, m, v, A, y, C;
  56839. for (r = 0; r < i; r++)
  56840. for (o = 0; o < t; o++)
  56841. p = r * d + o,
  56842. f = r * d + o + 1,
  56843. g = (r + 1) * d + o + 1,
  56844. m = (r + 1) * d + o,
  56845. v = new n.Vector2(o / t,r / i),
  56846. A = new n.Vector2((o + 1) / t,r / i),
  56847. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56848. C = new n.Vector2(o / t,(r + 1) / i),
  56849. h.push(new n.Face3(p,f,m)),
  56850. u.push([v, A, C]),
  56851. h.push(new n.Face3(f,g,m)),
  56852. u.push([A.clone(), y, C.clone()]);
  56853. this.computeFaceNormals(),
  56854. this.computeVertexNormals()
  56855. }
  56856. ,
  56857. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56858. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56859. n.WireframeGeometry = function(e) {
  56860. function t(e, t) {
  56861. return e - t
  56862. }
  56863. n.BufferGeometry.call(this);
  56864. var i = [0, 0]
  56865. , r = {}
  56866. , o = ["a", "b", "c"];
  56867. if (e instanceof n.Geometry) {
  56868. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56869. for (var d = s[h], p = 0; p < 3; p++) {
  56870. i[0] = d[o[p]],
  56871. i[1] = d[o[(p + 1) % 3]],
  56872. i.sort(t);
  56873. var f = i.toString();
  56874. void 0 === r[f] && (c[2 * l] = i[0],
  56875. c[2 * l + 1] = i[1],
  56876. r[f] = !0,
  56877. l++)
  56878. }
  56879. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56880. for (var p = 0; p < 2; p++) {
  56881. var m = a[c[2 * h + p]]
  56882. , v = 6 * h + 3 * p;
  56883. g[v + 0] = m.x,
  56884. g[v + 1] = m.y,
  56885. g[v + 2] = m.z
  56886. }
  56887. this.addAttribute("position", new n.BufferAttribute(g,3))
  56888. } else if (e instanceof n.BufferGeometry)
  56889. if (null !== e.index) {
  56890. var A = e.index.array
  56891. , a = e.attributes.position
  56892. , y = e.groups
  56893. , l = 0;
  56894. 0 === y.length && e.addGroup(0, A.length);
  56895. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56896. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56897. for (var p = 0; p < 3; p++) {
  56898. i[0] = A[h + p],
  56899. i[1] = A[h + (p + 1) % 3],
  56900. i.sort(t);
  56901. var f = i.toString();
  56902. void 0 === r[f] && (c[2 * l] = i[0],
  56903. c[2 * l + 1] = i[1],
  56904. r[f] = !0,
  56905. l++)
  56906. }
  56907. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56908. for (var p = 0; p < 2; p++) {
  56909. var v = 6 * h + 3 * p
  56910. , T = c[2 * h + p];
  56911. g[v + 0] = a.getX(T),
  56912. g[v + 1] = a.getY(T),
  56913. g[v + 2] = a.getZ(T)
  56914. }
  56915. this.addAttribute("position", new n.BufferAttribute(g,3))
  56916. } else {
  56917. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56918. for (var p = 0; p < 3; p++) {
  56919. var v = 18 * h + 6 * p
  56920. , S = 9 * h + 3 * p;
  56921. g[v + 0] = a[S],
  56922. g[v + 1] = a[S + 1],
  56923. g[v + 2] = a[S + 2];
  56924. var T = 9 * h + 3 * ((p + 1) % 3);
  56925. g[v + 3] = a[T],
  56926. g[v + 4] = a[T + 1],
  56927. g[v + 5] = a[T + 2]
  56928. }
  56929. this.addAttribute("position", new n.BufferAttribute(g,3))
  56930. }
  56931. }
  56932. ,
  56933. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56934. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56935. n.AxisHelper = function(e) {
  56936. e = e || 1;
  56937. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56938. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56939. , r = new n.BufferGeometry;
  56940. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56941. r.addAttribute("color", new n.BufferAttribute(i,3));
  56942. var o = new n.LineBasicMaterial({
  56943. vertexColors: n.VertexColors
  56944. });
  56945. n.LineSegments.call(this, r, o)
  56946. }
  56947. ,
  56948. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56949. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56950. n.ArrowHelper = function() {
  56951. var e = new n.Geometry;
  56952. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56953. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56954. return t.translate(0, -.5, 0),
  56955. function(i, r, o, a, s, l) {
  56956. n.Object3D.call(this),
  56957. void 0 === a && (a = 16776960),
  56958. void 0 === o && (o = 1),
  56959. void 0 === s && (s = .2 * o),
  56960. void 0 === l && (l = .2 * s),
  56961. this.position.copy(r),
  56962. this.line = new n.Line(e,new n.LineBasicMaterial({
  56963. color: a
  56964. })),
  56965. this.line.matrixAutoUpdate = !1,
  56966. this.add(this.line),
  56967. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56968. color: a
  56969. })),
  56970. this.cone.matrixAutoUpdate = !1,
  56971. this.add(this.cone),
  56972. this.setDirection(i),
  56973. this.setLength(o, s, l)
  56974. }
  56975. }(),
  56976. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56977. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56978. n.ArrowHelper.prototype.setDirection = function() {
  56979. var e, t = new n.Vector3;
  56980. return function(i) {
  56981. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56982. e = Math.acos(i.y),
  56983. this.quaternion.setFromAxisAngle(t, e))
  56984. }
  56985. }(),
  56986. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56987. void 0 === t && (t = .2 * e),
  56988. void 0 === i && (i = .2 * t),
  56989. this.line.scale.set(1, Math.max(0, e - t), 1),
  56990. this.line.updateMatrix(),
  56991. this.cone.scale.set(i, t, i),
  56992. this.cone.position.y = e,
  56993. this.cone.updateMatrix()
  56994. }
  56995. ,
  56996. n.ArrowHelper.prototype.setColor = function(e) {
  56997. this.line.material.color.set(e),
  56998. this.cone.material.color.set(e)
  56999. }
  57000. ,
  57001. n.BoxHelper = function(e) {
  57002. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57003. , i = new Float32Array(24)
  57004. , r = new n.BufferGeometry;
  57005. r.setIndex(new n.BufferAttribute(t,1)),
  57006. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57007. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57008. color: 16776960
  57009. })),
  57010. void 0 !== e && this.update(e)
  57011. }
  57012. ,
  57013. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57014. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57015. n.BoxHelper.prototype.update = function() {
  57016. var e = new n.Box3;
  57017. return function(t) {
  57018. if (e.setFromObject(t),
  57019. !e.isEmpty()) {
  57020. var i = e.min
  57021. , n = e.max
  57022. , r = this.geometry.attributes.position
  57023. , o = r.array;
  57024. o[0] = n.x,
  57025. o[1] = n.y,
  57026. o[2] = n.z,
  57027. o[3] = i.x,
  57028. o[4] = n.y,
  57029. o[5] = n.z,
  57030. o[6] = i.x,
  57031. o[7] = i.y,
  57032. o[8] = n.z,
  57033. o[9] = n.x,
  57034. o[10] = i.y,
  57035. o[11] = n.z,
  57036. o[12] = n.x,
  57037. o[13] = n.y,
  57038. o[14] = i.z,
  57039. o[15] = i.x,
  57040. o[16] = n.y,
  57041. o[17] = i.z,
  57042. o[18] = i.x,
  57043. o[19] = i.y,
  57044. o[20] = i.z,
  57045. o[21] = n.x,
  57046. o[22] = i.y,
  57047. o[23] = i.z,
  57048. r.needsUpdate = !0,
  57049. this.geometry.computeBoundingSphere()
  57050. }
  57051. }
  57052. }(),
  57053. n.BoundingBoxHelper = function(e, t) {
  57054. var i = void 0 !== t ? t : 8947848;
  57055. this.object = e,
  57056. this.box = new n.Box3,
  57057. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57058. color: i,
  57059. wireframe: !0
  57060. }))
  57061. }
  57062. ,
  57063. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57064. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57065. n.BoundingBoxHelper.prototype.update = function() {
  57066. this.box.setFromObject(this.object),
  57067. this.box.size(this.scale),
  57068. this.box.center(this.position)
  57069. }
  57070. ,
  57071. n.CameraHelper = function(e) {
  57072. function t(e, t, n) {
  57073. i(e, n),
  57074. i(t, n)
  57075. }
  57076. function i(e, t) {
  57077. r.vertices.push(new n.Vector3),
  57078. r.colors.push(new n.Color(t)),
  57079. void 0 === a[e] && (a[e] = []),
  57080. a[e].push(r.vertices.length - 1)
  57081. }
  57082. var r = new n.Geometry
  57083. , o = new n.LineBasicMaterial({
  57084. color: 16777215,
  57085. vertexColors: n.FaceColors
  57086. })
  57087. , a = {}
  57088. , s = 16755200
  57089. , l = 16711680
  57090. , c = 43775
  57091. , h = 16777215
  57092. , u = 3355443;
  57093. t("n1", "n2", s),
  57094. t("n2", "n4", s),
  57095. t("n4", "n3", s),
  57096. t("n3", "n1", s),
  57097. t("f1", "f2", s),
  57098. t("f2", "f4", s),
  57099. t("f4", "f3", s),
  57100. t("f3", "f1", s),
  57101. t("n1", "f1", s),
  57102. t("n2", "f2", s),
  57103. t("n3", "f3", s),
  57104. t("n4", "f4", s),
  57105. t("p", "n1", l),
  57106. t("p", "n2", l),
  57107. t("p", "n3", l),
  57108. t("p", "n4", l),
  57109. t("u1", "u2", c),
  57110. t("u2", "u3", c),
  57111. t("u3", "u1", c),
  57112. t("c", "t", h),
  57113. t("p", "c", u),
  57114. t("cn1", "cn2", u),
  57115. t("cn3", "cn4", u),
  57116. t("cf1", "cf2", u),
  57117. t("cf3", "cf4", u),
  57118. n.LineSegments.call(this, r, o),
  57119. this.camera = e,
  57120. this.camera.updateProjectionMatrix(),
  57121. this.matrix = e.matrixWorld,
  57122. this.matrixAutoUpdate = !1,
  57123. this.pointMap = a,
  57124. this.update()
  57125. }
  57126. ,
  57127. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57128. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57129. n.CameraHelper.prototype.update = function() {
  57130. function e(e, n, a, s) {
  57131. r.set(n, a, s).unproject(o);
  57132. var l = i[e];
  57133. if (void 0 !== l)
  57134. for (var c = 0, h = l.length; c < h; c++)
  57135. t.vertices[l[c]].copy(r)
  57136. }
  57137. var t, i, r = new n.Vector3, o = new n.Camera;
  57138. return function() {
  57139. t = this.geometry,
  57140. i = this.pointMap;
  57141. var n = 1
  57142. , r = 1;
  57143. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57144. e("c", 0, 0, -1),
  57145. e("t", 0, 0, 1),
  57146. e("n1", -n, -r, -1),
  57147. e("n2", n, -r, -1),
  57148. e("n3", -n, r, -1),
  57149. e("n4", n, r, -1),
  57150. e("f1", -n, -r, 1),
  57151. e("f2", n, -r, 1),
  57152. e("f3", -n, r, 1),
  57153. e("f4", n, r, 1),
  57154. e("u1", .7 * n, 1.1 * r, -1),
  57155. e("u2", .7 * -n, 1.1 * r, -1),
  57156. e("u3", 0, 2 * r, -1),
  57157. e("cf1", -n, 0, 1),
  57158. e("cf2", n, 0, 1),
  57159. e("cf3", 0, -r, 1),
  57160. e("cf4", 0, r, 1),
  57161. e("cn1", -n, 0, -1),
  57162. e("cn2", n, 0, -1),
  57163. e("cn3", 0, -r, -1),
  57164. e("cn4", 0, r, -1),
  57165. t.verticesNeedUpdate = !0
  57166. }
  57167. }(),
  57168. n.DirectionalLightHelper = function(e, t) {
  57169. n.Object3D.call(this),
  57170. this.light = e,
  57171. this.light.updateMatrixWorld(),
  57172. this.matrix = e.matrixWorld,
  57173. this.matrixAutoUpdate = !1,
  57174. t = t || 1;
  57175. var i = new n.Geometry;
  57176. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57177. var r = new n.LineBasicMaterial({
  57178. fog: !1
  57179. });
  57180. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57181. this.lightPlane = new n.Line(i,r),
  57182. this.add(this.lightPlane),
  57183. i = new n.Geometry,
  57184. i.vertices.push(new n.Vector3, new n.Vector3),
  57185. r = new n.LineBasicMaterial({
  57186. fog: !1
  57187. }),
  57188. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57189. this.targetLine = new n.Line(i,r),
  57190. this.add(this.targetLine),
  57191. this.update()
  57192. }
  57193. ,
  57194. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57195. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57196. n.DirectionalLightHelper.prototype.dispose = function() {
  57197. this.lightPlane.geometry.dispose(),
  57198. this.lightPlane.material.dispose(),
  57199. this.targetLine.geometry.dispose(),
  57200. this.targetLine.material.dispose()
  57201. }
  57202. ,
  57203. n.DirectionalLightHelper.prototype.update = function() {
  57204. var e = new n.Vector3
  57205. , t = new n.Vector3
  57206. , i = new n.Vector3;
  57207. return function() {
  57208. e.setFromMatrixPosition(this.light.matrixWorld),
  57209. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57210. i.subVectors(t, e),
  57211. this.lightPlane.lookAt(i),
  57212. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57213. this.targetLine.geometry.vertices[1].copy(i),
  57214. this.targetLine.geometry.verticesNeedUpdate = !0,
  57215. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57216. }
  57217. }(),
  57218. n.EdgesHelper = function(e, t, i) {
  57219. var r = void 0 !== t ? t : 16777215;
  57220. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57221. color: r
  57222. })),
  57223. this.matrix = e.matrixWorld,
  57224. this.matrixAutoUpdate = !1
  57225. }
  57226. ,
  57227. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57228. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57229. n.FaceNormalsHelper = function(e, t, i, r) {
  57230. this.object = e,
  57231. this.size = void 0 !== t ? t : 1;
  57232. var o = void 0 !== i ? i : 16776960
  57233. , a = void 0 !== r ? r : 1
  57234. , s = 0
  57235. , l = this.object.geometry;
  57236. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57237. var c = new n.BufferGeometry
  57238. , h = new n.Float32Attribute(2 * s * 3,3);
  57239. c.addAttribute("position", h),
  57240. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57241. color: o,
  57242. linewidth: a
  57243. })),
  57244. this.matrixAutoUpdate = !1,
  57245. this.update()
  57246. }
  57247. ,
  57248. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57249. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57250. n.FaceNormalsHelper.prototype.update = function() {
  57251. var e = new n.Vector3
  57252. , t = new n.Vector3
  57253. , i = new n.Matrix3;
  57254. return function() {
  57255. this.object.updateMatrixWorld(!0),
  57256. i.getNormalMatrix(this.object.matrixWorld);
  57257. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57258. var u = s[c]
  57259. , d = u.normal;
  57260. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57261. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57262. r.setXYZ(l, e.x, e.y, e.z),
  57263. l += 1,
  57264. r.setXYZ(l, t.x, t.y, t.z),
  57265. l += 1
  57266. }
  57267. return r.needsUpdate = !0,
  57268. this
  57269. }
  57270. }(),
  57271. n.GridHelper = function(e, t) {
  57272. var i = new n.Geometry
  57273. , r = new n.LineBasicMaterial({
  57274. vertexColors: n.VertexColors
  57275. });
  57276. this.color1 = new n.Color(4473924),
  57277. this.color2 = new n.Color(8947848);
  57278. for (var o = -e; o <= e; o += t) {
  57279. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57280. var a = 0 === o ? this.color1 : this.color2;
  57281. i.colors.push(a, a, a, a)
  57282. }
  57283. n.LineSegments.call(this, i, r)
  57284. }
  57285. ,
  57286. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57287. n.GridHelper.prototype.constructor = n.GridHelper,
  57288. n.GridHelper.prototype.setColors = function(e, t) {
  57289. this.color1.set(e),
  57290. this.color2.set(t),
  57291. this.geometry.colorsNeedUpdate = !0
  57292. }
  57293. ,
  57294. n.HemisphereLightHelper = function(e, t) {
  57295. n.Object3D.call(this),
  57296. this.light = e,
  57297. this.light.updateMatrixWorld(),
  57298. this.matrix = e.matrixWorld,
  57299. this.matrixAutoUpdate = !1,
  57300. this.colors = [new n.Color, new n.Color];
  57301. var i = new n.SphereGeometry(t,4,2);
  57302. i.rotateX(-Math.PI / 2);
  57303. for (var r = 0, o = 8; r < o; r++)
  57304. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57305. var a = new n.MeshBasicMaterial({
  57306. vertexColors: n.FaceColors,
  57307. wireframe: !0
  57308. });
  57309. this.lightSphere = new n.Mesh(i,a),
  57310. this.add(this.lightSphere),
  57311. this.update()
  57312. }
  57313. ,
  57314. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57315. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57316. n.HemisphereLightHelper.prototype.dispose = function() {
  57317. this.lightSphere.geometry.dispose(),
  57318. this.lightSphere.material.dispose()
  57319. }
  57320. ,
  57321. n.HemisphereLightHelper.prototype.update = function() {
  57322. var e = new n.Vector3;
  57323. return function() {
  57324. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57325. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57326. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57327. this.lightSphere.geometry.colorsNeedUpdate = !0
  57328. }
  57329. }(),
  57330. n.PointLightHelper = function(e, t) {
  57331. this.light = e,
  57332. this.light.updateMatrixWorld();
  57333. var i = new n.SphereGeometry(t,4,2)
  57334. , r = new n.MeshBasicMaterial({
  57335. wireframe: !0,
  57336. fog: !1
  57337. });
  57338. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57339. n.Mesh.call(this, i, r),
  57340. this.matrix = this.light.matrixWorld,
  57341. this.matrixAutoUpdate = !1
  57342. }
  57343. ,
  57344. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57345. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57346. n.PointLightHelper.prototype.dispose = function() {
  57347. this.geometry.dispose(),
  57348. this.material.dispose()
  57349. }
  57350. ,
  57351. n.PointLightHelper.prototype.update = function() {
  57352. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57353. }
  57354. ,
  57355. n.SkeletonHelper = function(e) {
  57356. this.bones = this.getBoneList(e);
  57357. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57358. var r = this.bones[i];
  57359. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57360. t.vertices.push(new n.Vector3),
  57361. t.colors.push(new n.Color(0,0,1)),
  57362. t.colors.push(new n.Color(0,1,0)))
  57363. }
  57364. t.dynamic = !0;
  57365. var o = new n.LineBasicMaterial({
  57366. vertexColors: n.VertexColors,
  57367. depthTest: !1,
  57368. depthWrite: !1,
  57369. transparent: !0
  57370. });
  57371. n.LineSegments.call(this, t, o),
  57372. this.root = e,
  57373. this.matrix = e.matrixWorld,
  57374. this.matrixAutoUpdate = !1,
  57375. this.update()
  57376. }
  57377. ,
  57378. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57379. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57380. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57381. var t = [];
  57382. e instanceof n.Bone && t.push(e);
  57383. for (var i = 0; i < e.children.length; i++)
  57384. t.push.apply(t, this.getBoneList(e.children[i]));
  57385. return t
  57386. }
  57387. ,
  57388. n.SkeletonHelper.prototype.update = function() {
  57389. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57390. var a = this.bones[o];
  57391. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57392. e.vertices[r].setFromMatrixPosition(i),
  57393. i.multiplyMatrices(t, a.parent.matrixWorld),
  57394. e.vertices[r + 1].setFromMatrixPosition(i),
  57395. r += 2)
  57396. }
  57397. e.verticesNeedUpdate = !0,
  57398. e.computeBoundingSphere()
  57399. }
  57400. ,
  57401. n.SpotLightHelper = function(e) {
  57402. n.Object3D.call(this),
  57403. this.light = e,
  57404. this.light.updateMatrixWorld(),
  57405. this.matrix = e.matrixWorld,
  57406. this.matrixAutoUpdate = !1;
  57407. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57408. t.translate(0, -.5, 0),
  57409. t.rotateX(-Math.PI / 2);
  57410. var i = new n.MeshBasicMaterial({
  57411. wireframe: !0,
  57412. fog: !1
  57413. });
  57414. this.cone = new n.Mesh(t,i),
  57415. this.add(this.cone),
  57416. this.update()
  57417. }
  57418. ,
  57419. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57420. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57421. n.SpotLightHelper.prototype.dispose = function() {
  57422. this.cone.geometry.dispose(),
  57423. this.cone.material.dispose()
  57424. }
  57425. ,
  57426. n.SpotLightHelper.prototype.update = function() {
  57427. var e = new n.Vector3
  57428. , t = new n.Vector3;
  57429. return function() {
  57430. var i = this.light.distance ? this.light.distance : 1e4
  57431. , n = i * Math.tan(this.light.angle);
  57432. this.cone.scale.set(n, n, i),
  57433. e.setFromMatrixPosition(this.light.matrixWorld),
  57434. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57435. this.cone.lookAt(t.sub(e)),
  57436. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57437. }
  57438. }(),
  57439. n.VertexNormalsHelper = function(e, t, i, r) {
  57440. this.object = e,
  57441. this.size = void 0 !== t ? t : 1;
  57442. var o = void 0 !== i ? i : 16711680
  57443. , a = void 0 !== r ? r : 1
  57444. , s = 0
  57445. , l = this.object.geometry;
  57446. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57447. var c = new n.BufferGeometry
  57448. , h = new n.Float32Attribute(2 * s * 3,3);
  57449. c.addAttribute("position", h),
  57450. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57451. color: o,
  57452. linewidth: a
  57453. })),
  57454. this.matrixAutoUpdate = !1,
  57455. this.update()
  57456. }
  57457. ,
  57458. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57459. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57460. n.VertexNormalsHelper.prototype.update = function() {
  57461. var e = new n.Vector3
  57462. , t = new n.Vector3
  57463. , i = new n.Matrix3;
  57464. return function() {
  57465. var r = ["a", "b", "c"];
  57466. this.object.updateMatrixWorld(!0),
  57467. i.getNormalMatrix(this.object.matrixWorld);
  57468. var o = this.object.matrixWorld
  57469. , a = this.geometry.attributes.position
  57470. , s = this.object.geometry;
  57471. if (s instanceof n.Geometry)
  57472. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57473. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57474. var m = l[p[r[f]]]
  57475. , v = p.vertexNormals[f];
  57476. e.copy(m).applyMatrix4(o),
  57477. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57478. a.setXYZ(h, e.x, e.y, e.z),
  57479. h += 1,
  57480. a.setXYZ(h, t.x, t.y, t.z),
  57481. h += 1
  57482. }
  57483. else if (s instanceof n.BufferGeometry)
  57484. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57485. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57486. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57487. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57488. a.setXYZ(h, e.x, e.y, e.z),
  57489. h += 1,
  57490. a.setXYZ(h, t.x, t.y, t.z),
  57491. h += 1;
  57492. return a.needsUpdate = !0,
  57493. this
  57494. }
  57495. }(),
  57496. n.WireframeHelper = function(e, t) {
  57497. var i = void 0 !== t ? t : 16777215;
  57498. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57499. color: i
  57500. })),
  57501. this.matrix = e.matrixWorld,
  57502. this.matrixAutoUpdate = !1
  57503. }
  57504. ,
  57505. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57506. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57507. n.ImmediateRenderObject = function(e) {
  57508. n.Object3D.call(this),
  57509. this.material = e,
  57510. this.render = function(e) {}
  57511. }
  57512. ,
  57513. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57514. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57515. n.MorphBlendMesh = function(e, t) {
  57516. n.Mesh.call(this, e, t),
  57517. this.animationsMap = {},
  57518. this.animationsList = [];
  57519. var i = this.geometry.morphTargets.length
  57520. , r = "__default"
  57521. , o = 0
  57522. , a = i - 1
  57523. , s = i / 1;
  57524. this.createAnimation(r, o, a, s),
  57525. this.setAnimationWeight(r, 1)
  57526. }
  57527. ,
  57528. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57529. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57530. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57531. var r = {
  57532. start: t,
  57533. end: i,
  57534. length: i - t + 1,
  57535. fps: n,
  57536. duration: (i - t) / n,
  57537. lastFrame: 0,
  57538. currentFrame: 0,
  57539. active: !1,
  57540. time: 0,
  57541. direction: 1,
  57542. weight: 1,
  57543. directionBackwards: !1,
  57544. mirroredLoop: !1
  57545. };
  57546. this.animationsMap[e] = r,
  57547. this.animationsList.push(r)
  57548. }
  57549. ,
  57550. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57551. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57552. var s = r.morphTargets[o]
  57553. , l = s.name.match(i);
  57554. if (l && l.length > 1) {
  57555. var c = l[1];
  57556. n[c] || (n[c] = {
  57557. start: 1 / 0,
  57558. end: -(1 / 0)
  57559. });
  57560. var h = n[c];
  57561. o < h.start && (h.start = o),
  57562. o > h.end && (h.end = o),
  57563. t || (t = c)
  57564. }
  57565. }
  57566. for (var c in n) {
  57567. var h = n[c];
  57568. this.createAnimation(c, h.start, h.end, e)
  57569. }
  57570. this.firstAnimation = t
  57571. }
  57572. ,
  57573. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57574. var t = this.animationsMap[e];
  57575. t && (t.direction = 1,
  57576. t.directionBackwards = !1)
  57577. }
  57578. ,
  57579. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57580. var t = this.animationsMap[e];
  57581. t && (t.direction = -1,
  57582. t.directionBackwards = !0)
  57583. }
  57584. ,
  57585. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57586. var i = this.animationsMap[e];
  57587. i && (i.fps = t,
  57588. i.duration = (i.end - i.start) / i.fps)
  57589. }
  57590. ,
  57591. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57592. var i = this.animationsMap[e];
  57593. i && (i.duration = t,
  57594. i.fps = (i.end - i.start) / i.duration)
  57595. }
  57596. ,
  57597. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57598. var i = this.animationsMap[e];
  57599. i && (i.weight = t)
  57600. }
  57601. ,
  57602. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57603. var i = this.animationsMap[e];
  57604. i && (i.time = t)
  57605. }
  57606. ,
  57607. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57608. var t = 0
  57609. , i = this.animationsMap[e];
  57610. return i && (t = i.time),
  57611. t
  57612. }
  57613. ,
  57614. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57615. var t = -1
  57616. , i = this.animationsMap[e];
  57617. return i && (t = i.duration),
  57618. t
  57619. }
  57620. ,
  57621. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57622. var t = this.animationsMap[e];
  57623. t ? (t.time = 0,
  57624. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57625. }
  57626. ,
  57627. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57628. var t = this.animationsMap[e];
  57629. t && (t.active = !1)
  57630. }
  57631. ,
  57632. n.MorphBlendMesh.prototype.update = function(e) {
  57633. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57634. var r = this.animationsList[t];
  57635. if (r.active) {
  57636. var o = r.duration / r.length;
  57637. r.time += r.direction * e,
  57638. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57639. r.time > r.duration && (r.time = r.duration,
  57640. r.directionBackwards = !0),
  57641. r.time < 0 && (r.time = 0,
  57642. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57643. r.time < 0 && (r.time += r.duration));
  57644. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57645. , s = r.weight;
  57646. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57647. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57648. this.morphTargetInfluences[a] = 0,
  57649. r.lastFrame = r.currentFrame,
  57650. r.currentFrame = a);
  57651. var l = r.time % o / o;
  57652. r.directionBackwards && (l = 1 - l),
  57653. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57654. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57655. }
  57656. }
  57657. }
  57658. ,
  57659. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57660. i.THREE = n) : this.THREE = n
  57661. }
  57662. , {}]
  57663. }, {}, [116]);