main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. g_playAudio = null
  5. g_tourAudio = new Audio
  6. g_tourAudio.loop = !1
  7. g_tourAudio.crossOrigin = "anonymous"
  8. g_tourAudio.addEventListener("ended", function() {
  9. var e = document.createEvent("MouseEvent");
  10. e.initEvent("tourAudioEnded", !0, !0),
  11. window.dispatchEvent(e)
  12. })
  13. g_tourAudio.oncanplaythrough = function() {
  14. g_tourAudio.play();
  15. if(g_bgAudio && !g_bgAudio.paused){
  16. manage.switchBgmState(false);
  17. g_bgAudio.pauseByTour = true
  18. }
  19. g_playAudio = g_tourAudio;
  20. }
  21. var dom = {//许钟文add
  22. getOffset: function(type, element, parent) {
  23. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  24. if (!parent) parent = $("body")[0];
  25. while (element = element.offsetParent) {
  26. if (element == parent) break;
  27. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  28. }
  29. return left;
  30. }
  31. };
  32. !function() {
  33. "use strict";
  34. function t(t, i) {
  35. return typeof t === i
  36. }
  37. function i(t, i) {
  38. return t instanceof i
  39. }
  40. function n(t) {
  41. return t && t.nodeType
  42. }
  43. function e(t) {
  44. return n(t) ? t : i(t, g) ? t[0] : void 0
  45. }
  46. function o(t, i, n) {
  47. return g.each(t, function(t, e) {
  48. n = i.call(e, n, t, e)
  49. }),
  50. n
  51. }
  52. function r(t, i, n) {
  53. var e, o, r;
  54. if (t === i)
  55. return !0;
  56. if (!t || !i || t.constructor !== i.constructor)
  57. return !1;
  58. for (e = 0,
  59. o = n.length; o > e; e += 1) {
  60. if (r = n[e],
  61. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  62. return !1;
  63. if (t[r] !== i[r])
  64. return !1
  65. }
  66. return !0
  67. }
  68. function s(t, i, n, e) {
  69. this.left = E(t),
  70. this.top = E(i),
  71. this.width = E(n),
  72. this.height = E(e),
  73. this.right = this.left + this.width,
  74. this.bottom = this.top + this.height
  75. }
  76. function h(t, i, n, e) {
  77. this.visible = t || 0,
  78. this.viewport = i || 0,
  79. this.possible = n || 0,
  80. this.rects = e && T({}, e) || null
  81. }
  82. function l(t, i) {
  83. this.els = t,
  84. this.viewport = i
  85. }
  86. function c(t, i, n) {
  87. var e;
  88. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  89. e ? e[n] : 0
  90. }
  91. function u(t, i) {
  92. return t.val - i.val
  93. }
  94. function a(t, i) {
  95. return i.val - t.val
  96. }
  97. function f(t) {
  98. var i = s.ofContent(t, !0)
  99. , n = s.ofViewport(t, !0)
  100. , e = i.width - n.width
  101. , o = i.height - n.height;
  102. this.content = i,
  103. this.viewport = n,
  104. this.width = 0 >= e ? null : n.left / e,
  105. this.height = 0 >= o ? null : n.top / o,
  106. this.left = n.left,
  107. this.top = n.top,
  108. this.right = i.right - n.right,
  109. this.bottom = i.bottom - n.bottom
  110. }
  111. function p(t) {
  112. this.el = t || window
  113. }
  114. function d(t, i) {
  115. this.context = t,
  116. this.viewport = i,
  117. this.init()
  118. }
  119. function v(t, i, n, e) {
  120. this.context = new l(t,i),
  121. this.property = n,
  122. this.descending = e,
  123. this.init()
  124. }
  125. function w(t) {
  126. t && t !== window && t !== document ? (this.context = t,
  127. this.$autoTarget = g(t)) : this.context = window,
  128. this.init()
  129. }
  130. var g = jQuery
  131. , m = g(window)
  132. , b = g(document)
  133. , T = g.extend
  134. , y = g.isFunction
  135. , k = Math.max
  136. , V = Math.min
  137. , E = Math.round
  138. , x = function() {
  139. var t = {}
  140. , i = 1;
  141. return function(n) {
  142. return n ? (t[n] || (t[n] = i,
  143. i += 1),
  144. t[n]) : 0
  145. }
  146. }();
  147. T(s.prototype, {
  148. equals: function(t) {
  149. return r(this, t, ["left", "top", "width", "height"])
  150. },
  151. area: function() {
  152. return this.width * this.height
  153. },
  154. relativeTo: function(t) {
  155. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  156. },
  157. intersection: function(t) {
  158. if (!i(t, s))
  159. return null;
  160. var n = k(this.left, t.left)
  161. , e = V(this.right, t.right)
  162. , o = k(this.top, t.top)
  163. , r = V(this.bottom, t.bottom)
  164. , h = e - n
  165. , l = r - o;
  166. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  167. },
  168. envelope: function(t) {
  169. if (!i(t, s))
  170. return this;
  171. var n = V(this.left, t.left)
  172. , e = k(this.right, t.right)
  173. , o = V(this.top, t.top)
  174. , r = k(this.bottom, t.bottom)
  175. , h = e - n
  176. , l = r - o;
  177. return new s(n,o,h,l)
  178. }
  179. }),
  180. T(s, {
  181. ofContent: function(t, i) {
  182. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  183. },
  184. ofViewport: function(t, i) {
  185. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  186. },
  187. ofElement: function(t) {
  188. var i = g(t);
  189. if (!i.is(":visible"))
  190. return null;
  191. var n = i.offset();
  192. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  193. }
  194. }),
  195. T(h.prototype, {
  196. equals: function(t) {
  197. return this.fracsEqual(t) && this.rectsEqual(t)
  198. },
  199. fracsEqual: function(t) {
  200. return r(this, t, ["visible", "viewport", "possible"])
  201. },
  202. rectsEqual: function(t) {
  203. return r(this.rects, t.rects, ["document", "element", "viewport"])
  204. }
  205. }),
  206. T(h, {
  207. of: function(t, i) {
  208. var e, o, r;
  209. return t = n(t) && s.ofElement(t) || t,
  210. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  211. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  212. r = V(t.width, i.width) * V(t.height, i.height),
  213. new h(o / t.area(),o / i.area(),o / r,{
  214. document: e,
  215. element: e.relativeTo(t),
  216. viewport: e.relativeTo(i)
  217. })) : new h
  218. }
  219. });
  220. var q = ["width", "height", "left", "right", "top", "bottom"]
  221. , S = ["possible", "visible", "viewport"];
  222. T(l.prototype, {
  223. sorted: function(t, i) {
  224. var n = this.viewport;
  225. return g.map(this.els, function(i) {
  226. return {
  227. el: i,
  228. val: c(i, n, t)
  229. }
  230. }).sort(i ? a : u)
  231. },
  232. best: function(t, i) {
  233. return this.els.length ? this.sorted(t, i)[0] : null
  234. }
  235. }),
  236. T(f.prototype, {
  237. equals: function(t) {
  238. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  239. }
  240. }),
  241. T(p.prototype, {
  242. equals: function(t) {
  243. return r(this, t, ["el"])
  244. },
  245. scrollState: function() {
  246. return new f(this.el)
  247. },
  248. scrollTo: function(t, i, n) {
  249. var e = g(this.el === window ? "html,body" : this.el);
  250. t = t || 0,
  251. i = i || 0,
  252. n = isNaN(n) ? 1e3 : n,
  253. e.stop(!0).animate({
  254. scrollLeft: t,
  255. scrollTop: i
  256. }, n)
  257. },
  258. scroll: function(t, i, n) {
  259. var e = this.el === window ? m : g(this.el);
  260. t = t || 0,
  261. i = i || 0,
  262. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  263. },
  264. scrollToRect: function(t, i, n, e) {
  265. i = i || 0,
  266. n = n || 0,
  267. this.scrollTo(t.left - i, t.top - n, e)
  268. },
  269. scrollToElement: function(t, i, n, e) {
  270. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  271. this.scrollToRect(o, i, n, e)
  272. }
  273. });
  274. var C = {
  275. init: function() {
  276. this.callbacks = g.Callbacks("memory unique"),
  277. this.currVal = null,
  278. this.prevVal = null,
  279. this.checkProxy = g.proxy(this.check, this),
  280. this.autoCheck()
  281. },
  282. bind: function(t) {
  283. this.callbacks.add(t)
  284. },
  285. unbind: function(t) {
  286. t ? this.callbacks.remove(t) : this.callbacks.empty()
  287. },
  288. trigger: function() {
  289. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  290. },
  291. check: function(t) {
  292. var i = this.updatedValue(t);
  293. return void 0 !== i && (this.prevVal = this.currVal,
  294. this.currVal = i,
  295. this.trigger(),
  296. !0)
  297. },
  298. $autoTarget: m,
  299. autoEvents: "load resize scroll",
  300. autoCheck: function(t) {
  301. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  302. }
  303. };
  304. T(d.prototype, C, {
  305. updatedValue: function() {
  306. var t = h.of(this.context, this.viewport);
  307. return this.currVal && this.currVal.equals(t) ? void 0 : t
  308. }
  309. }),
  310. T(v.prototype, C, {
  311. updatedValue: function() {
  312. var t = this.context.best(this.property, this.descending);
  313. return t && (t = t.val > 0 ? t.el : null,
  314. this.currVal !== t) ? t : void 0
  315. }
  316. }),
  317. T(w.prototype, C, {
  318. updatedValue: function() {
  319. var t = new f(this.context);
  320. return this.currVal && this.currVal.equals(t) ? void 0 : t
  321. }
  322. });
  323. var L = function(t, i) {
  324. var n = [].slice
  325. , e = jQuery
  326. , o = e.extend
  327. , r = e.isFunction
  328. , s = o({}, i)
  329. , h = function(i, n, o, s) {
  330. return o = r(o) ? o.apply(i, n) : o,
  331. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  332. }
  333. , l = function() {
  334. return h(this, n.call(arguments), s.defaultStatic, l)
  335. }
  336. , c = function(t) {
  337. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  338. }
  339. , u = function(t) {
  340. t && (o(l, t.statics),
  341. o(c, t.methods)),
  342. l.modplug = u
  343. };
  344. u.prev = {
  345. statics: e[t],
  346. methods: e.fn[t]
  347. },
  348. u(i),
  349. e[t] = l,
  350. e.fn[t] = c
  351. }
  352. , M = "fracs";
  353. L(M, {
  354. statics: {
  355. version: "0.15.0",
  356. Rect: s,
  357. Fractions: h,
  358. Group: l,
  359. ScrollState: f,
  360. Viewport: p,
  361. FracsCallbacks: d,
  362. GroupCallbacks: v,
  363. ScrollStateCallbacks: w,
  364. fracs: function(t, i) {
  365. return h.of(t, i)
  366. }
  367. },
  368. methods: {
  369. content: function(t) {
  370. return this.length ? s.ofContent(this[0], t) : null
  371. },
  372. envelope: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.envelope(i) : i
  376. })
  377. },
  378. fracs: function(i, n, o) {
  379. t(i, "string") || (o = n,
  380. n = i,
  381. i = null),
  382. y(n) || (o = n,
  383. n = null),
  384. o = e(o);
  385. var r = M + ".fracs." + x(o);
  386. return "unbind" === i ? this.each(function() {
  387. var t = g(this).data(r);
  388. t && t.unbind(n)
  389. }) : "check" === i ? this.each(function() {
  390. var t = g(this).data(r);
  391. t && t.check()
  392. }) : y(n) ? this.each(function() {
  393. var t = g(this)
  394. , i = t.data(r);
  395. i || (i = new d(this,o),
  396. t.data(r, i)),
  397. i.bind(n)
  398. }) : this.length ? h.of(this[0], o) : null
  399. },
  400. intersection: function() {
  401. return o(this, function(t) {
  402. var i = s.ofElement(this);
  403. return t ? t.intersection(i) : i
  404. })
  405. },
  406. max: function(t, i, n) {
  407. return y(i) || (n = i,
  408. i = null),
  409. n = e(n),
  410. i ? (new v(this,n,t,!0).bind(i),
  411. this) : this.pushStack(new l(this,n).best(t, !0).el)
  412. },
  413. min: function(t, i, n) {
  414. return y(i) || (n = i,
  415. i = null),
  416. n = e(n),
  417. i ? (new v(this,n,t).bind(i),
  418. this) : this.pushStack(new l(this,n).best(t).el)
  419. },
  420. rect: function() {
  421. return this.length ? s.ofElement(this[0]) : null
  422. },
  423. scrollState: function(i, n) {
  424. var e = M + ".scrollState";
  425. return t(i, "string") || (n = i,
  426. i = null),
  427. "unbind" === i ? this.each(function() {
  428. var t = g(this).data(e);
  429. t && t.unbind(n)
  430. }) : "check" === i ? this.each(function() {
  431. var t = g(this).data(e);
  432. t && t.check()
  433. }) : y(n) ? this.each(function() {
  434. var t = g(this)
  435. , i = t.data(e);
  436. i || (i = new w(this),
  437. t.data(e, i)),
  438. i.bind(n)
  439. }) : this.length ? new f(this[0]) : null
  440. },
  441. scroll: function(t, i, n) {
  442. return this.each(function() {
  443. new p(this).scroll(t, i, n)
  444. })
  445. },
  446. scrollTo: function(t, i, n, o) {
  447. return g.isNumeric(t) && (o = n,
  448. n = i,
  449. i = t,
  450. t = null),
  451. t = e(t),
  452. this.each(function() {
  453. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  454. })
  455. },
  456. scrollToThis: function(t, i, n, o) {
  457. return o = new p(e(o)),
  458. o.scrollToElement(this[0], t, i, n),
  459. this
  460. },
  461. softLink: function(t, i, n, o) {
  462. return o = new p(e(o)),
  463. this.filter("a[href^=#]").each(function() {
  464. var e = g(this);
  465. e.on("click", function() {
  466. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  467. })
  468. })
  469. },
  470. sort: function(i, n, o) {
  471. return t(n, "boolean") || (o = n,
  472. n = null),
  473. o = e(o),
  474. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  475. return t.el
  476. }))
  477. },
  478. viewport: function(t) {
  479. return this.length ? s.ofViewport(this[0], t) : null
  480. }
  481. },
  482. defaultStatic: "fracs",
  483. defaultMethod: "fracs"
  484. })
  485. }();
  486. if ("undefined" == typeof jQuery)
  487. throw new Error("Bootstrap's JavaScript requires jQuery");
  488. +function(t) {
  489. "use strict";
  490. function e(e) {
  491. return this.each(function() {
  492. var o = t(this)
  493. , s = o.data("bs.tooltip")
  494. , n = "object" == typeof e && e;
  495. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  496. "string" == typeof e && s[e]())
  497. })
  498. }
  499. var i = function(t, e) {
  500. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  501. this.init("tooltip", t, e)
  502. };
  503. i.VERSION = "3.2.0",
  504. i.DEFAULTS = {
  505. animation: !0,
  506. placement: "top",
  507. selector: !1,
  508. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  509. trigger: "hover focus",
  510. title: "",
  511. delay: 0,
  512. html: !1,
  513. container: !1,
  514. viewport: {
  515. selector: "body",
  516. padding: 0
  517. }
  518. },
  519. i.prototype.init = function(e, i, o) {
  520. this.enabled = !0,
  521. this.type = e,
  522. this.$element = t(i),
  523. this.options = this.getOptions(o),
  524. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  525. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  526. var r = s[n];
  527. if ("click" == r)
  528. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  529. else if ("manual" != r) {
  530. var a = "hover" == r ? "mouseenter" : "focusin"
  531. , l = "hover" == r ? "mouseleave" : "focusout";
  532. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  533. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  534. }
  535. }
  536. this.options.selector ? this._options = t.extend({}, this.options, {
  537. trigger: "manual",
  538. selector: ""
  539. }) : this.fixTitle()
  540. }
  541. ,
  542. i.prototype.getDefaults = function() {
  543. return i.DEFAULTS
  544. }
  545. ,
  546. i.prototype.getOptions = function(e) {
  547. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  548. e.delay && "number" == typeof e.delay && (e.delay = {
  549. show: e.delay,
  550. hide: e.delay
  551. }),
  552. e
  553. }
  554. ,
  555. i.prototype.getDelegateOptions = function() {
  556. var e = {}
  557. , i = this.getDefaults();
  558. return this._options && t.each(this._options, function(t, o) {
  559. i[t] != o && (e[t] = o)
  560. }),
  561. e
  562. }
  563. ,
  564. i.prototype.enter = function(e) {
  565. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  566. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  567. t(e.currentTarget).data("bs." + this.type, i)),
  568. clearTimeout(i.timeout),
  569. i.hoverState = "in",
  570. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  571. // "in" == i.hoverState && i.show()
  572. }, i.options.delay.show)) : i.show()
  573. }
  574. ,
  575. i.prototype.leave = function(e) {
  576. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  577. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  578. t(e.currentTarget).data("bs." + this.type, i)),
  579. clearTimeout(i.timeout),
  580. i.hoverState = "out",
  581. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  582. "out" == i.hoverState && i.hide()
  583. }, i.options.delay.hide)) : i.hide()
  584. }
  585. ,
  586. i.prototype.show = function() {
  587. var e = t.Event("show.bs." + this.type);
  588. if (this.hasContent() && this.enabled) {
  589. this.$element.trigger(e);
  590. var i = t.contains(document.documentElement, this.$element[0]);
  591. if (e.isDefaultPrevented() || !i)
  592. return;
  593. var o = this
  594. , s = this.tip()
  595. , n = this.getUID(this.type);
  596. this.setContent(),
  597. s.attr("id", n),
  598. this.$element.attr("aria-describedby", n),
  599. this.options.animation && s.addClass("fade");
  600. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  601. , a = /\s?auto?\s?/i
  602. , l = a.test(r);
  603. l && (r = r.replace(a, "") || "top"),
  604. s.detach().css({
  605. top: 0,
  606. left: 0,
  607. display: "block"
  608. }).addClass(r).data("bs." + this.type, this),
  609. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  610. var p = this.getPosition()
  611. , h = s[0].offsetWidth
  612. , f = s[0].offsetHeight;
  613. if (l) {
  614. var u = r
  615. , c = this.$element.parent()
  616. , d = this.getPosition(c);
  617. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  618. s.removeClass(u).addClass(r)
  619. }
  620. var g = this.getCalculatedOffset(r, p, h, f);
  621. this.applyPlacement(g, r);
  622. var y = function() {
  623. o.$element.trigger("shown.bs." + o.type),
  624. o.hoverState = null
  625. };
  626. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  627. }
  628. }
  629. ,
  630. i.prototype.applyPlacement = function(e, i) {
  631. var o = this.tip()
  632. , s = o[0].offsetWidth
  633. , n = o[0].offsetHeight
  634. , r = parseInt(o.css("margin-top"), 10)
  635. , a = parseInt(o.css("margin-left"), 10);
  636. isNaN(r) && (r = 0),
  637. isNaN(a) && (a = 0),
  638. e.top = e.top + r,
  639. e.left = e.left + a,
  640. t.offset.setOffset(o[0], t.extend({
  641. using: function(t) {
  642. o.css({
  643. top: Math.round(t.top),
  644. left: Math.round(t.left)
  645. })
  646. }
  647. }, e), 0),
  648. o.addClass("in");
  649. var l = o[0].offsetWidth
  650. , p = o[0].offsetHeight;
  651. "top" == i && p != n && (e.top = e.top + n - p);
  652. var h = this.getViewportAdjustedDelta(i, e, l, p);
  653. h.left ? e.left += h.left : e.top += h.top;
  654. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  655. , u = h.left ? "left" : "top"
  656. , c = h.left ? "offsetWidth" : "offsetHeight";
  657. o.offset(e),
  658. this.replaceArrow(f, o[0][c], u)
  659. }
  660. ,
  661. i.prototype.replaceArrow = function(t, e, i) {
  662. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  663. }
  664. ,
  665. i.prototype.setContent = function() {
  666. var t = this.tip()
  667. , e = this.getTitle();
  668. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  669. t.removeClass("fade in top bottom left right")
  670. }
  671. ,
  672. i.prototype.hide = function() {
  673. function e() {
  674. "in" != i.hoverState && o.detach(),
  675. i.$element.trigger("hidden.bs." + i.type)
  676. }
  677. var i = this
  678. , o = this.tip()
  679. , s = t.Event("hide.bs." + this.type);
  680. if (this.$element.removeAttr("aria-describedby"),
  681. this.$element.trigger(s),
  682. !s.isDefaultPrevented())
  683. return o.removeClass("in"),
  684. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  685. this.hoverState = null,
  686. this
  687. }
  688. ,
  689. i.prototype.fixTitle = function() {
  690. var t = this.$element;
  691. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  692. }
  693. ,
  694. i.prototype.hasContent = function() {
  695. return this.getTitle()
  696. }
  697. ,
  698. i.prototype.getPosition = function(e) {
  699. e = e || this.$element;
  700. var i = e[0]
  701. , o = "BODY" == i.tagName;
  702. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  703. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  704. width: o ? t(window).width() : e.outerWidth(),
  705. height: o ? t(window).height() : e.outerHeight()
  706. }, o ? {
  707. top: 0,
  708. left: 0
  709. } : e.offset())
  710. }
  711. ,
  712. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  713. return "bottom" == t ? {
  714. top: e.top + e.height,
  715. left: e.left + e.width / 2 - i / 2
  716. } : "top" == t ? {
  717. top: e.top - o,
  718. left: e.left + e.width / 2 - i / 2
  719. } : "left" == t ? {
  720. top: e.top + e.height / 2 - o / 2,
  721. left: e.left - i
  722. } : {
  723. top: e.top + e.height / 2 - o / 2,
  724. left: e.left + e.width
  725. }
  726. }
  727. ,
  728. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  729. var s = {
  730. top: 0,
  731. left: 0
  732. };
  733. if (!this.$viewport)
  734. return s;
  735. var n = this.options.viewport && this.options.viewport.padding || 0
  736. , r = this.getPosition(this.$viewport);
  737. if (/right|left/.test(t)) {
  738. var a = e.top - n - r.scroll
  739. , l = e.top + n - r.scroll + o;
  740. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  741. } else {
  742. var p = e.left - n
  743. , h = e.left + n + i;
  744. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  745. }
  746. return s
  747. }
  748. ,
  749. i.prototype.getTitle = function() {
  750. var t, e = this.$element, i = this.options;
  751. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  752. }
  753. ,
  754. i.prototype.getUID = function(t) {
  755. do
  756. t += ~~(1e6 * Math.random());
  757. while (document.getElementById(t));return t
  758. }
  759. ,
  760. i.prototype.tip = function() {
  761. return this.$tip = this.$tip || t(this.options.template)
  762. }
  763. ,
  764. i.prototype.arrow = function() {
  765. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  766. }
  767. ,
  768. i.prototype.validate = function() {
  769. this.$element[0].parentNode || (this.hide(),
  770. this.$element = null,
  771. this.options = null)
  772. }
  773. ,
  774. i.prototype.enable = function() {
  775. this.enabled = !0
  776. }
  777. ,
  778. i.prototype.disable = function() {
  779. this.enabled = !1
  780. }
  781. ,
  782. i.prototype.toggleEnabled = function() {
  783. this.enabled = !this.enabled
  784. }
  785. ,
  786. i.prototype.toggle = function(e) {
  787. var i = this;
  788. e && (i = t(e.currentTarget).data("bs." + this.type),
  789. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  790. t(e.currentTarget).data("bs." + this.type, i))),
  791. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  792. }
  793. ,
  794. i.prototype.destroy = function() {
  795. clearTimeout(this.timeout),
  796. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  797. }
  798. ;
  799. var o = t.fn.tooltip;
  800. t.fn.tooltip = e,
  801. t.fn.tooltip.Constructor = i,
  802. t.fn.tooltip.noConflict = function() {
  803. return t.fn.tooltip = o,
  804. this
  805. }
  806. }(jQuery);
  807. !function(e, t, n) {
  808. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  809. }("Keen", this, function() {
  810. "use strict";
  811. function Keen() {
  812. return _init.apply(this, arguments)
  813. }
  814. function _init(e) {
  815. if (_isUndefined(e))
  816. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  817. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  818. throw new Error("Please provide a projectId");
  819. this.configure(e)
  820. }
  821. function _extend(e) {
  822. for (var t = 1; t < arguments.length; t++)
  823. for (var n in arguments[t])
  824. e[n] = arguments[t][n];
  825. return e
  826. }
  827. function _isUndefined(e) {
  828. return void 0 === e
  829. }
  830. function _type(e) {
  831. var t = e && e.constructor ? e.constructor.toString() : void 0;
  832. return t ? t.match(/function (.*)\(/)[1] : "Null"
  833. }
  834. function _each(e, t, n) {
  835. var r;
  836. if (!e)
  837. return 0;
  838. if (n = n ? n : e,
  839. "array" === _type(e)) {
  840. for (r = 0; r < e.length; r++)
  841. if (t.call(n, e[r], r, e) === !1)
  842. return 0
  843. } else
  844. for (r in e)
  845. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  846. return 0;
  847. return 1
  848. }
  849. function _parse_params(e) {
  850. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  851. return decodeURIComponent(e.replace(r, " "))
  852. }, a = e.split("?")[1]; t = i.exec(a); )
  853. n[o(t[1])] = o(t[2]);
  854. return n
  855. }
  856. function _set_protocol(e) {
  857. switch (e) {
  858. case "http":
  859. return "http";
  860. case "auto":
  861. return location.protocol.replace(/:/g, "");
  862. case "https":
  863. case void 0:
  864. default:
  865. return "https"
  866. }
  867. }
  868. function _set_request_type(e) {
  869. var t = e || "jsonp"
  870. , n = !1;
  871. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  872. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  873. }
  874. function _build_url(e) {
  875. return this.client.endpoint + "/projects/" + this.client.projectId + e
  876. }
  877. function _uploadEvent(e, t, n, r, i) {
  878. var o = _build_url.apply(this, ["/events/" + e])
  879. , a = {};
  880. n = n !== !1,
  881. this.client.globalProperties && (a = this.client.globalProperties(e));
  882. for (var c in t)
  883. t.hasOwnProperty(c) && (a[c] = t[c]);
  884. switch (this.client.requestType) {
  885. case "xhr":
  886. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  887. break;
  888. case "jsonp":
  889. var s = JSON.stringify(a)
  890. , l = Keen.Base64.encode(s);
  891. o = o + "?api_key=" + this.client.writeKey,
  892. o = o + "&data=" + l,
  893. o = o + "&modified=" + (new Date).getTime(),
  894. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  895. break;
  896. case "beacon":
  897. var s = JSON.stringify(a)
  898. , l = Keen.Base64.encode(s);
  899. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  900. o = o + "&data=" + encodeURIComponent(l),
  901. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  902. o += "&c=clv1",
  903. _request.beacon.apply(this, [o, null, r, i])
  904. }
  905. }
  906. Keen.prototype.configure = function(e) {
  907. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  908. e.protocol = _set_protocol(e.protocol),
  909. e.requestType = _set_request_type(e.requestType),
  910. this.client = {
  911. projectId: e.projectId,
  912. writeKey: e.writeKey,
  913. readKey: e.readKey,
  914. globalProperties: null,
  915. endpoint: e.protocol + "://" + e.host,
  916. requestType: e.requestType
  917. },
  918. Keen.trigger("client", this, e),
  919. this.trigger("ready"),
  920. this
  921. }
  922. ;
  923. var _request = {
  924. xhr: function(e, t, n, r, i, o, a, c) {
  925. if (!i)
  926. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  927. var s = new XMLHttpRequest;
  928. if (s.onreadystatechange = function() {
  929. if (4 == s.readyState)
  930. if (s.status >= 200 && s.status < 300) {
  931. var e;
  932. try {
  933. e = JSON.parse(s.responseText)
  934. } catch (e) {
  935. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  936. c && c(s, e)
  937. }
  938. a && e && a(e)
  939. } else
  940. Keen.log("HTTP request failed."),
  941. c && c(s, null)
  942. }
  943. ,
  944. s.open(e, t, o),
  945. i && s.setRequestHeader("Authorization", i),
  946. r && s.setRequestHeader("Content-Type", "application/json"),
  947. n)
  948. for (var l in n)
  949. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  950. var u = r ? JSON.stringify(r) : null;
  951. s.send(u)
  952. },
  953. jsonp: function(e, t, n, r) {
  954. if (!t)
  955. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  956. if (t && e.indexOf("api_key") < 0) {
  957. var i = e.indexOf("?") > 0 ? "&" : "?";
  958. e = e + i + "api_key=" + t
  959. }
  960. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  961. o += "a";
  962. var a = !1;
  963. window[o] = function(e) {
  964. a = !0,
  965. n && e && n(e),
  966. window[o] = void 0
  967. }
  968. ,
  969. e = e + "&jsonp=" + o;
  970. var c = document.createElement("script");
  971. c.id = "keen-jsonp",
  972. c.src = e,
  973. document.getElementsByTagName("head")[0].appendChild(c),
  974. c.onreadystatechange = function() {
  975. a === !1 && "loaded" === this.readyState && (a = !0,
  976. r && r())
  977. }
  978. ,
  979. c.onerror = function() {
  980. a === !1 && (a = !0,
  981. r && r())
  982. }
  983. },
  984. beacon: function(e, t, n, r) {
  985. if (t && e.indexOf("api_key") < 0) {
  986. var i = e.indexOf("?") > 0 ? "&" : "?";
  987. e = e + i + "api_key=" + t
  988. }
  989. var o = !1
  990. , a = document.createElement("img");
  991. a.onload = function() {
  992. if (o = !0,
  993. "naturalHeight"in this) {
  994. if (this.naturalHeight + this.naturalWidth === 0)
  995. return void this.onerror()
  996. } else if (this.width + this.height === 0)
  997. return void this.onerror();
  998. n && n({
  999. created: !0
  1000. })
  1001. }
  1002. ,
  1003. a.onerror = function() {
  1004. o = !0,
  1005. r && r()
  1006. }
  1007. ,
  1008. a.src = e
  1009. }
  1010. }
  1011. , Events = Keen.Events = {
  1012. on: function(e, t) {
  1013. this.listeners || (this.listeners = {});
  1014. var n = this.listeners[e] || (this.listeners[e] = []);
  1015. return n.push({
  1016. callback: t
  1017. }),
  1018. this
  1019. },
  1020. off: function(e, t) {
  1021. if (!e && !t)
  1022. return this.listeners = void 0,
  1023. delete this.listeners,
  1024. this;
  1025. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1026. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1027. t && 0 != n.length || (this.listeners[e] = void 0,
  1028. delete this.listeners[e]);
  1029. return this
  1030. },
  1031. trigger: function(e) {
  1032. if (!this.listeners)
  1033. return this;
  1034. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1035. n[r].callback.apply(this, t);
  1036. return this
  1037. }
  1038. };
  1039. _extend(Keen.prototype, Events),
  1040. _extend(Keen, Events),
  1041. Keen.loaded = !0,
  1042. Keen.utils = {
  1043. each: _each,
  1044. extend: _extend,
  1045. parseParams: _parse_params
  1046. },
  1047. Keen.ready = function(e) {
  1048. Keen.loaded ? e() : Keen.on("ready", e)
  1049. }
  1050. ,
  1051. Keen.log = function(e) {
  1052. "object" == typeof console && console.log("[Keen IO]", e)
  1053. }
  1054. ;
  1055. var Plugins = Keen.Plugins = {};
  1056. Keen.prototype.addEvent = function() {
  1057. _uploadEvent.apply(this, arguments)
  1058. }
  1059. ,
  1060. Keen.prototype.addEventSync = function(e, t, n, r) {
  1061. _uploadEvent.apply(this, [e, t, !1, n, r])
  1062. }
  1063. ,
  1064. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1065. var o = e
  1066. , a = o.metaKey
  1067. , c = o.target
  1068. , s = !1
  1069. , l = function() {};
  1070. return void 0 === r && (r = 500),
  1071. "A" === c.nodeName ? l = function() {
  1072. a || s || (s = !0,
  1073. window.location = c.href)
  1074. }
  1075. : "FORM" === c.nodeName && (l = function() {
  1076. s || (s = !0,
  1077. c.submit())
  1078. }
  1079. ),
  1080. i && (l = function() {
  1081. s || (s = !0,
  1082. i())
  1083. }
  1084. ),
  1085. _uploadEvent.call(this, t, n, l, l),
  1086. setTimeout(function() {
  1087. l()
  1088. }, r),
  1089. !!a && void 0
  1090. }
  1091. ,
  1092. Keen.prototype.setGlobalProperties = function(e) {
  1093. if (!this.client)
  1094. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1095. if (!e || "function" != typeof e)
  1096. throw new Error("Invalid value for global properties: " + e);
  1097. this.client.globalProperties = e
  1098. }
  1099. ,
  1100. Keen.Base64 = {
  1101. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1102. encode: function(e) {
  1103. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1104. for (e = this.utf8.encode(e); l < e.length; )
  1105. t = e.charCodeAt(l++),
  1106. n = e.charCodeAt(l++),
  1107. r = e.charCodeAt(l++),
  1108. i = t >> 2,
  1109. o = (3 & t) << 4 | n >> 4,
  1110. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1111. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1112. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1113. return s
  1114. },
  1115. decode: function(e) {
  1116. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1117. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1118. t = u.indexOf(e.charAt(l++)),
  1119. n = u.indexOf(e.charAt(l++)),
  1120. r = u.indexOf(e.charAt(l++)),
  1121. i = u.indexOf(e.charAt(l++)),
  1122. o = t << 2 | n >> 4,
  1123. a = (15 & n) << 4 | r >> 2,
  1124. c = (3 & r) << 6 | i,
  1125. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1126. return this.utf8.decode(s)
  1127. },
  1128. utf8: {
  1129. encode: function(e) {
  1130. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1131. t = e.charCodeAt(r++),
  1132. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1133. return n
  1134. },
  1135. decode: function(e) {
  1136. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1137. n = e.charCodeAt(i),
  1138. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1139. return r
  1140. }
  1141. }
  1142. },
  1143. "object" != typeof JSON && (JSON = {}),
  1144. function() {
  1145. function f(e) {
  1146. return 10 > e ? "0" + e : e
  1147. }
  1148. function quote(e) {
  1149. return escapable.lastIndex = 0,
  1150. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1151. var t = meta[e];
  1152. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1153. }) + '"' : '"' + e + '"'
  1154. }
  1155. function str(e, t) {
  1156. var n, r, i, o, a, c = gap, s = t[e];
  1157. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1158. "function" == typeof rep && (s = rep.call(t, e, s)),
  1159. typeof s) {
  1160. case "string":
  1161. return quote(s);
  1162. case "number":
  1163. return isFinite(s) ? String(s) : "null";
  1164. case "boolean":
  1165. case "null":
  1166. return String(s);
  1167. case "object":
  1168. if (!s)
  1169. return "null";
  1170. if (gap += indent,
  1171. a = [],
  1172. "[object Array]" === Object.prototype.toString.apply(s)) {
  1173. for (o = s.length,
  1174. n = 0; o > n; n += 1)
  1175. a[n] = str(n, s) || "null";
  1176. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1177. gap = c,
  1178. i
  1179. }
  1180. if (rep && "object" == typeof rep)
  1181. for (o = rep.length,
  1182. n = 0; o > n; n += 1)
  1183. "string" == typeof rep[n] && (r = rep[n],
  1184. i = str(r, s),
  1185. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1186. else
  1187. for (r in s)
  1188. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1189. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1190. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1191. gap = c,
  1192. i
  1193. }
  1194. }
  1195. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1196. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1197. }
  1198. ,
  1199. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1200. return this.valueOf()
  1201. }
  1202. );
  1203. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1204. "\b": "\\b",
  1205. "\t": "\\t",
  1206. "\n": "\\n",
  1207. "\f": "\\f",
  1208. "\r": "\\r",
  1209. '"': '\\"',
  1210. "\\": "\\\\"
  1211. }, rep;
  1212. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1213. var r;
  1214. if (gap = "",
  1215. indent = "",
  1216. "number" == typeof n)
  1217. for (r = 0; n > r; r += 1)
  1218. indent += " ";
  1219. else
  1220. "string" == typeof n && (indent = n);
  1221. if (rep = t,
  1222. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1223. throw new Error("JSON.stringify");
  1224. return str("", {
  1225. "": e
  1226. })
  1227. }
  1228. ),
  1229. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1230. function walk(e, t) {
  1231. var n, r, i = e[t];
  1232. if (i && "object" == typeof i)
  1233. for (n in i)
  1234. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1235. void 0 !== r ? i[n] = r : delete i[n]);
  1236. return reviver.call(e, t, i)
  1237. }
  1238. var j;
  1239. if (text = String(text),
  1240. cx.lastIndex = 0,
  1241. cx.test(text) && (text = text.replace(cx, function(e) {
  1242. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1243. })),
  1244. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1245. return j = eval("(" + text + ")"),
  1246. "function" == typeof reviver ? walk({
  1247. "": j
  1248. }, "") : j;
  1249. throw new SyntaxError("JSON.parse")
  1250. }
  1251. )
  1252. }(),
  1253. !function(e, t, n) {
  1254. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1255. }("domready", Keen.utils, function(e) {
  1256. function t(e) {
  1257. for (d = 1; e = r.shift(); )
  1258. e()
  1259. }
  1260. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1261. return o[l] && o[l](s, n = function() {
  1262. o.removeEventListener(s, n, i),
  1263. t()
  1264. }
  1265. , i),
  1266. c && o.attachEvent(u, n = function() {
  1267. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1268. t())
  1269. }
  1270. ),
  1271. e = c ? function(t) {
  1272. self != top ? d ? t() : r.push(t) : function() {
  1273. try {
  1274. a.doScroll("left")
  1275. } catch (n) {
  1276. return setTimeout(function() {
  1277. e(t)
  1278. }, 50)
  1279. }
  1280. t()
  1281. }()
  1282. }
  1283. : function(e) {
  1284. d ? e() : r.push(e)
  1285. }
  1286. });
  1287. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1288. if (loaded && cached) {
  1289. clients = cached.clients || {},
  1290. ready = cached.ready || [];
  1291. for (var instance in clients)
  1292. if (clients.hasOwnProperty(instance)) {
  1293. var client = clients[instance];
  1294. for (var method in Keen.prototype)
  1295. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1296. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1297. ,
  1298. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1299. ,
  1300. client._config && (client.configure.call(client, client._config),
  1301. delete client._config),
  1302. client._setGlobalProperties) {
  1303. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1304. client.setGlobalProperties.apply(client, globals[i]);
  1305. delete client._setGlobalProperties
  1306. }
  1307. if (client._addEvent) {
  1308. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1309. client.addEvent.apply(client, queue[i]);
  1310. delete client._addEvent
  1311. }
  1312. var callback = client._on || [];
  1313. if (client._on) {
  1314. for (var i = 0; i < callback.length; i++)
  1315. client.on.apply(client, callback[i]);
  1316. client.trigger("ready"),
  1317. delete client._on
  1318. }
  1319. }
  1320. for (var i = 0; i < ready.length; i++) {
  1321. var callback = ready[i];
  1322. Keen.on("ready", function() {
  1323. callback()
  1324. })
  1325. }
  1326. }
  1327. return Keen.loaded && setTimeout(function() {
  1328. Keen.utils.domready(function() {
  1329. Keen.trigger("ready")
  1330. })
  1331. }, 0),
  1332. Keen
  1333. });
  1334. !function() {
  1335. var t = window.analytics = window.analytics || [];
  1336. if (!t.initialize) {
  1337. if (t.invoked)
  1338. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1339. t.invoked = !0,
  1340. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1341. t.factory = function(e) {
  1342. return function() {
  1343. var n = Array.prototype.slice.call(arguments);
  1344. return n.unshift(e),
  1345. t.push(n),
  1346. t
  1347. }
  1348. }
  1349. ;
  1350. for (var e = 0; e < t.methods.length; e++) {
  1351. var n = t.methods[e];
  1352. t[n] = t.factory(n)
  1353. }
  1354. t.load = function(t) {
  1355. var e = document.createElement("script");
  1356. e.type = "text/javascript",
  1357. e.async = !0,
  1358. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1359. var n = document.getElementsByTagName("script")[0];
  1360. n.parentNode.insertBefore(e, n)
  1361. }
  1362. ,
  1363. t.SNIPPET_VERSION = "4.0.0"
  1364. }
  1365. }();
  1366. !function(i, e) {
  1367. "use strict";
  1368. var s = ""
  1369. , r = "?"
  1370. , o = "function"
  1371. , a = "undefined"
  1372. , n = "object"
  1373. , t = "major"
  1374. , d = "model"
  1375. , w = "name"
  1376. , l = "type"
  1377. , p = "vendor"
  1378. , m = "version"
  1379. , c = "architecture"
  1380. , u = "console"
  1381. , g = "mobile"
  1382. , f = "tablet"
  1383. , h = "smarttv"
  1384. , b = {
  1385. has: function(i, e) {
  1386. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1387. },
  1388. lowerize: function(i) {
  1389. return i.toLowerCase()
  1390. }
  1391. }
  1392. , y = {
  1393. rgx: function() {
  1394. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1395. var c = m[p]
  1396. , u = m[p + 1];
  1397. if (typeof i === a) {
  1398. i = {};
  1399. for (t in u)
  1400. d = u[t],
  1401. typeof d === n ? i[d[0]] = e : i[d] = e
  1402. }
  1403. for (s = r = 0; s < c.length; s++)
  1404. if (w = c[s].exec(this.getUA())) {
  1405. for (t = 0; t < u.length; t++)
  1406. l = w[++r],
  1407. d = u[t],
  1408. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1409. break
  1410. }
  1411. if (w)
  1412. break
  1413. }
  1414. return i
  1415. },
  1416. str: function(i, s) {
  1417. for (var o in s)
  1418. if (typeof s[o] === n && s[o].length > 0) {
  1419. for (var a = 0; a < s[o].length; a++)
  1420. if (b.has(s[o][a], i))
  1421. return o === r ? e : o
  1422. } else if (b.has(s[o], i))
  1423. return o === r ? e : o;
  1424. return i
  1425. }
  1426. }
  1427. , v = {
  1428. browser: {
  1429. oldsafari: {
  1430. major: {
  1431. 1: ["/8", "/1", "/3"],
  1432. 2: "/4",
  1433. "?": "/"
  1434. },
  1435. version: {
  1436. "1.0": "/8",
  1437. 1.2: "/1",
  1438. 1.3: "/3",
  1439. "2.0": "/412",
  1440. "2.0.2": "/416",
  1441. "2.0.3": "/417",
  1442. "2.0.4": "/419",
  1443. "?": "/"
  1444. }
  1445. }
  1446. },
  1447. device: {
  1448. sprint: {
  1449. model: {
  1450. "Evo Shift 4G": "7373KT"
  1451. },
  1452. vendor: {
  1453. HTC: "APA",
  1454. Sprint: "Sprint"
  1455. }
  1456. }
  1457. },
  1458. os: {
  1459. windows: {
  1460. version: {
  1461. ME: "4.90",
  1462. "NT 3.11": "NT3.51",
  1463. "NT 4.0": "NT4.0",
  1464. 2e3: "NT 5.0",
  1465. XP: ["NT 5.1", "NT 5.2"],
  1466. Vista: "NT 6.0",
  1467. 7: "NT 6.1",
  1468. 8: "NT 6.2",
  1469. 8.1: "NT 6.3",
  1470. RT: "ARM"
  1471. }
  1472. }
  1473. }
  1474. }
  1475. , k = {
  1476. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1477. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1478. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1479. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1480. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1481. }
  1482. , x = function(e) {
  1483. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1484. return this instanceof x ? (this.getBrowser = function() {
  1485. return y.rgx.apply(this, k.browser)
  1486. }
  1487. ,
  1488. this.getCPU = function() {
  1489. return y.rgx.apply(this, k.cpu)
  1490. }
  1491. ,
  1492. this.getDevice = function() {
  1493. return y.rgx.apply(this, k.device)
  1494. }
  1495. ,
  1496. this.getEngine = function() {
  1497. return y.rgx.apply(this, k.engine)
  1498. }
  1499. ,
  1500. this.getOS = function() {
  1501. return y.rgx.apply(this, k.os)
  1502. }
  1503. ,
  1504. this.getResult = function() {
  1505. return {
  1506. ua: this.getUA(),
  1507. browser: this.getBrowser(),
  1508. engine: this.getEngine(),
  1509. os: this.getOS(),
  1510. device: this.getDevice(),
  1511. cpu: this.getCPU()
  1512. }
  1513. }
  1514. ,
  1515. this.getUA = function() {
  1516. return r
  1517. }
  1518. ,
  1519. this.setUA = function(i) {
  1520. return r = i,
  1521. this
  1522. }
  1523. ,
  1524. void this.setUA(r)) : new x(e).getResult()
  1525. };
  1526. if (typeof exports !== a)
  1527. typeof module !== a && module.exports && (exports = module.exports = x),
  1528. exports.UAParser = x;
  1529. else if (i.UAParser = x,
  1530. typeof define === o && define.amd && define(function() {
  1531. return x
  1532. }),
  1533. typeof i.jQuery !== a) {
  1534. var A = i.jQuery
  1535. , _ = new x;
  1536. A.ua = _.getResult(),
  1537. A.ua.get = function() {
  1538. return _.getUA()
  1539. }
  1540. ,
  1541. A.ua.set = function(i) {
  1542. _.setUA(i);
  1543. var e = _.getResult();
  1544. for (var s in e)
  1545. A.ua[s] = e[s]
  1546. }
  1547. }
  1548. }(this);
  1549. window.Modernizr = function(n, e, t) {
  1550. function o(n) {
  1551. d.cssText = n
  1552. }
  1553. function r(n, e) {
  1554. return typeof n === e
  1555. }
  1556. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1557. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1558. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1559. return e in n && r(n.constructor.prototype[e], "undefined")
  1560. }
  1561. : function(n, e) {
  1562. return v.call(n, e)
  1563. }
  1564. ,
  1565. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1566. var e = this;
  1567. if ("function" != typeof e)
  1568. throw new TypeError;
  1569. var t = b.call(arguments, 1)
  1570. , o = function() {
  1571. if (this instanceof o) {
  1572. var r = function() {};
  1573. r.prototype = e.prototype;
  1574. var i = new r
  1575. , c = e.apply(i, t.concat(b.call(arguments)));
  1576. return Object(c) === c ? c : i
  1577. }
  1578. return e.apply(n, t.concat(b.call(arguments)))
  1579. };
  1580. return o
  1581. }
  1582. ),
  1583. y.webgl = function() {
  1584. return !!n.WebGLRenderingContext
  1585. }
  1586. ;
  1587. for (var h in y)
  1588. u(y, h) && (c = h.toLowerCase(),
  1589. f[c] = y[h](),
  1590. w.push((f[c] ? "" : "no-") + c));
  1591. return f.addTest = function(n, e) {
  1592. if ("object" == typeof n)
  1593. for (var o in n)
  1594. u(n, o) && f.addTest(o, n[o]);
  1595. else {
  1596. if (n = n.toLowerCase(),
  1597. f[n] !== t)
  1598. return f;
  1599. e = "function" == typeof e ? e() : e,
  1600. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1601. f[n] = e
  1602. }
  1603. return f
  1604. }
  1605. ,
  1606. o(""),
  1607. p = i = null,
  1608. f._version = a,
  1609. f
  1610. }(this, this.document);
  1611. !function(e, t, a) {
  1612. "use strict";
  1613. function n(t, h, m) {
  1614. function H(a) {
  1615. var n = 0
  1616. , i = Ee.length;
  1617. if (Ce.old = e.extend({}, Ce),
  1618. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1619. ke = Be[ge.horizontal ? "width" : "height"](),
  1620. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1621. Ee.length = 0,
  1622. Ce.start = 0,
  1623. Ce.end = q(ze - Ie, 0),
  1624. Re) {
  1625. n = Ne.length,
  1626. qe = Pe.children(ge.itemSelector),
  1627. Ne.length = 0;
  1628. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1629. ze = 0,
  1630. qe.each(function(t, a) {
  1631. var n = e(a)
  1632. , i = a.getBoundingClientRect()
  1633. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1634. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1635. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1636. , h = l + d + p
  1637. , m = !d || !p
  1638. , g = {};
  1639. g.el = a,
  1640. g.size = m ? l : h,
  1641. g.half = g.size / 2,
  1642. g.start = ze + (m ? d : 0),
  1643. g.center = g.start - E(Ie / 2 - g.size / 2),
  1644. g.end = g.start - Ie + g.size,
  1645. t || (ze += s),
  1646. ze += h,
  1647. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1648. t === v && (g.end += o,
  1649. ze += o,
  1650. f = m ? p : 0),
  1651. Ne.push(g),
  1652. r = g
  1653. }),
  1654. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1655. ze -= f,
  1656. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1657. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1658. }
  1659. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1660. Q(),
  1661. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1662. Te = d(Te, ge.minHandleSize, ke),
  1663. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1664. xe.end = ke - Te,
  1665. it || j()),
  1666. !we && Ie > 0) {
  1667. var p = Ce.start
  1668. , h = "";
  1669. if (Re)
  1670. e.each(Ne, function(e, t) {
  1671. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1672. Ee.push(p),
  1673. p += Ie,
  1674. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1675. });
  1676. else
  1677. for (; p - Ie < Ce.end; )
  1678. Ee.push(p),
  1679. p += Ie;
  1680. if (De[0] && i !== Ee.length) {
  1681. for (var m = 0; m < Ee.length; m++)
  1682. h += ge.pageBuilder.call(ye, m);
  1683. Ae = De.html(h).children(),
  1684. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1685. }
  1686. }
  1687. if (Oe.slideeSize = ze,
  1688. Oe.frameSize = Ie,
  1689. Oe.sbSize = ke,
  1690. Oe.handleSize = Te,
  1691. Re) {
  1692. a && null != ge.startAt && (W(ge.startAt),
  1693. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1694. var g = Ne[Oe.activeItem];
  1695. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1696. } else
  1697. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1698. pe("load")
  1699. }
  1700. function X(e, t, a) {
  1701. if (Re && at.released && !a) {
  1702. var n = $(e)
  1703. , i = e > Ce.start && e < Ce.end;
  1704. Le ? (i && (e = Ne[n.centerItem].center),
  1705. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1706. }
  1707. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1708. et.start = +new Date,
  1709. et.time = 0,
  1710. et.from = Ce.cur,
  1711. et.to = e,
  1712. et.delta = e - Ce.cur,
  1713. et.tweesing = at.tweese || at.init && !at.slidee,
  1714. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1715. at.tweese = 0,
  1716. e !== Ce.dest && (Ce.dest = e,
  1717. pe("change"),
  1718. it || Y()),
  1719. K(),
  1720. Q(),
  1721. Z(),
  1722. F()
  1723. }
  1724. function Y() {
  1725. if (ye.initialized) {
  1726. if (!it)
  1727. return it = w(Y),
  1728. void (at.released && pe("moveStart"));
  1729. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1730. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1731. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1732. et.to === Ce.cur ? (Ce.cur = et.to,
  1733. at.tweese = it = 0) : it = w(Y),
  1734. pe("move"),
  1735. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1736. !it && at.released && pe("moveEnd"),
  1737. j()
  1738. }
  1739. }
  1740. function j() {
  1741. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1742. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1743. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1744. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1745. }
  1746. function F() {
  1747. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1748. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1749. pe("activePage", _e.page))
  1750. }
  1751. function M() {
  1752. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1753. ot = at.init ? w(M) : 0,
  1754. tt.now = +new Date,
  1755. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1756. X(at.init ? tt.pos : E(tt.pos)),
  1757. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1758. tt.lastTime = tt.now
  1759. }
  1760. function L(e, t, n) {
  1761. if ("boolean" === i(t) && (n = t,
  1762. t = a),
  1763. t === a)
  1764. X(Ce[e], n);
  1765. else {
  1766. if (Le && "center" !== e)
  1767. return;
  1768. var r = ye.getPos(t);
  1769. r && X(r[e], n, !Le)
  1770. }
  1771. }
  1772. function R(e) {
  1773. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1774. }
  1775. function U(e) {
  1776. return R(l(e) && 0 > e ? e + Ne.length : e)
  1777. }
  1778. function W(e, t) {
  1779. var a = R(e);
  1780. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1781. qe.eq(a).addClass(ge.activeClass),
  1782. _e.active = Oe.activeItem = a,
  1783. Z(),
  1784. pe("active", a)),
  1785. a)
  1786. }
  1787. function $(e) {
  1788. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1789. var t = {}
  1790. , a = Me ? 0 : Ie / 2;
  1791. if (!we)
  1792. for (var n = 0, i = Ee.length; i > n; n++) {
  1793. if (e >= Ce.end || n === Ee.length - 1) {
  1794. t.activePage = Ee.length - 1;
  1795. break
  1796. }
  1797. if (e <= Ee[n] + a) {
  1798. t.activePage = n;
  1799. break
  1800. }
  1801. }
  1802. if (Re) {
  1803. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1804. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1805. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1806. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1807. s = c;
  1808. break
  1809. }
  1810. t.firstItem = l(r) ? r : 0,
  1811. t.centerItem = l(o) ? o : t.firstItem,
  1812. t.lastItem = l(s) ? s : t.centerItem
  1813. }
  1814. return t
  1815. }
  1816. function Q(t) {
  1817. e.extend(Oe, $(t))
  1818. }
  1819. function Z() {
  1820. var e = Ce.dest <= Ce.start
  1821. , t = Ce.dest >= Ce.end
  1822. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1823. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1824. Je.is("button,input") && Je.prop("disabled", e),
  1825. Ke.is("button,input") && Ke.prop("disabled", t),
  1826. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1827. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1828. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1829. Qe.is("button,input") && Qe.prop("disabled", e),
  1830. $e.is("button,input") && $e.prop("disabled", t)),
  1831. Re && null != Oe.activeItem) {
  1832. var n = 0 === Oe.activeItem
  1833. , i = Oe.activeItem >= Ne.length - 1
  1834. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1835. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1836. Ze.is("button,input") && Ze.prop("disabled", n),
  1837. Ge.is("button,input") && Ge.prop("disabled", i),
  1838. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1839. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1840. }
  1841. }
  1842. function G(e, t, a) {
  1843. if (e = U(e),
  1844. t = U(t),
  1845. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1846. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1847. var n = t > e ? e : a ? t : t - 1
  1848. , i = e > t ? e : a ? t + 1 : t
  1849. , r = e > t;
  1850. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1851. H()
  1852. }
  1853. }
  1854. function J(e, t) {
  1855. for (var a = 0, n = Ve[e].length; n > a; a++)
  1856. if (Ve[e][a] === t)
  1857. return a;
  1858. return -1
  1859. }
  1860. function K() {
  1861. at.released && !ye.isPaused && ye.resume()
  1862. }
  1863. function V(e) {
  1864. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1865. }
  1866. function _() {
  1867. at.history[0] = at.history[1],
  1868. at.history[1] = at.history[2],
  1869. at.history[2] = at.history[3],
  1870. at.history[3] = at.delta
  1871. }
  1872. function ee(e) {
  1873. at.released = 0,
  1874. at.source = e,
  1875. at.slidee = "slidee" === e
  1876. }
  1877. function te(t) {
  1878. var a = "touchstart" === t.type
  1879. , n = t.data.source
  1880. , i = "slidee" === n;
  1881. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1882. ee(n),
  1883. at.init = 0,
  1884. at.$source = e(t.target),
  1885. at.touch = a,
  1886. at.pointer = a ? t.originalEvent.touches[0] : t,
  1887. at.initX = at.pointer.pageX,
  1888. at.initY = at.pointer.pageY,
  1889. at.initPos = i ? Ce.cur : xe.cur,
  1890. at.start = +new Date,
  1891. at.time = 0,
  1892. at.path = 0,
  1893. at.delta = 0,
  1894. at.locked = 0,
  1895. at.history = [0, 0, 0, 0],
  1896. at.pathToLock = i ? a ? 30 : 10 : 0,
  1897. b.on(a ? z : I, ae),
  1898. ye.pause(1),
  1899. (i ? Pe : Se).addClass(ge.draggedClass),
  1900. pe("moveStart"),
  1901. i && (rt = setInterval(_, 10)))
  1902. }
  1903. function ae(e) {
  1904. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1905. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1906. at.pathX = at.pointer.pageX - at.initX,
  1907. at.pathY = at.pointer.pageY - at.initY,
  1908. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1909. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1910. at.released || !(at.path < 1)) {
  1911. if (!at.init) {
  1912. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1913. return ne();
  1914. at.init = 1
  1915. }
  1916. r(e),
  1917. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1918. at.$source.on(B, s)),
  1919. at.released && (ne(),
  1920. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1921. at.delta += at.swing,
  1922. at.tweese = x(at.swing) > 10)),
  1923. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1924. }
  1925. }
  1926. function ne() {
  1927. clearInterval(rt),
  1928. at.released = !0,
  1929. b.off(at.touch ? z : I, ae),
  1930. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1931. setTimeout(function() {
  1932. at.$source.off(B, s)
  1933. }),
  1934. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1935. ye.resume(1),
  1936. at.init = 0
  1937. }
  1938. function ie(t) {
  1939. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1940. }
  1941. function re() {
  1942. ye.stop(),
  1943. b.off("mouseup", re)
  1944. }
  1945. function se(e) {
  1946. switch (r(e),
  1947. this) {
  1948. case $e[0]:
  1949. case Qe[0]:
  1950. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1951. b.on("mouseup", re);
  1952. break;
  1953. case Ze[0]:
  1954. ye.prev();
  1955. break;
  1956. case Ge[0]:
  1957. ye.next();
  1958. break;
  1959. case Je[0]:
  1960. ye.prevPage();
  1961. break;
  1962. case Ke[0]:
  1963. ye.nextPage()
  1964. }
  1965. }
  1966. function oe(e) {
  1967. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1968. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1969. Re ? (p = +new Date,
  1970. nt.last < p - nt.resetTime && (nt.delta = 0),
  1971. nt.last = p,
  1972. nt.delta += nt.curDelta,
  1973. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1974. nt.delta %= 1),
  1975. nt.finalDelta) : nt.curDelta
  1976. }
  1977. function le(e) {
  1978. e.originalEvent[g] = ye;
  1979. var t = +new Date;
  1980. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1981. return void (O = t);
  1982. if (ge.scrollBy && Ce.start !== Ce.end) {
  1983. var a = oe(e.originalEvent);
  1984. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1985. ye.slideBy(ge.scrollBy * a)
  1986. }
  1987. }
  1988. function ce(e) {
  1989. ge.clickBar && e.target === Be[0] && (r(e),
  1990. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1991. }
  1992. function de(e) {
  1993. if (ge.keyboardNavBy)
  1994. switch (e.which) {
  1995. case ge.horizontal ? 37 : 38:
  1996. r(e),
  1997. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1998. break;
  1999. case ge.horizontal ? 39 : 40:
  2000. r(e),
  2001. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2002. }
  2003. }
  2004. function ue(e) {
  2005. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2006. }
  2007. function fe() {
  2008. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2009. }
  2010. function ve(e) {
  2011. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2012. }
  2013. function pe(e, t) {
  2014. if (Ve[e]) {
  2015. for (me = Ve[e].length,
  2016. T.length = 0,
  2017. he = 0; me > he; he++)
  2018. T.push(Ve[e][he]);
  2019. for (he = 0; me > he; he++)
  2020. T[he].call(ye, e, t)
  2021. }
  2022. }
  2023. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2024. start: 0,
  2025. center: 0,
  2026. end: 0,
  2027. cur: 0,
  2028. dest: 0
  2029. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2030. start: 0,
  2031. end: 0,
  2032. cur: 0
  2033. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2034. firstItem: 0,
  2035. lastItem: 0,
  2036. centerItem: 0,
  2037. activeItem: null,
  2038. activePage: 0
  2039. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2040. released: 1
  2041. }, nt = {
  2042. last: 0,
  2043. delta: 0,
  2044. resetTime: 200
  2045. }, it = 0, rt = 0, st = 0, ot = 0;
  2046. we || (t = be[0]),
  2047. ye.initialized = 0,
  2048. ye.frame = t,
  2049. ye.slidee = Pe[0],
  2050. ye.pos = Ce,
  2051. ye.rel = Oe,
  2052. ye.items = Ne,
  2053. ye.pages = Ee,
  2054. ye.isPaused = 0,
  2055. ye.options = ge,
  2056. ye.dragging = at,
  2057. ye.reload = function() {
  2058. H()
  2059. }
  2060. ,
  2061. ye.getPos = function(e) {
  2062. if (Re) {
  2063. var t = R(e);
  2064. return -1 !== t && Ne[t]
  2065. }
  2066. var a = Pe.find(e).eq(0);
  2067. if (a[0]) {
  2068. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2069. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2070. return {
  2071. start: n,
  2072. center: n - Ie / 2 + i / 2,
  2073. end: n - Ie + i,
  2074. size: i
  2075. }
  2076. }
  2077. return !1
  2078. }
  2079. ,
  2080. ye.moveBy = function(e) {
  2081. tt.speed = e,
  2082. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2083. tt.startPos = Ce.cur,
  2084. ee("button"),
  2085. at.init = 1,
  2086. pe("moveStart"),
  2087. y(ot),
  2088. M())
  2089. }
  2090. ,
  2091. ye.stop = function() {
  2092. "button" === at.source && (at.init = 0,
  2093. at.released = 1)
  2094. }
  2095. ,
  2096. ye.prev = function() {
  2097. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2098. }
  2099. ,
  2100. ye.next = function() {
  2101. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2102. }
  2103. ,
  2104. ye.prevPage = function() {
  2105. ye.activatePage(Oe.activePage - 1)
  2106. }
  2107. ,
  2108. ye.nextPage = function() {
  2109. ye.activatePage(Oe.activePage + 1)
  2110. }
  2111. ,
  2112. ye.slideBy = function(e, t) {
  2113. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2114. }
  2115. ,
  2116. ye.slideTo = function(e, t) {
  2117. X(e, t)
  2118. }
  2119. ,
  2120. ye.toStart = function(e, t) {
  2121. L("start", e, t)
  2122. }
  2123. ,
  2124. ye.toEnd = function(e, t) {
  2125. L("end", e, t)
  2126. }
  2127. ,
  2128. ye.toCenter = function(e, t) {
  2129. L("center", e, t)
  2130. }
  2131. ,
  2132. ye.getIndex = R,
  2133. ye.activate = function(e, t) {
  2134. var a = W(e);
  2135. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2136. }
  2137. ,
  2138. ye.activatePage = function(e, t) {
  2139. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2140. }
  2141. ,
  2142. ye.resume = function(e) {
  2143. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2144. st ? st = clearTimeout(st) : pe("resume"),
  2145. st = setTimeout(function() {
  2146. switch (pe("cycle"),
  2147. ge.cycleBy) {
  2148. case "items":
  2149. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2150. break;
  2151. case "pages":
  2152. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2153. }
  2154. }, ge.cycleInterval))
  2155. }
  2156. ,
  2157. ye.pause = function(e) {
  2158. e < ye.isPaused || (ye.isPaused = e || 100,
  2159. st && (st = clearTimeout(st),
  2160. pe("pause")))
  2161. }
  2162. ,
  2163. ye.toggle = function() {
  2164. ye[st ? "pause" : "resume"]()
  2165. }
  2166. ,
  2167. ye.set = function(t, a) {
  2168. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2169. }
  2170. ,
  2171. ye.add = function(t, a) {
  2172. var n = e(t);
  2173. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2174. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2175. H()
  2176. }
  2177. ,
  2178. ye.remove = function(t) {
  2179. if (Re) {
  2180. var a = U(t);
  2181. if (a > -1) {
  2182. qe.eq(a).remove();
  2183. var n = a === Oe.activeItem;
  2184. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2185. H(),
  2186. n && (_e.active = null,
  2187. ye.activate(Oe.activeItem))
  2188. }
  2189. } else
  2190. e(t).remove(),
  2191. H()
  2192. }
  2193. ,
  2194. ye.moveAfter = function(e, t) {
  2195. G(e, t, 1)
  2196. }
  2197. ,
  2198. ye.moveBefore = function(e, t) {
  2199. G(e, t)
  2200. }
  2201. ,
  2202. ye.on = function(e, t) {
  2203. if ("object" === i(e))
  2204. for (var a in e)
  2205. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2206. else if ("function" === i(t))
  2207. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2208. Ve[n[r]] = Ve[n[r]] || [],
  2209. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2210. else if ("array" === i(t))
  2211. for (var o = 0, l = t.length; l > o; o++)
  2212. ye.on(e, t[o])
  2213. }
  2214. ,
  2215. ye.one = function(e, t) {
  2216. function a() {
  2217. t.apply(ye, arguments),
  2218. ye.off(e, a)
  2219. }
  2220. ye.on(e, a)
  2221. }
  2222. ,
  2223. ye.off = function(e, t) {
  2224. if (t instanceof Array)
  2225. for (var a = 0, n = t.length; n > a; a++)
  2226. ye.off(e, t[a]);
  2227. else
  2228. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2229. if (Ve[i[r]] = Ve[i[r]] || [],
  2230. null == t)
  2231. Ve[i[r]].length = 0;
  2232. else {
  2233. var o = J(i[r], t);
  2234. -1 !== o && Ve[i[r]].splice(o, 1)
  2235. }
  2236. }
  2237. ,
  2238. ye.destroy = function() {
  2239. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2240. b.off("keydown", de),
  2241. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2242. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2243. De.empty(),
  2244. we || (be.off("." + g),
  2245. He.restore(),
  2246. Xe.restore(),
  2247. Ye.restore(),
  2248. je.restore(),
  2249. e.removeData(t, g)),
  2250. Ne.length = Ee.length = 0,
  2251. _e = {},
  2252. ye.initialized = 0,
  2253. ye
  2254. }
  2255. ,
  2256. ye.init = function() {
  2257. if (!ye.initialized) {
  2258. ye.on(m);
  2259. var e = ["overflow", "position"]
  2260. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2261. He.save.apply(He, e),
  2262. Ye.save.apply(Ye, e),
  2263. Xe.save.apply(Xe, t),
  2264. je.save.apply(je, t);
  2265. var a = Se;
  2266. return we || (a = a.add(Pe),
  2267. be.css("overflow", "hidden"),
  2268. f || "static" !== be.css("position") || be.css("position", "relative")),
  2269. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2270. a.css({
  2271. position: "absolute"
  2272. })),
  2273. ge.forward && $e.on(S, se),
  2274. ge.backward && Qe.on(S, se),
  2275. ge.prev && Ze.on(B, se),
  2276. ge.next && Ge.on(B, se),
  2277. ge.prevPage && Je.on(B, se),
  2278. ge.nextPage && Ke.on(B, se),
  2279. Ue.on(C, le),
  2280. Be[0] && Be.on(B, ce),
  2281. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2282. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2283. We.on(P, {
  2284. source: "slidee"
  2285. }, te),
  2286. Se && Se.on(P, {
  2287. source: "handle"
  2288. }, te),
  2289. b.on("keydown", de),
  2290. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2291. be.on("scroll." + g, o)),
  2292. ye.initialized = 1,
  2293. H(!0),
  2294. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2295. ye
  2296. }
  2297. }
  2298. }
  2299. function i(e) {
  2300. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2301. }
  2302. function r(e, t) {
  2303. e.preventDefault(),
  2304. t && e.stopPropagation()
  2305. }
  2306. function s(t) {
  2307. r(t, 1),
  2308. e(this).off(t.type, s)
  2309. }
  2310. function o() {
  2311. this.scrollLeft = 0,
  2312. this.scrollTop = 0
  2313. }
  2314. function l(e) {
  2315. return !isNaN(parseFloat(e)) && isFinite(e)
  2316. }
  2317. function c(e, t) {
  2318. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2319. }
  2320. function d(e, t, a) {
  2321. return t > e ? t : e > a ? a : e
  2322. }
  2323. function u(e) {
  2324. var t = {};
  2325. return t.style = {},
  2326. t.save = function() {
  2327. if (e && e.nodeType) {
  2328. for (var a = 0; a < arguments.length; a++)
  2329. t.style[arguments[a]] = e.style[arguments[a]];
  2330. return t
  2331. }
  2332. }
  2333. ,
  2334. t.restore = function() {
  2335. if (e && e.nodeType) {
  2336. for (var a in t.style)
  2337. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2338. return t
  2339. }
  2340. }
  2341. ,
  2342. t
  2343. }
  2344. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2345. b.on(C, function(e) {
  2346. var t = e.originalEvent[g]
  2347. , a = +new Date;
  2348. (!t || t.options.scrollHijack < a - O) && (O = a)
  2349. }),
  2350. function(e) {
  2351. function t(e) {
  2352. var t = (new Date).getTime()
  2353. , n = Math.max(0, 16 - (t - a))
  2354. , i = setTimeout(e, n);
  2355. return a = t,
  2356. i
  2357. }
  2358. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2359. var a = (new Date).getTime()
  2360. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2361. y = function(t) {
  2362. n.call(e, t)
  2363. }
  2364. }(window),
  2365. function() {
  2366. function e(e) {
  2367. for (var n = 0, i = t.length; i > n; n++) {
  2368. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2369. if (null != a.style[r])
  2370. return r
  2371. }
  2372. }
  2373. var t = ["", "webkit", "moz", "ms", "o"]
  2374. , a = document.createElement("div");
  2375. f = e("transform"),
  2376. v = e("perspective") ? "translateZ(0) " : ""
  2377. }(),
  2378. t[m] = n,
  2379. e.fn[h] = function(t, a) {
  2380. var r, s;
  2381. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2382. s = Array.prototype.slice.call(arguments, 1)),
  2383. t = {}),
  2384. this.each(function(i, o) {
  2385. var l = e.data(o, g);
  2386. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2387. })
  2388. }
  2389. ,
  2390. n.defaults = {
  2391. slidee: null,
  2392. horizontal: !1,
  2393. itemNav: null,
  2394. itemSelector: null,
  2395. smart: !1,
  2396. activateOn: null,
  2397. activateMiddle: !1,
  2398. scrollSource: null,
  2399. scrollBy: 0,
  2400. scrollHijack: 300,
  2401. scrollTrap: !1,
  2402. dragSource: null,
  2403. mouseDragging: !1,
  2404. touchDragging: !1,
  2405. releaseSwing: !1,
  2406. swingSpeed: .2,
  2407. elasticBounds: !1,
  2408. interactive: null,
  2409. scrollBar: null,
  2410. dragHandle: !1,
  2411. dynamicHandle: !1,
  2412. minHandleSize: 50,
  2413. clickBar: !1,
  2414. syncSpeed: .5,
  2415. pagesBar: null,
  2416. activatePageOn: null,
  2417. pageBuilder: function(e) {
  2418. return "<li>" + (e + 1) + "</li>"
  2419. },
  2420. forward: null,
  2421. backward: null,
  2422. prev: null,
  2423. next: null,
  2424. prevPage: null,
  2425. nextPage: null,
  2426. cycleBy: null,
  2427. cycleInterval: 5e3,
  2428. pauseOnHover: !1,
  2429. startPaused: !1,
  2430. moveBy: 300,
  2431. speed: 0,
  2432. easing: "swing",
  2433. startAt: null,
  2434. keyboardNavBy: null,
  2435. draggedClass: "dragged",
  2436. activeClass: "active",
  2437. disabledClass: "disabled"
  2438. }
  2439. }(jQuery, window);
  2440. !function e(t, i, n) {
  2441. function r(a, s) {
  2442. if (!i[a]) {
  2443. if (!t[a]) {
  2444. var l = "function" == typeof require && require;
  2445. if (!s && l)
  2446. return l(a, !0);
  2447. if (o)
  2448. return o(a, !0);
  2449. var c = new Error("Cannot find module '" + a + "'");
  2450. throw c.code = "MODULE_NOT_FOUND",
  2451. c
  2452. }
  2453. var h = i[a] = {
  2454. exports: {}
  2455. };
  2456. t[a][0].call(h.exports, function(e) {
  2457. var i = t[a][1][e];
  2458. return r(i ? i : e)
  2459. }, h, h.exports, e, t, i, n)
  2460. }
  2461. return i[a].exports
  2462. }
  2463. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2464. r(n[a]);
  2465. return r
  2466. }({
  2467. 1: [function(e, t, i) {
  2468. (function(i) {
  2469. "use strict";
  2470. function n(e) {
  2471. this.player = null,
  2472. this.director = null,
  2473. this.modelManager = null,
  2474. this.container = null,
  2475. this.tagManager = null,
  2476. this.fadeInSpeed = e,
  2477. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2478. }
  2479. var r = e("three")
  2480. , o = e("./util/logger")
  2481. , a = (e("./util/common"),
  2482. e("./enum/PlayerEvents"))
  2483. , s = e("./enum/DirectorEvents")
  2484. , l = e("./settings")
  2485. , c = e("./enum/Viewmode")
  2486. , h = (e("./enum/WarpStyle"),
  2487. e("./enum/BlackoutStyle"),
  2488. e("./enum/ModelManagerEvents"))
  2489. , u = e("./enum/tagEvents")
  2490. , d = e("./util/transitions")
  2491. , p = e("./util/lerp")
  2492. , f = new o(i);
  2493. window.THREE = r;
  2494. n.prototype.init = function(e, t, i, n, r) {
  2495. window.app = this;
  2496. this.player = t,
  2497. this.director = e,
  2498. this.modelManager = i,
  2499. this.tagManager = n,
  2500. this.container = r,
  2501. this.updateModel(),
  2502. this.bindEvents()
  2503. }
  2504. ,
  2505. n.prototype.bindEvents = function() {
  2506. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2507. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2508. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2509. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2510. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2511. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2512. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2513. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2514. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2515. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2516. }
  2517. ,
  2518. n.prototype.updateModel = function() {
  2519. //模型this.model
  2520. this.model = this.modelManager.getActiveModel()
  2521. }
  2522. ,
  2523. n.prototype.handleWarpStarted = function() {
  2524. this.hidePlayerReticule()
  2525. }
  2526. ,
  2527. n.prototype.ontagActivated = function() {
  2528. this.hidePlayerReticule()
  2529. }
  2530. ,
  2531. n.prototype.onNavigationTotag = function() {
  2532. this.hidePlayerReticule()
  2533. }
  2534. ,
  2535. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2536. var n = this.modelManager.getActiveModel()
  2537. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2538. n.fadePanoMarkers(r),
  2539. n.setMode(t)
  2540. }
  2541. ,
  2542. n.prototype.handlePlayerModeChanged = function(e, t) {
  2543. var i = this.modelManager.getActiveModel()
  2544. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2545. i.setSide(n),
  2546. i.setMode(t)
  2547. }
  2548. ,
  2549. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2550. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2551. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2552. }
  2553. ,
  2554. n.prototype.handleActionInterruption = function() {}
  2555. ,
  2556. n.prototype.handleStartInside = function(e) {
  2557. var t = l[this.player.mode]
  2558. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2559. this.fadeIn(this.fadeInSpeed),
  2560. this.model.alpha = 0,
  2561. this.model.skybox.material.uniforms.opacity.value = 1,
  2562. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2563. var n = this.player.reticule;
  2564. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2565. }
  2566. ,
  2567. n.prototype.handleStartOutside = function(e) {
  2568. this.fadeIn(e)
  2569. }
  2570. ,
  2571. n.prototype.fadeIn = function(e) {
  2572. null !== e && void 0 !== e || (e = 2e3,
  2573. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2574. $(this.container).fadeIn(e)
  2575. }
  2576. ,
  2577. n.prototype.hidePlayerReticule = function() {
  2578. this.player.reticule.hide()
  2579. }
  2580. ,
  2581. t.exports = n
  2582. }
  2583. ).call(this, "/js/DisplayController.js")
  2584. }
  2585. , {
  2586. "./enum/BlackoutStyle": 18,
  2587. "./enum/DirectorEvents": 23,
  2588. "./enum/tagEvents": 32,
  2589. "./enum/ModelManagerEvents": 33,
  2590. "./enum/PlayerEvents": 40,
  2591. "./enum/Viewmode": 51,
  2592. "./enum/WarpStyle": 52,
  2593. "./settings": 166,
  2594. "./util/common": 185,
  2595. "./util/lerp": 188,
  2596. "./util/logger": 189,
  2597. "./util/transitions": 195,
  2598. three: 217
  2599. }],
  2600. 2: [function(e, t, i) {
  2601. "use strict";
  2602. function n() {
  2603. this.baseStartTime = performance.timing.navigationStart,
  2604. this.loadingStartTime = null,
  2605. this.waitingStartTime = null,
  2606. this.appReadyTime = null
  2607. }
  2608. n.prototype.setBaseStartTime = function(e) {
  2609. this.baseStartTime = e || Date.now()
  2610. }
  2611. ,
  2612. n.prototype.setWaitingStartTime = function(e) {
  2613. this.waitingStartTime = e || Date.now()
  2614. }
  2615. ,
  2616. n.prototype.setLoadingStartTime = function(e) {
  2617. this.loadingStartTime = e || Date.now()
  2618. }
  2619. ,
  2620. n.prototype.setAppReadyTime = function(e) {
  2621. this.appReadyTime = e || Date.now()
  2622. }
  2623. ,
  2624. n.prototype.calcFullLoadingTime = function() {
  2625. var e = this.appReadyTime - this.baseStartTime;
  2626. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2627. e
  2628. }
  2629. ,
  2630. t.exports = n
  2631. }
  2632. , {}],
  2633. 3: [function(e, t, i) {
  2634. (function(i) {
  2635. "use strict";
  2636. function n() {
  2637. return 100 * Math.random()
  2638. }
  2639. var r = e("./util/logger")
  2640. , o = e("./util/browser")
  2641. , a = new r(i)
  2642. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2643. initialized: !1,
  2644. init: function(e, t) {
  2645. if (t = t || {},
  2646. !this.initialized) {
  2647. this.initialized = !0,
  2648. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2649. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2650. for (var i in e) {
  2651. var r = i.match("^sc_tilegen_([0-9]+)$");
  2652. r && (s.tilegen = n() < parseInt(r[1]));
  2653. var l = i.match("^sc_imgopt_([0-9]+)$");
  2654. l && (s.imgopt = n() < parseInt(l[1]))
  2655. }
  2656. for (var c in t)
  2657. s[c] = t[c],
  2658. a.debug("A/B override:", c, s[c])
  2659. }
  2660. },
  2661. changeIfTileGenerating: function(e) {
  2662. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2663. e += ""),
  2664. e
  2665. },
  2666. changeIfImageOptimzing: function(e) {
  2667. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2668. e += ""),
  2669. e
  2670. },
  2671. tilegen: !1,
  2672. imgopt: !1
  2673. };
  2674. t.exports = s
  2675. }
  2676. ).call(this, "/js/ab.js")
  2677. }
  2678. , {
  2679. "./util/browser": 182,
  2680. "./util/logger": 189
  2681. }],
  2682. 4: [function(e, t, i) {
  2683. (function(i) {
  2684. "use strict";
  2685. function n() {
  2686. return {
  2687. addons: [{
  2688. name: "keen:ua_parser",
  2689. input: {
  2690. ua_string: "user_agent"
  2691. },
  2692. output: "parsed_user_agent"
  2693. }]
  2694. }
  2695. }
  2696. function r(e, t, i, n) {
  2697. function r(t) {
  2698. l[t.sid] = !0;
  2699. var i = t.billboard.media && t.billboard.media.type
  2700. , n = {
  2701. tag_id: t.sid,
  2702. tags_visited: Object.keys(l).length,
  2703. tag_count: Object.keys(e.tags).length,
  2704. tag_view_count: ++E,
  2705. has_media: !!i
  2706. };
  2707. i && (n.media_type = i),
  2708. u("tag_opened", n)
  2709. }
  2710. var l = {}
  2711. , h = Date.now() - N
  2712. , f = null;
  2713. n && (f = Date.now() - window.navigationStart);
  2714. var g;
  2715. try {
  2716. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2717. } catch (e) {
  2718. g = !1
  2719. }
  2720. var v, A = e.supportsVR;
  2721. A || (v = "VR disabled at the model/account level",
  2722. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2723. u("model_loaded", {
  2724. duration: h,
  2725. duration_from_navigation_start: f,
  2726. has_hlr: g,
  2727. has_vr: A,
  2728. vr_reason: v
  2729. });
  2730. var I = 0;
  2731. e.panos.forEach(function(e) {
  2732. e.on("enter", function() {
  2733. c("pano_viewed", {
  2734. pano_id: e.id,
  2735. pano_view_count: ++I,
  2736. alignment_type: e.alignmentType,
  2737. interaction_source: O,
  2738. navigation_source: p
  2739. })
  2740. })
  2741. });
  2742. var E = 0;
  2743. for (var T in e.tags)
  2744. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2745. t.on("tour_auto", function(e) {
  2746. p = "tour_" + e
  2747. }),
  2748. t.on("tour_manual", function(e) {
  2749. O = "gui-" + e,
  2750. p = "tour_manual"
  2751. }),
  2752. i.on(C.InteractionKey, function() {
  2753. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2754. }),
  2755. i.on(C.InteractionDirect, function() {
  2756. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2757. }),
  2758. o(t),
  2759. a(),
  2760. s()
  2761. }
  2762. function o(e) {
  2763. I.on(T.OPENED, function() {
  2764. c("showcase_share_intent", {
  2765. pano_id: e.currentPano && e.currentPano.id
  2766. })
  2767. }),
  2768. I.on(T.LINK_CLICKED, function(t) {
  2769. c("showcase_share_action", {
  2770. channel: t.channel,
  2771. pano_id: e.currentPano && e.currentPano.id
  2772. })
  2773. }),
  2774. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2775. c("showcase_share_origin_link_clicked")
  2776. })
  2777. }
  2778. function a() {}
  2779. function s() {
  2780. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2781. gui_action: "click_vr_button"
  2782. })),
  2783. b.on(S.LAUNCH, function(e) {
  2784. c("showcase_gui", {
  2785. gui_action: "launch_vr",
  2786. vr_platform: e.vr_platform,
  2787. vr_app: e.vr_app
  2788. })
  2789. }),
  2790. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2791. gui_action: "vr_modal_prev"
  2792. })),
  2793. b.on(S.NEXT, function(e) {
  2794. c("showcase_gui", {
  2795. gui_action: e.nextAction
  2796. })
  2797. }),
  2798. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2799. gui_action: "vr_modal_close"
  2800. })),
  2801. b.on(S.falseICECHOSEN, function(e) {
  2802. c("showcase_gui", {
  2803. gui_action: e.name + " "
  2804. })
  2805. }),
  2806. b.on(S.STORE, function(e) {
  2807. c("showcase_gui", {
  2808. gui_action: "launch_store",
  2809. store: e
  2810. })
  2811. })
  2812. }
  2813. function l(e, t) {
  2814. if (f)
  2815. try {
  2816. f.addEvent(e, v.extendObject({
  2817. host: window.location.host,
  2818. keen: n(),
  2819. user_agent: "${keen.user_agent}",
  2820. referrer: {
  2821. url: v.normalizeUrl(document.referrer),
  2822. domain: v.domainFromUrl(document.referrer),
  2823. url_original: document.referrer
  2824. },
  2825. embedded: m.inIframe(),
  2826. is_mobile: m.isMobile(),
  2827. version: "2.25.6-0-gd87e5b1"
  2828. }, t))
  2829. } catch (e) {
  2830. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2831. }
  2832. }
  2833. function c(e, t) {
  2834. if (t = t || {},
  2835. L)
  2836. try {
  2837. window.analytics.track(e, v.extendObject(t, B), {
  2838. context: {
  2839. app: {
  2840. name: "showcase",
  2841. version: "2.25.6-0-gd87e5b1"
  2842. },
  2843. screen: {
  2844. width: window.screen.width,
  2845. height: window.screen.height,
  2846. density: window.devicePixelRatio
  2847. }
  2848. }
  2849. })
  2850. } catch (t) {
  2851. console.warn("Failed to send data to segment for " + e)
  2852. }
  2853. }
  2854. function h(e, t) {
  2855. if (t = t || {},
  2856. navigator.sendBeacon && L)
  2857. try {
  2858. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2859. event: e,
  2860. anonymousId: window.analytics.user().anonymousId(),
  2861. properties: v.extendObject(t, B),
  2862. writeKey: L,
  2863. sentAt: Date.now(),
  2864. type: "track",
  2865. context: {
  2866. userAgent: m.userAgent(),
  2867. library: {
  2868. name: "showcase-beacon",
  2869. version: "2.25.6-0-gd87e5b1"
  2870. },
  2871. app: {
  2872. name: "showcase",
  2873. version: "2.25.6-0-gd87e5b1"
  2874. }
  2875. }
  2876. }))
  2877. } catch (e) {
  2878. console.warn("Failed to send async segment request")
  2879. }
  2880. }
  2881. function u(e, t) {
  2882. t = t || {},
  2883. c(e, t)
  2884. }
  2885. function d(e, t) {
  2886. O = e === C.InteractionGui ? "gui-" + t : e,
  2887. p = "self_guided"
  2888. }
  2889. var p, f, g = (e("three"),
  2890. e("./util/ajax"),
  2891. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2892. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2893. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2894. t.exports = {
  2895. report: function(e, t, i, n) {
  2896. l("Session starts", {
  2897. model: e,
  2898. status: t,
  2899. loadtime: Date.now() - (N || Date.now()),
  2900. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2901. autoplay: i,
  2902. quickstart: n,
  2903. ab_tilegen: g.tilegen,
  2904. ab_imgopt: g.imgopt
  2905. })
  2906. },
  2907. impression: function(e) {
  2908. e = e || {};
  2909. var t = void 0 === e.isVisible || e.isVisible
  2910. , i = (void 0 !== e.immediate && e.immediate,
  2911. window.location.search.substr(1).split("&"));
  2912. u("impression", {
  2913. visible: t,
  2914. url_params: i
  2915. })
  2916. },
  2917. initKeen: function(e) {
  2918. return e.token && e.appId ? void (f = new Keen({
  2919. projectId: e.appId,
  2920. writeKey: e.token,
  2921. readKey: "",
  2922. requestType: "xhr"
  2923. })) : void P.warn("no keen token/appId")
  2924. },
  2925. initSegment: function(e) {
  2926. return e.token ? (L = e.token,
  2927. window.analytics.load(e.token),
  2928. B = {
  2929. model_id: e.model,
  2930. start_source: e.startSource,
  2931. autoplay: e.autoplay,
  2932. quickstart: e.quickstart,
  2933. language_tag: A.languageTag,
  2934. is_mobile: m.isMobile(),
  2935. iframe: m.inIframe(),
  2936. aspect_ratio: m.aspectRatio(),
  2937. session_id: F,
  2938. window: {
  2939. width: $("#player").width(),
  2940. height: $("#player").height()
  2941. },
  2942. platform: {
  2943. browser: {
  2944. name: $.ua.browser.name,
  2945. major: $.ua.browser.major,
  2946. version: $.ua.browser.version
  2947. },
  2948. os: {
  2949. name: $.ua.os.name,
  2950. version: $.ua.os.version
  2951. },
  2952. device: {
  2953. vendor: $.ua.device.vendor,
  2954. model: $.ua.device.model,
  2955. type: $.ua.device.type
  2956. }
  2957. }
  2958. },
  2959. D = Math.random() < A.analytics.sessionTrackingRate,
  2960. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2961. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2962. },
  2963. sessionStart: function(e) {
  2964. P.debug("analytics user_session_start"),
  2965. c("session_started"),
  2966. N = Date.now(),
  2967. window.addEventListener("unload", function() {
  2968. h("session_ended", {
  2969. duration: Date.now() - N
  2970. })
  2971. })
  2972. },
  2973. modelLoaded: function(e, t, i, n) {
  2974. r(e, t, i, n)
  2975. },
  2976. loadComplete: function(e) {
  2977. var t = {
  2978. time_to_app_start: e
  2979. };
  2980. c("load_times", t)
  2981. },
  2982. track: function(e, t) {
  2983. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2984. c(e, t))
  2985. },
  2986. trackAlways: function(e, t) {
  2987. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2988. c(e, t)
  2989. },
  2990. getSessionId: function() {
  2991. return F
  2992. },
  2993. updateInteraction: d
  2994. }
  2995. }
  2996. ).call(this, "/js/analytics.js")
  2997. }
  2998. , {
  2999. "./ab": 3,
  3000. "./enum/ControlEvents": 21,
  3001. "./enum/PlayerEvents": 40,
  3002. "./enum/VROption": 47,
  3003. "./enum/VRPlatforms": 49,
  3004. "./enum/Viewmode": 51,
  3005. "./gui/sharing/ShareEvents": 76,
  3006. "./gui/sharing/modal": 77,
  3007. "./gui/title/TitleEvents": 80,
  3008. "./gui/title/titleBar": 82,
  3009. "./gui/vr/vrEvent": 85,
  3010. "./gui/vr/vrModal": 87,
  3011. "./localization/localize": 108,
  3012. "./tag/Billboard/BillboardEvent": 120,
  3013. "./settings": 166,
  3014. "./util/ajax": 181,
  3015. "./util/browser": 182,
  3016. "./util/common": 185,
  3017. "./util/logger": 189,
  3018. three: 217
  3019. }],
  3020. 5: [function(e, t, i) {
  3021. "use strict";
  3022. function n() {
  3023. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3024. this.controls = null
  3025. }
  3026. var r = e("three")
  3027. , o = e("../constants")
  3028. , a = e("../util/cameraLight");
  3029. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3030. n.prototype.updateAspect = function(e) {
  3031. this.aspect = e,
  3032. this.updateProjectionMatrix()
  3033. }
  3034. ,
  3035. t.exports = n
  3036. }
  3037. , {
  3038. "../constants": 8,
  3039. "../util/cameraLight": 184,
  3040. three: 217
  3041. }],
  3042. 6: [function(e, t, i) {
  3043. "use strict";
  3044. function n() {
  3045. var e = $("#player").width() / $("#player").height();
  3046. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3047. this.controls = null,
  3048. this.updateAspect(e)
  3049. }
  3050. var r = e("three")
  3051. , o = e("../constants");
  3052. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3053. n.prototype.updateAspect = function(e) {
  3054. this.aspect = e,
  3055. this.top = o.orthoBase / e,
  3056. this.bottom = -o.orthoBase / e,
  3057. this.updateProjectionMatrix()
  3058. }
  3059. ,
  3060. t.exports = n
  3061. }
  3062. , {
  3063. "../constants": 8,
  3064. three: 217
  3065. }],
  3066. 7: [function(e, t, i) {
  3067. "use strict";
  3068. function n() {
  3069. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3070. this.controls = null
  3071. }
  3072. var r = e("three")
  3073. , o = e("../settings")
  3074. , a = e("../util/cameraLight");
  3075. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3076. n.prototype.updateAspect = function(e) {
  3077. this.aspect = e,
  3078. this.updateProjectionMatrix()
  3079. }
  3080. ,
  3081. t.exports = n
  3082. }
  3083. , {
  3084. "../settings": 166,
  3085. "../util/cameraLight": 184,
  3086. three: 217
  3087. }],
  3088. 8: [function(e, t, i) {
  3089. "use strict";
  3090. t.exports = {
  3091. signedUrlDefaultExpireTime: 24e4,
  3092. signedUrlCheckInterval: 1e4,
  3093. signedUrlRefreshBuffer: 15e3,
  3094. dollhouseFOV: 70,
  3095. dollhouseNear: 1,
  3096. dollhouseFar: 5e3,
  3097. insideFOV: 70,
  3098. insideFOVMax: 120,
  3099. insideNear: .1,
  3100. insideFar: 5e3,
  3101. insideLookSpeed: .12,
  3102. insideLookLimitUp: 40,
  3103. insideLookLimitDown: -40,
  3104. orthoNear: 1,
  3105. orthoFar: 5e3,
  3106. orthoBase: 10,
  3107. narrowLandscapeHeight: 290,
  3108. reallyNarrowLandscapeHeight: 250,
  3109. visionTilingStartDate: new Date("8/26/2016"),
  3110. visionTilingStartVersion: "1.1.407.13667",
  3111. windowHeightHighQualityThreshold: 900,
  3112. tourStepDelayDefault: 3500,
  3113. tourStepDelaySlideShow: 5e3,
  3114. workshopApsect: 9 / 16,
  3115. highQualityMaxZoom: 2,
  3116. ultraHighQualityMaxZoom: 3
  3117. }
  3118. }
  3119. , {}],
  3120. 9: [function(e, t, i) {
  3121. "use strict";
  3122. function n() {
  3123. this.activeControl = null,
  3124. this.controls = {},
  3125. this.cameras = {}
  3126. }
  3127. var r = e("./PanoramaControls")
  3128. , o = e("./DollhouseControls")
  3129. , a = e("./FloorplanControls")
  3130. , s = e("../cameras/PanoramaCamera")
  3131. , l = e("../cameras/DollhouseCamera")
  3132. , c = e("../cameras/FloorplanCamera")
  3133. , h = e("events").EventEmitter
  3134. , u = e("../enum/ControlEvents")
  3135. , d = e("../enum/ModelManagerEvents")
  3136. , p = e("../enum/Viewmode")
  3137. , f = e("../settings");
  3138. n.prototype = Object.create(h.prototype),
  3139. n.prototype.init = function(e, t) {
  3140. this.setUpControls(),
  3141. this.bindEvents(e, t)
  3142. }
  3143. ,
  3144. n.prototype.activateControls = function(e) {
  3145. this.activeControl && (this.activeControl.reset(),
  3146. this.activeControl.enabled = !1),
  3147. this.controls[e] && (this.controls[e].enabled = !0),
  3148. this.activeControl = this.controls[e]
  3149. }
  3150. ,
  3151. n.prototype.setUpControls = function() {
  3152. var e = {}
  3153. , t = {}
  3154. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3155. , n = [s, l, c]
  3156. , h = [r, o, a];
  3157. i.forEach(function(i, r) {
  3158. e[i] = new n[r],
  3159. t[i] = new h[r](e[i]),
  3160. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3161. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3162. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3163. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3164. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3165. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3166. }
  3167. .bind(this)),
  3168. this.controls = t,
  3169. this.cameras = e
  3170. }
  3171. ,
  3172. n.prototype.bindEvents = function(e, t) {
  3173. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3174. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3175. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3176. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3177. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3178. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3179. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3180. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3181. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3182. e.addEventListener("contextmenu", function(e) {
  3183. e.preventDefault()
  3184. }),
  3185. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3186. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3187. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3188. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3189. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3190. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3191. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3192. t.on(d.ActiveModelChanged, function(e) {
  3193. this.setModelForControls(e.model)
  3194. }
  3195. .bind(this))
  3196. }
  3197. ,
  3198. n.prototype.setModelForControls = function(e) {
  3199. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3200. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3201. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3202. this.controls[e].setBounds(t)
  3203. }
  3204. .bind(this))
  3205. }
  3206. ,
  3207. n.prototype.onMouseDown = function(e) {
  3208. e.preventDefault(),
  3209. this.activeControl && this.activeControl.onMouseDown(e)
  3210. }
  3211. ,
  3212. n.prototype.onMouseMove = function(e) {
  3213. e.preventDefault(),
  3214. this.activeControl && this.activeControl.onMouseMove(e)
  3215. }
  3216. ,
  3217. n.prototype.onMouseUp = function(e) {
  3218. e.preventDefault(),
  3219. this.activeControl && this.activeControl.onMouseUp(e)
  3220. }
  3221. ,
  3222. n.prototype.onMouseOver = function(e) {
  3223. e.preventDefault(),
  3224. this.activeControl && this.activeControl.onMouseOver(e)
  3225. }
  3226. ,
  3227. n.prototype.onMouseWheel = function(e) {
  3228. e.preventDefault(),
  3229. this.activeControl && this.activeControl.onMouseWheel(e)
  3230. }
  3231. ,
  3232. n.prototype.onTouchStart = function(e) {
  3233. e.preventDefault(),
  3234. this.activeControl && this.activeControl.onTouchStart(e);
  3235. var hotList = $('#hotListWrap')[0];
  3236. hotList.classList.remove('hotListActive');
  3237. $('#hotListContent ul .active').removeClass('active');
  3238. $('#hotList')[0].classList.remove('active')
  3239. }
  3240. ,
  3241. n.prototype.onTouchMove = function(e) {
  3242. e.preventDefault(),
  3243. this.activeControl && this.activeControl.onTouchMove(e)
  3244. }
  3245. ,
  3246. n.prototype.onTouchEnd = function(e) {
  3247. e.preventDefault(),
  3248. this.activeControl && this.activeControl.onTouchEnd(e)
  3249. }
  3250. ,
  3251. n.prototype.onPointerDown = function(e) {
  3252. if (e.preventDefault(),
  3253. this.activeControl)
  3254. switch (e.pointerType) {
  3255. case "mouse":
  3256. this.activeControl.onMouseDown(e);
  3257. break;
  3258. default:
  3259. this.activeControl.onPointerDown(e)
  3260. }
  3261. }
  3262. ,
  3263. n.prototype.onPointerMove = function(e) {
  3264. if (e.preventDefault(),
  3265. this.activeControl)
  3266. switch (e.pointerType) {
  3267. case "mouse":
  3268. this.activeControl.onMouseMove(e);
  3269. break;
  3270. default:
  3271. this.activeControl.onPointerMove(e)
  3272. }
  3273. }
  3274. ,
  3275. n.prototype.onPointerUp = function(e) {
  3276. if (e.preventDefault(),
  3277. this.activeControl)
  3278. switch (e.pointerType) {
  3279. case "mouse":
  3280. this.activeControl.onMouseUp(e);
  3281. break;
  3282. default:
  3283. this.activeControl.onPointerUp(e)
  3284. }
  3285. }
  3286. ,
  3287. n.prototype.onPointerCancel = function(e) {
  3288. e.preventDefault(),
  3289. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3290. }
  3291. ,
  3292. n.prototype.onKeyDown = function(e) {
  3293. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3294. this.activeControl && this.activeControl.onKeyDown(e))
  3295. }
  3296. ,
  3297. n.prototype.onKeyUp = function(e) {
  3298. e.preventDefault(),
  3299. this.activeControl && this.activeControl.onKeyUp(e)
  3300. }
  3301. ,
  3302. t.exports = n
  3303. }
  3304. , {
  3305. "../cameras/DollhouseCamera": 5,
  3306. "../cameras/FloorplanCamera": 6,
  3307. "../cameras/PanoramaCamera": 7,
  3308. "../enum/ControlEvents": 21,
  3309. "../enum/ModelManagerEvents": 33,
  3310. "../enum/Viewmode": 51,
  3311. "../settings": 166,
  3312. "./DollhouseControls": 10,
  3313. "./FloorplanControls": 11,
  3314. "./PanoramaControls": 13,
  3315. events: 202
  3316. }],
  3317. 10: [function(e, t, i) {
  3318. "use strict";
  3319. function n(e) {
  3320. a.call(this, e),
  3321. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3322. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3323. this.minDistance = o.dollhouseDefault.minDistance,
  3324. this.maxDistance = o.dollhouseDefault.maxDistance,
  3325. this.adjustedMinDistance = this.minDistance,
  3326. this.adjustedMaxDistance = this.maxDistance
  3327. }
  3328. var r = e("three")
  3329. , o = e("../settings")
  3330. , a = e("./OutsideControls");
  3331. n.prototype = Object.create(a.prototype),
  3332. n.prototype.pan = function(e, t) {
  3333. this.camera.updateMatrix();
  3334. var i = this.camera.position.clone().sub(this.target).length();
  3335. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3336. this.panLeft(2 * e * i / $("#player").height()),
  3337. this.panUp(-2 * t * i / $("#player").height())
  3338. }
  3339. ,
  3340. n.prototype.updateZoom = function() {
  3341. var e = this.offset.length();
  3342. return e * this.scale
  3343. }
  3344. ,
  3345. n.prototype.setZoomBounds = function(e) {
  3346. var t = e.min.distanceTo(e.max);
  3347. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3348. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3349. this.minDistance = this.adjustedMinDistance,
  3350. this.maxDistance = this.adjustedMaxDistance
  3351. }
  3352. ,
  3353. n.prototype.resetRanges = function(e, t) {
  3354. e ? (this.minDistance = Math.min(e, this.minDistance),
  3355. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3356. this.maxDistance = this.adjustedMaxDistance),
  3357. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3358. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3359. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3360. }
  3361. ,
  3362. n.prototype.toJSON = function() {
  3363. return a.prototype.toJSON.call(this)
  3364. }
  3365. ,
  3366. t.exports = n
  3367. }
  3368. , {
  3369. "../settings": 166,
  3370. "./OutsideControls": 12,
  3371. three: 217
  3372. }],
  3373. 11: [function(e, t, i) {
  3374. "use strict";
  3375. function n(e) {
  3376. a.call(this, e),
  3377. this.minDistance = 15,
  3378. this.maxDistance = 50,
  3379. this.noRotateUpDown = !0,
  3380. this.minPolarAngle = 0,
  3381. this.maxPolarAngle = 0,
  3382. this.mouseActions[l.LEFT] = s.PAN,
  3383. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3384. this.mouseActions[l.RIGHT] = s.ROTATE,
  3385. this.touchActions[1] = s.PAN,
  3386. this.touchActions[2] = s.ROTATE_DOLLY,
  3387. this.absoluteScale = 1,
  3388. this.currentScale = 1
  3389. }
  3390. var r = e("three")
  3391. , o = e("../settings")
  3392. , a = e("./OutsideControls")
  3393. , s = e("../enum/ControlActions")
  3394. , l = e("../enum/MouseButton")
  3395. , c = e("../util/math")
  3396. , h = e("../util/browser");
  3397. n.prototype = Object.create(a.prototype),
  3398. n.prototype.zoomToContain = function(e) {
  3399. var t = Math.max(e.x, e.z)
  3400. , i = Math.min(e.x, e.z)
  3401. , n = Math.max(t, i * this.camera.aspect)
  3402. , r = Math.max(i, t * this.camera.aspect);
  3403. this.absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2,
  3404. this.currentScale = this.absoluteScale
  3405. }
  3406. ,
  3407. n.prototype.rotateToView = function(e, t) {
  3408. var i = 0
  3409. , n = h.aspectRatio() < 1
  3410. , r = e.x < e.z;
  3411. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3412. this.rotateLeft(i),
  3413. this.update(0)
  3414. }
  3415. ,
  3416. n.prototype.pan = function(e, t) {
  3417. this.camera.updateMatrix(),
  3418. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3419. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3420. }
  3421. ,
  3422. n.prototype.updateZoom = function() {
  3423. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3424. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3425. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3426. this.camera.left = -o.orthoBase * this.currentScale,
  3427. this.camera.right = o.orthoBase * this.currentScale,
  3428. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3429. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3430. this.camera.updateProjectionMatrix(),
  3431. this.offset.length()
  3432. }
  3433. ,
  3434. n.prototype.toJSON = function() {
  3435. var e = new r.Quaternion
  3436. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3437. , i = new r.Quaternion;
  3438. return function() {
  3439. var n = a.prototype.toJSON.call(this);
  3440. return e.copy(n.camera_quaternion),
  3441. i.copy(t),
  3442. i.multiply(e),
  3443. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3444. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3445. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3446. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3447. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3448. n
  3449. }
  3450. }(),
  3451. t.exports = n
  3452. }
  3453. , {
  3454. "../enum/ControlActions": 20,
  3455. "../enum/MouseButton": 34,
  3456. "../settings": 166,
  3457. "../util/browser": 182,
  3458. "../util/math": 190,
  3459. "./OutsideControls": 12,
  3460. three: 217
  3461. }],
  3462. 12: [function(e, t, i) {
  3463. "use strict";
  3464. function n(e) {
  3465. this.camera = e,
  3466. this.camera.controls = this,
  3467. this.enabled = !1,
  3468. this.target = new r.Vector3,
  3469. this.targetBounds = new r.Box3,
  3470. this.zoomSpeed = 1,
  3471. this.minDistance = 0,
  3472. this.maxDistance = 1 / 0,
  3473. this.noRotateUpDown = !1,
  3474. this.rotateSpeed = 1,
  3475. this.keyboardZoomSpeed = 0,
  3476. this.keyPanSpeed = 7,
  3477. this.autoRotate = !1,
  3478. this.autoRotateSpeed = 2,
  3479. this.autoPan = !1,
  3480. this.autoPanPosition = new r.Vector3,
  3481. this.minPolarAngle = r.Math.degToRad(25),
  3482. this.maxPolarAngle = r.Math.degToRad(65),
  3483. this.rotationAcceleration = new r.Vector2,
  3484. this.rotationSpeed = new r.Vector2,
  3485. this.panAcceleration = new r.Vector2,
  3486. this.panSpeed = new r.Vector2,
  3487. this.rotateStart = new r.Vector2,
  3488. this.rotateEnd = new r.Vector2,
  3489. this.rotateDelta = new r.Vector2,
  3490. this.panStart = new r.Vector2,
  3491. this.panEnd = new r.Vector2,
  3492. this.panDelta = new r.Vector2,
  3493. this.panOffset = new r.Vector3,
  3494. this.offset = new r.Vector3,
  3495. this.dollyStart = new r.Vector2,
  3496. this.dollyEnd = new r.Vector2,
  3497. this.dollyDelta = new r.Vector2,
  3498. this.phiDelta = 0,
  3499. this.thetaDelta = 0,
  3500. this.scale = 1,
  3501. this.panVector = new r.Vector3,
  3502. this.lastPosition = new r.Vector3,
  3503. this.state = c.NONE,
  3504. this.mouseActions = {},
  3505. this.mouseActions[h.LEFT] = c.ROTATE,
  3506. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3507. this.mouseActions[h.RIGHT] = c.PAN,
  3508. this.touchActions = {},
  3509. this.touchActions[1] = c.ROTATE,
  3510. this.touchActions[2] = c.PAN_DOLLY,
  3511. this.lastMoveTime = 0,
  3512. this.pointersLimit = 2,
  3513. this.pointers = []
  3514. }
  3515. var r = e("three")
  3516. , o = e("../settings")
  3517. , a = e("../util/common")
  3518. , s = e("../util/math")
  3519. , l = e("../enum/Vectors")
  3520. , c = e("../enum/ControlActions")
  3521. , h = e("../enum/MouseButton")
  3522. , u = e("../enum/Keys")
  3523. , d = e("../enum/ControlEvents")
  3524. , p = e("events").EventEmitter
  3525. , f = 1e-6;
  3526. n.prototype = Object.create(p.prototype),
  3527. n.prototype.setBounds = function(e) {
  3528. this.targetBounds = e
  3529. }
  3530. ,
  3531. n.prototype.isEngaged = function() {
  3532. return this.state !== c.NONE
  3533. }
  3534. ,
  3535. n.prototype.rotateLeft = function(e) {
  3536. void 0 === e && (e = this.getAutoRotationAngle()),
  3537. this.thetaDelta -= e
  3538. }
  3539. ,
  3540. n.prototype.rotateUp = function(e) {
  3541. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3542. this.phiDelta -= e)
  3543. }
  3544. ,
  3545. n.prototype.panLeft = function(e) {
  3546. var t = this.camera.matrix.elements;
  3547. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3548. this.panOffset.multiplyScalar(-e),
  3549. this.panVector.add(this.panOffset)
  3550. }
  3551. ,
  3552. n.prototype.panUp = function(e) {
  3553. var t = this.camera.matrix.elements;
  3554. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3555. this.panOffset.multiplyScalar(-e),
  3556. this.panVector.add(this.panOffset)
  3557. }
  3558. ,
  3559. n.prototype.startRotating = function(e, t) {
  3560. e && this.navRotationAcc("x", e),
  3561. t && this.navRotationAcc("y", t)
  3562. }
  3563. ,
  3564. n.prototype.stopRotating = function(e) {
  3565. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3566. this.navRotationAcc("x", 0),
  3567. this.navRotationAcc("y", 0)
  3568. }
  3569. ,
  3570. n.prototype.setAutoPanPosition = function(e, t) {
  3571. var i = new r.Vector3
  3572. , n = new r.Vector3;
  3573. return function(e, t) {
  3574. i.copy(this.camera.position),
  3575. void 0 === e && null === e || i.setX(e),
  3576. void 0 === t && null === t || i.setZ(t);
  3577. var r = this.camera.position.distanceTo(this.target)
  3578. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3579. this.targetClamped = !1,
  3580. n.copy(i).addScaledVector(o, r),
  3581. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3582. i.copy(n).addScaledVector(o, -r),
  3583. this.targetClamped = !0),
  3584. this.autoPanPosition.x = i.x,
  3585. this.autoPanPosition.z = i.z,
  3586. this.autoPan && this.stopAutoPanning()
  3587. }
  3588. }(),
  3589. n.prototype.stopAutoPanning = function() {
  3590. var e = this.autoPan;
  3591. this.autoPan = !1,
  3592. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3593. }
  3594. ,
  3595. n.prototype.dollyIn = function(e) {
  3596. void 0 === e && (e = this.getZoomScale()),
  3597. this.scale /= e
  3598. }
  3599. ,
  3600. n.prototype.dollyOut = function(e) {
  3601. void 0 === e && (e = this.getZoomScale()),
  3602. this.scale *= e
  3603. }
  3604. ,
  3605. n.prototype.updatePan = function(e) {
  3606. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3607. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3608. this.autoPan) {
  3609. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3610. t.setY(0).clampLength(0, 50 * e),
  3611. this.target.add(t),
  3612. this.camera.position.add(t),
  3613. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3614. this.stopAutoPanning())
  3615. }
  3616. }
  3617. ,
  3618. n.prototype.update = function(e) {
  3619. e || (e = 1 / 60),
  3620. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3621. this.rotateLeft(-this.rotationSpeed.x),
  3622. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3623. this.updatePan(e);
  3624. var t = this.camera.position;
  3625. this.offset.copy(t).sub(this.target);
  3626. var i = Math.atan2(this.offset.x, this.offset.z)
  3627. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3628. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3629. i += this.thetaDelta,
  3630. n += this.phiDelta,
  3631. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3632. n = Math.max(f, Math.min(Math.PI - f, n));
  3633. var r = this.updateZoom();
  3634. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3635. this.target.add(this.panVector),
  3636. this.targetBounds.clampPoint(this.target, this.target),
  3637. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3638. this.offset.y = r * Math.cos(n),
  3639. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3640. t.copy(this.target).add(this.offset),
  3641. this.camera.lookAt(this.target),
  3642. this.thetaDelta = 0,
  3643. this.phiDelta = 0,
  3644. this.scale = 1,
  3645. this.panVector.set(0, 0, 0),
  3646. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3647. }
  3648. ,
  3649. n.prototype.getAutoRotationAngle = function() {
  3650. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3651. }
  3652. ,
  3653. n.prototype.getZoomScale = function() {
  3654. return Math.pow(.95, this.zoomSpeed)
  3655. }
  3656. ,
  3657. n.prototype.onMouseDown = function(e) {
  3658. if (this.enabled) {
  3659. switch (e.preventDefault(),
  3660. this.stopAutoPanning(),
  3661. this.mouseDown = !0,
  3662. this.state = this.mouseActions[e.button],
  3663. this.state) {
  3664. case c.ROTATE:
  3665. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3666. this.rotationSpeed.set(0, 0);
  3667. break;
  3668. case c.DOLLY:
  3669. this.dollyStart.set(e.clientX, e.clientY);
  3670. break;
  3671. case c.PAN:
  3672. this.panStart.set(e.clientX, e.clientY)
  3673. }
  3674. this.emit(d.InputStart, "mouse")
  3675. }
  3676. }
  3677. ,
  3678. n.prototype.onMouseMove = function(e) {
  3679. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3680. switch (e.preventDefault(),
  3681. this.state) {
  3682. case c.ROTATE:
  3683. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3684. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3685. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3686. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3687. this.rotateStart.copy(this.rotateEnd);
  3688. break;
  3689. case c.DOLLY:
  3690. this.dollyEnd.set(e.clientX, e.clientY),
  3691. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3692. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3693. t.call(this),
  3694. this.dollyStart.copy(this.dollyEnd);
  3695. break;
  3696. case c.PAN:
  3697. this.panEnd.set(e.clientX, e.clientY),
  3698. this.panDelta.subVectors(this.panEnd, this.panStart),
  3699. this.pan(this.panDelta.x, this.panDelta.y),
  3700. this.panStart.copy(this.panEnd)
  3701. }
  3702. this.emit(d.Move, "mouse"),
  3703. this.lastMoveTime = e.timeStamp,
  3704. this.update()
  3705. }
  3706. }
  3707. ,
  3708. n.prototype.onMouseUp = function(e) {
  3709. this.enabled && (this.mouseDown = !1,
  3710. this.state = c.NONE,
  3711. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3712. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3713. this.update(),
  3714. this.rotationAcceleration.set(0, 0),
  3715. this.rotateDelta.set(0, 0)))
  3716. }
  3717. ,
  3718. n.prototype.onMouseOver = function(e) {
  3719. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3720. }
  3721. ,
  3722. n.prototype.onMouseWheel = function(e) {
  3723. if (this.enabled && o.useWheel) {
  3724. this.emit(d.Move, "wheel");
  3725. var t = e.wheelDelta || -e.detail
  3726. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3727. i.call(this),
  3728. this.update()
  3729. }
  3730. }
  3731. ,
  3732. n.prototype.onKeyDown = function(e) {
  3733. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3734. this.handleKeyDown(e.which)))
  3735. }
  3736. ,
  3737. n.prototype.navRotationAcc = function(e, t) {
  3738. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3739. }
  3740. ,
  3741. n.prototype.navPanAcc = function(e, t) {
  3742. this.stopAutoPanning(),
  3743. this.panAcceleration[e] = t
  3744. }
  3745. ,
  3746. n.prototype.handleKeyDown = function(e) {
  3747. var t = !0;
  3748. switch (e) {
  3749. case u.UPARROW:
  3750. case u.I:
  3751. this.navRotationAcc("y", 1);
  3752. break;
  3753. case u.DOWNARROW:
  3754. case u.K:
  3755. this.navRotationAcc("y", -1);
  3756. break;
  3757. case u.LEFTARROW:
  3758. case u.J:
  3759. this.navRotationAcc("x", -1);
  3760. break;
  3761. case u.RIGHTARROW:
  3762. case u.L:
  3763. this.navRotationAcc("x", 1);
  3764. break;
  3765. case u.W:
  3766. this.navPanAcc("y", 1);
  3767. break;
  3768. case u.S:
  3769. this.navPanAcc("y", -1);
  3770. break;
  3771. case u.A:
  3772. this.navPanAcc("x", -1);
  3773. break;
  3774. case u.D:
  3775. this.navPanAcc("x", 1);
  3776. break;
  3777. default:
  3778. t = !1
  3779. }
  3780. t && this.emit(d.Move, "key")
  3781. }
  3782. ,
  3783. n.prototype.onKeyUp = function(e) {
  3784. this.enabled && (e.preventDefault(),
  3785. e.stopPropagation(),
  3786. this.handleKeyUp(e.which))
  3787. }
  3788. ,
  3789. n.prototype.handleKeyUp = function(e) {
  3790. switch (e) {
  3791. case u.I:
  3792. case u.K:
  3793. case u.UPARROW:
  3794. case u.DOWNARROW:
  3795. this.keyboardZoomSpeed = 0,
  3796. this.rotationAcceleration.y = 0;
  3797. break;
  3798. case u.J:
  3799. case u.L:
  3800. case u.LEFTARROW:
  3801. case u.RIGHTARROW:
  3802. this.rotationAcceleration.x = 0;
  3803. break;
  3804. case u.S:
  3805. case u.W:
  3806. this.panAcceleration.y = 0;
  3807. break;
  3808. case u.A:
  3809. case u.D:
  3810. this.panAcceleration.x = 0
  3811. }
  3812. }
  3813. ,
  3814. n.prototype.onTouchStart = function(e) {
  3815. if (this.enabled || this.state === c.NONE) {
  3816. e.preventDefault(),
  3817. e.stopPropagation(),
  3818. this.stopAutoPanning();
  3819. var t = function() {
  3820. if (2 === e.touches.length) {
  3821. var t = e.touches[0].pageX - e.touches[1].pageX
  3822. , i = e.touches[0].pageY - e.touches[1].pageY;
  3823. this.dollyStart.set(t, i)
  3824. }
  3825. }
  3826. .bind(this)
  3827. , i = function() {
  3828. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3829. }
  3830. .bind(this)
  3831. , n = function() {
  3832. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3833. }
  3834. .bind(this);
  3835. switch (this.state = this.touchActions[e.touches.length],
  3836. this.state) {
  3837. case c.PAN_DOLLY:
  3838. t();
  3839. case c.PAN:
  3840. i();
  3841. break;
  3842. case c.ROTATE_DOLLY:
  3843. t();
  3844. case c.ROTATE:
  3845. n()
  3846. }
  3847. this.rotationSpeed.set(0, 0),
  3848. this.emit(d.InputStart, "touch")
  3849. }
  3850. }
  3851. ,
  3852. n.prototype.onTouchMove = function(e) {
  3853. if (this.enabled && this.state !== c.NONE) {
  3854. e.preventDefault(),
  3855. e.stopPropagation();
  3856. var t = function() {
  3857. var t = e.touches[0].pageX - e.touches[1].pageX
  3858. , i = e.touches[0].pageY - e.touches[1].pageY;
  3859. this.dollyEnd.set(t, i);
  3860. var n = this.dollyStart.length() - this.dollyEnd.length();
  3861. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3862. this.dollyStart.copy(this.dollyEnd)
  3863. }
  3864. .bind(this)
  3865. , i = function() {
  3866. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3867. this.panDelta.subVectors(this.panEnd, this.panStart),
  3868. this.pan(this.panDelta.x, this.panDelta.y),
  3869. this.panStart.copy(this.panEnd),
  3870. this.rotateDelta.set(0, 0)
  3871. }
  3872. .bind(this)
  3873. , n = function() {
  3874. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3875. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3876. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3877. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3878. this.rotateStart.copy(this.rotateEnd)
  3879. }
  3880. .bind(this)
  3881. , r = function() {
  3882. if (2 === e.touches.length) {
  3883. var i = window.devicePixelRatio || 1
  3884. , r = e.touches[1].pageX - e.touches[0].pageX
  3885. , s = e.touches[1].pageY - e.touches[0].pageY
  3886. , l = Math.sqrt(r * r + s * s)
  3887. , h = Math.abs(this.dollyStart.length() - l);
  3888. if (h > o.input.touchMoveThreshold * i)
  3889. this.state = c.DOLLY,
  3890. t();
  3891. else {
  3892. var u = a.average(e.touches, "pageX")
  3893. , d = a.average(e.touches, "pageY")
  3894. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3895. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3896. this.rotateStart.set(u, d),
  3897. n())
  3898. }
  3899. }
  3900. }
  3901. .bind(this);
  3902. switch (this.state) {
  3903. case c.PAN_DOLLY:
  3904. t();
  3905. case c.PAN:
  3906. i();
  3907. break;
  3908. case c.ROTATE_DOLLY:
  3909. r();
  3910. break;
  3911. case c.DOLLY:
  3912. t();
  3913. break;
  3914. case c.ROTATE:
  3915. n();
  3916. break;
  3917. default:
  3918. this.state = c.NONE
  3919. }
  3920. this.lastMoveTime = e.timeStamp,
  3921. this.emit(d.Move, "touch")
  3922. }
  3923. }
  3924. ,
  3925. n.prototype.onTouchEnd = function(e) {
  3926. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3927. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3928. this.state = c.NONE,
  3929. this.update(),
  3930. this.rotationAcceleration.set(0, 0),
  3931. this.rotateDelta.set(0, 0))
  3932. }
  3933. ,
  3934. n.prototype.onPointerDown = function(e) {
  3935. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3936. id: e.pointerId,
  3937. pageX: e.pageX,
  3938. pageY: e.pageY
  3939. }),
  3940. e.touches = this.pointers,
  3941. this.onTouchStart(e)),
  3942. this.emit(d.InputStart, "pointer"))
  3943. }
  3944. ,
  3945. n.prototype.onPointerMove = function(e) {
  3946. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3947. e.pointerId === t.id && (t.pageX = e.pageX,
  3948. t.pageY = e.pageY)
  3949. }),
  3950. e.touches = this.pointers,
  3951. this.onTouchMove(e))
  3952. }
  3953. ,
  3954. n.prototype.onPointerUp = function(e) {
  3955. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3956. e.pointerId === t.id && this.pointers.splice(i, 1)
  3957. }
  3958. .bind(this)),
  3959. e.touches = this.pointers,
  3960. this.onTouchEnd(e))
  3961. }
  3962. ,
  3963. n.prototype.reset = function() {
  3964. this.state = c.NONE,
  3965. this.stopAutoPanning(),
  3966. this.rotationSpeed.set(0, 0),
  3967. this.rotationAcceleration.set(0, 0),
  3968. this.panSpeed.set(0, 0),
  3969. this.panAcceleration.set(0, 0)
  3970. }
  3971. ,
  3972. n.prototype.toJSON = function() {
  3973. var e = {
  3974. camera_position: {
  3975. x: s.toPrecision(this.camera.position.x, 4),
  3976. y: s.toPrecision(this.camera.position.y, 4),
  3977. z: s.toPrecision(this.camera.position.z, 4)
  3978. },
  3979. camera_quaternion: {
  3980. x: s.toPrecision(this.camera.quaternion.x, 4),
  3981. y: s.toPrecision(this.camera.quaternion.y, 4),
  3982. z: s.toPrecision(this.camera.quaternion.z, 4),
  3983. w: s.toPrecision(this.camera.quaternion.w, 4)
  3984. }
  3985. };
  3986. return e
  3987. }
  3988. ,
  3989. t.exports = n
  3990. }
  3991. , {
  3992. "../enum/ControlActions": 20,
  3993. "../enum/ControlEvents": 21,
  3994. "../enum/Keys": 30,
  3995. "../enum/MouseButton": 34,
  3996. "../enum/Vectors": 50,
  3997. "../settings": 166,
  3998. "../util/common": 185,
  3999. "../util/math": 190,
  4000. events: 202,
  4001. three: 217
  4002. }],
  4003. 13: [function(e, t, i) {
  4004. (function(i) {
  4005. "use strict";
  4006. function n(e) {
  4007. this.camera = e,
  4008. this.camera.controls = this,
  4009. this.target = new r.Vector3(0,0,0),
  4010. this.lookVector = new r.Vector3,
  4011. this.lookSpeed = .05,
  4012. this.rotationAcc = new r.Vector2,
  4013. this.rotationSpeed = new r.Vector2,
  4014. this.lat = 0,
  4015. this.lon = 0,
  4016. this.phi = 0,
  4017. this.theta = 0,
  4018. this.enabled = !1,
  4019. this.locked = !1,
  4020. this.pointer = new r.Vector2(0,0),
  4021. this.rotationHistory = [],
  4022. this.rotationDifference = new r.Vector2,
  4023. this.pointerDragOn = !1,
  4024. this.pointerDragStart = new r.Vector2(0,0),
  4025. this.pinchDistance = 0,
  4026. this.moveStart = new r.Vector2,
  4027. this.moveTolerance = .01,
  4028. this.pointersLimit = 2,
  4029. this.pointers = []
  4030. }
  4031. var r = e("three")
  4032. , o = e("../util/logger")
  4033. , a = e("../settings")
  4034. , s = e("../util/common")
  4035. , l = e("../util/math")
  4036. , c = (e("../enum/Vectors"),
  4037. e("../enum/MouseButton"))
  4038. , h = e("../enum/Keys")
  4039. , u = e("../enum/ControlEvents")
  4040. , d = e("events").EventEmitter;
  4041. new o(i);
  4042. n.prototype = Object.create(d.prototype),
  4043. n.prototype.usable = function() {
  4044. return this.enabled && !this.locked
  4045. }
  4046. ,
  4047. n.prototype.lookAt = function(e) {
  4048. var t = this.camera.position.clone().sub(e)
  4049. , i = Math.atan(t.z / t.x);
  4050. i += t.x < 0 ? Math.PI : 0,
  4051. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4052. this.lon = r.Math.radToDeg(i) + 180;
  4053. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4054. , o = Math.atan(t.y / n);
  4055. this.lat = -r.Math.radToDeg(o)
  4056. }
  4057. ,
  4058. n.prototype.startRotationFrom = function(e, t) {
  4059. l.convertScreenPositionToNDC(e, t, this.pointer),
  4060. this.pointerDragOn = !0,
  4061. this.pointerDragStart.copy(this.pointer),
  4062. this.moveStart.copy(this.pointer),
  4063. this.rotationHistory = [],
  4064. this.rotationSpeed.set(0, 0)
  4065. }
  4066. ,
  4067. n.prototype.onMouseOver = function(e) {
  4068. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4069. }
  4070. ,
  4071. n.prototype.onTouchStart = function(e) {
  4072. if (this.usable()) {
  4073. switch (e.preventDefault(),
  4074. e.stopPropagation(),
  4075. e.touches.length) {
  4076. case 1:
  4077. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4078. break;
  4079. case 2:
  4080. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4081. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4082. this.pinchDistance = Math.sqrt(t * t + i * i)
  4083. }
  4084. this.emit(u.InputStart, "touch")
  4085. }
  4086. }
  4087. ,
  4088. n.prototype.onPointerDown = function(e) {
  4089. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4090. id: e.pointerId,
  4091. clientX: e.clientX,
  4092. clientY: e.clientY
  4093. }),
  4094. e.touches = this.pointers,
  4095. this.onTouchStart(e),
  4096. this.emit(u.InputStart, "pointer"))
  4097. }
  4098. ,
  4099. n.prototype.onMouseDown = function(e) {
  4100. if (this.usable()) {
  4101. switch (e.preventDefault(),
  4102. e.stopPropagation(),
  4103. e.button) {
  4104. case c.LEFT:
  4105. this.startRotationFrom(e.clientX, e.clientY)
  4106. }
  4107. this.emit(u.InputStart, "mouse")
  4108. }
  4109. }
  4110. ,
  4111. n.prototype.updateRotation = function() {
  4112. if (this.usable() && this.pointerDragOn) {
  4113. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4114. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4115. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4116. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4117. , o = Math.atan2(e.y, i)
  4118. , a = Math.atan2(t.y, n);
  4119. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4120. e.y = 0,
  4121. t.y = 0;
  4122. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4123. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4124. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4125. this.pointerDragStart.copy(this.pointer)
  4126. }
  4127. }
  4128. ,
  4129. n.prototype.onMouseMove = function(e) {
  4130. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4131. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4132. }
  4133. ,
  4134. n.prototype.onTouchMove = function(e) {
  4135. if (this.usable())
  4136. switch (this.emit(u.Move, "touch"),
  4137. e.touches.length) {
  4138. case 1:
  4139. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4140. break;
  4141. case 2:
  4142. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4143. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4144. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4145. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4146. this.emit(u.Pinch, n),
  4147. this.pinchDistance -= n)
  4148. }
  4149. }
  4150. ,
  4151. n.prototype.onPointerMove = function(e) {
  4152. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4153. e.pointerId === t.id && (t.clientX = e.clientX,
  4154. t.clientY = e.clientY)
  4155. }),
  4156. e.touches = this.pointers,
  4157. this.onTouchMove(e))
  4158. }
  4159. ,
  4160. n.prototype.endRotation = function() {
  4161. this.pointerDragOn = !1;
  4162. var e = s.averageVectors(this.rotationHistory);
  4163. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4164. }
  4165. ,
  4166. n.prototype.onTouchEnd = function(e) {
  4167. this.usable() && (e.preventDefault(),
  4168. e.stopPropagation(),
  4169. this.endRotation())
  4170. }
  4171. ,
  4172. n.prototype.onMouseUp = function(e) {
  4173. this.usable() && (e.preventDefault(),
  4174. e.stopPropagation(),
  4175. this.endRotation())
  4176. }
  4177. ,
  4178. n.prototype.onPointerUp = function(e) {
  4179. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4180. e.pointerId === t.id && this.pointers.splice(i, 1)
  4181. }
  4182. .bind(this)),
  4183. e.touches = this.pointers,
  4184. this.onTouchEnd(e))
  4185. }
  4186. ,
  4187. n.prototype.update = function(e) {
  4188. this.lon,
  4189. this.lat;
  4190. for (this.updateRotation(),
  4191. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4192. this.rotationHistory.shift();
  4193. this.lon += this.rotationDifference.x,
  4194. this.lat += this.rotationDifference.y,
  4195. this.rotationDifference.set(0, 0),
  4196. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4197. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4198. this.lon += this.rotationSpeed.x * e,
  4199. this.lat += this.rotationSpeed.y * e,
  4200. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4201. this.phi = r.Math.degToRad(90 - this.lat),
  4202. this.theta = r.Math.degToRad(this.lon),
  4203. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4204. this.lookVector.y = Math.cos(this.phi),
  4205. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4206. this.target.copy(this.lookVector).add(this.camera.position),
  4207. this.camera.lookAt(this.target)
  4208. }
  4209. ,
  4210. n.prototype.onMouseWheel = function(e) {
  4211. if (this.usable()) {
  4212. var t = e.wheelDelta || -e.detail;
  4213. this.emit(u.InteractionDirect),
  4214. this.emit(u.Scroll, t)
  4215. }
  4216. }
  4217. ,
  4218. n.prototype.onKeyDown = function(e) {
  4219. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4220. this.handleKeyDown(e.which)))
  4221. }
  4222. ,
  4223. n.prototype.handleKeyDown = function(e) {
  4224. var t = function(e, t) {
  4225. this.rotationAcc[e] = t
  4226. }
  4227. .bind(this);
  4228. this.emit(u.InteractionKey);
  4229. var i = !0;
  4230. switch (e) {
  4231. case h.LEFTARROW:
  4232. case h.J:
  4233. t("x", -1);
  4234. break;
  4235. case h.RIGHTARROW:
  4236. case h.L:
  4237. t("x", 1);
  4238. break;
  4239. case h.I:
  4240. t("y", 1);
  4241. break;
  4242. case h.K:
  4243. t("y", -1);
  4244. break;
  4245. default:
  4246. i = !1
  4247. }
  4248. i && this.emit(u.Move, "key")
  4249. }
  4250. ,
  4251. n.prototype.onKeyUp = function(e) {
  4252. this.usable() && (e.preventDefault(),
  4253. e.stopPropagation(),
  4254. this.handleKeyUp(e.which))
  4255. }
  4256. ,
  4257. n.prototype.handleKeyUp = function(e) {
  4258. switch (e) {
  4259. case h.LEFTARROW:
  4260. case h.J:
  4261. case h.RIGHTARROW:
  4262. case h.L:
  4263. this.rotationAcc.x = 0;
  4264. break;
  4265. case h.I:
  4266. case h.K:
  4267. this.rotationAcc.y = 0
  4268. }
  4269. }
  4270. ,
  4271. n.prototype.startRotating = function(e, t) {
  4272. e && (this.rotationAcc.x = e),
  4273. t && (this.rotationAcc.y = t)
  4274. }
  4275. ,
  4276. n.prototype.stopRotating = function(e) {
  4277. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4278. this.rotationAcc.set(0, 0)
  4279. }
  4280. ,
  4281. n.prototype.reset = function() {
  4282. this.pointerDragOn = !1,
  4283. this.rotationAcc.set(0, 0),
  4284. this.rotationSpeed.set(0, 0),
  4285. this.pointers = []
  4286. }
  4287. ,
  4288. n.prototype.toJSON = function() {
  4289. var e = {
  4290. camera_position: {
  4291. x: l.toPrecision(this.camera.position.x, 4),
  4292. y: l.toPrecision(this.camera.position.y, 4),
  4293. z: l.toPrecision(this.camera.position.z, 4)
  4294. },
  4295. camera_quaternion: {
  4296. x: l.toPrecision(this.camera.quaternion.x, 4),
  4297. y: l.toPrecision(this.camera.quaternion.y, 4),
  4298. z: l.toPrecision(this.camera.quaternion.z, 4),
  4299. w: l.toPrecision(this.camera.quaternion.w, 4)
  4300. }
  4301. };
  4302. return e
  4303. }
  4304. ,
  4305. n.prototype.setStateFromJSON = function(e) {
  4306. this.camera.position.copy(e.camera_position),
  4307. this.camera.quaternion.copy(e.camera_quaternion)
  4308. }
  4309. ,
  4310. t.exports = n
  4311. }
  4312. ).call(this, "/js/controls/PanoramaControls.js")
  4313. }
  4314. , {
  4315. "../enum/ControlEvents": 21,
  4316. "../enum/Keys": 30,
  4317. "../enum/MouseButton": 34,
  4318. "../enum/Vectors": 50,
  4319. "../settings": 166,
  4320. "../util/common": 185,
  4321. "../util/logger": 189,
  4322. "../util/math": 190,
  4323. events: 202,
  4324. three: 217
  4325. }],
  4326. 14: [function(e, t, i) {
  4327. (function(i) {
  4328. "use strict";
  4329. var n = e("three")
  4330. , r = e("../enum/Viewmode")
  4331. , o = e("../util/logger")
  4332. , a = new o(i);
  4333. t.exports = {
  4334. serialize: function(e) {
  4335. return encodeURI(JSON.stringify(e))
  4336. },
  4337. deserialize: function(e) {
  4338. function t(e) {
  4339. function t(e, t) {
  4340. return e && "number" == typeof t && !isNaN(t)
  4341. }
  4342. return e.reduce(t, !0)
  4343. }
  4344. try {
  4345. var i = JSON.parse(decodeURI(e))
  4346. , o = {
  4347. mode: r.fromInt(i.camera_mode),
  4348. panoId: i.scan_id,
  4349. position: (new n.Vector3).copy(i.camera_position),
  4350. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4351. zoom: i.ortho_zoom,
  4352. floorVisibility: i.floor_visibility
  4353. }
  4354. , s = o.position;
  4355. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4356. var l = o.quaternion;
  4357. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4358. o
  4359. } catch (i) {
  4360. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4361. try {
  4362. var c = e.split(",")
  4363. , h = {
  4364. x: parseFloat(c[2]),
  4365. y: parseFloat(c[3]),
  4366. z: parseFloat(c[4])
  4367. }
  4368. , u = {
  4369. x: parseFloat(c[5]),
  4370. y: parseFloat(c[6]),
  4371. z: parseFloat(c[7]),
  4372. w: parseFloat(c[8])
  4373. };
  4374. return t([h.x, h.y, h.z]) || (h.x = 0,
  4375. h.y = 0,
  4376. h.z = 0),
  4377. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4378. u.y = 0,
  4379. u.z = 0,
  4380. u.w = 1),
  4381. {
  4382. mode: r.fromInt(c[0]),
  4383. panoId: c[1],
  4384. position: (new n.Vector3).copy(h),
  4385. quaternion: (new n.Quaternion).copy(u)
  4386. }
  4387. } catch (t) {
  4388. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4389. }
  4390. }
  4391. return null
  4392. }
  4393. }
  4394. }
  4395. ).call(this, "/js/controls/serializer.js")
  4396. }
  4397. , {
  4398. "../enum/Viewmode": 51,
  4399. "../util/logger": 189,
  4400. three: 217
  4401. }],
  4402. 15: [function(e, t, i) {
  4403. (function(i) {
  4404. "use strict";
  4405. function n() {
  4406. this.endlessLoop = a.warp.loop,
  4407. this.clock = new r.Clock(!0),
  4408. this.model = null,
  4409. this.player = null,
  4410. this.currentItem = null,
  4411. this.destinationItem = null,
  4412. this.tourIsPlaying = !1,
  4413. this.transitionStage = y.None,
  4414. this.nextFunc = null,
  4415. this.onTheBus = !1,
  4416. this.tourInProgress = !1,
  4417. this.reachSource = null,
  4418. this.interrupted = !1,
  4419. this.nItems = 0,
  4420. this.walkingSectionPaused = !1
  4421. }
  4422. var r = e("three")
  4423. , o = e("./util/logger")
  4424. , a = e("./settings")
  4425. , s = e("./util/transitions")
  4426. , l = e("events").EventEmitter
  4427. , c = e("./enum/Viewmode")
  4428. , h = e("./analytics")
  4429. , u = e("./enum/WarpStyle")
  4430. , s = e("./util/transitions")
  4431. , d = (e("./model/ModelManager"),
  4432. e("./enum/ModelManagerEvents"))
  4433. , p = e("./enum/DirectorEvents")
  4434. , f = e("./enum/PlayerEvents")
  4435. , g = (e("./enum/ControlEvents"),
  4436. e("./enum/BlackoutStyle"))
  4437. , m = e("./enum/PathDiscardMode")
  4438. , v = e("./enum/PathDisplayMode")
  4439. , A = (e("./player"),
  4440. new o(i))
  4441. , y = Object.freeze({
  4442. None: 0,
  4443. Moving: 1,
  4444. Aiming: 2,
  4445. Interlude: 3
  4446. })
  4447. , C = Object.freeze({
  4448. Forward: 1,
  4449. NoChange: 0,
  4450. Backwards: -1
  4451. })
  4452. , I = s.getUniqueId();
  4453. n.prototype = Object.create(l.prototype),
  4454. n.prototype.init = function(e, t) {
  4455. this.player = e,
  4456. this.modelManager = t,
  4457. this.updateModel(),
  4458. this.resetAll(),
  4459. this.bindEvents()
  4460. }
  4461. ,
  4462. n.prototype.resetAll = function() {
  4463. if (this.currentItem = null,
  4464. this.destinationItem = null,
  4465. this.tourIsPlaying = !1,
  4466. this.bgmReplay(),//xzw
  4467. this.transitionStage = y.None,
  4468. this.nextFunc = null,
  4469. this.onTheBus = !1,
  4470. this.reachSource = null,
  4471. this.interrupted = !1,
  4472. this.model) {
  4473. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4474. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4475. } else
  4476. this.defaultWarpStyle = u.BLACK,
  4477. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4478. this.resetSpecialTransition()
  4479. }
  4480. ,
  4481. n.prototype.updateModel = function() {
  4482. this.model = this.modelManager.getActiveModel(),
  4483. this.nItems = this.model.heroLocations.length
  4484. }
  4485. ,
  4486. n.prototype.bindEvents = function() {
  4487. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4488. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4489. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4490. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4491. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4492. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4493. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4494. this.player.once(f.Move, function() {
  4495. s.cancelById(I)
  4496. })
  4497. }
  4498. ,
  4499. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4500. return e === u.WALK && (this.interrupt(g.NONE),
  4501. this.pauseWalkingSection(),
  4502. this.player.fastForwardActivePanoFlight(),
  4503. !0)
  4504. }
  4505. ,
  4506. n.prototype.handlePlayerMove = function(e) {
  4507. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4508. this.emit("update.controls")
  4509. }
  4510. ,
  4511. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4512. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4513. this.emit("update.controls"))
  4514. }
  4515. ,
  4516. n.prototype.handlePlayerModeChanged = function(e, t) {
  4517. this.intermediateState() || e === t || (this.onTheBus = !1,
  4518. this.emit("update.controls"))
  4519. }
  4520. ,
  4521. n.prototype.handlePlayerInputStart = function(e) {
  4522. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4523. }
  4524. ,
  4525. n.prototype.handlePlayerFlyingStarted = function() {
  4526. this.clearWalkingSectionPaused()
  4527. }
  4528. ,
  4529. n.prototype.describe = function() {
  4530. return {
  4531. nItems: this.nItems,
  4532. currentItem: this.currentItem,
  4533. destinationItem: this.destinationItem,
  4534. tourIsPlaying: this.tourIsPlaying,
  4535. onTheBus: this.onTheBus,
  4536. endlessLoop: this.endlessLoop,
  4537. viewMode: this.player.mode,
  4538. inTransition: this._inTransition(),
  4539. transitionStage: this.transitionStage,
  4540. tourInProgress: this.tourInProgress
  4541. }
  4542. }
  4543. ,
  4544. n.prototype._inTransition = function() {
  4545. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4546. }
  4547. ,
  4548. n.prototype.bounceable = function() {
  4549. var e = this.clock.getDelta();
  4550. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4551. }
  4552. ,
  4553. n.prototype.itemCompare = function(item1, item2, type){//add
  4554. if(type == 'equal'){//==
  4555. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4556. }else if(type == 'less'){//<
  4557. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4558. }
  4559. }
  4560. n.prototype.currentMoveDirection = function() {
  4561. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4562. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4563. }
  4564. ,
  4565. n.prototype.clearPath = function() {
  4566. this._inTransition() || this.player.path.discardPathObject()
  4567. }
  4568. ,
  4569. n.prototype.allFloors = function() {
  4570. this.model.toggleAllFloors()
  4571. }
  4572. ,
  4573. n.prototype.actionComplete = function(e) {
  4574. if (this.interrupted = !1,
  4575. this.transitionStage = y.None,
  4576. this.resetSpecialTransition(),
  4577. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4578. this.tourIsPlaying || (this.player.disablePreRendering(),
  4579. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4580. this.emit("update.controls"),
  4581. this.nextFunc) {
  4582. var t = this.nextFunc;
  4583. this.nextFunc = null,
  4584. t()
  4585. }
  4586. }
  4587. ,
  4588. n.prototype.awaitCompletion = function(e, t) {
  4589. this.nextFunc = t,
  4590. e()
  4591. }
  4592. ,
  4593. n.prototype.updateSuccessFunction = function(e) {
  4594. this.nextFunc = e
  4595. }
  4596. ,
  4597. n.prototype.interrupt = function(e, t) {
  4598. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4599. this.tourIsPlaying = !1,
  4600. this.bgmReplay(),//xzw
  4601. this.interrupted = !0,
  4602. this.nextFunc = null,
  4603. this.emit(p.ActionInterrupted),
  4604. null !== e && void 0 !== e || (e = g.BEGINNING),
  4605. this.player.interruptAndFastForward(e, t),
  4606. !0)
  4607. }
  4608. ,
  4609. n.prototype.wouldInterrupt = function() {
  4610. return this.transitionStage !== y.None
  4611. }
  4612. ,
  4613. n.prototype.intermediateState = function() {
  4614. return this.transitionStage !== y.None
  4615. }
  4616. ,
  4617. n.prototype.isInterrupted = function() {
  4618. return this.interrupted
  4619. }
  4620. ,
  4621. n.prototype.pauseWalkingSection = function() {
  4622. this.walkingSectionPaused = !0
  4623. }
  4624. ,
  4625. n.prototype.clearWalkingSectionPaused = function() {
  4626. this.walkingSectionPaused = !1
  4627. }
  4628. ,
  4629. n.prototype.autoTour = function() {
  4630. var e = Date.now();
  4631. this.model.auxDataPromise.then(function() {
  4632. e = Date.now() - e;
  4633. var t = a.warp.auto
  4634. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4635. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4636. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4637. done: function() {
  4638. this.playTour()
  4639. }
  4640. .bind(this),
  4641. name: "_atr",
  4642. id: I
  4643. })
  4644. }
  4645. .bind(this))
  4646. }
  4647. ,
  4648. n.prototype.atDestinationPano = function() {
  4649. if (!this.player.currentPano || null === this.destinationItem)
  4650. return !1;
  4651. var e = this.player.currentPano.id;
  4652. if (void 0 === e)
  4653. return !1;
  4654. var t = this.model.heroLocations;
  4655. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4656. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4657. return destination && destination.panoId == e
  4658. }
  4659. ,
  4660. n.prototype.redirectToItem = function(e, t) {
  4661. if (null === e || void 0 === e)
  4662. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4663. if (!this.wouldInterrupt())
  4664. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4665. if (this.player.mode === c.TRANSITIONING)
  4666. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4667. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4668. var i = function() {
  4669. s.setTimeout(function() {
  4670. this.setDestinationItem(e),
  4671. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4672. }
  4673. .bind(this), 0)
  4674. }
  4675. .bind(this);
  4676. this.interrupt(g.END, 0),
  4677. this.updateSuccessFunction(i)
  4678. }
  4679. ,
  4680. n.prototype.useSpecialTransition = function(e) {
  4681. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4682. this.nextWarpStyle = u.BLACK
  4683. }
  4684. ,
  4685. n.prototype.resetSpecialTransition = function() {
  4686. this.nextWarpStyle = this.defaultWarpStyle
  4687. }
  4688. ,
  4689. n.prototype.arrivedAtDestination = function(e) {
  4690. if (this.player.flying || this.player.isWarping())
  4691. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4692. else {
  4693. this.transitionStage = y.Aiming;
  4694. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4695. this.player.model.fadePanoMarkers(0),
  4696. this.awaitCompletion(function() {
  4697. this.resetSpecialTransition(),
  4698. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4699. }
  4700. .bind(this), t)
  4701. }
  4702. }
  4703. ,
  4704. n.prototype.goToDestination = function(e, t, i, n) {
  4705. //音频
  4706. if(this.destinationItem[1] == 0){//如果是每个folder的起始
  4707. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4708. if(musicInfo && musicInfo.music){
  4709. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4710. g_tourAudio.src = manage.dealURL(o);
  4711. g_tourAudio.load()
  4712. }
  4713. }
  4714. if (this.onTheBus = !0,
  4715. this.emit("update.controls"),
  4716. this.player.updateLastView(),
  4717. !n && this.atDestinationPano())
  4718. return void this.arrivedAtDestination(!0);
  4719. if (this.player.flying || this.player.isWarping())
  4720. A.warn("Cannot go to new destination while player is flying or warping.");
  4721. else {
  4722. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4723. , o = null
  4724. , a = null;
  4725. if (r.isPano()) {
  4726. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4727. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4728. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4729. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4730. o = this.arrivedAtDestination.bind(this, !0)
  4731. } else{
  4732. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4733. o = this.arrivedAtDestination.bind(this, !1);
  4734. }
  4735. this.transitionStage = y.Moving,
  4736. this.model.fadePanoMarkers(0),
  4737. this.awaitCompletion(function() {
  4738. a();
  4739. }
  4740. .bind(this), o),
  4741. this.emit("update.controls")
  4742. }
  4743. }
  4744. ,
  4745. n.prototype.tourInterlude = function() {
  4746. if (h.trackAlways("reach_highlight", {
  4747. reach_source: this.reachSource
  4748. }),
  4749. this.model.fadePanoMarkers(0),
  4750. this.emit("update.controls"),
  4751. this.tourIsPlaying)
  4752. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4753. this.stopTour(true),
  4754. this.emit(p.TourEnd),
  4755. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4756. this.transitionStage = y.Interlude,
  4757. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4758. }
  4759. .bind(this), this.goNext.bind(this))
  4760. }
  4761. ,
  4762. n.prototype.playTour = function() {
  4763. if (!this.bounceable())
  4764. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4765. this.tourInProgress = !0,
  4766. this.reachSource = "play",
  4767. this.tourIsPlaying = !0,
  4768. this.wasZoomEnabled = this.player.zoomEnabled,
  4769. this.player.zoomEnabled = !1,
  4770. this.resetSpecialTransition(),
  4771. this.emit("update.controls"),
  4772. this.emit(p.TourStart),
  4773. this.player.enablePreRendering(),
  4774. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4775. this.goToDestination()) : this.goNext()))
  4776. }
  4777. ,
  4778. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4779. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4780. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4781. g_playAudio = g_bgAudio;
  4782. g_tourAudio && g_tourAudio.pause();
  4783. //window.tourAudio && window.tourAudio.pause();
  4784. manage.switchBgmState(true);
  4785. }
  4786. }
  4787. ,
  4788. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4789. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4790. this.tourIsPlaying = !1,
  4791. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4792. this.interrupt(),
  4793. this.clearWalkingSectionPaused(),
  4794. this.resetSpecialTransition(),
  4795. this.emit("update.controls"))
  4796. //window.tourAudio && window.tourAudio.pause();
  4797. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4798. {
  4799. g_tourAudio.pause();
  4800. g_tourAudio.src = ""
  4801. }
  4802. }
  4803. ,
  4804. n.prototype.endTourProgress = function() {
  4805. this.tourInProgress = !1,
  4806. this.emit("update.controls"),
  4807. this.emit(p.TourEnd)
  4808. }
  4809. ,
  4810. n.prototype.goToHighlight = function(e) {
  4811. if (this.wouldInterrupt())
  4812. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4813. else {
  4814. if (A.debug("<tour.goto " + e + ">"),
  4815. this.isInterrupted())
  4816. return;
  4817. this.clearWalkingSectionPaused(),
  4818. this.setDestinationItem(e),
  4819. this.useSpecialTransition("Hilight"),
  4820. this.goToDestination(),
  4821. h.trackAlways("reach_highlight", {
  4822. reach_source: "thumb"
  4823. })
  4824. }
  4825. }
  4826. ,
  4827. n.prototype.prevHighlight = function() {
  4828. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4829. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4830. this.reachSource = "prev",
  4831. this.goPrev()))
  4832. }
  4833. ,
  4834. n.prototype.nextHighlight = function() {
  4835. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4836. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4837. this.reachSource = "next",
  4838. this.goNext()))
  4839. }
  4840. ,
  4841. n.prototype.changeMode = function(e) {
  4842. var t = $.Deferred()
  4843. , i = t.resolve.bind(t)
  4844. , n = t.reject.bind(t);
  4845. this.emit(p.StartModeChange);
  4846. var r = function() {
  4847. return this.clearWalkingSectionPaused(),
  4848. !!this.wouldInterrupt() && (this.interrupt(),
  4849. !0)
  4850. }
  4851. .bind(this);
  4852. if (!r()) {
  4853. switch (e) {
  4854. case c.PANORAMA:
  4855. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4856. break;
  4857. case c.DOLLHOUSE:
  4858. case c.FLOORPLAN:
  4859. this.player.flyToNewMode({
  4860. mode: e
  4861. }).done(i).fail(n);
  4862. break;
  4863. case c.OUTDOOR:
  4864. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4865. }
  4866. return t.promise()
  4867. }
  4868. }
  4869. ,
  4870. n.prototype.atEndOfTour = function() {
  4871. //return this.currentItem >= this.nItems - 1
  4872. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4873. if(end){
  4874. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4875. if(heroLocations){
  4876. end = this.currentItem[1] >= heroLocations.length - 1
  4877. }
  4878. }
  4879. return end;
  4880. }
  4881. ,
  4882. n.prototype.firstDestination = function() {
  4883. //return 0 < this.nItems ? 0 : null
  4884. return 0 < this.nItems ? [0,0]: null
  4885. }
  4886. ,
  4887. n.prototype.finalDestination = function() {
  4888. //return 0 < this.nItems ? this.nItems - 1 : null
  4889. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4890. }
  4891. ,
  4892. n.prototype.goPrev = function() {
  4893. this.tourAdvance(-1)
  4894. }
  4895. ,
  4896. n.prototype.goNext = function() {
  4897. this.tourAdvance(1)
  4898. }
  4899. ,
  4900. n.prototype.setDestinationItem = function(e) {
  4901. this.destinationItem = e,
  4902. this.emit("update.controls")
  4903. }
  4904. ,
  4905. n.prototype.setCurrentItem = function(e) {
  4906. this.currentItem = e,
  4907. this.emit("update.controls")
  4908. }
  4909. ,
  4910. n.prototype.nextItem = function(currentItem) {
  4911. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4912. if(currentItem == void 0)return this.firstDestination()
  4913. var currentLocation = this.model.heroLocations[currentItem[0]];
  4914. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  4915. var item;
  4916. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  4917. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  4918. }else{
  4919. item = [currentItem[0] , currentItem[1]+1]
  4920. }
  4921. if(item[0] >= this.nItems ){
  4922. item = this.firstDestination()
  4923. }
  4924. return item;
  4925. //暂时不理会endlessLoop,默认为false
  4926. }
  4927. ,
  4928. n.prototype.prevItem = function(currentItem) {
  4929. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4930. if(currentItem == void 0)return this.firstDestination()
  4931. var item;
  4932. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  4933. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  4934. else{
  4935. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  4936. if(this.currentItem[1] == 0){//子目录中第一个
  4937. return [currentItem[0] - 1, lastChildNum-1]
  4938. }else{
  4939. return [currentItem[0], currentItem[1]-1]
  4940. }
  4941. }
  4942. }
  4943. ,
  4944. n.prototype.tourAdvance = function(e) {//e是1或-1
  4945. A.debug("tourAdvance(" + e + ")")
  4946. if(null === this.currentItem || void 0 === this.currentItem){
  4947. this.setDestinationItem(this.firstDestination())
  4948. }else{
  4949. var item
  4950. if(e == 1){
  4951. item = this.nextItem(this.currentItem)
  4952. }else if(e == -1){
  4953. item = this.prevItem(this.currentItem)
  4954. }
  4955. this.setDestinationItem(item)
  4956. }
  4957. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  4958. this.useSpecialTransition("reverse-looping to end")
  4959. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  4960. this.useSpecialTransition("looping back to start")
  4961. }
  4962. var momentTour = this.getMomentTour(this.destinationItem);
  4963. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  4964. var zoomLevel = this.player.zoomLevel;
  4965. this.player.zoomEnabled = true;
  4966. var zoom = function(e, d) {
  4967. this.player.zoomTo((1-e)*zoomLevel, true)
  4968. }.bind(this)
  4969. s.start(zoom, 1500, function(){
  4970. }, 0, d.easeOutQuad, "zoom")
  4971. }
  4972. this.goToDestination()
  4973. }
  4974. ,
  4975. n.prototype.getMomentTour = function(destinationItem) {//add
  4976. if(!destinationItem || destinationItem[1] == 0) return window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  4977. else{
  4978. var currentLocation = this.model.heroLocations[destinationItem[0]];
  4979. return currentLocation.momentTour || "walk";
  4980. }
  4981. }
  4982. ,
  4983. t.exports = n
  4984. }
  4985. ).call(this, "/js/director.js")
  4986. }
  4987. , {
  4988. "./analytics": 4,
  4989. "./enum/BlackoutStyle": 18,
  4990. "./enum/ControlEvents": 21,
  4991. "./enum/DirectorEvents": 23,
  4992. "./enum/ModelManagerEvents": 33,
  4993. "./enum/PathDiscardMode": 38,
  4994. "./enum/PathDisplayMode": 39,
  4995. "./enum/PlayerEvents": 40,
  4996. "./enum/Viewmode": 51,
  4997. "./enum/WarpStyle": 52,
  4998. "./model/ModelManager": 140,
  4999. "./player": 155,
  5000. "./settings": 166,
  5001. "./util/logger": 189,
  5002. "./util/transitions": 195,
  5003. events: 202,
  5004. three: 217
  5005. }],
  5006. 16: [function(e, t, i) {
  5007. "use strict";
  5008. var n = e("three")
  5009. , r = e("./enum/Viewmode")
  5010. , o = (e("./settings"),
  5011. e("./util/transitions"))
  5012. , a = e("./enum/PlayerEvents")
  5013. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5014. , l = new n.ShaderPass(n.VerticalBlurShader);
  5015. l.renderToScreen = !0;
  5016. var c = $("#player").width() / $("#player").height();
  5017. isNaN(c) && (c = 1);
  5018. var h = {
  5019. currentBlur: 0,
  5020. aspect: c,
  5021. blurStrength: 1,
  5022. hblurPass: s,
  5023. vblurPass: l,
  5024. bindEvents: function(e) {
  5025. e.on(a.ModeChanged, function(e, t) {
  5026. e === r.PANORAMA && (o.cancel(h.blur),
  5027. o.cancel(h.addBlur),
  5028. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5029. })
  5030. },
  5031. blur: function(e) {
  5032. h.currentBlur = e;
  5033. var t = e * h.blurStrength;
  5034. l.uniforms.v.value = t / 512 * h.aspect,
  5035. s.uniforms.h.value = t / 512
  5036. },
  5037. addBlur: function(e) {
  5038. e = Math.max(e, h.currentBlur),
  5039. h.blur(e)
  5040. },
  5041. removeBlur: function(e) {
  5042. e = Math.min(1 - e, h.currentBlur),
  5043. h.blur(e)
  5044. }
  5045. };
  5046. h.blur(0),
  5047. t.exports = h
  5048. }
  5049. , {
  5050. "./enum/PlayerEvents": 40,
  5051. "./enum/Viewmode": 51,
  5052. "./settings": 166,
  5053. "./util/transitions": 195,
  5054. three: 217
  5055. }],
  5056. 17: [function(e, t, i) {
  5057. "use strict";
  5058. t.exports = {
  5059. UNKNOWN: 0,
  5060. ALIGNED: 1,
  5061. UNALIGNED: 2,
  5062. PLACED: 3
  5063. }
  5064. }
  5065. , {}],
  5066. 18: [function(e, t, i) {
  5067. "use strict";
  5068. t.exports = {
  5069. NONE: 0,
  5070. MIDDLE: 1,
  5071. END: 2,
  5072. BEGINNING: 3,
  5073. FADEIN: 4
  5074. }
  5075. }
  5076. , {}],
  5077. 19: [function(e, t, i) {
  5078. "use strict";
  5079. var n = e("three");
  5080. t.exports = {
  5081. newBlue: new n.Color(4967932),
  5082. altBlue: new n.Color(47355),
  5083. tagDefault: new n.Color(223357),
  5084. classicBlue: new n.Color(53759),
  5085. mpYellow: new n.Color(16502016),
  5086. mpOrange: new n.Color(16428055),
  5087. mpBlue: new n.Color(12096),
  5088. mpLtGrey: new n.Color(13751252),
  5089. mpDkGrey: new n.Color(10000019),
  5090. mpRed: new n.Color(12525854),
  5091. mpOrangeDesat: new n.Color(16764529),
  5092. mpBlueDesat: new n.Color(4034734),
  5093. mpRedDesat: new n.Color(14705505),
  5094. white: new n.Color(16777215),
  5095. black: new n.Color(0),
  5096. _desat: function(e, t) {
  5097. var i = t || .3
  5098. , r = (new n.Color).copy(e).getHSL();
  5099. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5100. },
  5101. _darken: function(e, t) {
  5102. var i = t || .2
  5103. , r = e.getHSL();
  5104. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5105. }
  5106. }
  5107. }
  5108. , {
  5109. three: 217
  5110. }],
  5111. 20: [function(e, t, i) {
  5112. "use strict";
  5113. t.exports = {
  5114. NONE: -1,
  5115. ROTATE: 0,
  5116. DOLLY: 1,
  5117. PAN: 2,
  5118. ROTATE_DOLLY: 3,
  5119. PAN_DOLLY: 4
  5120. }
  5121. }
  5122. , {}],
  5123. 21: [function(e, t, i) {
  5124. "use strict";
  5125. t.exports = {
  5126. Move: "move",
  5127. InteractionDirect: "interaction.direct",
  5128. InteractionKey: "interaction.key",
  5129. InteractionGui: "interaction.gui",
  5130. FlyInDirection: "fly.direction",
  5131. InputStart: "input.start",
  5132. Pinch: "input.pinch",
  5133. Scroll: "input.scroll",
  5134. AutoPanInterrupt: "autopan.interrupt",
  5135. AutoPanComplete: "autopan.complete",
  5136. AutoPanClamped: "autopan.clamped",
  5137. LongTap: "longtap"
  5138. }
  5139. }
  5140. , {}],
  5141. 22: [function(e, t, i) {
  5142. "use strict";
  5143. t.exports = Object.freeze({
  5144. FORWARD: "FORWARD",
  5145. LEFT: "LEFT",
  5146. RIGHT: "RIGHT",
  5147. BACK: "BACK",
  5148. UP: "UP",
  5149. DOWN: "DOWN"
  5150. })
  5151. }
  5152. , {}],
  5153. 23: [function(e, t, i) {
  5154. "use strict";
  5155. t.exports = {
  5156. ActionInterrupted: "action.interrupted",
  5157. TourStart: "tour.start",
  5158. TourEnd: "tour.end",
  5159. StartModeChange: "mode.startChange"
  5160. }
  5161. }
  5162. , {}],
  5163. 24: [function(e, t, i) {
  5164. "use strict";
  5165. t.exports = Object.freeze({
  5166. None: 0,
  5167. Queued: 1,
  5168. ForceQueued: 2,
  5169. Downloading: 3,
  5170. Downloaded: 4,
  5171. DownloadFailed: 5
  5172. })
  5173. }
  5174. , {}],
  5175. 25: [function(e, t, i) {
  5176. "use strict";
  5177. t.exports = {
  5178. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5179. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5180. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5181. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5182. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5183. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5184. }
  5185. }
  5186. , {}],
  5187. 26: [function(e, t, i) {
  5188. "use strict";
  5189. t.exports = {
  5190. Texture2D: 0,
  5191. TextureCube: 1
  5192. }
  5193. }
  5194. , {}],
  5195. 27: [function(e, t, i) {
  5196. "use strict";
  5197. t.exports = {
  5198. SMALL: "small",
  5199. LARGE: "large"
  5200. }
  5201. }
  5202. , {}],
  5203. 28: [function(e, t, i) {
  5204. "use strict";
  5205. var n = e("./Viewmode")
  5206. , r = {
  5207. LANDING: {},
  5208. NAVIGATION: "navigation",
  5209. MORE_HELP: "moreHelp",
  5210. TOUR_INTERACTION: {}
  5211. };
  5212. r.LANDING[n.PANORAMA] = "panorama.landing",
  5213. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5214. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5215. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5216. r.TOUR_INTERACTION.standard = "standard.tour",
  5217. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5218. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5219. t.exports = r
  5220. }
  5221. , {
  5222. "./Viewmode": 51
  5223. }],
  5224. 29: [function(e, t, i) {
  5225. "use strict";
  5226. var n = {
  5227. UP: 1,
  5228. DOWN: -1,
  5229. LEFT: "L",
  5230. RIGHT: "R",
  5231. FORWARD: "F",
  5232. BACK: "B",
  5233. reverse: {},
  5234. opposite: function(e) {
  5235. return this.reverse[e.toString()]
  5236. }
  5237. };
  5238. !function() {
  5239. n.reverse[n.UP] = n.DOWN,
  5240. n.reverse[n.DOWN] = n.UP,
  5241. n.reverse[n.LEFT] = n.RIGHT,
  5242. n.reverse[n.RIGHT] = n.LEFT,
  5243. n.reverse[n.FORWARD] = n.BACK,
  5244. n.reverse[n.BACK] = n.FORWARD
  5245. }(),
  5246. t.exports = n
  5247. }
  5248. , {}],
  5249. 30: [function(e, t, i) {
  5250. "use strict";
  5251. var n = e("../util/browser")
  5252. , r = {
  5253. ZERO: 48,
  5254. ONE: 49,
  5255. TWO: 50,
  5256. THREE: 51,
  5257. FOUR: 52,
  5258. FIVE: 53,
  5259. SIX: 54,
  5260. SEVEN: 55,
  5261. EIGHT: 56,
  5262. NINE: 57,
  5263. LEFTARROW: 37,
  5264. UPARROW: 38,
  5265. RIGHTARROW: 39,
  5266. DOWNARROW: 40,
  5267. A: 65,
  5268. B: 66,
  5269. C: 67,
  5270. D: 68,
  5271. E: 69,
  5272. F: 70,
  5273. G: 71,
  5274. H: 72,
  5275. I: 73,
  5276. J: 74,
  5277. K: 75,
  5278. L: 76,
  5279. M: 77,
  5280. N: 78,
  5281. O: 79,
  5282. P: 80,
  5283. Q: 81,
  5284. R: 82,
  5285. S: 83,
  5286. T: 84,
  5287. U: 85,
  5288. V: 86,
  5289. W: 87,
  5290. X: 88,
  5291. Y: 89,
  5292. Z: 90,
  5293. SPACE: 32,
  5294. RETURN: 13,
  5295. SEMICOLON: 186,
  5296. PLUSEQUALS: 187,
  5297. DASHUNDERSCORE: 189,
  5298. OPENBRACKET: 219
  5299. };
  5300. n.detectFirefox() && (r.SEMICOLON = 59,
  5301. r.PLUSEQUALS = 61,
  5302. r.DASHUNDERSCORE = 173),
  5303. t.exports = r
  5304. }
  5305. , {
  5306. "../util/browser": 182
  5307. }],
  5308. 31: [function(e, t, i) {
  5309. "use strict";
  5310. t.exports = {
  5311. EN_US: "en-US",
  5312. ES_MX: "es-MX",
  5313. FR_FR: "fr-FR",
  5314. DE_DE: "de-DE",
  5315. RU_RU: "ru-RU",
  5316. CN_CN: "cn-CN",
  5317. JP_JP: "jp-JP"
  5318. }
  5319. }
  5320. , {}],
  5321. 32: [function(e, t, i) {
  5322. "use strict";
  5323. t.exports = {
  5324. TagActivated: "tag.activated",
  5325. TagDismissed: "tag.dismissed",
  5326. TagNavigation: "tag.navigation"
  5327. }
  5328. }
  5329. , {}],
  5330. 33: [function(e, t, i) {
  5331. "use strict";
  5332. t.exports = {
  5333. ModelAdded: "model-added",
  5334. ActiveModelChanged: "active-model-changed"
  5335. }
  5336. }
  5337. , {}],
  5338. 34: [function(e, t, i) {
  5339. "use strict";
  5340. t.exports = {
  5341. LEFT: 0,
  5342. MIDDLE: 1,
  5343. RIGHT: 2
  5344. }
  5345. }
  5346. , {}],
  5347. 35: [function(e, t, i) {
  5348. "use strict";
  5349. t.exports = {
  5350. PanoRenderComplete: "panorama.render.complete",
  5351. TileRenderFailure: "panorama.tile.render.failed",
  5352. TileRenderSuccess: "panorama.tile.render.success",
  5353. TileUploadAttempted: "panorama.tile.upload.attempted",
  5354. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5355. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5356. }
  5357. }
  5358. , {}],
  5359. 36: [function(e, t, i) {
  5360. "use strict";
  5361. t.exports = {
  5362. BASE: 1,
  5363. STANDARD: 2,
  5364. HIGH: 3,
  5365. ULTRAHIGH: 4
  5366. }
  5367. }
  5368. , {}],
  5369. 37: [function(e, t, i) {
  5370. "use strict";
  5371. t.exports = {
  5372. LoadComplete: "panorama.load.complete",
  5373. LoadFailed: "panorama.load.failed",
  5374. TileLoaded: "panorama.tile.loaded"
  5375. }
  5376. }
  5377. , {}],
  5378. 38: [function(e, t, i) {
  5379. "use strict";
  5380. t.exports = Object.freeze({
  5381. Standard: 0,
  5382. Slow: 1,
  5383. Retain: 2
  5384. })
  5385. }
  5386. , {}],
  5387. 39: [function(e, t, i) {
  5388. "use strict";
  5389. t.exports = Object.freeze({
  5390. Show: 0,
  5391. Hide: 1,
  5392. Retain: 2
  5393. })
  5394. }
  5395. , {}],
  5396. 40: [function(e, t, i) {
  5397. "use strict";
  5398. t.exports = {
  5399. Move: "move",
  5400. MoveComplete: "move.complete",
  5401. ModeChanged: "mode.changed",
  5402. ModeChanging: "mode.changing",
  5403. PanoChosen: "pano.chosen",
  5404. ClosestPanoChanging: "closest.pano.changing",
  5405. WarpStarted: "warp.started",
  5406. WarpInterrupted: "warp.interrupted",
  5407. WarpEnded: "warp.ended",
  5408. FlyinFinished: "flyin.finished",
  5409. FlyingStarted: "flying.started",
  5410. FlyingInterrupted: "flying.interrupted",
  5411. FlyingEnded: "flying.ended",
  5412. Ready: "ready",
  5413. StartInside: "start.inside",
  5414. StartOutside: "start.outside",
  5415. ViewChanged: "view.changed",
  5416. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5417. InputStart: "input.start"
  5418. }
  5419. }
  5420. , {}],
  5421. 41: [function(e, t, i) {
  5422. "use strict";
  5423. t.exports = Object.freeze({
  5424. DEFAULT: 0,
  5425. PANOMARKERS: 1,
  5426. RETICULE: 2,
  5427. TAG: 3
  5428. })
  5429. }
  5430. , {}],
  5431. 42: [function(e, t, i) {
  5432. "use strict";
  5433. t.exports = {
  5434. visibleFloor: 1,
  5435. ghostFloor: 3,
  5436. boundingSkybox: 1,
  5437. panoMarker: 2,
  5438. reticule: 3,
  5439. tagStem: 4,
  5440. tagDisc: 5,
  5441. ribbon: 100
  5442. }
  5443. }
  5444. , {}],
  5445. 43: [function(e, t, i) {
  5446. "use strict";
  5447. t.exports = {
  5448. ContextCreated: "scene-renderer-context-created",
  5449. AfterRender: "after-render",
  5450. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5451. }
  5452. }
  5453. , {}],
  5454. 44: [function(e, t, i) {
  5455. "use strict";
  5456. t.exports = {
  5457. IDLE: "idle",
  5458. BROWSE: "browse",
  5459. EXAMINE: "examine"
  5460. }
  5461. }
  5462. , {}],
  5463. 45: [function(e, t, i) {
  5464. "use strict";
  5465. t.exports = {
  5466. TileDownloadSuccess: "tiledownloader.download.success",
  5467. TileDownloadFailure: "tiledownloader.download.failure",
  5468. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5469. }
  5470. }
  5471. , {}],
  5472. 46: [function(e, t, i) {
  5473. "use strict";
  5474. t.exports = {
  5475. CardboardAndroid: "googlevr",
  5476. GearVR: "gearvr",
  5477. CardboardIOS: "googlevrios",
  5478. Cardboard: "googlevr"
  5479. }
  5480. }
  5481. , {}],
  5482. 47: [function(e, t, i) {
  5483. "use strict";
  5484. t.exports = {
  5485. NONE: 0,
  5486. CONTEXTUAL: 1,
  5487. ANDROID: 2
  5488. }
  5489. }
  5490. , {}],
  5491. 48: [function(e, t, i) {
  5492. "use strict";
  5493. var n = {
  5494. Title: 0,
  5495. Cardboard: 1
  5496. }
  5497. , r = {
  5498. Title: 0,
  5499. Cardboard: 1,
  5500. Gear: 2
  5501. };
  5502. !function() {
  5503. [n, r].forEach(function(e) {
  5504. e.pageCount = Object.keys(e).length
  5505. })
  5506. }(),
  5507. t.exports.ios = n,
  5508. t.exports.standard = r
  5509. }
  5510. , {}],
  5511. 49: [function(e, t, i) {
  5512. "use strict";
  5513. t.exports = {
  5514. Android: "android",
  5515. IOS: "ios",
  5516. Desktop: "desktop",
  5517. UnsupportedAndroid: "android-unsupported"
  5518. }
  5519. }
  5520. , {}],
  5521. 50: [function(e, t, i) {
  5522. "use strict";
  5523. var n = e("three");
  5524. t.exports = {
  5525. UP: new n.Vector3(0,1,0),
  5526. DOWN: new n.Vector3(0,-1,0),
  5527. LEFT: new n.Vector3(-1,0,0),
  5528. RIGHT: new n.Vector3(1,0,0),
  5529. FORWARD: new n.Vector3(0,0,-1),
  5530. BACK: new n.Vector3(0,0,1)
  5531. }
  5532. }
  5533. , {
  5534. three: 217
  5535. }],
  5536. 51: [function(e, t, i) {
  5537. "use strict";
  5538. var n = e("../exception/ViewmodeConvertException")
  5539. , r = e("./coreViewmodes")
  5540. , o = e("../util/common")
  5541. , a = {
  5542. MESH: "mesh",
  5543. OUTDOOR: "outdoor",
  5544. TRANSITIONING: "transitioning",
  5545. toInt: function(e) {
  5546. switch (e) {
  5547. case this.PANORAMA:
  5548. return 1;
  5549. case this.DOLLHOUSE:
  5550. return 2;
  5551. case this.FLOORPLAN:
  5552. return 3;
  5553. case this.OUTDOOR:
  5554. return 4;
  5555. case this.TRANSITIONING:
  5556. return -1
  5557. }
  5558. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5559. },
  5560. fromInt: function(e) {
  5561. switch (e) {
  5562. case "1":
  5563. case 1:
  5564. return this.PANORAMA;
  5565. case "2":
  5566. case 2:
  5567. return this.DOLLHOUSE;
  5568. case "3":
  5569. case 3:
  5570. return this.FLOORPLAN;
  5571. case "4":
  5572. case 4:
  5573. return this.OUTDOOR
  5574. }
  5575. throw new n("No known conversion for int to viewmode for int: " + e)
  5576. },
  5577. convertWorkshopModeInt: function(e) {
  5578. switch (e) {
  5579. case "0":
  5580. case 0:
  5581. case undefined: //xzw add
  5582. return this.PANORAMA;
  5583. case "1":
  5584. case 1:
  5585. return this.FLOORPLAN;
  5586. case "2":
  5587. case 2:
  5588. return this.DOLLHOUSE;
  5589. case "3":
  5590. case 3:
  5591. return this.MESH
  5592. }
  5593. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5594. }
  5595. };
  5596. o.extendObject(a, r),
  5597. t.exports = a
  5598. }
  5599. , {
  5600. "../exception/ViewmodeConvertException": 58,
  5601. "../util/common": 185,
  5602. "./coreViewmodes": 54
  5603. }],
  5604. 52: [function(e, t, i) {
  5605. "use strict";
  5606. t.exports = {
  5607. BLACK: "black",
  5608. STD: "std",
  5609. WALK: "walk"
  5610. }
  5611. }
  5612. , {}],
  5613. 53: [function(e, t, i) {
  5614. "use strict";
  5615. t.exports = {
  5616. ZoomIn: "zoom.in",
  5617. ZoomOut: "zoom.out",
  5618. ZoomMax: "zoom.max",
  5619. ZoomMin: "zoom.min"
  5620. }
  5621. }
  5622. , {}],
  5623. 54: [function(e, t, i) {
  5624. "use strict";
  5625. t.exports = {
  5626. PANORAMA: "panorama",
  5627. DOLLHOUSE: "dollhouse",
  5628. FLOORPLAN: "floorplan"
  5629. }
  5630. }
  5631. , {}],
  5632. 55: [function(e, t, i) {
  5633. "use strict";
  5634. function n(e) {
  5635. this.message = e
  5636. }
  5637. t.exports = n
  5638. }
  5639. , {}],
  5640. 56: [function(e, t, i) {
  5641. "use strict";
  5642. function n(e) {
  5643. r.call(this, e)
  5644. }
  5645. var r = e("./BasicException");
  5646. n.prototype = Object.create(r.prototype),
  5647. t.exports = n
  5648. }
  5649. , {
  5650. "./BasicException": 55
  5651. }],
  5652. 57: [function(e, t, i) {
  5653. "use strict";
  5654. function n(e) {
  5655. r.call(this, e)
  5656. }
  5657. var r = e("./BasicException");
  5658. n.prototype = Object.create(r.prototype),
  5659. t.exports = n
  5660. }
  5661. , {
  5662. "./BasicException": 55
  5663. }],
  5664. 58: [function(e, t, i) {
  5665. "use strict";
  5666. function n(e) {
  5667. r.call(this, e)
  5668. }
  5669. var r = e("./BasicException");
  5670. n.prototype = Object.create(r.prototype),
  5671. t.exports = n
  5672. }
  5673. , {
  5674. "./BasicException": 55
  5675. }],
  5676. 59: [function(e, t, i) {
  5677. (function(i) {
  5678. "use strict";
  5679. function n(e) {
  5680. var t = {};
  5681. if (e) {
  5682. var i = e.flags;
  5683. if (i)
  5684. for (var n in i)
  5685. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5686. return t
  5687. }
  5688. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5689. null
  5690. }
  5691. var r = e("./util/ajax")
  5692. , o = e("./util/showcase")
  5693. , a = e("./util/logger")
  5694. , s = ""
  5695. , l = new a(i)
  5696. , c = {};
  5697. t.exports = {
  5698. loadFeatureFlags: function(e) {
  5699. var t = $.Deferred();
  5700. return r.get(e.urlBase + s, {
  5701. responseType: "json",
  5702. prefetchFrom: "user",
  5703. auth: o.getAuthorizationHeader()
  5704. }).done(function(e) {
  5705. c = n(e),
  5706. c ? t.resolve(c) : t.reject("loading-failed")
  5707. }).fail(function() {
  5708. l.debug("Retrieval of feature flags failed."),
  5709. t.reject("loading-failed")
  5710. }),
  5711. t.promise()
  5712. },
  5713. getFlags: function() {
  5714. return c
  5715. },
  5716. updateDependentSettings: function(e, t) {
  5717. e = e || c,
  5718. e.labels && (t.labels.enabled = !0),
  5719. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5720. e.showcase_sdk && (t.sdkInit = !0),
  5721. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5722. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5723. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5724. e.hide_sc_sharing && (t.share.enabled = !1)
  5725. }
  5726. }
  5727. }
  5728. ).call(this, "/js/featureflags.js")
  5729. }
  5730. , {
  5731. "./util/ajax": 181,
  5732. "./util/logger": 189,
  5733. "./util/showcase": 193
  5734. }],
  5735. 60: [function(e, t, i) {
  5736. "use strict";
  5737. var n = (e("../util/common"),
  5738. {
  5739. status: 0,
  5740. set: function(e) {
  5741. if (isNaN(e))
  5742. return !1;
  5743. var t = $('.progressbar');
  5744. 0 > e && (e = 0);
  5745. e > 100 && (e = 100);
  5746. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5747. var barperc = e*width;
  5748. var perc = Math.round(e);
  5749. var labelpos = (parseInt(barperc)-15);
  5750. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5751. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5752. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5753. this.status = e
  5754. },
  5755. done: function(e) {
  5756. return e || this.status ? (this.status = null,
  5757. this.set(100)) : this
  5758. }
  5759. });
  5760. t.exports.circleLoader = n
  5761. }
  5762. , {
  5763. "../util/common": 185
  5764. }],
  5765. 61: [function(e, t, i) {
  5766. "use strict";
  5767. t.exports = Object.freeze({
  5768. CLOSE: "modal.closer.close"
  5769. })
  5770. }
  5771. , {}],
  5772. 62: [function(e, t, i) {
  5773. "use strict";
  5774. function n(e, t) {
  5775. t && (t.stopPropagation(),
  5776. t.preventDefault()),
  5777. e && this.emit(l.CLOSE, e),
  5778. g.reset()
  5779. }
  5780. function r(e, t) {
  5781. function i() {
  5782. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5783. t !== f && (f = t,
  5784. t ? (e.classList.add("closeByFooter"),
  5785. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5786. h.classList.remove("closeByFooter")))
  5787. }
  5788. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5789. }
  5790. var o = e("../../settings")
  5791. , a = (e("../../tag/Media/MediaEvent"),
  5792. e("../../util/browser"))
  5793. , s = e("../../util/common")
  5794. , l = e("./ModalCloserEvent")
  5795. , c = e("events").EventEmitter
  5796. , h = document.getElementsByClassName("footer")[0]
  5797. , u = h.querySelectorAll(".close")[0]
  5798. , d = null
  5799. , p = null
  5800. , f = null
  5801. , g = (a.isMobile(),
  5802. {
  5803. open: function(e) {
  5804. e && (r(e),
  5805. d && u.removeEventListener("click", d, !0),
  5806. d = n.bind(this, e.id),
  5807. u.addEventListener("click", d, !0),
  5808. p && window.removeEventListener("resize", p, !0),
  5809. p = r.bind(this, e),
  5810. window.addEventListener("resize", p, !0))
  5811. },
  5812. reset: function() {
  5813. h.classList.remove("closeByFooter"),
  5814. u.removeEventListener("click", d, !0),
  5815. window.removeEventListener("resize", p, !0),
  5816. d = p = f = null
  5817. }
  5818. });
  5819. s.extendObject(g, c.prototype),
  5820. t.exports = g
  5821. }
  5822. , {
  5823. "../../tag/Media/MediaEvent": 131,
  5824. "../../settings": 166,
  5825. "../../util/browser": 182,
  5826. "../../util/common": 185,
  5827. "./ModalCloserEvent": 61,
  5828. events: 202
  5829. }],
  5830. 63: [function(e, t, i) {
  5831. "use strict";
  5832. function n(e, t, i) {
  5833. var n = new r.GUI({
  5834. width: 400
  5835. })
  5836. , u = n.addFolder("Flydown from Dollhouse");
  5837. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5838. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5839. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5840. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5841. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5842. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5843. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5844. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5845. var d = n.addFolder("Transition between panos");
  5846. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5847. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5848. h.transition.flyTime = 0,
  5849. d.__controllers.forEach(function(e) {
  5850. e.updateDisplay()
  5851. })
  5852. }),
  5853. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5854. h.transition.flySpeed = 0,
  5855. d.__controllers.forEach(function(e) {
  5856. e.updateDisplay()
  5857. })
  5858. }),
  5859. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5860. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5861. d.add(h.transition, "movementEasing", Object.keys(a));
  5862. var p = n.addFolder("Path Display");
  5863. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5864. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5865. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5866. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5867. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5868. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5869. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5870. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5871. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5872. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5873. h.path.color = l[h.path.color],
  5874. h.path.colorUp = l._desat(h.path.color),
  5875. h.path.colorDown = l.darken(h.path.color)
  5876. }),
  5877. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5878. h.reticuleColor = l[h.reticuleColor]
  5879. });
  5880. var f = n.addFolder("Warping")
  5881. , g = f.addFolder("Warp/Teleport");
  5882. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5883. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5884. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5885. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5886. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5887. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5888. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5889. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5890. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5891. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5892. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5893. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5894. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5895. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5896. h.path.typ = c[h.path.typ]
  5897. }),
  5898. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5899. t.endlessLoop = h.warp.loop
  5900. }),
  5901. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5902. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5903. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5904. var m = f.addFolder("Long Warp Only");
  5905. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5906. h.warp.flySpeed = 0,
  5907. m.__controllers.forEach(function(e) {
  5908. e.updateDisplay()
  5909. })
  5910. }),
  5911. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5912. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5913. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5914. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5915. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5916. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5917. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5918. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5919. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5920. var v = n.addFolder("Warp Esoterica");
  5921. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5922. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5923. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5924. h.warp.minWarpTime = 0,
  5925. v.__controllers.forEach(function(e) {
  5926. e.updateDisplay()
  5927. })
  5928. }),
  5929. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5930. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5931. v.add(h.warp, "movementEasing", Object.keys(a));
  5932. var A = n.addFolder("Misc");
  5933. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5934. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5935. }),
  5936. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5937. i.cameras[s.PANORAMA].fov = h.insideFOV
  5938. }),
  5939. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5940. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5941. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5942. var y = n.addFolder("Navigation");
  5943. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5944. h.navigation.panoScores || e.panos.forEach(function(e) {
  5945. e.floor.remove(e.text3d),
  5946. e.text3d = null
  5947. })
  5948. }),
  5949. y.add(h.navigation, "mouseDirection"),
  5950. y.add(h.navigation, "filterStrictness", 0, 1),
  5951. y.add(h.navigation, "angleFactor", -60, 0),
  5952. y.add(h.navigation, "directionFactor", 1, 20),
  5953. y.add(h.navigation, "distanceFactor", -5, 5),
  5954. y.add(h.navigation, "optionalityFactor", .1, 10);
  5955. var C = n.addFolder("tags")
  5956. , I = C.addFolder("Tag Creation");
  5957. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  5958. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5959. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5960. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5961. var E = C.addFolder("Visibility");
  5962. E.add(h.tags.visibility, "anyDistance"),
  5963. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5964. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  5965. E.add(h.tags.visibility, "hideViaFloor"),
  5966. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  5967. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  5968. var b = C.addFolder("Disc Parameters");
  5969. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  5970. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  5971. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  5972. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  5973. }),
  5974. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  5975. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  5976. }),
  5977. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  5978. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  5979. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  5980. var w = C.addFolder("Navigate");
  5981. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  5982. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  5983. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  5984. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  5985. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  5986. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  5987. var _ = n.addFolder("Debug");
  5988. _.add(h, "wireframe").onFinishChange(function() {
  5989. e.chunks.forEach(function(t) {
  5990. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  5991. t.wireframeTwin.material.depthWrite = !1,
  5992. t.wireframeTwin.material.depthTest = !1,
  5993. t.wireframeTwin.material.opacity = .5,
  5994. t.wireframeTwin.material.transparent = !0),
  5995. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  5996. })
  5997. }),
  5998. _.add(h, "skyboxWireframe").onFinishChange(function() {
  5999. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6000. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6001. e.skybox.wireframe = null)
  6002. }),
  6003. _.add(h, "showSweeps").onFinishChange(function() {
  6004. e.setSweepVisibility(h.showSweeps)
  6005. }),
  6006. _.add(h, "showMesh").onFinishChange(function() {
  6007. e.chunks.forEach(function(e) {
  6008. e.visible = h.showMesh
  6009. })
  6010. }),
  6011. _.add(h, "showFloors").onFinishChange(function() {
  6012. e.floors.forEach(function(e) {
  6013. e.collider.children.forEach(function(e) {
  6014. e.material.visible = h.showFloors
  6015. })
  6016. })
  6017. }),
  6018. _.add(h, "showSkyboxes").onFinishChange(function() {
  6019. e.panos.forEach(function(e) {
  6020. e.skyboxMesh.visible = h.showSkyboxes
  6021. })
  6022. }),
  6023. _.add(h, "showNeighbors").onChange(function() {}),
  6024. _.add(e, "alpha", 0, 1)
  6025. }
  6026. var r = e("../lib/dat.gui")
  6027. , o = e("three")
  6028. , a = e("../util/easing")
  6029. , s = e("../enum/Viewmode")
  6030. , l = e("../enum/Colors")
  6031. , c = e("../enum/WarpStyle")
  6032. , h = e("../settings");
  6033. e("../tag/tag");
  6034. r.GUI.prototype.removeFolder = function(e) {
  6035. var t = this.__folders[e];
  6036. t && (t.close(),
  6037. this.__ul.removeChild(t.domElement.parentNode),
  6038. delete this.__folders[e],
  6039. this.onResize())
  6040. }
  6041. ,
  6042. t.exports.toggle = n
  6043. }
  6044. , {
  6045. "../enum/Colors": 19,
  6046. "../enum/Viewmode": 51,
  6047. "../enum/WarpStyle": 52,
  6048. "../lib/dat.gui": 93,
  6049. "../tag/tag": 123,
  6050. "../settings": 166,
  6051. "../util/easing": 186,
  6052. three: 217
  6053. }],
  6054. 64: [function(e, t, i) {
  6055. (function(i) {
  6056. "use strict";
  6057. function n(e, t, i, n) {
  6058. $(".gui-error .error-problem-text").text(e),
  6059. $(".gui-error .error-solution-text").text(t),
  6060. $(".gui-error .error-explanation").text(i),
  6061. $(".gui-error .error-actions").html(n),
  6062. $(window).resize(),
  6063. $(".gui-error").fadeIn(),
  6064. $("#bottom-logo").fadeIn()
  6065. }
  6066. function r(e) {
  6067. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6068. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6069. s.isMobile() || $("[rel=tiletip]").tooltip({
  6070. placement: "bottom",
  6071. delay: {
  6072. show: 50,
  6073. hide: 0
  6074. },
  6075. trigger: "hover",
  6076. viewport: {
  6077. selector: "body",
  6078. padding: 10
  6079. }
  6080. })
  6081. }
  6082. function o() {
  6083. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6084. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6085. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6086. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6087. e.preventDefault(),
  6088. e.stopPropagation(),
  6089. r(" ")
  6090. })
  6091. }
  6092. function a(e) {
  6093. if ($("head title").text(c.pageTitle),
  6094. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6095. $("#gui-loading").fadeOut(250),
  6096. $("#quick-blackout").hide(),
  6097. l.track("showcase_error", {
  6098. error_key: e
  6099. }),
  6100. h.locale || h.init(),
  6101. "webgl-unsupported" === e)
  6102. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6103. else if ("webgl-ios" === e)
  6104. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6105. else if ("webgl-safari" === e)
  6106. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6107. else if ("webgl-generic" === e)
  6108. o();
  6109. else if ("missing-urls" === e)
  6110. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6111. else if ("loading-failed" === e)
  6112. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6113. else {
  6114. if ("loading-failed-maintenance" !== e)
  6115. return void d.error("Unhandled error: " + e);
  6116. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6117. }
  6118. }
  6119. var s = e("./../util/browser")
  6120. , l = e("./../analytics")
  6121. , c = e("./../settings")
  6122. , h = e("../localization/localize")
  6123. , u = e("./../util/logger")
  6124. , d = new u(i)
  6125. , p = '"https://support.port.com/hc/articles/208220058"';
  6126. t.exports.error = a
  6127. }
  6128. ).call(this, "/js/gui/error.js")
  6129. }
  6130. , {
  6131. "../localization/localize": 108,
  6132. "./../analytics": 4,
  6133. "./../settings": 166,
  6134. "./../util/browser": 182,
  6135. "./../util/logger": 189
  6136. }],
  6137. 65: [function(e, t, i) {
  6138. (function(i) {
  6139. "use strict";
  6140. function n() {
  6141. Ue = [],
  6142. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6143. Ue.push(".hideTarget", ".pinTop.right")
  6144. }
  6145. function r() {
  6146. for (var e in je)
  6147. if (je.hasOwnProperty(e)) {
  6148. var t = je[e];
  6149. if (!t.visible)
  6150. for (var i = 0; i < t.elements.length; i++)
  6151. $(t.elements[i]).hide()
  6152. }
  6153. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6154. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6155. n()
  6156. }
  6157. function o(e, t) {
  6158. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6159. $("#gui-zoomin").toggle(i),
  6160. $("#gui-zoomout").toggle(i)
  6161. }
  6162. function a() {
  6163. c(),
  6164. $(".pinBottom").toggleClass("open"),
  6165. $("#drawer").toggleClass("open"),
  6166. $(".footer").toggleClass("open"),
  6167. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6168. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6169. ie.resetDrawer()),
  6170. setTimeout(function() {
  6171. $("#pullTab").toggleClass("opened");
  6172. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6173. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6174. }
  6175. function s(e) {
  6176. var t;
  6177. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6178. t = e.position().top + e.outerHeight(),
  6179. e.attr("style", "display: none"));
  6180. var i = $("#player").outerHeight()
  6181. , n = i - 130;
  6182. return n < t + 25
  6183. }
  6184. function l(e) {
  6185. "touchstart" === e.type && e.preventDefault(),
  6186. e.stopPropagation()
  6187. }
  6188. function c() {
  6189. W && (W.reload(),
  6190. W.init())
  6191. }
  6192. function h(e) {
  6193. ne.show(e),
  6194. r()
  6195. }
  6196. function u(e) {
  6197. ne.progress(e)
  6198. }
  6199. function d(e, t, i) {
  6200. var n = t.player;
  6201. $("#gui-thumb").fadeOut(2500),
  6202. ne.hide(function() {
  6203. Ge = !1
  6204. }),
  6205. me.init(e, i),
  6206. de.finishSetup(Object.keys(e.tags).length),
  6207. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6208. var s = function() {
  6209. i.dismissExaminedTag(),
  6210. i.disableHovering()
  6211. };
  6212. Ae.on(ye.OPENED, s),
  6213. Ce.on(Me.OPENED, s),
  6214. he.on(ue.OPENED, s),
  6215. fe.on(ge.OPENED, s);
  6216. var l = i.enableHovering.bind(i);
  6217. if (Ae.on(ye.CLOSED, l),
  6218. Ce.on(Me.CLOSED, l),
  6219. he.on(ue.CLOSED, l),
  6220. fe.on(ge.CLOSED, l),
  6221. Q.labels.enabled && Object.keys(e.labels).length,
  6222. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6223. C(e.currentFloor, n.mode)),
  6224. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6225. r(),
  6226. o(t, t.player),
  6227. $("#gui").fadeIn(1500),
  6228. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6229. a(),
  6230. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6231. }, 2e3),
  6232. !K.isMobile())
  6233. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6234. $(c[h]).addClass("hasHover");
  6235. O(e),
  6236. de.setupToggling();
  6237. //xzw:
  6238. window.editHotPanel && editHotPanel();
  6239. //czj
  6240. navBorderRadius(e);
  6241. //czj 编辑界面
  6242. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6243. window.EditTools && new EditTools(n.sceneRenderer);
  6244. }
  6245. function navBorderRadius(e){
  6246. var pullTab = $("#pullTab"),
  6247. mobileRadius = {
  6248. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6249. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6250. },
  6251. topRadius = {
  6252. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6253. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6254. };
  6255. function BorderRadius(bottom,top){
  6256. $("#gui-modes-map > div:visible:last").css(bottom);
  6257. if(pullTab.is(':visible')){
  6258. $(".viewContainer > div:visible:first").css(top);
  6259. }else{
  6260. $("#gui-modes-map > div:visible:first").css(top);
  6261. }
  6262. }
  6263. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6264. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6265. }else{
  6266. BorderRadius(topRadius.bottom,topRadius.top);
  6267. }
  6268. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6269. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6270. window.specialScene && specialScene.special().afterImplement();
  6271. }
  6272. }
  6273. function p(e) {
  6274. e || (e = 0),
  6275. We = !1,
  6276. window.setTimeout(function() {
  6277. We || (ze = !0,
  6278. $("#gui-spinner").stop(!0, !0).show())
  6279. }
  6280. .bind(this), e)
  6281. }
  6282. function f() {
  6283. $("#gui-spinner").stop(!0, !0),
  6284. $("#gui-spinner").fadeOut(1e3),
  6285. We = !0,
  6286. ze = !1
  6287. }
  6288. function g(e, t) {
  6289. var i = e.mode
  6290. , n = t || e.currentPano;
  6291. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6292. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6293. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6294. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6295. Q.show360Views.enabled && !n.isAligned() ? (
  6296. $(".gui-floor").addClass("hidden"),
  6297. $("#gui-modes-outside").addClass("desktop-only")) : (
  6298. $(".gui-floor").removeClass("hidden"),
  6299. $("#gui-modes-outside").removeClass("desktop-only")),
  6300. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6301. Be = i,
  6302. $("#gui-modes-outside").addClass("hidden"),
  6303. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6304. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6305. }
  6306. function m(e, t) {
  6307. var i = t.player;
  6308. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6309. l(e),
  6310. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6311. J.track("USER", {
  6312. event_type: "showcase_gui",
  6313. gui_action: "click_inside_mode_button"
  6314. }),
  6315. t.changeMode(_e.PANORAMA);
  6316. }),
  6317. $("#gui-modes-outside").find("a").on("click", function(e) {
  6318. l(e),
  6319. J.track("showcase_gui", {
  6320. gui_action: "click_outside_mode_button"
  6321. }),
  6322. t.changeMode(Be)
  6323. }),
  6324. $("#gui-modes-floorplan").on("click", function(e) {
  6325. l(e),
  6326. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6327. gui_action: "click_floorplan_mode_button"
  6328. }),
  6329. t.changeMode(_e.FLOORPLAN));
  6330. }),
  6331. $("#gui-modes-dollhouse").on("click", function(e) {
  6332. l(e),
  6333. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6334. gui_action: "click_dollhouse_mode_button"
  6335. }),
  6336. t.changeMode(_e.DOLLHOUSE));
  6337. })
  6338. }
  6339. function v(e, t) {
  6340. function i() {
  6341. document.getElementById("vr").classList.remove("hidden"),
  6342. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6343. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6344. $(".improper-embed").toggleClass("hidden", !1),
  6345. r())
  6346. }, function(e) {
  6347. r()
  6348. }) : r()
  6349. }
  6350. function n(i) {
  6351. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6352. Ie.init(e.data, t, i, q),
  6353. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6354. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6355. }
  6356. function r() {
  6357. De.info("WebVR support not found, VR button activates native app VR modal"),
  6358. Ae.init(e.data, q),
  6359. Ae.on(ye.OPENED, function() {
  6360. var e = document.getElementById("vr-modal");
  6361. return function() {
  6362. Ze("vr"),
  6363. le.open(e)
  6364. }
  6365. }()),
  6366. Ae.on(ye.CLOSED, le.reset)
  6367. }
  6368. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6369. /*********************** 方奕卓 VR功能事件监听 ********************/
  6370. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6371. switch (Q.vr.option) {
  6372. case Pe.CONTEXTUAL:
  6373. i();
  6374. break;
  6375. case Pe.ANDROID:
  6376. K.detectAndroid() && i();
  6377. break;
  6378. case Pe.NONE:
  6379. }
  6380. }
  6381. }
  6382. function A(e, t) {
  6383. $("#play").on("mousedown touchstart", function(e) {
  6384. l(e);
  6385. Ze("tour");
  6386. ve.play();
  6387. J.trackAlways("showcase_gui", {
  6388. gui_action: "play_highlights"
  6389. })
  6390. }),
  6391. window.startAndPlay = function(e) {
  6392. // l(e);
  6393. Ze("tour");
  6394. ve.play();
  6395. J.trackAlways("showcase_gui", {
  6396. gui_action: "play_highlights"
  6397. })
  6398. };
  6399. $("#pause").on("mousedown touchstart", function(e) {
  6400. l(e),
  6401. ve.pause(),
  6402. J.trackAlways("showcase_gui", {
  6403. gui_action: "pause_highlights"
  6404. })
  6405. }),
  6406. $("#gui-zoomin").find("a").on("click", function(e) {
  6407. l(e),
  6408. t.player.zoomInIncrementally()
  6409. }),
  6410. $("#gui-zoomout").find("a").on("click", function(e) {
  6411. l(e),
  6412. t.player.zoomOutIncrementally()
  6413. })
  6414. }
  6415. function y(e, t) {
  6416. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6417. if(getQueryVariable('m') === '372') continue;
  6418. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6419. $(".gui-floor").find(".container").prepend(r)
  6420. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6421. }
  6422. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6423. i.on("click", function(e) {
  6424. l(e),
  6425. Ze("floor"),
  6426. i.toggleClass("open")
  6427. }),
  6428. $(".floorChoice").on("click", function(e) {
  6429. l(e);
  6430. var n = $(this).data("index");
  6431. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6432. t.player.gotoFloor(n),
  6433. J.track("showcase_gui", {
  6434. gui_action: "click_floor_select_button",
  6435. interaction_source: "gui"
  6436. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6437. Ze("move"),
  6438. t.allFloors(),
  6439. J.track("showcase_gui", {
  6440. gui_action: "click_toggle_all_floors_button",
  6441. interaction_source: "gui"
  6442. })),
  6443. i.removeClass("open")
  6444. })
  6445. }
  6446. function C(e, t) {
  6447. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6448. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6449. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6450. $(".floorChoice").removeClass("active"),
  6451. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6452. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6453. $(".floorChoice").removeClass("active"),
  6454. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6455. }
  6456. function I(e) {
  6457. return e.describe().inTransition
  6458. }
  6459. function b(e, t, i) {
  6460. Fe = e.heroLocations.length;
  6461. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6462. , r = 100 / Fe + "%"
  6463. , o = $("#thumb-container")
  6464. , a = $("#progressBar");
  6465. $("#status").find(".totalSteps").text(Fe);
  6466. for (var s = 0; s < Fe; s++) {
  6467. var c = e.heroLocations[s]
  6468. , h = $(n);
  6469. var thumbUrl
  6470. if(c.heroLocations){//有子项,选第一张截图
  6471. thumbUrl = c.heroLocations[0].thumbUrl//.replace('https://','').replace('http://','')
  6472. }else{
  6473. thumbUrl = c.thumbUrl//.replace('https://','').replace('http://','')
  6474. }
  6475. h.attr("data-index", s)
  6476. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6477. if (c.name) {
  6478. var u = $('<div class="overlay"></div>').text(c.name);
  6479. h.prepend(u)
  6480. }
  6481. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6482. var d = e.panos.get(c.panoId)
  6483. , p = d && !d.isAligned()
  6484. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6485. h.prepend(f)
  6486. }
  6487. o.append(h),
  6488. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6489. }
  6490. j = 144 * Fe,
  6491. Y = 111 * Fe,
  6492. $(".thumbImg").on("mouseover", function() {
  6493. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6494. }),
  6495. $(".thumbImg").on("mouseout", function() {
  6496. t.clearPath()
  6497. }),
  6498. $(".thumbImg").on("click", function(e) {
  6499. l(e);
  6500. var i = $(this);
  6501. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6502. J.trackAlways("showcase_gui", {
  6503. gui_action: "click_highlight"
  6504. }),
  6505. t.goToHighlight([i.data("index"),0])//改
  6506. }),
  6507. $(".previous").find("a").on("click", function(e) {
  6508. l(e),
  6509. J.trackAlways("showcase_gui", {
  6510. gui_action: "prev_highlight"
  6511. }),
  6512. t.prevHighlight()
  6513. }),
  6514. $(".next").find("a").on("click", function(e) {
  6515. l(e),
  6516. J.trackAlways("showcase_gui", {
  6517. gui_action: "next_highlight"
  6518. }),
  6519. t.nextHighlight()
  6520. }),
  6521. $("#drawer").on("mouseleave", function(e) {
  6522. l(e);
  6523. var t;
  6524. try {
  6525. t = new MouseEvent("mouseup",{
  6526. clientX: e.clientX,
  6527. clientY: e.clientY,
  6528. screenX: e.screenX,
  6529. screenY: e.screenY
  6530. })
  6531. } catch (i) {
  6532. t = document.createEvent("MouseEvents"),
  6533. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6534. }
  6535. document.dispatchEvent(t)
  6536. }),
  6537. W = new Sly($("#scrollFrame"),{
  6538. horizontal: !0,
  6539. itemNav: "centered",
  6540. smart: !0,
  6541. scrollTrap: !0,
  6542. scrollBy: 1,
  6543. mouseDragging: !0,
  6544. touchDragging: !0,
  6545. speed: 300,
  6546. dragHandle: !0,
  6547. dynamicHandle: !0,
  6548. clickBar: !0,
  6549. scrollBar: $("#scroller"),
  6550. activateOn: null
  6551. }).init(),
  6552. W.on("active", function(e, t) {
  6553. Ve = t,
  6554. Ze("tour"),
  6555. $(".step").removeClass("active"),
  6556. $("#status").find(".curIdx").text(t + 1);
  6557. for (var i = 0; i <= t; i++)
  6558. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6559. }),
  6560. w()
  6561. }
  6562. function w() {
  6563. var e = $("#player").width() - 20
  6564. , t = $("#scroller")
  6565. , i = $("#drawer")
  6566. , n = $(".pinBottom");
  6567. if ($("#player").width() < 488 || $("#player").height() < 488)
  6568. t.addClass("hidden"),
  6569. i.addClass("noScroll"),
  6570. n.addClass("noScroll");
  6571. else {
  6572. var r = j > e
  6573. , o = !i.hasClass("noScroll")
  6574. , a = r !== o;
  6575. a && (t.toggleClass("hidden"),
  6576. i.toggleClass("noScroll"),
  6577. n.toggleClass("noScroll"))
  6578. }
  6579. }
  6580. function _(e) {
  6581. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6582. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6583. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6584. }
  6585. function T(e) {
  6586. function t(t, i) {
  6587. return !!e.player_options[t] && e[i || t]
  6588. }
  6589. $(".model-title").text(e.name);
  6590. var i = Q.pageTitle;
  6591. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6592. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6593. document.title = i ,
  6594. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6595. delay: {
  6596. show: 50,
  6597. hide: 0
  6598. },
  6599. trigger: "hover",
  6600. html: !1,
  6601. viewport: {
  6602. selector: "body",
  6603. padding: 10
  6604. }
  6605. }),
  6606. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6607. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6608. de.populate({
  6609. name: t("model_name", "name"),
  6610. coBrand: t("presented_by"),
  6611. description: t("model_summary", "summary") || "暂无内容",
  6612. contactName: t("contact_name"),
  6613. address: t("address"),
  6614. phone: t("contact_phone"),
  6615. formattedPhone: e.formatted_contact_phone,
  6616. email: t("contact_email"),
  6617. url: t("external_url"),
  6618. socialSharing: e.enable_social_sharing && e.is_public
  6619. })
  6620. }
  6621. function x(e, t, i, n, r, o) {
  6622. function a() {
  6623. o.setLoadingStartTime(),
  6624. H(),
  6625. r ? (re.showMessage(t, i, je.coBrand.visible),
  6626. l()) : h(l)
  6627. }
  6628. var s = $.Deferred()
  6629. , l = s.resolve.bind(s);
  6630. return Ge = !0,
  6631. O(e),
  6632. e.data.player_options && _(e.data.player_options),
  6633. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6634. Re.localizeGUI(),
  6635. T(e.data),
  6636. r || $(".quick").addClass("hidden"),
  6637. //e.data.image && !r && E(e.data.image),
  6638. n ? (J.impression(),
  6639. a()) : (o.setWaitingStartTime(),
  6640. oe.show(r, a)),
  6641. s
  6642. }
  6643. function S(e, t, i, n, r, a, s) {
  6644. q = s,
  6645. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6646. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6647. ae.init(),
  6648. re.init(e, a),
  6649. Oe.init(e, t, n),
  6650. $(".icon").on("mouseover", function() {
  6651. t.player && t.player.reticule.hide()
  6652. }),
  6653. m(e, t),
  6654. A(e, t),
  6655. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6656. Ce.on(Me.OPENED, function() {
  6657. var e = document.getElementById("share-modal");
  6658. return function() {
  6659. Ze("share"),
  6660. le.open(e)
  6661. }
  6662. }()),
  6663. Ce.on(Me.CLOSED, le.reset)),
  6664. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6665. je.tourControls.visible = !1),
  6666. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6667. z(),
  6668. g(i),
  6669. v(e, r),
  6670. e.on("floor.changed", C),
  6671. e.on("waiting", R.bind(this, e)),
  6672. e.on("waiting-done", P.bind(this, e)),
  6673. i.on(xe.ModeChanged, function(e, n) {
  6674. g(i),
  6675. o(t, i),
  6676. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6677. he.updateMode(n)
  6678. }),
  6679. n.on(Se.Move, Ze.bind(this, "move")),
  6680. i.on(xe.Ready, function() {
  6681. ie.init(n, i, i.tagManager, t),
  6682. i.on(xe.ModeChanged, function(e, t) {
  6683. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6684. })
  6685. }),
  6686. i.on(xe.PanoChosen, function(e, t) {
  6687. g(i, t),
  6688. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6689. }),
  6690. le.on(ce.CLOSE, function(e) {
  6691. switch (e) {
  6692. case "vr-modal":
  6693. Ae.dismiss();
  6694. break;
  6695. case "share-modal":
  6696. Ce.hide();
  6697. break;
  6698. case "terms-modal":
  6699. fe.hide()
  6700. }
  6701. });
  6702. var l = $("#play").eq(0)
  6703. , c = $("#pause").eq(0)
  6704. , h = $(".pinBottom").toArray()
  6705. , u = $("#drawer").eq(0)
  6706. , d = $("#playHead").eq(0)
  6707. , p = $("#progressBar").eq(0)
  6708. , f = $("#thumb-container").eq(0)
  6709. , y = f.children()
  6710. , I = p.children();
  6711. t.on("update.controls", function() {
  6712. var n = t.describe();
  6713. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6714. c.show()),
  6715. n.tourInProgress && (h.forEach(function(e) {
  6716. e.classList.add("playing")
  6717. }),
  6718. u.addClass("playing"),
  6719. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6720. c.hide()),
  6721. n.tourInProgress || (ve.stopTour(),
  6722. h.forEach(function(e) {
  6723. e.classList.remove("playing")
  6724. }),
  6725. u.removeClass("playing"),
  6726. d.removeClass("playing")));
  6727. var r, a, s;
  6728. if (null !== n.currentItem) {
  6729. var p, f;
  6730. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6731. n.onTheBus ? (p = "active",
  6732. f = "recent") : (f = "active",
  6733. p = "recent");
  6734. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6735. for (r = 0; r < e.heroLocations.length; r += 1)
  6736. s = y.eq(r),
  6737. a = I.eq(r),
  6738. s.removeClass(f),
  6739. a.removeClass(f),
  6740. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6741. a.addClass(p),
  6742. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6743. a.addClass(p)) : (s.removeClass(p),
  6744. a.removeClass(p))
  6745. } else
  6746. for (r = 0; r < e.heroLocations.length; r += 1)
  6747. s = y.eq(r),
  6748. a = I.eq(r),
  6749. s.removeClass("active recent"),
  6750. a.removeClass("active recent");
  6751. o(t, i)
  6752. }),
  6753. document.addEventListener("keydown", function(n) {
  6754. switch (J.updateInteraction(Se.InteractionKey),
  6755. n.which) {
  6756. case we.ZERO:
  6757. Q.debug && e.toggleAlpha();
  6758. break;
  6759. case we.NINE:
  6760. Q.debug && se.toggle();
  6761. break;
  6762. case we.ONE:
  6763. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6764. break;
  6765. case we.TWO:
  6766. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6767. break;
  6768. case we.THREE:
  6769. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6770. break;
  6771. case we.FOUR:
  6772. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6773. break;
  6774. case we.SPACE:
  6775. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6776. break;
  6777. case we.RETURN:
  6778. Q.debug && e.toggleExplodeUp();
  6779. break;
  6780. case we.P:
  6781. k();
  6782. break;
  6783. case we.U:
  6784. B();
  6785. break;
  6786. case we.X:
  6787. Q.debug && e.toggleExplode();
  6788. break;
  6789. case we.PLUSEQUALS:
  6790. t.player.activatePersistentZooming(!0),
  6791. ie.hideUi();
  6792. break;
  6793. case we.DASHUNDERSCORE:
  6794. t.player.activatePersistentZooming(!1),
  6795. ie.hideUi();
  6796. break;
  6797. case we.SEVEN:
  6798. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6799. break;
  6800. case we.EIGHT:
  6801. t.player.decreaseZoomSpeed();
  6802. break;
  6803. case we.NINE:
  6804. t.player.increaseZoomSpeed()
  6805. }
  6806. return i && i.reticule.hide(),
  6807. !0
  6808. }
  6809. .bind(this)),
  6810. document.addEventListener("keyup", function(e) {
  6811. switch (e.which) {
  6812. case we.PLUSEQUALS:
  6813. t.player.deactivatePersistentZooming();
  6814. break;
  6815. case we.DASHUNDERSCORE:
  6816. t.player.deactivatePersistentZooming()
  6817. }
  6818. }
  6819. .bind(this)),
  6820. F(e),
  6821. L(e, t.player),
  6822. M(i),
  6823. te.setAutoPlay(e.heroCount()),
  6824. he.init(i, a.mode),
  6825. he.on(ue.OPENED, Ze.bind(this, "help")),
  6826. fe.init(),
  6827. fe.on(ge.OPENED, function() {
  6828. var e = document.getElementById("terms-modal");
  6829. return function() {
  6830. Ze("terms"),
  6831. le.open(e)
  6832. }
  6833. }()),
  6834. fe.on(ge.CLOSED, le.reset),
  6835. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6836. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6837. Q.profiling.enabled && se.show(),
  6838. ve.init(t)
  6839. }
  6840. function M(e) {
  6841. var t = function(e, t) {
  6842. $(e).find("a").each(function(e, i) {
  6843. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6844. i.style.pointerEvents = t ? "auto" : "none"
  6845. })
  6846. }
  6847. , i = function() {
  6848. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6849. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6850. };
  6851. e.on(Ne.ZoomMax, function() {
  6852. t("#gui-zoomin", !1),
  6853. t("#gui-zoomout", !0)
  6854. }),
  6855. e.on(Ne.ZoomMin, function() {
  6856. t("#gui-zoomin", !0),
  6857. t("#gui-zoomout", !1)
  6858. }),
  6859. e.on(Ne.ZoomIn, function() {
  6860. t("#gui-zoomout", !0)
  6861. }),
  6862. e.on(Ne.ZoomOut, function() {
  6863. t("#gui-zoomin", !0)
  6864. }),
  6865. i()
  6866. }
  6867. function R(e) {
  6868. O(e)
  6869. }
  6870. function P(e) {
  6871. O(e)
  6872. }
  6873. function O(e) {
  6874. var t = e.waitQueue.length;
  6875. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6876. }
  6877. function L(e, t) {
  6878. He = {
  6879. gui: null,
  6880. visible: !1,
  6881. model: e,
  6882. player: t
  6883. }
  6884. }
  6885. function D(e, t) {
  6886. function i() {
  6887. var i = t.toJSON();
  6888. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6889. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6890. }
  6891. var n = {}
  6892. , r = new Le.GUI({
  6893. autoPlace: !0,
  6894. width: "60%"
  6895. });
  6896. i(),
  6897. t.on(xe.ViewChanged, i),
  6898. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6899. r.domElement.id = "datLinks";
  6900. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6901. return o.forEach(function(e) {
  6902. if (!K.detectSafari()) {
  6903. var t = document.createElement("button");
  6904. t.classList.add("btn-deep-link"),
  6905. t.innerText = Re.MENU_COPY,
  6906. e.nextSibling.appendChild(t);
  6907. var i = function() {
  6908. alert(Re.LINK_ALERT_COPY),
  6909. t.hide()
  6910. };
  6911. t.addEventListener("click", function(e) {
  6912. try {
  6913. var t = e.target.parentNode.childNodes[0];
  6914. t.select();
  6915. var n = document.execCommand("copy");
  6916. t.blur(),
  6917. n || i()
  6918. } catch (e) {
  6919. i()
  6920. }
  6921. })
  6922. }
  6923. }),
  6924. $(r.__closeButton).hide(),
  6925. r
  6926. }
  6927. function N(e) {
  6928. He.gui || (He.gui = D(He.model, He.player)),
  6929. He.visible = e,
  6930. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6931. }
  6932. function B() {
  6933. N(!He.visible)
  6934. }
  6935. function F(e) {
  6936. ke = {
  6937. gui: null,
  6938. visible: !1,
  6939. model: e
  6940. }
  6941. }
  6942. function V(e) {
  6943. var t = new Le.GUI;
  6944. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6945. e.setSweepVisibility(Q.showSweeps)
  6946. }),
  6947. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6948. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6949. Q.transition.flySpeed = 0,
  6950. t.__controllers.forEach(function(e) {
  6951. e.updateDisplay()
  6952. })
  6953. }),
  6954. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  6955. $(t.__closeButton).hide(),
  6956. t
  6957. }
  6958. function U(e) {
  6959. ke.gui || (ke.gui = V(ke.model)),
  6960. ke.visible = e,
  6961. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  6962. }
  6963. function k() {
  6964. U(!ke.visible)
  6965. }
  6966. function H() {
  6967. function e(e) {
  6968. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  6969. }
  6970. $("body").css("touch-action", "none"),
  6971. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  6972. // e.preventDefault()
  6973. });
  6974. var t = document.getElementById("terms-text")
  6975. , i = document.getElementById("more-help-wrapper")
  6976. , n = (document.getElementById("navigation-help-wrapper"),
  6977. document.getElementById("help-dialog"),
  6978. document.getElementById("tag-billboards"));
  6979. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  6980. document.body.addEventListener("DOMMouseScroll", e)),
  6981. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  6982. e.stopPropagation()
  6983. })
  6984. }
  6985. function G(e, t) {
  6986. for (var i = []; e; )
  6987. i.push(e),
  6988. e = e.parentNode;
  6989. for (; t && i.indexOf(t) === -1; )
  6990. t = t.parentNode;
  6991. return t
  6992. }
  6993. function z() {
  6994. var e, t = function(t) {
  6995. e = 0 === t.button || 1 === t.which ? t.target : null
  6996. }, i = function(t) {
  6997. e !== t.target && (e = G(e, t.target));
  6998. var i = document.getElementById("gui-parent");
  6999. if (G(i, e) !== i && (e = null),
  7000. e) {
  7001. var n;
  7002. try {
  7003. n = new MouseEvent("click",t)
  7004. } catch (e) {
  7005. n = document.createEvent("MouseEvents"),
  7006. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7007. }
  7008. n.syntheticClick = !0,
  7009. e.dispatchEvent(n),
  7010. e = null
  7011. }
  7012. };
  7013. document.body.addEventListener("mousedown", t, !0),
  7014. document.body.addEventListener("mouseup", i, !0),
  7015. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7016. e.syntheticClick || (e.stopPropagation(),
  7017. "A" === e.target.nodeName && e.preventDefault())
  7018. }, !0)
  7019. }
  7020. var W, j, Y, X, Z, q, K = (e("three"),
  7021. e("../util/ajax"),
  7022. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7023. e("../util/camera"),
  7024. e("../util/logger")), te = (e("../objects/Snapshot"),
  7025. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7026. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7027. e("../enum/PathDisplayMode"),
  7028. e("../enum/DirectorEvents"),
  7029. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7030. e("../enum/WarpStyle"),
  7031. e("../enum/AlignmentType"),
  7032. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7033. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7034. coBrand: {
  7035. visible: !0,
  7036. elements: [".co-brand", "#loaderCoBrand"]
  7037. },
  7038. help: {
  7039. visible: !0,
  7040. elements: [".nav-help", "#nav-help"]
  7041. },
  7042. tourControls: {
  7043. visible: !0,
  7044. elements: [".next", ".previous", "#play"]
  7045. },
  7046. highlight: {
  7047. visible: !0,
  7048. elements: ["#drawer", "#pullTab"]
  7049. },
  7050. share: {
  7051. visible: !0,
  7052. elements: [".socialButton", "#share"]
  7053. },
  7054. fullScreen: {
  7055. visible: !0,
  7056. elements: ["#gui-fullscreen"]
  7057. },
  7058. floors: {
  7059. visible: !0,
  7060. elements: [".gui-floor"]
  7061. }
  7062. }, Ye = function() {
  7063. var e = document.getElementById("drawer");
  7064. return function() {
  7065. $("#player").height() < 400 && e.classList.contains("open") && a()
  7066. }
  7067. }(), Xe = function() {
  7068. var e = document.getElementById("meta-info");
  7069. return function() {
  7070. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7071. }
  7072. }(), Ze = function(e) {
  7073. function t() {
  7074. u.classList.contains("expand") && de.toggleMeta(!0)
  7075. }
  7076. function i() {
  7077. fe.hide()
  7078. }
  7079. function n() {
  7080. he.close()
  7081. }
  7082. function r() {
  7083. Ae.dismiss()
  7084. }
  7085. function o() {
  7086. p.hasClass("open") && a(!0)
  7087. }
  7088. function l() {
  7089. Ce.hide()
  7090. }
  7091. function c() {
  7092. f.hasClass("open") && f.removeClass("open")
  7093. }
  7094. function h() {
  7095. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7096. }
  7097. var u = document.getElementById("meta-info")
  7098. , d = document.getElementById("interaction-modal")
  7099. , p = $("#drawer").eq(0)
  7100. , f = $(".gui-floor").eq(0)
  7101. , g = $(".vr-popup").eq(0);
  7102. return function(e) {
  7103. switch (e) {
  7104. case "info":
  7105. i(),
  7106. n(),
  7107. Ye(),
  7108. l(),
  7109. c(),
  7110. r(),
  7111. h();
  7112. break;
  7113. case "terms":
  7114. t(),
  7115. n(),
  7116. o(),
  7117. l(),
  7118. c(),
  7119. r(),
  7120. h();
  7121. break;
  7122. case "help":
  7123. t(),
  7124. i(),
  7125. l(),
  7126. c(),
  7127. r(),
  7128. h();
  7129. break;
  7130. case "vr":
  7131. t(),
  7132. i(),
  7133. l(),
  7134. c(),
  7135. n(),
  7136. h(),
  7137. s(g) && o();
  7138. break;
  7139. case "highlights":
  7140. Xe(),
  7141. i(),
  7142. l(),
  7143. c();
  7144. break;
  7145. case "share":
  7146. t(),
  7147. i(),
  7148. n(),
  7149. c(),
  7150. r(),
  7151. h();
  7152. break;
  7153. case "floor":
  7154. i(),
  7155. l(),
  7156. r();
  7157. break;
  7158. case "view":
  7159. c(),
  7160. l(),
  7161. i(),
  7162. r();
  7163. break;
  7164. case "tour":
  7165. i(),
  7166. l(),
  7167. c(),
  7168. r();
  7169. break;
  7170. case "move":
  7171. i(),
  7172. l(),
  7173. c(),
  7174. r();
  7175. break;
  7176. case "resize":
  7177. t(),
  7178. Ye(),
  7179. c();
  7180. break;
  7181. case "tag":
  7182. i(),
  7183. n(),
  7184. l(),
  7185. c(),
  7186. r()
  7187. }
  7188. }
  7189. }();
  7190. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7191. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7192. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7193. setTimeout(function() {
  7194. $(".icon:visible").hide().show(0)
  7195. }, 100)
  7196. }),
  7197. $("#gui-fullscreen").find("a").on("click", function(e) {
  7198. l(e),
  7199. K.requestFullscreen($("body")[0]),
  7200. J.track("showcase_gui", {
  7201. gui_action: "click_enter_fullscreen",
  7202. interaction_source: "gui"
  7203. })
  7204. //czj
  7205. //W.reload()
  7206. }),
  7207. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7208. l(e),
  7209. K.exitFullscreen(),
  7210. J.track("showcase_gui", {
  7211. gui_action: "click_exit_fullscreen",
  7212. interaction_source: "gui"
  7213. })
  7214. })
  7215. $(window).on("resize", function(e) {
  7216. var t = e.target.innerHeight
  7217. , i = e.target.innerWidth;
  7218. t === X && i === Z || (je.highlight.visible && w(),
  7219. Ze("resize"),
  7220. $(".pinTop.right").removeClass("hideUnderMeta"),
  7221. c(),
  7222. X = t,
  7223. Z = i)
  7224. }).resize(),
  7225. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7226. $("#pullTab").on("click", function(e) {
  7227. l(e),
  7228. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7229. gui_action: "hide_highlight_reel"
  7230. }),
  7231. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7232. gui_action: "show_highlight_reel"
  7233. }),
  7234. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7235. a()
  7236. });
  7237. /***********************方奕卓 热点列表事件监听 ************************/
  7238. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7239. $('#hotList').css('display', '');
  7240. $('#hotList').on('click',function(e){
  7241. l(e);
  7242. var hotList = $('#hotListWrap')[0];
  7243. var isActive = hotList.classList.contains('hotListActive');
  7244. if(isActive){
  7245. hotList.classList.remove('hotListActive');
  7246. this.classList.remove('active')
  7247. }else{
  7248. hotList.classList.add('hotListActive');
  7249. this.classList.add('active')
  7250. }
  7251. }),
  7252. $('#hotListContent ul').on('mouseover', function(e){
  7253. l(e);
  7254. var target = e.target;
  7255. var hotList = document.getElementById('hotListWrap');
  7256. if(target.tagName === 'SPAN'){
  7257. var targetParent = target.parentElement.parentElement;
  7258. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7259. hotList.style.width = target.offsetWidth + 116 + 'px';
  7260. }else{
  7261. hotList.style.width = '';
  7262. }
  7263. }else if(target.tagName === 'LI'){
  7264. var targetParent = target.parentElement;
  7265. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7266. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7267. }else{
  7268. hotList.style.width = ''
  7269. }
  7270. }else {
  7271. hotList.style.width = '';
  7272. }
  7273. });
  7274. $('#hotListContent ul').on('click', function(e){
  7275. l(e);
  7276. this.preElem && this.preElem.classList.remove('active');
  7277. if(e.target.tagName === 'SPAN'){
  7278. e.target.parentElement.classList.add('active');
  7279. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7280. this.preElem = e.target.parentElement;
  7281. }else{
  7282. e.target.classList.add('active');
  7283. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7284. this.preElem = e.target;
  7285. }
  7286. })
  7287. $('#hotListClose').on('click', function(e){
  7288. l(e);
  7289. var hotList = $('#hotListWrap')[0];
  7290. hotList.classList.remove('hotListActive');
  7291. $('#hotListContent ul .active').removeClass('active');
  7292. $('#hotList')[0].classList.remove('active')
  7293. })
  7294. }
  7295. /*****************************************************************/
  7296. $("#more-menu-button").on("click", function(e) {
  7297. l(e);
  7298. var t = $("#more-menu");
  7299. t.toggleClass("open")
  7300. }),
  7301. t.exports.init = S,
  7302. t.exports.startLoading = x,
  7303. t.exports.endLoading = d,
  7304. t.exports.onProgress = u
  7305. }
  7306. ).call(this, "/js/gui/gui.js")
  7307. }
  7308. , {
  7309. "../analytics": 4,
  7310. "../controls/serializer": 14,
  7311. "../enum/AlignmentType": 17,
  7312. "../enum/BlackoutStyle": 18,
  7313. "../enum/ControlEvents": 21,
  7314. "../enum/DirectorEvents": 23,
  7315. "../enum/Keys": 30,
  7316. "../enum/PathDiscardMode": 38,
  7317. "../enum/PathDisplayMode": 39,
  7318. "../enum/PlayerEvents": 40,
  7319. "../enum/VROption": 47,
  7320. "../enum/Vectors": 50,
  7321. "../enum/Viewmode": 51,
  7322. "../enum/WarpStyle": 52,
  7323. "../enum/ZoomEvents": 53,
  7324. "../lib/dat.gui": 93,
  7325. "../localization/localize": 108,
  7326. "../tag/Media/MediaEvent": 131,
  7327. "../objects/Snapshot": 153,
  7328. "../settings": 166,
  7329. "../util/ajax": 181,
  7330. "../util/browser": 182,
  7331. "../util/camera": 183,
  7332. "../util/logger": 189,
  7333. "../util/showcase": 193,
  7334. "../util/transitions": 195,
  7335. "./closer/ModalCloserEvent": 61,
  7336. "./closer/modalCloser": 62,
  7337. "./help/HelpEvent": 66,
  7338. "./help/help": 67,
  7339. "./helpManager": 68,
  7340. "./immersiveMode": 69,
  7341. "./konami": 70,
  7342. "./landingScreen": 71,
  7343. "./loadingScreen": 72,
  7344. "./memoryUsage": 73,
  7345. "./playButton": 74,
  7346. "./populateModal": 75,
  7347. "./sharing/ShareEvents": 76,
  7348. "./sharing/modal": 77,
  7349. "./terms/TermsEvent": 78,
  7350. "./terms/terms": 79,
  7351. "./title/TitleEvents": 80,
  7352. "./title/tagToggle": 81,
  7353. "./title/titleBar": 82,
  7354. "./tourInteraction": 84,
  7355. "./vr/vrEvent": 85,
  7356. "./vr/vrModal": 87,
  7357. "./webvr/WebVrEvent": 88,
  7358. "./webvr/webVRgui": 89,
  7359. three: 217
  7360. }],
  7361. 66: [function(e, t, i) {
  7362. "use strict";
  7363. t.exports = Object.freeze({
  7364. OPENED: "help.opened",
  7365. CLOSED: "help.closed"
  7366. })
  7367. }
  7368. , {}],
  7369. 67: [function(e, t, i) {
  7370. "use strict";
  7371. function n() {
  7372. g.on("click", function(e) {
  7373. if (S && S !== l.TRANSITIONING) {
  7374. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7375. t && !M ? R.close() : r()
  7376. }
  7377. }),
  7378. w.on("click", function(e) {
  7379. R.close()
  7380. }),
  7381. E.on("click", function(e) {
  7382. S && S !== l.TRANSITIONING && (s(),
  7383. o())
  7384. }),
  7385. b.on("click", function(e) {
  7386. s(),
  7387. a()
  7388. })
  7389. }
  7390. function r() {
  7391. S && S !== l.TRANSITIONING && (M = !0,
  7392. setTimeout(function() {
  7393. M = !1
  7394. }, d.help.modalStayDuration),
  7395. R.emit(h.OPENED),
  7396. m.addClass("open " + S),
  7397. g.addClass("open"),
  7398. s(),
  7399. o(),
  7400. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7401. y.classList.add("fadeIn"))
  7402. }
  7403. function o() {
  7404. E.addClass("underline-tab"),
  7405. u.fill(_, c.NAVIGATION, S),
  7406. m.addClass(S)
  7407. }
  7408. function a() {
  7409. b.addClass("underline-tab"),
  7410. u.fill(T, c.MORE_HELP),
  7411. m.addClass("more-help")
  7412. }
  7413. function s(e, t) {
  7414. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7415. I.forEach(function(e) {
  7416. e.classList.remove("underline-tab")
  7417. })
  7418. }
  7419. var l = e("../../enum/Viewmode")
  7420. , c = e("../../enum/HelpModalType")
  7421. , h = e("./HelpEvent")
  7422. , u = (e("../helpManager"),
  7423. e("./../populateModal"))
  7424. , d = e("../../settings")
  7425. , p = e("../../util/common")
  7426. , f = e("events").EventEmitter
  7427. , g = $(".footer-help").eq(0)
  7428. , m = $("#help-dialog").eq(0)
  7429. , v = document.querySelector("#quick-logo")
  7430. , A = document.querySelector("#loaderCoBrand")
  7431. , y = document.querySelector("#help-dialog")
  7432. , C = document.querySelector(".footer")
  7433. , I = $(".help-tabs").children().toArray()
  7434. , E = $(".navigation-tab").eq(0)
  7435. , b = $(".more-help-tab").eq(0)
  7436. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7437. m.find(".close").eq(0))
  7438. , _ = m.find(".interactions").toArray()
  7439. , T = m.find(".ui-instructions").toArray()
  7440. , x = l.PANORAMA
  7441. , S = l.PANORAMA
  7442. , M = !1
  7443. , R = {
  7444. init: function(e, t) {
  7445. S = t,
  7446. x = t,
  7447. [y, A, v, C].forEach(function(e) {
  7448. e.classList.add(u.deviceType)
  7449. }),
  7450. n()
  7451. },
  7452. close: function() {
  7453. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7454. g.removeClass("open"),
  7455. m.removeClass("open"),
  7456. y.classList.contains("fadeIn"))) {
  7457. y.classList.remove("fadeIn");
  7458. var e = S === l.TRANSITIONING ? x : S;
  7459. u.clear(_, c.NAVIGATION, e)
  7460. }
  7461. },
  7462. updateMode: function(e) {
  7463. x = S,
  7464. S = e
  7465. }
  7466. };
  7467. p.extendObject(R, f.prototype),
  7468. t.exports = R
  7469. }
  7470. , {
  7471. "../../enum/HelpModalType": 28,
  7472. "../../enum/Viewmode": 51,
  7473. "../../settings": 166,
  7474. "../../util/common": 185,
  7475. "../helpManager": 68,
  7476. "./../populateModal": 75,
  7477. "./HelpEvent": 66,
  7478. events: 202
  7479. }],
  7480. 68: [function(e, t, i) {
  7481. (function(i) {
  7482. "use strict";
  7483. var n = e("../util/browser")
  7484. , r = e("./../util/logger")
  7485. , o = e("./../settings")
  7486. , a = new r(i)
  7487. , s = function() {
  7488. var e;
  7489. try {
  7490. return e = window.localStorage.getItem("visitCount") || "0",
  7491. e = (parseFloat(e) + 1).toString(),
  7492. window.localStorage.setItem("visitCount", e),
  7493. a.debug("visitCount = " + e),
  7494. e
  7495. } catch (t) {
  7496. e = "1",
  7497. a.debug("couldn't set local storage")
  7498. }
  7499. }()
  7500. , l = !1;
  7501. t.exports = {
  7502. isHelpDisabled: function() {
  7503. return "0" === n.valueFromHash("help", null) || l
  7504. },
  7505. isLargeHelpEnabled: function() {
  7506. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7507. },
  7508. isSmallHelpEnabled: function() {
  7509. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7510. },
  7511. isHelpEnabled: function() {
  7512. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7513. },
  7514. setAutoPlay: function(e) {
  7515. l = o.warp.auto >= 0 && e > 1
  7516. }
  7517. }
  7518. }
  7519. ).call(this, "/js/gui/helpManager.js")
  7520. }
  7521. , {
  7522. "../util/browser": 182,
  7523. "./../settings": 166,
  7524. "./../util/logger": 189
  7525. }],
  7526. 69: [function(e, t, i) {
  7527. "use strict";
  7528. function n(e, t, i, n) {
  7529. F = n,
  7530. r(e, t, i, F),
  7531. o(),
  7532. N = t.mode
  7533. }
  7534. function r(e, t, i, n) {
  7535. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7536. e.controls[t].on(v.Move, a),
  7537. e.controls[t].on(v.LongTap, c)
  7538. }),
  7539. M.on("mousewheel DOMMouseScroll", a),
  7540. i.on(m.TagActivated, a),
  7541. i.on(m.TagNavigation, a),
  7542. t.on(A.FlyingEnded, s),
  7543. t.on(A.ModeChanging, function(e, t) {
  7544. B = t !== C.PANORAMA && e !== C.PANORAMA
  7545. }),
  7546. t.on(A.ModeChanged, function(e, i) {
  7547. N = t.mode,
  7548. i !== C.TRANSITIONING ? l() : a("modeChange")
  7549. }),
  7550. n.on(y.TourStart, function() {
  7551. L = !0,
  7552. a()
  7553. }),
  7554. n.on(y.TourEnd, function() {
  7555. L = !1,
  7556. l()
  7557. }),
  7558. n.on(y.ActionInterrupted, function() {
  7559. L = !1
  7560. }),
  7561. R.addEventListener("touchend", function() {
  7562. $("#pullTab").hasClass("opened") && !L && l()
  7563. }, !0)
  7564. }
  7565. function o() {
  7566. p.isMobile() ? (b.forEach(function(e) {
  7567. e.classList.add("mobile")
  7568. }),
  7569. w.click(l)) : (b.forEach(function(e) {
  7570. e.addEventListener("mouseleave", function() {
  7571. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7572. }, !0)
  7573. }),
  7574. M.mouseleave(function() {
  7575. b[0].classList.contains("detectHover") && l()
  7576. }))
  7577. }
  7578. function a(e) {
  7579. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7580. P = !0,
  7581. g.close(),
  7582. h(e),
  7583. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7584. _.hasClass("playing") || (b.forEach(function(e) {
  7585. e.classList.add("detectHover")
  7586. }),
  7587. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7588. }
  7589. function s() {
  7590. _.hasClass("playing") || (clearTimeout(O),
  7591. O = setTimeout(l, f.immersive.timeToShowAgain))
  7592. }
  7593. function l() {
  7594. clearTimeout(O),
  7595. P = !1,
  7596. I.forEach(function(e) {
  7597. e.classList.remove("drawerOpen")
  7598. }),
  7599. L || E.forEach(function(e) {
  7600. e.classList.remove("duringTour")
  7601. }),
  7602. b.forEach(function(e) {
  7603. e.classList.remove("detectHover")
  7604. })
  7605. }
  7606. function c() {
  7607. P ? l() : a(),
  7608. D = !0,
  7609. setTimeout(function() {
  7610. D = !1
  7611. }, f.immersive.uiStayDuration)
  7612. }
  7613. function h(e) {
  7614. !d(e) && L ? E.forEach(function(e) {
  7615. e.classList.remove("drawerOpen"),
  7616. e.classList.add("duringTour")
  7617. }) : _.hasClass("open") ? E.forEach(function(e) {
  7618. e.classList.remove("duringTour"),
  7619. e.classList.add("drawerOpen")
  7620. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7621. e.classList.add("fadeOut")
  7622. })
  7623. }
  7624. function u() {
  7625. T.hasClass("duringTour") || (L = !1,
  7626. a("gui"),
  7627. l())
  7628. }
  7629. function d(e) {
  7630. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7631. }
  7632. var p = e("../util/browser")
  7633. , f = e("../settings")
  7634. , g = e("./help/help")
  7635. , m = e("../enum/tagEvents")
  7636. , v = e("../enum/ControlEvents")
  7637. , A = e("../enum/PlayerEvents")
  7638. , y = e("../enum/DirectorEvents")
  7639. , A = e("../enum/PlayerEvents")
  7640. , C = e("../enum/Viewmode")
  7641. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7642. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7643. , b = $("#hover-bottom, #hover-top").toArray()
  7644. , w = ($("#pullTab").eq(0),
  7645. $("#playHead").eq(0),
  7646. $(".pinBottom-container").eq(0))
  7647. , _ = $("#drawer").eq(0)
  7648. , T = $("#drawer-container").eq(0)
  7649. , x = $("#meta-info").eq(0)
  7650. , S = $(".pinTop.left").eq(0)
  7651. , M = $("#player").eq(0)
  7652. , R = document.getElementById("pullTab")
  7653. , P = !1
  7654. , O = null
  7655. , L = !1
  7656. , D = !1
  7657. , N = null
  7658. , B = !1
  7659. , F = null;
  7660. t.exports.init = n,
  7661. t.exports.hideUi = a,
  7662. t.exports.resetDrawer = u
  7663. }
  7664. , {
  7665. "../enum/ControlEvents": 21,
  7666. "../enum/DirectorEvents": 23,
  7667. "../enum/tagEvents": 32,
  7668. "../enum/PlayerEvents": 40,
  7669. "../enum/Viewmode": 51,
  7670. "../settings": 166,
  7671. "../util/browser": 182,
  7672. "./help/help": 67
  7673. }],
  7674. 70: [function(e, t, i) {
  7675. (function(i) {
  7676. "use strict";
  7677. function n(e, t, i) {
  7678. l.debug("konami has the modelInstance");
  7679. var n = [];
  7680. $(window).on("keydown", function(e) {
  7681. n.push(e.which),
  7682. n.length > o.secretPanelWord.length && n.shift(),
  7683. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7684. o.debug = !0)
  7685. }),
  7686. $(window).on("keydown", function n(r) {
  7687. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7688. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7689. })
  7690. }
  7691. var r = e("./../util/logger")
  7692. , o = e("./../settings")
  7693. , a = e("./debug")
  7694. , s = e("./../util/common")
  7695. , l = (e("./gui"),
  7696. new r(i));
  7697. o.console && $("body").append('<div id="debug-console"></div>'),
  7698. t.exports.init = n
  7699. }
  7700. ).call(this, "/js/gui/konami.js")
  7701. }
  7702. , {
  7703. "./../settings": 166,
  7704. "./../util/common": 185,
  7705. "./../util/logger": 189,
  7706. "./debug": 63,
  7707. "./gui": 65
  7708. }],
  7709. 71: [function(e, t, i) {
  7710. "use strict";
  7711. function n(e, t) {
  7712. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7713. }
  7714. function r(e) {
  7715. var t = $.Deferred();
  7716. e || t.resolve();
  7717. var i = c.startupFlyinDelay;
  7718. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7719. setTimeout(t.resolve.bind(t), i),
  7720. t
  7721. }
  7722. function o(e, t, i) {
  7723. var n = 0;
  7724. c.quickstart.enabled && (a(i),
  7725. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7726. var r = function() {
  7727. e.once(g.Move, l),
  7728. t.once(f.TourStart, l)
  7729. };
  7730. s(n, r)
  7731. }
  7732. function a(e) {
  7733. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7734. v.before(y),
  7735. A = $(".quick-brand").toArray()),*/
  7736. m.addClass("fadeOut"),
  7737. setTimeout(function() {
  7738. A.forEach(function(e) {
  7739. e.classList.add("fadeIn")
  7740. })
  7741. }, c.quickstart.showTextDelay),
  7742. setTimeout(function() {
  7743. A.forEach(function(e) {
  7744. e.classList.add("fadeOut")
  7745. })
  7746. }, c.quickstart.fadeOutDelay),
  7747. !0
  7748. }
  7749. function s(e, t) {
  7750. setTimeout(function() {
  7751. if (h.isHelpEnabled()) {
  7752. if (t(),
  7753. u.init(),
  7754. C.addClass("fadeIn landing " + u.deviceType),
  7755. h.isSmallHelpEnabled())
  7756. return void C.addClass("small");
  7757. u.fill(I, d.LANDING[E]),
  7758. C.addClass(E)
  7759. }
  7760. }, e)
  7761. //csz 用户引导界面
  7762. var helpData = {
  7763. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7764. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7765. }
  7766. var navIcon = $(".nav-icon .icon");
  7767. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7768. function paging(id){
  7769. id.on("click",function(){
  7770. var navPage = null;
  7771. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7772. if(navPage > helpData.length || navPage < 1) return false
  7773. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7774. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7775. }else{
  7776. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7777. }
  7778. })
  7779. };
  7780. paging($(".next-button"));
  7781. paging($(".prev-button"));
  7782. }
  7783. function l() {
  7784. u.clear(I, d.LANDING[E]),
  7785. C.removeClass("fadeIn")
  7786. }
  7787. var c = e("../settings")
  7788. , h = (e("./help/help"),
  7789. e("./helpManager"))
  7790. , u = e("./populateModal")
  7791. , d = e("../enum/HelpModalType")
  7792. , p = e("../enum/Viewmode")
  7793. , f = e("../enum/DirectorEvents")
  7794. , g = e("../enum/PlayerEvents")
  7795. , m = $("#quick-blackout").eq(0)
  7796. , v = $("#quick-logo").eq(0)
  7797. , A = $(".quick-brand").toArray()
  7798. , y = $("#loaderCoBrand").eq(0)
  7799. , C = $("#interaction-modal").eq(0)
  7800. , I = C.find(".interaction").toArray()
  7801. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7802. "");
  7803. t.exports.delayLanding = r,
  7804. t.exports.showMessage = o,
  7805. t.exports.init = n,
  7806. t.exports.dismissModal = l
  7807. }
  7808. , {
  7809. "../enum/DirectorEvents": 23,
  7810. "../enum/HelpModalType": 28,
  7811. "../enum/PlayerEvents": 40,
  7812. "../enum/Viewmode": 51,
  7813. "../settings": 166,
  7814. "./help/help": 67,
  7815. "./helpManager": 68,
  7816. "./populateModal": 75
  7817. }],
  7818. 72: [function(e, t, i) {
  7819. "use strict";
  7820. var n = e("./circleLoader").circleLoader;
  7821. t.exports = {
  7822. element: $("#gui-loading"),
  7823. hide: function(e) {
  7824. n.done(),
  7825. this.element.fadeOut(1500, e)
  7826. },
  7827. show: function(e) {
  7828. this.element.fadeIn(500, function() {
  7829. this.element.css("display", "table"),
  7830. e && e()
  7831. }
  7832. .bind(this))
  7833. },
  7834. progress: function(e) {
  7835. n.set(e)
  7836. }
  7837. }
  7838. }
  7839. , {
  7840. "./circleLoader": 60
  7841. }],
  7842. 73: [function(e, t, i) {
  7843. "use strict";
  7844. var n = e("../settings")
  7845. , r = $("#memory-info")
  7846. , o = r.find("#memory-gpu")
  7847. , a = !1;
  7848. t.exports = {
  7849. show: function() {
  7850. n.profiling.enabled && (r.show(),
  7851. a = !0)
  7852. },
  7853. hide: function() {
  7854. r.hide(),
  7855. a = !1
  7856. },
  7857. toggle: function() {
  7858. a ? this.hide() : this.show()
  7859. },
  7860. update: function(e) {
  7861. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7862. }
  7863. }
  7864. }
  7865. , {
  7866. "../settings": 166
  7867. }],
  7868. 74: [function(e, t, i) {
  7869. "use strict";
  7870. var n = e("../util/browser")
  7871. , r = e("../analytics");
  7872. e("../settings");
  7873. t.exports = {
  7874. show: function(e, t) {
  7875. $("#gui-message").fadeOut(500, function() {
  7876. t()
  7877. })
  7878. }
  7879. }
  7880. }
  7881. , {
  7882. "../analytics": 4,
  7883. "../settings": 166,
  7884. "../util/browser": 182
  7885. }],
  7886. 75: [function(e, t, i) {
  7887. "use strict";
  7888. function n(e, t, i, n) {
  7889. function r(e) {
  7890. return e.classList.contains(a)
  7891. }
  7892. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7893. //for (var a in o) {
  7894. //var s = e.find(r);
  7895. //for (var l in o[a]) {
  7896. //var c = o[a][l];
  7897. //if ("top-info" === l || "bottom-info" === l) {
  7898. //var h = n ? c : "";
  7899. //czj 注释掉第一次打开的用户引导
  7900. //s.querySelector("." + l).textContent = h
  7901. //} else {
  7902. //var u = n ? c : "";
  7903. //, d = s.querySelector("." + l);
  7904. //d.src = u,
  7905. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7906. //}
  7907. //}
  7908. //}
  7909. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7910. // p.forEach(function(e) {
  7911. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7912. // })
  7913. }
  7914. var r = e("../util/browser")
  7915. , o = e("../localization/localize")
  7916. , a = e("../enum/HelpModalType")
  7917. , s = (e("../enum/HelpModalSize"),
  7918. e("../enum/Viewmode"));
  7919. t.exports = {
  7920. init: function() {
  7921. if (!this.hasInitialized) {
  7922. this.hasInitialized = !0,
  7923. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7924. this.assets = {},
  7925. this.assets[a.LANDING[s.PANORAMA]] = {
  7926. desktop: {
  7927. left: {
  7928. "top-info": o.ROTATE,
  7929. "big-image": "images/nav_help_mouse_drag_left.png",
  7930. keyboard: "images/nav_help_keyboard_left_right.png"
  7931. },
  7932. middle: {
  7933. "top-info": o.MOVE,
  7934. "big-image": "images/nav_help_mouse_click.png",
  7935. keyboard: "images/nav_help_keyboard_up_down.png"
  7936. },
  7937. right: {
  7938. "top-info": o.ZOOM,
  7939. "big-image": "images/nav_help_mouse_zoom.png",
  7940. keyboard: "images/nav_help_zoom_keys.png"
  7941. }
  7942. },
  7943. mobile: {
  7944. left: {
  7945. "top-info": o.ROTATE,
  7946. "big-image": "images/nav_help_gesture_drag.png"
  7947. },
  7948. middle: {
  7949. "top-info": o.MOVE,
  7950. "big-image": "images/nav_help_gesture_tap.png"
  7951. },
  7952. right: {
  7953. "top-info": o.ZOOM,
  7954. "big-image": "images/nav_help_gesture_pinch.png"
  7955. }
  7956. }
  7957. },
  7958. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7959. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7960. desktop: {
  7961. left: {
  7962. "top-info": o.ROTATE,
  7963. "big-image": "images/nav_help_mouse_drag_left.png",
  7964. keyboard: "images/nav_help_keyboard_left_right.png"
  7965. },
  7966. middle: {
  7967. "top-info": o.MOVE,
  7968. "big-image": "images/nav_help_mouse_position_right.png"
  7969. }
  7970. },
  7971. mobile: {
  7972. left: {
  7973. "top-info": o.ROTATE,
  7974. "big-image": "images/nav_help_gesture_drag.png"
  7975. },
  7976. middle: {
  7977. "top-info": o.MOVE,
  7978. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7979. }
  7980. }
  7981. },
  7982. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7983. desktop: {
  7984. left: {
  7985. "top-info": o.MOVE,
  7986. "big-image": "images/nav_help_mouse_position_left.png"
  7987. },
  7988. middle: {
  7989. "top-info": o.ROTATE,
  7990. "big-image": "images/nav_help_mouse_drag_right.png",
  7991. keyboard: "images/nav_help_keyboard_left_right.png"
  7992. }
  7993. },
  7994. mobile: {
  7995. left: {
  7996. "top-info": o.MOVE,
  7997. "big-image": "images/nav_help_gesture_position.png"
  7998. },
  7999. middle: {
  8000. "top-info": o.ROTATE,
  8001. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8002. }
  8003. }
  8004. };
  8005. var e = {
  8006. "top-info": o.INSIDE,
  8007. "big-image": "images/nav_help_click_inside.png",
  8008. keyboard: "images/nav_help_inside_key.png"
  8009. };
  8010. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8011. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8012. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8013. var t = {
  8014. "top-info": o.INSIDE,
  8015. "big-image": "images/nav_help_tap_inside.png"
  8016. };
  8017. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8018. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8019. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8020. this.assets[a.NAVIGATION] = {},
  8021. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8022. desktop: {
  8023. left: {
  8024. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8025. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8026. "big-image": "images/nav_help_mouse_drag_left.png",
  8027. keyboard: "images/nav_help_keyboard_left_right.png"
  8028. },
  8029. middle: {
  8030. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8031. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8032. "big-image": "images/nav_help_mouse_click.png",
  8033. keyboard: "images/nav_help_keyboard_up_down.png"
  8034. },
  8035. right: {
  8036. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8037. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8038. "big-image": "images/nav_help_mouse_zoom.png",
  8039. keyboard: "images/nav_help_zoom_keys.png"
  8040. }
  8041. },
  8042. mobile: {
  8043. left: {
  8044. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8045. "big-image": "images/nav_help_gesture_drag.png"
  8046. },
  8047. middle: {
  8048. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8049. "big-image": "images/nav_help_gesture_tap.png"
  8050. },
  8051. right: {
  8052. "top-info": o.HELP_MOBILE_3,
  8053. "big-image": "images/nav_help_gesture_pinch.png"
  8054. }
  8055. }
  8056. },
  8057. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8058. desktop: {
  8059. left: {
  8060. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8061. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8062. "big-image": "images/nav_help_mouse_drag_left.png",
  8063. keyboard: "images/nav_help_keyboard_all.png"
  8064. },
  8065. middle: {
  8066. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8067. "big-image": "images/nav_help_mouse_position_right.png"
  8068. },
  8069. right: {
  8070. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8071. "big-image": "images/nav_help_mouse_zoom.png"
  8072. }
  8073. },
  8074. mobile: {
  8075. left: {
  8076. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8077. "big-image": "images/nav_help_gesture_drag.png"
  8078. },
  8079. middle: {
  8080. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8081. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8082. },
  8083. right: {
  8084. "top-info": o.HELP_MOBILE_3,
  8085. "big-image": "images/nav_help_gesture_pinch.png"
  8086. }
  8087. }
  8088. },
  8089. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8090. desktop: {
  8091. left: {
  8092. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8093. "big-image": "images/nav_help_mouse_position_left.png"
  8094. },
  8095. middle: {
  8096. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8097. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8098. "big-image": "images/nav_help_mouse_drag_right.png",
  8099. keyboard: "images/nav_help_keyboard_left_right.png"
  8100. },
  8101. right: {
  8102. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8103. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8104. "big-image": "images/nav_help_mouse_zoom.png",
  8105. keyboard: "images/nav_help_keyboard_up_down.png"
  8106. }
  8107. },
  8108. mobile: {
  8109. left: {
  8110. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8111. "big-image": "images/nav_help_gesture_position.png"
  8112. },
  8113. middle: {
  8114. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8115. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8116. },
  8117. right: {
  8118. "top-info": o.HELP_MOBILE_3,
  8119. "big-image": "images/nav_help_gesture_pinch.png"
  8120. }
  8121. }
  8122. },
  8123. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8124. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8125. "top-info": o.HELP_DESKTOP_360_2A,
  8126. "bottom-info": o.HELP_DESKTOP_360_2B,
  8127. "big-image": "images/nav_help_click_inside.png",
  8128. keyboard: "images/nav_help_inside_key.png"
  8129. },
  8130. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8131. "top-info": o.HELP_MOBILE_360_2,
  8132. "big-image": "images/nav_help_tap_inside.png"
  8133. },
  8134. this.assets[a.MORE_HELP] = {
  8135. desktop: {
  8136. "more-help-hlr": {
  8137. "top-info": o.HELP_MORE_HLR_A,
  8138. "big-image": "images/nav_help_expand.svg",
  8139. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8140. },
  8141. "more-help-dollhouse": {
  8142. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8143. "big-image": "images/nav_help_dollhouse.svg",
  8144. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8145. },
  8146. "more-help-floors": {
  8147. "top-info": o.HELP_MORE_FLOORS_A,
  8148. "big-image": "images/nav_help_floor picker.svg",
  8149. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8150. },
  8151. "more-help-tag": {
  8152. "top-info": o.HELP_MORE_TAG_A,
  8153. "big-image": "images/nav_help_tag.svg",
  8154. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8155. },
  8156. "more-help-zoom": {
  8157. "top-info": o.HELP_MORE_ZOOM_A,
  8158. "big-image": "images/nav_help_zoom.svg",
  8159. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8160. },
  8161. "more-help-tour": {
  8162. "top-info": o.HELP_MORE_TOUR_A,
  8163. "big-image": "images/nav_help_play.png",
  8164. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8165. },
  8166. "more-help-inside": {
  8167. "top-info": o.HELP_MORE_INSIDE_A,
  8168. "big-image": "images/nav_help_inside.svg",
  8169. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8170. },
  8171. "more-help-vr": {
  8172. "top-info": o.HELP_MORE_VR_A,
  8173. "big-image": "images/nav_help_vr.svg",
  8174. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8175. },
  8176. "more-help-360": {
  8177. "top-info": o.HELP_MORE_360_A,
  8178. "big-image": "images/nav_help_360.svg",
  8179. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8180. },
  8181. "more-help-fullscreen": {
  8182. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8183. "big-image": "images/nav_help_fullscreen.svg",
  8184. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8185. }
  8186. },
  8187. mobile: {
  8188. "more-help-hlr": {
  8189. "top-info": o.HELP_MORE_HLR_A,
  8190. "big-image": "images/nav_help_expand.svg",
  8191. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8192. },
  8193. "more-help-dollhouse": {
  8194. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8195. "big-image": "images/nav_help_dollhouse.svg",
  8196. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8197. },
  8198. "more-help-floors": {
  8199. "top-info": o.HELP_MORE_FLOORS_A,
  8200. "big-image": "images/nav_help_floor picker.svg",
  8201. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8202. },
  8203. "more-help-tag": {
  8204. "top-info": o.HELP_MORE_TAG_A,
  8205. "big-image": "images/nav_help_tag.svg",
  8206. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8207. },
  8208. "more-help-tour": {
  8209. "top-info": o.HELP_MORE_TOUR_A,
  8210. "big-image": "images/nav_help_play.png",
  8211. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8212. },
  8213. "more-help-inside": {
  8214. "top-info": o.HELP_MORE_INSIDE_A,
  8215. "big-image": "images/nav_help_inside.svg",
  8216. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8217. },
  8218. "more-help-vr": {
  8219. "top-info": o.HELP_MORE_VR_A,
  8220. "big-image": "images/webvr.svg",
  8221. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8222. },
  8223. "more-help-360": {
  8224. "top-info": o.HELP_MORE_360_A,
  8225. "big-image": "images/nav_help_360.svg",
  8226. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8227. }
  8228. }
  8229. },
  8230. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8231. desktop: {
  8232. left: {
  8233. "top-info": o.ROTATE,
  8234. "big-image": "images/nav_help_mouse_drag_left.png",
  8235. keyboard: "images/nav_help_keyboard_left_right.png"
  8236. },
  8237. middle: {
  8238. "top-info": o.MOVE,
  8239. "big-image": "images/nav_help_mouse_click.png",
  8240. keyboard: "images/nav_help_keyboard_up_down.png"
  8241. },
  8242. right: {
  8243. "top-info": o.PLAY,
  8244. "big-image": "images/Desktop-help-play-button.svg",
  8245. keyboard: "images/Desktop-help-spacebar-2.svg"
  8246. }
  8247. },
  8248. mobile: {
  8249. left: {
  8250. "top-info": o.ROTATE,
  8251. "big-image": "images/nav_help_gesture_drag.png"
  8252. },
  8253. middle: {
  8254. "top-info": o.MOVE,
  8255. "big-image": "images/nav_help_gesture_tap.png"
  8256. },
  8257. right: {
  8258. "top-info": o.PLAY,
  8259. "big-image": "images/mobile-help-play-button.svg"
  8260. }
  8261. }
  8262. },
  8263. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8264. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8265. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8266. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8267. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8268. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8269. }
  8270. },
  8271. fill: function(e, t, i) {
  8272. n.call(this, e, t, i, !0)
  8273. },
  8274. clear: function(e, t, i) {
  8275. n.call(this, e, t, i, !1)
  8276. }
  8277. }
  8278. }
  8279. , {
  8280. "../enum/HelpModalSize": 27,
  8281. "../enum/HelpModalType": 28,
  8282. "../enum/Viewmode": 51,
  8283. "../localization/localize": 108,
  8284. "../util/browser": 182
  8285. }],
  8286. 76: [function(e, t, i) {
  8287. "use strict";
  8288. t.exports = Object.freeze({
  8289. OPENED: "share.open",
  8290. CLOSED: "share.closed",
  8291. LINK_CLICKED: "share.linked"
  8292. })
  8293. }
  8294. , {}],
  8295. 77: [function(e, t, i) {
  8296. "use strict";
  8297. function n(e) {
  8298. function t(t, i) {
  8299. var n = window.screenY + ($("#player").height() - i) / 2
  8300. , r = window.screenX + ($("#player").width() - t) / 2
  8301. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8302. I.emit(l.LINK_CLICKED, {
  8303. channel: e
  8304. }),
  8305. window.open(C[e], "shareWindow", o)
  8306. }
  8307. switch (e) {
  8308. case y.FACEBOOK:
  8309. t(580, 420);
  8310. break;
  8311. case y.TWITTER:
  8312. t(550, 440);
  8313. break;
  8314. case y.MAIL:
  8315. I.emit(l.LINK_CLICKED, {
  8316. channel: "email"
  8317. }),
  8318. window.open(C[e], "_blank");
  8319. break;
  8320. case y.LINKEDIN:
  8321. }
  8322. }
  8323. function r(e) {
  8324. I.emit(l.LINK_CLICKED, {
  8325. channel: "copylink"
  8326. });
  8327. var t = document.createRange();
  8328. t.selectNodeContents(v);
  8329. var i = window.getSelection();
  8330. i.removeAllRanges(),
  8331. i.addRange(t),
  8332. document.execCommand("copy"),
  8333. A.classList.remove("hidden"),
  8334. v.classList.add("highlighted")
  8335. }
  8336. function o(e) {
  8337. e && (e.stopPropagation(),
  8338. e.target === v) || (window.getSelection().removeAllRanges(),
  8339. v.classList.remove("highlighted"),
  8340. A.classList.add("hidden"))
  8341. }
  8342. var a = e("../../util/browser")
  8343. , s = e("../../localization/localize")
  8344. , l = e("./ShareEvents")
  8345. , c = e("../../util/common")
  8346. , h = e("events").EventEmitter
  8347. , u = document.getElementById("sharing")
  8348. , d = document.getElementById("share-modal")
  8349. , p = document.getElementById("share-close")
  8350. , f = document.getElementById("facebook-share")
  8351. , g = document.getElementById("twitter-share")
  8352. , m = document.getElementById("mail-share")
  8353. , v = document.getElementById("share-url-text")
  8354. , A = document.getElementById("copy-success")
  8355. , y = Object.freeze({
  8356. FACEBOOK: "facebook",
  8357. TWITTER: "twitter",
  8358. MAIL: "mail",
  8359. LINKEDIN: "linkedin"
  8360. })
  8361. , C = {};
  8362. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8363. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8364. C[y.MAIL] = "mailto:?subject=";
  8365. var I = {
  8366. init: function(e) {
  8367. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8368. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8369. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8370. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8371. u.addEventListener("click", this.toggle.bind(this)),
  8372. p.addEventListener("click", this.hide.bind(this)),
  8373. v.addEventListener("click", r),
  8374. d.addEventListener("click", o),
  8375. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8376. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8377. m.addEventListener("click", n.bind(this, y.MAIL)),
  8378. v.textContent = window.location.href + "&utm_source=4",
  8379. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8380. u.classList.remove("hidden")
  8381. },
  8382. show: function() {
  8383. this.emit(l.OPENED),
  8384. d.classList.add("fadeIn")
  8385. },
  8386. hide: function() {
  8387. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8388. document.selection && document.selection.empty(),
  8389. window.getSelection().removeAllRanges(),
  8390. o(),
  8391. d.classList.remove("fadeIn"))
  8392. },
  8393. toggle: function() {
  8394. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8395. }
  8396. };
  8397. c.extendObject(I, h.prototype),
  8398. t.exports = I
  8399. }
  8400. , {
  8401. "../../localization/localize": 108,
  8402. "../../util/browser": 182,
  8403. "../../util/common": 185,
  8404. "./ShareEvents": 76,
  8405. events: 202
  8406. }],
  8407. 78: [function(e, t, i) {
  8408. "use strict";
  8409. t.exports = Object.freeze({
  8410. OPENED: "terms.opened",
  8411. CLOSED: "terms.closed"
  8412. })
  8413. }
  8414. , {}],
  8415. 79: [function(e, t, i) {
  8416. "use strict";
  8417. var n = e("./TermsEvent")
  8418. , r = e("../../localization/localize")
  8419. , o = e("../../analytics")
  8420. , a = e("../../util/ajax")
  8421. , s = e("../../util/common")
  8422. , l = e("events").EventEmitter
  8423. , c = document.getElementById("terms-modal")
  8424. , h = {
  8425. init: function() {
  8426. $(".footer-terms").on("click", function(e) {
  8427. e.preventDefault(),
  8428. this.show()
  8429. }
  8430. .bind(this)),
  8431. $("#terms-modal .close").on("click", this.hide.bind(this))
  8432. },
  8433. show: function() {
  8434. this.emit(n.OPENED),
  8435. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8436. var t = $("#terms-text").html(e);
  8437. o.track("showcase_gui", {
  8438. gui_action: "click_terms_button",
  8439. interaction_source: "gui"
  8440. }),
  8441. t.find("a").attr("target", "_blank")
  8442. }).fail(function() {
  8443. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8444. }),
  8445. c.classList.add("fadeIn")
  8446. },
  8447. hide: function(e) {
  8448. e && e.preventDefault(),
  8449. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8450. c.classList.remove("fadeIn")
  8451. }
  8452. };
  8453. s.extendObject(h, l.prototype),
  8454. t.exports = h
  8455. }
  8456. , {
  8457. "../../analytics": 4,
  8458. "../../localization/localize": 108,
  8459. "../../util/ajax": 181,
  8460. "../../util/common": 185,
  8461. "./TermsEvent": 78,
  8462. events: 202
  8463. }],
  8464. 80: [function(e, t, i) {
  8465. "use strict";
  8466. t.exports = Object.freeze({
  8467. OPEN_INFO: "title.open.info",
  8468. CLOSE_INFO: "title.close.info",
  8469. SHOW_INFO: "title.show.info",
  8470. HIDE_INFO: "title.hide.info",
  8471. LINK_CLICKED: "title.link.click",
  8472. CONTACT_LINK_CLICKED: "title.contact.click",
  8473. ORIGIN_LINK_CLICKED: "title.origin.click"
  8474. })
  8475. }
  8476. , {}],
  8477. 81: [function(e, t, i) {
  8478. "use strict";
  8479. function n(e, t) {
  8480. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8481. }
  8482. function r(e, t) {
  8483. function i(i) {
  8484. e.shouldShowtags = "show" === this.value,
  8485. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8486. }
  8487. document.getElementById("tag-toggles").classList.remove("hidden"),
  8488. document.getElementById("radio-tag-show").checked = !0;
  8489. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8490. n[r].addEventListener("change", i)
  8491. }
  8492. var o = e("../../settings");
  8493. t.exports.init = n
  8494. }
  8495. , {
  8496. "../../settings": 166
  8497. }],
  8498. 82: [function(e, t, i) {
  8499. (function(i) {
  8500. "use strict";
  8501. function n(e, t) {
  8502. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8503. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8504. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8505. document.getElementById("gui-name").classList.add("noCoBrand"),
  8506. document.getElementById("cobrandTitle").classList.add("hidden")),
  8507. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8508. !1)
  8509. }
  8510. function r(e) {
  8511. return e ? (L = !0,
  8512. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8513. }
  8514. function o(e, t, i, n) {
  8515. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8516. return void T.classList.add("hidden");
  8517. L = !0;
  8518. var r = []
  8519. , o = c(r, "<br>");
  8520. if (e && o('<span id="contactName">' + e + "</span>"),
  8521. t) {
  8522. var a = n || t
  8523. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8524. o(s)
  8525. }
  8526. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8527. r[0] = "",
  8528. x.innerHTML = r.join("")
  8529. }
  8530. function a(e) {
  8531. if ("string" == typeof e)
  8532. try {
  8533. e = JSON.parse(e)
  8534. } catch (e) {
  8535. return y.warn("Unable to parse address data"),
  8536. void S.parentElement.classList.add("hidden")
  8537. }
  8538. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8539. return void S.parentElement.classList.add("hidden");
  8540. L = !0;
  8541. var t = []
  8542. , i = c(t, " ");
  8543. e.address_1 && i(e.address_1),
  8544. e.address_2 && i(e.address_2),
  8545. e.city && i(e.city, ", "),
  8546. e.state && i(e.state, ", "),
  8547. e.zip && i(e.zip, e.state ? " " : ", "),
  8548. t[0] = "",
  8549. S.innerText = t.join("")
  8550. }
  8551. function s(e) {
  8552. var t = document.createElement("a");
  8553. return t.id = "url",
  8554. t.target = "_blank",
  8555. t.href = e,
  8556. t.innerText = e,
  8557. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8558. t
  8559. }
  8560. function l(e) {
  8561. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8562. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8563. P.appendChild(s(e)),
  8564. O.forEach(function(e) {
  8565. e.classList.add("share-link")
  8566. }),
  8567. !0)
  8568. }
  8569. function c(e, t) {
  8570. var i = e
  8571. , n = t;
  8572. return function(e, t) {
  8573. i.push(t || n, e)
  8574. }
  8575. }
  8576. function h() {
  8577. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8578. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8579. var e = [].slice.call(_.querySelectorAll("a"));
  8580. e.forEach(function(e) {
  8581. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8582. });
  8583. var t = [].slice.call(T.querySelectorAll("a"));
  8584. t.forEach(function(e) {
  8585. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8586. contact_type: e.getAttribute("id")
  8587. }))
  8588. })
  8589. }
  8590. var u = e("../../util/browser")
  8591. , d = e("../../util/common")
  8592. , p = e("../../util/logger")
  8593. , f = e("../../localization/localize")
  8594. , g = e("./titleBarSettings")
  8595. , m = e("../../settings")
  8596. , v = e("./TitleEvents")
  8597. , A = e("events").EventEmitter
  8598. , y = new p(i)
  8599. , C = document.querySelector(".pinTop.left")
  8600. , I = document.getElementsByClassName("title-container")[0]
  8601. , E = document.getElementById("title-toggle").querySelector("i")
  8602. , b = document.getElementById("meta-info-wrapper")
  8603. , w = document.getElementById("meta-info")
  8604. , _ = document.getElementById("meta-description")
  8605. , T = document.getElementsByClassName("contact-info")[0]
  8606. , x = document.getElementById("contact-data")
  8607. , S = document.getElementById("addressTxt")
  8608. , M = document.getElementById("tag-toggles")
  8609. , R = document.getElementById("share-origin")
  8610. , P = document.getElementById("share-link-wrapper")
  8611. , O = [w, b, I]
  8612. , L = !1
  8613. , D = !1
  8614. , N = {
  8615. populate: function(e) {
  8616. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8617. if (r(e.description),
  8618. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8619. a(e.address),
  8620. L) {
  8621. var t = document.createElement("br");
  8622. M.insertBefore(t, M.firstElementChild)
  8623. }
  8624. e.socialSharing && m.share.enabled && (D = l(e.url))
  8625. }
  8626. },
  8627. finishSetup: function(e) {
  8628. L = L || !!e,
  8629. h(),
  8630. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8631. },
  8632. toggleMeta: function(e, t) {
  8633. var title = document.getElementById("model-title");
  8634. t && t.preventDefault();
  8635. var i = w.classList.contains("expand");
  8636. e && !i || (i ? (O.forEach(function(e) {
  8637. e.classList.remove("expand")
  8638. }),
  8639. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8640. e.classList.add("expand");
  8641. }),
  8642. title.classList.add("expand"),
  8643. this.emit(v.OPEN_INFO)))
  8644. },
  8645. setupToggling: function() {
  8646. b.style.height = w.offsetHeight + "px",
  8647. w.addEventListener("transitionend", function() {
  8648. b.style.height = w.offsetHeight + "px"
  8649. })
  8650. },
  8651. toggleTitle: function(e) {
  8652. e && e.preventDefault(),
  8653. C.classList.contains("closed") ? (C.classList.add("open"),
  8654. E.classList.remove("icon-dpad-right"),
  8655. E.classList.add("icon-dpad-left"),
  8656. this.emit(v.SHOW_INFO),
  8657. setTimeout(function() {
  8658. C.classList.remove("closed"),
  8659. C.classList.remove("open")
  8660. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8661. E.classList.remove("icon-dpad-left"),
  8662. E.classList.add("icon-dpad-right"),
  8663. this.emit(v.HIDE_INFO))
  8664. }
  8665. };
  8666. d.extendObject(N, A.prototype),
  8667. t.exports = N
  8668. }
  8669. ).call(this, "/js/gui/title/titleBar.js")
  8670. }
  8671. , {
  8672. "../../localization/localize": 108,
  8673. "../../settings": 166,
  8674. "../../util/browser": 182,
  8675. "../../util/common": 185,
  8676. "../../util/logger": 189,
  8677. "./TitleEvents": 80,
  8678. "./titleBarSettings": 83,
  8679. events: 202
  8680. }],
  8681. 83: [function(e, t, i) {
  8682. "use strict";
  8683. t.exports = Object.freeze({
  8684. minTooltipCharacters: 19,
  8685. removeAnimationClasses: 500
  8686. })
  8687. }
  8688. , {}],
  8689. 84: [function(e, t, i) {
  8690. "use strict";
  8691. function n(e) {
  8692. C = e,
  8693. P.forEach(function(e) {
  8694. b.addEventListener(e, u.bind(this, !1), !0),
  8695. w.addEventListener(e, u.bind(this, !0), !0),
  8696. E.addEventListener(e, o, !0),
  8697. S.forEach(function(t) {
  8698. t.addEventListener(e, a, !0)
  8699. }),
  8700. $("#drawer img").on(e, a)
  8701. }),
  8702. document.addEventListener("keydown", u.bind(this, !1), !0),
  8703. C.on(v.TourStart, function() {
  8704. E.classList.add("playing")
  8705. })
  8706. }
  8707. function r() {
  8708. C.playTour(),
  8709. I && clearTimeout(I),
  8710. d(),
  8711. _.removeClass("fadeIn")
  8712. }
  8713. function o() {
  8714. E.classList.contains("playing") && (C.stopTour(),
  8715. _.addClass("fadeIn"),
  8716. setTimeout(function() {
  8717. _.removeClass("fadeIn")
  8718. }, p.tourInteraction.showPauseButton),
  8719. O || (clearTimeout(I),
  8720. I = setTimeout(h, p.tourInteraction.showModal)),
  8721. setTimeout(function() {
  8722. E.classList.remove("playing")
  8723. }, p.tourInteraction.allowNextClick))
  8724. }
  8725. function a() {
  8726. C.tourInProgress && (C.stopTour(),
  8727. C.endTourProgress(),
  8728. E.classList.remove("playing"))
  8729. }
  8730. function s() {
  8731. T.is(":visible") ? r() : o()
  8732. }
  8733. function l() {
  8734. x.hasClass("playing") && (clearTimeout(I),
  8735. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8736. }
  8737. function c() {
  8738. E.classList.remove("playing"),
  8739. h()
  8740. }
  8741. function h() {//去掉导览结束时的提示
  8742. /* if (!p.tourInteraction.disabled) {
  8743. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8744. M.addClass("fadeIn tour " + m.deviceType);
  8745. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8746. if (!p.tourInteraction.smallModal) {
  8747. var t;
  8748. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8749. m.fill(R, A.TOUR_INTERACTION[t]),
  8750. M.addClass(t)
  8751. }
  8752. M.addClass(e)
  8753. } */
  8754. }
  8755. function u(e, t) {
  8756. if (t) {
  8757. var i = "keydown" === t.type
  8758. , n = t.which === f.SPACE || C.tourIsPlaying;
  8759. i && n || e || (O = !0),
  8760. C.atEndOfTour() && d(),
  8761. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8762. d(),
  8763. t.which !== f.SPACE && a()),
  8764. i && n && s()
  8765. }
  8766. }
  8767. function d() {
  8768. M.removeClass("fadeIn")
  8769. }
  8770. var p = (e("../util/browser"),
  8771. e("../settings"))
  8772. , f = e("../enum/Keys")
  8773. , g = e("../enum/Viewmode")
  8774. , m = (e("./helpManager"),
  8775. e("./populateModal"))
  8776. , v = e("../enum/DirectorEvents")
  8777. , A = e("../enum/HelpModalType")
  8778. , y = e("../enum/HelpModalSize")
  8779. , C = null
  8780. , I = null
  8781. , E = document.getElementById("pause-overlay")
  8782. , b = document.getElementById("player")
  8783. , w = document.getElementById("gui")
  8784. , _ = $("#pause-icon").eq(0)
  8785. , T = $("#play").eq(0)
  8786. , x = $("#playHead").eq(0)
  8787. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8788. , M = $("#interaction-modal").eq(0)
  8789. , R = $("#interaction-modal .interaction").toArray()
  8790. , P = ["touchstart", "mousedown", "pointerdown"]
  8791. , O = !1;
  8792. t.exports.init = n,
  8793. t.exports.play = r,
  8794. t.exports.pause = o,
  8795. t.exports.pauseWithoutCTA = a,
  8796. t.exports.togglePlay = s,
  8797. t.exports.stopTour = l,
  8798. t.exports.dismissModal = d
  8799. }
  8800. , {
  8801. "../enum/DirectorEvents": 23,
  8802. "../enum/HelpModalSize": 27,
  8803. "../enum/HelpModalType": 28,
  8804. "../enum/Keys": 30,
  8805. "../enum/Viewmode": 51,
  8806. "../settings": 166,
  8807. "../util/browser": 182,
  8808. "./helpManager": 68,
  8809. "./populateModal": 75
  8810. }],
  8811. 85: [function(e, t, i) {
  8812. "use strict";
  8813. t.exports = Object.freeze({
  8814. OPENED: "vr.modal.opened",
  8815. LAUNCH: "vr.modal.launch",
  8816. CLOSED: "vr.modal.closed",
  8817. NEXT: "vr.modal.next",
  8818. PREV: "vr.modal.prev",
  8819. STORE: "vr.modal.store",
  8820. falseICECHOSEN: "vr.modal.device"
  8821. })
  8822. }
  8823. , {}],
  8824. 86: [function(e, t, i) {
  8825. "use strict";
  8826. function n(e, t, i) {
  8827. function n(e, t, n, r) {
  8828. function o() {
  8829. return p + "&m=" + t + "&display=" + e
  8830. }
  8831. function s() {
  8832. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8833. , t = "&utm_source=" + u
  8834. , n = "&utm_showcase_session_id=" + i;
  8835. return e + t + n
  8836. }
  8837. function l() {
  8838. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8839. }
  8840. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8841. }
  8842. function r(e, t, i, r) {
  8843. var o = "https://api.branch.io/v1/url"
  8844. , a = n(e, t, i, r)
  8845. , s = {
  8846. responseType: "json",
  8847. data: {
  8848. branch_key: h.appConfig.branch_key,
  8849. data: {
  8850. m: t,
  8851. full_url: a,
  8852. $desktop_url: m,
  8853. $og_app_id: "331853976762864119",
  8854. $og_title: i,
  8855. $og_description: r,
  8856. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8857. $canonical_url: window.location.href
  8858. }
  8859. }
  8860. };
  8861. c.post(o, s).done(function(t) {
  8862. f[e] = t.url
  8863. }).fail(function(t) {
  8864. f[e] = t
  8865. }
  8866. .bind(this, a))
  8867. }
  8868. function o(e, t, i) {
  8869. for (var r in s) {
  8870. var o = s[r]
  8871. , a = n(o, e, t, i);
  8872. f[o] = a
  8873. }
  8874. }
  8875. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8876. , d = g + "/vr/dlist/?ret=" + u
  8877. , p = g + "/vr/show/?ret=" + u
  8878. , m = "";
  8879. switch (e) {
  8880. case l.IOS:
  8881. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8882. break;
  8883. default:
  8884. o(t.sid, t.name, t.summary)
  8885. }
  8886. }
  8887. function r(e) {
  8888. var t = f[e];
  8889. window.open(t, "_blank")
  8890. }
  8891. function o(e) {
  8892. var t = u[e];
  8893. window.open(t, "_blank")
  8894. }
  8895. var a = e("../../util/browser")
  8896. , s = e("../../enum/VRApps")
  8897. , l = e("../../enum/VRPlatforms")
  8898. , c = e("../../util/ajax")
  8899. , h = e("../../settings")
  8900. , u = {};
  8901. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8902. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8903. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8904. for (var d in s) {
  8905. var p = s[d];
  8906. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8907. }
  8908. var f = {}
  8909. , g = function() {
  8910. var e = window.location.host;
  8911. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8912. "https://" + e
  8913. }();
  8914. t.exports.init = n,
  8915. t.exports.launch = r,
  8916. t.exports.launchStore = o
  8917. }
  8918. , {
  8919. "../../enum/VRApps": 46,
  8920. "../../enum/VRPlatforms": 49,
  8921. "../../settings": 166,
  8922. "../../util/ajax": 181,
  8923. "../../util/browser": 182
  8924. }],
  8925. 87: [function(e, t, i) {
  8926. "use strict";
  8927. function n(e) {
  8928. var t;
  8929. switch (e) {
  8930. case m.IOS:
  8931. return t = p.iosVersion(),
  8932. t.major > 9 || 9 === t.major && t.minor >= 1;
  8933. case m.Android:
  8934. return t = p.androidVersion(),
  8935. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8936. }
  8937. return !1
  8938. }
  8939. function r(e, t) {
  8940. function i(e) {
  8941. K.emit(A.STORE, {
  8942. type: e
  8943. }),
  8944. f.launchStore(e)
  8945. }
  8946. function r(e) {
  8947. switch (e !== _.pageCount && (a(e),
  8948. N.text(e + 1 + " / " + _.pageCount)),
  8949. e) {
  8950. case _.Title:
  8951. O.css("display", "none"),
  8952. L.text(u[e]),
  8953. o(s);
  8954. break;
  8955. case _.Cardboard:
  8956. O.css("display", "block"),
  8957. L.text(u[e]),
  8958. M.filter(".cardboard").off(),
  8959. M.filter(".gearvr").off(),
  8960. c(e, s),
  8961. h(H, X, Z);
  8962. break;
  8963. case _.Gear:
  8964. L.text(u[e]),
  8965. c(e, s),
  8966. T.addClass("lastPage"),
  8967. h(G, X, Z);
  8968. break;
  8969. case _.pageCount:
  8970. T.removeClass("fadeIn"),
  8971. K.emit(A.CLOSED)
  8972. }
  8973. B.filter("[src='']").hide()
  8974. }
  8975. var s = function() {
  8976. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  8977. w = ".show-supported",
  8978. m.Android) : (T.addClass("unsupported"),
  8979. w = ".show-unsupported",
  8980. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  8981. w = ".show-ios",
  8982. _ = v.ios,
  8983. m.IOS) : (T.addClass("desktop"),
  8984. w = ".show-desktop",
  8985. m.Desktop)
  8986. }();
  8987. f.init(s, e, t),
  8988. s !== m.Desktop && T.addClass("mobile");
  8989. var l = function(e) {
  8990. K.emit(A.LAUNCH, {
  8991. vr_platform: s,
  8992. vr_app: e
  8993. }),
  8994. f.launch(e)
  8995. };
  8996. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  8997. q.gear = l.bind(this, g.GearVR),
  8998. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  8999. d(),
  9000. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9001. $(w).show();
  9002. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9003. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9004. s === m.IOS && (u.splice(1, 1),
  9005. y.splice(1, 1)),
  9006. $("#vr").on("click", function(e) {
  9007. e.preventDefault();
  9008. if(!window.vrEnabled) { // 开启VR
  9009. window.vrEnabled = true;
  9010. this.classList.add('active');
  9011. $('#gui div').not('#vrOff').addClass('vrHide');
  9012. $('#vrOffImg').css({'display':'inline-block'});
  9013. }else{
  9014. }
  9015. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9016. // r(b),
  9017. // T.addClass("fadeIn"),
  9018. // K.emit(A.OPENED))
  9019. });
  9020. $('#vrOff').on('click', function(){
  9021. window.vrEnabled = false;
  9022. $('#gui div').not('#vrOff').removeClass('vrHide');
  9023. $('#vrOffImg').css({'display':'none'});
  9024. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9025. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9026. })
  9027. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9028. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9029. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9030. $("span.modelLink").text(I),
  9031. O.on("click", function(e) {
  9032. K.emit(A.PREV),
  9033. b--,
  9034. r(b)
  9035. }),
  9036. L.on("click", function(e) {
  9037. L.text();
  9038. K.emit(A.NEXT, {
  9039. nextAction: y[b]
  9040. }),
  9041. b++,
  9042. r(b)
  9043. }),
  9044. T.find(".close").on("click", K.dismiss)
  9045. }
  9046. function o(e) {
  9047. switch (e) {
  9048. case m.Android:
  9049. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9050. M.filter(".gearvr").off().on("click", q.gear),
  9051. s(H, G, "logo-button", "same-line");
  9052. break;
  9053. case m.UnsupportedAndroid:
  9054. s("", z, "", "");
  9055. break;
  9056. case m.IOS:
  9057. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9058. s(H, "", "logo-button", "");
  9059. break;
  9060. case m.Desktop:
  9061. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9062. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9063. s(H, G, "logo-button", "same-line"),
  9064. Q.cardboard()
  9065. }
  9066. }
  9067. function a(e) {
  9068. $(".p1, .p2, .p3").hide(),
  9069. x.insertAfter(S),
  9070. T.removeClass("front-page"),
  9071. T.removeClass("details-page"),
  9072. T.removeClass("lastPage"),
  9073. M.removeClass("logo-button"),
  9074. M.removeClass("same-line"),
  9075. S.removeClass("headsetOptions"),
  9076. R.attr("src", ""),
  9077. R.filter(".second").removeClass("gear"),
  9078. R.css("display", "inline-block"),
  9079. R.off(),
  9080. P.filter(".second").css("display", ""),
  9081. D.css("display", "none"),
  9082. $(".p" + (e + 1) + w).show(),
  9083. R.filter(".third").insertBefore(P.filter(".third"))
  9084. }
  9085. function s(e, t, i, n) {
  9086. T.addClass("front-page"),
  9087. R.filter(".first").attr("src", e),
  9088. R.filter(".second").attr("src", t),
  9089. M.filter(".first").addClass(i),
  9090. M.filter(".second").addClass(i),
  9091. M.addClass(n),
  9092. ".show-desktop" === w && S.insertAfter(x)
  9093. }
  9094. function l(e, t, i) {
  9095. S.addClass("headsetOptions"),
  9096. M.off(),
  9097. R.filter(".second").attr("src", t),
  9098. D.css("display", "block"),
  9099. P.filter(".second").css("display", "none"),
  9100. D.on("click", function() {
  9101. a(_.Title),
  9102. o(m.Desktop)
  9103. }),
  9104. e && (K.emit(A.falseICECHOSEN, {
  9105. name: g.GearVR
  9106. }),
  9107. R.filter(".first").attr("src", e),
  9108. R.filter(".second").addClass("gear"),
  9109. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9110. Q.gearvr()),
  9111. i && (K.emit(A.falseICECHOSEN, {
  9112. name: g.Cardboard
  9113. }),
  9114. R.filter(".third").attr("src", i),
  9115. R.filter(".third").show(),
  9116. R.filter(".third").insertAfter(R.filter(".second")),
  9117. R.filter(".third").addClass("link"),
  9118. R.filter(".second").addClass("link"),
  9119. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9120. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9121. Q.cardboard())
  9122. }
  9123. function c(e, t) {
  9124. switch (t) {
  9125. case m.IOS:
  9126. X = Y,
  9127. Z = j;
  9128. break;
  9129. case m.Desktop:
  9130. e === _.Cardboard ? (X = F,
  9131. Z = U,
  9132. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9133. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9134. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9135. Z = "");
  9136. break;
  9137. default:
  9138. e === _.Cardboard ? (X = z,
  9139. Z = j) : (X = k,
  9140. Z = W)
  9141. }
  9142. }
  9143. function h(e, t, i) {
  9144. T.find(".inner").addClass("details-page"),
  9145. T.addClass("details-page"),
  9146. R.filter(".first").attr("src", e),
  9147. R.filter(".second").attr("src", t),
  9148. R.filter(".third").attr("src", i)
  9149. }
  9150. function u() {
  9151. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9152. K.emit(A.CLOSED))
  9153. }
  9154. function d() {
  9155. var e = p.aspectRatio() > 1 && p.isMobile();
  9156. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9157. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9158. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9159. }
  9160. var p = e("../../util/browser")
  9161. , f = e("./vrLink")
  9162. , g = e("../../enum/VRApps")
  9163. , m = e("../../enum/VRPlatforms")
  9164. , v = e("../../enum/VRPages")
  9165. , A = e("./vrEvent")
  9166. , y = (e("../../settings"),
  9167. e("../../constants"))
  9168. , C = e("../../localization/localize")
  9169. , I = e("../../util/common")
  9170. , E = e("events").EventEmitter
  9171. , b = 0
  9172. , w = null
  9173. , _ = v.standard
  9174. , T = $(".vr-popup")
  9175. , x = T.find(".vr-popup-body")
  9176. , S = T.find(".vr-images")
  9177. , M = T.find(".img-container")
  9178. , R = T.find(".vr-sm-image")
  9179. , P = M.find(".vr-img-caption")
  9180. , O = $(".vr-buttons").find(".prev-button")
  9181. , L = $(".vr-buttons").find(".next-button")
  9182. , D = S.find(".front-close")
  9183. , N = $(".vr-page")
  9184. , B = T.find("img")
  9185. , F = "images/apple-store.png"
  9186. , V = "images/badge-oculus.png"
  9187. , U = "images/badge-cardboard.png"
  9188. , k = "images/logo-samsung.png"
  9189. , H = "images/headset-cardboard.png"
  9190. , G = "images/headset-gearvr.png"
  9191. , z = "images/ico-android-robot.png"
  9192. , W = "images/ico-gearvr.png"
  9193. , j = "images/ico-vr.png"
  9194. , Y = "images/apple-logo-white.svg"
  9195. , X = null
  9196. , Z = null
  9197. , q = {}
  9198. , K = {
  9199. init: r,
  9200. dismiss: u,
  9201. isDeviceSupported: n
  9202. };
  9203. I.extendObject(K, E.prototype),
  9204. $(window).resize(d);
  9205. var Q = function() {
  9206. var e = P.filter(".first").find(".cardboard")
  9207. , t = P.filter(".first").find(".gearvr");
  9208. return {
  9209. cardboard: function() {
  9210. t.addClass("hidden"),
  9211. e.removeClass("hidden")
  9212. },
  9213. gearvr: function() {
  9214. e.addClass("hidden"),
  9215. t.removeClass("hidden")
  9216. }
  9217. }
  9218. }();
  9219. t.exports = K
  9220. }
  9221. , {
  9222. "../../constants": 8,
  9223. "../../enum/VRApps": 46,
  9224. "../../enum/VRPages": 48,
  9225. "../../enum/VRPlatforms": 49,
  9226. "../../localization/localize": 108,
  9227. "../../settings": 166,
  9228. "../../util/browser": 182,
  9229. "../../util/common": 185,
  9230. "./vrEvent": 85,
  9231. "./vrLink": 86,
  9232. events: 202
  9233. }],
  9234. 88: [function(e, t, i) {
  9235. "use strict";
  9236. t.exports = Object.freeze({
  9237. OPENED: "webvr.modal.opened",
  9238. SHOW_TERMS: "webvr.footer.show.terms"
  9239. })
  9240. }
  9241. , {}],
  9242. 89: [function(e, t, i) {
  9243. (function(i) {
  9244. "use strict";
  9245. function n(e, t, i, n) {
  9246. function r(e) {
  9247. e.preventDefault(),
  9248. a(e.currentTarget.id)
  9249. }
  9250. function a(e) {
  9251. ne[e](),
  9252. Object.keys(ne).map(function(t, i) {
  9253. $("#" + t).toggleClass("tabs-underlined", t === e)
  9254. })
  9255. }
  9256. y = i,
  9257. v = t,
  9258. w.init(E.Android, e, n),
  9259. m();
  9260. var l = new RegExp("daydream","i")
  9261. , c = l.test(y.displayName);
  9262. c ? (a("tabdaydream"),
  9263. B.filter(".device-headset-side").attr("src", H),
  9264. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9265. B.filter(".device-headset-side").attr("src", Y),
  9266. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9267. $("#vr").on("click", function(e) {
  9268. e.preventDefault(),
  9269. g("click_webvr_button"),
  9270. L.is(":hidden") && (ie.emit(_.OPENED),
  9271. o())
  9272. }),
  9273. $(".webvr-popup .close").on("click", function(e) {
  9274. e.preventDefault(),
  9275. D.hasClass("hidden") ? (g("webvr_help_close"),
  9276. p()) : s()
  9277. }),
  9278. $("#tabcardboard").on("click", r),
  9279. $("#tabdaydream").on("click", r),
  9280. $("#tabnative").on("click", r),
  9281. $(".webvr-popup .open-with-app").on("click", function(e) {
  9282. e.preventDefault(),
  9283. g("webvr_learn_more"),
  9284. a("tabnative"),
  9285. p()
  9286. }),
  9287. $(".webvr-popup .help").on("click", function(e) {
  9288. e.preventDefault(),
  9289. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9290. p()
  9291. }),
  9292. $(".webvr-popup .terms").on("click", function(e) {
  9293. e.preventDefault(),
  9294. g("webvr_click_terms"),
  9295. s(),
  9296. ie.emit(_.SHOW_TERMS)
  9297. }),
  9298. F.on("click", function(e) {
  9299. e.preventDefault(),
  9300. g(ee),
  9301. window.open(J, "_blank")
  9302. }),
  9303. V.on("click", function(e) {
  9304. e.preventDefault(),
  9305. g("webvr_phone_link"),
  9306. window.open(te, "_blank")
  9307. }),
  9308. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9309. e.preventDefault(),
  9310. g("webvr_cardboard_link"),
  9311. w.launch(b.CardboardAndroid)
  9312. }),
  9313. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9314. e.preventDefault(),
  9315. g("webvr_oculus_link"),
  9316. w.launch(b.GearVR)
  9317. })
  9318. }
  9319. function r() {
  9320. function e() {
  9321. y.isPresenting || (f(),
  9322. window.removeEventListener("vrdisplaypresentchange", e))
  9323. }
  9324. R.info("Headset mounted"),
  9325. v.suspend();
  9326. var t = document.createElement("canvas");
  9327. for (t.getContext("webgl"),
  9328. t.className = "webvr-canvas",
  9329. document.bgColor = "#000",
  9330. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9331. document.body.removeChild(document.body.firstChild);
  9332. document.body.appendChild(t),
  9333. g("webvr_enter_app"),
  9334. y.requestPresent([{
  9335. source: t,
  9336. predistorted: !0
  9337. }]).catch(function(t) {
  9338. R.error("Failed to present: " + t),
  9339. g("webvr_exit_calibrate"),
  9340. e()
  9341. }),
  9342. A.then(function() {
  9343. window.dispatchEvent(new Event("vrapp-start"))
  9344. }),
  9345. window.addEventListener("vrdisplaypresentchange", e)
  9346. }
  9347. function o() {
  9348. O.fadeOut(I.guiAnimationSpeed),
  9349. L.fadeIn(I.guiAnimationSpeed),
  9350. a()
  9351. }
  9352. function a() {
  9353. if (!A) {
  9354. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9355. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9356. A = new Promise(function(e, i) {
  9357. var n = document.createElement("script");
  9358. n.type = "text/javascript",
  9359. n.src = t,
  9360. n.onload = e,
  9361. document.head.appendChild(n)
  9362. }
  9363. )
  9364. }
  9365. D.find(".enter-button").on("click", r)
  9366. }
  9367. function s() {
  9368. g("webvr_modal_close"),
  9369. D.find(".enter-button").off("click", r),
  9370. L.fadeOut(I.guiAnimationSpeed, function() {
  9371. D.toggleClass("hidden", !1),
  9372. N.toggleClass("hidden", !0),
  9373. C.exitFullscreen()
  9374. }),
  9375. O.fadeIn(I.guiAnimationSpeed)
  9376. }
  9377. function l() {
  9378. k.toggleClass("hidden", !1),
  9379. U.toggleClass("hidden", !0)
  9380. }
  9381. function c() {
  9382. k.toggleClass("hidden", !0),
  9383. U.toggleClass("hidden", !1)
  9384. }
  9385. function h() {
  9386. B.filter(".device-headset").attr("src", G),
  9387. B.filter(".device-phone").attr("src", z),
  9388. J = Z,
  9389. ee = K,
  9390. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9391. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9392. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9393. c()
  9394. }
  9395. function u() {
  9396. B.filter(".badge-cardboard").attr("src", j),
  9397. B.filter(".badge-oculus").attr("src", X),
  9398. l()
  9399. }
  9400. function d() {
  9401. B.filter(".device-headset").attr("src", Y),
  9402. B.filter(".device-phone").attr("src", W),
  9403. J = q,
  9404. ee = Q,
  9405. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9406. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9407. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9408. c()
  9409. }
  9410. function p() {
  9411. D.toggleClass("hidden"),
  9412. N.toggleClass("hidden")
  9413. }
  9414. function f() {
  9415. R.info("exiting webVR"),
  9416. g("webvr_exit_app"),
  9417. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9418. }
  9419. function g(e) {
  9420. var t = C.isLandscape() ? "landscape" : "portrait";
  9421. T.trackAlways("showcase_gui", {
  9422. gui_action: e,
  9423. orientation: t
  9424. })
  9425. }
  9426. function m() {
  9427. var e = C.isLandscape();
  9428. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9429. }
  9430. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9431. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9432. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9433. init: n
  9434. }, ne = {
  9435. tabcardboard: d,
  9436. tabdaydream: h,
  9437. tabnative: u
  9438. };
  9439. S.extendObject(ie, P.prototype),
  9440. $(window).resize(m),
  9441. t.exports = ie
  9442. }
  9443. ).call(this, "/js/gui/webvr/webVRgui.js")
  9444. }
  9445. , {
  9446. "../../analytics": 4,
  9447. "../../constants": 8,
  9448. "../../enum/VRApps": 46,
  9449. "../../enum/VRPlatforms": 49,
  9450. "../../localization/localize": 108,
  9451. "../../settings": 166,
  9452. "../../util/browser": 182,
  9453. "../../util/common": 185,
  9454. "../../util/logger": 189,
  9455. "./../gui": 65,
  9456. "./../vr/vrLink": 86,
  9457. "./WebVrEvent": 88,
  9458. events: 202
  9459. }],
  9460. 90: [function(e, t, i) {
  9461. "use strict";
  9462. function n(e, t, i, n, o) {
  9463. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9464. this.roomId = o || "",
  9465. this.labelId = e,
  9466. this.position = (new r.Vector3).copy(t),
  9467. this.text = i
  9468. }
  9469. var r = e("three")
  9470. , o = e("../util/browser");
  9471. n.prototype.build = function() {
  9472. var e = window.document.createElement("div");
  9473. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9474. var t = window.document.createElement("div");
  9475. t.setAttribute("class", "gui-floorplan-label-text");
  9476. var i = window.document.createTextNode(this.text);
  9477. t.appendChild(i),
  9478. e.appendChild(t),
  9479. window.document.body.appendChild(e),
  9480. this.labelGui = e,
  9481. this.textBlock = t,
  9482. $(this.labelGui).hide();
  9483. var n = window.getComputedStyle(this.labelGui);
  9484. this.initialTransform = n.transform || n.webkitTransform
  9485. }
  9486. ,
  9487. t.exports = n
  9488. }
  9489. , {
  9490. "../util/browser": 182,
  9491. three: 217
  9492. }],
  9493. 91: [function(e, t, i) {
  9494. "use strict";
  9495. function n() {
  9496. this.player = null,
  9497. this.modelManager = null,
  9498. this.container = null
  9499. }
  9500. var r = e("three")
  9501. , o = (e("../util/common"),
  9502. e("../enum/PlayerEvents"))
  9503. , a = (e("../enum/DirectorEvents"),
  9504. e("../enum/ModelManagerEvents"))
  9505. , s = e("../settings")
  9506. , l = e("../enum/Viewmode")
  9507. , c = (e("../enum/WarpStyle"),
  9508. e("../util/transitions"),
  9509. e("../util/lerp"),
  9510. e("../util/browser"));
  9511. //场景初始化
  9512. n.prototype.init = function(e, t, i) {
  9513. this.player = e,
  9514. this.modelManager = t,
  9515. this.container = i,
  9516. this.updateModel(),
  9517. this.bindEvents()
  9518. }
  9519. ,
  9520. n.prototype.bindEvents = function() {
  9521. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9522. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9523. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9524. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9525. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9526. }
  9527. ,
  9528. n.prototype.updateModel = function() {
  9529. this.model = this.modelManager.getActiveModel()
  9530. }
  9531. ,
  9532. n.prototype.handlePlayerViewChanged = function() {
  9533. this.updateLabelVisibility(),
  9534. this.updateLabelDisplay()
  9535. }
  9536. ,
  9537. n.prototype.getLabelsForFloor = function(e, t) {
  9538. return t = t || [],
  9539. t.length = 0,
  9540. this.model.labels.forEach(function(i) {
  9541. this.labelVisibleForFloor(i, e) && t.push(i)
  9542. }
  9543. .bind(this)),
  9544. t
  9545. }
  9546. ,
  9547. n.prototype.getLabelsForCurrentFloor = function(e) {
  9548. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9549. }
  9550. ,
  9551. n.prototype.labelVisibleForFloor = function(e, t) {
  9552. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9553. if (!this.model.showingLabels || !e.labelGui || !i)
  9554. return !1;
  9555. var n = e.floorId === this.model.floors.size() - 1;
  9556. return this.model.allFloorsVisible ? n : e.floorId === t
  9557. }
  9558. ,
  9559. n.prototype.updateLabelVisibility = function(e) {
  9560. this.model.labels.forEach(function(e) {
  9561. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9562. }
  9563. .bind(this))
  9564. }
  9565. ,
  9566. n.prototype.showAllLabels = function(e, t) {
  9567. this.model.labels.forEach(function(i) {
  9568. this.showLabel(i, e, t)
  9569. }
  9570. .bind(this))
  9571. }
  9572. ,
  9573. n.prototype.hideAllLabels = function(e, t) {
  9574. this.model.labels.forEach(function(i) {
  9575. this.hideLabel(i, e, t)
  9576. }
  9577. .bind(this))
  9578. }
  9579. ,
  9580. n.prototype.showLabel = function(e, t, i) {
  9581. this.model.showingLabels && (e.visible || (e.visible = !0,
  9582. e.labelGui.style.display = "block",
  9583. e.labelGui.style.opacity = 0,
  9584. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9585. }
  9586. ,
  9587. n.prototype.hideLabel = function(e, t, i) {
  9588. e.visible && (e.visible = !1,
  9589. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9590. }
  9591. ,
  9592. n.prototype.supportedMode = function() {
  9593. return this.player.mode === l.FLOORPLAN
  9594. }
  9595. ,
  9596. n.prototype.updateLabelDisplay = function() {
  9597. var e = (new r.Vector3,
  9598. new r.Vector3,
  9599. []);
  9600. return function() {
  9601. var t = this.player.getLabelScaleFactor()
  9602. , i = .6
  9603. , n = 1.2
  9604. , r = (1 - t) * n + i
  9605. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9606. this.getLabelsForCurrentFloor(e);
  9607. for (var a = 0; a < e.length; a++) {
  9608. var l = e[a];
  9609. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9610. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9611. }
  9612. }
  9613. }(),
  9614. n.prototype.updateProjectedGuiElement = function() {
  9615. var e = new r.Vector3;
  9616. new r.Vector3;
  9617. return function(t, i, n, r, o) {
  9618. i.style.fontSize = 100 * o + "%";
  9619. var a = $("#player").width()
  9620. , s = $("#player").height()
  9621. , l = .5 * a
  9622. , c = .5 * s;
  9623. e.copy(n),
  9624. e.project(this.player.camera);
  9625. var h = e.x * l + l
  9626. , u = -(e.y * c) + c;
  9627. h -= t.offsetWidth / 2,
  9628. u -= t.offsetHeight / 2,
  9629. t.style.left = h + "px",
  9630. t.style.top = u + "px"
  9631. }
  9632. }(),
  9633. n.prototype.handleStartInside = function(e) {
  9634. this.updateLabelVisibility()
  9635. }
  9636. ,
  9637. n.prototype.handleStartOutside = function() {
  9638. this.updateLabelVisibility()
  9639. }
  9640. ,
  9641. t.exports = n
  9642. }
  9643. , {
  9644. "../enum/DirectorEvents": 23,
  9645. "../enum/ModelManagerEvents": 33,
  9646. "../enum/PlayerEvents": 40,
  9647. "../enum/Viewmode": 51,
  9648. "../enum/WarpStyle": 52,
  9649. "../settings": 166,
  9650. "../util/browser": 182,
  9651. "../util/common": 185,
  9652. "../util/lerp": 188,
  9653. "../util/transitions": 195,
  9654. three: 217
  9655. }],
  9656. 92: [function(e, t, i) {
  9657. "use strict";
  9658. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9659. if (null == this)
  9660. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9661. if ("function" != typeof e)
  9662. throw new TypeError("predicate must be a function");
  9663. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9664. if (t = i[o],
  9665. e.call(r, t, o, i))
  9666. return o;
  9667. return -1
  9668. }
  9669. ),
  9670. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9671. value: function(e) {
  9672. if (null == this)
  9673. throw new TypeError('"this" is null or not defined');
  9674. var t = Object(this)
  9675. , i = t.length >>> 0;
  9676. if ("function" != typeof e)
  9677. throw new TypeError("predicate must be a function");
  9678. for (var n = arguments[1], r = 0; r < i; ) {
  9679. var o = t[r];
  9680. if (e.call(n, o, r, t))
  9681. return o;
  9682. r++
  9683. }
  9684. }
  9685. })
  9686. }
  9687. , {}],
  9688. 93: [function(e, t, i) {
  9689. "use strict";
  9690. var n = n || {};
  9691. t.exports = n,
  9692. n.gui = n.gui || {},
  9693. n.utils = n.utils || {},
  9694. n.controllers = n.controllers || {},
  9695. n.dom = n.dom || {},
  9696. n.color = n.color || {},
  9697. n.utils.css = function() {
  9698. return {
  9699. load: function(e, t) {
  9700. t = t || document;
  9701. var i = t.createElement("link");
  9702. i.type = "text/css",
  9703. i.rel = "stylesheet",
  9704. i.href = e,
  9705. t.getElementsByTagName("head")[0].appendChild(i)
  9706. },
  9707. inject: function(e, t) {
  9708. t = t || document;
  9709. var i = document.createElement("style");
  9710. i.type = "text/css",
  9711. i.innerHTML = e,
  9712. t.getElementsByTagName("head")[0].appendChild(i)
  9713. }
  9714. }
  9715. }(),
  9716. n.utils.common = function() {
  9717. var e = Array.prototype.forEach
  9718. , t = Array.prototype.slice;
  9719. return {
  9720. BREAK: {},
  9721. extend: function(e) {
  9722. return this.each(t.call(arguments, 1), function(t) {
  9723. for (var i in t)
  9724. this.isUndefined(t[i]) || (e[i] = t[i])
  9725. }, this),
  9726. e
  9727. },
  9728. defaults: function(e) {
  9729. return this.each(t.call(arguments, 1), function(t) {
  9730. for (var i in t)
  9731. this.isUndefined(e[i]) && (e[i] = t[i])
  9732. }, this),
  9733. e
  9734. },
  9735. compose: function() {
  9736. var e = t.call(arguments);
  9737. return function() {
  9738. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9739. i = [e[n].apply(this, i)];
  9740. return i[0]
  9741. }
  9742. },
  9743. each: function(t, i, n) {
  9744. if (t)
  9745. if (e && t.forEach && t.forEach === e)
  9746. t.forEach(i, n);
  9747. else if (t.length === t.length + 0) {
  9748. for (var r = 0, o = t.length; r < o; r++)
  9749. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9750. return
  9751. } else
  9752. for (var r in t)
  9753. if (i.call(n, t[r], r) === this.BREAK)
  9754. return
  9755. },
  9756. defer: function(e) {
  9757. setTimeout(e, 0)
  9758. },
  9759. toArray: function(e) {
  9760. return e.toArray ? e.toArray() : t.call(e)
  9761. },
  9762. isUndefined: function(e) {
  9763. return void 0 === e
  9764. },
  9765. isNull: function(e) {
  9766. return null === e
  9767. },
  9768. isNaN: function(e) {
  9769. return e !== e
  9770. },
  9771. isArray: Array.isArray || function(e) {
  9772. return e.constructor === Array
  9773. }
  9774. ,
  9775. isObject: function(e) {
  9776. return e === Object(e)
  9777. },
  9778. isNumber: function(e) {
  9779. return e === e + 0
  9780. },
  9781. isString: function(e) {
  9782. return e === e + ""
  9783. },
  9784. isBoolean: function(e) {
  9785. return e === !1 || e === !0
  9786. },
  9787. isFunction: function(e) {
  9788. return "[object Function]" === Object.prototype.toString.call(e)
  9789. }
  9790. }
  9791. }(),
  9792. n.controllers.Controller = function(e) {
  9793. var t = function(e, t) {
  9794. this.initialValue = e[t],
  9795. this.domElement = document.createElement("div"),
  9796. this.object = e,
  9797. this.property = t,
  9798. this.__onChange = void 0,
  9799. this.__onFinishChange = void 0
  9800. };
  9801. return e.extend(t.prototype, {
  9802. onChange: function(e) {
  9803. return this.__onChange = e,
  9804. this
  9805. },
  9806. onFinishChange: function(e) {
  9807. return this.__onFinishChange = e,
  9808. this
  9809. },
  9810. setValue: function(e) {
  9811. return this.object[this.property] = e,
  9812. this.__onChange && this.__onChange.call(this, e),
  9813. this.updateDisplay(),
  9814. this
  9815. },
  9816. getValue: function() {
  9817. return this.object[this.property]
  9818. },
  9819. updateDisplay: function() {
  9820. return this
  9821. },
  9822. isModified: function() {
  9823. return this.initialValue !== this.getValue()
  9824. }
  9825. }),
  9826. t
  9827. }(n.utils.common),
  9828. n.dom.dom = function(e) {
  9829. function t(t) {
  9830. if ("0" === t || e.isUndefined(t))
  9831. return 0;
  9832. var i = t.match(r);
  9833. return e.isNull(i) ? 0 : parseFloat(i[1])
  9834. }
  9835. var i = {
  9836. HTMLEvents: ["change"],
  9837. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9838. KeyboardEvents: ["keydown"]
  9839. }
  9840. , n = {};
  9841. e.each(i, function(t, i) {
  9842. e.each(t, function(e) {
  9843. n[e] = i
  9844. })
  9845. });
  9846. var r = /(\d+(\.\d+)?)px/
  9847. , o = {
  9848. makeSelectable: function(e, t) {
  9849. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9850. return !1
  9851. }
  9852. : function() {}
  9853. ,
  9854. e.style.MozUserSelect = t ? "auto" : "none",
  9855. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9856. e.unselectable = t ? "on" : "off")
  9857. },
  9858. makeFullscreen: function(t, i, n) {
  9859. e.isUndefined(i) && (i = !0),
  9860. e.isUndefined(n) && (n = !0),
  9861. t.style.position = "absolute",
  9862. i && (t.style.left = 0,
  9863. t.style.right = 0),
  9864. n && (t.style.top = 0,
  9865. t.style.bottom = 0)
  9866. },
  9867. fakeEvent: function(t, i, r, o) {
  9868. r = r || {};
  9869. var a = n[i];
  9870. if (!a)
  9871. throw new Error("Event type " + i + " not supported.");
  9872. var s = document.createEvent(a);
  9873. switch (a) {
  9874. case "MouseEvents":
  9875. var l = r.x || r.clientX || 0
  9876. , c = r.y || r.clientY || 0;
  9877. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9878. break;
  9879. case "KeyboardEvents":
  9880. var h = s.initKeyboardEvent || s.initKeyEvent;
  9881. e.defaults(r, {
  9882. cancelable: !0,
  9883. ctrlKey: !1,
  9884. altKey: !1,
  9885. shiftKey: !1,
  9886. metaKey: !1,
  9887. keyCode: void 0,
  9888. charCode: void 0
  9889. }),
  9890. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9891. break;
  9892. default:
  9893. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9894. }
  9895. e.defaults(s, o),
  9896. t.dispatchEvent(s)
  9897. },
  9898. bind: function(e, t, i, n) {
  9899. return n = n || !1,
  9900. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9901. o
  9902. },
  9903. unbind: function(e, t, i, n) {
  9904. return n = n || !1,
  9905. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9906. o
  9907. },
  9908. addClass: function(e, t) {
  9909. if (void 0 === e.className)
  9910. e.className = t;
  9911. else if (e.className !== t) {
  9912. var i = e.className.split(/ +/);
  9913. i.indexOf(t) == -1 && (i.push(t),
  9914. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9915. }
  9916. return o
  9917. },
  9918. removeClass: function(e, t) {
  9919. if (t)
  9920. if (void 0 === e.className)
  9921. ;
  9922. else if (e.className === t)
  9923. e.removeAttribute("class");
  9924. else {
  9925. var i = e.className.split(/ +/)
  9926. , n = i.indexOf(t);
  9927. n != -1 && (i.splice(n, 1),
  9928. e.className = i.join(" "))
  9929. }
  9930. else
  9931. e.className = void 0;
  9932. return o
  9933. },
  9934. hasClass: function(e, t) {
  9935. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9936. },
  9937. getWidth: function(e) {
  9938. var i = getComputedStyle(e);
  9939. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9940. },
  9941. getHeight: function(e) {
  9942. var i = getComputedStyle(e);
  9943. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  9944. },
  9945. getOffset: function(e) {
  9946. var t = {
  9947. left: 0,
  9948. top: 0
  9949. };
  9950. if (e.offsetParent)
  9951. do
  9952. t.left += e.offsetLeft,
  9953. t.top += e.offsetTop;
  9954. while (e = e.offsetParent);return t
  9955. },
  9956. isActive: function(e) {
  9957. return e === document.activeElement && (e.type || e.href)
  9958. }
  9959. };
  9960. return o
  9961. }(n.utils.common),
  9962. n.controllers.OptionController = function(e, t, i) {
  9963. var n = function(e, r, o) {
  9964. n.superclass.call(this, e, r);
  9965. var a = this;
  9966. if (this.__select = document.createElement("select"),
  9967. i.isArray(o)) {
  9968. var s = {};
  9969. i.each(o, function(e) {
  9970. s[e] = e
  9971. }),
  9972. o = s
  9973. }
  9974. i.each(o, function(e, t) {
  9975. var i = document.createElement("option");
  9976. i.innerHTML = t,
  9977. i.setAttribute("value", e),
  9978. a.__select.appendChild(i)
  9979. }),
  9980. this.updateDisplay(),
  9981. t.bind(this.__select, "change", function() {
  9982. var e = this.options[this.selectedIndex].value;
  9983. a.setValue(e)
  9984. }),
  9985. this.domElement.appendChild(this.__select)
  9986. };
  9987. return n.superclass = e,
  9988. i.extend(n.prototype, e.prototype, {
  9989. setValue: function(e) {
  9990. var t = n.superclass.prototype.setValue.call(this, e);
  9991. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9992. t
  9993. },
  9994. updateDisplay: function() {
  9995. return this.__select.value = this.getValue(),
  9996. n.superclass.prototype.updateDisplay.call(this)
  9997. }
  9998. }),
  9999. n
  10000. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10001. n.controllers.NumberController = function(e, t) {
  10002. function i(e) {
  10003. return e = e.toString(),
  10004. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10005. }
  10006. var n = function(e, r, o) {
  10007. n.superclass.call(this, e, r),
  10008. o = o || {},
  10009. this.__min = o.min,
  10010. this.__max = o.max,
  10011. this.__step = o.step,
  10012. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10013. this.__precision = i(this.__impliedStep)
  10014. };
  10015. return n.superclass = e,
  10016. t.extend(n.prototype, e.prototype, {
  10017. setValue: function(e) {
  10018. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10019. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10020. n.superclass.prototype.setValue.call(this, e)
  10021. },
  10022. min: function(e) {
  10023. return this.__min = e,
  10024. this
  10025. },
  10026. max: function(e) {
  10027. return this.__max = e,
  10028. this
  10029. },
  10030. step: function(e) {
  10031. return this.__step = e,
  10032. this.__impliedStep = e,
  10033. this.__precision = i(e),
  10034. this
  10035. }
  10036. }),
  10037. n
  10038. }(n.controllers.Controller, n.utils.common),
  10039. n.controllers.NumberControllerBox = function(e, t, i) {
  10040. function n(e, t) {
  10041. var i = Math.pow(10, t);
  10042. return Math.round(e * i) / i
  10043. }
  10044. var r = function(e, n, o) {
  10045. function a() {
  10046. var e = parseFloat(d.__input.value);
  10047. i.isNaN(e) || d.setValue(e)
  10048. }
  10049. function s() {
  10050. a(),
  10051. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10052. }
  10053. function l(e) {
  10054. t.bind(window, "mousemove", c),
  10055. t.bind(window, "mouseup", h),
  10056. u = e.clientY
  10057. }
  10058. function c(e) {
  10059. var t = u - e.clientY;
  10060. d.setValue(d.getValue() + t * d.__impliedStep),
  10061. u = e.clientY
  10062. }
  10063. function h() {
  10064. t.unbind(window, "mousemove", c),
  10065. t.unbind(window, "mouseup", h)
  10066. }
  10067. this.__truncationSuspended = !1,
  10068. r.superclass.call(this, e, n, o);
  10069. var u, d = this;
  10070. this.__input = document.createElement("input"),
  10071. this.__input.setAttribute("type", "text"),
  10072. t.bind(this.__input, "change", a),
  10073. t.bind(this.__input, "blur", s),
  10074. t.bind(this.__input, "mousedown", l),
  10075. t.bind(this.__input, "keydown", function(e) {
  10076. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10077. this.blur(),
  10078. d.__truncationSuspended = !1)
  10079. }),
  10080. this.updateDisplay(),
  10081. this.domElement.appendChild(this.__input)
  10082. };
  10083. return r.superclass = e,
  10084. i.extend(r.prototype, e.prototype, {
  10085. updateDisplay: function() {
  10086. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10087. r.superclass.prototype.updateDisplay.call(this)
  10088. }
  10089. }),
  10090. r
  10091. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10092. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10093. function o(e, t, i, n, r) {
  10094. return n + (r - n) * ((e - t) / (i - t))
  10095. }
  10096. var a = function(e, i, n, r, s) {
  10097. function l(e) {
  10098. t.bind(window, "mousemove", c),
  10099. t.bind(window, "mouseup", h),
  10100. c(e)
  10101. }
  10102. function c(e) {
  10103. e.preventDefault();
  10104. var i = t.getOffset(u.__background)
  10105. , n = t.getWidth(u.__background);
  10106. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10107. !1
  10108. }
  10109. function h() {
  10110. t.unbind(window, "mousemove", c),
  10111. t.unbind(window, "mouseup", h),
  10112. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10113. }
  10114. a.superclass.call(this, e, i, {
  10115. min: n,
  10116. max: r,
  10117. step: s
  10118. });
  10119. var u = this;
  10120. this.__background = document.createElement("div"),
  10121. this.__foreground = document.createElement("div"),
  10122. t.bind(this.__background, "mousedown", l),
  10123. t.addClass(this.__background, "slider"),
  10124. t.addClass(this.__foreground, "slider-fg"),
  10125. this.updateDisplay(),
  10126. this.__background.appendChild(this.__foreground),
  10127. this.domElement.appendChild(this.__background)
  10128. };
  10129. return a.superclass = e,
  10130. a.useDefaultStyles = function() {
  10131. i.inject(r)
  10132. }
  10133. ,
  10134. n.extend(a.prototype, e.prototype, {
  10135. updateDisplay: function() {
  10136. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10137. return this.__foreground.style.width = 100 * e + "%",
  10138. a.superclass.prototype.updateDisplay.call(this)
  10139. }
  10140. }),
  10141. a
  10142. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10143. n.controllers.FunctionController = function(e, t, i) {
  10144. var n = function(e, i, r) {
  10145. n.superclass.call(this, e, i);
  10146. var o = this;
  10147. this.__button = document.createElement("div"),
  10148. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10149. t.bind(this.__button, "click", function(e) {
  10150. return e.preventDefault(),
  10151. o.fire(),
  10152. !1
  10153. }),
  10154. t.addClass(this.__button, "button"),
  10155. this.domElement.appendChild(this.__button)
  10156. };
  10157. return n.superclass = e,
  10158. i.extend(n.prototype, e.prototype, {
  10159. fire: function() {
  10160. this.__onChange && this.__onChange.call(this),
  10161. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10162. this.getValue().call(this.object)
  10163. }
  10164. }),
  10165. n
  10166. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10167. n.controllers.BooleanController = function(e, t, i) {
  10168. var n = function(e, i) {
  10169. function r() {
  10170. o.setValue(!o.__prev)
  10171. }
  10172. n.superclass.call(this, e, i);
  10173. var o = this;
  10174. this.__prev = this.getValue(),
  10175. this.__checkbox = document.createElement("input"),
  10176. this.__checkbox.setAttribute("type", "checkbox"),
  10177. t.bind(this.__checkbox, "change", r, !1),
  10178. this.domElement.appendChild(this.__checkbox),
  10179. this.updateDisplay()
  10180. };
  10181. return n.superclass = e,
  10182. i.extend(n.prototype, e.prototype, {
  10183. setValue: function(e) {
  10184. var t = n.superclass.prototype.setValue.call(this, e);
  10185. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10186. this.__prev = this.getValue(),
  10187. t
  10188. },
  10189. updateDisplay: function() {
  10190. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10191. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10192. n.superclass.prototype.updateDisplay.call(this)
  10193. }
  10194. }),
  10195. n
  10196. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10197. n.color.toString = function(e) {
  10198. return function(t) {
  10199. if (1 == t.a || e.isUndefined(t.a)) {
  10200. for (var i = t.hex.toString(16); i.length < 6; )
  10201. i = "0" + i;
  10202. return "#" + i
  10203. }
  10204. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10205. }
  10206. }(n.utils.common),
  10207. n.color.interpret = function(e, t) {
  10208. var i, n, r = function() {
  10209. n = !1;
  10210. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10211. return t.each(o, function(r) {
  10212. if (r.litmus(e))
  10213. return t.each(r.conversions, function(r, o) {
  10214. if (i = r.read(e),
  10215. n === !1 && i !== !1)
  10216. return n = i,
  10217. i.conversionName = o,
  10218. i.conversion = r,
  10219. t.BREAK
  10220. }),
  10221. t.BREAK
  10222. }),
  10223. n
  10224. }, o = [{
  10225. litmus: t.isString,
  10226. conversions: {
  10227. THREE_CHAR_HEX: {
  10228. read: function(e) {
  10229. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10230. return null !== t && {
  10231. space: "HEX",
  10232. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10233. }
  10234. },
  10235. write: e
  10236. },
  10237. SIX_CHAR_HEX: {
  10238. read: function(e) {
  10239. var t = e.match(/^#([A-F0-9]{6})$/i);
  10240. return null !== t && {
  10241. space: "HEX",
  10242. hex: parseInt("0x" + t[1].toString())
  10243. }
  10244. },
  10245. write: e
  10246. },
  10247. CSS_RGB: {
  10248. read: function(e) {
  10249. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10250. return null !== t && {
  10251. space: "RGB",
  10252. r: parseFloat(t[1]),
  10253. g: parseFloat(t[2]),
  10254. b: parseFloat(t[3])
  10255. }
  10256. },
  10257. write: e
  10258. },
  10259. CSS_RGBA: {
  10260. read: function(e) {
  10261. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10262. return null !== t && {
  10263. space: "RGB",
  10264. r: parseFloat(t[1]),
  10265. g: parseFloat(t[2]),
  10266. b: parseFloat(t[3]),
  10267. a: parseFloat(t[4])
  10268. }
  10269. },
  10270. write: e
  10271. }
  10272. }
  10273. }, {
  10274. litmus: t.isNumber,
  10275. conversions: {
  10276. HEX: {
  10277. read: function(e) {
  10278. return {
  10279. space: "HEX",
  10280. hex: e,
  10281. conversionName: "HEX"
  10282. }
  10283. },
  10284. write: function(e) {
  10285. return e.hex
  10286. }
  10287. }
  10288. }
  10289. }, {
  10290. litmus: t.isArray,
  10291. conversions: {
  10292. RGB_ARRAY: {
  10293. read: function(e) {
  10294. return 3 == e.length && {
  10295. space: "RGB",
  10296. r: e[0],
  10297. g: e[1],
  10298. b: e[2]
  10299. }
  10300. },
  10301. write: function(e) {
  10302. return [e.r, e.g, e.b]
  10303. }
  10304. },
  10305. RGBA_ARRAY: {
  10306. read: function(e) {
  10307. return 4 == e.length && {
  10308. space: "RGB",
  10309. r: e[0],
  10310. g: e[1],
  10311. b: e[2],
  10312. a: e[3]
  10313. }
  10314. },
  10315. write: function(e) {
  10316. return [e.r, e.g, e.b, e.a]
  10317. }
  10318. }
  10319. }
  10320. }, {
  10321. litmus: t.isObject,
  10322. conversions: {
  10323. RGBA_OBJ: {
  10324. read: function(e) {
  10325. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10326. space: "RGB",
  10327. r: e.r,
  10328. g: e.g,
  10329. b: e.b,
  10330. a: e.a
  10331. }
  10332. },
  10333. write: function(e) {
  10334. return {
  10335. r: e.r,
  10336. g: e.g,
  10337. b: e.b,
  10338. a: e.a
  10339. }
  10340. }
  10341. },
  10342. RGB_OBJ: {
  10343. read: function(e) {
  10344. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10345. space: "RGB",
  10346. r: e.r,
  10347. g: e.g,
  10348. b: e.b
  10349. }
  10350. },
  10351. write: function(e) {
  10352. return {
  10353. r: e.r,
  10354. g: e.g,
  10355. b: e.b
  10356. }
  10357. }
  10358. },
  10359. HSVA_OBJ: {
  10360. read: function(e) {
  10361. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10362. space: "HSV",
  10363. h: e.h,
  10364. s: e.s,
  10365. v: e.v,
  10366. a: e.a
  10367. }
  10368. },
  10369. write: function(e) {
  10370. return {
  10371. h: e.h,
  10372. s: e.s,
  10373. v: e.v,
  10374. a: e.a
  10375. }
  10376. }
  10377. },
  10378. HSV_OBJ: {
  10379. read: function(e) {
  10380. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10381. space: "HSV",
  10382. h: e.h,
  10383. s: e.s,
  10384. v: e.v
  10385. }
  10386. },
  10387. write: function(e) {
  10388. return {
  10389. h: e.h,
  10390. s: e.s,
  10391. v: e.v
  10392. }
  10393. }
  10394. }
  10395. }
  10396. }];
  10397. return r
  10398. }(n.color.toString, n.utils.common),
  10399. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10400. function g(e, t, i, o) {
  10401. if (void 0 === t[i])
  10402. throw new Error("Object " + t + ' has no property "' + i + '"');
  10403. var a;
  10404. if (o.color)
  10405. a = new h(t,i);
  10406. else {
  10407. var s = [t, i].concat(o.factoryArgs);
  10408. a = n.apply(e, s)
  10409. }
  10410. o.before instanceof r && (o.before = o.before.__li),
  10411. A(e, a),
  10412. p.addClass(a.domElement, "c");
  10413. var l = document.createElement("span");
  10414. p.addClass(l, "property-name"),
  10415. l.innerHTML = a.property;
  10416. var c = document.createElement("div");
  10417. c.appendChild(l),
  10418. c.appendChild(a.domElement);
  10419. var u = m(e, c, o.before);
  10420. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10421. p.addClass(u, typeof a.getValue()),
  10422. v(e, u, a),
  10423. e.__controllers.push(a),
  10424. a
  10425. }
  10426. function m(e, t, i) {
  10427. var n = document.createElement("li");
  10428. return t && n.appendChild(t),
  10429. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10430. e.onResize(),
  10431. n
  10432. }
  10433. function v(e, t, i) {
  10434. if (i.__li = t,
  10435. i.__gui = e,
  10436. f.extend(i, {
  10437. options: function(t) {
  10438. return arguments.length > 1 ? (i.remove(),
  10439. g(e, i.object, i.property, {
  10440. before: i.__li.nextElementSibling,
  10441. factoryArgs: [f.toArray(arguments)]
  10442. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10443. g(e, i.object, i.property, {
  10444. before: i.__li.nextElementSibling,
  10445. factoryArgs: [t]
  10446. })) : void 0
  10447. },
  10448. name: function(e) {
  10449. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10450. i
  10451. },
  10452. listen: function() {
  10453. return i.__gui.listen(i),
  10454. i
  10455. },
  10456. remove: function() {
  10457. return i.__gui.remove(i),
  10458. i
  10459. }
  10460. }),
  10461. i instanceof l) {
  10462. var n = new s(i.object,i.property,{
  10463. min: i.__min,
  10464. max: i.__max,
  10465. step: i.__step
  10466. });
  10467. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10468. var t = i[e]
  10469. , r = n[e];
  10470. i[e] = n[e] = function() {
  10471. var e = Array.prototype.slice.call(arguments);
  10472. return t.apply(i, e),
  10473. r.apply(n, e)
  10474. }
  10475. }),
  10476. p.addClass(t, "has-slider"),
  10477. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10478. } else if (i instanceof s) {
  10479. var r = function(t) {
  10480. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10481. g(e, i.object, i.property, {
  10482. before: i.__li.nextElementSibling,
  10483. factoryArgs: [i.__min, i.__max, i.__step]
  10484. })) : t
  10485. };
  10486. i.min = f.compose(r, i.min),
  10487. i.max = f.compose(r, i.max)
  10488. } else
  10489. i instanceof o ? (p.bind(t, "click", function() {
  10490. p.fakeEvent(i.__checkbox, "click")
  10491. }),
  10492. p.bind(i.__checkbox, "click", function(e) {
  10493. e.stopPropagation()
  10494. })) : i instanceof a ? (p.bind(t, "click", function() {
  10495. p.fakeEvent(i.__button, "click")
  10496. }),
  10497. p.bind(t, "mouseover", function() {
  10498. p.addClass(i.__button, "hover")
  10499. }),
  10500. p.bind(t, "mouseout", function() {
  10501. p.removeClass(i.__button, "hover")
  10502. })) : i instanceof h && (p.addClass(t, "color"),
  10503. i.updateDisplay = f.compose(function(e) {
  10504. return t.style.borderLeftColor = i.__color.toString(),
  10505. e
  10506. }, i.updateDisplay),
  10507. i.updateDisplay());
  10508. i.setValue = f.compose(function(t) {
  10509. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10510. t
  10511. }, i.setValue)
  10512. }
  10513. function A(e, t) {
  10514. var i = e.getRoot()
  10515. , n = i.__rememberedObjects.indexOf(t.object);
  10516. if (n != -1) {
  10517. var r = i.__rememberedObjectIndecesToControllers[n];
  10518. if (void 0 === r && (r = {},
  10519. i.__rememberedObjectIndecesToControllers[n] = r),
  10520. r[t.property] = t,
  10521. i.load && i.load.remembered) {
  10522. var o, a = i.load.remembered;
  10523. if (a[e.preset])
  10524. o = a[e.preset];
  10525. else {
  10526. if (!a[L])
  10527. return;
  10528. o = a[L]
  10529. }
  10530. if (o[n] && void 0 !== o[n][t.property]) {
  10531. var s = o[n][t.property];
  10532. t.initialValue = s,
  10533. t.setValue(s)
  10534. }
  10535. }
  10536. }
  10537. }
  10538. function y(e, t) {
  10539. return document.location.href + "." + t
  10540. }
  10541. function C(e) {
  10542. var t = e.__save_row = document.createElement("li");
  10543. p.addClass(e.domElement, "has-save"),
  10544. e.__ul.insertBefore(t, e.__ul.firstChild),
  10545. p.addClass(t, "save-row");
  10546. var i = document.createElement("span");
  10547. i.innerHTML = "&nbsp;",
  10548. p.addClass(i, "button gears");
  10549. var n = document.createElement("span");
  10550. n.innerHTML = "Save",
  10551. p.addClass(n, "button"),
  10552. p.addClass(n, "save");
  10553. var r = document.createElement("span");
  10554. r.innerHTML = "New",
  10555. p.addClass(r, "button"),
  10556. p.addClass(r, "save-as");
  10557. var o = document.createElement("span");
  10558. o.innerHTML = "Revert",
  10559. p.addClass(o, "button"),
  10560. p.addClass(o, "revert");
  10561. var a = e.__preset_select = document.createElement("select");
  10562. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10563. w(e, i, i == e.preset)
  10564. }) : w(e, L, !1),
  10565. p.bind(a, "change", function() {
  10566. for (var t = 0; t < e.__preset_select.length; t++)
  10567. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10568. e.preset = this.value
  10569. }),
  10570. t.appendChild(a),
  10571. t.appendChild(i),
  10572. t.appendChild(n),
  10573. t.appendChild(r),
  10574. t.appendChild(o),
  10575. D) {
  10576. var s = document.getElementById("dg-save-locally")
  10577. , l = document.getElementById("dg-local-explain");
  10578. s.style.display = "block";
  10579. var c = document.getElementById("dg-local-storage");
  10580. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10581. var h = function() {
  10582. l.style.display = e.useLocalStorage ? "block" : "none"
  10583. };
  10584. h(),
  10585. p.bind(c, "change", function() {
  10586. e.useLocalStorage = !e.useLocalStorage,
  10587. h()
  10588. })
  10589. }
  10590. var u = document.getElementById("dg-new-constructor");
  10591. p.bind(u, "keydown", function(e) {
  10592. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10593. }),
  10594. p.bind(i, "click", function() {
  10595. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10596. S.show(),
  10597. u.focus(),
  10598. u.select()
  10599. }),
  10600. p.bind(n, "click", function() {
  10601. e.save()
  10602. }),
  10603. p.bind(r, "click", function() {
  10604. var t = prompt("Enter a new preset name.");
  10605. t && e.saveAs(t)
  10606. }),
  10607. p.bind(o, "click", function() {
  10608. e.revert()
  10609. })
  10610. }
  10611. function I(e) {
  10612. function t(t) {
  10613. return t.preventDefault(),
  10614. r = t.clientX,
  10615. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10616. p.bind(window, "mousemove", i),
  10617. p.bind(window, "mouseup", n),
  10618. !1
  10619. }
  10620. function i(t) {
  10621. return t.preventDefault(),
  10622. e.width += r - t.clientX,
  10623. e.onResize(),
  10624. r = t.clientX,
  10625. !1
  10626. }
  10627. function n() {
  10628. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10629. p.unbind(window, "mousemove", i),
  10630. p.unbind(window, "mouseup", n)
  10631. }
  10632. e.__resize_handle = document.createElement("div"),
  10633. f.extend(e.__resize_handle.style, {
  10634. width: "6px",
  10635. marginLeft: "-3px",
  10636. height: "200px",
  10637. cursor: "ew-resize",
  10638. position: "absolute"
  10639. });
  10640. var r;
  10641. p.bind(e.__resize_handle, "mousedown", t),
  10642. p.bind(e.__closeButton, "mousedown", t),
  10643. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10644. }
  10645. function E(e, t) {
  10646. e.domElement.style.width = t + "px",
  10647. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10648. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10649. }
  10650. function b(e, t) {
  10651. var i = {};
  10652. return f.each(e.__rememberedObjects, function(n, r) {
  10653. var o = {}
  10654. , a = e.__rememberedObjectIndecesToControllers[r];
  10655. f.each(a, function(e, i) {
  10656. o[i] = t ? e.initialValue : e.getValue()
  10657. }),
  10658. i[r] = o
  10659. }),
  10660. i
  10661. }
  10662. function w(e, t, i) {
  10663. var n = document.createElement("option");
  10664. n.innerHTML = t,
  10665. n.value = t,
  10666. e.__preset_select.appendChild(n),
  10667. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10668. }
  10669. function _(e) {
  10670. for (var t = 0; t < e.__preset_select.length; t++)
  10671. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10672. }
  10673. function T(e, t) {
  10674. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10675. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10676. }
  10677. function x(e) {
  10678. 0 != e.length && u(function() {
  10679. x(e)
  10680. }),
  10681. f.each(e, function(e) {
  10682. e.updateDisplay()
  10683. })
  10684. }
  10685. e.inject(i);
  10686. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10687. try {
  10688. return "localStorage"in window && null !== window.localStorage
  10689. } catch (e) {
  10690. return !1
  10691. }
  10692. }(), N = !0, B = !1, F = [], V = function(e) {
  10693. function t() {
  10694. var e = i.getRoot();
  10695. e.width += 1,
  10696. f.defer(function() {
  10697. e.width -= 1
  10698. })
  10699. }
  10700. var i = this;
  10701. this.domElement = document.createElement("div"),
  10702. this.__ul = document.createElement("ul"),
  10703. this.domElement.appendChild(this.__ul),
  10704. p.addClass(this.domElement, R),
  10705. this.__folders = {},
  10706. this.__controllers = [],
  10707. this.__rememberedObjects = [],
  10708. this.__rememberedObjectIndecesToControllers = [],
  10709. this.__listening = [],
  10710. e = e || {},
  10711. e = f.defaults(e, {
  10712. autoPlace: !0,
  10713. width: V.DEFAULT_WIDTH
  10714. }),
  10715. e = f.defaults(e, {
  10716. resizable: e.autoPlace,
  10717. hideable: e.autoPlace
  10718. }),
  10719. f.isUndefined(e.load) ? e.load = {
  10720. preset: L
  10721. } : e.preset && (e.load.preset = e.preset),
  10722. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10723. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10724. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10725. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10726. if (Object.defineProperties(this, {
  10727. parent: {
  10728. get: function() {
  10729. return e.parent
  10730. }
  10731. },
  10732. scrollable: {
  10733. get: function() {
  10734. return e.scrollable
  10735. }
  10736. },
  10737. autoPlace: {
  10738. get: function() {
  10739. return e.autoPlace
  10740. }
  10741. },
  10742. preset: {
  10743. get: function() {
  10744. return i.parent ? i.getRoot().preset : e.load.preset
  10745. },
  10746. set: function(t) {
  10747. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10748. _(this),
  10749. i.revert()
  10750. }
  10751. },
  10752. width: {
  10753. get: function() {
  10754. return e.width
  10755. },
  10756. set: function(t) {
  10757. e.width = t,
  10758. E(i, t)
  10759. }
  10760. },
  10761. name: {
  10762. get: function() {
  10763. return e.name
  10764. },
  10765. set: function(t) {
  10766. e.name = t,
  10767. a && (a.innerHTML = e.name)
  10768. }
  10769. },
  10770. closed: {
  10771. get: function() {
  10772. return e.closed
  10773. },
  10774. set: function(t) {
  10775. e.closed = t,
  10776. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10777. this.onResize(),
  10778. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10779. }
  10780. },
  10781. load: {
  10782. get: function() {
  10783. return e.load
  10784. }
  10785. },
  10786. useLocalStorage: {
  10787. get: function() {
  10788. return r
  10789. },
  10790. set: function(e) {
  10791. D && (r = e,
  10792. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10793. localStorage.setItem(y(i, "isLocal"), e))
  10794. }
  10795. }
  10796. }),
  10797. f.isUndefined(e.parent)) {
  10798. if (e.closed = !1,
  10799. p.addClass(this.domElement, V.CLASS_MAIN),
  10800. p.makeSelectable(this.domElement, !1),
  10801. D && r) {
  10802. i.useLocalStorage = !0;
  10803. var o = localStorage.getItem(y(this, "gui"));
  10804. o && (e.load = JSON.parse(o))
  10805. }
  10806. this.__closeButton = document.createElement("div"),
  10807. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10808. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10809. this.domElement.appendChild(this.__closeButton),
  10810. p.bind(this.__closeButton, "click", function() {
  10811. i.closed = !i.closed
  10812. })
  10813. } else {
  10814. void 0 === e.closed && (e.closed = !0);
  10815. var a = document.createTextNode(e.name);
  10816. p.addClass(a, "controller-name");
  10817. var s = m(i, a)
  10818. , l = function(e) {
  10819. return e.preventDefault(),
  10820. i.closed = !i.closed,
  10821. !1
  10822. };
  10823. p.addClass(this.__ul, V.CLASS_CLOSED),
  10824. p.addClass(s, "title"),
  10825. p.bind(s, "click", l),
  10826. e.closed || (this.closed = !1)
  10827. }
  10828. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10829. p.addClass(M, R),
  10830. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10831. document.body.appendChild(M),
  10832. N = !1),
  10833. M.appendChild(this.domElement),
  10834. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10835. this.parent || E(i, e.width)),
  10836. p.bind(window, "resize", function() {
  10837. i.onResize()
  10838. }),
  10839. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10840. i.onResize()
  10841. }),
  10842. p.bind(this.__ul, "transitionend", function() {
  10843. i.onResize()
  10844. }),
  10845. p.bind(this.__ul, "oTransitionEnd", function() {
  10846. i.onResize()
  10847. }),
  10848. this.onResize(),
  10849. e.resizable && I(this),
  10850. n = function() {
  10851. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10852. }
  10853. ,
  10854. this.saveToLocalStorageIfPossible = n;
  10855. i.getRoot();
  10856. e.parent || t()
  10857. };
  10858. return V.toggleHide = function() {
  10859. B = !B,
  10860. f.each(F, function(e) {
  10861. e.domElement.style.zIndex = B ? -999 : 999,
  10862. e.domElement.style.opacity = B ? 0 : 1
  10863. })
  10864. }
  10865. ,
  10866. V.CLASS_AUTO_PLACE = "a",
  10867. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10868. V.CLASS_MAIN = "main",
  10869. V.CLASS_CONTROLLER_ROW = "cr",
  10870. V.CLASS_TOO_TALL = "taller-than-window",
  10871. V.CLASS_CLOSED = "closed",
  10872. V.CLASS_CLOSE_BUTTON = "close-button",
  10873. V.CLASS_DRAG = "drag",
  10874. V.DEFAULT_WIDTH = 245,
  10875. V.TEXT_CLOSED = "Close Controls",
  10876. V.TEXT_OPEN = "Open Controls",
  10877. p.bind(window, "keydown", function(e) {
  10878. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10879. }, !1),
  10880. f.extend(V.prototype, {
  10881. add: function(e, t) {
  10882. return g(this, e, t, {
  10883. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10884. })
  10885. },
  10886. addColor: function(e, t) {
  10887. return g(this, e, t, {
  10888. color: !0
  10889. })
  10890. },
  10891. remove: function(e) {
  10892. this.__ul.removeChild(e.__li),
  10893. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10894. var t = this;
  10895. f.defer(function() {
  10896. t.onResize()
  10897. })
  10898. },
  10899. destroy: function() {
  10900. this.autoPlace && M.removeChild(this.domElement)
  10901. },
  10902. addFolder: function(e) {
  10903. if (void 0 !== this.__folders[e])
  10904. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10905. var t = {
  10906. name: e,
  10907. parent: this
  10908. };
  10909. t.autoPlace = this.autoPlace,
  10910. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10911. t.load = this.load.folders[e]);
  10912. var i = new V(t);
  10913. this.__folders[e] = i;
  10914. var n = m(this, i.domElement);
  10915. return p.addClass(n, "folder"),
  10916. i
  10917. },
  10918. open: function() {
  10919. this.closed = !1
  10920. },
  10921. close: function() {
  10922. this.closed = !0
  10923. },
  10924. onResize: function() {
  10925. var e = this.getRoot();
  10926. if (e.scrollable) {
  10927. var t = p.getOffset(e.__ul).top
  10928. , i = 0;
  10929. f.each(e.__ul.childNodes, function(t) {
  10930. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10931. }),
  10932. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10933. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10934. e.__ul.style.height = "auto")
  10935. }
  10936. e.__resize_handle && f.defer(function() {
  10937. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10938. }),
  10939. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10940. },
  10941. remember: function() {
  10942. if (f.isUndefined(S) && (S = new d,
  10943. S.domElement.innerHTML = t),
  10944. this.parent)
  10945. throw new Error("You can only call remember on a top level GUI.");
  10946. var e = this;
  10947. f.each(Array.prototype.slice.call(arguments), function(t) {
  10948. 0 == e.__rememberedObjects.length && C(e),
  10949. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  10950. }),
  10951. this.autoPlace && E(this, this.width)
  10952. },
  10953. getRoot: function() {
  10954. for (var e = this; e.parent; )
  10955. e = e.parent;
  10956. return e
  10957. },
  10958. getSaveObject: function() {
  10959. var e = this.load;
  10960. return e.closed = this.closed,
  10961. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  10962. e.remembered || (e.remembered = {}),
  10963. e.remembered[this.preset] = b(this)),
  10964. e.folders = {},
  10965. f.each(this.__folders, function(t, i) {
  10966. e.folders[i] = t.getSaveObject()
  10967. }),
  10968. e
  10969. },
  10970. save: function() {
  10971. this.load.remembered || (this.load.remembered = {}),
  10972. this.load.remembered[this.preset] = b(this),
  10973. T(this, !1),
  10974. this.saveToLocalStorageIfPossible()
  10975. },
  10976. saveAs: function(e) {
  10977. this.load.remembered || (this.load.remembered = {},
  10978. this.load.remembered[L] = b(this, !0)),
  10979. this.load.remembered[e] = b(this),
  10980. this.preset = e,
  10981. w(this, e, !0),
  10982. this.saveToLocalStorageIfPossible()
  10983. },
  10984. revert: function(e) {
  10985. f.each(this.__controllers, function(t) {
  10986. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  10987. }, this),
  10988. f.each(this.__folders, function(e) {
  10989. e.revert(e)
  10990. }),
  10991. e || T(this.getRoot(), !1)
  10992. },
  10993. listen: function(e) {
  10994. var t = 0 == this.__listening.length;
  10995. this.__listening.push(e),
  10996. t && x(this.__listening)
  10997. }
  10998. }),
  10999. V
  11000. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11001. return function(s, l) {
  11002. var c = s[l];
  11003. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11004. min: arguments[2],
  11005. max: arguments[3]
  11006. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11007. }
  11008. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11009. var n = function(e, i) {
  11010. function r() {
  11011. a.setValue(a.__input.value)
  11012. }
  11013. function o() {
  11014. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11015. }
  11016. n.superclass.call(this, e, i);
  11017. var a = this;
  11018. this.__input = document.createElement("input"),
  11019. this.__input.setAttribute("type", "text"),
  11020. t.bind(this.__input, "keyup", r),
  11021. t.bind(this.__input, "change", r),
  11022. t.bind(this.__input, "blur", o),
  11023. t.bind(this.__input, "keydown", function(e) {
  11024. 13 === e.keyCode && this.blur()
  11025. }),
  11026. this.updateDisplay(),
  11027. this.domElement.appendChild(this.__input)
  11028. };
  11029. return n.superclass = e,
  11030. i.extend(n.prototype, e.prototype, {
  11031. updateDisplay: function() {
  11032. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11033. n.superclass.prototype.updateDisplay.call(this)
  11034. }
  11035. }),
  11036. n
  11037. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11038. function o(e, t, i, n) {
  11039. e.style.background = "",
  11040. r.each(l, function(r) {
  11041. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11042. })
  11043. }
  11044. function a(e) {
  11045. e.style.background = "",
  11046. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11047. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11048. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11049. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11050. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11051. }
  11052. var s = function(e, l) {
  11053. function c(e) {
  11054. p(e),
  11055. t.bind(window, "mousemove", p),
  11056. t.bind(window, "mouseup", h)
  11057. }
  11058. function h() {
  11059. t.unbind(window, "mousemove", p),
  11060. t.unbind(window, "mouseup", h)
  11061. }
  11062. function u() {
  11063. var e = n(this.value);
  11064. e !== !1 ? (g.__color.__state = e,
  11065. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11066. }
  11067. function d() {
  11068. t.unbind(window, "mousemove", f),
  11069. t.unbind(window, "mouseup", d)
  11070. }
  11071. function p(e) {
  11072. e.preventDefault();
  11073. var i = t.getWidth(g.__saturation_field)
  11074. , n = t.getOffset(g.__saturation_field)
  11075. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11076. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11077. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11078. r > 1 ? r = 1 : r < 0 && (r = 0),
  11079. g.__color.v = o,
  11080. g.__color.s = r,
  11081. g.setValue(g.__color.toOriginal()),
  11082. !1
  11083. }
  11084. function f(e) {
  11085. e.preventDefault();
  11086. var i = t.getHeight(g.__hue_field)
  11087. , n = t.getOffset(g.__hue_field)
  11088. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11089. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11090. g.__color.h = 360 * r,
  11091. g.setValue(g.__color.toOriginal()),
  11092. !1
  11093. }
  11094. s.superclass.call(this, e, l),
  11095. this.__color = new i(this.getValue()),
  11096. this.__temp = new i(0);
  11097. var g = this;
  11098. this.domElement = document.createElement("div"),
  11099. t.makeSelectable(this.domElement, !1),
  11100. this.__selector = document.createElement("div"),
  11101. this.__selector.className = "selector",
  11102. this.__saturation_field = document.createElement("div"),
  11103. this.__saturation_field.className = "saturation-field",
  11104. this.__field_knob = document.createElement("div"),
  11105. this.__field_knob.className = "field-knob",
  11106. this.__field_knob_border = "2px solid ",
  11107. this.__hue_knob = document.createElement("div"),
  11108. this.__hue_knob.className = "hue-knob",
  11109. this.__hue_field = document.createElement("div"),
  11110. this.__hue_field.className = "hue-field",
  11111. this.__input = document.createElement("input"),
  11112. this.__input.type = "text",
  11113. this.__input_textShadow = "0 1px 1px ",
  11114. t.bind(this.__input, "keydown", function(e) {
  11115. 13 === e.keyCode && u.call(this)
  11116. }),
  11117. t.bind(this.__input, "blur", u),
  11118. t.bind(this.__selector, "mousedown", function(e) {
  11119. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11120. t.removeClass(g.__selector, "drag")
  11121. })
  11122. });
  11123. var m = document.createElement("div");
  11124. r.extend(this.__selector.style, {
  11125. width: "122px",
  11126. height: "102px",
  11127. padding: "3px",
  11128. backgroundColor: "#222",
  11129. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11130. }),
  11131. r.extend(this.__field_knob.style, {
  11132. position: "absolute",
  11133. width: "12px",
  11134. height: "12px",
  11135. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11136. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11137. borderRadius: "12px",
  11138. zIndex: 1
  11139. }),
  11140. r.extend(this.__hue_knob.style, {
  11141. position: "absolute",
  11142. width: "15px",
  11143. height: "2px",
  11144. borderRight: "4px solid #fff",
  11145. zIndex: 1
  11146. }),
  11147. r.extend(this.__saturation_field.style, {
  11148. width: "100px",
  11149. height: "100px",
  11150. border: "1px solid #555",
  11151. marginRight: "3px",
  11152. display: "inline-block",
  11153. cursor: "pointer"
  11154. }),
  11155. r.extend(m.style, {
  11156. width: "100%",
  11157. height: "100%",
  11158. background: "none"
  11159. }),
  11160. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11161. r.extend(this.__hue_field.style, {
  11162. width: "15px",
  11163. height: "100px",
  11164. display: "inline-block",
  11165. border: "1px solid #555",
  11166. cursor: "ns-resize"
  11167. }),
  11168. a(this.__hue_field),
  11169. r.extend(this.__input.style, {
  11170. outline: "none",
  11171. textAlign: "center",
  11172. color: "#fff",
  11173. border: 0,
  11174. fontWeight: "bold",
  11175. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11176. }),
  11177. t.bind(this.__saturation_field, "mousedown", c),
  11178. t.bind(this.__field_knob, "mousedown", c),
  11179. t.bind(this.__hue_field, "mousedown", function(e) {
  11180. f(e),
  11181. t.bind(window, "mousemove", f),
  11182. t.bind(window, "mouseup", d)
  11183. }),
  11184. this.__saturation_field.appendChild(m),
  11185. this.__selector.appendChild(this.__field_knob),
  11186. this.__selector.appendChild(this.__saturation_field),
  11187. this.__selector.appendChild(this.__hue_field),
  11188. this.__hue_field.appendChild(this.__hue_knob),
  11189. this.domElement.appendChild(this.__input),
  11190. this.domElement.appendChild(this.__selector),
  11191. this.updateDisplay()
  11192. };
  11193. s.superclass = e,
  11194. r.extend(s.prototype, e.prototype, {
  11195. updateDisplay: function() {
  11196. var e = n(this.getValue());
  11197. if (e !== !1) {
  11198. var t = !1;
  11199. r.each(i.COMPONENTS, function(i) {
  11200. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11201. return t = !0,
  11202. {}
  11203. }, this),
  11204. t && r.extend(this.__color.__state, e)
  11205. }
  11206. r.extend(this.__temp.__state, this.__color.__state),
  11207. this.__temp.a = 1;
  11208. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11209. , s = 255 - a;
  11210. r.extend(this.__field_knob.style, {
  11211. marginLeft: 100 * this.__color.s - 7 + "px",
  11212. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11213. backgroundColor: this.__temp.toString(),
  11214. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11215. }),
  11216. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11217. this.__temp.s = 1,
  11218. this.__temp.v = 1,
  11219. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11220. r.extend(this.__input.style, {
  11221. backgroundColor: this.__input.value = this.__color.toString(),
  11222. color: "rgb(" + a + "," + a + "," + a + ")",
  11223. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11224. })
  11225. }
  11226. });
  11227. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11228. return s
  11229. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11230. function r(e, t, i) {
  11231. Object.defineProperty(e, t, {
  11232. get: function() {
  11233. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11234. this.__state[t])
  11235. },
  11236. set: function(e) {
  11237. "RGB" !== this.__state.space && (a(this, t, i),
  11238. this.__state.space = "RGB"),
  11239. this.__state[t] = e
  11240. }
  11241. })
  11242. }
  11243. function o(e, t) {
  11244. Object.defineProperty(e, t, {
  11245. get: function() {
  11246. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11247. this.__state[t])
  11248. },
  11249. set: function(e) {
  11250. "HSV" !== this.__state.space && (s(this),
  11251. this.__state.space = "HSV"),
  11252. this.__state[t] = e
  11253. }
  11254. })
  11255. }
  11256. function a(e, i, r) {
  11257. if ("HEX" === e.__state.space)
  11258. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11259. else {
  11260. if ("HSV" !== e.__state.space)
  11261. throw "Corrupted color state";
  11262. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11263. }
  11264. }
  11265. function s(e) {
  11266. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11267. n.extend(e.__state, {
  11268. s: i.s,
  11269. v: i.v
  11270. }),
  11271. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11272. }
  11273. var l = function() {
  11274. if (this.__state = e.apply(this, arguments),
  11275. this.__state === !1)
  11276. throw "Failed to interpret color arguments";
  11277. this.__state.a = this.__state.a || 1
  11278. };
  11279. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11280. n.extend(l.prototype, {
  11281. toString: function() {
  11282. return i(this)
  11283. },
  11284. toOriginal: function() {
  11285. return this.__state.conversion.write(this)
  11286. }
  11287. }),
  11288. r(l.prototype, "r", 2),
  11289. r(l.prototype, "g", 1),
  11290. r(l.prototype, "b", 0),
  11291. o(l.prototype, "h"),
  11292. o(l.prototype, "s"),
  11293. o(l.prototype, "v"),
  11294. Object.defineProperty(l.prototype, "a", {
  11295. get: function() {
  11296. return this.__state.a
  11297. },
  11298. set: function(e) {
  11299. this.__state.a = e
  11300. }
  11301. }),
  11302. Object.defineProperty(l.prototype, "hex", {
  11303. get: function() {
  11304. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11305. this.__state.hex
  11306. },
  11307. set: function(e) {
  11308. this.__state.space = "HEX",
  11309. this.__state.hex = e
  11310. }
  11311. }),
  11312. l
  11313. }(n.color.interpret, n.color.math = function() {
  11314. var e;
  11315. return {
  11316. hsv_to_rgb: function(e, t, i) {
  11317. var n = Math.floor(e / 60) % 6
  11318. , r = e / 60 - Math.floor(e / 60)
  11319. , o = i * (1 - t)
  11320. , a = i * (1 - r * t)
  11321. , s = i * (1 - (1 - r) * t)
  11322. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11323. return {
  11324. r: 255 * l[0],
  11325. g: 255 * l[1],
  11326. b: 255 * l[2]
  11327. }
  11328. },
  11329. rgb_to_hsv: function(e, t, i) {
  11330. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11331. return 0 == a ? {
  11332. h: NaN,
  11333. s: 0,
  11334. v: 0
  11335. } : (r = s / a,
  11336. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11337. n /= 6,
  11338. n < 0 && (n += 1),
  11339. {
  11340. h: 360 * n,
  11341. s: r,
  11342. v: a / 255
  11343. })
  11344. },
  11345. rgb_to_hex: function(e, t, i) {
  11346. var n = this.hex_with_component(0, 2, e);
  11347. return n = this.hex_with_component(n, 1, t),
  11348. n = this.hex_with_component(n, 0, i)
  11349. },
  11350. component_from_hex: function(e, t) {
  11351. return e >> 8 * t & 255
  11352. },
  11353. hex_with_component: function(t, i, n) {
  11354. return n << (e = 8 * i) | t & ~(255 << e)
  11355. }
  11356. }
  11357. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11358. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11359. window.setTimeout(e, 1e3 / 60)
  11360. }
  11361. }(), n.dom.CenteredDiv = function(e, t) {
  11362. var i = function() {
  11363. this.backgroundElement = document.createElement("div"),
  11364. t.extend(this.backgroundElement.style, {
  11365. backgroundColor: "rgba(0,0,0,0.8)",
  11366. top: 0,
  11367. left: 0,
  11368. display: "none",
  11369. zIndex: "1000",
  11370. opacity: 0,
  11371. WebkitTransition: "opacity 0.2s linear"
  11372. }),
  11373. e.makeFullscreen(this.backgroundElement),
  11374. this.backgroundElement.style.position = "fixed",
  11375. this.domElement = document.createElement("div"),
  11376. t.extend(this.domElement.style, {
  11377. position: "fixed",
  11378. display: "none",
  11379. zIndex: "1001",
  11380. opacity: 0,
  11381. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11382. }),
  11383. document.body.appendChild(this.backgroundElement),
  11384. document.body.appendChild(this.domElement);
  11385. var i = this;
  11386. e.bind(this.backgroundElement, "click", function() {
  11387. i.hide()
  11388. })
  11389. };
  11390. return i.prototype.show = function() {
  11391. var e = this;
  11392. this.backgroundElement.style.display = "block",
  11393. this.domElement.style.display = "block",
  11394. this.domElement.style.opacity = 0,
  11395. this.domElement.style.webkitTransform = "scale(1.1)",
  11396. this.layout(),
  11397. t.defer(function() {
  11398. e.backgroundElement.style.opacity = 1,
  11399. e.domElement.style.opacity = 1,
  11400. e.domElement.style.webkitTransform = "scale(1)"
  11401. })
  11402. }
  11403. ,
  11404. i.prototype.hide = function() {
  11405. var t = this
  11406. , i = function() {
  11407. t.domElement.style.display = "none",
  11408. t.backgroundElement.style.display = "none",
  11409. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11410. e.unbind(t.domElement, "transitionend", i),
  11411. e.unbind(t.domElement, "oTransitionEnd", i)
  11412. };
  11413. e.bind(this.domElement, "webkitTransitionEnd", i),
  11414. e.bind(this.domElement, "transitionend", i),
  11415. e.bind(this.domElement, "oTransitionEnd", i),
  11416. this.backgroundElement.style.opacity = 0,
  11417. this.domElement.style.opacity = 0,
  11418. this.domElement.style.webkitTransform = "scale(1.1)"
  11419. }
  11420. ,
  11421. i.prototype.layout = function() {
  11422. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11423. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11424. }
  11425. ,
  11426. i
  11427. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11428. }
  11429. , {}],
  11430. 94: [function(e, t, i) {
  11431. (function(e) {
  11432. "use strict";
  11433. function i(t) {
  11434. function i(e) {
  11435. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11436. var n = _((t[i] * e + 50) / 100);
  11437. n < 1 ? n = 1 : n > 255 && (n = 255),
  11438. T[G[i]] = n
  11439. }
  11440. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11441. var a = _((r[o] * e + 50) / 100);
  11442. a < 1 ? a = 1 : a > 255 && (a = 255),
  11443. x[G[o]] = a
  11444. }
  11445. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11446. for (var h = 0; h < 8; h++)
  11447. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11448. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11449. l++
  11450. }
  11451. function n(e, t) {
  11452. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11453. for (var a = 1; a <= e[o]; a++)
  11454. r[t[n]] = [],
  11455. r[t[n]][0] = i,
  11456. r[t[n]][1] = o,
  11457. n++,
  11458. i++;
  11459. i *= 2
  11460. }
  11461. return r
  11462. }
  11463. function r() {
  11464. C = n(z, W),
  11465. I = n(X, Z),
  11466. E = n(j, Y),
  11467. b = n(q, K)
  11468. }
  11469. function o() {
  11470. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11471. for (var n = e; n < t; n++)
  11472. P[32767 + n] = i,
  11473. R[32767 + n] = [],
  11474. R[32767 + n][1] = i,
  11475. R[32767 + n][0] = n;
  11476. for (var r = -(t - 1); r <= -e; r++)
  11477. P[32767 + r] = i,
  11478. R[32767 + r] = [],
  11479. R[32767 + r][1] = i,
  11480. R[32767 + r][0] = t - 1 + r;
  11481. e <<= 1,
  11482. t <<= 1
  11483. }
  11484. }
  11485. function a() {
  11486. for (var e = 0; e < 256; e++)
  11487. H[e] = 19595 * e,
  11488. H[e + 256 >> 0] = 38470 * e,
  11489. H[e + 512 >> 0] = 7471 * e + 32768,
  11490. H[e + 768 >> 0] = -11059 * e,
  11491. H[e + 1024 >> 0] = -21709 * e,
  11492. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11493. H[e + 1536 >> 0] = -27439 * e,
  11494. H[e + 1792 >> 0] = -5329 * e
  11495. }
  11496. function s(e) {
  11497. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11498. t & 1 << i && (N |= 1 << B),
  11499. i--,
  11500. B--,
  11501. B < 0 && (255 == N ? (l(255),
  11502. l(0)) : l(N),
  11503. B = 7,
  11504. N = 0)
  11505. }
  11506. function l(e) {
  11507. D.push(e)
  11508. }
  11509. function c(e) {
  11510. l(e >> 8 & 255),
  11511. l(255 & e)
  11512. }
  11513. function h(e, t) {
  11514. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11515. for (h = 0; h < d; ++h) {
  11516. i = e[u],
  11517. n = e[u + 1],
  11518. r = e[u + 2],
  11519. o = e[u + 3],
  11520. a = e[u + 4],
  11521. s = e[u + 5],
  11522. l = e[u + 6],
  11523. c = e[u + 7];
  11524. var f = i + c
  11525. , g = i - c
  11526. , m = n + l
  11527. , v = n - l
  11528. , A = r + s
  11529. , y = r - s
  11530. , C = o + a
  11531. , I = o - a
  11532. , E = f + C
  11533. , b = f - C
  11534. , w = m + A
  11535. , _ = m - A;
  11536. e[u] = E + w,
  11537. e[u + 4] = E - w;
  11538. var T = .707106781 * (_ + b);
  11539. e[u + 2] = b + T,
  11540. e[u + 6] = b - T,
  11541. E = I + y,
  11542. w = y + v,
  11543. _ = v + g;
  11544. var x = .382683433 * (E - _)
  11545. , S = .5411961 * E + x
  11546. , M = 1.306562965 * _ + x
  11547. , R = .707106781 * w
  11548. , P = g + R
  11549. , L = g - R;
  11550. e[u + 5] = L + S,
  11551. e[u + 3] = L - S,
  11552. e[u + 1] = P + M,
  11553. e[u + 7] = P - M,
  11554. u += 8
  11555. }
  11556. for (u = 0,
  11557. h = 0; h < d; ++h) {
  11558. i = e[u],
  11559. n = e[u + 8],
  11560. r = e[u + 16],
  11561. o = e[u + 24],
  11562. a = e[u + 32],
  11563. s = e[u + 40],
  11564. l = e[u + 48],
  11565. c = e[u + 56];
  11566. var D = i + c
  11567. , N = i - c
  11568. , B = n + l
  11569. , F = n - l
  11570. , V = r + s
  11571. , U = r - s
  11572. , k = o + a
  11573. , H = o - a
  11574. , G = D + k
  11575. , z = D - k
  11576. , W = B + V
  11577. , j = B - V;
  11578. e[u] = G + W,
  11579. e[u + 32] = G - W;
  11580. var Y = .707106781 * (j + z);
  11581. e[u + 16] = z + Y,
  11582. e[u + 48] = z - Y,
  11583. G = H + U,
  11584. W = U + F,
  11585. j = F + N;
  11586. var X = .382683433 * (G - j)
  11587. , Z = .5411961 * G + X
  11588. , q = 1.306562965 * j + X
  11589. , K = .707106781 * W
  11590. , Q = N + K
  11591. , J = N - K;
  11592. e[u + 40] = J + Z,
  11593. e[u + 24] = J - Z,
  11594. e[u + 8] = Q + q,
  11595. e[u + 56] = Q - q,
  11596. u++
  11597. }
  11598. var $;
  11599. for (h = 0; h < p; ++h)
  11600. $ = e[h] * t[h],
  11601. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11602. return O
  11603. }
  11604. function u() {
  11605. c(65504),
  11606. c(16),
  11607. l(74),
  11608. l(70),
  11609. l(73),
  11610. l(70),
  11611. l(0),
  11612. l(1),
  11613. l(1),
  11614. l(0),
  11615. c(1),
  11616. c(1),
  11617. l(0),
  11618. l(0)
  11619. }
  11620. function d(e, t) {
  11621. c(65472),
  11622. c(17),
  11623. l(8),
  11624. c(t),
  11625. c(e),
  11626. l(3),
  11627. l(1),
  11628. l(17),
  11629. l(0),
  11630. l(2),
  11631. l(17),
  11632. l(1),
  11633. l(3),
  11634. l(17),
  11635. l(1)
  11636. }
  11637. function p() {
  11638. c(65499),
  11639. c(132),
  11640. l(0);
  11641. for (var e = 0; e < 64; e++)
  11642. l(T[e]);
  11643. l(1);
  11644. for (var t = 0; t < 64; t++)
  11645. l(x[t])
  11646. }
  11647. function f() {
  11648. c(65476),
  11649. c(418),
  11650. l(0);
  11651. for (var e = 0; e < 16; e++)
  11652. l(z[e + 1]);
  11653. for (var t = 0; t <= 11; t++)
  11654. l(W[t]);
  11655. l(16);
  11656. for (var i = 0; i < 16; i++)
  11657. l(j[i + 1]);
  11658. for (var n = 0; n <= 161; n++)
  11659. l(Y[n]);
  11660. l(1);
  11661. for (var r = 0; r < 16; r++)
  11662. l(X[r + 1]);
  11663. for (var o = 0; o <= 11; o++)
  11664. l(Z[o]);
  11665. l(17);
  11666. for (var a = 0; a < 16; a++)
  11667. l(q[a + 1]);
  11668. for (var s = 0; s <= 161; s++)
  11669. l(K[s])
  11670. }
  11671. function g() {
  11672. c(65498),
  11673. c(12),
  11674. l(3),
  11675. l(1),
  11676. l(0),
  11677. l(2),
  11678. l(17),
  11679. l(3),
  11680. l(17),
  11681. l(0),
  11682. l(63),
  11683. l(0)
  11684. }
  11685. function m(e, t, i, n, r) {
  11686. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11687. L[G[f]] = p[f];
  11688. var g = L[0] - i;
  11689. i = L[0],
  11690. 0 == g ? s(n[0]) : (o = 32767 + g,
  11691. s(n[P[o]]),
  11692. s(R[o]));
  11693. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11694. ;
  11695. if (0 == m)
  11696. return s(a),
  11697. i;
  11698. for (var v, A = 1; A <= m; ) {
  11699. for (var y = A; 0 == L[A] && A <= m; ++A)
  11700. ;
  11701. var C = A - y;
  11702. if (C >= c) {
  11703. v = C >> 4;
  11704. for (var I = 1; I <= v; ++I)
  11705. s(l);
  11706. C &= 15
  11707. }
  11708. o = 32767 + L[A],
  11709. s(r[(C << 4) + P[o]]),
  11710. s(R[o]),
  11711. A++
  11712. }
  11713. return m != u && s(a),
  11714. i
  11715. }
  11716. function v() {
  11717. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11718. k[t] = e(t)
  11719. }
  11720. function A(e) {
  11721. if (e <= 0 && (e = 1),
  11722. e > 100 && (e = 100),
  11723. w != e) {
  11724. var t = 0;
  11725. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11726. i(t),
  11727. w = e
  11728. }
  11729. }
  11730. function y() {
  11731. var e = (new Date).getTime();
  11732. t || (t = 50),
  11733. v(),
  11734. r(),
  11735. o(),
  11736. a(),
  11737. A(t);
  11738. (new Date).getTime() - e
  11739. }
  11740. var C, I, E, b, w, _ = (Math.round,
  11741. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11742. this.encode = function(t, i) {
  11743. var n = ((new Date).getTime(),
  11744. i.quality);
  11745. n && A(n),
  11746. D = new Array,
  11747. N = 0,
  11748. B = 7,
  11749. c(65496),
  11750. u(),
  11751. p(),
  11752. d(t.width, t.height),
  11753. f(),
  11754. g();
  11755. var r = 0
  11756. , o = 0
  11757. , a = 0;
  11758. N = 0,
  11759. B = 7,
  11760. this.encode.displayName = "_encode_";
  11761. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11762. for (l = 0; l < G; ) {
  11763. for (w = G * z + l,
  11764. _ = w,
  11765. T = -1,
  11766. x = 0,
  11767. R = 0; R < 64; R++)
  11768. x = (k ? 63 - R : R) >> 3,
  11769. T = 4 * (7 & R),
  11770. _ = w + x * G + T,
  11771. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11772. l + T >= G && (_ -= l + T - G + 4),
  11773. h = P[_++],
  11774. v = P[_++],
  11775. y = P[_++],
  11776. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11777. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11778. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11779. r = m(F, S, r, C, E),
  11780. o = m(V, M, o, I, b),
  11781. a = m(U, M, a, I, b),
  11782. l += 32
  11783. }
  11784. z += W
  11785. }
  11786. if (B >= 0) {
  11787. var j = [];
  11788. j[1] = B + 1,
  11789. j[0] = (1 << B + 1) - 1,
  11790. s(j)
  11791. }
  11792. return c(65497),
  11793. new e(D)
  11794. }
  11795. ,
  11796. y()
  11797. }
  11798. function n(e, t) {
  11799. t = t || {},
  11800. t.quality = t.quality || 50;
  11801. var n = t.quality
  11802. , r = new i(n)
  11803. , o = r.encode(e, t);
  11804. return {
  11805. data: o,
  11806. width: e.width,
  11807. height: e.height
  11808. }
  11809. }
  11810. t.exports.encode = n
  11811. }
  11812. ).call(this, e("buffer").Buffer)
  11813. }
  11814. , {
  11815. buffer: 198
  11816. }],
  11817. 95: [function(e, t, i) {
  11818. "use strict";
  11819. !function() {
  11820. if ("performance"in window == !1 && (window.performance = {}),
  11821. Date.now = Date.now || function() {
  11822. return (new Date).getTime()
  11823. }
  11824. ,
  11825. "now"in window.performance == !1) {
  11826. var e = Date.now();
  11827. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11828. window.performance.now = function() {
  11829. return Date.now() - e
  11830. }
  11831. }
  11832. }()
  11833. }
  11834. , {}],
  11835. 96: [function(e, t, i) {
  11836. "use strict";
  11837. var n = e("three");
  11838. n.EffectComposer = function(e, t) {
  11839. if (this.renderer = e,
  11840. void 0 === t) {
  11841. var i = {
  11842. minFilter: n.LinearFilter,
  11843. magFilter: n.LinearFilter,
  11844. format: n.RGBAFormat,
  11845. stencilBuffer: !1
  11846. }
  11847. , r = e.getSize();
  11848. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11849. }
  11850. this.renderTarget1 = t,
  11851. this.renderTarget2 = t.clone(),
  11852. this.writeBuffer = this.renderTarget1,
  11853. this.readBuffer = this.renderTarget2,
  11854. this.passes = [],
  11855. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11856. this.copyPass = new n.ShaderPass(n.CopyShader)
  11857. }
  11858. ,
  11859. n.EffectComposer.prototype = {
  11860. swapBuffers: function() {
  11861. var e = this.readBuffer;
  11862. this.readBuffer = this.writeBuffer,
  11863. this.writeBuffer = e
  11864. },
  11865. addPass: function(e) {
  11866. this.passes.push(e)
  11867. },
  11868. insertPass: function(e, t) {
  11869. this.passes.splice(t, 0, e)
  11870. },
  11871. render: function(e) {
  11872. this.writeBuffer = this.renderTarget1,
  11873. this.readBuffer = this.renderTarget2;
  11874. var t, i, r = !1, o = this.passes.length;
  11875. for (i = 0; i < o; i++)
  11876. if (t = this.passes[i],
  11877. t.enabled) {
  11878. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11879. t.needsSwap) {
  11880. if (r) {
  11881. var a = this.renderer.context;
  11882. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11883. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11884. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11885. }
  11886. this.swapBuffers()
  11887. }
  11888. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11889. }
  11890. },
  11891. reset: function(e) {
  11892. if (void 0 === e) {
  11893. var t = this.renderer.getSize();
  11894. e = this.renderTarget1.clone(),
  11895. e.setSize(t.width, t.height)
  11896. }
  11897. this.renderTarget1.dispose(),
  11898. this.renderTarget2.dispose(),
  11899. this.renderTarget1 = e,
  11900. this.renderTarget2 = e.clone(),
  11901. this.writeBuffer = this.renderTarget1,
  11902. this.readBuffer = this.renderTarget2
  11903. },
  11904. setSize: function(e, t) {
  11905. this.renderTarget1.setSize(e, t),
  11906. this.renderTarget2.setSize(e, t)
  11907. }
  11908. }
  11909. }
  11910. , {
  11911. three: 217
  11912. }],
  11913. 97: [function(e, t, i) {
  11914. "use strict";
  11915. var n = e("three");
  11916. n.MaskPass = function(e, t) {
  11917. this.scene = e,
  11918. this.camera = t,
  11919. this.enabled = !0,
  11920. this.clear = !0,
  11921. this.needsSwap = !1,
  11922. this.inverse = !1
  11923. }
  11924. ,
  11925. n.MaskPass.prototype = {
  11926. render: function(e, t, i, n) {
  11927. var r = e.context;
  11928. r.colorMask(!1, !1, !1, !1),
  11929. r.depthMask(!1);
  11930. var o, a;
  11931. this.inverse ? (o = 0,
  11932. a = 1) : (o = 1,
  11933. a = 0),
  11934. r.enable(r.STENCIL_TEST),
  11935. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11936. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11937. r.clearStencil(a),
  11938. e.render(this.scene, this.camera, i, this.clear),
  11939. e.render(this.scene, this.camera, t, this.clear),
  11940. r.colorMask(!0, !0, !0, !0),
  11941. r.depthMask(!0),
  11942. r.stencilFunc(r.EQUAL, 1, 4294967295),
  11943. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  11944. }
  11945. },
  11946. n.ClearMaskPass = function() {
  11947. this.enabled = !0
  11948. }
  11949. ,
  11950. n.ClearMaskPass.prototype = {
  11951. render: function(e, t, i, n) {
  11952. var r = e.context;
  11953. r.disable(r.STENCIL_TEST)
  11954. }
  11955. }
  11956. }
  11957. , {
  11958. three: 217
  11959. }],
  11960. 98: [function(e, t, i) {
  11961. "use strict";
  11962. var n = e("three");
  11963. n.RenderPass = function(e, t, i, r, o) {
  11964. this.scene = e,
  11965. this.camera = t,
  11966. this.overrideMaterial = i,
  11967. this.clearColor = r,
  11968. this.clearAlpha = void 0 !== o ? o : 1,
  11969. this.oldClearColor = new n.Color,
  11970. this.oldClearAlpha = 1,
  11971. this.enabled = !0,
  11972. this.clear = !0,
  11973. this.needsSwap = !1
  11974. }
  11975. ,
  11976. n.RenderPass.prototype = {
  11977. render: function(e, t, i, n) {
  11978. this.scene.overrideMaterial = this.overrideMaterial,
  11979. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11980. this.oldClearAlpha = e.getClearAlpha(),
  11981. e.setClearColor(this.clearColor, this.clearAlpha)),
  11982. e.render(this.scene, this.camera, i, this.clear),
  11983. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11984. this.scene.overrideMaterial = null
  11985. }
  11986. }
  11987. }
  11988. , {
  11989. three: 217
  11990. }],
  11991. 99: [function(e, t, i) {
  11992. "use strict";
  11993. var n = e("three");
  11994. n.ShaderPass = function(e, t) {
  11995. this.textureID = void 0 !== t ? t : "tDiffuse",
  11996. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  11997. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  11998. this.material = new n.ShaderMaterial({
  11999. defines: e.defines || {},
  12000. uniforms: this.uniforms,
  12001. vertexShader: e.vertexShader,
  12002. fragmentShader: e.fragmentShader
  12003. })),
  12004. this.renderToScreen = !1,
  12005. this.enabled = !0,
  12006. this.needsSwap = !0,
  12007. this.clear = !1,
  12008. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12009. this.scene = new n.Scene,
  12010. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12011. this.scene.add(this.quad)
  12012. }
  12013. ,
  12014. n.ShaderPass.prototype = {
  12015. render: function(e, t, i, n) {
  12016. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12017. this.quad.material = this.material,
  12018. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12019. }
  12020. }
  12021. }
  12022. , {
  12023. three: 217
  12024. }],
  12025. 100: [function(e, t, i) {
  12026. "use strict";
  12027. var n = e("three");
  12028. n.CopyShader = {
  12029. uniforms: {
  12030. tDiffuse: {
  12031. type: "t",
  12032. value: null
  12033. },
  12034. opacity: {
  12035. type: "f",
  12036. value: 1
  12037. }
  12038. },
  12039. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12040. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12041. }
  12042. }
  12043. , {
  12044. three: 217
  12045. }],
  12046. 101: [function(e, t, i) {
  12047. "use strict";
  12048. var n = e("three");
  12049. n.HorizontalBlurShader = {
  12050. uniforms: {
  12051. tDiffuse: {
  12052. type: "t",
  12053. value: null
  12054. },
  12055. h: {
  12056. type: "f",
  12057. value: 1 / 512
  12058. }
  12059. },
  12060. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12061. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12062. }
  12063. }
  12064. , {
  12065. three: 217
  12066. }],
  12067. 102: [function(e, t, i) {
  12068. "use strict";
  12069. var n = e("three");
  12070. n.VerticalBlurShader = {
  12071. uniforms: {
  12072. tDiffuse: {
  12073. type: "t",
  12074. value: null
  12075. },
  12076. v: {
  12077. type: "f",
  12078. value: 1 / 512
  12079. }
  12080. },
  12081. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12082. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12083. }
  12084. }
  12085. , {
  12086. three: 217
  12087. }],
  12088. 103: [function(e, t, i) {
  12089. "use strict";
  12090. var n = e("three");
  12091. !function() {
  12092. if ("performance"in window == 0 && (window.performance = {}),
  12093. "now"in window.performance == 0) {
  12094. var e = Date.now();
  12095. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12096. window.performance.now = function() {
  12097. return Date.now() - e
  12098. }
  12099. }
  12100. }(),
  12101. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12102. var t, i = this.extensions, r = this.context;
  12103. if (e === n.RepeatWrapping)
  12104. return r.REPEAT;
  12105. if (e === n.ClampToEdgeWrapping)
  12106. return r.CLAMP_TO_EDGE;
  12107. if (e === n.MirroredRepeatWrapping)
  12108. return r.MIRRORED_REPEAT;
  12109. if (e === n.NearestFilter)
  12110. return r.NEAREST;
  12111. if (e === n.NearestMipMapNearestFilter)
  12112. return r.NEAREST_MIPMAP_NEAREST;
  12113. if (e === n.NearestMipMapLinearFilter)
  12114. return r.NEAREST_MIPMAP_LINEAR;
  12115. if (e === n.LinearFilter)
  12116. return r.LINEAR;
  12117. if (e === n.LinearMipMapNearestFilter)
  12118. return r.LINEAR_MIPMAP_NEAREST;
  12119. if (e === n.LinearMipMapLinearFilter)
  12120. return r.LINEAR_MIPMAP_LINEAR;
  12121. if (e === n.UnsignedByteType)
  12122. return r.UNSIGNED_BYTE;
  12123. if (e === n.UnsignedShort4444Type)
  12124. return r.UNSIGNED_SHORT_4_4_4_4;
  12125. if (e === n.UnsignedShort5551Type)
  12126. return r.UNSIGNED_SHORT_5_5_5_1;
  12127. if (e === n.UnsignedShort565Type)
  12128. return r.UNSIGNED_SHORT_5_6_5;
  12129. if (e === n.ByteType)
  12130. return r.BYTE;
  12131. if (e === n.ShortType)
  12132. return r.SHORT;
  12133. if (e === n.UnsignedShortType)
  12134. return r.UNSIGNED_SHORT;
  12135. if (e === n.IntType)
  12136. return r.INT;
  12137. if (e === n.UnsignedIntType)
  12138. return r.UNSIGNED_INT;
  12139. if (e === n.FloatType)
  12140. return r.FLOAT;
  12141. if (t = i.get("OES_texture_half_float"),
  12142. null !== t && e === n.HalfFloatType)
  12143. return t.HALF_FLOAT_OES;
  12144. if (e === n.AlphaFormat)
  12145. return r.ALPHA;
  12146. if (e === n.RGBFormat)
  12147. return r.RGB;
  12148. if (e === n.RGBAFormat)
  12149. return r.RGBA;
  12150. if (e === n.LuminanceFormat)
  12151. return r.LUMINANCE;
  12152. if (e === n.LuminanceAlphaFormat)
  12153. return r.LUMINANCE_ALPHA;
  12154. if (e === n.AddEquation)
  12155. return r.FUNC_ADD;
  12156. if (e === n.SubtractEquation)
  12157. return r.FUNC_SUBTRACT;
  12158. if (e === n.ReverseSubtractEquation)
  12159. return r.FUNC_REVERSE_SUBTRACT;
  12160. if (e === n.ZeroFactor)
  12161. return r.ZERO;
  12162. if (e === n.OneFactor)
  12163. return r.ONE;
  12164. if (e === n.SrcColorFactor)
  12165. return r.SRC_COLOR;
  12166. if (e === n.OneMinusSrcColorFactor)
  12167. return r.ONE_MINUS_SRC_COLOR;
  12168. if (e === n.SrcAlphaFactor)
  12169. return r.SRC_ALPHA;
  12170. if (e === n.OneMinusSrcAlphaFactor)
  12171. return r.ONE_MINUS_SRC_ALPHA;
  12172. if (e === n.DstAlphaFactor)
  12173. return r.DST_ALPHA;
  12174. if (e === n.OneMinusDstAlphaFactor)
  12175. return r.ONE_MINUS_DST_ALPHA;
  12176. if (e === n.DstColorFactor)
  12177. return r.DST_COLOR;
  12178. if (e === n.OneMinusDstColorFactor)
  12179. return r.ONE_MINUS_DST_COLOR;
  12180. if (e === n.SrcAlphaSaturateFactor)
  12181. return r.SRC_ALPHA_SATURATE;
  12182. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12183. null !== t) {
  12184. if (e === n.RGB_S3TC_DXT1_Format)
  12185. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12186. if (e === n.RGBA_S3TC_DXT1_Format)
  12187. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12188. if (e === n.RGBA_S3TC_DXT3_Format)
  12189. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12190. if (e === n.RGBA_S3TC_DXT5_Format)
  12191. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12192. }
  12193. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12194. null !== t) {
  12195. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12196. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12197. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12198. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12199. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12200. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12201. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12202. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12203. }
  12204. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12205. null !== t && e === n.RGB_ETC1_Format)
  12206. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12207. if (t = i.get("EXT_blend_minmax"),
  12208. null !== t) {
  12209. if (e === n.MinEquation)
  12210. return t.MIN_EXT;
  12211. if (e === n.MaxEquation)
  12212. return t.MAX_EXT
  12213. }
  12214. return 0
  12215. }
  12216. ,
  12217. n.WebGLState = function(e, t, i) {
  12218. var r = this
  12219. , o = new n.Vector4
  12220. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12221. , s = new Uint8Array(a)
  12222. , l = new Uint8Array(a)
  12223. , c = new Uint8Array(a)
  12224. , h = {}
  12225. , u = null
  12226. , d = null
  12227. , p = null
  12228. , f = null
  12229. , g = null
  12230. , m = null
  12231. , v = null
  12232. , A = null
  12233. , y = !1
  12234. , C = null
  12235. , I = null
  12236. , E = null
  12237. , b = null
  12238. , w = null
  12239. , _ = null
  12240. , T = null
  12241. , x = null
  12242. , S = null
  12243. , M = null
  12244. , R = null
  12245. , P = null
  12246. , O = null
  12247. , L = null
  12248. , D = null
  12249. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12250. , B = void 0
  12251. , F = {}
  12252. , V = new n.Vector4
  12253. , U = null
  12254. , k = null
  12255. , H = new n.Vector4
  12256. , G = new n.Vector4;
  12257. this.init = function() {
  12258. this.clearColor(0, 0, 0, 1),
  12259. this.clearDepth(1),
  12260. this.clearStencil(0),
  12261. this.enable(e.DEPTH_TEST),
  12262. e.depthFunc(e.LEQUAL),
  12263. e.frontFace(e.CCW),
  12264. e.cullFace(e.BACK),
  12265. this.enable(e.CULL_FACE),
  12266. this.enable(e.BLEND),
  12267. e.blendEquation(e.FUNC_ADD),
  12268. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12269. }
  12270. ,
  12271. this.initAttributes = function() {
  12272. for (var e = 0, t = s.length; e < t; e++)
  12273. s[e] = 0
  12274. }
  12275. ,
  12276. this.enableAttribute = function(i) {
  12277. if (s[i] = 1,
  12278. 0 === l[i] && (e.enableVertexAttribArray(i),
  12279. l[i] = 1),
  12280. 0 !== c[i]) {
  12281. var n = t.get("ANGLE_instanced_arrays");
  12282. n.vertexAttribDivisorANGLE(i, 0),
  12283. c[i] = 0
  12284. }
  12285. }
  12286. ,
  12287. this.enableAttributeAndDivisor = function(t, i, n) {
  12288. s[t] = 1,
  12289. 0 === l[t] && (e.enableVertexAttribArray(t),
  12290. l[t] = 1),
  12291. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12292. c[t] = i)
  12293. }
  12294. ,
  12295. this.disableUnusedAttributes = function() {
  12296. for (var t = 0, i = l.length; t < i; t++)
  12297. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12298. l[t] = 0)
  12299. }
  12300. ,
  12301. this.enable = function(t) {
  12302. h[t] !== !0 && (e.enable(t),
  12303. h[t] = !0)
  12304. }
  12305. ,
  12306. this.disable = function(t) {
  12307. h[t] !== !1 && (e.disable(t),
  12308. h[t] = !1)
  12309. }
  12310. ,
  12311. this.getCompressedTextureFormats = function() {
  12312. if (null === u && (u = [],
  12313. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12314. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12315. u.push(i[n]);
  12316. return u
  12317. }
  12318. ,
  12319. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12320. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12321. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12322. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12323. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12324. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12325. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12326. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12327. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12328. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12329. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12330. d = t,
  12331. y = h),
  12332. t === n.CustomBlending ? (s = s || r,
  12333. l = l || o,
  12334. c = c || a,
  12335. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12336. p = r,
  12337. m = s),
  12338. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12339. f = o,
  12340. g = a,
  12341. v = l,
  12342. A = c)) : (p = null,
  12343. f = null,
  12344. g = null,
  12345. m = null,
  12346. v = null,
  12347. A = null)
  12348. }
  12349. ,
  12350. this.setDepthFunc = function(t) {
  12351. if (C !== t) {
  12352. if (t)
  12353. switch (t) {
  12354. case n.NeverDepth:
  12355. e.depthFunc(e.NEVER);
  12356. break;
  12357. case n.AlwaysDepth:
  12358. e.depthFunc(e.ALWAYS);
  12359. break;
  12360. case n.LessDepth:
  12361. e.depthFunc(e.LESS);
  12362. break;
  12363. case n.LessEqualDepth:
  12364. e.depthFunc(e.LEQUAL);
  12365. break;
  12366. case n.EqualDepth:
  12367. e.depthFunc(e.EQUAL);
  12368. break;
  12369. case n.GreaterEqualDepth:
  12370. e.depthFunc(e.GEQUAL);
  12371. break;
  12372. case n.GreaterDepth:
  12373. e.depthFunc(e.GREATER);
  12374. break;
  12375. case n.NotEqualDepth:
  12376. e.depthFunc(e.NOTEQUAL);
  12377. break;
  12378. default:
  12379. e.depthFunc(e.LEQUAL)
  12380. }
  12381. else
  12382. e.depthFunc(e.LEQUAL);
  12383. C = t
  12384. }
  12385. }
  12386. ,
  12387. this.setDepthTest = function(t) {
  12388. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12389. }
  12390. ,
  12391. this.setDepthWrite = function(t) {
  12392. I !== t && (e.depthMask(t),
  12393. I = t)
  12394. }
  12395. ,
  12396. this.setColorWrite = function(t) {
  12397. E !== t && (e.colorMask(t, t, t, t),
  12398. E = t)
  12399. }
  12400. ,
  12401. this.setStencilFunc = function(t, i, n) {
  12402. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12403. w = t,
  12404. _ = i,
  12405. T = n)
  12406. }
  12407. ,
  12408. this.setStencilOp = function(t, i, n) {
  12409. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12410. x = t,
  12411. S = i,
  12412. M = n)
  12413. }
  12414. ,
  12415. this.setStencilTest = function(t) {
  12416. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12417. }
  12418. ,
  12419. this.setStencilWrite = function(t) {
  12420. b !== t && (e.stencilMask(t),
  12421. b = t)
  12422. }
  12423. ,
  12424. this.setFlipSided = function(t) {
  12425. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12426. R = t)
  12427. }
  12428. ,
  12429. this.setLineWidth = function(t) {
  12430. t !== P && (e.lineWidth(t),
  12431. P = t)
  12432. }
  12433. ,
  12434. this.setPolygonOffset = function(t, i, n) {
  12435. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12436. !t || O === i && L === n || (e.polygonOffset(i, n),
  12437. O = i,
  12438. L = n)
  12439. }
  12440. ,
  12441. this.getScissorTest = function() {
  12442. return D
  12443. }
  12444. ,
  12445. this.setScissorTest = function(t) {
  12446. D = t,
  12447. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12448. }
  12449. ,
  12450. this.activeTexture = function(t) {
  12451. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12452. B !== t && (e.activeTexture(t),
  12453. B = t)
  12454. }
  12455. ,
  12456. this.bindTexture = function(t, i) {
  12457. void 0 === B && r.activeTexture();
  12458. var n = F[B];
  12459. void 0 === n && (n = {
  12460. type: void 0,
  12461. texture: void 0
  12462. },
  12463. F[B] = n),
  12464. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12465. n.type = t,
  12466. n.texture = i)
  12467. }
  12468. ,
  12469. this.compressedTexImage2D = function() {
  12470. try {
  12471. e.compressedTexImage2D.apply(e, arguments)
  12472. } catch (e) {
  12473. console.error(e)
  12474. }
  12475. }
  12476. ,
  12477. this.texImage2D = function() {
  12478. try {
  12479. e.texImage2D.apply(e, arguments)
  12480. } catch (e) {
  12481. console.error(e)
  12482. }
  12483. }
  12484. ,
  12485. this.clearColor = function(t, i, n, r) {
  12486. o.set(t, i, n, r),
  12487. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12488. V.copy(o))
  12489. }
  12490. ,
  12491. this.clearDepth = function(t) {
  12492. U !== t && (e.clearDepth(t),
  12493. U = t)
  12494. }
  12495. ,
  12496. this.clearStencil = function(t) {
  12497. k !== t && (e.clearStencil(t),
  12498. k = t)
  12499. }
  12500. ,
  12501. this.scissor = function(t) {
  12502. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12503. H.copy(t))
  12504. }
  12505. ,
  12506. this.viewport = function(t) {
  12507. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12508. G.copy(t))
  12509. }
  12510. ,
  12511. this.reset = function() {
  12512. for (var t = 0; t < l.length; t++)
  12513. 1 === l[t] && (e.disableVertexAttribArray(t),
  12514. l[t] = 0);
  12515. h = {},
  12516. u = null,
  12517. B = void 0,
  12518. F = {},
  12519. d = null,
  12520. E = null,
  12521. I = null,
  12522. b = null,
  12523. R = null
  12524. }
  12525. }
  12526. }
  12527. , {
  12528. three: 217
  12529. }],
  12530. 104: [function(e, t, i) {
  12531. (function(i, n) {
  12532. "use strict";
  12533. function r(e) {
  12534. this.urls = e;
  12535. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12536. this.builder = a.loadProto(t),
  12537. this.decoder = this.builder.build("binary_mesh")
  12538. }
  12539. var o = e("three")
  12540. , a = e("protobufjs")
  12541. , s = e("../util/logger")
  12542. , l = (e("../util/common"),
  12543. e("../util/ajax"))
  12544. , c = e("../objects/Chunk")
  12545. , h = new s(n);
  12546. r.prototype = {
  12547. constructor: r,
  12548. load: function(e, t, i, n) {
  12549. return h.time("download"),
  12550. l.get(e, {
  12551. responseType: "arraybuffer"
  12552. }).done(function(r) {
  12553. h.timeEnd("download"),
  12554. this.parse(r, e, t, i, n)
  12555. }
  12556. .bind(this)).fail(n)
  12557. },
  12558. parse: function(e, t, i, n, r) {
  12559. var o = this.readProtobuf(e);
  12560. if (!o)
  12561. return r();
  12562. try {
  12563. h.time("convert to webgl"),
  12564. this.convertProtobufToSceneObject(o, t, i, n, r),
  12565. h.timeEnd("convert to webgl")
  12566. } catch (e) {
  12567. return h.error("failed parsing .dam"),
  12568. h.error(e.message),
  12569. r()
  12570. }
  12571. },
  12572. readProtobuf: function(e) {
  12573. var t;
  12574. try {
  12575. h.time("parse proto"),
  12576. t = this.decoder.decode(e),
  12577. h.timeEnd("parse proto")
  12578. } catch (e) {
  12579. return h.error("failed parsing proto for .dam"),
  12580. h.error(e.message),
  12581. null
  12582. }
  12583. return t
  12584. },
  12585. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12586. function a(e) {
  12587. var i = new o.BufferGeometry;
  12588. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12589. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12590. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12591. i.applyMatrix(s),
  12592. i.computeBoundingBox(),
  12593. new c({
  12594. geometry: i,
  12595. textureName: e.material_name,
  12596. name: e.chunk_name,
  12597. meshUrl: t
  12598. })
  12599. }
  12600. if (0 === e.chunk.length)
  12601. return h.warn("No chunks in damfile..."),
  12602. i([]);
  12603. var s = new o.Matrix4;
  12604. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12605. var l = e.chunk.map(a);
  12606. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12607. r())
  12608. }
  12609. },
  12610. t.exports = r
  12611. }
  12612. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12613. }
  12614. , {
  12615. "../objects/Chunk": 144,
  12616. "../util/ajax": 181,
  12617. "../util/common": 185,
  12618. "../util/logger": 189,
  12619. buffer: 198,
  12620. protobufjs: 214,
  12621. three: 217
  12622. }],
  12623. 105: [function(e, t, i) {
  12624. (function(i) {
  12625. "use strict";
  12626. var n = (e("three"),
  12627. e("../settings"),
  12628. e("../util/browser"),
  12629. e("./DamLoader"))
  12630. , r = e("../util/logger")
  12631. , o = (e("../ab"),
  12632. new r(i));
  12633. t.exports = {
  12634. getLoaders: function() {
  12635. return [["_50k", ".dam", n], ["", ".dam", n]]
  12636. },
  12637. load: function(e, t, i, n, r, a) {
  12638. var s = this.getLoaders();
  12639. a = a || 0;
  12640. var l = s[a];
  12641. if (!l)
  12642. return void (r && r("No suitable model file found..."));
  12643. var c = l[0]
  12644. , h = l[1]
  12645. , u = new l[2](t)
  12646. , d = t.get(e + c + h);
  12647. d ? (o.debug("Trying " + c + h),
  12648. u.load(d, i, n, function() {
  12649. this.load(e, t, i, n, r, ++a)
  12650. }
  12651. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12652. this.load(e, t, i, n, r, ++a))
  12653. }
  12654. }
  12655. }
  12656. ).call(this, "/js/loaders/ModelLoader.js")
  12657. }
  12658. , {
  12659. "../ab": 3,
  12660. "../settings": 166,
  12661. "../util/browser": 182,
  12662. "../util/logger": 189,
  12663. "./DamLoader": 104,
  12664. three: 217
  12665. }],
  12666. 106: [function(e, t, i) {
  12667. (function(i) {
  12668. "use strict";
  12669. var n = e("../util/common")
  12670. , r = e("../util/texture")
  12671. , o = e("../util/browser")
  12672. , a = e("../util/logger")
  12673. , s = e("../settings")
  12674. , l = new a(i);
  12675. t.exports = {
  12676. load: function(e, t) {
  12677. function i(e, i) {
  12678. e || (t.push(i),
  12679. p++,
  12680. d.notify(p, a),
  12681. p === a && d.resolve())
  12682. }
  12683. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12684. return $.when();
  12685. var a = n.countUnique(e.chunks.map(function(e) {
  12686. return e.textureName
  12687. }))
  12688. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12689. , h = "_50k" === c ? "high" : "low";
  12690. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12691. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12692. h = "low"));
  12693. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12694. , d = $.Deferred()
  12695. , p = 0;
  12696. return e.chunks.forEach(function(t) {
  12697. if (!t.material.map && t.textureName) {
  12698. var n = e.urls.get(u + t.textureName);
  12699. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12700. }
  12701. }),
  12702. d.promise()
  12703. }
  12704. }
  12705. }
  12706. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12707. }
  12708. , {
  12709. "../settings": 166,
  12710. "../util/browser": 182,
  12711. "../util/common": 185,
  12712. "../util/logger": 189,
  12713. "../util/texture": 194
  12714. }],
  12715. 107: [function(e, t, i) {
  12716. (function(i, n) {
  12717. "use strict";
  12718. function r(e) {
  12719. this.model = e,
  12720. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12721. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12722. var t = i("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", "base64")
  12723. , n = o.loadProto(t);
  12724. this.decoder = n.build("VisionModeldata")
  12725. }
  12726. var o = e("protobufjs")
  12727. , a = e("../util/ajax")
  12728. , s = (e("../util/common"),
  12729. e("../util/math"))
  12730. , l = e("../util/logger")
  12731. , c = new l(n);
  12732. r.prototype.load = function() {
  12733. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12734. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12735. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12736. $.when([]))
  12737. }
  12738. ,
  12739. r.prototype.loadVisionModelData = function() {
  12740. return a.get(this.modelDataPath, {
  12741. responseType: "arraybuffer"
  12742. }).then(function(e) {
  12743. var t;
  12744. try {
  12745. t = this.decoder.decode(e)
  12746. } catch (e) {
  12747. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12748. this.loadSweepLocationsCSV()
  12749. }
  12750. var i = t.sweepLocations.map(function(e) {
  12751. return {
  12752. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12753. position: {
  12754. x: e.pose.translation.x,
  12755. y: e.pose.translation.y,
  12756. z: e.pose.translation.z
  12757. },
  12758. quaternion: {
  12759. x: e.pose.rotation.x,
  12760. y: e.pose.rotation.y,
  12761. z: e.pose.rotation.z,
  12762. w: e.pose.rotation.w
  12763. },
  12764. puck: {
  12765. x: e.puck.x,
  12766. y: e.puck.y,
  12767. z: e.puck.z
  12768. },
  12769. floor: e.group,
  12770. neighbours: e.visibles,
  12771. alignmentType: e.alignment_type
  12772. }
  12773. }).map(function(e) {
  12774. return e.position = s.convertVisionVector(e.position),
  12775. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12776. e.puck = s.convertVisionVector(e.puck),
  12777. e
  12778. });
  12779. return i.forEach(function(e) {
  12780. e.neighbours = e.neighbours.map(function(e) {
  12781. return i[e].uuid
  12782. })
  12783. }),
  12784. i
  12785. }
  12786. .bind(this), function() {
  12787. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12788. this.loadSweepLocationsCSV()
  12789. }
  12790. .bind(this))
  12791. }
  12792. ,
  12793. r.prototype.loadSweepLocationsCSV = function() {
  12794. return a.get(this.sweepLocationsPath).then(function(e) {
  12795. var t = e.split("\n").map(function(e) {
  12796. return e.split(", ")
  12797. }).filter(function(e) {
  12798. return e.length > 1
  12799. }).map(function(e) {
  12800. return {
  12801. uuid: e[0],
  12802. position: {
  12803. x: parseFloat(e[1]),
  12804. y: parseFloat(e[2]),
  12805. z: parseFloat(e[3])
  12806. },
  12807. quaternion: {
  12808. x: parseFloat(e[4]),
  12809. y: parseFloat(e[5]),
  12810. z: parseFloat(e[6]),
  12811. w: parseFloat(e[7])
  12812. }
  12813. }
  12814. }).map(function(e) {
  12815. return e.position = s.convertVisionVector(e.position),
  12816. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12817. e
  12818. });
  12819. return t
  12820. }).fail(function() {
  12821. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12822. })
  12823. }
  12824. ,
  12825. t.exports = r
  12826. }
  12827. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12828. }
  12829. , {
  12830. "../util/ajax": 181,
  12831. "../util/common": 185,
  12832. "../util/logger": 189,
  12833. "../util/math": 190,
  12834. buffer: 198,
  12835. protobufjs: 214
  12836. }],
  12837. 108: [function(e, t, i) {
  12838. (function(i) {
  12839. "use strict";
  12840. function n() {
  12841. this.locale = null
  12842. }
  12843. var r = e("../settings")
  12844. , o = e("../util/common")
  12845. , a = e("../util/logger")
  12846. , s = e("../enum/Locale")
  12847. , l = new a(i);
  12848. n.prototype.init = function() {
  12849. var t;
  12850. switch (r.languageTag) {
  12851. case null:
  12852. case "en":
  12853. case s.EN_US:
  12854. this.locale = s.EN_US,
  12855. t = e("./strings-en-US");
  12856. break;
  12857. case "es":
  12858. case s.ES_MX:
  12859. this.locale = s.ES_MX,
  12860. t = e("./strings-es-MX");
  12861. break;
  12862. case "fr":
  12863. case s.FR_FR:
  12864. this.locale = s.FR_FR,
  12865. t = e("./strings-fr-FR");
  12866. break;
  12867. case "de":
  12868. case s.DE_DE:
  12869. this.locale = s.DE_DE,
  12870. t = e("./strings-de-DE");
  12871. break;
  12872. case "ru":
  12873. case s.RU_RU:
  12874. this.locale = s.RU_RU,
  12875. t = e("./strings-ru-RU");
  12876. break;
  12877. case "cn":
  12878. case s.CN_CN:
  12879. this.locale = s.CN_CN,
  12880. t = e("./strings-cn-CN");
  12881. break;
  12882. case "jp":
  12883. case s.JP_JP:
  12884. this.locale = s.JP_JP,
  12885. t = e("./strings-jp-JP");
  12886. break;
  12887. default:
  12888. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12889. this.locale = s.EN_US,
  12890. t = e("./strings-en-US")
  12891. }
  12892. l.info("Using locale '" + this.locale + "'"),
  12893. o.extendObject(this, t)
  12894. }
  12895. ,
  12896. n.prototype.localizeGUI = function() {
  12897. var e = document.querySelector("#gui-parent");
  12898. this.localizeTree(e),
  12899. this.localizeLoadingText()
  12900. }
  12901. ,
  12902. n.prototype.localizeLoadingText = function() {
  12903. // var e = document.querySelector("#loader-cont")
  12904. // , t = e.getAttribute("title");
  12905. // e.removeAttribute("title"),
  12906. // e.setAttribute("data-status", t),
  12907. // e.classList.add(this.locale),
  12908. document.querySelector("#help-dialog").classList.add(this.locale),
  12909. document.querySelector("#interaction-modal").classList.add(this.locale),
  12910. document.querySelector("#gui").classList.add(this.locale);
  12911. }
  12912. ,
  12913. n.prototype.localizeTree = function(e) {
  12914. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12915. if (e.nodeType === Node.TEXT_NODE)
  12916. t = e.data.match(n),
  12917. t && (i = t[1],
  12918. e.data = this.localizeText(i) || i);
  12919. else if (e.nodeType === Node.ELEMENT_NODE) {
  12920. var r = e.getAttribute("title");
  12921. r && (t = r.match(n),
  12922. t && (i = t[1],
  12923. e.setAttribute("title", this.localizeText(i) || i)))
  12924. }
  12925. for (e = e.firstChild; e; )
  12926. this.localizeTree(e),
  12927. e = e.nextSibling
  12928. }
  12929. ,
  12930. n.prototype.localizeText = function(t) {
  12931. var i = this[t];
  12932. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12933. i = e("./strings-en-US")[t]),
  12934. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12935. i
  12936. }
  12937. ,
  12938. t.exports = new n
  12939. }
  12940. ).call(this, "/js/localization/localize.js")
  12941. }
  12942. , {
  12943. "../enum/Locale": 31,
  12944. "../settings": 166,
  12945. "../util/common": 185,
  12946. "../util/logger": 189,
  12947. "./strings-cn-CN": 109,
  12948. "./strings-de-DE": 110,
  12949. "./strings-en-US": 111,
  12950. "./strings-es-MX": 112,
  12951. "./strings-fr-FR": 113,
  12952. "./strings-jp-JP": 114,
  12953. "./strings-ru-RU": 115
  12954. }],
  12955. 109: [function(e, t, i) {
  12956. "use strict";
  12957. t.exports = {
  12958. PAGE_TITLE: "",
  12959. LOADING: "正在加载",
  12960. PRESENTED_BY_CAPS: "呈现者:",
  12961. POWERED_BY: "技术支持:",
  12962. POWERED_BY_CAPS: "技术支持:",
  12963. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12964. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12965. PRESENTED_BY: "呈现者:",
  12966. MORE: "更多 ",
  12967. LESS: "更少 ",
  12968. TAG_CONTENT: "tag™ 内容",
  12969. SHOW: "显示",
  12970. HIDE: "隐藏",
  12971. DOLLHOUSE: "场景屋",
  12972. FLOOR_PLAN: "楼层平面图",
  12973. OPEN_HIGHLIGHTS: "打开精彩片段",
  12974. CLOSE_HIGHLIGHTS: "关闭",
  12975. PREVIOUS: "上一个",
  12976. PLAY: "播放",
  12977. PAUSE: "暂停",
  12978. NEXT: "下一个",
  12979. EXPLORE_3D_SPACE: "探索 3D 空间",
  12980. VIEW_DOLLHOUSE: "观看场景屋",
  12981. SOCIAL_SHARING: "分享这个空间",
  12982. VIEW_IN_VR: "以 VR 观看",
  12983. VIEW_FULLSCREEN: "全屏观看",
  12984. EXIT_FULLSCREEN: " 退出全屏",
  12985. ZOOM_IN: "放大",
  12986. ZOOM_OUT: "缩小",
  12987. FLOOR_NAME: "楼层",
  12988. FLOOR_ALL: "ALL",
  12989. FLOOR_Lang: ["Floor",""],
  12990. TERMS: "条款",
  12991. PORT_TERMS: "port 条款",
  12992. TERMS_OF_USE: "使用条款",
  12993. CLOSE_TERMS: "关闭",
  12994. TERMS_TEXT_FILE: "terms-cn-CN.html",
  12995. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  12996. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  12997. WEBVR_ENTER_WEBVR: "进入 VR",
  12998. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  12999. WEBVR_LEARN_MORE: "了解更多",
  13000. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13001. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13002. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13003. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13004. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13005. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13006. VR_LEARN_MORE_CAPS: "了解更多",
  13007. VR_PREVIOUS_CAPS: "上一个’,",
  13008. VR_NEXT_CAPS: "下一个",
  13009. VR_GOT_IT_CAPS: "明白了",
  13010. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13011. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13012. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13013. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13014. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13015. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13016. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13017. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13018. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13019. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13020. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13021. VR_APP: "port VR 应用程序",
  13022. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13023. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13024. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13025. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13026. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13027. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13028. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13029. VR_ANDROID_DVICES: "Android 设备",
  13030. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13031. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13032. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13033. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13034. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13035. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13036. VR_DOWNLOAD_HERE: "在此下载",
  13037. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13038. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13039. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13040. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13041. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13042. SHARE_TO: "分享到",
  13043. SHARE_LINK: "直接链接",
  13044. SHARE_EXPLORE: "探索",
  13045. SHARE_AT: "在",
  13046. SHARE_WITH: "使用",
  13047. SHARE_3D: "以 3D",
  13048. SHARE_COPIED: "已复制!",
  13049. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13050. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13051. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13052. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13053. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13054. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13055. ERROR_GENERIC_ACTIONS_3: " 或",
  13056. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13057. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13058. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13059. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13060. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13061. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13062. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13063. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13064. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13065. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13066. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13067. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13068. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13069. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13070. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13071. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13072. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13073. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13074. LINK_TO_LOCATION: "地点链接",
  13075. MENU_COPY: "复制",
  13076. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13077. ROTATE: "旋转",
  13078. MOVE: "移动",
  13079. INSIDE: "内部",
  13080. ZOOM: "缩放",
  13081. HELP: "小帮手",
  13082. HELP_NAVIGATION_TAB: "导航",
  13083. HELP_MORE_HELP_TAB: "更多帮助",
  13084. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13085. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13086. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13087. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13088. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13089. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13090. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13091. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13092. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13093. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13094. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13095. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13096. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13097. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13098. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13099. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13100. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13101. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13102. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13103. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13104. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13105. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13106. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13107. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13108. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13109. HELP_MORE_HLR_A: "精彩片段集锦",
  13110. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13111. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13112. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13113. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13114. HELP_MORE_FLOORS_A: "楼层选择器",
  13115. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13116. HELP_MORE_TAG_A: "tag™ 贴文",
  13117. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13118. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13119. HELP_MORE_ZOOM_A: "缩放控件",
  13120. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13121. HELP_MORE_TOUR_A: "导览控件",
  13122. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13123. HELP_MORE_INSIDE_A: "内部视图",
  13124. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13125. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13126. HELP_MORE_VR_A: "VR 模式",
  13127. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13128. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13129. HELP_MORE_360_A: "360° 视图",
  13130. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13131. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13132. HELP_MORE_FULLSCREEN_A: "全屏",
  13133. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13134. CLOSE: "关闭"
  13135. }
  13136. }
  13137. , {}],
  13138. 110: [function(e, t, i) {
  13139. "use strict";
  13140. t.exports = {
  13141. PAGE_TITLE: "",
  13142. LOADING: "Lädt",
  13143. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13144. POWERED_BY: "Angetrieben von",
  13145. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13146. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13147. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13148. PRESENTED_BY: "Präsentiert von ",
  13149. MORE: "Mehr ",
  13150. LESS: "Weniger ",
  13151. TAG_CONTENT: "tag™ Inhalt",
  13152. SHOW: "Anzeigen",
  13153. HIDE: "Verbergen",
  13154. DOLLHOUSE: "Puppenhaus",
  13155. FLOOR_PLAN: "Grundriss",
  13156. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13157. CLOSE_HIGHLIGHTS: "Schließen",
  13158. PREVIOUS: "Vorheriges",
  13159. PLAY: "Abspielen",
  13160. PAUSE: "Pausieren",
  13161. NEXT: "Nächstes",
  13162. EXPLORE_3D_SPACE: "Innenraum betreten",
  13163. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13164. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13165. VIEW_IN_VR: "In VR ansehen",
  13166. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13167. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13168. ZOOM_IN: "Vergrößern",
  13169. ZOOM_OUT: "Verkleinern",
  13170. FLOOR_NAME: "Etage ",
  13171. FLOOR_ALL: "Alle",
  13172. TERMS: "Bedingungen",
  13173. PORT_TERMS: "port Bedingungen",
  13174. TERMS_OF_USE: "Nutzungsbedingungen",
  13175. TERMS_TEXT_FILE: "terms-de-DE.html",
  13176. CLOSE_TERMS: "Schließen",
  13177. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13178. HELP: "Hilfe",
  13179. HELP_NAVIGATION_TAB: "Navigation",
  13180. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13181. CLOSE: "Schließen",
  13182. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13183. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13184. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13185. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13186. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13187. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13188. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13189. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13190. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13191. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13192. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13193. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13194. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13195. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13196. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13197. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13198. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13199. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13200. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13201. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13202. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13203. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13204. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13205. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13206. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13207. HELP_MORE_HLR_A: "Liste das Highlight",
  13208. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13209. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13210. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13211. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13212. HELP_MORE_FLOORS_A: "Etage auswählen",
  13213. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13214. HELP_MORE_TAG_A: "tag™ Posts",
  13215. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13216. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13217. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13218. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13219. HELP_MORE_TOUR_A: "Tour Steuerung",
  13220. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13221. HELP_MORE_INSIDE_A: "Innenansicht",
  13222. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13223. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13224. HELP_MORE_VR_A: "VR Modus",
  13225. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13226. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13227. HELP_MORE_360_A: "360° Views Ansicht ",
  13228. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13229. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13230. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13231. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13232. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13233. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13234. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13235. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13236. WEBVR_LEARN_MORE: "Mehr Infos",
  13237. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13238. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13239. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13240. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13241. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13242. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13243. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13244. VR_APP: "port VR App",
  13245. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13246. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13247. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13248. VR_APP_FOR_ANDROID: "port VR app für Android",
  13249. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13250. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13251. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13252. VR_PREVIOUS_CAPS: "ZURÜCK",
  13253. VR_NEXT_CAPS: "WEITER",
  13254. VR_GOT_IT_CAPS: "VERSTANDEN",
  13255. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13256. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13257. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13258. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13259. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13260. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13261. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13262. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13263. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13264. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13265. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13266. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13267. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13268. VR_ANDROID_DVICES: "Android Geräte",
  13269. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13270. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13271. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13272. VR_DOWNLOAD_HERE: "Hier runterladen",
  13273. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13274. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13275. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13276. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13277. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13278. SHARE_TO: "Teilen auf",
  13279. SHARE_LINK: "Direkter Link",
  13280. SHARE_EXPLORE: "Umsehen",
  13281. SHARE_AT: "auf",
  13282. SHARE_WITH: "mit",
  13283. SHARE_3D: "in 3D",
  13284. SHARE_COPIED: "Kopiert!",
  13285. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13286. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13287. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13288. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13289. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13290. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13291. ERROR_GENERIC_ACTIONS_3: " oder ",
  13292. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13293. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13294. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13295. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13296. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13297. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13298. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13299. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13300. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13301. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13302. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13303. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13304. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13305. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13306. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13307. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13308. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13309. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13310. LINK_TO_LOCATION: "Link zu",
  13311. MENU_COPY: "Kopieren",
  13312. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13313. ROTATE: "Drehen",
  13314. INSIDE: "Drinnen",
  13315. MOVE: "Bewegen",
  13316. ZOOM: "Vergrößern"
  13317. }
  13318. }
  13319. , {}],
  13320. 111: [function(e, t, i) {
  13321. "use strict";
  13322. t.exports = {
  13323. PAGE_TITLE: "",
  13324. LOADING: "Loading",
  13325. PRESENTED_BY_CAPS: "PRESENTED BY",
  13326. POWERED_BY: "powered by ",
  13327. POWERED_BY_CAPS: "POWERED BY",
  13328. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13329. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13330. PRESENTED_BY: "Presented by ",
  13331. MORE: "More ",
  13332. LESS: "Less ",
  13333. TAG_CONTENT: "tag™ Content",
  13334. SHOW: "Show",
  13335. HIDE: "Hide",
  13336. DOLLHOUSE: "Dollhouse",
  13337. FLOOR_PLAN: "Floor plan",
  13338. OPEN_HIGHLIGHTS: "Open Highlights",
  13339. CLOSE_HIGHLIGHTS: "Close",
  13340. PREVIOUS: "Previous",
  13341. PLAY: "Play",
  13342. PAUSE: "Pause",
  13343. NEXT: "Next",
  13344. EXPLORE_3D_SPACE: "Explore 3D Space",
  13345. VIEW_DOLLHOUSE: "View dollhouse",
  13346. SOCIAL_SHARING: "Share this Space",
  13347. VIEW_IN_VR: "View in VR",
  13348. VIEW_FULLSCREEN: "全屏",
  13349. EXIT_FULLSCREEN: "退出全屏",
  13350. ZOOM_IN: "Zoom in",
  13351. ZOOM_OUT: "Zoom out",
  13352. FLOOR_NAME: "Floor ",
  13353. FLOOR_ALL: "全部",
  13354. TERMS: "Terms",
  13355. PORT_TERMS: "port terms",
  13356. TERMS_OF_USE: "Terms of Use",
  13357. TERMS_TEXT_FILE: "terms-en-US.html",
  13358. CLOSE_TERMS: "Close",
  13359. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13360. HELP: "Help",
  13361. HELP_NAVIGATION_TAB: "Navigation",
  13362. HELP_MORE_HELP_TAB: "More Help",
  13363. CLOSE: "Close",
  13364. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13365. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13366. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13367. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13368. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13369. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13370. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13371. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13372. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13373. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13374. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13375. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13376. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13377. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13378. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13379. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13380. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13381. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13382. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13383. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13384. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13385. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13386. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13387. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13388. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13389. HELP_MORE_HLR_A: "Highlight Reel",
  13390. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13391. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13392. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13393. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13394. HELP_MORE_FLOORS_A: "Floor Selector",
  13395. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13396. HELP_MORE_TAG_A: "tag™ Posts",
  13397. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13398. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13399. HELP_MORE_ZOOM_A: "Zoom Controls",
  13400. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13401. HELP_MORE_TOUR_A: "Tour Controls",
  13402. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13403. HELP_MORE_INSIDE_A: "Inside View",
  13404. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13405. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13406. HELP_MORE_VR_A: "VR Mode",
  13407. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13408. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13409. HELP_MORE_360_A: "360° Views",
  13410. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13411. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13412. HELP_MORE_FULLSCREEN_A: "Full screen",
  13413. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13414. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13415. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13416. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13417. WEBVR_ENTER_WEBVR: "ENTER VR",
  13418. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13419. WEBVR_LEARN_MORE: "Learn more",
  13420. WEBVR_VIEW_SPACE: "View Space in VR",
  13421. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13422. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13423. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13424. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13425. VR_PREVIOUS_CAPS: "PREVIOUS",
  13426. VR_NEXT_CAPS: "NEXT",
  13427. VR_GOT_IT_CAPS: "GOT IT",
  13428. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13429. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13430. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13431. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13432. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13433. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13434. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13435. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13436. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13437. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13438. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13439. VR_APP: "port VR App",
  13440. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13441. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13442. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13443. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13444. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13445. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13446. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13447. VR_ANDROID_DVICES: "Android Devices",
  13448. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13449. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13450. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13451. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13452. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13453. VR_APP_OPEN: "Open with the port VR app instead",
  13454. VR_DOWNLOAD_HERE: "Download here",
  13455. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13456. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13457. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13458. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13459. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13460. SHARE_TO: "Share to",
  13461. SHARE_LINK: "Direct Link",
  13462. SHARE_EXPLORE: "Explore ",
  13463. SHARE_AT: "at",
  13464. SHARE_WITH: "with",
  13465. SHARE_3D: " in 3D",
  13466. SHARE_COPIED: "Copied!",
  13467. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13468. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13469. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13470. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13471. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13472. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13473. ERROR_GENERIC_ACTIONS_3: " or ",
  13474. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13475. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13476. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13477. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13478. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13479. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13480. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13481. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13482. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13483. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13484. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13485. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13486. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13487. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13488. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13489. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13490. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13491. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13492. LINK_TO_LOCATION: "Link to location",
  13493. MENU_COPY: "Copy",
  13494. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13495. ROTATE: "Rotate",
  13496. INSIDE: "Inside",
  13497. MOVE: "Move",
  13498. ZOOM: "Zoom"
  13499. }
  13500. }
  13501. , {}],
  13502. 112: [function(e, t, i) {
  13503. "use strict";
  13504. t.exports = {
  13505. PAGE_TITLE: "",
  13506. LOADING: "Cargando",
  13507. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13508. POWERED_BY: "potenciando por ",
  13509. POWERED_BY_CAPS: "POTENCIADO POR ",
  13510. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13511. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13512. PRESENTED_BY: "Presentado por ",
  13513. MORE: "Más ",
  13514. LESS: "Menos ",
  13515. TAG_CONTENT: "Contenido de tag™",
  13516. SHOW: "Mostrar",
  13517. HIDE: "Ocultar",
  13518. DOLLHOUSE: "Dollhouse",
  13519. FLOOR_PLAN: "Planos",
  13520. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13521. CLOSE_HIGHLIGHTS: "Cerrar",
  13522. PREVIOUS: "Anterior",
  13523. PLAY: "Play",
  13524. PAUSE: "Pausa",
  13525. NEXT: "Siguiente",
  13526. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13527. VIEW_DOLLHOUSE: "Ver dollhouse",
  13528. SOCIAL_SHARING: "Compartir este espacio",
  13529. VIEW_IN_VR: "Ver en realidad virtual",
  13530. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13531. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13532. ZOOM_IN: "Acercar",
  13533. ZOOM_OUT: "Alejar",
  13534. FLOOR_NAME: "Piso ",
  13535. FLOOR_ALL: "Todas",
  13536. TERMS: "Condiciones",
  13537. PORT_TERMS: "port términos de uso",
  13538. TERMS_OF_USE: "Términos de uso",
  13539. TERMS_TEXT_FILE: "terms-es-MX.html",
  13540. CLOSE_TERMS: "Cerrar",
  13541. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13542. HELP: "Ayuda",
  13543. HELP_NAVIGATION_TAB: "Navegación",
  13544. HELP_MORE_HELP_TAB: "Más Ayuda",
  13545. CLOSE: "Cerrar",
  13546. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13547. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13548. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13549. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13550. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13551. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13552. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13553. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13554. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13555. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13556. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13557. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13558. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13559. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13560. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13561. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13562. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13563. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13564. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13565. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13566. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13567. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13568. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13569. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13570. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13571. HELP_MORE_HLR_A: "Galería destacada",
  13572. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13573. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13574. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13575. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13576. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13577. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13578. HELP_MORE_TAG_A: "tag™ Posts",
  13579. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13580. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13581. HELP_MORE_ZOOM_A: "Controles de zoom",
  13582. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13583. HELP_MORE_TOUR_A: "Controles de recorrido",
  13584. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13585. HELP_MORE_INSIDE_A: "Vista interior",
  13586. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13587. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13588. HELP_MORE_VR_A: "Modo de realidad virtual",
  13589. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13590. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13591. HELP_MORE_360_A: "360° Views",
  13592. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13593. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13594. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13595. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13596. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13597. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13598. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13599. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13600. WEBVR_LEARN_MORE: "Más información",
  13601. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13602. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13603. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13604. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13605. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13606. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13607. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13608. VR_APP: "port VR App",
  13609. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13610. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13611. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13612. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13613. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13614. VR_PREVIOUS_CAPS: "ANTERIOR",
  13615. VR_NEXT_CAPS: "SIGUIENTE",
  13616. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13617. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13618. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13619. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13620. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13621. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13622. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13623. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13624. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13625. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13626. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13627. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13628. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13629. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13630. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13631. VR_ANDROID_DVICES: "Dispositivos Android",
  13632. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13633. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13634. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13635. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13636. VR_DOWNLOAD_HERE: "Descargar aquí",
  13637. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13638. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13639. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13640. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13641. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13642. SHARE_TO: "Compartir en",
  13643. SHARE_LINK: "Enlace directo",
  13644. SHARE_EXPLORE: "Explorar ",
  13645. SHARE_AT: "en",
  13646. SHARE_WITH: "con",
  13647. SHARE_3D: " en 3D",
  13648. SHARE_COPIED: "¡Copiado!",
  13649. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13650. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13651. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13652. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13653. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13654. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13655. ERROR_GENERIC_ACTIONS_3: " o ",
  13656. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13657. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13658. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13659. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13660. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13661. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13662. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13663. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13664. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13665. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13666. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13667. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13668. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13669. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13670. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13671. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13672. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13673. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13674. LINK_TO_LOCATION: "Enlace a la ubicación",
  13675. MENU_COPY: "Copiar",
  13676. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13677. ROTATE: "Girar",
  13678. INSIDE: "Interior",
  13679. MOVE: "Moverse",
  13680. ZOOM: "Acercar o alejar"
  13681. }
  13682. }
  13683. , {}],
  13684. 113: [function(e, t, i) {
  13685. "use strict";
  13686. t.exports = {
  13687. PAGE_TITLE: "",
  13688. LOADING: "Chargement",
  13689. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13690. POWERED_BY: "alimenté par ",
  13691. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13692. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13693. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13694. PRESENTED_BY: "Présenté par ",
  13695. MORE: "Plus ",
  13696. LESS: "Moins ",
  13697. TAG_CONTENT: "Contenu tag™",
  13698. SHOW: "Montrer",
  13699. HIDE: "Cacher",
  13700. DOLLHOUSE: "Dollhouse",
  13701. FLOOR_PLAN: "Plan de sol",
  13702. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13703. CLOSE_HIGHLIGHTS: "Fermer",
  13704. PREVIOUS: "Précédent",
  13705. PLAY: "Lecture",
  13706. PAUSE: "Pause",
  13707. NEXT: "Suivant",
  13708. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13709. VIEW_DOLLHOUSE: "Voir dollhouse",
  13710. SOCIAL_SHARING: "Partager cet espace",
  13711. VIEW_IN_VR: "Voir en VR",
  13712. VIEW_FULLSCREEN: "Plein écran",
  13713. EXIT_FULLSCREEN: "Fermer plein écran",
  13714. ZOOM_IN: "Zoom avant",
  13715. ZOOM_OUT: "Zoom arrière",
  13716. FLOOR_NAME: "Étage ",
  13717. FLOOR_ALL: "Tous",
  13718. TERMS: "Mentions légales",
  13719. PORT_TERMS: "port mentions légales",
  13720. TERMS_OF_USE: "Conditions d'utilisation",
  13721. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13722. CLOSE_TERMS: "Fermer",
  13723. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13724. HELP: "Aide",
  13725. HELP_NAVIGATION_TAB: "Navigation",
  13726. HELP_MORE_HELP_TAB: "Aide",
  13727. CLOSE: "Fermer",
  13728. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13729. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13730. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13731. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13732. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13733. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13734. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13735. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13736. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13737. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13738. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13739. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13740. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13741. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13742. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13743. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13744. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13745. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13746. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13747. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13748. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13749. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13750. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13751. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13752. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13753. HELP_MORE_HLR_A: "Carrousel",
  13754. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13755. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13756. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13757. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13758. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13759. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13760. HELP_MORE_TAG_A: "tag™ Posts",
  13761. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13762. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13763. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13764. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13765. HELP_MORE_TOUR_A: "Commandes de la visite",
  13766. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13767. HELP_MORE_INSIDE_A: "Vue intérieure",
  13768. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13769. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13770. HELP_MORE_VR_A: "Mode RV",
  13771. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13772. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13773. HELP_MORE_360_A: "Vues 360°",
  13774. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13775. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13776. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13777. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13778. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13779. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13780. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13781. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13782. WEBVR_LEARN_MORE: "En savoir plus",
  13783. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13784. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13785. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13786. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13787. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13788. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13789. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13790. VR_NEXT_CAPS: "SUIVANT",
  13791. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13792. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13793. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13794. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13795. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13796. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13797. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13798. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13799. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13800. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13801. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13802. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13803. VR_APP: "port VR App",
  13804. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13805. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13806. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13807. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13808. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13809. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13810. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13811. VR_ANDROID_DVICES: "Appareils Android",
  13812. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13813. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13814. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13815. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13816. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13817. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13818. VR_DOWNLOAD_HERE: "Télécharger ici",
  13819. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13820. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13821. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13822. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13823. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13824. SHARE_TO: "Partager sur",
  13825. SHARE_LINK: "Lien direct",
  13826. SHARE_EXPLORE: "Explorer ",
  13827. SHARE_AT: "à",
  13828. SHARE_WITH: "avec",
  13829. SHARE_3D: " en 3D",
  13830. SHARE_COPIED: "Copié!",
  13831. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13832. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13833. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13834. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13835. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13836. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13837. ERROR_GENERIC_ACTIONS_3: " ou ",
  13838. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13839. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13840. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13841. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13842. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13843. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13844. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13845. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13846. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13847. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13848. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13849. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13850. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13851. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13852. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13853. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13854. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13855. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13856. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13857. MENU_COPY: "Copie",
  13858. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13859. ROTATE: "Faire pivoter",
  13860. INSIDE: "Intérieure",
  13861. MOVE: "Se déplacer",
  13862. ZOOM: "Zoom"
  13863. }
  13864. }
  13865. , {}],
  13866. 114: [function(e, t, i) {
  13867. "use strict";
  13868. t.exports = {
  13869. PAGE_TITLE: "",
  13870. LOADING: "読み込み中",
  13871. PRESENTED_BY_CAPS: "PRESENTED BY",
  13872. POWERED_BY: "powered by",
  13873. POWERED_BY_CAPS: "POWERED BY",
  13874. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13875. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13876. PRESENTED_BY: "Presented by ",
  13877. MORE: "全て表示 ",
  13878. LESS: "閉じる ",
  13879. TAG_CONTENT: "tag™コンテンツ ",
  13880. SHOW: "表示",
  13881. HIDE: "非表示",
  13882. DOLLHOUSE: "ドールハウス",
  13883. FLOOR_PLAN: "フロアプラン",
  13884. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13885. CLOSE_HIGHLIGHTS: "閉じる",
  13886. PREVIOUS: "前へ",
  13887. PLAY: "再生",
  13888. PAUSE: "一時停止",
  13889. NEXT: "次へ",
  13890. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13891. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13892. SOCIAL_SHARING: "このSpaceを共有する",
  13893. VIEW_IN_VR: "VRで表示",
  13894. VIEW_FULLSCREEN: "フルスクリーン表示",
  13895. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13896. ZOOM_IN: "ズームイン",
  13897. ZOOM_OUT: "ズームアウト",
  13898. FLOOR_NAME: "フロア ",
  13899. FLOOR_ALL: "すべて",
  13900. TERMS: "規約",
  13901. PORT_TERMS: "port規約",
  13902. TERMS_OF_USE: "利用規約",
  13903. CLOSE_TERMS: "閉じる",
  13904. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13905. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13906. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13907. WEBVR_ENTER_WEBVR: "VRに入る",
  13908. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13909. WEBVR_LEARN_MORE: "もっと詳しく",
  13910. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13911. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13912. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13913. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13914. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13915. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13916. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13917. VR_PREVIOUS_CAPS: "前へ",
  13918. VR_NEXT_CAPS: "次へ",
  13919. VR_GOT_IT_CAPS: "了解",
  13920. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13921. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13922. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13923. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13924. VR_WHAT_YOU_NEED: "必要なもの",
  13925. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13926. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13927. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13928. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13929. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13930. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13931. VR_APP: "port VRアプリ",
  13932. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13933. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13934. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13935. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13936. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13937. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13938. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13939. VR_ANDROID_DVICES: "Androidデバイス",
  13940. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13941. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13942. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13943. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13944. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13945. VR_APP_OPEN: "port VRアプリで開く",
  13946. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13947. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13948. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13949. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13950. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13951. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13952. SHARE_TO: "共有先",
  13953. SHARE_LINK: "ダイレクトリンク",
  13954. SHARE_EXPLORE: "探索",
  13955. SHARE_AT: "場所",
  13956. SHARE_WITH: "使用アプリ",
  13957. SHARE_3D: "3Dで",
  13958. SHARE_COPIED: "コピーされました!",
  13959. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13960. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13961. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13962. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13963. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13964. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13965. ERROR_GENERIC_ACTIONS_3: "または",
  13966. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13967. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13968. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13969. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13970. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13971. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13972. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13973. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13974. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13975. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13976. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13977. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13978. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13979. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13980. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13981. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13982. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13983. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13984. LINK_TO_LOCATION: "ロケーションへのリンク",
  13985. MENU_COPY: "コピー",
  13986. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13987. ROTATE: "回転",
  13988. MOVE: "移動",
  13989. INSIDE: "内側",
  13990. ZOOM: "ズーム",
  13991. HELP: "ヘルプ",
  13992. HELP_NAVIGATION_TAB: "ナビゲーション",
  13993. HELP_MORE_HELP_TAB: "その他のヘルプ",
  13994. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  13995. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  13996. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13997. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  13998. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  13999. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14000. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14001. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14002. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14003. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14004. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14005. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14006. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14007. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14008. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14009. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14010. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14011. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14012. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14013. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14014. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14015. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14016. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14017. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14018. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14019. HELP_MORE_HLR_A: "ハイライト",
  14020. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14021. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14022. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14023. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14024. HELP_MORE_FLOORS_A: "フロアセレクター",
  14025. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14026. HELP_MORE_TAG_A: "tag™ Posts",
  14027. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14028. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14029. HELP_MORE_ZOOM_A: "ズームコントロール",
  14030. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14031. HELP_MORE_TOUR_A: "ツアーコントロール",
  14032. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14033. HELP_MORE_INSIDE_A: "内側ビュー",
  14034. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14035. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14036. HELP_MORE_VR_A: "VRモード",
  14037. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14038. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14039. HELP_MORE_360_A: "360° Views",
  14040. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14041. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14042. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14043. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14044. CLOSE: "閉じる"
  14045. }
  14046. }
  14047. , {}],
  14048. 115: [function(e, t, i) {
  14049. "use strict";
  14050. t.exports = {
  14051. PAGE_TITLE: "",
  14052. LOADING: "Загрузка",
  14053. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14054. POWERED_BY: "разработано на платформе ",
  14055. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14056. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14057. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14058. PRESENTED_BY: "Представлено ",
  14059. MORE: "Больше ",
  14060. LESS: "Меньше ",
  14061. TAG_CONTENT: "tag™ Контент",
  14062. SHOW: "Показать",
  14063. HIDE: "Скрыть",
  14064. DOLLHOUSE: "Dollhouse",
  14065. FLOOR_PLAN: "Планировка",
  14066. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14067. CLOSE_HIGHLIGHTS: "Закрыть",
  14068. PREVIOUS: "Предыдущий",
  14069. PLAY: "Воспроизвести",
  14070. PAUSE: "Пауза",
  14071. NEXT: "Следующий",
  14072. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14073. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14074. SOCIAL_SHARING: "Поделиться этой моделью",
  14075. VIEW_IN_VR: "Посмотреть в VR",
  14076. VIEW_FULLSCREEN: "Полный экран",
  14077. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14078. ZOOM_IN: "Увеличить",
  14079. ZOOM_OUT: "Уменьшить",
  14080. FLOOR_NAME: "Этаж ",
  14081. FLOOR_ALL: "Все",
  14082. TERMS: "Условия",
  14083. PORT_TERMS: "Правила пользования",
  14084. TERMS_OF_USE: "Условия использования",
  14085. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14086. CLOSE_TERMS: "Закрыть",
  14087. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14088. HELP: "Помощь",
  14089. HELP_NAVIGATION_TAB: "Навигация",
  14090. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14091. CLOSE: "Закрыть",
  14092. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14093. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14094. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14095. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14096. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14097. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14098. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14099. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14100. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14101. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14102. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14103. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14104. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14105. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14106. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14107. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14108. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14109. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14110. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14111. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14112. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14113. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14114. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14115. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14116. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14117. HELP_MORE_HLR_A: "Фотоколлаж",
  14118. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14119. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14120. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14121. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14122. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14123. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14124. HELP_MORE_TAG_A: "tag™ Posts",
  14125. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14126. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14127. HELP_MORE_ZOOM_A: "Масштаб",
  14128. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14129. HELP_MORE_TOUR_A: "Управление Туром",
  14130. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14131. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14132. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14133. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14134. HELP_MORE_VR_A: "Режим VR",
  14135. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14136. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14137. HELP_MORE_360_A: "360° Views",
  14138. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14139. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14140. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14141. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14142. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14143. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14144. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14145. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14146. WEBVR_LEARN_MORE: "Узнать больше",
  14147. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14148. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14149. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14150. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14151. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14152. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14153. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14154. VR_APP: "port VR App",
  14155. VR_APP_OPEN: "Или открыть через приложение port VR",
  14156. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14157. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14158. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14159. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14160. VR_VIEW_SPACE: "Запустить модель в VR",
  14161. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14162. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14163. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14164. VR_GOT_IT_CAPS: "ЯСНО",
  14165. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14166. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14167. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14168. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14169. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14170. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14171. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14172. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14173. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14174. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14175. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14176. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14177. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14178. VR_ANDROID_DVICES: "Android устройства",
  14179. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14180. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14181. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14182. VR_DOWNLOAD_HERE: "Скачать здесь",
  14183. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14184. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14185. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14186. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14187. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14188. SHARE_TO: "Поделиться",
  14189. SHARE_LINK: "Прямая ссылка",
  14190. SHARE_EXPLORE: "просмотреть",
  14191. SHARE_AT: "на",
  14192. SHARE_WITH: "с",
  14193. SHARE_3D: "в 3D",
  14194. SHARE_COPIED: "Скопировано!",
  14195. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14196. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14197. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14198. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14199. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14200. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14201. ERROR_GENERIC_ACTIONS_3: " или ",
  14202. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14203. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14204. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14205. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14206. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14207. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14208. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14209. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14210. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14211. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14212. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14213. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14214. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14215. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14216. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14217. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14218. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14219. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14220. LINK_TO_LOCATION: "Ссылка на местоположение",
  14221. MENU_COPY: "Копировать",
  14222. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14223. ROTATE: "Вращать",
  14224. MOVE: "Передвигаться",
  14225. INSIDE: "Вид изнутри",
  14226. ZOOM: "Масштаб"
  14227. }
  14228. }
  14229. , {}],
  14230. 116: [function(e, t, i) {//main.js
  14231. (function(t) {
  14232. "use strict";
  14233. var modelProgressBase = 0.4;
  14234. var progressUpdate = function(e){ // 0 <= e <= 1
  14235. console.log('e1:'+e)
  14236. e = Math.round(modelProgressBase * e * 100);
  14237. console.log('e2:'+e)
  14238. var t = $('.progressbar');
  14239. t.find('.bar').css('width',e+'%');
  14240. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14241. t.find('.perc').text(e +'%'); //具体数字的百分比
  14242. }
  14243. $('#gui-loading').fadeIn(200);
  14244. progressUpdate(0.1)
  14245. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14246. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14247. var data = matcher(e);
  14248. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14249. data.user = {
  14250. "is_authenticated": false,
  14251. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14252. }
  14253. try{//处理一下导览数据
  14254. data.model.images = data.model.images.filter(e=>{
  14255. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14256. if(e.locations && e.locations.length == 0)return;
  14257. return e
  14258. })
  14259. }catch(e){console.log(e) }
  14260. window.MP_PREFETCHED_MODELDATA = data;
  14261. data.model.summary = data.summary
  14262. data.model.name = data.name
  14263. for(let i in data){
  14264. data[i] == "false" && (data[i] = false)
  14265. }
  14266. progressUpdate(0.7);
  14267. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14268. if(data.weixinDesc){
  14269. g_weixinObj.desc = data.weixinDesc;
  14270. }
  14271. if(data.shareImgUrl){
  14272. g_weixinObj.imgUrl = data.shareImgUrl
  14273. }
  14274. window.wx && manage.weixinShare();
  14275. //初始画面
  14276. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14277. function E(e) {
  14278. $("<img/>").attr("src", e).on("load", function() {
  14279. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14280. $(this).remove()
  14281. })
  14282. }
  14283. })
  14284. function StartLoad(){//当加载完data后
  14285. function i() {
  14286. var e = Y.getModelIDFromQueryString();
  14287. if (!e)
  14288. return b(null, "loading-failed");
  14289. var t = Y.parseSidUrl(e)
  14290. , i = l()
  14291. , a = c()
  14292. , s = o()
  14293. , u = V.quickstart.enabled
  14294. , g = null
  14295. , m = null
  14296. , v = null
  14297. , w = null
  14298. , T = null
  14299. , x = null
  14300. , S = null
  14301. , M = null
  14302. , R = null
  14303. , P = null
  14304. , O = null
  14305. , L = null
  14306. , N = new ue;
  14307. r(s);
  14308. h({ //MP开头写法
  14309. urlBase: t.urlBase
  14310. }).then(function() {
  14311. return re.init(),
  14312. d(t, e) //getModel and load
  14313. }).then(function(e) {
  14314. progressUpdate(0.9)
  14315. return P = e,
  14316. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14317. startSource: i,
  14318. autoplay: V.autoplay,
  14319. quickstart: u
  14320. }),
  14321. P.urls.init()
  14322. }).then(function() {
  14323. return P.loadPanos()
  14324. }).then(function() {
  14325. m = X.getStartCameraOptions(P, P.panos),
  14326. S = A(P),
  14327. O = y(u, m.mode),
  14328. v = O.controls,
  14329. w = O.player,
  14330. T = O.director,
  14331. x = O.tagManager,
  14332. M = O.tileDownloader,
  14333. R = O.qualityManager,
  14334. L = O.panoRenderer,
  14335. C(P, S, O, s),
  14336. w.director = T,//xzw add
  14337. P.supportsTiles && M.start(),
  14338. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14339. u = !1);
  14340. var e = null;
  14341. if (u) {
  14342. de.warn("Quickstart engaged. Hold on to your knickers.");
  14343. var t = v.controls[D.PANORAMA];
  14344. g = new ie(R,S.scene,S.camera,t,s),
  14345. _(S, s, P),
  14346. e = g.load(m).then(function() {
  14347. S.addComponent(g),
  14348. S.once(le.AfterRender, function() {
  14349. de.warn("First render after quickstart load finished.")
  14350. })
  14351. })
  14352. }
  14353. window.flyToFirst = function(){//xzw add
  14354. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14355. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14356. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14357. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14358. };
  14359. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14360. }).then(function() {
  14361. return f(P, U.onProgress, i, !u, a)
  14362. }).then(function() {
  14363. if (m.quickstart = u,
  14364. I(P, S, O, s),
  14365. S.started || _(S, s, P),
  14366. H.modelLoaded(P, w, v, V.autoplay),
  14367. E(w, P, m, V.autoplay).done(function() {
  14368. T.autoTour()
  14369. }),
  14370. !P.supportsTiles) {
  14371. var e = new Z(P,w);
  14372. e.start()
  14373. }
  14374. u && (S.removeComponent(g),
  14375. g.destroy(),
  14376. m.pano.enter()),
  14377. U.init(P, T, w, v, S, m, H.getSessionId()),
  14378. U.endLoading(P, T, x),
  14379. S.once(le.AfterRender, function() {
  14380. N.setAppReadyTime();
  14381. var e = N.calcFullLoadingTime();
  14382. de.warn("Total load time: " + e / 1e3),
  14383. H.loadComplete(e),
  14384. de.warn("First render after model load finished.")
  14385. }),
  14386. S.on(le.MemoryUsageUpdated, n)
  14387. }).fail(b.bind(this, e))
  14388. }
  14389. function n(e) {
  14390. ce.update(e)
  14391. }
  14392. function r(e) {
  14393. de.info("Version", "2.25.6-0-gd87e5b1"),
  14394. q.defaultMaxListeners = 1e3,
  14395. a(e),
  14396. s()
  14397. }
  14398. function o() {
  14399. return document.getElementById("player")
  14400. }
  14401. function a(e) {
  14402. e.addEventListener("dragenter", T, !1),
  14403. e.addEventListener("dragover", T, !1)
  14404. }
  14405. function s() {
  14406. F.valueFromHash("title", !0) || $(document).ready(function() {
  14407. var e = $(".model-title");
  14408. e.hide()
  14409. })
  14410. }
  14411. function l() {
  14412. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14413. }
  14414. function c() {
  14415. return {
  14416. panoElementsToLoad: 6,
  14417. modelElementsToLoad: 0,
  14418. totalElementsLoaded: 0,
  14419. totalElementsToLoad: 0,
  14420. totalPercentageLoaded: 0,
  14421. progressCallback: null
  14422. }
  14423. }
  14424. function h(e) {
  14425. return K.loadFeatureFlags(e).done(function(e) {
  14426. K.updateDependentSettings(e, V)
  14427. })
  14428. }
  14429. // function u(e) {
  14430. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14431. // responseType: "json",
  14432. // prefetchFrom: "config"
  14433. // }).then(function(e) {
  14434. // return e ? void j.extendObject(V.appConfig, e) : {}
  14435. // }, function(e) {
  14436. // return de.warn("Failed loading runtime config, using defaults."),
  14437. // $.when({})
  14438. // })
  14439. // }
  14440. function d(e, t) {
  14441. var i = B.getModel({
  14442. url: t,
  14443. floors: F.valueFromHash("f", !0),
  14444. autoload: !1
  14445. })
  14446. ;
  14447. return $.when(i, n).then(null, function(e) {
  14448. return this
  14449. })
  14450. }
  14451. function p(e, t, i, n, r) {
  14452. de.info("Model data loaded"),
  14453. de.debug("UUID: " + e.data.job.uuid),
  14454. J.init(K.getFlags()),
  14455. i && H.initKeen({
  14456. token: i,
  14457. appId: n
  14458. }),
  14459. H.initSegment({
  14460. model: e.sid,
  14461. version: "2.25.6-0-gd87e5b1",
  14462. startSource: r.startSource,
  14463. token: t,
  14464. autoplay: r.autoplay,
  14465. quickstart: r.quickstart
  14466. })
  14467. }
  14468. function f(e, t, i, n, r) {
  14469. return r.progressCallback = t,
  14470. H.sessionStart(),
  14471. e.load(n).progress(g.bind(this, r))
  14472. }
  14473. function g(e, t) {
  14474. e.modelElementsToLoad = t[1],
  14475. v(e),
  14476. m(e)
  14477. }
  14478. function m(e) {
  14479. e.totalElementsLoaded++,
  14480. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14481. //----许钟文-----------------模型进度条向后调整
  14482. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14483. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14484. console.log('pro:'+e.totalPercentageLoaded)
  14485. //---------------------------
  14486. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14487. }
  14488. function v(e) {
  14489. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14490. }
  14491. function A(e) {
  14492. var t = new x.PerspectiveCamera;
  14493. t.layers.enable(he.PANOMARKERS),
  14494. t.layers.enable(he.RETICULE),
  14495. t.layers.enable(he.TAG);
  14496. var i = new x.Scene
  14497. , n = new x.AmbientLight(16777215);
  14498. i.add(n),
  14499. i.skybox = new W,
  14500. i.add(i.skybox),
  14501. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14502. side: x.DoubleSide
  14503. })),
  14504. i.plane.position.y = 0,
  14505. i.plane.rotateX(-Math.PI / 2),
  14506. i.plane.material.visible = !1,
  14507. i.add(i.plane),
  14508. i.updateMatrixWorld(),
  14509. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14510. if (e.metadata && e.metadata.camera_position) {
  14511. var t = e.metadata.camera_position
  14512. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14513. n.position = t.clone(),
  14514. i.add(n);
  14515. var r = e.metadata.camera_quaternion
  14516. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14517. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14518. }
  14519. }),
  14520. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14521. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14522. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14523. var r = new te(i,t,z);
  14524. return r
  14525. }
  14526. function y(e, t) {
  14527. var i = e ? 1 : 1e3
  14528. , n = J.tilegen || J.imgopt ? 6 : 2;
  14529. n = F.valueFromHash("tileconc", n);
  14530. var r = new ne
  14531. , o = new ae({
  14532. concurrentDownloads: n
  14533. })
  14534. , a = new se
  14535. , s = new P
  14536. , l = new M
  14537. , c = new S(t)
  14538. , h = new R
  14539. , u = new O(i)
  14540. , d = new L
  14541. , p = new oe;
  14542. return {
  14543. qualityManager: r,
  14544. panoRenderer: a,
  14545. tileDownloader: o,
  14546. player: c,
  14547. director: l,
  14548. modelManager: s,
  14549. tagManager: p,
  14550. displayController: u,
  14551. labelDisplayController: d,
  14552. controls: h
  14553. }
  14554. }
  14555. function C(e, t, i, n) {
  14556. var r = i.controls
  14557. , o = i.qualityManager
  14558. , a = i.panoRenderer
  14559. , s = i.tileDownloader
  14560. , l = i.modelManager;
  14561. r.init(n, l),
  14562. ee.init(i.director, r, i.player, l, t),
  14563. o.init(l),
  14564. s.init(o),
  14565. a.init(t, s, o),
  14566. l.init(s, a, o),
  14567. l.addModel(e),
  14568. t.addComponent(G)
  14569. }
  14570. function I(e, t, i, n) {
  14571. var r = i.qualityManager
  14572. , o = i.panoRenderer
  14573. , a = i.tileDownloader
  14574. , s = i.modelManager
  14575. , l = i.player
  14576. , c = i.director
  14577. , h = i.tagManager
  14578. , u = i.displayController
  14579. , d = i.labelDisplayController
  14580. , p = i.controls;
  14581. t.scene.add(e),
  14582. t.qualityManager = r;
  14583. var f = {
  14584. camera: t.camera,
  14585. director: c,
  14586. modelManager: s,
  14587. tileDownloader: a,
  14588. panoRenderer: o,
  14589. qualityManager: r,
  14590. tagManager: h,
  14591. container: n,
  14592. controls: p
  14593. };
  14594. l.init(f),
  14595. l.setScene(t.scene),
  14596. h.init(s, l),
  14597. c.init(l, s),
  14598. u.init(c, l, s, h, n),
  14599. d.init(l, s, n),
  14600. z.bindEvents(l),
  14601. t.addComponent(h),
  14602. t.addComponent(l),
  14603. t.addComponent(o),
  14604. l.sceneRenderer = t; //xzw add 方便resize
  14605. }
  14606. function E(e, t, i, n) {
  14607. return de.info("Starting player in " + i.mode),
  14608. H.report(t.sid, "started-playing", n, i.quickstart),
  14609. e.start(i)
  14610. }
  14611. function b(e, t) {
  14612. de.error(t),
  14613. k.error(t),
  14614. H.report(e, "error-" + t)
  14615. }
  14616. function w(e) {
  14617. var t = F.details();
  14618. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14619. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14620. H.report(e, "error-webgl-generic"))
  14621. }
  14622. function _(e, t, i) {
  14623. try {
  14624. e.start(t)
  14625. } catch (e) {
  14626. throw de.warn(e.message),
  14627. w(i.sid),
  14628. e
  14629. }
  14630. }
  14631. function T(e) {
  14632. e.stopPropagation(),
  14633. e.preventDefault()
  14634. }
  14635. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14636. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14637. g_HotImage = {
  14638. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14639. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14640. } ;
  14641. }
  14642. //czj 判断someData 有没有backgroundMusic 添加音乐
  14643. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14644. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14645. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14646. $("#volume").show();
  14647. }else if (g_version === "one"){
  14648. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14649. //g_bgAudio.src = manage.dealURL(src) ;
  14650. }
  14651. //隐藏公司logo
  14652. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14653. showLogo();
  14654. }
  14655. e("./lib/three75-shim"),
  14656. e("./lib/array-polyfill"),
  14657. e("./lib/performance-polyfill"),
  14658. e("./lib/shaders/CopyShader.js"),
  14659. e("./lib/shaders/HorizontalBlurShader.js"),
  14660. e("./lib/shaders/VerticalBlurShader.js"),
  14661. e("./lib/postprocessing/EffectComposer.js"),
  14662. e("./lib/postprocessing/RenderPass.js"),
  14663. e("./lib/postprocessing/MaskPass.js"),
  14664. e("./lib/postprocessing/ShaderPass.js"),
  14665. window.Promise || (window.Promise = e("promise-polyfill"));
  14666. var x = e("three")
  14667. , _x = e("three")
  14668. , S = (e("./util/sentry"),
  14669. e("./player"))
  14670. , M = e("./director")
  14671. , R = e("./controls/CameraControls")
  14672. , P = e("./model/ModelManager")
  14673. , O = e("./DisplayController")
  14674. , L = e("./label/LabelDisplayController")
  14675. , D = e("./enum/Viewmode")
  14676. , N = e("./util/logger")
  14677. , B = e("./showcase")
  14678. , F = e("./util/browser")
  14679. , V = e("./settings")
  14680. , U = e("./gui/gui")
  14681. , k = e("./gui/error")
  14682. , H = e("./analytics")
  14683. , G = e("./util/transitions")
  14684. , z = e("./effects")
  14685. , W = e("./objects/Skybox")
  14686. , j = e("./util/common")
  14687. , Y = (e("./util/PanoramaCollection"),
  14688. e("./util/math"),
  14689. e("./util/showcase"))
  14690. , X = e("./util/camera")
  14691. , Z = (e("./objects/Panorama"),
  14692. e("./cameras/PanoramaCamera"),
  14693. e("./preloaders"))
  14694. , q = e("events").EventEmitter
  14695. , K = e("./featureflags")
  14696. , Q = (e("./util/lerp"),
  14697. e("./util/ajax"))
  14698. , J = e("./ab")
  14699. , ee = e("./sdk/automation.js")
  14700. , te = e("./scene/SceneRenderer")
  14701. , ie = e("./scene/QuickstartManager")
  14702. , ne = e("./tile/QualityManager.js")
  14703. , re = e("./localization/localize")
  14704. , oe = e("./tag/tagManager")
  14705. , ae = e("./tile/TileDownloader")
  14706. , se = e("./tile/PanoRenderer")
  14707. , le = (e("./enum/PanoSizeClass"),
  14708. e("./enum/PanoramaEvents"),
  14709. e("./enum/SceneRendererEvents"))
  14710. , ce = e("./gui/memoryUsage")
  14711. , he = e("./enum/RenderLayers")
  14712. , ue = e("./TimingData")
  14713. , de = new N(t);
  14714. N.level = V.logLevel,
  14715. N.consoleEnabled = V.console,
  14716. i()
  14717. }
  14718. }
  14719. ).call(this, "/js/main.js")
  14720. }
  14721. , {
  14722. "./DisplayController": 1,
  14723. "./TimingData": 2,
  14724. "./ab": 3,
  14725. "./analytics": 4,
  14726. "./cameras/PanoramaCamera": 7,
  14727. "./controls/CameraControls": 9,
  14728. "./director": 15,
  14729. "./effects": 16,
  14730. "./enum/PanoSizeClass": 36,
  14731. "./enum/PanoramaEvents": 37,
  14732. "./enum/RenderLayers": 41,
  14733. "./enum/SceneRendererEvents": 43,
  14734. "./enum/Viewmode": 51,
  14735. "./featureflags": 59,
  14736. "./gui/error": 64,
  14737. "./gui/gui": 65,
  14738. "./gui/memoryUsage": 73,
  14739. "./label/LabelDisplayController": 91,
  14740. "./lib/array-polyfill": 92,
  14741. "./lib/performance-polyfill": 95,
  14742. "./lib/postprocessing/EffectComposer.js": 96,
  14743. "./lib/postprocessing/MaskPass.js": 97,
  14744. "./lib/postprocessing/RenderPass.js": 98,
  14745. "./lib/postprocessing/ShaderPass.js": 99,
  14746. "./lib/shaders/CopyShader.js": 100,
  14747. "./lib/shaders/HorizontalBlurShader.js": 101,
  14748. "./lib/shaders/VerticalBlurShader.js": 102,
  14749. "./lib/three75-shim": 103,
  14750. "./localization/localize": 108,
  14751. "./tag/tagManager": 124,
  14752. "./model/ModelManager": 140,
  14753. "./objects/Panorama": 148,
  14754. "./objects/Skybox": 152,
  14755. "./player": 155,
  14756. "./preloaders": 156,
  14757. "./scene/QuickstartManager": 157,
  14758. "./scene/SceneRenderer": 158,
  14759. "./sdk/automation.js": 164,
  14760. "./settings": 166,
  14761. "./showcase": 168,
  14762. "./tile/PanoRenderer": 169,
  14763. "./tile/QualityManager.js": 170,
  14764. "./tile/TileDownloader": 171,
  14765. "./util/PanoramaCollection": 178,
  14766. "./util/ajax": 181,
  14767. "./util/browser": 182,
  14768. "./util/camera": 183,
  14769. "./util/common": 185,
  14770. "./util/lerp": 188,
  14771. "./util/logger": 189,
  14772. "./util/math": 190,
  14773. "./util/sentry": 192,
  14774. "./util/showcase": 193,
  14775. "./util/transitions": 195,
  14776. events: 202,
  14777. "promise-polyfill": 213,
  14778. three: 217
  14779. }],
  14780. 117: [function(e, t, i) {
  14781. "use strict";
  14782. function n(e) {
  14783. e = e || {},
  14784. r.RawShaderMaterial.call(this, a.extendObject({
  14785. fragmentShader: o.cube.fragmentShader,
  14786. vertexShader: o.cube.vertexShader,
  14787. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14788. name: "CubemapMaterial"
  14789. }, e))
  14790. }
  14791. var r = e("three")
  14792. , o = e("../shaders")
  14793. , a = e("../util/common");
  14794. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14795. n.prototype.constructor = n,
  14796. t.exports = n
  14797. }
  14798. , {
  14799. "../shaders": 167,
  14800. "../util/common": 185,
  14801. three: 217
  14802. }],
  14803. 118: [function(e, t, i) {
  14804. "use strict";
  14805. function n(e) {
  14806. e = e || {},
  14807. r.RawShaderMaterial.call(this, a.extendObject({
  14808. fragmentShader: o.model.fragmentShader,
  14809. vertexShader: o.model.vertexShader,
  14810. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14811. name: "ModelTextureMaterial"
  14812. }, e))
  14813. }
  14814. var r = e("three")
  14815. , o = e("../shaders")
  14816. , a = e("../util/common");
  14817. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14818. n.prototype.constructor = n,
  14819. n.prototype.setProjectedPanos = function(e, t, i) {
  14820. i && (this.uniforms.progress.value = 0),
  14821. e.ensureSkyboxReadyForRender(),
  14822. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14823. this.uniforms.pano0Position.value.copy(e.position),
  14824. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14825. t.ensureSkyboxReadyForRender(),
  14826. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14827. this.uniforms.pano1Position.value.copy(t.position),
  14828. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14829. }
  14830. ,
  14831. t.exports = n
  14832. }
  14833. , {
  14834. "../shaders": 167,
  14835. "../util/common": 185,
  14836. three: 217
  14837. }],
  14838. 119: [function(e, t, i) {
  14839. (function(i) {
  14840. "use strict";
  14841. function n(e, t, i, n) {
  14842. this.div = null,
  14843. this.body = null,
  14844. this.label = e,
  14845. this.description = t,
  14846. this.parsedDescription = [],
  14847. this.media = i || {
  14848. type: null
  14849. },
  14850. this.loadingSpinner = null,
  14851. this.parser = new r({
  14852. supportLinks: !u.valueFromHash("mls"),
  14853. keepLinkLabels: !0
  14854. }),
  14855. this.state = I.CLOSED,
  14856. this.orientation = "",
  14857. this.initialTransform = "",
  14858. this.hovering = !1,
  14859. this.openTransition = null,
  14860. this.closeTransition = null,
  14861. this.openPromise = null,
  14862. this.closePromise = null,
  14863. this.animationTransition = null,
  14864. this.animationScale = 0
  14865. }
  14866. var r = e("../Parser/DescriptionParser")
  14867. , o = e("../Media/Link")
  14868. , a = e("../Media/Image")
  14869. , s = e("../Media/EmbedlyPlayer")
  14870. , l = e("../Media/EmbedlyEmbed")
  14871. , c = e("../../util/transitions")
  14872. , h = e("../../util/lerp")
  14873. , u = e("../../util/browser")
  14874. , d = e("./BillboardEvent")
  14875. , p = e("../Media/MediaEvent")
  14876. , f = e("../Parser/DescriptionChunkType")
  14877. , g = e("events").EventEmitter
  14878. , m = e("./billboardSettings")
  14879. , v = e("./overlaySettings")
  14880. , A = e("../../util/logger")
  14881. , y = new A(i)
  14882. , C = document.getElementById("tag-billboards");
  14883. C.addEventListener("touchend", function(e) {
  14884. C.style.pointerEvents = "none"
  14885. }),
  14886. C.addEventListener("touchcancel", function(e) {
  14887. C.style.pointerEvents = "none"
  14888. });
  14889. var I = {
  14890. CLOSED: "closed",
  14891. OPENING: "opening",
  14892. OPEN: "open",
  14893. CLOSING: "closing",
  14894. ACTIVE: "active"
  14895. };
  14896. n.prototype = Object.create(g.prototype),
  14897. n.prototype.build = function(e) {
  14898. this.parsedDescription = this.parser.parse(this.description);
  14899. var t = document.createElement("div");
  14900. t.className = "tag-container has-hotzone",
  14901. this.div = t,
  14902. this.body = document.createElement("div"),
  14903. this.body.className = "tag-body";
  14904. var i = document.createElement("div");
  14905. i.classList.add("tag-content");
  14906. var n = document.createElement("div");
  14907. n.classList.add("tag-text-content");
  14908. var r = document.createElement("div");
  14909. r.className = "tag-label",
  14910. r.textContent = this.label,
  14911. n.appendChild(r);
  14912. var o = document.createElement("div");
  14913. o.className = "tag-desc",
  14914. n.appendChild(o),
  14915. i.appendChild(n),
  14916. this.body.appendChild(i),
  14917. this.appendDescriptionElements(this.parsedDescription, o),
  14918. this.appendMedia(),
  14919. t.appendChild(this.body),
  14920. C.appendChild(t),
  14921. this.bindEvents(t, this.body)
  14922. }
  14923. ,
  14924. n.prototype.bindEvents = function(e, t) {
  14925. var i = function(e) {
  14926. return function(t) {
  14927. if (!this.div.classList.contains("overlay")) {
  14928. var i, n = document.getElementById("player");
  14929. try {
  14930. i = new MouseEvent(e,t)
  14931. } catch (n) {
  14932. i = document.createEvent("MouseEvents"),
  14933. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  14934. }
  14935. n.dispatchEvent(i)
  14936. }
  14937. }
  14938. };
  14939. t.addEventListener("mousedown", function(e) {
  14940. e.stopPropagation()
  14941. }),
  14942. t.addEventListener("mouseup", function(e) {
  14943. e.stopPropagation()
  14944. }),
  14945. e.addEventListener("touchstart", function(e) {
  14946. C.style.pointerEvents = "auto"
  14947. }),
  14948. e.addEventListener("mousedown", i("mousedown").bind(this)),
  14949. e.addEventListener("mouseup", i("mouseup").bind(this)),
  14950. t.addEventListener("mouseover", function(t) {
  14951. this.state === I.OPEN && e.classList.remove("has-hotzone")
  14952. }
  14953. .bind(this)),
  14954. e.addEventListener("mouseenter", function(e) {
  14955. this.state !== I.CLOSING && (this.hovering = !0,
  14956. this.emit(d.ENTER))
  14957. }
  14958. .bind(this)),
  14959. e.addEventListener("mouseleave", function(e) {
  14960. this.hovering = !1,
  14961. this.emit(d.LEAVE)
  14962. }
  14963. .bind(this)),
  14964. e.addEventListener("gesturestart", function(e) {
  14965. e.preventDefault()
  14966. });
  14967. var n = e.querySelector(".tag-text-content")
  14968. , r = 0;
  14969. n.addEventListener("touchstart", function(e) {
  14970. r = e.changedTouches[0].clientY
  14971. }),
  14972. n.addEventListener("touchmove", function(t) {
  14973. function i(e) {
  14974. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14975. }
  14976. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  14977. }),
  14978. e.addEventListener("touchmove", function(e) {
  14979. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14980. })
  14981. }
  14982. ,
  14983. n.prototype.appendDescriptionElements = function(e, t) {
  14984. e.length > 0 && this.div.classList.add("has-text"),
  14985. e.forEach(function(e, i) {
  14986. switch (e.type) {
  14987. case f.TEXT:
  14988. t.appendChild(this.createTextElement(e.text));
  14989. break;
  14990. case f.LINK:
  14991. t.appendChild(this.createLinkElement(e.link))
  14992. }
  14993. }
  14994. .bind(this))
  14995. }
  14996. ,
  14997. n.prototype.appendLoadingSpinner = function() {
  14998. this.loadingSpinner = document.createElement("div"),
  14999. this.loadingSpinner.classList.add("loading-spinner");
  15000. var e = document.createElement("div");
  15001. e.classList.add("gui-spinner-icon"),
  15002. this.loadingSpinner.appendChild(e),
  15003. this.body.appendChild(this.loadingSpinner)
  15004. }
  15005. ,
  15006. n.prototype.onMediaLoadFinished = function() {
  15007. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15008. this.applyOrientation(this.orientation),
  15009. this.loadingSpinner = null)
  15010. }
  15011. ,
  15012. n.prototype.appendMedia = function() {
  15013. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15014. this.appendLoadingSpinner();
  15015. var e = document.createElement("div");
  15016. e.classList.add("tag-media-content");
  15017. var t = document.createElement("i");
  15018. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15019. t.classList.add(e)
  15020. }),
  15021. this.body.appendChild(t),
  15022. this.body.appendChild(e),
  15023. this.media.type) {
  15024. case f.IMAGE:
  15025. e.appendChild(this.createImageElement(this.media, this.body));
  15026. break;
  15027. case f.VIDEO:
  15028. e.appendChild(this.createVideoElement(this.media, this.body));
  15029. break;
  15030. case f.RICH:
  15031. e.appendChild(this.createEmbedElement(this.media, this.body))
  15032. }
  15033. }
  15034. }
  15035. ,
  15036. n.prototype.createTextElement = function(e) {
  15037. var t = document.createElement("span");
  15038. return t.textContent = e,
  15039. t
  15040. }
  15041. ;
  15042. n.prototype.createLinkElement = function(e) {
  15043. var t = new o(e);
  15044. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15045. t.createDomElement()
  15046. }
  15047. ,
  15048. n.prototype.createImageElement = function(e, t) {
  15049. function i() {
  15050. function e() {
  15051. m || (r.classList.remove("view-image"),
  15052. c.classList.add("overlay"),
  15053. i(),
  15054. window.addEventListener("resize", b),
  15055. c.addEventListener("click", a),
  15056. g.addEventListener("click", l),
  15057. f.addEventListener("click", s),
  15058. m = !0,
  15059. o.emit(p.IMAGE_OPENED))
  15060. }
  15061. function i() {
  15062. t.classList.add("show-info"),
  15063. h.classList.remove("collapsible"),
  15064. h.style.height = "";
  15065. var e = parseFloat(getComputedStyle(I).lineHeight)
  15066. , i = y + e
  15067. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15068. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15069. , s = a
  15070. , l = s * n.aspect;
  15071. l > r && (l = r,
  15072. s = l / n.aspect),
  15073. s > a && (s = a,
  15074. l = s * n.aspect),
  15075. l += C,
  15076. s += C + i,
  15077. t.style.width = l + "px",
  15078. t.style.height = s + "px",
  15079. u.style.paddingTop = e + C + "px",
  15080. o.description.length > 0 && (h.classList.add("collapsible"),
  15081. h.style.height = h.clientHeight + 12 + "px",
  15082. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15083. }
  15084. function a(e) {
  15085. e.target === c && s()
  15086. }
  15087. function s() {
  15088. m && (m = !1,
  15089. r.classList.add("view-image"),
  15090. c.classList.remove("overlay"),
  15091. h.style.height = "",
  15092. u.style.paddingTop = "",
  15093. t.style.width = "",
  15094. t.style.height = "",
  15095. window.removeEventListener("resize", b),
  15096. c.removeEventListener("click", a),
  15097. g.removeEventListener("click", l),
  15098. f.removeEventListener("click", s),
  15099. o.emit(p.IMAGE_CLOSED),
  15100. o.close(!0))
  15101. }
  15102. function l(e) {
  15103. t.classList.toggle("show-info")
  15104. }
  15105. var c = o.div
  15106. , h = c.getElementsByClassName("tag-content")[0]
  15107. , u = c.getElementsByClassName("tag-media-content")[0]
  15108. , f = t.getElementsByClassName("close")[0]
  15109. , g = h.getElementsByClassName("tag-label")[0];
  15110. c.classList.add("has-image"),
  15111. r.classList.add("view-image"),
  15112. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15113. o.applyOrientation(o.orientation);
  15114. var m = !1
  15115. , A = getComputedStyle(h)
  15116. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15117. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15118. , I = h.querySelector(".tag-label")
  15119. , E = h.querySelector(".tag-desc")
  15120. , b = function() {
  15121. var e, t, n = 0;
  15122. return function() {
  15123. clearInterval(e),
  15124. clearTimeout(t),
  15125. e = setInterval(function() {
  15126. var e = c.clientHeight;
  15127. n !== e && (i(),
  15128. n = e)
  15129. }, 100),
  15130. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15131. }
  15132. }();
  15133. n.on(p.IMAGE_OPENING, e),
  15134. o.on(d.ACTIVATE, e),
  15135. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15136. o.on(d.CLOSING, s)
  15137. }
  15138. var n = new a
  15139. , r = n.createDomElement();
  15140. this.once(d.OPENED, function() {
  15141. n.load(e.src).then(i).catch(function(t) {
  15142. y.warn("Failed to load image:", e.src),
  15143. y.warn("with error:", t)
  15144. }).then(this.onMediaLoadFinished.bind(this))
  15145. });
  15146. var o = this;
  15147. return r
  15148. }
  15149. ,
  15150. n.prototype.createVideoElement = function(e, t) {
  15151. var i = new s({
  15152. autoPlay: !0,
  15153. autoResume: !0,
  15154. startMuted: !1,
  15155. loop: !1
  15156. })
  15157. , n = i.createDomElement();
  15158. return this.once(d.OPENED, function() {
  15159. i.load(e.src).then(function() {
  15160. this.div.classList.add("has-video"),
  15161. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15162. i.play()),
  15163. this.on(d.OPENING, i.show.bind(i)),
  15164. this.on(d.OPENED, i.play.bind(i)),
  15165. this.on(d.CLOSING, i.pause.bind(i)),
  15166. this.on(d.CLOSED, i.hide.bind(i))
  15167. }
  15168. .bind(this)).catch(function(t) {
  15169. y.warn("Failed to embed video:", e.src),
  15170. y.warn("with error:", t)
  15171. }).then(this.onMediaLoadFinished.bind(this))
  15172. }
  15173. .bind(this)),
  15174. n
  15175. }
  15176. ,
  15177. n.prototype.createEmbedElement = function(e, t) {
  15178. var i = new l
  15179. , n = i.createDomElement();
  15180. return this.once(d.OPENED, function() {
  15181. i.load(e.src).then(function() {
  15182. this.div.classList.add("has-embed"),
  15183. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15184. this.applyOrientation(this.orientation),
  15185. this.on(d.OPENING, i.show.bind(i)),
  15186. this.on(d.CLOSED, i.hide.bind(i))
  15187. }
  15188. .bind(this)).catch(function(t) {
  15189. y.warn("Failed to embed:", e.src),
  15190. y.warn("with error:", t)
  15191. }).then(this.onMediaLoadFinished.bind(this))
  15192. }
  15193. .bind(this)),
  15194. n
  15195. }
  15196. ,
  15197. n.prototype.open = function(e) {
  15198. return this.openPromise = $.Deferred(),
  15199. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15200. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15201. this.state !== I.OPEN && (this.emit(d.OPENING),
  15202. e && this.emit(d.ACTIVATING),
  15203. this.state = I.OPENING,
  15204. this.animateOpen(function() {
  15205. e && this.setActiveState(),
  15206. this.openPromise.resolve()
  15207. }
  15208. .bind(this)))
  15209. }
  15210. .bind(this), m.animation.openDelay),
  15211. c.cancel(this.closeTransition),
  15212. this.closePromise && this.closePromise.reject(),
  15213. this.closeTransition = void 0,
  15214. this.openPromise.promise())
  15215. }
  15216. ,
  15217. n.prototype.close = function(e) {
  15218. return this.closePromise = $.Deferred(),
  15219. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15220. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15221. this.state = I.CLOSING,
  15222. this.animateClose())
  15223. }
  15224. .bind(this), m.animation.closeDelay)),
  15225. c.cancel(this.openTransition),
  15226. this.openPromise && this.openPromise.reject(),
  15227. this.openTransition = void 0,
  15228. this.closePromise.resolve(),
  15229. this.closePromise.promise())
  15230. }
  15231. ,
  15232. n.prototype.setActiveState = function() {
  15233. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15234. this.emit(d.ACTIVATE),
  15235. this.div.classList.remove("has-hotzone"))
  15236. }
  15237. ,
  15238. n.prototype.animateOpen = function(e) {
  15239. if (this.state === I.OPENING) {
  15240. if (c.cancel(this.animationTransition),
  15241. u.detectSamsungNative())
  15242. return this.boardOrientation = null,
  15243. this.div.style.visibility = "visible",
  15244. this.emit(d.OPENED),
  15245. this.state = I.OPEN,
  15246. void (e && e());
  15247. this.div.style.webkitTransform = "scale(0)",
  15248. this.div.style.transform = "scale(0)",
  15249. this.div.style.visibility = "visible",
  15250. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15251. this.emit(d.OPENED),
  15252. this.state = I.OPEN,
  15253. e && e()
  15254. }
  15255. .bind(this))
  15256. }
  15257. }
  15258. ,
  15259. n.prototype.animateClose = function(e) {
  15260. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15261. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15262. this.emit(d.CLOSED),
  15263. this.state = I.CLOSED,
  15264. this.div.style.visibility = "hidden",
  15265. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15266. e && e()
  15267. }
  15268. .bind(this)))
  15269. }
  15270. ,
  15271. n.prototype.needsUpdate = function() {
  15272. return this.state !== I.CLOSED
  15273. }
  15274. ,
  15275. n.prototype.update = function(e, t) {
  15276. if (this.needsUpdate()) {
  15277. var i = (this.updateOrientation(e),
  15278. this.calcScale(t))
  15279. , n = {
  15280. x: (e.x + 1) * $("#player").width() / 2,
  15281. y: (e.y + 1) * $("#player").height() / 2
  15282. };
  15283. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15284. this.div.style.webkitTransform = this.div.screenTransform,
  15285. this.div.style.transform = this.div.screenTransform
  15286. }
  15287. }
  15288. ,
  15289. n.prototype.getDimensions = function() {
  15290. return this.div.getBoundingClientRect()
  15291. }
  15292. ,
  15293. n.prototype.calcScale = function(e) {
  15294. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15295. }
  15296. ,
  15297. n.prototype.updateOrientation = function(e) {
  15298. if (this.state !== I.ACTIVE) {
  15299. var t = 1 / 3
  15300. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15301. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15302. , r = "";
  15303. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15304. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15305. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15306. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15307. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15308. }
  15309. }
  15310. ,
  15311. n.prototype.applyOrientation = function(e) {
  15312. this.div.style.transform = this.div.style.webkitTransform = "",
  15313. this.div.classList.remove("tag-container-" + this.orientation),
  15314. this.div.classList.add("tag-container-" + e);
  15315. var t = window.getComputedStyle(this.div);
  15316. this.initialTransform = t.transform || t.webkitTransform,
  15317. "none" === this.initialTransform && (this.initialTransform = "");
  15318. var i = t.transform.slice(7, -1).split(",")
  15319. , n = -i[4]
  15320. , r = -i[5];
  15321. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15322. this.div.style.transformOrigin = n + "px " + r + "px",
  15323. this.orientation = e
  15324. }
  15325. ,
  15326. t.exports = n
  15327. }
  15328. ).call(this, "/js/tag/Billboard/Billboard.js")
  15329. }
  15330. , {
  15331. "../../util/browser": 182,
  15332. "../../util/lerp": 188,
  15333. "../../util/logger": 189,
  15334. "../../util/transitions": 195,
  15335. "../Media/EmbedlyEmbed": 125,
  15336. "../Media/EmbedlyPlayer": 126,
  15337. "../Media/Image": 128,
  15338. "../Media/Link": 129,
  15339. "../Media/MediaEvent": 131,
  15340. "../Parser/DescriptionChunkType": 133,
  15341. "../Parser/DescriptionParser": 134,
  15342. "./BillboardEvent": 120,
  15343. "./billboardSettings": 121,
  15344. "./overlaySettings": 122,
  15345. events: 202
  15346. }],
  15347. 120: [function(e, t, i) {
  15348. "use strict";
  15349. t.exports = Object.freeze({
  15350. ENTER: "billboard.enter",
  15351. LEAVE: "billboard.leave",
  15352. OPENING: "billboard.opening",
  15353. OPENED: "billboard.open",
  15354. CLOSING: "billboard.closing",
  15355. CLOSED: "billboard.closed",
  15356. ACTIVATING: "billboard.activating",
  15357. ACTIVATE: "billboard.activate"
  15358. })
  15359. }
  15360. , {}],
  15361. 121: [function(e, t, i) {
  15362. "use strict";
  15363. t.exports = Object.freeze({
  15364. animation: Object.freeze({
  15365. hoverOnClosing: !1,
  15366. openDelay: 100,
  15367. closeDelay: 50,
  15368. openDuration: 200,
  15369. closeDuration: 100
  15370. }),
  15371. boardToDiscRatio: 1.2
  15372. })
  15373. }
  15374. , {}],
  15375. 122: [function(e, t, i) {
  15376. "use strict";
  15377. t.exports = Object.freeze({
  15378. boundaryWidth: 30,
  15379. boundaryHeight: 0
  15380. })
  15381. }
  15382. , {}],
  15383. /*********************************创建热点模型************************************************** */
  15384. "hot": [function(e, t, i) {//热点
  15385. "use strict";
  15386. function hot(sid,d,model){
  15387. this.sid = sid;
  15388. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15389. if(d.quaternion){
  15390. this.quaternion = d.quaternion;
  15391. }else{
  15392. this.rotation = this.conversionArray(d.rotation)
  15393. } */
  15394. this.position = this.convertValue(d.position, r.Vector3)
  15395. if(d.quaternion){
  15396. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15397. }else{
  15398. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15399. }
  15400. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15401. this.isSprite = d.isSprite
  15402. this.noAction = d.noAction
  15403. this.linkType = d.linkType || "common"
  15404. this.link = d.link;
  15405. this.model = model;
  15406. this.size = d.size;
  15407. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15408. this.build();
  15409. d.infoAttribute && d.infoAttribute.title && this.createTitleElem(d.infoAttribute.title)
  15410. this.changeTex()
  15411. this.setVisiblePanos(d.visiblePanos);
  15412. this.infoAttribute = d.infoAttribute;
  15413. }
  15414. var r = e("three")
  15415. , f = e("../shaders")
  15416. , a = e("../settings")
  15417. , s = e("../enum/Viewmode")
  15418. , p = e("../objects/Panorama")
  15419. , math = e("../util/math")
  15420. , te = e("../util/texture");
  15421. var raycaster = new r.Raycaster;
  15422. //热点大小
  15423. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15424. var defaultTex1 = te.load(g_HotImage.point);
  15425. var defaultTex2 = te.load(g_HotImage.point2);
  15426. hot.prototype.changeTex = function(){
  15427. var u = this.mesh.material.uniforms
  15428. if(this.styleTex.length){
  15429. u.texture1.value = te.load(this.styleTex[0].src);
  15430. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15431. }else{
  15432. u.texture1.value = defaultTex1;
  15433. u.texture2.value = defaultTex2;
  15434. console.log(this.sid)
  15435. }
  15436. }
  15437. hot.prototype.initStyleImg = function(t){
  15438. this.styleTex = []
  15439. t.styleImg = t.styleImg || [];
  15440. t.styleImg.forEach((src)=>{
  15441. this.styleTex.push({src:manage.dealURL(src)})
  15442. })
  15443. this.changeTex()
  15444. }
  15445. hot.prototype.update = function(camera) {
  15446. if(this.isSprite){
  15447. this.mesh.quaternion.copy(camera.quaternion)
  15448. }
  15449. }
  15450. hot.prototype.setVisiblePanos = function(visibleData){
  15451. if (visibleData) {
  15452. this.visiblePanos = visibleData;
  15453. }
  15454. }
  15455. //绘制热点
  15456. hot.prototype.build = function(){
  15457. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15458. var shaderMaterial = new r.ShaderMaterial({
  15459. uniforms: t,
  15460. vertexShader: f.hot.vertexShader,
  15461. fragmentShader: f.hot.fragmentShader,
  15462. transparent: !0
  15463. })
  15464. var sprite = new r.Mesh( geometry, shaderMaterial );
  15465. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15466. sprite.dynamic = true;
  15467. sprite.position.copy(this.position);
  15468. sprite.quaternion.copy(this.quaternion)
  15469. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15470. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15471. sprite.name = this.sid;
  15472. sprite.type = "hotSprite";
  15473. sprite.belongHot = this;
  15474. if(this.link) sprite.hotLink = this.link;
  15475. this.mesh = sprite;
  15476. this.model.add(sprite);
  15477. g_HotMeshes.push(sprite);
  15478. }
  15479. hot.prototype.createTitleElem = function(title){
  15480. var root = $("#hot");
  15481. var elem = $(`<div> ${title}</div>`)
  15482. root.append(elem);
  15483. this.titleElem = elem;
  15484. }
  15485. hot.prototype.showTitle = function(){
  15486. if(!this.titleElem)return;
  15487. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15488. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15489. this.titleElem.css("display","block");
  15490. }
  15491. hot.prototype.hideTitle = function(){
  15492. if(!this.titleElem)return;
  15493. this.titleElem.css("display","none");
  15494. }
  15495. hot.prototype.closestPanoTowardTag = function(e, t) {
  15496. var i = []
  15497. , o = []
  15498. , l = this.mesh.position;
  15499. if (e === s.PANORAMA) {
  15500. var c = .5
  15501. , h = t.position.clone().sub(l).normalize();
  15502. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15503. // i.push(p.filters.isPanoAligned()),
  15504. // i.push(p.filters.inPanoDirection(l, h, c)),
  15505. // i.push(p.filters.isNeighbourPanoTo(t)),
  15506. o.push(p.scoreFunctions.direction(l, h))
  15507. }
  15508. var u = new r.Vector3
  15509. , d = function(e) {
  15510. u.copy(l).sub(e.position);
  15511. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15512. , i = a.tags.navigate.tiltTolerance;
  15513. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15514. }
  15515. , f = function(e) {
  15516. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15517. };
  15518. i.push(f, d, (pano)=>{ // add
  15519. return player.checkHasNeighbor(pano)
  15520. }),
  15521. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15522. var g = t.model.panos.sortByScore(i, o);
  15523. if (g && a.tags.navigate.lineOfSight) {
  15524. for (var m = 0; m < g.length; m++) {
  15525. var v = g[m].pano
  15526. , A = v.position.distanceTo(l);
  15527. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15528. var y = raycaster.intersectObjects(t.model.colliders);
  15529. // return g[0].pano;
  15530. if (0 === y.length || y[0].distance > A) {
  15531. console.log(m);
  15532. return v
  15533. }
  15534. }
  15535. return null
  15536. }
  15537. return g && g.length > 0 && g[0].pano
  15538. }
  15539. var getLink = function(link){
  15540. var src = '';
  15541. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15542. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15543. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15544. return src
  15545. }
  15546. hot.prototype.examine = function(e, options) {
  15547. options = options || {}
  15548. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15549. var src = getLink(this.infoAttribute.iframe[0]);
  15550. if(this.linkType=="jumpLink"){
  15551. /* var newPage = window.open(src, "_blank" );
  15552. newPage.focus(); */
  15553. var href = window.location.href
  15554. var index = href.indexOf("&")
  15555. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15556. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15557. window.location.href = src
  15558. }else if(this.linkType=="iframeDiv"){
  15559. var div = document.createElement("div");
  15560. $("body").append(div);
  15561. div.style.position = 'fixed';
  15562. div.style.width = div.style.height = "100%";
  15563. div.style.left = div.style.top = '0';
  15564. div.style["z-index"] = "999"
  15565. var exit = document.createElement("div");
  15566. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15567. exit.style.position = 'absolute';
  15568. exit.style.width = exit.style.height = "50px";
  15569. exit.style.left = '17px'; exit.style.top = "20px"
  15570. exit.style.cursor = "pointer";
  15571. exit.style["background-repeat"] = "no-repeat";
  15572. exit.style["background-size"] = "25%";
  15573. exit.style["background-position"] = "center center";
  15574. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15575. exit.style["border-radius"] = "50%";
  15576. exit.style["z-index"] = "3"
  15577. exit.onclick = ()=>{
  15578. $(div).remove()
  15579. if(g_bgAudio && g_bgAudio.pauseByHot){
  15580. manage.switchBgmState(true)
  15581. }
  15582. }
  15583. var myElement = document.createElement("iframe");
  15584. myElement.style.position = 'absolute';
  15585. myElement.style.width = myElement.style.height = "100%";
  15586. myElement.style.left = myElement.style.top = '0';
  15587. myElement.src = src
  15588. div.appendChild(exit);
  15589. div.appendChild(myElement)
  15590. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15591. //g_bgAudio && g_bgAudio.pause();
  15592. if(g_bgAudio && !g_bgAudio.paused){
  15593. manage.switchBgmState(false);
  15594. g_bgAudio.pauseByHot = true
  15595. }
  15596. if(g_tourAudio)g_tourAudio.pause()
  15597. }
  15598. return;
  15599. }
  15600. if(!player.currentPano)return;
  15601. var hotPop = document.getElementById('popup');
  15602. //获取那个热点的链接
  15603. if(this.link){
  15604. g_currentHot = this;
  15605. hotPop.style.display = "block";
  15606. hotPop.classList.add("wait");
  15607. var myElement = document.createElement("iframe");
  15608. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15609. //g_bgAudio && g_bgAudio.pause();
  15610. if(g_bgAudio && !g_bgAudio.paused){
  15611. manage.switchBgmState(false);
  15612. g_bgAudio.pauseByHot = true
  15613. }
  15614. if(g_tourAudio)g_tourAudio.pause()
  15615. var src = getLink(this.link )
  15616. myElement.src = src;
  15617. myElement.id = "id1";
  15618. myElement.allowTransparency = "true";
  15619. // myElement.scrolling = "no";
  15620. var element=document.getElementById("id1"); //判断页面是否有iframe
  15621. if (typeof(element)== "undefined" || element == null){
  15622. document.querySelector(".popup-content").appendChild(myElement);
  15623. //移动端自动播放
  15624. var videoLoaddingResult = false
  15625. window.loaddingSuccess = function() {
  15626. videoLoaddingResult = true
  15627. }
  15628. setTimeout(function func() {
  15629. if (videoLoaddingResult) {
  15630. var $iframe = document.querySelector('#id1').contentWindow.document;
  15631. if($iframe.querySelector('video')){
  15632. $iframe.querySelector('video').play();
  15633. // alert($iframe.querySelector('video'));
  15634. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15635. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15636. }
  15637. }
  15638. if($iframe.querySelector('audio')){
  15639. $iframe.querySelector('audio').play();
  15640. }
  15641. } else {
  15642. setTimeout(func, 300)
  15643. }
  15644. }, 800);
  15645. }
  15646. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15647. }
  15648. // if(hotListSta) {
  15649. // hotPop.classList.remove("wait");
  15650. // return;
  15651. // }
  15652. var t = e.mode
  15653. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15654. , n = this.mesh.position;
  15655. e.flyingToTag = true;
  15656. var o = function() {
  15657. e.flyingToTag = false;
  15658. if(this.link){
  15659. hotPop.classList.remove("wait");
  15660. }
  15661. }.bind(this);
  15662. if(settings.dontExamHot){
  15663. o();
  15664. return;
  15665. }
  15666. if (t === s.PANORAMA){
  15667. var l = {
  15668. pano: i,
  15669. lookAtPoint: n,
  15670. duration: null,
  15671. maxDistanceOverride: null,
  15672. skipWarpingCheck: !1
  15673. };
  15674. e.flyToPano(l, o)
  15675. }else {
  15676. var c = {
  15677. pano: i
  15678. };
  15679. if (n) {
  15680. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15681. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15682. }
  15683. c.callback = o,
  15684. c.duration = 1500,
  15685. c.mode = s.PANORAMA,
  15686. e.flyToNewMode(c)
  15687. }
  15688. },
  15689. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15690. // if(window.MP_PREFETCHED_MODELDATA.special){
  15691. // specialScene.special().beforeImplement();
  15692. // }
  15693. //czj 判断是否是数组 如果不是将对象转换为数组
  15694. /* hot.prototype.conversionArray = function(obj){
  15695. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15696. var arr = []
  15697. for (var i in obj) {
  15698. arr.push(obj[i]); //属性
  15699. }
  15700. return arr
  15701. } */
  15702. hot.prototype.convertValue = function(v ,Type){
  15703. var value;
  15704. if(v instanceof Array){
  15705. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15706. value = new Type().fromArray(v);
  15707. }else{
  15708. for(let i in v){v[i] = parseFloat(v[i])}
  15709. value = new Type().copy(v);
  15710. }
  15711. return value
  15712. }
  15713. t.exports = hot;
  15714. }
  15715. , {
  15716. three: 217,
  15717. "../shaders":167,
  15718. "../enum/Viewmode":51,
  15719. "../objects/Panorama":148,
  15720. "../util/texture":194,
  15721. "../settings":166,
  15722. "../util/math": 190,
  15723. }],
  15724. /************************************创建热点模型************************************ */
  15725. 123: [function(e, t, i) {//tag
  15726. (function(i) {
  15727. "use strict";
  15728. function n(e, t, i) {
  15729. var n = i.version || "0";
  15730. "0" !== n && I.info("tag defined using version " + n),
  15731. this.model = e,
  15732. this.sid = t,
  15733. this.color = (new r.Color).set(i.color || l.tagDefault),
  15734. this.hoverColor = l._darken(this.color, .2),
  15735. this.floor = null,
  15736. this.floorIndex = i.floor,
  15737. this.mode = s.PANORAMA,
  15738. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15739. this.obj3d = null,
  15740. this.disc = null,
  15741. this.materials = {
  15742. disc: null,
  15743. pole: null
  15744. },
  15745. this.position = (new r.Vector3).copy(i.position),
  15746. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15747. this.discWorldPosition = null,
  15748. this.discScale = .05,
  15749. this.poleEnabled = i.stem.enabled,
  15750. this.billboard = new o(i.label,i.description,i.media,this),
  15751. this.visibleTransition = null,
  15752. this.hoveringDisc = !1
  15753. }
  15754. var r = e("three")
  15755. , o = e("./Billboard/Billboard")
  15756. , a = e("../settings")
  15757. , s = e("../enum/Viewmode")
  15758. , l = e("../enum/Colors")
  15759. , c = e("../enum/RenderLayers")
  15760. , h = e("../enum/RenderOrder")
  15761. , u = (e("../util/common"),
  15762. e("../util/math"))
  15763. , d = e("../util/texture")
  15764. , p = e("../objects/Panorama")
  15765. , f = e("../shaders")
  15766. , g = e("../util/transitions")
  15767. , m = e("../util/lerp")
  15768. , v = e("../util/easing")
  15769. , A = e("./Billboard/BillboardEvent")
  15770. , y = e("events").EventEmitter
  15771. , C = e("../util/logger")
  15772. , I = new C(i)
  15773. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15774. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15775. , w = new r.PlaneBufferGeometry(1,1);
  15776. n.prototype = Object.create(y.prototype),
  15777. n.raycaster = new r.Raycaster,
  15778. n.prototype.bindEvents = function() {
  15779. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15780. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15781. }
  15782. ,
  15783. n.prototype.build = function() {
  15784. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15785. this.floor && (this.billboard.build(this.model.sid),
  15786. this.obj3d = this.buildObject3D(),
  15787. this.floor.add(this.obj3d)),
  15788. this
  15789. }
  15790. ,
  15791. n.prototype.buildObject3D = function() {
  15792. var e = new r.Object3D;
  15793. e.position.copy(this.position);
  15794. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15795. t.bg.value = b,
  15796. t.mask.value = E,
  15797. t.color.value.copy(this.color),
  15798. this.materials.disc = new r.RawShaderMaterial({
  15799. transparent: !0,
  15800. vertexShader: f.tagDisc.vertexShader,
  15801. fragmentShader: f.tagDisc.fragmentShader,
  15802. uniforms: t
  15803. }),
  15804. this.disc = new r.Mesh(w,this.materials.disc),
  15805. this.disc.layers.set(c.TAG),
  15806. this.disc.position.copy(this.discPosition),
  15807. this.disc.renderOrder = h.tagDisc,
  15808. this.disc.tag = this;
  15809. var i = this.buildPole();
  15810. return i.layers.set(c.TAG),
  15811. i.renderOrder = h.tagStem,
  15812. e.add(i),
  15813. e.layers.set(c.TAG),
  15814. e.add(this.disc)
  15815. }
  15816. ,
  15817. n.prototype.buildPole = function() {
  15818. var e = new r.BufferGeometry
  15819. , t = new Float32Array(6);
  15820. return t[0] = t[1] = t[2] = 0,
  15821. t[3] = this.discPosition.x,
  15822. t[4] = this.discPosition.y,
  15823. t[5] = this.discPosition.z,
  15824. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15825. this.materials.pole = new r.LineBasicMaterial({
  15826. linewidth: a.tags.pole.width,
  15827. color: a.tags.pole.color,
  15828. opacity: 0,
  15829. visible: this.poleEnabled,
  15830. transparent: !0,
  15831. depthWrite: !1
  15832. }),
  15833. new r.Line(e,this.materials.pole)
  15834. }
  15835. ,
  15836. n.prototype.setFreeState = function(e) {
  15837. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15838. this.materials.disc.uniforms.color.value = this.color
  15839. }
  15840. .bind(this))
  15841. }
  15842. ,
  15843. n.prototype.setHoverState = function(e) {
  15844. this.billboard.open(e),
  15845. this.materials.disc.uniforms.color.value = this.hoverColor
  15846. }
  15847. ,
  15848. n.prototype.hide = function(e, t) {
  15849. var i = $.Deferred();
  15850. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15851. return i.resolve().promise();
  15852. e = e || 0,
  15853. t = t || 0,
  15854. g.cancel(this.visibleTransition);
  15855. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15856. , r = t + e
  15857. , o = t / r;
  15858. return this.visibleTransition = g.start(function(e) {
  15859. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15860. , i = m.property(e.materials.pole, "opacity", 0);
  15861. return function(n) {
  15862. t(n),
  15863. e.materials.pole && i(n)
  15864. }
  15865. }(this), r * n, function() {
  15866. i.resolve()
  15867. }, o, v[a.warp.blendEasing]),
  15868. i.promise()
  15869. }
  15870. ,
  15871. n.prototype.show = function(e, t) {
  15872. var i = $.Deferred();
  15873. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15874. return i.resolve().promise();
  15875. e = e || 0,
  15876. t = t || 0,
  15877. g.cancel(this.visibleTransition);
  15878. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15879. , r = t + e
  15880. , o = t / r;
  15881. return this.visibleTransition = g.start(function(e) {
  15882. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15883. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15884. return function(n) {
  15885. t(n),
  15886. e.materials.pole && i(n)
  15887. }
  15888. }(this), r * n, function() {
  15889. i.resolve()
  15890. }, o, v[a.warp.blendEasing]),
  15891. i.promise()
  15892. }
  15893. ,
  15894. n.prototype.closestPanoTowardTag = function(e, t) {
  15895. var i = []
  15896. , o = []
  15897. , l = this.disc.getWorldPosition();
  15898. if (e === s.PANORAMA) {
  15899. var c = .5
  15900. , h = t.position.clone().sub(l).normalize();
  15901. i.push(p.filters.isPanoAligned()),
  15902. i.push(p.filters.inPanoDirection(l, h, c)),
  15903. i.push(p.filters.isNeighbourPanoTo(t)),
  15904. o.push(p.scoreFunctions.direction(l, h))
  15905. }
  15906. var u = new r.Vector3
  15907. , d = function(e) {
  15908. u.copy(l).sub(e.position);
  15909. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15910. , i = a.tags.navigate.tiltTolerance;
  15911. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15912. }
  15913. , f = function(e) {
  15914. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15915. };
  15916. i.push(f, d),
  15917. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15918. var g = this.model.panos.sortByScore(i, o);
  15919. if (a.tags.navigate.lineOfSight) {
  15920. for (var m = 0; m < g.length; m++) {
  15921. var v = g[m].pano
  15922. , A = v.position.distanceTo(l);
  15923. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15924. return null;
  15925. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15926. var y = n.raycaster.intersectObjects(this.model.colliders);
  15927. if (0 === y.length || y[0].distance > A)
  15928. return v
  15929. }
  15930. return null
  15931. }
  15932. return g.length > 0 && g[0].pano
  15933. }
  15934. ,
  15935. n.prototype.examine = function(e) {
  15936. var t = e.mode
  15937. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15938. , n = this.disc.getWorldPosition();
  15939. this.billboard.setActiveState();
  15940. var o = function() {
  15941. var t = this.billboard.getDimensions()
  15942. , n = new r.Vector3;
  15943. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15944. n.unproject(e.camera),
  15945. e.flyToPano({
  15946. pano: i,
  15947. lookAtPoint: n
  15948. })
  15949. }
  15950. .bind(this);
  15951. if (t === s.PANORAMA)
  15952. if (i !== e.currentPano) {
  15953. var l = {
  15954. pano: i,
  15955. lookAtPoint: n,
  15956. duration: null,
  15957. maxDistanceOverride: null,
  15958. skipWarpingCheck: !1
  15959. };
  15960. e.flyToPano(l, o)
  15961. } else
  15962. setTimeout(function() {
  15963. this.billboard.open().then(function() {
  15964. o()
  15965. })
  15966. }
  15967. .bind(this), 0);
  15968. else {
  15969. var c = {
  15970. pano: i
  15971. };
  15972. if (n) {
  15973. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15974. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15975. }
  15976. c.callback = o,
  15977. c.duration = 1500,
  15978. c.mode = s.PANORAMA,
  15979. e.flyToNewMode(c)
  15980. }
  15981. }
  15982. ,
  15983. n.prototype.update = function(e, t) {
  15984. var i = new r.Vector3;
  15985. return function(e, t) {
  15986. this.discWorldPosition = this.disc.getWorldPosition(),
  15987. this.updateDisc(e, t),
  15988. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15989. i.z < 1 && (i.y *= -1,
  15990. this.billboard.update(i, this.getDiscRadius(i, t))))
  15991. }
  15992. }(),
  15993. n.prototype.updateDisc = function(e, t) {
  15994. var i = new r.Vector3
  15995. , o = new r.Vector3
  15996. , l = new r.Vector3
  15997. , c = new r.Vector3
  15998. , h = new r.Vector3;
  15999. return function(e, t) {
  16000. var u = a.tags.visibility
  16001. , d = a.tags.disc.scale
  16002. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16003. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16004. this.obj3d.visible) {
  16005. this.disc.quaternion.copy(t.quaternion);
  16006. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16007. i.copy(this.discWorldPosition).project(t),
  16008. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16009. l.set(f / 2, 0, 0).add(o),
  16010. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16011. h.copy(c).unproject(t);
  16012. var g = h.distanceTo(this.discWorldPosition)
  16013. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16014. this.discScale = g * m,
  16015. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16016. }
  16017. }
  16018. }(),
  16019. n.prototype.getDiscRadius = function(e, t) {
  16020. var i = new r.Vector3;
  16021. return function(e, t) {
  16022. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16023. Math.abs(e.x - i.x) * $("#player").width()
  16024. }
  16025. }(),
  16026. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16027. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16028. }
  16029. ,
  16030. n.prototype.offScreen = function(e, t) {
  16031. var i = e.getWorldPosition().project(t);
  16032. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16033. }
  16034. ,
  16035. n.viewportScale = function() {
  16036. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16037. n.viewportHeight = $("#player").height(),
  16038. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16039. n.currentViewportScale
  16040. }
  16041. ,
  16042. t.exports = n
  16043. }
  16044. ).call(this, "/js/tag/tag.js")
  16045. }
  16046. , {
  16047. "../enum/Colors": 19,
  16048. "../enum/RenderLayers": 41,
  16049. "../enum/RenderOrder": 42,
  16050. "../enum/Viewmode": 51,
  16051. "../objects/Panorama": 148,
  16052. "../settings": 166,
  16053. "../shaders": 167,
  16054. "../util/common": 185,
  16055. "../util/easing": 186,
  16056. "../util/lerp": 188,
  16057. "../util/logger": 189,
  16058. "../util/math": 190,
  16059. "../util/texture": 194,
  16060. "../util/transitions": 195,
  16061. "./Billboard/Billboard": 119,
  16062. "./Billboard/BillboardEvent": 120,
  16063. events: 202,
  16064. three: 217
  16065. }],
  16066. 124: [function(e, t, i) {
  16067. (function(i) {
  16068. "use strict";
  16069. function n() {
  16070. this.tagState = y.IDLE,
  16071. this.intersectTag = null,
  16072. this.hoveredTag = null,
  16073. this.activeTag = null,
  16074. this.tagDiscs = [],
  16075. this.raycaster = new r.Raycaster,
  16076. this.modelManager = null,
  16077. this.player = null,
  16078. this.totaltags = 0,
  16079. this.navigatingViaTag = !1,
  16080. this.enabled = !1
  16081. }
  16082. var r = e("three")
  16083. , o = e("../util/logger")
  16084. , a = e("../util/common")
  16085. , s = e("../controls/serializer")
  16086. , l = e("../objects/Snapshot")
  16087. , c = e("../settings")
  16088. , h = e("./Billboard/BillboardEvent")
  16089. , u = e("./Media/MediaEvent")
  16090. , d = e("./Media/LinkType")
  16091. , p = e("../enum/Viewmode")
  16092. , f = e("../enum/WarpStyle")
  16093. , g = e("../enum/BlackoutStyle")
  16094. , m = e("../enum/ModelManagerEvents")
  16095. , v = e("../enum/tagEvents")
  16096. , A = e("../enum/PlayerEvents")
  16097. , y = (e("../util/lerp"),
  16098. e("../enum/TagStates"))
  16099. , C = e("events").EventEmitter
  16100. , I = new o(i);
  16101. a.extend(n, C),
  16102. n.prototype.init = function(e, t) {
  16103. this.modelManager = e,
  16104. this.player = t,
  16105. this.updateModel(),
  16106. this.bindEvents()
  16107. }
  16108. ,
  16109. n.prototype.update = function(e) {
  16110. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16111. }
  16112. ,
  16113. n.prototype.updateTags = function(e, t, i, n) {
  16114. for (var r in this.model.tags)
  16115. this.model.tags[r].update(e, t, i, n)
  16116. }
  16117. ,
  16118. n.prototype.updateModel = function() {
  16119. this.model = this.modelManager.getActiveModel(),
  16120. this.gettagsFromModel(),
  16121. this.totaltags = Object.keys(this.model.tags).length
  16122. }
  16123. ,
  16124. n.prototype.gettagsFromModel = function() {
  16125. this.tagDiscs = [];
  16126. for (var e in this.model.tags) {
  16127. var t = this.model.tags[e].disc;
  16128. t && this.tagDiscs.push(t)
  16129. }
  16130. }
  16131. ,
  16132. n.prototype.bindEvents = function() {
  16133. function e() {
  16134. Object.keys(this.model.tags).forEach(function(e) {
  16135. var t = this.model.tags[e];
  16136. t.bindEvents(),
  16137. t.billboard.on(u.LINK_CLICK, function(e) {
  16138. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16139. }
  16140. .bind(this)),
  16141. t.billboard.on(u.IMAGE_OPENED, function() {
  16142. this.tagState = y.EXAMINE,
  16143. this.emit(u.IMAGE_OPENED)
  16144. }
  16145. .bind(this)),
  16146. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16147. }
  16148. .bind(this))
  16149. }
  16150. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16151. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16152. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16153. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16154. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16155. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16156. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16157. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16158. e.call(this)
  16159. }
  16160. ,
  16161. n.prototype.navigateViaLink = function(e) {
  16162. var t = s.deserialize(e);
  16163. if (t)
  16164. if (t.mode === p.PANORAMA) {
  16165. try {
  16166. this.player.model.panos.get(t.panoId)
  16167. } catch (e) {
  16168. return void I.warn("Unable to find panorama location", t.panoId)
  16169. }
  16170. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16171. } else {
  16172. var i = {
  16173. cameraMode: t.mode,
  16174. position: t.position,
  16175. quaternion: t.quaternion,
  16176. scanId: t.panoId,
  16177. orthoZoom: t.zoom,
  16178. floorVisibility: t.floorVisibility,
  16179. thumbUrl: null,
  16180. name: null
  16181. };
  16182. this.player.flyToNewMode({
  16183. mode: t.mode,
  16184. duration: c.warp.outsideTime,
  16185. warpDest: new l(i),
  16186. force: !0
  16187. })
  16188. }
  16189. }
  16190. ,
  16191. n.prototype.handleWarpStart = function(e, t, i, n) {
  16192. this.dismissExaminedTag(),
  16193. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16194. e && (i = g.END),
  16195. this.hideShowTagsForBlackoutStyle(i, n))
  16196. }
  16197. ,
  16198. n.prototype.handleWarpInterruption = function(e, t, i) {
  16199. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16200. this.hideShowTagsForBlackoutStyle(t, i)
  16201. }
  16202. ,
  16203. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16204. var i = 0
  16205. , n = 0
  16206. , r = t / 2;
  16207. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16208. e) {
  16209. case g.END:
  16210. this.hideAlltags(r);
  16211. break;
  16212. case g.BEGINNING:
  16213. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16214. break;
  16215. case g.NONE:
  16216. break;
  16217. case g.MIDDLE:
  16218. i = r,
  16219. n = r,
  16220. this.hideAlltags(n),
  16221. setTimeout(function() {
  16222. this.showAlltags(i)
  16223. }
  16224. .bind(this), n);
  16225. break;
  16226. case g.FADEIN:
  16227. setTimeout(function() {
  16228. this.showAlltags(r)
  16229. }
  16230. .bind(this), r)
  16231. }
  16232. }
  16233. ,
  16234. n.prototype.onPlayerModeChanging = function(e, t) {
  16235. t !== p.PANORAMA && this.dismissExaminedTag(),
  16236. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16237. var i = t !== p.OUTDOOR;
  16238. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16239. }
  16240. ,
  16241. n.prototype.onPanoChange = function(e, t) {
  16242. var i = this.navigatingViaTag;
  16243. if (this.navigatingViaTag = !1,
  16244. !i) {
  16245. this.dismissExaminedTag();
  16246. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16247. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16248. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16249. }
  16250. }
  16251. ,
  16252. n.prototype.onPlayerReady = function(e, t, i) {
  16253. this.startAlltags(e, t ? i : null)
  16254. }
  16255. ,
  16256. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16257. this.updateClosestTags(e)
  16258. }
  16259. ,
  16260. n.prototype.dismissExaminedTag = function() {
  16261. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16262. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16263. this.hoveredTag = null)
  16264. }
  16265. ,
  16266. n.prototype.startAlltags = function(e, t) {
  16267. this.model.shouldShowtags = c.tags.enabled,
  16268. this.enabled = !0,
  16269. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16270. t && setTimeout(function() {
  16271. this.activateTag(this.model.getTagBySid(t))
  16272. }
  16273. .bind(this), c.tags.startup.fadeInDuration / 2))
  16274. }
  16275. ,
  16276. n.prototype.showAlltags = function(e, t, i) {
  16277. function n() {
  16278. o++,
  16279. o === this.totaltags && (this.model.tagsShown = !0,
  16280. r.resolve())
  16281. }
  16282. var r = $.Deferred();
  16283. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16284. return r.resolve().promise();
  16285. var o = 0;
  16286. for (var a in this.model.tags) {
  16287. var s = this.model.tags[a];
  16288. s.show(e, t).done(n.bind(this))
  16289. }
  16290. return r.promise()
  16291. }
  16292. ,
  16293. n.prototype.hideAlltags = function(e, t) {
  16294. function i() {
  16295. r++,
  16296. r === this.totaltags && (this.model.tagsShown = !1,
  16297. n.resolve())
  16298. }
  16299. var n = $.Deferred()
  16300. , r = 0;
  16301. for (var o in this.model.tags) {
  16302. var a = this.model.tags[o];
  16303. a.hide(e, t).done(i.bind(this)),
  16304. a === this.activeTag && this.dismissActiveTag()
  16305. }
  16306. return n.promise()
  16307. }
  16308. ,
  16309. n.prototype.enableHovering = function() {
  16310. this.enabled = !0
  16311. }
  16312. ,
  16313. n.prototype.disableHovering = function() {
  16314. this.enabled = !1
  16315. }
  16316. ,
  16317. n.prototype.activateTag = function(e, t) {
  16318. t = t || y.EXAMINE,
  16319. this.activeTag = e,
  16320. this.activeTag.hoveringDisc = !0,
  16321. this.activeTag.setHoverState(t === y.EXAMINE),
  16322. this.tagState = t,
  16323. this.emit(v.TagActivated, e)
  16324. }
  16325. ,
  16326. n.prototype.dismissActiveTag = function() {
  16327. this.activeTag.hoveringDisc = !1,
  16328. this.activeTag.setFreeState(!0);
  16329. var e = this.activeTag;
  16330. this.activeTag = null,
  16331. this.tagState = y.IDLE,
  16332. this.emit(v.TagDismissed, e)
  16333. }
  16334. ,
  16335. n.prototype.clickedOnTag = function(e) {
  16336. var t = function() {
  16337. this.navigatingViaTag = !0,
  16338. this.activeTag.examine(this.player),
  16339. this.emit(v.TagNavigation, this.activeTag)
  16340. }
  16341. .bind(this);
  16342. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16343. this.activeTag = this.intersectTag,
  16344. t(),
  16345. !0) : (this.dismissActiveTag(),
  16346. !1)
  16347. }
  16348. ,
  16349. n.prototype.intersecttag = function() {
  16350. var e = new r.Vector3
  16351. , t = new r.Vector3
  16352. , i = new r.Vector3;
  16353. return function(n, r, o) {
  16354. if (!this.enabled)
  16355. return null;
  16356. var a = null
  16357. , s = this.tagDiscs.filter(function(e) {
  16358. return e.parent.visible
  16359. });
  16360. if (s.length > 0) {
  16361. var l = this.model.floors.reduce(function(e, t) {
  16362. return t.hidden ? e : e.concat(t.collider.children)
  16363. }, s);
  16364. e.set(n.x, n.y, -1).unproject(o),
  16365. t.set(n.x, n.y, 1).unproject(o),
  16366. i.copy(t).sub(e).normalize(),
  16367. this.raycaster.set(e, i);
  16368. var c = this.raycaster.intersectObjects(l);
  16369. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16370. }
  16371. return this.intersectTag = a,
  16372. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16373. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16374. this.hoveredTag = a
  16375. }
  16376. .bind(this)),
  16377. a.billboard.on(h.LEAVE, function() {
  16378. this.hoveredTag = null
  16379. }
  16380. .bind(this))),
  16381. this.activateTag(a, y.BROWSE))),
  16382. a
  16383. }
  16384. }(),
  16385. n.prototype.rankedtagInDirection = function() {
  16386. var e = []
  16387. , t = []
  16388. , i = new r.Vector3
  16389. , n = new r.Vector3
  16390. , o = new r.Vector3;
  16391. return function(r, a, s, l) {
  16392. var c = 0;
  16393. t.length = 0;
  16394. for (var h = 0; h < this.closesttags.length; h++) {
  16395. var u = this.closesttags[h];
  16396. n.copy(u.position),
  16397. n.add(u.discPosition),
  16398. i.copy(a),
  16399. i.sub(n).negate(),
  16400. i.normalize();
  16401. var d = i.dot(l);
  16402. if (d >= 0) {
  16403. o.copy(n),
  16404. o.project(s);
  16405. var p = this.intersecttag(o, !1, s);
  16406. if (p) {
  16407. if (c >= e.length)
  16408. for (var f = 0; f < 64; f++)
  16409. e.push({
  16410. tag: u,
  16411. dot: d
  16412. });
  16413. var g = e[c];
  16414. g.tag = u,
  16415. g.dot = d,
  16416. g.position = math.projectPositionToCanvas(n, s),
  16417. t.push(g),
  16418. c++
  16419. }
  16420. }
  16421. }
  16422. return t.sort(function(e, t) {
  16423. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16424. }),
  16425. r < t.length ? t[r].tag : null
  16426. }
  16427. }(),
  16428. n.prototype.updateClosestTags = function() {
  16429. var e = new r.Vector3
  16430. , t = 30;
  16431. return function(i) {
  16432. this.closesttags || (this.closesttags = []),
  16433. this.closesttags.length = 0;
  16434. var n = this.model.tags;
  16435. if (n)
  16436. for (var r in n)
  16437. if (n.hasOwnProperty(r)) {
  16438. var o = n[r]
  16439. , a = o.position;
  16440. e.copy(i),
  16441. e.sub(a).negate();
  16442. var s = e.lengthSq();
  16443. s < t && this.closesttags.push(o)
  16444. }
  16445. }
  16446. }(),
  16447. t.exports = n
  16448. }
  16449. ).call(this, "/js/tag/tagManager.js")
  16450. }
  16451. , {
  16452. "../controls/serializer": 14,
  16453. "../enum/BlackoutStyle": 18,
  16454. "../enum/tagEvents": 32,
  16455. "../enum/ModelManagerEvents": 33,
  16456. "../enum/PlayerEvents": 40,
  16457. "../enum/TagStates": 44,
  16458. "../enum/Viewmode": 51,
  16459. "../enum/WarpStyle": 52,
  16460. "../objects/Snapshot": 153,
  16461. "../settings": 166,
  16462. "../util/common": 185,
  16463. "../util/lerp": 188,
  16464. "../util/logger": 189,
  16465. "./Billboard/BillboardEvent": 120,
  16466. "./Media/LinkType": 130,
  16467. "./Media/MediaEvent": 131,
  16468. events: 202,
  16469. three: 217
  16470. }],
  16471. 125: [function(e, t, i) {
  16472. (function(i) {
  16473. "use strict";
  16474. function n() {
  16475. this.embedWrapper = null,
  16476. this.embedElement = null
  16477. }
  16478. var r = e("../../util/ajax")
  16479. , o = e("./mediaSettings")
  16480. , a = e("../../settings")
  16481. , s = e("../../util/logger")
  16482. , l = new s(i);
  16483. n.prototype.createDomElement = function() {
  16484. return this.embedWrapper = document.createElement("div"),
  16485. this.embedWrapper.classList.add("tag-embed"),
  16486. this.embedWrapper.classList.add("hidden"),
  16487. this.embedWrapper
  16488. }
  16489. ,
  16490. n.prototype.load = function(e) {
  16491. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16492. return new Promise(function(e, i) {
  16493. r.get(t).then(function(t) {
  16494. if (t = JSON.parse(t),
  16495. t.html && t.html.indexOf("<script") === -1) {
  16496. this.embedWrapper.innerHTML = t.html;
  16497. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16498. if (this.embedWrapper.style.width = n + "px",
  16499. t.height) {
  16500. var r = t.height / t.width;
  16501. this.embedWrapper.style.height = n * r + "px"
  16502. }
  16503. this.embedElement = this.embedWrapper.firstChild;
  16504. var a = [];
  16505. try {
  16506. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16507. } catch (e) {
  16508. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16509. }
  16510. a.forEach(function(e) {
  16511. e.setAttribute("target", "_blank")
  16512. }),
  16513. this.embedElement.classList.add("hidden"),
  16514. this.embedWrapper.classList.remove("hidden"),
  16515. e()
  16516. } else
  16517. i("Not a valid embed")
  16518. }
  16519. .bind(this), function(e) {
  16520. i(e.response)
  16521. })
  16522. }
  16523. .bind(this))
  16524. }
  16525. ,
  16526. n.prototype.show = function() {
  16527. this.embedElement && this.embedElement.classList.remove("hidden")
  16528. }
  16529. ,
  16530. n.prototype.hide = function() {
  16531. this.embedElement && this.embedElement.classList.add("hidden")
  16532. }
  16533. ,
  16534. t.exports = n
  16535. }
  16536. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16537. }
  16538. , {
  16539. "../../settings": 166,
  16540. "../../util/ajax": 181,
  16541. "../../util/logger": 189,
  16542. "./mediaSettings": 132
  16543. }],
  16544. 126: [function(e, t, i) {
  16545. (function(i) {
  16546. "use strict";
  16547. function n(e) {
  16548. o.call(this),
  16549. this.options = e,
  16550. this.playerControls = null,
  16551. this.state = s.NOT_READY
  16552. }
  16553. var r = e("../../util/browser")
  16554. , o = e("./EmbedlyEmbed")
  16555. , a = e("../../util/logger")
  16556. , s = (new a(i),
  16557. Object.freeze({
  16558. NOT_READY: "player.not.ready",
  16559. CUED: "player.cued",
  16560. PLAYING: "player.playing",
  16561. PAUSED: "player.paused"
  16562. }));
  16563. n.prototype = Object.create(o.prototype),
  16564. n.prototype.createDomElement = function() {
  16565. return this.embedWrapper = document.createElement("div"),
  16566. this.embedWrapper.classList.add("tag-video"),
  16567. this.embedWrapper.classList.add("hidden"),
  16568. this.embedWrapper
  16569. }
  16570. ,
  16571. n.prototype.load = function(e) {
  16572. var t = function() {
  16573. function e(e) {
  16574. this.playerState = s.CUED,
  16575. this.options.startMuted && this.playerControls.mute()
  16576. }
  16577. function t(e) {
  16578. this.playerState = e
  16579. }
  16580. function i(e) {
  16581. this.playerControls.setCurrentTime(0),
  16582. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16583. }
  16584. this.playerControls = new playerjs.Player(this.embedElement),
  16585. this.playerControls.on("ready", e.bind(this)),
  16586. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16587. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16588. this.playerControls.on("ended", i.bind(this))
  16589. }
  16590. .bind(this);
  16591. return o.prototype.load.call(this, e).then(t.bind(this))
  16592. }
  16593. ,
  16594. n.prototype.play = function() {
  16595. var e = r.isMobile();
  16596. return function() {
  16597. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16598. }
  16599. }(),
  16600. n.prototype.pause = function() {
  16601. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16602. }
  16603. ,
  16604. t.exports = n
  16605. }
  16606. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16607. }
  16608. , {
  16609. "../../util/browser": 182,
  16610. "../../util/logger": 189,
  16611. "./EmbedlyEmbed": 125
  16612. }],
  16613. 127: [function(e, t, i) {
  16614. (function(i) {
  16615. "use strict";
  16616. function n(e) {
  16617. function t() {
  16618. return a.debug("requesting file from embedly:", e.href),
  16619. r.get(e.href, {
  16620. responseType: e.responseType
  16621. }).then(function(t) {
  16622. return a.debug("requesting file finished:", e.href),
  16623. t
  16624. })
  16625. }
  16626. function i() {}
  16627. return s = new Promise(function(e, n) {
  16628. s.catch(i).then(function() {
  16629. t().then(e, n)
  16630. })
  16631. }
  16632. )
  16633. }
  16634. var r = e("../../util/ajax")
  16635. , o = (e("./mediaSettings"),
  16636. e("../../util/logger"))
  16637. , a = new o(i)
  16638. , s = Promise.resolve();
  16639. t.exports.enqueue = n
  16640. }
  16641. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16642. }
  16643. , {
  16644. "../../util/ajax": 181,
  16645. "../../util/logger": 189,
  16646. "./mediaSettings": 132
  16647. }],
  16648. 128: [function(e, t, i) {
  16649. (function(i) {
  16650. "use strict";
  16651. function n() {
  16652. this.imageWrapper = null,
  16653. this.width = 0,
  16654. this.height = 0,
  16655. this.aspect = 1
  16656. }
  16657. var r = e("./MediaEvent")
  16658. , o = e("./EmbedlyQueue")
  16659. , a = e("events").EventEmitter
  16660. , s = e("../../util/logger")
  16661. , l = e("../../settings");
  16662. new s(i);
  16663. n.prototype = Object.create(a.prototype),
  16664. n.prototype.createDomElement = function() {
  16665. return this.imageWrapper = document.createElement("div"),
  16666. this.imageWrapper.classList.add("tag-image"),
  16667. this.imageWrapper.classList.add("hidden"),
  16668. this.imageWrapper.addEventListener("click", function(e) {
  16669. e.stopPropagation(),
  16670. this.emit(r.IMAGE_OPENING),
  16671. this.imageWrapper.style.pointerEvents = "none"
  16672. }
  16673. .bind(this)),
  16674. this.imageWrapper
  16675. }
  16676. ,
  16677. n.prototype.onClosed = function() {
  16678. this.imageWrapper.style.pointerEvents = "auto"
  16679. }
  16680. ,
  16681. n.prototype.load = function(e) {
  16682. var t = Math.max(window.screen.height, window.screen.width)
  16683. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16684. return new Promise(function(e, t) {
  16685. function n(t) {
  16686. var i = t.target;
  16687. this.width = i.naturalWidth,
  16688. this.height = i.naturalHeight,
  16689. this.aspect = this.width / this.height;
  16690. var n = t.target.src;
  16691. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16692. this.imageWrapper.style.width = this.width + "px",
  16693. this.imageWrapper.style.height = this.height + "px",
  16694. this.imageWrapper.classList.remove("hidden"),
  16695. e()
  16696. }
  16697. o.enqueue({
  16698. href: i,
  16699. responseType: "arraybuffer"
  16700. }).then(function(e) {
  16701. var t = new Uint8Array(e)
  16702. , i = new Blob([t])
  16703. , r = new window.Image;
  16704. r.addEventListener("load", n.bind(this));
  16705. var o = URL.createObjectURL(i);
  16706. r.src = o
  16707. }
  16708. .bind(this), t)
  16709. }
  16710. .bind(this))
  16711. }
  16712. ,
  16713. t.exports = n
  16714. }
  16715. ).call(this, "/js/tag/Media/Image.js")
  16716. }
  16717. , {
  16718. "../../settings": 166,
  16719. "../../util/logger": 189,
  16720. "./EmbedlyQueue": 127,
  16721. "./MediaEvent": 131,
  16722. events: 202
  16723. }],
  16724. 129: [function(e, t, i) {
  16725. "use strict";
  16726. function n(e) {
  16727. this.label = e.label,
  16728. this.href = e.url,
  16729. this.type = this.updateLinkForType(),
  16730. this.domElement = null,
  16731. this.id = c++
  16732. }
  16733. var r = e("./LinkType")
  16734. , o = e("./MediaEvent")
  16735. , a = e("../../util/browser")
  16736. , s = e("../../analytics")
  16737. , l = e("events").EventEmitter
  16738. , c = 0;
  16739. n.prototype = Object.create(l.prototype),
  16740. n.prototype.updateLinkForType = function() {
  16741. function e(e) {
  16742. var t = new RegExp("[#&?]start=([^#&?]*)")
  16743. , i = t.exec(e);
  16744. return i[1]
  16745. }
  16746. function t(e) {
  16747. return e + "&play=1"
  16748. }
  16749. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16750. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16751. r.NAVIGATION) : (this.href = t(this.href),
  16752. r.MODEL) : r.EXT_LINK
  16753. }
  16754. ;
  16755. var h = {};
  16756. n.prototype.createDomElement = function() {
  16757. function e(e) {
  16758. switch (e.stopPropagation(),
  16759. h[this.id] = !0,
  16760. s.trackAlways("click_tag_link", {
  16761. link_type: this.type,
  16762. link_count: c,
  16763. links_clicked: Object.keys(h).length
  16764. }),
  16765. this.type) {
  16766. case r.MODEL:
  16767. window.location.replace(this.href);
  16768. break;
  16769. case r.EXT_LINK:
  16770. window.open(this.href, "_blank")
  16771. }
  16772. this.emit(o.LINK_CLICK, {
  16773. type: this.type,
  16774. url: this.href
  16775. })
  16776. }
  16777. if (this.domElement = document.createElement("a"),
  16778. this.domElement.classList.add("tag-link"),
  16779. this.domElement.textContent = this.label,
  16780. this.type === r.EXT_LINK) {
  16781. this.domElement.textContent += " ";
  16782. var t = document.createElement("i");
  16783. t.classList.add("icon-ext-link"),
  16784. t.title = "Link to external web site",
  16785. this.domElement.appendChild(t)
  16786. }
  16787. return this.domElement.addEventListener("click", e.bind(this)),
  16788. this.domElement
  16789. }
  16790. ,
  16791. t.exports = n
  16792. }
  16793. , {
  16794. "../../analytics": 4,
  16795. "../../util/browser": 182,
  16796. "./LinkType": 130,
  16797. "./MediaEvent": 131,
  16798. events: 202
  16799. }],
  16800. 130: [function(e, t, i) {
  16801. "use strict";
  16802. t.exports = {
  16803. NAVIGATION: "navigation",
  16804. MODEL: "model",
  16805. EXT_LINK: "ext-link"
  16806. }
  16807. }
  16808. , {}],
  16809. 131: [function(e, t, i) {
  16810. "use strict";
  16811. t.exports = Object.freeze({
  16812. LINK_CLICK: "mtmedia.link",
  16813. IMAGE_LOADED: "mtmedia.image.loaded",
  16814. IMAGE_OPENING: "mtmedia.image.opening",
  16815. IMAGE_OPENED: "mtmedia.image.opened",
  16816. IMAGE_CLOSING: "mtmedia.image.closing",
  16817. IMAGE_CLOSED: "mtmedia.image.closed",
  16818. VIDEO_START: "mtmedia.video.start",
  16819. VIDEO_PAUSE: "mtmedia.video.pause",
  16820. VIDEO_ENDED: "mtmedia.video.end"
  16821. })
  16822. }
  16823. , {}],
  16824. 132: [function(e, t, i) {
  16825. "use strict";
  16826. t.exports = Object.freeze({
  16827. maxEmbedWidth: 350,
  16828. defaultAspectRatio: .75
  16829. })
  16830. }
  16831. , {}],
  16832. 133: [function(e, t, i) {
  16833. "use strict";
  16834. t.exports = Object.freeze({
  16835. TEXT: "text",
  16836. LINK: "link",
  16837. IMAGE: "photo",
  16838. VIDEO: "video",
  16839. RICH: "rich"
  16840. })
  16841. }
  16842. , {}],
  16843. 134: [function(e, t, i) {
  16844. "use strict";
  16845. function n(e) {
  16846. this.capabilities = {
  16847. links: {
  16848. enable: e.supportLinks,
  16849. keepLabels: e.keepLinkLabels
  16850. }
  16851. }
  16852. }
  16853. var r = e("./DescriptionChunkType");
  16854. n.prototype.parse = function(e, t) {
  16855. var i = []
  16856. , n = e.split("[").map(function(e, t) {
  16857. return 0 === t ? e : "[" + e
  16858. });
  16859. return n.forEach(function(e) {
  16860. var n = this.findMarkdown(e);
  16861. if (n) {
  16862. if (n.url.indexOf("javascript:") !== -1)
  16863. return;
  16864. this.addLinkChunk(i, n, t),
  16865. this.addTextChunk(i, e.slice(n.markdown.length))
  16866. } else
  16867. this.addTextChunk(i, e)
  16868. }
  16869. .bind(this)),
  16870. i
  16871. }
  16872. ,
  16873. n.prototype.findMarkdown = function(e) {
  16874. var t = /\[([^\]]*)\]\((.*)\)/
  16875. , i = e.match(t);
  16876. if (i) {
  16877. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16878. 0 !== r); )
  16879. o++;
  16880. var a = n.length - o;
  16881. return {
  16882. markdown: i[0].substring(0, i[0].length - a),
  16883. label: i[1],
  16884. url: i[2].substring(0, o)
  16885. }
  16886. }
  16887. }
  16888. ,
  16889. n.prototype.addTextChunk = function(e, t) {
  16890. 0 !== t.length && e.push({
  16891. type: r.TEXT,
  16892. text: t
  16893. })
  16894. }
  16895. ,
  16896. n.prototype.addLinkChunk = function(e, t) {
  16897. if (!this.capabilities.links.enable)
  16898. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16899. var i = {
  16900. label: t.label,
  16901. url: t.url
  16902. };
  16903. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16904. e.push({
  16905. type: r.LINK,
  16906. link: i
  16907. })
  16908. }
  16909. ,
  16910. t.exports = n
  16911. }
  16912. , {
  16913. "./DescriptionChunkType": 133
  16914. }],
  16915. 135: [function(e, t, i) {
  16916. (function(i) {
  16917. "use strict";
  16918. var n = e("../util/logger")
  16919. , r = new n(i)
  16920. , o = {
  16921. parseIdsFromChunkName: function(e, t) {
  16922. t.floorId = o.parseFloor(e),
  16923. t.roomId = o.parseRoom(e)
  16924. },
  16925. parseFloor: function(e) {
  16926. var t = e.match(/_group([0-9]+)/);
  16927. if (!t)
  16928. return 0;
  16929. try {
  16930. return parseInt(t[1], 10)
  16931. } catch (e) {
  16932. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16933. 0
  16934. }
  16935. },
  16936. parseRoom: function(e) {
  16937. var t = e.match(/_sub([0-9]+)/);
  16938. if (!t)
  16939. return -1;
  16940. try {
  16941. return parseInt(t[1], 10)
  16942. } catch (e) {
  16943. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16944. 0
  16945. }
  16946. }
  16947. };
  16948. t.exports = o
  16949. }
  16950. ).call(this, "/js/model/Chunks.js")
  16951. }
  16952. , {
  16953. "../util/logger": 189
  16954. }],
  16955. 136: [function(e, t, i) {
  16956. (function(i) {
  16957. "use strict";
  16958. function n(e) {
  16959. s.call(this),
  16960. this.model = e,
  16961. this.exploded = !1
  16962. }
  16963. var r = e("../objects/Floor")
  16964. , o = (e("../settings"),
  16965. e("../util/logger"))
  16966. , a = e("../util/transitions")
  16967. , s = e("../util/IndexedCollection")
  16968. , l = e("../util/common")
  16969. , c = e("../util/easing");
  16970. new o(i);
  16971. l.inherit(n, s),
  16972. n.prototype.add = function(e) {
  16973. s.prototype.add.call(this, e),
  16974. this.model.add(e)
  16975. }
  16976. ,
  16977. n.prototype.getIndex = function(e) {
  16978. return e.floorIndex
  16979. }
  16980. ,
  16981. n.prototype.build = function() {
  16982. this.list.forEach(function(e) {
  16983. e.build()
  16984. })
  16985. }
  16986. ,
  16987. n.prototype.size = function() {
  16988. return this.length
  16989. }
  16990. ,
  16991. n.prototype.sort = function() {
  16992. s.prototype.sort.call(this, function(e, t) {
  16993. return e.floorIndex - t.floorIndex
  16994. })
  16995. }
  16996. ,
  16997. n.prototype.nextFloor = function(e, t) {
  16998. return this.index[e.floorIndex + t] || null
  16999. }
  17000. ,
  17001. n.prototype.getFloorAtPoint = function(e) {
  17002. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17003. var r = this.list[n]
  17004. , o = r.distanceToPoint(e);
  17005. (!t || i > o) && (i = o,
  17006. t = r)
  17007. }
  17008. return t
  17009. }
  17010. ,
  17011. n.prototype.getOrMakeFloor = function(e) {
  17012. var t = this.index[e];
  17013. return t || (t = new r(this.model,e),
  17014. this.add(t)),
  17015. t
  17016. }
  17017. ,
  17018. n.prototype.hide = function() {
  17019. this.list.forEach(function(e) {
  17020. e.hide()
  17021. })
  17022. }
  17023. ,
  17024. n.prototype.show = function() {
  17025. this.list.forEach(function(e) {
  17026. e.show()
  17027. })
  17028. }
  17029. ,
  17030. n.prototype.names = function() {
  17031. return this.list.reduce(function(e, t) {
  17032. return e.concat(t.name)
  17033. }, [])
  17034. }
  17035. ,
  17036. n.prototype.toggleExplodeHorizontal = function() {
  17037. function e(e, t) {
  17038. r.copy(e.position),
  17039. e.position.x = i[e.floorIndex] * t,
  17040. e.position.y = 1 * e.floorIndex * t,
  17041. r.sub(e.position).multiplyScalar(-1),
  17042. e.panos.forEach(function(e) {
  17043. e.translate(r)
  17044. })
  17045. }
  17046. var t, i = [], n = 0;
  17047. this.list.forEach(function(e, r, o) {
  17048. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17049. n += t,
  17050. i[r] = n
  17051. }),
  17052. i = i.map(function(e) {
  17053. return e - n / 2
  17054. });
  17055. var r = this.list[0].position.clone();
  17056. this.exploded ? this.list.forEach(function(t) {
  17057. a.start(function(i) {
  17058. e(t, 1 - i)
  17059. }, 1500, null, 0, c.easeOutExpo)
  17060. }) : this.list.forEach(function(t) {
  17061. a.start(function(i) {
  17062. e(t, i)
  17063. }, 1500, null, 0, c.easeOutExpo)
  17064. }),
  17065. this.exploded = !this.exploded
  17066. }
  17067. ,
  17068. n.prototype.toggleExplodeVertical = function() {
  17069. function e(e, i) {
  17070. var n = n.copy(e.position);
  17071. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17072. n.sub(e.position).multiplyScalar(-1),
  17073. e.panos.forEach(function(e) {
  17074. e.translate(n)
  17075. })
  17076. }
  17077. var t = this.model.size;
  17078. this.list[0].position.clone();
  17079. this.exploded ? this.list.forEach(function(t) {
  17080. a.start(function(i) {
  17081. e(t, 1 - i)
  17082. }, 1500, null, 0, c.easeOutExpo)
  17083. }) : this.list.forEach(function(t) {
  17084. a.start(function(i) {
  17085. e(t, i)
  17086. }, 1500, null, 0, c.easeOutExpo)
  17087. }),
  17088. this.exploded = !this.exploded
  17089. }
  17090. ,
  17091. t.exports = n
  17092. }
  17093. ).call(this, "/js/model/FloorCollection.js")
  17094. }
  17095. , {
  17096. "../objects/Floor": 146,
  17097. "../settings": 166,
  17098. "../util/IndexedCollection": 175,
  17099. "../util/common": 185,
  17100. "../util/easing": 186,
  17101. "../util/logger": 189,
  17102. "../util/transitions": 195
  17103. }],
  17104. 137: [function(e, t, i) {
  17105. (function(i) {
  17106. "use strict";
  17107. function n() {
  17108. c.call(this)
  17109. }
  17110. var r = e("../settings")
  17111. , o = e("../util/logger")
  17112. , a = e("../enum/Viewmode")
  17113. , s = e("../objects/Snapshot")
  17114. , l = (e("../util/math"),
  17115. e("../util/common"))
  17116. , c = e("../util/IndexedCollection")
  17117. , h = new o(i);
  17118. l.inherit(n, c),
  17119. n.prototype.getImage = function(e) {
  17120. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17121. }
  17122. ,
  17123. n.prototype.filterByModesAndReel = function(e, t) {
  17124. for (var i = [], n = 0; n < t.length; n += 1) {
  17125. var r = t[n]
  17126. , o = this.index[r.sid];
  17127. o && i.push(o)
  17128. }
  17129. var s = e[a.DOLLHOUSE]
  17130. , l = e[a.FLOORPLAN];
  17131. i = i.filter(function(e) {
  17132. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17133. return !0;
  17134. var t;
  17135. try {
  17136. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17137. } catch (e) {
  17138. return h.debug(e.message),
  17139. !1
  17140. }
  17141. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17142. }),
  17143. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17144. this.list = i,
  17145. this.reIndex()
  17146. }
  17147. ,
  17148. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17149. if (0 === this.list.length)
  17150. return [];
  17151. var locations = [];
  17152. var deal = (info, container)=>{
  17153. var src = info.thumbnail_signed_src,
  17154. o = info.name || "";
  17155. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17156. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17157. let a = panos.get(info.metadata.scan_id);
  17158. if (a && !a.isAligned()) return
  17159. }
  17160. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17161. if (cameraMode === a.MESH) return
  17162. if(window.isLocal)src = manage.dealURL(src)
  17163. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17164. var l = {
  17165. cameraMode: cameraMode,
  17166. position: info.metadata.camera_position,
  17167. quaternion: info.metadata.camera_quaternion,
  17168. zoom: info.metadata.zoom,
  17169. panoId: info.metadata.scan_id,
  17170. orthoZoom: info.metadata.ortho_zoom,
  17171. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17172. thumbUrl: src,
  17173. name: n.filterImageName(o),
  17174. sid: info.sid
  17175. }
  17176. var item = new s(l);
  17177. container.push(item)
  17178. return item
  17179. }
  17180. }
  17181. this.list.forEach(image=>{
  17182. if(image.images){
  17183. var folder = $.extend({}, image )
  17184. folder.heroLocations = [];
  17185. image.images.list.forEach(child=>{
  17186. deal(child, folder.heroLocations);
  17187. })
  17188. folder.musicInfo = folder.musicInfo || {}
  17189. locations.push(folder)
  17190. delete folder.images;
  17191. delete folder.locations;
  17192. }else{
  17193. var item = deal(image, locations);
  17194. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17195. }
  17196. })
  17197. return locations
  17198. }
  17199. ,
  17200. n.prototype.getIndex = function(e) {
  17201. return e.sid
  17202. }
  17203. ,
  17204. n.filterImageName = function(e) {
  17205. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17206. }
  17207. ,
  17208. t.exports = n
  17209. }
  17210. ).call(this, "/js/model/ImageCollection.js")
  17211. }
  17212. , {
  17213. "../enum/Viewmode": 51,
  17214. "../objects/Snapshot": 153,
  17215. "../settings": 166,
  17216. "../util/IndexedCollection": 175,
  17217. "../util/common": 185,
  17218. "../util/logger": 189,
  17219. "../util/math": 190
  17220. }],
  17221. 138: [function(e, t, i) {
  17222. (function(i) {
  17223. "use strict";
  17224. function n() {
  17225. u.call(this)
  17226. }
  17227. var r = e("../label/Label")
  17228. , o = e("../settings")
  17229. , a = e("../util/logger")
  17230. , s = e("../util/math")
  17231. , l = e("../util/ajax")
  17232. , c = e("./RoomCollection")
  17233. , h = e("../util/common")
  17234. , u = e("../util/IndexedCollection");
  17235. new a(i);
  17236. h.inherit(n, u),
  17237. n.prototype.getIndex = function(e) {
  17238. return e.labelId
  17239. }
  17240. ,
  17241. n.prototype.associateWithRooms = function(e) {
  17242. this.forEach(function(t) {
  17243. e.forEach(function(e) {
  17244. e.roomId === t.roomId && (t.room = e)
  17245. })
  17246. })
  17247. }
  17248. ,
  17249. n.prototype.createFromLabelData = function(e) {
  17250. e.forEach(function(e) {
  17251. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17252. t = c.generateRoomId(e.floorId, t);
  17253. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17254. i.position = s.convertWorkshopVector(i.position),
  17255. this.add(i),
  17256. i.build()
  17257. }
  17258. .bind(this))
  17259. }
  17260. ,
  17261. n.prototype.load = function(e, t) {
  17262. return l.get(e, {
  17263. responseType: "json",
  17264. auth: t ? o.authorizationHeader : null
  17265. }).done(function(e) {
  17266. var t = [];
  17267. for (var i in e) {
  17268. var n = e[i];
  17269. t.push(n)
  17270. }
  17271. this.createFromLabelData(t)
  17272. }
  17273. .bind(this))
  17274. }
  17275. ,
  17276. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17277. var t = -1;
  17278. if (e) {
  17279. var i = e.split("_");
  17280. t = parseInt(i[0])
  17281. }
  17282. return t
  17283. }
  17284. ,
  17285. t.exports = n
  17286. }
  17287. ).call(this, "/js/model/LabelCollection.js")
  17288. }
  17289. , {
  17290. "../label/Label": 90,
  17291. "../settings": 166,
  17292. "../util/IndexedCollection": 175,
  17293. "../util/ajax": 181,
  17294. "../util/common": 185,
  17295. "../util/logger": 189,
  17296. "../util/math": 190,
  17297. "./RoomCollection": 141
  17298. }],
  17299. 139: [function(e, t, i) {
  17300. (function(i) {
  17301. "use strict";
  17302. function n(e, t) {
  17303. o.Object3D.call(this)
  17304. this.sid = window.number;//t.sid,
  17305. this.data = t,
  17306. this.options = e,
  17307. this.urls = new s(e.urlFiles),
  17308. this.isPublic = void 0 !== t.is_public && t.is_public,
  17309. //创建heroLocations
  17310. this.images = new _(this),
  17311. this.images.extend(t.images),
  17312. this.images.forEach((info)=>{
  17313. if(info.locations){
  17314. info.images = new _(this);
  17315. info.images.extend(info.locations)
  17316. }
  17317. })
  17318. this.heroLocations = []
  17319. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17320. this.outdoorPanoLocations = [],
  17321. this.floors = new d(this),
  17322. this.floorsEnabled = void 0 === e.floors || e.floors,
  17323. this.changingFloor = !1,
  17324. this.chunks = [],
  17325. this.panos = new A,
  17326. this.colliders = [],
  17327. this.loadPanosPromise = null,
  17328. this.loadMeshTexturesPromise = null,
  17329. this.auxDataPromise = null,
  17330. this.meshTexturesLoaded = !1,
  17331. this.meshTextures = [],
  17332. this.tags = {},
  17333. this.tagsShown = !1,
  17334. this.shouldShowtags = !1,
  17335. this.has360Views = !1,
  17336. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17337. this.supportedModes = {},
  17338. this.supportedModes[c.PANORAMA] = !0,
  17339. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17340. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17341. this.supportedModes[c.TRANSITIONING] = !0,
  17342. this.supportsTiles = this.configureTiling(),
  17343. // this.supportsVR = t.is_vr,
  17344. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17345. this.mode = c.DOLLHOUSE,
  17346. this.size = null,
  17347. this.center = null,
  17348. this.boundingBox = new o.Box3,
  17349. this.currentFloor = null,
  17350. this.allFloorsVisible = !0,
  17351. this.projectedPano0 = null,
  17352. this.projectedPano1 = null,
  17353. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17354. this.addFloor(new u(this,t,e.trim()))
  17355. }
  17356. .bind(this)),
  17357. this.waitQueue = [],
  17358. this.on("load", function(e) {
  17359. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17360. return !e.isLoadedCallback()
  17361. }),
  17362. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17363. }
  17364. .bind(this)),
  17365. this.setupCustomProperties()
  17366. this.hots = {};
  17367. }
  17368. function r() {
  17369. try {
  17370. var e = document.createElement("canvas")
  17371. , t = e.getContext("webgl");
  17372. t || (t = e.getContext("experimental-webgl"));
  17373. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17374. return i
  17375. } catch (e) {
  17376. return 0
  17377. }
  17378. }
  17379. var o = e("three")
  17380. , a = e("../util/ajax")
  17381. , s = e("../util/ModelUrls")
  17382. , l = e("../objects/BoundingTextureSkybox")
  17383. , c = e("../enum/Viewmode")
  17384. , h = e("../enum/RenderOrder")
  17385. , u = (e("../enum/AlignmentType"),
  17386. e("../objects/Floor"))
  17387. , d = e("./FloorCollection")
  17388. , p = e("../objects/Chunk")
  17389. , f = (e("../objects/Room"),
  17390. e("../objects/Snapshot"),
  17391. e("../label/Label"),
  17392. e("../util/math"),
  17393. e("../settings"))
  17394. ,ss = e("../shaders")
  17395. , g = e("../util/logger")
  17396. , m = e("../tag/tag")
  17397. , v = (e("../tag/tagManager"),
  17398. e("../objects/Panorama"))
  17399. , A = e("../util/PanoramaCollection")
  17400. , y = e("../loaders/ModelLoader")
  17401. , C = e("../loaders/ModelTextureLoader")
  17402. , I = e("../loaders/SweepDataLoader")
  17403. , E = e("../util/transitions")
  17404. , b = e("../util/common")
  17405. , es = e("../util/easing")
  17406. ,lerp = e("../util/lerp")
  17407. ,tex = e("../util/texture")
  17408. , w = e("./../util/browser")
  17409. , _ = e("./ImageCollection")
  17410. , T = e("./RoomCollection")
  17411. , x = e("./LabelCollection")
  17412. , S = e("./Chunks")
  17413. , M = e("./../util/showcase")
  17414. , R = e("../exception/BasicException")
  17415. , P = (e("../constants")
  17416. ,e("events").EventEmitter)
  17417. ,Hot = e("hot")
  17418. , O = new g(i);
  17419. n.prototype = Object.create(o.Object3D.prototype),
  17420. b.extend(n, P),
  17421. n.prototype.setupCustomProperties = function() {
  17422. var e = f.modelAlpha;
  17423. Object.defineProperty(this, "alpha", {
  17424. get: function() {
  17425. return e
  17426. },
  17427. set: function(t) {
  17428. e = t,
  17429. this.chunks.forEach(function(t) {
  17430. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17431. })
  17432. }
  17433. })
  17434. }
  17435. ,
  17436. n.prototype.configureTiling = function() {
  17437. var e = r();
  17438. if (e < 2048)
  17439. return !1;
  17440. O.warn("Max cube texture size: " + e);
  17441. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17442. var i = f.tiling.tilingFlagNames[t];
  17443. if ("1" === w.valueFromHash(i, null))
  17444. return !0;
  17445. if ("0" === w.valueFromHash(i, null))
  17446. return !1
  17447. }
  17448. //--------------------------------------------许钟文-------------------------------------------
  17449. //return true;
  17450. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17451. //--------------------------------------------e n d -------------------------------------------
  17452. }
  17453. ,
  17454. n.prototype.toggleAlpha = function() {
  17455. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17456. }
  17457. ,
  17458. n.prototype.load = function(e) {
  17459. var t = function() {
  17460. return $.when(this.loadPanos(), this.loadMesh())
  17461. }
  17462. , i = this.urls.init().then(t.bind(this));
  17463. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17464. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17465. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17466. }
  17467. ,
  17468. n.prototype.loadMesh = function() {
  17469. function e(e) {
  17470. O.error(e),
  17471. n.reject("loading-failed")
  17472. }
  17473. function t(e, t) {
  17474. n.notify(e, t)
  17475. }
  17476. function i(e, t) {
  17477. if (0 === e.length) {
  17478. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17479. r.supportedModes[c.DOLLHOUSE] = !1,
  17480. r.supportedModes[c.FLOORPLAN] = !1;
  17481. var i = new p({
  17482. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17483. });
  17484. i.material.visible = !1,
  17485. i.rotateX(-Math.PI / 2),
  17486. i.geometry.computeBoundingBox(),
  17487. e = [i]
  17488. }
  17489. e.forEach(function(e) {
  17490. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17491. r.addChunk(t, e)
  17492. }),
  17493. r.floors.sort(),
  17494. n.resolve(r)
  17495. }
  17496. var n = $.Deferred()
  17497. , r = this;
  17498. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17499. n.promise()
  17500. }
  17501. ,
  17502. n.prototype.loadMeshTextures = function() {
  17503. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17504. this.meshTexturesLoaded = !0
  17505. }
  17506. .bind(this)),
  17507. this.loadTexturesPromise)
  17508. }
  17509. ,
  17510. /* n.prototype.loadtags = function() {//xzw改
  17511. var e = $.Deferred();
  17512. if (!f.tags.enabled)
  17513. return e.resolve();
  17514. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17515. t = "data/" + this.sid + "/tags.json"
  17516. return a.get(t, {
  17517. responseType: "json",
  17518. auth: this.isPublic ? null : f.authorizationHeader
  17519. }).done(function(t) {
  17520. var i = 0
  17521. , n = 0;
  17522. for (var r in t) {
  17523. var o = t[r];
  17524. o.enabled && (n++,
  17525. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17526. i++))
  17527. }
  17528. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17529. e.resolve()
  17530. }
  17531. .bind(this)).fail(function() {
  17532. O.warn("Getting tags failed, not displaying tags."),
  17533. e.resolve()
  17534. }),
  17535. e
  17536. } */
  17537. n.prototype.shineHots = function(){ //xzw
  17538. E.trigger({
  17539. func: function(e) {
  17540. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17541. for(var i in this.hots){
  17542. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17543. }
  17544. }.bind(this),
  17545. cycling: true,
  17546. duration: 3000,
  17547. //easing: "easeInOutQuad",
  17548. name: "hotShine"
  17549. })
  17550. },
  17551. n.prototype.createHotItem = function(data, hots) {
  17552. var docFragment = document.createDocumentFragment();
  17553. var keyAry = Object.keys(data);
  17554. for(var i = 0; i < keyAry.length; i++){
  17555. var li = document.createElement('li');
  17556. var span = document.createElement('span');
  17557. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17558. // console.log(span.innerHTML);
  17559. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17560. li.appendChild(span);
  17561. docFragment.appendChild(li);
  17562. }
  17563. var ul = document.querySelector('#hotListContent ul');
  17564. ul.appendChild(docFragment);
  17565. console.log(docFragment);
  17566. }
  17567. n.prototype.loadOverlays = function(overlays){
  17568. var overlays = window.data2 && window.data2.overlays
  17569. overlays && overlays.forEach((info)=>{
  17570. new Overlay(info)
  17571. })
  17572. }
  17573. n.prototype.loadhots = function() {//xzw
  17574. var e = $.Deferred();
  17575. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17576. return a.get(t, {
  17577. responseType: "json",
  17578. auth: this.isPublic ? null : f.authorizationHeader
  17579. }).done(function(t) {
  17580. window.data2 = t;
  17581. if(!t){
  17582. console.error("data2 is null")
  17583. }else{
  17584. g_data2 = hotMatcher(t);
  17585. this.hotsCount = 0;
  17586. /* for(var i in t.hots){
  17587. this.hotsCount ++;
  17588. this.hots[i] = new Hot(i, t.hots[i], this);
  17589. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17590. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17591. };
  17592. window.hotData = t.hots
  17593. t.hots && this.createHotItem(t.hots, this.hots); */
  17594. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17595. window.hotData = {}
  17596. if(t.hots){
  17597. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17598. sids.forEach((sid)=>{
  17599. this.hotsCount++,
  17600. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17601. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17602. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17603. window.hotData[sid] = t.hots[sid];
  17604. })
  17605. }
  17606. this.createHotItem(window.hotData, this.hots);
  17607. g_index = w.valueFromHash("m");
  17608. /* if(t.tourAudio){
  17609. g_tourAudio = new Audio;
  17610. g_tourAudio.loop = false;
  17611. g_tourAudio.addEventListener('ended', function () {
  17612. var ev = document.createEvent("MouseEvent");
  17613. ev.initEvent("tourAudioEnded",true,true);
  17614. window.dispatchEvent(ev);
  17615. });
  17616. }; */
  17617. }
  17618. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17619. /* var dataJsPromise = $.Deferred();
  17620. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17621. a.get(dataJsUrl,{
  17622. responseType: "json",
  17623. auth: this.isPublic ? null : f.authorizationHeader
  17624. }).done(function(data) {
  17625. window.hotData = data;
  17626. this.createHotItem(data, this.hots);
  17627. for(let i in this.hots){//add
  17628. data[i] && this.hots[i].initStyleImg(data[i]);
  17629. }
  17630. dataJsPromise.resolve();
  17631. }.bind(this)).fail(function(){
  17632. console.log('Data.js is empty');
  17633. dataJsPromise.resolve();
  17634. }) */
  17635. e.resolve();
  17636. }.bind(this)).fail(function() {
  17637. console.log('没有热点');
  17638. e.resolve()
  17639. }),
  17640. e
  17641. }
  17642. ,
  17643. n.prototype.loadPanos = function() {
  17644. if (this.loadPanosPromise)
  17645. return this.loadPanosPromise;
  17646. var e = new I(this);
  17647. return this.loadPanosPromise = e.load().then(function(e) {
  17648. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17649. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17650. else console.log(e.uuid)
  17651. }
  17652. .bind(this))),
  17653. this.panos.extend(e.map(function(e) {
  17654. return new v(this,e.uuid,e,this.supportsTiles)
  17655. }
  17656. .bind(this))),
  17657. this.panos.forEach(function(e) {
  17658. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17659. var i = this.panos.get(t);
  17660. i && this.panos.setNeighbour(e, i, !0)
  17661. }
  17662. .bind(this)),
  17663. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17664. }
  17665. .bind(this)),
  17666. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17667. this.supportedModes[c.PANORAMA] = !1),
  17668. $.when(this)
  17669. }
  17670. .bind(this)),
  17671. this.loadPanosPromise
  17672. }
  17673. ,
  17674. n.prototype.loadHighlightReel = function() {//xzw
  17675. var e = $.Deferred()
  17676. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17677. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17678. return a.get(t, {
  17679. responseType: "json",
  17680. auth: this.isPublic ? null : f.authorizationHeader
  17681. }).done(function(t) {
  17682. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17683. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17684. e.resolve()
  17685. }
  17686. .bind(this)).fail(function() {
  17687. O.warn("Getting highlight reel failed, no highlights available"),
  17688. e.resolve()
  17689. }),
  17690. e
  17691. }
  17692. ,
  17693. n.prototype.waitForLoad = function(e, t) {
  17694. t() || (this.waitQueue.push({
  17695. object: e,
  17696. isLoadedCallback: t
  17697. }),
  17698. 1 === this.waitQueue.length && this.emit("waiting"))
  17699. }
  17700. ,
  17701. n.prototype.hide = function() {
  17702. this.floors.hide()
  17703. }
  17704. ,
  17705. n.prototype.show = function() {
  17706. this.floors.show()
  17707. }
  17708. ,
  17709. n.prototype.floorNames = function() {
  17710. return this.floors.names()
  17711. }
  17712. ,
  17713. n.prototype.warpDestFloors = function(e, t) {
  17714. if (!e || this.floors.length !== e.length)
  17715. return void this.toggleAllFloors(!0);
  17716. var i = e.findIndex(function(e) {
  17717. return e
  17718. }
  17719. .bind(this));
  17720. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17721. }
  17722. ,
  17723. n.prototype.setFloor = function(e, t, i) {
  17724. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17725. this.allFloorsVisible = !1,
  17726. this._setFloor(e, t, i)
  17727. }
  17728. ,
  17729. n.prototype.toggleAllFloors = function(e) {
  17730. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17731. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17732. this._setFloor(this.currentFloor)
  17733. }
  17734. ,
  17735. n.prototype._setFloor = function(e, t, i) {
  17736. t = t || this.mode,
  17737. this.emit("floor.changed", e, t, this.currentFloor),
  17738. this.currentFloor = e;
  17739. var n;
  17740. if (t === c.PANORAMA) {
  17741. if (this.show(),
  17742. this.shouldShowtags && this.tagsShown)
  17743. for (n in this.tags)
  17744. this.tags[n].show(f.showFloorDuration)
  17745. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17746. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17747. }
  17748. .bind(this)),
  17749. this.shouldShowtags && this.tagsShown))
  17750. for (n in this.tags) {
  17751. var r = this.tags[n];
  17752. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17753. }
  17754. var o = this
  17755. , a = e;
  17756. E.start(function() {}, f.showFloorDelay, function() {
  17757. o.floors.forEach(function(e) {
  17758. e.chunks.forEach(function(t) {
  17759. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17760. })
  17761. })
  17762. }
  17763. .bind(this))
  17764. }
  17765. ,
  17766. n.prototype.toggleExplode = function() {
  17767. this.floors.toggleExplodeHorizontal()
  17768. }
  17769. ,
  17770. n.prototype.toggleExplodeUp = function() {
  17771. this.floors.toggleExplodeVertical()
  17772. }
  17773. ,
  17774. n.prototype.nextFloor = function(e) {
  17775. return this.floors.nextFloor(this.currentFloor, e)
  17776. }
  17777. ,
  17778. n.prototype.addFloor = function(e) {
  17779. this.floors.add(e)
  17780. }
  17781. ,
  17782. n.prototype.getFloorAtPoint = function(e) {
  17783. return this.floors.getFloorAtPoint(e)
  17784. }
  17785. ,
  17786. n.prototype.getTagBySid = function(e) {
  17787. return this.tags[e]
  17788. }
  17789. ,
  17790. n.prototype.addChunk = function(e, t) {
  17791. this.floors.getOrMakeFloor(e).addChunk(t),
  17792. this.chunks.push(t)
  17793. }
  17794. ,
  17795. n.prototype.setMode = function(e) {
  17796. if (!this.supportedModes[e])
  17797. throw new R("Mode not supported for this model: " + e);
  17798. this.mode = e;
  17799. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17800. this.chunks.forEach(function(t) {
  17801. t.setMode(e)
  17802. })
  17803. }
  17804. ,
  17805. n.prototype.build = function() {
  17806. this.heroLocations = this.images.getHeroLocations(this.panos);
  17807. var e = function() {
  17808. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17809. }
  17810. .bind(this)();
  17811. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17812. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17813. }
  17814. .bind(this)) || e,
  17815. null === this.heroImage && O.warn("No hero image defined."),
  17816. this.currentFloor = this.floors.last(),
  17817. this.floors.build(),
  17818. this.colliders = this.floors.reduce(function(e, t) {
  17819. return e.concat(t.collider.children)
  17820. }, []),
  17821. this.panos.forEach(function(e) {
  17822. e.build1(),
  17823. e.on("enter", function() {
  17824. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17825. }
  17826. .bind(this))
  17827. }
  17828. .bind(this)),
  17829. this.panos.forEach(function(e) {
  17830. e.build2()
  17831. }),
  17832. this.floors.forEach(function(e) {
  17833. this.boundingBox.union(e.boundingBox)
  17834. }
  17835. .bind(this)),
  17836. this.size = this.boundingBox.size(),
  17837. this.center = this.boundingBox.center(),
  17838. this.floors.forEach(function(e) {
  17839. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17840. }
  17841. .bind(this)),
  17842. this.panos.populate_path_graph(),
  17843. this.skybox = new l(this.boundingBox),
  17844. this.skybox.matrixWorldNeedsUpdate = !0,
  17845. this.add(this.skybox);
  17846. setTimeout(function(){
  17847. this.hotsCount && this.shineHots();
  17848. }.bind(this),1300);//xzw 热点开始闪烁
  17849. for (var t in this.tags)
  17850. this.tags[t].build();
  17851. this.createFloorLogo()
  17852. return O.debug("Done building model"),
  17853. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17854. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17855. this.buildRooms(),
  17856. this.labels.associateWithRooms(this.rooms),
  17857. $.when(this)
  17858. }
  17859. ,
  17860. n.prototype.createFloorLogo = function(){
  17861. console.log('createFloorLogo')
  17862. if(this.floorLogos || !settings.floorlogoURL)return;
  17863. var url = settings.floorlogoURL
  17864. var map = tex.load(url);//可以追加done
  17865. this.floorLogos = [];
  17866. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17867. var material = new o.MeshBasicMaterial({
  17868. opacity:0,
  17869. map:map,
  17870. side: o.DoubleSide,
  17871. transparent: !0,
  17872. depthWrite: !1,
  17873. depthTest:false//改 在chunk\skybox外也可看到
  17874. });
  17875. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17876. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17877. //logo.scale.set(s,s,s);
  17878. logo.position.set(0,-1.5,0);
  17879. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17880. logo.renderOrder = 100;//cover the videoSkybox
  17881. //logo.layers.set(0)
  17882. this.add(logo);
  17883. this.floorLogos.push(logo);
  17884. }
  17885. this.floorLogos[1].visible = false;
  17886. }
  17887. n.prototype.adjustfloorLogoHeight = function(o){
  17888. var h = player.currentPano.floorPosition.y + 0.01;
  17889. this.floorLogos[1].position.setY(h);
  17890. this.floorLogos[0].position.setY(h);
  17891. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17892. },
  17893. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17894. if(!this.floorLogos) return;
  17895. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17896. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17897. if(!o.dur){//立刻
  17898. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17899. this.floorLogos[o.index].material.opacity = o.opa;
  17900. }else{
  17901. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17902. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17903. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17904. }
  17905. },
  17906. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17907. var lastQ, lastP;
  17908. var equals = function(v1, v2, min){
  17909. return Math.abs(v1-v2) < min
  17910. }
  17911. var isSame = function(now, last, k){//如果和上次相同就不改变
  17912. if(!last)return false;
  17913. var R = k.sceneRenderer;
  17914. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17915. //暂时:
  17916. var min = 0.0008
  17917. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17918. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17919. return same;
  17920. }
  17921. return function(Q, k){
  17922. if(!Q)return;
  17923. /* if(Config.ifFish && window.lowFPS){
  17924. this.fLCompute++;
  17925. if(R.AFPS < 38){
  17926. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17927. else if(k.flying && k.fLCompute%2 !=1) return;
  17928. k.fLCompute %= 4;
  17929. }else if(R.AFPS < 45){
  17930. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17931. else if(k.flying && k.fLCompute%2 !=1) return;
  17932. k.fLCompute %= 6;
  17933. }else{
  17934. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17935. //else if(k.flying && k.fLCompute%2 !=1) return;
  17936. k.fLCompute %= 2;
  17937. }
  17938. } */
  17939. var sameQ, sameP, quaternion, visible;
  17940. for(var i=0;i<2;i++){
  17941. var logo = this.floorLogos[i];
  17942. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17943. visible = true;
  17944. }
  17945. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17946. var c = k.cameraControls.activeControl;
  17947. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17948. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17949. for(var i=0;i<2;i++){
  17950. var logo = this.floorLogos[i];
  17951. if(!sameQ){
  17952. if(!quaternion){
  17953. var a = new THREE.Vector3(0,0,-1);
  17954. a.applyQuaternion(Q);
  17955. a.setY(0);
  17956. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17957. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17958. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17959. quaternion.multiply(a);
  17960. }
  17961. logo.quaternion.copy(quaternion);
  17962. }
  17963. }
  17964. }
  17965. }()
  17966. n.prototype.loadLabels = function() {//xzw
  17967. this.labels = new x(this);
  17968. var e = $.Deferred();
  17969. //加载俯视图的标签 注释这个备注就会加载
  17970. window.MP_PREFETCHED_MODELDATA.model.player_options.showLabels ? this.showingLabels = true : '';
  17971. if (!this.showingLabels)
  17972. return e.resolve();
  17973. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17974. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17975. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17976. O.warn("Getting labels failed, not displaying labels."),
  17977. e.resolve()
  17978. }),
  17979. e
  17980. }
  17981. ,
  17982. n.prototype.buildRooms = function() {
  17983. this.rooms = new T(this),
  17984. this.rooms.createFromChunks(this.chunks),
  17985. this.rooms.calcRoomBoundaries()
  17986. }
  17987. ,
  17988. n.prototype.updateProjectedPanos = function() {
  17989. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17990. }
  17991. ,
  17992. n.prototype.setProjectedPanos = function(e, t, i) {
  17993. void 0 !== i && null !== i || (i = !0),
  17994. i = !!i,
  17995. this.projectedPano0 = e,
  17996. this.projectedPano1 = t,
  17997. this.skybox.material.setProjectedPanos(e, t, i),
  17998. this.chunks.forEach(function(n) {
  17999. n.materialInside.setProjectedPanos(e, t, i)
  18000. })
  18001. }
  18002. ,
  18003. n.prototype.setSide = function(e) {
  18004. this.floors.forEach(function(t) {
  18005. t.collider.material.side = e
  18006. })
  18007. }
  18008. ,
  18009. n.prototype.heroCount = function() {
  18010. return this.heroLocations ? this.heroLocations.length : 0
  18011. }
  18012. ,
  18013. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18014. if (e[0] < 0)
  18015. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18016. null;
  18017. if (this.heroCount() < 1)
  18018. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18019. null;
  18020. var t = this.heroLocations[e[0]];
  18021. if(t.heroLocations && e[1]!=void 0){
  18022. t = t.heroLocations[e[1]];
  18023. }
  18024. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18025. null) : t
  18026. }
  18027. ,
  18028. n.prototype.findPanoramicHero = function() {
  18029. for (var e in this.heroLocations)
  18030. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18031. return this.heroLocations[e];
  18032. return null
  18033. }
  18034. ,
  18035. n.prototype.listImagePanos = function() {
  18036. var e = []
  18037. , t = this;
  18038. return this.images.forEach(function(i) {
  18039. if (i.metadata && i.metadata.scan_id) {
  18040. var n = t.panos.get(i.metadata.scan_id);
  18041. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18042. }
  18043. }),
  18044. e
  18045. }
  18046. ,
  18047. n.prototype.fadePanoMarkers = function(e, t) {
  18048. this.panos.fadeMarkerOpacity(e, t)
  18049. }
  18050. ,
  18051. n.prototype.setSweepVisibility = function(e) {
  18052. this.panos.forEach(function(t) {
  18053. t.marker && (t.marker.visible = e)
  18054. })
  18055. }
  18056. ,
  18057. n.prototype.outsideAllowed = function() {
  18058. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18059. }
  18060. ,
  18061. t.exports = n
  18062. }
  18063. ).call(this, "/js/model/Model.js")
  18064. }
  18065. , {
  18066. "../constants": 8,
  18067. "../enum/AlignmentType": 17,
  18068. "../enum/RenderOrder": 42,
  18069. "../enum/Viewmode": 51,
  18070. "../exception/BasicException": 55,
  18071. "../label/Label": 90,
  18072. "../loaders/ModelLoader": 105,
  18073. "../loaders/ModelTextureLoader": 106,
  18074. "../loaders/SweepDataLoader": 107,
  18075. "../tag/tag": 123,
  18076. "../tag/tagManager": 124,
  18077. "../objects/BoundingTextureSkybox": 143,
  18078. "../objects/Chunk": 144,
  18079. "../objects/Floor": 146,
  18080. "../objects/Panorama": 148,
  18081. "../objects/Room": 150,
  18082. "../objects/Snapshot": 153,
  18083. "../settings": 166,
  18084. "../shaders": 167,
  18085. "../util/ModelUrls": 177,
  18086. "../util/PanoramaCollection": 178,
  18087. "../util/ajax": 181,
  18088. "../util/common": 185,
  18089. "../util/easing": 186,
  18090. "../util/lerp": 188,
  18091. "../util/logger": 189,
  18092. "../util/math": 190,
  18093. "../util/texture": 194,
  18094. "../util/transitions": 195,
  18095. "./../util/browser": 182,
  18096. "./../util/showcase": 193,
  18097. "./Chunks": 135,
  18098. "./FloorCollection": 136,
  18099. "./ImageCollection": 137,
  18100. "./LabelCollection": 138,
  18101. "./RoomCollection": 141,
  18102. events: 202,
  18103. three: 217,
  18104. "hot": "hot"
  18105. }],
  18106. 140: [function(e, t, i) {
  18107. "use strict";
  18108. function n() {
  18109. this.modelMap = {},
  18110. this.activeModel = null,
  18111. this.modelCount = 0,
  18112. this.tileDownloader = null,
  18113. this.panoRenderer = null
  18114. }
  18115. var r = (e("three"),
  18116. e("../util/common"))
  18117. , o = e("../exception/BasicException")
  18118. , a = e("../enum/ModelManagerEvents")
  18119. , s = e("../enum/PanoRendererEvents")
  18120. , l = e("events").EventEmitter;
  18121. n.prototype.init = function(e, t, i) {
  18122. this.tileDownloader = e,
  18123. this.panoRenderer = t,
  18124. this.qualityManager = i,
  18125. this.bindEvents()
  18126. }
  18127. ,
  18128. n.prototype.bindEvents = function() {
  18129. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18130. }
  18131. ,
  18132. n.prototype.onTileRendered = function(e, t, i, n) {}
  18133. ,
  18134. n.prototype.addModel = function(e) {
  18135. this.modelMap[e.sid] = e,
  18136. 0 === this.modelCount && this.activateModel(e.sid),
  18137. this.modelCount++,
  18138. this.emit(a.ModelAdded)
  18139. }
  18140. ,
  18141. n.prototype.getModel = function(e) {
  18142. return this.modelMap[e]
  18143. }
  18144. ,
  18145. n.prototype.activateModel = function(e) {
  18146. var t = this.modelMap[e];
  18147. if (!t)
  18148. throw new o("Tried to activate invalid model!");
  18149. var i = this.activeModel;
  18150. this.activeModel = t,
  18151. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18152. this.tileDownloader.setUrls(t.urls),
  18153. t.panos.forEach(function(e) {
  18154. e.attachToPanoRenderer(this.panoRenderer),
  18155. e.tileDownloader = this.tileDownloader,
  18156. e.qualityManager = this.qualityManager
  18157. }
  18158. .bind(this)),
  18159. this.emit(a.ActiveModelChanged, {
  18160. oldModel: i,
  18161. model: t
  18162. })
  18163. }
  18164. ,
  18165. n.prototype.getActiveModel = function() {
  18166. return this.activeModel
  18167. }
  18168. ,
  18169. r.extend(n, l),
  18170. t.exports = n
  18171. }
  18172. , {
  18173. "../enum/ModelManagerEvents": 33,
  18174. "../enum/PanoRendererEvents": 35,
  18175. "../exception/BasicException": 55,
  18176. "../util/common": 185,
  18177. events: 202,
  18178. three: 217
  18179. }],
  18180. 141: [function(e, t, i) {
  18181. (function(i) {
  18182. "use strict";
  18183. function n() {
  18184. s.call(this)
  18185. }
  18186. var r = e("../objects/Room")
  18187. , o = (e("../settings"),
  18188. e("../util/logger"))
  18189. , a = (e("../util/transitions"),
  18190. e("../util/easing"),
  18191. e("../util/common"))
  18192. , s = e("../util/IndexedCollection")
  18193. , l = e("./Chunks");
  18194. new o(i);
  18195. a.inherit(n, s),
  18196. n.prototype.getIndex = function(e) {
  18197. return e.roomId
  18198. }
  18199. ,
  18200. n.prototype.calcRoomBoundaries = function() {
  18201. this.forEach(function(e) {
  18202. e.calcBoundaries()
  18203. })
  18204. }
  18205. ,
  18206. n.prototype.createFromChunks = function(e) {
  18207. var t = {
  18208. floorId: -1,
  18209. roomId: -1
  18210. }
  18211. , i = {};
  18212. e.forEach(function(e) {
  18213. l.parseIdsFromChunkName(e.name, t);
  18214. var o = i[t.roomId];
  18215. if (!o) {
  18216. var a = n.generateRoomId(t.floorId, t.roomId);
  18217. o = new r(t.floorId,a),
  18218. this.add(o),
  18219. i[t.roomId] = o
  18220. }
  18221. o.addChunk(e)
  18222. }
  18223. .bind(this)),
  18224. this.calcRoomBoundaries()
  18225. }
  18226. ,
  18227. n.generateRoomId = function(e, t) {
  18228. return e + "_" + t
  18229. }
  18230. ,
  18231. t.exports = n
  18232. }
  18233. ).call(this, "/js/model/RoomCollection.js")
  18234. }
  18235. , {
  18236. "../objects/Room": 150,
  18237. "../settings": 166,
  18238. "../util/IndexedCollection": 175,
  18239. "../util/common": 185,
  18240. "../util/easing": 186,
  18241. "../util/logger": 189,
  18242. "../util/transitions": 195,
  18243. "./Chunks": 135
  18244. }],
  18245. 142: [function(e, t, i) {
  18246. "use strict";
  18247. function n(e, t, i) {
  18248. e = e.clone().expandByScalar(0.01);//改
  18249. var n = e.size()
  18250. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18251. o.boundingBox = e,
  18252. r.Mesh.call(this, o, t),
  18253. this.position.copy(e.center()),
  18254. this.frustumCulled = !1,
  18255. i && this.add(new r.WireframeHelper(this))
  18256. }
  18257. var r = e("three");
  18258. n.prototype = Object.create(r.Mesh.prototype),
  18259. n.prototype.constructor = n,
  18260. t.exports = n
  18261. }
  18262. , {
  18263. three: 217
  18264. }],
  18265. 143: [function(e, t, i) {
  18266. (function(i) {
  18267. "use strict";
  18268. function n(e) {
  18269. h.time("Computing a nice bounding cubemap");
  18270. var t = new a({
  18271. side: r.BackSide,
  18272. transparent: !0
  18273. });
  18274. t.uniforms.modelAlpha.value = 0,
  18275. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18276. this.renderOrder = l.boundingSkybox,
  18277. o.call(this, e, t),
  18278. h.timeEnd("Computing a nice bounding cubemap")
  18279. }
  18280. var r = e("three")
  18281. , o = (e("../enum/Viewmode"),
  18282. e("../shaders"),
  18283. e("./BoundingMesh"))
  18284. , a = e("../materials/ModelTextureMaterial")
  18285. , s = e("../settings")
  18286. , l = e("../enum/RenderOrder")
  18287. , c = e("../util/logger")
  18288. , h = new c(i);
  18289. n.prototype = Object.create(o.prototype),
  18290. n.prototype.constructor = n,
  18291. t.exports = n
  18292. }
  18293. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18294. }
  18295. , {
  18296. "../enum/RenderOrder": 42,
  18297. "../enum/Viewmode": 51,
  18298. "../materials/ModelTextureMaterial": 118,
  18299. "../settings": 166,
  18300. "../shaders": 167,
  18301. "../util/logger": 189,
  18302. "./BoundingMesh": 142,
  18303. three: 217
  18304. }],
  18305. 144: [function(e, t, i) {
  18306. "use strict";
  18307. function n(e) {
  18308. this.materialInside = new s({
  18309. side: r.DoubleSide
  18310. });
  18311. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18312. this.materialOutside = new r.RawShaderMaterial({
  18313. fragmentShader: o.modelOutside.fragmentShader,
  18314. vertexShader: o.modelOutside.vertexShader,
  18315. uniforms: t,
  18316. side: r.FrontSide,
  18317. name: "chunkOut"
  18318. }),
  18319. r.Mesh.call(this, e.geometry, this.materialInside),
  18320. this.name = e.name || "",
  18321. this.textureName = e.textureName,
  18322. this.meshUrl = e.meshUrl
  18323. }
  18324. var r = e("three")
  18325. , o = e("../shaders")
  18326. , a = e("../enum/Viewmode")
  18327. , s = e("../materials/ModelTextureMaterial");
  18328. n.prototype = Object.create(r.Mesh.prototype),
  18329. n.prototype.setTextureMap = function(e) {
  18330. this.materialInside.uniforms.map.value = e,
  18331. this.materialOutside.uniforms.map.value = e
  18332. }
  18333. ,
  18334. n.prototype.setMode = function(e) {
  18335. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18336. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18337. t.transparent = this.material.transparent,
  18338. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18339. this.material = t
  18340. }
  18341. ,
  18342. t.exports = n
  18343. }
  18344. , {
  18345. "../enum/Viewmode": 51,
  18346. "../materials/ModelTextureMaterial": 118,
  18347. "../shaders": 167,
  18348. three: 217
  18349. }],
  18350. 145: [function(e, t, i) {
  18351. "use strict";
  18352. function n(e) {
  18353. this.chunksize = e || 10,
  18354. this.chunks = {},
  18355. this.boundingBoxes = {},
  18356. this.children = [],
  18357. this.offset = new r.Vector3(0,.5,0),
  18358. this.material = new r.MeshBasicMaterial({
  18359. color: 16777215 * Math.random(),
  18360. side: r.DoubleSide
  18361. })
  18362. }
  18363. var r = e("three");
  18364. e("../enum/Viewmode");
  18365. n.prototype.add = function(e) {
  18366. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18367. m ? (t = m.position.array,
  18368. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18369. n = e.faces);
  18370. var v = new r.Vector3;
  18371. if (i)
  18372. for (o = 0,
  18373. a = i.length; o < a; o += 3) {
  18374. var A = 3 * i[o]
  18375. , y = 3 * i[o + 1]
  18376. , C = 3 * i[o + 2];
  18377. s = (t[A] + t[y] + t[C]) / 3,
  18378. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18379. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18380. h = Math.floor(s / this.chunksize),
  18381. u = Math.floor(l / this.chunksize),
  18382. d = Math.floor(c / this.chunksize),
  18383. p = h + "." + u + "." + d,
  18384. p in this.chunks ? (g = this.chunks[p],
  18385. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18386. f = this.boundingBoxes[p] = new r.Box3),
  18387. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18388. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18389. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18390. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18391. }
  18392. else
  18393. for (o = 0,
  18394. a = t.length; o < a; o += 9)
  18395. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18396. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18397. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18398. h = Math.floor(s / this.chunksize),
  18399. u = Math.floor(l / this.chunksize),
  18400. d = Math.floor(c / this.chunksize),
  18401. p = h + "." + u + "." + d,
  18402. p in this.chunks ? (g = this.chunks[p],
  18403. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18404. f = this.boundingBoxes[p] = new r.Box3),
  18405. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18406. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18407. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18408. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18409. }
  18410. ,
  18411. n.prototype.build = function() {
  18412. var e = new r.Object3D;
  18413. e.material = this.material;
  18414. for (var t in this.chunks) {
  18415. var i = this.chunks[t]
  18416. , n = new r.BufferGeometry;
  18417. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18418. n.boundingBox = this.boundingBoxes[t];
  18419. var o = new r.Mesh(n,this.material);
  18420. o.material.visible = !1,
  18421. e.add(o),
  18422. this.chunks[t] = []
  18423. }
  18424. return e
  18425. }
  18426. ,
  18427. t.exports = n
  18428. }
  18429. , {
  18430. "../enum/Viewmode": 51,
  18431. three: 217
  18432. }],
  18433. 146: [function(e, t, i) {
  18434. "use strict";
  18435. var r = e("three")
  18436. , o = e("../settings")
  18437. , a = e("../util/common")
  18438. , s = e("../util/lerp")
  18439. , l = e("./ChunkedCollider")
  18440. , c = e("../util/transitions")
  18441. , h = e("../util/easing")
  18442. , u = (e("../objects/Panorama"),
  18443. e("../enum/RenderOrder"))
  18444. , d = e("../localization/localize");
  18445. function n(e, t, i) {
  18446. r.Object3D.call(this),
  18447. this.model = e,
  18448. this.floorIndex = t,
  18449. this.lang = o.languageTag,
  18450. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18451. this.panos = [],
  18452. this.chunks = [],
  18453. this.colliderBuilder = new l(3),
  18454. this.collider = null,
  18455. this.center = null,
  18456. this.boundingBox = new r.Box3,
  18457. this.size = null,
  18458. this.hidden = !1,
  18459. this.conservativeBoundingBox = new r.Box3,
  18460. this.debugColor = 16777215 * Math.random(),
  18461. this.transition = null
  18462. }
  18463. n.prototype = Object.create(r.Object3D.prototype),
  18464. n.prototype.enter = function(e) {
  18465. this.model.setFloor(this, e)
  18466. }
  18467. ,
  18468. n.prototype.hide = function(e) {
  18469. if (!this.hidden || this.transition) {
  18470. this.chunks.forEach(function(e) {
  18471. e.material.transparent = !0
  18472. }),
  18473. c.cancel(this.transition);
  18474. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18475. , i = e ? 0 : o.hideFloorDelay / t;
  18476. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18477. this.hidden = !0
  18478. }
  18479. .bind(this), i, h.easeInOutQuad)
  18480. }
  18481. }
  18482. ,
  18483. n.prototype.show = function(e) {
  18484. if (this.hidden || this.transition) {
  18485. this.hidden = !1,
  18486. c.cancel(this.transition);
  18487. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18488. , i = e ? 0 : o.showFloorDelay / t;
  18489. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18490. this.hidden || this.chunks.forEach(function(e) {
  18491. e.material.transparent = !1
  18492. })
  18493. }
  18494. .bind(this), i, h.easeInOutQuad)
  18495. }
  18496. }
  18497. ,
  18498. n.prototype.toggle = function(e, t) {
  18499. e = void 0 === e ? this.hidden : e,
  18500. e ? this.show(t) : this.hide(t)
  18501. }
  18502. ,
  18503. n.prototype.containsPoint = function(e) {
  18504. return this.collider.children.some(function(t) {
  18505. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18506. t.geometry.boundingBox.containsPoint(e)
  18507. })
  18508. }
  18509. ,
  18510. n.prototype.distanceToPoint = function(e) {
  18511. var t = null
  18512. , i = 1 / 0;
  18513. return this.collider.children.forEach(function(n) {
  18514. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18515. var r = n.geometry.boundingBox.distanceToPoint(e);
  18516. (!t || i > r) && (i = r,
  18517. t = n)
  18518. }),
  18519. i
  18520. }
  18521. ,
  18522. n.prototype.addChunk = function(e) {
  18523. e.renderOrder = u.ghostFloor,
  18524. this.add(e),
  18525. this.chunks.push(e),
  18526. this.boundingBox.union(e.geometry.boundingBox),
  18527. this.size = this.boundingBox.size(),
  18528. this.colliderBuilder.add(e.geometry)
  18529. }
  18530. ,
  18531. n.prototype.addPano = function(e) {
  18532. this.panos.push(e),
  18533. this.add(e.skyboxMesh),
  18534. e.marker && this.add(e.marker);
  18535. var t = new r.Vector3(1,1,1)
  18536. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18537. this.boundingBox.union(i)
  18538. }
  18539. ,
  18540. n.prototype.build = function() {
  18541. this.collider = this.colliderBuilder.build(!0),
  18542. this.add(this.collider),
  18543. this.center = this.boundingBox.center(),
  18544. this.conservativeBoundingBox.copy(this.boundingBox),
  18545. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18546. return e.geometry.boundingBox.min.y
  18547. }), 5),
  18548. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18549. return e.geometry.boundingBox.max.y
  18550. }), 5),
  18551. this.colliderBuilder = null
  18552. }
  18553. ,
  18554. n.prototype.toShortString = function() {
  18555. return a.nth(this.floorIndex + 1)
  18556. }
  18557. ,
  18558. n.prototype.toString = function() {
  18559. return this.name
  18560. }
  18561. ,
  18562. t.exports = n
  18563. }
  18564. , {
  18565. "../enum/RenderOrder": 42,
  18566. "../localization/localize": 108,
  18567. "./strings-cn-CN": 109,
  18568. "../objects/Panorama": 148,
  18569. "../settings": 166,
  18570. "../util/common": 185,
  18571. "../util/easing": 186,
  18572. "../util/lerp": 188,
  18573. "../util/transitions": 195,
  18574. "./ChunkedCollider": 145,
  18575. three: 217
  18576. }],
  18577. 147: [function(e, t, i) {
  18578. "use strict";
  18579. function n(e) {
  18580. this.player = e,
  18581. this.obj3d = null,
  18582. this.UP = new r.Vector3(0,1,0)
  18583. }
  18584. var r = e("three")
  18585. , o = e("../settings");
  18586. n.prototype.prefs = {
  18587. linewidth: 3,
  18588. height: .07,
  18589. opacity: .45,
  18590. endScale: .05
  18591. },
  18592. n.prototype.discard = function() {
  18593. if (this.obj3d) {
  18594. var e = this.obj3d.parent;
  18595. e && e.remove(this.obj3d)
  18596. }
  18597. this.obj3d = null
  18598. }
  18599. ,
  18600. n.prototype.draw = function() {
  18601. if (this.discard(),
  18602. o.showNeighbors) {
  18603. var e = this.player.currentPano.floor;
  18604. this.obj3d = new r.Object3D;
  18605. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18606. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18607. i.y += this.prefs.height;
  18608. var n = .1525
  18609. , a = .127
  18610. , s = .0127
  18611. , l = .1
  18612. , c = .19
  18613. , h = .2032
  18614. , u = .2286
  18615. , d = .255
  18616. , p = new r.Matrix4;
  18617. for (var f in t)
  18618. if (t[f]) {
  18619. var g = this.player.model.panos.get(f)
  18620. , m = (g.position.clone().sub(this.player.model.position),
  18621. g.position.clone().sub(g.floorPosition))
  18622. , v = g.floorPosition.clone().sub(this.player.model.position);
  18623. v.y += this.prefs.height;
  18624. var A = new r.Geometry;
  18625. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18626. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18627. p.identity().setPosition(m),
  18628. A.applyMatrix(p),
  18629. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18630. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18631. p.lookAt(v, i, this.UP).setPosition(v),
  18632. A.applyMatrix(p),
  18633. A.vertices.push(v, i);
  18634. var y = new r.Line(A,new r.LineBasicMaterial({
  18635. color: g.debugColor.getHex(),
  18636. transparent: !0,
  18637. opacity: this.prefs.opacity,
  18638. depthWrite: !1,
  18639. name: "sLine" + f,
  18640. linewidth: this.prefs.linewidth
  18641. }));
  18642. this.obj3d.add(y)
  18643. }
  18644. e.add(this.obj3d)
  18645. }
  18646. }
  18647. ,
  18648. n.prototype.update = function() {
  18649. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18650. }
  18651. ,
  18652. t.exports = n
  18653. }
  18654. , {
  18655. "../settings": 166,
  18656. three: 217
  18657. }],
  18658. 148: [function(e, t, i) {
  18659. (function(i) {
  18660. "use strict";
  18661. function n(e, t, i, n) {
  18662. this.model = e,
  18663. this.id = t,
  18664. this.alignmentType = i.alignmentType || l.ALIGNED,
  18665. this.neighbourUUIDs = i.neighbours || null,
  18666. this.neighbourPanos = null,
  18667. this.floor = null,
  18668. this.floorIndex = i.floor,
  18669. this.failedLoadingAt = 0,
  18670. this.maxLoadRetries = 4,
  18671. this.origin = i.position.clone(),
  18672. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18673. this.quaternion = i.quaternion.clone(),
  18674. this.skyboxMesh = new r.Mesh(E),
  18675. this.skyboxMesh.position.copy(this.position),
  18676. this.skyboxMesh.quaternion.copy(this.quaternion),
  18677. this.skyboxMesh.name = "skybox",
  18678. this.skyboxMesh.visible = !1,
  18679. this.skyboxMesh.updateMatrix(),
  18680. this.skyboxMesh.updateMatrixWorld(),
  18681. this.marker = null,
  18682. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18683. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18684. map: w,
  18685. side: r.DoubleSide,
  18686. opacity: 0,
  18687. transparent: !0,
  18688. depthWrite: !1
  18689. })),
  18690. this.marker.visible = this.showFloorMarker,
  18691. this.marker.renderOrder = s.panoMarker,
  18692. this.marker.name = "marker",
  18693. this.marker.pano = this,
  18694. this.marker.layers.set(v.PANOMARKERS),
  18695. this.marker.updateMatrixWorld(),
  18696. a.colorMarkerOnLoad && this.on("load", function() {
  18697. this.marker.material.color.set(65280)
  18698. })),
  18699. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18700. this.floorPosition = i.puck ? i.puck.clone() : null,
  18701. this.tiled = n,
  18702. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18703. this.solidSkybox.flipY = !1,
  18704. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18705. this.solidSkybox.magFilter = r.LinearFilter,
  18706. this.solidSkybox.generateMipmaps = !1)),
  18707. this.zoomed = !1,
  18708. this.panoRenderer = null,
  18709. this.qualityManager = null,
  18710. this.tileDownloader = null,
  18711. this.tiledPanoRenderTarget = null,
  18712. this.minimumTiledPanoLoaded = !1,
  18713. this.highestPartialTileRenderOpCompleted = 0,
  18714. this.highestFullTileRenderOpCompleted = 0,
  18715. this.shouldRedrawOnBaseLoaded = !1,
  18716. this.lockUntilRenderingComplete = !1,
  18717. a.colorMarkerOnLoad && this.on("load", function() {
  18718. this.marker.material.color.set(65280)
  18719. });
  18720. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18721. var e = new r.TextureLoader;
  18722. e.setCrossOrigin(!0);
  18723. var g = e.load("images/texture.jpg");
  18724. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18725. color: 16777215,
  18726. transparent: !0,
  18727. opacity: .75,
  18728. map: g
  18729. })),
  18730. this.vrMarker.boluoType = "vr",
  18731. this.vrMarker.position.z = 1,
  18732. this.vrMarker.enabled = !0,
  18733. this.vrMarker.visible = !1,
  18734. window.vrMarkers = window.vrMarkers || [],
  18735. window.vrMarkers.push(this.vrMarker),
  18736. this.marker && this.marker.add(this.vrMarker),
  18737. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18738. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18739. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18740. this.adjustAngleEnable) {
  18741. var i = new r.Quaternion;
  18742. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18743. this.skyboxMesh.quaternion.multiply(i);
  18744. var m = new r.Quaternion;
  18745. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18746. this.skyboxMesh.quaternion.multiply(m);
  18747. var n = new r.Quaternion;
  18748. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18749. this.skyboxMesh.quaternion.multiply(n),
  18750. this.skyboxMesh.updateMatrix(),
  18751. this.skyboxMesh.updateMatrixWorld(),
  18752. this.model.updateProjectedPanos()
  18753. }
  18754. /**************************************************************************************************************************************/
  18755. }
  18756. var r = e("three")
  18757. , o = e("../util/logger")
  18758. , a = e("../settings")
  18759. , s = (e("../enum/Viewmode"),
  18760. e("../enum/RenderOrder"))
  18761. , l = e("../enum/AlignmentType")
  18762. , c = (e("../util/common"),
  18763. e("../util/transitions"))
  18764. , h = e("../util/lerp")
  18765. , u = e("../util/ajax")
  18766. , d = e("../util/texture")
  18767. , p = e("../util/panorama")
  18768. , f = (e("../enum/TileDownloaderEvents"),
  18769. e("../enum/PanoramaEvents"))
  18770. , g = e("../enum/PanoRendererEvents")
  18771. , m = e("../enum/PanoSizeClass")
  18772. , v = e("../enum/RenderLayers")
  18773. , A = (e("../scene/SceneRenderer"),
  18774. e("../enum/GLCubeFaces"),
  18775. e("../exception/BasicException"))
  18776. , y = e("../tile/TileUtils")
  18777. , C = e("events").EventEmitter
  18778. , I = new o(i)
  18779. , E = new r.SphereBufferGeometry(.1)
  18780. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18781. , w = d.load("images/marker-256x256.png");
  18782. n.prototype = Object.create(C.prototype),
  18783. n.prototype.enter = function() {
  18784. var e = null;
  18785. return function() {
  18786. this.setZoomed(!1),
  18787. this.emit("enter", {
  18788. oldPano: e,
  18789. newPano: this
  18790. }),
  18791. e = this
  18792. }
  18793. }(),
  18794. n.prototype.exit = function() {
  18795. this.tiled ? (this.clearWaitDeferreds(),
  18796. this.minimumTiledPanoLoaded = !1,
  18797. this.tiledPanoRenderTarget = null,
  18798. this.setZoomed(!1),
  18799. this.panoRenderer.deactivateTiledPano(this),
  18800. this.highestPartialTileRenderOpCompleted = 0,
  18801. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18802. this.solidSkybox.loaded = !1,
  18803. this.solidSkybox.version = 0),
  18804. this.emit("exit")
  18805. }
  18806. ,
  18807. n.prototype.hoverOn = function(e) {
  18808. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18809. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18810. }
  18811. ,
  18812. n.prototype.hoverOff = function(e) {
  18813. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18814. }
  18815. ,
  18816. n.prototype.build1 = function() {
  18817. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  18818. this.floor.addPano(this),
  18819. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18820. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18821. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18822. }
  18823. ,
  18824. n.prototype.build2 = function() {
  18825. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18826. this.height = this.position.distanceTo(this.floorPosition),
  18827. this.placeMarker()
  18828. }
  18829. ,
  18830. n.prototype.interpolateFloorPosition = function() {
  18831. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18832. return !!e.floorPosition
  18833. }).sort(function(e, t) {
  18834. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18835. }
  18836. .bind(this))
  18837. , t = this.position.clone();
  18838. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18839. t
  18840. }
  18841. ,
  18842. n.prototype.raycastFloorPosition = function() {
  18843. I.warn("Performance warning: Raycasting to find floor position");
  18844. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18845. , t = e.intersectObjects(this.model.colliders);
  18846. return t.length ? t[0].point : null
  18847. }
  18848. ,
  18849. n.prototype.raycastToFindFloor = function() {
  18850. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18851. return function() {
  18852. I.warn("Performance warning: Raycasting to find floor index");
  18853. for (var t = 0; t < e.length; t++) {
  18854. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18855. , n = i.intersectObjects(this.model.colliders);
  18856. if (n.length)
  18857. return n[0].object.parent.parent
  18858. }
  18859. return null
  18860. }
  18861. }(),
  18862. n.prototype.placeMarker = function() {
  18863. this.marker && (this.marker.position.copy(this.floorPosition),
  18864. this.marker.position.y += .05,
  18865. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18866. }
  18867. ,
  18868. n.prototype.translate = function(e) {
  18869. this.position.add(e),
  18870. this.floorPosition.add(e)
  18871. }
  18872. ,
  18873. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18874. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18875. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18876. }
  18877. ,
  18878. n.prototype.attachToPanoRenderer = function(e) {
  18879. this.panoRenderer = e,
  18880. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18881. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18882. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18883. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18884. }
  18885. ;
  18886. var _ = {};
  18887. n.prototype.getWaitDeferred = function(e) {
  18888. var t = _[this.id];
  18889. t || (t = {},
  18890. _[this.id] = t);
  18891. var i = t[e];
  18892. return i || (i = {
  18893. deferred: $.Deferred(),
  18894. active: !1
  18895. },
  18896. t[e] = i),
  18897. i
  18898. }
  18899. ,
  18900. n.prototype.resetWaitDeferred = function(e) {
  18901. var t = this.getWaitDeferred(e);
  18902. t.active = !1,
  18903. t.deferred = $.Deferred()
  18904. }
  18905. ,
  18906. n.prototype.clearWaitDeferreds = function() {
  18907. var e = _[this.id];
  18908. e || (e = {},
  18909. _[this.id] = e);
  18910. for (var t in e)
  18911. if (e.hasOwnProperty(t)) {
  18912. var i = e[t];
  18913. i.active = !1,
  18914. i.deferred = $.Deferred()
  18915. }
  18916. }
  18917. ,
  18918. n.prototype.loadTiledPano = function() {
  18919. var e = (new r.Vector3,
  18920. [])
  18921. , t = [];
  18922. return function(i, n, r, o, a, s) {
  18923. null !== o && void 0 !== o || (o = !0),
  18924. null !== a && void 0 !== a || (a = !0);
  18925. var l = this.getWaitDeferred(i)
  18926. , c = l.deferred
  18927. , h = null
  18928. , u = null;
  18929. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18930. u = r.vFov)),
  18931. !this.isLoaded(i)) {
  18932. if (!l.active) {
  18933. if (l.active = !0,
  18934. r) {
  18935. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18936. e[this.id + ":" + i] = {
  18937. tileCount: 0,
  18938. targetTileCount: d
  18939. },
  18940. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18941. }
  18942. t[this.id] || (t[this.id] = !0,
  18943. this.on(f.LoadComplete, function(e, t) {
  18944. var i = this.getWaitDeferred(e).deferred;
  18945. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18946. this.resetWaitDeferred(e))
  18947. }
  18948. .bind(this)),
  18949. this.on(f.LoadFailed, function(e) {
  18950. var t = this.getWaitDeferred(e).deferred;
  18951. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18952. this.resetWaitDeferred(e))
  18953. }
  18954. .bind(this)),
  18955. this.on(f.TileLoaded, function(t, i, n) {
  18956. var r = this.getWaitDeferred(t).deferred;
  18957. if (r && "pending" === r.state()) {
  18958. r.notify(t, i, n);
  18959. var o = e[this.id + ":" + t];
  18960. o && (o.tileCount++,
  18961. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18962. r.resolve(t, n),
  18963. this.resetWaitDeferred(t)))
  18964. }
  18965. }
  18966. .bind(this)))
  18967. }
  18968. this.tileDownloader.clearForceQueue(),
  18969. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18970. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18971. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18972. }
  18973. return c.promise()
  18974. }
  18975. }(),
  18976. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18977. if (e === this.id) {
  18978. var n = this.qualityManager.getPanoSize(m.BASE);
  18979. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18980. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18981. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18982. }
  18983. }
  18984. ,
  18985. n.prototype.onTileRendered = function(e, t, i, n) {
  18986. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18987. }
  18988. ,
  18989. n.prototype.onPanoRendered = function(e, t, i, n) {
  18990. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18991. this.updateSkyboxForZoomLevel(),
  18992. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18993. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18994. this.emit("load", t),
  18995. this.model.emit("load", this),
  18996. this.emit(f.LoadComplete, t, i))
  18997. }
  18998. ,
  18999. n.prototype.setZoomed = function(e) {
  19000. this.zoomed = e,
  19001. this.updateSkyboxForZoomLevel()
  19002. }
  19003. ,
  19004. n.prototype.ensureSkyboxReadyForRender = function() {
  19005. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19006. this.solidSkybox.loaded = !0)
  19007. }
  19008. ,
  19009. n.prototype.updateSkyboxForZoomLevel = function() {
  19010. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19011. }
  19012. ,
  19013. n.prototype.getSkyboxTexture = function() {
  19014. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19015. }
  19016. ,
  19017. n.prototype.onTileRenderFail = function(e, t, i) {
  19018. e === this.id && this.emit(f.LoadFailed, t)
  19019. }
  19020. ,
  19021. n.prototype.isLoaded = function(e) {
  19022. if (this.tiled) {
  19023. if (e && "string" == typeof e)
  19024. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19025. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19026. }
  19027. if (e && "number" == typeof e)
  19028. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19029. return !!this.solidSkybox.high || e in this.solidSkybox
  19030. }
  19031. ,
  19032. n.prototype.loadCube = function(e) {
  19033. if (this.isLoaded(e))
  19034. return I.info("Skipping load of pano, already loaded"),
  19035. $.when();
  19036. this.emit("loading", e),
  19037. this.model.emit("loading", this);
  19038. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19039. , i = t.filter(function(e) {
  19040. return !e
  19041. });
  19042. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19043. e = "high",
  19044. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19045. var n = 0
  19046. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19047. return u.getImage(t[i])
  19048. }
  19049. .bind(this));
  19050. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19051. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19052. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19053. this.solidSkybox.low = null),
  19054. this.solidSkybox.needsUpdate = !0,
  19055. this.emit("load", e),
  19056. this.model.emit("load", this),
  19057. this
  19058. }
  19059. .bind(this), function() {
  19060. I.error("Downloading cubemap for pano", this.id, "failed"),
  19061. this.failedLoadingAt = Date.now()
  19062. }
  19063. .bind(this), function() {
  19064. return $.when(++n, 6)
  19065. })
  19066. }
  19067. ,
  19068. n.raycastsSkipped = 0,
  19069. n.raycastsDone = 0,
  19070. n.prototype.findNeighourPanos = function() {
  19071. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19072. this.model.panos.forEach(function(e) {
  19073. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19074. var t = this.position.distanceTo(e.position);
  19075. if (t > a.panoramaNeighbourMaxDistance)
  19076. return this.model.panos.setNeighbour(this, e, !1),
  19077. void n.raycastsSkipped++;
  19078. var i = e.position.clone().sub(this.position).normalize()
  19079. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19080. , s = o.intersectObjects(this.model.colliders);
  19081. n.raycastsDone++,
  19082. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19083. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19084. }
  19085. }
  19086. .bind(this)),
  19087. this.model.panos.neighbourMap[this.id]
  19088. }
  19089. ,
  19090. n.prototype.worldPosition = function() {
  19091. return this.position
  19092. }
  19093. ,
  19094. n.prototype.addTextSprite = function(e, t) {
  19095. this.removeTextSprite();
  19096. var i = document.createElement("canvas")
  19097. , n = i.getContext("2d");
  19098. i.width = 256,
  19099. i.height = 256;
  19100. var o = "Arial"
  19101. , a = 60;
  19102. n.font = "bold " + a + "px " + o,
  19103. n.fillStyle = "white";
  19104. var s = n.measureText(e).width;
  19105. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19106. var l = new r.Texture(i);
  19107. l.needsUpdate = !0;
  19108. var c = new r.SpriteMaterial({
  19109. map: l,
  19110. color: t || 16428055
  19111. });
  19112. this.text3d = new r.Sprite(c),
  19113. this.text3d.position.copy(this.skyboxMesh.position),
  19114. this.floor.add(this.text3d)
  19115. }
  19116. ,
  19117. n.prototype.removeTextSprite = function() {
  19118. this.text3d && (this.floor.remove(this.text3d),
  19119. this.text3d = null)
  19120. }
  19121. ,
  19122. n.prototype.isAligned = function() {
  19123. return this.alignmentType === l.ALIGNED
  19124. }
  19125. ,
  19126. n.filters = {
  19127. inDirection: function(e, t, i) {
  19128. return function(n) {
  19129. var r = n.position.clone().sub(e).normalize();
  19130. return r.dot(t) > i
  19131. }
  19132. },
  19133. inFloorDirection: function(e, t, i) {
  19134. return function(n) {
  19135. var r = n.floorPosition.clone().sub(e).normalize();
  19136. return r.dot(t) > i
  19137. }
  19138. },
  19139. inPanoDirection: function(e, t, i) {
  19140. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19141. function(n) {
  19142. var r = n.floorPosition.clone().sub(e).normalize()
  19143. , o = n.position.clone().sub(e).normalize();
  19144. return r.dot(t) > i || o.dot(t) > i
  19145. }
  19146. },
  19147. atFloor: function(e) {
  19148. return function(t) {
  19149. return !e || t.floor === e
  19150. }
  19151. },
  19152. not: function(e) {
  19153. return function(t) {
  19154. return t !== e
  19155. }
  19156. },
  19157. notIn: function(e) {
  19158. return function(t) {
  19159. return e.indexOf(t) === -1
  19160. }
  19161. },
  19162. isLoaded: function() {
  19163. return function(e) {
  19164. return e.isLoaded()
  19165. }
  19166. },
  19167. isNotLoaded: function() {
  19168. return function(e) {
  19169. return !e.isLoaded()
  19170. }
  19171. },
  19172. isCloseEnoughTo: function(e, t) {
  19173. return function(i) {
  19174. return e.distanceTo(i.floorPosition) < t
  19175. }
  19176. },
  19177. hasMinimumHeightDifferenceTo: function(e, t) {
  19178. return function(i) {
  19179. return Math.abs(i.position.y - e.y) > t
  19180. }
  19181. },
  19182. isNotBehindNormal: function(e, t) {
  19183. var i = new r.Vector3;
  19184. return t = t.clone(),
  19185. function(n) {
  19186. var r = i.copy(n.position).sub(e).normalize();
  19187. return r.dot(t) > 0
  19188. }
  19189. },
  19190. isNeighbourPanoTo: function(e) {
  19191. return function(t) {
  19192. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19193. }
  19194. },
  19195. isNeighbourOfNeighbourTo: function(e) {
  19196. return function(t) {
  19197. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19198. var n = e.model.panos.get(i);
  19199. return !!n && n.neighbourPanos[t.id]
  19200. })
  19201. }
  19202. },
  19203. isNotRecentlyFailed: function(e) {
  19204. return function(t) {
  19205. return Date.now() - t.failedLoadingAt > e
  19206. }
  19207. },
  19208. isOnVisibleFloor: function() {
  19209. return function(e) {
  19210. return !e.floor.hidden
  19211. }
  19212. },
  19213. isPanoAligned: function() {
  19214. return function(e) {
  19215. return e.isAligned()
  19216. }
  19217. }
  19218. },
  19219. n.sortFunctions = {
  19220. distanceToPoint: function(e) {
  19221. return function(t, i) {
  19222. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19223. }
  19224. },
  19225. floorDistanceToPoint: function(e) {
  19226. return function(t, i) {
  19227. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19228. }
  19229. },
  19230. choose: function(e) {
  19231. return function(t, i) {
  19232. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19233. }
  19234. }
  19235. },
  19236. n.scoreFunctions = {
  19237. distance: function(e, t) {
  19238. return t = t || a.navigation.distanceFactor,
  19239. function(i) {
  19240. return e ? e.position.distanceTo(i.position) * t : 0
  19241. }
  19242. },
  19243. distanceSquared: function(e, t) {
  19244. return t = t || a.navigation.distanceFactor,
  19245. function(i) {
  19246. return e ? e.position.distanceToSquared(i.position) * t : 0
  19247. }
  19248. },
  19249. direction: function(e, t) {
  19250. return function(i) {
  19251. var n = i.position.clone().sub(e).normalize();
  19252. return n.dot(t) * a.navigation.directionFactor
  19253. }
  19254. },
  19255. angle: function(e, t) {
  19256. return function(i) {
  19257. var n = i.position.clone().sub(e).normalize();
  19258. return n.angleTo(t) * a.navigation.angleFactor
  19259. }
  19260. },
  19261. inFieldOfView: function(e, t) {
  19262. return function(i) {
  19263. var n = i.position.clone().sub(e).normalize();
  19264. return n.dot(t) > .75 ? 10 : -1
  19265. }
  19266. },
  19267. optionality: function(e) {
  19268. return function(t) {
  19269. var i = t.neighbourUUIDs.filter(function(t) {
  19270. return !(t in e.neighbourUUIDs) && t !== e.id
  19271. });
  19272. return i.length * a.navigation.optionalityFactor
  19273. }
  19274. },
  19275. penalizeHeightDifferenceUnder: function(e, t) {
  19276. return function(i) {
  19277. return e.y - i.position.y < t ? -20 : 0
  19278. }
  19279. }
  19280. },
  19281. t.exports = n
  19282. }
  19283. ).call(this, "/js/objects/Panorama.js")
  19284. }
  19285. , {
  19286. "../enum/AlignmentType": 17,
  19287. "../enum/GLCubeFaces": 25,
  19288. "../enum/PanoRendererEvents": 35,
  19289. "../enum/PanoSizeClass": 36,
  19290. "../enum/PanoramaEvents": 37,
  19291. "../enum/RenderLayers": 41,
  19292. "../enum/RenderOrder": 42,
  19293. "../enum/TileDownloaderEvents": 45,
  19294. "../enum/Viewmode": 51,
  19295. "../exception/BasicException": 55,
  19296. "../scene/SceneRenderer": 158,
  19297. "../settings": 166,
  19298. "../tile/TileUtils": 174,
  19299. "../util/ajax": 181,
  19300. "../util/common": 185,
  19301. "../util/lerp": 188,
  19302. "../util/logger": 189,
  19303. "../util/panorama": 191,
  19304. "../util/texture": 194,
  19305. "../util/transitions": 195,
  19306. events: 202,
  19307. three: 217
  19308. }],
  19309. 149: [function(e, t, i) {
  19310. "use strict";
  19311. function n(e) {
  19312. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19313. t.map.value = d,
  19314. t.opacity.value = 0,
  19315. t.color.value.set(o.reticuleColor),
  19316. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19317. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19318. side: r.DoubleSide,
  19319. depthWrite: !1,
  19320. depthTest: !1,
  19321. transparent: !0,
  19322. vertexShader: c.waypoint.vertexShader,
  19323. fragmentShader: c.waypoint.fragmentShader,
  19324. uniforms: t,
  19325. name: "waypoint",
  19326. opacity: 0,
  19327. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19328. })),
  19329. this.layers.set(h.RETICULE),
  19330. this.renderOrder = u.reticule,
  19331. this.player = e,
  19332. this.direction = new r.Vector3,
  19333. this.hidden = !0,
  19334. this.mouseLastMoveTime = Date.now()
  19335. }
  19336. var r = e("three")
  19337. , o = e("../settings")
  19338. , a = e("../util/transitions")
  19339. , s = e("../util/texture")
  19340. , l = e("../util/lerp")
  19341. , c = e("../shaders")
  19342. , h = e("../enum/RenderLayers")
  19343. , u = e("../enum/RenderOrder")
  19344. , d = s.load("images/reticule-256x256.png");
  19345. n.prototype = Object.create(r.Mesh.prototype),
  19346. n.prototype.move = function(e, t, i) {
  19347. this.hidden = i,
  19348. this.mouseLastMoveTime = Date.now()
  19349. }
  19350. ,
  19351. n.prototype.hide = function() {
  19352. this.hidden || (this.hidden = !0,
  19353. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19354. }
  19355. ,
  19356. n.prototype.show = function() {
  19357. this.hidden = !1,
  19358. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19359. }
  19360. ,
  19361. n.prototype.update = function() {
  19362. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19363. }
  19364. ,
  19365. n.prototype.updatePosition = function(e, t) {
  19366. if (!this.hidden) {
  19367. if (!t)
  19368. return this.hide();
  19369. var i = t.point
  19370. , n = e.distanceTo(i)
  19371. , r = 1 + .01 * n;
  19372. n < 1 && (r -= 1 - n),
  19373. this.show(),
  19374. this.scale.set(r, r, r),
  19375. this.direction = this.direction.multiplyScalar(.8),
  19376. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19377. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19378. this.lookAt(this.position.clone().add(this.direction))
  19379. }
  19380. }
  19381. ,
  19382. n.prototype.writeAstag = function() {
  19383. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19384. , t = new Date;
  19385. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19386. var i = {
  19387. enabled: !0,
  19388. version: "0",
  19389. created: t.toISOString(),
  19390. created_by: "APITest",
  19391. position: this.position.clone(),
  19392. stem: {
  19393. enabled: o.tags.pole.enabled,
  19394. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19395. },
  19396. label: "tag " + this.tagCount,
  19397. description: "Description " + e,
  19398. floor: function(e) {
  19399. if (e.currentFloor) {
  19400. var t = e.floors.indexOf(e.currentFloor);
  19401. return t > -1 ? t : void 0
  19402. }
  19403. }(this.player.model),
  19404. type: "info",
  19405. metadata: {
  19406. preferred_camera: {
  19407. mode: this.player.mode
  19408. }
  19409. }
  19410. };
  19411. console.log("--------------------------"),
  19412. console.log(JSON.stringify(i));
  19413. var n = this.player.model.addtag(e, i).build();
  19414. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19415. n.visible || n.show(o.tags.startup.fadeInDuration))
  19416. }
  19417. ,
  19418. t.exports = n
  19419. }
  19420. , {
  19421. "../enum/RenderLayers": 41,
  19422. "../enum/RenderOrder": 42,
  19423. "../settings": 166,
  19424. "../shaders": 167,
  19425. "../util/lerp": 188,
  19426. "../util/texture": 194,
  19427. "../util/transitions": 195,
  19428. three: 217
  19429. }],
  19430. 150: [function(e, t, i) {
  19431. "use strict";
  19432. function n(e, t) {
  19433. this.chunks = [],
  19434. this.floorId = e,
  19435. this.roomId = t,
  19436. this.position = new r.Vector3
  19437. }
  19438. var r = e("three");
  19439. n.prototype.addChunk = function(e) {
  19440. this.chunks.push(e)
  19441. }
  19442. ,
  19443. n.prototype.calcBoundaries = function() {
  19444. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19445. var s = this.chunks[a]
  19446. , l = s.geometry.attributes.position;
  19447. if (l)
  19448. for (var c = 0; c < l.array.length; c += 3)
  19449. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19450. t.add(e),
  19451. 0 === c ? (i.copy(e),
  19452. n.copy(e)) : (i.max(e),
  19453. n.min(e)),
  19454. o++
  19455. }
  19456. o > 0 ? (t.multiplyScalar(1 / o),
  19457. this.average = t) : this.average = null,
  19458. this.boundsMax = i,
  19459. this.boundsMin = n,
  19460. this.center = new r.Vector3,
  19461. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19462. }
  19463. ,
  19464. t.exports = n
  19465. }
  19466. , {
  19467. three: 217
  19468. }],
  19469. 151: [function(e, t, i) {
  19470. (function(i) {
  19471. "use strict";
  19472. function n(e, t, i) {
  19473. this.obj3d = null,
  19474. this.nodes = [],
  19475. this.colorHull = [],
  19476. this.shortPaths = {},
  19477. this.floorHull = null,
  19478. this.cameraHull = null,
  19479. this.floorPathDistance = 0,
  19480. this.floorCurvePoints = null,
  19481. this.floorCurveColors = null,
  19482. this.camCurvePoints = null,
  19483. this.warpDestHeroLoc = null,
  19484. this.warpDestPano = null,
  19485. this.warpPathPoints = null,
  19486. this.warpPathLengths = [0],
  19487. this.warpLength = 0,
  19488. this.closeWarpDistance = 4,
  19489. this.UP = A.UP.clone(),
  19490. this.longestStep = 0,
  19491. this.upcomingTransType = null,
  19492. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19493. this.prevNextDist = 0,
  19494. this.nextI = 0,
  19495. this.activeTransType = null,
  19496. this.lastTransType = null,
  19497. this.bunnyObj = null,
  19498. this.director = e,
  19499. this.player = t,
  19500. this.playerControls = i,
  19501. this.modelManager = t.modelManager,
  19502. this.updateModel(),
  19503. this.updateDefaultsFromModelData(),
  19504. this.bindEvents(),
  19505. this.warping = !1,
  19506. this.waitingToWarp = !1,
  19507. this.warpInterrupted = !1,
  19508. this.warpInterruptionBlackoutStyle = null,
  19509. this.warpInterruptionTravelTime = null
  19510. }
  19511. var r = e("three")
  19512. , o = e("../util/logger")
  19513. , a = e("../enum/Viewmode")
  19514. , s = e("../enum/RenderOrder")
  19515. , l = e("../enum/WarpStyle")
  19516. , c = e("../settings")
  19517. , h = e("../util/math")
  19518. , u = e("../util/lerp")
  19519. , d = e("../util/easing")
  19520. , p = e("../util/transitions")
  19521. , f = e("../objects/Snapshot")
  19522. , g = e("../effects")
  19523. , m = e("../shaders")
  19524. , v = (e("../gui/gui"),
  19525. e("../util/texture"))
  19526. , A = e("../enum/Vectors")
  19527. , y = (e("../model/ModelManager"),
  19528. new o(i))
  19529. , C = e("../enum/PlayerEvents")
  19530. , I = e("../enum/BlackoutStyle")
  19531. , E = e("../enum/ModelManagerEvents")
  19532. , b = e("../constants")
  19533. , w = {
  19534. path: 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  19536. pathStart: 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")
  19537. };
  19538. n.prototype.setScene = function(e) {
  19539. this.createCpm(e),
  19540. this.createBunnyObj(e)
  19541. }
  19542. ,
  19543. n.prototype.updateModel = function() {
  19544. this.model = this.modelManager.getActiveModel()
  19545. }
  19546. ,
  19547. n.prototype.bindEvents = function() {
  19548. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19549. }
  19550. ,
  19551. n.prototype.updateDefaultsFromModelData = function() {
  19552. this.model.data
  19553. }
  19554. ,
  19555. n.prototype.pointPathDistance = function(e) {
  19556. for (var t = 0, i = 1; i < e.length; i += 1)
  19557. t += e[i - 1].distanceTo(e[i]);
  19558. return t
  19559. }
  19560. ,
  19561. n.prototype.pointPathLengths = function(e) {
  19562. for (var t = [0], i = 1; i < e.length; i += 1)
  19563. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19564. return t
  19565. }
  19566. ,
  19567. n.prototype.interpAlongPath = function(e, t, i) {
  19568. var n, o = new r.Vector3, a = t[t.length - 1];
  19569. if (i < 1) {
  19570. n = i * a;
  19571. for (var s = 1; s < t.length; s += 1)
  19572. if (t[s] > n) {
  19573. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19574. return o.copy(e[s]),
  19575. o.sub(e[s - 1]),
  19576. o.multiplyScalar(l),
  19577. o.add(e[s - 1]),
  19578. o
  19579. }
  19580. } else
  19581. o.copy(e[e.length - 1]);
  19582. return o
  19583. }
  19584. ,
  19585. n.prototype.pathHeight = function() {
  19586. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19587. }
  19588. ,
  19589. n.prototype.createBunnyObj = function(e) {
  19590. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19591. this.bunnyObj.visible = c.warp.showBunny),
  19592. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19593. e.add(this.bunnyObj)
  19594. }
  19595. ,
  19596. n.prototype.createCpm = function(e) {
  19597. if (!this.currentPanoMarker) {
  19598. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19599. t.material.uniforms.opacity.value = 0,
  19600. this.currentPanoMarker = {
  19601. mesh: t,
  19602. placed: !1
  19603. }
  19604. }
  19605. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19606. this.placeCpm(),
  19607. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19608. }
  19609. ,
  19610. n.prototype.placeCpm = function() {
  19611. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19612. var e = this.player.currentPano.floor;
  19613. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19614. e.add(this.currentPanoMarker.mesh)),
  19615. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19616. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19617. this.currentPanoMarker.placed = !0
  19618. } else
  19619. this.popOutCpm()
  19620. }
  19621. ,
  19622. n.prototype.fadeInCpm = function(e) {
  19623. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19624. }
  19625. ,
  19626. n.prototype.fadeOutCpm = function(e) {
  19627. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19628. }
  19629. ,
  19630. n.prototype.popInCpm = function() {
  19631. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19632. }
  19633. ,
  19634. n.prototype.popOutCpm = function() {
  19635. this.fadeOutCpm(2)
  19636. }
  19637. ,
  19638. n.prototype.brushPrefs = {
  19639. linewidth: 7,
  19640. strokeWidth: 15,
  19641. cvSegments: 48,
  19642. paveStep: .1,
  19643. paveWidth: .2,
  19644. lookBlendDist: 3,
  19645. maxTurn: r.Math.degToRad(2)
  19646. },
  19647. n.prototype.panoPathDistance = function(e) {
  19648. var t = this.model.panos;
  19649. if (!e || e.length < 2)
  19650. return 0;
  19651. for (var i = [], n = 0; n < e.length; n += 1)
  19652. i.push(t.get(e[n]).floorPosition);
  19653. return this.pointPathDistance(i)
  19654. }
  19655. ,
  19656. n.prototype.loadTileTexture = function(e) {
  19657. var t = v.load(e, function(t) {
  19658. t.wrapS = r.RepeatWrapping,
  19659. t.wrapT = r.RepeatWrapping,
  19660. t.needsUpdate = !0,
  19661. y.debug('path texture "' + e + '" is ready')
  19662. }, function() {
  19663. y.error('path texture "' + e + '" failed')
  19664. });
  19665. return t.mapping = r.UVMapping,
  19666. t
  19667. }
  19668. ,
  19669. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19670. var a = {
  19671. cameraMode: n,
  19672. position: e,
  19673. quaternion: t,
  19674. panoId: i,
  19675. orthoZoom: o,
  19676. floorVisibility: r,
  19677. thumbUrl: null,
  19678. name: null
  19679. };
  19680. return new f(a)
  19681. }
  19682. ,
  19683. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19684. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19685. }
  19686. ,
  19687. n.prototype.setWarpDestination = function(e) {
  19688. this.warpDestHeroLoc = e
  19689. }
  19690. ,
  19691. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19692. var t = this.getHeroDescriptorByHeroIndex(e);
  19693. return null !== t && (this.setWarpDestination(t),
  19694. !0)
  19695. }
  19696. ,
  19697. n.prototype.setWarpDestinationByPano = function(e, t) {
  19698. var i = this.model.panos.get(e.id);
  19699. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19700. }
  19701. ,
  19702. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19703. var i = this.model.panos.get(e);
  19704. if (i) {
  19705. t = t || new r.Quaternion;
  19706. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19707. return this.setWarpDestination(n),
  19708. !0
  19709. }
  19710. return !1
  19711. }
  19712. ,
  19713. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19714. var t = this.model.heroCount();
  19715. if (null !== this.warpDestHeroLoc && t < 2)
  19716. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19717. this.model.getHeroDescriptorByIndex(0);
  19718. var i = this.model.getHeroDescriptorByIndex(e);
  19719. if (i) {
  19720. var n = i.isPano() ? i.panoId : i.cameraMode;
  19721. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19722. }
  19723. return i
  19724. }
  19725. ,
  19726. n.prototype.getHeroDescriptorByPano = function(e) {
  19727. var t = this.model.panos.get(e.id);
  19728. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19729. }
  19730. ,
  19731. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19732. var t = this.getHeroIndexFromPanoId(e);
  19733. return this.getHeroDescriptorByHeroIndex(t)
  19734. }
  19735. ,
  19736. n.prototype.getHeroIndexFromPanoId = function(e) {
  19737. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19738. var i = this.model.heroLocations[t]
  19739. , n = this.getHeroId(i);
  19740. if (n && n === e)
  19741. return t
  19742. }
  19743. return -1
  19744. }
  19745. ,
  19746. n.prototype.getHeroPano = function(e) {
  19747. if (null === e)
  19748. return y.warn("getHeroPano(): no destination"),
  19749. null;
  19750. var t = this.getHeroId(e)
  19751. , i = this.model.panos.get(t);
  19752. return void 0 === i && (i = null,
  19753. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19754. i
  19755. }
  19756. ,
  19757. n.prototype.getHeroId = function(e) {
  19758. return e.panoId
  19759. }
  19760. ,
  19761. n.prototype.setWarpDestPano = function() {
  19762. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19763. this.warpDestPano
  19764. }
  19765. ,
  19766. n.prototype.brushToWarpPano = function(e, t) {
  19767. if (this.discardPathObject(),
  19768. !this.setWarpDestPano())
  19769. return !1;
  19770. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19771. !this.warpDestPano)
  19772. return y.info("No brush"),
  19773. !1;
  19774. if (!this.player.currentPano)
  19775. return y.debug("No current pano, visibility undefined"),
  19776. !1;
  19777. if (!this.warpDestPano)
  19778. return y.info("No wPano, visibility undefined"),
  19779. !1;
  19780. if (!this.warpDestPano.isAligned())
  19781. return y.debug("Cannot brush to unaligned pano"),
  19782. !1;
  19783. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19784. , n = !0;
  19785. if (this.player.currentPano.id === this.warpDestPano.id)
  19786. y.debug("Already at destination pano");
  19787. else {
  19788. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19789. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19790. this.obj3d = new r.Object3D,
  19791. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19792. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19793. e = t) : (this.setPathHulls(this.nodes),
  19794. this.setFloorCurves(),
  19795. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19796. this.player.currentPano.floor.add(this.obj3d);
  19797. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19798. , s = e === l.STD;
  19799. if (!n && (i || s)) {
  19800. if (o) {
  19801. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19802. this.obj3d.add(h)
  19803. }
  19804. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19805. this.obj3d.add(u)
  19806. }
  19807. this.appearSlow()
  19808. }
  19809. return this.upcomingTransType = e,
  19810. !n
  19811. }
  19812. ,
  19813. n.prototype.findShortestPath = function(e, t) {
  19814. if (!e || !t)
  19815. return null;
  19816. var i = c.warp.walkExtraPanosDistance
  19817. , n = e.id + ":" + t.id + ":" + i;
  19818. if (this.shortPaths.hasOwnProperty(n))
  19819. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19820. var r = t.id + ":" + e.id + ":" + i;
  19821. if (this.shortPaths.hasOwnProperty(r))
  19822. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19823. var o = this.model.panos.aStarSearch(e, t);
  19824. return this.model.panos.includeNodesNearPath(o, i),
  19825. this.shortPaths[n] = o ? o.slice() : null,
  19826. o
  19827. }
  19828. ,
  19829. n.prototype.makePathHulls = function(e) {
  19830. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19831. t = u.get(e[0]),
  19832. r = t.floor.floorIndex;
  19833. for (var d = 0; d < e.length; d += 1)
  19834. t = u.get(e[d]),
  19835. i = t.floorPosition.clone().sub(this.model.position),
  19836. i.y += this.pathHeight(),
  19837. s.push(i),
  19838. l.push(t.position.clone()),
  19839. n = t.floor.floorIndex,
  19840. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19841. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19842. o > a && (a = o));
  19843. return a > this.longestStep && (this.longestStep = a,
  19844. y.debug("path contains " + a + " meter segment")),
  19845. {
  19846. floor: s,
  19847. camera: l,
  19848. color: h
  19849. }
  19850. }
  19851. ,
  19852. n.prototype.makeFloorCurves = function(e, t, i) {
  19853. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19854. , o = this.pointPathDistance(e) - 2 * n
  19855. , s = e.slice(0)
  19856. , l = s[1].clone().sub(s[0]);
  19857. l.y = 0,
  19858. l.normalize().multiplyScalar(n),
  19859. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19860. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19861. l.y = 0,
  19862. l.normalize().multiplyScalar(n),
  19863. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19864. var h = new r.CatmullRomCurve3(s)
  19865. , u = Math.floor(o / i);
  19866. u = 4 * Math.floor(u / 4),
  19867. u = Math.max(4, u);
  19868. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19869. f = 0,
  19870. d = g[A].distanceTo(e[0]);
  19871. for (var y = 1; y < e.length; y += 1)
  19872. v.copy(g[A]).sub(e[y]),
  19873. v.y *= 4,
  19874. p = v.length(),
  19875. p < d && (f = y);
  19876. m.push(t[f])
  19877. }
  19878. return {
  19879. distance: o,
  19880. points: g,
  19881. colors: m
  19882. }
  19883. }
  19884. ,
  19885. n.prototype.makeCameraCurvePoints = function(e, t) {
  19886. var i = this.pointPathDistance(e)
  19887. , n = new r.CatmullRomCurve3(e);
  19888. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19889. }
  19890. ,
  19891. n.prototype.makeCameraCurveTangents = function(e, t) {
  19892. var i = this.pointPathDistance(e)
  19893. , n = new r.CatmullRomCurve3(e)
  19894. , o = Math.max(2, Math.floor(i / t));
  19895. o || (o = 5);
  19896. for (var a = [], s = 0; s <= o; s++)
  19897. a.push(n.getTangentAt(s / o));
  19898. return a
  19899. }
  19900. ,
  19901. n.prototype.setPathHulls = function(e) {
  19902. var t = this.makePathHulls(e);
  19903. this.floorHull = t.floor,
  19904. this.cameraHull = t.camera,
  19905. this.colorHull = t.color
  19906. }
  19907. ,
  19908. n.prototype.setFloorCurves = function() {
  19909. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19910. this.floorPathDistance = e.distance,
  19911. this.floorCurvePoints = e.points,
  19912. this.floorCurveColors = e.colors
  19913. }
  19914. ,
  19915. n.prototype.setCameraCurvePoints = function() {
  19916. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19917. }
  19918. ,
  19919. n.prototype.chooseWarpPath = function(e) {
  19920. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19921. if (this.player.currentPano === this.warpDestPano || !e)
  19922. return this.warpPathPoints = null,
  19923. this.warpLength = 0,
  19924. !1;
  19925. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19926. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19927. t = this.warpDestPano.position.clone().sub(o.position),
  19928. i = t.clone().negate(),
  19929. t.multiplyScalar(.15).add(o.position),
  19930. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19931. t.y = o.position.y,
  19932. i.y = this.warpDestPano.position.y,
  19933. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19934. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19935. this.setCameraCurvePoints(),
  19936. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19937. this.warpLength = 0,
  19938. this.warpPathLengths = [0];
  19939. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19940. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19941. var p = s.length();
  19942. s.y *= c.warp.climbEffort;
  19943. var f = s.length() / p;
  19944. if (d > 1) {
  19945. s.setY(0).normalize(),
  19946. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19947. var g = Math.min(1, s.dot(l))
  19948. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19949. f = Math.max(m, f)
  19950. }
  19951. this.warpLength += p * f,
  19952. this.warpPathLengths[d] = this.warpLength
  19953. }
  19954. return !0
  19955. }
  19956. ,
  19957. n.prototype.drawPathRibbon = function(e, t) {
  19958. this.bunnyObj.visible = c.warp.showBunny;
  19959. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19960. h.copy(e[u]),
  19961. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19962. h.normalize(),
  19963. n.crossVectors(h, A.UP),
  19964. n.multiplyScalar(i);
  19965. var d = (new r.Vector3).copy(e[u]).add(o);
  19966. d.sub(n),
  19967. l.vertices.push(d),
  19968. d = (new r.Vector3).copy(e[u]).add(o),
  19969. d.add(n),
  19970. l.vertices.push(d)
  19971. }
  19972. var p, f = 0;
  19973. for (u = 0; u < e.length - 1; u += 1) {
  19974. var g = 2 * u
  19975. , v = f;
  19976. f += e[u + 1].distanceTo(e[u]);
  19977. var y = f
  19978. , C = t[u]
  19979. , I = t[u + 1];
  19980. p = new r.Face3(g,g + 1,g + 2),
  19981. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19982. l.faces.push(p),
  19983. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19984. p = new r.Face3(g + 2,g + 1,g + 3),
  19985. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19986. l.faces.push(p),
  19987. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19988. }
  19989. l.computeFaceNormals(),
  19990. l.computeVertexNormals();
  19991. var E, b;
  19992. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19993. b.map.value = w.path,
  19994. b.opacity.value = 0,
  19995. b.color.value.set(c.path.color),
  19996. E = new r.RawShaderMaterial({
  19997. side: r.DoubleSide,
  19998. depthWrite: !1,
  19999. transparent: !0,
  20000. vertexShader: m.ribbon.vertexShader,
  20001. fragmentShader: m.ribbon.fragmentShader,
  20002. uniforms: b,
  20003. name: "ribbonT",
  20004. opacity: 0
  20005. })) : E = new r.MeshBasicMaterial({
  20006. color: 16777215,
  20007. side: r.DoubleSide,
  20008. name: "ribbonOut",
  20009. vertexColors: r.VertexColors
  20010. });
  20011. var _ = new r.Mesh(l,E);
  20012. return _.name = "ribbon",
  20013. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20014. _
  20015. }
  20016. ,
  20017. n.prototype.drawPathPavement = function(e) {
  20018. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20019. s.copy(e[l]),
  20020. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20021. s.normalize(),
  20022. n.crossVectors(s, A.UP),
  20023. n.multiplyScalar(this.brushPrefs.paveWidth),
  20024. t = (new r.Vector3).copy(e[l]),
  20025. t.sub(n),
  20026. o.vertices.push(t),
  20027. o.vertices.push((new r.Vector3).copy(e[l])),
  20028. t = (new r.Vector3).copy(e[l]),
  20029. t.add(n),
  20030. o.vertices.push(t);
  20031. var h, u, d;
  20032. for (l = 0; l < e.length - 1; l += 1)
  20033. h = 3 * l + 1,
  20034. u = l * i,
  20035. d = u + i,
  20036. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20037. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20038. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20039. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20040. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20041. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20042. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20043. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20044. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20045. color: c.path.color,
  20046. side: r.DoubleSide,
  20047. transparent: !0,
  20048. depthWrite: !1,
  20049. opacity: 0,
  20050. name: "paveT",
  20051. map: w.path
  20052. }) : new r.MeshBasicMaterial({
  20053. color: c.path.color,
  20054. side: r.DoubleSide,
  20055. transparent: !0,
  20056. depthWrite: !1,
  20057. opacity: 1,
  20058. name: "paveO",
  20059. map: w.path
  20060. });
  20061. return new r.Mesh(o,p)
  20062. }
  20063. ,
  20064. n.prototype.hintPrefs = {
  20065. rad: .18,
  20066. width: .0125,
  20067. depth: .0625,
  20068. setBack: -.04,
  20069. markRad: .25,
  20070. markInnerRad: .16
  20071. },
  20072. n.prototype.makeWaypointObj = function(e, t) {
  20073. var i = new r.Geometry
  20074. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20075. , o = this.pathHeight();
  20076. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20077. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20078. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20079. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20080. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20081. s.map.value = e,
  20082. s.opacity.value = 0,
  20083. s.color.value.set(c.path.color);
  20084. var l = {
  20085. side: r.DoubleSide,
  20086. depthWrite: !1,
  20087. transparent: !0,
  20088. vertexShader: m.waypoint.vertexShader,
  20089. fragmentShader: m.waypoint.fragmentShader,
  20090. uniforms: s,
  20091. name: "waypoint",
  20092. opacity: 0
  20093. };
  20094. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20095. l.name = "wayPtOut");
  20096. var h = new r.RawShaderMaterial(l)
  20097. , u = new r.Mesh(i,h);
  20098. return u.name = t,
  20099. u
  20100. }
  20101. ,
  20102. n.prototype.makeStartMarker = function(e, t) {
  20103. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20104. i.y = 0,
  20105. i.normalize();
  20106. var n = Math.acos(i.x)
  20107. , o = this.makeWaypointObj(w.pathStart, "Start");
  20108. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20109. o.position.copy(e),
  20110. o
  20111. }
  20112. ,
  20113. n.prototype.makeEndMarker = function(e) {
  20114. var t = this.makeWaypointObj(w.pathEnd, "End")
  20115. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20116. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20117. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20118. t.position.copy(e),
  20119. t
  20120. }
  20121. ,
  20122. n.prototype.pathClean = function(e) {
  20123. if (e) {
  20124. for (var t in e.children)
  20125. this.pathClean(e.children[t]);
  20126. e.geometry && e.geometry.dispose(),
  20127. e.material && e.material.dispose()
  20128. }
  20129. }
  20130. ,
  20131. n.prototype.discardPathObject = function() {
  20132. if (this.obj3d) {
  20133. var e = this.obj3d.parent;
  20134. e && e.remove(this.obj3d),
  20135. this.pathClean(this.obj3d)
  20136. }
  20137. this.obj3d = null,
  20138. this.popInCpm()
  20139. }
  20140. ,
  20141. n.prototype.discardSlow = function() {
  20142. if (this.obj3d) {
  20143. if (this.player.mode !== a.PANORAMA)
  20144. return void this.discardPathObject();
  20145. for (var e, t = this, i = 0, n = function() {
  20146. this.discardPathObject()
  20147. }
  20148. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20149. e = t.obj3d.children[r],
  20150. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20151. i += 1,
  20152. n = null);
  20153. 0 === i && this.discardPathObject(),
  20154. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20155. }
  20156. }
  20157. ,
  20158. n.prototype.appearSlow = function() {
  20159. var e, t = this;
  20160. this.fadeOutCpm(c.path.fadeInTime);
  20161. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20162. e = t.obj3d.children[n],
  20163. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20164. }
  20165. ,
  20166. n.prototype.update = function() {
  20167. this.obj3d && this.obj3d.updateMatrixWorld()
  20168. }
  20169. ,
  20170. n.prototype.calcBurnsAmount = function(e) {
  20171. var t = r.Math.degToRad(c.warp.burnsAngle);
  20172. if (this.player.mode === a.PANORAMA) {
  20173. var i = this.burnsDir * t;
  20174. if (this.upcomingTransType === l.BLACK)
  20175. return i;
  20176. var n = e;
  20177. if (null === n)
  20178. return y.warn("Transition request for non-highlight"),
  20179. i;
  20180. var o = this.getHeroDescriptorByHeroIndex(n);
  20181. if (null === o)
  20182. return i;
  20183. if (!o.isPano())
  20184. return i;
  20185. var s = this.getHeroPano(o)
  20186. , h = this.playerControls.cameras[a.PANORAMA]
  20187. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20188. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20189. , p = function(e) {
  20190. var i = Math.acos(Math.min(1, e.dot(u)))
  20191. , n = (new r.Vector3).crossVectors(u, e);
  20192. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20193. };
  20194. if (s === this.player.currentPano)
  20195. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20196. var f = this.findShortestPath(this.player.currentPano, s);
  20197. if (void 0 === f || null === f || f.length < 1)
  20198. return y.debug("Empty path ahead..."),
  20199. i;
  20200. var g = this.makePathHulls(f)
  20201. , m = new r.CatmullRomCurve3(g.camera)
  20202. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20203. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20204. }
  20205. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20206. }
  20207. ,
  20208. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20209. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20210. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20211. var n = new r.Euler
  20212. , o = new r.Vector3;
  20213. y.debug("Starting wait: " + (void 0 !== t));
  20214. var s = this.calcBurnsAmount(e)
  20215. , h = function() {
  20216. this.endWarpState(),
  20217. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20218. t && t()
  20219. }
  20220. .bind(this)
  20221. , u = function(e, t) {
  20222. if (this.warpInterrupted)
  20223. return h(),
  20224. !0;
  20225. var r = t || 1e3 / 60;
  20226. if (c.warp.doBurns)
  20227. if (this.player.mode === a.PANORAMA) {
  20228. var l = this.playerControls.cameras[a.PANORAMA];
  20229. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20230. var u = r * s / i;
  20231. n.y += u,
  20232. o.set(0, 0, -1),
  20233. o.applyEuler(n),
  20234. o.add(l.position),
  20235. l.controls.lookAt(o),
  20236. l.controls.lookVector.copy(o)
  20237. ,l.lookAt(o)
  20238. } else
  20239. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20240. }
  20241. .bind(this);
  20242. this.startWarpState(),
  20243. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20244. //zoom动画 方奕卓 相机缩放
  20245. var currentGuide = player.model.getHeroDescriptorByIndex(player.director.currentItem)
  20246. if(currentGuide.zoom){
  20247. this.player.zoomEnabled = true;
  20248. var zoom = function(e, d) {
  20249. this.player.zoomTo(e * currentGuide.zoom.toFixed(2), true)
  20250. }.bind(this)
  20251. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20252. }
  20253. }
  20254. ,
  20255. n.prototype.warpToNonPano = function(e) {
  20256. if (this.discardPathObject(),
  20257. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20258. var t = function() {
  20259. e && e()
  20260. }
  20261. .bind(this);
  20262. this.player.flyToNewMode({
  20263. mode: this.warpDestHeroLoc.cameraMode,
  20264. duration: c.warp.outsideTime,
  20265. warpDest: this.warpDestHeroLoc,
  20266. callback: t,
  20267. force: !0
  20268. })
  20269. } else
  20270. y.warn("no warp destination!!!"),
  20271. e && e()
  20272. }
  20273. ,
  20274. n.prototype._resetWarpShaderParams = function(e) {
  20275. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20276. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20277. }
  20278. ,
  20279. n.prototype._clearWarpShading = function() {
  20280. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20281. this._resetWarpShaderParams(e[t]),
  20282. e[t].visible = !0;
  20283. this._resetWarpShaderParams(this.model.skybox)
  20284. }
  20285. ,
  20286. n.prototype._warpStopFlying = function() {
  20287. this.activeTransType = null,
  20288. this.placeCpm()
  20289. }
  20290. ,
  20291. n.prototype._wrapupTravelOnlyBits = function() {
  20292. this._warpStopFlying(),
  20293. this.warpPathPoints && (this.player.currentPano.exit(),
  20294. this.warpDestPano.enter(),
  20295. this.player.currentPano = this.warpDestPano),
  20296. this.player.spider.draw(),
  20297. this.placeCpm()
  20298. }
  20299. ,
  20300. n.prototype._wrapupTravel = function(e) {
  20301. this._wrapupTravelOnlyBits(),
  20302. this.warpCameraAim(e)
  20303. }
  20304. ,
  20305. n.prototype._wrapupWarpShading = function(e) {
  20306. this._clearWarpShading(),
  20307. this._wrapupTravel(e)
  20308. }
  20309. ,
  20310. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20311. t !== I.END && this._clearWarpShading(),
  20312. this._wrapupTravelOnlyBits(),
  20313. this.upcomingTransType = null,
  20314. e && e()
  20315. }
  20316. ,
  20317. n.prototype._warpCameraAim = function(e, t) {
  20318. var i = this.warpDestHeroLoc.quaternion
  20319. , n = this.playerControls.cameras[a.PANORAMA]
  20320. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20321. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20322. , l = s.dot(o)
  20323. , u = r.Math.radToDeg(Math.acos(l))
  20324. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20325. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20326. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20327. m.y = h.constrainedTurn(m.y),
  20328. this.burnsDir = Math.sign(m.y);
  20329. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20330. , A = new r.Vector3
  20331. , C = function(e, t) {
  20332. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20333. v.y = g.y + e * m.y,
  20334. v.z = g.z + e * m.z,
  20335. A.set(0, 0, -1),
  20336. A.applyEuler(v),
  20337. A.add(n.position),
  20338. n.controls.lookAt(A),
  20339. n.controls.lookVector.copy(A),
  20340. void n.lookAt(A))
  20341. }
  20342. .bind(this);
  20343. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20344. ,void (t && t())
  20345. )
  20346. }
  20347. ,
  20348. n.prototype._warpBendAim = function(e, t, i, n) {
  20349. var o = n || 0
  20350. , s = this.playerControls.cameras[a.PANORAMA]
  20351. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20352. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20353. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20354. f.y = h.constrainedTurn(f.y);
  20355. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20356. f.x = g * Math.sign(f.x),
  20357. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20358. this.burnsDir = Math.sign(f.y),
  20359. g *= Math.sign(f.y),
  20360. f.y = g;
  20361. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20362. , v = new r.Vector3
  20363. , A = function(e, t) {
  20364. if (e < .5)
  20365. m.x = u.x + e * f.x,
  20366. m.y = u.y + e * f.y,
  20367. m.z = u.z + e * f.z;
  20368. else {
  20369. var i = (1 - e) * c.warp.softBendEnd;
  20370. m.x = l.x - i * f.x,
  20371. m.y = l.y - i * f.y,
  20372. m.z = l.z - i * f.z
  20373. }
  20374. v.set(0, 0, -1),
  20375. v.applyEuler(m),
  20376. v.add(s.position);
  20377. s.controls.lookAt(v),
  20378. s.controls.lookVector.copy(v),
  20379. s.lookAt(v);
  20380. }
  20381. .bind(this);
  20382. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20383. }
  20384. ,
  20385. n.prototype._warpStepCameraAim = function(e, t, i) {
  20386. var n = this.playerControls.cameras[a.PANORAMA]
  20387. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20388. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20389. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20390. l.y = h.constrainedTurn(l.y),
  20391. this.burnsDir = Math.sign(l.y);
  20392. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20393. , f = new r.Vector3
  20394. , g = function(e, t) {
  20395. e < .5 ? u.copy(s) : u.copy(o),
  20396. f.set(0, 0, -1),
  20397. f.applyEuler(u),
  20398. f.add(n.position),
  20399. n.controls.lookAt(f),
  20400. n.controls.lookVector.copy(f),
  20401. n.lookAt(f)
  20402. }
  20403. .bind(this);
  20404. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20405. }
  20406. ,
  20407. n.prototype.setBurnsDir = function() {
  20408. var e = this.playerControls.cameras[a.PANORAMA]
  20409. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20410. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20411. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20412. n.y = h.constrainedTurn(n.y),
  20413. this.burnsDir = Math.sign(n.y)
  20414. }
  20415. ,
  20416. n.prototype.stepWarpPath = function(e, t) {
  20417. var i = this.playerControls.cameras[a.PANORAMA];
  20418. if (!this.warpPathPoints)
  20419. return i.position.copy(this.warpDestPano.position),
  20420. !0;
  20421. var n = this.warpPathPoints[0]
  20422. , o = this.warpDestPano.position;
  20423. if (null !== this.nodes && this.cameraHull.length > 1) {
  20424. var s = new r.Vector3;
  20425. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20426. i.position.copy(s)
  20427. } else
  20428. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20429. }
  20430. ,
  20431. n.prototype.interruptAndFastForward = function(e, t) {
  20432. this.warping && (this.warpInterrupted = !0,
  20433. this.warpInterruptionBlackoutStyle = e,
  20434. this.warpInterruptionTravelTime = t,
  20435. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20436. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20437. }
  20438. ,
  20439. n.prototype.warpCameraAim = function(e) {
  20440. var t = c.warp.minWarpTime;
  20441. if (this.upcomingTransType === l.BLACK)
  20442. t = c.warp.teleportTime;
  20443. else {
  20444. var i = this.playerControls.cameras[a.PANORAMA]
  20445. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20446. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20447. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20448. s.y = h.constrainedTurn(s.y);
  20449. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20450. t = Math.max(t, u)
  20451. }
  20452. var d = function() {
  20453. this._warpStopFlying(),
  20454. this.discardSlow(),
  20455. e && e()
  20456. }
  20457. .bind(this);
  20458. this._warpCameraAim(t, d)
  20459. }
  20460. ,
  20461. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20462. this.model.skybox.material.uniforms.blackout.value = n;
  20463. var r = u.uniform(this.model.skybox, "progress", 1)
  20464. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20465. , a = !1
  20466. , s = function() {
  20467. if (this.warpInterrupted)
  20468. return a = !0,
  20469. !0
  20470. }
  20471. .bind(this)
  20472. , l = function(e, t) {
  20473. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20474. !0) : void r(e, t)
  20475. }
  20476. .bind(this)
  20477. , h = function(e, t) {
  20478. return i && a ? (o(0),
  20479. !0) : void o(e, t)
  20480. }
  20481. .bind(this);
  20482. p.start(s, e, null, t, null, "safeHaltWatch"),
  20483. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20484. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20485. }
  20486. ,
  20487. n.prototype.warpTravel_STD = function(e) {
  20488. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20489. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20490. w += this.warpLength * c.warp.timePerMeter,
  20491. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20492. var _ = !1
  20493. , T = this.warpDestHeroLoc.quaternion
  20494. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20495. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20496. , M = S.dot(x)
  20497. , R = r.Math.radToDeg(Math.acos(M))
  20498. , P = function(e) {
  20499. var t = o
  20500. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20501. return i
  20502. }
  20503. , O = function() {
  20504. return E.lookAt(C, t, A.UP),
  20505. s.setFromRotationMatrix(E, c.warp.eOrder),
  20506. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20507. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20508. h.constrainedTurn(b.y)
  20509. }
  20510. .bind(this)
  20511. , L = function(e, t) {
  20512. if (this.warpInterrupted)
  20513. return _ = !0,
  20514. !0
  20515. }
  20516. .bind(this)
  20517. , D = function(e, t) {
  20518. return _ || !this.warpPathPoints ? (g.blur(0),
  20519. !0) : void g.blur(e)
  20520. }
  20521. .bind(this)
  20522. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20523. , B = function(e, t) {
  20524. return _ || !this.warpPathPoints ? (N(0),
  20525. !0) : void N(e, t)
  20526. }
  20527. .bind(this)
  20528. , F = function(e, t) {
  20529. if (!this.warpPathPoints)
  20530. return n.position.copy(this.warpDestPano.position),
  20531. !0;
  20532. if (_)
  20533. return !0;
  20534. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20535. n.position.copy(i),
  20536. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20537. }
  20538. .bind(this)
  20539. , V = function(e, n) {
  20540. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20541. !0)
  20542. }
  20543. .bind(this)
  20544. , U = function(e, o) {
  20545. if (_)
  20546. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20547. !0;
  20548. if (!this.warpPathPoints)
  20549. return !0;
  20550. var a = this.warpLength * e
  20551. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20552. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20553. c.warp.matchCam && (l *= 1 - u),
  20554. E.lookAt(C, t, A.UP),
  20555. s.setFromRotationMatrix(E, c.warp.eOrder),
  20556. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20557. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20558. b.y = h.constrainedTurn(b.y),
  20559. s.x = m.x + l * b.x,
  20560. s.y = m.y + l * b.y,
  20561. s.z = m.z + l * b.z,
  20562. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20563. b.y = h.constrainedTurn(b.y);
  20564. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20565. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20566. v.x = v.x + b.x * c.warp.turnFriction,
  20567. v.y = v.y + b.y * c.warp.turnFriction,
  20568. v.z = v.z + b.z * c.warp.turnFriction,
  20569. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20570. var p = t.clone().sub(C).normalize();
  20571. if (R < c.warp.maxAimRotation && u > 0) {
  20572. var g = 1 - u;
  20573. p.x = p.x * g + u * S.x,
  20574. p.y = p.y * g + u * S.y,
  20575. p.z = p.z * g + u * S.z,
  20576. p.normalize()
  20577. }
  20578. this.bunnyObj.position.copy(n.position).add(p),
  20579. f.set(0, 0, -1).applyEuler(v).normalize(),
  20580. f.multiplyScalar(8),
  20581. f.add(n.position),
  20582. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20583. n.controls.lookVector.copy(f),
  20584. n.lookAt(f))
  20585. }
  20586. .bind(this)
  20587. , k = function() {
  20588. _ ? (this.discardSlow(),
  20589. this.upcomingTransType = l.BLACK,
  20590. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20591. }
  20592. .bind(this);
  20593. V(0);
  20594. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20595. w += H;
  20596. var G = H / w;
  20597. this.warpCommonParameters(w, G, !0, I.NONE),
  20598. p.start(L, w, null, 0, null, "_haltWatcher"),
  20599. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20600. p.start(D, w, null, G, P, "blurring")),
  20601. p.start(B, w, null, G, P, "modelAlpha"),
  20602. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20603. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20604. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20605. }
  20606. ,
  20607. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20608. var r = e || 0;
  20609. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20610. this.warpCommonParameters(t, r, !1, i),
  20611. this.model.chunks.forEach(function(e) {
  20612. e.material.uniforms.blackout.value = i
  20613. }),
  20614. this._warpBendAim(null, t, null, r);
  20615. var o = function() {
  20616. this.wrapupWarpShadingOnly(n, i);
  20617. }
  20618. .bind(this);
  20619. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20620. }
  20621. ,
  20622. n.prototype.flightStepWalk = function(e, t, i) {
  20623. var n = .001
  20624. , o = 1
  20625. , a = 1.2
  20626. , s = new r.Vector3
  20627. , h = new r.Vector3
  20628. , u = function(e, t) {
  20629. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20630. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20631. h.copy(A.FORWARD),
  20632. this.player.getDirection(h),
  20633. s.copy(t).sub(e.position).normalize();
  20634. var l = s.dot(h)
  20635. , u = Math.acos(l)
  20636. , d = u / r;
  20637. return d > n && (r *= d / n,
  20638. u < o && (r *= a)),
  20639. r
  20640. };
  20641. return function(e, t, i) {
  20642. if (this.warpInterrupted)
  20643. i && i();
  20644. else if (this.activeTransType !== l.WALK)
  20645. this._clearWarpShading(),
  20646. this._warpStopFlying(),
  20647. this.player.spider.draw(),
  20648. this.placeCpm(),
  20649. i && i();
  20650. else if (this.player.currentPano !== e) {
  20651. var n = {
  20652. pano: e,
  20653. lookAtPoint: t,
  20654. duration: null,
  20655. maxDistanceOverride: c.warp.walkMaxDist,
  20656. skipWarpingCheck: !1,
  20657. constantMoveSpeed: !0
  20658. };
  20659. n.duration = u.call(this, e, t),
  20660. this.player.nonInterruptingFlyToPano(n, i)
  20661. } else
  20662. i && i()
  20663. }
  20664. }(),
  20665. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20666. return this.flightStepWalk.bind(this, e, t, i)
  20667. }
  20668. ,
  20669. n.prototype.warpTravel_WALK = function() {
  20670. var e = [];
  20671. return function(t) {
  20672. var i = this.player.model.panos;
  20673. e.length = 0;
  20674. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20675. var s = this.nodes[a]
  20676. , l = i.get(s);
  20677. a === this.nodes.length - 1;
  20678. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20679. n && o || (e.push(s),
  20680. n = l)
  20681. }
  20682. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20683. var h = e.length
  20684. , u = i.get(e[h - 1])
  20685. , d = new Array(h + 1);
  20686. d[d.length - 1] = function() {
  20687. t && t()
  20688. }
  20689. .bind(this);
  20690. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20691. var g = e[p];
  20692. u = i.get(g);
  20693. var m = new r.Vector3;
  20694. this.getLookAtForWalkingTourNode(e, p, m),
  20695. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20696. p--
  20697. }
  20698. d[0]()
  20699. }
  20700. }(),
  20701. n.prototype.getLookAtForWalkingTourNode = function() {
  20702. var e = new r.Vector3
  20703. , t = new r.Vector3
  20704. , i = new r.Vector3
  20705. , n = new r.Vector3
  20706. , o = new r.Vector3
  20707. , a = .65
  20708. , s = .75
  20709. , l = .2
  20710. , c = .4
  20711. , h = .2
  20712. , u = 3;
  20713. return function(r, d, p) {
  20714. var f = r.length;
  20715. if (d >= f)
  20716. return !1;
  20717. var g = 1
  20718. , m = 1;
  20719. t.set(0, 0, 0),
  20720. o.set(0, 0, 0);
  20721. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20722. if (v = this.player.model.panos.get(r[A]),
  20723. this.getOrientationForWalkingTourNode(r, A, i),
  20724. A === d && e.copy(i),
  20725. n.copy(i),
  20726. A > d) {
  20727. var y = n.dot(e) < a;
  20728. g *= y ? l : s,
  20729. m *= y ? h : c
  20730. }
  20731. i.multiplyScalar(g),
  20732. t.add(i),
  20733. o.lerp(v.position, m)
  20734. }
  20735. return t.normalize(),
  20736. p.copy(o),
  20737. p.add(t),
  20738. !0
  20739. }
  20740. }(),
  20741. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20742. var n = e.length;
  20743. if (t >= n)
  20744. return !1;
  20745. if (t === n - 1)
  20746. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20747. else {
  20748. var r = this.player.model.panos.get(e[t])
  20749. , o = this.player.model.panos.get(e[t + 1]);
  20750. i.copy(o.position).sub(r.position)
  20751. }
  20752. return i.normalize(),
  20753. !0
  20754. }
  20755. ,
  20756. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20757. if (this.activeTransType = this.upcomingTransType,
  20758. this.lastTransType = this.activeTransType,
  20759. this.upcomingTransType = null,
  20760. !e) {
  20761. var r = function() {
  20762. this._wrapupTravel(n)
  20763. }
  20764. .bind(this)
  20765. , o = {
  20766. pano: this.warpDestPano,
  20767. lookAtPoint: null,
  20768. duration: null,
  20769. maxDistanceOverride: null,
  20770. skipWarpingCheck: !1
  20771. };
  20772. return void this.player.flyToPano(o, r)
  20773. }
  20774. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20775. this._clearWarpShading(),
  20776. this._warpStopFlying(),
  20777. this.player.spider.draw(),
  20778. this.placeCpm(),
  20779. n && n()
  20780. }
  20781. .bind(this)) : this.warpTravel_STD(n)
  20782. }
  20783. ,
  20784. n.prototype.startWarpState = function() {
  20785. this.warping = !0,
  20786. this.warpInterrupted = !1,
  20787. this.warpInterruptionBlackoutStyle = null,
  20788. this.warpInterruptionTravelTime = null
  20789. }
  20790. ,
  20791. n.prototype.endWarpState = function() {
  20792. this.warping = !1
  20793. }
  20794. ,
  20795. n.prototype.warpToPano = function(e, t, i, n) {
  20796. if (this.warping)
  20797. return void y.warn("Cannot warp when already warping");
  20798. if (this.upcomingTransType = e,
  20799. this.activeTransType = null,
  20800. !this.setWarpDestPano())
  20801. return this.upcomingTransType = null,
  20802. void this.warpToNonPano(n);
  20803. if (this.player.mode !== a.PANORAMA)
  20804. return this.upcomingTransType = null,
  20805. this.discardSlow(),
  20806. void this.player.flyToNewMode({
  20807. mode: a.PANORAMA,
  20808. pano: this.warpDestPano,
  20809. duration: c.warp.outsideTime,
  20810. warpDest: this.warpDestHeroLoc,
  20811. callback: n,
  20812. force: !0
  20813. });
  20814. if (!this.warpDestPano)
  20815. return y.warn("no warp destination, callback dropped"),
  20816. void (this.upcomingTransType = null);
  20817. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20818. , o = this.chooseWarpPath(r);
  20819. if (o && this.upcomingTransType !== l.WALK) {
  20820. var s = function() {
  20821. this.waitingToWarp = !1,
  20822. this.warpToPano(e, t, i, n)
  20823. }
  20824. .bind(this);
  20825. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20826. return void (this.waitingToWarp = !0)
  20827. }
  20828. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20829. this.player.currentPano = this.warpDestPano,
  20830. this.placeCpm(),
  20831. this.fadeOutCpm(c.path.fadeOutTime),
  20832. this.player.spider.draw()),
  20833. y.debug("Warping to pano ", this.warpDestPano.position),
  20834. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20835. this.startWarpState();
  20836. var h = function() {
  20837. this.endWarpState(),
  20838. n && n()
  20839. }
  20840. .bind(this);
  20841. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20842. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20843. }
  20844. ,
  20845. t.exports = n
  20846. }
  20847. ).call(this, "/js/objects/ShowPath.js")
  20848. }
  20849. , {
  20850. "../constants": 8,
  20851. "../effects": 16,
  20852. "../enum/BlackoutStyle": 18,
  20853. "../enum/ModelManagerEvents": 33,
  20854. "../enum/PlayerEvents": 40,
  20855. "../enum/RenderOrder": 42,
  20856. "../enum/Vectors": 50,
  20857. "../enum/Viewmode": 51,
  20858. "../enum/WarpStyle": 52,
  20859. "../gui/gui": 65,
  20860. "../model/ModelManager": 140,
  20861. "../objects/Snapshot": 153,
  20862. "../settings": 166,
  20863. "../shaders": 167,
  20864. "../util/easing": 186,
  20865. "../util/lerp": 188,
  20866. "../util/logger": 189,
  20867. "../util/math": 190,
  20868. "../util/texture": 194,
  20869. "../util/transitions": 195,
  20870. three: 217
  20871. }],
  20872. 152: [function(e, t, i) {
  20873. "use strict";
  20874. function n() {
  20875. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20876. , t = new r.RawShaderMaterial({
  20877. fragmentShader: o.skysphere.fragmentShader,
  20878. vertexShader: o.skysphere.vertexShader,
  20879. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20880. side: r.BackSide,
  20881. name: "skysphere"
  20882. });
  20883. t.uniforms.radius.value = e.parameters.radius,
  20884. r.Mesh.call(this, e, t)
  20885. }
  20886. var r = e("three")
  20887. , o = e("../shaders")
  20888. , a = e("../settings");
  20889. n.prototype = Object.create(r.Mesh.prototype),
  20890. n.prototype.constructor = n,
  20891. t.exports = n
  20892. }
  20893. , {
  20894. "../settings": 166,
  20895. "../shaders": 167,
  20896. three: 217
  20897. }],
  20898. 153: [function(e, t, i) {
  20899. (function(i) {
  20900. "use strict";
  20901. function n(e) {
  20902. o.call(this, e),
  20903. this.sid = e.sid,//xzw add
  20904. this.panoId = e.panoId,
  20905. this.orthoZoom = e.orthoZoom,
  20906. this.floorVisibility = e.floorVisibility,
  20907. this.thumbUrl = e.thumbUrl,
  20908. this.name = e.name,
  20909. this.zoom = e.zoom
  20910. }
  20911. var r = (e("three"),
  20912. e("../util/logger"))
  20913. , o = (e("../settings"),
  20914. e("../enum/Viewmode"),
  20915. e("../util/common"),
  20916. e("../util/transitions"),
  20917. e("../util/lerp"),
  20918. e("../util/ajax"),
  20919. e("../util/texture"),
  20920. e("./View"));
  20921. e("events").EventEmitter,
  20922. new r(i);
  20923. n.prototype = Object.create(o.prototype),
  20924. n.prototype.isPano = function() {
  20925. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20926. }
  20927. ,
  20928. t.exports = n
  20929. }
  20930. ).call(this, "/js/objects/Snapshot.js")
  20931. }
  20932. , {
  20933. "../enum/Viewmode": 51,
  20934. "../settings": 166,
  20935. "../util/ajax": 181,
  20936. "../util/common": 185,
  20937. "../util/lerp": 188,
  20938. "../util/logger": 189,
  20939. "../util/texture": 194,
  20940. "../util/transitions": 195,
  20941. "./View": 154,
  20942. events: 202,
  20943. three: 217
  20944. }],
  20945. 154: [function(e, t, i) {
  20946. (function(i) {
  20947. "use strict";
  20948. function n(e) {
  20949. e = e || {},
  20950. this.position = new r.Vector3,
  20951. this.quaternion = new r.Quaternion,
  20952. this.update(e)
  20953. }
  20954. var r = e("three")
  20955. , o = e("../util/logger")
  20956. , a = (e("../settings"),
  20957. e("../enum/Viewmode"),
  20958. e("../util/common"),
  20959. e("../util/transitions"),
  20960. e("../util/lerp"),
  20961. e("../util/ajax"),
  20962. e("../util/texture"),
  20963. e("events").EventEmitter);
  20964. new o(i);
  20965. n.prototype = Object.create(a.prototype),
  20966. n.prototype.isValid = function() {
  20967. return !!this.cameraMode
  20968. }
  20969. ,
  20970. n.prototype.update = function(e) {
  20971. return this.cameraMode = e.cameraMode || this.cameraMode,
  20972. this.pano = e.pano || this.pano,
  20973. e.position && this.position.copy(e.position),
  20974. e.quaternion && this.quaternion.copy(e.quaternion),
  20975. this
  20976. }
  20977. ,
  20978. t.exports = n
  20979. }
  20980. ).call(this, "/js/objects/View.js")
  20981. }
  20982. , {
  20983. "../enum/Viewmode": 51,
  20984. "../settings": 166,
  20985. "../util/ajax": 181,
  20986. "../util/common": 185,
  20987. "../util/lerp": 188,
  20988. "../util/logger": 189,
  20989. "../util/texture": 194,
  20990. "../util/transitions": 195,
  20991. events: 202,
  20992. three: 217
  20993. }],
  20994. 155: [function(e, t, i) {//player.js
  20995. (function(i) {
  20996. "use strict";
  20997. function n(e) {
  20998. this.currentPano = null,
  20999. this.nextPano = null,
  21000. this.camera = null,
  21001. this.paused = !1,
  21002. this.flying = !1,
  21003. this.sceneIntersectionPlane = null,
  21004. this.target = new r.Vector3,
  21005. this.mouse = new r.Vector3(1.1,1.1,.5),
  21006. this.mouseAtMouseDown = new r.Vector2,
  21007. this.mouseCouldBeClickToMove = !1,
  21008. this.mouseLastMoveTime = Date.now(),
  21009. this.mouseDown = !1,
  21010. this.mouseDownTimer = null,
  21011. this.couldBeLongTap = !1,
  21012. this.containsMouse = !0,
  21013. this.isTouchEvent = !1,
  21014. this.isPanoHover = !1,
  21015. this.reticule = new a(this),
  21016. this.panoMarkers = [],
  21017. this.spider = new h(this),
  21018. this.quaternion = new r.Quaternion,
  21019. this.position = new r.Vector3(15,10,15),
  21020. this.previousState = null,
  21021. this.lastInsideView = new c,
  21022. this.last360View = new c,
  21023. this.raycaster = new r.Raycaster,
  21024. this.intersect = null,
  21025. this.lastChangeTime = Date.now(),
  21026. this.history = new I,
  21027. this.cameraControls = null,
  21028. this.path = null,
  21029. this.model = null,
  21030. this.domElement = null,
  21031. this.cachedPanoCandidates = null,
  21032. this.basePanoSize = 0,
  21033. this.standardPanoSize = 0,
  21034. this.highPanoSize = 0,
  21035. this.ultraHighPanoSize = 0,
  21036. this.zoomLevel = 1,
  21037. this.zooming = 0,
  21038. this.zoomSpeed = .5,
  21039. this.scrollZoomSpeed = .06,
  21040. this.zoomSpeedAdjust = .05,
  21041. this.defaultZoomIncrement = .2,
  21042. this.baseFov = f.insideFOV,
  21043. this.zoomFov = this.baseFov,
  21044. this.zoomEnabled = !0,
  21045. this.preRenderingEnabled = !1,
  21046. this.setupCustomProperties(e),
  21047. this.zoomStats = new L
  21048. }
  21049. var r = e("three")
  21050. , o = e("./util/logger")
  21051. , a = e("./objects/Reticule")
  21052. , s = e("./objects/Panorama")
  21053. , l = e("./objects/ShowPath")
  21054. , c = e("./objects/View")
  21055. , h = (e("./objects/Snapshot"),
  21056. e("./objects/NSpider"))
  21057. , u = e("./enum/Viewmode")
  21058. , d = (e("./enum/TagStates"),
  21059. e("./enum/Vectors"))
  21060. , p = e("./enum/Keys")
  21061. , f = (e("./enum/AlignmentType"),
  21062. e("./settings"))
  21063. , g = e("./util/common")
  21064. , m = (e("./util/browser"),
  21065. e("./util/math"))
  21066. , v = e("./util/lerp")
  21067. , A = e("./util/easing")
  21068. , y = e("./util/transitions")
  21069. , C = e("events").EventEmitter
  21070. , I = (e("./shaders"),
  21071. e("./util/history"))
  21072. , E = (e("./util/camera"),
  21073. e("./model/ModelManager"),
  21074. e("./enum/PathDiscardMode"))
  21075. , b = e("./enum/PathDisplayMode")
  21076. , w = e("./enum/PlayerEvents")
  21077. , _ = e("./enum/ControlEvents")
  21078. , T = e("./enum/ModelManagerEvents")
  21079. , x = e("./enum/WarpStyle")
  21080. , S = e("./enum/BlackoutStyle")
  21081. , M = e("./exception/BasicException")
  21082. , R = e("./enum/PanoSizeClass")
  21083. , P = (e("./tile/TileDownloader"),
  21084. e("./tile/TilePrioritizer"))
  21085. , O = (e("./enum/PanoramaEvents"),
  21086. e("./enum/ZoomEvents"))
  21087. , L = e("./util/ZoomStats")
  21088. , D = e("./constants")
  21089. , N = e("./util/common")
  21090. , B = e("./util/cameraLight")
  21091. , Hot = e('hot')
  21092. , F = new o(i)
  21093. , V = Object.freeze({
  21094. FlyToPano: y.getUniqueId(),
  21095. FlyToNewMode: y.getUniqueId(),
  21096. FlyToSameMode: y.getUniqueId(),
  21097. FlyToViewFloor: y.getUniqueId(),
  21098. LookTransition: y.getUniqueId(),
  21099. ZoomTransition: y.getUniqueId()
  21100. });
  21101. n.prototype = Object.create(C.prototype),
  21102. n.prototype.init = function(e) {
  21103. window.player = this
  21104. this.modelManager = e.modelManager,
  21105. this.tileDownloader = e.tileDownloader,
  21106. this.panoRenderer = e.panoRenderer,
  21107. this.qualityManager = e.qualityManager,
  21108. this.domElement = e.container,
  21109. this.camera = e.camera,
  21110. this.tagManager = e.tagManager,
  21111. this.cameraControls = e.controls,
  21112. this.path = new l(e.director,this,e.controls),
  21113. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21114. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21115. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21116. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21117. this.tileDownloader.processPriorityQueue = !1,
  21118. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21119. this.bindEvents(e.container),
  21120. this.updateModel()
  21121. }
  21122. //xzw add: 截图
  21123. function dataURLtoBlob(dataurl) {
  21124. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21125. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21126. while(n--){
  21127. u8arr[n] = bstr.charCodeAt(n);
  21128. };
  21129. return new Blob([u8arr], {type:mime});
  21130. }
  21131. n.prototype.screenShot = function(o){
  21132. if(this.flying || this.flyingToTag) return;
  21133. var R = this.sceneRenderer;
  21134. R.updateScreenSize(o);
  21135. for(var i in this.model.panos.index){
  21136. if(!this.model.panos.index[i].marker) continue;
  21137. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21138. this.model.panos.index[i].marker.visible = false;
  21139. }
  21140. for(var i in this.model.hots){
  21141. this.model.hots[i].mesh.visible = false;
  21142. }
  21143. this.reticule.visible = false;
  21144. this.reticule.forceUnvisible = true;
  21145. this.path.currentPanoMarker.mesh.visible = false;
  21146. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21147. R.renderer.clear(true,true,true);
  21148. R.renderer.render(R.scene, R.camera);
  21149. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21150. o.f && o.f(imgData)
  21151. R.updateScreenSize({resize:true});
  21152. this.reticule.visible = true;
  21153. for(var i in this.model.hots){
  21154. this.model.hots[i].mesh.visible = true;
  21155. }
  21156. for(var i in this.model.panos.index){
  21157. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21158. }
  21159. this.path.currentPanoMarker.mesh.visible = true;
  21160. R.renderer.render(R.scene, R.camera);
  21161. }.bind(this),30) //这个数字不能太小
  21162. }
  21163. var scaleImg = e("scaleImg");
  21164. var ResizeImg = function(img, option){
  21165. var img2; //不能直接改img 否则可能触发第二次img.onload
  21166. var compress = function(ratio,type){
  21167. var image = img2 || img;
  21168. var c = document.createElement('canvas');
  21169. c.width = image.width; c.height = image.height;
  21170. var ctx = c.getContext('2d');
  21171. ctx.drawImage(image,0,0,image.width,image.height);
  21172. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21173. }
  21174. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21175. var image = img2 || img;
  21176. var blob = dataURLtoBlob(image.src);
  21177. if(option.maxWeight && blob.size > option.maxWeight){
  21178. compress(option.maxWeight/blob.size, "jpeg")
  21179. blob = dataURLtoBlob(image.src);
  21180. }
  21181. if(!img2){
  21182. img2 = new Image();
  21183. }
  21184. img2.base64Src = image.src;
  21185. img2.src = window.URL.createObjectURL(blob);
  21186. }
  21187. var oldSize = Math.max(img.width, img.height);
  21188. if(option.toType != "png"){//不是非要png的话
  21189. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21190. if(oldSize > option.maxSize){
  21191. compress(option.maxSize/oldSize, "jpeg");
  21192. }
  21193. reCom();
  21194. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21195. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21196. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21197. reCom();
  21198. }
  21199. }
  21200. }else{
  21201. //?貌似png会越压缩越大?
  21202. }
  21203. return img2 || img;
  21204. }
  21205. var _fixType=function(type) {
  21206. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21207. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21208. return 'image/' + r;
  21209. };
  21210. var saveFile=function(data, filename){
  21211. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21212. save_link.href = data;
  21213. save_link.download = filename;
  21214. var event = document.createEvent('MouseEvents');
  21215. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21216. save_link.dispatchEvent(event);
  21217. };
  21218. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21219. var info = this.getSnapAngleInfo();
  21220. var str = ',{\r\t' + info;
  21221. var arg = arguments[0];
  21222. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21223. if (arg && arg.__callback) {
  21224. return arg.__callback(imgData, info)
  21225. }
  21226. var img = new Image();
  21227. img.src = imgData;
  21228. img.onload = function(){
  21229. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21230. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21231. var filename = "snap" + (new Date()).getTime();
  21232. saveFile(img2.src,filename + ".jpg");
  21233. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21234. str +=('\r\t"sid":"'+filename+'",');
  21235. str +=('\r\t"name":"'+filename+'"\r}');
  21236. logData(str)
  21237. }
  21238. }});
  21239. }
  21240. ,
  21241. n.prototype.getSnapAngleInfo = function(){
  21242. var info = {};
  21243. var str = '"metadata":{';
  21244. var q = this.camera.quaternion.clone();
  21245. switch (this.mode) {
  21246. case "panorama":
  21247. info.scan_id = this.currentPano.id;
  21248. str += ('"scan_id":"'+this.currentPano.id+'",');
  21249. break;
  21250. case "floorplan":
  21251. info.camera_mode = 1;
  21252. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21253. q.multiply(this.camera.quaternion);
  21254. str += ('"camera_mode":1,');
  21255. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21256. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21257. break;
  21258. case "dollhouse":
  21259. info.camera_mode = 2;
  21260. str += ('"camera_mode":2,');
  21261. break;
  21262. }
  21263. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21264. console.log(info.camera_position)
  21265. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21266. /**fyz 对相机截屏的角度进行校对 */
  21267. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21268. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21269. out.x *= -1;
  21270. out.w *= -1;
  21271. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21272. }else{
  21273. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21274. }
  21275. info.zoom = this.zoomLevel;
  21276. console.log(info.camera_quaternion)
  21277. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21278. // fyz 扩展编辑页面, 加上导览点缩放值
  21279. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21280. return str;
  21281. }
  21282. //------end
  21283. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21284. if(!g_currentHot) return;
  21285. g_currentHot = null;
  21286. var hotPop = document.getElementById('popup');
  21287. hotPop.style.display = "none";
  21288. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21289. $("#popup iframe:last").remove();
  21290. var _bgaudio = document.getElementById("bgaudio");
  21291. //判断音乐是否暂停或者是否存在
  21292. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21293. {
  21294. //g_bgAudio.play();
  21295. manage.switchBgmState(true)
  21296. }; */
  21297. if(g_bgAudio && g_bgAudio.pauseByHot){
  21298. manage.switchBgmState(true)
  21299. }
  21300. //$('#player').off("click",this.closePopup);
  21301. return false
  21302. }
  21303. n.prototype.setupCustomProperties = function(e) {
  21304. var t = e || u.PANORAMA;
  21305. Object.defineProperty(this, "mode", {
  21306. get: function() {
  21307. return t
  21308. },
  21309. set: function(e) {
  21310. var i = t;
  21311. t = e,
  21312. this.onModeUpdated(i, t)
  21313. }
  21314. })
  21315. }
  21316. ,
  21317. n.prototype.isInMode = function() {
  21318. for (var e = 0; e < arguments.length; e++)
  21319. if (this.mode === arguments[e])
  21320. return !0;
  21321. return !1
  21322. }
  21323. ,
  21324. n.prototype.isOutsideMode = function(e) {
  21325. return e = e || this.mode,
  21326. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21327. }
  21328. ,
  21329. n.prototype.is360View = function(e, t) {
  21330. return e === u.PANORAMA && t && !t.isAligned()
  21331. }
  21332. ,
  21333. n.prototype.setScene = function(e) {
  21334. this.sceneIntersectionPlane = e.plane,
  21335. this.path.setScene(e),
  21336. this.moveReticuleToScene(e)
  21337. }
  21338. ,
  21339. n.prototype.moveReticuleToScene = function(e) {
  21340. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21341. e.add(this.reticule)
  21342. }
  21343. ,
  21344. n.prototype.updateModel = function() {
  21345. function e(e, t, n) {
  21346. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21347. }
  21348. function t(e, t) {
  21349. if (this.mode === u.DOLLHOUSE) {
  21350. var n = e ? this.model.center.y : n = t.center.y;
  21351. i.call(this, n)
  21352. }
  21353. }
  21354. function i(e) {
  21355. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21356. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21357. , n = t.position.y + (e - i.target.y)
  21358. , r = f.showFloorDuration + f.showFloorDelay;
  21359. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21360. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21361. }
  21362. this.model = this.modelManager.getActiveModel(),
  21363. this.model.on("floor.changed", e.bind(this)),
  21364. this.model.on("allfloors.toggled", t.bind(this)),
  21365. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21366. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21367. var e2 = this;
  21368. this.model.panos.list.forEach(function(a) {
  21369. a.vrMarker.addEventListener("click", function() {
  21370. e2.flyToPano({
  21371. pano: a
  21372. })
  21373. })
  21374. })
  21375. /********************************************************************************************************************************************/
  21376. }
  21377. ,
  21378. n.prototype.updateModelDependentData = function() {
  21379. this.cameraControls.setModelForControls(this.model),
  21380. this.getPanoMarkersFromModel(this.model)
  21381. }
  21382. ,
  21383. n.prototype.onModelChanged = function() {
  21384. this.updateModel(),
  21385. this.updateModelDependentData()
  21386. }
  21387. ,
  21388. n.prototype.getPanoMarkersFromModel = function(e) {
  21389. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21390. return t.marker ? e.concat(t.marker) : e
  21391. }, [])
  21392. }
  21393. ,
  21394. n.prototype.handleControlMove = function(e) {
  21395. this.emit(w.Move, e)
  21396. }
  21397. ,
  21398. n.prototype.handleControlInputStart = function(e) {
  21399. this.emit(w.InputStart, e)
  21400. }
  21401. ,
  21402. n.prototype.onModeUpdated = function(e, t) {
  21403. this.cameraControls.activateControls(t),
  21404. this.emit(w.ModeChanged, e, t)
  21405. }
  21406. ,
  21407. n.prototype.isWarping = function() {
  21408. return this.path.warping
  21409. }
  21410. ,
  21411. n.prototype.isWaitingToWarp = function() {
  21412. return this.path.waitingToWarp
  21413. }
  21414. ,
  21415. n.prototype.getLabelScaleFactor = function() {
  21416. if (this.isOutsideMode()) {
  21417. var e = 10
  21418. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21419. return t
  21420. }
  21421. return .5
  21422. }
  21423. ,
  21424. n.prototype.changeMusic = function() {//xzw add
  21425. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21426. g_playAudio = g_bgAudio;
  21427. //g_bgAudio.play();
  21428. manage.switchBgmState(true)
  21429. }else{
  21430. if(!g_play){
  21431. g_playAudio = g_bgAudio;
  21432. }else{//防止再次播放时重播一遍
  21433. g_playAudio = null;
  21434. }
  21435. } */
  21436. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21437. manage.switchBgmState(true)
  21438. } */
  21439. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21440. }
  21441. ,
  21442. n.prototype.bindEvents = function(e) {
  21443. e !== document && e.setAttribute("tabindex", -1),
  21444. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21445. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21446. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21447. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21448. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21449. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21450. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21451. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21452. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21453. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21454. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21455. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21456. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21457. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21458. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21459. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21460. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21461. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21462. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21463. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21464. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21465. // lzb
  21466. window.getSeft && getSeft(this);
  21467. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21468. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21469. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21470. }else{
  21471. $('#closepop').on("click",this.closePopup.bind(this));
  21472. }
  21473. }
  21474. ,
  21475. n.prototype.onMouseDown = function(e) {
  21476. e.currentTarget !== document && e.currentTarget.focus(),
  21477. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21478. this.updateIntersect())
  21479. }
  21480. ,
  21481. n.prototype.onMouseMove = function(e) {
  21482. this.isTouchEvent = !1,
  21483. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21484. }
  21485. ,
  21486. n.prototype.onMouseOver = function(e) {
  21487. this.containsMouse = !0,
  21488. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21489. }
  21490. ,
  21491. n.prototype.onMouseOut = function(e) {
  21492. this.containsMouse = !1
  21493. }
  21494. ,
  21495. n.prototype.onMouseUp = function(e) {
  21496. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21497. }
  21498. ,
  21499. n.prototype.onTouchStart = function(e) {
  21500. if (e.currentTarget !== document && e.currentTarget.focus(),
  21501. !this.mouseDown) {
  21502. this.couldBeLongTap = !0;
  21503. var t = g.average(e.changedTouches, "clientX")
  21504. , i = g.average(e.changedTouches, "clientY");
  21505. this.handleInputStart.call(this, t, i, !0),
  21506. this.mouseDownTimer = setTimeout(function() {
  21507. this.updateIntersect(),
  21508. this.handleInputEnd.call(this, t, i, !0)
  21509. }
  21510. .bind(this), f.input.longTapThreshold)
  21511. }
  21512. }
  21513. ,
  21514. n.prototype.onTouchMove = function(e) {
  21515. var t = g.average(e.changedTouches, "clientX")
  21516. , i = g.average(e.changedTouches, "clientY");
  21517. this.handleInputMove.call(this, t, i, !0)
  21518. }
  21519. ,
  21520. n.prototype.onTouchEnd = function(e) {
  21521. if (clearTimeout(this.mouseDownTimer),
  21522. this.mouseDown) {
  21523. this.couldBeLongTap = !1,
  21524. this.updateIntersect();
  21525. var t = g.average(e.changedTouches, "clientX")
  21526. , i = g.average(e.changedTouches, "clientY");
  21527. this.handleInputEnd.call(this, t, i, !0)
  21528. }
  21529. }
  21530. ,
  21531. n.prototype.onPointerDown = function(e) {
  21532. return e.currentTarget !== document && e.currentTarget.focus(),
  21533. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21534. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21535. void (this.mouseDownTimer = setTimeout(function() {
  21536. this.updateIntersect(),
  21537. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21538. }
  21539. .bind(this), f.input.longTapThreshold)))
  21540. }
  21541. ,
  21542. n.prototype.onPointerMove = function(e) {
  21543. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21544. }
  21545. ,
  21546. n.prototype.onPointerUp = function(e) {
  21547. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21548. this.couldBeLongTap = !1,
  21549. this.updateIntersect(),
  21550. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21551. }
  21552. ,
  21553. n.prototype.onPointerOut = function(e) {
  21554. this.mouseDown = !1
  21555. }
  21556. ,
  21557. n.prototype.onPointerCancel = function(e) {
  21558. this.mouseDown = !1
  21559. }
  21560. ,
  21561. n.prototype.onKeyDown = function(e) {
  21562. var t = function() {
  21563. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21564. }
  21565. .bind(this)
  21566. , i = e.which;
  21567. switch (i) {
  21568. case p.F:
  21569. t(),
  21570. this.changeFloor(-1);
  21571. break;
  21572. case p.R:
  21573. t(),
  21574. this.changeFloor(1)
  21575. }
  21576. if (this.mode === u.PANORAMA)
  21577. switch (i) {
  21578. case p.UPARROW:
  21579. case p.W:
  21580. this.flyLocalDirection(d.FORWARD.clone());
  21581. break;
  21582. case p.DOWNARROW:
  21583. case p.S:
  21584. this.flyLocalDirection(d.BACK.clone());
  21585. break;
  21586. case p.A:
  21587. this.flyLocalDirection(d.LEFT.clone());
  21588. break;
  21589. case p.D:
  21590. this.flyLocalDirection(d.RIGHT.clone())
  21591. }
  21592. }
  21593. ,
  21594. n.prototype.handleScrollPinchZoom = function() {
  21595. return function(e) {
  21596. var t = e
  21597. , i = this.zoomLevel;
  21598. this.zoomBy(t),
  21599. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21600. }
  21601. }(),
  21602. n.prototype.handleControlPinch = function(e) {
  21603. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21604. }
  21605. ,
  21606. n.prototype.handleControlScroll = function(e) {
  21607. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21608. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21609. }
  21610. ,
  21611. n.prototype.handleInputStart = function(e, t, i) {
  21612. //许钟文加
  21613. var pad = this.handelPadding(e, t);
  21614. e = pad.x;
  21615. t = pad.y;
  21616. this.isTouchEvent = i,
  21617. m.convertScreenPositionToNDC(e, t, this.mouse),
  21618. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21619. this.mouseCouldBeClickToMove = !0,
  21620. this.mouseDown = !0;
  21621. if (this.mouseCouldBeClickToMove) {
  21622. //window.DownInterface && new DownInterface().state(this,Hot);
  21623. window.Hotpoint && new Hotpoint().state(this,Hot);
  21624. }
  21625. if( this.overlayGroup.children.length){
  21626. this.overlayGroup.children.forEach((overlay)=>{
  21627. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21628. })
  21629. //this.overlayInitedPlay = true
  21630. }
  21631. }
  21632. ,
  21633. n.prototype.handelPadding = function(x, y) {
  21634. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21635. if (!this.pad)
  21636. this.pad = {
  21637. x: dom.getOffset("left", $("#player")[0]),
  21638. y: dom.getOffset("top", $("#player")[0])
  21639. }
  21640. return {
  21641. x: x - this.pad.x,
  21642. y: y - this.pad.y
  21643. }
  21644. }
  21645. n.prototype.handleInputMove = function(e, t, i) {
  21646. //许钟文加
  21647. var pad = this.handelPadding(e, t);
  21648. e = pad.x;
  21649. t = pad.y;
  21650. this.isTouchEvent = i,
  21651. m.convertScreenPositionToNDC(e, t, this.mouse),
  21652. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21653. this.couldBeLongTap = !1,
  21654. clearTimeout(this.mouseDownTimer)),
  21655. this.mouseLastMoveTime = Date.now(),
  21656. this.reticule.move(e, t, i)
  21657. }
  21658. ,
  21659. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21660. if (this.isTouchEvent = i,
  21661. this.mouseDown = !1,
  21662. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21663. !i && this.couldBeLongTap)
  21664. return !0;
  21665. if (this.handleLongTap())
  21666. return !0;
  21667. if (this.mouseCouldBeClickToMove) {
  21668. if (this.flying)
  21669. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21670. !0;
  21671. //add----
  21672. if(this.checkHotClick())//add
  21673. return !0;
  21674. if(this.hoveringPlane){
  21675. this.clickOverlay(this.hoveringPlane)
  21676. return;
  21677. }
  21678. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21679. this.history.invalidate(),
  21680. this.intersect)
  21681. return this.flyToPanoClosestToMouse();
  21682. if (this.mode === u.PANORAMA) {
  21683. var n = this.closestPanoInDirection(this.getMouseDirection());
  21684. return n ? this.flyToPano({
  21685. pano: n
  21686. }) : this.bump(this.getMouseDirection())
  21687. }
  21688. }
  21689. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21690. }
  21691. ,
  21692. n.prototype.handleLongTap = function() {
  21693. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21694. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21695. !0
  21696. }
  21697. ,
  21698. n.prototype.checktagClick = function() {
  21699. if (this.tagManager.intersectTag) {
  21700. var e = this.isTouchEvent
  21701. , t = this.tagManager.clickedOnTag(e, this);
  21702. return e || t || y.cancelById(V.LookTransition),
  21703. !0
  21704. }
  21705. if (this.tagManager.activeTag)
  21706. return this.tagManager.dismissActiveTag(),
  21707. !1
  21708. }
  21709. ,
  21710. n.prototype.rankedtagInDirection = function(e, t) {
  21711. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21712. }
  21713. ,
  21714. n.prototype.start = function(e) {
  21715. //-------------------
  21716. window.initOverlay(r)
  21717. this.model.loadOverlays()
  21718. //-------------------
  21719. var t = e.mode
  21720. , i = e.pano
  21721. , n = e.position
  21722. , rr = e.quaternion
  21723. , o = e.tag
  21724. , a = e.quickstart
  21725. , s = $.Deferred();
  21726. this.updateModelDependentData(),
  21727. this.updateFromControls(),
  21728. this.findDefaultViews();
  21729. var l = this.is360View(t, i);
  21730. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21731. s.done(function(e) {
  21732. this.emit(w.Ready, l, e, o)
  21733. }
  21734. .bind(this)),
  21735. s.promise()
  21736. }
  21737. ,
  21738. n.prototype.startOutside = function(e, t) {
  21739. var i = e.mode
  21740. , n = e.pano
  21741. , r = e.position
  21742. , o = e.quaternion
  21743. , a = e.zoom
  21744. , s = e.floorVisibility
  21745. , l = e.tag;
  21746. this.emit(w.StartOutside, f[i].transitionTime),
  21747. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21748. y.cancelById(V.FlyToViewFloor),
  21749. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21750. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21751. }
  21752. ,
  21753. n.prototype.startInside = function(e, t, i, n, r) {
  21754. r = r || $.Deferred(),
  21755. this.currentPano = e;
  21756. var o = e && !e.isAligned();
  21757. if (t = o ? e.position : t || e.position,
  21758. i = i || e.quaternion,
  21759. e) {
  21760. var a = this.startInside.bind(this, e, t, i, n, r);
  21761. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21762. return
  21763. }
  21764. //add
  21765. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21766. return this.mode = u.PANORAMA,
  21767. e.floor.enter(this.mode),
  21768. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21769. this.switchCameraMode(this.mode, i),
  21770. this.emit(w.StartInside, o),
  21771. r.resolve(!0),
  21772. r
  21773. }
  21774. ,
  21775. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21776. if (r = r || $.Deferred(),
  21777. this.dollhouseMode(),
  21778. !e)
  21779. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21780. r.resolve(!1),
  21781. r;
  21782. t = t || e.position;
  21783. var o = i || this.cameraControls.activeControl.camera.quaternion
  21784. , a = e.position;
  21785. return this.fitDollhouse(a, t, o),
  21786. setTimeout(function(t) {
  21787. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21788. var n = {
  21789. mode: u.PANORAMA,
  21790. pano: e,
  21791. quaternion: i,
  21792. callback: function() {
  21793. this.emit(w.FlyinFinished),
  21794. r.resolve(!0)
  21795. }
  21796. .bind(this)
  21797. };
  21798. this.flyToNewMode(n)
  21799. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21800. r
  21801. }
  21802. ,
  21803. n.prototype.checkAndWaitForPanoLoad = function() {
  21804. var e = {}
  21805. , t = {}
  21806. , i = 5e3
  21807. , n = function() {
  21808. for (var n in e)
  21809. if (e.hasOwnProperty(n) && e[n]) {
  21810. var r = performance.now() - t[n];
  21811. if (r < i)
  21812. return !0
  21813. }
  21814. return !1
  21815. };
  21816. return function(r, o, a, s, l, c, h, u, d, p) {
  21817. if (n())
  21818. return !0;
  21819. var f = function(t, i, n) {
  21820. N.delayOneFrame(function() {
  21821. e[t] = !1,
  21822. l && l(i, n)
  21823. }
  21824. .bind(this))
  21825. }
  21826. .bind(this, r.id)
  21827. , g = function(t, i) {
  21828. N.delayOneFrame(function() {
  21829. e[t] = !1,
  21830. c && c(i)
  21831. }
  21832. .bind(this))
  21833. }
  21834. .bind(this, r.id);
  21835. try {
  21836. return null !== u && void 0 !== u || (u = !0),
  21837. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21838. e[r.id] && (t[r.id] = performance.now()),
  21839. e[r.id]
  21840. } catch (n) {
  21841. throw e[r.id] = !1,
  21842. t[r.id] = performance.now() - i,
  21843. n
  21844. }
  21845. }
  21846. }(),
  21847. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21848. if (!e)
  21849. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21850. return r && this.model.waitForLoad(e, function() {
  21851. return e.isLoaded(i)
  21852. }),
  21853. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21854. !0)
  21855. }
  21856. ,
  21857. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21858. var e = new r.Vector3;
  21859. return function(t, i, n, r, o, a, s, l) {
  21860. if (!t)
  21861. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21862. return e.copy(d.FORWARD),
  21863. this.getDirection(e),
  21864. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21865. return t.isLoaded(i)
  21866. }),
  21867. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21868. n && n(e, t)
  21869. }
  21870. .bind(this)).fail(function(e) {
  21871. r && r(e)
  21872. }
  21873. .bind(this)).progress(function(e, t, i) {
  21874. o && o(e, t, i)
  21875. }
  21876. .bind(this)),
  21877. !0)
  21878. }
  21879. }(),
  21880. n.prototype.switchCameraMode = function(e, t) {
  21881. var i = this.cameraControls.controls[e]
  21882. , n = i.camera;
  21883. switch (e) {
  21884. case u.PANORAMA:
  21885. n.position.copy(this.currentPano.position);
  21886. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21887. i.lookAt(o.add(n.position));
  21888. break;
  21889. case u.DOLLHOUSE:
  21890. /* var a = this.position.clone();
  21891. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21892. n.position.copy(a),
  21893. i.target.copy(this.target.clone().setY(this.model.center.y));
  21894. break; */
  21895. //for多楼层 且 让模型刚好适应屏幕
  21896. var box = this.model.boundingBox.clone();
  21897. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21898. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21899. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21900. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21901. console.log(boxSize.x,distance, boxSize.length() / 2)
  21902. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21903. if(this.mode === u.PANORAMA){
  21904. i.target.copy(this.model.center);
  21905. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21906. }else{
  21907. i.target.copy(this.target.clone().setY(this.model.center.y))
  21908. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21909. }
  21910. vec.multiplyScalar(distance )
  21911. n.position.copy(i.target.clone().add(vec))
  21912. break
  21913. case u.FLOORPLAN:
  21914. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21915. i.target.copy(this.model.center).setY(0),
  21916. i.zoomToContain(this.model.size),
  21917. i.rotateToView(this.model.size, this.getDirection())
  21918. }
  21919. i.update(0)
  21920. }
  21921. ,
  21922. n.prototype.update = function() {
  21923. var e = (new r.Vector3,
  21924. {})
  21925. , t = [];
  21926. return function(i) {
  21927. this.updatePersistentZooming(i),
  21928. this.updateFromControls(i),
  21929. this.getCurrentNodePanos(t)
  21930. if(this.hasChanged(e) ) {
  21931. this.lastChangeTime = Date.now(),
  21932. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21933. this.emit(w.ViewChanged),
  21934. this.intersectHot && this.intersectHot.showTitle()
  21935. for(var i in this.model.hots){
  21936. this.model.hots[i].update(this.camera)
  21937. }
  21938. }
  21939. /* if(e.cameraChanged){
  21940. this.controlVideosPlay()
  21941. } */
  21942. this.model.supportsTiles && (this.updateTileDownloader(t),
  21943. this.updatePanoRenderer(t)),
  21944. this.updatePreRendering(t),
  21945. this.reticule.update(),
  21946. this.path.update(),
  21947. this.spider.update(),
  21948. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21949. this.updateControlLocks(),
  21950. this.model.supportsTiles && this.updateZoomPano()
  21951. }
  21952. }(),
  21953. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21954. var lastMode, lastPano;
  21955. return function(){
  21956. var mode = this.mode;
  21957. var pano = mode == "panorama" ? this.currentPano : "";
  21958. if(mode != "panorama" || pano != lastPano){
  21959. overlay.noBlock = null
  21960. }
  21961. this.overlayGroup.children.forEach((overlay)=>{
  21962. if(overlay.overlayType == "video" ){
  21963. var matrix = overlay.plane.matrixWorld;
  21964. var inSight = false;
  21965. var cameraDir = this.getDirection();
  21966. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21967. var vertexes = []
  21968. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21969. for(let i=0; i<4; i++){
  21970. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21971. vertexes.push(vertex)
  21972. if(overlay.noBlock == null){
  21973. if(!m.ifShelter(vertex)){
  21974. overlay.noBlock = true
  21975. }
  21976. inSight = true; break;
  21977. }else{
  21978. overlay.noBlock = true
  21979. }
  21980. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21981. inSight = true; break;
  21982. }
  21983. }
  21984. }
  21985. overlay.inSight = inSight
  21986. if(!inSight)overlay.plane.material.map.image.pause()
  21987. else overlay.plane.material.map.image.play()//maybe fail
  21988. }
  21989. })
  21990. lastMode = mode, lastPano = pano
  21991. }
  21992. }() */
  21993. n.prototype.updatePersistentZooming = function(e) {
  21994. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21995. }
  21996. ,
  21997. n.prototype.updateControlLocks = function() {
  21998. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21999. }
  22000. ,
  22001. n.prototype.updatePanoRenderer = function() {
  22002. var e = new r.Vector3;
  22003. return function(t) {
  22004. var i = this.nextPano || this.currentPano;
  22005. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22006. this.getDirection(e),
  22007. this.panoRenderer.updateDirection(e))
  22008. }
  22009. }(),
  22010. n.prototype.cleanupInactivePanos = function() {
  22011. var e = []
  22012. , t = [];
  22013. return function() {
  22014. e.length = 0,
  22015. e.push(this.currentPano),
  22016. this.nextPano && e.push(this.nextPano),
  22017. t.length = 0;
  22018. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22019. t.push(this.panoRenderer.activePanos[i]);
  22020. for (var n = 0; n < t.length; n++) {
  22021. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22022. r.id === e[a].id && (o = !1);
  22023. o && r.exit()
  22024. }
  22025. }
  22026. }(),
  22027. n.prototype.updatePreRendering = function() {
  22028. var e = {};
  22029. return function(t) {
  22030. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22031. var i = this.nextPano || this.currentPano;
  22032. if (i && t && t.length > 1) {
  22033. var n = t.findIndex(function(e) {
  22034. if (e.id === i.id)
  22035. return !0
  22036. });
  22037. if (n >= 0 && n + 1 < t.length) {
  22038. var r = t[n + 1];
  22039. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22040. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22041. window.setTimeout(function(t) {
  22042. e[t.id] = !1
  22043. }
  22044. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22045. }
  22046. .bind(this, r), f.tiling.panoPreRenderDelay),
  22047. e[r.id] = !0)
  22048. }
  22049. }
  22050. }
  22051. }
  22052. }(),
  22053. n.prototype.enablePreRendering = function() {
  22054. this.preRenderingEnabled = !0
  22055. }
  22056. ,
  22057. n.prototype.disablePreRendering = function() {
  22058. this.preRenderingEnabled = !1,
  22059. this.cleanupInactivePanos()
  22060. }
  22061. ,
  22062. n.prototype.updateTileDownloader = function() {
  22063. var e = new r.Vector3;
  22064. return function(t) {
  22065. var i = this.nextPano || this.currentPano;
  22066. i && (e.copy(d.FORWARD),
  22067. this.getDirection(e),
  22068. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22069. this.tileDownloader.processPriorityQueue = !0)
  22070. }
  22071. }(),
  22072. n.prototype.updateFromControls = function(e) {
  22073. null !== e && void 0 !== e || (e = 0),
  22074. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22075. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22076. this.position.copy(this.cameraControls.activeControl.camera.position),
  22077. this.target.copy(this.cameraControls.activeControl.target),
  22078. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22079. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22080. this.camera.position.copy(this.position),
  22081. this.camera.quaternion.copy(this.quaternion),
  22082. this.camera.updateMatrix(),
  22083. this.camera.updateMatrixWorld()
  22084. }
  22085. ,
  22086. n.prototype.hasChanged = function(e) {
  22087. /* if (!this.previousState)
  22088. return this.previousState = {
  22089. allFloorsVisible: this.model.allFloorsVisible,
  22090. position: this.position.clone(),
  22091. quaternion: this.quaternion.clone(),
  22092. mouse: this.mouse.clone(),
  22093. labelScaleFactor: this.getLabelScaleFactor(),
  22094. currentFloor: this.model.currentFloor,
  22095. projectionMatrix: this.camera.projectionMatrix.clone(),
  22096. worldMatrix: this.camera.matrixWorld.clone(),
  22097. mode: this.mode,
  22098. modelPosition: this.model.position.clone(),
  22099. modelCenter: this.model.center.clone(),
  22100. zoomLevel: this.zoomLevel
  22101. },
  22102. !0;
  22103. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22104. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22105. e.moved = !this.position.equals(this.previousState.position),
  22106. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22107. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22108. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22109. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22110. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22111. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22112. e.modeChanged = this.mode !== this.previousState.mode,
  22113. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22114. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22115. e.nextPanoActive = null !== this.nextPano,
  22116. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22117. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22118. this.previousState.position.copy(this.position),
  22119. this.previousState.quaternion.copy(this.quaternion),
  22120. this.previousState.mouse.copy(this.mouse),
  22121. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22122. this.previousState.currentFloor = this.model.currentFloor,
  22123. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22124. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22125. this.previousState.mode = this.mode,
  22126. this.previousState.modelPosition.copy(this.model.position),
  22127. this.previousState.modelCenter.copy(this.model.center),
  22128. this.previousState.zoomLevel = this.zoomLevel,
  22129. !t */
  22130. if (!this.previousState)
  22131. {
  22132. this.previousState = {
  22133. allFloorsVisible: this.model.allFloorsVisible,
  22134. position: this.position.clone(),
  22135. quaternion: this.quaternion.clone(),
  22136. mouse: this.mouse.clone(),
  22137. //labelScaleFactor: this.getLabelScaleFactor(),
  22138. currentFloor: this.model.currentFloor,
  22139. projectionMatrix: this.camera.projectionMatrix.clone(),
  22140. worldMatrix: this.camera.matrixWorld.clone(),
  22141. mode: this.mode,
  22142. modelPosition: this.model.position.clone(),
  22143. modelCenter: this.model.center.clone(),
  22144. zoomLevel: this.zoomLevel
  22145. };
  22146. return !0;
  22147. }
  22148. //许钟文改 分成相机是否改变cameraChanged 和其他
  22149. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22150. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22151. e.cameraChanged = !a;
  22152. /* if(!t){//主要判断相机是否旋转
  22153. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22154. }else e.cameraChanged2 = false */
  22155. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22156. e.moved = !this.position.equals(this.previousState.position),
  22157. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22158. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22159. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22160. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22161. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22162. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22163. e.modeChanged = this.mode !== this.previousState.mode,
  22164. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22165. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22166. e.nextPanoActive = null !== this.nextPano,
  22167. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22168. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22169. this.previousState.position.copy(this.position),
  22170. this.previousState.quaternion.copy(this.quaternion),
  22171. this.previousState.mouse.copy(this.mouse),
  22172. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22173. this.previousState.currentFloor = this.model.currentFloor,
  22174. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22175. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22176. this.previousState.mode = this.mode,
  22177. this.previousState.modelPosition.copy(this.model.position),
  22178. this.previousState.modelCenter.copy(this.model.center),
  22179. this.previousState.zoomLevel = this.zoomLevel;
  22180. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22181. return !t
  22182. }
  22183. ,
  22184. n.prototype.updateIntersect = function() {
  22185. var e = this.flying || this.isWarping()
  22186. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22187. , i = y.getById(V.LookTransition)
  22188. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22189. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22190. this.intersect = this.getMouseIntersect(); //xzw change
  22191. this.intersect && this.updateClosestPano(this.intersect),
  22192. // this.intersect && console.log(this.intersect.point),
  22193. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22194. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22195. }
  22196. ,
  22197. n.prototype.checkHotClick = function() {
  22198. if(this.intersectHot){
  22199. this.intersectHot.noAction || this.intersectHot.examine(this)
  22200. /* g_touraudio.pause();
  22201. g_bgaudio = false;
  22202. document.getElementById("bgaudio").pause();
  22203. var sWidth = document.body.scrollWidth;
  22204. var sHeight = document.body.scrollHeight;
  22205. var pop1 = document.getElementById('popup');
  22206. pop1.style.display = "block";
  22207. var myElement = document.createElement("iframe");
  22208. myElement.src = g_HotMeshes[i].hotLink;
  22209. myElement.id = "id1";
  22210. myElement.allowTransparency = "true";
  22211. myElement.style.width = "100%";
  22212. myElement.style.height = "100%";
  22213. myElement.scrolling = "no";
  22214. var element=document.getElementById("id1");
  22215. if (typeof(element)== "undefined" || element == null){
  22216. document.getElementById("popup").appendChild(myElement);
  22217. }
  22218. var oClose = document.getElementById("closepop");
  22219. oClose.onclick = function() {
  22220. pop1.style.display = "none";
  22221. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22222. $("#popup iframe:last").remove();
  22223. document.getElementById("bgaudio").play();
  22224. } */
  22225. return true;
  22226. }
  22227. },
  22228. n.prototype.getMouseDirection = function(e) {
  22229. e = e || this.mouse;
  22230. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22231. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22232. return i.sub(t).normalize()
  22233. }
  22234. ,
  22235. n.prototype.hoverOverlay = function(mesh){
  22236. if(!mesh){
  22237. this.hoveringPlane = null;
  22238. $("#player").css("cursor",this.currentCursor || "" );
  22239. }else{
  22240. var overlay = mesh.parent;
  22241. $("#player").css("cursor","pointer");
  22242. this.hoveringPlane = overlay;
  22243. return true;
  22244. }
  22245. },
  22246. n.prototype.clickOverlay = function(overlay){
  22247. if(this.openOverlay && !overlay)return;
  22248. var plane = overlay.plane;
  22249. if(overlay.overlayType == "video"){
  22250. if(plane.material.map.image.paused)plane.material.map.image.play()
  22251. else plane.material.map.image.pause();
  22252. }
  22253. /* if(window.EditOverlay &&EditOverlay.editing){
  22254. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22255. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22256. EditOverlay.endAddPlane();
  22257. EditOverlay.updateOverlayPanel(overlay)
  22258. EditOverlay.controlSelectOverlay(overlay)
  22259. return;
  22260. } */
  22261. },
  22262. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22263. e = e || this.mouse.clone(),
  22264. t = t || this.model.floors.reduce(function(e, t) {
  22265. return t.hidden ? e : e.concat(t.collider.children)
  22266. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22267. for(var i in this.model.hots){
  22268. t.push(this.model.hots[i].mesh);
  22269. }
  22270. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22271. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22272. this.raycaster.set(i, this.getMouseDirection(e));
  22273. var n = this.raycaster.intersectObjects(t, true);//add true
  22274. // n[0] && console.log(n[0].point);
  22275. if(g_HotStatus=="add"){
  22276. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22277. console.log(points[0]);
  22278. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22279. }
  22280. this.intersectHot && this.intersectHot.hideTitle()
  22281. if (0 === n.length){
  22282. this.intersectHot = null; //add
  22283. if(g_HotStatus!="add") $("#player").css("cursor","");
  22284. return null;
  22285. }
  22286. var o = n[0];
  22287. if(o.object.type == "hotSprite"){ //add
  22288. this.intersectHot = o.object.belongHot;
  22289. this.intersectHot.showTitle()
  22290. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22291. return;
  22292. }
  22293. this.intersectHot = null;
  22294. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22295. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22296. if (o.face) {
  22297. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22298. var a = this.position.clone().sub(o.point);
  22299. a.dot(o.normal) < 0 && o.normal.negate(),
  22300. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22301. o.horizontal = o.normal.y > .8
  22302. }
  22303. // console.log(o.point);
  22304. return o
  22305. }
  22306. ,
  22307. n.prototype.updateClosestPano = function(e) {
  22308. var t = [s.filters.isPanoAligned()];
  22309. if (this.mode === u.PANORAMA) {
  22310. if (!this.currentPano)
  22311. return;
  22312. t.push(s.filters.not(this.currentPano)),
  22313. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22314. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22315. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22316. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22317. } else{
  22318. t.push((pano)=>{ // add
  22319. return this.checkHasNeighbor(pano)
  22320. })
  22321. t.push(s.filters.isOnVisibleFloor()),
  22322. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22323. }
  22324. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22325. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22326. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22327. this.closestPano = i) : this.isPanoHover = !1
  22328. }
  22329. ,
  22330. n.prototype.dollhouseMode = function(e, t) {
  22331. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22332. this.mode = u.DOLLHOUSE,
  22333. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22334. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22335. , n = new r.Vector3(15,10,15);
  22336. if (e && t) {
  22337. var o = d.FORWARD.clone().applyQuaternion(t)
  22338. , a = this.model.center.clone().sub(e)
  22339. , s = a.dot(o);
  22340. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22341. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22342. }
  22343. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22344. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22345. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22346. this.updateFromControls(),
  22347. this.model.alpha = 1,
  22348. this.model.skybox.material.uniforms.opacity.value = 0
  22349. }
  22350. ,
  22351. n.prototype.insideMode = function(e, t) {
  22352. var i = $.Deferred()
  22353. , n = t || null;
  22354. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22355. var r = [s.filters.isPanoAligned()];
  22356. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22357. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22358. this.flyToNewMode({
  22359. mode: u.PANORAMA,
  22360. pano: e,
  22361. callback: n
  22362. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22363. } else {
  22364. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22365. i.reject(o)
  22366. }
  22367. return i.promise()
  22368. }
  22369. ,
  22370. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22371. //if(urlHasValue('oldEntry')){
  22372. //搬自一代。
  22373. var maxY = this.model.boundingBox.max.y;
  22374. var n = d.FORWARD.clone().applyQuaternion(i)
  22375. , i = n.clone().add(e);
  22376. this.cameraControls.activeControl.target.copy(i),
  22377. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22378. //return;
  22379. /* //this.camera.position.copy(this.model.center);
  22380. //this.camera.updateMatrixWorld()
  22381. this.switchCameraMode("dollhouse", i) */
  22382. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22383. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22384. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22385. this.cameraControls.activeControl.target.copy(n).add(e);
  22386. var o = d.RIGHT.clone().applyQuaternion(i)
  22387. , a = d.UP.clone()
  22388. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22389. , l = this.model.boundingBox.max.clone()
  22390. , c = this.model.boundingBox.min.clone()
  22391. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22392. , u = 0
  22393. , p = 0
  22394. , g = 0;
  22395. h.forEach(function(e, t, i) {
  22396. var n = Math.abs(e.dot(o))
  22397. , r = e.dot(s);
  22398. n > u && (u = n,
  22399. p = r),
  22400. r > g && (g = r)
  22401. });
  22402. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22403. , v = s.clone().multiplyScalar(p).add(t)
  22404. , A = s.clone().multiplyScalar(g).add(t);
  22405. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22406. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22407. p = Math.max(p, 10),
  22408. g = Math.max(g, 10);
  22409. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22410. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22411. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22412. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22413. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22414. */
  22415. }
  22416. ,
  22417. n.prototype.floorplanMode = function(e, t, i) {
  22418. this.mode = u.FLOORPLAN;
  22419. var n = this.cameraControls.controls[u.FLOORPLAN];
  22420. n.reset();
  22421. var r = e ? e : this.model.center;
  22422. if (n.target.copy(r).setY(0),
  22423. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22424. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22425. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22426. t) {
  22427. var o = d.LEFT.clone().applyQuaternion(t);
  22428. n.rotateLeft(-Math.atan2(o.x, o.z))
  22429. } else
  22430. n.rotateToView(this.model.size, this.getDirection());
  22431. n.update(0)
  22432. }
  22433. ,
  22434. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22435. return e.skipWarpingCheck = !0,
  22436. this.flyToPano(e, t)
  22437. }
  22438. ,
  22439. n.prototype.updateMarkerVisi = function() {//加
  22440. if(this.mode != "panorama")return;
  22441. this.model.panos.list.forEach((pano)=>{
  22442. if(!pano.marker)return;
  22443. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22444. })
  22445. }
  22446. ,
  22447. n.prototype.updateHotVisible = function(pano){
  22448. var hots = this.model.hots;
  22449. pano = pano || this.currentPano;
  22450. for (var index in hots){
  22451. var visible;
  22452. if(this.mode != "panorama"){
  22453. visible = true;
  22454. }else{
  22455. //hots[index].mesh.material.depthTest = false;
  22456. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22457. }
  22458. hots[index].mesh.visible = visible;
  22459. }
  22460. },
  22461. n.prototype.flyToPano = function(e, t) {
  22462. var i = e.pano
  22463. , n = e.lookAtPoint
  22464. , o = e.duration
  22465. , a = e.aimDuration
  22466. , s = e.maxDistanceOverride
  22467. , l = e.skipWarpingCheck
  22468. , c = e.constantMoveSpeed
  22469. , h = null
  22470. , p = null;
  22471. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22472. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22473. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22474. t && t(),
  22475. !1;
  22476. if (this.updateLastView(),
  22477. this.mode !== u.PANORAMA) {
  22478. var m;
  22479. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22480. void this.flyToNewMode({
  22481. mode: u.PANORAMA,
  22482. pano: i,
  22483. duration: o,
  22484. quaternion: m,
  22485. callback: t
  22486. })
  22487. }
  22488. if (!i || (h = g.deepExtend(e),
  22489. p = function() {
  22490. N.delayOneFrame(function() {
  22491. this.flyToPano(h, t)
  22492. }
  22493. .bind(this))
  22494. }
  22495. .bind(this),
  22496. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22497. var C = function(e) {
  22498. t && t(e)
  22499. }
  22500. .bind(this);
  22501. this.currentPano || (this.currentPano = i,
  22502. this.path.placeCpm(),
  22503. this.path.fadeOutCpm(f.path.fadeOutTime),
  22504. this.spider.draw());
  22505. var I = o;
  22506. if ("number" != typeof o) {
  22507. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22508. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22509. }
  22510. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22511. 1 !== this.zoomLevel)
  22512. switch (f.zoom.transitionStyle) {
  22513. case 1:
  22514. this.smoothZoomToDefault(I / 2);
  22515. break;
  22516. case 2:
  22517. return h = g.deepExtend(e),
  22518. p = this.flyToPano.bind(this, h, t),
  22519. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22520. }
  22521. if (n) {
  22522. y.cancelById(V.LookTransition),
  22523. I *= f.transition.aimSlowFactor;
  22524. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22525. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22526. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22527. , S = b.clone()
  22528. , M = new r.Vector3;
  22529. if (i === this.currentPano) {
  22530. var R = d.FORWARD.clone().applyQuaternion(b)
  22531. , P = d.FORWARD.clone().applyQuaternion(T)
  22532. , O = R.angleTo(P);
  22533. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22534. void y.start(function(e) {
  22535. S.copy(b),
  22536. v.quaternion(S, T)(e),
  22537. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22538. this.cameraControls.activeControl.lookAt(M)
  22539. }
  22540. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22541. }
  22542. }
  22543. if (i === this.currentPano || this.flying)
  22544. return void C();
  22545. this.flying = !0;
  22546. var L = this.position.clone()
  22547. , D = this.currentPano;
  22548. F.debug("Flying to pano ", i.position),
  22549. this.emit(w.PanoChosen, this.currentPano, i),
  22550. this.emit(w.FlyingStarted, i.position, L, i, D)
  22551. //---------before fly--------------- add
  22552. this.updateHotVisible(i); //更新热点显示
  22553. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22554. //地标变化
  22555. if(this.model.floorLogos){
  22556. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22557. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22558. //this.model.adjustfloorLogoHeight();
  22559. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22560. this.model.floorLogos[1].visible = true;
  22561. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22562. }
  22563. //=======================================
  22564. n && y.start(function(e) {
  22565. S.copy(b),
  22566. v.quaternion(S, T)(e),
  22567. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22568. this.cameraControls.activeControl.lookAt(M)
  22569. }
  22570. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22571. var B = c ? null : A[f.transition.movementEasing];
  22572. this.nextPano = i,
  22573. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22574. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22575. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22576. this.flying = !1,
  22577. this.currentPano !== i && this.currentPano.exit(),
  22578. i.enter(),
  22579. this.currentPano = i,
  22580. this.nextPano = null,
  22581. this.path.placeCpm(),
  22582. this.path.fadeOutCpm(f.path.fadeOutTime),
  22583. this.spider.draw(),
  22584. this.emit(w.FlyingEnded, i.position, L, i, D),
  22585. this.updateMarkerVisi(),//add
  22586. C(e)
  22587. //add:
  22588. if(this.mode == "panorama" && this.model.floorLogos){
  22589. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22590. //this.model.adjustfloorLogoHeight()
  22591. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22592. this.model.floorLogos[1].visible = false;
  22593. }
  22594. }
  22595. .bind(this), 0, B, "camFly", V.FlyToPano)
  22596. }
  22597. }
  22598. ,
  22599. window._transitionPosId = 9999
  22600. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22601. y.cancelById(_transitionPosId)
  22602. var begin = function(object, pos, qua, scale){
  22603. if(pos){
  22604. if(!same(object.position, pos, 0.01)){
  22605. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22606. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22607. }
  22608. if(!same(object.quaternion, qua, 1e-6)){
  22609. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22610. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22611. }
  22612. if(!same(object.scale, scale, 0.001)){
  22613. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22614. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22615. }
  22616. }
  22617. }
  22618. var same = function(vec1, vec2, diff){
  22619. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22620. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22621. return s
  22622. }
  22623. this.overlayGroup.children.forEach(overlay=>{
  22624. var panoData = o.pano != void 0 && overlay.transformAtPanos[o.pano.id]
  22625. var useCustom = o.type == "beforeFlyOut" || !panoData
  22626. var pos = useCustom ? overlay.posCustom : panoData.pos;
  22627. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  22628. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  22629. overlay.getScaleBySize(panoData.width , panoData.height)
  22630. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  22631. begin(overlay, pos, qua, scale )
  22632. })
  22633. }
  22634. n.prototype.fastForwardActivePanoFlight = function(e) {
  22635. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22636. y.adjustSpeed(V.FlyToPano, e),
  22637. y.adjustSpeed(V.LookTransition, e)
  22638. }
  22639. ,
  22640. n.prototype.flyToPanoClosestToMouse = function() {
  22641. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22642. this.intersect && this.updateClosestPano(this.intersect)),
  22643. this.closestPano)
  22644. return this.flyToPano({
  22645. pano: this.closestPano
  22646. });
  22647. var e = this.getMouseDirection();
  22648. this.flyDirection(e) || this.flyToPano({
  22649. pano: this.currentPano
  22650. })
  22651. }
  22652. ,
  22653. n.prototype.flyLocalDirection = function(e) {
  22654. var t = this.getDirection(e)
  22655. , i = 1 === e.z ? .4 : .75
  22656. , n = 1 === Math.abs(e.x);
  22657. return this.flyDirection(t, i, n)
  22658. }
  22659. ,
  22660. n.prototype.flyDirection = function(e, t, i) {
  22661. this.closePopup();//xzw add
  22662. var n = $.Deferred();
  22663. this.history.invalidate();
  22664. var r = this.closestPanoInDirection(e, t, i);
  22665. return r ? this.flyToPano({
  22666. pano: r
  22667. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22668. n.resolve(!1)),
  22669. n.promise()
  22670. }
  22671. ,
  22672. n.prototype.closestPanoInDirection = function(e, t, i) {
  22673. return this.rankedPanoInDirection(0, e, t, i)
  22674. }
  22675. ,
  22676. n.prototype.rankedPanoInDirection = function() {
  22677. var e = {
  22678. pano: null,
  22679. candidates: []
  22680. };
  22681. return function(t, i, n, r) {
  22682. t || (t = 0),
  22683. n = void 0 !== n ? n : .75;
  22684. var o = r ? "angle" : "direction";
  22685. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22686. this.cachedPanoCandidates = e.candidates,
  22687. e.pano
  22688. }
  22689. }(),
  22690. n.prototype.bump = function(e) {
  22691. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22692. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22693. if (s)
  22694. t = function() {
  22695. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22696. }
  22697. .bind(this),
  22698. i = function() {
  22699. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22700. }
  22701. .bind(this);
  22702. else {
  22703. var l = this.camera.position.clone()
  22704. , c = e.clone();
  22705. this.raycaster.set(l, c);
  22706. var h = this.model.floors.reduce(function(e, t) {
  22707. return e.concat(t.collider.children)
  22708. }, [])
  22709. , d = this.raycaster.intersectObjects(h)
  22710. , p = d.length > 0 ? d[0].distance / 25 : .04
  22711. , g = l.clone().add(c.multiplyScalar(p));
  22712. t = function() {
  22713. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22714. }
  22715. .bind(this),
  22716. i = function() {
  22717. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22718. }
  22719. .bind(this)
  22720. }
  22721. n = function() {
  22722. this.flying = !1
  22723. }
  22724. .bind(this),
  22725. this.flying = !0,
  22726. t()
  22727. }
  22728. }
  22729. ,
  22730. n.prototype.changeFloor = function(e) {
  22731. if (!this.is360View(this.mode, this.currentPano))
  22732. if (this.mode === u.PANORAMA) {
  22733. var t = this.history.reversePano(e);
  22734. t && t.isAligned() ? this.flyToPano({
  22735. pano: t
  22736. }) : this.changeFloorByScore(e)
  22737. } else
  22738. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22739. }
  22740. ,
  22741. n.prototype.changeFloorByScore = function() {
  22742. var e = {
  22743. pano: null,
  22744. candidates: []
  22745. };
  22746. return function(t) {
  22747. var i = this.model.nextFloor(t);
  22748. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22749. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22750. this.history.push(t, this.currentPano),
  22751. this.flyToPano({
  22752. pano: e.pano
  22753. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22754. }
  22755. }(),
  22756. n.prototype.gotoFloor = function(e) {
  22757. var t = e - this.model.currentFloor.floorIndex;
  22758. this.changeFloor(t)
  22759. }
  22760. ,
  22761. n.prototype.getDirection = function(e) {
  22762. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22763. e.applyQuaternion(this.camera.quaternion)
  22764. }
  22765. ,
  22766. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22767. if (o = o || $.Deferred(),
  22768. this.mode === u.TRANSITIONING)
  22769. return F.warn("should not be transitioning here"),
  22770. n && n(!1),
  22771. o.reject().promise();
  22772. var a = i || !1
  22773. , s = i ? i.position : this.position
  22774. , l = this.position.clone()
  22775. , c = this.currentPano;
  22776. if (F.debug("New pose in mode " + this.mode),
  22777. !e || (retryCallback = function() {
  22778. N.delayOneFrame(function() {
  22779. this.flyToSameMode(e, t, i, n, o)
  22780. }
  22781. .bind(this))
  22782. }
  22783. .bind(this),
  22784. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22785. var h = function() {
  22786. this.emit(w.FlyingEnded, s, l, e, c),
  22787. n && n(!0)
  22788. }
  22789. .bind(this)
  22790. , d = f[this.mode]
  22791. , p = void 0 !== t ? t : d.transitionTime
  22792. , g = new r.Vector3
  22793. , C = new r.Vector3;
  22794. if (this.emit(w.FlyingStarted, s, l, e, c),
  22795. this.mode === u.PANORAMA)
  22796. F.warn("we should not be here for panorama views");
  22797. else if (this.mode === u.DOLLHOUSE)
  22798. if (a) {
  22799. var I = new r.Vector3(0,1,0);
  22800. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22801. this.model.warpDestFloors(i.floorVisibility),
  22802. C.copy(i.position);
  22803. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22804. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22805. , _ = b.intersectObjects(this.model.colliders)
  22806. , T = 3;
  22807. _.length ? (g.copy(_[0].point),
  22808. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22809. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22810. var x = (new r.Matrix4).lookAt(C, g, I)
  22811. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22812. , M = g.distanceTo(C)
  22813. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22814. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22815. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22816. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22817. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22818. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22819. this.path.burnsDir = Math.sign(L.y);
  22820. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22821. , B = new r.Vector3;
  22822. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22823. y.start(function(e, t) {
  22824. D.x = P.x + e * L.x,
  22825. D.y = P.y + e * L.y,
  22826. D.z = P.z + e * L.z;
  22827. var i = O + e * (M - O);
  22828. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22829. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22830. }
  22831. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22832. y.start(function(e, t) {
  22833. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22834. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22835. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22836. }
  22837. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22838. } else
  22839. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22840. else if (this.path.placeCpm(),
  22841. this.path.fadeInCpm(f.path.fadeInTime),
  22842. i) {
  22843. this.model.warpDestFloors(i.floorVisibility);
  22844. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22845. , k = this.cameraControls.controls[u.FLOORPLAN]
  22846. , H = k.target.clone()
  22847. , G = i.position.clone().sub(H)
  22848. , z = U.position.clone().sub(k.target)
  22849. , W = z.length()
  22850. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22851. , Y = Math.atan2(k.offset.x, k.offset.z)
  22852. , X = Math.atan2(j.x, j.z)
  22853. , Z = k.absoluteScale
  22854. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22855. y.start(function(e, t) {
  22856. k.target.copy(G).multiplyScalar(e).add(H);
  22857. var i = Y + (X - Y) * e;
  22858. k.offset.x = W * Math.sin(i),
  22859. k.offset.z = W * Math.cos(i),
  22860. U.position.copy(k.target).add(k.offset),
  22861. k.absoluteScale = Z + e * (q - Z),
  22862. k.update(),
  22863. this.quaternion.copy(U.quaternion),
  22864. this.position.copy(U.position),
  22865. this.target.copy(k.target),
  22866. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22867. }
  22868. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22869. } else
  22870. F.info("flyToSameMode() funny floorplan view? skipping");
  22871. return y.setTimeout(function(e) {
  22872. this.mode = e,
  22873. h(),
  22874. o.resolve(!0)
  22875. }
  22876. .bind(this, this.mode), p, V.FlyToSameMode),
  22877. this.mode = u.TRANSITIONING,
  22878. o.promise()
  22879. }
  22880. }
  22881. ,
  22882. n.prototype.flyToNewMode = function(e, t) {
  22883. e = e || {};
  22884. var i = e.mode
  22885. , n = e.pano
  22886. , o = e.duration
  22887. , a = e.warpDest
  22888. , s = e.callback
  22889. , l = e.force
  22890. , c = e.quaternion;
  22891. if (t = t || $.Deferred(),
  22892. this.isWarping())
  22893. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22894. s && s(!1),
  22895. t.reject("Cannot change mode during tour transition").promise();
  22896. if (this.mode === u.TRANSITIONING)
  22897. return s && s(!1),
  22898. t.reject("Cannot change mode during mode transition").promise();
  22899. if (i === this.mode)
  22900. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22901. t.promise()) : (s && s(!1),
  22902. t.reject("Already in " + i + " mode").promise());
  22903. var h = a || !1;
  22904. F.debug("Switching mode to " + i);
  22905. var d = function() {
  22906. N.delayOneFrame(function() {
  22907. this.flyToNewMode(e, t)
  22908. }
  22909. .bind(this))
  22910. }
  22911. .bind(this);
  22912. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22913. return t.promise();
  22914. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22915. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22916. this.model.waitForLoad(this.model, function() {
  22917. return this.model.meshTexturesLoaded;
  22918. }
  22919. .bind(this)),
  22920. this.model.loadMeshTextures().done(d),
  22921. t.promise();
  22922. this.history.invalidate(),
  22923. this.updateLastView();
  22924. var p = this.mode
  22925. , C = this.cameraControls.cameras[i];
  22926. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22927. var I = void 0 !== o ? o : e.transitionTime;
  22928. this.emit(w.ModeChanging, p, i, n),
  22929. n && (this.currentPano = n),
  22930. this.switchCameraMode(i, c),
  22931. y.cancelById(V.LookTransition);
  22932. //before fly---------------------
  22933. if(this.mode == "panorama"){
  22934. if(this.model.floorLogos){
  22935. this.model.floorLogos[0].visible = false;
  22936. this.model.floorLogos[1].visible = false;
  22937. }
  22938. }
  22939. if(i == "panorama"){
  22940. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22941. }else{
  22942. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22943. }
  22944. //------------------------------------
  22945. var _ = (new r.Vector3).copy(this.position);
  22946. if (i === u.PANORAMA){
  22947. this.emit(w.PanoChosen, n, n),
  22948. setTimeout(function() {
  22949. n.floor.enter(i)
  22950. }
  22951. .bind(this), I / 2),
  22952. this.path.fadeOutCpm(f.path.fadeOutTime);
  22953. if(this.model.floorLogos){
  22954. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22955. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22956. }
  22957. }else if (i === u.DOLLHOUSE) {
  22958. if (h && (this.model.stayPut = !0),
  22959. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22960. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22961. this.path.placeCpm(),
  22962. this.path.fadeInCpm(f.path.fadeInTime),
  22963. h) {
  22964. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22965. _.set(15, 10, 15);
  22966. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22967. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22968. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22969. P.length ? (T.copy(P[0].point),
  22970. _.copy(a.position),
  22971. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22972. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22973. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22974. _.add(this.model.position),
  22975. C.position.copy(_),
  22976. this.cameraControls.controls[u.DOLLHOUSE].update()
  22977. }
  22978. } else if (this.path.placeCpm(),
  22979. this.path.fadeInCpm(f.path.fadeInTime),
  22980. a) {
  22981. this.model.warpDestFloors(a.floorVisibility);
  22982. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22983. , L = this.cameraControls.controls[u.FLOORPLAN]
  22984. , D = O.position.clone().sub(L.target)
  22985. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22986. , U = Math.atan2(B.x, B.z);
  22987. L.target.copy(a.position);
  22988. var k = D.length();
  22989. L.offset.x = k * Math.sin(U),
  22990. L.offset.y = 0,
  22991. L.offset.z = k * Math.cos(U),
  22992. O.position.copy(L.target).add(L.offset);
  22993. L.target.clone().sub(C.position);
  22994. C.quaternion.copy(a.quaternion),
  22995. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22996. L.absoluteScale = L.currentScale,
  22997. L.update()
  22998. } else
  22999. this.model.currentFloor.enter(i);
  23000. var H = this.currentPano
  23001. , G = this.position.clone();
  23002. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23003. this.flying = !0,
  23004. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23005. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23006. C.controls.update()),
  23007. e.blackoutStyle = S.FADEIN,
  23008. I = f.show360Views.transitionTime,
  23009. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23010. this.mode = i,
  23011. this.path && this.path.popOutCpm(),
  23012. e.blackoutStyle = S.END,
  23013. I = f.show360Views.transitionTime,
  23014. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23015. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23016. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23017. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23018. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23019. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23020. y.setTimeout(function() {
  23021. this.flying = !1,
  23022. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23023. this.currentPano.enter(),
  23024. this.path.placeCpm(),
  23025. this.path.fadeOutCpm(f.path.fadeOutTime),
  23026. this.spider.draw()),
  23027. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23028. this.mode = i,
  23029. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23030. //add:
  23031. this.updateMarkerVisi(),
  23032. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  23033. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23034. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23035. this.model.floorLogos[0].visible = true
  23036. )
  23037. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23038. t.resolve())
  23039. }
  23040. .bind(this), I, V.FlyToNewMode),
  23041. this.mode = u.TRANSITIONING,
  23042. t.promise()
  23043. }
  23044. ,
  23045. n.prototype.fade360View = function(e, t, i) {
  23046. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23047. $(this.domElement).fadeOut(.5 * e, function() {
  23048. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23049. this.model.alpha = i.modelAlpha,
  23050. this.position.copy(t.position),
  23051. this.quaternion.copy(t.quaternion),
  23052. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23053. $(this.domElement).fadeIn(.5 * e)
  23054. }
  23055. .bind(this))
  23056. }
  23057. ,
  23058. n.prototype.findDefaultViews = function() {
  23059. this.findDefaultView(this.lastInsideView, !0),
  23060. this.findDefaultView(this.last360View, !1)
  23061. }
  23062. ,
  23063. n.prototype.findDefaultView = function(e, t) {
  23064. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23065. if (e.cameraMode !== u.PANORAMA)
  23066. return !1;
  23067. var i = r.get(e.panoId);
  23068. return i && i.isAligned() === t
  23069. });
  23070. o >= 0 ? (i = r.get(n[o].panoId),
  23071. e.update({
  23072. cameraMode: u.PANORAMA,
  23073. pano: i,
  23074. position: n[o].position,
  23075. quaternion: n[o].quaternion
  23076. })) : (o = r.list.findIndex(function(e) {
  23077. return e.isAligned() === t
  23078. }),
  23079. o >= 0 ? (i = r.list[o],
  23080. e.update({
  23081. cameraMode: u.PANORAMA,
  23082. pano: i,
  23083. position: i.position
  23084. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23085. }
  23086. ,
  23087. n.prototype.updateLastView = function() {
  23088. if (this.mode === u.PANORAMA) {
  23089. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23090. e.update({
  23091. pano: this.currentPano,
  23092. position: this.position,
  23093. quaternion: this.quaternion
  23094. })
  23095. }
  23096. }
  23097. ,
  23098. n.prototype.goToLastView = function(e, t) {
  23099. var i = $.Deferred()
  23100. , n = i.resolve.bind(i)
  23101. , r = i.reject.bind(i)
  23102. , o = e ? this.lastInsideView : this.last360View;
  23103. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23104. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23105. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23106. mode: o.cameraMode,
  23107. pano: o.pano,
  23108. quaternion: o.quaternion,
  23109. callback: t
  23110. }).done(n).fail(r),
  23111. i.promise()
  23112. }
  23113. ,
  23114. n.prototype.fadeToView = function(e, t, i, n) {
  23115. var r = $.Deferred()
  23116. , o = r.resolve.bind(r)
  23117. , a = r.reject.bind(r);
  23118. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23119. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23120. a("Cannot go to illegal view"),
  23121. r.promise();
  23122. var s = (f[t.cameraMode],
  23123. function() {
  23124. $(this.domElement).fadeIn(.5 * i),
  23125. n && n(),
  23126. o()
  23127. }
  23128. .bind(this))
  23129. , l = e ? S.FADEIN : S.END;
  23130. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23131. $(this.domElement).fadeOut(.5 * i, function() {
  23132. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23133. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23134. pano: t.pano,
  23135. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23136. duration: 0
  23137. }, s) : this.flyToNewMode({
  23138. mode: t.cameraMode,
  23139. quaternion: t.quaternion,
  23140. duration: 0,
  23141. callback: s
  23142. })
  23143. }
  23144. .bind(this)),
  23145. r.promise()
  23146. }
  23147. ,
  23148. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23149. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23150. this.flying)
  23151. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23152. o && o(),
  23153. !1;
  23154. null !== e && void 0 !== e || (e = b.Show),
  23155. this.history.invalidate()
  23156. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23157. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23158. return this.emit(w.WarpStarted, a, i, n, r),
  23159. n = n || S.MIDDLE,
  23160. this.path.warpToPano(i, n, r, function() {
  23161. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23162. this.emit(w.WarpEnded, i),
  23163. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23164. o && o()
  23165. }
  23166. .bind(this)),
  23167. e === b.Hide && this.path.discardPathObject(),
  23168. !0
  23169. }
  23170. ,
  23171. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23172. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23173. s && s(),
  23174. !1)
  23175. }
  23176. ,
  23177. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23178. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23179. a && a(),
  23180. !1)
  23181. }
  23182. ,
  23183. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23184. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23185. }
  23186. ,
  23187. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23188. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23189. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23190. t && t(),
  23191. !1)
  23192. }
  23193. ,
  23194. n.prototype.aimTourCamera = function(e, t, i, n) {
  23195. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23196. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23197. }
  23198. ,
  23199. n.prototype.showPathToHeroLocation = function(e) {
  23200. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23201. }
  23202. ,
  23203. n.prototype.tourInterlude = function(e, t) {
  23204. this.history.invalidate();
  23205. this.path.discardSlow();
  23206. //xzw:
  23207. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23208. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23209. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23210. var waitTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23211. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23212. var timeEachItem = 2000;//假设每个item飞的时间
  23213. var waitTime = Math.max(0, (waitTime-timeEachItem*restChildCount) / (restChildCount+1));
  23214. }
  23215. console.log("waitTime "+waitTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23216. this.path.waitNextStep(e, function() {
  23217. t && t()
  23218. }.bind(this), waitTime)
  23219. }
  23220. ,
  23221. n.prototype.stopInterlude = function() {
  23222. this.interruptAndFastForward(null, 0)
  23223. }
  23224. ,
  23225. n.prototype.interruptAndFastForward = function(e, t) {
  23226. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23227. this.flying && this.emit(w.FlyingInterrupted),
  23228. this.path.interruptAndFastForward(e, t)
  23229. }
  23230. ,
  23231. n.prototype.setSize = function(e, t) {
  23232. var i = e / t;
  23233. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23234. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23235. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23236. for (var r in this.cameraControls.cameras) {
  23237. var o = this.cameraControls.cameras[r];
  23238. o.fov = this.baseFov * (1 / this.zoomLevel),
  23239. o.updateAspect(i)
  23240. }
  23241. }
  23242. ,
  23243. n.prototype.toJSON = function() {
  23244. var e = {};
  23245. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23246. e.camera_mode = u.toInt(this.mode),
  23247. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23248. return e.hidden ? 0 : 1
  23249. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23250. e) : e
  23251. }
  23252. ,
  23253. n.prototype.getCurrentNodePanos = function(e) {
  23254. this.model.panos.map;
  23255. if (e.length = 0,
  23256. this.path.nodes)
  23257. for (var t = 0; t < this.path.nodes.length; t++) {
  23258. var i = this.path.nodes[t];
  23259. e.push(this.model.panos.get(i))
  23260. }
  23261. }
  23262. ,
  23263. n.prototype.zoomIncrementally = function(e) {
  23264. var t = this.zoomLevel;
  23265. this.zoomTo(this.zoomLevel + e),
  23266. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23267. }
  23268. ,
  23269. n.prototype.zoomInIncrementally = function(e) {
  23270. e = e || this.defaultZoomIncrement,
  23271. this.zoomIncrementally(e)
  23272. }
  23273. ,
  23274. n.prototype.zoomOutIncrementally = function(e) {
  23275. e = e || -this.defaultZoomIncrement,
  23276. this.zoomIncrementally(e)
  23277. }
  23278. ,
  23279. n.prototype.zoomBy = function(e) {
  23280. this.zoomTo(this.zoomLevel * e)
  23281. }
  23282. ,
  23283. n.prototype.zoomIn = function() {
  23284. this.zoomBy(1 + this.zoomSpeed)
  23285. }
  23286. ,
  23287. n.prototype.zoomOut = function() {
  23288. this.zoomBy(1 - this.zoomSpeed)
  23289. }
  23290. ,
  23291. n.prototype.zoomTo = function(e, t) {
  23292. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23293. if (e < f.zoom.min && (e = f.zoom.min),
  23294. e > f.zoom.max && (e = f.zoom.max),
  23295. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23296. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23297. e === f.zoom.min && this.emit(O.ZoomMin)),
  23298. this.cameraControls.activeControl) {
  23299. var i = this.cameraControls.activeControl.camera;
  23300. this.zoomLevel = e,
  23301. i.fov = this.baseFov * (1 / this.zoomLevel),
  23302. i.updateProjectionMatrix(),
  23303. this.zoomFov = i.fov
  23304. }
  23305. }
  23306. }
  23307. ,
  23308. n.prototype.increaseZoomSpeed = function() {
  23309. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23310. }
  23311. ,
  23312. n.prototype.decreaseZoomSpeed = function() {
  23313. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23314. }
  23315. ,
  23316. n.prototype.clampZoomSpeed = function(e) {
  23317. return e < 0 ? 0 : e
  23318. }
  23319. ,
  23320. n.prototype.activatePersistentZooming = function(e) {
  23321. this.zooming = e ? 1 : -1
  23322. }
  23323. ,
  23324. n.prototype.deactivatePersistentZooming = function() {
  23325. this.zooming = 0
  23326. }
  23327. ,
  23328. n.prototype.zoomDefault = function() {
  23329. this.zoomTo(1, !0)
  23330. }
  23331. ,
  23332. n.prototype.smoothZoomToDefault = function(e, t) {
  23333. var i, n = this.zoomLevel,
  23334. r = function(e) {
  23335. e > 1 && (e = 1),
  23336. i = n * (1 - e) + e,
  23337. this.zoomTo(i, !0)
  23338. }.bind(this),
  23339. o = function() {
  23340. this.zoomDefault(),
  23341. t && window.setTimeout(t, 50)
  23342. }.bind(this);
  23343. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23344. }
  23345. ,
  23346. n.prototype.updateZoomPano = function() {
  23347. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23348. var e = this.currentPano;
  23349. if (e) {
  23350. var t = this.zoomLevel > f.zoom.activationThreshold
  23351. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23352. , n = !i && !this.isWarping()
  23353. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23354. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23355. this.panoRenderer.setZoomingActive(r, e, !0);
  23356. var o = function(e, t) {
  23357. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23358. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23359. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23360. e.setZoomed(t)
  23361. }
  23362. .bind(this);
  23363. r && !e.zoomed ? (o(e, !0),
  23364. this.panoRenderer.enableUltraHighQualityMode(function() {
  23365. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23366. r && o(e, !0)
  23367. }
  23368. .bind(this))) : !t && e.zoomed && o(e, !1)
  23369. }
  23370. }
  23371. },
  23372. n.prototype.checkHasNeighbor = function(pano){//add
  23373. for(var i in pano.neighbourPanos ){
  23374. if(i == pano.id)continue;
  23375. if(pano.neighbourPanos[i]){
  23376. return true;
  23377. }
  23378. }
  23379. }
  23380. ,
  23381. t.exports = n
  23382. }
  23383. ).call(this, "/js/player.js")
  23384. }
  23385. , {
  23386. "./constants": 8,
  23387. "./enum/AlignmentType": 17,
  23388. "./enum/BlackoutStyle": 18,
  23389. "./enum/ControlEvents": 21,
  23390. "./enum/Keys": 30,
  23391. "./enum/ModelManagerEvents": 33,
  23392. "./enum/PanoSizeClass": 36,
  23393. "./enum/PanoramaEvents": 37,
  23394. "./enum/PathDiscardMode": 38,
  23395. "./enum/PathDisplayMode": 39,
  23396. "./enum/PlayerEvents": 40,
  23397. "./enum/TagStates": 44,
  23398. "./enum/Vectors": 50,
  23399. "./enum/Viewmode": 51,
  23400. "./enum/WarpStyle": 52,
  23401. "./enum/ZoomEvents": 53,
  23402. "./exception/BasicException": 55,
  23403. "./model/ModelManager": 140,
  23404. "./objects/NSpider": 147,
  23405. "./objects/Panorama": 148,
  23406. "./objects/Reticule": 149,
  23407. "./objects/ShowPath": 151,
  23408. "./objects/Snapshot": 153,
  23409. "./objects/View": 154,
  23410. "./settings": 166,
  23411. "./shaders": 167,
  23412. "./tile/TileDownloader": 171,
  23413. "./tile/TilePrioritizer": 172,
  23414. "./util/ZoomStats": 179,
  23415. "./util/browser": 182,
  23416. "./util/camera": 183,
  23417. "./util/cameraLight": 184,
  23418. "./util/common": 185,
  23419. "./util/easing": 186,
  23420. "./util/history": 187,
  23421. "./util/lerp": 188,
  23422. "./util/logger": 189,
  23423. "./util/math": 190,
  23424. "./util/transitions": 195,
  23425. "hot":"hot",
  23426. "scaleImg":"scaleImg",
  23427. events: 202,
  23428. three: 217
  23429. }],
  23430. "scaleImg":[function(t, e){// xzw
  23431. var OUTPUT = e;
  23432. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23433. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23434. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23435. return G.getImageData(0,0,s,f)}
  23436. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23437. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23438. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23439. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23440. else
  23441. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23442. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23443. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23444. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23445. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23446. W=new Float32Array(at);else
  23447. for(W=[],et=0;at>et;++et)
  23448. W[et]=0;for(b=0;w>b;b++)
  23449. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23450. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23451. delete p,h(),J=n(W)}
  23452. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23453. if("png-src"===i||"jpeg-src"===i)
  23454. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23455. return B}
  23456. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23457. OUTPUT.exports = c;
  23458. }, {}
  23459. ],
  23460. 156: [function(e, t, i) {
  23461. (function(i) {
  23462. "use strict";
  23463. function n(e, t) {
  23464. this.model = e,
  23465. this.panos = e.panos,
  23466. this.player = t,
  23467. this.imagePanos = this.listImagePanos(),
  23468. this.retryMinimumTime = 1e4
  23469. }
  23470. var r = (e("three"),
  23471. e("./enum/Viewmode"))
  23472. , o = (e("./settings"),
  23473. e("./objects/Panorama"))
  23474. , a = e("./util/logger")
  23475. , s = new a(i);
  23476. n.prototype.start = function() {
  23477. this.loadNextPano(function(e) {
  23478. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23479. setTimeout(function() {
  23480. this.start()
  23481. }
  23482. .bind(this), 1e3))
  23483. }
  23484. .bind(this))
  23485. }
  23486. ,
  23487. n.prototype.validLoadTarget = function(e) {
  23488. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23489. }
  23490. ,
  23491. n.prototype.listImagePanos = function() {
  23492. var e = []
  23493. , t = this;
  23494. return this.model.images.forEach(function(i) {
  23495. if (i.metadata && i.metadata.scan_id) {
  23496. var n = t.model.panos.get(i.metadata.scan_id);
  23497. n && !n.isLoaded("high") && e.push(n)
  23498. }
  23499. }),
  23500. e
  23501. }
  23502. ,
  23503. n.prototype.nextNotLoadedImage = function() {
  23504. for (; this.imagePanos.length > 0; ) {
  23505. var e = this.imagePanos[0];
  23506. if (!e.isLoaded("high"))
  23507. return e;
  23508. this.imagePanos.shift()
  23509. }
  23510. return null
  23511. }
  23512. ,
  23513. n.prototype.loadNextPano = function(e) {
  23514. var t, i, n = this.model.waitQueue.filter(function(e) {
  23515. return e.object instanceof o
  23516. });
  23517. n.length > 0 ? (t = n[0].object,
  23518. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23519. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23520. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23521. t = this.imagePanos[0],
  23522. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23523. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23524. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23525. s.debug("Preloading " + i + "-res pano " + t.id),
  23526. t.loadCube(i).done(e).fail(function() {
  23527. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23528. e()
  23529. })) : e && e(null)
  23530. }
  23531. ,
  23532. t.exports = n
  23533. }
  23534. ).call(this, "/js/preloaders.js")
  23535. }
  23536. , {
  23537. "./enum/Viewmode": 51,
  23538. "./objects/Panorama": 148,
  23539. "./settings": 166,
  23540. "./util/logger": 189,
  23541. three: 217
  23542. }],
  23543. 157: [function(e, t, i) {
  23544. (function(i) {
  23545. "use strict";
  23546. function n(e, t, i, n, r) {
  23547. this.qualityManager = e,
  23548. this.scene = t,
  23549. this.camera = i,
  23550. this.container = r,
  23551. this.controls = n,
  23552. this.controls.enabled = !0,
  23553. this.controls.locked = !0,
  23554. this.quickstartCamera = n.camera,
  23555. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23556. this.skybox = null
  23557. }
  23558. var r = e("three")
  23559. , o = e("../util/logger")
  23560. , a = e("../constants")
  23561. , s = (e("../util/transitions"),
  23562. e("../util/lerp"),
  23563. e("../util/easing"),
  23564. e("../enum/Vectors"))
  23565. , l = e("../enum/PanoSizeClass")
  23566. , c = (e("../materials/ModelTextureMaterial"),
  23567. e("../materials/CubemapMaterial"))
  23568. , h = (e("../cameras/PanoramaCamera"),
  23569. e("../controls/PanoramaControls"),
  23570. e("../tile/TileUtils"),
  23571. e("../util/camera"),
  23572. e("../util/cameraLight"))
  23573. , u = (e("../util/browser"),
  23574. e("../settings"),
  23575. e("../gui/helpManager"),
  23576. new o(i));
  23577. n.prototype.load = function(e) {
  23578. e.pano.shouldRedrawOnBaseLoaded = !0;
  23579. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23580. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23581. var a = this.qualityManager.getPanoSize(l.BASE)
  23582. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23583. if (e.pano.tiled) {
  23584. u.warn("Loading startPano, TILED", e.pano.id);
  23585. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23586. , p = this.quickstartCamera.fov;
  23587. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23588. t = e.pano.loadTiledPano(c, r, {
  23589. hFov: d,
  23590. vFov: p
  23591. }, !1, !1, !0),
  23592. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23593. } else
  23594. u.warn("Loading startPano", e.pano.id),
  23595. t = e.pano.loadCube("high");
  23596. return $.when(t).then(function() {
  23597. n.init(e.pano, e.quaternion),
  23598. e.pano.tiled ? i.done(function() {
  23599. e.pano.lockUntilRenderingComplete = !1,
  23600. this.controls.locked = !1
  23601. }
  23602. .bind(this)) : this.controls.locked = !1
  23603. }
  23604. .bind(this))
  23605. }
  23606. ,
  23607. n.prototype.init = function(e, t) {
  23608. u.info("Quickstart done loading, adding scene objects"),
  23609. e.lockUntilRenderingComplete = !0,
  23610. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23611. side: r.BackSide
  23612. })),
  23613. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23614. this.skybox.quaternion.copy(e.quaternion),
  23615. this.scene.add(this.skybox),
  23616. $(this.container).show()
  23617. }
  23618. ,
  23619. n.prototype.update = function(e) {
  23620. this.controls.update(e),
  23621. this.camera.copy(this.quickstartCamera)
  23622. }
  23623. ,
  23624. n.prototype.setSize = function(e, t) {
  23625. this.quickstartCamera.updateAspect(e / t)
  23626. }
  23627. ,
  23628. n.prototype.destroy = function() {
  23629. this.scene.remove(this.skybox)
  23630. }
  23631. ,
  23632. t.exports = n
  23633. }
  23634. ).call(this, "/js/scene/QuickstartManager.js")
  23635. }
  23636. , {
  23637. "../cameras/PanoramaCamera": 7,
  23638. "../constants": 8,
  23639. "../controls/PanoramaControls": 13,
  23640. "../enum/PanoSizeClass": 36,
  23641. "../enum/Vectors": 50,
  23642. "../gui/helpManager": 68,
  23643. "../materials/CubemapMaterial": 117,
  23644. "../materials/ModelTextureMaterial": 118,
  23645. "../settings": 166,
  23646. "../tile/TileUtils": 174,
  23647. "../util/browser": 182,
  23648. "../util/camera": 183,
  23649. "../util/cameraLight": 184,
  23650. "../util/easing": 186,
  23651. "../util/lerp": 188,
  23652. "../util/logger": 189,
  23653. "../util/transitions": 195,
  23654. three: 217
  23655. }],
  23656. 158: [function(e, t, i) {
  23657. "use strict";
  23658. function n(e, t, i) {
  23659. this.scene = e,
  23660. this.camera = t,
  23661. this.renderer = null,
  23662. this.effects = i,
  23663. this.animateCallback = null,
  23664. this.composer = null,
  23665. this.qualityManager = null,
  23666. e.renderWidth = 0,
  23667. e.renderHeight = 0,
  23668. this.updateClock = new r.Clock,
  23669. this.components = [],
  23670. this.updateListeners = [],
  23671. this.resizeListeners = [],
  23672. this.forceUpdateSize = !1,
  23673. this.started = !1,
  23674. this.textures = {},
  23675. this.suspendedObjects = []
  23676. }
  23677. var r = e("three")
  23678. , o = e("../shaders")
  23679. , a = e("../enum/SceneRendererEvents")
  23680. , s = e("../enum/GLTextureType")
  23681. , l = e("../enum/GLCubeFaces")
  23682. , c = e("../exception/BasicException")
  23683. , h = e("../exception/RendererCreationException")
  23684. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23685. , m = e("../util/browser")
  23686. /**************************************************************************************************************************************************/
  23687. , u = e("../settings")
  23688. , d = e("events").EventEmitter;
  23689. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23690. n.prototype = Object.create(d.prototype),
  23691. n.prototype.addComponent = function(e) {
  23692. this.components.push(e),
  23693. e.update && this.updateListeners.push(e),
  23694. e.setSize && (this.resizeListeners.push(e),
  23695. this.forceUpdateSize = !0)
  23696. }
  23697. ,
  23698. n.prototype.removeComponent = function(e) {
  23699. var t = function(t) {
  23700. return t !== e
  23701. };
  23702. this.components = this.components.filter(t),
  23703. this.updateListeners = this.updateListeners.filter(t),
  23704. this.resizeListeners = this.resizeListeners.filter(t)
  23705. }
  23706. ,
  23707. n.prototype.start = function(e) {
  23708. if (this.started)
  23709. throw new c("Can't start SceneRenderer, already started");
  23710. this.createContext(e),
  23711. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23712. m.isMobile() && this.boluoVrInit(),
  23713. /*******************************************************************************************************************************/
  23714. this.initComposer(),
  23715. this.started = !0,
  23716. (p = p.bind(this))()
  23717. }
  23718. ,
  23719. n.prototype.createContext = function(e) {
  23720. try {
  23721. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  23722. this.renderer.autoClear = !0,
  23723. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23724. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23725. this.emit(a.ContextCreated)
  23726. } catch (e) {
  23727. throw new h("Unable to create a WebGL rendering context")
  23728. }
  23729. u.profiling.enabled && this.overrideTextures(),
  23730. e.appendChild(this.renderer.domElement)
  23731. }
  23732. ,
  23733. n.prototype.overrideTextures = function() {
  23734. var e = this.renderer.context
  23735. , t = 0
  23736. , i = e.createTexture;
  23737. e.createTexture = function() {
  23738. var n = i.call(e);
  23739. return n.id = t++,
  23740. this.textures[n.id] = n,
  23741. n
  23742. }
  23743. .bind(this);
  23744. var n = e.texImage2D;
  23745. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23746. var d, p = this.getTextureTypeFromTarget(e, t);
  23747. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23748. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23749. h = a,
  23750. u = l,
  23751. o = u.naturalWidth,
  23752. a = u.naturalHeight,
  23753. n.call(e, t, i, r, c, h, u));
  23754. var f = this.textures[d.id];
  23755. f.width = p === s.TextureCube ? 6 * o : o,
  23756. f.height = a
  23757. }
  23758. .bind(this);
  23759. var r = e.deleteTexture;
  23760. e.deleteTexture = function(t) {
  23761. delete this.textures[t.id],
  23762. r.call(e, t)
  23763. }
  23764. .bind(this)
  23765. }
  23766. ,
  23767. n.prototype.updateTextureMemory = function() {
  23768. var e = null;
  23769. return function() {
  23770. var t = 0;
  23771. for (var i in this.textures) {
  23772. var n = this.textures[i];
  23773. n.width && n.height && (t += n.width * n.height * 4)
  23774. }
  23775. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23776. e = t
  23777. }
  23778. }(),
  23779. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23780. switch (t) {
  23781. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23782. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23783. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23784. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23785. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23786. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23787. return s.TextureCube;
  23788. case e.TEXTURE_2D:
  23789. return s.Texture2D;
  23790. default:
  23791. return null
  23792. }
  23793. }
  23794. ,
  23795. n.prototype.initComposer = function() {
  23796. this.composer = new r.EffectComposer(this.renderer),
  23797. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23798. this.composer.addPass(this.effects.hblurPass),
  23799. this.composer.addPass(this.effects.vblurPass)
  23800. }
  23801. ,
  23802. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23803. this.renderWidth = e,
  23804. this.renderHeight = t,
  23805. this.effects.aspect = e / t,
  23806. /* this.renderer.setSize(e, t), -----MP */
  23807. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23808. this.composer.setSize(e, t);
  23809. for (var i = 0; i < this.resizeListeners.length; i++)
  23810. this.resizeListeners[i].setSize(e, t)
  23811. }
  23812. ,
  23813. n.prototype.render = function() {
  23814. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23815. }
  23816. /******************************************************************************************************徐世廷**********************************************************************/
  23817. var vrPermission = {};
  23818. var vrPermissionCallBack = function(info1,info2){
  23819. if(info1 == "reset"){
  23820. vrPermission = {};
  23821. }else{
  23822. vrPermission[info1] = info2
  23823. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23824. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23825. }
  23826. }
  23827. }
  23828. n.prototype.boluoVrInit = function() {
  23829. console.log("boluoVrInit")
  23830. this.isHuawei5X = m.detectHUAWEI5X(),
  23831. this.oldRenderer = this.renderer,
  23832. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23833. window.panoCamera = this.camera;
  23834. var a = this;
  23835. window._vrEnabled = !1,
  23836. Object.defineProperty(window, "vrEnabled", {
  23837. get: function() {
  23838. return window._vrEnabled
  23839. },
  23840. set: function(b) {
  23841. b = !!b,
  23842. b ? (a.renderer = a.newRenderer,
  23843. window.vrMarkers.forEach(function(a) {
  23844. a.visible = !0
  23845. })) : (a.renderer = a.oldRenderer,
  23846. window.vrMarkers.forEach(function(a) {
  23847. a.visible = !1
  23848. })),
  23849. a.cursor.visible = b,
  23850. a.setSize(window.innerWidth, window.innerHeight),
  23851. window._vrEnabled = b
  23852. if(b){
  23853. setTimeout(function(){
  23854. console.log("orientEnable"+window.orientEnable)
  23855. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23856. if(m.detectIOS()/* && m.detectSafari() */){
  23857. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23858. console.log("开始获取权限 major"+b.major)
  23859. if(b.major == 12 && b.minor>=2){
  23860. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23861. else{//app??
  23862. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23863. }
  23864. }else if(b.major >= 13){
  23865. if(!window.location.href.includes("https://")){
  23866. console.log("需要https");
  23867. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23868. return;
  23869. }
  23870. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23871. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23872. if(!window.vrEnabled || window.orientEnable)return;
  23873. vrPermissionCallBack("reset")
  23874. console.log(window.DeviceMotionEvent)
  23875. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23876. console.log("开始获取权限1")
  23877. ///注意:需要https 本地服务器permissionState会得到denied
  23878. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23879. console.log("permissionState1: "+permissionState)
  23880. vrPermissionCallBack("deviceMotion", permissionState)
  23881. }).catch(function(e){
  23882. vrPermissionCallBack("deviceMotion", false)
  23883. console.log(e)
  23884. })
  23885. }else{
  23886. console.log("window.DeviceMotionEvent undefined")
  23887. vrPermissionCallBack("deviceMotion", false)
  23888. }
  23889. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23890. console.log("开始获取权限2")
  23891. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23892. console.log("permissionState2: "+permissionState)
  23893. vrPermissionCallBack("deviceOrientation", permissionState)
  23894. }).catch(function(e){
  23895. vrPermissionCallBack("deviceOrientation", false)
  23896. console.log(e)
  23897. })
  23898. }else{
  23899. console.log("window.DeviceOrientationEvent undefined")
  23900. vrPermissionCallBack("deviceOrientation", false)
  23901. }
  23902. },hasFailed ? 0 : 150)
  23903. /* /* setTimeout(function(){
  23904. if(settings.vrEnabled && !window.orientEnable){
  23905. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23906. }
  23907. },4000) */
  23908. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23909. }else{
  23910. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23911. }
  23912. }else{
  23913. //已经触发了
  23914. }
  23915. },200);
  23916. }
  23917. }
  23918. }),
  23919. this.createCursor(.5, !1, 1, 16777215, 0);
  23920. var b = {
  23921. setSize: function(b, c) {
  23922. a.camera.aspect = b / c
  23923. }
  23924. };
  23925. this.resizeListeners.push(b),
  23926. this.vrLoadingInit()
  23927. }
  23928. ,
  23929. n.prototype.vrLoadingInit = function() {
  23930. var a = function(camera) {
  23931. var a = this
  23932. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23933. , c = new r.MeshBasicMaterial({
  23934. color: 4967932,
  23935. side: r.DoubleSide
  23936. })
  23937. , d = new r.Mesh(b,c);
  23938. this.mesh = d,
  23939. d.position.z = -2,
  23940. d.scale.set(.08, .08, .08),
  23941. d.visible = !1,
  23942. camera.add(d),
  23943. //window.player.camera.add(d),
  23944. a.enabled = !1,
  23945. this.update = function(b) {
  23946. 1 == a.enabled && (d.rotation.z += 15 * b)
  23947. }
  23948. }
  23949. , a = new a(this.camera);
  23950. window.Loading = a,
  23951. this.updateListeners.push(a)
  23952. }
  23953. ,
  23954. n.prototype.createCursor = function(a, b, c, d, e) {
  23955. var g, h = new r.SpriteMaterial({
  23956. opacity: c,
  23957. color: d,
  23958. transparent: b,
  23959. map: this.boluoGetTexture("images/cursor.png"),
  23960. needsUpdate: !0,
  23961. side: r.DoubleSide
  23962. });
  23963. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23964. h.map.repeat = new r.Vector2(1 / 17,1),
  23965. h.depthTest = !1,
  23966. h.blending = r.AdditiveBlending,
  23967. g = new r.Sprite(h),
  23968. // g.scale.set(a, a, a),
  23969. g.scale.set(.3,.3,.3)
  23970. g.position.z = -2,
  23971. g.visible = !1,
  23972. g.name = "cursor",
  23973. this.camera.add(g),
  23974. this.scene.add(this.camera),
  23975. this.cursor = g;
  23976. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23977. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23978. this.updateListeners.push(i)
  23979. }
  23980. ,
  23981. window.orientEnable = 0; //是否能触发deviceorientation
  23982. n.prototype.CursorAnimation = function(a, b, c) {
  23983. function d() {
  23984. g.orient = r.Math.degToRad(window.orientation || 0)
  23985. }
  23986. function e(a) {
  23987. if(!window.vrEnabled && window.orientEnable) return;
  23988. window.orientEnable || (window.orientEnable = 1);
  23989. var b = r.Math.degToRad(a.alpha)
  23990. , c = r.Math.degToRad(a.beta)
  23991. , d = r.Math.degToRad(a.gamma);
  23992. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23993. -1e3 === g.beta && (g.beta = c),
  23994. -1e3 === g.gamma && (g.gamma = d),
  23995. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23996. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23997. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23998. g.beta = c,
  23999. g.gamma = d),
  24000. n.vrDebug) {
  24001. $("#info-device-orientation").css("display", "block");
  24002. var e = "";
  24003. e += "alpha=(" + g.alpha + ")<BR/>",
  24004. e += "beta=(" + g.beta + ")<BR/>",
  24005. e += "gamma=" + g.gamma + "<BR/>",
  24006. document.getElementById("info-device-orientation").innerHTML = e
  24007. }
  24008. }
  24009. this.cursor = b,
  24010. this.raycaster = new r.Raycaster,
  24011. this.targetEventObj = {},
  24012. this.type = 1,
  24013. this.tweenFlag = !0;
  24014. var g = this;
  24015. this.target = c,
  24016. console.log(c.uuid),
  24017. this.euler = new r.Euler,
  24018. this.q0 = new r.Quaternion,
  24019. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24020. this.zee = new r.Vector3(0,0,1),
  24021. this.alpha = -1e3,
  24022. this.beta = -1e3,
  24023. this.gamma = -1e3,
  24024. this.orient = r.Math.degToRad(window.orientation || 0),
  24025. window.addEventListener("orientationchange", d),
  24026. window.addEventListener("deviceorientation", e),
  24027. this.setObjectQuaternion = function(a, b, d, e, f) {
  24028. g.euler.set(d, b, -e, "YXZ"),
  24029. a.setFromEuler(g.euler),
  24030. a.multiply(g.q1),
  24031. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24032. c.updateMatrixWorld()
  24033. }
  24034. ,
  24035. parent !== window && window.addEventListener("message", function(a) {
  24036. var b = JSON.parse(a.data)
  24037. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24038. b && b.alpha && b.beta && b.gamma && function(a) {
  24039. var c = r.Math.degToRad(b.alpha)
  24040. , d = r.Math.degToRad(b.beta)
  24041. , e = r.Math.degToRad(b.gamma);
  24042. a ? (-1e3 === g.alpha && (g.alpha = c),
  24043. -1e3 === g.beta && (g.beta = d),
  24044. -1e3 === g.gamma && (g.gamma = e),
  24045. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24046. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24047. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24048. g.beta = d,
  24049. g.gamma = e)
  24050. }(c)
  24051. }),
  24052. this.update = function(a) {
  24053. TWEEN.update();
  24054. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24055. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24056. this.triggerTargetEvent())
  24057. }
  24058. ,
  24059. this.triggerTargetEvent = function() {
  24060. var a = this.choseObj()
  24061. , b = a ? a.object : void 0;
  24062. this.targetEventObj.currentObj = b,
  24063. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24064. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24065. b && b.enabled && this.startAnimate(function() {
  24066. this.clickCallback(b)
  24067. }
  24068. .bind(this))) : this.type,
  24069. this.targetEventObj.lastObj = b)
  24070. }
  24071. ,
  24072. this.choseObj = function() {
  24073. this.raycaster.setFromCamera({
  24074. x: 0,
  24075. y: 0
  24076. }, c);
  24077. var a = (this.raycaster.ray,
  24078. window.vrMarkers)
  24079. , b = this.raycaster.intersectObjects(a);
  24080. if (b.length > 0)
  24081. return b[0]
  24082. }
  24083. ,
  24084. this.clickCallback = function(a) {
  24085. this.runTHREEAction(a, "onclick")
  24086. }
  24087. ,
  24088. this.runTHREEAction = function(a, b) {
  24089. switch (b) {
  24090. case "onclick":
  24091. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24092. a()
  24093. });
  24094. break;
  24095. case "onhover":
  24096. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24097. a()
  24098. });
  24099. break;
  24100. case "onout":
  24101. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24102. a()
  24103. })
  24104. }
  24105. }
  24106. ,
  24107. this.startAnimate = function(a) {
  24108. this.tweenFlag && this.initAnimation(a)
  24109. }
  24110. ,
  24111. this.initAnimation = function(a) {
  24112. var b = this
  24113. , c = this.cursor.material.map.offset
  24114. , d = function(a) {
  24115. return Math.floor(17 * a) / 17
  24116. };
  24117. b.tweenFlag = !1,
  24118. this.cursorAnimate = new TWEEN.Tween(c).to({
  24119. x: 1
  24120. }, 1e3).onStart(function() {
  24121. b.tweenFlag = !1
  24122. }).onStop(function() {
  24123. b.tweenFlag = !0,
  24124. this.x = 0,
  24125. c.x = 0
  24126. }).onUpdate(function() {}).onComplete(function() {
  24127. a(),
  24128. c.x = 0,
  24129. setTimeout(function() {
  24130. b.tweenFlag = !0
  24131. }, 1500)
  24132. }),
  24133. this.cursorAnimate.easing(d),
  24134. this.cursorAnimate.start()
  24135. }
  24136. ,
  24137. this.autoCursorPosition = function(a) {
  24138. // var b = Math.abs(a.distance - 10);
  24139. // this.cursor.position.z = -b,
  24140. // b /= 10;
  24141. // alert(b);
  24142. // this.cursor.scale.set(b, b, b)
  24143. this.cursor.scale.set(.3,.3,.3)
  24144. }
  24145. }
  24146. ,
  24147. n.prototype.vrRenderer = function(a, b, c) {
  24148. var d = new b.vrCamera(c);
  24149. d.bananaAspect = .8,
  24150. this.width,
  24151. this.height;
  24152. var b = this;
  24153. this.setSize = function(c, d) {
  24154. a.setSize.call(this, c, d),
  24155. b.width = c,
  24156. b.height = d
  24157. }
  24158. ,
  24159. this.render = function(b, c, e, f) {
  24160. window.cameraQua = c.quaternion.clone();
  24161. var g, h;
  24162. if (c.__RESS__SKIP__STEREO__)
  24163. return a.render(b, c, e, f);
  24164. if ("PerspectiveCamera" === c.type)
  24165. g = d.cameraL,
  24166. h = d.cameraR,
  24167. b.updateMatrixWorld(),
  24168. null === c.parent && c.updateMatrixWorld(),
  24169. d.vrCameraUpdate(c);
  24170. else {
  24171. if ("OrthographicCamera" !== c.type)
  24172. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24173. g = h = c
  24174. }
  24175. a.setScissorTest(!0),
  24176. a.setScissor(0, 0, this.width / 2, this.height),
  24177. a.setViewport(0, 0, this.width / 2, this.height),
  24178. a.render.call(this, b, g, e, f),
  24179. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24180. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24181. a.render.call(this, b, h, e, f),
  24182. a.setScissorTest(!1)
  24183. }
  24184. ,
  24185. this.__proto__ = {
  24186. __proto__: a
  24187. }
  24188. }
  24189. ,
  24190. n.prototype.vrCamera = function(a) {
  24191. this.type = "StereoCamera",
  24192. this._aspect = 1,
  24193. this._overlap = .064,
  24194. this.cameraL = new r.PerspectiveCamera,
  24195. this.cameraL.layers.enable(1),
  24196. this.cameraL.near = 0.01,//xzw add
  24197. this.cameraL.matrixAutoUpdate = !1,
  24198. this.cameraR = new r.PerspectiveCamera,
  24199. this.cameraR.layers.enable(2),
  24200. this.cameraR.near = 0.01,//xzw add
  24201. this.cameraR.matrixAutoUpdate = !1,
  24202. this.eyeRight = new r.Matrix4,
  24203. this.eyeLeft = new r.Matrix4,
  24204. this.vrCameraNeedsUpdate = !0,
  24205. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24206. Object.defineProperty(this, "bananaAspect", {
  24207. get: function() {
  24208. return this._aspect
  24209. },
  24210. set: function(a) {
  24211. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24212. this._aspect = a
  24213. }
  24214. }),
  24215. Object.defineProperty(this, "overlap", {
  24216. get: function() {
  24217. return this._overlap
  24218. },
  24219. set: function(a) {
  24220. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24221. this._overlap = a
  24222. }
  24223. }),
  24224. this.vrCameraUpdate = function(a) {
  24225. this.vrCameraNeedsUpdate = true;
  24226. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24227. this.vrCameraNeedsUpdate) {
  24228. this.vrCameraNeedsUpdate = !1,
  24229. //console.debug("vrCameraUpdate"),
  24230. this.bananaFocus = a.focus,
  24231. this.bananaFov = a.fov,
  24232. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24233. this.bananaNear = a.near,
  24234. this.bananaFar = a.far,
  24235. //console.debug(a.aspect),
  24236. this.bananaFocus = 10;
  24237. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24238. this.eyeLeft.elements[12] = -e,
  24239. this.eyeRight.elements[12] = e,
  24240. b = -g * this.bananaReal_aspect + f,
  24241. c = g * this.bananaReal_aspect + f,
  24242. d.elements[0] = 2 * this.bananaNear / (c - b),
  24243. d.elements[8] = (c + b) / (c - b),
  24244. this.cameraL.projectionMatrix.copy(d),
  24245. b = -g * this.bananaReal_aspect - f,
  24246. c = g * this.bananaReal_aspect - f,
  24247. d.elements[0] = 2 * this.bananaNear / (c - b),
  24248. d.elements[8] = (c + b) / (c - b),
  24249. this.cameraR.projectionMatrix.copy(d)
  24250. }
  24251. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24252. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24253. }
  24254. }
  24255. ,
  24256. n.prototype.boluoGetTexture = function(a) {
  24257. var b = new r.TextureLoader;
  24258. return b.crossOrigin = "anonymous",
  24259. b.load(a)
  24260. }
  24261. ,
  24262. /***********************************************************************************************************************************************************************************/
  24263. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24264. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24265. return function(o){
  24266. var render = false;
  24267. var ratio;
  24268. var w, h; //记录应当render的大小
  24269. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24270. w = o.width, h = o.height, render = true, ratio=1;
  24271. }else{
  24272. w = $('#player').width();
  24273. h = $('#player').height();
  24274. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24275. (w !== W || h !== H || this.forceUpdateSize) &&
  24276. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24277. }
  24278. if(render){
  24279. this.setSize(w, h, ratio);
  24280. this.forceUpdateSize = !1
  24281. }
  24282. }
  24283. }()
  24284. ,
  24285. n.prototype.updateComponents = function() {
  24286. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24287. this.updateListeners[t].update(e)
  24288. }
  24289. ,
  24290. n.prototype.suspend = function() {
  24291. this.started = !1,
  24292. this.suspendedObjects = this.scene.children.map(function(e) {
  24293. return this.scene.remove(e),
  24294. e
  24295. }
  24296. .bind(this)),
  24297. this.render()
  24298. }
  24299. ,
  24300. n.prototype.resume = function() {
  24301. this.suspendedObjects.forEach(function(e) {
  24302. this.scene.add(e)
  24303. }
  24304. .bind(this)),
  24305. this.suspendedObjects = [],
  24306. this.started = !0,
  24307. p()
  24308. }
  24309. ;
  24310. var p = function() {
  24311. this.started && (window.requestAnimationFrame(p),
  24312. this.updateScreenSize(), // fyz resize
  24313. this.updateComponents(),
  24314. this.updateTextureMemory(),
  24315. this.render(),
  24316. this.emit(a.AfterRender))
  24317. };
  24318. n.prototype.getImageData = function() {
  24319. var e = document.createElement("canvas")
  24320. , t = e.getContext("2d");
  24321. return function(i, n, r) {
  24322. return e.width === n && e.height === r || (e.width = n,
  24323. e.height = r),
  24324. t.drawImage(i, 0, 0, n, r),
  24325. t.getImageData(0, 0, n, r)
  24326. }
  24327. }(),
  24328. n.prototype.initSizedTexture2D = function(e, t, i) {
  24329. var n = this.renderer
  24330. , o = n.context
  24331. , a = n.state
  24332. , s = new r.Texture(null);
  24333. s.flipY = !1,
  24334. i !== !0 && (i = !1),
  24335. s.generateMipmaps = i;
  24336. var l = n.paramThreeToGL(s.format)
  24337. , c = n.paramThreeToGL(s.type)
  24338. , h = n.properties.get(s)
  24339. , u = o.createTexture();
  24340. a.bindTexture(o.TEXTURE_2D, u),
  24341. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24342. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24343. s.wrapS = t,
  24344. s.wrapT = t;
  24345. var d = n.paramThreeToGL(t);
  24346. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24347. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24348. i ? (s.magFilter = r.LinearFilter,
  24349. s.minFilter = r.LinearMipMapLinearFilter,
  24350. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24351. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24352. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24353. s.minFilter = r.LinearFilter,
  24354. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24355. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24356. a.bindTexture(o.TEXTURE_2D, null),
  24357. h.__webglTexture = u,
  24358. s
  24359. }
  24360. ,
  24361. n.prototype.initSizedCubeMap = function(e, t) {
  24362. var i = this.renderer
  24363. , n = i.context
  24364. , o = i.state
  24365. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24366. a.flipY = !1,
  24367. a.generateMipmaps = t;
  24368. var s = i.paramThreeToGL(a.format)
  24369. , l = i.paramThreeToGL(a.type)
  24370. , c = i.properties.get(a)
  24371. , h = n.createTexture();
  24372. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24373. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24374. for (var u = 0; u < 6; u++)
  24375. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24376. return t ? (a.magFilter = r.LinearFilter,
  24377. a.minFilter = r.LinearMipMapLinearFilter,
  24378. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24379. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24380. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24381. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24382. a.minFilter = r.LinearFilter,
  24383. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24384. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24385. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24386. c.__image__webglTextureCube = h,
  24387. a
  24388. }
  24389. ,
  24390. n.prototype.deallocateCubeTexture = function(e) {
  24391. var t = this.renderer
  24392. , i = t.context
  24393. , n = t.properties.get(e);
  24394. i.deleteTexture(n.__image__webglTextureCube)
  24395. }
  24396. ,
  24397. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24398. var a = this.renderer
  24399. , s = a.context
  24400. , l = a.state
  24401. , c = a.properties.get(t);
  24402. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24403. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24404. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24405. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24406. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24407. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24408. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24409. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24410. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24411. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24412. l.bindTexture(s.TEXTURE_2D, null)
  24413. }
  24414. ,
  24415. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24416. var s = this.renderer
  24417. , l = s.context
  24418. , c = s.state
  24419. , h = s.properties.get(t);
  24420. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24421. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24422. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24423. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24424. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24425. }
  24426. ,
  24427. n.prototype.rebuildMipMaps2D = function(e) {
  24428. var t = this.renderer
  24429. , i = t.context
  24430. , n = t.state;
  24431. t.properties.get(e);
  24432. i.generateMipmap(i.TEXTURE_2D),
  24433. n.bindTexture(i.TEXTURE_2D, null)
  24434. }
  24435. ,
  24436. n.prototype.rebuildMipMaps3D = function(e) {
  24437. var t = this.renderer
  24438. , i = t.context
  24439. , n = t.state
  24440. , r = t.properties.get(e);
  24441. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24442. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24443. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24444. }
  24445. ,
  24446. n.prototype.renderToCubeMap = function() {
  24447. var e = !1
  24448. , t = null
  24449. , i = null
  24450. , n = null
  24451. , a = null
  24452. , s = null
  24453. , l = 1;
  24454. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24455. var _ = this.renderer;
  24456. _.context;
  24457. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24458. i.position.z = 150,
  24459. t = new r.Scene,
  24460. t.add(i),
  24461. n = new r.ShaderMaterial({
  24462. uniforms: {
  24463. tDiffuse: {
  24464. type: "t",
  24465. value: null
  24466. },
  24467. alpha: {
  24468. type: "f",
  24469. value: 1
  24470. }
  24471. },
  24472. vertexShader: o.basicTextured.vertexShader,
  24473. fragmentShader: o.basicTextured.fragmentShader,
  24474. depthWrite: !1,
  24475. depthTest: !1,
  24476. side: r.DoubleSide
  24477. }),
  24478. a = new r.PlaneBufferGeometry(l,l),
  24479. s = new r.Mesh(a,n),
  24480. s.position.z = 0,
  24481. t.add(s),
  24482. e = !0);
  24483. var T = a.getAttribute("uv");
  24484. T.setDynamic(!0),
  24485. T.needsUpdate = !0;
  24486. var x = T.array
  24487. , S = p / u
  24488. , M = f / d
  24489. , R = g / u
  24490. , P = m / d;
  24491. x[0] = S,
  24492. x[1] = M + P,
  24493. x[2] = S + R,
  24494. x[3] = M + P,
  24495. x[4] = S,
  24496. x[5] = M,
  24497. x[6] = S + R,
  24498. x[7] = M;
  24499. var O = a.getAttribute("position");
  24500. O.setDynamic(!0),
  24501. O.needsUpdate = !0;
  24502. var L = O.array
  24503. , D = v / h.width - l / 2
  24504. , N = A / h.height - l / 2
  24505. , B = y / h.width
  24506. , F = C / h.height;
  24507. L[0] = D,
  24508. L[1] = N + F,
  24509. L[3] = D + B,
  24510. L[4] = N + F,
  24511. L[6] = D,
  24512. L[7] = N,
  24513. L[9] = D + B,
  24514. L[10] = N;
  24515. this.renderer.properties.get(c);
  24516. n.uniforms.tDiffuse.value = c,
  24517. n.blending = E || r.NoBlending,
  24518. n.transparent = !!b,
  24519. void 0 !== w && null !== w || (w = 1),
  24520. n.uniforms.alpha.value = w,
  24521. n.needUpdate = !0,
  24522. h.activeCubeFace = I,
  24523. h.viewport.set(0, 0, h.width, h.height);
  24524. var V = this.renderer.autoClear;
  24525. this.renderer.autoClear = !1,
  24526. this.renderer.render(t, i, h, !1),
  24527. this.renderer.autoClear = V
  24528. }
  24529. }(),
  24530. n.prototype.copyCubeMap = function() {
  24531. var e = !1
  24532. , t = null
  24533. , i = null
  24534. , a = null
  24535. , s = null
  24536. , l = null
  24537. , c = new r.Euler;
  24538. new r.Vector3;
  24539. return function(h, u, d, p, f, g, m, v, A) {
  24540. this.renderer;
  24541. if (!e) {
  24542. var y = 2;
  24543. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24544. i.position.set(0, 0, 0),
  24545. t = new r.Scene,
  24546. t.add(i),
  24547. a = new r.ShaderMaterial({
  24548. uniforms: {
  24549. tDiffuse: {
  24550. type: "t",
  24551. value: null
  24552. },
  24553. alpha: {
  24554. type: "f",
  24555. value: 1
  24556. }
  24557. },
  24558. vertexShader: o.copyCubeMap.vertexShader,
  24559. fragmentShader: o.copyCubeMap.fragmentShader,
  24560. depthWrite: !1,
  24561. depthTest: !1,
  24562. side: r.DoubleSide
  24563. }),
  24564. s = new r.BoxGeometry(y,y,y),
  24565. l = new r.Mesh(s,a),
  24566. t.add(l),
  24567. e = !0
  24568. }
  24569. for (var C = 0; C < 6; C++)
  24570. n.getCubeOrientationForCubeFace(C, c),
  24571. l.rotation.copy(c),
  24572. l.matrixWorldNeedsUpdate = !0,
  24573. l.updateMatrixWorld(),
  24574. a.uniforms.tDiffuse.value = h,
  24575. a.blending = m || r.NoBlending,
  24576. a.transparent = !!v,
  24577. void 0 !== A && null !== A || (A = 1),
  24578. a.uniforms.alpha.value = A,
  24579. a.needUpdate = !0,
  24580. u.activeCubeFace = C,
  24581. u.viewport.set(0, 0, f, g),
  24582. this.renderer.render(t, i, u, !1)
  24583. }
  24584. }(),
  24585. n.getLookAtForCubeFace = function(e, t) {
  24586. switch (e) {
  24587. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24588. t.set(1, 0, 0);
  24589. break;
  24590. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24591. t.set(-1, 0, 0);
  24592. break;
  24593. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24594. t.set(0, 1, 0);
  24595. break;
  24596. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24597. t.set(0, -1, 0);
  24598. break;
  24599. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24600. t.set(0, 0, 1);
  24601. break;
  24602. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24603. t.set(0, 0, -1)
  24604. }
  24605. }
  24606. ,
  24607. n.getCubeOrientationForCubeFace = function(e, t) {
  24608. switch (e) {
  24609. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24610. t.set(0, -Math.PI / 2, 0);
  24611. break;
  24612. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24613. t.set(0, Math.PI / 2, 0);
  24614. break;
  24615. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24616. t.set(Math.PI / 2, Math.PI, 0);
  24617. break;
  24618. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24619. t.set(-Math.PI / 2, Math.PI, 0);
  24620. break;
  24621. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24622. t.set(0, -Math.PI, 0);
  24623. break;
  24624. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24625. t.set(0, 0, 0)
  24626. }
  24627. }
  24628. ,
  24629. t.exports = n
  24630. }
  24631. , {
  24632. "../enum/GLCubeFaces": 25,
  24633. "../enum/GLTextureType": 26,
  24634. "../enum/SceneRendererEvents": 43,
  24635. "../exception/BasicException": 55,
  24636. "../exception/RendererCreationException": 57,
  24637. "../settings": 166,
  24638. "../shaders": 167,
  24639. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24640. "../util/browser": 182,
  24641. /************************************************************************************************************************************************/
  24642. events: 202,
  24643. three: 217
  24644. }],
  24645. 159: [function(e, t, i) {
  24646. "use strict";
  24647. function n(e) {
  24648. this.messenger = new a(e),
  24649. this.clientKey = null
  24650. }
  24651. var r = e("../util/ajax")
  24652. , o = e("./PostMessageType")
  24653. , a = e("./postmessage")
  24654. , s = e("./VersionInfo")
  24655. , l = e("events").EventEmitter
  24656. , c = window.location.origin + "/api/v1/user/";
  24657. n.prototype = Object.create(l.prototype),
  24658. n.prototype.bindEvents = function() {
  24659. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24660. }
  24661. ,
  24662. n.prototype.waitForConnection = function() {
  24663. var e = new Promise(function(e, t) {
  24664. this.messenger.on(o.CONNECT, function(i) {
  24665. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24666. }
  24667. .bind(this))
  24668. }
  24669. .bind(this));
  24670. return e
  24671. }
  24672. ,
  24673. n.prototype.onConnectionReceived = function(e) {
  24674. return this.messenger.setTarget(e.source, e.origin),
  24675. this.verifyConnection(e).then(function(t, i) {
  24676. this.messenger.send({
  24677. type: o.ACCEPT,
  24678. toId: e.fromId,
  24679. warning: i
  24680. }),
  24681. this.clientKey = t,
  24682. this.messenger.removeAllListeners(o.CONNECT),
  24683. this.bindEvents()
  24684. }
  24685. .bind(this), function(t) {
  24686. this.messenger.send({
  24687. type: o.REJECT,
  24688. toId: e.fromId,
  24689. reason: t
  24690. }),
  24691. this.messenger.setTarget()
  24692. }
  24693. .bind(this))
  24694. }
  24695. ,
  24696. n.prototype.verifyConnection = function(e) {
  24697. return new Promise(function(t, i) {
  24698. var n;
  24699. if (s.isDeprecated(e.sdkVersion))
  24700. n = "这个版本正在被弃用";
  24701. else if (!s.isSupported(e.sdkVersion))
  24702. return i("不支持此版本的SDK");
  24703. var o = {
  24704. cache: !1,
  24705. headers: {
  24706. "X-port-Application-Key": e.applicationKey,
  24707. "X-port-Referrer": e.origin
  24708. }
  24709. };
  24710. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24711. }
  24712. )
  24713. }
  24714. ,
  24715. n.prototype.onMessageReceived = function(e) {
  24716. if (this.validateClientApplicationKey(e.applicationKey)) {
  24717. var t = this;
  24718. e.onDone = function(i) {
  24719. i.toId = e.fromId,
  24720. i.uid = e.uid,
  24721. i.type = o.RESPONSE,
  24722. t.messenger.send(i)
  24723. }
  24724. ,
  24725. this.emit(o.ACTION, e)
  24726. }
  24727. }
  24728. ,
  24729. n.prototype.validateClientApplicationKey = function(e) {
  24730. return this.clientKey === e
  24731. }
  24732. ,
  24733. n.prototype.sendEvent = function(e, t) {
  24734. this.messenger.send({
  24735. type: o.EVENT,
  24736. eventType: e,
  24737. eventData: t
  24738. })
  24739. }
  24740. ,
  24741. t.exports = n
  24742. }
  24743. , {
  24744. "../util/ajax": 181,
  24745. "./PostMessageType": 160,
  24746. "./VersionInfo": 163,
  24747. "./postmessage": 165,
  24748. events: 202
  24749. }],
  24750. 160: [function(e, t, i) {
  24751. "use strict";
  24752. t.exports = Object.freeze({
  24753. CONNECT: "postmessage.connect",
  24754. ACCEPT: "postmessage.accept",
  24755. REJECT: "postmessage.reject",
  24756. ACTION: "postmessage.action",
  24757. RESPONSE: "postmessage.response",
  24758. EVENT: "postmessage.event"
  24759. })
  24760. }
  24761. , {}],
  24762. 161: [function(e, t, i) {
  24763. "use strict";
  24764. t.exports = Object.freeze({
  24765. MOVE: "sdk.move",
  24766. ENTER_PANO: "sdk.enterpano",
  24767. MODEL_LOADED: "sdk.modelloaded"
  24768. })
  24769. }
  24770. , {}],
  24771. 162: [function(e, t, i) {
  24772. "use strict";
  24773. t.exports = Object.freeze({
  24774. FLY: "transition.fly",
  24775. FADEOUT: "transition.fade",
  24776. INSTANT: "transition.instant"
  24777. })
  24778. }
  24779. , {}],
  24780. 163: [function(e, t, i) {
  24781. "use strict";
  24782. t.exports = {
  24783. current: "1.0",
  24784. supported: ["1.0"],
  24785. deprecated: [],
  24786. isSupported: function(e) {
  24787. return this.supported.indexOf(e) !== -1
  24788. },
  24789. isDeprecated: function(e) {
  24790. return this.deprecated.indexOf(e) !== -1
  24791. },
  24792. isValid: function(e) {
  24793. return this.isSupported(e) || this.isDeprecated(e)
  24794. }
  24795. }
  24796. }
  24797. , {}],
  24798. 164: [function(e, t, i) {
  24799. (function(i) {
  24800. "use strict";
  24801. function n(e, t, i) {
  24802. e && (e = e.toLowerCase().trim());
  24803. var n = new I.UP.clone
  24804. , r = Math.PI / 3
  24805. , o = Math.PI / 2;
  24806. switch (e) {
  24807. case "left":
  24808. i.copy(t),
  24809. i.applyAxisAngle(n, o);
  24810. break;
  24811. case "right":
  24812. i.copy(t),
  24813. i.applyAxisAngle(n, -o);
  24814. break;
  24815. case "forwardleft":
  24816. i.copy(t),
  24817. i.applyAxisAngle(n, r);
  24818. break;
  24819. case "forwardright":
  24820. i.copy(t),
  24821. i.applyAxisAngle(n, -r);
  24822. break;
  24823. case "forward":
  24824. default:
  24825. i.copy(t)
  24826. }
  24827. return i
  24828. }
  24829. function r(e, t) {
  24830. if (e) {
  24831. var i = {
  24832. pano: e,
  24833. lookAtPoint: null,
  24834. duration: null,
  24835. maxDistanceOverride: null,
  24836. skipWarpingCheck: !1
  24837. };
  24838. this.player.flyToPano(i, function() {
  24839. t && t({
  24840. success: !0,
  24841. message: "Transition complete."
  24842. })
  24843. })
  24844. } else
  24845. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24846. t && t({
  24847. success: !1,
  24848. error: "Unable to find pano."
  24849. })
  24850. }
  24851. function o(e, t) {
  24852. var i = this.findRankedPano(e, t);
  24853. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24854. null)
  24855. }
  24856. function a(e, t) {
  24857. var i = this.findRankedtag(e, t);
  24858. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24859. null)
  24860. }
  24861. function s(e, t) {
  24862. t.copy(I.FORWARD),
  24863. e.getDirection(t)
  24864. }
  24865. function l(e) {
  24866. function t(e) {
  24867. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24868. return {
  24869. x: c.Math.radToDeg(t._x),
  24870. y: c.Math.radToDeg(t._y),
  24871. z: c.Math.radToDeg(t._z)
  24872. }
  24873. }
  24874. var i = function(e) {
  24875. return e.alignmentType !== m.ALIGNED ? null : {
  24876. x: e.position.x,
  24877. y: e.position.y,
  24878. z: e.position.z
  24879. }
  24880. };
  24881. return {
  24882. panos: e.panos.list.map(function(n) {
  24883. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24884. return {
  24885. uuid: n.id,
  24886. aligned: n.alignmentType === m.ALIGNED,
  24887. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24888. position: i(n),
  24889. rotation: t(n),
  24890. thumbnail: r
  24891. }
  24892. })
  24893. }
  24894. }
  24895. var c = e("three")
  24896. , h = e("./ApiHost")
  24897. , u = e("../util/logger")
  24898. , d = e("../util/common")
  24899. , p = e("../util/math")
  24900. , f = e("../enum/ModelManagerEvents")
  24901. , g = e("./PostMessageType")
  24902. , m = e("../enum/AlignmentType")
  24903. , v = e("../enum/Direction")
  24904. , A = e("./TransitionStyles")
  24905. , y = e("../util/panorama")
  24906. , C = e("../enum/GLCubeFaces")
  24907. , I = e("../enum/Vectors")
  24908. , E = e("../enum/Viewmode")
  24909. , b = e("../enum/WarpStyle")
  24910. , w = (e("../enum/Keys"),
  24911. e("../enum/PlayerEvents"))
  24912. , _ = e("../sdk/SdkEvents")
  24913. , I = e("../enum/Vectors")
  24914. , T = e("../enum/ControlEvents")
  24915. , x = e("../enum/RenderLayers")
  24916. , S = (e("../constants"),
  24917. e("../settings"))
  24918. , M = e("../lib/jpeg_encoder")
  24919. , R = new u(i)
  24920. , P = function() {
  24921. var e = function e() {
  24922. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24923. e.player.getDirection(e.playerDirection),
  24924. e.projectVectors();
  24925. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24926. if (e.angleTravelled += Math.abs(t),
  24927. e.angleTravelled >= Math.abs(e.angle)) {
  24928. if (e.active = !1,
  24929. e.onDone) {
  24930. var i = e.onDone;
  24931. i()
  24932. }
  24933. } else
  24934. e.lastFacingDirection.copy(e.playerDirection),
  24935. window.setTimeout(e, 4)
  24936. };
  24937. return e.active = !1,
  24938. e.angle = 0,
  24939. e.angleTravelled = 0,
  24940. e.playerDirection = new c.Vector3,
  24941. e.lastFacingDirection = new c.Vector3,
  24942. e.onDone = null,
  24943. e.player = null,
  24944. e.start = function(t, i, n, r) {
  24945. e.active = !0,
  24946. t && i && (i = 0),
  24947. e.angle = t || i,
  24948. e.xAngle = t,
  24949. e.yAngle = i,
  24950. e.angleTravelled = 0,
  24951. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24952. n.getDirection(e.playerDirection),
  24953. e.lastFacingDirection.copy(e.playerDirection),
  24954. e.projectVectors(),
  24955. e.onDone = r,
  24956. e.player = n,
  24957. e()
  24958. }
  24959. ,
  24960. e.projectVectors = function() {
  24961. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24962. e.lastFacingDirection.projectOnPlane(I.UP))
  24963. }
  24964. ,
  24965. e
  24966. }()
  24967. , O = function() {
  24968. var e = new c.Vector3;
  24969. return function(t) {
  24970. t ? (e.copy(t.position),
  24971. e.add(t.discPosition),
  24972. p.projectPositionToCanvas(e, this.player.camera, e),
  24973. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24974. }
  24975. }()
  24976. , L = function() {
  24977. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24978. }
  24979. , D = function() {
  24980. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24981. }
  24982. , N = function(e) {
  24983. var t = new c.Vector3;
  24984. return function(e) {
  24985. var i = this.player.getDirection();
  24986. t.copy(i);
  24987. var n = t.y;
  24988. t.y = 0,
  24989. t.normalize();
  24990. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24991. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24992. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24993. 0;
  24994. this.player.mode === E.DOLLHOUSE && (r = -r);
  24995. var o = L.call(this) - .1
  24996. , a = D.call(this) + .1
  24997. , s = r + e;
  24998. s > o ? s = o : s < a && (s = a);
  24999. var l = s - r;
  25000. return e > 0 && l < .01 && (l = 0),
  25001. e < 0 && l > -.01 && (l = 0),
  25002. l
  25003. }
  25004. }()
  25005. , B = function() {
  25006. var e = new c.Euler;
  25007. return function(t) {
  25008. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25009. {
  25010. position: {
  25011. x: t.position.x,
  25012. y: t.position.y,
  25013. z: t.position.z
  25014. },
  25015. rotation: {
  25016. x: c.Math.radToDeg(e.x),
  25017. y: c.Math.radToDeg(e.y),
  25018. z: 0
  25019. },
  25020. pano: t.currentPano ? t.currentPano.id : null,
  25021. mode: t.mode
  25022. }
  25023. }
  25024. }()
  25025. , F = null;
  25026. t.exports = {
  25027. init: function(e, t, i, n, r) {
  25028. V.init(e, t, i, r),
  25029. F = new Promise(function(e, t) {
  25030. i.on(w.Ready, function() {
  25031. e()
  25032. })
  25033. }
  25034. .bind(this));
  25035. var o = new h(window)
  25036. , a = o.waitForConnection();
  25037. a.then(function(e) {
  25038. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25039. });
  25040. var s = function() {
  25041. var e = Date.now();
  25042. return function() {
  25043. if (!(Date.now() - e < 100)) {
  25044. var t = B(i);
  25045. o.sendEvent(_.MOVE, {
  25046. state: t
  25047. }),
  25048. e = Date.now()
  25049. }
  25050. }
  25051. }();
  25052. i.on(w.Move, s),
  25053. i.on(w.ViewChanged, s),
  25054. n.on(f.ActiveModelChanged, function(e) {
  25055. function t(e) {
  25056. var t, i = e.newPano.id;
  25057. e.oldPano && (t = e.oldPano.id),
  25058. i !== t && o.sendEvent(_.ENTER_PANO, {
  25059. oldPano: t,
  25060. newPano: i
  25061. })
  25062. }
  25063. var i = e.model
  25064. , n = e.oldModel;
  25065. V.model = i,
  25066. a.then(function() {
  25067. o.sendEvent(_.MODEL_LOADED, {
  25068. metadata: l(i)
  25069. })
  25070. }),
  25071. n && n.panos.forEach(function(e) {
  25072. e.removeEventListener("enter", t)
  25073. }),
  25074. i.panos.forEach(function(e) {
  25075. e.on("enter", t)
  25076. })
  25077. })
  25078. }
  25079. };
  25080. var V = {
  25081. director: null,
  25082. player: null,
  25083. controls: null,
  25084. sceneRenderer: null,
  25085. model: null,
  25086. init: function(e, t, i, n) {
  25087. this.director = e,
  25088. this.player = i,
  25089. this.controls = t,
  25090. this.sceneRenderer = n
  25091. },
  25092. handleToObject: {},
  25093. objectToHandle: {},
  25094. handleCount: 0,
  25095. onMessageReceive: function(e) {
  25096. if (e) {
  25097. var t = e.targetFunction
  25098. , i = e.params
  25099. , n = e.onDone;
  25100. t && this[t] && this[t](i, n)
  25101. }
  25102. },
  25103. waitForInit: function(e, t) {
  25104. F.then(t.bind({
  25105. success: !0,
  25106. message: "Init complete."
  25107. }))
  25108. },
  25109. moveToPano: function(e, t) {
  25110. var i = new c.Euler(0,0,0,"YXZ")
  25111. , n = new c.Quaternion;
  25112. return function(e, t) {
  25113. var r = e.pano
  25114. , o = e.rotation
  25115. , a = e.transition;
  25116. if (!this.model)
  25117. return t({
  25118. success: !1,
  25119. error: "The model has not been loaded yet"
  25120. });
  25121. var s = this.model.panos.get(r);
  25122. if (!s)
  25123. return t({
  25124. success: !1,
  25125. error: r + " does not exist in this model"
  25126. });
  25127. if (!o)
  25128. return t({
  25129. sucess: !1,
  25130. erorr: o + " is not a valid rotation"
  25131. });
  25132. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25133. console.log(o.z);
  25134. var l = {
  25135. success: !0,
  25136. message: r
  25137. };
  25138. if (a === A.FADEOUT)
  25139. n.setFromEuler(i),
  25140. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25141. else {
  25142. var h, u;
  25143. a === A.INSTANT && (h = 0,
  25144. u = 0);
  25145. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25146. this.player.flyToPano({
  25147. pano: s,
  25148. lookAtPoint: d,
  25149. duration: h,
  25150. aimDuration: u
  25151. }, t.bind(this, l))
  25152. }
  25153. }
  25154. }(),
  25155. moveInDirection: function(e, t) {
  25156. var i = e.direction;
  25157. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25158. void (t && t({
  25159. success: !1,
  25160. error: "Invalid direction."
  25161. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25162. t(e ? {
  25163. success: !0,
  25164. message: "moved " + i
  25165. } : {
  25166. success: !1,
  25167. error: "Cannot move in direction: " + i
  25168. })
  25169. })
  25170. },
  25171. getPose: function(e, t) {
  25172. this.player.camera.position,
  25173. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25174. return t({
  25175. success: !0,
  25176. message: B(this.player)
  25177. })
  25178. },
  25179. takeScreenShot: function() {
  25180. var e = new c.PerspectiveCamera
  25181. , t = new c.WebGLRenderTarget;
  25182. return function(i, n) {
  25183. if (!i.resolution)
  25184. return n({
  25185. success: !1,
  25186. error: "An invalid resolution was specified"
  25187. });
  25188. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25189. var r = this.sceneRenderer.renderer.getSize();
  25190. i.resolution.width = r.width,
  25191. i.resolution.height = r.height
  25192. }
  25193. e.layers.set(x.DEFAULT),
  25194. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25195. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25196. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25197. var o = i.resolution.width
  25198. , a = i.resolution.height
  25199. , s = o / a;
  25200. e.position.copy(this.sceneRenderer.camera.position),
  25201. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25202. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25203. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25204. t.setSize(o, a),
  25205. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25206. var l = new Uint8Array(o * a * 4);
  25207. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25208. var c = M.encode({
  25209. data: l,
  25210. width: o,
  25211. height: a,
  25212. heading: 180,
  25213. pitch: 0
  25214. }, {
  25215. quality: 75,
  25216. flipY: !0
  25217. })
  25218. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25219. n({
  25220. success: !0,
  25221. message: h
  25222. })
  25223. }
  25224. }(),
  25225. findRankedPano: function(e, t) {
  25226. var i = new c.Vector3
  25227. , r = new c.Vector3;
  25228. return function(e, t) {
  25229. s(this.player, r),
  25230. n(t, r, i);
  25231. var o = this.player.rankedPanoInDirection(e, i);
  25232. if (o) {
  25233. var a = this.objectToHandle[o.id];
  25234. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25235. this.handleToObject[a] = o),
  25236. a
  25237. }
  25238. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25239. -1
  25240. }
  25241. }(),
  25242. findRankedtag: function(e, t) {
  25243. var i = new c.Vector3
  25244. , r = new c.Vector3;
  25245. return function(e, t) {
  25246. s(this.player, r),
  25247. n(t, r, i);
  25248. var o = this.player.rankedtagInDirection(e, i);
  25249. if (o) {
  25250. var a = this.objectToHandle[o.sid];
  25251. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25252. this.handleToObject[a] = o),
  25253. a
  25254. }
  25255. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25256. -1
  25257. }
  25258. }(),
  25259. clickNearesttag: function(e) {
  25260. this.clickRankedtag(0, e)
  25261. },
  25262. clickRankedtag: function(e, t) {
  25263. var i = a.call(this, e, t);
  25264. i && O.call(this, i)
  25265. },
  25266. clickNearestPano: function(e, t) {
  25267. this.clickRankedPano(0, e, t)
  25268. },
  25269. clickRankedPano: function(e, t, i) {
  25270. var n = o.call(this, e, t);
  25271. n ? r.call(this, n, i) : i(null)
  25272. },
  25273. clickPano: function(e, t) {
  25274. var i = this.handleTable[e];
  25275. i ? r.call(this, i, t) : t(null)
  25276. },
  25277. rotateDirection: function() {
  25278. return function(e, t) {
  25279. var i = e.direction
  25280. , n = e.angle;
  25281. if (!P.active) {
  25282. var r = 0
  25283. , o = 0
  25284. , a = 0
  25285. , s = 0;
  25286. if (!n || isNaN(n))
  25287. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25288. void (t && t({
  25289. success: !1,
  25290. error: "Invalid rotation angle."
  25291. }));
  25292. if (this.player.mode === E.TRANSITIONING)
  25293. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25294. void (t && t({
  25295. success: !1,
  25296. error: "Cannot rotate while transitioning"
  25297. }));
  25298. if (i === v.RIGHT || i === v.LEFT)
  25299. i === v.RIGHT && (n = -n),
  25300. r = n > 0 ? -1 : 1,
  25301. a = n;
  25302. else {
  25303. if (i !== v.UP && i !== v.DOWN)
  25304. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25305. void (t && t({
  25306. success: !1,
  25307. error: "Invalid direction for rotation."
  25308. }));
  25309. if (this.player.mode === E.FLOORPLAN)
  25310. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25311. void (t && t({
  25312. success: !1,
  25313. error: "Cannot rotate " + i + " in floorplan mode"
  25314. }));
  25315. if (i === v.DOWN && (n = -n),
  25316. n = N.call(this, n),
  25317. 0 === n)
  25318. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25319. void (t && t({
  25320. success: !1,
  25321. error: "Already at maximum rotation in direction: " + i
  25322. }));
  25323. o = n > 0 ? 1 : -1,
  25324. s = n
  25325. }
  25326. var l = n;
  25327. n = c.Math.degToRad(n),
  25328. a = c.Math.degToRad(a),
  25329. s = c.Math.degToRad(s);
  25330. var h = this.controls.activeControl
  25331. , u = function() {
  25332. h.stopRotating(!0),
  25333. t && t({
  25334. success: !0,
  25335. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25336. })
  25337. };
  25338. h.startRotating(r, o),
  25339. P.start(a, s, this.player, u)
  25340. }
  25341. }
  25342. }(),
  25343. rotate: function() {
  25344. var e = new c.Vector3
  25345. , t = new c.Vector3;
  25346. return function(i, n) {
  25347. var r = i.xAngle
  25348. , o = i.yAngle;
  25349. if (!P.active) {
  25350. if (r = r || 0,
  25351. o = o || 0,
  25352. isNaN(r) || isNaN(o))
  25353. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25354. void (n && n({
  25355. success: !1,
  25356. error: "Invalid rotation angle."
  25357. }));
  25358. if (this.player.mode === E.TRANSITIONING)
  25359. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25360. void (n && n({
  25361. success: !1,
  25362. error: "Cannot rotate while transitioning"
  25363. }));
  25364. Math.abs(r) < .01 && (r = 0),
  25365. Math.abs(o) < .01 && (o = 0);
  25366. var a = o;
  25367. o = N.call(this, o),
  25368. r = -r;
  25369. var s = a > 0 ? "UP" : "DOWN";
  25370. if (!r && a && !o)
  25371. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25372. void (n && n({
  25373. success: !1,
  25374. error: "Already at maximum rotation in direction: " + s
  25375. }));
  25376. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25377. var l = o;
  25378. o = c.Math.degToRad(o),
  25379. r = c.Math.degToRad(r),
  25380. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25381. this.player.getDirection(e),
  25382. t.copy(e).applyAxisAngle(I.UP, r),
  25383. t.applyAxisAngle(I.RIGHT, o);
  25384. var h = (e.angleTo(t),
  25385. r > 0 ? -1 : r < 0 ? 1 : 0)
  25386. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25387. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25388. var d = this.controls.activeControl
  25389. , p = function() {
  25390. d.stopRotating(!0),
  25391. n && n({
  25392. success: !0,
  25393. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25394. })
  25395. };
  25396. d.startRotating(h, u),
  25397. P.start(r, o, this.player, p)
  25398. }
  25399. }
  25400. }(),
  25401. panCamera: function(e, t) {
  25402. function i(e) {
  25403. switch (r.removeAllListeners(T.AutoPanComplete),
  25404. r.removeAllListeners(T.AutoPanInterrupt),
  25405. r.removeAllListeners(T.AutoPanClamped),
  25406. e) {
  25407. case T.AutoPanInterrupt:
  25408. t({
  25409. success: !0,
  25410. message: "Camera panning interrupted."
  25411. });
  25412. break;
  25413. case T.AutoPanClamped:
  25414. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25415. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25416. return void t({
  25417. success: !1,
  25418. error: "Already at edge of current model bounds."
  25419. });
  25420. var i = "The view point is outside the bounds for the current model. ";
  25421. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25422. console.warn(i)
  25423. }
  25424. case T.AutoPanComplete:
  25425. t({
  25426. success: !0,
  25427. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25428. })
  25429. }
  25430. }
  25431. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25432. return t({
  25433. success: !1,
  25434. error: "Camera panning is not available in the current mode: " + this.player.mode
  25435. });
  25436. var n = e.position
  25437. , r = this.player.control;
  25438. r.setAutoPanPosition(n.x, n.z),
  25439. r.autoPan = !0;
  25440. var o = function(e, t) {
  25441. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25442. };
  25443. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25444. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25445. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25446. },
  25447. click: function(e, t) {
  25448. var i = e.x
  25449. , n = e.y
  25450. , r = e.percentage;
  25451. r === !0 && (i = i / 100 * $("#player").width(),
  25452. n = n / 100 * $("#player").height()),
  25453. this.player.handleInputStart(i, n),
  25454. this.player.updateIntersect(),
  25455. this.player.handleInputEnd(i, n)
  25456. },
  25457. mouseOver: function(e, t) {
  25458. var i = e.x
  25459. , n = e.y
  25460. , r = e.percentage;
  25461. r === !0 && (i = i / 100 * $("#player").width(),
  25462. n = n / 100 * $("#player").height()),
  25463. this.player.handleInputMove(i, n),
  25464. this.player.updateIntersect()
  25465. },
  25466. moveToMode: function(e, t) {
  25467. function i(e) {
  25468. t(e ? {
  25469. success: !1,
  25470. error: "Failed to load new mode: " + e
  25471. } : {
  25472. success: !0,
  25473. message: "Moved to new mode: " + n
  25474. })
  25475. }
  25476. var n = e.mode;
  25477. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25478. i()
  25479. }, function(e) {
  25480. i(e)
  25481. }) : t({
  25482. success: !1,
  25483. error: "Invalid mode selection"
  25484. })
  25485. }
  25486. }
  25487. }
  25488. ).call(this, "/js/sdk/automation.js")
  25489. }
  25490. , {
  25491. "../constants": 8,
  25492. "../enum/AlignmentType": 17,
  25493. "../enum/ControlEvents": 21,
  25494. "../enum/Direction": 22,
  25495. "../enum/GLCubeFaces": 25,
  25496. "../enum/Keys": 30,
  25497. "../enum/ModelManagerEvents": 33,
  25498. "../enum/PlayerEvents": 40,
  25499. "../enum/RenderLayers": 41,
  25500. "../enum/Vectors": 50,
  25501. "../enum/Viewmode": 51,
  25502. "../enum/WarpStyle": 52,
  25503. "../lib/jpeg_encoder": 94,
  25504. "../sdk/SdkEvents": 161,
  25505. "../settings": 166,
  25506. "../util/common": 185,
  25507. "../util/logger": 189,
  25508. "../util/math": 190,
  25509. "../util/panorama": 191,
  25510. "./ApiHost": 159,
  25511. "./PostMessageType": 160,
  25512. "./TransitionStyles": 162,
  25513. three: 217
  25514. }],
  25515. 165: [function(e, t, i) {
  25516. "use strict";
  25517. function n(e) {
  25518. this.sourceWindow = e,
  25519. this.targetWindow = null,
  25520. this.targetOrigin = null,
  25521. this.id = Math.floor(1e5 * Math.random()),
  25522. this.bindEvents()
  25523. }
  25524. var r = e("./PostMessageType")
  25525. , o = e("events").EventEmitter;
  25526. n.prototype = Object.create(o.prototype),
  25527. n.prototype.bindEvents = function() {
  25528. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25529. }
  25530. ,
  25531. n.prototype.setTarget = function(e, t) {
  25532. this.targetWindow = e,
  25533. this.targetOrigin = t
  25534. }
  25535. ,
  25536. n.prototype.onPostmessageReceived = function(e) {
  25537. var t = e.origin || e.originalEvent.origin
  25538. , i = e.source;
  25539. switch (e.data.type) {
  25540. case r.CONNECT:
  25541. break;
  25542. case r.RESPONSE:
  25543. if (this.id !== e.data.toId)
  25544. return;
  25545. default:
  25546. if (!this.validateMessageOrigin(t))
  25547. return
  25548. }
  25549. var n = e.data;
  25550. n.source = i,
  25551. n.origin = t,
  25552. n.timestamp = Date.now(),
  25553. this.emit(e.data.type, n)
  25554. }
  25555. ,
  25556. n.prototype.validateMessageOrigin = function(e) {
  25557. return "*" === this.targetOrigin || e === this.targetOrigin
  25558. }
  25559. ,
  25560. n.prototype.send = function(e) {
  25561. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25562. this.targetWindow.postMessage(e, this.targetOrigin))
  25563. }
  25564. ,
  25565. t.exports = n
  25566. }
  25567. , {
  25568. "./PostMessageType": 160,
  25569. events: 202
  25570. }],
  25571. 166: [function(e, t, i) {
  25572. "use strict";
  25573. var n = e("three")
  25574. , r = e("./util/browser")
  25575. , o = e("./enum/Viewmode")
  25576. , a = e("./enum/VROption")
  25577. , s = e("./enum/Colors")
  25578. , l = e("./enum/WarpStyle")
  25579. , c = e("./util/easing")
  25580. , h = e("./util/common")
  25581. , u = e("./util/showcase")
  25582. , d = e("./constants")
  25583. , p = {
  25584. debug: !1,
  25585. version: "2.25.6-0-gd87e5b1",
  25586. languageTag: r.valueFromHash("lang", null),
  25587. pageTitle: "四维虚拟漫游",
  25588. authorizationHeader: u.getAuthorizationHeader(),
  25589. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25590. logLevel: r.valueFromHash("log", 2),
  25591. skyboxRadius: 2500,
  25592. modelBoundsPadding: 5,
  25593. showNeighbors: !1,
  25594. brand: r.valueFromHash("brand", !0),
  25595. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25596. startHighlights: r.valueFromHash("hl", -1),
  25597. specialEdition: r.valueFromHash("bn", 0),
  25598. useWheel: r.valueFromHash("wh", !0),
  25599. crossOrigin: "anonymous",
  25600. fancierTransition: !1,
  25601. wireframe: !1,
  25602. skyboxWireframe: !1,
  25603. modelAlpha: 1,
  25604. highlightPanoSelection: !1,
  25605. showSweeps: !0,
  25606. showSkyboxes: !1,
  25607. showMesh: !0,
  25608. showFloors: !1,
  25609. showFloorDuration: 300,
  25610. showFloorDelay: 300,
  25611. hideFloorDuration: 300,
  25612. hideFloorDelay: 0,
  25613. reticuleOpacityTransitionTime: 250,
  25614. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25615. markerOpacityTransitionTime: 500,
  25616. guiAnimationSpeed: 250,
  25617. highlightAnimationDuration: 500,
  25618. modelComponentLoadSpinnerDelay: 150,
  25619. captureErrors: !1,
  25620. maxMobileTextures: 6,
  25621. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25622. startupFlyinDelay: 3e3,
  25623. dollhouseDefault: {
  25624. minDistance: 15,
  25625. maxDistance: 50,
  25626. minPolarAngle: n.Math.degToRad(10),
  25627. maxPolarAngle: n.Math.degToRad(90)
  25628. },
  25629. hideReticuleTimeout: 1e3,
  25630. analytics: {
  25631. inactivityThreshold: 30,
  25632. sessionTrackingRate: .15,
  25633. maxTrackedErrors: 20,
  25634. sessionDurationPingFrequency: 10,
  25635. sessionDurationTimeout: 15
  25636. },
  25637. flydown: {
  25638. movementEasing: "easeInOutQuad",
  25639. movementDelay: .001,
  25640. rotationEasing: "easeInOutQuad",
  25641. rotationDelay: .5,
  25642. modelTextureDelay: .75,
  25643. skyboxDelay: .75
  25644. },
  25645. transition: {
  25646. flySpeed: .001,
  25647. flyTime: 750,
  25648. flytimeMaxDistanceThreshold: 5,
  25649. flytimeDistanceMultiplier: 150,
  25650. aimTime: 1500,
  25651. aimSlowFactor: 1.5,
  25652. blur: 0.8,
  25653. movementEasing: "easeInOutQuad",
  25654. blendEasing: "easeInOutQuad",
  25655. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25656. },
  25657. show360Views: {
  25658. enabled: !0,
  25659. transitionTime: 1e3
  25660. },
  25661. quickstart: {
  25662. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25663. animation: 1400,
  25664. showTextDelay: 500,
  25665. fadeOutDelay: 3e3,
  25666. fovChange: 10
  25667. },
  25668. appConfig: {
  25669. webvr_version: null,
  25670. segment_key: null,
  25671. embedly_key: null,
  25672. branch_key: null,
  25673. keen_write_key: null,
  25674. keen_project_id: null
  25675. },
  25676. vr: {
  25677. enabled: !0,
  25678. allowWebVR: !1,
  25679. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25680. },
  25681. share: {
  25682. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25683. },
  25684. input: {
  25685. longTapThreshold: 200,
  25686. moveToleranceNDC: .08,
  25687. touchMoveThreshold: 25
  25688. },
  25689. help: {
  25690. modalStayDuration: 600
  25691. },
  25692. immersive: {
  25693. timeToShowAgain: 1250,
  25694. uiStayDuration: 600
  25695. },
  25696. tourInteraction: {
  25697. disabled: "0" === r.valueFromHash("tourcta", null),
  25698. showPauseButton: 1e3,
  25699. showModal: 1500,
  25700. allowNextClick: 200,
  25701. largeModal: "1" === r.valueFromHash("tourcta", null),
  25702. smallModal: "2" === r.valueFromHash("tourcta", null)
  25703. },
  25704. labels: {
  25705. enabled: !1,
  25706. hideUntilStart: !0,
  25707. fadeInDuration: 250,
  25708. fadeInDelay: 250,
  25709. fadeOutDuration: 250,
  25710. fadeOutDelay: 0,
  25711. zoomHideThreshhold: {
  25712. mobile: r.isSmallScreen() ? .45 : .6,
  25713. desktop: 2
  25714. },
  25715. zoomTruncateThreshhold: {
  25716. mobile: r.isSmallScreen() ? .35 : .45,
  25717. desktop: .85
  25718. },
  25719. minLengthForTruncate: 16,
  25720. truncateLength: 12,
  25721. truncateSuffix: "..."
  25722. },
  25723. tags: {
  25724. enabled: r.valueFromHash("mt", 1),
  25725. startup: {
  25726. hideUntilStart: !0,
  25727. fadeInDuration: 500,
  25728. fadeInDelay: 100
  25729. },
  25730. visibility: {
  25731. anyDistance: !0,
  25732. visibleDistance: 8,
  25733. cameraClearance: .1,
  25734. alphaTestLevel: .05,
  25735. hideViaFloor: !0,
  25736. hideOffScreenDisc: !1,
  25737. hideOffScreenObject: !1
  25738. },
  25739. disc: {
  25740. opacity: 1,
  25741. disabledOpacity: .5,
  25742. scale: {
  25743. nearBound: 1.5,
  25744. farBound: 4.8,
  25745. linkFarBound: !1,
  25746. linkPercent: 40,
  25747. maxSize: 80,
  25748. minSize: 40,
  25749. baseViewportSize: 800,
  25750. responsiveness: 100
  25751. }
  25752. },
  25753. pole: {
  25754. enabled: !0,
  25755. height: .5,
  25756. width: 2,
  25757. opacity: .5,
  25758. color: "white"
  25759. },
  25760. navigate: {
  25761. nearestPano: !0,
  25762. lineOfSight: !0,
  25763. reactivate: !0,
  25764. aimAt: "disc",
  25765. tiltTolerance: 25,
  25766. rotateSpeedFactor: .6
  25767. }
  25768. },
  25769. path: {
  25770. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25771. colorUp: s._desat(s.newBlue, .5),
  25772. colorDown: s._darken(s.newBlue, .35),
  25773. opacity: .5,
  25774. style: "ribbon",
  25775. height: .025,
  25776. ribbonWidth: .24,
  25777. outsideHeight: .5,
  25778. waypointRadius: .5,
  25779. waypointIndoorRadius: .24,
  25780. waypointPulse: 1e3,
  25781. typ: l.BLACK,
  25782. meshFree: r.valueFromHash("mf", 1),
  25783. mapGuides: r.valueFromHash("guides", !0),
  25784. fadeInTime: 400,
  25785. fadeOutTime: 300
  25786. },
  25787. warp: {
  25788. nearPanoDist: .1,
  25789. matchCam: !1,
  25790. blur: .33,
  25791. fastTime: 1500,
  25792. teleportTime: 1500,
  25793. outsideTime: 2e3,
  25794. lookAheadMax: .3,
  25795. lookAheadDist: 2.5,
  25796. softPushDist: .37,
  25797. softPushEnd: .3,
  25798. softBendAngle: 8,
  25799. softBendTilt: 4,
  25800. softBendEnd: .3,
  25801. doBurns: true, //r.valueFromHash("kb", !0),
  25802. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25803. minBurnsAngle: 35,
  25804. minDownAngle: -35,
  25805. maxTurnPerSec: 280,
  25806. maxAimPerSec: 35,
  25807. minRotation: 12,
  25808. maxAimRotation: 33.2,
  25809. turnFriction: .2,
  25810. flySpeed: .01,
  25811. minWarpTime: 1200,
  25812. warpInterruptionRedirectTime: 500,
  25813. tourStepDelay: r.valueFromHash("st", 0),
  25814. walkDelay: 0,
  25815. walkMaxDist: 50,
  25816. walkMinDist: .8,
  25817. walkSlideShowThreshhold: 3000,
  25818. walkExtraPanosDistance: .4,
  25819. timePerMeter: 1200,
  25820. motionLeadTime: 5000,
  25821. movementEasing: "easeInOutQuad",
  25822. blendEasing: "easeInOutQuad",
  25823. showBunny: !1,
  25824. loop: r.valueFromHash("lp", !1),
  25825. auto: r.valueFromHash("ts", -1),
  25826. eOrder: 'YXZ', //"YXZ",
  25827. stepFactor: .25,
  25828. brakeStrength: 2,
  25829. minBrakeAngle: .1,
  25830. maxBrakeAngle: 1.8,
  25831. climbEffort: 4
  25832. },
  25833. rotationFriction: .05,
  25834. rotationAccelerationInside: 4.5,
  25835. rotationAccelerationOutside: .15,
  25836. rotationAfterMoveMultiplier: 40,
  25837. rotationAfterMoveHistoryCount: 5,
  25838. panFriction: .09,
  25839. panAccelerationOutside: 60,
  25840. onload: r.valueFromHash("onload", o.PANORAMA),
  25841. zoomNearLimit: .1,
  25842. zoomFarLimit: 50,
  25843. navigation: {
  25844. panoScores: !1,
  25845. mouseDirection: !0,
  25846. filterStrictness: .75,
  25847. angleFactor: -30,
  25848. directionFactor: 10,
  25849. distanceFactor: -1,
  25850. optionalityFactor: 3
  25851. },
  25852. sdkInit: !1,
  25853. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25854. console: r.valueFromHash("console", !1),
  25855. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25856. panoramaNeighbourMaxDistance: 5,
  25857. panoFloorClickRadius: .35,
  25858. showScreenshotLocations: !1,
  25859. showAxis: !1,
  25860. showNeighbourRaycasts: !1,
  25861. colorMarkerOnLoad: !1,
  25862. colorMarkerByFloor: !1,
  25863. tiling: {
  25864. panoPreRenderRepeatDelay: 2500,
  25865. panoPreRenderDelay: 500,
  25866. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25867. tilingFlagNames: ["usetiles", "tiles"],
  25868. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25869. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25870. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25871. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25872. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25873. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25874. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25875. customCompression: r.valueFromHash("tilecustcomp", 0),
  25876. // mobileHighQualityOverride: !1,
  25877. mobileHighQualityOverride: 1,
  25878. allowUltraHighResolution: true
  25879. },
  25880. zoom: {
  25881. enabled: true,
  25882. forceOff: r.valueFromHash("nozoom", 0),
  25883. overridemax: r.valueFromHash("maxzoom", null),
  25884. overridemin: r.valueFromHash("minzoom", null),
  25885. max: d.highQualityMaxZoom,
  25886. min: 1,
  25887. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25888. activationThreshold: 1.1,
  25889. restoreTime: 500
  25890. },
  25891. profiling: {
  25892. enabled: r.valueFromHash("mem", !1)
  25893. }
  25894. };
  25895. p = h.deepExtend(p, d, {
  25896. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25897. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25898. panorama: {
  25899. transitionTime: 1e3,
  25900. modelAlpha: 0,
  25901. modelAlphaDelay: p.flydown.modelTextureDelay,
  25902. modelAlphaLength: 1,
  25903. skyboxOpacity: 1,
  25904. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25905. skyboxOpacityLength: .9,
  25906. fovLength: 1,
  25907. fovDelay: 0,
  25908. cameraMatrixDuration: .8,
  25909. cameraMatrixDelay: 0,
  25910. cameraMatrixEase: c.easeInCubic,
  25911. reticuleOpacity: 1,
  25912. markerOpacity: .3,
  25913. markerOpacityOnHover: 1
  25914. },
  25915. dollhouse: {
  25916. transitionTime: 1e3,
  25917. modelAlpha: 1,
  25918. modelAlphaDelay: 0,
  25919. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25920. skyboxOpacity: 0,
  25921. skyboxOpacityDelay: 0,
  25922. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25923. fovLength: 1,
  25924. fovDelay: 0,
  25925. cameraMatrixDuration: .8,
  25926. cameraMatrixDelay: .3,
  25927. cameraMatrixEase: c.easeInCubic,
  25928. reticuleOpacity: 1,
  25929. markerOpacity: 0,
  25930. markerOpacityOnHover: 0
  25931. },
  25932. floorplan: {
  25933. transitionTime: 1e3,
  25934. modelAlpha: 1,
  25935. modelAlphaDelay: 0,
  25936. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25937. skyboxOpacity: 0,
  25938. skyboxOpacityDelay: 0,
  25939. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25940. fovLength: 1,
  25941. fovDelay: 0,
  25942. cameraMatrixDuration: .5,
  25943. cameraMatrixDelay: 0,
  25944. cameraMatrixEase: c.easeOutCubic,
  25945. reticuleOpacity: 1,
  25946. markerOpacity: 0,
  25947. markerOpacityOnHover: 0,
  25948. cameraHeight: 50
  25949. },
  25950. transitioning: {
  25951. reticuleOpacity: 0,
  25952. markerOpacity: .3,
  25953. markerOpacityOnHover: 1
  25954. },
  25955. "floorplan-dollhouse": {
  25956. rotationDelay: 0,
  25957. rotationDuration: 1
  25958. },
  25959. "floorplan-panorama": {
  25960. rotationDelay: .5,
  25961. rotationDuration: 1
  25962. },
  25963. "dollhouse-panorama": {
  25964. rotationDelay: .5,
  25965. rotationDuration: 1
  25966. },
  25967. "dollhouse-floorplan": {
  25968. rotationDelay: 0,
  25969. rotationDuration: 1,
  25970. cameraMatrixDuration: 1.05,
  25971. cameraMatrixDelay: .5
  25972. },
  25973. "panorama-dollhouse": {
  25974. rotationDelay: 0,
  25975. rotationDuration: .5
  25976. },
  25977. "panorama-floorplan": {
  25978. transitionTime: 1500,
  25979. rotationDelay: 0,
  25980. rotationDuration: .5
  25981. }
  25982. }),
  25983. p.path.meshFree && (p.path.typ = l.WALK),
  25984. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25985. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25986. t.exports = p
  25987. }
  25988. , {
  25989. "./constants": 8,
  25990. "./enum/Colors": 19,
  25991. "./enum/VROption": 47,
  25992. "./enum/Viewmode": 51,
  25993. "./enum/WarpStyle": 52,
  25994. "./util/browser": 182,
  25995. "./util/common": 185,
  25996. "./util/easing": 186,
  25997. "./util/showcase": 193,
  25998. three: 217
  25999. }],
  26000. 167: [function(e, t, i) {
  26001. "use strict";
  26002. var n = e("three")
  26003. , r = e("./settings")
  26004. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26005. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26006. t.exports = {
  26007. basicTextured: {
  26008. uniforms: {
  26009. tDiffuse: {
  26010. type: "t",
  26011. value: null
  26012. },
  26013. alpha: {
  26014. type: "f",
  26015. value: 1
  26016. }
  26017. },
  26018. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26019. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26020. },
  26021. copyCubeMap: {
  26022. uniforms: {
  26023. tDiffuse: {
  26024. type: "t",
  26025. value: null
  26026. },
  26027. alpha: {
  26028. type: "f",
  26029. value: 1
  26030. }
  26031. },
  26032. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26033. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26034. },
  26035. cube: {
  26036. uniforms: {
  26037. map: {
  26038. type: "t",
  26039. value: null
  26040. },
  26041. opacity: {
  26042. type: "f",
  26043. value: 1
  26044. }
  26045. },
  26046. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26047. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26048. },
  26049. model: {
  26050. uniforms: {
  26051. map: {
  26052. type: "t",
  26053. value: null
  26054. },
  26055. modelAlpha: {
  26056. type: "f",
  26057. value: r.modelAlpha
  26058. },
  26059. opacity: {
  26060. type: "f",
  26061. value: 1
  26062. },
  26063. progress: {
  26064. type: "f",
  26065. value: 0
  26066. },
  26067. blackout: {
  26068. type: "i",
  26069. value: 0
  26070. },
  26071. pano0Map: {
  26072. type: "t",
  26073. value: null
  26074. },
  26075. pano0Position: {
  26076. type: "v3",
  26077. value: new n.Vector3
  26078. },
  26079. pano0Matrix: {
  26080. type: "m4",
  26081. value: new n.Matrix4
  26082. },
  26083. pano1Map: {
  26084. type: "t",
  26085. value: null
  26086. },
  26087. pano1Position: {
  26088. type: "v3",
  26089. value: new n.Vector3
  26090. },
  26091. pano1Matrix: {
  26092. type: "m4",
  26093. value: new n.Matrix4
  26094. }
  26095. },
  26096. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26097. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26098. },
  26099. hot:{
  26100. uniforms:{
  26101. color:{
  26102. type: "c",
  26103. value: new n.Color( 0xff2200 )
  26104. },
  26105. opac:{
  26106. type: "f",
  26107. value: 0
  26108. },
  26109. texture1:{
  26110. type: "t",
  26111. value: null
  26112. },
  26113. texture2:{
  26114. type: "t",
  26115. value: null
  26116. }
  26117. },
  26118. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26119. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26120. },
  26121. modelOutside: {
  26122. uniforms: {
  26123. map: {
  26124. type: "t",
  26125. value: null
  26126. },
  26127. opacity: {
  26128. type: "f",
  26129. value: 1
  26130. }
  26131. },
  26132. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26133. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26134. },
  26135. ribbon: {
  26136. uniforms: {
  26137. map: {
  26138. type: "t",
  26139. value: null
  26140. },
  26141. opacity: {
  26142. type: "f",
  26143. value: 1
  26144. },
  26145. color: {
  26146. type: "c",
  26147. value: new n.Color(r.path.color)
  26148. }
  26149. },
  26150. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26151. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26152. },
  26153. waypoint: {
  26154. uniforms: {
  26155. map: {
  26156. type: "t",
  26157. value: null
  26158. },
  26159. opacity: {
  26160. type: "f",
  26161. value: 1
  26162. },
  26163. pulse: {
  26164. type: "f",
  26165. value: 1
  26166. },
  26167. nearFade: {
  26168. type: "v2",
  26169. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26170. },
  26171. color: {
  26172. type: "c",
  26173. value: new n.Color(r.reticuleColor)
  26174. }
  26175. },
  26176. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26177. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26178. },
  26179. modelDebug: {
  26180. uniforms: {
  26181. map: {
  26182. type: "t",
  26183. value: null
  26184. },
  26185. modelAlpha: {
  26186. type: "f",
  26187. value: r.modelAlpha
  26188. },
  26189. depthmapRatio: {
  26190. type: "f",
  26191. value: 0
  26192. },
  26193. opacity: {
  26194. type: "f",
  26195. value: 1
  26196. },
  26197. progress: {
  26198. type: "f",
  26199. value: 0
  26200. },
  26201. considerOcclusion: {
  26202. type: "i",
  26203. value: r.fancierTransition
  26204. },
  26205. highlightPanoSelection: {
  26206. type: "i",
  26207. value: 0
  26208. },
  26209. useThirdPano: {
  26210. type: "i",
  26211. value: r.useThirdPano
  26212. },
  26213. pano0Map: {
  26214. type: "t",
  26215. value: null
  26216. },
  26217. pano0Depth: {
  26218. type: "t",
  26219. value: null
  26220. },
  26221. pano0Position: {
  26222. type: "v3",
  26223. value: new n.Vector3
  26224. },
  26225. pano0Matrix: {
  26226. type: "m4",
  26227. value: new n.Matrix4
  26228. },
  26229. pano0Weight: {
  26230. type: "f",
  26231. value: r.transition.pano0Weight
  26232. },
  26233. pano1Map: {
  26234. type: "t",
  26235. value: null
  26236. },
  26237. pano1Depth: {
  26238. type: "t",
  26239. value: null
  26240. },
  26241. pano1Position: {
  26242. type: "v3",
  26243. value: new n.Vector3
  26244. },
  26245. pano1Matrix: {
  26246. type: "m4",
  26247. value: new n.Matrix4
  26248. },
  26249. pano1Weight: {
  26250. type: "f",
  26251. value: r.transition.pano1Weight
  26252. },
  26253. pano2Map: {
  26254. type: "t",
  26255. value: null
  26256. },
  26257. pano2Depth: {
  26258. type: "t",
  26259. value: null
  26260. },
  26261. pano2Position: {
  26262. type: "v3",
  26263. value: new n.Vector3
  26264. },
  26265. pano2Matrix: {
  26266. type: "m4",
  26267. value: new n.Matrix4
  26268. },
  26269. pano2Weight: {
  26270. type: "f",
  26271. value: r.transition.pano2Weight
  26272. }
  26273. },
  26274. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26275. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26276. },
  26277. customDepth: {
  26278. uniforms: {
  26279. panoPosition: {
  26280. type: "v3",
  26281. value: new n.Vector3
  26282. }
  26283. },
  26284. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26285. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26286. },
  26287. skysphere: {
  26288. uniforms: {
  26289. radius: {
  26290. type: "f",
  26291. value: 0
  26292. }
  26293. },
  26294. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26295. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26296. },
  26297. tagDisc: {
  26298. uniforms: {
  26299. opacity: {
  26300. type: "f",
  26301. value: 0
  26302. },
  26303. color: {
  26304. type: "c",
  26305. value: new n.Color
  26306. },
  26307. bg: {
  26308. type: "t",
  26309. value: null
  26310. },
  26311. mask: {
  26312. type: "t",
  26313. value: null
  26314. }
  26315. },
  26316. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26317. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26318. }
  26319. }
  26320. }
  26321. , {
  26322. "./settings": 166,
  26323. three: 217
  26324. }],
  26325. 168: [function(e, t, i) {
  26326. (function(i) {
  26327. "use strict";
  26328. var n = e("three")
  26329. , r = (e("url"),
  26330. e("./util/ajax"))
  26331. , o = e("./settings")
  26332. , a = e("./util/logger")
  26333. , s = e("./util/math")
  26334. , l = e("./util/showcase")
  26335. , c = e("./objects/Panorama")
  26336. , h = new a(i)
  26337. , u = e("./model/Model")
  26338. , d = e("./shaders")
  26339. , p = e("./util/transitions")
  26340. , f = e("./objects/Chunk")
  26341. , g = e("./objects/Reticule")
  26342. , m = e("./objects/Skybox")
  26343. , v = e("./objects/Floor")
  26344. , A = e("./cameras/DollhouseCamera")
  26345. , y = e("./cameras/FloorplanCamera")
  26346. , C = e("./cameras/PanoramaCamera")
  26347. , I = e("./controls/DollhouseControls")
  26348. , E = e("./controls/FloorplanControls")
  26349. , b = e("./controls/PanoramaControls");
  26350. n.ImageUtils.crossOrigin = o.crossOrigin,
  26351. t.exports = {
  26352. shaders: d,
  26353. transitions: p,
  26354. Model: u,
  26355. Chunk: f,
  26356. Floor: v,
  26357. Skybox: m,
  26358. Reticule: g,
  26359. Panorama: c,
  26360. DollhouseCamera: A,
  26361. FloorplanCamera: y,
  26362. PanoramaCamera: C,
  26363. DollhouseControls: I,
  26364. FloorplanControls: E,
  26365. PanoramaControls: b,
  26366. getModel: function(e) {
  26367. if (!e.url)
  26368. throw 'getModel(): missing parameter "url"';
  26369. e.autoload = void 0 === e.autoload || e.autoload;
  26370. var t = l.parseSidUrl(e.url);
  26371. e.urlBase = t.urlBase,
  26372. e.urlModel = t.urlModel,
  26373. e.urlFiles = t.urlFiles;
  26374. var i = this._getPlatformError();
  26375. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26376. this._loadModel().then(this._buildModel.bind(this)))
  26377. },
  26378. _getPlatformError: function() {
  26379. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26380. },
  26381. _loadModel: function() {
  26382. return r.get(this.options.urlModel, {
  26383. responseType: "json",
  26384. prefetchFrom: "model",
  26385. auth: l.getAuthorizationHeader()
  26386. }).then(null, function() {
  26387. return h.warn("Model loading failed at initial metadata load"),
  26388. "loading-failed"
  26389. })
  26390. },
  26391. _buildModel: function(e) {
  26392. e = l.normalizeModeldata(e, s);
  26393. var t = new u(this.options,e);
  26394. return this.options.autoload ? t.load(!0) : $.when(t)
  26395. }
  26396. }
  26397. }
  26398. ).call(this, "/js/showcase.js")
  26399. }
  26400. , {
  26401. "./cameras/DollhouseCamera": 5,
  26402. "./cameras/FloorplanCamera": 6,
  26403. "./cameras/PanoramaCamera": 7,
  26404. "./controls/DollhouseControls": 10,
  26405. "./controls/FloorplanControls": 11,
  26406. "./controls/PanoramaControls": 13,
  26407. "./model/Model": 139,
  26408. "./objects/Chunk": 144,
  26409. "./objects/Floor": 146,
  26410. "./objects/Panorama": 148,
  26411. "./objects/Reticule": 149,
  26412. "./objects/Skybox": 152,
  26413. "./settings": 166,
  26414. "./shaders": 167,
  26415. "./util/ajax": 181,
  26416. "./util/logger": 189,
  26417. "./util/math": 190,
  26418. "./util/showcase": 193,
  26419. "./util/transitions": 195,
  26420. three: 217,
  26421. url: 208
  26422. }],
  26423. 169: [function(e, t, i) {
  26424. "use strict";
  26425. function n() {
  26426. var e = {
  26427. renderTarget: null,
  26428. inUse: !1,
  26429. size: -1,
  26430. pano: null
  26431. };
  26432. return e
  26433. }
  26434. function r(e) {
  26435. M.push(e)
  26436. }
  26437. function o(e) {
  26438. var t = n();
  26439. return t.inUse = !0,
  26440. t.size = e,
  26441. r(t),
  26442. t
  26443. }
  26444. function a(e) {
  26445. for (var t = 0; t < M.length; t++) {
  26446. var i = M[t];
  26447. if (!i.inUse && i.size === e)
  26448. return i.inUse = !0,
  26449. i
  26450. }
  26451. return null
  26452. }
  26453. function s(e) {
  26454. for (var t = 0; t < M.length; t++) {
  26455. var i = M[t];
  26456. if (i.renderTarget === e)
  26457. return i.inUse = !1,
  26458. !0
  26459. }
  26460. return !1
  26461. }
  26462. function l() {
  26463. this.tileDirectory = {},
  26464. this.activeRenderTargetDescriptors = {},
  26465. this.activePanos = [],
  26466. this.panoLODDescriptors = {},
  26467. this.panoDescriptors = {},
  26468. this.tileTrees = {},
  26469. this.sceneRenderer = null,
  26470. this.tileDownloader = null,
  26471. this.forceQueue = [],
  26472. this.uploadQueues = {},
  26473. this.uploadInterval = null,
  26474. this.uploadIntervalCancelled = !1,
  26475. this.usingTileOverlay = !1,
  26476. this.overlayTilesLoaded = !1,
  26477. this.overlayTileBase = null,
  26478. this.overlayTilesBasic = {},
  26479. this.overlayTilesEnhanced = {},
  26480. this.zoomRenderTarget = null,
  26481. this.zoomPano = null,
  26482. this.zoomingActive = !1,
  26483. this.zoomPanoId = null,
  26484. this.zoomPanoRenderingDisabled = !1,
  26485. this.direction = new h.Vector3,
  26486. this.initTime = -1,
  26487. this.maxBaseUploadsPerFrame = x,
  26488. this.maxNonBaseUploadsPerFrame = T
  26489. }
  26490. function c() {
  26491. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26492. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26493. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26494. }
  26495. var h = e("three")
  26496. , u = e("../exception/BasicException")
  26497. , d = e("../settings")
  26498. , p = e("../enum/PanoSizeClass")
  26499. , f = (e("../objects/Panorama"),
  26500. e("../enum/PanoRendererEvents"))
  26501. , g = e("../enum/SceneRendererEvents")
  26502. , m = e("../enum/TileDownloaderEvents")
  26503. , v = e("../enum/Vectors")
  26504. , A = (e("../enum/GLCubeFaces"),
  26505. e("../objects/Panorama"),
  26506. e("./TileTree"))
  26507. , y = (e("./TileDownloader"),
  26508. e("./TilePrioritizer"))
  26509. , C = e("./TileUtils")
  26510. , p = e("../enum/PanoSizeClass")
  26511. , I = (e("../util/browser"),
  26512. e("../util/panorama"))
  26513. , E = e("events").EventEmitter
  26514. , b = !1
  26515. , w = d.tiling.uploadIntervalDelay
  26516. , _ = d.tiling.initialIntervalDelay
  26517. , T = d.tiling.maxNonBaseUploadsPerFrame
  26518. , x = d.tiling.maxBaseUploadsPerFrame
  26519. , S = {
  26520. Base: 0,
  26521. Remaining: 1
  26522. }
  26523. , M = [];
  26524. l.prototype = Object.create(E.prototype),
  26525. l.prototype.init = function(e, t, i) {
  26526. this.sceneRenderer = e,
  26527. this.tileDownloader = t,
  26528. this.qualityManager = i,
  26529. this.bindEvents(),
  26530. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26531. this.initTime = performance.now()
  26532. }
  26533. ,
  26534. l.prototype.getActivePanoTextures = function(e) {
  26535. e = e || [];
  26536. for (var t = 0; t < M.length; t++) {
  26537. var i = M[t];
  26538. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26539. }
  26540. }
  26541. ,
  26542. l.prototype.hasQueuedTiles = function() {
  26543. var e = this.peekNextFromUploadQueue();
  26544. return null !== e && void 0 !== e
  26545. }
  26546. ,
  26547. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26548. return this.activeRenderTargetDescriptors[e]
  26549. }
  26550. ,
  26551. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26552. this.activeRenderTargetDescriptors[e] = t
  26553. }
  26554. ,
  26555. l.prototype.loadOverlayTiles = function() {
  26556. if (0 !== d.tiling.overlayStyle) {
  26557. var e = 0
  26558. , t = function(t, n, r) {
  26559. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26560. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26561. e++,
  26562. e === i.length && (this.overlayTilesLoaded = !0)
  26563. }
  26564. .bind(this)
  26565. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26566. i.forEach(function(e) {
  26567. this.tileDownloader.loadImage(e[0], 0, e[1])
  26568. }
  26569. .bind(this)),
  26570. this.usingTileOverlay = !0
  26571. } else
  26572. this.usingTileOverlay = !1
  26573. }
  26574. ,
  26575. l.prototype.bindEvents = function() {
  26576. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26577. }
  26578. ,
  26579. l.prototype.setupZoomRenderTarget = function() {
  26580. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26581. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26582. return;
  26583. var e = this.zoomRenderTarget;
  26584. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26585. e) {
  26586. var t = e.width
  26587. , i = this.zoomRenderTarget.width;
  26588. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26589. e.texture.dispose(),
  26590. e.texture.loaded = !1,
  26591. e.texture.version = 0,
  26592. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26593. e.texture = null
  26594. }
  26595. this.zoomPanoRenderingDisabled = !1
  26596. } else
  26597. this.zoomPanoRenderingDisabled = !0
  26598. }
  26599. ,
  26600. l.prototype.enableUltraHighQualityMode = function(e) {
  26601. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26602. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26603. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26604. t && (this.qualityManager.enableUltraHighQualityMode(),
  26605. this.setupZoomRenderTarget(),
  26606. e())
  26607. }
  26608. .bind(this))
  26609. }
  26610. }
  26611. ,
  26612. l.prototype.activateTiledPano = function(e, t, i) {
  26613. i && this.clearAllQueuedUploads();
  26614. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26615. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26616. this.linkAllTilesAndNodes(e);
  26617. var r = this.getActiveRenderTargetDescriptor(e.id)
  26618. , l = t;
  26619. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26620. !r || l !== r.size) {
  26621. if (r && s(r.renderTarget),
  26622. r = a(l),
  26623. !r) {
  26624. var c = this.initTiledPano(l, !1);
  26625. r = o(c.width),
  26626. r.renderTarget = c
  26627. }
  26628. r.pano = e,
  26629. this.resetPanoDescriptor(e.id),
  26630. this.resetPanoLODDescriptors(e.id),
  26631. this.resetRenderStatus(e.id, !0, !0)
  26632. }
  26633. this.setActiveRenderTargetDescriptor(e.id, r);
  26634. var h = i ? 0 : 1;
  26635. return this.updateActivePanos(e, h),
  26636. r.renderTarget
  26637. }
  26638. ,
  26639. l.prototype.deactivateTiledPano = function(e) {
  26640. var t = this.getActiveRenderTargetDescriptor(e.id);
  26641. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26642. this.setActiveRenderTargetDescriptor(e.id, null);
  26643. var i = this.getUploadQueueForPano(e.id);
  26644. this.clearUploadQueue(i),
  26645. this.updateActivePanos()
  26646. }
  26647. ,
  26648. l.prototype.updateActivePanos = function() {
  26649. var e = [];
  26650. return function(t, i) {
  26651. e.length = 0;
  26652. for (var n = 0; n < this.activePanos.length; n++) {
  26653. t && e.length === i && e.push(t);
  26654. var r = this.activePanos[n]
  26655. , o = this.getActiveRenderTargetDescriptor(r.id);
  26656. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26657. }
  26658. t && i >= e.length && e.push(t),
  26659. this.activePanos.length = 0,
  26660. this.activePanos.push.apply(this.activePanos, e)
  26661. }
  26662. }(),
  26663. l.prototype.getActivePanoCount = function() {
  26664. return this.activePanos.length
  26665. }
  26666. ,
  26667. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26668. var r = null;
  26669. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26670. for (var o = function(e, n, r, o) {
  26671. i && (n.tile.zoomUploaded = !1),
  26672. t && (n.tile.uploaded = !1)
  26673. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26674. var s = this.getTileTree(e, a);
  26675. s.breadthFirst({
  26676. callback: o.bind(this, a),
  26677. minLevel: r
  26678. })
  26679. }
  26680. }
  26681. ,
  26682. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26683. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26684. t.tile.zoomUploaded = t.tile.uploaded,
  26685. t.zoomCovered = t.covered
  26686. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26687. var r = this.getTileTree(e, n);
  26688. r.breadthFirst({
  26689. callback: i.bind(this, n),
  26690. maxLevel: t
  26691. })
  26692. }
  26693. }
  26694. ,
  26695. l.prototype.renderPanoTiles = function() {
  26696. var e = [];
  26697. return function(t, i, n, r) {
  26698. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26699. i = i || this.direction || v.FORWARD;
  26700. var o = this.getActiveRenderTargetDescriptor(t);
  26701. if (!this.isRenderTargetDescriptorValid(o))
  26702. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26703. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26704. var s = this.getTileTree(t, a);
  26705. e.length = 0,
  26706. s.breadthFirst({
  26707. saveVisited: e
  26708. });
  26709. for (var l = 0; l < e.length; l++) {
  26710. var c = e[l];
  26711. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26712. }
  26713. }
  26714. this.updateDirection(i)
  26715. }
  26716. }(),
  26717. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26718. return e && e.renderTarget
  26719. }
  26720. ,
  26721. l.prototype.isPanoActive = function(e) {
  26722. var t = this.getActiveRenderTargetDescriptor(e);
  26723. return this.isRenderTargetDescriptorValid(t)
  26724. }
  26725. ,
  26726. l.prototype.isPanoZoomed = function(e) {
  26727. return this.zoomingActive && this.zoomPanoId === e
  26728. }
  26729. ,
  26730. l.prototype.initTileTree = function(e, t, i) {
  26731. var n = this.tileTrees[e];
  26732. n || (n = [],
  26733. this.tileTrees[e] = n);
  26734. var r = n[t];
  26735. if (!r) {
  26736. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26737. r = new A(C.TILE_SIZE,o),
  26738. n[t] = r
  26739. }
  26740. }
  26741. ,
  26742. l.prototype.getTileTree = function(e, t) {
  26743. var i = this.tileTrees[e];
  26744. if (!i)
  26745. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26746. var n = i[t];
  26747. if (!n)
  26748. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26749. return n
  26750. }
  26751. ,
  26752. l.prototype.initTiledPano = function(e, t) {
  26753. var i = this.sceneRenderer.renderer
  26754. , n = (i.context,
  26755. new h.WebGLRenderTargetCube(e,e,{
  26756. stencilBuffer: !1
  26757. }))
  26758. , r = new h.CubeTexture([]);
  26759. n.texture = r,
  26760. r.image = [null, null, null, null, null, null],
  26761. r.flipY = !0,
  26762. t ? (r.generateMipmaps = !0,
  26763. r.magFilter = h.LinearFilter,
  26764. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26765. r.magFilter = h.LinearFilter,
  26766. r.minFilter = h.LinearFilter),
  26767. r.format = h.RGBAFormat,
  26768. i.setRenderTarget(n),
  26769. i.setRenderTarget(null);
  26770. var o = i.properties.get(r);
  26771. return o.__image__webglTextureCube = o.__webglTexture,
  26772. n
  26773. }
  26774. ,
  26775. l.prototype.getUploadQueueForPano = function(e) {
  26776. var t = this.uploadQueues[e];
  26777. return t || (t = [],
  26778. this.uploadQueues[e] = t),
  26779. t
  26780. }
  26781. ,
  26782. l.prototype.isTileUploaded = function(e) {
  26783. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26784. }
  26785. ,
  26786. l.prototype.setUploaded = function(e, t) {
  26787. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26788. }
  26789. ,
  26790. l.prototype.queueTileUpload = function(e, t, i) {
  26791. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26792. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26793. var r = this.getUploadQueueForPano(e.panoId);
  26794. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26795. e.uploadQueued = !0,
  26796. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26797. }
  26798. }
  26799. ,
  26800. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26801. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26802. }
  26803. ,
  26804. l.prototype.getTopUploadQueue = function() {
  26805. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26806. for (var n = 0; n < this.activePanos.length; n++)
  26807. if (e = this.activePanos[n],
  26808. t = this.getUploadQueueForPano(e.id),
  26809. t.length > 0)
  26810. switch (i) {
  26811. case S.Base:
  26812. if (0 === t[0].level)
  26813. return t;
  26814. break;
  26815. case S.Remaining:
  26816. return t
  26817. }
  26818. return null
  26819. }
  26820. ,
  26821. l.prototype.getNextFromUploadQueue = function() {
  26822. var e = function(e) {
  26823. var t = e.shift();
  26824. return t.uploadQueued = !1,
  26825. t
  26826. };
  26827. return function() {
  26828. if (this.forceQueue.length > 0)
  26829. return e(this.forceQueue);
  26830. var t = this.getTopUploadQueue();
  26831. return t && t.length > 0 ? e(t) : null
  26832. }
  26833. }(),
  26834. l.prototype.peekNextFromUploadQueue = function() {
  26835. if (this.forceQueue.length > 0)
  26836. return this.forceQueue[0];
  26837. var e = this.getTopUploadQueue();
  26838. return e && e.length > 0 ? e[0] : null
  26839. }
  26840. ,
  26841. l.prototype.clearAllQueuedUploads = function() {
  26842. this.clearAllUploadQueues(null, 0)
  26843. }
  26844. ,
  26845. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26846. this.clearAllUploadQueues(e, 0)
  26847. }
  26848. ,
  26849. l.prototype.clearAllUploadQueues = function(e, t) {
  26850. if (e)
  26851. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26852. this.clearUploadQueue(this.forceQueue, t, e);
  26853. else {
  26854. for (var i = 0; i < this.activePanos.length; i++) {
  26855. var n = this.activePanos[i];
  26856. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26857. }
  26858. this.clearUploadQueue(this.forceQueue, t)
  26859. }
  26860. }
  26861. ,
  26862. l.prototype.clearUploadQueue = function(e, t, i) {
  26863. void 0 !== t && null !== t || (t = 0);
  26864. for (var n = 0; n < e.length; ) {
  26865. var r = e[n];
  26866. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26867. e.splice(n, 1)) : n++
  26868. }
  26869. }
  26870. ,
  26871. l.prototype.refreshUploadInterval = function() {
  26872. var e = null;
  26873. return function(t) {
  26874. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26875. null !== t && void 0 !== t || (t = w),
  26876. b || (t = _),
  26877. this.uploadInterval = window.setTimeout(e, t),
  26878. this.uploadIntervalDelay = t)
  26879. }
  26880. }(),
  26881. l.prototype.update = function() {
  26882. var e = performance.now()
  26883. , t = 0;
  26884. return function() {
  26885. this.uploadIntervalCancelled = !0,
  26886. window.clearTimeout(this.uploadInterval),
  26887. this.uploadInterval = null;
  26888. var i = performance.now() - e;
  26889. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26890. e = performance.now()),
  26891. t++
  26892. }
  26893. }(),
  26894. l.prototype.updateUploadQueue = function(e, t) {
  26895. e || (e = 1);
  26896. for (var i = 0, n = 0; ; ) {
  26897. if (n >= t || i >= e)
  26898. break;
  26899. var r = this.getNextFromUploadQueue();
  26900. if (!r)
  26901. break;
  26902. if (0 !== r.level ? i++ : n++,
  26903. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26904. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26905. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26906. }
  26907. }
  26908. }
  26909. ,
  26910. l.prototype.updateDirection = function(e) {
  26911. if (e = e || this.direction) {
  26912. this.direction = e;
  26913. for (var t = 0; t < this.activePanos.length; t++) {
  26914. var i = this.activePanos[t]
  26915. , n = this.getUploadQueueForPano(i.id);
  26916. y.sortPanoTiles(n, i, this.direction)
  26917. }
  26918. }
  26919. }
  26920. ,
  26921. l.prototype.uploadTile = function() {
  26922. var e = {}
  26923. , t = (new h.Vector4,
  26924. d.tiling.overlayStyle);
  26925. return function(i, n) {
  26926. var r = i.panoId
  26927. , o = i.image
  26928. , a = i.tileSize
  26929. , s = i.panoSize
  26930. , l = i.tileIndex
  26931. , c = (i.faceTileIndex,
  26932. i.totalTiles)
  26933. , u = (i.face,
  26934. i.tileX)
  26935. , d = i.tileY
  26936. , p = !0
  26937. , g = !1
  26938. , m = (this.getPanoDescriptor(r),
  26939. this.getPanoLODDescriptor(r, s))
  26940. , v = this.getActiveRenderTargetDescriptor(r)
  26941. , A = v.renderTarget
  26942. , y = v.size;
  26943. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26944. y = this.qualityManager.getMaxZoomPanoSize()),
  26945. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26946. g = !1),
  26947. n || (this.anyUploaded(i.node) && (p = !1,
  26948. g = !0),
  26949. this.isTileUploaded(i) && (p = !1,
  26950. g = !1)),
  26951. p) {
  26952. var C = u * a
  26953. , I = d * a
  26954. , E = a / s * y
  26955. , b = C / s * y
  26956. , w = I / s * y;
  26957. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26958. var _ = e[a];
  26959. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26960. 1 === t || 2 === t) {
  26961. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26962. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26963. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26964. } else
  26965. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26966. m.uploadCount++,
  26967. this.emit(f.TileRenderSuccess, r, s, l, c),
  26968. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26969. this.setUploaded(i, !0),
  26970. this.addCoverageForNode(i.node)
  26971. } else
  26972. this.setUploaded(i, !1);
  26973. return i.uploadAttempted || (m.uploadAttempts++,
  26974. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26975. i.uploadAttempted = !0,
  26976. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26977. g
  26978. }
  26979. }(),
  26980. l.prototype.linkTileAndNode = function(e, t) {
  26981. t.tile = e,
  26982. e.node = t
  26983. }
  26984. ,
  26985. l.prototype.linkAllTilesAndNodes = function(e) {
  26986. for (var t = function(t, i, n, r, o) {
  26987. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  26988. this.linkTileAndNode(a, n)
  26989. }, i = 0; i < C.FACES_PER_PANO; i++) {
  26990. var n = this.getTileTree(e.id, i);
  26991. n.breadthFirst({
  26992. callback: t.bind(this, n, i)
  26993. })
  26994. }
  26995. }
  26996. ,
  26997. l.prototype.anyUploaded = function(e) {
  26998. if (!e)
  26999. return !1;
  27000. if (e.tile && this.isTileUploaded(e.tile))
  27001. return !0;
  27002. if (e.children)
  27003. for (var t = 0; t < e.children.length; t++) {
  27004. var i = e.children[t];
  27005. if (this.anyUploaded(i))
  27006. return !0
  27007. }
  27008. return !1
  27009. }
  27010. ,
  27011. l.prototype.setNodeCovered = function(e, t) {
  27012. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27013. }
  27014. ,
  27015. l.prototype.isNodeCovered = function(e) {
  27016. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27017. }
  27018. ,
  27019. l.prototype.addCoverageForNode = function(e) {
  27020. if (this.setNodeCovered(e, !0),
  27021. e.parent && e.covered) {
  27022. var t = e.parent;
  27023. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27024. }
  27025. }
  27026. ,
  27027. l.prototype.calcFullCoverage = function(e) {
  27028. var t = !1;
  27029. if (e.children)
  27030. for (var i = 0; i < e.children.length; i++) {
  27031. var n = e.children[i];
  27032. t = t || this.calcFullCoverage(n)
  27033. }
  27034. e.covered = e.tile.uploaded || t
  27035. }
  27036. ,
  27037. l.prototype.nodeSubcovered = function(e) {
  27038. if (!e.children)
  27039. return !1;
  27040. for (var t = 0; t < e.children.length; t++)
  27041. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27042. return !1;
  27043. return !0
  27044. }
  27045. ,
  27046. l.prototype.resetPanoDescriptor = function(e) {
  27047. this.getPanoDescriptor(e)
  27048. }
  27049. ,
  27050. l.prototype.getPanoDescriptor = function(e) {
  27051. var t = this.panoDescriptors[e];
  27052. return t || (t = {},
  27053. this.panoDescriptors[e] = t),
  27054. t
  27055. }
  27056. ,
  27057. l.prototype.resetPanoLODDescriptors = function(e) {
  27058. var t = this.getPanoLODDescriptors(e);
  27059. for (var i in t)
  27060. if (t.hasOwnProperty(i)) {
  27061. var n = t[i];
  27062. n.uploadCount = 0,
  27063. n.uploadAttempts = 0
  27064. }
  27065. }
  27066. ,
  27067. l.prototype.getPanoLODDescriptor = function(e, t) {
  27068. var i = this.getPanoLODDescriptors(e)
  27069. , n = i[t];
  27070. return n || (n = {
  27071. uploadCount: 0,
  27072. uploadAttempts: 0
  27073. },
  27074. i[t] = n),
  27075. n
  27076. }
  27077. ,
  27078. l.prototype.getPanoLODDescriptors = function(e) {
  27079. var t = this.panoLODDescriptors[e];
  27080. return t || (t = {},
  27081. this.panoLODDescriptors[e] = t),
  27082. t
  27083. }
  27084. ,
  27085. l.prototype.onTileDownloaded = function(e) {
  27086. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27087. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27088. if (i.downloaded = !0,
  27089. i.image = e.image,
  27090. i.panoSize = e.panoSize,
  27091. i.tileX = e.tileX,
  27092. i.tileY = e.tileY,
  27093. i.totalTiles = e.totalTiles,
  27094. i.tileIndex = e.tileIndex,
  27095. i.faceTileIndex = e.faceTileIndex,
  27096. i.face = e.face,
  27097. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27098. i.panoId = e.panoId,
  27099. i.tileSize = e.tileSize,
  27100. i.direction = (new h.Vector3).copy(e.direction),
  27101. i.node = null,
  27102. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27103. this.isPanoActive(i.panoId)) {
  27104. var n = this.getTileTree(i.panoId, i.face)
  27105. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27106. this.linkTileAndNode(i, r),
  27107. this.queueTileUpload(i, !0)
  27108. }
  27109. }
  27110. ,
  27111. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27112. var r = this.tileDirectory[e];
  27113. r || (r = {},
  27114. this.tileDirectory[e] = r);
  27115. var o = 16384 * t + 1024 * i + n
  27116. , a = r[o];
  27117. return a || (a = {
  27118. downloaded: !1,
  27119. uploaded: !1,
  27120. zoomUploaded: !1
  27121. },
  27122. r[o] = a),
  27123. a._key = e + ":" + t + ":" + i + ":" + n,
  27124. a._tileKey = o,
  27125. a
  27126. }
  27127. ,
  27128. l.prototype.setZoomingActive = function(e, t, i) {
  27129. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27130. this.zoomPanoId = t.id,
  27131. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27132. }
  27133. ,
  27134. l.prototype.updateZoomedPanoFromBase = function(e) {
  27135. if (!this.zoomPanoRenderingDisabled) {
  27136. var t = this.getActiveRenderTargetDescriptor(e.id);
  27137. if (t && t.renderTarget) {
  27138. var i = this.qualityManager.getMaxZoomPanoSize()
  27139. , n = t.renderTarget
  27140. , r = t.size;
  27141. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27142. this.copyBaseRenderStatusToZoomed(e.id)
  27143. }
  27144. }
  27145. }
  27146. ,
  27147. t.exports = l
  27148. }
  27149. , {
  27150. "../enum/GLCubeFaces": 25,
  27151. "../enum/PanoRendererEvents": 35,
  27152. "../enum/PanoSizeClass": 36,
  27153. "../enum/SceneRendererEvents": 43,
  27154. "../enum/TileDownloaderEvents": 45,
  27155. "../enum/Vectors": 50,
  27156. "../exception/BasicException": 55,
  27157. "../objects/Panorama": 148,
  27158. "../settings": 166,
  27159. "../util/browser": 182,
  27160. "../util/panorama": 191,
  27161. "./TileDownloader": 171,
  27162. "./TilePrioritizer": 172,
  27163. "./TileTree": 173,
  27164. "./TileUtils": 174,
  27165. events: 202,
  27166. three: 217
  27167. }],
  27168. 170: [function(e, t, i) {
  27169. "use strict";
  27170. function n(e, t, i) {
  27171. this.maxNavPanoSize = -1,
  27172. this.maxZoomPanoSize = -1,
  27173. this.devicePixelDensity = e,
  27174. this.deviceScreenSize = t,
  27175. this.clientBandwidth = i,
  27176. this.panoSizeClassMap = {},
  27177. this.useHighResolutionPanos = !0,
  27178. this.useUltraHighResolutionPanos = !1,
  27179. this.modelHasUltraHighPanos = !1
  27180. }
  27181. var r = e("../enum/PanoSizeClass")
  27182. , o = e("../settings")
  27183. , a = e("../util/browser")
  27184. , s = e("../constants")
  27185. , l = e("../util/showcase")
  27186. , c = e("../enum/ModelManagerEvents");
  27187. n.prototype.init = function(e) {
  27188. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27189. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27190. this.highSize = this.getPanoSize(r.HIGH),
  27191. this.standardSize = this.getPanoSize(r.STANDARD),
  27192. this.baseSize = this.getPanoSize(r.BASE),
  27193. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27194. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27195. this.updateMaximums(),
  27196. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27197. }
  27198. ,
  27199. n.prototype.updateFromModel = function(e) {
  27200. this.updateHighResolutionSettings(e),
  27201. this.updateUltraHighResolutionSettings(e)
  27202. }
  27203. ,
  27204. n.prototype.updateHighResolutionSettings = function(e) {
  27205. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27206. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27207. //this.useHighResolutionPanos = !0;
  27208. //----------------------e n d -----------------------------------------------------------------
  27209. this.updateMaximums()
  27210. }
  27211. ,
  27212. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27213. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27214. this.updateMaximums()
  27215. }
  27216. ,
  27217. n.prototype.enableUltraHighQualityMode = function() {
  27218. this.modelHasUltraHighPanos = !0,
  27219. this.updateUltraHighResolutionSettings(null)
  27220. }
  27221. ,
  27222. n.prototype.ultraHighQualityModeEnabled = function() {
  27223. return this.modelHasUltraHighPanos
  27224. }
  27225. ,
  27226. n.prototype.onModelChanged = function(e) {
  27227. this.updateFromModel(e.model),
  27228. this.updateMaximums()
  27229. }
  27230. ,
  27231. n.prototype.updateMaximums = function() {
  27232. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27233. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27234. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27235. }
  27236. ,
  27237. n.prototype.buildPanoSizeClassMap = function() {
  27238. this.panoSizeClassMap[r.BASE] = 512,
  27239. this.panoSizeClassMap[r.STANDARD] = 1024,
  27240. this.panoSizeClassMap[r.HIGH] = 2048,
  27241. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27242. }
  27243. ,
  27244. n.prototype.getPanoSize = function(e) {
  27245. return this.panoSizeClassMap[e]
  27246. }
  27247. ,
  27248. n.prototype.getMaxPossiblePanoSize = function() {
  27249. return this.getPanoSize(r.ULTRAHIGH)
  27250. }
  27251. ,
  27252. n.prototype.getMaxPanoSize = function() {
  27253. return this.maxZoomPanoSize
  27254. }
  27255. ,
  27256. n.prototype.getMaxNavPanoSize = function() {
  27257. return this.maxNavPanoSize
  27258. }
  27259. ,
  27260. n.prototype.getMaxZoomPanoSize = function() {
  27261. return this.maxZoomPanoSize
  27262. }
  27263. ,
  27264. n.prototype.detectMaxNavPanoSizeClass = function() {
  27265. if(settings.mobileNavHigh)return r.HIGH //改
  27266. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27267. }
  27268. ,
  27269. n.prototype.detectMaxNavPanoSize = function() {
  27270. var e = this.detectMaxNavPanoSizeClass();
  27271. return this.getPanoSize(e)
  27272. }
  27273. ,
  27274. n.prototype.detectMaxZoomPanoSize = function() {
  27275. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27276. }
  27277. ,
  27278. t.exports = n
  27279. }
  27280. , {
  27281. "../constants": 8,
  27282. "../enum/ModelManagerEvents": 33,
  27283. "../enum/PanoSizeClass": 36,
  27284. "../settings": 166,
  27285. "../util/browser": 182,
  27286. "../util/showcase": 193
  27287. }],
  27288. 171: [function(e, t, i) {
  27289. (function(i) {
  27290. "use strict";
  27291. function n(e) {
  27292. this.panos = null,
  27293. this.retryMinimumTime = 1e4,
  27294. this.urls = null,
  27295. this.panoLoadCallbacks = {},
  27296. this.downloadDescriptors = {},
  27297. this.priorityQueue = [],
  27298. this.forceQueue = [],
  27299. this.activeDownloads = [],
  27300. this.qualityManager = null,
  27301. this.tilePrioritizer = null,
  27302. this.refreshInterval = null,
  27303. this.processPriorityQueue = !1,
  27304. this.concurrentDownloads = e.concurrentDownloads || 1,
  27305. this.downloadTestResults = {}
  27306. }
  27307. var r = e("three")
  27308. , o = (e("../enum/Viewmode"),
  27309. e("../settings"))
  27310. , a = (e("../objects/Panorama"),
  27311. e("../util/logger"))
  27312. , s = (e("../enum/Vectors"),
  27313. e("../enum/PanoSizeClass"),
  27314. e("../enum/TileDownloaderEvents"))
  27315. , l = e("./TilePrioritizer")
  27316. , c = e("./TileUtils")
  27317. , h = (e("../enum/GLCubeFaces"),
  27318. e("../enum/DownloadStatus"))
  27319. , u = e("../util/panorama")
  27320. , d = e("../util/ajax")
  27321. , p = e("../ab")
  27322. , f = e("events").EventEmitter
  27323. , g = (new a(i),
  27324. Object.freeze({
  27325. Testing: 1,
  27326. Success: 2,
  27327. Fail: 3
  27328. }));
  27329. n.prototype = Object.create(f.prototype),
  27330. n.IDLE_REFRESH_DELAY = 500,
  27331. n.ACTIVE_REFRESH_DELAY = 16,
  27332. n.DOWNLOAD_RETRIES = 4,
  27333. n.prototype.init = function(e) {
  27334. this.qualityManager = e
  27335. }
  27336. ,
  27337. n.prototype.setUrls = function(e) {
  27338. this.urls = e
  27339. }
  27340. ,
  27341. n.prototype.setPanoData = function(e, t, i) {
  27342. this.panos = e,
  27343. this.imagePanos = t,
  27344. this.panoGroupId = i
  27345. }
  27346. ,
  27347. n.prototype.start = function() {
  27348. this.refreshUpdateInterval(0)
  27349. }
  27350. ,
  27351. n.prototype.stop = function() {
  27352. window.cancel(this.refreshInterval)
  27353. }
  27354. ,
  27355. n.prototype.refreshUpdateInterval = function(e) {
  27356. e || (e = 0),
  27357. this.refreshInterval = window.setTimeout(function() {
  27358. var e = this.update();
  27359. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27360. }
  27361. .bind(this), e)
  27362. }
  27363. ,
  27364. n.prototype.update = function() {
  27365. var e = this.forceQueue.length > 0;
  27366. return this.processQueueForDownloading(this.forceQueue),
  27367. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27368. this.priorityQueue.length > 0 && (e = !0),
  27369. this.processQueueForDownloading(this.priorityQueue)),
  27370. e
  27371. }
  27372. ,
  27373. n.prototype.forceQueueTilesForPano = function() {
  27374. var e = []
  27375. , t = [];
  27376. return function(i, n, r, o, a, s) {
  27377. e.length = 0;
  27378. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27379. var p = u[d];
  27380. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27381. }
  27382. if (r && e.length > 0) {
  27383. l.sortPanoTiles(e, i, r),
  27384. t.length = 0,
  27385. c.matchingTilesInDirection(i, n, r, o, a, t);
  27386. for (var f = 0, g = function(e) {
  27387. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27388. }; f < e.length; ) {
  27389. var m = e[f]
  27390. , v = t.findIndex(g);
  27391. v < 0 ? e.splice(f, 1) : f++
  27392. }
  27393. }
  27394. for (var A = 0; A < e.length; A++)
  27395. this.forceQueue.push(e[A]);
  27396. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27397. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27398. s && this.processQueueForDownloading(this.forceQueue, !0)
  27399. }
  27400. }(),
  27401. n.prototype.clearForceQueue = function() {
  27402. this.clearQueue(this.forceQueue)
  27403. }
  27404. ,
  27405. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27406. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27407. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27408. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27409. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27410. }
  27411. ,
  27412. n.prototype.clearQueue = function(e) {
  27413. this.setStatusForAllDescriptors(e, h.None),
  27414. e.length = 0
  27415. }
  27416. ,
  27417. n.prototype.clearFromQueue = function(e, t, i) {
  27418. for (var n = 0; n < e.length; n++) {
  27419. var r = e[n];
  27420. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27421. }
  27422. }
  27423. ,
  27424. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27425. for (var i = 0; i < e.length; i++) {
  27426. var n = e[i];
  27427. n && (n.status = t)
  27428. }
  27429. }
  27430. ,
  27431. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27432. for (var i = 0; i < e.length; i++) {
  27433. var n = e[i];
  27434. n && (n.status !== t ? n.status = t : e[i] = null)
  27435. }
  27436. }
  27437. ,
  27438. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27439. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27440. , n = i[t];
  27441. return n || (n = this.buildDownloadDescriptorArray(t),
  27442. i[t] = n,
  27443. this.initTileDownloadDescriptors(n, e, t)),
  27444. n
  27445. }
  27446. ,
  27447. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27448. var t = this.downloadDescriptors[e.id];
  27449. return t || (t = {},
  27450. this.downloadDescriptors[e.id] = t),
  27451. t
  27452. }
  27453. ,
  27454. n.prototype.processQueueForDownloading = function(e, t) {
  27455. if (this.cleanupActiveDownloads(),
  27456. this.activeDownloads.length < this.concurrentDownloads || t)
  27457. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27458. var o = e.shift();
  27459. o && (this.startDownload(o),
  27460. n++)
  27461. }
  27462. }
  27463. ,
  27464. n.prototype.testDownload = function(e, t, i) {
  27465. var n = this.downloadTestResults[e];
  27466. if (n)
  27467. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27468. this.downloadTestResults[e] = g.Testing;
  27469. var r = this.panos.list[0]
  27470. , o = this.getTileUrl(r.id, e, t, 0)
  27471. , a = function(t) {
  27472. this.downloadTestResults[e] = g.Success,
  27473. i(!0)
  27474. }
  27475. .bind(this)
  27476. , s = function() {
  27477. this.downloadTestResults[e] = g.Fail,
  27478. i(!1)
  27479. }
  27480. .bind(this);
  27481. this.loadImage(o, 0, a, s)
  27482. }
  27483. ,
  27484. n.prototype.startDownload = function(e) {
  27485. e.status = h.Downloading;
  27486. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27487. this.activeDownloads.push(e),
  27488. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27489. }
  27490. ,
  27491. n.prototype.downloadFailed = function(e, t) {}
  27492. ,
  27493. n.prototype.downloadComplete = function(e, t) {
  27494. if (e.panoGroupId === this.panoGroupId) {
  27495. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27496. e.status = h.Downloaded,
  27497. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27498. var n = {
  27499. panoId: e.pano.id,
  27500. image: t,
  27501. tileSize: e.tileSize,
  27502. panoSize: e.panoSize,
  27503. tileIndex: e.tileIndex,
  27504. faceTileIndex: e.faceTileIndex,
  27505. totalTiles: e.totalTiles,
  27506. face: e.face,
  27507. tileX: e.tileX,
  27508. tileY: e.tileY,
  27509. direction: e.direction
  27510. };
  27511. e.image = t,
  27512. this.emit(s.TileDownloadSuccess, n),
  27513. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27514. panoId: e.pano.id,
  27515. tileSize: e.tileSize,
  27516. panoSize: e.panoSize
  27517. },
  27518. this.emit(s.PanoDownloadComplete, n),
  27519. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27520. }
  27521. }
  27522. ,
  27523. n.prototype.cleanupActiveDownloads = function() {
  27524. var e = [];
  27525. return function() {
  27526. e.length = 0;
  27527. for (var t = 0; t < this.activeDownloads.length; t++) {
  27528. var i = this.activeDownloads[t];
  27529. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27530. }
  27531. this.activeDownloads.length = 0,
  27532. this.activeDownloads.push.apply(this.activeDownloads, e)
  27533. }
  27534. }(),
  27535. n.prototype.isPanoDownloaded = function(e, t) {
  27536. var i = this.getTileDownloadDescriptors(e, t);
  27537. if (i.length <= 0)
  27538. return !1;
  27539. for (var n = 0; n < i.length; n++) {
  27540. var r = i[n];
  27541. if (r.status !== h.Downloaded)
  27542. return !1
  27543. }
  27544. return !0
  27545. }
  27546. ,
  27547. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27548. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27549. this.panoLoadCallbacks[o] = {
  27550. onLoad: i,
  27551. onFail: n,
  27552. onProgress: r
  27553. }
  27554. }
  27555. ,
  27556. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27557. var i = e.id + ":" + t;
  27558. return this.panoLoadCallbacks[i]
  27559. }
  27560. ,
  27561. n.prototype.buildDownloadDescriptorArray = function(e) {
  27562. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27563. var r = this.buildDownloadDescriptor();
  27564. i.push(r)
  27565. }
  27566. return i
  27567. }
  27568. ,
  27569. n.prototype.buildDownloadDescriptor = function() {
  27570. var e = {
  27571. panoGroupId: null,
  27572. pano: null,
  27573. panoSize: -1,
  27574. tileSize: -1,
  27575. tileIndex: -1,
  27576. totalTiles: -1,
  27577. faceTileIndex: -1,
  27578. status: h.None,
  27579. url: null,
  27580. image: null,
  27581. direction: new r.Vector3,
  27582. face: -1,
  27583. cubeFace: -1,
  27584. tileX: -1,
  27585. tileY: -1
  27586. };
  27587. return e
  27588. }
  27589. ,
  27590. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27591. for (var n = 0; n < e.length; n++) {
  27592. var r = e[n];
  27593. this.initTileDownloadDescriptor(r, t, i, n)
  27594. }
  27595. }
  27596. ,
  27597. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27598. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27599. e.face = c.getFaceForTile(i, n),
  27600. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27601. e.panoGroupId = this.panoGroupId,
  27602. e.pano = t,
  27603. e.panoSize = i,
  27604. e.tileSize = r,
  27605. e.tileIndex = n,
  27606. e.totalTiles = c.getTileCountForSize(i),
  27607. e.status = h.None,
  27608. e.image = null,
  27609. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27610. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27611. }
  27612. ,
  27613. n.prototype.getTileUrl = function() {
  27614. var e = {
  27615. 256: "256",
  27616. 512: "512",
  27617. 1024: "1k",
  27618. 2048: "2k",
  27619. 4096: "4k"
  27620. }
  27621. , t = {
  27622. face: -1,
  27623. faceTileIndex: -1,
  27624. tileX: -1,
  27625. tileY: -1
  27626. };
  27627. return function(i, n, r, a) {
  27628. c.getTileLocation(n, a, t);
  27629. var s = Math.floor(n / r)
  27630. , l = s * s
  27631. , h = Math.floor(a / l)
  27632. , u = "";
  27633. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27634. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27635. return d = p.changeIfTileGenerating(d)
  27636. }
  27637. }(),
  27638. n.prototype.loadImage = function(e, t, i, n) {
  27639. d.getImage(e, t).then(function(e) {
  27640. i(e)
  27641. }).fail(n)
  27642. }
  27643. ,
  27644. t.exports = n
  27645. }
  27646. ).call(this, "/js/tile/TileDownloader.js")
  27647. }
  27648. , {
  27649. "../ab": 3,
  27650. "../enum/DownloadStatus": 24,
  27651. "../enum/GLCubeFaces": 25,
  27652. "../enum/PanoSizeClass": 36,
  27653. "../enum/TileDownloaderEvents": 45,
  27654. "../enum/Vectors": 50,
  27655. "../enum/Viewmode": 51,
  27656. "../objects/Panorama": 148,
  27657. "../settings": 166,
  27658. "../util/ajax": 181,
  27659. "../util/logger": 189,
  27660. "../util/panorama": 191,
  27661. "./TilePrioritizer": 172,
  27662. "./TileUtils": 174,
  27663. events: 202,
  27664. three: 217
  27665. }],
  27666. 172: [function(e, t, i) {
  27667. (function(i) {
  27668. "use strict";
  27669. function n(e, t, i, o, a) {
  27670. this.qualityManager = e,
  27671. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27672. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27673. this.baseSize = t,
  27674. this.standardSize = i,
  27675. this.highSize = o,
  27676. this.ultraHighSize = a,
  27677. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27678. }
  27679. var r = e("three")
  27680. , o = (e("../enum/Viewmode"),
  27681. e("../settings"),
  27682. e("../settings"),
  27683. e("../objects/Panorama"))
  27684. , a = e("../util/logger")
  27685. , s = (e("../enum/Vectors"),
  27686. e("../enum/PanoSizeClass"),
  27687. e("../enum/ModelManagerEvents"),
  27688. e("../enum/GLCubeFaces"),
  27689. e("../enum/DownloadStatus"))
  27690. , l = (e("../util/browser"),
  27691. e("./TileUtils"))
  27692. , c = e("../util/math")
  27693. , h = (e("events").EventEmitter,
  27694. new a(i),
  27695. Object.freeze({
  27696. None: 0,
  27697. DirectionalFOV: 1
  27698. }));
  27699. n.PriorityCriteria = function(e, t, i, n, o) {
  27700. this.pano = e,
  27701. this.cameraPosition = (new r.Vector3).copy(t),
  27702. this.cameraDir = (new r.Vector3).copy(i),
  27703. this.panoSpaceDir = (new r.Vector3).copy(n),
  27704. this.upcomingPanos = o,
  27705. this.copy = function(e) {
  27706. this.pano = e.pano,
  27707. this.cameraPosition.copy(e.cameraPosition),
  27708. this.cameraDir.copy(e.cameraDir),
  27709. this.panoSpaceDir.copy(e.panoSpaceDir),
  27710. this.upcomingPanos = o
  27711. }
  27712. ,
  27713. this.zoomingActive = !1
  27714. }
  27715. ,
  27716. n.DIRECTIONAL_FOV = 180,
  27717. n.DIRECTIONAL_FOV_NARROW = 120,
  27718. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27719. n.MAX_SCORED_PANOS_TOADD = 2,
  27720. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27721. n.DIRECTION_SCORE_STRICTNESS = .75,
  27722. n.appendQueue = function(e, t) {
  27723. if (e && t)
  27724. for (var i = 0; i < t.length; i++)
  27725. e.push(t[i])
  27726. }
  27727. ,
  27728. n.prototype.updateCriteria = function(e, t, i, n) {
  27729. this.priorityCriteria.pano = e,
  27730. this.priorityCriteria.cameraPosition.copy(t),
  27731. this.priorityCriteria.cameraDir.copy(i),
  27732. this.priorityCriteria.upcomingPanos = n,
  27733. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27734. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27735. }
  27736. ,
  27737. n.prototype.filterAndPrioritize = function() {
  27738. var e = []
  27739. , t = []
  27740. , i = [];
  27741. return function(r, o, a) {
  27742. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27743. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27744. var s = this.baseSize
  27745. , l = this.standardSize
  27746. , c = this.highSize
  27747. , h = this.ultraHighSize;
  27748. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27749. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27750. i.length = 0,
  27751. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27752. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27753. n.appendQueue(r, i),
  27754. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27755. i.length = 0,
  27756. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27757. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27758. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27759. n.appendQueue(r, i),
  27760. i.length = 0,
  27761. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27762. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27763. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27764. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27765. n.appendQueue(r, i),
  27766. this.queueTilesForPanos(r, e, a, s)
  27767. }
  27768. }(),
  27769. n.prototype.canDownloadSize = function(e) {
  27770. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27771. }
  27772. ,
  27773. n.prototype.populateNeighborPanos = function(e, t, i) {
  27774. i = i || [],
  27775. i.length = 0;
  27776. var n = t.getNeighbours(e);
  27777. for (var r in n)
  27778. if (n.hasOwnProperty(r)) {
  27779. var o = t.get(r);
  27780. i.push(o)
  27781. }
  27782. return i
  27783. }
  27784. ,
  27785. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27786. i = i || [],
  27787. i.length = 0;
  27788. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27789. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27790. , c = t.sortByScore(s, l);
  27791. if (c)
  27792. for (var h = 0; h < c.length && h < a; h++) {
  27793. var u = c[h].pano;
  27794. i.push(u)
  27795. }
  27796. return i
  27797. }
  27798. ,
  27799. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27800. for (var o = 0, a = 0; a < t.length; a++) {
  27801. var s = t[a]
  27802. , l = this.queueTilesForPano(e, i, s, n);
  27803. if (o += l > 0 ? 1 : 0,
  27804. r && o >= r)
  27805. break
  27806. }
  27807. return o
  27808. }
  27809. ,
  27810. n.prototype.queueTilesForPano = function() {
  27811. var e = {
  27812. filter: h.None
  27813. };
  27814. return function(t, i, n, r) {
  27815. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27816. }
  27817. }(),
  27818. n.prototype.queueTilesForPanosInDirection = function() {
  27819. var e = new r.Vector3;
  27820. return function(t, i, n, r, o, a, s, l) {
  27821. for (var h = 0, u = 0; u < n.length; u++) {
  27822. var d = n[u];
  27823. e.copy(d.position),
  27824. e.sub(o),
  27825. e.normalize();
  27826. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27827. , f = c.getFOVDotThreshold(s);
  27828. if (p >= f) {
  27829. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27830. if (h += g > 0 ? 1 : 0,
  27831. l && h >= l)
  27832. break
  27833. }
  27834. }
  27835. return h
  27836. }
  27837. }(),
  27838. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27839. for (var l = 0, c = 0; c < i.length; c++) {
  27840. var h = i[c]
  27841. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27842. if (l += u > 0 ? 1 : 0,
  27843. s && l >= s)
  27844. break
  27845. }
  27846. return l
  27847. }
  27848. ,
  27849. n.prototype.queueTilesInDirectionForPano = function() {
  27850. var e = {
  27851. filter: h.DirectionalFOV,
  27852. direction: new r.Vector3,
  27853. fov: 60
  27854. }
  27855. , t = new r.Vector3;
  27856. return function(i, n, r, o, a, s, c) {
  27857. return t.copy(s),
  27858. l.getRelativeDirection(r.quaternion, t),
  27859. e.direction.copy(t),
  27860. e.fov = c,
  27861. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27862. }
  27863. }(),
  27864. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27865. var e = [];
  27866. return function(t, i, n, r, o) {
  27867. var a = i.getTileDownloadDescriptors(n, r);
  27868. e.length = 0,
  27869. this.filterTileDownloadDescriptors(n, a, e, o);
  27870. for (var s = 0, l = 0; l < e.length; l++) {
  27871. var c = e[l];
  27872. c && (t.push(c),
  27873. s++)
  27874. }
  27875. return s
  27876. }
  27877. }(),
  27878. n.prototype.filterTileDownloadDescriptors = function() {
  27879. new r.Vector3;
  27880. return function(e, t, i, n) {
  27881. var r, o;
  27882. switch (n.filter) {
  27883. case h.DirectionalFOV:
  27884. for (r = 0; r < t.length; r++)
  27885. o = t[r],
  27886. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27887. break;
  27888. default:
  27889. for (r = 0; r < t.length; r++)
  27890. o = t[r],
  27891. i.push(o)
  27892. }
  27893. for (r = 0; r < i.length; r++)
  27894. o = i[r],
  27895. this.canIncludeDescriptor(o) || (i[r] = null)
  27896. }
  27897. }(),
  27898. n.prototype.canIncludeDescriptor = function(e) {
  27899. return e.status !== s.Downloading && e.status !== s.Downloaded
  27900. }
  27901. ,
  27902. n.prototype.canIncludePano = function(e, t) {
  27903. return !e.isLoaded(t)
  27904. }
  27905. ,
  27906. n.getFOVDotThreshold = function(e) {
  27907. return Math.cos(r.Math.degToRad(e / 2))
  27908. }
  27909. ;
  27910. var u = function() {
  27911. var e = function e(t, i) {
  27912. var n = e._panoSpaceDir
  27913. , r = e._fovThreshold
  27914. , o = e._fovThresholdNarrow
  27915. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27916. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27917. return t._dot = a,
  27918. i._dot = s,
  27919. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27920. };
  27921. return e._panoSpaceDir = new r.Vector3,
  27922. e._fovThreshold = -1,
  27923. e._fovThresholdNarrow = -1,
  27924. e
  27925. }();
  27926. n.sortPanoTiles = function(e, t, i) {
  27927. u._panoSpaceDir.copy(i),
  27928. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27929. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27930. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27931. e.sort(u)
  27932. }
  27933. ,
  27934. n.insertSortedPanoTile = function(e, t, i, r) {
  27935. u._panoSpaceDir.copy(r),
  27936. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27937. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27938. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27939. for (var o = -1, a = 0; a < e.length; a++) {
  27940. var s = u(t, e[a]);
  27941. if (s <= 0) {
  27942. o = a;
  27943. break
  27944. }
  27945. }
  27946. if (o === -1)
  27947. e[e.length] = t;
  27948. else {
  27949. for (var h = e.length; h > o; h--)
  27950. e[h] = e[h - 1];
  27951. e[o] = t
  27952. }
  27953. }
  27954. ,
  27955. n.prototype.setZoomingActive = function(e) {
  27956. e !== this.zoomingActive && (this.zoomingActive = e)
  27957. }
  27958. ,
  27959. t.exports = n
  27960. }
  27961. ).call(this, "/js/tile/TilePrioritizer.js")
  27962. }
  27963. , {
  27964. "../enum/DownloadStatus": 24,
  27965. "../enum/GLCubeFaces": 25,
  27966. "../enum/ModelManagerEvents": 33,
  27967. "../enum/PanoSizeClass": 36,
  27968. "../enum/Vectors": 50,
  27969. "../enum/Viewmode": 51,
  27970. "../objects/Panorama": 148,
  27971. "../settings": 166,
  27972. "../util/browser": 182,
  27973. "../util/logger": 189,
  27974. "../util/math": 190,
  27975. "./TileUtils": 174,
  27976. events: 202,
  27977. three: 217
  27978. }],
  27979. 173: [function(e, t, i) {
  27980. "use strict";
  27981. function n(e, t) {
  27982. this.levels = t,
  27983. this.tileSize = e,
  27984. this.root = null,
  27985. this.allNodes = [],
  27986. a(this)
  27987. }
  27988. function r(e, t) {
  27989. this.tree = e,
  27990. this.parent = t,
  27991. this.children = [],
  27992. this.id = ++u
  27993. }
  27994. function o(e, t, i, r, a, s, l, h) {
  27995. if (e) {
  27996. l = l || n.TraversalType.PreOrder;
  27997. var u = r * c + i;
  27998. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  27999. s && s.push(e)),
  28000. e.children && 0 !== e.children.length) {
  28001. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28002. for (var g = 0; g < c; g++)
  28003. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28004. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28005. s && s.push(e))
  28006. }
  28007. }
  28008. }
  28009. function a(e) {
  28010. e.root = s(e, null, 0)
  28011. }
  28012. function s(e, t, i) {
  28013. if (i > e.levels)
  28014. return null;
  28015. var n = new r(e,t);
  28016. e.allNodes.push(n);
  28017. for (var o = 0; o < h; o++)
  28018. n.children[o] = s(e, n, i + 1);
  28019. return n
  28020. }
  28021. function l(e, t, i, n, r) {
  28022. if (!e)
  28023. return null;
  28024. if (0 === i)
  28025. return e;
  28026. if (!e.children || 0 === e.children.length)
  28027. return null;
  28028. var o = Math.pow(c, i)
  28029. , a = o / c
  28030. , s = n % a
  28031. , h = r % a
  28032. , u = Math.floor(r / a)
  28033. , d = Math.floor(n / a)
  28034. , p = u * c + d
  28035. , f = e.children[p];
  28036. return l(f, t + 1, i - 1, s, h)
  28037. }
  28038. var c = (e("three"),
  28039. e("./TileUtils"),
  28040. e("../objects/Panorama"),
  28041. e("../util/panorama"),
  28042. e("events").EventEmitter,
  28043. 2)
  28044. , h = c * c;
  28045. n.TraversalType = Object.freeze({
  28046. PreOrder: 0,
  28047. PostOrder: 1
  28048. });
  28049. var u = 0;
  28050. n.getLevelCountForSize = function(e, t) {
  28051. var i = 0;
  28052. for (t < e && (t = e); ; ) {
  28053. if (t /= c,
  28054. t < e)
  28055. break;
  28056. i++
  28057. }
  28058. return i
  28059. }
  28060. ,
  28061. n.getSizeForLevel = function(e, t) {
  28062. return Math.pow(c, t) * e
  28063. }
  28064. ,
  28065. n.prototype.getSubNode = function(e, t, i) {
  28066. (!t || e < this.tileSize) && (t = 0),
  28067. (!i || e < this.tileSize) && (i = 0),
  28068. e < this.tileSize && (e = this.tileSize);
  28069. var r = n.getLevelCountForSize(this.tileSize, e)
  28070. , o = l(this.root, 0, r, t, i);
  28071. return o
  28072. }
  28073. ,
  28074. n.prototype.breadthFirst = function(e) {
  28075. e = e || {};
  28076. var t = !!e.nullLevelEnd
  28077. , i = e.maxLevel
  28078. , n = e.minLevel
  28079. , r = e.callback
  28080. , o = e.saveVisited
  28081. , a = []
  28082. , s = {}
  28083. , l = 0
  28084. , c = 0;
  28085. for (a.push(this.root),
  28086. a.push(s); a.length > 0 && !(i && l > i); ) {
  28087. var h = a.shift();
  28088. if (h === s)
  28089. (!n || l >= n) && (r && t && r(null),
  28090. o && t && o.push(null)),
  28091. a.length > 0 && a.push(s),
  28092. l++,
  28093. c = 0;
  28094. else {
  28095. if (h.children)
  28096. for (var u = 0; u < h.children.length; u++) {
  28097. var d = h.children[u];
  28098. d && a.push(h.children[u])
  28099. }
  28100. var p = this.getFaceIndexFromNode(h);
  28101. (!n || l >= n) && (r && r(h, l, p),
  28102. o && o.push(h)),
  28103. c++
  28104. }
  28105. }
  28106. }
  28107. ,
  28108. n.prototype.getFaceIndexFromNode = function(e) {
  28109. if (!e)
  28110. return -1;
  28111. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28112. var o = i.parent;
  28113. if (!o)
  28114. break;
  28115. for (var a = -1, s = 0; s < o.children.length; s++)
  28116. o.children[s] === i && (a = s);
  28117. var l = a % c
  28118. , h = Math.floor(a / c);
  28119. n = l * t + n,
  28120. r = h * t + r,
  28121. t *= c,
  28122. i = o
  28123. }
  28124. return r * t + n
  28125. }
  28126. ,
  28127. n.prototype.depthFirst = function(e, t, i) {
  28128. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28129. }
  28130. ,
  28131. t.exports = n
  28132. }
  28133. , {
  28134. "../objects/Panorama": 148,
  28135. "../util/panorama": 191,
  28136. "./TileUtils": 174,
  28137. events: 202,
  28138. three: 217
  28139. }],
  28140. 174: [function(e, t, i) {
  28141. "use strict";
  28142. var n = e("../enum/GLCubeFaces")
  28143. , r = e("../util/MathLight")
  28144. , o = {};
  28145. o.TILE_SIZE = 512,
  28146. o.FACES_PER_PANO = 6,
  28147. o.LocationOnTile = {
  28148. Center: 0,
  28149. UpperLeft: 1,
  28150. UpperRight: 2,
  28151. LowerRight: 3,
  28152. LowerLeft: 4
  28153. },
  28154. o.getTileVector = function() {
  28155. return function(e, t, i, a, s, l, c, h) {
  28156. l = l || o.LocationOnTile.Center;
  28157. var u = e / t
  28158. , d = a / u;
  28159. s = -s + (u - 1);
  28160. var p = s / u
  28161. , f = t / e
  28162. , g = 2 * f
  28163. , m = g / 2
  28164. , v = 2 * d - 1 + m
  28165. , A = 2 * p - 1 + m;
  28166. switch (l) {
  28167. case o.LocationOnTile.UpperLeft:
  28168. v -= m,
  28169. A += m,
  28170. v += c * g;
  28171. break;
  28172. case o.LocationOnTile.UpperRight:
  28173. v += m,
  28174. A += m,
  28175. A -= c * g;
  28176. break;
  28177. case o.LocationOnTile.LowerRight:
  28178. v += m,
  28179. A -= m,
  28180. v -= c * g;
  28181. break;
  28182. case o.LocationOnTile.LowerLeft:
  28183. v -= m,
  28184. A -= m,
  28185. A += c * g;
  28186. break;
  28187. case o.LocationOnTile.Center:
  28188. }
  28189. switch (i) {
  28190. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28191. r.setVector(h, -1, A, -v);
  28192. break;
  28193. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28194. r.setVector(h, 1, A, v);
  28195. break;
  28196. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28197. r.setVector(h, -v, 1, -A);
  28198. break;
  28199. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28200. r.setVector(h, -v, -1, A);
  28201. break;
  28202. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28203. r.setVector(h, -v, A, 1);
  28204. break;
  28205. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28206. r.setVector(h, v, A, -1)
  28207. }
  28208. r.normalize(h)
  28209. }
  28210. }(),
  28211. o.getFaceForTile = function(e, t) {
  28212. var i = o.TILE_SIZE;
  28213. e < o.TILE_SIZE && (i = e);
  28214. var n = Math.floor(e / i)
  28215. , r = n * n;
  28216. return Math.floor(t / r)
  28217. }
  28218. ,
  28219. o.getTileLocation = function(e, t, i) {
  28220. var n = o.TILE_SIZE;
  28221. e < o.TILE_SIZE && (n = e);
  28222. var r = o.getFaceForTile(e, t)
  28223. , a = Math.floor(e / n)
  28224. , s = a * a
  28225. , l = t - r * s;
  28226. i.tileX = l % a,
  28227. i.tileY = Math.floor(l / a),
  28228. i.face = r,
  28229. i.faceTileIndex = l
  28230. }
  28231. ,
  28232. o.getTileCountForSize = function(e) {
  28233. if (e <= o.TILE_SIZE)
  28234. return o.FACES_PER_PANO;
  28235. var t = Math.floor(e / o.TILE_SIZE)
  28236. , i = t * t
  28237. , n = i * o.FACES_PER_PANO;
  28238. return n
  28239. }
  28240. ,
  28241. o.getRelativeDirection = function() {
  28242. var e = new r.Matrix4
  28243. , t = new r.Quaternion;
  28244. return function(i, n) {
  28245. t.copy(i),
  28246. t.inverse(),
  28247. e.makeRotationFromQuaternion(t),
  28248. e.applyToVector3(n),
  28249. r.normalize(n)
  28250. }
  28251. }(),
  28252. o.matchingTilesInDirection = function() {
  28253. var e = new r.Vector3
  28254. , t = new r.Vector3(0,0,-1)
  28255. , i = new r.Quaternion
  28256. , n = function(e, t) {
  28257. e.push({
  28258. face: t.face,
  28259. faceTileIndex: t.faceTileIndex,
  28260. tileX: t.tileX,
  28261. tileY: t.tileY
  28262. })
  28263. }
  28264. , a = function() {
  28265. var e = {
  28266. face: -1,
  28267. faceTileIndex: -1,
  28268. tileX: -1,
  28269. tileY: -1
  28270. };
  28271. return function(t, i, r) {
  28272. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28273. o.getTileLocation(t, l, e),
  28274. i && !i(e) || (s++,
  28275. r && n(r, e));
  28276. return s
  28277. }
  28278. }();
  28279. return function(n, s, l, c, h, u) {
  28280. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28281. o.getTileCountForSize(s);
  28282. if (!c && !h)
  28283. return a(s, null, u);
  28284. var p = !!h;
  28285. if (h = h || c,
  28286. h = Math.max(0, Math.min(h, 360)),
  28287. c = Math.max(0, Math.min(c, 360)),
  28288. r.copyVector(l, e),
  28289. o.getRelativeDirection(n.quaternion, e),
  28290. p) {
  28291. i.setFromUnitVectors(e, t);
  28292. var f = function(e) {
  28293. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28294. };
  28295. return a(s, f, u)
  28296. }
  28297. var g = function(t) {
  28298. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28299. };
  28300. return a(s, g, u)
  28301. }
  28302. }(),
  28303. o.isTileWithinFrustum = function() {
  28304. var e = new r.Vector3
  28305. , t = 1e-5;
  28306. return function(i, n, a, s, l, c, h, u) {
  28307. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28308. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28309. r.applyQuaternionToVector(c, e),
  28310. e.z >= -t)
  28311. I++;
  28312. else {
  28313. var w = -1 / e.z
  28314. , _ = e.x * w
  28315. , T = e.y * w;
  28316. T > d ? v++ : T < p && A++,
  28317. _ > f ? y++ : _ < g && C++,
  28318. E++
  28319. }
  28320. return A !== E && v !== E && y !== E && C !== E
  28321. }
  28322. }(),
  28323. o.isTileWithinFOV = function() {
  28324. var e = new r.Vector3
  28325. , t = new r.Vector3(0,1,0)
  28326. , i = new r.Vector3(1,0,0);
  28327. return function(n, a, s, l, c, h, u) {
  28328. var d = o.mapFaceToCubemapFace(s);
  28329. if (r.cross(h, t, i),
  28330. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28331. o.isWithinFOV(e, h, u, null))
  28332. return !0;
  28333. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28334. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28335. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28336. o.isWithinFOV(e, h, u, null))
  28337. return !0;
  28338. g += p
  28339. }
  28340. return !1
  28341. }
  28342. }(),
  28343. o.isWithinFOV = function() {
  28344. var e = new r.Vector3
  28345. , t = new r.Vector3;
  28346. return function(i, n, o, a) {
  28347. if (r.copyVector(i, t),
  28348. a) {
  28349. r.copyVector(a, e),
  28350. r.normalize(e);
  28351. var s = r.dot(e, i);
  28352. e.x *= s,
  28353. e.y *= s,
  28354. e.z *= s,
  28355. r.subVector(t, e)
  28356. }
  28357. var l = o / 2 * r.RADIANS_PER_DEGREE
  28358. , c = Math.cos(l)
  28359. , h = r.dot(t, n);
  28360. return h >= c
  28361. }
  28362. }(),
  28363. o.mapFaceToCubemapFace = function() {
  28364. var e = {
  28365. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28366. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28367. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28368. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28369. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28370. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28371. };
  28372. return function(t) {
  28373. return e[t]
  28374. }
  28375. }(),
  28376. t.exports = o
  28377. }
  28378. , {
  28379. "../enum/GLCubeFaces": 25,
  28380. "../util/MathLight": 176
  28381. }],
  28382. 175: [function(e, t, i) {
  28383. (function(i) {
  28384. "use strict";
  28385. function n() {
  28386. this.list = [],
  28387. this.index = {},
  28388. Object.defineProperty(this, "length", {
  28389. get: function() {
  28390. return this.list.length
  28391. }
  28392. })
  28393. }
  28394. var r = (e("./common"),
  28395. e("./logger"));
  28396. new r(i);
  28397. n.prototype.forEach = function(e) {
  28398. this.list.forEach(e)
  28399. }
  28400. ,
  28401. n.prototype.add = function(e) {
  28402. this.list.push(e),
  28403. this.index[this.getIndex(e)] = e
  28404. }
  28405. ,
  28406. n.prototype.getIndex = function(e) {
  28407. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28408. }
  28409. ,
  28410. n.prototype.extend = function(e) {
  28411. for (var t = 0; t < e.length; t++)
  28412. this.add(e[t])
  28413. }
  28414. ,
  28415. n.prototype.get = function(e) {
  28416. return this.index[e]
  28417. }
  28418. ,
  28419. n.prototype.first = function() {
  28420. return this.list[0]
  28421. }
  28422. ,
  28423. n.prototype.last = function() {
  28424. return this.list[this.list.length - 1]
  28425. }
  28426. ,
  28427. n.prototype.reIndex = function() {
  28428. this.index = {};
  28429. var e = this;
  28430. this.forEach(function(t) {
  28431. e.index[e.getIndex(t)] = t
  28432. })
  28433. }
  28434. ,
  28435. n.prototype.filter = function(e) {
  28436. var t = this.list.filter(e);
  28437. return this.reIndex(),
  28438. t
  28439. }
  28440. ,
  28441. n.prototype.reduce = function(e, t) {
  28442. return this.list.reduce(e, t)
  28443. }
  28444. ,
  28445. n.prototype.sort = function(e) {
  28446. return this.list.sort(e)
  28447. }
  28448. ,
  28449. n.prototype.indexOf = function(e) {
  28450. for (var t = 0; t < this.list.length; ++t)
  28451. if (this.list[t] === e)
  28452. return t;
  28453. return -1
  28454. }
  28455. ,
  28456. t.exports = n
  28457. }
  28458. ).call(this, "/js/util/IndexedCollection.js")
  28459. }
  28460. , {
  28461. "./common": 185,
  28462. "./logger": 189
  28463. }],
  28464. 176: [function(e, t, i) {
  28465. "use strict";
  28466. var n = e("../constants")
  28467. , r = {};
  28468. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28469. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28470. r.Vector3 = function(e, t, i) {
  28471. this.x = e || 0,
  28472. this.y = t || 0,
  28473. this.z = i || 0
  28474. }
  28475. ,
  28476. r.Matrix4 = function() {
  28477. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28478. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28479. }
  28480. ,
  28481. r.Matrix4.prototype = {
  28482. identity: function() {
  28483. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28484. this
  28485. },
  28486. copy: function(e) {
  28487. return this.elements.set(e.elements),
  28488. this
  28489. },
  28490. applyToVector3: function(e) {
  28491. var t = e.x
  28492. , i = e.y
  28493. , n = e.z
  28494. , r = this.elements;
  28495. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28496. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28497. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28498. this
  28499. },
  28500. getInverse: function(e, t) {
  28501. var i = this.elements
  28502. , n = e.elements
  28503. , r = n[0]
  28504. , o = n[1]
  28505. , a = n[2]
  28506. , s = n[3]
  28507. , l = n[4]
  28508. , c = n[5]
  28509. , h = n[6]
  28510. , u = n[7]
  28511. , d = n[8]
  28512. , p = n[9]
  28513. , f = n[10]
  28514. , g = n[11]
  28515. , m = n[12]
  28516. , v = n[13]
  28517. , A = n[14]
  28518. , y = n[15]
  28519. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28520. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28521. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28522. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28523. , w = r * C + o * I + a * E + s * b;
  28524. if (0 === w) {
  28525. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28526. if (t)
  28527. throw new Error(_);
  28528. return console.warn(_),
  28529. this.identity()
  28530. }
  28531. var T = 1 / w;
  28532. return i[0] = C * T,
  28533. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28534. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28535. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28536. i[4] = I * T,
  28537. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28538. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28539. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28540. i[8] = E * T,
  28541. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28542. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28543. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28544. i[12] = b * T,
  28545. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28546. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28547. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28548. this
  28549. },
  28550. makeRotationFromQuaternion: function(e) {
  28551. var t = this.elements
  28552. , i = e.x
  28553. , n = e.y
  28554. , r = e.z
  28555. , o = e.w
  28556. , a = i + i
  28557. , s = n + n
  28558. , l = r + r
  28559. , c = i * a
  28560. , h = i * s
  28561. , u = i * l
  28562. , d = n * s
  28563. , p = n * l
  28564. , f = r * l
  28565. , g = o * a
  28566. , m = o * s
  28567. , v = o * l;
  28568. return t[0] = 1 - (d + f),
  28569. t[4] = h - v,
  28570. t[8] = u + m,
  28571. t[1] = h + v,
  28572. t[5] = 1 - (c + f),
  28573. t[9] = p - g,
  28574. t[2] = u - m,
  28575. t[6] = p + g,
  28576. t[10] = 1 - (c + d),
  28577. t[3] = 0,
  28578. t[7] = 0,
  28579. t[11] = 0,
  28580. t[12] = 0,
  28581. t[13] = 0,
  28582. t[14] = 0,
  28583. t[15] = 1,
  28584. this
  28585. }
  28586. },
  28587. r.Quaternion = function(e, t, i, n) {
  28588. this._x = e || 0,
  28589. this._y = t || 0,
  28590. this._z = i || 0,
  28591. this._w = void 0 !== n ? n : 1
  28592. }
  28593. ,
  28594. r.Quaternion.prototype = {
  28595. get x() {
  28596. return this._x
  28597. },
  28598. set x(e) {
  28599. this._x = e
  28600. },
  28601. get y() {
  28602. return this._y
  28603. },
  28604. set y(e) {
  28605. this._y = e
  28606. },
  28607. get z() {
  28608. return this._z
  28609. },
  28610. set z(e) {
  28611. this._z = e
  28612. },
  28613. get w() {
  28614. return this._w
  28615. },
  28616. set w(e) {
  28617. this._w = e
  28618. },
  28619. copy: function(e) {
  28620. this._x = e.x,
  28621. this._y = e.y,
  28622. this._z = e.z,
  28623. this._w = e.w
  28624. },
  28625. inverse: function() {
  28626. return this.conjugate().normalize()
  28627. },
  28628. conjugate: function() {
  28629. return this._x *= -1,
  28630. this._y *= -1,
  28631. this._z *= -1,
  28632. this
  28633. },
  28634. length: function() {
  28635. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28636. },
  28637. normalize: function() {
  28638. var e = this.length();
  28639. return 0 === e ? (this._x = 0,
  28640. this._y = 0,
  28641. this._z = 0,
  28642. this._w = 1) : (e = 1 / e,
  28643. this._x = this._x * e,
  28644. this._y = this._y * e,
  28645. this._z = this._z * e,
  28646. this._w = this._w * e),
  28647. this
  28648. },
  28649. setFromAxisAngle: function(e, t) {
  28650. var i = t / 2
  28651. , n = Math.sin(i);
  28652. return this._x = e.x * n,
  28653. this._y = e.y * n,
  28654. this._z = e.z * n,
  28655. this._w = Math.cos(i),
  28656. this
  28657. },
  28658. setFromUnitVectors: function() {
  28659. var e, t, i = 1e-6;
  28660. return function(n, o) {
  28661. return void 0 === e && (e = new r.Vector3),
  28662. t = r.dot(n, o) + 1,
  28663. t < i ? (t = 0,
  28664. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28665. this._x = e.x,
  28666. this._y = e.y,
  28667. this._z = e.z,
  28668. this._w = t,
  28669. this.normalize()
  28670. }
  28671. }(),
  28672. multiply: function(e) {
  28673. return this.multiplyQuaternions(this, e)
  28674. },
  28675. premultiply: function(e) {
  28676. return this.multiplyQuaternions(e, this)
  28677. },
  28678. multiplyQuaternions: function(e, t) {
  28679. var i = e._x
  28680. , n = e._y
  28681. , r = e._z
  28682. , o = e._w
  28683. , a = t._x
  28684. , s = t._y
  28685. , l = t._z
  28686. , c = t._w;
  28687. return this._x = i * c + o * a + n * l - r * s,
  28688. this._y = n * c + o * s + r * a - i * l,
  28689. this._z = r * c + o * l + i * s - n * a,
  28690. this._w = o * c - i * a - n * s - r * l,
  28691. this
  28692. }
  28693. },
  28694. r.convertWorkshopVector = function(e) {
  28695. return new r.Vector3(-e.x,e.y,e.z)
  28696. }
  28697. ,
  28698. r.convertWorkshopQuaternion = function(e) {
  28699. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28700. }
  28701. ;
  28702. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28703. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28704. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28705. }
  28706. ,
  28707. r.convertWorkshopPanoramaQuaternion = function(e) {
  28708. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28709. }
  28710. ,
  28711. r.normalize = function(e) {
  28712. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28713. , i = Math.sqrt(t);
  28714. e.x /= i,
  28715. e.y /= i,
  28716. e.z /= i
  28717. }
  28718. ,
  28719. r.dot = function(e, t) {
  28720. return e.x * t.x + e.y * t.y + e.z * t.z
  28721. }
  28722. ,
  28723. r.cross = function(e, t, i) {
  28724. var n = e.x
  28725. , r = e.y
  28726. , o = e.z;
  28727. i.x = r * t.z - o * t.y,
  28728. i.y = o * t.x - n * t.z,
  28729. i.z = n * t.y - r * t.x
  28730. }
  28731. ,
  28732. r.setVector = function(e, t, i, n) {
  28733. e.x = t,
  28734. e.y = i,
  28735. e.z = n
  28736. }
  28737. ,
  28738. r.copyVector = function(e, t) {
  28739. t.x = e.x,
  28740. t.y = e.y,
  28741. t.z = e.z
  28742. }
  28743. ,
  28744. r.addVector = function(e, t) {
  28745. e.x += t.x,
  28746. e.y += t.y,
  28747. e.z += t.z
  28748. }
  28749. ,
  28750. r.subVector = function(e, t) {
  28751. e.x -= t.x,
  28752. e.y -= t.y,
  28753. e.z -= t.z
  28754. }
  28755. ,
  28756. r.applyQuaternionToVector = function(e, t) {
  28757. var i = t.x
  28758. , n = t.y
  28759. , r = t.z
  28760. , o = e.x
  28761. , a = e.y
  28762. , s = e.z
  28763. , l = e.w
  28764. , c = l * i + a * r - s * n
  28765. , h = l * n + s * i - o * r
  28766. , u = l * r + o * n - a * i
  28767. , d = -o * i - a * n - s * r;
  28768. t.x = c * l + d * -o + h * -s - u * -a,
  28769. t.y = h * l + d * -a + u * -o - c * -s,
  28770. t.z = u * l + d * -s + c * -a - h * -o
  28771. }
  28772. ,
  28773. r.angleBetweenVectors = function(e, t) {
  28774. return Math.acos(r.dot(e, t))
  28775. }
  28776. ,
  28777. t.exports = r
  28778. }
  28779. , {
  28780. "../constants": 8
  28781. }],
  28782. 177: [function(e, t, i) {
  28783. (function(i) {
  28784. "use strict";
  28785. function n(e) {
  28786. this.cache = null,
  28787. this.expires = 0
  28788. }
  28789. function r() {
  28790. this.baseUrl = null,
  28791. this.cache = null,
  28792. this.expires = 0
  28793. }
  28794. function o() {
  28795. this.baseUrl = null,
  28796. this.expires = 0
  28797. }
  28798. function a(e) {
  28799. this.initialLoadingPromise = null,
  28800. this.endpoint = e + "?type=3",
  28801. this.urlContainer = null,
  28802. this.authorizationHeader = h.getAuthorizationHeader(),
  28803. this.containerClasses = [o, r, n]
  28804. }
  28805. var s = e("./ajax")
  28806. , l = e("./logger")
  28807. , c = e("../constants")
  28808. , h = e("./showcase")
  28809. , u = (e("../ab"),
  28810. new l(i));
  28811. n.prototype = {
  28812. version: 1,
  28813. validate: function(e) {
  28814. return "catalog.json"in e && Object.keys(e).length > 0
  28815. },
  28816. update: function(e) {
  28817. return this.cache = e,
  28818. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28819. $.when()
  28820. },
  28821. get: function(e) {
  28822. return this.cache[e]
  28823. }
  28824. },
  28825. r.prototype = {
  28826. version: 2,
  28827. validate: function(e) {
  28828. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28829. },
  28830. update: function(e) {
  28831. return this.baseUrl = e["base.url"],
  28832. this.cache = e,
  28833. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28834. $.when()
  28835. },
  28836. get: function(e) {
  28837. var t = this.cache[e];
  28838. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28839. }
  28840. },
  28841. o.prototype = {
  28842. version: 3,
  28843. validate: function(e) {
  28844. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28845. },
  28846. update: function(e) {
  28847. return this.baseUrl = e.templates[0],
  28848. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28849. $.when()
  28850. },
  28851. get: function(e) {
  28852. return this.baseUrl.replace("{{filename}}", e)
  28853. }
  28854. },
  28855. a.prototype = {
  28856. init: function() {
  28857. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28858. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28859. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28860. this.refresh().done(function() {
  28861. u.debug("Refreshed")
  28862. }).fail(function() {
  28863. u.error("Failed url refresh, urls might go stale soon")
  28864. }))
  28865. }
  28866. .bind(this), c.signedUrlCheckInterval),
  28867. this.initialLoadingPromise = this.refresh(),
  28868. this.initialLoadingPromise)
  28869. },
  28870. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28871. e = e || {};
  28872. /*var t = void 0 === e.cache || e.cache;
  28873. return s.get( this.endpoint , { //file
  28874. responseType: "json",
  28875. prefetchFrom: t ? "files" : null,
  28876. cache: t,
  28877. auth: this.authorizationHeader
  28878. }).then(function(e) {
  28879. if (this.urlContainer && this.urlContainer.validate(e))
  28880. return this.urlContainer.update(e);
  28881. for (var i = 0; i < this.containerClasses.length; i++) {
  28882. var n = this.containerClasses[i]
  28883. , r = new n;
  28884. if (r.validate(e))
  28885. return u.info("Using urls version " + r.version),
  28886. this.urlContainer = r,
  28887. this.urlContainer.update(e)
  28888. }
  28889. return t ? this.refresh({
  28890. cache: !1
  28891. }) : $.Deferred().reject("missing-urls")
  28892. }
  28893. .bind(this), function(e) {
  28894. return "loading-failed"
  28895. }) */
  28896. return $.Deferred().resolve();
  28897. },
  28898. get: function(e) {
  28899. //return this.urlContainer.get(e)
  28900. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  28901. }
  28902. },
  28903. t.exports = a
  28904. }
  28905. ).call(this, "/js/util/ModelUrls.js")
  28906. }
  28907. , {
  28908. "../ab": 3,
  28909. "../constants": 8,
  28910. "./ajax": 181,
  28911. "./logger": 189,
  28912. "./showcase": 193
  28913. }],
  28914. 178: [function(e, t, i) {
  28915. (function(i) {
  28916. "use strict";
  28917. function n() {
  28918. u.call(this),
  28919. this.neighbourMap = {},
  28920. this.map = null
  28921. }
  28922. var r = e("three")
  28923. , o = e("./common")
  28924. , a = e("../settings")
  28925. , s = e("../objects/Panorama")
  28926. , a = e("../settings")
  28927. , l = e("./aStar")
  28928. , c = e("./logger")
  28929. , h = new c(i)
  28930. , u = e("./IndexedCollection")
  28931. , d = e("./transitions");
  28932. o.inherit(n, u),
  28933. n.prototype.getIndex = function(e) {
  28934. return e.id
  28935. }
  28936. ,
  28937. n.prototype.find = function(e, t) {
  28938. var i = o.filterAll(this.list, e);
  28939. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28940. i = o.stableSort(i, e)
  28941. }),
  28942. i[0])
  28943. }
  28944. ,
  28945. n.prototype.sortByScore = function(e, t) {
  28946. var i = o.filterAll(this.list, e);
  28947. return 0 === i.length ? null : i = i.map(function(e) {
  28948. return {
  28949. pano: e,
  28950. score: t.reduce(function(t, i) {
  28951. return t + i(e)
  28952. }, 0)
  28953. }
  28954. }).sort(function(e, t) {
  28955. return t.score - e.score;
  28956. })
  28957. }
  28958. ,
  28959. n.prototype.lowestByScore = function(e, t, i) {
  28960. return this.findRankedByScore(0, e, t, i)
  28961. }
  28962. ,
  28963. n.prototype.findRankedByScore = function(e, t, i, n) {
  28964. n && (n.candidates = null,
  28965. n.pano = null),
  28966. e || (e = 0);
  28967. var r = this.sortByScore(t, i);
  28968. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28969. n.pano = r[e].pano),
  28970. r[e].pano)
  28971. }
  28972. ,
  28973. n.prototype.showPanoScores = function(e) {
  28974. this.list.forEach(function(e) {
  28975. e.removeTextSprite()
  28976. });
  28977. var t = 6344768;
  28978. e.forEach(function(e) {
  28979. e.pano.addTextSprite(e.score.toFixed(2), t),
  28980. t = 16428055
  28981. })
  28982. }
  28983. ,
  28984. n.prototype.isNeighbour = function(e, t) {
  28985. return this.neighbourMap[e.id][t.id]
  28986. }
  28987. ,
  28988. n.prototype.getNeighbours = function(e) {
  28989. return this.neighbourMap[e.id]
  28990. }
  28991. ,
  28992. n.prototype.setNeighbour = function(e, t, i) {
  28993. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  28994. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  28995. this.neighbourMap[e.id][e.id] = !0,
  28996. this.neighbourMap[t.id][t.id] = !0,
  28997. this.neighbourMap[e.id][t.id] = i,
  28998. this.neighbourMap[t.id][e.id] = i,
  28999. this.neighbourMap[e.id]
  29000. }
  29001. ,
  29002. n.prototype.findClosest = function(e, t) {
  29003. var i = [s.filters.isPanoAligned()];
  29004. return t && i.push(s.filters.inDirection(e, t, .75)),
  29005. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29006. }
  29007. ,
  29008. n.prototype.dualNeighbors = function(e, t) {
  29009. var i, n = [];
  29010. for (i in this.neighbourMap[e.id])
  29011. this.neighbourMap[t.id][i] && n.push(i);
  29012. return n
  29013. }
  29014. ,
  29015. n.prototype.populate_path_graph = function() {
  29016. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29017. for (e = 0; e < this.list.length; e += 1) {
  29018. o = this.list[e],
  29019. s = {},
  29020. l = !1,
  29021. i = o.neighbourPanos || o.findNeighourPanos();
  29022. for (t in i)
  29023. if (i[t]) {
  29024. a = this.index[t],
  29025. p.copy(o.floorPosition),
  29026. p.sub(a.floorPosition);
  29027. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29028. , v = (Math.abs(p.y) / Math.max(m, .01),
  29029. Math.max(0, Math.abs(p.y) - .2));
  29030. v > 0 ? (f += 1,
  29031. v = Math.pow(4 * v, 2),
  29032. m = Math.pow(m, 2),
  29033. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29034. n = p.length()),
  29035. s[a.id] = n,
  29036. l = !0
  29037. }
  29038. l ? u[o.id] = s : d += 1
  29039. }
  29040. this.map = u,
  29041. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29042. }
  29043. ,
  29044. n.prototype.aStarSearch = function(e, t) {
  29045. var i = Date.now()
  29046. , n = new l({
  29047. start: e,
  29048. isEnd: function(e) {
  29049. return e === t
  29050. },
  29051. neighbor: function(e) {
  29052. var t = e.neighbourPanos || e.findNeighourPanos()
  29053. , i = [];
  29054. for (var n in t)
  29055. i.push(this.index[n]);
  29056. return i
  29057. }
  29058. .bind(this),
  29059. distance: function(e, t) {
  29060. var i = this.map[e.id]
  29061. , n = i[t.id];
  29062. return n
  29063. }
  29064. .bind(this),
  29065. heuristic: function(e, t) {
  29066. return 1
  29067. }
  29068. .bind(this),
  29069. hash: function(e) {
  29070. return e.id
  29071. },
  29072. timeout: 5e3
  29073. });
  29074. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29075. "success" !== n.status)
  29076. return h.debug("Did not find A* path from " + e + " to " + t),
  29077. null;
  29078. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29079. var r = [];
  29080. return n.path.forEach(function(e) {
  29081. r.push(e.id)
  29082. }),
  29083. r
  29084. }
  29085. ,
  29086. n.prototype.includeNodesNearPath = function() {
  29087. var e = new r.Vector3
  29088. , t = new r.Vector3
  29089. , i = new r.Vector3
  29090. , n = new r.Vector3
  29091. , o = new r.Vector3
  29092. , a = new r.Vector3
  29093. , s = new r.Vector3
  29094. , l = new r.Vector3
  29095. , c = []
  29096. , h = new r.Vector3
  29097. , u = new r.Vector3;
  29098. return function(r, d) {
  29099. if (r)
  29100. for (var p = function(e, t, i) {
  29101. return o.copy(t).sub(e),
  29102. o.dot(i)
  29103. }, f = function(e, t) {
  29104. return p(h, e.position, i) - p(h, t.position, i)
  29105. }, g = 0; g < r.length - 1; ) {
  29106. var m = r[g]
  29107. , v = r[g + 1]
  29108. , A = this.index[m]
  29109. , y = this.index[v];
  29110. h.copy(A.position),
  29111. u.copy(y.position),
  29112. c.length = 0,
  29113. e.copy(u).sub(h),
  29114. i.copy(e).normalize();
  29115. for (var C = 0; C < this.list.length; C++) {
  29116. var I = this.list[C];
  29117. o.copy(I.position).sub(h);
  29118. var E = o.dot(i);
  29119. if (E > 0) {
  29120. s.copy(i),
  29121. s.multiplyScalar(E),
  29122. a.copy(o),
  29123. a.sub(s);
  29124. var b = a.length();
  29125. if (b < d) {
  29126. t.copy(e).negate(),
  29127. n.copy(t).normalize(),
  29128. l.copy(I.position).sub(u);
  29129. var w = l.dot(n);
  29130. w > 0 && c.push(I)
  29131. }
  29132. }
  29133. }
  29134. if (c.length > 0) {
  29135. c.sort(f);
  29136. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29137. r[_] = r[_ - c.length];
  29138. for (var T = 0; T < c.length; T++)
  29139. r[T + g + 1] = c[T].id
  29140. }
  29141. g += c.length + 1
  29142. }
  29143. }
  29144. }(),
  29145. n.prototype.fadeMarkerOpacity = function(e, t) {
  29146. var i = void 0 === e ? a.panorama.markerOpacity : e
  29147. , n = this.list.findIndex(function(e) {
  29148. return e.marker
  29149. });
  29150. if (!(n < 0)) {
  29151. var r = this.list[n].marker.material.opacity;
  29152. if (r !== e) {
  29153. var o = i - r;
  29154. d.trigger({
  29155. func: function(e, t) {
  29156. var i = r + e * o;
  29157. this.forEach(function(e) {
  29158. e.marker && (e.marker.material.opacity = i)
  29159. })
  29160. }
  29161. .bind(this),
  29162. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29163. name: "_fpm"
  29164. })
  29165. }
  29166. }
  29167. }
  29168. ,
  29169. t.exports = n
  29170. }
  29171. ).call(this, "/js/util/PanoramaCollection.js")
  29172. }
  29173. , {
  29174. "../objects/Panorama": 148,
  29175. "../settings": 166,
  29176. "./IndexedCollection": 175,
  29177. "./aStar": 180,
  29178. "./common": 185,
  29179. "./logger": 189,
  29180. "./transitions": 195,
  29181. three: 217
  29182. }],
  29183. 179: [function(e, t, i) {
  29184. "use strict";
  29185. function n() {
  29186. this.actionSequence = [],
  29187. this.actionSequenceInProgress = !1
  29188. }
  29189. function r(e, t, i, n) {
  29190. s.trackAlways("zoom_" + e, {
  29191. from: t,
  29192. to: i,
  29193. pano: n
  29194. })
  29195. }
  29196. function o(e, t) {
  29197. r("initial", 1, e, t)
  29198. }
  29199. function a(e, t, i) {
  29200. r("followup", e, t, i)
  29201. }
  29202. var s = e("../analytics");
  29203. n.prototype.reset = function(e) {
  29204. this.actionSequenceInProgress = !1,
  29205. this.actionSequence.length = 0
  29206. }
  29207. ,
  29208. n.prototype.addZoomAction = function() {
  29209. var e = null
  29210. , t = null
  29211. , i = !1
  29212. , n = function() {
  29213. if (e = null,
  29214. this.actionSequence.length > 0) {
  29215. var i = this.actionSequence[0].start
  29216. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29217. 1 === i ? o(n, t) : a(i, n, t)
  29218. }
  29219. this.reset()
  29220. };
  29221. return function(r, o, a) {
  29222. if (r !== o) {
  29223. i || (n = n.bind(this),
  29224. i = !0),
  29225. e && (window.clearTimeout(e),
  29226. e = null),
  29227. a === t && this.actionSequenceInProgress || (this.reset(),
  29228. t = a),
  29229. this.actionSequenceInProgress = !0;
  29230. var s = {
  29231. start: r,
  29232. end: o
  29233. };
  29234. this.actionSequence.push(s),
  29235. e = window.setTimeout(n, 150)
  29236. }
  29237. }
  29238. }(),
  29239. t.exports = n
  29240. }
  29241. , {
  29242. "../analytics": 4
  29243. }],
  29244. 180: [function(e, t, i) {
  29245. "use strict";
  29246. function n(e) {
  29247. void 0 === e.timeout && (e.timeout = 1 / 0);
  29248. var t = e.hash || o
  29249. , i = {
  29250. data: e.start,
  29251. g: 0,
  29252. h: e.heuristic(e.start)
  29253. }
  29254. , n = i;
  29255. i.f = i.h;
  29256. var h = new s
  29257. , u = new l(a)
  29258. , d = c();
  29259. u.push(i),
  29260. d.set(t(i.data), i);
  29261. for (var p = new Date; u.size(); ) {
  29262. if (new Date - p > e.timeout)
  29263. return {
  29264. status: "timeout",
  29265. cost: n.g,
  29266. path: r(n)
  29267. };
  29268. var f = u.pop();
  29269. if (d.delete(t(f.data)),
  29270. e.isEnd(f.data))
  29271. return {
  29272. status: "success",
  29273. cost: f.g,
  29274. path: r(f)
  29275. };
  29276. h.add(t(f.data));
  29277. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29278. var v = g[m];
  29279. if (!h.contains(t(v))) {
  29280. var A = f.g + e.distance(f.data, v)
  29281. , y = d.get(t(v))
  29282. , C = !1;
  29283. if (void 0 === y)
  29284. y = {
  29285. data: v
  29286. },
  29287. d.set(t(v), y);
  29288. else {
  29289. if (y.g < A)
  29290. continue;
  29291. C = !0
  29292. }
  29293. y.parent = f,
  29294. y.g = A,
  29295. y.h = e.heuristic(v),
  29296. y.f = A + y.h,
  29297. y.h < n.h && (n = y),
  29298. C ? u.heapify() : u.push(y)
  29299. }
  29300. }
  29301. }
  29302. return {
  29303. status: "noPath",
  29304. cost: n.g,
  29305. path: r(n)
  29306. }
  29307. }
  29308. function r(e) {
  29309. if (void 0 !== e.parent) {
  29310. var t = r(e.parent);
  29311. return t.push(e.data),
  29312. t
  29313. }
  29314. return [e.data]
  29315. }
  29316. function o(e) {
  29317. return e.toString()
  29318. }
  29319. function a(e, t) {
  29320. return e.f - t.f
  29321. }
  29322. var s = e("Set")
  29323. , l = e("heap")
  29324. , c = e("dict");
  29325. t.exports = n
  29326. }
  29327. , {
  29328. Set: 196,
  29329. dict: 210,
  29330. heap: 211
  29331. }],
  29332. 181: [function(e, t, i) {
  29333. (function(i) {
  29334. "use strict";
  29335. function n(e, t, i) {
  29336. var n = new XMLHttpRequest;
  29337. if (i && "withCredentials"in n)
  29338. n.open(e, t, i);
  29339. else if ("undefined" != typeof XDomainRequest)
  29340. n = new XDomainRequest,
  29341. n.open(e, t);
  29342. else {
  29343. if (i)
  29344. throw "Browser does not support CORS!";
  29345. n.open(e, t)
  29346. }
  29347. return n
  29348. }
  29349. function r(e, t, i) {
  29350. function o() {
  29351. u.warn("Retrying ", t),
  29352. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29353. }
  29354. function a(e, t) {
  29355. var i = e.response;
  29356. if ("json" === t && "object" != typeof i)
  29357. try {
  29358. i = JSON.parse(e.responseText)
  29359. } catch (e) {
  29360. return void c.reject({
  29361. error: "Failed parsing JSON"
  29362. })
  29363. }
  29364. else if ("image/jpeg" === t) {
  29365. var n = new Uint8Array(e.response)
  29366. , r = new Blob([n],{
  29367. type: "image/jpeg"
  29368. })
  29369. , o = URL.createObjectURL(r);
  29370. i = new Image,
  29371. i.src = o,
  29372. i.crossOrigin = "Anonymous",
  29373. i.onload = function() {
  29374. URL.revokeObjectURL(o)
  29375. }
  29376. }
  29377. return i
  29378. }
  29379. var s = n(e, t, !1);
  29380. if (i = i || {},
  29381. i.retries = void 0 !== i.retries ? i.retries : 0,
  29382. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29383. i.responseType)
  29384. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29385. s.responseType = i.responseType;
  29386. else {
  29387. if ("image/jpeg" !== i.responseType)
  29388. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29389. s.responseType = "arraybuffer"
  29390. }
  29391. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29392. i.auth && s.setRequestHeader("Authorization", i.auth),
  29393. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29394. s.setRequestHeader("Content-Type", "application/json")),
  29395. "object" == typeof i.headers)
  29396. for (var l in i.headers)
  29397. s.setRequestHeader(l, i.headers[l]);
  29398. var c = $.Deferred();
  29399. return s.onreadystatechange = function(e) {
  29400. if (4 === this.readyState)
  29401. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29402. i.retries++,
  29403. setTimeout(o, 1e3);
  29404. else if (200 === this.status) {
  29405. var t = a(this, i.responseType);
  29406. c.resolve(t)
  29407. } else
  29408. c.reject(this)
  29409. }
  29410. ,
  29411. s.onprogress = function(e) {
  29412. c.notify(e)
  29413. }
  29414. ,
  29415. s.send(i.data),
  29416. c.promise()
  29417. }
  29418. function o(e) {
  29419. return Object.keys(e).sort().map(function(t) {
  29420. return {
  29421. key: t,
  29422. value: e[t]
  29423. }
  29424. })
  29425. }
  29426. function a(e, t) {
  29427. var i = t.responseType || null
  29428. , n = t.auth || null
  29429. , r = t.prefetchFrom || null
  29430. , a = e + "__" + i + "__" + n + "__" + r;
  29431. return t.headers && o(t.headers).forEach(function(e) {
  29432. a += "__" + e.key + ":" + e.value
  29433. }),
  29434. a
  29435. }
  29436. function s(e, t) {
  29437. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29438. }
  29439. function l(e, t, i) {
  29440. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29441. }
  29442. var c = e("./logger")
  29443. , h = e("../ab")
  29444. , u = new c(i);
  29445. window.URL = window.URL || window.webkitURL,
  29446. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29447. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29448. /* setTimeout(function() {//MP-- xzw delete
  29449. window.MP_REQUEST_CACHE = null,
  29450. window.MP_PREFETCHED_MODELDATA = {}
  29451. }, 6e4),
  29452. window.onpageshow = function(e) {
  29453. e.persisted && (window.MP_REQUEST_CACHE = null,
  29454. window.MP_PREFETCHED_MODELDATA = {})
  29455. } */
  29456. ,
  29457. t.exports = {
  29458. get: function(e, t) {
  29459. t = t || {};
  29460. var i = void 0 === t.cache || t.cache;
  29461. if (i) {
  29462. var n = s(e, t);
  29463. if (n)
  29464. return n
  29465. }
  29466. var o;
  29467. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29468. i && l(e, t, o),
  29469. o
  29470. },
  29471. post: function(e, t) {
  29472. return r("POST", e, t)
  29473. },
  29474. patch: function(e, t) {
  29475. return r("PATCH", e, t)
  29476. },
  29477. getImage: function(e, t) {
  29478. function i() {
  29479. u.warn("Retrying ", e),
  29480. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29481. }
  29482. var n = $.Deferred()
  29483. , r = new Image
  29484. , o = this;
  29485. return e = h.changeIfImageOptimzing(e),
  29486. null !== t && void 0 !== t || (t = 3),
  29487. r.onerror = function() {
  29488. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29489. }
  29490. ,
  29491. r.onload = function() {
  29492. n.resolve(r)
  29493. }
  29494. ,
  29495. r.crossOrigin = "anonymous",
  29496. r.src = e,
  29497. n
  29498. }
  29499. }
  29500. }
  29501. ).call(this, "/js/util/ajax.js")
  29502. }
  29503. , {
  29504. "../ab": 3,
  29505. "./logger": 189
  29506. }],
  29507. 182: [function(e, t, i) {
  29508. "use strict";
  29509. function n(e, t) {
  29510. var i = window.navigator.userAgent
  29511. , n = i.match(e);
  29512. return n = n ? n[1].split(t) : [],
  29513. {
  29514. major: parseInt(n[0]) || 0,
  29515. minor: parseInt(n[1]) || 0,
  29516. patch: parseInt(n[2]) || 0
  29517. }
  29518. }
  29519. var r = e("../exception/DeviceMismatchException");
  29520. t.exports = {
  29521. isFullscreen: function() {
  29522. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29523. },
  29524. supportsFullscreen: function() {
  29525. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29526. },
  29527. isPointerLocked: function() {
  29528. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29529. },
  29530. requestFullscreen: function(e, t) {
  29531. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29532. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29533. },
  29534. requestPointerLock: function() {
  29535. var e;
  29536. if (document.fullscreenElement)
  29537. e = document.fullscreenElement();
  29538. else if (document.mozFullscreenElement)
  29539. e = document.mozFullscreenElement();
  29540. else if (document.mozFullScreenElement)
  29541. e = document.mozFullScreenElement();
  29542. else {
  29543. if (!document.webkitFullscreenElement)
  29544. return;
  29545. e = document.webkitFullscreenElement()
  29546. }
  29547. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29548. e.requestPointerLock(),
  29549. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29550. },
  29551. exitPointerLock: function() {
  29552. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29553. document.exitPointerLock()
  29554. },
  29555. exitFullscreen: function() {
  29556. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29557. },
  29558. details: function() {
  29559. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29560. return e ? {
  29561. name: e[1],
  29562. version: parseInt(e[2]),
  29563. platform: navigator.platform
  29564. } : {}
  29565. },
  29566. is: function(e) {
  29567. return this.details() && this.details().name === e
  29568. },
  29569. inIframe: function() {
  29570. return window.parent !== window
  29571. },
  29572. aspectRatio: function() {
  29573. var e = $("#player").width() / $("#player").height();
  29574. return isFinite(e) ? e : 0
  29575. },
  29576. userAgent: function() {
  29577. return window.navigator.userAgent
  29578. },
  29579. isMobile: function() {
  29580. var e = navigator.userAgent || navigator.vendor || window.opera;
  29581. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29582. },
  29583. isLandscape: function() {
  29584. return this.isMobile && this.aspectRatio() > 1
  29585. },
  29586. isSmallScreen: function() {
  29587. var e = screen.width / window.devicePixelRatio;
  29588. return e < 240
  29589. },
  29590. detectIE: function() {
  29591. var e = window.navigator.userAgent
  29592. , t = e.indexOf("MSIE ");
  29593. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29594. },
  29595. detectSafari: function() {
  29596. var e = window.navigator.userAgent
  29597. , t = e.indexOf("Safari");
  29598. return t !== -1 && !this.detectChrome()
  29599. },
  29600. detectFirefox: function() {
  29601. var e = window.navigator.userAgent;
  29602. return e.indexOf("Firefox") !== -1
  29603. },
  29604. detectChrome: function() {
  29605. var e = window.navigator.userAgent;
  29606. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29607. },
  29608. detectOpera: function() {
  29609. var e = window.navigator.userAgent;
  29610. return e.indexOf("OPR") !== -1
  29611. },
  29612. detectIOS: function() {
  29613. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29614. },
  29615. detectIPad: function() {
  29616. var e = window.navigator.userAgent
  29617. , t = /iPad/;
  29618. return t.test(e)
  29619. },
  29620. detectIPod: function() {
  29621. var e = window.navigator.userAgent
  29622. , t = /iPod/;
  29623. return t.test(e)
  29624. },
  29625. detectIPhone: function() {
  29626. var e = window.navigator.userAgent
  29627. , t = /iPhone/;
  29628. return t.test(e)
  29629. },
  29630. detectAndroid: function() {
  29631. var e = window.navigator.userAgent;
  29632. return e.indexOf("Android") !== -1
  29633. },
  29634. detectAndroidMobile: function() {
  29635. var e = window.navigator.userAgent;
  29636. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29637. },
  29638. detectSamsungNative: function() {
  29639. var e = window.navigator.userAgent;
  29640. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29641. },
  29642. detectSamsungS6: function() {
  29643. var e = window.navigator.userAgent;
  29644. return e.indexOf("SM-G92") !== -1
  29645. },
  29646. /************************************************************fyz改from徐世廷*************************************************************/
  29647. detectHUAWEI5X: function() {
  29648. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29649. },
  29650. /*******************************************************************************************************************************/
  29651. detectWebVR: function() {
  29652. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29653. },
  29654. getVRDisplay: function() {
  29655. var e = $.Deferred();
  29656. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29657. t.length >= 1 && e.resolve(t[0]),
  29658. e.reject(null)
  29659. }),
  29660. e) : e.reject(null)
  29661. },
  29662. iosVersion: function() {
  29663. if (!this.detectIOS())
  29664. throw new r("Did not detect an iDevice");
  29665. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29666. , t = "_";
  29667. return n(e, t)
  29668. },
  29669. androidVersion: function() {
  29670. if (!this.detectAndroid())
  29671. throw new r("Did not detect an Android based device");
  29672. var e = /Android ((?:\d+\.?){1,3})/
  29673. , t = ".";
  29674. return n(e, t)
  29675. },
  29676. valueFromCookie: function(e, t) {
  29677. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29678. if (!i)
  29679. return t;
  29680. var n = i[1];
  29681. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29682. },
  29683. valueFromHash: function(e, t) {
  29684. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29685. , n = i.exec(window.location.href);
  29686. if (!n)
  29687. return t;
  29688. var r = n[1];
  29689. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29690. }
  29691. }
  29692. }
  29693. , {
  29694. "../exception/DeviceMismatchException": 56
  29695. }],
  29696. 183: [function(e, t, i) {
  29697. (function(i) {
  29698. "use strict";
  29699. function n(e, t) {
  29700. var i = r(t);
  29701. var replaceAll = function (str, f, e) {
  29702. //f全部替换成e
  29703. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29704. return str.replace(reg, e);
  29705. };
  29706. var urlFirstView = c.valueFromHash('firstView');
  29707. if(urlFirstView){
  29708. try{
  29709. urlFirstView = replaceAll(urlFirstView, "pano", '"pano"')
  29710. urlFirstView = replaceAll(urlFirstView, "qua:", '"qua":[')
  29711. urlFirstView = "{"+urlFirstView+"]}"
  29712. let info = JSON.parse(urlFirstView);
  29713. i.pano = t.list[info.pano] //panos.get(info.pano)
  29714. if(!i.pano){
  29715. urlFirstView = false
  29716. console.error('检测到firstView但是 找不到该pano')
  29717. }else{
  29718. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29719. i.zoom = -1;
  29720. i.mode = "panorama"
  29721. i.setByUrl = true
  29722. }
  29723. }catch(e){
  29724. urlFirstView = false
  29725. console.error('检测到firstView但是解析出错'+e)
  29726. }
  29727. }
  29728. if (Object.keys(i).length > 0)
  29729. return i;
  29730. if (e.heroImage)
  29731. i = o(e, t);
  29732. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  29733. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  29734. try {
  29735. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29736. i.position = n.camera.position,
  29737. //i.quaternion = n.camera.quaternion,
  29738. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29739. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29740. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29741. d.debug("Using camera_start"),
  29742. d.debug("Modeldata pano: ", i.pano.quaternion),
  29743. d.debug("Camera start pano: ", n.pano.quaternion)),
  29744. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29745. } catch (e) {
  29746. d.warn(e.message)
  29747. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29748. }
  29749. }
  29750. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29751. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29752. i.pano = t.findClosest(i.position),
  29753. i.quaternion = i.pano.quaternion),
  29754. 0 === Object.keys(i).length) {
  29755. var a = t.list[0];
  29756. a && (i.mode = h.PANORAMA,
  29757. i.pano = a,
  29758. i.position = a.position,
  29759. i.quaternion = a.quaternion,
  29760. d.info("Starting at 1st pano " + a.id))
  29761. }
  29762. return i.mode = i.mode || h.DOLLHOUSE,
  29763. i
  29764. }
  29765. function r(e) {
  29766. var t = c.valueFromHash("start", "")
  29767. , i = {};
  29768. if ("" !== t) {
  29769. d.debug("Start override found in parameters, trying to parse..."),
  29770. i = a(t) || {};
  29771. var n = c.valueFromHash("tag", null);
  29772. n && (i.tag = n),
  29773. i.panoId && (i.pano = e.get(i.panoId))
  29774. }
  29775. return i
  29776. }
  29777. function o(e, t) {
  29778. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29779. return {};
  29780. var i = {}
  29781. , n = e.heroImage.metadata;
  29782. d.debug("Using start position from thumbnail image"),
  29783. i.position = n.camera_position,
  29784. i.quaternion = n.camera_quaternion;
  29785. try {
  29786. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29787. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29788. } catch (e) {
  29789. d.debug(e.message)
  29790. }
  29791. return i
  29792. }
  29793. function a(e) {
  29794. return s.deserialize(e)
  29795. }
  29796. var s = e("../controls/serializer")
  29797. , l = e("../util/math")
  29798. , c = e("./browser")
  29799. , h = e("../enum/Viewmode")
  29800. , u = e("../util/logger")
  29801. , th = e("three")//xzw
  29802. , d = new u(i);
  29803. t.exports = {
  29804. getStartCameraOptions: n
  29805. }
  29806. }
  29807. ).call(this, "/js/util/camera.js")
  29808. }
  29809. , {
  29810. "../controls/serializer": 14,
  29811. "../enum/Viewmode": 51,
  29812. "../util/logger": 189,
  29813. "../util/math": 190,
  29814. "./browser": 182,
  29815. "three": 217
  29816. }],
  29817. 184: [function(e, t, i) {
  29818. "use strict";
  29819. function n(e, t, i) {
  29820. return o(e.fov, t, i)
  29821. }
  29822. var r = e("./MathLight")
  29823. , o = function(e, t, i) {
  29824. var n = t
  29825. , o = i
  29826. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29827. return a
  29828. }
  29829. , a = function(e, t, i) {
  29830. var n = t
  29831. , o = i
  29832. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29833. return a
  29834. }
  29835. , s = function(e, t, i, n) {
  29836. var r = o(e, i, n);
  29837. return r > t ? a(t, i, n) : e
  29838. };
  29839. t.exports = {
  29840. clampVFOV: s,
  29841. getHFOVForCamera: n,
  29842. getHFOVFromVFOV: o,
  29843. getVFOVFromHFOV: a
  29844. }
  29845. }
  29846. , {
  29847. "./MathLight": 176
  29848. }],
  29849. 185: [function(e, t, i) {
  29850. "use strict";
  29851. var n = e("three");
  29852. t.exports = {
  29853. delayOneFrame: function(e) {
  29854. window.setTimeout(e, 1)
  29855. },
  29856. normalizeUrl: function(e) {
  29857. return e.replace("https://", "http://")
  29858. },
  29859. domainFromUrl: function(e) {
  29860. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29861. return t ? t[3] : e
  29862. },
  29863. average: function(e, t) {
  29864. if (0 === e.length)
  29865. return null;
  29866. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29867. var o = t ? e[r][t] : e[r];
  29868. i += o,
  29869. n++
  29870. }
  29871. return i / n
  29872. },
  29873. countUnique: function(e) {
  29874. for (var t = {}, i = 0; i < e.length; i++)
  29875. t[e[i]] = 1 + (t[e[i]] || 0);
  29876. return Object.keys(t).length
  29877. },
  29878. averageVectors: function(e, t) {
  29879. var i = new n.Vector3;
  29880. if (0 === e.length)
  29881. return i;
  29882. for (var r = 0, o = 0; o < e.length; o++) {
  29883. var a = t ? e[o][t] : e[o];
  29884. i.add(a),
  29885. r++
  29886. }
  29887. return i.divideScalar(r)
  29888. },
  29889. equalLists: function(e, t) {
  29890. if (e.length !== t.length)
  29891. return !1;
  29892. for (var i = 0; i < e.length; i++)
  29893. if (e[i] !== t[i])
  29894. return !1;
  29895. return !0
  29896. },
  29897. lowerMedian: function(e, t) {
  29898. if (0 === e.length)
  29899. return null;
  29900. t = t || 2,
  29901. e.sort(function(e, t) {
  29902. return e - t
  29903. });
  29904. var i = Math.floor(e.length / t);
  29905. return e[i]
  29906. },
  29907. stableSort: function(e, t) {
  29908. return e.map(function(e, t) {
  29909. return {
  29910. value: e,
  29911. index: t
  29912. }
  29913. }).sort(function(e, i) {
  29914. var n = t(e.value, i.value);
  29915. return 0 !== n ? n : e.index - i.index
  29916. }).map(function(e) {
  29917. return e.value
  29918. })
  29919. },
  29920. filterAll: function(e, t) {
  29921. return e.filter(function(e) {
  29922. return t.every(function(t) {
  29923. return t(e)
  29924. })
  29925. })
  29926. },
  29927. formatDate: function(e) {
  29928. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29929. },
  29930. formatDatetime: function(e) {
  29931. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29932. },
  29933. randomString: function(e) {
  29934. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29935. t += i.charAt(Math.floor(Math.random() * i.length));
  29936. return t
  29937. },
  29938. uint8ToBase64: function(e, t) {
  29939. t && "number" == typeof t || (t = 8192);
  29940. for (var i = [], n = 0; n < e.length; n += t)
  29941. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29942. return btoa(i.join(""))
  29943. },
  29944. uuid4: function e(t) {
  29945. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29946. },
  29947. nth: function(e) {
  29948. return e %= 10,
  29949. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29950. },
  29951. extendObject: function(e, t) {
  29952. return Object.keys(t).forEach(function(i) {
  29953. e[i] = t[i]
  29954. }),
  29955. e
  29956. },
  29957. deepExtend: function e(t) {
  29958. t = t || {};
  29959. for (var i = 1; i < arguments.length; i++) {
  29960. var n = arguments[i];
  29961. if (n)
  29962. for (var r in n)
  29963. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29964. }
  29965. return t
  29966. },
  29967. inherit: function(e, t) {
  29968. e.prototype = Object.create(t.prototype),
  29969. e.prototype.constructor = e
  29970. },
  29971. extend: function(e, t) {
  29972. for (var i in t.prototype)
  29973. e.prototype[i] = t.prototype[i]
  29974. }
  29975. },
  29976. Math.sign = function(e) {
  29977. return e < 0 ? -1 : 1
  29978. }
  29979. }
  29980. , {
  29981. three: 217
  29982. }],
  29983. 186: [function(e, t, i) {
  29984. "use strict";
  29985. var n = {};
  29986. n.linearTween = function(e, t, i, n) {
  29987. return i * e / n + t
  29988. }
  29989. ,
  29990. n.easeInQuad = function(e, t, i, n) {
  29991. return e /= n,
  29992. i * e * e + t
  29993. }
  29994. ,
  29995. n.easeOutQuad = function(e, t, i, n) {
  29996. return e /= n,
  29997. -i * e * (e - 2) + t
  29998. }
  29999. ,
  30000. n.easeInOutQuad = function(e, t, i, n) {
  30001. return e /= n / 2,
  30002. e < 1 ? i / 2 * e * e + t : (e--,
  30003. -i / 2 * (e * (e - 2) - 1) + t)
  30004. }
  30005. ,
  30006. n.easeInCubic = function(e, t, i, n) {
  30007. return e /= n,
  30008. i * e * e * e + t
  30009. }
  30010. ,
  30011. n.easeOutCubic = function(e, t, i, n) {
  30012. return e /= n,
  30013. e--,
  30014. i * (e * e * e + 1) + t
  30015. }
  30016. ,
  30017. n.easeInOutCubic = function(e, t, i, n) {
  30018. return e /= n / 2,
  30019. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30020. i / 2 * (e * e * e + 2) + t)
  30021. }
  30022. ,
  30023. n.easeInQuart = function(e, t, i, n) {
  30024. return e /= n,
  30025. i * e * e * e * e + t
  30026. }
  30027. ,
  30028. n.easeOutQuart = function(e, t, i, n) {
  30029. return e /= n,
  30030. e--,
  30031. -i * (e * e * e * e - 1) + t
  30032. }
  30033. ,
  30034. n.easeInOutQuart = function(e, t, i, n) {
  30035. return e /= n / 2,
  30036. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30037. -i / 2 * (e * e * e * e - 2) + t)
  30038. }
  30039. ,
  30040. n.easeInQuint = function(e, t, i, n) {
  30041. return e /= n,
  30042. i * e * e * e * e * e + t
  30043. }
  30044. ,
  30045. n.easeOutQuint = function(e, t, i, n) {
  30046. return e /= n,
  30047. e--,
  30048. i * (e * e * e * e * e + 1) + t
  30049. }
  30050. ,
  30051. n.easeInOutQuint = function(e, t, i, n) {
  30052. return e /= n / 2,
  30053. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30054. i / 2 * (e * e * e * e * e + 2) + t)
  30055. }
  30056. ,
  30057. n.easeInSine = function(e, t, i, n) {
  30058. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30059. }
  30060. ,
  30061. n.easeOutSine = function(e, t, i, n) {
  30062. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30063. }
  30064. ,
  30065. n.easeInOutSine = function(e, t, i, n) {
  30066. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30067. }
  30068. ,
  30069. n.easeInExpo = function(e, t, i, n) {
  30070. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30071. }
  30072. ,
  30073. n.easeOutExpo = function(e, t, i, n) {
  30074. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30075. }
  30076. ,
  30077. n.easeInOutExpo = function(e, t, i, n) {
  30078. return e /= n / 2,
  30079. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30080. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30081. }
  30082. ,
  30083. n.easeInCirc = function(e, t, i, n) {
  30084. return e /= n,
  30085. -i * (Math.sqrt(1 - e * e) - 1) + t
  30086. }
  30087. ,
  30088. n.easeOutCirc = function(e, t, i, n) {
  30089. return e /= n,
  30090. e--,
  30091. i * Math.sqrt(1 - e * e) + t
  30092. }
  30093. ,
  30094. n.easeInOutCirc = function(e, t, i, n) {
  30095. return e /= n / 2,
  30096. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30097. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30098. }
  30099. ,
  30100. n.easeInElastic = function(e, t, i, n) {
  30101. var r = 1.70158
  30102. , o = 0
  30103. , a = i;
  30104. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30105. a < Math.abs(i) ? (a = i,
  30106. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30107. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30108. }
  30109. ,
  30110. n.easeOutElastic = function(e, t, i, n) {
  30111. var r = 1.70158
  30112. , o = 0
  30113. , a = i;
  30114. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30115. a < Math.abs(i) ? (a = i,
  30116. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30117. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30118. }
  30119. ,
  30120. n.easeInOutElastic = function(e, t, i, n) {
  30121. var r = 1.70158
  30122. , o = 0
  30123. , a = i;
  30124. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30125. a < Math.abs(i) ? (a = i,
  30126. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30127. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30128. }
  30129. ,
  30130. n.easeInBack = function(e, t, i, n, r) {
  30131. return void 0 === r && (r = 1.70158),
  30132. i * (e /= n) * e * ((r + 1) * e - r) + t
  30133. }
  30134. ,
  30135. n.easeOutBack = function(e, t, i, n, r) {
  30136. return void 0 === r && (r = 1.70158),
  30137. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30138. }
  30139. ,
  30140. n.easeInOutBack = function(e, t, i, n, r) {
  30141. return void 0 === r && (r = 1.70158),
  30142. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30143. }
  30144. ,
  30145. n.easeOutBounce = function(e, t, i, n) {
  30146. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30147. }
  30148. ,
  30149. n.easeInBounce = function(e, t, i, r) {
  30150. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30151. }
  30152. ,
  30153. n.easeInOutBounce = function(e, t, i, r) {
  30154. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30155. }
  30156. ,
  30157. t.exports = n
  30158. }
  30159. , {}],
  30160. 187: [function(e, t, i) {
  30161. "use strict";
  30162. function n() {
  30163. this.events = [],
  30164. this.valid = !1
  30165. }
  30166. var r = e("../enum/Joystick");
  30167. n.prototype.push = function(e, t) {
  30168. this.events.push({
  30169. direction: e,
  30170. pano: t
  30171. }),
  30172. this.valid = !0
  30173. }
  30174. ,
  30175. n.prototype.pop = function(e) {
  30176. var t = this.events.pop();
  30177. return this.events.length < 1 && (this.valid = !1),
  30178. t
  30179. }
  30180. ,
  30181. n.prototype.peek = function() {
  30182. return this.events.length ? this.events[this.events.length - 1] : {
  30183. direction: null,
  30184. pano: null
  30185. }
  30186. }
  30187. ,
  30188. n.prototype.invalidate = function() {
  30189. this.events = [],
  30190. this.valid = !1
  30191. }
  30192. ,
  30193. n.prototype.reversePano = function(e) {
  30194. if (!this.valid)
  30195. return null;
  30196. var t = this.peek();
  30197. return r.opposite(e) === t.direction ? (this.pop(),
  30198. t.pano) : null
  30199. }
  30200. ,
  30201. t.exports = n
  30202. }
  30203. , {
  30204. "../enum/Joystick": 29
  30205. }],
  30206. 188: [function(e, t, i) {
  30207. "use strict";
  30208. t.exports = {
  30209. vector: function(e, t) {
  30210. var i = e.clone();
  30211. return t = t.clone(),
  30212. function(n) {
  30213. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30214. }
  30215. },
  30216. quaternion: function(e, t) {
  30217. var i = e.clone();
  30218. return function(n) {
  30219. e.copy(i).slerp(t, n)
  30220. }
  30221. },
  30222. property: function(e, t, i, n) {
  30223. var r = e[t];
  30224. return function(o) {
  30225. e[t] = r * (1 - o) + i * o,
  30226. n && n(e[t])
  30227. }
  30228. },
  30229. uniform: function(e, t, i) {
  30230. var n = e.material.uniforms[t].value;
  30231. return function(r) {
  30232. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30233. }
  30234. },
  30235. matrix4: function(e, t) {
  30236. var i = e.clone();
  30237. return function(n) {
  30238. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30239. r[s] = o[s] * (1 - n) + a[s] * n
  30240. }
  30241. },
  30242. allUniforms: function(e, t, i) {
  30243. var n = e.map(function(e) {
  30244. return this.uniform(e, t, i)
  30245. }
  30246. .bind(this));
  30247. return function(e) {
  30248. n.forEach(function(t) {
  30249. t(e)
  30250. })
  30251. }
  30252. }
  30253. }
  30254. }
  30255. , {}],
  30256. 189: [function(e, t, i) {
  30257. "use strict";
  30258. function n(e) {
  30259. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30260. if (n.consoleEnabled) {
  30261. var h = function(e) {
  30262. $("#debug-console").append("<p>" + e + "</p>"),
  30263. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30264. };
  30265. t = function(e) {
  30266. h(Array.prototype.slice.call(arguments).join(" "))
  30267. }
  30268. ,
  30269. i = function(e) {
  30270. h(Array.prototype.slice.call(arguments).join(" "))
  30271. }
  30272. ,
  30273. o = function(e) {
  30274. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30275. }
  30276. ,
  30277. a = function(e) {
  30278. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30279. }
  30280. } else
  30281. console.log ? (t = console.log,
  30282. i = console.info ? console.info : console.log,
  30283. o = console.warn ? console.warn : console.log,
  30284. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30285. ;
  30286. var u = function(e) {
  30287. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30288. }
  30289. , d = function(t, i) {
  30290. if (r) {
  30291. var o = Array.prototype.slice.call(t).join(" ");
  30292. r.captureMessage(o, {
  30293. level: i,
  30294. path: e,
  30295. timestamp: n.timestamp()
  30296. })
  30297. }
  30298. }
  30299. , p = function(t, i) {
  30300. if (r) {
  30301. var o = Array.prototype.slice.call(t).join(" ");
  30302. r.captureException(new Error(o), {
  30303. level: i,
  30304. path: e,
  30305. timestamp: n.timestamp()
  30306. })
  30307. }
  30308. };
  30309. return {
  30310. debug: function() {
  30311. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30312. },
  30313. info: function() {
  30314. n.level >= n.levels.info && i.apply(console, u(arguments))
  30315. },
  30316. warn: function() {
  30317. d(arguments, "warn"),
  30318. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30319. },
  30320. error: function() {
  30321. p(arguments, "error"),
  30322. n.level >= n.levels.error && a.apply(console, u(arguments))
  30323. },
  30324. v3str: function(e, t) {
  30325. var i = void 0 === t ? 2 : t;
  30326. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30327. },
  30328. eulstr: function(e, t) {
  30329. var i = void 0 === t ? 2 : t;
  30330. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30331. },
  30332. time: function(e) {
  30333. n.level >= n.levels.debug && (c[e] = Date.now())
  30334. },
  30335. timeEnd: function(e) {
  30336. if (n.level >= n.levels.debug) {
  30337. var t = c[e];
  30338. if (!t)
  30339. return;
  30340. var i = (Date.now() - t) / 1e3;
  30341. this.debug(e, i + "s")
  30342. }
  30343. }
  30344. }
  30345. }
  30346. var r = window.Raven;
  30347. n.timestamp = function() {
  30348. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30349. }
  30350. ,
  30351. n.levels = {
  30352. debug: 3,
  30353. info: 2,
  30354. warn: 1,
  30355. error: 0
  30356. },
  30357. n.level = n.levels.info,
  30358. t.exports = n
  30359. }
  30360. , {}],
  30361. 190: [function(e, t, i) {
  30362. "use strict";
  30363. var n = e("three")
  30364. , r = e("../enum/GLCubeFaces")
  30365. , o = e("../constants");
  30366. t.exports = {
  30367. convertVisionVector: function(e) {
  30368. return new n.Vector3(e.x,e.z,-e.y)
  30369. },
  30370. convertVisionQuaternion: function(e) {
  30371. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30372. },
  30373. convertWorkshopVector: function(e) {
  30374. return new n.Vector3(-e.x,e.y,e.z)
  30375. },
  30376. convertWorkshopQuaternion: function(e) {
  30377. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30378. },
  30379. convertWorkshopPanoramaQuaternion: function(e) {
  30380. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30381. },
  30382. convertWorkshopOrthoZoom: function(e) {// xzw
  30383. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30384. //return e;
  30385. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30386. },
  30387. toPrecision: function(e, t) {//xzw change
  30388. var f = function(e, t){
  30389. var i = Math.pow(10, t);
  30390. return Math.round(e * i) / i
  30391. }
  30392. if(e instanceof Array){
  30393. for(var s=0; s<e.length; s++){
  30394. e[s] = f(e[s],t);
  30395. }
  30396. return e;
  30397. }
  30398. else return f(e,t)
  30399. },
  30400. isEmptyQuaternion: function(e) {
  30401. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30402. },
  30403. projectPositionToCanvas: function(e, t, i) {
  30404. i = i || new n.Vector3,
  30405. i.copy(e);
  30406. var r = .5 * $("#player").width()
  30407. , o = .5 * $("#player").height();
  30408. return i.project(t),
  30409. i.x = i.x * r + r,
  30410. i.y = -(i.y * o) + o,
  30411. i
  30412. },
  30413. convertScreenPositionToNDC: function(e, t, i) {
  30414. return i = i || new n.Vector2,
  30415. i.x = e / $("#player").width() * 2 - 1,
  30416. i.y = 2 * -(t / $("#player").height()) + 1,
  30417. i
  30418. },
  30419. constrainedTurn: function(e) {
  30420. var t = e % (2 * Math.PI);
  30421. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30422. },
  30423. getFOVDotThreshold: function(e) {
  30424. return Math.cos(n.Math.degToRad(e / 2))
  30425. },
  30426. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30427. switch (e) {
  30428. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30429. i.set(1, t.y, t.x);
  30430. break;
  30431. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30432. i.set(-1, t.y, -t.x);
  30433. break;
  30434. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30435. i.set(-t.x, 1, -t.y);
  30436. break;
  30437. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30438. i.set(-t.x, -1, t.y);
  30439. break;
  30440. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30441. i.set(-t.x, t.y, 1);
  30442. break;
  30443. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30444. i.set(t.x, t.y, -1)
  30445. }
  30446. n && i.normalize()
  30447. },
  30448. //add:
  30449. getPos2d : function(point, camera, dom){
  30450. var camera = camera ;
  30451. var dom = dom;
  30452. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30453. var x,y;
  30454. x = (pos.x + 1) / 2 * dom.clientWidth;
  30455. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30456. var inSight = x <= dom.clientWidth && x >= 0
  30457. && y <= dom.clientHeight && y >= 0
  30458. return {
  30459. pos: new THREE.Vector2(x,y),
  30460. vector: pos,
  30461. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30462. inSight : inSight //在屏幕范围内可见
  30463. };
  30464. }
  30465. }
  30466. }
  30467. , {
  30468. "../constants": 8,
  30469. "../enum/GLCubeFaces": 25,
  30470. three: 217
  30471. }],
  30472. 191: [function(e, t, i) {
  30473. "use strict";
  30474. function n(e, t, i) {
  30475. return a.map(function(n, o) {
  30476. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30477. }
  30478. .bind(this))
  30479. }
  30480. function r(e) {
  30481. return s[e]
  30482. }
  30483. var o = e("../enum/GLCubeFaces")
  30484. , a = [0, 1, 2, 3, 4, 5]
  30485. , s = {
  30486. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30487. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30488. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30489. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30490. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30491. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30492. };
  30493. t.exports = {
  30494. mapFaceToCubemapFace: r,
  30495. getCubemapUrls: n
  30496. }
  30497. }
  30498. , {
  30499. "../enum/GLCubeFaces": 25
  30500. }],
  30501. 192: [function(e, t, i) {
  30502. "use strict";
  30503. t.exports = {
  30504. captureErrors: function(e, t, i) {
  30505. if ("Raven"in window) {
  30506. Raven.config(e, t).install(),
  30507. i && Raven.setTagsContext(i);
  30508. var n = console.warn
  30509. , r = console.error;
  30510. console.warn = function() {
  30511. var e = Array.prototype.slice.call(arguments);
  30512. Raven.captureMessage(e.join(" "), {
  30513. level: "warning"
  30514. }),
  30515. n.apply(console, e)
  30516. }
  30517. ,
  30518. console.error = function() {
  30519. var e = Array.prototype.slice.call(arguments);
  30520. Raven.captureException(new Error(e.join(" ")), {
  30521. level: "error"
  30522. }),
  30523. r.apply(console, e)
  30524. }
  30525. } else
  30526. console.error("Raven not found, not capturing errors.")
  30527. }
  30528. }
  30529. }
  30530. , {}],
  30531. 193: [function(e, t, i) {
  30532. (function(i) {
  30533. "use strict";
  30534. var n = e("./browser")
  30535. , r = e("../constants")
  30536. , o = e("url")
  30537. , a = e("./logger")
  30538. , ss = e('three')
  30539. , s = new a(i)
  30540. , l = {
  30541. getAuthorizationHeader: function() {
  30542. var e = n.valueFromHash("auth");
  30543. if (e)
  30544. return e.replace(",", " ");
  30545. var t = n.valueFromCookie("token");
  30546. return t ? "Token " + t : null
  30547. },
  30548. parseSidUrl: function(e) {
  30549. var t, i;
  30550. t=g_Prefix;
  30551. if (e = e || "",
  30552. e.match(/^https?/)) {
  30553. var n = o.parse(e);
  30554. t = g_Prefix,
  30555. i = e
  30556. } else{
  30557. //xzw 原先的不能用
  30558. //t = window.location.protocol + "//" + window.location.host, //MP
  30559. t = g_Prefix
  30560. //i = t + "/api/player/models/" + e; //MP
  30561. i = t + "data/" + e;
  30562. }
  30563. return {
  30564. urlBase: t,
  30565. urlModel: i,
  30566. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30567. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30568. }
  30569. },
  30570. getModelIDFromQueryString: function() {
  30571. return n.valueFromHash("model") || n.valueFromHash("m")
  30572. },
  30573. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30574. e = JSON.parse(JSON.stringify(e));
  30575. var i = null;
  30576. if (e.images.forEach(function(n) {
  30577. if(!n.metadata) return;
  30578. if ("string" == typeof n.metadata)
  30579. try {
  30580. n.metadata = JSON.parse(n.metadata)
  30581. } catch (e) {
  30582. s.warn("Unable to parse image metadata"),
  30583. n.metadata = null
  30584. }
  30585. else{
  30586. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30587. }
  30588. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30589. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30590. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30591. }else{
  30592. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30593. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30594. n.metadata.zoom = n.metadata.zoom || 1;
  30595. }
  30596. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30597. }),
  30598. //icon初始视角的:
  30599. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30600. var n = {};
  30601. n.pano = {
  30602. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30603. position: t.convertWorkshopVector(i.scan_position),
  30604. uuid: i.scan_id
  30605. },
  30606. n.camera = {
  30607. quaternion: i.camera_quaternion,
  30608. position: i.camera_position
  30609. },
  30610. e.startPano = n
  30611. }
  30612. return e
  30613. },
  30614. */
  30615. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30616. e = JSON.parse(JSON.stringify(e));
  30617. var i = null;
  30618. var deal = function(n) {
  30619. if(!n.metadata) return;
  30620. if ("string" == typeof n.metadata)
  30621. try {
  30622. n.metadata = JSON.parse(n.metadata)
  30623. } catch (e) {
  30624. s.warn("Unable to parse image metadata"),
  30625. n.metadata = null
  30626. }
  30627. else{
  30628. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30629. }
  30630. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30631. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30632. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30633. }else{
  30634. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30635. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30636. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30637. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30638. }
  30639. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30640. }
  30641. //改
  30642. e.images.forEach(info=>{
  30643. if(info.locations){
  30644. info.locations.forEach(a=>deal(a))
  30645. }else{
  30646. deal(info)
  30647. }
  30648. })
  30649. //icon初始视角的:
  30650. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30651. var n = {};
  30652. n.pano = {
  30653. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30654. position: t.convertWorkshopVector(i.scan_position),
  30655. uuid: i.scan_id
  30656. },
  30657. n.camera = {
  30658. quaternion: i.camera_quaternion,
  30659. position: i.camera_position
  30660. },
  30661. e.startPano = n
  30662. }
  30663. return e
  30664. },
  30665. visionVersionToInt: function() {
  30666. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30667. return function(t) {
  30668. if (!t)
  30669. throw new Error("Vision version is required");
  30670. var i = e.exec(t);
  30671. if (null === i)
  30672. throw new Error("String is not a vision version: " + t);
  30673. return parseInt(i[1])
  30674. }
  30675. }(),
  30676. modelDataPromisesTiles: function(e) {
  30677. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  30678. if (vision_version)
  30679. try {
  30680. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30681. } catch (t) {
  30682. s.warn("Invalid vision version: " + vision_version)
  30683. }
  30684. // var t = e.created ? new Date(e.created) : null;
  30685. // return t && t >= r.visionTilingStartDate
  30686. return false
  30687. }
  30688. };
  30689. t.exports = l
  30690. }
  30691. ).call(this, "/js/util/showcase.js")
  30692. }
  30693. , {
  30694. "../constants": 8,
  30695. "./browser": 182,
  30696. "./logger": 189,
  30697. three:217,
  30698. url: 208
  30699. }],
  30700. 194: [function(e, t, i) {
  30701. "use strict";
  30702. var n = e("../util/ajax")
  30703. , r = e("three")
  30704. , o = e("../settings")
  30705. , a = {};
  30706. t.exports = {
  30707. load: function(e, t, i) {
  30708. var s = a[e];
  30709. return s ? (t && setTimeout(function() {
  30710. t(s)
  30711. }, 1),
  30712. s) : (s = new r.Texture,
  30713. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30714. s.magFilter = r.LinearFilter,
  30715. s.generateMipmaps = !1),
  30716. s.sourceFile = e,
  30717. a[e] = s,
  30718. n.getImage(e).then(function(e) {
  30719. s.image = e,
  30720. s.needsUpdate = !0,
  30721. t && t(s)
  30722. }).fail(i),
  30723. s)
  30724. },
  30725. loadBase64: function(e, t) {
  30726. t = t || "png";
  30727. var i = new r.Texture;
  30728. return i.image = document.createElement("img"),
  30729. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30730. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30731. i.magFilter = r.LinearFilter,
  30732. i.generateMipmaps = !1),
  30733. i.needsUpdate = !0,
  30734. i
  30735. },
  30736. isLoaded: function(e) {
  30737. return !!a[e]
  30738. }
  30739. }
  30740. window.Texture = t.exports
  30741. }
  30742. , {
  30743. "../settings": 166,
  30744. "../util/ajax": 181,
  30745. three: 217
  30746. }],
  30747. 195: [function(e, t, i) {
  30748. "use strict";
  30749. var n = e("./easing");
  30750. t.exports = {
  30751. globalDone: null,
  30752. funcs: [],
  30753. counter: 0,
  30754. uniqueID: 0,
  30755. start: function(e, t, i, r, o, a, s) {
  30756. return r = r || 0,
  30757. this.funcs.push({
  30758. func: e,
  30759. current: -r * Math.abs(t),
  30760. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30761. done: i,
  30762. easing: o || n.linearTween,
  30763. cycling: t < 0,
  30764. running: !0,
  30765. debug: r < 0,
  30766. name: a || "T" + this.counter,
  30767. id: void 0 === s ? this.counter : s,
  30768. paused: !1
  30769. }),
  30770. e(0, 16),
  30771. this.counter += 1,
  30772. e
  30773. },
  30774. trigger: function(e) {
  30775. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30776. , i = e.func || function() {}
  30777. , r = void 0 === e.duration ? 0 : e.duration;
  30778. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30779. var o = e.done || null
  30780. , a = e.easing || n.linearTween
  30781. , s = e.name || "R" + this.counter
  30782. , l = void 0 === e.id ? this.counter : e.id;
  30783. return this.start(i, r, o, t, a, s, l)
  30784. },
  30785. setTimeout: function(e, t, i) {
  30786. var n = void 0 === i ? this.counter : i;
  30787. return this.trigger({
  30788. done: e,
  30789. duration: void 0 === t ? 0 : t,
  30790. name: "O" + this.counter,
  30791. id: n
  30792. })
  30793. },
  30794. pause: function() {
  30795. this.paused = !0
  30796. },
  30797. resume: function() {
  30798. this.paused = !1
  30799. },
  30800. update: function(e) {
  30801. this.funcs.forEach(function(t) {
  30802. if (!(t.paused || (t.current += 1e3 * e,
  30803. t.current < 0)))
  30804. if (t.current >= t.duration && !t.cycling) {
  30805. var i = t.easing(1, 0, 1, 1);
  30806. t.func(i, 1e3 * e),
  30807. t.done && t.done(),
  30808. t.running = !1
  30809. } else {
  30810. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30811. , r = t.func(n, 1e3 * e) || !1;
  30812. r && (t.done && t.done(),
  30813. t.running = !1)
  30814. }
  30815. });
  30816. var t = this.funcs.length;
  30817. this.funcs = this.funcs.filter(function(e) {
  30818. return e.running
  30819. });
  30820. var i = this.funcs.length;
  30821. if (t > 0 && 0 === i && this.globalDone) {
  30822. var n = this.globalDone;
  30823. this.globalDone = null,
  30824. n()
  30825. }
  30826. },
  30827. adjustSpeed: function(e, t) {
  30828. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30829. var r = i[n];
  30830. r.duration /= t,
  30831. r.current /= t
  30832. }
  30833. },
  30834. getById: function(e) {
  30835. return this.funcs.filter(function(t) {
  30836. return e === t.id
  30837. })
  30838. },
  30839. get: function(e) {
  30840. for (var t = 0; t < this.funcs.length; t += 1)
  30841. if (this.funcs[t].func === e)
  30842. return this.funcs[t];
  30843. return null
  30844. },
  30845. isRunning: function(e) {
  30846. var t = this.get(e);
  30847. return null !== t && t.running
  30848. },
  30849. countActive: function() {
  30850. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30851. e += this.funcs[t].running;
  30852. return e
  30853. },
  30854. listActive: function() {
  30855. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30856. this.funcs[t].running && e.push(this.funcs[t].name);
  30857. return e
  30858. },
  30859. done: function(e) {
  30860. this.globalDone = e
  30861. },
  30862. cancelById: function(e) {
  30863. var t = void 0 === e ? 0 : e;
  30864. this.funcs = this.funcs.filter(function(e) {
  30865. return e.id !== t
  30866. })
  30867. },
  30868. cancel: function(e) {
  30869. this.funcs = this.funcs.filter(function(t) {
  30870. return t.func !== e
  30871. })
  30872. },
  30873. getUniqueId: function() {
  30874. return this.uniqueID -= 1,
  30875. this.uniqueID
  30876. }
  30877. }
  30878. }
  30879. , {
  30880. "./easing": 186
  30881. }],
  30882. 196: [function(e, t, i) {
  30883. function n(e) {
  30884. if (this.set = {},
  30885. this.infContains = function() {
  30886. return !0
  30887. }
  30888. ,
  30889. "object" == typeof e)
  30890. if (e instanceof Array)
  30891. for (var t = 0; t < e.length; t++)
  30892. this.set[e[t]] = !0;
  30893. else
  30894. this.set = e;
  30895. else if ("function" == typeof e)
  30896. this.infContains = e;
  30897. else if ("undefined" != typeof e)
  30898. throw new Error("set must be either an array or an object.")
  30899. }
  30900. t.exports = n,
  30901. n.prototype.contains = function(e) {
  30902. return !!this.set[e]
  30903. }
  30904. ,
  30905. n.prototype.has = n.prototype.contains,
  30906. n.prototype.add = function(e) {
  30907. if (1 == arguments.length)
  30908. this.set[e] = !0;
  30909. else
  30910. for (var t = 0; t < arguments.length; t++)
  30911. this.set[arguments[t]] = !0
  30912. }
  30913. ,
  30914. n.prototype.addAll = function(e) {
  30915. if ("object" != typeof e && !(e instanceof Array))
  30916. throw new Error("arr must be an array.");
  30917. for (var t = 0; t < e.length; t++)
  30918. this.add(e[t])
  30919. }
  30920. ,
  30921. n.prototype.remove = function(e) {
  30922. if (1 == arguments.length)
  30923. delete this.set[e];
  30924. else
  30925. for (var t = 0; t < arguments.length; t++)
  30926. delete this.set[arguments[t]]
  30927. }
  30928. ,
  30929. n.prototype.delete = n.prototype.remove,
  30930. n.prototype.clear = function() {
  30931. this.set = {}
  30932. }
  30933. ,
  30934. n.prototype.size = function() {
  30935. return Object.keys(this.set).length
  30936. }
  30937. ,
  30938. n.prototype.toString = function() {
  30939. return "{" + Object.keys(this.set).toString() + "}"
  30940. }
  30941. ,
  30942. n.prototype.toArray = function() {
  30943. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  30944. }
  30945. ,
  30946. n.prototype["*values"] = n.prototype.toArray
  30947. }
  30948. , {}],
  30949. 197: [function(e, t, i) {}
  30950. , {}],
  30951. 198: [function(e, t, i) {
  30952. (function(t) {
  30953. "use strict";
  30954. function n() {
  30955. try {
  30956. var e = new Uint8Array(1);
  30957. return e.__proto__ = {
  30958. __proto__: Uint8Array.prototype,
  30959. foo: function() {
  30960. return 42
  30961. }
  30962. },
  30963. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  30964. } catch (e) {
  30965. return !1
  30966. }
  30967. }
  30968. function r() {
  30969. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  30970. }
  30971. function o(e, t) {
  30972. if (r() < t)
  30973. throw new RangeError("Invalid typed array length");
  30974. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  30975. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  30976. e.length = t),
  30977. e
  30978. }
  30979. function a(e, t, i) {
  30980. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  30981. return new a(e,t,i);
  30982. if ("number" == typeof e) {
  30983. if ("string" == typeof t)
  30984. throw new Error("If encoding is specified then the first argument must be a string");
  30985. return h(this, e)
  30986. }
  30987. return s(this, e, t, i)
  30988. }
  30989. function s(e, t, i, n) {
  30990. if ("number" == typeof t)
  30991. throw new TypeError('"value" argument must not be a number');
  30992. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  30993. }
  30994. function l(e) {
  30995. if ("number" != typeof e)
  30996. throw new TypeError('"size" argument must be a number');
  30997. if (e < 0)
  30998. throw new RangeError('"size" argument must not be negative')
  30999. }
  31000. function c(e, t, i, n) {
  31001. return l(t),
  31002. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31003. }
  31004. function h(e, t) {
  31005. if (l(t),
  31006. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31007. !a.TYPED_ARRAY_SUPPORT)
  31008. for (var i = 0; i < t; ++i)
  31009. e[i] = 0;
  31010. return e
  31011. }
  31012. function u(e, t, i) {
  31013. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31014. !a.isEncoding(i))
  31015. throw new TypeError('"encoding" must be a valid string encoding');
  31016. var n = 0 | v(t, i);
  31017. e = o(e, n);
  31018. var r = e.write(t, i);
  31019. return r !== n && (e = e.slice(0, r)),
  31020. e
  31021. }
  31022. function d(e, t) {
  31023. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31024. e = o(e, i);
  31025. for (var n = 0; n < i; n += 1)
  31026. e[n] = 255 & t[n];
  31027. return e
  31028. }
  31029. function p(e, t, i, n) {
  31030. if (t.byteLength,
  31031. i < 0 || t.byteLength < i)
  31032. throw new RangeError("'offset' is out of bounds");
  31033. if (t.byteLength < i + (n || 0))
  31034. throw new RangeError("'length' is out of bounds");
  31035. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31036. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31037. e.__proto__ = a.prototype) : e = d(e, t),
  31038. e
  31039. }
  31040. function f(e, t) {
  31041. if (a.isBuffer(t)) {
  31042. var i = 0 | g(t.length);
  31043. return e = o(e, i),
  31044. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31045. e)
  31046. }
  31047. if (t) {
  31048. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31049. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31050. if ("Buffer" === t.type && $(t.data))
  31051. return d(e, t.data)
  31052. }
  31053. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31054. }
  31055. function g(e) {
  31056. if (e >= r())
  31057. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31058. return 0 | e
  31059. }
  31060. function m(e) {
  31061. return +e != e && (e = 0),
  31062. a.alloc(+e)
  31063. }
  31064. function v(e, t) {
  31065. if (a.isBuffer(e))
  31066. return e.length;
  31067. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31068. return e.byteLength;
  31069. "string" != typeof e && (e = "" + e);
  31070. var i = e.length;
  31071. if (0 === i)
  31072. return 0;
  31073. for (var n = !1; ; )
  31074. switch (t) {
  31075. case "ascii":
  31076. case "latin1":
  31077. case "binary":
  31078. return i;
  31079. case "utf8":
  31080. case "utf-8":
  31081. case void 0:
  31082. return j(e).length;
  31083. case "ucs2":
  31084. case "ucs-2":
  31085. case "utf16le":
  31086. case "utf-16le":
  31087. return 2 * i;
  31088. case "hex":
  31089. return i >>> 1;
  31090. case "base64":
  31091. return Z(e).length;
  31092. default:
  31093. if (n)
  31094. return j(e).length;
  31095. t = ("" + t).toLowerCase(),
  31096. n = !0
  31097. }
  31098. }
  31099. function A(e, t, i) {
  31100. var n = !1;
  31101. if ((void 0 === t || t < 0) && (t = 0),
  31102. t > this.length)
  31103. return "";
  31104. if ((void 0 === i || i > this.length) && (i = this.length),
  31105. i <= 0)
  31106. return "";
  31107. if (i >>>= 0,
  31108. t >>>= 0,
  31109. i <= t)
  31110. return "";
  31111. for (e || (e = "utf8"); ; )
  31112. switch (e) {
  31113. case "hex":
  31114. return L(this, t, i);
  31115. case "utf8":
  31116. case "utf-8":
  31117. return M(this, t, i);
  31118. case "ascii":
  31119. return P(this, t, i);
  31120. case "latin1":
  31121. case "binary":
  31122. return O(this, t, i);
  31123. case "base64":
  31124. return S(this, t, i);
  31125. case "ucs2":
  31126. case "ucs-2":
  31127. case "utf16le":
  31128. case "utf-16le":
  31129. return D(this, t, i);
  31130. default:
  31131. if (n)
  31132. throw new TypeError("Unknown encoding: " + e);
  31133. e = (e + "").toLowerCase(),
  31134. n = !0
  31135. }
  31136. }
  31137. function y(e, t, i) {
  31138. var n = e[t];
  31139. e[t] = e[i],
  31140. e[i] = n
  31141. }
  31142. function C(e, t, i, n, r) {
  31143. if (0 === e.length)
  31144. return -1;
  31145. if ("string" == typeof i ? (n = i,
  31146. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31147. i = +i,
  31148. isNaN(i) && (i = r ? 0 : e.length - 1),
  31149. i < 0 && (i = e.length + i),
  31150. i >= e.length) {
  31151. if (r)
  31152. return -1;
  31153. i = e.length - 1
  31154. } else if (i < 0) {
  31155. if (!r)
  31156. return -1;
  31157. i = 0
  31158. }
  31159. if ("string" == typeof t && (t = a.from(t, n)),
  31160. a.isBuffer(t))
  31161. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31162. if ("number" == typeof t)
  31163. return t &= 255,
  31164. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31165. throw new TypeError("val must be string, number or Buffer")
  31166. }
  31167. function I(e, t, i, n, r) {
  31168. function o(e, t) {
  31169. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31170. }
  31171. var a = 1
  31172. , s = e.length
  31173. , l = t.length;
  31174. if (void 0 !== n && (n = String(n).toLowerCase(),
  31175. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31176. if (e.length < 2 || t.length < 2)
  31177. return -1;
  31178. a = 2,
  31179. s /= 2,
  31180. l /= 2,
  31181. i /= 2
  31182. }
  31183. var c;
  31184. if (r) {
  31185. var h = -1;
  31186. for (c = i; c < s; c++)
  31187. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31188. if (h === -1 && (h = c),
  31189. c - h + 1 === l)
  31190. return h * a
  31191. } else
  31192. h !== -1 && (c -= c - h),
  31193. h = -1
  31194. } else
  31195. for (i + l > s && (i = s - l),
  31196. c = i; c >= 0; c--) {
  31197. for (var u = !0, d = 0; d < l; d++)
  31198. if (o(e, c + d) !== o(t, d)) {
  31199. u = !1;
  31200. break
  31201. }
  31202. if (u)
  31203. return c
  31204. }
  31205. return -1
  31206. }
  31207. function E(e, t, i, n) {
  31208. i = Number(i) || 0;
  31209. var r = e.length - i;
  31210. n ? (n = Number(n),
  31211. n > r && (n = r)) : n = r;
  31212. var o = t.length;
  31213. if (o % 2 !== 0)
  31214. throw new TypeError("Invalid hex string");
  31215. n > o / 2 && (n = o / 2);
  31216. for (var a = 0; a < n; ++a) {
  31217. var s = parseInt(t.substr(2 * a, 2), 16);
  31218. if (isNaN(s))
  31219. return a;
  31220. e[i + a] = s
  31221. }
  31222. return a
  31223. }
  31224. function b(e, t, i, n) {
  31225. return q(j(t, e.length - i), e, i, n)
  31226. }
  31227. function w(e, t, i, n) {
  31228. return q(Y(t), e, i, n)
  31229. }
  31230. function _(e, t, i, n) {
  31231. return w(e, t, i, n)
  31232. }
  31233. function T(e, t, i, n) {
  31234. return q(Z(t), e, i, n)
  31235. }
  31236. function x(e, t, i, n) {
  31237. return q(X(t, e.length - i), e, i, n)
  31238. }
  31239. function S(e, t, i) {
  31240. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31241. }
  31242. function M(e, t, i) {
  31243. i = Math.min(e.length, i);
  31244. for (var n = [], r = t; r < i; ) {
  31245. var o = e[r]
  31246. , a = null
  31247. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31248. if (r + s <= i) {
  31249. var l, c, h, u;
  31250. switch (s) {
  31251. case 1:
  31252. o < 128 && (a = o);
  31253. break;
  31254. case 2:
  31255. l = e[r + 1],
  31256. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31257. u > 127 && (a = u));
  31258. break;
  31259. case 3:
  31260. l = e[r + 1],
  31261. c = e[r + 2],
  31262. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31263. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31264. break;
  31265. case 4:
  31266. l = e[r + 1],
  31267. c = e[r + 2],
  31268. h = e[r + 3],
  31269. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31270. u > 65535 && u < 1114112 && (a = u))
  31271. }
  31272. }
  31273. null === a ? (a = 65533,
  31274. s = 1) : a > 65535 && (a -= 65536,
  31275. n.push(a >>> 10 & 1023 | 55296),
  31276. a = 56320 | 1023 & a),
  31277. n.push(a),
  31278. r += s
  31279. }
  31280. return R(n)
  31281. }
  31282. function R(e) {
  31283. var t = e.length;
  31284. if (t <= ee)
  31285. return String.fromCharCode.apply(String, e);
  31286. for (var i = "", n = 0; n < t; )
  31287. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31288. return i
  31289. }
  31290. function P(e, t, i) {
  31291. var n = "";
  31292. i = Math.min(e.length, i);
  31293. for (var r = t; r < i; ++r)
  31294. n += String.fromCharCode(127 & e[r]);
  31295. return n
  31296. }
  31297. function O(e, t, i) {
  31298. var n = "";
  31299. i = Math.min(e.length, i);
  31300. for (var r = t; r < i; ++r)
  31301. n += String.fromCharCode(e[r]);
  31302. return n
  31303. }
  31304. function L(e, t, i) {
  31305. var n = e.length;
  31306. (!t || t < 0) && (t = 0),
  31307. (!i || i < 0 || i > n) && (i = n);
  31308. for (var r = "", o = t; o < i; ++o)
  31309. r += W(e[o]);
  31310. return r
  31311. }
  31312. function D(e, t, i) {
  31313. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31314. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31315. return r
  31316. }
  31317. function N(e, t, i) {
  31318. if (e % 1 !== 0 || e < 0)
  31319. throw new RangeError("offset is not uint");
  31320. if (e + t > i)
  31321. throw new RangeError("Trying to access beyond buffer length")
  31322. }
  31323. function B(e, t, i, n, r, o) {
  31324. if (!a.isBuffer(e))
  31325. throw new TypeError('"buffer" argument must be a Buffer instance');
  31326. if (t > r || t < o)
  31327. throw new RangeError('"value" argument is out of bounds');
  31328. if (i + n > e.length)
  31329. throw new RangeError("Index out of range")
  31330. }
  31331. function F(e, t, i, n) {
  31332. t < 0 && (t = 65535 + t + 1);
  31333. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31334. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31335. }
  31336. function V(e, t, i, n) {
  31337. t < 0 && (t = 4294967295 + t + 1);
  31338. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31339. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31340. }
  31341. function U(e, t, i, n, r, o) {
  31342. if (i + n > e.length)
  31343. throw new RangeError("Index out of range");
  31344. if (i < 0)
  31345. throw new RangeError("Index out of range")
  31346. }
  31347. function k(e, t, i, n, r) {
  31348. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31349. J.write(e, t, i, n, 23, 4),
  31350. i + 4
  31351. }
  31352. function H(e, t, i, n, r) {
  31353. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31354. J.write(e, t, i, n, 52, 8),
  31355. i + 8
  31356. }
  31357. function G(e) {
  31358. if (e = z(e).replace(te, ""),
  31359. e.length < 2)
  31360. return "";
  31361. for (; e.length % 4 !== 0; )
  31362. e += "=";
  31363. return e
  31364. }
  31365. function z(e) {
  31366. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31367. }
  31368. function W(e) {
  31369. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31370. }
  31371. function j(e, t) {
  31372. t = t || 1 / 0;
  31373. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31374. if (i = e.charCodeAt(a),
  31375. i > 55295 && i < 57344) {
  31376. if (!r) {
  31377. if (i > 56319) {
  31378. (t -= 3) > -1 && o.push(239, 191, 189);
  31379. continue
  31380. }
  31381. if (a + 1 === n) {
  31382. (t -= 3) > -1 && o.push(239, 191, 189);
  31383. continue
  31384. }
  31385. r = i;
  31386. continue
  31387. }
  31388. if (i < 56320) {
  31389. (t -= 3) > -1 && o.push(239, 191, 189),
  31390. r = i;
  31391. continue
  31392. }
  31393. i = (r - 55296 << 10 | i - 56320) + 65536
  31394. } else
  31395. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31396. if (r = null,
  31397. i < 128) {
  31398. if ((t -= 1) < 0)
  31399. break;
  31400. o.push(i)
  31401. } else if (i < 2048) {
  31402. if ((t -= 2) < 0)
  31403. break;
  31404. o.push(i >> 6 | 192, 63 & i | 128)
  31405. } else if (i < 65536) {
  31406. if ((t -= 3) < 0)
  31407. break;
  31408. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31409. } else {
  31410. if (!(i < 1114112))
  31411. throw new Error("Invalid code point");
  31412. if ((t -= 4) < 0)
  31413. break;
  31414. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31415. }
  31416. }
  31417. return o
  31418. }
  31419. function Y(e) {
  31420. for (var t = [], i = 0; i < e.length; ++i)
  31421. t.push(255 & e.charCodeAt(i));
  31422. return t
  31423. }
  31424. function X(e, t) {
  31425. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31426. i = e.charCodeAt(a),
  31427. n = i >> 8,
  31428. r = i % 256,
  31429. o.push(r),
  31430. o.push(n);
  31431. return o
  31432. }
  31433. function Z(e) {
  31434. return Q.toByteArray(G(e))
  31435. }
  31436. function q(e, t, i, n) {
  31437. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31438. t[r + i] = e[r];
  31439. return r
  31440. }
  31441. function K(e) {
  31442. return e !== e
  31443. }
  31444. var Q = e("base64-js")
  31445. , J = e("ieee754")
  31446. , $ = e("isarray");
  31447. i.Buffer = a,
  31448. i.SlowBuffer = m,
  31449. i.INSPECT_MAX_BYTES = 50,
  31450. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31451. i.kMaxLength = r(),
  31452. a.poolSize = 8192,
  31453. a._augment = function(e) {
  31454. return e.__proto__ = a.prototype,
  31455. e
  31456. }
  31457. ,
  31458. a.from = function(e, t, i) {
  31459. return s(null, e, t, i)
  31460. }
  31461. ,
  31462. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31463. a.__proto__ = Uint8Array,
  31464. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31465. value: null,
  31466. configurable: !0
  31467. })),
  31468. a.alloc = function(e, t, i) {
  31469. return c(null, e, t, i)
  31470. }
  31471. ,
  31472. a.allocUnsafe = function(e) {
  31473. return h(null, e)
  31474. }
  31475. ,
  31476. a.allocUnsafeSlow = function(e) {
  31477. return h(null, e)
  31478. }
  31479. ,
  31480. a.isBuffer = function(e) {
  31481. return !(null == e || !e._isBuffer)
  31482. }
  31483. ,
  31484. a.compare = function(e, t) {
  31485. if (!a.isBuffer(e) || !a.isBuffer(t))
  31486. throw new TypeError("Arguments must be Buffers");
  31487. if (e === t)
  31488. return 0;
  31489. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31490. if (e[r] !== t[r]) {
  31491. i = e[r],
  31492. n = t[r];
  31493. break
  31494. }
  31495. return i < n ? -1 : n < i ? 1 : 0
  31496. }
  31497. ,
  31498. a.isEncoding = function(e) {
  31499. switch (String(e).toLowerCase()) {
  31500. case "hex":
  31501. case "utf8":
  31502. case "utf-8":
  31503. case "ascii":
  31504. case "latin1":
  31505. case "binary":
  31506. case "base64":
  31507. case "ucs2":
  31508. case "ucs-2":
  31509. case "utf16le":
  31510. case "utf-16le":
  31511. return !0;
  31512. default:
  31513. return !1
  31514. }
  31515. }
  31516. ,
  31517. a.concat = function(e, t) {
  31518. if (!$(e))
  31519. throw new TypeError('"list" argument must be an Array of Buffers');
  31520. if (0 === e.length)
  31521. return a.alloc(0);
  31522. var i;
  31523. if (void 0 === t)
  31524. for (t = 0,
  31525. i = 0; i < e.length; ++i)
  31526. t += e[i].length;
  31527. var n = a.allocUnsafe(t)
  31528. , r = 0;
  31529. for (i = 0; i < e.length; ++i) {
  31530. var o = e[i];
  31531. if (!a.isBuffer(o))
  31532. throw new TypeError('"list" argument must be an Array of Buffers');
  31533. o.copy(n, r),
  31534. r += o.length
  31535. }
  31536. return n
  31537. }
  31538. ,
  31539. a.byteLength = v,
  31540. a.prototype._isBuffer = !0,
  31541. a.prototype.swap16 = function() {
  31542. var e = this.length;
  31543. if (e % 2 !== 0)
  31544. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31545. for (var t = 0; t < e; t += 2)
  31546. y(this, t, t + 1);
  31547. return this
  31548. }
  31549. ,
  31550. a.prototype.swap32 = function() {
  31551. var e = this.length;
  31552. if (e % 4 !== 0)
  31553. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31554. for (var t = 0; t < e; t += 4)
  31555. y(this, t, t + 3),
  31556. y(this, t + 1, t + 2);
  31557. return this
  31558. }
  31559. ,
  31560. a.prototype.swap64 = function() {
  31561. var e = this.length;
  31562. if (e % 8 !== 0)
  31563. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31564. for (var t = 0; t < e; t += 8)
  31565. y(this, t, t + 7),
  31566. y(this, t + 1, t + 6),
  31567. y(this, t + 2, t + 5),
  31568. y(this, t + 3, t + 4);
  31569. return this
  31570. }
  31571. ,
  31572. a.prototype.toString = function() {
  31573. var e = 0 | this.length;
  31574. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31575. }
  31576. ,
  31577. a.prototype.equals = function(e) {
  31578. if (!a.isBuffer(e))
  31579. throw new TypeError("Argument must be a Buffer");
  31580. return this === e || 0 === a.compare(this, e)
  31581. }
  31582. ,
  31583. a.prototype.inspect = function() {
  31584. var e = ""
  31585. , t = i.INSPECT_MAX_BYTES;
  31586. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31587. this.length > t && (e += " ... ")),
  31588. "<Buffer " + e + ">"
  31589. }
  31590. ,
  31591. a.prototype.compare = function(e, t, i, n, r) {
  31592. if (!a.isBuffer(e))
  31593. throw new TypeError("Argument must be a Buffer");
  31594. if (void 0 === t && (t = 0),
  31595. void 0 === i && (i = e ? e.length : 0),
  31596. void 0 === n && (n = 0),
  31597. void 0 === r && (r = this.length),
  31598. t < 0 || i > e.length || n < 0 || r > this.length)
  31599. throw new RangeError("out of range index");
  31600. if (n >= r && t >= i)
  31601. return 0;
  31602. if (n >= r)
  31603. return -1;
  31604. if (t >= i)
  31605. return 1;
  31606. if (t >>>= 0,
  31607. i >>>= 0,
  31608. n >>>= 0,
  31609. r >>>= 0,
  31610. this === e)
  31611. return 0;
  31612. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31613. if (c[u] !== h[u]) {
  31614. o = c[u],
  31615. s = h[u];
  31616. break
  31617. }
  31618. return o < s ? -1 : s < o ? 1 : 0
  31619. }
  31620. ,
  31621. a.prototype.includes = function(e, t, i) {
  31622. return this.indexOf(e, t, i) !== -1
  31623. }
  31624. ,
  31625. a.prototype.indexOf = function(e, t, i) {
  31626. return C(this, e, t, i, !0)
  31627. }
  31628. ,
  31629. a.prototype.lastIndexOf = function(e, t, i) {
  31630. return C(this, e, t, i, !1)
  31631. }
  31632. ,
  31633. a.prototype.write = function(e, t, i, n) {
  31634. if (void 0 === t)
  31635. n = "utf8",
  31636. i = this.length,
  31637. t = 0;
  31638. else if (void 0 === i && "string" == typeof t)
  31639. n = t,
  31640. i = this.length,
  31641. t = 0;
  31642. else {
  31643. if (!isFinite(t))
  31644. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31645. t |= 0,
  31646. isFinite(i) ? (i |= 0,
  31647. void 0 === n && (n = "utf8")) : (n = i,
  31648. i = void 0)
  31649. }
  31650. var r = this.length - t;
  31651. if ((void 0 === i || i > r) && (i = r),
  31652. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31653. throw new RangeError("Attempt to write outside buffer bounds");
  31654. n || (n = "utf8");
  31655. for (var o = !1; ; )
  31656. switch (n) {
  31657. case "hex":
  31658. return E(this, e, t, i);
  31659. case "utf8":
  31660. case "utf-8":
  31661. return b(this, e, t, i);
  31662. case "ascii":
  31663. return w(this, e, t, i);
  31664. case "latin1":
  31665. case "binary":
  31666. return _(this, e, t, i);
  31667. case "base64":
  31668. return T(this, e, t, i);
  31669. case "ucs2":
  31670. case "ucs-2":
  31671. case "utf16le":
  31672. case "utf-16le":
  31673. return x(this, e, t, i);
  31674. default:
  31675. if (o)
  31676. throw new TypeError("Unknown encoding: " + n);
  31677. n = ("" + n).toLowerCase(),
  31678. o = !0
  31679. }
  31680. }
  31681. ,
  31682. a.prototype.toJSON = function() {
  31683. return {
  31684. type: "Buffer",
  31685. data: Array.prototype.slice.call(this._arr || this, 0)
  31686. }
  31687. }
  31688. ;
  31689. var ee = 4096;
  31690. a.prototype.slice = function(e, t) {
  31691. var i = this.length;
  31692. e = ~~e,
  31693. t = void 0 === t ? i : ~~t,
  31694. e < 0 ? (e += i,
  31695. e < 0 && (e = 0)) : e > i && (e = i),
  31696. t < 0 ? (t += i,
  31697. t < 0 && (t = 0)) : t > i && (t = i),
  31698. t < e && (t = e);
  31699. var n;
  31700. if (a.TYPED_ARRAY_SUPPORT)
  31701. n = this.subarray(e, t),
  31702. n.__proto__ = a.prototype;
  31703. else {
  31704. var r = t - e;
  31705. n = new a(r,void 0);
  31706. for (var o = 0; o < r; ++o)
  31707. n[o] = this[o + e]
  31708. }
  31709. return n
  31710. }
  31711. ,
  31712. a.prototype.readUIntLE = function(e, t, i) {
  31713. e |= 0,
  31714. t |= 0,
  31715. i || N(e, t, this.length);
  31716. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31717. n += this[e + o] * r;
  31718. return n
  31719. }
  31720. ,
  31721. a.prototype.readUIntBE = function(e, t, i) {
  31722. e |= 0,
  31723. t |= 0,
  31724. i || N(e, t, this.length);
  31725. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31726. n += this[e + --t] * r;
  31727. return n
  31728. }
  31729. ,
  31730. a.prototype.readUInt8 = function(e, t) {
  31731. return t || N(e, 1, this.length),
  31732. this[e]
  31733. }
  31734. ,
  31735. a.prototype.readUInt16LE = function(e, t) {
  31736. return t || N(e, 2, this.length),
  31737. this[e] | this[e + 1] << 8
  31738. }
  31739. ,
  31740. a.prototype.readUInt16BE = function(e, t) {
  31741. return t || N(e, 2, this.length),
  31742. this[e] << 8 | this[e + 1]
  31743. }
  31744. ,
  31745. a.prototype.readUInt32LE = function(e, t) {
  31746. return t || N(e, 4, this.length),
  31747. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31748. }
  31749. ,
  31750. a.prototype.readUInt32BE = function(e, t) {
  31751. return t || N(e, 4, this.length),
  31752. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31753. }
  31754. ,
  31755. a.prototype.readIntLE = function(e, t, i) {
  31756. e |= 0,
  31757. t |= 0,
  31758. i || N(e, t, this.length);
  31759. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31760. n += this[e + o] * r;
  31761. return r *= 128,
  31762. n >= r && (n -= Math.pow(2, 8 * t)),
  31763. n
  31764. }
  31765. ,
  31766. a.prototype.readIntBE = function(e, t, i) {
  31767. e |= 0,
  31768. t |= 0,
  31769. i || N(e, t, this.length);
  31770. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31771. o += this[e + --n] * r;
  31772. return r *= 128,
  31773. o >= r && (o -= Math.pow(2, 8 * t)),
  31774. o
  31775. }
  31776. ,
  31777. a.prototype.readInt8 = function(e, t) {
  31778. return t || N(e, 1, this.length),
  31779. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31780. }
  31781. ,
  31782. a.prototype.readInt16LE = function(e, t) {
  31783. t || N(e, 2, this.length);
  31784. var i = this[e] | this[e + 1] << 8;
  31785. return 32768 & i ? 4294901760 | i : i
  31786. }
  31787. ,
  31788. a.prototype.readInt16BE = function(e, t) {
  31789. t || N(e, 2, this.length);
  31790. var i = this[e + 1] | this[e] << 8;
  31791. return 32768 & i ? 4294901760 | i : i
  31792. }
  31793. ,
  31794. a.prototype.readInt32LE = function(e, t) {
  31795. return t || N(e, 4, this.length),
  31796. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31797. }
  31798. ,
  31799. a.prototype.readInt32BE = function(e, t) {
  31800. return t || N(e, 4, this.length),
  31801. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31802. }
  31803. ,
  31804. a.prototype.readFloatLE = function(e, t) {
  31805. return t || N(e, 4, this.length),
  31806. J.read(this, e, !0, 23, 4)
  31807. }
  31808. ,
  31809. a.prototype.readFloatBE = function(e, t) {
  31810. return t || N(e, 4, this.length),
  31811. J.read(this, e, !1, 23, 4)
  31812. }
  31813. ,
  31814. a.prototype.readDoubleLE = function(e, t) {
  31815. return t || N(e, 8, this.length),
  31816. J.read(this, e, !0, 52, 8)
  31817. }
  31818. ,
  31819. a.prototype.readDoubleBE = function(e, t) {
  31820. return t || N(e, 8, this.length),
  31821. J.read(this, e, !1, 52, 8)
  31822. }
  31823. ,
  31824. a.prototype.writeUIntLE = function(e, t, i, n) {
  31825. if (e = +e,
  31826. t |= 0,
  31827. i |= 0,
  31828. !n) {
  31829. var r = Math.pow(2, 8 * i) - 1;
  31830. B(this, e, t, i, r, 0)
  31831. }
  31832. var o = 1
  31833. , a = 0;
  31834. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31835. this[t + a] = e / o & 255;
  31836. return t + i
  31837. }
  31838. ,
  31839. a.prototype.writeUIntBE = function(e, t, i, n) {
  31840. if (e = +e,
  31841. t |= 0,
  31842. i |= 0,
  31843. !n) {
  31844. var r = Math.pow(2, 8 * i) - 1;
  31845. B(this, e, t, i, r, 0)
  31846. }
  31847. var o = i - 1
  31848. , a = 1;
  31849. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31850. this[t + o] = e / a & 255;
  31851. return t + i
  31852. }
  31853. ,
  31854. a.prototype.writeUInt8 = function(e, t, i) {
  31855. return e = +e,
  31856. t |= 0,
  31857. i || B(this, e, t, 1, 255, 0),
  31858. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31859. this[t] = 255 & e,
  31860. t + 1
  31861. }
  31862. ,
  31863. a.prototype.writeUInt16LE = function(e, t, i) {
  31864. return e = +e,
  31865. t |= 0,
  31866. i || B(this, e, t, 2, 65535, 0),
  31867. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31868. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31869. t + 2
  31870. }
  31871. ,
  31872. a.prototype.writeUInt16BE = function(e, t, i) {
  31873. return e = +e,
  31874. t |= 0,
  31875. i || B(this, e, t, 2, 65535, 0),
  31876. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31877. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31878. t + 2
  31879. }
  31880. ,
  31881. a.prototype.writeUInt32LE = function(e, t, i) {
  31882. return e = +e,
  31883. t |= 0,
  31884. i || B(this, e, t, 4, 4294967295, 0),
  31885. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31886. this[t + 2] = e >>> 16,
  31887. this[t + 1] = e >>> 8,
  31888. this[t] = 255 & e) : V(this, e, t, !0),
  31889. t + 4
  31890. }
  31891. ,
  31892. a.prototype.writeUInt32BE = function(e, t, i) {
  31893. return e = +e,
  31894. t |= 0,
  31895. i || B(this, e, t, 4, 4294967295, 0),
  31896. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31897. this[t + 1] = e >>> 16,
  31898. this[t + 2] = e >>> 8,
  31899. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31900. t + 4
  31901. }
  31902. ,
  31903. a.prototype.writeIntLE = function(e, t, i, n) {
  31904. if (e = +e,
  31905. t |= 0,
  31906. !n) {
  31907. var r = Math.pow(2, 8 * i - 1);
  31908. B(this, e, t, i, r - 1, -r)
  31909. }
  31910. var o = 0
  31911. , a = 1
  31912. , s = 0;
  31913. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31914. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31915. this[t + o] = (e / a >> 0) - s & 255;
  31916. return t + i
  31917. }
  31918. ,
  31919. a.prototype.writeIntBE = function(e, t, i, n) {
  31920. if (e = +e,
  31921. t |= 0,
  31922. !n) {
  31923. var r = Math.pow(2, 8 * i - 1);
  31924. B(this, e, t, i, r - 1, -r)
  31925. }
  31926. var o = i - 1
  31927. , a = 1
  31928. , s = 0;
  31929. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31930. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  31931. this[t + o] = (e / a >> 0) - s & 255;
  31932. return t + i
  31933. }
  31934. ,
  31935. a.prototype.writeInt8 = function(e, t, i) {
  31936. return e = +e,
  31937. t |= 0,
  31938. i || B(this, e, t, 1, 127, -128),
  31939. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31940. e < 0 && (e = 255 + e + 1),
  31941. this[t] = 255 & e,
  31942. t + 1
  31943. }
  31944. ,
  31945. a.prototype.writeInt16LE = function(e, t, i) {
  31946. return e = +e,
  31947. t |= 0,
  31948. i || B(this, e, t, 2, 32767, -32768),
  31949. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31950. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31951. t + 2
  31952. }
  31953. ,
  31954. a.prototype.writeInt16BE = function(e, t, i) {
  31955. return e = +e,
  31956. t |= 0,
  31957. i || B(this, e, t, 2, 32767, -32768),
  31958. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31959. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31960. t + 2
  31961. }
  31962. ,
  31963. a.prototype.writeInt32LE = function(e, t, i) {
  31964. return e = +e,
  31965. t |= 0,
  31966. i || B(this, e, t, 4, 2147483647, -2147483648),
  31967. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31968. this[t + 1] = e >>> 8,
  31969. this[t + 2] = e >>> 16,
  31970. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  31971. t + 4
  31972. }
  31973. ,
  31974. a.prototype.writeInt32BE = function(e, t, i) {
  31975. return e = +e,
  31976. t |= 0,
  31977. i || B(this, e, t, 4, 2147483647, -2147483648),
  31978. e < 0 && (e = 4294967295 + e + 1),
  31979. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31980. this[t + 1] = e >>> 16,
  31981. this[t + 2] = e >>> 8,
  31982. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31983. t + 4
  31984. }
  31985. ,
  31986. a.prototype.writeFloatLE = function(e, t, i) {
  31987. return k(this, e, t, !0, i)
  31988. }
  31989. ,
  31990. a.prototype.writeFloatBE = function(e, t, i) {
  31991. return k(this, e, t, !1, i)
  31992. }
  31993. ,
  31994. a.prototype.writeDoubleLE = function(e, t, i) {
  31995. return H(this, e, t, !0, i)
  31996. }
  31997. ,
  31998. a.prototype.writeDoubleBE = function(e, t, i) {
  31999. return H(this, e, t, !1, i)
  32000. }
  32001. ,
  32002. a.prototype.copy = function(e, t, i, n) {
  32003. if (i || (i = 0),
  32004. n || 0 === n || (n = this.length),
  32005. t >= e.length && (t = e.length),
  32006. t || (t = 0),
  32007. n > 0 && n < i && (n = i),
  32008. n === i)
  32009. return 0;
  32010. if (0 === e.length || 0 === this.length)
  32011. return 0;
  32012. if (t < 0)
  32013. throw new RangeError("targetStart out of bounds");
  32014. if (i < 0 || i >= this.length)
  32015. throw new RangeError("sourceStart out of bounds");
  32016. if (n < 0)
  32017. throw new RangeError("sourceEnd out of bounds");
  32018. n > this.length && (n = this.length),
  32019. e.length - t < n - i && (n = e.length - t + i);
  32020. var r, o = n - i;
  32021. if (this === e && i < t && t < n)
  32022. for (r = o - 1; r >= 0; --r)
  32023. e[r + t] = this[r + i];
  32024. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32025. for (r = 0; r < o; ++r)
  32026. e[r + t] = this[r + i];
  32027. else
  32028. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32029. return o
  32030. }
  32031. ,
  32032. a.prototype.fill = function(e, t, i, n) {
  32033. if ("string" == typeof e) {
  32034. if ("string" == typeof t ? (n = t,
  32035. t = 0,
  32036. i = this.length) : "string" == typeof i && (n = i,
  32037. i = this.length),
  32038. 1 === e.length) {
  32039. var r = e.charCodeAt(0);
  32040. r < 256 && (e = r)
  32041. }
  32042. if (void 0 !== n && "string" != typeof n)
  32043. throw new TypeError("encoding must be a string");
  32044. if ("string" == typeof n && !a.isEncoding(n))
  32045. throw new TypeError("Unknown encoding: " + n)
  32046. } else
  32047. "number" == typeof e && (e &= 255);
  32048. if (t < 0 || this.length < t || this.length < i)
  32049. throw new RangeError("Out of range index");
  32050. if (i <= t)
  32051. return this;
  32052. t >>>= 0,
  32053. i = void 0 === i ? this.length : i >>> 0,
  32054. e || (e = 0);
  32055. var o;
  32056. if ("number" == typeof e)
  32057. for (o = t; o < i; ++o)
  32058. this[o] = e;
  32059. else {
  32060. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32061. , l = s.length;
  32062. for (o = 0; o < i - t; ++o)
  32063. this[o + t] = s[o % l]
  32064. }
  32065. return this
  32066. }
  32067. ;
  32068. var te = /[^+\/0-9A-Za-z-_]/g
  32069. }
  32070. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32071. }
  32072. , {
  32073. "base64-js": 199,
  32074. ieee754: 200,
  32075. isarray: 201
  32076. }],
  32077. 199: [function(e, t, i) {
  32078. "use strict";
  32079. function n(e) {
  32080. var t = e.length;
  32081. if (t % 4 > 0)
  32082. throw new Error("Invalid string. Length must be a multiple of 4");
  32083. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32084. }
  32085. function r(e) {
  32086. return 3 * e.length / 4 - n(e)
  32087. }
  32088. function o(e) {
  32089. var t, i, r, o, a, s, l = e.length;
  32090. a = n(e),
  32091. s = new u(3 * l / 4 - a),
  32092. r = a > 0 ? l - 4 : l;
  32093. var c = 0;
  32094. for (t = 0,
  32095. i = 0; t < r; t += 4,
  32096. i += 3)
  32097. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32098. s[c++] = o >> 16 & 255,
  32099. s[c++] = o >> 8 & 255,
  32100. s[c++] = 255 & o;
  32101. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32102. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32103. s[c++] = o >> 8 & 255,
  32104. s[c++] = 255 & o),
  32105. s
  32106. }
  32107. function a(e) {
  32108. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32109. }
  32110. function s(e, t, i) {
  32111. for (var n, r = [], o = t; o < i; o += 3)
  32112. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32113. r.push(a(n));
  32114. return r.join("")
  32115. }
  32116. function l(e) {
  32117. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32118. o.push(s(e, l, l + a > h ? h : l + a));
  32119. return 1 === n ? (t = e[i - 1],
  32120. r += c[t >> 2],
  32121. r += c[t << 4 & 63],
  32122. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32123. r += c[t >> 10],
  32124. r += c[t >> 4 & 63],
  32125. r += c[t << 2 & 63],
  32126. r += "="),
  32127. o.push(r),
  32128. o.join("")
  32129. }
  32130. i.byteLength = r,
  32131. i.toByteArray = o,
  32132. i.fromByteArray = l;
  32133. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32134. c[p] = d[p],
  32135. h[d.charCodeAt(p)] = p;
  32136. h["-".charCodeAt(0)] = 62,
  32137. h["_".charCodeAt(0)] = 63
  32138. }
  32139. , {}],
  32140. 200: [function(e, t, i) {
  32141. i.read = function(e, t, i, n, r) {
  32142. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32143. for (u += d,
  32144. o = p & (1 << -h) - 1,
  32145. p >>= -h,
  32146. h += s; h > 0; o = 256 * o + e[t + u],
  32147. u += d,
  32148. h -= 8)
  32149. ;
  32150. for (a = o & (1 << -h) - 1,
  32151. o >>= -h,
  32152. h += n; h > 0; a = 256 * a + e[t + u],
  32153. u += d,
  32154. h -= 8)
  32155. ;
  32156. if (0 === o)
  32157. o = 1 - c;
  32158. else {
  32159. if (o === l)
  32160. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32161. a += Math.pow(2, n),
  32162. o -= c
  32163. }
  32164. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32165. }
  32166. ,
  32167. i.write = function(e, t, i, n, r, o) {
  32168. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32169. for (t = Math.abs(t),
  32170. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32171. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32172. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32173. l *= 2),
  32174. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32175. t * l >= 2 && (a++,
  32176. l /= 2),
  32177. a + u >= h ? (s = 0,
  32178. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32179. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32180. a = 0)); r >= 8; e[i + p] = 255 & s,
  32181. p += f,
  32182. s /= 256,
  32183. r -= 8)
  32184. ;
  32185. for (a = a << r | s,
  32186. c += r; c > 0; e[i + p] = 255 & a,
  32187. p += f,
  32188. a /= 256,
  32189. c -= 8)
  32190. ;
  32191. e[i + p - f] |= 128 * g
  32192. }
  32193. }
  32194. , {}],
  32195. 201: [function(e, t, i) {
  32196. var n = {}.toString;
  32197. t.exports = Array.isArray || function(e) {
  32198. return "[object Array]" == n.call(e)
  32199. }
  32200. }
  32201. , {}],
  32202. 202: [function(e, t, i) {
  32203. function n() {
  32204. this._events = this._events || {},
  32205. this._maxListeners = this._maxListeners || void 0
  32206. }
  32207. function r(e) {
  32208. return "function" == typeof e
  32209. }
  32210. function o(e) {
  32211. return "number" == typeof e
  32212. }
  32213. function a(e) {
  32214. return "object" == typeof e && null !== e
  32215. }
  32216. function s(e) {
  32217. return void 0 === e
  32218. }
  32219. t.exports = n,
  32220. n.EventEmitter = n,
  32221. n.prototype._events = void 0,
  32222. n.prototype._maxListeners = void 0,
  32223. n.defaultMaxListeners = 10,
  32224. n.prototype.setMaxListeners = function(e) {
  32225. if (!o(e) || e < 0 || isNaN(e))
  32226. throw TypeError("n must be a positive number");
  32227. return this._maxListeners = e,
  32228. this
  32229. }
  32230. ,
  32231. n.prototype.emit = function(e) {
  32232. var t, i, n, o, l, c;
  32233. if (this._events || (this._events = {}),
  32234. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32235. if (t = arguments[1],
  32236. t instanceof Error)
  32237. throw t;
  32238. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32239. throw h.context = t,
  32240. h
  32241. }
  32242. if (i = this._events[e],
  32243. s(i))
  32244. return !1;
  32245. if (r(i))
  32246. switch (arguments.length) {
  32247. case 1:
  32248. i.call(this);
  32249. break;
  32250. case 2:
  32251. i.call(this, arguments[1]);
  32252. break;
  32253. case 3:
  32254. i.call(this, arguments[1], arguments[2]);
  32255. break;
  32256. default:
  32257. o = Array.prototype.slice.call(arguments, 1),
  32258. i.apply(this, o)
  32259. }
  32260. else if (a(i))
  32261. for (o = Array.prototype.slice.call(arguments, 1),
  32262. c = i.slice(),
  32263. n = c.length,
  32264. l = 0; l < n; l++)
  32265. c[l].apply(this, o);
  32266. return !0
  32267. }
  32268. ,
  32269. n.prototype.addListener = function(e, t) {
  32270. var i;
  32271. if (!r(t))
  32272. throw TypeError("listener must be a function");
  32273. return this._events || (this._events = {}),
  32274. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32275. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32276. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32277. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32278. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32279. "function" == typeof console.trace && console.trace())),
  32280. this
  32281. }
  32282. ,
  32283. n.prototype.on = n.prototype.addListener,
  32284. n.prototype.once = function(e, t) {
  32285. function i() {
  32286. this.removeListener(e, i),
  32287. n || (n = !0,
  32288. t.apply(this, arguments))
  32289. }
  32290. if (!r(t))
  32291. throw TypeError("listener must be a function");
  32292. var n = !1;
  32293. return i.listener = t,
  32294. this.on(e, i),
  32295. this
  32296. }
  32297. ,
  32298. n.prototype.removeListener = function(e, t) {
  32299. var i, n, o, s;
  32300. if (!r(t))
  32301. throw TypeError("listener must be a function");
  32302. if (!this._events || !this._events[e])
  32303. return this;
  32304. if (i = this._events[e],
  32305. o = i.length,
  32306. n = -1,
  32307. i === t || r(i.listener) && i.listener === t)
  32308. delete this._events[e],
  32309. this._events.removeListener && this.emit("removeListener", e, t);
  32310. else if (a(i)) {
  32311. for (s = o; s-- > 0; )
  32312. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32313. n = s;
  32314. break
  32315. }
  32316. if (n < 0)
  32317. return this;
  32318. 1 === i.length ? (i.length = 0,
  32319. delete this._events[e]) : i.splice(n, 1),
  32320. this._events.removeListener && this.emit("removeListener", e, t)
  32321. }
  32322. return this
  32323. }
  32324. ,
  32325. n.prototype.removeAllListeners = function(e) {
  32326. var t, i;
  32327. if (!this._events)
  32328. return this;
  32329. if (!this._events.removeListener)
  32330. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32331. this;
  32332. if (0 === arguments.length) {
  32333. for (t in this._events)
  32334. "removeListener" !== t && this.removeAllListeners(t);
  32335. return this.removeAllListeners("removeListener"),
  32336. this._events = {},
  32337. this
  32338. }
  32339. if (i = this._events[e],
  32340. r(i))
  32341. this.removeListener(e, i);
  32342. else if (i)
  32343. for (; i.length; )
  32344. this.removeListener(e, i[i.length - 1]);
  32345. return delete this._events[e],
  32346. this
  32347. }
  32348. ,
  32349. n.prototype.listeners = function(e) {
  32350. var t;
  32351. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32352. }
  32353. ,
  32354. n.prototype.listenerCount = function(e) {
  32355. if (this._events) {
  32356. var t = this._events[e];
  32357. if (r(t))
  32358. return 1;
  32359. if (t)
  32360. return t.length
  32361. }
  32362. return 0
  32363. }
  32364. ,
  32365. n.listenerCount = function(e, t) {
  32366. return e.listenerCount(t)
  32367. }
  32368. }
  32369. , {}],
  32370. 203: [function(e, t, i) {
  32371. function n() {
  32372. throw new Error("setTimeout has not been defined")
  32373. }
  32374. function r() {
  32375. throw new Error("clearTimeout has not been defined")
  32376. }
  32377. function o(e) {
  32378. if (u === setTimeout)
  32379. return setTimeout(e, 0);
  32380. if ((u === n || !u) && setTimeout)
  32381. return u = setTimeout,
  32382. setTimeout(e, 0);
  32383. try {
  32384. return u(e, 0)
  32385. } catch (t) {
  32386. try {
  32387. return u.call(null, e, 0)
  32388. } catch (t) {
  32389. return u.call(this, e, 0)
  32390. }
  32391. }
  32392. }
  32393. function a(e) {
  32394. if (d === clearTimeout)
  32395. return clearTimeout(e);
  32396. if ((d === r || !d) && clearTimeout)
  32397. return d = clearTimeout,
  32398. clearTimeout(e);
  32399. try {
  32400. return d(e)
  32401. } catch (t) {
  32402. try {
  32403. return d.call(null, e)
  32404. } catch (t) {
  32405. return d.call(this, e)
  32406. }
  32407. }
  32408. }
  32409. function s() {
  32410. m && f && (m = !1,
  32411. f.length ? g = f.concat(g) : v = -1,
  32412. g.length && l())
  32413. }
  32414. function l() {
  32415. if (!m) {
  32416. var e = o(s);
  32417. m = !0;
  32418. for (var t = g.length; t; ) {
  32419. for (f = g,
  32420. g = []; ++v < t; )
  32421. f && f[v].run();
  32422. v = -1,
  32423. t = g.length
  32424. }
  32425. f = null,
  32426. m = !1,
  32427. a(e)
  32428. }
  32429. }
  32430. function c(e, t) {
  32431. this.fun = e,
  32432. this.array = t
  32433. }
  32434. function h() {}
  32435. var u, d, p = t.exports = {};
  32436. !function() {
  32437. try {
  32438. u = "function" == typeof setTimeout ? setTimeout : n
  32439. } catch (e) {
  32440. u = n
  32441. }
  32442. try {
  32443. d = "function" == typeof clearTimeout ? clearTimeout : r
  32444. } catch (e) {
  32445. d = r
  32446. }
  32447. }();
  32448. var f, g = [], m = !1, v = -1;
  32449. p.nextTick = function(e) {
  32450. var t = new Array(arguments.length - 1);
  32451. if (arguments.length > 1)
  32452. for (var i = 1; i < arguments.length; i++)
  32453. t[i - 1] = arguments[i];
  32454. g.push(new c(e,t)),
  32455. 1 !== g.length || m || o(l)
  32456. }
  32457. ,
  32458. c.prototype.run = function() {
  32459. this.fun.apply(null, this.array)
  32460. }
  32461. ,
  32462. p.title = "browser",
  32463. p.browser = !0,
  32464. p.env = {},
  32465. p.argv = [],
  32466. p.version = "",
  32467. p.versions = {},
  32468. p.on = h,
  32469. p.addListener = h,
  32470. p.once = h,
  32471. p.off = h,
  32472. p.removeListener = h,
  32473. p.removeAllListeners = h,
  32474. p.emit = h,
  32475. p.binding = function(e) {
  32476. throw new Error("process.binding is not supported")
  32477. }
  32478. ,
  32479. p.cwd = function() {
  32480. return "/"
  32481. }
  32482. ,
  32483. p.chdir = function(e) {
  32484. throw new Error("process.chdir is not supported")
  32485. }
  32486. ,
  32487. p.umask = function() {
  32488. return 0
  32489. }
  32490. }
  32491. , {}],
  32492. 204: [function(e, t, i) {
  32493. (function(e) {
  32494. !function(n) {
  32495. function r(e) {
  32496. throw new RangeError(L[e])
  32497. }
  32498. function o(e, t) {
  32499. for (var i = e.length, n = []; i--; )
  32500. n[i] = t(e[i]);
  32501. return n
  32502. }
  32503. function a(e, t) {
  32504. var i = e.split("@")
  32505. , n = "";
  32506. i.length > 1 && (n = i[0] + "@",
  32507. e = i[1]),
  32508. e = e.replace(O, ".");
  32509. var r = e.split(".")
  32510. , a = o(r, t).join(".");
  32511. return n + a
  32512. }
  32513. function s(e) {
  32514. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32515. t = e.charCodeAt(r++),
  32516. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32517. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32518. r--)) : n.push(t);
  32519. return n
  32520. }
  32521. function l(e) {
  32522. return o(e, function(e) {
  32523. var t = "";
  32524. return e > 65535 && (e -= 65536,
  32525. t += B(e >>> 10 & 1023 | 55296),
  32526. e = 56320 | 1023 & e),
  32527. t += B(e)
  32528. }).join("")
  32529. }
  32530. function c(e) {
  32531. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32532. }
  32533. function h(e, t) {
  32534. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32535. }
  32536. function u(e, t, i) {
  32537. var n = 0;
  32538. for (e = i ? N(e / T) : e >> 1,
  32539. e += N(e / t); e > D * w >> 1; n += E)
  32540. e = N(e / D);
  32541. return N(n + (D + 1) * e / (e + _))
  32542. }
  32543. function d(e) {
  32544. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32545. for (i = e.lastIndexOf(M),
  32546. i < 0 && (i = 0),
  32547. n = 0; n < i; ++n)
  32548. e.charCodeAt(n) >= 128 && r("not-basic"),
  32549. g.push(e.charCodeAt(n));
  32550. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32551. for (a = v,
  32552. s = 1,
  32553. h = E; o >= m && r("invalid-input"),
  32554. d = c(e.charCodeAt(o++)),
  32555. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32556. v += d * s,
  32557. p = h <= y ? b : h >= y + w ? w : h - y,
  32558. !(d < p); h += E)
  32559. f = E - p,
  32560. s > N(I / f) && r("overflow"),
  32561. s *= f;
  32562. t = g.length + 1,
  32563. y = u(v - a, t, 0 == a),
  32564. N(v / t) > I - A && r("overflow"),
  32565. A += N(v / t),
  32566. v %= t,
  32567. g.splice(v++, 0, A)
  32568. }
  32569. return l(g)
  32570. }
  32571. function p(e) {
  32572. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32573. for (e = s(e),
  32574. m = e.length,
  32575. t = S,
  32576. i = 0,
  32577. a = x,
  32578. l = 0; l < m; ++l)
  32579. g = e[l],
  32580. g < 128 && C.push(B(g));
  32581. for (n = o = C.length,
  32582. o && C.push(M); n < m; ) {
  32583. for (c = I,
  32584. l = 0; l < m; ++l)
  32585. g = e[l],
  32586. g >= t && g < c && (c = g);
  32587. for (v = n + 1,
  32588. c - t > N((I - i) / v) && r("overflow"),
  32589. i += (c - t) * v,
  32590. t = c,
  32591. l = 0; l < m; ++l)
  32592. if (g = e[l],
  32593. g < t && ++i > I && r("overflow"),
  32594. g == t) {
  32595. for (d = i,
  32596. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32597. !(d < f); p += E)
  32598. y = d - f,
  32599. A = E - f,
  32600. C.push(B(h(f + y % A, 0))),
  32601. d = N(y / A);
  32602. C.push(B(h(d, 0))),
  32603. a = u(i, v, n == o),
  32604. i = 0,
  32605. ++n
  32606. }
  32607. ++i,
  32608. ++t
  32609. }
  32610. return C.join("")
  32611. }
  32612. function f(e) {
  32613. return a(e, function(e) {
  32614. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32615. })
  32616. }
  32617. function g(e) {
  32618. return a(e, function(e) {
  32619. return P.test(e) ? "xn--" + p(e) : e
  32620. })
  32621. }
  32622. var m = "object" == typeof i && i && !i.nodeType && i
  32623. , v = "object" == typeof t && t && !t.nodeType && t
  32624. , A = "object" == typeof e && e;
  32625. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32626. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32627. overflow: "Overflow: input needs wider integers to process",
  32628. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32629. "invalid-input": "Invalid input"
  32630. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32631. if (y = {
  32632. version: "1.4.1",
  32633. ucs2: {
  32634. decode: s,
  32635. encode: l
  32636. },
  32637. decode: d,
  32638. encode: p,
  32639. toASCII: g,
  32640. toUnicode: f
  32641. },
  32642. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32643. define("punycode", function() {
  32644. return y
  32645. });
  32646. else if (m && v)
  32647. if (t.exports == m)
  32648. v.exports = y;
  32649. else
  32650. for (C in y)
  32651. y.hasOwnProperty(C) && (m[C] = y[C]);
  32652. else
  32653. n.punycode = y
  32654. }(this)
  32655. }
  32656. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32657. }
  32658. , {}],
  32659. 205: [function(e, t, i) {
  32660. "use strict";
  32661. function n(e, t) {
  32662. return Object.prototype.hasOwnProperty.call(e, t)
  32663. }
  32664. t.exports = function(e, t, i, o) {
  32665. t = t || "&",
  32666. i = i || "=";
  32667. var a = {};
  32668. if ("string" != typeof e || 0 === e.length)
  32669. return a;
  32670. var s = /\+/g;
  32671. e = e.split(t);
  32672. var l = 1e3;
  32673. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32674. var c = e.length;
  32675. l > 0 && c > l && (c = l);
  32676. for (var h = 0; h < c; ++h) {
  32677. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32678. m >= 0 ? (u = g.substr(0, m),
  32679. d = g.substr(m + 1)) : (u = g,
  32680. d = ""),
  32681. p = decodeURIComponent(u),
  32682. f = decodeURIComponent(d),
  32683. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32684. }
  32685. return a
  32686. }
  32687. ;
  32688. var r = Array.isArray || function(e) {
  32689. return "[object Array]" === Object.prototype.toString.call(e)
  32690. }
  32691. }
  32692. , {}],
  32693. 206: [function(e, t, i) {
  32694. "use strict";
  32695. function n(e, t) {
  32696. if (e.map)
  32697. return e.map(t);
  32698. for (var i = [], n = 0; n < e.length; n++)
  32699. i.push(t(e[n], n));
  32700. return i
  32701. }
  32702. var r = function(e) {
  32703. switch (typeof e) {
  32704. case "string":
  32705. return e;
  32706. case "boolean":
  32707. return e ? "true" : "false";
  32708. case "number":
  32709. return isFinite(e) ? e : "";
  32710. default:
  32711. return ""
  32712. }
  32713. };
  32714. t.exports = function(e, t, i, s) {
  32715. return t = t || "&",
  32716. i = i || "=",
  32717. null === e && (e = void 0),
  32718. "object" == typeof e ? n(a(e), function(a) {
  32719. var s = encodeURIComponent(r(a)) + i;
  32720. return o(e[a]) ? n(e[a], function(e) {
  32721. return s + encodeURIComponent(r(e))
  32722. }).join(t) : s + encodeURIComponent(r(e[a]))
  32723. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32724. }
  32725. ;
  32726. var o = Array.isArray || function(e) {
  32727. return "[object Array]" === Object.prototype.toString.call(e)
  32728. }
  32729. , a = Object.keys || function(e) {
  32730. var t = [];
  32731. for (var i in e)
  32732. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32733. return t
  32734. }
  32735. }
  32736. , {}],
  32737. 207: [function(e, t, i) {
  32738. "use strict";
  32739. i.decode = i.parse = e("./decode"),
  32740. i.encode = i.stringify = e("./encode")
  32741. }
  32742. , {
  32743. "./decode": 205,
  32744. "./encode": 206
  32745. }],
  32746. 208: [function(e, t, i) {
  32747. "use strict";
  32748. function n() {
  32749. this.protocol = null,
  32750. this.slashes = null,
  32751. this.auth = null,
  32752. this.host = null,
  32753. this.port = null,
  32754. this.hostname = null,
  32755. this.hash = null,
  32756. this.search = null,
  32757. this.query = null,
  32758. this.pathname = null,
  32759. this.path = null,
  32760. this.href = null
  32761. }
  32762. function r(e, t, i) {
  32763. if (e && c.isObject(e) && e instanceof n)
  32764. return e;
  32765. var r = new n;
  32766. return r.parse(e, t, i),
  32767. r
  32768. }
  32769. function o(e) {
  32770. return c.isString(e) && (e = r(e)),
  32771. e instanceof n ? e.format() : n.prototype.format.call(e)
  32772. }
  32773. function a(e, t) {
  32774. return r(e, !1, !0).resolve(t)
  32775. }
  32776. function s(e, t) {
  32777. return e ? r(e, !1, !0).resolveObject(t) : t
  32778. }
  32779. var l = e("punycode")
  32780. , c = e("./util");
  32781. i.parse = r,
  32782. i.resolve = a,
  32783. i.resolveObject = s,
  32784. i.format = o,
  32785. i.Url = n;
  32786. var h = /^([a-z0-9.+-]+:)/i
  32787. , u = /:[0-9]*$/
  32788. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32789. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32790. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32791. , g = ["'"].concat(f)
  32792. , m = ["%", "/", "?", ";", "#"].concat(g)
  32793. , v = ["/", "?", "#"]
  32794. , A = 255
  32795. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32796. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32797. , I = {
  32798. javascript: !0,
  32799. "javascript:": !0
  32800. }
  32801. , E = {
  32802. javascript: !0,
  32803. "javascript:": !0
  32804. }
  32805. , b = {
  32806. http: !0,
  32807. https: !0,
  32808. ftp: !0,
  32809. gopher: !0,
  32810. file: !0,
  32811. "http:": !0,
  32812. "https:": !0,
  32813. "ftp:": !0,
  32814. "gopher:": !0,
  32815. "file:": !0
  32816. }
  32817. , w = e("querystring");
  32818. n.prototype.parse = function(e, t, i) {
  32819. if (!c.isString(e))
  32820. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32821. var n = e.indexOf("?")
  32822. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32823. , o = e.split(r)
  32824. , a = /\\/g;
  32825. o[0] = o[0].replace(a, "/"),
  32826. e = o.join(r);
  32827. var s = e;
  32828. if (s = s.trim(),
  32829. !i && 1 === e.split("#").length) {
  32830. var u = d.exec(s);
  32831. if (u)
  32832. return this.path = s,
  32833. this.href = s,
  32834. this.pathname = u[1],
  32835. u[2] ? (this.search = u[2],
  32836. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32837. this.query = {}),
  32838. this
  32839. }
  32840. var p = h.exec(s);
  32841. if (p) {
  32842. p = p[0];
  32843. var f = p.toLowerCase();
  32844. this.protocol = f,
  32845. s = s.substr(p.length)
  32846. }
  32847. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32848. var _ = "//" === s.substr(0, 2);
  32849. !_ || p && E[p] || (s = s.substr(2),
  32850. this.slashes = !0)
  32851. }
  32852. if (!E[p] && (_ || p && !b[p])) {
  32853. for (var T = -1, x = 0; x < v.length; x++) {
  32854. var S = s.indexOf(v[x]);
  32855. S !== -1 && (T === -1 || S < T) && (T = S)
  32856. }
  32857. var M, R;
  32858. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32859. R !== -1 && (M = s.slice(0, R),
  32860. s = s.slice(R + 1),
  32861. this.auth = decodeURIComponent(M)),
  32862. T = -1;
  32863. for (var x = 0; x < m.length; x++) {
  32864. var S = s.indexOf(m[x]);
  32865. S !== -1 && (T === -1 || S < T) && (T = S)
  32866. }
  32867. T === -1 && (T = s.length),
  32868. this.host = s.slice(0, T),
  32869. s = s.slice(T),
  32870. this.parseHost(),
  32871. this.hostname = this.hostname || "";
  32872. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32873. if (!P)
  32874. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32875. var D = O[x];
  32876. if (D && !D.match(y)) {
  32877. for (var N = "", B = 0, F = D.length; B < F; B++)
  32878. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32879. if (!N.match(y)) {
  32880. var V = O.slice(0, x)
  32881. , U = O.slice(x + 1)
  32882. , k = D.match(C);
  32883. k && (V.push(k[1]),
  32884. U.unshift(k[2])),
  32885. U.length && (s = "/" + U.join(".") + s),
  32886. this.hostname = V.join(".");
  32887. break
  32888. }
  32889. }
  32890. }
  32891. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32892. P || (this.hostname = l.toASCII(this.hostname));
  32893. var H = this.port ? ":" + this.port : ""
  32894. , G = this.hostname || "";
  32895. this.host = G + H,
  32896. this.href += this.host,
  32897. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32898. "/" !== s[0] && (s = "/" + s))
  32899. }
  32900. if (!I[f])
  32901. for (var x = 0, L = g.length; x < L; x++) {
  32902. var z = g[x];
  32903. if (s.indexOf(z) !== -1) {
  32904. var W = encodeURIComponent(z);
  32905. W === z && (W = escape(z)),
  32906. s = s.split(z).join(W)
  32907. }
  32908. }
  32909. var j = s.indexOf("#");
  32910. j !== -1 && (this.hash = s.substr(j),
  32911. s = s.slice(0, j));
  32912. var Y = s.indexOf("?");
  32913. if (Y !== -1 ? (this.search = s.substr(Y),
  32914. this.query = s.substr(Y + 1),
  32915. t && (this.query = w.parse(this.query)),
  32916. s = s.slice(0, Y)) : t && (this.search = "",
  32917. this.query = {}),
  32918. s && (this.pathname = s),
  32919. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32920. this.pathname || this.search) {
  32921. var H = this.pathname || ""
  32922. , X = this.search || "";
  32923. this.path = H + X
  32924. }
  32925. return this.href = this.format(),
  32926. this
  32927. }
  32928. ,
  32929. n.prototype.format = function() {
  32930. var e = this.auth || "";
  32931. e && (e = encodeURIComponent(e),
  32932. e = e.replace(/%3A/i, ":"),
  32933. e += "@");
  32934. var t = this.protocol || ""
  32935. , i = this.pathname || ""
  32936. , n = this.hash || ""
  32937. , r = !1
  32938. , o = "";
  32939. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  32940. this.port && (r += ":" + this.port)),
  32941. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  32942. var a = this.search || o && "?" + o || "";
  32943. return t && ":" !== t.substr(-1) && (t += ":"),
  32944. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  32945. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  32946. n && "#" !== n.charAt(0) && (n = "#" + n),
  32947. a && "?" !== a.charAt(0) && (a = "?" + a),
  32948. i = i.replace(/[?#]/g, function(e) {
  32949. return encodeURIComponent(e)
  32950. }),
  32951. a = a.replace("#", "%23"),
  32952. t + r + i + a + n
  32953. }
  32954. ,
  32955. n.prototype.resolve = function(e) {
  32956. return this.resolveObject(r(e, !1, !0)).format()
  32957. }
  32958. ,
  32959. n.prototype.resolveObject = function(e) {
  32960. if (c.isString(e)) {
  32961. var t = new n;
  32962. t.parse(e, !1, !0),
  32963. e = t
  32964. }
  32965. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  32966. var a = r[o];
  32967. i[a] = this[a]
  32968. }
  32969. if (i.hash = e.hash,
  32970. "" === e.href)
  32971. return i.href = i.format(),
  32972. i;
  32973. if (e.slashes && !e.protocol) {
  32974. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  32975. var h = s[l];
  32976. "protocol" !== h && (i[h] = e[h])
  32977. }
  32978. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  32979. i.href = i.format(),
  32980. i
  32981. }
  32982. if (e.protocol && e.protocol !== i.protocol) {
  32983. if (!b[e.protocol]) {
  32984. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  32985. var p = u[d];
  32986. i[p] = e[p]
  32987. }
  32988. return i.href = i.format(),
  32989. i
  32990. }
  32991. if (i.protocol = e.protocol,
  32992. e.host || E[e.protocol])
  32993. i.pathname = e.pathname;
  32994. else {
  32995. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  32996. ;
  32997. e.host || (e.host = ""),
  32998. e.hostname || (e.hostname = ""),
  32999. "" !== f[0] && f.unshift(""),
  33000. f.length < 2 && f.unshift(""),
  33001. i.pathname = f.join("/")
  33002. }
  33003. if (i.search = e.search,
  33004. i.query = e.query,
  33005. i.host = e.host || "",
  33006. i.auth = e.auth,
  33007. i.hostname = e.hostname || e.host,
  33008. i.port = e.port,
  33009. i.pathname || i.search) {
  33010. var g = i.pathname || ""
  33011. , m = i.search || "";
  33012. i.path = g + m
  33013. }
  33014. return i.slashes = i.slashes || e.slashes,
  33015. i.href = i.format(),
  33016. i
  33017. }
  33018. var v = i.pathname && "/" === i.pathname.charAt(0)
  33019. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33020. , y = A || v || i.host && e.pathname
  33021. , C = y
  33022. , I = i.pathname && i.pathname.split("/") || []
  33023. , f = e.pathname && e.pathname.split("/") || []
  33024. , w = i.protocol && !b[i.protocol];
  33025. if (w && (i.hostname = "",
  33026. i.port = null,
  33027. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33028. i.host = "",
  33029. e.protocol && (e.hostname = null,
  33030. e.port = null,
  33031. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33032. e.host = null),
  33033. y = y && ("" === f[0] || "" === I[0])),
  33034. A)
  33035. i.host = e.host || "" === e.host ? e.host : i.host,
  33036. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33037. i.search = e.search,
  33038. i.query = e.query,
  33039. I = f;
  33040. else if (f.length)
  33041. I || (I = []),
  33042. I.pop(),
  33043. I = I.concat(f),
  33044. i.search = e.search,
  33045. i.query = e.query;
  33046. else if (!c.isNullOrUndefined(e.search)) {
  33047. if (w) {
  33048. i.hostname = i.host = I.shift();
  33049. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33050. _ && (i.auth = _.shift(),
  33051. i.host = i.hostname = _.shift())
  33052. }
  33053. return i.search = e.search,
  33054. i.query = e.query,
  33055. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33056. i.href = i.format(),
  33057. i
  33058. }
  33059. if (!I.length)
  33060. return i.pathname = null,
  33061. i.search ? i.path = "/" + i.search : i.path = null,
  33062. i.href = i.format(),
  33063. i;
  33064. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33065. T = I[M],
  33066. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33067. S++) : S && (I.splice(M, 1),
  33068. S--);
  33069. if (!y && !C)
  33070. for (; S--; S)
  33071. I.unshift("..");
  33072. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33073. x && "/" !== I.join("/").substr(-1) && I.push("");
  33074. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33075. if (w) {
  33076. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33077. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33078. _ && (i.auth = _.shift(),
  33079. i.host = i.hostname = _.shift())
  33080. }
  33081. return y = y || i.host && I.length,
  33082. y && !R && I.unshift(""),
  33083. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33084. i.path = null),
  33085. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33086. i.auth = e.auth || i.auth,
  33087. i.slashes = i.slashes || e.slashes,
  33088. i.href = i.format(),
  33089. i
  33090. }
  33091. ,
  33092. n.prototype.parseHost = function() {
  33093. var e = this.host
  33094. , t = u.exec(e);
  33095. t && (t = t[0],
  33096. ":" !== t && (this.port = t.substr(1)),
  33097. e = e.substr(0, e.length - t.length)),
  33098. e && (this.hostname = e)
  33099. }
  33100. }
  33101. , {
  33102. "./util": 209,
  33103. punycode: 204,
  33104. querystring: 207
  33105. }],
  33106. 209: [function(e, t, i) {
  33107. "use strict";
  33108. t.exports = {
  33109. isString: function(e) {
  33110. return "string" == typeof e
  33111. },
  33112. isObject: function(e) {
  33113. return "object" == typeof e && null !== e
  33114. },
  33115. isNull: function(e) {
  33116. return null === e
  33117. },
  33118. isNullOrUndefined: function(e) {
  33119. return null == e
  33120. }
  33121. }
  33122. }
  33123. , {}],
  33124. 210: [function(e, t, i) {
  33125. "use strict";
  33126. function n(e) {
  33127. return l + e
  33128. }
  33129. function r(e) {
  33130. return e.substring(l.length)
  33131. }
  33132. function o(e, t) {
  33133. for (var i in t)
  33134. Object.defineProperty(e, i, {
  33135. value: t[i],
  33136. configurable: !0,
  33137. writable: !0
  33138. })
  33139. }
  33140. function a(e) {
  33141. if ("string" != typeof e)
  33142. throw new TypeError("key must be a string.")
  33143. }
  33144. var s = Object.prototype.hasOwnProperty
  33145. , l = "~";
  33146. t.exports = function(e) {
  33147. var t = Object.create(null)
  33148. , i = 0
  33149. , l = {};
  33150. return o(l, {
  33151. get: function(e, i) {
  33152. a(e);
  33153. var r = n(e);
  33154. return r in t ? t[r] : i
  33155. },
  33156. set: function(e, r) {
  33157. a(e);
  33158. var o = n(e);
  33159. return o in t || ++i,
  33160. t[o] = r
  33161. },
  33162. has: function(e) {
  33163. return a(e),
  33164. n(e)in t
  33165. },
  33166. delete: function(e) {
  33167. a(e);
  33168. var r = n(e);
  33169. return r in t && (--i,
  33170. delete t[r],
  33171. !0)
  33172. },
  33173. clear: function() {
  33174. t = Object.create(null),
  33175. i = 0
  33176. },
  33177. forEach: function(e, i) {
  33178. if ("function" != typeof e)
  33179. throw new TypeError("`callback` must be a function");
  33180. for (var n in t)
  33181. if (s.call(t, n)) {
  33182. var o = r(n)
  33183. , a = t[n];
  33184. e.call(i, a, o, l)
  33185. }
  33186. }
  33187. }),
  33188. Object.defineProperty(l, "size", {
  33189. get: function() {
  33190. return i
  33191. },
  33192. configurable: !0
  33193. }),
  33194. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33195. l.set(t, e[t])
  33196. }),
  33197. l
  33198. }
  33199. }
  33200. , {}],
  33201. 211: [function(e, t, i) {
  33202. t.exports = e("./lib/heap")
  33203. }
  33204. , {
  33205. "./lib/heap": 212
  33206. }],
  33207. 212: [function(e, t, i) {
  33208. (function() {
  33209. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33210. r = Math.floor,
  33211. u = Math.min,
  33212. n = function(e, t) {
  33213. return e < t ? -1 : e > t ? 1 : 0
  33214. }
  33215. ,
  33216. h = function(e, t, i, o, a) {
  33217. var s;
  33218. if (null == i && (i = 0),
  33219. null == a && (a = n),
  33220. i < 0)
  33221. throw new Error("lo must be non-negative");
  33222. for (null == o && (o = e.length); i < o; )
  33223. s = r((i + o) / 2),
  33224. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33225. return [].splice.apply(e, [i, i - i].concat(t)),
  33226. t
  33227. }
  33228. ,
  33229. s = function(e, t, i) {
  33230. return null == i && (i = n),
  33231. e.push(t),
  33232. g(e, 0, e.length - 1, i)
  33233. }
  33234. ,
  33235. a = function(e, t) {
  33236. var i, r;
  33237. return null == t && (t = n),
  33238. i = e.pop(),
  33239. e.length ? (r = e[0],
  33240. e[0] = i,
  33241. m(e, 0, t)) : r = i,
  33242. r
  33243. }
  33244. ,
  33245. c = function(e, t, i) {
  33246. var r;
  33247. return null == i && (i = n),
  33248. r = e[0],
  33249. e[0] = t,
  33250. m(e, 0, i),
  33251. r
  33252. }
  33253. ,
  33254. l = function(e, t, i) {
  33255. var r;
  33256. return null == i && (i = n),
  33257. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33258. t = r[0],
  33259. e[0] = r[1],
  33260. m(e, 0, i)),
  33261. t
  33262. }
  33263. ,
  33264. o = function(e, t) {
  33265. var i, o, a, s, l, c;
  33266. for (null == t && (t = n),
  33267. s = function() {
  33268. c = [];
  33269. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33270. c.push(t);
  33271. return c
  33272. }
  33273. .apply(this).reverse(),
  33274. l = [],
  33275. o = 0,
  33276. a = s.length; o < a; o++)
  33277. i = s[o],
  33278. l.push(m(e, i, t));
  33279. return l
  33280. }
  33281. ,
  33282. f = function(e, t, i) {
  33283. var r;
  33284. if (null == i && (i = n),
  33285. r = e.indexOf(t),
  33286. r !== -1)
  33287. return g(e, 0, r, i),
  33288. m(e, r, i)
  33289. }
  33290. ,
  33291. d = function(e, t, i) {
  33292. var r, a, s, c, h;
  33293. if (null == i && (i = n),
  33294. a = e.slice(0, t),
  33295. !a.length)
  33296. return a;
  33297. for (o(a, i),
  33298. h = e.slice(t),
  33299. s = 0,
  33300. c = h.length; s < c; s++)
  33301. r = h[s],
  33302. l(a, r, i);
  33303. return a.sort(i).reverse()
  33304. }
  33305. ,
  33306. p = function(e, t, i) {
  33307. var r, s, l, c, d, p, f, g, m, v;
  33308. if (null == i && (i = n),
  33309. 10 * t <= e.length) {
  33310. if (c = e.slice(0, t).sort(i),
  33311. !c.length)
  33312. return c;
  33313. for (l = c[c.length - 1],
  33314. g = e.slice(t),
  33315. d = 0,
  33316. f = g.length; d < f; d++)
  33317. r = g[d],
  33318. i(r, l) < 0 && (h(c, r, 0, null, i),
  33319. c.pop(),
  33320. l = c[c.length - 1]);
  33321. return c
  33322. }
  33323. for (o(e, i),
  33324. v = [],
  33325. s = p = 0,
  33326. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33327. v.push(a(e, i));
  33328. return v
  33329. }
  33330. ,
  33331. g = function(e, t, i, r) {
  33332. var o, a, s;
  33333. for (null == r && (r = n),
  33334. o = e[i]; i > t && (s = i - 1 >> 1,
  33335. a = e[s],
  33336. r(o, a) < 0); )
  33337. e[i] = a,
  33338. i = s;
  33339. return e[i] = o
  33340. }
  33341. ,
  33342. m = function(e, t, i) {
  33343. var r, o, a, s, l;
  33344. for (null == i && (i = n),
  33345. o = e.length,
  33346. l = t,
  33347. a = e[t],
  33348. r = 2 * t + 1; r < o; )
  33349. s = r + 1,
  33350. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33351. e[t] = e[r],
  33352. t = r,
  33353. r = 2 * t + 1;
  33354. return e[t] = a,
  33355. g(e, l, t, i)
  33356. }
  33357. ,
  33358. e = function() {
  33359. function e(e) {
  33360. this.cmp = null != e ? e : n,
  33361. this.nodes = []
  33362. }
  33363. return e.push = s,
  33364. e.pop = a,
  33365. e.replace = c,
  33366. e.pushpop = l,
  33367. e.heapify = o,
  33368. e.updateItem = f,
  33369. e.nlargest = d,
  33370. e.nsmallest = p,
  33371. e.prototype.push = function(e) {
  33372. return s(this.nodes, e, this.cmp)
  33373. }
  33374. ,
  33375. e.prototype.pop = function() {
  33376. return a(this.nodes, this.cmp)
  33377. }
  33378. ,
  33379. e.prototype.peek = function() {
  33380. return this.nodes[0]
  33381. }
  33382. ,
  33383. e.prototype.contains = function(e) {
  33384. return this.nodes.indexOf(e) !== -1
  33385. }
  33386. ,
  33387. e.prototype.replace = function(e) {
  33388. return c(this.nodes, e, this.cmp)
  33389. }
  33390. ,
  33391. e.prototype.pushpop = function(e) {
  33392. return l(this.nodes, e, this.cmp)
  33393. }
  33394. ,
  33395. e.prototype.heapify = function() {
  33396. return o(this.nodes, this.cmp)
  33397. }
  33398. ,
  33399. e.prototype.updateItem = function(e) {
  33400. return f(this.nodes, e, this.cmp)
  33401. }
  33402. ,
  33403. e.prototype.clear = function() {
  33404. return this.nodes = []
  33405. }
  33406. ,
  33407. e.prototype.empty = function() {
  33408. return 0 === this.nodes.length
  33409. }
  33410. ,
  33411. e.prototype.size = function() {
  33412. return this.nodes.length
  33413. }
  33414. ,
  33415. e.prototype.clone = function() {
  33416. var t;
  33417. return t = new e,
  33418. t.nodes = this.nodes.slice(0),
  33419. t
  33420. }
  33421. ,
  33422. e.prototype.toArray = function() {
  33423. return this.nodes.slice(0)
  33424. }
  33425. ,
  33426. e.prototype.insert = e.prototype.push,
  33427. e.prototype.top = e.prototype.peek,
  33428. e.prototype.front = e.prototype.peek,
  33429. e.prototype.has = e.prototype.contains,
  33430. e.prototype.copy = e.prototype.clone,
  33431. e
  33432. }(),
  33433. function(e, n) {
  33434. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33435. }(this, function() {
  33436. return e
  33437. })
  33438. }
  33439. ).call(this)
  33440. }
  33441. , {}],
  33442. 213: [function(e, t, i) {
  33443. !function(e) {
  33444. function i() {}
  33445. function n(e, t) {
  33446. return function() {
  33447. e.apply(t, arguments)
  33448. }
  33449. }
  33450. function r(e) {
  33451. if ("object" != typeof this)
  33452. throw new TypeError("Promises must be constructed via new");
  33453. if ("function" != typeof e)
  33454. throw new TypeError("not a function");
  33455. this._state = 0,
  33456. this._handled = !1,
  33457. this._value = void 0,
  33458. this._deferreds = [],
  33459. h(e, this)
  33460. }
  33461. function o(e, t) {
  33462. for (; 3 === e._state; )
  33463. e = e._value;
  33464. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33465. void r._immediateFn(function() {
  33466. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33467. if (null === i)
  33468. return void (1 === e._state ? a : s)(t.promise, e._value);
  33469. var n;
  33470. try {
  33471. n = i(e._value)
  33472. } catch (e) {
  33473. return void s(t.promise, e)
  33474. }
  33475. a(t.promise, n)
  33476. }))
  33477. }
  33478. function a(e, t) {
  33479. try {
  33480. if (t === e)
  33481. throw new TypeError("A promise cannot be resolved with itself.");
  33482. if (t && ("object" == typeof t || "function" == typeof t)) {
  33483. var i = t.then;
  33484. if (t instanceof r)
  33485. return e._state = 3,
  33486. e._value = t,
  33487. void l(e);
  33488. if ("function" == typeof i)
  33489. return void h(n(i, t), e)
  33490. }
  33491. e._state = 1,
  33492. e._value = t,
  33493. l(e)
  33494. } catch (t) {
  33495. s(e, t)
  33496. }
  33497. }
  33498. function s(e, t) {
  33499. e._state = 2,
  33500. e._value = t,
  33501. l(e)
  33502. }
  33503. function l(e) {
  33504. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33505. e._handled || r._unhandledRejectionFn(e._value)
  33506. });
  33507. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33508. o(e, e._deferreds[t]);
  33509. e._deferreds = null
  33510. }
  33511. function c(e, t, i) {
  33512. this.onFulfilled = "function" == typeof e ? e : null,
  33513. this.onRejected = "function" == typeof t ? t : null,
  33514. this.promise = i
  33515. }
  33516. function h(e, t) {
  33517. var i = !1;
  33518. try {
  33519. e(function(e) {
  33520. i || (i = !0,
  33521. a(t, e))
  33522. }, function(e) {
  33523. i || (i = !0,
  33524. s(t, e))
  33525. })
  33526. } catch (e) {
  33527. if (i)
  33528. return;
  33529. i = !0,
  33530. s(t, e)
  33531. }
  33532. }
  33533. var u = setTimeout;
  33534. r.prototype.catch = function(e) {
  33535. return this.then(null, e)
  33536. }
  33537. ,
  33538. r.prototype.then = function(e, t) {
  33539. var n = new this.constructor(i);
  33540. return o(this, new c(e,t,n)),
  33541. n
  33542. }
  33543. ,
  33544. r.all = function(e) {
  33545. var t = Array.prototype.slice.call(e);
  33546. return new r(function(e, i) {
  33547. function n(o, a) {
  33548. try {
  33549. if (a && ("object" == typeof a || "function" == typeof a)) {
  33550. var s = a.then;
  33551. if ("function" == typeof s)
  33552. return void s.call(a, function(e) {
  33553. n(o, e)
  33554. }, i)
  33555. }
  33556. t[o] = a,
  33557. 0 === --r && e(t)
  33558. } catch (e) {
  33559. i(e)
  33560. }
  33561. }
  33562. if (0 === t.length)
  33563. return e([]);
  33564. for (var r = t.length, o = 0; o < t.length; o++)
  33565. n(o, t[o])
  33566. }
  33567. )
  33568. }
  33569. ,
  33570. r.resolve = function(e) {
  33571. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33572. t(e)
  33573. }
  33574. )
  33575. }
  33576. ,
  33577. r.reject = function(e) {
  33578. return new r(function(t, i) {
  33579. i(e)
  33580. }
  33581. )
  33582. }
  33583. ,
  33584. r.race = function(e) {
  33585. return new r(function(t, i) {
  33586. for (var n = 0, r = e.length; n < r; n++)
  33587. e[n].then(t, i)
  33588. }
  33589. )
  33590. }
  33591. ,
  33592. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33593. setImmediate(e)
  33594. }
  33595. || function(e) {
  33596. u(e, 0)
  33597. }
  33598. ,
  33599. r._unhandledRejectionFn = function(e) {
  33600. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33601. }
  33602. ,
  33603. r._setImmediateFn = function(e) {
  33604. r._immediateFn = e
  33605. }
  33606. ,
  33607. r._setUnhandledRejectionFn = function(e) {
  33608. r._unhandledRejectionFn = e
  33609. }
  33610. ,
  33611. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33612. }(this)
  33613. }
  33614. , {}],
  33615. 214: [function(e, t, i) {
  33616. (function(i) {
  33617. !function(i, n) {
  33618. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33619. }(this, function(t, n) {
  33620. "use strict";
  33621. var r = {};
  33622. return r.ByteBuffer = t,
  33623. r.Long = t.Long || null,
  33624. r.VERSION = "5.0.1",
  33625. r.WIRE_TYPES = {},
  33626. r.WIRE_TYPES.VARINT = 0,
  33627. r.WIRE_TYPES.BITS64 = 1,
  33628. r.WIRE_TYPES.LDELIM = 2,
  33629. r.WIRE_TYPES.STARTGROUP = 3,
  33630. r.WIRE_TYPES.ENDGROUP = 4,
  33631. r.WIRE_TYPES.BITS32 = 5,
  33632. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33633. r.TYPES = {
  33634. int32: {
  33635. name: "int32",
  33636. wireType: r.WIRE_TYPES.VARINT,
  33637. defaultValue: 0
  33638. },
  33639. uint32: {
  33640. name: "uint32",
  33641. wireType: r.WIRE_TYPES.VARINT,
  33642. defaultValue: 0
  33643. },
  33644. sint32: {
  33645. name: "sint32",
  33646. wireType: r.WIRE_TYPES.VARINT,
  33647. defaultValue: 0
  33648. },
  33649. int64: {
  33650. name: "int64",
  33651. wireType: r.WIRE_TYPES.VARINT,
  33652. defaultValue: r.Long ? r.Long.ZERO : void 0
  33653. },
  33654. uint64: {
  33655. name: "uint64",
  33656. wireType: r.WIRE_TYPES.VARINT,
  33657. defaultValue: r.Long ? r.Long.UZERO : void 0
  33658. },
  33659. sint64: {
  33660. name: "sint64",
  33661. wireType: r.WIRE_TYPES.VARINT,
  33662. defaultValue: r.Long ? r.Long.ZERO : void 0
  33663. },
  33664. bool: {
  33665. name: "bool",
  33666. wireType: r.WIRE_TYPES.VARINT,
  33667. defaultValue: !1
  33668. },
  33669. double: {
  33670. name: "double",
  33671. wireType: r.WIRE_TYPES.BITS64,
  33672. defaultValue: 0
  33673. },
  33674. string: {
  33675. name: "string",
  33676. wireType: r.WIRE_TYPES.LDELIM,
  33677. defaultValue: ""
  33678. },
  33679. bytes: {
  33680. name: "bytes",
  33681. wireType: r.WIRE_TYPES.LDELIM,
  33682. defaultValue: null
  33683. },
  33684. fixed32: {
  33685. name: "fixed32",
  33686. wireType: r.WIRE_TYPES.BITS32,
  33687. defaultValue: 0
  33688. },
  33689. sfixed32: {
  33690. name: "sfixed32",
  33691. wireType: r.WIRE_TYPES.BITS32,
  33692. defaultValue: 0
  33693. },
  33694. fixed64: {
  33695. name: "fixed64",
  33696. wireType: r.WIRE_TYPES.BITS64,
  33697. defaultValue: r.Long ? r.Long.UZERO : void 0
  33698. },
  33699. sfixed64: {
  33700. name: "sfixed64",
  33701. wireType: r.WIRE_TYPES.BITS64,
  33702. defaultValue: r.Long ? r.Long.ZERO : void 0
  33703. },
  33704. float: {
  33705. name: "float",
  33706. wireType: r.WIRE_TYPES.BITS32,
  33707. defaultValue: 0
  33708. },
  33709. enum: {
  33710. name: "enum",
  33711. wireType: r.WIRE_TYPES.VARINT,
  33712. defaultValue: 0
  33713. },
  33714. message: {
  33715. name: "message",
  33716. wireType: r.WIRE_TYPES.LDELIM,
  33717. defaultValue: null
  33718. },
  33719. group: {
  33720. name: "group",
  33721. wireType: r.WIRE_TYPES.STARTGROUP,
  33722. defaultValue: null
  33723. }
  33724. },
  33725. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33726. r.ID_MIN = 1,
  33727. r.ID_MAX = 536870911,
  33728. r.convertFieldsToCamelCase = !1,
  33729. r.populateAccessors = !0,
  33730. r.populateDefaults = !0,
  33731. r.Util = function() {
  33732. var t = {};
  33733. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33734. t.XHR = function() {
  33735. for (var e = [function() {
  33736. return new XMLHttpRequest
  33737. }
  33738. , function() {
  33739. return new ActiveXObject("Msxml2.XMLHTTP")
  33740. }
  33741. , function() {
  33742. return new ActiveXObject("Msxml3.XMLHTTP")
  33743. }
  33744. , function() {
  33745. return new ActiveXObject("Microsoft.XMLHTTP")
  33746. }
  33747. ], t = null, i = 0; i < e.length; i++) {
  33748. try {
  33749. t = e[i]()
  33750. } catch (e) {
  33751. continue
  33752. }
  33753. break
  33754. }
  33755. if (!t)
  33756. throw Error("XMLHttpRequest is not supported");
  33757. return t
  33758. }
  33759. ,
  33760. t.fetch = function(i, n) {
  33761. if (n && "function" != typeof n && (n = null),
  33762. t.IS_NODE) {
  33763. var r = e("fs");
  33764. if (n)
  33765. r.readFile(i, function(e, t) {
  33766. n(e ? null : "" + t)
  33767. });
  33768. else
  33769. try {
  33770. return r.readFileSync(i)
  33771. } catch (e) {
  33772. return null
  33773. }
  33774. } else {
  33775. var o = t.XHR();
  33776. if (o.open("GET", i, !!n),
  33777. o.setRequestHeader("Accept", "text/plain"),
  33778. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33779. !n)
  33780. return o.send(null),
  33781. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33782. if (o.onreadystatechange = function() {
  33783. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33784. }
  33785. ,
  33786. 4 == o.readyState)
  33787. return;
  33788. o.send(null)
  33789. }
  33790. }
  33791. ,
  33792. t.toCamelCase = function(e) {
  33793. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33794. return t.toUpperCase()
  33795. })
  33796. }
  33797. ,
  33798. t
  33799. }(),
  33800. r.Lang = {
  33801. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33802. RULE: /^(?:required|optional|repeated|map)$/,
  33803. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33804. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33805. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33806. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33807. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33808. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33809. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33810. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33811. NUMBER_OCT: /^0[0-7]+$/,
  33812. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33813. BOOL: /^(?:true|false)$/i,
  33814. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33815. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33816. WHITESPACE: /\s/,
  33817. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33818. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33819. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33820. },
  33821. r.DotProto = function(e, t) {
  33822. function i(e, i) {
  33823. var n = -1
  33824. , r = 1;
  33825. if ("-" == e.charAt(0) && (r = -1,
  33826. e = e.substring(1)),
  33827. t.NUMBER_DEC.test(e))
  33828. n = parseInt(e);
  33829. else if (t.NUMBER_HEX.test(e))
  33830. n = parseInt(e.substring(2), 16);
  33831. else {
  33832. if (!t.NUMBER_OCT.test(e))
  33833. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33834. n = parseInt(e.substring(1), 8)
  33835. }
  33836. if (n = r * n | 0,
  33837. !i && n < 0)
  33838. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33839. return n
  33840. }
  33841. function n(e) {
  33842. var i = 1;
  33843. if ("-" == e.charAt(0) && (i = -1,
  33844. e = e.substring(1)),
  33845. t.NUMBER_DEC.test(e))
  33846. return i * parseInt(e, 10);
  33847. if (t.NUMBER_HEX.test(e))
  33848. return i * parseInt(e.substring(2), 16);
  33849. if (t.NUMBER_OCT.test(e))
  33850. return i * parseInt(e.substring(1), 8);
  33851. if ("inf" === e)
  33852. return i * (1 / 0);
  33853. if ("nan" === e)
  33854. return NaN;
  33855. if (t.NUMBER_FLT.test(e))
  33856. return i * parseFloat(e);
  33857. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33858. }
  33859. function r(e, t, i) {
  33860. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33861. e[t].push(i))
  33862. }
  33863. var o = {}
  33864. , a = function(e) {
  33865. this.source = e + "",
  33866. this.index = 0,
  33867. this.line = 1,
  33868. this.stack = [],
  33869. this._stringOpen = null
  33870. }
  33871. , s = a.prototype;
  33872. s._readString = function() {
  33873. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33874. e.lastIndex = this.index - 1;
  33875. var i = e.exec(this.source);
  33876. if (!i)
  33877. throw Error("unterminated string");
  33878. return this.index = e.lastIndex,
  33879. this.stack.push(this._stringOpen),
  33880. this._stringOpen = null,
  33881. i[1]
  33882. }
  33883. ,
  33884. s.next = function() {
  33885. if (this.stack.length > 0)
  33886. return this.stack.shift();
  33887. if (this.index >= this.source.length)
  33888. return null;
  33889. if (null !== this._stringOpen)
  33890. return this._readString();
  33891. var e, i, n;
  33892. do {
  33893. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33894. if ("\n" === n && ++this.line,
  33895. ++this.index === this.source.length)
  33896. return null;
  33897. if ("/" === this.source.charAt(this.index))
  33898. if (++this.index,
  33899. "/" === this.source.charAt(this.index)) {
  33900. for (; "\n" !== this.source.charAt(++this.index); )
  33901. if (this.index == this.source.length)
  33902. return null;
  33903. ++this.index,
  33904. ++this.line,
  33905. e = !0
  33906. } else {
  33907. if ("*" !== (n = this.source.charAt(this.index)))
  33908. return "/";
  33909. do {
  33910. if ("\n" === n && ++this.line,
  33911. ++this.index === this.source.length)
  33912. return null;
  33913. i = n,
  33914. n = this.source.charAt(this.index)
  33915. } while ("*" !== i || "/" !== n);++this.index,
  33916. e = !0
  33917. }
  33918. } while (e);if (this.index === this.source.length)
  33919. return null;
  33920. var r = this.index;
  33921. t.DELIM.lastIndex = 0;
  33922. var o = t.DELIM.test(this.source.charAt(r++));
  33923. if (!o)
  33924. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  33925. ++r;
  33926. var a = this.source.substring(this.index, this.index = r);
  33927. return '"' !== a && "'" !== a || (this._stringOpen = a),
  33928. a
  33929. }
  33930. ,
  33931. s.peek = function() {
  33932. if (0 === this.stack.length) {
  33933. var e = this.next();
  33934. if (null === e)
  33935. return null;
  33936. this.stack.push(e)
  33937. }
  33938. return this.stack[0]
  33939. }
  33940. ,
  33941. s.skip = function(e) {
  33942. var t = this.next();
  33943. if (t !== e)
  33944. throw Error("illegal '" + t + "', '" + e + "' expected")
  33945. }
  33946. ,
  33947. s.omit = function(e) {
  33948. return this.peek() === e && (this.next(),
  33949. !0)
  33950. }
  33951. ,
  33952. s.toString = function() {
  33953. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  33954. }
  33955. ,
  33956. o.Tokenizer = a;
  33957. var l = function(e) {
  33958. this.tn = new a(e),
  33959. this.proto3 = !1
  33960. }
  33961. , c = l.prototype;
  33962. return c.parse = function() {
  33963. var e, i, n = {
  33964. name: "[ROOT]",
  33965. package: null,
  33966. messages: [],
  33967. enums: [],
  33968. imports: [],
  33969. options: {},
  33970. services: []
  33971. }, r = !0;
  33972. try {
  33973. for (; e = this.tn.next(); )
  33974. switch (e) {
  33975. case "package":
  33976. if (!r || null !== n.package)
  33977. throw Error("unexpected 'package'");
  33978. if (e = this.tn.next(),
  33979. !t.TYPEREF.test(e))
  33980. throw Error("illegal package name: " + e);
  33981. this.tn.skip(";"),
  33982. n.package = e;
  33983. break;
  33984. case "import":
  33985. if (!r)
  33986. throw Error("unexpected 'import'");
  33987. e = this.tn.peek(),
  33988. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  33989. e = this._readString(),
  33990. this.tn.skip(";"),
  33991. i || n.imports.push(e);
  33992. break;
  33993. case "syntax":
  33994. if (!r)
  33995. throw Error("unexpected 'syntax'");
  33996. this.tn.skip("="),
  33997. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  33998. this.tn.skip(";");
  33999. break;
  34000. case "message":
  34001. this._parseMessage(n, null),
  34002. r = !1;
  34003. break;
  34004. case "enum":
  34005. this._parseEnum(n),
  34006. r = !1;
  34007. break;
  34008. case "option":
  34009. this._parseOption(n);
  34010. break;
  34011. case "service":
  34012. this._parseService(n);
  34013. break;
  34014. case "extend":
  34015. this._parseExtend(n);
  34016. break;
  34017. default:
  34018. throw Error("unexpected '" + e + "'")
  34019. }
  34020. } catch (e) {
  34021. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34022. e
  34023. }
  34024. return delete n.name,
  34025. n
  34026. }
  34027. ,
  34028. l.parse = function(e) {
  34029. return new l(e).parse()
  34030. }
  34031. ,
  34032. c._readString = function() {
  34033. var e, t, i = "";
  34034. do {
  34035. if (t = this.tn.next(),
  34036. "'" !== t && '"' !== t)
  34037. throw Error("illegal string delimiter: " + t);
  34038. i += this.tn.next(),
  34039. this.tn.skip(t),
  34040. e = this.tn.peek()
  34041. } while ('"' === e || '"' === e);return i
  34042. }
  34043. ,
  34044. c._readValue = function(e) {
  34045. var i = this.tn.peek();
  34046. if ('"' === i || "'" === i)
  34047. return this._readString();
  34048. if (this.tn.next(),
  34049. t.NUMBER.test(i))
  34050. return n(i);
  34051. if (t.BOOL.test(i))
  34052. return "true" === i.toLowerCase();
  34053. if (e && t.TYPEREF.test(i))
  34054. return i;
  34055. throw Error("illegal value: " + i)
  34056. }
  34057. ,
  34058. c._parseOption = function(e, i) {
  34059. var n = this.tn.next()
  34060. , r = !1;
  34061. if ("(" === n && (r = !0,
  34062. n = this.tn.next()),
  34063. !t.TYPEREF.test(n))
  34064. throw Error("illegal option name: " + n);
  34065. var o = n;
  34066. r && (this.tn.skip(")"),
  34067. o = "(" + o + ")",
  34068. n = this.tn.peek(),
  34069. t.FQTYPEREF.test(n) && (o += n,
  34070. this.tn.next())),
  34071. this.tn.skip("="),
  34072. this._parseOptionValue(e, o),
  34073. i || this.tn.skip(";")
  34074. }
  34075. ,
  34076. c._parseOptionValue = function(e, i) {
  34077. var n = this.tn.peek();
  34078. if ("{" !== n)
  34079. r(e.options, i, this._readValue(!0));
  34080. else
  34081. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34082. if (!t.NAME.test(n))
  34083. throw Error("illegal option name: " + i + "." + n);
  34084. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34085. }
  34086. }
  34087. ,
  34088. c._parseService = function(e) {
  34089. var i = this.tn.next();
  34090. if (!t.NAME.test(i))
  34091. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34092. var n = i
  34093. , r = {
  34094. name: n,
  34095. rpc: {},
  34096. options: {}
  34097. };
  34098. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34099. if ("option" === i)
  34100. this._parseOption(r);
  34101. else {
  34102. if ("rpc" !== i)
  34103. throw Error("illegal service token: " + i);
  34104. this._parseServiceRPC(r)
  34105. }
  34106. this.tn.omit(";"),
  34107. e.services.push(r)
  34108. }
  34109. ,
  34110. c._parseServiceRPC = function(e) {
  34111. var i = "rpc"
  34112. , n = this.tn.next();
  34113. if (!t.NAME.test(n))
  34114. throw Error("illegal rpc service method name: " + n);
  34115. var r = n
  34116. , o = {
  34117. request: null,
  34118. response: null,
  34119. request_stream: !1,
  34120. response_stream: !1,
  34121. options: {}
  34122. };
  34123. if (this.tn.skip("("),
  34124. n = this.tn.next(),
  34125. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34126. n = this.tn.next()),
  34127. !t.TYPEREF.test(n))
  34128. throw Error("illegal rpc service request type: " + n);
  34129. if (o.request = n,
  34130. this.tn.skip(")"),
  34131. n = this.tn.next(),
  34132. "returns" !== n.toLowerCase())
  34133. throw Error("illegal rpc service request type delimiter: " + n);
  34134. if (this.tn.skip("("),
  34135. n = this.tn.next(),
  34136. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34137. n = this.tn.next()),
  34138. o.response = n,
  34139. this.tn.skip(")"),
  34140. n = this.tn.peek(),
  34141. "{" === n) {
  34142. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34143. if ("option" !== n)
  34144. throw Error("illegal rpc service token: " + n);
  34145. this._parseOption(o)
  34146. }
  34147. this.tn.omit(";")
  34148. } else
  34149. this.tn.skip(";");
  34150. "undefined" == typeof e[i] && (e[i] = {}),
  34151. e[i][r] = o
  34152. }
  34153. ,
  34154. c._parseMessage = function(e, n) {
  34155. var r = !!n
  34156. , o = this.tn.next()
  34157. , a = {
  34158. name: "",
  34159. fields: [],
  34160. enums: [],
  34161. messages: [],
  34162. options: {},
  34163. services: [],
  34164. oneofs: {}
  34165. };
  34166. if (!t.NAME.test(o))
  34167. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34168. for (a.name = o,
  34169. r && (this.tn.skip("="),
  34170. n.id = i(this.tn.next()),
  34171. a.isGroup = !0),
  34172. o = this.tn.peek(),
  34173. "[" === o && n && this._parseFieldOptions(n),
  34174. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34175. if (t.RULE.test(o))
  34176. this._parseMessageField(a, o);
  34177. else if ("oneof" === o)
  34178. this._parseMessageOneOf(a);
  34179. else if ("enum" === o)
  34180. this._parseEnum(a);
  34181. else if ("message" === o)
  34182. this._parseMessage(a);
  34183. else if ("option" === o)
  34184. this._parseOption(a);
  34185. else if ("service" === o)
  34186. this._parseService(a);
  34187. else if ("extensions" === o)
  34188. a.extensions = this._parseExtensionRanges();
  34189. else if ("reserved" === o)
  34190. this._parseIgnored();
  34191. else if ("extend" === o)
  34192. this._parseExtend(a);
  34193. else {
  34194. if (!t.TYPEREF.test(o))
  34195. throw Error("illegal message token: " + o);
  34196. if (!this.proto3)
  34197. throw Error("illegal field rule: " + o);
  34198. this._parseMessageField(a, "optional", o)
  34199. }
  34200. return this.tn.omit(";"),
  34201. e.messages.push(a),
  34202. a
  34203. }
  34204. ,
  34205. c._parseIgnored = function() {
  34206. for (; ";" !== this.tn.peek(); )
  34207. this.tn.next();
  34208. this.tn.skip(";")
  34209. }
  34210. ,
  34211. c._parseMessageField = function(e, n, r) {
  34212. if (!t.RULE.test(n))
  34213. throw Error("illegal message field rule: " + n);
  34214. var o, a = {
  34215. rule: n,
  34216. type: "",
  34217. name: "",
  34218. options: {},
  34219. id: 0
  34220. };
  34221. if ("map" === n) {
  34222. if (r)
  34223. throw Error("illegal type: " + r);
  34224. if (this.tn.skip("<"),
  34225. o = this.tn.next(),
  34226. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34227. throw Error("illegal message field type: " + o);
  34228. if (a.keytype = o,
  34229. this.tn.skip(","),
  34230. o = this.tn.next(),
  34231. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34232. throw Error("illegal message field: " + o);
  34233. if (a.type = o,
  34234. this.tn.skip(">"),
  34235. o = this.tn.next(),
  34236. !t.NAME.test(o))
  34237. throw Error("illegal message field name: " + o);
  34238. a.name = o,
  34239. this.tn.skip("="),
  34240. a.id = i(this.tn.next()),
  34241. o = this.tn.peek(),
  34242. "[" === o && this._parseFieldOptions(a),
  34243. this.tn.skip(";")
  34244. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34245. "group" === r) {
  34246. var s = this._parseMessage(e, a);
  34247. if (!/^[A-Z]/.test(s.name))
  34248. throw Error("illegal group name: " + s.name);
  34249. a.type = s.name,
  34250. a.name = s.name.toLowerCase(),
  34251. this.tn.omit(";")
  34252. } else {
  34253. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34254. throw Error("illegal message field type: " + r);
  34255. if (a.type = r,
  34256. o = this.tn.next(),
  34257. !t.NAME.test(o))
  34258. throw Error("illegal message field name: " + o);
  34259. a.name = o,
  34260. this.tn.skip("="),
  34261. a.id = i(this.tn.next()),
  34262. o = this.tn.peek(),
  34263. "[" === o && this._parseFieldOptions(a),
  34264. this.tn.skip(";")
  34265. }
  34266. return e.fields.push(a),
  34267. a
  34268. }
  34269. ,
  34270. c._parseMessageOneOf = function(e) {
  34271. var i = this.tn.next();
  34272. if (!t.NAME.test(i))
  34273. throw Error("illegal oneof name: " + i);
  34274. var n, r = i, o = [];
  34275. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34276. n = this._parseMessageField(e, "optional", i),
  34277. n.oneof = r,
  34278. o.push(n.id);
  34279. this.tn.omit(";"),
  34280. e.oneofs[r] = o
  34281. }
  34282. ,
  34283. c._parseFieldOptions = function(e) {
  34284. this.tn.skip("[");
  34285. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34286. i || this.tn.skip(","),
  34287. this._parseOption(e, !0),
  34288. i = !1;
  34289. this.tn.next()
  34290. }
  34291. ,
  34292. c._parseEnum = function(e) {
  34293. var n = {
  34294. name: "",
  34295. values: [],
  34296. options: {}
  34297. }
  34298. , r = this.tn.next();
  34299. if (!t.NAME.test(r))
  34300. throw Error("illegal name: " + r);
  34301. for (n.name = r,
  34302. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34303. if ("option" === r)
  34304. this._parseOption(n);
  34305. else {
  34306. if (!t.NAME.test(r))
  34307. throw Error("illegal name: " + r);
  34308. this.tn.skip("=");
  34309. var o = {
  34310. name: r,
  34311. id: i(this.tn.next(), !0)
  34312. };
  34313. r = this.tn.peek(),
  34314. "[" === r && this._parseFieldOptions({
  34315. options: {}
  34316. }),
  34317. this.tn.skip(";"),
  34318. n.values.push(o)
  34319. }
  34320. this.tn.omit(";"),
  34321. e.enums.push(n)
  34322. }
  34323. ,
  34324. c._parseExtensionRanges = function() {
  34325. var t, i, r, o = [];
  34326. do {
  34327. for (i = []; ; ) {
  34328. switch (t = this.tn.next()) {
  34329. case "min":
  34330. r = e.ID_MIN;
  34331. break;
  34332. case "max":
  34333. r = e.ID_MAX;
  34334. break;
  34335. default:
  34336. r = n(t)
  34337. }
  34338. if (i.push(r),
  34339. 2 === i.length)
  34340. break;
  34341. if ("to" !== this.tn.peek()) {
  34342. i.push(r);
  34343. break
  34344. }
  34345. this.tn.next()
  34346. }
  34347. o.push(i)
  34348. } while (this.tn.omit(","));return this.tn.skip(";"),
  34349. o
  34350. }
  34351. ,
  34352. c._parseExtend = function(e) {
  34353. var i = this.tn.next();
  34354. if (!t.TYPEREF.test(i))
  34355. throw Error("illegal extend reference: " + i);
  34356. var n = {
  34357. ref: i,
  34358. fields: []
  34359. };
  34360. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34361. if (t.RULE.test(i))
  34362. this._parseMessageField(n, i);
  34363. else {
  34364. if (!t.TYPEREF.test(i))
  34365. throw Error("illegal extend token: " + i);
  34366. if (!this.proto3)
  34367. throw Error("illegal field rule: " + i);
  34368. this._parseMessageField(n, "optional", i)
  34369. }
  34370. return this.tn.omit(";"),
  34371. e.messages.push(n),
  34372. n
  34373. }
  34374. ,
  34375. c.toString = function() {
  34376. return "Parser at line " + this.tn.line
  34377. }
  34378. ,
  34379. o.Parser = l,
  34380. o
  34381. }(r, r.Lang),
  34382. r.Reflect = function(e) {
  34383. function i(i) {
  34384. if ("string" == typeof i && (i = e.TYPES[i]),
  34385. "undefined" == typeof i.defaultValue)
  34386. throw Error("default value for type " + i.name + " is not supported");
  34387. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34388. }
  34389. function n(t, i) {
  34390. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34391. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34392. if ("string" == typeof t)
  34393. return e.Long.fromString(t, i || !1, 10);
  34394. if ("number" == typeof t)
  34395. return e.Long.fromNumber(t, i || !1);
  34396. throw Error("not convertible to Long")
  34397. }
  34398. function r(t, i) {
  34399. var n = i.readVarint32()
  34400. , o = 7 & n
  34401. , a = n >>> 3;
  34402. switch (o) {
  34403. case e.WIRE_TYPES.VARINT:
  34404. do
  34405. n = i.readUint8();
  34406. while (128 === (128 & n));break;
  34407. case e.WIRE_TYPES.BITS64:
  34408. i.offset += 8;
  34409. break;
  34410. case e.WIRE_TYPES.LDELIM:
  34411. n = i.readVarint32(),
  34412. i.offset += n;
  34413. break;
  34414. case e.WIRE_TYPES.STARTGROUP:
  34415. r(a, i);
  34416. break;
  34417. case e.WIRE_TYPES.ENDGROUP:
  34418. if (a === t)
  34419. return !1;
  34420. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34421. case e.WIRE_TYPES.BITS32:
  34422. i.offset += 4;
  34423. break;
  34424. default:
  34425. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34426. }
  34427. return !0
  34428. }
  34429. var o = {}
  34430. , a = function(e, t, i) {
  34431. this.builder = e,
  34432. this.parent = t,
  34433. this.name = i,
  34434. this.className
  34435. }
  34436. , s = a.prototype;
  34437. s.fqn = function() {
  34438. for (var e = this.name, t = this; ; ) {
  34439. if (t = t.parent,
  34440. null == t)
  34441. break;
  34442. e = t.name + "." + e
  34443. }
  34444. return e
  34445. }
  34446. ,
  34447. s.toString = function(e) {
  34448. return (e ? this.className + " " : "") + this.fqn()
  34449. }
  34450. ,
  34451. s.build = function() {
  34452. throw Error(this.toString(!0) + " cannot be built directly")
  34453. }
  34454. ,
  34455. o.T = a;
  34456. var l = function(e, t, i, n, r) {
  34457. a.call(this, e, t, i),
  34458. this.className = "Namespace",
  34459. this.children = [],
  34460. this.options = n || {},
  34461. this.syntax = r || "proto2"
  34462. }
  34463. , c = l.prototype = Object.create(a.prototype);
  34464. c.getChildren = function(e) {
  34465. if (e = e || null,
  34466. null == e)
  34467. return this.children.slice();
  34468. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34469. this.children[i]instanceof e && t.push(this.children[i]);
  34470. return t
  34471. }
  34472. ,
  34473. c.addChild = function(e) {
  34474. var t;
  34475. if (t = this.getChild(e.name))
  34476. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34477. t.name = t.originalName;
  34478. else {
  34479. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34480. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34481. e.name = e.originalName
  34482. }
  34483. this.children.push(e)
  34484. }
  34485. ,
  34486. c.getChild = function(e) {
  34487. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34488. if (this.children[i][t] === e)
  34489. return this.children[i];
  34490. return null
  34491. }
  34492. ,
  34493. c.resolve = function(e, t) {
  34494. var i = "string" == typeof e ? e.split(".") : e
  34495. , n = this
  34496. , r = 0;
  34497. if ("" === i[r]) {
  34498. for (; null !== n.parent; )
  34499. n = n.parent;
  34500. r++
  34501. }
  34502. var a;
  34503. do {
  34504. do {
  34505. if (!(n instanceof o.Namespace)) {
  34506. n = null;
  34507. break
  34508. }
  34509. if (a = n.getChild(i[r]),
  34510. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34511. n = null;
  34512. break
  34513. }
  34514. n = a,
  34515. r++
  34516. } while (r < i.length);if (null != n)
  34517. break;
  34518. if (null !== this.parent)
  34519. return this.parent.resolve(e, t)
  34520. } while (null != n);return n
  34521. }
  34522. ,
  34523. c.qn = function(e) {
  34524. var t = []
  34525. , i = e;
  34526. do
  34527. t.unshift(i.name),
  34528. i = i.parent;
  34529. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34530. var r = t.slice(t.length - n);
  34531. if (e === this.resolve(r, e instanceof o.Namespace))
  34532. return r.join(".")
  34533. }
  34534. return e.fqn()
  34535. }
  34536. ,
  34537. c.build = function() {
  34538. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34539. e = i[n],
  34540. e instanceof l && (t[e.name] = e.build());
  34541. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34542. value: this.buildOpt()
  34543. }),
  34544. t
  34545. }
  34546. ,
  34547. c.buildOpt = function() {
  34548. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34549. var r = t[i]
  34550. , o = this.options[t[i]];
  34551. e[r] = o
  34552. }
  34553. return e
  34554. }
  34555. ,
  34556. c.getOption = function(e) {
  34557. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34558. }
  34559. ,
  34560. o.Namespace = l;
  34561. var h = function(t, i, n, r) {
  34562. if (this.type = t,
  34563. this.resolvedType = i,
  34564. this.isMapKey = n,
  34565. this.syntax = r,
  34566. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34567. throw Error("Invalid map key type: " + t.name)
  34568. }
  34569. , u = h.prototype;
  34570. h.defaultFieldValue = i,
  34571. u.verifyValue = function(i) {
  34572. function r(e, t) {
  34573. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34574. }
  34575. var o = this;
  34576. switch (this.type) {
  34577. case e.TYPES.int32:
  34578. case e.TYPES.sint32:
  34579. case e.TYPES.sfixed32:
  34580. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34581. i > 4294967295 ? 0 | i : i;
  34582. case e.TYPES.uint32:
  34583. case e.TYPES.fixed32:
  34584. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34585. i < 0 ? i >>> 0 : i;
  34586. case e.TYPES.int64:
  34587. case e.TYPES.sint64:
  34588. case e.TYPES.sfixed64:
  34589. if (e.Long)
  34590. try {
  34591. return n(i, !1)
  34592. } catch (e) {
  34593. r(typeof i, e.message)
  34594. }
  34595. else
  34596. r(typeof i, "requires Long.js");
  34597. case e.TYPES.uint64:
  34598. case e.TYPES.fixed64:
  34599. if (e.Long)
  34600. try {
  34601. return n(i, !0)
  34602. } catch (e) {
  34603. r(typeof i, e.message)
  34604. }
  34605. else
  34606. r(typeof i, "requires Long.js");
  34607. case e.TYPES.bool:
  34608. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34609. i;
  34610. case e.TYPES.float:
  34611. case e.TYPES.double:
  34612. return "number" != typeof i && r(typeof i, "not a number"),
  34613. i;
  34614. case e.TYPES.string:
  34615. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34616. "" + i;
  34617. case e.TYPES.bytes:
  34618. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34619. case e.TYPES.enum:
  34620. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34621. for (l = 0; l < a.length; l++) {
  34622. if (a[l].name == i)
  34623. return a[l].id;
  34624. if (a[l].id == i)
  34625. return a[l].id
  34626. }
  34627. if ("proto3" === this.syntax)
  34628. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34629. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34630. i;
  34631. r(i, "not a valid enum value");
  34632. case e.TYPES.group:
  34633. case e.TYPES.message:
  34634. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34635. i instanceof this.resolvedType.clazz)
  34636. return i;
  34637. if (i instanceof e.Builder.Message) {
  34638. var s = {};
  34639. for (var l in i)
  34640. i.hasOwnProperty(l) && (s[l] = i[l]);
  34641. i = s
  34642. }
  34643. return new this.resolvedType.clazz(i)
  34644. }
  34645. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34646. }
  34647. ,
  34648. u.calculateLength = function(i, n) {
  34649. if (null === n)
  34650. return 0;
  34651. var r;
  34652. switch (this.type) {
  34653. case e.TYPES.int32:
  34654. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34655. case e.TYPES.uint32:
  34656. return t.calculateVarint32(n);
  34657. case e.TYPES.sint32:
  34658. return t.calculateVarint32(t.zigZagEncode32(n));
  34659. case e.TYPES.fixed32:
  34660. case e.TYPES.sfixed32:
  34661. case e.TYPES.float:
  34662. return 4;
  34663. case e.TYPES.int64:
  34664. case e.TYPES.uint64:
  34665. return t.calculateVarint64(n);
  34666. case e.TYPES.sint64:
  34667. return t.calculateVarint64(t.zigZagEncode64(n));
  34668. case e.TYPES.fixed64:
  34669. case e.TYPES.sfixed64:
  34670. return 8;
  34671. case e.TYPES.bool:
  34672. return 1;
  34673. case e.TYPES.enum:
  34674. return t.calculateVarint32(n);
  34675. case e.TYPES.double:
  34676. return 8;
  34677. case e.TYPES.string:
  34678. return r = t.calculateUTF8Bytes(n),
  34679. t.calculateVarint32(r) + r;
  34680. case e.TYPES.bytes:
  34681. if (n.remaining() < 0)
  34682. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34683. return t.calculateVarint32(n.remaining()) + n.remaining();
  34684. case e.TYPES.message:
  34685. return r = this.resolvedType.calculate(n),
  34686. t.calculateVarint32(r) + r;
  34687. case e.TYPES.group:
  34688. return r = this.resolvedType.calculate(n),
  34689. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34690. }
  34691. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34692. }
  34693. ,
  34694. u.encodeValue = function(i, n, r) {
  34695. if (null === n)
  34696. return r;
  34697. switch (this.type) {
  34698. case e.TYPES.int32:
  34699. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34700. break;
  34701. case e.TYPES.uint32:
  34702. r.writeVarint32(n);
  34703. break;
  34704. case e.TYPES.sint32:
  34705. r.writeVarint32ZigZag(n);
  34706. break;
  34707. case e.TYPES.fixed32:
  34708. r.writeUint32(n);
  34709. break;
  34710. case e.TYPES.sfixed32:
  34711. r.writeInt32(n);
  34712. break;
  34713. case e.TYPES.int64:
  34714. case e.TYPES.uint64:
  34715. r.writeVarint64(n);
  34716. break;
  34717. case e.TYPES.sint64:
  34718. r.writeVarint64ZigZag(n);
  34719. break;
  34720. case e.TYPES.fixed64:
  34721. r.writeUint64(n);
  34722. break;
  34723. case e.TYPES.sfixed64:
  34724. r.writeInt64(n);
  34725. break;
  34726. case e.TYPES.bool:
  34727. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34728. break;
  34729. case e.TYPES.enum:
  34730. r.writeVarint32(n);
  34731. break;
  34732. case e.TYPES.float:
  34733. r.writeFloat32(n);
  34734. break;
  34735. case e.TYPES.double:
  34736. r.writeFloat64(n);
  34737. break;
  34738. case e.TYPES.string:
  34739. r.writeVString(n);
  34740. break;
  34741. case e.TYPES.bytes:
  34742. if (n.remaining() < 0)
  34743. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34744. var o = n.offset;
  34745. r.writeVarint32(n.remaining()),
  34746. r.append(n),
  34747. n.offset = o;
  34748. break;
  34749. case e.TYPES.message:
  34750. var a = (new t).LE();
  34751. this.resolvedType.encode(n, a),
  34752. r.writeVarint32(a.offset),
  34753. r.append(a.flip());
  34754. break;
  34755. case e.TYPES.group:
  34756. this.resolvedType.encode(n, r),
  34757. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34758. break;
  34759. default:
  34760. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34761. }
  34762. return r
  34763. }
  34764. ,
  34765. u.decode = function(t, i, n) {
  34766. if (i != this.type.wireType)
  34767. throw Error("Unexpected wire type for element");
  34768. var r, o;
  34769. switch (this.type) {
  34770. case e.TYPES.int32:
  34771. return 0 | t.readVarint32();
  34772. case e.TYPES.uint32:
  34773. return t.readVarint32() >>> 0;
  34774. case e.TYPES.sint32:
  34775. return 0 | t.readVarint32ZigZag();
  34776. case e.TYPES.fixed32:
  34777. return t.readUint32() >>> 0;
  34778. case e.TYPES.sfixed32:
  34779. return 0 | t.readInt32();
  34780. case e.TYPES.int64:
  34781. return t.readVarint64();
  34782. case e.TYPES.uint64:
  34783. return t.readVarint64().toUnsigned();
  34784. case e.TYPES.sint64:
  34785. return t.readVarint64ZigZag();
  34786. case e.TYPES.fixed64:
  34787. return t.readUint64();
  34788. case e.TYPES.sfixed64:
  34789. return t.readInt64();
  34790. case e.TYPES.bool:
  34791. return !!t.readVarint32();
  34792. case e.TYPES.enum:
  34793. return t.readVarint32();
  34794. case e.TYPES.float:
  34795. return t.readFloat();
  34796. case e.TYPES.double:
  34797. return t.readDouble();
  34798. case e.TYPES.string:
  34799. return t.readVString();
  34800. case e.TYPES.bytes:
  34801. if (o = t.readVarint32(),
  34802. t.remaining() < o)
  34803. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34804. return r = t.clone(),
  34805. r.limit = r.offset + o,
  34806. t.offset += o,
  34807. r;
  34808. case e.TYPES.message:
  34809. return o = t.readVarint32(),
  34810. this.resolvedType.decode(t, o);
  34811. case e.TYPES.group:
  34812. return this.resolvedType.decode(t, -1, n)
  34813. }
  34814. throw Error("[INTERNAL] Illegal decode type")
  34815. }
  34816. ,
  34817. u.valueFromString = function(i) {
  34818. if (!this.isMapKey)
  34819. throw Error("valueFromString() called on non-map-key element");
  34820. switch (this.type) {
  34821. case e.TYPES.int32:
  34822. case e.TYPES.sint32:
  34823. case e.TYPES.sfixed32:
  34824. case e.TYPES.uint32:
  34825. case e.TYPES.fixed32:
  34826. return this.verifyValue(parseInt(i));
  34827. case e.TYPES.int64:
  34828. case e.TYPES.sint64:
  34829. case e.TYPES.sfixed64:
  34830. case e.TYPES.uint64:
  34831. case e.TYPES.fixed64:
  34832. return this.verifyValue(i);
  34833. case e.TYPES.bool:
  34834. return "true" === i;
  34835. case e.TYPES.string:
  34836. return this.verifyValue(i);
  34837. case e.TYPES.bytes:
  34838. return t.fromBinary(i)
  34839. }
  34840. }
  34841. ,
  34842. u.valueToString = function(t) {
  34843. if (!this.isMapKey)
  34844. throw Error("valueToString() called on non-map-key element");
  34845. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34846. }
  34847. ,
  34848. o.Element = h;
  34849. var d = function(e, t, i, n, r, o) {
  34850. l.call(this, e, t, i, n, o),
  34851. this.className = "Message",
  34852. this.extensions = void 0,
  34853. this.clazz = null,
  34854. this.isGroup = !!r,
  34855. this._fields = null,
  34856. this._fieldsById = null,
  34857. this._fieldsByName = null
  34858. }
  34859. , p = d.prototype = Object.create(l.prototype);
  34860. p.build = function(i) {
  34861. if (this.clazz && !i)
  34862. return this.clazz;
  34863. var n = function(e, i) {
  34864. function n(i, r, o, a) {
  34865. if (null === i || "object" != typeof i) {
  34866. if (a && a instanceof e.Reflect.Enum) {
  34867. var s = e.Reflect.Enum.getName(a.object, i);
  34868. if (null !== s)
  34869. return s
  34870. }
  34871. return i
  34872. }
  34873. if (t.isByteBuffer(i))
  34874. return r ? i.toBase64() : i.toBuffer();
  34875. if (e.Long.isLong(i))
  34876. return o ? i.toString() : e.Long.fromValue(i);
  34877. var l;
  34878. if (Array.isArray(i))
  34879. return l = [],
  34880. i.forEach(function(e, t) {
  34881. l[t] = n(e, r, o, a)
  34882. }),
  34883. l;
  34884. if (l = {},
  34885. i instanceof e.Map) {
  34886. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34887. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34888. return l
  34889. }
  34890. var u = i.$type
  34891. , d = void 0;
  34892. for (var p in i)
  34893. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34894. return l
  34895. }
  34896. var r = i.getChildren(e.Reflect.Message.Field)
  34897. , o = i.getChildren(e.Reflect.Message.OneOf)
  34898. , a = function(n, s) {
  34899. e.Builder.Message.call(this);
  34900. for (var l = 0, c = o.length; l < c; ++l)
  34901. this[o[l].name] = null;
  34902. for (l = 0,
  34903. c = r.length; l < c; ++l) {
  34904. var h = r[l];
  34905. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34906. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34907. }
  34908. if (arguments.length > 0) {
  34909. var u;
  34910. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34911. for (l = 0,
  34912. c = arguments.length; l < c; ++l)
  34913. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34914. else
  34915. this.$set(n)
  34916. }
  34917. }
  34918. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34919. s.add = function(t, n, r) {
  34920. var o = i._fieldsByName[t];
  34921. if (!r) {
  34922. if (!o)
  34923. throw Error(this + "#" + t + " is undefined");
  34924. if (!(o instanceof e.Reflect.Message.Field))
  34925. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  34926. if (!o.repeated)
  34927. throw Error(this + "#" + t + " is not a repeated field");
  34928. n = o.verifyValue(n, !0)
  34929. }
  34930. return null === this[t] && (this[t] = []),
  34931. this[t].push(n),
  34932. this
  34933. }
  34934. ,
  34935. s.$add = s.add,
  34936. s.set = function(t, n, r) {
  34937. if (t && "object" == typeof t) {
  34938. r = n;
  34939. for (var o in t)
  34940. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  34941. return this
  34942. }
  34943. var a = i._fieldsByName[t];
  34944. if (r)
  34945. this[t] = n;
  34946. else {
  34947. if (!a)
  34948. throw Error(this + "#" + t + " is not a field: undefined");
  34949. if (!(a instanceof e.Reflect.Message.Field))
  34950. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  34951. this[a.name] = n = a.verifyValue(n)
  34952. }
  34953. if (a && a.oneof) {
  34954. var s = this[a.oneof.name];
  34955. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  34956. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  34957. }
  34958. return this
  34959. }
  34960. ,
  34961. s.$set = s.set,
  34962. s.get = function(t, n) {
  34963. if (n)
  34964. return this[t];
  34965. var r = i._fieldsByName[t];
  34966. if (!(r && r instanceof e.Reflect.Message.Field))
  34967. throw Error(this + "#" + t + " is not a field: undefined");
  34968. if (!(r instanceof e.Reflect.Message.Field))
  34969. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  34970. return this[r.name]
  34971. }
  34972. ,
  34973. s.$get = s.get;
  34974. for (var l = 0; l < r.length; l++) {
  34975. var c = r[l];
  34976. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  34977. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  34978. return e.toUpperCase().replace("_", "")
  34979. });
  34980. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  34981. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  34982. return "_" + e
  34983. })
  34984. , r = function(t, i) {
  34985. return this[e.name] = i ? t : e.verifyValue(t),
  34986. this
  34987. }
  34988. , o = function() {
  34989. return this[e.name]
  34990. };
  34991. null === i.getChild("set" + t) && (s["set" + t] = r),
  34992. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  34993. null === i.getChild("get" + t) && (s["get" + t] = o),
  34994. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  34995. }(c)
  34996. }
  34997. s.encode = function(e, n) {
  34998. "boolean" == typeof e && (n = e,
  34999. e = void 0);
  35000. var r = !1;
  35001. e || (e = new t,
  35002. r = !0);
  35003. var o = e.littleEndian;
  35004. try {
  35005. return i.encode(this, e.LE(), n),
  35006. (r ? e.flip() : e).LE(o)
  35007. } catch (t) {
  35008. throw e.LE(o),
  35009. t
  35010. }
  35011. }
  35012. ,
  35013. a.encode = function(e, t, i) {
  35014. return new a(e).encode(t, i)
  35015. }
  35016. ,
  35017. s.calculate = function() {
  35018. return i.calculate(this)
  35019. }
  35020. ,
  35021. s.encodeDelimited = function(e, n) {
  35022. var r = !1;
  35023. e || (e = new t,
  35024. r = !0);
  35025. var o = (new t).LE();
  35026. return i.encode(this, o, n).flip(),
  35027. e.writeVarint32(o.remaining()),
  35028. e.append(o),
  35029. r ? e.flip() : e
  35030. }
  35031. ,
  35032. s.encodeAB = function() {
  35033. try {
  35034. return this.encode().toArrayBuffer()
  35035. } catch (e) {
  35036. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35037. e
  35038. }
  35039. }
  35040. ,
  35041. s.toArrayBuffer = s.encodeAB,
  35042. s.encodeNB = function() {
  35043. try {
  35044. return this.encode().toBuffer()
  35045. } catch (e) {
  35046. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35047. e
  35048. }
  35049. }
  35050. ,
  35051. s.toBuffer = s.encodeNB,
  35052. s.encode64 = function() {
  35053. try {
  35054. return this.encode().toBase64()
  35055. } catch (e) {
  35056. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35057. e
  35058. }
  35059. }
  35060. ,
  35061. s.toBase64 = s.encode64,
  35062. s.encodeHex = function() {
  35063. try {
  35064. return this.encode().toHex()
  35065. } catch (e) {
  35066. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35067. e
  35068. }
  35069. }
  35070. ,
  35071. s.toHex = s.encodeHex,
  35072. s.toRaw = function(e, t) {
  35073. return n(this, !!e, !!t, this.$type)
  35074. }
  35075. ,
  35076. s.encodeJSON = function() {
  35077. return JSON.stringify(n(this, !0, !0, this.$type))
  35078. }
  35079. ,
  35080. a.decode = function(e, n, r) {
  35081. "string" == typeof n && (r = n,
  35082. n = -1),
  35083. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35084. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35085. var o = e.littleEndian;
  35086. try {
  35087. var a = i.decode(e.LE());
  35088. return e.LE(o),
  35089. a
  35090. } catch (t) {
  35091. throw e.LE(o),
  35092. t
  35093. }
  35094. }
  35095. ,
  35096. a.decodeDelimited = function(e, n) {
  35097. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35098. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35099. e.remaining() < 1)
  35100. return null;
  35101. var r = e.offset
  35102. , o = e.readVarint32();
  35103. if (e.remaining() < o)
  35104. return e.offset = r,
  35105. null;
  35106. try {
  35107. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35108. return e.offset += o,
  35109. a
  35110. } catch (t) {
  35111. throw e.offset += o,
  35112. t
  35113. }
  35114. }
  35115. ,
  35116. a.decode64 = function(e) {
  35117. return a.decode(e, "base64")
  35118. }
  35119. ,
  35120. a.decodeHex = function(e) {
  35121. return a.decode(e, "hex")
  35122. }
  35123. ,
  35124. a.decodeJSON = function(e) {
  35125. return new a(JSON.parse(e))
  35126. }
  35127. ,
  35128. s.toString = function() {
  35129. return i.toString()
  35130. }
  35131. ;
  35132. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35133. value: i.buildOpt()
  35134. }),
  35135. Object.defineProperty(s, "$options", {
  35136. value: a.$options
  35137. }),
  35138. Object.defineProperty(a, "$type", {
  35139. value: i
  35140. }),
  35141. Object.defineProperty(s, "$type", {
  35142. value: i
  35143. })),
  35144. a
  35145. }(e, this);
  35146. this._fields = [],
  35147. this._fieldsById = {},
  35148. this._fieldsByName = {};
  35149. for (var r, o = 0, a = this.children.length; o < a; o++)
  35150. if (r = this.children[o],
  35151. r instanceof A || r instanceof d || r instanceof E) {
  35152. if (n.hasOwnProperty(r.name))
  35153. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35154. n[r.name] = r.build()
  35155. } else if (r instanceof d.Field)
  35156. r.build(),
  35157. this._fields.push(r),
  35158. this._fieldsById[r.id] = r,
  35159. this._fieldsByName[r.name] = r;
  35160. else if (!(r instanceof d.OneOf || r instanceof I))
  35161. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35162. return this.clazz = n
  35163. }
  35164. ,
  35165. p.encode = function(e, t, i) {
  35166. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35167. n = this._fields[a],
  35168. r = e[n.name],
  35169. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35170. if (null !== o) {
  35171. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35172. throw l.encoded = t,
  35173. l
  35174. }
  35175. return t
  35176. }
  35177. ,
  35178. p.calculate = function(e) {
  35179. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35180. if (t = this._fields[r],
  35181. i = e[t.name],
  35182. t.required && null === i)
  35183. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35184. n += t.calculate(i, e)
  35185. }
  35186. return n
  35187. }
  35188. ,
  35189. p.decode = function(t, i, n) {
  35190. i = "number" == typeof i ? i : -1;
  35191. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35192. if (o = t.readVarint32(),
  35193. a = 7 & o,
  35194. s = o >>> 3,
  35195. a === e.WIRE_TYPES.ENDGROUP) {
  35196. if (s !== n)
  35197. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35198. break
  35199. }
  35200. if (l = this._fieldsById[s]) {
  35201. if (l.repeated && !l.options.packed)
  35202. h[l.name].push(l.decode(a, t));
  35203. else if (l.map) {
  35204. var u = l.decode(a, t);
  35205. h[l.name].set(u[0], u[1])
  35206. } else if (h[l.name] = l.decode(a, t),
  35207. l.oneof) {
  35208. var d = h[l.oneof.name];
  35209. null !== d && d !== l.name && (h[d] = null),
  35210. h[l.oneof.name] = l.name
  35211. }
  35212. } else
  35213. switch (a) {
  35214. case e.WIRE_TYPES.VARINT:
  35215. t.readVarint32();
  35216. break;
  35217. case e.WIRE_TYPES.BITS32:
  35218. t.offset += 4;
  35219. break;
  35220. case e.WIRE_TYPES.BITS64:
  35221. t.offset += 8;
  35222. break;
  35223. case e.WIRE_TYPES.LDELIM:
  35224. var p = t.readVarint32();
  35225. t.offset += p;
  35226. break;
  35227. case e.WIRE_TYPES.STARTGROUP:
  35228. for (; r(s, t); )
  35229. ;
  35230. break;
  35231. default:
  35232. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35233. }
  35234. }
  35235. for (var f = 0, g = this._fields.length; f < g; ++f)
  35236. if (l = this._fields[f],
  35237. null === h[l.name])
  35238. if ("proto3" === this.syntax)
  35239. h[l.name] = l.defaultValue;
  35240. else {
  35241. if (l.required) {
  35242. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35243. throw m.decoded = h,
  35244. m
  35245. }
  35246. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35247. }
  35248. return h
  35249. }
  35250. ,
  35251. o.Message = d;
  35252. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35253. a.call(this, t, i, s),
  35254. this.className = "Message.Field",
  35255. this.required = "required" === n,
  35256. this.repeated = "repeated" === n,
  35257. this.map = "map" === n,
  35258. this.keyType = r || null,
  35259. this.type = o,
  35260. this.resolvedType = null,
  35261. this.id = l,
  35262. this.options = c || {},
  35263. this.defaultValue = null,
  35264. this.oneof = h || null,
  35265. this.syntax = u || "proto2",
  35266. this.originalName = this.name,
  35267. this.element = null,
  35268. this.keyElement = null,
  35269. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35270. }
  35271. , g = f.prototype = Object.create(a.prototype);
  35272. g.build = function() {
  35273. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35274. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35275. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35276. }
  35277. ,
  35278. g.verifyValue = function(t, i) {
  35279. function n(e, t) {
  35280. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35281. }
  35282. i = i || !1;
  35283. var r = this;
  35284. if (null === t)
  35285. return this.required && n(typeof t, "required"),
  35286. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35287. null;
  35288. var o;
  35289. if (this.repeated && !i) {
  35290. Array.isArray(t) || (t = [t]);
  35291. var a = [];
  35292. for (o = 0; o < t.length; o++)
  35293. a.push(this.element.verifyValue(t[o]));
  35294. return a
  35295. }
  35296. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35297. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35298. this.element.verifyValue(t))
  35299. }
  35300. ,
  35301. g.hasWirePresence = function(t, i) {
  35302. if ("proto3" !== this.syntax)
  35303. return null !== t;
  35304. if (this.oneof && i[this.oneof.name] === this.name)
  35305. return !0;
  35306. switch (this.type) {
  35307. case e.TYPES.int32:
  35308. case e.TYPES.sint32:
  35309. case e.TYPES.sfixed32:
  35310. case e.TYPES.uint32:
  35311. case e.TYPES.fixed32:
  35312. return 0 !== t;
  35313. case e.TYPES.int64:
  35314. case e.TYPES.sint64:
  35315. case e.TYPES.sfixed64:
  35316. case e.TYPES.uint64:
  35317. case e.TYPES.fixed64:
  35318. return 0 !== t.low || 0 !== t.high;
  35319. case e.TYPES.bool:
  35320. return t;
  35321. case e.TYPES.float:
  35322. case e.TYPES.double:
  35323. return 0 !== t;
  35324. case e.TYPES.string:
  35325. return t.length > 0;
  35326. case e.TYPES.bytes:
  35327. return t.remaining() > 0;
  35328. case e.TYPES.enum:
  35329. return 0 !== t;
  35330. case e.TYPES.message:
  35331. return null !== t;
  35332. default:
  35333. return !0
  35334. }
  35335. }
  35336. ,
  35337. g.encode = function(i, n, r) {
  35338. if (null === this.type || "object" != typeof this.type)
  35339. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35340. if (null === i || this.repeated && 0 == i.length)
  35341. return n;
  35342. try {
  35343. if (this.repeated) {
  35344. var o;
  35345. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35346. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35347. n.ensureCapacity(n.offset += 1);
  35348. var a = n.offset;
  35349. for (o = 0; o < i.length; o++)
  35350. this.element.encodeValue(this.id, i[o], n);
  35351. var s = n.offset - a
  35352. , l = t.calculateVarint32(s);
  35353. if (l > 1) {
  35354. var c = n.slice(a, n.offset);
  35355. a += l - 1,
  35356. n.offset = a,
  35357. n.append(c)
  35358. }
  35359. n.writeVarint32(s, a - l)
  35360. } else
  35361. for (o = 0; o < i.length; o++)
  35362. n.writeVarint32(this.id << 3 | this.type.wireType),
  35363. this.element.encodeValue(this.id, i[o], n)
  35364. } else
  35365. this.map ? i.forEach(function(i, r, o) {
  35366. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35367. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35368. n.writeVarint32(a),
  35369. n.writeVarint32(8 | this.keyType.wireType),
  35370. this.keyElement.encodeValue(1, r, n),
  35371. n.writeVarint32(16 | this.type.wireType),
  35372. this.element.encodeValue(2, i, n)
  35373. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35374. this.element.encodeValue(this.id, i, n))
  35375. } catch (e) {
  35376. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35377. }
  35378. return n
  35379. }
  35380. ,
  35381. g.calculate = function(i, n) {
  35382. if (i = this.verifyValue(i),
  35383. null === this.type || "object" != typeof this.type)
  35384. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35385. if (null === i || this.repeated && 0 == i.length)
  35386. return 0;
  35387. var r = 0;
  35388. try {
  35389. if (this.repeated) {
  35390. var o, a;
  35391. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35392. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35393. a = 0,
  35394. o = 0; o < i.length; o++)
  35395. a += this.element.calculateLength(this.id, i[o]);
  35396. r += t.calculateVarint32(a),
  35397. r += a
  35398. } else
  35399. for (o = 0; o < i.length; o++)
  35400. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35401. r += this.element.calculateLength(this.id, i[o])
  35402. } else
  35403. this.map ? i.forEach(function(i, n, o) {
  35404. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35405. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35406. r += t.calculateVarint32(a),
  35407. r += a
  35408. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35409. r += this.element.calculateLength(this.id, i))
  35410. } catch (e) {
  35411. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35412. }
  35413. return r
  35414. }
  35415. ,
  35416. g.decode = function(t, i, n) {
  35417. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35418. if (!a)
  35419. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35420. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35421. o = i.readVarint32(),
  35422. o = i.offset + o;
  35423. for (var s = []; i.offset < o; )
  35424. s.push(this.decode(this.type.wireType, i, !0));
  35425. return s
  35426. }
  35427. if (this.map) {
  35428. var l = h.defaultFieldValue(this.keyType);
  35429. if (r = h.defaultFieldValue(this.type),
  35430. o = i.readVarint32(),
  35431. i.remaining() < o)
  35432. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35433. var c = i.clone();
  35434. for (c.limit = c.offset + o,
  35435. i.offset += o; c.remaining() > 0; ) {
  35436. var u = c.readVarint32();
  35437. t = 7 & u;
  35438. var d = u >>> 3;
  35439. if (1 === d)
  35440. l = this.keyElement.decode(c, t, d);
  35441. else {
  35442. if (2 !== d)
  35443. throw Error("Unexpected tag in map field key/value submessage");
  35444. r = this.element.decode(c, t, d)
  35445. }
  35446. }
  35447. return [l, r]
  35448. }
  35449. return this.element.decode(i, t, this.id)
  35450. }
  35451. ,
  35452. o.Message.Field = f;
  35453. var m = function(e, t, i, n, r, o, a) {
  35454. f.call(this, e, t, i, null, n, r, o, a),
  35455. this.extension
  35456. };
  35457. m.prototype = Object.create(f.prototype),
  35458. o.Message.ExtensionField = m;
  35459. var v = function(e, t, i) {
  35460. a.call(this, e, t, i),
  35461. this.fields = []
  35462. };
  35463. o.Message.OneOf = v;
  35464. var A = function(e, t, i, n, r) {
  35465. l.call(this, e, t, i, n, r),
  35466. this.className = "Enum",
  35467. this.object = null
  35468. };
  35469. A.getName = function(e, t) {
  35470. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35471. if (e[i = n[r]] === t)
  35472. return i;
  35473. return null
  35474. }
  35475. ;
  35476. var y = A.prototype = Object.create(l.prototype);
  35477. y.build = function(t) {
  35478. if (this.object && !t)
  35479. return this.object;
  35480. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35481. i[n[r].name] = n[r].id;
  35482. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35483. value: this.buildOpt(),
  35484. enumerable: !1
  35485. }),
  35486. this.object = i
  35487. }
  35488. ,
  35489. o.Enum = A;
  35490. var C = function(e, t, i, n) {
  35491. a.call(this, e, t, i),
  35492. this.className = "Enum.Value",
  35493. this.id = n
  35494. };
  35495. C.prototype = Object.create(a.prototype),
  35496. o.Enum.Value = C;
  35497. var I = function(e, t, i, n) {
  35498. a.call(this, e, t, i),
  35499. this.field = n
  35500. };
  35501. I.prototype = Object.create(a.prototype),
  35502. o.Extension = I;
  35503. var E = function(e, t, i, n) {
  35504. l.call(this, e, t, i, n),
  35505. this.className = "Service",
  35506. this.clazz = null
  35507. }
  35508. , b = E.prototype = Object.create(l.prototype);
  35509. b.build = function(i) {
  35510. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35511. for (var n = function(t) {
  35512. e.Builder.Service.call(this),
  35513. this.rpcImpl = t || function(e, t, i) {
  35514. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35515. }
  35516. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35517. !function(e) {
  35518. r[e.name] = function(n, r) {
  35519. try {
  35520. try {
  35521. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35522. } catch (e) {
  35523. if (!(e instanceof TypeError))
  35524. throw e
  35525. }
  35526. if (null === n || "object" != typeof n)
  35527. throw Error("Illegal arguments");
  35528. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35529. this.rpcImpl(e.fqn(), n, function(t, n) {
  35530. if (t)
  35531. return void r(t);
  35532. null === n && (n = "");
  35533. try {
  35534. n = e.resolvedResponseType.clazz.decode(n)
  35535. } catch (e) {}
  35536. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35537. })
  35538. } catch (e) {
  35539. setTimeout(r.bind(this, e), 0)
  35540. }
  35541. }
  35542. ,
  35543. n[e.name] = function(t, i, r) {
  35544. new n(t)[e.name](i, r)
  35545. }
  35546. ,
  35547. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35548. value: e.buildOpt()
  35549. }),
  35550. Object.defineProperty(r[e.name], "$options", {
  35551. value: n[e.name].$options
  35552. }))
  35553. }(o[a]);
  35554. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35555. value: i.buildOpt()
  35556. }),
  35557. Object.defineProperty(r, "$options", {
  35558. value: n.$options
  35559. }),
  35560. Object.defineProperty(n, "$type", {
  35561. value: i
  35562. }),
  35563. Object.defineProperty(r, "$type", {
  35564. value: i
  35565. })),
  35566. n
  35567. }(e, this)
  35568. }
  35569. ,
  35570. o.Service = E;
  35571. var w = function(e, t, i, n) {
  35572. a.call(this, e, t, i),
  35573. this.className = "Service.Method",
  35574. this.options = n || {}
  35575. }
  35576. , _ = w.prototype = Object.create(a.prototype);
  35577. _.buildOpt = c.buildOpt,
  35578. o.Service.Method = w;
  35579. var T = function(e, t, i, n, r, o, a, s) {
  35580. w.call(this, e, t, i, s),
  35581. this.className = "Service.RPCMethod",
  35582. this.requestName = n,
  35583. this.responseName = r,
  35584. this.requestStream = o,
  35585. this.responseStream = a,
  35586. this.resolvedRequestType = null,
  35587. this.resolvedResponseType = null
  35588. };
  35589. return T.prototype = Object.create(w.prototype),
  35590. o.Service.RPCMethod = T,
  35591. o
  35592. }(r),
  35593. r.Builder = function(t, i, n) {
  35594. function r(e) {
  35595. e.messages && e.messages.forEach(function(t) {
  35596. t.syntax = e.syntax,
  35597. r(t)
  35598. }),
  35599. e.enums && e.enums.forEach(function(t) {
  35600. t.syntax = e.syntax
  35601. })
  35602. }
  35603. var o = function(e) {
  35604. this.ns = new n.Namespace(this,null,""),
  35605. this.ptr = this.ns,
  35606. this.resolved = !1,
  35607. this.result = null,
  35608. this.files = {},
  35609. this.importRoot = null,
  35610. this.options = e || {}
  35611. }
  35612. , a = o.prototype;
  35613. return o.isMessage = function(e) {
  35614. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35615. }
  35616. ,
  35617. o.isMessageField = function(e) {
  35618. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35619. }
  35620. ,
  35621. o.isEnum = function(e) {
  35622. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35623. }
  35624. ,
  35625. o.isService = function(e) {
  35626. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35627. }
  35628. ,
  35629. o.isExtend = function(e) {
  35630. return "string" == typeof e.ref
  35631. }
  35632. ,
  35633. a.reset = function() {
  35634. return this.ptr = this.ns,
  35635. this
  35636. }
  35637. ,
  35638. a.define = function(e) {
  35639. if ("string" != typeof e || !i.TYPEREF.test(e))
  35640. throw Error("illegal namespace: " + e);
  35641. return e.split(".").forEach(function(e) {
  35642. var t = this.ptr.getChild(e);
  35643. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35644. this.ptr = t
  35645. }, this),
  35646. this
  35647. }
  35648. ,
  35649. a.create = function(e) {
  35650. if (!e)
  35651. return this;
  35652. if (Array.isArray(e)) {
  35653. if (0 === e.length)
  35654. return this;
  35655. e = e.slice()
  35656. } else
  35657. e = [e];
  35658. for (var i = [e]; i.length > 0; ) {
  35659. if (e = i.pop(),
  35660. !Array.isArray(e))
  35661. throw Error("not a valid namespace: " + JSON.stringify(e));
  35662. for (; e.length > 0; ) {
  35663. var r = e.shift();
  35664. if (o.isMessage(r)) {
  35665. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35666. , s = {};
  35667. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35668. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35669. }, this),
  35670. r.fields && r.fields.forEach(function(e) {
  35671. if (null !== a.getChild(0 | e.id))
  35672. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35673. if (e.options && "object" != typeof e.options)
  35674. throw Error("illegal field options in " + a.name + "#" + e.name);
  35675. var t = null;
  35676. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35677. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35678. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35679. t && t.fields.push(e),
  35680. a.addChild(e)
  35681. }, this);
  35682. var l = [];
  35683. if (r.enums && r.enums.forEach(function(e) {
  35684. l.push(e)
  35685. }),
  35686. r.messages && r.messages.forEach(function(e) {
  35687. l.push(e)
  35688. }),
  35689. r.services && r.services.forEach(function(e) {
  35690. l.push(e)
  35691. }),
  35692. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35693. this.ptr.addChild(a),
  35694. l.length > 0) {
  35695. i.push(e),
  35696. e = l,
  35697. l = null,
  35698. this.ptr = a,
  35699. a = null;
  35700. continue
  35701. }
  35702. l = null
  35703. } else if (o.isEnum(r))
  35704. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35705. r.values.forEach(function(e) {
  35706. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35707. }, this),
  35708. this.ptr.addChild(a);
  35709. else if (o.isService(r))
  35710. a = new n.Service(this,this.ptr,r.name,r.options),
  35711. Object.keys(r.rpc).forEach(function(e) {
  35712. var t = r.rpc[e];
  35713. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35714. }, this),
  35715. this.ptr.addChild(a);
  35716. else {
  35717. if (!o.isExtend(r))
  35718. throw Error("not a valid definition: " + JSON.stringify(r));
  35719. if (a = this.ptr.resolve(r.ref, !0))
  35720. r.fields.forEach(function(e) {
  35721. if (null !== a.getChild(0 | e.id))
  35722. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35723. if (a.extensions) {
  35724. var i = !1;
  35725. if (a.extensions.forEach(function(t) {
  35726. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35727. }),
  35728. !i)
  35729. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35730. }
  35731. var r = e.name;
  35732. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35733. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35734. , s = new n.Extension(this,this.ptr,e.name,o);
  35735. o.extension = s,
  35736. this.ptr.addChild(s),
  35737. a.addChild(o)
  35738. }, this);
  35739. else if (!/\.?google\.protobuf\./.test(r.ref))
  35740. throw Error("extended message " + r.ref + " is not defined")
  35741. }
  35742. r = null,
  35743. a = null
  35744. }
  35745. e = null,
  35746. this.ptr = this.ptr.parent
  35747. }
  35748. return this.resolved = !1,
  35749. this.result = null,
  35750. this
  35751. }
  35752. ,
  35753. a.import = function(i, n) {
  35754. var o = "/";
  35755. if ("string" == typeof n) {
  35756. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35757. this.files[n] === !0)
  35758. return this.reset();
  35759. this.files[n] = !0
  35760. } else if ("object" == typeof n) {
  35761. var a = n.root;
  35762. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35763. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35764. var s = a + o + n.file;
  35765. if (this.files[s] === !0)
  35766. return this.reset();
  35767. this.files[s] = !0
  35768. }
  35769. if (i.imports && i.imports.length > 0) {
  35770. var l, c = !1;
  35771. "object" == typeof n ? (this.importRoot = n.root,
  35772. c = !0,
  35773. l = this.importRoot,
  35774. n = n.file,
  35775. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35776. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35777. o = "\\") : l = "." : l = null;
  35778. for (var h = 0; h < i.imports.length; h++)
  35779. if ("string" == typeof i.imports[h]) {
  35780. if (!l)
  35781. throw Error("cannot determine import root");
  35782. var u = i.imports[h];
  35783. if ("google/protobuf/descriptor.proto" === u)
  35784. continue;
  35785. if (u = l + o + u,
  35786. this.files[u] === !0)
  35787. continue;
  35788. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35789. var d = t.Util.fetch(u);
  35790. if (null === d)
  35791. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35792. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35793. } else
  35794. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35795. return t + "_import" + h + "." + i
  35796. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35797. c && (this.importRoot = null)
  35798. }
  35799. i.package && this.define(i.package),
  35800. i.syntax && r(i);
  35801. var p = this.ptr;
  35802. return i.options && Object.keys(i.options).forEach(function(e) {
  35803. p.options[e] = i.options[e]
  35804. }),
  35805. i.messages && (this.create(i.messages),
  35806. this.ptr = p),
  35807. i.enums && (this.create(i.enums),
  35808. this.ptr = p),
  35809. i.services && (this.create(i.services),
  35810. this.ptr = p),
  35811. i.extends && this.create(i.extends),
  35812. this.reset()
  35813. }
  35814. ,
  35815. a.resolveAll = function() {
  35816. var e;
  35817. if (null == this.ptr || "object" == typeof this.ptr.type)
  35818. return this;
  35819. if (this.ptr instanceof n.Namespace)
  35820. this.ptr.children.forEach(function(e) {
  35821. this.ptr = e,
  35822. this.resolveAll()
  35823. }, this);
  35824. else if (this.ptr instanceof n.Message.Field) {
  35825. if (i.TYPE.test(this.ptr.type))
  35826. this.ptr.type = t.TYPES[this.ptr.type];
  35827. else {
  35828. if (!i.TYPEREF.test(this.ptr.type))
  35829. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35830. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35831. !e)
  35832. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35833. if (this.ptr.resolvedType = e,
  35834. e instanceof n.Enum) {
  35835. if (this.ptr.type = t.TYPES.enum,
  35836. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35837. throw Error("proto3 message cannot reference proto2 enum")
  35838. } else {
  35839. if (!(e instanceof n.Message))
  35840. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35841. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35842. }
  35843. }
  35844. if (this.ptr.map) {
  35845. if (!i.TYPE.test(this.ptr.keyType))
  35846. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35847. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35848. }
  35849. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35850. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35851. throw Error("illegal service type in " + this.ptr.toString(!0));
  35852. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35853. !(e && e instanceof t.Reflect.Message))
  35854. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35855. if (this.ptr.resolvedRequestType = e,
  35856. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35857. !(e && e instanceof t.Reflect.Message))
  35858. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35859. this.ptr.resolvedResponseType = e
  35860. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35861. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35862. return this.reset()
  35863. }
  35864. ,
  35865. a.build = function(e) {
  35866. if (this.reset(),
  35867. this.resolved || (this.resolveAll(),
  35868. this.resolved = !0,
  35869. this.result = null),
  35870. null === this.result && (this.result = this.ns.build()),
  35871. !e)
  35872. return this.result;
  35873. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35874. if (!i[t[n]]) {
  35875. i = null;
  35876. break
  35877. }
  35878. i = i[t[n]]
  35879. }
  35880. return i
  35881. }
  35882. ,
  35883. a.lookup = function(e, t) {
  35884. return e ? this.ns.resolve(e, t) : this.ns
  35885. }
  35886. ,
  35887. a.toString = function() {
  35888. return "Builder"
  35889. }
  35890. ,
  35891. o.Message = function() {}
  35892. ,
  35893. o.Enum = function() {}
  35894. ,
  35895. o.Service = function() {}
  35896. ,
  35897. o
  35898. }(r, r.Lang, r.Reflect),
  35899. r.Map = function(e, t) {
  35900. function i(e) {
  35901. var t = 0;
  35902. return {
  35903. next: function() {
  35904. return t < e.length ? {
  35905. done: !1,
  35906. value: e[t++]
  35907. } : {
  35908. done: !0
  35909. }
  35910. }
  35911. }
  35912. }
  35913. var n = function(e, i) {
  35914. if (!e.map)
  35915. throw Error("field is not a map");
  35916. if (this.field = e,
  35917. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35918. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35919. this.map = {},
  35920. Object.defineProperty(this, "size", {
  35921. get: function() {
  35922. return Object.keys(this.map).length
  35923. }
  35924. }),
  35925. i)
  35926. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  35927. var o = this.keyElem.valueFromString(n[r])
  35928. , a = this.valueElem.verifyValue(i[n[r]]);
  35929. this.map[this.keyElem.valueToString(o)] = {
  35930. key: o,
  35931. value: a
  35932. }
  35933. }
  35934. }
  35935. , r = n.prototype;
  35936. return r.clear = function() {
  35937. this.map = {}
  35938. }
  35939. ,
  35940. r.delete = function(e) {
  35941. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  35942. , i = t in this.map;
  35943. return delete this.map[t],
  35944. i
  35945. }
  35946. ,
  35947. r.entries = function() {
  35948. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  35949. t.push([(e = this.map[n[r]]).key, e.value]);
  35950. return i(t)
  35951. }
  35952. ,
  35953. r.keys = function() {
  35954. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35955. e.push(this.map[t[n]].key);
  35956. return i(e)
  35957. }
  35958. ,
  35959. r.values = function() {
  35960. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35961. e.push(this.map[t[n]].value);
  35962. return i(e)
  35963. }
  35964. ,
  35965. r.forEach = function(e, t) {
  35966. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  35967. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  35968. }
  35969. ,
  35970. r.set = function(e, t) {
  35971. var i = this.keyElem.verifyValue(e)
  35972. , n = this.valueElem.verifyValue(t);
  35973. return this.map[this.keyElem.valueToString(i)] = {
  35974. key: i,
  35975. value: n
  35976. },
  35977. this
  35978. }
  35979. ,
  35980. r.get = function(e) {
  35981. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  35982. if (t in this.map)
  35983. return this.map[t].value
  35984. }
  35985. ,
  35986. r.has = function(e) {
  35987. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  35988. return t in this.map
  35989. }
  35990. ,
  35991. n
  35992. }(r, r.Reflect),
  35993. r.loadProto = function(e, t, i) {
  35994. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  35995. t = void 0),
  35996. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  35997. }
  35998. ,
  35999. r.protoFromString = r.loadProto,
  36000. r.loadProtoFile = function(e, t, i) {
  36001. if (t && "object" == typeof t ? (i = t,
  36002. t = null) : t && "function" == typeof t || (t = null),
  36003. t)
  36004. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36005. if (null === n)
  36006. return void t(Error("Failed to fetch file"));
  36007. try {
  36008. t(null, r.loadProto(n, i, e))
  36009. } catch (e) {
  36010. t(e)
  36011. }
  36012. });
  36013. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36014. return null === n ? null : r.loadProto(n, i, e)
  36015. }
  36016. ,
  36017. r.protoFromFile = r.loadProtoFile,
  36018. r.newBuilder = function(e) {
  36019. return e = e || {},
  36020. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36021. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36022. new r.Builder(e)
  36023. }
  36024. ,
  36025. r.loadJson = function(e, t, i) {
  36026. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36027. t = null),
  36028. t && "object" == typeof t || (t = r.newBuilder()),
  36029. "string" == typeof e && (e = JSON.parse(e)),
  36030. t.import(e, i),
  36031. t.resolveAll(),
  36032. t
  36033. }
  36034. ,
  36035. r.loadJsonFile = function(e, t, i) {
  36036. if (t && "object" == typeof t ? (i = t,
  36037. t = null) : t && "function" == typeof t || (t = null),
  36038. t)
  36039. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36040. if (null === n)
  36041. return void t(Error("Failed to fetch file"));
  36042. try {
  36043. t(null, r.loadJson(JSON.parse(n), i, e))
  36044. } catch (e) {
  36045. t(e)
  36046. }
  36047. });
  36048. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36049. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36050. }
  36051. ,
  36052. r
  36053. })
  36054. }
  36055. ).call(this, e("_process"))
  36056. }
  36057. , {
  36058. _process: 203,
  36059. bytebuffer: 215,
  36060. fs: 197,
  36061. path: 197
  36062. }],
  36063. 215: [function(e, t, i) {
  36064. !function(i, n) {
  36065. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36066. var t;
  36067. try {
  36068. t = e("long")
  36069. } catch (e) {}
  36070. return n(t)
  36071. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36072. }(this, function(e) {
  36073. "use strict";
  36074. function t(e) {
  36075. var t = 0;
  36076. return function() {
  36077. return t < e.length ? e.charCodeAt(t++) : null
  36078. }
  36079. }
  36080. function i() {
  36081. var e = []
  36082. , t = [];
  36083. return function() {
  36084. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36085. e.length = 0),
  36086. void Array.prototype.push.apply(e, arguments))
  36087. }
  36088. }
  36089. function n(e, t, i, n, r) {
  36090. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36091. for (u += d,
  36092. o = p & (1 << -h) - 1,
  36093. p >>= -h,
  36094. h += s; h > 0; o = 256 * o + e[t + u],
  36095. u += d,
  36096. h -= 8)
  36097. ;
  36098. for (a = o & (1 << -h) - 1,
  36099. o >>= -h,
  36100. h += n; h > 0; a = 256 * a + e[t + u],
  36101. u += d,
  36102. h -= 8)
  36103. ;
  36104. if (0 === o)
  36105. o = 1 - c;
  36106. else {
  36107. if (o === l)
  36108. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36109. a += Math.pow(2, n),
  36110. o -= c
  36111. }
  36112. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36113. }
  36114. function r(e, t, i, n, r, o) {
  36115. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36116. for (t = Math.abs(t),
  36117. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36118. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36119. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36120. l *= 2),
  36121. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36122. t * l >= 2 && (a++,
  36123. l /= 2),
  36124. a + u >= h ? (s = 0,
  36125. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36126. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36127. a = 0)); r >= 8; e[i + p] = 255 & s,
  36128. p += f,
  36129. s /= 256,
  36130. r -= 8)
  36131. ;
  36132. for (a = a << r | s,
  36133. c += r; c > 0; e[i + p] = 255 & a,
  36134. p += f,
  36135. a /= 256,
  36136. c -= 8)
  36137. ;
  36138. e[i + p - f] |= 128 * g
  36139. }
  36140. var o = function(e, t, i) {
  36141. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36142. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36143. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36144. !i) {
  36145. if (e |= 0,
  36146. e < 0)
  36147. throw RangeError("Illegal capacity");
  36148. t = !!t,
  36149. i = !!i
  36150. }
  36151. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36152. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36153. this.offset = 0,
  36154. this.markedOffset = -1,
  36155. this.limit = e,
  36156. this.littleEndian = t,
  36157. this.noAssert = i
  36158. };
  36159. o.VERSION = "5.0.1",
  36160. o.LITTLE_ENDIAN = !0,
  36161. o.BIG_ENDIAN = !1,
  36162. o.DEFAULT_CAPACITY = 16,
  36163. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36164. o.DEFAULT_NOASSERT = !1,
  36165. o.Long = e || null;
  36166. var a = o.prototype;
  36167. a.__isByteBuffer__,
  36168. Object.defineProperty(a, "__isByteBuffer__", {
  36169. value: !0,
  36170. enumerable: !1,
  36171. configurable: !1
  36172. });
  36173. var s = new ArrayBuffer(0)
  36174. , l = String.fromCharCode;
  36175. o.accessor = function() {
  36176. return Uint8Array
  36177. }
  36178. ,
  36179. o.allocate = function(e, t, i) {
  36180. return new o(e,t,i)
  36181. }
  36182. ,
  36183. o.concat = function(e, t, i, n) {
  36184. "boolean" != typeof t && "string" == typeof t || (n = i,
  36185. i = t,
  36186. t = void 0);
  36187. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36188. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36189. r = e[s].limit - e[s].offset,
  36190. r > 0 && (a += r);
  36191. if (0 === a)
  36192. return new o(0,i,n);
  36193. var c, h = new o(a,i,n);
  36194. for (s = 0; s < l; )
  36195. c = e[s++],
  36196. r = c.limit - c.offset,
  36197. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36198. h.offset += r);
  36199. return h.limit = h.offset,
  36200. h.offset = 0,
  36201. h
  36202. }
  36203. ,
  36204. o.isByteBuffer = function(e) {
  36205. return (e && e.__isByteBuffer__) === !0
  36206. }
  36207. ,
  36208. o.type = function() {
  36209. return ArrayBuffer
  36210. }
  36211. ,
  36212. o.wrap = function(e, t, i, n) {
  36213. if ("string" != typeof t && (n = i,
  36214. i = t,
  36215. t = void 0),
  36216. "string" == typeof e)
  36217. switch ("undefined" == typeof t && (t = "utf8"),
  36218. t) {
  36219. case "base64":
  36220. return o.fromBase64(e, i);
  36221. case "hex":
  36222. return o.fromHex(e, i);
  36223. case "binary":
  36224. return o.fromBinary(e, i);
  36225. case "utf8":
  36226. return o.fromUTF8(e, i);
  36227. case "debug":
  36228. return o.fromDebug(e, i);
  36229. default:
  36230. throw Error("Unsupported encoding: " + t)
  36231. }
  36232. if (null === e || "object" != typeof e)
  36233. throw TypeError("Illegal buffer");
  36234. var r;
  36235. if (o.isByteBuffer(e))
  36236. return r = a.clone.call(e),
  36237. r.markedOffset = -1,
  36238. r;
  36239. if (e instanceof Uint8Array)
  36240. r = new o(0,i,n),
  36241. e.length > 0 && (r.buffer = e.buffer,
  36242. r.offset = e.byteOffset,
  36243. r.limit = e.byteOffset + e.byteLength,
  36244. r.view = new Uint8Array(e.buffer));
  36245. else if (e instanceof ArrayBuffer)
  36246. r = new o(0,i,n),
  36247. e.byteLength > 0 && (r.buffer = e,
  36248. r.offset = 0,
  36249. r.limit = e.byteLength,
  36250. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36251. else {
  36252. if ("[object Array]" !== Object.prototype.toString.call(e))
  36253. throw TypeError("Illegal buffer");
  36254. r = new o(e.length,i,n),
  36255. r.limit = e.length;
  36256. for (var s = 0; s < e.length; ++s)
  36257. r.view[s] = e[s]
  36258. }
  36259. return r
  36260. }
  36261. ,
  36262. a.writeBitSet = function(e, t) {
  36263. var i = "undefined" == typeof t;
  36264. if (i && (t = this.offset),
  36265. !this.noAssert) {
  36266. if (!(e instanceof Array))
  36267. throw TypeError("Illegal BitSet: Not an array");
  36268. if ("number" != typeof t || t % 1 !== 0)
  36269. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36270. if (t >>>= 0,
  36271. t < 0 || t + 0 > this.buffer.byteLength)
  36272. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36273. }
  36274. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36275. for (t += this.writeVarint32(o, t); a--; )
  36276. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36277. this.writeByte(n, t++);
  36278. if (s < o) {
  36279. var l = 0;
  36280. for (n = 0; s < o; )
  36281. n |= (1 & !!e[s++]) << l++;
  36282. this.writeByte(n, t++)
  36283. }
  36284. return i ? (this.offset = t,
  36285. this) : t - r
  36286. }
  36287. ,
  36288. a.readBitSet = function(e) {
  36289. var t = "undefined" == typeof e;
  36290. t && (e = this.offset);
  36291. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36292. for (e += n.length; o--; )
  36293. i = this.readByte(e++),
  36294. s[a++] = !!(1 & i),
  36295. s[a++] = !!(2 & i),
  36296. s[a++] = !!(4 & i),
  36297. s[a++] = !!(8 & i),
  36298. s[a++] = !!(16 & i),
  36299. s[a++] = !!(32 & i),
  36300. s[a++] = !!(64 & i),
  36301. s[a++] = !!(128 & i);
  36302. if (a < r) {
  36303. var l = 0;
  36304. for (i = this.readByte(e++); a < r; )
  36305. s[a++] = !!(i >> l++ & 1)
  36306. }
  36307. return t && (this.offset = e),
  36308. s
  36309. }
  36310. ,
  36311. a.readBytes = function(e, t) {
  36312. var i = "undefined" == typeof t;
  36313. if (i && (t = this.offset),
  36314. !this.noAssert) {
  36315. if ("number" != typeof t || t % 1 !== 0)
  36316. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36317. if (t >>>= 0,
  36318. t < 0 || t + e > this.buffer.byteLength)
  36319. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36320. }
  36321. var n = this.slice(t, t + e);
  36322. return i && (this.offset += e),
  36323. n
  36324. }
  36325. ,
  36326. a.writeBytes = a.append,
  36327. a.writeInt8 = function(e, t) {
  36328. var i = "undefined" == typeof t;
  36329. if (i && (t = this.offset),
  36330. !this.noAssert) {
  36331. if ("number" != typeof e || e % 1 !== 0)
  36332. throw TypeError("Illegal value: " + e + " (not an integer)");
  36333. if (e |= 0,
  36334. "number" != typeof t || t % 1 !== 0)
  36335. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36336. if (t >>>= 0,
  36337. t < 0 || t + 0 > this.buffer.byteLength)
  36338. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36339. }
  36340. t += 1;
  36341. var n = this.buffer.byteLength;
  36342. return t > n && this.resize((n *= 2) > t ? n : t),
  36343. t -= 1,
  36344. this.view[t] = e,
  36345. i && (this.offset += 1),
  36346. this
  36347. }
  36348. ,
  36349. a.writeByte = a.writeInt8,
  36350. a.readInt8 = function(e) {
  36351. var t = "undefined" == typeof e;
  36352. if (t && (e = this.offset),
  36353. !this.noAssert) {
  36354. if ("number" != typeof e || e % 1 !== 0)
  36355. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36356. if (e >>>= 0,
  36357. e < 0 || e + 1 > this.buffer.byteLength)
  36358. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36359. }
  36360. var i = this.view[e];
  36361. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36362. t && (this.offset += 1),
  36363. i
  36364. }
  36365. ,
  36366. a.readByte = a.readInt8,
  36367. a.writeUint8 = function(e, t) {
  36368. var i = "undefined" == typeof t;
  36369. if (i && (t = this.offset),
  36370. !this.noAssert) {
  36371. if ("number" != typeof e || e % 1 !== 0)
  36372. throw TypeError("Illegal value: " + e + " (not an integer)");
  36373. if (e >>>= 0,
  36374. "number" != typeof t || t % 1 !== 0)
  36375. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36376. if (t >>>= 0,
  36377. t < 0 || t + 0 > this.buffer.byteLength)
  36378. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36379. }
  36380. t += 1;
  36381. var n = this.buffer.byteLength;
  36382. return t > n && this.resize((n *= 2) > t ? n : t),
  36383. t -= 1,
  36384. this.view[t] = e,
  36385. i && (this.offset += 1),
  36386. this
  36387. }
  36388. ,
  36389. a.writeUInt8 = a.writeUint8,
  36390. a.readUint8 = function(e) {
  36391. var t = "undefined" == typeof e;
  36392. if (t && (e = this.offset),
  36393. !this.noAssert) {
  36394. if ("number" != typeof e || e % 1 !== 0)
  36395. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36396. if (e >>>= 0,
  36397. e < 0 || e + 1 > this.buffer.byteLength)
  36398. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36399. }
  36400. var i = this.view[e];
  36401. return t && (this.offset += 1),
  36402. i
  36403. }
  36404. ,
  36405. a.readUInt8 = a.readUint8,
  36406. a.writeInt16 = function(e, t) {
  36407. var i = "undefined" == typeof t;
  36408. if (i && (t = this.offset),
  36409. !this.noAssert) {
  36410. if ("number" != typeof e || e % 1 !== 0)
  36411. throw TypeError("Illegal value: " + e + " (not an integer)");
  36412. if (e |= 0,
  36413. "number" != typeof t || t % 1 !== 0)
  36414. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36415. if (t >>>= 0,
  36416. t < 0 || t + 0 > this.buffer.byteLength)
  36417. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36418. }
  36419. t += 2;
  36420. var n = this.buffer.byteLength;
  36421. return t > n && this.resize((n *= 2) > t ? n : t),
  36422. t -= 2,
  36423. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36424. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36425. this.view[t + 1] = 255 & e),
  36426. i && (this.offset += 2),
  36427. this
  36428. }
  36429. ,
  36430. a.writeShort = a.writeInt16,
  36431. a.readInt16 = function(e) {
  36432. var t = "undefined" == typeof e;
  36433. if (t && (e = this.offset),
  36434. !this.noAssert) {
  36435. if ("number" != typeof e || e % 1 !== 0)
  36436. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36437. if (e >>>= 0,
  36438. e < 0 || e + 2 > this.buffer.byteLength)
  36439. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36440. }
  36441. var i = 0;
  36442. return this.littleEndian ? (i = this.view[e],
  36443. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36444. i |= this.view[e + 1]),
  36445. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36446. t && (this.offset += 2),
  36447. i
  36448. }
  36449. ,
  36450. a.readShort = a.readInt16,
  36451. a.writeUint16 = function(e, t) {
  36452. var i = "undefined" == typeof t;
  36453. if (i && (t = this.offset),
  36454. !this.noAssert) {
  36455. if ("number" != typeof e || e % 1 !== 0)
  36456. throw TypeError("Illegal value: " + e + " (not an integer)");
  36457. if (e >>>= 0,
  36458. "number" != typeof t || t % 1 !== 0)
  36459. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36460. if (t >>>= 0,
  36461. t < 0 || t + 0 > this.buffer.byteLength)
  36462. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36463. }
  36464. t += 2;
  36465. var n = this.buffer.byteLength;
  36466. return t > n && this.resize((n *= 2) > t ? n : t),
  36467. t -= 2,
  36468. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36469. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36470. this.view[t + 1] = 255 & e),
  36471. i && (this.offset += 2),
  36472. this
  36473. }
  36474. ,
  36475. a.writeUInt16 = a.writeUint16,
  36476. a.readUint16 = function(e) {
  36477. var t = "undefined" == typeof e;
  36478. if (t && (e = this.offset),
  36479. !this.noAssert) {
  36480. if ("number" != typeof e || e % 1 !== 0)
  36481. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36482. if (e >>>= 0,
  36483. e < 0 || e + 2 > this.buffer.byteLength)
  36484. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36485. }
  36486. var i = 0;
  36487. return this.littleEndian ? (i = this.view[e],
  36488. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36489. i |= this.view[e + 1]),
  36490. t && (this.offset += 2),
  36491. i
  36492. }
  36493. ,
  36494. a.readUInt16 = a.readUint16,
  36495. a.writeInt32 = function(e, t) {
  36496. var i = "undefined" == typeof t;
  36497. if (i && (t = this.offset),
  36498. !this.noAssert) {
  36499. if ("number" != typeof e || e % 1 !== 0)
  36500. throw TypeError("Illegal value: " + e + " (not an integer)");
  36501. if (e |= 0,
  36502. "number" != typeof t || t % 1 !== 0)
  36503. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36504. if (t >>>= 0,
  36505. t < 0 || t + 0 > this.buffer.byteLength)
  36506. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36507. }
  36508. t += 4;
  36509. var n = this.buffer.byteLength;
  36510. return t > n && this.resize((n *= 2) > t ? n : t),
  36511. t -= 4,
  36512. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36513. this.view[t + 2] = e >>> 16 & 255,
  36514. this.view[t + 1] = e >>> 8 & 255,
  36515. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36516. this.view[t + 1] = e >>> 16 & 255,
  36517. this.view[t + 2] = e >>> 8 & 255,
  36518. this.view[t + 3] = 255 & e),
  36519. i && (this.offset += 4),
  36520. this
  36521. }
  36522. ,
  36523. a.writeInt = a.writeInt32,
  36524. a.readInt32 = function(e) {
  36525. var t = "undefined" == typeof e;
  36526. if (t && (e = this.offset),
  36527. !this.noAssert) {
  36528. if ("number" != typeof e || e % 1 !== 0)
  36529. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36530. if (e >>>= 0,
  36531. e < 0 || e + 4 > this.buffer.byteLength)
  36532. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36533. }
  36534. var i = 0;
  36535. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36536. i |= this.view[e + 1] << 8,
  36537. i |= this.view[e],
  36538. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36539. i |= this.view[e + 2] << 8,
  36540. i |= this.view[e + 3],
  36541. i += this.view[e] << 24 >>> 0),
  36542. i |= 0,
  36543. t && (this.offset += 4),
  36544. i
  36545. }
  36546. ,
  36547. a.readInt = a.readInt32,
  36548. a.writeUint32 = function(e, t) {
  36549. var i = "undefined" == typeof t;
  36550. if (i && (t = this.offset),
  36551. !this.noAssert) {
  36552. if ("number" != typeof e || e % 1 !== 0)
  36553. throw TypeError("Illegal value: " + e + " (not an integer)");
  36554. if (e >>>= 0,
  36555. "number" != typeof t || t % 1 !== 0)
  36556. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36557. if (t >>>= 0,
  36558. t < 0 || t + 0 > this.buffer.byteLength)
  36559. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36560. }
  36561. t += 4;
  36562. var n = this.buffer.byteLength;
  36563. return t > n && this.resize((n *= 2) > t ? n : t),
  36564. t -= 4,
  36565. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36566. this.view[t + 2] = e >>> 16 & 255,
  36567. this.view[t + 1] = e >>> 8 & 255,
  36568. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36569. this.view[t + 1] = e >>> 16 & 255,
  36570. this.view[t + 2] = e >>> 8 & 255,
  36571. this.view[t + 3] = 255 & e),
  36572. i && (this.offset += 4),
  36573. this
  36574. }
  36575. ,
  36576. a.writeUInt32 = a.writeUint32,
  36577. a.readUint32 = function(e) {
  36578. var t = "undefined" == typeof e;
  36579. if (t && (e = this.offset),
  36580. !this.noAssert) {
  36581. if ("number" != typeof e || e % 1 !== 0)
  36582. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36583. if (e >>>= 0,
  36584. e < 0 || e + 4 > this.buffer.byteLength)
  36585. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36586. }
  36587. var i = 0;
  36588. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36589. i |= this.view[e + 1] << 8,
  36590. i |= this.view[e],
  36591. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36592. i |= this.view[e + 2] << 8,
  36593. i |= this.view[e + 3],
  36594. i += this.view[e] << 24 >>> 0),
  36595. t && (this.offset += 4),
  36596. i
  36597. }
  36598. ,
  36599. a.readUInt32 = a.readUint32,
  36600. e && (a.writeInt64 = function(t, i) {
  36601. var n = "undefined" == typeof i;
  36602. if (n && (i = this.offset),
  36603. !this.noAssert) {
  36604. if ("number" == typeof t)
  36605. t = e.fromNumber(t);
  36606. else if ("string" == typeof t)
  36607. t = e.fromString(t);
  36608. else if (!(t && t instanceof e))
  36609. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36610. if ("number" != typeof i || i % 1 !== 0)
  36611. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36612. if (i >>>= 0,
  36613. i < 0 || i + 0 > this.buffer.byteLength)
  36614. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36615. }
  36616. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36617. i += 8;
  36618. var r = this.buffer.byteLength;
  36619. i > r && this.resize((r *= 2) > i ? r : i),
  36620. i -= 8;
  36621. var o = t.low
  36622. , a = t.high;
  36623. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36624. this.view[i + 2] = o >>> 16 & 255,
  36625. this.view[i + 1] = o >>> 8 & 255,
  36626. this.view[i] = 255 & o,
  36627. i += 4,
  36628. this.view[i + 3] = a >>> 24 & 255,
  36629. this.view[i + 2] = a >>> 16 & 255,
  36630. this.view[i + 1] = a >>> 8 & 255,
  36631. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36632. this.view[i + 1] = a >>> 16 & 255,
  36633. this.view[i + 2] = a >>> 8 & 255,
  36634. this.view[i + 3] = 255 & a,
  36635. i += 4,
  36636. this.view[i] = o >>> 24 & 255,
  36637. this.view[i + 1] = o >>> 16 & 255,
  36638. this.view[i + 2] = o >>> 8 & 255,
  36639. this.view[i + 3] = 255 & o),
  36640. n && (this.offset += 8),
  36641. this
  36642. }
  36643. ,
  36644. a.writeLong = a.writeInt64,
  36645. a.readInt64 = function(t) {
  36646. var i = "undefined" == typeof t;
  36647. if (i && (t = this.offset),
  36648. !this.noAssert) {
  36649. if ("number" != typeof t || t % 1 !== 0)
  36650. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36651. if (t >>>= 0,
  36652. t < 0 || t + 8 > this.buffer.byteLength)
  36653. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36654. }
  36655. var n = 0
  36656. , r = 0;
  36657. this.littleEndian ? (n = this.view[t + 2] << 16,
  36658. n |= this.view[t + 1] << 8,
  36659. n |= this.view[t],
  36660. n += this.view[t + 3] << 24 >>> 0,
  36661. t += 4,
  36662. r = this.view[t + 2] << 16,
  36663. r |= this.view[t + 1] << 8,
  36664. r |= this.view[t],
  36665. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36666. r |= this.view[t + 2] << 8,
  36667. r |= this.view[t + 3],
  36668. r += this.view[t] << 24 >>> 0,
  36669. t += 4,
  36670. n = this.view[t + 1] << 16,
  36671. n |= this.view[t + 2] << 8,
  36672. n |= this.view[t + 3],
  36673. n += this.view[t] << 24 >>> 0);
  36674. var o = new e(n,r,!1);
  36675. return i && (this.offset += 8),
  36676. o
  36677. }
  36678. ,
  36679. a.readLong = a.readInt64,
  36680. a.writeUint64 = function(t, i) {
  36681. var n = "undefined" == typeof i;
  36682. if (n && (i = this.offset),
  36683. !this.noAssert) {
  36684. if ("number" == typeof t)
  36685. t = e.fromNumber(t);
  36686. else if ("string" == typeof t)
  36687. t = e.fromString(t);
  36688. else if (!(t && t instanceof e))
  36689. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36690. if ("number" != typeof i || i % 1 !== 0)
  36691. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36692. if (i >>>= 0,
  36693. i < 0 || i + 0 > this.buffer.byteLength)
  36694. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36695. }
  36696. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36697. i += 8;
  36698. var r = this.buffer.byteLength;
  36699. i > r && this.resize((r *= 2) > i ? r : i),
  36700. i -= 8;
  36701. var o = t.low
  36702. , a = t.high;
  36703. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36704. this.view[i + 2] = o >>> 16 & 255,
  36705. this.view[i + 1] = o >>> 8 & 255,
  36706. this.view[i] = 255 & o,
  36707. i += 4,
  36708. this.view[i + 3] = a >>> 24 & 255,
  36709. this.view[i + 2] = a >>> 16 & 255,
  36710. this.view[i + 1] = a >>> 8 & 255,
  36711. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36712. this.view[i + 1] = a >>> 16 & 255,
  36713. this.view[i + 2] = a >>> 8 & 255,
  36714. this.view[i + 3] = 255 & a,
  36715. i += 4,
  36716. this.view[i] = o >>> 24 & 255,
  36717. this.view[i + 1] = o >>> 16 & 255,
  36718. this.view[i + 2] = o >>> 8 & 255,
  36719. this.view[i + 3] = 255 & o),
  36720. n && (this.offset += 8),
  36721. this
  36722. }
  36723. ,
  36724. a.writeUInt64 = a.writeUint64,
  36725. a.readUint64 = function(t) {
  36726. var i = "undefined" == typeof t;
  36727. if (i && (t = this.offset),
  36728. !this.noAssert) {
  36729. if ("number" != typeof t || t % 1 !== 0)
  36730. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36731. if (t >>>= 0,
  36732. t < 0 || t + 8 > this.buffer.byteLength)
  36733. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36734. }
  36735. var n = 0
  36736. , r = 0;
  36737. this.littleEndian ? (n = this.view[t + 2] << 16,
  36738. n |= this.view[t + 1] << 8,
  36739. n |= this.view[t],
  36740. n += this.view[t + 3] << 24 >>> 0,
  36741. t += 4,
  36742. r = this.view[t + 2] << 16,
  36743. r |= this.view[t + 1] << 8,
  36744. r |= this.view[t],
  36745. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36746. r |= this.view[t + 2] << 8,
  36747. r |= this.view[t + 3],
  36748. r += this.view[t] << 24 >>> 0,
  36749. t += 4,
  36750. n = this.view[t + 1] << 16,
  36751. n |= this.view[t + 2] << 8,
  36752. n |= this.view[t + 3],
  36753. n += this.view[t] << 24 >>> 0);
  36754. var o = new e(n,r,!0);
  36755. return i && (this.offset += 8),
  36756. o
  36757. }
  36758. ,
  36759. a.readUInt64 = a.readUint64),
  36760. a.writeFloat32 = function(e, t) {
  36761. var i = "undefined" == typeof t;
  36762. if (i && (t = this.offset),
  36763. !this.noAssert) {
  36764. if ("number" != typeof e)
  36765. throw TypeError("Illegal value: " + e + " (not a number)");
  36766. if ("number" != typeof t || t % 1 !== 0)
  36767. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36768. if (t >>>= 0,
  36769. t < 0 || t + 0 > this.buffer.byteLength)
  36770. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36771. }
  36772. t += 4;
  36773. var n = this.buffer.byteLength;
  36774. return t > n && this.resize((n *= 2) > t ? n : t),
  36775. t -= 4,
  36776. r(this.view, e, t, this.littleEndian, 23, 4),
  36777. i && (this.offset += 4),
  36778. this
  36779. }
  36780. ,
  36781. a.writeFloat = a.writeFloat32,
  36782. a.readFloat32 = function(e) {
  36783. var t = "undefined" == typeof e;
  36784. if (t && (e = this.offset),
  36785. !this.noAssert) {
  36786. if ("number" != typeof e || e % 1 !== 0)
  36787. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36788. if (e >>>= 0,
  36789. e < 0 || e + 4 > this.buffer.byteLength)
  36790. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36791. }
  36792. var i = n(this.view, e, this.littleEndian, 23, 4);
  36793. return t && (this.offset += 4),
  36794. i
  36795. }
  36796. ,
  36797. a.readFloat = a.readFloat32,
  36798. a.writeFloat64 = function(e, t) {
  36799. var i = "undefined" == typeof t;
  36800. if (i && (t = this.offset),
  36801. !this.noAssert) {
  36802. if ("number" != typeof e)
  36803. throw TypeError("Illegal value: " + e + " (not a number)");
  36804. if ("number" != typeof t || t % 1 !== 0)
  36805. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36806. if (t >>>= 0,
  36807. t < 0 || t + 0 > this.buffer.byteLength)
  36808. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36809. }
  36810. t += 8;
  36811. var n = this.buffer.byteLength;
  36812. return t > n && this.resize((n *= 2) > t ? n : t),
  36813. t -= 8,
  36814. r(this.view, e, t, this.littleEndian, 52, 8),
  36815. i && (this.offset += 8),
  36816. this
  36817. }
  36818. ,
  36819. a.writeDouble = a.writeFloat64,
  36820. a.readFloat64 = function(e) {
  36821. var t = "undefined" == typeof e;
  36822. if (t && (e = this.offset),
  36823. !this.noAssert) {
  36824. if ("number" != typeof e || e % 1 !== 0)
  36825. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36826. if (e >>>= 0,
  36827. e < 0 || e + 8 > this.buffer.byteLength)
  36828. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36829. }
  36830. var i = n(this.view, e, this.littleEndian, 52, 8);
  36831. return t && (this.offset += 8),
  36832. i
  36833. }
  36834. ,
  36835. a.readDouble = a.readFloat64,
  36836. o.MAX_VARINT32_BYTES = 5,
  36837. o.calculateVarint32 = function(e) {
  36838. return e >>>= 0,
  36839. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36840. }
  36841. ,
  36842. o.zigZagEncode32 = function(e) {
  36843. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36844. }
  36845. ,
  36846. o.zigZagDecode32 = function(e) {
  36847. return e >>> 1 ^ -(1 & e) | 0
  36848. }
  36849. ,
  36850. a.writeVarint32 = function(e, t) {
  36851. var i = "undefined" == typeof t;
  36852. if (i && (t = this.offset),
  36853. !this.noAssert) {
  36854. if ("number" != typeof e || e % 1 !== 0)
  36855. throw TypeError("Illegal value: " + e + " (not an integer)");
  36856. if (e |= 0,
  36857. "number" != typeof t || t % 1 !== 0)
  36858. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36859. if (t >>>= 0,
  36860. t < 0 || t + 0 > this.buffer.byteLength)
  36861. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36862. }
  36863. var n, r = o.calculateVarint32(e);
  36864. t += r;
  36865. var a = this.buffer.byteLength;
  36866. for (t > a && this.resize((a *= 2) > t ? a : t),
  36867. t -= r,
  36868. e >>>= 0; e >= 128; )
  36869. n = 127 & e | 128,
  36870. this.view[t++] = n,
  36871. e >>>= 7;
  36872. return this.view[t++] = e,
  36873. i ? (this.offset = t,
  36874. this) : r
  36875. }
  36876. ,
  36877. a.writeVarint32ZigZag = function(e, t) {
  36878. return this.writeVarint32(o.zigZagEncode32(e), t)
  36879. }
  36880. ,
  36881. a.readVarint32 = function(e) {
  36882. var t = "undefined" == typeof e;
  36883. if (t && (e = this.offset),
  36884. !this.noAssert) {
  36885. if ("number" != typeof e || e % 1 !== 0)
  36886. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36887. if (e >>>= 0,
  36888. e < 0 || e + 1 > this.buffer.byteLength)
  36889. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36890. }
  36891. var i, n = 0, r = 0;
  36892. do {
  36893. if (!this.noAssert && e > this.limit) {
  36894. var o = Error("Truncated");
  36895. throw o.truncated = !0,
  36896. o
  36897. }
  36898. i = this.view[e++],
  36899. n < 5 && (r |= (127 & i) << 7 * n),
  36900. ++n
  36901. } while (0 !== (128 & i));return r |= 0,
  36902. t ? (this.offset = e,
  36903. r) : {
  36904. value: r,
  36905. length: n
  36906. }
  36907. }
  36908. ,
  36909. a.readVarint32ZigZag = function(e) {
  36910. var t = this.readVarint32(e);
  36911. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36912. t
  36913. }
  36914. ,
  36915. e && (o.MAX_VARINT64_BYTES = 10,
  36916. o.calculateVarint64 = function(t) {
  36917. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36918. var i = t.toInt() >>> 0
  36919. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36920. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36921. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36922. }
  36923. ,
  36924. o.zigZagEncode64 = function(t) {
  36925. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36926. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  36927. }
  36928. ,
  36929. o.zigZagDecode64 = function(t) {
  36930. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36931. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  36932. }
  36933. ,
  36934. a.writeVarint64 = function(t, i) {
  36935. var n = "undefined" == typeof i;
  36936. if (n && (i = this.offset),
  36937. !this.noAssert) {
  36938. if ("number" == typeof t)
  36939. t = e.fromNumber(t);
  36940. else if ("string" == typeof t)
  36941. t = e.fromString(t);
  36942. else if (!(t && t instanceof e))
  36943. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36944. if ("number" != typeof i || i % 1 !== 0)
  36945. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36946. if (i >>>= 0,
  36947. i < 0 || i + 0 > this.buffer.byteLength)
  36948. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36949. }
  36950. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  36951. var r = o.calculateVarint64(t)
  36952. , a = t.toInt() >>> 0
  36953. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  36954. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  36955. i += r;
  36956. var c = this.buffer.byteLength;
  36957. switch (i > c && this.resize((c *= 2) > i ? c : i),
  36958. i -= r,
  36959. r) {
  36960. case 10:
  36961. this.view[i + 9] = l >>> 7 & 1;
  36962. case 9:
  36963. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  36964. case 8:
  36965. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  36966. case 7:
  36967. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  36968. case 6:
  36969. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  36970. case 5:
  36971. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  36972. case 4:
  36973. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  36974. case 3:
  36975. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  36976. case 2:
  36977. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  36978. case 1:
  36979. this.view[i] = 1 !== r ? 128 | a : 127 & a
  36980. }
  36981. return n ? (this.offset += r,
  36982. this) : r
  36983. }
  36984. ,
  36985. a.writeVarint64ZigZag = function(e, t) {
  36986. return this.writeVarint64(o.zigZagEncode64(e), t)
  36987. }
  36988. ,
  36989. a.readVarint64 = function(t) {
  36990. var i = "undefined" == typeof t;
  36991. if (i && (t = this.offset),
  36992. !this.noAssert) {
  36993. if ("number" != typeof t || t % 1 !== 0)
  36994. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36995. if (t >>>= 0,
  36996. t < 0 || t + 1 > this.buffer.byteLength)
  36997. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  36998. }
  36999. var n = t
  37000. , r = 0
  37001. , o = 0
  37002. , a = 0
  37003. , s = 0;
  37004. if (s = this.view[t++],
  37005. r = 127 & s,
  37006. 128 & s && (s = this.view[t++],
  37007. r |= (127 & s) << 7,
  37008. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37009. r |= (127 & s) << 14,
  37010. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37011. r |= (127 & s) << 21,
  37012. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37013. o = 127 & s,
  37014. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37015. o |= (127 & s) << 7,
  37016. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37017. o |= (127 & s) << 14,
  37018. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37019. o |= (127 & s) << 21,
  37020. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37021. a = 127 & s,
  37022. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37023. a |= (127 & s) << 7,
  37024. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37025. throw Error("Buffer overrun");
  37026. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37027. return i ? (this.offset = t,
  37028. l) : {
  37029. value: l,
  37030. length: t - n
  37031. }
  37032. }
  37033. ,
  37034. a.readVarint64ZigZag = function(t) {
  37035. var i = this.readVarint64(t);
  37036. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37037. i
  37038. }
  37039. ),
  37040. a.writeCString = function(e, i) {
  37041. var n = "undefined" == typeof i;
  37042. n && (i = this.offset);
  37043. var r, o = e.length;
  37044. if (!this.noAssert) {
  37045. if ("string" != typeof e)
  37046. throw TypeError("Illegal str: Not a string");
  37047. for (r = 0; r < o; ++r)
  37048. if (0 === e.charCodeAt(r))
  37049. throw RangeError("Illegal str: Contains NULL-characters");
  37050. if ("number" != typeof i || i % 1 !== 0)
  37051. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37052. if (i >>>= 0,
  37053. i < 0 || i + 0 > this.buffer.byteLength)
  37054. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37055. }
  37056. o = h.calculateUTF16asUTF8(t(e))[1],
  37057. i += o + 1;
  37058. var a = this.buffer.byteLength;
  37059. return i > a && this.resize((a *= 2) > i ? a : i),
  37060. i -= o + 1,
  37061. h.encodeUTF16toUTF8(t(e), function(e) {
  37062. this.view[i++] = e
  37063. }
  37064. .bind(this)),
  37065. this.view[i++] = 0,
  37066. n ? (this.offset = i,
  37067. this) : o
  37068. }
  37069. ,
  37070. a.readCString = function(e) {
  37071. var t = "undefined" == typeof e;
  37072. if (t && (e = this.offset),
  37073. !this.noAssert) {
  37074. if ("number" != typeof e || e % 1 !== 0)
  37075. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37076. if (e >>>= 0,
  37077. e < 0 || e + 1 > this.buffer.byteLength)
  37078. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37079. }
  37080. var n, r = e, o = -1;
  37081. return h.decodeUTF8toUTF16(function() {
  37082. if (0 === o)
  37083. return null;
  37084. if (e >= this.limit)
  37085. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37086. return o = this.view[e++],
  37087. 0 === o ? null : o
  37088. }
  37089. .bind(this), n = i(), !0),
  37090. t ? (this.offset = e,
  37091. n()) : {
  37092. string: n(),
  37093. length: e - r
  37094. }
  37095. }
  37096. ,
  37097. a.writeIString = function(e, i) {
  37098. var n = "undefined" == typeof i;
  37099. if (n && (i = this.offset),
  37100. !this.noAssert) {
  37101. if ("string" != typeof e)
  37102. throw TypeError("Illegal str: Not a string");
  37103. if ("number" != typeof i || i % 1 !== 0)
  37104. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37105. if (i >>>= 0,
  37106. i < 0 || i + 0 > this.buffer.byteLength)
  37107. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37108. }
  37109. var r, o = i;
  37110. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37111. i += 4 + r;
  37112. var a = this.buffer.byteLength;
  37113. if (i > a && this.resize((a *= 2) > i ? a : i),
  37114. i -= 4 + r,
  37115. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37116. this.view[i + 2] = r >>> 16 & 255,
  37117. this.view[i + 1] = r >>> 8 & 255,
  37118. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37119. this.view[i + 1] = r >>> 16 & 255,
  37120. this.view[i + 2] = r >>> 8 & 255,
  37121. this.view[i + 3] = 255 & r),
  37122. i += 4,
  37123. h.encodeUTF16toUTF8(t(e), function(e) {
  37124. this.view[i++] = e
  37125. }
  37126. .bind(this)),
  37127. i !== o + 4 + r)
  37128. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37129. return n ? (this.offset = i,
  37130. this) : i - o
  37131. }
  37132. ,
  37133. a.readIString = function(e) {
  37134. var t = "undefined" == typeof e;
  37135. if (t && (e = this.offset),
  37136. !this.noAssert) {
  37137. if ("number" != typeof e || e % 1 !== 0)
  37138. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37139. if (e >>>= 0,
  37140. e < 0 || e + 4 > this.buffer.byteLength)
  37141. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37142. }
  37143. var i = e
  37144. , n = this.readUint32(e)
  37145. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37146. return e += r.length,
  37147. t ? (this.offset = e,
  37148. r.string) : {
  37149. string: r.string,
  37150. length: e - i
  37151. }
  37152. }
  37153. ,
  37154. o.METRICS_CHARS = "c",
  37155. o.METRICS_BYTES = "b",
  37156. a.writeUTF8String = function(e, i) {
  37157. var n = "undefined" == typeof i;
  37158. if (n && (i = this.offset),
  37159. !this.noAssert) {
  37160. if ("number" != typeof i || i % 1 !== 0)
  37161. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37162. if (i >>>= 0,
  37163. i < 0 || i + 0 > this.buffer.byteLength)
  37164. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37165. }
  37166. var r, o = i;
  37167. r = h.calculateUTF16asUTF8(t(e))[1],
  37168. i += r;
  37169. var a = this.buffer.byteLength;
  37170. return i > a && this.resize((a *= 2) > i ? a : i),
  37171. i -= r,
  37172. h.encodeUTF16toUTF8(t(e), function(e) {
  37173. this.view[i++] = e
  37174. }
  37175. .bind(this)),
  37176. n ? (this.offset = i,
  37177. this) : i - o
  37178. }
  37179. ,
  37180. a.writeString = a.writeUTF8String,
  37181. o.calculateUTF8Chars = function(e) {
  37182. return h.calculateUTF16asUTF8(t(e))[0]
  37183. }
  37184. ,
  37185. o.calculateUTF8Bytes = function(e) {
  37186. return h.calculateUTF16asUTF8(t(e))[1]
  37187. }
  37188. ,
  37189. o.calculateString = o.calculateUTF8Bytes,
  37190. a.readUTF8String = function(e, t, n) {
  37191. "number" == typeof t && (n = t,
  37192. t = void 0);
  37193. var r = "undefined" == typeof n;
  37194. if (r && (n = this.offset),
  37195. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37196. !this.noAssert) {
  37197. if ("number" != typeof e || e % 1 !== 0)
  37198. throw TypeError("Illegal length: " + e + " (not an integer)");
  37199. if (e |= 0,
  37200. "number" != typeof n || n % 1 !== 0)
  37201. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37202. if (n >>>= 0,
  37203. n < 0 || n + 0 > this.buffer.byteLength)
  37204. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37205. }
  37206. var a, s = 0, l = n;
  37207. if (t === o.METRICS_CHARS) {
  37208. if (a = i(),
  37209. h.decodeUTF8(function() {
  37210. return s < e && n < this.limit ? this.view[n++] : null
  37211. }
  37212. .bind(this), function(e) {
  37213. ++s,
  37214. h.UTF8toUTF16(e, a)
  37215. }),
  37216. s !== e)
  37217. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37218. return r ? (this.offset = n,
  37219. a()) : {
  37220. string: a(),
  37221. length: n - l
  37222. }
  37223. }
  37224. if (t === o.METRICS_BYTES) {
  37225. if (!this.noAssert) {
  37226. if ("number" != typeof n || n % 1 !== 0)
  37227. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37228. if (n >>>= 0,
  37229. n < 0 || n + e > this.buffer.byteLength)
  37230. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37231. }
  37232. var c = n + e;
  37233. if (h.decodeUTF8toUTF16(function() {
  37234. return n < c ? this.view[n++] : null
  37235. }
  37236. .bind(this), a = i(), this.noAssert),
  37237. n !== c)
  37238. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37239. return r ? (this.offset = n,
  37240. a()) : {
  37241. string: a(),
  37242. length: n - l
  37243. }
  37244. }
  37245. throw TypeError("Unsupported metrics: " + t)
  37246. }
  37247. ,
  37248. a.readString = a.readUTF8String,
  37249. a.writeVString = function(e, i) {
  37250. var n = "undefined" == typeof i;
  37251. if (n && (i = this.offset),
  37252. !this.noAssert) {
  37253. if ("string" != typeof e)
  37254. throw TypeError("Illegal str: Not a string");
  37255. if ("number" != typeof i || i % 1 !== 0)
  37256. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37257. if (i >>>= 0,
  37258. i < 0 || i + 0 > this.buffer.byteLength)
  37259. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37260. }
  37261. var r, a, s = i;
  37262. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37263. a = o.calculateVarint32(r),
  37264. i += a + r;
  37265. var l = this.buffer.byteLength;
  37266. if (i > l && this.resize((l *= 2) > i ? l : i),
  37267. i -= a + r,
  37268. i += this.writeVarint32(r, i),
  37269. h.encodeUTF16toUTF8(t(e), function(e) {
  37270. this.view[i++] = e
  37271. }
  37272. .bind(this)),
  37273. i !== s + r + a)
  37274. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37275. return n ? (this.offset = i,
  37276. this) : i - s
  37277. }
  37278. ,
  37279. a.readVString = function(e) {
  37280. var t = "undefined" == typeof e;
  37281. if (t && (e = this.offset),
  37282. !this.noAssert) {
  37283. if ("number" != typeof e || e % 1 !== 0)
  37284. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37285. if (e >>>= 0,
  37286. e < 0 || e + 1 > this.buffer.byteLength)
  37287. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37288. }
  37289. var i = e
  37290. , n = this.readVarint32(e)
  37291. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37292. return e += r.length,
  37293. t ? (this.offset = e,
  37294. r.string) : {
  37295. string: r.string,
  37296. length: e - i
  37297. }
  37298. }
  37299. ,
  37300. a.append = function(e, t, i) {
  37301. "number" != typeof t && "string" == typeof t || (i = t,
  37302. t = void 0);
  37303. var n = "undefined" == typeof i;
  37304. if (n && (i = this.offset),
  37305. !this.noAssert) {
  37306. if ("number" != typeof i || i % 1 !== 0)
  37307. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37308. if (i >>>= 0,
  37309. i < 0 || i + 0 > this.buffer.byteLength)
  37310. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37311. }
  37312. e instanceof o || (e = o.wrap(e, t));
  37313. var r = e.limit - e.offset;
  37314. if (r <= 0)
  37315. return this;
  37316. i += r;
  37317. var a = this.buffer.byteLength;
  37318. return i > a && this.resize((a *= 2) > i ? a : i),
  37319. i -= r,
  37320. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37321. e.offset += r,
  37322. n && (this.offset += r),
  37323. this
  37324. }
  37325. ,
  37326. a.appendTo = function(e, t) {
  37327. return e.append(this, t),
  37328. this
  37329. }
  37330. ,
  37331. a.assert = function(e) {
  37332. return this.noAssert = !e,
  37333. this
  37334. }
  37335. ,
  37336. a.capacity = function() {
  37337. return this.buffer.byteLength
  37338. }
  37339. ,
  37340. a.clear = function() {
  37341. return this.offset = 0,
  37342. this.limit = this.buffer.byteLength,
  37343. this.markedOffset = -1,
  37344. this
  37345. }
  37346. ,
  37347. a.clone = function(e) {
  37348. var t = new o(0,this.littleEndian,this.noAssert);
  37349. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37350. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37351. t.view = this.view),
  37352. t.offset = this.offset,
  37353. t.markedOffset = this.markedOffset,
  37354. t.limit = this.limit,
  37355. t
  37356. }
  37357. ,
  37358. a.compact = function(e, t) {
  37359. if ("undefined" == typeof e && (e = this.offset),
  37360. "undefined" == typeof t && (t = this.limit),
  37361. !this.noAssert) {
  37362. if ("number" != typeof e || e % 1 !== 0)
  37363. throw TypeError("Illegal begin: Not an integer");
  37364. if (e >>>= 0,
  37365. "number" != typeof t || t % 1 !== 0)
  37366. throw TypeError("Illegal end: Not an integer");
  37367. if (t >>>= 0,
  37368. e < 0 || e > t || t > this.buffer.byteLength)
  37369. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37370. }
  37371. if (0 === e && t === this.buffer.byteLength)
  37372. return this;
  37373. var i = t - e;
  37374. if (0 === i)
  37375. return this.buffer = s,
  37376. this.view = null,
  37377. this.markedOffset >= 0 && (this.markedOffset -= e),
  37378. this.offset = 0,
  37379. this.limit = 0,
  37380. this;
  37381. var n = new ArrayBuffer(i)
  37382. , r = new Uint8Array(n);
  37383. return r.set(this.view.subarray(e, t)),
  37384. this.buffer = n,
  37385. this.view = r,
  37386. this.markedOffset >= 0 && (this.markedOffset -= e),
  37387. this.offset = 0,
  37388. this.limit = i,
  37389. this
  37390. }
  37391. ,
  37392. a.copy = function(e, t) {
  37393. if ("undefined" == typeof e && (e = this.offset),
  37394. "undefined" == typeof t && (t = this.limit),
  37395. !this.noAssert) {
  37396. if ("number" != typeof e || e % 1 !== 0)
  37397. throw TypeError("Illegal begin: Not an integer");
  37398. if (e >>>= 0,
  37399. "number" != typeof t || t % 1 !== 0)
  37400. throw TypeError("Illegal end: Not an integer");
  37401. if (t >>>= 0,
  37402. e < 0 || e > t || t > this.buffer.byteLength)
  37403. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37404. }
  37405. if (e === t)
  37406. return new o(0,this.littleEndian,this.noAssert);
  37407. var i = t - e
  37408. , n = new o(i,this.littleEndian,this.noAssert);
  37409. return n.offset = 0,
  37410. n.limit = i,
  37411. n.markedOffset >= 0 && (n.markedOffset -= e),
  37412. this.copyTo(n, 0, e, t),
  37413. n
  37414. }
  37415. ,
  37416. a.copyTo = function(e, t, i, n) {
  37417. var r, a;
  37418. if (!this.noAssert && !o.isByteBuffer(e))
  37419. throw TypeError("Illegal target: Not a ByteBuffer");
  37420. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37421. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37422. n = "undefined" == typeof n ? this.limit : 0 | n,
  37423. t < 0 || t > e.buffer.byteLength)
  37424. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37425. if (i < 0 || n > this.buffer.byteLength)
  37426. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37427. var s = n - i;
  37428. return 0 === s ? e : (e.ensureCapacity(t + s),
  37429. e.view.set(this.view.subarray(i, n), t),
  37430. r && (this.offset += s),
  37431. a && (e.offset += s),
  37432. this)
  37433. }
  37434. ,
  37435. a.ensureCapacity = function(e) {
  37436. var t = this.buffer.byteLength;
  37437. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37438. }
  37439. ,
  37440. a.fill = function(e, t, i) {
  37441. var n = "undefined" == typeof t;
  37442. if (n && (t = this.offset),
  37443. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37444. "undefined" == typeof t && (t = this.offset),
  37445. "undefined" == typeof i && (i = this.limit),
  37446. !this.noAssert) {
  37447. if ("number" != typeof e || e % 1 !== 0)
  37448. throw TypeError("Illegal value: " + e + " (not an integer)");
  37449. if (e |= 0,
  37450. "number" != typeof t || t % 1 !== 0)
  37451. throw TypeError("Illegal begin: Not an integer");
  37452. if (t >>>= 0,
  37453. "number" != typeof i || i % 1 !== 0)
  37454. throw TypeError("Illegal end: Not an integer");
  37455. if (i >>>= 0,
  37456. t < 0 || t > i || i > this.buffer.byteLength)
  37457. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37458. }
  37459. if (t >= i)
  37460. return this;
  37461. for (; t < i; )
  37462. this.view[t++] = e;
  37463. return n && (this.offset = t),
  37464. this
  37465. }
  37466. ,
  37467. a.flip = function() {
  37468. return this.limit = this.offset,
  37469. this.offset = 0,
  37470. this
  37471. }
  37472. ,
  37473. a.mark = function(e) {
  37474. if (e = "undefined" == typeof e ? this.offset : e,
  37475. !this.noAssert) {
  37476. if ("number" != typeof e || e % 1 !== 0)
  37477. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37478. if (e >>>= 0,
  37479. e < 0 || e + 0 > this.buffer.byteLength)
  37480. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37481. }
  37482. return this.markedOffset = e,
  37483. this
  37484. }
  37485. ,
  37486. a.order = function(e) {
  37487. if (!this.noAssert && "boolean" != typeof e)
  37488. throw TypeError("Illegal littleEndian: Not a boolean");
  37489. return this.littleEndian = !!e,
  37490. this
  37491. }
  37492. ,
  37493. a.LE = function(e) {
  37494. return this.littleEndian = "undefined" == typeof e || !!e,
  37495. this
  37496. }
  37497. ,
  37498. a.BE = function(e) {
  37499. return this.littleEndian = "undefined" != typeof e && !e,
  37500. this
  37501. }
  37502. ,
  37503. a.prepend = function(e, t, i) {
  37504. "number" != typeof t && "string" == typeof t || (i = t,
  37505. t = void 0);
  37506. var n = "undefined" == typeof i;
  37507. if (n && (i = this.offset),
  37508. !this.noAssert) {
  37509. if ("number" != typeof i || i % 1 !== 0)
  37510. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37511. if (i >>>= 0,
  37512. i < 0 || i + 0 > this.buffer.byteLength)
  37513. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37514. }
  37515. e instanceof o || (e = o.wrap(e, t));
  37516. var r = e.limit - e.offset;
  37517. if (r <= 0)
  37518. return this;
  37519. var a = r - i;
  37520. if (a > 0) {
  37521. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37522. , l = new Uint8Array(s);
  37523. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37524. this.buffer = s,
  37525. this.view = l,
  37526. this.offset += a,
  37527. this.markedOffset >= 0 && (this.markedOffset += a),
  37528. this.limit += a,
  37529. i += a
  37530. } else {
  37531. new Uint8Array(this.buffer)
  37532. }
  37533. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37534. e.offset = e.limit,
  37535. n && (this.offset -= r),
  37536. this
  37537. }
  37538. ,
  37539. a.prependTo = function(e, t) {
  37540. return e.prepend(this, t),
  37541. this
  37542. }
  37543. ,
  37544. a.printDebug = function(e) {
  37545. "function" != typeof e && (e = console.log.bind(console)),
  37546. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37547. }
  37548. ,
  37549. a.remaining = function() {
  37550. return this.limit - this.offset
  37551. }
  37552. ,
  37553. a.reset = function() {
  37554. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37555. this.markedOffset = -1) : this.offset = 0,
  37556. this
  37557. }
  37558. ,
  37559. a.resize = function(e) {
  37560. if (!this.noAssert) {
  37561. if ("number" != typeof e || e % 1 !== 0)
  37562. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37563. if (e |= 0,
  37564. e < 0)
  37565. throw RangeError("Illegal capacity: 0 <= " + e)
  37566. }
  37567. if (this.buffer.byteLength < e) {
  37568. var t = new ArrayBuffer(e)
  37569. , i = new Uint8Array(t);
  37570. i.set(this.view),
  37571. this.buffer = t,
  37572. this.view = i
  37573. }
  37574. return this
  37575. }
  37576. ,
  37577. a.reverse = function(e, t) {
  37578. if ("undefined" == typeof e && (e = this.offset),
  37579. "undefined" == typeof t && (t = this.limit),
  37580. !this.noAssert) {
  37581. if ("number" != typeof e || e % 1 !== 0)
  37582. throw TypeError("Illegal begin: Not an integer");
  37583. if (e >>>= 0,
  37584. "number" != typeof t || t % 1 !== 0)
  37585. throw TypeError("Illegal end: Not an integer");
  37586. if (t >>>= 0,
  37587. e < 0 || e > t || t > this.buffer.byteLength)
  37588. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37589. }
  37590. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37591. this)
  37592. }
  37593. ,
  37594. a.skip = function(e) {
  37595. if (!this.noAssert) {
  37596. if ("number" != typeof e || e % 1 !== 0)
  37597. throw TypeError("Illegal length: " + e + " (not an integer)");
  37598. e |= 0
  37599. }
  37600. var t = this.offset + e;
  37601. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37602. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37603. return this.offset = t,
  37604. this
  37605. }
  37606. ,
  37607. a.slice = function(e, t) {
  37608. if ("undefined" == typeof e && (e = this.offset),
  37609. "undefined" == typeof t && (t = this.limit),
  37610. !this.noAssert) {
  37611. if ("number" != typeof e || e % 1 !== 0)
  37612. throw TypeError("Illegal begin: Not an integer");
  37613. if (e >>>= 0,
  37614. "number" != typeof t || t % 1 !== 0)
  37615. throw TypeError("Illegal end: Not an integer");
  37616. if (t >>>= 0,
  37617. e < 0 || e > t || t > this.buffer.byteLength)
  37618. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37619. }
  37620. var i = this.clone();
  37621. return i.offset = e,
  37622. i.limit = t,
  37623. i
  37624. }
  37625. ,
  37626. a.toBuffer = function(e) {
  37627. var t = this.offset
  37628. , i = this.limit;
  37629. if (!this.noAssert) {
  37630. if ("number" != typeof t || t % 1 !== 0)
  37631. throw TypeError("Illegal offset: Not an integer");
  37632. if (t >>>= 0,
  37633. "number" != typeof i || i % 1 !== 0)
  37634. throw TypeError("Illegal limit: Not an integer");
  37635. if (i >>>= 0,
  37636. t < 0 || t > i || i > this.buffer.byteLength)
  37637. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37638. }
  37639. if (!e && 0 === t && i === this.buffer.byteLength)
  37640. return this.buffer;
  37641. if (t === i)
  37642. return s;
  37643. var n = new ArrayBuffer(i - t);
  37644. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37645. n
  37646. }
  37647. ,
  37648. a.toArrayBuffer = a.toBuffer,
  37649. a.toString = function(e, t, i) {
  37650. if ("undefined" == typeof e)
  37651. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37652. switch ("number" == typeof e && (e = "utf8",
  37653. t = e,
  37654. i = t),
  37655. e) {
  37656. case "utf8":
  37657. return this.toUTF8(t, i);
  37658. case "base64":
  37659. return this.toBase64(t, i);
  37660. case "hex":
  37661. return this.toHex(t, i);
  37662. case "binary":
  37663. return this.toBinary(t, i);
  37664. case "debug":
  37665. return this.toDebug();
  37666. case "columns":
  37667. return this.toColumns();
  37668. default:
  37669. throw Error("Unsupported encoding: " + e)
  37670. }
  37671. }
  37672. ;
  37673. var c = function() {
  37674. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37675. i[t[n]] = n;
  37676. return e.encode = function(e, i) {
  37677. for (var n, r; null !== (n = e()); )
  37678. i(t[n >> 2 & 63]),
  37679. r = (3 & n) << 4,
  37680. null !== (n = e()) ? (r |= n >> 4 & 15,
  37681. i(t[63 & (r | n >> 4 & 15)]),
  37682. r = (15 & n) << 2,
  37683. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37684. i(t[63 & n])) : (i(t[63 & r]),
  37685. i(61))) : (i(t[63 & r]),
  37686. i(61),
  37687. i(61))
  37688. }
  37689. ,
  37690. e.decode = function(e, t) {
  37691. function n(e) {
  37692. throw Error("Illegal character code: " + e)
  37693. }
  37694. for (var r, o, a; null !== (r = e()); )
  37695. if (o = i[r],
  37696. "undefined" == typeof o && n(r),
  37697. null !== (r = e()) && (a = i[r],
  37698. "undefined" == typeof a && n(r),
  37699. t(o << 2 >>> 0 | (48 & a) >> 4),
  37700. null !== (r = e()))) {
  37701. if (o = i[r],
  37702. "undefined" == typeof o) {
  37703. if (61 === r)
  37704. break;
  37705. n(r)
  37706. }
  37707. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37708. null !== (r = e())) {
  37709. if (a = i[r],
  37710. "undefined" == typeof a) {
  37711. if (61 === r)
  37712. break;
  37713. n(r)
  37714. }
  37715. t((3 & o) << 6 >>> 0 | a)
  37716. }
  37717. }
  37718. }
  37719. ,
  37720. e.test = function(e) {
  37721. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37722. }
  37723. ,
  37724. e
  37725. }();
  37726. a.toBase64 = function(e, t) {
  37727. if ("undefined" == typeof e && (e = this.offset),
  37728. "undefined" == typeof t && (t = this.limit),
  37729. e |= 0,
  37730. t |= 0,
  37731. e < 0 || t > this.capacity || e > t)
  37732. throw RangeError("begin, end");
  37733. var n;
  37734. return c.encode(function() {
  37735. return e < t ? this.view[e++] : null
  37736. }
  37737. .bind(this), n = i()),
  37738. n()
  37739. }
  37740. ,
  37741. o.fromBase64 = function(e, i) {
  37742. if ("string" != typeof e)
  37743. throw TypeError("str");
  37744. var n = new o(e.length / 4 * 3,i)
  37745. , r = 0;
  37746. return c.decode(t(e), function(e) {
  37747. n.view[r++] = e
  37748. }),
  37749. n.limit = r,
  37750. n
  37751. }
  37752. ,
  37753. o.btoa = function(e) {
  37754. return o.fromBinary(e).toBase64()
  37755. }
  37756. ,
  37757. o.atob = function(e) {
  37758. return o.fromBase64(e).toBinary()
  37759. }
  37760. ,
  37761. a.toBinary = function(e, t) {
  37762. if ("undefined" == typeof e && (e = this.offset),
  37763. "undefined" == typeof t && (t = this.limit),
  37764. e |= 0,
  37765. t |= 0,
  37766. e < 0 || t > this.capacity() || e > t)
  37767. throw RangeError("begin, end");
  37768. if (e === t)
  37769. return "";
  37770. for (var i = [], n = []; e < t; )
  37771. i.push(this.view[e++]),
  37772. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37773. i = []);
  37774. return n.join("") + String.fromCharCode.apply(String, i)
  37775. }
  37776. ,
  37777. o.fromBinary = function(e, t) {
  37778. if ("string" != typeof e)
  37779. throw TypeError("str");
  37780. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37781. if (i = e.charCodeAt(n),
  37782. i > 255)
  37783. throw RangeError("illegal char code: " + i);
  37784. a.view[n++] = i
  37785. }
  37786. return a.limit = r,
  37787. a
  37788. }
  37789. ,
  37790. a.toDebug = function(e) {
  37791. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37792. if (i !== -1 && (t = this.view[i],
  37793. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37794. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37795. ++i,
  37796. e && i > 0 && i % 16 === 0 && i !== n) {
  37797. for (; r.length < 51; )
  37798. r += " ";
  37799. a += r + o + "\n",
  37800. r = o = ""
  37801. }
  37802. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37803. }
  37804. if (e && " " !== r) {
  37805. for (; r.length < 51; )
  37806. r += " ";
  37807. a += r + o + "\n"
  37808. }
  37809. return e ? a : r
  37810. }
  37811. ,
  37812. o.fromDebug = function(e, t, i) {
  37813. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37814. switch (n = e.charAt(l++)) {
  37815. case "!":
  37816. if (!i) {
  37817. if (u || d || p) {
  37818. f = !0;
  37819. break
  37820. }
  37821. u = d = p = !0
  37822. }
  37823. s.offset = s.markedOffset = s.limit = c,
  37824. h = !1;
  37825. break;
  37826. case "|":
  37827. if (!i) {
  37828. if (u || p) {
  37829. f = !0;
  37830. break
  37831. }
  37832. u = p = !0
  37833. }
  37834. s.offset = s.limit = c,
  37835. h = !1;
  37836. break;
  37837. case "[":
  37838. if (!i) {
  37839. if (u || d) {
  37840. f = !0;
  37841. break
  37842. }
  37843. u = d = !0
  37844. }
  37845. s.offset = s.markedOffset = c,
  37846. h = !1;
  37847. break;
  37848. case "<":
  37849. if (!i) {
  37850. if (u) {
  37851. f = !0;
  37852. break
  37853. }
  37854. u = !0
  37855. }
  37856. s.offset = c,
  37857. h = !1;
  37858. break;
  37859. case "]":
  37860. if (!i) {
  37861. if (p || d) {
  37862. f = !0;
  37863. break
  37864. }
  37865. p = d = !0
  37866. }
  37867. s.limit = s.markedOffset = c,
  37868. h = !1;
  37869. break;
  37870. case ">":
  37871. if (!i) {
  37872. if (p) {
  37873. f = !0;
  37874. break
  37875. }
  37876. p = !0
  37877. }
  37878. s.limit = c,
  37879. h = !1;
  37880. break;
  37881. case "'":
  37882. if (!i) {
  37883. if (d) {
  37884. f = !0;
  37885. break
  37886. }
  37887. d = !0
  37888. }
  37889. s.markedOffset = c,
  37890. h = !1;
  37891. break;
  37892. case " ":
  37893. h = !1;
  37894. break;
  37895. default:
  37896. if (!i && h) {
  37897. f = !0;
  37898. break
  37899. }
  37900. if (r = parseInt(n + e.charAt(l++), 16),
  37901. !i && (isNaN(r) || r < 0 || r > 255))
  37902. throw TypeError("Illegal str: Not a debug encoded string");
  37903. s.view[c++] = r,
  37904. h = !0
  37905. }
  37906. if (f)
  37907. throw TypeError("Illegal str: Invalid symbol at " + l)
  37908. }
  37909. if (!i) {
  37910. if (!u || !p)
  37911. throw TypeError("Illegal str: Missing offset or limit");
  37912. if (c < s.buffer.byteLength)
  37913. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37914. }
  37915. return s
  37916. }
  37917. ,
  37918. a.toHex = function(e, t) {
  37919. if (e = "undefined" == typeof e ? this.offset : e,
  37920. t = "undefined" == typeof t ? this.limit : t,
  37921. !this.noAssert) {
  37922. if ("number" != typeof e || e % 1 !== 0)
  37923. throw TypeError("Illegal begin: Not an integer");
  37924. if (e >>>= 0,
  37925. "number" != typeof t || t % 1 !== 0)
  37926. throw TypeError("Illegal end: Not an integer");
  37927. if (t >>>= 0,
  37928. e < 0 || e > t || t > this.buffer.byteLength)
  37929. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37930. }
  37931. for (var i, n = new Array(t - e); e < t; )
  37932. i = this.view[e++],
  37933. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  37934. return n.join("")
  37935. }
  37936. ,
  37937. o.fromHex = function(e, t, i) {
  37938. if (!i) {
  37939. if ("string" != typeof e)
  37940. throw TypeError("Illegal str: Not a string");
  37941. if (e.length % 2 !== 0)
  37942. throw TypeError("Illegal str: Length not a multiple of 2")
  37943. }
  37944. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  37945. if (n = parseInt(e.substring(s, s + 2), 16),
  37946. !i && (!isFinite(n) || n < 0 || n > 255))
  37947. throw TypeError("Illegal str: Contains non-hex characters");
  37948. a.view[l++] = n
  37949. }
  37950. return a.limit = l,
  37951. a
  37952. }
  37953. ;
  37954. var h = function() {
  37955. var e = {};
  37956. return e.MAX_CODEPOINT = 1114111,
  37957. e.encodeUTF8 = function(e, t) {
  37958. var i = null;
  37959. for ("number" == typeof e && (i = e,
  37960. e = function() {
  37961. return null
  37962. }
  37963. ); null !== i || null !== (i = e()); )
  37964. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  37965. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  37966. t(i >> 6 & 63 | 128),
  37967. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  37968. t(i >> 12 & 63 | 128),
  37969. t(i >> 6 & 63 | 128),
  37970. t(63 & i | 128)),
  37971. i = null
  37972. }
  37973. ,
  37974. e.decodeUTF8 = function(e, t) {
  37975. for (var i, n, r, o, a = function(e) {
  37976. e = e.slice(0, e.indexOf(null));
  37977. var t = Error(e.toString());
  37978. throw t.name = "TruncatedError",
  37979. t.bytes = e,
  37980. t
  37981. }; null !== (i = e()); )
  37982. if (0 === (128 & i))
  37983. t(i);
  37984. else if (192 === (224 & i))
  37985. null === (n = e()) && a([i, n]),
  37986. t((31 & i) << 6 | 63 & n);
  37987. else if (224 === (240 & i))
  37988. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  37989. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  37990. else {
  37991. if (240 !== (248 & i))
  37992. throw RangeError("Illegal starting byte: " + i);
  37993. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  37994. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  37995. }
  37996. }
  37997. ,
  37998. e.UTF16toUTF8 = function(e, t) {
  37999. for (var i, n = null; ; ) {
  38000. if (null === (i = null !== n ? n : e()))
  38001. break;
  38002. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38003. n = null) : t(i)
  38004. }
  38005. null !== n && t(n)
  38006. }
  38007. ,
  38008. e.UTF8toUTF16 = function(e, t) {
  38009. var i = null;
  38010. for ("number" == typeof e && (i = e,
  38011. e = function() {
  38012. return null
  38013. }
  38014. ); null !== i || null !== (i = e()); )
  38015. i <= 65535 ? t(i) : (i -= 65536,
  38016. t((i >> 10) + 55296),
  38017. t(i % 1024 + 56320)),
  38018. i = null
  38019. }
  38020. ,
  38021. e.encodeUTF16toUTF8 = function(t, i) {
  38022. e.UTF16toUTF8(t, function(t) {
  38023. e.encodeUTF8(t, i)
  38024. })
  38025. }
  38026. ,
  38027. e.decodeUTF8toUTF16 = function(t, i) {
  38028. e.decodeUTF8(t, function(t) {
  38029. e.UTF8toUTF16(t, i)
  38030. })
  38031. }
  38032. ,
  38033. e.calculateCodePoint = function(e) {
  38034. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38035. }
  38036. ,
  38037. e.calculateUTF8 = function(e) {
  38038. for (var t, i = 0; null !== (t = e()); )
  38039. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38040. return i
  38041. }
  38042. ,
  38043. e.calculateUTF16asUTF8 = function(t) {
  38044. var i = 0
  38045. , n = 0;
  38046. return e.UTF16toUTF8(t, function(e) {
  38047. ++i,
  38048. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38049. }),
  38050. [i, n]
  38051. }
  38052. ,
  38053. e
  38054. }();
  38055. return a.toUTF8 = function(e, t) {
  38056. if ("undefined" == typeof e && (e = this.offset),
  38057. "undefined" == typeof t && (t = this.limit),
  38058. !this.noAssert) {
  38059. if ("number" != typeof e || e % 1 !== 0)
  38060. throw TypeError("Illegal begin: Not an integer");
  38061. if (e >>>= 0,
  38062. "number" != typeof t || t % 1 !== 0)
  38063. throw TypeError("Illegal end: Not an integer");
  38064. if (t >>>= 0,
  38065. e < 0 || e > t || t > this.buffer.byteLength)
  38066. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38067. }
  38068. var n;
  38069. try {
  38070. h.decodeUTF8toUTF16(function() {
  38071. return e < t ? this.view[e++] : null
  38072. }
  38073. .bind(this), n = i())
  38074. } catch (i) {
  38075. if (e !== t)
  38076. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38077. }
  38078. return n()
  38079. }
  38080. ,
  38081. o.fromUTF8 = function(e, i, n) {
  38082. if (!n && "string" != typeof e)
  38083. throw TypeError("Illegal str: Not a string");
  38084. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38085. , a = 0;
  38086. return h.encodeUTF16toUTF8(t(e), function(e) {
  38087. r.view[a++] = e
  38088. }),
  38089. r.limit = a,
  38090. r
  38091. }
  38092. ,
  38093. o
  38094. })
  38095. }
  38096. , {
  38097. long: 216
  38098. }],
  38099. 216: [function(e, t, i) {
  38100. !function(i, n) {
  38101. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38102. }(this, function() {
  38103. "use strict";
  38104. function e(e, t, i) {
  38105. this.low = 0 | e,
  38106. this.high = 0 | t,
  38107. this.unsigned = !!i
  38108. }
  38109. function t(e) {
  38110. return (e && e.__isLong__) === !0
  38111. }
  38112. function i(e, t) {
  38113. var i, n, o;
  38114. return t ? (e >>>= 0,
  38115. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38116. o && (l[e] = i),
  38117. i)) : (e |= 0,
  38118. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38119. o && (s[e] = i),
  38120. i))
  38121. }
  38122. function n(e, t) {
  38123. if (isNaN(e) || !isFinite(e))
  38124. return t ? m : g;
  38125. if (t) {
  38126. if (e < 0)
  38127. return m;
  38128. if (e >= d)
  38129. return I
  38130. } else {
  38131. if (e <= -p)
  38132. return E;
  38133. if (e + 1 >= p)
  38134. return C
  38135. }
  38136. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38137. }
  38138. function r(t, i, n) {
  38139. return new e(t,i,n)
  38140. }
  38141. function o(e, t, i) {
  38142. if (0 === e.length)
  38143. throw Error("empty string");
  38144. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38145. return g;
  38146. if ("number" == typeof t ? (i = t,
  38147. t = !1) : t = !!t,
  38148. i = i || 10,
  38149. i < 2 || 36 < i)
  38150. throw RangeError("radix");
  38151. var r;
  38152. if ((r = e.indexOf("-")) > 0)
  38153. throw Error("interior hyphen");
  38154. if (0 === r)
  38155. return o(e.substring(1), t, i).neg();
  38156. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38157. var h = Math.min(8, e.length - l)
  38158. , u = parseInt(e.substring(l, l + h), i);
  38159. if (h < 8) {
  38160. var d = n(c(i, h));
  38161. s = s.mul(d).add(n(u))
  38162. } else
  38163. s = s.mul(a),
  38164. s = s.add(n(u))
  38165. }
  38166. return s.unsigned = t,
  38167. s
  38168. }
  38169. function a(t) {
  38170. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38171. }
  38172. e.prototype.__isLong__,
  38173. Object.defineProperty(e.prototype, "__isLong__", {
  38174. value: !0,
  38175. enumerable: !1,
  38176. configurable: !1
  38177. }),
  38178. e.isLong = t;
  38179. var s = {}
  38180. , l = {};
  38181. e.fromInt = i,
  38182. e.fromNumber = n,
  38183. e.fromBits = r;
  38184. var c = Math.pow;
  38185. e.fromString = o,
  38186. e.fromValue = a;
  38187. var h = 1 << 24
  38188. , u = 4294967296
  38189. , d = 0x10000000000000000
  38190. , p = d / 2
  38191. , f = i(h)
  38192. , g = i(0);
  38193. e.ZERO = g;
  38194. var m = i(0, !0);
  38195. e.UZERO = m;
  38196. var v = i(1);
  38197. e.ONE = v;
  38198. var A = i(1, !0);
  38199. e.UONE = A;
  38200. var y = i(-1);
  38201. e.NEG_ONE = y;
  38202. var C = r(-1, 2147483647, !1);
  38203. e.MAX_VALUE = C;
  38204. var I = r(-1, -1, !0);
  38205. e.MAX_UNSIGNED_VALUE = I;
  38206. var E = r(0, -2147483648, !1);
  38207. e.MIN_VALUE = E;
  38208. var b = e.prototype;
  38209. return b.toInt = function() {
  38210. return this.unsigned ? this.low >>> 0 : this.low
  38211. }
  38212. ,
  38213. b.toNumber = function() {
  38214. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38215. }
  38216. ,
  38217. b.toString = function(e) {
  38218. if (e = e || 10,
  38219. e < 2 || 36 < e)
  38220. throw RangeError("radix");
  38221. if (this.isZero())
  38222. return "0";
  38223. if (this.isNegative()) {
  38224. if (this.eq(E)) {
  38225. var t = n(e)
  38226. , i = this.div(t)
  38227. , r = i.mul(t).sub(this);
  38228. return i.toString(e) + r.toInt().toString(e)
  38229. }
  38230. return "-" + this.neg().toString(e)
  38231. }
  38232. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38233. var l = a.div(o)
  38234. , h = a.sub(l.mul(o)).toInt() >>> 0
  38235. , u = h.toString(e);
  38236. if (a = l,
  38237. a.isZero())
  38238. return u + s;
  38239. for (; u.length < 6; )
  38240. u = "0" + u;
  38241. s = "" + u + s
  38242. }
  38243. }
  38244. ,
  38245. b.getHighBits = function() {
  38246. return this.high
  38247. }
  38248. ,
  38249. b.getHighBitsUnsigned = function() {
  38250. return this.high >>> 0
  38251. }
  38252. ,
  38253. b.getLowBits = function() {
  38254. return this.low
  38255. }
  38256. ,
  38257. b.getLowBitsUnsigned = function() {
  38258. return this.low >>> 0
  38259. }
  38260. ,
  38261. b.getNumBitsAbs = function() {
  38262. if (this.isNegative())
  38263. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38264. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38265. ;
  38266. return 0 != this.high ? t + 33 : t + 1
  38267. }
  38268. ,
  38269. b.isZero = function() {
  38270. return 0 === this.high && 0 === this.low
  38271. }
  38272. ,
  38273. b.isNegative = function() {
  38274. return !this.unsigned && this.high < 0
  38275. }
  38276. ,
  38277. b.isPositive = function() {
  38278. return this.unsigned || this.high >= 0
  38279. }
  38280. ,
  38281. b.isOdd = function() {
  38282. return 1 === (1 & this.low)
  38283. }
  38284. ,
  38285. b.isEven = function() {
  38286. return 0 === (1 & this.low)
  38287. }
  38288. ,
  38289. b.equals = function(e) {
  38290. return t(e) || (e = a(e)),
  38291. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38292. }
  38293. ,
  38294. b.eq = b.equals,
  38295. b.notEquals = function(e) {
  38296. return !this.eq(e)
  38297. }
  38298. ,
  38299. b.neq = b.notEquals,
  38300. b.lessThan = function(e) {
  38301. return this.comp(e) < 0
  38302. }
  38303. ,
  38304. b.lt = b.lessThan,
  38305. b.lessThanOrEqual = function(e) {
  38306. return this.comp(e) <= 0
  38307. }
  38308. ,
  38309. b.lte = b.lessThanOrEqual,
  38310. b.greaterThan = function(e) {
  38311. return this.comp(e) > 0
  38312. }
  38313. ,
  38314. b.gt = b.greaterThan,
  38315. b.greaterThanOrEqual = function(e) {
  38316. return this.comp(e) >= 0
  38317. }
  38318. ,
  38319. b.gte = b.greaterThanOrEqual,
  38320. b.compare = function(e) {
  38321. if (t(e) || (e = a(e)),
  38322. this.eq(e))
  38323. return 0;
  38324. var i = this.isNegative()
  38325. , n = e.isNegative();
  38326. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38327. }
  38328. ,
  38329. b.comp = b.compare,
  38330. b.negate = function() {
  38331. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38332. }
  38333. ,
  38334. b.neg = b.negate,
  38335. b.add = function(e) {
  38336. t(e) || (e = a(e));
  38337. var i = this.high >>> 16
  38338. , n = 65535 & this.high
  38339. , o = this.low >>> 16
  38340. , s = 65535 & this.low
  38341. , l = e.high >>> 16
  38342. , c = 65535 & e.high
  38343. , h = e.low >>> 16
  38344. , u = 65535 & e.low
  38345. , d = 0
  38346. , p = 0
  38347. , f = 0
  38348. , g = 0;
  38349. return g += s + u,
  38350. f += g >>> 16,
  38351. g &= 65535,
  38352. f += o + h,
  38353. p += f >>> 16,
  38354. f &= 65535,
  38355. p += n + c,
  38356. d += p >>> 16,
  38357. p &= 65535,
  38358. d += i + l,
  38359. d &= 65535,
  38360. r(f << 16 | g, d << 16 | p, this.unsigned)
  38361. }
  38362. ,
  38363. b.subtract = function(e) {
  38364. return t(e) || (e = a(e)),
  38365. this.add(e.neg())
  38366. }
  38367. ,
  38368. b.sub = b.subtract,
  38369. b.multiply = function(e) {
  38370. if (this.isZero())
  38371. return g;
  38372. if (t(e) || (e = a(e)),
  38373. e.isZero())
  38374. return g;
  38375. if (this.eq(E))
  38376. return e.isOdd() ? E : g;
  38377. if (e.eq(E))
  38378. return this.isOdd() ? E : g;
  38379. if (this.isNegative())
  38380. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38381. if (e.isNegative())
  38382. return this.mul(e.neg()).neg();
  38383. if (this.lt(f) && e.lt(f))
  38384. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38385. var i = this.high >>> 16
  38386. , o = 65535 & this.high
  38387. , s = this.low >>> 16
  38388. , l = 65535 & this.low
  38389. , c = e.high >>> 16
  38390. , h = 65535 & e.high
  38391. , u = e.low >>> 16
  38392. , d = 65535 & e.low
  38393. , p = 0
  38394. , m = 0
  38395. , v = 0
  38396. , A = 0;
  38397. return A += l * d,
  38398. v += A >>> 16,
  38399. A &= 65535,
  38400. v += s * d,
  38401. m += v >>> 16,
  38402. v &= 65535,
  38403. v += l * u,
  38404. m += v >>> 16,
  38405. v &= 65535,
  38406. m += o * d,
  38407. p += m >>> 16,
  38408. m &= 65535,
  38409. m += s * u,
  38410. p += m >>> 16,
  38411. m &= 65535,
  38412. m += l * h,
  38413. p += m >>> 16,
  38414. m &= 65535,
  38415. p += i * d + o * u + s * h + l * c,
  38416. p &= 65535,
  38417. r(v << 16 | A, p << 16 | m, this.unsigned)
  38418. }
  38419. ,
  38420. b.mul = b.multiply,
  38421. b.divide = function(e) {
  38422. if (t(e) || (e = a(e)),
  38423. e.isZero())
  38424. throw Error("division by zero");
  38425. if (this.isZero())
  38426. return this.unsigned ? m : g;
  38427. var i, r, o;
  38428. if (this.unsigned) {
  38429. if (e.unsigned || (e = e.toUnsigned()),
  38430. e.gt(this))
  38431. return m;
  38432. if (e.gt(this.shru(1)))
  38433. return A;
  38434. o = m
  38435. } else {
  38436. if (this.eq(E)) {
  38437. if (e.eq(v) || e.eq(y))
  38438. return E;
  38439. if (e.eq(E))
  38440. return v;
  38441. var s = this.shr(1);
  38442. return i = s.div(e).shl(1),
  38443. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38444. o = i.add(r.div(e)))
  38445. }
  38446. if (e.eq(E))
  38447. return this.unsigned ? m : g;
  38448. if (this.isNegative())
  38449. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38450. if (e.isNegative())
  38451. return this.div(e.neg()).neg();
  38452. o = g
  38453. }
  38454. for (r = this; r.gte(e); ) {
  38455. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38456. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38457. i -= h,
  38458. u = n(i, this.unsigned),
  38459. d = u.mul(e);
  38460. u.isZero() && (u = v),
  38461. o = o.add(u),
  38462. r = r.sub(d)
  38463. }
  38464. return o
  38465. }
  38466. ,
  38467. b.div = b.divide,
  38468. b.modulo = function(e) {
  38469. return t(e) || (e = a(e)),
  38470. this.sub(this.div(e).mul(e))
  38471. }
  38472. ,
  38473. b.mod = b.modulo,
  38474. b.not = function() {
  38475. return r(~this.low, ~this.high, this.unsigned)
  38476. }
  38477. ,
  38478. b.and = function(e) {
  38479. return t(e) || (e = a(e)),
  38480. r(this.low & e.low, this.high & e.high, this.unsigned)
  38481. }
  38482. ,
  38483. b.or = function(e) {
  38484. return t(e) || (e = a(e)),
  38485. r(this.low | e.low, this.high | e.high, this.unsigned)
  38486. }
  38487. ,
  38488. b.xor = function(e) {
  38489. return t(e) || (e = a(e)),
  38490. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38491. }
  38492. ,
  38493. b.shiftLeft = function(e) {
  38494. return t(e) && (e = e.toInt()),
  38495. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38496. }
  38497. ,
  38498. b.shl = b.shiftLeft,
  38499. b.shiftRight = function(e) {
  38500. return t(e) && (e = e.toInt()),
  38501. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38502. }
  38503. ,
  38504. b.shr = b.shiftRight,
  38505. b.shiftRightUnsigned = function(e) {
  38506. if (t(e) && (e = e.toInt()),
  38507. e &= 63,
  38508. 0 === e)
  38509. return this;
  38510. var i = this.high;
  38511. if (e < 32) {
  38512. var n = this.low;
  38513. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38514. }
  38515. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38516. }
  38517. ,
  38518. b.shru = b.shiftRightUnsigned,
  38519. b.toSigned = function() {
  38520. return this.unsigned ? r(this.low, this.high, !1) : this
  38521. }
  38522. ,
  38523. b.toUnsigned = function() {
  38524. return this.unsigned ? this : r(this.low, this.high, !0)
  38525. }
  38526. ,
  38527. b.toBytes = function(e) {
  38528. return e ? this.toBytesLE() : this.toBytesBE()
  38529. }
  38530. ,
  38531. b.toBytesLE = function() {
  38532. var e = this.high
  38533. , t = this.low;
  38534. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38535. }
  38536. ,
  38537. b.toBytesBE = function() {
  38538. var e = this.high
  38539. , t = this.low;
  38540. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38541. }
  38542. ,
  38543. e
  38544. })
  38545. }
  38546. , {}],
  38547. 217: [function(e, t, i) {
  38548. var n = {
  38549. REVISION: "75"
  38550. };
  38551. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38552. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38553. void 0 === Math.sign && (Math.sign = function(e) {
  38554. return e < 0 ? -1 : e > 0 ? 1 : +e
  38555. }
  38556. ),
  38557. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38558. get: function() {
  38559. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38560. }
  38561. }),
  38562. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38563. writable: !0,
  38564. configurable: !0,
  38565. value: function(e) {
  38566. "use strict";
  38567. if (void 0 === e || null === e)
  38568. throw new TypeError("Cannot convert first argument to object");
  38569. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38570. var r = arguments[i];
  38571. if (void 0 !== r && null !== r) {
  38572. r = Object(r);
  38573. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38574. var l = o[a]
  38575. , c = Object.getOwnPropertyDescriptor(r, l);
  38576. void 0 !== c && c.enumerable && (t[l] = r[l])
  38577. }
  38578. }
  38579. }
  38580. return t
  38581. }
  38582. }),
  38583. n.MOUSE = {
  38584. LEFT: 0,
  38585. MIDDLE: 1,
  38586. RIGHT: 2
  38587. },
  38588. n.CullFaceNone = 0,
  38589. n.CullFaceBack = 1,
  38590. n.CullFaceFront = 2,
  38591. n.CullFaceFrontBack = 3,
  38592. n.FrontFaceDirectionCW = 0,
  38593. n.FrontFaceDirectionCCW = 1,
  38594. n.BasicShadowMap = 0,
  38595. n.PCFShadowMap = 1,
  38596. n.PCFSoftShadowMap = 2,
  38597. n.FrontSide = 0,
  38598. n.BackSide = 1,
  38599. n.DoubleSide = 2,
  38600. n.FlatShading = 1,
  38601. n.SmoothShading = 2,
  38602. n.NoColors = 0,
  38603. n.FaceColors = 1,
  38604. n.VertexColors = 2,
  38605. n.NoBlending = 0,
  38606. n.NormalBlending = 1,
  38607. n.AdditiveBlending = 2,
  38608. n.SubtractiveBlending = 3,
  38609. n.MultiplyBlending = 4,
  38610. n.CustomBlending = 5,
  38611. n.AddEquation = 100,
  38612. n.SubtractEquation = 101,
  38613. n.ReverseSubtractEquation = 102,
  38614. n.MinEquation = 103,
  38615. n.MaxEquation = 104,
  38616. n.ZeroFactor = 200,
  38617. n.OneFactor = 201,
  38618. n.SrcColorFactor = 202,
  38619. n.OneMinusSrcColorFactor = 203,
  38620. n.SrcAlphaFactor = 204,
  38621. n.OneMinusSrcAlphaFactor = 205,
  38622. n.DstAlphaFactor = 206,
  38623. n.OneMinusDstAlphaFactor = 207,
  38624. n.DstColorFactor = 208,
  38625. n.OneMinusDstColorFactor = 209,
  38626. n.SrcAlphaSaturateFactor = 210,
  38627. n.NeverDepth = 0,
  38628. n.AlwaysDepth = 1,
  38629. n.LessDepth = 2,
  38630. n.LessEqualDepth = 3,
  38631. n.EqualDepth = 4,
  38632. n.GreaterEqualDepth = 5,
  38633. n.GreaterDepth = 6,
  38634. n.NotEqualDepth = 7,
  38635. n.MultiplyOperation = 0,
  38636. n.MixOperation = 1,
  38637. n.AddOperation = 2,
  38638. n.NoToneMapping = 0,
  38639. n.LinearToneMapping = 1,
  38640. n.ReinhardToneMapping = 2,
  38641. n.Uncharted2ToneMapping = 3,
  38642. n.CineonToneMapping = 4,
  38643. n.UVMapping = 300,
  38644. n.CubeReflectionMapping = 301,
  38645. n.CubeRefractionMapping = 302,
  38646. n.EquirectangularReflectionMapping = 303,
  38647. n.EquirectangularRefractionMapping = 304,
  38648. n.SphericalReflectionMapping = 305,
  38649. n.CubeUVReflectionMapping = 306,
  38650. n.CubeUVRefractionMapping = 307,
  38651. n.RepeatWrapping = 1e3,
  38652. n.ClampToEdgeWrapping = 1001,
  38653. n.MirroredRepeatWrapping = 1002,
  38654. n.NearestFilter = 1003,
  38655. n.NearestMipMapNearestFilter = 1004,
  38656. n.NearestMipMapLinearFilter = 1005,
  38657. n.LinearFilter = 1006,
  38658. n.LinearMipMapNearestFilter = 1007,
  38659. n.LinearMipMapLinearFilter = 1008,
  38660. n.UnsignedByteType = 1009,
  38661. n.ByteType = 1010,
  38662. n.ShortType = 1011,
  38663. n.UnsignedShortType = 1012,
  38664. n.IntType = 1013,
  38665. n.UnsignedIntType = 1014,
  38666. n.FloatType = 1015,
  38667. n.HalfFloatType = 1025,
  38668. n.UnsignedShort4444Type = 1016,
  38669. n.UnsignedShort5551Type = 1017,
  38670. n.UnsignedShort565Type = 1018,
  38671. n.AlphaFormat = 1019,
  38672. n.RGBFormat = 1020,
  38673. n.RGBAFormat = 1021,
  38674. n.LuminanceFormat = 1022,
  38675. n.LuminanceAlphaFormat = 1023,
  38676. n.RGBEFormat = n.RGBAFormat,
  38677. n.RGB_S3TC_DXT1_Format = 2001,
  38678. n.RGBA_S3TC_DXT1_Format = 2002,
  38679. n.RGBA_S3TC_DXT3_Format = 2003,
  38680. n.RGBA_S3TC_DXT5_Format = 2004,
  38681. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38682. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38683. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38684. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38685. n.RGB_ETC1_Format = 2151,
  38686. n.LoopOnce = 2200,
  38687. n.LoopRepeat = 2201,
  38688. n.LoopPingPong = 2202,
  38689. n.InterpolateDiscrete = 2300,
  38690. n.InterpolateLinear = 2301,
  38691. n.InterpolateSmooth = 2302,
  38692. n.ZeroCurvatureEnding = 2400,
  38693. n.ZeroSlopeEnding = 2401,
  38694. n.WrapAroundEnding = 2402,
  38695. n.TrianglesDrawMode = 0,
  38696. n.TriangleStripDrawMode = 1,
  38697. n.TriangleFanDrawMode = 2,
  38698. n.LinearEncoding = 3e3,
  38699. n.sRGBEncoding = 3001,
  38700. n.GammaEncoding = 3007,
  38701. n.RGBEEncoding = 3002,
  38702. n.LogLuvEncoding = 3003,
  38703. n.RGBM7Encoding = 3004,
  38704. n.RGBM16Encoding = 3005,
  38705. n.RGBDEncoding = 3006,
  38706. n.Color = function(e) {
  38707. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38708. }
  38709. ,
  38710. n.Color.prototype = {
  38711. constructor: n.Color,
  38712. r: 1,
  38713. g: 1,
  38714. b: 1,
  38715. set: function(e) {
  38716. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38717. this
  38718. },
  38719. setScalar: function(e) {
  38720. this.r = e,
  38721. this.g = e,
  38722. this.b = e
  38723. },
  38724. setHex: function(e) {
  38725. return e = Math.floor(e),
  38726. this.r = (e >> 16 & 255) / 255,
  38727. this.g = (e >> 8 & 255) / 255,
  38728. this.b = (255 & e) / 255,
  38729. this
  38730. },
  38731. setRGB: function(e, t, i) {
  38732. return this.r = e,
  38733. this.g = t,
  38734. this.b = i,
  38735. this
  38736. },
  38737. setHSL: function() {
  38738. function e(e, t, i) {
  38739. return i < 0 && (i += 1),
  38740. i > 1 && (i -= 1),
  38741. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38742. }
  38743. return function(t, i, r) {
  38744. if (t = n.Math.euclideanModulo(t, 1),
  38745. i = n.Math.clamp(i, 0, 1),
  38746. r = n.Math.clamp(r, 0, 1),
  38747. 0 === i)
  38748. this.r = this.g = this.b = r;
  38749. else {
  38750. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38751. , a = 2 * r - o;
  38752. this.r = e(a, o, t + 1 / 3),
  38753. this.g = e(a, o, t),
  38754. this.b = e(a, o, t - 1 / 3)
  38755. }
  38756. return this
  38757. }
  38758. }(),
  38759. setStyle: function(e) {
  38760. function t(t) {
  38761. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38762. }
  38763. var i;
  38764. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38765. var r, o = i[1], a = i[2];
  38766. switch (o) {
  38767. case "rgb":
  38768. case "rgba":
  38769. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38770. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38771. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38772. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38773. t(r[5]),
  38774. this;
  38775. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38776. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38777. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38778. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38779. t(r[5]),
  38780. this;
  38781. break;
  38782. case "hsl":
  38783. case "hsla":
  38784. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38785. var s = parseFloat(r[1]) / 360
  38786. , l = parseInt(r[2], 10) / 100
  38787. , c = parseInt(r[3], 10) / 100;
  38788. return t(r[5]),
  38789. this.setHSL(s, l, c)
  38790. }
  38791. }
  38792. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38793. var h = i[1]
  38794. , u = h.length;
  38795. if (3 === u)
  38796. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38797. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38798. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38799. this;
  38800. if (6 === u)
  38801. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38802. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38803. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38804. this
  38805. }
  38806. if (e && e.length > 0) {
  38807. var h = n.ColorKeywords[e];
  38808. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38809. }
  38810. return this
  38811. },
  38812. clone: function() {
  38813. return new this.constructor(this.r,this.g,this.b)
  38814. },
  38815. copy: function(e) {
  38816. return this.r = e.r,
  38817. this.g = e.g,
  38818. this.b = e.b,
  38819. this
  38820. },
  38821. copyGammaToLinear: function(e, t) {
  38822. return void 0 === t && (t = 2),
  38823. this.r = Math.pow(e.r, t),
  38824. this.g = Math.pow(e.g, t),
  38825. this.b = Math.pow(e.b, t),
  38826. this
  38827. },
  38828. copyLinearToGamma: function(e, t) {
  38829. void 0 === t && (t = 2);
  38830. var i = t > 0 ? 1 / t : 1;
  38831. return this.r = Math.pow(e.r, i),
  38832. this.g = Math.pow(e.g, i),
  38833. this.b = Math.pow(e.b, i),
  38834. this
  38835. },
  38836. convertGammaToLinear: function() {
  38837. var e = this.r
  38838. , t = this.g
  38839. , i = this.b;
  38840. return this.r = e * e,
  38841. this.g = t * t,
  38842. this.b = i * i,
  38843. this
  38844. },
  38845. convertLinearToGamma: function() {
  38846. return this.r = Math.sqrt(this.r),
  38847. this.g = Math.sqrt(this.g),
  38848. this.b = Math.sqrt(this.b),
  38849. this
  38850. },
  38851. getHex: function() {
  38852. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38853. },
  38854. getHexString: function() {
  38855. return ("000000" + this.getHex().toString(16)).slice(-6)
  38856. },
  38857. getHSL: function(e) {
  38858. var t, i, n = e || {
  38859. h: 0,
  38860. s: 0,
  38861. l: 0
  38862. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38863. if (l === s)
  38864. t = 0,
  38865. i = 0;
  38866. else {
  38867. var h = s - l;
  38868. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38869. s) {
  38870. case r:
  38871. t = (o - a) / h + (o < a ? 6 : 0);
  38872. break;
  38873. case o:
  38874. t = (a - r) / h + 2;
  38875. break;
  38876. case a:
  38877. t = (r - o) / h + 4
  38878. }
  38879. t /= 6
  38880. }
  38881. return n.h = t,
  38882. n.s = i,
  38883. n.l = c,
  38884. n
  38885. },
  38886. getStyle: function() {
  38887. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38888. },
  38889. offsetHSL: function(e, t, i) {
  38890. var n = this.getHSL();
  38891. return n.h += e,
  38892. n.s += t,
  38893. n.l += i,
  38894. this.setHSL(n.h, n.s, n.l),
  38895. this
  38896. },
  38897. add: function(e) {
  38898. return this.r += e.r,
  38899. this.g += e.g,
  38900. this.b += e.b,
  38901. this
  38902. },
  38903. addColors: function(e, t) {
  38904. return this.r = e.r + t.r,
  38905. this.g = e.g + t.g,
  38906. this.b = e.b + t.b,
  38907. this
  38908. },
  38909. addScalar: function(e) {
  38910. return this.r += e,
  38911. this.g += e,
  38912. this.b += e,
  38913. this
  38914. },
  38915. multiply: function(e) {
  38916. return this.r *= e.r,
  38917. this.g *= e.g,
  38918. this.b *= e.b,
  38919. this
  38920. },
  38921. multiplyScalar: function(e) {
  38922. return this.r *= e,
  38923. this.g *= e,
  38924. this.b *= e,
  38925. this
  38926. },
  38927. lerp: function(e, t) {
  38928. return this.r += (e.r - this.r) * t,
  38929. this.g += (e.g - this.g) * t,
  38930. this.b += (e.b - this.b) * t,
  38931. this
  38932. },
  38933. equals: function(e) {
  38934. return e.r === this.r && e.g === this.g && e.b === this.b
  38935. },
  38936. fromArray: function(e, t) {
  38937. return void 0 === t && (t = 0),
  38938. this.r = e[t],
  38939. this.g = e[t + 1],
  38940. this.b = e[t + 2],
  38941. this
  38942. },
  38943. toArray: function(e, t) {
  38944. return void 0 === e && (e = []),
  38945. void 0 === t && (t = 0),
  38946. e[t] = this.r,
  38947. e[t + 1] = this.g,
  38948. e[t + 2] = this.b,
  38949. e
  38950. }
  38951. },
  38952. n.ColorKeywords = {
  38953. aliceblue: 15792383,
  38954. antiquewhite: 16444375,
  38955. aqua: 65535,
  38956. aquamarine: 8388564,
  38957. azure: 15794175,
  38958. beige: 16119260,
  38959. bisque: 16770244,
  38960. black: 0,
  38961. blanchedalmond: 16772045,
  38962. blue: 255,
  38963. blueviolet: 9055202,
  38964. brown: 10824234,
  38965. burlywood: 14596231,
  38966. cadetblue: 6266528,
  38967. chartreuse: 8388352,
  38968. chocolate: 13789470,
  38969. coral: 16744272,
  38970. cornflowerblue: 6591981,
  38971. cornsilk: 16775388,
  38972. crimson: 14423100,
  38973. cyan: 65535,
  38974. darkblue: 139,
  38975. darkcyan: 35723,
  38976. darkgoldenrod: 12092939,
  38977. darkgray: 11119017,
  38978. darkgreen: 25600,
  38979. darkgrey: 11119017,
  38980. darkkhaki: 12433259,
  38981. darkmagenta: 9109643,
  38982. darkolivegreen: 5597999,
  38983. darkorange: 16747520,
  38984. darkorchid: 10040012,
  38985. darkred: 9109504,
  38986. darksalmon: 15308410,
  38987. darkseagreen: 9419919,
  38988. darkslateblue: 4734347,
  38989. darkslategray: 3100495,
  38990. darkslategrey: 3100495,
  38991. darkturquoise: 52945,
  38992. darkviolet: 9699539,
  38993. deeppink: 16716947,
  38994. deepskyblue: 49151,
  38995. dimgray: 6908265,
  38996. dimgrey: 6908265,
  38997. dodgerblue: 2003199,
  38998. firebrick: 11674146,
  38999. floralwhite: 16775920,
  39000. forestgreen: 2263842,
  39001. fuchsia: 16711935,
  39002. gainsboro: 14474460,
  39003. ghostwhite: 16316671,
  39004. gold: 16766720,
  39005. goldenrod: 14329120,
  39006. gray: 8421504,
  39007. green: 32768,
  39008. greenyellow: 11403055,
  39009. grey: 8421504,
  39010. honeydew: 15794160,
  39011. hotpink: 16738740,
  39012. indianred: 13458524,
  39013. indigo: 4915330,
  39014. ivory: 16777200,
  39015. khaki: 15787660,
  39016. lavender: 15132410,
  39017. lavenderblush: 16773365,
  39018. lawngreen: 8190976,
  39019. lemonchiffon: 16775885,
  39020. lightblue: 11393254,
  39021. lightcoral: 15761536,
  39022. lightcyan: 14745599,
  39023. lightgoldenrodyellow: 16448210,
  39024. lightgray: 13882323,
  39025. lightgreen: 9498256,
  39026. lightgrey: 13882323,
  39027. lightpink: 16758465,
  39028. lightsalmon: 16752762,
  39029. lightseagreen: 2142890,
  39030. lightskyblue: 8900346,
  39031. lightslategray: 7833753,
  39032. lightslategrey: 7833753,
  39033. lightsteelblue: 11584734,
  39034. lightyellow: 16777184,
  39035. lime: 65280,
  39036. limegreen: 3329330,
  39037. linen: 16445670,
  39038. magenta: 16711935,
  39039. maroon: 8388608,
  39040. mediumaquamarine: 6737322,
  39041. mediumblue: 205,
  39042. mediumorchid: 12211667,
  39043. mediumpurple: 9662683,
  39044. mediumseagreen: 3978097,
  39045. mediumslateblue: 8087790,
  39046. mediumspringgreen: 64154,
  39047. mediumturquoise: 4772300,
  39048. mediumvioletred: 13047173,
  39049. midnightblue: 1644912,
  39050. mintcream: 16121850,
  39051. mistyrose: 16770273,
  39052. moccasin: 16770229,
  39053. navajowhite: 16768685,
  39054. navy: 128,
  39055. oldlace: 16643558,
  39056. olive: 8421376,
  39057. olivedrab: 7048739,
  39058. orange: 16753920,
  39059. orangered: 16729344,
  39060. orchid: 14315734,
  39061. palegoldenrod: 15657130,
  39062. palegreen: 10025880,
  39063. paleturquoise: 11529966,
  39064. palevioletred: 14381203,
  39065. papayawhip: 16773077,
  39066. peachpuff: 16767673,
  39067. peru: 13468991,
  39068. pink: 16761035,
  39069. plum: 14524637,
  39070. powderblue: 11591910,
  39071. purple: 8388736,
  39072. red: 16711680,
  39073. rosybrown: 12357519,
  39074. royalblue: 4286945,
  39075. saddlebrown: 9127187,
  39076. salmon: 16416882,
  39077. sandybrown: 16032864,
  39078. seagreen: 3050327,
  39079. seashell: 16774638,
  39080. sienna: 10506797,
  39081. silver: 12632256,
  39082. skyblue: 8900331,
  39083. slateblue: 6970061,
  39084. slategray: 7372944,
  39085. slategrey: 7372944,
  39086. snow: 16775930,
  39087. springgreen: 65407,
  39088. steelblue: 4620980,
  39089. tan: 13808780,
  39090. teal: 32896,
  39091. thistle: 14204888,
  39092. tomato: 16737095,
  39093. turquoise: 4251856,
  39094. violet: 15631086,
  39095. wheat: 16113331,
  39096. white: 16777215,
  39097. whitesmoke: 16119285,
  39098. yellow: 16776960,
  39099. yellowgreen: 10145074
  39100. },
  39101. n.Quaternion = function(e, t, i, n) {
  39102. this._x = e || 0,
  39103. this._y = t || 0,
  39104. this._z = i || 0,
  39105. this._w = void 0 !== n ? n : 1
  39106. }
  39107. ,
  39108. n.Quaternion.prototype = {
  39109. constructor: n.Quaternion,
  39110. get x() {
  39111. return this._x
  39112. },
  39113. set x(e) {
  39114. this._x = e,
  39115. this.onChangeCallback()
  39116. },
  39117. get y() {
  39118. return this._y
  39119. },
  39120. set y(e) {
  39121. this._y = e,
  39122. this.onChangeCallback()
  39123. },
  39124. get z() {
  39125. return this._z
  39126. },
  39127. set z(e) {
  39128. this._z = e,
  39129. this.onChangeCallback()
  39130. },
  39131. get w() {
  39132. return this._w
  39133. },
  39134. set w(e) {
  39135. this._w = e,
  39136. this.onChangeCallback()
  39137. },
  39138. set: function(e, t, i, n) {
  39139. return this._x = e,
  39140. this._y = t,
  39141. this._z = i,
  39142. this._w = n,
  39143. this.onChangeCallback(),
  39144. this
  39145. },
  39146. clone: function() {
  39147. return new this.constructor(this._x,this._y,this._z,this._w)
  39148. },
  39149. copy: function(e) {
  39150. return this._x = e.x,
  39151. this._y = e.y,
  39152. this._z = e.z,
  39153. this._w = e.w,
  39154. this.onChangeCallback(),
  39155. this
  39156. },
  39157. setFromEuler: function(e, t) {
  39158. if (e instanceof n.Euler == !1)
  39159. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39160. var i = Math.cos(e._x / 2)
  39161. , r = Math.cos(e._y / 2)
  39162. , o = Math.cos(e._z / 2)
  39163. , a = Math.sin(e._x / 2)
  39164. , s = Math.sin(e._y / 2)
  39165. , l = Math.sin(e._z / 2)
  39166. , c = e.order;
  39167. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39168. this._y = i * s * o - a * r * l,
  39169. this._z = i * r * l + a * s * o,
  39170. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39171. this._y = i * s * o - a * r * l,
  39172. this._z = i * r * l - a * s * o,
  39173. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39174. this._y = i * s * o + a * r * l,
  39175. this._z = i * r * l + a * s * o,
  39176. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39177. this._y = i * s * o + a * r * l,
  39178. this._z = i * r * l - a * s * o,
  39179. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39180. this._y = i * s * o + a * r * l,
  39181. this._z = i * r * l - a * s * o,
  39182. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39183. this._y = i * s * o - a * r * l,
  39184. this._z = i * r * l + a * s * o,
  39185. this._w = i * r * o + a * s * l),
  39186. t !== !1 && this.onChangeCallback(),
  39187. this
  39188. },
  39189. setFromAxisAngle: function(e, t) {
  39190. var i = t / 2
  39191. , n = Math.sin(i);
  39192. return this._x = e.x * n,
  39193. this._y = e.y * n,
  39194. this._z = e.z * n,
  39195. this._w = Math.cos(i),
  39196. this.onChangeCallback(),
  39197. this
  39198. },
  39199. setFromRotationMatrix: function(e) {
  39200. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39201. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39202. this._w = .25 / t,
  39203. this._x = (h - l) * t,
  39204. this._y = (o - c) * t,
  39205. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39206. this._w = (h - l) / t,
  39207. this._x = .25 * t,
  39208. this._y = (r + a) / t,
  39209. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39210. this._w = (o - c) / t,
  39211. this._x = (r + a) / t,
  39212. this._y = .25 * t,
  39213. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39214. this._w = (a - r) / t,
  39215. this._x = (o + c) / t,
  39216. this._y = (l + h) / t,
  39217. this._z = .25 * t),
  39218. this.onChangeCallback(),
  39219. this
  39220. },
  39221. setFromUnitVectors: function() {
  39222. var e, t, i = 1e-6;
  39223. return function(r, o) {
  39224. return void 0 === e && (e = new n.Vector3),
  39225. t = r.dot(o) + 1,
  39226. t < i ? (t = 0,
  39227. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39228. this._x = e.x,
  39229. this._y = e.y,
  39230. this._z = e.z,
  39231. this._w = t,
  39232. this.normalize(),
  39233. this
  39234. }
  39235. }(),
  39236. inverse: function() {
  39237. return this.conjugate().normalize(),
  39238. this
  39239. },
  39240. conjugate: function() {
  39241. return this._x *= -1,
  39242. this._y *= -1,
  39243. this._z *= -1,
  39244. this.onChangeCallback(),
  39245. this
  39246. },
  39247. dot: function(e) {
  39248. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39249. },
  39250. lengthSq: function() {
  39251. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39252. },
  39253. length: function() {
  39254. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39255. },
  39256. normalize: function() {
  39257. var e = this.length();
  39258. return 0 === e ? (this._x = 0,
  39259. this._y = 0,
  39260. this._z = 0,
  39261. this._w = 1) : (e = 1 / e,
  39262. this._x = this._x * e,
  39263. this._y = this._y * e,
  39264. this._z = this._z * e,
  39265. this._w = this._w * e),
  39266. this.onChangeCallback(),
  39267. this
  39268. },
  39269. multiply: function(e, t) {
  39270. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39271. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39272. },
  39273. multiplyQuaternions: function(e, t) {
  39274. var i = e._x
  39275. , n = e._y
  39276. , r = e._z
  39277. , o = e._w
  39278. , a = t._x
  39279. , s = t._y
  39280. , l = t._z
  39281. , c = t._w;
  39282. return this._x = i * c + o * a + n * l - r * s,
  39283. this._y = n * c + o * s + r * a - i * l,
  39284. this._z = r * c + o * l + i * s - n * a,
  39285. this._w = o * c - i * a - n * s - r * l,
  39286. this.onChangeCallback(),
  39287. this
  39288. },
  39289. slerp: function(e, t) {
  39290. if (0 === t)
  39291. return this;
  39292. if (1 === t)
  39293. return this.copy(e);
  39294. var i = this._x
  39295. , n = this._y
  39296. , r = this._z
  39297. , o = this._w
  39298. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39299. if (a < 0 ? (this._w = -e._w,
  39300. this._x = -e._x,
  39301. this._y = -e._y,
  39302. this._z = -e._z,
  39303. a = -a) : this.copy(e),
  39304. a >= 1)
  39305. return this._w = o,
  39306. this._x = i,
  39307. this._y = n,
  39308. this._z = r,
  39309. this;
  39310. var s = Math.sqrt(1 - a * a);
  39311. if (Math.abs(s) < .001)
  39312. return this._w = .5 * (o + this._w),
  39313. this._x = .5 * (i + this._x),
  39314. this._y = .5 * (n + this._y),
  39315. this._z = .5 * (r + this._z),
  39316. this;
  39317. var l = Math.atan2(s, a)
  39318. , c = Math.sin((1 - t) * l) / s
  39319. , h = Math.sin(t * l) / s;
  39320. return this._w = o * c + this._w * h,
  39321. this._x = i * c + this._x * h,
  39322. this._y = n * c + this._y * h,
  39323. this._z = r * c + this._z * h,
  39324. this.onChangeCallback(),
  39325. this
  39326. },
  39327. equals: function(e) {
  39328. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39329. },
  39330. fromArray: function(e, t) {
  39331. return void 0 === t && (t = 0),
  39332. this._x = e[t],
  39333. this._y = e[t + 1],
  39334. this._z = e[t + 2],
  39335. this._w = e[t + 3],
  39336. this.onChangeCallback(),
  39337. this
  39338. },
  39339. toArray: function(e, t) {
  39340. return void 0 === e && (e = []),
  39341. void 0 === t && (t = 0),
  39342. e[t] = this._x,
  39343. e[t + 1] = this._y,
  39344. e[t + 2] = this._z,
  39345. e[t + 3] = this._w,
  39346. e
  39347. },
  39348. onChange: function(e) {
  39349. return this.onChangeCallback = e,
  39350. this
  39351. },
  39352. onChangeCallback: function() {}
  39353. },
  39354. Object.assign(n.Quaternion, {
  39355. slerp: function(e, t, i, n) {
  39356. return i.copy(e).slerp(t, n)
  39357. },
  39358. slerpFlat: function(e, t, i, n, r, o, a) {
  39359. var s = i[n + 0]
  39360. , l = i[n + 1]
  39361. , c = i[n + 2]
  39362. , h = i[n + 3]
  39363. , u = r[o + 0]
  39364. , d = r[o + 1]
  39365. , p = r[o + 2]
  39366. , f = r[o + 3];
  39367. if (h !== f || s !== u || l !== d || c !== p) {
  39368. var g = 1 - a
  39369. , m = s * u + l * d + c * p + h * f
  39370. , v = m >= 0 ? 1 : -1
  39371. , A = 1 - m * m;
  39372. if (A > Number.EPSILON) {
  39373. var y = Math.sqrt(A)
  39374. , C = Math.atan2(y, m * v);
  39375. g = Math.sin(g * C) / y,
  39376. a = Math.sin(a * C) / y
  39377. }
  39378. var I = a * v;
  39379. if (s = s * g + u * I,
  39380. l = l * g + d * I,
  39381. c = c * g + p * I,
  39382. h = h * g + f * I,
  39383. g === 1 - a) {
  39384. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39385. s *= E,
  39386. l *= E,
  39387. c *= E,
  39388. h *= E
  39389. }
  39390. }
  39391. e[t] = s,
  39392. e[t + 1] = l,
  39393. e[t + 2] = c,
  39394. e[t + 3] = h
  39395. }
  39396. }),
  39397. n.Vector2 = function(e, t) {
  39398. this.x = e || 0,
  39399. this.y = t || 0
  39400. }
  39401. ,
  39402. n.Vector2.prototype = {
  39403. constructor: n.Vector2,
  39404. get width() {
  39405. return this.x
  39406. },
  39407. set width(e) {
  39408. this.x = e
  39409. },
  39410. get height() {
  39411. return this.y
  39412. },
  39413. set height(e) {
  39414. this.y = e
  39415. },
  39416. set: function(e, t) {
  39417. return this.x = e,
  39418. this.y = t,
  39419. this
  39420. },
  39421. setScalar: function(e) {
  39422. return this.x = e,
  39423. this.y = e,
  39424. this
  39425. },
  39426. setX: function(e) {
  39427. return this.x = e,
  39428. this
  39429. },
  39430. setY: function(e) {
  39431. return this.y = e,
  39432. this
  39433. },
  39434. setComponent: function(e, t) {
  39435. switch (e) {
  39436. case 0:
  39437. this.x = t;
  39438. break;
  39439. case 1:
  39440. this.y = t;
  39441. break;
  39442. default:
  39443. throw new Error("index is out of range: " + e)
  39444. }
  39445. },
  39446. getComponent: function(e) {
  39447. switch (e) {
  39448. case 0:
  39449. return this.x;
  39450. case 1:
  39451. return this.y;
  39452. default:
  39453. throw new Error("index is out of range: " + e)
  39454. }
  39455. },
  39456. clone: function() {
  39457. return new this.constructor(this.x,this.y)
  39458. },
  39459. copy: function(e) {
  39460. return this.x = e.x,
  39461. this.y = e.y,
  39462. this
  39463. },
  39464. add: function(e, t) {
  39465. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39466. this.addVectors(e, t)) : (this.x += e.x,
  39467. this.y += e.y,
  39468. this)
  39469. },
  39470. addScalar: function(e) {
  39471. return this.x += e,
  39472. this.y += e,
  39473. this
  39474. },
  39475. addVectors: function(e, t) {
  39476. return this.x = e.x + t.x,
  39477. this.y = e.y + t.y,
  39478. this
  39479. },
  39480. addScaledVector: function(e, t) {
  39481. return this.x += e.x * t,
  39482. this.y += e.y * t,
  39483. this
  39484. },
  39485. sub: function(e, t) {
  39486. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39487. this.subVectors(e, t)) : (this.x -= e.x,
  39488. this.y -= e.y,
  39489. this)
  39490. },
  39491. subScalar: function(e) {
  39492. return this.x -= e,
  39493. this.y -= e,
  39494. this
  39495. },
  39496. subVectors: function(e, t) {
  39497. return this.x = e.x - t.x,
  39498. this.y = e.y - t.y,
  39499. this
  39500. },
  39501. multiply: function(e) {
  39502. return this.x *= e.x,
  39503. this.y *= e.y,
  39504. this
  39505. },
  39506. multiplyScalar: function(e) {
  39507. return isFinite(e) ? (this.x *= e,
  39508. this.y *= e) : (this.x = 0,
  39509. this.y = 0),
  39510. this
  39511. },
  39512. divide: function(e) {
  39513. return this.x /= e.x,
  39514. this.y /= e.y,
  39515. this
  39516. },
  39517. divideScalar: function(e) {
  39518. return this.multiplyScalar(1 / e)
  39519. },
  39520. min: function(e) {
  39521. return this.x = Math.min(this.x, e.x),
  39522. this.y = Math.min(this.y, e.y),
  39523. this
  39524. },
  39525. max: function(e) {
  39526. return this.x = Math.max(this.x, e.x),
  39527. this.y = Math.max(this.y, e.y),
  39528. this
  39529. },
  39530. clamp: function(e, t) {
  39531. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39532. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39533. this
  39534. },
  39535. clampScalar: function() {
  39536. var e, t;
  39537. return function(i, r) {
  39538. return void 0 === e && (e = new n.Vector2,
  39539. t = new n.Vector2),
  39540. e.set(i, i),
  39541. t.set(r, r),
  39542. this.clamp(e, t)
  39543. }
  39544. }(),
  39545. clampLength: function(e, t) {
  39546. var i = this.length();
  39547. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39548. this
  39549. },
  39550. floor: function() {
  39551. return this.x = Math.floor(this.x),
  39552. this.y = Math.floor(this.y),
  39553. this
  39554. },
  39555. ceil: function() {
  39556. return this.x = Math.ceil(this.x),
  39557. this.y = Math.ceil(this.y),
  39558. this
  39559. },
  39560. round: function() {
  39561. return this.x = Math.round(this.x),
  39562. this.y = Math.round(this.y),
  39563. this
  39564. },
  39565. roundToZero: function() {
  39566. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39567. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39568. this
  39569. },
  39570. negate: function() {
  39571. return this.x = -this.x,
  39572. this.y = -this.y,
  39573. this
  39574. },
  39575. dot: function(e) {
  39576. return this.x * e.x + this.y * e.y
  39577. },
  39578. lengthSq: function() {
  39579. return this.x * this.x + this.y * this.y
  39580. },
  39581. length: function() {
  39582. return Math.sqrt(this.x * this.x + this.y * this.y)
  39583. },
  39584. lengthManhattan: function() {
  39585. return Math.abs(this.x) + Math.abs(this.y)
  39586. },
  39587. normalize: function() {
  39588. return this.divideScalar(this.length())
  39589. },
  39590. angle: function() {
  39591. var e = Math.atan2(this.y, this.x);
  39592. return e < 0 && (e += 2 * Math.PI),
  39593. e
  39594. },
  39595. distanceTo: function(e) {
  39596. return Math.sqrt(this.distanceToSquared(e))
  39597. },
  39598. distanceToSquared: function(e) {
  39599. var t = this.x - e.x
  39600. , i = this.y - e.y;
  39601. return t * t + i * i
  39602. },
  39603. setLength: function(e) {
  39604. return this.multiplyScalar(e / this.length())
  39605. },
  39606. lerp: function(e, t) {
  39607. return this.x += (e.x - this.x) * t,
  39608. this.y += (e.y - this.y) * t,
  39609. this
  39610. },
  39611. lerpVectors: function(e, t, i) {
  39612. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39613. this
  39614. },
  39615. equals: function(e) {
  39616. return e.x === this.x && e.y === this.y
  39617. },
  39618. fromArray: function(e, t) {
  39619. return void 0 === t && (t = 0),
  39620. this.x = e[t],
  39621. this.y = e[t + 1],
  39622. this
  39623. },
  39624. toArray: function(e, t) {
  39625. return void 0 === e && (e = []),
  39626. void 0 === t && (t = 0),
  39627. e[t] = this.x,
  39628. e[t + 1] = this.y,
  39629. e
  39630. },
  39631. fromAttribute: function(e, t, i) {
  39632. return void 0 === i && (i = 0),
  39633. t = t * e.itemSize + i,
  39634. this.x = e.array[t],
  39635. this.y = e.array[t + 1],
  39636. this
  39637. },
  39638. rotateAround: function(e, t) {
  39639. var i = Math.cos(t)
  39640. , n = Math.sin(t)
  39641. , r = this.x - e.x
  39642. , o = this.y - e.y;
  39643. return this.x = r * i - o * n + e.x,
  39644. this.y = r * n + o * i + e.y,
  39645. this
  39646. }
  39647. },
  39648. n.Vector3 = function(e, t, i) {
  39649. this.x = e || 0,
  39650. this.y = t || 0,
  39651. this.z = i || 0
  39652. }
  39653. ,
  39654. n.Vector3.prototype = {
  39655. constructor: n.Vector3,
  39656. set: function(e, t, i) {
  39657. return this.x = e,
  39658. this.y = t,
  39659. this.z = i,
  39660. this
  39661. },
  39662. setScalar: function(e) {
  39663. return this.x = e,
  39664. this.y = e,
  39665. this.z = e,
  39666. this
  39667. },
  39668. setX: function(e) {
  39669. return this.x = e,
  39670. this
  39671. },
  39672. setY: function(e) {
  39673. return this.y = e,
  39674. this
  39675. },
  39676. setZ: function(e) {
  39677. return this.z = e,
  39678. this
  39679. },
  39680. setComponent: function(e, t) {
  39681. switch (e) {
  39682. case 0:
  39683. this.x = t;
  39684. break;
  39685. case 1:
  39686. this.y = t;
  39687. break;
  39688. case 2:
  39689. this.z = t;
  39690. break;
  39691. default:
  39692. throw new Error("index is out of range: " + e)
  39693. }
  39694. },
  39695. getComponent: function(e) {
  39696. switch (e) {
  39697. case 0:
  39698. return this.x;
  39699. case 1:
  39700. return this.y;
  39701. case 2:
  39702. return this.z;
  39703. default:
  39704. throw new Error("index is out of range: " + e)
  39705. }
  39706. },
  39707. clone: function() {
  39708. return new this.constructor(this.x,this.y,this.z)
  39709. },
  39710. copy: function(e) {
  39711. return this.x = e.x,
  39712. this.y = e.y,
  39713. this.z = e.z,
  39714. this
  39715. },
  39716. add: function(e, t) {
  39717. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39718. this.addVectors(e, t)) : (this.x += e.x,
  39719. this.y += e.y,
  39720. this.z += e.z,
  39721. this)
  39722. },
  39723. addScalar: function(e) {
  39724. return this.x += e,
  39725. this.y += e,
  39726. this.z += e,
  39727. this
  39728. },
  39729. addVectors: function(e, t) {
  39730. return this.x = e.x + t.x,
  39731. this.y = e.y + t.y,
  39732. this.z = e.z + t.z,
  39733. this
  39734. },
  39735. addScaledVector: function(e, t) {
  39736. return this.x += e.x * t,
  39737. this.y += e.y * t,
  39738. this.z += e.z * t,
  39739. this
  39740. },
  39741. sub: function(e, t) {
  39742. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39743. this.subVectors(e, t)) : (this.x -= e.x,
  39744. this.y -= e.y,
  39745. this.z -= e.z,
  39746. this)
  39747. },
  39748. subScalar: function(e) {
  39749. return this.x -= e,
  39750. this.y -= e,
  39751. this.z -= e,
  39752. this
  39753. },
  39754. subVectors: function(e, t) {
  39755. return this.x = e.x - t.x,
  39756. this.y = e.y - t.y,
  39757. this.z = e.z - t.z,
  39758. this
  39759. },
  39760. multiply: function(e, t) {
  39761. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39762. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39763. this.y *= e.y,
  39764. this.z *= e.z,
  39765. this)
  39766. },
  39767. multiplyScalar: function(e) {
  39768. return isFinite(e) ? (this.x *= e,
  39769. this.y *= e,
  39770. this.z *= e) : (this.x = 0,
  39771. this.y = 0,
  39772. this.z = 0),
  39773. this
  39774. },
  39775. multiplyVectors: function(e, t) {
  39776. return this.x = e.x * t.x,
  39777. this.y = e.y * t.y,
  39778. this.z = e.z * t.z,
  39779. this
  39780. },
  39781. applyEuler: function() {
  39782. var e;
  39783. return function(t) {
  39784. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39785. void 0 === e && (e = new n.Quaternion),
  39786. this.applyQuaternion(e.setFromEuler(t)),
  39787. this
  39788. }
  39789. }(),
  39790. applyAxisAngle: function() {
  39791. var e;
  39792. return function(t, i) {
  39793. return void 0 === e && (e = new n.Quaternion),
  39794. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39795. this
  39796. }
  39797. }(),
  39798. applyMatrix3: function(e) {
  39799. var t = this.x
  39800. , i = this.y
  39801. , n = this.z
  39802. , r = e.elements;
  39803. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39804. this.y = r[1] * t + r[4] * i + r[7] * n,
  39805. this.z = r[2] * t + r[5] * i + r[8] * n,
  39806. this
  39807. },
  39808. applyMatrix4: function(e) {
  39809. var t = this.x
  39810. , i = this.y
  39811. , n = this.z
  39812. , r = e.elements;
  39813. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39814. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39815. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39816. this
  39817. },
  39818. applyProjection: function(e) {
  39819. var t = this.x
  39820. , i = this.y
  39821. , n = this.z
  39822. , r = e.elements
  39823. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39824. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39825. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39826. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39827. this
  39828. },
  39829. applyQuaternion: function(e) {
  39830. var t = this.x
  39831. , i = this.y
  39832. , n = this.z
  39833. , r = e.x
  39834. , o = e.y
  39835. , a = e.z
  39836. , s = e.w
  39837. , l = s * t + o * n - a * i
  39838. , c = s * i + a * t - r * n
  39839. , h = s * n + r * i - o * t
  39840. , u = -r * t - o * i - a * n;
  39841. return this.x = l * s + u * -r + c * -a - h * -o,
  39842. this.y = c * s + u * -o + h * -r - l * -a,
  39843. this.z = h * s + u * -a + l * -o - c * -r,
  39844. this
  39845. },
  39846. project: function() {
  39847. var e;
  39848. return function(t) {
  39849. return void 0 === e && (e = new n.Matrix4),
  39850. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39851. this.applyProjection(e)
  39852. }
  39853. }(),
  39854. unproject: function() {
  39855. var e;
  39856. return function(t) {
  39857. return void 0 === e && (e = new n.Matrix4),
  39858. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39859. this.applyProjection(e)
  39860. }
  39861. }(),
  39862. transformDirection: function(e) {
  39863. var t = this.x
  39864. , i = this.y
  39865. , n = this.z
  39866. , r = e.elements;
  39867. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39868. this.y = r[1] * t + r[5] * i + r[9] * n,
  39869. this.z = r[2] * t + r[6] * i + r[10] * n,
  39870. this.normalize(),
  39871. this
  39872. },
  39873. divide: function(e) {
  39874. return this.x /= e.x,
  39875. this.y /= e.y,
  39876. this.z /= e.z,
  39877. this
  39878. },
  39879. divideScalar: function(e) {
  39880. return this.multiplyScalar(1 / e)
  39881. },
  39882. min: function(e) {
  39883. return this.x = Math.min(this.x, e.x),
  39884. this.y = Math.min(this.y, e.y),
  39885. this.z = Math.min(this.z, e.z),
  39886. this
  39887. },
  39888. max: function(e) {
  39889. return this.x = Math.max(this.x, e.x),
  39890. this.y = Math.max(this.y, e.y),
  39891. this.z = Math.max(this.z, e.z),
  39892. this
  39893. },
  39894. clamp: function(e, t) {
  39895. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39896. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39897. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39898. this
  39899. },
  39900. clampScalar: function() {
  39901. var e, t;
  39902. return function(i, r) {
  39903. return void 0 === e && (e = new n.Vector3,
  39904. t = new n.Vector3),
  39905. e.set(i, i, i),
  39906. t.set(r, r, r),
  39907. this.clamp(e, t)
  39908. }
  39909. }(),
  39910. clampLength: function(e, t) {
  39911. var i = this.length();
  39912. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39913. this
  39914. },
  39915. floor: function() {
  39916. return this.x = Math.floor(this.x),
  39917. this.y = Math.floor(this.y),
  39918. this.z = Math.floor(this.z),
  39919. this
  39920. },
  39921. ceil: function() {
  39922. return this.x = Math.ceil(this.x),
  39923. this.y = Math.ceil(this.y),
  39924. this.z = Math.ceil(this.z),
  39925. this
  39926. },
  39927. round: function() {
  39928. return this.x = Math.round(this.x),
  39929. this.y = Math.round(this.y),
  39930. this.z = Math.round(this.z),
  39931. this
  39932. },
  39933. roundToZero: function() {
  39934. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39935. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39936. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  39937. this
  39938. },
  39939. negate: function() {
  39940. return this.x = -this.x,
  39941. this.y = -this.y,
  39942. this.z = -this.z,
  39943. this
  39944. },
  39945. dot: function(e) {
  39946. return this.x * e.x + this.y * e.y + this.z * e.z
  39947. },
  39948. lengthSq: function() {
  39949. return this.x * this.x + this.y * this.y + this.z * this.z
  39950. },
  39951. length: function() {
  39952. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  39953. },
  39954. lengthManhattan: function() {
  39955. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  39956. },
  39957. normalize: function() {
  39958. return this.divideScalar(this.length())
  39959. },
  39960. setLength: function(e) {
  39961. return this.multiplyScalar(e / this.length())
  39962. },
  39963. lerp: function(e, t) {
  39964. return this.x += (e.x - this.x) * t,
  39965. this.y += (e.y - this.y) * t,
  39966. this.z += (e.z - this.z) * t,
  39967. this
  39968. },
  39969. lerpVectors: function(e, t, i) {
  39970. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39971. this
  39972. },
  39973. cross: function(e, t) {
  39974. if (void 0 !== t)
  39975. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  39976. this.crossVectors(e, t);
  39977. var i = this.x
  39978. , n = this.y
  39979. , r = this.z;
  39980. return this.x = n * e.z - r * e.y,
  39981. this.y = r * e.x - i * e.z,
  39982. this.z = i * e.y - n * e.x,
  39983. this
  39984. },
  39985. crossVectors: function(e, t) {
  39986. var i = e.x
  39987. , n = e.y
  39988. , r = e.z
  39989. , o = t.x
  39990. , a = t.y
  39991. , s = t.z;
  39992. return this.x = n * s - r * a,
  39993. this.y = r * o - i * s,
  39994. this.z = i * a - n * o,
  39995. this
  39996. },
  39997. projectOnVector: function() {
  39998. var e, t;
  39999. return function(i) {
  40000. return void 0 === e && (e = new n.Vector3),
  40001. e.copy(i).normalize(),
  40002. t = this.dot(e),
  40003. this.copy(e).multiplyScalar(t)
  40004. }
  40005. }(),
  40006. projectOnPlane: function() {
  40007. var e;
  40008. return function(t) {
  40009. return void 0 === e && (e = new n.Vector3),
  40010. e.copy(this).projectOnVector(t),
  40011. this.sub(e)
  40012. }
  40013. }(),
  40014. reflect: function() {
  40015. var e;
  40016. return function(t) {
  40017. return void 0 === e && (e = new n.Vector3),
  40018. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40019. }
  40020. }(),
  40021. angleTo: function(e) {
  40022. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40023. return Math.acos(n.Math.clamp(t, -1, 1))
  40024. },
  40025. distanceTo: function(e) {
  40026. return Math.sqrt(this.distanceToSquared(e))
  40027. },
  40028. distanceToSquared: function(e) {
  40029. var t = this.x - e.x
  40030. , i = this.y - e.y
  40031. , n = this.z - e.z;
  40032. return t * t + i * i + n * n
  40033. },
  40034. setFromSpherical: function(e) {
  40035. var t = Math.sin(e.phi) * e.radius;
  40036. return this.x = t * Math.sin(e.theta),
  40037. this.y = Math.cos(e.phi) * e.radius,
  40038. this.z = t * Math.cos(e.theta),
  40039. this
  40040. },
  40041. setFromMatrixPosition: function(e) {
  40042. return this.setFromMatrixColumn(e, 3)
  40043. },
  40044. setFromMatrixScale: function(e) {
  40045. var t = this.setFromMatrixColumn(e, 0).length()
  40046. , i = this.setFromMatrixColumn(e, 1).length()
  40047. , n = this.setFromMatrixColumn(e, 2).length();
  40048. return this.x = t,
  40049. this.y = i,
  40050. this.z = n,
  40051. this
  40052. },
  40053. setFromMatrixColumn: function(e, t) {
  40054. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40055. e = arguments[1],
  40056. t = arguments[0]),
  40057. this.fromArray(e.elements, 4 * t)
  40058. },
  40059. equals: function(e) {
  40060. return e.x === this.x && e.y === this.y && e.z === this.z
  40061. },
  40062. fromArray: function(e, t) {
  40063. return void 0 === t && (t = 0),
  40064. this.x = e[t],
  40065. this.y = e[t + 1],
  40066. this.z = e[t + 2],
  40067. this
  40068. },
  40069. toArray: function(e, t) {
  40070. return void 0 === e && (e = []),
  40071. void 0 === t && (t = 0),
  40072. e[t] = this.x,
  40073. e[t + 1] = this.y,
  40074. e[t + 2] = this.z,
  40075. e
  40076. },
  40077. fromAttribute: function(e, t, i) {
  40078. return void 0 === i && (i = 0),
  40079. t = t * e.itemSize + i,
  40080. this.x = e.array[t],
  40081. this.y = e.array[t + 1],
  40082. this.z = e.array[t + 2],
  40083. this
  40084. }
  40085. },
  40086. n.Vector4 = function(e, t, i, n) {
  40087. this.x = e || 0,
  40088. this.y = t || 0,
  40089. this.z = i || 0,
  40090. this.w = void 0 !== n ? n : 1
  40091. }
  40092. ,
  40093. n.Vector4.prototype = {
  40094. constructor: n.Vector4,
  40095. set: function(e, t, i, n) {
  40096. return this.x = e,
  40097. this.y = t,
  40098. this.z = i,
  40099. this.w = n,
  40100. this
  40101. },
  40102. setScalar: function(e) {
  40103. return this.x = e,
  40104. this.y = e,
  40105. this.z = e,
  40106. this.w = e,
  40107. this
  40108. },
  40109. setX: function(e) {
  40110. return this.x = e,
  40111. this
  40112. },
  40113. setY: function(e) {
  40114. return this.y = e,
  40115. this
  40116. },
  40117. setZ: function(e) {
  40118. return this.z = e,
  40119. this
  40120. },
  40121. setW: function(e) {
  40122. return this.w = e,
  40123. this
  40124. },
  40125. setComponent: function(e, t) {
  40126. switch (e) {
  40127. case 0:
  40128. this.x = t;
  40129. break;
  40130. case 1:
  40131. this.y = t;
  40132. break;
  40133. case 2:
  40134. this.z = t;
  40135. break;
  40136. case 3:
  40137. this.w = t;
  40138. break;
  40139. default:
  40140. throw new Error("index is out of range: " + e)
  40141. }
  40142. },
  40143. getComponent: function(e) {
  40144. switch (e) {
  40145. case 0:
  40146. return this.x;
  40147. case 1:
  40148. return this.y;
  40149. case 2:
  40150. return this.z;
  40151. case 3:
  40152. return this.w;
  40153. default:
  40154. throw new Error("index is out of range: " + e)
  40155. }
  40156. },
  40157. clone: function() {
  40158. return new this.constructor(this.x,this.y,this.z,this.w)
  40159. },
  40160. copy: function(e) {
  40161. return this.x = e.x,
  40162. this.y = e.y,
  40163. this.z = e.z,
  40164. this.w = void 0 !== e.w ? e.w : 1,
  40165. this
  40166. },
  40167. add: function(e, t) {
  40168. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40169. this.addVectors(e, t)) : (this.x += e.x,
  40170. this.y += e.y,
  40171. this.z += e.z,
  40172. this.w += e.w,
  40173. this)
  40174. },
  40175. addScalar: function(e) {
  40176. return this.x += e,
  40177. this.y += e,
  40178. this.z += e,
  40179. this.w += e,
  40180. this
  40181. },
  40182. addVectors: function(e, t) {
  40183. return this.x = e.x + t.x,
  40184. this.y = e.y + t.y,
  40185. this.z = e.z + t.z,
  40186. this.w = e.w + t.w,
  40187. this
  40188. },
  40189. addScaledVector: function(e, t) {
  40190. return this.x += e.x * t,
  40191. this.y += e.y * t,
  40192. this.z += e.z * t,
  40193. this.w += e.w * t,
  40194. this
  40195. },
  40196. sub: function(e, t) {
  40197. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40198. this.subVectors(e, t)) : (this.x -= e.x,
  40199. this.y -= e.y,
  40200. this.z -= e.z,
  40201. this.w -= e.w,
  40202. this)
  40203. },
  40204. subScalar: function(e) {
  40205. return this.x -= e,
  40206. this.y -= e,
  40207. this.z -= e,
  40208. this.w -= e,
  40209. this
  40210. },
  40211. subVectors: function(e, t) {
  40212. return this.x = e.x - t.x,
  40213. this.y = e.y - t.y,
  40214. this.z = e.z - t.z,
  40215. this.w = e.w - t.w,
  40216. this
  40217. },
  40218. multiplyScalar: function(e) {
  40219. return isFinite(e) ? (this.x *= e,
  40220. this.y *= e,
  40221. this.z *= e,
  40222. this.w *= e) : (this.x = 0,
  40223. this.y = 0,
  40224. this.z = 0,
  40225. this.w = 0),
  40226. this
  40227. },
  40228. applyMatrix4: function(e) {
  40229. var t = this.x
  40230. , i = this.y
  40231. , n = this.z
  40232. , r = this.w
  40233. , o = e.elements;
  40234. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40235. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40236. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40237. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40238. this
  40239. },
  40240. divideScalar: function(e) {
  40241. return this.multiplyScalar(1 / e)
  40242. },
  40243. setAxisAngleFromQuaternion: function(e) {
  40244. this.w = 2 * Math.acos(e.w);
  40245. var t = Math.sqrt(1 - e.w * e.w);
  40246. return t < 1e-4 ? (this.x = 1,
  40247. this.y = 0,
  40248. this.z = 0) : (this.x = e.x / t,
  40249. this.y = e.y / t,
  40250. this.z = e.z / t),
  40251. this
  40252. },
  40253. setAxisAngleFromRotationMatrix: function(e) {
  40254. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40255. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40256. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40257. return this.set(1, 0, 0, 0),
  40258. this;
  40259. t = Math.PI;
  40260. var v = (l + 1) / 2
  40261. , A = (d + 1) / 2
  40262. , y = (m + 1) / 2
  40263. , C = (c + u) / 4
  40264. , I = (h + f) / 4
  40265. , E = (p + g) / 4;
  40266. return v > A && v > y ? v < o ? (i = 0,
  40267. n = .707106781,
  40268. r = .707106781) : (i = Math.sqrt(v),
  40269. n = C / i,
  40270. r = I / i) : A > y ? A < o ? (i = .707106781,
  40271. n = 0,
  40272. r = .707106781) : (n = Math.sqrt(A),
  40273. i = C / n,
  40274. r = E / n) : y < o ? (i = .707106781,
  40275. n = .707106781,
  40276. r = 0) : (r = Math.sqrt(y),
  40277. i = I / r,
  40278. n = E / r),
  40279. this.set(i, n, r, t),
  40280. this
  40281. }
  40282. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40283. return Math.abs(b) < .001 && (b = 1),
  40284. this.x = (g - p) / b,
  40285. this.y = (h - f) / b,
  40286. this.z = (u - c) / b,
  40287. this.w = Math.acos((l + d + m - 1) / 2),
  40288. this
  40289. },
  40290. min: function(e) {
  40291. return this.x = Math.min(this.x, e.x),
  40292. this.y = Math.min(this.y, e.y),
  40293. this.z = Math.min(this.z, e.z),
  40294. this.w = Math.min(this.w, e.w),
  40295. this
  40296. },
  40297. max: function(e) {
  40298. return this.x = Math.max(this.x, e.x),
  40299. this.y = Math.max(this.y, e.y),
  40300. this.z = Math.max(this.z, e.z),
  40301. this.w = Math.max(this.w, e.w),
  40302. this
  40303. },
  40304. clamp: function(e, t) {
  40305. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40306. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40307. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40308. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40309. this
  40310. },
  40311. clampScalar: function() {
  40312. var e, t;
  40313. return function(i, r) {
  40314. return void 0 === e && (e = new n.Vector4,
  40315. t = new n.Vector4),
  40316. e.set(i, i, i, i),
  40317. t.set(r, r, r, r),
  40318. this.clamp(e, t)
  40319. }
  40320. }(),
  40321. floor: function() {
  40322. return this.x = Math.floor(this.x),
  40323. this.y = Math.floor(this.y),
  40324. this.z = Math.floor(this.z),
  40325. this.w = Math.floor(this.w),
  40326. this
  40327. },
  40328. ceil: function() {
  40329. return this.x = Math.ceil(this.x),
  40330. this.y = Math.ceil(this.y),
  40331. this.z = Math.ceil(this.z),
  40332. this.w = Math.ceil(this.w),
  40333. this
  40334. },
  40335. round: function() {
  40336. return this.x = Math.round(this.x),
  40337. this.y = Math.round(this.y),
  40338. this.z = Math.round(this.z),
  40339. this.w = Math.round(this.w),
  40340. this
  40341. },
  40342. roundToZero: function() {
  40343. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40344. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40345. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40346. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40347. this
  40348. },
  40349. negate: function() {
  40350. return this.x = -this.x,
  40351. this.y = -this.y,
  40352. this.z = -this.z,
  40353. this.w = -this.w,
  40354. this
  40355. },
  40356. dot: function(e) {
  40357. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40358. },
  40359. lengthSq: function() {
  40360. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40361. },
  40362. length: function() {
  40363. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40364. },
  40365. lengthManhattan: function() {
  40366. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40367. },
  40368. normalize: function() {
  40369. return this.divideScalar(this.length())
  40370. },
  40371. setLength: function(e) {
  40372. return this.multiplyScalar(e / this.length())
  40373. },
  40374. lerp: function(e, t) {
  40375. return this.x += (e.x - this.x) * t,
  40376. this.y += (e.y - this.y) * t,
  40377. this.z += (e.z - this.z) * t,
  40378. this.w += (e.w - this.w) * t,
  40379. this
  40380. },
  40381. lerpVectors: function(e, t, i) {
  40382. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40383. this
  40384. },
  40385. equals: function(e) {
  40386. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40387. },
  40388. fromArray: function(e, t) {
  40389. return void 0 === t && (t = 0),
  40390. this.x = e[t],
  40391. this.y = e[t + 1],
  40392. this.z = e[t + 2],
  40393. this.w = e[t + 3],
  40394. this
  40395. },
  40396. toArray: function(e, t) {
  40397. return void 0 === e && (e = []),
  40398. void 0 === t && (t = 0),
  40399. e[t] = this.x,
  40400. e[t + 1] = this.y,
  40401. e[t + 2] = this.z,
  40402. e[t + 3] = this.w,
  40403. e
  40404. },
  40405. fromAttribute: function(e, t, i) {
  40406. return void 0 === i && (i = 0),
  40407. t = t * e.itemSize + i,
  40408. this.x = e.array[t],
  40409. this.y = e.array[t + 1],
  40410. this.z = e.array[t + 2],
  40411. this.w = e.array[t + 3],
  40412. this
  40413. }
  40414. },
  40415. n.Euler = function(e, t, i, r) {
  40416. this._x = e || 0,
  40417. this._y = t || 0,
  40418. this._z = i || 0,
  40419. this._order = r || n.Euler.DefaultOrder
  40420. }
  40421. ,
  40422. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40423. n.Euler.DefaultOrder = "XYZ",
  40424. n.Euler.prototype = {
  40425. constructor: n.Euler,
  40426. get x() {
  40427. return this._x
  40428. },
  40429. set x(e) {
  40430. this._x = e,
  40431. this.onChangeCallback()
  40432. },
  40433. get y() {
  40434. return this._y
  40435. },
  40436. set y(e) {
  40437. this._y = e,
  40438. this.onChangeCallback()
  40439. },
  40440. get z() {
  40441. return this._z
  40442. },
  40443. set z(e) {
  40444. this._z = e,
  40445. this.onChangeCallback()
  40446. },
  40447. get order() {
  40448. return this._order
  40449. },
  40450. set order(e) {
  40451. this._order = e,
  40452. this.onChangeCallback()
  40453. },
  40454. set: function(e, t, i, n) {
  40455. return this._x = e,
  40456. this._y = t,
  40457. this._z = i,
  40458. this._order = n || this._order,
  40459. this.onChangeCallback(),
  40460. this
  40461. },
  40462. clone: function() {
  40463. return new this.constructor(this._x,this._y,this._z,this._order)
  40464. },
  40465. copy: function(e) {
  40466. return this._x = e._x,
  40467. this._y = e._y,
  40468. this._z = e._z,
  40469. this._order = e._order,
  40470. this.onChangeCallback(),
  40471. this
  40472. },
  40473. setFromRotationMatrix: function(e, t, i) {
  40474. var r = n.Math.clamp
  40475. , o = e.elements
  40476. , a = o[0]
  40477. , s = o[4]
  40478. , l = o[8]
  40479. , c = o[1]
  40480. , h = o[5]
  40481. , u = o[9]
  40482. , d = o[2]
  40483. , p = o[6]
  40484. , f = o[10];
  40485. return t = t || this._order,
  40486. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40487. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40488. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40489. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40490. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40491. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40492. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40493. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40494. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40495. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40496. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40497. this._z = Math.atan2(c, a)) : (this._x = 0,
  40498. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40499. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40500. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40501. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40502. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40503. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40504. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40505. this._order = t,
  40506. i !== !1 && this.onChangeCallback(),
  40507. this
  40508. },
  40509. setFromQuaternion: function() {
  40510. var e;
  40511. return function(t, i, r) {
  40512. return void 0 === e && (e = new n.Matrix4),
  40513. e.makeRotationFromQuaternion(t),
  40514. this.setFromRotationMatrix(e, i, r),
  40515. this
  40516. }
  40517. }(),
  40518. setFromVector3: function(e, t) {
  40519. return this.set(e.x, e.y, e.z, t || this._order)
  40520. },
  40521. reorder: function() {
  40522. var e = new n.Quaternion;
  40523. return function(t) {
  40524. e.setFromEuler(this),
  40525. this.setFromQuaternion(e, t)
  40526. }
  40527. }(),
  40528. equals: function(e) {
  40529. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40530. },
  40531. fromArray: function(e) {
  40532. return this._x = e[0],
  40533. this._y = e[1],
  40534. this._z = e[2],
  40535. void 0 !== e[3] && (this._order = e[3]),
  40536. this.onChangeCallback(),
  40537. this
  40538. },
  40539. toArray: function(e, t) {
  40540. return void 0 === e && (e = []),
  40541. void 0 === t && (t = 0),
  40542. e[t] = this._x,
  40543. e[t + 1] = this._y,
  40544. e[t + 2] = this._z,
  40545. e[t + 3] = this._order,
  40546. e
  40547. },
  40548. toVector3: function(e) {
  40549. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40550. },
  40551. onChange: function(e) {
  40552. return this.onChangeCallback = e,
  40553. this
  40554. },
  40555. onChangeCallback: function() {}
  40556. },
  40557. n.Line3 = function(e, t) {
  40558. this.start = void 0 !== e ? e : new n.Vector3,
  40559. this.end = void 0 !== t ? t : new n.Vector3
  40560. }
  40561. ,
  40562. n.Line3.prototype = {
  40563. constructor: n.Line3,
  40564. set: function(e, t) {
  40565. return this.start.copy(e),
  40566. this.end.copy(t),
  40567. this
  40568. },
  40569. clone: function() {
  40570. return (new this.constructor).copy(this)
  40571. },
  40572. copy: function(e) {
  40573. return this.start.copy(e.start),
  40574. this.end.copy(e.end),
  40575. this
  40576. },
  40577. center: function(e) {
  40578. var t = e || new n.Vector3;
  40579. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40580. },
  40581. delta: function(e) {
  40582. var t = e || new n.Vector3;
  40583. return t.subVectors(this.end, this.start)
  40584. },
  40585. distanceSq: function() {
  40586. return this.start.distanceToSquared(this.end)
  40587. },
  40588. distance: function() {
  40589. return this.start.distanceTo(this.end)
  40590. },
  40591. at: function(e, t) {
  40592. var i = t || new n.Vector3;
  40593. return this.delta(i).multiplyScalar(e).add(this.start)
  40594. },
  40595. closestPointToPointParameter: function() {
  40596. var e = new n.Vector3
  40597. , t = new n.Vector3;
  40598. return function(i, r) {
  40599. e.subVectors(i, this.start),
  40600. t.subVectors(this.end, this.start);
  40601. var o = t.dot(t)
  40602. , a = t.dot(e)
  40603. , s = a / o;
  40604. return r && (s = n.Math.clamp(s, 0, 1)),
  40605. s
  40606. }
  40607. }(),
  40608. closestPointToPoint: function(e, t, i) {
  40609. var r = this.closestPointToPointParameter(e, t)
  40610. , o = i || new n.Vector3;
  40611. return this.delta(o).multiplyScalar(r).add(this.start)
  40612. },
  40613. applyMatrix4: function(e) {
  40614. return this.start.applyMatrix4(e),
  40615. this.end.applyMatrix4(e),
  40616. this
  40617. },
  40618. equals: function(e) {
  40619. return e.start.equals(this.start) && e.end.equals(this.end)
  40620. }
  40621. },
  40622. n.Box2 = function(e, t) {
  40623. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40624. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40625. }
  40626. ,
  40627. n.Box2.prototype = {
  40628. constructor: n.Box2,
  40629. set: function(e, t) {
  40630. return this.min.copy(e),
  40631. this.max.copy(t),
  40632. this
  40633. },
  40634. setFromPoints: function(e) {
  40635. this.makeEmpty();
  40636. for (var t = 0, i = e.length; t < i; t++)
  40637. this.expandByPoint(e[t]);
  40638. return this
  40639. },
  40640. setFromCenterAndSize: function() {
  40641. var e = new n.Vector2;
  40642. return function(t, i) {
  40643. var n = e.copy(i).multiplyScalar(.5);
  40644. return this.min.copy(t).sub(n),
  40645. this.max.copy(t).add(n),
  40646. this
  40647. }
  40648. }(),
  40649. clone: function() {
  40650. return (new this.constructor).copy(this)
  40651. },
  40652. copy: function(e) {
  40653. return this.min.copy(e.min),
  40654. this.max.copy(e.max),
  40655. this
  40656. },
  40657. makeEmpty: function() {
  40658. return this.min.x = this.min.y = +(1 / 0),
  40659. this.max.x = this.max.y = -(1 / 0),
  40660. this
  40661. },
  40662. isEmpty: function() {
  40663. return this.max.x < this.min.x || this.max.y < this.min.y
  40664. },
  40665. center: function(e) {
  40666. var t = e || new n.Vector2;
  40667. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40668. },
  40669. size: function(e) {
  40670. var t = e || new n.Vector2;
  40671. return t.subVectors(this.max, this.min)
  40672. },
  40673. expandByPoint: function(e) {
  40674. return this.min.min(e),
  40675. this.max.max(e),
  40676. this
  40677. },
  40678. expandByVector: function(e) {
  40679. return this.min.sub(e),
  40680. this.max.add(e),
  40681. this
  40682. },
  40683. expandByScalar: function(e) {
  40684. return this.min.addScalar(-e),
  40685. this.max.addScalar(e),
  40686. this
  40687. },
  40688. containsPoint: function(e) {
  40689. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40690. },
  40691. containsBox: function(e) {
  40692. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40693. },
  40694. getParameter: function(e, t) {
  40695. var i = t || new n.Vector2;
  40696. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40697. },
  40698. intersectsBox: function(e) {
  40699. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40700. },
  40701. clampPoint: function(e, t) {
  40702. var i = t || new n.Vector2;
  40703. return i.copy(e).clamp(this.min, this.max)
  40704. },
  40705. distanceToPoint: function() {
  40706. var e = new n.Vector2;
  40707. return function(t) {
  40708. var i = e.copy(t).clamp(this.min, this.max);
  40709. return i.sub(t).length()
  40710. }
  40711. }(),
  40712. intersect: function(e) {
  40713. return this.min.max(e.min),
  40714. this.max.min(e.max),
  40715. this
  40716. },
  40717. union: function(e) {
  40718. return this.min.min(e.min),
  40719. this.max.max(e.max),
  40720. this
  40721. },
  40722. translate: function(e) {
  40723. return this.min.add(e),
  40724. this.max.add(e),
  40725. this
  40726. },
  40727. equals: function(e) {
  40728. return e.min.equals(this.min) && e.max.equals(this.max)
  40729. }
  40730. },
  40731. n.Box3 = function(e, t) {
  40732. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40733. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40734. }
  40735. ,
  40736. n.Box3.prototype = {
  40737. constructor: n.Box3,
  40738. set: function(e, t) {
  40739. return this.min.copy(e),
  40740. this.max.copy(t),
  40741. this
  40742. },
  40743. setFromArray: function(e) {
  40744. this.makeEmpty();
  40745. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40746. var c = e[s]
  40747. , h = e[s + 1]
  40748. , u = e[s + 2];
  40749. c < t && (t = c),
  40750. h < i && (i = h),
  40751. u < n && (n = u),
  40752. c > r && (r = c),
  40753. h > o && (o = h),
  40754. u > a && (a = u)
  40755. }
  40756. this.min.set(t, i, n),
  40757. this.max.set(r, o, a)
  40758. },
  40759. setFromPoints: function(e) {
  40760. this.makeEmpty();
  40761. for (var t = 0, i = e.length; t < i; t++)
  40762. this.expandByPoint(e[t]);
  40763. return this
  40764. },
  40765. setFromCenterAndSize: function() {
  40766. var e = new n.Vector3;
  40767. return function(t, i) {
  40768. var n = e.copy(i).multiplyScalar(.5);
  40769. return this.min.copy(t).sub(n),
  40770. this.max.copy(t).add(n),
  40771. this
  40772. }
  40773. }(),
  40774. setFromObject: function() {
  40775. var e;
  40776. return function(t) {
  40777. void 0 === e && (e = new n.Box3);
  40778. var i = this;
  40779. return this.makeEmpty(),
  40780. t.updateMatrixWorld(!0),
  40781. t.traverse(function(t) {
  40782. var n = t.geometry;
  40783. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40784. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40785. e.applyMatrix4(t.matrixWorld),
  40786. i.union(e)))
  40787. }),
  40788. this
  40789. }
  40790. }(),
  40791. clone: function() {
  40792. return (new this.constructor).copy(this)
  40793. },
  40794. copy: function(e) {
  40795. return this.min.copy(e.min),
  40796. this.max.copy(e.max),
  40797. this
  40798. },
  40799. makeEmpty: function() {
  40800. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40801. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40802. this
  40803. },
  40804. isEmpty: function() {
  40805. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40806. },
  40807. center: function(e) {
  40808. var t = e || new n.Vector3;
  40809. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40810. },
  40811. size: function(e) {
  40812. var t = e || new n.Vector3;
  40813. return t.subVectors(this.max, this.min)
  40814. },
  40815. expandByPoint: function(e) {
  40816. return this.min.min(e),
  40817. this.max.max(e),
  40818. this
  40819. },
  40820. expandByVector: function(e) {
  40821. return this.min.sub(e),
  40822. this.max.add(e),
  40823. this
  40824. },
  40825. expandByScalar: function(e) {
  40826. return this.min.addScalar(-e),
  40827. this.max.addScalar(e),
  40828. this
  40829. },
  40830. containsPoint: function(e) {
  40831. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40832. },
  40833. containsBox: function(e) {
  40834. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40835. },
  40836. getParameter: function(e, t) {
  40837. var i = t || new n.Vector3;
  40838. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40839. },
  40840. intersectsBox: function(e) {
  40841. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40842. },
  40843. intersectsSphere: function() {
  40844. var e;
  40845. return function(t) {
  40846. return void 0 === e && (e = new n.Vector3),
  40847. this.clampPoint(t.center, e),
  40848. e.distanceToSquared(t.center) <= t.radius * t.radius
  40849. }
  40850. }(),
  40851. intersectsPlane: function(e) {
  40852. var t, i;
  40853. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40854. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40855. i = e.normal.x * this.min.x),
  40856. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40857. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40858. i += e.normal.y * this.min.y),
  40859. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40860. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40861. i += e.normal.z * this.min.z),
  40862. t <= e.constant && i >= e.constant
  40863. },
  40864. clampPoint: function(e, t) {
  40865. var i = t || new n.Vector3;
  40866. return i.copy(e).clamp(this.min, this.max)
  40867. },
  40868. distanceToPoint: function() {
  40869. var e = new n.Vector3;
  40870. return function(t) {
  40871. var i = e.copy(t).clamp(this.min, this.max);
  40872. return i.sub(t).length()
  40873. }
  40874. }(),
  40875. getBoundingSphere: function() {
  40876. var e = new n.Vector3;
  40877. return function(t) {
  40878. var i = t || new n.Sphere;
  40879. return i.center = this.center(),
  40880. i.radius = .5 * this.size(e).length(),
  40881. i
  40882. }
  40883. }(),
  40884. intersect: function(e) {
  40885. return this.min.max(e.min),
  40886. this.max.min(e.max),
  40887. this
  40888. },
  40889. union: function(e) {
  40890. return this.min.min(e.min),
  40891. this.max.max(e.max),
  40892. this
  40893. },
  40894. applyMatrix4: function() {
  40895. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40896. return function(t) {
  40897. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40898. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40899. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40900. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40901. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40902. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40903. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40904. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40905. this.makeEmpty(),
  40906. this.setFromPoints(e),
  40907. this
  40908. }
  40909. }(),
  40910. translate: function(e) {
  40911. return this.min.add(e),
  40912. this.max.add(e),
  40913. this
  40914. },
  40915. equals: function(e) {
  40916. return e.min.equals(this.min) && e.max.equals(this.max)
  40917. }
  40918. },
  40919. n.Matrix3 = function() {
  40920. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40921. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40922. }
  40923. ,
  40924. n.Matrix3.prototype = {
  40925. constructor: n.Matrix3,
  40926. set: function(e, t, i, n, r, o, a, s, l) {
  40927. var c = this.elements;
  40928. return c[0] = e,
  40929. c[1] = n,
  40930. c[2] = a,
  40931. c[3] = t,
  40932. c[4] = r,
  40933. c[5] = s,
  40934. c[6] = i,
  40935. c[7] = o,
  40936. c[8] = l,
  40937. this
  40938. },
  40939. identity: function() {
  40940. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  40941. this
  40942. },
  40943. clone: function() {
  40944. return (new this.constructor).fromArray(this.elements)
  40945. },
  40946. copy: function(e) {
  40947. var t = e.elements;
  40948. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  40949. this
  40950. },
  40951. setFromMatrix4: function(e) {
  40952. var t = e.elements;
  40953. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  40954. this
  40955. },
  40956. applyToVector3Array: function() {
  40957. var e;
  40958. return function(t, i, r) {
  40959. void 0 === e && (e = new n.Vector3),
  40960. void 0 === i && (i = 0),
  40961. void 0 === r && (r = t.length);
  40962. for (var o = 0, a = i; o < r; o += 3,
  40963. a += 3)
  40964. e.fromArray(t, a),
  40965. e.applyMatrix3(this),
  40966. e.toArray(t, a);
  40967. return t
  40968. }
  40969. }(),
  40970. applyToBuffer: function() {
  40971. var e;
  40972. return function(t, i, r) {
  40973. void 0 === e && (e = new n.Vector3),
  40974. void 0 === i && (i = 0),
  40975. void 0 === r && (r = t.length / t.itemSize);
  40976. for (var o = 0, a = i; o < r; o++,
  40977. a++)
  40978. e.x = t.getX(a),
  40979. e.y = t.getY(a),
  40980. e.z = t.getZ(a),
  40981. e.applyMatrix3(this),
  40982. t.setXYZ(e.x, e.y, e.z);
  40983. return t
  40984. }
  40985. }(),
  40986. multiplyScalar: function(e) {
  40987. var t = this.elements;
  40988. return t[0] *= e,
  40989. t[3] *= e,
  40990. t[6] *= e,
  40991. t[1] *= e,
  40992. t[4] *= e,
  40993. t[7] *= e,
  40994. t[2] *= e,
  40995. t[5] *= e,
  40996. t[8] *= e,
  40997. this
  40998. },
  40999. determinant: function() {
  41000. var e = this.elements
  41001. , t = e[0]
  41002. , i = e[1]
  41003. , n = e[2]
  41004. , r = e[3]
  41005. , o = e[4]
  41006. , a = e[5]
  41007. , s = e[6]
  41008. , l = e[7]
  41009. , c = e[8];
  41010. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41011. },
  41012. getInverse: function(e, t) {
  41013. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41014. var i = e.elements
  41015. , r = this.elements
  41016. , o = i[0]
  41017. , a = i[1]
  41018. , s = i[2]
  41019. , l = i[3]
  41020. , c = i[4]
  41021. , h = i[5]
  41022. , u = i[6]
  41023. , d = i[7]
  41024. , p = i[8]
  41025. , f = p * c - h * d
  41026. , g = h * u - p * l
  41027. , m = d * l - c * u
  41028. , v = o * f + a * g + s * m;
  41029. if (0 === v) {
  41030. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41031. if (t)
  41032. throw new Error(A);
  41033. return console.warn(A),
  41034. this.identity()
  41035. }
  41036. return r[0] = f,
  41037. r[1] = s * d - p * a,
  41038. r[2] = h * a - s * c,
  41039. r[3] = g,
  41040. r[4] = p * o - s * u,
  41041. r[5] = s * l - h * o,
  41042. r[6] = m,
  41043. r[7] = a * u - d * o,
  41044. r[8] = c * o - a * l,
  41045. this.multiplyScalar(1 / v)
  41046. },
  41047. transpose: function() {
  41048. var e, t = this.elements;
  41049. return e = t[1],
  41050. t[1] = t[3],
  41051. t[3] = e,
  41052. e = t[2],
  41053. t[2] = t[6],
  41054. t[6] = e,
  41055. e = t[5],
  41056. t[5] = t[7],
  41057. t[7] = e,
  41058. this
  41059. },
  41060. flattenToArrayOffset: function(e, t) {
  41061. var i = this.elements;
  41062. return e[t] = i[0],
  41063. e[t + 1] = i[1],
  41064. e[t + 2] = i[2],
  41065. e[t + 3] = i[3],
  41066. e[t + 4] = i[4],
  41067. e[t + 5] = i[5],
  41068. e[t + 6] = i[6],
  41069. e[t + 7] = i[7],
  41070. e[t + 8] = i[8],
  41071. e
  41072. },
  41073. getNormalMatrix: function(e) {
  41074. return this.setFromMatrix4(e).getInverse(this).transpose()
  41075. },
  41076. transposeIntoArray: function(e) {
  41077. var t = this.elements;
  41078. return e[0] = t[0],
  41079. e[1] = t[3],
  41080. e[2] = t[6],
  41081. e[3] = t[1],
  41082. e[4] = t[4],
  41083. e[5] = t[7],
  41084. e[6] = t[2],
  41085. e[7] = t[5],
  41086. e[8] = t[8],
  41087. this
  41088. },
  41089. fromArray: function(e) {
  41090. return this.elements.set(e),
  41091. this
  41092. },
  41093. toArray: function() {
  41094. var e = this.elements;
  41095. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41096. }
  41097. },
  41098. n.Matrix4 = function() {
  41099. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41100. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41101. }
  41102. ,
  41103. n.Matrix4.prototype = {
  41104. constructor: n.Matrix4,
  41105. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41106. var m = this.elements;
  41107. return m[0] = e,
  41108. m[4] = t,
  41109. m[8] = i,
  41110. m[12] = n,
  41111. m[1] = r,
  41112. m[5] = o,
  41113. m[9] = a,
  41114. m[13] = s,
  41115. m[2] = l,
  41116. m[6] = c,
  41117. m[10] = h,
  41118. m[14] = u,
  41119. m[3] = d,
  41120. m[7] = p,
  41121. m[11] = f,
  41122. m[15] = g,
  41123. this
  41124. },
  41125. identity: function() {
  41126. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41127. this
  41128. },
  41129. clone: function() {
  41130. return (new n.Matrix4).fromArray(this.elements)
  41131. },
  41132. copy: function(e) {
  41133. return this.elements.set(e.elements),
  41134. this
  41135. },
  41136. copyPosition: function(e) {
  41137. var t = this.elements
  41138. , i = e.elements;
  41139. return t[12] = i[12],
  41140. t[13] = i[13],
  41141. t[14] = i[14],
  41142. this
  41143. },
  41144. extractBasis: function(e, t, i) {
  41145. return e.setFromMatrixColumn(this, 0),
  41146. t.setFromMatrixColumn(this, 1),
  41147. i.setFromMatrixColumn(this, 2),
  41148. this
  41149. },
  41150. makeBasis: function(e, t, i) {
  41151. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41152. this
  41153. },
  41154. extractRotation: function() {
  41155. var e;
  41156. return function(t) {
  41157. void 0 === e && (e = new n.Vector3);
  41158. var i = this.elements
  41159. , r = t.elements
  41160. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41161. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41162. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41163. return i[0] = r[0] * o,
  41164. i[1] = r[1] * o,
  41165. i[2] = r[2] * o,
  41166. i[4] = r[4] * a,
  41167. i[5] = r[5] * a,
  41168. i[6] = r[6] * a,
  41169. i[8] = r[8] * s,
  41170. i[9] = r[9] * s,
  41171. i[10] = r[10] * s,
  41172. this
  41173. }
  41174. }(),
  41175. makeRotationFromEuler: function(e) {
  41176. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41177. var t = this.elements
  41178. , i = e.x
  41179. , r = e.y
  41180. , o = e.z
  41181. , a = Math.cos(i)
  41182. , s = Math.sin(i)
  41183. , l = Math.cos(r)
  41184. , c = Math.sin(r)
  41185. , h = Math.cos(o)
  41186. , u = Math.sin(o);
  41187. if ("XYZ" === e.order) {
  41188. var d = a * h
  41189. , p = a * u
  41190. , f = s * h
  41191. , g = s * u;
  41192. t[0] = l * h,
  41193. t[4] = -l * u,
  41194. t[8] = c,
  41195. t[1] = p + f * c,
  41196. t[5] = d - g * c,
  41197. t[9] = -s * l,
  41198. t[2] = g - d * c,
  41199. t[6] = f + p * c,
  41200. t[10] = a * l
  41201. } else if ("YXZ" === e.order) {
  41202. var m = l * h
  41203. , v = l * u
  41204. , A = c * h
  41205. , y = c * u;
  41206. t[0] = m + y * s,
  41207. t[4] = A * s - v,
  41208. t[8] = a * c,
  41209. t[1] = a * u,
  41210. t[5] = a * h,
  41211. t[9] = -s,
  41212. t[2] = v * s - A,
  41213. t[6] = y + m * s,
  41214. t[10] = a * l
  41215. } else if ("ZXY" === e.order) {
  41216. var m = l * h
  41217. , v = l * u
  41218. , A = c * h
  41219. , y = c * u;
  41220. t[0] = m - y * s,
  41221. t[4] = -a * u,
  41222. t[8] = A + v * s,
  41223. t[1] = v + A * s,
  41224. t[5] = a * h,
  41225. t[9] = y - m * s,
  41226. t[2] = -a * c,
  41227. t[6] = s,
  41228. t[10] = a * l
  41229. } else if ("ZYX" === e.order) {
  41230. var d = a * h
  41231. , p = a * u
  41232. , f = s * h
  41233. , g = s * u;
  41234. t[0] = l * h,
  41235. t[4] = f * c - p,
  41236. t[8] = d * c + g,
  41237. t[1] = l * u,
  41238. t[5] = g * c + d,
  41239. t[9] = p * c - f,
  41240. t[2] = -c,
  41241. t[6] = s * l,
  41242. t[10] = a * l
  41243. } else if ("YZX" === e.order) {
  41244. var C = a * l
  41245. , I = a * c
  41246. , E = s * l
  41247. , b = s * c;
  41248. t[0] = l * h,
  41249. t[4] = b - C * u,
  41250. t[8] = E * u + I,
  41251. t[1] = u,
  41252. t[5] = a * h,
  41253. t[9] = -s * h,
  41254. t[2] = -c * h,
  41255. t[6] = I * u + E,
  41256. t[10] = C - b * u
  41257. } else if ("XZY" === e.order) {
  41258. var C = a * l
  41259. , I = a * c
  41260. , E = s * l
  41261. , b = s * c;
  41262. t[0] = l * h,
  41263. t[4] = -u,
  41264. t[8] = c * h,
  41265. t[1] = C * u + b,
  41266. t[5] = a * h,
  41267. t[9] = I * u - E,
  41268. t[2] = E * u - I,
  41269. t[6] = s * h,
  41270. t[10] = b * u + C
  41271. }
  41272. return t[3] = 0,
  41273. t[7] = 0,
  41274. t[11] = 0,
  41275. t[12] = 0,
  41276. t[13] = 0,
  41277. t[14] = 0,
  41278. t[15] = 1,
  41279. this
  41280. },
  41281. makeRotationFromQuaternion: function(e) {
  41282. var t = this.elements
  41283. , i = e.x
  41284. , n = e.y
  41285. , r = e.z
  41286. , o = e.w
  41287. , a = i + i
  41288. , s = n + n
  41289. , l = r + r
  41290. , c = i * a
  41291. , h = i * s
  41292. , u = i * l
  41293. , d = n * s
  41294. , p = n * l
  41295. , f = r * l
  41296. , g = o * a
  41297. , m = o * s
  41298. , v = o * l;
  41299. return t[0] = 1 - (d + f),
  41300. t[4] = h - v,
  41301. t[8] = u + m,
  41302. t[1] = h + v,
  41303. t[5] = 1 - (c + f),
  41304. t[9] = p - g,
  41305. t[2] = u - m,
  41306. t[6] = p + g,
  41307. t[10] = 1 - (c + d),
  41308. t[3] = 0,
  41309. t[7] = 0,
  41310. t[11] = 0,
  41311. t[12] = 0,
  41312. t[13] = 0,
  41313. t[14] = 0,
  41314. t[15] = 1,
  41315. this
  41316. },
  41317. lookAt: function() {
  41318. var e, t, i;
  41319. return function(r, o, a) {
  41320. void 0 === e && (e = new n.Vector3),
  41321. void 0 === t && (t = new n.Vector3),
  41322. void 0 === i && (i = new n.Vector3);
  41323. var s = this.elements;
  41324. return i.subVectors(r, o).normalize(),
  41325. 0 === i.lengthSq() && (i.z = 1),
  41326. e.crossVectors(a, i).normalize(),
  41327. 0 === e.lengthSq() && (i.x += 1e-4,
  41328. e.crossVectors(a, i).normalize()),
  41329. t.crossVectors(i, e),
  41330. s[0] = e.x,
  41331. s[4] = t.x,
  41332. s[8] = i.x,
  41333. s[1] = e.y,
  41334. s[5] = t.y,
  41335. s[9] = i.y,
  41336. s[2] = e.z,
  41337. s[6] = t.z,
  41338. s[10] = i.z,
  41339. this
  41340. }
  41341. }(),
  41342. multiply: function(e, t) {
  41343. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41344. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41345. },
  41346. multiplyMatrices: function(e, t) {
  41347. var i = e.elements
  41348. , n = t.elements
  41349. , r = this.elements
  41350. , o = i[0]
  41351. , a = i[4]
  41352. , s = i[8]
  41353. , l = i[12]
  41354. , c = i[1]
  41355. , h = i[5]
  41356. , u = i[9]
  41357. , d = i[13]
  41358. , p = i[2]
  41359. , f = i[6]
  41360. , g = i[10]
  41361. , m = i[14]
  41362. , v = i[3]
  41363. , A = i[7]
  41364. , y = i[11]
  41365. , C = i[15]
  41366. , I = n[0]
  41367. , E = n[4]
  41368. , b = n[8]
  41369. , w = n[12]
  41370. , _ = n[1]
  41371. , T = n[5]
  41372. , x = n[9]
  41373. , S = n[13]
  41374. , M = n[2]
  41375. , R = n[6]
  41376. , P = n[10]
  41377. , O = n[14]
  41378. , L = n[3]
  41379. , D = n[7]
  41380. , N = n[11]
  41381. , B = n[15];
  41382. return r[0] = o * I + a * _ + s * M + l * L,
  41383. r[4] = o * E + a * T + s * R + l * D,
  41384. r[8] = o * b + a * x + s * P + l * N,
  41385. r[12] = o * w + a * S + s * O + l * B,
  41386. r[1] = c * I + h * _ + u * M + d * L,
  41387. r[5] = c * E + h * T + u * R + d * D,
  41388. r[9] = c * b + h * x + u * P + d * N,
  41389. r[13] = c * w + h * S + u * O + d * B,
  41390. r[2] = p * I + f * _ + g * M + m * L,
  41391. r[6] = p * E + f * T + g * R + m * D,
  41392. r[10] = p * b + f * x + g * P + m * N,
  41393. r[14] = p * w + f * S + g * O + m * B,
  41394. r[3] = v * I + A * _ + y * M + C * L,
  41395. r[7] = v * E + A * T + y * R + C * D,
  41396. r[11] = v * b + A * x + y * P + C * N,
  41397. r[15] = v * w + A * S + y * O + C * B,
  41398. this
  41399. },
  41400. multiplyToArray: function(e, t, i) {
  41401. var n = this.elements;
  41402. return this.multiplyMatrices(e, t),
  41403. i[0] = n[0],
  41404. i[1] = n[1],
  41405. i[2] = n[2],
  41406. i[3] = n[3],
  41407. i[4] = n[4],
  41408. i[5] = n[5],
  41409. i[6] = n[6],
  41410. i[7] = n[7],
  41411. i[8] = n[8],
  41412. i[9] = n[9],
  41413. i[10] = n[10],
  41414. i[11] = n[11],
  41415. i[12] = n[12],
  41416. i[13] = n[13],
  41417. i[14] = n[14],
  41418. i[15] = n[15],
  41419. this
  41420. },
  41421. multiplyScalar: function(e) {
  41422. var t = this.elements;
  41423. return t[0] *= e,
  41424. t[4] *= e,
  41425. t[8] *= e,
  41426. t[12] *= e,
  41427. t[1] *= e,
  41428. t[5] *= e,
  41429. t[9] *= e,
  41430. t[13] *= e,
  41431. t[2] *= e,
  41432. t[6] *= e,
  41433. t[10] *= e,
  41434. t[14] *= e,
  41435. t[3] *= e,
  41436. t[7] *= e,
  41437. t[11] *= e,
  41438. t[15] *= e,
  41439. this
  41440. },
  41441. applyToVector3Array: function() {
  41442. var e;
  41443. return function(t, i, r) {
  41444. void 0 === e && (e = new n.Vector3),
  41445. void 0 === i && (i = 0),
  41446. void 0 === r && (r = t.length);
  41447. for (var o = 0, a = i; o < r; o += 3,
  41448. a += 3)
  41449. e.fromArray(t, a),
  41450. e.applyMatrix4(this),
  41451. e.toArray(t, a);
  41452. return t
  41453. }
  41454. }(),
  41455. applyToBuffer: function() {
  41456. var e;
  41457. return function(t, i, r) {
  41458. void 0 === e && (e = new n.Vector3),
  41459. void 0 === i && (i = 0),
  41460. void 0 === r && (r = t.length / t.itemSize);
  41461. for (var o = 0, a = i; o < r; o++,
  41462. a++)
  41463. e.x = t.getX(a),
  41464. e.y = t.getY(a),
  41465. e.z = t.getZ(a),
  41466. e.applyMatrix4(this),
  41467. t.setXYZ(e.x, e.y, e.z);
  41468. return t
  41469. }
  41470. }(),
  41471. determinant: function() {
  41472. var e = this.elements
  41473. , t = e[0]
  41474. , i = e[4]
  41475. , n = e[8]
  41476. , r = e[12]
  41477. , o = e[1]
  41478. , a = e[5]
  41479. , s = e[9]
  41480. , l = e[13]
  41481. , c = e[2]
  41482. , h = e[6]
  41483. , u = e[10]
  41484. , d = e[14]
  41485. , p = e[3]
  41486. , f = e[7]
  41487. , g = e[11]
  41488. , m = e[15];
  41489. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41490. },
  41491. transpose: function() {
  41492. var e, t = this.elements;
  41493. return e = t[1],
  41494. t[1] = t[4],
  41495. t[4] = e,
  41496. e = t[2],
  41497. t[2] = t[8],
  41498. t[8] = e,
  41499. e = t[6],
  41500. t[6] = t[9],
  41501. t[9] = e,
  41502. e = t[3],
  41503. t[3] = t[12],
  41504. t[12] = e,
  41505. e = t[7],
  41506. t[7] = t[13],
  41507. t[13] = e,
  41508. e = t[11],
  41509. t[11] = t[14],
  41510. t[14] = e,
  41511. this
  41512. },
  41513. flattenToArrayOffset: function(e, t) {
  41514. var i = this.elements;
  41515. return e[t] = i[0],
  41516. e[t + 1] = i[1],
  41517. e[t + 2] = i[2],
  41518. e[t + 3] = i[3],
  41519. e[t + 4] = i[4],
  41520. e[t + 5] = i[5],
  41521. e[t + 6] = i[6],
  41522. e[t + 7] = i[7],
  41523. e[t + 8] = i[8],
  41524. e[t + 9] = i[9],
  41525. e[t + 10] = i[10],
  41526. e[t + 11] = i[11],
  41527. e[t + 12] = i[12],
  41528. e[t + 13] = i[13],
  41529. e[t + 14] = i[14],
  41530. e[t + 15] = i[15],
  41531. e
  41532. },
  41533. getPosition: function() {
  41534. var e;
  41535. return function() {
  41536. return void 0 === e && (e = new n.Vector3),
  41537. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41538. e.setFromMatrixColumn(this, 3)
  41539. }
  41540. }(),
  41541. setPosition: function(e) {
  41542. var t = this.elements;
  41543. return t[12] = e.x,
  41544. t[13] = e.y,
  41545. t[14] = e.z,
  41546. this
  41547. },
  41548. getInverse: function(e, t) {
  41549. var i = this.elements
  41550. , n = e.elements
  41551. , r = n[0]
  41552. , o = n[1]
  41553. , a = n[2]
  41554. , s = n[3]
  41555. , l = n[4]
  41556. , c = n[5]
  41557. , h = n[6]
  41558. , u = n[7]
  41559. , d = n[8]
  41560. , p = n[9]
  41561. , f = n[10]
  41562. , g = n[11]
  41563. , m = n[12]
  41564. , v = n[13]
  41565. , A = n[14]
  41566. , y = n[15]
  41567. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41568. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41569. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41570. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41571. , w = r * C + o * I + a * E + s * b;
  41572. if (0 === w) {
  41573. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41574. if (t)
  41575. throw new Error(_);
  41576. return console.warn(_),
  41577. this.identity()
  41578. }
  41579. return i[0] = C,
  41580. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41581. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41582. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41583. i[4] = I,
  41584. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41585. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41586. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41587. i[8] = E,
  41588. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41589. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41590. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41591. i[12] = b,
  41592. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41593. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41594. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41595. this.multiplyScalar(1 / w)
  41596. },
  41597. scale: function(e) {
  41598. var t = this.elements
  41599. , i = e.x
  41600. , n = e.y
  41601. , r = e.z;
  41602. return t[0] *= i,
  41603. t[4] *= n,
  41604. t[8] *= r,
  41605. t[1] *= i,
  41606. t[5] *= n,
  41607. t[9] *= r,
  41608. t[2] *= i,
  41609. t[6] *= n,
  41610. t[10] *= r,
  41611. t[3] *= i,
  41612. t[7] *= n,
  41613. t[11] *= r,
  41614. this
  41615. },
  41616. getMaxScaleOnAxis: function() {
  41617. var e = this.elements
  41618. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41619. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41620. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41621. return Math.sqrt(Math.max(t, i, n))
  41622. },
  41623. makeTranslation: function(e, t, i) {
  41624. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41625. this
  41626. },
  41627. makeRotationX: function(e) {
  41628. var t = Math.cos(e)
  41629. , i = Math.sin(e);
  41630. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41631. this
  41632. },
  41633. makeRotationY: function(e) {
  41634. var t = Math.cos(e)
  41635. , i = Math.sin(e);
  41636. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41637. this
  41638. },
  41639. makeRotationZ: function(e) {
  41640. var t = Math.cos(e)
  41641. , i = Math.sin(e);
  41642. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41643. this
  41644. },
  41645. makeRotationAxis: function(e, t) {
  41646. var i = Math.cos(t)
  41647. , n = Math.sin(t)
  41648. , r = 1 - i
  41649. , o = e.x
  41650. , a = e.y
  41651. , s = e.z
  41652. , l = r * o
  41653. , c = r * a;
  41654. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41655. this
  41656. },
  41657. makeScale: function(e, t, i) {
  41658. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41659. this
  41660. },
  41661. compose: function(e, t, i) {
  41662. return this.makeRotationFromQuaternion(t),
  41663. this.scale(i),
  41664. this.setPosition(e),
  41665. this
  41666. },
  41667. decompose: function() {
  41668. var e, t;
  41669. return function(i, r, o) {
  41670. void 0 === e && (e = new n.Vector3),
  41671. void 0 === t && (t = new n.Matrix4);
  41672. var a = this.elements
  41673. , s = e.set(a[0], a[1], a[2]).length()
  41674. , l = e.set(a[4], a[5], a[6]).length()
  41675. , c = e.set(a[8], a[9], a[10]).length()
  41676. , h = this.determinant();
  41677. h < 0 && (s = -s),
  41678. i.x = a[12],
  41679. i.y = a[13],
  41680. i.z = a[14],
  41681. t.elements.set(this.elements);
  41682. var u = 1 / s
  41683. , d = 1 / l
  41684. , p = 1 / c;
  41685. return t.elements[0] *= u,
  41686. t.elements[1] *= u,
  41687. t.elements[2] *= u,
  41688. t.elements[4] *= d,
  41689. t.elements[5] *= d,
  41690. t.elements[6] *= d,
  41691. t.elements[8] *= p,
  41692. t.elements[9] *= p,
  41693. t.elements[10] *= p,
  41694. r.setFromRotationMatrix(t),
  41695. o.x = s,
  41696. o.y = l,
  41697. o.z = c,
  41698. this
  41699. }
  41700. }(),
  41701. makeFrustum: function(e, t, i, n, r, o) {
  41702. var a = this.elements
  41703. , s = 2 * r / (t - e)
  41704. , l = 2 * r / (n - i)
  41705. , c = (t + e) / (t - e)
  41706. , h = (n + i) / (n - i)
  41707. , u = -(o + r) / (o - r)
  41708. , d = -2 * o * r / (o - r);
  41709. return a[0] = s,
  41710. a[4] = 0,
  41711. a[8] = c,
  41712. a[12] = 0,
  41713. a[1] = 0,
  41714. a[5] = l,
  41715. a[9] = h,
  41716. a[13] = 0,
  41717. a[2] = 0,
  41718. a[6] = 0,
  41719. a[10] = u,
  41720. a[14] = d,
  41721. a[3] = 0,
  41722. a[7] = 0,
  41723. a[11] = -1,
  41724. a[15] = 0,
  41725. this
  41726. },
  41727. makePerspective: function(e, t, i, r) {
  41728. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41729. , a = -o
  41730. , s = a * t
  41731. , l = o * t;
  41732. return this.makeFrustum(s, l, a, o, i, r)
  41733. },
  41734. makeOrthographic: function(e, t, i, n, r, o) {
  41735. var a = this.elements
  41736. , s = 1 / (t - e)
  41737. , l = 1 / (i - n)
  41738. , c = 1 / (o - r)
  41739. , h = (t + e) * s
  41740. , u = (i + n) * l
  41741. , d = (o + r) * c;
  41742. return a[0] = 2 * s,
  41743. a[4] = 0,
  41744. a[8] = 0,
  41745. a[12] = -h,
  41746. a[1] = 0,
  41747. a[5] = 2 * l,
  41748. a[9] = 0,
  41749. a[13] = -u,
  41750. a[2] = 0,
  41751. a[6] = 0,
  41752. a[10] = -2 * c,
  41753. a[14] = -d,
  41754. a[3] = 0,
  41755. a[7] = 0,
  41756. a[11] = 0,
  41757. a[15] = 1,
  41758. this
  41759. },
  41760. equals: function(e) {
  41761. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41762. if (t[n] !== i[n])
  41763. return !1;
  41764. return !0
  41765. },
  41766. fromArray: function(e) {
  41767. return this.elements.set(e),
  41768. this
  41769. },
  41770. toArray: function() {
  41771. var e = this.elements;
  41772. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41773. }
  41774. },
  41775. n.Ray = function(e, t) {
  41776. this.origin = void 0 !== e ? e : new n.Vector3,
  41777. this.direction = void 0 !== t ? t : new n.Vector3
  41778. }
  41779. ,
  41780. n.Ray.prototype = {
  41781. constructor: n.Ray,
  41782. set: function(e, t) {
  41783. return this.origin.copy(e),
  41784. this.direction.copy(t),
  41785. this
  41786. },
  41787. clone: function() {
  41788. return (new this.constructor).copy(this)
  41789. },
  41790. copy: function(e) {
  41791. return this.origin.copy(e.origin),
  41792. this.direction.copy(e.direction),
  41793. this
  41794. },
  41795. at: function(e, t) {
  41796. var i = t || new n.Vector3;
  41797. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41798. },
  41799. lookAt: function(e) {
  41800. this.direction.copy(e).sub(this.origin).normalize()
  41801. },
  41802. recast: function() {
  41803. var e = new n.Vector3;
  41804. return function(t) {
  41805. return this.origin.copy(this.at(t, e)),
  41806. this
  41807. }
  41808. }(),
  41809. closestPointToPoint: function(e, t) {
  41810. var i = t || new n.Vector3;
  41811. i.subVectors(e, this.origin);
  41812. var r = i.dot(this.direction);
  41813. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41814. },
  41815. distanceToPoint: function(e) {
  41816. return Math.sqrt(this.distanceSqToPoint(e))
  41817. },
  41818. distanceSqToPoint: function() {
  41819. var e = new n.Vector3;
  41820. return function(t) {
  41821. var i = e.subVectors(t, this.origin).dot(this.direction);
  41822. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41823. e.distanceToSquared(t))
  41824. }
  41825. }(),
  41826. distanceSqToSegment: function() {
  41827. var e = new n.Vector3
  41828. , t = new n.Vector3
  41829. , i = new n.Vector3;
  41830. return function(n, r, o, a) {
  41831. e.copy(n).add(r).multiplyScalar(.5),
  41832. t.copy(r).sub(n).normalize(),
  41833. i.copy(this.origin).sub(e);
  41834. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41835. if (m > 0)
  41836. if (s = d * f - p,
  41837. l = d * p - f,
  41838. h = u * m,
  41839. s >= 0)
  41840. if (l >= -h)
  41841. if (l <= h) {
  41842. var v = 1 / m;
  41843. s *= v,
  41844. l *= v,
  41845. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41846. } else
  41847. l = u,
  41848. s = Math.max(0, -(d * l + p)),
  41849. c = -s * s + l * (l + 2 * f) + g;
  41850. else
  41851. l = -u,
  41852. s = Math.max(0, -(d * l + p)),
  41853. c = -s * s + l * (l + 2 * f) + g;
  41854. else
  41855. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41856. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41857. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41858. l = Math.min(Math.max(-u, -f), u),
  41859. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41860. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41861. c = -s * s + l * (l + 2 * f) + g);
  41862. else
  41863. l = d > 0 ? -u : u,
  41864. s = Math.max(0, -(d * l + p)),
  41865. c = -s * s + l * (l + 2 * f) + g;
  41866. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41867. a && a.copy(t).multiplyScalar(l).add(e),
  41868. c
  41869. }
  41870. }(),
  41871. intersectSphere: function() {
  41872. var e = new n.Vector3;
  41873. return function(t, i) {
  41874. e.subVectors(t.center, this.origin);
  41875. var n = e.dot(this.direction)
  41876. , r = e.dot(e) - n * n
  41877. , o = t.radius * t.radius;
  41878. if (r > o)
  41879. return null;
  41880. var a = Math.sqrt(o - r)
  41881. , s = n - a
  41882. , l = n + a;
  41883. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41884. }
  41885. }(),
  41886. intersectsSphere: function(e) {
  41887. return this.distanceToPoint(e.center) <= e.radius
  41888. },
  41889. distanceToPlane: function(e) {
  41890. var t = e.normal.dot(this.direction);
  41891. if (0 === t)
  41892. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41893. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41894. return i >= 0 ? i : null
  41895. },
  41896. intersectPlane: function(e, t) {
  41897. var i = this.distanceToPlane(e);
  41898. return null === i ? null : this.at(i, t)
  41899. },
  41900. intersectsPlane: function(e) {
  41901. var t = e.distanceToPoint(this.origin);
  41902. if (0 === t)
  41903. return !0;
  41904. var i = e.normal.dot(this.direction);
  41905. return i * t < 0
  41906. },
  41907. intersectBox: function(e, t) {
  41908. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41909. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41910. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41911. n = (e.min.x - u.x) * l),
  41912. c >= 0 ? (r = (e.min.y - u.y) * c,
  41913. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41914. o = (e.min.y - u.y) * c),
  41915. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41916. (o < n || n !== n) && (n = o),
  41917. h >= 0 ? (a = (e.min.z - u.z) * h,
  41918. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41919. s = (e.min.z - u.z) * h),
  41920. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41921. (s < n || n !== n) && (n = s),
  41922. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41923. },
  41924. intersectsBox: function() {
  41925. var e = new n.Vector3;
  41926. return function(t) {
  41927. return null !== this.intersectBox(t, e)
  41928. }
  41929. }(),
  41930. intersectTriangle: function() {
  41931. var e = new n.Vector3
  41932. , t = new n.Vector3
  41933. , i = new n.Vector3
  41934. , r = new n.Vector3;
  41935. return function(n, o, a, s, l) {
  41936. t.subVectors(o, n),
  41937. i.subVectors(a, n),
  41938. r.crossVectors(t, i);
  41939. var c, h = this.direction.dot(r);
  41940. if (h > 0) {
  41941. if (s)
  41942. return null;
  41943. c = 1
  41944. } else {
  41945. if (!(h < 0))
  41946. return null;
  41947. c = -1,
  41948. h = -h
  41949. }
  41950. e.subVectors(this.origin, n);
  41951. var u = c * this.direction.dot(i.crossVectors(e, i));
  41952. if (u < 0)
  41953. return null;
  41954. var d = c * this.direction.dot(t.cross(e));
  41955. if (d < 0)
  41956. return null;
  41957. if (u + d > h)
  41958. return null;
  41959. var p = -c * e.dot(r);
  41960. return p < 0 ? null : this.at(p / h, l)
  41961. }
  41962. }(),
  41963. applyMatrix4: function(e) {
  41964. return this.direction.add(this.origin).applyMatrix4(e),
  41965. this.origin.applyMatrix4(e),
  41966. this.direction.sub(this.origin),
  41967. this.direction.normalize(),
  41968. this
  41969. },
  41970. equals: function(e) {
  41971. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  41972. }
  41973. },
  41974. n.Sphere = function(e, t) {
  41975. this.center = void 0 !== e ? e : new n.Vector3,
  41976. this.radius = void 0 !== t ? t : 0
  41977. }
  41978. ,
  41979. n.Sphere.prototype = {
  41980. constructor: n.Sphere,
  41981. set: function(e, t) {
  41982. return this.center.copy(e),
  41983. this.radius = t,
  41984. this
  41985. },
  41986. setFromPoints: function() {
  41987. var e = new n.Box3;
  41988. return function(t, i) {
  41989. var n = this.center;
  41990. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  41991. for (var r = 0, o = 0, a = t.length; o < a; o++)
  41992. r = Math.max(r, n.distanceToSquared(t[o]));
  41993. return this.radius = Math.sqrt(r),
  41994. this
  41995. }
  41996. }(),
  41997. clone: function() {
  41998. return (new this.constructor).copy(this)
  41999. },
  42000. copy: function(e) {
  42001. return this.center.copy(e.center),
  42002. this.radius = e.radius,
  42003. this
  42004. },
  42005. empty: function() {
  42006. return this.radius <= 0
  42007. },
  42008. containsPoint: function(e) {
  42009. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42010. },
  42011. distanceToPoint: function(e) {
  42012. return e.distanceTo(this.center) - this.radius
  42013. },
  42014. intersectsSphere: function(e) {
  42015. var t = this.radius + e.radius;
  42016. return e.center.distanceToSquared(this.center) <= t * t
  42017. },
  42018. intersectsBox: function(e) {
  42019. return e.intersectsSphere(this)
  42020. },
  42021. intersectsPlane: function(e) {
  42022. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42023. },
  42024. clampPoint: function(e, t) {
  42025. var i = this.center.distanceToSquared(e)
  42026. , r = t || new n.Vector3;
  42027. return r.copy(e),
  42028. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42029. r.multiplyScalar(this.radius).add(this.center)),
  42030. r
  42031. },
  42032. getBoundingBox: function(e) {
  42033. var t = e || new n.Box3;
  42034. return t.set(this.center, this.center),
  42035. t.expandByScalar(this.radius),
  42036. t
  42037. },
  42038. applyMatrix4: function(e) {
  42039. return this.center.applyMatrix4(e),
  42040. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42041. this
  42042. },
  42043. translate: function(e) {
  42044. return this.center.add(e),
  42045. this
  42046. },
  42047. equals: function(e) {
  42048. return e.center.equals(this.center) && e.radius === this.radius
  42049. }
  42050. },
  42051. n.Frustum = function(e, t, i, r, o, a) {
  42052. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42053. }
  42054. ,
  42055. n.Frustum.prototype = {
  42056. constructor: n.Frustum,
  42057. set: function(e, t, i, n, r, o) {
  42058. var a = this.planes;
  42059. return a[0].copy(e),
  42060. a[1].copy(t),
  42061. a[2].copy(i),
  42062. a[3].copy(n),
  42063. a[4].copy(r),
  42064. a[5].copy(o),
  42065. this
  42066. },
  42067. clone: function() {
  42068. return (new this.constructor).copy(this)
  42069. },
  42070. copy: function(e) {
  42071. for (var t = this.planes, i = 0; i < 6; i++)
  42072. t[i].copy(e.planes[i]);
  42073. return this
  42074. },
  42075. setFromMatrix: function(e) {
  42076. var t = this.planes
  42077. , i = e.elements
  42078. , n = i[0]
  42079. , r = i[1]
  42080. , o = i[2]
  42081. , a = i[3]
  42082. , s = i[4]
  42083. , l = i[5]
  42084. , c = i[6]
  42085. , h = i[7]
  42086. , u = i[8]
  42087. , d = i[9]
  42088. , p = i[10]
  42089. , f = i[11]
  42090. , g = i[12]
  42091. , m = i[13]
  42092. , v = i[14]
  42093. , A = i[15];
  42094. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42095. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42096. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42097. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42098. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42099. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42100. this
  42101. },
  42102. intersectsObject: function() {
  42103. var e = new n.Sphere;
  42104. return function(t) {
  42105. var i = t.geometry;
  42106. return null === i.boundingSphere && i.computeBoundingSphere(),
  42107. e.copy(i.boundingSphere),
  42108. e.applyMatrix4(t.matrixWorld),
  42109. this.intersectsSphere(e)
  42110. }
  42111. }(),
  42112. intersectsSphere: function(e) {
  42113. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42114. var o = t[r].distanceToPoint(i);
  42115. if (o < n)
  42116. return !1
  42117. }
  42118. return !0
  42119. },
  42120. intersectsBox: function() {
  42121. var e = new n.Vector3
  42122. , t = new n.Vector3;
  42123. return function(i) {
  42124. for (var n = this.planes, r = 0; r < 6; r++) {
  42125. var o = n[r];
  42126. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42127. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42128. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42129. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42130. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42131. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42132. var a = o.distanceToPoint(e)
  42133. , s = o.distanceToPoint(t);
  42134. if (a < 0 && s < 0)
  42135. return !1
  42136. }
  42137. return !0
  42138. }
  42139. }(),
  42140. containsPoint: function(e) {
  42141. for (var t = this.planes, i = 0; i < 6; i++)
  42142. if (t[i].distanceToPoint(e) < 0)
  42143. return !1;
  42144. return !0
  42145. }
  42146. },
  42147. n.Plane = function(e, t) {
  42148. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42149. this.constant = void 0 !== t ? t : 0
  42150. }
  42151. ,
  42152. n.Plane.prototype = {
  42153. constructor: n.Plane,
  42154. set: function(e, t) {
  42155. return this.normal.copy(e),
  42156. this.constant = t,
  42157. this
  42158. },
  42159. setComponents: function(e, t, i, n) {
  42160. return this.normal.set(e, t, i),
  42161. this.constant = n,
  42162. this
  42163. },
  42164. setFromNormalAndCoplanarPoint: function(e, t) {
  42165. return this.normal.copy(e),
  42166. this.constant = -t.dot(this.normal),
  42167. this
  42168. },
  42169. setFromCoplanarPoints: function() {
  42170. var e = new n.Vector3
  42171. , t = new n.Vector3;
  42172. return function(i, n, r) {
  42173. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42174. return this.setFromNormalAndCoplanarPoint(o, i),
  42175. this
  42176. }
  42177. }(),
  42178. clone: function() {
  42179. return (new this.constructor).copy(this)
  42180. },
  42181. copy: function(e) {
  42182. return this.normal.copy(e.normal),
  42183. this.constant = e.constant,
  42184. this
  42185. },
  42186. normalize: function() {
  42187. var e = 1 / this.normal.length();
  42188. return this.normal.multiplyScalar(e),
  42189. this.constant *= e,
  42190. this
  42191. },
  42192. negate: function() {
  42193. return this.constant *= -1,
  42194. this.normal.negate(),
  42195. this
  42196. },
  42197. distanceToPoint: function(e) {
  42198. return this.normal.dot(e) + this.constant
  42199. },
  42200. distanceToSphere: function(e) {
  42201. return this.distanceToPoint(e.center) - e.radius
  42202. },
  42203. projectPoint: function(e, t) {
  42204. return this.orthoPoint(e, t).sub(e).negate()
  42205. },
  42206. orthoPoint: function(e, t) {
  42207. var i = this.distanceToPoint(e)
  42208. , r = t || new n.Vector3;
  42209. return r.copy(this.normal).multiplyScalar(i)
  42210. },
  42211. intersectLine: function() {
  42212. var e = new n.Vector3;
  42213. return function(t, i) {
  42214. var r = i || new n.Vector3
  42215. , o = t.delta(e)
  42216. , a = this.normal.dot(o);
  42217. if (0 !== a) {
  42218. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42219. if (!(s < 0 || s > 1))
  42220. return r.copy(o).multiplyScalar(s).add(t.start)
  42221. } else if (0 === this.distanceToPoint(t.start))
  42222. return r.copy(t.start)
  42223. }
  42224. }(),
  42225. intersectsLine: function(e) {
  42226. var t = this.distanceToPoint(e.start)
  42227. , i = this.distanceToPoint(e.end);
  42228. return t < 0 && i > 0 || i < 0 && t > 0
  42229. },
  42230. intersectsBox: function(e) {
  42231. return e.intersectsPlane(this)
  42232. },
  42233. intersectsSphere: function(e) {
  42234. return e.intersectsPlane(this)
  42235. },
  42236. coplanarPoint: function(e) {
  42237. var t = e || new n.Vector3;
  42238. return t.copy(this.normal).multiplyScalar(-this.constant)
  42239. },
  42240. applyMatrix4: function() {
  42241. var e = new n.Vector3
  42242. , t = new n.Vector3
  42243. , i = new n.Matrix3;
  42244. return function(n, r) {
  42245. var o = r || i.getNormalMatrix(n)
  42246. , a = e.copy(this.normal).applyMatrix3(o)
  42247. , s = this.coplanarPoint(t);
  42248. return s.applyMatrix4(n),
  42249. this.setFromNormalAndCoplanarPoint(a, s),
  42250. this
  42251. }
  42252. }(),
  42253. translate: function(e) {
  42254. return this.constant = this.constant - e.dot(this.normal),
  42255. this
  42256. },
  42257. equals: function(e) {
  42258. return e.normal.equals(this.normal) && e.constant === this.constant
  42259. }
  42260. },
  42261. n.Spherical = function(e, t, i) {
  42262. return this.radius = void 0 !== e ? e : 1,
  42263. this.phi = void 0 !== t ? t : 0,
  42264. this.theta = void 0 !== i ? i : 0,
  42265. this
  42266. }
  42267. ,
  42268. n.Spherical.prototype = {
  42269. constructor: n.Spherical,
  42270. set: function(e, t, i) {
  42271. this.radius = e,
  42272. this.phi = t,
  42273. this.theta = i
  42274. },
  42275. clone: function() {
  42276. return (new this.constructor).copy(this)
  42277. },
  42278. copy: function(e) {
  42279. return this.radius.copy(e.radius),
  42280. this.phi.copy(e.phi),
  42281. this.theta.copy(e.theta),
  42282. this
  42283. },
  42284. makeSafe: function() {
  42285. var e = 1e-6;
  42286. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42287. },
  42288. setFromVector3: function(e) {
  42289. return this.radius = e.length(),
  42290. 0 === this.radius ? (this.theta = 0,
  42291. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42292. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42293. this
  42294. }
  42295. },
  42296. n.Math = {
  42297. generateUUID: function() {
  42298. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42299. return function() {
  42300. for (var r = 0; r < 36; r++)
  42301. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42302. e = 15 & n,
  42303. n >>= 4,
  42304. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42305. return i.join("")
  42306. }
  42307. }(),
  42308. clamp: function(e, t, i) {
  42309. return Math.max(t, Math.min(i, e))
  42310. },
  42311. euclideanModulo: function(e, t) {
  42312. return (e % t + t) % t
  42313. },
  42314. mapLinear: function(e, t, i, n, r) {
  42315. return n + (e - t) * (r - n) / (i - t)
  42316. },
  42317. smoothstep: function(e, t, i) {
  42318. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42319. e * e * (3 - 2 * e))
  42320. },
  42321. smootherstep: function(e, t, i) {
  42322. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42323. e * e * e * (e * (6 * e - 15) + 10))
  42324. },
  42325. random16: function() {
  42326. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42327. Math.random()
  42328. },
  42329. randInt: function(e, t) {
  42330. return e + Math.floor(Math.random() * (t - e + 1))
  42331. },
  42332. randFloat: function(e, t) {
  42333. return e + Math.random() * (t - e)
  42334. },
  42335. randFloatSpread: function(e) {
  42336. return e * (.5 - Math.random())
  42337. },
  42338. degToRad: function() {
  42339. var e = Math.PI / 180;
  42340. return function(t) {
  42341. return t * e
  42342. }
  42343. }(),
  42344. radToDeg: function() {
  42345. var e = 180 / Math.PI;
  42346. return function(t) {
  42347. return t * e
  42348. }
  42349. }(),
  42350. isPowerOfTwo: function(e) {
  42351. return 0 === (e & e - 1) && 0 !== e
  42352. },
  42353. nearestPowerOfTwo: function(e) {
  42354. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42355. },
  42356. nextPowerOfTwo: function(e) {
  42357. return e--,
  42358. e |= e >> 1,
  42359. e |= e >> 2,
  42360. e |= e >> 4,
  42361. e |= e >> 8,
  42362. e |= e >> 16,
  42363. e++,
  42364. e
  42365. }
  42366. },
  42367. n.Spline = function(e) {
  42368. function t(e, t, i, n, r, o, a) {
  42369. var s = .5 * (i - e)
  42370. , l = .5 * (n - t);
  42371. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42372. }
  42373. this.points = e;
  42374. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42375. x: 0,
  42376. y: 0,
  42377. z: 0
  42378. };
  42379. this.initFromArray = function(e) {
  42380. this.points = [];
  42381. for (var t = 0; t < e.length; t++)
  42382. this.points[t] = {
  42383. x: e[t][0],
  42384. y: e[t][1],
  42385. z: e[t][2]
  42386. }
  42387. }
  42388. ,
  42389. this.getPoint = function(e) {
  42390. return i = (this.points.length - 1) * e,
  42391. r = Math.floor(i),
  42392. o = i - r,
  42393. d[0] = 0 === r ? r : r - 1,
  42394. d[1] = r,
  42395. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42396. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42397. l = this.points[d[0]],
  42398. c = this.points[d[1]],
  42399. h = this.points[d[2]],
  42400. u = this.points[d[3]],
  42401. a = o * o,
  42402. s = o * a,
  42403. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42404. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42405. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42406. p
  42407. }
  42408. ,
  42409. this.getControlPointsArray = function() {
  42410. var e, t, i = this.points.length, n = [];
  42411. for (e = 0; e < i; e++)
  42412. t = this.points[e],
  42413. n[e] = [t.x, t.y, t.z];
  42414. return n
  42415. }
  42416. ,
  42417. this.getLength = function(e) {
  42418. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42419. for (u[0] = 0,
  42420. e || (e = 100),
  42421. r = this.points.length * e,
  42422. c.copy(this.points[0]),
  42423. t = 1; t < r; t++)
  42424. i = t / r,
  42425. o = this.getPoint(i),
  42426. h.copy(o),
  42427. d += h.distanceTo(c),
  42428. c.copy(o),
  42429. a = (this.points.length - 1) * i,
  42430. s = Math.floor(a),
  42431. s !== l && (u[s] = d,
  42432. l = s);
  42433. return u[u.length] = d,
  42434. {
  42435. chunks: u,
  42436. total: d
  42437. }
  42438. }
  42439. ,
  42440. this.reparametrizeByArcLength = function(e) {
  42441. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42442. for (h.push(u.copy(this.points[0]).clone()),
  42443. t = 1; t < this.points.length; t++) {
  42444. for (s = d.chunks[t] - d.chunks[t - 1],
  42445. l = Math.ceil(e * s / d.total),
  42446. o = (t - 1) / (this.points.length - 1),
  42447. a = t / (this.points.length - 1),
  42448. i = 1; i < l - 1; i++)
  42449. r = o + i * (1 / l) * (a - o),
  42450. c = this.getPoint(r),
  42451. h.push(u.copy(c).clone());
  42452. h.push(u.copy(this.points[t]).clone())
  42453. }
  42454. this.points = h
  42455. }
  42456. }
  42457. ,
  42458. n.Triangle = function(e, t, i) {
  42459. this.a = void 0 !== e ? e : new n.Vector3,
  42460. this.b = void 0 !== t ? t : new n.Vector3,
  42461. this.c = void 0 !== i ? i : new n.Vector3
  42462. }
  42463. ,
  42464. n.Triangle.normal = function() {
  42465. var e = new n.Vector3;
  42466. return function(t, i, r, o) {
  42467. var a = o || new n.Vector3;
  42468. a.subVectors(r, i),
  42469. e.subVectors(t, i),
  42470. a.cross(e);
  42471. var s = a.lengthSq();
  42472. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42473. }
  42474. }(),
  42475. n.Triangle.barycoordFromPoint = function() {
  42476. var e = new n.Vector3
  42477. , t = new n.Vector3
  42478. , i = new n.Vector3;
  42479. return function(r, o, a, s, l) {
  42480. e.subVectors(s, o),
  42481. t.subVectors(a, o),
  42482. i.subVectors(r, o);
  42483. var c = e.dot(e)
  42484. , h = e.dot(t)
  42485. , u = e.dot(i)
  42486. , d = t.dot(t)
  42487. , p = t.dot(i)
  42488. , f = c * d - h * h
  42489. , g = l || new n.Vector3;
  42490. if (0 === f)
  42491. return g.set(-2, -1, -1);
  42492. var m = 1 / f
  42493. , v = (d * u - h * p) * m
  42494. , A = (c * p - h * u) * m;
  42495. return g.set(1 - v - A, A, v)
  42496. }
  42497. }(),
  42498. n.Triangle.containsPoint = function() {
  42499. var e = new n.Vector3;
  42500. return function(t, i, r, o) {
  42501. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42502. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42503. }
  42504. }(),
  42505. n.Triangle.prototype = {
  42506. constructor: n.Triangle,
  42507. set: function(e, t, i) {
  42508. return this.a.copy(e),
  42509. this.b.copy(t),
  42510. this.c.copy(i),
  42511. this
  42512. },
  42513. setFromPointsAndIndices: function(e, t, i, n) {
  42514. return this.a.copy(e[t]),
  42515. this.b.copy(e[i]),
  42516. this.c.copy(e[n]),
  42517. this
  42518. },
  42519. clone: function() {
  42520. return (new this.constructor).copy(this)
  42521. },
  42522. copy: function(e) {
  42523. return this.a.copy(e.a),
  42524. this.b.copy(e.b),
  42525. this.c.copy(e.c),
  42526. this
  42527. },
  42528. area: function() {
  42529. var e = new n.Vector3
  42530. , t = new n.Vector3;
  42531. return function() {
  42532. return e.subVectors(this.c, this.b),
  42533. t.subVectors(this.a, this.b),
  42534. .5 * e.cross(t).length()
  42535. }
  42536. }(),
  42537. midpoint: function(e) {
  42538. var t = e || new n.Vector3;
  42539. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42540. },
  42541. normal: function(e) {
  42542. return n.Triangle.normal(this.a, this.b, this.c, e)
  42543. },
  42544. plane: function(e) {
  42545. var t = e || new n.Plane;
  42546. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42547. },
  42548. barycoordFromPoint: function(e, t) {
  42549. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42550. },
  42551. containsPoint: function(e) {
  42552. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42553. },
  42554. equals: function(e) {
  42555. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42556. }
  42557. },
  42558. n.Interpolant = function(e, t, i, n) {
  42559. this.parameterPositions = e,
  42560. this._cachedIndex = 0,
  42561. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42562. this.sampleValues = t,
  42563. this.valueSize = i
  42564. }
  42565. ,
  42566. n.Interpolant.prototype = {
  42567. constructor: n.Interpolant,
  42568. evaluate: function(e) {
  42569. var t = this.parameterPositions
  42570. , i = this._cachedIndex
  42571. , n = t[i]
  42572. , r = t[i - 1];
  42573. e: {
  42574. t: {
  42575. var o;
  42576. i: {
  42577. n: if (!(e < n)) {
  42578. for (var a = i + 2; ; ) {
  42579. if (void 0 === n) {
  42580. if (e < r)
  42581. break n;
  42582. return i = t.length,
  42583. this._cachedIndex = i,
  42584. this.afterEnd_(i - 1, e, r)
  42585. }
  42586. if (i === a)
  42587. break;
  42588. if (r = n,
  42589. n = t[++i],
  42590. e < n)
  42591. break t
  42592. }
  42593. o = t.length;
  42594. break i
  42595. }
  42596. {
  42597. if (e >= r)
  42598. break e;
  42599. var s = t[1];
  42600. e < s && (i = 2,
  42601. r = s);
  42602. for (var a = i - 2; ; ) {
  42603. if (void 0 === r)
  42604. return this._cachedIndex = 0,
  42605. this.beforeStart_(0, e, n);
  42606. if (i === a)
  42607. break;
  42608. if (n = r,
  42609. r = t[--i - 1],
  42610. e >= r)
  42611. break t
  42612. }
  42613. o = i,
  42614. i = 0
  42615. }
  42616. }
  42617. for (; i < o; ) {
  42618. var l = i + o >>> 1;
  42619. e < t[l] ? o = l : i = l + 1
  42620. }
  42621. if (n = t[i],
  42622. r = t[i - 1],
  42623. void 0 === r)
  42624. return this._cachedIndex = 0,
  42625. this.beforeStart_(0, e, n);
  42626. if (void 0 === n)
  42627. return i = t.length,
  42628. this._cachedIndex = i,
  42629. this.afterEnd_(i - 1, r, e)
  42630. }
  42631. this._cachedIndex = i,
  42632. this.intervalChanged_(i, r, n)
  42633. }
  42634. return this.interpolate_(i, r, e, n)
  42635. },
  42636. settings: null,
  42637. DefaultSettings_: {},
  42638. getSettings_: function() {
  42639. return this.settings || this.DefaultSettings_
  42640. },
  42641. copySampleValue_: function(e) {
  42642. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42643. t[o] = i[r + o];
  42644. return t
  42645. },
  42646. interpolate_: function(e, t, i, n) {
  42647. throw new Error("call to abstract method")
  42648. },
  42649. intervalChanged_: function(e, t, i) {}
  42650. },
  42651. Object.assign(n.Interpolant.prototype, {
  42652. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42653. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42654. }),
  42655. n.CubicInterpolant = function(e, t, i, r) {
  42656. n.Interpolant.call(this, e, t, i, r),
  42657. this._weightPrev = -0,
  42658. this._offsetPrev = -0,
  42659. this._weightNext = -0,
  42660. this._offsetNext = -0
  42661. }
  42662. ,
  42663. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42664. constructor: n.CubicInterpolant,
  42665. DefaultSettings_: {
  42666. endingStart: n.ZeroCurvatureEnding,
  42667. endingEnd: n.ZeroCurvatureEnding
  42668. },
  42669. intervalChanged_: function(e, t, i) {
  42670. var r = this.parameterPositions
  42671. , o = e - 2
  42672. , a = e + 1
  42673. , s = r[o]
  42674. , l = r[a];
  42675. if (void 0 === s)
  42676. switch (this.getSettings_().endingStart) {
  42677. case n.ZeroSlopeEnding:
  42678. o = e,
  42679. s = 2 * t - i;
  42680. break;
  42681. case n.WrapAroundEnding:
  42682. o = r.length - 2,
  42683. s = t + r[o] - r[o + 1];
  42684. break;
  42685. default:
  42686. o = e,
  42687. s = i
  42688. }
  42689. if (void 0 === l)
  42690. switch (this.getSettings_().endingEnd) {
  42691. case n.ZeroSlopeEnding:
  42692. a = e,
  42693. l = 2 * i - t;
  42694. break;
  42695. case n.WrapAroundEnding:
  42696. a = 1,
  42697. l = i + r[1] - r[0];
  42698. break;
  42699. default:
  42700. a = e - 1,
  42701. l = t
  42702. }
  42703. var c = .5 * (i - t)
  42704. , h = this.valueSize;
  42705. this._weightPrev = c / (t - s),
  42706. this._weightNext = c / (l - i),
  42707. this._offsetPrev = o * h,
  42708. this._offsetNext = a * h
  42709. },
  42710. interpolate_: function(e, t, i, n) {
  42711. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42712. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42713. return r
  42714. }
  42715. }),
  42716. n.DiscreteInterpolant = function(e, t, i, r) {
  42717. n.Interpolant.call(this, e, t, i, r)
  42718. }
  42719. ,
  42720. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42721. constructor: n.DiscreteInterpolant,
  42722. interpolate_: function(e, t, i, n) {
  42723. return this.copySampleValue_(e - 1)
  42724. }
  42725. }),
  42726. n.LinearInterpolant = function(e, t, i, r) {
  42727. n.Interpolant.call(this, e, t, i, r)
  42728. }
  42729. ,
  42730. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42731. constructor: n.LinearInterpolant,
  42732. interpolate_: function(e, t, i, n) {
  42733. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42734. r[u] = o[l + u] * h + o[s + u] * c;
  42735. return r
  42736. }
  42737. }),
  42738. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42739. n.Interpolant.call(this, e, t, i, r)
  42740. }
  42741. ,
  42742. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42743. constructor: n.QuaternionLinearInterpolant,
  42744. interpolate_: function(e, t, i, r) {
  42745. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42746. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42747. return o
  42748. }
  42749. }),
  42750. n.Clock = function(e) {
  42751. this.autoStart = void 0 === e || e,
  42752. this.startTime = 0,
  42753. this.oldTime = 0,
  42754. this.elapsedTime = 0,
  42755. this.running = !1
  42756. }
  42757. ,
  42758. n.Clock.prototype = {
  42759. constructor: n.Clock,
  42760. start: function() {
  42761. this.startTime = performance.now(),
  42762. this.oldTime = this.startTime,
  42763. this.running = !0
  42764. },
  42765. stop: function() {
  42766. this.getElapsedTime(),
  42767. this.running = !1
  42768. },
  42769. getElapsedTime: function() {
  42770. return this.getDelta(),
  42771. this.elapsedTime
  42772. },
  42773. getDelta: function() {
  42774. var e = 0;
  42775. if (this.autoStart && !this.running && this.start(),
  42776. this.running) {
  42777. var t = performance.now();
  42778. e = .001 * (t - this.oldTime),
  42779. this.oldTime = t,
  42780. this.elapsedTime += e
  42781. }
  42782. return e
  42783. }
  42784. },
  42785. n.EventDispatcher = function() {}
  42786. ,
  42787. n.EventDispatcher.prototype = {
  42788. constructor: n.EventDispatcher,
  42789. apply: function(e) {
  42790. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42791. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42792. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42793. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42794. },
  42795. addEventListener: function(e, t) {
  42796. void 0 === this._listeners && (this._listeners = {});
  42797. var i = this._listeners;
  42798. void 0 === i[e] && (i[e] = []),
  42799. i[e].indexOf(t) === -1 && i[e].push(t)
  42800. },
  42801. hasEventListener: function(e, t) {
  42802. if (void 0 === this._listeners)
  42803. return !1;
  42804. var i = this._listeners;
  42805. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42806. },
  42807. removeEventListener: function(e, t) {
  42808. if (void 0 !== this._listeners) {
  42809. var i = this._listeners
  42810. , n = i[e];
  42811. if (void 0 !== n) {
  42812. var r = n.indexOf(t);
  42813. r !== -1 && n.splice(r, 1)
  42814. }
  42815. }
  42816. },
  42817. dispatchEvent: function(e) {
  42818. if (void 0 !== this._listeners) {
  42819. var t = this._listeners
  42820. , i = t[e.type];
  42821. if (void 0 !== i) {
  42822. e.target = this;
  42823. for (var n = [], r = i.length, o = 0; o < r; o++)
  42824. n[o] = i[o];
  42825. for (var o = 0; o < r; o++)
  42826. n[o].call(this, e)
  42827. }
  42828. }
  42829. }
  42830. },
  42831. n.Layers = function() {
  42832. this.mask = 1
  42833. }
  42834. ,
  42835. n.Layers.prototype = {
  42836. constructor: n.Layers,
  42837. set: function(e) {
  42838. this.mask = 1 << e
  42839. },
  42840. enable: function(e) {
  42841. this.mask |= 1 << e
  42842. },
  42843. toggle: function(e) {
  42844. this.mask ^= 1 << e
  42845. },
  42846. disable: function(e) {
  42847. this.mask &= ~(1 << e)
  42848. },
  42849. test: function(e) {
  42850. return 0 !== (this.mask & e.mask)
  42851. }
  42852. },
  42853. function(e) {
  42854. function t(e, t) {
  42855. return e.distance - t.distance
  42856. }
  42857. function i(e, t, n, r) {
  42858. if (e.visible !== !1 && (e.raycast(t, n),
  42859. r === !0))
  42860. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42861. i(o[a], t, n, !0)
  42862. }
  42863. e.Raycaster = function(t, i, n, r) {
  42864. this.ray = new e.Ray(t,i),
  42865. this.near = n || 0,
  42866. this.far = r || 1 / 0,
  42867. this.params = {
  42868. Mesh: {},
  42869. Line: {},
  42870. LOD: {},
  42871. Points: {
  42872. threshold: 1
  42873. },
  42874. Sprite: {}
  42875. },
  42876. Object.defineProperties(this.params, {
  42877. PointCloud: {
  42878. get: function() {
  42879. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42880. this.Points
  42881. }
  42882. }
  42883. })
  42884. }
  42885. ,
  42886. e.Raycaster.prototype = {
  42887. constructor: e.Raycaster,
  42888. linePrecision: 1,
  42889. set: function(e, t) {
  42890. this.ray.set(e, t)
  42891. },
  42892. setFromCamera: function(t, i) {
  42893. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42894. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42895. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42896. },
  42897. intersectObject: function(e, n) {
  42898. var r = [];
  42899. return i(e, this, r, n),
  42900. r.sort(t),
  42901. r
  42902. },
  42903. intersectObjects: function(e, n) {
  42904. var r = [];
  42905. if (Array.isArray(e) === !1)
  42906. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42907. r;
  42908. for (var o = 0, a = e.length; o < a; o++)
  42909. i(e[o], this, r, n);
  42910. return r.sort(t),
  42911. r
  42912. }
  42913. }
  42914. }(n),
  42915. n.Object3D = function() {
  42916. function e() {
  42917. o.setFromEuler(r, !1)
  42918. }
  42919. function t() {
  42920. r.setFromQuaternion(o, void 0, !1)
  42921. }
  42922. Object.defineProperty(this, "id", {
  42923. value: n.Object3DIdCount++
  42924. }),
  42925. this.uuid = n.Math.generateUUID(),
  42926. this.name = "",
  42927. this.type = "Object3D",
  42928. this.parent = null,
  42929. this.children = [],
  42930. this.up = n.Object3D.DefaultUp.clone();
  42931. var i = new n.Vector3
  42932. , r = new n.Euler
  42933. , o = new n.Quaternion
  42934. , a = new n.Vector3(1,1,1);
  42935. r.onChange(e),
  42936. o.onChange(t),
  42937. Object.defineProperties(this, {
  42938. position: {
  42939. enumerable: !0,
  42940. value: i
  42941. },
  42942. rotation: {
  42943. enumerable: !0,
  42944. value: r
  42945. },
  42946. quaternion: {
  42947. enumerable: !0,
  42948. value: o
  42949. },
  42950. scale: {
  42951. enumerable: !0,
  42952. value: a
  42953. },
  42954. modelViewMatrix: {
  42955. value: new n.Matrix4
  42956. },
  42957. normalMatrix: {
  42958. value: new n.Matrix3
  42959. }
  42960. }),
  42961. this.rotationAutoUpdate = !0,
  42962. this.matrix = new n.Matrix4,
  42963. this.matrixWorld = new n.Matrix4,
  42964. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  42965. this.matrixWorldNeedsUpdate = !1,
  42966. this.layers = new n.Layers,
  42967. this.visible = !0,
  42968. this.castShadow = !1,
  42969. this.receiveShadow = !1,
  42970. this.frustumCulled = !0,
  42971. this.renderOrder = 0,
  42972. this.userData = {}
  42973. }
  42974. ,
  42975. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  42976. n.Object3D.DefaultMatrixAutoUpdate = !0,
  42977. n.Object3D.prototype = {
  42978. constructor: n.Object3D,
  42979. applyMatrix: function(e) {
  42980. this.matrix.multiplyMatrices(e, this.matrix),
  42981. this.matrix.decompose(this.position, this.quaternion, this.scale)
  42982. },
  42983. setRotationFromAxisAngle: function(e, t) {
  42984. this.quaternion.setFromAxisAngle(e, t)
  42985. },
  42986. setRotationFromEuler: function(e) {
  42987. this.quaternion.setFromEuler(e, !0)
  42988. },
  42989. setRotationFromMatrix: function(e) {
  42990. this.quaternion.setFromRotationMatrix(e)
  42991. },
  42992. setRotationFromQuaternion: function(e) {
  42993. this.quaternion.copy(e)
  42994. },
  42995. rotateOnAxis: function() {
  42996. var e = new n.Quaternion;
  42997. return function(t, i) {
  42998. return e.setFromAxisAngle(t, i),
  42999. this.quaternion.multiply(e),
  43000. this
  43001. }
  43002. }(),
  43003. rotateX: function() {
  43004. var e = new n.Vector3(1,0,0);
  43005. return function(t) {
  43006. return this.rotateOnAxis(e, t)
  43007. }
  43008. }(),
  43009. rotateY: function() {
  43010. var e = new n.Vector3(0,1,0);
  43011. return function(t) {
  43012. return this.rotateOnAxis(e, t)
  43013. }
  43014. }(),
  43015. rotateZ: function() {
  43016. var e = new n.Vector3(0,0,1);
  43017. return function(t) {
  43018. return this.rotateOnAxis(e, t)
  43019. }
  43020. }(),
  43021. translateOnAxis: function() {
  43022. var e = new n.Vector3;
  43023. return function(t, i) {
  43024. return e.copy(t).applyQuaternion(this.quaternion),
  43025. this.position.add(e.multiplyScalar(i)),
  43026. this
  43027. }
  43028. }(),
  43029. translateX: function() {
  43030. var e = new n.Vector3(1,0,0);
  43031. return function(t) {
  43032. return this.translateOnAxis(e, t)
  43033. }
  43034. }(),
  43035. translateY: function() {
  43036. var e = new n.Vector3(0,1,0);
  43037. return function(t) {
  43038. return this.translateOnAxis(e, t)
  43039. }
  43040. }(),
  43041. translateZ: function() {
  43042. var e = new n.Vector3(0,0,1);
  43043. return function(t) {
  43044. return this.translateOnAxis(e, t)
  43045. }
  43046. }(),
  43047. localToWorld: function(e) {
  43048. return e.applyMatrix4(this.matrixWorld)
  43049. },
  43050. worldToLocal: function() {
  43051. var e = new n.Matrix4;
  43052. return function(t) {
  43053. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43054. }
  43055. }(),
  43056. lookAt: function() {
  43057. var e = new n.Matrix4;
  43058. return function(t) {
  43059. e.lookAt(t, this.position, this.up),
  43060. this.quaternion.setFromRotationMatrix(e)
  43061. }
  43062. }(),
  43063. add: function(e) {
  43064. if (arguments.length > 1) {
  43065. for (var t = 0; t < arguments.length; t++)
  43066. this.add(arguments[t]);
  43067. return this
  43068. }
  43069. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43070. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43071. e.parent = this,
  43072. e.dispatchEvent({
  43073. type: "added"
  43074. }),
  43075. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43076. this)
  43077. },
  43078. remove: function(e) {
  43079. if (arguments.length > 1)
  43080. for (var t = 0; t < arguments.length; t++)
  43081. this.remove(arguments[t]);
  43082. var i = this.children.indexOf(e);
  43083. i !== -1 && (e.parent = null,
  43084. e.dispatchEvent({
  43085. type: "removed"
  43086. }),
  43087. this.children.splice(i, 1))
  43088. },
  43089. getObjectById: function(e) {
  43090. return this.getObjectByProperty("id", e)
  43091. },
  43092. getObjectByName: function(e) {
  43093. return this.getObjectByProperty("name", e)
  43094. },
  43095. getObjectByProperty: function(e, t) {
  43096. if (this[e] === t)
  43097. return this;
  43098. for (var i = 0, n = this.children.length; i < n; i++) {
  43099. var r = this.children[i]
  43100. , o = r.getObjectByProperty(e, t);
  43101. if (void 0 !== o)
  43102. return o
  43103. }
  43104. },
  43105. getWorldPosition: function(e) {
  43106. var t = e || new n.Vector3;
  43107. return this.updateMatrixWorld(!0),
  43108. t.setFromMatrixPosition(this.matrixWorld)
  43109. },
  43110. getWorldQuaternion: function() {
  43111. var e = new n.Vector3
  43112. , t = new n.Vector3;
  43113. return function(i) {
  43114. var r = i || new n.Quaternion;
  43115. return this.updateMatrixWorld(!0),
  43116. this.matrixWorld.decompose(e, r, t),
  43117. r
  43118. }
  43119. }(),
  43120. getWorldRotation: function() {
  43121. var e = new n.Quaternion;
  43122. return function(t) {
  43123. var i = t || new n.Euler;
  43124. return this.getWorldQuaternion(e),
  43125. i.setFromQuaternion(e, this.rotation.order, !1)
  43126. }
  43127. }(),
  43128. getWorldScale: function() {
  43129. var e = new n.Vector3
  43130. , t = new n.Quaternion;
  43131. return function(i) {
  43132. var r = i || new n.Vector3;
  43133. return this.updateMatrixWorld(!0),
  43134. this.matrixWorld.decompose(e, t, r),
  43135. r
  43136. }
  43137. }(),
  43138. getWorldDirection: function() {
  43139. var e = new n.Quaternion;
  43140. return function(t) {
  43141. var i = t || new n.Vector3;
  43142. return this.getWorldQuaternion(e),
  43143. i.set(0, 0, 1).applyQuaternion(e)
  43144. }
  43145. }(),
  43146. raycast: function() {},
  43147. traverse: function(e) {
  43148. e(this);
  43149. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43150. t[i].traverse(e)
  43151. },
  43152. traverseVisible: function(e) {
  43153. if (this.visible !== !1) {
  43154. e(this);
  43155. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43156. t[i].traverseVisible(e)
  43157. }
  43158. },
  43159. traverseAncestors: function(e) {
  43160. var t = this.parent;
  43161. null !== t && (e(t),
  43162. t.traverseAncestors(e))
  43163. },
  43164. updateMatrix: function() {
  43165. this.matrix.compose(this.position, this.quaternion, this.scale),
  43166. this.matrixWorldNeedsUpdate = !0
  43167. },
  43168. updateMatrixWorld: function(e) {
  43169. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43170. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43171. this.matrixWorldNeedsUpdate = !1,
  43172. e = !0);
  43173. for (var t = 0, i = this.children.length; t < i; t++)
  43174. this.children[t].updateMatrixWorld(e)
  43175. },
  43176. toJSON: function(e) {
  43177. function t(e) {
  43178. var t = [];
  43179. for (var i in e) {
  43180. var n = e[i];
  43181. delete n.metadata,
  43182. t.push(n)
  43183. }
  43184. return t
  43185. }
  43186. var i = void 0 === e
  43187. , n = {};
  43188. i && (e = {
  43189. geometries: {},
  43190. materials: {},
  43191. textures: {},
  43192. images: {}
  43193. },
  43194. n.metadata = {
  43195. version: 4.4,
  43196. type: "Object",
  43197. generator: "Object3D.toJSON"
  43198. });
  43199. var r = {};
  43200. if (r.uuid = this.uuid,
  43201. r.type = this.type,
  43202. "" !== this.name && (r.name = this.name),
  43203. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43204. this.castShadow === !0 && (r.castShadow = !0),
  43205. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43206. this.visible === !1 && (r.visible = !1),
  43207. r.matrix = this.matrix.toArray(),
  43208. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43209. r.geometry = this.geometry.uuid),
  43210. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43211. r.material = this.material.uuid),
  43212. this.children.length > 0) {
  43213. r.children = [];
  43214. for (var o = 0; o < this.children.length; o++)
  43215. r.children.push(this.children[o].toJSON(e).object)
  43216. }
  43217. if (i) {
  43218. var a = t(e.geometries)
  43219. , s = t(e.materials)
  43220. , l = t(e.textures)
  43221. , c = t(e.images);
  43222. a.length > 0 && (n.geometries = a),
  43223. s.length > 0 && (n.materials = s),
  43224. l.length > 0 && (n.textures = l),
  43225. c.length > 0 && (n.images = c)
  43226. }
  43227. return n.object = r,
  43228. n
  43229. },
  43230. clone: function(e) {
  43231. return (new this.constructor).copy(this, e)
  43232. },
  43233. copy: function(e, t) {
  43234. if (void 0 === t && (t = !0),
  43235. this.name = e.name,
  43236. this.up.copy(e.up),
  43237. this.position.copy(e.position),
  43238. this.quaternion.copy(e.quaternion),
  43239. this.scale.copy(e.scale),
  43240. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43241. this.matrix.copy(e.matrix),
  43242. this.matrixWorld.copy(e.matrixWorld),
  43243. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43244. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43245. this.visible = e.visible,
  43246. this.castShadow = e.castShadow,
  43247. this.receiveShadow = e.receiveShadow,
  43248. this.frustumCulled = e.frustumCulled,
  43249. this.renderOrder = e.renderOrder,
  43250. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43251. t === !0)
  43252. for (var i = 0; i < e.children.length; i++) {
  43253. var n = e.children[i];
  43254. this.add(n.clone())
  43255. }
  43256. return this
  43257. }
  43258. },
  43259. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43260. n.Object3DIdCount = 0,
  43261. n.Face3 = function(e, t, i, r, o, a) {
  43262. this.a = e,
  43263. this.b = t,
  43264. this.c = i,
  43265. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43266. this.vertexNormals = Array.isArray(r) ? r : [],
  43267. this.color = o instanceof n.Color ? o : new n.Color,
  43268. this.vertexColors = Array.isArray(o) ? o : [],
  43269. this.materialIndex = void 0 !== a ? a : 0
  43270. }
  43271. ,
  43272. n.Face3.prototype = {
  43273. constructor: n.Face3,
  43274. clone: function() {
  43275. return (new this.constructor).copy(this)
  43276. },
  43277. copy: function(e) {
  43278. this.a = e.a,
  43279. this.b = e.b,
  43280. this.c = e.c,
  43281. this.normal.copy(e.normal),
  43282. this.color.copy(e.color),
  43283. this.materialIndex = e.materialIndex;
  43284. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43285. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43286. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43287. this.vertexColors[t] = e.vertexColors[t].clone();
  43288. return this
  43289. }
  43290. },
  43291. n.BufferAttribute = function(e, t) {
  43292. this.uuid = n.Math.generateUUID(),
  43293. this.array = e,
  43294. this.itemSize = t,
  43295. this.dynamic = !1,
  43296. this.updateRange = {
  43297. offset: 0,
  43298. count: -1
  43299. },
  43300. this.version = 0
  43301. }
  43302. ,
  43303. n.BufferAttribute.prototype = {
  43304. constructor: n.BufferAttribute,
  43305. get count() {
  43306. return this.array.length / this.itemSize
  43307. },
  43308. set needsUpdate(e) {
  43309. e === !0 && this.version++
  43310. },
  43311. setDynamic: function(e) {
  43312. return this.dynamic = e,
  43313. this
  43314. },
  43315. copy: function(e) {
  43316. return this.array = new e.array.constructor(e.array),
  43317. this.itemSize = e.itemSize,
  43318. this.dynamic = e.dynamic,
  43319. this
  43320. },
  43321. copyAt: function(e, t, i) {
  43322. e *= this.itemSize,
  43323. i *= t.itemSize;
  43324. for (var n = 0, r = this.itemSize; n < r; n++)
  43325. this.array[e + n] = t.array[i + n];
  43326. return this
  43327. },
  43328. copyArray: function(e) {
  43329. return this.array.set(e),
  43330. this
  43331. },
  43332. copyColorsArray: function(e) {
  43333. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43334. var a = e[r];
  43335. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43336. a = new n.Color),
  43337. t[i++] = a.r,
  43338. t[i++] = a.g,
  43339. t[i++] = a.b
  43340. }
  43341. return this
  43342. },
  43343. copyIndicesArray: function(e) {
  43344. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43345. var o = e[n];
  43346. t[i++] = o.a,
  43347. t[i++] = o.b,
  43348. t[i++] = o.c
  43349. }
  43350. return this
  43351. },
  43352. copyVector2sArray: function(e) {
  43353. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43354. var a = e[r];
  43355. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43356. a = new n.Vector2),
  43357. t[i++] = a.x,
  43358. t[i++] = a.y
  43359. }
  43360. return this
  43361. },
  43362. copyVector3sArray: function(e) {
  43363. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43364. var a = e[r];
  43365. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43366. a = new n.Vector3),
  43367. t[i++] = a.x,
  43368. t[i++] = a.y,
  43369. t[i++] = a.z
  43370. }
  43371. return this
  43372. },
  43373. copyVector4sArray: function(e) {
  43374. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43375. var a = e[r];
  43376. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43377. a = new n.Vector4),
  43378. t[i++] = a.x,
  43379. t[i++] = a.y,
  43380. t[i++] = a.z,
  43381. t[i++] = a.w
  43382. }
  43383. return this
  43384. },
  43385. set: function(e, t) {
  43386. return void 0 === t && (t = 0),
  43387. this.array.set(e, t),
  43388. this
  43389. },
  43390. getX: function(e) {
  43391. return this.array[e * this.itemSize]
  43392. },
  43393. setX: function(e, t) {
  43394. return this.array[e * this.itemSize] = t,
  43395. this
  43396. },
  43397. getY: function(e) {
  43398. return this.array[e * this.itemSize + 1]
  43399. },
  43400. setY: function(e, t) {
  43401. return this.array[e * this.itemSize + 1] = t,
  43402. this
  43403. },
  43404. getZ: function(e) {
  43405. return this.array[e * this.itemSize + 2]
  43406. },
  43407. setZ: function(e, t) {
  43408. return this.array[e * this.itemSize + 2] = t,
  43409. this
  43410. },
  43411. getW: function(e) {
  43412. return this.array[e * this.itemSize + 3]
  43413. },
  43414. setW: function(e, t) {
  43415. return this.array[e * this.itemSize + 3] = t,
  43416. this
  43417. },
  43418. setXY: function(e, t, i) {
  43419. return e *= this.itemSize,
  43420. this.array[e + 0] = t,
  43421. this.array[e + 1] = i,
  43422. this
  43423. },
  43424. setXYZ: function(e, t, i, n) {
  43425. return e *= this.itemSize,
  43426. this.array[e + 0] = t,
  43427. this.array[e + 1] = i,
  43428. this.array[e + 2] = n,
  43429. this
  43430. },
  43431. setXYZW: function(e, t, i, n, r) {
  43432. return e *= this.itemSize,
  43433. this.array[e + 0] = t,
  43434. this.array[e + 1] = i,
  43435. this.array[e + 2] = n,
  43436. this.array[e + 3] = r,
  43437. this
  43438. },
  43439. clone: function() {
  43440. return (new this.constructor).copy(this)
  43441. }
  43442. },
  43443. n.Int8Attribute = function(e, t) {
  43444. return new n.BufferAttribute(new Int8Array(e),t)
  43445. }
  43446. ,
  43447. n.Uint8Attribute = function(e, t) {
  43448. return new n.BufferAttribute(new Uint8Array(e),t)
  43449. }
  43450. ,
  43451. n.Uint8ClampedAttribute = function(e, t) {
  43452. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43453. }
  43454. ,
  43455. n.Int16Attribute = function(e, t) {
  43456. return new n.BufferAttribute(new Int16Array(e),t)
  43457. }
  43458. ,
  43459. n.Uint16Attribute = function(e, t) {
  43460. return new n.BufferAttribute(new Uint16Array(e),t)
  43461. }
  43462. ;
  43463. n.Int32Attribute = function(e, t) {
  43464. return new n.BufferAttribute(new Int32Array(e),t)
  43465. }
  43466. ;
  43467. n.Uint32Attribute = function(e, t) {
  43468. return new n.BufferAttribute(new Uint32Array(e),t)
  43469. }
  43470. ,
  43471. n.Float32Attribute = function(e, t) {
  43472. return new n.BufferAttribute(new Float32Array(e),t)
  43473. }
  43474. ,
  43475. n.Float64Attribute = function(e, t) {
  43476. return new n.BufferAttribute(new Float64Array(e),t)
  43477. }
  43478. ,
  43479. n.DynamicBufferAttribute = function(e, t) {
  43480. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43481. new n.BufferAttribute(e,t).setDynamic(!0)
  43482. }
  43483. ,
  43484. n.InstancedBufferAttribute = function(e, t, i) {
  43485. n.BufferAttribute.call(this, e, t),
  43486. this.meshPerAttribute = i || 1
  43487. }
  43488. ,
  43489. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43490. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43491. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43492. return n.BufferAttribute.prototype.copy.call(this, e),
  43493. this.meshPerAttribute = e.meshPerAttribute,
  43494. this
  43495. }
  43496. ,
  43497. n.InterleavedBuffer = function(e, t) {
  43498. this.uuid = n.Math.generateUUID(),
  43499. this.array = e,
  43500. this.stride = t,
  43501. this.dynamic = !1,
  43502. this.updateRange = {
  43503. offset: 0,
  43504. count: -1
  43505. },
  43506. this.version = 0
  43507. }
  43508. ,
  43509. n.InterleavedBuffer.prototype = {
  43510. constructor: n.InterleavedBuffer,
  43511. get length() {
  43512. return this.array.length
  43513. },
  43514. get count() {
  43515. return this.array.length / this.stride
  43516. },
  43517. set needsUpdate(e) {
  43518. e === !0 && this.version++
  43519. },
  43520. setDynamic: function(e) {
  43521. return this.dynamic = e,
  43522. this
  43523. },
  43524. copy: function(e) {
  43525. return this.array = new e.array.constructor(e.array),
  43526. this.stride = e.stride,
  43527. this.dynamic = e.dynamic,
  43528. this
  43529. },
  43530. copyAt: function(e, t, i) {
  43531. e *= this.stride,
  43532. i *= t.stride;
  43533. for (var n = 0, r = this.stride; n < r; n++)
  43534. this.array[e + n] = t.array[i + n];
  43535. return this
  43536. },
  43537. set: function(e, t) {
  43538. return void 0 === t && (t = 0),
  43539. this.array.set(e, t),
  43540. this
  43541. },
  43542. clone: function() {
  43543. return (new this.constructor).copy(this)
  43544. }
  43545. },
  43546. n.InstancedInterleavedBuffer = function(e, t, i) {
  43547. n.InterleavedBuffer.call(this, e, t),
  43548. this.meshPerAttribute = i || 1
  43549. }
  43550. ,
  43551. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43552. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43553. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43554. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43555. this.meshPerAttribute = e.meshPerAttribute,
  43556. this
  43557. }
  43558. ,
  43559. n.InterleavedBufferAttribute = function(e, t, i) {
  43560. this.uuid = n.Math.generateUUID(),
  43561. this.data = e,
  43562. this.itemSize = t,
  43563. this.offset = i
  43564. }
  43565. ,
  43566. n.InterleavedBufferAttribute.prototype = {
  43567. constructor: n.InterleavedBufferAttribute,
  43568. get length() {
  43569. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43570. this.array.length
  43571. },
  43572. get count() {
  43573. return this.data.count
  43574. },
  43575. setX: function(e, t) {
  43576. return this.data.array[e * this.data.stride + this.offset] = t,
  43577. this
  43578. },
  43579. setY: function(e, t) {
  43580. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43581. this
  43582. },
  43583. setZ: function(e, t) {
  43584. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43585. this
  43586. },
  43587. setW: function(e, t) {
  43588. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43589. this
  43590. },
  43591. getX: function(e) {
  43592. return this.data.array[e * this.data.stride + this.offset]
  43593. },
  43594. getY: function(e) {
  43595. return this.data.array[e * this.data.stride + this.offset + 1]
  43596. },
  43597. getZ: function(e) {
  43598. return this.data.array[e * this.data.stride + this.offset + 2]
  43599. },
  43600. getW: function(e) {
  43601. return this.data.array[e * this.data.stride + this.offset + 3]
  43602. },
  43603. setXY: function(e, t, i) {
  43604. return e = e * this.data.stride + this.offset,
  43605. this.data.array[e + 0] = t,
  43606. this.data.array[e + 1] = i,
  43607. this
  43608. },
  43609. setXYZ: function(e, t, i, n) {
  43610. return e = e * this.data.stride + this.offset,
  43611. this.data.array[e + 0] = t,
  43612. this.data.array[e + 1] = i,
  43613. this.data.array[e + 2] = n,
  43614. this
  43615. },
  43616. setXYZW: function(e, t, i, n, r) {
  43617. return e = e * this.data.stride + this.offset,
  43618. this.data.array[e + 0] = t,
  43619. this.data.array[e + 1] = i,
  43620. this.data.array[e + 2] = n,
  43621. this.data.array[e + 3] = r,
  43622. this
  43623. }
  43624. },
  43625. n.Geometry = function() {
  43626. Object.defineProperty(this, "id", {
  43627. value: n.GeometryIdCount++
  43628. }),
  43629. this.uuid = n.Math.generateUUID(),
  43630. this.name = "",
  43631. this.type = "Geometry",
  43632. this.vertices = [],
  43633. this.colors = [],
  43634. this.faces = [],
  43635. this.faceVertexUvs = [[]],
  43636. this.morphTargets = [],
  43637. this.morphNormals = [],
  43638. this.skinWeights = [],
  43639. this.skinIndices = [],
  43640. this.lineDistances = [],
  43641. this.boundingBox = null,
  43642. this.boundingSphere = null,
  43643. this.verticesNeedUpdate = !1,
  43644. this.elementsNeedUpdate = !1,
  43645. this.uvsNeedUpdate = !1,
  43646. this.normalsNeedUpdate = !1,
  43647. this.colorsNeedUpdate = !1,
  43648. this.lineDistancesNeedUpdate = !1,
  43649. this.groupsNeedUpdate = !1
  43650. }
  43651. ,
  43652. n.Geometry.prototype = {
  43653. constructor: n.Geometry,
  43654. applyMatrix: function(e) {
  43655. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43656. var o = this.vertices[i];
  43657. o.applyMatrix4(e)
  43658. }
  43659. for (var i = 0, r = this.faces.length; i < r; i++) {
  43660. var a = this.faces[i];
  43661. a.normal.applyMatrix3(t).normalize();
  43662. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43663. a.vertexNormals[s].applyMatrix3(t).normalize()
  43664. }
  43665. return null !== this.boundingBox && this.computeBoundingBox(),
  43666. null !== this.boundingSphere && this.computeBoundingSphere(),
  43667. this.verticesNeedUpdate = !0,
  43668. this.normalsNeedUpdate = !0,
  43669. this
  43670. },
  43671. rotateX: function() {
  43672. var e;
  43673. return function(t) {
  43674. return void 0 === e && (e = new n.Matrix4),
  43675. e.makeRotationX(t),
  43676. this.applyMatrix(e),
  43677. this
  43678. }
  43679. }(),
  43680. rotateY: function() {
  43681. var e;
  43682. return function(t) {
  43683. return void 0 === e && (e = new n.Matrix4),
  43684. e.makeRotationY(t),
  43685. this.applyMatrix(e),
  43686. this
  43687. }
  43688. }(),
  43689. rotateZ: function() {
  43690. var e;
  43691. return function(t) {
  43692. return void 0 === e && (e = new n.Matrix4),
  43693. e.makeRotationZ(t),
  43694. this.applyMatrix(e),
  43695. this
  43696. }
  43697. }(),
  43698. translate: function() {
  43699. var e;
  43700. return function(t, i, r) {
  43701. return void 0 === e && (e = new n.Matrix4),
  43702. e.makeTranslation(t, i, r),
  43703. this.applyMatrix(e),
  43704. this
  43705. }
  43706. }(),
  43707. scale: function() {
  43708. var e;
  43709. return function(t, i, r) {
  43710. return void 0 === e && (e = new n.Matrix4),
  43711. e.makeScale(t, i, r),
  43712. this.applyMatrix(e),
  43713. this
  43714. }
  43715. }(),
  43716. lookAt: function() {
  43717. var e;
  43718. return function(t) {
  43719. void 0 === e && (e = new n.Object3D),
  43720. e.lookAt(t),
  43721. e.updateMatrix(),
  43722. this.applyMatrix(e.matrix)
  43723. }
  43724. }(),
  43725. fromBufferGeometry: function(e) {
  43726. function t(e, t, r, o) {
  43727. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43728. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43729. , g = new n.Face3(e,t,r,a,f,o);
  43730. i.faces.push(g),
  43731. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43732. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43733. }
  43734. var i = this
  43735. , r = null !== e.index ? e.index.array : void 0
  43736. , o = e.attributes
  43737. , a = o.position.array
  43738. , s = void 0 !== o.normal ? o.normal.array : void 0
  43739. , l = void 0 !== o.color ? o.color.array : void 0
  43740. , c = void 0 !== o.uv ? o.uv.array : void 0
  43741. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43742. void 0 !== h && (this.faceVertexUvs[1] = []);
  43743. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43744. g += 2)
  43745. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43746. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43747. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43748. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43749. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43750. if (void 0 !== r) {
  43751. var m = e.groups;
  43752. if (m.length > 0)
  43753. for (var f = 0; f < m.length; f++)
  43754. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43755. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43756. else
  43757. for (var f = 0; f < r.length; f += 3)
  43758. t(r[f], r[f + 1], r[f + 2])
  43759. } else
  43760. for (var f = 0; f < a.length / 3; f += 3)
  43761. t(f, f + 1, f + 2);
  43762. return this.computeFaceNormals(),
  43763. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43764. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43765. this
  43766. },
  43767. center: function() {
  43768. this.computeBoundingBox();
  43769. var e = this.boundingBox.center().negate();
  43770. return this.translate(e.x, e.y, e.z),
  43771. e
  43772. },
  43773. normalize: function() {
  43774. this.computeBoundingSphere();
  43775. var e = this.boundingSphere.center
  43776. , t = this.boundingSphere.radius
  43777. , i = 0 === t ? 1 : 1 / t
  43778. , r = new n.Matrix4;
  43779. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43780. this.applyMatrix(r),
  43781. this
  43782. },
  43783. computeFaceNormals: function() {
  43784. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43785. var o = this.faces[i]
  43786. , a = this.vertices[o.a]
  43787. , s = this.vertices[o.b]
  43788. , l = this.vertices[o.c];
  43789. e.subVectors(l, s),
  43790. t.subVectors(a, s),
  43791. e.cross(t),
  43792. e.normalize(),
  43793. o.normal.copy(e)
  43794. }
  43795. },
  43796. computeVertexNormals: function(e) {
  43797. void 0 === e && (e = !0);
  43798. var t, i, r, o, a, s;
  43799. for (s = new Array(this.vertices.length),
  43800. t = 0,
  43801. i = this.vertices.length; t < i; t++)
  43802. s[t] = new n.Vector3;
  43803. if (e) {
  43804. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43805. for (r = 0,
  43806. o = this.faces.length; r < o; r++)
  43807. a = this.faces[r],
  43808. l = this.vertices[a.a],
  43809. c = this.vertices[a.b],
  43810. h = this.vertices[a.c],
  43811. u.subVectors(h, c),
  43812. d.subVectors(l, c),
  43813. u.cross(d),
  43814. s[a.a].add(u),
  43815. s[a.b].add(u),
  43816. s[a.c].add(u)
  43817. } else
  43818. for (r = 0,
  43819. o = this.faces.length; r < o; r++)
  43820. a = this.faces[r],
  43821. s[a.a].add(a.normal),
  43822. s[a.b].add(a.normal),
  43823. s[a.c].add(a.normal);
  43824. for (t = 0,
  43825. i = this.vertices.length; t < i; t++)
  43826. s[t].normalize();
  43827. for (r = 0,
  43828. o = this.faces.length; r < o; r++) {
  43829. a = this.faces[r];
  43830. var p = a.vertexNormals;
  43831. 3 === p.length ? (p[0].copy(s[a.a]),
  43832. p[1].copy(s[a.b]),
  43833. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43834. p[1] = s[a.b].clone(),
  43835. p[2] = s[a.c].clone())
  43836. }
  43837. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43838. },
  43839. computeMorphNormals: function() {
  43840. var e, t, i, r, o;
  43841. for (i = 0,
  43842. r = this.faces.length; i < r; i++)
  43843. for (o = this.faces[i],
  43844. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43845. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43846. e = 0,
  43847. t = o.vertexNormals.length; e < t; e++)
  43848. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43849. var a = new n.Geometry;
  43850. for (a.faces = this.faces,
  43851. e = 0,
  43852. t = this.morphTargets.length; e < t; e++) {
  43853. if (!this.morphNormals[e]) {
  43854. this.morphNormals[e] = {},
  43855. this.morphNormals[e].faceNormals = [],
  43856. this.morphNormals[e].vertexNormals = [];
  43857. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43858. for (i = 0,
  43859. r = this.faces.length; i < r; i++)
  43860. s = new n.Vector3,
  43861. l = {
  43862. a: new n.Vector3,
  43863. b: new n.Vector3,
  43864. c: new n.Vector3
  43865. },
  43866. c.push(s),
  43867. h.push(l)
  43868. }
  43869. var u = this.morphNormals[e];
  43870. a.vertices = this.morphTargets[e].vertices,
  43871. a.computeFaceNormals(),
  43872. a.computeVertexNormals();
  43873. var s, l;
  43874. for (i = 0,
  43875. r = this.faces.length; i < r; i++)
  43876. o = this.faces[i],
  43877. s = u.faceNormals[i],
  43878. l = u.vertexNormals[i],
  43879. s.copy(o.normal),
  43880. l.a.copy(o.vertexNormals[0]),
  43881. l.b.copy(o.vertexNormals[1]),
  43882. l.c.copy(o.vertexNormals[2])
  43883. }
  43884. for (i = 0,
  43885. r = this.faces.length; i < r; i++)
  43886. o = this.faces[i],
  43887. o.normal = o.__originalFaceNormal,
  43888. o.vertexNormals = o.__originalVertexNormals
  43889. },
  43890. computeTangents: function() {
  43891. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43892. },
  43893. computeLineDistances: function() {
  43894. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43895. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43896. this.lineDistances[i] = e
  43897. },
  43898. computeBoundingBox: function() {
  43899. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43900. this.boundingBox.setFromPoints(this.vertices)
  43901. },
  43902. computeBoundingSphere: function() {
  43903. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43904. this.boundingSphere.setFromPoints(this.vertices)
  43905. },
  43906. merge: function(e, t, i) {
  43907. if (e instanceof n.Geometry == !1)
  43908. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43909. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43910. void 0 === i && (i = 0),
  43911. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43912. for (var d = 0, p = s.length; d < p; d++) {
  43913. var f = s[d]
  43914. , g = f.clone();
  43915. void 0 !== t && g.applyMatrix4(t),
  43916. a.push(g)
  43917. }
  43918. for (d = 0,
  43919. p = c.length; d < p; d++) {
  43920. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43921. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43922. m.normal.copy(y.normal),
  43923. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43924. for (var E = 0, b = C.length; E < b; E++)
  43925. v = C[E].clone(),
  43926. void 0 !== r && v.applyMatrix3(r).normalize(),
  43927. m.vertexNormals.push(v);
  43928. m.color.copy(y.color);
  43929. for (var E = 0, b = I.length; E < b; E++)
  43930. A = I[E],
  43931. m.vertexColors.push(A.clone());
  43932. m.materialIndex = y.materialIndex + i,
  43933. l.push(m)
  43934. }
  43935. for (d = 0,
  43936. p = u.length; d < p; d++) {
  43937. var w = u[d]
  43938. , _ = [];
  43939. if (void 0 !== w) {
  43940. for (var E = 0, b = w.length; E < b; E++)
  43941. _.push(w[E].clone());
  43942. h.push(_)
  43943. }
  43944. }
  43945. },
  43946. mergeMesh: function(e) {
  43947. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  43948. void this.merge(e.geometry, e.matrix))
  43949. },
  43950. mergeVertices: function() {
  43951. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  43952. for (i = 0,
  43953. n = this.vertices.length; i < n; i++)
  43954. e = this.vertices[i],
  43955. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  43956. void 0 === l[t] ? (l[t] = i,
  43957. c.push(this.vertices[i]),
  43958. h[i] = c.length - 1) : h[i] = h[l[t]];
  43959. var p = [];
  43960. for (i = 0,
  43961. n = this.faces.length; i < n; i++) {
  43962. r = this.faces[i],
  43963. r.a = h[r.a],
  43964. r.b = h[r.b],
  43965. r.c = h[r.c],
  43966. o = [r.a, r.b, r.c];
  43967. for (var f = -1, g = 0; g < 3; g++)
  43968. if (o[g] === o[(g + 1) % 3]) {
  43969. f = g,
  43970. p.push(i);
  43971. break
  43972. }
  43973. }
  43974. for (i = p.length - 1; i >= 0; i--) {
  43975. var m = p[i];
  43976. for (this.faces.splice(m, 1),
  43977. a = 0,
  43978. s = this.faceVertexUvs.length; a < s; a++)
  43979. this.faceVertexUvs[a].splice(m, 1)
  43980. }
  43981. var v = this.vertices.length - c.length;
  43982. return this.vertices = c,
  43983. v
  43984. },
  43985. sortFacesByMaterialIndex: function() {
  43986. function e(e, t) {
  43987. return e.materialIndex - t.materialIndex
  43988. }
  43989. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  43990. t[n]._id = n;
  43991. t.sort(e);
  43992. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  43993. a && a.length === i && (r = []),
  43994. s && s.length === i && (o = []);
  43995. for (var n = 0; n < i; n++) {
  43996. var l = t[n]._id;
  43997. r && r.push(a[l]),
  43998. o && o.push(s[l])
  43999. }
  44000. r && (this.faceVertexUvs[0] = r),
  44001. o && (this.faceVertexUvs[1] = o)
  44002. },
  44003. toJSON: function() {
  44004. function e(e, t, i) {
  44005. return i ? e | 1 << t : e & ~(1 << t)
  44006. }
  44007. function t(e) {
  44008. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44009. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44010. u.push(e.x, e.y, e.z),
  44011. d[t])
  44012. }
  44013. function i(e) {
  44014. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44015. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44016. p.push(e.getHex()),
  44017. f[t])
  44018. }
  44019. function n(e) {
  44020. var t = e.x.toString() + e.y.toString();
  44021. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44022. g.push(e.x, e.y),
  44023. m[t])
  44024. }
  44025. var r = {
  44026. metadata: {
  44027. version: 4.4,
  44028. type: "Geometry",
  44029. generator: "Geometry.toJSON"
  44030. }
  44031. };
  44032. if (r.uuid = this.uuid,
  44033. r.type = this.type,
  44034. "" !== this.name && (r.name = this.name),
  44035. void 0 !== this.parameters) {
  44036. var o = this.parameters;
  44037. for (var a in o)
  44038. void 0 !== o[a] && (r[a] = o[a]);
  44039. return r
  44040. }
  44041. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44042. var c = this.vertices[l];
  44043. s.push(c.x, c.y, c.z)
  44044. }
  44045. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44046. var v = this.faces[l]
  44047. , A = !0
  44048. , y = !1
  44049. , C = void 0 !== this.faceVertexUvs[0][l]
  44050. , I = v.normal.length() > 0
  44051. , E = v.vertexNormals.length > 0
  44052. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44053. , w = v.vertexColors.length > 0
  44054. , _ = 0;
  44055. if (_ = e(_, 0, 0),
  44056. _ = e(_, 1, A),
  44057. _ = e(_, 2, y),
  44058. _ = e(_, 3, C),
  44059. _ = e(_, 4, I),
  44060. _ = e(_, 5, E),
  44061. _ = e(_, 6, b),
  44062. _ = e(_, 7, w),
  44063. h.push(_),
  44064. h.push(v.a, v.b, v.c),
  44065. h.push(v.materialIndex),
  44066. C) {
  44067. var T = this.faceVertexUvs[0][l];
  44068. h.push(n(T[0]), n(T[1]), n(T[2]))
  44069. }
  44070. if (I && h.push(t(v.normal)),
  44071. E) {
  44072. var x = v.vertexNormals;
  44073. h.push(t(x[0]), t(x[1]), t(x[2]))
  44074. }
  44075. if (b && h.push(i(v.color)),
  44076. w) {
  44077. var S = v.vertexColors;
  44078. h.push(i(S[0]), i(S[1]), i(S[2]))
  44079. }
  44080. }
  44081. return r.data = {},
  44082. r.data.vertices = s,
  44083. r.data.normals = u,
  44084. p.length > 0 && (r.data.colors = p),
  44085. g.length > 0 && (r.data.uvs = [g]),
  44086. r.data.faces = h,
  44087. r
  44088. },
  44089. clone: function() {
  44090. return (new n.Geometry).copy(this)
  44091. },
  44092. copy: function(e) {
  44093. this.vertices = [],
  44094. this.faces = [],
  44095. this.faceVertexUvs = [[]];
  44096. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44097. this.vertices.push(t[i].clone());
  44098. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44099. this.faces.push(r[i].clone());
  44100. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44101. var o = e.faceVertexUvs[i];
  44102. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44103. for (var a = 0, s = o.length; a < s; a++) {
  44104. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44105. var d = l[h];
  44106. c.push(d.clone())
  44107. }
  44108. this.faceVertexUvs[i].push(c)
  44109. }
  44110. }
  44111. return this
  44112. },
  44113. dispose: function() {
  44114. this.dispatchEvent({
  44115. type: "dispose"
  44116. })
  44117. }
  44118. },
  44119. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44120. n.GeometryIdCount = 0,
  44121. n.DirectGeometry = function() {
  44122. Object.defineProperty(this, "id", {
  44123. value: n.GeometryIdCount++
  44124. }),
  44125. this.uuid = n.Math.generateUUID(),
  44126. this.name = "",
  44127. this.type = "DirectGeometry",
  44128. this.indices = [],
  44129. this.vertices = [],
  44130. this.normals = [],
  44131. this.colors = [],
  44132. this.uvs = [],
  44133. this.uvs2 = [],
  44134. this.groups = [],
  44135. this.morphTargets = {},
  44136. this.skinWeights = [],
  44137. this.skinIndices = [],
  44138. this.boundingBox = null,
  44139. this.boundingSphere = null,
  44140. this.verticesNeedUpdate = !1,
  44141. this.normalsNeedUpdate = !1,
  44142. this.colorsNeedUpdate = !1,
  44143. this.uvsNeedUpdate = !1,
  44144. this.groupsNeedUpdate = !1
  44145. }
  44146. ,
  44147. n.DirectGeometry.prototype = {
  44148. constructor: n.DirectGeometry,
  44149. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44150. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44151. computeFaceNormals: function() {
  44152. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44153. },
  44154. computeVertexNormals: function() {
  44155. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44156. },
  44157. computeGroups: function(e) {
  44158. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44159. var a = r[o];
  44160. a.materialIndex !== i && (i = a.materialIndex,
  44161. void 0 !== t && (t.count = 3 * o - t.start,
  44162. n.push(t)),
  44163. t = {
  44164. start: 3 * o,
  44165. materialIndex: i
  44166. })
  44167. }
  44168. void 0 !== t && (t.count = 3 * o - t.start,
  44169. n.push(t)),
  44170. this.groups = n
  44171. },
  44172. fromGeometry: function(e) {
  44173. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44174. if (c > 0) {
  44175. t = [];
  44176. for (var h = 0; h < c; h++)
  44177. t[h] = [];
  44178. this.morphTargets.position = t
  44179. }
  44180. var u, d = e.morphNormals, p = d.length;
  44181. if (p > 0) {
  44182. u = [];
  44183. for (var h = 0; h < p; h++)
  44184. u[h] = [];
  44185. this.morphTargets.normal = u
  44186. }
  44187. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44188. var A = i[h];
  44189. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44190. var y = A.vertexNormals;
  44191. if (3 === y.length)
  44192. this.normals.push(y[0], y[1], y[2]);
  44193. else {
  44194. var C = A.normal;
  44195. this.normals.push(C, C, C)
  44196. }
  44197. var I = A.vertexColors;
  44198. if (3 === I.length)
  44199. this.colors.push(I[0], I[1], I[2]);
  44200. else {
  44201. var E = A.color;
  44202. this.colors.push(E, E, E)
  44203. }
  44204. if (a === !0) {
  44205. var b = o[0][h];
  44206. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44207. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44208. }
  44209. if (s === !0) {
  44210. var b = o[1][h];
  44211. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44212. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44213. }
  44214. for (var w = 0; w < c; w++) {
  44215. var _ = l[w].vertices;
  44216. t[w].push(_[A.a], _[A.b], _[A.c])
  44217. }
  44218. for (var w = 0; w < p; w++) {
  44219. var T = d[w].vertexNormals[h];
  44220. u[w].push(T.a, T.b, T.c)
  44221. }
  44222. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44223. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44224. }
  44225. return this.computeGroups(e),
  44226. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44227. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44228. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44229. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44230. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44231. this
  44232. },
  44233. dispose: function() {
  44234. this.dispatchEvent({
  44235. type: "dispose"
  44236. })
  44237. }
  44238. },
  44239. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44240. n.BufferGeometry = function() {
  44241. Object.defineProperty(this, "id", {
  44242. value: n.GeometryIdCount++
  44243. }),
  44244. this.uuid = n.Math.generateUUID(),
  44245. this.name = "",
  44246. this.type = "BufferGeometry",
  44247. this.index = null,
  44248. this.attributes = {},
  44249. this.morphAttributes = {},
  44250. this.groups = [],
  44251. this.boundingBox = null,
  44252. this.boundingSphere = null,
  44253. this.drawRange = {
  44254. start: 0,
  44255. count: 1 / 0
  44256. }
  44257. }
  44258. ,
  44259. n.BufferGeometry.prototype = {
  44260. constructor: n.BufferGeometry,
  44261. getIndex: function() {
  44262. return this.index
  44263. },
  44264. setIndex: function(e) {
  44265. this.index = e
  44266. },
  44267. addAttribute: function(e, t) {
  44268. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44269. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44270. void this.setIndex(t)) : (this.attributes[e] = t,
  44271. this)
  44272. },
  44273. getAttribute: function(e) {
  44274. return this.attributes[e]
  44275. },
  44276. removeAttribute: function(e) {
  44277. return delete this.attributes[e],
  44278. this
  44279. },
  44280. addGroup: function(e, t, i) {
  44281. this.groups.push({
  44282. start: e,
  44283. count: t,
  44284. materialIndex: void 0 !== i ? i : 0
  44285. })
  44286. },
  44287. clearGroups: function() {
  44288. this.groups = []
  44289. },
  44290. setDrawRange: function(e, t) {
  44291. this.drawRange.start = e,
  44292. this.drawRange.count = t
  44293. },
  44294. applyMatrix: function(e) {
  44295. var t = this.attributes.position;
  44296. void 0 !== t && (e.applyToVector3Array(t.array),
  44297. t.needsUpdate = !0);
  44298. var i = this.attributes.normal;
  44299. if (void 0 !== i) {
  44300. var r = (new n.Matrix3).getNormalMatrix(e);
  44301. r.applyToVector3Array(i.array),
  44302. i.needsUpdate = !0
  44303. }
  44304. return null !== this.boundingBox && this.computeBoundingBox(),
  44305. null !== this.boundingSphere && this.computeBoundingSphere(),
  44306. this
  44307. },
  44308. rotateX: function() {
  44309. var e;
  44310. return function(t) {
  44311. return void 0 === e && (e = new n.Matrix4),
  44312. e.makeRotationX(t),
  44313. this.applyMatrix(e),
  44314. this
  44315. }
  44316. }(),
  44317. rotateY: function() {
  44318. var e;
  44319. return function(t) {
  44320. return void 0 === e && (e = new n.Matrix4),
  44321. e.makeRotationY(t),
  44322. this.applyMatrix(e),
  44323. this
  44324. }
  44325. }(),
  44326. rotateZ: function() {
  44327. var e;
  44328. return function(t) {
  44329. return void 0 === e && (e = new n.Matrix4),
  44330. e.makeRotationZ(t),
  44331. this.applyMatrix(e),
  44332. this
  44333. }
  44334. }(),
  44335. translate: function() {
  44336. var e;
  44337. return function(t, i, r) {
  44338. return void 0 === e && (e = new n.Matrix4),
  44339. e.makeTranslation(t, i, r),
  44340. this.applyMatrix(e),
  44341. this
  44342. }
  44343. }(),
  44344. scale: function() {
  44345. var e;
  44346. return function(t, i, r) {
  44347. return void 0 === e && (e = new n.Matrix4),
  44348. e.makeScale(t, i, r),
  44349. this.applyMatrix(e),
  44350. this
  44351. }
  44352. }(),
  44353. lookAt: function() {
  44354. var e;
  44355. return function(t) {
  44356. void 0 === e && (e = new n.Object3D),
  44357. e.lookAt(t),
  44358. e.updateMatrix(),
  44359. this.applyMatrix(e.matrix)
  44360. }
  44361. }(),
  44362. center: function() {
  44363. this.computeBoundingBox();
  44364. var e = this.boundingBox.center().negate();
  44365. return this.translate(e.x, e.y, e.z),
  44366. e
  44367. },
  44368. setFromObject: function(e) {
  44369. var t = e.geometry;
  44370. if (e instanceof n.Points || e instanceof n.Line) {
  44371. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44372. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44373. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44374. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44375. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44376. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44377. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44378. }
  44379. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44380. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44381. } else
  44382. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44383. return this
  44384. },
  44385. updateFromObject: function(e) {
  44386. var t = e.geometry;
  44387. if (e instanceof n.Mesh) {
  44388. var i = t.__directGeometry;
  44389. if (void 0 === i)
  44390. return this.fromGeometry(t);
  44391. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44392. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44393. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44394. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44395. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44396. t.verticesNeedUpdate = !1,
  44397. t.normalsNeedUpdate = !1,
  44398. t.colorsNeedUpdate = !1,
  44399. t.uvsNeedUpdate = !1,
  44400. t.groupsNeedUpdate = !1,
  44401. t = i
  44402. }
  44403. if (t.verticesNeedUpdate === !0) {
  44404. var r = this.attributes.position;
  44405. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44406. r.needsUpdate = !0),
  44407. t.verticesNeedUpdate = !1
  44408. }
  44409. if (t.normalsNeedUpdate === !0) {
  44410. var r = this.attributes.normal;
  44411. void 0 !== r && (r.copyVector3sArray(t.normals),
  44412. r.needsUpdate = !0),
  44413. t.normalsNeedUpdate = !1
  44414. }
  44415. if (t.colorsNeedUpdate === !0) {
  44416. var r = this.attributes.color;
  44417. void 0 !== r && (r.copyColorsArray(t.colors),
  44418. r.needsUpdate = !0),
  44419. t.colorsNeedUpdate = !1
  44420. }
  44421. if (t.uvsNeedUpdate) {
  44422. var r = this.attributes.uv;
  44423. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44424. r.needsUpdate = !0),
  44425. t.uvsNeedUpdate = !1
  44426. }
  44427. if (t.lineDistancesNeedUpdate) {
  44428. var r = this.attributes.lineDistance;
  44429. void 0 !== r && (r.copyArray(t.lineDistances),
  44430. r.needsUpdate = !0),
  44431. t.lineDistancesNeedUpdate = !1
  44432. }
  44433. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44434. this.groups = t.groups,
  44435. t.groupsNeedUpdate = !1),
  44436. this
  44437. },
  44438. fromGeometry: function(e) {
  44439. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44440. this.fromDirectGeometry(e.__directGeometry)
  44441. },
  44442. fromDirectGeometry: function(e) {
  44443. var t = new Float32Array(3 * e.vertices.length);
  44444. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44445. e.normals.length > 0) {
  44446. var i = new Float32Array(3 * e.normals.length);
  44447. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44448. }
  44449. if (e.colors.length > 0) {
  44450. var r = new Float32Array(3 * e.colors.length);
  44451. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44452. }
  44453. if (e.uvs.length > 0) {
  44454. var o = new Float32Array(2 * e.uvs.length);
  44455. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44456. }
  44457. if (e.uvs2.length > 0) {
  44458. var a = new Float32Array(2 * e.uvs2.length);
  44459. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44460. }
  44461. if (e.indices.length > 0) {
  44462. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44463. , l = new s(3 * e.indices.length);
  44464. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44465. }
  44466. this.groups = e.groups;
  44467. for (var c in e.morphTargets) {
  44468. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44469. var f = u[d]
  44470. , g = new n.Float32Attribute(3 * f.length,3);
  44471. h.push(g.copyVector3sArray(f))
  44472. }
  44473. this.morphAttributes[c] = h
  44474. }
  44475. if (e.skinIndices.length > 0) {
  44476. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44477. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44478. }
  44479. if (e.skinWeights.length > 0) {
  44480. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44481. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44482. }
  44483. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44484. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44485. this
  44486. },
  44487. computeBoundingBox: function() {
  44488. new n.Vector3;
  44489. return function() {
  44490. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44491. var e = this.attributes.position.array;
  44492. e && this.boundingBox.setFromArray(e),
  44493. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44494. this.boundingBox.max.set(0, 0, 0)),
  44495. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44496. }
  44497. }(),
  44498. computeBoundingSphere: function() {
  44499. var e = new n.Box3
  44500. , t = new n.Vector3;
  44501. return function() {
  44502. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44503. var i = this.attributes.position.array;
  44504. if (i) {
  44505. var r = this.boundingSphere.center;
  44506. e.setFromArray(i),
  44507. e.center(r);
  44508. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44509. t.fromArray(i, a),
  44510. o = Math.max(o, r.distanceToSquared(t));
  44511. this.boundingSphere.radius = Math.sqrt(o),
  44512. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44513. }
  44514. }
  44515. }(),
  44516. computeFaceNormals: function() {},
  44517. computeVertexNormals: function() {
  44518. var e = this.index
  44519. , t = this.attributes
  44520. , i = this.groups;
  44521. if (t.position) {
  44522. var r = t.position.array;
  44523. if (void 0 === t.normal)
  44524. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44525. else
  44526. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44527. o[a] = 0;
  44528. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44529. if (e) {
  44530. var v = e.array;
  44531. 0 === i.length && this.addGroup(0, v.length);
  44532. for (var A = 0, y = i.length; A < y; ++A)
  44533. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44534. l = 3 * v[a + 0],
  44535. c = 3 * v[a + 1],
  44536. h = 3 * v[a + 2],
  44537. d.fromArray(r, l),
  44538. p.fromArray(r, c),
  44539. f.fromArray(r, h),
  44540. g.subVectors(f, p),
  44541. m.subVectors(d, p),
  44542. g.cross(m),
  44543. u[l] += g.x,
  44544. u[l + 1] += g.y,
  44545. u[l + 2] += g.z,
  44546. u[c] += g.x,
  44547. u[c + 1] += g.y,
  44548. u[c + 2] += g.z,
  44549. u[h] += g.x,
  44550. u[h + 1] += g.y,
  44551. u[h + 2] += g.z
  44552. } else
  44553. for (var a = 0, s = r.length; a < s; a += 9)
  44554. d.fromArray(r, a),
  44555. p.fromArray(r, a + 3),
  44556. f.fromArray(r, a + 6),
  44557. g.subVectors(f, p),
  44558. m.subVectors(d, p),
  44559. g.cross(m),
  44560. u[a] = g.x,
  44561. u[a + 1] = g.y,
  44562. u[a + 2] = g.z,
  44563. u[a + 3] = g.x,
  44564. u[a + 4] = g.y,
  44565. u[a + 5] = g.z,
  44566. u[a + 6] = g.x,
  44567. u[a + 7] = g.y,
  44568. u[a + 8] = g.z;
  44569. this.normalizeNormals(),
  44570. t.normal.needsUpdate = !0
  44571. }
  44572. },
  44573. merge: function(e, t) {
  44574. if (e instanceof n.BufferGeometry == !1)
  44575. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44576. void 0 === t && (t = 0);
  44577. var i = this.attributes;
  44578. for (var r in i)
  44579. if (void 0 !== e.attributes[r])
  44580. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44581. u++)
  44582. a[u] = l[h];
  44583. return this
  44584. },
  44585. normalizeNormals: function() {
  44586. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44587. e = r[o],
  44588. t = r[o + 1],
  44589. i = r[o + 2],
  44590. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44591. r[o] *= n,
  44592. r[o + 1] *= n,
  44593. r[o + 2] *= n
  44594. },
  44595. toNonIndexed: function() {
  44596. if (null === this.index)
  44597. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44598. this;
  44599. var e = new n.BufferGeometry
  44600. , t = this.index.array
  44601. , i = this.attributes;
  44602. for (var r in i) {
  44603. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44604. c = t[u] * s;
  44605. for (var p = 0; p < s; p++)
  44606. l[h++] = a[c++]
  44607. }
  44608. e.addAttribute(r, new n.BufferAttribute(l,s))
  44609. }
  44610. return e
  44611. },
  44612. toJSON: function() {
  44613. var e = {
  44614. metadata: {
  44615. version: 4.4,
  44616. type: "BufferGeometry",
  44617. generator: "BufferGeometry.toJSON"
  44618. }
  44619. };
  44620. if (e.uuid = this.uuid,
  44621. e.type = this.type,
  44622. "" !== this.name && (e.name = this.name),
  44623. void 0 !== this.parameters) {
  44624. var t = this.parameters;
  44625. for (var i in t)
  44626. void 0 !== t[i] && (e[i] = t[i]);
  44627. return e
  44628. }
  44629. e.data = {
  44630. attributes: {}
  44631. };
  44632. var n = this.index;
  44633. if (null !== n) {
  44634. var r = Array.prototype.slice.call(n.array);
  44635. e.data.index = {
  44636. type: n.array.constructor.name,
  44637. array: r
  44638. }
  44639. }
  44640. var o = this.attributes;
  44641. for (var i in o) {
  44642. var a = o[i]
  44643. , r = Array.prototype.slice.call(a.array);
  44644. e.data.attributes[i] = {
  44645. itemSize: a.itemSize,
  44646. type: a.array.constructor.name,
  44647. array: r
  44648. }
  44649. }
  44650. var s = this.groups;
  44651. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44652. var l = this.boundingSphere;
  44653. return null !== l && (e.data.boundingSphere = {
  44654. center: l.center.toArray(),
  44655. radius: l.radius
  44656. }),
  44657. e
  44658. },
  44659. clone: function() {
  44660. return (new n.BufferGeometry).copy(this)
  44661. },
  44662. copy: function(e) {
  44663. var t = e.index;
  44664. null !== t && this.setIndex(t.clone());
  44665. var i = e.attributes;
  44666. for (var n in i) {
  44667. var r = i[n];
  44668. this.addAttribute(n, r.clone())
  44669. }
  44670. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44671. var l = o[a];
  44672. this.addGroup(l.start, l.count)
  44673. }
  44674. return this
  44675. },
  44676. dispose: function() {
  44677. this.dispatchEvent({
  44678. type: "dispose"
  44679. })
  44680. }
  44681. },
  44682. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44683. n.BufferGeometry.MaxIndex = 65535,
  44684. n.InstancedBufferGeometry = function() {
  44685. n.BufferGeometry.call(this),
  44686. this.type = "InstancedBufferGeometry",
  44687. this.maxInstancedCount = void 0
  44688. }
  44689. ,
  44690. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44691. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44692. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44693. this.groups.push({
  44694. start: e,
  44695. count: t,
  44696. instances: i
  44697. })
  44698. }
  44699. ,
  44700. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44701. var t = e.index;
  44702. null !== t && this.setIndex(t.clone());
  44703. var i = e.attributes;
  44704. for (var n in i) {
  44705. var r = i[n];
  44706. this.addAttribute(n, r.clone())
  44707. }
  44708. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44709. var l = o[a];
  44710. this.addGroup(l.start, l.count, l.instances)
  44711. }
  44712. return this
  44713. }
  44714. ,
  44715. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44716. n.Uniform = function(e, t) {
  44717. this.type = e,
  44718. this.value = t,
  44719. this.dynamic = !1
  44720. }
  44721. ,
  44722. n.Uniform.prototype = {
  44723. constructor: n.Uniform,
  44724. onUpdate: function(e) {
  44725. return this.dynamic = !0,
  44726. this.onUpdateCallback = e,
  44727. this
  44728. }
  44729. },
  44730. n.AnimationClip = function(e, t, i) {
  44731. this.name = e || n.Math.generateUUID(),
  44732. this.tracks = i,
  44733. this.duration = void 0 !== t ? t : -1,
  44734. this.duration < 0 && this.resetDuration(),
  44735. this.trim(),
  44736. this.optimize()
  44737. }
  44738. ,
  44739. n.AnimationClip.prototype = {
  44740. constructor: n.AnimationClip,
  44741. resetDuration: function() {
  44742. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44743. var r = this.tracks[i];
  44744. t = Math.max(t, r.times[r.times.length - 1])
  44745. }
  44746. this.duration = t
  44747. },
  44748. trim: function() {
  44749. for (var e = 0; e < this.tracks.length; e++)
  44750. this.tracks[e].trim(0, this.duration);
  44751. return this
  44752. },
  44753. optimize: function() {
  44754. for (var e = 0; e < this.tracks.length; e++)
  44755. this.tracks[e].optimize();
  44756. return this
  44757. }
  44758. },
  44759. Object.assign(n.AnimationClip, {
  44760. parse: function(e) {
  44761. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44762. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44763. return new n.AnimationClip(e.name,e.duration,t)
  44764. },
  44765. toJSON: function(e) {
  44766. for (var t = [], i = e.tracks, r = {
  44767. name: e.name,
  44768. duration: e.duration,
  44769. tracks: t
  44770. }, o = 0, a = i.length; o !== a; ++o)
  44771. t.push(n.KeyframeTrack.toJSON(i[o]));
  44772. return r
  44773. },
  44774. CreateFromMorphTargetSequence: function(e, t, i) {
  44775. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44776. var s = []
  44777. , l = [];
  44778. s.push((a + r - 1) % r, a, (a + 1) % r),
  44779. l.push(0, 1, 0);
  44780. var c = n.AnimationUtils.getKeyframeOrder(s);
  44781. s = n.AnimationUtils.sortedArray(s, 1, c),
  44782. l = n.AnimationUtils.sortedArray(l, 1, c),
  44783. 0 === s[0] && (s.push(r),
  44784. l.push(l[0])),
  44785. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44786. }
  44787. return new n.AnimationClip(e,-1,o)
  44788. },
  44789. findByName: function(e, t) {
  44790. for (var i = 0; i < e.length; i++)
  44791. if (e[i].name === t)
  44792. return e[i];
  44793. return null
  44794. },
  44795. CreateClipsFromMorphTargetSequences: function(e, t) {
  44796. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44797. var s = e[o]
  44798. , l = s.name.match(r);
  44799. if (l && l.length > 1) {
  44800. var c = l[1]
  44801. , h = i[c];
  44802. h || (i[c] = h = []),
  44803. h.push(s)
  44804. }
  44805. }
  44806. var u = [];
  44807. for (var c in i)
  44808. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44809. return u
  44810. },
  44811. parseAnimation: function(e, t, i) {
  44812. if (!e)
  44813. return console.error(" no animation in JSONLoader data"),
  44814. null;
  44815. for (var r = function(e, t, i, r, o) {
  44816. if (0 !== i.length) {
  44817. var a = []
  44818. , s = [];
  44819. n.AnimationUtils.flattenJSON(i, a, s, r),
  44820. 0 !== a.length && o.push(new e(t,a,s))
  44821. }
  44822. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44823. var u = c[h].keys;
  44824. if (u && 0 != u.length)
  44825. if (u[0].morphTargets) {
  44826. for (var d = {}, p = 0; p < u.length; p++)
  44827. if (u[p].morphTargets)
  44828. for (var f = 0; f < u[p].morphTargets.length; f++)
  44829. d[u[p].morphTargets[f]] = -1;
  44830. for (var g in d) {
  44831. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44832. var A = u[p];
  44833. m.push(A.time),
  44834. v.push(A.morphTarget === g ? 1 : 0)
  44835. }
  44836. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44837. }
  44838. s = d.length * (l || 1)
  44839. } else {
  44840. var y = ".bones[" + t[h].name + "]";
  44841. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44842. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44843. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44844. }
  44845. }
  44846. if (0 === o.length)
  44847. return null;
  44848. var C = new n.AnimationClip(a,s,o);
  44849. return C
  44850. }
  44851. }),
  44852. n.AnimationMixer = function(e) {
  44853. this._root = e,
  44854. this._initMemoryManager(),
  44855. this._accuIndex = 0,
  44856. this.time = 0,
  44857. this.timeScale = 1
  44858. }
  44859. ,
  44860. n.AnimationMixer.prototype = {
  44861. constructor: n.AnimationMixer,
  44862. clipAction: function(e, t) {
  44863. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44864. if (void 0 !== l) {
  44865. var c = l.actionByRoot[o];
  44866. if (void 0 !== c)
  44867. return c;
  44868. if (i = l.knownActions[0],
  44869. s = i._clip,
  44870. e !== a && e !== s)
  44871. throw new Error("Different clips with the same name detected!")
  44872. }
  44873. if (null === s)
  44874. return null;
  44875. var h = new n.AnimationMixer._Action(this,s,t);
  44876. return this._bindAction(h, i),
  44877. this._addInactiveAction(h, a, o),
  44878. h
  44879. },
  44880. existingAction: function(e, t) {
  44881. var i = t || this._root
  44882. , n = i.uuid
  44883. , r = "string" == typeof e ? e : e.name
  44884. , o = this._actionsByClip[r];
  44885. return void 0 !== o ? o.actionByRoot[n] || null : null
  44886. },
  44887. stopAllAction: function() {
  44888. var e = this._actions
  44889. , t = this._nActiveActions
  44890. , i = this._bindings
  44891. , n = this._nActiveBindings;
  44892. this._nActiveActions = 0,
  44893. this._nActiveBindings = 0;
  44894. for (var r = 0; r !== t; ++r)
  44895. e[r].reset();
  44896. for (var r = 0; r !== n; ++r)
  44897. i[r].useCount = 0;
  44898. return this
  44899. },
  44900. update: function(e) {
  44901. e *= this.timeScale;
  44902. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44903. var s = t[a];
  44904. s.enabled && s._update(n, e, r, o)
  44905. }
  44906. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44907. l[a].apply(o);
  44908. return this
  44909. },
  44910. getRoot: function() {
  44911. return this._root
  44912. },
  44913. uncacheClip: function(e) {
  44914. var t = this._actions
  44915. , i = e.name
  44916. , n = this._actionsByClip
  44917. , r = n[i];
  44918. if (void 0 !== r) {
  44919. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44920. var l = o[a];
  44921. this._deactivateAction(l);
  44922. var c = l._cacheIndex
  44923. , h = t[t.length - 1];
  44924. l._cacheIndex = null,
  44925. l._byClipCacheIndex = null,
  44926. h._cacheIndex = c,
  44927. t[c] = h,
  44928. t.pop(),
  44929. this._removeInactiveBindingsForAction(l)
  44930. }
  44931. delete n[i]
  44932. }
  44933. },
  44934. uncacheRoot: function(e) {
  44935. var t = e.uuid
  44936. , i = this._actionsByClip;
  44937. for (var n in i) {
  44938. var r = i[n].actionByRoot
  44939. , o = r[t];
  44940. void 0 !== o && (this._deactivateAction(o),
  44941. this._removeInactiveAction(o))
  44942. }
  44943. var a = this._bindingsByRootAndName
  44944. , s = a[t];
  44945. if (void 0 !== s)
  44946. for (var l in s) {
  44947. var c = s[l];
  44948. c.restoreOriginalState(),
  44949. this._removeInactiveBinding(c)
  44950. }
  44951. },
  44952. uncacheAction: function(e, t) {
  44953. var i = this.existingAction(e, t);
  44954. null !== i && (this._deactivateAction(i),
  44955. this._removeInactiveAction(i))
  44956. }
  44957. },
  44958. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  44959. n.AnimationMixer._Action = function(e, t, i) {
  44960. this._mixer = e,
  44961. this._clip = t,
  44962. this._localRoot = i || null;
  44963. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  44964. endingStart: n.ZeroCurvatureEnding,
  44965. endingEnd: n.ZeroCurvatureEnding
  44966. }, l = 0; l !== o; ++l) {
  44967. var c = r[l].createInterpolant(null);
  44968. a[l] = c,
  44969. c.settings = s
  44970. }
  44971. this._interpolantSettings = s,
  44972. this._interpolants = a,
  44973. this._propertyBindings = new Array(o),
  44974. this._cacheIndex = null,
  44975. this._byClipCacheIndex = null,
  44976. this._timeScaleInterpolant = null,
  44977. this._weightInterpolant = null,
  44978. this.loop = n.LoopRepeat,
  44979. this._loopCount = -1,
  44980. this._startTime = null,
  44981. this.time = 0,
  44982. this.timeScale = 1,
  44983. this._effectiveTimeScale = 1,
  44984. this.weight = 1,
  44985. this._effectiveWeight = 1,
  44986. this.repetitions = 1 / 0,
  44987. this.paused = !1,
  44988. this.enabled = !0,
  44989. this.clampWhenFinished = !1,
  44990. this.zeroSlopeAtStart = !0,
  44991. this.zeroSlopeAtEnd = !0
  44992. }
  44993. ,
  44994. n.AnimationMixer._Action.prototype = {
  44995. constructor: n.AnimationMixer._Action,
  44996. play: function() {
  44997. return this._mixer._activateAction(this),
  44998. this
  44999. },
  45000. stop: function() {
  45001. return this._mixer._deactivateAction(this),
  45002. this.reset()
  45003. },
  45004. reset: function() {
  45005. return this.paused = !1,
  45006. this.enabled = !0,
  45007. this.time = 0,
  45008. this._loopCount = -1,
  45009. this._startTime = null,
  45010. this.stopFading().stopWarping()
  45011. },
  45012. isRunning: function() {
  45013. this._startTime;
  45014. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45015. },
  45016. isScheduled: function() {
  45017. return this._mixer._isActiveAction(this)
  45018. },
  45019. startAt: function(e) {
  45020. return this._startTime = e,
  45021. this
  45022. },
  45023. setLoop: function(e, t) {
  45024. return this.loop = e,
  45025. this.repetitions = t,
  45026. this
  45027. },
  45028. setEffectiveWeight: function(e) {
  45029. return this.weight = e,
  45030. this._effectiveWeight = this.enabled ? e : 0,
  45031. this.stopFading()
  45032. },
  45033. getEffectiveWeight: function() {
  45034. return this._effectiveWeight
  45035. },
  45036. fadeIn: function(e) {
  45037. return this._scheduleFading(e, 0, 1)
  45038. },
  45039. fadeOut: function(e) {
  45040. return this._scheduleFading(e, 1, 0)
  45041. },
  45042. crossFadeFrom: function(e, t, i) {
  45043. this._mixer;
  45044. if (e.fadeOut(t),
  45045. this.fadeIn(t),
  45046. i) {
  45047. var n = this._clip.duration
  45048. , r = e._clip.duration
  45049. , o = r / n
  45050. , a = n / r;
  45051. e.warp(1, o, t),
  45052. this.warp(a, 1, t)
  45053. }
  45054. return this
  45055. },
  45056. crossFadeTo: function(e, t, i) {
  45057. return e.crossFadeFrom(this, t, i)
  45058. },
  45059. stopFading: function() {
  45060. var e = this._weightInterpolant;
  45061. return null !== e && (this._weightInterpolant = null,
  45062. this._mixer._takeBackControlInterpolant(e)),
  45063. this
  45064. },
  45065. setEffectiveTimeScale: function(e) {
  45066. return this.timeScale = e,
  45067. this._effectiveTimeScale = this.paused ? 0 : e,
  45068. this.stopWarping()
  45069. },
  45070. getEffectiveTimeScale: function() {
  45071. return this._effectiveTimeScale
  45072. },
  45073. setDuration: function(e) {
  45074. return this.timeScale = this._clip.duration / e,
  45075. this.stopWarping()
  45076. },
  45077. syncWith: function(e) {
  45078. return this.time = e.time,
  45079. this.timeScale = e.timeScale,
  45080. this.stopWarping()
  45081. },
  45082. halt: function(e) {
  45083. return this.warp(this._currentTimeScale, 0, e)
  45084. },
  45085. warp: function(e, t, i) {
  45086. var n = this._mixer
  45087. , r = n.time
  45088. , o = this._timeScaleInterpolant
  45089. , a = this.timeScale;
  45090. null === o && (o = n._lendControlInterpolant(),
  45091. this._timeScaleInterpolant = o);
  45092. var s = o.parameterPositions
  45093. , l = o.sampleValues;
  45094. return s[0] = r,
  45095. s[1] = r + i,
  45096. l[0] = e / a,
  45097. l[1] = t / a,
  45098. this
  45099. },
  45100. stopWarping: function() {
  45101. var e = this._timeScaleInterpolant;
  45102. return null !== e && (this._timeScaleInterpolant = null,
  45103. this._mixer._takeBackControlInterpolant(e)),
  45104. this
  45105. },
  45106. getMixer: function() {
  45107. return this._mixer
  45108. },
  45109. getClip: function() {
  45110. return this._clip
  45111. },
  45112. getRoot: function() {
  45113. return this._localRoot || this._mixer._root
  45114. },
  45115. _update: function(e, t, i, n) {
  45116. var r = this._startTime;
  45117. if (null !== r) {
  45118. var o = (e - r) * i;
  45119. if (o < 0 || 0 === i)
  45120. return;
  45121. this._startTime = null,
  45122. t = i * o
  45123. }
  45124. t *= this._updateTimeScale(e);
  45125. var a = this._updateTime(t)
  45126. , s = this._updateWeight(e);
  45127. if (s > 0)
  45128. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45129. l[h].evaluate(a),
  45130. c[h].accumulate(n, s)
  45131. },
  45132. _updateWeight: function(e) {
  45133. var t = 0;
  45134. if (this.enabled) {
  45135. t = this.weight;
  45136. var i = this._weightInterpolant;
  45137. if (null !== i) {
  45138. var n = i.evaluate(e)[0];
  45139. t *= n,
  45140. e > i.parameterPositions[1] && (this.stopFading(),
  45141. 0 === n && (this.enabled = !1))
  45142. }
  45143. }
  45144. return this._effectiveWeight = t,
  45145. t
  45146. },
  45147. _updateTimeScale: function(e) {
  45148. var t = 0;
  45149. if (!this.paused) {
  45150. t = this.timeScale;
  45151. var i = this._timeScaleInterpolant;
  45152. if (null !== i) {
  45153. var n = i.evaluate(e)[0];
  45154. t *= n,
  45155. e > i.parameterPositions[1] && (this.stopWarping(),
  45156. 0 === t ? this.pause = !0 : this.timeScale = t)
  45157. }
  45158. }
  45159. return this._effectiveTimeScale = t,
  45160. t
  45161. },
  45162. _updateTime: function(e) {
  45163. var t = this.time + e;
  45164. if (0 === e)
  45165. return t;
  45166. var i = this._clip.duration
  45167. , r = this.loop
  45168. , o = this._loopCount
  45169. , a = !1;
  45170. switch (r) {
  45171. case n.LoopOnce:
  45172. if (o === -1 && (this.loopCount = 0,
  45173. this._setEndings(!0, !0, !1)),
  45174. t >= i)
  45175. t = i;
  45176. else {
  45177. if (!(t < 0))
  45178. break;
  45179. t = 0
  45180. }
  45181. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45182. this._mixer.dispatchEvent({
  45183. type: "finished",
  45184. action: this,
  45185. direction: e < 0 ? -1 : 1
  45186. });
  45187. break;
  45188. case n.LoopPingPong:
  45189. a = !0;
  45190. case n.LoopRepeat:
  45191. if (o === -1 && (e > 0 ? (o = 0,
  45192. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45193. t >= i || t < 0) {
  45194. var s = Math.floor(t / i);
  45195. t -= i * s,
  45196. o += Math.abs(s);
  45197. var l = this.repetitions - o;
  45198. if (l < 0) {
  45199. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45200. t = e > 0 ? i : 0,
  45201. this._mixer.dispatchEvent({
  45202. type: "finished",
  45203. action: this,
  45204. direction: e > 0 ? 1 : -1
  45205. });
  45206. break
  45207. }
  45208. if (0 === l) {
  45209. var c = e < 0;
  45210. this._setEndings(c, !c, a)
  45211. } else
  45212. this._setEndings(!1, !1, a);
  45213. this._loopCount = o,
  45214. this._mixer.dispatchEvent({
  45215. type: "loop",
  45216. action: this,
  45217. loopDelta: s
  45218. })
  45219. }
  45220. if (r === n.LoopPingPong && 1 === (1 & o))
  45221. return this.time = t,
  45222. i - t
  45223. }
  45224. return this.time = t,
  45225. t
  45226. },
  45227. _setEndings: function(e, t, i) {
  45228. var r = this._interpolantSettings;
  45229. i ? (r.endingStart = n.ZeroSlopeEnding,
  45230. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45231. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45232. },
  45233. _scheduleFading: function(e, t, i) {
  45234. var n = this._mixer
  45235. , r = n.time
  45236. , o = this._weightInterpolant;
  45237. null === o && (o = n._lendControlInterpolant(),
  45238. this._weightInterpolant = o);
  45239. var a = o.parameterPositions
  45240. , s = o.sampleValues;
  45241. return a[0] = r,
  45242. s[0] = t,
  45243. a[1] = r + e,
  45244. s[1] = i,
  45245. this
  45246. }
  45247. },
  45248. Object.assign(n.AnimationMixer.prototype, {
  45249. _bindAction: function(e, t) {
  45250. var i = e._localRoot || this._root
  45251. , r = e._clip.tracks
  45252. , o = r.length
  45253. , a = e._propertyBindings
  45254. , s = e._interpolants
  45255. , l = i.uuid
  45256. , c = this._bindingsByRootAndName
  45257. , h = c[l];
  45258. void 0 === h && (h = {},
  45259. c[l] = h);
  45260. for (var u = 0; u !== o; ++u) {
  45261. var d = r[u]
  45262. , p = d.name
  45263. , f = h[p];
  45264. if (void 0 !== f)
  45265. a[u] = f;
  45266. else {
  45267. if (f = a[u],
  45268. void 0 !== f) {
  45269. null === f._cacheIndex && (++f.referenceCount,
  45270. this._addInactiveBinding(f, l, p));
  45271. continue
  45272. }
  45273. var g = t && t._propertyBindings[u].binding.parsedPath;
  45274. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45275. ++f.referenceCount,
  45276. this._addInactiveBinding(f, l, p),
  45277. a[u] = f
  45278. }
  45279. s[u].resultBuffer = f.buffer
  45280. }
  45281. },
  45282. _activateAction: function(e) {
  45283. if (!this._isActiveAction(e)) {
  45284. if (null === e._cacheIndex) {
  45285. var t = (e._localRoot || this._root).uuid
  45286. , i = e._clip.name
  45287. , n = this._actionsByClip[i];
  45288. this._bindAction(e, n && n.knownActions[0]),
  45289. this._addInactiveAction(e, i, t)
  45290. }
  45291. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45292. var s = r[o];
  45293. 0 === s.useCount++ && (this._lendBinding(s),
  45294. s.saveOriginalState())
  45295. }
  45296. this._lendAction(e)
  45297. }
  45298. },
  45299. _deactivateAction: function(e) {
  45300. if (this._isActiveAction(e)) {
  45301. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45302. var r = t[i];
  45303. 0 === --r.useCount && (r.restoreOriginalState(),
  45304. this._takeBackBinding(r))
  45305. }
  45306. this._takeBackAction(e)
  45307. }
  45308. },
  45309. _initMemoryManager: function() {
  45310. this._actions = [],
  45311. this._nActiveActions = 0,
  45312. this._actionsByClip = {},
  45313. this._bindings = [],
  45314. this._nActiveBindings = 0,
  45315. this._bindingsByRootAndName = {},
  45316. this._controlInterpolants = [],
  45317. this._nActiveControlInterpolants = 0;
  45318. var e = this;
  45319. this.stats = {
  45320. actions: {
  45321. get total() {
  45322. return e._actions.length
  45323. },
  45324. get inUse() {
  45325. return e._nActiveActions
  45326. }
  45327. },
  45328. bindings: {
  45329. get total() {
  45330. return e._bindings.length
  45331. },
  45332. get inUse() {
  45333. return e._nActiveBindings
  45334. }
  45335. },
  45336. controlInterpolants: {
  45337. get total() {
  45338. return e._controlInterpolants.length
  45339. },
  45340. get inUse() {
  45341. return e._nActiveControlInterpolants
  45342. }
  45343. }
  45344. }
  45345. },
  45346. _isActiveAction: function(e) {
  45347. var t = e._cacheIndex;
  45348. return null !== t && t < this._nActiveActions
  45349. },
  45350. _addInactiveAction: function(e, t, i) {
  45351. var n = this._actions
  45352. , r = this._actionsByClip
  45353. , o = r[t];
  45354. if (void 0 === o)
  45355. o = {
  45356. knownActions: [e],
  45357. actionByRoot: {}
  45358. },
  45359. e._byClipCacheIndex = 0,
  45360. r[t] = o;
  45361. else {
  45362. var a = o.knownActions;
  45363. e._byClipCacheIndex = a.length,
  45364. a.push(e)
  45365. }
  45366. e._cacheIndex = n.length,
  45367. n.push(e),
  45368. o.actionByRoot[i] = e
  45369. },
  45370. _removeInactiveAction: function(e) {
  45371. var t = this._actions
  45372. , i = t[t.length - 1]
  45373. , n = e._cacheIndex;
  45374. i._cacheIndex = n,
  45375. t[n] = i,
  45376. t.pop(),
  45377. e._cacheIndex = null;
  45378. var r = e._clip.name
  45379. , o = this._actionsByClip
  45380. , a = o[r]
  45381. , s = a.knownActions
  45382. , l = s[s.length - 1]
  45383. , c = e._byClipCacheIndex;
  45384. l._byClipCacheIndex = c,
  45385. s[c] = l,
  45386. s.pop(),
  45387. e._byClipCacheIndex = null;
  45388. var h = a.actionByRoot
  45389. , u = (t._localRoot || this._root).uuid;
  45390. delete h[u],
  45391. 0 === s.length && delete o[r],
  45392. this._removeInactiveBindingsForAction(e)
  45393. },
  45394. _removeInactiveBindingsForAction: function(e) {
  45395. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45396. var r = t[i];
  45397. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45398. }
  45399. },
  45400. _lendAction: function(e) {
  45401. var t = this._actions
  45402. , i = e._cacheIndex
  45403. , n = this._nActiveActions++
  45404. , r = t[n];
  45405. e._cacheIndex = n,
  45406. t[n] = e,
  45407. r._cacheIndex = i,
  45408. t[i] = r
  45409. },
  45410. _takeBackAction: function(e) {
  45411. var t = this._actions
  45412. , i = e._cacheIndex
  45413. , n = --this._nActiveActions
  45414. , r = t[n];
  45415. e._cacheIndex = n,
  45416. t[n] = e,
  45417. r._cacheIndex = i,
  45418. t[i] = r
  45419. },
  45420. _addInactiveBinding: function(e, t, i) {
  45421. var n = this._bindingsByRootAndName
  45422. , r = n[t]
  45423. , o = this._bindings;
  45424. void 0 === r && (r = {},
  45425. n[t] = r),
  45426. r[i] = e,
  45427. e._cacheIndex = o.length,
  45428. o.push(e)
  45429. },
  45430. _removeInactiveBinding: function(e) {
  45431. var t = this._bindings
  45432. , i = e.binding
  45433. , n = i.rootNode.uuid
  45434. , r = i.path
  45435. , o = this._bindingsByRootAndName
  45436. , a = o[n]
  45437. , s = t[t.length - 1]
  45438. , l = e._cacheIndex;
  45439. s._cacheIndex = l,
  45440. t[l] = s,
  45441. t.pop(),
  45442. delete a[r];
  45443. e: {
  45444. for (var c in a)
  45445. break e;
  45446. delete o[n]
  45447. }
  45448. },
  45449. _lendBinding: function(e) {
  45450. var t = this._bindings
  45451. , i = e._cacheIndex
  45452. , n = this._nActiveBindings++
  45453. , r = t[n];
  45454. e._cacheIndex = n,
  45455. t[n] = e,
  45456. r._cacheIndex = i,
  45457. t[i] = r
  45458. },
  45459. _takeBackBinding: function(e) {
  45460. var t = this._bindings
  45461. , i = e._cacheIndex
  45462. , n = --this._nActiveBindings
  45463. , r = t[n];
  45464. e._cacheIndex = n,
  45465. t[n] = e,
  45466. r._cacheIndex = i,
  45467. t[i] = r
  45468. },
  45469. _lendControlInterpolant: function() {
  45470. var e = this._controlInterpolants
  45471. , t = this._nActiveControlInterpolants++
  45472. , i = e[t];
  45473. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45474. i.__cacheIndex = t,
  45475. e[t] = i),
  45476. i
  45477. },
  45478. _takeBackControlInterpolant: function(e) {
  45479. var t = this._controlInterpolants
  45480. , i = e.__cacheIndex
  45481. , n = --this._nActiveControlInterpolants
  45482. , r = t[n];
  45483. e.__cacheIndex = n,
  45484. t[n] = e,
  45485. r.__cacheIndex = i,
  45486. t[i] = r
  45487. },
  45488. _controlInterpolantsResultBuffer: new Float32Array(1)
  45489. }),
  45490. n.AnimationObjectGroup = function(e) {
  45491. this.uuid = n.Math.generateUUID(),
  45492. this._objects = Array.prototype.slice.call(arguments),
  45493. this.nCachedObjects_ = 0;
  45494. var t = {};
  45495. this._indicesByUUID = t;
  45496. for (var i = 0, r = arguments.length; i !== r; ++i)
  45497. t[arguments[i].uuid] = i;
  45498. this._paths = [],
  45499. this._parsedPaths = [],
  45500. this._bindings = [],
  45501. this._bindingsIndicesByPath = {};
  45502. var o = this;
  45503. this.stats = {
  45504. objects: {
  45505. get total() {
  45506. return o._objects.length
  45507. },
  45508. get inUse() {
  45509. return this.total - o.nCachedObjects_
  45510. }
  45511. },
  45512. get bindingsPerObject() {
  45513. return o._bindings.length
  45514. }
  45515. }
  45516. }
  45517. ,
  45518. n.AnimationObjectGroup.prototype = {
  45519. constructor: n.AnimationObjectGroup,
  45520. add: function(e) {
  45521. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45522. var d = arguments[h]
  45523. , p = d.uuid
  45524. , f = o[p];
  45525. if (void 0 === f) {
  45526. f = i++,
  45527. o[p] = f,
  45528. t.push(d);
  45529. for (var g = 0, m = c; g !== m; ++g)
  45530. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45531. } else if (f < r) {
  45532. var v = t[f]
  45533. , A = --r
  45534. , y = t[A];
  45535. o[y.uuid] = f,
  45536. t[f] = y,
  45537. o[p] = A,
  45538. t[A] = d;
  45539. for (var g = 0, m = c; g !== m; ++g) {
  45540. var C = l[g]
  45541. , I = C[A]
  45542. , E = C[f];
  45543. C[f] = I,
  45544. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45545. C[A] = E
  45546. }
  45547. } else
  45548. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45549. }
  45550. this.nCachedObjects_ = r
  45551. },
  45552. remove: function(e) {
  45553. for (var t = this._objects, i = (t.length,
  45554. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45555. var l = arguments[a]
  45556. , c = l.uuid
  45557. , h = n[c];
  45558. if (void 0 !== h && h >= i) {
  45559. var u = i++
  45560. , d = t[u];
  45561. n[d.uuid] = h,
  45562. t[h] = d,
  45563. n[c] = u,
  45564. t[u] = l;
  45565. for (var p = 0, f = o; p !== f; ++p) {
  45566. var g = r[p]
  45567. , m = g[u]
  45568. , v = g[h];
  45569. g[h] = m,
  45570. g[u] = v
  45571. }
  45572. }
  45573. }
  45574. this.nCachedObjects_ = i
  45575. },
  45576. uncache: function(e) {
  45577. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45578. var c = arguments[s]
  45579. , h = c.uuid
  45580. , u = r[h];
  45581. if (void 0 !== u)
  45582. if (delete r[h],
  45583. u < n) {
  45584. var d = --n
  45585. , p = t[d]
  45586. , f = --i
  45587. , g = t[f];
  45588. r[p.uuid] = u,
  45589. t[u] = p,
  45590. r[g.uuid] = d,
  45591. t[d] = g,
  45592. t.pop();
  45593. for (var m = 0, v = a; m !== v; ++m) {
  45594. var A = o[m]
  45595. , y = A[d]
  45596. , C = A[f];
  45597. A[u] = y,
  45598. A[d] = C,
  45599. A.pop()
  45600. }
  45601. } else {
  45602. var f = --i
  45603. , g = t[f];
  45604. r[g.uuid] = u,
  45605. t[u] = g,
  45606. t.pop();
  45607. for (var m = 0, v = a; m !== v; ++m) {
  45608. var A = o[m];
  45609. A[u] = A[f],
  45610. A.pop()
  45611. }
  45612. }
  45613. }
  45614. this.nCachedObjects_ = n
  45615. },
  45616. subscribe_: function(e, t) {
  45617. var i = this._bindingsIndicesByPath
  45618. , r = i[e]
  45619. , o = this._bindings;
  45620. if (void 0 !== r)
  45621. return o[r];
  45622. var a = this._paths
  45623. , s = this._parsedPaths
  45624. , l = this._objects
  45625. , c = l.length
  45626. , h = this.nCachedObjects_
  45627. , u = new Array(c);
  45628. r = o.length,
  45629. i[e] = r,
  45630. a.push(e),
  45631. s.push(t),
  45632. o.push(u);
  45633. for (var d = h, p = l.length; d !== p; ++d) {
  45634. var f = l[d];
  45635. u[d] = new n.PropertyBinding(f,e,t)
  45636. }
  45637. return u
  45638. },
  45639. unsubscribe_: function(e) {
  45640. var t = this._bindingsIndicesByPath
  45641. , i = t[e];
  45642. if (void 0 !== i) {
  45643. var n = this._paths
  45644. , r = this._parsedPaths
  45645. , o = this._bindings
  45646. , a = o.length - 1
  45647. , s = o[a]
  45648. , l = e[a];
  45649. t[l] = i,
  45650. o[i] = s,
  45651. o.pop(),
  45652. r[i] = r[a],
  45653. r.pop(),
  45654. n[i] = n[a],
  45655. n.pop()
  45656. }
  45657. }
  45658. },
  45659. n.AnimationUtils = {
  45660. arraySlice: function(e, t, i) {
  45661. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45662. },
  45663. convertArray: function(e, t, i) {
  45664. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45665. },
  45666. isTypedArray: function(e) {
  45667. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45668. },
  45669. getKeyframeOrder: function(e) {
  45670. function t(t, i) {
  45671. return e[t] - e[i]
  45672. }
  45673. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45674. n[r] = r;
  45675. return n.sort(t),
  45676. n
  45677. },
  45678. sortedArray: function(e, t, i) {
  45679. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45680. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45681. r[a++] = e[s + l];
  45682. return r
  45683. },
  45684. flattenJSON: function(e, t, i, n) {
  45685. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45686. o = e[r++];
  45687. if (void 0 !== o) {
  45688. var a = o[n];
  45689. if (void 0 !== a)
  45690. if (Array.isArray(a)) {
  45691. do
  45692. a = o[n],
  45693. void 0 !== a && (t.push(o.time),
  45694. i.push.apply(i, a)),
  45695. o = e[r++];
  45696. while (void 0 !== o)
  45697. } else if (void 0 !== a.toArray) {
  45698. do
  45699. a = o[n],
  45700. void 0 !== a && (t.push(o.time),
  45701. a.toArray(i, i.length)),
  45702. o = e[r++];
  45703. while (void 0 !== o)
  45704. } else
  45705. do
  45706. a = o[n],
  45707. void 0 !== a && (t.push(o.time),
  45708. i.push(a)),
  45709. o = e[r++];
  45710. while (void 0 !== o)
  45711. }
  45712. }
  45713. },
  45714. n.KeyframeTrack = function(e, t, i, r) {
  45715. if (void 0 === e)
  45716. throw new Error("track name is undefined");
  45717. if (void 0 === t || 0 === t.length)
  45718. throw new Error("no keyframes in track named " + e);
  45719. this.name = e,
  45720. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45721. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45722. this.setInterpolation(r || this.DefaultInterpolation),
  45723. this.validate(),
  45724. this.optimize()
  45725. }
  45726. ,
  45727. n.KeyframeTrack.prototype = {
  45728. constructor: n.KeyframeTrack,
  45729. TimeBufferType: Float32Array,
  45730. ValueBufferType: Float32Array,
  45731. DefaultInterpolation: n.InterpolateLinear,
  45732. InterpolantFactoryMethodDiscrete: function(e) {
  45733. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45734. },
  45735. InterpolantFactoryMethodLinear: function(e) {
  45736. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45737. },
  45738. InterpolantFactoryMethodSmooth: function(e) {
  45739. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45740. },
  45741. setInterpolation: function(e) {
  45742. var t = void 0;
  45743. switch (e) {
  45744. case n.InterpolateDiscrete:
  45745. t = this.InterpolantFactoryMethodDiscrete;
  45746. break;
  45747. case n.InterpolateLinear:
  45748. t = this.InterpolantFactoryMethodLinear;
  45749. break;
  45750. case n.InterpolateSmooth:
  45751. t = this.InterpolantFactoryMethodSmooth
  45752. }
  45753. if (void 0 === t) {
  45754. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45755. if (void 0 === this.createInterpolant) {
  45756. if (e === this.DefaultInterpolation)
  45757. throw new Error(i);
  45758. this.setInterpolation(this.DefaultInterpolation)
  45759. }
  45760. return void console.warn(i)
  45761. }
  45762. this.createInterpolant = t
  45763. },
  45764. getInterpolation: function() {
  45765. switch (this.createInterpolant) {
  45766. case this.InterpolantFactoryMethodDiscrete:
  45767. return n.InterpolateDiscrete;
  45768. case this.InterpolantFactoryMethodLinear:
  45769. return n.InterpolateLinear;
  45770. case this.InterpolantFactoryMethodSmooth:
  45771. return n.InterpolateSmooth
  45772. }
  45773. },
  45774. getValueSize: function() {
  45775. return this.values.length / this.times.length
  45776. },
  45777. shift: function(e) {
  45778. if (0 !== e)
  45779. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45780. t[i] += e;
  45781. return this
  45782. },
  45783. scale: function(e) {
  45784. if (1 !== e)
  45785. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45786. t[i] *= e;
  45787. return this
  45788. },
  45789. trim: function(e, t) {
  45790. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45791. ++o;
  45792. for (; a !== -1 && i[a] > t; )
  45793. --a;
  45794. if (++a,
  45795. 0 !== o || a !== r) {
  45796. o >= a && (a = Math.max(a, 1),
  45797. o = a - 1);
  45798. var s = this.getValueSize();
  45799. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45800. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45801. }
  45802. return this
  45803. },
  45804. validate: function() {
  45805. var e = !0
  45806. , t = this.getValueSize();
  45807. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45808. e = !1);
  45809. var i = this.times
  45810. , r = this.values
  45811. , o = i.length;
  45812. 0 === o && (console.error("track is empty", this),
  45813. e = !1);
  45814. for (var a = null, s = 0; s !== o; s++) {
  45815. var l = i[s];
  45816. if ("number" == typeof l && isNaN(l)) {
  45817. console.error("time is not a valid number", this, s, l),
  45818. e = !1;
  45819. break
  45820. }
  45821. if (null !== a && a > l) {
  45822. console.error("out of order keys", this, s, l, a),
  45823. e = !1;
  45824. break
  45825. }
  45826. a = l
  45827. }
  45828. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45829. for (var s = 0, c = r.length; s !== c; ++s) {
  45830. var h = r[s];
  45831. if (isNaN(h)) {
  45832. console.error("value is not a valid number", this, s, h),
  45833. e = !1;
  45834. break
  45835. }
  45836. }
  45837. return e
  45838. },
  45839. optimize: function() {
  45840. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45841. var s = !1
  45842. , l = e[o]
  45843. , c = e[o + 1];
  45844. if (l !== c && (1 !== o || l !== l[0]))
  45845. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45846. var f = t[h + p];
  45847. if (f !== t[u + p] || f !== t[d + p]) {
  45848. s = !0;
  45849. break
  45850. }
  45851. }
  45852. if (s) {
  45853. if (o !== r) {
  45854. e[r] = e[o];
  45855. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45856. t[m + p] = t[g + p]
  45857. }
  45858. ++r
  45859. }
  45860. }
  45861. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45862. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45863. this
  45864. }
  45865. },
  45866. Object.assign(n.KeyframeTrack, {
  45867. parse: function(e) {
  45868. if (void 0 === e.type)
  45869. throw new Error("track type undefined, can not parse");
  45870. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45871. if (void 0 === e.times) {
  45872. console.warn("legacy JSON format detected, converting");
  45873. var i = []
  45874. , r = [];
  45875. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45876. e.times = i,
  45877. e.values = r
  45878. }
  45879. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45880. },
  45881. toJSON: function(e) {
  45882. var t, i = e.constructor;
  45883. if (void 0 !== i.toJSON)
  45884. t = i.toJSON(e);
  45885. else {
  45886. t = {
  45887. name: e.name,
  45888. times: n.AnimationUtils.convertArray(e.times, Array),
  45889. values: n.AnimationUtils.convertArray(e.values, Array)
  45890. };
  45891. var r = e.getInterpolation();
  45892. r !== e.DefaultInterpolation && (t.interpolation = r)
  45893. }
  45894. return t.type = e.ValueTypeName,
  45895. t
  45896. },
  45897. _getTrackTypeForValueTypeName: function(e) {
  45898. switch (e.toLowerCase()) {
  45899. case "scalar":
  45900. case "double":
  45901. case "float":
  45902. case "number":
  45903. case "integer":
  45904. return n.NumberKeyframeTrack;
  45905. case "vector":
  45906. case "vector2":
  45907. case "vector3":
  45908. case "vector4":
  45909. return n.VectorKeyframeTrack;
  45910. case "color":
  45911. return n.ColorKeyframeTrack;
  45912. case "quaternion":
  45913. return n.QuaternionKeyframeTrack;
  45914. case "bool":
  45915. case "boolean":
  45916. return n.BooleanKeyframeTrack;
  45917. case "string":
  45918. return n.StringKeyframeTrack
  45919. }
  45920. throw new Error("Unsupported typeName: " + e)
  45921. }
  45922. }),
  45923. n.PropertyBinding = function(e, t, i) {
  45924. this.path = t,
  45925. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  45926. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  45927. this.rootNode = e
  45928. }
  45929. ,
  45930. n.PropertyBinding.prototype = {
  45931. constructor: n.PropertyBinding,
  45932. getValue: function(e, t) {
  45933. this.bind(),
  45934. this.getValue(e, t)
  45935. },
  45936. setValue: function(e, t) {
  45937. this.bind(),
  45938. this.setValue(e, t)
  45939. },
  45940. bind: function() {
  45941. var e = this.node
  45942. , t = this.parsedPath
  45943. , i = t.objectName
  45944. , r = t.propertyName
  45945. , o = t.propertyIndex;
  45946. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  45947. this.node = e),
  45948. this.getValue = this._getValue_unavailable,
  45949. this.setValue = this._setValue_unavailable,
  45950. !e)
  45951. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  45952. if (i) {
  45953. var a = t.objectIndex;
  45954. switch (i) {
  45955. case "materials":
  45956. if (!e.material)
  45957. return void console.error(" can not bind to material as node does not have a material", this);
  45958. if (!e.material.materials)
  45959. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  45960. e = e.material.materials;
  45961. break;
  45962. case "bones":
  45963. if (!e.skeleton)
  45964. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  45965. e = e.skeleton.bones;
  45966. for (var s = 0; s < e.length; s++)
  45967. if (e[s].name === a) {
  45968. a = s;
  45969. break
  45970. }
  45971. break;
  45972. default:
  45973. if (void 0 === e[i])
  45974. return void console.error(" can not bind to objectName of node, undefined", this);
  45975. e = e[i]
  45976. }
  45977. if (void 0 !== a) {
  45978. if (void 0 === e[a])
  45979. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  45980. e = e[a]
  45981. }
  45982. }
  45983. var l = e[r];
  45984. if (!l) {
  45985. var c = t.nodeName;
  45986. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  45987. }
  45988. var h = this.Versioning.None;
  45989. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  45990. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  45991. this.targetObject = e);
  45992. var u = this.BindingType.Direct;
  45993. if (void 0 !== o) {
  45994. if ("morphTargetInfluences" === r) {
  45995. if (!e.geometry)
  45996. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  45997. if (!e.geometry.morphTargets)
  45998. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  45999. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46000. if (e.geometry.morphTargets[s].name === o) {
  46001. o = s;
  46002. break
  46003. }
  46004. }
  46005. u = this.BindingType.ArrayElement,
  46006. this.resolvedProperty = l,
  46007. this.propertyIndex = o
  46008. } else
  46009. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46010. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46011. this.resolvedProperty = l) : this.propertyName = r;
  46012. this.getValue = this.GetterByBindingType[u],
  46013. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46014. },
  46015. unbind: function() {
  46016. this.node = null,
  46017. this.getValue = this._getValue_unbound,
  46018. this.setValue = this._setValue_unbound
  46019. }
  46020. },
  46021. Object.assign(n.PropertyBinding.prototype, {
  46022. _getValue_unavailable: function() {},
  46023. _setValue_unavailable: function() {},
  46024. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46025. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46026. BindingType: {
  46027. Direct: 0,
  46028. EntireArray: 1,
  46029. ArrayElement: 2,
  46030. HasFromToArray: 3
  46031. },
  46032. Versioning: {
  46033. None: 0,
  46034. NeedsUpdate: 1,
  46035. MatrixWorldNeedsUpdate: 2
  46036. },
  46037. GetterByBindingType: [function(e, t) {
  46038. e[t] = this.node[this.propertyName]
  46039. }
  46040. , function(e, t) {
  46041. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46042. e[t++] = i[n]
  46043. }
  46044. , function(e, t) {
  46045. e[t] = this.resolvedProperty[this.propertyIndex]
  46046. }
  46047. , function(e, t) {
  46048. this.resolvedProperty.toArray(e, t)
  46049. }
  46050. ],
  46051. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46052. this.node[this.propertyName] = e[t]
  46053. }
  46054. , function(e, t) {
  46055. this.node[this.propertyName] = e[t],
  46056. this.targetObject.needsUpdate = !0
  46057. }
  46058. , function(e, t) {
  46059. this.node[this.propertyName] = e[t],
  46060. this.targetObject.matrixWorldNeedsUpdate = !0
  46061. }
  46062. ], [function(e, t) {
  46063. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46064. i[n] = e[t++]
  46065. }
  46066. , function(e, t) {
  46067. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46068. i[n] = e[t++];
  46069. this.targetObject.needsUpdate = !0
  46070. }
  46071. , function(e, t) {
  46072. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46073. i[n] = e[t++];
  46074. this.targetObject.matrixWorldNeedsUpdate = !0
  46075. }
  46076. ], [function(e, t) {
  46077. this.resolvedProperty[this.propertyIndex] = e[t]
  46078. }
  46079. , function(e, t) {
  46080. this.resolvedProperty[this.propertyIndex] = e[t],
  46081. this.targetObject.needsUpdate = !0
  46082. }
  46083. , function(e, t) {
  46084. this.resolvedProperty[this.propertyIndex] = e[t],
  46085. this.targetObject.matrixWorldNeedsUpdate = !0
  46086. }
  46087. ], [function(e, t) {
  46088. this.resolvedProperty.fromArray(e, t)
  46089. }
  46090. , function(e, t) {
  46091. this.resolvedProperty.fromArray(e, t),
  46092. this.targetObject.needsUpdate = !0
  46093. }
  46094. , function(e, t) {
  46095. this.resolvedProperty.fromArray(e, t),
  46096. this.targetObject.matrixWorldNeedsUpdate = !0
  46097. }
  46098. ]]
  46099. }),
  46100. n.PropertyBinding.Composite = function(e, t, i) {
  46101. var r = i || n.PropertyBinding.parseTrackName(t);
  46102. this._targetGroup = e,
  46103. this._bindings = e.subscribe_(t, r)
  46104. }
  46105. ,
  46106. n.PropertyBinding.Composite.prototype = {
  46107. constructor: n.PropertyBinding.Composite,
  46108. getValue: function(e, t) {
  46109. this.bind();
  46110. var i = this._targetGroup.nCachedObjects_
  46111. , n = this._bindings[i];
  46112. void 0 !== n && n.getValue(e, t)
  46113. },
  46114. setValue: function(e, t) {
  46115. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46116. i[n].setValue(e, t)
  46117. },
  46118. bind: function() {
  46119. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46120. e[t].bind()
  46121. },
  46122. unbind: function() {
  46123. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46124. e[t].unbind()
  46125. }
  46126. },
  46127. n.PropertyBinding.create = function(e, t, i) {
  46128. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46129. }
  46130. ,
  46131. n.PropertyBinding.parseTrackName = function(e) {
  46132. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46133. , i = t.exec(e);
  46134. if (!i)
  46135. throw new Error("cannot parse trackName at all: " + e);
  46136. i.index === t.lastIndex && t.lastIndex++;
  46137. var n = {
  46138. nodeName: i[3],
  46139. objectName: i[5],
  46140. objectIndex: i[7],
  46141. propertyName: i[9],
  46142. propertyIndex: i[11]
  46143. };
  46144. if (null === n.propertyName || 0 === n.propertyName.length)
  46145. throw new Error("can not parse propertyName from trackName: " + e);
  46146. return n
  46147. }
  46148. ,
  46149. n.PropertyBinding.findNode = function(e, t) {
  46150. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46151. return e;
  46152. if (e.skeleton) {
  46153. var i = function(e) {
  46154. for (var i = 0; i < e.bones.length; i++) {
  46155. var n = e.bones[i];
  46156. if (n.name === t)
  46157. return n
  46158. }
  46159. return null
  46160. }
  46161. , n = i(e.skeleton);
  46162. if (n)
  46163. return n
  46164. }
  46165. if (e.children) {
  46166. var r = function(e) {
  46167. for (var i = 0; i < e.length; i++) {
  46168. var n = e[i];
  46169. if (n.name === t || n.uuid === t)
  46170. return n;
  46171. var o = r(n.children);
  46172. if (o)
  46173. return o
  46174. }
  46175. return null
  46176. }
  46177. , o = r(e.children);
  46178. if (o)
  46179. return o
  46180. }
  46181. return null
  46182. }
  46183. ,
  46184. n.PropertyMixer = function(e, t, i) {
  46185. this.binding = e,
  46186. this.valueSize = i;
  46187. var n, r = Float64Array;
  46188. switch (t) {
  46189. case "quaternion":
  46190. n = this._slerp;
  46191. break;
  46192. case "string":
  46193. case "bool":
  46194. r = Array,
  46195. n = this._select;
  46196. break;
  46197. default:
  46198. n = this._lerp
  46199. }
  46200. this.buffer = new r(4 * i),
  46201. this._mixBufferRegion = n,
  46202. this.cumulativeWeight = 0,
  46203. this.useCount = 0,
  46204. this.referenceCount = 0
  46205. }
  46206. ,
  46207. n.PropertyMixer.prototype = {
  46208. constructor: n.PropertyMixer,
  46209. accumulate: function(e, t) {
  46210. var i = this.buffer
  46211. , n = this.valueSize
  46212. , r = e * n + n
  46213. , o = this.cumulativeWeight;
  46214. if (0 === o) {
  46215. for (var a = 0; a !== n; ++a)
  46216. i[r + a] = i[a];
  46217. o = t
  46218. } else {
  46219. o += t;
  46220. var s = t / o;
  46221. this._mixBufferRegion(i, r, 0, s, n)
  46222. }
  46223. this.cumulativeWeight = o
  46224. },
  46225. apply: function(e) {
  46226. var t = this.valueSize
  46227. , i = this.buffer
  46228. , n = e * t + t
  46229. , r = this.cumulativeWeight
  46230. , o = this.binding;
  46231. if (this.cumulativeWeight = 0,
  46232. r < 1) {
  46233. var a = 3 * t;
  46234. this._mixBufferRegion(i, n, a, 1 - r, t)
  46235. }
  46236. for (var s = t, l = t + t; s !== l; ++s)
  46237. if (i[s] !== i[s + t]) {
  46238. o.setValue(i, n);
  46239. break
  46240. }
  46241. },
  46242. saveOriginalState: function() {
  46243. var e = this.binding
  46244. , t = this.buffer
  46245. , i = this.valueSize
  46246. , n = 3 * i;
  46247. e.getValue(t, n);
  46248. for (var r = i, o = n; r !== o; ++r)
  46249. t[r] = t[n + r % i];
  46250. this.cumulativeWeight = 0
  46251. },
  46252. restoreOriginalState: function() {
  46253. var e = 3 * this.valueSize;
  46254. this.binding.setValue(this.buffer, e)
  46255. },
  46256. _select: function(e, t, i, n, r) {
  46257. if (n >= .5)
  46258. for (var o = 0; o !== r; ++o)
  46259. e[t + o] = e[i + o]
  46260. },
  46261. _slerp: function(e, t, i, r, o) {
  46262. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46263. },
  46264. _lerp: function(e, t, i, n, r) {
  46265. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46266. var s = t + a;
  46267. e[s] = e[s] * o + e[i + a] * n
  46268. }
  46269. }
  46270. },
  46271. n.BooleanKeyframeTrack = function(e, t, i) {
  46272. n.KeyframeTrack.call(this, e, t, i)
  46273. }
  46274. ,
  46275. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46276. constructor: n.BooleanKeyframeTrack,
  46277. ValueTypeName: "bool",
  46278. ValueBufferType: Array,
  46279. DefaultInterpolation: n.IntepolateDiscrete,
  46280. InterpolantFactoryMethodLinear: void 0,
  46281. InterpolantFactoryMethodSmooth: void 0
  46282. }),
  46283. n.NumberKeyframeTrack = function(e, t, i, r) {
  46284. n.KeyframeTrack.call(this, e, t, i, r)
  46285. }
  46286. ,
  46287. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46288. constructor: n.NumberKeyframeTrack,
  46289. ValueTypeName: "number"
  46290. }),
  46291. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46292. n.KeyframeTrack.call(this, e, t, i, r)
  46293. }
  46294. ,
  46295. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46296. constructor: n.QuaternionKeyframeTrack,
  46297. ValueTypeName: "quaternion",
  46298. DefaultInterpolation: n.InterpolateLinear,
  46299. InterpolantFactoryMethodLinear: function(e) {
  46300. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46301. },
  46302. InterpolantFactoryMethodSmooth: void 0
  46303. }),
  46304. n.StringKeyframeTrack = function(e, t, i, r) {
  46305. n.KeyframeTrack.call(this, e, t, i, r)
  46306. }
  46307. ,
  46308. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46309. constructor: n.StringKeyframeTrack,
  46310. ValueTypeName: "string",
  46311. ValueBufferType: Array,
  46312. DefaultInterpolation: n.IntepolateDiscrete,
  46313. InterpolantFactoryMethodLinear: void 0,
  46314. InterpolantFactoryMethodSmooth: void 0
  46315. }),
  46316. n.VectorKeyframeTrack = function(e, t, i, r) {
  46317. n.KeyframeTrack.call(this, e, t, i, r)
  46318. }
  46319. ,
  46320. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46321. constructor: n.VectorKeyframeTrack,
  46322. ValueTypeName: "vector"
  46323. }),
  46324. n.Audio = function(e) {
  46325. n.Object3D.call(this),
  46326. this.type = "Audio",
  46327. this.context = e.context,
  46328. this.source = this.context.createBufferSource(),
  46329. this.source.onended = this.onEnded.bind(this),
  46330. this.gain = this.context.createGain(),
  46331. this.gain.connect(e.getInput()),
  46332. this.autoplay = !1,
  46333. this.startTime = 0,
  46334. this.playbackRate = 1,
  46335. this.isPlaying = !1,
  46336. this.hasPlaybackControl = !0,
  46337. this.sourceType = "empty",
  46338. this.filter = null
  46339. }
  46340. ,
  46341. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46342. n.Audio.prototype.constructor = n.Audio,
  46343. n.Audio.prototype.getOutput = function() {
  46344. return this.gain
  46345. }
  46346. ,
  46347. n.Audio.prototype.load = function(e) {
  46348. var t = new n.AudioBuffer(this.context);
  46349. return t.load(e),
  46350. this.setBuffer(t),
  46351. this
  46352. }
  46353. ,
  46354. n.Audio.prototype.setNodeSource = function(e) {
  46355. return this.hasPlaybackControl = !1,
  46356. this.sourceType = "audioNode",
  46357. this.source = e,
  46358. this.connect(),
  46359. this
  46360. }
  46361. ,
  46362. n.Audio.prototype.setBuffer = function(e) {
  46363. var t = this;
  46364. return e.onReady(function(e) {
  46365. t.source.buffer = e,
  46366. t.sourceType = "buffer",
  46367. t.autoplay && t.play()
  46368. }),
  46369. this
  46370. }
  46371. ,
  46372. n.Audio.prototype.play = function() {
  46373. if (this.isPlaying === !0)
  46374. return void console.warn("THREE.Audio: Audio is already playing.");
  46375. if (this.hasPlaybackControl === !1)
  46376. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46377. var e = this.context.createBufferSource();
  46378. e.buffer = this.source.buffer,
  46379. e.loop = this.source.loop,
  46380. e.onended = this.source.onended,
  46381. e.start(0, this.startTime),
  46382. e.playbackRate.value = this.playbackRate,
  46383. this.isPlaying = !0,
  46384. this.source = e,
  46385. this.connect()
  46386. }
  46387. ,
  46388. n.Audio.prototype.pause = function() {
  46389. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46390. void (this.startTime = this.context.currentTime))
  46391. }
  46392. ,
  46393. n.Audio.prototype.stop = function() {
  46394. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46395. void (this.startTime = 0))
  46396. }
  46397. ,
  46398. n.Audio.prototype.connect = function() {
  46399. null !== this.filter ? (this.source.connect(this.filter),
  46400. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46401. }
  46402. ,
  46403. n.Audio.prototype.disconnect = function() {
  46404. null !== this.filter ? (this.source.disconnect(this.filter),
  46405. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46406. }
  46407. ,
  46408. n.Audio.prototype.getFilter = function() {
  46409. return this.filter
  46410. }
  46411. ,
  46412. n.Audio.prototype.setFilter = function(e) {
  46413. void 0 === e && (e = null),
  46414. this.isPlaying === !0 ? (this.disconnect(),
  46415. this.filter = e,
  46416. this.connect()) : this.filter = e
  46417. }
  46418. ,
  46419. n.Audio.prototype.setPlaybackRate = function(e) {
  46420. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46421. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46422. }
  46423. ,
  46424. n.Audio.prototype.getPlaybackRate = function() {
  46425. return this.playbackRate
  46426. }
  46427. ,
  46428. n.Audio.prototype.onEnded = function() {
  46429. this.isPlaying = !1
  46430. }
  46431. ,
  46432. n.Audio.prototype.setLoop = function(e) {
  46433. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46434. }
  46435. ,
  46436. n.Audio.prototype.getLoop = function() {
  46437. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46438. !1) : this.source.loop
  46439. }
  46440. ,
  46441. n.Audio.prototype.setVolume = function(e) {
  46442. this.gain.gain.value = e
  46443. }
  46444. ,
  46445. n.Audio.prototype.getVolume = function() {
  46446. return this.gain.gain.value
  46447. }
  46448. ,
  46449. n.AudioAnalyser = function(e, t) {
  46450. this.analyser = e.context.createAnalyser(),
  46451. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46452. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46453. e.getOutput().connect(this.analyser)
  46454. }
  46455. ,
  46456. n.AudioAnalyser.prototype = {
  46457. constructor: n.AudioAnalyser,
  46458. getData: function() {
  46459. return this.analyser.getByteFrequencyData(this.data),
  46460. this.data
  46461. }
  46462. },
  46463. n.AudioBuffer = function(e) {
  46464. this.context = e,
  46465. this.ready = !1,
  46466. this.readyCallbacks = []
  46467. }
  46468. ,
  46469. n.AudioBuffer.prototype.load = function(e) {
  46470. var t = this
  46471. , i = new XMLHttpRequest;
  46472. return i.open("GET", e, !0),
  46473. i.responseType = "arraybuffer",
  46474. i.onload = function(e) {
  46475. t.context.decodeAudioData(this.response, function(e) {
  46476. t.buffer = e,
  46477. t.ready = !0;
  46478. for (var i = 0; i < t.readyCallbacks.length; i++)
  46479. t.readyCallbacks[i](t.buffer);
  46480. t.readyCallbacks = []
  46481. })
  46482. }
  46483. ,
  46484. i.send(),
  46485. this
  46486. }
  46487. ,
  46488. n.AudioBuffer.prototype.onReady = function(e) {
  46489. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46490. }
  46491. ,
  46492. n.PositionalAudio = function(e) {
  46493. n.Audio.call(this, e),
  46494. this.panner = this.context.createPanner(),
  46495. this.panner.connect(this.gain)
  46496. }
  46497. ,
  46498. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46499. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46500. n.PositionalAudio.prototype.getOutput = function() {
  46501. return this.panner
  46502. }
  46503. ,
  46504. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46505. this.panner.refDistance = e
  46506. }
  46507. ,
  46508. n.PositionalAudio.prototype.getRefDistance = function() {
  46509. return this.panner.refDistance
  46510. }
  46511. ,
  46512. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46513. this.panner.rolloffFactor = e
  46514. }
  46515. ,
  46516. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46517. return this.panner.rolloffFactor
  46518. }
  46519. ,
  46520. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46521. this.panner.distanceModel = e
  46522. }
  46523. ,
  46524. n.PositionalAudio.prototype.getDistanceModel = function() {
  46525. return this.panner.distanceModel
  46526. }
  46527. ,
  46528. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46529. this.panner.maxDistance = e
  46530. }
  46531. ,
  46532. n.PositionalAudio.prototype.getMaxDistance = function() {
  46533. return this.panner.maxDistance
  46534. }
  46535. ,
  46536. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46537. var e = new n.Vector3;
  46538. return function(t) {
  46539. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46540. e.setFromMatrixPosition(this.matrixWorld),
  46541. this.panner.setPosition(e.x, e.y, e.z)
  46542. }
  46543. }(),
  46544. n.AudioListener = function() {
  46545. n.Object3D.call(this),
  46546. this.type = "AudioListener",
  46547. this.context = new (window.AudioContext || window.webkitAudioContext),
  46548. this.gain = this.context.createGain(),
  46549. this.gain.connect(this.context.destination),
  46550. this.filter = null
  46551. }
  46552. ,
  46553. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46554. n.AudioListener.prototype.constructor = n.AudioListener,
  46555. n.AudioListener.prototype.getInput = function() {
  46556. return this.gain
  46557. }
  46558. ,
  46559. n.AudioListener.prototype.removeFilter = function() {
  46560. null !== this.filter && (this.gain.disconnect(this.filter),
  46561. this.filter.disconnect(this.context.destination),
  46562. this.gain.connect(this.context.destination),
  46563. this.filter = null)
  46564. }
  46565. ,
  46566. n.AudioListener.prototype.setFilter = function(e) {
  46567. null !== this.filter ? (this.gain.disconnect(this.filter),
  46568. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46569. this.filter = e,
  46570. this.gain.connect(this.filter),
  46571. this.filter.connect(this.context.destination)
  46572. }
  46573. ,
  46574. n.AudioListener.prototype.getFilter = function() {
  46575. return this.filter
  46576. }
  46577. ,
  46578. n.AudioListener.prototype.setMasterVolume = function(e) {
  46579. this.gain.gain.value = e
  46580. }
  46581. ,
  46582. n.AudioListener.prototype.getMasterVolume = function() {
  46583. return this.gain.gain.value
  46584. }
  46585. ,
  46586. n.AudioListener.prototype.updateMatrixWorld = function() {
  46587. var e = new n.Vector3
  46588. , t = new n.Quaternion
  46589. , i = new n.Vector3
  46590. , r = new n.Vector3;
  46591. return function(o) {
  46592. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46593. var a = this.context.listener
  46594. , s = this.up;
  46595. this.matrixWorld.decompose(e, t, i),
  46596. r.set(0, 0, -1).applyQuaternion(t),
  46597. a.setPosition(e.x, e.y, e.z),
  46598. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46599. }
  46600. }(),
  46601. n.Camera = function() {
  46602. n.Object3D.call(this),
  46603. this.type = "Camera",
  46604. this.matrixWorldInverse = new n.Matrix4,
  46605. this.projectionMatrix = new n.Matrix4
  46606. }
  46607. ,
  46608. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46609. n.Camera.prototype.constructor = n.Camera,
  46610. n.Camera.prototype.getWorldDirection = function() {
  46611. var e = new n.Quaternion;
  46612. return function(t) {
  46613. var i = t || new n.Vector3;
  46614. return this.getWorldQuaternion(e),
  46615. i.set(0, 0, -1).applyQuaternion(e)
  46616. }
  46617. }(),
  46618. n.Camera.prototype.lookAt = function() {
  46619. var e = new n.Matrix4;
  46620. return function(t) {
  46621. e.lookAt(this.position, t, this.up),
  46622. this.quaternion.setFromRotationMatrix(e)
  46623. }
  46624. }(),
  46625. n.Camera.prototype.clone = function() {
  46626. return (new this.constructor).copy(this)
  46627. }
  46628. ,
  46629. n.Camera.prototype.copy = function(e) {
  46630. return n.Object3D.prototype.copy.call(this, e),
  46631. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46632. this.projectionMatrix.copy(e.projectionMatrix),
  46633. this
  46634. }
  46635. ,
  46636. n.CubeCamera = function(e, t, i) {
  46637. n.Object3D.call(this),
  46638. this.type = "CubeCamera";
  46639. var r = 90
  46640. , o = 1
  46641. , a = new n.PerspectiveCamera(r,o,e,t);
  46642. a.up.set(0, -1, 0),
  46643. a.lookAt(new n.Vector3(1,0,0)),
  46644. this.add(a);
  46645. var s = new n.PerspectiveCamera(r,o,e,t);
  46646. s.up.set(0, -1, 0),
  46647. s.lookAt(new n.Vector3(-1,0,0)),
  46648. this.add(s);
  46649. var l = new n.PerspectiveCamera(r,o,e,t);
  46650. l.up.set(0, 0, 1),
  46651. l.lookAt(new n.Vector3(0,1,0)),
  46652. this.add(l);
  46653. var c = new n.PerspectiveCamera(r,o,e,t);
  46654. c.up.set(0, 0, -1),
  46655. c.lookAt(new n.Vector3(0,-1,0)),
  46656. this.add(c);
  46657. var h = new n.PerspectiveCamera(r,o,e,t);
  46658. h.up.set(0, -1, 0),
  46659. h.lookAt(new n.Vector3(0,0,1)),
  46660. this.add(h);
  46661. var u = new n.PerspectiveCamera(r,o,e,t);
  46662. u.up.set(0, -1, 0),
  46663. u.lookAt(new n.Vector3(0,0,-1)),
  46664. this.add(u);
  46665. var d = {
  46666. format: n.RGBFormat,
  46667. magFilter: n.LinearFilter,
  46668. minFilter: n.LinearFilter
  46669. };
  46670. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46671. this.updateCubeMap = function(e, t) {
  46672. null === this.parent && this.updateMatrixWorld();
  46673. var i = this.renderTarget
  46674. , n = i.texture.generateMipmaps;
  46675. i.texture.generateMipmaps = !1,
  46676. i.activeCubeFace = 0,
  46677. e.render(t, a, i),
  46678. i.activeCubeFace = 1,
  46679. e.render(t, s, i),
  46680. i.activeCubeFace = 2,
  46681. e.render(t, l, i),
  46682. i.activeCubeFace = 3,
  46683. e.render(t, c, i),
  46684. i.activeCubeFace = 4,
  46685. e.render(t, h, i),
  46686. i.texture.generateMipmaps = n,
  46687. i.activeCubeFace = 5,
  46688. e.render(t, u, i),
  46689. e.setRenderTarget(null)
  46690. }
  46691. }
  46692. ,
  46693. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46694. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46695. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46696. n.Camera.call(this),
  46697. this.type = "OrthographicCamera",
  46698. this.zoom = 1,
  46699. this.left = e,
  46700. this.right = t,
  46701. this.top = i,
  46702. this.bottom = r,
  46703. this.near = void 0 !== o ? o : .1,
  46704. this.far = void 0 !== a ? a : 2e3,
  46705. this.updateProjectionMatrix()
  46706. }
  46707. ,
  46708. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46709. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46710. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46711. var e = (this.right - this.left) / (2 * this.zoom)
  46712. , t = (this.top - this.bottom) / (2 * this.zoom)
  46713. , i = (this.right + this.left) / 2
  46714. , n = (this.top + this.bottom) / 2;
  46715. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46716. }
  46717. ,
  46718. n.OrthographicCamera.prototype.copy = function(e) {
  46719. return n.Camera.prototype.copy.call(this, e),
  46720. this.left = e.left,
  46721. this.right = e.right,
  46722. this.top = e.top,
  46723. this.bottom = e.bottom,
  46724. this.near = e.near,
  46725. this.far = e.far,
  46726. this.zoom = e.zoom,
  46727. this
  46728. }
  46729. ,
  46730. n.OrthographicCamera.prototype.toJSON = function(e) {
  46731. var t = n.Object3D.prototype.toJSON.call(this, e);
  46732. return t.object.zoom = this.zoom,
  46733. t.object.left = this.left,
  46734. t.object.right = this.right,
  46735. t.object.top = this.top,
  46736. t.object.bottom = this.bottom,
  46737. t.object.near = this.near,
  46738. t.object.far = this.far,
  46739. t
  46740. }
  46741. ,
  46742. n.PerspectiveCamera = function(e, t, i, r) {
  46743. n.Camera.call(this),
  46744. this.type = "PerspectiveCamera",
  46745. this.focalLength = 10,
  46746. this.zoom = 1,
  46747. this.fov = void 0 !== e ? e : 50,
  46748. this.aspect = void 0 !== t ? t : 1,
  46749. this.near = void 0 !== i ? i : .1,
  46750. this.far = void 0 !== r ? r : 2e3,
  46751. this.updateProjectionMatrix()
  46752. }
  46753. ,
  46754. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46755. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46756. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46757. void 0 === t && (t = 24),
  46758. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46759. this.updateProjectionMatrix()
  46760. }
  46761. ,
  46762. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46763. this.fullWidth = e,
  46764. this.fullHeight = t,
  46765. this.x = i,
  46766. this.y = n,
  46767. this.width = r,
  46768. this.height = o,
  46769. this.updateProjectionMatrix()
  46770. }
  46771. ,
  46772. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46773. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46774. if (this.fullWidth) {
  46775. var t = this.fullWidth / this.fullHeight
  46776. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46777. , r = -i
  46778. , o = t * r
  46779. , a = t * i
  46780. , s = Math.abs(a - o)
  46781. , l = Math.abs(i - r);
  46782. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46783. } else
  46784. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46785. }
  46786. ,
  46787. n.PerspectiveCamera.prototype.copy = function(e) {
  46788. return n.Camera.prototype.copy.call(this, e),
  46789. this.focalLength = e.focalLength,
  46790. this.zoom = e.zoom,
  46791. this.fov = e.fov,
  46792. this.aspect = e.aspect,
  46793. this.near = e.near,
  46794. this.far = e.far,
  46795. this
  46796. }
  46797. ,
  46798. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46799. var t = n.Object3D.prototype.toJSON.call(this, e);
  46800. return t.object.focalLength = this.focalLength,
  46801. t.object.zoom = this.zoom,
  46802. t.object.fov = this.fov,
  46803. t.object.aspect = this.aspect,
  46804. t.object.near = this.near,
  46805. t.object.far = this.far,
  46806. t
  46807. }
  46808. ,
  46809. n.StereoCamera = function() {
  46810. this.type = "StereoCamera",
  46811. this.aspect = 1,
  46812. this.cameraL = new n.PerspectiveCamera,
  46813. this.cameraL.layers.enable(1),
  46814. this.cameraL.matrixAutoUpdate = !1,
  46815. this.cameraR = new n.PerspectiveCamera,
  46816. this.cameraR.layers.enable(2),
  46817. this.cameraR.matrixAutoUpdate = !1
  46818. }
  46819. ,
  46820. n.StereoCamera.prototype = {
  46821. constructor: n.StereoCamera,
  46822. update: function() {
  46823. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46824. return function(l) {
  46825. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46826. if (c) {
  46827. e = l.focalLength,
  46828. t = l.fov,
  46829. i = l.aspect * this.aspect,
  46830. r = l.near,
  46831. o = l.far;
  46832. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46833. s.elements[12] = -p,
  46834. a.elements[12] = p,
  46835. h = -g * i + f,
  46836. u = g * i + f,
  46837. d.elements[0] = 2 * r / (u - h),
  46838. d.elements[8] = (u + h) / (u - h),
  46839. this.cameraL.projectionMatrix.copy(d),
  46840. h = -g * i - f,
  46841. u = g * i - f,
  46842. d.elements[0] = 2 * r / (u - h),
  46843. d.elements[8] = (u + h) / (u - h),
  46844. this.cameraR.projectionMatrix.copy(d)
  46845. }
  46846. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46847. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46848. }
  46849. }()
  46850. },
  46851. n.Light = function(e, t) {
  46852. n.Object3D.call(this),
  46853. this.type = "Light",
  46854. this.color = new n.Color(e),
  46855. this.intensity = void 0 !== t ? t : 1,
  46856. this.receiveShadow = void 0
  46857. }
  46858. ,
  46859. n.Light.prototype = Object.create(n.Object3D.prototype),
  46860. n.Light.prototype.constructor = n.Light,
  46861. n.Light.prototype.copy = function(e) {
  46862. return n.Object3D.prototype.copy.call(this, e),
  46863. this.color.copy(e.color),
  46864. this.intensity = e.intensity,
  46865. this
  46866. }
  46867. ,
  46868. n.Light.prototype.toJSON = function(e) {
  46869. var t = n.Object3D.prototype.toJSON.call(this, e);
  46870. return t.object.color = this.color.getHex(),
  46871. t.object.intensity = this.intensity,
  46872. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46873. void 0 !== this.distance && (t.object.distance = this.distance),
  46874. void 0 !== this.angle && (t.object.angle = this.angle),
  46875. void 0 !== this.decay && (t.object.decay = this.decay),
  46876. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46877. t
  46878. }
  46879. ,
  46880. n.LightShadow = function(e) {
  46881. this.camera = e,
  46882. this.bias = 0,
  46883. this.radius = 1,
  46884. this.mapSize = new n.Vector2(512,512),
  46885. this.map = null,
  46886. this.matrix = new n.Matrix4
  46887. }
  46888. ,
  46889. n.LightShadow.prototype = {
  46890. constructor: n.LightShadow,
  46891. copy: function(e) {
  46892. return this.camera = e.camera.clone(),
  46893. this.bias = e.bias,
  46894. this.radius = e.radius,
  46895. this.mapSize.copy(e.mapSize),
  46896. this
  46897. },
  46898. clone: function() {
  46899. return (new this.constructor).copy(this)
  46900. }
  46901. },
  46902. n.AmbientLight = function(e, t) {
  46903. n.Light.call(this, e, t),
  46904. this.type = "AmbientLight",
  46905. this.castShadow = void 0
  46906. }
  46907. ,
  46908. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46909. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46910. n.DirectionalLight = function(e, t) {
  46911. n.Light.call(this, e, t),
  46912. this.type = "DirectionalLight",
  46913. this.position.set(0, 1, 0),
  46914. this.updateMatrix(),
  46915. this.target = new n.Object3D,
  46916. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46917. }
  46918. ,
  46919. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46920. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46921. n.DirectionalLight.prototype.copy = function(e) {
  46922. return n.Light.prototype.copy.call(this, e),
  46923. this.target = e.target.clone(),
  46924. this.shadow = e.shadow.clone(),
  46925. this
  46926. }
  46927. ,
  46928. n.HemisphereLight = function(e, t, i) {
  46929. n.Light.call(this, e, i),
  46930. this.type = "HemisphereLight",
  46931. this.castShadow = void 0,
  46932. this.position.set(0, 1, 0),
  46933. this.updateMatrix(),
  46934. this.groundColor = new n.Color(t)
  46935. }
  46936. ,
  46937. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  46938. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  46939. n.HemisphereLight.prototype.copy = function(e) {
  46940. return n.Light.prototype.copy.call(this, e),
  46941. this.groundColor.copy(e.groundColor),
  46942. this
  46943. }
  46944. ,
  46945. n.PointLight = function(e, t, i, r) {
  46946. n.Light.call(this, e, t),
  46947. this.type = "PointLight",
  46948. this.distance = void 0 !== i ? i : 0,
  46949. this.decay = void 0 !== r ? r : 1,
  46950. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  46951. }
  46952. ,
  46953. n.PointLight.prototype = Object.create(n.Light.prototype),
  46954. n.PointLight.prototype.constructor = n.PointLight,
  46955. Object.defineProperty(n.PointLight.prototype, "power", {
  46956. get: function() {
  46957. return 4 * this.intensity * Math.PI
  46958. },
  46959. set: function(e) {
  46960. this.intensity = e / (4 * Math.PI)
  46961. }
  46962. }),
  46963. n.PointLight.prototype.copy = function(e) {
  46964. return n.Light.prototype.copy.call(this, e),
  46965. this.distance = e.distance,
  46966. this.decay = e.decay,
  46967. this.shadow = e.shadow.clone(),
  46968. this
  46969. }
  46970. ,
  46971. n.SpotLight = function(e, t, i, r, o, a) {
  46972. n.Light.call(this, e, t),
  46973. this.type = "SpotLight",
  46974. this.position.set(0, 1, 0),
  46975. this.updateMatrix(),
  46976. this.target = new n.Object3D,
  46977. this.distance = void 0 !== i ? i : 0,
  46978. this.angle = void 0 !== r ? r : Math.PI / 3,
  46979. this.penumbra = void 0 !== o ? o : 0,
  46980. this.decay = void 0 !== a ? a : 1,
  46981. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  46982. }
  46983. ,
  46984. n.SpotLight.prototype = Object.create(n.Light.prototype),
  46985. n.SpotLight.prototype.constructor = n.SpotLight,
  46986. Object.defineProperty(n.SpotLight.prototype, "power", {
  46987. get: function() {
  46988. return this.intensity * Math.PI
  46989. },
  46990. set: function(e) {
  46991. this.intensity = e / Math.PI
  46992. }
  46993. }),
  46994. n.SpotLight.prototype.copy = function(e) {
  46995. return n.Light.prototype.copy.call(this, e),
  46996. this.distance = e.distance,
  46997. this.angle = e.angle,
  46998. this.penumbra = e.penumbra,
  46999. this.decay = e.decay,
  47000. this.target = e.target.clone(),
  47001. this.shadow = e.shadow.clone(),
  47002. this
  47003. }
  47004. ,
  47005. n.Cache = {
  47006. enabled: !1,
  47007. files: {},
  47008. add: function(e, t) {
  47009. this.enabled !== !1 && (this.files[e] = t)
  47010. },
  47011. get: function(e) {
  47012. if (this.enabled !== !1)
  47013. return this.files[e]
  47014. },
  47015. remove: function(e) {
  47016. delete this.files[e]
  47017. },
  47018. clear: function() {
  47019. this.files = {}
  47020. }
  47021. },
  47022. n.Loader = function() {
  47023. this.onLoadStart = function() {}
  47024. ,
  47025. this.onLoadProgress = function() {}
  47026. ,
  47027. this.onLoadComplete = function() {}
  47028. }
  47029. ,
  47030. n.Loader.prototype = {
  47031. constructor: n.Loader,
  47032. crossOrigin: void 0,
  47033. extractUrlBase: function(e) {
  47034. var t = e.split("/");
  47035. return 1 === t.length ? "./" : (t.pop(),
  47036. t.join("/") + "/")
  47037. },
  47038. initMaterials: function(e, t, i) {
  47039. for (var n = [], r = 0; r < e.length; ++r)
  47040. n[r] = this.createMaterial(e[r], t, i);
  47041. return n
  47042. },
  47043. createMaterial: function() {
  47044. var e, t, i;
  47045. return function(r, o, a) {
  47046. function s(e, i, r, s, c) {
  47047. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47048. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47049. h = t.load(u)),
  47050. void 0 !== i && (h.repeat.fromArray(i),
  47051. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47052. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47053. void 0 !== r && h.offset.fromArray(r),
  47054. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47055. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47056. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47057. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47058. void 0 !== c && (h.anisotropy = c);
  47059. var p = n.Math.generateUUID();
  47060. return l[p] = h,
  47061. p
  47062. }
  47063. void 0 === e && (e = new n.Color),
  47064. void 0 === t && (t = new n.TextureLoader),
  47065. void 0 === i && (i = new n.MaterialLoader);
  47066. var l = {}
  47067. , c = {
  47068. uuid: n.Math.generateUUID(),
  47069. type: "MeshLambertMaterial"
  47070. };
  47071. for (var h in r) {
  47072. var u = r[h];
  47073. switch (h) {
  47074. case "DbgColor":
  47075. case "DbgIndex":
  47076. case "opticalDensity":
  47077. case "illumination":
  47078. break;
  47079. case "DbgName":
  47080. c.name = u;
  47081. break;
  47082. case "blending":
  47083. c.blending = n[u];
  47084. break;
  47085. case "colorAmbient":
  47086. case "mapAmbient":
  47087. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47088. break;
  47089. case "colorDiffuse":
  47090. c.color = e.fromArray(u).getHex();
  47091. break;
  47092. case "colorSpecular":
  47093. c.specular = e.fromArray(u).getHex();
  47094. break;
  47095. case "colorEmissive":
  47096. c.emissive = e.fromArray(u).getHex();
  47097. break;
  47098. case "specularCoef":
  47099. c.shininess = u;
  47100. break;
  47101. case "shading":
  47102. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47103. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47104. break;
  47105. case "mapDiffuse":
  47106. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47107. break;
  47108. case "mapDiffuseRepeat":
  47109. case "mapDiffuseOffset":
  47110. case "mapDiffuseWrap":
  47111. case "mapDiffuseAnisotropy":
  47112. break;
  47113. case "mapLight":
  47114. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47115. break;
  47116. case "mapLightRepeat":
  47117. case "mapLightOffset":
  47118. case "mapLightWrap":
  47119. case "mapLightAnisotropy":
  47120. break;
  47121. case "mapAO":
  47122. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47123. break;
  47124. case "mapAORepeat":
  47125. case "mapAOOffset":
  47126. case "mapAOWrap":
  47127. case "mapAOAnisotropy":
  47128. break;
  47129. case "mapBump":
  47130. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47131. break;
  47132. case "mapBumpScale":
  47133. c.bumpScale = u;
  47134. break;
  47135. case "mapBumpRepeat":
  47136. case "mapBumpOffset":
  47137. case "mapBumpWrap":
  47138. case "mapBumpAnisotropy":
  47139. break;
  47140. case "mapNormal":
  47141. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47142. break;
  47143. case "mapNormalFactor":
  47144. c.normalScale = [u, u];
  47145. break;
  47146. case "mapNormalRepeat":
  47147. case "mapNormalOffset":
  47148. case "mapNormalWrap":
  47149. case "mapNormalAnisotropy":
  47150. break;
  47151. case "mapSpecular":
  47152. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47153. break;
  47154. case "mapSpecularRepeat":
  47155. case "mapSpecularOffset":
  47156. case "mapSpecularWrap":
  47157. case "mapSpecularAnisotropy":
  47158. break;
  47159. case "mapAlpha":
  47160. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47161. break;
  47162. case "mapAlphaRepeat":
  47163. case "mapAlphaOffset":
  47164. case "mapAlphaWrap":
  47165. case "mapAlphaAnisotropy":
  47166. break;
  47167. case "flipSided":
  47168. c.side = n.BackSide;
  47169. break;
  47170. case "doubleSided":
  47171. c.side = n.DoubleSide;
  47172. break;
  47173. case "transparency":
  47174. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47175. c.opacity = u;
  47176. break;
  47177. case "depthTest":
  47178. case "depthWrite":
  47179. case "colorWrite":
  47180. case "opacity":
  47181. case "reflectivity":
  47182. case "transparent":
  47183. case "visible":
  47184. case "wireframe":
  47185. c[h] = u;
  47186. break;
  47187. case "vertexColors":
  47188. u === !0 && (c.vertexColors = n.VertexColors),
  47189. "face" === u && (c.vertexColors = n.FaceColors);
  47190. break;
  47191. default:
  47192. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47193. }
  47194. }
  47195. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47196. "MeshPhongMaterial" !== c.type && delete c.specular,
  47197. c.opacity < 1 && (c.transparent = !0),
  47198. i.setTextures(l),
  47199. i.parse(c)
  47200. }
  47201. }()
  47202. },
  47203. n.Loader.Handlers = {
  47204. handlers: [],
  47205. add: function(e, t) {
  47206. this.handlers.push(e, t)
  47207. },
  47208. get: function(e) {
  47209. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47210. var r = t[i]
  47211. , o = t[i + 1];
  47212. if (r.test(e))
  47213. return o
  47214. }
  47215. return null
  47216. }
  47217. },
  47218. n.XHRLoader = function(e) {
  47219. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47220. }
  47221. ,
  47222. n.XHRLoader.prototype = {
  47223. constructor: n.XHRLoader,
  47224. load: function(e, t, i, r) {
  47225. void 0 !== this.path && (e = this.path + e);
  47226. var o = this
  47227. , a = n.Cache.get(e);
  47228. if (void 0 !== a)
  47229. return t && setTimeout(function() {
  47230. t(a)
  47231. }, 0),
  47232. a;
  47233. var s = new XMLHttpRequest;
  47234. return s.overrideMimeType("text/plain"),
  47235. s.open("GET", e, !0),
  47236. s.addEventListener("load", function(i) {
  47237. var a = i.target.response;
  47238. n.Cache.add(e, a),
  47239. 200 === this.status ? (t && t(a),
  47240. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47241. t && t(a),
  47242. o.manager.itemEnd(e)) : (r && r(i),
  47243. o.manager.itemError(e))
  47244. }, !1),
  47245. void 0 !== i && s.addEventListener("progress", function(e) {
  47246. i(e)
  47247. }, !1),
  47248. s.addEventListener("error", function(t) {
  47249. r && r(t),
  47250. o.manager.itemError(e)
  47251. }, !1),
  47252. void 0 !== this.responseType && (s.responseType = this.responseType),
  47253. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47254. s.send(null),
  47255. o.manager.itemStart(e),
  47256. s
  47257. },
  47258. setPath: function(e) {
  47259. this.path = e
  47260. },
  47261. setResponseType: function(e) {
  47262. this.responseType = e
  47263. },
  47264. setWithCredentials: function(e) {
  47265. this.withCredentials = e
  47266. }
  47267. },
  47268. n.FontLoader = function(e) {
  47269. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47270. }
  47271. ,
  47272. n.FontLoader.prototype = {
  47273. constructor: n.FontLoader,
  47274. load: function(e, t, i, r) {
  47275. var o = new n.XHRLoader(this.manager);
  47276. o.load(e, function(e) {
  47277. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47278. }, i, r)
  47279. }
  47280. },
  47281. n.ImageLoader = function(e) {
  47282. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47283. }
  47284. ,
  47285. n.ImageLoader.prototype = {
  47286. constructor: n.ImageLoader,
  47287. load: function(e, t, i, r) {
  47288. void 0 !== this.path && (e = this.path + e);
  47289. var o = this
  47290. , a = n.Cache.get(e);
  47291. if (void 0 !== a)
  47292. return o.manager.itemStart(e),
  47293. t ? setTimeout(function() {
  47294. t(a),
  47295. o.manager.itemEnd(e)
  47296. }, 0) : o.manager.itemEnd(e),
  47297. a;
  47298. var s = document.createElement("img");
  47299. return s.addEventListener("load", function(i) {
  47300. n.Cache.add(e, this),
  47301. t && t(this),
  47302. o.manager.itemEnd(e)
  47303. }, !1),
  47304. void 0 !== i && s.addEventListener("progress", function(e) {
  47305. i(e)
  47306. }, !1),
  47307. s.addEventListener("error", function(t) {
  47308. r && r(t),
  47309. o.manager.itemError(e)
  47310. }, !1),
  47311. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47312. o.manager.itemStart(e),
  47313. s.src = e,
  47314. s
  47315. },
  47316. setCrossOrigin: function(e) {
  47317. this.crossOrigin = e
  47318. },
  47319. setPath: function(e) {
  47320. this.path = e
  47321. }
  47322. },
  47323. n.JSONLoader = function(e) {
  47324. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47325. e = void 0),
  47326. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47327. this.withCredentials = !1
  47328. }
  47329. ,
  47330. n.JSONLoader.prototype = {
  47331. constructor: n.JSONLoader,
  47332. get statusDomElement() {
  47333. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47334. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47335. this._statusDomElement
  47336. },
  47337. load: function(e, t, i, r) {
  47338. var o = this
  47339. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47340. , s = new n.XHRLoader(this.manager);
  47341. s.setWithCredentials(this.withCredentials),
  47342. s.load(e, function(i) {
  47343. var n = JSON.parse(i)
  47344. , r = n.metadata;
  47345. if (void 0 !== r) {
  47346. var s = r.type;
  47347. if (void 0 !== s) {
  47348. if ("object" === s.toLowerCase())
  47349. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47350. if ("scene" === s.toLowerCase())
  47351. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47352. }
  47353. }
  47354. var l = o.parse(n, a);
  47355. t(l.geometry, l.materials)
  47356. }, i, r)
  47357. },
  47358. setTexturePath: function(e) {
  47359. this.texturePath = e
  47360. },
  47361. parse: function(e, t) {
  47362. function i(t) {
  47363. function i(e, t) {
  47364. return e & 1 << t
  47365. }
  47366. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47367. if (void 0 !== e.uvs) {
  47368. for (r = 0; r < e.uvs.length; r++)
  47369. e.uvs[r].length && B++;
  47370. for (r = 0; r < B; r++)
  47371. s.faceVertexUvs[r] = []
  47372. }
  47373. for (l = 0,
  47374. c = L.length; l < c; )
  47375. E = new n.Vector3,
  47376. E.x = L[l++] * t,
  47377. E.y = L[l++] * t,
  47378. E.z = L[l++] * t,
  47379. s.vertices.push(E);
  47380. for (l = 0,
  47381. c = O.length; l < c; )
  47382. if (f = O[l++],
  47383. g = i(f, 0),
  47384. m = i(f, 1),
  47385. v = i(f, 3),
  47386. A = i(f, 4),
  47387. y = i(f, 5),
  47388. C = i(f, 6),
  47389. I = i(f, 7),
  47390. g) {
  47391. if (w = new n.Face3,
  47392. w.a = O[l],
  47393. w.b = O[l + 1],
  47394. w.c = O[l + 3],
  47395. _ = new n.Face3,
  47396. _.a = O[l + 1],
  47397. _.b = O[l + 2],
  47398. _.c = O[l + 3],
  47399. l += 4,
  47400. m && (p = O[l++],
  47401. w.materialIndex = p,
  47402. _.materialIndex = p),
  47403. a = s.faces.length,
  47404. v)
  47405. for (r = 0; r < B; r++)
  47406. for (S = e.uvs[r],
  47407. s.faceVertexUvs[r][a] = [],
  47408. s.faceVertexUvs[r][a + 1] = [],
  47409. o = 0; o < 4; o++)
  47410. d = O[l++],
  47411. R = S[2 * d],
  47412. P = S[2 * d + 1],
  47413. M = new n.Vector2(R,P),
  47414. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47415. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47416. if (A && (u = 3 * O[l++],
  47417. w.normal.set(D[u++], D[u++], D[u]),
  47418. _.normal.copy(w.normal)),
  47419. y)
  47420. for (r = 0; r < 4; r++)
  47421. u = 3 * O[l++],
  47422. x = new n.Vector3(D[u++],D[u++],D[u]),
  47423. 2 !== r && w.vertexNormals.push(x),
  47424. 0 !== r && _.vertexNormals.push(x);
  47425. if (C && (h = O[l++],
  47426. T = N[h],
  47427. w.color.setHex(T),
  47428. _.color.setHex(T)),
  47429. I)
  47430. for (r = 0; r < 4; r++)
  47431. h = O[l++],
  47432. T = N[h],
  47433. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47434. 0 !== r && _.vertexColors.push(new n.Color(T));
  47435. s.faces.push(w),
  47436. s.faces.push(_)
  47437. } else {
  47438. if (b = new n.Face3,
  47439. b.a = O[l++],
  47440. b.b = O[l++],
  47441. b.c = O[l++],
  47442. m && (p = O[l++],
  47443. b.materialIndex = p),
  47444. a = s.faces.length,
  47445. v)
  47446. for (r = 0; r < B; r++)
  47447. for (S = e.uvs[r],
  47448. s.faceVertexUvs[r][a] = [],
  47449. o = 0; o < 3; o++)
  47450. d = O[l++],
  47451. R = S[2 * d],
  47452. P = S[2 * d + 1],
  47453. M = new n.Vector2(R,P),
  47454. s.faceVertexUvs[r][a].push(M);
  47455. if (A && (u = 3 * O[l++],
  47456. b.normal.set(D[u++], D[u++], D[u])),
  47457. y)
  47458. for (r = 0; r < 3; r++)
  47459. u = 3 * O[l++],
  47460. x = new n.Vector3(D[u++],D[u++],D[u]),
  47461. b.vertexNormals.push(x);
  47462. if (C && (h = O[l++],
  47463. b.color.setHex(N[h])),
  47464. I)
  47465. for (r = 0; r < 3; r++)
  47466. h = O[l++],
  47467. b.vertexColors.push(new n.Color(N[h]));
  47468. s.faces.push(b)
  47469. }
  47470. }
  47471. function r() {
  47472. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47473. if (e.skinWeights)
  47474. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47475. var o = e.skinWeights[i]
  47476. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47477. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47478. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47479. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47480. }
  47481. if (e.skinIndices)
  47482. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47483. var h = e.skinIndices[i]
  47484. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47485. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47486. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47487. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47488. }
  47489. s.bones = e.bones,
  47490. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47491. }
  47492. function o(t) {
  47493. if (void 0 !== e.morphTargets)
  47494. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47495. s.morphTargets[i] = {},
  47496. s.morphTargets[i].name = e.morphTargets[i].name,
  47497. s.morphTargets[i].vertices = [];
  47498. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47499. var h = new n.Vector3;
  47500. h.x = a[l] * t,
  47501. h.y = a[l + 1] * t,
  47502. h.z = a[l + 2] * t,
  47503. o.push(h)
  47504. }
  47505. }
  47506. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47507. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47508. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47509. u[i].color.fromArray(d, 3 * i)
  47510. }
  47511. }
  47512. function a() {
  47513. var t = []
  47514. , i = [];
  47515. void 0 !== e.animation && i.push(e.animation),
  47516. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47517. for (var r = 0; r < i.length; r++) {
  47518. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47519. o && t.push(o)
  47520. }
  47521. if (s.morphTargets) {
  47522. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47523. t = t.concat(a)
  47524. }
  47525. t.length > 0 && (s.animations = t)
  47526. }
  47527. var s = new n.Geometry
  47528. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47529. if (i(l),
  47530. r(),
  47531. o(l),
  47532. a(),
  47533. s.computeFaceNormals(),
  47534. s.computeBoundingSphere(),
  47535. void 0 === e.materials || 0 === e.materials.length)
  47536. return {
  47537. geometry: s
  47538. };
  47539. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47540. return {
  47541. geometry: s,
  47542. materials: c
  47543. }
  47544. }
  47545. },
  47546. n.LoadingManager = function(e, t, i) {
  47547. var n = this
  47548. , r = !1
  47549. , o = 0
  47550. , a = 0;
  47551. this.onStart = void 0,
  47552. this.onLoad = e,
  47553. this.onProgress = t,
  47554. this.onError = i,
  47555. this.itemStart = function(e) {
  47556. a++,
  47557. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47558. r = !0
  47559. }
  47560. ,
  47561. this.itemEnd = function(e) {
  47562. o++,
  47563. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47564. o === a && (r = !1,
  47565. void 0 !== n.onLoad && n.onLoad())
  47566. }
  47567. ,
  47568. this.itemError = function(e) {
  47569. void 0 !== n.onError && n.onError(e)
  47570. }
  47571. }
  47572. ,
  47573. n.DefaultLoadingManager = new n.LoadingManager,
  47574. n.BufferGeometryLoader = function(e) {
  47575. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47576. }
  47577. ,
  47578. n.BufferGeometryLoader.prototype = {
  47579. constructor: n.BufferGeometryLoader,
  47580. load: function(e, t, i, r) {
  47581. var o = this
  47582. , a = new n.XHRLoader(o.manager);
  47583. a.load(e, function(e) {
  47584. t(o.parse(JSON.parse(e)))
  47585. }, i, r)
  47586. },
  47587. parse: function(e) {
  47588. var t = new n.BufferGeometry
  47589. , i = e.data.index
  47590. , r = {
  47591. Int8Array: Int8Array,
  47592. Uint8Array: Uint8Array,
  47593. Uint8ClampedArray: Uint8ClampedArray,
  47594. Int16Array: Int16Array,
  47595. Uint16Array: Uint16Array,
  47596. Int32Array: Int32Array,
  47597. Uint32Array: Uint32Array,
  47598. Float32Array: Float32Array,
  47599. Float64Array: Float64Array
  47600. };
  47601. if (void 0 !== i) {
  47602. var o = new r[i.type](i.array);
  47603. t.setIndex(new n.BufferAttribute(o,1))
  47604. }
  47605. var a = e.data.attributes;
  47606. for (var s in a) {
  47607. var l = a[s]
  47608. , o = new r[l.type](l.array);
  47609. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47610. }
  47611. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47612. if (void 0 !== c)
  47613. for (var h = 0, u = c.length; h !== u; ++h) {
  47614. var d = c[h];
  47615. t.addGroup(d.start, d.count, d.materialIndex)
  47616. }
  47617. var p = e.data.boundingSphere;
  47618. if (void 0 !== p) {
  47619. var f = new n.Vector3;
  47620. void 0 !== p.center && f.fromArray(p.center),
  47621. t.boundingSphere = new n.Sphere(f,p.radius)
  47622. }
  47623. return t
  47624. }
  47625. },
  47626. n.MaterialLoader = function(e) {
  47627. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47628. this.textures = {}
  47629. }
  47630. ,
  47631. n.MaterialLoader.prototype = {
  47632. constructor: n.MaterialLoader,
  47633. load: function(e, t, i, r) {
  47634. var o = this
  47635. , a = new n.XHRLoader(o.manager);
  47636. a.load(e, function(e) {
  47637. t(o.parse(JSON.parse(e)))
  47638. }, i, r)
  47639. },
  47640. setTextures: function(e) {
  47641. this.textures = e
  47642. },
  47643. getTexture: function(e) {
  47644. var t = this.textures;
  47645. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47646. t[e]
  47647. },
  47648. parse: function(e) {
  47649. var t = new n[e.type];
  47650. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47651. void 0 !== e.name && (t.name = e.name),
  47652. void 0 !== e.color && t.color.setHex(e.color),
  47653. void 0 !== e.roughness && (t.roughness = e.roughness),
  47654. void 0 !== e.metalness && (t.metalness = e.metalness),
  47655. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47656. void 0 !== e.specular && t.specular.setHex(e.specular),
  47657. void 0 !== e.shininess && (t.shininess = e.shininess),
  47658. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47659. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47660. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47661. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47662. void 0 !== e.shading && (t.shading = e.shading),
  47663. void 0 !== e.blending && (t.blending = e.blending),
  47664. void 0 !== e.side && (t.side = e.side),
  47665. void 0 !== e.opacity && (t.opacity = e.opacity),
  47666. void 0 !== e.transparent && (t.transparent = e.transparent),
  47667. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47668. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47669. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47670. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47671. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47672. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47673. void 0 !== e.size && (t.size = e.size),
  47674. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47675. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47676. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47677. t.transparent = !0),
  47678. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47679. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47680. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47681. void 0 !== e.normalScale) {
  47682. var i = e.normalScale;
  47683. Array.isArray(i) === !1 && (i = [i, i]),
  47684. t.normalScale = (new n.Vector2).fromArray(i)
  47685. }
  47686. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47687. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47688. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47689. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47690. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47691. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47692. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47693. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47694. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47695. t.combine = n.MultiplyOperation),
  47696. e.reflectivity && (t.reflectivity = e.reflectivity),
  47697. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47698. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47699. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47700. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47701. void 0 !== e.materials)
  47702. for (var r = 0, o = e.materials.length; r < o; r++)
  47703. t.materials.push(this.parse(e.materials[r]));
  47704. return t
  47705. }
  47706. },
  47707. n.ObjectLoader = function(e) {
  47708. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47709. this.texturePath = ""
  47710. }
  47711. ,
  47712. n.ObjectLoader.prototype = {
  47713. constructor: n.ObjectLoader,
  47714. load: function(e, t, i, r) {
  47715. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47716. var o = this
  47717. , a = new n.XHRLoader(o.manager);
  47718. a.load(e, function(e) {
  47719. o.parse(JSON.parse(e), t)
  47720. }, i, r)
  47721. },
  47722. setTexturePath: function(e) {
  47723. this.texturePath = e
  47724. },
  47725. setCrossOrigin: function(e) {
  47726. this.crossOrigin = e
  47727. },
  47728. parse: function(e, t) {
  47729. var i = this.parseGeometries(e.geometries)
  47730. , n = this.parseImages(e.images, function() {
  47731. void 0 !== t && t(a)
  47732. })
  47733. , r = this.parseTextures(e.textures, n)
  47734. , o = this.parseMaterials(e.materials, r)
  47735. , a = this.parseObject(e.object, i, o);
  47736. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47737. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47738. a
  47739. },
  47740. parseGeometries: function(e) {
  47741. var t = {};
  47742. if (void 0 !== e)
  47743. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47744. var s, l = e[o];
  47745. switch (l.type) {
  47746. case "PlaneGeometry":
  47747. case "PlaneBufferGeometry":
  47748. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47749. break;
  47750. case "BoxGeometry":
  47751. case "BoxBufferGeometry":
  47752. case "CubeGeometry":
  47753. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47754. break;
  47755. case "CircleGeometry":
  47756. case "CircleBufferGeometry":
  47757. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47758. break;
  47759. case "CylinderGeometry":
  47760. case "CylinderBufferGeometry":
  47761. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47762. break;
  47763. case "SphereGeometry":
  47764. case "SphereBufferGeometry":
  47765. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47766. break;
  47767. case "DodecahedronGeometry":
  47768. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47769. break;
  47770. case "IcosahedronGeometry":
  47771. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47772. break;
  47773. case "OctahedronGeometry":
  47774. s = new n.OctahedronGeometry(l.radius,l.detail);
  47775. break;
  47776. case "TetrahedronGeometry":
  47777. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47778. break;
  47779. case "RingGeometry":
  47780. case "RingBufferGeometry":
  47781. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47782. break;
  47783. case "TorusGeometry":
  47784. case "TorusBufferGeometry":
  47785. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47786. break;
  47787. case "TorusKnotGeometry":
  47788. case "TorusKnotBufferGeometry":
  47789. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47790. break;
  47791. case "LatheGeometry":
  47792. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47793. break;
  47794. case "BufferGeometry":
  47795. s = r.parse(l);
  47796. break;
  47797. case "Geometry":
  47798. s = i.parse(l.data, this.texturePath).geometry;
  47799. break;
  47800. default:
  47801. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47802. continue
  47803. }
  47804. s.uuid = l.uuid,
  47805. void 0 !== l.name && (s.name = l.name),
  47806. t[l.uuid] = s
  47807. }
  47808. return t
  47809. },
  47810. parseMaterials: function(e, t) {
  47811. var i = {};
  47812. if (void 0 !== e) {
  47813. var r = new n.MaterialLoader;
  47814. r.setTextures(t);
  47815. for (var o = 0, a = e.length; o < a; o++) {
  47816. var s = r.parse(e[o]);
  47817. i[s.uuid] = s
  47818. }
  47819. }
  47820. return i
  47821. },
  47822. parseAnimations: function(e) {
  47823. for (var t = [], i = 0; i < e.length; i++) {
  47824. var r = n.AnimationClip.parse(e[i]);
  47825. t.push(r)
  47826. }
  47827. return t
  47828. },
  47829. parseImages: function(e, t) {
  47830. function i(e) {
  47831. return r.manager.itemStart(e),
  47832. s.load(e, function() {
  47833. r.manager.itemEnd(e)
  47834. })
  47835. }
  47836. var r = this
  47837. , o = {};
  47838. if (void 0 !== e && e.length > 0) {
  47839. var a = new n.LoadingManager(t)
  47840. , s = new n.ImageLoader(a);
  47841. s.setCrossOrigin(this.crossOrigin);
  47842. for (var l = 0, c = e.length; l < c; l++) {
  47843. var h = e[l]
  47844. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47845. o[h.uuid] = i(u)
  47846. }
  47847. }
  47848. return o
  47849. },
  47850. parseTextures: function(e, t) {
  47851. function i(e) {
  47852. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47853. n[e])
  47854. }
  47855. var r = {};
  47856. if (void 0 !== e)
  47857. for (var o = 0, a = e.length; o < a; o++) {
  47858. var s = e[o];
  47859. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47860. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47861. var l = new n.Texture(t[s.image]);
  47862. l.needsUpdate = !0,
  47863. l.uuid = s.uuid,
  47864. void 0 !== s.name && (l.name = s.name),
  47865. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47866. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47867. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47868. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47869. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47870. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47871. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47872. l.wrapT = i(s.wrap[1])),
  47873. r[s.uuid] = l
  47874. }
  47875. return r
  47876. },
  47877. parseObject: function() {
  47878. var e = new n.Matrix4;
  47879. return function(t, i, r) {
  47880. function o(e) {
  47881. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47882. i[e]
  47883. }
  47884. function a(e) {
  47885. if (void 0 !== e)
  47886. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47887. r[e]
  47888. }
  47889. var s;
  47890. switch (t.type) {
  47891. case "Scene":
  47892. s = new n.Scene;
  47893. break;
  47894. case "PerspectiveCamera":
  47895. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47896. break;
  47897. case "OrthographicCamera":
  47898. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47899. break;
  47900. case "AmbientLight":
  47901. s = new n.AmbientLight(t.color,t.intensity);
  47902. break;
  47903. case "DirectionalLight":
  47904. s = new n.DirectionalLight(t.color,t.intensity);
  47905. break;
  47906. case "PointLight":
  47907. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47908. break;
  47909. case "SpotLight":
  47910. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47911. break;
  47912. case "HemisphereLight":
  47913. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47914. break;
  47915. case "Mesh":
  47916. var l = o(t.geometry)
  47917. , c = a(t.material);
  47918. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47919. break;
  47920. case "LOD":
  47921. s = new n.LOD;
  47922. break;
  47923. case "Line":
  47924. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  47925. break;
  47926. case "PointCloud":
  47927. case "Points":
  47928. s = new n.Points(o(t.geometry),a(t.material));
  47929. break;
  47930. case "Sprite":
  47931. s = new n.Sprite(a(t.material));
  47932. break;
  47933. case "Group":
  47934. s = new n.Group;
  47935. break;
  47936. default:
  47937. s = new n.Object3D
  47938. }
  47939. if (s.uuid = t.uuid,
  47940. void 0 !== t.name && (s.name = t.name),
  47941. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  47942. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  47943. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  47944. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  47945. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  47946. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  47947. void 0 !== t.visible && (s.visible = t.visible),
  47948. void 0 !== t.userData && (s.userData = t.userData),
  47949. void 0 !== t.children)
  47950. for (var h in t.children)
  47951. s.add(this.parseObject(t.children[h], i, r));
  47952. if ("LOD" === t.type)
  47953. for (var u = t.levels, d = 0; d < u.length; d++) {
  47954. var p = u[d]
  47955. , h = s.getObjectByProperty("uuid", p.object);
  47956. void 0 !== h && s.addLevel(h, p.distance)
  47957. }
  47958. return s
  47959. }
  47960. }()
  47961. },
  47962. n.TextureLoader = function(e) {
  47963. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47964. }
  47965. ,
  47966. n.TextureLoader.prototype = {
  47967. constructor: n.TextureLoader,
  47968. load: function(e, t, i, r) {
  47969. var o = new n.Texture
  47970. , a = new n.ImageLoader(this.manager);
  47971. return a.setCrossOrigin(this.crossOrigin),
  47972. a.setPath(this.path),
  47973. a.load(e, function(e) {
  47974. o.image = e,
  47975. o.needsUpdate = !0,
  47976. void 0 !== t && t(o)
  47977. }, i, r),
  47978. o
  47979. },
  47980. setCrossOrigin: function(e) {
  47981. this.crossOrigin = e
  47982. },
  47983. setPath: function(e) {
  47984. this.path = e
  47985. }
  47986. },
  47987. n.CubeTextureLoader = function(e) {
  47988. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47989. }
  47990. ,
  47991. n.CubeTextureLoader.prototype = {
  47992. constructor: n.CubeTextureLoader,
  47993. load: function(e, t, i, r) {
  47994. function o(i) {
  47995. s.load(e[i], function(e) {
  47996. a.images[i] = e,
  47997. l++,
  47998. 6 === l && (a.needsUpdate = !0,
  47999. t && t(a))
  48000. }, void 0, r)
  48001. }
  48002. var a = new n.CubeTexture
  48003. , s = new n.ImageLoader(this.manager);
  48004. s.setCrossOrigin(this.crossOrigin),
  48005. s.setPath(this.path);
  48006. for (var l = 0, c = 0; c < e.length; ++c)
  48007. o(c);
  48008. return a
  48009. },
  48010. setCrossOrigin: function(e) {
  48011. this.crossOrigin = e
  48012. },
  48013. setPath: function(e) {
  48014. this.path = e
  48015. }
  48016. },
  48017. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48018. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48019. this._parser = null
  48020. }
  48021. ,
  48022. n.BinaryTextureLoader.prototype = {
  48023. constructor: n.BinaryTextureLoader,
  48024. load: function(e, t, i, r) {
  48025. var o = this
  48026. , a = new n.DataTexture
  48027. , s = new n.XHRLoader(this.manager);
  48028. return s.setResponseType("arraybuffer"),
  48029. s.load(e, function(e) {
  48030. var i = o._parser(e);
  48031. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48032. a.image.height = i.height,
  48033. a.image.data = i.data),
  48034. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48035. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48036. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48037. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48038. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48039. void 0 !== i.format && (a.format = i.format),
  48040. void 0 !== i.type && (a.type = i.type),
  48041. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48042. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48043. a.needsUpdate = !0,
  48044. t && t(a, i))
  48045. }, i, r),
  48046. a
  48047. }
  48048. },
  48049. n.CompressedTextureLoader = function(e) {
  48050. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48051. this._parser = null
  48052. }
  48053. ;
  48054. n.CompressedTextureLoader.prototype = {
  48055. constructor: n.CompressedTextureLoader,
  48056. load: function(e, t, i, r) {
  48057. function o(o) {
  48058. c.load(e[o], function(e) {
  48059. var i = a._parser(e, !0);
  48060. s[o] = {
  48061. width: i.width,
  48062. height: i.height,
  48063. format: i.format,
  48064. mipmaps: i.mipmaps
  48065. },
  48066. h += 1,
  48067. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48068. l.format = i.format,
  48069. l.needsUpdate = !0,
  48070. t && t(l))
  48071. }, i, r)
  48072. }
  48073. var a = this
  48074. , s = []
  48075. , l = new n.CompressedTexture;
  48076. l.image = s;
  48077. var c = new n.XHRLoader(this.manager);
  48078. if (c.setPath(this.path),
  48079. c.setResponseType("arraybuffer"),
  48080. Array.isArray(e))
  48081. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48082. o(u);
  48083. else
  48084. c.load(e, function(e) {
  48085. var i = a._parser(e, !0);
  48086. if (i.isCubemap)
  48087. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48088. s[o] = {
  48089. mipmaps: []
  48090. };
  48091. for (var c = 0; c < i.mipmapCount; c++)
  48092. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48093. s[o].format = i.format,
  48094. s[o].width = i.width,
  48095. s[o].height = i.height
  48096. }
  48097. else
  48098. l.image.width = i.width,
  48099. l.image.height = i.height,
  48100. l.mipmaps = i.mipmaps;
  48101. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48102. l.format = i.format,
  48103. l.needsUpdate = !0,
  48104. t && t(l)
  48105. }, i, r);
  48106. return l
  48107. },
  48108. setPath: function(e) {
  48109. this.path = e
  48110. }
  48111. };
  48112. n.Material = function() {
  48113. Object.defineProperty(this, "id", {
  48114. value: n.MaterialIdCount++
  48115. }),
  48116. this.uuid = n.Math.generateUUID(),
  48117. this.name = "",
  48118. this.type = "Material",
  48119. this.side = n.FrontSide,
  48120. this.opacity = 1,
  48121. this.transparent = !1,
  48122. this.blending = n.NormalBlending,
  48123. this.blendSrc = n.SrcAlphaFactor,
  48124. this.blendDst = n.OneMinusSrcAlphaFactor,
  48125. this.blendEquation = n.AddEquation,
  48126. this.blendSrcAlpha = null,
  48127. this.blendDstAlpha = null,
  48128. this.blendEquationAlpha = null,
  48129. this.depthFunc = n.LessEqualDepth,
  48130. this.depthTest = !0,
  48131. this.depthWrite = !0,
  48132. this.colorWrite = !0,
  48133. this.precision = null,
  48134. this.polygonOffset = !1,
  48135. this.polygonOffsetFactor = 0,
  48136. this.polygonOffsetUnits = 0,
  48137. this.alphaTest = 0,
  48138. this.premultipliedAlpha = !1,
  48139. this.overdraw = 0,
  48140. this.visible = !0,
  48141. this._needsUpdate = !0
  48142. }
  48143. ,
  48144. n.Material.prototype = {
  48145. constructor: n.Material,
  48146. get needsUpdate() {
  48147. return this._needsUpdate
  48148. },
  48149. set needsUpdate(e) {
  48150. e === !0 && this.update(),
  48151. this._needsUpdate = e
  48152. },
  48153. setValues: function(e) {
  48154. if (void 0 !== e)
  48155. for (var t in e) {
  48156. var i = e[t];
  48157. if (void 0 !== i) {
  48158. var r = this[t];
  48159. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48160. } else
  48161. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48162. }
  48163. },
  48164. toJSON: function(e) {
  48165. function t(e) {
  48166. var t = [];
  48167. for (var i in e) {
  48168. var n = e[i];
  48169. delete n.metadata,
  48170. t.push(n)
  48171. }
  48172. return t
  48173. }
  48174. var i = void 0 === e;
  48175. i && (e = {
  48176. textures: {},
  48177. images: {}
  48178. });
  48179. var r = {
  48180. metadata: {
  48181. version: 4.4,
  48182. type: "Material",
  48183. generator: "Material.toJSON"
  48184. }
  48185. };
  48186. if (r.uuid = this.uuid,
  48187. r.type = this.type,
  48188. "" !== this.name && (r.name = this.name),
  48189. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48190. .5 !== this.roughness && (r.roughness = this.roughness),
  48191. .5 !== this.metalness && (r.metalness = this.metalness),
  48192. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48193. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48194. void 0 !== this.shininess && (r.shininess = this.shininess),
  48195. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48196. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48197. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48198. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48199. r.bumpScale = this.bumpScale),
  48200. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48201. r.normalScale = this.normalScale.toArray()),
  48202. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48203. r.displacementScale = this.displacementScale,
  48204. r.displacementBias = this.displacementBias),
  48205. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48206. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48207. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48208. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48209. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48210. r.reflectivity = this.reflectivity),
  48211. void 0 !== this.size && (r.size = this.size),
  48212. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48213. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48214. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48215. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48216. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48217. this.opacity < 1 && (r.opacity = this.opacity),
  48218. this.transparent === !0 && (r.transparent = this.transparent),
  48219. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48220. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48221. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48222. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48223. i) {
  48224. var o = t(e.textures)
  48225. , a = t(e.images);
  48226. o.length > 0 && (r.textures = o),
  48227. a.length > 0 && (r.images = a)
  48228. }
  48229. return r
  48230. },
  48231. clone: function() {
  48232. return (new this.constructor).copy(this)
  48233. },
  48234. copy: function(e) {
  48235. return this.name = e.name,
  48236. this.side = e.side,
  48237. this.opacity = e.opacity,
  48238. this.transparent = e.transparent,
  48239. this.blending = e.blending,
  48240. this.blendSrc = e.blendSrc,
  48241. this.blendDst = e.blendDst,
  48242. this.blendEquation = e.blendEquation,
  48243. this.blendSrcAlpha = e.blendSrcAlpha,
  48244. this.blendDstAlpha = e.blendDstAlpha,
  48245. this.blendEquationAlpha = e.blendEquationAlpha,
  48246. this.depthFunc = e.depthFunc,
  48247. this.depthTest = e.depthTest,
  48248. this.depthWrite = e.depthWrite,
  48249. this.colorWrite = e.colorWrite,
  48250. this.precision = e.precision,
  48251. this.polygonOffset = e.polygonOffset,
  48252. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48253. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48254. this.alphaTest = e.alphaTest,
  48255. this.premultipliedAlpha = e.premultipliedAlpha,
  48256. this.overdraw = e.overdraw,
  48257. this.visible = e.visible,
  48258. this
  48259. },
  48260. update: function() {
  48261. this.dispatchEvent({
  48262. type: "update"
  48263. })
  48264. },
  48265. dispose: function() {
  48266. this.dispatchEvent({
  48267. type: "dispose"
  48268. })
  48269. }
  48270. },
  48271. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48272. n.MaterialIdCount = 0,
  48273. n.LineBasicMaterial = function(e) {
  48274. n.Material.call(this),
  48275. this.type = "LineBasicMaterial",
  48276. this.color = new n.Color(16777215),
  48277. this.linewidth = 1,
  48278. this.linecap = "round",
  48279. this.linejoin = "round",
  48280. this.blending = n.NormalBlending,
  48281. this.vertexColors = n.NoColors,
  48282. this.fog = !0,
  48283. this.setValues(e)
  48284. }
  48285. ,
  48286. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48287. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48288. n.LineBasicMaterial.prototype.copy = function(e) {
  48289. return n.Material.prototype.copy.call(this, e),
  48290. this.color.copy(e.color),
  48291. this.linewidth = e.linewidth,
  48292. this.linecap = e.linecap,
  48293. this.linejoin = e.linejoin,
  48294. this.vertexColors = e.vertexColors,
  48295. this.fog = e.fog,
  48296. this
  48297. }
  48298. ,
  48299. n.LineDashedMaterial = function(e) {
  48300. n.Material.call(this),
  48301. this.type = "LineDashedMaterial",
  48302. this.color = new n.Color(16777215),
  48303. this.linewidth = 1,
  48304. this.scale = 1,
  48305. this.dashSize = 3,
  48306. this.gapSize = 1,
  48307. this.blending = n.NormalBlending,
  48308. this.vertexColors = n.NoColors,
  48309. this.fog = !0,
  48310. this.setValues(e)
  48311. }
  48312. ,
  48313. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48314. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48315. n.LineDashedMaterial.prototype.copy = function(e) {
  48316. return n.Material.prototype.copy.call(this, e),
  48317. this.color.copy(e.color),
  48318. this.linewidth = e.linewidth,
  48319. this.scale = e.scale,
  48320. this.dashSize = e.dashSize,
  48321. this.gapSize = e.gapSize,
  48322. this.vertexColors = e.vertexColors,
  48323. this.fog = e.fog,
  48324. this
  48325. }
  48326. ,
  48327. n.MeshBasicMaterial = function(e) {
  48328. n.Material.call(this),
  48329. this.type = "MeshBasicMaterial",
  48330. this.color = new n.Color(16777215),
  48331. this.map = null,
  48332. this.aoMap = null,
  48333. this.aoMapIntensity = 1,
  48334. this.specularMap = null,
  48335. this.alphaMap = null,
  48336. this.envMap = null,
  48337. this.combine = n.MultiplyOperation,
  48338. this.reflectivity = 1,
  48339. this.refractionRatio = .98,
  48340. this.fog = !0,
  48341. this.shading = n.SmoothShading,
  48342. this.blending = n.NormalBlending,
  48343. this.wireframe = !1,
  48344. this.wireframeLinewidth = 1,
  48345. this.wireframeLinecap = "round",
  48346. this.wireframeLinejoin = "round",
  48347. this.vertexColors = n.NoColors,
  48348. this.skinning = !1,
  48349. this.morphTargets = !1,
  48350. this.setValues(e)
  48351. }
  48352. ,
  48353. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48354. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48355. n.MeshBasicMaterial.prototype.copy = function(e) {
  48356. return n.Material.prototype.copy.call(this, e),
  48357. this.color.copy(e.color),
  48358. this.map = e.map,
  48359. this.aoMap = e.aoMap,
  48360. this.aoMapIntensity = e.aoMapIntensity,
  48361. this.specularMap = e.specularMap,
  48362. this.alphaMap = e.alphaMap,
  48363. this.envMap = e.envMap,
  48364. this.combine = e.combine,
  48365. this.reflectivity = e.reflectivity,
  48366. this.refractionRatio = e.refractionRatio,
  48367. this.fog = e.fog,
  48368. this.shading = e.shading,
  48369. this.wireframe = e.wireframe,
  48370. this.wireframeLinewidth = e.wireframeLinewidth,
  48371. this.wireframeLinecap = e.wireframeLinecap,
  48372. this.wireframeLinejoin = e.wireframeLinejoin,
  48373. this.vertexColors = e.vertexColors,
  48374. this.skinning = e.skinning,
  48375. this.morphTargets = e.morphTargets,
  48376. this
  48377. }
  48378. ,
  48379. n.MeshLambertMaterial = function(e) {
  48380. n.Material.call(this),
  48381. this.type = "MeshLambertMaterial",
  48382. this.color = new n.Color(16777215),
  48383. this.map = null,
  48384. this.lightMap = null,
  48385. this.lightMapIntensity = 1,
  48386. this.aoMap = null,
  48387. this.aoMapIntensity = 1,
  48388. this.emissive = new n.Color(0),
  48389. this.emissiveIntensity = 1,
  48390. this.emissiveMap = null,
  48391. this.specularMap = null,
  48392. this.alphaMap = null,
  48393. this.envMap = null,
  48394. this.combine = n.MultiplyOperation,
  48395. this.reflectivity = 1,
  48396. this.refractionRatio = .98,
  48397. this.fog = !0,
  48398. this.blending = n.NormalBlending,
  48399. this.wireframe = !1,
  48400. this.wireframeLinewidth = 1,
  48401. this.wireframeLinecap = "round",
  48402. this.wireframeLinejoin = "round",
  48403. this.vertexColors = n.NoColors,
  48404. this.skinning = !1,
  48405. this.morphTargets = !1,
  48406. this.morphNormals = !1,
  48407. this.setValues(e)
  48408. }
  48409. ,
  48410. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48411. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48412. n.MeshLambertMaterial.prototype.copy = function(e) {
  48413. return n.Material.prototype.copy.call(this, e),
  48414. this.color.copy(e.color),
  48415. this.map = e.map,
  48416. this.lightMap = e.lightMap,
  48417. this.lightMapIntensity = e.lightMapIntensity,
  48418. this.aoMap = e.aoMap,
  48419. this.aoMapIntensity = e.aoMapIntensity,
  48420. this.emissive.copy(e.emissive),
  48421. this.emissiveMap = e.emissiveMap,
  48422. this.emissiveIntensity = e.emissiveIntensity,
  48423. this.specularMap = e.specularMap,
  48424. this.alphaMap = e.alphaMap,
  48425. this.envMap = e.envMap,
  48426. this.combine = e.combine,
  48427. this.reflectivity = e.reflectivity,
  48428. this.refractionRatio = e.refractionRatio,
  48429. this.fog = e.fog,
  48430. this.wireframe = e.wireframe,
  48431. this.wireframeLinewidth = e.wireframeLinewidth,
  48432. this.wireframeLinecap = e.wireframeLinecap,
  48433. this.wireframeLinejoin = e.wireframeLinejoin,
  48434. this.vertexColors = e.vertexColors,
  48435. this.skinning = e.skinning,
  48436. this.morphTargets = e.morphTargets,
  48437. this.morphNormals = e.morphNormals,
  48438. this
  48439. }
  48440. ,
  48441. n.MeshPhongMaterial = function(e) {
  48442. n.Material.call(this),
  48443. this.type = "MeshPhongMaterial",
  48444. this.color = new n.Color(16777215),
  48445. this.specular = new n.Color(1118481),
  48446. this.shininess = 30,
  48447. this.map = null,
  48448. this.lightMap = null,
  48449. this.lightMapIntensity = 1,
  48450. this.aoMap = null,
  48451. this.aoMapIntensity = 1,
  48452. this.emissive = new n.Color(0),
  48453. this.emissiveIntensity = 1,
  48454. this.emissiveMap = null,
  48455. this.bumpMap = null,
  48456. this.bumpScale = 1,
  48457. this.normalMap = null,
  48458. this.normalScale = new n.Vector2(1,1),
  48459. this.displacementMap = null,
  48460. this.displacementScale = 1,
  48461. this.displacementBias = 0,
  48462. this.specularMap = null,
  48463. this.alphaMap = null,
  48464. this.envMap = null,
  48465. this.combine = n.MultiplyOperation,
  48466. this.reflectivity = 1,
  48467. this.refractionRatio = .98,
  48468. this.fog = !0,
  48469. this.shading = n.SmoothShading,
  48470. this.blending = n.NormalBlending,
  48471. this.wireframe = !1,
  48472. this.wireframeLinewidth = 1,
  48473. this.wireframeLinecap = "round",
  48474. this.wireframeLinejoin = "round",
  48475. this.vertexColors = n.NoColors,
  48476. this.skinning = !1,
  48477. this.morphTargets = !1,
  48478. this.morphNormals = !1,
  48479. this.setValues(e)
  48480. }
  48481. ,
  48482. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48483. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48484. n.MeshPhongMaterial.prototype.copy = function(e) {
  48485. return n.Material.prototype.copy.call(this, e),
  48486. this.color.copy(e.color),
  48487. this.specular.copy(e.specular),
  48488. this.shininess = e.shininess,
  48489. this.map = e.map,
  48490. this.lightMap = e.lightMap,
  48491. this.lightMapIntensity = e.lightMapIntensity,
  48492. this.aoMap = e.aoMap,
  48493. this.aoMapIntensity = e.aoMapIntensity,
  48494. this.emissive.copy(e.emissive),
  48495. this.emissiveMap = e.emissiveMap,
  48496. this.emissiveIntensity = e.emissiveIntensity,
  48497. this.bumpMap = e.bumpMap,
  48498. this.bumpScale = e.bumpScale,
  48499. this.normalMap = e.normalMap,
  48500. this.normalScale.copy(e.normalScale),
  48501. this.displacementMap = e.displacementMap,
  48502. this.displacementScale = e.displacementScale,
  48503. this.displacementBias = e.displacementBias,
  48504. this.specularMap = e.specularMap,
  48505. this.alphaMap = e.alphaMap,
  48506. this.envMap = e.envMap,
  48507. this.combine = e.combine,
  48508. this.reflectivity = e.reflectivity,
  48509. this.refractionRatio = e.refractionRatio,
  48510. this.fog = e.fog,
  48511. this.shading = e.shading,
  48512. this.wireframe = e.wireframe,
  48513. this.wireframeLinewidth = e.wireframeLinewidth,
  48514. this.wireframeLinecap = e.wireframeLinecap,
  48515. this.wireframeLinejoin = e.wireframeLinejoin,
  48516. this.vertexColors = e.vertexColors,
  48517. this.skinning = e.skinning,
  48518. this.morphTargets = e.morphTargets,
  48519. this.morphNormals = e.morphNormals,
  48520. this
  48521. }
  48522. ,
  48523. n.MeshStandardMaterial = function(e) {
  48524. n.Material.call(this),
  48525. this.type = "MeshStandardMaterial",
  48526. this.color = new n.Color(16777215),
  48527. this.roughness = .5,
  48528. this.metalness = .5,
  48529. this.map = null,
  48530. this.lightMap = null,
  48531. this.lightMapIntensity = 1,
  48532. this.aoMap = null,
  48533. this.aoMapIntensity = 1,
  48534. this.emissive = new n.Color(0),
  48535. this.emissiveIntensity = 1,
  48536. this.emissiveMap = null,
  48537. this.bumpMap = null,
  48538. this.bumpScale = 1,
  48539. this.normalMap = null,
  48540. this.normalScale = new n.Vector2(1,1),
  48541. this.displacementMap = null,
  48542. this.displacementScale = 1,
  48543. this.displacementBias = 0,
  48544. this.roughnessMap = null,
  48545. this.metalnessMap = null,
  48546. this.alphaMap = null,
  48547. this.envMap = null,
  48548. this.envMapIntensity = 1,
  48549. this.refractionRatio = .98,
  48550. this.fog = !0,
  48551. this.shading = n.SmoothShading,
  48552. this.blending = n.NormalBlending,
  48553. this.wireframe = !1,
  48554. this.wireframeLinewidth = 1,
  48555. this.wireframeLinecap = "round",
  48556. this.wireframeLinejoin = "round",
  48557. this.vertexColors = n.NoColors,
  48558. this.skinning = !1,
  48559. this.morphTargets = !1,
  48560. this.morphNormals = !1,
  48561. this.setValues(e)
  48562. }
  48563. ,
  48564. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48565. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48566. n.MeshStandardMaterial.prototype.copy = function(e) {
  48567. return n.Material.prototype.copy.call(this, e),
  48568. this.color.copy(e.color),
  48569. this.roughness = e.roughness,
  48570. this.metalness = e.metalness,
  48571. this.map = e.map,
  48572. this.lightMap = e.lightMap,
  48573. this.lightMapIntensity = e.lightMapIntensity,
  48574. this.aoMap = e.aoMap,
  48575. this.aoMapIntensity = e.aoMapIntensity,
  48576. this.emissive.copy(e.emissive),
  48577. this.emissiveMap = e.emissiveMap,
  48578. this.emissiveIntensity = e.emissiveIntensity,
  48579. this.bumpMap = e.bumpMap,
  48580. this.bumpScale = e.bumpScale,
  48581. this.normalMap = e.normalMap,
  48582. this.normalScale.copy(e.normalScale),
  48583. this.displacementMap = e.displacementMap,
  48584. this.displacementScale = e.displacementScale,
  48585. this.displacementBias = e.displacementBias,
  48586. this.roughnessMap = e.roughnessMap,
  48587. this.metalnessMap = e.metalnessMap,
  48588. this.alphaMap = e.alphaMap,
  48589. this.envMap = e.envMap,
  48590. this.envMapIntensity = e.envMapIntensity,
  48591. this.refractionRatio = e.refractionRatio,
  48592. this.fog = e.fog,
  48593. this.shading = e.shading,
  48594. this.wireframe = e.wireframe,
  48595. this.wireframeLinewidth = e.wireframeLinewidth,
  48596. this.wireframeLinecap = e.wireframeLinecap,
  48597. this.wireframeLinejoin = e.wireframeLinejoin,
  48598. this.vertexColors = e.vertexColors,
  48599. this.skinning = e.skinning,
  48600. this.morphTargets = e.morphTargets,
  48601. this.morphNormals = e.morphNormals,
  48602. this
  48603. }
  48604. ,
  48605. n.MeshDepthMaterial = function(e) {
  48606. n.Material.call(this),
  48607. this.type = "MeshDepthMaterial",
  48608. this.morphTargets = !1,
  48609. this.wireframe = !1,
  48610. this.wireframeLinewidth = 1,
  48611. this.setValues(e)
  48612. }
  48613. ,
  48614. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48615. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48616. n.MeshDepthMaterial.prototype.copy = function(e) {
  48617. return n.Material.prototype.copy.call(this, e),
  48618. this.wireframe = e.wireframe,
  48619. this.wireframeLinewidth = e.wireframeLinewidth,
  48620. this
  48621. }
  48622. ,
  48623. n.MeshNormalMaterial = function(e) {
  48624. n.Material.call(this, e),
  48625. this.type = "MeshNormalMaterial",
  48626. this.wireframe = !1,
  48627. this.wireframeLinewidth = 1,
  48628. this.morphTargets = !1,
  48629. this.setValues(e)
  48630. }
  48631. ,
  48632. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48633. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48634. n.MeshNormalMaterial.prototype.copy = function(e) {
  48635. return n.Material.prototype.copy.call(this, e),
  48636. this.wireframe = e.wireframe,
  48637. this.wireframeLinewidth = e.wireframeLinewidth,
  48638. this
  48639. }
  48640. ,
  48641. n.MultiMaterial = function(e) {
  48642. this.uuid = n.Math.generateUUID(),
  48643. this.type = "MultiMaterial",
  48644. this.materials = e instanceof Array ? e : [],
  48645. this.visible = !0
  48646. }
  48647. ,
  48648. n.MultiMaterial.prototype = {
  48649. constructor: n.MultiMaterial,
  48650. toJSON: function(e) {
  48651. for (var t = {
  48652. metadata: {
  48653. version: 4.2,
  48654. type: "material",
  48655. generator: "MaterialExporter"
  48656. },
  48657. uuid: this.uuid,
  48658. type: this.type,
  48659. materials: []
  48660. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48661. var o = i[n].toJSON(e);
  48662. delete o.metadata,
  48663. t.materials.push(o)
  48664. }
  48665. return t.visible = this.visible,
  48666. t
  48667. },
  48668. clone: function() {
  48669. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48670. e.materials.push(this.materials[t].clone());
  48671. return e.visible = this.visible,
  48672. e
  48673. }
  48674. },
  48675. n.PointsMaterial = function(e) {
  48676. n.Material.call(this),
  48677. this.type = "PointsMaterial",
  48678. this.color = new n.Color(16777215),
  48679. this.map = null,
  48680. this.size = 1,
  48681. this.sizeAttenuation = !0,
  48682. this.blending = n.NormalBlending,
  48683. this.vertexColors = n.NoColors,
  48684. this.fog = !0,
  48685. this.setValues(e)
  48686. }
  48687. ,
  48688. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48689. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48690. n.PointsMaterial.prototype.copy = function(e) {
  48691. return n.Material.prototype.copy.call(this, e),
  48692. this.color.copy(e.color),
  48693. this.map = e.map,
  48694. this.size = e.size,
  48695. this.sizeAttenuation = e.sizeAttenuation,
  48696. this.vertexColors = e.vertexColors,
  48697. this.fog = e.fog,
  48698. this
  48699. }
  48700. ,
  48701. n.ShaderMaterial = function(e) {
  48702. n.Material.call(this),
  48703. this.type = "ShaderMaterial",
  48704. this.defines = {},
  48705. this.uniforms = {},
  48706. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48707. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48708. this.shading = n.SmoothShading,
  48709. this.linewidth = 1,
  48710. this.wireframe = !1,
  48711. this.wireframeLinewidth = 1,
  48712. this.fog = !1,
  48713. this.lights = !1,
  48714. this.vertexColors = n.NoColors,
  48715. this.skinning = !1,
  48716. this.morphTargets = !1,
  48717. this.morphNormals = !1,
  48718. this.extensions = {
  48719. derivatives: !1,
  48720. fragDepth: !1,
  48721. drawBuffers: !1,
  48722. shaderTextureLOD: !1
  48723. },
  48724. this.defaultAttributeValues = {
  48725. color: [1, 1, 1],
  48726. uv: [0, 0],
  48727. uv2: [0, 0]
  48728. },
  48729. this.index0AttributeName = void 0,
  48730. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48731. this.setValues(e))
  48732. }
  48733. ,
  48734. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48735. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48736. n.ShaderMaterial.prototype.copy = function(e) {
  48737. return n.Material.prototype.copy.call(this, e),
  48738. this.fragmentShader = e.fragmentShader,
  48739. this.vertexShader = e.vertexShader,
  48740. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48741. this.defines = e.defines,
  48742. this.shading = e.shading,
  48743. this.wireframe = e.wireframe,
  48744. this.wireframeLinewidth = e.wireframeLinewidth,
  48745. this.fog = e.fog,
  48746. this.lights = e.lights,
  48747. this.vertexColors = e.vertexColors,
  48748. this.skinning = e.skinning,
  48749. this.morphTargets = e.morphTargets,
  48750. this.morphNormals = e.morphNormals,
  48751. this.extensions = e.extensions,
  48752. this
  48753. }
  48754. ,
  48755. n.ShaderMaterial.prototype.toJSON = function(e) {
  48756. var t = n.Material.prototype.toJSON.call(this, e);
  48757. return t.uniforms = this.uniforms,
  48758. t.vertexShader = this.vertexShader,
  48759. t.fragmentShader = this.fragmentShader,
  48760. t
  48761. }
  48762. ,
  48763. n.RawShaderMaterial = function(e) {
  48764. n.ShaderMaterial.call(this, e),
  48765. this.type = "RawShaderMaterial"
  48766. }
  48767. ,
  48768. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48769. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48770. n.SpriteMaterial = function(e) {
  48771. n.Material.call(this),
  48772. this.type = "SpriteMaterial",
  48773. this.color = new n.Color(16777215),
  48774. this.map = null,
  48775. this.rotation = 0,
  48776. this.fog = !1,
  48777. this.setValues(e)
  48778. }
  48779. ,
  48780. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48781. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48782. n.SpriteMaterial.prototype.copy = function(e) {
  48783. return n.Material.prototype.copy.call(this, e),
  48784. this.color.copy(e.color),
  48785. this.map = e.map,
  48786. this.rotation = e.rotation,
  48787. this.fog = e.fog,
  48788. this
  48789. }
  48790. ,
  48791. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48792. Object.defineProperty(this, "id", {
  48793. value: n.TextureIdCount++
  48794. }),
  48795. this.uuid = n.Math.generateUUID(),
  48796. this.name = "",
  48797. this.sourceFile = "",
  48798. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48799. this.mipmaps = [],
  48800. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48801. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48802. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48803. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48804. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48805. this.anisotropy = void 0 !== c ? c : 1,
  48806. this.format = void 0 !== s ? s : n.RGBAFormat,
  48807. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48808. this.offset = new n.Vector2(0,0),
  48809. this.repeat = new n.Vector2(1,1),
  48810. this.generateMipmaps = !0,
  48811. this.premultiplyAlpha = !1,
  48812. this.flipY = !0,
  48813. this.unpackAlignment = 4,
  48814. this.encoding = n.LinearEncoding,
  48815. this.version = 0,
  48816. this.onUpdate = null
  48817. }
  48818. ,
  48819. n.Texture.DEFAULT_IMAGE = void 0,
  48820. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48821. n.Texture.prototype = {
  48822. constructor: n.Texture,
  48823. set needsUpdate(e) {
  48824. e === !0 && this.version++
  48825. },
  48826. clone: function() {
  48827. return (new this.constructor).copy(this)
  48828. },
  48829. copy: function(e) {
  48830. return this.image = e.image,
  48831. this.mipmaps = e.mipmaps.slice(0),
  48832. this.mapping = e.mapping,
  48833. this.wrapS = e.wrapS,
  48834. this.wrapT = e.wrapT,
  48835. this.magFilter = e.magFilter,
  48836. this.minFilter = e.minFilter,
  48837. this.anisotropy = e.anisotropy,
  48838. this.format = e.format,
  48839. this.type = e.type,
  48840. this.offset.copy(e.offset),
  48841. this.repeat.copy(e.repeat),
  48842. this.generateMipmaps = e.generateMipmaps,
  48843. this.premultiplyAlpha = e.premultiplyAlpha,
  48844. this.flipY = e.flipY,
  48845. this.unpackAlignment = e.unpackAlignment,
  48846. this.encoding = e.encoding,
  48847. this
  48848. },
  48849. toJSON: function(e) {
  48850. function t(e) {
  48851. var t;
  48852. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48853. t.width = e.width,
  48854. t.height = e.height,
  48855. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48856. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48857. }
  48858. if (void 0 !== e.textures[this.uuid])
  48859. return e.textures[this.uuid];
  48860. var i = {
  48861. metadata: {
  48862. version: 4.4,
  48863. type: "Texture",
  48864. generator: "Texture.toJSON"
  48865. },
  48866. uuid: this.uuid,
  48867. name: this.name,
  48868. mapping: this.mapping,
  48869. repeat: [this.repeat.x, this.repeat.y],
  48870. offset: [this.offset.x, this.offset.y],
  48871. wrap: [this.wrapS, this.wrapT],
  48872. minFilter: this.minFilter,
  48873. magFilter: this.magFilter,
  48874. anisotropy: this.anisotropy
  48875. };
  48876. if (void 0 !== this.image) {
  48877. var r = this.image;
  48878. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48879. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48880. uuid: r.uuid,
  48881. url: t(r)
  48882. }),
  48883. i.image = r.uuid
  48884. }
  48885. return e.textures[this.uuid] = i,
  48886. i
  48887. },
  48888. dispose: function() {
  48889. this.dispatchEvent({
  48890. type: "dispose"
  48891. })
  48892. },
  48893. transformUv: function(e) {
  48894. if (this.mapping === n.UVMapping) {
  48895. if (e.multiply(this.repeat),
  48896. e.add(this.offset),
  48897. e.x < 0 || e.x > 1)
  48898. switch (this.wrapS) {
  48899. case n.RepeatWrapping:
  48900. e.x = e.x - Math.floor(e.x);
  48901. break;
  48902. case n.ClampToEdgeWrapping:
  48903. e.x = e.x < 0 ? 0 : 1;
  48904. break;
  48905. case n.MirroredRepeatWrapping:
  48906. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48907. }
  48908. if (e.y < 0 || e.y > 1)
  48909. switch (this.wrapT) {
  48910. case n.RepeatWrapping:
  48911. e.y = e.y - Math.floor(e.y);
  48912. break;
  48913. case n.ClampToEdgeWrapping:
  48914. e.y = e.y < 0 ? 0 : 1;
  48915. break;
  48916. case n.MirroredRepeatWrapping:
  48917. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48918. }
  48919. this.flipY && (e.y = 1 - e.y)
  48920. }
  48921. }
  48922. },
  48923. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48924. n.TextureIdCount = 0,
  48925. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  48926. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48927. this.needsUpdate = !0
  48928. }
  48929. ,
  48930. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  48931. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  48932. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  48933. e = void 0 !== e ? e : [],
  48934. t = void 0 !== t ? t : n.CubeReflectionMapping,
  48935. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48936. this.flipY = !1
  48937. }
  48938. ,
  48939. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  48940. n.CubeTexture.prototype.constructor = n.CubeTexture,
  48941. Object.defineProperty(n.CubeTexture.prototype, "images", {
  48942. get: function() {
  48943. return this.image
  48944. },
  48945. set: function(e) {
  48946. this.image = e
  48947. }
  48948. }),
  48949. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48950. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48951. this.image = {
  48952. width: t,
  48953. height: i
  48954. },
  48955. this.mipmaps = e,
  48956. this.flipY = !1,
  48957. this.generateMipmaps = !1
  48958. }
  48959. ,
  48960. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  48961. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  48962. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48963. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48964. this.image = {
  48965. data: e,
  48966. width: t,
  48967. height: i
  48968. },
  48969. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  48970. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  48971. this.flipY = !1,
  48972. this.generateMipmaps = !1
  48973. }
  48974. ,
  48975. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  48976. n.DataTexture.prototype.constructor = n.DataTexture,
  48977. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  48978. function h() {
  48979. requestAnimationFrame(h),
  48980. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  48981. }
  48982. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48983. this.generateMipmaps = !1;
  48984. var u = this;
  48985. h()
  48986. }
  48987. ,
  48988. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  48989. n.VideoTexture.prototype.constructor = n.VideoTexture,
  48990. n.Group = function() {
  48991. n.Object3D.call(this),
  48992. this.type = "Group"
  48993. }
  48994. ,
  48995. n.Group.prototype = Object.create(n.Object3D.prototype),
  48996. n.Group.prototype.constructor = n.Group,
  48997. n.Points = function(e, t) {
  48998. n.Object3D.call(this),
  48999. this.type = "Points",
  49000. this.geometry = void 0 !== e ? e : new n.Geometry,
  49001. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49002. color: 16777215 * Math.random()
  49003. })
  49004. }
  49005. ,
  49006. n.Points.prototype = Object.create(n.Object3D.prototype),
  49007. n.Points.prototype.constructor = n.Points,
  49008. n.Points.prototype.raycast = function() {
  49009. var e = new n.Matrix4
  49010. , t = new n.Ray
  49011. , i = new n.Sphere;
  49012. return function(r, o) {
  49013. function a(e, i) {
  49014. var n = t.distanceSqToPoint(e);
  49015. if (n < d) {
  49016. var a = t.closestPointToPoint(e);
  49017. a.applyMatrix4(c);
  49018. var l = r.ray.origin.distanceTo(a);
  49019. if (l < r.near || l > r.far)
  49020. return;
  49021. o.push({
  49022. distance: l,
  49023. distanceToRay: Math.sqrt(n),
  49024. point: a.clone(),
  49025. index: i,
  49026. face: null,
  49027. object: s
  49028. })
  49029. }
  49030. }
  49031. var s = this
  49032. , l = this.geometry
  49033. , c = this.matrixWorld
  49034. , h = r.params.Points.threshold;
  49035. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49036. i.copy(l.boundingSphere),
  49037. i.applyMatrix4(c),
  49038. r.ray.intersectsSphere(i) !== !1) {
  49039. e.getInverse(c),
  49040. t.copy(r.ray).applyMatrix4(e);
  49041. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49042. , d = u * u
  49043. , p = new n.Vector3;
  49044. if (l instanceof n.BufferGeometry) {
  49045. var f = l.index
  49046. , g = l.attributes
  49047. , m = g.position.array;
  49048. if (null !== f)
  49049. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49050. var C = v[A];
  49051. p.fromArray(m, 3 * C),
  49052. a(p, C)
  49053. }
  49054. else
  49055. for (var A = 0, I = m.length / 3; A < I; A++)
  49056. p.fromArray(m, 3 * A),
  49057. a(p, A)
  49058. } else
  49059. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49060. a(E[A], A)
  49061. }
  49062. }
  49063. }(),
  49064. n.Points.prototype.clone = function() {
  49065. return new this.constructor(this.geometry,this.material).copy(this)
  49066. }
  49067. ,
  49068. n.Line = function(e, t, i) {
  49069. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49070. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49071. this.type = "Line",
  49072. this.geometry = void 0 !== e ? e : new n.Geometry,
  49073. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49074. color: 16777215 * Math.random()
  49075. })))
  49076. }
  49077. ,
  49078. n.Line.prototype = Object.create(n.Object3D.prototype),
  49079. n.Line.prototype.constructor = n.Line,
  49080. n.Line.prototype.raycast = function() {
  49081. var e = new n.Matrix4
  49082. , t = new n.Ray
  49083. , i = new n.Sphere;
  49084. return function(r, o) {
  49085. var a = r.linePrecision
  49086. , s = a * a
  49087. , l = this.geometry
  49088. , c = this.matrixWorld;
  49089. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49090. i.copy(l.boundingSphere),
  49091. i.applyMatrix4(c),
  49092. r.ray.intersectsSphere(i) !== !1) {
  49093. e.getInverse(c),
  49094. t.copy(r.ray).applyMatrix4(e);
  49095. var h = new n.Vector3
  49096. , u = new n.Vector3
  49097. , d = new n.Vector3
  49098. , p = new n.Vector3
  49099. , f = this instanceof n.LineSegments ? 2 : 1;
  49100. if (l instanceof n.BufferGeometry) {
  49101. var g = l.index
  49102. , m = l.attributes
  49103. , v = m.position.array;
  49104. if (null !== g)
  49105. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49106. var I = A[y]
  49107. , E = A[y + 1];
  49108. h.fromArray(v, 3 * I),
  49109. u.fromArray(v, 3 * E);
  49110. var b = t.distanceSqToSegment(h, u, p, d);
  49111. if (!(b > s)) {
  49112. p.applyMatrix4(this.matrixWorld);
  49113. var w = r.ray.origin.distanceTo(p);
  49114. w < r.near || w > r.far || o.push({
  49115. distance: w,
  49116. point: d.clone().applyMatrix4(this.matrixWorld),
  49117. index: y,
  49118. face: null,
  49119. faceIndex: null,
  49120. object: this
  49121. })
  49122. }
  49123. }
  49124. else
  49125. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49126. h.fromArray(v, 3 * y),
  49127. u.fromArray(v, 3 * y + 3);
  49128. var b = t.distanceSqToSegment(h, u, p, d);
  49129. if (!(b > s)) {
  49130. p.applyMatrix4(this.matrixWorld);
  49131. var w = r.ray.origin.distanceTo(p);
  49132. w < r.near || w > r.far || o.push({
  49133. distance: w,
  49134. point: d.clone().applyMatrix4(this.matrixWorld),
  49135. index: y,
  49136. face: null,
  49137. faceIndex: null,
  49138. object: this
  49139. })
  49140. }
  49141. }
  49142. } else if (l instanceof n.Geometry)
  49143. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49144. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49145. if (!(b > s)) {
  49146. p.applyMatrix4(this.matrixWorld);
  49147. var w = r.ray.origin.distanceTo(p);
  49148. w < r.near || w > r.far || o.push({
  49149. distance: w,
  49150. point: d.clone().applyMatrix4(this.matrixWorld),
  49151. index: y,
  49152. face: null,
  49153. faceIndex: null,
  49154. object: this
  49155. })
  49156. }
  49157. }
  49158. }
  49159. }
  49160. }(),
  49161. n.Line.prototype.clone = function() {
  49162. return new this.constructor(this.geometry,this.material).copy(this)
  49163. }
  49164. ,
  49165. n.LineStrip = 0,
  49166. n.LinePieces = 1,
  49167. n.LineSegments = function(e, t) {
  49168. n.Line.call(this, e, t),
  49169. this.type = "LineSegments"
  49170. }
  49171. ,
  49172. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49173. n.LineSegments.prototype.constructor = n.LineSegments,
  49174. n.Mesh = function(e, t) {
  49175. n.Object3D.call(this),
  49176. this.type = "Mesh",
  49177. this.geometry = void 0 !== e ? e : new n.Geometry,
  49178. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49179. color: 16777215 * Math.random()
  49180. }),
  49181. this.drawMode = n.TrianglesDrawMode,
  49182. this.updateMorphTargets()
  49183. }
  49184. ,
  49185. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49186. n.Mesh.prototype.constructor = n.Mesh,
  49187. n.Mesh.prototype.setDrawMode = function(e) {
  49188. this.drawMode = e
  49189. }
  49190. ,
  49191. n.Mesh.prototype.updateMorphTargets = function() {
  49192. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49193. this.morphTargetBase = -1,
  49194. this.morphTargetInfluences = [],
  49195. this.morphTargetDictionary = {};
  49196. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49197. this.morphTargetInfluences.push(0),
  49198. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49199. }
  49200. }
  49201. ,
  49202. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49203. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49204. 0)
  49205. }
  49206. ,
  49207. n.Mesh.prototype.raycast = function() {
  49208. function e(e, t, i, r, o, a, s) {
  49209. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49210. o.multiplyScalar(m.x),
  49211. a.multiplyScalar(m.y),
  49212. s.multiplyScalar(m.z),
  49213. o.add(a).add(s),
  49214. o.clone()
  49215. }
  49216. function t(e, t, i, r, o, a, s) {
  49217. var l, c = e.material;
  49218. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49219. null === l)
  49220. return null;
  49221. A.copy(s),
  49222. A.applyMatrix4(e.matrixWorld);
  49223. var h = t.ray.origin.distanceTo(A);
  49224. return h < t.near || h > t.far ? null : {
  49225. distance: h,
  49226. point: A.clone(),
  49227. object: e
  49228. }
  49229. }
  49230. function i(i, r, o, a, h, u, d, m) {
  49231. s.fromArray(a, 3 * u),
  49232. l.fromArray(a, 3 * d),
  49233. c.fromArray(a, 3 * m);
  49234. var A = t(i, r, o, s, l, c, v);
  49235. return A && (h && (p.fromArray(h, 2 * u),
  49236. f.fromArray(h, 2 * d),
  49237. g.fromArray(h, 2 * m),
  49238. A.uv = e(v, s, l, c, p, f, g)),
  49239. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49240. A.faceIndex = u),
  49241. A
  49242. }
  49243. var r = new n.Matrix4
  49244. , o = new n.Ray
  49245. , a = new n.Sphere
  49246. , s = new n.Vector3
  49247. , l = new n.Vector3
  49248. , c = new n.Vector3
  49249. , h = new n.Vector3
  49250. , u = new n.Vector3
  49251. , d = new n.Vector3
  49252. , p = new n.Vector2
  49253. , f = new n.Vector2
  49254. , g = new n.Vector2
  49255. , m = new n.Vector3
  49256. , v = new n.Vector3
  49257. , A = new n.Vector3;
  49258. return function(m, A) {
  49259. var y = this.geometry
  49260. , C = this.material
  49261. , I = this.matrixWorld;
  49262. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49263. a.copy(y.boundingSphere),
  49264. a.applyMatrix4(I),
  49265. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49266. o.copy(m.ray).applyMatrix4(r),
  49267. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49268. var E, b;
  49269. if (y instanceof n.BufferGeometry) {
  49270. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49271. if (void 0 !== S.uv && (E = S.uv.array),
  49272. null !== x)
  49273. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49274. w = R[P],
  49275. _ = R[P + 1],
  49276. T = R[P + 2],
  49277. b = i(this, m, o, M, E, w, _, T),
  49278. b && (b.faceIndex = Math.floor(P / 3),
  49279. A.push(b));
  49280. else
  49281. for (var P = 0, O = M.length; P < O; P += 9)
  49282. w = P / 3,
  49283. _ = w + 1,
  49284. T = w + 2,
  49285. b = i(this, m, o, M, E, w, _, T),
  49286. b && (b.index = w,
  49287. A.push(b))
  49288. } else if (y instanceof n.Geometry) {
  49289. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49290. k.length > 0 && (E = k);
  49291. for (var H = 0, G = U.length; H < G; H++) {
  49292. var z = U[H]
  49293. , W = B === !0 ? F[z.materialIndex] : C;
  49294. if (void 0 !== W) {
  49295. if (L = V[z.a],
  49296. D = V[z.b],
  49297. N = V[z.c],
  49298. W.morphTargets === !0) {
  49299. var j = y.morphTargets
  49300. , Y = this.morphTargetInfluences;
  49301. s.set(0, 0, 0),
  49302. l.set(0, 0, 0),
  49303. c.set(0, 0, 0);
  49304. for (var X = 0, Z = j.length; X < Z; X++) {
  49305. var q = Y[X];
  49306. if (0 !== q) {
  49307. var K = j[X].vertices;
  49308. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49309. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49310. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49311. }
  49312. }
  49313. s.add(L),
  49314. l.add(D),
  49315. c.add(N),
  49316. L = s,
  49317. D = l,
  49318. N = c
  49319. }
  49320. if (b = t(this, m, o, L, D, N, v)) {
  49321. if (E) {
  49322. var Q = E[H];
  49323. p.copy(Q[0]),
  49324. f.copy(Q[1]),
  49325. g.copy(Q[2]),
  49326. b.uv = e(v, L, D, N, p, f, g)
  49327. }
  49328. b.face = z,
  49329. b.faceIndex = H,
  49330. A.push(b)
  49331. }
  49332. }
  49333. }
  49334. }
  49335. }
  49336. }
  49337. }(),
  49338. n.Mesh.prototype.clone = function() {
  49339. return new this.constructor(this.geometry,this.material).copy(this)
  49340. }
  49341. ,
  49342. n.Bone = function(e) {
  49343. n.Object3D.call(this),
  49344. this.type = "Bone",
  49345. this.skin = e
  49346. }
  49347. ,
  49348. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49349. n.Bone.prototype.constructor = n.Bone,
  49350. n.Bone.prototype.copy = function(e) {
  49351. return n.Object3D.prototype.copy.call(this, e),
  49352. this.skin = e.skin,
  49353. this
  49354. }
  49355. ,
  49356. n.Skeleton = function(e, t, i) {
  49357. if (this.useVertexTexture = void 0 === i || i,
  49358. this.identityMatrix = new n.Matrix4,
  49359. e = e || [],
  49360. this.bones = e.slice(0),
  49361. this.useVertexTexture) {
  49362. var r = Math.sqrt(4 * this.bones.length);
  49363. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49364. r = Math.max(r, 4),
  49365. this.boneTextureWidth = r,
  49366. this.boneTextureHeight = r,
  49367. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49368. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49369. } else
  49370. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49371. if (void 0 === t)
  49372. this.calculateInverses();
  49373. else if (this.bones.length === t.length)
  49374. this.boneInverses = t.slice(0);
  49375. else {
  49376. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49377. this.boneInverses = [];
  49378. for (var o = 0, a = this.bones.length; o < a; o++)
  49379. this.boneInverses.push(new n.Matrix4)
  49380. }
  49381. }
  49382. ,
  49383. n.Skeleton.prototype.calculateInverses = function() {
  49384. this.boneInverses = [];
  49385. for (var e = 0, t = this.bones.length; e < t; e++) {
  49386. var i = new n.Matrix4;
  49387. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49388. this.boneInverses.push(i)
  49389. }
  49390. }
  49391. ,
  49392. n.Skeleton.prototype.pose = function() {
  49393. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49394. e = this.bones[t],
  49395. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49396. for (var t = 0, i = this.bones.length; t < i; t++)
  49397. e = this.bones[t],
  49398. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49399. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49400. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49401. }
  49402. ,
  49403. n.Skeleton.prototype.update = function() {
  49404. var e = new n.Matrix4;
  49405. return function() {
  49406. for (var t = 0, i = this.bones.length; t < i; t++) {
  49407. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49408. e.multiplyMatrices(n, this.boneInverses[t]),
  49409. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49410. }
  49411. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49412. }
  49413. }(),
  49414. n.Skeleton.prototype.clone = function() {
  49415. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49416. }
  49417. ,
  49418. n.SkinnedMesh = function(e, t, i) {
  49419. n.Mesh.call(this, e, t),
  49420. this.type = "SkinnedMesh",
  49421. this.bindMode = "attached",
  49422. this.bindMatrix = new n.Matrix4,
  49423. this.bindMatrixInverse = new n.Matrix4;
  49424. var r = [];
  49425. if (this.geometry && void 0 !== this.geometry.bones) {
  49426. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49427. a = this.geometry.bones[s],
  49428. o = new n.Bone(this),
  49429. r.push(o),
  49430. o.name = a.name,
  49431. o.position.fromArray(a.pos),
  49432. o.quaternion.fromArray(a.rotq),
  49433. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49434. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49435. a = this.geometry.bones[s],
  49436. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49437. }
  49438. this.normalizeSkinWeights(),
  49439. this.updateMatrixWorld(!0),
  49440. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49441. }
  49442. ,
  49443. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49444. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49445. n.SkinnedMesh.prototype.bind = function(e, t) {
  49446. this.skeleton = e,
  49447. void 0 === t && (this.updateMatrixWorld(!0),
  49448. this.skeleton.calculateInverses(),
  49449. t = this.matrixWorld),
  49450. this.bindMatrix.copy(t),
  49451. this.bindMatrixInverse.getInverse(t)
  49452. }
  49453. ,
  49454. n.SkinnedMesh.prototype.pose = function() {
  49455. this.skeleton.pose()
  49456. }
  49457. ,
  49458. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49459. if (this.geometry instanceof n.Geometry)
  49460. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49461. var t = this.geometry.skinWeights[e]
  49462. , i = 1 / t.lengthManhattan();
  49463. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49464. }
  49465. else if (this.geometry instanceof n.BufferGeometry)
  49466. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49467. r.x = o.getX(e),
  49468. r.y = o.getY(e),
  49469. r.z = o.getZ(e),
  49470. r.w = o.getW(e);
  49471. var i = 1 / r.lengthManhattan();
  49472. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49473. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49474. }
  49475. }
  49476. ,
  49477. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49478. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49479. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49480. }
  49481. ,
  49482. n.SkinnedMesh.prototype.clone = function() {
  49483. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49484. }
  49485. ,
  49486. n.LOD = function() {
  49487. n.Object3D.call(this),
  49488. this.type = "LOD",
  49489. Object.defineProperties(this, {
  49490. levels: {
  49491. enumerable: !0,
  49492. value: []
  49493. },
  49494. objects: {
  49495. get: function() {
  49496. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49497. this.levels
  49498. }
  49499. }
  49500. })
  49501. }
  49502. ,
  49503. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49504. n.LOD.prototype.constructor = n.LOD,
  49505. n.LOD.prototype.addLevel = function(e, t) {
  49506. void 0 === t && (t = 0),
  49507. t = Math.abs(t);
  49508. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49509. ;
  49510. i.splice(n, 0, {
  49511. distance: t,
  49512. object: e
  49513. }),
  49514. this.add(e)
  49515. }
  49516. ,
  49517. n.LOD.prototype.getObjectForDistance = function(e) {
  49518. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49519. ;
  49520. return t[i - 1].object
  49521. }
  49522. ,
  49523. n.LOD.prototype.raycast = function() {
  49524. var e = new n.Vector3;
  49525. return function(t, i) {
  49526. e.setFromMatrixPosition(this.matrixWorld);
  49527. var n = t.ray.origin.distanceTo(e);
  49528. this.getObjectForDistance(n).raycast(t, i)
  49529. }
  49530. }(),
  49531. n.LOD.prototype.update = function() {
  49532. var e = new n.Vector3
  49533. , t = new n.Vector3;
  49534. return function(i) {
  49535. var n = this.levels;
  49536. if (n.length > 1) {
  49537. e.setFromMatrixPosition(i.matrixWorld),
  49538. t.setFromMatrixPosition(this.matrixWorld);
  49539. var r = e.distanceTo(t);
  49540. n[0].object.visible = !0;
  49541. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49542. n[o - 1].object.visible = !1,
  49543. n[o].object.visible = !0;
  49544. for (; o < a; o++)
  49545. n[o].object.visible = !1
  49546. }
  49547. }
  49548. }(),
  49549. n.LOD.prototype.copy = function(e) {
  49550. n.Object3D.prototype.copy.call(this, e, !1);
  49551. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49552. var o = t[i];
  49553. this.addLevel(o.object.clone(), o.distance)
  49554. }
  49555. return this
  49556. }
  49557. ,
  49558. n.LOD.prototype.toJSON = function(e) {
  49559. var t = n.Object3D.prototype.toJSON.call(this, e);
  49560. t.object.levels = [];
  49561. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49562. var a = i[r];
  49563. t.object.levels.push({
  49564. object: a.object.uuid,
  49565. distance: a.distance
  49566. })
  49567. }
  49568. return t
  49569. }
  49570. ,
  49571. n.Sprite = function() {
  49572. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49573. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49574. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49575. , r = new n.BufferGeometry;
  49576. return r.setIndex(new n.BufferAttribute(e,1)),
  49577. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49578. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49579. function(e) {
  49580. n.Object3D.call(this),
  49581. this.type = "Sprite",
  49582. this.geometry = r,
  49583. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49584. }
  49585. }(),
  49586. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49587. n.Sprite.prototype.constructor = n.Sprite,
  49588. n.Sprite.prototype.raycast = function() {
  49589. var e = new n.Vector3;
  49590. return function(t, i) {
  49591. e.setFromMatrixPosition(this.matrixWorld);
  49592. var n = t.ray.distanceSqToPoint(e)
  49593. , r = this.scale.x * this.scale.y;
  49594. n > r || i.push({
  49595. distance: Math.sqrt(n),
  49596. point: this.position,
  49597. face: null,
  49598. object: this
  49599. })
  49600. }
  49601. }(),
  49602. n.Sprite.prototype.clone = function() {
  49603. return new this.constructor(this.material).copy(this)
  49604. }
  49605. ,
  49606. n.Particle = n.Sprite,
  49607. n.LensFlare = function(e, t, i, r, o) {
  49608. n.Object3D.call(this),
  49609. this.lensFlares = [],
  49610. this.positionScreen = new n.Vector3,
  49611. this.customUpdateCallback = void 0,
  49612. void 0 !== e && this.add(e, t, i, r, o)
  49613. }
  49614. ,
  49615. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49616. n.LensFlare.prototype.constructor = n.LensFlare,
  49617. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49618. void 0 === t && (t = -1),
  49619. void 0 === i && (i = 0),
  49620. void 0 === a && (a = 1),
  49621. void 0 === o && (o = new n.Color(16777215)),
  49622. void 0 === r && (r = n.NormalBlending),
  49623. i = Math.min(i, Math.max(0, i)),
  49624. this.lensFlares.push({
  49625. texture: e,
  49626. size: t,
  49627. distance: i,
  49628. x: 0,
  49629. y: 0,
  49630. z: 0,
  49631. scale: 1,
  49632. rotation: 0,
  49633. opacity: a,
  49634. color: o,
  49635. blending: r
  49636. })
  49637. }
  49638. ,
  49639. n.LensFlare.prototype.updateLensFlares = function() {
  49640. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49641. for (e = 0; e < i; e++)
  49642. t = this.lensFlares[e],
  49643. t.x = this.positionScreen.x + n * t.distance,
  49644. t.y = this.positionScreen.y + r * t.distance,
  49645. t.wantedRotation = t.x * Math.PI * .25,
  49646. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49647. }
  49648. ,
  49649. n.LensFlare.prototype.copy = function(e) {
  49650. n.Object3D.prototype.copy.call(this, e),
  49651. this.positionScreen.copy(e.positionScreen),
  49652. this.customUpdateCallback = e.customUpdateCallback;
  49653. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49654. this.lensFlares.push(e.lensFlares[t]);
  49655. return this
  49656. }
  49657. ,
  49658. n.Scene = function() {
  49659. n.Object3D.call(this),
  49660. this.type = "Scene",
  49661. this.fog = null,
  49662. this.overrideMaterial = null,
  49663. this.autoUpdate = !0
  49664. }
  49665. ,
  49666. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49667. n.Scene.prototype.constructor = n.Scene,
  49668. n.Scene.prototype.copy = function(e, t) {
  49669. return n.Object3D.prototype.copy.call(this, e, t),
  49670. null !== e.fog && (this.fog = e.fog.clone()),
  49671. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49672. this.autoUpdate = e.autoUpdate,
  49673. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49674. this
  49675. }
  49676. ,
  49677. n.Fog = function(e, t, i) {
  49678. this.name = "",
  49679. this.color = new n.Color(e),
  49680. this.near = void 0 !== t ? t : 1,
  49681. this.far = void 0 !== i ? i : 1e3
  49682. }
  49683. ,
  49684. n.Fog.prototype.clone = function() {
  49685. return new n.Fog(this.color.getHex(),this.near,this.far)
  49686. }
  49687. ,
  49688. n.FogExp2 = function(e, t) {
  49689. this.name = "",
  49690. this.color = new n.Color(e),
  49691. this.density = void 0 !== t ? t : 25e-5
  49692. }
  49693. ,
  49694. n.FogExp2.prototype.clone = function() {
  49695. return new n.FogExp2(this.color.getHex(),this.density)
  49696. }
  49697. ,
  49698. n.ShaderChunk = {},
  49699. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49700. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49701. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49702. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49703. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49704. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49705. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49706. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49707. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49708. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49709. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49710. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49711. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49712. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49713. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49714. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49715. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49716. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49717. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49718. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49719. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49720. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49721. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49722. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49723. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49724. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49725. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49726. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49727. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49728. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49729. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49730. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49731. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49732. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49733. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49734. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49735. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49736. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49737. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49738. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49739. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49740. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49741. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49742. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49743. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49744. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49745. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49746. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49747. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49748. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49749. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49750. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49751. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49752. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49753. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49754. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49755. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49756. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49757. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49758. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49759. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49760. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49761. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49762. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49763. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49764. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49765. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49766. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49767. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49768. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49769. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49770. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49771. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49772. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49773. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49774. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49775. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49776. n.UniformsUtils = {
  49777. merge: function(e) {
  49778. for (var t = {}, i = 0; i < e.length; i++) {
  49779. var n = this.clone(e[i]);
  49780. for (var r in n)
  49781. t[r] = n[r]
  49782. }
  49783. return t
  49784. },
  49785. clone: function(e) {
  49786. var t = {};
  49787. for (var i in e) {
  49788. t[i] = {};
  49789. for (var r in e[i]) {
  49790. var o = e[i][r];
  49791. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49792. }
  49793. }
  49794. return t
  49795. }
  49796. },
  49797. n.UniformsLib = {
  49798. common: {
  49799. diffuse: {
  49800. type: "c",
  49801. value: new n.Color(15658734)
  49802. },
  49803. opacity: {
  49804. type: "f",
  49805. value: 1
  49806. },
  49807. map: {
  49808. type: "t",
  49809. value: null
  49810. },
  49811. offsetRepeat: {
  49812. type: "v4",
  49813. value: new n.Vector4(0,0,1,1)
  49814. },
  49815. specularMap: {
  49816. type: "t",
  49817. value: null
  49818. },
  49819. alphaMap: {
  49820. type: "t",
  49821. value: null
  49822. },
  49823. envMap: {
  49824. type: "t",
  49825. value: null
  49826. },
  49827. flipEnvMap: {
  49828. type: "f",
  49829. value: -1
  49830. },
  49831. reflectivity: {
  49832. type: "f",
  49833. value: 1
  49834. },
  49835. refractionRatio: {
  49836. type: "f",
  49837. value: .98
  49838. }
  49839. },
  49840. aomap: {
  49841. aoMap: {
  49842. type: "t",
  49843. value: null
  49844. },
  49845. aoMapIntensity: {
  49846. type: "f",
  49847. value: 1
  49848. }
  49849. },
  49850. lightmap: {
  49851. lightMap: {
  49852. type: "t",
  49853. value: null
  49854. },
  49855. lightMapIntensity: {
  49856. type: "f",
  49857. value: 1
  49858. }
  49859. },
  49860. emissivemap: {
  49861. emissiveMap: {
  49862. type: "t",
  49863. value: null
  49864. }
  49865. },
  49866. bumpmap: {
  49867. bumpMap: {
  49868. type: "t",
  49869. value: null
  49870. },
  49871. bumpScale: {
  49872. type: "f",
  49873. value: 1
  49874. }
  49875. },
  49876. normalmap: {
  49877. normalMap: {
  49878. type: "t",
  49879. value: null
  49880. },
  49881. normalScale: {
  49882. type: "v2",
  49883. value: new n.Vector2(1,1)
  49884. }
  49885. },
  49886. displacementmap: {
  49887. displacementMap: {
  49888. type: "t",
  49889. value: null
  49890. },
  49891. displacementScale: {
  49892. type: "f",
  49893. value: 1
  49894. },
  49895. displacementBias: {
  49896. type: "f",
  49897. value: 0
  49898. }
  49899. },
  49900. roughnessmap: {
  49901. roughnessMap: {
  49902. type: "t",
  49903. value: null
  49904. }
  49905. },
  49906. metalnessmap: {
  49907. metalnessMap: {
  49908. type: "t",
  49909. value: null
  49910. }
  49911. },
  49912. fog: {
  49913. fogDensity: {
  49914. type: "f",
  49915. value: 25e-5
  49916. },
  49917. fogNear: {
  49918. type: "f",
  49919. value: 1
  49920. },
  49921. fogFar: {
  49922. type: "f",
  49923. value: 2e3
  49924. },
  49925. fogColor: {
  49926. type: "c",
  49927. value: new n.Color(16777215)
  49928. }
  49929. },
  49930. lights: {
  49931. ambientLightColor: {
  49932. type: "fv",
  49933. value: []
  49934. },
  49935. directionalLights: {
  49936. type: "sa",
  49937. value: [],
  49938. properties: {
  49939. direction: {
  49940. type: "v3"
  49941. },
  49942. color: {
  49943. type: "c"
  49944. },
  49945. shadow: {
  49946. type: "i"
  49947. },
  49948. shadowBias: {
  49949. type: "f"
  49950. },
  49951. shadowRadius: {
  49952. type: "f"
  49953. },
  49954. shadowMapSize: {
  49955. type: "v2"
  49956. }
  49957. }
  49958. },
  49959. directionalShadowMap: {
  49960. type: "tv",
  49961. value: []
  49962. },
  49963. directionalShadowMatrix: {
  49964. type: "m4v",
  49965. value: []
  49966. },
  49967. spotLights: {
  49968. type: "sa",
  49969. value: [],
  49970. properties: {
  49971. color: {
  49972. type: "c"
  49973. },
  49974. position: {
  49975. type: "v3"
  49976. },
  49977. direction: {
  49978. type: "v3"
  49979. },
  49980. distance: {
  49981. type: "f"
  49982. },
  49983. coneCos: {
  49984. type: "f"
  49985. },
  49986. penumbraCos: {
  49987. type: "f"
  49988. },
  49989. decay: {
  49990. type: "f"
  49991. },
  49992. shadow: {
  49993. type: "i"
  49994. },
  49995. shadowBias: {
  49996. type: "f"
  49997. },
  49998. shadowRadius: {
  49999. type: "f"
  50000. },
  50001. shadowMapSize: {
  50002. type: "v2"
  50003. }
  50004. }
  50005. },
  50006. spotShadowMap: {
  50007. type: "tv",
  50008. value: []
  50009. },
  50010. spotShadowMatrix: {
  50011. type: "m4v",
  50012. value: []
  50013. },
  50014. pointLights: {
  50015. type: "sa",
  50016. value: [],
  50017. properties: {
  50018. color: {
  50019. type: "c"
  50020. },
  50021. position: {
  50022. type: "v3"
  50023. },
  50024. decay: {
  50025. type: "f"
  50026. },
  50027. distance: {
  50028. type: "f"
  50029. },
  50030. shadow: {
  50031. type: "i"
  50032. },
  50033. shadowBias: {
  50034. type: "f"
  50035. },
  50036. shadowRadius: {
  50037. type: "f"
  50038. },
  50039. shadowMapSize: {
  50040. type: "v2"
  50041. }
  50042. }
  50043. },
  50044. pointShadowMap: {
  50045. type: "tv",
  50046. value: []
  50047. },
  50048. pointShadowMatrix: {
  50049. type: "m4v",
  50050. value: []
  50051. },
  50052. hemisphereLights: {
  50053. type: "sa",
  50054. value: [],
  50055. properties: {
  50056. direction: {
  50057. type: "v3"
  50058. },
  50059. skyColor: {
  50060. type: "c"
  50061. },
  50062. groundColor: {
  50063. type: "c"
  50064. }
  50065. }
  50066. }
  50067. },
  50068. points: {
  50069. diffuse: {
  50070. type: "c",
  50071. value: new n.Color(15658734)
  50072. },
  50073. opacity: {
  50074. type: "f",
  50075. value: 1
  50076. },
  50077. size: {
  50078. type: "f",
  50079. value: 1
  50080. },
  50081. scale: {
  50082. type: "f",
  50083. value: 1
  50084. },
  50085. map: {
  50086. type: "t",
  50087. value: null
  50088. },
  50089. offsetRepeat: {
  50090. type: "v4",
  50091. value: new n.Vector4(0,0,1,1)
  50092. }
  50093. }
  50094. },
  50095. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50096. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50097. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50098. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50099. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50100. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50101. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50102. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50103. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50104. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50105. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50106. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50107. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50108. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50109. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50110. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50111. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50112. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50113. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50114. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50115. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50116. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50117. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50118. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50119. n.ShaderLib = {
  50120. basic: {
  50121. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50122. vertexShader: n.ShaderChunk.meshbasic_vert,
  50123. fragmentShader: n.ShaderChunk.meshbasic_frag
  50124. },
  50125. lambert: {
  50126. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50127. emissive: {
  50128. type: "c",
  50129. value: new n.Color(0)
  50130. }
  50131. }]),
  50132. vertexShader: n.ShaderChunk.meshlambert_vert,
  50133. fragmentShader: n.ShaderChunk.meshlambert_frag
  50134. },
  50135. phong: {
  50136. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50137. emissive: {
  50138. type: "c",
  50139. value: new n.Color(0)
  50140. },
  50141. specular: {
  50142. type: "c",
  50143. value: new n.Color(1118481)
  50144. },
  50145. shininess: {
  50146. type: "f",
  50147. value: 30
  50148. }
  50149. }]),
  50150. vertexShader: n.ShaderChunk.meshphong_vert,
  50151. fragmentShader: n.ShaderChunk.meshphong_frag
  50152. },
  50153. standard: {
  50154. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50155. emissive: {
  50156. type: "c",
  50157. value: new n.Color(0)
  50158. },
  50159. roughness: {
  50160. type: "f",
  50161. value: .5
  50162. },
  50163. metalness: {
  50164. type: "f",
  50165. value: 0
  50166. },
  50167. envMapIntensity: {
  50168. type: "f",
  50169. value: 1
  50170. }
  50171. }]),
  50172. vertexShader: n.ShaderChunk.meshstandard_vert,
  50173. fragmentShader: n.ShaderChunk.meshstandard_frag
  50174. },
  50175. points: {
  50176. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50177. vertexShader: n.ShaderChunk.points_vert,
  50178. fragmentShader: n.ShaderChunk.points_frag
  50179. },
  50180. dashed: {
  50181. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50182. scale: {
  50183. type: "f",
  50184. value: 1
  50185. },
  50186. dashSize: {
  50187. type: "f",
  50188. value: 1
  50189. },
  50190. totalSize: {
  50191. type: "f",
  50192. value: 2
  50193. }
  50194. }]),
  50195. vertexShader: n.ShaderChunk.linedashed_vert,
  50196. fragmentShader: n.ShaderChunk.linedashed_frag
  50197. },
  50198. depth: {
  50199. uniforms: {
  50200. mNear: {
  50201. type: "f",
  50202. value: 1
  50203. },
  50204. mFar: {
  50205. type: "f",
  50206. value: 2e3
  50207. },
  50208. opacity: {
  50209. type: "f",
  50210. value: 1
  50211. }
  50212. },
  50213. vertexShader: n.ShaderChunk.depth_vert,
  50214. fragmentShader: n.ShaderChunk.depth_frag
  50215. },
  50216. normal: {
  50217. uniforms: {
  50218. opacity: {
  50219. type: "f",
  50220. value: 1
  50221. }
  50222. },
  50223. vertexShader: n.ShaderChunk.normal_vert,
  50224. fragmentShader: n.ShaderChunk.normal_frag
  50225. },
  50226. cube: {
  50227. uniforms: {
  50228. tCube: {
  50229. type: "t",
  50230. value: null
  50231. },
  50232. tFlip: {
  50233. type: "f",
  50234. value: -1
  50235. }
  50236. },
  50237. vertexShader: n.ShaderChunk.cube_vert,
  50238. fragmentShader: n.ShaderChunk.cube_frag
  50239. },
  50240. equirect: {
  50241. uniforms: {
  50242. tEquirect: {
  50243. type: "t",
  50244. value: null
  50245. },
  50246. tFlip: {
  50247. type: "f",
  50248. value: -1
  50249. }
  50250. },
  50251. vertexShader: n.ShaderChunk.equirect_vert,
  50252. fragmentShader: n.ShaderChunk.equirect_frag
  50253. },
  50254. depthRGBA: {
  50255. uniforms: {},
  50256. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50257. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50258. },
  50259. distanceRGBA: {
  50260. uniforms: {
  50261. lightPos: {
  50262. type: "v3",
  50263. value: new n.Vector3(0,0,0)
  50264. }
  50265. },
  50266. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50267. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50268. }
  50269. },
  50270. n.WebGLRenderer = function(e) {
  50271. function t() {
  50272. return null === ye ? Oe : 1
  50273. }
  50274. function i(e, t, i, n) {
  50275. se === !0 && (e *= n,
  50276. t *= n,
  50277. i *= n),
  50278. Ye.clearColor(e, t, i, n)
  50279. }
  50280. function r() {
  50281. Ye.init(),
  50282. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50283. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50284. i(Se.r, Se.g, Se.b, Me)
  50285. }
  50286. function o() {
  50287. Ae = null,
  50288. be = null,
  50289. Ee = "",
  50290. Ie = -1,
  50291. Ye.reset()
  50292. }
  50293. function a(e) {
  50294. e.preventDefault(),
  50295. o(),
  50296. r(),
  50297. Xe.clear()
  50298. }
  50299. function s(e) {
  50300. var t = e.target;
  50301. t.removeEventListener("dispose", s),
  50302. h(t),
  50303. ke.textures--
  50304. }
  50305. function l(e) {
  50306. var t = e.target;
  50307. t.removeEventListener("dispose", l),
  50308. u(t),
  50309. ke.textures--
  50310. }
  50311. function c(e) {
  50312. var t = e.target;
  50313. t.removeEventListener("dispose", c),
  50314. d(t)
  50315. }
  50316. function h(e) {
  50317. var t = Xe.get(e);
  50318. if (e.image && t.__image__webglTextureCube)
  50319. Ge.deleteTexture(t.__image__webglTextureCube);
  50320. else {
  50321. if (void 0 === t.__webglInit)
  50322. return;
  50323. Ge.deleteTexture(t.__webglTexture)
  50324. }
  50325. Xe.delete(e)
  50326. }
  50327. function u(e) {
  50328. var t = Xe.get(e)
  50329. , i = Xe.get(e.texture);
  50330. if (e && void 0 !== i.__webglTexture) {
  50331. if (Ge.deleteTexture(i.__webglTexture),
  50332. e instanceof n.WebGLRenderTargetCube)
  50333. for (var r = 0; r < 6; r++)
  50334. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50335. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50336. else
  50337. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50338. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50339. Xe.delete(e.texture),
  50340. Xe.delete(e)
  50341. }
  50342. }
  50343. function d(e) {
  50344. p(e),
  50345. Xe.delete(e)
  50346. }
  50347. function p(e) {
  50348. var t = Xe.get(e).program;
  50349. e.program = void 0,
  50350. void 0 !== t && qe.releaseProgram(t)
  50351. }
  50352. function f(e, t, i, r) {
  50353. var o;
  50354. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50355. null === o))
  50356. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50357. void 0 === r && (r = 0),
  50358. Ye.initAttributes();
  50359. var a = i.attributes
  50360. , s = t.getAttributes()
  50361. , l = e.defaultAttributeValues;
  50362. for (var c in s) {
  50363. var h = s[c];
  50364. if (h >= 0) {
  50365. var u = a[c];
  50366. if (void 0 !== u) {
  50367. var d = u.itemSize
  50368. , p = Ze.getAttributeBuffer(u);
  50369. if (u instanceof n.InterleavedBufferAttribute) {
  50370. var f = u.data
  50371. , g = f.stride
  50372. , m = u.offset;
  50373. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50374. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50375. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50376. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50377. } else
  50378. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50379. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50380. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50381. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50382. } else if (void 0 !== l) {
  50383. var v = l[c];
  50384. if (void 0 !== v)
  50385. switch (v.length) {
  50386. case 2:
  50387. Ge.vertexAttrib2fv(h, v);
  50388. break;
  50389. case 3:
  50390. Ge.vertexAttrib3fv(h, v);
  50391. break;
  50392. case 4:
  50393. Ge.vertexAttrib4fv(h, v);
  50394. break;
  50395. default:
  50396. Ge.vertexAttrib1fv(h, v)
  50397. }
  50398. }
  50399. }
  50400. }
  50401. Ye.disableUnusedAttributes()
  50402. }
  50403. function g(e, t) {
  50404. return Math.abs(t[0]) - Math.abs(e[0])
  50405. }
  50406. function m(e, t) {
  50407. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50408. }
  50409. function v(e, t) {
  50410. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50411. }
  50412. function A(e, t, i, n, r) {
  50413. var o, a;
  50414. i.transparent ? (o = de,
  50415. a = ++pe) : (o = he,
  50416. a = ++ue);
  50417. var s = o[a];
  50418. void 0 !== s ? (s.id = e.id,
  50419. s.object = e,
  50420. s.geometry = t,
  50421. s.material = i,
  50422. s.z = Ve.z,
  50423. s.group = r) : (s = {
  50424. id: e.id,
  50425. object: e,
  50426. geometry: t,
  50427. material: i,
  50428. z: Ve.z,
  50429. group: r
  50430. },
  50431. o.push(s))
  50432. }
  50433. function y(e, t) {
  50434. if (e.visible !== !1) {
  50435. if (e.layers.test(t.layers))
  50436. if (e instanceof n.Light)
  50437. ce.push(e);
  50438. else if (e instanceof n.Sprite)
  50439. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50440. else if (e instanceof n.LensFlare)
  50441. me.push(e);
  50442. else if (e instanceof n.ImmediateRenderObject)
  50443. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50444. Ve.applyProjection(Fe)),
  50445. A(e, null, e.material, Ve.z, null);
  50446. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50447. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50448. var i = e.material;
  50449. if (i.visible === !0) {
  50450. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50451. Ve.applyProjection(Fe));
  50452. var r = Ze.update(e);
  50453. if (i instanceof n.MultiMaterial)
  50454. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50455. var c = o[s]
  50456. , h = a[c.materialIndex];
  50457. h.visible === !0 && A(e, r, h, Ve.z, c)
  50458. }
  50459. else
  50460. A(e, r, i, Ve.z, null)
  50461. }
  50462. }
  50463. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50464. y(u[s], t)
  50465. }
  50466. }
  50467. function C(e, t, i, r) {
  50468. for (var o = 0, a = e.length; o < a; o++) {
  50469. var s = e[o]
  50470. , l = s.object
  50471. , c = s.geometry
  50472. , h = void 0 === r ? s.material : r
  50473. , u = s.group;
  50474. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50475. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50476. l instanceof n.ImmediateRenderObject) {
  50477. E(h);
  50478. var d = w(t, i, h, l);
  50479. Ee = "",
  50480. l.render(function(e) {
  50481. ve.renderBufferImmediate(e, d, h)
  50482. })
  50483. } else
  50484. ve.renderBufferDirect(t, i, c, h, l, u)
  50485. }
  50486. }
  50487. function I(e, t, i) {
  50488. var r = Xe.get(e)
  50489. , o = qe.getParameters(e, Ue, t, i)
  50490. , a = qe.getProgramCode(e, o)
  50491. , s = r.program
  50492. , l = !0;
  50493. if (void 0 === s)
  50494. e.addEventListener("dispose", c);
  50495. else if (s.code !== a)
  50496. p(e);
  50497. else {
  50498. if (void 0 !== o.shaderID)
  50499. return;
  50500. l = !1
  50501. }
  50502. if (l) {
  50503. if (o.shaderID) {
  50504. var h = n.ShaderLib[o.shaderID];
  50505. r.__webglShader = {
  50506. name: e.type,
  50507. uniforms: n.UniformsUtils.clone(h.uniforms),
  50508. vertexShader: h.vertexShader,
  50509. fragmentShader: h.fragmentShader
  50510. }
  50511. } else
  50512. r.__webglShader = {
  50513. name: e.type,
  50514. uniforms: e.uniforms,
  50515. vertexShader: e.vertexShader,
  50516. fragmentShader: e.fragmentShader
  50517. };
  50518. e.__webglShader = r.__webglShader,
  50519. s = qe.acquireProgram(e, o, a),
  50520. r.program = s,
  50521. e.program = s
  50522. }
  50523. var u = s.getAttributes();
  50524. if (e.morphTargets) {
  50525. e.numSupportedMorphTargets = 0;
  50526. for (var d = 0; d < ve.maxMorphTargets; d++)
  50527. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50528. }
  50529. if (e.morphNormals) {
  50530. e.numSupportedMorphNormals = 0;
  50531. for (var d = 0; d < ve.maxMorphNormals; d++)
  50532. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50533. }
  50534. r.uniformsList = [];
  50535. var f = r.__webglShader.uniforms
  50536. , g = r.program.getUniforms();
  50537. for (var m in f) {
  50538. var v = g[m];
  50539. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50540. }
  50541. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50542. f.ambientLightColor.value = Ue.ambient,
  50543. f.directionalLights.value = Ue.directional,
  50544. f.spotLights.value = Ue.spot,
  50545. f.pointLights.value = Ue.point,
  50546. f.hemisphereLights.value = Ue.hemi,
  50547. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50548. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50549. f.spotShadowMap.value = Ue.spotShadowMap,
  50550. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50551. f.pointShadowMap.value = Ue.pointShadowMap,
  50552. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50553. r.hasDynamicUniforms = !1;
  50554. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50555. var C = r.uniformsList[A][0];
  50556. if (C.dynamic === !0) {
  50557. r.hasDynamicUniforms = !0;
  50558. break
  50559. }
  50560. }
  50561. }
  50562. function E(e) {
  50563. b(e),
  50564. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50565. Ye.setDepthFunc(e.depthFunc),
  50566. Ye.setDepthTest(e.depthTest),
  50567. Ye.setDepthWrite(e.depthWrite),
  50568. Ye.setColorWrite(e.colorWrite),
  50569. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50570. }
  50571. function b(e) {
  50572. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50573. Ye.setFlipSided(e.side === n.BackSide)
  50574. }
  50575. function w(e, t, i, r) {
  50576. xe = 0;
  50577. var o = Xe.get(i);
  50578. void 0 === o.program && (i.needsUpdate = !0),
  50579. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50580. i.needsUpdate && (I(i, t, r),
  50581. i.needsUpdate = !1);
  50582. var a = !1
  50583. , s = !1
  50584. , l = !1
  50585. , c = o.program
  50586. , h = c.getUniforms()
  50587. , u = o.__webglShader.uniforms;
  50588. if (c.id !== Ae && (Ge.useProgram(c.program),
  50589. Ae = c.id,
  50590. a = !0,
  50591. s = !0,
  50592. l = !0),
  50593. i.id !== Ie && (Ie = i.id,
  50594. s = !0),
  50595. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50596. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50597. e !== be && (be = e,
  50598. s = !0,
  50599. l = !0),
  50600. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50601. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50602. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50603. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50604. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50605. i.skinning)
  50606. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50607. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50608. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50609. if (void 0 !== h.boneTexture) {
  50610. var d = B();
  50611. Ge.uniform1i(h.boneTexture, d),
  50612. ve.setTexture(r.skeleton.boneTexture, d)
  50613. }
  50614. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50615. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50616. } else
  50617. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50618. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50619. t && i.fog && R(u, t),
  50620. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50621. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50622. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50623. u.mFar.value = e.far,
  50624. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50625. V(o.uniformsList)),
  50626. N(h, r),
  50627. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50628. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50629. c
  50630. }
  50631. function _(e, t, i) {
  50632. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50633. var a = e[r][0]
  50634. , s = a.onUpdateCallback;
  50635. void 0 !== s && (s.bind(a)(t, i),
  50636. n.push(e[r]))
  50637. }
  50638. V(n)
  50639. }
  50640. function T(e, t) {
  50641. e.opacity.value = t.opacity,
  50642. e.diffuse.value = t.color,
  50643. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50644. e.map.value = t.map,
  50645. e.specularMap.value = t.specularMap,
  50646. e.alphaMap.value = t.alphaMap,
  50647. t.aoMap && (e.aoMap.value = t.aoMap,
  50648. e.aoMapIntensity.value = t.aoMapIntensity);
  50649. var i;
  50650. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50651. void 0 !== i) {
  50652. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50653. var r = i.offset
  50654. , o = i.repeat;
  50655. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50656. }
  50657. e.envMap.value = t.envMap,
  50658. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50659. e.reflectivity.value = t.reflectivity,
  50660. e.refractionRatio.value = t.refractionRatio
  50661. }
  50662. function x(e, t) {
  50663. e.diffuse.value = t.color,
  50664. e.opacity.value = t.opacity
  50665. }
  50666. function S(e, t) {
  50667. e.dashSize.value = t.dashSize,
  50668. e.totalSize.value = t.dashSize + t.gapSize,
  50669. e.scale.value = t.scale
  50670. }
  50671. function M(e, t) {
  50672. if (e.diffuse.value = t.color,
  50673. e.opacity.value = t.opacity,
  50674. e.size.value = t.size * Oe,
  50675. e.scale.value = te.clientHeight / 2,
  50676. e.map.value = t.map,
  50677. null !== t.map) {
  50678. var i = t.map.offset
  50679. , n = t.map.repeat;
  50680. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50681. }
  50682. }
  50683. function R(e, t) {
  50684. e.fogColor.value = t.color,
  50685. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50686. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50687. }
  50688. function P(e, t) {
  50689. t.lightMap && (e.lightMap.value = t.lightMap,
  50690. e.lightMapIntensity.value = t.lightMapIntensity),
  50691. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50692. }
  50693. function O(e, t) {
  50694. e.specular.value = t.specular,
  50695. e.shininess.value = Math.max(t.shininess, 1e-4),
  50696. t.lightMap && (e.lightMap.value = t.lightMap,
  50697. e.lightMapIntensity.value = t.lightMapIntensity),
  50698. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50699. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50700. e.bumpScale.value = t.bumpScale),
  50701. t.normalMap && (e.normalMap.value = t.normalMap,
  50702. e.normalScale.value.copy(t.normalScale)),
  50703. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50704. e.displacementScale.value = t.displacementScale,
  50705. e.displacementBias.value = t.displacementBias)
  50706. }
  50707. function L(e, t) {
  50708. e.roughness.value = t.roughness,
  50709. e.metalness.value = t.metalness,
  50710. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50711. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50712. t.lightMap && (e.lightMap.value = t.lightMap,
  50713. e.lightMapIntensity.value = t.lightMapIntensity),
  50714. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50715. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50716. e.bumpScale.value = t.bumpScale),
  50717. t.normalMap && (e.normalMap.value = t.normalMap,
  50718. e.normalScale.value.copy(t.normalScale)),
  50719. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50720. e.displacementScale.value = t.displacementScale,
  50721. e.displacementBias.value = t.displacementBias),
  50722. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50723. }
  50724. function D(e, t) {
  50725. e.ambientLightColor.needsUpdate = t,
  50726. e.directionalLights.needsUpdate = t,
  50727. e.pointLights.needsUpdate = t,
  50728. e.spotLights.needsUpdate = t,
  50729. e.hemisphereLights.needsUpdate = t
  50730. }
  50731. function N(e, t) {
  50732. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50733. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50734. }
  50735. function B() {
  50736. var e = xe;
  50737. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50738. xe += 1,
  50739. e
  50740. }
  50741. function F(e, t, i, r) {
  50742. var o, a;
  50743. if ("1i" === t)
  50744. Ge.uniform1i(i, r);
  50745. else if ("1f" === t)
  50746. Ge.uniform1f(i, r);
  50747. else if ("2f" === t)
  50748. Ge.uniform2f(i, r[0], r[1]);
  50749. else if ("3f" === t)
  50750. Ge.uniform3f(i, r[0], r[1], r[2]);
  50751. else if ("4f" === t)
  50752. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50753. else if ("1iv" === t)
  50754. Ge.uniform1iv(i, r);
  50755. else if ("3iv" === t)
  50756. Ge.uniform3iv(i, r);
  50757. else if ("1fv" === t)
  50758. Ge.uniform1fv(i, r);
  50759. else if ("2fv" === t)
  50760. Ge.uniform2fv(i, r);
  50761. else if ("3fv" === t)
  50762. Ge.uniform3fv(i, r);
  50763. else if ("4fv" === t)
  50764. Ge.uniform4fv(i, r);
  50765. else if ("Matrix2fv" === t)
  50766. Ge.uniformMatrix2fv(i, !1, r);
  50767. else if ("Matrix3fv" === t)
  50768. Ge.uniformMatrix3fv(i, !1, r);
  50769. else if ("Matrix4fv" === t)
  50770. Ge.uniformMatrix4fv(i, !1, r);
  50771. else if ("i" === t)
  50772. Ge.uniform1i(i, r);
  50773. else if ("f" === t)
  50774. Ge.uniform1f(i, r);
  50775. else if ("v2" === t)
  50776. Ge.uniform2f(i, r.x, r.y);
  50777. else if ("v3" === t)
  50778. Ge.uniform3f(i, r.x, r.y, r.z);
  50779. else if ("v4" === t)
  50780. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50781. else if ("c" === t)
  50782. Ge.uniform3f(i, r.r, r.g, r.b);
  50783. else if ("s" === t) {
  50784. var s = e.properties;
  50785. for (var l in s) {
  50786. var c = s[l]
  50787. , h = i[l]
  50788. , u = r[l];
  50789. F(c, c.type, h, u)
  50790. }
  50791. } else if ("sa" === t)
  50792. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50793. for (var l in s) {
  50794. var c = s[l]
  50795. , h = i[d][l]
  50796. , u = r[d][l];
  50797. F(c, c.type, h, u)
  50798. }
  50799. else if ("iv1" === t)
  50800. Ge.uniform1iv(i, r);
  50801. else if ("iv" === t)
  50802. Ge.uniform3iv(i, r);
  50803. else if ("fv1" === t)
  50804. Ge.uniform1fv(i, r);
  50805. else if ("fv" === t)
  50806. Ge.uniform3fv(i, r);
  50807. else if ("v2v" === t) {
  50808. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50809. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50810. f += 2)
  50811. e._array[f + 0] = r[d].x,
  50812. e._array[f + 1] = r[d].y;
  50813. Ge.uniform2fv(i, e._array)
  50814. } else if ("v3v" === t) {
  50815. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50816. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50817. m += 3)
  50818. e._array[m + 0] = r[d].x,
  50819. e._array[m + 1] = r[d].y,
  50820. e._array[m + 2] = r[d].z;
  50821. Ge.uniform3fv(i, e._array)
  50822. } else if ("v4v" === t) {
  50823. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50824. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50825. v += 4)
  50826. e._array[v + 0] = r[d].x,
  50827. e._array[v + 1] = r[d].y,
  50828. e._array[v + 2] = r[d].z,
  50829. e._array[v + 3] = r[d].w;
  50830. Ge.uniform4fv(i, e._array)
  50831. } else if ("m2" === t)
  50832. Ge.uniformMatrix2fv(i, !1, r.elements);
  50833. else if ("m3" === t)
  50834. Ge.uniformMatrix3fv(i, !1, r.elements);
  50835. else if ("m3v" === t) {
  50836. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50837. for (var d = 0, g = r.length; d < g; d++)
  50838. r[d].flattenToArrayOffset(e._array, 9 * d);
  50839. Ge.uniformMatrix3fv(i, !1, e._array)
  50840. } else if ("m4" === t)
  50841. Ge.uniformMatrix4fv(i, !1, r.elements);
  50842. else if ("m4v" === t) {
  50843. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50844. for (var d = 0, g = r.length; d < g; d++)
  50845. r[d].flattenToArrayOffset(e._array, 16 * d);
  50846. Ge.uniformMatrix4fv(i, !1, e._array)
  50847. } else if ("t" === t) {
  50848. if (o = r,
  50849. a = B(),
  50850. Ge.uniform1i(i, a),
  50851. !o)
  50852. return;
  50853. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50854. } else if ("tv" === t) {
  50855. void 0 === e._array && (e._array = []);
  50856. for (var d = 0, g = e.value.length; d < g; d++)
  50857. e._array[d] = B();
  50858. Ge.uniform1iv(i, e._array);
  50859. for (var d = 0, g = e.value.length; d < g; d++)
  50860. o = e.value[d],
  50861. a = e._array[d],
  50862. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50863. } else
  50864. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50865. }
  50866. function V(e) {
  50867. for (var t = 0, i = e.length; t < i; t++) {
  50868. var n = e[t][0];
  50869. if (n.needsUpdate !== !1) {
  50870. var r = n.type
  50871. , o = e[t][1]
  50872. , a = n.value;
  50873. F(n, r, o, a)
  50874. }
  50875. }
  50876. }
  50877. function U(e, t) {
  50878. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50879. for (Ue.shadowsPointLight = 0,
  50880. i = 0,
  50881. r = e.length; i < r; i++)
  50882. if (o = e[i],
  50883. a = o.color,
  50884. s = o.intensity,
  50885. l = o.distance,
  50886. o instanceof n.AmbientLight)
  50887. c += a.r * s,
  50888. h += a.g * s,
  50889. u += a.b * s;
  50890. else if (o instanceof n.DirectionalLight) {
  50891. var A = Ke.get(o);
  50892. A.color.copy(o.color).multiplyScalar(o.intensity),
  50893. A.direction.setFromMatrixPosition(o.matrixWorld),
  50894. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50895. A.direction.sub(Ve),
  50896. A.direction.transformDirection(d),
  50897. A.shadow = o.castShadow,
  50898. o.castShadow && (A.shadowBias = o.shadow.bias,
  50899. A.shadowRadius = o.shadow.radius,
  50900. A.shadowMapSize = o.shadow.mapSize,
  50901. Ue.shadows[v++] = o),
  50902. Ue.directionalShadowMap[p] = o.shadow.map,
  50903. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50904. Ue.directional[p++] = A
  50905. } else if (o instanceof n.SpotLight) {
  50906. var A = Ke.get(o);
  50907. A.position.setFromMatrixPosition(o.matrixWorld),
  50908. A.position.applyMatrix4(d),
  50909. A.color.copy(a).multiplyScalar(s),
  50910. A.distance = l,
  50911. A.direction.setFromMatrixPosition(o.matrixWorld),
  50912. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50913. A.direction.sub(Ve),
  50914. A.direction.transformDirection(d),
  50915. A.coneCos = Math.cos(o.angle),
  50916. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50917. A.decay = 0 === o.distance ? 0 : o.decay,
  50918. A.shadow = o.castShadow,
  50919. o.castShadow && (A.shadowBias = o.shadow.bias,
  50920. A.shadowRadius = o.shadow.radius,
  50921. A.shadowMapSize = o.shadow.mapSize,
  50922. Ue.shadows[v++] = o),
  50923. Ue.spotShadowMap[g] = o.shadow.map,
  50924. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  50925. Ue.spot[g++] = A
  50926. } else if (o instanceof n.PointLight) {
  50927. var A = Ke.get(o);
  50928. A.position.setFromMatrixPosition(o.matrixWorld),
  50929. A.position.applyMatrix4(d),
  50930. A.color.copy(o.color).multiplyScalar(o.intensity),
  50931. A.distance = o.distance,
  50932. A.decay = 0 === o.distance ? 0 : o.decay,
  50933. A.shadow = o.castShadow,
  50934. o.castShadow && (A.shadowBias = o.shadow.bias,
  50935. A.shadowRadius = o.shadow.radius,
  50936. A.shadowMapSize = o.shadow.mapSize,
  50937. Ue.shadows[v++] = o),
  50938. Ue.pointShadowMap[f] = o.shadow.map,
  50939. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  50940. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  50941. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  50942. Ue.point[f++] = A
  50943. } else if (o instanceof n.HemisphereLight) {
  50944. var A = Ke.get(o);
  50945. A.direction.setFromMatrixPosition(o.matrixWorld),
  50946. A.direction.transformDirection(d),
  50947. A.direction.normalize(),
  50948. A.skyColor.copy(o.color).multiplyScalar(s),
  50949. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  50950. Ue.hemi[m++] = A
  50951. }
  50952. Ue.ambient[0] = c,
  50953. Ue.ambient[1] = h,
  50954. Ue.ambient[2] = u,
  50955. Ue.directional.length = p,
  50956. Ue.spot.length = g,
  50957. Ue.point.length = f,
  50958. Ue.hemi.length = m,
  50959. Ue.shadows.length = v,
  50960. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  50961. }
  50962. function k(e, t, i) {
  50963. var r;
  50964. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  50965. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  50966. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  50967. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  50968. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  50969. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  50970. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  50971. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  50972. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  50973. r = We.get("EXT_texture_filter_anisotropic")) {
  50974. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  50975. return;
  50976. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  50977. return;
  50978. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  50979. Xe.get(t).__currentAnisotropy = t.anisotropy)
  50980. }
  50981. }
  50982. function H(e, t, i) {
  50983. void 0 === e.__webglInit && (e.__webglInit = !0,
  50984. t.addEventListener("dispose", s),
  50985. e.__webglTexture = Ge.createTexture(),
  50986. ke.textures++),
  50987. Ye.activeTexture(Ge.TEXTURE0 + i),
  50988. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  50989. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  50990. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  50991. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  50992. var r = G(t.image, je.maxTextureSize);
  50993. W(t) && z(r) === !1 && (r = j(r));
  50994. var o = z(r)
  50995. , a = ee(t.format)
  50996. , l = ee(t.type);
  50997. k(Ge.TEXTURE_2D, t, o);
  50998. var c, h = t.mipmaps;
  50999. if (t instanceof n.DataTexture)
  51000. if (h.length > 0 && o) {
  51001. for (var u = 0, d = h.length; u < d; u++)
  51002. c = h[u],
  51003. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51004. t.generateMipmaps = !1
  51005. } else
  51006. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51007. else if (t instanceof n.CompressedTexture)
  51008. for (var u = 0, d = h.length; u < d; u++)
  51009. c = h[u],
  51010. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51011. else if (h.length > 0 && o) {
  51012. for (var u = 0, d = h.length; u < d; u++)
  51013. c = h[u],
  51014. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51015. t.generateMipmaps = !1
  51016. } else
  51017. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51018. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51019. e.__version = t.version,
  51020. t.onUpdate && t.onUpdate(t)
  51021. }
  51022. function G(e, t) {
  51023. if (e.width > t || e.height > t) {
  51024. var i = t / Math.max(e.width, e.height)
  51025. , n = document.createElement("canvas");
  51026. n.width = Math.floor(e.width * i),
  51027. n.height = Math.floor(e.height * i);
  51028. var r = n.getContext("2d");
  51029. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51030. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51031. n
  51032. }
  51033. return e
  51034. }
  51035. function z(e) {
  51036. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51037. }
  51038. function W(e) {
  51039. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51040. }
  51041. function j(e) {
  51042. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51043. var t = document.createElement("canvas");
  51044. t.width = n.Math.nearestPowerOfTwo(e.width),
  51045. t.height = n.Math.nearestPowerOfTwo(e.height);
  51046. var i = t.getContext("2d");
  51047. return i.drawImage(e, 0, 0, t.width, t.height),
  51048. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51049. t
  51050. }
  51051. return e
  51052. }
  51053. function Y(e, t) {
  51054. var i = Xe.get(e);
  51055. if (6 === e.image.length)
  51056. if (e.version > 0 && i.__version !== e.version) {
  51057. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51058. i.__image__webglTextureCube = Ge.createTexture(),
  51059. ke.textures++),
  51060. Ye.activeTexture(Ge.TEXTURE0 + t),
  51061. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51062. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51063. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51064. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51065. var c = a[0]
  51066. , h = z(c)
  51067. , u = ee(e.format)
  51068. , d = ee(e.type);
  51069. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51070. for (var l = 0; l < 6; l++)
  51071. if (r)
  51072. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51073. p = f[g],
  51074. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51075. else
  51076. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51077. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51078. i.__version = e.version,
  51079. e.onUpdate && e.onUpdate(e)
  51080. } else
  51081. Ye.activeTexture(Ge.TEXTURE0 + t),
  51082. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51083. }
  51084. function X(e, t) {
  51085. Ye.activeTexture(Ge.TEXTURE0 + t),
  51086. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51087. }
  51088. function Z(e, t, i, n) {
  51089. var r = ee(t.texture.format)
  51090. , o = ee(t.texture.type);
  51091. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51092. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51093. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51094. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51095. }
  51096. function q(e, t) {
  51097. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51098. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51099. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51100. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51101. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51102. }
  51103. function K(e) {
  51104. var t = Xe.get(e)
  51105. , i = e instanceof n.WebGLRenderTargetCube;
  51106. if (i) {
  51107. t.__webglDepthbuffer = [];
  51108. for (var r = 0; r < 6; r++)
  51109. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51110. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51111. q(t.__webglDepthbuffer[r], e)
  51112. } else
  51113. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51114. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51115. q(t.__webglDepthbuffer, e);
  51116. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51117. }
  51118. function Q(e) {
  51119. var t = Xe.get(e)
  51120. , i = Xe.get(e.texture);
  51121. e.addEventListener("dispose", l),
  51122. i.__webglTexture = Ge.createTexture(),
  51123. ke.textures++;
  51124. var r = e instanceof n.WebGLRenderTargetCube
  51125. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51126. if (r) {
  51127. t.__webglFramebuffer = [];
  51128. for (var a = 0; a < 6; a++)
  51129. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51130. } else
  51131. t.__webglFramebuffer = Ge.createFramebuffer();
  51132. if (r) {
  51133. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51134. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51135. for (var a = 0; a < 6; a++)
  51136. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51137. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51138. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51139. } else
  51140. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51141. k(Ge.TEXTURE_2D, e.texture, o),
  51142. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51143. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51144. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51145. e.depthBuffer && K(e)
  51146. }
  51147. function J(e) {
  51148. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51149. , i = Xe.get(e.texture).__webglTexture;
  51150. Ye.bindTexture(t, i),
  51151. Ge.generateMipmap(t),
  51152. Ye.bindTexture(t, null)
  51153. }
  51154. function $(e) {
  51155. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51156. }
  51157. function ee(e) {
  51158. var t;
  51159. if (e === n.RepeatWrapping)
  51160. return Ge.REPEAT;
  51161. if (e === n.ClampToEdgeWrapping)
  51162. return Ge.CLAMP_TO_EDGE;
  51163. if (e === n.MirroredRepeatWrapping)
  51164. return Ge.MIRRORED_REPEAT;
  51165. if (e === n.NearestFilter)
  51166. return Ge.NEAREST;
  51167. if (e === n.NearestMipMapNearestFilter)
  51168. return Ge.NEAREST_MIPMAP_NEAREST;
  51169. if (e === n.NearestMipMapLinearFilter)
  51170. return Ge.NEAREST_MIPMAP_LINEAR;
  51171. if (e === n.LinearFilter)
  51172. return Ge.LINEAR;
  51173. if (e === n.LinearMipMapNearestFilter)
  51174. return Ge.LINEAR_MIPMAP_NEAREST;
  51175. if (e === n.LinearMipMapLinearFilter)
  51176. return Ge.LINEAR_MIPMAP_LINEAR;
  51177. if (e === n.UnsignedByteType)
  51178. return Ge.UNSIGNED_BYTE;
  51179. if (e === n.UnsignedShort4444Type)
  51180. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51181. if (e === n.UnsignedShort5551Type)
  51182. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51183. if (e === n.UnsignedShort565Type)
  51184. return Ge.UNSIGNED_SHORT_5_6_5;
  51185. if (e === n.ByteType)
  51186. return Ge.BYTE;
  51187. if (e === n.ShortType)
  51188. return Ge.SHORT;
  51189. if (e === n.UnsignedShortType)
  51190. return Ge.UNSIGNED_SHORT;
  51191. if (e === n.IntType)
  51192. return Ge.INT;
  51193. if (e === n.UnsignedIntType)
  51194. return Ge.UNSIGNED_INT;
  51195. if (e === n.FloatType)
  51196. return Ge.FLOAT;
  51197. if (t = We.get("OES_texture_half_float"),
  51198. null !== t && e === n.HalfFloatType)
  51199. return t.HALF_FLOAT_OES;
  51200. if (e === n.AlphaFormat)
  51201. return Ge.ALPHA;
  51202. if (e === n.RGBFormat)
  51203. return Ge.RGB;
  51204. if (e === n.RGBAFormat)
  51205. return Ge.RGBA;
  51206. if (e === n.LuminanceFormat)
  51207. return Ge.LUMINANCE;
  51208. if (e === n.LuminanceAlphaFormat)
  51209. return Ge.LUMINANCE_ALPHA;
  51210. if (e === n.AddEquation)
  51211. return Ge.FUNC_ADD;
  51212. if (e === n.SubtractEquation)
  51213. return Ge.FUNC_SUBTRACT;
  51214. if (e === n.ReverseSubtractEquation)
  51215. return Ge.FUNC_REVERSE_SUBTRACT;
  51216. if (e === n.ZeroFactor)
  51217. return Ge.ZERO;
  51218. if (e === n.OneFactor)
  51219. return Ge.ONE;
  51220. if (e === n.SrcColorFactor)
  51221. return Ge.SRC_COLOR;
  51222. if (e === n.OneMinusSrcColorFactor)
  51223. return Ge.ONE_MINUS_SRC_COLOR;
  51224. if (e === n.SrcAlphaFactor)
  51225. return Ge.SRC_ALPHA;
  51226. if (e === n.OneMinusSrcAlphaFactor)
  51227. return Ge.ONE_MINUS_SRC_ALPHA;
  51228. if (e === n.DstAlphaFactor)
  51229. return Ge.DST_ALPHA;
  51230. if (e === n.OneMinusDstAlphaFactor)
  51231. return Ge.ONE_MINUS_DST_ALPHA;
  51232. if (e === n.DstColorFactor)
  51233. return Ge.DST_COLOR;
  51234. if (e === n.OneMinusDstColorFactor)
  51235. return Ge.ONE_MINUS_DST_COLOR;
  51236. if (e === n.SrcAlphaSaturateFactor)
  51237. return Ge.SRC_ALPHA_SATURATE;
  51238. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51239. null !== t) {
  51240. if (e === n.RGB_S3TC_DXT1_Format)
  51241. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51242. if (e === n.RGBA_S3TC_DXT1_Format)
  51243. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51244. if (e === n.RGBA_S3TC_DXT3_Format)
  51245. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51246. if (e === n.RGBA_S3TC_DXT5_Format)
  51247. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51248. }
  51249. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51250. null !== t) {
  51251. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51252. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51253. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51254. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51255. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51256. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51257. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51258. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51259. }
  51260. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51261. null !== t && e === n.RGB_ETC1_Format)
  51262. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51263. if (t = We.get("EXT_blend_minmax"),
  51264. null !== t) {
  51265. if (e === n.MinEquation)
  51266. return t.MIN_EXT;
  51267. if (e === n.MaxEquation)
  51268. return t.MAX_EXT
  51269. }
  51270. return 0
  51271. }
  51272. console.log("THREE.WebGLRenderer", n.REVISION),
  51273. e = e || {};
  51274. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51275. , ie = void 0 !== e.context ? e.context : null
  51276. , ne = void 0 !== e.alpha && e.alpha
  51277. , re = void 0 === e.depth || e.depth
  51278. , oe = void 0 === e.stencil || e.stencil
  51279. , ae = void 0 !== e.antialias && e.antialias
  51280. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51281. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51282. , ce = []
  51283. , he = []
  51284. , ue = -1
  51285. , de = []
  51286. , pe = -1
  51287. , fe = new Float32Array(8)
  51288. , ge = []
  51289. , me = [];
  51290. this.domElement = te,
  51291. this.context = null,
  51292. this.autoClear = !0,
  51293. this.autoClearColor = !0,
  51294. this.autoClearDepth = !0,
  51295. this.autoClearStencil = !0,
  51296. this.sortObjects = !0,
  51297. this.gammaFactor = 2,
  51298. this.gammaInput = !1,
  51299. this.gammaOutput = !1,
  51300. this.physicallyCorrectLights = !1,
  51301. this.toneMapping = n.LinearToneMapping,
  51302. this.toneMappingExposure = 1,
  51303. this.toneMappingWhitePoint = 1,
  51304. this.maxMorphTargets = 8,
  51305. this.maxMorphNormals = 4,
  51306. this.autoScaleCubemaps = !0;
  51307. var ve = this
  51308. , Ae = null
  51309. , ye = null
  51310. , Ce = null
  51311. , Ie = -1
  51312. , Ee = ""
  51313. , be = null
  51314. , we = new n.Vector4
  51315. , _e = null
  51316. , Te = new n.Vector4
  51317. , xe = 0
  51318. , Se = new n.Color(0)
  51319. , Me = 0
  51320. , Re = te.width
  51321. , Pe = te.height
  51322. , Oe = 1
  51323. , Le = new n.Vector4(0,0,Re,Pe)
  51324. , De = !1
  51325. , Ne = new n.Vector4(0,0,Re,Pe)
  51326. , Be = new n.Frustum
  51327. , Fe = new n.Matrix4
  51328. , Ve = new n.Vector3
  51329. , Ue = {
  51330. hash: "",
  51331. ambient: [0, 0, 0],
  51332. directional: [],
  51333. directionalShadowMap: [],
  51334. directionalShadowMatrix: [],
  51335. spot: [],
  51336. spotShadowMap: [],
  51337. spotShadowMatrix: [],
  51338. point: [],
  51339. pointShadowMap: [],
  51340. pointShadowMatrix: [],
  51341. hemi: [],
  51342. shadows: [],
  51343. shadowsPointLight: 0
  51344. }
  51345. , ke = {
  51346. geometries: 0,
  51347. textures: 0
  51348. }
  51349. , He = {
  51350. calls: 0,
  51351. vertices: 0,
  51352. faces: 0,
  51353. points: 0
  51354. };
  51355. this.info = {
  51356. render: He,
  51357. memory: ke,
  51358. programs: null
  51359. };
  51360. var Ge;
  51361. try {
  51362. var ze = {
  51363. alpha: ne,
  51364. depth: re,
  51365. stencil: oe,
  51366. antialias: ae,
  51367. premultipliedAlpha: se,
  51368. preserveDrawingBuffer: le
  51369. };
  51370. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51371. null === Ge)
  51372. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51373. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51374. return {
  51375. rangeMin: 1,
  51376. rangeMax: 1,
  51377. precision: 1
  51378. }
  51379. }
  51380. ),
  51381. te.addEventListener("webglcontextlost", a, !1)
  51382. } catch (e) {
  51383. console.error("THREE.WebGLRenderer: " + e)
  51384. }
  51385. var We = new n.WebGLExtensions(Ge);
  51386. We.get("OES_texture_float"),
  51387. We.get("OES_texture_float_linear"),
  51388. We.get("OES_texture_half_float"),
  51389. We.get("OES_texture_half_float_linear"),
  51390. We.get("OES_standard_derivatives"),
  51391. We.get("ANGLE_instanced_arrays"),
  51392. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51393. var je = new n.WebGLCapabilities(Ge,We,e)
  51394. , Ye = new n.WebGLState(Ge,We,ee)
  51395. , Xe = new n.WebGLProperties
  51396. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51397. , qe = new n.WebGLPrograms(this,je)
  51398. , Ke = new n.WebGLLights;
  51399. this.info.programs = qe.programs;
  51400. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51401. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51402. r(),
  51403. this.context = Ge,
  51404. this.capabilities = je,
  51405. this.extensions = We,
  51406. this.properties = Xe,
  51407. this.state = Ye;
  51408. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51409. this.shadowMap = $e;
  51410. var et = new n.SpritePlugin(this,ge)
  51411. , tt = new n.LensFlarePlugin(this,me);
  51412. this.getContext = function() {
  51413. return Ge
  51414. }
  51415. ,
  51416. this.getContextAttributes = function() {
  51417. return Ge.getContextAttributes()
  51418. }
  51419. ,
  51420. this.forceContextLoss = function() {
  51421. We.get("WEBGL_lose_context").loseContext()
  51422. }
  51423. ,
  51424. this.getMaxAnisotropy = function() {
  51425. var e;
  51426. return function() {
  51427. if (void 0 !== e)
  51428. return e;
  51429. var t = We.get("EXT_texture_filter_anisotropic");
  51430. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51431. }
  51432. }(),
  51433. this.getPrecision = function() {
  51434. return je.precision
  51435. }
  51436. ,
  51437. this.getPixelRatio = function() {
  51438. return Oe
  51439. }
  51440. ,
  51441. this.setPixelRatio = function(e) {
  51442. void 0 !== e && (Oe = e,
  51443. this.setSize(Ne.z, Ne.w, !1))
  51444. }
  51445. ,
  51446. this.getSize = function() {
  51447. return {
  51448. width: Re,
  51449. height: Pe
  51450. }
  51451. }
  51452. ,
  51453. this.setSize = function(e, t, i, devicePixelRatio) {
  51454. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51455. Re = e,
  51456. Pe = t,
  51457. te.width = e * Oe,
  51458. te.height = t * Oe,
  51459. i !== !1 && (te.style.width = e + "px",
  51460. te.style.height = t + "px"),
  51461. this.setViewport(0, 0, e, t)
  51462. }
  51463. ,
  51464. this.setViewport = function(e, t, i, n) {
  51465. Ye.viewport(Ne.set(e, t, i, n))
  51466. }
  51467. ,
  51468. this.setScissor = function(e, t, i, n) {
  51469. Ye.scissor(Le.set(e, t, i, n))
  51470. }
  51471. ,
  51472. this.setScissorTest = function(e) {
  51473. Ye.setScissorTest(De = e)
  51474. }
  51475. ,
  51476. this.getClearColor = function() {
  51477. return Se
  51478. }
  51479. ,
  51480. this.setClearColor = function(e, t) {
  51481. Se.set(e),
  51482. Me = void 0 !== t ? t : 1,
  51483. i(Se.r, Se.g, Se.b, Me)
  51484. }
  51485. ,
  51486. this.getClearAlpha = function() {
  51487. return Me
  51488. }
  51489. ,
  51490. this.setClearAlpha = function(e) {
  51491. Me = e,
  51492. i(Se.r, Se.g, Se.b, Me)
  51493. }
  51494. ,
  51495. this.clear = function(e, t, i) {
  51496. var n = 0;
  51497. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51498. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51499. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51500. Ge.clear(n)
  51501. }
  51502. ,
  51503. this.clearColor = function() {
  51504. this.clear(!0, !1, !1)
  51505. }
  51506. ,
  51507. this.clearDepth = function() {
  51508. this.clear(!1, !0, !1)
  51509. }
  51510. ,
  51511. this.clearStencil = function() {
  51512. this.clear(!1, !1, !0)
  51513. }
  51514. ,
  51515. this.clearTarget = function(e, t, i, n) {
  51516. this.setRenderTarget(e),
  51517. this.clear(t, i, n)
  51518. }
  51519. ,
  51520. this.resetGLState = o,
  51521. this.dispose = function() {
  51522. te.removeEventListener("webglcontextlost", a, !1)
  51523. }
  51524. ,
  51525. this.renderBufferImmediate = function(e, t, i) {
  51526. Ye.initAttributes();
  51527. var r = Xe.get(e);
  51528. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51529. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51530. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51531. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51532. var o = t.getAttributes();
  51533. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51534. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51535. Ye.enableAttribute(o.position),
  51536. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51537. e.hasNormals) {
  51538. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51539. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51540. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51541. var l = e.normalArray
  51542. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51543. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51544. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51545. l[a + 0] = c,
  51546. l[a + 1] = h,
  51547. l[a + 2] = u,
  51548. l[a + 3] = c,
  51549. l[a + 4] = h,
  51550. l[a + 5] = u,
  51551. l[a + 6] = c,
  51552. l[a + 7] = h,
  51553. l[a + 8] = u
  51554. }
  51555. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51556. Ye.enableAttribute(o.normal),
  51557. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51558. }
  51559. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51560. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51561. Ye.enableAttribute(o.uv),
  51562. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51563. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51564. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51565. Ye.enableAttribute(o.color),
  51566. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51567. Ye.disableUnusedAttributes(),
  51568. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51569. e.count = 0
  51570. }
  51571. ,
  51572. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51573. E(o);
  51574. var l = w(e, i, o, a)
  51575. , c = !1
  51576. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51577. h !== Ee && (Ee = h,
  51578. c = !0);
  51579. var u = a.morphTargetInfluences;
  51580. if (void 0 !== u) {
  51581. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51582. var v = u[p];
  51583. d.push([v, p])
  51584. }
  51585. d.sort(g),
  51586. d.length > 8 && (d.length = 8);
  51587. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51588. var v = d[p];
  51589. if (fe[p] = v[0],
  51590. 0 !== v[0]) {
  51591. var y = v[1];
  51592. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51593. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51594. } else
  51595. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51596. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51597. }
  51598. var C = l.getUniforms();
  51599. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51600. c = !0
  51601. }
  51602. var y = r.index
  51603. , I = r.attributes.position;
  51604. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51605. var b;
  51606. null !== y ? (b = Je,
  51607. b.setIndex(y)) : b = Qe,
  51608. c && (f(o, l, r),
  51609. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51610. var _ = 0
  51611. , T = 1 / 0;
  51612. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51613. var x = r.drawRange.start
  51614. , S = r.drawRange.count
  51615. , M = null !== s ? s.start : 0
  51616. , R = null !== s ? s.count : 1 / 0
  51617. , P = Math.max(_, x, M)
  51618. , O = Math.min(_ + T, x + S, M + R) - 1
  51619. , L = Math.max(0, O - P + 1);
  51620. if (a instanceof n.Mesh)
  51621. if (o.wireframe === !0)
  51622. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51623. b.setMode(Ge.LINES);
  51624. else
  51625. switch (a.drawMode) {
  51626. case n.TrianglesDrawMode:
  51627. b.setMode(Ge.TRIANGLES);
  51628. break;
  51629. case n.TriangleStripDrawMode:
  51630. b.setMode(Ge.TRIANGLE_STRIP);
  51631. break;
  51632. case n.TriangleFanDrawMode:
  51633. b.setMode(Ge.TRIANGLE_FAN)
  51634. }
  51635. else if (a instanceof n.Line) {
  51636. var D = o.linewidth;
  51637. void 0 === D && (D = 1),
  51638. Ye.setLineWidth(D * t()),
  51639. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51640. } else
  51641. a instanceof n.Points && b.setMode(Ge.POINTS);
  51642. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51643. }
  51644. ,
  51645. this.render = function(e, t, i, r) {
  51646. if (t instanceof n.Camera == !1)
  51647. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51648. var o = e.fog;
  51649. if (Ee = "",
  51650. Ie = -1,
  51651. be = null,
  51652. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51653. null === t.parent && t.updateMatrixWorld(),
  51654. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51655. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51656. Be.setFromMatrix(Fe),
  51657. ce.length = 0,
  51658. ue = -1,
  51659. pe = -1,
  51660. ge.length = 0,
  51661. me.length = 0,
  51662. y(e, t),
  51663. he.length = ue + 1,
  51664. de.length = pe + 1,
  51665. ve.sortObjects === !0 && (he.sort(m),
  51666. de.sort(v)),
  51667. U(ce, t),
  51668. $e.render(e, t),
  51669. He.calls = 0,
  51670. He.vertices = 0,
  51671. He.faces = 0,
  51672. He.points = 0,
  51673. void 0 === i && (i = null),
  51674. this.setRenderTarget(i),
  51675. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51676. e.overrideMaterial) {
  51677. var a = e.overrideMaterial;
  51678. C(he, t, o, a),
  51679. C(de, t, o, a)
  51680. } else
  51681. Ye.setBlending(n.NoBlending),
  51682. C(he, t, o),
  51683. C(de, t, o);
  51684. if (et.render(e, t),
  51685. tt.render(e, t, Te),
  51686. i) {
  51687. var s = i.texture;
  51688. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51689. }
  51690. Ye.setDepthTest(!0),
  51691. Ye.setDepthWrite(!0),
  51692. Ye.setColorWrite(!0)
  51693. }
  51694. ,
  51695. this.setFaceCulling = function(e, t) {
  51696. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51697. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51698. Ye.enable(Ge.CULL_FACE))
  51699. }
  51700. ,
  51701. this.setTexture = function(e, t) {
  51702. var i = Xe.get(e);
  51703. if (e.version > 0 && i.__version !== e.version) {
  51704. var n = e.image;
  51705. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51706. }
  51707. Ye.activeTexture(Ge.TEXTURE0 + t),
  51708. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51709. }
  51710. ,
  51711. this.getCurrentRenderTarget = function() {
  51712. return ye
  51713. }
  51714. ,
  51715. this.setRenderTarget = function(e) {
  51716. ye = e,
  51717. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51718. var t, i = e instanceof n.WebGLRenderTargetCube;
  51719. if (e) {
  51720. var r = Xe.get(e);
  51721. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51722. we.copy(e.scissor),
  51723. _e = e.scissorTest,
  51724. Te.copy(e.viewport)
  51725. } else
  51726. t = null,
  51727. we.copy(Le).multiplyScalar(Oe),
  51728. _e = De,
  51729. Te.copy(Ne).multiplyScalar(Oe);
  51730. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51731. Ce = t),
  51732. Ye.scissor(we),
  51733. Ye.setScissorTest(_e),
  51734. Ye.viewport(Te),
  51735. i) {
  51736. var o = Xe.get(e.texture);
  51737. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51738. }
  51739. }
  51740. ,
  51741. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51742. if (e instanceof n.WebGLRenderTarget == !1)
  51743. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51744. var s = Xe.get(e).__webglFramebuffer;
  51745. if (s) {
  51746. var l = !1;
  51747. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51748. l = !0);
  51749. try {
  51750. var c = e.texture;
  51751. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51752. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51753. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51754. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51755. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51756. } finally {
  51757. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51758. }
  51759. }
  51760. }
  51761. }
  51762. ,
  51763. n.WebGLRenderTarget = function(e, t, i) {
  51764. this.uuid = n.Math.generateUUID(),
  51765. this.width = e,
  51766. this.height = t,
  51767. this.scissor = new n.Vector4(0,0,e,t),
  51768. this.scissorTest = !1,
  51769. this.viewport = new n.Vector4(0,0,e,t),
  51770. i = i || {},
  51771. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51772. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51773. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51774. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51775. }
  51776. ,
  51777. n.WebGLRenderTarget.prototype = {
  51778. constructor: n.WebGLRenderTarget,
  51779. setSize: function(e, t) {
  51780. this.width === e && this.height === t || (this.width = e,
  51781. this.height = t,
  51782. this.dispose()),
  51783. this.viewport.set(0, 0, e, t),
  51784. this.scissor.set(0, 0, e, t)
  51785. },
  51786. clone: function() {
  51787. return (new this.constructor).copy(this)
  51788. },
  51789. copy: function(e) {
  51790. return this.width = e.width,
  51791. this.height = e.height,
  51792. this.viewport.copy(e.viewport),
  51793. this.texture = e.texture.clone(),
  51794. this.depthBuffer = e.depthBuffer,
  51795. this.stencilBuffer = e.stencilBuffer,
  51796. this
  51797. },
  51798. dispose: function() {
  51799. this.dispatchEvent({
  51800. type: "dispose"
  51801. })
  51802. }
  51803. },
  51804. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51805. n.WebGLRenderTargetCube = function(e, t, i) {
  51806. n.WebGLRenderTarget.call(this, e, t, i),
  51807. this.activeCubeFace = 0,
  51808. this.activeMipMapLevel = 0
  51809. }
  51810. ,
  51811. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51812. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51813. n.WebGLBufferRenderer = function(e, t, i) {
  51814. function r(e) {
  51815. s = e
  51816. }
  51817. function o(t, n) {
  51818. e.drawArrays(s, t, n),
  51819. i.calls++,
  51820. i.vertices += n,
  51821. s === e.TRIANGLES && (i.faces += n / 3)
  51822. }
  51823. function a(r) {
  51824. var o = t.get("ANGLE_instanced_arrays");
  51825. if (null === o)
  51826. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51827. var a = r.attributes.position
  51828. , l = 0;
  51829. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51830. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51831. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51832. i.calls++,
  51833. i.vertices += l * r.maxInstancedCount,
  51834. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51835. }
  51836. var s;
  51837. this.setMode = r,
  51838. this.render = o,
  51839. this.renderInstances = a
  51840. }
  51841. ,
  51842. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51843. function n(e) {
  51844. s = e
  51845. }
  51846. function r(i) {
  51847. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51848. c = 4) : (l = e.UNSIGNED_SHORT,
  51849. c = 2)
  51850. }
  51851. function o(t, n) {
  51852. e.drawElements(s, n, l, t * c),
  51853. i.calls++,
  51854. i.vertices += n,
  51855. s === e.TRIANGLES && (i.faces += n / 3)
  51856. }
  51857. function a(n, r, o) {
  51858. var a = t.get("ANGLE_instanced_arrays");
  51859. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51860. i.calls++,
  51861. i.vertices += o * n.maxInstancedCount,
  51862. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51863. }
  51864. var s, l, c;
  51865. this.setMode = n,
  51866. this.setIndex = r,
  51867. this.render = o,
  51868. this.renderInstances = a
  51869. }
  51870. ,
  51871. n.WebGLExtensions = function(e) {
  51872. var t = {};
  51873. this.get = function(i) {
  51874. if (void 0 !== t[i])
  51875. return t[i];
  51876. var n;
  51877. switch (i) {
  51878. case "EXT_texture_filter_anisotropic":
  51879. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51880. break;
  51881. case "WEBGL_compressed_texture_s3tc":
  51882. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51883. break;
  51884. case "WEBGL_compressed_texture_pvrtc":
  51885. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51886. break;
  51887. case "WEBGL_compressed_texture_etc1":
  51888. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51889. break;
  51890. default:
  51891. n = e.getExtension(i)
  51892. }
  51893. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51894. t[i] = n,
  51895. n
  51896. }
  51897. }
  51898. ,
  51899. n.WebGLCapabilities = function(e, t, i) {
  51900. function n(t) {
  51901. if ("highp" === t) {
  51902. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51903. return "highp";
  51904. t = "mediump"
  51905. }
  51906. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51907. }
  51908. this.getMaxPrecision = n,
  51909. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51910. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51911. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51912. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51913. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51914. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51915. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51916. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51917. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51918. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51919. this.vertexTextures = this.maxVertexTextures > 0,
  51920. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51921. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51922. var r = n(this.precision);
  51923. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  51924. this.precision = r),
  51925. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  51926. }
  51927. ,
  51928. n.WebGLGeometries = function(e, t, i) {
  51929. function r(e) {
  51930. var t = e.geometry;
  51931. if (void 0 !== h[t.id])
  51932. return h[t.id];
  51933. t.addEventListener("dispose", o);
  51934. var r;
  51935. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  51936. r = t._bufferGeometry),
  51937. h[t.id] = r,
  51938. i.memory.geometries++,
  51939. r
  51940. }
  51941. function o(e) {
  51942. var n = e.target
  51943. , r = h[n.id];
  51944. null !== r.index && s(r.index),
  51945. l(r.attributes),
  51946. n.removeEventListener("dispose", o),
  51947. delete h[n.id];
  51948. var a = t.get(n);
  51949. a.wireframe && s(a.wireframe),
  51950. t.delete(n);
  51951. var c = t.get(r);
  51952. c.wireframe && s(c.wireframe),
  51953. t.delete(r),
  51954. i.memory.geometries--
  51955. }
  51956. function a(e) {
  51957. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  51958. }
  51959. function s(t) {
  51960. var i = a(t);
  51961. void 0 !== i && (e.deleteBuffer(i),
  51962. c(t))
  51963. }
  51964. function l(e) {
  51965. for (var t in e)
  51966. s(e[t])
  51967. }
  51968. function c(e) {
  51969. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  51970. }
  51971. var h = {};
  51972. this.get = r
  51973. }
  51974. ,
  51975. n.WebGLLights = function() {
  51976. var e = {};
  51977. this.get = function(t) {
  51978. if (void 0 !== e[t.id])
  51979. return e[t.id];
  51980. var i;
  51981. switch (t.type) {
  51982. case "DirectionalLight":
  51983. i = {
  51984. direction: new n.Vector3,
  51985. color: new n.Color,
  51986. shadow: !1,
  51987. shadowBias: 0,
  51988. shadowRadius: 1,
  51989. shadowMapSize: new n.Vector2
  51990. };
  51991. break;
  51992. case "SpotLight":
  51993. i = {
  51994. position: new n.Vector3,
  51995. direction: new n.Vector3,
  51996. color: new n.Color,
  51997. distance: 0,
  51998. coneCos: 0,
  51999. penumbraCos: 0,
  52000. decay: 0,
  52001. shadow: !1,
  52002. shadowBias: 0,
  52003. shadowRadius: 1,
  52004. shadowMapSize: new n.Vector2
  52005. };
  52006. break;
  52007. case "PointLight":
  52008. i = {
  52009. position: new n.Vector3,
  52010. color: new n.Color,
  52011. distance: 0,
  52012. decay: 0,
  52013. shadow: !1,
  52014. shadowBias: 0,
  52015. shadowRadius: 1,
  52016. shadowMapSize: new n.Vector2
  52017. };
  52018. break;
  52019. case "HemisphereLight":
  52020. i = {
  52021. direction: new n.Vector3,
  52022. skyColor: new n.Color,
  52023. groundColor: new n.Color
  52024. }
  52025. }
  52026. return e[t.id] = i,
  52027. i
  52028. }
  52029. }
  52030. ,
  52031. n.WebGLObjects = function(e, t, i) {
  52032. function r(t) {
  52033. var i = u.get(t);
  52034. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52035. var r = i.index
  52036. , a = i.attributes;
  52037. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52038. for (var s in a)
  52039. o(a[s], e.ARRAY_BUFFER);
  52040. var l = i.morphAttributes;
  52041. for (var s in l)
  52042. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52043. o(c[h], e.ARRAY_BUFFER);
  52044. return i
  52045. }
  52046. function o(e, i) {
  52047. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52048. , o = t.get(r);
  52049. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52050. }
  52051. function a(t, i, n) {
  52052. t.__webglBuffer = e.createBuffer(),
  52053. e.bindBuffer(n, t.__webglBuffer);
  52054. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52055. e.bufferData(n, i.array, r),
  52056. t.version = i.version
  52057. }
  52058. function s(t, i, n) {
  52059. e.bindBuffer(n, t.__webglBuffer),
  52060. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52061. i.updateRange.count = 0),
  52062. t.version = i.version
  52063. }
  52064. function l(e) {
  52065. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52066. }
  52067. function c(i) {
  52068. var r = t.get(i);
  52069. if (void 0 !== r.wireframe)
  52070. return r.wireframe;
  52071. var a = []
  52072. , s = i.index
  52073. , l = i.attributes
  52074. , c = l.position;
  52075. if (null !== s)
  52076. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52077. var g = d[p + 0]
  52078. , m = d[p + 1]
  52079. , v = d[p + 2];
  52080. h(u, g, m) && a.push(g, m),
  52081. h(u, m, v) && a.push(m, v),
  52082. h(u, v, g) && a.push(v, g)
  52083. }
  52084. else
  52085. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52086. var g = p + 0
  52087. , m = p + 1
  52088. , v = p + 2;
  52089. a.push(g, m, m, v, v, g)
  52090. }
  52091. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52092. , y = new n.BufferAttribute(new A(a),1);
  52093. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52094. r.wireframe = y,
  52095. y
  52096. }
  52097. function h(e, t, i) {
  52098. if (t > i) {
  52099. var n = t;
  52100. t = i,
  52101. i = n
  52102. }
  52103. var r = e[t];
  52104. return void 0 === r ? (e[t] = [i],
  52105. !0) : r.indexOf(i) === -1 && (r.push(i),
  52106. !0)
  52107. }
  52108. var u = new n.WebGLGeometries(e,t,i);
  52109. this.getAttributeBuffer = l,
  52110. this.getWireframeAttribute = c,
  52111. this.update = r
  52112. }
  52113. ,
  52114. n.WebGLProgram = function() {
  52115. function e(e) {
  52116. switch (e) {
  52117. case n.LinearEncoding:
  52118. return ["Linear", "( value )"];
  52119. case n.sRGBEncoding:
  52120. return ["sRGB", "( value )"];
  52121. case n.RGBEEncoding:
  52122. return ["RGBE", "( value )"];
  52123. case n.RGBM7Encoding:
  52124. return ["RGBM", "( value, 7.0 )"];
  52125. case n.RGBM16Encoding:
  52126. return ["RGBM", "( value, 16.0 )"];
  52127. case n.RGBDEncoding:
  52128. return ["RGBD", "( value, 256.0 )"];
  52129. case n.GammaEncoding:
  52130. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52131. default:
  52132. throw new Error("unsupported encoding: " + e)
  52133. }
  52134. }
  52135. function t(t, i) {
  52136. var n = e(i);
  52137. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52138. }
  52139. function i(t, i) {
  52140. var n = e(i);
  52141. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52142. }
  52143. function r(e, t) {
  52144. var i;
  52145. switch (t) {
  52146. case n.LinearToneMapping:
  52147. i = "Linear";
  52148. break;
  52149. case n.ReinhardToneMapping:
  52150. i = "Reinhard";
  52151. break;
  52152. case n.Uncharted2ToneMapping:
  52153. i = "Uncharted2";
  52154. break;
  52155. case n.CineonToneMapping:
  52156. i = "OptimizedCineon";
  52157. break;
  52158. default:
  52159. throw new Error("unsupported toneMapping: " + t)
  52160. }
  52161. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52162. }
  52163. function o(e, t, i) {
  52164. e = e || {};
  52165. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52166. return n.filter(c).join("\n")
  52167. }
  52168. function a(e) {
  52169. var t = [];
  52170. for (var i in e) {
  52171. var n = e[i];
  52172. n !== !1 && t.push("#define " + i + " " + n)
  52173. }
  52174. return t.join("\n")
  52175. }
  52176. function s(e, t, i) {
  52177. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52178. var a = e.getActiveUniform(t, o)
  52179. , s = a.name
  52180. , l = e.getUniformLocation(t, s)
  52181. , c = f.exec(s);
  52182. if (c) {
  52183. var h = c[1]
  52184. , u = c[2]
  52185. , d = n[h];
  52186. d || (d = n[h] = {}),
  52187. d[u] = l
  52188. } else if (c = g.exec(s)) {
  52189. var p = c[1]
  52190. , v = c[2]
  52191. , A = c[3]
  52192. , y = n[p];
  52193. y || (y = n[p] = []);
  52194. var C = y[v];
  52195. C || (C = y[v] = {}),
  52196. C[A] = l
  52197. } else if (c = m.exec(s)) {
  52198. var p = c[1];
  52199. n[p] = l
  52200. } else
  52201. n[s] = l
  52202. }
  52203. return n
  52204. }
  52205. function l(e, t, i) {
  52206. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52207. var a = e.getActiveAttrib(t, o)
  52208. , s = a.name;
  52209. n[s] = e.getAttribLocation(t, s)
  52210. }
  52211. return n
  52212. }
  52213. function c(e) {
  52214. return "" !== e
  52215. }
  52216. function h(e, t) {
  52217. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52218. }
  52219. function u(e) {
  52220. function t(e, t) {
  52221. var i = n.ShaderChunk[t];
  52222. if (void 0 === i)
  52223. throw new Error("Can not resolve #include <" + t + ">");
  52224. return u(i)
  52225. }
  52226. var i = /#include +<([\w\d.]+)>/g;
  52227. return e.replace(i, t)
  52228. }
  52229. function d(e) {
  52230. function t(e, t, i, n) {
  52231. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52232. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52233. return r
  52234. }
  52235. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52236. return e.replace(i, t)
  52237. }
  52238. var p = 0
  52239. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52240. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52241. , m = /^([\w\d_]+)\[0\]$/;
  52242. return function(e, f, g, m) {
  52243. var v = e.context
  52244. , A = g.extensions
  52245. , y = g.defines
  52246. , C = g.__webglShader.vertexShader
  52247. , I = g.__webglShader.fragmentShader
  52248. , E = "SHADOWMAP_TYPE_BASIC";
  52249. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52250. var b = "ENVMAP_TYPE_CUBE"
  52251. , w = "ENVMAP_MODE_REFLECTION"
  52252. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52253. if (m.envMap) {
  52254. switch (g.envMap.mapping) {
  52255. case n.CubeReflectionMapping:
  52256. case n.CubeRefractionMapping:
  52257. b = "ENVMAP_TYPE_CUBE";
  52258. break;
  52259. case n.CubeUVReflectionMapping:
  52260. case n.CubeUVRefractionMapping:
  52261. b = "ENVMAP_TYPE_CUBE_UV";
  52262. break;
  52263. case n.EquirectangularReflectionMapping:
  52264. case n.EquirectangularRefractionMapping:
  52265. b = "ENVMAP_TYPE_EQUIREC";
  52266. break;
  52267. case n.SphericalReflectionMapping:
  52268. b = "ENVMAP_TYPE_SPHERE"
  52269. }
  52270. switch (g.envMap.mapping) {
  52271. case n.CubeRefractionMapping:
  52272. case n.EquirectangularRefractionMapping:
  52273. w = "ENVMAP_MODE_REFRACTION"
  52274. }
  52275. switch (g.combine) {
  52276. case n.MultiplyOperation:
  52277. _ = "ENVMAP_BLENDING_MULTIPLY";
  52278. break;
  52279. case n.MixOperation:
  52280. _ = "ENVMAP_BLENDING_MIX";
  52281. break;
  52282. case n.AddOperation:
  52283. _ = "ENVMAP_BLENDING_ADD"
  52284. }
  52285. }
  52286. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52287. g instanceof n.RawShaderMaterial ? (T = "",
  52288. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52289. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52290. C = u(C, m),
  52291. C = h(C, m),
  52292. I = u(I, m),
  52293. I = h(I, m),
  52294. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52295. I = d(I));
  52296. var O = T + C
  52297. , L = x + I
  52298. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52299. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52300. v.attachShader(P, D),
  52301. v.attachShader(P, N),
  52302. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52303. v.linkProgram(P);
  52304. var B = v.getProgramInfoLog(P)
  52305. , F = v.getShaderInfoLog(D)
  52306. , V = v.getShaderInfoLog(N)
  52307. , U = !0
  52308. , k = !0;
  52309. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52310. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52311. k && (this.diagnostics = {
  52312. runnable: U,
  52313. material: g,
  52314. programLog: B,
  52315. vertexShader: {
  52316. log: F,
  52317. prefix: T
  52318. },
  52319. fragmentShader: {
  52320. log: V,
  52321. prefix: x
  52322. }
  52323. }),
  52324. v.deleteShader(D),
  52325. v.deleteShader(N);
  52326. var H;
  52327. this.getUniforms = function() {
  52328. return void 0 === H && (H = s(v, P)),
  52329. H
  52330. }
  52331. ;
  52332. var G;
  52333. return this.getAttributes = function() {
  52334. return void 0 === G && (G = l(v, P)),
  52335. G
  52336. }
  52337. ,
  52338. this.destroy = function() {
  52339. v.deleteProgram(P),
  52340. this.program = void 0
  52341. }
  52342. ,
  52343. Object.defineProperties(this, {
  52344. uniforms: {
  52345. get: function() {
  52346. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52347. this.getUniforms()
  52348. }
  52349. },
  52350. attributes: {
  52351. get: function() {
  52352. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52353. this.getAttributes()
  52354. }
  52355. }
  52356. }),
  52357. this.id = p++,
  52358. this.code = f,
  52359. this.usedTimes = 1,
  52360. this.program = P,
  52361. this.vertexShader = D,
  52362. this.fragmentShader = N,
  52363. this
  52364. }
  52365. }(),
  52366. n.WebGLPrograms = function(e, t) {
  52367. function i(e) {
  52368. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52369. return 1024;
  52370. var i = t.maxVertexUniforms
  52371. , r = Math.floor((i - 20) / 4)
  52372. , o = r;
  52373. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52374. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52375. o
  52376. }
  52377. function r(e, t) {
  52378. var i;
  52379. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52380. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52381. i
  52382. }
  52383. var o = []
  52384. , a = {
  52385. MeshDepthMaterial: "depth",
  52386. MeshNormalMaterial: "normal",
  52387. MeshBasicMaterial: "basic",
  52388. MeshLambertMaterial: "lambert",
  52389. MeshPhongMaterial: "phong",
  52390. MeshStandardMaterial: "standard",
  52391. LineBasicMaterial: "basic",
  52392. LineDashedMaterial: "dashed",
  52393. PointsMaterial: "points"
  52394. }
  52395. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52396. this.getParameters = function(o, s, l, c) {
  52397. var h = a[o.type]
  52398. , u = i(c)
  52399. , d = e.getPrecision();
  52400. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52401. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52402. var p = {
  52403. shaderID: h,
  52404. precision: d,
  52405. supportsVertexTextures: t.vertexTextures,
  52406. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52407. map: !!o.map,
  52408. mapEncoding: r(o.map, e.gammaInput),
  52409. envMap: !!o.envMap,
  52410. envMapMode: o.envMap && o.envMap.mapping,
  52411. envMapEncoding: r(o.envMap, e.gammaInput),
  52412. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52413. lightMap: !!o.lightMap,
  52414. aoMap: !!o.aoMap,
  52415. emissiveMap: !!o.emissiveMap,
  52416. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52417. bumpMap: !!o.bumpMap,
  52418. normalMap: !!o.normalMap,
  52419. displacementMap: !!o.displacementMap,
  52420. roughnessMap: !!o.roughnessMap,
  52421. metalnessMap: !!o.metalnessMap,
  52422. specularMap: !!o.specularMap,
  52423. alphaMap: !!o.alphaMap,
  52424. combine: o.combine,
  52425. vertexColors: o.vertexColors,
  52426. fog: l,
  52427. useFog: o.fog,
  52428. fogExp: l instanceof n.FogExp2,
  52429. flatShading: o.shading === n.FlatShading,
  52430. sizeAttenuation: o.sizeAttenuation,
  52431. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52432. skinning: o.skinning,
  52433. maxBones: u,
  52434. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52435. morphTargets: o.morphTargets,
  52436. morphNormals: o.morphNormals,
  52437. maxMorphTargets: e.maxMorphTargets,
  52438. maxMorphNormals: e.maxMorphNormals,
  52439. numDirLights: s.directional.length,
  52440. numPointLights: s.point.length,
  52441. numSpotLights: s.spot.length,
  52442. numHemiLights: s.hemi.length,
  52443. pointLightShadows: s.shadowsPointLight,
  52444. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52445. shadowMapType: e.shadowMap.type,
  52446. toneMapping: e.toneMapping,
  52447. physicallyCorrectLights: e.physicallyCorrectLights,
  52448. premultipliedAlpha: o.premultipliedAlpha,
  52449. alphaTest: o.alphaTest,
  52450. doubleSided: o.side === n.DoubleSide,
  52451. flipSided: o.side === n.BackSide
  52452. };
  52453. return p
  52454. }
  52455. ,
  52456. this.getProgramCode = function(e, t) {
  52457. var i = [];
  52458. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52459. i.push(e.vertexShader)),
  52460. void 0 !== e.defines)
  52461. for (var n in e.defines)
  52462. i.push(n),
  52463. i.push(e.defines[n]);
  52464. for (var r = 0; r < s.length; r++) {
  52465. var o = s[r];
  52466. i.push(o),
  52467. i.push(t[o])
  52468. }
  52469. return i.join()
  52470. }
  52471. ,
  52472. this.acquireProgram = function(t, i, r) {
  52473. for (var a, s = 0, l = o.length; s < l; s++) {
  52474. var c = o[s];
  52475. if (c.code === r) {
  52476. a = c,
  52477. ++a.usedTimes;
  52478. break
  52479. }
  52480. }
  52481. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52482. o.push(a)),
  52483. a
  52484. }
  52485. ,
  52486. this.releaseProgram = function(e) {
  52487. if (0 === --e.usedTimes) {
  52488. var t = o.indexOf(e);
  52489. o[t] = o[o.length - 1],
  52490. o.pop(),
  52491. e.destroy()
  52492. }
  52493. }
  52494. ,
  52495. this.programs = o
  52496. }
  52497. ,
  52498. n.WebGLProperties = function() {
  52499. var e = {};
  52500. this.get = function(t) {
  52501. var i = t.uuid
  52502. , n = e[i];
  52503. return void 0 === n && (n = {},
  52504. e[i] = n),
  52505. n
  52506. }
  52507. ,
  52508. this.delete = function(t) {
  52509. delete e[t.uuid]
  52510. }
  52511. ,
  52512. this.clear = function() {
  52513. e = {}
  52514. }
  52515. }
  52516. ,
  52517. n.WebGLShader = function() {
  52518. function e(e) {
  52519. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52520. t[i] = i + 1 + ": " + t[i];
  52521. return t.join("\n")
  52522. }
  52523. return function(t, i, n) {
  52524. var r = t.createShader(i);
  52525. return t.shaderSource(r, n),
  52526. t.compileShader(r),
  52527. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52528. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52529. r
  52530. }
  52531. }(),
  52532. n.WebGLShadowMap = function(e, t, i) {
  52533. function r(e, t, i, r) {
  52534. var o = e.geometry
  52535. , a = null
  52536. , s = v
  52537. , l = e.customDepthMaterial;
  52538. if (i && (s = A,
  52539. l = e.customDistanceMaterial),
  52540. l)
  52541. a = l;
  52542. else {
  52543. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52544. , h = e instanceof n.SkinnedMesh && t.skinning
  52545. , u = 0;
  52546. c && (u |= f),
  52547. h && (u |= g),
  52548. a = s[u]
  52549. }
  52550. return a.visible = t.visible,
  52551. a.wireframe = t.wireframe,
  52552. a.wireframeLinewidth = t.wireframeLinewidth,
  52553. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52554. a
  52555. }
  52556. function o(e, t, i) {
  52557. if (e.visible !== !1) {
  52558. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52559. var r = e.material;
  52560. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52561. p.push(e))
  52562. }
  52563. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52564. o(a[s], t, i)
  52565. }
  52566. }
  52567. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52568. var x = 0 !== (T & f)
  52569. , S = 0 !== (T & g)
  52570. , M = new n.ShaderMaterial({
  52571. uniforms: b,
  52572. vertexShader: E.vertexShader,
  52573. fragmentShader: E.fragmentShader,
  52574. morphTargets: x,
  52575. skinning: S
  52576. });
  52577. v[T] = M;
  52578. var R = new n.ShaderMaterial({
  52579. defines: {
  52580. USE_SHADOWMAP: ""
  52581. },
  52582. uniforms: _,
  52583. vertexShader: w.vertexShader,
  52584. fragmentShader: w.fragmentShader,
  52585. morphTargets: x,
  52586. skinning: S
  52587. });
  52588. A[T] = R
  52589. }
  52590. var P = this;
  52591. this.enabled = !1,
  52592. this.autoUpdate = !0,
  52593. this.needsUpdate = !1,
  52594. this.type = n.PCFShadowMap,
  52595. this.cullFace = n.CullFaceFront,
  52596. this.render = function(f, g) {
  52597. var m, v, A = t.shadows;
  52598. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52599. s.clearColor(1, 1, 1, 1),
  52600. s.disable(a.BLEND),
  52601. s.enable(a.CULL_FACE),
  52602. a.frontFace(a.CCW),
  52603. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52604. s.setDepthTest(!0),
  52605. s.setScissorTest(!1);
  52606. for (var E = 0, b = A.length; E < b; E++) {
  52607. var w = A[E]
  52608. , _ = w.shadow
  52609. , T = _.camera;
  52610. if (h.copy(_.mapSize),
  52611. w instanceof n.PointLight) {
  52612. m = 6,
  52613. v = !0;
  52614. var x = h.x
  52615. , S = h.y;
  52616. I[0].set(2 * x, S, x, S),
  52617. I[1].set(0, S, x, S),
  52618. I[2].set(3 * x, S, x, S),
  52619. I[3].set(x, S, x, S),
  52620. I[4].set(3 * x, 0, x, S),
  52621. I[5].set(x, 0, x, S),
  52622. h.x *= 4,
  52623. h.y *= 2
  52624. } else
  52625. m = 1,
  52626. v = !1;
  52627. if (null === _.map) {
  52628. var M = {
  52629. minFilter: n.NearestFilter,
  52630. magFilter: n.NearestFilter,
  52631. format: n.RGBAFormat
  52632. };
  52633. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52634. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52635. T.updateProjectionMatrix()
  52636. }
  52637. var R = _.map
  52638. , O = _.matrix;
  52639. d.setFromMatrixPosition(w.matrixWorld),
  52640. T.position.copy(d),
  52641. e.setRenderTarget(R),
  52642. e.clear();
  52643. for (var L = 0; L < m; L++) {
  52644. if (v) {
  52645. u.copy(T.position),
  52646. u.add(y[L]),
  52647. T.up.copy(C[L]),
  52648. T.lookAt(u);
  52649. var D = I[L];
  52650. s.viewport(D)
  52651. } else
  52652. u.setFromMatrixPosition(w.target.matrixWorld),
  52653. T.lookAt(u);
  52654. T.updateMatrixWorld(),
  52655. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52656. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52657. O.multiply(T.projectionMatrix),
  52658. O.multiply(T.matrixWorldInverse),
  52659. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52660. l.setFromMatrix(c),
  52661. p.length = 0,
  52662. o(f, g, T);
  52663. for (var N = 0, B = p.length; N < B; N++) {
  52664. var F = p[N]
  52665. , V = i.update(F)
  52666. , U = F.material;
  52667. if (U instanceof n.MultiMaterial)
  52668. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52669. var W = k[G]
  52670. , j = H[W.materialIndex];
  52671. if (j.visible === !0) {
  52672. var Y = r(F, j, v, d);
  52673. e.renderBufferDirect(T, null, V, Y, F, W)
  52674. }
  52675. }
  52676. else {
  52677. var Y = r(F, U, v, d);
  52678. e.renderBufferDirect(T, null, V, Y, F, null)
  52679. }
  52680. }
  52681. }
  52682. }
  52683. var X = e.getClearColor()
  52684. , Z = e.getClearAlpha();
  52685. e.setClearColor(X, Z),
  52686. s.enable(a.BLEND),
  52687. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52688. P.needsUpdate = !1
  52689. }
  52690. }
  52691. }
  52692. ,
  52693. n.WebGLState = function(e, t, i) {
  52694. var r = this
  52695. , o = new n.Vector4
  52696. , a = new Uint8Array(16)
  52697. , s = new Uint8Array(16)
  52698. , l = new Uint8Array(16)
  52699. , c = {}
  52700. , h = null
  52701. , u = null
  52702. , d = null
  52703. , p = null
  52704. , f = null
  52705. , g = null
  52706. , m = null
  52707. , v = null
  52708. , A = !1
  52709. , y = null
  52710. , C = null
  52711. , I = null
  52712. , E = null
  52713. , b = null
  52714. , w = null
  52715. , _ = null
  52716. , T = null
  52717. , x = null
  52718. , S = null
  52719. , M = null
  52720. , R = null
  52721. , P = null
  52722. , O = null
  52723. , L = null
  52724. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52725. , N = void 0
  52726. , B = {}
  52727. , F = new n.Vector4
  52728. , V = null
  52729. , U = null
  52730. , k = new n.Vector4
  52731. , H = new n.Vector4
  52732. , G = e.createTexture();
  52733. e.bindTexture(e.TEXTURE_2D, G),
  52734. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52735. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52736. this.init = function() {
  52737. this.clearColor(0, 0, 0, 1),
  52738. this.clearDepth(1),
  52739. this.clearStencil(0),
  52740. this.enable(e.DEPTH_TEST),
  52741. e.depthFunc(e.LEQUAL),
  52742. e.frontFace(e.CCW),
  52743. e.cullFace(e.BACK),
  52744. this.enable(e.CULL_FACE),
  52745. this.enable(e.BLEND),
  52746. e.blendEquation(e.FUNC_ADD),
  52747. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52748. }
  52749. ,
  52750. this.initAttributes = function() {
  52751. for (var e = 0, t = a.length; e < t; e++)
  52752. a[e] = 0
  52753. }
  52754. ,
  52755. this.enableAttribute = function(i) {
  52756. if (a[i] = 1,
  52757. 0 === s[i] && (e.enableVertexAttribArray(i),
  52758. s[i] = 1),
  52759. 0 !== l[i]) {
  52760. var n = t.get("ANGLE_instanced_arrays");
  52761. n.vertexAttribDivisorANGLE(i, 0),
  52762. l[i] = 0
  52763. }
  52764. }
  52765. ,
  52766. this.enableAttributeAndDivisor = function(t, i, n) {
  52767. a[t] = 1,
  52768. 0 === s[t] && (e.enableVertexAttribArray(t),
  52769. s[t] = 1),
  52770. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52771. l[t] = i)
  52772. }
  52773. ,
  52774. this.disableUnusedAttributes = function() {
  52775. for (var t = 0, i = s.length; t < i; t++)
  52776. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52777. s[t] = 0)
  52778. }
  52779. ,
  52780. this.enable = function(t) {
  52781. c[t] !== !0 && (e.enable(t),
  52782. c[t] = !0)
  52783. }
  52784. ,
  52785. this.disable = function(t) {
  52786. c[t] !== !1 && (e.disable(t),
  52787. c[t] = !1)
  52788. }
  52789. ,
  52790. this.getCompressedTextureFormats = function() {
  52791. if (null === h && (h = [],
  52792. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52793. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52794. h.push(i[n]);
  52795. return h
  52796. }
  52797. ,
  52798. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52799. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52800. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52801. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52802. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52803. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52804. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52805. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52806. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52807. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52808. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52809. u = t,
  52810. A = h),
  52811. t === n.CustomBlending ? (s = s || r,
  52812. l = l || o,
  52813. c = c || a,
  52814. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52815. d = r,
  52816. g = s),
  52817. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52818. p = o,
  52819. f = a,
  52820. m = l,
  52821. v = c)) : (d = null,
  52822. p = null,
  52823. f = null,
  52824. g = null,
  52825. m = null,
  52826. v = null)
  52827. }
  52828. ,
  52829. this.setDepthFunc = function(t) {
  52830. if (y !== t) {
  52831. if (t)
  52832. switch (t) {
  52833. case n.NeverDepth:
  52834. e.depthFunc(e.NEVER);
  52835. break;
  52836. case n.AlwaysDepth:
  52837. e.depthFunc(e.ALWAYS);
  52838. break;
  52839. case n.LessDepth:
  52840. e.depthFunc(e.LESS);
  52841. break;
  52842. case n.LessEqualDepth:
  52843. e.depthFunc(e.LEQUAL);
  52844. break;
  52845. case n.EqualDepth:
  52846. e.depthFunc(e.EQUAL);
  52847. break;
  52848. case n.GreaterEqualDepth:
  52849. e.depthFunc(e.GEQUAL);
  52850. break;
  52851. case n.GreaterDepth:
  52852. e.depthFunc(e.GREATER);
  52853. break;
  52854. case n.NotEqualDepth:
  52855. e.depthFunc(e.NOTEQUAL);
  52856. break;
  52857. default:
  52858. e.depthFunc(e.LEQUAL)
  52859. }
  52860. else
  52861. e.depthFunc(e.LEQUAL);
  52862. y = t
  52863. }
  52864. }
  52865. ,
  52866. this.setDepthTest = function(t) {
  52867. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52868. }
  52869. ,
  52870. this.setDepthWrite = function(t) {
  52871. C !== t && (e.depthMask(t),
  52872. C = t)
  52873. }
  52874. ,
  52875. this.setColorWrite = function(t) {
  52876. I !== t && (e.colorMask(t, t, t, t),
  52877. I = t)
  52878. }
  52879. ,
  52880. this.setStencilFunc = function(t, i, n) {
  52881. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52882. b = t,
  52883. w = i,
  52884. _ = n)
  52885. }
  52886. ,
  52887. this.setStencilOp = function(t, i, n) {
  52888. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52889. T = t,
  52890. x = i,
  52891. S = n)
  52892. }
  52893. ,
  52894. this.setStencilTest = function(t) {
  52895. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52896. }
  52897. ,
  52898. this.setStencilWrite = function(t) {
  52899. E !== t && (e.stencilMask(t),
  52900. E = t)
  52901. }
  52902. ,
  52903. this.setFlipSided = function(t) {
  52904. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52905. M = t)
  52906. }
  52907. ,
  52908. this.setLineWidth = function(t) {
  52909. t !== R && (e.lineWidth(t),
  52910. R = t)
  52911. }
  52912. ,
  52913. this.setPolygonOffset = function(t, i, n) {
  52914. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52915. !t || P === i && O === n || (e.polygonOffset(i, n),
  52916. P = i,
  52917. O = n)
  52918. }
  52919. ,
  52920. this.getScissorTest = function() {
  52921. return L
  52922. }
  52923. ,
  52924. this.setScissorTest = function(t) {
  52925. L = t,
  52926. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  52927. }
  52928. ,
  52929. this.activeTexture = function(t) {
  52930. void 0 === t && (t = e.TEXTURE0 + D - 1),
  52931. N !== t && (e.activeTexture(t),
  52932. N = t)
  52933. }
  52934. ,
  52935. this.bindTexture = function(t, i) {
  52936. void 0 === N && r.activeTexture();
  52937. var n = B[N];
  52938. void 0 === n && (n = {
  52939. type: void 0,
  52940. texture: void 0
  52941. },
  52942. B[N] = n),
  52943. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  52944. n.type = t,
  52945. n.texture = i)
  52946. }
  52947. ,
  52948. this.compressedTexImage2D = function() {
  52949. try {
  52950. e.compressedTexImage2D.apply(e, arguments)
  52951. } catch (e) {
  52952. console.error(e)
  52953. }
  52954. }
  52955. ,
  52956. this.texImage2D = function() {
  52957. try {
  52958. e.texImage2D.apply(e, arguments)
  52959. } catch (e) {
  52960. console.error(e)
  52961. }
  52962. }
  52963. ,
  52964. this.clearColor = function(t, i, n, r) {
  52965. o.set(t, i, n, r),
  52966. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  52967. F.copy(o))
  52968. }
  52969. ,
  52970. this.clearDepth = function(t) {
  52971. V !== t && (e.clearDepth(t),
  52972. V = t)
  52973. }
  52974. ,
  52975. this.clearStencil = function(t) {
  52976. U !== t && (e.clearStencil(t),
  52977. U = t)
  52978. }
  52979. ,
  52980. this.scissor = function(t) {
  52981. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  52982. k.copy(t))
  52983. }
  52984. ,
  52985. this.viewport = function(t) {
  52986. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  52987. H.copy(t))
  52988. }
  52989. ,
  52990. this.reset = function() {
  52991. for (var t = 0; t < s.length; t++)
  52992. 1 === s[t] && (e.disableVertexAttribArray(t),
  52993. s[t] = 0);
  52994. c = {},
  52995. h = null,
  52996. N = void 0,
  52997. B = {},
  52998. u = null,
  52999. I = null,
  53000. C = null,
  53001. E = null,
  53002. M = null
  53003. }
  53004. }
  53005. ,
  53006. n.LensFlarePlugin = function(e, t) {
  53007. function i() {
  53008. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53009. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53010. o = p.createBuffer(),
  53011. a = p.createBuffer(),
  53012. p.bindBuffer(p.ARRAY_BUFFER, o),
  53013. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53014. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53015. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53016. u = p.createTexture(),
  53017. d = p.createTexture(),
  53018. f.bindTexture(p.TEXTURE_2D, u),
  53019. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53020. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53021. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53022. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53023. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53024. f.bindTexture(p.TEXTURE_2D, d),
  53025. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53026. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53027. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53028. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53029. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53030. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53031. var i;
  53032. i = h ? {
  53033. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53034. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53035. } : {
  53036. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53037. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53038. },
  53039. s = r(i),
  53040. l = {
  53041. vertex: p.getAttribLocation(s, "position"),
  53042. uv: p.getAttribLocation(s, "uv")
  53043. },
  53044. c = {
  53045. renderType: p.getUniformLocation(s, "renderType"),
  53046. map: p.getUniformLocation(s, "map"),
  53047. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53048. opacity: p.getUniformLocation(s, "opacity"),
  53049. color: p.getUniformLocation(s, "color"),
  53050. scale: p.getUniformLocation(s, "scale"),
  53051. rotation: p.getUniformLocation(s, "rotation"),
  53052. screenPosition: p.getUniformLocation(s, "screenPosition")
  53053. }
  53054. }
  53055. function r(t) {
  53056. var i = p.createProgram()
  53057. , n = p.createShader(p.FRAGMENT_SHADER)
  53058. , r = p.createShader(p.VERTEX_SHADER)
  53059. , o = "precision " + e.getPrecision() + " float;\n";
  53060. return p.shaderSource(n, o + t.fragmentShader),
  53061. p.shaderSource(r, o + t.vertexShader),
  53062. p.compileShader(n),
  53063. p.compileShader(r),
  53064. p.attachShader(i, n),
  53065. p.attachShader(i, r),
  53066. p.linkProgram(i),
  53067. i
  53068. }
  53069. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53070. this.render = function(r, g, m) {
  53071. if (0 !== t.length) {
  53072. var v = new n.Vector3
  53073. , A = m.w / m.z
  53074. , y = .5 * m.z
  53075. , C = .5 * m.w
  53076. , I = 16 / m.w
  53077. , E = new n.Vector2(I * A,I)
  53078. , b = new n.Vector3(1,1,0)
  53079. , w = new n.Vector2(1,1);
  53080. void 0 === s && i(),
  53081. p.useProgram(s),
  53082. f.initAttributes(),
  53083. f.enableAttribute(l.vertex),
  53084. f.enableAttribute(l.uv),
  53085. f.disableUnusedAttributes(),
  53086. p.uniform1i(c.occlusionMap, 0),
  53087. p.uniform1i(c.map, 1),
  53088. p.bindBuffer(p.ARRAY_BUFFER, o),
  53089. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53090. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53091. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53092. f.disable(p.CULL_FACE),
  53093. f.setDepthWrite(!1);
  53094. for (var _ = 0, T = t.length; _ < T; _++) {
  53095. I = 16 / m.w,
  53096. E.set(I * A, I);
  53097. var x = t[_];
  53098. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53099. v.applyMatrix4(g.matrixWorldInverse),
  53100. v.applyProjection(g.projectionMatrix),
  53101. b.copy(v),
  53102. w.x = b.x * y + y,
  53103. w.y = b.y * C + C,
  53104. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53105. f.activeTexture(p.TEXTURE0),
  53106. f.bindTexture(p.TEXTURE_2D, null),
  53107. f.activeTexture(p.TEXTURE1),
  53108. f.bindTexture(p.TEXTURE_2D, u),
  53109. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53110. p.uniform1i(c.renderType, 0),
  53111. p.uniform2f(c.scale, E.x, E.y),
  53112. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53113. f.disable(p.BLEND),
  53114. f.enable(p.DEPTH_TEST),
  53115. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53116. f.activeTexture(p.TEXTURE0),
  53117. f.bindTexture(p.TEXTURE_2D, d),
  53118. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53119. p.uniform1i(c.renderType, 1),
  53120. f.disable(p.DEPTH_TEST),
  53121. f.activeTexture(p.TEXTURE1),
  53122. f.bindTexture(p.TEXTURE_2D, u),
  53123. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53124. x.positionScreen.copy(b),
  53125. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53126. p.uniform1i(c.renderType, 2),
  53127. f.enable(p.BLEND);
  53128. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53129. var R = x.lensFlares[S];
  53130. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53131. b.y = R.y,
  53132. b.z = R.z,
  53133. I = R.size * R.scale / m.w,
  53134. E.x = I * A,
  53135. E.y = I,
  53136. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53137. p.uniform2f(c.scale, E.x, E.y),
  53138. p.uniform1f(c.rotation, R.rotation),
  53139. p.uniform1f(c.opacity, R.opacity),
  53140. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53141. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53142. e.setTexture(R.texture, 1),
  53143. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53144. }
  53145. }
  53146. }
  53147. f.enable(p.CULL_FACE),
  53148. f.enable(p.DEPTH_TEST),
  53149. f.setDepthWrite(!0),
  53150. e.resetGLState()
  53151. }
  53152. }
  53153. }
  53154. ,
  53155. n.SpritePlugin = function(e, t) {
  53156. function i() {
  53157. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53158. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53159. a = d.createBuffer(),
  53160. s = d.createBuffer(),
  53161. d.bindBuffer(d.ARRAY_BUFFER, a),
  53162. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53163. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53164. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53165. l = r(),
  53166. c = {
  53167. position: d.getAttribLocation(l, "position"),
  53168. uv: d.getAttribLocation(l, "uv")
  53169. },
  53170. h = {
  53171. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53172. uvScale: d.getUniformLocation(l, "uvScale"),
  53173. rotation: d.getUniformLocation(l, "rotation"),
  53174. scale: d.getUniformLocation(l, "scale"),
  53175. color: d.getUniformLocation(l, "color"),
  53176. map: d.getUniformLocation(l, "map"),
  53177. opacity: d.getUniformLocation(l, "opacity"),
  53178. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53179. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53180. fogType: d.getUniformLocation(l, "fogType"),
  53181. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53182. fogNear: d.getUniformLocation(l, "fogNear"),
  53183. fogFar: d.getUniformLocation(l, "fogFar"),
  53184. fogColor: d.getUniformLocation(l, "fogColor"),
  53185. alphaTest: d.getUniformLocation(l, "alphaTest")
  53186. };
  53187. var i = document.createElement("canvas");
  53188. i.width = 8,
  53189. i.height = 8;
  53190. var o = i.getContext("2d");
  53191. o.fillStyle = "white",
  53192. o.fillRect(0, 0, 8, 8),
  53193. u = new n.Texture(i),
  53194. u.needsUpdate = !0
  53195. }
  53196. function r() {
  53197. var t = d.createProgram()
  53198. , i = d.createShader(d.VERTEX_SHADER)
  53199. , n = d.createShader(d.FRAGMENT_SHADER);
  53200. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53201. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53202. d.compileShader(i),
  53203. d.compileShader(n),
  53204. d.attachShader(t, i),
  53205. d.attachShader(t, n),
  53206. d.linkProgram(t),
  53207. t
  53208. }
  53209. function o(e, t) {
  53210. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53211. }
  53212. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53213. this.render = function(r, v) {
  53214. if (0 !== t.length) {
  53215. void 0 === l && i(),
  53216. d.useProgram(l),
  53217. p.initAttributes(),
  53218. p.enableAttribute(c.position),
  53219. p.enableAttribute(c.uv),
  53220. p.disableUnusedAttributes(),
  53221. p.disable(d.CULL_FACE),
  53222. p.enable(d.BLEND),
  53223. d.bindBuffer(d.ARRAY_BUFFER, a),
  53224. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53225. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53226. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53227. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53228. p.activeTexture(d.TEXTURE0),
  53229. d.uniform1i(h.map, 0);
  53230. var A = 0
  53231. , y = 0
  53232. , C = r.fog;
  53233. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53234. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53235. d.uniform1f(h.fogFar, C.far),
  53236. d.uniform1i(h.fogType, 1),
  53237. A = 1,
  53238. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53239. d.uniform1i(h.fogType, 2),
  53240. A = 2,
  53241. y = 2)) : (d.uniform1i(h.fogType, 0),
  53242. A = 0,
  53243. y = 0);
  53244. for (var I = 0, E = t.length; I < E; I++) {
  53245. var b = t[I];
  53246. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53247. b.z = -b.modelViewMatrix.elements[14]
  53248. }
  53249. t.sort(o);
  53250. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53251. var b = t[I]
  53252. , _ = b.material;
  53253. d.uniform1f(h.alphaTest, _.alphaTest),
  53254. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53255. b.matrixWorld.decompose(f, g, m),
  53256. w[0] = m.x,
  53257. w[1] = m.y;
  53258. var T = 0;
  53259. r.fog && _.fog && (T = y),
  53260. A !== T && (d.uniform1i(h.fogType, T),
  53261. A = T),
  53262. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53263. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53264. d.uniform2f(h.uvScale, 1, 1)),
  53265. d.uniform1f(h.opacity, _.opacity),
  53266. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53267. d.uniform1f(h.rotation, _.rotation),
  53268. d.uniform2fv(h.scale, w),
  53269. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53270. p.setDepthTest(_.depthTest),
  53271. p.setDepthWrite(_.depthWrite),
  53272. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53273. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53274. }
  53275. p.enable(d.CULL_FACE),
  53276. e.resetGLState()
  53277. }
  53278. }
  53279. }
  53280. ,
  53281. Object.defineProperties(n.Box2.prototype, {
  53282. empty: {
  53283. value: function() {
  53284. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53285. this.isEmpty()
  53286. }
  53287. },
  53288. isIntersectionBox: {
  53289. value: function(e) {
  53290. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53291. this.intersectsBox(e)
  53292. }
  53293. }
  53294. }),
  53295. Object.defineProperties(n.Box3.prototype, {
  53296. empty: {
  53297. value: function() {
  53298. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53299. this.isEmpty()
  53300. }
  53301. },
  53302. isIntersectionBox: {
  53303. value: function(e) {
  53304. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53305. this.intersectsBox(e)
  53306. }
  53307. },
  53308. isIntersectionSphere: {
  53309. value: function(e) {
  53310. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53311. this.intersectsSphere(e)
  53312. }
  53313. }
  53314. }),
  53315. Object.defineProperties(n.Matrix3.prototype, {
  53316. multiplyVector3: {
  53317. value: function(e) {
  53318. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53319. e.applyMatrix3(this)
  53320. }
  53321. },
  53322. multiplyVector3Array: {
  53323. value: function(e) {
  53324. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53325. this.applyToVector3Array(e)
  53326. }
  53327. }
  53328. }),
  53329. Object.defineProperties(n.Matrix4.prototype, {
  53330. extractPosition: {
  53331. value: function(e) {
  53332. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53333. this.copyPosition(e)
  53334. }
  53335. },
  53336. setRotationFromQuaternion: {
  53337. value: function(e) {
  53338. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53339. this.makeRotationFromQuaternion(e)
  53340. }
  53341. },
  53342. multiplyVector3: {
  53343. value: function(e) {
  53344. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53345. e.applyProjection(this)
  53346. }
  53347. },
  53348. multiplyVector4: {
  53349. value: function(e) {
  53350. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53351. e.applyMatrix4(this)
  53352. }
  53353. },
  53354. multiplyVector3Array: {
  53355. value: function(e) {
  53356. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53357. this.applyToVector3Array(e)
  53358. }
  53359. },
  53360. rotateAxis: {
  53361. value: function(e) {
  53362. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53363. e.transformDirection(this)
  53364. }
  53365. },
  53366. crossVector: {
  53367. value: function(e) {
  53368. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53369. e.applyMatrix4(this)
  53370. }
  53371. },
  53372. translate: {
  53373. value: function(e) {
  53374. console.error("THREE.Matrix4: .translate() has been removed.")
  53375. }
  53376. },
  53377. rotateX: {
  53378. value: function(e) {
  53379. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53380. }
  53381. },
  53382. rotateY: {
  53383. value: function(e) {
  53384. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53385. }
  53386. },
  53387. rotateZ: {
  53388. value: function(e) {
  53389. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53390. }
  53391. },
  53392. rotateByAxis: {
  53393. value: function(e, t) {
  53394. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53395. }
  53396. }
  53397. }),
  53398. Object.defineProperties(n.Plane.prototype, {
  53399. isIntersectionLine: {
  53400. value: function(e) {
  53401. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53402. this.intersectsLine(e)
  53403. }
  53404. }
  53405. }),
  53406. Object.defineProperties(n.Quaternion.prototype, {
  53407. multiplyVector3: {
  53408. value: function(e) {
  53409. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53410. e.applyQuaternion(this)
  53411. }
  53412. }
  53413. }),
  53414. Object.defineProperties(n.Ray.prototype, {
  53415. isIntersectionBox: {
  53416. value: function(e) {
  53417. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53418. this.intersectsBox(e)
  53419. }
  53420. },
  53421. isIntersectionPlane: {
  53422. value: function(e) {
  53423. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53424. this.intersectsPlane(e)
  53425. }
  53426. },
  53427. isIntersectionSphere: {
  53428. value: function(e) {
  53429. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53430. this.intersectsSphere(e)
  53431. }
  53432. }
  53433. }),
  53434. Object.defineProperties(n.Vector3.prototype, {
  53435. setEulerFromRotationMatrix: {
  53436. value: function() {
  53437. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53438. }
  53439. },
  53440. setEulerFromQuaternion: {
  53441. value: function() {
  53442. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53443. }
  53444. },
  53445. getPositionFromMatrix: {
  53446. value: function(e) {
  53447. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53448. this.setFromMatrixPosition(e)
  53449. }
  53450. },
  53451. getScaleFromMatrix: {
  53452. value: function(e) {
  53453. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53454. this.setFromMatrixScale(e)
  53455. }
  53456. },
  53457. getColumnFromMatrix: {
  53458. value: function(e, t) {
  53459. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53460. this.setFromMatrixColumn(e, t)
  53461. }
  53462. }
  53463. }),
  53464. n.Face4 = function(e, t, i, r, o, a, s) {
  53465. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53466. new n.Face3(e,t,i,o,a,s)
  53467. }
  53468. ,
  53469. n.Vertex = function(e, t, i) {
  53470. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53471. new n.Vector3(e,t,i)
  53472. }
  53473. ,
  53474. Object.defineProperties(n.Object3D.prototype, {
  53475. eulerOrder: {
  53476. get: function() {
  53477. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53478. this.rotation.order
  53479. },
  53480. set: function(e) {
  53481. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53482. this.rotation.order = e
  53483. }
  53484. },
  53485. getChildByName: {
  53486. value: function(e) {
  53487. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53488. this.getObjectByName(e)
  53489. }
  53490. },
  53491. renderDepth: {
  53492. set: function(e) {
  53493. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53494. }
  53495. },
  53496. translate: {
  53497. value: function(e, t) {
  53498. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53499. this.translateOnAxis(t, e)
  53500. }
  53501. },
  53502. useQuaternion: {
  53503. get: function() {
  53504. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53505. },
  53506. set: function(e) {
  53507. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53508. }
  53509. }
  53510. }),
  53511. Object.defineProperties(n, {
  53512. PointCloud: {
  53513. value: function(e, t) {
  53514. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53515. new n.Points(e,t)
  53516. }
  53517. },
  53518. ParticleSystem: {
  53519. value: function(e, t) {
  53520. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53521. new n.Points(e,t)
  53522. }
  53523. }
  53524. }),
  53525. Object.defineProperties(n.Light.prototype, {
  53526. onlyShadow: {
  53527. set: function(e) {
  53528. console.warn("THREE.Light: .onlyShadow has been removed.")
  53529. }
  53530. },
  53531. shadowCameraFov: {
  53532. set: function(e) {
  53533. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53534. this.shadow.camera.fov = e
  53535. }
  53536. },
  53537. shadowCameraLeft: {
  53538. set: function(e) {
  53539. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53540. this.shadow.camera.left = e
  53541. }
  53542. },
  53543. shadowCameraRight: {
  53544. set: function(e) {
  53545. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53546. this.shadow.camera.right = e
  53547. }
  53548. },
  53549. shadowCameraTop: {
  53550. set: function(e) {
  53551. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53552. this.shadow.camera.top = e
  53553. }
  53554. },
  53555. shadowCameraBottom: {
  53556. set: function(e) {
  53557. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53558. this.shadow.camera.bottom = e
  53559. }
  53560. },
  53561. shadowCameraNear: {
  53562. set: function(e) {
  53563. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53564. this.shadow.camera.near = e
  53565. }
  53566. },
  53567. shadowCameraFar: {
  53568. set: function(e) {
  53569. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53570. this.shadow.camera.far = e
  53571. }
  53572. },
  53573. shadowCameraVisible: {
  53574. set: function(e) {
  53575. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53576. }
  53577. },
  53578. shadowBias: {
  53579. set: function(e) {
  53580. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53581. this.shadow.bias = e
  53582. }
  53583. },
  53584. shadowDarkness: {
  53585. set: function(e) {
  53586. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53587. }
  53588. },
  53589. shadowMapWidth: {
  53590. set: function(e) {
  53591. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53592. this.shadow.mapSize.width = e
  53593. }
  53594. },
  53595. shadowMapHeight: {
  53596. set: function(e) {
  53597. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53598. this.shadow.mapSize.height = e
  53599. }
  53600. }
  53601. }),
  53602. Object.defineProperties(n.BufferAttribute.prototype, {
  53603. length: {
  53604. get: function() {
  53605. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53606. this.array.length
  53607. }
  53608. }
  53609. }),
  53610. Object.defineProperties(n.BufferGeometry.prototype, {
  53611. drawcalls: {
  53612. get: function() {
  53613. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53614. this.groups
  53615. }
  53616. },
  53617. offsets: {
  53618. get: function() {
  53619. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53620. this.groups
  53621. }
  53622. },
  53623. addIndex: {
  53624. value: function(e) {
  53625. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53626. this.setIndex(e)
  53627. }
  53628. },
  53629. addDrawCall: {
  53630. value: function(e, t, i) {
  53631. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53632. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53633. this.addGroup(e, t)
  53634. }
  53635. },
  53636. clearDrawCalls: {
  53637. value: function() {
  53638. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53639. this.clearGroups()
  53640. }
  53641. },
  53642. computeTangents: {
  53643. value: function() {
  53644. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53645. }
  53646. },
  53647. computeOffsets: {
  53648. value: function() {
  53649. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53650. }
  53651. }
  53652. }),
  53653. Object.defineProperties(n.Material.prototype, {
  53654. wrapAround: {
  53655. get: function() {
  53656. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53657. },
  53658. set: function(e) {
  53659. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53660. }
  53661. },
  53662. wrapRGB: {
  53663. get: function() {
  53664. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53665. new n.Color
  53666. }
  53667. }
  53668. }),
  53669. Object.defineProperties(n, {
  53670. PointCloudMaterial: {
  53671. value: function(e) {
  53672. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53673. new n.PointsMaterial(e)
  53674. }
  53675. },
  53676. ParticleBasicMaterial: {
  53677. value: function(e) {
  53678. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53679. new n.PointsMaterial(e)
  53680. }
  53681. },
  53682. ParticleSystemMaterial: {
  53683. value: function(e) {
  53684. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53685. new n.PointsMaterial(e)
  53686. }
  53687. }
  53688. }),
  53689. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53690. metal: {
  53691. get: function() {
  53692. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53693. !1
  53694. },
  53695. set: function(e) {
  53696. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53697. }
  53698. }
  53699. }),
  53700. Object.defineProperties(n.ShaderMaterial.prototype, {
  53701. derivatives: {
  53702. get: function() {
  53703. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53704. this.extensions.derivatives
  53705. },
  53706. set: function(e) {
  53707. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53708. this.extensions.derivatives = e
  53709. }
  53710. }
  53711. }),
  53712. Object.defineProperties(n.WebGLRenderer.prototype, {
  53713. supportsFloatTextures: {
  53714. value: function() {
  53715. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53716. this.extensions.get("OES_texture_float")
  53717. }
  53718. },
  53719. supportsHalfFloatTextures: {
  53720. value: function() {
  53721. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53722. this.extensions.get("OES_texture_half_float")
  53723. }
  53724. },
  53725. supportsStandardDerivatives: {
  53726. value: function() {
  53727. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53728. this.extensions.get("OES_standard_derivatives")
  53729. }
  53730. },
  53731. supportsCompressedTextureS3TC: {
  53732. value: function() {
  53733. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53734. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53735. }
  53736. },
  53737. supportsCompressedTexturePVRTC: {
  53738. value: function() {
  53739. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53740. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53741. }
  53742. },
  53743. supportsBlendMinMax: {
  53744. value: function() {
  53745. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53746. this.extensions.get("EXT_blend_minmax")
  53747. }
  53748. },
  53749. supportsVertexTextures: {
  53750. value: function() {
  53751. return this.capabilities.vertexTextures
  53752. }
  53753. },
  53754. supportsInstancedArrays: {
  53755. value: function() {
  53756. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53757. this.extensions.get("ANGLE_instanced_arrays")
  53758. }
  53759. },
  53760. enableScissorTest: {
  53761. value: function(e) {
  53762. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53763. this.setScissorTest(e)
  53764. }
  53765. },
  53766. initMaterial: {
  53767. value: function() {
  53768. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53769. }
  53770. },
  53771. addPrePlugin: {
  53772. value: function() {
  53773. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53774. }
  53775. },
  53776. addPostPlugin: {
  53777. value: function() {
  53778. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53779. }
  53780. },
  53781. updateShadowMap: {
  53782. value: function() {
  53783. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53784. }
  53785. },
  53786. shadowMapEnabled: {
  53787. get: function() {
  53788. return this.shadowMap.enabled
  53789. },
  53790. set: function(e) {
  53791. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53792. this.shadowMap.enabled = e
  53793. }
  53794. },
  53795. shadowMapType: {
  53796. get: function() {
  53797. return this.shadowMap.type
  53798. },
  53799. set: function(e) {
  53800. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53801. this.shadowMap.type = e
  53802. }
  53803. },
  53804. shadowMapCullFace: {
  53805. get: function() {
  53806. return this.shadowMap.cullFace
  53807. },
  53808. set: function(e) {
  53809. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53810. this.shadowMap.cullFace = e
  53811. }
  53812. }
  53813. }),
  53814. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53815. wrapS: {
  53816. get: function() {
  53817. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53818. this.texture.wrapS
  53819. },
  53820. set: function(e) {
  53821. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53822. this.texture.wrapS = e
  53823. }
  53824. },
  53825. wrapT: {
  53826. get: function() {
  53827. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53828. this.texture.wrapT
  53829. },
  53830. set: function(e) {
  53831. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53832. this.texture.wrapT = e
  53833. }
  53834. },
  53835. magFilter: {
  53836. get: function() {
  53837. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53838. this.texture.magFilter
  53839. },
  53840. set: function(e) {
  53841. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53842. this.texture.magFilter = e
  53843. }
  53844. },
  53845. minFilter: {
  53846. get: function() {
  53847. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53848. this.texture.minFilter
  53849. },
  53850. set: function(e) {
  53851. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53852. this.texture.minFilter = e
  53853. }
  53854. },
  53855. anisotropy: {
  53856. get: function() {
  53857. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53858. this.texture.anisotropy
  53859. },
  53860. set: function(e) {
  53861. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53862. this.texture.anisotropy = e
  53863. }
  53864. },
  53865. offset: {
  53866. get: function() {
  53867. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53868. this.texture.offset
  53869. },
  53870. set: function(e) {
  53871. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53872. this.texture.offset = e
  53873. }
  53874. },
  53875. repeat: {
  53876. get: function() {
  53877. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53878. this.texture.repeat
  53879. },
  53880. set: function(e) {
  53881. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53882. this.texture.repeat = e
  53883. }
  53884. },
  53885. format: {
  53886. get: function() {
  53887. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53888. this.texture.format
  53889. },
  53890. set: function(e) {
  53891. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53892. this.texture.format = e
  53893. }
  53894. },
  53895. type: {
  53896. get: function() {
  53897. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53898. this.texture.type
  53899. },
  53900. set: function(e) {
  53901. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53902. this.texture.type = e
  53903. }
  53904. },
  53905. generateMipmaps: {
  53906. get: function() {
  53907. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53908. this.texture.generateMipmaps
  53909. },
  53910. set: function(e) {
  53911. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53912. this.texture.generateMipmaps = e
  53913. }
  53914. }
  53915. }),
  53916. n.GeometryUtils = {
  53917. merge: function(e, t, i) {
  53918. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53919. var r;
  53920. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53921. r = t.matrix,
  53922. t = t.geometry),
  53923. e.merge(t, r, i)
  53924. },
  53925. center: function(e) {
  53926. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  53927. e.center()
  53928. }
  53929. },
  53930. n.ImageUtils = {
  53931. crossOrigin: void 0,
  53932. loadTexture: function(e, t, i, r) {
  53933. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  53934. var o = new n.TextureLoader;
  53935. o.setCrossOrigin(this.crossOrigin);
  53936. var a = o.load(e, i, void 0, r);
  53937. return t && (a.mapping = t),
  53938. a
  53939. },
  53940. loadTextureCube: function(e, t, i, r) {
  53941. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  53942. var o = new n.CubeTextureLoader;
  53943. o.setCrossOrigin(this.crossOrigin);
  53944. var a = o.load(e, i, void 0, r);
  53945. return t && (a.mapping = t),
  53946. a
  53947. },
  53948. loadCompressedTexture: function() {
  53949. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  53950. },
  53951. loadCompressedTextureCube: function() {
  53952. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  53953. }
  53954. },
  53955. n.Projector = function() {
  53956. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  53957. this.projectVector = function(e, t) {
  53958. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  53959. e.project(t)
  53960. }
  53961. ,
  53962. this.unprojectVector = function(e, t) {
  53963. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  53964. e.unproject(t)
  53965. }
  53966. ,
  53967. this.pickingRay = function(e, t) {
  53968. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  53969. }
  53970. }
  53971. ,
  53972. n.CanvasRenderer = function() {
  53973. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  53974. this.domElement = document.createElement("canvas"),
  53975. this.clear = function() {}
  53976. ,
  53977. this.render = function() {}
  53978. ,
  53979. this.setClearColor = function() {}
  53980. ,
  53981. this.setSize = function() {}
  53982. }
  53983. ,
  53984. n.MeshFaceMaterial = n.MultiMaterial,
  53985. n.CurveUtils = {
  53986. tangentQuadraticBezier: function(e, t, i, n) {
  53987. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  53988. },
  53989. tangentCubicBezier: function(e, t, i, n, r) {
  53990. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  53991. },
  53992. tangentSpline: function(e, t, i, n, r) {
  53993. var o = 6 * e * e - 6 * e
  53994. , a = 3 * e * e - 4 * e + 1
  53995. , s = -6 * e * e + 6 * e
  53996. , l = 3 * e * e - 2 * e;
  53997. return o + a + s + l
  53998. },
  53999. interpolate: function(e, t, i, n, r) {
  54000. var o = .5 * (i - e)
  54001. , a = .5 * (n - t)
  54002. , s = r * r
  54003. , l = r * s;
  54004. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54005. }
  54006. },
  54007. n.SceneUtils = {
  54008. createMultiMaterialObject: function(e, t) {
  54009. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54010. i.add(new n.Mesh(e,t[r]));
  54011. return i
  54012. },
  54013. detach: function(e, t, i) {
  54014. e.applyMatrix(t.matrixWorld),
  54015. t.remove(e),
  54016. i.add(e)
  54017. },
  54018. attach: function(e, t, i) {
  54019. var r = new n.Matrix4;
  54020. r.getInverse(i.matrixWorld),
  54021. e.applyMatrix(r),
  54022. t.remove(e),
  54023. i.add(e)
  54024. }
  54025. },
  54026. n.ShapeUtils = {
  54027. area: function(e) {
  54028. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54029. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54030. return .5 * i
  54031. },
  54032. triangulate: function() {
  54033. function e(e, t, i, n, r, o) {
  54034. var a, s, l, c, h, u, d, p, f;
  54035. if (s = e[o[t]].x,
  54036. l = e[o[t]].y,
  54037. c = e[o[i]].x,
  54038. h = e[o[i]].y,
  54039. u = e[o[n]].x,
  54040. d = e[o[n]].y,
  54041. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54042. return !1;
  54043. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54044. for (g = u - c,
  54045. m = d - h,
  54046. v = s - u,
  54047. A = l - d,
  54048. y = c - s,
  54049. C = h - l,
  54050. a = 0; a < r; a++)
  54051. if (p = e[o[a]].x,
  54052. f = e[o[a]].y,
  54053. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54054. E = f - l,
  54055. b = p - c,
  54056. w = f - h,
  54057. _ = p - u,
  54058. T = f - d,
  54059. M = g * w - m * b,
  54060. x = y * E - C * I,
  54061. S = v * T - A * _,
  54062. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54063. return !1;
  54064. return !0
  54065. }
  54066. return function(t, i) {
  54067. var r = t.length;
  54068. if (r < 3)
  54069. return null;
  54070. var o, a, s, l = [], c = [], h = [];
  54071. if (n.ShapeUtils.area(t) > 0)
  54072. for (a = 0; a < r; a++)
  54073. c[a] = a;
  54074. else
  54075. for (a = 0; a < r; a++)
  54076. c[a] = r - 1 - a;
  54077. var u = r
  54078. , d = 2 * u;
  54079. for (a = u - 1; u > 2; ) {
  54080. if (d-- <= 0)
  54081. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54082. i ? h : l;
  54083. if (o = a,
  54084. u <= o && (o = 0),
  54085. a = o + 1,
  54086. u <= a && (a = 0),
  54087. s = a + 1,
  54088. u <= s && (s = 0),
  54089. e(t, o, a, s, u, c)) {
  54090. var p, f, g, m, v;
  54091. for (p = c[o],
  54092. f = c[a],
  54093. g = c[s],
  54094. l.push([t[p], t[f], t[g]]),
  54095. h.push([c[o], c[a], c[s]]),
  54096. m = a,
  54097. v = a + 1; v < u; m++,
  54098. v++)
  54099. c[m] = c[v];
  54100. u--,
  54101. d = 2 * u
  54102. }
  54103. }
  54104. return i ? h : l
  54105. }
  54106. }(),
  54107. triangulateShape: function(e, t) {
  54108. function i(e, t, i) {
  54109. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54110. }
  54111. function r(e, t, n, r, o) {
  54112. var a = t.x - e.x
  54113. , s = t.y - e.y
  54114. , l = r.x - n.x
  54115. , c = r.y - n.y
  54116. , h = e.x - n.x
  54117. , u = e.y - n.y
  54118. , d = s * l - a * c
  54119. , p = s * h - a * u;
  54120. if (Math.abs(d) > Number.EPSILON) {
  54121. var f;
  54122. if (d > 0) {
  54123. if (p < 0 || p > d)
  54124. return [];
  54125. if (f = c * h - l * u,
  54126. f < 0 || f > d)
  54127. return []
  54128. } else {
  54129. if (p > 0 || p < d)
  54130. return [];
  54131. if (f = c * h - l * u,
  54132. f > 0 || f < d)
  54133. return []
  54134. }
  54135. if (0 === f)
  54136. return !o || 0 !== p && p !== d ? [e] : [];
  54137. if (f === d)
  54138. return !o || 0 !== p && p !== d ? [t] : [];
  54139. if (0 === p)
  54140. return [n];
  54141. if (p === d)
  54142. return [r];
  54143. var g = f / d;
  54144. return [{
  54145. x: e.x + g * a,
  54146. y: e.y + g * s
  54147. }]
  54148. }
  54149. if (0 !== p || c * h !== l * u)
  54150. return [];
  54151. var m = 0 === a && 0 === s
  54152. , v = 0 === l && 0 === c;
  54153. if (m && v)
  54154. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54155. if (m)
  54156. return i(n, r, e) ? [e] : [];
  54157. if (v)
  54158. return i(e, t, n) ? [n] : [];
  54159. var A, y, C, I, E, b, w, _;
  54160. return 0 !== a ? (e.x < t.x ? (A = e,
  54161. C = e.x,
  54162. y = t,
  54163. I = t.x) : (A = t,
  54164. C = t.x,
  54165. y = e,
  54166. I = e.x),
  54167. n.x < r.x ? (E = n,
  54168. w = n.x,
  54169. b = r,
  54170. _ = r.x) : (E = r,
  54171. w = r.x,
  54172. b = n,
  54173. _ = n.x)) : (e.y < t.y ? (A = e,
  54174. C = e.y,
  54175. y = t,
  54176. I = t.y) : (A = t,
  54177. C = t.y,
  54178. y = e,
  54179. I = e.y),
  54180. n.y < r.y ? (E = n,
  54181. w = n.y,
  54182. b = r,
  54183. _ = r.y) : (E = r,
  54184. w = r.y,
  54185. b = n,
  54186. _ = n.y)),
  54187. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54188. }
  54189. function o(e, t, i, n) {
  54190. var r = t.x - e.x
  54191. , o = t.y - e.y
  54192. , a = i.x - e.x
  54193. , s = i.y - e.y
  54194. , l = n.x - e.x
  54195. , c = n.y - e.y
  54196. , h = r * s - o * a
  54197. , u = r * c - o * l;
  54198. if (Math.abs(h) > Number.EPSILON) {
  54199. var d = l * s - c * a;
  54200. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54201. }
  54202. return u > 0
  54203. }
  54204. function a(e, t) {
  54205. function i(e, t) {
  54206. var i = A.length - 1
  54207. , n = e - 1;
  54208. n < 0 && (n = i);
  54209. var r = e + 1;
  54210. r > i && (r = 0);
  54211. var a = o(A[e], A[n], A[r], s[t]);
  54212. if (!a)
  54213. return !1;
  54214. var l = s.length - 1
  54215. , c = t - 1;
  54216. c < 0 && (c = l);
  54217. var h = t + 1;
  54218. return h > l && (h = 0),
  54219. a = o(s[t], s[c], s[h], A[e]),
  54220. !!a
  54221. }
  54222. function n(e, t) {
  54223. var i, n, o;
  54224. for (i = 0; i < A.length; i++)
  54225. if (n = i + 1,
  54226. n %= A.length,
  54227. o = r(e, t, A[i], A[n], !0),
  54228. o.length > 0)
  54229. return !0;
  54230. return !1
  54231. }
  54232. function a(e, i) {
  54233. var n, o, a, s, l;
  54234. for (n = 0; n < y.length; n++)
  54235. for (o = t[y[n]],
  54236. a = 0; a < o.length; a++)
  54237. if (s = a + 1,
  54238. s %= o.length,
  54239. l = r(e, i, o[a], o[s], !0),
  54240. l.length > 0)
  54241. return !0;
  54242. return !1
  54243. }
  54244. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54245. y.push(I);
  54246. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54247. if (w--,
  54248. w < 0) {
  54249. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54250. break
  54251. }
  54252. for (c = b; c < A.length; c++) {
  54253. h = A[c],
  54254. l = -1;
  54255. for (var I = 0; I < y.length; I++)
  54256. if (d = y[I],
  54257. p = h.x + ":" + h.y + ":" + d,
  54258. void 0 === C[p]) {
  54259. s = t[d];
  54260. for (var _ = 0; _ < s.length; _++)
  54261. if (u = s[_],
  54262. i(c, _) && !n(h, u) && !a(h, u)) {
  54263. l = _,
  54264. y.splice(I, 1),
  54265. f = A.slice(0, c + 1),
  54266. g = A.slice(c),
  54267. m = s.slice(l),
  54268. v = s.slice(0, l + 1),
  54269. A = f.concat(m).concat(v).concat(g),
  54270. b = c;
  54271. break
  54272. }
  54273. if (l >= 0)
  54274. break;
  54275. C[p] = !0
  54276. }
  54277. if (l >= 0)
  54278. break
  54279. }
  54280. }
  54281. return A
  54282. }
  54283. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54284. Array.prototype.push.apply(f, t[g]);
  54285. for (s = 0,
  54286. l = f.length; s < l; s++)
  54287. u = f[s].x + ":" + f[s].y,
  54288. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54289. p[u] = s;
  54290. var v = a(e, t)
  54291. , A = n.ShapeUtils.triangulate(v, !1);
  54292. for (s = 0,
  54293. l = A.length; s < l; s++)
  54294. for (h = A[s],
  54295. c = 0; c < 3; c++)
  54296. u = h[c].x + ":" + h[c].y,
  54297. d = p[u],
  54298. void 0 !== d && (h[c] = d);
  54299. return A.concat()
  54300. },
  54301. isClockWise: function(e) {
  54302. return n.ShapeUtils.area(e) < 0
  54303. },
  54304. b2: function() {
  54305. function e(e, t) {
  54306. var i = 1 - e;
  54307. return i * i * t
  54308. }
  54309. function t(e, t) {
  54310. return 2 * (1 - e) * e * t
  54311. }
  54312. function i(e, t) {
  54313. return e * e * t
  54314. }
  54315. return function(n, r, o, a) {
  54316. return e(n, r) + t(n, o) + i(n, a)
  54317. }
  54318. }(),
  54319. b3: function() {
  54320. function e(e, t) {
  54321. var i = 1 - e;
  54322. return i * i * i * t
  54323. }
  54324. function t(e, t) {
  54325. var i = 1 - e;
  54326. return 3 * i * i * e * t
  54327. }
  54328. function i(e, t) {
  54329. var i = 1 - e;
  54330. return 3 * i * e * e * t
  54331. }
  54332. function n(e, t) {
  54333. return e * e * e * t
  54334. }
  54335. return function(r, o, a, s, l) {
  54336. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54337. }
  54338. }()
  54339. },
  54340. n.Curve = function() {}
  54341. ,
  54342. n.Curve.prototype = {
  54343. constructor: n.Curve,
  54344. getPoint: function(e) {
  54345. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54346. null
  54347. },
  54348. getPointAt: function(e) {
  54349. var t = this.getUtoTmapping(e);
  54350. return this.getPoint(t)
  54351. },
  54352. getPoints: function(e) {
  54353. e || (e = 5);
  54354. var t, i = [];
  54355. for (t = 0; t <= e; t++)
  54356. i.push(this.getPoint(t / e));
  54357. return i
  54358. },
  54359. getSpacedPoints: function(e) {
  54360. e || (e = 5);
  54361. var t, i = [];
  54362. for (t = 0; t <= e; t++)
  54363. i.push(this.getPointAt(t / e));
  54364. return i
  54365. },
  54366. getLength: function() {
  54367. var e = this.getLengths();
  54368. return e[e.length - 1]
  54369. },
  54370. getLengths: function(e) {
  54371. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54372. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54373. return this.cacheArcLengths;
  54374. this.needsUpdate = !1;
  54375. var t, i, n = [], r = this.getPoint(0), o = 0;
  54376. for (n.push(0),
  54377. i = 1; i <= e; i++)
  54378. t = this.getPoint(i / e),
  54379. o += t.distanceTo(r),
  54380. n.push(o),
  54381. r = t;
  54382. return this.cacheArcLengths = n,
  54383. n
  54384. },
  54385. updateArcLengths: function() {
  54386. this.needsUpdate = !0,
  54387. this.getLengths()
  54388. },
  54389. getUtoTmapping: function(e, t) {
  54390. var i, n = this.getLengths(), r = 0, o = n.length;
  54391. i = t ? t : e * n[o - 1];
  54392. for (var a, s = 0, l = o - 1; s <= l; )
  54393. if (r = Math.floor(s + (l - s) / 2),
  54394. a = n[r] - i,
  54395. a < 0)
  54396. s = r + 1;
  54397. else {
  54398. if (!(a > 0)) {
  54399. l = r;
  54400. break
  54401. }
  54402. l = r - 1
  54403. }
  54404. if (r = l,
  54405. n[r] === i) {
  54406. var c = r / (o - 1);
  54407. return c
  54408. }
  54409. var h = n[r]
  54410. , u = n[r + 1]
  54411. , d = u - h
  54412. , p = (i - h) / d
  54413. , c = (r + p) / (o - 1);
  54414. return c
  54415. },
  54416. getTangent: function(e) {
  54417. var t = 1e-4
  54418. , i = e - t
  54419. , n = e + t;
  54420. i < 0 && (i = 0),
  54421. n > 1 && (n = 1);
  54422. var r = this.getPoint(i)
  54423. , o = this.getPoint(n)
  54424. , a = o.clone().sub(r);
  54425. return a.normalize()
  54426. },
  54427. getTangentAt: function(e) {
  54428. var t = this.getUtoTmapping(e);
  54429. return this.getTangent(t)
  54430. }
  54431. },
  54432. n.Curve.create = function(e, t) {
  54433. return e.prototype = Object.create(n.Curve.prototype),
  54434. e.prototype.constructor = e,
  54435. e.prototype.getPoint = t,
  54436. e
  54437. }
  54438. ,
  54439. n.CurvePath = function() {
  54440. this.curves = [],
  54441. this.autoClose = !1
  54442. }
  54443. ,
  54444. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54445. n.CurvePath.prototype.constructor = n.CurvePath,
  54446. n.CurvePath.prototype.add = function(e) {
  54447. this.curves.push(e)
  54448. }
  54449. ,
  54450. n.CurvePath.prototype.closePath = function() {
  54451. var e = this.curves[0].getPoint(0)
  54452. , t = this.curves[this.curves.length - 1].getPoint(1);
  54453. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54454. }
  54455. ,
  54456. n.CurvePath.prototype.getPoint = function(e) {
  54457. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54458. if (i[n] >= t) {
  54459. var r = i[n] - t
  54460. , o = this.curves[n]
  54461. , a = 1 - r / o.getLength();
  54462. return o.getPointAt(a)
  54463. }
  54464. n++
  54465. }
  54466. return null
  54467. }
  54468. ,
  54469. n.CurvePath.prototype.getLength = function() {
  54470. var e = this.getCurveLengths();
  54471. return e[e.length - 1]
  54472. }
  54473. ,
  54474. n.CurvePath.prototype.getCurveLengths = function() {
  54475. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54476. return this.cacheLengths;
  54477. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54478. t += this.curves[i].getLength(),
  54479. e.push(t);
  54480. return this.cacheLengths = e,
  54481. e
  54482. }
  54483. ,
  54484. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54485. var t = this.getPoints(e);
  54486. return this.createGeometry(t)
  54487. }
  54488. ,
  54489. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54490. var t = this.getSpacedPoints(e);
  54491. return this.createGeometry(t)
  54492. }
  54493. ,
  54494. n.CurvePath.prototype.createGeometry = function(e) {
  54495. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54496. var o = e[i];
  54497. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54498. }
  54499. return t
  54500. }
  54501. ,
  54502. n.Font = function(e) {
  54503. this.data = e
  54504. }
  54505. ,
  54506. n.Font.prototype = {
  54507. constructor: n.Font,
  54508. generateShapes: function(e, t, i) {
  54509. function r(e) {
  54510. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54511. var c = o(i[l], n, r);
  54512. r += c.offset,
  54513. s.push(c.path)
  54514. }
  54515. return s
  54516. }
  54517. function o(e, t, r) {
  54518. var o = a.glyphs[e] || a.glyphs["?"];
  54519. if (o) {
  54520. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54521. if (o.o)
  54522. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54523. var _ = E[b++];
  54524. switch (_) {
  54525. case "m":
  54526. s = E[b++] * t + r,
  54527. l = E[b++] * t,
  54528. A.moveTo(s, l);
  54529. break;
  54530. case "l":
  54531. s = E[b++] * t + r,
  54532. l = E[b++] * t,
  54533. A.lineTo(s, l);
  54534. break;
  54535. case "q":
  54536. if (c = E[b++] * t + r,
  54537. h = E[b++] * t,
  54538. p = E[b++] * t + r,
  54539. f = E[b++] * t,
  54540. A.quadraticCurveTo(p, f, c, h),
  54541. v = y[y.length - 1]) {
  54542. u = v.x,
  54543. d = v.y;
  54544. for (var T = 1; T <= i; T++) {
  54545. var x = T / i;
  54546. C(x, u, p, c),
  54547. C(x, d, f, h)
  54548. }
  54549. }
  54550. break;
  54551. case "b":
  54552. if (c = E[b++] * t + r,
  54553. h = E[b++] * t,
  54554. p = E[b++] * t + r,
  54555. f = E[b++] * t,
  54556. g = E[b++] * t + r,
  54557. m = E[b++] * t,
  54558. A.bezierCurveTo(p, f, g, m, c, h),
  54559. v = y[y.length - 1]) {
  54560. u = v.x,
  54561. d = v.y;
  54562. for (var T = 1; T <= i; T++) {
  54563. var x = T / i;
  54564. I(x, u, p, g, c),
  54565. I(x, d, f, m, h)
  54566. }
  54567. }
  54568. }
  54569. }
  54570. return {
  54571. offset: o.ha * t,
  54572. path: A
  54573. }
  54574. }
  54575. }
  54576. void 0 === t && (t = 100),
  54577. void 0 === i && (i = 4);
  54578. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54579. Array.prototype.push.apply(l, s[c].toShapes());
  54580. return l
  54581. }
  54582. },
  54583. n.Path = function(e) {
  54584. n.CurvePath.call(this),
  54585. this.actions = [],
  54586. e && this.fromPoints(e)
  54587. }
  54588. ,
  54589. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54590. n.Path.prototype.constructor = n.Path,
  54591. n.Path.prototype.fromPoints = function(e) {
  54592. this.moveTo(e[0].x, e[0].y);
  54593. for (var t = 1, i = e.length; t < i; t++)
  54594. this.lineTo(e[t].x, e[t].y)
  54595. }
  54596. ,
  54597. n.Path.prototype.moveTo = function(e, t) {
  54598. this.actions.push({
  54599. action: "moveTo",
  54600. args: [e, t]
  54601. })
  54602. }
  54603. ,
  54604. n.Path.prototype.lineTo = function(e, t) {
  54605. var i = this.actions[this.actions.length - 1].args
  54606. , r = i[i.length - 2]
  54607. , o = i[i.length - 1]
  54608. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54609. this.curves.push(a),
  54610. this.actions.push({
  54611. action: "lineTo",
  54612. args: [e, t]
  54613. })
  54614. }
  54615. ,
  54616. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54617. var o = this.actions[this.actions.length - 1].args
  54618. , a = o[o.length - 2]
  54619. , s = o[o.length - 1]
  54620. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54621. this.curves.push(l),
  54622. this.actions.push({
  54623. action: "quadraticCurveTo",
  54624. args: [e, t, i, r]
  54625. })
  54626. }
  54627. ,
  54628. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54629. var s = this.actions[this.actions.length - 1].args
  54630. , l = s[s.length - 2]
  54631. , c = s[s.length - 1]
  54632. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54633. this.curves.push(h),
  54634. this.actions.push({
  54635. action: "bezierCurveTo",
  54636. args: [e, t, i, r, o, a]
  54637. })
  54638. }
  54639. ,
  54640. n.Path.prototype.splineThru = function(e) {
  54641. var t = Array.prototype.slice.call(arguments)
  54642. , i = this.actions[this.actions.length - 1].args
  54643. , r = i[i.length - 2]
  54644. , o = i[i.length - 1]
  54645. , a = [new n.Vector2(r,o)];
  54646. Array.prototype.push.apply(a, e);
  54647. var s = new n.SplineCurve(a);
  54648. this.curves.push(s),
  54649. this.actions.push({
  54650. action: "splineThru",
  54651. args: t
  54652. })
  54653. }
  54654. ,
  54655. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54656. var a = this.actions[this.actions.length - 1].args
  54657. , s = a[a.length - 2]
  54658. , l = a[a.length - 1];
  54659. this.absarc(e + s, t + l, i, n, r, o)
  54660. }
  54661. ,
  54662. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54663. this.absellipse(e, t, i, i, n, r, o)
  54664. }
  54665. ,
  54666. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54667. var l = this.actions[this.actions.length - 1].args
  54668. , c = l[l.length - 2]
  54669. , h = l[l.length - 1];
  54670. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54671. }
  54672. ,
  54673. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54674. var c = [e, t, i, r, o, a, s, l || 0]
  54675. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54676. this.curves.push(h);
  54677. var u = h.getPoint(1);
  54678. c.push(u.x),
  54679. c.push(u.y),
  54680. this.actions.push({
  54681. action: "ellipse",
  54682. args: c
  54683. })
  54684. }
  54685. ,
  54686. n.Path.prototype.getSpacedPoints = function(e) {
  54687. e || (e = 40);
  54688. for (var t = [], i = 0; i < e; i++)
  54689. t.push(this.getPoint(i / e));
  54690. return this.autoClose && t.push(t[0]),
  54691. t
  54692. }
  54693. ,
  54694. n.Path.prototype.getPoints = function(e) {
  54695. e = e || 12;
  54696. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54697. var A = this.actions[m]
  54698. , y = A.action
  54699. , C = A.args;
  54700. switch (y) {
  54701. case "moveTo":
  54702. g.push(new n.Vector2(C[0],C[1]));
  54703. break;
  54704. case "lineTo":
  54705. g.push(new n.Vector2(C[0],C[1]));
  54706. break;
  54707. case "quadraticCurveTo":
  54708. t = C[2],
  54709. i = C[3],
  54710. a = C[0],
  54711. s = C[1],
  54712. g.length > 0 ? (h = g[g.length - 1],
  54713. l = h.x,
  54714. c = h.y) : (h = this.actions[m - 1].args,
  54715. l = h[h.length - 2],
  54716. c = h[h.length - 1]);
  54717. for (var I = 1; I <= e; I++) {
  54718. var E = I / e;
  54719. u = p(E, l, a, t),
  54720. d = p(E, c, s, i),
  54721. g.push(new n.Vector2(u,d))
  54722. }
  54723. break;
  54724. case "bezierCurveTo":
  54725. t = C[4],
  54726. i = C[5],
  54727. a = C[0],
  54728. s = C[1],
  54729. r = C[2],
  54730. o = C[3],
  54731. g.length > 0 ? (h = g[g.length - 1],
  54732. l = h.x,
  54733. c = h.y) : (h = this.actions[m - 1].args,
  54734. l = h[h.length - 2],
  54735. c = h[h.length - 1]);
  54736. for (var I = 1; I <= e; I++) {
  54737. var E = I / e;
  54738. u = f(E, l, a, r, t),
  54739. d = f(E, c, s, o, i),
  54740. g.push(new n.Vector2(u,d))
  54741. }
  54742. break;
  54743. case "splineThru":
  54744. h = this.actions[m - 1].args;
  54745. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54746. , w = [b]
  54747. , _ = e * C[0].length;
  54748. w = w.concat(C[0]);
  54749. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54750. g.push(T.getPointAt(I / _));
  54751. break;
  54752. case "arc":
  54753. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54754. var E = I / N;
  54755. L || (E = 1 - E),
  54756. x = P + E * D,
  54757. u = S + R * Math.cos(x),
  54758. d = M + R * Math.sin(x),
  54759. g.push(new n.Vector2(u,d))
  54760. }
  54761. break;
  54762. case "ellipse":
  54763. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54764. 0 !== k && (B = Math.cos(k),
  54765. F = Math.sin(k));
  54766. for (var I = 1; I <= N; I++) {
  54767. var E = I / N;
  54768. if (L || (E = 1 - E),
  54769. x = P + E * D,
  54770. u = S + V * Math.cos(x),
  54771. d = M + U * Math.sin(x),
  54772. 0 !== k) {
  54773. var H = u
  54774. , G = d;
  54775. u = (H - S) * B - (G - M) * F + S,
  54776. d = (H - S) * F + (G - M) * B + M
  54777. }
  54778. g.push(new n.Vector2(u,d))
  54779. }
  54780. }
  54781. }
  54782. var z = g[g.length - 1];
  54783. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54784. this.autoClose && g.push(g[0]),
  54785. g
  54786. }
  54787. ,
  54788. n.Path.prototype.toShapes = function(e, t) {
  54789. function i(e) {
  54790. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54791. var a = e[r]
  54792. , s = a.args
  54793. , l = a.action;
  54794. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54795. i = new n.Path),
  54796. i[l].apply(i, s)
  54797. }
  54798. return 0 !== i.actions.length && t.push(i),
  54799. t
  54800. }
  54801. function r(e) {
  54802. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54803. var o = e[i]
  54804. , a = new n.Shape;
  54805. a.actions = o.actions,
  54806. a.curves = o.curves,
  54807. t.push(a)
  54808. }
  54809. return t
  54810. }
  54811. function o(e, t) {
  54812. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54813. var a = t[r]
  54814. , s = t[o]
  54815. , l = s.x - a.x
  54816. , c = s.y - a.y;
  54817. if (Math.abs(c) > Number.EPSILON) {
  54818. if (c < 0 && (a = t[o],
  54819. l = -l,
  54820. s = t[r],
  54821. c = -c),
  54822. e.y < a.y || e.y > s.y)
  54823. continue;
  54824. if (e.y === a.y) {
  54825. if (e.x === a.x)
  54826. return !0
  54827. } else {
  54828. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54829. if (0 === h)
  54830. return !0;
  54831. if (h < 0)
  54832. continue;
  54833. n = !n
  54834. }
  54835. } else {
  54836. if (e.y !== a.y)
  54837. continue;
  54838. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54839. return !0
  54840. }
  54841. }
  54842. return n
  54843. }
  54844. var a = n.ShapeUtils.isClockWise
  54845. , s = i(this.actions);
  54846. if (0 === s.length)
  54847. return [];
  54848. if (t === !0)
  54849. return r(s);
  54850. var l, c, h, u = [];
  54851. if (1 === s.length)
  54852. return c = s[0],
  54853. h = new n.Shape,
  54854. h.actions = c.actions,
  54855. h.curves = c.curves,
  54856. u.push(h),
  54857. u;
  54858. var d = !a(s[0].getPoints());
  54859. d = e ? !d : d;
  54860. var p, f = [], g = [], m = [], v = 0;
  54861. g[v] = void 0,
  54862. m[v] = [];
  54863. for (var A = 0, y = s.length; A < y; A++)
  54864. c = s[A],
  54865. p = c.getPoints(),
  54866. l = a(p),
  54867. l = e ? !l : l,
  54868. l ? (!d && g[v] && v++,
  54869. g[v] = {
  54870. s: new n.Shape,
  54871. p: p
  54872. },
  54873. g[v].s.actions = c.actions,
  54874. g[v].s.curves = c.curves,
  54875. d && v++,
  54876. m[v] = []) : m[v].push({
  54877. h: c,
  54878. p: p[0]
  54879. });
  54880. if (!g[0])
  54881. return r(s);
  54882. if (g.length > 1) {
  54883. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54884. f[E] = [];
  54885. for (var E = 0, b = g.length; E < b; E++)
  54886. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54887. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54888. o(T.p, g[S].p) && (E !== S && I.push({
  54889. froms: E,
  54890. tos: S,
  54891. hole: _
  54892. }),
  54893. x ? (x = !1,
  54894. f[S].push(T)) : C = !0);
  54895. x && f[E].push(T)
  54896. }
  54897. I.length > 0 && (C || (m = f))
  54898. }
  54899. for (var M, A = 0, R = g.length; A < R; A++) {
  54900. h = g[A].s,
  54901. u.push(h),
  54902. M = m[A];
  54903. for (var P = 0, O = M.length; P < O; P++)
  54904. h.holes.push(M[P].h)
  54905. }
  54906. return u
  54907. }
  54908. ,
  54909. n.Shape = function() {
  54910. n.Path.apply(this, arguments),
  54911. this.holes = []
  54912. }
  54913. ,
  54914. n.Shape.prototype = Object.create(n.Path.prototype),
  54915. n.Shape.prototype.constructor = n.Shape,
  54916. n.Shape.prototype.extrude = function(e) {
  54917. return new n.ExtrudeGeometry(this,e)
  54918. }
  54919. ,
  54920. n.Shape.prototype.makeGeometry = function(e) {
  54921. return new n.ShapeGeometry(this,e)
  54922. }
  54923. ,
  54924. n.Shape.prototype.getPointsHoles = function(e) {
  54925. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  54926. t[i] = this.holes[i].getPoints(e);
  54927. return t
  54928. }
  54929. ,
  54930. n.Shape.prototype.extractAllPoints = function(e) {
  54931. return {
  54932. shape: this.getPoints(e),
  54933. holes: this.getPointsHoles(e)
  54934. }
  54935. }
  54936. ,
  54937. n.Shape.prototype.extractPoints = function(e) {
  54938. return this.extractAllPoints(e)
  54939. }
  54940. ,
  54941. n.LineCurve = function(e, t) {
  54942. this.v1 = e,
  54943. this.v2 = t
  54944. }
  54945. ,
  54946. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  54947. n.LineCurve.prototype.constructor = n.LineCurve,
  54948. n.LineCurve.prototype.getPoint = function(e) {
  54949. var t = this.v2.clone().sub(this.v1);
  54950. return t.multiplyScalar(e).add(this.v1),
  54951. t
  54952. }
  54953. ,
  54954. n.LineCurve.prototype.getPointAt = function(e) {
  54955. return this.getPoint(e)
  54956. }
  54957. ,
  54958. n.LineCurve.prototype.getTangent = function(e) {
  54959. var t = this.v2.clone().sub(this.v1);
  54960. return t.normalize()
  54961. }
  54962. ,
  54963. n.QuadraticBezierCurve = function(e, t, i) {
  54964. this.v0 = e,
  54965. this.v1 = t,
  54966. this.v2 = i
  54967. }
  54968. ,
  54969. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  54970. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  54971. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  54972. var t = n.ShapeUtils.b2;
  54973. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  54974. }
  54975. ,
  54976. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  54977. var t = n.CurveUtils.tangentQuadraticBezier;
  54978. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  54979. }
  54980. ,
  54981. n.CubicBezierCurve = function(e, t, i, n) {
  54982. this.v0 = e,
  54983. this.v1 = t,
  54984. this.v2 = i,
  54985. this.v3 = n
  54986. }
  54987. ,
  54988. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  54989. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  54990. n.CubicBezierCurve.prototype.getPoint = function(e) {
  54991. var t = n.ShapeUtils.b3;
  54992. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  54993. }
  54994. ,
  54995. n.CubicBezierCurve.prototype.getTangent = function(e) {
  54996. var t = n.CurveUtils.tangentCubicBezier;
  54997. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  54998. }
  54999. ,
  55000. n.SplineCurve = function(e) {
  55001. this.points = void 0 == e ? [] : e
  55002. }
  55003. ,
  55004. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55005. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55006. n.SplineCurve.prototype.getPoint = function(e) {
  55007. var t = this.points
  55008. , i = (t.length - 1) * e
  55009. , r = Math.floor(i)
  55010. , o = i - r
  55011. , a = t[0 === r ? r : r - 1]
  55012. , s = t[r]
  55013. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55014. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55015. , h = n.CurveUtils.interpolate;
  55016. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55017. }
  55018. ,
  55019. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55020. this.aX = e,
  55021. this.aY = t,
  55022. this.xRadius = i,
  55023. this.yRadius = n,
  55024. this.aStartAngle = r,
  55025. this.aEndAngle = o,
  55026. this.aClockwise = a,
  55027. this.aRotation = s || 0
  55028. }
  55029. ,
  55030. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55031. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55032. n.EllipseCurve.prototype.getPoint = function(e) {
  55033. var t = this.aEndAngle - this.aStartAngle;
  55034. t < 0 && (t += 2 * Math.PI),
  55035. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55036. var i;
  55037. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55038. var r = this.aX + this.xRadius * Math.cos(i)
  55039. , o = this.aY + this.yRadius * Math.sin(i);
  55040. if (0 !== this.aRotation) {
  55041. var a = Math.cos(this.aRotation)
  55042. , s = Math.sin(this.aRotation)
  55043. , l = r
  55044. , c = o;
  55045. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55046. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55047. }
  55048. return new n.Vector2(r,o)
  55049. }
  55050. ,
  55051. n.ArcCurve = function(e, t, i, r, o, a) {
  55052. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55053. }
  55054. ,
  55055. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55056. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55057. n.LineCurve3 = n.Curve.create(function(e, t) {
  55058. this.v1 = e,
  55059. this.v2 = t
  55060. }, function(e) {
  55061. var t = new n.Vector3;
  55062. return t.subVectors(this.v2, this.v1),
  55063. t.multiplyScalar(e),
  55064. t.add(this.v1),
  55065. t
  55066. }),
  55067. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55068. this.v0 = e,
  55069. this.v1 = t,
  55070. this.v2 = i
  55071. }, function(e) {
  55072. var t = n.ShapeUtils.b2;
  55073. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55074. }),
  55075. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55076. this.v0 = e,
  55077. this.v1 = t,
  55078. this.v2 = i,
  55079. this.v3 = n
  55080. }, function(e) {
  55081. var t = n.ShapeUtils.b3;
  55082. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55083. }),
  55084. n.SplineCurve3 = n.Curve.create(function(e) {
  55085. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55086. this.points = void 0 == e ? [] : e
  55087. }, function(e) {
  55088. var t = this.points
  55089. , i = (t.length - 1) * e
  55090. , r = Math.floor(i)
  55091. , o = i - r
  55092. , a = t[0 == r ? r : r - 1]
  55093. , s = t[r]
  55094. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55095. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55096. , h = n.CurveUtils.interpolate;
  55097. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55098. }),
  55099. n.CatmullRomCurve3 = function() {
  55100. function e() {}
  55101. var t = new n.Vector3
  55102. , i = new e
  55103. , r = new e
  55104. , o = new e;
  55105. return e.prototype.init = function(e, t, i, n) {
  55106. this.c0 = e,
  55107. this.c1 = i,
  55108. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55109. this.c3 = 2 * e - 2 * t + i + n
  55110. }
  55111. ,
  55112. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55113. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55114. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55115. s *= o,
  55116. l *= o,
  55117. this.init(t, i, s, l)
  55118. }
  55119. ,
  55120. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55121. this.init(t, i, r * (i - e), r * (n - t))
  55122. }
  55123. ,
  55124. e.prototype.calc = function(e) {
  55125. var t = e * e
  55126. , i = t * e;
  55127. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55128. }
  55129. ,
  55130. n.Curve.create(function(e) {
  55131. this.points = e || [],
  55132. this.closed = !1
  55133. }, function(e) {
  55134. var a, s, l, c, h = this.points;
  55135. c = h.length,
  55136. c < 2 && console.log("duh, you need at least 2 points"),
  55137. a = (c - (this.closed ? 0 : 1)) * e,
  55138. s = Math.floor(a),
  55139. l = a - s,
  55140. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55141. l = 1);
  55142. var u, d, p, f;
  55143. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55144. u = t),
  55145. d = h[s % c],
  55146. p = h[(s + 1) % c],
  55147. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55148. f = t),
  55149. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55150. var g = "chordal" === this.type ? .5 : .25
  55151. , m = Math.pow(u.distanceToSquared(d), g)
  55152. , v = Math.pow(d.distanceToSquared(p), g)
  55153. , A = Math.pow(p.distanceToSquared(f), g);
  55154. v < 1e-4 && (v = 1),
  55155. m < 1e-4 && (m = v),
  55156. A < 1e-4 && (A = v),
  55157. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55158. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55159. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55160. } else if ("catmullrom" === this.type) {
  55161. var y = void 0 !== this.tension ? this.tension : .5;
  55162. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55163. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55164. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55165. }
  55166. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55167. return C
  55168. })
  55169. }(),
  55170. n.ClosedSplineCurve3 = function(e) {
  55171. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55172. n.CatmullRomCurve3.call(this, e),
  55173. this.type = "catmullrom",
  55174. this.closed = !0
  55175. }
  55176. ,
  55177. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55178. n.BoxGeometry = function(e, t, i, r, o, a) {
  55179. n.Geometry.call(this),
  55180. this.type = "BoxGeometry",
  55181. this.parameters = {
  55182. width: e,
  55183. height: t,
  55184. depth: i,
  55185. widthSegments: r,
  55186. heightSegments: o,
  55187. depthSegments: a
  55188. },
  55189. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55190. this.mergeVertices()
  55191. }
  55192. ,
  55193. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55194. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55195. n.CubeGeometry = n.BoxGeometry,
  55196. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55197. function s(e, t, i) {
  55198. var n = 0;
  55199. return n += e * t * 2,
  55200. n += e * i * 2,
  55201. n += i * t * 2,
  55202. 4 * n
  55203. }
  55204. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55205. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55206. for (var L = O * b - _, D = 0; D < x; D++) {
  55207. var N = D * E - w;
  55208. P[e] = N * r,
  55209. P[t] = L * o,
  55210. P[i] = T,
  55211. p[m] = P.x,
  55212. p[m + 1] = P.y,
  55213. p[m + 2] = P.z,
  55214. P[e] = 0,
  55215. P[t] = 0,
  55216. P[i] = l > 0 ? 1 : -1,
  55217. f[m] = P.x,
  55218. f[m + 1] = P.y,
  55219. f[m + 2] = P.z,
  55220. g[v] = D / h,
  55221. g[v + 1] = 1 - O / u,
  55222. m += 3,
  55223. v += 2,
  55224. M += 1
  55225. }
  55226. for (O = 0; O < u; O++)
  55227. for (D = 0; D < h; D++) {
  55228. var B = y + D + x * O
  55229. , F = y + D + x * (O + 1)
  55230. , V = y + (D + 1) + x * (O + 1)
  55231. , U = y + (D + 1) + x * O;
  55232. d[A] = B,
  55233. d[A + 1] = F,
  55234. d[A + 2] = U,
  55235. d[A + 3] = F,
  55236. d[A + 4] = V,
  55237. d[A + 5] = U,
  55238. A += 6,
  55239. R += 6
  55240. }
  55241. c.addGroup(C, R, I),
  55242. C += R,
  55243. y += M
  55244. }
  55245. n.BufferGeometry.call(this),
  55246. this.type = "BoxBufferGeometry",
  55247. this.parameters = {
  55248. width: e,
  55249. height: t,
  55250. depth: i,
  55251. widthSegments: r,
  55252. heightSegments: o,
  55253. depthSegments: a
  55254. };
  55255. var c = this;
  55256. r = Math.floor(r) || 1,
  55257. o = Math.floor(o) || 1,
  55258. a = Math.floor(a) || 1;
  55259. var h = s(r, o, a)
  55260. , u = h / 4 * 6
  55261. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55262. , p = new Float32Array(3 * h)
  55263. , f = new Float32Array(3 * h)
  55264. , g = new Float32Array(2 * h)
  55265. , m = 0
  55266. , v = 0
  55267. , A = 0
  55268. , y = 0
  55269. , C = 0;
  55270. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55271. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55272. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55273. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55274. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55275. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55276. this.setIndex(new n.BufferAttribute(d,1)),
  55277. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55278. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55279. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55280. }
  55281. ,
  55282. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55283. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55284. n.CircleGeometry = function(e, t, i, r) {
  55285. n.Geometry.call(this),
  55286. this.type = "CircleGeometry",
  55287. this.parameters = {
  55288. radius: e,
  55289. segments: t,
  55290. thetaStart: i,
  55291. thetaLength: r
  55292. },
  55293. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55294. }
  55295. ,
  55296. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55297. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55298. n.CircleBufferGeometry = function(e, t, i, r) {
  55299. n.BufferGeometry.call(this),
  55300. this.type = "CircleBufferGeometry",
  55301. this.parameters = {
  55302. radius: e,
  55303. segments: t,
  55304. thetaStart: i,
  55305. thetaLength: r
  55306. },
  55307. e = e || 50,
  55308. t = void 0 !== t ? Math.max(3, t) : 8,
  55309. i = void 0 !== i ? i : 0,
  55310. r = void 0 !== r ? r : 2 * Math.PI;
  55311. var o = t + 2
  55312. , a = new Float32Array(3 * o)
  55313. , s = new Float32Array(3 * o)
  55314. , l = new Float32Array(2 * o);
  55315. s[2] = 1,
  55316. l[0] = .5,
  55317. l[1] = .5;
  55318. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55319. h += 3,
  55320. u += 2) {
  55321. var d = i + c / t * r;
  55322. a[h] = e * Math.cos(d),
  55323. a[h + 1] = e * Math.sin(d),
  55324. s[h + 2] = 1,
  55325. l[u] = (a[h] / e + 1) / 2,
  55326. l[u + 1] = (a[h + 1] / e + 1) / 2
  55327. }
  55328. for (var p = [], h = 1; h <= t; h++)
  55329. p.push(h, h + 1, 0);
  55330. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55331. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55332. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55333. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55334. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55335. }
  55336. ,
  55337. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55338. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55339. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55340. function c() {
  55341. var e = (r + 1) * (o + 1);
  55342. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55343. e
  55344. }
  55345. function h() {
  55346. var e = r * o * 2 * 3;
  55347. return a === !1 && (e += 2 * r * 3),
  55348. e
  55349. }
  55350. function u() {
  55351. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55352. for (c = 0; c <= o; c++) {
  55353. var p = []
  55354. , f = c / o
  55355. , b = f * (t - e) + e;
  55356. for (a = 0; a <= r; a++) {
  55357. var w = a / r;
  55358. u.x = b * Math.sin(w * l + s),
  55359. u.y = -f * i + E,
  55360. u.z = b * Math.cos(w * l + s),
  55361. m.setXYZ(y, u.x, u.y, u.z),
  55362. h.copy(u),
  55363. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55364. h.z = Math.cos(w * l + s)),
  55365. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55366. v.setXYZ(y, h.x, h.y, h.z),
  55367. A.setXY(y, w, 1 - f),
  55368. p.push(y),
  55369. y++
  55370. }
  55371. I.push(p)
  55372. }
  55373. for (a = 0; a < r; a++)
  55374. for (c = 0; c < o; c++) {
  55375. var _ = I[c][a]
  55376. , T = I[c + 1][a]
  55377. , x = I[c + 1][a + 1]
  55378. , S = I[c][a + 1];
  55379. g.setX(C, _),
  55380. C++,
  55381. g.setX(C, T),
  55382. C++,
  55383. g.setX(C, S),
  55384. C++,
  55385. g.setX(C, T),
  55386. C++,
  55387. g.setX(C, x),
  55388. C++,
  55389. g.setX(C, S),
  55390. C++
  55391. }
  55392. }
  55393. function d(i) {
  55394. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55395. for (a = y,
  55396. o = 1; o <= r; o++)
  55397. m.setXYZ(y, 0, E * p, 0),
  55398. v.setXYZ(y, 0, p, 0),
  55399. i === !0 ? (h.x = o / r,
  55400. h.y = 0) : (h.x = (o - 1) / r,
  55401. h.y = 1),
  55402. A.setXY(y, h.x, h.y),
  55403. y++;
  55404. for (c = y,
  55405. o = 0; o <= r; o++) {
  55406. var f = o / r;
  55407. u.x = d * Math.sin(f * l + s),
  55408. u.y = E * p,
  55409. u.z = d * Math.cos(f * l + s),
  55410. m.setXYZ(y, u.x, u.y, u.z),
  55411. v.setXYZ(y, 0, p, 0),
  55412. A.setXY(y, f, i === !0 ? 1 : 0),
  55413. y++
  55414. }
  55415. for (o = 0; o < r; o++) {
  55416. var I = a + o
  55417. , b = c + o;
  55418. i === !0 ? (g.setX(C, b),
  55419. C++,
  55420. g.setX(C, b + 1),
  55421. C++,
  55422. g.setX(C, I),
  55423. C++) : (g.setX(C, b + 1),
  55424. C++,
  55425. g.setX(C, b),
  55426. C++,
  55427. g.setX(C, I),
  55428. C++)
  55429. }
  55430. }
  55431. n.BufferGeometry.call(this),
  55432. this.type = "CylinderBufferGeometry",
  55433. this.parameters = {
  55434. radiusTop: e,
  55435. radiusBottom: t,
  55436. height: i,
  55437. radialSegments: r,
  55438. heightSegments: o,
  55439. openEnded: a,
  55440. thetaStart: s,
  55441. thetaLength: l
  55442. },
  55443. e = void 0 !== e ? e : 20,
  55444. t = void 0 !== t ? t : 20,
  55445. i = void 0 !== i ? i : 100,
  55446. r = Math.floor(r) || 8,
  55447. o = Math.floor(o) || 1,
  55448. a = void 0 !== a && a,
  55449. s = void 0 !== s ? s : 0,
  55450. l = void 0 !== l ? l : 2 * Math.PI;
  55451. var p = c()
  55452. , f = h()
  55453. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55454. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55455. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55456. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55457. , y = 0
  55458. , C = 0
  55459. , I = []
  55460. , E = i / 2;
  55461. u(),
  55462. a === !1 && (e > 0 && d(!0),
  55463. t > 0 && d(!1)),
  55464. this.setIndex(g),
  55465. this.addAttribute("position", m),
  55466. this.addAttribute("normal", v),
  55467. this.addAttribute("uv", A)
  55468. }
  55469. ,
  55470. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55471. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55472. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55473. n.Geometry.call(this),
  55474. this.type = "CylinderGeometry",
  55475. this.parameters = {
  55476. radiusTop: e,
  55477. radiusBottom: t,
  55478. height: i,
  55479. radialSegments: r,
  55480. heightSegments: o,
  55481. openEnded: a,
  55482. thetaStart: s,
  55483. thetaLength: l
  55484. },
  55485. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55486. this.mergeVertices()
  55487. }
  55488. ,
  55489. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55490. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55491. n.EdgesGeometry = function(e, t) {
  55492. function i(e, t) {
  55493. return e - t
  55494. }
  55495. n.BufferGeometry.call(this),
  55496. t = void 0 !== t ? t : 1;
  55497. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55498. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55499. r.fromBufferGeometry(e)) : r = e.clone(),
  55500. r.mergeVertices(),
  55501. r.computeFaceNormals();
  55502. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55503. for (var p = h[u], f = 0; f < 3; f++) {
  55504. a[0] = p[l[f]],
  55505. a[1] = p[l[(f + 1) % 3]],
  55506. a.sort(i);
  55507. var g = a.toString();
  55508. void 0 === s[g] ? s[g] = {
  55509. vert1: a[0],
  55510. vert2: a[1],
  55511. face1: u,
  55512. face2: void 0
  55513. } : s[g].face2 = u
  55514. }
  55515. var m = [];
  55516. for (var g in s) {
  55517. var v = s[g];
  55518. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55519. var A = c[v.vert1];
  55520. m.push(A.x),
  55521. m.push(A.y),
  55522. m.push(A.z),
  55523. A = c[v.vert2],
  55524. m.push(A.x),
  55525. m.push(A.y),
  55526. m.push(A.z)
  55527. }
  55528. }
  55529. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55530. }
  55531. ,
  55532. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55533. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55534. n.ExtrudeGeometry = function(e, t) {
  55535. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55536. this.type = "ExtrudeGeometry",
  55537. e = Array.isArray(e) ? e : [e],
  55538. this.addShapeList(e, t),
  55539. void this.computeFaceNormals())
  55540. }
  55541. ;
  55542. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55543. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55544. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55545. for (var i = e.length, n = 0; n < i; n++) {
  55546. var r = e[n];
  55547. this.addShape(r, t)
  55548. }
  55549. }
  55550. ,
  55551. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55552. function i(e, t, i) {
  55553. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55554. t.clone().multiplyScalar(i).add(e)
  55555. }
  55556. function r(e, t, i) {
  55557. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55558. if (Math.abs(d) > Number.EPSILON) {
  55559. var p = Math.sqrt(u)
  55560. , f = Math.sqrt(c * c + h * h)
  55561. , g = t.x - l / p
  55562. , m = t.y + s / p
  55563. , v = i.x - h / f
  55564. , A = i.y + c / f
  55565. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55566. r = g + s * y - e.x,
  55567. o = m + l * y - e.y;
  55568. var C = r * r + o * o;
  55569. if (C <= 2)
  55570. return new n.Vector2(r,o);
  55571. a = Math.sqrt(C / 2)
  55572. } else {
  55573. var I = !1;
  55574. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55575. I ? (r = -l,
  55576. o = s,
  55577. a = Math.sqrt(u)) : (r = s,
  55578. o = l,
  55579. a = Math.sqrt(u / 2))
  55580. }
  55581. return new n.Vector2(r / a,o / a)
  55582. }
  55583. function o() {
  55584. if (C) {
  55585. var e = 0
  55586. , t = z * e;
  55587. for (Y = 0; Y < W; Y++)
  55588. G = N[Y],
  55589. c(G[2] + t, G[1] + t, G[0] + t);
  55590. for (e = E + 2 * y,
  55591. t = z * e,
  55592. Y = 0; Y < W; Y++)
  55593. G = N[Y],
  55594. c(G[0] + t, G[1] + t, G[2] + t)
  55595. } else {
  55596. for (Y = 0; Y < W; Y++)
  55597. G = N[Y],
  55598. c(G[2], G[1], G[0]);
  55599. for (Y = 0; Y < W; Y++)
  55600. G = N[Y],
  55601. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55602. }
  55603. }
  55604. function a() {
  55605. var e = 0;
  55606. for (s(B, e),
  55607. e += B.length,
  55608. x = 0,
  55609. S = L.length; x < S; x++)
  55610. T = L[x],
  55611. s(T, e),
  55612. e += T.length
  55613. }
  55614. function s(e, t) {
  55615. var i, n;
  55616. for (Y = e.length; --Y >= 0; ) {
  55617. i = Y,
  55618. n = Y - 1,
  55619. n < 0 && (n = e.length - 1);
  55620. var r = 0
  55621. , o = E + 2 * y;
  55622. for (r = 0; r < o; r++) {
  55623. var a = z * r
  55624. , s = z * (r + 1)
  55625. , l = t + i + a
  55626. , c = t + n + a
  55627. , u = t + n + s
  55628. , d = t + i + s;
  55629. h(l, c, u, d, e, r, o, i, n)
  55630. }
  55631. }
  55632. }
  55633. function l(e, t, i) {
  55634. M.vertices.push(new n.Vector3(e,t,i))
  55635. }
  55636. function c(e, t, i) {
  55637. e += R,
  55638. t += R,
  55639. i += R,
  55640. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55641. var r = _.generateTopUV(M, e, t, i);
  55642. M.faceVertexUvs[0].push(r)
  55643. }
  55644. function h(e, t, i, r, o, a, s, l, c) {
  55645. e += R,
  55646. t += R,
  55647. i += R,
  55648. r += R,
  55649. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55650. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55651. var h = _.generateSideWallUV(M, e, t, i, r);
  55652. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55653. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55654. }
  55655. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55656. b && (u = b.getSpacedPoints(E),
  55657. w = !0,
  55658. C = !1,
  55659. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55660. p = new n.Vector3,
  55661. f = new n.Vector3,
  55662. g = new n.Vector3),
  55663. C || (y = 0,
  55664. v = 0,
  55665. A = 0);
  55666. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55667. if (D) {
  55668. for (O = O.reverse(),
  55669. x = 0,
  55670. S = L.length; x < S; x++)
  55671. T = L[x],
  55672. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55673. D = !1
  55674. }
  55675. var N = n.ShapeUtils.triangulateShape(O, L)
  55676. , B = O;
  55677. for (x = 0,
  55678. S = L.length; x < S; x++)
  55679. T = L[x],
  55680. O = O.concat(T);
  55681. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55682. Z++,
  55683. q++)
  55684. Z === X && (Z = 0),
  55685. q === X && (q = 0),
  55686. j[Y] = r(B[Y], B[Z], B[q]);
  55687. var K, Q = [], J = j.concat();
  55688. for (x = 0,
  55689. S = L.length; x < S; x++) {
  55690. for (T = L[x],
  55691. K = [],
  55692. Y = 0,
  55693. X = T.length,
  55694. Z = X - 1,
  55695. q = Y + 1; Y < X; Y++,
  55696. Z++,
  55697. q++)
  55698. Z === X && (Z = 0),
  55699. q === X && (q = 0),
  55700. K[Y] = r(T[Y], T[Z], T[q]);
  55701. Q.push(K),
  55702. J = J.concat(K)
  55703. }
  55704. for (F = 0; F < y; F++) {
  55705. for (U = F / y,
  55706. k = v * (1 - U),
  55707. V = A * Math.sin(U * Math.PI / 2),
  55708. Y = 0,
  55709. X = B.length; Y < X; Y++)
  55710. H = i(B[Y], j[Y], V),
  55711. l(H.x, H.y, -k);
  55712. for (x = 0,
  55713. S = L.length; x < S; x++)
  55714. for (T = L[x],
  55715. K = Q[x],
  55716. Y = 0,
  55717. X = T.length; Y < X; Y++)
  55718. H = i(T[Y], K[Y], V),
  55719. l(H.x, H.y, -k)
  55720. }
  55721. for (V = A,
  55722. Y = 0; Y < z; Y++)
  55723. H = C ? i(O[Y], J[Y], V) : O[Y],
  55724. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55725. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55726. g.copy(u[0]).add(f).add(p),
  55727. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55728. var $;
  55729. for ($ = 1; $ <= E; $++)
  55730. for (Y = 0; Y < z; Y++)
  55731. H = C ? i(O[Y], J[Y], V) : O[Y],
  55732. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55733. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55734. g.copy(u[$]).add(f).add(p),
  55735. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55736. for (F = y - 1; F >= 0; F--) {
  55737. for (U = F / y,
  55738. k = v * (1 - U),
  55739. V = A * Math.sin(U * Math.PI / 2),
  55740. Y = 0,
  55741. X = B.length; Y < X; Y++)
  55742. H = i(B[Y], j[Y], V),
  55743. l(H.x, H.y, m + k);
  55744. for (x = 0,
  55745. S = L.length; x < S; x++)
  55746. for (T = L[x],
  55747. K = Q[x],
  55748. Y = 0,
  55749. X = T.length; Y < X; Y++)
  55750. H = i(T[Y], K[Y], V),
  55751. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55752. }
  55753. o(),
  55754. a()
  55755. }
  55756. ,
  55757. n.ExtrudeGeometry.WorldUVGenerator = {
  55758. generateTopUV: function(e, t, i, r) {
  55759. var o = e.vertices
  55760. , a = o[t]
  55761. , s = o[i]
  55762. , l = o[r];
  55763. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55764. },
  55765. generateSideWallUV: function(e, t, i, r, o) {
  55766. var a = e.vertices
  55767. , s = a[t]
  55768. , l = a[i]
  55769. , c = a[r]
  55770. , h = a[o];
  55771. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55772. }
  55773. },
  55774. n.ShapeGeometry = function(e, t) {
  55775. n.Geometry.call(this),
  55776. this.type = "ShapeGeometry",
  55777. Array.isArray(e) === !1 && (e = [e]),
  55778. this.addShapeList(e, t),
  55779. this.computeFaceNormals()
  55780. }
  55781. ,
  55782. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55783. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55784. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55785. for (var i = 0, n = e.length; i < n; i++)
  55786. this.addShape(e[i], t);
  55787. return this
  55788. }
  55789. ,
  55790. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55791. void 0 === t && (t = {});
  55792. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55793. if (p) {
  55794. for (u = u.reverse(),
  55795. i = 0,
  55796. r = d.length; i < r; i++)
  55797. o = d[i],
  55798. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55799. p = !1
  55800. }
  55801. var f = n.ShapeUtils.triangulateShape(u, d);
  55802. for (i = 0,
  55803. r = d.length; i < r; i++)
  55804. o = d[i],
  55805. u = u.concat(o);
  55806. var g, m, v = u.length, A = f.length;
  55807. for (i = 0; i < v; i++)
  55808. g = u[i],
  55809. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55810. for (i = 0; i < A; i++) {
  55811. m = f[i];
  55812. var y = m[0] + c
  55813. , C = m[1] + c
  55814. , I = m[2] + c;
  55815. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55816. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55817. }
  55818. }
  55819. ,
  55820. n.LatheBufferGeometry = function(e, t, i, r) {
  55821. n.BufferGeometry.call(this),
  55822. this.type = "LatheBufferGeometry",
  55823. this.parameters = {
  55824. points: e,
  55825. segments: t,
  55826. phiStart: i,
  55827. phiLength: r
  55828. },
  55829. t = Math.floor(t) || 12,
  55830. i = i || 0,
  55831. r = r || 2 * Math.PI,
  55832. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55833. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55834. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55835. for (a = 0; a <= t; a++) {
  55836. var A = i + a * g * r
  55837. , y = Math.sin(A)
  55838. , C = Math.cos(A);
  55839. for (s = 0; s <= e.length - 1; s++)
  55840. m.x = e[s].x * y,
  55841. m.y = e[s].y,
  55842. m.z = e[s].x * C,
  55843. u.setXYZ(p, m.x, m.y, m.z),
  55844. v.x = a / t,
  55845. v.y = s / (e.length - 1),
  55846. d.setXY(p, v.x, v.y),
  55847. p++
  55848. }
  55849. for (a = 0; a < t; a++)
  55850. for (s = 0; s < e.length - 1; s++) {
  55851. o = s + a * e.length;
  55852. var I = o
  55853. , E = o + e.length
  55854. , b = o + e.length + 1
  55855. , w = o + 1;
  55856. h.setX(f, I),
  55857. f++,
  55858. h.setX(f, E),
  55859. f++,
  55860. h.setX(f, w),
  55861. f++,
  55862. h.setX(f, E),
  55863. f++,
  55864. h.setX(f, b),
  55865. f++,
  55866. h.setX(f, w),
  55867. f++
  55868. }
  55869. if (this.setIndex(h),
  55870. this.addAttribute("position", u),
  55871. this.addAttribute("uv", d),
  55872. this.computeVertexNormals(),
  55873. r === 2 * Math.PI) {
  55874. var _ = this.attributes.normal.array
  55875. , T = new n.Vector3
  55876. , x = new n.Vector3
  55877. , S = new n.Vector3;
  55878. for (o = t * e.length * 3,
  55879. a = 0,
  55880. s = 0; a < e.length; a++,
  55881. s += 3)
  55882. T.x = _[s + 0],
  55883. T.y = _[s + 1],
  55884. T.z = _[s + 2],
  55885. x.x = _[o + s + 0],
  55886. x.y = _[o + s + 1],
  55887. x.z = _[o + s + 2],
  55888. S.addVectors(T, x).normalize(),
  55889. _[s + 0] = _[o + s + 0] = S.x,
  55890. _[s + 1] = _[o + s + 1] = S.y,
  55891. _[s + 2] = _[o + s + 2] = S.z
  55892. }
  55893. }
  55894. ,
  55895. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55896. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55897. n.LatheGeometry = function(e, t, i, r) {
  55898. n.Geometry.call(this),
  55899. this.type = "LatheGeometry",
  55900. this.parameters = {
  55901. points: e,
  55902. segments: t,
  55903. phiStart: i,
  55904. phiLength: r
  55905. },
  55906. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55907. this.mergeVertices()
  55908. }
  55909. ,
  55910. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55911. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55912. n.PlaneGeometry = function(e, t, i, r) {
  55913. n.Geometry.call(this),
  55914. this.type = "PlaneGeometry",
  55915. this.parameters = {
  55916. width: e,
  55917. height: t,
  55918. widthSegments: i,
  55919. heightSegments: r
  55920. },
  55921. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55922. }
  55923. ,
  55924. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  55925. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  55926. n.PlaneBufferGeometry = function(e, t, i, r) {
  55927. n.BufferGeometry.call(this),
  55928. this.type = "PlaneBufferGeometry",
  55929. this.parameters = {
  55930. width: e,
  55931. height: t,
  55932. widthSegments: i,
  55933. heightSegments: r
  55934. };
  55935. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  55936. for (var y = A * d - a, C = 0; C < c; C++) {
  55937. var I = C * u - o;
  55938. p[m] = I,
  55939. p[m + 1] = -y,
  55940. f[m + 2] = 1,
  55941. g[v] = C / s,
  55942. g[v + 1] = 1 - A / l,
  55943. m += 3,
  55944. v += 2
  55945. }
  55946. m = 0;
  55947. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  55948. for (var C = 0; C < s; C++) {
  55949. var b = C + c * A
  55950. , w = C + c * (A + 1)
  55951. , _ = C + 1 + c * (A + 1)
  55952. , T = C + 1 + c * A;
  55953. E[m] = b,
  55954. E[m + 1] = w,
  55955. E[m + 2] = T,
  55956. E[m + 3] = w,
  55957. E[m + 4] = _,
  55958. E[m + 5] = T,
  55959. m += 6
  55960. }
  55961. this.setIndex(new n.BufferAttribute(E,1)),
  55962. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55963. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55964. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55965. }
  55966. ,
  55967. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55968. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  55969. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  55970. n.BufferGeometry.call(this),
  55971. this.type = "RingBufferGeometry",
  55972. this.parameters = {
  55973. innerRadius: e,
  55974. outerRadius: t,
  55975. thetaSegments: i,
  55976. phiSegments: r,
  55977. thetaStart: o,
  55978. thetaLength: a
  55979. },
  55980. e = e || 20,
  55981. t = t || 50,
  55982. o = void 0 !== o ? o : 0,
  55983. a = void 0 !== a ? a : 2 * Math.PI,
  55984. i = void 0 !== i ? Math.max(3, i) : 8,
  55985. r = void 0 !== r ? Math.max(1, r) : 1;
  55986. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  55987. for (l = 0; l <= r; l++) {
  55988. for (c = 0; c <= i; c++)
  55989. s = o + c / i * a,
  55990. C.x = A * Math.cos(s),
  55991. C.y = A * Math.sin(s),
  55992. p.setXYZ(m, C.x, C.y, C.z),
  55993. f.setXYZ(m, 0, 0, 1),
  55994. I.x = (C.x / t + 1) / 2,
  55995. I.y = (C.y / t + 1) / 2,
  55996. g.setXY(m, I.x, I.y),
  55997. m++;
  55998. A += y
  55999. }
  56000. for (l = 0; l < r; l++) {
  56001. var E = l * (i + 1);
  56002. for (c = 0; c < i; c++) {
  56003. s = c + E;
  56004. var b = s
  56005. , w = s + i + 1
  56006. , _ = s + i + 2
  56007. , T = s + 1;
  56008. d.setX(v, b),
  56009. v++,
  56010. d.setX(v, w),
  56011. v++,
  56012. d.setX(v, _),
  56013. v++,
  56014. d.setX(v, b),
  56015. v++,
  56016. d.setX(v, _),
  56017. v++,
  56018. d.setX(v, T),
  56019. v++
  56020. }
  56021. }
  56022. this.setIndex(d),
  56023. this.addAttribute("position", p),
  56024. this.addAttribute("normal", f),
  56025. this.addAttribute("uv", g)
  56026. }
  56027. ,
  56028. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56029. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56030. n.RingGeometry = function(e, t, i, r, o, a) {
  56031. n.Geometry.call(this),
  56032. this.type = "RingGeometry",
  56033. this.parameters = {
  56034. innerRadius: e,
  56035. outerRadius: t,
  56036. thetaSegments: i,
  56037. phiSegments: r,
  56038. thetaStart: o,
  56039. thetaLength: a
  56040. },
  56041. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56042. }
  56043. ,
  56044. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56045. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56046. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56047. n.Geometry.call(this),
  56048. this.type = "SphereGeometry",
  56049. this.parameters = {
  56050. radius: e,
  56051. widthSegments: t,
  56052. heightSegments: i,
  56053. phiStart: r,
  56054. phiLength: o,
  56055. thetaStart: a,
  56056. thetaLength: s
  56057. },
  56058. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56059. }
  56060. ,
  56061. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56062. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56063. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56064. n.BufferGeometry.call(this),
  56065. this.type = "SphereBufferGeometry",
  56066. this.parameters = {
  56067. radius: e,
  56068. widthSegments: t,
  56069. heightSegments: i,
  56070. phiStart: r,
  56071. phiLength: o,
  56072. thetaStart: a,
  56073. thetaLength: s
  56074. },
  56075. e = e || 50,
  56076. t = Math.max(3, Math.floor(t) || 8),
  56077. i = Math.max(2, Math.floor(i) || 6),
  56078. r = void 0 !== r ? r : 0,
  56079. o = void 0 !== o ? o : 2 * Math.PI,
  56080. a = void 0 !== a ? a : 0,
  56081. s = void 0 !== s ? s : Math.PI;
  56082. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56083. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56084. var C = y / t
  56085. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56086. , E = e * Math.cos(a + A * s)
  56087. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56088. g.set(I, E, b).normalize(),
  56089. h.setXYZ(p, I, E, b),
  56090. u.setXYZ(p, g.x, g.y, g.z),
  56091. d.setXY(p, C, 1 - A),
  56092. v.push(p),
  56093. p++
  56094. }
  56095. f.push(v)
  56096. }
  56097. for (var w = [], m = 0; m < i; m++)
  56098. for (var y = 0; y < t; y++) {
  56099. var _ = f[m][y + 1]
  56100. , T = f[m][y]
  56101. , x = f[m + 1][y]
  56102. , S = f[m + 1][y + 1];
  56103. (0 !== m || a > 0) && w.push(_, T, S),
  56104. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56105. }
  56106. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56107. this.addAttribute("position", h),
  56108. this.addAttribute("normal", u),
  56109. this.addAttribute("uv", d),
  56110. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56111. }
  56112. ,
  56113. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56114. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56115. n.TextGeometry = function(e, t) {
  56116. t = t || {};
  56117. var i = t.font;
  56118. if (i instanceof n.Font == !1)
  56119. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56120. new n.Geometry;
  56121. var r = i.generateShapes(e, t.size, t.curveSegments);
  56122. t.amount = void 0 !== t.height ? t.height : 50,
  56123. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56124. void 0 === t.bevelSize && (t.bevelSize = 8),
  56125. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56126. n.ExtrudeGeometry.call(this, r, t),
  56127. this.type = "TextGeometry"
  56128. }
  56129. ,
  56130. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56131. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56132. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56133. n.BufferGeometry.call(this),
  56134. this.type = "TorusBufferGeometry",
  56135. this.parameters = {
  56136. radius: e,
  56137. tube: t,
  56138. radialSegments: i,
  56139. tubularSegments: r,
  56140. arc: o
  56141. },
  56142. e = e || 100,
  56143. t = t || 40,
  56144. i = Math.floor(i) || 8,
  56145. r = Math.floor(r) || 6,
  56146. o = o || 2 * Math.PI;
  56147. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56148. for (a = 0; a <= i; a++)
  56149. for (s = 0; s <= r; s++) {
  56150. var C = s / r * o
  56151. , I = a / i * Math.PI * 2;
  56152. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56153. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56154. A.z = t * Math.sin(I),
  56155. u[f] = A.x,
  56156. u[f + 1] = A.y,
  56157. u[f + 2] = A.z,
  56158. v.x = e * Math.cos(C),
  56159. v.y = e * Math.sin(C),
  56160. y.subVectors(A, v).normalize(),
  56161. d[f] = y.x,
  56162. d[f + 1] = y.y,
  56163. d[f + 2] = y.z,
  56164. p[g] = s / r,
  56165. p[g + 1] = a / i,
  56166. f += 3,
  56167. g += 2
  56168. }
  56169. for (a = 1; a <= i; a++)
  56170. for (s = 1; s <= r; s++) {
  56171. var E = (r + 1) * a + s - 1
  56172. , b = (r + 1) * (a - 1) + s - 1
  56173. , w = (r + 1) * (a - 1) + s
  56174. , _ = (r + 1) * a + s;
  56175. h[m] = E,
  56176. h[m + 1] = b,
  56177. h[m + 2] = _,
  56178. h[m + 3] = b,
  56179. h[m + 4] = w,
  56180. h[m + 5] = _,
  56181. m += 6
  56182. }
  56183. this.setIndex(new n.BufferAttribute(h,1)),
  56184. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56185. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56186. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56187. }
  56188. ,
  56189. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56190. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56191. n.TorusGeometry = function(e, t, i, r, o) {
  56192. n.Geometry.call(this),
  56193. this.type = "TorusGeometry",
  56194. this.parameters = {
  56195. radius: e,
  56196. tube: t,
  56197. radialSegments: i,
  56198. tubularSegments: r,
  56199. arc: o
  56200. },
  56201. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56202. }
  56203. ,
  56204. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56205. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56206. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56207. function s(e, t, i, n, r) {
  56208. var o = Math.cos(e)
  56209. , a = Math.sin(e)
  56210. , s = i / t * e
  56211. , l = Math.cos(s);
  56212. r.x = n * (2 + l) * .5 * o,
  56213. r.y = n * (2 + l) * a * .5,
  56214. r.z = n * Math.sin(s) * .5
  56215. }
  56216. n.BufferGeometry.call(this),
  56217. this.type = "TorusKnotBufferGeometry",
  56218. this.parameters = {
  56219. radius: e,
  56220. tube: t,
  56221. tubularSegments: i,
  56222. radialSegments: r,
  56223. p: o,
  56224. q: a
  56225. },
  56226. e = e || 100,
  56227. t = t || 40,
  56228. i = Math.floor(i) || 64,
  56229. r = Math.floor(r) || 8,
  56230. o = o || 2,
  56231. a = a || 3;
  56232. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56233. for (l = 0; l <= i; ++l) {
  56234. var T = l / i * o * Math.PI * 2;
  56235. for (s(T, o, a, e, I),
  56236. s(T + .01, o, a, e, E),
  56237. w.subVectors(E, I),
  56238. _.addVectors(E, I),
  56239. b.crossVectors(w, _),
  56240. _.crossVectors(b, w),
  56241. b.normalize(),
  56242. _.normalize(),
  56243. c = 0; c <= r; ++c) {
  56244. var x = c / r * Math.PI * 2
  56245. , S = -t * Math.cos(x)
  56246. , M = t * Math.sin(x);
  56247. A.x = I.x + (S * _.x + M * b.x),
  56248. A.y = I.y + (S * _.y + M * b.y),
  56249. A.z = I.z + (S * _.z + M * b.z),
  56250. p.setXYZ(m, A.x, A.y, A.z),
  56251. y.subVectors(A, I).normalize(),
  56252. f.setXYZ(m, y.x, y.y, y.z),
  56253. C.x = l / i,
  56254. C.y = c / r,
  56255. g.setXY(m, C.x, C.y),
  56256. m++
  56257. }
  56258. }
  56259. for (c = 1; c <= i; c++)
  56260. for (l = 1; l <= r; l++) {
  56261. var R = (r + 1) * (c - 1) + (l - 1)
  56262. , P = (r + 1) * c + (l - 1)
  56263. , O = (r + 1) * c + l
  56264. , L = (r + 1) * (c - 1) + l;
  56265. d.setX(v, R),
  56266. v++,
  56267. d.setX(v, P),
  56268. v++,
  56269. d.setX(v, L),
  56270. v++,
  56271. d.setX(v, P),
  56272. v++,
  56273. d.setX(v, O),
  56274. v++,
  56275. d.setX(v, L),
  56276. v++
  56277. }
  56278. this.setIndex(d),
  56279. this.addAttribute("position", p),
  56280. this.addAttribute("normal", f),
  56281. this.addAttribute("uv", g)
  56282. }
  56283. ,
  56284. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56285. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56286. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56287. n.Geometry.call(this),
  56288. this.type = "TorusKnotGeometry",
  56289. this.parameters = {
  56290. radius: e,
  56291. tube: t,
  56292. tubularSegments: i,
  56293. radialSegments: r,
  56294. p: o,
  56295. q: a
  56296. },
  56297. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56298. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56299. this.mergeVertices()
  56300. }
  56301. ,
  56302. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56303. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56304. n.TubeGeometry = function(e, t, i, r, o, a) {
  56305. function s(e, t, i) {
  56306. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56307. }
  56308. n.Geometry.call(this),
  56309. this.type = "TubeGeometry",
  56310. this.parameters = {
  56311. path: e,
  56312. segments: t,
  56313. radius: i,
  56314. radialSegments: r,
  56315. closed: o,
  56316. taper: a
  56317. },
  56318. t = t || 64,
  56319. i = i || 1,
  56320. r = r || 8,
  56321. o = o || !1,
  56322. a = a || n.TubeGeometry.NoTaper;
  56323. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56324. for (this.tangents = D,
  56325. this.normals = N,
  56326. this.binormals = B,
  56327. v = 0; v < P; v++)
  56328. for (M[v] = [],
  56329. u = v / (P - 1),
  56330. m = e.getPointAt(u),
  56331. l = D[v],
  56332. c = N[v],
  56333. h = B[v],
  56334. p = i * a(u),
  56335. A = 0; A < r; A++)
  56336. d = A / r * 2 * Math.PI,
  56337. f = -p * Math.cos(d),
  56338. g = p * Math.sin(d),
  56339. O.copy(m),
  56340. O.x += f * c.x + g * h.x,
  56341. O.y += f * c.y + g * h.y,
  56342. O.z += f * c.z + g * h.z,
  56343. M[v][A] = s(O.x, O.y, O.z);
  56344. for (v = 0; v < t; v++)
  56345. for (A = 0; A < r; A++)
  56346. y = o ? (v + 1) % t : v + 1,
  56347. C = (A + 1) % r,
  56348. I = M[v][A],
  56349. E = M[y][A],
  56350. b = M[y][C],
  56351. w = M[v][C],
  56352. _ = new n.Vector2(v / t,A / r),
  56353. T = new n.Vector2((v + 1) / t,A / r),
  56354. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56355. S = new n.Vector2(v / t,(A + 1) / r),
  56356. this.faces.push(new n.Face3(I,E,w)),
  56357. this.faceVertexUvs[0].push([_, T, S]),
  56358. this.faces.push(new n.Face3(E,b,w)),
  56359. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56360. this.computeFaceNormals(),
  56361. this.computeVertexNormals()
  56362. }
  56363. ,
  56364. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56365. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56366. n.TubeGeometry.NoTaper = function(e) {
  56367. return 1
  56368. }
  56369. ,
  56370. n.TubeGeometry.SinusoidalTaper = function(e) {
  56371. return Math.sin(Math.PI * e)
  56372. }
  56373. ,
  56374. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56375. function r() {
  56376. f[0] = new n.Vector3,
  56377. g[0] = new n.Vector3,
  56378. a = Number.MAX_VALUE,
  56379. s = Math.abs(p[0].x),
  56380. l = Math.abs(p[0].y),
  56381. c = Math.abs(p[0].z),
  56382. s <= a && (a = s,
  56383. d.set(1, 0, 0)),
  56384. l <= a && (a = l,
  56385. d.set(0, 1, 0)),
  56386. c <= a && d.set(0, 0, 1),
  56387. m.crossVectors(p[0], d).normalize(),
  56388. f[0].crossVectors(p[0], m),
  56389. g[0].crossVectors(p[0], f[0])
  56390. }
  56391. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56392. for (this.tangents = p,
  56393. this.normals = f,
  56394. this.binormals = g,
  56395. h = 0; h < A; h++)
  56396. u = h / (A - 1),
  56397. p[h] = e.getTangentAt(u),
  56398. p[h].normalize();
  56399. for (r(),
  56400. h = 1; h < A; h++)
  56401. f[h] = f[h - 1].clone(),
  56402. g[h] = g[h - 1].clone(),
  56403. m.crossVectors(p[h - 1], p[h]),
  56404. m.length() > Number.EPSILON && (m.normalize(),
  56405. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56406. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56407. g[h].crossVectors(p[h], f[h]);
  56408. if (i)
  56409. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56410. o /= A - 1,
  56411. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56412. h = 1; h < A; h++)
  56413. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56414. g[h].crossVectors(p[h], f[h])
  56415. }
  56416. ,
  56417. n.PolyhedronGeometry = function(e, t, i, r) {
  56418. function o(e) {
  56419. var t = e.normalize().clone();
  56420. t.index = u.vertices.push(t) - 1;
  56421. var i = l(e) / 2 / Math.PI + .5
  56422. , r = c(e) / Math.PI + .5;
  56423. return t.uv = new n.Vector2(i,1 - r),
  56424. t
  56425. }
  56426. function a(e, t, i, r) {
  56427. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56428. u.faces.push(o),
  56429. C.copy(e).add(t).add(i).divideScalar(3);
  56430. var a = l(C);
  56431. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56432. }
  56433. function s(e, t) {
  56434. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56435. l[h] = [];
  56436. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56437. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56438. }
  56439. for (var h = 0; h < i; h++)
  56440. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56441. var m = Math.floor(g / 2);
  56442. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56443. }
  56444. }
  56445. function l(e) {
  56446. return Math.atan2(e.z, -e.x)
  56447. }
  56448. function c(e) {
  56449. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56450. }
  56451. function h(e, t, i) {
  56452. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56453. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56454. e.clone()
  56455. }
  56456. n.Geometry.call(this),
  56457. this.type = "PolyhedronGeometry",
  56458. this.parameters = {
  56459. vertices: e,
  56460. indices: t,
  56461. radius: i,
  56462. detail: r
  56463. },
  56464. i = i || 1,
  56465. r = r || 0;
  56466. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56467. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56468. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56469. m++) {
  56470. var v = f[t[d]]
  56471. , A = f[t[d + 1]]
  56472. , y = f[t[d + 2]];
  56473. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56474. }
  56475. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56476. s(g[d], r);
  56477. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56478. var I = this.faceVertexUvs[0][d]
  56479. , E = I[0].x
  56480. , b = I[1].x
  56481. , w = I[2].x
  56482. , _ = Math.max(E, b, w)
  56483. , T = Math.min(E, b, w);
  56484. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56485. b < .2 && (I[1].x += 1),
  56486. w < .2 && (I[2].x += 1))
  56487. }
  56488. for (var d = 0, p = this.vertices.length; d < p; d++)
  56489. this.vertices[d].multiplyScalar(i);
  56490. this.mergeVertices(),
  56491. this.computeFaceNormals(),
  56492. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56493. }
  56494. ,
  56495. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56496. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56497. n.DodecahedronGeometry = function(e, t) {
  56498. var i = (1 + Math.sqrt(5)) / 2
  56499. , r = 1 / i
  56500. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56501. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56502. n.PolyhedronGeometry.call(this, o, a, e, t),
  56503. this.type = "DodecahedronGeometry",
  56504. this.parameters = {
  56505. radius: e,
  56506. detail: t
  56507. }
  56508. }
  56509. ,
  56510. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56511. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56512. n.IcosahedronGeometry = function(e, t) {
  56513. var i = (1 + Math.sqrt(5)) / 2
  56514. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56515. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56516. n.PolyhedronGeometry.call(this, r, o, e, t),
  56517. this.type = "IcosahedronGeometry",
  56518. this.parameters = {
  56519. radius: e,
  56520. detail: t
  56521. }
  56522. }
  56523. ,
  56524. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56525. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56526. n.OctahedronGeometry = function(e, t) {
  56527. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56528. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56529. n.PolyhedronGeometry.call(this, i, r, e, t),
  56530. this.type = "OctahedronGeometry",
  56531. this.parameters = {
  56532. radius: e,
  56533. detail: t
  56534. }
  56535. }
  56536. ,
  56537. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56538. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56539. n.TetrahedronGeometry = function(e, t) {
  56540. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56541. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56542. n.PolyhedronGeometry.call(this, i, r, e, t),
  56543. this.type = "TetrahedronGeometry",
  56544. this.parameters = {
  56545. radius: e,
  56546. detail: t
  56547. }
  56548. }
  56549. ,
  56550. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56551. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56552. n.ParametricGeometry = function(e, t, i) {
  56553. n.Geometry.call(this),
  56554. this.type = "ParametricGeometry",
  56555. this.parameters = {
  56556. func: e,
  56557. slices: t,
  56558. stacks: i
  56559. };
  56560. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56561. for (r = 0; r <= i; r++)
  56562. for (l = r / i,
  56563. o = 0; o <= t; o++)
  56564. s = o / t,
  56565. a = e(s, l),
  56566. c.push(a);
  56567. var p, f, g, m, v, A, y, C;
  56568. for (r = 0; r < i; r++)
  56569. for (o = 0; o < t; o++)
  56570. p = r * d + o,
  56571. f = r * d + o + 1,
  56572. g = (r + 1) * d + o + 1,
  56573. m = (r + 1) * d + o,
  56574. v = new n.Vector2(o / t,r / i),
  56575. A = new n.Vector2((o + 1) / t,r / i),
  56576. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56577. C = new n.Vector2(o / t,(r + 1) / i),
  56578. h.push(new n.Face3(p,f,m)),
  56579. u.push([v, A, C]),
  56580. h.push(new n.Face3(f,g,m)),
  56581. u.push([A.clone(), y, C.clone()]);
  56582. this.computeFaceNormals(),
  56583. this.computeVertexNormals()
  56584. }
  56585. ,
  56586. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56587. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56588. n.WireframeGeometry = function(e) {
  56589. function t(e, t) {
  56590. return e - t
  56591. }
  56592. n.BufferGeometry.call(this);
  56593. var i = [0, 0]
  56594. , r = {}
  56595. , o = ["a", "b", "c"];
  56596. if (e instanceof n.Geometry) {
  56597. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56598. for (var d = s[h], p = 0; p < 3; p++) {
  56599. i[0] = d[o[p]],
  56600. i[1] = d[o[(p + 1) % 3]],
  56601. i.sort(t);
  56602. var f = i.toString();
  56603. void 0 === r[f] && (c[2 * l] = i[0],
  56604. c[2 * l + 1] = i[1],
  56605. r[f] = !0,
  56606. l++)
  56607. }
  56608. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56609. for (var p = 0; p < 2; p++) {
  56610. var m = a[c[2 * h + p]]
  56611. , v = 6 * h + 3 * p;
  56612. g[v + 0] = m.x,
  56613. g[v + 1] = m.y,
  56614. g[v + 2] = m.z
  56615. }
  56616. this.addAttribute("position", new n.BufferAttribute(g,3))
  56617. } else if (e instanceof n.BufferGeometry)
  56618. if (null !== e.index) {
  56619. var A = e.index.array
  56620. , a = e.attributes.position
  56621. , y = e.groups
  56622. , l = 0;
  56623. 0 === y.length && e.addGroup(0, A.length);
  56624. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56625. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56626. for (var p = 0; p < 3; p++) {
  56627. i[0] = A[h + p],
  56628. i[1] = A[h + (p + 1) % 3],
  56629. i.sort(t);
  56630. var f = i.toString();
  56631. void 0 === r[f] && (c[2 * l] = i[0],
  56632. c[2 * l + 1] = i[1],
  56633. r[f] = !0,
  56634. l++)
  56635. }
  56636. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56637. for (var p = 0; p < 2; p++) {
  56638. var v = 6 * h + 3 * p
  56639. , T = c[2 * h + p];
  56640. g[v + 0] = a.getX(T),
  56641. g[v + 1] = a.getY(T),
  56642. g[v + 2] = a.getZ(T)
  56643. }
  56644. this.addAttribute("position", new n.BufferAttribute(g,3))
  56645. } else {
  56646. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56647. for (var p = 0; p < 3; p++) {
  56648. var v = 18 * h + 6 * p
  56649. , S = 9 * h + 3 * p;
  56650. g[v + 0] = a[S],
  56651. g[v + 1] = a[S + 1],
  56652. g[v + 2] = a[S + 2];
  56653. var T = 9 * h + 3 * ((p + 1) % 3);
  56654. g[v + 3] = a[T],
  56655. g[v + 4] = a[T + 1],
  56656. g[v + 5] = a[T + 2]
  56657. }
  56658. this.addAttribute("position", new n.BufferAttribute(g,3))
  56659. }
  56660. }
  56661. ,
  56662. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56663. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56664. n.AxisHelper = function(e) {
  56665. e = e || 1;
  56666. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56667. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56668. , r = new n.BufferGeometry;
  56669. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56670. r.addAttribute("color", new n.BufferAttribute(i,3));
  56671. var o = new n.LineBasicMaterial({
  56672. vertexColors: n.VertexColors
  56673. });
  56674. n.LineSegments.call(this, r, o)
  56675. }
  56676. ,
  56677. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56678. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56679. n.ArrowHelper = function() {
  56680. var e = new n.Geometry;
  56681. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56682. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56683. return t.translate(0, -.5, 0),
  56684. function(i, r, o, a, s, l) {
  56685. n.Object3D.call(this),
  56686. void 0 === a && (a = 16776960),
  56687. void 0 === o && (o = 1),
  56688. void 0 === s && (s = .2 * o),
  56689. void 0 === l && (l = .2 * s),
  56690. this.position.copy(r),
  56691. this.line = new n.Line(e,new n.LineBasicMaterial({
  56692. color: a
  56693. })),
  56694. this.line.matrixAutoUpdate = !1,
  56695. this.add(this.line),
  56696. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56697. color: a
  56698. })),
  56699. this.cone.matrixAutoUpdate = !1,
  56700. this.add(this.cone),
  56701. this.setDirection(i),
  56702. this.setLength(o, s, l)
  56703. }
  56704. }(),
  56705. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56706. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56707. n.ArrowHelper.prototype.setDirection = function() {
  56708. var e, t = new n.Vector3;
  56709. return function(i) {
  56710. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56711. e = Math.acos(i.y),
  56712. this.quaternion.setFromAxisAngle(t, e))
  56713. }
  56714. }(),
  56715. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56716. void 0 === t && (t = .2 * e),
  56717. void 0 === i && (i = .2 * t),
  56718. this.line.scale.set(1, Math.max(0, e - t), 1),
  56719. this.line.updateMatrix(),
  56720. this.cone.scale.set(i, t, i),
  56721. this.cone.position.y = e,
  56722. this.cone.updateMatrix()
  56723. }
  56724. ,
  56725. n.ArrowHelper.prototype.setColor = function(e) {
  56726. this.line.material.color.set(e),
  56727. this.cone.material.color.set(e)
  56728. }
  56729. ,
  56730. n.BoxHelper = function(e) {
  56731. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56732. , i = new Float32Array(24)
  56733. , r = new n.BufferGeometry;
  56734. r.setIndex(new n.BufferAttribute(t,1)),
  56735. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56736. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56737. color: 16776960
  56738. })),
  56739. void 0 !== e && this.update(e)
  56740. }
  56741. ,
  56742. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56743. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56744. n.BoxHelper.prototype.update = function() {
  56745. var e = new n.Box3;
  56746. return function(t) {
  56747. if (e.setFromObject(t),
  56748. !e.isEmpty()) {
  56749. var i = e.min
  56750. , n = e.max
  56751. , r = this.geometry.attributes.position
  56752. , o = r.array;
  56753. o[0] = n.x,
  56754. o[1] = n.y,
  56755. o[2] = n.z,
  56756. o[3] = i.x,
  56757. o[4] = n.y,
  56758. o[5] = n.z,
  56759. o[6] = i.x,
  56760. o[7] = i.y,
  56761. o[8] = n.z,
  56762. o[9] = n.x,
  56763. o[10] = i.y,
  56764. o[11] = n.z,
  56765. o[12] = n.x,
  56766. o[13] = n.y,
  56767. o[14] = i.z,
  56768. o[15] = i.x,
  56769. o[16] = n.y,
  56770. o[17] = i.z,
  56771. o[18] = i.x,
  56772. o[19] = i.y,
  56773. o[20] = i.z,
  56774. o[21] = n.x,
  56775. o[22] = i.y,
  56776. o[23] = i.z,
  56777. r.needsUpdate = !0,
  56778. this.geometry.computeBoundingSphere()
  56779. }
  56780. }
  56781. }(),
  56782. n.BoundingBoxHelper = function(e, t) {
  56783. var i = void 0 !== t ? t : 8947848;
  56784. this.object = e,
  56785. this.box = new n.Box3,
  56786. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56787. color: i,
  56788. wireframe: !0
  56789. }))
  56790. }
  56791. ,
  56792. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56793. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56794. n.BoundingBoxHelper.prototype.update = function() {
  56795. this.box.setFromObject(this.object),
  56796. this.box.size(this.scale),
  56797. this.box.center(this.position)
  56798. }
  56799. ,
  56800. n.CameraHelper = function(e) {
  56801. function t(e, t, n) {
  56802. i(e, n),
  56803. i(t, n)
  56804. }
  56805. function i(e, t) {
  56806. r.vertices.push(new n.Vector3),
  56807. r.colors.push(new n.Color(t)),
  56808. void 0 === a[e] && (a[e] = []),
  56809. a[e].push(r.vertices.length - 1)
  56810. }
  56811. var r = new n.Geometry
  56812. , o = new n.LineBasicMaterial({
  56813. color: 16777215,
  56814. vertexColors: n.FaceColors
  56815. })
  56816. , a = {}
  56817. , s = 16755200
  56818. , l = 16711680
  56819. , c = 43775
  56820. , h = 16777215
  56821. , u = 3355443;
  56822. t("n1", "n2", s),
  56823. t("n2", "n4", s),
  56824. t("n4", "n3", s),
  56825. t("n3", "n1", s),
  56826. t("f1", "f2", s),
  56827. t("f2", "f4", s),
  56828. t("f4", "f3", s),
  56829. t("f3", "f1", s),
  56830. t("n1", "f1", s),
  56831. t("n2", "f2", s),
  56832. t("n3", "f3", s),
  56833. t("n4", "f4", s),
  56834. t("p", "n1", l),
  56835. t("p", "n2", l),
  56836. t("p", "n3", l),
  56837. t("p", "n4", l),
  56838. t("u1", "u2", c),
  56839. t("u2", "u3", c),
  56840. t("u3", "u1", c),
  56841. t("c", "t", h),
  56842. t("p", "c", u),
  56843. t("cn1", "cn2", u),
  56844. t("cn3", "cn4", u),
  56845. t("cf1", "cf2", u),
  56846. t("cf3", "cf4", u),
  56847. n.LineSegments.call(this, r, o),
  56848. this.camera = e,
  56849. this.camera.updateProjectionMatrix(),
  56850. this.matrix = e.matrixWorld,
  56851. this.matrixAutoUpdate = !1,
  56852. this.pointMap = a,
  56853. this.update()
  56854. }
  56855. ,
  56856. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56857. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56858. n.CameraHelper.prototype.update = function() {
  56859. function e(e, n, a, s) {
  56860. r.set(n, a, s).unproject(o);
  56861. var l = i[e];
  56862. if (void 0 !== l)
  56863. for (var c = 0, h = l.length; c < h; c++)
  56864. t.vertices[l[c]].copy(r)
  56865. }
  56866. var t, i, r = new n.Vector3, o = new n.Camera;
  56867. return function() {
  56868. t = this.geometry,
  56869. i = this.pointMap;
  56870. var n = 1
  56871. , r = 1;
  56872. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56873. e("c", 0, 0, -1),
  56874. e("t", 0, 0, 1),
  56875. e("n1", -n, -r, -1),
  56876. e("n2", n, -r, -1),
  56877. e("n3", -n, r, -1),
  56878. e("n4", n, r, -1),
  56879. e("f1", -n, -r, 1),
  56880. e("f2", n, -r, 1),
  56881. e("f3", -n, r, 1),
  56882. e("f4", n, r, 1),
  56883. e("u1", .7 * n, 1.1 * r, -1),
  56884. e("u2", .7 * -n, 1.1 * r, -1),
  56885. e("u3", 0, 2 * r, -1),
  56886. e("cf1", -n, 0, 1),
  56887. e("cf2", n, 0, 1),
  56888. e("cf3", 0, -r, 1),
  56889. e("cf4", 0, r, 1),
  56890. e("cn1", -n, 0, -1),
  56891. e("cn2", n, 0, -1),
  56892. e("cn3", 0, -r, -1),
  56893. e("cn4", 0, r, -1),
  56894. t.verticesNeedUpdate = !0
  56895. }
  56896. }(),
  56897. n.DirectionalLightHelper = function(e, t) {
  56898. n.Object3D.call(this),
  56899. this.light = e,
  56900. this.light.updateMatrixWorld(),
  56901. this.matrix = e.matrixWorld,
  56902. this.matrixAutoUpdate = !1,
  56903. t = t || 1;
  56904. var i = new n.Geometry;
  56905. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56906. var r = new n.LineBasicMaterial({
  56907. fog: !1
  56908. });
  56909. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56910. this.lightPlane = new n.Line(i,r),
  56911. this.add(this.lightPlane),
  56912. i = new n.Geometry,
  56913. i.vertices.push(new n.Vector3, new n.Vector3),
  56914. r = new n.LineBasicMaterial({
  56915. fog: !1
  56916. }),
  56917. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56918. this.targetLine = new n.Line(i,r),
  56919. this.add(this.targetLine),
  56920. this.update()
  56921. }
  56922. ,
  56923. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  56924. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  56925. n.DirectionalLightHelper.prototype.dispose = function() {
  56926. this.lightPlane.geometry.dispose(),
  56927. this.lightPlane.material.dispose(),
  56928. this.targetLine.geometry.dispose(),
  56929. this.targetLine.material.dispose()
  56930. }
  56931. ,
  56932. n.DirectionalLightHelper.prototype.update = function() {
  56933. var e = new n.Vector3
  56934. , t = new n.Vector3
  56935. , i = new n.Vector3;
  56936. return function() {
  56937. e.setFromMatrixPosition(this.light.matrixWorld),
  56938. t.setFromMatrixPosition(this.light.target.matrixWorld),
  56939. i.subVectors(t, e),
  56940. this.lightPlane.lookAt(i),
  56941. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56942. this.targetLine.geometry.vertices[1].copy(i),
  56943. this.targetLine.geometry.verticesNeedUpdate = !0,
  56944. this.targetLine.material.color.copy(this.lightPlane.material.color)
  56945. }
  56946. }(),
  56947. n.EdgesHelper = function(e, t, i) {
  56948. var r = void 0 !== t ? t : 16777215;
  56949. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  56950. color: r
  56951. })),
  56952. this.matrix = e.matrixWorld,
  56953. this.matrixAutoUpdate = !1
  56954. }
  56955. ,
  56956. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  56957. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  56958. n.FaceNormalsHelper = function(e, t, i, r) {
  56959. this.object = e,
  56960. this.size = void 0 !== t ? t : 1;
  56961. var o = void 0 !== i ? i : 16776960
  56962. , a = void 0 !== r ? r : 1
  56963. , s = 0
  56964. , l = this.object.geometry;
  56965. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  56966. var c = new n.BufferGeometry
  56967. , h = new n.Float32Attribute(2 * s * 3,3);
  56968. c.addAttribute("position", h),
  56969. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  56970. color: o,
  56971. linewidth: a
  56972. })),
  56973. this.matrixAutoUpdate = !1,
  56974. this.update()
  56975. }
  56976. ,
  56977. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  56978. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  56979. n.FaceNormalsHelper.prototype.update = function() {
  56980. var e = new n.Vector3
  56981. , t = new n.Vector3
  56982. , i = new n.Matrix3;
  56983. return function() {
  56984. this.object.updateMatrixWorld(!0),
  56985. i.getNormalMatrix(this.object.matrixWorld);
  56986. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  56987. var u = s[c]
  56988. , d = u.normal;
  56989. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  56990. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  56991. r.setXYZ(l, e.x, e.y, e.z),
  56992. l += 1,
  56993. r.setXYZ(l, t.x, t.y, t.z),
  56994. l += 1
  56995. }
  56996. return r.needsUpdate = !0,
  56997. this
  56998. }
  56999. }(),
  57000. n.GridHelper = function(e, t) {
  57001. var i = new n.Geometry
  57002. , r = new n.LineBasicMaterial({
  57003. vertexColors: n.VertexColors
  57004. });
  57005. this.color1 = new n.Color(4473924),
  57006. this.color2 = new n.Color(8947848);
  57007. for (var o = -e; o <= e; o += t) {
  57008. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57009. var a = 0 === o ? this.color1 : this.color2;
  57010. i.colors.push(a, a, a, a)
  57011. }
  57012. n.LineSegments.call(this, i, r)
  57013. }
  57014. ,
  57015. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57016. n.GridHelper.prototype.constructor = n.GridHelper,
  57017. n.GridHelper.prototype.setColors = function(e, t) {
  57018. this.color1.set(e),
  57019. this.color2.set(t),
  57020. this.geometry.colorsNeedUpdate = !0
  57021. }
  57022. ,
  57023. n.HemisphereLightHelper = function(e, t) {
  57024. n.Object3D.call(this),
  57025. this.light = e,
  57026. this.light.updateMatrixWorld(),
  57027. this.matrix = e.matrixWorld,
  57028. this.matrixAutoUpdate = !1,
  57029. this.colors = [new n.Color, new n.Color];
  57030. var i = new n.SphereGeometry(t,4,2);
  57031. i.rotateX(-Math.PI / 2);
  57032. for (var r = 0, o = 8; r < o; r++)
  57033. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57034. var a = new n.MeshBasicMaterial({
  57035. vertexColors: n.FaceColors,
  57036. wireframe: !0
  57037. });
  57038. this.lightSphere = new n.Mesh(i,a),
  57039. this.add(this.lightSphere),
  57040. this.update()
  57041. }
  57042. ,
  57043. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57044. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57045. n.HemisphereLightHelper.prototype.dispose = function() {
  57046. this.lightSphere.geometry.dispose(),
  57047. this.lightSphere.material.dispose()
  57048. }
  57049. ,
  57050. n.HemisphereLightHelper.prototype.update = function() {
  57051. var e = new n.Vector3;
  57052. return function() {
  57053. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57054. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57055. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57056. this.lightSphere.geometry.colorsNeedUpdate = !0
  57057. }
  57058. }(),
  57059. n.PointLightHelper = function(e, t) {
  57060. this.light = e,
  57061. this.light.updateMatrixWorld();
  57062. var i = new n.SphereGeometry(t,4,2)
  57063. , r = new n.MeshBasicMaterial({
  57064. wireframe: !0,
  57065. fog: !1
  57066. });
  57067. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57068. n.Mesh.call(this, i, r),
  57069. this.matrix = this.light.matrixWorld,
  57070. this.matrixAutoUpdate = !1
  57071. }
  57072. ,
  57073. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57074. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57075. n.PointLightHelper.prototype.dispose = function() {
  57076. this.geometry.dispose(),
  57077. this.material.dispose()
  57078. }
  57079. ,
  57080. n.PointLightHelper.prototype.update = function() {
  57081. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57082. }
  57083. ,
  57084. n.SkeletonHelper = function(e) {
  57085. this.bones = this.getBoneList(e);
  57086. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57087. var r = this.bones[i];
  57088. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57089. t.vertices.push(new n.Vector3),
  57090. t.colors.push(new n.Color(0,0,1)),
  57091. t.colors.push(new n.Color(0,1,0)))
  57092. }
  57093. t.dynamic = !0;
  57094. var o = new n.LineBasicMaterial({
  57095. vertexColors: n.VertexColors,
  57096. depthTest: !1,
  57097. depthWrite: !1,
  57098. transparent: !0
  57099. });
  57100. n.LineSegments.call(this, t, o),
  57101. this.root = e,
  57102. this.matrix = e.matrixWorld,
  57103. this.matrixAutoUpdate = !1,
  57104. this.update()
  57105. }
  57106. ,
  57107. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57108. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57109. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57110. var t = [];
  57111. e instanceof n.Bone && t.push(e);
  57112. for (var i = 0; i < e.children.length; i++)
  57113. t.push.apply(t, this.getBoneList(e.children[i]));
  57114. return t
  57115. }
  57116. ,
  57117. n.SkeletonHelper.prototype.update = function() {
  57118. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57119. var a = this.bones[o];
  57120. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57121. e.vertices[r].setFromMatrixPosition(i),
  57122. i.multiplyMatrices(t, a.parent.matrixWorld),
  57123. e.vertices[r + 1].setFromMatrixPosition(i),
  57124. r += 2)
  57125. }
  57126. e.verticesNeedUpdate = !0,
  57127. e.computeBoundingSphere()
  57128. }
  57129. ,
  57130. n.SpotLightHelper = function(e) {
  57131. n.Object3D.call(this),
  57132. this.light = e,
  57133. this.light.updateMatrixWorld(),
  57134. this.matrix = e.matrixWorld,
  57135. this.matrixAutoUpdate = !1;
  57136. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57137. t.translate(0, -.5, 0),
  57138. t.rotateX(-Math.PI / 2);
  57139. var i = new n.MeshBasicMaterial({
  57140. wireframe: !0,
  57141. fog: !1
  57142. });
  57143. this.cone = new n.Mesh(t,i),
  57144. this.add(this.cone),
  57145. this.update()
  57146. }
  57147. ,
  57148. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57149. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57150. n.SpotLightHelper.prototype.dispose = function() {
  57151. this.cone.geometry.dispose(),
  57152. this.cone.material.dispose()
  57153. }
  57154. ,
  57155. n.SpotLightHelper.prototype.update = function() {
  57156. var e = new n.Vector3
  57157. , t = new n.Vector3;
  57158. return function() {
  57159. var i = this.light.distance ? this.light.distance : 1e4
  57160. , n = i * Math.tan(this.light.angle);
  57161. this.cone.scale.set(n, n, i),
  57162. e.setFromMatrixPosition(this.light.matrixWorld),
  57163. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57164. this.cone.lookAt(t.sub(e)),
  57165. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57166. }
  57167. }(),
  57168. n.VertexNormalsHelper = function(e, t, i, r) {
  57169. this.object = e,
  57170. this.size = void 0 !== t ? t : 1;
  57171. var o = void 0 !== i ? i : 16711680
  57172. , a = void 0 !== r ? r : 1
  57173. , s = 0
  57174. , l = this.object.geometry;
  57175. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57176. var c = new n.BufferGeometry
  57177. , h = new n.Float32Attribute(2 * s * 3,3);
  57178. c.addAttribute("position", h),
  57179. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57180. color: o,
  57181. linewidth: a
  57182. })),
  57183. this.matrixAutoUpdate = !1,
  57184. this.update()
  57185. }
  57186. ,
  57187. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57188. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57189. n.VertexNormalsHelper.prototype.update = function() {
  57190. var e = new n.Vector3
  57191. , t = new n.Vector3
  57192. , i = new n.Matrix3;
  57193. return function() {
  57194. var r = ["a", "b", "c"];
  57195. this.object.updateMatrixWorld(!0),
  57196. i.getNormalMatrix(this.object.matrixWorld);
  57197. var o = this.object.matrixWorld
  57198. , a = this.geometry.attributes.position
  57199. , s = this.object.geometry;
  57200. if (s instanceof n.Geometry)
  57201. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57202. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57203. var m = l[p[r[f]]]
  57204. , v = p.vertexNormals[f];
  57205. e.copy(m).applyMatrix4(o),
  57206. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57207. a.setXYZ(h, e.x, e.y, e.z),
  57208. h += 1,
  57209. a.setXYZ(h, t.x, t.y, t.z),
  57210. h += 1
  57211. }
  57212. else if (s instanceof n.BufferGeometry)
  57213. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57214. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57215. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57216. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57217. a.setXYZ(h, e.x, e.y, e.z),
  57218. h += 1,
  57219. a.setXYZ(h, t.x, t.y, t.z),
  57220. h += 1;
  57221. return a.needsUpdate = !0,
  57222. this
  57223. }
  57224. }(),
  57225. n.WireframeHelper = function(e, t) {
  57226. var i = void 0 !== t ? t : 16777215;
  57227. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57228. color: i
  57229. })),
  57230. this.matrix = e.matrixWorld,
  57231. this.matrixAutoUpdate = !1
  57232. }
  57233. ,
  57234. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57235. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57236. n.ImmediateRenderObject = function(e) {
  57237. n.Object3D.call(this),
  57238. this.material = e,
  57239. this.render = function(e) {}
  57240. }
  57241. ,
  57242. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57243. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57244. n.MorphBlendMesh = function(e, t) {
  57245. n.Mesh.call(this, e, t),
  57246. this.animationsMap = {},
  57247. this.animationsList = [];
  57248. var i = this.geometry.morphTargets.length
  57249. , r = "__default"
  57250. , o = 0
  57251. , a = i - 1
  57252. , s = i / 1;
  57253. this.createAnimation(r, o, a, s),
  57254. this.setAnimationWeight(r, 1)
  57255. }
  57256. ,
  57257. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57258. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57259. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57260. var r = {
  57261. start: t,
  57262. end: i,
  57263. length: i - t + 1,
  57264. fps: n,
  57265. duration: (i - t) / n,
  57266. lastFrame: 0,
  57267. currentFrame: 0,
  57268. active: !1,
  57269. time: 0,
  57270. direction: 1,
  57271. weight: 1,
  57272. directionBackwards: !1,
  57273. mirroredLoop: !1
  57274. };
  57275. this.animationsMap[e] = r,
  57276. this.animationsList.push(r)
  57277. }
  57278. ,
  57279. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57280. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57281. var s = r.morphTargets[o]
  57282. , l = s.name.match(i);
  57283. if (l && l.length > 1) {
  57284. var c = l[1];
  57285. n[c] || (n[c] = {
  57286. start: 1 / 0,
  57287. end: -(1 / 0)
  57288. });
  57289. var h = n[c];
  57290. o < h.start && (h.start = o),
  57291. o > h.end && (h.end = o),
  57292. t || (t = c)
  57293. }
  57294. }
  57295. for (var c in n) {
  57296. var h = n[c];
  57297. this.createAnimation(c, h.start, h.end, e)
  57298. }
  57299. this.firstAnimation = t
  57300. }
  57301. ,
  57302. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57303. var t = this.animationsMap[e];
  57304. t && (t.direction = 1,
  57305. t.directionBackwards = !1)
  57306. }
  57307. ,
  57308. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57309. var t = this.animationsMap[e];
  57310. t && (t.direction = -1,
  57311. t.directionBackwards = !0)
  57312. }
  57313. ,
  57314. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57315. var i = this.animationsMap[e];
  57316. i && (i.fps = t,
  57317. i.duration = (i.end - i.start) / i.fps)
  57318. }
  57319. ,
  57320. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57321. var i = this.animationsMap[e];
  57322. i && (i.duration = t,
  57323. i.fps = (i.end - i.start) / i.duration)
  57324. }
  57325. ,
  57326. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57327. var i = this.animationsMap[e];
  57328. i && (i.weight = t)
  57329. }
  57330. ,
  57331. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57332. var i = this.animationsMap[e];
  57333. i && (i.time = t)
  57334. }
  57335. ,
  57336. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57337. var t = 0
  57338. , i = this.animationsMap[e];
  57339. return i && (t = i.time),
  57340. t
  57341. }
  57342. ,
  57343. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57344. var t = -1
  57345. , i = this.animationsMap[e];
  57346. return i && (t = i.duration),
  57347. t
  57348. }
  57349. ,
  57350. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57351. var t = this.animationsMap[e];
  57352. t ? (t.time = 0,
  57353. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57354. }
  57355. ,
  57356. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57357. var t = this.animationsMap[e];
  57358. t && (t.active = !1)
  57359. }
  57360. ,
  57361. n.MorphBlendMesh.prototype.update = function(e) {
  57362. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57363. var r = this.animationsList[t];
  57364. if (r.active) {
  57365. var o = r.duration / r.length;
  57366. r.time += r.direction * e,
  57367. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57368. r.time > r.duration && (r.time = r.duration,
  57369. r.directionBackwards = !0),
  57370. r.time < 0 && (r.time = 0,
  57371. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57372. r.time < 0 && (r.time += r.duration));
  57373. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57374. , s = r.weight;
  57375. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57376. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57377. this.morphTargetInfluences[a] = 0,
  57378. r.lastFrame = r.currentFrame,
  57379. r.currentFrame = a);
  57380. var l = r.time % o / o;
  57381. r.directionBackwards && (l = 1 - l),
  57382. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57383. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57384. }
  57385. }
  57386. }
  57387. ,
  57388. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57389. i.THREE = n) : this.THREE = n
  57390. }
  57391. , {}]
  57392. }, {}, [116]);