main.js 4.9 KB

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  1. // 3d点坐标
  2. var r2x = [
  3. // 俯视面
  4. [-1.92, 0.034, 1.5],
  5. [-2.92, 0.284, 1.5],
  6. [-6.02, 0.284, 1.5],
  7. [-6.02, 3.934, 1.5],
  8. [2.53, 3.934, 1.5],
  9. [2.53, 1.684, 1.5],
  10. [3.13, 1.684, 1.5],
  11. [3.13, 0.584, 1.5],
  12. [2.23, 0.584, 1.5],
  13. [2.23, 0.034, 1.5],
  14. // 仰视面
  15. [-1.92, 0.034, -1.5],
  16. [-2.92, 0.284, -1.5],
  17. [-6.02, 0.284, -1.5],
  18. [-6.02, 3.934, -1.5],
  19. [2.53, 3.934, -1.5],
  20. [2.53, 1.684, -1.5],
  21. [3.13, 1.684, -1.5],
  22. [3.13, 0.584, -1.5],
  23. [2.23, 0.584, -1.5],
  24. [2.23, 0.034, -1.5]
  25. ];
  26. // 顶点索引
  27. var r10x = 10;
  28. var r3x = [
  29. [0, 1],
  30. [1, 2],
  31. [2, 3],
  32. [3, 4],
  33. [4, 5],
  34. [5, 6],
  35. [6, 7],
  36. [7, 8],
  37. [8, 9],
  38. [9, 0],
  39. [r10x + 0, r10x + 1],
  40. [r10x + 1, r10x + 2],
  41. [r10x + 2, r10x + 3],
  42. [r10x + 3, r10x + 4],
  43. [r10x + 4, r10x + 5],
  44. [r10x + 5, r10x + 6],
  45. [r10x + 6, r10x + 7],
  46. [r10x + 7, r10x + 8],
  47. [r10x + 8, r10x + 9],
  48. [r10x + 9, r10x + 0],
  49. [0, r10x + 0],
  50. [1, r10x + 1],
  51. [2, r10x + 2],
  52. [3, r10x + 3],
  53. [4, r10x + 4],
  54. [5, r10x + 5],
  55. [6, r10x + 6],
  56. [7, r10x + 7],
  57. [8, r10x + 8],
  58. [9, r10x + 9]
  59. ];
  60. // 线段
  61. var ret = [
  62. [],
  63. [],
  64. [],
  65. [],
  66. [],
  67. [],
  68. [],
  69. [],
  70. [],
  71. [],
  72. [],
  73. [],
  74. [],
  75. [],
  76. [],
  77. [],
  78. [],
  79. [],
  80. [],
  81. [],
  82. [],
  83. [],
  84. [],
  85. [],
  86. [],
  87. [],
  88. [],
  89. [],
  90. [],
  91. []
  92. ];
  93. var canvas = document.getElementById("myCanvas");
  94. var img = new Image();
  95. // var identity = numbers.matrix.identity(4);
  96. var accuracy = 0.02;
  97. // 缩放精度
  98. var scaleAccuracy = 0.05;
  99. var maxX = 0;
  100. var faceLineArr = [];
  101. var isScale = false;
  102. var scaleTime;
  103. var scaleTimeH;
  104. // 各个面的数组集合
  105. var faceArr = [
  106. [1, 22, 11, 21],
  107. [12, 2, 23, 22],
  108. [23, 13, 24, 3],
  109. [26, 16, 27, 6],
  110. [27, 17, 28, 7],
  111. [28, 18, 29, 8],
  112. [29, 19, 20, 9],
  113. // [11,21,1,2,3,4,25,14,13,12]
  114. ];
  115. var selectArray;
  116. var selectArr;
  117. var selectArrIdx;
  118. img.onload = function() {
  119. draw();
  120. };
  121. img.src = "./img/panorama_demo.input.jpg";
  122. function draw() {
  123. var w = img.width / 6;
  124. var h = img.height / 6;
  125. var deltaFactor = 1;
  126. var distance = 0;
  127. canvas.width = w;
  128. canvas.height = h;
  129. scaleTime = w;
  130. scaleTimeH = h;
  131. var context = canvas.getContext("2d");
  132. context.strokeStyle = "#ff0000";
  133. context.lineWidth = w / 250;
  134. var rx1 = _3dLine(r2x, r3x, ret);
  135. var lineArr = _3dTo2d(
  136. make_matrix_from_quat([
  137. 0.008515,
  138. -0.014279,
  139. 0.016179,
  140. 0.999731,
  141. -5.438891,
  142. 2.167653,
  143. 0.165233
  144. ]),
  145. rx1,
  146. 0.1
  147. )['drawArr'];
  148. $("#myCanvas").click(function(e) {
  149. // 获取当前的坐标点
  150. var current = [e.offsetX, e.offsetY];
  151. // 计算当前坐标点到墙面中心店的距离
  152. // selectArr = selectWhichFace(lineArr,faceArr);
  153. selectArray = selectWhichFace(
  154. lineArr,
  155. faceArr,
  156. current,
  157. scaleTime,
  158. scaleTimeH
  159. );
  160. selectArr = selectArray["arr"];
  161. selectArrIdx = faceArr[selectArray["id"]];
  162. // selectArr = [lineArr[1],lineArr[22],lineArr[11],lineArr[21]]
  163. // 判断当前点在墙面之内时,选中改墙体区域
  164. if (isInFace(current, selectArr, scaleTime, scaleTimeH)) {
  165. // if (true) {
  166. isScale = true;
  167. // 选中的墙进行画线
  168. selectDragLine(context, w, h, scaleTime, scaleTimeH, lineArr, selectArr);
  169. } else {
  170. // 未选中墙体时还原线段
  171. context.strokeStyle = "#ff0000";
  172. drawSingleLine(context, w, h, scaleTime, scaleTimeH, lineArr, true);
  173. isScale = false;
  174. }
  175. });
  176. $("#myCanvas").mousewheel(function(e) {
  177. (function() {
  178. if (isScale) {
  179. distance = deltaFactor * e.deltaY * scaleAccuracy;
  180. lineArr = updateLineArr(distance, lineArr, r2x, selectArray["id"]);
  181. selectArrIdx = faceArr[selectArray["id"]];
  182. selectArr = updateSelectArr(lineArr, selectArrIdx);
  183. selectDragLine(
  184. context,
  185. w,
  186. h,
  187. scaleTime,
  188. scaleTimeH,
  189. lineArr,
  190. selectArr
  191. );
  192. }
  193. })();
  194. });
  195. // 监听键盘按下时间 (上键为放大,下键为缩小)
  196. $("body").keydown(function(e) {
  197. if (isScale) {
  198. if (e.keyCode == 38) {
  199. distance = deltaFactor * 1 * scaleAccuracy;
  200. lineArr = updateLineArr(distance, lineArr, r2x, selectArray["id"]);
  201. selectArrIdx = faceArr[selectArray["id"]];
  202. selectArr = updateSelectArr(lineArr, selectArrIdx);
  203. selectDragLine(
  204. context,
  205. w,
  206. h,
  207. scaleTime,
  208. scaleTimeH,
  209. lineArr,
  210. selectArr
  211. );
  212. } else if (e.keyCode == 40) {
  213. distance = deltaFactor * -1 * scaleAccuracy;
  214. lineArr = updateLineArr(distance, lineArr, r2x, selectArray["id"]);
  215. selectArrIdx = faceArr[selectArray["id"]];
  216. selectArr = updateSelectArr(lineArr, selectArrIdx);
  217. selectDragLine(
  218. context,
  219. w,
  220. h,
  221. scaleTime,
  222. scaleTimeH,
  223. lineArr,
  224. selectArr
  225. );
  226. }
  227. }
  228. });
  229. drawSingleLine(context, w, h, scaleTime, scaleTimeH, lineArr, true);
  230. }