main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. let highMapAddColor = 0//true
  5. !function() {
  6. "use strict";
  7. function t(t, i) {
  8. return typeof t === i
  9. }
  10. function i(t, i) {
  11. return t instanceof i
  12. }
  13. function n(t) {
  14. return t && t.nodeType
  15. }
  16. function e(t) {
  17. return n(t) ? t : i(t, g) ? t[0] : void 0
  18. }
  19. function o(t, i, n) {
  20. return g.each(t, function(t, e) {
  21. n = i.call(e, n, t, e)
  22. }),
  23. n
  24. }
  25. function r(t, i, n) {
  26. var e, o, r;
  27. if (t === i)
  28. return !0;
  29. if (!t || !i || t.constructor !== i.constructor)
  30. return !1;
  31. for (e = 0,
  32. o = n.length; o > e; e += 1) {
  33. if (r = n[e],
  34. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  35. return !1;
  36. if (t[r] !== i[r])
  37. return !1
  38. }
  39. return !0
  40. }
  41. function s(t, i, n, e) {
  42. this.left = E(t),
  43. this.top = E(i),
  44. this.width = E(n),
  45. this.height = E(e),
  46. this.right = this.left + this.width,
  47. this.bottom = this.top + this.height
  48. }
  49. function h(t, i, n, e) {
  50. this.visible = t || 0,
  51. this.viewport = i || 0,
  52. this.possible = n || 0,
  53. this.rects = e && T({}, e) || null
  54. }
  55. function l(t, i) {
  56. this.els = t,
  57. this.viewport = i
  58. }
  59. function c(t, i, n) {
  60. var e;
  61. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  62. e ? e[n] : 0
  63. }
  64. function u(t, i) {
  65. return t.val - i.val
  66. }
  67. function a(t, i) {
  68. return i.val - t.val
  69. }
  70. function f(t) {
  71. var i = s.ofContent(t, !0)
  72. , n = s.ofViewport(t, !0)
  73. , e = i.width - n.width
  74. , o = i.height - n.height;
  75. this.content = i,
  76. this.viewport = n,
  77. this.width = 0 >= e ? null : n.left / e,
  78. this.height = 0 >= o ? null : n.top / o,
  79. this.left = n.left,
  80. this.top = n.top,
  81. this.right = i.right - n.right,
  82. this.bottom = i.bottom - n.bottom
  83. }
  84. function p(t) {
  85. this.el = t || window
  86. }
  87. function d(t, i) {
  88. this.context = t,
  89. this.viewport = i,
  90. this.init()
  91. }
  92. function v(t, i, n, e) {
  93. this.context = new l(t,i),
  94. this.property = n,
  95. this.descending = e,
  96. this.init()
  97. }
  98. function w(t) {
  99. t && t !== window && t !== document ? (this.context = t,
  100. this.$autoTarget = g(t)) : this.context = window,
  101. this.init()
  102. }
  103. var g = jQuery
  104. , m = g(window)
  105. , b = g(document)
  106. , T = g.extend
  107. , y = g.isFunction
  108. , k = Math.max
  109. , V = Math.min
  110. , E = Math.round
  111. , x = function() {
  112. var t = {}
  113. , i = 1;
  114. return function(n) {
  115. return n ? (t[n] || (t[n] = i,
  116. i += 1),
  117. t[n]) : 0
  118. }
  119. }();
  120. T(s.prototype, {
  121. equals: function(t) {
  122. return r(this, t, ["left", "top", "width", "height"])
  123. },
  124. area: function() {
  125. return this.width * this.height
  126. },
  127. relativeTo: function(t) {
  128. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  129. },
  130. intersection: function(t) {
  131. if (!i(t, s))
  132. return null;
  133. var n = k(this.left, t.left)
  134. , e = V(this.right, t.right)
  135. , o = k(this.top, t.top)
  136. , r = V(this.bottom, t.bottom)
  137. , h = e - n
  138. , l = r - o;
  139. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  140. },
  141. envelope: function(t) {
  142. if (!i(t, s))
  143. return this;
  144. var n = V(this.left, t.left)
  145. , e = k(this.right, t.right)
  146. , o = V(this.top, t.top)
  147. , r = k(this.bottom, t.bottom)
  148. , h = e - n
  149. , l = r - o;
  150. return new s(n,o,h,l)
  151. }
  152. }),
  153. T(s, {
  154. ofContent: function(t, i) {
  155. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  156. },
  157. ofViewport: function(t, i) {
  158. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  159. },
  160. ofElement: function(t) {
  161. var i = g(t);
  162. if (!i.is(":visible"))
  163. return null;
  164. var n = i.offset();
  165. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  166. }
  167. }),
  168. T(h.prototype, {
  169. equals: function(t) {
  170. return this.fracsEqual(t) && this.rectsEqual(t)
  171. },
  172. fracsEqual: function(t) {
  173. return r(this, t, ["visible", "viewport", "possible"])
  174. },
  175. rectsEqual: function(t) {
  176. return r(this.rects, t.rects, ["document", "element", "viewport"])
  177. }
  178. }),
  179. T(h, {
  180. of: function(t, i) {
  181. var e, o, r;
  182. return t = n(t) && s.ofElement(t) || t,
  183. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  184. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  185. r = V(t.width, i.width) * V(t.height, i.height),
  186. new h(o / t.area(),o / i.area(),o / r,{
  187. document: e,
  188. element: e.relativeTo(t),
  189. viewport: e.relativeTo(i)
  190. })) : new h
  191. }
  192. });
  193. var q = ["width", "height", "left", "right", "top", "bottom"]
  194. , S = ["possible", "visible", "viewport"];
  195. T(l.prototype, {
  196. sorted: function(t, i) {
  197. var n = this.viewport;
  198. return g.map(this.els, function(i) {
  199. return {
  200. el: i,
  201. val: c(i, n, t)
  202. }
  203. }).sort(i ? a : u)
  204. },
  205. best: function(t, i) {
  206. return this.els.length ? this.sorted(t, i)[0] : null
  207. }
  208. }),
  209. T(f.prototype, {
  210. equals: function(t) {
  211. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  212. }
  213. }),
  214. T(p.prototype, {
  215. equals: function(t) {
  216. return r(this, t, ["el"])
  217. },
  218. scrollState: function() {
  219. return new f(this.el)
  220. },
  221. scrollTo: function(t, i, n) {
  222. var e = g(this.el === window ? "html,body" : this.el);
  223. t = t || 0,
  224. i = i || 0,
  225. n = isNaN(n) ? 1e3 : n,
  226. e.stop(!0).animate({
  227. scrollLeft: t,
  228. scrollTop: i
  229. }, n)
  230. },
  231. scroll: function(t, i, n) {
  232. var e = this.el === window ? m : g(this.el);
  233. t = t || 0,
  234. i = i || 0,
  235. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  236. },
  237. scrollToRect: function(t, i, n, e) {
  238. i = i || 0,
  239. n = n || 0,
  240. this.scrollTo(t.left - i, t.top - n, e)
  241. },
  242. scrollToElement: function(t, i, n, e) {
  243. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  244. this.scrollToRect(o, i, n, e)
  245. }
  246. });
  247. var C = {
  248. init: function() {
  249. this.callbacks = g.Callbacks("memory unique"),
  250. this.currVal = null,
  251. this.prevVal = null,
  252. this.checkProxy = g.proxy(this.check, this),
  253. this.autoCheck()
  254. },
  255. bind: function(t) {
  256. this.callbacks.add(t)
  257. },
  258. unbind: function(t) {
  259. t ? this.callbacks.remove(t) : this.callbacks.empty()
  260. },
  261. trigger: function() {
  262. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  263. },
  264. check: function(t) {
  265. var i = this.updatedValue(t);
  266. return void 0 !== i && (this.prevVal = this.currVal,
  267. this.currVal = i,
  268. this.trigger(),
  269. !0)
  270. },
  271. $autoTarget: m,
  272. autoEvents: "load resize scroll",
  273. autoCheck: function(t) {
  274. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  275. }
  276. };
  277. T(d.prototype, C, {
  278. updatedValue: function() {
  279. var t = h.of(this.context, this.viewport);
  280. return this.currVal && this.currVal.equals(t) ? void 0 : t
  281. }
  282. }),
  283. T(v.prototype, C, {
  284. updatedValue: function() {
  285. var t = this.context.best(this.property, this.descending);
  286. return t && (t = t.val > 0 ? t.el : null,
  287. this.currVal !== t) ? t : void 0
  288. }
  289. }),
  290. T(w.prototype, C, {
  291. updatedValue: function() {
  292. var t = new f(this.context);
  293. return this.currVal && this.currVal.equals(t) ? void 0 : t
  294. }
  295. });
  296. var L = function(t, i) {
  297. var n = [].slice
  298. , e = jQuery
  299. , o = e.extend
  300. , r = e.isFunction
  301. , s = o({}, i)
  302. , h = function(i, n, o, s) {
  303. return o = r(o) ? o.apply(i, n) : o,
  304. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  305. }
  306. , l = function() {
  307. return h(this, n.call(arguments), s.defaultStatic, l)
  308. }
  309. , c = function(t) {
  310. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  311. }
  312. , u = function(t) {
  313. t && (o(l, t.statics),
  314. o(c, t.methods)),
  315. l.modplug = u
  316. };
  317. u.prev = {
  318. statics: e[t],
  319. methods: e.fn[t]
  320. },
  321. u(i),
  322. e[t] = l,
  323. e.fn[t] = c
  324. }
  325. , M = "fracs";
  326. L(M, {
  327. statics: {
  328. version: "0.15.0",
  329. Rect: s,
  330. Fractions: h,
  331. Group: l,
  332. ScrollState: f,
  333. Viewport: p,
  334. FracsCallbacks: d,
  335. GroupCallbacks: v,
  336. ScrollStateCallbacks: w,
  337. fracs: function(t, i) {
  338. return h.of(t, i)
  339. }
  340. },
  341. methods: {
  342. content: function(t) {
  343. return this.length ? s.ofContent(this[0], t) : null
  344. },
  345. envelope: function() {
  346. return o(this, function(t) {
  347. var i = s.ofElement(this);
  348. return t ? t.envelope(i) : i
  349. })
  350. },
  351. fracs: function(i, n, o) {
  352. t(i, "string") || (o = n,
  353. n = i,
  354. i = null),
  355. y(n) || (o = n,
  356. n = null),
  357. o = e(o);
  358. var r = M + ".fracs." + x(o);
  359. return "unbind" === i ? this.each(function() {
  360. var t = g(this).data(r);
  361. t && t.unbind(n)
  362. }) : "check" === i ? this.each(function() {
  363. var t = g(this).data(r);
  364. t && t.check()
  365. }) : y(n) ? this.each(function() {
  366. var t = g(this)
  367. , i = t.data(r);
  368. i || (i = new d(this,o),
  369. t.data(r, i)),
  370. i.bind(n)
  371. }) : this.length ? h.of(this[0], o) : null
  372. },
  373. intersection: function() {
  374. return o(this, function(t) {
  375. var i = s.ofElement(this);
  376. return t ? t.intersection(i) : i
  377. })
  378. },
  379. max: function(t, i, n) {
  380. return y(i) || (n = i,
  381. i = null),
  382. n = e(n),
  383. i ? (new v(this,n,t,!0).bind(i),
  384. this) : this.pushStack(new l(this,n).best(t, !0).el)
  385. },
  386. min: function(t, i, n) {
  387. return y(i) || (n = i,
  388. i = null),
  389. n = e(n),
  390. i ? (new v(this,n,t).bind(i),
  391. this) : this.pushStack(new l(this,n).best(t).el)
  392. },
  393. rect: function() {
  394. return this.length ? s.ofElement(this[0]) : null
  395. },
  396. scrollState: function(i, n) {
  397. var e = M + ".scrollState";
  398. return t(i, "string") || (n = i,
  399. i = null),
  400. "unbind" === i ? this.each(function() {
  401. var t = g(this).data(e);
  402. t && t.unbind(n)
  403. }) : "check" === i ? this.each(function() {
  404. var t = g(this).data(e);
  405. t && t.check()
  406. }) : y(n) ? this.each(function() {
  407. var t = g(this)
  408. , i = t.data(e);
  409. i || (i = new w(this),
  410. t.data(e, i)),
  411. i.bind(n)
  412. }) : this.length ? new f(this[0]) : null
  413. },
  414. scroll: function(t, i, n) {
  415. return this.each(function() {
  416. new p(this).scroll(t, i, n)
  417. })
  418. },
  419. scrollTo: function(t, i, n, o) {
  420. return g.isNumeric(t) && (o = n,
  421. n = i,
  422. i = t,
  423. t = null),
  424. t = e(t),
  425. this.each(function() {
  426. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  427. })
  428. },
  429. scrollToThis: function(t, i, n, o) {
  430. return o = new p(e(o)),
  431. o.scrollToElement(this[0], t, i, n),
  432. this
  433. },
  434. softLink: function(t, i, n, o) {
  435. return o = new p(e(o)),
  436. this.filter("a[href^=#]").each(function() {
  437. var e = g(this);
  438. e.on("click", function() {
  439. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  440. })
  441. })
  442. },
  443. sort: function(i, n, o) {
  444. return t(n, "boolean") || (o = n,
  445. n = null),
  446. o = e(o),
  447. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  448. return t.el
  449. }))
  450. },
  451. viewport: function(t) {
  452. return this.length ? s.ofViewport(this[0], t) : null
  453. }
  454. },
  455. defaultStatic: "fracs",
  456. defaultMethod: "fracs"
  457. })
  458. }();
  459. if ("undefined" == typeof jQuery)
  460. throw new Error("Bootstrap's JavaScript requires jQuery");
  461. +function(t) {
  462. "use strict";
  463. function e(e) {
  464. return this.each(function() {
  465. var o = t(this)
  466. , s = o.data("bs.tooltip")
  467. , n = "object" == typeof e && e;
  468. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  469. "string" == typeof e && s[e]())
  470. })
  471. }
  472. var i = function(t, e) {
  473. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  474. this.init("tooltip", t, e)
  475. };
  476. i.VERSION = "3.2.0",
  477. i.DEFAULTS = {
  478. animation: !0,
  479. placement: "top",
  480. selector: !1,
  481. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  482. trigger: "hover focus",
  483. title: "",
  484. delay: 0,
  485. html: !1,
  486. container: !1,
  487. viewport: {
  488. selector: "body",
  489. padding: 0
  490. }
  491. },
  492. i.prototype.init = function(e, i, o) {
  493. this.enabled = !0,
  494. this.type = e,
  495. this.$element = t(i),
  496. this.options = this.getOptions(o),
  497. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  498. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  499. var r = s[n];
  500. if ("click" == r)
  501. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  502. else if ("manual" != r) {
  503. var a = "hover" == r ? "mouseenter" : "focusin"
  504. , l = "hover" == r ? "mouseleave" : "focusout";
  505. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  506. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  507. }
  508. }
  509. this.options.selector ? this._options = t.extend({}, this.options, {
  510. trigger: "manual",
  511. selector: ""
  512. }) : this.fixTitle()
  513. }
  514. ,
  515. i.prototype.getDefaults = function() {
  516. return i.DEFAULTS
  517. }
  518. ,
  519. i.prototype.getOptions = function(e) {
  520. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  521. e.delay && "number" == typeof e.delay && (e.delay = {
  522. show: e.delay,
  523. hide: e.delay
  524. }),
  525. e
  526. }
  527. ,
  528. i.prototype.getDelegateOptions = function() {
  529. var e = {}
  530. , i = this.getDefaults();
  531. return this._options && t.each(this._options, function(t, o) {
  532. i[t] != o && (e[t] = o)
  533. }),
  534. e
  535. }
  536. ,
  537. i.prototype.enter = function(e) {
  538. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  539. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  540. t(e.currentTarget).data("bs." + this.type, i)),
  541. clearTimeout(i.timeout),
  542. i.hoverState = "in",
  543. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  544. // "in" == i.hoverState && i.show()
  545. }, i.options.delay.show)) : i.show()
  546. }
  547. ,
  548. i.prototype.leave = function(e) {
  549. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  550. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  551. t(e.currentTarget).data("bs." + this.type, i)),
  552. clearTimeout(i.timeout),
  553. i.hoverState = "out",
  554. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  555. "out" == i.hoverState && i.hide()
  556. }, i.options.delay.hide)) : i.hide()
  557. }
  558. ,
  559. i.prototype.show = function() {
  560. var e = t.Event("show.bs." + this.type);
  561. if (this.hasContent() && this.enabled) {
  562. this.$element.trigger(e);
  563. var i = t.contains(document.documentElement, this.$element[0]);
  564. if (e.isDefaultPrevented() || !i)
  565. return;
  566. var o = this
  567. , s = this.tip()
  568. , n = this.getUID(this.type);
  569. this.setContent(),
  570. s.attr("id", n),
  571. this.$element.attr("aria-describedby", n),
  572. this.options.animation && s.addClass("fade");
  573. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  574. , a = /\s?auto?\s?/i
  575. , l = a.test(r);
  576. l && (r = r.replace(a, "") || "top"),
  577. s.detach().css({
  578. top: 0,
  579. left: 0,
  580. display: "block"
  581. }).addClass(r).data("bs." + this.type, this),
  582. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  583. var p = this.getPosition()
  584. , h = s[0].offsetWidth
  585. , f = s[0].offsetHeight;
  586. if (l) {
  587. var u = r
  588. , c = this.$element.parent()
  589. , d = this.getPosition(c);
  590. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  591. s.removeClass(u).addClass(r)
  592. }
  593. var g = this.getCalculatedOffset(r, p, h, f);
  594. this.applyPlacement(g, r);
  595. var y = function() {
  596. o.$element.trigger("shown.bs." + o.type),
  597. o.hoverState = null
  598. };
  599. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  600. }
  601. }
  602. ,
  603. i.prototype.applyPlacement = function(e, i) {
  604. var o = this.tip()
  605. , s = o[0].offsetWidth
  606. , n = o[0].offsetHeight
  607. , r = parseInt(o.css("margin-top"), 10)
  608. , a = parseInt(o.css("margin-left"), 10);
  609. isNaN(r) && (r = 0),
  610. isNaN(a) && (a = 0),
  611. e.top = e.top + r,
  612. e.left = e.left + a,
  613. t.offset.setOffset(o[0], t.extend({
  614. using: function(t) {
  615. o.css({
  616. top: Math.round(t.top),
  617. left: Math.round(t.left)
  618. })
  619. }
  620. }, e), 0),
  621. o.addClass("in");
  622. var l = o[0].offsetWidth
  623. , p = o[0].offsetHeight;
  624. "top" == i && p != n && (e.top = e.top + n - p);
  625. var h = this.getViewportAdjustedDelta(i, e, l, p);
  626. h.left ? e.left += h.left : e.top += h.top;
  627. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  628. , u = h.left ? "left" : "top"
  629. , c = h.left ? "offsetWidth" : "offsetHeight";
  630. o.offset(e),
  631. this.replaceArrow(f, o[0][c], u)
  632. }
  633. ,
  634. i.prototype.replaceArrow = function(t, e, i) {
  635. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  636. }
  637. ,
  638. i.prototype.setContent = function() {
  639. var t = this.tip()
  640. , e = this.getTitle();
  641. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  642. t.removeClass("fade in top bottom left right")
  643. }
  644. ,
  645. i.prototype.hide = function() {
  646. function e() {
  647. "in" != i.hoverState && o.detach(),
  648. i.$element.trigger("hidden.bs." + i.type)
  649. }
  650. var i = this
  651. , o = this.tip()
  652. , s = t.Event("hide.bs." + this.type);
  653. if (this.$element.removeAttr("aria-describedby"),
  654. this.$element.trigger(s),
  655. !s.isDefaultPrevented())
  656. return o.removeClass("in"),
  657. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  658. this.hoverState = null,
  659. this
  660. }
  661. ,
  662. i.prototype.fixTitle = function() {
  663. var t = this.$element;
  664. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  665. }
  666. ,
  667. i.prototype.hasContent = function() {
  668. return this.getTitle()
  669. }
  670. ,
  671. i.prototype.getPosition = function(e) {
  672. e = e || this.$element;
  673. var i = e[0]
  674. , o = "BODY" == i.tagName;
  675. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  676. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  677. width: o ? t(window).width() : e.outerWidth(),
  678. height: o ? t(window).height() : e.outerHeight()
  679. }, o ? {
  680. top: 0,
  681. left: 0
  682. } : e.offset())
  683. }
  684. ,
  685. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  686. return "bottom" == t ? {
  687. top: e.top + e.height,
  688. left: e.left + e.width / 2 - i / 2
  689. } : "top" == t ? {
  690. top: e.top - o,
  691. left: e.left + e.width / 2 - i / 2
  692. } : "left" == t ? {
  693. top: e.top + e.height / 2 - o / 2,
  694. left: e.left - i
  695. } : {
  696. top: e.top + e.height / 2 - o / 2,
  697. left: e.left + e.width
  698. }
  699. }
  700. ,
  701. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  702. var s = {
  703. top: 0,
  704. left: 0
  705. };
  706. if (!this.$viewport)
  707. return s;
  708. var n = this.options.viewport && this.options.viewport.padding || 0
  709. , r = this.getPosition(this.$viewport);
  710. if (/right|left/.test(t)) {
  711. var a = e.top - n - r.scroll
  712. , l = e.top + n - r.scroll + o;
  713. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  714. } else {
  715. var p = e.left - n
  716. , h = e.left + n + i;
  717. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  718. }
  719. return s
  720. }
  721. ,
  722. i.prototype.getTitle = function() {
  723. var t, e = this.$element, i = this.options;
  724. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  725. }
  726. ,
  727. i.prototype.getUID = function(t) {
  728. do
  729. t += ~~(1e6 * Math.random());
  730. while (document.getElementById(t));return t
  731. }
  732. ,
  733. i.prototype.tip = function() {
  734. return this.$tip = this.$tip || t(this.options.template)
  735. }
  736. ,
  737. i.prototype.arrow = function() {
  738. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  739. }
  740. ,
  741. i.prototype.validate = function() {
  742. this.$element[0].parentNode || (this.hide(),
  743. this.$element = null,
  744. this.options = null)
  745. }
  746. ,
  747. i.prototype.enable = function() {
  748. this.enabled = !0
  749. }
  750. ,
  751. i.prototype.disable = function() {
  752. this.enabled = !1
  753. }
  754. ,
  755. i.prototype.toggleEnabled = function() {
  756. this.enabled = !this.enabled
  757. }
  758. ,
  759. i.prototype.toggle = function(e) {
  760. var i = this;
  761. e && (i = t(e.currentTarget).data("bs." + this.type),
  762. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  763. t(e.currentTarget).data("bs." + this.type, i))),
  764. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  765. }
  766. ,
  767. i.prototype.destroy = function() {
  768. clearTimeout(this.timeout),
  769. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  770. }
  771. ;
  772. var o = t.fn.tooltip;
  773. t.fn.tooltip = e,
  774. t.fn.tooltip.Constructor = i,
  775. t.fn.tooltip.noConflict = function() {
  776. return t.fn.tooltip = o,
  777. this
  778. }
  779. }(jQuery);
  780. !function(e, t, n) {
  781. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  782. }("Keen", this, function() {
  783. "use strict";
  784. function Keen() {
  785. return _init.apply(this, arguments)
  786. }
  787. function _init(e) {
  788. if (_isUndefined(e))
  789. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  790. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  791. throw new Error("Please provide a projectId");
  792. this.configure(e)
  793. }
  794. function _extend(e) {
  795. for (var t = 1; t < arguments.length; t++)
  796. for (var n in arguments[t])
  797. e[n] = arguments[t][n];
  798. return e
  799. }
  800. function _isUndefined(e) {
  801. return void 0 === e
  802. }
  803. function _type(e) {
  804. var t = e && e.constructor ? e.constructor.toString() : void 0;
  805. return t ? t.match(/function (.*)\(/)[1] : "Null"
  806. }
  807. function _each(e, t, n) {
  808. var r;
  809. if (!e)
  810. return 0;
  811. if (n = n ? n : e,
  812. "array" === _type(e)) {
  813. for (r = 0; r < e.length; r++)
  814. if (t.call(n, e[r], r, e) === !1)
  815. return 0
  816. } else
  817. for (r in e)
  818. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  819. return 0;
  820. return 1
  821. }
  822. function _parse_params(e) {
  823. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  824. return decodeURIComponent(e.replace(r, " "))
  825. }, a = e.split("?")[1]; t = i.exec(a); )
  826. n[o(t[1])] = o(t[2]);
  827. return n
  828. }
  829. function _set_protocol(e) {
  830. switch (e) {
  831. case "http":
  832. return "http";
  833. case "auto":
  834. return location.protocol.replace(/:/g, "");
  835. case "https":
  836. case void 0:
  837. default:
  838. return "https"
  839. }
  840. }
  841. function _set_request_type(e) {
  842. var t = e || "jsonp"
  843. , n = !1;
  844. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  845. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  846. }
  847. function _build_url(e) {
  848. return this.client.endpoint + "/projects/" + this.client.projectId + e
  849. }
  850. function _uploadEvent(e, t, n, r, i) {
  851. var o = _build_url.apply(this, ["/events/" + e])
  852. , a = {};
  853. n = n !== !1,
  854. this.client.globalProperties && (a = this.client.globalProperties(e));
  855. for (var c in t)
  856. t.hasOwnProperty(c) && (a[c] = t[c]);
  857. switch (this.client.requestType) {
  858. case "xhr":
  859. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  860. break;
  861. case "jsonp":
  862. var s = JSON.stringify(a)
  863. , l = Keen.Base64.encode(s);
  864. o = o + "?api_key=" + this.client.writeKey,
  865. o = o + "&data=" + l,
  866. o = o + "&modified=" + (new Date).getTime(),
  867. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  868. break;
  869. case "beacon":
  870. var s = JSON.stringify(a)
  871. , l = Keen.Base64.encode(s);
  872. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  873. o = o + "&data=" + encodeURIComponent(l),
  874. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  875. o += "&c=clv1",
  876. _request.beacon.apply(this, [o, null, r, i])
  877. }
  878. }
  879. Keen.prototype.configure = function(e) {
  880. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  881. e.protocol = _set_protocol(e.protocol),
  882. e.requestType = _set_request_type(e.requestType),
  883. this.client = {
  884. projectId: e.projectId,
  885. writeKey: e.writeKey,
  886. readKey: e.readKey,
  887. globalProperties: null,
  888. endpoint: e.protocol + "://" + e.host,
  889. requestType: e.requestType
  890. },
  891. Keen.trigger("client", this, e),
  892. this.trigger("ready"),
  893. this
  894. }
  895. ;
  896. var _request = {
  897. xhr: function(e, t, n, r, i, o, a, c) {
  898. if (!i)
  899. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  900. var s = new XMLHttpRequest;
  901. if (s.onreadystatechange = function() {
  902. if (4 == s.readyState)
  903. if (s.status >= 200 && s.status < 300) {
  904. var e;
  905. try {
  906. e = JSON.parse(s.responseText)
  907. } catch (e) {
  908. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  909. c && c(s, e)
  910. }
  911. a && e && a(e)
  912. } else
  913. Keen.log("HTTP request failed."),
  914. c && c(s, null)
  915. }
  916. ,
  917. s.open(e, t, o),
  918. i && s.setRequestHeader("Authorization", i),
  919. r && s.setRequestHeader("Content-Type", "application/json"),
  920. n)
  921. for (var l in n)
  922. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  923. var u = r ? JSON.stringify(r) : null;
  924. s.send(u)
  925. },
  926. jsonp: function(e, t, n, r) {
  927. if (!t)
  928. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  929. if (t && e.indexOf("api_key") < 0) {
  930. var i = e.indexOf("?") > 0 ? "&" : "?";
  931. e = e + i + "api_key=" + t
  932. }
  933. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  934. o += "a";
  935. var a = !1;
  936. window[o] = function(e) {
  937. a = !0,
  938. n && e && n(e),
  939. window[o] = void 0
  940. }
  941. ,
  942. e = e + "&jsonp=" + o;
  943. var c = document.createElement("script");
  944. c.id = "keen-jsonp",
  945. c.src = e,
  946. document.getElementsByTagName("head")[0].appendChild(c),
  947. c.onreadystatechange = function() {
  948. a === !1 && "loaded" === this.readyState && (a = !0,
  949. r && r())
  950. }
  951. ,
  952. c.onerror = function() {
  953. a === !1 && (a = !0,
  954. r && r())
  955. }
  956. },
  957. beacon: function(e, t, n, r) {
  958. if (t && e.indexOf("api_key") < 0) {
  959. var i = e.indexOf("?") > 0 ? "&" : "?";
  960. e = e + i + "api_key=" + t
  961. }
  962. var o = !1
  963. , a = document.createElement("img");
  964. a.onload = function() {
  965. if (o = !0,
  966. "naturalHeight"in this) {
  967. if (this.naturalHeight + this.naturalWidth === 0)
  968. return void this.onerror()
  969. } else if (this.width + this.height === 0)
  970. return void this.onerror();
  971. n && n({
  972. created: !0
  973. })
  974. }
  975. ,
  976. a.onerror = function() {
  977. o = !0,
  978. r && r()
  979. }
  980. ,
  981. a.src = e
  982. }
  983. }
  984. , Events = Keen.Events = {
  985. on: function(e, t) {
  986. this.listeners || (this.listeners = {});
  987. var n = this.listeners[e] || (this.listeners[e] = []);
  988. return n.push({
  989. callback: t
  990. }),
  991. this
  992. },
  993. off: function(e, t) {
  994. if (!e && !t)
  995. return this.listeners = void 0,
  996. delete this.listeners,
  997. this;
  998. for (var n = this.listeners[e] || [], r = n.length; r--; )
  999. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1000. t && 0 != n.length || (this.listeners[e] = void 0,
  1001. delete this.listeners[e]);
  1002. return this
  1003. },
  1004. trigger: function(e) {
  1005. if (!this.listeners)
  1006. return this;
  1007. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1008. n[r].callback.apply(this, t);
  1009. return this
  1010. }
  1011. };
  1012. _extend(Keen.prototype, Events),
  1013. _extend(Keen, Events),
  1014. Keen.loaded = !0,
  1015. Keen.utils = {
  1016. each: _each,
  1017. extend: _extend,
  1018. parseParams: _parse_params
  1019. },
  1020. Keen.ready = function(e) {
  1021. Keen.loaded ? e() : Keen.on("ready", e)
  1022. }
  1023. ,
  1024. Keen.log = function(e) {
  1025. "object" == typeof console && console.log("[Keen IO]", e)
  1026. }
  1027. ;
  1028. var Plugins = Keen.Plugins = {};
  1029. Keen.prototype.addEvent = function() {
  1030. _uploadEvent.apply(this, arguments)
  1031. }
  1032. ,
  1033. Keen.prototype.addEventSync = function(e, t, n, r) {
  1034. _uploadEvent.apply(this, [e, t, !1, n, r])
  1035. }
  1036. ,
  1037. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1038. var o = e
  1039. , a = o.metaKey
  1040. , c = o.target
  1041. , s = !1
  1042. , l = function() {};
  1043. return void 0 === r && (r = 500),
  1044. "A" === c.nodeName ? l = function() {
  1045. a || s || (s = !0,
  1046. window.location = c.href)
  1047. }
  1048. : "FORM" === c.nodeName && (l = function() {
  1049. s || (s = !0,
  1050. c.submit())
  1051. }
  1052. ),
  1053. i && (l = function() {
  1054. s || (s = !0,
  1055. i())
  1056. }
  1057. ),
  1058. _uploadEvent.call(this, t, n, l, l),
  1059. setTimeout(function() {
  1060. l()
  1061. }, r),
  1062. !!a && void 0
  1063. }
  1064. ,
  1065. Keen.prototype.setGlobalProperties = function(e) {
  1066. if (!this.client)
  1067. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1068. if (!e || "function" != typeof e)
  1069. throw new Error("Invalid value for global properties: " + e);
  1070. this.client.globalProperties = e
  1071. }
  1072. ,
  1073. Keen.Base64 = {
  1074. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1075. encode: function(e) {
  1076. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1077. for (e = this.utf8.encode(e); l < e.length; )
  1078. t = e.charCodeAt(l++),
  1079. n = e.charCodeAt(l++),
  1080. r = e.charCodeAt(l++),
  1081. i = t >> 2,
  1082. o = (3 & t) << 4 | n >> 4,
  1083. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1084. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1085. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1086. return s
  1087. },
  1088. decode: function(e) {
  1089. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1090. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1091. t = u.indexOf(e.charAt(l++)),
  1092. n = u.indexOf(e.charAt(l++)),
  1093. r = u.indexOf(e.charAt(l++)),
  1094. i = u.indexOf(e.charAt(l++)),
  1095. o = t << 2 | n >> 4,
  1096. a = (15 & n) << 4 | r >> 2,
  1097. c = (3 & r) << 6 | i,
  1098. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1099. return this.utf8.decode(s)
  1100. },
  1101. utf8: {
  1102. encode: function(e) {
  1103. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1104. t = e.charCodeAt(r++),
  1105. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1106. return n
  1107. },
  1108. decode: function(e) {
  1109. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1110. n = e.charCodeAt(i),
  1111. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1112. return r
  1113. }
  1114. }
  1115. },
  1116. "object" != typeof JSON && (JSON = {}),
  1117. function() {
  1118. function f(e) {
  1119. return 10 > e ? "0" + e : e
  1120. }
  1121. function quote(e) {
  1122. return escapable.lastIndex = 0,
  1123. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1124. var t = meta[e];
  1125. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1126. }) + '"' : '"' + e + '"'
  1127. }
  1128. function str(e, t) {
  1129. var n, r, i, o, a, c = gap, s = t[e];
  1130. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1131. "function" == typeof rep && (s = rep.call(t, e, s)),
  1132. typeof s) {
  1133. case "string":
  1134. return quote(s);
  1135. case "number":
  1136. return isFinite(s) ? String(s) : "null";
  1137. case "boolean":
  1138. case "null":
  1139. return String(s);
  1140. case "object":
  1141. if (!s)
  1142. return "null";
  1143. if (gap += indent,
  1144. a = [],
  1145. "[object Array]" === Object.prototype.toString.apply(s)) {
  1146. for (o = s.length,
  1147. n = 0; o > n; n += 1)
  1148. a[n] = str(n, s) || "null";
  1149. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1150. gap = c,
  1151. i
  1152. }
  1153. if (rep && "object" == typeof rep)
  1154. for (o = rep.length,
  1155. n = 0; o > n; n += 1)
  1156. "string" == typeof rep[n] && (r = rep[n],
  1157. i = str(r, s),
  1158. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1159. else
  1160. for (r in s)
  1161. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1162. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1163. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1164. gap = c,
  1165. i
  1166. }
  1167. }
  1168. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1169. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1170. }
  1171. ,
  1172. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1173. return this.valueOf()
  1174. }
  1175. );
  1176. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1177. "\b": "\\b",
  1178. "\t": "\\t",
  1179. "\n": "\\n",
  1180. "\f": "\\f",
  1181. "\r": "\\r",
  1182. '"': '\\"',
  1183. "\\": "\\\\"
  1184. }, rep;
  1185. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1186. var r;
  1187. if (gap = "",
  1188. indent = "",
  1189. "number" == typeof n)
  1190. for (r = 0; n > r; r += 1)
  1191. indent += " ";
  1192. else
  1193. "string" == typeof n && (indent = n);
  1194. if (rep = t,
  1195. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1196. throw new Error("JSON.stringify");
  1197. return str("", {
  1198. "": e
  1199. })
  1200. }
  1201. ),
  1202. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1203. function walk(e, t) {
  1204. var n, r, i = e[t];
  1205. if (i && "object" == typeof i)
  1206. for (n in i)
  1207. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1208. void 0 !== r ? i[n] = r : delete i[n]);
  1209. return reviver.call(e, t, i)
  1210. }
  1211. var j;
  1212. if (text = String(text),
  1213. cx.lastIndex = 0,
  1214. cx.test(text) && (text = text.replace(cx, function(e) {
  1215. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1216. })),
  1217. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1218. return j = eval("(" + text + ")"),
  1219. "function" == typeof reviver ? walk({
  1220. "": j
  1221. }, "") : j;
  1222. throw new SyntaxError("JSON.parse")
  1223. }
  1224. )
  1225. }(),
  1226. !function(e, t, n) {
  1227. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1228. }("domready", Keen.utils, function(e) {
  1229. function t(e) {
  1230. for (d = 1; e = r.shift(); )
  1231. e()
  1232. }
  1233. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1234. return o[l] && o[l](s, n = function() {
  1235. o.removeEventListener(s, n, i),
  1236. t()
  1237. }
  1238. , i),
  1239. c && o.attachEvent(u, n = function() {
  1240. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1241. t())
  1242. }
  1243. ),
  1244. e = c ? function(t) {
  1245. self != top ? d ? t() : r.push(t) : function() {
  1246. try {
  1247. a.doScroll("left")
  1248. } catch (n) {
  1249. return setTimeout(function() {
  1250. e(t)
  1251. }, 50)
  1252. }
  1253. t()
  1254. }()
  1255. }
  1256. : function(e) {
  1257. d ? e() : r.push(e)
  1258. }
  1259. });
  1260. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1261. if (loaded && cached) {
  1262. clients = cached.clients || {},
  1263. ready = cached.ready || [];
  1264. for (var instance in clients)
  1265. if (clients.hasOwnProperty(instance)) {
  1266. var client = clients[instance];
  1267. for (var method in Keen.prototype)
  1268. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1269. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1270. ,
  1271. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1272. ,
  1273. client._config && (client.configure.call(client, client._config),
  1274. delete client._config),
  1275. client._setGlobalProperties) {
  1276. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1277. client.setGlobalProperties.apply(client, globals[i]);
  1278. delete client._setGlobalProperties
  1279. }
  1280. if (client._addEvent) {
  1281. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1282. client.addEvent.apply(client, queue[i]);
  1283. delete client._addEvent
  1284. }
  1285. var callback = client._on || [];
  1286. if (client._on) {
  1287. for (var i = 0; i < callback.length; i++)
  1288. client.on.apply(client, callback[i]);
  1289. client.trigger("ready"),
  1290. delete client._on
  1291. }
  1292. }
  1293. for (var i = 0; i < ready.length; i++) {
  1294. var callback = ready[i];
  1295. Keen.on("ready", function() {
  1296. callback()
  1297. })
  1298. }
  1299. }
  1300. return Keen.loaded && setTimeout(function() {
  1301. Keen.utils.domready(function() {
  1302. Keen.trigger("ready")
  1303. })
  1304. }, 0),
  1305. Keen
  1306. });
  1307. !function() {
  1308. var t = window.analytics = window.analytics || [];
  1309. if (!t.initialize) {
  1310. if (t.invoked)
  1311. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1312. t.invoked = !0,
  1313. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1314. t.factory = function(e) {
  1315. return function() {
  1316. var n = Array.prototype.slice.call(arguments);
  1317. return n.unshift(e),
  1318. t.push(n),
  1319. t
  1320. }
  1321. }
  1322. ;
  1323. for (var e = 0; e < t.methods.length; e++) {
  1324. var n = t.methods[e];
  1325. t[n] = t.factory(n)
  1326. }
  1327. t.load = function(t) {
  1328. var e = document.createElement("script");
  1329. e.type = "text/javascript",
  1330. e.async = !0,
  1331. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1332. var n = document.getElementsByTagName("script")[0];
  1333. n.parentNode.insertBefore(e, n)
  1334. }
  1335. ,
  1336. t.SNIPPET_VERSION = "4.0.0"
  1337. }
  1338. }();
  1339. !function(i, e) {
  1340. "use strict";
  1341. var s = ""
  1342. , r = "?"
  1343. , o = "function"
  1344. , a = "undefined"
  1345. , n = "object"
  1346. , t = "major"
  1347. , d = "model"
  1348. , w = "name"
  1349. , l = "type"
  1350. , p = "vendor"
  1351. , m = "version"
  1352. , c = "architecture"
  1353. , u = "console"
  1354. , g = "mobile"
  1355. , f = "tablet"
  1356. , h = "smarttv"
  1357. , b = {
  1358. has: function(i, e) {
  1359. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1360. },
  1361. lowerize: function(i) {
  1362. return i.toLowerCase()
  1363. }
  1364. }
  1365. , y = {
  1366. rgx: function() {
  1367. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1368. var c = m[p]
  1369. , u = m[p + 1];
  1370. if (typeof i === a) {
  1371. i = {};
  1372. for (t in u)
  1373. d = u[t],
  1374. typeof d === n ? i[d[0]] = e : i[d] = e
  1375. }
  1376. for (s = r = 0; s < c.length; s++)
  1377. if (w = c[s].exec(this.getUA())) {
  1378. for (t = 0; t < u.length; t++)
  1379. l = w[++r],
  1380. d = u[t],
  1381. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1382. break
  1383. }
  1384. if (w)
  1385. break
  1386. }
  1387. return i
  1388. },
  1389. str: function(i, s) {
  1390. for (var o in s)
  1391. if (typeof s[o] === n && s[o].length > 0) {
  1392. for (var a = 0; a < s[o].length; a++)
  1393. if (b.has(s[o][a], i))
  1394. return o === r ? e : o
  1395. } else if (b.has(s[o], i))
  1396. return o === r ? e : o;
  1397. return i
  1398. }
  1399. }
  1400. , v = {
  1401. browser: {
  1402. oldsafari: {
  1403. major: {
  1404. 1: ["/8", "/1", "/3"],
  1405. 2: "/4",
  1406. "?": "/"
  1407. },
  1408. version: {
  1409. "1.0": "/8",
  1410. 1.2: "/1",
  1411. 1.3: "/3",
  1412. "2.0": "/412",
  1413. "2.0.2": "/416",
  1414. "2.0.3": "/417",
  1415. "2.0.4": "/419",
  1416. "?": "/"
  1417. }
  1418. }
  1419. },
  1420. device: {
  1421. sprint: {
  1422. model: {
  1423. "Evo Shift 4G": "7373KT"
  1424. },
  1425. vendor: {
  1426. HTC: "APA",
  1427. Sprint: "Sprint"
  1428. }
  1429. }
  1430. },
  1431. os: {
  1432. windows: {
  1433. version: {
  1434. ME: "4.90",
  1435. "NT 3.11": "NT3.51",
  1436. "NT 4.0": "NT4.0",
  1437. 2e3: "NT 5.0",
  1438. XP: ["NT 5.1", "NT 5.2"],
  1439. Vista: "NT 6.0",
  1440. 7: "NT 6.1",
  1441. 8: "NT 6.2",
  1442. 8.1: "NT 6.3",
  1443. RT: "ARM"
  1444. }
  1445. }
  1446. }
  1447. }
  1448. , k = {
  1449. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1450. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1451. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1452. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1453. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1454. }
  1455. , x = function(e) {
  1456. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1457. return this instanceof x ? (this.getBrowser = function() {
  1458. return y.rgx.apply(this, k.browser)
  1459. }
  1460. ,
  1461. this.getCPU = function() {
  1462. return y.rgx.apply(this, k.cpu)
  1463. }
  1464. ,
  1465. this.getDevice = function() {
  1466. return y.rgx.apply(this, k.device)
  1467. }
  1468. ,
  1469. this.getEngine = function() {
  1470. return y.rgx.apply(this, k.engine)
  1471. }
  1472. ,
  1473. this.getOS = function() {
  1474. return y.rgx.apply(this, k.os)
  1475. }
  1476. ,
  1477. this.getResult = function() {
  1478. return {
  1479. ua: this.getUA(),
  1480. browser: this.getBrowser(),
  1481. engine: this.getEngine(),
  1482. os: this.getOS(),
  1483. device: this.getDevice(),
  1484. cpu: this.getCPU()
  1485. }
  1486. }
  1487. ,
  1488. this.getUA = function() {
  1489. return r
  1490. }
  1491. ,
  1492. this.setUA = function(i) {
  1493. return r = i,
  1494. this
  1495. }
  1496. ,
  1497. void this.setUA(r)) : new x(e).getResult()
  1498. };
  1499. if (typeof exports !== a)
  1500. typeof module !== a && module.exports && (exports = module.exports = x),
  1501. exports.UAParser = x;
  1502. else if (i.UAParser = x,
  1503. typeof define === o && define.amd && define(function() {
  1504. return x
  1505. }),
  1506. typeof i.jQuery !== a) {
  1507. var A = i.jQuery
  1508. , _ = new x;
  1509. A.ua = _.getResult(),
  1510. A.ua.get = function() {
  1511. return _.getUA()
  1512. }
  1513. ,
  1514. A.ua.set = function(i) {
  1515. _.setUA(i);
  1516. var e = _.getResult();
  1517. for (var s in e)
  1518. A.ua[s] = e[s]
  1519. }
  1520. }
  1521. }(this);
  1522. window.Modernizr = function(n, e, t) {
  1523. function o(n) {
  1524. d.cssText = n
  1525. }
  1526. function r(n, e) {
  1527. return typeof n === e
  1528. }
  1529. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1530. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1531. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1532. return e in n && r(n.constructor.prototype[e], "undefined")
  1533. }
  1534. : function(n, e) {
  1535. return v.call(n, e)
  1536. }
  1537. ,
  1538. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1539. var e = this;
  1540. if ("function" != typeof e)
  1541. throw new TypeError;
  1542. var t = b.call(arguments, 1)
  1543. , o = function() {
  1544. if (this instanceof o) {
  1545. var r = function() {};
  1546. r.prototype = e.prototype;
  1547. var i = new r
  1548. , c = e.apply(i, t.concat(b.call(arguments)));
  1549. return Object(c) === c ? c : i
  1550. }
  1551. return e.apply(n, t.concat(b.call(arguments)))
  1552. };
  1553. return o
  1554. }
  1555. ),
  1556. y.webgl = function() {
  1557. return !!n.WebGLRenderingContext
  1558. }
  1559. ;
  1560. for (var h in y)
  1561. u(y, h) && (c = h.toLowerCase(),
  1562. f[c] = y[h](),
  1563. w.push((f[c] ? "" : "no-") + c));
  1564. return f.addTest = function(n, e) {
  1565. if ("object" == typeof n)
  1566. for (var o in n)
  1567. u(n, o) && f.addTest(o, n[o]);
  1568. else {
  1569. if (n = n.toLowerCase(),
  1570. f[n] !== t)
  1571. return f;
  1572. e = "function" == typeof e ? e() : e,
  1573. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1574. f[n] = e
  1575. }
  1576. return f
  1577. }
  1578. ,
  1579. o(""),
  1580. p = i = null,
  1581. f._version = a,
  1582. f
  1583. }(this, this.document);
  1584. !function(e, t, a) {
  1585. "use strict";
  1586. function n(t, h, m) {
  1587. function H(a) {
  1588. var n = 0
  1589. , i = Ee.length;
  1590. if (Ce.old = e.extend({}, Ce),
  1591. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1592. ke = Be[ge.horizontal ? "width" : "height"](),
  1593. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1594. Ee.length = 0,
  1595. Ce.start = 0,
  1596. Ce.end = q(ze - Ie, 0),
  1597. Re) {
  1598. n = Ne.length,
  1599. qe = Pe.children(ge.itemSelector),
  1600. Ne.length = 0;
  1601. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1602. ze = 0,
  1603. qe.each(function(t, a) {
  1604. var n = e(a)
  1605. , i = a.getBoundingClientRect()
  1606. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1607. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1608. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1609. , h = l + d + p
  1610. , m = !d || !p
  1611. , g = {};
  1612. g.el = a,
  1613. g.size = m ? l : h,
  1614. g.half = g.size / 2,
  1615. g.start = ze + (m ? d : 0),
  1616. g.center = g.start - E(Ie / 2 - g.size / 2),
  1617. g.end = g.start - Ie + g.size,
  1618. t || (ze += s),
  1619. ze += h,
  1620. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1621. t === v && (g.end += o,
  1622. ze += o,
  1623. f = m ? p : 0),
  1624. Ne.push(g),
  1625. r = g
  1626. }),
  1627. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1628. ze -= f,
  1629. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1630. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1631. }
  1632. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1633. Q(),
  1634. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1635. Te = d(Te, ge.minHandleSize, ke),
  1636. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1637. xe.end = ke - Te,
  1638. it || j()),
  1639. !we && Ie > 0) {
  1640. var p = Ce.start
  1641. , h = "";
  1642. if (Re)
  1643. e.each(Ne, function(e, t) {
  1644. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1645. Ee.push(p),
  1646. p += Ie,
  1647. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1648. });
  1649. else
  1650. for (; p - Ie < Ce.end; )
  1651. Ee.push(p),
  1652. p += Ie;
  1653. if (De[0] && i !== Ee.length) {
  1654. for (var m = 0; m < Ee.length; m++)
  1655. h += ge.pageBuilder.call(ye, m);
  1656. Ae = De.html(h).children(),
  1657. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1658. }
  1659. }
  1660. if (Oe.slideeSize = ze,
  1661. Oe.frameSize = Ie,
  1662. Oe.sbSize = ke,
  1663. Oe.handleSize = Te,
  1664. Re) {
  1665. a && null != ge.startAt && (W(ge.startAt),
  1666. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1667. var g = Ne[Oe.activeItem];
  1668. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1669. } else
  1670. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1671. pe("load")
  1672. }
  1673. function X(e, t, a) {
  1674. if (Re && at.released && !a) {
  1675. var n = $(e)
  1676. , i = e > Ce.start && e < Ce.end;
  1677. Le ? (i && (e = Ne[n.centerItem].center),
  1678. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1679. }
  1680. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1681. et.start = +new Date,
  1682. et.time = 0,
  1683. et.from = Ce.cur,
  1684. et.to = e,
  1685. et.delta = e - Ce.cur,
  1686. et.tweesing = at.tweese || at.init && !at.slidee,
  1687. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1688. at.tweese = 0,
  1689. e !== Ce.dest && (Ce.dest = e,
  1690. pe("change"),
  1691. it || Y()),
  1692. K(),
  1693. Q(),
  1694. Z(),
  1695. F()
  1696. }
  1697. function Y() {
  1698. if (ye.initialized) {
  1699. if (!it)
  1700. return it = w(Y),
  1701. void (at.released && pe("moveStart"));
  1702. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1703. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1704. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1705. et.to === Ce.cur ? (Ce.cur = et.to,
  1706. at.tweese = it = 0) : it = w(Y),
  1707. pe("move"),
  1708. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1709. !it && at.released && pe("moveEnd"),
  1710. j()
  1711. }
  1712. }
  1713. function j() {
  1714. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1715. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1716. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1717. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1718. }
  1719. function F() {
  1720. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1721. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1722. pe("activePage", _e.page))
  1723. }
  1724. function M() {
  1725. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1726. ot = at.init ? w(M) : 0,
  1727. tt.now = +new Date,
  1728. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1729. X(at.init ? tt.pos : E(tt.pos)),
  1730. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1731. tt.lastTime = tt.now
  1732. }
  1733. function L(e, t, n) {
  1734. if ("boolean" === i(t) && (n = t,
  1735. t = a),
  1736. t === a)
  1737. X(Ce[e], n);
  1738. else {
  1739. if (Le && "center" !== e)
  1740. return;
  1741. var r = ye.getPos(t);
  1742. r && X(r[e], n, !Le)
  1743. }
  1744. }
  1745. function R(e) {
  1746. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1747. }
  1748. function U(e) {
  1749. return R(l(e) && 0 > e ? e + Ne.length : e)
  1750. }
  1751. function W(e, t) {
  1752. var a = R(e);
  1753. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1754. qe.eq(a).addClass(ge.activeClass),
  1755. _e.active = Oe.activeItem = a,
  1756. Z(),
  1757. pe("active", a)),
  1758. a)
  1759. }
  1760. function $(e) {
  1761. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1762. var t = {}
  1763. , a = Me ? 0 : Ie / 2;
  1764. if (!we)
  1765. for (var n = 0, i = Ee.length; i > n; n++) {
  1766. if (e >= Ce.end || n === Ee.length - 1) {
  1767. t.activePage = Ee.length - 1;
  1768. break
  1769. }
  1770. if (e <= Ee[n] + a) {
  1771. t.activePage = n;
  1772. break
  1773. }
  1774. }
  1775. if (Re) {
  1776. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1777. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1778. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1779. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1780. s = c;
  1781. break
  1782. }
  1783. t.firstItem = l(r) ? r : 0,
  1784. t.centerItem = l(o) ? o : t.firstItem,
  1785. t.lastItem = l(s) ? s : t.centerItem
  1786. }
  1787. return t
  1788. }
  1789. function Q(t) {
  1790. e.extend(Oe, $(t))
  1791. }
  1792. function Z() {
  1793. var e = Ce.dest <= Ce.start
  1794. , t = Ce.dest >= Ce.end
  1795. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1796. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1797. Je.is("button,input") && Je.prop("disabled", e),
  1798. Ke.is("button,input") && Ke.prop("disabled", t),
  1799. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1800. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1801. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1802. Qe.is("button,input") && Qe.prop("disabled", e),
  1803. $e.is("button,input") && $e.prop("disabled", t)),
  1804. Re && null != Oe.activeItem) {
  1805. var n = 0 === Oe.activeItem
  1806. , i = Oe.activeItem >= Ne.length - 1
  1807. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1808. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1809. Ze.is("button,input") && Ze.prop("disabled", n),
  1810. Ge.is("button,input") && Ge.prop("disabled", i),
  1811. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1812. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1813. }
  1814. }
  1815. function G(e, t, a) {
  1816. if (e = U(e),
  1817. t = U(t),
  1818. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1819. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1820. var n = t > e ? e : a ? t : t - 1
  1821. , i = e > t ? e : a ? t + 1 : t
  1822. , r = e > t;
  1823. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1824. H()
  1825. }
  1826. }
  1827. function J(e, t) {
  1828. for (var a = 0, n = Ve[e].length; n > a; a++)
  1829. if (Ve[e][a] === t)
  1830. return a;
  1831. return -1
  1832. }
  1833. function K() {
  1834. at.released && !ye.isPaused && ye.resume()
  1835. }
  1836. function V(e) {
  1837. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1838. }
  1839. function _() {
  1840. at.history[0] = at.history[1],
  1841. at.history[1] = at.history[2],
  1842. at.history[2] = at.history[3],
  1843. at.history[3] = at.delta
  1844. }
  1845. function ee(e) {
  1846. at.released = 0,
  1847. at.source = e,
  1848. at.slidee = "slidee" === e
  1849. }
  1850. function te(t) {
  1851. var a = "touchstart" === t.type
  1852. , n = t.data.source
  1853. , i = "slidee" === n;
  1854. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1855. ee(n),
  1856. at.init = 0,
  1857. at.$source = e(t.target),
  1858. at.touch = a,
  1859. at.pointer = a ? t.originalEvent.touches[0] : t,
  1860. at.initX = at.pointer.pageX,
  1861. at.initY = at.pointer.pageY,
  1862. at.initPos = i ? Ce.cur : xe.cur,
  1863. at.start = +new Date,
  1864. at.time = 0,
  1865. at.path = 0,
  1866. at.delta = 0,
  1867. at.locked = 0,
  1868. at.history = [0, 0, 0, 0],
  1869. at.pathToLock = i ? a ? 30 : 10 : 0,
  1870. b.on(a ? z : I, ae),
  1871. ye.pause(1),
  1872. (i ? Pe : Se).addClass(ge.draggedClass),
  1873. pe("moveStart"),
  1874. i && (rt = setInterval(_, 10)))
  1875. }
  1876. function ae(e) {
  1877. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1878. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1879. at.pathX = at.pointer.pageX - at.initX,
  1880. at.pathY = at.pointer.pageY - at.initY,
  1881. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1882. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1883. at.released || !(at.path < 1)) {
  1884. if (!at.init) {
  1885. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1886. return ne();
  1887. at.init = 1
  1888. }
  1889. r(e),
  1890. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1891. at.$source.on(B, s)),
  1892. at.released && (ne(),
  1893. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1894. at.delta += at.swing,
  1895. at.tweese = x(at.swing) > 10)),
  1896. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1897. }
  1898. }
  1899. function ne() {
  1900. clearInterval(rt),
  1901. at.released = !0,
  1902. b.off(at.touch ? z : I, ae),
  1903. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1904. setTimeout(function() {
  1905. at.$source.off(B, s)
  1906. }),
  1907. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1908. ye.resume(1),
  1909. at.init = 0
  1910. }
  1911. function ie(t) {
  1912. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1913. }
  1914. function re() {
  1915. ye.stop(),
  1916. b.off("mouseup", re)
  1917. }
  1918. function se(e) {
  1919. switch (r(e),
  1920. this) {
  1921. case $e[0]:
  1922. case Qe[0]:
  1923. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1924. b.on("mouseup", re);
  1925. break;
  1926. case Ze[0]:
  1927. ye.prev();
  1928. break;
  1929. case Ge[0]:
  1930. ye.next();
  1931. break;
  1932. case Je[0]:
  1933. ye.prevPage();
  1934. break;
  1935. case Ke[0]:
  1936. ye.nextPage()
  1937. }
  1938. }
  1939. function oe(e) {
  1940. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1941. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1942. Re ? (p = +new Date,
  1943. nt.last < p - nt.resetTime && (nt.delta = 0),
  1944. nt.last = p,
  1945. nt.delta += nt.curDelta,
  1946. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1947. nt.delta %= 1),
  1948. nt.finalDelta) : nt.curDelta
  1949. }
  1950. function le(e) {
  1951. e.originalEvent[g] = ye;
  1952. var t = +new Date;
  1953. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1954. return void (O = t);
  1955. if (ge.scrollBy && Ce.start !== Ce.end) {
  1956. var a = oe(e.originalEvent);
  1957. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1958. ye.slideBy(ge.scrollBy * a)
  1959. }
  1960. }
  1961. function ce(e) {
  1962. ge.clickBar && e.target === Be[0] && (r(e),
  1963. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1964. }
  1965. function de(e) {
  1966. if (ge.keyboardNavBy)
  1967. switch (e.which) {
  1968. case ge.horizontal ? 37 : 38:
  1969. r(e),
  1970. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1971. break;
  1972. case ge.horizontal ? 39 : 40:
  1973. r(e),
  1974. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1975. }
  1976. }
  1977. function ue(e) {
  1978. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1979. }
  1980. function fe() {
  1981. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1982. }
  1983. function ve(e) {
  1984. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1985. }
  1986. function pe(e, t) {
  1987. if (Ve[e]) {
  1988. for (me = Ve[e].length,
  1989. T.length = 0,
  1990. he = 0; me > he; he++)
  1991. T.push(Ve[e][he]);
  1992. for (he = 0; me > he; he++)
  1993. T[he].call(ye, e, t)
  1994. }
  1995. }
  1996. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1997. start: 0,
  1998. center: 0,
  1999. end: 0,
  2000. cur: 0,
  2001. dest: 0
  2002. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2003. start: 0,
  2004. end: 0,
  2005. cur: 0
  2006. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2007. firstItem: 0,
  2008. lastItem: 0,
  2009. centerItem: 0,
  2010. activeItem: null,
  2011. activePage: 0
  2012. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2013. released: 1
  2014. }, nt = {
  2015. last: 0,
  2016. delta: 0,
  2017. resetTime: 200
  2018. }, it = 0, rt = 0, st = 0, ot = 0;
  2019. we || (t = be[0]),
  2020. ye.initialized = 0,
  2021. ye.frame = t,
  2022. ye.slidee = Pe[0],
  2023. ye.pos = Ce,
  2024. ye.rel = Oe,
  2025. ye.items = Ne,
  2026. ye.pages = Ee,
  2027. ye.isPaused = 0,
  2028. ye.options = ge,
  2029. ye.dragging = at,
  2030. ye.reload = function() {
  2031. H()
  2032. }
  2033. ,
  2034. ye.getPos = function(e) {
  2035. if (Re) {
  2036. var t = R(e);
  2037. return -1 !== t && Ne[t]
  2038. }
  2039. var a = Pe.find(e).eq(0);
  2040. if (a[0]) {
  2041. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2042. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2043. return {
  2044. start: n,
  2045. center: n - Ie / 2 + i / 2,
  2046. end: n - Ie + i,
  2047. size: i
  2048. }
  2049. }
  2050. return !1
  2051. }
  2052. ,
  2053. ye.moveBy = function(e) {
  2054. tt.speed = e,
  2055. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2056. tt.startPos = Ce.cur,
  2057. ee("button"),
  2058. at.init = 1,
  2059. pe("moveStart"),
  2060. y(ot),
  2061. M())
  2062. }
  2063. ,
  2064. ye.stop = function() {
  2065. "button" === at.source && (at.init = 0,
  2066. at.released = 1)
  2067. }
  2068. ,
  2069. ye.prev = function() {
  2070. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2071. }
  2072. ,
  2073. ye.next = function() {
  2074. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2075. }
  2076. ,
  2077. ye.prevPage = function() {
  2078. ye.activatePage(Oe.activePage - 1)
  2079. }
  2080. ,
  2081. ye.nextPage = function() {
  2082. ye.activatePage(Oe.activePage + 1)
  2083. }
  2084. ,
  2085. ye.slideBy = function(e, t) {
  2086. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2087. }
  2088. ,
  2089. ye.slideTo = function(e, t) {
  2090. X(e, t)
  2091. }
  2092. ,
  2093. ye.toStart = function(e, t) {
  2094. L("start", e, t)
  2095. }
  2096. ,
  2097. ye.toEnd = function(e, t) {
  2098. L("end", e, t)
  2099. }
  2100. ,
  2101. ye.toCenter = function(e, t) {
  2102. L("center", e, t)
  2103. }
  2104. ,
  2105. ye.getIndex = R,
  2106. ye.activate = function(e, t) {
  2107. var a = W(e);
  2108. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2109. }
  2110. ,
  2111. ye.activatePage = function(e, t) {
  2112. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2113. }
  2114. ,
  2115. ye.resume = function(e) {
  2116. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2117. st ? st = clearTimeout(st) : pe("resume"),
  2118. st = setTimeout(function() {
  2119. switch (pe("cycle"),
  2120. ge.cycleBy) {
  2121. case "items":
  2122. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2123. break;
  2124. case "pages":
  2125. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2126. }
  2127. }, ge.cycleInterval))
  2128. }
  2129. ,
  2130. ye.pause = function(e) {
  2131. e < ye.isPaused || (ye.isPaused = e || 100,
  2132. st && (st = clearTimeout(st),
  2133. pe("pause")))
  2134. }
  2135. ,
  2136. ye.toggle = function() {
  2137. ye[st ? "pause" : "resume"]()
  2138. }
  2139. ,
  2140. ye.set = function(t, a) {
  2141. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2142. }
  2143. ,
  2144. ye.add = function(t, a) {
  2145. var n = e(t);
  2146. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2147. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2148. H()
  2149. }
  2150. ,
  2151. ye.remove = function(t) {
  2152. if (Re) {
  2153. var a = U(t);
  2154. if (a > -1) {
  2155. qe.eq(a).remove();
  2156. var n = a === Oe.activeItem;
  2157. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2158. H(),
  2159. n && (_e.active = null,
  2160. ye.activate(Oe.activeItem))
  2161. }
  2162. } else
  2163. e(t).remove(),
  2164. H()
  2165. }
  2166. ,
  2167. ye.moveAfter = function(e, t) {
  2168. G(e, t, 1)
  2169. }
  2170. ,
  2171. ye.moveBefore = function(e, t) {
  2172. G(e, t)
  2173. }
  2174. ,
  2175. ye.on = function(e, t) {
  2176. if ("object" === i(e))
  2177. for (var a in e)
  2178. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2179. else if ("function" === i(t))
  2180. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2181. Ve[n[r]] = Ve[n[r]] || [],
  2182. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2183. else if ("array" === i(t))
  2184. for (var o = 0, l = t.length; l > o; o++)
  2185. ye.on(e, t[o])
  2186. }
  2187. ,
  2188. ye.one = function(e, t) {
  2189. function a() {
  2190. t.apply(ye, arguments),
  2191. ye.off(e, a)
  2192. }
  2193. ye.on(e, a)
  2194. }
  2195. ,
  2196. ye.off = function(e, t) {
  2197. if (t instanceof Array)
  2198. for (var a = 0, n = t.length; n > a; a++)
  2199. ye.off(e, t[a]);
  2200. else
  2201. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2202. if (Ve[i[r]] = Ve[i[r]] || [],
  2203. null == t)
  2204. Ve[i[r]].length = 0;
  2205. else {
  2206. var o = J(i[r], t);
  2207. -1 !== o && Ve[i[r]].splice(o, 1)
  2208. }
  2209. }
  2210. ,
  2211. ye.destroy = function() {
  2212. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2213. b.off("keydown", de),
  2214. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2215. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2216. De.empty(),
  2217. we || (be.off("." + g),
  2218. He.restore(),
  2219. Xe.restore(),
  2220. Ye.restore(),
  2221. je.restore(),
  2222. e.removeData(t, g)),
  2223. Ne.length = Ee.length = 0,
  2224. _e = {},
  2225. ye.initialized = 0,
  2226. ye
  2227. }
  2228. ,
  2229. ye.init = function() {
  2230. if (!ye.initialized) {
  2231. ye.on(m);
  2232. var e = ["overflow", "position"]
  2233. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2234. He.save.apply(He, e),
  2235. Ye.save.apply(Ye, e),
  2236. Xe.save.apply(Xe, t),
  2237. je.save.apply(je, t);
  2238. var a = Se;
  2239. return we || (a = a.add(Pe),
  2240. be.css("overflow", "hidden"),
  2241. f || "static" !== be.css("position") || be.css("position", "relative")),
  2242. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2243. a.css({
  2244. position: "absolute"
  2245. })),
  2246. ge.forward && $e.on(S, se),
  2247. ge.backward && Qe.on(S, se),
  2248. ge.prev && Ze.on(B, se),
  2249. ge.next && Ge.on(B, se),
  2250. ge.prevPage && Je.on(B, se),
  2251. ge.nextPage && Ke.on(B, se),
  2252. Ue.on(C, le),// C是 "wheel.sly" 滚动监听
  2253. Be[0] && Be.on(B, ce),
  2254. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2255. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2256. We.on(P, {
  2257. source: "slidee"
  2258. }, te),
  2259. Se && Se.on(P, {
  2260. source: "handle"
  2261. }, te),
  2262. b.on("keydown", de),
  2263. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2264. be.on("scroll." + g, o)),
  2265. ye.initialized = 1,
  2266. H(!0),
  2267. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2268. ye
  2269. }
  2270. }
  2271. }
  2272. function i(e) {
  2273. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2274. }
  2275. function r(e, t) {
  2276. e.preventDefault(),
  2277. t && e.stopPropagation()
  2278. }
  2279. function s(t) {
  2280. r(t, 1),
  2281. e(this).off(t.type, s)
  2282. }
  2283. function o() {
  2284. this.scrollLeft = 0,
  2285. this.scrollTop = 0
  2286. }
  2287. function l(e) {
  2288. return !isNaN(parseFloat(e)) && isFinite(e)
  2289. }
  2290. function c(e, t) {
  2291. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2292. }
  2293. function d(e, t, a) {
  2294. return t > e ? t : e > a ? a : e
  2295. }
  2296. function u(e) {
  2297. var t = {};
  2298. return t.style = {},
  2299. t.save = function() {
  2300. if (e && e.nodeType) {
  2301. for (var a = 0; a < arguments.length; a++)
  2302. t.style[arguments[a]] = e.style[arguments[a]];
  2303. return t
  2304. }
  2305. }
  2306. ,
  2307. t.restore = function() {
  2308. if (e && e.nodeType) {
  2309. for (var a in t.style)
  2310. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2311. return t
  2312. }
  2313. }
  2314. ,
  2315. t
  2316. }
  2317. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2318. b.on(C, function(e) {
  2319. var t = e.originalEvent[g]
  2320. , a = +new Date;
  2321. (!t || t.options.scrollHijack < a - O) && (O = a)
  2322. }),
  2323. function(e) {
  2324. function t(e) {
  2325. var t = (new Date).getTime()
  2326. , n = Math.max(0, 16 - (t - a))
  2327. , i = setTimeout(e, n);
  2328. return a = t,
  2329. i
  2330. }
  2331. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2332. var a = (new Date).getTime()
  2333. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2334. y = function(t) {
  2335. n.call(e, t)
  2336. }
  2337. }(window),
  2338. function() {
  2339. function e(e) {
  2340. for (var n = 0, i = t.length; i > n; n++) {
  2341. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2342. if (null != a.style[r])
  2343. return r
  2344. }
  2345. }
  2346. var t = ["", "webkit", "moz", "ms", "o"]
  2347. , a = document.createElement("div");
  2348. f = e("transform"),
  2349. v = e("perspective") ? "translateZ(0) " : ""
  2350. }(),
  2351. t[m] = n,
  2352. e.fn[h] = function(t, a) {
  2353. var r, s;
  2354. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2355. s = Array.prototype.slice.call(arguments, 1)),
  2356. t = {}),
  2357. this.each(function(i, o) {
  2358. var l = e.data(o, g);
  2359. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2360. })
  2361. }
  2362. ,
  2363. n.defaults = {
  2364. slidee: null,
  2365. horizontal: !1,
  2366. itemNav: null,
  2367. itemSelector: null,
  2368. smart: !1,
  2369. activateOn: null,
  2370. activateMiddle: !1,
  2371. scrollSource: null,
  2372. scrollBy: 0,
  2373. scrollHijack: 300,
  2374. scrollTrap: !1,
  2375. dragSource: null,
  2376. mouseDragging: !1,
  2377. touchDragging: !1,
  2378. releaseSwing: !1,
  2379. swingSpeed: .2,
  2380. elasticBounds: !1,
  2381. interactive: null,
  2382. scrollBar: null,
  2383. dragHandle: !1,
  2384. dynamicHandle: !1,
  2385. minHandleSize: 50,
  2386. clickBar: !1,
  2387. syncSpeed: .5,
  2388. pagesBar: null,
  2389. activatePageOn: null,
  2390. pageBuilder: function(e) {
  2391. return "<li>" + (e + 1) + "</li>"
  2392. },
  2393. forward: null,
  2394. backward: null,
  2395. prev: null,
  2396. next: null,
  2397. prevPage: null,
  2398. nextPage: null,
  2399. cycleBy: null,
  2400. cycleInterval: 5e3,
  2401. pauseOnHover: !1,
  2402. startPaused: !1,
  2403. moveBy: 300,
  2404. speed: 0,
  2405. easing: "swing",
  2406. startAt: null,
  2407. keyboardNavBy: null,
  2408. draggedClass: "dragged",
  2409. activeClass: "active",
  2410. disabledClass: "disabled"
  2411. }
  2412. }(jQuery, window);
  2413. !function e(t, i, n) {
  2414. function r(a, s) {
  2415. if (!i[a]) {
  2416. if (!t[a]) {
  2417. var l = "function" == typeof require && require;
  2418. if (!s && l)
  2419. return l(a, !0);
  2420. if (o)
  2421. return o(a, !0);
  2422. var c = new Error("Cannot find module '" + a + "'");
  2423. throw c.code = "MODULE_NOT_FOUND",
  2424. c
  2425. }
  2426. var h = i[a] = {
  2427. exports: {}
  2428. };
  2429. t[a][0].call(h.exports, function(e) {
  2430. var i = t[a][1][e];
  2431. return r(i ? i : e)
  2432. }, h, h.exports, e, t, i, n)
  2433. }
  2434. return i[a].exports
  2435. }
  2436. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2437. r(n[a]);
  2438. return r
  2439. }({
  2440. 1: [function(e, t, i) {
  2441. (function(i) {
  2442. "use strict";
  2443. function n(e) {
  2444. this.player = null,
  2445. this.director = null,
  2446. this.modelManager = null,
  2447. this.container = null,
  2448. this.tagManager = null,
  2449. this.fadeInSpeed = e,
  2450. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2451. }
  2452. var r = e("three")
  2453. , o = e("./util/logger")
  2454. , a = (e("./util/common"),
  2455. e("./enum/PlayerEvents"))
  2456. , s = e("./enum/DirectorEvents")
  2457. , l = e("./settings")
  2458. , c = e("./enum/Viewmode")
  2459. , h = (e("./enum/WarpStyle"),
  2460. e("./enum/BlackoutStyle"),
  2461. e("./enum/ModelManagerEvents"))
  2462. , u = e("./enum/tagEvents")
  2463. , d = e("./util/transitions")
  2464. , p = e("./util/lerp")
  2465. , f = new o(i);
  2466. //window.THREE = r;
  2467. n.prototype.init = function(e, t, i, n, r) {
  2468. window.app = this;
  2469. this.player = t,
  2470. this.director = e,
  2471. this.modelManager = i,
  2472. this.tagManager = n,
  2473. this.container = r,
  2474. this.updateModel(),
  2475. this.bindEvents()
  2476. }
  2477. ,
  2478. n.prototype.bindEvents = function() {
  2479. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2480. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2481. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2482. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2483. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2484. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2485. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2486. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2487. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2488. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2489. }
  2490. ,
  2491. n.prototype.updateModel = function() {
  2492. //模型this.model
  2493. this.model = this.modelManager.getActiveModel()
  2494. }
  2495. ,
  2496. n.prototype.handleWarpStarted = function() {
  2497. this.hidePlayerReticule()
  2498. }
  2499. ,
  2500. n.prototype.ontagActivated = function() {
  2501. this.hidePlayerReticule()
  2502. }
  2503. ,
  2504. n.prototype.onNavigationTotag = function() {
  2505. this.hidePlayerReticule()
  2506. }
  2507. ,
  2508. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2509. var n = this.modelManager.getActiveModel()
  2510. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2511. n.fadePanoMarkers(r),
  2512. n.setMode(t)
  2513. }
  2514. ,
  2515. n.prototype.handlePlayerModeChanged = function(e, t) {
  2516. var i = this.modelManager.getActiveModel()
  2517. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2518. i.setSide(n),
  2519. i.setMode(t)
  2520. }
  2521. ,
  2522. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2523. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2524. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2525. }
  2526. ,
  2527. n.prototype.handleActionInterruption = function() {}
  2528. ,
  2529. n.prototype.handleStartInside = function(e) {
  2530. var t = l[this.player.mode]
  2531. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2532. this.fadeIn(this.fadeInSpeed),
  2533. this.model.alpha = 0,
  2534. this.model.skybox.material.uniforms.opacity.value = 1,
  2535. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2536. var n = this.player.reticule;
  2537. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2538. }
  2539. ,
  2540. n.prototype.handleStartOutside = function(e) {
  2541. this.fadeIn(e)
  2542. }
  2543. ,
  2544. n.prototype.fadeIn = function(e) {
  2545. null !== e && void 0 !== e || (e = 2e3,
  2546. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2547. $(this.container).fadeIn(e)
  2548. }
  2549. ,
  2550. n.prototype.hidePlayerReticule = function() {
  2551. this.player.reticule.hide()
  2552. }
  2553. ,
  2554. t.exports = n
  2555. }
  2556. ).call(this, "/js/DisplayController.js")
  2557. }
  2558. , {
  2559. "./enum/BlackoutStyle": 18,
  2560. "./enum/DirectorEvents": 23,
  2561. "./enum/tagEvents": 32,
  2562. "./enum/ModelManagerEvents": 33,
  2563. "./enum/PlayerEvents": 40,
  2564. "./enum/Viewmode": 51,
  2565. "./enum/WarpStyle": 52,
  2566. "./settings": 166,
  2567. "./util/common": 185,
  2568. "./util/lerp": 188,
  2569. "./util/logger": 189,
  2570. "./util/transitions": 195,
  2571. three: 217
  2572. }],
  2573. 2: [function(e, t, i) {
  2574. "use strict";
  2575. function n() {
  2576. this.baseStartTime = performance.timing.navigationStart,
  2577. this.loadingStartTime = null,
  2578. this.waitingStartTime = null,
  2579. this.appReadyTime = null
  2580. }
  2581. n.prototype.setBaseStartTime = function(e) {
  2582. this.baseStartTime = e || Date.now()
  2583. }
  2584. ,
  2585. n.prototype.setWaitingStartTime = function(e) {
  2586. this.waitingStartTime = e || Date.now()
  2587. }
  2588. ,
  2589. n.prototype.setLoadingStartTime = function(e) {
  2590. this.loadingStartTime = e || Date.now()
  2591. }
  2592. ,
  2593. n.prototype.setAppReadyTime = function(e) {
  2594. this.appReadyTime = e || Date.now()
  2595. }
  2596. ,
  2597. n.prototype.calcFullLoadingTime = function() {
  2598. var e = this.appReadyTime - this.baseStartTime;
  2599. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2600. e
  2601. }
  2602. ,
  2603. t.exports = n
  2604. }
  2605. , {}],
  2606. 3: [function(e, t, i) {
  2607. (function(i) {
  2608. "use strict";
  2609. function n() {
  2610. return 100 * Math.random()
  2611. }
  2612. var r = e("./util/logger")
  2613. , o = e("./util/browser")
  2614. , a = new r(i)
  2615. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2616. initialized: !1,
  2617. init: function(e, t) {
  2618. if (t = t || {},
  2619. !this.initialized) {
  2620. this.initialized = !0,
  2621. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2622. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2623. for (var i in e) {
  2624. var r = i.match("^sc_tilegen_([0-9]+)$");
  2625. r && (s.tilegen = n() < parseInt(r[1]));
  2626. var l = i.match("^sc_imgopt_([0-9]+)$");
  2627. l && (s.imgopt = n() < parseInt(l[1]))
  2628. }
  2629. for (var c in t)
  2630. s[c] = t[c],
  2631. a.debug("A/B override:", c, s[c])
  2632. }
  2633. },
  2634. changeIfTileGenerating: function(e) {
  2635. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2636. e += ""),
  2637. e
  2638. },
  2639. changeIfImageOptimzing: function(e) {
  2640. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2641. e += ""),
  2642. e
  2643. },
  2644. tilegen: !1,
  2645. imgopt: !1
  2646. };
  2647. t.exports = s
  2648. }
  2649. ).call(this, "/js/ab.js")
  2650. }
  2651. , {
  2652. "./util/browser": 182,
  2653. "./util/logger": 189
  2654. }],
  2655. 4: [function(e, t, i) {
  2656. (function(i) {
  2657. "use strict";
  2658. function n() {
  2659. return {
  2660. addons: [{
  2661. name: "keen:ua_parser",
  2662. input: {
  2663. ua_string: "user_agent"
  2664. },
  2665. output: "parsed_user_agent"
  2666. }]
  2667. }
  2668. }
  2669. function r(e, t, i, n) {
  2670. function r(t) {
  2671. l[t.sid] = !0;
  2672. var i = t.billboard.media && t.billboard.media.type
  2673. , n = {
  2674. tag_id: t.sid,
  2675. tags_visited: Object.keys(l).length,
  2676. tag_count: Object.keys(e.tags).length,
  2677. tag_view_count: ++E,
  2678. has_media: !!i
  2679. };
  2680. i && (n.media_type = i),
  2681. u("tag_opened", n)
  2682. }
  2683. var l = {}
  2684. , h = Date.now() - N
  2685. , f = null;
  2686. n && (f = Date.now() - window.navigationStart);
  2687. var g;
  2688. try {
  2689. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2690. } catch (e) {
  2691. g = !1
  2692. }
  2693. var v, A = e.supportsVR;
  2694. A || (v = "VR disabled at the model/account level",
  2695. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2696. u("model_loaded", {
  2697. duration: h,
  2698. duration_from_navigation_start: f,
  2699. has_hlr: g,
  2700. has_vr: A,
  2701. vr_reason: v
  2702. });
  2703. var I = 0;
  2704. e.panos.forEach(function(e) {
  2705. e.on("enter", function() {
  2706. c("pano_viewed", {
  2707. pano_id: e.id,
  2708. pano_view_count: ++I,
  2709. alignment_type: e.alignmentType,
  2710. interaction_source: O,
  2711. navigation_source: p
  2712. })
  2713. })
  2714. });
  2715. var E = 0;
  2716. for (var T in e.tags)
  2717. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2718. t.on("tour_auto", function(e) {
  2719. p = "tour_" + e
  2720. }),
  2721. t.on("tour_manual", function(e) {
  2722. O = "gui-" + e,
  2723. p = "tour_manual"
  2724. }),
  2725. i.on(C.InteractionKey, function() {
  2726. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2727. }),
  2728. i.on(C.InteractionDirect, function() {
  2729. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2730. }),
  2731. o(t),
  2732. a(),
  2733. s()
  2734. }
  2735. function o(e) {
  2736. I.on(T.OPENED, function() {
  2737. c("showcase_share_intent", {
  2738. pano_id: e.currentPano && e.currentPano.id
  2739. })
  2740. }),
  2741. I.on(T.LINK_CLICKED, function(t) {
  2742. c("showcase_share_action", {
  2743. channel: t.channel,
  2744. pano_id: e.currentPano && e.currentPano.id
  2745. })
  2746. }),
  2747. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2748. c("showcase_share_origin_link_clicked")
  2749. })
  2750. }
  2751. function a() {}
  2752. function s() {
  2753. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2754. gui_action: "click_vr_button"
  2755. })),
  2756. b.on(S.LAUNCH, function(e) {
  2757. c("showcase_gui", {
  2758. gui_action: "launch_vr",
  2759. vr_platform: e.vr_platform,
  2760. vr_app: e.vr_app
  2761. })
  2762. }),
  2763. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2764. gui_action: "vr_modal_prev"
  2765. })),
  2766. b.on(S.NEXT, function(e) {
  2767. c("showcase_gui", {
  2768. gui_action: e.nextAction
  2769. })
  2770. }),
  2771. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2772. gui_action: "vr_modal_close"
  2773. })),
  2774. b.on(S.falseICECHOSEN, function(e) {
  2775. c("showcase_gui", {
  2776. gui_action: e.name + " "
  2777. })
  2778. }),
  2779. b.on(S.STORE, function(e) {
  2780. c("showcase_gui", {
  2781. gui_action: "launch_store",
  2782. store: e
  2783. })
  2784. })
  2785. }
  2786. function l(e, t) {
  2787. if (f)
  2788. try {
  2789. f.addEvent(e, v.extendObject({
  2790. host: window.location.host,
  2791. keen: n(),
  2792. user_agent: "${keen.user_agent}",
  2793. referrer: {
  2794. url: v.normalizeUrl(document.referrer),
  2795. domain: v.domainFromUrl(document.referrer),
  2796. url_original: document.referrer
  2797. },
  2798. embedded: m.inIframe(),
  2799. is_mobile: m.isMobile(),
  2800. version: "2.25.6-0-gd87e5b1"
  2801. }, t))
  2802. } catch (e) {
  2803. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2804. }
  2805. }
  2806. function c(e, t) {
  2807. if (t = t || {},
  2808. L)
  2809. try {
  2810. window.analytics.track(e, v.extendObject(t, B), {
  2811. context: {
  2812. app: {
  2813. name: "showcase",
  2814. version: "2.25.6-0-gd87e5b1"
  2815. },
  2816. screen: {
  2817. width: window.screen.width,
  2818. height: window.screen.height,
  2819. density: window.devicePixelRatio
  2820. }
  2821. }
  2822. })
  2823. } catch (t) {
  2824. console.warn("Failed to send data to segment for " + e)
  2825. }
  2826. }
  2827. function h(e, t) {
  2828. if (t = t || {},
  2829. navigator.sendBeacon && L)
  2830. try {
  2831. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2832. event: e,
  2833. anonymousId: window.analytics.user().anonymousId(),
  2834. properties: v.extendObject(t, B),
  2835. writeKey: L,
  2836. sentAt: Date.now(),
  2837. type: "track",
  2838. context: {
  2839. userAgent: m.userAgent(),
  2840. library: {
  2841. name: "showcase-beacon",
  2842. version: "2.25.6-0-gd87e5b1"
  2843. },
  2844. app: {
  2845. name: "showcase",
  2846. version: "2.25.6-0-gd87e5b1"
  2847. }
  2848. }
  2849. }))
  2850. } catch (e) {
  2851. console.warn("Failed to send async segment request")
  2852. }
  2853. }
  2854. function u(e, t) {
  2855. t = t || {},
  2856. c(e, t)
  2857. }
  2858. function d(e, t) {
  2859. O = e === C.InteractionGui ? "gui-" + t : e,
  2860. p = "self_guided"
  2861. }
  2862. var p, f, g = (e("three"),
  2863. e("./util/ajax"),
  2864. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2865. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2866. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2867. t.exports = {
  2868. report: function(e, t, i, n) {
  2869. l("Session starts", {
  2870. model: e,
  2871. status: t,
  2872. loadtime: Date.now() - (N || Date.now()),
  2873. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2874. autoplay: i,
  2875. quickstart: n,
  2876. ab_tilegen: g.tilegen,
  2877. ab_imgopt: g.imgopt
  2878. })
  2879. },
  2880. impression: function(e) {
  2881. e = e || {};
  2882. var t = void 0 === e.isVisible || e.isVisible
  2883. , i = (void 0 !== e.immediate && e.immediate,
  2884. window.location.search.substr(1).split("&"));
  2885. u("impression", {
  2886. visible: t,
  2887. url_params: i
  2888. })
  2889. },
  2890. initKeen: function(e) {
  2891. return e.token && e.appId ? void (f = new Keen({
  2892. projectId: e.appId,
  2893. writeKey: e.token,
  2894. readKey: "",
  2895. requestType: "xhr"
  2896. })) : void P.warn("no keen token/appId")
  2897. },
  2898. initSegment: function(e) {
  2899. return e.token ? (L = e.token,
  2900. window.analytics.load(e.token),
  2901. B = {
  2902. model_id: e.model,
  2903. start_source: e.startSource,
  2904. autoplay: e.autoplay,
  2905. quickstart: e.quickstart,
  2906. language_tag: A.languageTag,
  2907. is_mobile: m.isMobile(),
  2908. iframe: m.inIframe(),
  2909. aspect_ratio: m.aspectRatio(),
  2910. session_id: F,
  2911. window: {
  2912. width: $("#player").width(),
  2913. height: $("#player").height()
  2914. },
  2915. platform: {
  2916. browser: {
  2917. name: $.ua.browser.name,
  2918. major: $.ua.browser.major,
  2919. version: $.ua.browser.version
  2920. },
  2921. os: {
  2922. name: $.ua.os.name,
  2923. version: $.ua.os.version
  2924. },
  2925. device: {
  2926. vendor: $.ua.device.vendor,
  2927. model: $.ua.device.model,
  2928. type: $.ua.device.type
  2929. }
  2930. }
  2931. },
  2932. D = Math.random() < A.analytics.sessionTrackingRate,
  2933. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2934. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2935. },
  2936. sessionStart: function(e) {
  2937. P.debug("analytics user_session_start"),
  2938. c("session_started"),
  2939. N = Date.now(),
  2940. window.addEventListener("unload", function() {
  2941. h("session_ended", {
  2942. duration: Date.now() - N
  2943. })
  2944. })
  2945. },
  2946. modelLoaded: function(e, t, i, n) {
  2947. r(e, t, i, n)
  2948. },
  2949. loadComplete: function(e) {
  2950. var t = {
  2951. time_to_app_start: e
  2952. };
  2953. c("load_times", t)
  2954. },
  2955. track: function(e, t) {
  2956. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2957. c(e, t))
  2958. },
  2959. trackAlways: function(e, t) {
  2960. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2961. c(e, t)
  2962. },
  2963. getSessionId: function() {
  2964. return F
  2965. },
  2966. updateInteraction: d
  2967. }
  2968. }
  2969. ).call(this, "/js/analytics.js")
  2970. }
  2971. , {
  2972. "./ab": 3,
  2973. "./enum/ControlEvents": 21,
  2974. "./enum/PlayerEvents": 40,
  2975. "./enum/VROption": 47,
  2976. "./enum/VRPlatforms": 49,
  2977. "./enum/Viewmode": 51,
  2978. "./gui/sharing/ShareEvents": 76,
  2979. "./gui/sharing/modal": 77,
  2980. "./gui/title/TitleEvents": 80,
  2981. "./gui/title/titleBar": 82,
  2982. "./gui/vr/vrEvent": 85,
  2983. "./gui/vr/vrModal": 87,
  2984. "./localization/localize": 108,
  2985. "./tag/Billboard/BillboardEvent": 120,
  2986. "./settings": 166,
  2987. "./util/ajax": 181,
  2988. "./util/browser": 182,
  2989. "./util/common": 185,
  2990. "./util/logger": 189,
  2991. three: 217
  2992. }],
  2993. 5: [function(e, t, i) {
  2994. "use strict";
  2995. function n() {
  2996. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2997. this.controls = null
  2998. }
  2999. var r = e("three")
  3000. , o = e("../constants")
  3001. , a = e("../util/cameraLight");
  3002. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3003. n.prototype.updateAspect = function(e) {
  3004. this.aspect = e,
  3005. this.updateProjectionMatrix()
  3006. }
  3007. ,
  3008. t.exports = n
  3009. }
  3010. , {
  3011. "../constants": 8,
  3012. "../util/cameraLight": 184,
  3013. three: 217
  3014. }],
  3015. 6: [function(e, t, i) {
  3016. "use strict";
  3017. function n() {
  3018. var e = $("#player").width() / $("#player").height();
  3019. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3020. this.controls = null,
  3021. this.updateAspect(e)
  3022. }
  3023. var r = e("three")
  3024. , o = e("../constants");
  3025. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3026. n.prototype.updateAspect = function(e) {
  3027. this.aspect = e,
  3028. this.top = o.orthoBase / e,
  3029. this.bottom = -o.orthoBase / e,
  3030. this.updateProjectionMatrix()
  3031. }
  3032. ,
  3033. t.exports = n
  3034. }
  3035. , {
  3036. "../constants": 8,
  3037. three: 217
  3038. }],
  3039. 7: [function(e, t, i) {
  3040. "use strict";
  3041. function n() {
  3042. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3043. this.controls = null
  3044. }
  3045. var r = e("three")
  3046. , o = e("../settings")
  3047. , a = e("../util/cameraLight");
  3048. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3049. n.prototype.updateAspect = function(e) {
  3050. this.aspect = e,
  3051. this.updateProjectionMatrix()
  3052. }
  3053. ,
  3054. t.exports = n
  3055. }
  3056. , {
  3057. "../settings": 166,
  3058. "../util/cameraLight": 184,
  3059. three: 217
  3060. }],
  3061. 8: [function(e, t, i) {
  3062. "use strict";
  3063. t.exports = {
  3064. signedUrlDefaultExpireTime: 24e4,
  3065. signedUrlCheckInterval: 1e4,
  3066. signedUrlRefreshBuffer: 15e3,
  3067. dollhouseFOV: 70,
  3068. dollhouseNear: 1,
  3069. dollhouseFar: 5e3,
  3070. insideFOV: 70,
  3071. insideFOVMax: 120,
  3072. insideNear: .1,
  3073. insideFar: 5e3,
  3074. insideLookSpeed: .12,
  3075. insideLookLimitUp: 40, //视角
  3076. insideLookLimitDown: -40,
  3077. orthoNear: 1,
  3078. orthoFar: 5e3,
  3079. orthoBase: 10,
  3080. narrowLandscapeHeight: 290,
  3081. reallyNarrowLandscapeHeight: 250,
  3082. visionTilingStartDate: new Date("8/26/2016"),
  3083. visionTilingStartVersion: "1.1.407.13667",
  3084. windowHeightHighQualityThreshold: 900,
  3085. tourStepDelayDefault: 3500,
  3086. tourStepDelaySlideShow: 5e3,
  3087. workshopApsect: 9 / 16,
  3088. highQualityMaxZoom: 2,
  3089. ultraHighQualityMaxZoom: 3
  3090. }
  3091. }
  3092. , {}],
  3093. 9: [function(e, t, i) {
  3094. "use strict";
  3095. function n() {
  3096. this.activeControl = null,
  3097. this.controls = {},
  3098. this.cameras = {}
  3099. }
  3100. var r = e("./PanoramaControls")
  3101. , o = e("./DollhouseControls")
  3102. , a = e("./FloorplanControls")
  3103. , s = e("../cameras/PanoramaCamera")
  3104. , l = e("../cameras/DollhouseCamera")
  3105. , c = e("../cameras/FloorplanCamera")
  3106. , h = e("events").EventEmitter
  3107. , u = e("../enum/ControlEvents")
  3108. , d = e("../enum/ModelManagerEvents")
  3109. , p = e("../enum/Viewmode")
  3110. , f = e("../settings");
  3111. n.prototype = Object.create(h.prototype),
  3112. n.prototype.init = function(e, t) {
  3113. this.setUpControls(),
  3114. this.bindEvents(e, t)
  3115. }
  3116. ,
  3117. n.prototype.activateControls = function(e) {
  3118. this.activeControl && (this.activeControl.reset(),
  3119. this.activeControl.enabled = !1),
  3120. this.controls[e] && (this.controls[e].enabled = !0),
  3121. this.activeControl = this.controls[e]
  3122. }
  3123. ,
  3124. n.prototype.setUpControls = function() {
  3125. var e = {}
  3126. , t = {}
  3127. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3128. , n = [s, l, c]
  3129. , h = [r, o, a];
  3130. i.forEach(function(i, r) {
  3131. e[i] = new n[r],
  3132. t[i] = new h[r](e[i]),
  3133. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3134. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3135. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3136. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3137. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3138. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3139. }
  3140. .bind(this)),
  3141. this.controls = t,
  3142. this.cameras = e
  3143. }
  3144. ,
  3145. n.prototype.bindEvents = function(e, t) {
  3146. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3147. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3148. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3149. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3150. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3151. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3152. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3153. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3154. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3155. e.addEventListener("contextmenu", function(e) {
  3156. e.preventDefault()
  3157. }),
  3158. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3159. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3160. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3161. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3162. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3163. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3164. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3165. t.on(d.ActiveModelChanged, function(e) {
  3166. this.setModelForControls(e.model)
  3167. }
  3168. .bind(this))
  3169. }
  3170. ,
  3171. n.prototype.setModelForControls = function(e) {
  3172. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3173. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3174. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3175. this.controls[e].setBounds(t)
  3176. }
  3177. .bind(this))
  3178. }
  3179. ,
  3180. n.prototype.onMouseDown = function(e) {
  3181. e.preventDefault(),
  3182. this.activeControl && this.activeControl.onMouseDown(e)
  3183. }
  3184. ,
  3185. n.prototype.onMouseMove = function(e) {
  3186. e.preventDefault(),
  3187. this.activeControl && this.activeControl.onMouseMove(e)
  3188. }
  3189. ,
  3190. n.prototype.onMouseUp = function(e) {
  3191. e.preventDefault(),
  3192. this.activeControl && this.activeControl.onMouseUp(e)
  3193. }
  3194. ,
  3195. n.prototype.onMouseOver = function(e) {
  3196. e.preventDefault(),
  3197. this.activeControl && this.activeControl.onMouseOver(e)
  3198. }
  3199. ,
  3200. n.prototype.onMouseWheel = function(e) {
  3201. e.preventDefault(),
  3202. this.activeControl && this.activeControl.onMouseWheel(e)
  3203. }
  3204. ,
  3205. n.prototype.onTouchStart = function(e) {
  3206. e.preventDefault(),
  3207. this.activeControl && this.activeControl.onTouchStart(e);
  3208. var hotList = $('#hotListWrap')[0];
  3209. hotList.classList.remove('hotListActive');
  3210. $('#hotListContent ul .active').removeClass('active');
  3211. $('#hotList')[0].classList.remove('active')
  3212. }
  3213. ,
  3214. n.prototype.onTouchMove = function(e) {
  3215. e.preventDefault(),
  3216. this.activeControl && this.activeControl.onTouchMove(e)
  3217. }
  3218. ,
  3219. n.prototype.onTouchEnd = function(e) {
  3220. e.preventDefault(),
  3221. this.activeControl && this.activeControl.onTouchEnd(e)
  3222. }
  3223. ,
  3224. n.prototype.onPointerDown = function(e) {
  3225. if (e.preventDefault(),
  3226. this.activeControl)
  3227. switch (e.pointerType) {
  3228. case "mouse":
  3229. this.activeControl.onMouseDown(e);
  3230. break;
  3231. default:
  3232. this.activeControl.onPointerDown(e)
  3233. }
  3234. }
  3235. ,
  3236. n.prototype.onPointerMove = function(e) {
  3237. if (e.preventDefault(),
  3238. this.activeControl)
  3239. switch (e.pointerType) {
  3240. case "mouse":
  3241. this.activeControl.onMouseMove(e);
  3242. break;
  3243. default:
  3244. this.activeControl.onPointerMove(e)
  3245. }
  3246. }
  3247. ,
  3248. n.prototype.onPointerUp = function(e) {
  3249. if (e.preventDefault(),
  3250. this.activeControl)
  3251. switch (e.pointerType) {
  3252. case "mouse":
  3253. this.activeControl.onMouseUp(e);
  3254. break;
  3255. default:
  3256. this.activeControl.onPointerUp(e)
  3257. }
  3258. }
  3259. ,
  3260. n.prototype.onPointerCancel = function(e) {
  3261. e.preventDefault(),
  3262. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3263. }
  3264. ,
  3265. n.prototype.onKeyDown = function(e) {
  3266. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3267. this.activeControl && this.activeControl.onKeyDown(e))
  3268. }
  3269. ,
  3270. n.prototype.onKeyUp = function(e) {
  3271. e.preventDefault(),
  3272. this.activeControl && this.activeControl.onKeyUp(e)
  3273. }
  3274. ,
  3275. t.exports = n
  3276. }
  3277. , {
  3278. "../cameras/DollhouseCamera": 5,
  3279. "../cameras/FloorplanCamera": 6,
  3280. "../cameras/PanoramaCamera": 7,
  3281. "../enum/ControlEvents": 21,
  3282. "../enum/ModelManagerEvents": 33,
  3283. "../enum/Viewmode": 51,
  3284. "../settings": 166,
  3285. "./DollhouseControls": 10,
  3286. "./FloorplanControls": 11,
  3287. "./PanoramaControls": 13,
  3288. events: 202
  3289. }],
  3290. 10: [function(e, t, i) {
  3291. "use strict";
  3292. function n(e) {
  3293. a.call(this, e),
  3294. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3295. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3296. this.minDistance = o.dollhouseDefault.minDistance,
  3297. this.maxDistance = o.dollhouseDefault.maxDistance,
  3298. this.adjustedMinDistance = this.minDistance,
  3299. this.adjustedMaxDistance = this.maxDistance
  3300. }
  3301. var r = e("three")
  3302. , o = e("../settings")
  3303. , a = e("./OutsideControls");
  3304. n.prototype = Object.create(a.prototype),
  3305. n.prototype.pan = function(e, t) {
  3306. this.camera.updateMatrix();
  3307. var i = this.camera.position.clone().sub(this.target).length();
  3308. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3309. this.panLeft(2 * e * i / $("#player").height()),
  3310. this.panUp(-2 * t * i / $("#player").height())
  3311. }
  3312. ,
  3313. n.prototype.updateZoom = function() {
  3314. var e = this.offset.length();
  3315. return e * this.scale
  3316. }
  3317. ,
  3318. n.prototype.setZoomBounds = function(e) {
  3319. var t = e.min.distanceTo(e.max);
  3320. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3321. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3322. this.minDistance = this.adjustedMinDistance,
  3323. this.maxDistance = this.adjustedMaxDistance
  3324. }
  3325. ,
  3326. n.prototype.resetRanges = function(e, t) {
  3327. e ? (this.minDistance = Math.min(e, this.minDistance),
  3328. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3329. this.maxDistance = this.adjustedMaxDistance),
  3330. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3331. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3332. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3333. }
  3334. ,
  3335. n.prototype.toJSON = function() {
  3336. return a.prototype.toJSON.call(this)
  3337. }
  3338. ,
  3339. t.exports = n
  3340. }
  3341. , {
  3342. "../settings": 166,
  3343. "./OutsideControls": 12,
  3344. three: 217
  3345. }],
  3346. 11: [function(e, t, i) {
  3347. "use strict";
  3348. function n(e) {
  3349. a.call(this, e),
  3350. this.minDistance = 15,
  3351. this.maxDistance = 50,
  3352. this.noRotateUpDown = !0,
  3353. this.minPolarAngle = 0,
  3354. this.maxPolarAngle = 0,
  3355. this.mouseActions[l.LEFT] = s.PAN,
  3356. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3357. this.mouseActions[l.RIGHT] = s.ROTATE,
  3358. this.touchActions[1] = s.PAN,
  3359. this.touchActions[2] = s.ROTATE_DOLLY,
  3360. this.absoluteScale = 1,
  3361. this.currentScale = 1
  3362. }
  3363. var r = e("three")
  3364. , o = e("../settings")
  3365. , a = e("./OutsideControls")
  3366. , s = e("../enum/ControlActions")
  3367. , l = e("../enum/MouseButton")
  3368. , c = e("../util/math")
  3369. , h = e("../util/browser");
  3370. n.prototype = Object.create(a.prototype),
  3371. n.prototype.zoomToContain = function(e) {
  3372. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3373. this.currentScale = this.absoluteScale
  3374. }
  3375. ,
  3376. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3377. let defaultRatio = 1.2 , absoluteScale
  3378. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3379. var angle = parseFloat(_settings.floorPlanAngle)
  3380. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3381. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3382. var screenSize = Math.min($("#player").width(), $("#player").height())
  3383. var maxSize = 800;//模型最大占据像素
  3384. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3385. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3386. }else{
  3387. var t = Math.max(modelSize.x, modelSize.z)
  3388. , i = Math.min(modelSize.x, modelSize.z)
  3389. , n = Math.max(t, i * this.camera.aspect)
  3390. , r = Math.max(i, t * this.camera.aspect);
  3391. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3392. }
  3393. return absoluteScale
  3394. },
  3395. /* n.prototype.rotateToView = function(e, t) {
  3396. var i = 0
  3397. , n = h.aspectRatio() < 1
  3398. , r = e.x < e.z;
  3399. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3400. this.rotateLeft(i),
  3401. this.update(0)
  3402. },
  3403. */
  3404. n.prototype.rotateToView = function(modelSize, direction) {
  3405. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3406. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3407. i = parseFloat(_settings.floorPlanAngle)
  3408. }else{
  3409. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3410. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3411. {
  3412. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3413. {
  3414. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3415. }
  3416. //(第二种情况) 不做处理
  3417. }
  3418. else if(direction.x > 0)
  3419. {
  3420. i = Math.PI / 2;
  3421. }
  3422. else
  3423. {
  3424. i = -Math.PI / 2;
  3425. }
  3426. }
  3427. this.rotateLeft(i);
  3428. this.update(0);
  3429. }
  3430. ,
  3431. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3432. this.rotateLeft(angle + this.lon);
  3433. this.update(0);
  3434. }
  3435. ,
  3436. n.prototype.pan = function(e, t) {
  3437. this.camera.updateMatrix(),
  3438. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3439. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3440. }
  3441. ,
  3442. n.prototype.updateZoom = function() {
  3443. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3444. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3445. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3446. this.camera.left = -o.orthoBase * this.currentScale,
  3447. this.camera.right = o.orthoBase * this.currentScale,
  3448. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3449. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3450. this.camera.updateProjectionMatrix(),
  3451. this.offset.length()
  3452. }
  3453. ,
  3454. n.prototype.toJSON = function() {
  3455. var e = new r.Quaternion
  3456. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3457. , i = new r.Quaternion;
  3458. return function() {
  3459. var n = a.prototype.toJSON.call(this);
  3460. return e.copy(n.camera_quaternion),
  3461. i.copy(t),
  3462. i.multiply(e),
  3463. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3464. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3465. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3466. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3467. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3468. n
  3469. }
  3470. }(),
  3471. t.exports = n
  3472. }
  3473. , {
  3474. "../enum/ControlActions": 20,
  3475. "../enum/MouseButton": 34,
  3476. "../settings": 166,
  3477. "../util/browser": 182,
  3478. "../util/math": 190,
  3479. "./OutsideControls": 12,
  3480. three: 217
  3481. }],
  3482. 12: [function(e, t, i) {
  3483. "use strict";
  3484. function n(e) {
  3485. this.camera = e,
  3486. this.camera.controls = this,
  3487. this.enabled = !1,
  3488. this.target = new r.Vector3,
  3489. this.targetBounds = new r.Box3,
  3490. this.zoomSpeed = 1,
  3491. this.minDistance = 0,
  3492. this.maxDistance = 1 / 0,
  3493. this.noRotateUpDown = !1,
  3494. this.rotateSpeed = 1,
  3495. this.keyboardZoomSpeed = 0,
  3496. this.keyPanSpeed = 7,
  3497. this.autoRotate = !1,
  3498. this.autoRotateSpeed = 2,
  3499. this.autoPan = !1,
  3500. this.autoPanPosition = new r.Vector3,
  3501. this.minPolarAngle = r.Math.degToRad(25),
  3502. this.maxPolarAngle = r.Math.degToRad(65),
  3503. this.rotationAcceleration = new r.Vector2,
  3504. this.rotationSpeed = new r.Vector2,
  3505. this.panAcceleration = new r.Vector2,
  3506. this.panSpeed = new r.Vector2,
  3507. this.rotateStart = new r.Vector2,
  3508. this.rotateEnd = new r.Vector2,
  3509. this.rotateDelta = new r.Vector2,
  3510. this.panStart = new r.Vector2,
  3511. this.panEnd = new r.Vector2,
  3512. this.panDelta = new r.Vector2,
  3513. this.panOffset = new r.Vector3,
  3514. this.offset = new r.Vector3,
  3515. this.dollyStart = new r.Vector2,
  3516. this.dollyEnd = new r.Vector2,
  3517. this.dollyDelta = new r.Vector2,
  3518. this.phiDelta = 0,
  3519. this.thetaDelta = 0,
  3520. this.scale = 1,
  3521. this.panVector = new r.Vector3,
  3522. this.lastPosition = new r.Vector3,
  3523. this.state = c.NONE,
  3524. this.mouseActions = {},
  3525. this.mouseActions[h.LEFT] = c.ROTATE,
  3526. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3527. this.mouseActions[h.RIGHT] = c.PAN,
  3528. this.touchActions = {},
  3529. this.touchActions[1] = c.ROTATE,
  3530. this.touchActions[2] = c.PAN_DOLLY,
  3531. this.lastMoveTime = 0,
  3532. this.pointersLimit = 2,
  3533. this.pointers = []
  3534. }
  3535. var r = e("three")
  3536. , o = e("../settings")
  3537. , a = e("../util/common")
  3538. , s = e("../util/math")
  3539. , l = e("../enum/Vectors")
  3540. , c = e("../enum/ControlActions")
  3541. , h = e("../enum/MouseButton")
  3542. , u = e("../enum/Keys")
  3543. , d = e("../enum/ControlEvents")
  3544. , p = e("events").EventEmitter
  3545. , f = 1e-6;
  3546. n.prototype = Object.create(p.prototype),
  3547. n.prototype.setBounds = function(e) {
  3548. this.targetBounds = e
  3549. }
  3550. ,
  3551. n.prototype.isEngaged = function() {
  3552. return this.state !== c.NONE
  3553. }
  3554. ,
  3555. n.prototype.rotateLeft = function(e) {
  3556. void 0 === e && (e = this.getAutoRotationAngle()),
  3557. this.thetaDelta -= e
  3558. }
  3559. ,
  3560. n.prototype.rotateUp = function(e) {
  3561. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3562. this.phiDelta -= e)
  3563. }
  3564. ,
  3565. n.prototype.panLeft = function(e) {
  3566. var t = this.camera.matrix.elements;
  3567. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3568. this.panOffset.multiplyScalar(-e),
  3569. this.panVector.add(this.panOffset)
  3570. }
  3571. ,
  3572. n.prototype.panUp = function(e) {
  3573. var t = this.camera.matrix.elements;
  3574. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3575. this.panOffset.multiplyScalar(-e),
  3576. this.panVector.add(this.panOffset)
  3577. }
  3578. ,
  3579. n.prototype.startRotating = function(e, t) {
  3580. e && this.navRotationAcc("x", e),
  3581. t && this.navRotationAcc("y", t)
  3582. }
  3583. ,
  3584. n.prototype.stopRotating = function(e) {
  3585. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3586. this.navRotationAcc("x", 0),
  3587. this.navRotationAcc("y", 0)
  3588. }
  3589. ,
  3590. n.prototype.setAutoPanPosition = function(e, t) {
  3591. var i = new r.Vector3
  3592. , n = new r.Vector3;
  3593. return function(e, t) {
  3594. i.copy(this.camera.position),
  3595. void 0 === e && null === e || i.setX(e),
  3596. void 0 === t && null === t || i.setZ(t);
  3597. var r = this.camera.position.distanceTo(this.target)
  3598. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3599. this.targetClamped = !1,
  3600. n.copy(i).addScaledVector(o, r),
  3601. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3602. i.copy(n).addScaledVector(o, -r),
  3603. this.targetClamped = !0),
  3604. this.autoPanPosition.x = i.x,
  3605. this.autoPanPosition.z = i.z,
  3606. this.autoPan && this.stopAutoPanning()
  3607. }
  3608. }(),
  3609. n.prototype.stopAutoPanning = function() {
  3610. var e = this.autoPan;
  3611. this.autoPan = !1,
  3612. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3613. }
  3614. ,
  3615. n.prototype.dollyIn = function(e) {
  3616. void 0 === e && (e = this.getZoomScale()),
  3617. this.scale /= e
  3618. }
  3619. ,
  3620. n.prototype.dollyOut = function(e) {
  3621. void 0 === e && (e = this.getZoomScale()),
  3622. this.scale *= e
  3623. }
  3624. ,
  3625. n.prototype.updatePan = function(e) {
  3626. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3627. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3628. this.autoPan) {
  3629. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3630. t.setY(0).clampLength(0, 50 * e),
  3631. this.target.add(t),
  3632. this.camera.position.add(t),
  3633. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3634. this.stopAutoPanning())
  3635. }
  3636. }
  3637. ,
  3638. n.prototype.update = function(e) {
  3639. e || (e = 1 / 60)
  3640. var friction = Math.min(1, o.rotationFriction * e * 60) //add 如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  3641. this.rotationSpeed.multiplyScalar(1 - friction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3642. this.rotateLeft(-this.rotationSpeed.x),
  3643. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3644. this.updatePan(e);
  3645. var t = this.camera.position;
  3646. this.offset.copy(t).sub(this.target);
  3647. var i = Math.atan2(this.offset.x, this.offset.z)
  3648. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3649. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3650. i += this.thetaDelta,
  3651. n += this.phiDelta,
  3652. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3653. n = Math.max(f, Math.min(Math.PI - f, n));
  3654. this.lon = i, this.lat = n//add
  3655. var r = this.updateZoom();
  3656. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3657. this.target.add(this.panVector),
  3658. this.targetBounds.clampPoint(this.target, this.target),
  3659. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3660. this.offset.y = r * Math.cos(n),
  3661. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3662. t.copy(this.target).add(this.offset),
  3663. this.camera.lookAt(this.target),
  3664. this.thetaDelta = 0,
  3665. this.phiDelta = 0,
  3666. this.scale = 1,
  3667. this.panVector.set(0, 0, 0),
  3668. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3669. }
  3670. ,
  3671. n.prototype.getAutoRotationAngle = function() {
  3672. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3673. }
  3674. ,
  3675. n.prototype.getZoomScale = function() {
  3676. return Math.pow(.95, this.zoomSpeed)
  3677. }
  3678. ,
  3679. n.prototype.onMouseDown = function(e) {
  3680. if (this.enabled) {
  3681. switch (e.preventDefault(),
  3682. this.stopAutoPanning(),
  3683. this.mouseDown = !0,
  3684. this.state = this.mouseActions[e.button],
  3685. this.state) {
  3686. case c.ROTATE:
  3687. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3688. this.rotationSpeed.set(0, 0);
  3689. break;
  3690. case c.DOLLY:
  3691. this.dollyStart.set(e.clientX, e.clientY);
  3692. break;
  3693. case c.PAN:
  3694. this.panStart.set(e.clientX, e.clientY)
  3695. }
  3696. this.emit(d.InputStart, "mouse")
  3697. }
  3698. }
  3699. ,
  3700. n.prototype.onMouseMove = function(e) {
  3701. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3702. switch (e.preventDefault(),
  3703. this.state) {
  3704. case c.ROTATE:
  3705. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3706. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3707. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3708. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3709. this.rotateStart.copy(this.rotateEnd);
  3710. break;
  3711. case c.DOLLY:
  3712. this.dollyEnd.set(e.clientX, e.clientY),
  3713. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3714. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3715. t.call(this),
  3716. this.dollyStart.copy(this.dollyEnd);
  3717. break;
  3718. case c.PAN:
  3719. this.panEnd.set(e.clientX, e.clientY),
  3720. this.panDelta.subVectors(this.panEnd, this.panStart),
  3721. this.pan(this.panDelta.x, this.panDelta.y),
  3722. this.panStart.copy(this.panEnd)
  3723. }
  3724. this.emit(d.Move, "mouse"),
  3725. this.lastMoveTime = e.timeStamp,
  3726. this.update()
  3727. }
  3728. }
  3729. ,
  3730. n.prototype.onMouseUp = function(e) {
  3731. this.enabled && (this.mouseDown = !1,
  3732. this.state = c.NONE,
  3733. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3734. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3735. this.update(),
  3736. this.rotationAcceleration.set(0, 0),
  3737. this.rotateDelta.set(0, 0)))
  3738. }
  3739. ,
  3740. n.prototype.onMouseOver = function(e) {
  3741. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3742. }
  3743. ,
  3744. n.prototype.onMouseWheel = function(e) {
  3745. if (this.enabled && o.useWheel) {
  3746. this.emit(d.Move, "wheel");
  3747. var t = e.wheelDelta || -e.detail
  3748. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3749. i.call(this),
  3750. this.update()
  3751. }
  3752. }
  3753. ,
  3754. n.prototype.onKeyDown = function(e) {
  3755. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3756. this.handleKeyDown(e.which)))
  3757. }
  3758. ,
  3759. n.prototype.navRotationAcc = function(e, t) {
  3760. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3761. }
  3762. ,
  3763. n.prototype.navPanAcc = function(e, t) {
  3764. this.stopAutoPanning(),
  3765. this.panAcceleration[e] = t
  3766. }
  3767. ,
  3768. n.prototype.handleKeyDown = function(e) {
  3769. var t = !0;
  3770. switch (e) {
  3771. case u.UPARROW:
  3772. case u.I:
  3773. this.navRotationAcc("y", 1);
  3774. break;
  3775. case u.DOWNARROW:
  3776. case u.K:
  3777. this.navRotationAcc("y", -1);
  3778. break;
  3779. case u.LEFTARROW:
  3780. case u.J:
  3781. this.navRotationAcc("x", -1);
  3782. break;
  3783. case u.RIGHTARROW:
  3784. case u.L:
  3785. this.navRotationAcc("x", 1);
  3786. break;
  3787. case u.W:
  3788. this.navPanAcc("y", 1);
  3789. break;
  3790. case u.S:
  3791. this.navPanAcc("y", -1);
  3792. break;
  3793. case u.A:
  3794. this.navPanAcc("x", -1);
  3795. break;
  3796. case u.D:
  3797. this.navPanAcc("x", 1);
  3798. break;
  3799. default:
  3800. t = !1
  3801. }
  3802. t && this.emit(d.Move, "key")
  3803. }
  3804. ,
  3805. n.prototype.onKeyUp = function(e) {
  3806. this.enabled && (e.preventDefault(),
  3807. e.stopPropagation(),
  3808. this.handleKeyUp(e.which))
  3809. }
  3810. ,
  3811. n.prototype.handleKeyUp = function(e) {
  3812. switch (e) {
  3813. case u.I:
  3814. case u.K:
  3815. case u.UPARROW:
  3816. case u.DOWNARROW:
  3817. this.keyboardZoomSpeed = 0,
  3818. this.rotationAcceleration.y = 0;
  3819. break;
  3820. case u.J:
  3821. case u.L:
  3822. case u.LEFTARROW:
  3823. case u.RIGHTARROW:
  3824. this.rotationAcceleration.x = 0;
  3825. break;
  3826. case u.S:
  3827. case u.W:
  3828. this.panAcceleration.y = 0;
  3829. break;
  3830. case u.A:
  3831. case u.D:
  3832. this.panAcceleration.x = 0
  3833. }
  3834. }
  3835. ,
  3836. n.prototype.onTouchStart = function(e) {
  3837. if (this.enabled || this.state === c.NONE) {
  3838. e.preventDefault(),
  3839. e.stopPropagation(),
  3840. this.stopAutoPanning();
  3841. var t = function() {
  3842. if (2 === e.touches.length) {
  3843. var t = e.touches[0].pageX - e.touches[1].pageX
  3844. , i = e.touches[0].pageY - e.touches[1].pageY;
  3845. this.dollyStart.set(t, i)
  3846. }
  3847. }
  3848. .bind(this)
  3849. , i = function() {
  3850. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3851. }
  3852. .bind(this)
  3853. , n = function() {
  3854. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3855. }
  3856. .bind(this);
  3857. switch (this.state = this.touchActions[e.touches.length],
  3858. this.state) {
  3859. case c.PAN_DOLLY:
  3860. t();
  3861. case c.PAN:
  3862. i();
  3863. break;
  3864. case c.ROTATE_DOLLY:
  3865. t();
  3866. case c.ROTATE:
  3867. n()
  3868. }
  3869. this.rotationSpeed.set(0, 0),
  3870. this.emit(d.InputStart, "touch")
  3871. }
  3872. }
  3873. ,
  3874. n.prototype.onTouchMove = function(e) {
  3875. if (this.enabled && this.state !== c.NONE) {
  3876. e.preventDefault(),
  3877. e.stopPropagation();
  3878. var t = function() {
  3879. var t = e.touches[0].pageX - e.touches[1].pageX
  3880. , i = e.touches[0].pageY - e.touches[1].pageY;
  3881. this.dollyEnd.set(t, i);
  3882. var n = this.dollyStart.length() - this.dollyEnd.length();
  3883. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3884. this.dollyStart.copy(this.dollyEnd)
  3885. }
  3886. .bind(this)
  3887. , i = function() {
  3888. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3889. this.panDelta.subVectors(this.panEnd, this.panStart),
  3890. this.pan(this.panDelta.x, this.panDelta.y),
  3891. this.panStart.copy(this.panEnd),
  3892. this.rotateDelta.set(0, 0)
  3893. }
  3894. .bind(this)
  3895. , n = function() {
  3896. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3897. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3898. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3899. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3900. this.rotateStart.copy(this.rotateEnd)
  3901. }
  3902. .bind(this)
  3903. , r = function() {
  3904. if (2 === e.touches.length) {
  3905. var i = window.devicePixelRatio || 1
  3906. , r = e.touches[1].pageX - e.touches[0].pageX
  3907. , s = e.touches[1].pageY - e.touches[0].pageY
  3908. , l = Math.sqrt(r * r + s * s)
  3909. , h = Math.abs(this.dollyStart.length() - l);
  3910. if (h > o.input.touchMoveThreshold * i)
  3911. this.state = c.DOLLY,
  3912. t();
  3913. else {
  3914. var u = a.average(e.touches, "pageX")
  3915. , d = a.average(e.touches, "pageY")
  3916. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3917. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3918. this.rotateStart.set(u, d),
  3919. n())
  3920. }
  3921. }
  3922. }
  3923. .bind(this);
  3924. switch (this.state) {
  3925. case c.PAN_DOLLY:
  3926. t();
  3927. case c.PAN:
  3928. i();
  3929. break;
  3930. case c.ROTATE_DOLLY:
  3931. r();
  3932. break;
  3933. case c.DOLLY:
  3934. t();
  3935. break;
  3936. case c.ROTATE:
  3937. n();
  3938. break;
  3939. default:
  3940. this.state = c.NONE
  3941. }
  3942. this.lastMoveTime = e.timeStamp,
  3943. this.emit(d.Move, "touch")
  3944. }
  3945. }
  3946. ,
  3947. n.prototype.onTouchEnd = function(e) {
  3948. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3949. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3950. this.state = c.NONE,
  3951. this.update(),
  3952. this.rotationAcceleration.set(0, 0),
  3953. this.rotateDelta.set(0, 0))
  3954. }
  3955. ,
  3956. n.prototype.onPointerDown = function(e) {
  3957. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3958. id: e.pointerId,
  3959. pageX: e.pageX,
  3960. pageY: e.pageY
  3961. }),
  3962. e.touches = this.pointers,
  3963. this.onTouchStart(e)),
  3964. this.emit(d.InputStart, "pointer"))
  3965. }
  3966. ,
  3967. n.prototype.onPointerMove = function(e) {
  3968. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3969. e.pointerId === t.id && (t.pageX = e.pageX,
  3970. t.pageY = e.pageY)
  3971. }),
  3972. e.touches = this.pointers,
  3973. this.onTouchMove(e))
  3974. }
  3975. ,
  3976. n.prototype.onPointerUp = function(e) {
  3977. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3978. e.pointerId === t.id && this.pointers.splice(i, 1)
  3979. }
  3980. .bind(this)),
  3981. e.touches = this.pointers,
  3982. this.onTouchEnd(e))
  3983. }
  3984. ,
  3985. n.prototype.reset = function() {
  3986. this.state = c.NONE,
  3987. this.stopAutoPanning(),
  3988. this.rotationSpeed.set(0, 0),
  3989. this.rotationAcceleration.set(0, 0),
  3990. this.panSpeed.set(0, 0),
  3991. this.panAcceleration.set(0, 0)
  3992. }
  3993. ,
  3994. n.prototype.toJSON = function() {
  3995. var e = {
  3996. camera_position: {
  3997. x: s.toPrecision(this.camera.position.x, 4),
  3998. y: s.toPrecision(this.camera.position.y, 4),
  3999. z: s.toPrecision(this.camera.position.z, 4)
  4000. },
  4001. camera_quaternion: {
  4002. x: s.toPrecision(this.camera.quaternion.x, 4),
  4003. y: s.toPrecision(this.camera.quaternion.y, 4),
  4004. z: s.toPrecision(this.camera.quaternion.z, 4),
  4005. w: s.toPrecision(this.camera.quaternion.w, 4)
  4006. }
  4007. };
  4008. return e
  4009. }
  4010. ,
  4011. t.exports = n
  4012. }
  4013. , {
  4014. "../enum/ControlActions": 20,
  4015. "../enum/ControlEvents": 21,
  4016. "../enum/Keys": 30,
  4017. "../enum/MouseButton": 34,
  4018. "../enum/Vectors": 50,
  4019. "../settings": 166,
  4020. "../util/common": 185,
  4021. "../util/math": 190,
  4022. events: 202,
  4023. three: 217
  4024. }],
  4025. 13: [function(e, t, i) {
  4026. (function(i) {
  4027. "use strict";
  4028. function n(e) {
  4029. this.camera = e,
  4030. this.camera.controls = this,
  4031. this.target = new r.Vector3(0,0,0),
  4032. this.lookVector = new r.Vector3,
  4033. this.lookSpeed = .05,
  4034. this.rotationAcc = new r.Vector2,
  4035. this.rotationSpeed = new r.Vector2,
  4036. this.lat = 0,
  4037. this.lon = 0,
  4038. this.phi = 0,
  4039. this.theta = 0,
  4040. this.enabled = !1,
  4041. this.locked = !1,
  4042. this.pointer = new r.Vector2(0,0),
  4043. this.rotationHistory = [],
  4044. this.rotationDifference = new r.Vector2,
  4045. this.pointerDragOn = !1,
  4046. this.pointerDragStart = new r.Vector2(0,0),
  4047. this.pinchDistance = 0,
  4048. this.moveStart = new r.Vector2,
  4049. this.moveTolerance = .01,
  4050. this.pointersLimit = 2,
  4051. this.pointers = []
  4052. }
  4053. var r = e("three")
  4054. , o = e("../util/logger")
  4055. , a = e("../settings")
  4056. , s = e("../util/common")
  4057. , l = e("../util/math")
  4058. , c = (e("../enum/Vectors"),
  4059. e("../enum/MouseButton"))
  4060. , h = e("../enum/Keys")
  4061. , u = e("../enum/ControlEvents")
  4062. , d = e("events").EventEmitter;
  4063. new o(i);
  4064. n.prototype = Object.create(d.prototype),
  4065. n.prototype.usable = function() {
  4066. return this.enabled && !this.locked
  4067. }
  4068. ,
  4069. /* n.prototype.lookAt = function(e) {
  4070. var t = this.camera.position.clone().sub(e)
  4071. , i = Math.atan(t.z / t.x);
  4072. i += t.x < 0 ? Math.PI : 0,
  4073. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4074. this.lon = r.Math.radToDeg(i) + 180;
  4075. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4076. , o = Math.atan(t.y / n);
  4077. this.lat = -r.Math.radToDeg(o)
  4078. }
  4079. */
  4080. n.prototype.lookAt = function(aim, dir) {
  4081. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4082. var i = Math.atan(t.z / t.x);
  4083. i += t.x < 0 ? Math.PI : 0;
  4084. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4085. this.lon = r.Math.radToDeg(i) + 180;
  4086. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4087. o = Math.atan(t.y / n);
  4088. this.lat = -r.Math.radToDeg(o);
  4089. }
  4090. ,
  4091. n.prototype.startRotationFrom = function(e, t) {
  4092. l.convertScreenPositionToNDC(e, t, this.pointer),
  4093. this.pointerDragOn = !0,
  4094. this.pointerDragStart.copy(this.pointer),
  4095. this.moveStart.copy(this.pointer),
  4096. this.rotationHistory = [],
  4097. this.rotationSpeed.set(0, 0)
  4098. }
  4099. ,
  4100. n.prototype.onMouseOver = function(e) {
  4101. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4102. }
  4103. ,
  4104. n.prototype.onTouchStart = function(e) {
  4105. if (this.usable()) {
  4106. switch (e.preventDefault(),
  4107. e.stopPropagation(),
  4108. e.touches.length) {
  4109. case 1:
  4110. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4111. break;
  4112. case 2:
  4113. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4114. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4115. this.pinchDistance = Math.sqrt(t * t + i * i)
  4116. }
  4117. this.emit(u.InputStart, "touch")
  4118. }
  4119. }
  4120. ,
  4121. n.prototype.onPointerDown = function(e) {
  4122. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4123. id: e.pointerId,
  4124. clientX: e.clientX,
  4125. clientY: e.clientY
  4126. }),
  4127. e.touches = this.pointers,
  4128. this.onTouchStart(e),
  4129. this.emit(u.InputStart, "pointer"))
  4130. }
  4131. ,
  4132. n.prototype.onMouseDown = function(e) {
  4133. if (this.usable()) {
  4134. switch (e.preventDefault(),
  4135. e.stopPropagation(),
  4136. e.button) {
  4137. case c.LEFT:
  4138. this.startRotationFrom(e.clientX, e.clientY)
  4139. }
  4140. SoundManager.pause('tour') // zeg 点击场景时停止语音
  4141. this.emit(u.InputStart, "mouse")
  4142. }
  4143. }
  4144. ,
  4145. n.prototype.updateRotation = function() {
  4146. if (this.usable() && this.pointerDragOn) {
  4147. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4148. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4149. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4150. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4151. , o = Math.atan2(e.y, i)
  4152. , a = Math.atan2(t.y, n);
  4153. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4154. e.y = 0,
  4155. t.y = 0;
  4156. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4157. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4158. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4159. this.pointerDragStart.copy(this.pointer)
  4160. }
  4161. }
  4162. ,
  4163. n.prototype.onMouseMove = function(e) {
  4164. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4165. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4166. }
  4167. ,
  4168. n.prototype.onTouchMove = function(e) {
  4169. if (this.usable())
  4170. switch (this.emit(u.Move, "touch"),
  4171. e.touches.length) {
  4172. case 1:
  4173. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4174. break;
  4175. case 2:
  4176. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4177. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4178. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4179. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4180. this.emit(u.Pinch, n),
  4181. this.pinchDistance -= n)
  4182. }
  4183. }
  4184. ,
  4185. n.prototype.onPointerMove = function(e) {
  4186. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4187. e.pointerId === t.id && (t.clientX = e.clientX,
  4188. t.clientY = e.clientY)
  4189. }),
  4190. e.touches = this.pointers,
  4191. this.onTouchMove(e))
  4192. }
  4193. ,
  4194. n.prototype.endRotation = function() {
  4195. this.pointerDragOn = !1;
  4196. var e = s.averageVectors(this.rotationHistory);
  4197. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4198. }
  4199. ,
  4200. n.prototype.onTouchEnd = function(e) {
  4201. this.usable() && (e.preventDefault(),
  4202. e.stopPropagation(),
  4203. this.endRotation())
  4204. }
  4205. ,
  4206. n.prototype.onMouseUp = function(e) {
  4207. this.usable() && (e.preventDefault(),
  4208. e.stopPropagation(),
  4209. this.endRotation())
  4210. }
  4211. ,
  4212. n.prototype.onPointerUp = function(e) {
  4213. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4214. e.pointerId === t.id && this.pointers.splice(i, 1)
  4215. }
  4216. .bind(this)),
  4217. e.touches = this.pointers,
  4218. this.onTouchEnd(e))
  4219. }
  4220. ,
  4221. n.prototype.update = function(e) {
  4222. this.lon,
  4223. this.lat;
  4224. for (this.updateRotation(),
  4225. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4226. this.rotationHistory.shift();
  4227. this.lon += this.rotationDifference.x,
  4228. this.lat += this.rotationDifference.y,
  4229. this.rotationDifference.set(0, 0)
  4230. //改
  4231. var friction = Math.min(1, a.rotationFriction * e * 60) //如果deltaTime > 1/ 60 (比较卡),就增加rotationFriction, 以防止转动过久
  4232. this.rotationSpeed.x = this.rotationSpeed.x * (1 - friction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4233. this.rotationSpeed.y = this.rotationSpeed.y * (1 - friction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4234. this.lon += this.rotationSpeed.x * e,
  4235. this.lat += this.rotationSpeed.y * e
  4236. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4237. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4238. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4239. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4240. this.phi = r.Math.degToRad(90 - this.lat),
  4241. this.theta = r.Math.degToRad(this.lon),
  4242. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4243. this.lookVector.y = Math.cos(this.phi),
  4244. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4245. this.target.copy(this.lookVector).add(this.camera.position),
  4246. this.camera.lookAt(this.target)
  4247. }
  4248. ,
  4249. n.prototype.onMouseWheel = function(e) {
  4250. if (this.usable()) {
  4251. var t = e.wheelDelta || -e.detail;
  4252. this.emit(u.InteractionDirect),
  4253. this.emit(u.Scroll, t)
  4254. }
  4255. }
  4256. ,
  4257. n.prototype.onKeyDown = function(e) {
  4258. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4259. this.handleKeyDown(e.which)))
  4260. }
  4261. ,
  4262. n.prototype.handleKeyDown = function(e) {
  4263. var t = function(e, t) {
  4264. this.rotationAcc[e] = t
  4265. }
  4266. .bind(this);
  4267. this.emit(u.InteractionKey);
  4268. var i = !0;
  4269. switch (e) {
  4270. case h.LEFTARROW:
  4271. case h.J:
  4272. t("x", -1);
  4273. break;
  4274. case h.RIGHTARROW:
  4275. case h.L:
  4276. t("x", 1);
  4277. break;
  4278. case h.I:
  4279. t("y", 1);
  4280. break;
  4281. case h.K:
  4282. t("y", -1);
  4283. break;
  4284. default:
  4285. i = !1
  4286. }
  4287. i && this.emit(u.Move, "key")
  4288. }
  4289. ,
  4290. n.prototype.onKeyUp = function(e) {
  4291. this.usable() && (e.preventDefault(),
  4292. e.stopPropagation(),
  4293. this.handleKeyUp(e.which))
  4294. }
  4295. ,
  4296. n.prototype.handleKeyUp = function(e) {
  4297. switch (e) {
  4298. case h.LEFTARROW:
  4299. case h.J:
  4300. case h.RIGHTARROW:
  4301. case h.L:
  4302. this.rotationAcc.x = 0;
  4303. break;
  4304. case h.I:
  4305. case h.K:
  4306. this.rotationAcc.y = 0
  4307. }
  4308. }
  4309. ,
  4310. n.prototype.startRotating = function(e, t) {
  4311. e && (this.rotationAcc.x = e),
  4312. t && (this.rotationAcc.y = t)
  4313. }
  4314. ,
  4315. n.prototype.stopRotating = function(e) {
  4316. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4317. this.rotationAcc.set(0, 0)
  4318. }
  4319. ,
  4320. n.prototype.reset = function() {
  4321. this.pointerDragOn = !1,
  4322. this.rotationAcc.set(0, 0),
  4323. this.rotationSpeed.set(0, 0),
  4324. this.pointers = []
  4325. }
  4326. ,
  4327. n.prototype.toJSON = function() {
  4328. var e = {
  4329. camera_position: {
  4330. x: l.toPrecision(this.camera.position.x, 4),
  4331. y: l.toPrecision(this.camera.position.y, 4),
  4332. z: l.toPrecision(this.camera.position.z, 4)
  4333. },
  4334. camera_quaternion: {
  4335. x: l.toPrecision(this.camera.quaternion.x, 4),
  4336. y: l.toPrecision(this.camera.quaternion.y, 4),
  4337. z: l.toPrecision(this.camera.quaternion.z, 4),
  4338. w: l.toPrecision(this.camera.quaternion.w, 4)
  4339. }
  4340. };
  4341. return e
  4342. }
  4343. ,
  4344. n.prototype.setStateFromJSON = function(e) {
  4345. this.camera.position.copy(e.camera_position),
  4346. this.camera.quaternion.copy(e.camera_quaternion)
  4347. }
  4348. ,
  4349. t.exports = n
  4350. }
  4351. ).call(this, "/js/controls/PanoramaControls.js")
  4352. }
  4353. , {
  4354. "../enum/ControlEvents": 21,
  4355. "../enum/Keys": 30,
  4356. "../enum/MouseButton": 34,
  4357. "../enum/Vectors": 50,
  4358. "../settings": 166,
  4359. "../util/common": 185,
  4360. "../util/logger": 189,
  4361. "../util/math": 190,
  4362. events: 202,
  4363. three: 217
  4364. }],
  4365. 14: [function(e, t, i) {
  4366. (function(i) {
  4367. "use strict";
  4368. var n = e("three")
  4369. , r = e("../enum/Viewmode")
  4370. , o = e("../util/logger")
  4371. , a = new o(i);
  4372. t.exports = {
  4373. serialize: function(e) {
  4374. return encodeURI(JSON.stringify(e))
  4375. },
  4376. deserialize: function(e) {
  4377. function t(e) {
  4378. function t(e, t) {
  4379. return e && "number" == typeof t && !isNaN(t)
  4380. }
  4381. return e.reduce(t, !0)
  4382. }
  4383. try {
  4384. var i = JSON.parse(decodeURI(e))
  4385. , o = {
  4386. mode: r.fromInt(i.camera_mode),
  4387. panoId: i.scan_id,
  4388. position: (new n.Vector3).copy(i.camera_position),
  4389. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4390. zoom: i.ortho_zoom,
  4391. floorVisibility: i.floor_visibility
  4392. }
  4393. , s = o.position;
  4394. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4395. var l = o.quaternion;
  4396. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4397. o
  4398. } catch (i) {
  4399. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4400. try {
  4401. var c = e.split(",")
  4402. , h = {
  4403. x: parseFloat(c[2]),
  4404. y: parseFloat(c[3]),
  4405. z: parseFloat(c[4])
  4406. }
  4407. , u = {
  4408. x: parseFloat(c[5]),
  4409. y: parseFloat(c[6]),
  4410. z: parseFloat(c[7]),
  4411. w: parseFloat(c[8])
  4412. };
  4413. return t([h.x, h.y, h.z]) || (h.x = 0,
  4414. h.y = 0,
  4415. h.z = 0),
  4416. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4417. u.y = 0,
  4418. u.z = 0,
  4419. u.w = 1),
  4420. {
  4421. mode: r.fromInt(c[0]),
  4422. panoId: c[1],
  4423. position: (new n.Vector3).copy(h),
  4424. quaternion: (new n.Quaternion).copy(u)
  4425. }
  4426. } catch (t) {
  4427. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4428. }
  4429. }
  4430. return null
  4431. }
  4432. }
  4433. }
  4434. ).call(this, "/js/controls/serializer.js")
  4435. }
  4436. , {
  4437. "../enum/Viewmode": 51,
  4438. "../util/logger": 189,
  4439. three: 217
  4440. }],
  4441. 15: [function(e, t, i) {
  4442. (function(i) {
  4443. "use strict";
  4444. function n() {
  4445. this.endlessLoop = a.warp.loop,
  4446. this.clock = new r.Clock(!0),
  4447. this.model = null,
  4448. this.player = null,
  4449. this.currentItem = null,
  4450. this.destinationItem = null,
  4451. this.tourIsPlaying = !1,
  4452. this.transitionStage = y.None,
  4453. this.nextFunc = null,
  4454. this.onTheBus = !1,
  4455. this.tourInProgress = !1,
  4456. this.reachSource = null,
  4457. this.interrupted = !1,
  4458. this.nItems = 0,
  4459. this.walkingSectionPaused = !1
  4460. }
  4461. var r = e("three")
  4462. , o = e("./util/logger")
  4463. , a = e("./settings")
  4464. , s = e("./util/transitions")
  4465. , l = e("events").EventEmitter
  4466. , c = e("./enum/Viewmode")
  4467. , h = e("./analytics")
  4468. , u = e("./enum/WarpStyle")
  4469. , s = e("./util/transitions")
  4470. , d = (e("./model/ModelManager"),
  4471. e("./enum/ModelManagerEvents"))
  4472. , p = e("./enum/DirectorEvents")
  4473. , f = e("./enum/PlayerEvents")
  4474. , g = (e("./enum/ControlEvents"),
  4475. e("./enum/BlackoutStyle"))
  4476. , m = e("./enum/PathDiscardMode")
  4477. , v = e("./enum/PathDisplayMode")
  4478. , A = (e("./player"),
  4479. new o(i))
  4480. , y = Object.freeze({
  4481. None: 0,
  4482. Moving: 1,
  4483. Aiming: 2,
  4484. Interlude: 3
  4485. })
  4486. , C = Object.freeze({
  4487. Forward: 1,
  4488. NoChange: 0,
  4489. Backwards: -1
  4490. })
  4491. , I = s.getUniqueId();
  4492. n.prototype = Object.create(l.prototype),
  4493. n.prototype.init = function(e, t) {
  4494. this.player = e,
  4495. this.modelManager = t,
  4496. this.updateModel(),
  4497. this.resetAll(),
  4498. this.bindEvents()
  4499. // // zeg 查询pano对应的导览片段
  4500. // if(!this.panoIdMap) {
  4501. // this.panoIdMap = new Map()
  4502. // this.model.heroLocations.forEach( (value, index) => {
  4503. // // value.heroLocations.forEach( hl => {
  4504. // if(!value.heroLocations) return
  4505. // let hl = value.heroLocations[0]
  4506. // let arr = this.panoIdMap.get(hl.panoId)
  4507. // if(arr){
  4508. // this.panoIdMap.set(hl.panoId, [...arr, index])
  4509. // } else {
  4510. // this.panoIdMap.set(hl.panoId, [index])
  4511. // }
  4512. // // })
  4513. // })
  4514. // }
  4515. }
  4516. ,
  4517. n.prototype.resetAll = function() {
  4518. if (this.currentItem = null,
  4519. this.destinationItem = null,
  4520. this.tourIsPlaying = !1,
  4521. //this.bgmReplay(),//xzw
  4522. this.transitionStage = y.None,
  4523. this.nextFunc = null,
  4524. this.onTheBus = !1,
  4525. this.reachSource = null,
  4526. this.interrupted = !1,
  4527. this.model) {
  4528. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4529. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4530. } else
  4531. this.defaultWarpStyle = u.BLACK,
  4532. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4533. this.resetSpecialTransition()
  4534. }
  4535. ,
  4536. n.prototype.updateModel = function() {
  4537. this.model = this.modelManager.getActiveModel(),
  4538. this.nItems = this.model.heroLocations.length
  4539. }
  4540. ,
  4541. n.prototype.bindEvents = function() {
  4542. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4543. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4544. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4545. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4546. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4547. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4548. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4549. this.player.once(f.Move, function() {
  4550. s.cancelById(I)
  4551. })
  4552. }
  4553. ,
  4554. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4555. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4556. this.pauseWalkingSection(),
  4557. this.player.fastForwardActivePanoFlight(),
  4558. !0/* ) */
  4559. }
  4560. ,
  4561. n.prototype.handlePlayerMove = function(e) {
  4562. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4563. this.emit("update.controls")
  4564. }
  4565. ,
  4566. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4567. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4568. this.emit("update.controls"))
  4569. }
  4570. ,
  4571. n.prototype.handlePlayerModeChanged = function(e, t) {
  4572. this.intermediateState() || e === t || (this.onTheBus = !1,
  4573. this.emit("update.controls"))
  4574. }
  4575. ,
  4576. n.prototype.handlePlayerInputStart = function(e) {
  4577. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4578. }
  4579. ,
  4580. n.prototype.handlePlayerFlyingStarted = function() {
  4581. this.clearWalkingSectionPaused()
  4582. }
  4583. ,
  4584. n.prototype.describe = function() {
  4585. return {
  4586. nItems: this.nItems,
  4587. currentItem: this.currentItem,
  4588. destinationItem: this.destinationItem,
  4589. tourIsPlaying: this.tourIsPlaying,
  4590. onTheBus: this.onTheBus,
  4591. endlessLoop: this.endlessLoop,
  4592. viewMode: this.player.mode,
  4593. inTransition: this._inTransition(),
  4594. transitionStage: this.transitionStage,
  4595. tourInProgress: this.tourInProgress
  4596. }
  4597. }
  4598. ,
  4599. n.prototype._inTransition = function() {
  4600. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4601. }
  4602. ,
  4603. n.prototype.bounceable = function() {
  4604. var e = this.clock.getDelta();
  4605. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4606. }
  4607. ,
  4608. n.prototype.itemCompare = function(item1, item2, type){//add
  4609. if(type == 'equal'){//==
  4610. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4611. }else if(type == 'less'){//<
  4612. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4613. }
  4614. }
  4615. n.prototype.currentMoveDirection = function() {
  4616. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4617. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4618. }
  4619. ,
  4620. n.prototype.clearPath = function() {
  4621. this._inTransition() || this.player.path.discardPathObject()
  4622. }
  4623. ,
  4624. n.prototype.allFloors = function() {
  4625. this.model.toggleAllFloors()
  4626. }
  4627. ,
  4628. n.prototype.actionComplete = function(e) {
  4629. if (this.interrupted = !1,
  4630. this.transitionStage = y.None,
  4631. this.resetSpecialTransition(),
  4632. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4633. this.tourIsPlaying || (this.player.disablePreRendering(),
  4634. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4635. this.emit("update.controls"),
  4636. this.nextFunc) {
  4637. var t = this.nextFunc;
  4638. this.nextFunc = null,
  4639. t()
  4640. }
  4641. }
  4642. ,
  4643. n.prototype.awaitCompletion = function(e, t) {
  4644. this.nextFunc = t,
  4645. e()
  4646. }
  4647. ,
  4648. n.prototype.updateSuccessFunction = function(e) {
  4649. this.nextFunc = e
  4650. }
  4651. ,
  4652. n.prototype.interrupt = function(e, t) {
  4653. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4654. this.tourIsPlaying = !1,
  4655. //this.bgmReplay(),//xzw
  4656. this.interrupted = !0,
  4657. this.nextFunc = null,
  4658. this.emit(p.ActionInterrupted),
  4659. null !== e && void 0 !== e || (e = g.BEGINNING),
  4660. this.player.interruptAndFastForward(e, t),
  4661. !0)
  4662. }
  4663. ,
  4664. n.prototype.wouldInterrupt = function() {
  4665. return this.transitionStage !== y.None
  4666. }
  4667. ,
  4668. n.prototype.intermediateState = function() {
  4669. return this.transitionStage !== y.None
  4670. }
  4671. ,
  4672. n.prototype.isInterrupted = function() {
  4673. return this.interrupted
  4674. }
  4675. ,
  4676. n.prototype.pauseWalkingSection = function() {
  4677. this.walkingSectionPaused = !0
  4678. }
  4679. ,
  4680. n.prototype.clearWalkingSectionPaused = function() {
  4681. this.walkingSectionPaused = !1
  4682. }
  4683. ,
  4684. n.prototype.autoTour = function() {
  4685. var e = Date.now();
  4686. this.model.auxDataPromise.then(function() {
  4687. e = Date.now() - e;
  4688. var t = a.warp.auto
  4689. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4690. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4691. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4692. done: function() {
  4693. this.playTour()
  4694. }
  4695. .bind(this),
  4696. name: "_atr",
  4697. id: I
  4698. })
  4699. }
  4700. .bind(this))
  4701. }
  4702. ,
  4703. n.prototype.atDestinationPano = function(pano) {
  4704. if(null === this.destinationItem)return !1;
  4705. pano = pano || this.player.currentPano
  4706. if(!pano){
  4707. return !1;
  4708. }
  4709. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4710. return destination && destination.panoId == pano.id
  4711. }
  4712. ,
  4713. n.prototype.redirectToItem = function(e, t) {
  4714. if (null === e || void 0 === e)
  4715. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4716. if (!this.wouldInterrupt())
  4717. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4718. if (this.player.mode === c.TRANSITIONING)
  4719. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4720. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4721. var i = function() {
  4722. s.setTimeout(function() {
  4723. this.setDestinationItem(e),
  4724. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4725. }
  4726. .bind(this), 0)
  4727. }
  4728. .bind(this);
  4729. this.interrupt(g.END, 0),
  4730. this.updateSuccessFunction(i)
  4731. }
  4732. ,
  4733. n.prototype.useSpecialTransition = function(e) {
  4734. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4735. this.nextWarpStyle = u.BLACK
  4736. }
  4737. ,
  4738. n.prototype.resetSpecialTransition = function() {
  4739. this.nextWarpStyle = this.defaultWarpStyle
  4740. }
  4741. ,
  4742. n.prototype.arrivedAtDestination = function(e) {
  4743. if (this.player.flying || this.player.isWarping())
  4744. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4745. else {
  4746. this.transitionStage = y.Aiming;
  4747. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4748. this.player.model.fadePanoMarkers(0),
  4749. this.awaitCompletion(function() {
  4750. this.resetSpecialTransition(),
  4751. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4752. }
  4753. .bind(this), t)
  4754. }
  4755. }
  4756. ,
  4757. n.prototype.goToDestination = function(e, t, i, n) {
  4758. //音频
  4759. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4760. // zeg 手动导览不播放音频
  4761. if(musicInfo && musicInfo.music && !e){
  4762. let musicType = localStorage.getItem('xunirole') || 'male'
  4763. let isMale = musicType.indexOf('female') < 0
  4764. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  4765. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4766. let src = fixMusic
  4767. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4768. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4769. let audioSrc2 = common.getFileNameFromUrl(src)
  4770. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4771. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4772. SoundManager.play('tour',null,0) // currentTime = 0;
  4773. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4774. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4775. }
  4776. }else{//很可能是该folder的起始
  4777. SoundManager.play('tour', manage.dealURL(src))
  4778. }
  4779. }
  4780. let oldPos = this.player.position.clone();
  4781. let oldPano = this.player.currentPano
  4782. if (this.onTheBus = !0,
  4783. this.emit("update.controls"),
  4784. this.player.updateLastView(),
  4785. !n && this.atDestinationPano()){
  4786. /*
  4787. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4788. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4789. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4790. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4791. } */
  4792. return void this.arrivedAtDestination(!0);
  4793. }
  4794. if (this.player.flying || this.player.isWarping())
  4795. A.warn("Cannot go to new destination while player is flying or warping.");
  4796. else {
  4797. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4798. , o = null
  4799. , a1 = null;
  4800. if (r.isPano()) {
  4801. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4802. //var walk = window.DATA.black ? 'black' : 'walk';
  4803. //若是点击item,直接瞬间过渡。
  4804. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4805. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  4806. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4807. o = this.arrivedAtDestination.bind(this, !0)
  4808. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4809. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4810. }
  4811. } else{
  4812. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4813. o = this.arrivedAtDestination.bind(this, !1);
  4814. }
  4815. this.transitionStage = y.Moving,
  4816. this.model.fadePanoMarkers(0),
  4817. this.awaitCompletion(function() {
  4818. a1();
  4819. }
  4820. .bind(this), o),
  4821. this.emit("update.controls")
  4822. }
  4823. }
  4824. ,
  4825. n.prototype.tourInterlude = function() {
  4826. if (h.trackAlways("reach_highlight", {
  4827. reach_source: this.reachSource
  4828. }),
  4829. this.model.fadePanoMarkers(0),
  4830. this.emit("update.controls"),
  4831. this.tourIsPlaying)
  4832. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4833. void this.awaitCompletion(function() {
  4834. this.transitionStage = y.Interlude,
  4835. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4836. }
  4837. .bind(this), function(){
  4838. this.currentItem = [0,0],
  4839. this.stopTour(true),
  4840. this.emit(p.TourEnd)
  4841. }.bind(this)),
  4842. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4843. this.transitionStage = y.Interlude,
  4844. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4845. }
  4846. .bind(this), this.goNext.bind(this))
  4847. }
  4848. ,
  4849. n.prototype.findNearestItem = function(endToStart=true){//找到离currentPano最近的导览
  4850. /* if(this.atDestinationPano(this.player.currentPano)){//在终点直接从头。但有的场景可能不希望如此,就想跳到所属的展区开始。
  4851. return [0,0] //2023.7.7发现在点击item后播放会从头开始
  4852. } */
  4853. //注:没有判断此刻是否在panorama模式,就使用currentPano
  4854. var result = {item:[0,0], dis:Infinity};
  4855. var compare = (location, item)=>{
  4856. if(location.panoId != void 0 && location.panoId!= "outside"){
  4857. var pano = this.model.panos.index[location.panoId];
  4858. var dis = pano.position.distanceTo(this.player.currentPano.position)
  4859. if(dis<result.dis){
  4860. result.item = item, result.dis = dis
  4861. }else if(dis == result.dis){//如果两个位置相同,优先播放在导览条上离激活的最近的那段导览
  4862. /* if(this.itemCompare(item, this.currentItem, 'equal')){
  4863. result.item = item, result.dis = dis
  4864. } */
  4865. if(this.currentItem && Math.abs(item[0]-this.currentItem[0]) < Math.abs(result.item[0]-this.currentItem[0])){
  4866. result.item = item, result.dis = dis
  4867. }
  4868. }
  4869. }
  4870. }
  4871. this.model.heroLocations.forEach((e,i)=>{
  4872. if(e.heroLocations){
  4873. /* e.heroLocations.forEach((a,j)=>{
  4874. compare(a, [i,j])
  4875. }) */
  4876. var location = e.heroLocations.find(e=>e.panoId != void 0)
  4877. location && compare(location, [i,0]) //跳到此区域开头
  4878. }else{
  4879. compare(e, [i,0])
  4880. }
  4881. })
  4882. if(endToStart && this.atEndOfTour(result.item)){ //如果是最后一个点,直接跳到开头,否则导览开始就在终点的话不会从头开始
  4883. return [0,0] //但注意最后是区域的话result.item是区域开头,除非站在最末最末尾的位置,上面的atDestinationPano直接返回
  4884. }
  4885. return result.item
  4886. }
  4887. n.prototype.playTour = function() {
  4888. if (!this.bounceable() && this.model.heroLocations.length) {
  4889. // ------------这部分处理逻辑目前已由playTourNearBy()取代------------------------------------
  4890. // if(!this.currentItem) this.currentItem = []
  4891. // if(this.currentItem[0] != 0 || this.destinationItem[0]!= this.nItems-1){
  4892. // // zeg 从当前pano进行自动导览
  4893. // let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  4894. // // this.model.heroLocations.forEach( (value, index) => {
  4895. // // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  4896. // // currentPanoDestinations.push(index)
  4897. // // }
  4898. // // })
  4899. // if(!currentPanoDestinations) {
  4900. // // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  4901. // let panoIndex = this.model.panos.list.indexOf( this.player.currentPano )
  4902. // let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2, panoIndex + 3, panoIndex - 3 ]
  4903. // for(var i = 0; i < neighbourIndex.length; i++) {
  4904. // currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]]&&this.model.panos.list[neighbourIndex[i]].id)
  4905. // if(currentPanoDestinations && currentPanoDestinations[0] != 0) break
  4906. // }
  4907. // if(!currentPanoDestinations) currentPanoDestinations = [0];
  4908. // }
  4909. // if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  4910. // this.currentItem[0] = currentPanoDestinations[0]
  4911. // }
  4912. // }
  4913. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4914. this.tourInProgress = !0,
  4915. this.reachSource = "play",
  4916. this.tourIsPlaying = !0,
  4917. this.wasZoomEnabled = this.player.zoomEnabled,
  4918. this.player.zoomEnabled = !1,
  4919. this.resetSpecialTransition(),
  4920. this.emit("update.controls"),
  4921. this.emit(p.TourStart),
  4922. this.player.enablePreRendering(),
  4923. // this.currentItem[1] = null,
  4924. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4925. this.goToDestination()) : /* this.goNext() */(this.tourAdvance(0) ,this.goToDestination()))) //xzw: 不要直接跳到下一个点开始,从当前点开始,否则当一段区域内只有一个导览时播放会立刻跳到下一个缩略图进行。
  4926. }
  4927. }
  4928. n.prototype.playTourNearBy = function() {//就近导览
  4929. if (!this.bounceable()){
  4930. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4931. this.tourInProgress = !0,
  4932. this.reachSource = "play",
  4933. this.tourIsPlaying = !0,
  4934. this.wasZoomEnabled = this.player.zoomEnabled,
  4935. this.player.zoomEnabled = !1,
  4936. this.resetSpecialTransition(),
  4937. this.emit("update.controls"),
  4938. this.emit(p.TourStart),
  4939. this.player.enablePreRendering(),
  4940. /* this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4941. this.goToDestination()) : this.goNext())) */
  4942. this.setDestinationItem(this.findNearestItem()) , this.goToDestination()) )
  4943. }
  4944. }
  4945. ,
  4946. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4947. } */
  4948. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4949. SoundManager.pause('tour'), // zeg 自动导览暂停时同时停止语音
  4950. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4951. this.tourIsPlaying = !1,
  4952. this.interrupt(),
  4953. this.clearWalkingSectionPaused(),
  4954. this.resetSpecialTransition(),
  4955. this.emit("update.controls"))
  4956. }
  4957. ,
  4958. n.prototype.endTourProgress = function() {
  4959. this.tourInProgress = !1,
  4960. this.emit("update.controls"),
  4961. this.emit(p.TourEnd)
  4962. }
  4963. ,
  4964. n.prototype.goToHighlight = function(e) {
  4965. if (this.wouldInterrupt())
  4966. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4967. else {
  4968. if (A.debug("<tour.goto " + e + ">"),
  4969. this.isInterrupted())
  4970. return;
  4971. this.clearWalkingSectionPaused(),
  4972. this.setDestinationItem(e),
  4973. this.useSpecialTransition("Hilight")
  4974. this.goToDestination(true),//add true
  4975. h.trackAlways("reach_highlight", {
  4976. reach_source: "thumb"
  4977. })
  4978. }
  4979. }
  4980. ,
  4981. n.prototype.prevHighlight = function() {
  4982. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4983. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4984. this.reachSource = "prev",
  4985. this.goPrev()))
  4986. }
  4987. ,
  4988. n.prototype.nextHighlight = function() {
  4989. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4990. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4991. this.reachSource = "next",
  4992. this.goNext()))
  4993. }
  4994. ,
  4995. n.prototype.changeMode = function(e) {
  4996. var t = $.Deferred()
  4997. , i = t.resolve.bind(t)
  4998. , n = t.reject.bind(t);
  4999. this.emit(p.StartModeChange);
  5000. var r = function() {
  5001. return this.clearWalkingSectionPaused(),
  5002. !!this.wouldInterrupt() && (this.interrupt(),
  5003. !0)
  5004. }
  5005. .bind(this);
  5006. if (!r()) {
  5007. switch (e) {
  5008. case c.PANORAMA:
  5009. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5010. break;
  5011. case c.DOLLHOUSE:
  5012. case c.FLOORPLAN:
  5013. this.player.flyToNewMode({
  5014. mode: e
  5015. }).done(i).fail(n);
  5016. break;
  5017. case c.OUTDOOR:
  5018. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5019. }
  5020. return t.promise()
  5021. }
  5022. }
  5023. ,
  5024. n.prototype.atEndOfTour = function(currentItem=this.currentItem) {
  5025. var end = currentItem && currentItem[0] >= this.nItems - 1;
  5026. if(end){
  5027. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5028. if(heroLocations){
  5029. end = currentItem[1] >= heroLocations.length - 1
  5030. }
  5031. }
  5032. return end;
  5033. }
  5034. ,
  5035. n.prototype.firstDestination = function() {
  5036. //return 0 < this.nItems ? 0 : null
  5037. return 0 < this.nItems ? [0,0]: null
  5038. }
  5039. ,
  5040. n.prototype.finalDestination = function() {
  5041. //return 0 < this.nItems ? this.nItems - 1 : null
  5042. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5043. }
  5044. ,
  5045. n.prototype.goPrev = function() {
  5046. this.tourAdvance(-1)
  5047. }
  5048. ,
  5049. n.prototype.goNext = function() {
  5050. this.tourAdvance(1)
  5051. }
  5052. ,
  5053. n.prototype.setDestinationItem = function(e) {
  5054. this.destinationItem = e,
  5055. this.emit("update.controls")
  5056. }
  5057. ,
  5058. n.prototype.setCurrentItem = function(e) {
  5059. this.currentItem = e,
  5060. this.emit("update.controls")
  5061. }
  5062. ,
  5063. n.prototype.nextItem = function(currentItem) {
  5064. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5065. if(currentItem == void 0)return this.firstDestination()
  5066. var currentLocation = this.model.heroLocations[currentItem[0]];
  5067. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5068. var item;
  5069. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5070. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5071. }else{
  5072. item = [currentItem[0] , currentItem[1]+1]
  5073. }
  5074. if(item[0] >= this.nItems ){
  5075. item = this.firstDestination()
  5076. }
  5077. return item;
  5078. //暂时不理会endlessLoop,默认为false
  5079. }
  5080. ,
  5081. n.prototype.prevItem = function(currentItem) {
  5082. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5083. if(currentItem == void 0)return this.firstDestination()
  5084. var item;
  5085. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5086. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5087. else{
  5088. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5089. if(this.currentItem[1] == 0){//子目录中第一个
  5090. return [currentItem[0] - 1, lastChildNum-1]
  5091. }else{
  5092. return [currentItem[0], currentItem[1]-1]
  5093. }
  5094. }
  5095. }
  5096. ,
  5097. n.prototype.tourAdvance = function(e) {//e是1或-1 或 0
  5098. A.debug("tourAdvance(" + e + ")")
  5099. // // zeg改
  5100. if(null === this.currentItem || void 0 === this.currentItem){
  5101. // this.setDestinationItem(this.firstDestination())
  5102. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5103. this.setDestinationItem([this.currentItem[0], 0])
  5104. }
  5105. // else if(this.currentItem[1] == null) {
  5106. // this.setDestinationItem([this.currentItem[0], 0])
  5107. // }
  5108. else{
  5109. var item = this.currentItem
  5110. if(e == 1){
  5111. item = this.nextItem(this.currentItem)
  5112. }else if(e == -1){
  5113. item = this.prevItem(this.currentItem)
  5114. }
  5115. this.setDestinationItem(item)
  5116. }
  5117. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')){
  5118. this.useSpecialTransition("reverse-looping to end")
  5119. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5120. this.useSpecialTransition("looping back to start")
  5121. }
  5122. /* var momentTour = this.getMomentTour(this.destinationItem);
  5123. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5124. var zoomLevel = this.player.zoomLevel;
  5125. this.player.zoomEnabled = true;
  5126. var zoom = function(e, d) {
  5127. this.player.zoomTo((1-e)*zoomLevel, true)
  5128. }.bind(this)
  5129. s.start(zoom, 1500, function(){
  5130. }, 0, d.easeOutQuad, "zoom")
  5131. } */
  5132. this.goToDestination()
  5133. }
  5134. ,
  5135. n.prototype.getMomentTour = function(destinationItem) {//add
  5136. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层 还有一种是'std'
  5137. if(!destinationItem) return wholeMomentTour
  5138. else{
  5139. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5140. if(currentLocation.momentTour)return currentLocation.momentTour;
  5141. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5142. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5143. }
  5144. }
  5145. ,
  5146. t.exports = n
  5147. }
  5148. ).call(this, "/js/director.js")
  5149. }
  5150. , {
  5151. "./analytics": 4,
  5152. "./enum/BlackoutStyle": 18,
  5153. "./enum/ControlEvents": 21,
  5154. "./enum/DirectorEvents": 23,
  5155. "./enum/ModelManagerEvents": 33,
  5156. "./enum/PathDiscardMode": 38,
  5157. "./enum/PathDisplayMode": 39,
  5158. "./enum/PlayerEvents": 40,
  5159. "./enum/Viewmode": 51,
  5160. "./enum/WarpStyle": 52,
  5161. "./model/ModelManager": 140,
  5162. "./player": 155,
  5163. "./settings": 166,
  5164. "./util/logger": 189,
  5165. "./util/transitions": 195,
  5166. events: 202,
  5167. three: 217
  5168. }],
  5169. 16: [function(e, t, i) {
  5170. "use strict";
  5171. var n = e("three")
  5172. , r = e("./enum/Viewmode")
  5173. , o = (e("./settings"),
  5174. e("./util/transitions"))
  5175. , a = e("./enum/PlayerEvents")
  5176. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5177. , l = new n.ShaderPass(n.VerticalBlurShader);
  5178. l.renderToScreen = !0;
  5179. var c = $("#player").width() / $("#player").height();
  5180. isNaN(c) && (c = 1);
  5181. //initTransitionPass(n)
  5182. var h = {
  5183. currentBlur: 0,
  5184. aspect: c,
  5185. blurStrength: 1,
  5186. hblurPass: s,
  5187. vblurPass: l,
  5188. transitionMaskPass : new n.TransitionPass()
  5189. ,
  5190. bindEvents: function(e) {
  5191. e.on(a.ModeChanged, function(e, t) {
  5192. e === r.PANORAMA && (o.cancel(h.blur),
  5193. o.cancel(h.addBlur),
  5194. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5195. })
  5196. },
  5197. blur: function(e) {
  5198. h.currentBlur = e;
  5199. var t = e * h.blurStrength;
  5200. l.uniforms.v.value = t / 512 * h.aspect,
  5201. s.uniforms.h.value = t / 512
  5202. },
  5203. addBlur: function(e) {
  5204. e = Math.max(e, h.currentBlur),
  5205. h.blur(e)
  5206. },
  5207. removeBlur: function(e) {
  5208. e = Math.min(1 - e, h.currentBlur),
  5209. h.blur(e)
  5210. }
  5211. };
  5212. h.blur(0),
  5213. t.exports = h
  5214. }
  5215. , {
  5216. "./enum/PlayerEvents": 40,
  5217. "./enum/Viewmode": 51,
  5218. "./settings": 166,
  5219. "./util/transitions": 195,
  5220. three: 217
  5221. }],
  5222. 17: [function(e, t, i) {
  5223. "use strict";
  5224. t.exports = {
  5225. UNKNOWN: 0,
  5226. ALIGNED: 1,
  5227. UNALIGNED: 2,
  5228. PLACED: 3
  5229. }
  5230. }
  5231. , {}],
  5232. 18: [function(e, t, i) {
  5233. "use strict";
  5234. t.exports = {
  5235. NONE: 0,
  5236. MIDDLE: 1,
  5237. END: 2,
  5238. BEGINNING: 3,
  5239. FADEIN: 4
  5240. }
  5241. }
  5242. , {}],
  5243. 19: [function(e, t, i) {
  5244. "use strict";
  5245. var n = e("three");
  5246. t.exports = {
  5247. newBlue: new n.Color(4967932),
  5248. altBlue: new n.Color(47355),
  5249. tagDefault: new n.Color(223357),
  5250. classicBlue: new n.Color(53759),
  5251. mpYellow: new n.Color(16502016),
  5252. mpOrange: new n.Color(16428055),
  5253. mpBlue: new n.Color(12096),
  5254. mpLtGrey: new n.Color(13751252),
  5255. mpDkGrey: new n.Color(10000019),
  5256. mpRed: new n.Color(12525854),
  5257. mpOrangeDesat: new n.Color(16764529),
  5258. mpBlueDesat: new n.Color(4034734),
  5259. mpRedDesat: new n.Color(14705505),
  5260. white: new n.Color(16777215),
  5261. black: new n.Color(0),
  5262. _desat: function(e, t) {
  5263. var i = t || .3
  5264. , r = (new n.Color).copy(e).getHSL();
  5265. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5266. },
  5267. _darken: function(e, t) {
  5268. var i = t || .2
  5269. , r = e.getHSL();
  5270. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5271. }
  5272. }
  5273. }
  5274. , {
  5275. three: 217
  5276. }],
  5277. 20: [function(e, t, i) {
  5278. "use strict";
  5279. t.exports = {
  5280. NONE: -1,
  5281. ROTATE: 0,
  5282. DOLLY: 1,
  5283. PAN: 2,
  5284. ROTATE_DOLLY: 3,
  5285. PAN_DOLLY: 4
  5286. }
  5287. }
  5288. , {}],
  5289. 21: [function(e, t, i) {
  5290. "use strict";
  5291. t.exports = {
  5292. Move: "move",
  5293. InteractionDirect: "interaction.direct",
  5294. InteractionKey: "interaction.key",
  5295. InteractionGui: "interaction.gui",
  5296. FlyInDirection: "fly.direction",
  5297. InputStart: "input.start",
  5298. Pinch: "input.pinch",
  5299. Scroll: "input.scroll",
  5300. AutoPanInterrupt: "autopan.interrupt",
  5301. AutoPanComplete: "autopan.complete",
  5302. AutoPanClamped: "autopan.clamped",
  5303. LongTap: "longtap"
  5304. }
  5305. }
  5306. , {}],
  5307. 22: [function(e, t, i) {
  5308. "use strict";
  5309. t.exports = Object.freeze({
  5310. FORWARD: "FORWARD",
  5311. LEFT: "LEFT",
  5312. RIGHT: "RIGHT",
  5313. BACK: "BACK",
  5314. UP: "UP",
  5315. DOWN: "DOWN"
  5316. })
  5317. }
  5318. , {}],
  5319. 23: [function(e, t, i) {
  5320. "use strict";
  5321. t.exports = {
  5322. ActionInterrupted: "action.interrupted",
  5323. TourStart: "tour.start",
  5324. TourEnd: "tour.end",
  5325. StartModeChange: "mode.startChange"
  5326. }
  5327. }
  5328. , {}],
  5329. 24: [function(e, t, i) {
  5330. "use strict";
  5331. t.exports = Object.freeze({
  5332. None: 0,
  5333. Queued: 1,
  5334. ForceQueued: 2,
  5335. Downloading: 3,
  5336. Downloaded: 4,
  5337. DownloadFailed: 5
  5338. })
  5339. }
  5340. , {}],
  5341. 25: [function(e, t, i) {
  5342. "use strict";
  5343. t.exports = {
  5344. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5345. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5346. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5347. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5348. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5349. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5350. }
  5351. }
  5352. , {}],
  5353. 26: [function(e, t, i) {
  5354. "use strict";
  5355. t.exports = {
  5356. Texture2D: 0,
  5357. TextureCube: 1
  5358. }
  5359. }
  5360. , {}],
  5361. 27: [function(e, t, i) {
  5362. "use strict";
  5363. t.exports = {
  5364. SMALL: "small",
  5365. LARGE: "large"
  5366. }
  5367. }
  5368. , {}],
  5369. 28: [function(e, t, i) {
  5370. "use strict";
  5371. var n = e("./Viewmode")
  5372. , r = {
  5373. LANDING: {},
  5374. NAVIGATION: "navigation",
  5375. MORE_HELP: "moreHelp",
  5376. TOUR_INTERACTION: {}
  5377. };
  5378. r.LANDING[n.PANORAMA] = "panorama.landing",
  5379. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5380. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5381. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5382. r.TOUR_INTERACTION.standard = "standard.tour",
  5383. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5384. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5385. t.exports = r
  5386. }
  5387. , {
  5388. "./Viewmode": 51
  5389. }],
  5390. 29: [function(e, t, i) {
  5391. "use strict";
  5392. var n = {
  5393. UP: 1,
  5394. DOWN: -1,
  5395. LEFT: "L",
  5396. RIGHT: "R",
  5397. FORWARD: "F",
  5398. BACK: "B",
  5399. reverse: {},
  5400. opposite: function(e) {
  5401. return this.reverse[e.toString()]
  5402. }
  5403. };
  5404. !function() {
  5405. n.reverse[n.UP] = n.DOWN,
  5406. n.reverse[n.DOWN] = n.UP,
  5407. n.reverse[n.LEFT] = n.RIGHT,
  5408. n.reverse[n.RIGHT] = n.LEFT,
  5409. n.reverse[n.FORWARD] = n.BACK,
  5410. n.reverse[n.BACK] = n.FORWARD
  5411. }(),
  5412. t.exports = n
  5413. }
  5414. , {}],
  5415. 30: [function(e, t, i) {
  5416. "use strict";
  5417. var n = e("../util/browser")
  5418. , r = {
  5419. ZERO: 48,
  5420. ONE: 49,
  5421. TWO: 50,
  5422. THREE: 51,
  5423. FOUR: 52,
  5424. FIVE: 53,
  5425. SIX: 54,
  5426. SEVEN: 55,
  5427. EIGHT: 56,
  5428. NINE: 57,
  5429. LEFTARROW: 37,
  5430. UPARROW: 38,
  5431. RIGHTARROW: 39,
  5432. DOWNARROW: 40,
  5433. A: 65,
  5434. B: 66,
  5435. C: 67,
  5436. D: 68,
  5437. E: 69,
  5438. F: 70,
  5439. G: 71,
  5440. H: 72,
  5441. I: 73,
  5442. J: 74,
  5443. K: 75,
  5444. L: 76,
  5445. M: 77,
  5446. N: 78,
  5447. O: 79,
  5448. P: 80,
  5449. Q: 81,
  5450. R: 82,
  5451. S: 83,
  5452. T: 84,
  5453. U: 85,
  5454. V: 86,
  5455. W: 87,
  5456. X: 88,
  5457. Y: 89,
  5458. Z: 90,
  5459. SPACE: 32,
  5460. RETURN: 13,
  5461. SEMICOLON: 186,
  5462. PLUSEQUALS: 187,
  5463. DASHUNDERSCORE: 189,
  5464. OPENBRACKET: 219
  5465. };
  5466. n.detectFirefox() && (r.SEMICOLON = 59,
  5467. r.PLUSEQUALS = 61,
  5468. r.DASHUNDERSCORE = 173),
  5469. t.exports = r
  5470. }
  5471. , {
  5472. "../util/browser": 182
  5473. }],
  5474. 31: [function(e, t, i) {
  5475. "use strict";
  5476. t.exports = {
  5477. EN_US: "en-US",
  5478. ES_MX: "es-MX",
  5479. FR_FR: "fr-FR",
  5480. DE_DE: "de-DE",
  5481. RU_RU: "ru-RU",
  5482. CN_CN: "cn-CN",
  5483. JP_JP: "jp-JP"
  5484. }
  5485. }
  5486. , {}],
  5487. 32: [function(e, t, i) {
  5488. "use strict";
  5489. t.exports = {
  5490. TagActivated: "tag.activated",
  5491. TagDismissed: "tag.dismissed",
  5492. TagNavigation: "tag.navigation"
  5493. }
  5494. }
  5495. , {}],
  5496. 33: [function(e, t, i) {
  5497. "use strict";
  5498. t.exports = {
  5499. ModelAdded: "model-added",
  5500. ActiveModelChanged: "active-model-changed"
  5501. }
  5502. }
  5503. , {}],
  5504. 34: [function(e, t, i) {
  5505. "use strict";
  5506. t.exports = {
  5507. LEFT: 0,
  5508. MIDDLE: 1,
  5509. RIGHT: 2
  5510. }
  5511. }
  5512. , {}],
  5513. 35: [function(e, t, i) {
  5514. "use strict";
  5515. t.exports = {
  5516. PanoRenderComplete: "panorama.render.complete",
  5517. TileRenderFailure: "panorama.tile.render.failed",
  5518. TileRenderSuccess: "panorama.tile.render.success",
  5519. TileUploadAttempted: "panorama.tile.upload.attempted",
  5520. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5521. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5522. }
  5523. }
  5524. , {}],
  5525. 36: [function(e, t, i) {
  5526. "use strict";
  5527. t.exports = {
  5528. BASE: 1,
  5529. STANDARD: 2,
  5530. HIGH: 3,
  5531. ULTRAHIGH: 4
  5532. }
  5533. }
  5534. , {}],
  5535. 37: [function(e, t, i) {
  5536. "use strict";
  5537. t.exports = {
  5538. LoadComplete: "panorama.load.complete",
  5539. LoadFailed: "panorama.load.failed",
  5540. TileLoaded: "panorama.tile.loaded"
  5541. }
  5542. }
  5543. , {}],
  5544. 38: [function(e, t, i) {
  5545. "use strict";
  5546. t.exports = Object.freeze({
  5547. Standard: 0,
  5548. Slow: 1,
  5549. Retain: 2
  5550. })
  5551. }
  5552. , {}],
  5553. 39: [function(e, t, i) {
  5554. "use strict";
  5555. t.exports = Object.freeze({
  5556. Show: 0,
  5557. Hide: 1,
  5558. Retain: 2
  5559. })
  5560. }
  5561. , {}],
  5562. 40: [function(e, t, i) {
  5563. "use strict";
  5564. t.exports = {
  5565. Move: "move",
  5566. MoveComplete: "move.complete",
  5567. ModeChanged: "mode.changed",
  5568. ModeChanging: "mode.changing",
  5569. PanoChosen: "pano.chosen",
  5570. ClosestPanoChanging: "closest.pano.changing",
  5571. WarpStarted: "warp.started",
  5572. WarpInterrupted: "warp.interrupted",
  5573. WarpEnded: "warp.ended",
  5574. FlyinFinished: "flyin.finished",
  5575. FlyingStarted: "flying.started",
  5576. FlyingInterrupted: "flying.interrupted",
  5577. FlyingEnded: "flying.ended",
  5578. Ready: "ready",
  5579. StartInside: "start.inside",
  5580. StartOutside: "start.outside",
  5581. ViewChanged: "view.changed",
  5582. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5583. InputStart: "input.start"
  5584. }
  5585. }
  5586. , {}],
  5587. 41: [function(e, t, i) {
  5588. "use strict";
  5589. t.exports = Object.freeze({
  5590. DEFAULT: 0,
  5591. PANOMARKERS: 1,
  5592. RETICULE: 2,
  5593. TAG: 3
  5594. })
  5595. }
  5596. , {}],
  5597. 42: [function(e, t, i) {
  5598. "use strict";
  5599. t.exports = {
  5600. visibleFloor: 1,
  5601. ghostFloor: 3,
  5602. boundingSkybox: 1,
  5603. panoMarker: 2,
  5604. reticule: 3,
  5605. tagStem: 4,
  5606. tagDisc: 5,
  5607. ribbon: 100
  5608. }
  5609. }
  5610. , {}],
  5611. 43: [function(e, t, i) {
  5612. "use strict";
  5613. t.exports = {
  5614. ContextCreated: "scene-renderer-context-created",
  5615. AfterRender: "after-render",
  5616. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5617. }
  5618. }
  5619. , {}],
  5620. 44: [function(e, t, i) {
  5621. "use strict";
  5622. t.exports = {
  5623. IDLE: "idle",
  5624. BROWSE: "browse",
  5625. EXAMINE: "examine"
  5626. }
  5627. }
  5628. , {}],
  5629. 45: [function(e, t, i) {
  5630. "use strict";
  5631. t.exports = {
  5632. TileDownloadSuccess: "tiledownloader.download.success",
  5633. TileDownloadFailure: "tiledownloader.download.failure",
  5634. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5635. }
  5636. }
  5637. , {}],
  5638. 46: [function(e, t, i) {
  5639. "use strict";
  5640. t.exports = {
  5641. CardboardAndroid: "googlevr",
  5642. GearVR: "gearvr",
  5643. CardboardIOS: "googlevrios",
  5644. Cardboard: "googlevr"
  5645. }
  5646. }
  5647. , {}],
  5648. 47: [function(e, t, i) {
  5649. "use strict";
  5650. t.exports = {
  5651. NONE: 0,
  5652. CONTEXTUAL: 1,
  5653. ANDROID: 2
  5654. }
  5655. }
  5656. , {}],
  5657. 48: [function(e, t, i) {
  5658. "use strict";
  5659. var n = {
  5660. Title: 0,
  5661. Cardboard: 1
  5662. }
  5663. , r = {
  5664. Title: 0,
  5665. Cardboard: 1,
  5666. Gear: 2
  5667. };
  5668. !function() {
  5669. [n, r].forEach(function(e) {
  5670. e.pageCount = Object.keys(e).length
  5671. })
  5672. }(),
  5673. t.exports.ios = n,
  5674. t.exports.standard = r
  5675. }
  5676. , {}],
  5677. 49: [function(e, t, i) {
  5678. "use strict";
  5679. t.exports = {
  5680. Android: "android",
  5681. IOS: "ios",
  5682. Desktop: "desktop",
  5683. UnsupportedAndroid: "android-unsupported"
  5684. }
  5685. }
  5686. , {}],
  5687. 50: [function(e, t, i) {
  5688. "use strict";
  5689. var n = e("three");
  5690. t.exports = {
  5691. UP: new n.Vector3(0,1,0),
  5692. DOWN: new n.Vector3(0,-1,0),
  5693. LEFT: new n.Vector3(-1,0,0),
  5694. RIGHT: new n.Vector3(1,0,0),
  5695. FORWARD: new n.Vector3(0,0,-1),
  5696. BACK: new n.Vector3(0,0,1)
  5697. }
  5698. }
  5699. , {
  5700. three: 217
  5701. }],
  5702. 51: [function(e, t, i) {
  5703. "use strict";
  5704. var n = e("../exception/ViewmodeConvertException")
  5705. , r = e("./coreViewmodes")
  5706. , o = e("../util/common")
  5707. , a = {
  5708. MESH: "mesh",
  5709. OUTDOOR: "outdoor",
  5710. TRANSITIONING: "transitioning",
  5711. toInt: function(e) {
  5712. switch (e) {
  5713. case this.PANORAMA:
  5714. return 1;
  5715. case this.DOLLHOUSE:
  5716. return 2;
  5717. case this.FLOORPLAN:
  5718. return 3;
  5719. case this.OUTDOOR:
  5720. return 4;
  5721. case this.TRANSITIONING:
  5722. return -1
  5723. }
  5724. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5725. },
  5726. fromInt: function(e) {
  5727. switch (e) {
  5728. case "1":
  5729. case 1:
  5730. return this.PANORAMA;
  5731. case "2":
  5732. case 2:
  5733. return this.DOLLHOUSE;
  5734. case "3":
  5735. case 3:
  5736. return this.FLOORPLAN;
  5737. case "4":
  5738. case 4:
  5739. return this.OUTDOOR
  5740. }
  5741. throw new n("No known conversion for int to viewmode for int: " + e)
  5742. },
  5743. convertWorkshopModeInt: function(e) {
  5744. switch (e) {
  5745. case "0":
  5746. case 0:
  5747. case undefined: //xzw add
  5748. return this.PANORAMA;
  5749. case "1":
  5750. case 1:
  5751. return this.FLOORPLAN;
  5752. case "2":
  5753. case 2:
  5754. return this.DOLLHOUSE;
  5755. case "3":
  5756. case 3:
  5757. return this.MESH
  5758. }
  5759. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5760. }
  5761. };
  5762. o.extendObject(a, r),
  5763. t.exports = a
  5764. }
  5765. , {
  5766. "../exception/ViewmodeConvertException": 58,
  5767. "../util/common": 185,
  5768. "./coreViewmodes": 54
  5769. }],
  5770. 52: [function(e, t, i) {
  5771. "use strict";
  5772. t.exports = {
  5773. BLACK: "black",
  5774. STD: "std",
  5775. WALK: "walk"
  5776. }
  5777. }
  5778. , {}],
  5779. 53: [function(e, t, i) {
  5780. "use strict";
  5781. t.exports = {
  5782. ZoomIn: "zoom.in",
  5783. ZoomOut: "zoom.out",
  5784. ZoomMax: "zoom.max",
  5785. ZoomMin: "zoom.min"
  5786. }
  5787. }
  5788. , {}],
  5789. 54: [function(e, t, i) {
  5790. "use strict";
  5791. t.exports = {
  5792. PANORAMA: "panorama",
  5793. DOLLHOUSE: "dollhouse",
  5794. FLOORPLAN: "floorplan"
  5795. }
  5796. }
  5797. , {}],
  5798. 55: [function(e, t, i) {
  5799. "use strict";
  5800. function n(e) {
  5801. this.message = e
  5802. }
  5803. t.exports = n
  5804. }
  5805. , {}],
  5806. 56: [function(e, t, i) {
  5807. "use strict";
  5808. function n(e) {
  5809. r.call(this, e)
  5810. }
  5811. var r = e("./BasicException");
  5812. n.prototype = Object.create(r.prototype),
  5813. t.exports = n
  5814. }
  5815. , {
  5816. "./BasicException": 55
  5817. }],
  5818. 57: [function(e, t, i) {
  5819. "use strict";
  5820. function n(e) {
  5821. r.call(this, e)
  5822. }
  5823. var r = e("./BasicException");
  5824. n.prototype = Object.create(r.prototype),
  5825. t.exports = n
  5826. }
  5827. , {
  5828. "./BasicException": 55
  5829. }],
  5830. 58: [function(e, t, i) {
  5831. "use strict";
  5832. function n(e) {
  5833. r.call(this, e)
  5834. }
  5835. var r = e("./BasicException");
  5836. n.prototype = Object.create(r.prototype),
  5837. t.exports = n
  5838. }
  5839. , {
  5840. "./BasicException": 55
  5841. }],
  5842. 59: [function(e, t, i) {
  5843. (function(i) {
  5844. "use strict";
  5845. function n(e) {
  5846. var t = {};
  5847. if (e) {
  5848. var i = e.flags;
  5849. if (i)
  5850. for (var n in i)
  5851. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5852. return t
  5853. }
  5854. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5855. null
  5856. }
  5857. var r = e("./util/ajax")
  5858. , o = e("./util/showcase")
  5859. , a = e("./util/logger")
  5860. , s = ""
  5861. , l = new a(i)
  5862. , c = {};
  5863. t.exports = {
  5864. loadFeatureFlags: function(e) {
  5865. var t = $.Deferred();
  5866. return r.get(e.urlBase + s, {
  5867. responseType: "json",
  5868. prefetchFrom: "user",
  5869. auth: o.getAuthorizationHeader()
  5870. }).done(function(e) {
  5871. c = n(e),
  5872. c ? t.resolve(c) : t.reject("loading-failed")
  5873. }).fail(function() {
  5874. l.debug("Retrieval of feature flags failed."),
  5875. t.reject("loading-failed")
  5876. }),
  5877. t.promise()
  5878. },
  5879. getFlags: function() {
  5880. return c
  5881. },
  5882. updateDependentSettings: function(e, t) {
  5883. e = e || c,
  5884. e.labels && (t.labels.enabled = !0),
  5885. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5886. e.showcase_sdk && (t.sdkInit = !0),
  5887. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5888. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5889. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5890. e.hide_sc_sharing && (t.share.enabled = !1)
  5891. }
  5892. }
  5893. }
  5894. ).call(this, "/js/featureflags.js")
  5895. }
  5896. , {
  5897. "./util/ajax": 181,
  5898. "./util/logger": 189,
  5899. "./util/showcase": 193
  5900. }],
  5901. 60: [function(e, t, i) {
  5902. "use strict";
  5903. var n = (e("../util/common"),
  5904. {
  5905. status: 0,
  5906. set: function(e) {
  5907. if (isNaN(e))
  5908. return !1;
  5909. var t = $('.progressbar');
  5910. 0 > e && (e = 0);
  5911. e > 100 && (e = 100);
  5912. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5913. var barperc = e*width;
  5914. var perc = Math.round(e);
  5915. var labelpos = (parseInt(barperc)-15);
  5916. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5917. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5918. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5919. this.status = e
  5920. },
  5921. done: function(e) {
  5922. return e || this.status ? (this.status = null,
  5923. this.set(100)) : this
  5924. }
  5925. });
  5926. t.exports.circleLoader = n
  5927. }
  5928. , {
  5929. "../util/common": 185
  5930. }],
  5931. 61: [function(e, t, i) {
  5932. "use strict";
  5933. t.exports = Object.freeze({
  5934. CLOSE: "modal.closer.close"
  5935. })
  5936. }
  5937. , {}],
  5938. 62: [function(e, t, i) {
  5939. "use strict";
  5940. function n(e, t) {
  5941. t && (t.stopPropagation(),
  5942. t.preventDefault()),
  5943. e && this.emit(l.CLOSE, e),
  5944. g.reset()
  5945. }
  5946. function r(e, t) {
  5947. function i() {
  5948. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5949. t !== f && (f = t,
  5950. t ? (e.classList.add("closeByFooter"),
  5951. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5952. h.classList.remove("closeByFooter")))
  5953. }
  5954. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5955. }
  5956. var o = e("../../settings")
  5957. , a = (e("../../tag/Media/MediaEvent"),
  5958. e("../../util/browser"))
  5959. , s = e("../../util/common")
  5960. , l = e("./ModalCloserEvent")
  5961. , c = e("events").EventEmitter
  5962. , h = document.getElementsByClassName("footer")[0]
  5963. , u = h.querySelectorAll(".close")[0]
  5964. , d = null
  5965. , p = null
  5966. , f = null
  5967. , g = (a.isMobile(),
  5968. {
  5969. open: function(e) {
  5970. e && (r(e),
  5971. d && u.removeEventListener("click", d, !0),
  5972. d = n.bind(this, e.id),
  5973. u.addEventListener("click", d, !0),
  5974. p && window.removeEventListener("resize", p, !0),
  5975. p = r.bind(this, e),
  5976. window.addEventListener("resize", p, !0))
  5977. },
  5978. reset: function() {
  5979. h.classList.remove("closeByFooter"),
  5980. u.removeEventListener("click", d, !0),
  5981. window.removeEventListener("resize", p, !0),
  5982. d = p = f = null
  5983. }
  5984. });
  5985. s.extendObject(g, c.prototype),
  5986. t.exports = g
  5987. }
  5988. , {
  5989. "../../tag/Media/MediaEvent": 131,
  5990. "../../settings": 166,
  5991. "../../util/browser": 182,
  5992. "../../util/common": 185,
  5993. "./ModalCloserEvent": 61,
  5994. events: 202
  5995. }],
  5996. 63: [function(e, t, i) {
  5997. "use strict";
  5998. function n(e, t, i) {
  5999. var n = new r.GUI({
  6000. width: 400
  6001. })
  6002. , u = n.addFolder("Flydown from Dollhouse");
  6003. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6004. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6005. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6006. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6007. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6008. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6009. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6010. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6011. var d = n.addFolder("Transition between panos");
  6012. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6013. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6014. h.transition.flyTime = 0,
  6015. d.__controllers.forEach(function(e) {
  6016. e.updateDisplay()
  6017. })
  6018. }),
  6019. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6020. h.transition.flySpeed = 0,
  6021. d.__controllers.forEach(function(e) {
  6022. e.updateDisplay()
  6023. })
  6024. }),
  6025. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6026. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6027. d.add(h.transition, "movementEasing", Object.keys(a));
  6028. var p = n.addFolder("Path Display");
  6029. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6030. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6031. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6032. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6033. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6034. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6035. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6036. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6037. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6038. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6039. h.path.color = l[h.path.color],
  6040. h.path.colorUp = l._desat(h.path.color),
  6041. h.path.colorDown = l.darken(h.path.color)
  6042. }),
  6043. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6044. h.reticuleColor = l[h.reticuleColor]
  6045. });
  6046. var f = n.addFolder("Warping")
  6047. , g = f.addFolder("Warp/Teleport");
  6048. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6049. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6050. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6051. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6052. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6053. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6054. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6055. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6056. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6057. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6058. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6059. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6060. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6061. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6062. h.path.typ = c[h.path.typ]
  6063. }),
  6064. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6065. t.endlessLoop = h.warp.loop
  6066. }),
  6067. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6068. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6069. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6070. var m = f.addFolder("Long Warp Only");
  6071. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6072. h.warp.flySpeed = 0,
  6073. m.__controllers.forEach(function(e) {
  6074. e.updateDisplay()
  6075. })
  6076. }),
  6077. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6078. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6079. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6080. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6081. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6082. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6083. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6084. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6085. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6086. var v = n.addFolder("Warp Esoterica");
  6087. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6088. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6089. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6090. h.warp.minWarpTime = 0,
  6091. v.__controllers.forEach(function(e) {
  6092. e.updateDisplay()
  6093. })
  6094. }),
  6095. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6096. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6097. v.add(h.warp, "movementEasing", Object.keys(a));
  6098. var A = n.addFolder("Misc");
  6099. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6100. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6101. }),
  6102. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6103. i.cameras[s.PANORAMA].fov = h.insideFOV
  6104. }),
  6105. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6106. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6107. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6108. var y = n.addFolder("Navigation");
  6109. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6110. h.navigation.panoScores || e.panos.forEach(function(e) {
  6111. e.floor.remove(e.text3d),
  6112. e.text3d = null
  6113. })
  6114. }),
  6115. y.add(h.navigation, "mouseDirection"),
  6116. y.add(h.navigation, "filterStrictness", 0, 1),
  6117. y.add(h.navigation, "angleFactor", -60, 0),
  6118. y.add(h.navigation, "directionFactor", 1, 20),
  6119. y.add(h.navigation, "distanceFactor", -5, 5),
  6120. y.add(h.navigation, "optionalityFactor", .1, 10);
  6121. var C = n.addFolder("tags")
  6122. , I = C.addFolder("Tag Creation");
  6123. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6124. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6125. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6126. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6127. var E = C.addFolder("Visibility");
  6128. E.add(h.tags.visibility, "anyDistance"),
  6129. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6130. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6131. E.add(h.tags.visibility, "hideViaFloor"),
  6132. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6133. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6134. var b = C.addFolder("Disc Parameters");
  6135. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6136. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6137. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6138. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6139. }),
  6140. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6141. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6142. }),
  6143. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6144. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6145. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6146. var w = C.addFolder("Navigate");
  6147. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6148. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6149. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6150. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6151. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6152. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6153. var _ = n.addFolder("Debug");
  6154. _.add(h, "wireframe").onFinishChange(function() {
  6155. e.chunks.forEach(function(t) {
  6156. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6157. t.wireframeTwin.material.depthWrite = !1,
  6158. t.wireframeTwin.material.depthTest = !1,
  6159. t.wireframeTwin.material.opacity = .5,
  6160. t.wireframeTwin.material.transparent = !0),
  6161. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6162. })
  6163. }),
  6164. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6165. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6166. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6167. e.skybox.wireframe = null)
  6168. }),
  6169. _.add(h, "showSweeps").onFinishChange(function() {
  6170. e.setSweepVisibility(h.showSweeps)
  6171. }),
  6172. _.add(h, "showMesh").onFinishChange(function() {
  6173. e.chunks.forEach(function(e) {
  6174. e.visible = h.showMesh
  6175. })
  6176. }),
  6177. _.add(h, "showFloors").onFinishChange(function() {
  6178. e.floors.forEach(function(e) {
  6179. e.collider.children.forEach(function(e) {
  6180. e.material.visible = h.showFloors
  6181. })
  6182. })
  6183. }),
  6184. _.add(h, "showSkyboxes").onFinishChange(function() {
  6185. e.panos.forEach(function(e) {
  6186. e.skyboxMesh.visible = h.showSkyboxes
  6187. })
  6188. }),
  6189. _.add(h, "showNeighbors").onChange(function() {}),
  6190. _.add(e, "alpha", 0, 1)
  6191. }
  6192. var r = e("../lib/dat.gui")
  6193. , o = e("three")
  6194. , a = e("../util/easing")
  6195. , s = e("../enum/Viewmode")
  6196. , l = e("../enum/Colors")
  6197. , c = e("../enum/WarpStyle")
  6198. , h = e("../settings");
  6199. e("../tag/tag");
  6200. r.GUI.prototype.removeFolder = function(e) {
  6201. var t = this.__folders[e];
  6202. t && (t.close(),
  6203. this.__ul.removeChild(t.domElement.parentNode),
  6204. delete this.__folders[e],
  6205. this.onResize())
  6206. }
  6207. ,
  6208. t.exports.toggle = n
  6209. }
  6210. , {
  6211. "../enum/Colors": 19,
  6212. "../enum/Viewmode": 51,
  6213. "../enum/WarpStyle": 52,
  6214. "../lib/dat.gui": 93,
  6215. "../tag/tag": 123,
  6216. "../settings": 166,
  6217. "../util/easing": 186,
  6218. three: 217
  6219. }],
  6220. 64: [function(e, t, i) {
  6221. (function(i) {
  6222. "use strict";
  6223. function n(e, t, i, n) {
  6224. $(".gui-error .error-problem-text").text(e),
  6225. $(".gui-error .error-solution-text").text(t),
  6226. $(".gui-error .error-explanation").text(i),
  6227. $(".gui-error .error-actions").html(n),
  6228. $(window).resize(),
  6229. $(".gui-error").fadeIn(),
  6230. $("#bottom-logo").fadeIn()
  6231. }
  6232. function r(e) {
  6233. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6234. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6235. s.isMobile() || $("[rel=tiletip]").tooltip({
  6236. placement: "bottom",
  6237. delay: {
  6238. show: 50,
  6239. hide: 0
  6240. },
  6241. trigger: "hover",
  6242. viewport: {
  6243. selector: "body",
  6244. padding: 10
  6245. }
  6246. })
  6247. }
  6248. function o() {
  6249. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6250. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6251. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6252. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6253. e.preventDefault(),
  6254. e.stopPropagation(),
  6255. r(" ")
  6256. })
  6257. }
  6258. function a(e) {
  6259. if ($("head title").text(c.pageTitle),
  6260. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6261. $("#gui-loading").fadeOut(250),
  6262. $("#quick-blackout").hide(),
  6263. l.track("showcase_error", {
  6264. error_key: e
  6265. }),
  6266. h.locale || h.init(),
  6267. "webgl-unsupported" === e)
  6268. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6269. else if ("webgl-ios" === e)
  6270. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6271. else if ("webgl-safari" === e)
  6272. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6273. else if ("webgl-generic" === e)
  6274. o();
  6275. else if ("missing-urls" === e)
  6276. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6277. else if ("loading-failed" === e)
  6278. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6279. else {
  6280. if ("loading-failed-maintenance" !== e)
  6281. return void d.error("Unhandled error: " + e);
  6282. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6283. }
  6284. }
  6285. var s = e("./../util/browser")
  6286. , l = e("./../analytics")
  6287. , c = e("./../settings")
  6288. , h = e("../localization/localize")
  6289. , u = e("./../util/logger")
  6290. , d = new u(i)
  6291. , p = '"https://support.port.com/hc/articles/208220058"';
  6292. t.exports.error = a
  6293. }
  6294. ).call(this, "/js/gui/error.js")
  6295. }
  6296. , {
  6297. "../localization/localize": 108,
  6298. "./../analytics": 4,
  6299. "./../settings": 166,
  6300. "./../util/browser": 182,
  6301. "./../util/logger": 189
  6302. }],
  6303. 65: [function(e, t, i) {
  6304. (function(i) {
  6305. "use strict";
  6306. function n() {
  6307. Ue = [],
  6308. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6309. Ue.push(".hideTarget", ".pinTop.right")
  6310. }
  6311. function r() {
  6312. for (var e in je)
  6313. if (je.hasOwnProperty(e)) {
  6314. var t = je[e];
  6315. if (!t.visible)
  6316. for (var i = 0; i < t.elements.length; i++)
  6317. $(t.elements[i]).hide()
  6318. }
  6319. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6320. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6321. n()
  6322. }
  6323. function o(e, t) {
  6324. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6325. $("#gui-zoomin").toggle(i),
  6326. $("#gui-zoomout").toggle(i)
  6327. }
  6328. function a() {
  6329. c(),
  6330. $(".pinBottom").toggleClass("open"),
  6331. $("#drawer").toggleClass("open"),
  6332. $(".footer").toggleClass("open"),
  6333. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6334. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6335. ie.resetDrawer()),
  6336. setTimeout(function() {
  6337. $("#pullTab").toggleClass("opened");
  6338. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6339. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6340. }
  6341. function s(e) {
  6342. var t;
  6343. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6344. t = e.position().top + e.outerHeight(),
  6345. e.attr("style", "display: none"));
  6346. var i = $("#player").outerHeight()
  6347. , n = i - 130;
  6348. return n < t + 25
  6349. }
  6350. function l(e) {
  6351. "touchstart" === e.type && e.preventDefault(),
  6352. e.stopPropagation()
  6353. }
  6354. function c() {
  6355. W && (W.reload(),
  6356. W.init())
  6357. }
  6358. function h(e) {
  6359. ne.show(e),
  6360. r()
  6361. }
  6362. function u(e) {
  6363. ne.progress(e)
  6364. }
  6365. function d(e, t, i) {
  6366. var n = t.player;
  6367. $("#gui-thumb").fadeOut(2500),
  6368. ne.hide(function() {
  6369. Ge = !1
  6370. }),
  6371. me.init(e, i),
  6372. de.finishSetup(Object.keys(e.tags).length),
  6373. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6374. var s = function() {
  6375. i.dismissExaminedTag(),
  6376. i.disableHovering()
  6377. };
  6378. Ae.on(ye.OPENED, s),
  6379. Ce.on(Me.OPENED, s),
  6380. he.on(ue.OPENED, s),
  6381. fe.on(ge.OPENED, s);
  6382. var l = i.enableHovering.bind(i);
  6383. if (Ae.on(ye.CLOSED, l),
  6384. Ce.on(Me.CLOSED, l),
  6385. he.on(ue.CLOSED, l),
  6386. fe.on(ge.CLOSED, l),
  6387. Q.labels.enabled && Object.keys(e.labels).length,
  6388. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6389. C(e.currentFloor, n.mode)),
  6390. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6391. r(),
  6392. o(t, t.player),
  6393. $("#gui").fadeIn(1500),
  6394. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6395. a(),
  6396. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6397. }, 2e3),
  6398. !K.isMobile())
  6399. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6400. $(c[h]).addClass("hasHover");
  6401. O(e),
  6402. de.setupToggling();
  6403. //xzw:
  6404. window.editHotPanel && editHotPanel();
  6405. //czj
  6406. navBorderRadius(e);
  6407. //czj 编辑界面
  6408. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6409. window.EditTools && new EditTools(n.sceneRenderer);
  6410. }
  6411. function navBorderRadius(e){
  6412. var pullTab = $("#pullTab"),
  6413. mobileRadius = {
  6414. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6415. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6416. },
  6417. topRadius = {
  6418. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6419. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6420. };
  6421. function BorderRadius(bottom,top){
  6422. $("#gui-modes-map > div:visible:last").css(bottom);
  6423. if(pullTab.is(':visible')){
  6424. $(".viewContainer > div:visible:first").css(top);
  6425. }else{
  6426. $("#gui-modes-map > div:visible:first").css(top);
  6427. }
  6428. }
  6429. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6430. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6431. }else{
  6432. BorderRadius(topRadius.bottom,topRadius.top);
  6433. }
  6434. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6435. if(window.DATA.model.special || window.DATA.special){
  6436. window.specialScene && specialScene.special().afterImplement();
  6437. }
  6438. }
  6439. function p(e) {
  6440. e || (e = 0),
  6441. We = !1,
  6442. window.setTimeout(function() {
  6443. We || (ze = !0,
  6444. $("#gui-spinner").stop(!0, !0).show())
  6445. }
  6446. .bind(this), e)
  6447. }
  6448. function f() {
  6449. $("#gui-spinner").stop(!0, !0),
  6450. $("#gui-spinner").fadeOut(1e3),
  6451. We = !0,
  6452. ze = !1
  6453. }
  6454. function g(e, t) {
  6455. var i = e.mode
  6456. , n = t || e.currentPano;
  6457. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6458. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6459. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6460. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6461. Q.show360Views.enabled && !n.isAligned() ? (
  6462. $(".gui-floor").addClass("hidden"),
  6463. $("#gui-modes-outside").addClass("desktop-only")) : (
  6464. $(".gui-floor").removeClass("hidden"),
  6465. $("#gui-modes-outside").removeClass("desktop-only")),
  6466. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6467. Be = i,
  6468. $("#gui-modes-outside").addClass("hidden"),
  6469. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6470. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6471. }
  6472. function m(e, t) {
  6473. var i = t.player;
  6474. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6475. l(e),
  6476. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6477. J.track("USER", {
  6478. event_type: "showcase_gui",
  6479. gui_action: "click_inside_mode_button"
  6480. }),
  6481. t.changeMode(_e.PANORAMA);
  6482. }),
  6483. $("#gui-modes-outside").find("a").on("click", function(e) {
  6484. l(e),
  6485. J.track("showcase_gui", {
  6486. gui_action: "click_outside_mode_button"
  6487. }),
  6488. t.changeMode(Be)
  6489. }),
  6490. $("#gui-modes-floorplan").on("click", function(e) {
  6491. l(e),
  6492. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6493. gui_action: "click_floorplan_mode_button"
  6494. }),
  6495. t.changeMode(_e.FLOORPLAN));
  6496. }),
  6497. $("#gui-modes-dollhouse").on("click", function(e) {
  6498. l(e),
  6499. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6500. gui_action: "click_dollhouse_mode_button"
  6501. }),
  6502. t.changeMode(_e.DOLLHOUSE));
  6503. })
  6504. }
  6505. function v(e, t) {
  6506. function i() {
  6507. document.getElementById("vr").classList.remove("hidden"),
  6508. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6509. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6510. $(".improper-embed").toggleClass("hidden", !1),
  6511. r())
  6512. }, function(e) {
  6513. r()
  6514. }) : r()
  6515. }
  6516. function n(i) {
  6517. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6518. Ie.init(e.data, t, i, q),
  6519. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6520. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6521. }
  6522. function r() {
  6523. De.info("WebVR support not found, VR button activates native app VR modal"),
  6524. Ae.init(e.data, q),
  6525. Ae.on(ye.OPENED, function() {
  6526. var e = document.getElementById("vr-modal");
  6527. return function() {
  6528. Ze("vr"),
  6529. le.open(e)
  6530. }
  6531. }()),
  6532. Ae.on(ye.CLOSED, le.reset)
  6533. }
  6534. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6535. /*********************** 方奕卓 VR功能事件监听 ********************/
  6536. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6537. switch (Q.vr.option) {
  6538. case Pe.CONTEXTUAL:
  6539. i();
  6540. break;
  6541. case Pe.ANDROID:
  6542. K.detectAndroid() && i();
  6543. break;
  6544. case Pe.NONE:
  6545. }
  6546. }
  6547. }
  6548. function A(e, t) {
  6549. $("#play").on("mousedown touchstart", function(e) {
  6550. l(e);
  6551. Ze("tour");
  6552. ve.play();
  6553. J.trackAlways("showcase_gui", {
  6554. gui_action: "play_highlights"
  6555. })
  6556. }),
  6557. window.startAndPlay = function(e) {
  6558. // l(e);
  6559. Ze("tour");
  6560. ve.play();
  6561. J.trackAlways("showcase_gui", {
  6562. gui_action: "play_highlights"
  6563. })
  6564. };
  6565. $("#pause").on("mousedown touchstart", function(e) {
  6566. l(e),
  6567. ve.pause(),
  6568. J.trackAlways("showcase_gui", {
  6569. gui_action: "pause_highlights"
  6570. })
  6571. }),
  6572. $("#gui-zoomin").find("a").on("click", function(e) {
  6573. l(e),
  6574. t.player.zoomInIncrementally()
  6575. }),
  6576. $("#gui-zoomout").find("a").on("click", function(e) {
  6577. l(e),
  6578. t.player.zoomOutIncrementally()
  6579. })
  6580. }
  6581. function y(e, t) {
  6582. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6583. if(getQueryVariable('m') === '372') continue;
  6584. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6585. $(".gui-floor").find(".container").prepend(r)
  6586. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6587. }
  6588. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6589. i.on("click", function(e) {
  6590. l(e),
  6591. Ze("floor"),
  6592. i.toggleClass("open")
  6593. }),
  6594. $(".floorChoice").on("click", function(e) {
  6595. l(e);
  6596. var n = $(this).data("index");
  6597. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6598. t.player.gotoFloor(n),
  6599. J.track("showcase_gui", {
  6600. gui_action: "click_floor_select_button",
  6601. interaction_source: "gui"
  6602. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6603. Ze("move"),
  6604. t.allFloors(),
  6605. J.track("showcase_gui", {
  6606. gui_action: "click_toggle_all_floors_button",
  6607. interaction_source: "gui"
  6608. })),
  6609. i.removeClass("open")
  6610. })
  6611. }
  6612. function C(e, t) {
  6613. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6614. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6615. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6616. $(".floorChoice").removeClass("active"),
  6617. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6618. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6619. $(".floorChoice").removeClass("active"),
  6620. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6621. }
  6622. function I(e) {
  6623. return e.describe().inTransition
  6624. }
  6625. function b(e, t, i) {
  6626. Fe = e.heroLocations.length;
  6627. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6628. , r = 100 / Fe + "%"
  6629. , o = $("#thumb-container")
  6630. , a = $("#progressBar");
  6631. $("#status").find(".totalSteps").text(Fe);
  6632. for (var s = 0; s < Fe; s++) {
  6633. var c = e.heroLocations[s]
  6634. , h = $(n);
  6635. var thumbUrl
  6636. if(c.heroLocations){//有子项,选第一张截图
  6637. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6638. }else{
  6639. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6640. }
  6641. h.attr("data-index", s)
  6642. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6643. if (c.name) {
  6644. var u = $('<div class="overlay"></div>').text(c.name);
  6645. h.prepend(u)
  6646. }
  6647. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6648. var d = e.panos.get(c.panoId)
  6649. , p = d && !d.isAligned()
  6650. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6651. h.prepend(f)
  6652. }
  6653. o.append(h),
  6654. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6655. }
  6656. j = 144 * Fe,
  6657. Y = 111 * Fe,
  6658. $(".thumbImg").on("mouseover", function() {
  6659. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6660. }),
  6661. $(".thumbImg").on("mouseout", function() {
  6662. t.clearPath()
  6663. }),
  6664. $(".thumbImg").on("click", function(e) {
  6665. l(e);
  6666. var i = $(this);
  6667. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6668. J.trackAlways("showcase_gui", {
  6669. gui_action: "click_highlight"
  6670. }),
  6671. t.goToHighlight([i.data("index"),0])//改
  6672. }),
  6673. $(".previous").find("a").on("click", function(e) {
  6674. l(e),
  6675. J.trackAlways("showcase_gui", {
  6676. gui_action: "prev_highlight"
  6677. }),
  6678. t.prevHighlight()
  6679. }),
  6680. $(".next").find("a").on("click", function(e) {
  6681. l(e),
  6682. J.trackAlways("showcase_gui", {
  6683. gui_action: "next_highlight"
  6684. }),
  6685. t.nextHighlight()
  6686. }),
  6687. $("#drawer").on("mouseleave", function(e) {
  6688. l(e);
  6689. var t;
  6690. try {
  6691. t = new MouseEvent("mouseup",{
  6692. clientX: e.clientX,
  6693. clientY: e.clientY,
  6694. screenX: e.screenX,
  6695. screenY: e.screenY
  6696. })
  6697. } catch (i) {
  6698. t = document.createEvent("MouseEvents"),
  6699. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6700. }
  6701. document.dispatchEvent(t)
  6702. }),
  6703. W = new Sly($("#scrollFrame"),{
  6704. horizontal: !0,
  6705. itemNav: "centered",
  6706. smart: !0,
  6707. scrollTrap: !0,
  6708. scrollBy: 1,
  6709. mouseDragging: !0,
  6710. touchDragging: !0,
  6711. speed: 300,
  6712. dragHandle: !0,
  6713. dynamicHandle: !0,
  6714. clickBar: !0,
  6715. scrollBar: $("#scroller"),
  6716. activateOn: null
  6717. }).init(),
  6718. W.on("active", function(e, t) {
  6719. Ve = t,
  6720. Ze("tour"),
  6721. $(".step").removeClass("active"),
  6722. $("#status").find(".curIdx").text(t + 1);
  6723. for (var i = 0; i <= t; i++)
  6724. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6725. }),
  6726. w()
  6727. //add :
  6728. let scrollFrame = $(W.frame)
  6729. scrollFrame.on("wheel.sly", function() {
  6730. lastMoveScrollTime = Date.now()
  6731. })
  6732. let dragstart
  6733. /* scrollFrame.on("pointerdown", function() {
  6734. dragstart = true
  6735. })
  6736. scrollFrame.on("pointerup", function() {
  6737. dragstart = false
  6738. }) */
  6739. scrollFrame.on("pointermove", function() {
  6740. //if(dragstart){
  6741. lastMoveScrollTime = Date.now()
  6742. //}
  6743. })
  6744. }
  6745. function w() {
  6746. var e = $("#player").width() - 20
  6747. , t = $("#scroller")
  6748. , i = $("#drawer")
  6749. , n = $(".pinBottom");
  6750. if ($("#player").width() < 488 || $("#player").height() < 488)
  6751. t.addClass("hidden"),
  6752. i.addClass("noScroll"),
  6753. n.addClass("noScroll");
  6754. else {
  6755. var r = j > e
  6756. , o = !i.hasClass("noScroll")
  6757. , a = r !== o;
  6758. a && (t.toggleClass("hidden"),
  6759. i.toggleClass("noScroll"),
  6760. n.toggleClass("noScroll"))
  6761. }
  6762. }
  6763. function _(e) {
  6764. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6765. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6766. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6767. }
  6768. function T(e) {
  6769. function t(t, i) {
  6770. return !!e.player_options[t] && e[i || t]
  6771. }
  6772. $(".model-title").text(e.name);
  6773. var i = Q.pageTitle;
  6774. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6775. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6776. document.title = i ,
  6777. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6778. delay: {
  6779. show: 50,
  6780. hide: 0
  6781. },
  6782. trigger: "hover",
  6783. html: !1,
  6784. viewport: {
  6785. selector: "body",
  6786. padding: 10
  6787. }
  6788. }),
  6789. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6790. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6791. de.populate({
  6792. name: t("model_name", "name"),
  6793. coBrand: t("presented_by"),
  6794. description: t("model_summary", "summary") || "暂无内容",
  6795. contactName: t("contact_name"),
  6796. address: t("address"),
  6797. phone: t("contact_phone"),
  6798. formattedPhone: e.formatted_contact_phone,
  6799. email: t("contact_email"),
  6800. url: t("external_url"),
  6801. socialSharing: e.enable_social_sharing && e.is_public
  6802. })
  6803. }
  6804. function x(e, t, i, n, r, o) {
  6805. function a() {
  6806. o.setLoadingStartTime(),
  6807. H(),
  6808. r ? (re.showMessage(t, i, je.coBrand.visible),
  6809. l()) : h(l)
  6810. }
  6811. var s = $.Deferred()
  6812. , l = s.resolve.bind(s);
  6813. return Ge = !0,
  6814. O(e),
  6815. e.data.player_options && _(e.data.player_options),
  6816. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6817. Re.localizeGUI(),
  6818. T(e.data),
  6819. r || $(".quick").addClass("hidden"),
  6820. //e.data.image && !r && E(e.data.image),
  6821. n ? (J.impression(),
  6822. a()) : (o.setWaitingStartTime(),
  6823. oe.show(r, a)),
  6824. s
  6825. }
  6826. function S(e, t, i, n, r, a, s) {
  6827. q = s,
  6828. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6829. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6830. ae.init(),
  6831. re.init(e, a),
  6832. Oe.init(e, t, n),
  6833. $(".icon").on("mouseover", function() {
  6834. t.player && t.player.reticule.hide()
  6835. }),
  6836. m(e, t),
  6837. A(e, t),
  6838. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6839. Ce.on(Me.OPENED, function() {
  6840. var e = document.getElementById("share-modal");
  6841. return function() {
  6842. Ze("share"),
  6843. le.open(e)
  6844. }
  6845. }()),
  6846. Ce.on(Me.CLOSED, le.reset)),
  6847. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6848. je.tourControls.visible = !1),
  6849. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6850. z(),
  6851. g(i),
  6852. v(e, r),
  6853. e.on("floor.changed", C),
  6854. e.on("waiting", R.bind(this, e)),
  6855. e.on("waiting-done", P.bind(this, e)),
  6856. i.on(xe.ModeChanged, function(e, n) {
  6857. g(i),
  6858. o(t, i),
  6859. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6860. he.updateMode(n)
  6861. }),
  6862. n.on(Se.Move, Ze.bind(this, "move")),
  6863. i.on(xe.Ready, function() {
  6864. ie.init(n, i, i.tagManager, t),
  6865. i.on(xe.ModeChanged, function(e, t) {
  6866. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6867. })
  6868. }),
  6869. i.on(xe.PanoChosen, function(e, t) {
  6870. g(i, t),
  6871. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6872. }),
  6873. le.on(ce.CLOSE, function(e) {
  6874. switch (e) {
  6875. case "vr-modal":
  6876. Ae.dismiss();
  6877. break;
  6878. case "share-modal":
  6879. Ce.hide();
  6880. break;
  6881. case "terms-modal":
  6882. fe.hide()
  6883. }
  6884. });
  6885. var l = $("#play").eq(0)
  6886. , c = $("#pause").eq(0)
  6887. , h = $(".pinBottom").toArray()
  6888. , u = $("#drawer").eq(0)
  6889. , d = $("#playHead").eq(0)
  6890. , p = $("#progressBar").eq(0)
  6891. , f = $("#thumb-container").eq(0)
  6892. , y = f.children()
  6893. , I = p.children();
  6894. t.on("update.controls", function() {//导览控制
  6895. var n = t.describe();
  6896. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6897. c.show()),
  6898. n.tourInProgress && (h.forEach(function(e) {
  6899. e.classList.add("playing")
  6900. }),
  6901. u.addClass("playing"),
  6902. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6903. c.hide()),
  6904. n.tourInProgress || (ve.stopTour(),
  6905. h.forEach(function(e) {
  6906. e.classList.remove("playing")
  6907. }),
  6908. u.removeClass("playing"),
  6909. d.removeClass("playing")));
  6910. var r, a, s;
  6911. if (null !== n.currentItem) {
  6912. var p, f;
  6913. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6914. n.onTheBus ? (p = "active",
  6915. f = "recent") : (f = "active",
  6916. p = "recent");
  6917. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6918. /* for (r = 0; r < e.heroLocations.length; r += 1)
  6919. s = y.eq(r),
  6920. a = I.eq(r),
  6921. s.removeClass(f),
  6922. a.removeClass(f),
  6923. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6924. a.addClass(p),
  6925. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6926. a.addClass(p)) : (s.removeClass(p),
  6927. a.removeClass(p)) */
  6928. for (r = 0; r < e.heroLocations.length; r += 1){
  6929. s = y.eq(r),
  6930. a = I.eq(r),
  6931. s.removeClass(f),
  6932. a.removeClass(f);
  6933. if(n.onTheBus && r === n.destinationItem[0]){
  6934. s.addClass(p)
  6935. a.addClass(p)
  6936. if(Date.now() - lastMoveScrollTime > 2000){ //add 如果一段时间内用户不操作scrollbar,才focus回这个item
  6937. W.activate(r) // scrollbar slide to this
  6938. }
  6939. }else{
  6940. n.onTheBus && g && r === n.currentItem[0] ?
  6941. (s.addClass(p), a.addClass(p)) :
  6942. (s.removeClass(p), a.removeClass(p))
  6943. }
  6944. }
  6945. } else
  6946. for (r = 0; r < e.heroLocations.length; r += 1)
  6947. s = y.eq(r),
  6948. a = I.eq(r),
  6949. s.removeClass("active recent"),
  6950. a.removeClass("active recent");
  6951. o(t, i)
  6952. }),
  6953. document.addEventListener("keydown", function(n) {
  6954. switch (J.updateInteraction(Se.InteractionKey),
  6955. n.which) {
  6956. case we.ZERO:
  6957. Q.debug && e.toggleAlpha();
  6958. break;
  6959. case we.NINE:
  6960. Q.debug && se.toggle();
  6961. break;
  6962. case we.ONE:
  6963. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6964. break;
  6965. case we.TWO:
  6966. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6967. break;
  6968. case we.THREE:
  6969. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6970. break;
  6971. case we.FOUR:
  6972. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6973. break;
  6974. case we.SPACE:
  6975. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6976. break;
  6977. case we.RETURN:
  6978. Q.debug && e.toggleExplodeUp();
  6979. break;
  6980. case we.P:
  6981. k();
  6982. break;
  6983. case we.U:
  6984. B();
  6985. break;
  6986. case we.X:
  6987. Q.debug && e.toggleExplode();
  6988. break;
  6989. case we.PLUSEQUALS:
  6990. t.player.activatePersistentZooming(!0),
  6991. ie.hideUi();
  6992. break;
  6993. case we.DASHUNDERSCORE:
  6994. t.player.activatePersistentZooming(!1),
  6995. ie.hideUi();
  6996. break;
  6997. case we.SEVEN:
  6998. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6999. break;
  7000. case we.EIGHT:
  7001. t.player.decreaseZoomSpeed();
  7002. break;
  7003. case we.NINE:
  7004. t.player.increaseZoomSpeed()
  7005. }
  7006. return i && i.reticule.hide(),
  7007. !0
  7008. }
  7009. .bind(this)),
  7010. document.addEventListener("keyup", function(e) {
  7011. switch (e.which) {
  7012. case we.PLUSEQUALS:
  7013. t.player.deactivatePersistentZooming();
  7014. break;
  7015. case we.DASHUNDERSCORE:
  7016. t.player.deactivatePersistentZooming()
  7017. }
  7018. }
  7019. .bind(this)),
  7020. F(e),
  7021. L(e, t.player),
  7022. M(i),
  7023. te.setAutoPlay(e.heroCount()),
  7024. he.init(i, a.mode),
  7025. he.on(ue.OPENED, Ze.bind(this, "help")),
  7026. fe.init(),
  7027. fe.on(ge.OPENED, function() {
  7028. var e = document.getElementById("terms-modal");
  7029. return function() {
  7030. Ze("terms"),
  7031. le.open(e)
  7032. }
  7033. }()),
  7034. fe.on(ge.CLOSED, le.reset),
  7035. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7036. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7037. Q.profiling.enabled && se.show(),
  7038. ve.init(t)
  7039. }
  7040. function M(e) {
  7041. var t = function(e, t) {
  7042. $(e).find("a").each(function(e, i) {
  7043. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7044. i.style.pointerEvents = t ? "auto" : "none"
  7045. })
  7046. }
  7047. , i = function() {
  7048. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7049. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7050. };
  7051. e.on(Ne.ZoomMax, function() {
  7052. t("#gui-zoomin", !1),
  7053. t("#gui-zoomout", !0)
  7054. }),
  7055. e.on(Ne.ZoomMin, function() {
  7056. t("#gui-zoomin", !0),
  7057. t("#gui-zoomout", !1)
  7058. }),
  7059. e.on(Ne.ZoomIn, function() {
  7060. t("#gui-zoomout", !0)
  7061. }),
  7062. e.on(Ne.ZoomOut, function() {
  7063. t("#gui-zoomin", !0)
  7064. }),
  7065. i()
  7066. }
  7067. function R(e) {
  7068. O(e)
  7069. }
  7070. function P(e) {
  7071. O(e)
  7072. }
  7073. function O(e) {
  7074. var t = e.waitQueue.length;
  7075. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7076. }
  7077. function L(e, t) {
  7078. He = {
  7079. gui: null,
  7080. visible: !1,
  7081. model: e,
  7082. player: t
  7083. }
  7084. }
  7085. function D(e, t) {
  7086. function i() {
  7087. var i = t.toJSON();
  7088. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7089. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7090. }
  7091. var n = {}
  7092. , r = new Le.GUI({
  7093. autoPlace: !0,
  7094. width: "60%"
  7095. });
  7096. i(),
  7097. t.on(xe.ViewChanged, i),
  7098. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7099. r.domElement.id = "datLinks";
  7100. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7101. return o.forEach(function(e) {
  7102. if (!K.detectSafari()) {
  7103. var t = document.createElement("button");
  7104. t.classList.add("btn-deep-link"),
  7105. t.innerText = Re.MENU_COPY,
  7106. e.nextSibling.appendChild(t);
  7107. var i = function() {
  7108. alert(Re.LINK_ALERT_COPY),
  7109. t.hide()
  7110. };
  7111. t.addEventListener("click", function(e) {
  7112. try {
  7113. var t = e.target.parentNode.childNodes[0];
  7114. t.select();
  7115. var n = document.execCommand("copy");
  7116. t.blur(),
  7117. n || i()
  7118. } catch (e) {
  7119. i()
  7120. }
  7121. })
  7122. }
  7123. }),
  7124. $(r.__closeButton).hide(),
  7125. r
  7126. }
  7127. function N(e) {
  7128. He.gui || (He.gui = D(He.model, He.player)),
  7129. He.visible = e,
  7130. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7131. }
  7132. function B() {
  7133. N(!He.visible)
  7134. }
  7135. function F(e) {
  7136. ke = {
  7137. gui: null,
  7138. visible: !1,
  7139. model: e
  7140. }
  7141. }
  7142. function V(e) {
  7143. var t = new Le.GUI;
  7144. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7145. e.setSweepVisibility(Q.showSweeps)
  7146. }),
  7147. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7148. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7149. Q.transition.flySpeed = 0,
  7150. t.__controllers.forEach(function(e) {
  7151. e.updateDisplay()
  7152. })
  7153. }),
  7154. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7155. $(t.__closeButton).hide(),
  7156. t
  7157. }
  7158. function U(e) {
  7159. ke.gui || (ke.gui = V(ke.model)),
  7160. ke.visible = e,
  7161. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7162. }
  7163. function k() {
  7164. U(!ke.visible)
  7165. }
  7166. function H() {
  7167. function e(e) {
  7168. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7169. }
  7170. $("body").css("touch-action", "none"),
  7171. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7172. // e.preventDefault()
  7173. });
  7174. var t = document.getElementById("terms-text")
  7175. , i = document.getElementById("more-help-wrapper")
  7176. , n = (document.getElementById("navigation-help-wrapper"),
  7177. document.getElementById("help-dialog"),
  7178. document.getElementById("tag-billboards"));
  7179. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7180. document.body.addEventListener("DOMMouseScroll", e)),
  7181. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7182. e.stopPropagation()
  7183. })
  7184. }
  7185. function G(e, t) {
  7186. for (var i = []; e; )
  7187. i.push(e),
  7188. e = e.parentNode;
  7189. for (; t && i.indexOf(t) === -1; )
  7190. t = t.parentNode;
  7191. return t
  7192. }
  7193. function z() {
  7194. var e, t = function(t) {
  7195. e = 0 === t.button || 1 === t.which ? t.target : null
  7196. }, i = function(t) {
  7197. e !== t.target && (e = G(e, t.target));
  7198. var i = document.getElementById("gui-parent");
  7199. if (G(i, e) !== i && (e = null),
  7200. e) {
  7201. var n;
  7202. try {
  7203. n = new MouseEvent("click",t)
  7204. } catch (e) {
  7205. n = document.createEvent("MouseEvents"),
  7206. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7207. }
  7208. n.syntheticClick = !0,
  7209. e.dispatchEvent(n),
  7210. e = null
  7211. }
  7212. };
  7213. document.body.addEventListener("mousedown", t, !0),
  7214. document.body.addEventListener("mouseup", i, !0),
  7215. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7216. e.syntheticClick || (e.stopPropagation(),
  7217. "A" === e.target.nodeName && e.preventDefault())
  7218. }, !0)
  7219. }
  7220. var lastMoveScrollTime = 0;//add
  7221. var W, j, Y, X, Z, q, K = (e("three"),
  7222. e("../util/ajax"),
  7223. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7224. e("../util/camera"),
  7225. e("../util/logger")), te = (e("../objects/Snapshot"),
  7226. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7227. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7228. e("../enum/PathDisplayMode"),
  7229. e("../enum/DirectorEvents"),
  7230. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7231. e("../enum/WarpStyle"),
  7232. e("../enum/AlignmentType"),
  7233. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7234. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7235. coBrand: {
  7236. visible: !0,
  7237. elements: [".co-brand", "#loaderCoBrand"]
  7238. },
  7239. help: {
  7240. visible: !0,
  7241. elements: [".nav-help", "#nav-help"]
  7242. },
  7243. tourControls: {
  7244. visible: !0,
  7245. elements: [".next", ".previous", "#play"]
  7246. },
  7247. highlight: {
  7248. visible: !0,
  7249. elements: ["#drawer", "#pullTab"]
  7250. },
  7251. share: {
  7252. visible: !0,
  7253. elements: [".socialButton", "#share"]
  7254. },
  7255. fullScreen: {
  7256. visible: !0,
  7257. elements: ["#gui-fullscreen"]
  7258. },
  7259. floors: {
  7260. visible: !0,
  7261. elements: [".gui-floor"]
  7262. }
  7263. }, Ye = function() {
  7264. var e = document.getElementById("drawer");
  7265. return function() {
  7266. $("#player").height() < 400 && e.classList.contains("open") && a()
  7267. }
  7268. }(), Xe = function() {
  7269. var e = document.getElementById("meta-info");
  7270. return function() {
  7271. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7272. }
  7273. }(), Ze = function(e) {
  7274. function t() {
  7275. u.classList.contains("expand") && de.toggleMeta(!0)
  7276. }
  7277. function i() {
  7278. fe.hide()
  7279. }
  7280. function n() {
  7281. he.close()
  7282. }
  7283. function r() {
  7284. Ae.dismiss()
  7285. }
  7286. function o() {
  7287. p.hasClass("open") && a(!0)
  7288. }
  7289. function l() {
  7290. Ce.hide()
  7291. }
  7292. function c() {
  7293. f.hasClass("open") && f.removeClass("open")
  7294. }
  7295. function h() {
  7296. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7297. }
  7298. var u = document.getElementById("meta-info")
  7299. , d = document.getElementById("interaction-modal")
  7300. , p = $("#drawer").eq(0)
  7301. , f = $(".gui-floor").eq(0)
  7302. , g = $(".vr-popup").eq(0);
  7303. return function(e) {
  7304. switch (e) {
  7305. case "info":
  7306. i(),
  7307. n(),
  7308. Ye(),
  7309. l(),
  7310. c(),
  7311. r(),
  7312. h();
  7313. break;
  7314. case "terms":
  7315. t(),
  7316. n(),
  7317. o(),
  7318. l(),
  7319. c(),
  7320. r(),
  7321. h();
  7322. break;
  7323. case "help":
  7324. t(),
  7325. i(),
  7326. l(),
  7327. c(),
  7328. r(),
  7329. h();
  7330. break;
  7331. case "vr":
  7332. t(),
  7333. i(),
  7334. l(),
  7335. c(),
  7336. n(),
  7337. h(),
  7338. s(g) && o();
  7339. break;
  7340. case "highlights":
  7341. Xe(),
  7342. i(),
  7343. l(),
  7344. c();
  7345. break;
  7346. case "share":
  7347. t(),
  7348. i(),
  7349. n(),
  7350. c(),
  7351. r(),
  7352. h();
  7353. break;
  7354. case "floor":
  7355. i(),
  7356. l(),
  7357. r();
  7358. break;
  7359. case "view":
  7360. c(),
  7361. l(),
  7362. i(),
  7363. r();
  7364. break;
  7365. case "tour":
  7366. i(),
  7367. l(),
  7368. c(),
  7369. r();
  7370. break;
  7371. case "move":
  7372. i(),
  7373. l(),
  7374. c(),
  7375. r();
  7376. break;
  7377. case "resize":
  7378. t(),
  7379. Ye(),
  7380. c();
  7381. break;
  7382. case "tag":
  7383. i(),
  7384. n(),
  7385. l(),
  7386. c(),
  7387. r()
  7388. }
  7389. }
  7390. }();
  7391. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7392. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7393. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7394. setTimeout(function() {
  7395. $(".icon:visible").hide().show(0)
  7396. }, 100)
  7397. }),
  7398. $("#gui-fullscreen").find("a").on("click", function(e) {
  7399. l(e),
  7400. K.requestFullscreen($("body")[0]),
  7401. J.track("showcase_gui", {
  7402. gui_action: "click_enter_fullscreen",
  7403. interaction_source: "gui"
  7404. })
  7405. //czj
  7406. //W.reload()
  7407. }),
  7408. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7409. l(e),
  7410. K.exitFullscreen(),
  7411. J.track("showcase_gui", {
  7412. gui_action: "click_exit_fullscreen",
  7413. interaction_source: "gui"
  7414. })
  7415. })
  7416. $(window).on("resize", function(e) {
  7417. var t = e.target.innerHeight
  7418. , i = e.target.innerWidth;
  7419. t === X && i === Z || (je.highlight.visible && w(),
  7420. Ze("resize"),
  7421. $(".pinTop.right").removeClass("hideUnderMeta"),
  7422. c(),
  7423. X = t,
  7424. Z = i)
  7425. }).resize(),
  7426. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7427. $("#pullTab").on("click", function(e) {
  7428. l(e),
  7429. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7430. gui_action: "hide_highlight_reel"
  7431. }),
  7432. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7433. gui_action: "show_highlight_reel"
  7434. }),
  7435. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7436. a()
  7437. });
  7438. /***********************方奕卓 热点列表事件监听 ************************/
  7439. if(window.DATA.showHotListSta) {
  7440. $('#hotList').css('display', '');
  7441. $('#hotList').on('click',function(e){
  7442. l(e);
  7443. var hotList = $('#hotListWrap')[0];
  7444. var isActive = hotList.classList.contains('hotListActive');
  7445. if(isActive){
  7446. hotList.classList.remove('hotListActive');
  7447. this.classList.remove('active')
  7448. }else{
  7449. hotList.classList.add('hotListActive');
  7450. this.classList.add('active')
  7451. }
  7452. }),
  7453. $('#hotListContent ul').on('mouseover', function(e){
  7454. l(e);
  7455. var target = e.target;
  7456. var hotList = document.getElementById('hotListWrap');
  7457. if(target.tagName === 'SPAN'){
  7458. var targetParent = target.parentElement.parentElement;
  7459. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7460. hotList.style.width = target.offsetWidth + 116 + 'px';
  7461. }else{
  7462. hotList.style.width = '';
  7463. }
  7464. }else if(target.tagName === 'LI'){
  7465. var targetParent = target.parentElement;
  7466. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7467. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7468. }else{
  7469. hotList.style.width = ''
  7470. }
  7471. }else {
  7472. hotList.style.width = '';
  7473. }
  7474. });
  7475. $('#hotListContent ul').on('click', function(e){
  7476. l(e);
  7477. this.preElem && this.preElem.classList.remove('active');
  7478. if(e.target.tagName === 'SPAN'){
  7479. e.target.parentElement.classList.add('active');
  7480. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7481. this.preElem = e.target.parentElement;
  7482. }else{
  7483. e.target.classList.add('active');
  7484. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7485. this.preElem = e.target;
  7486. }
  7487. })
  7488. $('#hotListClose').on('click', function(e){
  7489. l(e);
  7490. var hotList = $('#hotListWrap')[0];
  7491. hotList.classList.remove('hotListActive');
  7492. $('#hotListContent ul .active').removeClass('active');
  7493. $('#hotList')[0].classList.remove('active')
  7494. })
  7495. }
  7496. /*****************************************************************/
  7497. $("#more-menu-button").on("click", function(e) {
  7498. l(e);
  7499. var t = $("#more-menu");
  7500. t.toggleClass("open")
  7501. }),
  7502. t.exports.init = S,
  7503. t.exports.startLoading = x,
  7504. t.exports.endLoading = d,
  7505. t.exports.onProgress = u
  7506. }
  7507. ).call(this, "/js/gui/gui.js")
  7508. }
  7509. , {
  7510. "../analytics": 4,
  7511. "../controls/serializer": 14,
  7512. "../enum/AlignmentType": 17,
  7513. "../enum/BlackoutStyle": 18,
  7514. "../enum/ControlEvents": 21,
  7515. "../enum/DirectorEvents": 23,
  7516. "../enum/Keys": 30,
  7517. "../enum/PathDiscardMode": 38,
  7518. "../enum/PathDisplayMode": 39,
  7519. "../enum/PlayerEvents": 40,
  7520. "../enum/VROption": 47,
  7521. "../enum/Vectors": 50,
  7522. "../enum/Viewmode": 51,
  7523. "../enum/WarpStyle": 52,
  7524. "../enum/ZoomEvents": 53,
  7525. "../lib/dat.gui": 93,
  7526. "../localization/localize": 108,
  7527. "../tag/Media/MediaEvent": 131,
  7528. "../objects/Snapshot": 153,
  7529. "../settings": 166,
  7530. "../util/ajax": 181,
  7531. "../util/browser": 182,
  7532. "../util/camera": 183,
  7533. "../util/logger": 189,
  7534. "../util/showcase": 193,
  7535. "../util/transitions": 195,
  7536. "./closer/ModalCloserEvent": 61,
  7537. "./closer/modalCloser": 62,
  7538. "./help/HelpEvent": 66,
  7539. "./help/help": 67,
  7540. "./helpManager": 68,
  7541. "./immersiveMode": 69,
  7542. "./konami": 70,
  7543. "./landingScreen": 71,
  7544. "./loadingScreen": 72,
  7545. "./memoryUsage": 73,
  7546. "./playButton": 74,
  7547. "./populateModal": 75,
  7548. "./sharing/ShareEvents": 76,
  7549. "./sharing/modal": 77,
  7550. "./terms/TermsEvent": 78,
  7551. "./terms/terms": 79,
  7552. "./title/TitleEvents": 80,
  7553. "./title/tagToggle": 81,
  7554. "./title/titleBar": 82,
  7555. "./tourInteraction": 84,
  7556. "./vr/vrEvent": 85,
  7557. "./vr/vrModal": 87,
  7558. "./webvr/WebVrEvent": 88,
  7559. "./webvr/webVRgui": 89,
  7560. three: 217
  7561. }],
  7562. 66: [function(e, t, i) {
  7563. "use strict";
  7564. t.exports = Object.freeze({
  7565. OPENED: "help.opened",
  7566. CLOSED: "help.closed"
  7567. })
  7568. }
  7569. , {}],
  7570. 67: [function(e, t, i) {
  7571. "use strict";
  7572. function n() {
  7573. g.on("click", function(e) {
  7574. if (S && S !== l.TRANSITIONING) {
  7575. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7576. t && !M ? R.close() : r()
  7577. }
  7578. }),
  7579. w.on("click", function(e) {
  7580. R.close()
  7581. }),
  7582. E.on("click", function(e) {
  7583. S && S !== l.TRANSITIONING && (s(),
  7584. o())
  7585. }),
  7586. b.on("click", function(e) {
  7587. s(),
  7588. a()
  7589. })
  7590. }
  7591. function r() {
  7592. S && S !== l.TRANSITIONING && (M = !0,
  7593. setTimeout(function() {
  7594. M = !1
  7595. }, d.help.modalStayDuration),
  7596. R.emit(h.OPENED),
  7597. m.addClass("open " + S),
  7598. g.addClass("open"),
  7599. s(),
  7600. o(),
  7601. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7602. y.classList.add("fadeIn"))
  7603. }
  7604. function o() {
  7605. E.addClass("underline-tab"),
  7606. u.fill(_, c.NAVIGATION, S),
  7607. m.addClass(S)
  7608. }
  7609. function a() {
  7610. b.addClass("underline-tab"),
  7611. u.fill(T, c.MORE_HELP),
  7612. m.addClass("more-help")
  7613. }
  7614. function s(e, t) {
  7615. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7616. I.forEach(function(e) {
  7617. e.classList.remove("underline-tab")
  7618. })
  7619. }
  7620. var l = e("../../enum/Viewmode")
  7621. , c = e("../../enum/HelpModalType")
  7622. , h = e("./HelpEvent")
  7623. , u = (e("../helpManager"),
  7624. e("./../populateModal"))
  7625. , d = e("../../settings")
  7626. , p = e("../../util/common")
  7627. , f = e("events").EventEmitter
  7628. , g = $(".footer-help").eq(0)
  7629. , m = $("#help-dialog").eq(0)
  7630. , v = document.querySelector("#quick-logo")
  7631. , A = document.querySelector("#loaderCoBrand")
  7632. , y = document.querySelector("#help-dialog")
  7633. , C = document.querySelector(".footer")
  7634. , I = $(".help-tabs").children().toArray()
  7635. , E = $(".navigation-tab").eq(0)
  7636. , b = $(".more-help-tab").eq(0)
  7637. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7638. m.find(".close").eq(0))
  7639. , _ = m.find(".interactions").toArray()
  7640. , T = m.find(".ui-instructions").toArray()
  7641. , x = l.PANORAMA
  7642. , S = l.PANORAMA
  7643. , M = !1
  7644. , R = {
  7645. init: function(e, t) {
  7646. S = t,
  7647. x = t,
  7648. [y, A, v, C].forEach(function(e) {
  7649. e.classList.add(u.deviceType)
  7650. }),
  7651. n()
  7652. },
  7653. close: function() {
  7654. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7655. g.removeClass("open"),
  7656. m.removeClass("open"),
  7657. y.classList.contains("fadeIn"))) {
  7658. y.classList.remove("fadeIn");
  7659. var e = S === l.TRANSITIONING ? x : S;
  7660. u.clear(_, c.NAVIGATION, e)
  7661. }
  7662. },
  7663. updateMode: function(e) {
  7664. x = S,
  7665. S = e
  7666. }
  7667. };
  7668. p.extendObject(R, f.prototype),
  7669. t.exports = R
  7670. }
  7671. , {
  7672. "../../enum/HelpModalType": 28,
  7673. "../../enum/Viewmode": 51,
  7674. "../../settings": 166,
  7675. "../../util/common": 185,
  7676. "../helpManager": 68,
  7677. "./../populateModal": 75,
  7678. "./HelpEvent": 66,
  7679. events: 202
  7680. }],
  7681. 68: [function(e, t, i) {
  7682. (function(i) {
  7683. "use strict";
  7684. var n = e("../util/browser")
  7685. , r = e("./../util/logger")
  7686. , o = e("./../settings")
  7687. , a = new r(i)
  7688. , s = function() {
  7689. var e;
  7690. try {
  7691. return e = window.localStorage.getItem("visitCount") || "0",
  7692. e = (parseFloat(e) + 1).toString(),
  7693. window.localStorage.setItem("visitCount", e),
  7694. a.debug("visitCount = " + e),
  7695. e
  7696. } catch (t) {
  7697. e = "1",
  7698. a.debug("couldn't set local storage")
  7699. }
  7700. }()
  7701. , l = !1;
  7702. t.exports = {
  7703. isHelpDisabled: function() {
  7704. return "0" === n.valueFromHash("help", null) || l
  7705. },
  7706. isLargeHelpEnabled: function() {
  7707. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7708. },
  7709. isSmallHelpEnabled: function() {
  7710. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7711. },
  7712. isHelpEnabled: function() {
  7713. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7714. },
  7715. setAutoPlay: function(e) {
  7716. l = o.warp.auto >= 0 && e > 1
  7717. }
  7718. }
  7719. }
  7720. ).call(this, "/js/gui/helpManager.js")
  7721. }
  7722. , {
  7723. "../util/browser": 182,
  7724. "./../settings": 166,
  7725. "./../util/logger": 189
  7726. }],
  7727. 69: [function(e, t, i) {
  7728. "use strict";
  7729. function n(e, t, i, n) {
  7730. F = n,
  7731. r(e, t, i, F),
  7732. o(),
  7733. N = t.mode
  7734. }
  7735. function r(e, t, i, n) {
  7736. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7737. e.controls[t].on(v.Move, a),
  7738. e.controls[t].on(v.LongTap, c)
  7739. }),
  7740. M.on("mousewheel DOMMouseScroll", a),
  7741. i.on(m.TagActivated, a),
  7742. i.on(m.TagNavigation, a),
  7743. t.on(A.FlyingEnded, s),
  7744. t.on(A.ModeChanging, function(e, t) {
  7745. B = t !== C.PANORAMA && e !== C.PANORAMA
  7746. }),
  7747. t.on(A.ModeChanged, function(e, i) {
  7748. N = t.mode,
  7749. i !== C.TRANSITIONING ? l() : a("modeChange")
  7750. }),
  7751. n.on(y.TourStart, function() {
  7752. L = !0,
  7753. a()
  7754. }),
  7755. n.on(y.TourEnd, function() {
  7756. L = !1,
  7757. l()
  7758. }),
  7759. n.on(y.ActionInterrupted, function() {
  7760. L = !1
  7761. }),
  7762. R.addEventListener("touchend", function() {
  7763. $("#pullTab").hasClass("opened") && !L && l()
  7764. }, !0)
  7765. }
  7766. function o() {
  7767. p.isMobile() ? (b.forEach(function(e) {
  7768. e.classList.add("mobile")
  7769. }),
  7770. w.click(l)) : (b.forEach(function(e) {
  7771. e.addEventListener("mouseleave", function() {
  7772. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7773. }, !0)
  7774. }),
  7775. M.mouseleave(function() {
  7776. b[0].classList.contains("detectHover") && l()
  7777. }))
  7778. }
  7779. function a(e) {
  7780. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7781. P = !0,
  7782. g.close(),
  7783. h(e),
  7784. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7785. _.hasClass("playing") || (b.forEach(function(e) {
  7786. e.classList.add("detectHover")
  7787. }),
  7788. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7789. }
  7790. function s() {
  7791. _.hasClass("playing") || (clearTimeout(O),
  7792. O = setTimeout(l, f.immersive.timeToShowAgain))
  7793. }
  7794. function l() {
  7795. clearTimeout(O),
  7796. P = !1,
  7797. I.forEach(function(e) {
  7798. e.classList.remove("drawerOpen")
  7799. }),
  7800. L || E.forEach(function(e) {
  7801. e.classList.remove("duringTour")
  7802. }),
  7803. b.forEach(function(e) {
  7804. e.classList.remove("detectHover")
  7805. })
  7806. }
  7807. function c() {
  7808. P ? l() : a(),
  7809. D = !0,
  7810. setTimeout(function() {
  7811. D = !1
  7812. }, f.immersive.uiStayDuration)
  7813. }
  7814. function h(e) {
  7815. !d(e) && L ? E.forEach(function(e) {
  7816. e.classList.remove("drawerOpen"),
  7817. e.classList.add("duringTour")
  7818. }) : _.hasClass("open") ? E.forEach(function(e) {
  7819. e.classList.remove("duringTour"),
  7820. e.classList.add("drawerOpen")
  7821. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7822. e.classList.add("fadeOut")
  7823. })
  7824. }
  7825. function u() {
  7826. T.hasClass("duringTour") || (L = !1,
  7827. a("gui"),
  7828. l())
  7829. }
  7830. function d(e) {
  7831. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7832. }
  7833. var p = e("../util/browser")
  7834. , f = e("../settings")
  7835. , g = e("./help/help")
  7836. , m = e("../enum/tagEvents")
  7837. , v = e("../enum/ControlEvents")
  7838. , A = e("../enum/PlayerEvents")
  7839. , y = e("../enum/DirectorEvents")
  7840. , A = e("../enum/PlayerEvents")
  7841. , C = e("../enum/Viewmode")
  7842. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7843. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7844. , b = $("#hover-bottom, #hover-top").toArray()
  7845. , w = ($("#pullTab").eq(0),
  7846. $("#playHead").eq(0),
  7847. $(".pinBottom-container").eq(0))
  7848. , _ = $("#drawer").eq(0)
  7849. , T = $("#drawer-container").eq(0)
  7850. , x = $("#meta-info").eq(0)
  7851. , S = $(".pinTop.left").eq(0)
  7852. , M = $("#player").eq(0)
  7853. , R = document.getElementById("pullTab")
  7854. , P = !1
  7855. , O = null
  7856. , L = !1
  7857. , D = !1
  7858. , N = null
  7859. , B = !1
  7860. , F = null;
  7861. t.exports.init = n,
  7862. t.exports.hideUi = a,
  7863. t.exports.resetDrawer = u
  7864. }
  7865. , {
  7866. "../enum/ControlEvents": 21,
  7867. "../enum/DirectorEvents": 23,
  7868. "../enum/tagEvents": 32,
  7869. "../enum/PlayerEvents": 40,
  7870. "../enum/Viewmode": 51,
  7871. "../settings": 166,
  7872. "../util/browser": 182,
  7873. "./help/help": 67
  7874. }],
  7875. 70: [function(e, t, i) {
  7876. (function(i) {
  7877. "use strict";
  7878. function n(e, t, i) {
  7879. l.debug("konami has the modelInstance");
  7880. var n = [];
  7881. $(window).on("keydown", function(e) {
  7882. n.push(e.which),
  7883. n.length > o.secretPanelWord.length && n.shift(),
  7884. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7885. o.debug = !0)
  7886. }),
  7887. $(window).on("keydown", function n(r) {
  7888. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7889. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7890. })
  7891. }
  7892. var r = e("./../util/logger")
  7893. , o = e("./../settings")
  7894. , a = e("./debug")
  7895. , s = e("./../util/common")
  7896. , l = (e("./gui"),
  7897. new r(i));
  7898. o.console && $("body").append('<div id="debug-console"></div>'),
  7899. t.exports.init = n
  7900. }
  7901. ).call(this, "/js/gui/konami.js")
  7902. }
  7903. , {
  7904. "./../settings": 166,
  7905. "./../util/common": 185,
  7906. "./../util/logger": 189,
  7907. "./debug": 63,
  7908. "./gui": 65
  7909. }],
  7910. 71: [function(e, t, i) {
  7911. "use strict";
  7912. function n(e, t) {
  7913. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7914. }
  7915. function r(e) {
  7916. var t = $.Deferred();
  7917. e || t.resolve();
  7918. var i = c.startupFlyinDelay;
  7919. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7920. setTimeout(t.resolve.bind(t), i),
  7921. t
  7922. }
  7923. function o(e, t, i) {
  7924. var n = 0;
  7925. c.quickstart.enabled && (a(i),
  7926. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7927. var r = function() {
  7928. e.once(g.Move, l),
  7929. t.once(f.TourStart, l)
  7930. };
  7931. s(n, r)
  7932. }
  7933. function a(e) {
  7934. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7935. v.before(y),
  7936. A = $(".quick-brand").toArray()),*/
  7937. m.addClass("fadeOut"),
  7938. setTimeout(function() {
  7939. A.forEach(function(e) {
  7940. e.classList.add("fadeIn")
  7941. })
  7942. }, c.quickstart.showTextDelay),
  7943. setTimeout(function() {
  7944. A.forEach(function(e) {
  7945. e.classList.add("fadeOut")
  7946. })
  7947. }, c.quickstart.fadeOutDelay),
  7948. !0
  7949. }
  7950. function s(e, t) {
  7951. setTimeout(function() {
  7952. if (h.isHelpEnabled()) {
  7953. if (t(),
  7954. u.init(),
  7955. C.addClass("fadeIn landing " + u.deviceType),
  7956. h.isSmallHelpEnabled())
  7957. return void C.addClass("small");
  7958. u.fill(I, d.LANDING[E]),
  7959. C.addClass(E)
  7960. }
  7961. }, e)
  7962. //csz 用户引导界面
  7963. var helpData = {
  7964. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7965. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7966. }
  7967. var navIcon = $(".nav-icon .icon");
  7968. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7969. function paging(id){
  7970. id.on("click",function(){
  7971. var navPage = null;
  7972. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7973. if(navPage > helpData.length || navPage < 1) return false
  7974. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7975. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7976. }else{
  7977. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7978. }
  7979. })
  7980. };
  7981. paging($(".next-button"));
  7982. paging($(".prev-button"));
  7983. }
  7984. function l() {
  7985. u.clear(I, d.LANDING[E]),
  7986. C.removeClass("fadeIn")
  7987. }
  7988. var c = e("../settings")
  7989. , h = (e("./help/help"),
  7990. e("./helpManager"))
  7991. , u = e("./populateModal")
  7992. , d = e("../enum/HelpModalType")
  7993. , p = e("../enum/Viewmode")
  7994. , f = e("../enum/DirectorEvents")
  7995. , g = e("../enum/PlayerEvents")
  7996. , m = $("#quick-blackout").eq(0)
  7997. , v = $("#quick-logo").eq(0)
  7998. , A = $(".quick-brand").toArray()
  7999. , y = $("#loaderCoBrand").eq(0)
  8000. , C = $("#interaction-modal").eq(0)
  8001. , I = C.find(".interaction").toArray()
  8002. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8003. "");
  8004. t.exports.delayLanding = r,
  8005. t.exports.showMessage = o,
  8006. t.exports.init = n,
  8007. t.exports.dismissModal = l
  8008. }
  8009. , {
  8010. "../enum/DirectorEvents": 23,
  8011. "../enum/HelpModalType": 28,
  8012. "../enum/PlayerEvents": 40,
  8013. "../enum/Viewmode": 51,
  8014. "../settings": 166,
  8015. "./help/help": 67,
  8016. "./helpManager": 68,
  8017. "./populateModal": 75
  8018. }],
  8019. 72: [function(e, t, i) {
  8020. "use strict";
  8021. var n = e("./circleLoader").circleLoader;
  8022. t.exports = {
  8023. element: $("#gui-loading"),
  8024. hide: function(e) {
  8025. n.done(),
  8026. this.element.fadeOut(1500, e)
  8027. },
  8028. show: function(e) {
  8029. this.element.fadeIn(500, function() {
  8030. this.element.css("display", "table"),
  8031. e && e()
  8032. }
  8033. .bind(this))
  8034. },
  8035. progress: function(e) {
  8036. n.set(e)
  8037. }
  8038. }
  8039. }
  8040. , {
  8041. "./circleLoader": 60
  8042. }],
  8043. 73: [function(e, t, i) {
  8044. "use strict";
  8045. var n = e("../settings")
  8046. , r = $("#memory-info")
  8047. , o = r.find("#memory-gpu")
  8048. , a = !1;
  8049. t.exports = {
  8050. show: function() {
  8051. n.profiling.enabled && (r.show(),
  8052. a = !0)
  8053. },
  8054. hide: function() {
  8055. r.hide(),
  8056. a = !1
  8057. },
  8058. toggle: function() {
  8059. a ? this.hide() : this.show()
  8060. },
  8061. update: function(e) {
  8062. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8063. }
  8064. }
  8065. }
  8066. , {
  8067. "../settings": 166
  8068. }],
  8069. 74: [function(e, t, i) {
  8070. "use strict";
  8071. var n = e("../util/browser")
  8072. , r = e("../analytics");
  8073. e("../settings");
  8074. t.exports = {
  8075. show: function(e, t) {
  8076. $("#gui-message").fadeOut(500, function() {
  8077. t()
  8078. })
  8079. }
  8080. }
  8081. }
  8082. , {
  8083. "../analytics": 4,
  8084. "../settings": 166,
  8085. "../util/browser": 182
  8086. }],
  8087. 75: [function(e, t, i) {
  8088. "use strict";
  8089. function n(e, t, i, n) {
  8090. function r(e) {
  8091. return e.classList.contains(a)
  8092. }
  8093. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8094. //for (var a in o) {
  8095. //var s = e.find(r);
  8096. //for (var l in o[a]) {
  8097. //var c = o[a][l];
  8098. //if ("top-info" === l || "bottom-info" === l) {
  8099. //var h = n ? c : "";
  8100. //czj 注释掉第一次打开的用户引导
  8101. //s.querySelector("." + l).textContent = h
  8102. //} else {
  8103. //var u = n ? c : "";
  8104. //, d = s.querySelector("." + l);
  8105. //d.src = u,
  8106. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8107. //}
  8108. //}
  8109. //}
  8110. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8111. // p.forEach(function(e) {
  8112. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8113. // })
  8114. }
  8115. var r = e("../util/browser")
  8116. , o = e("../localization/localize")
  8117. , a = e("../enum/HelpModalType")
  8118. , s = (e("../enum/HelpModalSize"),
  8119. e("../enum/Viewmode"));
  8120. t.exports = {
  8121. init: function() {
  8122. if (!this.hasInitialized) {
  8123. this.hasInitialized = !0,
  8124. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8125. this.assets = {},
  8126. this.assets[a.LANDING[s.PANORAMA]] = {
  8127. desktop: {
  8128. left: {
  8129. "top-info": o.ROTATE,
  8130. "big-image": "images/nav_help_mouse_drag_left.png",
  8131. keyboard: "images/nav_help_keyboard_left_right.png"
  8132. },
  8133. middle: {
  8134. "top-info": o.MOVE,
  8135. "big-image": "images/nav_help_mouse_click.png",
  8136. keyboard: "images/nav_help_keyboard_up_down.png"
  8137. },
  8138. right: {
  8139. "top-info": o.ZOOM,
  8140. "big-image": "images/nav_help_mouse_zoom.png",
  8141. keyboard: "images/nav_help_zoom_keys.png"
  8142. }
  8143. },
  8144. mobile: {
  8145. left: {
  8146. "top-info": o.ROTATE,
  8147. "big-image": "images/nav_help_gesture_drag.png"
  8148. },
  8149. middle: {
  8150. "top-info": o.MOVE,
  8151. "big-image": "images/nav_help_gesture_tap.png"
  8152. },
  8153. right: {
  8154. "top-info": o.ZOOM,
  8155. "big-image": "images/nav_help_gesture_pinch.png"
  8156. }
  8157. }
  8158. },
  8159. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8160. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8161. desktop: {
  8162. left: {
  8163. "top-info": o.ROTATE,
  8164. "big-image": "images/nav_help_mouse_drag_left.png",
  8165. keyboard: "images/nav_help_keyboard_left_right.png"
  8166. },
  8167. middle: {
  8168. "top-info": o.MOVE,
  8169. "big-image": "images/nav_help_mouse_position_right.png"
  8170. }
  8171. },
  8172. mobile: {
  8173. left: {
  8174. "top-info": o.ROTATE,
  8175. "big-image": "images/nav_help_gesture_drag.png"
  8176. },
  8177. middle: {
  8178. "top-info": o.MOVE,
  8179. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8180. }
  8181. }
  8182. },
  8183. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8184. desktop: {
  8185. left: {
  8186. "top-info": o.MOVE,
  8187. "big-image": "images/nav_help_mouse_position_left.png"
  8188. },
  8189. middle: {
  8190. "top-info": o.ROTATE,
  8191. "big-image": "images/nav_help_mouse_drag_right.png",
  8192. keyboard: "images/nav_help_keyboard_left_right.png"
  8193. }
  8194. },
  8195. mobile: {
  8196. left: {
  8197. "top-info": o.MOVE,
  8198. "big-image": "images/nav_help_gesture_position.png"
  8199. },
  8200. middle: {
  8201. "top-info": o.ROTATE,
  8202. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8203. }
  8204. }
  8205. };
  8206. var e = {
  8207. "top-info": o.INSIDE,
  8208. "big-image": "images/nav_help_click_inside.png",
  8209. keyboard: "images/nav_help_inside_key.png"
  8210. };
  8211. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8212. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8213. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8214. var t = {
  8215. "top-info": o.INSIDE,
  8216. "big-image": "images/nav_help_tap_inside.png"
  8217. };
  8218. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8219. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8220. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8221. this.assets[a.NAVIGATION] = {},
  8222. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8223. desktop: {
  8224. left: {
  8225. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8226. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8227. "big-image": "images/nav_help_mouse_drag_left.png",
  8228. keyboard: "images/nav_help_keyboard_left_right.png"
  8229. },
  8230. middle: {
  8231. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8232. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8233. "big-image": "images/nav_help_mouse_click.png",
  8234. keyboard: "images/nav_help_keyboard_up_down.png"
  8235. },
  8236. right: {
  8237. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8238. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8239. "big-image": "images/nav_help_mouse_zoom.png",
  8240. keyboard: "images/nav_help_zoom_keys.png"
  8241. }
  8242. },
  8243. mobile: {
  8244. left: {
  8245. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8246. "big-image": "images/nav_help_gesture_drag.png"
  8247. },
  8248. middle: {
  8249. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8250. "big-image": "images/nav_help_gesture_tap.png"
  8251. },
  8252. right: {
  8253. "top-info": o.HELP_MOBILE_3,
  8254. "big-image": "images/nav_help_gesture_pinch.png"
  8255. }
  8256. }
  8257. },
  8258. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8259. desktop: {
  8260. left: {
  8261. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8262. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8263. "big-image": "images/nav_help_mouse_drag_left.png",
  8264. keyboard: "images/nav_help_keyboard_all.png"
  8265. },
  8266. middle: {
  8267. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8268. "big-image": "images/nav_help_mouse_position_right.png"
  8269. },
  8270. right: {
  8271. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8272. "big-image": "images/nav_help_mouse_zoom.png"
  8273. }
  8274. },
  8275. mobile: {
  8276. left: {
  8277. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8278. "big-image": "images/nav_help_gesture_drag.png"
  8279. },
  8280. middle: {
  8281. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8282. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8283. },
  8284. right: {
  8285. "top-info": o.HELP_MOBILE_3,
  8286. "big-image": "images/nav_help_gesture_pinch.png"
  8287. }
  8288. }
  8289. },
  8290. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8291. desktop: {
  8292. left: {
  8293. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8294. "big-image": "images/nav_help_mouse_position_left.png"
  8295. },
  8296. middle: {
  8297. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8298. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8299. "big-image": "images/nav_help_mouse_drag_right.png",
  8300. keyboard: "images/nav_help_keyboard_left_right.png"
  8301. },
  8302. right: {
  8303. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8304. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8305. "big-image": "images/nav_help_mouse_zoom.png",
  8306. keyboard: "images/nav_help_keyboard_up_down.png"
  8307. }
  8308. },
  8309. mobile: {
  8310. left: {
  8311. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8312. "big-image": "images/nav_help_gesture_position.png"
  8313. },
  8314. middle: {
  8315. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8316. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8317. },
  8318. right: {
  8319. "top-info": o.HELP_MOBILE_3,
  8320. "big-image": "images/nav_help_gesture_pinch.png"
  8321. }
  8322. }
  8323. },
  8324. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8325. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8326. "top-info": o.HELP_DESKTOP_360_2A,
  8327. "bottom-info": o.HELP_DESKTOP_360_2B,
  8328. "big-image": "images/nav_help_click_inside.png",
  8329. keyboard: "images/nav_help_inside_key.png"
  8330. },
  8331. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8332. "top-info": o.HELP_MOBILE_360_2,
  8333. "big-image": "images/nav_help_tap_inside.png"
  8334. },
  8335. this.assets[a.MORE_HELP] = {
  8336. desktop: {
  8337. "more-help-hlr": {
  8338. "top-info": o.HELP_MORE_HLR_A,
  8339. "big-image": "images/nav_help_expand.svg",
  8340. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8341. },
  8342. "more-help-dollhouse": {
  8343. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8344. "big-image": "images/nav_help_dollhouse.svg",
  8345. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8346. },
  8347. "more-help-floors": {
  8348. "top-info": o.HELP_MORE_FLOORS_A,
  8349. "big-image": "images/nav_help_floor picker.svg",
  8350. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8351. },
  8352. "more-help-tag": {
  8353. "top-info": o.HELP_MORE_TAG_A,
  8354. "big-image": "images/nav_help_tag.svg",
  8355. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8356. },
  8357. "more-help-zoom": {
  8358. "top-info": o.HELP_MORE_ZOOM_A,
  8359. "big-image": "images/nav_help_zoom.svg",
  8360. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8361. },
  8362. "more-help-tour": {
  8363. "top-info": o.HELP_MORE_TOUR_A,
  8364. "big-image": "images/nav_help_play.png",
  8365. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8366. },
  8367. "more-help-inside": {
  8368. "top-info": o.HELP_MORE_INSIDE_A,
  8369. "big-image": "images/nav_help_inside.svg",
  8370. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8371. },
  8372. "more-help-vr": {
  8373. "top-info": o.HELP_MORE_VR_A,
  8374. "big-image": "images/nav_help_vr.svg",
  8375. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8376. },
  8377. "more-help-360": {
  8378. "top-info": o.HELP_MORE_360_A,
  8379. "big-image": "images/nav_help_360.svg",
  8380. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8381. },
  8382. "more-help-fullscreen": {
  8383. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8384. "big-image": "images/nav_help_fullscreen.svg",
  8385. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8386. }
  8387. },
  8388. mobile: {
  8389. "more-help-hlr": {
  8390. "top-info": o.HELP_MORE_HLR_A,
  8391. "big-image": "images/nav_help_expand.svg",
  8392. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8393. },
  8394. "more-help-dollhouse": {
  8395. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8396. "big-image": "images/nav_help_dollhouse.svg",
  8397. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8398. },
  8399. "more-help-floors": {
  8400. "top-info": o.HELP_MORE_FLOORS_A,
  8401. "big-image": "images/nav_help_floor picker.svg",
  8402. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8403. },
  8404. "more-help-tag": {
  8405. "top-info": o.HELP_MORE_TAG_A,
  8406. "big-image": "images/nav_help_tag.svg",
  8407. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8408. },
  8409. "more-help-tour": {
  8410. "top-info": o.HELP_MORE_TOUR_A,
  8411. "big-image": "images/nav_help_play.png",
  8412. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8413. },
  8414. "more-help-inside": {
  8415. "top-info": o.HELP_MORE_INSIDE_A,
  8416. "big-image": "images/nav_help_inside.svg",
  8417. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8418. },
  8419. "more-help-vr": {
  8420. "top-info": o.HELP_MORE_VR_A,
  8421. "big-image": "images/webvr.svg",
  8422. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8423. },
  8424. "more-help-360": {
  8425. "top-info": o.HELP_MORE_360_A,
  8426. "big-image": "images/nav_help_360.svg",
  8427. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8428. }
  8429. }
  8430. },
  8431. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8432. desktop: {
  8433. left: {
  8434. "top-info": o.ROTATE,
  8435. "big-image": "images/nav_help_mouse_drag_left.png",
  8436. keyboard: "images/nav_help_keyboard_left_right.png"
  8437. },
  8438. middle: {
  8439. "top-info": o.MOVE,
  8440. "big-image": "images/nav_help_mouse_click.png",
  8441. keyboard: "images/nav_help_keyboard_up_down.png"
  8442. },
  8443. right: {
  8444. "top-info": o.PLAY,
  8445. "big-image": "images/Desktop-help-play-button.svg",
  8446. keyboard: "images/Desktop-help-spacebar-2.svg"
  8447. }
  8448. },
  8449. mobile: {
  8450. left: {
  8451. "top-info": o.ROTATE,
  8452. "big-image": "images/nav_help_gesture_drag.png"
  8453. },
  8454. middle: {
  8455. "top-info": o.MOVE,
  8456. "big-image": "images/nav_help_gesture_tap.png"
  8457. },
  8458. right: {
  8459. "top-info": o.PLAY,
  8460. "big-image": "images/mobile-help-play-button.svg"
  8461. }
  8462. }
  8463. },
  8464. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8465. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8466. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8467. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8468. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8469. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8470. }
  8471. },
  8472. fill: function(e, t, i) {
  8473. n.call(this, e, t, i, !0)
  8474. },
  8475. clear: function(e, t, i) {
  8476. n.call(this, e, t, i, !1)
  8477. }
  8478. }
  8479. }
  8480. , {
  8481. "../enum/HelpModalSize": 27,
  8482. "../enum/HelpModalType": 28,
  8483. "../enum/Viewmode": 51,
  8484. "../localization/localize": 108,
  8485. "../util/browser": 182
  8486. }],
  8487. 76: [function(e, t, i) {
  8488. "use strict";
  8489. t.exports = Object.freeze({
  8490. OPENED: "share.open",
  8491. CLOSED: "share.closed",
  8492. LINK_CLICKED: "share.linked"
  8493. })
  8494. }
  8495. , {}],
  8496. 77: [function(e, t, i) {
  8497. "use strict";
  8498. function n(e) {
  8499. function t(t, i) {
  8500. var n = window.screenY + ($("#player").height() - i) / 2
  8501. , r = window.screenX + ($("#player").width() - t) / 2
  8502. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8503. I.emit(l.LINK_CLICKED, {
  8504. channel: e
  8505. }),
  8506. window.open(C[e], "shareWindow", o)
  8507. }
  8508. switch (e) {
  8509. case y.FACEBOOK:
  8510. t(580, 420);
  8511. break;
  8512. case y.TWITTER:
  8513. t(550, 440);
  8514. break;
  8515. case y.MAIL:
  8516. I.emit(l.LINK_CLICKED, {
  8517. channel: "email"
  8518. }),
  8519. window.open(C[e], "_blank");
  8520. break;
  8521. case y.LINKEDIN:
  8522. }
  8523. }
  8524. function r(e) {
  8525. I.emit(l.LINK_CLICKED, {
  8526. channel: "copylink"
  8527. });
  8528. var t = document.createRange();
  8529. t.selectNodeContents(v);
  8530. var i = window.getSelection();
  8531. i.removeAllRanges(),
  8532. i.addRange(t),
  8533. document.execCommand("copy"),
  8534. A.classList.remove("hidden"),
  8535. v.classList.add("highlighted")
  8536. }
  8537. function o(e) {
  8538. e && (e.stopPropagation(),
  8539. e.target === v) || (window.getSelection().removeAllRanges(),
  8540. v.classList.remove("highlighted"),
  8541. A.classList.add("hidden"))
  8542. }
  8543. var a = e("../../util/browser")
  8544. , s = e("../../localization/localize")
  8545. , l = e("./ShareEvents")
  8546. , c = e("../../util/common")
  8547. , h = e("events").EventEmitter
  8548. , u = document.getElementById("sharing")
  8549. , d = document.getElementById("share-modal")
  8550. , p = document.getElementById("share-close")
  8551. , f = document.getElementById("facebook-share")
  8552. , g = document.getElementById("twitter-share")
  8553. , m = document.getElementById("mail-share")
  8554. , v = document.getElementById("share-url-text")
  8555. , A = document.getElementById("copy-success")
  8556. , y = Object.freeze({
  8557. FACEBOOK: "facebook",
  8558. TWITTER: "twitter",
  8559. MAIL: "mail",
  8560. LINKEDIN: "linkedin"
  8561. })
  8562. , C = {};
  8563. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8564. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8565. C[y.MAIL] = "mailto:?subject=";
  8566. var I = {
  8567. init: function(e) {
  8568. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8569. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8570. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8571. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8572. u.addEventListener("click", this.toggle.bind(this)),
  8573. p.addEventListener("click", this.hide.bind(this)),
  8574. v.addEventListener("click", r),
  8575. d.addEventListener("click", o),
  8576. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8577. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8578. m.addEventListener("click", n.bind(this, y.MAIL)),
  8579. v.textContent = window.location.href + "&utm_source=4",
  8580. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8581. u.classList.remove("hidden")
  8582. },
  8583. show: function() {
  8584. this.emit(l.OPENED),
  8585. d.classList.add("fadeIn")
  8586. },
  8587. hide: function() {
  8588. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8589. document.selection && document.selection.empty(),
  8590. window.getSelection().removeAllRanges(),
  8591. o(),
  8592. d.classList.remove("fadeIn"))
  8593. },
  8594. toggle: function() {
  8595. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8596. }
  8597. };
  8598. c.extendObject(I, h.prototype),
  8599. t.exports = I
  8600. }
  8601. , {
  8602. "../../localization/localize": 108,
  8603. "../../util/browser": 182,
  8604. "../../util/common": 185,
  8605. "./ShareEvents": 76,
  8606. events: 202
  8607. }],
  8608. 78: [function(e, t, i) {
  8609. "use strict";
  8610. t.exports = Object.freeze({
  8611. OPENED: "terms.opened",
  8612. CLOSED: "terms.closed"
  8613. })
  8614. }
  8615. , {}],
  8616. 79: [function(e, t, i) {
  8617. "use strict";
  8618. var n = e("./TermsEvent")
  8619. , r = e("../../localization/localize")
  8620. , o = e("../../analytics")
  8621. , a = e("../../util/ajax")
  8622. , s = e("../../util/common")
  8623. , l = e("events").EventEmitter
  8624. , c = document.getElementById("terms-modal")
  8625. , h = {
  8626. init: function() {
  8627. $(".footer-terms").on("click", function(e) {
  8628. e.preventDefault(),
  8629. this.show()
  8630. }
  8631. .bind(this)),
  8632. $("#terms-modal .close").on("click", this.hide.bind(this))
  8633. },
  8634. show: function() {
  8635. this.emit(n.OPENED),
  8636. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8637. var t = $("#terms-text").html(e);
  8638. o.track("showcase_gui", {
  8639. gui_action: "click_terms_button",
  8640. interaction_source: "gui"
  8641. }),
  8642. t.find("a").attr("target", "_blank")
  8643. }).fail(function() {
  8644. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8645. }),
  8646. c.classList.add("fadeIn")
  8647. },
  8648. hide: function(e) {
  8649. e && e.preventDefault(),
  8650. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8651. c.classList.remove("fadeIn")
  8652. }
  8653. };
  8654. s.extendObject(h, l.prototype),
  8655. t.exports = h
  8656. }
  8657. , {
  8658. "../../analytics": 4,
  8659. "../../localization/localize": 108,
  8660. "../../util/ajax": 181,
  8661. "../../util/common": 185,
  8662. "./TermsEvent": 78,
  8663. events: 202
  8664. }],
  8665. 80: [function(e, t, i) {
  8666. "use strict";
  8667. t.exports = Object.freeze({
  8668. OPEN_INFO: "title.open.info",
  8669. CLOSE_INFO: "title.close.info",
  8670. SHOW_INFO: "title.show.info",
  8671. HIDE_INFO: "title.hide.info",
  8672. LINK_CLICKED: "title.link.click",
  8673. CONTACT_LINK_CLICKED: "title.contact.click",
  8674. ORIGIN_LINK_CLICKED: "title.origin.click"
  8675. })
  8676. }
  8677. , {}],
  8678. 81: [function(e, t, i) {
  8679. "use strict";
  8680. function n(e, t) {
  8681. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8682. }
  8683. function r(e, t) {
  8684. function i(i) {
  8685. e.shouldShowtags = "show" === this.value,
  8686. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8687. }
  8688. document.getElementById("tag-toggles").classList.remove("hidden"),
  8689. document.getElementById("radio-tag-show").checked = !0;
  8690. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8691. n[r].addEventListener("change", i)
  8692. }
  8693. var o = e("../../settings");
  8694. t.exports.init = n
  8695. }
  8696. , {
  8697. "../../settings": 166
  8698. }],
  8699. 82: [function(e, t, i) {
  8700. (function(i) {
  8701. "use strict";
  8702. function n(e, t) {
  8703. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8704. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8705. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8706. document.getElementById("gui-name").classList.add("noCoBrand"),
  8707. document.getElementById("cobrandTitle").classList.add("hidden")),
  8708. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8709. !1)
  8710. }
  8711. function r(e) {
  8712. return e ? (L = !0,
  8713. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8714. }
  8715. function o(e, t, i, n) {
  8716. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8717. return void T.classList.add("hidden");
  8718. L = !0;
  8719. var r = []
  8720. , o = c(r, "<br>");
  8721. if (e && o('<span id="contactName">' + e + "</span>"),
  8722. t) {
  8723. var a = n || t
  8724. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8725. o(s)
  8726. }
  8727. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8728. r[0] = "",
  8729. x.innerHTML = r.join("")
  8730. }
  8731. function a(e) {
  8732. if ("string" == typeof e)
  8733. try {
  8734. e = JSON.parse(e)
  8735. } catch (e) {
  8736. return y.warn("Unable to parse address data"),
  8737. void S.parentElement.classList.add("hidden")
  8738. }
  8739. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8740. return void S.parentElement.classList.add("hidden");
  8741. L = !0;
  8742. var t = []
  8743. , i = c(t, " ");
  8744. e.address_1 && i(e.address_1),
  8745. e.address_2 && i(e.address_2),
  8746. e.city && i(e.city, ", "),
  8747. e.state && i(e.state, ", "),
  8748. e.zip && i(e.zip, e.state ? " " : ", "),
  8749. t[0] = "",
  8750. S.innerText = t.join("")
  8751. }
  8752. function s(e) {
  8753. var t = document.createElement("a");
  8754. return t.id = "url",
  8755. t.target = "_blank",
  8756. t.href = e,
  8757. t.innerText = e,
  8758. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8759. t
  8760. }
  8761. function l(e) {
  8762. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8763. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8764. P.appendChild(s(e)),
  8765. O.forEach(function(e) {
  8766. e.classList.add("share-link")
  8767. }),
  8768. !0)
  8769. }
  8770. function c(e, t) {
  8771. var i = e
  8772. , n = t;
  8773. return function(e, t) {
  8774. i.push(t || n, e)
  8775. }
  8776. }
  8777. function h() {
  8778. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8779. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8780. var e = [].slice.call(_.querySelectorAll("a"));
  8781. e.forEach(function(e) {
  8782. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8783. });
  8784. var t = [].slice.call(T.querySelectorAll("a"));
  8785. t.forEach(function(e) {
  8786. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8787. contact_type: e.getAttribute("id")
  8788. }))
  8789. })
  8790. }
  8791. var u = e("../../util/browser")
  8792. , d = e("../../util/common")
  8793. , p = e("../../util/logger")
  8794. , f = e("../../localization/localize")
  8795. , g = e("./titleBarSettings")
  8796. , m = e("../../settings")
  8797. , v = e("./TitleEvents")
  8798. , A = e("events").EventEmitter
  8799. , y = new p(i)
  8800. , C = document.querySelector(".pinTop.left")
  8801. , I = document.getElementsByClassName("title-container")[0]
  8802. , E = document.getElementById("title-toggle").querySelector("i")
  8803. , b = document.getElementById("meta-info-wrapper")
  8804. , w = document.getElementById("meta-info")
  8805. , _ = document.getElementById("meta-description")
  8806. , T = document.getElementsByClassName("contact-info")[0]
  8807. , x = document.getElementById("contact-data")
  8808. , S = document.getElementById("addressTxt")
  8809. , M = document.getElementById("tag-toggles")
  8810. , R = document.getElementById("share-origin")
  8811. , P = document.getElementById("share-link-wrapper")
  8812. , O = [w, b, I]
  8813. , L = !1
  8814. , D = !1
  8815. , N = {
  8816. populate: function(e) {
  8817. if (n(window.DATA.name, e.coBrand)) {
  8818. if (r(e.description),
  8819. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8820. a(e.address),
  8821. L) {
  8822. var t = document.createElement("br");
  8823. M.insertBefore(t, M.firstElementChild)
  8824. }
  8825. e.socialSharing && m.share.enabled && (D = l(e.url))
  8826. }
  8827. },
  8828. finishSetup: function(e) {
  8829. L = L || !!e,
  8830. h(),
  8831. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8832. },
  8833. toggleMeta: function(e, t) {
  8834. var title = document.getElementById("model-title");
  8835. t && t.preventDefault();
  8836. var i = w.classList.contains("expand");
  8837. e && !i || (i ? (O.forEach(function(e) {
  8838. e.classList.remove("expand")
  8839. }),
  8840. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8841. e.classList.add("expand");
  8842. }),
  8843. title.classList.add("expand"),
  8844. this.emit(v.OPEN_INFO)))
  8845. },
  8846. setupToggling: function() {
  8847. b.style.height = w.offsetHeight + "px",
  8848. w.addEventListener("transitionend", function() {
  8849. b.style.height = w.offsetHeight + "px"
  8850. })
  8851. },
  8852. toggleTitle: function(e) {
  8853. e && e.preventDefault(),
  8854. C.classList.contains("closed") ? (C.classList.add("open"),
  8855. E.classList.remove("icon-dpad-right"),
  8856. E.classList.add("icon-dpad-left"),
  8857. this.emit(v.SHOW_INFO),
  8858. setTimeout(function() {
  8859. C.classList.remove("closed"),
  8860. C.classList.remove("open")
  8861. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8862. E.classList.remove("icon-dpad-left"),
  8863. E.classList.add("icon-dpad-right"),
  8864. this.emit(v.HIDE_INFO))
  8865. }
  8866. };
  8867. d.extendObject(N, A.prototype),
  8868. t.exports = N
  8869. }
  8870. ).call(this, "/js/gui/title/titleBar.js")
  8871. }
  8872. , {
  8873. "../../localization/localize": 108,
  8874. "../../settings": 166,
  8875. "../../util/browser": 182,
  8876. "../../util/common": 185,
  8877. "../../util/logger": 189,
  8878. "./TitleEvents": 80,
  8879. "./titleBarSettings": 83,
  8880. events: 202
  8881. }],
  8882. 83: [function(e, t, i) {
  8883. "use strict";
  8884. t.exports = Object.freeze({
  8885. minTooltipCharacters: 19,
  8886. removeAnimationClasses: 500
  8887. })
  8888. }
  8889. , {}],
  8890. 84: [function(e, t, i) {
  8891. "use strict";
  8892. function n(e) {
  8893. C = e,
  8894. P.forEach(function(e) {
  8895. b.addEventListener(e, u.bind(this, !1), !0),
  8896. w.addEventListener(e, u.bind(this, !0), !0),
  8897. E.addEventListener(e, o, !0)
  8898. S.forEach(function(t) {//会触发导览停止
  8899. t.addEventListener(e, a, !0)
  8900. })
  8901. $("#drawer img").on(e, a)
  8902. })
  8903. document.addEventListener("keydown", u.bind(this, !1), !0)
  8904. C.on(v.TourStart, function() {
  8905. E.classList.add("playing")
  8906. })
  8907. }
  8908. function r() {
  8909. // C.playTour(),
  8910. C.playTourNearBy(),
  8911. I && clearTimeout(I),
  8912. d(),
  8913. _.removeClass("fadeIn")
  8914. }
  8915. function o() {
  8916. E.classList.contains("playing") && (C.stopTour(),
  8917. _.addClass("fadeIn"),
  8918. setTimeout(function() {
  8919. _.removeClass("fadeIn")
  8920. }, p.tourInteraction.showPauseButton),
  8921. O || (clearTimeout(I),
  8922. I = setTimeout(h, p.tourInteraction.showModal)),
  8923. setTimeout(function() {
  8924. E.classList.remove("playing")
  8925. }, p.tourInteraction.allowNextClick))
  8926. }
  8927. function a() {
  8928. C.tourInProgress && (C.stopTour(),
  8929. C.endTourProgress(),
  8930. E.classList.remove("playing"))
  8931. }
  8932. function s() {
  8933. T.is(":visible") ? r() : o()
  8934. }
  8935. function l() {
  8936. x.hasClass("playing") && (clearTimeout(I),
  8937. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8938. }
  8939. function c() {
  8940. E.classList.remove("playing"),
  8941. h()
  8942. }
  8943. function h() {//去掉导览结束时的提示
  8944. /* if (!p.tourInteraction.disabled) {
  8945. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8946. M.addClass("fadeIn tour " + m.deviceType);
  8947. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8948. if (!p.tourInteraction.smallModal) {
  8949. var t;
  8950. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8951. m.fill(R, A.TOUR_INTERACTION[t]),
  8952. M.addClass(t)
  8953. }
  8954. M.addClass(e)
  8955. } */
  8956. }
  8957. function u(e, t) {
  8958. if (t) {
  8959. var i = "keydown" === t.type
  8960. , n = t.which === f.SPACE || C.tourIsPlaying;
  8961. i && n || e || (O = !0),
  8962. C.atEndOfTour() && d(),
  8963. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8964. d(),
  8965. t.which !== f.SPACE && a()),
  8966. i && n && s()
  8967. }
  8968. }
  8969. function d() {
  8970. M.removeClass("fadeIn")
  8971. }
  8972. var p = (e("../util/browser"),
  8973. e("../settings"))
  8974. , f = e("../enum/Keys")
  8975. , g = e("../enum/Viewmode")
  8976. , m = (e("./helpManager"),
  8977. e("./populateModal"))
  8978. , v = e("../enum/DirectorEvents")
  8979. , A = e("../enum/HelpModalType")
  8980. , y = e("../enum/HelpModalSize")
  8981. , C = null
  8982. , I = null
  8983. , E = document.getElementById("pause-overlay")
  8984. , b = document.getElementById("player")
  8985. , w = document.getElementById("gui")
  8986. , _ = $("#pause-icon").eq(0)
  8987. , T = $("#play").eq(0)
  8988. , x = $("#playHead").eq(0)
  8989. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8990. , M = $("#interaction-modal").eq(0)
  8991. , R = $("#interaction-modal .interaction").toArray()
  8992. , P = ["touchstart", "mousedown", "pointerdown"]
  8993. , O = !1;
  8994. t.exports.init = n,
  8995. t.exports.play = r,
  8996. t.exports.pause = o,
  8997. t.exports.pauseWithoutCTA = a,
  8998. t.exports.togglePlay = s,
  8999. t.exports.stopTour = l,
  9000. t.exports.dismissModal = d
  9001. }
  9002. , {
  9003. "../enum/DirectorEvents": 23,
  9004. "../enum/HelpModalSize": 27,
  9005. "../enum/HelpModalType": 28,
  9006. "../enum/Keys": 30,
  9007. "../enum/Viewmode": 51,
  9008. "../settings": 166,
  9009. "../util/browser": 182,
  9010. "./helpManager": 68,
  9011. "./populateModal": 75
  9012. }],
  9013. 85: [function(e, t, i) {
  9014. "use strict";
  9015. t.exports = Object.freeze({
  9016. OPENED: "vr.modal.opened",
  9017. LAUNCH: "vr.modal.launch",
  9018. CLOSED: "vr.modal.closed",
  9019. NEXT: "vr.modal.next",
  9020. PREV: "vr.modal.prev",
  9021. STORE: "vr.modal.store",
  9022. falseICECHOSEN: "vr.modal.device"
  9023. })
  9024. }
  9025. , {}],
  9026. 86: [function(e, t, i) {
  9027. "use strict";
  9028. function n(e, t, i) {
  9029. function n(e, t, n, r) {
  9030. function o() {
  9031. return p + "&m=" + t + "&display=" + e
  9032. }
  9033. function s() {
  9034. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9035. , t = "&utm_source=" + u
  9036. , n = "&utm_showcase_session_id=" + i;
  9037. return e + t + n
  9038. }
  9039. function l() {
  9040. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9041. }
  9042. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9043. }
  9044. function r(e, t, i, r) {
  9045. var o = "https://api.branch.io/v1/url"
  9046. , a = n(e, t, i, r)
  9047. , s = {
  9048. responseType: "json",
  9049. data: {
  9050. branch_key: h.appConfig.branch_key,
  9051. data: {
  9052. m: t,
  9053. full_url: a,
  9054. $desktop_url: m,
  9055. $og_app_id: "331853976762864119",
  9056. $og_title: i,
  9057. $og_description: r,
  9058. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9059. $canonical_url: window.location.href
  9060. }
  9061. }
  9062. };
  9063. c.post(o, s).done(function(t) {
  9064. f[e] = t.url
  9065. }).fail(function(t) {
  9066. f[e] = t
  9067. }
  9068. .bind(this, a))
  9069. }
  9070. function o(e, t, i) {
  9071. for (var r in s) {
  9072. var o = s[r]
  9073. , a = n(o, e, t, i);
  9074. f[o] = a
  9075. }
  9076. }
  9077. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9078. , d = g + "/vr/dlist/?ret=" + u
  9079. , p = g + "/vr/show/?ret=" + u
  9080. , m = "";
  9081. switch (e) {
  9082. case l.IOS:
  9083. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9084. break;
  9085. default:
  9086. o(t.sid, t.name, t.summary)
  9087. }
  9088. }
  9089. function r(e) {
  9090. var t = f[e];
  9091. window.open(t, "_blank")
  9092. }
  9093. function o(e) {
  9094. var t = u[e];
  9095. window.open(t, "_blank")
  9096. }
  9097. var a = e("../../util/browser")
  9098. , s = e("../../enum/VRApps")
  9099. , l = e("../../enum/VRPlatforms")
  9100. , c = e("../../util/ajax")
  9101. , h = e("../../settings")
  9102. , u = {};
  9103. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9104. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9105. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9106. for (var d in s) {
  9107. var p = s[d];
  9108. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9109. }
  9110. var f = {}
  9111. , g = function() {
  9112. var e = window.location.host;
  9113. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9114. "https://" + e
  9115. }();
  9116. t.exports.init = n,
  9117. t.exports.launch = r,
  9118. t.exports.launchStore = o
  9119. }
  9120. , {
  9121. "../../enum/VRApps": 46,
  9122. "../../enum/VRPlatforms": 49,
  9123. "../../settings": 166,
  9124. "../../util/ajax": 181,
  9125. "../../util/browser": 182
  9126. }],
  9127. 87: [function(e, t, i) {
  9128. "use strict";
  9129. function n(e) {
  9130. var t;
  9131. switch (e) {
  9132. case m.IOS:
  9133. return t = p.iosVersion(),
  9134. t.major > 9 || 9 === t.major && t.minor >= 1;
  9135. case m.Android:
  9136. return t = p.androidVersion(),
  9137. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9138. }
  9139. return !1
  9140. }
  9141. function r(e, t) {
  9142. function i(e) {
  9143. K.emit(A.STORE, {
  9144. type: e
  9145. }),
  9146. f.launchStore(e)
  9147. }
  9148. function r(e) {
  9149. switch (e !== _.pageCount && (a(e),
  9150. N.text(e + 1 + " / " + _.pageCount)),
  9151. e) {
  9152. case _.Title:
  9153. O.css("display", "none"),
  9154. L.text(u[e]),
  9155. o(s);
  9156. break;
  9157. case _.Cardboard:
  9158. O.css("display", "block"),
  9159. L.text(u[e]),
  9160. M.filter(".cardboard").off(),
  9161. M.filter(".gearvr").off(),
  9162. c(e, s),
  9163. h(H, X, Z);
  9164. break;
  9165. case _.Gear:
  9166. L.text(u[e]),
  9167. c(e, s),
  9168. T.addClass("lastPage"),
  9169. h(G, X, Z);
  9170. break;
  9171. case _.pageCount:
  9172. T.removeClass("fadeIn"),
  9173. K.emit(A.CLOSED)
  9174. }
  9175. B.filter("[src='']").hide()
  9176. }
  9177. var s = function() {
  9178. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9179. w = ".show-supported",
  9180. m.Android) : (T.addClass("unsupported"),
  9181. w = ".show-unsupported",
  9182. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9183. w = ".show-ios",
  9184. _ = v.ios,
  9185. m.IOS) : (T.addClass("desktop"),
  9186. w = ".show-desktop",
  9187. m.Desktop)
  9188. }();
  9189. f.init(s, e, t),
  9190. s !== m.Desktop && T.addClass("mobile");
  9191. var l = function(e) {
  9192. K.emit(A.LAUNCH, {
  9193. vr_platform: s,
  9194. vr_app: e
  9195. }),
  9196. f.launch(e)
  9197. };
  9198. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9199. q.gear = l.bind(this, g.GearVR),
  9200. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9201. d(),
  9202. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9203. $(w).show();
  9204. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9205. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9206. s === m.IOS && (u.splice(1, 1),
  9207. y.splice(1, 1)),
  9208. $("#vr").on("click", function(e) {
  9209. e.preventDefault();
  9210. player.FlyToMode("panorama", ()=>{
  9211. if(!window.vrEnabled) { // 开启VR
  9212. window.vrEnabled = true;
  9213. this.classList.add('active');
  9214. $('#gui div').not('#vrOff').addClass('vrHide');
  9215. $('#vrOffImg').css({'display':'inline-block'});
  9216. }else{
  9217. }
  9218. })
  9219. });
  9220. let exitVR = function(){
  9221. $('#gui div').not('#vrOff').removeClass('vrHide');
  9222. $('#vrOffImg').css({'display':'none'});
  9223. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9224. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9225. }
  9226. $('#vrOff').on('click', function(){
  9227. window.vrEnabled = false;
  9228. exitVR()
  9229. })
  9230. window.bus.addEventListener('exitWebXR',(e)=>{
  9231. exitVR()
  9232. })
  9233. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9234. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9235. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9236. $("span.modelLink").text(I),
  9237. O.on("click", function(e) {
  9238. K.emit(A.PREV),
  9239. b--,
  9240. r(b)
  9241. }),
  9242. L.on("click", function(e) {
  9243. L.text();
  9244. K.emit(A.NEXT, {
  9245. nextAction: y[b]
  9246. }),
  9247. b++,
  9248. r(b)
  9249. }),
  9250. T.find(".close").on("click", K.dismiss)
  9251. }
  9252. function o(e) {
  9253. switch (e) {
  9254. case m.Android:
  9255. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9256. M.filter(".gearvr").off().on("click", q.gear),
  9257. s(H, G, "logo-button", "same-line");
  9258. break;
  9259. case m.UnsupportedAndroid:
  9260. s("", z, "", "");
  9261. break;
  9262. case m.IOS:
  9263. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9264. s(H, "", "logo-button", "");
  9265. break;
  9266. case m.Desktop:
  9267. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9268. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9269. s(H, G, "logo-button", "same-line"),
  9270. Q.cardboard()
  9271. }
  9272. }
  9273. function a(e) {
  9274. $(".p1, .p2, .p3").hide(),
  9275. x.insertAfter(S),
  9276. T.removeClass("front-page"),
  9277. T.removeClass("details-page"),
  9278. T.removeClass("lastPage"),
  9279. M.removeClass("logo-button"),
  9280. M.removeClass("same-line"),
  9281. S.removeClass("headsetOptions"),
  9282. R.attr("src", ""),
  9283. R.filter(".second").removeClass("gear"),
  9284. R.css("display", "inline-block"),
  9285. R.off(),
  9286. P.filter(".second").css("display", ""),
  9287. D.css("display", "none"),
  9288. $(".p" + (e + 1) + w).show(),
  9289. R.filter(".third").insertBefore(P.filter(".third"))
  9290. }
  9291. function s(e, t, i, n) {
  9292. T.addClass("front-page"),
  9293. R.filter(".first").attr("src", e),
  9294. R.filter(".second").attr("src", t),
  9295. M.filter(".first").addClass(i),
  9296. M.filter(".second").addClass(i),
  9297. M.addClass(n),
  9298. ".show-desktop" === w && S.insertAfter(x)
  9299. }
  9300. function l(e, t, i) {
  9301. S.addClass("headsetOptions"),
  9302. M.off(),
  9303. R.filter(".second").attr("src", t),
  9304. D.css("display", "block"),
  9305. P.filter(".second").css("display", "none"),
  9306. D.on("click", function() {
  9307. a(_.Title),
  9308. o(m.Desktop)
  9309. }),
  9310. e && (K.emit(A.falseICECHOSEN, {
  9311. name: g.GearVR
  9312. }),
  9313. R.filter(".first").attr("src", e),
  9314. R.filter(".second").addClass("gear"),
  9315. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9316. Q.gearvr()),
  9317. i && (K.emit(A.falseICECHOSEN, {
  9318. name: g.Cardboard
  9319. }),
  9320. R.filter(".third").attr("src", i),
  9321. R.filter(".third").show(),
  9322. R.filter(".third").insertAfter(R.filter(".second")),
  9323. R.filter(".third").addClass("link"),
  9324. R.filter(".second").addClass("link"),
  9325. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9326. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9327. Q.cardboard())
  9328. }
  9329. function c(e, t) {
  9330. switch (t) {
  9331. case m.IOS:
  9332. X = Y,
  9333. Z = j;
  9334. break;
  9335. case m.Desktop:
  9336. e === _.Cardboard ? (X = F,
  9337. Z = U,
  9338. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9339. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9340. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9341. Z = "");
  9342. break;
  9343. default:
  9344. e === _.Cardboard ? (X = z,
  9345. Z = j) : (X = k,
  9346. Z = W)
  9347. }
  9348. }
  9349. function h(e, t, i) {
  9350. T.find(".inner").addClass("details-page"),
  9351. T.addClass("details-page"),
  9352. R.filter(".first").attr("src", e),
  9353. R.filter(".second").attr("src", t),
  9354. R.filter(".third").attr("src", i)
  9355. }
  9356. function u() {
  9357. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9358. K.emit(A.CLOSED))
  9359. }
  9360. function d() {
  9361. var e = p.aspectRatio() > 1 && p.isMobile();
  9362. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9363. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9364. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9365. }
  9366. var p = e("../../util/browser")
  9367. , f = e("./vrLink")
  9368. , g = e("../../enum/VRApps")
  9369. , m = e("../../enum/VRPlatforms")
  9370. , v = e("../../enum/VRPages")
  9371. , A = e("./vrEvent")
  9372. , y = (e("../../settings"),
  9373. e("../../constants"))
  9374. , C = e("../../localization/localize")
  9375. , I = e("../../util/common")
  9376. , E = e("events").EventEmitter
  9377. , b = 0
  9378. , w = null
  9379. , _ = v.standard
  9380. , T = $(".vr-popup")
  9381. , x = T.find(".vr-popup-body")
  9382. , S = T.find(".vr-images")
  9383. , M = T.find(".img-container")
  9384. , R = T.find(".vr-sm-image")
  9385. , P = M.find(".vr-img-caption")
  9386. , O = $(".vr-buttons").find(".prev-button")
  9387. , L = $(".vr-buttons").find(".next-button")
  9388. , D = S.find(".front-close")
  9389. , N = $(".vr-page")
  9390. , B = T.find("img")
  9391. , F = "images/apple-store.png"
  9392. , V = "images/badge-oculus.png"
  9393. , U = "images/badge-cardboard.png"
  9394. , k = "images/logo-samsung.png"
  9395. , H = "images/headset-cardboard.png"
  9396. , G = "images/headset-gearvr.png"
  9397. , z = "images/ico-android-robot.png"
  9398. , W = "images/ico-gearvr.png"
  9399. , j = "images/ico-vr.png"
  9400. , Y = "images/apple-logo-white.svg"
  9401. , X = null
  9402. , Z = null
  9403. , q = {}
  9404. , K = {
  9405. init: r,
  9406. dismiss: u,
  9407. isDeviceSupported: n
  9408. };
  9409. I.extendObject(K, E.prototype),
  9410. $(window).resize(d);
  9411. var Q = function() {
  9412. var e = P.filter(".first").find(".cardboard")
  9413. , t = P.filter(".first").find(".gearvr");
  9414. return {
  9415. cardboard: function() {
  9416. t.addClass("hidden"),
  9417. e.removeClass("hidden")
  9418. },
  9419. gearvr: function() {
  9420. e.addClass("hidden"),
  9421. t.removeClass("hidden")
  9422. }
  9423. }
  9424. }();
  9425. t.exports = K
  9426. }
  9427. , {
  9428. "../../constants": 8,
  9429. "../../enum/VRApps": 46,
  9430. "../../enum/VRPages": 48,
  9431. "../../enum/VRPlatforms": 49,
  9432. "../../localization/localize": 108,
  9433. "../../settings": 166,
  9434. "../../util/browser": 182,
  9435. "../../util/common": 185,
  9436. "./vrEvent": 85,
  9437. "./vrLink": 86,
  9438. events: 202
  9439. }],
  9440. 88: [function(e, t, i) {
  9441. "use strict";
  9442. t.exports = Object.freeze({
  9443. OPENED: "webvr.modal.opened",
  9444. SHOW_TERMS: "webvr.footer.show.terms"
  9445. })
  9446. }
  9447. , {}],
  9448. 89: [function(e, t, i) {
  9449. (function(i) {
  9450. "use strict";
  9451. function n(e, t, i, n) {
  9452. function r(e) {
  9453. e.preventDefault(),
  9454. a(e.currentTarget.id)
  9455. }
  9456. function a(e) {
  9457. ne[e](),
  9458. Object.keys(ne).map(function(t, i) {
  9459. $("#" + t).toggleClass("tabs-underlined", t === e)
  9460. })
  9461. }
  9462. y = i,
  9463. v = t,
  9464. w.init(E.Android, e, n),
  9465. m();
  9466. var l = new RegExp("daydream","i")
  9467. , c = l.test(y.displayName);
  9468. c ? (a("tabdaydream"),
  9469. B.filter(".device-headset-side").attr("src", H),
  9470. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9471. B.filter(".device-headset-side").attr("src", Y),
  9472. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9473. $("#vr").on("click", function(e) {
  9474. e.preventDefault(),
  9475. g("click_webvr_button"),
  9476. L.is(":hidden") && (ie.emit(_.OPENED),
  9477. o())
  9478. }),
  9479. $(".webvr-popup .close").on("click", function(e) {
  9480. e.preventDefault(),
  9481. D.hasClass("hidden") ? (g("webvr_help_close"),
  9482. p()) : s()
  9483. }),
  9484. $("#tabcardboard").on("click", r),
  9485. $("#tabdaydream").on("click", r),
  9486. $("#tabnative").on("click", r),
  9487. $(".webvr-popup .open-with-app").on("click", function(e) {
  9488. e.preventDefault(),
  9489. g("webvr_learn_more"),
  9490. a("tabnative"),
  9491. p()
  9492. }),
  9493. $(".webvr-popup .help").on("click", function(e) {
  9494. e.preventDefault(),
  9495. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9496. p()
  9497. }),
  9498. $(".webvr-popup .terms").on("click", function(e) {
  9499. e.preventDefault(),
  9500. g("webvr_click_terms"),
  9501. s(),
  9502. ie.emit(_.SHOW_TERMS)
  9503. }),
  9504. F.on("click", function(e) {
  9505. e.preventDefault(),
  9506. g(ee),
  9507. window.open(J, "_blank")
  9508. }),
  9509. V.on("click", function(e) {
  9510. e.preventDefault(),
  9511. g("webvr_phone_link"),
  9512. window.open(te, "_blank")
  9513. }),
  9514. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9515. e.preventDefault(),
  9516. g("webvr_cardboard_link"),
  9517. w.launch(b.CardboardAndroid)
  9518. }),
  9519. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9520. e.preventDefault(),
  9521. g("webvr_oculus_link"),
  9522. w.launch(b.GearVR)
  9523. })
  9524. }
  9525. function r() {
  9526. function e() {
  9527. y.isPresenting || (f(),
  9528. window.removeEventListener("vrdisplaypresentchange", e))
  9529. }
  9530. R.info("Headset mounted"),
  9531. v.suspend();
  9532. var t = document.createElement("canvas");
  9533. for (t.getContext("webgl"),
  9534. t.className = "webvr-canvas",
  9535. document.bgColor = "#000",
  9536. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9537. document.body.removeChild(document.body.firstChild);
  9538. document.body.appendChild(t),
  9539. g("webvr_enter_app"),
  9540. y.requestPresent([{
  9541. source: t,
  9542. predistorted: !0
  9543. }]).catch(function(t) {
  9544. R.error("Failed to present: " + t),
  9545. g("webvr_exit_calibrate"),
  9546. e()
  9547. }),
  9548. A.then(function() {
  9549. window.dispatchEvent(new Event("vrapp-start"))
  9550. }),
  9551. window.addEventListener("vrdisplaypresentchange", e)
  9552. }
  9553. function o() {
  9554. O.fadeOut(I.guiAnimationSpeed),
  9555. L.fadeIn(I.guiAnimationSpeed),
  9556. a()
  9557. }
  9558. function a() {
  9559. if (!A) {
  9560. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9561. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9562. A = new Promise(function(e, i) {
  9563. var n = document.createElement("script");
  9564. n.type = "text/javascript",
  9565. n.src = t,
  9566. n.onload = e,
  9567. document.head.appendChild(n)
  9568. }
  9569. )
  9570. }
  9571. D.find(".enter-button").on("click", r)
  9572. }
  9573. function s() {
  9574. g("webvr_modal_close"),
  9575. D.find(".enter-button").off("click", r),
  9576. L.fadeOut(I.guiAnimationSpeed, function() {
  9577. D.toggleClass("hidden", !1),
  9578. N.toggleClass("hidden", !0),
  9579. C.exitFullscreen()
  9580. }),
  9581. O.fadeIn(I.guiAnimationSpeed)
  9582. }
  9583. function l() {
  9584. k.toggleClass("hidden", !1),
  9585. U.toggleClass("hidden", !0)
  9586. }
  9587. function c() {
  9588. k.toggleClass("hidden", !0),
  9589. U.toggleClass("hidden", !1)
  9590. }
  9591. function h() {
  9592. B.filter(".device-headset").attr("src", G),
  9593. B.filter(".device-phone").attr("src", z),
  9594. J = Z,
  9595. ee = K,
  9596. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9597. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9598. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9599. c()
  9600. }
  9601. function u() {
  9602. B.filter(".badge-cardboard").attr("src", j),
  9603. B.filter(".badge-oculus").attr("src", X),
  9604. l()
  9605. }
  9606. function d() {
  9607. B.filter(".device-headset").attr("src", Y),
  9608. B.filter(".device-phone").attr("src", W),
  9609. J = q,
  9610. ee = Q,
  9611. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9612. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9613. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9614. c()
  9615. }
  9616. function p() {
  9617. D.toggleClass("hidden"),
  9618. N.toggleClass("hidden")
  9619. }
  9620. function f() {
  9621. R.info("exiting webVR"),
  9622. g("webvr_exit_app"),
  9623. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9624. }
  9625. function g(e) {
  9626. var t = C.isLandscape() ? "landscape" : "portrait";
  9627. T.trackAlways("showcase_gui", {
  9628. gui_action: e,
  9629. orientation: t
  9630. })
  9631. }
  9632. function m() {
  9633. var e = C.isLandscape();
  9634. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9635. }
  9636. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9637. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9638. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9639. init: n
  9640. }, ne = {
  9641. tabcardboard: d,
  9642. tabdaydream: h,
  9643. tabnative: u
  9644. };
  9645. S.extendObject(ie, P.prototype),
  9646. $(window).resize(m),
  9647. t.exports = ie
  9648. }
  9649. ).call(this, "/js/gui/webvr/webVRgui.js")
  9650. }
  9651. , {
  9652. "../../analytics": 4,
  9653. "../../constants": 8,
  9654. "../../enum/VRApps": 46,
  9655. "../../enum/VRPlatforms": 49,
  9656. "../../localization/localize": 108,
  9657. "../../settings": 166,
  9658. "../../util/browser": 182,
  9659. "../../util/common": 185,
  9660. "../../util/logger": 189,
  9661. "./../gui": 65,
  9662. "./../vr/vrLink": 86,
  9663. "./WebVrEvent": 88,
  9664. events: 202
  9665. }],
  9666. 90: [function(e, t, i) {
  9667. "use strict";
  9668. function n(e, t, i, n, o) {
  9669. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9670. this.roomId = o || "",
  9671. this.labelId = e,
  9672. this.position = (new r.Vector3).copy(t),
  9673. this.text = i
  9674. }
  9675. var r = e("three")
  9676. , o = e("../util/browser");
  9677. n.prototype.build = function() {
  9678. var e = window.document.createElement("div");
  9679. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9680. var t = window.document.createElement("div");
  9681. t.setAttribute("class", "gui-floorplan-label-text");
  9682. var i = window.document.createTextNode(this.text);
  9683. t.appendChild(i),
  9684. e.appendChild(t),
  9685. window.document.body.appendChild(e),
  9686. this.labelGui = e,
  9687. this.textBlock = t,
  9688. $(this.labelGui).hide();
  9689. var n = window.getComputedStyle(this.labelGui);
  9690. this.initialTransform = n.transform || n.webkitTransform
  9691. }
  9692. ,
  9693. t.exports = n
  9694. }
  9695. , {
  9696. "../util/browser": 182,
  9697. three: 217
  9698. }],
  9699. 91: [function(e, t, i) {
  9700. "use strict";
  9701. function n() {
  9702. this.player = null,
  9703. this.modelManager = null,
  9704. this.container = null
  9705. }
  9706. var r = e("three")
  9707. , o = (e("../util/common"),
  9708. e("../enum/PlayerEvents"))
  9709. , a = (e("../enum/DirectorEvents"),
  9710. e("../enum/ModelManagerEvents"))
  9711. , s = e("../settings")
  9712. , l = e("../enum/Viewmode")
  9713. , c = (e("../enum/WarpStyle"),
  9714. e("../util/transitions"),
  9715. e("../util/lerp"),
  9716. e("../util/browser"));
  9717. //场景初始化
  9718. n.prototype.init = function(e, t, i) {
  9719. this.player = e,
  9720. this.modelManager = t,
  9721. this.container = i,
  9722. this.updateModel(),
  9723. this.bindEvents()
  9724. }
  9725. ,
  9726. n.prototype.bindEvents = function() {
  9727. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9728. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9729. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9730. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9731. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9732. }
  9733. ,
  9734. n.prototype.updateModel = function() {
  9735. this.model = this.modelManager.getActiveModel()
  9736. }
  9737. ,
  9738. n.prototype.handlePlayerViewChanged = function() {
  9739. this.updateLabelVisibility(),
  9740. this.updateLabelDisplay()
  9741. }
  9742. ,
  9743. n.prototype.getLabelsForFloor = function(e, t) {
  9744. return t = t || [],
  9745. t.length = 0,
  9746. this.model.labels.forEach(function(i) {
  9747. this.labelVisibleForFloor(i, e) && t.push(i)
  9748. }
  9749. .bind(this)),
  9750. t
  9751. }
  9752. ,
  9753. n.prototype.getLabelsForCurrentFloor = function(e) {
  9754. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9755. }
  9756. ,
  9757. n.prototype.labelVisibleForFloor = function(e, t) {
  9758. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9759. if (!this.model.showingLabels || !e.labelGui || !i)
  9760. return !1;
  9761. var n = e.floorId === this.model.floors.size() - 1;
  9762. return this.model.allFloorsVisible ? n : e.floorId === t
  9763. }
  9764. ,
  9765. n.prototype.updateLabelVisibility = function(e) {
  9766. this.model.labels.forEach(function(e) {
  9767. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9768. }
  9769. .bind(this))
  9770. }
  9771. ,
  9772. n.prototype.showAllLabels = function(e, t) {
  9773. this.model.labels.forEach(function(i) {
  9774. this.showLabel(i, e, t)
  9775. }
  9776. .bind(this))
  9777. }
  9778. ,
  9779. n.prototype.hideAllLabels = function(e, t) {
  9780. this.model.labels.forEach(function(i) {
  9781. this.hideLabel(i, e, t)
  9782. }
  9783. .bind(this))
  9784. }
  9785. ,
  9786. n.prototype.showLabel = function(e, t, i) {
  9787. this.model.showingLabels && (e.visible || (e.visible = !0,
  9788. e.labelGui.style.display = "block",
  9789. e.labelGui.style.opacity = 0,
  9790. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9791. }
  9792. ,
  9793. n.prototype.hideLabel = function(e, t, i) {
  9794. e.visible && (e.visible = !1,
  9795. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9796. }
  9797. ,
  9798. n.prototype.supportedMode = function() {
  9799. return this.player.mode === l.FLOORPLAN
  9800. }
  9801. ,
  9802. n.prototype.updateLabelDisplay = function() {
  9803. var e = (new r.Vector3,
  9804. new r.Vector3,
  9805. []);
  9806. return function() {
  9807. var t = this.player.getLabelScaleFactor()
  9808. , i = .6
  9809. , n = 1.2
  9810. , r = (1 - t) * n + i
  9811. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9812. this.getLabelsForCurrentFloor(e);
  9813. for (var a = 0; a < e.length; a++) {
  9814. var l = e[a];
  9815. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9816. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9817. }
  9818. }
  9819. }(),
  9820. n.prototype.updateProjectedGuiElement = function() {
  9821. var e = new r.Vector3;
  9822. new r.Vector3;
  9823. return function(t, i, n, r, o) {
  9824. i.style.fontSize = 100 * o + "%";
  9825. var a = $("#player").width()
  9826. , s = $("#player").height()
  9827. , l = .5 * a
  9828. , c = .5 * s;
  9829. e.copy(n),
  9830. e.project(this.player.camera);
  9831. var h = e.x * l + l
  9832. , u = -(e.y * c) + c;
  9833. h -= t.offsetWidth / 2,
  9834. u -= t.offsetHeight / 2,
  9835. t.style.left = h + "px",
  9836. t.style.top = u + "px"
  9837. }
  9838. }(),
  9839. n.prototype.handleStartInside = function(e) {
  9840. this.updateLabelVisibility()
  9841. }
  9842. ,
  9843. n.prototype.handleStartOutside = function() {
  9844. this.updateLabelVisibility()
  9845. }
  9846. ,
  9847. t.exports = n
  9848. }
  9849. , {
  9850. "../enum/DirectorEvents": 23,
  9851. "../enum/ModelManagerEvents": 33,
  9852. "../enum/PlayerEvents": 40,
  9853. "../enum/Viewmode": 51,
  9854. "../enum/WarpStyle": 52,
  9855. "../settings": 166,
  9856. "../util/browser": 182,
  9857. "../util/common": 185,
  9858. "../util/lerp": 188,
  9859. "../util/transitions": 195,
  9860. three: 217
  9861. }],
  9862. 92: [function(e, t, i) {
  9863. "use strict";
  9864. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9865. if (null == this)
  9866. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9867. if ("function" != typeof e)
  9868. throw new TypeError("predicate must be a function");
  9869. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9870. if (t = i[o],
  9871. e.call(r, t, o, i))
  9872. return o;
  9873. return -1
  9874. }
  9875. ),
  9876. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9877. value: function(e) {
  9878. if (null == this)
  9879. throw new TypeError('"this" is null or not defined');
  9880. var t = Object(this)
  9881. , i = t.length >>> 0;
  9882. if ("function" != typeof e)
  9883. throw new TypeError("predicate must be a function");
  9884. for (var n = arguments[1], r = 0; r < i; ) {
  9885. var o = t[r];
  9886. if (e.call(n, o, r, t))
  9887. return o;
  9888. r++
  9889. }
  9890. }
  9891. })
  9892. }
  9893. , {}],
  9894. 93: [function(e, t, i) {
  9895. "use strict";
  9896. var n = n || {};
  9897. t.exports = n,
  9898. n.gui = n.gui || {},
  9899. n.utils = n.utils || {},
  9900. n.controllers = n.controllers || {},
  9901. n.dom = n.dom || {},
  9902. n.color = n.color || {},
  9903. n.utils.css = function() {
  9904. return {
  9905. load: function(e, t) {
  9906. t = t || document;
  9907. var i = t.createElement("link");
  9908. i.type = "text/css",
  9909. i.rel = "stylesheet",
  9910. i.href = e,
  9911. t.getElementsByTagName("head")[0].appendChild(i)
  9912. },
  9913. inject: function(e, t) {
  9914. t = t || document;
  9915. var i = document.createElement("style");
  9916. i.type = "text/css",
  9917. i.innerHTML = e,
  9918. t.getElementsByTagName("head")[0].appendChild(i)
  9919. }
  9920. }
  9921. }(),
  9922. n.utils.common = function() {
  9923. var e = Array.prototype.forEach
  9924. , t = Array.prototype.slice;
  9925. return {
  9926. BREAK: {},
  9927. extend: function(e) {
  9928. return this.each(t.call(arguments, 1), function(t) {
  9929. for (var i in t)
  9930. this.isUndefined(t[i]) || (e[i] = t[i])
  9931. }, this),
  9932. e
  9933. },
  9934. defaults: function(e) {
  9935. return this.each(t.call(arguments, 1), function(t) {
  9936. for (var i in t)
  9937. this.isUndefined(e[i]) && (e[i] = t[i])
  9938. }, this),
  9939. e
  9940. },
  9941. compose: function() {
  9942. var e = t.call(arguments);
  9943. return function() {
  9944. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9945. i = [e[n].apply(this, i)];
  9946. return i[0]
  9947. }
  9948. },
  9949. each: function(t, i, n) {
  9950. if (t)
  9951. if (e && t.forEach && t.forEach === e)
  9952. t.forEach(i, n);
  9953. else if (t.length === t.length + 0) {
  9954. for (var r = 0, o = t.length; r < o; r++)
  9955. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9956. return
  9957. } else
  9958. for (var r in t)
  9959. if (i.call(n, t[r], r) === this.BREAK)
  9960. return
  9961. },
  9962. defer: function(e) {
  9963. setTimeout(e, 0)
  9964. },
  9965. toArray: function(e) {
  9966. return e.toArray ? e.toArray() : t.call(e)
  9967. },
  9968. isUndefined: function(e) {
  9969. return void 0 === e
  9970. },
  9971. isNull: function(e) {
  9972. return null === e
  9973. },
  9974. isNaN: function(e) {
  9975. return e !== e
  9976. },
  9977. isArray: Array.isArray || function(e) {
  9978. return e.constructor === Array
  9979. }
  9980. ,
  9981. isObject: function(e) {
  9982. return e === Object(e)
  9983. },
  9984. isNumber: function(e) {
  9985. return e === e + 0
  9986. },
  9987. isString: function(e) {
  9988. return e === e + ""
  9989. },
  9990. isBoolean: function(e) {
  9991. return e === !1 || e === !0
  9992. },
  9993. isFunction: function(e) {
  9994. return "[object Function]" === Object.prototype.toString.call(e)
  9995. }
  9996. }
  9997. }(),
  9998. n.controllers.Controller = function(e) {
  9999. var t = function(e, t) {
  10000. this.initialValue = e[t],
  10001. this.domElement = document.createElement("div"),
  10002. this.object = e,
  10003. this.property = t,
  10004. this.__onChange = void 0,
  10005. this.__onFinishChange = void 0
  10006. };
  10007. return e.extend(t.prototype, {
  10008. onChange: function(e) {
  10009. return this.__onChange = e,
  10010. this
  10011. },
  10012. onFinishChange: function(e) {
  10013. return this.__onFinishChange = e,
  10014. this
  10015. },
  10016. setValue: function(e) {
  10017. return this.object[this.property] = e,
  10018. this.__onChange && this.__onChange.call(this, e),
  10019. this.updateDisplay(),
  10020. this
  10021. },
  10022. getValue: function() {
  10023. return this.object[this.property]
  10024. },
  10025. updateDisplay: function() {
  10026. return this
  10027. },
  10028. isModified: function() {
  10029. return this.initialValue !== this.getValue()
  10030. }
  10031. }),
  10032. t
  10033. }(n.utils.common),
  10034. n.dom.dom = function(e) {
  10035. function t(t) {
  10036. if ("0" === t || e.isUndefined(t))
  10037. return 0;
  10038. var i = t.match(r);
  10039. return e.isNull(i) ? 0 : parseFloat(i[1])
  10040. }
  10041. var i = {
  10042. HTMLEvents: ["change"],
  10043. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10044. KeyboardEvents: ["keydown"]
  10045. }
  10046. , n = {};
  10047. e.each(i, function(t, i) {
  10048. e.each(t, function(e) {
  10049. n[e] = i
  10050. })
  10051. });
  10052. var r = /(\d+(\.\d+)?)px/
  10053. , o = {
  10054. makeSelectable: function(e, t) {
  10055. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10056. return !1
  10057. }
  10058. : function() {}
  10059. ,
  10060. e.style.MozUserSelect = t ? "auto" : "none",
  10061. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10062. e.unselectable = t ? "on" : "off")
  10063. },
  10064. makeFullscreen: function(t, i, n) {
  10065. e.isUndefined(i) && (i = !0),
  10066. e.isUndefined(n) && (n = !0),
  10067. t.style.position = "absolute",
  10068. i && (t.style.left = 0,
  10069. t.style.right = 0),
  10070. n && (t.style.top = 0,
  10071. t.style.bottom = 0)
  10072. },
  10073. fakeEvent: function(t, i, r, o) {
  10074. r = r || {};
  10075. var a = n[i];
  10076. if (!a)
  10077. throw new Error("Event type " + i + " not supported.");
  10078. var s = document.createEvent(a);
  10079. switch (a) {
  10080. case "MouseEvents":
  10081. var l = r.x || r.clientX || 0
  10082. , c = r.y || r.clientY || 0;
  10083. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10084. break;
  10085. case "KeyboardEvents":
  10086. var h = s.initKeyboardEvent || s.initKeyEvent;
  10087. e.defaults(r, {
  10088. cancelable: !0,
  10089. ctrlKey: !1,
  10090. altKey: !1,
  10091. shiftKey: !1,
  10092. metaKey: !1,
  10093. keyCode: void 0,
  10094. charCode: void 0
  10095. }),
  10096. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10097. break;
  10098. default:
  10099. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10100. }
  10101. e.defaults(s, o),
  10102. t.dispatchEvent(s)
  10103. },
  10104. bind: function(e, t, i, n) {
  10105. return n = n || !1,
  10106. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10107. o
  10108. },
  10109. unbind: function(e, t, i, n) {
  10110. return n = n || !1,
  10111. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10112. o
  10113. },
  10114. addClass: function(e, t) {
  10115. if (void 0 === e.className)
  10116. e.className = t;
  10117. else if (e.className !== t) {
  10118. var i = e.className.split(/ +/);
  10119. i.indexOf(t) == -1 && (i.push(t),
  10120. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10121. }
  10122. return o
  10123. },
  10124. removeClass: function(e, t) {
  10125. if (t)
  10126. if (void 0 === e.className)
  10127. ;
  10128. else if (e.className === t)
  10129. e.removeAttribute("class");
  10130. else {
  10131. var i = e.className.split(/ +/)
  10132. , n = i.indexOf(t);
  10133. n != -1 && (i.splice(n, 1),
  10134. e.className = i.join(" "))
  10135. }
  10136. else
  10137. e.className = void 0;
  10138. return o
  10139. },
  10140. hasClass: function(e, t) {
  10141. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10142. },
  10143. getWidth: function(e) {
  10144. var i = getComputedStyle(e);
  10145. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10146. },
  10147. getHeight: function(e) {
  10148. var i = getComputedStyle(e);
  10149. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10150. },
  10151. getOffset: function(e) {
  10152. var t = {
  10153. left: 0,
  10154. top: 0
  10155. };
  10156. if (e.offsetParent)
  10157. do
  10158. t.left += e.offsetLeft,
  10159. t.top += e.offsetTop;
  10160. while (e = e.offsetParent);return t
  10161. },
  10162. isActive: function(e) {
  10163. return e === document.activeElement && (e.type || e.href)
  10164. }
  10165. };
  10166. return o
  10167. }(n.utils.common),
  10168. n.controllers.OptionController = function(e, t, i) {
  10169. var n = function(e, r, o) {
  10170. n.superclass.call(this, e, r);
  10171. var a = this;
  10172. if (this.__select = document.createElement("select"),
  10173. i.isArray(o)) {
  10174. var s = {};
  10175. i.each(o, function(e) {
  10176. s[e] = e
  10177. }),
  10178. o = s
  10179. }
  10180. i.each(o, function(e, t) {
  10181. var i = document.createElement("option");
  10182. i.innerHTML = t,
  10183. i.setAttribute("value", e),
  10184. a.__select.appendChild(i)
  10185. }),
  10186. this.updateDisplay(),
  10187. t.bind(this.__select, "change", function() {
  10188. var e = this.options[this.selectedIndex].value;
  10189. a.setValue(e)
  10190. }),
  10191. this.domElement.appendChild(this.__select)
  10192. };
  10193. return n.superclass = e,
  10194. i.extend(n.prototype, e.prototype, {
  10195. setValue: function(e) {
  10196. var t = n.superclass.prototype.setValue.call(this, e);
  10197. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10198. t
  10199. },
  10200. updateDisplay: function() {
  10201. return this.__select.value = this.getValue(),
  10202. n.superclass.prototype.updateDisplay.call(this)
  10203. }
  10204. }),
  10205. n
  10206. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10207. n.controllers.NumberController = function(e, t) {
  10208. function i(e) {
  10209. return e = e.toString(),
  10210. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10211. }
  10212. var n = function(e, r, o) {
  10213. n.superclass.call(this, e, r),
  10214. o = o || {},
  10215. this.__min = o.min,
  10216. this.__max = o.max,
  10217. this.__step = o.step,
  10218. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10219. this.__precision = i(this.__impliedStep)
  10220. };
  10221. return n.superclass = e,
  10222. t.extend(n.prototype, e.prototype, {
  10223. setValue: function(e) {
  10224. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10225. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10226. n.superclass.prototype.setValue.call(this, e)
  10227. },
  10228. min: function(e) {
  10229. return this.__min = e,
  10230. this
  10231. },
  10232. max: function(e) {
  10233. return this.__max = e,
  10234. this
  10235. },
  10236. step: function(e) {
  10237. return this.__step = e,
  10238. this.__impliedStep = e,
  10239. this.__precision = i(e),
  10240. this
  10241. }
  10242. }),
  10243. n
  10244. }(n.controllers.Controller, n.utils.common),
  10245. n.controllers.NumberControllerBox = function(e, t, i) {
  10246. function n(e, t) {
  10247. var i = Math.pow(10, t);
  10248. return Math.round(e * i) / i
  10249. }
  10250. var r = function(e, n, o) {
  10251. function a() {
  10252. var e = parseFloat(d.__input.value);
  10253. i.isNaN(e) || d.setValue(e)
  10254. }
  10255. function s() {
  10256. a(),
  10257. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10258. }
  10259. function l(e) {
  10260. t.bind(window, "mousemove", c),
  10261. t.bind(window, "mouseup", h),
  10262. u = e.clientY
  10263. }
  10264. function c(e) {
  10265. var t = u - e.clientY;
  10266. d.setValue(d.getValue() + t * d.__impliedStep),
  10267. u = e.clientY
  10268. }
  10269. function h() {
  10270. t.unbind(window, "mousemove", c),
  10271. t.unbind(window, "mouseup", h)
  10272. }
  10273. this.__truncationSuspended = !1,
  10274. r.superclass.call(this, e, n, o);
  10275. var u, d = this;
  10276. this.__input = document.createElement("input"),
  10277. this.__input.setAttribute("type", "text"),
  10278. t.bind(this.__input, "change", a),
  10279. t.bind(this.__input, "blur", s),
  10280. t.bind(this.__input, "mousedown", l),
  10281. t.bind(this.__input, "keydown", function(e) {
  10282. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10283. this.blur(),
  10284. d.__truncationSuspended = !1)
  10285. }),
  10286. this.updateDisplay(),
  10287. this.domElement.appendChild(this.__input)
  10288. };
  10289. return r.superclass = e,
  10290. i.extend(r.prototype, e.prototype, {
  10291. updateDisplay: function() {
  10292. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10293. r.superclass.prototype.updateDisplay.call(this)
  10294. }
  10295. }),
  10296. r
  10297. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10298. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10299. function o(e, t, i, n, r) {
  10300. return n + (r - n) * ((e - t) / (i - t))
  10301. }
  10302. var a = function(e, i, n, r, s) {
  10303. function l(e) {
  10304. t.bind(window, "mousemove", c),
  10305. t.bind(window, "mouseup", h),
  10306. c(e)
  10307. }
  10308. function c(e) {
  10309. e.preventDefault();
  10310. var i = t.getOffset(u.__background)
  10311. , n = t.getWidth(u.__background);
  10312. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10313. !1
  10314. }
  10315. function h() {
  10316. t.unbind(window, "mousemove", c),
  10317. t.unbind(window, "mouseup", h),
  10318. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10319. }
  10320. a.superclass.call(this, e, i, {
  10321. min: n,
  10322. max: r,
  10323. step: s
  10324. });
  10325. var u = this;
  10326. this.__background = document.createElement("div"),
  10327. this.__foreground = document.createElement("div"),
  10328. t.bind(this.__background, "mousedown", l),
  10329. t.addClass(this.__background, "slider"),
  10330. t.addClass(this.__foreground, "slider-fg"),
  10331. this.updateDisplay(),
  10332. this.__background.appendChild(this.__foreground),
  10333. this.domElement.appendChild(this.__background)
  10334. };
  10335. return a.superclass = e,
  10336. a.useDefaultStyles = function() {
  10337. i.inject(r)
  10338. }
  10339. ,
  10340. n.extend(a.prototype, e.prototype, {
  10341. updateDisplay: function() {
  10342. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10343. return this.__foreground.style.width = 100 * e + "%",
  10344. a.superclass.prototype.updateDisplay.call(this)
  10345. }
  10346. }),
  10347. a
  10348. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10349. n.controllers.FunctionController = function(e, t, i) {
  10350. var n = function(e, i, r) {
  10351. n.superclass.call(this, e, i);
  10352. var o = this;
  10353. this.__button = document.createElement("div"),
  10354. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10355. t.bind(this.__button, "click", function(e) {
  10356. return e.preventDefault(),
  10357. o.fire(),
  10358. !1
  10359. }),
  10360. t.addClass(this.__button, "button"),
  10361. this.domElement.appendChild(this.__button)
  10362. };
  10363. return n.superclass = e,
  10364. i.extend(n.prototype, e.prototype, {
  10365. fire: function() {
  10366. this.__onChange && this.__onChange.call(this),
  10367. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10368. this.getValue().call(this.object)
  10369. }
  10370. }),
  10371. n
  10372. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10373. n.controllers.BooleanController = function(e, t, i) {
  10374. var n = function(e, i) {
  10375. function r() {
  10376. o.setValue(!o.__prev)
  10377. }
  10378. n.superclass.call(this, e, i);
  10379. var o = this;
  10380. this.__prev = this.getValue(),
  10381. this.__checkbox = document.createElement("input"),
  10382. this.__checkbox.setAttribute("type", "checkbox"),
  10383. t.bind(this.__checkbox, "change", r, !1),
  10384. this.domElement.appendChild(this.__checkbox),
  10385. this.updateDisplay()
  10386. };
  10387. return n.superclass = e,
  10388. i.extend(n.prototype, e.prototype, {
  10389. setValue: function(e) {
  10390. var t = n.superclass.prototype.setValue.call(this, e);
  10391. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10392. this.__prev = this.getValue(),
  10393. t
  10394. },
  10395. updateDisplay: function() {
  10396. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10397. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10398. n.superclass.prototype.updateDisplay.call(this)
  10399. }
  10400. }),
  10401. n
  10402. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10403. n.color.toString = function(e) {
  10404. return function(t) {
  10405. if (1 == t.a || e.isUndefined(t.a)) {
  10406. for (var i = t.hex.toString(16); i.length < 6; )
  10407. i = "0" + i;
  10408. return "#" + i
  10409. }
  10410. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10411. }
  10412. }(n.utils.common),
  10413. n.color.interpret = function(e, t) {
  10414. var i, n, r = function() {
  10415. n = !1;
  10416. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10417. return t.each(o, function(r) {
  10418. if (r.litmus(e))
  10419. return t.each(r.conversions, function(r, o) {
  10420. if (i = r.read(e),
  10421. n === !1 && i !== !1)
  10422. return n = i,
  10423. i.conversionName = o,
  10424. i.conversion = r,
  10425. t.BREAK
  10426. }),
  10427. t.BREAK
  10428. }),
  10429. n
  10430. }, o = [{
  10431. litmus: t.isString,
  10432. conversions: {
  10433. THREE_CHAR_HEX: {
  10434. read: function(e) {
  10435. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10436. return null !== t && {
  10437. space: "HEX",
  10438. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10439. }
  10440. },
  10441. write: e
  10442. },
  10443. SIX_CHAR_HEX: {
  10444. read: function(e) {
  10445. var t = e.match(/^#([A-F0-9]{6})$/i);
  10446. return null !== t && {
  10447. space: "HEX",
  10448. hex: parseInt("0x" + t[1].toString())
  10449. }
  10450. },
  10451. write: e
  10452. },
  10453. CSS_RGB: {
  10454. read: function(e) {
  10455. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10456. return null !== t && {
  10457. space: "RGB",
  10458. r: parseFloat(t[1]),
  10459. g: parseFloat(t[2]),
  10460. b: parseFloat(t[3])
  10461. }
  10462. },
  10463. write: e
  10464. },
  10465. CSS_RGBA: {
  10466. read: function(e) {
  10467. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10468. return null !== t && {
  10469. space: "RGB",
  10470. r: parseFloat(t[1]),
  10471. g: parseFloat(t[2]),
  10472. b: parseFloat(t[3]),
  10473. a: parseFloat(t[4])
  10474. }
  10475. },
  10476. write: e
  10477. }
  10478. }
  10479. }, {
  10480. litmus: t.isNumber,
  10481. conversions: {
  10482. HEX: {
  10483. read: function(e) {
  10484. return {
  10485. space: "HEX",
  10486. hex: e,
  10487. conversionName: "HEX"
  10488. }
  10489. },
  10490. write: function(e) {
  10491. return e.hex
  10492. }
  10493. }
  10494. }
  10495. }, {
  10496. litmus: t.isArray,
  10497. conversions: {
  10498. RGB_ARRAY: {
  10499. read: function(e) {
  10500. return 3 == e.length && {
  10501. space: "RGB",
  10502. r: e[0],
  10503. g: e[1],
  10504. b: e[2]
  10505. }
  10506. },
  10507. write: function(e) {
  10508. return [e.r, e.g, e.b]
  10509. }
  10510. },
  10511. RGBA_ARRAY: {
  10512. read: function(e) {
  10513. return 4 == e.length && {
  10514. space: "RGB",
  10515. r: e[0],
  10516. g: e[1],
  10517. b: e[2],
  10518. a: e[3]
  10519. }
  10520. },
  10521. write: function(e) {
  10522. return [e.r, e.g, e.b, e.a]
  10523. }
  10524. }
  10525. }
  10526. }, {
  10527. litmus: t.isObject,
  10528. conversions: {
  10529. RGBA_OBJ: {
  10530. read: function(e) {
  10531. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10532. space: "RGB",
  10533. r: e.r,
  10534. g: e.g,
  10535. b: e.b,
  10536. a: e.a
  10537. }
  10538. },
  10539. write: function(e) {
  10540. return {
  10541. r: e.r,
  10542. g: e.g,
  10543. b: e.b,
  10544. a: e.a
  10545. }
  10546. }
  10547. },
  10548. RGB_OBJ: {
  10549. read: function(e) {
  10550. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10551. space: "RGB",
  10552. r: e.r,
  10553. g: e.g,
  10554. b: e.b
  10555. }
  10556. },
  10557. write: function(e) {
  10558. return {
  10559. r: e.r,
  10560. g: e.g,
  10561. b: e.b
  10562. }
  10563. }
  10564. },
  10565. HSVA_OBJ: {
  10566. read: function(e) {
  10567. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10568. space: "HSV",
  10569. h: e.h,
  10570. s: e.s,
  10571. v: e.v,
  10572. a: e.a
  10573. }
  10574. },
  10575. write: function(e) {
  10576. return {
  10577. h: e.h,
  10578. s: e.s,
  10579. v: e.v,
  10580. a: e.a
  10581. }
  10582. }
  10583. },
  10584. HSV_OBJ: {
  10585. read: function(e) {
  10586. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10587. space: "HSV",
  10588. h: e.h,
  10589. s: e.s,
  10590. v: e.v
  10591. }
  10592. },
  10593. write: function(e) {
  10594. return {
  10595. h: e.h,
  10596. s: e.s,
  10597. v: e.v
  10598. }
  10599. }
  10600. }
  10601. }
  10602. }];
  10603. return r
  10604. }(n.color.toString, n.utils.common),
  10605. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10606. function g(e, t, i, o) {
  10607. if (void 0 === t[i])
  10608. throw new Error("Object " + t + ' has no property "' + i + '"');
  10609. var a;
  10610. if (o.color)
  10611. a = new h(t,i);
  10612. else {
  10613. var s = [t, i].concat(o.factoryArgs);
  10614. a = n.apply(e, s)
  10615. }
  10616. o.before instanceof r && (o.before = o.before.__li),
  10617. A(e, a),
  10618. p.addClass(a.domElement, "c");
  10619. var l = document.createElement("span");
  10620. p.addClass(l, "property-name"),
  10621. l.innerHTML = a.property;
  10622. var c = document.createElement("div");
  10623. c.appendChild(l),
  10624. c.appendChild(a.domElement);
  10625. var u = m(e, c, o.before);
  10626. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10627. p.addClass(u, typeof a.getValue()),
  10628. v(e, u, a),
  10629. e.__controllers.push(a),
  10630. a
  10631. }
  10632. function m(e, t, i) {
  10633. var n = document.createElement("li");
  10634. return t && n.appendChild(t),
  10635. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10636. e.onResize(),
  10637. n
  10638. }
  10639. function v(e, t, i) {
  10640. if (i.__li = t,
  10641. i.__gui = e,
  10642. f.extend(i, {
  10643. options: function(t) {
  10644. return arguments.length > 1 ? (i.remove(),
  10645. g(e, i.object, i.property, {
  10646. before: i.__li.nextElementSibling,
  10647. factoryArgs: [f.toArray(arguments)]
  10648. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10649. g(e, i.object, i.property, {
  10650. before: i.__li.nextElementSibling,
  10651. factoryArgs: [t]
  10652. })) : void 0
  10653. },
  10654. name: function(e) {
  10655. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10656. i
  10657. },
  10658. listen: function() {
  10659. return i.__gui.listen(i),
  10660. i
  10661. },
  10662. remove: function() {
  10663. return i.__gui.remove(i),
  10664. i
  10665. }
  10666. }),
  10667. i instanceof l) {
  10668. var n = new s(i.object,i.property,{
  10669. min: i.__min,
  10670. max: i.__max,
  10671. step: i.__step
  10672. });
  10673. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10674. var t = i[e]
  10675. , r = n[e];
  10676. i[e] = n[e] = function() {
  10677. var e = Array.prototype.slice.call(arguments);
  10678. return t.apply(i, e),
  10679. r.apply(n, e)
  10680. }
  10681. }),
  10682. p.addClass(t, "has-slider"),
  10683. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10684. } else if (i instanceof s) {
  10685. var r = function(t) {
  10686. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10687. g(e, i.object, i.property, {
  10688. before: i.__li.nextElementSibling,
  10689. factoryArgs: [i.__min, i.__max, i.__step]
  10690. })) : t
  10691. };
  10692. i.min = f.compose(r, i.min),
  10693. i.max = f.compose(r, i.max)
  10694. } else
  10695. i instanceof o ? (p.bind(t, "click", function() {
  10696. p.fakeEvent(i.__checkbox, "click")
  10697. }),
  10698. p.bind(i.__checkbox, "click", function(e) {
  10699. e.stopPropagation()
  10700. })) : i instanceof a ? (p.bind(t, "click", function() {
  10701. p.fakeEvent(i.__button, "click")
  10702. }),
  10703. p.bind(t, "mouseover", function() {
  10704. p.addClass(i.__button, "hover")
  10705. }),
  10706. p.bind(t, "mouseout", function() {
  10707. p.removeClass(i.__button, "hover")
  10708. })) : i instanceof h && (p.addClass(t, "color"),
  10709. i.updateDisplay = f.compose(function(e) {
  10710. return t.style.borderLeftColor = i.__color.toString(),
  10711. e
  10712. }, i.updateDisplay),
  10713. i.updateDisplay());
  10714. i.setValue = f.compose(function(t) {
  10715. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10716. t
  10717. }, i.setValue)
  10718. }
  10719. function A(e, t) {
  10720. var i = e.getRoot()
  10721. , n = i.__rememberedObjects.indexOf(t.object);
  10722. if (n != -1) {
  10723. var r = i.__rememberedObjectIndecesToControllers[n];
  10724. if (void 0 === r && (r = {},
  10725. i.__rememberedObjectIndecesToControllers[n] = r),
  10726. r[t.property] = t,
  10727. i.load && i.load.remembered) {
  10728. var o, a = i.load.remembered;
  10729. if (a[e.preset])
  10730. o = a[e.preset];
  10731. else {
  10732. if (!a[L])
  10733. return;
  10734. o = a[L]
  10735. }
  10736. if (o[n] && void 0 !== o[n][t.property]) {
  10737. var s = o[n][t.property];
  10738. t.initialValue = s,
  10739. t.setValue(s)
  10740. }
  10741. }
  10742. }
  10743. }
  10744. function y(e, t) {
  10745. return document.location.href + "." + t
  10746. }
  10747. function C(e) {
  10748. var t = e.__save_row = document.createElement("li");
  10749. p.addClass(e.domElement, "has-save"),
  10750. e.__ul.insertBefore(t, e.__ul.firstChild),
  10751. p.addClass(t, "save-row");
  10752. var i = document.createElement("span");
  10753. i.innerHTML = "&nbsp;",
  10754. p.addClass(i, "button gears");
  10755. var n = document.createElement("span");
  10756. n.innerHTML = "Save",
  10757. p.addClass(n, "button"),
  10758. p.addClass(n, "save");
  10759. var r = document.createElement("span");
  10760. r.innerHTML = "New",
  10761. p.addClass(r, "button"),
  10762. p.addClass(r, "save-as");
  10763. var o = document.createElement("span");
  10764. o.innerHTML = "Revert",
  10765. p.addClass(o, "button"),
  10766. p.addClass(o, "revert");
  10767. var a = e.__preset_select = document.createElement("select");
  10768. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10769. w(e, i, i == e.preset)
  10770. }) : w(e, L, !1),
  10771. p.bind(a, "change", function() {
  10772. for (var t = 0; t < e.__preset_select.length; t++)
  10773. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10774. e.preset = this.value
  10775. }),
  10776. t.appendChild(a),
  10777. t.appendChild(i),
  10778. t.appendChild(n),
  10779. t.appendChild(r),
  10780. t.appendChild(o),
  10781. D) {
  10782. var s = document.getElementById("dg-save-locally")
  10783. , l = document.getElementById("dg-local-explain");
  10784. s.style.display = "block";
  10785. var c = document.getElementById("dg-local-storage");
  10786. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10787. var h = function() {
  10788. l.style.display = e.useLocalStorage ? "block" : "none"
  10789. };
  10790. h(),
  10791. p.bind(c, "change", function() {
  10792. e.useLocalStorage = !e.useLocalStorage,
  10793. h()
  10794. })
  10795. }
  10796. var u = document.getElementById("dg-new-constructor");
  10797. p.bind(u, "keydown", function(e) {
  10798. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10799. }),
  10800. p.bind(i, "click", function() {
  10801. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10802. S.show(),
  10803. u.focus(),
  10804. u.select()
  10805. }),
  10806. p.bind(n, "click", function() {
  10807. e.save()
  10808. }),
  10809. p.bind(r, "click", function() {
  10810. var t = prompt("Enter a new preset name.");
  10811. t && e.saveAs(t)
  10812. }),
  10813. p.bind(o, "click", function() {
  10814. e.revert()
  10815. })
  10816. }
  10817. function I(e) {
  10818. function t(t) {
  10819. return t.preventDefault(),
  10820. r = t.clientX,
  10821. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10822. p.bind(window, "mousemove", i),
  10823. p.bind(window, "mouseup", n),
  10824. !1
  10825. }
  10826. function i(t) {
  10827. return t.preventDefault(),
  10828. e.width += r - t.clientX,
  10829. e.onResize(),
  10830. r = t.clientX,
  10831. !1
  10832. }
  10833. function n() {
  10834. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10835. p.unbind(window, "mousemove", i),
  10836. p.unbind(window, "mouseup", n)
  10837. }
  10838. e.__resize_handle = document.createElement("div"),
  10839. f.extend(e.__resize_handle.style, {
  10840. width: "6px",
  10841. marginLeft: "-3px",
  10842. height: "200px",
  10843. cursor: "ew-resize",
  10844. position: "absolute"
  10845. });
  10846. var r;
  10847. p.bind(e.__resize_handle, "mousedown", t),
  10848. p.bind(e.__closeButton, "mousedown", t),
  10849. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10850. }
  10851. function E(e, t) {
  10852. e.domElement.style.width = t + "px",
  10853. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10854. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10855. }
  10856. function b(e, t) {
  10857. var i = {};
  10858. return f.each(e.__rememberedObjects, function(n, r) {
  10859. var o = {}
  10860. , a = e.__rememberedObjectIndecesToControllers[r];
  10861. f.each(a, function(e, i) {
  10862. o[i] = t ? e.initialValue : e.getValue()
  10863. }),
  10864. i[r] = o
  10865. }),
  10866. i
  10867. }
  10868. function w(e, t, i) {
  10869. var n = document.createElement("option");
  10870. n.innerHTML = t,
  10871. n.value = t,
  10872. e.__preset_select.appendChild(n),
  10873. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10874. }
  10875. function _(e) {
  10876. for (var t = 0; t < e.__preset_select.length; t++)
  10877. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10878. }
  10879. function T(e, t) {
  10880. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10881. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10882. }
  10883. function x(e) {
  10884. 0 != e.length && u(function() {
  10885. x(e)
  10886. }),
  10887. f.each(e, function(e) {
  10888. e.updateDisplay()
  10889. })
  10890. }
  10891. e.inject(i);
  10892. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10893. try {
  10894. return "localStorage"in window && null !== window.localStorage
  10895. } catch (e) {
  10896. return !1
  10897. }
  10898. }(), N = !0, B = !1, F = [], V = function(e) {
  10899. function t() {
  10900. var e = i.getRoot();
  10901. e.width += 1,
  10902. f.defer(function() {
  10903. e.width -= 1
  10904. })
  10905. }
  10906. var i = this;
  10907. this.domElement = document.createElement("div"),
  10908. this.__ul = document.createElement("ul"),
  10909. this.domElement.appendChild(this.__ul),
  10910. p.addClass(this.domElement, R),
  10911. this.__folders = {},
  10912. this.__controllers = [],
  10913. this.__rememberedObjects = [],
  10914. this.__rememberedObjectIndecesToControllers = [],
  10915. this.__listening = [],
  10916. e = e || {},
  10917. e = f.defaults(e, {
  10918. autoPlace: !0,
  10919. width: V.DEFAULT_WIDTH
  10920. }),
  10921. e = f.defaults(e, {
  10922. resizable: e.autoPlace,
  10923. hideable: e.autoPlace
  10924. }),
  10925. f.isUndefined(e.load) ? e.load = {
  10926. preset: L
  10927. } : e.preset && (e.load.preset = e.preset),
  10928. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10929. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10930. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10931. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10932. if (Object.defineProperties(this, {
  10933. parent: {
  10934. get: function() {
  10935. return e.parent
  10936. }
  10937. },
  10938. scrollable: {
  10939. get: function() {
  10940. return e.scrollable
  10941. }
  10942. },
  10943. autoPlace: {
  10944. get: function() {
  10945. return e.autoPlace
  10946. }
  10947. },
  10948. preset: {
  10949. get: function() {
  10950. return i.parent ? i.getRoot().preset : e.load.preset
  10951. },
  10952. set: function(t) {
  10953. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10954. _(this),
  10955. i.revert()
  10956. }
  10957. },
  10958. width: {
  10959. get: function() {
  10960. return e.width
  10961. },
  10962. set: function(t) {
  10963. e.width = t,
  10964. E(i, t)
  10965. }
  10966. },
  10967. name: {
  10968. get: function() {
  10969. return e.name
  10970. },
  10971. set: function(t) {
  10972. e.name = t,
  10973. a && (a.innerHTML = e.name)
  10974. }
  10975. },
  10976. closed: {
  10977. get: function() {
  10978. return e.closed
  10979. },
  10980. set: function(t) {
  10981. e.closed = t,
  10982. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10983. this.onResize(),
  10984. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10985. }
  10986. },
  10987. load: {
  10988. get: function() {
  10989. return e.load
  10990. }
  10991. },
  10992. useLocalStorage: {
  10993. get: function() {
  10994. return r
  10995. },
  10996. set: function(e) {
  10997. D && (r = e,
  10998. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10999. localStorage.setItem(y(i, "isLocal"), e))
  11000. }
  11001. }
  11002. }),
  11003. f.isUndefined(e.parent)) {
  11004. if (e.closed = !1,
  11005. p.addClass(this.domElement, V.CLASS_MAIN),
  11006. p.makeSelectable(this.domElement, !1),
  11007. D && r) {
  11008. i.useLocalStorage = !0;
  11009. var o = localStorage.getItem(y(this, "gui"));
  11010. o && (e.load = JSON.parse(o))
  11011. }
  11012. this.__closeButton = document.createElement("div"),
  11013. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11014. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11015. this.domElement.appendChild(this.__closeButton),
  11016. p.bind(this.__closeButton, "click", function() {
  11017. i.closed = !i.closed
  11018. })
  11019. } else {
  11020. void 0 === e.closed && (e.closed = !0);
  11021. var a = document.createTextNode(e.name);
  11022. p.addClass(a, "controller-name");
  11023. var s = m(i, a)
  11024. , l = function(e) {
  11025. return e.preventDefault(),
  11026. i.closed = !i.closed,
  11027. !1
  11028. };
  11029. p.addClass(this.__ul, V.CLASS_CLOSED),
  11030. p.addClass(s, "title"),
  11031. p.bind(s, "click", l),
  11032. e.closed || (this.closed = !1)
  11033. }
  11034. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11035. p.addClass(M, R),
  11036. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11037. document.body.appendChild(M),
  11038. N = !1),
  11039. M.appendChild(this.domElement),
  11040. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11041. this.parent || E(i, e.width)),
  11042. p.bind(window, "resize", function() {
  11043. i.onResize()
  11044. }),
  11045. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11046. i.onResize()
  11047. }),
  11048. p.bind(this.__ul, "transitionend", function() {
  11049. i.onResize()
  11050. }),
  11051. p.bind(this.__ul, "oTransitionEnd", function() {
  11052. i.onResize()
  11053. }),
  11054. this.onResize(),
  11055. e.resizable && I(this),
  11056. n = function() {
  11057. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11058. }
  11059. ,
  11060. this.saveToLocalStorageIfPossible = n;
  11061. i.getRoot();
  11062. e.parent || t()
  11063. };
  11064. return V.toggleHide = function() {
  11065. B = !B,
  11066. f.each(F, function(e) {
  11067. e.domElement.style.zIndex = B ? -999 : 999,
  11068. e.domElement.style.opacity = B ? 0 : 1
  11069. })
  11070. }
  11071. ,
  11072. V.CLASS_AUTO_PLACE = "a",
  11073. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11074. V.CLASS_MAIN = "main",
  11075. V.CLASS_CONTROLLER_ROW = "cr",
  11076. V.CLASS_TOO_TALL = "taller-than-window",
  11077. V.CLASS_CLOSED = "closed",
  11078. V.CLASS_CLOSE_BUTTON = "close-button",
  11079. V.CLASS_DRAG = "drag",
  11080. V.DEFAULT_WIDTH = 245,
  11081. V.TEXT_CLOSED = "Close Controls",
  11082. V.TEXT_OPEN = "Open Controls",
  11083. p.bind(window, "keydown", function(e) {
  11084. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11085. }, !1),
  11086. f.extend(V.prototype, {
  11087. add: function(e, t) {
  11088. return g(this, e, t, {
  11089. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11090. })
  11091. },
  11092. addColor: function(e, t) {
  11093. return g(this, e, t, {
  11094. color: !0
  11095. })
  11096. },
  11097. remove: function(e) {
  11098. this.__ul.removeChild(e.__li),
  11099. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11100. var t = this;
  11101. f.defer(function() {
  11102. t.onResize()
  11103. })
  11104. },
  11105. destroy: function() {
  11106. this.autoPlace && M.removeChild(this.domElement)
  11107. },
  11108. addFolder: function(e) {
  11109. if (void 0 !== this.__folders[e])
  11110. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11111. var t = {
  11112. name: e,
  11113. parent: this
  11114. };
  11115. t.autoPlace = this.autoPlace,
  11116. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11117. t.load = this.load.folders[e]);
  11118. var i = new V(t);
  11119. this.__folders[e] = i;
  11120. var n = m(this, i.domElement);
  11121. return p.addClass(n, "folder"),
  11122. i
  11123. },
  11124. open: function() {
  11125. this.closed = !1
  11126. },
  11127. close: function() {
  11128. this.closed = !0
  11129. },
  11130. onResize: function() {
  11131. var e = this.getRoot();
  11132. if (e.scrollable) {
  11133. var t = p.getOffset(e.__ul).top
  11134. , i = 0;
  11135. f.each(e.__ul.childNodes, function(t) {
  11136. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11137. }),
  11138. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11139. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11140. e.__ul.style.height = "auto")
  11141. }
  11142. e.__resize_handle && f.defer(function() {
  11143. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11144. }),
  11145. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11146. },
  11147. remember: function() {
  11148. if (f.isUndefined(S) && (S = new d,
  11149. S.domElement.innerHTML = t),
  11150. this.parent)
  11151. throw new Error("You can only call remember on a top level GUI.");
  11152. var e = this;
  11153. f.each(Array.prototype.slice.call(arguments), function(t) {
  11154. 0 == e.__rememberedObjects.length && C(e),
  11155. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11156. }),
  11157. this.autoPlace && E(this, this.width)
  11158. },
  11159. getRoot: function() {
  11160. for (var e = this; e.parent; )
  11161. e = e.parent;
  11162. return e
  11163. },
  11164. getSaveObject: function() {
  11165. var e = this.load;
  11166. return e.closed = this.closed,
  11167. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11168. e.remembered || (e.remembered = {}),
  11169. e.remembered[this.preset] = b(this)),
  11170. e.folders = {},
  11171. f.each(this.__folders, function(t, i) {
  11172. e.folders[i] = t.getSaveObject()
  11173. }),
  11174. e
  11175. },
  11176. save: function() {
  11177. this.load.remembered || (this.load.remembered = {}),
  11178. this.load.remembered[this.preset] = b(this),
  11179. T(this, !1),
  11180. this.saveToLocalStorageIfPossible()
  11181. },
  11182. saveAs: function(e) {
  11183. this.load.remembered || (this.load.remembered = {},
  11184. this.load.remembered[L] = b(this, !0)),
  11185. this.load.remembered[e] = b(this),
  11186. this.preset = e,
  11187. w(this, e, !0),
  11188. this.saveToLocalStorageIfPossible()
  11189. },
  11190. revert: function(e) {
  11191. f.each(this.__controllers, function(t) {
  11192. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11193. }, this),
  11194. f.each(this.__folders, function(e) {
  11195. e.revert(e)
  11196. }),
  11197. e || T(this.getRoot(), !1)
  11198. },
  11199. listen: function(e) {
  11200. var t = 0 == this.__listening.length;
  11201. this.__listening.push(e),
  11202. t && x(this.__listening)
  11203. }
  11204. }),
  11205. V
  11206. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11207. return function(s, l) {
  11208. var c = s[l];
  11209. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11210. min: arguments[2],
  11211. max: arguments[3]
  11212. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11213. }
  11214. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11215. var n = function(e, i) {
  11216. function r() {
  11217. a.setValue(a.__input.value)
  11218. }
  11219. function o() {
  11220. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11221. }
  11222. n.superclass.call(this, e, i);
  11223. var a = this;
  11224. this.__input = document.createElement("input"),
  11225. this.__input.setAttribute("type", "text"),
  11226. t.bind(this.__input, "keyup", r),
  11227. t.bind(this.__input, "change", r),
  11228. t.bind(this.__input, "blur", o),
  11229. t.bind(this.__input, "keydown", function(e) {
  11230. 13 === e.keyCode && this.blur()
  11231. }),
  11232. this.updateDisplay(),
  11233. this.domElement.appendChild(this.__input)
  11234. };
  11235. return n.superclass = e,
  11236. i.extend(n.prototype, e.prototype, {
  11237. updateDisplay: function() {
  11238. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11239. n.superclass.prototype.updateDisplay.call(this)
  11240. }
  11241. }),
  11242. n
  11243. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11244. function o(e, t, i, n) {
  11245. e.style.background = "",
  11246. r.each(l, function(r) {
  11247. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11248. })
  11249. }
  11250. function a(e) {
  11251. e.style.background = "",
  11252. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11253. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11254. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11255. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11256. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11257. }
  11258. var s = function(e, l) {
  11259. function c(e) {
  11260. p(e),
  11261. t.bind(window, "mousemove", p),
  11262. t.bind(window, "mouseup", h)
  11263. }
  11264. function h() {
  11265. t.unbind(window, "mousemove", p),
  11266. t.unbind(window, "mouseup", h)
  11267. }
  11268. function u() {
  11269. var e = n(this.value);
  11270. e !== !1 ? (g.__color.__state = e,
  11271. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11272. }
  11273. function d() {
  11274. t.unbind(window, "mousemove", f),
  11275. t.unbind(window, "mouseup", d)
  11276. }
  11277. function p(e) {
  11278. e.preventDefault();
  11279. var i = t.getWidth(g.__saturation_field)
  11280. , n = t.getOffset(g.__saturation_field)
  11281. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11282. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11283. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11284. r > 1 ? r = 1 : r < 0 && (r = 0),
  11285. g.__color.v = o,
  11286. g.__color.s = r,
  11287. g.setValue(g.__color.toOriginal()),
  11288. !1
  11289. }
  11290. function f(e) {
  11291. e.preventDefault();
  11292. var i = t.getHeight(g.__hue_field)
  11293. , n = t.getOffset(g.__hue_field)
  11294. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11295. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11296. g.__color.h = 360 * r,
  11297. g.setValue(g.__color.toOriginal()),
  11298. !1
  11299. }
  11300. s.superclass.call(this, e, l),
  11301. this.__color = new i(this.getValue()),
  11302. this.__temp = new i(0);
  11303. var g = this;
  11304. this.domElement = document.createElement("div"),
  11305. t.makeSelectable(this.domElement, !1),
  11306. this.__selector = document.createElement("div"),
  11307. this.__selector.className = "selector",
  11308. this.__saturation_field = document.createElement("div"),
  11309. this.__saturation_field.className = "saturation-field",
  11310. this.__field_knob = document.createElement("div"),
  11311. this.__field_knob.className = "field-knob",
  11312. this.__field_knob_border = "2px solid ",
  11313. this.__hue_knob = document.createElement("div"),
  11314. this.__hue_knob.className = "hue-knob",
  11315. this.__hue_field = document.createElement("div"),
  11316. this.__hue_field.className = "hue-field",
  11317. this.__input = document.createElement("input"),
  11318. this.__input.type = "text",
  11319. this.__input_textShadow = "0 1px 1px ",
  11320. t.bind(this.__input, "keydown", function(e) {
  11321. 13 === e.keyCode && u.call(this)
  11322. }),
  11323. t.bind(this.__input, "blur", u),
  11324. t.bind(this.__selector, "mousedown", function(e) {
  11325. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11326. t.removeClass(g.__selector, "drag")
  11327. })
  11328. });
  11329. var m = document.createElement("div");
  11330. r.extend(this.__selector.style, {
  11331. width: "122px",
  11332. height: "102px",
  11333. padding: "3px",
  11334. backgroundColor: "#222",
  11335. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11336. }),
  11337. r.extend(this.__field_knob.style, {
  11338. position: "absolute",
  11339. width: "12px",
  11340. height: "12px",
  11341. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11342. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11343. borderRadius: "12px",
  11344. zIndex: 1
  11345. }),
  11346. r.extend(this.__hue_knob.style, {
  11347. position: "absolute",
  11348. width: "15px",
  11349. height: "2px",
  11350. borderRight: "4px solid #fff",
  11351. zIndex: 1
  11352. }),
  11353. r.extend(this.__saturation_field.style, {
  11354. width: "100px",
  11355. height: "100px",
  11356. border: "1px solid #555",
  11357. marginRight: "3px",
  11358. display: "inline-block",
  11359. cursor: "pointer"
  11360. }),
  11361. r.extend(m.style, {
  11362. width: "100%",
  11363. height: "100%",
  11364. background: "none"
  11365. }),
  11366. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11367. r.extend(this.__hue_field.style, {
  11368. width: "15px",
  11369. height: "100px",
  11370. display: "inline-block",
  11371. border: "1px solid #555",
  11372. cursor: "ns-resize"
  11373. }),
  11374. a(this.__hue_field),
  11375. r.extend(this.__input.style, {
  11376. outline: "none",
  11377. textAlign: "center",
  11378. color: "#fff",
  11379. border: 0,
  11380. fontWeight: "bold",
  11381. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11382. }),
  11383. t.bind(this.__saturation_field, "mousedown", c),
  11384. t.bind(this.__field_knob, "mousedown", c),
  11385. t.bind(this.__hue_field, "mousedown", function(e) {
  11386. f(e),
  11387. t.bind(window, "mousemove", f),
  11388. t.bind(window, "mouseup", d)
  11389. }),
  11390. this.__saturation_field.appendChild(m),
  11391. this.__selector.appendChild(this.__field_knob),
  11392. this.__selector.appendChild(this.__saturation_field),
  11393. this.__selector.appendChild(this.__hue_field),
  11394. this.__hue_field.appendChild(this.__hue_knob),
  11395. this.domElement.appendChild(this.__input),
  11396. this.domElement.appendChild(this.__selector),
  11397. this.updateDisplay()
  11398. };
  11399. s.superclass = e,
  11400. r.extend(s.prototype, e.prototype, {
  11401. updateDisplay: function() {
  11402. var e = n(this.getValue());
  11403. if (e !== !1) {
  11404. var t = !1;
  11405. r.each(i.COMPONENTS, function(i) {
  11406. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11407. return t = !0,
  11408. {}
  11409. }, this),
  11410. t && r.extend(this.__color.__state, e)
  11411. }
  11412. r.extend(this.__temp.__state, this.__color.__state),
  11413. this.__temp.a = 1;
  11414. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11415. , s = 255 - a;
  11416. r.extend(this.__field_knob.style, {
  11417. marginLeft: 100 * this.__color.s - 7 + "px",
  11418. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11419. backgroundColor: this.__temp.toString(),
  11420. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11421. }),
  11422. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11423. this.__temp.s = 1,
  11424. this.__temp.v = 1,
  11425. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11426. r.extend(this.__input.style, {
  11427. backgroundColor: this.__input.value = this.__color.toString(),
  11428. color: "rgb(" + a + "," + a + "," + a + ")",
  11429. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11430. })
  11431. }
  11432. });
  11433. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11434. return s
  11435. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11436. function r(e, t, i) {
  11437. Object.defineProperty(e, t, {
  11438. get: function() {
  11439. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11440. this.__state[t])
  11441. },
  11442. set: function(e) {
  11443. "RGB" !== this.__state.space && (a(this, t, i),
  11444. this.__state.space = "RGB"),
  11445. this.__state[t] = e
  11446. }
  11447. })
  11448. }
  11449. function o(e, t) {
  11450. Object.defineProperty(e, t, {
  11451. get: function() {
  11452. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11453. this.__state[t])
  11454. },
  11455. set: function(e) {
  11456. "HSV" !== this.__state.space && (s(this),
  11457. this.__state.space = "HSV"),
  11458. this.__state[t] = e
  11459. }
  11460. })
  11461. }
  11462. function a(e, i, r) {
  11463. if ("HEX" === e.__state.space)
  11464. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11465. else {
  11466. if ("HSV" !== e.__state.space)
  11467. throw "Corrupted color state";
  11468. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11469. }
  11470. }
  11471. function s(e) {
  11472. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11473. n.extend(e.__state, {
  11474. s: i.s,
  11475. v: i.v
  11476. }),
  11477. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11478. }
  11479. var l = function() {
  11480. if (this.__state = e.apply(this, arguments),
  11481. this.__state === !1)
  11482. throw "Failed to interpret color arguments";
  11483. this.__state.a = this.__state.a || 1
  11484. };
  11485. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11486. n.extend(l.prototype, {
  11487. toString: function() {
  11488. return i(this)
  11489. },
  11490. toOriginal: function() {
  11491. return this.__state.conversion.write(this)
  11492. }
  11493. }),
  11494. r(l.prototype, "r", 2),
  11495. r(l.prototype, "g", 1),
  11496. r(l.prototype, "b", 0),
  11497. o(l.prototype, "h"),
  11498. o(l.prototype, "s"),
  11499. o(l.prototype, "v"),
  11500. Object.defineProperty(l.prototype, "a", {
  11501. get: function() {
  11502. return this.__state.a
  11503. },
  11504. set: function(e) {
  11505. this.__state.a = e
  11506. }
  11507. }),
  11508. Object.defineProperty(l.prototype, "hex", {
  11509. get: function() {
  11510. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11511. this.__state.hex
  11512. },
  11513. set: function(e) {
  11514. this.__state.space = "HEX",
  11515. this.__state.hex = e
  11516. }
  11517. }),
  11518. l
  11519. }(n.color.interpret, n.color.math = function() {
  11520. var e;
  11521. return {
  11522. hsv_to_rgb: function(e, t, i) {
  11523. var n = Math.floor(e / 60) % 6
  11524. , r = e / 60 - Math.floor(e / 60)
  11525. , o = i * (1 - t)
  11526. , a = i * (1 - r * t)
  11527. , s = i * (1 - (1 - r) * t)
  11528. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11529. return {
  11530. r: 255 * l[0],
  11531. g: 255 * l[1],
  11532. b: 255 * l[2]
  11533. }
  11534. },
  11535. rgb_to_hsv: function(e, t, i) {
  11536. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11537. return 0 == a ? {
  11538. h: NaN,
  11539. s: 0,
  11540. v: 0
  11541. } : (r = s / a,
  11542. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11543. n /= 6,
  11544. n < 0 && (n += 1),
  11545. {
  11546. h: 360 * n,
  11547. s: r,
  11548. v: a / 255
  11549. })
  11550. },
  11551. rgb_to_hex: function(e, t, i) {
  11552. var n = this.hex_with_component(0, 2, e);
  11553. return n = this.hex_with_component(n, 1, t),
  11554. n = this.hex_with_component(n, 0, i)
  11555. },
  11556. component_from_hex: function(e, t) {
  11557. return e >> 8 * t & 255
  11558. },
  11559. hex_with_component: function(t, i, n) {
  11560. return n << (e = 8 * i) | t & ~(255 << e)
  11561. }
  11562. }
  11563. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11564. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11565. window.setTimeout(e, 1e3 / 60)
  11566. }
  11567. }(), n.dom.CenteredDiv = function(e, t) {
  11568. var i = function() {
  11569. this.backgroundElement = document.createElement("div"),
  11570. t.extend(this.backgroundElement.style, {
  11571. backgroundColor: "rgba(0,0,0,0.8)",
  11572. top: 0,
  11573. left: 0,
  11574. display: "none",
  11575. zIndex: "1000",
  11576. opacity: 0,
  11577. WebkitTransition: "opacity 0.2s linear"
  11578. }),
  11579. e.makeFullscreen(this.backgroundElement),
  11580. this.backgroundElement.style.position = "fixed",
  11581. this.domElement = document.createElement("div"),
  11582. t.extend(this.domElement.style, {
  11583. position: "fixed",
  11584. display: "none",
  11585. zIndex: "1001",
  11586. opacity: 0,
  11587. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11588. }),
  11589. document.body.appendChild(this.backgroundElement),
  11590. document.body.appendChild(this.domElement);
  11591. var i = this;
  11592. e.bind(this.backgroundElement, "click", function() {
  11593. i.hide()
  11594. })
  11595. };
  11596. return i.prototype.show = function() {
  11597. var e = this;
  11598. this.backgroundElement.style.display = "block",
  11599. this.domElement.style.display = "block",
  11600. this.domElement.style.opacity = 0,
  11601. this.domElement.style.webkitTransform = "scale(1.1)",
  11602. this.layout(),
  11603. t.defer(function() {
  11604. e.backgroundElement.style.opacity = 1,
  11605. e.domElement.style.opacity = 1,
  11606. e.domElement.style.webkitTransform = "scale(1)"
  11607. })
  11608. }
  11609. ,
  11610. i.prototype.hide = function() {
  11611. var t = this
  11612. , i = function() {
  11613. t.domElement.style.display = "none",
  11614. t.backgroundElement.style.display = "none",
  11615. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11616. e.unbind(t.domElement, "transitionend", i),
  11617. e.unbind(t.domElement, "oTransitionEnd", i)
  11618. };
  11619. e.bind(this.domElement, "webkitTransitionEnd", i),
  11620. e.bind(this.domElement, "transitionend", i),
  11621. e.bind(this.domElement, "oTransitionEnd", i),
  11622. this.backgroundElement.style.opacity = 0,
  11623. this.domElement.style.opacity = 0,
  11624. this.domElement.style.webkitTransform = "scale(1.1)"
  11625. }
  11626. ,
  11627. i.prototype.layout = function() {
  11628. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11629. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11630. }
  11631. ,
  11632. i
  11633. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11634. }
  11635. , {}],
  11636. 94: [function(e, t, i) {
  11637. (function(e) {
  11638. "use strict";
  11639. function i(t) {
  11640. function i(e) {
  11641. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11642. var n = _((t[i] * e + 50) / 100);
  11643. n < 1 ? n = 1 : n > 255 && (n = 255),
  11644. T[G[i]] = n
  11645. }
  11646. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11647. var a = _((r[o] * e + 50) / 100);
  11648. a < 1 ? a = 1 : a > 255 && (a = 255),
  11649. x[G[o]] = a
  11650. }
  11651. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11652. for (var h = 0; h < 8; h++)
  11653. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11654. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11655. l++
  11656. }
  11657. function n(e, t) {
  11658. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11659. for (var a = 1; a <= e[o]; a++)
  11660. r[t[n]] = [],
  11661. r[t[n]][0] = i,
  11662. r[t[n]][1] = o,
  11663. n++,
  11664. i++;
  11665. i *= 2
  11666. }
  11667. return r
  11668. }
  11669. function r() {
  11670. C = n(z, W),
  11671. I = n(X, Z),
  11672. E = n(j, Y),
  11673. b = n(q, K)
  11674. }
  11675. function o() {
  11676. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11677. for (var n = e; n < t; n++)
  11678. P[32767 + n] = i,
  11679. R[32767 + n] = [],
  11680. R[32767 + n][1] = i,
  11681. R[32767 + n][0] = n;
  11682. for (var r = -(t - 1); r <= -e; r++)
  11683. P[32767 + r] = i,
  11684. R[32767 + r] = [],
  11685. R[32767 + r][1] = i,
  11686. R[32767 + r][0] = t - 1 + r;
  11687. e <<= 1,
  11688. t <<= 1
  11689. }
  11690. }
  11691. function a() {
  11692. for (var e = 0; e < 256; e++)
  11693. H[e] = 19595 * e,
  11694. H[e + 256 >> 0] = 38470 * e,
  11695. H[e + 512 >> 0] = 7471 * e + 32768,
  11696. H[e + 768 >> 0] = -11059 * e,
  11697. H[e + 1024 >> 0] = -21709 * e,
  11698. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11699. H[e + 1536 >> 0] = -27439 * e,
  11700. H[e + 1792 >> 0] = -5329 * e
  11701. }
  11702. function s(e) {
  11703. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11704. t & 1 << i && (N |= 1 << B),
  11705. i--,
  11706. B--,
  11707. B < 0 && (255 == N ? (l(255),
  11708. l(0)) : l(N),
  11709. B = 7,
  11710. N = 0)
  11711. }
  11712. function l(e) {
  11713. D.push(e)
  11714. }
  11715. function c(e) {
  11716. l(e >> 8 & 255),
  11717. l(255 & e)
  11718. }
  11719. function h(e, t) {
  11720. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11721. for (h = 0; h < d; ++h) {
  11722. i = e[u],
  11723. n = e[u + 1],
  11724. r = e[u + 2],
  11725. o = e[u + 3],
  11726. a = e[u + 4],
  11727. s = e[u + 5],
  11728. l = e[u + 6],
  11729. c = e[u + 7];
  11730. var f = i + c
  11731. , g = i - c
  11732. , m = n + l
  11733. , v = n - l
  11734. , A = r + s
  11735. , y = r - s
  11736. , C = o + a
  11737. , I = o - a
  11738. , E = f + C
  11739. , b = f - C
  11740. , w = m + A
  11741. , _ = m - A;
  11742. e[u] = E + w,
  11743. e[u + 4] = E - w;
  11744. var T = .707106781 * (_ + b);
  11745. e[u + 2] = b + T,
  11746. e[u + 6] = b - T,
  11747. E = I + y,
  11748. w = y + v,
  11749. _ = v + g;
  11750. var x = .382683433 * (E - _)
  11751. , S = .5411961 * E + x
  11752. , M = 1.306562965 * _ + x
  11753. , R = .707106781 * w
  11754. , P = g + R
  11755. , L = g - R;
  11756. e[u + 5] = L + S,
  11757. e[u + 3] = L - S,
  11758. e[u + 1] = P + M,
  11759. e[u + 7] = P - M,
  11760. u += 8
  11761. }
  11762. for (u = 0,
  11763. h = 0; h < d; ++h) {
  11764. i = e[u],
  11765. n = e[u + 8],
  11766. r = e[u + 16],
  11767. o = e[u + 24],
  11768. a = e[u + 32],
  11769. s = e[u + 40],
  11770. l = e[u + 48],
  11771. c = e[u + 56];
  11772. var D = i + c
  11773. , N = i - c
  11774. , B = n + l
  11775. , F = n - l
  11776. , V = r + s
  11777. , U = r - s
  11778. , k = o + a
  11779. , H = o - a
  11780. , G = D + k
  11781. , z = D - k
  11782. , W = B + V
  11783. , j = B - V;
  11784. e[u] = G + W,
  11785. e[u + 32] = G - W;
  11786. var Y = .707106781 * (j + z);
  11787. e[u + 16] = z + Y,
  11788. e[u + 48] = z - Y,
  11789. G = H + U,
  11790. W = U + F,
  11791. j = F + N;
  11792. var X = .382683433 * (G - j)
  11793. , Z = .5411961 * G + X
  11794. , q = 1.306562965 * j + X
  11795. , K = .707106781 * W
  11796. , Q = N + K
  11797. , J = N - K;
  11798. e[u + 40] = J + Z,
  11799. e[u + 24] = J - Z,
  11800. e[u + 8] = Q + q,
  11801. e[u + 56] = Q - q,
  11802. u++
  11803. }
  11804. var $;
  11805. for (h = 0; h < p; ++h)
  11806. $ = e[h] * t[h],
  11807. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11808. return O
  11809. }
  11810. function u() {
  11811. c(65504),
  11812. c(16),
  11813. l(74),
  11814. l(70),
  11815. l(73),
  11816. l(70),
  11817. l(0),
  11818. l(1),
  11819. l(1),
  11820. l(0),
  11821. c(1),
  11822. c(1),
  11823. l(0),
  11824. l(0)
  11825. }
  11826. function d(e, t) {
  11827. c(65472),
  11828. c(17),
  11829. l(8),
  11830. c(t),
  11831. c(e),
  11832. l(3),
  11833. l(1),
  11834. l(17),
  11835. l(0),
  11836. l(2),
  11837. l(17),
  11838. l(1),
  11839. l(3),
  11840. l(17),
  11841. l(1)
  11842. }
  11843. function p() {
  11844. c(65499),
  11845. c(132),
  11846. l(0);
  11847. for (var e = 0; e < 64; e++)
  11848. l(T[e]);
  11849. l(1);
  11850. for (var t = 0; t < 64; t++)
  11851. l(x[t])
  11852. }
  11853. function f() {
  11854. c(65476),
  11855. c(418),
  11856. l(0);
  11857. for (var e = 0; e < 16; e++)
  11858. l(z[e + 1]);
  11859. for (var t = 0; t <= 11; t++)
  11860. l(W[t]);
  11861. l(16);
  11862. for (var i = 0; i < 16; i++)
  11863. l(j[i + 1]);
  11864. for (var n = 0; n <= 161; n++)
  11865. l(Y[n]);
  11866. l(1);
  11867. for (var r = 0; r < 16; r++)
  11868. l(X[r + 1]);
  11869. for (var o = 0; o <= 11; o++)
  11870. l(Z[o]);
  11871. l(17);
  11872. for (var a = 0; a < 16; a++)
  11873. l(q[a + 1]);
  11874. for (var s = 0; s <= 161; s++)
  11875. l(K[s])
  11876. }
  11877. function g() {
  11878. c(65498),
  11879. c(12),
  11880. l(3),
  11881. l(1),
  11882. l(0),
  11883. l(2),
  11884. l(17),
  11885. l(3),
  11886. l(17),
  11887. l(0),
  11888. l(63),
  11889. l(0)
  11890. }
  11891. function m(e, t, i, n, r) {
  11892. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11893. L[G[f]] = p[f];
  11894. var g = L[0] - i;
  11895. i = L[0],
  11896. 0 == g ? s(n[0]) : (o = 32767 + g,
  11897. s(n[P[o]]),
  11898. s(R[o]));
  11899. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11900. ;
  11901. if (0 == m)
  11902. return s(a),
  11903. i;
  11904. for (var v, A = 1; A <= m; ) {
  11905. for (var y = A; 0 == L[A] && A <= m; ++A)
  11906. ;
  11907. var C = A - y;
  11908. if (C >= c) {
  11909. v = C >> 4;
  11910. for (var I = 1; I <= v; ++I)
  11911. s(l);
  11912. C &= 15
  11913. }
  11914. o = 32767 + L[A],
  11915. s(r[(C << 4) + P[o]]),
  11916. s(R[o]),
  11917. A++
  11918. }
  11919. return m != u && s(a),
  11920. i
  11921. }
  11922. function v() {
  11923. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11924. k[t] = e(t)
  11925. }
  11926. function A(e) {
  11927. if (e <= 0 && (e = 1),
  11928. e > 100 && (e = 100),
  11929. w != e) {
  11930. var t = 0;
  11931. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11932. i(t),
  11933. w = e
  11934. }
  11935. }
  11936. function y() {
  11937. var e = (new Date).getTime();
  11938. t || (t = 50),
  11939. v(),
  11940. r(),
  11941. o(),
  11942. a(),
  11943. A(t);
  11944. (new Date).getTime() - e
  11945. }
  11946. var C, I, E, b, w, _ = (Math.round,
  11947. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11948. this.encode = function(t, i) {
  11949. var n = ((new Date).getTime(),
  11950. i.quality);
  11951. n && A(n),
  11952. D = new Array,
  11953. N = 0,
  11954. B = 7,
  11955. c(65496),
  11956. u(),
  11957. p(),
  11958. d(t.width, t.height),
  11959. f(),
  11960. g();
  11961. var r = 0
  11962. , o = 0
  11963. , a = 0;
  11964. N = 0,
  11965. B = 7,
  11966. this.encode.displayName = "_encode_";
  11967. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11968. for (l = 0; l < G; ) {
  11969. for (w = G * z + l,
  11970. _ = w,
  11971. T = -1,
  11972. x = 0,
  11973. R = 0; R < 64; R++)
  11974. x = (k ? 63 - R : R) >> 3,
  11975. T = 4 * (7 & R),
  11976. _ = w + x * G + T,
  11977. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11978. l + T >= G && (_ -= l + T - G + 4),
  11979. h = P[_++],
  11980. v = P[_++],
  11981. y = P[_++],
  11982. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11983. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11984. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11985. r = m(F, S, r, C, E),
  11986. o = m(V, M, o, I, b),
  11987. a = m(U, M, a, I, b),
  11988. l += 32
  11989. }
  11990. z += W
  11991. }
  11992. if (B >= 0) {
  11993. var j = [];
  11994. j[1] = B + 1,
  11995. j[0] = (1 << B + 1) - 1,
  11996. s(j)
  11997. }
  11998. return c(65497),
  11999. new e(D)
  12000. }
  12001. ,
  12002. y()
  12003. }
  12004. function n(e, t) {
  12005. t = t || {},
  12006. t.quality = t.quality || 50;
  12007. var n = t.quality
  12008. , r = new i(n)
  12009. , o = r.encode(e, t);
  12010. return {
  12011. data: o,
  12012. width: e.width,
  12013. height: e.height
  12014. }
  12015. }
  12016. t.exports.encode = n
  12017. }
  12018. ).call(this, e("buffer").Buffer)
  12019. }
  12020. , {
  12021. buffer: 198
  12022. }],
  12023. 95: [function(e, t, i) {
  12024. "use strict";
  12025. !function() {
  12026. if ("performance"in window == !1 && (window.performance = {}),
  12027. Date.now = Date.now || function() {
  12028. return (new Date).getTime()
  12029. }
  12030. ,
  12031. "now"in window.performance == !1) {
  12032. var e = Date.now();
  12033. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12034. window.performance.now = function() {
  12035. return Date.now() - e
  12036. }
  12037. }
  12038. }()
  12039. }
  12040. , {}],
  12041. 96: [function(e, t, i) {
  12042. "use strict";
  12043. var n = e("three");
  12044. n.EffectComposer = function(e, t) {
  12045. if (this.renderer = e,
  12046. void 0 === t) {
  12047. var i = {
  12048. minFilter: n.LinearFilter,
  12049. magFilter: n.LinearFilter,
  12050. format: n.RGBAFormat,
  12051. stencilBuffer: !1
  12052. }
  12053. , r = e.getSize();
  12054. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12055. }
  12056. this.renderTarget1 = t,
  12057. this.renderTarget2 = t.clone(),
  12058. this.writeBuffer = this.renderTarget1,
  12059. this.readBuffer = this.renderTarget2,
  12060. this.passes = [],
  12061. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12062. this.copyPass = new n.ShaderPass(n.CopyShader)
  12063. }
  12064. ,
  12065. n.EffectComposer.prototype = {
  12066. swapBuffers: function() {
  12067. var e = this.readBuffer;
  12068. this.readBuffer = this.writeBuffer,
  12069. this.writeBuffer = e
  12070. },
  12071. addPass: function(e) {
  12072. this.passes.push(e)
  12073. },
  12074. insertPass: function(e, t) {
  12075. this.passes.splice(t, 0, e)
  12076. },
  12077. render: function(e) {
  12078. this.writeBuffer = this.renderTarget1,
  12079. this.readBuffer = this.renderTarget2;
  12080. var t, i, r = !1, o = this.passes.length;
  12081. for (i = 0; i < o; i++)
  12082. if (t = this.passes[i],
  12083. t.enabled) {
  12084. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12085. t.needsSwap) {
  12086. if (r) {
  12087. var a = this.renderer.context;
  12088. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12089. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12090. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12091. }
  12092. this.swapBuffers()
  12093. }
  12094. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12095. }
  12096. },
  12097. reset: function(e) {
  12098. if (void 0 === e) {
  12099. var t = this.renderer.getSize();
  12100. e = this.renderTarget1.clone(),
  12101. e.setSize(t.width, t.height)
  12102. }
  12103. this.renderTarget1.dispose(),
  12104. this.renderTarget2.dispose(),
  12105. this.renderTarget1 = e,
  12106. this.renderTarget2 = e.clone(),
  12107. this.writeBuffer = this.renderTarget1,
  12108. this.readBuffer = this.renderTarget2
  12109. },
  12110. setSize: function(e, t) {
  12111. this.renderTarget1.setSize(e, t),
  12112. this.renderTarget2.setSize(e, t)
  12113. this.passes.forEach(a=>{//add for TransitionPass
  12114. a.setSize && a.setSize(e, t)
  12115. })
  12116. }
  12117. }
  12118. }
  12119. , {
  12120. three: 217
  12121. }],
  12122. 97: [function(e, t, i) {
  12123. "use strict";
  12124. var n = e("three");
  12125. n.MaskPass = function(e, t) {
  12126. this.scene = e,
  12127. this.camera = t,
  12128. this.enabled = !0,
  12129. this.clear = !0,
  12130. this.needsSwap = !1,
  12131. this.inverse = !1
  12132. }
  12133. ,
  12134. n.MaskPass.prototype = {
  12135. render: function(e, t, i, n) {
  12136. var r = e.context;
  12137. r.colorMask(!1, !1, !1, !1),
  12138. r.depthMask(!1);
  12139. var o, a;
  12140. this.inverse ? (o = 0,
  12141. a = 1) : (o = 1,
  12142. a = 0),
  12143. r.enable(r.STENCIL_TEST),
  12144. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12145. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12146. r.clearStencil(a),
  12147. e.render(this.scene, this.camera, i, this.clear),
  12148. e.render(this.scene, this.camera, t, this.clear),
  12149. r.colorMask(!0, !0, !0, !0),
  12150. r.depthMask(!0),
  12151. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12152. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12153. }
  12154. },
  12155. n.ClearMaskPass = function() {
  12156. this.enabled = !0
  12157. }
  12158. ,
  12159. n.ClearMaskPass.prototype = {
  12160. render: function(e, t, i, n) {
  12161. var r = e.context;
  12162. r.disable(r.STENCIL_TEST)
  12163. }
  12164. }
  12165. }
  12166. , {
  12167. three: 217
  12168. }],
  12169. 98: [function(e, t, i) {
  12170. "use strict";
  12171. var n = e("three");
  12172. n.RenderPass = function(e, t, i, r, o) {
  12173. this.scene = e,
  12174. this.camera = t,
  12175. this.overrideMaterial = i,
  12176. this.clearColor = r,
  12177. this.clearAlpha = void 0 !== o ? o : 1,
  12178. this.oldClearColor = new n.Color,
  12179. this.oldClearAlpha = 1,
  12180. this.enabled = !0,
  12181. this.clear = !0,
  12182. this.needsSwap = !1
  12183. }
  12184. ,
  12185. n.RenderPass.prototype = {
  12186. render: function(e, t, i, n) {
  12187. this.scene.overrideMaterial = this.overrideMaterial,
  12188. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12189. this.oldClearAlpha = e.getClearAlpha(),
  12190. e.setClearColor(this.clearColor, this.clearAlpha)),
  12191. e.render(this.scene, this.camera, i, this.clear),
  12192. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12193. this.scene.overrideMaterial = null
  12194. }
  12195. }
  12196. }
  12197. , {
  12198. three: 217
  12199. }],
  12200. 99: [function(e, t, i) {
  12201. "use strict";
  12202. var n = e("three");
  12203. n.ShaderPass = function(e, t) {
  12204. this.textureID = void 0 !== t ? t : "tDiffuse",
  12205. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12206. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12207. this.material = new n.ShaderMaterial({
  12208. defines: e.defines || {},
  12209. uniforms: this.uniforms,
  12210. vertexShader: e.vertexShader,
  12211. fragmentShader: e.fragmentShader
  12212. })),
  12213. this.renderToScreen = !1,
  12214. this.enabled = !0,
  12215. this.needsSwap = !0,
  12216. this.clear = !1,
  12217. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12218. this.scene = new n.Scene,
  12219. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12220. this.scene.add(this.quad)
  12221. }
  12222. ,
  12223. n.ShaderPass.prototype = {
  12224. render: function(e, t, i, n) {
  12225. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12226. this.quad.material = this.material,
  12227. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12228. }
  12229. }
  12230. }
  12231. , {
  12232. three: 217
  12233. }],
  12234. 100: [function(e, t, i) {
  12235. "use strict";
  12236. var n = e("three");
  12237. n.CopyShader = {
  12238. uniforms: {
  12239. tDiffuse: {
  12240. type: "t",
  12241. value: null
  12242. },
  12243. opacity: {
  12244. type: "f",
  12245. value: 1
  12246. }
  12247. },
  12248. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12249. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12250. }
  12251. }
  12252. , {
  12253. three: 217
  12254. }],
  12255. 101: [function(e, t, i) {
  12256. "use strict";
  12257. var n = e("three");
  12258. n.HorizontalBlurShader = {
  12259. uniforms: {
  12260. tDiffuse: {
  12261. type: "t",
  12262. value: null
  12263. },
  12264. h: {
  12265. type: "f",
  12266. value: 1 / 512
  12267. }
  12268. },
  12269. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12270. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12271. }
  12272. }
  12273. , {
  12274. three: 217
  12275. }],
  12276. 102: [function(e, t, i) {
  12277. "use strict";
  12278. var n = e("three");
  12279. n.VerticalBlurShader = {
  12280. uniforms: {
  12281. tDiffuse: {
  12282. type: "t",
  12283. value: null
  12284. },
  12285. v: {
  12286. type: "f",
  12287. value: 1 / 512
  12288. }
  12289. },
  12290. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12291. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12292. }
  12293. }
  12294. , {
  12295. three: 217
  12296. }],
  12297. 103: [function(e, t, i) {
  12298. "use strict";
  12299. var n = e("three");
  12300. !function() {
  12301. if ("performance"in window == 0 && (window.performance = {}),
  12302. "now"in window.performance == 0) {
  12303. var e = Date.now();
  12304. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12305. window.performance.now = function() {
  12306. return Date.now() - e
  12307. }
  12308. }
  12309. }(),
  12310. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12311. var t, i = this.extensions, r = this.context;
  12312. if (e === n.RepeatWrapping)
  12313. return r.REPEAT;
  12314. if (e === n.ClampToEdgeWrapping)
  12315. return r.CLAMP_TO_EDGE;
  12316. if (e === n.MirroredRepeatWrapping)
  12317. return r.MIRRORED_REPEAT;
  12318. if (e === n.NearestFilter)
  12319. return r.NEAREST;
  12320. if (e === n.NearestMipMapNearestFilter)
  12321. return r.NEAREST_MIPMAP_NEAREST;
  12322. if (e === n.NearestMipMapLinearFilter)
  12323. return r.NEAREST_MIPMAP_LINEAR;
  12324. if (e === n.LinearFilter)
  12325. return r.LINEAR;
  12326. if (e === n.LinearMipMapNearestFilter)
  12327. return r.LINEAR_MIPMAP_NEAREST;
  12328. if (e === n.LinearMipMapLinearFilter)
  12329. return r.LINEAR_MIPMAP_LINEAR;
  12330. if (e === n.UnsignedByteType)
  12331. return r.UNSIGNED_BYTE;
  12332. if (e === n.UnsignedShort4444Type)
  12333. return r.UNSIGNED_SHORT_4_4_4_4;
  12334. if (e === n.UnsignedShort5551Type)
  12335. return r.UNSIGNED_SHORT_5_5_5_1;
  12336. if (e === n.UnsignedShort565Type)
  12337. return r.UNSIGNED_SHORT_5_6_5;
  12338. if (e === n.ByteType)
  12339. return r.BYTE;
  12340. if (e === n.ShortType)
  12341. return r.SHORT;
  12342. if (e === n.UnsignedShortType)
  12343. return r.UNSIGNED_SHORT;
  12344. if (e === n.IntType)
  12345. return r.INT;
  12346. if (e === n.UnsignedIntType)
  12347. return r.UNSIGNED_INT;
  12348. if (e === n.FloatType)
  12349. return r.FLOAT;
  12350. if (t = i.get("OES_texture_half_float"),
  12351. null !== t && e === n.HalfFloatType)
  12352. return t.HALF_FLOAT_OES;
  12353. if (e === n.AlphaFormat)
  12354. return r.ALPHA;
  12355. if (e === n.RGBFormat)
  12356. return r.RGB;
  12357. if (e === n.RGBAFormat)
  12358. return r.RGBA;
  12359. if (e === n.LuminanceFormat)
  12360. return r.LUMINANCE;
  12361. if (e === n.LuminanceAlphaFormat)
  12362. return r.LUMINANCE_ALPHA;
  12363. if (e === n.AddEquation)
  12364. return r.FUNC_ADD;
  12365. if (e === n.SubtractEquation)
  12366. return r.FUNC_SUBTRACT;
  12367. if (e === n.ReverseSubtractEquation)
  12368. return r.FUNC_REVERSE_SUBTRACT;
  12369. if (e === n.ZeroFactor)
  12370. return r.ZERO;
  12371. if (e === n.OneFactor)
  12372. return r.ONE;
  12373. if (e === n.SrcColorFactor)
  12374. return r.SRC_COLOR;
  12375. if (e === n.OneMinusSrcColorFactor)
  12376. return r.ONE_MINUS_SRC_COLOR;
  12377. if (e === n.SrcAlphaFactor)
  12378. return r.SRC_ALPHA;
  12379. if (e === n.OneMinusSrcAlphaFactor)
  12380. return r.ONE_MINUS_SRC_ALPHA;
  12381. if (e === n.DstAlphaFactor)
  12382. return r.DST_ALPHA;
  12383. if (e === n.OneMinusDstAlphaFactor)
  12384. return r.ONE_MINUS_DST_ALPHA;
  12385. if (e === n.DstColorFactor)
  12386. return r.DST_COLOR;
  12387. if (e === n.OneMinusDstColorFactor)
  12388. return r.ONE_MINUS_DST_COLOR;
  12389. if (e === n.SrcAlphaSaturateFactor)
  12390. return r.SRC_ALPHA_SATURATE;
  12391. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12392. null !== t) {
  12393. if (e === n.RGB_S3TC_DXT1_Format)
  12394. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12395. if (e === n.RGBA_S3TC_DXT1_Format)
  12396. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12397. if (e === n.RGBA_S3TC_DXT3_Format)
  12398. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12399. if (e === n.RGBA_S3TC_DXT5_Format)
  12400. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12401. }
  12402. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12403. null !== t) {
  12404. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12405. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12406. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12407. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12408. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12409. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12410. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12411. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12412. }
  12413. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12414. null !== t && e === n.RGB_ETC1_Format)
  12415. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12416. if (t = i.get("EXT_blend_minmax"),
  12417. null !== t) {
  12418. if (e === n.MinEquation)
  12419. return t.MIN_EXT;
  12420. if (e === n.MaxEquation)
  12421. return t.MAX_EXT
  12422. }
  12423. return 0
  12424. }
  12425. ,
  12426. n.WebGLState = function(e, t, i) {
  12427. var r = this
  12428. , o = new n.Vector4
  12429. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12430. , s = new Uint8Array(a)
  12431. , l = new Uint8Array(a)
  12432. , c = new Uint8Array(a)
  12433. , h = {}
  12434. , u = null
  12435. , d = null
  12436. , p = null
  12437. , f = null
  12438. , g = null
  12439. , m = null
  12440. , v = null
  12441. , A = null
  12442. , y = !1
  12443. , C = null
  12444. , I = null
  12445. , E = null
  12446. , b = null
  12447. , w = null
  12448. , _ = null
  12449. , T = null
  12450. , x = null
  12451. , S = null
  12452. , M = null
  12453. , R = null
  12454. , P = null
  12455. , O = null
  12456. , L = null
  12457. , D = null
  12458. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12459. , B = void 0
  12460. , F = {}
  12461. , V = new n.Vector4
  12462. , U = null
  12463. , k = null
  12464. , H = new n.Vector4
  12465. , G = new n.Vector4;
  12466. this.init = function() {
  12467. this.clearColor(0, 0, 0, 1),
  12468. this.clearDepth(1),
  12469. this.clearStencil(0),
  12470. this.enable(e.DEPTH_TEST),
  12471. e.depthFunc(e.LEQUAL),
  12472. e.frontFace(e.CCW),
  12473. e.cullFace(e.BACK),
  12474. this.enable(e.CULL_FACE),
  12475. this.enable(e.BLEND),
  12476. e.blendEquation(e.FUNC_ADD),
  12477. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12478. }
  12479. ,
  12480. this.initAttributes = function() {
  12481. for (var e = 0, t = s.length; e < t; e++)
  12482. s[e] = 0
  12483. }
  12484. ,
  12485. this.enableAttribute = function(i) {
  12486. if (s[i] = 1,
  12487. 0 === l[i] && (e.enableVertexAttribArray(i),
  12488. l[i] = 1),
  12489. 0 !== c[i]) {
  12490. var n = t.get("ANGLE_instanced_arrays");
  12491. n.vertexAttribDivisorANGLE(i, 0),
  12492. c[i] = 0
  12493. }
  12494. }
  12495. ,
  12496. this.enableAttributeAndDivisor = function(t, i, n) {
  12497. s[t] = 1,
  12498. 0 === l[t] && (e.enableVertexAttribArray(t),
  12499. l[t] = 1),
  12500. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12501. c[t] = i)
  12502. }
  12503. ,
  12504. this.disableUnusedAttributes = function() {
  12505. for (var t = 0, i = l.length; t < i; t++)
  12506. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12507. l[t] = 0)
  12508. }
  12509. ,
  12510. this.enable = function(t) {
  12511. h[t] !== !0 && (e.enable(t),
  12512. h[t] = !0)
  12513. }
  12514. ,
  12515. this.disable = function(t) {
  12516. h[t] !== !1 && (e.disable(t),
  12517. h[t] = !1)
  12518. }
  12519. ,
  12520. this.getCompressedTextureFormats = function() {
  12521. if (null === u && (u = [],
  12522. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12523. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12524. u.push(i[n]);
  12525. return u
  12526. }
  12527. ,
  12528. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12529. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12530. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12531. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12532. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12533. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12534. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12535. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12536. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12537. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12538. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12539. d = t,
  12540. y = h),
  12541. t === n.CustomBlending ? (s = s || r,
  12542. l = l || o,
  12543. c = c || a,
  12544. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12545. p = r,
  12546. m = s),
  12547. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12548. f = o,
  12549. g = a,
  12550. v = l,
  12551. A = c)) : (p = null,
  12552. f = null,
  12553. g = null,
  12554. m = null,
  12555. v = null,
  12556. A = null)
  12557. }
  12558. ,
  12559. this.setDepthFunc = function(t) {
  12560. if (C !== t) {
  12561. if (t)
  12562. switch (t) {
  12563. case n.NeverDepth:
  12564. e.depthFunc(e.NEVER);
  12565. break;
  12566. case n.AlwaysDepth:
  12567. e.depthFunc(e.ALWAYS);
  12568. break;
  12569. case n.LessDepth:
  12570. e.depthFunc(e.LESS);
  12571. break;
  12572. case n.LessEqualDepth:
  12573. e.depthFunc(e.LEQUAL);
  12574. break;
  12575. case n.EqualDepth:
  12576. e.depthFunc(e.EQUAL);
  12577. break;
  12578. case n.GreaterEqualDepth:
  12579. e.depthFunc(e.GEQUAL);
  12580. break;
  12581. case n.GreaterDepth:
  12582. e.depthFunc(e.GREATER);
  12583. break;
  12584. case n.NotEqualDepth:
  12585. e.depthFunc(e.NOTEQUAL);
  12586. break;
  12587. default:
  12588. e.depthFunc(e.LEQUAL)
  12589. }
  12590. else
  12591. e.depthFunc(e.LEQUAL);
  12592. C = t
  12593. }
  12594. }
  12595. ,
  12596. this.setDepthTest = function(t) {
  12597. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12598. }
  12599. ,
  12600. this.setDepthWrite = function(t) {
  12601. I !== t && (e.depthMask(t),
  12602. I = t)
  12603. }
  12604. ,
  12605. this.setColorWrite = function(t) {
  12606. E !== t && (e.colorMask(t, t, t, t),
  12607. E = t)
  12608. }
  12609. ,
  12610. this.setStencilFunc = function(t, i, n) {
  12611. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12612. w = t,
  12613. _ = i,
  12614. T = n)
  12615. }
  12616. ,
  12617. this.setStencilOp = function(t, i, n) {
  12618. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12619. x = t,
  12620. S = i,
  12621. M = n)
  12622. }
  12623. ,
  12624. this.setStencilTest = function(t) {
  12625. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12626. }
  12627. ,
  12628. this.setStencilWrite = function(t) {
  12629. b !== t && (e.stencilMask(t),
  12630. b = t)
  12631. }
  12632. ,
  12633. this.setFlipSided = function(t) {
  12634. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12635. R = t)
  12636. }
  12637. ,
  12638. this.setLineWidth = function(t) {
  12639. t !== P && (e.lineWidth(t),
  12640. P = t)
  12641. }
  12642. ,
  12643. this.setPolygonOffset = function(t, i, n) {
  12644. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12645. !t || O === i && L === n || (e.polygonOffset(i, n),
  12646. O = i,
  12647. L = n)
  12648. }
  12649. ,
  12650. this.getScissorTest = function() {
  12651. return D
  12652. }
  12653. ,
  12654. this.setScissorTest = function(t) {
  12655. D = t,
  12656. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12657. }
  12658. ,
  12659. this.activeTexture = function(t) {
  12660. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12661. B !== t && (e.activeTexture(t),
  12662. B = t)
  12663. }
  12664. ,
  12665. this.bindTexture = function(t, i) {
  12666. void 0 === B && r.activeTexture();
  12667. var n = F[B];
  12668. void 0 === n && (n = {
  12669. type: void 0,
  12670. texture: void 0
  12671. },
  12672. F[B] = n),
  12673. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12674. n.type = t,
  12675. n.texture = i)
  12676. }
  12677. ,
  12678. this.compressedTexImage2D = function() {
  12679. try {
  12680. e.compressedTexImage2D.apply(e, arguments)
  12681. } catch (e) {
  12682. console.error(e)
  12683. }
  12684. }
  12685. ,
  12686. this.texImage2D = function() {
  12687. try {
  12688. e.texImage2D.apply(e, arguments)
  12689. } catch (e) {
  12690. console.error(e)
  12691. }
  12692. }
  12693. ,
  12694. this.clearColor = function(t, i, n, r) {
  12695. o.set(t, i, n, r),
  12696. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12697. V.copy(o))
  12698. }
  12699. ,
  12700. this.clearDepth = function(t) {
  12701. U !== t && (e.clearDepth(t),
  12702. U = t)
  12703. }
  12704. ,
  12705. this.clearStencil = function(t) {
  12706. k !== t && (e.clearStencil(t),
  12707. k = t)
  12708. }
  12709. ,
  12710. this.scissor = function(t) {
  12711. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12712. H.copy(t))
  12713. }
  12714. ,
  12715. this.viewport = function(t) {
  12716. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12717. G.copy(t))
  12718. }
  12719. ,
  12720. this.reset = function() {
  12721. for (var t = 0; t < l.length; t++)
  12722. 1 === l[t] && (e.disableVertexAttribArray(t),
  12723. l[t] = 0);
  12724. h = {},
  12725. u = null,
  12726. B = void 0,
  12727. F = {},
  12728. d = null,
  12729. E = null,
  12730. I = null,
  12731. b = null,
  12732. R = null
  12733. }
  12734. }
  12735. }
  12736. , {
  12737. three: 217
  12738. }],
  12739. 104: [function(e, t, i) {
  12740. (function(i, n) {
  12741. "use strict";
  12742. function r(e) {
  12743. this.urls = e;
  12744. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12745. this.builder = a.loadProto(t),
  12746. this.decoder = this.builder.build("binary_mesh")
  12747. }
  12748. var o = e("three")
  12749. , a = e("protobufjs")
  12750. , s = e("../util/logger")
  12751. , l = (e("../util/common"),
  12752. e("../util/ajax"))
  12753. , c = e("../objects/Chunk")
  12754. , h = new s(n);
  12755. r.prototype = {
  12756. constructor: r,
  12757. load: function(e, t, i, n) {
  12758. return h.time("download"),
  12759. l.get(e, {
  12760. responseType: "arraybuffer"
  12761. }).done(function(r) {
  12762. h.timeEnd("download"),
  12763. this.parse(r, e, t, i, n)
  12764. }
  12765. .bind(this)).fail(n)
  12766. },
  12767. parse: function(e, t, i, n, r) {
  12768. var o = this.readProtobuf(e);
  12769. if (!o)
  12770. return r();
  12771. try {
  12772. h.time("convert to webgl"),
  12773. this.convertProtobufToSceneObject(o, t, i, n, r),
  12774. h.timeEnd("convert to webgl")
  12775. } catch (e) {
  12776. return h.error("failed parsing .dam"),
  12777. h.error(e.message),
  12778. r()
  12779. }
  12780. },
  12781. readProtobuf: function(e) {
  12782. var t;
  12783. try {
  12784. h.time("parse proto"),
  12785. t = this.decoder.decode(e),
  12786. h.timeEnd("parse proto")
  12787. } catch (e) {
  12788. return h.error("failed parsing proto for .dam"),
  12789. h.error(e.message),
  12790. null
  12791. }
  12792. return t
  12793. },
  12794. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12795. function a(e) {
  12796. var i = new o.BufferGeometry;
  12797. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12798. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12799. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12800. i.applyMatrix(s),
  12801. i.computeBoundingBox(),
  12802. new c({
  12803. geometry: i,
  12804. textureName: e.material_name,
  12805. name: e.chunk_name,
  12806. meshUrl: t
  12807. })
  12808. }
  12809. if (0 === e.chunk.length)
  12810. return h.warn("No chunks in damfile..."),
  12811. i([]);
  12812. var s = new o.Matrix4;
  12813. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12814. var l = e.chunk.map(a);
  12815. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12816. r())
  12817. }
  12818. },
  12819. t.exports = r
  12820. }
  12821. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12822. }
  12823. , {
  12824. "../objects/Chunk": 144,
  12825. "../util/ajax": 181,
  12826. "../util/common": 185,
  12827. "../util/logger": 189,
  12828. buffer: 198,
  12829. protobufjs: 214,
  12830. three: 217
  12831. }],
  12832. 105: [function(e, t, i) {
  12833. (function(i) {
  12834. "use strict";
  12835. var n = (e("three"),
  12836. e("../settings"),
  12837. e("../util/browser"),
  12838. e("./DamLoader"))
  12839. , r = e("../util/logger")
  12840. , o = (e("../ab"),
  12841. new r(i));
  12842. t.exports = {
  12843. getLoaders: function() {
  12844. return [["_50k", ".dam", n], ["", ".dam", n]]
  12845. },
  12846. load: function(e, t, i, n, r, a) {
  12847. var s = this.getLoaders();
  12848. a = a || 0;
  12849. var l = s[a];
  12850. if (!l)
  12851. return void (r && r("No suitable model file found..."));
  12852. var c = l[0]
  12853. , h = l[1]
  12854. , u = new l[2](t)
  12855. , d = t.get(e + c + h);
  12856. d ? (o.debug("Trying " + c + h),
  12857. u.load(d, i, n, function() {
  12858. this.load(e, t, i, n, r, ++a)
  12859. }
  12860. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12861. this.load(e, t, i, n, r, ++a))
  12862. }
  12863. }
  12864. }
  12865. ).call(this, "/js/loaders/ModelLoader.js")
  12866. }
  12867. , {
  12868. "../ab": 3,
  12869. "../settings": 166,
  12870. "../util/browser": 182,
  12871. "../util/logger": 189,
  12872. "./DamLoader": 104,
  12873. three: 217
  12874. }],
  12875. 106: [function(e, t, i) {
  12876. (function(i) {
  12877. "use strict";
  12878. var n = e("../util/common")
  12879. , r = e("../util/texture")
  12880. , o = e("../util/browser")
  12881. , a = e("../util/logger")
  12882. , s = e("../settings")
  12883. , l = new a(i);
  12884. t.exports = {
  12885. load: function(e, t) {
  12886. function i(e, i) {
  12887. e || (t.push(i),
  12888. p++,
  12889. d.notify(p, a),
  12890. p === a && d.resolve())
  12891. }
  12892. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12893. return $.when();
  12894. var a = n.countUnique(e.chunks.map(function(e) {
  12895. return e.textureName
  12896. }))
  12897. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12898. , h = "_50k" === c ? "high" : "low";
  12899. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12900. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12901. h = "low"));
  12902. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12903. , d = $.Deferred()
  12904. , p = 0;
  12905. return e.chunks.forEach(function(t) {
  12906. if (!t.material.map && t.textureName) {
  12907. var n = e.urls.get(u + t.textureName);
  12908. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12909. }
  12910. }),
  12911. d.promise()
  12912. }
  12913. }
  12914. }
  12915. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12916. }
  12917. , {
  12918. "../settings": 166,
  12919. "../util/browser": 182,
  12920. "../util/common": 185,
  12921. "../util/logger": 189,
  12922. "../util/texture": 194
  12923. }],
  12924. 107: [function(e, t, i) {
  12925. (function(i, n) {
  12926. "use strict";
  12927. function r(e) {
  12928. this.model = e,
  12929. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12930. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12931. var t = i("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", "base64")
  12932. , n = o.loadProto(t);
  12933. this.decoder = n.build("VisionModeldata")
  12934. }
  12935. var o = e("protobufjs")
  12936. , a = e("../util/ajax")
  12937. , s = (e("../util/common"),
  12938. e("../util/math"))
  12939. , l = e("../util/logger")
  12940. , c = new l(n);
  12941. r.prototype.load = function() {
  12942. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12943. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12944. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12945. $.when([]))
  12946. }
  12947. ,
  12948. r.prototype.loadVisionModelData = function() {
  12949. return a.get(this.modelDataPath, {
  12950. responseType: "arraybuffer"
  12951. }).then(function(e) {
  12952. var t;
  12953. try {
  12954. t = this.decoder.decode(e)
  12955. } catch (e) {
  12956. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12957. this.loadSweepLocationsCSV()
  12958. }
  12959. var i = t.sweepLocations.map(function(e) {
  12960. return {
  12961. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12962. position: {
  12963. x: e.pose.translation.x,
  12964. y: e.pose.translation.y,
  12965. z: e.pose.translation.z
  12966. },
  12967. quaternion: {
  12968. x: e.pose.rotation.x,
  12969. y: e.pose.rotation.y,
  12970. z: e.pose.rotation.z,
  12971. w: e.pose.rotation.w
  12972. },
  12973. puck: {
  12974. x: e.puck.x,
  12975. y: e.puck.y,
  12976. z: e.puck.z
  12977. },
  12978. floor: window.sceneFrom == 'kankan' ? e.subgroup : e.group,
  12979. neighbours: e.visibles,
  12980. alignmentType: e.alignment_type
  12981. }
  12982. }).map(function(e) {
  12983. return e.position = s.convertVisionVector(e.position),
  12984. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12985. e.puck = s.convertVisionVector(e.puck),
  12986. e
  12987. });
  12988. return i.forEach(function(e) {
  12989. e.neighbours = e.neighbours.map(function(e) {
  12990. return i[e].uuid
  12991. })
  12992. }),
  12993. i
  12994. }
  12995. .bind(this), function() {
  12996. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12997. this.loadSweepLocationsCSV()
  12998. }
  12999. .bind(this))
  13000. }
  13001. ,
  13002. r.prototype.loadSweepLocationsCSV = function() {
  13003. return a.get(this.sweepLocationsPath).then(function(e) {
  13004. var t = e.split("\n").map(function(e) {
  13005. return e.split(", ")
  13006. }).filter(function(e) {
  13007. return e.length > 1
  13008. }).map(function(e) {
  13009. return {
  13010. uuid: e[0],
  13011. position: {
  13012. x: parseFloat(e[1]),
  13013. y: parseFloat(e[2]),
  13014. z: parseFloat(e[3])
  13015. },
  13016. quaternion: {
  13017. x: parseFloat(e[4]),
  13018. y: parseFloat(e[5]),
  13019. z: parseFloat(e[6]),
  13020. w: parseFloat(e[7])
  13021. }
  13022. }
  13023. }).map(function(e) {
  13024. return e.position = s.convertVisionVector(e.position),
  13025. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13026. e
  13027. });
  13028. return t
  13029. }).fail(function() {
  13030. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13031. })
  13032. }
  13033. ,
  13034. t.exports = r
  13035. }
  13036. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13037. }
  13038. , {
  13039. "../util/ajax": 181,
  13040. "../util/common": 185,
  13041. "../util/logger": 189,
  13042. "../util/math": 190,
  13043. buffer: 198,
  13044. protobufjs: 214
  13045. }],
  13046. 108: [function(e, t, i) {
  13047. (function(i) {
  13048. "use strict";
  13049. function n() {
  13050. this.locale = null
  13051. }
  13052. var r = e("../settings")
  13053. , o = e("../util/common")
  13054. , a = e("../util/logger")
  13055. , s = e("../enum/Locale")
  13056. , l = new a(i);
  13057. n.prototype.init = function() {
  13058. var t;
  13059. switch (r.languageTag) {
  13060. case null:
  13061. case "en":
  13062. case s.EN_US:
  13063. this.locale = s.EN_US,
  13064. t = e("./strings-en-US");
  13065. break;
  13066. case "es":
  13067. case s.ES_MX:
  13068. this.locale = s.ES_MX,
  13069. t = e("./strings-es-MX");
  13070. break;
  13071. case "fr":
  13072. case s.FR_FR:
  13073. this.locale = s.FR_FR,
  13074. t = e("./strings-fr-FR");
  13075. break;
  13076. case "de":
  13077. case s.DE_DE:
  13078. this.locale = s.DE_DE,
  13079. t = e("./strings-de-DE");
  13080. break;
  13081. case "ru":
  13082. case s.RU_RU:
  13083. this.locale = s.RU_RU,
  13084. t = e("./strings-ru-RU");
  13085. break;
  13086. case "cn":
  13087. case s.CN_CN:
  13088. this.locale = s.CN_CN,
  13089. t = e("./strings-cn-CN");
  13090. break;
  13091. case "jp":
  13092. case s.JP_JP:
  13093. this.locale = s.JP_JP,
  13094. t = e("./strings-jp-JP");
  13095. break;
  13096. default:
  13097. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13098. this.locale = s.EN_US,
  13099. t = e("./strings-en-US")
  13100. }
  13101. l.info("Using locale '" + this.locale + "'"),
  13102. o.extendObject(this, t)
  13103. }
  13104. ,
  13105. n.prototype.localizeGUI = function() {
  13106. var e = document.querySelector("#gui-parent");
  13107. this.localizeTree(e),
  13108. this.localizeLoadingText()
  13109. }
  13110. ,
  13111. n.prototype.localizeLoadingText = function() {
  13112. // var e = document.querySelector("#loader-cont")
  13113. // , t = e.getAttribute("title");
  13114. // e.removeAttribute("title"),
  13115. // e.setAttribute("data-status", t),
  13116. // e.classList.add(this.locale),
  13117. document.querySelector("#help-dialog").classList.add(this.locale),
  13118. document.querySelector("#interaction-modal").classList.add(this.locale),
  13119. document.querySelector("#gui").classList.add(this.locale);
  13120. }
  13121. ,
  13122. n.prototype.localizeTree = function(e) {
  13123. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13124. if (e.nodeType === Node.TEXT_NODE)
  13125. t = e.data.match(n),
  13126. t && (i = t[1],
  13127. e.data = this.localizeText(i) || i);
  13128. else if (e.nodeType === Node.ELEMENT_NODE) {
  13129. var r = e.getAttribute("title");
  13130. r && (t = r.match(n),
  13131. t && (i = t[1],
  13132. e.setAttribute("title", this.localizeText(i) || i)))
  13133. }
  13134. for (e = e.firstChild; e; )
  13135. this.localizeTree(e),
  13136. e = e.nextSibling
  13137. }
  13138. ,
  13139. n.prototype.localizeText = function(t) {
  13140. var i = this[t];
  13141. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13142. i = e("./strings-en-US")[t]),
  13143. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13144. i
  13145. }
  13146. ,
  13147. t.exports = new n
  13148. }
  13149. ).call(this, "/js/localization/localize.js")
  13150. }
  13151. , {
  13152. "../enum/Locale": 31,
  13153. "../settings": 166,
  13154. "../util/common": 185,
  13155. "../util/logger": 189,
  13156. "./strings-cn-CN": 109,
  13157. "./strings-de-DE": 110,
  13158. "./strings-en-US": 111,
  13159. "./strings-es-MX": 112,
  13160. "./strings-fr-FR": 113,
  13161. "./strings-jp-JP": 114,
  13162. "./strings-ru-RU": 115
  13163. }],
  13164. 109: [function(e, t, i) {
  13165. "use strict";
  13166. t.exports = {
  13167. PAGE_TITLE: "",
  13168. LOADING: "正在加载",
  13169. PRESENTED_BY_CAPS: "呈现者:",
  13170. POWERED_BY: "技术支持:",
  13171. POWERED_BY_CAPS: "技术支持:",
  13172. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13173. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13174. PRESENTED_BY: "呈现者:",
  13175. MORE: "更多 ",
  13176. LESS: "更少 ",
  13177. TAG_CONTENT: "tag™ 内容",
  13178. SHOW: "显示",
  13179. HIDE: "隐藏",
  13180. DOLLHOUSE: "场景屋",
  13181. FLOOR_PLAN: "楼层平面图",
  13182. OPEN_HIGHLIGHTS: "打开精彩片段",
  13183. CLOSE_HIGHLIGHTS: "关闭",
  13184. PREVIOUS: "上一个",
  13185. PLAY: "播放",
  13186. PAUSE: "暂停",
  13187. NEXT: "下一个",
  13188. EXPLORE_3D_SPACE: "探索 3D 空间",
  13189. VIEW_DOLLHOUSE: "观看场景屋",
  13190. SOCIAL_SHARING: "分享这个空间",
  13191. VIEW_IN_VR: "以 VR 观看",
  13192. VIEW_FULLSCREEN: "全屏观看",
  13193. EXIT_FULLSCREEN: " 退出全屏",
  13194. ZOOM_IN: "放大",
  13195. ZOOM_OUT: "缩小",
  13196. FLOOR_NAME: "楼层",
  13197. FLOOR_ALL: "ALL",
  13198. FLOOR_Lang: ["Floor",""],
  13199. TERMS: "条款",
  13200. PORT_TERMS: "port 条款",
  13201. TERMS_OF_USE: "使用条款",
  13202. CLOSE_TERMS: "关闭",
  13203. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13204. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13205. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13206. WEBVR_ENTER_WEBVR: "进入 VR",
  13207. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13208. WEBVR_LEARN_MORE: "了解更多",
  13209. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13210. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13211. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13212. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13213. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13214. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13215. VR_LEARN_MORE_CAPS: "了解更多",
  13216. VR_PREVIOUS_CAPS: "上一个’,",
  13217. VR_NEXT_CAPS: "下一个",
  13218. VR_GOT_IT_CAPS: "明白了",
  13219. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13220. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13221. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13222. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13223. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13224. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13225. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13226. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13227. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13228. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13229. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13230. VR_APP: "port VR 应用程序",
  13231. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13232. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13233. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13234. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13235. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13236. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13237. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13238. VR_ANDROID_DVICES: "Android 设备",
  13239. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13240. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13241. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13242. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13243. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13244. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13245. VR_DOWNLOAD_HERE: "在此下载",
  13246. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13247. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13248. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13249. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13250. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13251. SHARE_TO: "分享到",
  13252. SHARE_LINK: "直接链接",
  13253. SHARE_EXPLORE: "探索",
  13254. SHARE_AT: "在",
  13255. SHARE_WITH: "使用",
  13256. SHARE_3D: "以 3D",
  13257. SHARE_COPIED: "已复制!",
  13258. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13259. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13260. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13261. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13262. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13263. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13264. ERROR_GENERIC_ACTIONS_3: " 或",
  13265. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13266. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13267. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13268. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13269. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13270. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13271. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13272. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13273. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13274. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13275. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13276. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13277. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13278. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13279. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13280. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13281. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13282. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13283. LINK_TO_LOCATION: "地点链接",
  13284. MENU_COPY: "复制",
  13285. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13286. ROTATE: "旋转",
  13287. MOVE: "移动",
  13288. INSIDE: "内部",
  13289. ZOOM: "缩放",
  13290. HELP: "小帮手",
  13291. HELP_NAVIGATION_TAB: "导航",
  13292. HELP_MORE_HELP_TAB: "更多帮助",
  13293. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13294. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13295. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13296. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13297. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13298. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13299. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13300. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13301. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13302. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13303. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13304. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13305. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13306. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13307. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13308. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13309. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13310. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13311. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13312. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13313. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13314. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13315. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13316. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13317. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13318. HELP_MORE_HLR_A: "精彩片段集锦",
  13319. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13320. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13321. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13322. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13323. HELP_MORE_FLOORS_A: "楼层选择器",
  13324. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13325. HELP_MORE_TAG_A: "tag™ 贴文",
  13326. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13327. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13328. HELP_MORE_ZOOM_A: "缩放控件",
  13329. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13330. HELP_MORE_TOUR_A: "导览控件",
  13331. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13332. HELP_MORE_INSIDE_A: "内部视图",
  13333. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13334. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13335. HELP_MORE_VR_A: "VR 模式",
  13336. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13337. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13338. HELP_MORE_360_A: "360° 视图",
  13339. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13340. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13341. HELP_MORE_FULLSCREEN_A: "全屏",
  13342. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13343. CLOSE: "关闭"
  13344. }
  13345. }
  13346. , {}],
  13347. 110: [function(e, t, i) {
  13348. "use strict";
  13349. t.exports = {
  13350. PAGE_TITLE: "",
  13351. LOADING: "Lädt",
  13352. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13353. POWERED_BY: "Angetrieben von",
  13354. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13355. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13356. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13357. PRESENTED_BY: "Präsentiert von ",
  13358. MORE: "Mehr ",
  13359. LESS: "Weniger ",
  13360. TAG_CONTENT: "tag™ Inhalt",
  13361. SHOW: "Anzeigen",
  13362. HIDE: "Verbergen",
  13363. DOLLHOUSE: "Puppenhaus",
  13364. FLOOR_PLAN: "Grundriss",
  13365. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13366. CLOSE_HIGHLIGHTS: "Schließen",
  13367. PREVIOUS: "Vorheriges",
  13368. PLAY: "Abspielen",
  13369. PAUSE: "Pausieren",
  13370. NEXT: "Nächstes",
  13371. EXPLORE_3D_SPACE: "Innenraum betreten",
  13372. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13373. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13374. VIEW_IN_VR: "In VR ansehen",
  13375. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13376. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13377. ZOOM_IN: "Vergrößern",
  13378. ZOOM_OUT: "Verkleinern",
  13379. FLOOR_NAME: "Etage ",
  13380. FLOOR_ALL: "Alle",
  13381. TERMS: "Bedingungen",
  13382. PORT_TERMS: "port Bedingungen",
  13383. TERMS_OF_USE: "Nutzungsbedingungen",
  13384. TERMS_TEXT_FILE: "terms-de-DE.html",
  13385. CLOSE_TERMS: "Schließen",
  13386. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13387. HELP: "Hilfe",
  13388. HELP_NAVIGATION_TAB: "Navigation",
  13389. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13390. CLOSE: "Schließen",
  13391. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13392. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13393. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13394. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13395. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13396. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13397. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13398. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13399. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13400. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13401. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13402. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13403. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13404. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13405. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13406. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13407. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13408. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13409. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13410. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13411. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13412. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13413. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13414. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13415. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13416. HELP_MORE_HLR_A: "Liste das Highlight",
  13417. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13418. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13419. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13420. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13421. HELP_MORE_FLOORS_A: "Etage auswählen",
  13422. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13423. HELP_MORE_TAG_A: "tag™ Posts",
  13424. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13425. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13426. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13427. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13428. HELP_MORE_TOUR_A: "Tour Steuerung",
  13429. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13430. HELP_MORE_INSIDE_A: "Innenansicht",
  13431. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13432. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13433. HELP_MORE_VR_A: "VR Modus",
  13434. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13435. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13436. HELP_MORE_360_A: "360° Views Ansicht ",
  13437. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13438. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13439. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13440. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13441. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13442. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13443. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13444. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13445. WEBVR_LEARN_MORE: "Mehr Infos",
  13446. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13447. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13448. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13449. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13450. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13451. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13452. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13453. VR_APP: "port VR App",
  13454. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13455. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13456. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13457. VR_APP_FOR_ANDROID: "port VR app für Android",
  13458. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13459. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13460. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13461. VR_PREVIOUS_CAPS: "ZURÜCK",
  13462. VR_NEXT_CAPS: "WEITER",
  13463. VR_GOT_IT_CAPS: "VERSTANDEN",
  13464. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13465. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13466. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13467. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13468. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13469. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13470. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13471. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13472. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13473. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13474. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13475. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13476. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13477. VR_ANDROID_DVICES: "Android Geräte",
  13478. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13479. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13480. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13481. VR_DOWNLOAD_HERE: "Hier runterladen",
  13482. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13483. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13484. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13485. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13486. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13487. SHARE_TO: "Teilen auf",
  13488. SHARE_LINK: "Direkter Link",
  13489. SHARE_EXPLORE: "Umsehen",
  13490. SHARE_AT: "auf",
  13491. SHARE_WITH: "mit",
  13492. SHARE_3D: "in 3D",
  13493. SHARE_COPIED: "Kopiert!",
  13494. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13495. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13496. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13497. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13498. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13499. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13500. ERROR_GENERIC_ACTIONS_3: " oder ",
  13501. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13502. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13503. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13504. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13505. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13506. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13507. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13508. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13509. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13510. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13511. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13512. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13513. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13514. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13515. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13516. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13517. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13518. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13519. LINK_TO_LOCATION: "Link zu",
  13520. MENU_COPY: "Kopieren",
  13521. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13522. ROTATE: "Drehen",
  13523. INSIDE: "Drinnen",
  13524. MOVE: "Bewegen",
  13525. ZOOM: "Vergrößern"
  13526. }
  13527. }
  13528. , {}],
  13529. 111: [function(e, t, i) {
  13530. "use strict";
  13531. t.exports = {
  13532. PAGE_TITLE: "",
  13533. LOADING: "Loading",
  13534. PRESENTED_BY_CAPS: "PRESENTED BY",
  13535. POWERED_BY: "powered by ",
  13536. POWERED_BY_CAPS: "POWERED BY",
  13537. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13538. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13539. PRESENTED_BY: "Presented by ",
  13540. MORE: "More ",
  13541. LESS: "Less ",
  13542. TAG_CONTENT: "tag™ Content",
  13543. SHOW: "Show",
  13544. HIDE: "Hide",
  13545. DOLLHOUSE: "Dollhouse",
  13546. FLOOR_PLAN: "Floor plan",
  13547. OPEN_HIGHLIGHTS: "Open Highlights",
  13548. CLOSE_HIGHLIGHTS: "Close",
  13549. PREVIOUS: "Previous",
  13550. PLAY: "Play",
  13551. PAUSE: "Pause",
  13552. NEXT: "Next",
  13553. EXPLORE_3D_SPACE: "Explore 3D Space",
  13554. VIEW_DOLLHOUSE: "View dollhouse",
  13555. SOCIAL_SHARING: "Share this Space",
  13556. VIEW_IN_VR: "View in VR",
  13557. VIEW_FULLSCREEN: "全屏",
  13558. EXIT_FULLSCREEN: "退出全屏",
  13559. ZOOM_IN: "Zoom in",
  13560. ZOOM_OUT: "Zoom out",
  13561. FLOOR_NAME: "Floor ",
  13562. FLOOR_ALL: "全部",
  13563. TERMS: "Terms",
  13564. PORT_TERMS: "port terms",
  13565. TERMS_OF_USE: "Terms of Use",
  13566. TERMS_TEXT_FILE: "terms-en-US.html",
  13567. CLOSE_TERMS: "Close",
  13568. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13569. HELP: "Help",
  13570. HELP_NAVIGATION_TAB: "Navigation",
  13571. HELP_MORE_HELP_TAB: "More Help",
  13572. CLOSE: "Close",
  13573. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13574. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13575. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13576. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13577. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13578. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13579. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13580. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13581. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13582. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13583. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13584. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13585. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13586. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13587. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13588. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13589. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13590. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13591. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13592. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13593. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13594. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13595. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13596. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13597. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13598. HELP_MORE_HLR_A: "Highlight Reel",
  13599. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13600. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13601. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13602. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13603. HELP_MORE_FLOORS_A: "Floor Selector",
  13604. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13605. HELP_MORE_TAG_A: "tag™ Posts",
  13606. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13607. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13608. HELP_MORE_ZOOM_A: "Zoom Controls",
  13609. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13610. HELP_MORE_TOUR_A: "Tour Controls",
  13611. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13612. HELP_MORE_INSIDE_A: "Inside View",
  13613. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13614. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13615. HELP_MORE_VR_A: "VR Mode",
  13616. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13617. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13618. HELP_MORE_360_A: "360° Views",
  13619. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13620. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13621. HELP_MORE_FULLSCREEN_A: "Full screen",
  13622. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13623. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13624. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13625. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13626. WEBVR_ENTER_WEBVR: "ENTER VR",
  13627. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13628. WEBVR_LEARN_MORE: "Learn more",
  13629. WEBVR_VIEW_SPACE: "View Space in VR",
  13630. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13631. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13632. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13633. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13634. VR_PREVIOUS_CAPS: "PREVIOUS",
  13635. VR_NEXT_CAPS: "NEXT",
  13636. VR_GOT_IT_CAPS: "GOT IT",
  13637. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13638. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13639. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13640. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13641. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13642. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13643. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13644. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13645. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13646. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13647. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13648. VR_APP: "port VR App",
  13649. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13650. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13651. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13652. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13653. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13654. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13655. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13656. VR_ANDROID_DVICES: "Android Devices",
  13657. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13658. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13659. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13660. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13661. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13662. VR_APP_OPEN: "Open with the port VR app instead",
  13663. VR_DOWNLOAD_HERE: "Download here",
  13664. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13665. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13666. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13667. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13668. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13669. SHARE_TO: "Share to",
  13670. SHARE_LINK: "Direct Link",
  13671. SHARE_EXPLORE: "Explore ",
  13672. SHARE_AT: "at",
  13673. SHARE_WITH: "with",
  13674. SHARE_3D: " in 3D",
  13675. SHARE_COPIED: "Copied!",
  13676. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13677. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13678. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13679. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13680. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13681. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13682. ERROR_GENERIC_ACTIONS_3: " or ",
  13683. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13684. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13685. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13686. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13687. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13688. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13689. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13690. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13691. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13692. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13693. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13694. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13695. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13696. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13697. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13698. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13699. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13700. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13701. LINK_TO_LOCATION: "Link to location",
  13702. MENU_COPY: "Copy",
  13703. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13704. ROTATE: "Rotate",
  13705. INSIDE: "Inside",
  13706. MOVE: "Move",
  13707. ZOOM: "Zoom"
  13708. }
  13709. }
  13710. , {}],
  13711. 112: [function(e, t, i) {
  13712. "use strict";
  13713. t.exports = {
  13714. PAGE_TITLE: "",
  13715. LOADING: "Cargando",
  13716. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13717. POWERED_BY: "potenciando por ",
  13718. POWERED_BY_CAPS: "POTENCIADO POR ",
  13719. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13720. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13721. PRESENTED_BY: "Presentado por ",
  13722. MORE: "Más ",
  13723. LESS: "Menos ",
  13724. TAG_CONTENT: "Contenido de tag™",
  13725. SHOW: "Mostrar",
  13726. HIDE: "Ocultar",
  13727. DOLLHOUSE: "Dollhouse",
  13728. FLOOR_PLAN: "Planos",
  13729. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13730. CLOSE_HIGHLIGHTS: "Cerrar",
  13731. PREVIOUS: "Anterior",
  13732. PLAY: "Play",
  13733. PAUSE: "Pausa",
  13734. NEXT: "Siguiente",
  13735. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13736. VIEW_DOLLHOUSE: "Ver dollhouse",
  13737. SOCIAL_SHARING: "Compartir este espacio",
  13738. VIEW_IN_VR: "Ver en realidad virtual",
  13739. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13740. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13741. ZOOM_IN: "Acercar",
  13742. ZOOM_OUT: "Alejar",
  13743. FLOOR_NAME: "Piso ",
  13744. FLOOR_ALL: "Todas",
  13745. TERMS: "Condiciones",
  13746. PORT_TERMS: "port términos de uso",
  13747. TERMS_OF_USE: "Términos de uso",
  13748. TERMS_TEXT_FILE: "terms-es-MX.html",
  13749. CLOSE_TERMS: "Cerrar",
  13750. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13751. HELP: "Ayuda",
  13752. HELP_NAVIGATION_TAB: "Navegación",
  13753. HELP_MORE_HELP_TAB: "Más Ayuda",
  13754. CLOSE: "Cerrar",
  13755. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13756. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13757. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13758. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13759. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13760. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13761. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13762. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13763. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13764. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13765. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13766. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13767. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13768. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13769. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13770. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13771. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13772. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13773. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13774. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13775. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13776. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13777. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13778. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13779. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13780. HELP_MORE_HLR_A: "Galería destacada",
  13781. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13782. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13783. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13784. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13785. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13786. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13787. HELP_MORE_TAG_A: "tag™ Posts",
  13788. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13789. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13790. HELP_MORE_ZOOM_A: "Controles de zoom",
  13791. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13792. HELP_MORE_TOUR_A: "Controles de recorrido",
  13793. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13794. HELP_MORE_INSIDE_A: "Vista interior",
  13795. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13796. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13797. HELP_MORE_VR_A: "Modo de realidad virtual",
  13798. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13799. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13800. HELP_MORE_360_A: "360° Views",
  13801. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13802. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13803. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13804. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13805. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13806. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13807. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13808. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13809. WEBVR_LEARN_MORE: "Más información",
  13810. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13811. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13812. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13813. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13814. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13815. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13816. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13817. VR_APP: "port VR App",
  13818. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13819. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13820. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13821. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13822. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13823. VR_PREVIOUS_CAPS: "ANTERIOR",
  13824. VR_NEXT_CAPS: "SIGUIENTE",
  13825. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13826. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13827. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13828. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13829. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13830. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13831. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13832. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13833. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13834. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13835. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13836. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13837. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13838. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13839. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13840. VR_ANDROID_DVICES: "Dispositivos Android",
  13841. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13842. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13843. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13844. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13845. VR_DOWNLOAD_HERE: "Descargar aquí",
  13846. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13847. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13848. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13849. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13850. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13851. SHARE_TO: "Compartir en",
  13852. SHARE_LINK: "Enlace directo",
  13853. SHARE_EXPLORE: "Explorar ",
  13854. SHARE_AT: "en",
  13855. SHARE_WITH: "con",
  13856. SHARE_3D: " en 3D",
  13857. SHARE_COPIED: "¡Copiado!",
  13858. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13859. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13860. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13861. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13862. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13863. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13864. ERROR_GENERIC_ACTIONS_3: " o ",
  13865. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13866. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13867. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13868. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13869. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13870. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13871. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13872. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13873. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13874. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13875. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13876. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13877. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13878. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13879. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13880. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13881. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13882. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13883. LINK_TO_LOCATION: "Enlace a la ubicación",
  13884. MENU_COPY: "Copiar",
  13885. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13886. ROTATE: "Girar",
  13887. INSIDE: "Interior",
  13888. MOVE: "Moverse",
  13889. ZOOM: "Acercar o alejar"
  13890. }
  13891. }
  13892. , {}],
  13893. 113: [function(e, t, i) {
  13894. "use strict";
  13895. t.exports = {
  13896. PAGE_TITLE: "",
  13897. LOADING: "Chargement",
  13898. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13899. POWERED_BY: "alimenté par ",
  13900. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13901. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13902. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13903. PRESENTED_BY: "Présenté par ",
  13904. MORE: "Plus ",
  13905. LESS: "Moins ",
  13906. TAG_CONTENT: "Contenu tag™",
  13907. SHOW: "Montrer",
  13908. HIDE: "Cacher",
  13909. DOLLHOUSE: "Dollhouse",
  13910. FLOOR_PLAN: "Plan de sol",
  13911. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13912. CLOSE_HIGHLIGHTS: "Fermer",
  13913. PREVIOUS: "Précédent",
  13914. PLAY: "Lecture",
  13915. PAUSE: "Pause",
  13916. NEXT: "Suivant",
  13917. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13918. VIEW_DOLLHOUSE: "Voir dollhouse",
  13919. SOCIAL_SHARING: "Partager cet espace",
  13920. VIEW_IN_VR: "Voir en VR",
  13921. VIEW_FULLSCREEN: "Plein écran",
  13922. EXIT_FULLSCREEN: "Fermer plein écran",
  13923. ZOOM_IN: "Zoom avant",
  13924. ZOOM_OUT: "Zoom arrière",
  13925. FLOOR_NAME: "Étage ",
  13926. FLOOR_ALL: "Tous",
  13927. TERMS: "Mentions légales",
  13928. PORT_TERMS: "port mentions légales",
  13929. TERMS_OF_USE: "Conditions d'utilisation",
  13930. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13931. CLOSE_TERMS: "Fermer",
  13932. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13933. HELP: "Aide",
  13934. HELP_NAVIGATION_TAB: "Navigation",
  13935. HELP_MORE_HELP_TAB: "Aide",
  13936. CLOSE: "Fermer",
  13937. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13938. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13939. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13940. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13941. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13942. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13943. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13944. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13945. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13946. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13947. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13948. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13949. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13950. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13951. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13952. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13953. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13954. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13955. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13956. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13957. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13958. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13959. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13960. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13961. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13962. HELP_MORE_HLR_A: "Carrousel",
  13963. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13964. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13965. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13966. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13967. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13968. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13969. HELP_MORE_TAG_A: "tag™ Posts",
  13970. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13971. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13972. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13973. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13974. HELP_MORE_TOUR_A: "Commandes de la visite",
  13975. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13976. HELP_MORE_INSIDE_A: "Vue intérieure",
  13977. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13978. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13979. HELP_MORE_VR_A: "Mode RV",
  13980. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13981. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13982. HELP_MORE_360_A: "Vues 360°",
  13983. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13984. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13985. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13986. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13987. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13988. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13989. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13990. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13991. WEBVR_LEARN_MORE: "En savoir plus",
  13992. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13993. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13994. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13995. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13996. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13997. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13998. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13999. VR_NEXT_CAPS: "SUIVANT",
  14000. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14001. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14002. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14003. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14004. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14005. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14006. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14007. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14008. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14009. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14010. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14011. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14012. VR_APP: "port VR App",
  14013. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14014. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14015. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14016. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14017. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14018. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14019. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14020. VR_ANDROID_DVICES: "Appareils Android",
  14021. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14022. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14023. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14024. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14025. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14026. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14027. VR_DOWNLOAD_HERE: "Télécharger ici",
  14028. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14029. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14030. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14031. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14032. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14033. SHARE_TO: "Partager sur",
  14034. SHARE_LINK: "Lien direct",
  14035. SHARE_EXPLORE: "Explorer ",
  14036. SHARE_AT: "à",
  14037. SHARE_WITH: "avec",
  14038. SHARE_3D: " en 3D",
  14039. SHARE_COPIED: "Copié!",
  14040. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14041. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14042. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14043. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14044. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14045. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14046. ERROR_GENERIC_ACTIONS_3: " ou ",
  14047. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14048. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14049. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14050. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14051. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14052. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14053. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14054. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14055. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14056. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14057. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14058. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14059. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14060. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14061. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14062. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14063. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14064. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14065. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14066. MENU_COPY: "Copie",
  14067. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14068. ROTATE: "Faire pivoter",
  14069. INSIDE: "Intérieure",
  14070. MOVE: "Se déplacer",
  14071. ZOOM: "Zoom"
  14072. }
  14073. }
  14074. , {}],
  14075. 114: [function(e, t, i) {
  14076. "use strict";
  14077. t.exports = {
  14078. PAGE_TITLE: "",
  14079. LOADING: "読み込み中",
  14080. PRESENTED_BY_CAPS: "PRESENTED BY",
  14081. POWERED_BY: "powered by",
  14082. POWERED_BY_CAPS: "POWERED BY",
  14083. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14084. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14085. PRESENTED_BY: "Presented by ",
  14086. MORE: "全て表示 ",
  14087. LESS: "閉じる ",
  14088. TAG_CONTENT: "tag™コンテンツ ",
  14089. SHOW: "表示",
  14090. HIDE: "非表示",
  14091. DOLLHOUSE: "ドールハウス",
  14092. FLOOR_PLAN: "フロアプラン",
  14093. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14094. CLOSE_HIGHLIGHTS: "閉じる",
  14095. PREVIOUS: "前へ",
  14096. PLAY: "再生",
  14097. PAUSE: "一時停止",
  14098. NEXT: "次へ",
  14099. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14100. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14101. SOCIAL_SHARING: "このSpaceを共有する",
  14102. VIEW_IN_VR: "VRで表示",
  14103. VIEW_FULLSCREEN: "フルスクリーン表示",
  14104. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14105. ZOOM_IN: "ズームイン",
  14106. ZOOM_OUT: "ズームアウト",
  14107. FLOOR_NAME: "フロア ",
  14108. FLOOR_ALL: "すべて",
  14109. TERMS: "規約",
  14110. PORT_TERMS: "port規約",
  14111. TERMS_OF_USE: "利用規約",
  14112. CLOSE_TERMS: "閉じる",
  14113. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14114. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14115. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14116. WEBVR_ENTER_WEBVR: "VRに入る",
  14117. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14118. WEBVR_LEARN_MORE: "もっと詳しく",
  14119. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14120. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14121. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14122. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14123. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14124. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14125. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14126. VR_PREVIOUS_CAPS: "前へ",
  14127. VR_NEXT_CAPS: "次へ",
  14128. VR_GOT_IT_CAPS: "了解",
  14129. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14130. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14131. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14132. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14133. VR_WHAT_YOU_NEED: "必要なもの",
  14134. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14135. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14136. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14137. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14138. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14139. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14140. VR_APP: "port VRアプリ",
  14141. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14142. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14143. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14144. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14145. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14146. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14147. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14148. VR_ANDROID_DVICES: "Androidデバイス",
  14149. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14150. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14151. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14152. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14153. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14154. VR_APP_OPEN: "port VRアプリで開く",
  14155. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14156. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14157. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14158. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14159. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14160. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14161. SHARE_TO: "共有先",
  14162. SHARE_LINK: "ダイレクトリンク",
  14163. SHARE_EXPLORE: "探索",
  14164. SHARE_AT: "場所",
  14165. SHARE_WITH: "使用アプリ",
  14166. SHARE_3D: "3Dで",
  14167. SHARE_COPIED: "コピーされました!",
  14168. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14169. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14170. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14171. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14172. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14173. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14174. ERROR_GENERIC_ACTIONS_3: "または",
  14175. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14176. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14177. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14178. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14179. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14180. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14181. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14182. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14183. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14184. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14185. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14186. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14187. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14188. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14189. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14190. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14191. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14192. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14193. LINK_TO_LOCATION: "ロケーションへのリンク",
  14194. MENU_COPY: "コピー",
  14195. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14196. ROTATE: "回転",
  14197. MOVE: "移動",
  14198. INSIDE: "内側",
  14199. ZOOM: "ズーム",
  14200. HELP: "ヘルプ",
  14201. HELP_NAVIGATION_TAB: "ナビゲーション",
  14202. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14203. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14204. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14205. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14206. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14207. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14208. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14209. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14210. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14211. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14212. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14213. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14214. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14215. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14216. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14217. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14218. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14219. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14220. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14221. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14222. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14223. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14224. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14225. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14226. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14227. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14228. HELP_MORE_HLR_A: "ハイライト",
  14229. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14230. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14231. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14232. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14233. HELP_MORE_FLOORS_A: "フロアセレクター",
  14234. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14235. HELP_MORE_TAG_A: "tag™ Posts",
  14236. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14237. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14238. HELP_MORE_ZOOM_A: "ズームコントロール",
  14239. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14240. HELP_MORE_TOUR_A: "ツアーコントロール",
  14241. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14242. HELP_MORE_INSIDE_A: "内側ビュー",
  14243. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14244. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14245. HELP_MORE_VR_A: "VRモード",
  14246. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14247. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14248. HELP_MORE_360_A: "360° Views",
  14249. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14250. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14251. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14252. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14253. CLOSE: "閉じる"
  14254. }
  14255. }
  14256. , {}],
  14257. 115: [function(e, t, i) {
  14258. "use strict";
  14259. t.exports = {
  14260. PAGE_TITLE: "",
  14261. LOADING: "Загрузка",
  14262. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14263. POWERED_BY: "разработано на платформе ",
  14264. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14265. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14266. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14267. PRESENTED_BY: "Представлено ",
  14268. MORE: "Больше ",
  14269. LESS: "Меньше ",
  14270. TAG_CONTENT: "tag™ Контент",
  14271. SHOW: "Показать",
  14272. HIDE: "Скрыть",
  14273. DOLLHOUSE: "Dollhouse",
  14274. FLOOR_PLAN: "Планировка",
  14275. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14276. CLOSE_HIGHLIGHTS: "Закрыть",
  14277. PREVIOUS: "Предыдущий",
  14278. PLAY: "Воспроизвести",
  14279. PAUSE: "Пауза",
  14280. NEXT: "Следующий",
  14281. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14282. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14283. SOCIAL_SHARING: "Поделиться этой моделью",
  14284. VIEW_IN_VR: "Посмотреть в VR",
  14285. VIEW_FULLSCREEN: "Полный экран",
  14286. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14287. ZOOM_IN: "Увеличить",
  14288. ZOOM_OUT: "Уменьшить",
  14289. FLOOR_NAME: "Этаж ",
  14290. FLOOR_ALL: "Все",
  14291. TERMS: "Условия",
  14292. PORT_TERMS: "Правила пользования",
  14293. TERMS_OF_USE: "Условия использования",
  14294. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14295. CLOSE_TERMS: "Закрыть",
  14296. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14297. HELP: "Помощь",
  14298. HELP_NAVIGATION_TAB: "Навигация",
  14299. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14300. CLOSE: "Закрыть",
  14301. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14302. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14303. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14304. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14305. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14306. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14307. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14308. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14309. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14310. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14311. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14312. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14313. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14314. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14315. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14316. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14317. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14318. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14319. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14320. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14321. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14322. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14323. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14324. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14325. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14326. HELP_MORE_HLR_A: "Фотоколлаж",
  14327. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14328. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14329. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14330. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14331. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14332. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14333. HELP_MORE_TAG_A: "tag™ Posts",
  14334. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14335. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14336. HELP_MORE_ZOOM_A: "Масштаб",
  14337. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14338. HELP_MORE_TOUR_A: "Управление Туром",
  14339. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14340. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14341. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14342. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14343. HELP_MORE_VR_A: "Режим VR",
  14344. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14345. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14346. HELP_MORE_360_A: "360° Views",
  14347. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14348. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14349. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14350. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14351. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14352. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14353. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14354. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14355. WEBVR_LEARN_MORE: "Узнать больше",
  14356. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14357. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14358. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14359. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14360. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14361. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14362. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14363. VR_APP: "port VR App",
  14364. VR_APP_OPEN: "Или открыть через приложение port VR",
  14365. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14366. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14367. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14368. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14369. VR_VIEW_SPACE: "Запустить модель в VR",
  14370. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14371. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14372. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14373. VR_GOT_IT_CAPS: "ЯСНО",
  14374. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14375. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14376. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14377. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14378. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14379. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14380. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14381. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14382. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14383. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14384. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14385. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14386. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14387. VR_ANDROID_DVICES: "Android устройства",
  14388. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14389. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14390. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14391. VR_DOWNLOAD_HERE: "Скачать здесь",
  14392. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14393. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14394. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14395. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14396. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14397. SHARE_TO: "Поделиться",
  14398. SHARE_LINK: "Прямая ссылка",
  14399. SHARE_EXPLORE: "просмотреть",
  14400. SHARE_AT: "на",
  14401. SHARE_WITH: "с",
  14402. SHARE_3D: "в 3D",
  14403. SHARE_COPIED: "Скопировано!",
  14404. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14405. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14406. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14407. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14408. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14409. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14410. ERROR_GENERIC_ACTIONS_3: " или ",
  14411. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14412. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14413. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14414. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14415. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14416. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14417. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14418. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14419. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14420. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14421. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14422. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14423. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14424. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14425. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14426. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14427. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14428. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14429. LINK_TO_LOCATION: "Ссылка на местоположение",
  14430. MENU_COPY: "Копировать",
  14431. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14432. ROTATE: "Вращать",
  14433. MOVE: "Передвигаться",
  14434. INSIDE: "Вид изнутри",
  14435. ZOOM: "Масштаб"
  14436. }
  14437. }
  14438. , {}],
  14439. 116: [function(e, t, i) {//main.js
  14440. (function(t) {
  14441. "use strict";
  14442. var modelProgressBase = 0.4;
  14443. var progressUpdate = function(e){ // 0 <= e <= 1
  14444. console.log('e1:'+e)
  14445. e = Math.round(modelProgressBase * e * 100);
  14446. console.log('e2:'+e)
  14447. var t = $('.progressbar');
  14448. t.find('.bar').css('width',e+'%');
  14449. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14450. t.find('.perc').text(e +'%'); //具体数字的百分比
  14451. }
  14452. $('#gui-loading').fadeIn(200);
  14453. progressUpdate(0.1)
  14454. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14455. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14456. var data = matcher(e);
  14457. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14458. data.user = {
  14459. "is_authenticated": false,
  14460. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14461. }
  14462. try{//处理一下导览数据
  14463. data.model.images = data.model.images.filter(e=>{
  14464. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14465. if(e.locations && e.locations.length == 0)return;
  14466. return e
  14467. })
  14468. }catch(e){console.log(e) }
  14469. window.DATA = data;
  14470. data.model.summary = data.summary
  14471. data.model.name = data.name
  14472. for(let i in data){
  14473. data[i] == "false" && (data[i] = false)
  14474. }
  14475. progressUpdate(0.7);
  14476. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14477. if(data.weixinDesc){
  14478. g_weixinObj.desc = data.weixinDesc;
  14479. }
  14480. if(data.shareImgUrl){
  14481. g_weixinObj.imgUrl = data.shareImgUrl
  14482. }
  14483. window.wx && manage.weixinShare();
  14484. //初始画面
  14485. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14486. function E(e) {
  14487. $("<img/>").attr("src", e).on("load", function() {
  14488. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14489. $(this).remove()
  14490. })
  14491. }
  14492. //背景
  14493. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14494. settings.bgImg = settings.bgImg || data.bgImg || null
  14495. if(settings.bgImg){
  14496. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14497. "background-position": "center center"
  14498. })
  14499. }
  14500. {//初始化导览时间
  14501. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14502. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14503. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14504. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14505. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14506. }
  14507. }
  14508. {//其他
  14509. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14510. }
  14511. }).fail(e=>{
  14512. alert("缺少someData文件,请检查场景码是否正确。")
  14513. })
  14514. function StartLoad(){//当加载完data后
  14515. function i() {
  14516. var e = window.number//Y.getModelIDFromQueryString();
  14517. if (!e)
  14518. return b(null, "loading-failed");
  14519. var t = Y.parseSidUrl(e)
  14520. , i = l()
  14521. , a = c()
  14522. , s = o()
  14523. , u = V.quickstart.enabled
  14524. , g = null
  14525. , m = null
  14526. , v = null
  14527. , w = null
  14528. , T = null
  14529. , x = null
  14530. , S = null
  14531. , M = null
  14532. , R = null
  14533. , P = null
  14534. , O = null
  14535. , L = null
  14536. , N = new ue;
  14537. r(s);
  14538. h({ //MP开头写法
  14539. urlBase: t.urlBase
  14540. }).then(function() {
  14541. return re.init(),
  14542. d(t, e) //getModel and load
  14543. }).then(function(e) {
  14544. progressUpdate(0.9)
  14545. return P = e,
  14546. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14547. startSource: i,
  14548. autoplay: V.autoplay,
  14549. quickstart: u
  14550. }),
  14551. P.urls.init()
  14552. }).then(function() {
  14553. return P.loadPanos()
  14554. }).then(function() {
  14555. m = X.getStartCameraOptions(P, P.panos),
  14556. S = A(P),
  14557. O = y(u, m.mode),
  14558. v = O.controls,
  14559. w = O.player,
  14560. T = O.director,
  14561. x = O.tagManager,
  14562. M = O.tileDownloader,
  14563. R = O.qualityManager,
  14564. L = O.panoRenderer,
  14565. C(P, S, O, s),
  14566. w.director = T,//xzw add
  14567. P.supportsTiles && M.start(),
  14568. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14569. u = !1);
  14570. var e = null;
  14571. if (u) {
  14572. de.warn("Quickstart engaged. Hold on to your knickers.");
  14573. var t = v.controls[D.PANORAMA];
  14574. g = new ie(R,S.scene,S.camera,t,s),
  14575. _(S, s, P),
  14576. e = g.load(m).then(function() {
  14577. S.addComponent(g),
  14578. S.once(le.AfterRender, function() {
  14579. de.warn("First render after quickstart load finished.")
  14580. })
  14581. })
  14582. }
  14583. window.flyToFirst = function(){//xzw add
  14584. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14585. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14586. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14587. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14588. };
  14589. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14590. }).then(function() {
  14591. return f(P, U.onProgress, i, !u, a)
  14592. }).then(function() {
  14593. if (m.quickstart = u,
  14594. I(P, S, O, s),
  14595. S.started || _(S, s, P),
  14596. H.modelLoaded(P, w, v, V.autoplay),
  14597. E(w, P, m, V.autoplay).done(function() {
  14598. T.autoTour()
  14599. }),
  14600. !P.supportsTiles) {
  14601. var e = new Z(P,w);
  14602. e.start()
  14603. }
  14604. u && (S.removeComponent(g),
  14605. g.destroy(),
  14606. m.pano.enter()),
  14607. U.init(P, T, w, v, S, m, H.getSessionId()),
  14608. U.endLoading(P, T, x),
  14609. S.once(le.AfterRender, function() {
  14610. N.setAppReadyTime();
  14611. var e = N.calcFullLoadingTime();
  14612. de.warn("Total load time: " + e / 1e3),
  14613. H.loadComplete(e),
  14614. de.warn("First render after model load finished.")
  14615. try {
  14616. window.evt && window.dispatchEvent(window.evt);
  14617. parent.postMessage({
  14618. cmd: "loaded",
  14619. }, "*")
  14620. } catch (err) {}
  14621. }),
  14622. S.on(le.MemoryUsageUpdated, n)
  14623. }).fail(b.bind(this, e))
  14624. }
  14625. function n(e) {
  14626. ce.update(e)
  14627. }
  14628. function r(e) {
  14629. de.info("Version", "2.25.6-0-gd87e5b1"),
  14630. q.defaultMaxListeners = 1e3,
  14631. a(e),
  14632. s()
  14633. }
  14634. function o() {
  14635. return document.getElementById("player")
  14636. }
  14637. function a(e) {
  14638. e.addEventListener("dragenter", T, !1),
  14639. e.addEventListener("dragover", T, !1)
  14640. }
  14641. function s() {
  14642. F.valueFromHash("title", !0) || $(document).ready(function() {
  14643. var e = $(".model-title");
  14644. e.hide()
  14645. })
  14646. }
  14647. function l() {
  14648. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14649. }
  14650. function c() {
  14651. return {
  14652. panoElementsToLoad: 6,
  14653. modelElementsToLoad: 0,
  14654. totalElementsLoaded: 0,
  14655. totalElementsToLoad: 0,
  14656. totalPercentageLoaded: 0,
  14657. progressCallback: null
  14658. }
  14659. }
  14660. function h(e) {
  14661. return K.loadFeatureFlags(e).done(function(e) {
  14662. K.updateDependentSettings(e, V)
  14663. })
  14664. }
  14665. // function u(e) {
  14666. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14667. // responseType: "json",
  14668. // prefetchFrom: "config"
  14669. // }).then(function(e) {
  14670. // return e ? void j.extendObject(V.appConfig, e) : {}
  14671. // }, function(e) {
  14672. // return de.warn("Failed loading runtime config, using defaults."),
  14673. // $.when({})
  14674. // })
  14675. // }
  14676. function d(e, t) {
  14677. var i = B.getModel({
  14678. url: t,
  14679. floors: F.valueFromHash("f", !0),
  14680. autoload: !1
  14681. })
  14682. ;
  14683. return $.when(i, n).then(null, function(e) {
  14684. return this
  14685. })
  14686. }
  14687. function p(e, t, i, n, r) {
  14688. de.info("Model data loaded"),
  14689. de.debug("UUID: " + e.data.job.uuid),
  14690. J.init(K.getFlags()),
  14691. i && H.initKeen({
  14692. token: i,
  14693. appId: n
  14694. }),
  14695. H.initSegment({
  14696. model: e.sid,
  14697. version: "2.25.6-0-gd87e5b1",
  14698. startSource: r.startSource,
  14699. token: t,
  14700. autoplay: r.autoplay,
  14701. quickstart: r.quickstart
  14702. })
  14703. }
  14704. function f(e, t, i, n, r) {
  14705. return r.progressCallback = t,
  14706. H.sessionStart(),
  14707. e.load(n).progress(g.bind(this, r))
  14708. }
  14709. function g(e, t) {
  14710. e.modelElementsToLoad = t[1],
  14711. v(e),
  14712. m(e)
  14713. }
  14714. function m(e) {
  14715. e.totalElementsLoaded++,
  14716. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14717. //----许钟文-----------------模型进度条向后调整
  14718. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14719. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14720. //console.log('pro:'+e.totalPercentageLoaded)
  14721. //---------------------------
  14722. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14723. }
  14724. function v(e) {
  14725. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14726. }
  14727. function A(e) {
  14728. var t = new x.PerspectiveCamera;
  14729. t.layers.enable(he.PANOMARKERS),
  14730. t.layers.enable(he.RETICULE),
  14731. t.layers.enable(he.TAG);
  14732. var i = new x.Scene
  14733. , n = new x.AmbientLight(16777215);
  14734. i.add(n),
  14735. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14736. side: x.DoubleSide
  14737. })),
  14738. i.plane.position.y = 0,
  14739. i.plane.rotateX(-Math.PI / 2),
  14740. i.plane.material.visible = !1,
  14741. i.add(i.plane),
  14742. i.updateMatrixWorld(),
  14743. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14744. if (e.metadata && e.metadata.camera_position) {
  14745. var t = e.metadata.camera_position
  14746. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14747. n.position = t.clone(),
  14748. i.add(n);
  14749. var r = e.metadata.camera_quaternion
  14750. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14751. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14752. }
  14753. }),
  14754. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14755. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14756. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14757. //背景
  14758. if(!settings.transparentBg && !settings.bgImg){
  14759. i.skybox = new W
  14760. i.add(i.skybox)
  14761. }
  14762. var r = new te(i,t,z);
  14763. return r
  14764. }
  14765. function y(e, t) {
  14766. var i = e ? 1 : 1e3
  14767. , n = J.tilegen || J.imgopt ? 6 : 2;
  14768. n = F.valueFromHash("tileconc", n);
  14769. var r = new ne
  14770. , o = new ae({
  14771. concurrentDownloads: n
  14772. })
  14773. , a = new se
  14774. , s = new P
  14775. , l = new M
  14776. , c = new S(t)
  14777. , h = new R
  14778. , u = new O(i)
  14779. , d = new L
  14780. , p = new oe;
  14781. return {
  14782. qualityManager: r,
  14783. panoRenderer: a,
  14784. tileDownloader: o,
  14785. player: c,
  14786. director: l,
  14787. modelManager: s,
  14788. tagManager: p,
  14789. displayController: u,
  14790. labelDisplayController: d,
  14791. controls: h
  14792. }
  14793. }
  14794. function C(e, t, i, n) {
  14795. var r = i.controls
  14796. , o = i.qualityManager
  14797. , a = i.panoRenderer
  14798. , s = i.tileDownloader
  14799. , l = i.modelManager;
  14800. r.init(n, l),
  14801. ee.init(i.director, r, i.player, l, t),
  14802. o.init(l),
  14803. s.init(o),
  14804. a.init(t, s, o),
  14805. l.init(s, a, o),
  14806. l.addModel(e),
  14807. t.addComponent(G)
  14808. }
  14809. function I(e, t, i, n) {
  14810. var r = i.qualityManager
  14811. , o = i.panoRenderer
  14812. , a = i.tileDownloader
  14813. , s = i.modelManager
  14814. , l = i.player
  14815. , c = i.director
  14816. , h = i.tagManager
  14817. , u = i.displayController
  14818. , d = i.labelDisplayController
  14819. , p = i.controls;
  14820. t.scene.add(e),
  14821. t.qualityManager = r;
  14822. var f = {
  14823. camera: t.camera,
  14824. director: c,
  14825. modelManager: s,
  14826. tileDownloader: a,
  14827. panoRenderer: o,
  14828. qualityManager: r,
  14829. tagManager: h,
  14830. container: n,
  14831. controls: p
  14832. };
  14833. l.init(f),
  14834. l.setScene(t.scene),
  14835. h.init(s, l),
  14836. c.init(l, s),
  14837. u.init(c, l, s, h, n),
  14838. d.init(l, s, n),
  14839. z.bindEvents(l),
  14840. t.addComponent(h),
  14841. t.addComponent(l),
  14842. t.addComponent(o),
  14843. l.sceneRenderer = t; //xzw add 方便resize
  14844. }
  14845. function E(e, t, i, n) {
  14846. return de.info("Starting player in " + i.mode),
  14847. H.report(t.sid, "started-playing", n, i.quickstart),
  14848. e.start(i)
  14849. }
  14850. function b(e, t) {
  14851. de.error(t),
  14852. k.error(t),
  14853. H.report(e, "error-" + t)
  14854. }
  14855. function w(e) {
  14856. var t = F.details();
  14857. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14858. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14859. H.report(e, "error-webgl-generic"))
  14860. }
  14861. function _(e, t, i) {
  14862. try {
  14863. e.start(t)
  14864. } catch (e) {
  14865. throw de.warn(e.message),
  14866. w(i.sid),
  14867. e
  14868. }
  14869. }
  14870. function T(e) {
  14871. e.stopPropagation(),
  14872. e.preventDefault()
  14873. }
  14874. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14875. if (window.DATA.hoticon){
  14876. g_HotImage = {
  14877. point: window.DATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14878. point2: window.DATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14879. } ;
  14880. }
  14881. //czj 判断someData 有没有backgroundMusic 添加音乐
  14882. if (window.DATA.backgroundMusic) {
  14883. if(window.isLocal){
  14884. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14885. }else{
  14886. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14887. }
  14888. $("#volume").show();
  14889. }else if (g_version === "one"){
  14890. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14891. $("#volume").show();
  14892. }
  14893. //隐藏公司logo
  14894. if(window.DATA.loadlogo){
  14895. showLogo();
  14896. }
  14897. e("./lib/three75-shim"),
  14898. e("./lib/array-polyfill"),
  14899. e("./lib/performance-polyfill"),
  14900. e("./lib/shaders/CopyShader.js"),
  14901. e("./lib/shaders/HorizontalBlurShader.js"),
  14902. e("./lib/shaders/VerticalBlurShader.js"),
  14903. e("./lib/postprocessing/EffectComposer.js"),
  14904. e("./lib/postprocessing/RenderPass.js"),
  14905. e("./lib/postprocessing/MaskPass.js"),
  14906. e("./lib/postprocessing/ShaderPass.js"),
  14907. window.Promise || (window.Promise = e("promise-polyfill"));
  14908. var x = e("three")
  14909. , _x = e("three")
  14910. , S = (e("./util/sentry"),
  14911. e("./player"))
  14912. , M = e("./director")
  14913. , R = e("./controls/CameraControls")
  14914. , P = e("./model/ModelManager")
  14915. , O = e("./DisplayController")
  14916. , L = e("./label/LabelDisplayController")
  14917. , D = e("./enum/Viewmode")
  14918. , N = e("./util/logger")
  14919. , B = e("./showcase")
  14920. , F = e("./util/browser")
  14921. , V = e("./settings")
  14922. , U = e("./gui/gui")
  14923. , k = e("./gui/error")
  14924. , H = e("./analytics")
  14925. , G = e("./util/transitions")
  14926. , z = e("./effects")
  14927. , W = e("./objects/Skybox")
  14928. , j = e("./util/common")
  14929. , Y = (e("./util/PanoramaCollection"),
  14930. e("./util/math"),
  14931. e("./util/showcase"))
  14932. , X = e("./util/camera")
  14933. , Z = (e("./objects/Panorama"),
  14934. e("./cameras/PanoramaCamera"),
  14935. e("./preloaders"))
  14936. , q = e("events").EventEmitter
  14937. , K = e("./featureflags")
  14938. , Q = (e("./util/lerp"),
  14939. e("./util/ajax"))
  14940. , J = e("./ab")
  14941. , ee = e("./sdk/automation.js")
  14942. , te = e("./scene/SceneRenderer")
  14943. , ie = e("./scene/QuickstartManager")
  14944. , ne = e("./tile/QualityManager.js")
  14945. , re = e("./localization/localize")
  14946. , oe = e("./tag/tagManager")
  14947. , ae = e("./tile/TileDownloader")
  14948. , se = e("./tile/PanoRenderer")
  14949. , le = (e("./enum/PanoSizeClass"),
  14950. e("./enum/PanoramaEvents"),
  14951. e("./enum/SceneRendererEvents"))
  14952. , ce = e("./gui/memoryUsage")
  14953. , he = e("./enum/RenderLayers")
  14954. , ue = e("./TimingData")
  14955. , de = new N(t);
  14956. N.level = V.logLevel,
  14957. N.consoleEnabled = V.console,
  14958. i()
  14959. }
  14960. }
  14961. ).call(this, "/js/main.js")
  14962. }
  14963. , {
  14964. "./DisplayController": 1,
  14965. "./TimingData": 2,
  14966. "./ab": 3,
  14967. "./analytics": 4,
  14968. "./cameras/PanoramaCamera": 7,
  14969. "./controls/CameraControls": 9,
  14970. "./director": 15,
  14971. "./effects": 16,
  14972. "./enum/PanoSizeClass": 36,
  14973. "./enum/PanoramaEvents": 37,
  14974. "./enum/RenderLayers": 41,
  14975. "./enum/SceneRendererEvents": 43,
  14976. "./enum/Viewmode": 51,
  14977. "./featureflags": 59,
  14978. "./gui/error": 64,
  14979. "./gui/gui": 65,
  14980. "./gui/memoryUsage": 73,
  14981. "./label/LabelDisplayController": 91,
  14982. "./lib/array-polyfill": 92,
  14983. "./lib/performance-polyfill": 95,
  14984. "./lib/postprocessing/EffectComposer.js": 96,
  14985. "./lib/postprocessing/MaskPass.js": 97,
  14986. "./lib/postprocessing/RenderPass.js": 98,
  14987. "./lib/postprocessing/ShaderPass.js": 99,
  14988. "./lib/shaders/CopyShader.js": 100,
  14989. "./lib/shaders/HorizontalBlurShader.js": 101,
  14990. "./lib/shaders/VerticalBlurShader.js": 102,
  14991. "./lib/three75-shim": 103,
  14992. "./localization/localize": 108,
  14993. "./tag/tagManager": 124,
  14994. "./model/ModelManager": 140,
  14995. "./objects/Panorama": 148,
  14996. "./objects/Skybox": 152,
  14997. "./player": 155,
  14998. "./preloaders": 156,
  14999. "./scene/QuickstartManager": 157,
  15000. "./scene/SceneRenderer": 158,
  15001. "./sdk/automation.js": 164,
  15002. "./settings": 166,
  15003. "./showcase": 168,
  15004. "./tile/PanoRenderer": 169,
  15005. "./tile/QualityManager.js": 170,
  15006. "./tile/TileDownloader": 171,
  15007. "./util/PanoramaCollection": 178,
  15008. "./util/ajax": 181,
  15009. "./util/browser": 182,
  15010. "./util/camera": 183,
  15011. "./util/common": 185,
  15012. "./util/lerp": 188,
  15013. "./util/logger": 189,
  15014. "./util/math": 190,
  15015. "./util/sentry": 192,
  15016. "./util/showcase": 193,
  15017. "./util/transitions": 195,
  15018. events: 202,
  15019. "promise-polyfill": 213,
  15020. three: 217
  15021. }],
  15022. 117: [function(e, t, i) {
  15023. "use strict";
  15024. function n(e) {
  15025. e = e || {}
  15026. r.RawShaderMaterial.call(this, a.extendObject({
  15027. fragmentShader: o.cube.fragmentShader,
  15028. vertexShader: o.cube.vertexShader,
  15029. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15030. name: "CubemapMaterial",
  15031. }, e))
  15032. }
  15033. var r = e("three")
  15034. , o = e("../shaders")
  15035. , a = e("../util/common");
  15036. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15037. n.prototype.constructor = n,
  15038. t.exports = n
  15039. }
  15040. , {
  15041. "../shaders": 167,
  15042. "../util/common": 185,
  15043. three: 217
  15044. }],
  15045. 118: [function(e, t, i) {
  15046. "use strict";
  15047. function n(e) {
  15048. e = e || {}
  15049. r.RawShaderMaterial.call(this, a.extendObject({
  15050. fragmentShader: o.model.fragmentShader,
  15051. vertexShader: o.model.vertexShader,
  15052. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15053. name: "ModelTextureMaterial",
  15054. }, e))
  15055. }
  15056. var r = e("three")
  15057. , o = e("../shaders")
  15058. , a = e("../util/common");
  15059. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15060. n.prototype.constructor = n,
  15061. n.prototype.setProjectedPanos = function(e, t, i) {
  15062. i && (this.uniforms.progress.value = 0),
  15063. e.ensureSkyboxReadyForRender(),
  15064. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15065. this.uniforms.pano0Position.value.copy(e.position),
  15066. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15067. t.ensureSkyboxReadyForRender(),
  15068. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15069. this.uniforms.pano1Position.value.copy(t.position),
  15070. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15071. }
  15072. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15073. this.uniforms.eyeDir.value.copy(dir)
  15074. this.uniforms.eyePos.value.copy(pos)
  15075. }
  15076. n.prototype.setBendCameraQua = function(matrix) {//加
  15077. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15078. } */
  15079. ,
  15080. t.exports = n
  15081. }
  15082. , {
  15083. "../shaders": 167,
  15084. "../util/common": 185,
  15085. three: 217
  15086. }],
  15087. 119: [function(e, t, i) {
  15088. (function(i) {
  15089. "use strict";
  15090. function n(e, t, i, n) {
  15091. this.div = null,
  15092. this.body = null,
  15093. this.label = e,
  15094. this.description = t,
  15095. this.parsedDescription = [],
  15096. this.media = i || {
  15097. type: null
  15098. },
  15099. this.loadingSpinner = null,
  15100. this.parser = new r({
  15101. supportLinks: !u.valueFromHash("mls"),
  15102. keepLinkLabels: !0
  15103. }),
  15104. this.state = I.CLOSED,
  15105. this.orientation = "",
  15106. this.initialTransform = "",
  15107. this.hovering = !1,
  15108. this.openTransition = null,
  15109. this.closeTransition = null,
  15110. this.openPromise = null,
  15111. this.closePromise = null,
  15112. this.animationTransition = null,
  15113. this.animationScale = 0
  15114. }
  15115. var r = e("../Parser/DescriptionParser")
  15116. , o = e("../Media/Link")
  15117. , a = e("../Media/Image")
  15118. , s = e("../Media/EmbedlyPlayer")
  15119. , l = e("../Media/EmbedlyEmbed")
  15120. , c = e("../../util/transitions")
  15121. , h = e("../../util/lerp")
  15122. , u = e("../../util/browser")
  15123. , d = e("./BillboardEvent")
  15124. , p = e("../Media/MediaEvent")
  15125. , f = e("../Parser/DescriptionChunkType")
  15126. , g = e("events").EventEmitter
  15127. , m = e("./billboardSettings")
  15128. , v = e("./overlaySettings")
  15129. , A = e("../../util/logger")
  15130. , y = new A(i)
  15131. , C = document.getElementById("tag-billboards");
  15132. C.addEventListener("touchend", function(e) {
  15133. C.style.pointerEvents = "none"
  15134. }),
  15135. C.addEventListener("touchcancel", function(e) {
  15136. C.style.pointerEvents = "none"
  15137. });
  15138. var I = {
  15139. CLOSED: "closed",
  15140. OPENING: "opening",
  15141. OPEN: "open",
  15142. CLOSING: "closing",
  15143. ACTIVE: "active"
  15144. };
  15145. n.prototype = Object.create(g.prototype),
  15146. n.prototype.build = function(e) {
  15147. this.parsedDescription = this.parser.parse(this.description);
  15148. var t = document.createElement("div");
  15149. t.className = "tag-container has-hotzone",
  15150. this.div = t,
  15151. this.body = document.createElement("div"),
  15152. this.body.className = "tag-body";
  15153. var i = document.createElement("div");
  15154. i.classList.add("tag-content");
  15155. var n = document.createElement("div");
  15156. n.classList.add("tag-text-content");
  15157. var r = document.createElement("div");
  15158. r.className = "tag-label",
  15159. r.textContent = this.label,
  15160. n.appendChild(r);
  15161. var o = document.createElement("div");
  15162. o.className = "tag-desc",
  15163. n.appendChild(o),
  15164. i.appendChild(n),
  15165. this.body.appendChild(i),
  15166. this.appendDescriptionElements(this.parsedDescription, o),
  15167. this.appendMedia(),
  15168. t.appendChild(this.body),
  15169. C.appendChild(t),
  15170. this.bindEvents(t, this.body)
  15171. }
  15172. ,
  15173. n.prototype.bindEvents = function(e, t) {
  15174. var i = function(e) {
  15175. return function(t) {
  15176. if (!this.div.classList.contains("overlay")) {
  15177. var i, n = document.getElementById("player");
  15178. try {
  15179. i = new MouseEvent(e,t)
  15180. } catch (n) {
  15181. i = document.createEvent("MouseEvents"),
  15182. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15183. }
  15184. n.dispatchEvent(i)
  15185. }
  15186. }
  15187. };
  15188. t.addEventListener("mousedown", function(e) {
  15189. e.stopPropagation()
  15190. }),
  15191. t.addEventListener("mouseup", function(e) {
  15192. e.stopPropagation()
  15193. }),
  15194. e.addEventListener("touchstart", function(e) {
  15195. C.style.pointerEvents = "auto"
  15196. }),
  15197. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15198. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15199. t.addEventListener("mouseover", function(t) {
  15200. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15201. }
  15202. .bind(this)),
  15203. e.addEventListener("mouseenter", function(e) {
  15204. this.state !== I.CLOSING && (this.hovering = !0,
  15205. this.emit(d.ENTER))
  15206. }
  15207. .bind(this)),
  15208. e.addEventListener("mouseleave", function(e) {
  15209. this.hovering = !1,
  15210. this.emit(d.LEAVE)
  15211. }
  15212. .bind(this)),
  15213. e.addEventListener("gesturestart", function(e) {
  15214. e.preventDefault()
  15215. });
  15216. var n = e.querySelector(".tag-text-content")
  15217. , r = 0;
  15218. n.addEventListener("touchstart", function(e) {
  15219. r = e.changedTouches[0].clientY
  15220. }),
  15221. n.addEventListener("touchmove", function(t) {
  15222. function i(e) {
  15223. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15224. }
  15225. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15226. }),
  15227. e.addEventListener("touchmove", function(e) {
  15228. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15229. })
  15230. }
  15231. ,
  15232. n.prototype.appendDescriptionElements = function(e, t) {
  15233. e.length > 0 && this.div.classList.add("has-text"),
  15234. e.forEach(function(e, i) {
  15235. switch (e.type) {
  15236. case f.TEXT:
  15237. t.appendChild(this.createTextElement(e.text));
  15238. break;
  15239. case f.LINK:
  15240. t.appendChild(this.createLinkElement(e.link))
  15241. }
  15242. }
  15243. .bind(this))
  15244. }
  15245. ,
  15246. n.prototype.appendLoadingSpinner = function() {
  15247. this.loadingSpinner = document.createElement("div"),
  15248. this.loadingSpinner.classList.add("loading-spinner");
  15249. var e = document.createElement("div");
  15250. e.classList.add("gui-spinner-icon"),
  15251. this.loadingSpinner.appendChild(e),
  15252. this.body.appendChild(this.loadingSpinner)
  15253. }
  15254. ,
  15255. n.prototype.onMediaLoadFinished = function() {
  15256. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15257. this.applyOrientation(this.orientation),
  15258. this.loadingSpinner = null)
  15259. }
  15260. ,
  15261. n.prototype.appendMedia = function() {
  15262. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15263. this.appendLoadingSpinner();
  15264. var e = document.createElement("div");
  15265. e.classList.add("tag-media-content");
  15266. var t = document.createElement("i");
  15267. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15268. t.classList.add(e)
  15269. }),
  15270. this.body.appendChild(t),
  15271. this.body.appendChild(e),
  15272. this.media.type) {
  15273. case f.IMAGE:
  15274. e.appendChild(this.createImageElement(this.media, this.body));
  15275. break;
  15276. case f.VIDEO:
  15277. e.appendChild(this.createVideoElement(this.media, this.body));
  15278. break;
  15279. case f.RICH:
  15280. e.appendChild(this.createEmbedElement(this.media, this.body))
  15281. }
  15282. }
  15283. }
  15284. ,
  15285. n.prototype.createTextElement = function(e) {
  15286. var t = document.createElement("span");
  15287. return t.textContent = e,
  15288. t
  15289. }
  15290. ;
  15291. n.prototype.createLinkElement = function(e) {
  15292. var t = new o(e);
  15293. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15294. t.createDomElement()
  15295. }
  15296. ,
  15297. n.prototype.createImageElement = function(e, t) {
  15298. function i() {
  15299. function e() {
  15300. m || (r.classList.remove("view-image"),
  15301. c.classList.add("overlay"),
  15302. i(),
  15303. window.addEventListener("resize", b),
  15304. c.addEventListener("click", a),
  15305. g.addEventListener("click", l),
  15306. f.addEventListener("click", s),
  15307. m = !0,
  15308. o.emit(p.IMAGE_OPENED))
  15309. }
  15310. function i() {
  15311. t.classList.add("show-info"),
  15312. h.classList.remove("collapsible"),
  15313. h.style.height = "";
  15314. var e = parseFloat(getComputedStyle(I).lineHeight)
  15315. , i = y + e
  15316. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15317. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15318. , s = a
  15319. , l = s * n.aspect;
  15320. l > r && (l = r,
  15321. s = l / n.aspect),
  15322. s > a && (s = a,
  15323. l = s * n.aspect),
  15324. l += C,
  15325. s += C + i,
  15326. t.style.width = l + "px",
  15327. t.style.height = s + "px",
  15328. u.style.paddingTop = e + C + "px",
  15329. o.description.length > 0 && (h.classList.add("collapsible"),
  15330. h.style.height = h.clientHeight + 12 + "px",
  15331. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15332. }
  15333. function a(e) {
  15334. e.target === c && s()
  15335. }
  15336. function s() {
  15337. m && (m = !1,
  15338. r.classList.add("view-image"),
  15339. c.classList.remove("overlay"),
  15340. h.style.height = "",
  15341. u.style.paddingTop = "",
  15342. t.style.width = "",
  15343. t.style.height = "",
  15344. window.removeEventListener("resize", b),
  15345. c.removeEventListener("click", a),
  15346. g.removeEventListener("click", l),
  15347. f.removeEventListener("click", s),
  15348. o.emit(p.IMAGE_CLOSED),
  15349. o.close(!0))
  15350. }
  15351. function l(e) {
  15352. t.classList.toggle("show-info")
  15353. }
  15354. var c = o.div
  15355. , h = c.getElementsByClassName("tag-content")[0]
  15356. , u = c.getElementsByClassName("tag-media-content")[0]
  15357. , f = t.getElementsByClassName("close")[0]
  15358. , g = h.getElementsByClassName("tag-label")[0];
  15359. c.classList.add("has-image"),
  15360. r.classList.add("view-image"),
  15361. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15362. o.applyOrientation(o.orientation);
  15363. var m = !1
  15364. , A = getComputedStyle(h)
  15365. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15366. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15367. , I = h.querySelector(".tag-label")
  15368. , E = h.querySelector(".tag-desc")
  15369. , b = function() {
  15370. var e, t, n = 0;
  15371. return function() {
  15372. clearInterval(e),
  15373. clearTimeout(t),
  15374. e = setInterval(function() {
  15375. var e = c.clientHeight;
  15376. n !== e && (i(),
  15377. n = e)
  15378. }, 100),
  15379. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15380. }
  15381. }();
  15382. n.on(p.IMAGE_OPENING, e),
  15383. o.on(d.ACTIVATE, e),
  15384. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15385. o.on(d.CLOSING, s)
  15386. }
  15387. var n = new a
  15388. , r = n.createDomElement();
  15389. this.once(d.OPENED, function() {
  15390. n.load(e.src).then(i).catch(function(t) {
  15391. y.warn("Failed to load image:", e.src),
  15392. y.warn("with error:", t)
  15393. }).then(this.onMediaLoadFinished.bind(this))
  15394. });
  15395. var o = this;
  15396. return r
  15397. }
  15398. ,
  15399. n.prototype.createVideoElement = function(e, t) {
  15400. var i = new s({
  15401. autoPlay: !0,
  15402. autoResume: !0,
  15403. startMuted: !1,
  15404. loop: !1
  15405. })
  15406. , n = i.createDomElement();
  15407. return this.once(d.OPENED, function() {
  15408. i.load(e.src).then(function() {
  15409. this.div.classList.add("has-video"),
  15410. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15411. i.play()),
  15412. this.on(d.OPENING, i.show.bind(i)),
  15413. this.on(d.OPENED, i.play.bind(i)),
  15414. this.on(d.CLOSING, i.pause.bind(i)),
  15415. this.on(d.CLOSED, i.hide.bind(i))
  15416. }
  15417. .bind(this)).catch(function(t) {
  15418. y.warn("Failed to embed video:", e.src),
  15419. y.warn("with error:", t)
  15420. }).then(this.onMediaLoadFinished.bind(this))
  15421. }
  15422. .bind(this)),
  15423. n
  15424. }
  15425. ,
  15426. n.prototype.createEmbedElement = function(e, t) {
  15427. var i = new l
  15428. , n = i.createDomElement();
  15429. return this.once(d.OPENED, function() {
  15430. i.load(e.src).then(function() {
  15431. this.div.classList.add("has-embed"),
  15432. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15433. this.applyOrientation(this.orientation),
  15434. this.on(d.OPENING, i.show.bind(i)),
  15435. this.on(d.CLOSED, i.hide.bind(i))
  15436. }
  15437. .bind(this)).catch(function(t) {
  15438. y.warn("Failed to embed:", e.src),
  15439. y.warn("with error:", t)
  15440. }).then(this.onMediaLoadFinished.bind(this))
  15441. }
  15442. .bind(this)),
  15443. n
  15444. }
  15445. ,
  15446. n.prototype.open = function(e) {
  15447. return this.openPromise = $.Deferred(),
  15448. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15449. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15450. this.state !== I.OPEN && (this.emit(d.OPENING),
  15451. e && this.emit(d.ACTIVATING),
  15452. this.state = I.OPENING,
  15453. this.animateOpen(function() {
  15454. e && this.setActiveState(),
  15455. this.openPromise.resolve()
  15456. }
  15457. .bind(this)))
  15458. }
  15459. .bind(this), m.animation.openDelay),
  15460. c.cancel(this.closeTransition),
  15461. this.closePromise && this.closePromise.reject(),
  15462. this.closeTransition = void 0,
  15463. this.openPromise.promise())
  15464. }
  15465. ,
  15466. n.prototype.close = function(e) {
  15467. return this.closePromise = $.Deferred(),
  15468. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15469. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15470. this.state = I.CLOSING,
  15471. this.animateClose())
  15472. }
  15473. .bind(this), m.animation.closeDelay)),
  15474. c.cancel(this.openTransition),
  15475. this.openPromise && this.openPromise.reject(),
  15476. this.openTransition = void 0,
  15477. this.closePromise.resolve(),
  15478. this.closePromise.promise())
  15479. }
  15480. ,
  15481. n.prototype.setActiveState = function() {
  15482. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15483. this.emit(d.ACTIVATE),
  15484. this.div.classList.remove("has-hotzone"))
  15485. }
  15486. ,
  15487. n.prototype.animateOpen = function(e) {
  15488. if (this.state === I.OPENING) {
  15489. if (c.cancel(this.animationTransition),
  15490. u.detectSamsungNative())
  15491. return this.boardOrientation = null,
  15492. this.div.style.visibility = "visible",
  15493. this.emit(d.OPENED),
  15494. this.state = I.OPEN,
  15495. void (e && e());
  15496. this.div.style.webkitTransform = "scale(0)",
  15497. this.div.style.transform = "scale(0)",
  15498. this.div.style.visibility = "visible",
  15499. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15500. this.emit(d.OPENED),
  15501. this.state = I.OPEN,
  15502. e && e()
  15503. }
  15504. .bind(this))
  15505. }
  15506. }
  15507. ,
  15508. n.prototype.animateClose = function(e) {
  15509. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15510. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15511. this.emit(d.CLOSED),
  15512. this.state = I.CLOSED,
  15513. this.div.style.visibility = "hidden",
  15514. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15515. e && e()
  15516. }
  15517. .bind(this)))
  15518. }
  15519. ,
  15520. n.prototype.needsUpdate = function() {
  15521. return this.state !== I.CLOSED
  15522. }
  15523. ,
  15524. n.prototype.update = function(e, t) {
  15525. if (this.needsUpdate()) {
  15526. var i = (this.updateOrientation(e),
  15527. this.calcScale(t))
  15528. , n = {
  15529. x: (e.x + 1) * $("#player").width() / 2,
  15530. y: (e.y + 1) * $("#player").height() / 2
  15531. };
  15532. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15533. this.div.style.webkitTransform = this.div.screenTransform,
  15534. this.div.style.transform = this.div.screenTransform
  15535. }
  15536. }
  15537. ,
  15538. n.prototype.getDimensions = function() {
  15539. return this.div.getBoundingClientRect()
  15540. }
  15541. ,
  15542. n.prototype.calcScale = function(e) {
  15543. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15544. }
  15545. ,
  15546. n.prototype.updateOrientation = function(e) {
  15547. if (this.state !== I.ACTIVE) {
  15548. var t = 1 / 3
  15549. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15550. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15551. , r = "";
  15552. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15553. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15554. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15555. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15556. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15557. }
  15558. }
  15559. ,
  15560. n.prototype.applyOrientation = function(e) {
  15561. this.div.style.transform = this.div.style.webkitTransform = "",
  15562. this.div.classList.remove("tag-container-" + this.orientation),
  15563. this.div.classList.add("tag-container-" + e);
  15564. var t = window.getComputedStyle(this.div);
  15565. this.initialTransform = t.transform || t.webkitTransform,
  15566. "none" === this.initialTransform && (this.initialTransform = "");
  15567. var i = t.transform.slice(7, -1).split(",")
  15568. , n = -i[4]
  15569. , r = -i[5];
  15570. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15571. this.div.style.transformOrigin = n + "px " + r + "px",
  15572. this.orientation = e
  15573. }
  15574. ,
  15575. t.exports = n
  15576. }
  15577. ).call(this, "/js/tag/Billboard/Billboard.js")
  15578. }
  15579. , {
  15580. "../../util/browser": 182,
  15581. "../../util/lerp": 188,
  15582. "../../util/logger": 189,
  15583. "../../util/transitions": 195,
  15584. "../Media/EmbedlyEmbed": 125,
  15585. "../Media/EmbedlyPlayer": 126,
  15586. "../Media/Image": 128,
  15587. "../Media/Link": 129,
  15588. "../Media/MediaEvent": 131,
  15589. "../Parser/DescriptionChunkType": 133,
  15590. "../Parser/DescriptionParser": 134,
  15591. "./BillboardEvent": 120,
  15592. "./billboardSettings": 121,
  15593. "./overlaySettings": 122,
  15594. events: 202
  15595. }],
  15596. 120: [function(e, t, i) {
  15597. "use strict";
  15598. t.exports = Object.freeze({
  15599. ENTER: "billboard.enter",
  15600. LEAVE: "billboard.leave",
  15601. OPENING: "billboard.opening",
  15602. OPENED: "billboard.open",
  15603. CLOSING: "billboard.closing",
  15604. CLOSED: "billboard.closed",
  15605. ACTIVATING: "billboard.activating",
  15606. ACTIVATE: "billboard.activate"
  15607. })
  15608. }
  15609. , {}],
  15610. 121: [function(e, t, i) {
  15611. "use strict";
  15612. t.exports = Object.freeze({
  15613. animation: Object.freeze({
  15614. hoverOnClosing: !1,
  15615. openDelay: 100,
  15616. closeDelay: 50,
  15617. openDuration: 200,
  15618. closeDuration: 100
  15619. }),
  15620. boardToDiscRatio: 1.2
  15621. })
  15622. }
  15623. , {}],
  15624. 122: [function(e, t, i) {
  15625. "use strict";
  15626. t.exports = Object.freeze({
  15627. boundaryWidth: 30,
  15628. boundaryHeight: 0
  15629. })
  15630. }
  15631. , {}],
  15632. 123: [function(e, t, i) {//tag
  15633. (function(i) {
  15634. "use strict";
  15635. function n(e, t, i) {
  15636. var n = i.version || "0";
  15637. "0" !== n && I.info("tag defined using version " + n),
  15638. this.model = e,
  15639. this.sid = t,
  15640. this.color = (new r.Color).set(i.color || l.tagDefault),
  15641. this.hoverColor = l._darken(this.color, .2),
  15642. this.floor = null,
  15643. this.floorIndex = i.floor,
  15644. this.mode = s.PANORAMA,
  15645. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15646. this.obj3d = null,
  15647. this.disc = null,
  15648. this.materials = {
  15649. disc: null,
  15650. pole: null
  15651. },
  15652. this.position = (new r.Vector3).copy(i.position),
  15653. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15654. this.discWorldPosition = null,
  15655. this.discScale = .05,
  15656. this.poleEnabled = i.stem.enabled,
  15657. this.billboard = new o(i.label,i.description,i.media,this),
  15658. this.visibleTransition = null,
  15659. this.hoveringDisc = !1
  15660. }
  15661. var r = e("three")
  15662. , o = e("./Billboard/Billboard")
  15663. , a = e("../settings")
  15664. , s = e("../enum/Viewmode")
  15665. , l = e("../enum/Colors")
  15666. , c = e("../enum/RenderLayers")
  15667. , h = e("../enum/RenderOrder")
  15668. , u = (e("../util/common"),
  15669. e("../util/math"))
  15670. , d = e("../util/texture")
  15671. , p = e("../objects/Panorama")
  15672. , f = e("../shaders")
  15673. , g = e("../util/transitions")
  15674. , m = e("../util/lerp")
  15675. , v = e("../util/easing")
  15676. , A = e("./Billboard/BillboardEvent")
  15677. , y = e("events").EventEmitter
  15678. , C = e("../util/logger")
  15679. , I = new C(i)
  15680. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15681. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15682. , w = new r.PlaneBufferGeometry(1,1);
  15683. n.prototype = Object.create(y.prototype),
  15684. n.raycaster = new r.Raycaster,
  15685. n.prototype.bindEvents = function() {
  15686. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15687. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15688. }
  15689. ,
  15690. n.prototype.build = function() {
  15691. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15692. this.floor && (this.billboard.build(this.model.sid),
  15693. this.obj3d = this.buildObject3D(),
  15694. this.floor.add(this.obj3d)),
  15695. this
  15696. }
  15697. ,
  15698. n.prototype.buildObject3D = function() {
  15699. var e = new r.Object3D;
  15700. e.position.copy(this.position);
  15701. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15702. t.bg.value = b,
  15703. t.mask.value = E,
  15704. t.color.value.copy(this.color),
  15705. this.materials.disc = new r.RawShaderMaterial({
  15706. transparent: !0,
  15707. vertexShader: f.tagDisc.vertexShader,
  15708. fragmentShader: f.tagDisc.fragmentShader,
  15709. uniforms: t
  15710. }),
  15711. this.disc = new r.Mesh(w,this.materials.disc),
  15712. this.disc.layers.set(c.TAG),
  15713. this.disc.position.copy(this.discPosition),
  15714. this.disc.renderOrder = h.tagDisc,
  15715. this.disc.tag = this;
  15716. var i = this.buildPole();
  15717. return i.layers.set(c.TAG),
  15718. i.renderOrder = h.tagStem,
  15719. e.add(i),
  15720. e.layers.set(c.TAG),
  15721. e.add(this.disc)
  15722. }
  15723. ,
  15724. n.prototype.buildPole = function() {
  15725. var e = new r.BufferGeometry
  15726. , t = new Float32Array(6);
  15727. return t[0] = t[1] = t[2] = 0,
  15728. t[3] = this.discPosition.x,
  15729. t[4] = this.discPosition.y,
  15730. t[5] = this.discPosition.z,
  15731. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15732. this.materials.pole = new r.LineBasicMaterial({
  15733. linewidth: a.tags.pole.width,
  15734. color: a.tags.pole.color,
  15735. opacity: 0,
  15736. visible: this.poleEnabled,
  15737. transparent: !0,
  15738. depthWrite: !1
  15739. }),
  15740. new r.Line(e,this.materials.pole)
  15741. }
  15742. ,
  15743. n.prototype.setFreeState = function(e) {
  15744. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15745. this.materials.disc.uniforms.color.value = this.color
  15746. }
  15747. .bind(this))
  15748. }
  15749. ,
  15750. n.prototype.setHoverState = function(e) {
  15751. this.billboard.open(e),
  15752. this.materials.disc.uniforms.color.value = this.hoverColor
  15753. }
  15754. ,
  15755. n.prototype.hide = function(e, t) {
  15756. var i = $.Deferred();
  15757. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15758. return i.resolve().promise();
  15759. e = e || 0,
  15760. t = t || 0,
  15761. g.cancel(this.visibleTransition);
  15762. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15763. , r = t + e
  15764. , o = t / r;
  15765. return this.visibleTransition = g.start(function(e) {
  15766. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15767. , i = m.property(e.materials.pole, "opacity", 0);
  15768. return function(n) {
  15769. t(n),
  15770. e.materials.pole && i(n)
  15771. }
  15772. }(this), r * n, function() {
  15773. i.resolve()
  15774. }, o, v[a.warp.blendEasing]),
  15775. i.promise()
  15776. }
  15777. ,
  15778. n.prototype.show = function(e, t) {
  15779. var i = $.Deferred();
  15780. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15781. return i.resolve().promise();
  15782. e = e || 0,
  15783. t = t || 0,
  15784. g.cancel(this.visibleTransition);
  15785. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15786. , r = t + e
  15787. , o = t / r;
  15788. return this.visibleTransition = g.start(function(e) {
  15789. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15790. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15791. return function(n) {
  15792. t(n),
  15793. e.materials.pole && i(n)
  15794. }
  15795. }(this), r * n, function() {
  15796. i.resolve()
  15797. }, o, v[a.warp.blendEasing]),
  15798. i.promise()
  15799. }
  15800. ,
  15801. n.prototype.closestPanoTowardTag = function(e, t) {
  15802. var i = []
  15803. , o = []
  15804. , l = this.disc.getWorldPosition();
  15805. if (e === s.PANORAMA) {
  15806. var c = .5
  15807. , h = t.position.clone().sub(l).normalize();
  15808. i.push(p.filters.isPanoAligned()),
  15809. i.push(p.filters.isNeighbourPanoTo(t)),
  15810. i.push(p.filters.inPanoDirection(l, h, c)),
  15811. o.push(p.scoreFunctions.direction(l, h))
  15812. }
  15813. var u = new r.Vector3
  15814. , d = function(e) {
  15815. u.copy(l).sub(e.position);
  15816. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15817. , i = a.tags.navigate.tiltTolerance;
  15818. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15819. }
  15820. , f = function(e) {
  15821. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15822. };
  15823. i.push(f, d),
  15824. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15825. var g = this.model.panos.sortByScore(i, o);
  15826. if (a.tags.navigate.lineOfSight) {
  15827. for (var m = 0; m < g.length; m++) {
  15828. var v = g[m].item
  15829. , A = v.position.distanceTo(l);
  15830. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15831. return null;
  15832. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15833. var y = n.raycaster.intersectObjects(this.model.colliders);
  15834. if (0 === y.length || y[0].distance > A)
  15835. return v
  15836. }
  15837. return null
  15838. }
  15839. return g.length > 0 && g[0].item
  15840. }
  15841. ,
  15842. n.prototype.examine = function(e) {
  15843. var t = e.mode
  15844. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15845. , n = this.disc.getWorldPosition();
  15846. this.billboard.setActiveState();
  15847. var o = function() {
  15848. var t = this.billboard.getDimensions()
  15849. , n = new r.Vector3;
  15850. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15851. n.unproject(e.camera),
  15852. e.flyToPano({
  15853. pano: i,
  15854. lookAtPoint: n
  15855. })
  15856. }
  15857. .bind(this);
  15858. if (t === s.PANORAMA)
  15859. if (i !== e.currentPano) {
  15860. var l = {
  15861. pano: i,
  15862. lookAtPoint: n,
  15863. duration: null,
  15864. maxDistanceOverride: null,
  15865. skipWarpingCheck: !1
  15866. };
  15867. e.flyToPano(l, o)
  15868. } else
  15869. setTimeout(function() {
  15870. this.billboard.open().then(function() {
  15871. o()
  15872. })
  15873. }
  15874. .bind(this), 0);
  15875. else {
  15876. var c = {
  15877. pano: i
  15878. };
  15879. if (n) {
  15880. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15881. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15882. }
  15883. c.callback = o,
  15884. c.duration = 1500,
  15885. c.mode = s.PANORAMA,
  15886. e.flyToNewMode(c)
  15887. }
  15888. }
  15889. ,
  15890. n.prototype.update = function(e, t) {
  15891. var i = new r.Vector3;
  15892. return function(e, t) {
  15893. this.discWorldPosition = this.disc.getWorldPosition(),
  15894. this.updateDisc(e, t),
  15895. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15896. i.z < 1 && (i.y *= -1,
  15897. this.billboard.update(i, this.getDiscRadius(i, t))))
  15898. }
  15899. }(),
  15900. n.prototype.updateDisc = function(e, t) {
  15901. var i = new r.Vector3
  15902. , o = new r.Vector3
  15903. , l = new r.Vector3
  15904. , c = new r.Vector3
  15905. , h = new r.Vector3;
  15906. return function(e, t) {
  15907. var u = a.tags.visibility
  15908. , d = a.tags.disc.scale
  15909. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15910. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15911. this.obj3d.visible) {
  15912. this.disc.quaternion.copy(t.quaternion);
  15913. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15914. i.copy(this.discWorldPosition).project(t),
  15915. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15916. l.set(f / 2, 0, 0).add(o),
  15917. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15918. h.copy(c).unproject(t);
  15919. var g = h.distanceTo(this.discWorldPosition)
  15920. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15921. this.discScale = g * m,
  15922. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15923. }
  15924. }
  15925. }(),
  15926. n.prototype.getDiscRadius = function(e, t) {
  15927. var i = new r.Vector3;
  15928. return function(e, t) {
  15929. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15930. Math.abs(e.x - i.x) * $("#player").width()
  15931. }
  15932. }(),
  15933. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15934. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15935. }
  15936. ,
  15937. n.prototype.offScreen = function(e, t) {
  15938. var i = e.getWorldPosition().project(t);
  15939. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15940. }
  15941. ,
  15942. n.viewportScale = function() {
  15943. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15944. n.viewportHeight = $("#player").height(),
  15945. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15946. n.currentViewportScale
  15947. }
  15948. ,
  15949. t.exports = n
  15950. }
  15951. ).call(this, "/js/tag/tag.js")
  15952. }
  15953. , {
  15954. "../enum/Colors": 19,
  15955. "../enum/RenderLayers": 41,
  15956. "../enum/RenderOrder": 42,
  15957. "../enum/Viewmode": 51,
  15958. "../objects/Panorama": 148,
  15959. "../settings": 166,
  15960. "../shaders": 167,
  15961. "../util/common": 185,
  15962. "../util/easing": 186,
  15963. "../util/lerp": 188,
  15964. "../util/logger": 189,
  15965. "../util/math": 190,
  15966. "../util/texture": 194,
  15967. "../util/transitions": 195,
  15968. "./Billboard/Billboard": 119,
  15969. "./Billboard/BillboardEvent": 120,
  15970. events: 202,
  15971. three: 217
  15972. }],
  15973. 124: [function(e, t, i) {
  15974. (function(i) {
  15975. "use strict";
  15976. function n() {
  15977. this.tagState = y.IDLE,
  15978. this.intersectTag = null,
  15979. this.hoveredTag = null,
  15980. this.activeTag = null,
  15981. this.tagDiscs = [],
  15982. this.raycaster = new r.Raycaster,
  15983. this.modelManager = null,
  15984. this.player = null,
  15985. this.totaltags = 0,
  15986. this.navigatingViaTag = !1,
  15987. this.enabled = !1
  15988. }
  15989. var r = e("three")
  15990. , o = e("../util/logger")
  15991. , a = e("../util/common")
  15992. , s = e("../controls/serializer")
  15993. , l = e("../objects/Snapshot")
  15994. , c = e("../settings")
  15995. , h = e("./Billboard/BillboardEvent")
  15996. , u = e("./Media/MediaEvent")
  15997. , d = e("./Media/LinkType")
  15998. , p = e("../enum/Viewmode")
  15999. , f = e("../enum/WarpStyle")
  16000. , g = e("../enum/BlackoutStyle")
  16001. , m = e("../enum/ModelManagerEvents")
  16002. , v = e("../enum/tagEvents")
  16003. , A = e("../enum/PlayerEvents")
  16004. , y = (e("../util/lerp"),
  16005. e("../enum/TagStates"))
  16006. , C = e("events").EventEmitter
  16007. , I = new o(i);
  16008. a.extend(n, C),
  16009. n.prototype.init = function(e, t) {
  16010. this.modelManager = e,
  16011. this.player = t,
  16012. this.updateModel(),
  16013. this.bindEvents()
  16014. }
  16015. ,
  16016. n.prototype.update = function(e) {
  16017. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16018. }
  16019. ,
  16020. n.prototype.updateTags = function(e, t, i, n) {
  16021. for (var r in this.model.tags)
  16022. this.model.tags[r].update(e, t, i, n)
  16023. }
  16024. ,
  16025. n.prototype.updateModel = function() {
  16026. this.model = this.modelManager.getActiveModel(),
  16027. this.gettagsFromModel(),
  16028. this.totaltags = Object.keys(this.model.tags).length
  16029. }
  16030. ,
  16031. n.prototype.gettagsFromModel = function() {
  16032. this.tagDiscs = [];
  16033. for (var e in this.model.tags) {
  16034. var t = this.model.tags[e].disc;
  16035. t && this.tagDiscs.push(t)
  16036. }
  16037. }
  16038. ,
  16039. n.prototype.bindEvents = function() {
  16040. function e() {
  16041. Object.keys(this.model.tags).forEach(function(e) {
  16042. var t = this.model.tags[e];
  16043. t.bindEvents(),
  16044. t.billboard.on(u.LINK_CLICK, function(e) {
  16045. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16046. }
  16047. .bind(this)),
  16048. t.billboard.on(u.IMAGE_OPENED, function() {
  16049. this.tagState = y.EXAMINE,
  16050. this.emit(u.IMAGE_OPENED)
  16051. }
  16052. .bind(this)),
  16053. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16054. }
  16055. .bind(this))
  16056. }
  16057. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16058. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16059. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16060. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16061. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16062. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16063. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16064. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16065. e.call(this)
  16066. }
  16067. ,
  16068. n.prototype.navigateViaLink = function(e) {
  16069. var t = s.deserialize(e);
  16070. if (t)
  16071. if (t.mode === p.PANORAMA) {
  16072. try {
  16073. this.player.model.panos.get(t.panoId)
  16074. } catch (e) {
  16075. return void I.warn("Unable to find panorama location", t.panoId)
  16076. }
  16077. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16078. } else {
  16079. var i = {
  16080. cameraMode: t.mode,
  16081. position: t.position,
  16082. quaternion: t.quaternion,
  16083. scanId: t.panoId,
  16084. orthoZoom: t.zoom,
  16085. floorVisibility: t.floorVisibility,
  16086. thumbUrl: null,
  16087. name: null
  16088. };
  16089. this.player.flyToNewMode({
  16090. mode: t.mode,
  16091. duration: c.warp.outsideTime,
  16092. warpDest: new l(i),
  16093. force: !0
  16094. })
  16095. }
  16096. }
  16097. ,
  16098. n.prototype.handleWarpStart = function(e, t, i, n) {
  16099. this.dismissExaminedTag(),
  16100. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16101. e && (i = g.END),
  16102. this.hideShowTagsForBlackoutStyle(i, n))
  16103. }
  16104. ,
  16105. n.prototype.handleWarpInterruption = function(e, t, i) {
  16106. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16107. this.hideShowTagsForBlackoutStyle(t, i)
  16108. }
  16109. ,
  16110. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16111. var i = 0
  16112. , n = 0
  16113. , r = t / 2;
  16114. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16115. e) {
  16116. case g.END:
  16117. this.hideAlltags(r);
  16118. break;
  16119. case g.BEGINNING:
  16120. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16121. break;
  16122. case g.NONE:
  16123. break;
  16124. case g.MIDDLE:
  16125. i = r,
  16126. n = r,
  16127. this.hideAlltags(n),
  16128. setTimeout(function() {
  16129. this.showAlltags(i)
  16130. }
  16131. .bind(this), n);
  16132. break;
  16133. case g.FADEIN:
  16134. setTimeout(function() {
  16135. this.showAlltags(r)
  16136. }
  16137. .bind(this), r)
  16138. }
  16139. }
  16140. ,
  16141. n.prototype.onPlayerModeChanging = function(e, t) {
  16142. t !== p.PANORAMA && this.dismissExaminedTag(),
  16143. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16144. var i = t !== p.OUTDOOR;
  16145. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16146. }
  16147. ,
  16148. n.prototype.onPanoChange = function(e, t) {
  16149. var i = this.navigatingViaTag;
  16150. if (this.navigatingViaTag = !1,
  16151. !i) {
  16152. this.dismissExaminedTag();
  16153. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16154. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16155. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16156. }
  16157. }
  16158. ,
  16159. n.prototype.onPlayerReady = function(e, t, i) {
  16160. this.startAlltags(e, t ? i : null)
  16161. }
  16162. ,
  16163. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16164. this.updateClosestTags(e)
  16165. }
  16166. ,
  16167. n.prototype.dismissExaminedTag = function() {
  16168. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16169. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16170. this.hoveredTag = null)
  16171. }
  16172. ,
  16173. n.prototype.startAlltags = function(e, t) {
  16174. this.model.shouldShowtags = c.tags.enabled,
  16175. this.enabled = !0,
  16176. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16177. t && setTimeout(function() {
  16178. this.activateTag(this.model.getTagBySid(t))
  16179. }
  16180. .bind(this), c.tags.startup.fadeInDuration / 2))
  16181. }
  16182. ,
  16183. n.prototype.showAlltags = function(e, t, i) {
  16184. function n() {
  16185. o++,
  16186. o === this.totaltags && (this.model.tagsShown = !0,
  16187. r.resolve())
  16188. }
  16189. var r = $.Deferred();
  16190. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16191. return r.resolve().promise();
  16192. var o = 0;
  16193. for (var a in this.model.tags) {
  16194. var s = this.model.tags[a];
  16195. s.show(e, t).done(n.bind(this))
  16196. }
  16197. return r.promise()
  16198. }
  16199. ,
  16200. n.prototype.hideAlltags = function(e, t) {
  16201. function i() {
  16202. r++,
  16203. r === this.totaltags && (this.model.tagsShown = !1,
  16204. n.resolve())
  16205. }
  16206. var n = $.Deferred()
  16207. , r = 0;
  16208. for (var o in this.model.tags) {
  16209. var a = this.model.tags[o];
  16210. a.hide(e, t).done(i.bind(this)),
  16211. a === this.activeTag && this.dismissActiveTag()
  16212. }
  16213. return n.promise()
  16214. }
  16215. ,
  16216. n.prototype.enableHovering = function() {
  16217. this.enabled = !0
  16218. }
  16219. ,
  16220. n.prototype.disableHovering = function() {
  16221. this.enabled = !1
  16222. }
  16223. ,
  16224. n.prototype.activateTag = function(e, t) {
  16225. t = t || y.EXAMINE,
  16226. this.activeTag = e,
  16227. this.activeTag.hoveringDisc = !0,
  16228. this.activeTag.setHoverState(t === y.EXAMINE),
  16229. this.tagState = t,
  16230. this.emit(v.TagActivated, e)
  16231. }
  16232. ,
  16233. n.prototype.dismissActiveTag = function() {
  16234. this.activeTag.hoveringDisc = !1,
  16235. this.activeTag.setFreeState(!0);
  16236. var e = this.activeTag;
  16237. this.activeTag = null,
  16238. this.tagState = y.IDLE,
  16239. this.emit(v.TagDismissed, e)
  16240. }
  16241. ,
  16242. n.prototype.clickedOnTag = function(e) {
  16243. var t = function() {
  16244. this.navigatingViaTag = !0,
  16245. this.activeTag.examine(this.player),
  16246. this.emit(v.TagNavigation, this.activeTag)
  16247. }
  16248. .bind(this);
  16249. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16250. this.activeTag = this.intersectTag,
  16251. t(),
  16252. !0) : (this.dismissActiveTag(),
  16253. !1)
  16254. }
  16255. ,
  16256. n.prototype.intersecttag = function() {
  16257. var e = new r.Vector3
  16258. , t = new r.Vector3
  16259. , i = new r.Vector3;
  16260. return function(n, r, o) {
  16261. if (!this.enabled)
  16262. return null;
  16263. var a = null
  16264. , s = this.tagDiscs.filter(function(e) {
  16265. return e.parent.visible
  16266. });
  16267. if (s.length > 0) {
  16268. var l = this.model.floors.reduce(function(e, t) {
  16269. return t.hidden ? e : e.concat(t.collider.children)
  16270. }, s);
  16271. e.set(n.x, n.y, -1).unproject(o),
  16272. t.set(n.x, n.y, 1).unproject(o),
  16273. i.copy(t).sub(e).normalize(),
  16274. this.raycaster.set(e, i);
  16275. var c = this.raycaster.intersectObjects(l);
  16276. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16277. }
  16278. return this.intersectTag = a,
  16279. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16280. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16281. this.hoveredTag = a
  16282. }
  16283. .bind(this)),
  16284. a.billboard.on(h.LEAVE, function() {
  16285. this.hoveredTag = null
  16286. }
  16287. .bind(this))),
  16288. this.activateTag(a, y.BROWSE))),
  16289. a
  16290. }
  16291. }(),
  16292. n.prototype.rankedtagInDirection = function() {
  16293. var e = []
  16294. , t = []
  16295. , i = new r.Vector3
  16296. , n = new r.Vector3
  16297. , o = new r.Vector3;
  16298. return function(r, a, s, l) {
  16299. var c = 0;
  16300. t.length = 0;
  16301. for (var h = 0; h < this.closesttags.length; h++) {
  16302. var u = this.closesttags[h];
  16303. n.copy(u.position),
  16304. n.add(u.discPosition),
  16305. i.copy(a),
  16306. i.sub(n).negate(),
  16307. i.normalize();
  16308. var d = i.dot(l);
  16309. if (d >= 0) {
  16310. o.copy(n),
  16311. o.project(s);
  16312. var p = this.intersecttag(o, !1, s);
  16313. if (p) {
  16314. if (c >= e.length)
  16315. for (var f = 0; f < 64; f++)
  16316. e.push({
  16317. tag: u,
  16318. dot: d
  16319. });
  16320. var g = e[c];
  16321. g.tag = u,
  16322. g.dot = d,
  16323. g.position = math.projectPositionToCanvas(n, s),
  16324. t.push(g),
  16325. c++
  16326. }
  16327. }
  16328. }
  16329. return t.sort(function(e, t) {
  16330. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16331. }),
  16332. r < t.length ? t[r].tag : null
  16333. }
  16334. }(),
  16335. n.prototype.updateClosestTags = function() {
  16336. var e = new r.Vector3
  16337. , t = 30;
  16338. return function(i) {
  16339. this.closesttags || (this.closesttags = []),
  16340. this.closesttags.length = 0;
  16341. var n = this.model.tags;
  16342. if (n)
  16343. for (var r in n)
  16344. if (n.hasOwnProperty(r)) {
  16345. var o = n[r]
  16346. , a = o.position;
  16347. e.copy(i),
  16348. e.sub(a).negate();
  16349. var s = e.lengthSq();
  16350. s < t && this.closesttags.push(o)
  16351. }
  16352. }
  16353. }(),
  16354. t.exports = n
  16355. }
  16356. ).call(this, "/js/tag/tagManager.js")
  16357. }
  16358. , {
  16359. "../controls/serializer": 14,
  16360. "../enum/BlackoutStyle": 18,
  16361. "../enum/tagEvents": 32,
  16362. "../enum/ModelManagerEvents": 33,
  16363. "../enum/PlayerEvents": 40,
  16364. "../enum/TagStates": 44,
  16365. "../enum/Viewmode": 51,
  16366. "../enum/WarpStyle": 52,
  16367. "../objects/Snapshot": 153,
  16368. "../settings": 166,
  16369. "../util/common": 185,
  16370. "../util/lerp": 188,
  16371. "../util/logger": 189,
  16372. "./Billboard/BillboardEvent": 120,
  16373. "./Media/LinkType": 130,
  16374. "./Media/MediaEvent": 131,
  16375. events: 202,
  16376. three: 217
  16377. }],
  16378. 125: [function(e, t, i) {
  16379. (function(i) {
  16380. "use strict";
  16381. function n() {
  16382. this.embedWrapper = null,
  16383. this.embedElement = null
  16384. }
  16385. var r = e("../../util/ajax")
  16386. , o = e("./mediaSettings")
  16387. , a = e("../../settings")
  16388. , s = e("../../util/logger")
  16389. , l = new s(i);
  16390. n.prototype.createDomElement = function() {
  16391. return this.embedWrapper = document.createElement("div"),
  16392. this.embedWrapper.classList.add("tag-embed"),
  16393. this.embedWrapper.classList.add("hidden"),
  16394. this.embedWrapper
  16395. }
  16396. ,
  16397. n.prototype.load = function(e) {
  16398. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16399. return new Promise(function(e, i) {
  16400. r.get(t).then(function(t) {
  16401. if (t = JSON.parse(t),
  16402. t.html && t.html.indexOf("<script") === -1) {
  16403. this.embedWrapper.innerHTML = t.html;
  16404. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16405. if (this.embedWrapper.style.width = n + "px",
  16406. t.height) {
  16407. var r = t.height / t.width;
  16408. this.embedWrapper.style.height = n * r + "px"
  16409. }
  16410. this.embedElement = this.embedWrapper.firstChild;
  16411. var a = [];
  16412. try {
  16413. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16414. } catch (e) {
  16415. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16416. }
  16417. a.forEach(function(e) {
  16418. e.setAttribute("target", "_blank")
  16419. }),
  16420. this.embedElement.classList.add("hidden"),
  16421. this.embedWrapper.classList.remove("hidden"),
  16422. e()
  16423. } else
  16424. i("Not a valid embed")
  16425. }
  16426. .bind(this), function(e) {
  16427. i(e.response)
  16428. })
  16429. }
  16430. .bind(this))
  16431. }
  16432. ,
  16433. n.prototype.show = function() {
  16434. this.embedElement && this.embedElement.classList.remove("hidden")
  16435. }
  16436. ,
  16437. n.prototype.hide = function() {
  16438. this.embedElement && this.embedElement.classList.add("hidden")
  16439. }
  16440. ,
  16441. t.exports = n
  16442. }
  16443. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16444. }
  16445. , {
  16446. "../../settings": 166,
  16447. "../../util/ajax": 181,
  16448. "../../util/logger": 189,
  16449. "./mediaSettings": 132
  16450. }],
  16451. 126: [function(e, t, i) {
  16452. (function(i) {
  16453. "use strict";
  16454. function n(e) {
  16455. o.call(this),
  16456. this.options = e,
  16457. this.playerControls = null,
  16458. this.state = s.NOT_READY
  16459. }
  16460. var r = e("../../util/browser")
  16461. , o = e("./EmbedlyEmbed")
  16462. , a = e("../../util/logger")
  16463. , s = (new a(i),
  16464. Object.freeze({
  16465. NOT_READY: "player.not.ready",
  16466. CUED: "player.cued",
  16467. PLAYING: "player.playing",
  16468. PAUSED: "player.paused"
  16469. }));
  16470. n.prototype = Object.create(o.prototype),
  16471. n.prototype.createDomElement = function() {
  16472. return this.embedWrapper = document.createElement("div"),
  16473. this.embedWrapper.classList.add("tag-video"),
  16474. this.embedWrapper.classList.add("hidden"),
  16475. this.embedWrapper
  16476. }
  16477. ,
  16478. n.prototype.load = function(e) {
  16479. var t = function() {
  16480. function e(e) {
  16481. this.playerState = s.CUED,
  16482. this.options.startMuted && this.playerControls.mute()
  16483. }
  16484. function t(e) {
  16485. this.playerState = e
  16486. }
  16487. function i(e) {
  16488. this.playerControls.setCurrentTime(0),
  16489. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16490. }
  16491. this.playerControls = new playerjs.Player(this.embedElement),
  16492. this.playerControls.on("ready", e.bind(this)),
  16493. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16494. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16495. this.playerControls.on("ended", i.bind(this))
  16496. }
  16497. .bind(this);
  16498. return o.prototype.load.call(this, e).then(t.bind(this))
  16499. }
  16500. ,
  16501. n.prototype.play = function() {
  16502. var e = r.isMobile();
  16503. return function() {
  16504. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16505. }
  16506. }(),
  16507. n.prototype.pause = function() {
  16508. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16509. }
  16510. ,
  16511. t.exports = n
  16512. }
  16513. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16514. }
  16515. , {
  16516. "../../util/browser": 182,
  16517. "../../util/logger": 189,
  16518. "./EmbedlyEmbed": 125
  16519. }],
  16520. 127: [function(e, t, i) {
  16521. (function(i) {
  16522. "use strict";
  16523. function n(e) {
  16524. function t() {
  16525. return a.debug("requesting file from embedly:", e.href),
  16526. r.get(e.href, {
  16527. responseType: e.responseType
  16528. }).then(function(t) {
  16529. return a.debug("requesting file finished:", e.href),
  16530. t
  16531. })
  16532. }
  16533. function i() {}
  16534. return s = new Promise(function(e, n) {
  16535. s.catch(i).then(function() {
  16536. t().then(e, n)
  16537. })
  16538. }
  16539. )
  16540. }
  16541. var r = e("../../util/ajax")
  16542. , o = (e("./mediaSettings"),
  16543. e("../../util/logger"))
  16544. , a = new o(i)
  16545. , s = Promise.resolve();
  16546. t.exports.enqueue = n
  16547. }
  16548. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16549. }
  16550. , {
  16551. "../../util/ajax": 181,
  16552. "../../util/logger": 189,
  16553. "./mediaSettings": 132
  16554. }],
  16555. 128: [function(e, t, i) {
  16556. (function(i) {
  16557. "use strict";
  16558. function n() {
  16559. this.imageWrapper = null,
  16560. this.width = 0,
  16561. this.height = 0,
  16562. this.aspect = 1
  16563. }
  16564. var r = e("./MediaEvent")
  16565. , o = e("./EmbedlyQueue")
  16566. , a = e("events").EventEmitter
  16567. , s = e("../../util/logger")
  16568. , l = e("../../settings");
  16569. new s(i);
  16570. n.prototype = Object.create(a.prototype),
  16571. n.prototype.createDomElement = function() {
  16572. return this.imageWrapper = document.createElement("div"),
  16573. this.imageWrapper.classList.add("tag-image"),
  16574. this.imageWrapper.classList.add("hidden"),
  16575. this.imageWrapper.addEventListener("click", function(e) {
  16576. e.stopPropagation(),
  16577. this.emit(r.IMAGE_OPENING),
  16578. this.imageWrapper.style.pointerEvents = "none"
  16579. }
  16580. .bind(this)),
  16581. this.imageWrapper
  16582. }
  16583. ,
  16584. n.prototype.onClosed = function() {
  16585. this.imageWrapper.style.pointerEvents = "auto"
  16586. }
  16587. ,
  16588. n.prototype.load = function(e) {
  16589. var t = Math.max(window.screen.height, window.screen.width)
  16590. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16591. return new Promise(function(e, t) {
  16592. function n(t) {
  16593. var i = t.target;
  16594. this.width = i.naturalWidth,
  16595. this.height = i.naturalHeight,
  16596. this.aspect = this.width / this.height;
  16597. var n = t.target.src;
  16598. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16599. this.imageWrapper.style.width = this.width + "px",
  16600. this.imageWrapper.style.height = this.height + "px",
  16601. this.imageWrapper.classList.remove("hidden"),
  16602. e()
  16603. }
  16604. o.enqueue({
  16605. href: i,
  16606. responseType: "arraybuffer"
  16607. }).then(function(e) {
  16608. var t = new Uint8Array(e)
  16609. , i = new Blob([t])
  16610. , r = new window.Image;
  16611. r.addEventListener("load", n.bind(this));
  16612. var o = URL.createObjectURL(i);
  16613. r.src = o
  16614. }
  16615. .bind(this), t)
  16616. }
  16617. .bind(this))
  16618. }
  16619. ,
  16620. t.exports = n
  16621. }
  16622. ).call(this, "/js/tag/Media/Image.js")
  16623. }
  16624. , {
  16625. "../../settings": 166,
  16626. "../../util/logger": 189,
  16627. "./EmbedlyQueue": 127,
  16628. "./MediaEvent": 131,
  16629. events: 202
  16630. }],
  16631. 129: [function(e, t, i) {
  16632. "use strict";
  16633. function n(e) {
  16634. this.label = e.label,
  16635. this.href = e.url,
  16636. this.type = this.updateLinkForType(),
  16637. this.domElement = null,
  16638. this.id = c++
  16639. }
  16640. var r = e("./LinkType")
  16641. , o = e("./MediaEvent")
  16642. , a = e("../../util/browser")
  16643. , s = e("../../analytics")
  16644. , l = e("events").EventEmitter
  16645. , c = 0;
  16646. n.prototype = Object.create(l.prototype),
  16647. n.prototype.updateLinkForType = function() {
  16648. function e(e) {
  16649. var t = new RegExp("[#&?]start=([^#&?]*)")
  16650. , i = t.exec(e);
  16651. return i[1]
  16652. }
  16653. function t(e) {
  16654. return e + "&play=1"
  16655. }
  16656. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16657. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16658. r.NAVIGATION) : (this.href = t(this.href),
  16659. r.MODEL) : r.EXT_LINK
  16660. }
  16661. ;
  16662. var h = {};
  16663. n.prototype.createDomElement = function() {
  16664. function e(e) {
  16665. switch (e.stopPropagation(),
  16666. h[this.id] = !0,
  16667. s.trackAlways("click_tag_link", {
  16668. link_type: this.type,
  16669. link_count: c,
  16670. links_clicked: Object.keys(h).length
  16671. }),
  16672. this.type) {
  16673. case r.MODEL:
  16674. window.location.replace(this.href);
  16675. break;
  16676. case r.EXT_LINK:
  16677. window.open(this.href, "_blank")
  16678. }
  16679. this.emit(o.LINK_CLICK, {
  16680. type: this.type,
  16681. url: this.href
  16682. })
  16683. }
  16684. if (this.domElement = document.createElement("a"),
  16685. this.domElement.classList.add("tag-link"),
  16686. this.domElement.textContent = this.label,
  16687. this.type === r.EXT_LINK) {
  16688. this.domElement.textContent += " ";
  16689. var t = document.createElement("i");
  16690. t.classList.add("icon-ext-link"),
  16691. t.title = "Link to external web site",
  16692. this.domElement.appendChild(t)
  16693. }
  16694. return this.domElement.addEventListener("click", e.bind(this)),
  16695. this.domElement
  16696. }
  16697. ,
  16698. t.exports = n
  16699. }
  16700. , {
  16701. "../../analytics": 4,
  16702. "../../util/browser": 182,
  16703. "./LinkType": 130,
  16704. "./MediaEvent": 131,
  16705. events: 202
  16706. }],
  16707. 130: [function(e, t, i) {
  16708. "use strict";
  16709. t.exports = {
  16710. NAVIGATION: "navigation",
  16711. MODEL: "model",
  16712. EXT_LINK: "ext-link"
  16713. }
  16714. }
  16715. , {}],
  16716. 131: [function(e, t, i) {
  16717. "use strict";
  16718. t.exports = Object.freeze({
  16719. LINK_CLICK: "mtmedia.link",
  16720. IMAGE_LOADED: "mtmedia.image.loaded",
  16721. IMAGE_OPENING: "mtmedia.image.opening",
  16722. IMAGE_OPENED: "mtmedia.image.opened",
  16723. IMAGE_CLOSING: "mtmedia.image.closing",
  16724. IMAGE_CLOSED: "mtmedia.image.closed",
  16725. VIDEO_START: "mtmedia.video.start",
  16726. VIDEO_PAUSE: "mtmedia.video.pause",
  16727. VIDEO_ENDED: "mtmedia.video.end"
  16728. })
  16729. }
  16730. , {}],
  16731. 132: [function(e, t, i) {
  16732. "use strict";
  16733. t.exports = Object.freeze({
  16734. maxEmbedWidth: 350,
  16735. defaultAspectRatio: .75
  16736. })
  16737. }
  16738. , {}],
  16739. 133: [function(e, t, i) {
  16740. "use strict";
  16741. t.exports = Object.freeze({
  16742. TEXT: "text",
  16743. LINK: "link",
  16744. IMAGE: "photo",
  16745. VIDEO: "video",
  16746. RICH: "rich"
  16747. })
  16748. }
  16749. , {}],
  16750. 134: [function(e, t, i) {
  16751. "use strict";
  16752. function n(e) {
  16753. this.capabilities = {
  16754. links: {
  16755. enable: e.supportLinks,
  16756. keepLabels: e.keepLinkLabels
  16757. }
  16758. }
  16759. }
  16760. var r = e("./DescriptionChunkType");
  16761. n.prototype.parse = function(e, t) {
  16762. var i = []
  16763. , n = e.split("[").map(function(e, t) {
  16764. return 0 === t ? e : "[" + e
  16765. });
  16766. return n.forEach(function(e) {
  16767. var n = this.findMarkdown(e);
  16768. if (n) {
  16769. if (n.url.indexOf("javascript:") !== -1)
  16770. return;
  16771. this.addLinkChunk(i, n, t),
  16772. this.addTextChunk(i, e.slice(n.markdown.length))
  16773. } else
  16774. this.addTextChunk(i, e)
  16775. }
  16776. .bind(this)),
  16777. i
  16778. }
  16779. ,
  16780. n.prototype.findMarkdown = function(e) {
  16781. var t = /\[([^\]]*)\]\((.*)\)/
  16782. , i = e.match(t);
  16783. if (i) {
  16784. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16785. 0 !== r); )
  16786. o++;
  16787. var a = n.length - o;
  16788. return {
  16789. markdown: i[0].substring(0, i[0].length - a),
  16790. label: i[1],
  16791. url: i[2].substring(0, o)
  16792. }
  16793. }
  16794. }
  16795. ,
  16796. n.prototype.addTextChunk = function(e, t) {
  16797. 0 !== t.length && e.push({
  16798. type: r.TEXT,
  16799. text: t
  16800. })
  16801. }
  16802. ,
  16803. n.prototype.addLinkChunk = function(e, t) {
  16804. if (!this.capabilities.links.enable)
  16805. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16806. var i = {
  16807. label: t.label,
  16808. url: t.url
  16809. };
  16810. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16811. e.push({
  16812. type: r.LINK,
  16813. link: i
  16814. })
  16815. }
  16816. ,
  16817. t.exports = n
  16818. }
  16819. , {
  16820. "./DescriptionChunkType": 133
  16821. }],
  16822. 135: [function(e, t, i) {
  16823. (function(i) {
  16824. "use strict";
  16825. var n = e("../util/logger")
  16826. , r = new n(i)
  16827. , o = {
  16828. parseIdsFromChunkName: function(e, t) {
  16829. t.floorId = o.parseFloor(e),
  16830. t.roomId = o.parseRoom(e)
  16831. },
  16832. parseFloor: function(e) {
  16833. var t = e.match(/_group([0-9]+)/);
  16834. if (!t)
  16835. return 0;
  16836. try {
  16837. return parseInt(t[1], 10)
  16838. } catch (e) {
  16839. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16840. 0
  16841. }
  16842. },
  16843. parseRoom: function(e) {
  16844. var t = e.match(/_sub([0-9]+)/);
  16845. if (!t)
  16846. return -1;
  16847. try {
  16848. return parseInt(t[1], 10)
  16849. } catch (e) {
  16850. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16851. 0
  16852. }
  16853. }
  16854. };
  16855. t.exports = o
  16856. }
  16857. ).call(this, "/js/model/Chunks.js")
  16858. }
  16859. , {
  16860. "../util/logger": 189
  16861. }],
  16862. 136: [function(e, t, i) {
  16863. (function(i) {
  16864. "use strict";
  16865. function n(e) {
  16866. s.call(this),
  16867. this.model = e,
  16868. this.exploded = !1
  16869. }
  16870. var r = e("../objects/Floor")
  16871. , o = (e("../settings"),
  16872. e("../util/logger"))
  16873. , a = e("../util/transitions")
  16874. , s = e("../util/IndexedCollection")
  16875. , l = e("../util/common")
  16876. , c = e("../util/easing");
  16877. new o(i);
  16878. l.inherit(n, s),
  16879. n.prototype.add = function(e) {
  16880. s.prototype.add.call(this, e),
  16881. this.model.add(e)
  16882. }
  16883. ,
  16884. n.prototype.getIndex = function(e) {
  16885. return e.floorIndex
  16886. }
  16887. ,
  16888. n.prototype.build = function() {
  16889. this.list.forEach(function(e) {
  16890. e.build()
  16891. })
  16892. }
  16893. ,
  16894. n.prototype.size = function() {
  16895. return this.length
  16896. }
  16897. ,
  16898. n.prototype.sort = function() {
  16899. s.prototype.sort.call(this, function(e, t) {
  16900. return e.floorIndex - t.floorIndex
  16901. })
  16902. }
  16903. ,
  16904. n.prototype.nextFloor = function(e, t) {
  16905. return this.index[e.floorIndex + t] || null
  16906. }
  16907. ,
  16908. n.prototype.getFloorAtPoint = function(e) {
  16909. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16910. var r = this.list[n]
  16911. , o = r.distanceToPoint(e);
  16912. (!t || i > o) && (i = o,
  16913. t = r)
  16914. }
  16915. return t
  16916. }
  16917. ,
  16918. n.prototype.getOrMakeFloor = function(e) {
  16919. var t = this.index[e];
  16920. return t || (t = new r(this.model,e),
  16921. this.add(t)),
  16922. t
  16923. }
  16924. ,
  16925. n.prototype.hide = function() {
  16926. this.list.forEach(function(e) {
  16927. e.hide()
  16928. })
  16929. }
  16930. ,
  16931. n.prototype.show = function() {
  16932. this.list.forEach(function(e) {
  16933. e.show()
  16934. })
  16935. }
  16936. ,
  16937. n.prototype.names = function() {
  16938. return this.list.reduce(function(e, t) {
  16939. return e.concat(t.name)
  16940. }, [])
  16941. }
  16942. ,
  16943. n.prototype.toggleExplodeHorizontal = function() {
  16944. function e(e, t) {
  16945. r.copy(e.position),
  16946. e.position.x = i[e.floorIndex] * t,
  16947. e.position.y = 1 * e.floorIndex * t,
  16948. r.sub(e.position).multiplyScalar(-1),
  16949. e.panos.forEach(function(e) {
  16950. e.translate(r)
  16951. })
  16952. }
  16953. var t, i = [], n = 0;
  16954. this.list.forEach(function(e, r, o) {
  16955. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16956. n += t,
  16957. i[r] = n
  16958. }),
  16959. i = i.map(function(e) {
  16960. return e - n / 2
  16961. });
  16962. var r = this.list[0].position.clone();
  16963. this.exploded ? this.list.forEach(function(t) {
  16964. a.start(function(i) {
  16965. e(t, 1 - i)
  16966. }, 1500, null, 0, c.easeOutExpo)
  16967. }) : this.list.forEach(function(t) {
  16968. a.start(function(i) {
  16969. e(t, i)
  16970. }, 1500, null, 0, c.easeOutExpo)
  16971. }),
  16972. this.exploded = !this.exploded
  16973. }
  16974. ,
  16975. n.prototype.toggleExplodeVertical = function() {
  16976. function e(e, i) {
  16977. var n = n.copy(e.position);
  16978. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16979. n.sub(e.position).multiplyScalar(-1),
  16980. e.panos.forEach(function(e) {
  16981. e.translate(n)
  16982. })
  16983. }
  16984. var t = this.model.size;
  16985. this.list[0].position.clone();
  16986. this.exploded ? this.list.forEach(function(t) {
  16987. a.start(function(i) {
  16988. e(t, 1 - i)
  16989. }, 1500, null, 0, c.easeOutExpo)
  16990. }) : this.list.forEach(function(t) {
  16991. a.start(function(i) {
  16992. e(t, i)
  16993. }, 1500, null, 0, c.easeOutExpo)
  16994. }),
  16995. this.exploded = !this.exploded
  16996. }
  16997. ,
  16998. t.exports = n
  16999. }
  17000. ).call(this, "/js/model/FloorCollection.js")
  17001. }
  17002. , {
  17003. "../objects/Floor": 146,
  17004. "../settings": 166,
  17005. "../util/IndexedCollection": 175,
  17006. "../util/common": 185,
  17007. "../util/easing": 186,
  17008. "../util/logger": 189,
  17009. "../util/transitions": 195
  17010. }],
  17011. 137: [function(e, t, i) {
  17012. (function(i) {
  17013. "use strict";
  17014. function n() {
  17015. c.call(this)
  17016. }
  17017. var r = e("../settings")
  17018. , o = e("../util/logger")
  17019. , a = e("../enum/Viewmode")
  17020. , s = e("../objects/Snapshot")
  17021. , l = (e("../util/math"),
  17022. e("../util/common"))
  17023. , c = e("../util/IndexedCollection")
  17024. , h = new o(i);
  17025. l.inherit(n, c),
  17026. n.prototype.getImage = function(e) {
  17027. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17028. }
  17029. ,
  17030. n.prototype.filterByModesAndReel = function(e, t) {
  17031. for (var i = [], n = 0; n < t.length; n += 1) {
  17032. var r = t[n]
  17033. , o = this.index[r.sid];
  17034. o && i.push(o)
  17035. }
  17036. var s = e[a.DOLLHOUSE]
  17037. , l = e[a.FLOORPLAN];
  17038. i = i.filter(function(e) {
  17039. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17040. return !0;
  17041. var t;
  17042. try {
  17043. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17044. } catch (e) {
  17045. return h.debug(e.message),
  17046. !1
  17047. }
  17048. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17049. }),
  17050. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17051. this.list = i,
  17052. this.reIndex()
  17053. }
  17054. ,
  17055. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17056. if (0 === this.list.length)
  17057. return [];
  17058. var locations = [];
  17059. var deal = (info, container)=>{
  17060. var src = info.thumbnail_signed_src,
  17061. o = info.name || "";
  17062. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17063. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17064. let a = panos.get(info.metadata.scan_id);
  17065. if (a && !a.isAligned()) return
  17066. }
  17067. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17068. if (cameraMode === a.MESH) return
  17069. if(window.isLocal)src = manage.dealURL(src)
  17070. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17071. var l = {
  17072. cameraMode: cameraMode,
  17073. position: info.metadata.camera_position,
  17074. quaternion: info.metadata.camera_quaternion,
  17075. zoom: info.metadata.zoom,
  17076. panoId: info.metadata.scan_id,
  17077. orthoZoom: info.metadata.ortho_zoom,
  17078. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17079. thumbUrl: src,
  17080. name: n.filterImageName(o),
  17081. sid: info.sid
  17082. }
  17083. var item = new s(l);
  17084. item.momentTour = info.momentTour
  17085. item.dontRot = info.dontRot
  17086. item.rotTime = info.rotTime
  17087. item.musicInfo = info.musicInfo || g_data2.tourAudio[info.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17088. container.push(item)
  17089. return item
  17090. }
  17091. }
  17092. this.list.forEach(image=>{
  17093. if(image.images){
  17094. var folder = $.extend({}, image )
  17095. folder.heroLocations = [];
  17096. image.images.list.forEach(child=>{
  17097. deal(child, folder.heroLocations);
  17098. })
  17099. folder.musicInfo = folder.musicInfo || {}
  17100. locations.push(folder)
  17101. delete folder.images;
  17102. delete folder.locations;
  17103. }else{
  17104. var item = deal(image, locations);
  17105. }
  17106. })
  17107. return locations
  17108. }
  17109. ,
  17110. n.prototype.getIndex = function(e) {
  17111. return e.sid
  17112. }
  17113. ,
  17114. n.filterImageName = function(e) {
  17115. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17116. }
  17117. ,
  17118. t.exports = n
  17119. }
  17120. ).call(this, "/js/model/ImageCollection.js")
  17121. }
  17122. , {
  17123. "../enum/Viewmode": 51,
  17124. "../objects/Snapshot": 153,
  17125. "../settings": 166,
  17126. "../util/IndexedCollection": 175,
  17127. "../util/common": 185,
  17128. "../util/logger": 189,
  17129. "../util/math": 190
  17130. }],
  17131. 138: [function(e, t, i) {
  17132. (function(i) {
  17133. "use strict";
  17134. function n() {
  17135. u.call(this)
  17136. }
  17137. var r = e("../label/Label")
  17138. , o = e("../settings")
  17139. , a = e("../util/logger")
  17140. , s = e("../util/math")
  17141. , l = e("../util/ajax")
  17142. , c = e("./RoomCollection")
  17143. , h = e("../util/common")
  17144. , u = e("../util/IndexedCollection");
  17145. new a(i);
  17146. h.inherit(n, u),
  17147. n.prototype.getIndex = function(e) {
  17148. return e.labelId
  17149. }
  17150. ,
  17151. n.prototype.associateWithRooms = function(e) {
  17152. this.forEach(function(t) {
  17153. e.forEach(function(e) {
  17154. e.roomId === t.roomId && (t.room = e)
  17155. })
  17156. })
  17157. }
  17158. ,
  17159. n.prototype.createFromLabelData = function(e) {
  17160. e.forEach(function(e) {
  17161. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17162. t = c.generateRoomId(e.floorId, t);
  17163. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17164. i.position = s.convertWorkshopVector(i.position),
  17165. this.add(i),
  17166. i.build()
  17167. }
  17168. .bind(this))
  17169. }
  17170. ,
  17171. n.prototype.load = function(e, t) {
  17172. return l.get(e, {
  17173. responseType: "json",
  17174. auth: t ? o.authorizationHeader : null
  17175. }).done(function(e) {
  17176. var t = [];
  17177. for (var i in e) {
  17178. var n = e[i];
  17179. t.push(n)
  17180. }
  17181. this.createFromLabelData(t)
  17182. }
  17183. .bind(this))
  17184. }
  17185. ,
  17186. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17187. var t = -1;
  17188. if (e) {
  17189. if(typeof e == 'number'){//add
  17190. t = parseInt(e)
  17191. }else{
  17192. var i = e.split("_");
  17193. t = parseInt(i[0])
  17194. }
  17195. }
  17196. return t
  17197. },
  17198. t.exports = n
  17199. }
  17200. ).call(this, "/js/model/LabelCollection.js")
  17201. }
  17202. , {
  17203. "../label/Label": 90,
  17204. "../settings": 166,
  17205. "../util/IndexedCollection": 175,
  17206. "../util/ajax": 181,
  17207. "../util/common": 185,
  17208. "../util/logger": 189,
  17209. "../util/math": 190,
  17210. "./RoomCollection": 141
  17211. }],
  17212. 139: [function(e, t, i) {
  17213. (function(i) {
  17214. "use strict";
  17215. function n(e, t) {
  17216. o.Object3D.call(this)
  17217. this.sid = window.number;//t.sid,
  17218. this.data = t,
  17219. this.options = e,
  17220. this.urls = new s(e.urlFiles),
  17221. this.isPublic = void 0 !== t.is_public && t.is_public,
  17222. //创建heroLocations
  17223. this.images = new _(this),
  17224. this.images.extend(t.images),
  17225. this.images.forEach((info)=>{
  17226. if(info.locations){
  17227. info.images = new _(this);
  17228. info.images.extend(info.locations)
  17229. }
  17230. })
  17231. this.heroLocations = []
  17232. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17233. this.outdoorPanoLocations = [],
  17234. this.floors = new d(this),
  17235. this.floorsEnabled = void 0 === e.floors || e.floors,
  17236. this.changingFloor = !1,
  17237. this.chunks = [],
  17238. this.panos = new A,
  17239. this.colliders = [],
  17240. this.loadPanosPromise = null,
  17241. this.loadMeshTexturesPromise = null,
  17242. this.auxDataPromise = null,
  17243. this.meshTexturesLoaded = !1,
  17244. this.meshTextures = [],
  17245. this.tags = {},
  17246. this.tagsShown = !1,
  17247. this.shouldShowtags = !1,
  17248. this.has360Views = !1,
  17249. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17250. this.supportedModes = {},
  17251. this.supportedModes[c.PANORAMA] = !0,
  17252. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17253. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17254. this.supportedModes[c.TRANSITIONING] = !0,
  17255. this.supportsTiles = this.configureTiling(),
  17256. // this.supportsVR = t.is_vr,
  17257. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17258. this.mode = c.DOLLHOUSE,
  17259. this.size = null,
  17260. this.center = null,
  17261. this.boundingBox = new o.Box3,
  17262. this.currentFloor = null,
  17263. this.allFloorsVisible = !0,
  17264. this.projectedPano0 = null,
  17265. this.projectedPano1 = null,
  17266. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17267. this.addFloor(new u(this,t,e.trim()))
  17268. }
  17269. .bind(this)),
  17270. this.waitQueue = [],
  17271. this.on("load", function(e) {
  17272. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17273. return !e.isLoadedCallback()
  17274. }),
  17275. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17276. }
  17277. .bind(this)),
  17278. this.setupCustomProperties()
  17279. this.hots = {};
  17280. }
  17281. function r() {
  17282. try {
  17283. var e = document.createElement("canvas")
  17284. , t = e.getContext("webgl");
  17285. t || (t = e.getContext("experimental-webgl"));
  17286. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17287. return i
  17288. } catch (e) {
  17289. return 0
  17290. }
  17291. }
  17292. var o = e("three")
  17293. , a = e("../util/ajax")
  17294. , s = e("../util/ModelUrls")
  17295. , l = e("../objects/BoundingTextureSkybox")
  17296. , c = e("../enum/Viewmode")
  17297. , h = e("../enum/RenderOrder")
  17298. , u = (e("../enum/AlignmentType"),
  17299. e("../objects/Floor"))
  17300. , d = e("./FloorCollection")
  17301. , p = e("../objects/Chunk")
  17302. , f = (e("../objects/Room"),
  17303. e("../objects/Snapshot"),
  17304. e("../label/Label"),
  17305. e("../util/math"),
  17306. e("../settings"))
  17307. ,ss = e("../shaders")
  17308. , g = e("../util/logger")
  17309. , m = e("../tag/tag")
  17310. , v = (e("../tag/tagManager"),
  17311. e("../objects/Panorama"))
  17312. , A = e("../util/PanoramaCollection")
  17313. , y = e("../loaders/ModelLoader")
  17314. , C = e("../loaders/ModelTextureLoader")
  17315. , I = e("../loaders/SweepDataLoader")
  17316. , E = e("../util/transitions")
  17317. , b = e("../util/common")
  17318. , es = e("../util/easing")
  17319. ,lerp = e("../util/lerp")
  17320. ,tex = e("../util/texture")
  17321. , w = e("./../util/browser")
  17322. , _ = e("./ImageCollection")
  17323. , T = e("./RoomCollection")
  17324. , x = e("./LabelCollection")
  17325. , S = e("./Chunks")
  17326. , cameraLight = e("./util/cameraLight")
  17327. , M = e("./../util/showcase")
  17328. , R = e("../exception/BasicException")
  17329. , P = (e("../constants")
  17330. ,e("events").EventEmitter)
  17331. ,GLCubeFaces = e("../enum/GLCubeFaces")
  17332. //,Hot = e("hot")
  17333. , O = new g(i);
  17334. n.prototype = Object.create(o.Object3D.prototype),
  17335. b.extend(n, P),
  17336. n.prototype.setupCustomProperties = function() {
  17337. var e = f.modelAlpha;
  17338. Object.defineProperty(this, "alpha", {
  17339. get: function() {
  17340. return e
  17341. },
  17342. set: function(t) {
  17343. e = t
  17344. //console.log(t)
  17345. this.chunks.forEach(function(chunk) {
  17346. if (chunk.material && chunk.material.uniforms.modelAlpha) {
  17347. chunk.material.uniforms.modelAlpha.value = e
  17348. //修改一下defines,为了在不需要map时不加载map。 by xzw
  17349. /* if (e>0) {
  17350. if (!('useModelMap' in chunk.material.defines)) {
  17351. chunk.material.defines.useModelMap = ''
  17352. chunk.material.needsUpdate = true
  17353. console.log('add useModelMap')
  17354. }
  17355. } else {
  17356. if ('useModelMap' in chunk.material.defines) {
  17357. delete chunk.material.defines.useModelMap
  17358. chunk.material.needsUpdate = true
  17359. chunk.material.uniforms.map.value.dispose() //防止崩溃(但是因为这样飞出要等待时间所以被去掉了)
  17360. console.log('delete useModelMap')
  17361. }
  17362. } */
  17363. }
  17364. })
  17365. }
  17366. })
  17367. }
  17368. ,
  17369. n.prototype.configureTiling = function() {
  17370. var e = r();
  17371. if (e < 2048)
  17372. return !1;
  17373. O.warn("Max cube texture size: " + e);
  17374. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17375. var i = f.tiling.tilingFlagNames[t];
  17376. if ("1" === w.valueFromHash(i, null))
  17377. return !0;
  17378. if ("0" === w.valueFromHash(i, null))
  17379. return !1
  17380. }
  17381. //--------------------------------------------许钟文-------------------------------------------
  17382. //return true;
  17383. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17384. //--------------------------------------------e n d -------------------------------------------
  17385. }
  17386. ,
  17387. n.prototype.toggleAlpha = function() {
  17388. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17389. }
  17390. ,
  17391. n.prototype.load = function(e) {
  17392. var t = function() {
  17393. return $.when(this.loadPanos(), this.loadMesh())
  17394. }
  17395. , i = this.urls.init().then(t.bind(this));
  17396. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17397. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17398. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17399. }
  17400. ,
  17401. n.prototype.loadMesh = function() {
  17402. function e(e) {
  17403. O.error(e),
  17404. n.reject("loading-failed")
  17405. }
  17406. function t(e, t) {
  17407. n.notify(e, t)
  17408. }
  17409. function i(e, t) {
  17410. if (0 === e.length) {
  17411. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17412. r.supportedModes[c.DOLLHOUSE] = !1,
  17413. r.supportedModes[c.FLOORPLAN] = !1;
  17414. var i = new p({
  17415. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17416. });
  17417. i.material.visible = !1,
  17418. i.rotateX(-Math.PI / 2),
  17419. i.geometry.computeBoundingBox(),
  17420. e = [i]
  17421. }
  17422. e.forEach(function(e) {
  17423. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17424. r.addChunk(t, e)
  17425. }),
  17426. r.floors.sort(),
  17427. n.resolve(r)
  17428. }
  17429. var n = $.Deferred()
  17430. , r = this;
  17431. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17432. n.promise()
  17433. }
  17434. ,
  17435. n.prototype.loadMeshTextures = function() {
  17436. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17437. this.meshTexturesLoaded = !0
  17438. }
  17439. .bind(this)),
  17440. this.loadTexturesPromise)
  17441. }
  17442. ,
  17443. /* n.prototype.loadtags = function() {//xzw改
  17444. var e = $.Deferred();
  17445. if (!f.tags.enabled)
  17446. return e.resolve();
  17447. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17448. t = "data/" + this.sid + "/tags.json"
  17449. return a.get(t, {
  17450. responseType: "json",
  17451. auth: this.isPublic ? null : f.authorizationHeader
  17452. }).done(function(t) {
  17453. var i = 0
  17454. , n = 0;
  17455. for (var r in t) {
  17456. var o = t[r];
  17457. o.enabled && (n++,
  17458. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17459. i++))
  17460. }
  17461. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17462. e.resolve()
  17463. }
  17464. .bind(this)).fail(function() {
  17465. O.warn("Getting tags failed, not displaying tags."),
  17466. e.resolve()
  17467. }),
  17468. e
  17469. } */
  17470. n.prototype.shineHots = function(){ //xzw
  17471. E.trigger({
  17472. func: function(e) {
  17473. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17474. for(var i in this.hots){
  17475. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17476. }
  17477. }.bind(this),
  17478. cycling: true,
  17479. duration: 3000,
  17480. //easing: "easeInOutQuad",
  17481. name: "hotShine"
  17482. })
  17483. },
  17484. /* n.prototype.loadOverlays = function(overlays){
  17485. var overlays = window.data2 && window.data2.overlays
  17486. overlays && overlays.forEach((info)=>{
  17487. new Overlay(info)
  17488. })
  17489. Overlay.load()
  17490. }
  17491. */
  17492. n.prototype.loadhots = function() {//xzw
  17493. initHot(this)
  17494. var r = $.Deferred();
  17495. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17496. return a.get(t, {
  17497. responseType: "json",
  17498. auth: this.isPublic ? null : f.authorizationHeader
  17499. }).done(function(e) {
  17500. window.data2 = e;
  17501. this.roomLabels = []
  17502. if(!e){
  17503. console.error("data2 is null")
  17504. }else{
  17505. g_data2 = hotMatcher(e);
  17506. this.hotsCount = 0;
  17507. let create = ()=>{
  17508. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17509. if(e.hots){
  17510. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17511. sids.forEach((sid)=>{
  17512. e.hots[sid].sid = sid
  17513. //if(e.hots[sid].texType == "shine" || e.hots[sid].texType == "photo" ){
  17514. //e.hots[sid].styleImg = []
  17515. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17516. //}
  17517. })
  17518. }
  17519. if(e.overlays){
  17520. e.overlays.forEach((info)=>{
  17521. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17522. new Hot(info, 'byOverlay')
  17523. })
  17524. }
  17525. Hot.createHotList();
  17526. Hot.startLoad()
  17527. if(DATA.roomLabels){
  17528. DATA.roomLabels.forEach((data)=>{
  17529. this.roomLabels.push(new RoomLabel(data))
  17530. })
  17531. }
  17532. }
  17533. if(player.currentPano){
  17534. create()
  17535. }else{
  17536. let f = ()=>{
  17537. window.bus.removeEventListener('playerAndModelReady',f)
  17538. create()
  17539. }
  17540. window.bus.addEventListener('playerAndModelReady',f)
  17541. }
  17542. g_index = w.valueFromHash("m");
  17543. }
  17544. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17545. /* var dataJsPromise = $.Deferred();
  17546. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17547. a.get(dataJsUrl,{
  17548. responseType: "json",
  17549. auth: this.isPublic ? null : f.authorizationHeader
  17550. }).done(function(data) {
  17551. window.hotData = data;
  17552. this.createHotItem(data, this.hots);
  17553. for(let i in this.hots){//add
  17554. data[i] && this.hots[i].initStyleImg(data[i]);
  17555. }
  17556. dataJsPromise.resolve();
  17557. }.bind(this)).fail(function(){
  17558. console.log('Data.js is empty');
  17559. dataJsPromise.resolve();
  17560. }) */
  17561. r.resolve();
  17562. }.bind(this)).fail(function() {
  17563. console.log('没有热点');
  17564. r.resolve()
  17565. }),
  17566. r
  17567. }
  17568. ,
  17569. n.prototype.loadPanos = function() {
  17570. if (this.loadPanosPromise)
  17571. return this.loadPanosPromise;
  17572. var e = new I(this);
  17573. return this.loadPanosPromise = e.load().then(function(e) {
  17574. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17575. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17576. else console.log(e.uuid)
  17577. }
  17578. .bind(this))),
  17579. this.panos.extend(e.map(function(e) {
  17580. return new v(this,e.uuid,e,this.supportsTiles)
  17581. }
  17582. .bind(this))),
  17583. this.panos.forEach(function(e) {
  17584. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17585. var i = this.panos.get(t);
  17586. i && this.panos.setNeighbour(e, i, !0)
  17587. }
  17588. .bind(this)),
  17589. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17590. }
  17591. .bind(this)),
  17592. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17593. this.supportedModes[c.PANORAMA] = !1),
  17594. $.when(this)
  17595. }
  17596. .bind(this)),
  17597. this.loadPanosPromise
  17598. }
  17599. ,
  17600. n.prototype.loadHighlightReel = function() {//xzw
  17601. var e = $.Deferred()
  17602. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17603. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17604. return a.get(t, {
  17605. responseType: "json",
  17606. auth: this.isPublic ? null : f.authorizationHeader
  17607. }).done(function(t) {
  17608. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17609. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17610. e.resolve()
  17611. }
  17612. .bind(this)).fail(function() {
  17613. O.warn("Getting highlight reel failed, no highlights available"),
  17614. e.resolve()
  17615. }),
  17616. e
  17617. }
  17618. ,
  17619. n.prototype.waitForLoad = function(e, t) {
  17620. t() || (this.waitQueue.push({
  17621. object: e,
  17622. isLoadedCallback: t
  17623. }),
  17624. 1 === this.waitQueue.length && this.emit("waiting"))
  17625. }
  17626. ,
  17627. n.prototype.hide = function() {
  17628. this.floors.hide()
  17629. }
  17630. ,
  17631. n.prototype.show = function() {
  17632. this.floors.show()
  17633. }
  17634. ,
  17635. n.prototype.floorNames = function() {
  17636. return this.floors.names()
  17637. }
  17638. ,
  17639. n.prototype.warpDestFloors = function(e, t) {
  17640. if (!e || this.floors.length !== e.length)
  17641. return void this.toggleAllFloors(!0);
  17642. var i = e.findIndex(function(e) {
  17643. return e
  17644. }
  17645. .bind(this));
  17646. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17647. }
  17648. ,
  17649. n.prototype.setFloor = function(e, t, i) {
  17650. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17651. this.allFloorsVisible = !1,
  17652. this._setFloor(e, t, i)
  17653. }
  17654. ,
  17655. n.prototype.toggleAllFloors = function(e) {
  17656. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17657. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17658. this._setFloor(this.currentFloor)
  17659. }
  17660. ,
  17661. n.prototype._setFloor = function(e, t, i) {
  17662. t = t || this.mode,
  17663. this.emit("floor.changed", e, t, this.currentFloor),
  17664. this.currentFloor = e;
  17665. var n;
  17666. if (t === c.PANORAMA) {
  17667. if (this.show(),
  17668. this.shouldShowtags && this.tagsShown)
  17669. for (n in this.tags)
  17670. this.tags[n].show(f.showFloorDuration)
  17671. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17672. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17673. }
  17674. .bind(this)),
  17675. this.shouldShowtags && this.tagsShown))
  17676. for (n in this.tags) {
  17677. var r = this.tags[n];
  17678. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17679. }
  17680. var o = this
  17681. , a = e;
  17682. E.start(function() {}, f.showFloorDelay, function() {
  17683. o.floors.forEach(function(e) {
  17684. e.chunks.forEach(function(t) {
  17685. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17686. })
  17687. })
  17688. }
  17689. .bind(this))
  17690. }
  17691. ,
  17692. n.prototype.toggleExplode = function() {
  17693. this.floors.toggleExplodeHorizontal()
  17694. }
  17695. ,
  17696. n.prototype.toggleExplodeUp = function() {
  17697. this.floors.toggleExplodeVertical()
  17698. }
  17699. ,
  17700. n.prototype.nextFloor = function(e) {
  17701. return this.floors.nextFloor(this.currentFloor, e)
  17702. }
  17703. ,
  17704. n.prototype.addFloor = function(e) {
  17705. this.floors.add(e)
  17706. }
  17707. ,
  17708. n.prototype.getFloorAtPoint = function(e) {
  17709. return this.floors.getFloorAtPoint(e)
  17710. }
  17711. ,
  17712. n.prototype.getTagBySid = function(e) {
  17713. return this.tags[e]
  17714. }
  17715. ,
  17716. n.prototype.addChunk = function(e, t) {
  17717. this.floors.getOrMakeFloor(e).addChunk(t),
  17718. this.chunks.push(t)
  17719. }
  17720. ,
  17721. n.prototype.setMode = function(e) {
  17722. if (!this.supportedModes[e])
  17723. throw new R("Mode not supported for this model: " + e);
  17724. this.mode = e;
  17725. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17726. this.chunks.forEach(function(t) {
  17727. t.setMode(e)
  17728. })
  17729. }
  17730. ,
  17731. n.prototype.build = function() {
  17732. this.heroLocations = this.images.getHeroLocations(this.panos);
  17733. var e = function() {
  17734. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17735. }
  17736. .bind(this)();
  17737. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17738. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17739. }
  17740. .bind(this)) || e,
  17741. null === this.heroImage && O.warn("No hero image defined."),
  17742. this.currentFloor = this.floors.last(),
  17743. this.floors.build(),
  17744. this.colliders = this.floors.reduce(function(e, t) {
  17745. return e.concat(t.collider.children)
  17746. }, []),
  17747. this.panos.forEach(function(e) {
  17748. e.build1(),
  17749. e.on("enter", function() {
  17750. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17751. }
  17752. .bind(this))
  17753. }
  17754. .bind(this)),
  17755. this.panos.forEach(function(e) {
  17756. e.build2()
  17757. }),
  17758. this.floors.forEach(function(e) {
  17759. this.boundingBox.union(e.boundingBox)
  17760. }
  17761. .bind(this)),
  17762. this.size = this.boundingBox.size(),
  17763. this.center = this.boundingBox.center(),
  17764. this.floors.forEach(function(e) {
  17765. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17766. }
  17767. .bind(this)),
  17768. this.panos.populate_path_graph(),
  17769. this.skybox = new l(this.boundingBox),
  17770. this.skybox.matrixWorldNeedsUpdate = !0,
  17771. this.add(this.skybox);
  17772. /* setTimeout(function() {
  17773. //this.hotsCount && this.shineHots()
  17774. Hot.beginShineHot()
  17775. }
  17776. .bind(this), 1300) */
  17777. //add-----
  17778. {
  17779. let maxCount = browser.isMobile() ? 200000 : 400000
  17780. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17781. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17782. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17783. if(c > maxCount){ //防止加载时间过长,分批计算
  17784. console.log('hot分批setVisiblePanos')
  17785. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17786. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17787. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17788. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17789. if(noVisiHots.length){
  17790. let i = 0
  17791. let hotVisiInterval = setInterval(()=>{
  17792. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17793. i++;
  17794. if(i>=noVisiHots.length){
  17795. clearInterval(hotVisiInterval)
  17796. }
  17797. }, dur)
  17798. }
  17799. }
  17800. }
  17801. //---------
  17802. this.createFloorLogo()
  17803. return O.debug("Done building model"),
  17804. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17805. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17806. this.buildRooms(),
  17807. this.labels.associateWithRooms(this.rooms),
  17808. $.when(this)
  17809. }
  17810. ,
  17811. n.prototype.createFloorLogo = function(){
  17812. console.log('createFloorLogo')
  17813. if(this.floorLogos || !settings.floorlogoURL)return;
  17814. var url = settings.floorlogoURL
  17815. var map = tex.load(url);//可以追加done
  17816. this.floorLogos = [];
  17817. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17818. var material = new o.MeshBasicMaterial({
  17819. opacity:0,
  17820. map:map,
  17821. side: o.DoubleSide,
  17822. transparent: !0,
  17823. depthWrite: !1,
  17824. depthTest:false//改 在chunk\skybox外也可看到
  17825. });
  17826. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17827. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17828. //logo.scale.set(s,s,s);
  17829. logo.position.set(0,-1.5,0);
  17830. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17831. logo.renderOrder = 100;//cover the videoSkybox
  17832. //logo.layers.set(0)
  17833. this.add(logo);
  17834. this.floorLogos.push(logo);
  17835. }
  17836. this.floorLogos[1].visible = false;
  17837. }
  17838. n.prototype.adjustfloorLogoHeight = function(o){
  17839. var h = player.currentPano.floorPosition.y + 0.01;
  17840. this.floorLogos[1].position.setY(h);
  17841. this.floorLogos[0].position.setY(h);
  17842. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17843. },
  17844. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17845. if(!this.floorLogos) return;
  17846. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17847. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17848. if(!o.dur){//立刻
  17849. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17850. this.floorLogos[o.index].material.opacity = o.opa;
  17851. }else{
  17852. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17853. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17854. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17855. }
  17856. },
  17857. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17858. var lastQ, lastP;
  17859. var equals = function(v1, v2, min){
  17860. return Math.abs(v1-v2) < min
  17861. }
  17862. var isSame = function(now, last, k){//如果和上次相同就不改变
  17863. if(!last)return false;
  17864. var R = k.sceneRenderer;
  17865. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17866. //暂时:
  17867. var min = 0.0008
  17868. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17869. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17870. return same;
  17871. }
  17872. return function(Q, k){
  17873. if(!Q)return;
  17874. /* if(Config.ifFish && window.lowFPS){
  17875. this.fLCompute++;
  17876. if(R.AFPS < 38){
  17877. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17878. else if(k.flying && k.fLCompute%2 !=1) return;
  17879. k.fLCompute %= 4;
  17880. }else if(R.AFPS < 45){
  17881. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17882. else if(k.flying && k.fLCompute%2 !=1) return;
  17883. k.fLCompute %= 6;
  17884. }else{
  17885. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17886. //else if(k.flying && k.fLCompute%2 !=1) return;
  17887. k.fLCompute %= 2;
  17888. }
  17889. } */
  17890. var sameQ, sameP, quaternion, visible;
  17891. for(var i=0;i<2;i++){
  17892. var logo = this.floorLogos[i];
  17893. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17894. visible = true;
  17895. }
  17896. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17897. var c = k.cameraControls.activeControl;
  17898. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17899. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17900. for(var i=0;i<2;i++){
  17901. var logo = this.floorLogos[i];
  17902. if(!sameQ){
  17903. if(!quaternion){
  17904. var a = new THREE.Vector3(0,0,-1);
  17905. a.applyQuaternion(Q);
  17906. a.setY(0);
  17907. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17908. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17909. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17910. quaternion.multiply(a);
  17911. }
  17912. logo.quaternion.copy(quaternion);
  17913. }
  17914. }
  17915. }
  17916. }()
  17917. n.prototype.loadLabels = function() {//xzw
  17918. this.labels = new x(this);
  17919. var e = $.Deferred();
  17920. //加载俯视图的标签 注释这个备注就会加载
  17921. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17922. window.DATA.showingLabels ? this.showingLabels = true : '';
  17923. if (!this.showingLabels)
  17924. return e.resolve();
  17925. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17926. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17927. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17928. O.warn("Getting labels failed, not displaying labels."),
  17929. e.resolve()
  17930. }),
  17931. e
  17932. }
  17933. ,
  17934. n.prototype.buildRooms = function() {
  17935. this.rooms = new T(this),
  17936. this.rooms.createFromChunks(this.chunks),
  17937. this.rooms.calcRoomBoundaries()
  17938. }
  17939. ,
  17940. n.prototype.updateProjectedPanos = function() {
  17941. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17942. }
  17943. ,
  17944. n.prototype.setProjectedPanos = function(e, t, i) {
  17945. void 0 !== i && null !== i || (i = !0),
  17946. i = !!i,
  17947. this.projectedPano0 = e,
  17948. this.projectedPano1 = t,
  17949. this.skybox.material.setProjectedPanos(e, t, i),
  17950. this.chunks.forEach(function(n) {
  17951. n.materialInside.setProjectedPanos(e, t, i)
  17952. })
  17953. }
  17954. ,
  17955. n.prototype.setSide = function(e) {
  17956. this.floors.forEach(function(t) {
  17957. t.collider.material.side = e
  17958. })
  17959. }
  17960. ,
  17961. n.prototype.heroCount = function() {
  17962. return this.heroLocations ? this.heroLocations.length : 0
  17963. }
  17964. ,
  17965. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17966. if (e[0] < 0)
  17967. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17968. null;
  17969. if (this.heroCount() < 1)
  17970. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17971. null;
  17972. var t = this.heroLocations[e[0]];
  17973. if(t.heroLocations && e[1]!=void 0){
  17974. t = t.heroLocations[e[1]];
  17975. }
  17976. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17977. null) : t
  17978. }
  17979. ,
  17980. n.prototype.findPanoramicHero = function() {
  17981. for (var e in this.heroLocations)
  17982. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17983. return this.heroLocations[e];
  17984. return null
  17985. }
  17986. ,
  17987. n.prototype.listImagePanos = function() {
  17988. var e = []
  17989. , t = this;
  17990. return this.images.forEach(function(i) {
  17991. if (i.metadata && i.metadata.scan_id) {
  17992. var n = t.panos.get(i.metadata.scan_id);
  17993. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17994. }
  17995. }),
  17996. e
  17997. }
  17998. ,
  17999. n.prototype.fadePanoMarkers = function(/* e, t */opacity, dur, o = {}) {//改
  18000. //this.panos.fadeMarkerOpacity(e, t)
  18001. if(window.DATA.hideFloorMarker)return
  18002. var currentPano = player.currentPano
  18003. opacity = void 0 == opacity ? _settings.panorama.markerOpacity : opacity //不传opacity代表显示
  18004. var hideWhenFlyOut = () => {
  18005. var shows = [],
  18006. hides = []
  18007. player.model.panos.forEach(pano => {
  18008. hides.push(pano)
  18009. })
  18010. this.panos.fadeMarkerOpacity(0, dur, [{ toOp: 0, member: hides }])
  18011. }
  18012. if (opacity == 0) {
  18013. hideWhenFlyOut()
  18014. } else {
  18015. if (player.mode == 'panorama' && currentPano) {
  18016. var shows = [], hides = []
  18017. player.model.panos.forEach(pano => { //是邻近点就显示否则隐藏
  18018. if (currentPano.neighbourPanos[pano.id]) {
  18019. shows.push(pano)
  18020. } else {
  18021. hides.push(pano)
  18022. }
  18023. })
  18024. this.panos.fadeMarkerOpacity(opacity, dur, [
  18025. { toOp: opacity, member: shows },
  18026. { toOp: 0, member: hides },
  18027. ])
  18028. } else if (player.modeTran.split('-')[1] != 'panorama') {
  18029. //飞出后marker隐藏
  18030. hideWhenFlyOut()
  18031. }
  18032. }
  18033. }
  18034. ,
  18035. n.prototype.setSweepVisibility = function(e) {
  18036. this.panos.forEach(function(t) {
  18037. t.marker && (t.marker.visible = e)
  18038. })
  18039. }
  18040. ,
  18041. n.prototype.outsideAllowed = function() {
  18042. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18043. }
  18044. ,
  18045. n.prototype.addHighMapCube = function() {
  18046. //创建8*8的tile cube
  18047. if (player.qualityManager.getMaxZoomClass() == '4k' && player.qualityManager.maxRenderTargetSize == 2048) {
  18048. var geo = new THREE.PlaneGeometry(1, 1, 1, 1)
  18049. var cube = new THREE.Object3D()
  18050. cube.tiles = []
  18051. for (var cubeIndex = 0; cubeIndex < 6; cubeIndex++) {
  18052. var face = new THREE.Object3D()
  18053. for (var i = 0; i < 8; i++) {
  18054. for (var j = 0; j < 8; j++) {
  18055. var tile = new THREE.Mesh(geo, new THREE.MeshBasicMaterial({ side: 2 }))
  18056. tile.position.set(i - 3.5, j - 3.5, -4)
  18057. if (highMapAddColor) {
  18058. tile.material.opacity = 0.4
  18059. var colorHue = Math.random()
  18060. tile.material.color = new THREE.Color().setHSL(colorHue, 0.6, 0.9)
  18061. }
  18062. tile.material.transparent = true
  18063. tile.material.depthTest /* = tile.material.depthWrite */ = false //防止chunk比cube近从而被遮 且能不遮住box视频和热点等
  18064. tile.visible = false
  18065. tile.tileX = i
  18066. tile.tileY = j
  18067. tile.cubeFace = cubeIndex
  18068. tile.renderOrder = 2//RenderOrder.highTileCube
  18069. cube.tiles.push(tile)
  18070. face.add(tile)
  18071. }
  18072. }
  18073. switch (cubeIndex) {
  18074. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  18075. face.rotation.set(0, Math.PI / 2, 0)
  18076. break
  18077. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  18078. face.rotation.set(0, -Math.PI / 2, 0)
  18079. break
  18080. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  18081. var rot1 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI)
  18082. var rot2 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), Math.PI / 2)
  18083. face.quaternion.copy(rot1).multiply(rot2)
  18084. //face.rotation.set(Math.PI/2,0,0);
  18085. break
  18086. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  18087. //face.rotation.set(-Math.PI/2,0,0);
  18088. var rot1 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI)
  18089. var rot2 = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(1, 0, 0), -Math.PI / 2)
  18090. face.quaternion.copy(rot1).multiply(rot2)
  18091. break
  18092. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  18093. face.rotation.set(0, Math.PI, 0)
  18094. break
  18095. case GLCubeFaces.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  18096. face.rotation.set(0, 0, 0)
  18097. }
  18098. face.scale.set(1, -1, 1)
  18099. cube.add(face)
  18100. }
  18101. cube.name = 'highMapCube'
  18102. this.highMapCube = cube
  18103. this.add(cube)
  18104. cube.scale.set(0.21, 0.21, 0.21) //camera.near is 0.1
  18105. this.highMapCube.visible = false
  18106. this.highMapCube.texLoadedCount = 0
  18107. player.once("pano.chosen",()=>{//wait sceneRenderer
  18108. player.sceneRenderer.on('after-render', e => {
  18109. if (this.highMapCube.visibleTiles) {
  18110. this.updateTiles()
  18111. }
  18112. if (player && player.lastFrameChanged) {
  18113. common.intervalTool.isWaiting(
  18114. 'update4kTiles',
  18115. () => {
  18116. let vectorForward = player.getDirection()
  18117. this.updateTiles(vectorForward)
  18118. },
  18119. 500
  18120. )
  18121. }
  18122. })
  18123. })
  18124. }
  18125. }
  18126. /*
  18127. highMapCube会遮住场景中所有物体, 如果一定要显示的话,只能类似potree中的那样渲染一个深度贴图出来(model无需贴图),然后其他所有物体的shader中都加入一段代码。(貌似本身已经支持了?)
  18128. */
  18129. n.prototype.isHighMapLoaded = function(cubeFace, tileX, tileY){
  18130. var tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18131. return !!tile.material.map
  18132. }
  18133. n.prototype.updateTiles = function(direction) {
  18134. if (!this.highMapCube || !this.highMapCube.visible) return
  18135. if (this.highMapCube.tiles.filter(e => e.image).length <= 10) return //加载的太少了
  18136. //performance.mark('updateTiles-start')
  18137. if (direction) {
  18138. let camera = player.cameraControls.cameras.panorama
  18139. let hfov = THREE.Math.degToRad(cameraLight.getHFOVForCamera(camera, $("#player").width(), $("#player").height())) / 2
  18140. let vfov = THREE.Math.degToRad(camera.fov) / 2
  18141. /* let hcos = Math.cos(hfov / 2)
  18142. let vcos = Math.cos(vfov / 2) */
  18143. let list = this.highMapCube.tiles
  18144. list.forEach(e => {
  18145. //屏幕外的不显示
  18146. let pos = e.getWorldPosition(new THREE.Vector3())
  18147. let dir = new THREE.Vector3().subVectors(pos, this.highMapCube.position).normalize()
  18148. let hcos_ = dir.clone().setY(direction.y).normalize().dot(direction) //在direction的斜面上水平角度差
  18149. let hRad = Math.acos(hcos_)
  18150. let vRad = -200
  18151. if (hRad > hfov + 0.08) {
  18152. e.score = -100
  18153. } else {
  18154. vRad = Math.abs(Math.acos(dir.y) - Math.acos(direction.y))
  18155. if (vRad > vfov + 0.08) {
  18156. e.score = -100
  18157. } else {
  18158. e.score = -(hRad / hfov + vRad / vfov)
  18159. }
  18160. }
  18161. e.scores = hRad.toFixed(3) + ', ' + vRad.toFixed(3)
  18162. if (e.score == -100) {
  18163. this.resetTile(e)
  18164. }
  18165. })
  18166. this.highMapCube.visibleTiles = list.filter(e => e.score > -100)
  18167. /* this.highMapCube.visibleTiles.sort((e,b)=>{return e.score-b.score})
  18168. this.highMapCube.visibleTiles = this.highMapCube.visibleTiles.slice(0,10)
  18169. */
  18170. //list.forEach(e=>e.scoreLabel.setText(e.scores))
  18171. }
  18172. let needRecover = this.highMapCube.visibleTiles.filter(e => !e.material.map)
  18173. if (needRecover.length) {
  18174. let maxCount = 1//common.getBestCount({ name: '4kmaxTileRecover', minCount: 0, maxCount: 2, durBound1: 1.5, durBound2: 6, ifLog: false, maxHistory: 2 })
  18175. let count = 0
  18176. needRecover.forEach((e, i) => {
  18177. //只更新若干个,因为太耗时了, 其余的等下帧更新
  18178. if (count >= maxCount) return
  18179. let r = this.recoverTile(e)
  18180. if (r) count++
  18181. })
  18182. }
  18183. }
  18184. n.prototype.getHighImage = function(image, cubeFace, tileX, tileY){
  18185. this.gotSomeHighImg = true; //标记,需要马上updateTiles
  18186. let tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18187. tile.image = image //先记录下来
  18188. }
  18189. n.prototype.updateHighMap = function(image, cubeFace, tileX, tileY) {
  18190. let tile = this.highMapCube.children[cubeFace].children[tileX * 8 + tileY]
  18191. if (image) tile.image = image //先记录下来
  18192. if (tile.material.map) return
  18193. if (this.highMapCube.visibleTiles && !this.highMapCube.visibleTiles.includes(tile) ) {
  18194. return
  18195. }
  18196. //简易创建贴图
  18197. /* var tex = this.$app.core.get('SceneRenderer').initSizedTexture2D(512, THREE.ClampToEdgeWrapping)
  18198. //var loaded = this.$app.core.get('Player').model.isHighMapLoaded(tile.cubeFace, tile.tileX, tile.tileY)
  18199. this.$app.core.get('SceneRenderer').uploadTexture2D(image, tex, 0, 0, 512, 512) //只替换tex对应的img,不新建
  18200. */
  18201. var tex = new THREE.Texture()
  18202. tex.image = image
  18203. tex.flipY = false
  18204. tex.wrapS = tex.wrapT = THREE.ClampToEdgeWrapping
  18205. tex.generateMipmaps = false
  18206. tex.minFilter = THREE.LinearFilter
  18207. tex.needsUpdate = true
  18208. tile.material.map = tex
  18209. if (highMapAddColor) {
  18210. tile.material.opacity = 1
  18211. }
  18212. tile.visible = true
  18213. tile.material.needsUpdate = true //发现每次开始放大但还未放大到4k时也会把之前加载过的4k加载
  18214. //console.log( {level:1} , 'updateHighMap', cubeFace, tileX, tileY)
  18215. }
  18216. n.prototype.recoverTile = function(tile) {
  18217. if (tile.material.map) return
  18218. if (tile.image) {
  18219. this.updateHighMap(tile.image, tile.cubeFace, tile.tileX, tile.tileY)
  18220. return true
  18221. } else {
  18222. //console.log('no image')
  18223. }
  18224. }
  18225. n.prototype.resetTile = function(tile, kill) {
  18226. if (kill) {
  18227. //完全消灭
  18228. tile.image = null
  18229. }
  18230. let map = tile.material.map
  18231. if (map) {
  18232. map.dispose() //这句其实无效。本来可以使用three自带的deallocateTexture(texture),但因为创建的方式不是普通的new Texture,所以并没有onTextureDispose的侦听,故要自己写
  18233. map.loaded = !1
  18234. map.version = 0
  18235. //这两句才是真正释放贴图资源的 ,类似app.sceneRenderer.deallocateCubeTexture(tile.material.map)
  18236. var h = player.sceneRenderer.renderer.properties.get(map)
  18237. player.sceneRenderer.renderer.getContext().deleteTexture(h.__webglTexture)
  18238. tile.material.map = null
  18239. if (highMapAddColor) {
  18240. tile.material.opacity = 0.4
  18241. }
  18242. tile.material.needsUpdate = true
  18243. tile.visible = false
  18244. //this.highMapCube.texLoadedCount --
  18245. //console.log({level:1},'resetTile'/* , tile.cubeFace, tile.tileX, tile.tileY */)
  18246. }
  18247. }
  18248. n.prototype.resetHighMap = function() {
  18249. if (!this.highMapCube) return
  18250. this.highMapCube.children.forEach(e =>
  18251. e.children.forEach(tile => {
  18252. this.resetTile(tile, true)
  18253. })
  18254. )
  18255. //this.highMapCube.texLoadedCount = 0
  18256. this.highMapCube.visibleTiles = null
  18257. this.hideHighMap()
  18258. }
  18259. n.prototype.setHighMap = function(pano) {
  18260. if (!this.highMapCube) return
  18261. this.highMapCube.position.copy(pano.position)
  18262. this.highMapCube.quaternion.copy(pano.quaternion)
  18263. }
  18264. n.prototype.showHighMap = function() {
  18265. if (!this.highMapCube) return
  18266. this.highMapCube.visible = true
  18267. }
  18268. n.prototype.hideHighMap = function() {
  18269. if (!this.highMapCube) return
  18270. this.highMapCube.visible = false
  18271. }
  18272. //缩小后继续显示cube呢还是不显示? 不显示的话,就要把cube上的复制到renderTarget上……会不会又崩溃,or没加载的显示???
  18273. t.exports = n
  18274. }
  18275. ).call(this, "/js/model/Model.js")
  18276. }
  18277. , {
  18278. "../constants": 8,
  18279. "../enum/AlignmentType": 17,
  18280. "../enum/RenderOrder": 42,
  18281. "../enum/Viewmode": 51,
  18282. "../exception/BasicException": 55,
  18283. "../label/Label": 90,
  18284. "../loaders/ModelLoader": 105,
  18285. "../loaders/ModelTextureLoader": 106,
  18286. "../loaders/SweepDataLoader": 107,
  18287. "../tag/tag": 123,
  18288. "./util/cameraLight": 184,
  18289. "../tag/tagManager": 124,
  18290. "../objects/BoundingTextureSkybox": 143,
  18291. "../objects/Chunk": 144,
  18292. "../objects/Floor": 146,
  18293. "../objects/Panorama": 148,
  18294. "../objects/Room": 150,
  18295. "../objects/Snapshot": 153,
  18296. "../settings": 166,
  18297. "../shaders": 167,
  18298. "../util/ModelUrls": 177,
  18299. "../util/PanoramaCollection": 178,
  18300. "../util/ajax": 181,
  18301. "../util/common": 185,
  18302. "../util/easing": 186,
  18303. "../util/lerp": 188,
  18304. "../util/logger": 189,
  18305. "../util/math": 190,
  18306. "../util/texture": 194,
  18307. "../util/transitions": 195,
  18308. "./../util/browser": 182,
  18309. "./../util/showcase": 193,
  18310. "./Chunks": 135,
  18311. "./FloorCollection": 136,
  18312. "./ImageCollection": 137,
  18313. "./LabelCollection": 138,
  18314. "./RoomCollection": 141,
  18315. events: 202,
  18316. three: 217,
  18317. "hot": "hot" ,
  18318. "../enum/GLCubeFaces":25 ,
  18319. }],
  18320. 140: [function(e, t, i) {
  18321. "use strict";
  18322. function n() {
  18323. this.modelMap = {},
  18324. this.activeModel = null,
  18325. this.modelCount = 0,
  18326. this.tileDownloader = null,
  18327. this.panoRenderer = null
  18328. }
  18329. var r = (e("three"),
  18330. e("../util/common"))
  18331. , o = e("../exception/BasicException")
  18332. , a = e("../enum/ModelManagerEvents")
  18333. , s = e("../enum/PanoRendererEvents")
  18334. , l = e("events").EventEmitter;
  18335. n.prototype.init = function(e, t, i) {
  18336. this.tileDownloader = e,
  18337. this.panoRenderer = t,
  18338. this.qualityManager = i,
  18339. this.bindEvents()
  18340. }
  18341. ,
  18342. n.prototype.bindEvents = function() {
  18343. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18344. }
  18345. ,
  18346. n.prototype.onTileRendered = function(e, t, i, n) {}
  18347. ,
  18348. n.prototype.addModel = function(e) {
  18349. this.modelMap[e.sid] = e,
  18350. 0 === this.modelCount && this.activateModel(e.sid),
  18351. this.modelCount++,
  18352. this.emit(a.ModelAdded)
  18353. }
  18354. ,
  18355. n.prototype.getModel = function(e) {
  18356. return this.modelMap[e]
  18357. }
  18358. ,
  18359. n.prototype.activateModel = function(e) {
  18360. var t = this.modelMap[e];
  18361. if (!t)
  18362. throw new o("Tried to activate invalid model!");
  18363. var i = this.activeModel;
  18364. this.activeModel = t,
  18365. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18366. this.tileDownloader.setUrls(t.urls),
  18367. t.panos.forEach(function(e) {
  18368. e.attachToPanoRenderer(this.panoRenderer),
  18369. e.tileDownloader = this.tileDownloader,
  18370. e.qualityManager = this.qualityManager
  18371. }
  18372. .bind(this)),
  18373. this.emit(a.ActiveModelChanged, {
  18374. oldModel: i,
  18375. model: t
  18376. })
  18377. }
  18378. ,
  18379. n.prototype.getActiveModel = function() {
  18380. return this.activeModel
  18381. }
  18382. ,
  18383. r.extend(n, l),
  18384. t.exports = n
  18385. }
  18386. , {
  18387. "../enum/ModelManagerEvents": 33,
  18388. "../enum/PanoRendererEvents": 35,
  18389. "../exception/BasicException": 55,
  18390. "../util/common": 185,
  18391. events: 202,
  18392. three: 217
  18393. }],
  18394. 141: [function(e, t, i) {
  18395. (function(i) {
  18396. "use strict";
  18397. function n() {
  18398. s.call(this)
  18399. }
  18400. var r = e("../objects/Room")
  18401. , o = (e("../settings"),
  18402. e("../util/logger"))
  18403. , a = (e("../util/transitions"),
  18404. e("../util/easing"),
  18405. e("../util/common"))
  18406. , s = e("../util/IndexedCollection")
  18407. , l = e("./Chunks");
  18408. new o(i);
  18409. a.inherit(n, s),
  18410. n.prototype.getIndex = function(e) {
  18411. return e.roomId
  18412. }
  18413. ,
  18414. n.prototype.calcRoomBoundaries = function() {
  18415. this.forEach(function(e) {
  18416. e.calcBoundaries()
  18417. })
  18418. }
  18419. ,
  18420. n.prototype.createFromChunks = function(e) {
  18421. var t = {
  18422. floorId: -1,
  18423. roomId: -1
  18424. }
  18425. , i = {};
  18426. e.forEach(function(e) {
  18427. l.parseIdsFromChunkName(e.name, t);
  18428. var o = i[t.roomId];
  18429. if (!o) {
  18430. var a = n.generateRoomId(t.floorId, t.roomId);
  18431. o = new r(t.floorId,a),
  18432. this.add(o),
  18433. i[t.roomId] = o
  18434. }
  18435. o.addChunk(e)
  18436. }
  18437. .bind(this)),
  18438. this.calcRoomBoundaries()
  18439. }
  18440. ,
  18441. n.generateRoomId = function(e, t) {
  18442. return e + "_" + t
  18443. }
  18444. ,
  18445. t.exports = n
  18446. }
  18447. ).call(this, "/js/model/RoomCollection.js")
  18448. }
  18449. , {
  18450. "../objects/Room": 150,
  18451. "../settings": 166,
  18452. "../util/IndexedCollection": 175,
  18453. "../util/common": 185,
  18454. "../util/easing": 186,
  18455. "../util/logger": 189,
  18456. "../util/transitions": 195,
  18457. "./Chunks": 135
  18458. }],
  18459. 142: [function(e, t, i) {
  18460. "use strict";
  18461. function n(e, t, i) {
  18462. e = e.clone().expandByScalar(0.01);//改
  18463. var n = e.size()
  18464. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18465. o.boundingBox = e,
  18466. r.Mesh.call(this, o, t),
  18467. this.position.copy(e.center()),
  18468. this.frustumCulled = !1,
  18469. i && this.add(new r.WireframeHelper(this))
  18470. }
  18471. var r = e("three");
  18472. n.prototype = Object.create(r.Mesh.prototype),
  18473. n.prototype.constructor = n,
  18474. t.exports = n
  18475. }
  18476. , {
  18477. three: 217
  18478. }],
  18479. 143: [function(e, t, i) {
  18480. (function(i) {
  18481. "use strict";
  18482. function n(e) {
  18483. h.time("Computing a nice bounding cubemap");
  18484. var t = new a({
  18485. side: r.BackSide,
  18486. transparent: !0
  18487. });
  18488. t.uniforms.modelAlpha.value = 0,
  18489. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18490. this.renderOrder = l.boundingSkybox,
  18491. o.call(this, e, t),
  18492. h.timeEnd("Computing a nice bounding cubemap")
  18493. }
  18494. var r = e("three")
  18495. , o = (e("../enum/Viewmode"),
  18496. e("../shaders"),
  18497. e("./BoundingMesh"))
  18498. , a = e("../materials/ModelTextureMaterial")
  18499. , s = e("../settings")
  18500. , l = e("../enum/RenderOrder")
  18501. , c = e("../util/logger")
  18502. , h = new c(i);
  18503. n.prototype = Object.create(o.prototype),
  18504. n.prototype.constructor = n,
  18505. t.exports = n
  18506. }
  18507. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18508. }
  18509. , {
  18510. "../enum/RenderOrder": 42,
  18511. "../enum/Viewmode": 51,
  18512. "../materials/ModelTextureMaterial": 118,
  18513. "../settings": 166,
  18514. "../shaders": 167,
  18515. "../util/logger": 189,
  18516. "./BoundingMesh": 142,
  18517. three: 217
  18518. }],
  18519. 144: [function(e, t, i) {
  18520. "use strict";
  18521. function n(e) {
  18522. this.materialInside = new s({
  18523. side: r.DoubleSide
  18524. });
  18525. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18526. this.materialOutside = new r.RawShaderMaterial({
  18527. fragmentShader: o.modelOutside.fragmentShader,
  18528. vertexShader: o.modelOutside.vertexShader,
  18529. uniforms: t,
  18530. side: r.FrontSide,
  18531. name: "chunkOut"
  18532. }),
  18533. r.Mesh.call(this, e.geometry, this.materialInside),
  18534. this.name = e.name || "",
  18535. this.textureName = e.textureName,
  18536. this.meshUrl = e.meshUrl
  18537. }
  18538. var r = e("three")
  18539. , o = e("../shaders")
  18540. , a = e("../enum/Viewmode")
  18541. , s = e("../materials/ModelTextureMaterial");
  18542. n.prototype = Object.create(r.Mesh.prototype),
  18543. n.prototype.setTextureMap = function(e) {
  18544. this.materialInside.uniforms.map.value = e,
  18545. this.materialOutside.uniforms.map.value = e
  18546. }
  18547. ,
  18548. n.prototype.setMode = function(e) {
  18549. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18550. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18551. t.transparent = this.material.transparent,
  18552. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18553. this.material = t
  18554. }
  18555. ,
  18556. t.exports = n
  18557. }
  18558. , {
  18559. "../enum/Viewmode": 51,
  18560. "../materials/ModelTextureMaterial": 118,
  18561. "../shaders": 167,
  18562. three: 217
  18563. }],
  18564. 145: [function(e, t, i) {
  18565. "use strict";
  18566. function n(e) {
  18567. this.chunksize = e || 10,
  18568. this.chunks = {},
  18569. this.boundingBoxes = {},
  18570. this.children = [],
  18571. this.offset = new r.Vector3(0,.5,0),
  18572. this.material = new r.MeshBasicMaterial({
  18573. color: 16777215 * Math.random(),
  18574. side: r.DoubleSide
  18575. })
  18576. }
  18577. var r = e("three");
  18578. e("../enum/Viewmode");
  18579. n.prototype.add = function(e) {
  18580. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18581. m ? (t = m.position.array,
  18582. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18583. n = e.faces);
  18584. var v = new r.Vector3;
  18585. if (i)
  18586. for (o = 0,
  18587. a = i.length; o < a; o += 3) {
  18588. var A = 3 * i[o]
  18589. , y = 3 * i[o + 1]
  18590. , C = 3 * i[o + 2];
  18591. s = (t[A] + t[y] + t[C]) / 3,
  18592. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18593. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18594. h = Math.floor(s / this.chunksize),
  18595. u = Math.floor(l / this.chunksize),
  18596. d = Math.floor(c / this.chunksize),
  18597. p = h + "." + u + "." + d,
  18598. p in this.chunks ? (g = this.chunks[p],
  18599. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18600. f = this.boundingBoxes[p] = new r.Box3),
  18601. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18602. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18603. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18604. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18605. }
  18606. else
  18607. for (o = 0,
  18608. a = t.length; o < a; o += 9)
  18609. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18610. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18611. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18612. h = Math.floor(s / this.chunksize),
  18613. u = Math.floor(l / this.chunksize),
  18614. d = Math.floor(c / this.chunksize),
  18615. p = h + "." + u + "." + d,
  18616. p in this.chunks ? (g = this.chunks[p],
  18617. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18618. f = this.boundingBoxes[p] = new r.Box3),
  18619. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18620. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18621. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18622. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18623. }
  18624. ,
  18625. n.prototype.build = function() {
  18626. var e = new r.Object3D;
  18627. e.material = this.material;
  18628. for (var t in this.chunks) {
  18629. var i = this.chunks[t]
  18630. , n = new r.BufferGeometry;
  18631. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18632. n.boundingBox = this.boundingBoxes[t];
  18633. var o = new r.Mesh(n,this.material);
  18634. o.material.visible = !1,
  18635. e.add(o),
  18636. this.chunks[t] = []
  18637. }
  18638. return e
  18639. }
  18640. ,
  18641. t.exports = n
  18642. }
  18643. , {
  18644. "../enum/Viewmode": 51,
  18645. three: 217
  18646. }],
  18647. 146: [function(e, t, i) {
  18648. "use strict";
  18649. var r = e("three")
  18650. , o = e("../settings")
  18651. , a = e("../util/common")
  18652. , s = e("../util/lerp")
  18653. , l = e("./ChunkedCollider")
  18654. , c = e("../util/transitions")
  18655. , h = e("../util/easing")
  18656. , u = (e("../objects/Panorama"),
  18657. e("../enum/RenderOrder"))
  18658. , d = e("../localization/localize");
  18659. function n(e, t, i) {
  18660. r.Object3D.call(this),
  18661. this.model = e,
  18662. this.floorIndex = t,
  18663. this.lang = o.languageTag,
  18664. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18665. this.panos = [],
  18666. this.chunks = [],
  18667. this.colliderBuilder = new l(3),
  18668. this.collider = null,
  18669. this.center = null,
  18670. this.boundingBox = new r.Box3,
  18671. this.size = null,
  18672. this.hidden = !1,
  18673. this.conservativeBoundingBox = new r.Box3,
  18674. this.debugColor = 16777215 * Math.random(),
  18675. this.transition = null
  18676. }
  18677. n.prototype = Object.create(r.Object3D.prototype),
  18678. n.prototype.enter = function(e) {
  18679. this.model.setFloor(this, e)
  18680. }
  18681. ,
  18682. n.prototype.hide = function(e) {
  18683. if (!this.hidden || this.transition) {
  18684. this.chunks.forEach(function(e) {
  18685. e.material.transparent = !0
  18686. }),
  18687. c.cancel(this.transition);
  18688. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18689. , i = e ? 0 : o.hideFloorDelay / t;
  18690. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18691. this.hidden = !0
  18692. }
  18693. .bind(this), i, h.easeInOutQuad)
  18694. }
  18695. }
  18696. ,
  18697. n.prototype.show = function(e) {
  18698. if (this.hidden || this.transition) {
  18699. this.hidden = !1,
  18700. c.cancel(this.transition);
  18701. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18702. , i = e ? 0 : o.showFloorDelay / t;
  18703. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18704. this.hidden || this.chunks.forEach(function(e) {
  18705. e.material.transparent = !1
  18706. })
  18707. }
  18708. .bind(this), i, h.easeInOutQuad)
  18709. }
  18710. }
  18711. ,
  18712. n.prototype.toggle = function(e, t) {
  18713. e = void 0 === e ? this.hidden : e,
  18714. e ? this.show(t) : this.hide(t)
  18715. }
  18716. ,
  18717. n.prototype.containsPoint = function(e) {
  18718. return this.collider.children.some(function(t) {
  18719. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18720. t.geometry.boundingBox.containsPoint(e)
  18721. })
  18722. }
  18723. ,
  18724. n.prototype.distanceToPoint = function(e) {
  18725. var t = null
  18726. , i = 1 / 0;
  18727. return this.collider.children.forEach(function(n) {
  18728. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18729. var r = n.geometry.boundingBox.distanceToPoint(e);
  18730. (!t || i > r) && (i = r,
  18731. t = n)
  18732. }),
  18733. i
  18734. }
  18735. ,
  18736. n.prototype.addChunk = function(e) {
  18737. e.renderOrder = u.ghostFloor,
  18738. this.add(e),
  18739. this.chunks.push(e),
  18740. this.boundingBox.union(e.geometry.boundingBox),
  18741. this.size = this.boundingBox.size(),
  18742. this.colliderBuilder.add(e.geometry)
  18743. }
  18744. ,
  18745. n.prototype.addPano = function(e) {
  18746. this.panos.push(e),
  18747. this.add(e.skyboxMesh),
  18748. e.marker && this.add(e.marker);
  18749. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18750. var t = new r.Vector3(1,1,1)
  18751. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18752. this.boundingBox.union(i)
  18753. }
  18754. }
  18755. ,
  18756. n.prototype.build = function() {
  18757. this.collider = this.colliderBuilder.build(!0),
  18758. this.add(this.collider),
  18759. this.center = this.boundingBox.center(),
  18760. this.conservativeBoundingBox.copy(this.boundingBox),
  18761. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18762. return e.geometry.boundingBox.min.y
  18763. }), 5),
  18764. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18765. return e.geometry.boundingBox.max.y
  18766. }), 5),
  18767. this.colliderBuilder = null
  18768. }
  18769. ,
  18770. n.prototype.toShortString = function() {
  18771. return a.nth(this.floorIndex + 1)
  18772. }
  18773. ,
  18774. n.prototype.toString = function() {
  18775. return this.name
  18776. }
  18777. ,
  18778. t.exports = n
  18779. }
  18780. , {
  18781. "../enum/RenderOrder": 42,
  18782. "../localization/localize": 108,
  18783. "./strings-cn-CN": 109,
  18784. "../objects/Panorama": 148,
  18785. "../settings": 166,
  18786. "../util/common": 185,
  18787. "../util/easing": 186,
  18788. "../util/lerp": 188,
  18789. "../util/transitions": 195,
  18790. "./ChunkedCollider": 145,
  18791. three: 217
  18792. }],
  18793. 147: [function(e, t, i) {
  18794. "use strict";
  18795. function n(e) {
  18796. this.player = e,
  18797. this.obj3d = null,
  18798. this.UP = new r.Vector3(0,1,0)
  18799. }
  18800. var r = e("three")
  18801. , o = e("../settings");
  18802. n.prototype.prefs = {
  18803. linewidth: 3,
  18804. height: .07,
  18805. opacity: .45,
  18806. endScale: .05
  18807. },
  18808. n.prototype.discard = function() {
  18809. if (this.obj3d) {
  18810. var e = this.obj3d.parent;
  18811. e && e.remove(this.obj3d)
  18812. }
  18813. this.obj3d = null
  18814. }
  18815. ,
  18816. n.prototype.draw = function() {
  18817. if (this.discard(),
  18818. o.showNeighbors) {
  18819. var e = this.player.currentPano.floor;
  18820. this.obj3d = new r.Object3D;
  18821. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18822. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18823. i.y += this.prefs.height;
  18824. var n = .1525
  18825. , a = .127
  18826. , s = .0127
  18827. , l = .1
  18828. , c = .19
  18829. , h = .2032
  18830. , u = .2286
  18831. , d = .255
  18832. , p = new r.Matrix4;
  18833. for (var f in t)
  18834. if (t[f]) {
  18835. var g = this.player.model.panos.get(f)
  18836. , m = (g.position.clone().sub(this.player.model.position),
  18837. g.position.clone().sub(g.floorPosition))
  18838. , v = g.floorPosition.clone().sub(this.player.model.position);
  18839. v.y += this.prefs.height;
  18840. var A = new r.Geometry;
  18841. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18842. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18843. p.identity().setPosition(m),
  18844. A.applyMatrix(p),
  18845. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18846. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18847. p.lookAt(v, i, this.UP).setPosition(v),
  18848. A.applyMatrix(p),
  18849. A.vertices.push(v, i);
  18850. var y = new r.Line(A,new r.LineBasicMaterial({
  18851. color: g.debugColor.getHex(),
  18852. transparent: !0,
  18853. opacity: this.prefs.opacity,
  18854. depthWrite: !1,
  18855. name: "sLine" + f,
  18856. linewidth: this.prefs.linewidth
  18857. }));
  18858. this.obj3d.add(y)
  18859. }
  18860. e.add(this.obj3d)
  18861. }
  18862. }
  18863. ,
  18864. n.prototype.update = function() {
  18865. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18866. }
  18867. ,
  18868. t.exports = n
  18869. }
  18870. , {
  18871. "../settings": 166,
  18872. three: 217
  18873. }],
  18874. 148: [function(e, t, i) {
  18875. (function(i) {
  18876. "use strict";
  18877. function n(e, t, i, n) {
  18878. this.model = e,
  18879. this.id = t,
  18880. this.alignmentType = i.alignmentType || l.ALIGNED,
  18881. this.neighbourUUIDs = i.neighbours || null,
  18882. this.neighbourPanos = null,
  18883. this.floor = null,
  18884. this.floorIndex = i.floor,
  18885. this.failedLoadingAt = 0,
  18886. this.maxLoadRetries = 4,
  18887. this.origin = i.position.clone(),
  18888. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18889. this.quaternion = i.quaternion.clone(),
  18890. this.skyboxMesh = new r.Mesh(E),
  18891. this.skyboxMesh.position.copy(this.position),
  18892. this.skyboxMesh.quaternion.copy(this.quaternion),
  18893. this.skyboxMesh.name = "skybox",
  18894. this.skyboxMesh.visible = !1,
  18895. this.skyboxMesh.updateMatrix(),
  18896. this.skyboxMesh.updateMatrixWorld(),
  18897. this.marker = null,
  18898. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18899. if(this.isAligned() ){
  18900. this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18901. map: w,
  18902. side: r.DoubleSide,
  18903. opacity: 0,
  18904. transparent: !0,
  18905. depthWrite: !1
  18906. })),
  18907. this.marker.visible = false //改:先不显示,之后根据opacity显示
  18908. this.marker.renderOrder = s.panoMarker,
  18909. this.marker.name = "marker",
  18910. this.marker.pano = this,
  18911. this.marker.layers.set(v.PANOMARKERS),
  18912. this.marker.updateMatrixWorld()
  18913. if(!window.DATA.hideFloorMarker){//xzw
  18914. let opa = this.marker.material.opacity
  18915. Object.defineProperty(this.marker.material, 'opacity', {
  18916. get: function () {
  18917. return opa
  18918. },
  18919. set: (o)=>{
  18920. opa = o
  18921. convertTool.updateVisible(this.marker, 'hideWhenZeroOpa', o > 0)
  18922. //if(o==0)console.log('o==0',this.id,this.marker.visible)
  18923. //console.log(o,this.id,this.marker.visible)
  18924. },
  18925. })
  18926. }
  18927. a.colorMarkerOnLoad && this.on("load", function() {
  18928. this.marker.material.color.set(65280)
  18929. })
  18930. }
  18931. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18932. this.floorPosition = i.puck ? i.puck.clone() : null,
  18933. this.tiled = n,
  18934. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18935. this.solidSkybox.flipY = !1,
  18936. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18937. this.solidSkybox.magFilter = r.LinearFilter,
  18938. this.solidSkybox.generateMipmaps = !1)),
  18939. this.zoomed = !1,
  18940. this.panoRenderer = null,
  18941. this.qualityManager = null,
  18942. this.tileDownloader = null,
  18943. this.tiledPanoRenderTarget = null,
  18944. this.minimumTiledPanoLoaded = !1,
  18945. this.highestPartialTileRenderOpCompleted = 0,
  18946. this.highestFullTileRenderOpCompleted = 0,
  18947. this.shouldRedrawOnBaseLoaded = !1,
  18948. this.lockUntilRenderingComplete = !1,
  18949. a.colorMarkerOnLoad && this.on("load", function() {
  18950. this.marker.material.color.set(65280)
  18951. });
  18952. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18953. var e = new r.TextureLoader;
  18954. e.setCrossOrigin(!0);
  18955. var g = e.load("images/texture.jpg");
  18956. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18957. color: 16777215,
  18958. transparent: !0,
  18959. opacity: .75,
  18960. map: g
  18961. })),
  18962. this.vrMarker.boluoType = "vr",
  18963. this.vrMarker.position.z = 1,
  18964. this.vrMarker.enabled = !0,
  18965. this.vrMarker.visible = !1,
  18966. window.vrMarkers = window.vrMarkers || [],
  18967. window.vrMarkers.push(this.vrMarker),
  18968. this.marker && this.marker.add(this.vrMarker),
  18969. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18970. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18971. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18972. this.adjustAngleEnable) {
  18973. var i = new r.Quaternion;
  18974. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18975. this.skyboxMesh.quaternion.multiply(i);
  18976. var m = new r.Quaternion;
  18977. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18978. this.skyboxMesh.quaternion.multiply(m);
  18979. var n = new r.Quaternion;
  18980. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18981. this.skyboxMesh.quaternion.multiply(n),
  18982. this.skyboxMesh.updateMatrix(),
  18983. this.skyboxMesh.updateMatrixWorld(),
  18984. this.model.updateProjectedPanos()
  18985. }
  18986. /**************************************************************************************************************************************/
  18987. }
  18988. var r = e("three")
  18989. , o = e("../util/logger")
  18990. , a = e("../settings")
  18991. , s = (e("../enum/Viewmode"),
  18992. e("../enum/RenderOrder"))
  18993. , l = e("../enum/AlignmentType")
  18994. , c = (e("../util/common"),
  18995. e("../util/transitions"))
  18996. , h = e("../util/lerp")
  18997. , u = e("../util/ajax")
  18998. , d = e("../util/texture")
  18999. , p = e("../util/panorama")
  19000. , f = (e("../enum/TileDownloaderEvents"),
  19001. e("../enum/PanoramaEvents"))
  19002. , g = e("../enum/PanoRendererEvents")
  19003. , m = e("../enum/PanoSizeClass")
  19004. , v = e("../enum/RenderLayers")
  19005. , A = (e("../scene/SceneRenderer"),
  19006. e("../enum/GLCubeFaces"),
  19007. e("../exception/BasicException"))
  19008. , y = e("../tile/TileUtils")
  19009. , C = e("events").EventEmitter
  19010. , I = new o(i)
  19011. , E = new r.SphereBufferGeometry(.1)
  19012. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19013. , w = d.load("images/marker-256x256.png");
  19014. w.anisotropy = browser.isMobile() ? 1 : 3 //add
  19015. n.prototype = Object.create(C.prototype),
  19016. n.prototype.enter = function() {
  19017. var e = null;
  19018. return function() {
  19019. this.setZoomed(!1),
  19020. this.emit("enter", {
  19021. oldPano: e,
  19022. newPano: this
  19023. }),
  19024. e = this
  19025. this.model.setHighMap(this) //add
  19026. }
  19027. }(),
  19028. n.prototype.exit = function() {
  19029. this.tiled ? (this.clearWaitDeferreds(),
  19030. this.minimumTiledPanoLoaded = !1,
  19031. this.tiledPanoRenderTarget = null,
  19032. this.setZoomed(!1),
  19033. this.panoRenderer.deactivateTiledPano(this),
  19034. this.highestPartialTileRenderOpCompleted = 0,
  19035. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19036. this.solidSkybox.loaded = !1,
  19037. this.solidSkybox.version = 0),
  19038. this.emit("exit")
  19039. }
  19040. ,
  19041. n.prototype.hoverOn = function(e) {
  19042. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19043. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19044. }
  19045. ,
  19046. n.prototype.hoverOff = function(e) {
  19047. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19048. }
  19049. ,
  19050. n.prototype.build1 = function() {
  19051. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  19052. this.floor.addPano(this),
  19053. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19054. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19055. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19056. }
  19057. ,
  19058. n.prototype.build2 = function() {
  19059. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19060. this.height = this.position.distanceTo(this.floorPosition),
  19061. this.placeMarker()
  19062. }
  19063. ,
  19064. n.prototype.interpolateFloorPosition = function() {
  19065. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19066. return !!e.floorPosition
  19067. }).sort(function(e, t) {
  19068. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19069. }
  19070. .bind(this))
  19071. , t = this.position.clone();
  19072. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19073. t
  19074. }
  19075. ,
  19076. n.prototype.raycastFloorPosition = function() {
  19077. I.warn("Performance warning: Raycasting to find floor position");
  19078. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19079. , t = e.intersectObjects(this.model.colliders);
  19080. return t.length ? t[0].point : null
  19081. }
  19082. ,
  19083. n.prototype.raycastToFindFloor = function() {
  19084. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19085. return function() {
  19086. I.warn("Performance warning: Raycasting to find floor index");
  19087. for (var t = 0; t < e.length; t++) {
  19088. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19089. , n = i.intersectObjects(this.model.colliders);
  19090. if (n.length)
  19091. return n[0].object.parent.parent
  19092. }
  19093. return null
  19094. }
  19095. }(),
  19096. n.prototype.placeMarker = function() {
  19097. this.marker && (this.marker.position.copy(this.floorPosition),
  19098. this.marker.position.y += .05,
  19099. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19100. }
  19101. ,
  19102. n.prototype.translate = function(e) {
  19103. this.position.add(e),
  19104. this.floorPosition.add(e)
  19105. }
  19106. ,
  19107. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19108. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19109. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19110. }
  19111. ,
  19112. n.prototype.attachToPanoRenderer = function(e) {
  19113. this.panoRenderer = e,
  19114. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19115. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19116. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19117. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19118. }
  19119. ;
  19120. var _ = {};
  19121. n.prototype.getWaitDeferred = function(e) {
  19122. var t = _[this.id];
  19123. t || (t = {},
  19124. _[this.id] = t);
  19125. var i = t[e];
  19126. return i || (i = {
  19127. deferred: $.Deferred(),
  19128. active: !1
  19129. },
  19130. t[e] = i),
  19131. i
  19132. }
  19133. ,
  19134. n.prototype.resetWaitDeferred = function(e) {
  19135. var t = this.getWaitDeferred(e);
  19136. t.active = !1,
  19137. t.deferred = $.Deferred()
  19138. }
  19139. ,
  19140. n.prototype.clearWaitDeferreds = function() {
  19141. var e = _[this.id];
  19142. e || (e = {},
  19143. _[this.id] = e);
  19144. for (var t in e)
  19145. if (e.hasOwnProperty(t)) {
  19146. var i = e[t];
  19147. i.active = !1,
  19148. i.deferred = $.Deferred()
  19149. }
  19150. }
  19151. ,
  19152. n.prototype.loadTiledPano = function() {
  19153. var e = (new r.Vector3,
  19154. [])
  19155. , t = [];
  19156. return function(i, n, r, o, a, s) {
  19157. null !== o && void 0 !== o || (o = !0),
  19158. null !== a && void 0 !== a || (a = !0);
  19159. var l = this.getWaitDeferred(i)
  19160. , c = l.deferred
  19161. , h = null
  19162. , u = null;
  19163. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19164. u = r.vFov)),
  19165. !this.isLoaded(i)) {
  19166. if (!l.active) {
  19167. if (l.active = !0,
  19168. r) {
  19169. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19170. e[this.id + ":" + i] = {
  19171. tileCount: 0,
  19172. targetTileCount: d
  19173. },
  19174. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19175. }
  19176. t[this.id] || (t[this.id] = !0,
  19177. this.on(f.LoadComplete, function(e, t) {
  19178. //console.warn('点位下载完成 ', 'id:'+this.id, 'count:'+t )
  19179. var i = this.getWaitDeferred(e).deferred;
  19180. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19181. this.resetWaitDeferred(e))
  19182. }
  19183. .bind(this)),
  19184. this.on(f.LoadFailed, function(e) {
  19185. var t = this.getWaitDeferred(e).deferred;
  19186. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19187. this.resetWaitDeferred(e))
  19188. }
  19189. .bind(this)),
  19190. this.on(f.TileLoaded, function(t, i, n) {
  19191. //console.log('tileLoaded', 'id:'+this.id, 'size:'+t, 'index:'+i )
  19192. var r = this.getWaitDeferred(t).deferred;
  19193. if (r && "pending" === r.state()) {
  19194. r.notify(t, i, n);
  19195. var o = e[this.id + ":" + t];
  19196. o && (o.tileCount++,
  19197. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19198. r.resolve(t, n),
  19199. this.resetWaitDeferred(t)))
  19200. }
  19201. }
  19202. .bind(this)))
  19203. }
  19204. this.tileDownloader.clearForceQueue(),
  19205. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19206. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19207. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19208. }
  19209. return c.promise()
  19210. }
  19211. }(),
  19212. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19213. if (e === this.id) {
  19214. var n = this.qualityManager.getPanoSize(m.BASE);
  19215. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19216. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19217. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19218. }
  19219. }
  19220. ,
  19221. n.prototype.onTileRendered = function(e, t, i, n) {
  19222. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19223. }
  19224. ,
  19225. n.prototype.onPanoRendered = function(e, t, i, n) {
  19226. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19227. this.updateSkyboxForZoomLevel(),
  19228. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19229. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19230. this.emit("load", t),
  19231. this.model.emit("load", this),
  19232. this.emit(f.LoadComplete, t, i))
  19233. }
  19234. ,
  19235. n.prototype.setZoomed = function(e) {
  19236. this.zoomed = e,
  19237. this.updateSkyboxForZoomLevel()
  19238. if(e){ //add
  19239. if(player.qualityManager.getNavZoomClass() != '1k' ){
  19240. this.model.showHighMap()
  19241. }
  19242. }else{
  19243. this.model.hideHighMap()
  19244. }
  19245. }
  19246. ,
  19247. n.prototype.ensureSkyboxReadyForRender = function() {
  19248. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19249. this.solidSkybox.loaded = !0)
  19250. }
  19251. ,
  19252. n.prototype.updateSkyboxForZoomLevel = function() {
  19253. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19254. }
  19255. ,
  19256. n.prototype.getSkyboxTexture = function() {
  19257. //return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19258. if(!this.tiled){
  19259. return this.solidSkybox
  19260. }
  19261. if(this.minimumTiledPanoLoaded)
  19262. {
  19263. if(this.zoomed && this.qualityManager.maxRenderTargetSize > this.qualityManager.maxNavPanoSize)//change 如果放大后和不放大都是2k就不用这个
  19264. {
  19265. return this.panoRenderer.zoomRenderTarget.texture;
  19266. }
  19267. else
  19268. {
  19269. this.tiledPanoRenderTarget.texture.mapping = THREE.UVMapping//add
  19270. return this.tiledPanoRenderTarget.texture;
  19271. }
  19272. }
  19273. else
  19274. {
  19275. return null;
  19276. }
  19277. }
  19278. ,
  19279. n.prototype.onTileRenderFail = function(e, t, i) {
  19280. e === this.id && this.emit(f.LoadFailed, t)
  19281. }
  19282. ,
  19283. n.prototype.isLoaded = function(e) {
  19284. if (this.tiled) {
  19285. if (e && "string" == typeof e)
  19286. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19287. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19288. }
  19289. if (e && "number" == typeof e)
  19290. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19291. return !!this.solidSkybox.high || e in this.solidSkybox
  19292. }
  19293. ,
  19294. n.prototype.loadCube = function(e) {
  19295. if (this.isLoaded(e))
  19296. return I.info("Skipping load of pano, already loaded"),
  19297. $.when();
  19298. this.emit("loading", e),
  19299. this.model.emit("loading", this);
  19300. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19301. , i = t.filter(function(e) {
  19302. return !e
  19303. });
  19304. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19305. e = "high",
  19306. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19307. var n = 0
  19308. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19309. return u.getImage(t[i])
  19310. }
  19311. .bind(this));
  19312. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19313. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19314. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19315. this.solidSkybox.low = null),
  19316. this.solidSkybox.needsUpdate = !0,
  19317. this.emit("load", e),
  19318. this.model.emit("load", this),
  19319. this
  19320. }
  19321. .bind(this), function() {
  19322. I.error("Downloading cubemap for pano", this.id, "failed"),
  19323. this.failedLoadingAt = Date.now()
  19324. }
  19325. .bind(this), function() {
  19326. return $.when(++n, 6)
  19327. })
  19328. }
  19329. ,
  19330. n.raycastsSkipped = 0,
  19331. n.raycastsDone = 0,
  19332. n.prototype.findNeighourPanos = function() {
  19333. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19334. this.model.panos.forEach(function(e) {
  19335. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19336. var t = this.position.distanceTo(e.position);
  19337. if (t > a.panoramaNeighbourMaxDistance)
  19338. return this.model.panos.setNeighbour(this, e, !1),
  19339. void n.raycastsSkipped++;
  19340. var i = e.position.clone().sub(this.position).normalize()
  19341. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19342. , s = o.intersectObjects(this.model.colliders);
  19343. n.raycastsDone++,
  19344. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19345. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19346. }
  19347. }
  19348. .bind(this)),
  19349. this.model.panos.neighbourMap[this.id]
  19350. }
  19351. ,
  19352. n.prototype.worldPosition = function() {
  19353. return this.position
  19354. }
  19355. ,
  19356. n.prototype.addTextSprite = function(e, t) {
  19357. this.removeTextSprite();
  19358. var i = document.createElement("canvas")
  19359. , n = i.getContext("2d");
  19360. i.width = 256,
  19361. i.height = 256;
  19362. var o = "Arial"
  19363. , a = 60;
  19364. n.font = "bold " + a + "px " + o,
  19365. n.fillStyle = "white";
  19366. var s = n.measureText(e).width;
  19367. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19368. var l = new r.Texture(i);
  19369. l.needsUpdate = !0;
  19370. var c = new r.SpriteMaterial({
  19371. map: l,
  19372. color: t || 16428055
  19373. });
  19374. this.text3d = new r.Sprite(c),
  19375. this.text3d.position.copy(this.skyboxMesh.position),
  19376. this.floor.add(this.text3d)
  19377. }
  19378. ,
  19379. n.prototype.removeTextSprite = function() {
  19380. this.text3d && (this.floor.remove(this.text3d),
  19381. this.text3d = null)
  19382. }
  19383. ,
  19384. n.prototype.isAligned = function() {
  19385. return this.alignmentType === l.ALIGNED
  19386. }
  19387. ,
  19388. n.filters = {
  19389. inDirection: function(e, t, i) {
  19390. return function(n) {
  19391. var r = n.position.clone().sub(e).normalize();
  19392. return r.dot(t) > i
  19393. }
  19394. },
  19395. inFloorDirection: function(e, t, i) {
  19396. return function(n) {
  19397. var r = n.floorPosition.clone().sub(e).normalize();
  19398. return r.dot(t) > i
  19399. }
  19400. },
  19401. inPanoDirection: function(e, t, i) {
  19402. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19403. function(n) {
  19404. var r = n.floorPosition.clone().sub(e).normalize()
  19405. , o = n.position.clone().sub(e).normalize();
  19406. return r.dot(t) > i || o.dot(t) > i
  19407. }
  19408. },
  19409. atFloor: function(e) {
  19410. return function(t) {
  19411. return !e || t.floor === e
  19412. }
  19413. },
  19414. not: function(e) {
  19415. return function(t) {
  19416. return t !== e
  19417. }
  19418. },
  19419. notIn: function(e) {
  19420. return function(t) {
  19421. return e.indexOf(t) === -1
  19422. }
  19423. },
  19424. isLoaded: function() {
  19425. return function(e) {
  19426. return e.isLoaded()
  19427. }
  19428. },
  19429. isNotLoaded: function() {
  19430. return function(e) {
  19431. return !e.isLoaded()
  19432. }
  19433. },
  19434. isCloseEnoughTo: function(e, t) {
  19435. return function(i) {
  19436. return e.distanceTo(i.floorPosition) < t
  19437. }
  19438. },
  19439. hasMinimumHeightDifferenceTo: function(e, t) {
  19440. return function(i) {
  19441. return Math.abs(i.position.y - e.y) > t
  19442. }
  19443. },
  19444. isNotBehindNormal: function(e, t) {
  19445. var i = new r.Vector3;
  19446. return t = t.clone(),
  19447. function(n) {
  19448. var r = i.copy(n.position).sub(e).normalize();
  19449. return r.dot(t) > 0
  19450. }
  19451. },
  19452. isNeighbourPanoTo: function(e) {
  19453. return function(t) {
  19454. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19455. }
  19456. },
  19457. isNeighbourOfNeighbourTo: function(e) {
  19458. return function(t) {
  19459. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19460. var n = e.model.panos.get(i);
  19461. return !!n && n.neighbourPanos[t.id]
  19462. })
  19463. }
  19464. },
  19465. isNotRecentlyFailed: function(e) {
  19466. return function(t) {
  19467. return Date.now() - t.failedLoadingAt > e
  19468. }
  19469. },
  19470. isOnVisibleFloor: function() {
  19471. return function(e) {
  19472. return !e.floor.hidden
  19473. }
  19474. },
  19475. isPanoAligned: function() {
  19476. return function(e) {
  19477. return e.isAligned()
  19478. }
  19479. }
  19480. },
  19481. n.sortFunctions = {
  19482. distanceToPoint: function(e) {
  19483. return function(t, i) {
  19484. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19485. }
  19486. },
  19487. floorDistanceToPoint: function(e) {
  19488. return function(t, i) {
  19489. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19490. }
  19491. },
  19492. choose: function(e) {
  19493. return function(t, i) {
  19494. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19495. }
  19496. }
  19497. },
  19498. n.scoreFunctions = {
  19499. distance: function(e, t) {
  19500. return t = t || a.navigation.distanceFactor,
  19501. function(i) {
  19502. return e ? e.position.distanceTo(i.position) * t : 0
  19503. }
  19504. },
  19505. distanceSquared: function(e, t) {
  19506. return t = t || a.navigation.distanceFactor,
  19507. function(i) {
  19508. return e ? e.position.distanceToSquared(i.position) * t : 0
  19509. }
  19510. },
  19511. direction: function(e, t) {
  19512. return function(i) {
  19513. var n = i.position.clone().sub(e).normalize();
  19514. return n.dot(t) * a.navigation.directionFactor
  19515. }
  19516. },
  19517. angle: function(e, t) {
  19518. return function(i) {
  19519. var n = i.position.clone().sub(e).normalize();
  19520. return n.angleTo(t) * a.navigation.angleFactor
  19521. }
  19522. },
  19523. inFieldOfView: function(e, t) {
  19524. return function(i) {
  19525. var n = i.position.clone().sub(e).normalize();
  19526. return n.dot(t) > .75 ? 10 : -1
  19527. }
  19528. },
  19529. optionality: function(e) {
  19530. return function(t) {
  19531. var i = t.neighbourUUIDs.filter(function(t) {
  19532. return !(t in e.neighbourUUIDs) && t !== e.id
  19533. });
  19534. return i.length * a.navigation.optionalityFactor
  19535. }
  19536. },
  19537. penalizeHeightDifferenceUnder: function(e, t) {
  19538. return function(i) {
  19539. return e.y - i.position.y < t ? -20 : 0
  19540. }
  19541. }
  19542. },
  19543. t.exports = n
  19544. }
  19545. ).call(this, "/js/objects/Panorama.js")
  19546. }
  19547. , {
  19548. "../enum/AlignmentType": 17,
  19549. "../enum/GLCubeFaces": 25,
  19550. "../enum/PanoRendererEvents": 35,
  19551. "../enum/PanoSizeClass": 36,
  19552. "../enum/PanoramaEvents": 37,
  19553. "../enum/RenderLayers": 41,
  19554. "../enum/RenderOrder": 42,
  19555. "../enum/TileDownloaderEvents": 45,
  19556. "../enum/Viewmode": 51,
  19557. "../exception/BasicException": 55,
  19558. "../scene/SceneRenderer": 158,
  19559. "../settings": 166,
  19560. "../tile/TileUtils": 174,
  19561. "../util/ajax": 181,
  19562. "../util/common": 185,
  19563. "../util/lerp": 188,
  19564. "../util/logger": 189,
  19565. "../util/panorama": 191,
  19566. "../util/texture": 194,
  19567. "../util/transitions": 195,
  19568. events: 202,
  19569. three: 217
  19570. }],
  19571. 149: [function(e, t, i) {
  19572. "use strict";
  19573. function n(e) {
  19574. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19575. t.map.value = d,
  19576. t.opacity.value = 0,
  19577. t.color.value.set(o.reticuleColor),
  19578. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19579. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19580. side: r.DoubleSide,
  19581. depthWrite: !1,
  19582. depthTest: !1,
  19583. transparent: !0,
  19584. vertexShader: c.waypoint.vertexShader,
  19585. fragmentShader: c.waypoint.fragmentShader,
  19586. uniforms: t,
  19587. name: "waypoint",
  19588. opacity: 0,
  19589. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19590. })),
  19591. this.layers.set(h.RETICULE),
  19592. this.renderOrder = u.reticule,
  19593. this.player = e,
  19594. this.direction = new r.Vector3,
  19595. this.hidden = !0,
  19596. this.mouseLastMoveTime = Date.now()
  19597. }
  19598. var r = e("three")
  19599. , o = e("../settings")
  19600. , a = e("../util/transitions")
  19601. , s = e("../util/texture")
  19602. , l = e("../util/lerp")
  19603. , c = e("../shaders")
  19604. , h = e("../enum/RenderLayers")
  19605. , u = e("../enum/RenderOrder")
  19606. , d = s.load("images/reticule-256x256.png");
  19607. d.anisotropy = browser.isMobile() ? 1 : 4; //各向异性
  19608. n.prototype = Object.create(r.Mesh.prototype),
  19609. n.prototype.move = function(e, t, i) {
  19610. this.hidden = i,
  19611. this.mouseLastMoveTime = Date.now()
  19612. }
  19613. ,
  19614. n.prototype.hide = function() {
  19615. this.hidden || (this.hidden = !0,
  19616. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19617. }
  19618. ,
  19619. n.prototype.show = function() {
  19620. this.hidden = !1,
  19621. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19622. }
  19623. ,
  19624. n.prototype.update = function() {
  19625. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19626. }
  19627. ,
  19628. n.prototype.updatePosition = function(e, t) {
  19629. if (!this.hidden) {
  19630. if (!t)
  19631. return this.hide();
  19632. var i = t.point
  19633. , n = e.distanceTo(i)
  19634. , r = 1 + .01 * n;
  19635. n < 1 && (r -= 1 - n),
  19636. this.show(),
  19637. this.scale.set(r, r, r),
  19638. this.direction = this.direction.multiplyScalar(.8),
  19639. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19640. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19641. this.lookAt(this.position.clone().add(this.direction))
  19642. }
  19643. }
  19644. ,
  19645. n.prototype.writeAstag = function() {
  19646. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19647. , t = new Date;
  19648. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19649. var i = {
  19650. enabled: !0,
  19651. version: "0",
  19652. created: t.toISOString(),
  19653. created_by: "APITest",
  19654. position: this.position.clone(),
  19655. stem: {
  19656. enabled: o.tags.pole.enabled,
  19657. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19658. },
  19659. label: "tag " + this.tagCount,
  19660. description: "Description " + e,
  19661. floor: function(e) {
  19662. if (e.currentFloor) {
  19663. var t = e.floors.indexOf(e.currentFloor);
  19664. return t > -1 ? t : void 0
  19665. }
  19666. }(this.player.model),
  19667. type: "info",
  19668. metadata: {
  19669. preferred_camera: {
  19670. mode: this.player.mode
  19671. }
  19672. }
  19673. };
  19674. console.log("--------------------------"),
  19675. console.log(JSON.stringify(i));
  19676. var n = this.player.model.addtag(e, i).build();
  19677. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19678. n.visible || n.show(o.tags.startup.fadeInDuration))
  19679. }
  19680. ,
  19681. t.exports = n
  19682. }
  19683. , {
  19684. "../enum/RenderLayers": 41,
  19685. "../enum/RenderOrder": 42,
  19686. "../settings": 166,
  19687. "../shaders": 167,
  19688. "../util/lerp": 188,
  19689. "../util/texture": 194,
  19690. "../util/transitions": 195,
  19691. three: 217
  19692. }],
  19693. 150: [function(e, t, i) {
  19694. "use strict";
  19695. function n(e, t) {
  19696. this.chunks = [],
  19697. this.floorId = e,
  19698. this.roomId = t,
  19699. this.position = new r.Vector3
  19700. }
  19701. var r = e("three");
  19702. n.prototype.addChunk = function(e) {
  19703. this.chunks.push(e)
  19704. }
  19705. ,
  19706. n.prototype.calcBoundaries = function() {
  19707. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19708. var s = this.chunks[a]
  19709. , l = s.geometry.attributes.position;
  19710. if (l)
  19711. for (var c = 0; c < l.array.length; c += 3)
  19712. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19713. t.add(e),
  19714. 0 === c ? (i.copy(e),
  19715. n.copy(e)) : (i.max(e),
  19716. n.min(e)),
  19717. o++
  19718. }
  19719. o > 0 ? (t.multiplyScalar(1 / o),
  19720. this.average = t) : this.average = null,
  19721. this.boundsMax = i,
  19722. this.boundsMin = n,
  19723. this.center = new r.Vector3,
  19724. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19725. }
  19726. ,
  19727. t.exports = n
  19728. }
  19729. , {
  19730. three: 217
  19731. }],
  19732. 151: [function(e, t, i) {
  19733. (function(i) {
  19734. "use strict";
  19735. function n(e, t, i) {
  19736. this.obj3d = null,
  19737. this.nodes = [],
  19738. this.colorHull = [],
  19739. this.shortPaths = {},
  19740. this.floorHull = null,
  19741. this.cameraHull = null,
  19742. this.floorPathDistance = 0,
  19743. this.floorCurvePoints = null,
  19744. this.floorCurveColors = null,
  19745. this.camCurvePoints = null,
  19746. this.warpDestHeroLoc = null,
  19747. this.warpDestPano = null,
  19748. this.warpPathPoints = null,
  19749. this.warpPathLengths = [0],
  19750. this.warpLength = 0,
  19751. this.closeWarpDistance = 4,
  19752. this.UP = A.UP.clone(),
  19753. this.longestStep = 0,
  19754. this.upcomingTransType = null,
  19755. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19756. this.prevNextDist = 0,
  19757. this.nextI = 0,
  19758. this.activeTransType = null,
  19759. this.lastTransType = null,
  19760. this.bunnyObj = null,
  19761. this.director = e,
  19762. this.player = t,
  19763. this.playerControls = i,
  19764. this.modelManager = t.modelManager,
  19765. this.updateModel(),
  19766. this.updateDefaultsFromModelData(),
  19767. this.bindEvents(),
  19768. this.warping = !1,
  19769. this.waitingToWarp = !1,
  19770. this.warpInterrupted = !1,
  19771. this.warpInterruptionBlackoutStyle = null,
  19772. this.warpInterruptionTravelTime = null
  19773. }
  19774. var r = e("three")
  19775. , o = e("../util/logger")
  19776. , a = e("../enum/Viewmode")
  19777. , s = e("../enum/RenderOrder")
  19778. , l = e("../enum/WarpStyle")
  19779. , c = e("../settings")
  19780. , h = e("../util/math")
  19781. , u = e("../util/lerp")
  19782. , d = e("../util/easing")
  19783. , p = e("../util/transitions")
  19784. , f = e("../objects/Snapshot")
  19785. , g = e("../effects")
  19786. , m = e("../shaders")
  19787. , v = (e("../gui/gui"),
  19788. e("../util/texture"))
  19789. , A = e("../enum/Vectors")
  19790. , y = (e("../model/ModelManager"),
  19791. new o(i))
  19792. , C = e("../enum/PlayerEvents")
  19793. , I = e("../enum/BlackoutStyle")
  19794. , E = e("../enum/ModelManagerEvents")
  19795. , b = e("../constants")
  19796. , w = {
  19797. path: 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")
  19800. };
  19801. n.prototype.setScene = function(e) {
  19802. this.createCpm(e),
  19803. this.createBunnyObj(e)
  19804. }
  19805. ,
  19806. n.prototype.updateModel = function() {
  19807. this.model = this.modelManager.getActiveModel()
  19808. }
  19809. ,
  19810. n.prototype.bindEvents = function() {
  19811. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19812. }
  19813. ,
  19814. n.prototype.updateDefaultsFromModelData = function() {
  19815. this.model.data
  19816. }
  19817. ,
  19818. n.prototype.pointPathDistance = function(e) {
  19819. for (var t = 0, i = 1; i < e.length; i += 1)
  19820. t += e[i - 1].distanceTo(e[i]);
  19821. return t
  19822. }
  19823. ,
  19824. n.prototype.pointPathLengths = function(e) {
  19825. for (var t = [0], i = 1; i < e.length; i += 1)
  19826. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19827. return t
  19828. }
  19829. ,
  19830. n.prototype.interpAlongPath = function(e, t, i) {
  19831. var n, o = new r.Vector3, a = t[t.length - 1];
  19832. if (i < 1) {
  19833. n = i * a;
  19834. for (var s = 1; s < t.length; s += 1)
  19835. if (t[s] > n) {
  19836. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19837. return o.copy(e[s]),
  19838. o.sub(e[s - 1]),
  19839. o.multiplyScalar(l),
  19840. o.add(e[s - 1]),
  19841. o
  19842. }
  19843. } else
  19844. o.copy(e[e.length - 1]);
  19845. return o
  19846. }
  19847. ,
  19848. n.prototype.pathHeight = function() {
  19849. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19850. }
  19851. ,
  19852. n.prototype.createBunnyObj = function(e) {
  19853. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19854. this.bunnyObj.visible = c.warp.showBunny),
  19855. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19856. e.add(this.bunnyObj)
  19857. }
  19858. ,
  19859. n.prototype.createCpm = function(e) {
  19860. if (!this.currentPanoMarker) {
  19861. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19862. t.material.uniforms.opacity.value = 0,
  19863. this.currentPanoMarker = {
  19864. mesh: t,
  19865. placed: !1
  19866. }
  19867. }
  19868. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19869. this.placeCpm(),
  19870. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19871. }
  19872. ,
  19873. n.prototype.placeCpm = function() {
  19874. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19875. var e = this.player.currentPano.floor;
  19876. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19877. e.add(this.currentPanoMarker.mesh)),
  19878. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19879. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19880. this.currentPanoMarker.placed = !0
  19881. } else
  19882. this.popOutCpm()
  19883. }
  19884. ,
  19885. n.prototype.fadeInCpm = function(e) {
  19886. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19887. }
  19888. ,
  19889. n.prototype.fadeOutCpm = function(e) {
  19890. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19891. }
  19892. ,
  19893. n.prototype.popInCpm = function() {
  19894. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19895. }
  19896. ,
  19897. n.prototype.popOutCpm = function() {
  19898. this.fadeOutCpm(2)
  19899. }
  19900. ,
  19901. n.prototype.brushPrefs = {
  19902. linewidth: 7,
  19903. strokeWidth: 15,
  19904. cvSegments: 48,
  19905. paveStep: .1,
  19906. paveWidth: .2,
  19907. lookBlendDist: 3,
  19908. maxTurn: r.Math.degToRad(2)
  19909. },
  19910. n.prototype.panoPathDistance = function(e) {
  19911. var t = this.model.panos;
  19912. if (!e || e.length < 2)
  19913. return 0;
  19914. for (var i = [], n = 0; n < e.length; n += 1)
  19915. i.push(t.get(e[n]).floorPosition);
  19916. return this.pointPathDistance(i)
  19917. }
  19918. ,
  19919. n.prototype.loadTileTexture = function(e) {
  19920. var t = v.load(e, function(t) {
  19921. t.wrapS = r.RepeatWrapping,
  19922. t.wrapT = r.RepeatWrapping,
  19923. t.needsUpdate = !0,
  19924. y.debug('path texture "' + e + '" is ready')
  19925. }, function() {
  19926. y.error('path texture "' + e + '" failed')
  19927. });
  19928. return t.mapping = r.UVMapping,
  19929. t
  19930. }
  19931. ,
  19932. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19933. var a = {
  19934. cameraMode: n,
  19935. position: e,
  19936. quaternion: t,
  19937. panoId: i,
  19938. orthoZoom: o,
  19939. floorVisibility: r,
  19940. thumbUrl: null,
  19941. name: null
  19942. };
  19943. return new f(a)
  19944. }
  19945. ,
  19946. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19947. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19948. }
  19949. ,
  19950. n.prototype.setWarpDestination = function(e) {
  19951. this.warpDestHeroLoc = e
  19952. }
  19953. ,
  19954. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19955. var t = this.getHeroDescriptorByHeroIndex(e);
  19956. return null !== t && (this.setWarpDestination(t),
  19957. !0)
  19958. }
  19959. ,
  19960. n.prototype.setWarpDestinationByPano = function(e, t) {
  19961. var i = this.model.panos.get(e.id);
  19962. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19963. }
  19964. ,
  19965. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19966. var i = this.model.panos.get(e);
  19967. if (i) {
  19968. t = t || new r.Quaternion;
  19969. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19970. return this.setWarpDestination(n),
  19971. !0
  19972. }
  19973. return !1
  19974. }
  19975. ,
  19976. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19977. var t = this.model.heroCount();
  19978. /* if (null !== this.warpDestHeroLoc && t < 2)
  19979. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19980. this.model.getHeroDescriptorByIndex(0); */
  19981. var i = this.model.getHeroDescriptorByIndex(e);
  19982. if (i) {
  19983. var n = i.isPano() ? i.panoId : i.cameraMode;
  19984. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19985. }
  19986. return i
  19987. }
  19988. ,
  19989. n.prototype.getHeroDescriptorByPano = function(e) {
  19990. var t = this.model.panos.get(e.id);
  19991. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19992. }
  19993. ,
  19994. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19995. var t = this.getHeroIndexFromPanoId(e);
  19996. return this.getHeroDescriptorByHeroIndex(t)
  19997. }
  19998. ,
  19999. n.prototype.getHeroIndexFromPanoId = function(e) {
  20000. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20001. var i = this.model.heroLocations[t]
  20002. , n = this.getHeroId(i);
  20003. if (n && n === e)
  20004. return t
  20005. }
  20006. return -1
  20007. }
  20008. ,
  20009. n.prototype.getHeroPano = function(e) {
  20010. if (null === e)
  20011. return y.warn("getHeroPano(): no destination"),
  20012. null;
  20013. var t = this.getHeroId(e)
  20014. , i = this.model.panos.get(t);
  20015. return void 0 === i && (i = null,
  20016. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20017. i
  20018. }
  20019. ,
  20020. n.prototype.getHeroId = function(e) {
  20021. return e.panoId
  20022. }
  20023. ,
  20024. n.prototype.setWarpDestPano = function() {
  20025. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20026. this.warpDestPano
  20027. }
  20028. ,
  20029. n.prototype.brushToWarpPano = function(e, t) {
  20030. if (this.discardPathObject(),
  20031. !this.setWarpDestPano())
  20032. return !1;
  20033. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20034. !this.warpDestPano)
  20035. return y.info("No brush"),
  20036. !1;
  20037. if (!this.player.currentPano)
  20038. return y.debug("No current pano, visibility undefined"),
  20039. !1;
  20040. if (!this.warpDestPano)
  20041. return y.info("No wPano, visibility undefined"),
  20042. !1;
  20043. if (!this.warpDestPano.isAligned())
  20044. return y.debug("Cannot brush to unaligned pano"),
  20045. !1;
  20046. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20047. , n = !0;
  20048. if (this.player.currentPano.id === this.warpDestPano.id)
  20049. y.debug("Already at destination pano");
  20050. else {
  20051. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20052. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20053. this.obj3d = new r.Object3D,
  20054. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20055. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20056. e = t) : (this.setPathHulls(this.nodes),
  20057. this.setFloorCurves(),
  20058. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20059. this.player.currentPano.floor.add(this.obj3d);
  20060. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20061. , s = e === l.STD;
  20062. if (!n && (i || s)) {
  20063. if (o) {
  20064. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20065. this.obj3d.add(h)
  20066. }
  20067. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20068. this.obj3d.add(u)
  20069. }
  20070. this.appearSlow()
  20071. }
  20072. return this.upcomingTransType = e,
  20073. !n
  20074. }
  20075. ,
  20076. n.prototype.findShortestPath = function(e, t) {
  20077. if (!e || !t)
  20078. return null;
  20079. var i = c.warp.walkExtraPanosDistance
  20080. , n = e.id + ":" + t.id + ":" + i;
  20081. if (this.shortPaths.hasOwnProperty(n))
  20082. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20083. var r = t.id + ":" + e.id + ":" + i;
  20084. if (this.shortPaths.hasOwnProperty(r))
  20085. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20086. var o = this.model.panos.aStarSearch(e, t);
  20087. return this.model.panos.includeNodesNearPath(o, i),
  20088. this.shortPaths[n] = o ? o.slice() : null,
  20089. o
  20090. }
  20091. ,
  20092. n.prototype.makePathHulls = function(e) {
  20093. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20094. t = u.get(e[0]),
  20095. r = t.floor.floorIndex;
  20096. for (var d = 0; d < e.length; d += 1)
  20097. t = u.get(e[d]),
  20098. i = t.floorPosition.clone().sub(this.model.position),
  20099. i.y += this.pathHeight(),
  20100. s.push(i),
  20101. l.push(t.position.clone()),
  20102. n = t.floor.floorIndex,
  20103. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20104. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20105. o > a && (a = o));
  20106. return a > this.longestStep && (this.longestStep = a,
  20107. y.debug("path contains " + a + " meter segment")),
  20108. {
  20109. floor: s,
  20110. camera: l,
  20111. color: h
  20112. }
  20113. }
  20114. ,
  20115. n.prototype.makeFloorCurves = function(e, t, i) {
  20116. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20117. , o = this.pointPathDistance(e) - 2 * n
  20118. , s = e.slice(0)
  20119. , l = s[1].clone().sub(s[0]);
  20120. l.y = 0,
  20121. l.normalize().multiplyScalar(n),
  20122. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20123. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20124. l.y = 0,
  20125. l.normalize().multiplyScalar(n),
  20126. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20127. var h = new r.CatmullRomCurve3(s)
  20128. , u = Math.floor(o / i);
  20129. u = 4 * Math.floor(u / 4),
  20130. u = Math.max(4, u);
  20131. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20132. f = 0,
  20133. d = g[A].distanceTo(e[0]);
  20134. for (var y = 1; y < e.length; y += 1)
  20135. v.copy(g[A]).sub(e[y]),
  20136. v.y *= 4,
  20137. p = v.length(),
  20138. p < d && (f = y);
  20139. m.push(t[f])
  20140. }
  20141. return {
  20142. distance: o,
  20143. points: g,
  20144. colors: m
  20145. }
  20146. }
  20147. ,
  20148. n.prototype.makeCameraCurvePoints = function(e, t) {
  20149. var i = this.pointPathDistance(e)
  20150. , n = new r.CatmullRomCurve3(e);
  20151. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20152. }
  20153. ,
  20154. n.prototype.makeCameraCurveTangents = function(e, t) {
  20155. var i = this.pointPathDistance(e)
  20156. , n = new r.CatmullRomCurve3(e)
  20157. , o = Math.max(2, Math.floor(i / t));
  20158. o || (o = 5);
  20159. for (var a = [], s = 0; s <= o; s++)
  20160. a.push(n.getTangentAt(s / o));
  20161. return a
  20162. }
  20163. ,
  20164. n.prototype.setPathHulls = function(e) {
  20165. var t = this.makePathHulls(e);
  20166. this.floorHull = t.floor,
  20167. this.cameraHull = t.camera,
  20168. this.colorHull = t.color
  20169. }
  20170. ,
  20171. n.prototype.setFloorCurves = function() {
  20172. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20173. this.floorPathDistance = e.distance,
  20174. this.floorCurvePoints = e.points,
  20175. this.floorCurveColors = e.colors
  20176. }
  20177. ,
  20178. n.prototype.setCameraCurvePoints = function() {
  20179. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20180. }
  20181. ,
  20182. n.prototype.chooseWarpPath = function(e) {
  20183. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20184. if (this.player.currentPano === this.warpDestPano || !e)
  20185. return this.warpPathPoints = null,
  20186. this.warpLength = 0,
  20187. !1;
  20188. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20189. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20190. t = this.warpDestPano.position.clone().sub(o.position),
  20191. i = t.clone().negate(),
  20192. t.multiplyScalar(.15).add(o.position),
  20193. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20194. t.y = o.position.y,
  20195. i.y = this.warpDestPano.position.y,
  20196. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20197. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20198. this.setCameraCurvePoints(),
  20199. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20200. this.warpLength = 0,
  20201. this.warpPathLengths = [0];
  20202. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20203. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20204. var p = s.length();
  20205. s.y *= c.warp.climbEffort;
  20206. var f = s.length() / p;
  20207. if (d > 1) {
  20208. s.setY(0).normalize(),
  20209. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20210. var g = Math.min(1, s.dot(l))
  20211. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20212. f = Math.max(m, f)
  20213. }
  20214. this.warpLength += p * f,
  20215. this.warpPathLengths[d] = this.warpLength
  20216. }
  20217. return !0
  20218. }
  20219. ,
  20220. n.prototype.drawPathRibbon = function(e, t) {
  20221. this.bunnyObj.visible = c.warp.showBunny;
  20222. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20223. h.copy(e[u]),
  20224. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20225. h.normalize(),
  20226. n.crossVectors(h, A.UP),
  20227. n.multiplyScalar(i);
  20228. var d = (new r.Vector3).copy(e[u]).add(o);
  20229. d.sub(n),
  20230. l.vertices.push(d),
  20231. d = (new r.Vector3).copy(e[u]).add(o),
  20232. d.add(n),
  20233. l.vertices.push(d)
  20234. }
  20235. var p, f = 0;
  20236. for (u = 0; u < e.length - 1; u += 1) {
  20237. var g = 2 * u
  20238. , v = f;
  20239. f += e[u + 1].distanceTo(e[u]);
  20240. var y = f
  20241. , C = t[u]
  20242. , I = t[u + 1];
  20243. p = new r.Face3(g,g + 1,g + 2),
  20244. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20245. l.faces.push(p),
  20246. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20247. p = new r.Face3(g + 2,g + 1,g + 3),
  20248. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20249. l.faces.push(p),
  20250. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20251. }
  20252. l.computeFaceNormals(),
  20253. l.computeVertexNormals();
  20254. var E, b;
  20255. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20256. b.map.value = w.path,
  20257. b.opacity.value = 0,
  20258. b.color.value.set(c.path.color),
  20259. E = new r.RawShaderMaterial({
  20260. side: r.DoubleSide,
  20261. depthWrite: !1,
  20262. transparent: !0,
  20263. vertexShader: m.ribbon.vertexShader,
  20264. fragmentShader: m.ribbon.fragmentShader,
  20265. uniforms: b,
  20266. name: "ribbonT",
  20267. opacity: 0
  20268. })) : E = new r.MeshBasicMaterial({
  20269. color: 16777215,
  20270. side: r.DoubleSide,
  20271. name: "ribbonOut",
  20272. vertexColors: r.VertexColors
  20273. });
  20274. var _ = new r.Mesh(l,E);
  20275. return _.name = "ribbon",
  20276. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20277. _
  20278. }
  20279. ,
  20280. n.prototype.drawPathPavement = function(e) {
  20281. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20282. s.copy(e[l]),
  20283. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20284. s.normalize(),
  20285. n.crossVectors(s, A.UP),
  20286. n.multiplyScalar(this.brushPrefs.paveWidth),
  20287. t = (new r.Vector3).copy(e[l]),
  20288. t.sub(n),
  20289. o.vertices.push(t),
  20290. o.vertices.push((new r.Vector3).copy(e[l])),
  20291. t = (new r.Vector3).copy(e[l]),
  20292. t.add(n),
  20293. o.vertices.push(t);
  20294. var h, u, d;
  20295. for (l = 0; l < e.length - 1; l += 1)
  20296. h = 3 * l + 1,
  20297. u = l * i,
  20298. d = u + i,
  20299. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20300. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20301. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20302. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20303. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20304. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20305. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20306. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20307. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20308. color: c.path.color,
  20309. side: r.DoubleSide,
  20310. transparent: !0,
  20311. depthWrite: !1,
  20312. opacity: 0,
  20313. name: "paveT",
  20314. map: w.path
  20315. }) : new r.MeshBasicMaterial({
  20316. color: c.path.color,
  20317. side: r.DoubleSide,
  20318. transparent: !0,
  20319. depthWrite: !1,
  20320. opacity: 1,
  20321. name: "paveO",
  20322. map: w.path
  20323. });
  20324. return new r.Mesh(o,p)
  20325. }
  20326. ,
  20327. n.prototype.hintPrefs = {
  20328. rad: .18,
  20329. width: .0125,
  20330. depth: .0625,
  20331. setBack: -.04,
  20332. markRad: .25,
  20333. markInnerRad: .16
  20334. },
  20335. n.prototype.makeWaypointObj = function(e, t) {
  20336. var i = new r.Geometry
  20337. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20338. , o = this.pathHeight();
  20339. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20340. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20341. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20342. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20343. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20344. s.map.value = e,
  20345. s.opacity.value = 0,
  20346. s.color.value.set(c.path.color);
  20347. var l = {
  20348. side: r.DoubleSide,
  20349. depthWrite: !1,
  20350. transparent: !0,
  20351. vertexShader: m.waypoint.vertexShader,
  20352. fragmentShader: m.waypoint.fragmentShader,
  20353. uniforms: s,
  20354. name: "waypoint",
  20355. opacity: 0
  20356. };
  20357. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20358. l.name = "wayPtOut");
  20359. var h = new r.RawShaderMaterial(l)
  20360. , u = new r.Mesh(i,h);
  20361. return u.name = t,
  20362. u
  20363. }
  20364. ,
  20365. n.prototype.makeStartMarker = function(e, t) {
  20366. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20367. i.y = 0,
  20368. i.normalize();
  20369. var n = Math.acos(i.x)
  20370. , o = this.makeWaypointObj(w.pathStart, "Start");
  20371. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20372. o.position.copy(e),
  20373. o
  20374. }
  20375. ,
  20376. n.prototype.makeEndMarker = function(e) {
  20377. var t = this.makeWaypointObj(w.pathEnd, "End")
  20378. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20379. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20380. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20381. t.position.copy(e),
  20382. t
  20383. }
  20384. ,
  20385. n.prototype.pathClean = function(e) {
  20386. if (e) {
  20387. for (var t in e.children)
  20388. this.pathClean(e.children[t]);
  20389. e.geometry && e.geometry.dispose(),
  20390. e.material && e.material.dispose()
  20391. }
  20392. }
  20393. ,
  20394. n.prototype.discardPathObject = function() {
  20395. if (this.obj3d) {
  20396. var e = this.obj3d.parent;
  20397. e && e.remove(this.obj3d),
  20398. this.pathClean(this.obj3d)
  20399. }
  20400. this.obj3d = null,
  20401. this.popInCpm()
  20402. }
  20403. ,
  20404. n.prototype.discardSlow = function() {
  20405. if (this.obj3d) {
  20406. if (this.player.mode !== a.PANORAMA)
  20407. return void this.discardPathObject();
  20408. for (var e, t = this, i = 0, n = function() {
  20409. this.discardPathObject()
  20410. }
  20411. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20412. e = t.obj3d.children[r],
  20413. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20414. i += 1,
  20415. n = null);
  20416. 0 === i && this.discardPathObject(),
  20417. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20418. }
  20419. }
  20420. ,
  20421. n.prototype.appearSlow = function() {
  20422. var e, t = this;
  20423. this.fadeOutCpm(c.path.fadeInTime);
  20424. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20425. e = t.obj3d.children[n],
  20426. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20427. }
  20428. ,
  20429. n.prototype.update = function() {
  20430. this.obj3d && this.obj3d.updateMatrixWorld()
  20431. }
  20432. ,
  20433. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20434. var t = r.Math.degToRad(c.warp.burnsAngle);
  20435. if (this.player.mode === a.PANORAMA) {
  20436. var i = this.burnsDir * t;
  20437. if (this.upcomingTransType === l.BLACK)
  20438. return i;
  20439. var n = e;
  20440. if (null === n)
  20441. return y.warn("Transition request for non-highlight"),
  20442. i;
  20443. var o = this.getHeroDescriptorByHeroIndex(n);
  20444. if (null === o)
  20445. return i;
  20446. if (!o.isPano())
  20447. return i;
  20448. var s = this.getHeroPano(o)
  20449. , h = this.playerControls.cameras[a.PANORAMA]
  20450. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20451. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20452. , p = function(e) {
  20453. var i = Math.acos(Math.min(1, e.dot(u)))
  20454. , n = (new r.Vector3).crossVectors(u, e);
  20455. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20456. };
  20457. if (s === this.player.currentPano)
  20458. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20459. var f = this.findShortestPath(this.player.currentPano, s);
  20460. if (void 0 === f || null === f || f.length < 1)
  20461. return y.debug("Empty path ahead..."),
  20462. i;
  20463. var g = this.makePathHulls(f)
  20464. , m = new r.CatmullRomCurve3(g.camera)
  20465. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20466. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20467. }
  20468. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20469. }
  20470. ,
  20471. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20472. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20473. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20474. var n = new r.Euler
  20475. , o = new r.Vector3;
  20476. y.debug("Starting wait: " + (void 0 !== t));
  20477. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)//this.model.heroLocations[this.director.currentItem[0]]
  20478. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20479. , h = function() {
  20480. this.endWarpState(),
  20481. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20482. t && t()
  20483. }
  20484. .bind(this)
  20485. , u = function(e, t) {
  20486. if (this.warpInterrupted)
  20487. return h(),
  20488. !0;
  20489. var r = t || 1e3 / 60;
  20490. if (c.warp.doBurns && !currentLocation.dontRot )
  20491. if (this.player.mode === a.PANORAMA) {
  20492. var l = this.playerControls.cameras[a.PANORAMA];
  20493. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20494. var u = i == 0 ? s : r * s / i;
  20495. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20496. n.y += u,
  20497. o.set(0, 0, -1),
  20498. o.applyEuler(n),
  20499. o.add(l.position),
  20500. l.controls.lookAt(o),
  20501. l.controls.lookVector.copy(o)
  20502. ,l.lookAt(o)
  20503. } else
  20504. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20505. }
  20506. .bind(this);
  20507. this.startWarpState(),
  20508. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20509. }
  20510. ,
  20511. n.prototype.warpToNonPano = function(e) {
  20512. if (this.discardPathObject(),
  20513. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20514. var t = function() {
  20515. e && e()
  20516. }
  20517. .bind(this);
  20518. this.player.flyToNewMode({
  20519. mode: this.warpDestHeroLoc.cameraMode,
  20520. duration: c.warp.outsideTime,
  20521. warpDest: this.warpDestHeroLoc,
  20522. callback: t,
  20523. force: !0
  20524. })
  20525. } else
  20526. y.warn("no warp destination!!!"),
  20527. e && e()
  20528. }
  20529. ,
  20530. n.prototype._resetWarpShaderParams = function(e) {//
  20531. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20532. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20533. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20534. delete e.material.defines.newBlack;
  20535. e.material.needsUpdate = true
  20536. } */
  20537. }
  20538. ,
  20539. n.prototype._clearWarpShading = function() {
  20540. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20541. this._resetWarpShaderParams(e[t]),
  20542. e[t].visible = !0;
  20543. this._resetWarpShaderParams(this.model.skybox)
  20544. }
  20545. ,
  20546. n.prototype._warpStopFlying = function() {
  20547. this.activeTransType = null,
  20548. this.placeCpm()
  20549. }
  20550. ,
  20551. n.prototype._wrapupTravelOnlyBits = function() {
  20552. this._warpStopFlying(),
  20553. this.warpPathPoints && (this.player.currentPano.exit(),
  20554. this.warpDestPano.enter(),
  20555. this.player.currentPano = this.warpDestPano),
  20556. this.player.spider.draw(),
  20557. this.placeCpm()
  20558. }
  20559. ,
  20560. n.prototype._wrapupTravel = function(e) {
  20561. this._wrapupTravelOnlyBits(),
  20562. this.warpCameraAim(e)
  20563. }
  20564. ,
  20565. n.prototype._wrapupWarpShading = function(e) {
  20566. this._clearWarpShading(),
  20567. this._wrapupTravel(e)
  20568. }
  20569. ,
  20570. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20571. t !== I.END && this._clearWarpShading(),
  20572. this._wrapupTravelOnlyBits(),
  20573. this.upcomingTransType = null,
  20574. e && e()
  20575. }
  20576. ,
  20577. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20578. var i = this.warpDestHeroLoc.quaternion
  20579. , n = this.playerControls.cameras[a.PANORAMA]
  20580. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20581. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20582. , l = s.dot(o)
  20583. , u = r.Math.radToDeg(Math.acos(l))
  20584. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20585. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20586. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20587. m.y = h.constrainedTurn(m.y),
  20588. this.burnsDir = Math.sign(m.y);
  20589. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20590. , A = new r.Vector3
  20591. , C = function(e, t) {
  20592. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20593. v.y = g.y + e * m.y,
  20594. v.z = g.z + e * m.z,
  20595. A.set(0, 0, -1),
  20596. A.applyEuler(v),
  20597. A.add(n.position),
  20598. n.controls.lookAt(A),
  20599. n.controls.lookVector.copy(A),
  20600. void n.lookAt(A))
  20601. }
  20602. .bind(this);
  20603. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20604. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20605. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20606. ):
  20607. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20608. ,void (t && t())
  20609. ) */
  20610. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20611. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20612. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20613. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20614. ,void (t && t())
  20615. )
  20616. }
  20617. ,
  20618. n.prototype._warpBendAim = function(e, t, i, n) {
  20619. var o = n || 0
  20620. , s = this.playerControls.cameras[a.PANORAMA]
  20621. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20622. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20623. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20624. f.y = h.constrainedTurn(f.y);
  20625. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20626. f.x = g * Math.sign(f.x),
  20627. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20628. this.burnsDir = Math.sign(f.y),
  20629. g *= Math.sign(f.y),
  20630. f.y = g;
  20631. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20632. , v = new r.Vector3
  20633. , A = function(e, t) {
  20634. if (e < .5)
  20635. m.x = u.x + e * f.x,
  20636. m.y = u.y + e * f.y,
  20637. m.z = u.z + e * f.z;
  20638. else {
  20639. var i = (1 - e) * c.warp.softBendEnd;
  20640. m.x = l.x - i * f.x,
  20641. m.y = l.y - i * f.y,
  20642. m.z = l.z - i * f.z
  20643. }
  20644. v.set(0, 0, -1),
  20645. v.applyEuler(m),
  20646. v.add(s.position);
  20647. s.controls.lookAt(v),
  20648. s.controls.lookVector.copy(v),
  20649. s.lookAt(v);
  20650. }
  20651. .bind(this);
  20652. if(window.DATA.momentTourBlackNewType){
  20653. A(1)
  20654. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20655. }
  20656. ,
  20657. n.prototype._warpStepCameraAim = function(e, t, i) {
  20658. var n = this.playerControls.cameras[a.PANORAMA]
  20659. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20660. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20661. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20662. l.y = h.constrainedTurn(l.y),
  20663. this.burnsDir = Math.sign(l.y);
  20664. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20665. , f = new r.Vector3
  20666. , g = function(e, t) {
  20667. e < .5 ? u.copy(s) : u.copy(o),
  20668. f.set(0, 0, -1),
  20669. f.applyEuler(u),
  20670. f.add(n.position),
  20671. n.controls.lookAt(f),
  20672. n.controls.lookVector.copy(f),
  20673. n.lookAt(f)
  20674. }
  20675. .bind(this);
  20676. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20677. }
  20678. ,
  20679. n.prototype.setBurnsDir = function() {
  20680. var e = this.playerControls.cameras[a.PANORAMA]
  20681. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20682. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20683. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20684. n.y = h.constrainedTurn(n.y),
  20685. this.burnsDir = Math.sign(n.y)
  20686. }
  20687. ,
  20688. n.prototype.stepWarpPath = function(firstPos, e ) {
  20689. var i = this.playerControls.cameras[a.PANORAMA];
  20690. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20691. if (!n){
  20692. return i.position.copy(this.warpDestPano.position),
  20693. !0;
  20694. }
  20695. /* if (!this.warpPathPoints)
  20696. return i.position.copy(this.warpDestPano.position),
  20697. !0;
  20698. var n = this.warpPathPoints[0] */
  20699. var o = this.warpDestPano.position;
  20700. /* console.log(firstPos)
  20701. console.log(o) */
  20702. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20703. var s = new r.Vector3;
  20704. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20705. i.position.copy(s)
  20706. } else
  20707. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20708. }
  20709. ,
  20710. n.prototype.interruptAndFastForward = function(e, t) {
  20711. this.warping && (this.warpInterrupted = !0,
  20712. this.warpInterruptionBlackoutStyle = e,
  20713. this.warpInterruptionTravelTime = t,
  20714. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20715. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20716. }
  20717. ,
  20718. n.prototype.warpCameraAim = function(e) {
  20719. var t = c.warp.minWarpTime;
  20720. if (this.upcomingTransType === l.BLACK)
  20721. t = c.warp.teleportTime;
  20722. else {
  20723. var i = this.playerControls.cameras[a.PANORAMA]
  20724. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20725. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20726. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20727. s.y = h.constrainedTurn(s.y);
  20728. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20729. t = Math.max(t, u)
  20730. }
  20731. var d = function() {
  20732. this._warpStopFlying(),
  20733. this.discardSlow(),
  20734. e && e()
  20735. }
  20736. .bind(this);
  20737. this._warpCameraAim(t, d)
  20738. }
  20739. ,
  20740. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20741. this.model.skybox.material.uniforms.blackout.value = n;
  20742. var r = u.uniform(this.model.skybox, "progress", 1)
  20743. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20744. , a = !1
  20745. , s = function() {
  20746. if (this.warpInterrupted)
  20747. return a = !0,
  20748. !0
  20749. }
  20750. .bind(this)
  20751. , l = function(e, t) {
  20752. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20753. !0) : void r(e, t)
  20754. }
  20755. .bind(this)
  20756. , h = function(e, t) {
  20757. return i && a ? (o(0),
  20758. !0) : void o(e, t)
  20759. }
  20760. .bind(this);
  20761. p.start(s, e, null, t, null, "safeHaltWatch"),
  20762. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20763. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20764. }
  20765. ,
  20766. n.prototype.warpTravel_STD = function(e) {
  20767. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20768. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20769. w += this.warpLength * c.warp.timePerMeter,
  20770. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20771. var _ = !1
  20772. , T = this.warpDestHeroLoc.quaternion
  20773. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20774. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20775. , M = S.dot(x)
  20776. , R = r.Math.radToDeg(Math.acos(M))
  20777. , P = function(e) {
  20778. var t = o
  20779. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20780. return i
  20781. }
  20782. , O = function() {
  20783. return E.lookAt(C, t, A.UP),
  20784. s.setFromRotationMatrix(E, c.warp.eOrder),
  20785. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20786. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20787. h.constrainedTurn(b.y)
  20788. }
  20789. .bind(this)
  20790. , L = function(e, t) {
  20791. if (this.warpInterrupted)
  20792. return _ = !0,
  20793. !0
  20794. }
  20795. .bind(this)
  20796. , D = function(e, t) {
  20797. return _ || !this.warpPathPoints ? (g.blur(0),
  20798. !0) : void g.blur(e)
  20799. }
  20800. .bind(this)
  20801. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20802. , B = function(e, t) {
  20803. return _ || !this.warpPathPoints ? (N(0),
  20804. !0) : void N(e, t)
  20805. }
  20806. .bind(this)
  20807. , F = function(e, t) {
  20808. if (!this.warpPathPoints)
  20809. return n.position.copy(this.warpDestPano.position),
  20810. !0;
  20811. if (_)
  20812. return !0;
  20813. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20814. n.position.copy(i),
  20815. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20816. }
  20817. .bind(this)
  20818. , V = function(e, n) {
  20819. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20820. !0)
  20821. }
  20822. .bind(this)
  20823. , U = function(e, o) {
  20824. if (_)
  20825. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20826. !0;
  20827. if (!this.warpPathPoints)
  20828. return !0;
  20829. var a = this.warpLength * e
  20830. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20831. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20832. c.warp.matchCam && (l *= 1 - u),
  20833. E.lookAt(C, t, A.UP),
  20834. s.setFromRotationMatrix(E, c.warp.eOrder),
  20835. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20836. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20837. b.y = h.constrainedTurn(b.y),
  20838. s.x = m.x + l * b.x,
  20839. s.y = m.y + l * b.y,
  20840. s.z = m.z + l * b.z,
  20841. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20842. b.y = h.constrainedTurn(b.y);
  20843. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20844. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20845. v.x = v.x + b.x * c.warp.turnFriction,
  20846. v.y = v.y + b.y * c.warp.turnFriction,
  20847. v.z = v.z + b.z * c.warp.turnFriction,
  20848. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20849. var p = t.clone().sub(C).normalize();
  20850. if (R < c.warp.maxAimRotation && u > 0) {
  20851. var g = 1 - u;
  20852. p.x = p.x * g + u * S.x,
  20853. p.y = p.y * g + u * S.y,
  20854. p.z = p.z * g + u * S.z,
  20855. p.normalize()
  20856. }
  20857. this.bunnyObj.position.copy(n.position).add(p),
  20858. f.set(0, 0, -1).applyEuler(v).normalize(),
  20859. f.multiplyScalar(8),
  20860. f.add(n.position),
  20861. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20862. n.controls.lookVector.copy(f),
  20863. n.lookAt(f))
  20864. }
  20865. .bind(this)
  20866. , k = function() {
  20867. _ ? (this.discardSlow(),
  20868. this.upcomingTransType = l.BLACK,
  20869. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20870. }
  20871. .bind(this);
  20872. V(0);
  20873. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20874. w += H;
  20875. var G = H / w;
  20876. this.warpCommonParameters(w, G, !0, I.NONE),
  20877. p.start(L, w, null, 0, null, "_haltWatcher"),
  20878. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20879. p.start(D, w, null, G, P, "blurring")),
  20880. p.start(B, w, null, G, P, "modelAlpha"),
  20881. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20882. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20883. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20884. }
  20885. ,
  20886. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20887. var r = e || 0;
  20888. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20889. //add
  20890. var done = ()=>{
  20891. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20892. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20893. }
  20894. if(window.DATA.momentTourBlackNewType){
  20895. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20896. var camera = this.playerControls.cameras[a.PANORAMA];
  20897. var end = this.warpDestHeroLoc.position
  20898. camera.position.copy(end)
  20899. setTimeout(()=>{
  20900. player.sceneRenderer.effects.transitionMaskPass.stop()
  20901. this.wrapupWarpShadingOnly(n, i);
  20902. done()
  20903. },t)
  20904. }else{
  20905. var o = function() {
  20906. this.wrapupWarpShadingOnly(n, i);
  20907. done()
  20908. }
  20909. .bind(this);
  20910. var firstPos = this.player.position.clone()//add
  20911. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20912. }
  20913. this.warpCommonParameters(t, r, !1, i)
  20914. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20915. if(window.DATA.momentTourBlackNewType){
  20916. e.material.uniforms.blackout.value = 5//i 改
  20917. //e.material.defines.newBlack = ''
  20918. //e.material.needsUpdate = true
  20919. }else{
  20920. e.material.uniforms.blackout.value = i
  20921. }
  20922. }),
  20923. this._warpBendAim(null, t, null, r);
  20924. }
  20925. ,
  20926. n.prototype.flightStepWalk = function(e, t, i) {
  20927. var n = .001
  20928. , o = 1
  20929. , a = 1.2
  20930. , s = new r.Vector3
  20931. , h = new r.Vector3
  20932. , u = function(e, t) {
  20933. //导览速度
  20934. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20935. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20936. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20937. h.copy(A.FORWARD),
  20938. this.player.getDirection(h),
  20939. s.copy(t).sub(e.position).normalize();
  20940. var l = s.dot(h)
  20941. , u = Math.acos(l)
  20942. , d = u / r;
  20943. d > n && (r *= d / n,
  20944. u < o && (r *= a))
  20945. return r / DATA.tourWalkSpeed * 100 // 改
  20946. };
  20947. return function(e, t, i) {
  20948. if (this.warpInterrupted)
  20949. i && i();
  20950. else if (this.activeTransType !== l.WALK)
  20951. this._clearWarpShading(),
  20952. this._warpStopFlying(),
  20953. this.player.spider.draw(),
  20954. this.placeCpm(),
  20955. i && i();
  20956. else if (this.player.currentPano !== e) {
  20957. var n = {
  20958. pano: e,
  20959. lookAtPoint: t,
  20960. duration: null,
  20961. maxDistanceOverride: c.warp.walkMaxDist,
  20962. skipWarpingCheck: !1,
  20963. constantMoveSpeed: !0
  20964. };
  20965. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20966. n.zoomLevel = this.warpDestHeroLoc.zoom
  20967. }
  20968. n.duration = u.call(this, e, t),
  20969. this.player.nonInterruptingFlyToPano(n, i)
  20970. } else
  20971. i && i()
  20972. }
  20973. }(),
  20974. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20975. return this.flightStepWalk.bind(this, e, t, i)
  20976. }
  20977. ,
  20978. n.prototype.warpTravel_WALK = function() {
  20979. var e = [];
  20980. return function(t) {
  20981. var i = this.player.model.panos;
  20982. e.length = 0;
  20983. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20984. var s = this.nodes[a]
  20985. , l = i.get(s);
  20986. a === this.nodes.length - 1;
  20987. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20988. n && o || (e.push(s),
  20989. n = l)
  20990. }
  20991. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20992. var h = e.length
  20993. , u = i.get(e[h - 1])
  20994. , d = new Array(h + 1);
  20995. d[d.length - 1] = function() {
  20996. t && t()
  20997. }
  20998. .bind(this);
  20999. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21000. var g = e[p];
  21001. u = i.get(g);
  21002. var m = new r.Vector3;
  21003. this.getLookAtForWalkingTourNode(e, p, m),
  21004. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21005. p--
  21006. }
  21007. d[0]()
  21008. }
  21009. }(),
  21010. n.prototype.getLookAtForWalkingTourNode = function() {
  21011. var e = new r.Vector3
  21012. , t = new r.Vector3
  21013. , i = new r.Vector3
  21014. , n = new r.Vector3
  21015. , o = new r.Vector3
  21016. , a = .65
  21017. , s = .75
  21018. , l = .2
  21019. , c = .4
  21020. , h = .2
  21021. , u = 3;
  21022. return function(r, d, p) {
  21023. var f = r.length;
  21024. if (d >= f)
  21025. return !1;
  21026. var g = 1
  21027. , m = 1;
  21028. t.set(0, 0, 0),
  21029. o.set(0, 0, 0);
  21030. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21031. if (v = this.player.model.panos.get(r[A]),
  21032. this.getOrientationForWalkingTourNode(r, A, i),
  21033. A === d && e.copy(i),
  21034. n.copy(i),
  21035. A > d) {
  21036. var y = n.dot(e) < a;
  21037. g *= y ? l : s,
  21038. m *= y ? h : c
  21039. }
  21040. i.multiplyScalar(g),
  21041. t.add(i),
  21042. o.lerp(v.position, m)
  21043. }
  21044. return t.normalize(),
  21045. p.copy(o),
  21046. p.add(t),
  21047. !0
  21048. }
  21049. }(),
  21050. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21051. var n = e.length;
  21052. if (t >= n)
  21053. return !1;
  21054. if (t === n - 1)
  21055. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21056. else {
  21057. var r = this.player.model.panos.get(e[t])
  21058. , o = this.player.model.panos.get(e[t + 1]);
  21059. i.copy(o.position).sub(r.position)
  21060. }
  21061. return i.normalize(),
  21062. !0
  21063. }
  21064. ,
  21065. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21066. if (this.activeTransType = this.upcomingTransType,
  21067. this.lastTransType = this.activeTransType,
  21068. this.upcomingTransType = null,
  21069. !e) {
  21070. var r = function() {
  21071. this._wrapupTravel(n)
  21072. }
  21073. .bind(this)
  21074. , o = {
  21075. pano: this.warpDestPano,
  21076. lookAtPoint: null,
  21077. duration: null,
  21078. maxDistanceOverride: null,
  21079. skipWarpingCheck: !1
  21080. };
  21081. return void this.player.flyToPano(o, r)
  21082. }
  21083. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21084. this._clearWarpShading(),
  21085. this._warpStopFlying(),
  21086. this.player.spider.draw(),
  21087. this.placeCpm(),
  21088. n && n()
  21089. }
  21090. .bind(this)) : this.warpTravel_STD(n)
  21091. }
  21092. ,
  21093. n.prototype.startWarpState = function() {
  21094. this.warping = !0,
  21095. this.warpInterrupted = !1,
  21096. this.warpInterruptionBlackoutStyle = null,
  21097. this.warpInterruptionTravelTime = null
  21098. }
  21099. ,
  21100. n.prototype.endWarpState = function() {
  21101. this.warping = !1
  21102. }
  21103. ,
  21104. n.prototype.warpToPano = function(e, t, i, n) {
  21105. if (this.warping)
  21106. return void y.warn("Cannot warp when already warping");
  21107. if (this.upcomingTransType = e,
  21108. this.activeTransType = null,
  21109. !this.setWarpDestPano())
  21110. return this.upcomingTransType = null,
  21111. void this.warpToNonPano(n);
  21112. if (this.player.mode !== a.PANORAMA)
  21113. return this.upcomingTransType = null,
  21114. this.discardSlow(),
  21115. void this.player.flyToNewMode({
  21116. mode: a.PANORAMA,
  21117. pano: this.warpDestPano,
  21118. duration: c.warp.outsideTime,
  21119. warpDest: this.warpDestHeroLoc,
  21120. callback: n,
  21121. force: !0
  21122. });
  21123. if (!this.warpDestPano)
  21124. return y.warn("no warp destination, callback dropped"),
  21125. void (this.upcomingTransType = null);
  21126. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21127. , o = this.chooseWarpPath(r);
  21128. if (o && this.upcomingTransType !== l.WALK) {
  21129. var s = function() {
  21130. this.waitingToWarp = !1,
  21131. this.warpToPano(e, t, i, n)
  21132. }
  21133. .bind(this);
  21134. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21135. return void (this.waitingToWarp = !0)
  21136. }
  21137. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21138. this.player.currentPano = this.warpDestPano,
  21139. this.placeCpm(),
  21140. this.fadeOutCpm(c.path.fadeOutTime),
  21141. this.player.spider.draw()),
  21142. y.debug("Warping to pano ", this.warpDestPano.position),
  21143. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21144. this.startWarpState();
  21145. var h = function() {
  21146. this.endWarpState(),
  21147. n && n()
  21148. }
  21149. .bind(this);
  21150. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21151. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21152. }
  21153. ,
  21154. t.exports = n
  21155. }
  21156. ).call(this, "/js/objects/ShowPath.js")
  21157. }
  21158. , {
  21159. "../constants": 8,
  21160. "../effects": 16,
  21161. "../enum/BlackoutStyle": 18,
  21162. "../enum/ModelManagerEvents": 33,
  21163. "../enum/PlayerEvents": 40,
  21164. "../enum/RenderOrder": 42,
  21165. "../enum/Vectors": 50,
  21166. "../enum/Viewmode": 51,
  21167. "../enum/WarpStyle": 52,
  21168. "../gui/gui": 65,
  21169. "../model/ModelManager": 140,
  21170. "../objects/Snapshot": 153,
  21171. "../settings": 166,
  21172. "../shaders": 167,
  21173. "../util/easing": 186,
  21174. "../util/lerp": 188,
  21175. "../util/logger": 189,
  21176. "../util/math": 190,
  21177. "../util/texture": 194,
  21178. "../util/transitions": 195,
  21179. three: 217
  21180. }],
  21181. 152: [function(e, t, i) {
  21182. "use strict";
  21183. function n() {
  21184. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21185. , t = new r.RawShaderMaterial({
  21186. fragmentShader: o.skysphere.fragmentShader,
  21187. vertexShader: o.skysphere.vertexShader,
  21188. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21189. side: r.BackSide,
  21190. name: "skysphere"
  21191. });
  21192. t.uniforms.radius.value = e.parameters.radius,
  21193. r.Mesh.call(this, e, t)
  21194. }
  21195. var r = e("three")
  21196. , o = e("../shaders")
  21197. , a = e("../settings");
  21198. n.prototype = Object.create(r.Mesh.prototype),
  21199. n.prototype.constructor = n,
  21200. t.exports = n
  21201. }
  21202. , {
  21203. "../settings": 166,
  21204. "../shaders": 167,
  21205. three: 217
  21206. }],
  21207. 153: [function(e, t, i) {
  21208. (function(i) {
  21209. "use strict";
  21210. function n(e) {
  21211. o.call(this, e),
  21212. this.sid = e.sid,//xzw add
  21213. this.panoId = e.panoId,
  21214. this.orthoZoom = e.orthoZoom,
  21215. this.floorVisibility = e.floorVisibility,
  21216. this.thumbUrl = e.thumbUrl,
  21217. this.name = e.name,
  21218. this.zoom = e.zoom
  21219. }
  21220. var r = (e("three"),
  21221. e("../util/logger"))
  21222. , o = (e("../settings"),
  21223. e("../enum/Viewmode"),
  21224. e("../util/common"),
  21225. e("../util/transitions"),
  21226. e("../util/lerp"),
  21227. e("../util/ajax"),
  21228. e("../util/texture"),
  21229. e("./View"));
  21230. e("events").EventEmitter,
  21231. new r(i);
  21232. n.prototype = Object.create(o.prototype),
  21233. n.prototype.isPano = function() {
  21234. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21235. }
  21236. ,
  21237. t.exports = n
  21238. }
  21239. ).call(this, "/js/objects/Snapshot.js")
  21240. }
  21241. , {
  21242. "../enum/Viewmode": 51,
  21243. "../settings": 166,
  21244. "../util/ajax": 181,
  21245. "../util/common": 185,
  21246. "../util/lerp": 188,
  21247. "../util/logger": 189,
  21248. "../util/texture": 194,
  21249. "../util/transitions": 195,
  21250. "./View": 154,
  21251. events: 202,
  21252. three: 217
  21253. }],
  21254. 154: [function(e, t, i) {
  21255. (function(i) {
  21256. "use strict";
  21257. function n(e) {
  21258. e = e || {},
  21259. this.position = new r.Vector3,
  21260. this.quaternion = new r.Quaternion,
  21261. this.update(e)
  21262. }
  21263. var r = e("three")
  21264. , o = e("../util/logger")
  21265. , a = (e("../settings"),
  21266. e("../enum/Viewmode"),
  21267. e("../util/common"),
  21268. e("../util/transitions"),
  21269. e("../util/lerp"),
  21270. e("../util/ajax"),
  21271. e("../util/texture"),
  21272. e("events").EventEmitter);
  21273. new o(i);
  21274. n.prototype = Object.create(a.prototype),
  21275. n.prototype.isValid = function() {
  21276. return !!this.cameraMode
  21277. }
  21278. ,
  21279. n.prototype.update = function(e) {
  21280. return this.cameraMode = e.cameraMode || this.cameraMode,
  21281. this.pano = e.pano || this.pano,
  21282. e.position && this.position.copy(e.position),
  21283. e.quaternion && this.quaternion.copy(e.quaternion),
  21284. this
  21285. }
  21286. ,
  21287. t.exports = n
  21288. }
  21289. ).call(this, "/js/objects/View.js")
  21290. }
  21291. , {
  21292. "../enum/Viewmode": 51,
  21293. "../settings": 166,
  21294. "../util/ajax": 181,
  21295. "../util/common": 185,
  21296. "../util/lerp": 188,
  21297. "../util/logger": 189,
  21298. "../util/texture": 194,
  21299. "../util/transitions": 195,
  21300. events: 202,
  21301. three: 217
  21302. }],
  21303. 155: [function(e, t, i) {//player.js
  21304. (function(i) {
  21305. "use strict";
  21306. function n(e) {
  21307. this.currentPano = null,
  21308. this.nextPano = null,
  21309. this.camera = null,
  21310. this.paused = !1,
  21311. this.flying = !1,
  21312. this.sceneIntersectionPlane = null,
  21313. this.target = new r.Vector3,
  21314. this.mouse = new r.Vector3(1.1,1.1,.5),
  21315. this.mouseAtMouseDown = new r.Vector2,
  21316. this.mouseCouldBeClickToMove = !1,
  21317. this.mouseLastMoveTime = Date.now(),
  21318. this.mouseDown = !1,
  21319. this.mouseDownTimer = null,
  21320. this.couldBeLongTap = !1,
  21321. this.containsMouse = !1, //
  21322. this.isTouchEvent = !1,
  21323. this.isPanoHover = !1,
  21324. this.reticule = new a(this),
  21325. this.panoMarkers = [],
  21326. this.spider = new h(this),
  21327. this.quaternion = new r.Quaternion,
  21328. this.position = new r.Vector3(15,10,15),
  21329. this.previousState = null,
  21330. this.lastInsideView = new c,
  21331. this.last360View = new c,
  21332. this.raycaster = new r.Raycaster,
  21333. this.intersect = null,
  21334. this.lastChangeTime = Date.now(),
  21335. this.history = new I,
  21336. this.cameraControls = null,
  21337. this.path = null,
  21338. this.model = null,
  21339. this.domElement = null,
  21340. this.cachedPanoCandidates = null,
  21341. this.basePanoSize = 0,
  21342. this.standardPanoSize = 0,
  21343. this.highPanoSize = 0,
  21344. this.ultraHighPanoSize = 0,
  21345. this.zoomLevel = 1,
  21346. this.zooming = 0,
  21347. this.zoomSpeed = .5,
  21348. this.scrollZoomSpeed = .06,
  21349. this.zoomSpeedAdjust = .05,
  21350. this.defaultZoomIncrement = .2,
  21351. this.baseFov = f.insideFOV,
  21352. this.zoomFov = this.baseFov,
  21353. this.zoomEnabled = !0,
  21354. this.preRenderingEnabled = !1,
  21355. this.setupCustomProperties(e),
  21356. this.zoomStats = new L
  21357. window.player = this
  21358. this.modeTran = ''
  21359. }
  21360. var r = e("three")
  21361. , o = e("./util/logger")
  21362. , a = e("./objects/Reticule")
  21363. , s = e("./objects/Panorama")
  21364. , l = e("./objects/ShowPath")
  21365. , c = e("./objects/View")
  21366. , h = (e("./objects/Snapshot"),
  21367. e("./objects/NSpider"))
  21368. , u = e("./enum/Viewmode")
  21369. , d = (e("./enum/TagStates"),
  21370. e("./enum/Vectors"))
  21371. , p = e("./enum/Keys")
  21372. , f = (e("./enum/AlignmentType"),
  21373. e("./settings"))
  21374. , g = e("./util/common")
  21375. , m = (e("./util/browser"),
  21376. e("./util/math"))
  21377. , v = e("./util/lerp")
  21378. , A = e("./util/easing")
  21379. , y = e("./util/transitions")
  21380. , C = e("events").EventEmitter
  21381. , I = (e("./shaders"),
  21382. e("./util/history"))
  21383. , E = (e("./util/camera"),
  21384. e("./model/ModelManager"),
  21385. e("./enum/PathDiscardMode"))
  21386. , b = e("./enum/PathDisplayMode")
  21387. , w = e("./enum/PlayerEvents")
  21388. , _ = e("./enum/ControlEvents")
  21389. , T = e("./enum/ModelManagerEvents")
  21390. , x = e("./enum/WarpStyle")
  21391. , S = e("./enum/BlackoutStyle")
  21392. , M = e("./exception/BasicException")
  21393. , R = e("./enum/PanoSizeClass")
  21394. , P = (e("./tile/TileDownloader"),
  21395. e("./tile/TilePrioritizer"))
  21396. , O = (e("./enum/PanoramaEvents"),
  21397. e("./enum/ZoomEvents"))
  21398. , L = e("./util/ZoomStats")
  21399. , D = e("./constants")
  21400. , N = e("./util/common")
  21401. , B = e("./util/cameraLight")
  21402. //, Hot = e('hot')
  21403. , F = new o(i)
  21404. , V = Object.freeze({
  21405. FlyToPano: y.getUniqueId(),
  21406. FlyToNewMode: y.getUniqueId(),
  21407. FlyToSameMode: y.getUniqueId(),
  21408. FlyToViewFloor: y.getUniqueId(),
  21409. LookTransition: y.getUniqueId(),
  21410. ZoomTransition: y.getUniqueId()
  21411. });
  21412. n.prototype = Object.create(C.prototype),
  21413. n.prototype.init = function(e) {
  21414. this.modelManager = e.modelManager,
  21415. this.tileDownloader = e.tileDownloader,
  21416. this.panoRenderer = e.panoRenderer,
  21417. this.qualityManager = e.qualityManager,
  21418. this.domElement = e.container,
  21419. this.camera = e.camera,
  21420. this.tagManager = e.tagManager,
  21421. this.cameraControls = e.controls,
  21422. this.path = new l(e.director,this,e.controls),
  21423. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21424. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21425. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21426. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21427. this.tileDownloader.processPriorityQueue = !1,
  21428. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21429. this.bindEvents(e.container),
  21430. this.updateModel()
  21431. }
  21432. //xzw add: 截图
  21433. function dataURLtoBlob(dataurl) {
  21434. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21435. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21436. while(n--){
  21437. u8arr[n] = bstr.charCodeAt(n);
  21438. };
  21439. return new Blob([u8arr], {type:mime});
  21440. }
  21441. n.prototype.screenShot = function(o){
  21442. if(this.flying || this.flyingToTag) return;
  21443. var R = this.sceneRenderer;
  21444. R.updateScreenSize(o);
  21445. for(var i in this.model.panos.index){
  21446. if(!this.model.panos.index[i].marker) continue;
  21447. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21448. this.model.panos.index[i].marker.visible = false;
  21449. }
  21450. for(var i in this.model.hots){
  21451. this.model.hots[i].mesh.visible = false;
  21452. }
  21453. this.reticule.visible = false;
  21454. this.reticule.forceUnvisible = true;
  21455. this.path.currentPanoMarker.mesh.visible = false;
  21456. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21457. R.renderer.clear(true,true,true);
  21458. R.renderer.render(R.scene, R.camera);
  21459. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21460. o.f && o.f(imgData)
  21461. R.updateScreenSize({resize:true});
  21462. this.reticule.visible = true;
  21463. for(var i in this.model.hots){
  21464. this.model.hots[i].mesh.visible = true;
  21465. }
  21466. for(var i in this.model.panos.index){
  21467. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21468. }
  21469. this.path.currentPanoMarker.mesh.visible = true;
  21470. R.renderer.render(R.scene, R.camera);
  21471. }.bind(this),30) //这个数字不能太小
  21472. }
  21473. var scaleImg = e("scaleImg");
  21474. var ResizeImg = function(img, option){
  21475. var img2; //不能直接改img 否则可能触发第二次img.onload
  21476. var compress = function(ratio,type){
  21477. var image = img2 || img;
  21478. var c = document.createElement('canvas');
  21479. c.width = image.width; c.height = image.height;
  21480. var ctx = c.getContext('2d');
  21481. ctx.drawImage(image,0,0,image.width,image.height);
  21482. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21483. }
  21484. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21485. var image = img2 || img;
  21486. var blob = dataURLtoBlob(image.src);
  21487. if(option.maxWeight && blob.size > option.maxWeight){
  21488. compress(option.maxWeight/blob.size, "jpeg")
  21489. blob = dataURLtoBlob(image.src);
  21490. }
  21491. if(!img2){
  21492. img2 = new Image();
  21493. }
  21494. img2.base64Src = image.src;
  21495. img2.src = window.URL.createObjectURL(blob);
  21496. }
  21497. var oldSize = Math.max(img.width, img.height);
  21498. if(option.toType != "png"){//不是非要png的话
  21499. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21500. if(oldSize > option.maxSize){
  21501. compress(option.maxSize/oldSize, "jpeg");
  21502. }
  21503. reCom();
  21504. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21505. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21506. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21507. reCom();
  21508. }
  21509. }
  21510. }else{
  21511. //?貌似png会越压缩越大?
  21512. }
  21513. return img2 || img;
  21514. }
  21515. var _fixType=function(type) {
  21516. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21517. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21518. return 'image/' + r;
  21519. };
  21520. var saveFile=function(data, filename){
  21521. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21522. save_link.href = data;
  21523. save_link.download = filename;
  21524. var event = document.createEvent('MouseEvents');
  21525. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21526. save_link.dispatchEvent(event);
  21527. };
  21528. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21529. var info = this.getSnapAngleInfo();
  21530. var str = ',{\r\t' + info;
  21531. var arg = arguments[0];
  21532. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21533. if (arg && arg.__callback) {
  21534. return arg.__callback(imgData, info)
  21535. }
  21536. var img = new Image();
  21537. img.src = imgData;
  21538. img.onload = function(){
  21539. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21540. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21541. var filename = "snap" + (new Date()).getTime();
  21542. saveFile(img2.src,filename + ".jpg");
  21543. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21544. str +=('\r\t"sid":"'+filename+'",');
  21545. str +=('\r\t"name":"'+filename+'"\r}');
  21546. logData(str)
  21547. }
  21548. }});
  21549. }
  21550. ,
  21551. n.prototype.getSnapAngleInfo = function(){
  21552. var info = {};
  21553. var str = '"metadata":{';
  21554. var q = this.camera.quaternion.clone();
  21555. switch (this.mode) {
  21556. case "panorama":
  21557. info.scan_id = this.currentPano.id;
  21558. str += ('"scan_id":"'+this.currentPano.id+'",');
  21559. break;
  21560. case "floorplan":
  21561. info.camera_mode = 1;
  21562. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21563. q.multiply(this.camera.quaternion);
  21564. str += ('"camera_mode":1,');
  21565. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21566. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21567. break;
  21568. case "dollhouse":
  21569. info.camera_mode = 2;
  21570. str += ('"camera_mode":2,');
  21571. break;
  21572. }
  21573. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21574. console.log(info.camera_position)
  21575. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21576. /**fyz 对相机截屏的角度进行校对 */
  21577. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21578. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21579. out.x *= -1;
  21580. out.w *= -1;
  21581. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21582. }else{
  21583. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21584. }
  21585. info.zoom = this.zoomLevel;
  21586. console.log(info.camera_quaternion)
  21587. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21588. // fyz 扩展编辑页面, 加上导览点缩放值
  21589. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21590. return str;
  21591. }
  21592. //------end
  21593. n.prototype.setupCustomProperties = function(e) {
  21594. var t = e || u.PANORAMA;
  21595. Object.defineProperty(this, "mode", {
  21596. get: function() {
  21597. return t
  21598. },
  21599. set: function(e) {
  21600. var i = t;
  21601. t = e,
  21602. this.onModeUpdated(i, t)
  21603. }
  21604. })
  21605. }
  21606. ,
  21607. n.prototype.isInMode = function() {
  21608. for (var e = 0; e < arguments.length; e++)
  21609. if (this.mode === arguments[e])
  21610. return !0;
  21611. return !1
  21612. }
  21613. ,
  21614. n.prototype.isOutsideMode = function(e) {
  21615. return e = e || this.mode,
  21616. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21617. }
  21618. ,
  21619. n.prototype.is360View = function(e, t) {
  21620. return e === u.PANORAMA && t && !t.isAligned()
  21621. }
  21622. ,
  21623. n.prototype.setScene = function(e) {
  21624. this.sceneIntersectionPlane = e.plane,
  21625. this.path.setScene(e),
  21626. this.moveReticuleToScene(e)
  21627. }
  21628. ,
  21629. n.prototype.moveReticuleToScene = function(e) {
  21630. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21631. e.add(this.reticule)
  21632. }
  21633. ,
  21634. n.prototype.updateModel = function() {
  21635. function e(e, t, n) {
  21636. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21637. }
  21638. function t(e, t) {
  21639. if (this.mode === u.DOLLHOUSE) {
  21640. var n = e ? this.model.center.y : n = t.center.y;
  21641. i.call(this, n)
  21642. }
  21643. }
  21644. function i(e) {
  21645. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21646. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21647. , n = t.position.y + (e - i.target.y)
  21648. , r = f.showFloorDuration + f.showFloorDelay;
  21649. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21650. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21651. }
  21652. this.model = this.modelManager.getActiveModel(),
  21653. this.model.on("floor.changed", e.bind(this)),
  21654. this.model.on("allfloors.toggled", t.bind(this)),
  21655. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21656. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21657. var e2 = this;
  21658. this.model.panos.list.forEach(function(a) {
  21659. a.vrMarker.addEventListener("click", function() {
  21660. e2.flyToPano({
  21661. pano: a
  21662. })
  21663. })
  21664. })
  21665. /********************************************************************************************************************************************/
  21666. this.model.addHighMapCube()//add
  21667. this.on(w.FlyingStarted, this.model.resetHighMap.bind(this.model))
  21668. }
  21669. ,
  21670. n.prototype.updateModelDependentData = function() {
  21671. this.cameraControls.setModelForControls(this.model),
  21672. this.getPanoMarkersFromModel(this.model)
  21673. }
  21674. ,
  21675. n.prototype.onModelChanged = function() {
  21676. this.updateModel(),
  21677. this.updateModelDependentData()
  21678. }
  21679. ,
  21680. n.prototype.getPanoMarkersFromModel = function(e) {
  21681. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21682. return t.marker ? e.concat(t.marker) : e
  21683. }, [])
  21684. }
  21685. ,
  21686. n.prototype.handleControlMove = function(e) {
  21687. this.emit(w.Move, e)
  21688. }
  21689. ,
  21690. n.prototype.handleControlInputStart = function(e) {
  21691. this.emit(w.InputStart, e)
  21692. }
  21693. ,
  21694. n.prototype.onModeUpdated = function(e, t) {
  21695. this.cameraControls.activateControls(t),
  21696. this.emit(w.ModeChanged, e, t)
  21697. }
  21698. ,
  21699. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21700. return this.path.warping
  21701. }
  21702. ,
  21703. n.prototype.isWaitingToWarp = function() {
  21704. return this.path.waitingToWarp
  21705. }
  21706. ,
  21707. n.prototype.getLabelScaleFactor = function() {
  21708. if (this.isOutsideMode()) {
  21709. var e = 10
  21710. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21711. return t
  21712. }
  21713. return .5
  21714. }
  21715. ,
  21716. /* n.prototype.changeMusic = function() {//xzw add
  21717. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21718. } */
  21719. n.prototype.bindEvents = function(e) {
  21720. e !== document && e.setAttribute("tabindex", -1),
  21721. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21722. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21723. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21724. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21725. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21726. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21727. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21728. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21729. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21730. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21731. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21732. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21733. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21734. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21735. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21736. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21737. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21738. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21739. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21740. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21741. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21742. // lzb
  21743. window.getSeft && getSeft(this);
  21744. }
  21745. ,
  21746. n.prototype.onMouseDown = function(e) {
  21747. e.currentTarget !== document && e.currentTarget.focus(),
  21748. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21749. this.updateIntersect())
  21750. }
  21751. ,
  21752. n.prototype.onMouseMove = function(e) {
  21753. this.isTouchEvent = !1,
  21754. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21755. }
  21756. ,
  21757. n.prototype.onMouseOver = function(e) {
  21758. this.containsMouse = !0,
  21759. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21760. }
  21761. ,
  21762. n.prototype.onMouseOut = function(e) {
  21763. this.containsMouse = !1
  21764. }
  21765. ,
  21766. n.prototype.onMouseUp = function(e) {
  21767. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21768. }
  21769. ,
  21770. n.prototype.onTouchStart = function(e) {
  21771. if (e.currentTarget !== document && e.currentTarget.focus(),
  21772. !this.mouseDown) {
  21773. this.couldBeLongTap = !0;
  21774. var t = g.average(e.changedTouches, "clientX")
  21775. , i = g.average(e.changedTouches, "clientY");
  21776. this.handleInputStart.call(this, t, i, !0),
  21777. this.mouseDownTimer = setTimeout(function() {
  21778. this.updateIntersect(),
  21779. this.handleInputEnd.call(this, t, i, !0)
  21780. }
  21781. .bind(this), f.input.longTapThreshold)
  21782. }
  21783. }
  21784. ,
  21785. n.prototype.onTouchMove = function(e) {
  21786. var t = g.average(e.changedTouches, "clientX")
  21787. , i = g.average(e.changedTouches, "clientY");
  21788. this.handleInputMove.call(this, t, i, !0)
  21789. }
  21790. ,
  21791. n.prototype.onTouchEnd = function(e) {
  21792. if (clearTimeout(this.mouseDownTimer),
  21793. this.mouseDown) {
  21794. this.couldBeLongTap = !1,
  21795. this.updateIntersect();
  21796. var t = g.average(e.changedTouches, "clientX")
  21797. , i = g.average(e.changedTouches, "clientY");
  21798. this.handleInputEnd.call(this, t, i, !0)
  21799. }
  21800. //add
  21801. if (this.intersectHot) this.intersectHot.setHoverState(false)
  21802. this.intersectHot = null
  21803. Hot.mobileAutoPlay(this)
  21804. }
  21805. ,
  21806. n.prototype.onPointerDown = function(e) {
  21807. return e.currentTarget !== document && e.currentTarget.focus(),
  21808. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21809. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21810. void (this.mouseDownTimer = setTimeout(function() {
  21811. this.updateIntersect(),
  21812. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21813. }
  21814. .bind(this), f.input.longTapThreshold)))
  21815. }
  21816. ,
  21817. n.prototype.onPointerMove = function(e) {
  21818. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21819. }
  21820. ,
  21821. n.prototype.onPointerUp = function(e) {
  21822. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21823. this.couldBeLongTap = !1,
  21824. this.updateIntersect(),
  21825. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21826. }
  21827. ,
  21828. n.prototype.onPointerOut = function(e) {
  21829. this.mouseDown = !1
  21830. }
  21831. ,
  21832. n.prototype.onPointerCancel = function(e) {
  21833. this.mouseDown = !1
  21834. }
  21835. ,
  21836. n.prototype.onKeyDown = function(e) {
  21837. var t = function() {
  21838. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21839. }
  21840. .bind(this)
  21841. , i = e.which;
  21842. switch (i) {
  21843. case p.F:
  21844. t(),
  21845. this.changeFloor(-1);
  21846. break;
  21847. case p.R:
  21848. t(),
  21849. this.changeFloor(1)
  21850. }
  21851. if (this.mode === u.PANORAMA)
  21852. switch (i) {
  21853. case p.UPARROW:
  21854. case p.W:
  21855. this.flyLocalDirection(d.FORWARD.clone());
  21856. break;
  21857. case p.DOWNARROW:
  21858. case p.S:
  21859. this.flyLocalDirection(d.BACK.clone());
  21860. break;
  21861. case p.A:
  21862. this.flyLocalDirection(d.LEFT.clone());
  21863. break;
  21864. case p.D:
  21865. this.flyLocalDirection(d.RIGHT.clone())
  21866. }
  21867. }
  21868. ,
  21869. n.prototype.handleScrollPinchZoom = function() {
  21870. return function(e) {
  21871. var t = e
  21872. , i = this.zoomLevel;
  21873. this.zoomBy(t),
  21874. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21875. }
  21876. }(),
  21877. n.prototype.handleControlPinch = function(e) {
  21878. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21879. }
  21880. ,
  21881. n.prototype.handleControlScroll = function(e) {
  21882. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21883. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21884. }
  21885. ,
  21886. n.prototype.handleInputStart = function(e, t, i) {
  21887. //许钟文加
  21888. var pad = this.handelPadding(e, t);
  21889. e = pad.x;
  21890. t = pad.y;
  21891. this.isTouchEvent = i,
  21892. m.convertScreenPositionToNDC(e, t, this.mouse),
  21893. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21894. this.mouseCouldBeClickToMove = !0,
  21895. this.mouseDown = !0;
  21896. Hot.mobileAutoPlay(this)
  21897. }
  21898. ,
  21899. n.prototype.handelPadding = function(x, y) {
  21900. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21901. if (!this.pad)
  21902. this.pad = {
  21903. x: dom.getOffset("left", $("#player")[0]),
  21904. y: dom.getOffset("top", $("#player")[0])
  21905. }
  21906. return {
  21907. x: x - this.pad.x,
  21908. y: y - this.pad.y
  21909. }
  21910. }
  21911. n.prototype.handleInputMove = function(e, t, i) {
  21912. //许钟文加
  21913. var pad = this.handelPadding(e, t);
  21914. e = pad.x;
  21915. t = pad.y;
  21916. this.isTouchEvent = i,
  21917. m.convertScreenPositionToNDC(e, t, this.mouse),
  21918. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21919. this.couldBeLongTap = !1,
  21920. clearTimeout(this.mouseDownTimer)),
  21921. this.mouseLastMoveTime = Date.now(),
  21922. this.reticule.move(e, t, i)
  21923. }
  21924. ,
  21925. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21926. if (this.isTouchEvent = i,
  21927. this.mouseDown = !1,
  21928. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21929. !i && this.couldBeLongTap)
  21930. return !0;
  21931. if (this.handleLongTap())
  21932. return !0;
  21933. if (this.mouseCouldBeClickToMove) {
  21934. if (this.flying)
  21935. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21936. !0;
  21937. //add----
  21938. if(this.checkHotClick())//add
  21939. return !0;
  21940. if(this.hoveringPlane){
  21941. this.clickOverlay(this.hoveringPlane)
  21942. return;
  21943. }
  21944. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21945. this.history.invalidate(),
  21946. this.intersect)
  21947. return this.flyToPanoClosestToMouse();
  21948. if (this.mode === u.PANORAMA) {
  21949. var n = this.closestPanoInDirection(this.getMouseDirection());
  21950. return n ? this.flyToPano({
  21951. pano: n
  21952. }) : this.bump(this.getMouseDirection())
  21953. }
  21954. }
  21955. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21956. }
  21957. ,
  21958. n.prototype.handleLongTap = function() {
  21959. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21960. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21961. !0
  21962. }
  21963. ,
  21964. n.prototype.checktagClick = function() {
  21965. if (this.tagManager.intersectTag) {
  21966. var e = this.isTouchEvent
  21967. , t = this.tagManager.clickedOnTag(e, this);
  21968. return e || t || y.cancelById(V.LookTransition),
  21969. !0
  21970. }
  21971. if (this.tagManager.activeTag)
  21972. return this.tagManager.dismissActiveTag(),
  21973. !1
  21974. }
  21975. ,
  21976. n.prototype.rankedtagInDirection = function(e, t) {
  21977. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21978. }
  21979. ,
  21980. n.prototype.start = function(e) {
  21981. //-------------------
  21982. //-------------------
  21983. var t = e.mode
  21984. , i = e.pano
  21985. , n = e.position
  21986. , rr = e.quaternion
  21987. , o = e.tag
  21988. , a = e.quickstart
  21989. , s = $.Deferred();
  21990. this.updateModelDependentData(),
  21991. this.updateFromControls(),
  21992. this.findDefaultViews();
  21993. var l = this.is360View(t, i);
  21994. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21995. s.done(function(e) {
  21996. this.emit(w.Ready, l, e, o)
  21997. }
  21998. .bind(this)),
  21999. s.promise()
  22000. }
  22001. ,
  22002. n.prototype.startOutside = function(e, t) {
  22003. var i = e.mode
  22004. , n = e.pano
  22005. , r = e.position
  22006. , o = e.quaternion
  22007. , a = e.zoom
  22008. , s = e.floorVisibility
  22009. , l = e.tag;
  22010. this.emit(w.StartOutside, f[i].transitionTime),
  22011. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22012. y.cancelById(V.FlyToViewFloor),
  22013. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22014. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22015. }
  22016. ,
  22017. n.prototype.startInside = function(e, t, i, n, r) {
  22018. r = r || $.Deferred(),
  22019. this.currentPano = e;
  22020. window.bus.dispatchEvent({type:'playerAndModelReady'})
  22021. this.ready = true
  22022. var o = e && !e.isAligned();
  22023. if (t = o ? e.position : t || e.position,
  22024. i = i || e.quaternion,
  22025. e) {
  22026. var a = this.startInside.bind(this, e, t, i, n, r);
  22027. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22028. return
  22029. }
  22030. //add
  22031. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22032. //this.updateHotVisible()
  22033. Hot.updateVisibles([this.currentPano])
  22034. this.modeTran = "panorama-panorama"
  22035. return this.mode = u.PANORAMA,
  22036. e.floor.enter(this.mode),
  22037. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22038. this.switchCameraMode(this.mode, i),
  22039. this.emit(w.StartInside, o),
  22040. r.resolve(!0),
  22041. r
  22042. }
  22043. ,
  22044. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22045. if (r = r || $.Deferred(),
  22046. this.dollhouseMode(),
  22047. !e)
  22048. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22049. r.resolve(!1),
  22050. r;
  22051. t = t || e.position;
  22052. var o = i || this.cameraControls.activeControl.camera.quaternion
  22053. , a = e.position;
  22054. return this.fitDollhouse(a, t, o),
  22055. setTimeout(function(t) {
  22056. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22057. var n = {
  22058. mode: u.PANORAMA,
  22059. pano: e,
  22060. quaternion: i,
  22061. callback: function() {
  22062. this.emit(w.FlyinFinished),
  22063. r.resolve(!0)
  22064. }
  22065. .bind(this)
  22066. };
  22067. this.flyToNewMode(n)
  22068. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22069. r
  22070. }
  22071. ,
  22072. n.prototype.checkAndWaitForPanoLoad = function() {
  22073. var e = {}
  22074. , t = {}
  22075. , i = 5e3
  22076. , n = function() {
  22077. for (var n in e)
  22078. if (e.hasOwnProperty(n) && e[n]) {
  22079. var r = performance.now() - t[n];
  22080. if (r < i)
  22081. return !0
  22082. }
  22083. return !1
  22084. };
  22085. return function(r, o, a, s, l, c, h, u, d, p) {
  22086. if (n())
  22087. return !0;
  22088. var f = function(t, i, n) {
  22089. N.delayOneFrame(function() {
  22090. e[t] = !1,
  22091. l && l(i, n)
  22092. }
  22093. .bind(this))
  22094. }
  22095. .bind(this, r.id)
  22096. , g = function(t, i) {
  22097. N.delayOneFrame(function() {
  22098. e[t] = !1,
  22099. c && c(i)
  22100. }
  22101. .bind(this))
  22102. }
  22103. .bind(this, r.id);
  22104. try {
  22105. return null !== u && void 0 !== u || (u = !0),
  22106. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22107. e[r.id] && (t[r.id] = performance.now()),
  22108. e[r.id]
  22109. } catch (n) {
  22110. throw e[r.id] = !1,
  22111. t[r.id] = performance.now() - i,
  22112. n
  22113. }
  22114. }
  22115. }(),
  22116. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22117. if (!e)
  22118. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22119. return r && this.model.waitForLoad(e, function() {
  22120. return e.isLoaded(i)
  22121. }),
  22122. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22123. !0)
  22124. }
  22125. ,
  22126. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22127. var e = new r.Vector3;
  22128. return function(t, i, n, r, o, a, s, l) {
  22129. if (!t)
  22130. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22131. return e.copy(d.FORWARD),
  22132. this.getDirection(e),
  22133. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22134. return t.isLoaded(i)
  22135. }),
  22136. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22137. n && n(e, t)
  22138. }
  22139. .bind(this)).fail(function(e) {
  22140. r && r(e)
  22141. }
  22142. .bind(this)).progress(function(e, t, i) {
  22143. o && o(e, t, i)
  22144. }
  22145. .bind(this)),
  22146. !0)
  22147. }
  22148. }(),
  22149. n.prototype.switchCameraMode = function(e, t) {
  22150. var i = this.cameraControls.controls[e]
  22151. , n = i.camera;
  22152. switch (e) {
  22153. case u.PANORAMA:
  22154. n.position.copy(this.currentPano.position);
  22155. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22156. i.lookAt(o.add(n.position));
  22157. break;
  22158. case u.DOLLHOUSE:
  22159. /* var a = this.position.clone();
  22160. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22161. n.position.copy(a),
  22162. i.target.copy(this.target.clone().setY(this.model.center.y));
  22163. break; */
  22164. //for多楼层 且 让模型刚好适应屏幕
  22165. var box = this.model.boundingBox.clone();
  22166. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22167. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22168. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22169. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22170. //console.log(boxSize.x,distance, boxSize.length() / 2)
  22171. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22172. if(this.mode === u.PANORAMA){
  22173. i.target.copy(this.model.center);
  22174. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22175. }else{
  22176. i.target.copy(this.target.clone().setY(this.model.center.y))
  22177. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22178. }
  22179. vec.multiplyScalar(distance )
  22180. n.position.copy(i.target.clone().add(vec))
  22181. break
  22182. case u.FLOORPLAN:
  22183. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22184. i.target.copy(this.model.center).setY(0),
  22185. i.zoomToContain(this.model.size),
  22186. i.rotateToView(this.model.size, this.getDirection())
  22187. }
  22188. i.update(0)
  22189. }
  22190. ,
  22191. n.prototype.update = function() {
  22192. var e = (new r.Vector3,
  22193. {})
  22194. , t = [];
  22195. return function(i) {
  22196. this.updatePersistentZooming(i),
  22197. this.updateFromControls(i),
  22198. this.getCurrentNodePanos(t)
  22199. this.lastFrameChanged = false
  22200. if(this.hasChanged(e) ) {
  22201. this.lastFrameChanged = e.cameraChanged3 ? 'level3' : e.cameraChanged2 ? 'level2' : e.cameraChanged ? 'level1' : false
  22202. this.lastChangeTime = Date.now(),
  22203. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22204. this.emit(w.ViewChanged, e),
  22205. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22206. }
  22207. if(e.cameraChanged2){ //变化要更大些
  22208. }
  22209. if(e.cameraChanged){
  22210. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  22211. /* for(var i in this.model.hots){
  22212. this.model.hots[i].updateTitle(this)
  22213. } */
  22214. Hot.updateHots()
  22215. }
  22216. this.model.supportsTiles && (this.updateTileDownloader(t),
  22217. this.updatePanoRenderer(t)),
  22218. this.updatePreRendering(t),
  22219. this.reticule.update(),
  22220. this.path.update(),
  22221. this.spider.update(),
  22222. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22223. this.updateControlLocks(),
  22224. this.model.supportsTiles && this.updateZoomPano()
  22225. }
  22226. }(),
  22227. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22228. var lastMode, lastPano;
  22229. return function(){
  22230. var mode = this.mode;
  22231. var pano = mode == "panorama" ? this.currentPano : "";
  22232. if(mode != "panorama" || pano != lastPano){
  22233. overlay.noBlock = null
  22234. }
  22235. this.overlayGroup.children.forEach((overlay)=>{
  22236. if(overlay.overlayType == "video" ){
  22237. var matrix = overlay.plane.matrixWorld;
  22238. var inSight = false;
  22239. var cameraDir = this.getDirection();
  22240. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22241. var vertexes = []
  22242. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22243. for(let i=0; i<4; i++){
  22244. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22245. vertexes.push(vertex)
  22246. if(overlay.noBlock == null){
  22247. if(!m.ifShelter(vertex)){
  22248. overlay.noBlock = true
  22249. }
  22250. inSight = true; break;
  22251. }else{
  22252. overlay.noBlock = true
  22253. }
  22254. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22255. inSight = true; break;
  22256. }
  22257. }
  22258. }
  22259. overlay.inSight = inSight
  22260. if(!inSight)overlay.plane.material.map.image.pause()
  22261. else overlay.plane.material.map.image.play()//maybe fail
  22262. }
  22263. })
  22264. lastMode = mode, lastPano = pano
  22265. }
  22266. }() */
  22267. n.prototype.updatePersistentZooming = function(e) {
  22268. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22269. }
  22270. ,
  22271. n.prototype.updateControlLocks = function() {
  22272. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22273. }
  22274. ,
  22275. n.prototype.updatePanoRenderer = function() {
  22276. var e = new r.Vector3;
  22277. return function(t) {
  22278. var i = this.nextPano || this.currentPano;
  22279. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22280. this.getDirection(e),
  22281. this.panoRenderer.updateDirection(e))
  22282. }
  22283. }(),
  22284. n.prototype.cleanupInactivePanos = function() {
  22285. var e = []
  22286. , t = [];
  22287. return function() {
  22288. e.length = 0,
  22289. e.push(this.currentPano),
  22290. this.nextPano && e.push(this.nextPano),
  22291. t.length = 0;
  22292. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22293. t.push(this.panoRenderer.activePanos[i]);
  22294. for (var n = 0; n < t.length; n++) {
  22295. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22296. r.id === e[a].id && (o = !1);
  22297. o && r.exit()
  22298. }
  22299. }
  22300. }(),
  22301. n.prototype.updatePreRendering = function() {
  22302. var e = {};
  22303. return function(t) {
  22304. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22305. var i = this.nextPano || this.currentPano;
  22306. if (i && t && t.length > 1) {
  22307. var n = t.findIndex(function(e) {
  22308. if (e.id === i.id)
  22309. return !0
  22310. });
  22311. if (n >= 0 && n + 1 < t.length) {
  22312. var r = t[n + 1];
  22313. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22314. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22315. window.setTimeout(function(t) {
  22316. e[t.id] = !1
  22317. }
  22318. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22319. }
  22320. .bind(this, r), f.tiling.panoPreRenderDelay),
  22321. e[r.id] = !0)
  22322. }
  22323. }
  22324. }
  22325. }
  22326. }(),
  22327. n.prototype.enablePreRendering = function() {
  22328. this.preRenderingEnabled = !0
  22329. }
  22330. ,
  22331. n.prototype.disablePreRendering = function() {
  22332. this.preRenderingEnabled = !1,
  22333. this.cleanupInactivePanos()
  22334. }
  22335. ,
  22336. n.prototype.updateTileDownloader = function() {
  22337. var e = new r.Vector3;
  22338. return function(t) {
  22339. var i = this.nextPano || this.currentPano;
  22340. i && (e.copy(d.FORWARD),
  22341. this.getDirection(e),
  22342. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22343. this.tileDownloader.processPriorityQueue = !0)
  22344. }
  22345. }(),
  22346. n.prototype.updateFromControls = function(e) {
  22347. null !== e && void 0 !== e || (e = 0),
  22348. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22349. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22350. this.position.copy(this.cameraControls.activeControl.camera.position),
  22351. this.target.copy(this.cameraControls.activeControl.target),
  22352. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22353. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22354. this.camera.position.copy(this.position),
  22355. this.camera.quaternion.copy(this.quaternion),
  22356. this.camera.updateMatrix(),
  22357. this.camera.updateMatrixWorld()
  22358. }
  22359. ,
  22360. n.prototype.hasChanged = function(e) {
  22361. if (!this.previousState)
  22362. {
  22363. this.previousState = {
  22364. allFloorsVisible: this.model.allFloorsVisible,
  22365. position: this.position.clone(),
  22366. quaternion: this.quaternion.clone(),
  22367. mouse: this.mouse.clone(),
  22368. //labelScaleFactor: this.getLabelScaleFactor(),
  22369. currentFloor: this.model.currentFloor,
  22370. projectionMatrix: this.camera.projectionMatrix.clone(),
  22371. worldMatrix: this.camera.matrixWorld.clone(),
  22372. mode: this.mode,
  22373. modelPosition: this.model.position.clone(),
  22374. modelCenter: this.model.center.clone(),
  22375. zoomLevel: this.zoomLevel
  22376. };
  22377. e.cameraChanged = e.cameraChanged2 = true;
  22378. return !0;
  22379. }
  22380. //许钟文改 分成相机是否改变cameraChanged 和其他
  22381. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22382. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22383. e.cameraChanged = !a;
  22384. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22385. e.moved = !this.position.equals(this.previousState.position),
  22386. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22387. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22388. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22389. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22390. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22391. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22392. e.modeChanged = this.mode !== this.previousState.mode,
  22393. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22394. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22395. e.nextPanoActive = null !== this.nextPano,
  22396. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel
  22397. /* if(e.cameraChanged){//
  22398. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  22399. }else e.cameraChanged2 = false */
  22400. if(e.cameraChanged){
  22401. e.cameraChanged2 = e.cameraProjectionChanged || !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 5) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22402. e.cameraChanged3 = e.cameraProjectionChanged || !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 3)
  22403. } else {
  22404. e.cameraChanged2 = false
  22405. e.cameraChanged3 = false
  22406. }
  22407. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22408. this.previousState.position.copy(this.position),
  22409. this.previousState.quaternion.copy(this.quaternion),
  22410. this.previousState.mouse.copy(this.mouse),
  22411. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22412. this.previousState.currentFloor = this.model.currentFloor,
  22413. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22414. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22415. this.previousState.mode = this.mode,
  22416. this.previousState.modelPosition.copy(this.model.position),
  22417. this.previousState.modelCenter.copy(this.model.center),
  22418. this.previousState.zoomLevel = this.zoomLevel;
  22419. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22420. return !t
  22421. }
  22422. ,
  22423. n.prototype.updateIntersect = function() {
  22424. var e = this.flying || this.isWarping()
  22425. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22426. , i = y.getById(V.LookTransition)
  22427. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22428. {//clear:
  22429. if(this.intersectHot) this.intersectHot.setHoverState(false)
  22430. this.intersectHot = null
  22431. $("#player").css("cursor", "")
  22432. }
  22433. var deal = ()=>{
  22434. if(this.intersect && this.intersect.object.visible ){
  22435. if("hotSprite" == this.intersect.object.type){
  22436. this.intersectHot = this.intersect.object
  22437. while(!(this.intersectHot instanceof Hot)){
  22438. this.intersectHot = this.intersectHot.parent
  22439. }
  22440. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22441. this.intersectHot.setHoverState(true)
  22442. }
  22443. }
  22444. }
  22445. if(this.model.hotGroup){
  22446. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.fastTran || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22447. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22448. if(this.intersect){
  22449. deal()
  22450. this.intersectHot && $("#player").css("cursor", "pointer");
  22451. }
  22452. }
  22453. this.intersect = this.getMouseIntersect(),
  22454. this.intersect && this.updateClosestPano(this.intersect),
  22455. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22456. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22457. }
  22458. ,
  22459. n.prototype.checkHotClick = function() {
  22460. if(this.intersectHot){
  22461. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22462. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22463. }
  22464. this.intersectHot.examine(this)
  22465. return true;
  22466. }
  22467. },
  22468. n.prototype.getMouseDirection = function(e) {
  22469. e = e || this.mouse;
  22470. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22471. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22472. return i.sub(t).normalize()
  22473. }
  22474. ,
  22475. n.prototype.hoverOverlay = function(mesh){
  22476. if(!mesh){
  22477. this.hoveringPlane = null;
  22478. $("#player").css("cursor",this.currentCursor || "" );
  22479. }else{
  22480. var overlay = mesh.parent;
  22481. $("#player").css("cursor","pointer");
  22482. this.hoveringPlane = overlay;
  22483. return true;
  22484. }
  22485. },
  22486. n.prototype.clickOverlay = function(overlay){
  22487. if(this.openOverlay && !overlay)return;
  22488. var plane = overlay.plane;
  22489. /* if(overlay.overlayType == "video"){
  22490. if(plane.material.map.image.paused) plane.material.map.image.play()
  22491. else plane.material.map.image.pause()
  22492. } */
  22493. if(overlay.overlayType == "video"){
  22494. overlay.switchPlay(!!overlay.pausedByUser)
  22495. }
  22496. /* if(window.EditOverlay &&EditOverlay.editing){
  22497. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22498. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22499. EditOverlay.endAddPlane();
  22500. EditOverlay.updateOverlayPanel(overlay)
  22501. EditOverlay.controlSelectOverlay(overlay)
  22502. return;
  22503. } */
  22504. },
  22505. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22506. e = e || this.mouse.clone(),
  22507. t = t || this.model.floors.reduce(function(e, t) {
  22508. return t.hidden ? e : e.concat(t.collider.children)
  22509. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22510. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22511. this.raycaster.set(i, this.getMouseDirection(e));
  22512. var n = this.raycaster.intersectObjects(t, true);//add true
  22513. var o = n[0];
  22514. if(o){
  22515. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22516. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22517. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22518. o.horizontal = .8 < o.normal.y);
  22519. return o
  22520. }
  22521. }
  22522. ,
  22523. n.prototype.updateClosestPano = function(e) {
  22524. var t = [s.filters.isPanoAligned()];
  22525. if (this.mode === u.PANORAMA) {
  22526. if (!this.currentPano)
  22527. return;
  22528. t.push(s.filters.not(this.currentPano)),
  22529. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22530. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22531. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22532. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22533. } else{
  22534. t.push(s.filters.isOnVisibleFloor()),
  22535. t.push(this.checkHasNeighbor)//add
  22536. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22537. }
  22538. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22539. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22540. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22541. this.closestPano = i) : this.isPanoHover = !1
  22542. }
  22543. ,
  22544. n.prototype.dollhouseMode = function(e, t) {
  22545. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22546. this.mode = u.DOLLHOUSE,
  22547. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22548. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22549. , n = new r.Vector3(15,10,15);
  22550. if (e && t) {
  22551. var o = d.FORWARD.clone().applyQuaternion(t)
  22552. , a = this.model.center.clone().sub(e)
  22553. , s = a.dot(o);
  22554. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22555. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22556. }
  22557. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22558. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22559. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22560. this.updateFromControls(),
  22561. this.model.alpha = 1,
  22562. this.model.skybox.material.uniforms.opacity.value = 0
  22563. }
  22564. ,
  22565. n.prototype.insideMode = function(e, t) {
  22566. var i = $.Deferred()
  22567. , n = t || null;
  22568. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22569. var r = [s.filters.isPanoAligned()];
  22570. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22571. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22572. this.flyToNewMode({
  22573. mode: u.PANORAMA,
  22574. pano: e,
  22575. callback: n
  22576. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22577. } else {
  22578. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22579. i.reject(o)
  22580. }
  22581. return i.promise()
  22582. }
  22583. ,
  22584. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22585. //if(urlHasValue('oldEntry')){
  22586. //搬自一代。
  22587. var maxY = this.model.boundingBox.max.y;
  22588. var n = d.FORWARD.clone().applyQuaternion(i)
  22589. , i = n.clone().add(e);
  22590. this.cameraControls.activeControl.target.copy(i),
  22591. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22592. //return;
  22593. /* //this.camera.position.copy(this.model.center);
  22594. //this.camera.updateMatrixWorld()
  22595. this.switchCameraMode("dollhouse", i) */
  22596. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22597. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22598. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22599. this.cameraControls.activeControl.target.copy(n).add(e);
  22600. var o = d.RIGHT.clone().applyQuaternion(i)
  22601. , a = d.UP.clone()
  22602. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22603. , l = this.model.boundingBox.max.clone()
  22604. , c = this.model.boundingBox.min.clone()
  22605. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22606. , u = 0
  22607. , p = 0
  22608. , g = 0;
  22609. h.forEach(function(e, t, i) {
  22610. var n = Math.abs(e.dot(o))
  22611. , r = e.dot(s);
  22612. n > u && (u = n,
  22613. p = r),
  22614. r > g && (g = r)
  22615. });
  22616. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22617. , v = s.clone().multiplyScalar(p).add(t)
  22618. , A = s.clone().multiplyScalar(g).add(t);
  22619. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22620. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22621. p = Math.max(p, 10),
  22622. g = Math.max(g, 10);
  22623. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22624. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22625. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22626. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22627. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22628. */
  22629. }
  22630. ,
  22631. n.prototype.floorplanMode = function(e, t, i) {
  22632. this.mode = u.FLOORPLAN;
  22633. var n = this.cameraControls.controls[u.FLOORPLAN];
  22634. n.reset();
  22635. var r = e ? e : this.model.center;
  22636. if (n.target.copy(r).setY(0),
  22637. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22638. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22639. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22640. t) {
  22641. var o = d.LEFT.clone().applyQuaternion(t);
  22642. n.rotateLeft(-Math.atan2(o.x, o.z))
  22643. } else
  22644. n.rotateToView(this.model.size, this.getDirection());
  22645. n.update(0)
  22646. }
  22647. ,
  22648. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22649. return e.skipWarpingCheck = !0,
  22650. this.flyToPano(e, t)
  22651. }
  22652. ,
  22653. n.prototype.updateMarkerVisi = function() {//加
  22654. if(this.mode != "panorama")return;
  22655. this.model.panos.list.forEach((pano)=>{
  22656. if(!pano.marker)return;
  22657. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22658. })
  22659. }
  22660. ,
  22661. /* n.prototype.updateHotVisible = function(pano){
  22662. var hots = this.model.hots;
  22663. pano = pano || this.currentPano;
  22664. for (var index in hots){
  22665. var visible;
  22666. if(this.mode != "panorama"){
  22667. visible = true;
  22668. }else{
  22669. //hots[index].mesh.material.depthTest = false;
  22670. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22671. }
  22672. hots[index].mesh.visible = visible;
  22673. }
  22674. } */
  22675. n.prototype.flyToPano = function(e, t) {
  22676. var i = e.pano
  22677. , aim = e.lookAtPoint
  22678. , aimQua = e.quaternion //ADD
  22679. , o = e.duration
  22680. , a = e.aimDuration
  22681. , s = e.maxDistanceOverride
  22682. , l = e.skipWarpingCheck
  22683. , c = e.constantMoveSpeed
  22684. , h = null
  22685. , p = null
  22686. if (aim){
  22687. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22688. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22689. }
  22690. else aimQua = aimQua
  22691. var zoomLevel = e.zoomLevel || 1 //add
  22692. if(this.flying) return t && t(e)
  22693. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22694. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22695. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22696. t && t(),
  22697. !1;
  22698. if (this.updateLastView(),
  22699. this.mode !== u.PANORAMA) {
  22700. var m;
  22701. void this.flyToNewMode({
  22702. mode: u.PANORAMA,
  22703. pano: i,
  22704. duration: o,
  22705. quaternion: aimQua ,
  22706. callback: t
  22707. })
  22708. }
  22709. if (!i || (h = g.deepExtend(e),
  22710. p = function() {
  22711. N.delayOneFrame(function() {
  22712. this.flyToPano(h, t)
  22713. }
  22714. .bind(this))
  22715. }
  22716. .bind(this),
  22717. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22718. var C = function(e) {
  22719. t && t(e)
  22720. }
  22721. .bind(this);
  22722. this.currentPano || (this.currentPano = i,
  22723. this.path.placeCpm(),
  22724. this.path.fadeOutCpm(f.path.fadeOutTime),
  22725. this.spider.draw());
  22726. var I = o;
  22727. if ("number" != typeof o) {
  22728. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22729. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22730. }
  22731. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22732. zoomLevel !== this.zoomLevel)
  22733. switch (f.zoom.transitionStyle) {
  22734. case 1:
  22735. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22736. break;
  22737. case 2:
  22738. return h = g.deepExtend(e),
  22739. p = this.flyToPano.bind(this, h, t),
  22740. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22741. }
  22742. if (aimQua) {
  22743. y.cancelById(V.LookTransition),
  22744. I *= f.transition.aimSlowFactor;
  22745. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22746. , S = b.clone()
  22747. , M = new r.Vector3;
  22748. if (i === this.currentPano) {
  22749. var R = d.FORWARD.clone().applyQuaternion(b)
  22750. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22751. , O = R.angleTo(P);
  22752. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22753. void y.start(function(e) {
  22754. S.copy(b),
  22755. v.quaternion(S, aimQua)(e),
  22756. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22757. this.cameraControls.activeControl.lookAt(M)
  22758. }
  22759. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22760. }
  22761. }
  22762. if (i === this.currentPano )
  22763. return void C();
  22764. this.flying = !0;
  22765. var L = this.position.clone()
  22766. , D = this.currentPano;
  22767. F.debug("Flying to pano ", i.position),
  22768. this.emit(w.PanoChosen, this.currentPano, i),
  22769. this.emit(w.FlyingStarted, i.position, L, i, D)
  22770. //---------before fly--------------- add
  22771. //this.updateHotVisible(i); //更新热点显示
  22772. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22773. Hot.updateVisibles([this.currentPano, i])
  22774. //地标变化
  22775. if(this.model.floorLogos){
  22776. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22777. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22778. //this.model.adjustfloorLogoHeight();
  22779. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22780. this.model.floorLogos[1].visible = true;
  22781. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22782. }
  22783. //=======================================
  22784. this.nextPano = i
  22785. let beginTran = ()=>{
  22786. aimQua && y.start(function(e) {
  22787. S.copy(b),
  22788. v.quaternion(S, aimQua)(e),
  22789. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22790. this.cameraControls.activeControl.lookAt(M)
  22791. }
  22792. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22793. var B = c ? null : A[f.transition.movementEasing];
  22794. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22795. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22796. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22797. this.flying = !1,
  22798. this.currentPano !== i && this.currentPano.exit(),
  22799. i.enter(),
  22800. this.currentPano = i,
  22801. this.nextPano = null,
  22802. this.path.placeCpm(),
  22803. this.path.fadeOutCpm(f.path.fadeOutTime),
  22804. this.spider.draw(),
  22805. this.emit(w.FlyingEnded, i.position, L, i, D),
  22806. this.updateMarkerVisi(),//add
  22807. C(e)
  22808. //add:
  22809. if(this.mode == "panorama" ){
  22810. if(this.model.floorLogos){
  22811. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22812. //this.model.adjustfloorLogoHeight()
  22813. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22814. this.model.floorLogos[1].visible = false;
  22815. }
  22816. this.model.fadePanoMarkers()//add
  22817. Hot.updateVisibles([this.currentPano])//add
  22818. }
  22819. }
  22820. .bind(this), 0, B, "camFly", V.FlyToPano)
  22821. }
  22822. if(!this.model.supportsTiles && i.getSkyboxTexture().image[0].width > 1024){
  22823. setTimeout(()=>{
  22824. beginTran()
  22825. },16) //2048的非tile需要延迟到下一帧,因为需要时间载入贴图,否则掉帧
  22826. }else{
  22827. beginTran()
  22828. }
  22829. }
  22830. }
  22831. ,
  22832. n.prototype.warpToPano = function(o={}) {
  22833. }
  22834. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22835. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22836. if(this.flying || this.isWarping() )return;
  22837. let pano = o.pano || this.model.panos.index[o.panoId]
  22838. if (this.mode !== u.PANORAMA) {
  22839. var m;
  22840. void this.flyToNewMode({
  22841. mode: u.PANORAMA,
  22842. pano ,
  22843. duration: o.duration,
  22844. quaternion: o.quaternion ,
  22845. //callback: t
  22846. })
  22847. }
  22848. let oldPos = this.position.clone();
  22849. let oldPano = this.currentPano
  22850. this.path.warpDestPano = pano
  22851. var retry = ()=>{
  22852. this.waitingToWarp = !1,
  22853. this.blackToPano(o)
  22854. }
  22855. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22856. return void (this.waitingToWarp = !0)
  22857. this.emit("pano.chosen", oldPano, pano)
  22858. this.flying = true
  22859. this.nextPano = pano //提前加载高清图片
  22860. this.path.warpDestHeroLoc = {
  22861. panoId : o.panoId,
  22862. position: pano.position,
  22863. quaternion: o.quaternion || this.quaternion.clone()
  22864. }
  22865. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22866. pano != this.currentPano && this.currentPano.exit()
  22867. pano.enter()
  22868. this.currentPano = pano
  22869. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22870. this.flying = false
  22871. this.nextPano = null
  22872. this.updateMarkerVisi();//add
  22873. } )
  22874. }
  22875. window._transitionPosId = 9999
  22876. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22877. y.cancelById(_transitionPosId)
  22878. var begin = function(object, pos, qua, scale){
  22879. if(pos){
  22880. if(!same(object.position, pos, 0.01)){
  22881. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22882. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22883. }
  22884. if(qua && !same(object.quaternion, qua, 1e-6)){
  22885. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22886. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22887. }
  22888. if(scale && !same(object.scale, scale, 0.001)){
  22889. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22890. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22891. }
  22892. }
  22893. }
  22894. var same = function(vec1, vec2, diff){
  22895. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22896. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22897. return s
  22898. }
  22899. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22900. for(let i in this.model.hots){//是否判断visible?
  22901. var hot = this.model.hots[i];
  22902. var panoData = hot.info.transformAtPanos[sid];
  22903. var useCustom = !panoData
  22904. //if(hot.usingTransformData || !useCustom){
  22905. var pos = useCustom ? hot.info.position : panoData.pos;
  22906. begin(hot, pos/* , qua */ )
  22907. //}
  22908. }
  22909. }
  22910. window._tranOutsideFocus = 4399
  22911. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22912. console.log("focusPoint")
  22913. if(this.mode == "floorplan"){
  22914. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22915. var control = this.cameraControls.controls.floorplan;
  22916. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22917. var currentScale = control.absoluteScale;
  22918. var currentTarget = control.target.clone()
  22919. y.cancelById(window._tranOutsideFocus, true);
  22920. y.start(function(progress){
  22921. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22922. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22923. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22924. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22925. }else if(player.mode == "dollhouse"){
  22926. var control = player.cameraControls.controls.dollhouse;
  22927. var radius = o.radius || 8;
  22928. var currentTarget = control.target.clone()
  22929. var dir = control.offset.clone().normalize()
  22930. var currentRadius = control.offset.length();
  22931. y.cancelById(window._tranOutsideFocus, true);
  22932. y.start(function(progress){
  22933. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22934. let radius_ = radius*progress+currentRadius*(1-progress)
  22935. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22936. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22937. }else if(this.mode == 'panorama'){
  22938. this.flyToPano({
  22939. lookAtPoint: o.aim.clone() ,
  22940. pano: this.currentPano,
  22941. aimDuration: o.dur || 600
  22942. })
  22943. }
  22944. }
  22945. /*
  22946. 切换到某个模式后再执行函数
  22947. */
  22948. n.prototype.FlyToMode = function(mode, f1, duration){
  22949. var f2;
  22950. if (this.mode == mode) {
  22951. f1 && f1()
  22952. } else {
  22953. f2 = f1;
  22954. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22955. this.afterCModeFuc = function() {
  22956. /* objects.gui.modeChange[mode](null, {
  22957. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22958. }); */
  22959. this.afterCModeFuc = f2
  22960. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22961. //callback : f2
  22962. });
  22963. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22964. }.bind(this)
  22965. } else {
  22966. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22967. this.afterCModeFuc = f2;//飞入后执行
  22968. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22969. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22970. }catch(e){
  22971. console.log('FlyToMode遇到问题?')
  22972. }
  22973. }
  22974. }
  22975. }
  22976. n.prototype.fastForwardActivePanoFlight = function(e) {
  22977. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22978. y.adjustSpeed(V.FlyToPano, e)
  22979. y.adjustSpeed(V.LookTransition, e)
  22980. }
  22981. ,
  22982. n.prototype.flyToPanoClosestToMouse = function() {
  22983. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22984. this.intersect && this.updateClosestPano(this.intersect)),
  22985. this.closestPano)
  22986. return this.flyToPano({
  22987. pano: this.closestPano
  22988. });
  22989. var e = this.getMouseDirection();
  22990. this.flyDirection(e) || this.flyToPano({
  22991. pano: this.currentPano
  22992. })
  22993. }
  22994. ,
  22995. n.prototype.flyLocalDirection = function(e) {
  22996. var t = this.getDirection(e)
  22997. , i = 1 === e.z ? .4 : .75
  22998. , n = 1 === Math.abs(e.x);
  22999. return this.flyDirection(t, i, n)
  23000. }
  23001. ,
  23002. n.prototype.flyDirection = function(e, t, i) {
  23003. Hot.closePopup();//xzw add
  23004. var n = $.Deferred();
  23005. this.history.invalidate();
  23006. var r = this.closestPanoInDirection(e, t, i);
  23007. return r ? this.flyToPano({
  23008. pano: r
  23009. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23010. n.resolve(!1)),
  23011. n.promise()
  23012. }
  23013. ,
  23014. n.prototype.closestPanoInDirection = function(e, t, i) {
  23015. return this.rankedPanoInDirection(0, e, t, i)
  23016. }
  23017. ,
  23018. n.prototype.rankedPanoInDirection = function() {
  23019. var e = {
  23020. pano: null,
  23021. candidates: []
  23022. };
  23023. return function(t, i, n, r) {
  23024. t || (t = 0),
  23025. n = void 0 !== n ? n : .75;
  23026. var o = r ? "angle" : "direction";
  23027. return this.model.panos.findRankedByScore(t,
  23028. [s.filters.isPanoAligned(),
  23029. s.filters.not(this.currentPano),
  23030. s.filters.isNeighbourPanoTo(this.currentPano),
  23031. s.filters.inPanoDirection(this.position, i, n)],
  23032. [s.scoreFunctions.distanceSquared(this.currentPano),
  23033. s.scoreFunctions[o](this.position, i)], e),
  23034. this.cachedPanoCandidates = e.candidates,
  23035. e.pano
  23036. }
  23037. }(),
  23038. n.prototype.bump = function(e) {
  23039. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23040. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23041. if (s)
  23042. t = function() {
  23043. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23044. }
  23045. .bind(this),
  23046. i = function() {
  23047. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23048. }
  23049. .bind(this);
  23050. else {
  23051. var l = this.camera.position.clone()
  23052. , c = e.clone();
  23053. this.raycaster.set(l, c);
  23054. var h = this.model.floors.reduce(function(e, t) {
  23055. return e.concat(t.collider.children)
  23056. }, [])
  23057. , d = this.raycaster.intersectObjects(h)
  23058. , p = d.length > 0 ? d[0].distance / 25 : .04
  23059. , g = l.clone().add(c.multiplyScalar(p));
  23060. t = function() {
  23061. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23062. }
  23063. .bind(this),
  23064. i = function() {
  23065. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23066. }
  23067. .bind(this)
  23068. }
  23069. n = function() {
  23070. this.flying = !1
  23071. }
  23072. .bind(this),
  23073. this.flying = !0,
  23074. t()
  23075. }
  23076. }
  23077. ,
  23078. n.prototype.changeFloor = function(e) {
  23079. if (!this.is360View(this.mode, this.currentPano))
  23080. if (this.mode === u.PANORAMA) {
  23081. var t = this.history.reversePano(e);
  23082. t && t.isAligned() ? this.flyToPano({
  23083. pano: t
  23084. }) : this.changeFloorByScore(e)
  23085. } else
  23086. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23087. }
  23088. ,
  23089. n.prototype.changeFloorByScore = function() {
  23090. var e = {
  23091. pano: null,
  23092. candidates: []
  23093. };
  23094. return function(t) {
  23095. var i = this.model.nextFloor(t);
  23096. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23097. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23098. this.history.push(t, this.currentPano),
  23099. this.flyToPano({
  23100. pano: e.pano
  23101. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23102. }
  23103. }(),
  23104. n.prototype.gotoFloor = function(e) {
  23105. var t = e - this.model.currentFloor.floorIndex;
  23106. this.changeFloor(t)
  23107. }
  23108. ,
  23109. n.prototype.getDirection = function(e) {
  23110. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23111. e.applyQuaternion(this.camera.quaternion)
  23112. }
  23113. ,
  23114. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23115. if (o = o || $.Deferred(),
  23116. this.mode === u.TRANSITIONING)
  23117. return F.warn("should not be transitioning here"),
  23118. n && n(!1),
  23119. o.reject().promise();
  23120. var a = i || !1
  23121. , s = i ? i.position : this.position
  23122. , l = this.position.clone()
  23123. , c = this.currentPano;
  23124. if (F.debug("New pose in mode " + this.mode),
  23125. !e || (retryCallback = function() {
  23126. N.delayOneFrame(function() {
  23127. this.flyToSameMode(e, t, i, n, o)
  23128. }
  23129. .bind(this))
  23130. }
  23131. .bind(this),
  23132. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23133. var h = function() {
  23134. this.emit(w.FlyingEnded, s, l, e, c),
  23135. n && n(!0)
  23136. }
  23137. .bind(this)
  23138. , d = f[this.mode]
  23139. , p = void 0 !== t ? t : d.transitionTime
  23140. , g = new r.Vector3
  23141. , C = new r.Vector3;
  23142. if (this.emit(w.FlyingStarted, s, l, e, c),
  23143. this.mode === u.PANORAMA)
  23144. F.warn("we should not be here for panorama views");
  23145. else if (this.mode === u.DOLLHOUSE)
  23146. if (a) {
  23147. var I = new r.Vector3(0,1,0);
  23148. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23149. this.model.warpDestFloors(i.floorVisibility),
  23150. C.copy(i.position);
  23151. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23152. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23153. , _ = b.intersectObjects(this.model.colliders)
  23154. , T = 3;
  23155. _.length ? (g.copy(_[0].point),
  23156. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23157. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23158. var x = (new r.Matrix4).lookAt(C, g, I)
  23159. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23160. , M = g.distanceTo(C)
  23161. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23162. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23163. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23164. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23165. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23166. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23167. this.path.burnsDir = Math.sign(L.y);
  23168. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23169. , B = new r.Vector3;
  23170. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23171. y.start(function(e, t) {
  23172. D.x = P.x + e * L.x,
  23173. D.y = P.y + e * L.y,
  23174. D.z = P.z + e * L.z;
  23175. var i = O + e * (M - O);
  23176. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23177. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23178. }
  23179. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23180. y.start(function(e, t) {
  23181. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23182. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23183. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23184. }
  23185. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23186. } else
  23187. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23188. else if (this.path.placeCpm(),
  23189. this.path.fadeInCpm(f.path.fadeInTime),
  23190. i) {
  23191. this.model.warpDestFloors(i.floorVisibility);
  23192. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23193. , k = this.cameraControls.controls[u.FLOORPLAN]
  23194. , H = k.target.clone()
  23195. , G = i.position.clone().sub(H)
  23196. , z = U.position.clone().sub(k.target)
  23197. , W = z.length()
  23198. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23199. , Y = Math.atan2(k.offset.x, k.offset.z)
  23200. , X = Math.atan2(j.x, j.z)
  23201. , Z = k.absoluteScale
  23202. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23203. y.start(function(e, t) {
  23204. k.target.copy(G).multiplyScalar(e).add(H);
  23205. var i = Y + (X - Y) * e;
  23206. k.offset.x = W * Math.sin(i),
  23207. k.offset.z = W * Math.cos(i),
  23208. U.position.copy(k.target).add(k.offset),
  23209. k.absoluteScale = Z + e * (q - Z),
  23210. k.update(),
  23211. this.quaternion.copy(U.quaternion),
  23212. this.position.copy(U.position),
  23213. this.target.copy(k.target),
  23214. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23215. }
  23216. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23217. } else
  23218. F.info("flyToSameMode() funny floorplan view? skipping");
  23219. return y.setTimeout(function(e) {
  23220. this.mode = e,
  23221. h(),
  23222. o.resolve(!0)
  23223. }
  23224. .bind(this, this.mode), p, V.FlyToSameMode),
  23225. this.mode = u.TRANSITIONING,
  23226. o.promise()
  23227. }
  23228. }
  23229. ,
  23230. n.prototype.flyToNewMode = function(e, t) {
  23231. Hot.closePopup();//xzw add
  23232. e = e || {};
  23233. var i = e.mode
  23234. , n = e.pano
  23235. , o = e.duration
  23236. , a = e.warpDest
  23237. , s = e.callback
  23238. , l = e.force
  23239. , c = e.quaternion;
  23240. if (t = t || $.Deferred(),
  23241. this.isWarping())
  23242. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23243. s && s(!1),
  23244. t.reject("Cannot change mode during tour transition").promise();
  23245. if (this.mode === u.TRANSITIONING)
  23246. return s && s(!1),
  23247. t.reject("Cannot change mode during mode transition").promise();
  23248. if (i === this.mode)
  23249. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23250. t.promise()) : (s && s(!1),
  23251. t.reject("Already in " + i + " mode").promise());
  23252. var h = a || !1;
  23253. F.debug("Switching mode to " + i);
  23254. var d = function() {
  23255. N.delayOneFrame(function() {
  23256. this.flyToNewMode(e, t)
  23257. }
  23258. .bind(this))
  23259. }
  23260. .bind(this);
  23261. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23262. return t.promise();
  23263. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23264. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23265. this.model.waitForLoad(this.model, function() {
  23266. return this.model.meshTexturesLoaded;
  23267. }
  23268. .bind(this)),
  23269. this.model.loadMeshTextures().done(d),
  23270. t.promise();
  23271. this.history.invalidate(),
  23272. this.updateLastView();
  23273. var p = this.mode
  23274. , C = this.cameraControls.cameras[i];
  23275. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23276. var I = void 0 !== o ? o : e.transitionTime;
  23277. this.emit(w.ModeChanging, p, i, n, I),
  23278. n && (this.currentPano = n),
  23279. this.switchCameraMode(i, c),
  23280. y.cancelById(V.LookTransition);
  23281. //before fly---------------------
  23282. this.modeTran = p + "-" + i; //add
  23283. if(this.mode == "panorama"){
  23284. if(this.model.floorLogos){
  23285. this.model.floorLogos[0].visible = false;
  23286. this.model.floorLogos[1].visible = false;
  23287. }
  23288. }
  23289. if(i == "panorama"){
  23290. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23291. }else{
  23292. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23293. }
  23294. window.bus.dispatchEvent({type:'playerAndModelReady'})
  23295. this.ready = true
  23296. //------------------------------------
  23297. var beginTran = ()=>{
  23298. var _ = (new r.Vector3).copy(this.position);
  23299. if (i === u.PANORAMA){
  23300. this.emit(w.PanoChosen, n, n),
  23301. setTimeout(function() {
  23302. n.floor.enter(i)
  23303. }
  23304. .bind(this), I / 2),
  23305. this.path.fadeOutCpm(f.path.fadeOutTime);
  23306. if(this.model.floorLogos){
  23307. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23308. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23309. }
  23310. }else if (i === u.DOLLHOUSE) {
  23311. if (h && (this.model.stayPut = !0),
  23312. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23313. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23314. this.path.placeCpm(),
  23315. this.path.fadeInCpm(f.path.fadeInTime),
  23316. h) {
  23317. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23318. _.set(15, 10, 15);
  23319. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23320. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23321. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23322. P.length ? (T.copy(P[0].point),
  23323. _.copy(a.position),
  23324. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23325. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23326. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23327. _.add(this.model.position),
  23328. C.position.copy(_),
  23329. this.cameraControls.controls[u.DOLLHOUSE].update()
  23330. }
  23331. } else if (this.path.placeCpm(),
  23332. this.path.fadeInCpm(f.path.fadeInTime),
  23333. a) {
  23334. this.model.warpDestFloors(a.floorVisibility);
  23335. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23336. , L = this.cameraControls.controls[u.FLOORPLAN]
  23337. , D = O.position.clone().sub(L.target)
  23338. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23339. , U = Math.atan2(B.x, B.z);
  23340. L.target.copy(a.position);
  23341. var k = D.length();
  23342. L.offset.x = k * Math.sin(U),
  23343. L.offset.y = 0,
  23344. L.offset.z = k * Math.cos(U),
  23345. O.position.copy(L.target).add(L.offset);
  23346. L.target.clone().sub(C.position);
  23347. C.quaternion.copy(a.quaternion),
  23348. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23349. L.absoluteScale = L.currentScale,
  23350. L.update()
  23351. } else
  23352. this.model.currentFloor.enter(i);
  23353. var H = this.currentPano
  23354. , G = this.position.clone();
  23355. this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23356. this.flying = !0,
  23357. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23358. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23359. C.controls.update()),
  23360. e.blackoutStyle = S.FADEIN,
  23361. I = f.show360Views.transitionTime,
  23362. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23363. this.mode = i,
  23364. this.path && this.path.popOutCpm(),
  23365. e.blackoutStyle = S.END,
  23366. I = f.show360Views.transitionTime,
  23367. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23368. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23369. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23370. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23371. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23372. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23373. y.setTimeout(function() {
  23374. this.flying = !1,
  23375. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23376. this.currentPano.enter(),
  23377. this.path.placeCpm(),
  23378. this.path.fadeOutCpm(f.path.fadeOutTime),
  23379. this.spider.draw()),
  23380. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23381. this.mode = i,
  23382. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23383. //add:
  23384. this.updateMarkerVisi() ;
  23385. //(this.mode == u.PANORAMA) && this.updateHotVisible(),
  23386. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23387. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23388. this.model.floorLogos[0].visible = true
  23389. )
  23390. if (this.afterCModeFuc) {
  23391. //手动加的函数
  23392. var cf = this.afterCModeFuc;
  23393. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  23394. cf();
  23395. }
  23396. if(this.mode == u.PANORAMA){
  23397. Hot.updateVisibles([this.currentPano])
  23398. this.model.fadePanoMarkers()
  23399. }else{
  23400. Hot.updateVisibles(true)
  23401. this.model.hotGroup.children.forEach(overlay=>{
  23402. if(overlay.animateInfo){
  23403. GifTexDeal.start(overlay.animation)
  23404. }
  23405. })
  23406. }
  23407. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23408. t.resolve())
  23409. }
  23410. .bind(this), I, V.FlyToNewMode)
  23411. }
  23412. if( i == "panorama" && !this.model.supportsTiles && n.getSkyboxTexture().image[0].width > 1024){
  23413. setTimeout(()=>{
  23414. beginTran()
  23415. },16) //2048的非tile需要延迟到下一帧,因为需要时间载入贴图,否则掉帧
  23416. }else{
  23417. beginTran()
  23418. }
  23419. this.mode = u.TRANSITIONING
  23420. //p == "panorama" && this.updateHotVisible(),
  23421. return t.promise()
  23422. }
  23423. ,
  23424. n.prototype.fade360View = function(e, t, i) {
  23425. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23426. $(this.domElement).fadeOut(.5 * e, function() {
  23427. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23428. this.model.alpha = i.modelAlpha,
  23429. this.position.copy(t.position),
  23430. this.quaternion.copy(t.quaternion),
  23431. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23432. $(this.domElement).fadeIn(.5 * e)
  23433. }
  23434. .bind(this))
  23435. }
  23436. ,
  23437. n.prototype.findDefaultViews = function() {
  23438. this.findDefaultView(this.lastInsideView, !0),
  23439. this.findDefaultView(this.last360View, !1)
  23440. }
  23441. ,
  23442. n.prototype.findDefaultView = function(e, t) {
  23443. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23444. if (e.cameraMode !== u.PANORAMA)
  23445. return !1;
  23446. var i = r.get(e.panoId);
  23447. return i && i.isAligned() === t
  23448. });
  23449. o >= 0 ? (i = r.get(n[o].panoId),
  23450. e.update({
  23451. cameraMode: u.PANORAMA,
  23452. pano: i,
  23453. position: n[o].position,
  23454. quaternion: n[o].quaternion
  23455. })) : (o = r.list.findIndex(function(e) {
  23456. return e.isAligned() === t
  23457. }),
  23458. o >= 0 ? (i = r.list[o],
  23459. e.update({
  23460. cameraMode: u.PANORAMA,
  23461. pano: i,
  23462. position: i.position
  23463. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23464. }
  23465. ,
  23466. n.prototype.updateLastView = function() {
  23467. if (this.mode === u.PANORAMA) {
  23468. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23469. e.update({
  23470. pano: this.currentPano,
  23471. position: this.position,
  23472. quaternion: this.quaternion
  23473. })
  23474. }
  23475. }
  23476. ,
  23477. n.prototype.goToLastView = function(e, t) {
  23478. var i = $.Deferred()
  23479. , n = i.resolve.bind(i)
  23480. , r = i.reject.bind(i)
  23481. , o = e ? this.lastInsideView : this.last360View;
  23482. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23483. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23484. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23485. mode: o.cameraMode,
  23486. pano: o.pano,
  23487. quaternion: o.quaternion,
  23488. callback: t
  23489. }).done(n).fail(r),
  23490. i.promise()
  23491. }
  23492. ,
  23493. n.prototype.fadeToView = function(e, t, i, n) {
  23494. var r = $.Deferred()
  23495. , o = r.resolve.bind(r)
  23496. , a = r.reject.bind(r);
  23497. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23498. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23499. a("Cannot go to illegal view"),
  23500. r.promise();
  23501. var s = (f[t.cameraMode],
  23502. function() {
  23503. $(this.domElement).fadeIn(.5 * i),
  23504. n && n(),
  23505. o()
  23506. }
  23507. .bind(this))
  23508. , l = e ? S.FADEIN : S.END;
  23509. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23510. $(this.domElement).fadeOut(.5 * i, function() {
  23511. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23512. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23513. pano: t.pano,
  23514. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23515. duration: 0
  23516. }, s) : this.flyToNewMode({
  23517. mode: t.cameraMode,
  23518. quaternion: t.quaternion,
  23519. duration: 0,
  23520. callback: s
  23521. })
  23522. }
  23523. .bind(this)),
  23524. r.promise()
  23525. }
  23526. ,
  23527. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23528. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23529. this.flying)
  23530. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23531. o && o(),
  23532. !1;
  23533. null !== e && void 0 !== e || (e = b.Show),
  23534. this.history.invalidate()
  23535. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23536. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23537. return this.emit(w.WarpStarted, a, i, n, r),
  23538. n = n || S.MIDDLE,
  23539. this.path.warpToPano(i, n, r, function() {
  23540. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23541. this.emit(w.WarpEnded, i),
  23542. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23543. o && o()
  23544. }
  23545. .bind(this)),
  23546. e === b.Hide && this.path.discardPathObject(),
  23547. !0
  23548. }
  23549. ,
  23550. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23551. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23552. s && s(),
  23553. !1)
  23554. }
  23555. ,
  23556. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23557. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23558. a && a(),
  23559. !1)
  23560. }
  23561. ,
  23562. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23563. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23564. }
  23565. ,
  23566. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23567. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23568. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23569. t && t(),
  23570. !1)
  23571. }
  23572. ,
  23573. n.prototype.aimTourCamera = function(e, t, i, n) {
  23574. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23575. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23576. }
  23577. ,
  23578. n.prototype.showPathToHeroLocation = function(e) {
  23579. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23580. }
  23581. ,
  23582. n.prototype.tourInterlude = function(e, t) {
  23583. this.history.invalidate();
  23584. this.path.discardSlow();
  23585. //xzw:
  23586. var defaultRotTime = DATA.tourRotTime * 1000
  23587. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23588. var currentLocation = this.model.getHeroDescriptorByIndex(this.director.currentItem)
  23589. var currentLocation0 = this.model.heroLocations[this.director.currentItem[0]]
  23590. //zeg 标注一下
  23591. //var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23592. var rotTime
  23593. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23594. var restChildCount = currentLocation0.heroLocations ? (currentLocation0.heroLocations.length-this.director.currentItem[1]-1) : 0
  23595. var hasMusic = currentLocation0 && currentLocation0.musicInfo.music
  23596. if(hasMusic){
  23597. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23598. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23599. rotTime = currentLocation0.musicInfo.time - current
  23600. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23601. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23602. }
  23603. }else{
  23604. rotTime = defaultRotTime
  23605. }
  23606. rotTime = Math.max(0, rotTime)
  23607. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation0.musicInfo.time) : ''),"#E8E")
  23608. }else{
  23609. rotTime = currentLocation.rotTime * 1000
  23610. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23611. }
  23612. this.path.waitNextStep(e, function() {
  23613. t && t()
  23614. }.bind(this), rotTime)
  23615. }
  23616. ,
  23617. n.prototype.stopInterlude = function() {
  23618. this.interruptAndFastForward(null, 0)
  23619. }
  23620. ,
  23621. n.prototype.interruptAndFastForward = function(e, t) {
  23622. //Log('interruptAndFastForward' , '#f00')
  23623. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23624. this.flying && this.emit(w.FlyingInterrupted),
  23625. this.path.interruptAndFastForward(e, t)
  23626. }
  23627. ,
  23628. n.prototype.setSize = function(e, t) {
  23629. var i = e / t;
  23630. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23631. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23632. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23633. for (var r in this.cameraControls.cameras) {
  23634. var o = this.cameraControls.cameras[r];
  23635. o.fov = this.baseFov * (1 / this.zoomLevel),
  23636. o.updateAspect(i)
  23637. }
  23638. }
  23639. ,
  23640. n.prototype.toJSON = function() {
  23641. var e = {};
  23642. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23643. e.camera_mode = u.toInt(this.mode),
  23644. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23645. return e.hidden ? 0 : 1
  23646. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23647. e) : e
  23648. }
  23649. ,
  23650. n.prototype.getCurrentNodePanos = function(e) {
  23651. this.model.panos.map;
  23652. if (e.length = 0, this.path.nodes.length){
  23653. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23654. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23655. if(this.path.nodes.length){
  23656. e.push(this.model.panos.get(this.path.nodes[0]))
  23657. }
  23658. if(this.path.nodes.length>1){
  23659. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23660. }
  23661. }else{
  23662. for (var t = 0; t < this.path.nodes.length; t++) {
  23663. var i = this.path.nodes[t];
  23664. e.push(this.model.panos.get(i))
  23665. }
  23666. }
  23667. }
  23668. }
  23669. ,
  23670. n.prototype.zoomIncrementally = function(e) {
  23671. var t = this.zoomLevel;
  23672. this.zoomTo(this.zoomLevel + e),
  23673. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23674. }
  23675. ,
  23676. n.prototype.zoomInIncrementally = function(e) {
  23677. e = e || this.defaultZoomIncrement,
  23678. this.zoomIncrementally(e)
  23679. }
  23680. ,
  23681. n.prototype.zoomOutIncrementally = function(e) {
  23682. e = e || -this.defaultZoomIncrement,
  23683. this.zoomIncrementally(e)
  23684. }
  23685. ,
  23686. n.prototype.zoomBy = function(e) {
  23687. this.zoomTo(this.zoomLevel * e)
  23688. }
  23689. ,
  23690. n.prototype.zoomIn = function() {
  23691. this.zoomBy(1 + this.zoomSpeed)
  23692. }
  23693. ,
  23694. n.prototype.zoomOut = function() {
  23695. this.zoomBy(1 - this.zoomSpeed)
  23696. }
  23697. ,
  23698. n.prototype.zoomTo = function(e, t) {
  23699. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23700. if (e < f.zoom.min && (e = f.zoom.min),
  23701. e > f.zoom.max && (e = f.zoom.max),
  23702. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23703. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23704. e === f.zoom.min && this.emit(O.ZoomMin)),
  23705. this.cameraControls.activeControl) {
  23706. var i = this.cameraControls.activeControl.camera;
  23707. this.zoomLevel = e,
  23708. i.fov = this.baseFov * (1 / this.zoomLevel),
  23709. i.updateProjectionMatrix(),
  23710. this.zoomFov = i.fov
  23711. }
  23712. }
  23713. }
  23714. ,
  23715. n.prototype.increaseZoomSpeed = function() {
  23716. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23717. }
  23718. ,
  23719. n.prototype.decreaseZoomSpeed = function() {
  23720. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23721. }
  23722. ,
  23723. n.prototype.clampZoomSpeed = function(e) {
  23724. return e < 0 ? 0 : e
  23725. }
  23726. ,
  23727. n.prototype.activatePersistentZooming = function(e) {
  23728. this.zooming = e ? 1 : -1
  23729. }
  23730. ,
  23731. n.prototype.deactivatePersistentZooming = function() {
  23732. this.zooming = 0
  23733. }
  23734. ,
  23735. n.prototype.zoomDefault = function() {
  23736. this.zoomTo(1, !0)
  23737. }
  23738. ,
  23739. window.fovTranId = 333;//add
  23740. n.prototype.smoothZoomToDefault = function(e, t) {
  23741. y.cancelById(window.fovTranId)
  23742. var i, n = this.zoomLevel,
  23743. r = function(e) {
  23744. e > 1 && (e = 1),
  23745. i = n * (1 - e) + e,
  23746. this.zoomTo(i, !0)
  23747. }.bind(this),
  23748. o = function() {
  23749. this.zoomDefault(),
  23750. t && window.setTimeout(t, 50)
  23751. }.bind(this);
  23752. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23753. }
  23754. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23755. y.cancelById(window.fovTranId)
  23756. console.log("smoothZoomFovTo "+zoomLevel)
  23757. var i,
  23758. n = this.zoomLevel,
  23759. aimLevel = zoomLevel || this.baseFov / fov
  23760. if (n == aimLevel) return
  23761. var fun = function (e) {
  23762. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23763. this.zoomTo(i, !0)
  23764. }.bind(this)
  23765. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23766. }
  23767. n.prototype.updateZoomPano = function() {
  23768. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA && this.currentPano) {
  23769. let navTileClass = this.qualityManager.getNavZoomClass()
  23770. let tileClass = this.qualityManager.getMaxZoomClass()
  23771. let levelThreshold1 = navTileClass == '1k' ? 1.1 : 1.5 , levelThreshold2 = 1.8 //levelThreshold2不能比zoom.max大也就是不能超过2,否则zoom.max将无法提升到3
  23772. var t = this.zoomLevel > levelThreshold1
  23773. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23774. , n = !i && !this.isWarping()
  23775. , r = t //&& n ; // 允许flying状态下加载4K图
  23776. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23777. this.panoRenderer.setZoomingActive(r, this.currentPano, !0);
  23778. var o = function(pano, ifZoom) {
  23779. this.panoRenderer.resetRenderStatus(pano.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23780. this.panoRenderer.clearAllQueuedUploadsForPano(pano.id),
  23781. this.panoRenderer.renderPanoTiles(pano.id, null, !1, !1),
  23782. pano.setZoomed(ifZoom)
  23783. }.bind(this);
  23784. let zoomLevelRes = this.qualityManager.zoomLevelResolution
  23785. if (r && (!this.currentPano.zoomed || zoomLevelRes && zoomLevelRes != '4k')) {//needZoom
  23786. this.currentPano.zoomed || o(this.currentPano, !0);
  23787. if(navTileClass == '1k' && tileClass != '1k' && this.zoomLevel < levelThreshold2){
  23788. this.panoRenderer.enableHighQuality( function() {//开启2k
  23789. if(tileClass != '4k'){
  23790. o(this.currentPano, !0);
  23791. }
  23792. }.bind(this));
  23793. }else{
  23794. this.panoRenderer.enableUltraHighQualityMode(function() {//开启4k getMaxZoomPanoSize
  23795. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom)
  23796. o(this.currentPano, !0)
  23797. }.bind(this));
  23798. }
  23799. } else {
  23800. !t && this.currentPano.zoomed && o(this.currentPano, !1);
  23801. }
  23802. //有三个级别的话,需要标记zoomLevelResolution,以便更新maxZoomPanoSize判断能下载的最高级别
  23803. if(r && navTileClass == '1k' && tileClass == '4k' ){ //目前只有手机端navTileClass == '1k'
  23804. var change = (zoomedFlag)=>{
  23805. this.qualityManager.updateMaximums()//更新maxZoomPanoSize
  23806. this.panoRenderer.setupZoomRenderTarget() //更新renderTarget
  23807. //this.currentPano.setZoomed(t);//更新uniforms贴图
  23808. if(this.qualityManager.zoomLevelResolution == '4k'){
  23809. this.model.showHighMap()
  23810. }else{
  23811. this.model.hideHighMap()
  23812. }
  23813. }
  23814. this.qualityManager.zoomLevelResolution = this.zoomLevel >= levelThreshold2 ? '4k' : this.zoomLevel > levelThreshold1? '2k' : '1k'
  23815. if(this.oldZoomLevel < levelThreshold2 && this.zoomLevel >= levelThreshold2){//1k/2k-4k
  23816. change()
  23817. o(this.currentPano, t)
  23818. }else if(this.oldZoomLevel <= levelThreshold1 && this.zoomLevel > levelThreshold1){//1k-2k
  23819. change()
  23820. }else if(this.oldZoomLevel > levelThreshold2 && this.zoomLevel <= levelThreshold2){//4k-2k/1k
  23821. change()
  23822. o(this.currentPano, t)
  23823. }else if(this.oldZoomLevel > levelThreshold1 && this.zoomLevel <= levelThreshold1){//2k-1k
  23824. change()
  23825. }
  23826. this.oldZoomLevel = this.zoomLevel
  23827. }
  23828. }
  23829. }
  23830. n.prototype.checkHasNeighbor = function(pano){//add
  23831. for(var i in pano.neighbourPanos ){
  23832. if(i == pano.id)continue;
  23833. if(pano.neighbourPanos[i]){
  23834. return true;
  23835. }
  23836. }
  23837. }
  23838. ,
  23839. t.exports = n
  23840. }
  23841. ).call(this, "/js/player.js")
  23842. }
  23843. , {
  23844. "./constants": 8,
  23845. "./enum/AlignmentType": 17,
  23846. "./enum/BlackoutStyle": 18,
  23847. "./enum/ControlEvents": 21,
  23848. "./enum/Keys": 30,
  23849. "./enum/ModelManagerEvents": 33,
  23850. "./enum/PanoSizeClass": 36,
  23851. "./enum/PanoramaEvents": 37,
  23852. "./enum/PathDiscardMode": 38,
  23853. "./enum/PathDisplayMode": 39,
  23854. "./enum/PlayerEvents": 40,
  23855. "./enum/TagStates": 44,
  23856. "./enum/Vectors": 50,
  23857. "./enum/Viewmode": 51,
  23858. "./enum/WarpStyle": 52,
  23859. "./enum/ZoomEvents": 53,
  23860. "./exception/BasicException": 55,
  23861. "./model/ModelManager": 140,
  23862. "./objects/NSpider": 147,
  23863. "./objects/Panorama": 148,
  23864. "./objects/Reticule": 149,
  23865. "./objects/ShowPath": 151,
  23866. "./objects/Snapshot": 153,
  23867. "./objects/View": 154,
  23868. "./settings": 166,
  23869. "./shaders": 167,
  23870. "./tile/TileDownloader": 171,
  23871. "./tile/TilePrioritizer": 172,
  23872. "./util/ZoomStats": 179,
  23873. "./util/browser": 182,
  23874. "./util/camera": 183,
  23875. "./util/cameraLight": 184,
  23876. "./util/common": 185,
  23877. "./util/easing": 186,
  23878. "./util/history": 187,
  23879. "./util/lerp": 188,
  23880. "./util/logger": 189,
  23881. "./util/math": 190,
  23882. "./util/transitions": 195,
  23883. "hot":"hot",
  23884. "scaleImg":"scaleImg",
  23885. events: 202,
  23886. three: 217
  23887. }],
  23888. "scaleImg":[function(t, e){// xzw
  23889. var OUTPUT = e;
  23890. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23891. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23892. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23893. return G.getImageData(0,0,s,f)}
  23894. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23895. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23896. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23897. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23898. else
  23899. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23900. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23901. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23902. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23903. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23904. W=new Float32Array(at);else
  23905. for(W=[],et=0;at>et;++et)
  23906. W[et]=0;for(b=0;w>b;b++)
  23907. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23908. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23909. delete p,h(),J=n(W)}
  23910. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23911. if("png-src"===i||"jpeg-src"===i)
  23912. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23913. return B}
  23914. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23915. OUTPUT.exports = c;
  23916. }, {}
  23917. ],
  23918. 156: [function(e, t, i) {
  23919. (function(i) {
  23920. "use strict";
  23921. function n(e, t) {
  23922. this.model = e,
  23923. this.panos = e.panos,
  23924. this.player = t,
  23925. this.imagePanos = this.listImagePanos(),
  23926. this.retryMinimumTime = 1e4
  23927. }
  23928. var r = (e("three"),
  23929. e("./enum/Viewmode"))
  23930. , o = (e("./settings"),
  23931. e("./objects/Panorama"))
  23932. , a = e("./util/logger")
  23933. , s = new a(i);
  23934. n.prototype.start = function() {
  23935. this.loadNextPano(function(e) {
  23936. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23937. setTimeout(function() {
  23938. this.start()
  23939. }
  23940. .bind(this), 1e3))
  23941. }
  23942. .bind(this))
  23943. }
  23944. ,
  23945. n.prototype.validLoadTarget = function(e) {
  23946. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23947. }
  23948. ,
  23949. n.prototype.listImagePanos = function() {
  23950. var e = []
  23951. , t = this;
  23952. return this.model.images.forEach(function(i) {
  23953. if (i.metadata && i.metadata.scan_id) {
  23954. var n = t.model.panos.get(i.metadata.scan_id);
  23955. n && !n.isLoaded("high") && e.push(n)
  23956. }
  23957. }),
  23958. e
  23959. }
  23960. ,
  23961. n.prototype.nextNotLoadedImage = function() {
  23962. for (; this.imagePanos.length > 0; ) {
  23963. var e = this.imagePanos[0];
  23964. if (!e.isLoaded("high"))
  23965. return e;
  23966. this.imagePanos.shift()
  23967. }
  23968. return null
  23969. }
  23970. ,
  23971. n.prototype.loadNextPano = function(e) {
  23972. var t, i, n = this.model.waitQueue.filter(function(e) {
  23973. return e.object instanceof o
  23974. });
  23975. n.length > 0 ? (t = n[0].object,
  23976. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23977. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23978. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23979. t = this.imagePanos[0],
  23980. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23981. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23982. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23983. s.debug("Preloading " + i + "-res pano " + t.id),
  23984. t.loadCube(i).done(e).fail(function() {
  23985. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23986. e()
  23987. })) : e && e(null)
  23988. }
  23989. ,
  23990. t.exports = n
  23991. }
  23992. ).call(this, "/js/preloaders.js")
  23993. }
  23994. , {
  23995. "./enum/Viewmode": 51,
  23996. "./objects/Panorama": 148,
  23997. "./settings": 166,
  23998. "./util/logger": 189,
  23999. three: 217
  24000. }],
  24001. 157: [function(e, t, i) {
  24002. (function(i) {
  24003. "use strict";
  24004. function n(e, t, i, n, r) {
  24005. this.qualityManager = e,
  24006. this.scene = t,
  24007. this.camera = i,
  24008. this.container = r,
  24009. this.controls = n,
  24010. this.controls.enabled = !0,
  24011. this.controls.locked = !0,
  24012. this.quickstartCamera = n.camera,
  24013. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24014. this.skybox = null
  24015. }
  24016. var r = e("three")
  24017. , o = e("../util/logger")
  24018. , a = e("../constants")
  24019. , s = (e("../util/transitions"),
  24020. e("../util/lerp"),
  24021. e("../util/easing"),
  24022. e("../enum/Vectors"))
  24023. , l = e("../enum/PanoSizeClass")
  24024. , c = (e("../materials/ModelTextureMaterial"),
  24025. e("../materials/CubemapMaterial"))
  24026. , h = (e("../cameras/PanoramaCamera"),
  24027. e("../controls/PanoramaControls"),
  24028. e("../tile/TileUtils"),
  24029. e("../util/camera"),
  24030. e("../util/cameraLight"))
  24031. , u = (e("../util/browser"),
  24032. e("../settings"),
  24033. e("../gui/helpManager"),
  24034. new o(i));
  24035. n.prototype.load = function(e) {
  24036. e.pano.shouldRedrawOnBaseLoaded = !0;
  24037. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24038. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24039. var a = this.qualityManager.getPanoSize(l.BASE)
  24040. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24041. if (e.pano.tiled) {
  24042. u.warn("Loading startPano, TILED", e.pano.id);
  24043. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24044. , p = this.quickstartCamera.fov;
  24045. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24046. t = e.pano.loadTiledPano(c, r, {
  24047. hFov: d,
  24048. vFov: p
  24049. }, !1, !1, !0),
  24050. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24051. } else
  24052. u.warn("Loading startPano", e.pano.id),
  24053. t = e.pano.loadCube("high");
  24054. return $.when(t).then(function() {
  24055. n.init(e.pano, e.quaternion),
  24056. e.pano.tiled ? i.done(function() {
  24057. e.pano.lockUntilRenderingComplete = !1,
  24058. this.controls.locked = !1
  24059. }
  24060. .bind(this)) : this.controls.locked = !1
  24061. }
  24062. .bind(this))
  24063. }
  24064. ,
  24065. n.prototype.init = function(e, t) {
  24066. u.info("Quickstart done loading, adding scene objects"),
  24067. e.lockUntilRenderingComplete = !0,
  24068. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24069. side: r.BackSide
  24070. })),
  24071. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24072. this.skybox.quaternion.copy(e.quaternion),
  24073. this.scene.add(this.skybox),
  24074. $(this.container).show()
  24075. }
  24076. ,
  24077. n.prototype.update = function(e) {
  24078. this.controls.update(e),
  24079. this.camera.copy(this.quickstartCamera)
  24080. }
  24081. ,
  24082. n.prototype.setSize = function(e, t) {
  24083. this.quickstartCamera.updateAspect(e / t)
  24084. }
  24085. ,
  24086. n.prototype.destroy = function() {
  24087. this.scene.remove(this.skybox)
  24088. }
  24089. ,
  24090. t.exports = n
  24091. }
  24092. ).call(this, "/js/scene/QuickstartManager.js")
  24093. }
  24094. , {
  24095. "../cameras/PanoramaCamera": 7,
  24096. "../constants": 8,
  24097. "../controls/PanoramaControls": 13,
  24098. "../enum/PanoSizeClass": 36,
  24099. "../enum/Vectors": 50,
  24100. "../gui/helpManager": 68,
  24101. "../materials/CubemapMaterial": 117,
  24102. "../materials/ModelTextureMaterial": 118,
  24103. "../settings": 166,
  24104. "../tile/TileUtils": 174,
  24105. "../util/browser": 182,
  24106. "../util/camera": 183,
  24107. "../util/cameraLight": 184,
  24108. "../util/easing": 186,
  24109. "../util/lerp": 188,
  24110. "../util/logger": 189,
  24111. "../util/transitions": 195,
  24112. three: 217
  24113. }],
  24114. 158: [function(e, t, i) {
  24115. "use strict";
  24116. function n(e, t, i) {
  24117. this.scene = e,
  24118. this.camera = t,
  24119. this.renderer = null,
  24120. this.effects = i,
  24121. this.animateCallback = null,
  24122. this.composer = null,
  24123. this.qualityManager = null,
  24124. e.renderWidth = 0,
  24125. e.renderHeight = 0,
  24126. this.updateClock = new r.Clock,
  24127. this.components = [],
  24128. this.updateListeners = [],
  24129. this.resizeListeners = [],
  24130. this.forceUpdateSize = !1,
  24131. this.started = !1,
  24132. this.textures = {},
  24133. this.suspendedObjects = []
  24134. }
  24135. var r = e("three")
  24136. , o = e("../shaders")
  24137. , a = e("../enum/SceneRendererEvents")
  24138. , s = e("../enum/GLTextureType")
  24139. , l = e("../enum/GLCubeFaces")
  24140. , c = e("../exception/BasicException")
  24141. , h = e("../exception/RendererCreationException")
  24142. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24143. , m = e("../util/browser")
  24144. /**************************************************************************************************************************************************/
  24145. , u = e("../settings")
  24146. , d = e("events").EventEmitter;
  24147. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24148. n.prototype = Object.create(d.prototype),
  24149. n.prototype.addComponent = function(e) {
  24150. this.components.push(e),
  24151. e.update && this.updateListeners.push(e),
  24152. e.setSize && (this.resizeListeners.push(e),
  24153. this.forceUpdateSize = !0)
  24154. }
  24155. ,
  24156. n.prototype.removeComponent = function(e) {
  24157. var t = function(t) {
  24158. return t !== e
  24159. };
  24160. this.components = this.components.filter(t),
  24161. this.updateListeners = this.updateListeners.filter(t),
  24162. this.resizeListeners = this.resizeListeners.filter(t)
  24163. }
  24164. ,
  24165. n.prototype.start = function(e) {
  24166. if (this.started)
  24167. throw new c("Can't start SceneRenderer, already started");
  24168. this.createContext(e),
  24169. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24170. m.isMobile() && this.boluoVrInit(),
  24171. /*******************************************************************************************************************************/
  24172. this.initComposer(),
  24173. this.started = !0,
  24174. (p = p.bind(this))()
  24175. }
  24176. ,
  24177. n.prototype.createContext = function(e) {
  24178. var transparent = !!(settings.transparentBg || settings.bgImg)
  24179. try {
  24180. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  24181. this.renderer.autoClear = !0,
  24182. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24183. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24184. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  24185. this.emit(a.ContextCreated)
  24186. } catch (e) {
  24187. throw new h("Unable to create a WebGL rendering context")
  24188. }
  24189. u.profiling.enabled && this.overrideTextures(),
  24190. e.appendChild(this.renderer.domElement)
  24191. /* window.stats = new Stats();
  24192. e.appendChild( stats.dom ); */
  24193. }
  24194. ,
  24195. n.prototype.overrideTextures = function() {
  24196. var e = this.renderer.context
  24197. , t = 0
  24198. , i = e.createTexture;
  24199. e.createTexture = function() {
  24200. var n = i.call(e);
  24201. return n.id = t++,
  24202. this.textures[n.id] = n,
  24203. n
  24204. }
  24205. .bind(this);
  24206. var n = e.texImage2D;
  24207. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24208. var d, p = this.getTextureTypeFromTarget(e, t);
  24209. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24210. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24211. h = a,
  24212. u = l,
  24213. o = u.naturalWidth,
  24214. a = u.naturalHeight,
  24215. n.call(e, t, i, r, c, h, u));
  24216. var f = this.textures[d.id];
  24217. f.width = p === s.TextureCube ? 6 * o : o,
  24218. f.height = a
  24219. }
  24220. .bind(this);
  24221. var r = e.deleteTexture;
  24222. e.deleteTexture = function(t) {
  24223. delete this.textures[t.id],
  24224. r.call(e, t)
  24225. }
  24226. .bind(this)
  24227. }
  24228. ,
  24229. n.prototype.updateTextureMemory = function() {
  24230. var e = null;
  24231. return function() {
  24232. var t = 0;
  24233. for (var i in this.textures) {
  24234. var n = this.textures[i];
  24235. n.width && n.height && (t += n.width * n.height * 4)
  24236. }
  24237. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24238. e = t
  24239. }
  24240. }(),
  24241. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24242. switch (t) {
  24243. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24244. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24245. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24246. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24247. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24248. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24249. return s.TextureCube;
  24250. case e.TEXTURE_2D:
  24251. return s.Texture2D;
  24252. default:
  24253. return null
  24254. }
  24255. }
  24256. ,
  24257. n.prototype.initComposer = function() {
  24258. this.composer = new r.EffectComposer(this.renderer),
  24259. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24260. //this.composer.addPass(this.effects.hblurPass),
  24261. //this.composer.addPass(this.effects.vblurPass)
  24262. this.composer.addPass(this.effects.transitionMaskPass)//add
  24263. }
  24264. ,
  24265. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24266. this.renderWidth = e,
  24267. this.renderHeight = t,
  24268. this.effects.aspect = e / t,
  24269. /* this.renderer.setSize(e, t), -----MP */
  24270. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24271. this.composer.setSize(e, t);
  24272. for (var i = 0; i < this.resizeListeners.length; i++)
  24273. this.resizeListeners[i].setSize(e, t)
  24274. }
  24275. ,
  24276. n.prototype.render = function() {
  24277. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24278. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24279. }
  24280. /******************************************************************************************************徐世廷**********************************************************************/
  24281. var vrPermission = {};
  24282. var vrPermissionCallBack = function(info1,info2){
  24283. if(info1 == "reset"){
  24284. vrPermission = {};
  24285. }else{
  24286. vrPermission[info1] = info2
  24287. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24288. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24289. }
  24290. }
  24291. }
  24292. n.prototype.boluoVrInit = function() {
  24293. console.log("boluoVrInit")
  24294. //webxr.init(this.renderer)
  24295. this.isHuawei5X = m.detectHUAWEI5X(),
  24296. this.oldRenderer = this.renderer,
  24297. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24298. window.panoCamera = this.camera;
  24299. var a = this;
  24300. window._vrEnabled = !1,
  24301. Object.defineProperty(window, "vrEnabled", {
  24302. get: function() {
  24303. return window._vrEnabled
  24304. },
  24305. set: function(b) {
  24306. //if(webxr.xrType)return webxr.enterVR()
  24307. b = !!b
  24308. b ? (a.renderer = a.newRenderer,
  24309. window.vrMarkers.forEach(function(a) {
  24310. a.visible = !0
  24311. })) : (a.renderer = a.oldRenderer,
  24312. window.vrMarkers.forEach(function(a) {
  24313. a.visible = !1
  24314. })),
  24315. a.cursor.visible = b,
  24316. a.setSize(window.innerWidth, window.innerHeight),
  24317. window._vrEnabled = b
  24318. if(b){
  24319. setTimeout(function(){
  24320. console.log("orientEnable"+window.orientEnable)
  24321. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24322. if(m.detectIOS()/* && m.detectSafari() */){
  24323. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24324. console.log("开始获取权限 major"+b.major)
  24325. if(b.major == 12 && b.minor>=2){
  24326. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24327. else{//app??
  24328. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24329. }
  24330. }else if(b.major >= 13){
  24331. if(!window.location.href.includes("https://")){
  24332. console.log("需要https");
  24333. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24334. return;
  24335. }
  24336. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24337. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24338. if(!window.vrEnabled || window.orientEnable)return;
  24339. vrPermissionCallBack("reset")
  24340. console.log(window.DeviceMotionEvent)
  24341. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24342. console.log("开始获取权限1")
  24343. ///注意:需要https 本地服务器permissionState会得到denied
  24344. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24345. console.log("permissionState1: "+permissionState)
  24346. vrPermissionCallBack("deviceMotion", permissionState)
  24347. }).catch(function(e){
  24348. vrPermissionCallBack("deviceMotion", false)
  24349. console.log(e)
  24350. })
  24351. }else{
  24352. console.log("window.DeviceMotionEvent undefined")
  24353. vrPermissionCallBack("deviceMotion", false)
  24354. }
  24355. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24356. console.log("开始获取权限2")
  24357. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24358. console.log("permissionState2: "+permissionState)
  24359. vrPermissionCallBack("deviceOrientation", permissionState)
  24360. }).catch(function(e){
  24361. vrPermissionCallBack("deviceOrientation", false)
  24362. console.log(e)
  24363. })
  24364. }else{
  24365. console.log("window.DeviceOrientationEvent undefined")
  24366. vrPermissionCallBack("deviceOrientation", false)
  24367. }
  24368. },hasFailed ? 0 : 150)
  24369. /* /* setTimeout(function(){
  24370. if(settings.vrEnabled && !window.orientEnable){
  24371. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24372. }
  24373. },4000) */
  24374. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24375. }else{
  24376. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24377. }
  24378. }else{
  24379. //已经触发了
  24380. }
  24381. },200);
  24382. }
  24383. }
  24384. }),
  24385. this.createCursor(.5, !1, 1, 16777215, 0);
  24386. var b = {
  24387. setSize: function(b, c) {
  24388. a.camera.aspect = b / c
  24389. }
  24390. };
  24391. this.resizeListeners.push(b),
  24392. this.vrLoadingInit()
  24393. }
  24394. ,
  24395. n.prototype.vrLoadingInit = function() {
  24396. var a = function(camera) {
  24397. var a = this
  24398. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24399. , c = new r.MeshBasicMaterial({
  24400. color: 4967932,
  24401. side: r.DoubleSide
  24402. })
  24403. , d = new r.Mesh(b,c);
  24404. this.mesh = d,
  24405. d.position.z = -2,
  24406. d.scale.set(.08, .08, .08),
  24407. d.visible = !1,
  24408. camera.add(d),
  24409. //window.player.camera.add(d),
  24410. a.enabled = !1,
  24411. this.update = function(b) {
  24412. 1 == a.enabled && (d.rotation.z += 15 * b)
  24413. }
  24414. }
  24415. , a = new a(this.camera);
  24416. window.Loading = a,
  24417. this.updateListeners.push(a)
  24418. }
  24419. ,
  24420. n.prototype.createCursor = function(a, b, c, d, e) {
  24421. var g, h = new r.SpriteMaterial({
  24422. opacity: c,
  24423. color: d,
  24424. transparent: b,
  24425. map: this.boluoGetTexture("images/cursor.png"),
  24426. needsUpdate: !0,
  24427. side: r.DoubleSide
  24428. });
  24429. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24430. h.map.repeat = new r.Vector2(1 / 17,1),
  24431. h.depthTest = !1,
  24432. h.blending = r.AdditiveBlending,
  24433. g = new r.Sprite(h),
  24434. // g.scale.set(a, a, a),
  24435. g.scale.set(.3,.3,.3)
  24436. g.position.z = -2,
  24437. g.visible = !1,
  24438. g.name = "cursor",
  24439. this.camera.add(g),
  24440. this.scene.add(this.camera),
  24441. this.cursor = g;
  24442. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24443. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24444. this.updateListeners.push(i)
  24445. }
  24446. ,
  24447. window.orientEnable = 0; //是否能触发deviceorientation
  24448. n.prototype.CursorAnimation = function(a, b, c) {
  24449. function d() {
  24450. g.orient = r.Math.degToRad(window.orientation || 0)
  24451. }
  24452. function e(a) {
  24453. if(!window.vrEnabled && window.orientEnable) return;
  24454. window.orientEnable || (window.orientEnable = 1);
  24455. var b = r.Math.degToRad(a.alpha)
  24456. , c = r.Math.degToRad(a.beta)
  24457. , d = r.Math.degToRad(a.gamma);
  24458. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24459. -1e3 === g.beta && (g.beta = c),
  24460. -1e3 === g.gamma && (g.gamma = d),
  24461. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24462. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24463. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24464. g.beta = c,
  24465. g.gamma = d),
  24466. n.vrDebug) {
  24467. $("#info-device-orientation").css("display", "block");
  24468. var e = "";
  24469. e += "alpha=(" + g.alpha + ")<BR/>",
  24470. e += "beta=(" + g.beta + ")<BR/>",
  24471. e += "gamma=" + g.gamma + "<BR/>",
  24472. document.getElementById("info-device-orientation").innerHTML = e
  24473. }
  24474. }
  24475. this.cursor = b,
  24476. this.raycaster = new r.Raycaster,
  24477. this.targetEventObj = {},
  24478. this.type = 1,
  24479. this.tweenFlag = !0;
  24480. var g = this;
  24481. this.target = c,
  24482. console.log(c.uuid),
  24483. this.euler = new r.Euler,
  24484. this.q0 = new r.Quaternion,
  24485. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24486. this.zee = new r.Vector3(0,0,1),
  24487. this.alpha = -1e3,
  24488. this.beta = -1e3,
  24489. this.gamma = -1e3,
  24490. this.orient = r.Math.degToRad(window.orientation || 0),
  24491. window.addEventListener("orientationchange", d),
  24492. window.addEventListener("deviceorientation", e),
  24493. this.setObjectQuaternion = function(a, b, d, e, f) {
  24494. g.euler.set(d, b, -e, "YXZ"),
  24495. a.setFromEuler(g.euler),
  24496. a.multiply(g.q1),
  24497. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24498. c.updateMatrixWorld()
  24499. }
  24500. ,
  24501. parent !== window && window.addEventListener("message", function(a) {
  24502. var b = JSON.parse(a.data)
  24503. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24504. b && b.alpha && b.beta && b.gamma && function(a) {
  24505. var c = r.Math.degToRad(b.alpha)
  24506. , d = r.Math.degToRad(b.beta)
  24507. , e = r.Math.degToRad(b.gamma);
  24508. a ? (-1e3 === g.alpha && (g.alpha = c),
  24509. -1e3 === g.beta && (g.beta = d),
  24510. -1e3 === g.gamma && (g.gamma = e),
  24511. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24512. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24513. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24514. g.beta = d,
  24515. g.gamma = e)
  24516. }(c)
  24517. }),
  24518. this.update = function(a) {
  24519. TWEEN.update();
  24520. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24521. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24522. this.triggerTargetEvent())
  24523. }
  24524. ,
  24525. this.triggerTargetEvent = function() {
  24526. var a = this.choseObj()
  24527. , b = a ? a.object : void 0;
  24528. this.targetEventObj.currentObj = b,
  24529. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24530. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24531. b && b.enabled && this.startAnimate(function() {
  24532. this.clickCallback(b)
  24533. }
  24534. .bind(this))) : this.type,
  24535. this.targetEventObj.lastObj = b)
  24536. }
  24537. ,
  24538. this.choseObj = function() {
  24539. this.raycaster.setFromCamera({
  24540. x: 0,
  24541. y: 0
  24542. }, c);
  24543. var a = (this.raycaster.ray,
  24544. window.vrMarkers)
  24545. , b = this.raycaster.intersectObjects(a);
  24546. if (b.length > 0)
  24547. return b[0]
  24548. }
  24549. ,
  24550. this.clickCallback = function(a) {
  24551. this.runTHREEAction(a, "onclick")
  24552. }
  24553. ,
  24554. this.runTHREEAction = function(a, b) {
  24555. switch (b) {
  24556. case "onclick":
  24557. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24558. a()
  24559. });
  24560. break;
  24561. case "onhover":
  24562. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24563. a()
  24564. });
  24565. break;
  24566. case "onout":
  24567. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24568. a()
  24569. })
  24570. }
  24571. }
  24572. ,
  24573. this.startAnimate = function(a) {
  24574. this.tweenFlag && this.initAnimation(a)
  24575. }
  24576. ,
  24577. this.initAnimation = function(a) {
  24578. var b = this
  24579. , c = this.cursor.material.map.offset
  24580. , d = function(a) {
  24581. return Math.floor(17 * a) / 17
  24582. };
  24583. b.tweenFlag = !1,
  24584. this.cursorAnimate = new TWEEN.Tween(c).to({
  24585. x: 1
  24586. }, 1e3).onStart(function() {
  24587. b.tweenFlag = !1
  24588. }).onStop(function() {
  24589. b.tweenFlag = !0,
  24590. this.x = 0,
  24591. c.x = 0
  24592. }).onUpdate(function() {}).onComplete(function() {
  24593. a(),
  24594. c.x = 0,
  24595. setTimeout(function() {
  24596. b.tweenFlag = !0
  24597. }, 1500)
  24598. }),
  24599. this.cursorAnimate.easing(d),
  24600. this.cursorAnimate.start()
  24601. }
  24602. ,
  24603. this.autoCursorPosition = function(a) {
  24604. // var b = Math.abs(a.distance - 10);
  24605. // this.cursor.position.z = -b,
  24606. // b /= 10;
  24607. // alert(b);
  24608. // this.cursor.scale.set(b, b, b)
  24609. this.cursor.scale.set(.3,.3,.3)
  24610. }
  24611. }
  24612. ,
  24613. n.prototype.vrRenderer = function(a, b, c) {
  24614. var d = new b.vrCamera(c);
  24615. d.bananaAspect = .8,
  24616. this.width,
  24617. this.height;
  24618. var b = this;
  24619. this.setSize = function(c, d) {
  24620. a.setSize.call(this, c, d),
  24621. b.width = c,
  24622. b.height = d
  24623. }
  24624. ,
  24625. this.render = function(b, c, e, f) {
  24626. window.cameraQua = c.quaternion.clone();
  24627. var g, h;
  24628. if (c.__RESS__SKIP__STEREO__)
  24629. return a.render(b, c, e, f);
  24630. if ("PerspectiveCamera" === c.type)
  24631. g = d.cameraL,
  24632. h = d.cameraR,
  24633. b.updateMatrixWorld(),
  24634. null === c.parent && c.updateMatrixWorld(),
  24635. d.vrCameraUpdate(c);
  24636. else {
  24637. if ("OrthographicCamera" !== c.type)
  24638. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24639. g = h = c
  24640. }
  24641. a.setScissorTest(!0),
  24642. a.setScissor(0, 0, this.width / 2, this.height),
  24643. a.setViewport(0, 0, this.width / 2, this.height),
  24644. a.render.call(this, b, g, e, f),
  24645. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24646. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24647. a.render.call(this, b, h, e, f),
  24648. a.setScissorTest(!1)
  24649. }
  24650. ,
  24651. this.__proto__ = {
  24652. __proto__: a
  24653. }
  24654. }
  24655. ,
  24656. n.prototype.vrCamera = function(a) {
  24657. this.type = "StereoCamera",
  24658. this._aspect = 1,
  24659. this._overlap = .064,
  24660. this.cameraL = new r.PerspectiveCamera,
  24661. this.cameraL.layers.enable(1),
  24662. this.cameraL.near = 0.01,//xzw add
  24663. this.cameraL.matrixAutoUpdate = !1,
  24664. this.cameraR = new r.PerspectiveCamera,
  24665. this.cameraR.layers.enable(2),
  24666. this.cameraR.near = 0.01,//xzw add
  24667. this.cameraR.matrixAutoUpdate = !1,
  24668. this.eyeRight = new r.Matrix4,
  24669. this.eyeLeft = new r.Matrix4,
  24670. this.vrCameraNeedsUpdate = !0,
  24671. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24672. Object.defineProperty(this, "bananaAspect", {
  24673. get: function() {
  24674. return this._aspect
  24675. },
  24676. set: function(a) {
  24677. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24678. this._aspect = a
  24679. }
  24680. }),
  24681. Object.defineProperty(this, "overlap", {
  24682. get: function() {
  24683. return this._overlap
  24684. },
  24685. set: function(a) {
  24686. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24687. this._overlap = a
  24688. }
  24689. }),
  24690. this.vrCameraUpdate = function(a) {
  24691. this.vrCameraNeedsUpdate = true;
  24692. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24693. this.vrCameraNeedsUpdate) {
  24694. this.vrCameraNeedsUpdate = !1,
  24695. //console.debug("vrCameraUpdate"),
  24696. this.bananaFocus = a.focus,
  24697. this.bananaFov = a.fov,
  24698. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24699. this.bananaNear = a.near,
  24700. this.bananaFar = a.far,
  24701. //console.debug(a.aspect),
  24702. this.bananaFocus = 10;
  24703. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24704. this.eyeLeft.elements[12] = -e,
  24705. this.eyeRight.elements[12] = e,
  24706. b = -g * this.bananaReal_aspect + f,
  24707. c = g * this.bananaReal_aspect + f,
  24708. d.elements[0] = 2 * this.bananaNear / (c - b),
  24709. d.elements[8] = (c + b) / (c - b),
  24710. this.cameraL.projectionMatrix.copy(d),
  24711. b = -g * this.bananaReal_aspect - f,
  24712. c = g * this.bananaReal_aspect - f,
  24713. d.elements[0] = 2 * this.bananaNear / (c - b),
  24714. d.elements[8] = (c + b) / (c - b),
  24715. this.cameraR.projectionMatrix.copy(d)
  24716. }
  24717. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24718. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24719. }
  24720. }
  24721. ,
  24722. n.prototype.boluoGetTexture = function(a) {
  24723. var b = new r.TextureLoader;
  24724. return b.crossOrigin = "anonymous",
  24725. b.load(a)
  24726. }
  24727. /* let webxr = {
  24728. init(renderer) {
  24729. this.renderer = renderer
  24730. renderer.xr = new THREE.WebXRManager(renderer, renderer.getContext());
  24731. renderer.xr.enabled = true
  24732. if ('xr' in navigator && 'isSessionSupported' in navigator.xr) {
  24733. //pico firefox
  24734. var mode = 'immersive-vr'
  24735. navigator.xr
  24736. .isSessionSupported(mode)
  24737. .then(supported => {
  24738. if (!supported) {
  24739. this.xrNotFound('isSessionSupported not supported')
  24740. } else {
  24741. this.xrType = 'xr' //showEnterXR();
  24742. }
  24743. })
  24744. .catch(this.xrNotFound.bind(this, 'isSessionSupported error'))
  24745. } else if ('getVRDisplays' in navigator) {
  24746. //pico 的vr browser是这个
  24747. console.log('getVRDisplays')
  24748. let setDevice = device => {
  24749. this.xrType = 'vr'
  24750. this.device = device
  24751. this.renderer.xr.setDevice(device) //新版是renderer.vr
  24752. }
  24753. window.addEventListener(
  24754. 'vrdisplayconnect',
  24755. function (event) {
  24756. setDevice(event.display)
  24757. },
  24758. false
  24759. )
  24760. window.addEventListener(
  24761. 'vrdisplaydisconnect',
  24762. function ( ) {
  24763. console.log('vrdisplaydisconnect')
  24764. window.bus.dispatchEvent({type:'exitWebXR'})
  24765. },
  24766. false
  24767. )
  24768. window.addEventListener(
  24769. 'vrdisplaypresentchange',
  24770. function (event) {
  24771. console.log('vrdisplaypresentchange', event.display.isPresenting ? 'EXIT VR' : 'ENTER VR')
  24772. event.display.isPresenting || window.bus.dispatchEvent({type:'exitWebXR'})
  24773. },
  24774. false
  24775. )
  24776. window.addEventListener(
  24777. 'vrdisplayactivate',
  24778. function (event) {
  24779. event.display.requestPresent([{ source: this.renderer.domElement }])
  24780. },
  24781. false
  24782. )
  24783. navigator
  24784. .getVRDisplays()
  24785. .then(function (displays) {
  24786. if (displays.length > 0) {
  24787. setDevice(displays[0])
  24788. } else {
  24789. this.xrNotFound('no displays')
  24790. }
  24791. })
  24792. .catch(this.xrNotFound.bind(this, 'getVRDisplays error'))
  24793. } else {
  24794. this.xrNotFound('xr not supported')
  24795. }
  24796. },
  24797. enterVR() {
  24798. if (!this.xrType) return //不支持
  24799. console.log('enterVR', this.xrType)
  24800. if (this.xrType == 'vr') {
  24801. this.device.isPresenting ? this.device.exitPresent() : this.device.requestPresent([{ source: renderer.domElement }])
  24802. } else if (this.xrType == 'xr') {
  24803. if (this.currentSession == void 0) {
  24804. console.log('this.currentSession == void 0 ')
  24805. function getXRSessionInit(mode, options) {
  24806. var space = (options || {}).referenceSpaceType || 'local-floor'
  24807. var sessionInit = (options && options.sessionInit) || {}
  24808. // Nothing to do for default features.
  24809. if (space == 'viewer') return sessionInit
  24810. if (space == 'local' && mode.startsWith('immersive')) return sessionInit
  24811. // If the user already specified the space as an optional or required feature, don't do anything.
  24812. if (sessionInit.optionalFeatures && sessionInit.optionalFeatures.includes(space)) return sessionInit
  24813. if (sessionInit.requiredFeatures && sessionInit.requiredFeatures.includes(space)) return sessionInit
  24814. // The user didn't request the reference space type as a feature. Add it to a shallow copy
  24815. // of the user-supplied sessionInit requiredFeatures (if any) to ensure it's valid to
  24816. // request it later.
  24817. var newInit = Object.assign({}, sessionInit)
  24818. newInit.requiredFeatures = [space]
  24819. if (sessionInit.requiredFeatures) {
  24820. newInit.requiredFeatures = newInit.requiredFeatures.concat(sessionInit.requiredFeatures)
  24821. }
  24822. return newInit
  24823. }
  24824. let onSessionEnded = ( ) => {
  24825. console.log('onSessionEnded')
  24826. this.currentSession.removeEventListener('end', onSessionEnded)
  24827. setTimeout(()=>{
  24828. this.renderer.xr.setSession(null)
  24829. this.currentSession = null
  24830. window.bus.dispatchEvent({type:'exitWebXR'})
  24831. },1)//延迟原因:先使THREE里的onSessionEnded执行
  24832. }
  24833. let onSessionStarted = session => {
  24834. console.log('onSessionStarted')
  24835. session.addEventListener('end', onSessionEnded)
  24836. this.renderer.xr.setSession(session)
  24837. this.currentSession = session
  24838. }
  24839. var mode = 'immersive-vr'
  24840. var sessionInit = getXRSessionInit(mode)
  24841. navigator.xr.requestSession(mode, sessionInit).then(onSessionStarted)
  24842. } else {
  24843. console.log('this.currentSession.end()', this.currentSession)
  24844. this.currentSession.end()
  24845. }
  24846. }
  24847. },
  24848. xrNotFound(text) {
  24849. console.log('xrNotFound:', text)
  24850. },
  24851. } */
  24852. /***********************************************************************************************************************************************************************************/
  24853. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24854. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24855. return function(o){
  24856. var render = false;
  24857. var ratio;
  24858. var w, h; //记录应当render的大小
  24859. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24860. w = o.width, h = o.height, render = true, ratio=1;
  24861. }else{
  24862. w = $('#player').width();
  24863. h = $('#player').height();
  24864. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24865. (w !== W || h !== H || this.forceUpdateSize) &&
  24866. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24867. }
  24868. if(render){
  24869. this.setSize(w, h, ratio);
  24870. this.forceUpdateSize = !1
  24871. }
  24872. }
  24873. }()
  24874. ,
  24875. n.prototype.updateComponents = function() {
  24876. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24877. this.updateListeners[t].update(e)
  24878. }
  24879. ,
  24880. n.prototype.suspend = function() {
  24881. this.started = !1,
  24882. this.suspendedObjects = this.scene.children.map(function(e) {
  24883. return this.scene.remove(e),
  24884. e
  24885. }
  24886. .bind(this)),
  24887. this.render()
  24888. }
  24889. ,
  24890. n.prototype.resume = function() {
  24891. this.suspendedObjects.forEach(function(e) {
  24892. this.scene.add(e)
  24893. }
  24894. .bind(this)),
  24895. this.suspendedObjects = [],
  24896. this.started = !0,
  24897. p()
  24898. }
  24899. ;
  24900. var p = function() {
  24901. this.started && (window.requestAnimationFrame(p),
  24902. this.updateScreenSize(), // fyz resize
  24903. this.updateComponents(),
  24904. this.updateTextureMemory(),
  24905. this.render(),
  24906. window.stats && (window.fps = stats.update()),
  24907. this.emit(a.AfterRender))
  24908. };
  24909. n.prototype.getImageData = function() {
  24910. var e = document.createElement("canvas")
  24911. , t = e.getContext("2d");
  24912. return function(i, n, r) {
  24913. return e.width === n && e.height === r || (e.width = n,
  24914. e.height = r),
  24915. t.drawImage(i, 0, 0, n, r),
  24916. t.getImageData(0, 0, n, r)
  24917. }
  24918. }(),
  24919. n.prototype.initSizedTexture2D = function(e, t, i) {
  24920. var n = this.renderer
  24921. , o = n.context
  24922. , a = n.state
  24923. , s = new r.Texture(null);
  24924. s.flipY = !1,
  24925. i !== !0 && (i = !1),
  24926. s.generateMipmaps = i;
  24927. var l = n.paramThreeToGL(s.format)
  24928. , c = n.paramThreeToGL(s.type)
  24929. , h = n.properties.get(s)
  24930. , u = o.createTexture();
  24931. a.bindTexture(o.TEXTURE_2D, u),
  24932. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24933. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24934. s.wrapS = t,
  24935. s.wrapT = t;
  24936. var d = n.paramThreeToGL(t);
  24937. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24938. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24939. i ? (s.magFilter = r.LinearFilter,
  24940. s.minFilter = r.LinearMipMapLinearFilter,
  24941. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24942. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24943. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24944. s.minFilter = r.LinearFilter,
  24945. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24946. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24947. a.bindTexture(o.TEXTURE_2D, null),
  24948. h.__webglTexture = u,
  24949. s
  24950. }
  24951. ,
  24952. n.prototype.initSizedCubeMap = function(e, t) {
  24953. var i = this.renderer
  24954. , n = i.context
  24955. , o = i.state
  24956. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24957. a.flipY = !1,
  24958. a.generateMipmaps = t;
  24959. var s = i.paramThreeToGL(a.format)
  24960. , l = i.paramThreeToGL(a.type)
  24961. , c = i.properties.get(a)
  24962. , h = n.createTexture();
  24963. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24964. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24965. for (var u = 0; u < 6; u++)
  24966. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24967. return t ? (a.magFilter = r.LinearFilter,
  24968. a.minFilter = r.LinearMipMapLinearFilter,
  24969. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24970. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24971. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24972. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24973. a.minFilter = r.LinearFilter,
  24974. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24975. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24976. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24977. c.__image__webglTextureCube = h,
  24978. a
  24979. }
  24980. ,
  24981. n.prototype.deallocateCubeTexture = function(e) {
  24982. var t = this.renderer
  24983. , i = t.context
  24984. , n = t.properties.get(e);
  24985. i.deleteTexture(n.__image__webglTextureCube)
  24986. }
  24987. ,
  24988. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24989. var a = this.renderer
  24990. , s = a.context
  24991. , l = a.state
  24992. , c = a.properties.get(t);
  24993. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24994. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24995. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24996. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24997. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24998. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24999. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25000. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25001. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25002. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25003. l.bindTexture(s.TEXTURE_2D, null)
  25004. }
  25005. ,
  25006. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25007. var s = this.renderer
  25008. , l = s.context
  25009. , c = s.state
  25010. , h = s.properties.get(t);
  25011. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25012. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25013. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25014. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25015. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25016. }
  25017. ,
  25018. n.prototype.rebuildMipMaps2D = function(e) {
  25019. var t = this.renderer
  25020. , i = t.context
  25021. , n = t.state;
  25022. t.properties.get(e);
  25023. i.generateMipmap(i.TEXTURE_2D),
  25024. n.bindTexture(i.TEXTURE_2D, null)
  25025. }
  25026. ,
  25027. n.prototype.rebuildMipMaps3D = function(e) {
  25028. var t = this.renderer
  25029. , i = t.context
  25030. , n = t.state
  25031. , r = t.properties.get(e);
  25032. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25033. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25034. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25035. }
  25036. ,
  25037. n.prototype.renderToCubeMap = function() {
  25038. var e = !1
  25039. , t = null
  25040. , i = null
  25041. , n = null
  25042. , a = null
  25043. , s = null
  25044. , l = 1;
  25045. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25046. var _ = this.renderer;
  25047. _.context;
  25048. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25049. i.position.z = 150,
  25050. t = new r.Scene,
  25051. t.add(i),
  25052. n = new r.ShaderMaterial({
  25053. uniforms: {
  25054. tDiffuse: {
  25055. type: "t",
  25056. value: null
  25057. },
  25058. alpha: {
  25059. type: "f",
  25060. value: 1
  25061. }
  25062. },
  25063. vertexShader: o.basicTextured.vertexShader,
  25064. fragmentShader: o.basicTextured.fragmentShader,
  25065. depthWrite: !1,
  25066. depthTest: !1,
  25067. side: r.DoubleSide
  25068. }),
  25069. a = new r.PlaneBufferGeometry(l,l),
  25070. s = new r.Mesh(a,n),
  25071. s.position.z = 0,
  25072. t.add(s),
  25073. e = !0);
  25074. var T = a.getAttribute("uv");
  25075. T.setDynamic(!0),
  25076. T.needsUpdate = !0;
  25077. var x = T.array
  25078. , S = p / u
  25079. , M = f / d
  25080. , R = g / u
  25081. , P = m / d;
  25082. x[0] = S,
  25083. x[1] = M + P,
  25084. x[2] = S + R,
  25085. x[3] = M + P,
  25086. x[4] = S,
  25087. x[5] = M,
  25088. x[6] = S + R,
  25089. x[7] = M;
  25090. var O = a.getAttribute("position");
  25091. O.setDynamic(!0),
  25092. O.needsUpdate = !0;
  25093. var L = O.array
  25094. , D = v / h.width - l / 2
  25095. , N = A / h.height - l / 2
  25096. , B = y / h.width
  25097. , F = C / h.height;
  25098. L[0] = D,
  25099. L[1] = N + F,
  25100. L[3] = D + B,
  25101. L[4] = N + F,
  25102. L[6] = D,
  25103. L[7] = N,
  25104. L[9] = D + B,
  25105. L[10] = N;
  25106. this.renderer.properties.get(c);
  25107. n.uniforms.tDiffuse.value = c,
  25108. n.blending = E || r.NoBlending,
  25109. n.transparent = !!b,
  25110. void 0 !== w && null !== w || (w = 1),
  25111. n.uniforms.alpha.value = w,
  25112. n.needUpdate = !0,
  25113. h.activeCubeFace = I,
  25114. h.viewport.set(0, 0, h.width, h.height);
  25115. var V = this.renderer.autoClear;
  25116. this.renderer.autoClear = !1,
  25117. this.renderer.render(t, i, h, !1),
  25118. this.renderer.autoClear = V
  25119. }
  25120. }(),
  25121. n.prototype.copyCubeMap = function() {
  25122. var e = !1
  25123. , t = null
  25124. , i = null
  25125. , a = null
  25126. , s = null
  25127. , l = null
  25128. , c = new r.Euler;
  25129. new r.Vector3;
  25130. return function(h, u, d, p, f, g, m, v, A) {
  25131. if(f > this.qualityManager.maxRenderTargetSize) return; //add
  25132. this.renderer;
  25133. if (!e) {
  25134. var y = 2;
  25135. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25136. i.position.set(0, 0, 0),
  25137. t = new r.Scene,
  25138. t.add(i),
  25139. a = new r.ShaderMaterial({
  25140. uniforms: {
  25141. tDiffuse: {
  25142. type: "t",
  25143. value: null
  25144. },
  25145. alpha: {
  25146. type: "f",
  25147. value: 1
  25148. }
  25149. },
  25150. vertexShader: o.copyCubeMap.vertexShader,
  25151. fragmentShader: o.copyCubeMap.fragmentShader,
  25152. depthWrite: !1,
  25153. depthTest: !1,
  25154. side: r.DoubleSide
  25155. }),
  25156. s = new r.BoxGeometry(y,y,y),
  25157. l = new r.Mesh(s,a),
  25158. t.add(l),
  25159. e = !0
  25160. }
  25161. for (var C = 0; C < 6; C++)
  25162. n.getCubeOrientationForCubeFace(C, c),
  25163. l.rotation.copy(c),
  25164. l.matrixWorldNeedsUpdate = !0,
  25165. l.updateMatrixWorld(),
  25166. a.uniforms.tDiffuse.value = h,
  25167. a.blending = m || r.NoBlending,
  25168. a.transparent = !!v,
  25169. void 0 !== A && null !== A || (A = 1),
  25170. a.uniforms.alpha.value = A,
  25171. a.needUpdate = !0,
  25172. u.activeCubeFace = C,
  25173. u.viewport.set(0, 0, f, g),
  25174. this.renderer.render(t, i, u, !1)
  25175. }
  25176. }(),
  25177. n.getLookAtForCubeFace = function(e, t) {
  25178. switch (e) {
  25179. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25180. t.set(1, 0, 0);
  25181. break;
  25182. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25183. t.set(-1, 0, 0);
  25184. break;
  25185. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25186. t.set(0, 1, 0);
  25187. break;
  25188. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25189. t.set(0, -1, 0);
  25190. break;
  25191. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25192. t.set(0, 0, 1);
  25193. break;
  25194. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25195. t.set(0, 0, -1)
  25196. }
  25197. }
  25198. ,
  25199. n.getCubeOrientationForCubeFace = function(e, t) {
  25200. switch (e) {
  25201. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25202. t.set(0, -Math.PI / 2, 0);
  25203. break;
  25204. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25205. t.set(0, Math.PI / 2, 0);
  25206. break;
  25207. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25208. t.set(Math.PI / 2, Math.PI, 0);
  25209. break;
  25210. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25211. t.set(-Math.PI / 2, Math.PI, 0);
  25212. break;
  25213. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25214. t.set(0, -Math.PI, 0);
  25215. break;
  25216. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25217. t.set(0, 0, 0)
  25218. }
  25219. }
  25220. ,
  25221. t.exports = n
  25222. }
  25223. , {
  25224. "../enum/GLCubeFaces": 25,
  25225. "../enum/GLTextureType": 26,
  25226. "../enum/SceneRendererEvents": 43,
  25227. "../exception/BasicException": 55,
  25228. "../exception/RendererCreationException": 57,
  25229. "../settings": 166,
  25230. "../shaders": 167,
  25231. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25232. "../util/browser": 182,
  25233. /************************************************************************************************************************************************/
  25234. events: 202,
  25235. three: 217
  25236. }],
  25237. 159: [function(e, t, i) {
  25238. "use strict";
  25239. function n(e) {
  25240. this.messenger = new a(e),
  25241. this.clientKey = null
  25242. }
  25243. var r = e("../util/ajax")
  25244. , o = e("./PostMessageType")
  25245. , a = e("./postmessage")
  25246. , s = e("./VersionInfo")
  25247. , l = e("events").EventEmitter
  25248. , c = window.location.origin + "/api/v1/user/";
  25249. n.prototype = Object.create(l.prototype),
  25250. n.prototype.bindEvents = function() {
  25251. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25252. }
  25253. ,
  25254. n.prototype.waitForConnection = function() {
  25255. var e = new Promise(function(e, t) {
  25256. this.messenger.on(o.CONNECT, function(i) {
  25257. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25258. }
  25259. .bind(this))
  25260. }
  25261. .bind(this));
  25262. return e
  25263. }
  25264. ,
  25265. n.prototype.onConnectionReceived = function(e) {
  25266. return this.messenger.setTarget(e.source, e.origin),
  25267. this.verifyConnection(e).then(function(t, i) {
  25268. this.messenger.send({
  25269. type: o.ACCEPT,
  25270. toId: e.fromId,
  25271. warning: i
  25272. }),
  25273. this.clientKey = t,
  25274. this.messenger.removeAllListeners(o.CONNECT),
  25275. this.bindEvents()
  25276. }
  25277. .bind(this), function(t) {
  25278. this.messenger.send({
  25279. type: o.REJECT,
  25280. toId: e.fromId,
  25281. reason: t
  25282. }),
  25283. this.messenger.setTarget()
  25284. }
  25285. .bind(this))
  25286. }
  25287. ,
  25288. n.prototype.verifyConnection = function(e) {
  25289. return new Promise(function(t, i) {
  25290. var n;
  25291. if (s.isDeprecated(e.sdkVersion))
  25292. n = "这个版本正在被弃用";
  25293. else if (!s.isSupported(e.sdkVersion))
  25294. return i("不支持此版本的SDK");
  25295. var o = {
  25296. cache: !1,
  25297. headers: {
  25298. "X-port-Application-Key": e.applicationKey,
  25299. "X-port-Referrer": e.origin
  25300. }
  25301. };
  25302. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25303. }
  25304. )
  25305. }
  25306. ,
  25307. n.prototype.onMessageReceived = function(e) {
  25308. if (this.validateClientApplicationKey(e.applicationKey)) {
  25309. var t = this;
  25310. e.onDone = function(i) {
  25311. i.toId = e.fromId,
  25312. i.uid = e.uid,
  25313. i.type = o.RESPONSE,
  25314. t.messenger.send(i)
  25315. }
  25316. ,
  25317. this.emit(o.ACTION, e)
  25318. }
  25319. }
  25320. ,
  25321. n.prototype.validateClientApplicationKey = function(e) {
  25322. return this.clientKey === e
  25323. }
  25324. ,
  25325. n.prototype.sendEvent = function(e, t) {
  25326. this.messenger.send({
  25327. type: o.EVENT,
  25328. eventType: e,
  25329. eventData: t
  25330. })
  25331. }
  25332. ,
  25333. t.exports = n
  25334. }
  25335. , {
  25336. "../util/ajax": 181,
  25337. "./PostMessageType": 160,
  25338. "./VersionInfo": 163,
  25339. "./postmessage": 165,
  25340. events: 202
  25341. }],
  25342. 160: [function(e, t, i) {
  25343. "use strict";
  25344. t.exports = Object.freeze({
  25345. CONNECT: "postmessage.connect",
  25346. ACCEPT: "postmessage.accept",
  25347. REJECT: "postmessage.reject",
  25348. ACTION: "postmessage.action",
  25349. RESPONSE: "postmessage.response",
  25350. EVENT: "postmessage.event"
  25351. })
  25352. }
  25353. , {}],
  25354. 161: [function(e, t, i) {
  25355. "use strict";
  25356. t.exports = Object.freeze({
  25357. MOVE: "sdk.move",
  25358. ENTER_PANO: "sdk.enterpano",
  25359. MODEL_LOADED: "sdk.modelloaded"
  25360. })
  25361. }
  25362. , {}],
  25363. 162: [function(e, t, i) {
  25364. "use strict";
  25365. t.exports = Object.freeze({
  25366. FLY: "transition.fly",
  25367. FADEOUT: "transition.fade",
  25368. INSTANT: "transition.instant"
  25369. })
  25370. }
  25371. , {}],
  25372. 163: [function(e, t, i) {
  25373. "use strict";
  25374. t.exports = {
  25375. current: "1.0",
  25376. supported: ["1.0"],
  25377. deprecated: [],
  25378. isSupported: function(e) {
  25379. return this.supported.indexOf(e) !== -1
  25380. },
  25381. isDeprecated: function(e) {
  25382. return this.deprecated.indexOf(e) !== -1
  25383. },
  25384. isValid: function(e) {
  25385. return this.isSupported(e) || this.isDeprecated(e)
  25386. }
  25387. }
  25388. }
  25389. , {}],
  25390. 164: [function(e, t, i) {
  25391. (function(i) {
  25392. "use strict";
  25393. function n(e, t, i) {
  25394. e && (e = e.toLowerCase().trim());
  25395. var n = new I.UP.clone
  25396. , r = Math.PI / 3
  25397. , o = Math.PI / 2;
  25398. switch (e) {
  25399. case "left":
  25400. i.copy(t),
  25401. i.applyAxisAngle(n, o);
  25402. break;
  25403. case "right":
  25404. i.copy(t),
  25405. i.applyAxisAngle(n, -o);
  25406. break;
  25407. case "forwardleft":
  25408. i.copy(t),
  25409. i.applyAxisAngle(n, r);
  25410. break;
  25411. case "forwardright":
  25412. i.copy(t),
  25413. i.applyAxisAngle(n, -r);
  25414. break;
  25415. case "forward":
  25416. default:
  25417. i.copy(t)
  25418. }
  25419. return i
  25420. }
  25421. function r(e, t) {
  25422. if (e) {
  25423. var i = {
  25424. pano: e,
  25425. lookAtPoint: null,
  25426. duration: null,
  25427. maxDistanceOverride: null,
  25428. skipWarpingCheck: !1
  25429. };
  25430. this.player.flyToPano(i, function() {
  25431. t && t({
  25432. success: !0,
  25433. message: "Transition complete."
  25434. })
  25435. })
  25436. } else
  25437. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25438. t && t({
  25439. success: !1,
  25440. error: "Unable to find pano."
  25441. })
  25442. }
  25443. function o(e, t) {
  25444. var i = this.findRankedPano(e, t);
  25445. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25446. null)
  25447. }
  25448. function a(e, t) {
  25449. var i = this.findRankedtag(e, t);
  25450. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25451. null)
  25452. }
  25453. function s(e, t) {
  25454. t.copy(I.FORWARD),
  25455. e.getDirection(t)
  25456. }
  25457. function l(e) {
  25458. function t(e) {
  25459. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25460. return {
  25461. x: c.Math.radToDeg(t._x),
  25462. y: c.Math.radToDeg(t._y),
  25463. z: c.Math.radToDeg(t._z)
  25464. }
  25465. }
  25466. var i = function(e) {
  25467. return e.alignmentType !== m.ALIGNED ? null : {
  25468. x: e.position.x,
  25469. y: e.position.y,
  25470. z: e.position.z
  25471. }
  25472. };
  25473. return {
  25474. panos: e.panos.list.map(function(n) {
  25475. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25476. return {
  25477. uuid: n.id,
  25478. aligned: n.alignmentType === m.ALIGNED,
  25479. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25480. position: i(n),
  25481. rotation: t(n),
  25482. thumbnail: r
  25483. }
  25484. })
  25485. }
  25486. }
  25487. var c = e("three")
  25488. , h = e("./ApiHost")
  25489. , u = e("../util/logger")
  25490. , d = e("../util/common")
  25491. , p = e("../util/math")
  25492. , f = e("../enum/ModelManagerEvents")
  25493. , g = e("./PostMessageType")
  25494. , m = e("../enum/AlignmentType")
  25495. , v = e("../enum/Direction")
  25496. , A = e("./TransitionStyles")
  25497. , y = e("../util/panorama")
  25498. , C = e("../enum/GLCubeFaces")
  25499. , I = e("../enum/Vectors")
  25500. , E = e("../enum/Viewmode")
  25501. , b = e("../enum/WarpStyle")
  25502. , w = (e("../enum/Keys"),
  25503. e("../enum/PlayerEvents"))
  25504. , _ = e("../sdk/SdkEvents")
  25505. , I = e("../enum/Vectors")
  25506. , T = e("../enum/ControlEvents")
  25507. , x = e("../enum/RenderLayers")
  25508. , S = (e("../constants"),
  25509. e("../settings"))
  25510. , M = e("../lib/jpeg_encoder")
  25511. , R = new u(i)
  25512. , P = function() {
  25513. var e = function e() {
  25514. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25515. e.player.getDirection(e.playerDirection),
  25516. e.projectVectors();
  25517. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25518. if (e.angleTravelled += Math.abs(t),
  25519. e.angleTravelled >= Math.abs(e.angle)) {
  25520. if (e.active = !1,
  25521. e.onDone) {
  25522. var i = e.onDone;
  25523. i()
  25524. }
  25525. } else
  25526. e.lastFacingDirection.copy(e.playerDirection),
  25527. window.setTimeout(e, 4)
  25528. };
  25529. return e.active = !1,
  25530. e.angle = 0,
  25531. e.angleTravelled = 0,
  25532. e.playerDirection = new c.Vector3,
  25533. e.lastFacingDirection = new c.Vector3,
  25534. e.onDone = null,
  25535. e.player = null,
  25536. e.start = function(t, i, n, r) {
  25537. e.active = !0,
  25538. t && i && (i = 0),
  25539. e.angle = t || i,
  25540. e.xAngle = t,
  25541. e.yAngle = i,
  25542. e.angleTravelled = 0,
  25543. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25544. n.getDirection(e.playerDirection),
  25545. e.lastFacingDirection.copy(e.playerDirection),
  25546. e.projectVectors(),
  25547. e.onDone = r,
  25548. e.player = n,
  25549. e()
  25550. }
  25551. ,
  25552. e.projectVectors = function() {
  25553. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25554. e.lastFacingDirection.projectOnPlane(I.UP))
  25555. }
  25556. ,
  25557. e
  25558. }()
  25559. , O = function() {
  25560. var e = new c.Vector3;
  25561. return function(t) {
  25562. t ? (e.copy(t.position),
  25563. e.add(t.discPosition),
  25564. p.projectPositionToCanvas(e, this.player.camera, e),
  25565. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25566. }
  25567. }()
  25568. , L = function() {
  25569. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25570. }
  25571. , D = function() {
  25572. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25573. }
  25574. , N = function(e) {
  25575. var t = new c.Vector3;
  25576. return function(e) {
  25577. var i = this.player.getDirection();
  25578. t.copy(i);
  25579. var n = t.y;
  25580. t.y = 0,
  25581. t.normalize();
  25582. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25583. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25584. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25585. 0;
  25586. this.player.mode === E.DOLLHOUSE && (r = -r);
  25587. var o = L.call(this) - .1
  25588. , a = D.call(this) + .1
  25589. , s = r + e;
  25590. s > o ? s = o : s < a && (s = a);
  25591. var l = s - r;
  25592. return e > 0 && l < .01 && (l = 0),
  25593. e < 0 && l > -.01 && (l = 0),
  25594. l
  25595. }
  25596. }()
  25597. , B = function() {
  25598. var e = new c.Euler;
  25599. return function(t) {
  25600. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25601. {
  25602. position: {
  25603. x: t.position.x,
  25604. y: t.position.y,
  25605. z: t.position.z
  25606. },
  25607. rotation: {
  25608. x: c.Math.radToDeg(e.x),
  25609. y: c.Math.radToDeg(e.y),
  25610. z: 0
  25611. },
  25612. pano: t.currentPano ? t.currentPano.id : null,
  25613. mode: t.mode
  25614. }
  25615. }
  25616. }()
  25617. , F = null;
  25618. t.exports = {
  25619. init: function(e, t, i, n, r) {
  25620. V.init(e, t, i, r),
  25621. F = new Promise(function(e, t) {
  25622. i.on(w.Ready, function() {
  25623. e()
  25624. })
  25625. }
  25626. .bind(this));
  25627. var o = new h(window)
  25628. , a = o.waitForConnection();
  25629. a.then(function(e) {
  25630. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25631. });
  25632. var s = function() {
  25633. var e = Date.now();
  25634. return function() {
  25635. if (!(Date.now() - e < 100)) {
  25636. var t = B(i);
  25637. o.sendEvent(_.MOVE, {
  25638. state: t
  25639. }),
  25640. e = Date.now()
  25641. }
  25642. }
  25643. }();
  25644. i.on(w.Move, s),
  25645. i.on(w.ViewChanged, s),
  25646. n.on(f.ActiveModelChanged, function(e) {
  25647. function t(e) {
  25648. var t, i = e.newPano.id;
  25649. e.oldPano && (t = e.oldPano.id),
  25650. i !== t && o.sendEvent(_.ENTER_PANO, {
  25651. oldPano: t,
  25652. newPano: i
  25653. })
  25654. }
  25655. var i = e.model
  25656. , n = e.oldModel;
  25657. V.model = i,
  25658. a.then(function() {
  25659. o.sendEvent(_.MODEL_LOADED, {
  25660. metadata: l(i)
  25661. })
  25662. }),
  25663. n && n.panos.forEach(function(e) {
  25664. e.removeEventListener("enter", t)
  25665. }),
  25666. i.panos.forEach(function(e) {
  25667. e.on("enter", t)
  25668. })
  25669. })
  25670. }
  25671. };
  25672. var V = {
  25673. director: null,
  25674. player: null,
  25675. controls: null,
  25676. sceneRenderer: null,
  25677. model: null,
  25678. init: function(e, t, i, n) {
  25679. this.director = e,
  25680. this.player = i,
  25681. this.controls = t,
  25682. this.sceneRenderer = n
  25683. },
  25684. handleToObject: {},
  25685. objectToHandle: {},
  25686. handleCount: 0,
  25687. onMessageReceive: function(e) {
  25688. if (e) {
  25689. var t = e.targetFunction
  25690. , i = e.params
  25691. , n = e.onDone;
  25692. t && this[t] && this[t](i, n)
  25693. }
  25694. },
  25695. waitForInit: function(e, t) {
  25696. F.then(t.bind({
  25697. success: !0,
  25698. message: "Init complete."
  25699. }))
  25700. },
  25701. moveToPano: function(e, t) {
  25702. var i = new c.Euler(0,0,0,"YXZ")
  25703. , n = new c.Quaternion;
  25704. return function(e, t) {
  25705. var r = e.pano
  25706. , o = e.rotation
  25707. , a = e.transition;
  25708. if (!this.model)
  25709. return t({
  25710. success: !1,
  25711. error: "The model has not been loaded yet"
  25712. });
  25713. var s = this.model.panos.get(r);
  25714. if (!s)
  25715. return t({
  25716. success: !1,
  25717. error: r + " does not exist in this model"
  25718. });
  25719. if (!o)
  25720. return t({
  25721. sucess: !1,
  25722. erorr: o + " is not a valid rotation"
  25723. });
  25724. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25725. console.log(o.z);
  25726. var l = {
  25727. success: !0,
  25728. message: r
  25729. };
  25730. if (a === A.FADEOUT)
  25731. n.setFromEuler(i),
  25732. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25733. else {
  25734. var h, u;
  25735. a === A.INSTANT && (h = 0,
  25736. u = 0);
  25737. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25738. this.player.flyToPano({
  25739. pano: s,
  25740. lookAtPoint: d,
  25741. duration: h,
  25742. aimDuration: u
  25743. }, t.bind(this, l))
  25744. }
  25745. }
  25746. }(),
  25747. moveInDirection: function(e, t) {
  25748. var i = e.direction;
  25749. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25750. void (t && t({
  25751. success: !1,
  25752. error: "Invalid direction."
  25753. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25754. t(e ? {
  25755. success: !0,
  25756. message: "moved " + i
  25757. } : {
  25758. success: !1,
  25759. error: "Cannot move in direction: " + i
  25760. })
  25761. })
  25762. },
  25763. getPose: function(e, t) {
  25764. this.player.camera.position,
  25765. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25766. return t({
  25767. success: !0,
  25768. message: B(this.player)
  25769. })
  25770. },
  25771. takeScreenShot: function() {
  25772. var e = new c.PerspectiveCamera
  25773. , t = new c.WebGLRenderTarget;
  25774. return function(i, n) {
  25775. if (!i.resolution)
  25776. return n({
  25777. success: !1,
  25778. error: "An invalid resolution was specified"
  25779. });
  25780. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25781. var r = this.sceneRenderer.renderer.getSize();
  25782. i.resolution.width = r.width,
  25783. i.resolution.height = r.height
  25784. }
  25785. e.layers.set(x.DEFAULT),
  25786. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25787. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25788. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25789. var o = i.resolution.width
  25790. , a = i.resolution.height
  25791. , s = o / a;
  25792. e.position.copy(this.sceneRenderer.camera.position),
  25793. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25794. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25795. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25796. t.setSize(o, a),
  25797. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25798. var l = new Uint8Array(o * a * 4);
  25799. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25800. var c = M.encode({
  25801. data: l,
  25802. width: o,
  25803. height: a,
  25804. heading: 180,
  25805. pitch: 0
  25806. }, {
  25807. quality: 75,
  25808. flipY: !0
  25809. })
  25810. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25811. n({
  25812. success: !0,
  25813. message: h
  25814. })
  25815. }
  25816. }(),
  25817. findRankedPano: function(e, t) {
  25818. var i = new c.Vector3
  25819. , r = new c.Vector3;
  25820. return function(e, t) {
  25821. s(this.player, r),
  25822. n(t, r, i);
  25823. var o = this.player.rankedPanoInDirection(e, i);
  25824. if (o) {
  25825. var a = this.objectToHandle[o.id];
  25826. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25827. this.handleToObject[a] = o),
  25828. a
  25829. }
  25830. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25831. -1
  25832. }
  25833. }(),
  25834. findRankedtag: function(e, t) {
  25835. var i = new c.Vector3
  25836. , r = new c.Vector3;
  25837. return function(e, t) {
  25838. s(this.player, r),
  25839. n(t, r, i);
  25840. var o = this.player.rankedtagInDirection(e, i);
  25841. if (o) {
  25842. var a = this.objectToHandle[o.sid];
  25843. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25844. this.handleToObject[a] = o),
  25845. a
  25846. }
  25847. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25848. -1
  25849. }
  25850. }(),
  25851. clickNearesttag: function(e) {
  25852. this.clickRankedtag(0, e)
  25853. },
  25854. clickRankedtag: function(e, t) {
  25855. var i = a.call(this, e, t);
  25856. i && O.call(this, i)
  25857. },
  25858. clickNearestPano: function(e, t) {
  25859. this.clickRankedPano(0, e, t)
  25860. },
  25861. clickRankedPano: function(e, t, i) {
  25862. var n = o.call(this, e, t);
  25863. n ? r.call(this, n, i) : i(null)
  25864. },
  25865. clickPano: function(e, t) {
  25866. var i = this.handleTable[e];
  25867. i ? r.call(this, i, t) : t(null)
  25868. },
  25869. rotateDirection: function() {
  25870. return function(e, t) {
  25871. var i = e.direction
  25872. , n = e.angle;
  25873. if (!P.active) {
  25874. var r = 0
  25875. , o = 0
  25876. , a = 0
  25877. , s = 0;
  25878. if (!n || isNaN(n))
  25879. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25880. void (t && t({
  25881. success: !1,
  25882. error: "Invalid rotation angle."
  25883. }));
  25884. if (this.player.mode === E.TRANSITIONING)
  25885. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25886. void (t && t({
  25887. success: !1,
  25888. error: "Cannot rotate while transitioning"
  25889. }));
  25890. if (i === v.RIGHT || i === v.LEFT)
  25891. i === v.RIGHT && (n = -n),
  25892. r = n > 0 ? -1 : 1,
  25893. a = n;
  25894. else {
  25895. if (i !== v.UP && i !== v.DOWN)
  25896. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25897. void (t && t({
  25898. success: !1,
  25899. error: "Invalid direction for rotation."
  25900. }));
  25901. if (this.player.mode === E.FLOORPLAN)
  25902. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25903. void (t && t({
  25904. success: !1,
  25905. error: "Cannot rotate " + i + " in floorplan mode"
  25906. }));
  25907. if (i === v.DOWN && (n = -n),
  25908. n = N.call(this, n),
  25909. 0 === n)
  25910. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25911. void (t && t({
  25912. success: !1,
  25913. error: "Already at maximum rotation in direction: " + i
  25914. }));
  25915. o = n > 0 ? 1 : -1,
  25916. s = n
  25917. }
  25918. var l = n;
  25919. n = c.Math.degToRad(n),
  25920. a = c.Math.degToRad(a),
  25921. s = c.Math.degToRad(s);
  25922. var h = this.controls.activeControl
  25923. , u = function() {
  25924. h.stopRotating(!0),
  25925. t && t({
  25926. success: !0,
  25927. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25928. })
  25929. };
  25930. h.startRotating(r, o),
  25931. P.start(a, s, this.player, u)
  25932. }
  25933. }
  25934. }(),
  25935. rotate: function() {
  25936. var e = new c.Vector3
  25937. , t = new c.Vector3;
  25938. return function(i, n) {
  25939. var r = i.xAngle
  25940. , o = i.yAngle;
  25941. if (!P.active) {
  25942. if (r = r || 0,
  25943. o = o || 0,
  25944. isNaN(r) || isNaN(o))
  25945. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25946. void (n && n({
  25947. success: !1,
  25948. error: "Invalid rotation angle."
  25949. }));
  25950. if (this.player.mode === E.TRANSITIONING)
  25951. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25952. void (n && n({
  25953. success: !1,
  25954. error: "Cannot rotate while transitioning"
  25955. }));
  25956. Math.abs(r) < .01 && (r = 0),
  25957. Math.abs(o) < .01 && (o = 0);
  25958. var a = o;
  25959. o = N.call(this, o),
  25960. r = -r;
  25961. var s = a > 0 ? "UP" : "DOWN";
  25962. if (!r && a && !o)
  25963. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25964. void (n && n({
  25965. success: !1,
  25966. error: "Already at maximum rotation in direction: " + s
  25967. }));
  25968. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25969. var l = o;
  25970. o = c.Math.degToRad(o),
  25971. r = c.Math.degToRad(r),
  25972. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25973. this.player.getDirection(e),
  25974. t.copy(e).applyAxisAngle(I.UP, r),
  25975. t.applyAxisAngle(I.RIGHT, o);
  25976. var h = (e.angleTo(t),
  25977. r > 0 ? -1 : r < 0 ? 1 : 0)
  25978. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25979. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25980. var d = this.controls.activeControl
  25981. , p = function() {
  25982. d.stopRotating(!0),
  25983. n && n({
  25984. success: !0,
  25985. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25986. })
  25987. };
  25988. d.startRotating(h, u),
  25989. P.start(r, o, this.player, p)
  25990. }
  25991. }
  25992. }(),
  25993. panCamera: function(e, t) {
  25994. function i(e) {
  25995. switch (r.removeAllListeners(T.AutoPanComplete),
  25996. r.removeAllListeners(T.AutoPanInterrupt),
  25997. r.removeAllListeners(T.AutoPanClamped),
  25998. e) {
  25999. case T.AutoPanInterrupt:
  26000. t({
  26001. success: !0,
  26002. message: "Camera panning interrupted."
  26003. });
  26004. break;
  26005. case T.AutoPanClamped:
  26006. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26007. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26008. return void t({
  26009. success: !1,
  26010. error: "Already at edge of current model bounds."
  26011. });
  26012. var i = "The view point is outside the bounds for the current model. ";
  26013. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26014. console.warn(i)
  26015. }
  26016. case T.AutoPanComplete:
  26017. t({
  26018. success: !0,
  26019. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26020. })
  26021. }
  26022. }
  26023. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26024. return t({
  26025. success: !1,
  26026. error: "Camera panning is not available in the current mode: " + this.player.mode
  26027. });
  26028. var n = e.position
  26029. , r = this.player.control;
  26030. r.setAutoPanPosition(n.x, n.z),
  26031. r.autoPan = !0;
  26032. var o = function(e, t) {
  26033. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26034. };
  26035. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26036. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26037. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26038. },
  26039. click: function(e, t) {
  26040. var i = e.x
  26041. , n = e.y
  26042. , r = e.percentage;
  26043. r === !0 && (i = i / 100 * $("#player").width(),
  26044. n = n / 100 * $("#player").height()),
  26045. this.player.handleInputStart(i, n),
  26046. this.player.updateIntersect(),
  26047. this.player.handleInputEnd(i, n)
  26048. },
  26049. mouseOver: function(e, t) {
  26050. var i = e.x
  26051. , n = e.y
  26052. , r = e.percentage;
  26053. r === !0 && (i = i / 100 * $("#player").width(),
  26054. n = n / 100 * $("#player").height()),
  26055. this.player.handleInputMove(i, n),
  26056. this.player.updateIntersect()
  26057. },
  26058. moveToMode: function(e, t) {
  26059. function i(e) {
  26060. t(e ? {
  26061. success: !1,
  26062. error: "Failed to load new mode: " + e
  26063. } : {
  26064. success: !0,
  26065. message: "Moved to new mode: " + n
  26066. })
  26067. }
  26068. var n = e.mode;
  26069. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26070. i()
  26071. }, function(e) {
  26072. i(e)
  26073. }) : t({
  26074. success: !1,
  26075. error: "Invalid mode selection"
  26076. })
  26077. }
  26078. }
  26079. }
  26080. ).call(this, "/js/sdk/automation.js")
  26081. }
  26082. , {
  26083. "../constants": 8,
  26084. "../enum/AlignmentType": 17,
  26085. "../enum/ControlEvents": 21,
  26086. "../enum/Direction": 22,
  26087. "../enum/GLCubeFaces": 25,
  26088. "../enum/Keys": 30,
  26089. "../enum/ModelManagerEvents": 33,
  26090. "../enum/PlayerEvents": 40,
  26091. "../enum/RenderLayers": 41,
  26092. "../enum/Vectors": 50,
  26093. "../enum/Viewmode": 51,
  26094. "../enum/WarpStyle": 52,
  26095. "../lib/jpeg_encoder": 94,
  26096. "../sdk/SdkEvents": 161,
  26097. "../settings": 166,
  26098. "../util/common": 185,
  26099. "../util/logger": 189,
  26100. "../util/math": 190,
  26101. "../util/panorama": 191,
  26102. "./ApiHost": 159,
  26103. "./PostMessageType": 160,
  26104. "./TransitionStyles": 162,
  26105. three: 217
  26106. }],
  26107. 165: [function(e, t, i) {
  26108. "use strict";
  26109. function n(e) {
  26110. this.sourceWindow = e,
  26111. this.targetWindow = null,
  26112. this.targetOrigin = null,
  26113. this.id = Math.floor(1e5 * Math.random()),
  26114. this.bindEvents()
  26115. }
  26116. var r = e("./PostMessageType")
  26117. , o = e("events").EventEmitter;
  26118. n.prototype = Object.create(o.prototype),
  26119. n.prototype.bindEvents = function() {
  26120. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26121. }
  26122. ,
  26123. n.prototype.setTarget = function(e, t) {
  26124. this.targetWindow = e,
  26125. this.targetOrigin = t
  26126. }
  26127. ,
  26128. n.prototype.onPostmessageReceived = function(e) {
  26129. var t = e.origin || e.originalEvent.origin
  26130. , i = e.source;
  26131. switch (e.data.type) {
  26132. case r.CONNECT:
  26133. break;
  26134. case r.RESPONSE:
  26135. if (this.id !== e.data.toId)
  26136. return;
  26137. default:
  26138. if (!this.validateMessageOrigin(t))
  26139. return
  26140. }
  26141. var n = e.data;
  26142. n.source = i,
  26143. n.origin = t,
  26144. n.timestamp = Date.now(),
  26145. this.emit(e.data.type, n)
  26146. }
  26147. ,
  26148. n.prototype.validateMessageOrigin = function(e) {
  26149. return "*" === this.targetOrigin || e === this.targetOrigin
  26150. }
  26151. ,
  26152. n.prototype.send = function(e) {
  26153. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26154. this.targetWindow.postMessage(e, this.targetOrigin))
  26155. }
  26156. ,
  26157. t.exports = n
  26158. }
  26159. , {
  26160. "./PostMessageType": 160,
  26161. events: 202
  26162. }],
  26163. 166: [function(e, t, i) {
  26164. "use strict";
  26165. var n = e("three")
  26166. , r = e("./util/browser")
  26167. , o = e("./enum/Viewmode")
  26168. , a = e("./enum/VROption")
  26169. , s = e("./enum/Colors")
  26170. , l = e("./enum/WarpStyle")
  26171. , c = e("./util/easing")
  26172. , h = e("./util/common")
  26173. , u = e("./util/showcase")
  26174. , d = e("./constants")
  26175. , p = {
  26176. debug: !1,
  26177. version: "2.25.6-0-gd87e5b1",
  26178. languageTag: r.valueFromHash("lang", null),
  26179. pageTitle: "四维虚拟漫游",
  26180. authorizationHeader: u.getAuthorizationHeader(),
  26181. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26182. logLevel: r.valueFromHash("log", 2),
  26183. skyboxRadius: 2500,
  26184. modelBoundsPadding: 5,
  26185. showNeighbors: !1,
  26186. brand: r.valueFromHash("brand", !0),
  26187. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26188. startHighlights: r.valueFromHash("hl", -1),
  26189. specialEdition: r.valueFromHash("bn", 0),
  26190. useWheel: r.valueFromHash("wh", !0),
  26191. crossOrigin: "anonymous",
  26192. fancierTransition: !1,
  26193. wireframe: !1,
  26194. skyboxWireframe: !1,
  26195. modelAlpha: 1,
  26196. highlightPanoSelection: !1,
  26197. showSweeps: !0,
  26198. showSkyboxes: !1,
  26199. showMesh: !0,
  26200. showFloors: !1,
  26201. showFloorDuration: 300,
  26202. showFloorDelay: 300,
  26203. hideFloorDuration: 300,
  26204. hideFloorDelay: 0,
  26205. reticuleOpacityTransitionTime: 250,
  26206. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26207. markerOpacityTransitionTime: 500,
  26208. guiAnimationSpeed: 250,
  26209. highlightAnimationDuration: 500,
  26210. modelComponentLoadSpinnerDelay: 150,
  26211. captureErrors: !1,
  26212. maxMobileTextures: 6,
  26213. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26214. startupFlyinDelay: 3e3,
  26215. dollhouseDefault: {
  26216. minDistance: 15,
  26217. maxDistance: 50,
  26218. minPolarAngle: n.Math.degToRad(10),
  26219. maxPolarAngle: n.Math.degToRad(90)
  26220. },
  26221. hideReticuleTimeout: 1e3,
  26222. analytics: {
  26223. inactivityThreshold: 30,
  26224. sessionTrackingRate: .15,
  26225. maxTrackedErrors: 20,
  26226. sessionDurationPingFrequency: 10,
  26227. sessionDurationTimeout: 15
  26228. },
  26229. flydown: {
  26230. movementEasing: "easeInOutQuad",
  26231. movementDelay: .001,
  26232. rotationEasing: "easeInOutQuad",
  26233. rotationDelay: .5,
  26234. modelTextureDelay: .75,
  26235. skyboxDelay: .75
  26236. },
  26237. transition: {
  26238. flySpeed: .001,
  26239. flyTime: 750,
  26240. flytimeMaxDistanceThreshold: 5,
  26241. flytimeDistanceMultiplier: 150,
  26242. aimTime: 1500,
  26243. aimSlowFactor: 1.5,
  26244. blur: 0.8,
  26245. movementEasing: "easeInOutQuad",
  26246. blendEasing: "easeInOutQuad",
  26247. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  26248. },
  26249. show360Views: {
  26250. enabled: !0,
  26251. transitionTime: 1e3
  26252. },
  26253. quickstart: {
  26254. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26255. animation: 1400,
  26256. showTextDelay: 500,
  26257. fadeOutDelay: 3e3,
  26258. fovChange: 10
  26259. },
  26260. appConfig: {
  26261. webvr_version: null,
  26262. segment_key: null,
  26263. embedly_key: null,
  26264. branch_key: null,
  26265. keen_write_key: null,
  26266. keen_project_id: null
  26267. },
  26268. vr: {
  26269. enabled: !0,
  26270. allowWebVR: !1,
  26271. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26272. },
  26273. share: {
  26274. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26275. },
  26276. input: {
  26277. longTapThreshold: 200,
  26278. moveToleranceNDC: 0.01,//.08,
  26279. touchMoveThreshold: 25
  26280. },
  26281. help: {
  26282. modalStayDuration: 600
  26283. },
  26284. immersive: {
  26285. timeToShowAgain: 1250,
  26286. uiStayDuration: 600
  26287. },
  26288. tourInteraction: {
  26289. disabled: "0" === r.valueFromHash("tourcta", null),
  26290. showPauseButton: 1e3,
  26291. showModal: 1500,
  26292. allowNextClick: 200,
  26293. largeModal: "1" === r.valueFromHash("tourcta", null),
  26294. smallModal: "2" === r.valueFromHash("tourcta", null)
  26295. },
  26296. labels: {
  26297. enabled: !1,
  26298. hideUntilStart: !0,
  26299. fadeInDuration: 250,
  26300. fadeInDelay: 250,
  26301. fadeOutDuration: 250,
  26302. fadeOutDelay: 0,
  26303. zoomHideThreshhold: {
  26304. mobile: r.isSmallScreen() ? .45 : .6,
  26305. desktop: 2
  26306. },
  26307. zoomTruncateThreshhold: {
  26308. mobile: r.isSmallScreen() ? .35 : .45,
  26309. desktop: .85
  26310. },
  26311. minLengthForTruncate: 16,
  26312. truncateLength: 12,
  26313. truncateSuffix: "..."
  26314. },
  26315. tags: {
  26316. enabled: r.valueFromHash("mt", 1),
  26317. startup: {
  26318. hideUntilStart: !0,
  26319. fadeInDuration: 500,
  26320. fadeInDelay: 100
  26321. },
  26322. visibility: {
  26323. anyDistance: !0,
  26324. visibleDistance: 8,
  26325. cameraClearance: .1,
  26326. alphaTestLevel: .05,
  26327. hideViaFloor: !0,
  26328. hideOffScreenDisc: !1,
  26329. hideOffScreenObject: !1
  26330. },
  26331. disc: {
  26332. opacity: 1,
  26333. disabledOpacity: .5,
  26334. scale: {
  26335. nearBound: 1.5,
  26336. farBound: 4.8,
  26337. linkFarBound: !1,
  26338. linkPercent: 40,
  26339. maxSize: 80,
  26340. minSize: 40,
  26341. baseViewportSize: 800,
  26342. responsiveness: 100
  26343. }
  26344. },
  26345. pole: {
  26346. enabled: !0,
  26347. height: .5,
  26348. width: 2,
  26349. opacity: .5,
  26350. color: "white"
  26351. },
  26352. navigate: {
  26353. nearestPano: !0,
  26354. lineOfSight: !0,
  26355. reactivate: !0,
  26356. aimAt: "disc",
  26357. tiltTolerance: 25,
  26358. rotateSpeedFactor: .6
  26359. }
  26360. },
  26361. path: {
  26362. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26363. colorUp: s._desat(s.newBlue, .5),
  26364. colorDown: s._darken(s.newBlue, .35),
  26365. opacity: .5,
  26366. style: "ribbon",
  26367. height: .025,
  26368. ribbonWidth: .24,
  26369. outsideHeight: .5,
  26370. waypointRadius: .5,
  26371. waypointIndoorRadius: .24,
  26372. waypointPulse: 1e3,
  26373. typ: l.BLACK,
  26374. meshFree: r.valueFromHash("mf", 1),
  26375. mapGuides: r.valueFromHash("guides", !0),
  26376. fadeInTime: 400,
  26377. fadeOutTime: 300
  26378. },
  26379. warp: {
  26380. nearPanoDist: .1,
  26381. matchCam: !1,
  26382. blur: .33,
  26383. fastTime: 1500,
  26384. teleportTime: 1500,//瞬间过渡的时间
  26385. flytimeDistanceMultiplier:150,//add
  26386. flyTime:750,//add
  26387. outsideTime: 2e3,
  26388. lookAheadMax: .3,
  26389. lookAheadDist: 2.5,
  26390. softPushDist: .37,
  26391. softPushEnd: .3,
  26392. softBendAngle: 8,
  26393. softBendTilt: 4,
  26394. softBendEnd: .3,
  26395. doBurns: true, //r.valueFromHash("kb", !0),
  26396. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26397. minBurnsAngle: 35,
  26398. minDownAngle: -35,
  26399. maxTurnPerSec: 280,
  26400. maxAimPerSec: 35,
  26401. minRotation: 12,
  26402. maxAimRotation: 33.2,
  26403. turnFriction: .2,
  26404. flySpeed: .01,
  26405. minWarpTime: 1200,
  26406. warpInterruptionRedirectTime: 500,
  26407. tourStepDelay: r.valueFromHash("st", 0),
  26408. walkDelay: 0,
  26409. walkMaxDist: 50,
  26410. walkMinDist: .8,
  26411. walkSlideShowThreshhold: 3000,
  26412. walkExtraPanosDistance: .4,
  26413. timePerMeter: 1200,
  26414. motionLeadTime: 5000,
  26415. movementEasing: "easeInOutQuad",
  26416. blendEasing: "easeInOutQuad",
  26417. showBunny: !1,
  26418. loop: r.valueFromHash("lp", !1),
  26419. auto: r.valueFromHash("ts", -1),
  26420. eOrder: 'YXZ', //"YXZ",
  26421. stepFactor: .25,
  26422. brakeStrength: 2,
  26423. minBrakeAngle: .1,
  26424. maxBrakeAngle: 1.8,
  26425. climbEffort: 4
  26426. },
  26427. rotationFriction: .05,
  26428. rotationAccelerationInside: 4.5,
  26429. rotationAccelerationOutside: .15,
  26430. rotationAfterMoveMultiplier: 40,
  26431. rotationAfterMoveHistoryCount: 5,
  26432. panFriction: .09,
  26433. panAccelerationOutside: 60,
  26434. onload: r.valueFromHash("onload", o.PANORAMA),
  26435. zoomNearLimit: .1,
  26436. zoomFarLimit: 50,
  26437. navigation: {
  26438. panoScores: !1,
  26439. mouseDirection: !0,
  26440. filterStrictness: .75,
  26441. angleFactor: -30,
  26442. directionFactor: 10,
  26443. distanceFactor: -1,
  26444. optionalityFactor: 3
  26445. },
  26446. sdkInit: !1,
  26447. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26448. console: r.valueFromHash("console", !1),
  26449. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26450. panoramaNeighbourMaxDistance: 5,
  26451. panoFloorClickRadius: .35,
  26452. showScreenshotLocations: !1,
  26453. showAxis: !1,
  26454. showNeighbourRaycasts: !1,
  26455. colorMarkerOnLoad: !1,
  26456. colorMarkerByFloor: !1,
  26457. tiling: {
  26458. panoPreRenderRepeatDelay: 2500,
  26459. panoPreRenderDelay: 500,
  26460. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26461. tilingFlagNames: ["usetiles", "tiles"],
  26462. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26463. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26464. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26465. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26466. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26467. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 1/* 2 */),
  26468. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26469. customCompression: r.valueFromHash("tilecustcomp", 0),
  26470. // mobileHighQualityOverride: !1,
  26471. mobileHighQualityOverride: 1,
  26472. allowUltraHighResolution: true
  26473. },
  26474. zoom: {
  26475. enabled: true,
  26476. forceOff: r.valueFromHash("nozoom", 0),
  26477. overridemax: r.valueFromHash("maxzoom", null),
  26478. overridemin: r.valueFromHash("minzoom", null),
  26479. max: d.highQualityMaxZoom,
  26480. min: 1,
  26481. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26482. activationThreshold: 1.1,
  26483. restoreTime: 500
  26484. },
  26485. profiling: {
  26486. enabled: r.valueFromHash("mem", !1)
  26487. }
  26488. };
  26489. p = h.deepExtend(p, d, {
  26490. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26491. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26492. panorama: {
  26493. transitionTime: 1e3,
  26494. modelAlpha: 0,
  26495. modelAlphaDelay: p.flydown.modelTextureDelay,
  26496. modelAlphaLength: 1,
  26497. skyboxOpacity: 1,
  26498. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26499. skyboxOpacityLength: .9,
  26500. fovLength: 1,
  26501. fovDelay: 0,
  26502. cameraMatrixDuration: .8,
  26503. cameraMatrixDelay: 0,
  26504. cameraMatrixEase: c.easeInCubic,
  26505. reticuleOpacity: 1,
  26506. markerOpacity: .3,
  26507. markerOpacityOnHover: 1
  26508. },
  26509. dollhouse: {
  26510. transitionTime: 1e3,
  26511. modelAlpha: 1,
  26512. modelAlphaDelay: 0,
  26513. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26514. skyboxOpacity: 0,
  26515. skyboxOpacityDelay: 0,
  26516. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26517. fovLength: 1,
  26518. fovDelay: 0,
  26519. cameraMatrixDuration: .8,
  26520. cameraMatrixDelay: .3,
  26521. cameraMatrixEase: c.easeInCubic,
  26522. reticuleOpacity: 1,
  26523. markerOpacity: 0,
  26524. markerOpacityOnHover: 0
  26525. },
  26526. floorplan: {
  26527. transitionTime: 1e3,
  26528. modelAlpha: 1,
  26529. modelAlphaDelay: 0,
  26530. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26531. skyboxOpacity: 0,
  26532. skyboxOpacityDelay: 0,
  26533. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26534. fovLength: 1,
  26535. fovDelay: 0,
  26536. cameraMatrixDuration: .5,
  26537. cameraMatrixDelay: 0,
  26538. cameraMatrixEase: c.easeOutCubic,
  26539. reticuleOpacity: 1,
  26540. markerOpacity: 0,
  26541. markerOpacityOnHover: 0,
  26542. cameraHeight: 50
  26543. },
  26544. transitioning: {
  26545. reticuleOpacity: 0,
  26546. markerOpacity: .3,
  26547. markerOpacityOnHover: 1
  26548. },
  26549. "floorplan-dollhouse": {
  26550. rotationDelay: 0,
  26551. rotationDuration: 1
  26552. },
  26553. "floorplan-panorama": {
  26554. rotationDelay: .5,
  26555. rotationDuration: 1
  26556. },
  26557. "dollhouse-panorama": {
  26558. rotationDelay: .5,
  26559. rotationDuration: 1
  26560. },
  26561. "dollhouse-floorplan": {
  26562. rotationDelay: 0,
  26563. rotationDuration: 1,
  26564. cameraMatrixDuration: 1.05,
  26565. cameraMatrixDelay: .5
  26566. },
  26567. "panorama-dollhouse": {
  26568. rotationDelay: 0,
  26569. rotationDuration: .5
  26570. },
  26571. "panorama-floorplan": {
  26572. transitionTime: 1500,
  26573. rotationDelay: 0,
  26574. rotationDuration: .5
  26575. }
  26576. }),
  26577. p.path.meshFree && (p.path.typ = l.WALK),
  26578. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26579. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26580. window._settings = t.exports = p
  26581. }
  26582. , {
  26583. "./constants": 8,
  26584. "./enum/Colors": 19,
  26585. "./enum/VROption": 47,
  26586. "./enum/Viewmode": 51,
  26587. "./enum/WarpStyle": 52,
  26588. "./util/browser": 182,
  26589. "./util/common": 185,
  26590. "./util/easing": 186,
  26591. "./util/showcase": 193,
  26592. three: 217
  26593. }],
  26594. 167: [function(e, t, i) {
  26595. "use strict";
  26596. var n = e("three")
  26597. , r = e("./settings")
  26598. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26599. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26600. t.exports = {
  26601. basicTextured: {
  26602. uniforms: {
  26603. tDiffuse: {
  26604. type: "t",
  26605. value: null
  26606. },
  26607. alpha: {
  26608. type: "f",
  26609. value: 1
  26610. }
  26611. },
  26612. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26613. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26614. },
  26615. copyCubeMap: {
  26616. uniforms: {
  26617. tDiffuse: {
  26618. type: "t",
  26619. value: null
  26620. },
  26621. alpha: {
  26622. type: "f",
  26623. value: 1
  26624. }
  26625. },
  26626. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26627. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26628. },
  26629. cube: {
  26630. uniforms: {
  26631. map: {
  26632. type: "t",
  26633. value: null
  26634. },
  26635. opacity: {
  26636. type: "f",
  26637. value: 1
  26638. }
  26639. },
  26640. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26641. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26642. },
  26643. model: {
  26644. uniforms: {
  26645. map: {
  26646. type: "t",
  26647. value: null
  26648. },
  26649. modelAlpha: {
  26650. type: "f",
  26651. value: r.modelAlpha
  26652. },
  26653. opacity: {
  26654. type: "f",
  26655. value: 1
  26656. },
  26657. progress: {
  26658. type: "f",
  26659. value: 0
  26660. },
  26661. blackout: {
  26662. type: "i",
  26663. value: 0
  26664. },
  26665. pano0Map: {
  26666. type: "t",
  26667. value: null
  26668. },
  26669. pano0Position: {
  26670. type: "v3",
  26671. value: new n.Vector3
  26672. },
  26673. pano0Matrix: {
  26674. type: "m4",
  26675. value: new n.Matrix4
  26676. },
  26677. pano1Map: {
  26678. type: "t",
  26679. value: null
  26680. },
  26681. pano1Position: {
  26682. type: "v3",
  26683. value: new n.Vector3
  26684. },
  26685. pano1Matrix: {
  26686. type: "m4",
  26687. value: new n.Matrix4
  26688. }
  26689. },
  26690. vertexShader: o + `uniform vec3 pano0Position;
  26691. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26692. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26693. varying vec3 vWorldPosition0;
  26694. varying vec3 vWorldPosition1;
  26695. uniform int blackout;
  26696. void main() {
  26697. vUv = uv;
  26698. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26699. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26700. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26701. vWorldPosition0.x *= -1.0;
  26702. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26703. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26704. vWorldPosition1.x *= -1.0;
  26705. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26706. }`,
  26707. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26708. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26709. void main() {
  26710. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26711. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26712. vec4 colorFromPanos;
  26713. if (blackout == 5){//add for TransitionPass
  26714. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26715. }else{
  26716. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26717. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26718. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26719. else if (blackout == 1) {
  26720. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26721. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26722. }
  26723. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26724. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26725. }
  26726. //#ifdef useModelMap //起不了作用为啥
  26727. if(modelAlpha>0.0){
  26728. vec4 colorFromTexture = texture2D( map, vUv );
  26729. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26730. }
  26731. //#endif
  26732. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26733. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26734. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26735. }`
  26736. },
  26737. hot:{
  26738. uniforms:{
  26739. color:{
  26740. type: "c",
  26741. value: new n.Color( 0xff2200 )
  26742. },
  26743. opac:{
  26744. type: "f",
  26745. value: 0
  26746. },
  26747. texture1:{
  26748. type: "t",
  26749. value: null
  26750. },
  26751. texture2:{
  26752. type: "t",
  26753. value: null
  26754. }
  26755. },
  26756. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26757. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26758. },
  26759. modelOutside: {
  26760. uniforms: {
  26761. map: {
  26762. type: "t",
  26763. value: null
  26764. },
  26765. opacity: {
  26766. type: "f",
  26767. value: 1
  26768. }
  26769. },
  26770. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26771. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26772. },
  26773. ribbon: {
  26774. uniforms: {
  26775. map: {
  26776. type: "t",
  26777. value: null
  26778. },
  26779. opacity: {
  26780. type: "f",
  26781. value: 1
  26782. },
  26783. color: {
  26784. type: "c",
  26785. value: new n.Color(r.path.color)
  26786. }
  26787. },
  26788. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26789. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26790. },
  26791. waypoint: {
  26792. uniforms: {
  26793. map: {
  26794. type: "t",
  26795. value: null
  26796. },
  26797. opacity: {
  26798. type: "f",
  26799. value: 1
  26800. },
  26801. pulse: {
  26802. type: "f",
  26803. value: 1
  26804. },
  26805. nearFade: {
  26806. type: "v2",
  26807. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26808. },
  26809. color: {
  26810. type: "c",
  26811. value: new n.Color(r.reticuleColor)
  26812. }
  26813. },
  26814. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26815. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26816. },
  26817. modelDebug: {
  26818. uniforms: {
  26819. map: {
  26820. type: "t",
  26821. value: null
  26822. },
  26823. modelAlpha: {
  26824. type: "f",
  26825. value: r.modelAlpha
  26826. },
  26827. depthmapRatio: {
  26828. type: "f",
  26829. value: 0
  26830. },
  26831. opacity: {
  26832. type: "f",
  26833. value: 1
  26834. },
  26835. progress: {
  26836. type: "f",
  26837. value: 0
  26838. },
  26839. considerOcclusion: {
  26840. type: "i",
  26841. value: r.fancierTransition
  26842. },
  26843. highlightPanoSelection: {
  26844. type: "i",
  26845. value: 0
  26846. },
  26847. useThirdPano: {
  26848. type: "i",
  26849. value: r.useThirdPano
  26850. },
  26851. pano0Map: {
  26852. type: "t",
  26853. value: null
  26854. },
  26855. pano0Depth: {
  26856. type: "t",
  26857. value: null
  26858. },
  26859. pano0Position: {
  26860. type: "v3",
  26861. value: new n.Vector3
  26862. },
  26863. pano0Matrix: {
  26864. type: "m4",
  26865. value: new n.Matrix4
  26866. },
  26867. pano0Weight: {
  26868. type: "f",
  26869. value: r.transition.pano0Weight
  26870. },
  26871. pano1Map: {
  26872. type: "t",
  26873. value: null
  26874. },
  26875. pano1Depth: {
  26876. type: "t",
  26877. value: null
  26878. },
  26879. pano1Position: {
  26880. type: "v3",
  26881. value: new n.Vector3
  26882. },
  26883. pano1Matrix: {
  26884. type: "m4",
  26885. value: new n.Matrix4
  26886. },
  26887. pano1Weight: {
  26888. type: "f",
  26889. value: r.transition.pano1Weight
  26890. },
  26891. pano2Map: {
  26892. type: "t",
  26893. value: null
  26894. },
  26895. pano2Depth: {
  26896. type: "t",
  26897. value: null
  26898. },
  26899. pano2Position: {
  26900. type: "v3",
  26901. value: new n.Vector3
  26902. },
  26903. pano2Matrix: {
  26904. type: "m4",
  26905. value: new n.Matrix4
  26906. },
  26907. pano2Weight: {
  26908. type: "f",
  26909. value: r.transition.pano2Weight
  26910. }
  26911. },
  26912. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26913. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26914. },
  26915. customDepth: {
  26916. uniforms: {
  26917. panoPosition: {
  26918. type: "v3",
  26919. value: new n.Vector3
  26920. }
  26921. },
  26922. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26923. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26924. },
  26925. skysphere: {
  26926. uniforms: {
  26927. radius: {
  26928. type: "f",
  26929. value: 0
  26930. }
  26931. },
  26932. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26933. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26934. },
  26935. tagDisc: {
  26936. uniforms: {
  26937. opacity: {
  26938. type: "f",
  26939. value: 0
  26940. },
  26941. color: {
  26942. type: "c",
  26943. value: new n.Color
  26944. },
  26945. bg: {
  26946. type: "t",
  26947. value: null
  26948. },
  26949. mask: {
  26950. type: "t",
  26951. value: null
  26952. }
  26953. },
  26954. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26955. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26956. }
  26957. }
  26958. }
  26959. , {
  26960. "./settings": 166,
  26961. three: 217
  26962. }],
  26963. 168: [function(e, t, i) {
  26964. (function(i) {
  26965. "use strict";
  26966. var n = e("three")
  26967. , r = (e("url"),
  26968. e("./util/ajax"))
  26969. , o = e("./settings")
  26970. , a = e("./util/logger")
  26971. , s = e("./util/math")
  26972. , l = e("./util/showcase")
  26973. , c = e("./objects/Panorama")
  26974. , h = new a(i)
  26975. , u = e("./model/Model")
  26976. , d = e("./shaders")
  26977. , p = e("./util/transitions")
  26978. , f = e("./objects/Chunk")
  26979. , g = e("./objects/Reticule")
  26980. , m = e("./objects/Skybox")
  26981. , v = e("./objects/Floor")
  26982. , A = e("./cameras/DollhouseCamera")
  26983. , y = e("./cameras/FloorplanCamera")
  26984. , C = e("./cameras/PanoramaCamera")
  26985. , I = e("./controls/DollhouseControls")
  26986. , E = e("./controls/FloorplanControls")
  26987. , b = e("./controls/PanoramaControls");
  26988. n.ImageUtils.crossOrigin = o.crossOrigin,
  26989. t.exports = {
  26990. shaders: d,
  26991. transitions: p,
  26992. Model: u,
  26993. Chunk: f,
  26994. Floor: v,
  26995. Skybox: m,
  26996. Reticule: g,
  26997. Panorama: c,
  26998. DollhouseCamera: A,
  26999. FloorplanCamera: y,
  27000. PanoramaCamera: C,
  27001. DollhouseControls: I,
  27002. FloorplanControls: E,
  27003. PanoramaControls: b,
  27004. getModel: function(e) {
  27005. if (!e.url)
  27006. throw 'getModel(): missing parameter "url"';
  27007. e.autoload = void 0 === e.autoload || e.autoload;
  27008. var t = l.parseSidUrl(e.url);
  27009. e.urlBase = t.urlBase,
  27010. e.urlModel = t.urlModel,
  27011. e.urlFiles = t.urlFiles;
  27012. var i = this._getPlatformError();
  27013. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27014. this._loadModel().then(this._buildModel.bind(this)))
  27015. },
  27016. _getPlatformError: function() {
  27017. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27018. },
  27019. _loadModel: function() {
  27020. return r.get(this.options.urlModel, {
  27021. responseType: "json",
  27022. prefetchFrom: "model",
  27023. auth: l.getAuthorizationHeader()
  27024. }).then(null, function() {
  27025. return h.warn("Model loading failed at initial metadata load"),
  27026. "loading-failed"
  27027. })
  27028. },
  27029. _buildModel: function(e) {
  27030. e = l.normalizeModeldata(e, s);
  27031. var t = new u(this.options,e);
  27032. return this.options.autoload ? t.load(!0) : $.when(t)
  27033. }
  27034. }
  27035. }
  27036. ).call(this, "/js/showcase.js")
  27037. }
  27038. , {
  27039. "./cameras/DollhouseCamera": 5,
  27040. "./cameras/FloorplanCamera": 6,
  27041. "./cameras/PanoramaCamera": 7,
  27042. "./controls/DollhouseControls": 10,
  27043. "./controls/FloorplanControls": 11,
  27044. "./controls/PanoramaControls": 13,
  27045. "./model/Model": 139,
  27046. "./objects/Chunk": 144,
  27047. "./objects/Floor": 146,
  27048. "./objects/Panorama": 148,
  27049. "./objects/Reticule": 149,
  27050. "./objects/Skybox": 152,
  27051. "./settings": 166,
  27052. "./shaders": 167,
  27053. "./util/ajax": 181,
  27054. "./util/logger": 189,
  27055. "./util/math": 190,
  27056. "./util/showcase": 193,
  27057. "./util/transitions": 195,
  27058. three: 217,
  27059. url: 208
  27060. }],
  27061. 169: [function(e, t, i) {
  27062. "use strict";
  27063. function n() {
  27064. var e = {
  27065. renderTarget: null,
  27066. inUse: !1,
  27067. size: -1,
  27068. pano: null
  27069. };
  27070. return e
  27071. }
  27072. function r(e) {
  27073. M.push(e)
  27074. }
  27075. function o(e) {
  27076. var t = n();
  27077. return t.inUse = !0,
  27078. t.size = e,
  27079. r(t),
  27080. t
  27081. }
  27082. function a(e) {
  27083. for (var t = 0; t < M.length; t++) {
  27084. var i = M[t];
  27085. if (!i.inUse && i.size === e)
  27086. return i.inUse = !0,
  27087. i
  27088. }
  27089. return null
  27090. }
  27091. function s(e) {
  27092. for (var t = 0; t < M.length; t++) {
  27093. var i = M[t];
  27094. if (i.renderTarget === e)
  27095. return i.inUse = !1,
  27096. !0
  27097. }
  27098. return !1
  27099. }
  27100. function l() {
  27101. this.tileDirectory = {},
  27102. this.activeRenderTargetDescriptors = {},
  27103. this.activePanos = [],
  27104. this.panoLODDescriptors = {},
  27105. this.panoDescriptors = {},
  27106. this.tileTrees = {},
  27107. this.sceneRenderer = null,
  27108. this.tileDownloader = null,
  27109. this.forceQueue = [],
  27110. this.uploadQueues = {},
  27111. this.uploadInterval = null,
  27112. this.uploadIntervalCancelled = !1,
  27113. this.usingTileOverlay = !1,
  27114. this.overlayTilesLoaded = !1,
  27115. this.overlayTileBase = null,
  27116. this.overlayTilesBasic = {},
  27117. this.overlayTilesEnhanced = {},
  27118. this.zoomRenderTarget = null,
  27119. this.zoomPano = null,
  27120. this.zoomingActive = !1,
  27121. this.zoomPanoId = null,
  27122. this.zoomPanoRenderingDisabled = !1,
  27123. this.direction = new h.Vector3,
  27124. this.initTime = -1,
  27125. this.maxBaseUploadsPerFrame = x,
  27126. this.maxNonBaseUploadsPerFrame = T
  27127. }
  27128. function c() {
  27129. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27130. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27131. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27132. }
  27133. /* function c() {
  27134. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27135. this.updateUploadQueue(1, 2),
  27136. w = 18,
  27137. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27138. } */
  27139. var h = e("three")
  27140. , u = e("../exception/BasicException")
  27141. , d = e("../settings")
  27142. , p = e("../enum/PanoSizeClass")
  27143. , f = (e("../objects/Panorama"),
  27144. e("../enum/PanoRendererEvents"))
  27145. , g = e("../enum/SceneRendererEvents")
  27146. , m = e("../enum/TileDownloaderEvents")
  27147. , v = e("../enum/Vectors")
  27148. , A = (e("../enum/GLCubeFaces"),
  27149. e("../objects/Panorama"),
  27150. e("./TileTree"))
  27151. , y = (e("./TileDownloader"),
  27152. e("./TilePrioritizer"))
  27153. , C = e("./TileUtils")
  27154. , p = e("../enum/PanoSizeClass")
  27155. , I = (e("../util/browser"),
  27156. e("../util/panorama"))
  27157. , E = e("events").EventEmitter
  27158. , b = !1
  27159. , w = d.tiling.uploadIntervalDelay
  27160. , _ = d.tiling.initialIntervalDelay
  27161. , T = d.tiling.maxNonBaseUploadsPerFrame
  27162. , x = d.tiling.maxBaseUploadsPerFrame
  27163. , S = {
  27164. Base: 0,
  27165. Remaining: 1
  27166. }
  27167. ,M = [];
  27168. window.targetList = M
  27169. l.prototype = Object.create(E.prototype),
  27170. l.prototype.init = function(e, t, i) {
  27171. this.sceneRenderer = e,
  27172. this.tileDownloader = t,
  27173. this.qualityManager = i,
  27174. this.bindEvents(),
  27175. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27176. this.initTime = performance.now()
  27177. }
  27178. ,
  27179. l.prototype.getActivePanoTextures = function(e) {
  27180. e = e || [];
  27181. for (var t = 0; t < M.length; t++) {
  27182. var i = M[t];
  27183. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27184. }
  27185. }
  27186. ,
  27187. l.prototype.hasQueuedTiles = function() {
  27188. var e = this.peekNextFromUploadQueue();
  27189. return null !== e && void 0 !== e
  27190. }
  27191. ,
  27192. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27193. return this.activeRenderTargetDescriptors[e]
  27194. }
  27195. ,
  27196. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27197. this.activeRenderTargetDescriptors[e] = t
  27198. }
  27199. ,
  27200. l.prototype.loadOverlayTiles = function() {
  27201. if (0 !== d.tiling.overlayStyle) {
  27202. var e = 0
  27203. , t = function(t, n, r) {
  27204. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27205. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27206. e++,
  27207. e === i.length && (this.overlayTilesLoaded = !0)
  27208. }
  27209. .bind(this)
  27210. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27211. i.forEach(function(e) {
  27212. this.tileDownloader.loadImage(e[0], 0, e[1])
  27213. }
  27214. .bind(this)),
  27215. this.usingTileOverlay = !0
  27216. } else
  27217. this.usingTileOverlay = !1
  27218. }
  27219. ,
  27220. l.prototype.bindEvents = function() {
  27221. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27222. }
  27223. ,
  27224. l.prototype.setupZoomRenderTarget = function() {
  27225. var targets = {};
  27226. return function(){
  27227. if(this.qualityManager.maxRenderTargetSize == '2k' && this.qualityManager.getMaxNavPanoSize()=='2k')return; //不使用zoomTarget 直接用pano的tiledPanoRenderTarget,防崩溃
  27228. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27229. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27230. return;
  27231. var e = this.zoomRenderTarget;
  27232. var size = this.qualityManager.getMaxZoomPanoSize()
  27233. if(size > this.qualityManager.maxRenderTargetSize){
  27234. return
  27235. }
  27236. if(targets[size]){
  27237. this.zoomRenderTarget = targets[size]
  27238. }else{
  27239. this.zoomRenderTarget = this.initTiledPano(size, false )//放大后不使用抗锯齿,否则消耗更多内存
  27240. targets[size] = this.zoomRenderTarget
  27241. }
  27242. if(e) {//将旧的zoomRenderTarget渲染到新zoomRenderTarget上
  27243. var t = e.width
  27244. , i = this.zoomRenderTarget.width;
  27245. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27246. e.texture.dispose(),
  27247. e.texture.loaded = !1,
  27248. e.texture.version = 0,
  27249. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27250. e.texture = null
  27251. }
  27252. this.zoomPanoRenderingDisabled = !1
  27253. } else
  27254. this.zoomPanoRenderingDisabled = !0
  27255. }
  27256. }()
  27257. ,
  27258. l.prototype.enableHighQuality = function(e) {
  27259. //xzw add 如果最多只要2k图的话enableUltraHighQualityMode替换成这个
  27260. if (!this.qualityManager.highQualityModeStarted) {
  27261. this.setupZoomRenderTarget()
  27262. e()
  27263. this.qualityManager.highQualityModeStarted = true
  27264. }
  27265. }
  27266. ,
  27267. l.prototype.enableUltraHighQualityMode = function(e) {
  27268. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27269. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27270. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27271. t && (this.qualityManager.enableUltraHighQualityMode(),
  27272. this.setupZoomRenderTarget(),
  27273. e())
  27274. }
  27275. .bind(this))
  27276. }
  27277. }
  27278. ,
  27279. l.prototype.activateTiledPano = function(e, t, i) {
  27280. i && this.clearAllQueuedUploads();
  27281. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27282. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27283. this.linkAllTilesAndNodes(e);
  27284. var r = this.getActiveRenderTargetDescriptor(e.id)
  27285. , l = t;
  27286. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27287. !r || l !== r.size) {
  27288. if (r && s(r.renderTarget),
  27289. r = a(l),
  27290. !r) {
  27291. var c = this.initTiledPano(l, !browser.isMobile()/* !1 */);
  27292. r = o(c.width),
  27293. r.renderTarget = c
  27294. }
  27295. r.pano = e,
  27296. this.resetPanoDescriptor(e.id),
  27297. this.resetPanoLODDescriptors(e.id),
  27298. this.resetRenderStatus(e.id, !0, !0)
  27299. }
  27300. this.setActiveRenderTargetDescriptor(e.id, r);
  27301. var h = i ? 0 : 1;
  27302. return this.updateActivePanos(e, h),
  27303. r.renderTarget
  27304. }
  27305. ,
  27306. l.prototype.deactivateTiledPano = function(e) {
  27307. var t = this.getActiveRenderTargetDescriptor(e.id);
  27308. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27309. this.setActiveRenderTargetDescriptor(e.id, null);
  27310. var i = this.getUploadQueueForPano(e.id);
  27311. this.clearUploadQueue(i),
  27312. this.updateActivePanos()
  27313. }
  27314. ,
  27315. l.prototype.updateActivePanos = function() {
  27316. var e = [];
  27317. return function(t, i) {
  27318. e.length = 0;
  27319. for (var n = 0; n < this.activePanos.length; n++) {
  27320. t && e.length === i && e.push(t);
  27321. var r = this.activePanos[n]
  27322. , o = this.getActiveRenderTargetDescriptor(r.id);
  27323. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27324. }
  27325. t && i >= e.length && e.push(t),
  27326. this.activePanos.length = 0,
  27327. this.activePanos.push.apply(this.activePanos, e)
  27328. }
  27329. }(),
  27330. l.prototype.getActivePanoCount = function() {
  27331. return this.activePanos.length
  27332. }
  27333. ,
  27334. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27335. var r = null;
  27336. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27337. for (var o = function(e, n, r, o) {
  27338. i && (n.tile.zoomUploaded = !1),
  27339. t && (n.tile.uploaded = !1)
  27340. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27341. var s = this.getTileTree(e, a);
  27342. s.breadthFirst({
  27343. callback: o.bind(this, a),
  27344. minLevel: r
  27345. })
  27346. }
  27347. }
  27348. ,
  27349. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27350. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27351. t.tile.zoomUploaded = t.tile.uploaded,
  27352. t.zoomCovered = t.covered
  27353. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27354. var r = this.getTileTree(e, n);
  27355. r.breadthFirst({
  27356. callback: i.bind(this, n),
  27357. maxLevel: t
  27358. })
  27359. }
  27360. }
  27361. ,
  27362. l.prototype.renderPanoTiles = function() {
  27363. var e = [];
  27364. return function(t, i, n, r) {
  27365. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27366. i = i || this.direction || v.FORWARD;
  27367. var o = this.getActiveRenderTargetDescriptor(t);
  27368. if (!this.isRenderTargetDescriptorValid(o))
  27369. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27370. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27371. var s = this.getTileTree(t, a);
  27372. e.length = 0,
  27373. s.breadthFirst({
  27374. saveVisited: e
  27375. });
  27376. for (var l = 0; l < e.length; l++) {
  27377. var c = e[l];
  27378. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27379. }
  27380. }
  27381. this.updateDirection(i)
  27382. }
  27383. }(),
  27384. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27385. return e && e.renderTarget
  27386. }
  27387. ,
  27388. l.prototype.isPanoActive = function(e) {
  27389. var t = this.getActiveRenderTargetDescriptor(e);
  27390. return this.isRenderTargetDescriptorValid(t)
  27391. }
  27392. ,
  27393. l.prototype.isPanoZoomed = function(e) {
  27394. return this.zoomingActive && this.zoomPanoId === e
  27395. }
  27396. ,
  27397. l.prototype.initTileTree = function(e, t, i) {
  27398. var n = this.tileTrees[e];
  27399. n || (n = [],
  27400. this.tileTrees[e] = n);
  27401. var r = n[t];
  27402. if (!r) {
  27403. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27404. r = new A(C.TILE_SIZE,o),
  27405. n[t] = r
  27406. }
  27407. }
  27408. ,
  27409. l.prototype.getTileTree = function(e, t) {
  27410. var i = this.tileTrees[e];
  27411. if (!i)
  27412. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27413. var n = i[t];
  27414. if (!n)
  27415. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27416. return n
  27417. }
  27418. ,
  27419. l.prototype.initTiledPano = function(e, antialias) {
  27420. var i = this.sceneRenderer.renderer
  27421. , n = (i.context,
  27422. new h.WebGLRenderTargetCube(e,e,{
  27423. stencilBuffer: !1
  27424. }))
  27425. , r = new h.CubeTexture([]);
  27426. n.texture = r,
  27427. r.image = [null, null, null, null, null, null],
  27428. r.flipY = !0,
  27429. //antialias: 如果抗锯齿的话,采用mipmap,会增加一倍的存储消耗。原版本都是不抗锯齿的。但是抗锯齿效果更柔和
  27430. antialias ? (r.generateMipmaps = !0,
  27431. r.magFilter = h.LinearFilter,
  27432. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27433. r.magFilter = h.LinearFilter,
  27434. r.minFilter = h.LinearFilter),
  27435. r.format = h.RGBAFormat,
  27436. i.setRenderTarget(n),
  27437. i.setRenderTarget(null);
  27438. var o = i.properties.get(r);
  27439. return o.__image__webglTextureCube = o.__webglTexture,
  27440. n
  27441. }
  27442. ,
  27443. l.prototype.getUploadQueueForPano = function(e) {
  27444. var t = this.uploadQueues[e];
  27445. return t || (t = [],
  27446. this.uploadQueues[e] = t),
  27447. t
  27448. }
  27449. ,
  27450. l.prototype.isTileUploaded = function(e) {
  27451. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27452. }
  27453. ,
  27454. l.prototype.setUploaded = function(e, t) {
  27455. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27456. }
  27457. ,
  27458. l.prototype.queueTileUpload = function(e, t, i) {
  27459. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27460. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27461. var r = this.getUploadQueueForPano(e.panoId);
  27462. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27463. e.uploadQueued = !0,
  27464. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27465. }
  27466. }
  27467. ,
  27468. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27469. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27470. }
  27471. ,
  27472. l.prototype.getTopUploadQueue = function() {
  27473. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27474. for (var n = 0; n < this.activePanos.length; n++)
  27475. if (e = this.activePanos[n],
  27476. t = this.getUploadQueueForPano(e.id),
  27477. t.length > 0)
  27478. switch (i) {
  27479. case S.Base:
  27480. if (0 === t[0].level)
  27481. return t;
  27482. break;
  27483. case S.Remaining:
  27484. return t
  27485. }
  27486. return null
  27487. }
  27488. ,
  27489. l.prototype.getNextFromUploadQueue = function() {
  27490. var e = function(e) {
  27491. var t = e.shift();
  27492. return t.uploadQueued = !1,
  27493. t
  27494. };
  27495. return function() {
  27496. if (this.forceQueue.length > 0)
  27497. return e(this.forceQueue);
  27498. var t = this.getTopUploadQueue();
  27499. return t && t.length > 0 ? e(t) : null
  27500. }
  27501. }(),
  27502. l.prototype.peekNextFromUploadQueue = function() {
  27503. if (this.forceQueue.length > 0)
  27504. return this.forceQueue[0];
  27505. var e = this.getTopUploadQueue();
  27506. return e && e.length > 0 ? e[0] : null
  27507. }
  27508. ,
  27509. l.prototype.clearAllQueuedUploads = function() {
  27510. this.clearAllUploadQueues(null, 0)
  27511. }
  27512. ,
  27513. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27514. this.clearAllUploadQueues(e, 0)
  27515. }
  27516. ,
  27517. l.prototype.clearAllUploadQueues = function(e, t) {
  27518. if (e)
  27519. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27520. this.clearUploadQueue(this.forceQueue, t, e);
  27521. else {
  27522. for (var i = 0; i < this.activePanos.length; i++) {
  27523. var n = this.activePanos[i];
  27524. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27525. }
  27526. this.clearUploadQueue(this.forceQueue, t)
  27527. }
  27528. }
  27529. ,
  27530. l.prototype.clearUploadQueue = function(e, t, i) {
  27531. void 0 !== t && null !== t || (t = 0);
  27532. for (var n = 0; n < e.length; ) {
  27533. var r = e[n];
  27534. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27535. e.splice(n, 1)) : n++
  27536. }
  27537. }
  27538. ,
  27539. l.prototype.refreshUploadInterval = function() {
  27540. var e = null;
  27541. return function(t) {
  27542. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27543. null !== t && void 0 !== t || (t = w),
  27544. b || (t = _),
  27545. this.uploadInterval = window.setTimeout(e, t),
  27546. this.uploadIntervalDelay = t)
  27547. }
  27548. }(),
  27549. l.prototype.update = function() {
  27550. var e = performance.now()
  27551. , t = 0;
  27552. return function() {
  27553. this.uploadIntervalCancelled = !0,
  27554. window.clearTimeout(this.uploadInterval),
  27555. this.uploadInterval = null;
  27556. var i = performance.now() - e;
  27557. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27558. e = performance.now()),
  27559. t++
  27560. }
  27561. }(),
  27562. l.prototype.updateUploadQueue = function(e, t) {
  27563. e || (e = 1);
  27564. for (var i = 0, n = 0; ; ) {
  27565. if (n >= t || i >= e)
  27566. break;
  27567. var r = this.getNextFromUploadQueue();
  27568. if (!r)
  27569. break;
  27570. if (0 !== r.level ? i++ : n++,
  27571. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27572. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27573. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27574. }
  27575. }
  27576. }
  27577. ,
  27578. l.prototype.updateDirection = function(e) {
  27579. if (e = e || this.direction) {
  27580. this.direction = e;
  27581. for (var t = 0; t < this.activePanos.length; t++) {
  27582. var i = this.activePanos[t]
  27583. , n = this.getUploadQueueForPano(i.id);
  27584. y.sortPanoTiles(n, i, this.direction)
  27585. }
  27586. }
  27587. }
  27588. ,
  27589. l.prototype.uploadTile = function() {
  27590. var e = {}
  27591. , t = (new h.Vector4,
  27592. d.tiling.overlayStyle);
  27593. //var failHistory = {};
  27594. return function(i, n) {
  27595. var r = i.panoId
  27596. , o = i.image
  27597. , a = i.tileSize
  27598. , s = i.panoSize
  27599. , l = i.tileIndex
  27600. , c = (i.faceTileIndex,
  27601. i.totalTiles)
  27602. , u = (i.face,
  27603. i.tileX)
  27604. , d = i.tileY
  27605. , p = !0
  27606. , g = !1
  27607. , m = (this.getPanoDescriptor(r),
  27608. this.getPanoLODDescriptor(r, s))
  27609. , v = this.getActiveRenderTargetDescriptor(r)
  27610. , A = v.renderTarget
  27611. , y = v.size;
  27612. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27613. y = A.width), //this.qualityManager.getMaxZoomPanoSize()),
  27614. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27615. g = !1),
  27616. n || (this.anyUploaded(i.node) && (p = !1,
  27617. g = !0),
  27618. this.isTileUploaded(i) && (p = !1,
  27619. g = !1)),
  27620. p) {
  27621. /* if(failHistory[''+r+s+l]){
  27622. console.log('uploadTile retry', r, s, l)
  27623. }
  27624. console.log('uploadTile 成功', r, s, l)
  27625. */
  27626. var C = u * a
  27627. , I = d * a
  27628. , E = a / s * y
  27629. , b = C / s * y
  27630. , w = I / s * y;
  27631. if (s > this.qualityManager.maxRenderTargetSize) {
  27632. player.model.getHighImage(o, i.cubeFace, u, d)
  27633. }else{
  27634. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27635. var _ = e[a]
  27636. this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a)
  27637. if ( 1 === t || 2 === t) {
  27638. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27639. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27640. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27641. } else
  27642. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27643. }
  27644. m.uploadCount++,
  27645. this.emit(f.TileRenderSuccess, r, s, l, c),
  27646. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27647. this.setUploaded(i, !0),
  27648. this.addCoverageForNode(i.node)
  27649. } else{
  27650. this.setUploaded(i, !1);
  27651. //console.log('uploadTile 失败', r, s, l)
  27652. //failHistory[''+r+s+l] = true;
  27653. }
  27654. return i.uploadAttempted || (m.uploadAttempts++,
  27655. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27656. i.uploadAttempted = !0,
  27657. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27658. g
  27659. }
  27660. }(),
  27661. l.prototype.linkTileAndNode = function(e, t) {
  27662. t.tile = e,
  27663. e.node = t
  27664. }
  27665. ,
  27666. l.prototype.linkAllTilesAndNodes = function(e) {
  27667. for (var t = function(t, i, n, r, o) {
  27668. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27669. this.linkTileAndNode(a, n)
  27670. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27671. var n = this.getTileTree(e.id, i);
  27672. n.breadthFirst({
  27673. callback: t.bind(this, n, i)
  27674. })
  27675. }
  27676. }
  27677. ,
  27678. l.prototype.anyUploaded = function(e) {
  27679. if (!e)
  27680. return !1;
  27681. if (e.tile && this.isTileUploaded(e.tile))
  27682. return !0;
  27683. if (e.children)
  27684. for (var t = 0; t < e.children.length; t++) {
  27685. var i = e.children[t];
  27686. if (this.anyUploaded(i))
  27687. return !0
  27688. }
  27689. return !1
  27690. }
  27691. ,
  27692. l.prototype.setNodeCovered = function(e, t) {
  27693. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27694. }
  27695. ,
  27696. l.prototype.isNodeCovered = function(e) {
  27697. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27698. }
  27699. ,
  27700. l.prototype.addCoverageForNode = function(e) {
  27701. if (this.setNodeCovered(e, !0),
  27702. e.parent && e.covered) {
  27703. var t = e.parent;
  27704. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27705. }
  27706. }
  27707. ,
  27708. l.prototype.calcFullCoverage = function(e) {
  27709. var t = !1;
  27710. if (e.children)
  27711. for (var i = 0; i < e.children.length; i++) {
  27712. var n = e.children[i];
  27713. t = t || this.calcFullCoverage(n)
  27714. }
  27715. e.covered = e.tile.uploaded || t
  27716. }
  27717. ,
  27718. l.prototype.nodeSubcovered = function(e) {
  27719. if (!e.children)
  27720. return !1;
  27721. for (var t = 0; t < e.children.length; t++)
  27722. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27723. return !1;
  27724. return !0
  27725. }
  27726. ,
  27727. l.prototype.resetPanoDescriptor = function(e) {
  27728. this.getPanoDescriptor(e)
  27729. }
  27730. ,
  27731. l.prototype.getPanoDescriptor = function(e) {
  27732. var t = this.panoDescriptors[e];
  27733. return t || (t = {},
  27734. this.panoDescriptors[e] = t),
  27735. t
  27736. }
  27737. ,
  27738. l.prototype.resetPanoLODDescriptors = function(e) {
  27739. var t = this.getPanoLODDescriptors(e);
  27740. for (var i in t)
  27741. if (t.hasOwnProperty(i)) {
  27742. var n = t[i];
  27743. n.uploadCount = 0,
  27744. n.uploadAttempts = 0
  27745. }
  27746. }
  27747. ,
  27748. l.prototype.getPanoLODDescriptor = function(e, t) {
  27749. var i = this.getPanoLODDescriptors(e)
  27750. , n = i[t];
  27751. return n || (n = {
  27752. uploadCount: 0,
  27753. uploadAttempts: 0
  27754. },
  27755. i[t] = n),
  27756. n
  27757. }
  27758. ,
  27759. l.prototype.getPanoLODDescriptors = function(e) {
  27760. var t = this.panoLODDescriptors[e];
  27761. return t || (t = {},
  27762. this.panoLODDescriptors[e] = t),
  27763. t
  27764. }
  27765. ,
  27766. l.prototype.onTileDownloaded = function(e) {
  27767. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27768. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27769. if (i.downloaded = !0,
  27770. i.image = e.image,
  27771. i.panoSize = e.panoSize,
  27772. i.tileX = e.tileX,
  27773. i.tileY = e.tileY,
  27774. i.totalTiles = e.totalTiles,
  27775. i.tileIndex = e.tileIndex,
  27776. i.faceTileIndex = e.faceTileIndex,
  27777. i.face = e.face,
  27778. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27779. i.panoId = e.panoId,
  27780. i.tileSize = e.tileSize,
  27781. i.direction = (new h.Vector3).copy(e.direction),
  27782. i.node = null,
  27783. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27784. this.isPanoActive(i.panoId)) {
  27785. var n = this.getTileTree(i.panoId, i.face)
  27786. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27787. this.linkTileAndNode(i, r),
  27788. this.queueTileUpload(i, !0)
  27789. }
  27790. }
  27791. ,
  27792. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27793. var r = this.tileDirectory[e];
  27794. r || (r = {},
  27795. this.tileDirectory[e] = r);
  27796. var o = 16384 * t + 1024 * i + n
  27797. , a = r[o];
  27798. return a || (a = {
  27799. downloaded: !1,
  27800. uploaded: !1,
  27801. zoomUploaded: !1
  27802. },
  27803. r[o] = a),
  27804. a._key = e + ":" + t + ":" + i + ":" + n,
  27805. a._tileKey = o,
  27806. a
  27807. }
  27808. ,
  27809. l.prototype.setZoomingActive = function(e, t, i) {
  27810. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27811. this.zoomPanoId = t.id,
  27812. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27813. }
  27814. ,
  27815. l.prototype.updateZoomedPanoFromBase = function(e) {
  27816. if (!this.zoomPanoRenderingDisabled) {
  27817. var t = this.getActiveRenderTargetDescriptor(e.id);
  27818. if (t && t.renderTarget) {
  27819. var i = Math.min(this.qualityManager.maxRenderTargetSize, this.qualityManager.getMaxZoomPanoSize()), //this.qualityManager.getMaxZoomPanoSize()
  27820. n = t.renderTarget
  27821. , r = t.size;
  27822. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27823. this.copyBaseRenderStatusToZoomed(e.id)
  27824. }
  27825. }
  27826. }
  27827. ,
  27828. t.exports = l
  27829. }
  27830. , {
  27831. "../enum/GLCubeFaces": 25,
  27832. "../enum/PanoRendererEvents": 35,
  27833. "../enum/PanoSizeClass": 36,
  27834. "../enum/SceneRendererEvents": 43,
  27835. "../enum/TileDownloaderEvents": 45,
  27836. "../enum/Vectors": 50,
  27837. "../exception/BasicException": 55,
  27838. "../objects/Panorama": 148,
  27839. "../settings": 166,
  27840. "../util/browser": 182,
  27841. "../util/panorama": 191,
  27842. "./TileDownloader": 171,
  27843. "./TilePrioritizer": 172,
  27844. "./TileTree": 173,
  27845. "./TileUtils": 174,
  27846. events: 202,
  27847. three: 217
  27848. }],
  27849. 170: [function(e, t, i) {
  27850. "use strict";
  27851. function n(e, t, i) {
  27852. this.maxNavPanoSize = -1,
  27853. this.maxZoomPanoSize = -1,
  27854. this.devicePixelDensity = e,
  27855. this.deviceScreenSize = t,
  27856. this.clientBandwidth = i,
  27857. this.panoSizeClassMap = {},
  27858. this.useHighResolutionPanos = !0,
  27859. this.useUltraHighResolutionPanos = !1,
  27860. this.modelHasUltraHighPanos = !1
  27861. this.maxRenderTargetSize = a.isMobile() ? 2048 : 4096 //add
  27862. }
  27863. var r = e("../enum/PanoSizeClass")
  27864. , o = e("../settings")
  27865. , a = e("../util/browser")
  27866. , s = e("../constants")
  27867. , l = e("../util/showcase")
  27868. , c = e("../enum/ModelManagerEvents");
  27869. n.prototype.init = function(e) {
  27870. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27871. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27872. this.highSize = this.getPanoSize(r.HIGH),
  27873. this.standardSize = this.getPanoSize(r.STANDARD),
  27874. this.baseSize = this.getPanoSize(r.BASE),
  27875. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27876. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27877. this.updateMaximums(),
  27878. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27879. }
  27880. ,
  27881. n.prototype.updateFromModel = function(e) {
  27882. this.updateHighResolutionSettings(e),
  27883. this.updateUltraHighResolutionSettings(e)
  27884. }
  27885. ,
  27886. n.prototype.updateHighResolutionSettings = function(e) {
  27887. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27888. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27889. //this.useHighResolutionPanos = !0;
  27890. //----------------------e n d -----------------------------------------------------------------
  27891. this.updateMaximums()
  27892. }
  27893. ,
  27894. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27895. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27896. this.updateMaximums()
  27897. }
  27898. ,
  27899. n.prototype.enableUltraHighQualityMode = function() {
  27900. this.modelHasUltraHighPanos = !0,
  27901. this.updateUltraHighResolutionSettings(null)
  27902. }
  27903. ,
  27904. n.prototype.ultraHighQualityModeEnabled = function() {
  27905. return this.modelHasUltraHighPanos
  27906. }
  27907. ,
  27908. n.prototype.onModelChanged = function(e) {
  27909. this.updateFromModel(e.model),
  27910. this.updateMaximums()
  27911. }
  27912. ,
  27913. n.prototype.updateMaximums = function() {
  27914. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27915. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27916. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27917. }
  27918. ,
  27919. n.prototype.buildPanoSizeClassMap = function() {
  27920. this.panoSizeClassMap[r.BASE] = 512,
  27921. this.panoSizeClassMap[r.STANDARD] = 1024,
  27922. this.panoSizeClassMap[r.HIGH] = 2048,
  27923. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27924. }
  27925. ,
  27926. n.prototype.getPanoSize = function(e) {
  27927. return this.panoSizeClassMap[e]
  27928. }
  27929. ,
  27930. n.prototype.getMaxPossiblePanoSize = function() {
  27931. return this.getPanoSize(r.ULTRAHIGH)
  27932. }
  27933. ,
  27934. n.prototype.getMaxPanoSize = function() {
  27935. return this.maxZoomPanoSize
  27936. }
  27937. ,
  27938. n.prototype.getMaxNavPanoSize = function() {
  27939. return this.maxNavPanoSize
  27940. }
  27941. ,
  27942. n.prototype.getMaxZoomPanoSize = function() {
  27943. return this.maxZoomPanoSize
  27944. }
  27945. ,
  27946. /* n.prototype.detectMaxNavPanoSizeClass = function() {
  27947. if(settings.mobileNavHigh)return r.HIGH //改
  27948. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27949. } */
  27950. n.prototype.detectDevice = function(){//add
  27951. if(a.isMobile()){
  27952. let area = $("#player").width() * $("#player").height()
  27953. if(area < 768 * 1024){//ipad mini full screen 大场景拍的质量很好默认不需要很高清
  27954. return 'mobile'
  27955. }else{
  27956. return 'bigMobile'
  27957. }
  27958. }else{
  27959. return 'pc'
  27960. }
  27961. }
  27962. n.prototype.detectMaxNavPanoSizeClass = function() { //xzw 改
  27963. switch(this.getNavZoomClass()){
  27964. case '1k':
  27965. return r.STANDARD;
  27966. break;
  27967. case '2k':
  27968. default:
  27969. return r.HIGH;
  27970. case '4k': //虽然这种暂不支持
  27971. return r.ULTRAHIGH;
  27972. }
  27973. }
  27974. ,
  27975. n.prototype.detectMaxNavPanoSize = function() {
  27976. var e = this.detectMaxNavPanoSizeClass();
  27977. return this.getPanoSize(e)
  27978. }
  27979. ,
  27980. n.prototype.getMaxZoomClass = function(){//add
  27981. let type = this.detectDevice()
  27982. let setting = settings.tileClass[type] //见manage.js的settings
  27983. return setting.max
  27984. }
  27985. n.prototype.getNavZoomClass = function(){//add
  27986. let type = this.detectDevice()
  27987. let setting = settings.tileClass[type]
  27988. return setting.nav
  27989. }
  27990. ,
  27991. n.prototype.detectMaxZoomPanoSize = function() {//获取当前zoomRenderTarget应下载的最高级别
  27992. //若是有三个级别,每次只需要加载到当前的zoomLevel;而两级时因为有zoomed来判断是使用基本贴图还是zoomRenderTarget,所以只需要返回最大的即可
  27993. if (this.zoomLevelResolution) {//有三个级别
  27994. if (this.zoomLevelResolution == '4k' && this.useUltraHighResolutionPanos) {
  27995. return this.getPanoSize(r.ULTRAHIGH)
  27996. } else if (this.zoomLevelResolution == '1k' || !this.useHighResolutionPanos) {
  27997. return this.getPanoSize(r.STANDARD)
  27998. } else {
  27999. return this.getPanoSize(r.HIGH)
  28000. }
  28001. } else {
  28002. let tileClass = this.getMaxZoomClass()
  28003. if(tileClass == '1k')return this.getPanoSize(r.STANDARD);
  28004. if(tileClass == '4k' && this.useUltraHighResolutionPanos ){
  28005. return this.getPanoSize(r.ULTRAHIGH);
  28006. }else{//'2k'
  28007. return this.getPanoSize(r.HIGH);
  28008. }
  28009. }
  28010. }
  28011. /* n.prototype.detectMaxZoomPanoSize = function() {
  28012. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28013. } */
  28014. ,
  28015. t.exports = n
  28016. }
  28017. , {
  28018. "../constants": 8,
  28019. "../enum/ModelManagerEvents": 33,
  28020. "../enum/PanoSizeClass": 36,
  28021. "../settings": 166,
  28022. "../util/browser": 182,
  28023. "../util/showcase": 193
  28024. }],
  28025. 171: [function(e, t, i) {
  28026. (function(i) {
  28027. "use strict";
  28028. function n(e) {
  28029. this.panos = null,
  28030. this.retryMinimumTime = 1e4,
  28031. this.urls = null,
  28032. this.panoLoadCallbacks = {},
  28033. this.downloadDescriptors = {},
  28034. this.priorityQueue = [],
  28035. this.forceQueue = [],
  28036. this.activeDownloads = [],
  28037. this.qualityManager = null,
  28038. this.tilePrioritizer = null,
  28039. this.refreshInterval = null,
  28040. this.processPriorityQueue = !1,
  28041. this.concurrentDownloads = e.concurrentDownloads || 1,
  28042. this.downloadTestResults = {}
  28043. }
  28044. var r = e("three")
  28045. , o = (e("../enum/Viewmode"),
  28046. e("../settings"))
  28047. , a = (e("../objects/Panorama"),
  28048. e("../util/logger"))
  28049. , s = (e("../enum/Vectors"),
  28050. e("../enum/PanoSizeClass"),
  28051. e("../enum/TileDownloaderEvents"))
  28052. , l = e("./TilePrioritizer")
  28053. , c = e("./TileUtils")
  28054. , h = (e("../enum/GLCubeFaces"),
  28055. e("../enum/DownloadStatus"))
  28056. , u = e("../util/panorama")
  28057. , d = e("../util/ajax")
  28058. , p = e("../ab")
  28059. , f = e("events").EventEmitter
  28060. , g = (new a(i),
  28061. Object.freeze({
  28062. Testing: 1,
  28063. Success: 2,
  28064. Fail: 3
  28065. }));
  28066. n.prototype = Object.create(f.prototype),
  28067. n.IDLE_REFRESH_DELAY = 500,
  28068. n.ACTIVE_REFRESH_DELAY = 16,
  28069. n.DOWNLOAD_RETRIES = 4,
  28070. n.prototype.init = function(e) {
  28071. this.qualityManager = e
  28072. }
  28073. ,
  28074. n.prototype.setUrls = function(e) {
  28075. this.urls = e
  28076. }
  28077. ,
  28078. n.prototype.setPanoData = function(e, t, i) {
  28079. this.panos = e,
  28080. this.imagePanos = t,
  28081. this.panoGroupId = i
  28082. }
  28083. ,
  28084. n.prototype.start = function() {
  28085. this.refreshUpdateInterval(0)
  28086. }
  28087. ,
  28088. n.prototype.stop = function() {
  28089. window.cancel(this.refreshInterval)
  28090. }
  28091. ,
  28092. n.prototype.refreshUpdateInterval = function(e) {
  28093. e || (e = 0),
  28094. this.refreshInterval = window.setTimeout(function() {
  28095. var e = this.update();
  28096. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28097. }
  28098. .bind(this), e)
  28099. }
  28100. ,
  28101. n.prototype.update = function() {
  28102. var e = this.forceQueue.length > 0;
  28103. return this.processQueueForDownloading(this.forceQueue),
  28104. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28105. this.priorityQueue.length > 0 && (e = !0),
  28106. this.processQueueForDownloading(this.priorityQueue)),
  28107. e
  28108. }
  28109. ,
  28110. n.prototype.forceQueueTilesForPano = function() {
  28111. var e = []
  28112. , t = [];
  28113. return function(i, n, r, o, a, s) {
  28114. e.length = 0;
  28115. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28116. var p = u[d];
  28117. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28118. }
  28119. if (r && e.length > 0) {
  28120. l.sortPanoTiles(e, i, r),
  28121. t.length = 0,
  28122. c.matchingTilesInDirection(i, n, r, o, a, t);
  28123. for (var f = 0, g = function(e) {
  28124. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28125. }; f < e.length; ) {
  28126. var m = e[f]
  28127. , v = t.findIndex(g);
  28128. v < 0 ? e.splice(f, 1) : f++
  28129. }
  28130. }
  28131. for (var A = 0; A < e.length; A++)
  28132. this.forceQueue.push(e[A]);
  28133. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28134. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28135. s && this.processQueueForDownloading(this.forceQueue, !0)
  28136. }
  28137. }(),
  28138. n.prototype.clearForceQueue = function() {
  28139. this.clearQueue(this.forceQueue)
  28140. }
  28141. ,
  28142. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28143. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28144. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28145. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28146. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28147. }
  28148. ,
  28149. n.prototype.clearQueue = function(e) {
  28150. this.setStatusForAllDescriptors(e, h.None),
  28151. e.length = 0
  28152. }
  28153. ,
  28154. n.prototype.clearFromQueue = function(e, t, i) {
  28155. for (var n = 0; n < e.length; n++) {
  28156. var r = e[n];
  28157. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28158. }
  28159. }
  28160. ,
  28161. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28162. for (var i = 0; i < e.length; i++) {
  28163. var n = e[i];
  28164. n && (n.status = t)
  28165. }
  28166. }
  28167. ,
  28168. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28169. for (var i = 0; i < e.length; i++) {
  28170. var n = e[i];
  28171. n && (n.status !== t ? n.status = t : e[i] = null)
  28172. }
  28173. }
  28174. ,
  28175. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28176. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28177. , n = i[t];
  28178. return n || (n = this.buildDownloadDescriptorArray(t),
  28179. i[t] = n,
  28180. this.initTileDownloadDescriptors(n, e, t)),
  28181. n
  28182. }
  28183. ,
  28184. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28185. var t = this.downloadDescriptors[e.id];
  28186. return t || (t = {},
  28187. this.downloadDescriptors[e.id] = t),
  28188. t
  28189. }
  28190. ,
  28191. n.prototype.processQueueForDownloading = function(e, t) {
  28192. if (this.cleanupActiveDownloads(),
  28193. this.activeDownloads.length < this.concurrentDownloads || t)
  28194. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28195. var o = e.shift();
  28196. o && (this.startDownload(o),
  28197. n++)
  28198. }
  28199. }
  28200. ,
  28201. n.prototype.testDownload = function(e, t, i) {
  28202. var n = this.downloadTestResults[e];
  28203. if (n)
  28204. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28205. this.downloadTestResults[e] = g.Testing;
  28206. var r = this.panos.list[0]
  28207. , o = this.getTileUrl(r.id, e, t, 0)
  28208. , a = function(t) {
  28209. this.downloadTestResults[e] = g.Success,
  28210. i(!0)
  28211. }
  28212. .bind(this)
  28213. , s = function() {
  28214. this.downloadTestResults[e] = g.Fail,
  28215. i(!1)
  28216. }
  28217. .bind(this);
  28218. this.loadImage(o, 0, a, s)
  28219. }
  28220. ,
  28221. n.prototype.startDownload = function(e) {
  28222. e.status = h.Downloading;
  28223. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28224. this.activeDownloads.push(e),
  28225. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28226. }
  28227. ,
  28228. n.prototype.downloadFailed = function(e, t) {}
  28229. ,
  28230. n.prototype.downloadComplete = function(e, t) {
  28231. if (e.panoGroupId === this.panoGroupId) {
  28232. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28233. e.status = h.Downloaded,
  28234. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28235. var n = {
  28236. panoId: e.pano.id,
  28237. image: t,
  28238. tileSize: e.tileSize,
  28239. panoSize: e.panoSize,
  28240. tileIndex: e.tileIndex,
  28241. faceTileIndex: e.faceTileIndex,
  28242. totalTiles: e.totalTiles,
  28243. face: e.face,
  28244. tileX: e.tileX,
  28245. tileY: e.tileY,
  28246. direction: e.direction
  28247. };
  28248. e.image = t,
  28249. this.emit(s.TileDownloadSuccess, n),
  28250. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28251. panoId: e.pano.id,
  28252. tileSize: e.tileSize,
  28253. panoSize: e.panoSize
  28254. },
  28255. this.emit(s.PanoDownloadComplete, n),
  28256. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28257. }
  28258. }
  28259. ,
  28260. n.prototype.cleanupActiveDownloads = function() {
  28261. var e = [];
  28262. return function() {
  28263. e.length = 0;
  28264. for (var t = 0; t < this.activeDownloads.length; t++) {
  28265. var i = this.activeDownloads[t];
  28266. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28267. }
  28268. this.activeDownloads.length = 0,
  28269. this.activeDownloads.push.apply(this.activeDownloads, e)
  28270. }
  28271. }(),
  28272. n.prototype.isPanoDownloaded = function(e, t) {
  28273. var i = this.getTileDownloadDescriptors(e, t);
  28274. if (i.length <= 0)
  28275. return !1;
  28276. for (var n = 0; n < i.length; n++) {
  28277. var r = i[n];
  28278. if (r.status !== h.Downloaded)
  28279. return !1
  28280. }
  28281. return !0
  28282. }
  28283. ,
  28284. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28285. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28286. this.panoLoadCallbacks[o] = {
  28287. onLoad: i,
  28288. onFail: n,
  28289. onProgress: r
  28290. }
  28291. }
  28292. ,
  28293. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28294. var i = e.id + ":" + t;
  28295. return this.panoLoadCallbacks[i]
  28296. }
  28297. ,
  28298. n.prototype.buildDownloadDescriptorArray = function(e) {
  28299. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28300. var r = this.buildDownloadDescriptor();
  28301. i.push(r)
  28302. }
  28303. return i
  28304. }
  28305. ,
  28306. n.prototype.buildDownloadDescriptor = function() {
  28307. var e = {
  28308. panoGroupId: null,
  28309. pano: null,
  28310. panoSize: -1,
  28311. tileSize: -1,
  28312. tileIndex: -1,
  28313. totalTiles: -1,
  28314. faceTileIndex: -1,
  28315. status: h.None,
  28316. url: null,
  28317. image: null,
  28318. direction: new r.Vector3,
  28319. face: -1,
  28320. cubeFace: -1,
  28321. tileX: -1,
  28322. tileY: -1
  28323. };
  28324. return e
  28325. }
  28326. ,
  28327. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28328. for (var n = 0; n < e.length; n++) {
  28329. var r = e[n];
  28330. this.initTileDownloadDescriptor(r, t, i, n)
  28331. }
  28332. }
  28333. ,
  28334. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28335. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28336. e.face = c.getFaceForTile(i, n),
  28337. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28338. e.panoGroupId = this.panoGroupId,
  28339. e.pano = t,
  28340. e.panoSize = i,
  28341. e.tileSize = r,
  28342. e.tileIndex = n,
  28343. e.totalTiles = c.getTileCountForSize(i),
  28344. e.status = h.None,
  28345. e.image = null,
  28346. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28347. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28348. }
  28349. ,
  28350. n.prototype.getTileUrl = function() {
  28351. var e = {
  28352. 256: "256",
  28353. 512: "512",
  28354. 1024: "1k",
  28355. 2048: "2k",
  28356. 4096: "4k"
  28357. }
  28358. , t = {
  28359. face: -1,
  28360. faceTileIndex: -1,
  28361. tileX: -1,
  28362. tileY: -1
  28363. };
  28364. return function(i, n, r, a) {
  28365. c.getTileLocation(n, a, t);
  28366. var s = Math.floor(n / r)
  28367. , l = s * s
  28368. , h = Math.floor(a / l)
  28369. , u = "";
  28370. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28371. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28372. return d = p.changeIfTileGenerating(d)
  28373. }
  28374. }(),
  28375. n.prototype.loadImage = function(e, t, i, n) {
  28376. d.getImage(e, t).then(function(e) {
  28377. i(e)
  28378. }).fail(n)
  28379. }
  28380. ,
  28381. t.exports = n
  28382. }
  28383. ).call(this, "/js/tile/TileDownloader.js")
  28384. }
  28385. , {
  28386. "../ab": 3,
  28387. "../enum/DownloadStatus": 24,
  28388. "../enum/GLCubeFaces": 25,
  28389. "../enum/PanoSizeClass": 36,
  28390. "../enum/TileDownloaderEvents": 45,
  28391. "../enum/Vectors": 50,
  28392. "../enum/Viewmode": 51,
  28393. "../objects/Panorama": 148,
  28394. "../settings": 166,
  28395. "../util/ajax": 181,
  28396. "../util/logger": 189,
  28397. "../util/panorama": 191,
  28398. "./TilePrioritizer": 172,
  28399. "./TileUtils": 174,
  28400. events: 202,
  28401. three: 217
  28402. }],
  28403. 172: [function(e, t, i) {
  28404. (function(i) {
  28405. "use strict";
  28406. function n(e, t, i, o, a) {
  28407. this.qualityManager = e,
  28408. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28409. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28410. this.baseSize = t,
  28411. this.standardSize = i,
  28412. this.highSize = o,
  28413. this.ultraHighSize = a,
  28414. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28415. }
  28416. var r = e("three")
  28417. , o = (e("../enum/Viewmode"),
  28418. e("../settings"),
  28419. e("../settings"),
  28420. e("../objects/Panorama"))
  28421. , a = e("../util/logger")
  28422. , s = (e("../enum/Vectors"),
  28423. e("../enum/PanoSizeClass"),
  28424. e("../enum/ModelManagerEvents"),
  28425. e("../enum/GLCubeFaces"),
  28426. e("../enum/DownloadStatus"))
  28427. , l = (e("../util/browser"),
  28428. e("./TileUtils"))
  28429. , c = e("../util/math")
  28430. , h = (e("events").EventEmitter,
  28431. new a(i),
  28432. Object.freeze({
  28433. None: 0,
  28434. DirectionalFOV: 1
  28435. }));
  28436. n.PriorityCriteria = function(e, t, i, n, o) {
  28437. this.pano = e,
  28438. this.cameraPosition = (new r.Vector3).copy(t),
  28439. this.cameraDir = (new r.Vector3).copy(i),
  28440. this.panoSpaceDir = (new r.Vector3).copy(n),
  28441. this.upcomingPanos = o,
  28442. this.copy = function(e) {
  28443. this.pano = e.pano,
  28444. this.cameraPosition.copy(e.cameraPosition),
  28445. this.cameraDir.copy(e.cameraDir),
  28446. this.panoSpaceDir.copy(e.panoSpaceDir),
  28447. this.upcomingPanos = o
  28448. }
  28449. ,
  28450. this.zoomingActive = !1
  28451. }
  28452. ,
  28453. n.DIRECTIONAL_FOV = 180,
  28454. n.DIRECTIONAL_FOV_NARROW = 120,
  28455. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28456. n.MAX_SCORED_PANOS_TOADD = 2,
  28457. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28458. n.DIRECTION_SCORE_STRICTNESS = .75,
  28459. n.appendQueue = function(e, t) {
  28460. if (e && t)
  28461. for (var i = 0; i < t.length; i++)
  28462. e.push(t[i])
  28463. }
  28464. ,
  28465. n.prototype.updateCriteria = function(e, t, i, n) {
  28466. this.priorityCriteria.pano = e,
  28467. this.priorityCriteria.cameraPosition.copy(t),
  28468. this.priorityCriteria.cameraDir.copy(i),
  28469. this.priorityCriteria.upcomingPanos = n,
  28470. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28471. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28472. }
  28473. ,
  28474. n.prototype.filterAndPrioritize = function() {
  28475. var e = []
  28476. , t = []
  28477. , i = [];
  28478. return function(r, o, a) {
  28479. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28480. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28481. var s = this.baseSize
  28482. , l = this.standardSize
  28483. , c = this.highSize
  28484. , h = this.ultraHighSize;
  28485. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28486. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28487. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  28488. i.length = 0,
  28489. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28490. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28491. n.appendQueue(r, i),
  28492. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28493. i.length = 0,
  28494. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28495. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28496. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28497. n.appendQueue(r, i),
  28498. i.length = 0,
  28499. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28500. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28501. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28502. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28503. n.appendQueue(r, i),
  28504. this.queueTilesForPanos(r, e, a, s)
  28505. }
  28506. }(),
  28507. n.prototype.canDownloadSize = function(e) {
  28508. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28509. }
  28510. ,
  28511. n.prototype.populateNeighborPanos = function(e, t, i) {
  28512. i = i || [],
  28513. i.length = 0;
  28514. var n = t.getNeighbours(e);
  28515. for (var r in n)
  28516. if (n.hasOwnProperty(r)) {
  28517. var o = t.get(r);
  28518. i.push(o)
  28519. }
  28520. return i
  28521. }
  28522. ,
  28523. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28524. i = i || [],
  28525. i.length = 0;
  28526. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28527. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28528. , c = t.sortByScore(s, l);
  28529. if (c)
  28530. for (var h = 0; h < c.length && h < a; h++) {
  28531. var u = c[h].item;
  28532. i.push(u)
  28533. }
  28534. return i
  28535. }
  28536. ,
  28537. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28538. for (var o = 0, a = 0; a < t.length; a++) {
  28539. var s = t[a]
  28540. , l = this.queueTilesForPano(e, i, s, n);
  28541. if (o += l > 0 ? 1 : 0,
  28542. r && o >= r)
  28543. break
  28544. }
  28545. return o
  28546. }
  28547. ,
  28548. n.prototype.queueTilesForPano = function() {
  28549. var e = {
  28550. filter: h.None
  28551. };
  28552. return function(t, i, n, r) {
  28553. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28554. }
  28555. }(),
  28556. n.prototype.queueTilesForPanosInDirection = function() {
  28557. var e = new r.Vector3;
  28558. return function(t, i, n, r, o, a, s, l) {
  28559. for (var h = 0, u = 0; u < n.length; u++) {
  28560. var d = n[u];
  28561. e.copy(d.position),
  28562. e.sub(o),
  28563. e.normalize();
  28564. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28565. , f = c.getFOVDotThreshold(s);
  28566. if (p >= f) {
  28567. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28568. if (h += g > 0 ? 1 : 0,
  28569. l && h >= l)
  28570. break
  28571. }
  28572. }
  28573. return h
  28574. }
  28575. }(),
  28576. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28577. for (var l = 0, c = 0; c < i.length; c++) {
  28578. var h = i[c]
  28579. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28580. if (l += u > 0 ? 1 : 0,
  28581. s && l >= s)
  28582. break
  28583. }
  28584. return l
  28585. }
  28586. ,
  28587. n.prototype.queueTilesInDirectionForPano = function() {
  28588. var e = {
  28589. filter: h.DirectionalFOV,
  28590. direction: new r.Vector3,
  28591. fov: 60
  28592. }
  28593. , t = new r.Vector3;
  28594. return function(i, n, r, o, a, s, c) {
  28595. return t.copy(s),
  28596. l.getRelativeDirection(r.quaternion, t),
  28597. e.direction.copy(t),
  28598. e.fov = c,
  28599. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28600. }
  28601. }(),
  28602. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28603. var e = [];
  28604. return function(t, i, n, r, o) {
  28605. var a = i.getTileDownloadDescriptors(n, r);
  28606. e.length = 0,
  28607. this.filterTileDownloadDescriptors(n, a, e, o);
  28608. for (var s = 0, l = 0; l < e.length; l++) {
  28609. var c = e[l];
  28610. c && (t.push(c),
  28611. s++)
  28612. }
  28613. return s
  28614. }
  28615. }(),
  28616. n.prototype.filterTileDownloadDescriptors = function() {
  28617. new r.Vector3;
  28618. return function(e, t, i, n) {
  28619. var r, o;
  28620. switch (n.filter) {
  28621. case h.DirectionalFOV:
  28622. for (r = 0; r < t.length; r++)
  28623. o = t[r],
  28624. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28625. break;
  28626. default:
  28627. for (r = 0; r < t.length; r++)
  28628. o = t[r],
  28629. i.push(o)
  28630. }
  28631. for (r = 0; r < i.length; r++)
  28632. o = i[r],
  28633. this.canIncludeDescriptor(o) || (i[r] = null)
  28634. }
  28635. }(),
  28636. n.prototype.canIncludeDescriptor = function(e) {
  28637. return e.status !== s.Downloading && e.status !== s.Downloaded
  28638. }
  28639. ,
  28640. n.prototype.canIncludePano = function(e, t) {
  28641. return !e.isLoaded(t)
  28642. }
  28643. ,
  28644. n.getFOVDotThreshold = function(e) {
  28645. return Math.cos(r.Math.degToRad(e / 2))
  28646. }
  28647. ;
  28648. var u = function() {
  28649. var e = function e(t, i) {
  28650. var n = e._panoSpaceDir
  28651. , r = e._fovThreshold
  28652. , o = e._fovThresholdNarrow
  28653. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28654. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28655. return t._dot = a,
  28656. i._dot = s,
  28657. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28658. };
  28659. return e._panoSpaceDir = new r.Vector3,
  28660. e._fovThreshold = -1,
  28661. e._fovThresholdNarrow = -1,
  28662. e
  28663. }();
  28664. n.sortPanoTiles = function(e, t, i) {
  28665. u._panoSpaceDir.copy(i),
  28666. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28667. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28668. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28669. e.sort(u)
  28670. }
  28671. ,
  28672. n.insertSortedPanoTile = function(e, t, i, r) {
  28673. u._panoSpaceDir.copy(r),
  28674. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28675. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28676. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28677. for (var o = -1, a = 0; a < e.length; a++) {
  28678. var s = u(t, e[a]);
  28679. if (s <= 0) {
  28680. o = a;
  28681. break
  28682. }
  28683. }
  28684. if (o === -1)
  28685. e[e.length] = t;
  28686. else {
  28687. for (var h = e.length; h > o; h--)
  28688. e[h] = e[h - 1];
  28689. e[o] = t
  28690. }
  28691. }
  28692. ,
  28693. n.prototype.setZoomingActive = function(e) {
  28694. e !== this.zoomingActive && (this.zoomingActive = e)
  28695. }
  28696. ,
  28697. t.exports = n
  28698. }
  28699. ).call(this, "/js/tile/TilePrioritizer.js")
  28700. }
  28701. , {
  28702. "../enum/DownloadStatus": 24,
  28703. "../enum/GLCubeFaces": 25,
  28704. "../enum/ModelManagerEvents": 33,
  28705. "../enum/PanoSizeClass": 36,
  28706. "../enum/Vectors": 50,
  28707. "../enum/Viewmode": 51,
  28708. "../objects/Panorama": 148,
  28709. "../settings": 166,
  28710. "../util/browser": 182,
  28711. "../util/logger": 189,
  28712. "../util/math": 190,
  28713. "./TileUtils": 174,
  28714. events: 202,
  28715. three: 217
  28716. }],
  28717. 173: [function(e, t, i) {
  28718. "use strict";
  28719. function n(e, t) {
  28720. this.levels = t,
  28721. this.tileSize = e,
  28722. this.root = null,
  28723. this.allNodes = [],
  28724. a(this)
  28725. }
  28726. function r(e, t) {
  28727. this.tree = e,
  28728. this.parent = t,
  28729. this.children = [],
  28730. this.id = ++u
  28731. }
  28732. function o(e, t, i, r, a, s, l, h) {
  28733. if (e) {
  28734. l = l || n.TraversalType.PreOrder;
  28735. var u = r * c + i;
  28736. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28737. s && s.push(e)),
  28738. e.children && 0 !== e.children.length) {
  28739. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28740. for (var g = 0; g < c; g++)
  28741. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28742. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28743. s && s.push(e))
  28744. }
  28745. }
  28746. }
  28747. function a(e) {
  28748. e.root = s(e, null, 0)
  28749. }
  28750. function s(e, t, i) {
  28751. if (i > e.levels)
  28752. return null;
  28753. var n = new r(e,t);
  28754. e.allNodes.push(n);
  28755. for (var o = 0; o < h; o++)
  28756. n.children[o] = s(e, n, i + 1);
  28757. return n
  28758. }
  28759. function l(e, t, i, n, r) {
  28760. if (!e)
  28761. return null;
  28762. if (0 === i)
  28763. return e;
  28764. if (!e.children || 0 === e.children.length)
  28765. return null;
  28766. var o = Math.pow(c, i)
  28767. , a = o / c
  28768. , s = n % a
  28769. , h = r % a
  28770. , u = Math.floor(r / a)
  28771. , d = Math.floor(n / a)
  28772. , p = u * c + d
  28773. , f = e.children[p];
  28774. return l(f, t + 1, i - 1, s, h)
  28775. }
  28776. var c = (e("three"),
  28777. e("./TileUtils"),
  28778. e("../objects/Panorama"),
  28779. e("../util/panorama"),
  28780. e("events").EventEmitter,
  28781. 2)
  28782. , h = c * c;
  28783. n.TraversalType = Object.freeze({
  28784. PreOrder: 0,
  28785. PostOrder: 1
  28786. });
  28787. var u = 0;
  28788. n.getLevelCountForSize = function(e, t) {
  28789. var i = 0;
  28790. for (t < e && (t = e); ; ) {
  28791. if (t /= c,
  28792. t < e)
  28793. break;
  28794. i++
  28795. }
  28796. return i
  28797. }
  28798. ,
  28799. n.getSizeForLevel = function(e, t) {
  28800. return Math.pow(c, t) * e
  28801. }
  28802. ,
  28803. n.prototype.getSubNode = function(e, t, i) {
  28804. (!t || e < this.tileSize) && (t = 0),
  28805. (!i || e < this.tileSize) && (i = 0),
  28806. e < this.tileSize && (e = this.tileSize);
  28807. var r = n.getLevelCountForSize(this.tileSize, e)
  28808. , o = l(this.root, 0, r, t, i);
  28809. return o
  28810. }
  28811. ,
  28812. n.prototype.breadthFirst = function(e) {
  28813. e = e || {};
  28814. var t = !!e.nullLevelEnd
  28815. , i = e.maxLevel
  28816. , n = e.minLevel
  28817. , r = e.callback
  28818. , o = e.saveVisited
  28819. , a = []
  28820. , s = {}
  28821. , l = 0
  28822. , c = 0;
  28823. for (a.push(this.root),
  28824. a.push(s); a.length > 0 && !(i && l > i); ) {
  28825. var h = a.shift();
  28826. if (h === s)
  28827. (!n || l >= n) && (r && t && r(null),
  28828. o && t && o.push(null)),
  28829. a.length > 0 && a.push(s),
  28830. l++,
  28831. c = 0;
  28832. else {
  28833. if (h.children)
  28834. for (var u = 0; u < h.children.length; u++) {
  28835. var d = h.children[u];
  28836. d && a.push(h.children[u])
  28837. }
  28838. var p = this.getFaceIndexFromNode(h);
  28839. (!n || l >= n) && (r && r(h, l, p),
  28840. o && o.push(h)),
  28841. c++
  28842. }
  28843. }
  28844. }
  28845. ,
  28846. n.prototype.getFaceIndexFromNode = function(e) {
  28847. if (!e)
  28848. return -1;
  28849. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28850. var o = i.parent;
  28851. if (!o)
  28852. break;
  28853. for (var a = -1, s = 0; s < o.children.length; s++)
  28854. o.children[s] === i && (a = s);
  28855. var l = a % c
  28856. , h = Math.floor(a / c);
  28857. n = l * t + n,
  28858. r = h * t + r,
  28859. t *= c,
  28860. i = o
  28861. }
  28862. return r * t + n
  28863. }
  28864. ,
  28865. n.prototype.depthFirst = function(e, t, i) {
  28866. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28867. }
  28868. ,
  28869. t.exports = n
  28870. }
  28871. , {
  28872. "../objects/Panorama": 148,
  28873. "../util/panorama": 191,
  28874. "./TileUtils": 174,
  28875. events: 202,
  28876. three: 217
  28877. }],
  28878. 174: [function(e, t, i) {
  28879. "use strict";
  28880. var n = e("../enum/GLCubeFaces")
  28881. , r = e("../util/MathLight")
  28882. , o = {};
  28883. o.TILE_SIZE = 512,
  28884. o.FACES_PER_PANO = 6,
  28885. o.LocationOnTile = {
  28886. Center: 0,
  28887. UpperLeft: 1,
  28888. UpperRight: 2,
  28889. LowerRight: 3,
  28890. LowerLeft: 4
  28891. },
  28892. o.getTileVector = function() {
  28893. return function(e, t, i, a, s, l, c, h) {
  28894. l = l || o.LocationOnTile.Center;
  28895. var u = e / t
  28896. , d = a / u;
  28897. s = -s + (u - 1);
  28898. var p = s / u
  28899. , f = t / e
  28900. , g = 2 * f
  28901. , m = g / 2
  28902. , v = 2 * d - 1 + m
  28903. , A = 2 * p - 1 + m;
  28904. switch (l) {
  28905. case o.LocationOnTile.UpperLeft:
  28906. v -= m,
  28907. A += m,
  28908. v += c * g;
  28909. break;
  28910. case o.LocationOnTile.UpperRight:
  28911. v += m,
  28912. A += m,
  28913. A -= c * g;
  28914. break;
  28915. case o.LocationOnTile.LowerRight:
  28916. v += m,
  28917. A -= m,
  28918. v -= c * g;
  28919. break;
  28920. case o.LocationOnTile.LowerLeft:
  28921. v -= m,
  28922. A -= m,
  28923. A += c * g;
  28924. break;
  28925. case o.LocationOnTile.Center:
  28926. }
  28927. switch (i) {
  28928. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28929. r.setVector(h, -1, A, -v);
  28930. break;
  28931. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28932. r.setVector(h, 1, A, v);
  28933. break;
  28934. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28935. r.setVector(h, -v, 1, -A);
  28936. break;
  28937. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28938. r.setVector(h, -v, -1, A);
  28939. break;
  28940. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28941. r.setVector(h, -v, A, 1);
  28942. break;
  28943. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28944. r.setVector(h, v, A, -1)
  28945. }
  28946. r.normalize(h)
  28947. }
  28948. }(),
  28949. o.getFaceForTile = function(e, t) {
  28950. var i = o.TILE_SIZE;
  28951. e < o.TILE_SIZE && (i = e);
  28952. var n = Math.floor(e / i)
  28953. , r = n * n;
  28954. return Math.floor(t / r)
  28955. }
  28956. ,
  28957. o.getTileLocation = function(e, t, i) {
  28958. var n = o.TILE_SIZE;
  28959. e < o.TILE_SIZE && (n = e);
  28960. var r = o.getFaceForTile(e, t)
  28961. , a = Math.floor(e / n)
  28962. , s = a * a
  28963. , l = t - r * s;
  28964. i.tileX = l % a,
  28965. i.tileY = Math.floor(l / a),
  28966. i.face = r,
  28967. i.faceTileIndex = l
  28968. }
  28969. ,
  28970. o.getTileCountForSize = function(e) {
  28971. if (e <= o.TILE_SIZE)
  28972. return o.FACES_PER_PANO;
  28973. var t = Math.floor(e / o.TILE_SIZE)
  28974. , i = t * t
  28975. , n = i * o.FACES_PER_PANO;
  28976. return n
  28977. }
  28978. ,
  28979. o.getRelativeDirection = function() {
  28980. var e = new r.Matrix4
  28981. , t = new r.Quaternion;
  28982. return function(i, n) {
  28983. t.copy(i),
  28984. t.inverse(),
  28985. e.makeRotationFromQuaternion(t),
  28986. e.applyToVector3(n),
  28987. r.normalize(n)
  28988. }
  28989. }(),
  28990. o.matchingTilesInDirection = function() {
  28991. var e = new r.Vector3
  28992. , t = new r.Vector3(0,0,-1)
  28993. , i = new r.Quaternion
  28994. , n = function(e, t) {
  28995. e.push({
  28996. face: t.face,
  28997. faceTileIndex: t.faceTileIndex,
  28998. tileX: t.tileX,
  28999. tileY: t.tileY
  29000. })
  29001. }
  29002. , a = function() {
  29003. var e = {
  29004. face: -1,
  29005. faceTileIndex: -1,
  29006. tileX: -1,
  29007. tileY: -1
  29008. };
  29009. return function(t, i, r) {
  29010. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29011. o.getTileLocation(t, l, e),
  29012. i && !i(e) || (s++,
  29013. r && n(r, e));
  29014. return s
  29015. }
  29016. }();
  29017. return function(n, s, l, c, h, u) {
  29018. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29019. o.getTileCountForSize(s);
  29020. if (!c && !h)
  29021. return a(s, null, u);
  29022. var p = !!h;
  29023. if (h = h || c,
  29024. h = Math.max(0, Math.min(h, 360)),
  29025. c = Math.max(0, Math.min(c, 360)),
  29026. r.copyVector(l, e),
  29027. o.getRelativeDirection(n.quaternion, e),
  29028. p) {
  29029. i.setFromUnitVectors(e, t);
  29030. var f = function(e) {
  29031. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29032. };
  29033. return a(s, f, u)
  29034. }
  29035. var g = function(t) {
  29036. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29037. };
  29038. return a(s, g, u)
  29039. }
  29040. }(),
  29041. o.isTileWithinFrustum = function() {
  29042. var e = new r.Vector3
  29043. , t = 1e-5;
  29044. return function(i, n, a, s, l, c, h, u) {
  29045. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29046. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29047. r.applyQuaternionToVector(c, e),
  29048. e.z >= -t)
  29049. I++;
  29050. else {
  29051. var w = -1 / e.z
  29052. , _ = e.x * w
  29053. , T = e.y * w;
  29054. T > d ? v++ : T < p && A++,
  29055. _ > f ? y++ : _ < g && C++,
  29056. E++
  29057. }
  29058. return A !== E && v !== E && y !== E && C !== E
  29059. }
  29060. }(),
  29061. o.isTileWithinFOV = function() {
  29062. var e = new r.Vector3
  29063. , t = new r.Vector3(0,1,0)
  29064. , i = new r.Vector3(1,0,0);
  29065. return function(n, a, s, l, c, h, u) {
  29066. var d = o.mapFaceToCubemapFace(s);
  29067. if (r.cross(h, t, i),
  29068. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29069. o.isWithinFOV(e, h, u, null))
  29070. return !0;
  29071. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29072. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29073. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29074. o.isWithinFOV(e, h, u, null))
  29075. return !0;
  29076. g += p
  29077. }
  29078. return !1
  29079. }
  29080. }(),
  29081. o.isWithinFOV = function() {
  29082. var e = new r.Vector3
  29083. , t = new r.Vector3;
  29084. return function(i, n, o, a) {
  29085. if (r.copyVector(i, t),
  29086. a) {
  29087. r.copyVector(a, e),
  29088. r.normalize(e);
  29089. var s = r.dot(e, i);
  29090. e.x *= s,
  29091. e.y *= s,
  29092. e.z *= s,
  29093. r.subVector(t, e)
  29094. }
  29095. var l = o / 2 * r.RADIANS_PER_DEGREE
  29096. , c = Math.cos(l)
  29097. , h = r.dot(t, n);
  29098. return h >= c
  29099. }
  29100. }(),
  29101. o.mapFaceToCubemapFace = function() {
  29102. var e = {
  29103. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29104. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29105. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29106. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29107. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29108. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29109. };
  29110. return function(t) {
  29111. return e[t]
  29112. }
  29113. }(),
  29114. t.exports = o
  29115. }
  29116. , {
  29117. "../enum/GLCubeFaces": 25,
  29118. "../util/MathLight": 176
  29119. }],
  29120. 175: [function(e, t, i) {
  29121. (function(i) {
  29122. "use strict";
  29123. function n() {
  29124. this.list = [],
  29125. this.index = {},
  29126. Object.defineProperty(this, "length", {
  29127. get: function() {
  29128. return this.list.length
  29129. }
  29130. })
  29131. }
  29132. var r = (e("./common"),
  29133. e("./logger"));
  29134. new r(i);
  29135. n.prototype.forEach = function(e) {
  29136. this.list.forEach(e)
  29137. }
  29138. ,
  29139. n.prototype.add = function(e) {
  29140. this.list.push(e),
  29141. this.index[this.getIndex(e)] = e
  29142. }
  29143. ,
  29144. n.prototype.getIndex = function(e) {
  29145. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29146. }
  29147. ,
  29148. n.prototype.extend = function(e) {
  29149. for (var t = 0; t < e.length; t++)
  29150. this.add(e[t])
  29151. }
  29152. ,
  29153. n.prototype.get = function(e) {
  29154. return this.index[e]
  29155. }
  29156. ,
  29157. n.prototype.first = function() {
  29158. return this.list[0]
  29159. }
  29160. ,
  29161. n.prototype.last = function() {
  29162. return this.list[this.list.length - 1]
  29163. }
  29164. ,
  29165. n.prototype.reIndex = function() {
  29166. this.index = {};
  29167. var e = this;
  29168. this.forEach(function(t) {
  29169. e.index[e.getIndex(t)] = t
  29170. })
  29171. }
  29172. ,
  29173. n.prototype.filter = function(e) {
  29174. var t = this.list.filter(e);
  29175. return this.reIndex(),
  29176. t
  29177. }
  29178. ,
  29179. n.prototype.reduce = function(e, t) {
  29180. return this.list.reduce(e, t)
  29181. }
  29182. ,
  29183. n.prototype.sort = function(e) {
  29184. return this.list.sort(e)
  29185. }
  29186. ,
  29187. n.prototype.indexOf = function(e) {
  29188. for (var t = 0; t < this.list.length; ++t)
  29189. if (this.list[t] === e)
  29190. return t;
  29191. return -1
  29192. }
  29193. ,
  29194. t.exports = n
  29195. }
  29196. ).call(this, "/js/util/IndexedCollection.js")
  29197. }
  29198. , {
  29199. "./common": 185,
  29200. "./logger": 189
  29201. }],
  29202. 176: [function(e, t, i) {
  29203. "use strict";
  29204. var n = e("../constants")
  29205. , r = {};
  29206. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29207. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29208. r.Vector3 = function(e, t, i) {
  29209. this.x = e || 0,
  29210. this.y = t || 0,
  29211. this.z = i || 0
  29212. }
  29213. ,
  29214. r.Matrix4 = function() {
  29215. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29216. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29217. }
  29218. ,
  29219. r.Matrix4.prototype = {
  29220. identity: function() {
  29221. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29222. this
  29223. },
  29224. copy: function(e) {
  29225. return this.elements.set(e.elements),
  29226. this
  29227. },
  29228. applyToVector3: function(e) {
  29229. var t = e.x
  29230. , i = e.y
  29231. , n = e.z
  29232. , r = this.elements;
  29233. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29234. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29235. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29236. this
  29237. },
  29238. getInverse: function(e, t) {
  29239. var i = this.elements
  29240. , n = e.elements
  29241. , r = n[0]
  29242. , o = n[1]
  29243. , a = n[2]
  29244. , s = n[3]
  29245. , l = n[4]
  29246. , c = n[5]
  29247. , h = n[6]
  29248. , u = n[7]
  29249. , d = n[8]
  29250. , p = n[9]
  29251. , f = n[10]
  29252. , g = n[11]
  29253. , m = n[12]
  29254. , v = n[13]
  29255. , A = n[14]
  29256. , y = n[15]
  29257. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29258. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29259. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29260. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29261. , w = r * C + o * I + a * E + s * b;
  29262. if (0 === w) {
  29263. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29264. if (t)
  29265. throw new Error(_);
  29266. return console.warn(_),
  29267. this.identity()
  29268. }
  29269. var T = 1 / w;
  29270. return i[0] = C * T,
  29271. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29272. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29273. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29274. i[4] = I * T,
  29275. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29276. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29277. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29278. i[8] = E * T,
  29279. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29280. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29281. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29282. i[12] = b * T,
  29283. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29284. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29285. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29286. this
  29287. },
  29288. makeRotationFromQuaternion: function(e) {
  29289. var t = this.elements
  29290. , i = e.x
  29291. , n = e.y
  29292. , r = e.z
  29293. , o = e.w
  29294. , a = i + i
  29295. , s = n + n
  29296. , l = r + r
  29297. , c = i * a
  29298. , h = i * s
  29299. , u = i * l
  29300. , d = n * s
  29301. , p = n * l
  29302. , f = r * l
  29303. , g = o * a
  29304. , m = o * s
  29305. , v = o * l;
  29306. return t[0] = 1 - (d + f),
  29307. t[4] = h - v,
  29308. t[8] = u + m,
  29309. t[1] = h + v,
  29310. t[5] = 1 - (c + f),
  29311. t[9] = p - g,
  29312. t[2] = u - m,
  29313. t[6] = p + g,
  29314. t[10] = 1 - (c + d),
  29315. t[3] = 0,
  29316. t[7] = 0,
  29317. t[11] = 0,
  29318. t[12] = 0,
  29319. t[13] = 0,
  29320. t[14] = 0,
  29321. t[15] = 1,
  29322. this
  29323. }
  29324. },
  29325. r.Quaternion = function(e, t, i, n) {
  29326. this._x = e || 0,
  29327. this._y = t || 0,
  29328. this._z = i || 0,
  29329. this._w = void 0 !== n ? n : 1
  29330. }
  29331. ,
  29332. r.Quaternion.prototype = {
  29333. get x() {
  29334. return this._x
  29335. },
  29336. set x(e) {
  29337. this._x = e
  29338. },
  29339. get y() {
  29340. return this._y
  29341. },
  29342. set y(e) {
  29343. this._y = e
  29344. },
  29345. get z() {
  29346. return this._z
  29347. },
  29348. set z(e) {
  29349. this._z = e
  29350. },
  29351. get w() {
  29352. return this._w
  29353. },
  29354. set w(e) {
  29355. this._w = e
  29356. },
  29357. copy: function(e) {
  29358. this._x = e.x,
  29359. this._y = e.y,
  29360. this._z = e.z,
  29361. this._w = e.w
  29362. },
  29363. inverse: function() {
  29364. return this.conjugate().normalize()
  29365. },
  29366. conjugate: function() {
  29367. return this._x *= -1,
  29368. this._y *= -1,
  29369. this._z *= -1,
  29370. this
  29371. },
  29372. length: function() {
  29373. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29374. },
  29375. normalize: function() {
  29376. var e = this.length();
  29377. return 0 === e ? (this._x = 0,
  29378. this._y = 0,
  29379. this._z = 0,
  29380. this._w = 1) : (e = 1 / e,
  29381. this._x = this._x * e,
  29382. this._y = this._y * e,
  29383. this._z = this._z * e,
  29384. this._w = this._w * e),
  29385. this
  29386. },
  29387. setFromAxisAngle: function(e, t) {
  29388. var i = t / 2
  29389. , n = Math.sin(i);
  29390. return this._x = e.x * n,
  29391. this._y = e.y * n,
  29392. this._z = e.z * n,
  29393. this._w = Math.cos(i),
  29394. this
  29395. },
  29396. setFromUnitVectors: function() {
  29397. var e, t, i = 1e-6;
  29398. return function(n, o) {
  29399. return void 0 === e && (e = new r.Vector3),
  29400. t = r.dot(n, o) + 1,
  29401. t < i ? (t = 0,
  29402. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29403. this._x = e.x,
  29404. this._y = e.y,
  29405. this._z = e.z,
  29406. this._w = t,
  29407. this.normalize()
  29408. }
  29409. }(),
  29410. multiply: function(e) {
  29411. return this.multiplyQuaternions(this, e)
  29412. },
  29413. premultiply: function(e) {
  29414. return this.multiplyQuaternions(e, this)
  29415. },
  29416. multiplyQuaternions: function(e, t) {
  29417. var i = e._x
  29418. , n = e._y
  29419. , r = e._z
  29420. , o = e._w
  29421. , a = t._x
  29422. , s = t._y
  29423. , l = t._z
  29424. , c = t._w;
  29425. return this._x = i * c + o * a + n * l - r * s,
  29426. this._y = n * c + o * s + r * a - i * l,
  29427. this._z = r * c + o * l + i * s - n * a,
  29428. this._w = o * c - i * a - n * s - r * l,
  29429. this
  29430. }
  29431. },
  29432. r.convertWorkshopVector = function(e) {
  29433. return new r.Vector3(-e.x,e.y,e.z)
  29434. }
  29435. ,
  29436. r.convertWorkshopQuaternion = function(e) {
  29437. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29438. }
  29439. ;
  29440. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29441. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29442. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29443. }
  29444. ,
  29445. r.convertWorkshopPanoramaQuaternion = function(e) {
  29446. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29447. }
  29448. ,
  29449. r.normalize = function(e) {
  29450. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29451. , i = Math.sqrt(t);
  29452. e.x /= i,
  29453. e.y /= i,
  29454. e.z /= i
  29455. }
  29456. ,
  29457. r.dot = function(e, t) {
  29458. return e.x * t.x + e.y * t.y + e.z * t.z
  29459. }
  29460. ,
  29461. r.cross = function(e, t, i) {
  29462. var n = e.x
  29463. , r = e.y
  29464. , o = e.z;
  29465. i.x = r * t.z - o * t.y,
  29466. i.y = o * t.x - n * t.z,
  29467. i.z = n * t.y - r * t.x
  29468. }
  29469. ,
  29470. r.setVector = function(e, t, i, n) {
  29471. e.x = t,
  29472. e.y = i,
  29473. e.z = n
  29474. }
  29475. ,
  29476. r.copyVector = function(e, t) {
  29477. t.x = e.x,
  29478. t.y = e.y,
  29479. t.z = e.z
  29480. }
  29481. ,
  29482. r.addVector = function(e, t) {
  29483. e.x += t.x,
  29484. e.y += t.y,
  29485. e.z += t.z
  29486. }
  29487. ,
  29488. r.subVector = function(e, t) {
  29489. e.x -= t.x,
  29490. e.y -= t.y,
  29491. e.z -= t.z
  29492. }
  29493. ,
  29494. r.applyQuaternionToVector = function(e, t) {
  29495. var i = t.x
  29496. , n = t.y
  29497. , r = t.z
  29498. , o = e.x
  29499. , a = e.y
  29500. , s = e.z
  29501. , l = e.w
  29502. , c = l * i + a * r - s * n
  29503. , h = l * n + s * i - o * r
  29504. , u = l * r + o * n - a * i
  29505. , d = -o * i - a * n - s * r;
  29506. t.x = c * l + d * -o + h * -s - u * -a,
  29507. t.y = h * l + d * -a + u * -o - c * -s,
  29508. t.z = u * l + d * -s + c * -a - h * -o
  29509. }
  29510. ,
  29511. r.angleBetweenVectors = function(e, t) {
  29512. return Math.acos(r.dot(e, t))
  29513. }
  29514. ,
  29515. t.exports = r
  29516. }
  29517. , {
  29518. "../constants": 8
  29519. }],
  29520. 177: [function(e, t, i) {
  29521. (function(i) {
  29522. "use strict";
  29523. function n(e) {
  29524. this.cache = null,
  29525. this.expires = 0
  29526. }
  29527. function r() {
  29528. this.baseUrl = null,
  29529. this.cache = null,
  29530. this.expires = 0
  29531. }
  29532. function o() {
  29533. this.baseUrl = null,
  29534. this.expires = 0
  29535. }
  29536. function a(e) {
  29537. this.initialLoadingPromise = null,
  29538. this.endpoint = e + "?type=3",
  29539. this.urlContainer = null,
  29540. this.authorizationHeader = h.getAuthorizationHeader(),
  29541. this.containerClasses = [o, r, n]
  29542. }
  29543. var s = e("./ajax")
  29544. , l = e("./logger")
  29545. , c = e("../constants")
  29546. , h = e("./showcase")
  29547. , u = (e("../ab"),
  29548. new l(i));
  29549. n.prototype = {
  29550. version: 1,
  29551. validate: function(e) {
  29552. return "catalog.json"in e && Object.keys(e).length > 0
  29553. },
  29554. update: function(e) {
  29555. return this.cache = e,
  29556. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29557. $.when()
  29558. },
  29559. get: function(e) {
  29560. return this.cache[e]
  29561. }
  29562. },
  29563. r.prototype = {
  29564. version: 2,
  29565. validate: function(e) {
  29566. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29567. },
  29568. update: function(e) {
  29569. return this.baseUrl = e["base.url"],
  29570. this.cache = e,
  29571. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29572. $.when()
  29573. },
  29574. get: function(e) {
  29575. var t = this.cache[e];
  29576. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29577. }
  29578. },
  29579. o.prototype = {
  29580. version: 3,
  29581. validate: function(e) {
  29582. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29583. },
  29584. update: function(e) {
  29585. return this.baseUrl = e.templates[0],
  29586. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29587. $.when()
  29588. },
  29589. get: function(e) {
  29590. return this.baseUrl.replace("{{filename}}", e)
  29591. }
  29592. },
  29593. a.prototype = {
  29594. init: function() {
  29595. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29596. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29597. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29598. this.refresh().done(function() {
  29599. u.debug("Refreshed")
  29600. }).fail(function() {
  29601. u.error("Failed url refresh, urls might go stale soon")
  29602. }))
  29603. }
  29604. .bind(this), c.signedUrlCheckInterval),
  29605. this.initialLoadingPromise = this.refresh(),
  29606. this.initialLoadingPromise)
  29607. },
  29608. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29609. e = e || {};
  29610. /*var t = void 0 === e.cache || e.cache;
  29611. return s.get( this.endpoint , { //file
  29612. responseType: "json",
  29613. prefetchFrom: t ? "files" : null,
  29614. cache: t,
  29615. auth: this.authorizationHeader
  29616. }).then(function(e) {
  29617. if (this.urlContainer && this.urlContainer.validate(e))
  29618. return this.urlContainer.update(e);
  29619. for (var i = 0; i < this.containerClasses.length; i++) {
  29620. var n = this.containerClasses[i]
  29621. , r = new n;
  29622. if (r.validate(e))
  29623. return u.info("Using urls version " + r.version),
  29624. this.urlContainer = r,
  29625. this.urlContainer.update(e)
  29626. }
  29627. return t ? this.refresh({
  29628. cache: !1
  29629. }) : $.Deferred().reject("missing-urls")
  29630. }
  29631. .bind(this), function(e) {
  29632. return "loading-failed"
  29633. }) */
  29634. return $.Deferred().resolve();
  29635. },
  29636. get: function(e) {
  29637. //return this.urlContainer.get(e)
  29638. return window.DATA.files.templates[0].replace("{{filename}}", e)
  29639. }
  29640. },
  29641. t.exports = a
  29642. }
  29643. ).call(this, "/js/util/ModelUrls.js")
  29644. }
  29645. , {
  29646. "../ab": 3,
  29647. "../constants": 8,
  29648. "./ajax": 181,
  29649. "./logger": 189,
  29650. "./showcase": 193
  29651. }],
  29652. 178: [function(e, t, i) {
  29653. (function(i) {
  29654. "use strict";
  29655. function n() {
  29656. u.call(this),
  29657. this.neighbourMap = {},
  29658. this.map = null
  29659. }
  29660. var r = e("three")
  29661. , o = e("./common")
  29662. , a = e("../settings")
  29663. , s = e("../objects/Panorama")
  29664. , a = e("../settings")
  29665. , l = e("./aStar")
  29666. , c = e("./logger")
  29667. , h = new c(i)
  29668. , u = e("./IndexedCollection")
  29669. , d = e("./transitions");
  29670. o.inherit(n, u),
  29671. n.prototype.getIndex = function(e) {
  29672. return e.id
  29673. }
  29674. ,
  29675. n.prototype.find = function(e, t) {
  29676. var i = o.filterAll(this.list, e);
  29677. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29678. i = o.stableSort(i, e)
  29679. }),
  29680. i[0])
  29681. }
  29682. /* n.prototype.sortByScore = function(e, t) {
  29683. var i = o.filterAll(this.list, e);
  29684. return 0 === i.length ? null : i = i.map(function(e) {
  29685. return {
  29686. pano: e,
  29687. score: t.reduce(function(t, i) {
  29688. return t + i(e)
  29689. }, 0)
  29690. }
  29691. }).sort(function(e, t) {
  29692. return t.score - e.score;
  29693. })
  29694. } */
  29695. ,
  29696. n.prototype.sortByScore = function( request, rank){
  29697. return common.sortByScore(this.list, request, rank)
  29698. }
  29699. ,
  29700. n.prototype.lowestByScore = function(e, t, i) {
  29701. return this.findRankedByScore(0, e, t, i)
  29702. }
  29703. ,
  29704. n.prototype.findRankedByScore = function(e, t, i, n) {
  29705. n && (n.candidates = null,
  29706. n.pano = null),
  29707. e || (e = 0);
  29708. var r = this.sortByScore(t, i);
  29709. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29710. n.pano = r[e].item),
  29711. r[e].item)
  29712. }
  29713. ,
  29714. n.prototype.showPanoScores = function(e) {
  29715. this.list.forEach(function(e) {
  29716. e.removeTextSprite()
  29717. });
  29718. var t = 6344768;
  29719. e.forEach(function(e) {
  29720. e.pano.addTextSprite(e.score.toFixed(2), t),
  29721. t = 16428055
  29722. })
  29723. }
  29724. ,
  29725. n.prototype.isNeighbour = function(e, t) {
  29726. return this.neighbourMap[e.id][t.id]
  29727. }
  29728. ,
  29729. n.prototype.getNeighbours = function(e) {
  29730. return this.neighbourMap[e.id]
  29731. }
  29732. ,
  29733. n.prototype.setNeighbour = function(e, t, i) {
  29734. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29735. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29736. this.neighbourMap[e.id][e.id] = !0,
  29737. this.neighbourMap[t.id][t.id] = !0,
  29738. this.neighbourMap[e.id][t.id] = i,
  29739. this.neighbourMap[t.id][e.id] = i,
  29740. this.neighbourMap[e.id]
  29741. }
  29742. ,
  29743. n.prototype.findClosest = function(e, t) {
  29744. var i = [s.filters.isPanoAligned()];
  29745. return t && i.push(s.filters.inDirection(e, t, .75)),
  29746. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29747. }
  29748. ,
  29749. n.prototype.dualNeighbors = function(e, t) {
  29750. var i, n = [];
  29751. for (i in this.neighbourMap[e.id])
  29752. this.neighbourMap[t.id][i] && n.push(i);
  29753. return n
  29754. }
  29755. ,
  29756. n.prototype.populate_path_graph = function() {
  29757. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29758. for (e = 0; e < this.list.length; e += 1) {
  29759. o = this.list[e],
  29760. s = {},
  29761. l = !1,
  29762. i = o.neighbourPanos || o.findNeighourPanos();
  29763. for (t in i)
  29764. if (i[t]) {
  29765. a = this.index[t],
  29766. p.copy(o.floorPosition),
  29767. p.sub(a.floorPosition);
  29768. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29769. , v = (Math.abs(p.y) / Math.max(m, .01),
  29770. Math.max(0, Math.abs(p.y) - .2));
  29771. v > 0 ? (f += 1,
  29772. v = Math.pow(4 * v, 2),
  29773. m = Math.pow(m, 2),
  29774. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29775. n = p.length()),
  29776. s[a.id] = n,
  29777. l = !0
  29778. }
  29779. l ? u[o.id] = s : d += 1
  29780. }
  29781. this.map = u,
  29782. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29783. }
  29784. ,
  29785. n.prototype.aStarSearch = function(e, t) {
  29786. var i = Date.now()
  29787. , n = new l({
  29788. start: e,
  29789. isEnd: function(e) {
  29790. return e === t
  29791. },
  29792. neighbor: function(e) {
  29793. var t = e.neighbourPanos || e.findNeighourPanos()
  29794. , i = [];
  29795. for (var n in t)
  29796. t[n] && i.push(this.index[n]); //add: t[n] &&
  29797. return i
  29798. }
  29799. .bind(this),
  29800. distance: function(e, t) {
  29801. var i = this.map[e.id]
  29802. , n = i[t.id];
  29803. return n
  29804. }
  29805. .bind(this),
  29806. heuristic: function(e, t) {
  29807. return 1
  29808. }
  29809. .bind(this),
  29810. hash: function(e) {
  29811. return e.id
  29812. },
  29813. timeout: 5e3
  29814. });
  29815. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29816. "success" !== n.status)
  29817. return h.debug("Did not find A* path from " + e + " to " + t),
  29818. null;
  29819. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29820. var r = [];
  29821. return n.path.forEach(function(e) {
  29822. r.push(e.id)
  29823. }),
  29824. r
  29825. }
  29826. ,
  29827. n.prototype.includeNodesNearPath = function() {
  29828. var e = new r.Vector3
  29829. , t = new r.Vector3
  29830. , i = new r.Vector3
  29831. , n = new r.Vector3
  29832. , o = new r.Vector3
  29833. , a = new r.Vector3
  29834. , s = new r.Vector3
  29835. , l = new r.Vector3
  29836. , c = []
  29837. , h = new r.Vector3
  29838. , u = new r.Vector3;
  29839. return function(r, d) {
  29840. if (r)
  29841. for (var p = function(e, t, i) {
  29842. return o.copy(t).sub(e),
  29843. o.dot(i)
  29844. }, f = function(e, t) {
  29845. return p(h, e.position, i) - p(h, t.position, i)
  29846. }, g = 0; g < r.length - 1; ) {
  29847. var m = r[g]
  29848. , v = r[g + 1]
  29849. , A = this.index[m]
  29850. , y = this.index[v];
  29851. h.copy(A.position),
  29852. u.copy(y.position),
  29853. c.length = 0,
  29854. e.copy(u).sub(h),
  29855. i.copy(e).normalize();
  29856. for (var C = 0; C < this.list.length; C++) {
  29857. var I = this.list[C];
  29858. o.copy(I.position).sub(h);
  29859. var E = o.dot(i);
  29860. if (E > 0) {
  29861. s.copy(i),
  29862. s.multiplyScalar(E),
  29863. a.copy(o),
  29864. a.sub(s);
  29865. var b = a.length();
  29866. if (b < d) {
  29867. t.copy(e).negate(),
  29868. n.copy(t).normalize(),
  29869. l.copy(I.position).sub(u);
  29870. var w = l.dot(n);
  29871. w > 0 && c.push(I)
  29872. }
  29873. }
  29874. }
  29875. if (c.length > 0) {
  29876. c.sort(f);
  29877. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29878. r[_] = r[_ - c.length];
  29879. for (var T = 0; T < c.length; T++)
  29880. r[T + g + 1] = c[T].id
  29881. }
  29882. g += c.length + 1
  29883. }
  29884. }
  29885. }(),
  29886. /* n.prototype. = function(e, t) {
  29887. var i = void 0 === e ? a.panorama.markerOpacity : e
  29888. , n = this.list.findIndex(function(e) {
  29889. return e.marker
  29890. });
  29891. if (!(n < 0)) {
  29892. var r = this.list[n].marker.material.opacity;
  29893. if (r !== e) {
  29894. var o = i - r;
  29895. d.trigger({
  29896. func: function(e, t) {
  29897. var i = r + e * o;
  29898. this.forEach(function(e) {
  29899. e.marker && (e.marker.material.opacity = i)
  29900. })
  29901. }
  29902. .bind(this),
  29903. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29904. name: "_fpm"
  29905. })
  29906. }
  29907. }
  29908. } */
  29909. n.prototype.fadeMarkerOpacity = function(e, t, gr) {
  29910. d.cancelById('fadeMarkerOpacity')
  29911. var n = this.list.findIndex(function (e) {
  29912. //why? 难道没有marker的pano吗 findeIndex:获取数组中函数返回值不为fasle的第一个元素索引位置
  29913. return e.marker
  29914. })
  29915. if (n < 0) {
  29916. //logger.info('marker findIndex<0')
  29917. return
  29918. }
  29919. var group
  29920. var tran = function (list, index) {
  29921. list.member = list.member.filter(function (m) {
  29922. return m.marker && m.marker.material.opacity != list.toOp
  29923. })
  29924. transitions.trigger({
  29925. func: function (e, t) {
  29926. //e:0-1
  29927. list.member.forEach(function (m) {
  29928. var o = m.marker.oldOpacity
  29929. var i = o + e * (list.toOp - o)
  29930. m.marker && (m.marker.material.opacity = i)
  29931. })
  29932. }.bind(this),
  29933. duration: void 0 == t ? a.markerOpacityTransitionTime : t,
  29934. name: '_fpm_' + index,
  29935. id: 'fadeMarkerOpacity',
  29936. })
  29937. }
  29938. this.forEach(function (e) {
  29939. //先记录旧的opacity
  29940. e.marker && (e.marker.oldOpacity = e.marker.material.opacity)
  29941. })
  29942. group = gr
  29943. /* if (e > 0 && gr) {
  29944. group = gr
  29945. } else {
  29946. group = [
  29947. {
  29948. member: this.list,
  29949. toOp: 0,
  29950. },
  29951. ]
  29952. } */
  29953. for (var i = 0; i < group.length; i++) {
  29954. tran(group[i], i)
  29955. }
  29956. }
  29957. ,
  29958. t.exports = n
  29959. }
  29960. ).call(this, "/js/util/PanoramaCollection.js")
  29961. }
  29962. , {
  29963. "../objects/Panorama": 148,
  29964. "../settings": 166,
  29965. "./IndexedCollection": 175,
  29966. "./aStar": 180,
  29967. "./common": 185,
  29968. "./logger": 189,
  29969. "./transitions": 195,
  29970. three: 217
  29971. }],
  29972. 179: [function(e, t, i) {
  29973. "use strict";
  29974. function n() {
  29975. this.actionSequence = [],
  29976. this.actionSequenceInProgress = !1
  29977. }
  29978. function r(e, t, i, n) {
  29979. s.trackAlways("zoom_" + e, {
  29980. from: t,
  29981. to: i,
  29982. pano: n
  29983. })
  29984. }
  29985. function o(e, t) {
  29986. r("initial", 1, e, t)
  29987. }
  29988. function a(e, t, i) {
  29989. r("followup", e, t, i)
  29990. }
  29991. var s = e("../analytics");
  29992. n.prototype.reset = function(e) {
  29993. this.actionSequenceInProgress = !1,
  29994. this.actionSequence.length = 0
  29995. }
  29996. ,
  29997. n.prototype.addZoomAction = function() {
  29998. var e = null
  29999. , t = null
  30000. , i = !1
  30001. , n = function() {
  30002. if (e = null,
  30003. this.actionSequence.length > 0) {
  30004. var i = this.actionSequence[0].start
  30005. , n = this.actionSequence[this.actionSequence.length - 1].end;
  30006. 1 === i ? o(n, t) : a(i, n, t)
  30007. }
  30008. this.reset()
  30009. };
  30010. return function(r, o, a) {
  30011. if (r !== o) {
  30012. i || (n = n.bind(this),
  30013. i = !0),
  30014. e && (window.clearTimeout(e),
  30015. e = null),
  30016. a === t && this.actionSequenceInProgress || (this.reset(),
  30017. t = a),
  30018. this.actionSequenceInProgress = !0;
  30019. var s = {
  30020. start: r,
  30021. end: o
  30022. };
  30023. this.actionSequence.push(s),
  30024. e = window.setTimeout(n, 150)
  30025. }
  30026. }
  30027. }(),
  30028. t.exports = n
  30029. }
  30030. , {
  30031. "../analytics": 4
  30032. }],
  30033. 180: [function(e, t, i) {
  30034. "use strict";
  30035. function n(e) {
  30036. void 0 === e.timeout && (e.timeout = 1 / 0);
  30037. var t = e.hash || o
  30038. , i = {
  30039. data: e.start,
  30040. g: 0,
  30041. h: e.heuristic(e.start)
  30042. }
  30043. , n = i;
  30044. i.f = i.h;
  30045. var h = new s
  30046. , u = new l(a)
  30047. , d = c();
  30048. u.push(i),
  30049. d.set(t(i.data), i);
  30050. for (var p = new Date; u.size(); ) {
  30051. if (new Date - p > e.timeout)
  30052. return {
  30053. status: "timeout",
  30054. cost: n.g,
  30055. path: r(n)
  30056. };
  30057. var f = u.pop();
  30058. if (d.delete(t(f.data)),
  30059. e.isEnd(f.data))
  30060. return {
  30061. status: "success",
  30062. cost: f.g,
  30063. path: r(f)
  30064. };
  30065. h.add(t(f.data));
  30066. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30067. var v = g[m];
  30068. if (!h.contains(t(v))) {
  30069. var A = f.g + e.distance(f.data, v)
  30070. , y = d.get(t(v))
  30071. , C = !1;
  30072. if (void 0 === y)
  30073. y = {
  30074. data: v
  30075. },
  30076. d.set(t(v), y);
  30077. else {
  30078. if (y.g < A)
  30079. continue;
  30080. C = !0
  30081. }
  30082. y.parent = f,
  30083. y.g = A,
  30084. y.h = e.heuristic(v),
  30085. y.f = A + y.h,
  30086. y.h < n.h && (n = y),
  30087. C ? u.heapify() : u.push(y)
  30088. }
  30089. }
  30090. }
  30091. return {
  30092. status: "noPath",
  30093. cost: n.g,
  30094. path: r(n)
  30095. }
  30096. }
  30097. function r(e) {
  30098. if (void 0 !== e.parent) {
  30099. var t = r(e.parent);
  30100. return t.push(e.data),
  30101. t
  30102. }
  30103. return [e.data]
  30104. }
  30105. function o(e) {
  30106. return e.toString()
  30107. }
  30108. function a(e, t) {
  30109. return e.f - t.f
  30110. }
  30111. var s = e("Set")
  30112. , l = e("heap")
  30113. , c = e("dict");
  30114. t.exports = n
  30115. }
  30116. , {
  30117. Set: 196,
  30118. dict: 210,
  30119. heap: 211
  30120. }],
  30121. 181: [function(e, t, i) {
  30122. (function(i) {
  30123. "use strict";
  30124. function n(e, t, i) {
  30125. var n = new XMLHttpRequest;
  30126. if (i && "withCredentials"in n)
  30127. n.open(e, t, i);
  30128. else if ("undefined" != typeof XDomainRequest)
  30129. n = new XDomainRequest,
  30130. n.open(e, t);
  30131. else {
  30132. if (i)
  30133. throw "Browser does not support CORS!";
  30134. n.open(e, t)
  30135. }
  30136. return n
  30137. }
  30138. function r(e, t, i) {
  30139. function o() {
  30140. u.warn("Retrying ", t),
  30141. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30142. }
  30143. function a(e, t) {
  30144. var i = e.response;
  30145. if ("json" === t && "object" != typeof i)
  30146. try {
  30147. i = JSON.parse(e.responseText)
  30148. } catch (e) {
  30149. return void c.reject({
  30150. error: "Failed parsing JSON"
  30151. })
  30152. }
  30153. else if ("image/jpeg" === t) {
  30154. var n = new Uint8Array(e.response)
  30155. , r = new Blob([n],{
  30156. type: "image/jpeg"
  30157. })
  30158. , o = URL.createObjectURL(r);
  30159. i = new Image,
  30160. i.src = o,
  30161. i.crossOrigin = "Anonymous",
  30162. i.onload = function() {
  30163. URL.revokeObjectURL(o)
  30164. }
  30165. }
  30166. return i
  30167. }
  30168. var s = n(e, t, !1);
  30169. if (i = i || {},
  30170. i.retries = void 0 !== i.retries ? i.retries : 0,
  30171. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30172. i.responseType)
  30173. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30174. s.responseType = i.responseType;
  30175. else {
  30176. if ("image/jpeg" !== i.responseType)
  30177. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30178. s.responseType = "arraybuffer"
  30179. }
  30180. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30181. i.auth && s.setRequestHeader("Authorization", i.auth),
  30182. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30183. s.setRequestHeader("Content-Type", "application/json")),
  30184. "object" == typeof i.headers)
  30185. for (var l in i.headers)
  30186. s.setRequestHeader(l, i.headers[l]);
  30187. var c = $.Deferred();
  30188. return s.onreadystatechange = function(e) {
  30189. if (4 === this.readyState)
  30190. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30191. i.retries++,
  30192. setTimeout(o, 1e3);
  30193. else if (200 === this.status) {
  30194. var t = a(this, i.responseType);
  30195. c.resolve(t)
  30196. } else
  30197. c.reject(this)
  30198. }
  30199. ,
  30200. s.onprogress = function(e) {
  30201. c.notify(e)
  30202. }
  30203. ,
  30204. s.send(i.data),
  30205. c.promise()
  30206. }
  30207. function o(e) {
  30208. return Object.keys(e).sort().map(function(t) {
  30209. return {
  30210. key: t,
  30211. value: e[t]
  30212. }
  30213. })
  30214. }
  30215. function a(e, t) {
  30216. var i = t.responseType || null
  30217. , n = t.auth || null
  30218. , r = t.prefetchFrom || null
  30219. , a = e + "__" + i + "__" + n + "__" + r;
  30220. return t.headers && o(t.headers).forEach(function(e) {
  30221. a += "__" + e.key + ":" + e.value
  30222. }),
  30223. a
  30224. }
  30225. function s(e, t) {
  30226. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30227. }
  30228. function l(e, t, i) {
  30229. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30230. }
  30231. var c = e("./logger")
  30232. , h = e("../ab")
  30233. , u = new c(i);
  30234. window.URL = window.URL || window.webkitURL,
  30235. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30236. window.DATA = window.DATA || {}
  30237. /* setTimeout(function() {//MP-- xzw delete
  30238. window.MP_REQUEST_CACHE = null,
  30239. window.DATA = {}
  30240. }, 6e4),
  30241. window.onpageshow = function(e) {
  30242. e.persisted && (window.MP_REQUEST_CACHE = null,
  30243. window.DATA = {})
  30244. } */
  30245. ,
  30246. t.exports = {
  30247. get: function(e, t) {
  30248. t = t || {};
  30249. var i = void 0 === t.cache || t.cache;
  30250. if (i) {
  30251. var n = s(e, t);
  30252. if (n)
  30253. return n
  30254. }
  30255. var o;
  30256. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  30257. i && l(e, t, o),
  30258. o
  30259. },
  30260. post: function(e, t) {
  30261. return r("POST", e, t)
  30262. },
  30263. patch: function(e, t) {
  30264. return r("PATCH", e, t)
  30265. },
  30266. getImage: function(e, t) {
  30267. function i() {
  30268. u.warn("Retrying ", e),
  30269. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30270. }
  30271. var n = $.Deferred()
  30272. , r = new Image
  30273. , o = this;
  30274. return e = h.changeIfImageOptimzing(e),
  30275. null !== t && void 0 !== t || (t = 3),
  30276. r.onerror = function() {
  30277. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30278. }
  30279. ,
  30280. r.onload = function() {
  30281. n.resolve(r)
  30282. }
  30283. ,
  30284. r.crossOrigin = "anonymous",
  30285. r.src = e,
  30286. n
  30287. }
  30288. }
  30289. }
  30290. ).call(this, "/js/util/ajax.js")
  30291. }
  30292. , {
  30293. "../ab": 3,
  30294. "./logger": 189
  30295. }],
  30296. 182: [function(e, t, i) {
  30297. "use strict";
  30298. function n(e, t) {
  30299. var i = window.navigator.userAgent
  30300. , n = i.match(e);
  30301. return n = n ? n[1].split(t) : [],
  30302. {
  30303. major: parseInt(n[0]) || 0,
  30304. minor: parseInt(n[1]) || 0,
  30305. patch: parseInt(n[2]) || 0
  30306. }
  30307. }
  30308. var r = e("../exception/DeviceMismatchException");
  30309. t.exports = {
  30310. supportsFullscreen: function() {
  30311. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30312. },
  30313. isPointerLocked: function() {
  30314. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30315. },
  30316. requestFullscreen: function(e, t) {
  30317. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30318. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30319. },
  30320. requestPointerLock: function() {
  30321. var e;
  30322. if (document.fullscreenElement)
  30323. e = document.fullscreenElement();
  30324. else if (document.mozFullscreenElement)
  30325. e = document.mozFullscreenElement();
  30326. else if (document.mozFullScreenElement)
  30327. e = document.mozFullScreenElement();
  30328. else {
  30329. if (!document.webkitFullscreenElement)
  30330. return;
  30331. e = document.webkitFullscreenElement()
  30332. }
  30333. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30334. e.requestPointerLock(),
  30335. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30336. },
  30337. exitPointerLock: function() {
  30338. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30339. document.exitPointerLock()
  30340. },
  30341. exitFullscreen: function() {
  30342. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30343. },
  30344. details: function() {
  30345. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30346. return e ? {
  30347. name: e[1],
  30348. version: parseInt(e[2]),
  30349. platform: navigator.platform
  30350. } : {}
  30351. },
  30352. is: function(e) {
  30353. return this.details() && this.details().name === e
  30354. },
  30355. inIframe: function() {
  30356. return window.parent !== window
  30357. },
  30358. aspectRatio: function() {
  30359. var e = $("#player").width() / $("#player").height();
  30360. return isFinite(e) ? e : 0
  30361. },
  30362. userAgent: function() {
  30363. return window.navigator.userAgent
  30364. },
  30365. isLandscape: function() {
  30366. return this.isMobile && this.aspectRatio() > 1
  30367. },
  30368. isSmallScreen: function() {
  30369. var e = screen.width / window.devicePixelRatio;
  30370. return e < 240
  30371. },
  30372. detectIE: function() {
  30373. var e = window.navigator.userAgent
  30374. , t = e.indexOf("MSIE ");
  30375. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30376. },
  30377. detectSafari: function() {
  30378. var e = window.navigator.userAgent
  30379. , t = e.indexOf("Safari");
  30380. return t !== -1 && !this.detectChrome()
  30381. },
  30382. detectFirefox: function() {
  30383. var e = window.navigator.userAgent;
  30384. return e.indexOf("Firefox") !== -1
  30385. },
  30386. detectChrome: function() {
  30387. var e = window.navigator.userAgent;
  30388. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30389. },
  30390. detectOpera: function() {
  30391. var e = window.navigator.userAgent;
  30392. return e.indexOf("OPR") !== -1
  30393. },
  30394. detectIOS: function() {
  30395. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30396. },
  30397. detectIPad: function() {
  30398. var e = window.navigator.userAgent
  30399. , t = /iPad/;
  30400. return t.test(e)
  30401. },
  30402. detectIPod: function() {
  30403. var e = window.navigator.userAgent
  30404. , t = /iPod/;
  30405. return t.test(e)
  30406. },
  30407. detectIPhone: function() {
  30408. var e = window.navigator.userAgent
  30409. , t = /iPhone/;
  30410. return t.test(e)
  30411. },
  30412. detectAndroid: function() {
  30413. var e = window.navigator.userAgent;
  30414. return e.indexOf("Android") !== -1
  30415. },
  30416. detectAndroidMobile: function() {
  30417. var e = window.navigator.userAgent;
  30418. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30419. },
  30420. detectSamsungNative: function() {
  30421. var e = window.navigator.userAgent;
  30422. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30423. },
  30424. detectSamsungS6: function() {
  30425. var e = window.navigator.userAgent;
  30426. return e.indexOf("SM-G92") !== -1
  30427. },
  30428. /************************************************************fyz改from徐世廷*************************************************************/
  30429. detectHUAWEI5X: function() {
  30430. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30431. },
  30432. /*******************************************************************************************************************************/
  30433. detectWebVR: function() {
  30434. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30435. },
  30436. getVRDisplay: function() {
  30437. var e = $.Deferred();
  30438. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30439. t.length >= 1 && e.resolve(t[0]),
  30440. e.reject(null)
  30441. }),
  30442. e) : e.reject(null)
  30443. },
  30444. iosVersion: function() {
  30445. if (!this.detectIOS())
  30446. throw new r("Did not detect an iDevice");
  30447. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30448. , t = "_";
  30449. return n(e, t)
  30450. },
  30451. androidVersion: function() {
  30452. if (!this.detectAndroid())
  30453. throw new r("Did not detect an Android based device");
  30454. var e = /Android ((?:\d+\.?){1,3})/
  30455. , t = ".";
  30456. return n(e, t)
  30457. },
  30458. valueFromCookie: function(e, t) {
  30459. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30460. if (!i)
  30461. return t;
  30462. var n = i[1];
  30463. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30464. },
  30465. valueFromHash: function(e, t) {
  30466. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30467. , n = i.exec(window.location.href);
  30468. if (!n)
  30469. return t;
  30470. var r = n[1];
  30471. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30472. }
  30473. }
  30474. Object.assign(window.browser, t.exports)
  30475. t.exports = window.browser
  30476. changeLog()
  30477. }
  30478. , {
  30479. "../exception/DeviceMismatchException": 56
  30480. }],
  30481. 183: [function(e, t, i) {
  30482. (function(i) {
  30483. "use strict";
  30484. function n(e, t) {
  30485. var i = r(t);
  30486. var replaceAll = function (str, f, e) {
  30487. //f全部替换成e
  30488. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30489. return str.replace(reg, e);
  30490. };
  30491. var urlFirstView = c.valueFromHash('firstView');
  30492. if(urlFirstView){
  30493. try{
  30494. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30495. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30496. urlFirstView = "{"+urlFirstView+"]}"
  30497. let info = JSON.parse(urlFirstView);
  30498. i.pano = t.index[info.pano] //panos.get(info.pano)
  30499. if(!i.pano){
  30500. urlFirstView = false
  30501. console.error('检测到firstView但是 找不到该pano')
  30502. }else{
  30503. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30504. i.zoom = -1;
  30505. i.mode = "panorama"
  30506. i.setByUrl = true
  30507. }
  30508. }catch(e){
  30509. urlFirstView = false
  30510. console.error('检测到firstView但是解析出错'+e)
  30511. }
  30512. }
  30513. if (Object.keys(i).length > 0)
  30514. return i;
  30515. if (e.heroImage)
  30516. i = o(e, t);
  30517. else if (window.DATA.camera_start) {
  30518. var n = window.DATA.camera_start;
  30519. try {
  30520. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30521. i.position = n.camera.position,
  30522. //i.quaternion = n.camera.quaternion,
  30523. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30524. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30525. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30526. d.debug("Using camera_start"),
  30527. d.debug("Modeldata pano: ", i.pano.quaternion),
  30528. d.debug("Camera start pano: ", n.pano.quaternion)),
  30529. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30530. } catch (e) {
  30531. d.warn(e.message)
  30532. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30533. }
  30534. }
  30535. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30536. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30537. i.pano = t.findClosest(i.position),
  30538. i.quaternion = i.pano.quaternion),
  30539. 0 === Object.keys(i).length) {
  30540. var a = t.list[0];
  30541. a && (i.mode = h.PANORAMA,
  30542. i.pano = a,
  30543. i.position = a.position,
  30544. i.quaternion = a.quaternion,
  30545. d.info("Starting at 1st pano " + a.id))
  30546. }
  30547. return i.mode = i.mode || h.DOLLHOUSE,
  30548. i
  30549. }
  30550. function r(e) {
  30551. var t = c.valueFromHash("start", "")
  30552. , i = {};
  30553. if ("" !== t) {
  30554. d.debug("Start override found in parameters, trying to parse..."),
  30555. i = a(t) || {};
  30556. var n = c.valueFromHash("tag", null);
  30557. n && (i.tag = n),
  30558. i.panoId && (i.pano = e.get(i.panoId))
  30559. }
  30560. return i
  30561. }
  30562. function o(e, t) {
  30563. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30564. return {};
  30565. var i = {}
  30566. , n = e.heroImage.metadata;
  30567. d.debug("Using start position from thumbnail image"),
  30568. i.position = n.camera_position,
  30569. i.quaternion = n.camera_quaternion;
  30570. try {
  30571. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30572. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30573. } catch (e) {
  30574. d.debug(e.message)
  30575. }
  30576. return i
  30577. }
  30578. function a(e) {
  30579. return s.deserialize(e)
  30580. }
  30581. var s = e("../controls/serializer")
  30582. , l = e("../util/math")
  30583. , c = e("./browser")
  30584. , h = e("../enum/Viewmode")
  30585. , u = e("../util/logger")
  30586. , th = e("three")//xzw
  30587. , d = new u(i);
  30588. t.exports = {
  30589. getStartCameraOptions: n
  30590. }
  30591. }
  30592. ).call(this, "/js/util/camera.js")
  30593. }
  30594. , {
  30595. "../controls/serializer": 14,
  30596. "../enum/Viewmode": 51,
  30597. "../util/logger": 189,
  30598. "../util/math": 190,
  30599. "./browser": 182,
  30600. "three": 217
  30601. }],
  30602. 184: [function(e, t, i) {
  30603. "use strict";
  30604. function n(e, t, i) {
  30605. return o(e.fov, t, i)
  30606. }
  30607. var r = e("./MathLight")
  30608. , o = function(e, t, i) {
  30609. var n = t
  30610. , o = i
  30611. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30612. return a
  30613. }
  30614. , a = function(e, t, i) {
  30615. var n = t
  30616. , o = i
  30617. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30618. return a
  30619. }
  30620. , s = function(e, t, i, n) {
  30621. var r = o(e, i, n);
  30622. return r > t ? a(t, i, n) : e
  30623. };
  30624. t.exports = {
  30625. clampVFOV: s,
  30626. getHFOVForCamera: n,
  30627. getHFOVFromVFOV: o,
  30628. getVFOVFromHFOV: a
  30629. }
  30630. window.MathLight = t.exports
  30631. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  30632. var prec = Math.pow(10, - (precision || 4));
  30633. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  30634. if(e1.w){
  30635. return s1 && Math.abs(e1.w - e2.w) < prec
  30636. }else return s1
  30637. }
  30638. }
  30639. , {
  30640. "./MathLight": 176
  30641. }],
  30642. 185: [function(e, t, i) {
  30643. "use strict";
  30644. var n = e("three");
  30645. t.exports = {
  30646. delayOneFrame: function(e) {
  30647. window.setTimeout(e, 1)
  30648. },
  30649. normalizeUrl: function(e) {
  30650. return e.replace("https://", "http://")
  30651. },
  30652. domainFromUrl: function(e) {
  30653. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30654. return t ? t[3] : e
  30655. },
  30656. average: function(e, t) {
  30657. if (0 === e.length)
  30658. return null;
  30659. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30660. var o = t ? e[r][t] : e[r];
  30661. i += o,
  30662. n++
  30663. }
  30664. return i / n
  30665. },
  30666. countUnique: function(e) {
  30667. for (var t = {}, i = 0; i < e.length; i++)
  30668. t[e[i]] = 1 + (t[e[i]] || 0);
  30669. return Object.keys(t).length
  30670. },
  30671. averageVectors: function(e, t) {
  30672. var i = new n.Vector3;
  30673. if (0 === e.length)
  30674. return i;
  30675. for (var r = 0, o = 0; o < e.length; o++) {
  30676. var a = t ? e[o][t] : e[o];
  30677. i.add(a),
  30678. r++
  30679. }
  30680. return i.divideScalar(r)
  30681. },
  30682. equalLists: function(e, t) {
  30683. if (e.length !== t.length)
  30684. return !1;
  30685. for (var i = 0; i < e.length; i++)
  30686. if (e[i] !== t[i])
  30687. return !1;
  30688. return !0
  30689. },
  30690. lowerMedian: function(e, t) {
  30691. if (0 === e.length)
  30692. return null;
  30693. t = t || 2,
  30694. e.sort(function(e, t) {
  30695. return e - t
  30696. });
  30697. var i = Math.floor(e.length / t);
  30698. return e[i]
  30699. },
  30700. stableSort: function(e, t) {
  30701. return e.map(function(e, t) {
  30702. return {
  30703. value: e,
  30704. index: t
  30705. }
  30706. }).sort(function(e, i) {
  30707. var n = t(e.value, i.value);
  30708. return 0 !== n ? n : e.index - i.index
  30709. }).map(function(e) {
  30710. return e.value
  30711. })
  30712. },
  30713. filterAll: function(e, t) {
  30714. return e.filter(function(e) {
  30715. return t.every(function(t) {
  30716. return t(e)
  30717. })
  30718. })
  30719. },
  30720. formatDate: function(e) {
  30721. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30722. },
  30723. formatDatetime: function(e) {
  30724. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30725. },
  30726. randomString: function(e) {
  30727. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30728. t += i.charAt(Math.floor(Math.random() * i.length));
  30729. return t
  30730. },
  30731. uint8ToBase64: function(e, t) {
  30732. t && "number" == typeof t || (t = 8192);
  30733. for (var i = [], n = 0; n < e.length; n += t)
  30734. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30735. return btoa(i.join(""))
  30736. },
  30737. uuid4: function e(t) {
  30738. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30739. },
  30740. nth: function(e) {
  30741. return e %= 10,
  30742. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30743. },
  30744. extendObject: function(e, t) {
  30745. return Object.keys(t).forEach(function(i) {
  30746. e[i] = t[i]
  30747. }),
  30748. e
  30749. },
  30750. deepExtend: function e(t) {
  30751. t = t || {};
  30752. for (var i = 1; i < arguments.length; i++) {
  30753. var n = arguments[i];
  30754. if (n)
  30755. for (var r in n)
  30756. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30757. }
  30758. return t
  30759. },
  30760. inherit: function(e, t) {
  30761. e.prototype = Object.create(t.prototype),
  30762. e.prototype.constructor = e
  30763. },
  30764. extend: function(e, t) {
  30765. for (var i in t.prototype)
  30766. e.prototype[i] = t.prototype[i]
  30767. }
  30768. ,
  30769. getFileNameFromUrl:function(url){
  30770. return url.split('/').pop();
  30771. },
  30772. },
  30773. Math.sign = function(e) {
  30774. return e < 0 ? -1 : 1
  30775. }
  30776. window.common = t.exports
  30777. expandCommon(common)
  30778. }
  30779. , {
  30780. three: 217
  30781. }],
  30782. 186: [function(e, t, i) {
  30783. "use strict";
  30784. var n = {};
  30785. n.linearTween = function(e, t, i, n) {
  30786. return i * e / n + t
  30787. }
  30788. ,
  30789. n.easeInQuad = function(e, t, i, n) {
  30790. return e /= n,
  30791. i * e * e + t
  30792. }
  30793. ,
  30794. n.easeOutQuad = function(e, t, i, n) {
  30795. return e /= n,
  30796. -i * e * (e - 2) + t
  30797. }
  30798. ,
  30799. n.easeInOutQuad = function(e, t, i, n) {
  30800. return e /= n / 2,
  30801. e < 1 ? i / 2 * e * e + t : (e--,
  30802. -i / 2 * (e * (e - 2) - 1) + t)
  30803. }
  30804. ,
  30805. n.easeInCubic = function(e, t, i, n) {
  30806. return e /= n,
  30807. i * e * e * e + t
  30808. }
  30809. ,
  30810. n.easeOutCubic = function(e, t, i, n) {
  30811. return e /= n,
  30812. e--,
  30813. i * (e * e * e + 1) + t
  30814. }
  30815. ,
  30816. n.easeInOutCubic = function(e, t, i, n) {
  30817. return e /= n / 2,
  30818. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30819. i / 2 * (e * e * e + 2) + t)
  30820. }
  30821. ,
  30822. n.easeInQuart = function(e, t, i, n) {
  30823. return e /= n,
  30824. i * e * e * e * e + t
  30825. }
  30826. ,
  30827. n.easeOutQuart = function(e, t, i, n) {
  30828. return e /= n,
  30829. e--,
  30830. -i * (e * e * e * e - 1) + t
  30831. }
  30832. ,
  30833. n.easeInOutQuart = function(e, t, i, n) {
  30834. return e /= n / 2,
  30835. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30836. -i / 2 * (e * e * e * e - 2) + t)
  30837. }
  30838. ,
  30839. n.easeInQuint = function(e, t, i, n) {
  30840. return e /= n,
  30841. i * e * e * e * e * e + t
  30842. }
  30843. ,
  30844. n.easeOutQuint = function(e, t, i, n) {
  30845. return e /= n,
  30846. e--,
  30847. i * (e * e * e * e * e + 1) + t
  30848. }
  30849. ,
  30850. n.easeInOutQuint = function(e, t, i, n) {
  30851. return e /= n / 2,
  30852. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30853. i / 2 * (e * e * e * e * e + 2) + t)
  30854. }
  30855. ,
  30856. n.easeInSine = function(e, t, i, n) {
  30857. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30858. }
  30859. ,
  30860. n.easeOutSine = function(e, t, i, n) {
  30861. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30862. }
  30863. ,
  30864. n.easeInOutSine = function(e, t, i, n) {
  30865. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30866. }
  30867. ,
  30868. n.easeInExpo = function(e, t, i, n) {
  30869. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30870. }
  30871. ,
  30872. n.easeOutExpo = function(e, t, i, n) {
  30873. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30874. }
  30875. ,
  30876. n.easeInOutExpo = function(e, t, i, n) {
  30877. return e /= n / 2,
  30878. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30879. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30880. }
  30881. ,
  30882. n.easeInCirc = function(e, t, i, n) {
  30883. return e /= n,
  30884. -i * (Math.sqrt(1 - e * e) - 1) + t
  30885. }
  30886. ,
  30887. n.easeOutCirc = function(e, t, i, n) {
  30888. return e /= n,
  30889. e--,
  30890. i * Math.sqrt(1 - e * e) + t
  30891. }
  30892. ,
  30893. n.easeInOutCirc = function(e, t, i, n) {
  30894. return e /= n / 2,
  30895. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30896. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30897. }
  30898. ,
  30899. n.easeInElastic = function(e, t, i, n) {
  30900. var r = 1.70158
  30901. , o = 0
  30902. , a = i;
  30903. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30904. a < Math.abs(i) ? (a = i,
  30905. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30906. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30907. }
  30908. ,
  30909. n.easeOutElastic = function(e, t, i, n) {
  30910. var r = 1.70158
  30911. , o = 0
  30912. , a = i;
  30913. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30914. a < Math.abs(i) ? (a = i,
  30915. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30916. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30917. }
  30918. ,
  30919. n.easeInOutElastic = function(e, t, i, n) {
  30920. var r = 1.70158
  30921. , o = 0
  30922. , a = i;
  30923. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30924. a < Math.abs(i) ? (a = i,
  30925. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30926. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30927. }
  30928. ,
  30929. n.easeInBack = function(e, t, i, n, r) {
  30930. return void 0 === r && (r = 1.70158),
  30931. i * (e /= n) * e * ((r + 1) * e - r) + t
  30932. }
  30933. ,
  30934. n.easeOutBack = function(e, t, i, n, r) {
  30935. return void 0 === r && (r = 1.70158),
  30936. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30937. }
  30938. ,
  30939. n.easeInOutBack = function(e, t, i, n, r) {
  30940. return void 0 === r && (r = 1.70158),
  30941. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30942. }
  30943. ,
  30944. n.easeOutBounce = function(e, t, i, n) {
  30945. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30946. }
  30947. ,
  30948. n.easeInBounce = function(e, t, i, r) {
  30949. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30950. }
  30951. ,
  30952. n.easeInOutBounce = function(e, t, i, r) {
  30953. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30954. }
  30955. ,
  30956. t.exports = n
  30957. window.easing = n
  30958. }
  30959. , {}],
  30960. 187: [function(e, t, i) {
  30961. "use strict";
  30962. function n() {
  30963. this.events = [],
  30964. this.valid = !1
  30965. }
  30966. var r = e("../enum/Joystick");
  30967. n.prototype.push = function(e, t) {
  30968. this.events.push({
  30969. direction: e,
  30970. pano: t
  30971. }),
  30972. this.valid = !0
  30973. }
  30974. ,
  30975. n.prototype.pop = function(e) {
  30976. var t = this.events.pop();
  30977. return this.events.length < 1 && (this.valid = !1),
  30978. t
  30979. }
  30980. ,
  30981. n.prototype.peek = function() {
  30982. return this.events.length ? this.events[this.events.length - 1] : {
  30983. direction: null,
  30984. pano: null
  30985. }
  30986. }
  30987. ,
  30988. n.prototype.invalidate = function() {
  30989. this.events = [],
  30990. this.valid = !1
  30991. }
  30992. ,
  30993. n.prototype.reversePano = function(e) {
  30994. if (!this.valid)
  30995. return null;
  30996. var t = this.peek();
  30997. return r.opposite(e) === t.direction ? (this.pop(),
  30998. t.pano) : null
  30999. }
  31000. ,
  31001. t.exports = n
  31002. }
  31003. , {
  31004. "../enum/Joystick": 29
  31005. }],
  31006. 188: [function(e, t, i) {
  31007. "use strict";
  31008. window.lerp = t.exports = {
  31009. vector: function(e, t) {
  31010. var i = e.clone();
  31011. return t = t.clone(),
  31012. function(n) {
  31013. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31014. }
  31015. },
  31016. quaternion: function(e, t) {
  31017. var i = e.clone();
  31018. return function(n) {
  31019. e.copy(i).slerp(t, n)
  31020. }
  31021. },
  31022. property: function(e, t, i, n) {
  31023. var r = e[t];
  31024. return function(o) {
  31025. e[t] = r * (1 - o) + i * o,
  31026. n && n(e[t])
  31027. }
  31028. },
  31029. uniform: function(e, t, i) {
  31030. var n = e.material.uniforms[t].value;
  31031. return function(r) {
  31032. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31033. }
  31034. },
  31035. matrix4: function(e, t) {
  31036. var i = e.clone();
  31037. return function(n) {
  31038. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31039. r[s] = o[s] * (1 - n) + a[s] * n
  31040. }
  31041. },
  31042. allUniforms: function(e, t, i) {
  31043. var n = e.map(function(e) {
  31044. return this.uniform(e, t, i)
  31045. }
  31046. .bind(this));
  31047. return function(e) {
  31048. n.forEach(function(t) {
  31049. t(e)
  31050. })
  31051. }
  31052. }
  31053. }
  31054. }
  31055. , {}],
  31056. 189: [function(e, t, i) {
  31057. "use strict";
  31058. function n(e) {
  31059. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31060. if (n.consoleEnabled) {
  31061. var h = function(e) {
  31062. $("#debug-console").append("<p>" + e + "</p>"),
  31063. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31064. };
  31065. t = function(e) {
  31066. h(Array.prototype.slice.call(arguments).join(" "))
  31067. }
  31068. ,
  31069. i = function(e) {
  31070. h(Array.prototype.slice.call(arguments).join(" "))
  31071. }
  31072. ,
  31073. o = function(e) {
  31074. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31075. }
  31076. ,
  31077. a = function(e) {
  31078. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31079. }
  31080. } else
  31081. console.log ? (t = console.log,
  31082. i = console.info ? console.info : console.log,
  31083. o = console.warn ? console.warn : console.log,
  31084. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31085. ;
  31086. var u = function(e) {
  31087. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31088. }
  31089. , d = function(t, i) {
  31090. if (r) {
  31091. var o = Array.prototype.slice.call(t).join(" ");
  31092. r.captureMessage(o, {
  31093. level: i,
  31094. path: e,
  31095. timestamp: n.timestamp()
  31096. })
  31097. }
  31098. }
  31099. , p = function(t, i) {
  31100. if (r) {
  31101. var o = Array.prototype.slice.call(t).join(" ");
  31102. r.captureException(new Error(o), {
  31103. level: i,
  31104. path: e,
  31105. timestamp: n.timestamp()
  31106. })
  31107. }
  31108. };
  31109. return {
  31110. debug: function() {
  31111. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31112. },
  31113. info: function() {
  31114. n.level >= n.levels.info && i.apply(console, u(arguments))
  31115. },
  31116. warn: function() {
  31117. d(arguments, "warn"),
  31118. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31119. },
  31120. error: function() {
  31121. p(arguments, "error"),
  31122. n.level >= n.levels.error && a.apply(console, u(arguments))
  31123. },
  31124. v3str: function(e, t) {
  31125. var i = void 0 === t ? 2 : t;
  31126. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31127. },
  31128. eulstr: function(e, t) {
  31129. var i = void 0 === t ? 2 : t;
  31130. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31131. },
  31132. time: function(e) {
  31133. n.level >= n.levels.debug && (c[e] = Date.now())
  31134. },
  31135. timeEnd: function(e) {
  31136. if (n.level >= n.levels.debug) {
  31137. var t = c[e];
  31138. if (!t)
  31139. return;
  31140. var i = (Date.now() - t) / 1e3;
  31141. this.debug(e, i + "s")
  31142. }
  31143. }
  31144. }
  31145. }
  31146. var r = window.Raven;
  31147. n.timestamp = function() {
  31148. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31149. }
  31150. ,
  31151. n.levels = {
  31152. debug: 3,
  31153. info: 2,
  31154. warn: 1,
  31155. error: 0
  31156. },
  31157. n.level = n.levels.info,
  31158. t.exports = n
  31159. }
  31160. , {}],
  31161. 190: [function(e, t, i) {
  31162. "use strict";
  31163. var n = e("three")
  31164. , r = e("../enum/GLCubeFaces")
  31165. , o = e("../constants");
  31166. t.exports = {
  31167. convertVisionVector: function(e) {
  31168. return new n.Vector3(e.x,e.z,-e.y)
  31169. },
  31170. convertVisionQuaternion: function(e) {
  31171. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31172. },
  31173. convertWorkshopVector: function(e) {
  31174. return new n.Vector3(-e.x,e.y,e.z)
  31175. },
  31176. convertWorkshopQuaternion: function(e) {
  31177. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31178. },
  31179. convertWorkshopPanoramaQuaternion: function(e) {
  31180. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31181. },
  31182. convertWorkshopOrthoZoom: function(e) {// xzw
  31183. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31184. //return e;
  31185. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31186. },
  31187. toPrecision: function(e, t) {//xzw change
  31188. var f = function(e, t){
  31189. var i = Math.pow(10, t);
  31190. return Math.round(e * i) / i
  31191. }
  31192. if(e instanceof Array){
  31193. for(var s=0; s<e.length; s++){
  31194. e[s] = f(e[s],t);
  31195. }
  31196. return e;
  31197. }
  31198. else return f(e,t)
  31199. },
  31200. isEmptyQuaternion: function(e) {
  31201. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31202. },
  31203. projectPositionToCanvas: function(e, t, i) {
  31204. i = i || new n.Vector3,
  31205. i.copy(e);
  31206. var r = .5 * $("#player").width()
  31207. , o = .5 * $("#player").height();
  31208. return i.project(t),
  31209. i.x = i.x * r + r,
  31210. i.y = -(i.y * o) + o,
  31211. i
  31212. },
  31213. convertScreenPositionToNDC: function(e, t, i) {
  31214. return i = i || new n.Vector2,
  31215. i.x = e / $("#player").width() * 2 - 1,
  31216. i.y = 2 * -(t / $("#player").height()) + 1,
  31217. i
  31218. },
  31219. constrainedTurn: function(e) {
  31220. var t = e % (2 * Math.PI);
  31221. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31222. },
  31223. getFOVDotThreshold: function(e) {
  31224. return Math.cos(n.Math.degToRad(e / 2))
  31225. },
  31226. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31227. switch (e) {
  31228. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31229. i.set(1, t.y, t.x);
  31230. break;
  31231. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31232. i.set(-1, t.y, -t.x);
  31233. break;
  31234. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31235. i.set(-t.x, 1, -t.y);
  31236. break;
  31237. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31238. i.set(-t.x, -1, t.y);
  31239. break;
  31240. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31241. i.set(-t.x, t.y, 1);
  31242. break;
  31243. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31244. i.set(t.x, t.y, -1)
  31245. }
  31246. n && i.normalize()
  31247. },
  31248. //add:
  31249. getPos2d : function(point, camera, dom){
  31250. var camera = camera ;
  31251. var dom = dom;
  31252. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31253. var x,y;
  31254. x = (pos.x + 1) / 2 * dom.clientWidth;
  31255. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31256. var inSight = x <= dom.clientWidth && x >= 0
  31257. && y <= dom.clientHeight && y >= 0
  31258. return {
  31259. pos: new THREE.Vector2(x,y),
  31260. vector: pos,
  31261. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31262. inSight : inSight //在屏幕范围内可见
  31263. };
  31264. },
  31265. getDirByLonLat: function(lon, lat) {
  31266. var dir = new THREE.Vector3();
  31267. var phi = THREE.Math.degToRad(90 - lat);
  31268. var theta = THREE.Math.degToRad(lon);
  31269. dir.x = Math.sin(phi) * Math.cos(theta);
  31270. dir.y = Math.cos(phi);
  31271. dir.z = Math.sin(phi) * Math.sin(theta);
  31272. return dir.negate();
  31273. }
  31274. }
  31275. window.math = t.exports
  31276. }
  31277. , {
  31278. "../constants": 8,
  31279. "../enum/GLCubeFaces": 25,
  31280. three: 217
  31281. }],
  31282. 191: [function(e, t, i) {
  31283. "use strict";
  31284. function n(e, t, i) {
  31285. return a.map(function(n, o) {
  31286. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31287. }
  31288. .bind(this))
  31289. }
  31290. function r(e) {
  31291. return s[e]
  31292. }
  31293. var o = e("../enum/GLCubeFaces")
  31294. , a = [0, 1, 2, 3, 4, 5]
  31295. , s = {
  31296. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31297. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31298. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31299. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31300. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31301. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31302. };
  31303. t.exports = {
  31304. mapFaceToCubemapFace: r,
  31305. getCubemapUrls: n
  31306. }
  31307. }
  31308. , {
  31309. "../enum/GLCubeFaces": 25
  31310. }],
  31311. 192: [function(e, t, i) {
  31312. "use strict";
  31313. t.exports = {
  31314. captureErrors: function(e, t, i) {
  31315. if ("Raven"in window) {
  31316. Raven.config(e, t).install(),
  31317. i && Raven.setTagsContext(i);
  31318. var n = console.warn
  31319. , r = console.error;
  31320. console.warn = function() {
  31321. var e = Array.prototype.slice.call(arguments);
  31322. Raven.captureMessage(e.join(" "), {
  31323. level: "warning"
  31324. }),
  31325. n.apply(console, e)
  31326. }
  31327. ,
  31328. console.error = function() {
  31329. var e = Array.prototype.slice.call(arguments);
  31330. Raven.captureException(new Error(e.join(" ")), {
  31331. level: "error"
  31332. }),
  31333. r.apply(console, e)
  31334. }
  31335. } else
  31336. console.error("Raven not found, not capturing errors.")
  31337. }
  31338. }
  31339. }
  31340. , {}],
  31341. 193: [function(e, t, i) {
  31342. (function(i) {
  31343. "use strict";
  31344. var n = e("./browser")
  31345. , r = e("../constants")
  31346. , o = e("url")
  31347. , a = e("./logger")
  31348. , ss = e('three')
  31349. , s = new a(i)
  31350. , l = {
  31351. getAuthorizationHeader: function() {
  31352. var e = n.valueFromHash("auth");
  31353. if (e)
  31354. return e.replace(",", " ");
  31355. var t = n.valueFromCookie("token");
  31356. return t ? "Token " + t : null
  31357. },
  31358. parseSidUrl: function(e) {
  31359. var t, i;
  31360. t=g_Prefix;
  31361. if (e = e || "",
  31362. e.match(/^https?/)) {
  31363. var n = o.parse(e);
  31364. t = g_Prefix,
  31365. i = e
  31366. } else{
  31367. //xzw 原先的不能用
  31368. //t = window.location.protocol + "//" + window.location.host, //MP
  31369. t = g_Prefix
  31370. //i = t + "/api/player/models/" + e; //MP
  31371. i = t + "data/" + e;
  31372. }
  31373. return {
  31374. urlBase: t,
  31375. urlModel: i,
  31376. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31377. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31378. }
  31379. },
  31380. getModelIDFromQueryString: function() {
  31381. return n.valueFromHash("model") || n.valueFromHash("m")
  31382. },
  31383. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31384. e = JSON.parse(JSON.stringify(e));
  31385. var i = null;
  31386. if (e.images.forEach(function(n) {
  31387. if(!n.metadata) return;
  31388. if ("string" == typeof n.metadata)
  31389. try {
  31390. n.metadata = JSON.parse(n.metadata)
  31391. } catch (e) {
  31392. s.warn("Unable to parse image metadata"),
  31393. n.metadata = null
  31394. }
  31395. else{
  31396. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31397. }
  31398. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31399. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31400. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31401. }else{
  31402. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31403. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31404. n.metadata.zoom = n.metadata.zoom || 1;
  31405. }
  31406. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31407. }),
  31408. //icon初始视角的:
  31409. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31410. var n = {};
  31411. n.pano = {
  31412. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31413. position: t.convertWorkshopVector(i.scan_position),
  31414. uuid: i.scan_id
  31415. },
  31416. n.camera = {
  31417. quaternion: i.camera_quaternion,
  31418. position: i.camera_position
  31419. },
  31420. e.startPano = n
  31421. }
  31422. return e
  31423. },
  31424. */
  31425. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31426. e = JSON.parse(JSON.stringify(e));
  31427. var i = null;
  31428. var deal = function(n) {
  31429. if(!n.metadata) return;
  31430. if ("string" == typeof n.metadata)
  31431. try {
  31432. n.metadata = JSON.parse(n.metadata)
  31433. } catch (e) {
  31434. s.warn("Unable to parse image metadata"),
  31435. n.metadata = null
  31436. }
  31437. else{
  31438. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31439. }
  31440. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31441. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31442. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31443. }else{
  31444. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31445. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31446. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31447. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31448. }
  31449. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31450. }
  31451. //改
  31452. e.images.forEach(info=>{
  31453. if(info.locations){
  31454. info.locations.forEach(a=>deal(a))
  31455. }else{
  31456. deal(info)
  31457. }
  31458. })
  31459. //icon初始视角的:
  31460. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31461. var n = {};
  31462. n.pano = {
  31463. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31464. position: t.convertWorkshopVector(i.scan_position),
  31465. uuid: i.scan_id
  31466. },
  31467. n.camera = {
  31468. quaternion: i.camera_quaternion,
  31469. position: i.camera_position
  31470. },
  31471. e.startPano = n
  31472. }
  31473. return e
  31474. },
  31475. visionVersionToInt: function() {
  31476. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31477. return function(t) {
  31478. if (!t)
  31479. throw new Error("Vision version is required");
  31480. var i = e.exec(t);
  31481. if (null === i)
  31482. throw new Error("String is not a vision version: " + t);
  31483. return parseInt(i[1])
  31484. }
  31485. }(),
  31486. modelDataPromisesTiles: function(e) {
  31487. var vision_version = e.vision_version || window.DATA.vision_version
  31488. if (vision_version)
  31489. try {
  31490. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31491. } catch (t) {
  31492. s.warn("Invalid vision version: " + vision_version)
  31493. }
  31494. // var t = e.created ? new Date(e.created) : null;
  31495. // return t && t >= r.visionTilingStartDate
  31496. return false
  31497. }
  31498. };
  31499. t.exports = l
  31500. }
  31501. ).call(this, "/js/util/showcase.js")
  31502. }
  31503. , {
  31504. "../constants": 8,
  31505. "./browser": 182,
  31506. "./logger": 189,
  31507. three:217,
  31508. url: 208
  31509. }],
  31510. 194: [function(e, t, i) {
  31511. "use strict";
  31512. var n = e("../util/ajax")
  31513. , r = e("three")
  31514. , o = e("../settings")
  31515. , a = {};
  31516. t.exports = {
  31517. load: function(e, t, i) {
  31518. var s = a[e];
  31519. return s ? (t && setTimeout(function() {
  31520. t(s)
  31521. }, 1),
  31522. s) : (s = new r.Texture,
  31523. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31524. s.magFilter = r.LinearFilter,
  31525. s.generateMipmaps = !1),
  31526. s.sourceFile = e,
  31527. a[e] = s,
  31528. n.getImage(e).then(function(e) {
  31529. s.image = e,
  31530. s.needsUpdate = !0,
  31531. t && t(s)
  31532. }).fail(i),
  31533. s)
  31534. },
  31535. loadBase64: function(e, t) {
  31536. t = t || "png";
  31537. var i = new r.Texture;
  31538. return i.image = document.createElement("img"),
  31539. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31540. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31541. i.magFilter = r.LinearFilter,
  31542. i.generateMipmaps = !1),
  31543. i.needsUpdate = !0,
  31544. i
  31545. },
  31546. isLoaded: function(e) {
  31547. return !!a[e]
  31548. }
  31549. }
  31550. window.Texture = t.exports
  31551. }
  31552. , {
  31553. "../settings": 166,
  31554. "../util/ajax": 181,
  31555. three: 217
  31556. }],
  31557. 195: [function(e, t, i) {
  31558. "use strict";
  31559. var n = e("./easing");
  31560. window.transitions = t.exports = {
  31561. globalDone: null,
  31562. funcs: [],
  31563. counter: 0,
  31564. uniqueID: 0,
  31565. start: function(e, t, i, r, o, a, s) {
  31566. return r = r || 0,
  31567. this.funcs.push({
  31568. func: e,
  31569. current: -r * Math.abs(t),
  31570. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31571. done: i,
  31572. easing: o || n.linearTween,
  31573. cycling: t < 0,
  31574. running: !0,
  31575. debug: r < 0,
  31576. name: a || "T" + this.counter,
  31577. id: void 0 === s ? this.counter : s,
  31578. paused: !1
  31579. }),
  31580. e(0, 16),
  31581. this.counter += 1,
  31582. e
  31583. },
  31584. trigger: function(e) {
  31585. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31586. , i = e.func || function() {}
  31587. , r = void 0 === e.duration ? 0 : e.duration;
  31588. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31589. var o = e.done || null
  31590. , a = e.easing || n.linearTween
  31591. , s = e.name || "R" + this.counter
  31592. , l = void 0 === e.id ? this.counter : e.id;
  31593. return this.start(i, r, o, t, a, s, l)
  31594. },
  31595. setTimeout: function(e, t, i) {
  31596. var n = void 0 === i ? this.counter : i;
  31597. return this.trigger({
  31598. done: e,
  31599. duration: void 0 === t ? 0 : t,
  31600. name: "O" + this.counter,
  31601. id: n
  31602. })
  31603. },
  31604. pause: function() {
  31605. this.paused = !0
  31606. },
  31607. resume: function() {
  31608. this.paused = !1
  31609. },
  31610. update: function(e) {
  31611. this.funcs.forEach(function(t) {
  31612. if (!(t.paused || (t.current += 1e3 * e,
  31613. t.current < 0)))
  31614. if (t.current >= t.duration && !t.cycling) {
  31615. var i = t.easing(1, 0, 1, 1);
  31616. t.func(i, 1e3 * e),
  31617. t.done && t.done(),
  31618. t.running = !1
  31619. } else {
  31620. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31621. , r = t.func(n, 1e3 * e) || !1;
  31622. r && (t.done && t.done(),
  31623. t.running = !1)
  31624. }
  31625. });
  31626. var t = this.funcs.length;
  31627. this.funcs = this.funcs.filter(function(e) {
  31628. return e.running
  31629. });
  31630. var i = this.funcs.length;
  31631. if (t > 0 && 0 === i && this.globalDone) {
  31632. var n = this.globalDone;
  31633. this.globalDone = null,
  31634. n()
  31635. }
  31636. },
  31637. adjustSpeed: function(e, t) {
  31638. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31639. var r = i[n];
  31640. r.duration /= t,
  31641. r.current /= t
  31642. }
  31643. },
  31644. getById: function(e) {
  31645. return this.funcs.filter(function(t) {
  31646. return e === t.id
  31647. })
  31648. },
  31649. get: function(e) {
  31650. for (var t = 0; t < this.funcs.length; t += 1)
  31651. if (this.funcs[t].func === e)
  31652. return this.funcs[t];
  31653. return null
  31654. },
  31655. isRunning: function(e) {
  31656. var t = this.get(e);
  31657. return null !== t && t.running
  31658. },
  31659. countActive: function() {
  31660. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31661. e += this.funcs[t].running;
  31662. return e
  31663. },
  31664. listActive: function() {
  31665. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31666. this.funcs[t].running && e.push(this.funcs[t].name);
  31667. return e
  31668. },
  31669. done: function(e) {
  31670. this.globalDone = e
  31671. },
  31672. cancelById: function(e) {
  31673. var t = void 0 === e ? 0 : e;
  31674. this.funcs = this.funcs.filter(function(e) {
  31675. return e.id !== t
  31676. })
  31677. },
  31678. cancel: function(e) {
  31679. this.funcs = this.funcs.filter(function(t) {
  31680. return t.func !== e
  31681. })
  31682. },
  31683. getUniqueId: function() {
  31684. return this.uniqueID -= 1,
  31685. this.uniqueID
  31686. }
  31687. }
  31688. }
  31689. , {
  31690. "./easing": 186
  31691. }],
  31692. 196: [function(e, t, i) {
  31693. function n(e) {
  31694. if (this.set = {},
  31695. this.infContains = function() {
  31696. return !0
  31697. }
  31698. ,
  31699. "object" == typeof e)
  31700. if (e instanceof Array)
  31701. for (var t = 0; t < e.length; t++)
  31702. this.set[e[t]] = !0;
  31703. else
  31704. this.set = e;
  31705. else if ("function" == typeof e)
  31706. this.infContains = e;
  31707. else if ("undefined" != typeof e)
  31708. throw new Error("set must be either an array or an object.")
  31709. }
  31710. t.exports = n,
  31711. n.prototype.contains = function(e) {
  31712. return !!this.set[e]
  31713. }
  31714. ,
  31715. n.prototype.has = n.prototype.contains,
  31716. n.prototype.add = function(e) {
  31717. if (1 == arguments.length)
  31718. this.set[e] = !0;
  31719. else
  31720. for (var t = 0; t < arguments.length; t++)
  31721. this.set[arguments[t]] = !0
  31722. }
  31723. ,
  31724. n.prototype.addAll = function(e) {
  31725. if ("object" != typeof e && !(e instanceof Array))
  31726. throw new Error("arr must be an array.");
  31727. for (var t = 0; t < e.length; t++)
  31728. this.add(e[t])
  31729. }
  31730. ,
  31731. n.prototype.remove = function(e) {
  31732. if (1 == arguments.length)
  31733. delete this.set[e];
  31734. else
  31735. for (var t = 0; t < arguments.length; t++)
  31736. delete this.set[arguments[t]]
  31737. }
  31738. ,
  31739. n.prototype.delete = n.prototype.remove,
  31740. n.prototype.clear = function() {
  31741. this.set = {}
  31742. }
  31743. ,
  31744. n.prototype.size = function() {
  31745. return Object.keys(this.set).length
  31746. }
  31747. ,
  31748. n.prototype.toString = function() {
  31749. return "{" + Object.keys(this.set).toString() + "}"
  31750. }
  31751. ,
  31752. n.prototype.toArray = function() {
  31753. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31754. }
  31755. ,
  31756. n.prototype["*values"] = n.prototype.toArray
  31757. }
  31758. , {}],
  31759. 197: [function(e, t, i) {}
  31760. , {}],
  31761. 198: [function(e, t, i) {
  31762. (function(t) {
  31763. "use strict";
  31764. function n() {
  31765. try {
  31766. var e = new Uint8Array(1);
  31767. return e.__proto__ = {
  31768. __proto__: Uint8Array.prototype,
  31769. foo: function() {
  31770. return 42
  31771. }
  31772. },
  31773. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31774. } catch (e) {
  31775. return !1
  31776. }
  31777. }
  31778. function r() {
  31779. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31780. }
  31781. function o(e, t) {
  31782. if (r() < t)
  31783. throw new RangeError("Invalid typed array length");
  31784. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31785. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31786. e.length = t),
  31787. e
  31788. }
  31789. function a(e, t, i) {
  31790. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31791. return new a(e,t,i);
  31792. if ("number" == typeof e) {
  31793. if ("string" == typeof t)
  31794. throw new Error("If encoding is specified then the first argument must be a string");
  31795. return h(this, e)
  31796. }
  31797. return s(this, e, t, i)
  31798. }
  31799. function s(e, t, i, n) {
  31800. if ("number" == typeof t)
  31801. throw new TypeError('"value" argument must not be a number');
  31802. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31803. }
  31804. function l(e) {
  31805. if ("number" != typeof e)
  31806. throw new TypeError('"size" argument must be a number');
  31807. if (e < 0)
  31808. throw new RangeError('"size" argument must not be negative')
  31809. }
  31810. function c(e, t, i, n) {
  31811. return l(t),
  31812. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31813. }
  31814. function h(e, t) {
  31815. if (l(t),
  31816. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31817. !a.TYPED_ARRAY_SUPPORT)
  31818. for (var i = 0; i < t; ++i)
  31819. e[i] = 0;
  31820. return e
  31821. }
  31822. function u(e, t, i) {
  31823. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31824. !a.isEncoding(i))
  31825. throw new TypeError('"encoding" must be a valid string encoding');
  31826. var n = 0 | v(t, i);
  31827. e = o(e, n);
  31828. var r = e.write(t, i);
  31829. return r !== n && (e = e.slice(0, r)),
  31830. e
  31831. }
  31832. function d(e, t) {
  31833. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31834. e = o(e, i);
  31835. for (var n = 0; n < i; n += 1)
  31836. e[n] = 255 & t[n];
  31837. return e
  31838. }
  31839. function p(e, t, i, n) {
  31840. if (t.byteLength,
  31841. i < 0 || t.byteLength < i)
  31842. throw new RangeError("'offset' is out of bounds");
  31843. if (t.byteLength < i + (n || 0))
  31844. throw new RangeError("'length' is out of bounds");
  31845. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31846. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31847. e.__proto__ = a.prototype) : e = d(e, t),
  31848. e
  31849. }
  31850. function f(e, t) {
  31851. if (a.isBuffer(t)) {
  31852. var i = 0 | g(t.length);
  31853. return e = o(e, i),
  31854. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31855. e)
  31856. }
  31857. if (t) {
  31858. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31859. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31860. if ("Buffer" === t.type && $(t.data))
  31861. return d(e, t.data)
  31862. }
  31863. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31864. }
  31865. function g(e) {
  31866. if (e >= r())
  31867. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31868. return 0 | e
  31869. }
  31870. function m(e) {
  31871. return +e != e && (e = 0),
  31872. a.alloc(+e)
  31873. }
  31874. function v(e, t) {
  31875. if (a.isBuffer(e))
  31876. return e.length;
  31877. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31878. return e.byteLength;
  31879. "string" != typeof e && (e = "" + e);
  31880. var i = e.length;
  31881. if (0 === i)
  31882. return 0;
  31883. for (var n = !1; ; )
  31884. switch (t) {
  31885. case "ascii":
  31886. case "latin1":
  31887. case "binary":
  31888. return i;
  31889. case "utf8":
  31890. case "utf-8":
  31891. case void 0:
  31892. return j(e).length;
  31893. case "ucs2":
  31894. case "ucs-2":
  31895. case "utf16le":
  31896. case "utf-16le":
  31897. return 2 * i;
  31898. case "hex":
  31899. return i >>> 1;
  31900. case "base64":
  31901. return Z(e).length;
  31902. default:
  31903. if (n)
  31904. return j(e).length;
  31905. t = ("" + t).toLowerCase(),
  31906. n = !0
  31907. }
  31908. }
  31909. function A(e, t, i) {
  31910. var n = !1;
  31911. if ((void 0 === t || t < 0) && (t = 0),
  31912. t > this.length)
  31913. return "";
  31914. if ((void 0 === i || i > this.length) && (i = this.length),
  31915. i <= 0)
  31916. return "";
  31917. if (i >>>= 0,
  31918. t >>>= 0,
  31919. i <= t)
  31920. return "";
  31921. for (e || (e = "utf8"); ; )
  31922. switch (e) {
  31923. case "hex":
  31924. return L(this, t, i);
  31925. case "utf8":
  31926. case "utf-8":
  31927. return M(this, t, i);
  31928. case "ascii":
  31929. return P(this, t, i);
  31930. case "latin1":
  31931. case "binary":
  31932. return O(this, t, i);
  31933. case "base64":
  31934. return S(this, t, i);
  31935. case "ucs2":
  31936. case "ucs-2":
  31937. case "utf16le":
  31938. case "utf-16le":
  31939. return D(this, t, i);
  31940. default:
  31941. if (n)
  31942. throw new TypeError("Unknown encoding: " + e);
  31943. e = (e + "").toLowerCase(),
  31944. n = !0
  31945. }
  31946. }
  31947. function y(e, t, i) {
  31948. var n = e[t];
  31949. e[t] = e[i],
  31950. e[i] = n
  31951. }
  31952. function C(e, t, i, n, r) {
  31953. if (0 === e.length)
  31954. return -1;
  31955. if ("string" == typeof i ? (n = i,
  31956. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31957. i = +i,
  31958. isNaN(i) && (i = r ? 0 : e.length - 1),
  31959. i < 0 && (i = e.length + i),
  31960. i >= e.length) {
  31961. if (r)
  31962. return -1;
  31963. i = e.length - 1
  31964. } else if (i < 0) {
  31965. if (!r)
  31966. return -1;
  31967. i = 0
  31968. }
  31969. if ("string" == typeof t && (t = a.from(t, n)),
  31970. a.isBuffer(t))
  31971. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31972. if ("number" == typeof t)
  31973. return t &= 255,
  31974. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31975. throw new TypeError("val must be string, number or Buffer")
  31976. }
  31977. function I(e, t, i, n, r) {
  31978. function o(e, t) {
  31979. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31980. }
  31981. var a = 1
  31982. , s = e.length
  31983. , l = t.length;
  31984. if (void 0 !== n && (n = String(n).toLowerCase(),
  31985. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31986. if (e.length < 2 || t.length < 2)
  31987. return -1;
  31988. a = 2,
  31989. s /= 2,
  31990. l /= 2,
  31991. i /= 2
  31992. }
  31993. var c;
  31994. if (r) {
  31995. var h = -1;
  31996. for (c = i; c < s; c++)
  31997. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31998. if (h === -1 && (h = c),
  31999. c - h + 1 === l)
  32000. return h * a
  32001. } else
  32002. h !== -1 && (c -= c - h),
  32003. h = -1
  32004. } else
  32005. for (i + l > s && (i = s - l),
  32006. c = i; c >= 0; c--) {
  32007. for (var u = !0, d = 0; d < l; d++)
  32008. if (o(e, c + d) !== o(t, d)) {
  32009. u = !1;
  32010. break
  32011. }
  32012. if (u)
  32013. return c
  32014. }
  32015. return -1
  32016. }
  32017. function E(e, t, i, n) {
  32018. i = Number(i) || 0;
  32019. var r = e.length - i;
  32020. n ? (n = Number(n),
  32021. n > r && (n = r)) : n = r;
  32022. var o = t.length;
  32023. if (o % 2 !== 0)
  32024. throw new TypeError("Invalid hex string");
  32025. n > o / 2 && (n = o / 2);
  32026. for (var a = 0; a < n; ++a) {
  32027. var s = parseInt(t.substr(2 * a, 2), 16);
  32028. if (isNaN(s))
  32029. return a;
  32030. e[i + a] = s
  32031. }
  32032. return a
  32033. }
  32034. function b(e, t, i, n) {
  32035. return q(j(t, e.length - i), e, i, n)
  32036. }
  32037. function w(e, t, i, n) {
  32038. return q(Y(t), e, i, n)
  32039. }
  32040. function _(e, t, i, n) {
  32041. return w(e, t, i, n)
  32042. }
  32043. function T(e, t, i, n) {
  32044. return q(Z(t), e, i, n)
  32045. }
  32046. function x(e, t, i, n) {
  32047. return q(X(t, e.length - i), e, i, n)
  32048. }
  32049. function S(e, t, i) {
  32050. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32051. }
  32052. function M(e, t, i) {
  32053. i = Math.min(e.length, i);
  32054. for (var n = [], r = t; r < i; ) {
  32055. var o = e[r]
  32056. , a = null
  32057. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32058. if (r + s <= i) {
  32059. var l, c, h, u;
  32060. switch (s) {
  32061. case 1:
  32062. o < 128 && (a = o);
  32063. break;
  32064. case 2:
  32065. l = e[r + 1],
  32066. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32067. u > 127 && (a = u));
  32068. break;
  32069. case 3:
  32070. l = e[r + 1],
  32071. c = e[r + 2],
  32072. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32073. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32074. break;
  32075. case 4:
  32076. l = e[r + 1],
  32077. c = e[r + 2],
  32078. h = e[r + 3],
  32079. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32080. u > 65535 && u < 1114112 && (a = u))
  32081. }
  32082. }
  32083. null === a ? (a = 65533,
  32084. s = 1) : a > 65535 && (a -= 65536,
  32085. n.push(a >>> 10 & 1023 | 55296),
  32086. a = 56320 | 1023 & a),
  32087. n.push(a),
  32088. r += s
  32089. }
  32090. return R(n)
  32091. }
  32092. function R(e) {
  32093. var t = e.length;
  32094. if (t <= ee)
  32095. return String.fromCharCode.apply(String, e);
  32096. for (var i = "", n = 0; n < t; )
  32097. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32098. return i
  32099. }
  32100. function P(e, t, i) {
  32101. var n = "";
  32102. i = Math.min(e.length, i);
  32103. for (var r = t; r < i; ++r)
  32104. n += String.fromCharCode(127 & e[r]);
  32105. return n
  32106. }
  32107. function O(e, t, i) {
  32108. var n = "";
  32109. i = Math.min(e.length, i);
  32110. for (var r = t; r < i; ++r)
  32111. n += String.fromCharCode(e[r]);
  32112. return n
  32113. }
  32114. function L(e, t, i) {
  32115. var n = e.length;
  32116. (!t || t < 0) && (t = 0),
  32117. (!i || i < 0 || i > n) && (i = n);
  32118. for (var r = "", o = t; o < i; ++o)
  32119. r += W(e[o]);
  32120. return r
  32121. }
  32122. function D(e, t, i) {
  32123. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32124. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32125. return r
  32126. }
  32127. function N(e, t, i) {
  32128. if (e % 1 !== 0 || e < 0)
  32129. throw new RangeError("offset is not uint");
  32130. if (e + t > i)
  32131. throw new RangeError("Trying to access beyond buffer length")
  32132. }
  32133. function B(e, t, i, n, r, o) {
  32134. if (!a.isBuffer(e))
  32135. throw new TypeError('"buffer" argument must be a Buffer instance');
  32136. if (t > r || t < o)
  32137. throw new RangeError('"value" argument is out of bounds');
  32138. if (i + n > e.length)
  32139. throw new RangeError("Index out of range")
  32140. }
  32141. function F(e, t, i, n) {
  32142. t < 0 && (t = 65535 + t + 1);
  32143. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32144. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32145. }
  32146. function V(e, t, i, n) {
  32147. t < 0 && (t = 4294967295 + t + 1);
  32148. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32149. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32150. }
  32151. function U(e, t, i, n, r, o) {
  32152. if (i + n > e.length)
  32153. throw new RangeError("Index out of range");
  32154. if (i < 0)
  32155. throw new RangeError("Index out of range")
  32156. }
  32157. function k(e, t, i, n, r) {
  32158. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32159. J.write(e, t, i, n, 23, 4),
  32160. i + 4
  32161. }
  32162. function H(e, t, i, n, r) {
  32163. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32164. J.write(e, t, i, n, 52, 8),
  32165. i + 8
  32166. }
  32167. function G(e) {
  32168. if (e = z(e).replace(te, ""),
  32169. e.length < 2)
  32170. return "";
  32171. for (; e.length % 4 !== 0; )
  32172. e += "=";
  32173. return e
  32174. }
  32175. function z(e) {
  32176. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32177. }
  32178. function W(e) {
  32179. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32180. }
  32181. function j(e, t) {
  32182. t = t || 1 / 0;
  32183. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32184. if (i = e.charCodeAt(a),
  32185. i > 55295 && i < 57344) {
  32186. if (!r) {
  32187. if (i > 56319) {
  32188. (t -= 3) > -1 && o.push(239, 191, 189);
  32189. continue
  32190. }
  32191. if (a + 1 === n) {
  32192. (t -= 3) > -1 && o.push(239, 191, 189);
  32193. continue
  32194. }
  32195. r = i;
  32196. continue
  32197. }
  32198. if (i < 56320) {
  32199. (t -= 3) > -1 && o.push(239, 191, 189),
  32200. r = i;
  32201. continue
  32202. }
  32203. i = (r - 55296 << 10 | i - 56320) + 65536
  32204. } else
  32205. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32206. if (r = null,
  32207. i < 128) {
  32208. if ((t -= 1) < 0)
  32209. break;
  32210. o.push(i)
  32211. } else if (i < 2048) {
  32212. if ((t -= 2) < 0)
  32213. break;
  32214. o.push(i >> 6 | 192, 63 & i | 128)
  32215. } else if (i < 65536) {
  32216. if ((t -= 3) < 0)
  32217. break;
  32218. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32219. } else {
  32220. if (!(i < 1114112))
  32221. throw new Error("Invalid code point");
  32222. if ((t -= 4) < 0)
  32223. break;
  32224. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32225. }
  32226. }
  32227. return o
  32228. }
  32229. function Y(e) {
  32230. for (var t = [], i = 0; i < e.length; ++i)
  32231. t.push(255 & e.charCodeAt(i));
  32232. return t
  32233. }
  32234. function X(e, t) {
  32235. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32236. i = e.charCodeAt(a),
  32237. n = i >> 8,
  32238. r = i % 256,
  32239. o.push(r),
  32240. o.push(n);
  32241. return o
  32242. }
  32243. function Z(e) {
  32244. return Q.toByteArray(G(e))
  32245. }
  32246. function q(e, t, i, n) {
  32247. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32248. t[r + i] = e[r];
  32249. return r
  32250. }
  32251. function K(e) {
  32252. return e !== e
  32253. }
  32254. var Q = e("base64-js")
  32255. , J = e("ieee754")
  32256. , $ = e("isarray");
  32257. i.Buffer = a,
  32258. i.SlowBuffer = m,
  32259. i.INSPECT_MAX_BYTES = 50,
  32260. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32261. i.kMaxLength = r(),
  32262. a.poolSize = 8192,
  32263. a._augment = function(e) {
  32264. return e.__proto__ = a.prototype,
  32265. e
  32266. }
  32267. ,
  32268. a.from = function(e, t, i) {
  32269. return s(null, e, t, i)
  32270. }
  32271. ,
  32272. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32273. a.__proto__ = Uint8Array,
  32274. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32275. value: null,
  32276. configurable: !0
  32277. })),
  32278. a.alloc = function(e, t, i) {
  32279. return c(null, e, t, i)
  32280. }
  32281. ,
  32282. a.allocUnsafe = function(e) {
  32283. return h(null, e)
  32284. }
  32285. ,
  32286. a.allocUnsafeSlow = function(e) {
  32287. return h(null, e)
  32288. }
  32289. ,
  32290. a.isBuffer = function(e) {
  32291. return !(null == e || !e._isBuffer)
  32292. }
  32293. ,
  32294. a.compare = function(e, t) {
  32295. if (!a.isBuffer(e) || !a.isBuffer(t))
  32296. throw new TypeError("Arguments must be Buffers");
  32297. if (e === t)
  32298. return 0;
  32299. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32300. if (e[r] !== t[r]) {
  32301. i = e[r],
  32302. n = t[r];
  32303. break
  32304. }
  32305. return i < n ? -1 : n < i ? 1 : 0
  32306. }
  32307. ,
  32308. a.isEncoding = function(e) {
  32309. switch (String(e).toLowerCase()) {
  32310. case "hex":
  32311. case "utf8":
  32312. case "utf-8":
  32313. case "ascii":
  32314. case "latin1":
  32315. case "binary":
  32316. case "base64":
  32317. case "ucs2":
  32318. case "ucs-2":
  32319. case "utf16le":
  32320. case "utf-16le":
  32321. return !0;
  32322. default:
  32323. return !1
  32324. }
  32325. }
  32326. ,
  32327. a.concat = function(e, t) {
  32328. if (!$(e))
  32329. throw new TypeError('"list" argument must be an Array of Buffers');
  32330. if (0 === e.length)
  32331. return a.alloc(0);
  32332. var i;
  32333. if (void 0 === t)
  32334. for (t = 0,
  32335. i = 0; i < e.length; ++i)
  32336. t += e[i].length;
  32337. var n = a.allocUnsafe(t)
  32338. , r = 0;
  32339. for (i = 0; i < e.length; ++i) {
  32340. var o = e[i];
  32341. if (!a.isBuffer(o))
  32342. throw new TypeError('"list" argument must be an Array of Buffers');
  32343. o.copy(n, r),
  32344. r += o.length
  32345. }
  32346. return n
  32347. }
  32348. ,
  32349. a.byteLength = v,
  32350. a.prototype._isBuffer = !0,
  32351. a.prototype.swap16 = function() {
  32352. var e = this.length;
  32353. if (e % 2 !== 0)
  32354. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32355. for (var t = 0; t < e; t += 2)
  32356. y(this, t, t + 1);
  32357. return this
  32358. }
  32359. ,
  32360. a.prototype.swap32 = function() {
  32361. var e = this.length;
  32362. if (e % 4 !== 0)
  32363. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32364. for (var t = 0; t < e; t += 4)
  32365. y(this, t, t + 3),
  32366. y(this, t + 1, t + 2);
  32367. return this
  32368. }
  32369. ,
  32370. a.prototype.swap64 = function() {
  32371. var e = this.length;
  32372. if (e % 8 !== 0)
  32373. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32374. for (var t = 0; t < e; t += 8)
  32375. y(this, t, t + 7),
  32376. y(this, t + 1, t + 6),
  32377. y(this, t + 2, t + 5),
  32378. y(this, t + 3, t + 4);
  32379. return this
  32380. }
  32381. ,
  32382. a.prototype.toString = function() {
  32383. var e = 0 | this.length;
  32384. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32385. }
  32386. ,
  32387. a.prototype.equals = function(e) {
  32388. if (!a.isBuffer(e))
  32389. throw new TypeError("Argument must be a Buffer");
  32390. return this === e || 0 === a.compare(this, e)
  32391. }
  32392. ,
  32393. a.prototype.inspect = function() {
  32394. var e = ""
  32395. , t = i.INSPECT_MAX_BYTES;
  32396. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32397. this.length > t && (e += " ... ")),
  32398. "<Buffer " + e + ">"
  32399. }
  32400. ,
  32401. a.prototype.compare = function(e, t, i, n, r) {
  32402. if (!a.isBuffer(e))
  32403. throw new TypeError("Argument must be a Buffer");
  32404. if (void 0 === t && (t = 0),
  32405. void 0 === i && (i = e ? e.length : 0),
  32406. void 0 === n && (n = 0),
  32407. void 0 === r && (r = this.length),
  32408. t < 0 || i > e.length || n < 0 || r > this.length)
  32409. throw new RangeError("out of range index");
  32410. if (n >= r && t >= i)
  32411. return 0;
  32412. if (n >= r)
  32413. return -1;
  32414. if (t >= i)
  32415. return 1;
  32416. if (t >>>= 0,
  32417. i >>>= 0,
  32418. n >>>= 0,
  32419. r >>>= 0,
  32420. this === e)
  32421. return 0;
  32422. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32423. if (c[u] !== h[u]) {
  32424. o = c[u],
  32425. s = h[u];
  32426. break
  32427. }
  32428. return o < s ? -1 : s < o ? 1 : 0
  32429. }
  32430. ,
  32431. a.prototype.includes = function(e, t, i) {
  32432. return this.indexOf(e, t, i) !== -1
  32433. }
  32434. ,
  32435. a.prototype.indexOf = function(e, t, i) {
  32436. return C(this, e, t, i, !0)
  32437. }
  32438. ,
  32439. a.prototype.lastIndexOf = function(e, t, i) {
  32440. return C(this, e, t, i, !1)
  32441. }
  32442. ,
  32443. a.prototype.write = function(e, t, i, n) {
  32444. if (void 0 === t)
  32445. n = "utf8",
  32446. i = this.length,
  32447. t = 0;
  32448. else if (void 0 === i && "string" == typeof t)
  32449. n = t,
  32450. i = this.length,
  32451. t = 0;
  32452. else {
  32453. if (!isFinite(t))
  32454. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32455. t |= 0,
  32456. isFinite(i) ? (i |= 0,
  32457. void 0 === n && (n = "utf8")) : (n = i,
  32458. i = void 0)
  32459. }
  32460. var r = this.length - t;
  32461. if ((void 0 === i || i > r) && (i = r),
  32462. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32463. throw new RangeError("Attempt to write outside buffer bounds");
  32464. n || (n = "utf8");
  32465. for (var o = !1; ; )
  32466. switch (n) {
  32467. case "hex":
  32468. return E(this, e, t, i);
  32469. case "utf8":
  32470. case "utf-8":
  32471. return b(this, e, t, i);
  32472. case "ascii":
  32473. return w(this, e, t, i);
  32474. case "latin1":
  32475. case "binary":
  32476. return _(this, e, t, i);
  32477. case "base64":
  32478. return T(this, e, t, i);
  32479. case "ucs2":
  32480. case "ucs-2":
  32481. case "utf16le":
  32482. case "utf-16le":
  32483. return x(this, e, t, i);
  32484. default:
  32485. if (o)
  32486. throw new TypeError("Unknown encoding: " + n);
  32487. n = ("" + n).toLowerCase(),
  32488. o = !0
  32489. }
  32490. }
  32491. ,
  32492. a.prototype.toJSON = function() {
  32493. return {
  32494. type: "Buffer",
  32495. data: Array.prototype.slice.call(this._arr || this, 0)
  32496. }
  32497. }
  32498. ;
  32499. var ee = 4096;
  32500. a.prototype.slice = function(e, t) {
  32501. var i = this.length;
  32502. e = ~~e,
  32503. t = void 0 === t ? i : ~~t,
  32504. e < 0 ? (e += i,
  32505. e < 0 && (e = 0)) : e > i && (e = i),
  32506. t < 0 ? (t += i,
  32507. t < 0 && (t = 0)) : t > i && (t = i),
  32508. t < e && (t = e);
  32509. var n;
  32510. if (a.TYPED_ARRAY_SUPPORT)
  32511. n = this.subarray(e, t),
  32512. n.__proto__ = a.prototype;
  32513. else {
  32514. var r = t - e;
  32515. n = new a(r,void 0);
  32516. for (var o = 0; o < r; ++o)
  32517. n[o] = this[o + e]
  32518. }
  32519. return n
  32520. }
  32521. ,
  32522. a.prototype.readUIntLE = function(e, t, i) {
  32523. e |= 0,
  32524. t |= 0,
  32525. i || N(e, t, this.length);
  32526. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32527. n += this[e + o] * r;
  32528. return n
  32529. }
  32530. ,
  32531. a.prototype.readUIntBE = function(e, t, i) {
  32532. e |= 0,
  32533. t |= 0,
  32534. i || N(e, t, this.length);
  32535. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32536. n += this[e + --t] * r;
  32537. return n
  32538. }
  32539. ,
  32540. a.prototype.readUInt8 = function(e, t) {
  32541. return t || N(e, 1, this.length),
  32542. this[e]
  32543. }
  32544. ,
  32545. a.prototype.readUInt16LE = function(e, t) {
  32546. return t || N(e, 2, this.length),
  32547. this[e] | this[e + 1] << 8
  32548. }
  32549. ,
  32550. a.prototype.readUInt16BE = function(e, t) {
  32551. return t || N(e, 2, this.length),
  32552. this[e] << 8 | this[e + 1]
  32553. }
  32554. ,
  32555. a.prototype.readUInt32LE = function(e, t) {
  32556. return t || N(e, 4, this.length),
  32557. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32558. }
  32559. ,
  32560. a.prototype.readUInt32BE = function(e, t) {
  32561. return t || N(e, 4, this.length),
  32562. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32563. }
  32564. ,
  32565. a.prototype.readIntLE = function(e, t, i) {
  32566. e |= 0,
  32567. t |= 0,
  32568. i || N(e, t, this.length);
  32569. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32570. n += this[e + o] * r;
  32571. return r *= 128,
  32572. n >= r && (n -= Math.pow(2, 8 * t)),
  32573. n
  32574. }
  32575. ,
  32576. a.prototype.readIntBE = function(e, t, i) {
  32577. e |= 0,
  32578. t |= 0,
  32579. i || N(e, t, this.length);
  32580. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32581. o += this[e + --n] * r;
  32582. return r *= 128,
  32583. o >= r && (o -= Math.pow(2, 8 * t)),
  32584. o
  32585. }
  32586. ,
  32587. a.prototype.readInt8 = function(e, t) {
  32588. return t || N(e, 1, this.length),
  32589. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32590. }
  32591. ,
  32592. a.prototype.readInt16LE = function(e, t) {
  32593. t || N(e, 2, this.length);
  32594. var i = this[e] | this[e + 1] << 8;
  32595. return 32768 & i ? 4294901760 | i : i
  32596. }
  32597. ,
  32598. a.prototype.readInt16BE = function(e, t) {
  32599. t || N(e, 2, this.length);
  32600. var i = this[e + 1] | this[e] << 8;
  32601. return 32768 & i ? 4294901760 | i : i
  32602. }
  32603. ,
  32604. a.prototype.readInt32LE = function(e, t) {
  32605. return t || N(e, 4, this.length),
  32606. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32607. }
  32608. ,
  32609. a.prototype.readInt32BE = function(e, t) {
  32610. return t || N(e, 4, this.length),
  32611. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32612. }
  32613. ,
  32614. a.prototype.readFloatLE = function(e, t) {
  32615. return t || N(e, 4, this.length),
  32616. J.read(this, e, !0, 23, 4)
  32617. }
  32618. ,
  32619. a.prototype.readFloatBE = function(e, t) {
  32620. return t || N(e, 4, this.length),
  32621. J.read(this, e, !1, 23, 4)
  32622. }
  32623. ,
  32624. a.prototype.readDoubleLE = function(e, t) {
  32625. return t || N(e, 8, this.length),
  32626. J.read(this, e, !0, 52, 8)
  32627. }
  32628. ,
  32629. a.prototype.readDoubleBE = function(e, t) {
  32630. return t || N(e, 8, this.length),
  32631. J.read(this, e, !1, 52, 8)
  32632. }
  32633. ,
  32634. a.prototype.writeUIntLE = function(e, t, i, n) {
  32635. if (e = +e,
  32636. t |= 0,
  32637. i |= 0,
  32638. !n) {
  32639. var r = Math.pow(2, 8 * i) - 1;
  32640. B(this, e, t, i, r, 0)
  32641. }
  32642. var o = 1
  32643. , a = 0;
  32644. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32645. this[t + a] = e / o & 255;
  32646. return t + i
  32647. }
  32648. ,
  32649. a.prototype.writeUIntBE = function(e, t, i, n) {
  32650. if (e = +e,
  32651. t |= 0,
  32652. i |= 0,
  32653. !n) {
  32654. var r = Math.pow(2, 8 * i) - 1;
  32655. B(this, e, t, i, r, 0)
  32656. }
  32657. var o = i - 1
  32658. , a = 1;
  32659. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32660. this[t + o] = e / a & 255;
  32661. return t + i
  32662. }
  32663. ,
  32664. a.prototype.writeUInt8 = function(e, t, i) {
  32665. return e = +e,
  32666. t |= 0,
  32667. i || B(this, e, t, 1, 255, 0),
  32668. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32669. this[t] = 255 & e,
  32670. t + 1
  32671. }
  32672. ,
  32673. a.prototype.writeUInt16LE = function(e, t, i) {
  32674. return e = +e,
  32675. t |= 0,
  32676. i || B(this, e, t, 2, 65535, 0),
  32677. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32678. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32679. t + 2
  32680. }
  32681. ,
  32682. a.prototype.writeUInt16BE = function(e, t, i) {
  32683. return e = +e,
  32684. t |= 0,
  32685. i || B(this, e, t, 2, 65535, 0),
  32686. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32687. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32688. t + 2
  32689. }
  32690. ,
  32691. a.prototype.writeUInt32LE = function(e, t, i) {
  32692. return e = +e,
  32693. t |= 0,
  32694. i || B(this, e, t, 4, 4294967295, 0),
  32695. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32696. this[t + 2] = e >>> 16,
  32697. this[t + 1] = e >>> 8,
  32698. this[t] = 255 & e) : V(this, e, t, !0),
  32699. t + 4
  32700. }
  32701. ,
  32702. a.prototype.writeUInt32BE = function(e, t, i) {
  32703. return e = +e,
  32704. t |= 0,
  32705. i || B(this, e, t, 4, 4294967295, 0),
  32706. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32707. this[t + 1] = e >>> 16,
  32708. this[t + 2] = e >>> 8,
  32709. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32710. t + 4
  32711. }
  32712. ,
  32713. a.prototype.writeIntLE = function(e, t, i, n) {
  32714. if (e = +e,
  32715. t |= 0,
  32716. !n) {
  32717. var r = Math.pow(2, 8 * i - 1);
  32718. B(this, e, t, i, r - 1, -r)
  32719. }
  32720. var o = 0
  32721. , a = 1
  32722. , s = 0;
  32723. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32724. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32725. this[t + o] = (e / a >> 0) - s & 255;
  32726. return t + i
  32727. }
  32728. ,
  32729. a.prototype.writeIntBE = function(e, t, i, n) {
  32730. if (e = +e,
  32731. t |= 0,
  32732. !n) {
  32733. var r = Math.pow(2, 8 * i - 1);
  32734. B(this, e, t, i, r - 1, -r)
  32735. }
  32736. var o = i - 1
  32737. , a = 1
  32738. , s = 0;
  32739. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32740. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32741. this[t + o] = (e / a >> 0) - s & 255;
  32742. return t + i
  32743. }
  32744. ,
  32745. a.prototype.writeInt8 = function(e, t, i) {
  32746. return e = +e,
  32747. t |= 0,
  32748. i || B(this, e, t, 1, 127, -128),
  32749. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32750. e < 0 && (e = 255 + e + 1),
  32751. this[t] = 255 & e,
  32752. t + 1
  32753. }
  32754. ,
  32755. a.prototype.writeInt16LE = function(e, t, i) {
  32756. return e = +e,
  32757. t |= 0,
  32758. i || B(this, e, t, 2, 32767, -32768),
  32759. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32760. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32761. t + 2
  32762. }
  32763. ,
  32764. a.prototype.writeInt16BE = function(e, t, i) {
  32765. return e = +e,
  32766. t |= 0,
  32767. i || B(this, e, t, 2, 32767, -32768),
  32768. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32769. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32770. t + 2
  32771. }
  32772. ,
  32773. a.prototype.writeInt32LE = function(e, t, i) {
  32774. return e = +e,
  32775. t |= 0,
  32776. i || B(this, e, t, 4, 2147483647, -2147483648),
  32777. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32778. this[t + 1] = e >>> 8,
  32779. this[t + 2] = e >>> 16,
  32780. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32781. t + 4
  32782. }
  32783. ,
  32784. a.prototype.writeInt32BE = function(e, t, i) {
  32785. return e = +e,
  32786. t |= 0,
  32787. i || B(this, e, t, 4, 2147483647, -2147483648),
  32788. e < 0 && (e = 4294967295 + e + 1),
  32789. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32790. this[t + 1] = e >>> 16,
  32791. this[t + 2] = e >>> 8,
  32792. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32793. t + 4
  32794. }
  32795. ,
  32796. a.prototype.writeFloatLE = function(e, t, i) {
  32797. return k(this, e, t, !0, i)
  32798. }
  32799. ,
  32800. a.prototype.writeFloatBE = function(e, t, i) {
  32801. return k(this, e, t, !1, i)
  32802. }
  32803. ,
  32804. a.prototype.writeDoubleLE = function(e, t, i) {
  32805. return H(this, e, t, !0, i)
  32806. }
  32807. ,
  32808. a.prototype.writeDoubleBE = function(e, t, i) {
  32809. return H(this, e, t, !1, i)
  32810. }
  32811. ,
  32812. a.prototype.copy = function(e, t, i, n) {
  32813. if (i || (i = 0),
  32814. n || 0 === n || (n = this.length),
  32815. t >= e.length && (t = e.length),
  32816. t || (t = 0),
  32817. n > 0 && n < i && (n = i),
  32818. n === i)
  32819. return 0;
  32820. if (0 === e.length || 0 === this.length)
  32821. return 0;
  32822. if (t < 0)
  32823. throw new RangeError("targetStart out of bounds");
  32824. if (i < 0 || i >= this.length)
  32825. throw new RangeError("sourceStart out of bounds");
  32826. if (n < 0)
  32827. throw new RangeError("sourceEnd out of bounds");
  32828. n > this.length && (n = this.length),
  32829. e.length - t < n - i && (n = e.length - t + i);
  32830. var r, o = n - i;
  32831. if (this === e && i < t && t < n)
  32832. for (r = o - 1; r >= 0; --r)
  32833. e[r + t] = this[r + i];
  32834. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32835. for (r = 0; r < o; ++r)
  32836. e[r + t] = this[r + i];
  32837. else
  32838. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32839. return o
  32840. }
  32841. ,
  32842. a.prototype.fill = function(e, t, i, n) {
  32843. if ("string" == typeof e) {
  32844. if ("string" == typeof t ? (n = t,
  32845. t = 0,
  32846. i = this.length) : "string" == typeof i && (n = i,
  32847. i = this.length),
  32848. 1 === e.length) {
  32849. var r = e.charCodeAt(0);
  32850. r < 256 && (e = r)
  32851. }
  32852. if (void 0 !== n && "string" != typeof n)
  32853. throw new TypeError("encoding must be a string");
  32854. if ("string" == typeof n && !a.isEncoding(n))
  32855. throw new TypeError("Unknown encoding: " + n)
  32856. } else
  32857. "number" == typeof e && (e &= 255);
  32858. if (t < 0 || this.length < t || this.length < i)
  32859. throw new RangeError("Out of range index");
  32860. if (i <= t)
  32861. return this;
  32862. t >>>= 0,
  32863. i = void 0 === i ? this.length : i >>> 0,
  32864. e || (e = 0);
  32865. var o;
  32866. if ("number" == typeof e)
  32867. for (o = t; o < i; ++o)
  32868. this[o] = e;
  32869. else {
  32870. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32871. , l = s.length;
  32872. for (o = 0; o < i - t; ++o)
  32873. this[o + t] = s[o % l]
  32874. }
  32875. return this
  32876. }
  32877. ;
  32878. var te = /[^+\/0-9A-Za-z-_]/g
  32879. }
  32880. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32881. }
  32882. , {
  32883. "base64-js": 199,
  32884. ieee754: 200,
  32885. isarray: 201
  32886. }],
  32887. 199: [function(e, t, i) {
  32888. "use strict";
  32889. function n(e) {
  32890. var t = e.length;
  32891. if (t % 4 > 0)
  32892. throw new Error("Invalid string. Length must be a multiple of 4");
  32893. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32894. }
  32895. function r(e) {
  32896. return 3 * e.length / 4 - n(e)
  32897. }
  32898. function o(e) {
  32899. var t, i, r, o, a, s, l = e.length;
  32900. a = n(e),
  32901. s = new u(3 * l / 4 - a),
  32902. r = a > 0 ? l - 4 : l;
  32903. var c = 0;
  32904. for (t = 0,
  32905. i = 0; t < r; t += 4,
  32906. i += 3)
  32907. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32908. s[c++] = o >> 16 & 255,
  32909. s[c++] = o >> 8 & 255,
  32910. s[c++] = 255 & o;
  32911. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32912. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32913. s[c++] = o >> 8 & 255,
  32914. s[c++] = 255 & o),
  32915. s
  32916. }
  32917. function a(e) {
  32918. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32919. }
  32920. function s(e, t, i) {
  32921. for (var n, r = [], o = t; o < i; o += 3)
  32922. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32923. r.push(a(n));
  32924. return r.join("")
  32925. }
  32926. function l(e) {
  32927. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32928. o.push(s(e, l, l + a > h ? h : l + a));
  32929. return 1 === n ? (t = e[i - 1],
  32930. r += c[t >> 2],
  32931. r += c[t << 4 & 63],
  32932. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32933. r += c[t >> 10],
  32934. r += c[t >> 4 & 63],
  32935. r += c[t << 2 & 63],
  32936. r += "="),
  32937. o.push(r),
  32938. o.join("")
  32939. }
  32940. i.byteLength = r,
  32941. i.toByteArray = o,
  32942. i.fromByteArray = l;
  32943. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32944. c[p] = d[p],
  32945. h[d.charCodeAt(p)] = p;
  32946. h["-".charCodeAt(0)] = 62,
  32947. h["_".charCodeAt(0)] = 63
  32948. }
  32949. , {}],
  32950. 200: [function(e, t, i) {
  32951. i.read = function(e, t, i, n, r) {
  32952. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32953. for (u += d,
  32954. o = p & (1 << -h) - 1,
  32955. p >>= -h,
  32956. h += s; h > 0; o = 256 * o + e[t + u],
  32957. u += d,
  32958. h -= 8)
  32959. ;
  32960. for (a = o & (1 << -h) - 1,
  32961. o >>= -h,
  32962. h += n; h > 0; a = 256 * a + e[t + u],
  32963. u += d,
  32964. h -= 8)
  32965. ;
  32966. if (0 === o)
  32967. o = 1 - c;
  32968. else {
  32969. if (o === l)
  32970. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32971. a += Math.pow(2, n),
  32972. o -= c
  32973. }
  32974. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32975. }
  32976. ,
  32977. i.write = function(e, t, i, n, r, o) {
  32978. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32979. for (t = Math.abs(t),
  32980. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32981. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32982. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32983. l *= 2),
  32984. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32985. t * l >= 2 && (a++,
  32986. l /= 2),
  32987. a + u >= h ? (s = 0,
  32988. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32989. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32990. a = 0)); r >= 8; e[i + p] = 255 & s,
  32991. p += f,
  32992. s /= 256,
  32993. r -= 8)
  32994. ;
  32995. for (a = a << r | s,
  32996. c += r; c > 0; e[i + p] = 255 & a,
  32997. p += f,
  32998. a /= 256,
  32999. c -= 8)
  33000. ;
  33001. e[i + p - f] |= 128 * g
  33002. }
  33003. }
  33004. , {}],
  33005. 201: [function(e, t, i) {
  33006. var n = {}.toString;
  33007. t.exports = Array.isArray || function(e) {
  33008. return "[object Array]" == n.call(e)
  33009. }
  33010. }
  33011. , {}],
  33012. 202: [function(e, t, i) {
  33013. function n() {
  33014. this._events = this._events || {},
  33015. this._maxListeners = this._maxListeners || void 0
  33016. }
  33017. function r(e) {
  33018. return "function" == typeof e
  33019. }
  33020. function o(e) {
  33021. return "number" == typeof e
  33022. }
  33023. function a(e) {
  33024. return "object" == typeof e && null !== e
  33025. }
  33026. function s(e) {
  33027. return void 0 === e
  33028. }
  33029. t.exports = n,
  33030. n.EventEmitter = n,
  33031. n.prototype._events = void 0,
  33032. n.prototype._maxListeners = void 0,
  33033. n.defaultMaxListeners = 10,
  33034. n.prototype.setMaxListeners = function(e) {
  33035. if (!o(e) || e < 0 || isNaN(e))
  33036. throw TypeError("n must be a positive number");
  33037. return this._maxListeners = e,
  33038. this
  33039. }
  33040. ,
  33041. n.prototype.emit = function(e) {
  33042. var t, i, n, o, l, c;
  33043. if (this._events || (this._events = {}),
  33044. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33045. if (t = arguments[1],
  33046. t instanceof Error)
  33047. throw t;
  33048. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33049. throw h.context = t,
  33050. h
  33051. }
  33052. if (i = this._events[e],
  33053. s(i))
  33054. return !1;
  33055. if (r(i))
  33056. switch (arguments.length) {
  33057. case 1:
  33058. i.call(this);
  33059. break;
  33060. case 2:
  33061. i.call(this, arguments[1]);
  33062. break;
  33063. case 3:
  33064. i.call(this, arguments[1], arguments[2]);
  33065. break;
  33066. default:
  33067. o = Array.prototype.slice.call(arguments, 1),
  33068. i.apply(this, o)
  33069. }
  33070. else if (a(i))
  33071. for (o = Array.prototype.slice.call(arguments, 1),
  33072. c = i.slice(),
  33073. n = c.length,
  33074. l = 0; l < n; l++)
  33075. c[l].apply(this, o);
  33076. return !0
  33077. }
  33078. ,
  33079. n.prototype.addListener = function(e, t) {
  33080. var i;
  33081. if (!r(t))
  33082. throw TypeError("listener must be a function");
  33083. return this._events || (this._events = {}),
  33084. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33085. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33086. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33087. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33088. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33089. "function" == typeof console.trace && console.trace())),
  33090. this
  33091. }
  33092. ,
  33093. n.prototype.on = n.prototype.addListener,
  33094. n.prototype.once = function(e, t) {
  33095. function i() {
  33096. this.removeListener(e, i),
  33097. n || (n = !0,
  33098. t.apply(this, arguments))
  33099. }
  33100. if (!r(t))
  33101. throw TypeError("listener must be a function");
  33102. var n = !1;
  33103. return i.listener = t,
  33104. this.on(e, i),
  33105. this
  33106. }
  33107. ,
  33108. n.prototype.removeListener = function(e, t) {
  33109. var i, n, o, s;
  33110. if (!r(t))
  33111. throw TypeError("listener must be a function");
  33112. if (!this._events || !this._events[e])
  33113. return this;
  33114. if (i = this._events[e],
  33115. o = i.length,
  33116. n = -1,
  33117. i === t || r(i.listener) && i.listener === t)
  33118. delete this._events[e],
  33119. this._events.removeListener && this.emit("removeListener", e, t);
  33120. else if (a(i)) {
  33121. for (s = o; s-- > 0; )
  33122. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33123. n = s;
  33124. break
  33125. }
  33126. if (n < 0)
  33127. return this;
  33128. 1 === i.length ? (i.length = 0,
  33129. delete this._events[e]) : i.splice(n, 1),
  33130. this._events.removeListener && this.emit("removeListener", e, t)
  33131. }
  33132. return this
  33133. }
  33134. ,
  33135. n.prototype.removeAllListeners = function(e) {
  33136. var t, i;
  33137. if (!this._events)
  33138. return this;
  33139. if (!this._events.removeListener)
  33140. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33141. this;
  33142. if (0 === arguments.length) {
  33143. for (t in this._events)
  33144. "removeListener" !== t && this.removeAllListeners(t);
  33145. return this.removeAllListeners("removeListener"),
  33146. this._events = {},
  33147. this
  33148. }
  33149. if (i = this._events[e],
  33150. r(i))
  33151. this.removeListener(e, i);
  33152. else if (i)
  33153. for (; i.length; )
  33154. this.removeListener(e, i[i.length - 1]);
  33155. return delete this._events[e],
  33156. this
  33157. }
  33158. ,
  33159. n.prototype.listeners = function(e) {
  33160. var t;
  33161. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33162. }
  33163. ,
  33164. n.prototype.listenerCount = function(e) {
  33165. if (this._events) {
  33166. var t = this._events[e];
  33167. if (r(t))
  33168. return 1;
  33169. if (t)
  33170. return t.length
  33171. }
  33172. return 0
  33173. }
  33174. ,
  33175. n.listenerCount = function(e, t) {
  33176. return e.listenerCount(t)
  33177. }
  33178. }
  33179. , {}],
  33180. 203: [function(e, t, i) {
  33181. function n() {
  33182. throw new Error("setTimeout has not been defined")
  33183. }
  33184. function r() {
  33185. throw new Error("clearTimeout has not been defined")
  33186. }
  33187. function o(e) {
  33188. if (u === setTimeout)
  33189. return setTimeout(e, 0);
  33190. if ((u === n || !u) && setTimeout)
  33191. return u = setTimeout,
  33192. setTimeout(e, 0);
  33193. try {
  33194. return u(e, 0)
  33195. } catch (t) {
  33196. try {
  33197. return u.call(null, e, 0)
  33198. } catch (t) {
  33199. return u.call(this, e, 0)
  33200. }
  33201. }
  33202. }
  33203. function a(e) {
  33204. if (d === clearTimeout)
  33205. return clearTimeout(e);
  33206. if ((d === r || !d) && clearTimeout)
  33207. return d = clearTimeout,
  33208. clearTimeout(e);
  33209. try {
  33210. return d(e)
  33211. } catch (t) {
  33212. try {
  33213. return d.call(null, e)
  33214. } catch (t) {
  33215. return d.call(this, e)
  33216. }
  33217. }
  33218. }
  33219. function s() {
  33220. m && f && (m = !1,
  33221. f.length ? g = f.concat(g) : v = -1,
  33222. g.length && l())
  33223. }
  33224. function l() {
  33225. if (!m) {
  33226. var e = o(s);
  33227. m = !0;
  33228. for (var t = g.length; t; ) {
  33229. for (f = g,
  33230. g = []; ++v < t; )
  33231. f && f[v].run();
  33232. v = -1,
  33233. t = g.length
  33234. }
  33235. f = null,
  33236. m = !1,
  33237. a(e)
  33238. }
  33239. }
  33240. function c(e, t) {
  33241. this.fun = e,
  33242. this.array = t
  33243. }
  33244. function h() {}
  33245. var u, d, p = t.exports = {};
  33246. !function() {
  33247. try {
  33248. u = "function" == typeof setTimeout ? setTimeout : n
  33249. } catch (e) {
  33250. u = n
  33251. }
  33252. try {
  33253. d = "function" == typeof clearTimeout ? clearTimeout : r
  33254. } catch (e) {
  33255. d = r
  33256. }
  33257. }();
  33258. var f, g = [], m = !1, v = -1;
  33259. p.nextTick = function(e) {
  33260. var t = new Array(arguments.length - 1);
  33261. if (arguments.length > 1)
  33262. for (var i = 1; i < arguments.length; i++)
  33263. t[i - 1] = arguments[i];
  33264. g.push(new c(e,t)),
  33265. 1 !== g.length || m || o(l)
  33266. }
  33267. ,
  33268. c.prototype.run = function() {
  33269. this.fun.apply(null, this.array)
  33270. }
  33271. ,
  33272. p.title = "browser",
  33273. p.browser = !0,
  33274. p.env = {},
  33275. p.argv = [],
  33276. p.version = "",
  33277. p.versions = {},
  33278. p.on = h,
  33279. p.addListener = h,
  33280. p.once = h,
  33281. p.off = h,
  33282. p.removeListener = h,
  33283. p.removeAllListeners = h,
  33284. p.emit = h,
  33285. p.binding = function(e) {
  33286. throw new Error("process.binding is not supported")
  33287. }
  33288. ,
  33289. p.cwd = function() {
  33290. return "/"
  33291. }
  33292. ,
  33293. p.chdir = function(e) {
  33294. throw new Error("process.chdir is not supported")
  33295. }
  33296. ,
  33297. p.umask = function() {
  33298. return 0
  33299. }
  33300. }
  33301. , {}],
  33302. 204: [function(e, t, i) {
  33303. (function(e) {
  33304. !function(n) {
  33305. function r(e) {
  33306. throw new RangeError(L[e])
  33307. }
  33308. function o(e, t) {
  33309. for (var i = e.length, n = []; i--; )
  33310. n[i] = t(e[i]);
  33311. return n
  33312. }
  33313. function a(e, t) {
  33314. var i = e.split("@")
  33315. , n = "";
  33316. i.length > 1 && (n = i[0] + "@",
  33317. e = i[1]),
  33318. e = e.replace(O, ".");
  33319. var r = e.split(".")
  33320. , a = o(r, t).join(".");
  33321. return n + a
  33322. }
  33323. function s(e) {
  33324. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33325. t = e.charCodeAt(r++),
  33326. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33327. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33328. r--)) : n.push(t);
  33329. return n
  33330. }
  33331. function l(e) {
  33332. return o(e, function(e) {
  33333. var t = "";
  33334. return e > 65535 && (e -= 65536,
  33335. t += B(e >>> 10 & 1023 | 55296),
  33336. e = 56320 | 1023 & e),
  33337. t += B(e)
  33338. }).join("")
  33339. }
  33340. function c(e) {
  33341. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33342. }
  33343. function h(e, t) {
  33344. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33345. }
  33346. function u(e, t, i) {
  33347. var n = 0;
  33348. for (e = i ? N(e / T) : e >> 1,
  33349. e += N(e / t); e > D * w >> 1; n += E)
  33350. e = N(e / D);
  33351. return N(n + (D + 1) * e / (e + _))
  33352. }
  33353. function d(e) {
  33354. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33355. for (i = e.lastIndexOf(M),
  33356. i < 0 && (i = 0),
  33357. n = 0; n < i; ++n)
  33358. e.charCodeAt(n) >= 128 && r("not-basic"),
  33359. g.push(e.charCodeAt(n));
  33360. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33361. for (a = v,
  33362. s = 1,
  33363. h = E; o >= m && r("invalid-input"),
  33364. d = c(e.charCodeAt(o++)),
  33365. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33366. v += d * s,
  33367. p = h <= y ? b : h >= y + w ? w : h - y,
  33368. !(d < p); h += E)
  33369. f = E - p,
  33370. s > N(I / f) && r("overflow"),
  33371. s *= f;
  33372. t = g.length + 1,
  33373. y = u(v - a, t, 0 == a),
  33374. N(v / t) > I - A && r("overflow"),
  33375. A += N(v / t),
  33376. v %= t,
  33377. g.splice(v++, 0, A)
  33378. }
  33379. return l(g)
  33380. }
  33381. function p(e) {
  33382. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33383. for (e = s(e),
  33384. m = e.length,
  33385. t = S,
  33386. i = 0,
  33387. a = x,
  33388. l = 0; l < m; ++l)
  33389. g = e[l],
  33390. g < 128 && C.push(B(g));
  33391. for (n = o = C.length,
  33392. o && C.push(M); n < m; ) {
  33393. for (c = I,
  33394. l = 0; l < m; ++l)
  33395. g = e[l],
  33396. g >= t && g < c && (c = g);
  33397. for (v = n + 1,
  33398. c - t > N((I - i) / v) && r("overflow"),
  33399. i += (c - t) * v,
  33400. t = c,
  33401. l = 0; l < m; ++l)
  33402. if (g = e[l],
  33403. g < t && ++i > I && r("overflow"),
  33404. g == t) {
  33405. for (d = i,
  33406. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33407. !(d < f); p += E)
  33408. y = d - f,
  33409. A = E - f,
  33410. C.push(B(h(f + y % A, 0))),
  33411. d = N(y / A);
  33412. C.push(B(h(d, 0))),
  33413. a = u(i, v, n == o),
  33414. i = 0,
  33415. ++n
  33416. }
  33417. ++i,
  33418. ++t
  33419. }
  33420. return C.join("")
  33421. }
  33422. function f(e) {
  33423. return a(e, function(e) {
  33424. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33425. })
  33426. }
  33427. function g(e) {
  33428. return a(e, function(e) {
  33429. return P.test(e) ? "xn--" + p(e) : e
  33430. })
  33431. }
  33432. var m = "object" == typeof i && i && !i.nodeType && i
  33433. , v = "object" == typeof t && t && !t.nodeType && t
  33434. , A = "object" == typeof e && e;
  33435. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33436. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33437. overflow: "Overflow: input needs wider integers to process",
  33438. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33439. "invalid-input": "Invalid input"
  33440. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33441. if (y = {
  33442. version: "1.4.1",
  33443. ucs2: {
  33444. decode: s,
  33445. encode: l
  33446. },
  33447. decode: d,
  33448. encode: p,
  33449. toASCII: g,
  33450. toUnicode: f
  33451. },
  33452. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33453. define("punycode", function() {
  33454. return y
  33455. });
  33456. else if (m && v)
  33457. if (t.exports == m)
  33458. v.exports = y;
  33459. else
  33460. for (C in y)
  33461. y.hasOwnProperty(C) && (m[C] = y[C]);
  33462. else
  33463. n.punycode = y
  33464. }(this)
  33465. }
  33466. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33467. }
  33468. , {}],
  33469. 205: [function(e, t, i) {
  33470. "use strict";
  33471. function n(e, t) {
  33472. return Object.prototype.hasOwnProperty.call(e, t)
  33473. }
  33474. t.exports = function(e, t, i, o) {
  33475. t = t || "&",
  33476. i = i || "=";
  33477. var a = {};
  33478. if ("string" != typeof e || 0 === e.length)
  33479. return a;
  33480. var s = /\+/g;
  33481. e = e.split(t);
  33482. var l = 1e3;
  33483. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33484. var c = e.length;
  33485. l > 0 && c > l && (c = l);
  33486. for (var h = 0; h < c; ++h) {
  33487. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33488. m >= 0 ? (u = g.substr(0, m),
  33489. d = g.substr(m + 1)) : (u = g,
  33490. d = ""),
  33491. p = decodeURIComponent(u),
  33492. f = decodeURIComponent(d),
  33493. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33494. }
  33495. return a
  33496. }
  33497. ;
  33498. var r = Array.isArray || function(e) {
  33499. return "[object Array]" === Object.prototype.toString.call(e)
  33500. }
  33501. }
  33502. , {}],
  33503. 206: [function(e, t, i) {
  33504. "use strict";
  33505. function n(e, t) {
  33506. if (e.map)
  33507. return e.map(t);
  33508. for (var i = [], n = 0; n < e.length; n++)
  33509. i.push(t(e[n], n));
  33510. return i
  33511. }
  33512. var r = function(e) {
  33513. switch (typeof e) {
  33514. case "string":
  33515. return e;
  33516. case "boolean":
  33517. return e ? "true" : "false";
  33518. case "number":
  33519. return isFinite(e) ? e : "";
  33520. default:
  33521. return ""
  33522. }
  33523. };
  33524. t.exports = function(e, t, i, s) {
  33525. return t = t || "&",
  33526. i = i || "=",
  33527. null === e && (e = void 0),
  33528. "object" == typeof e ? n(a(e), function(a) {
  33529. var s = encodeURIComponent(r(a)) + i;
  33530. return o(e[a]) ? n(e[a], function(e) {
  33531. return s + encodeURIComponent(r(e))
  33532. }).join(t) : s + encodeURIComponent(r(e[a]))
  33533. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33534. }
  33535. ;
  33536. var o = Array.isArray || function(e) {
  33537. return "[object Array]" === Object.prototype.toString.call(e)
  33538. }
  33539. , a = Object.keys || function(e) {
  33540. var t = [];
  33541. for (var i in e)
  33542. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33543. return t
  33544. }
  33545. }
  33546. , {}],
  33547. 207: [function(e, t, i) {
  33548. "use strict";
  33549. i.decode = i.parse = e("./decode"),
  33550. i.encode = i.stringify = e("./encode")
  33551. }
  33552. , {
  33553. "./decode": 205,
  33554. "./encode": 206
  33555. }],
  33556. 208: [function(e, t, i) {
  33557. "use strict";
  33558. function n() {
  33559. this.protocol = null,
  33560. this.slashes = null,
  33561. this.auth = null,
  33562. this.host = null,
  33563. this.port = null,
  33564. this.hostname = null,
  33565. this.hash = null,
  33566. this.search = null,
  33567. this.query = null,
  33568. this.pathname = null,
  33569. this.path = null,
  33570. this.href = null
  33571. }
  33572. function r(e, t, i) {
  33573. if (e && c.isObject(e) && e instanceof n)
  33574. return e;
  33575. var r = new n;
  33576. return r.parse(e, t, i),
  33577. r
  33578. }
  33579. function o(e) {
  33580. return c.isString(e) && (e = r(e)),
  33581. e instanceof n ? e.format() : n.prototype.format.call(e)
  33582. }
  33583. function a(e, t) {
  33584. return r(e, !1, !0).resolve(t)
  33585. }
  33586. function s(e, t) {
  33587. return e ? r(e, !1, !0).resolveObject(t) : t
  33588. }
  33589. var l = e("punycode")
  33590. , c = e("./util");
  33591. i.parse = r,
  33592. i.resolve = a,
  33593. i.resolveObject = s,
  33594. i.format = o,
  33595. i.Url = n;
  33596. var h = /^([a-z0-9.+-]+:)/i
  33597. , u = /:[0-9]*$/
  33598. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33599. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33600. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33601. , g = ["'"].concat(f)
  33602. , m = ["%", "/", "?", ";", "#"].concat(g)
  33603. , v = ["/", "?", "#"]
  33604. , A = 255
  33605. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33606. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33607. , I = {
  33608. javascript: !0,
  33609. "javascript:": !0
  33610. }
  33611. , E = {
  33612. javascript: !0,
  33613. "javascript:": !0
  33614. }
  33615. , b = {
  33616. http: !0,
  33617. https: !0,
  33618. ftp: !0,
  33619. gopher: !0,
  33620. file: !0,
  33621. "http:": !0,
  33622. "https:": !0,
  33623. "ftp:": !0,
  33624. "gopher:": !0,
  33625. "file:": !0
  33626. }
  33627. , w = e("querystring");
  33628. n.prototype.parse = function(e, t, i) {
  33629. if (!c.isString(e))
  33630. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33631. var n = e.indexOf("?")
  33632. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33633. , o = e.split(r)
  33634. , a = /\\/g;
  33635. o[0] = o[0].replace(a, "/"),
  33636. e = o.join(r);
  33637. var s = e;
  33638. if (s = s.trim(),
  33639. !i && 1 === e.split("#").length) {
  33640. var u = d.exec(s);
  33641. if (u)
  33642. return this.path = s,
  33643. this.href = s,
  33644. this.pathname = u[1],
  33645. u[2] ? (this.search = u[2],
  33646. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33647. this.query = {}),
  33648. this
  33649. }
  33650. var p = h.exec(s);
  33651. if (p) {
  33652. p = p[0];
  33653. var f = p.toLowerCase();
  33654. this.protocol = f,
  33655. s = s.substr(p.length)
  33656. }
  33657. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33658. var _ = "//" === s.substr(0, 2);
  33659. !_ || p && E[p] || (s = s.substr(2),
  33660. this.slashes = !0)
  33661. }
  33662. if (!E[p] && (_ || p && !b[p])) {
  33663. for (var T = -1, x = 0; x < v.length; x++) {
  33664. var S = s.indexOf(v[x]);
  33665. S !== -1 && (T === -1 || S < T) && (T = S)
  33666. }
  33667. var M, R;
  33668. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33669. R !== -1 && (M = s.slice(0, R),
  33670. s = s.slice(R + 1),
  33671. this.auth = decodeURIComponent(M)),
  33672. T = -1;
  33673. for (var x = 0; x < m.length; x++) {
  33674. var S = s.indexOf(m[x]);
  33675. S !== -1 && (T === -1 || S < T) && (T = S)
  33676. }
  33677. T === -1 && (T = s.length),
  33678. this.host = s.slice(0, T),
  33679. s = s.slice(T),
  33680. this.parseHost(),
  33681. this.hostname = this.hostname || "";
  33682. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33683. if (!P)
  33684. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33685. var D = O[x];
  33686. if (D && !D.match(y)) {
  33687. for (var N = "", B = 0, F = D.length; B < F; B++)
  33688. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33689. if (!N.match(y)) {
  33690. var V = O.slice(0, x)
  33691. , U = O.slice(x + 1)
  33692. , k = D.match(C);
  33693. k && (V.push(k[1]),
  33694. U.unshift(k[2])),
  33695. U.length && (s = "/" + U.join(".") + s),
  33696. this.hostname = V.join(".");
  33697. break
  33698. }
  33699. }
  33700. }
  33701. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33702. P || (this.hostname = l.toASCII(this.hostname));
  33703. var H = this.port ? ":" + this.port : ""
  33704. , G = this.hostname || "";
  33705. this.host = G + H,
  33706. this.href += this.host,
  33707. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33708. "/" !== s[0] && (s = "/" + s))
  33709. }
  33710. if (!I[f])
  33711. for (var x = 0, L = g.length; x < L; x++) {
  33712. var z = g[x];
  33713. if (s.indexOf(z) !== -1) {
  33714. var W = encodeURIComponent(z);
  33715. W === z && (W = escape(z)),
  33716. s = s.split(z).join(W)
  33717. }
  33718. }
  33719. var j = s.indexOf("#");
  33720. j !== -1 && (this.hash = s.substr(j),
  33721. s = s.slice(0, j));
  33722. var Y = s.indexOf("?");
  33723. if (Y !== -1 ? (this.search = s.substr(Y),
  33724. this.query = s.substr(Y + 1),
  33725. t && (this.query = w.parse(this.query)),
  33726. s = s.slice(0, Y)) : t && (this.search = "",
  33727. this.query = {}),
  33728. s && (this.pathname = s),
  33729. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33730. this.pathname || this.search) {
  33731. var H = this.pathname || ""
  33732. , X = this.search || "";
  33733. this.path = H + X
  33734. }
  33735. return this.href = this.format(),
  33736. this
  33737. }
  33738. ,
  33739. n.prototype.format = function() {
  33740. var e = this.auth || "";
  33741. e && (e = encodeURIComponent(e),
  33742. e = e.replace(/%3A/i, ":"),
  33743. e += "@");
  33744. var t = this.protocol || ""
  33745. , i = this.pathname || ""
  33746. , n = this.hash || ""
  33747. , r = !1
  33748. , o = "";
  33749. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33750. this.port && (r += ":" + this.port)),
  33751. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33752. var a = this.search || o && "?" + o || "";
  33753. return t && ":" !== t.substr(-1) && (t += ":"),
  33754. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33755. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33756. n && "#" !== n.charAt(0) && (n = "#" + n),
  33757. a && "?" !== a.charAt(0) && (a = "?" + a),
  33758. i = i.replace(/[?#]/g, function(e) {
  33759. return encodeURIComponent(e)
  33760. }),
  33761. a = a.replace("#", "%23"),
  33762. t + r + i + a + n
  33763. }
  33764. ,
  33765. n.prototype.resolve = function(e) {
  33766. return this.resolveObject(r(e, !1, !0)).format()
  33767. }
  33768. ,
  33769. n.prototype.resolveObject = function(e) {
  33770. if (c.isString(e)) {
  33771. var t = new n;
  33772. t.parse(e, !1, !0),
  33773. e = t
  33774. }
  33775. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33776. var a = r[o];
  33777. i[a] = this[a]
  33778. }
  33779. if (i.hash = e.hash,
  33780. "" === e.href)
  33781. return i.href = i.format(),
  33782. i;
  33783. if (e.slashes && !e.protocol) {
  33784. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33785. var h = s[l];
  33786. "protocol" !== h && (i[h] = e[h])
  33787. }
  33788. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33789. i.href = i.format(),
  33790. i
  33791. }
  33792. if (e.protocol && e.protocol !== i.protocol) {
  33793. if (!b[e.protocol]) {
  33794. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33795. var p = u[d];
  33796. i[p] = e[p]
  33797. }
  33798. return i.href = i.format(),
  33799. i
  33800. }
  33801. if (i.protocol = e.protocol,
  33802. e.host || E[e.protocol])
  33803. i.pathname = e.pathname;
  33804. else {
  33805. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33806. ;
  33807. e.host || (e.host = ""),
  33808. e.hostname || (e.hostname = ""),
  33809. "" !== f[0] && f.unshift(""),
  33810. f.length < 2 && f.unshift(""),
  33811. i.pathname = f.join("/")
  33812. }
  33813. if (i.search = e.search,
  33814. i.query = e.query,
  33815. i.host = e.host || "",
  33816. i.auth = e.auth,
  33817. i.hostname = e.hostname || e.host,
  33818. i.port = e.port,
  33819. i.pathname || i.search) {
  33820. var g = i.pathname || ""
  33821. , m = i.search || "";
  33822. i.path = g + m
  33823. }
  33824. return i.slashes = i.slashes || e.slashes,
  33825. i.href = i.format(),
  33826. i
  33827. }
  33828. var v = i.pathname && "/" === i.pathname.charAt(0)
  33829. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33830. , y = A || v || i.host && e.pathname
  33831. , C = y
  33832. , I = i.pathname && i.pathname.split("/") || []
  33833. , f = e.pathname && e.pathname.split("/") || []
  33834. , w = i.protocol && !b[i.protocol];
  33835. if (w && (i.hostname = "",
  33836. i.port = null,
  33837. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33838. i.host = "",
  33839. e.protocol && (e.hostname = null,
  33840. e.port = null,
  33841. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33842. e.host = null),
  33843. y = y && ("" === f[0] || "" === I[0])),
  33844. A)
  33845. i.host = e.host || "" === e.host ? e.host : i.host,
  33846. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33847. i.search = e.search,
  33848. i.query = e.query,
  33849. I = f;
  33850. else if (f.length)
  33851. I || (I = []),
  33852. I.pop(),
  33853. I = I.concat(f),
  33854. i.search = e.search,
  33855. i.query = e.query;
  33856. else if (!c.isNullOrUndefined(e.search)) {
  33857. if (w) {
  33858. i.hostname = i.host = I.shift();
  33859. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33860. _ && (i.auth = _.shift(),
  33861. i.host = i.hostname = _.shift())
  33862. }
  33863. return i.search = e.search,
  33864. i.query = e.query,
  33865. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33866. i.href = i.format(),
  33867. i
  33868. }
  33869. if (!I.length)
  33870. return i.pathname = null,
  33871. i.search ? i.path = "/" + i.search : i.path = null,
  33872. i.href = i.format(),
  33873. i;
  33874. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33875. T = I[M],
  33876. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33877. S++) : S && (I.splice(M, 1),
  33878. S--);
  33879. if (!y && !C)
  33880. for (; S--; S)
  33881. I.unshift("..");
  33882. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33883. x && "/" !== I.join("/").substr(-1) && I.push("");
  33884. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33885. if (w) {
  33886. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33887. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33888. _ && (i.auth = _.shift(),
  33889. i.host = i.hostname = _.shift())
  33890. }
  33891. return y = y || i.host && I.length,
  33892. y && !R && I.unshift(""),
  33893. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33894. i.path = null),
  33895. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33896. i.auth = e.auth || i.auth,
  33897. i.slashes = i.slashes || e.slashes,
  33898. i.href = i.format(),
  33899. i
  33900. }
  33901. ,
  33902. n.prototype.parseHost = function() {
  33903. var e = this.host
  33904. , t = u.exec(e);
  33905. t && (t = t[0],
  33906. ":" !== t && (this.port = t.substr(1)),
  33907. e = e.substr(0, e.length - t.length)),
  33908. e && (this.hostname = e)
  33909. }
  33910. }
  33911. , {
  33912. "./util": 209,
  33913. punycode: 204,
  33914. querystring: 207
  33915. }],
  33916. 209: [function(e, t, i) {
  33917. "use strict";
  33918. t.exports = {
  33919. isString: function(e) {
  33920. return "string" == typeof e
  33921. },
  33922. isObject: function(e) {
  33923. return "object" == typeof e && null !== e
  33924. },
  33925. isNull: function(e) {
  33926. return null === e
  33927. },
  33928. isNullOrUndefined: function(e) {
  33929. return null == e
  33930. }
  33931. }
  33932. }
  33933. , {}],
  33934. 210: [function(e, t, i) {
  33935. "use strict";
  33936. function n(e) {
  33937. return l + e
  33938. }
  33939. function r(e) {
  33940. return e.substring(l.length)
  33941. }
  33942. function o(e, t) {
  33943. for (var i in t)
  33944. Object.defineProperty(e, i, {
  33945. value: t[i],
  33946. configurable: !0,
  33947. writable: !0
  33948. })
  33949. }
  33950. function a(e) {
  33951. if ("string" != typeof e)
  33952. throw new TypeError("key must be a string.")
  33953. }
  33954. var s = Object.prototype.hasOwnProperty
  33955. , l = "~";
  33956. t.exports = function(e) {
  33957. var t = Object.create(null)
  33958. , i = 0
  33959. , l = {};
  33960. return o(l, {
  33961. get: function(e, i) {
  33962. a(e);
  33963. var r = n(e);
  33964. return r in t ? t[r] : i
  33965. },
  33966. set: function(e, r) {
  33967. a(e);
  33968. var o = n(e);
  33969. return o in t || ++i,
  33970. t[o] = r
  33971. },
  33972. has: function(e) {
  33973. return a(e),
  33974. n(e)in t
  33975. },
  33976. delete: function(e) {
  33977. a(e);
  33978. var r = n(e);
  33979. return r in t && (--i,
  33980. delete t[r],
  33981. !0)
  33982. },
  33983. clear: function() {
  33984. t = Object.create(null),
  33985. i = 0
  33986. },
  33987. forEach: function(e, i) {
  33988. if ("function" != typeof e)
  33989. throw new TypeError("`callback` must be a function");
  33990. for (var n in t)
  33991. if (s.call(t, n)) {
  33992. var o = r(n)
  33993. , a = t[n];
  33994. e.call(i, a, o, l)
  33995. }
  33996. }
  33997. }),
  33998. Object.defineProperty(l, "size", {
  33999. get: function() {
  34000. return i
  34001. },
  34002. configurable: !0
  34003. }),
  34004. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  34005. l.set(t, e[t])
  34006. }),
  34007. l
  34008. }
  34009. }
  34010. , {}],
  34011. 211: [function(e, t, i) {
  34012. t.exports = e("./lib/heap")
  34013. }
  34014. , {
  34015. "./lib/heap": 212
  34016. }],
  34017. 212: [function(e, t, i) {
  34018. (function() {
  34019. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34020. r = Math.floor,
  34021. u = Math.min,
  34022. n = function(e, t) {
  34023. return e < t ? -1 : e > t ? 1 : 0
  34024. }
  34025. ,
  34026. h = function(e, t, i, o, a) {
  34027. var s;
  34028. if (null == i && (i = 0),
  34029. null == a && (a = n),
  34030. i < 0)
  34031. throw new Error("lo must be non-negative");
  34032. for (null == o && (o = e.length); i < o; )
  34033. s = r((i + o) / 2),
  34034. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34035. return [].splice.apply(e, [i, i - i].concat(t)),
  34036. t
  34037. }
  34038. ,
  34039. s = function(e, t, i) {
  34040. return null == i && (i = n),
  34041. e.push(t),
  34042. g(e, 0, e.length - 1, i)
  34043. }
  34044. ,
  34045. a = function(e, t) {
  34046. var i, r;
  34047. return null == t && (t = n),
  34048. i = e.pop(),
  34049. e.length ? (r = e[0],
  34050. e[0] = i,
  34051. m(e, 0, t)) : r = i,
  34052. r
  34053. }
  34054. ,
  34055. c = function(e, t, i) {
  34056. var r;
  34057. return null == i && (i = n),
  34058. r = e[0],
  34059. e[0] = t,
  34060. m(e, 0, i),
  34061. r
  34062. }
  34063. ,
  34064. l = function(e, t, i) {
  34065. var r;
  34066. return null == i && (i = n),
  34067. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34068. t = r[0],
  34069. e[0] = r[1],
  34070. m(e, 0, i)),
  34071. t
  34072. }
  34073. ,
  34074. o = function(e, t) {
  34075. var i, o, a, s, l, c;
  34076. for (null == t && (t = n),
  34077. s = function() {
  34078. c = [];
  34079. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34080. c.push(t);
  34081. return c
  34082. }
  34083. .apply(this).reverse(),
  34084. l = [],
  34085. o = 0,
  34086. a = s.length; o < a; o++)
  34087. i = s[o],
  34088. l.push(m(e, i, t));
  34089. return l
  34090. }
  34091. ,
  34092. f = function(e, t, i) {
  34093. var r;
  34094. if (null == i && (i = n),
  34095. r = e.indexOf(t),
  34096. r !== -1)
  34097. return g(e, 0, r, i),
  34098. m(e, r, i)
  34099. }
  34100. ,
  34101. d = function(e, t, i) {
  34102. var r, a, s, c, h;
  34103. if (null == i && (i = n),
  34104. a = e.slice(0, t),
  34105. !a.length)
  34106. return a;
  34107. for (o(a, i),
  34108. h = e.slice(t),
  34109. s = 0,
  34110. c = h.length; s < c; s++)
  34111. r = h[s],
  34112. l(a, r, i);
  34113. return a.sort(i).reverse()
  34114. }
  34115. ,
  34116. p = function(e, t, i) {
  34117. var r, s, l, c, d, p, f, g, m, v;
  34118. if (null == i && (i = n),
  34119. 10 * t <= e.length) {
  34120. if (c = e.slice(0, t).sort(i),
  34121. !c.length)
  34122. return c;
  34123. for (l = c[c.length - 1],
  34124. g = e.slice(t),
  34125. d = 0,
  34126. f = g.length; d < f; d++)
  34127. r = g[d],
  34128. i(r, l) < 0 && (h(c, r, 0, null, i),
  34129. c.pop(),
  34130. l = c[c.length - 1]);
  34131. return c
  34132. }
  34133. for (o(e, i),
  34134. v = [],
  34135. s = p = 0,
  34136. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34137. v.push(a(e, i));
  34138. return v
  34139. }
  34140. ,
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  34142. var o, a, s;
  34143. for (null == r && (r = n),
  34144. o = e[i]; i > t && (s = i - 1 >> 1,
  34145. a = e[s],
  34146. r(o, a) < 0); )
  34147. e[i] = a,
  34148. i = s;
  34149. return e[i] = o
  34150. }
  34151. ,
  34152. m = function(e, t, i) {
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  34154. for (null == i && (i = n),
  34155. o = e.length,
  34156. l = t,
  34157. a = e[t],
  34158. r = 2 * t + 1; r < o; )
  34159. s = r + 1,
  34160. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34161. e[t] = e[r],
  34162. t = r,
  34163. r = 2 * t + 1;
  34164. return e[t] = a,
  34165. g(e, l, t, i)
  34166. }
  34167. ,
  34168. e = function() {
  34169. function e(e) {
  34170. this.cmp = null != e ? e : n,
  34171. this.nodes = []
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  34173. return e.push = s,
  34174. e.pop = a,
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  34176. e.pushpop = l,
  34177. e.heapify = o,
  34178. e.updateItem = f,
  34179. e.nlargest = d,
  34180. e.nsmallest = p,
  34181. e.prototype.push = function(e) {
  34182. return s(this.nodes, e, this.cmp)
  34183. }
  34184. ,
  34185. e.prototype.pop = function() {
  34186. return a(this.nodes, this.cmp)
  34187. }
  34188. ,
  34189. e.prototype.peek = function() {
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  34192. ,
  34193. e.prototype.contains = function(e) {
  34194. return this.nodes.indexOf(e) !== -1
  34195. }
  34196. ,
  34197. e.prototype.replace = function(e) {
  34198. return c(this.nodes, e, this.cmp)
  34199. }
  34200. ,
  34201. e.prototype.pushpop = function(e) {
  34202. return l(this.nodes, e, this.cmp)
  34203. }
  34204. ,
  34205. e.prototype.heapify = function() {
  34206. return o(this.nodes, this.cmp)
  34207. }
  34208. ,
  34209. e.prototype.updateItem = function(e) {
  34210. return f(this.nodes, e, this.cmp)
  34211. }
  34212. ,
  34213. e.prototype.clear = function() {
  34214. return this.nodes = []
  34215. }
  34216. ,
  34217. e.prototype.empty = function() {
  34218. return 0 === this.nodes.length
  34219. }
  34220. ,
  34221. e.prototype.size = function() {
  34222. return this.nodes.length
  34223. }
  34224. ,
  34225. e.prototype.clone = function() {
  34226. var t;
  34227. return t = new e,
  34228. t.nodes = this.nodes.slice(0),
  34229. t
  34230. }
  34231. ,
  34232. e.prototype.toArray = function() {
  34233. return this.nodes.slice(0)
  34234. }
  34235. ,
  34236. e.prototype.insert = e.prototype.push,
  34237. e.prototype.top = e.prototype.peek,
  34238. e.prototype.front = e.prototype.peek,
  34239. e.prototype.has = e.prototype.contains,
  34240. e.prototype.copy = e.prototype.clone,
  34241. e
  34242. }(),
  34243. function(e, n) {
  34244. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34245. }(this, function() {
  34246. return e
  34247. })
  34248. }
  34249. ).call(this)
  34250. }
  34251. , {}],
  34252. 213: [function(e, t, i) {
  34253. !function(e) {
  34254. function i() {}
  34255. function n(e, t) {
  34256. return function() {
  34257. e.apply(t, arguments)
  34258. }
  34259. }
  34260. function r(e) {
  34261. if ("object" != typeof this)
  34262. throw new TypeError("Promises must be constructed via new");
  34263. if ("function" != typeof e)
  34264. throw new TypeError("not a function");
  34265. this._state = 0,
  34266. this._handled = !1,
  34267. this._value = void 0,
  34268. this._deferreds = [],
  34269. h(e, this)
  34270. }
  34271. function o(e, t) {
  34272. for (; 3 === e._state; )
  34273. e = e._value;
  34274. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34275. void r._immediateFn(function() {
  34276. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34277. if (null === i)
  34278. return void (1 === e._state ? a : s)(t.promise, e._value);
  34279. var n;
  34280. try {
  34281. n = i(e._value)
  34282. } catch (e) {
  34283. return void s(t.promise, e)
  34284. }
  34285. a(t.promise, n)
  34286. }))
  34287. }
  34288. function a(e, t) {
  34289. try {
  34290. if (t === e)
  34291. throw new TypeError("A promise cannot be resolved with itself.");
  34292. if (t && ("object" == typeof t || "function" == typeof t)) {
  34293. var i = t.then;
  34294. if (t instanceof r)
  34295. return e._state = 3,
  34296. e._value = t,
  34297. void l(e);
  34298. if ("function" == typeof i)
  34299. return void h(n(i, t), e)
  34300. }
  34301. e._state = 1,
  34302. e._value = t,
  34303. l(e)
  34304. } catch (t) {
  34305. s(e, t)
  34306. }
  34307. }
  34308. function s(e, t) {
  34309. e._state = 2,
  34310. e._value = t,
  34311. l(e)
  34312. }
  34313. function l(e) {
  34314. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34315. e._handled || r._unhandledRejectionFn(e._value)
  34316. });
  34317. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34318. o(e, e._deferreds[t]);
  34319. e._deferreds = null
  34320. }
  34321. function c(e, t, i) {
  34322. this.onFulfilled = "function" == typeof e ? e : null,
  34323. this.onRejected = "function" == typeof t ? t : null,
  34324. this.promise = i
  34325. }
  34326. function h(e, t) {
  34327. var i = !1;
  34328. try {
  34329. e(function(e) {
  34330. i || (i = !0,
  34331. a(t, e))
  34332. }, function(e) {
  34333. i || (i = !0,
  34334. s(t, e))
  34335. })
  34336. } catch (e) {
  34337. if (i)
  34338. return;
  34339. i = !0,
  34340. s(t, e)
  34341. }
  34342. }
  34343. var u = setTimeout;
  34344. r.prototype.catch = function(e) {
  34345. return this.then(null, e)
  34346. }
  34347. ,
  34348. r.prototype.then = function(e, t) {
  34349. var n = new this.constructor(i);
  34350. return o(this, new c(e,t,n)),
  34351. n
  34352. }
  34353. ,
  34354. r.all = function(e) {
  34355. var t = Array.prototype.slice.call(e);
  34356. return new r(function(e, i) {
  34357. function n(o, a) {
  34358. try {
  34359. if (a && ("object" == typeof a || "function" == typeof a)) {
  34360. var s = a.then;
  34361. if ("function" == typeof s)
  34362. return void s.call(a, function(e) {
  34363. n(o, e)
  34364. }, i)
  34365. }
  34366. t[o] = a,
  34367. 0 === --r && e(t)
  34368. } catch (e) {
  34369. i(e)
  34370. }
  34371. }
  34372. if (0 === t.length)
  34373. return e([]);
  34374. for (var r = t.length, o = 0; o < t.length; o++)
  34375. n(o, t[o])
  34376. }
  34377. )
  34378. }
  34379. ,
  34380. r.resolve = function(e) {
  34381. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34382. t(e)
  34383. }
  34384. )
  34385. }
  34386. ,
  34387. r.reject = function(e) {
  34388. return new r(function(t, i) {
  34389. i(e)
  34390. }
  34391. )
  34392. }
  34393. ,
  34394. r.race = function(e) {
  34395. return new r(function(t, i) {
  34396. for (var n = 0, r = e.length; n < r; n++)
  34397. e[n].then(t, i)
  34398. }
  34399. )
  34400. }
  34401. ,
  34402. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34403. setImmediate(e)
  34404. }
  34405. || function(e) {
  34406. u(e, 0)
  34407. }
  34408. ,
  34409. r._unhandledRejectionFn = function(e) {
  34410. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34411. }
  34412. ,
  34413. r._setImmediateFn = function(e) {
  34414. r._immediateFn = e
  34415. }
  34416. ,
  34417. r._setUnhandledRejectionFn = function(e) {
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  34419. }
  34420. ,
  34421. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34422. }(this)
  34423. }
  34424. , {}],
  34425. 214: [function(e, t, i) {
  34426. (function(i) {
  34427. !function(i, n) {
  34428. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34429. }(this, function(t, n) {
  34430. "use strict";
  34431. var r = {};
  34432. return r.ByteBuffer = t,
  34433. r.Long = t.Long || null,
  34434. r.VERSION = "5.0.1",
  34435. r.WIRE_TYPES = {},
  34436. r.WIRE_TYPES.VARINT = 0,
  34437. r.WIRE_TYPES.BITS64 = 1,
  34438. r.WIRE_TYPES.LDELIM = 2,
  34439. r.WIRE_TYPES.STARTGROUP = 3,
  34440. r.WIRE_TYPES.ENDGROUP = 4,
  34441. r.WIRE_TYPES.BITS32 = 5,
  34442. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34443. r.TYPES = {
  34444. int32: {
  34445. name: "int32",
  34446. wireType: r.WIRE_TYPES.VARINT,
  34447. defaultValue: 0
  34448. },
  34449. uint32: {
  34450. name: "uint32",
  34451. wireType: r.WIRE_TYPES.VARINT,
  34452. defaultValue: 0
  34453. },
  34454. sint32: {
  34455. name: "sint32",
  34456. wireType: r.WIRE_TYPES.VARINT,
  34457. defaultValue: 0
  34458. },
  34459. int64: {
  34460. name: "int64",
  34461. wireType: r.WIRE_TYPES.VARINT,
  34462. defaultValue: r.Long ? r.Long.ZERO : void 0
  34463. },
  34464. uint64: {
  34465. name: "uint64",
  34466. wireType: r.WIRE_TYPES.VARINT,
  34467. defaultValue: r.Long ? r.Long.UZERO : void 0
  34468. },
  34469. sint64: {
  34470. name: "sint64",
  34471. wireType: r.WIRE_TYPES.VARINT,
  34472. defaultValue: r.Long ? r.Long.ZERO : void 0
  34473. },
  34474. bool: {
  34475. name: "bool",
  34476. wireType: r.WIRE_TYPES.VARINT,
  34477. defaultValue: !1
  34478. },
  34479. double: {
  34480. name: "double",
  34481. wireType: r.WIRE_TYPES.BITS64,
  34482. defaultValue: 0
  34483. },
  34484. string: {
  34485. name: "string",
  34486. wireType: r.WIRE_TYPES.LDELIM,
  34487. defaultValue: ""
  34488. },
  34489. bytes: {
  34490. name: "bytes",
  34491. wireType: r.WIRE_TYPES.LDELIM,
  34492. defaultValue: null
  34493. },
  34494. fixed32: {
  34495. name: "fixed32",
  34496. wireType: r.WIRE_TYPES.BITS32,
  34497. defaultValue: 0
  34498. },
  34499. sfixed32: {
  34500. name: "sfixed32",
  34501. wireType: r.WIRE_TYPES.BITS32,
  34502. defaultValue: 0
  34503. },
  34504. fixed64: {
  34505. name: "fixed64",
  34506. wireType: r.WIRE_TYPES.BITS64,
  34507. defaultValue: r.Long ? r.Long.UZERO : void 0
  34508. },
  34509. sfixed64: {
  34510. name: "sfixed64",
  34511. wireType: r.WIRE_TYPES.BITS64,
  34512. defaultValue: r.Long ? r.Long.ZERO : void 0
  34513. },
  34514. float: {
  34515. name: "float",
  34516. wireType: r.WIRE_TYPES.BITS32,
  34517. defaultValue: 0
  34518. },
  34519. enum: {
  34520. name: "enum",
  34521. wireType: r.WIRE_TYPES.VARINT,
  34522. defaultValue: 0
  34523. },
  34524. message: {
  34525. name: "message",
  34526. wireType: r.WIRE_TYPES.LDELIM,
  34527. defaultValue: null
  34528. },
  34529. group: {
  34530. name: "group",
  34531. wireType: r.WIRE_TYPES.STARTGROUP,
  34532. defaultValue: null
  34533. }
  34534. },
  34535. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34536. r.ID_MIN = 1,
  34537. r.ID_MAX = 536870911,
  34538. r.convertFieldsToCamelCase = !1,
  34539. r.populateAccessors = !0,
  34540. r.populateDefaults = !0,
  34541. r.Util = function() {
  34542. var t = {};
  34543. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34544. t.XHR = function() {
  34545. for (var e = [function() {
  34546. return new XMLHttpRequest
  34547. }
  34548. , function() {
  34549. return new ActiveXObject("Msxml2.XMLHTTP")
  34550. }
  34551. , function() {
  34552. return new ActiveXObject("Msxml3.XMLHTTP")
  34553. }
  34554. , function() {
  34555. return new ActiveXObject("Microsoft.XMLHTTP")
  34556. }
  34557. ], t = null, i = 0; i < e.length; i++) {
  34558. try {
  34559. t = e[i]()
  34560. } catch (e) {
  34561. continue
  34562. }
  34563. break
  34564. }
  34565. if (!t)
  34566. throw Error("XMLHttpRequest is not supported");
  34567. return t
  34568. }
  34569. ,
  34570. t.fetch = function(i, n) {
  34571. if (n && "function" != typeof n && (n = null),
  34572. t.IS_NODE) {
  34573. var r = e("fs");
  34574. if (n)
  34575. r.readFile(i, function(e, t) {
  34576. n(e ? null : "" + t)
  34577. });
  34578. else
  34579. try {
  34580. return r.readFileSync(i)
  34581. } catch (e) {
  34582. return null
  34583. }
  34584. } else {
  34585. var o = t.XHR();
  34586. if (o.open("GET", i, !!n),
  34587. o.setRequestHeader("Accept", "text/plain"),
  34588. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34589. !n)
  34590. return o.send(null),
  34591. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34592. if (o.onreadystatechange = function() {
  34593. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34594. }
  34595. ,
  34596. 4 == o.readyState)
  34597. return;
  34598. o.send(null)
  34599. }
  34600. }
  34601. ,
  34602. t.toCamelCase = function(e) {
  34603. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34604. return t.toUpperCase()
  34605. })
  34606. }
  34607. ,
  34608. t
  34609. }(),
  34610. r.Lang = {
  34611. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34612. RULE: /^(?:required|optional|repeated|map)$/,
  34613. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34614. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34615. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34616. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34617. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34618. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34619. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34620. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34621. NUMBER_OCT: /^0[0-7]+$/,
  34622. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34623. BOOL: /^(?:true|false)$/i,
  34624. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34625. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34626. WHITESPACE: /\s/,
  34627. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34628. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34629. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34630. },
  34631. r.DotProto = function(e, t) {
  34632. function i(e, i) {
  34633. var n = -1
  34634. , r = 1;
  34635. if ("-" == e.charAt(0) && (r = -1,
  34636. e = e.substring(1)),
  34637. t.NUMBER_DEC.test(e))
  34638. n = parseInt(e);
  34639. else if (t.NUMBER_HEX.test(e))
  34640. n = parseInt(e.substring(2), 16);
  34641. else {
  34642. if (!t.NUMBER_OCT.test(e))
  34643. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34644. n = parseInt(e.substring(1), 8)
  34645. }
  34646. if (n = r * n | 0,
  34647. !i && n < 0)
  34648. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34649. return n
  34650. }
  34651. function n(e) {
  34652. var i = 1;
  34653. if ("-" == e.charAt(0) && (i = -1,
  34654. e = e.substring(1)),
  34655. t.NUMBER_DEC.test(e))
  34656. return i * parseInt(e, 10);
  34657. if (t.NUMBER_HEX.test(e))
  34658. return i * parseInt(e.substring(2), 16);
  34659. if (t.NUMBER_OCT.test(e))
  34660. return i * parseInt(e.substring(1), 8);
  34661. if ("inf" === e)
  34662. return i * (1 / 0);
  34663. if ("nan" === e)
  34664. return NaN;
  34665. if (t.NUMBER_FLT.test(e))
  34666. return i * parseFloat(e);
  34667. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34668. }
  34669. function r(e, t, i) {
  34670. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34671. e[t].push(i))
  34672. }
  34673. var o = {}
  34674. , a = function(e) {
  34675. this.source = e + "",
  34676. this.index = 0,
  34677. this.line = 1,
  34678. this.stack = [],
  34679. this._stringOpen = null
  34680. }
  34681. , s = a.prototype;
  34682. s._readString = function() {
  34683. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34684. e.lastIndex = this.index - 1;
  34685. var i = e.exec(this.source);
  34686. if (!i)
  34687. throw Error("unterminated string");
  34688. return this.index = e.lastIndex,
  34689. this.stack.push(this._stringOpen),
  34690. this._stringOpen = null,
  34691. i[1]
  34692. }
  34693. ,
  34694. s.next = function() {
  34695. if (this.stack.length > 0)
  34696. return this.stack.shift();
  34697. if (this.index >= this.source.length)
  34698. return null;
  34699. if (null !== this._stringOpen)
  34700. return this._readString();
  34701. var e, i, n;
  34702. do {
  34703. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34704. if ("\n" === n && ++this.line,
  34705. ++this.index === this.source.length)
  34706. return null;
  34707. if ("/" === this.source.charAt(this.index))
  34708. if (++this.index,
  34709. "/" === this.source.charAt(this.index)) {
  34710. for (; "\n" !== this.source.charAt(++this.index); )
  34711. if (this.index == this.source.length)
  34712. return null;
  34713. ++this.index,
  34714. ++this.line,
  34715. e = !0
  34716. } else {
  34717. if ("*" !== (n = this.source.charAt(this.index)))
  34718. return "/";
  34719. do {
  34720. if ("\n" === n && ++this.line,
  34721. ++this.index === this.source.length)
  34722. return null;
  34723. i = n,
  34724. n = this.source.charAt(this.index)
  34725. } while ("*" !== i || "/" !== n);++this.index,
  34726. e = !0
  34727. }
  34728. } while (e);if (this.index === this.source.length)
  34729. return null;
  34730. var r = this.index;
  34731. t.DELIM.lastIndex = 0;
  34732. var o = t.DELIM.test(this.source.charAt(r++));
  34733. if (!o)
  34734. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34735. ++r;
  34736. var a = this.source.substring(this.index, this.index = r);
  34737. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34738. a
  34739. }
  34740. ,
  34741. s.peek = function() {
  34742. if (0 === this.stack.length) {
  34743. var e = this.next();
  34744. if (null === e)
  34745. return null;
  34746. this.stack.push(e)
  34747. }
  34748. return this.stack[0]
  34749. }
  34750. ,
  34751. s.skip = function(e) {
  34752. var t = this.next();
  34753. if (t !== e)
  34754. throw Error("illegal '" + t + "', '" + e + "' expected")
  34755. }
  34756. ,
  34757. s.omit = function(e) {
  34758. return this.peek() === e && (this.next(),
  34759. !0)
  34760. }
  34761. ,
  34762. s.toString = function() {
  34763. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34764. }
  34765. ,
  34766. o.Tokenizer = a;
  34767. var l = function(e) {
  34768. this.tn = new a(e),
  34769. this.proto3 = !1
  34770. }
  34771. , c = l.prototype;
  34772. return c.parse = function() {
  34773. var e, i, n = {
  34774. name: "[ROOT]",
  34775. package: null,
  34776. messages: [],
  34777. enums: [],
  34778. imports: [],
  34779. options: {},
  34780. services: []
  34781. }, r = !0;
  34782. try {
  34783. for (; e = this.tn.next(); )
  34784. switch (e) {
  34785. case "package":
  34786. if (!r || null !== n.package)
  34787. throw Error("unexpected 'package'");
  34788. if (e = this.tn.next(),
  34789. !t.TYPEREF.test(e))
  34790. throw Error("illegal package name: " + e);
  34791. this.tn.skip(";"),
  34792. n.package = e;
  34793. break;
  34794. case "import":
  34795. if (!r)
  34796. throw Error("unexpected 'import'");
  34797. e = this.tn.peek(),
  34798. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34799. e = this._readString(),
  34800. this.tn.skip(";"),
  34801. i || n.imports.push(e);
  34802. break;
  34803. case "syntax":
  34804. if (!r)
  34805. throw Error("unexpected 'syntax'");
  34806. this.tn.skip("="),
  34807. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34808. this.tn.skip(";");
  34809. break;
  34810. case "message":
  34811. this._parseMessage(n, null),
  34812. r = !1;
  34813. break;
  34814. case "enum":
  34815. this._parseEnum(n),
  34816. r = !1;
  34817. break;
  34818. case "option":
  34819. this._parseOption(n);
  34820. break;
  34821. case "service":
  34822. this._parseService(n);
  34823. break;
  34824. case "extend":
  34825. this._parseExtend(n);
  34826. break;
  34827. default:
  34828. throw Error("unexpected '" + e + "'")
  34829. }
  34830. } catch (e) {
  34831. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34832. e
  34833. }
  34834. return delete n.name,
  34835. n
  34836. }
  34837. ,
  34838. l.parse = function(e) {
  34839. return new l(e).parse()
  34840. }
  34841. ,
  34842. c._readString = function() {
  34843. var e, t, i = "";
  34844. do {
  34845. if (t = this.tn.next(),
  34846. "'" !== t && '"' !== t)
  34847. throw Error("illegal string delimiter: " + t);
  34848. i += this.tn.next(),
  34849. this.tn.skip(t),
  34850. e = this.tn.peek()
  34851. } while ('"' === e || '"' === e);return i
  34852. }
  34853. ,
  34854. c._readValue = function(e) {
  34855. var i = this.tn.peek();
  34856. if ('"' === i || "'" === i)
  34857. return this._readString();
  34858. if (this.tn.next(),
  34859. t.NUMBER.test(i))
  34860. return n(i);
  34861. if (t.BOOL.test(i))
  34862. return "true" === i.toLowerCase();
  34863. if (e && t.TYPEREF.test(i))
  34864. return i;
  34865. throw Error("illegal value: " + i)
  34866. }
  34867. ,
  34868. c._parseOption = function(e, i) {
  34869. var n = this.tn.next()
  34870. , r = !1;
  34871. if ("(" === n && (r = !0,
  34872. n = this.tn.next()),
  34873. !t.TYPEREF.test(n))
  34874. throw Error("illegal option name: " + n);
  34875. var o = n;
  34876. r && (this.tn.skip(")"),
  34877. o = "(" + o + ")",
  34878. n = this.tn.peek(),
  34879. t.FQTYPEREF.test(n) && (o += n,
  34880. this.tn.next())),
  34881. this.tn.skip("="),
  34882. this._parseOptionValue(e, o),
  34883. i || this.tn.skip(";")
  34884. }
  34885. ,
  34886. c._parseOptionValue = function(e, i) {
  34887. var n = this.tn.peek();
  34888. if ("{" !== n)
  34889. r(e.options, i, this._readValue(!0));
  34890. else
  34891. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34892. if (!t.NAME.test(n))
  34893. throw Error("illegal option name: " + i + "." + n);
  34894. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34895. }
  34896. }
  34897. ,
  34898. c._parseService = function(e) {
  34899. var i = this.tn.next();
  34900. if (!t.NAME.test(i))
  34901. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34902. var n = i
  34903. , r = {
  34904. name: n,
  34905. rpc: {},
  34906. options: {}
  34907. };
  34908. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34909. if ("option" === i)
  34910. this._parseOption(r);
  34911. else {
  34912. if ("rpc" !== i)
  34913. throw Error("illegal service token: " + i);
  34914. this._parseServiceRPC(r)
  34915. }
  34916. this.tn.omit(";"),
  34917. e.services.push(r)
  34918. }
  34919. ,
  34920. c._parseServiceRPC = function(e) {
  34921. var i = "rpc"
  34922. , n = this.tn.next();
  34923. if (!t.NAME.test(n))
  34924. throw Error("illegal rpc service method name: " + n);
  34925. var r = n
  34926. , o = {
  34927. request: null,
  34928. response: null,
  34929. request_stream: !1,
  34930. response_stream: !1,
  34931. options: {}
  34932. };
  34933. if (this.tn.skip("("),
  34934. n = this.tn.next(),
  34935. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34936. n = this.tn.next()),
  34937. !t.TYPEREF.test(n))
  34938. throw Error("illegal rpc service request type: " + n);
  34939. if (o.request = n,
  34940. this.tn.skip(")"),
  34941. n = this.tn.next(),
  34942. "returns" !== n.toLowerCase())
  34943. throw Error("illegal rpc service request type delimiter: " + n);
  34944. if (this.tn.skip("("),
  34945. n = this.tn.next(),
  34946. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34947. n = this.tn.next()),
  34948. o.response = n,
  34949. this.tn.skip(")"),
  34950. n = this.tn.peek(),
  34951. "{" === n) {
  34952. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34953. if ("option" !== n)
  34954. throw Error("illegal rpc service token: " + n);
  34955. this._parseOption(o)
  34956. }
  34957. this.tn.omit(";")
  34958. } else
  34959. this.tn.skip(";");
  34960. "undefined" == typeof e[i] && (e[i] = {}),
  34961. e[i][r] = o
  34962. }
  34963. ,
  34964. c._parseMessage = function(e, n) {
  34965. var r = !!n
  34966. , o = this.tn.next()
  34967. , a = {
  34968. name: "",
  34969. fields: [],
  34970. enums: [],
  34971. messages: [],
  34972. options: {},
  34973. services: [],
  34974. oneofs: {}
  34975. };
  34976. if (!t.NAME.test(o))
  34977. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34978. for (a.name = o,
  34979. r && (this.tn.skip("="),
  34980. n.id = i(this.tn.next()),
  34981. a.isGroup = !0),
  34982. o = this.tn.peek(),
  34983. "[" === o && n && this._parseFieldOptions(n),
  34984. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34985. if (t.RULE.test(o))
  34986. this._parseMessageField(a, o);
  34987. else if ("oneof" === o)
  34988. this._parseMessageOneOf(a);
  34989. else if ("enum" === o)
  34990. this._parseEnum(a);
  34991. else if ("message" === o)
  34992. this._parseMessage(a);
  34993. else if ("option" === o)
  34994. this._parseOption(a);
  34995. else if ("service" === o)
  34996. this._parseService(a);
  34997. else if ("extensions" === o)
  34998. a.extensions = this._parseExtensionRanges();
  34999. else if ("reserved" === o)
  35000. this._parseIgnored();
  35001. else if ("extend" === o)
  35002. this._parseExtend(a);
  35003. else {
  35004. if (!t.TYPEREF.test(o))
  35005. throw Error("illegal message token: " + o);
  35006. if (!this.proto3)
  35007. throw Error("illegal field rule: " + o);
  35008. this._parseMessageField(a, "optional", o)
  35009. }
  35010. return this.tn.omit(";"),
  35011. e.messages.push(a),
  35012. a
  35013. }
  35014. ,
  35015. c._parseIgnored = function() {
  35016. for (; ";" !== this.tn.peek(); )
  35017. this.tn.next();
  35018. this.tn.skip(";")
  35019. }
  35020. ,
  35021. c._parseMessageField = function(e, n, r) {
  35022. if (!t.RULE.test(n))
  35023. throw Error("illegal message field rule: " + n);
  35024. var o, a = {
  35025. rule: n,
  35026. type: "",
  35027. name: "",
  35028. options: {},
  35029. id: 0
  35030. };
  35031. if ("map" === n) {
  35032. if (r)
  35033. throw Error("illegal type: " + r);
  35034. if (this.tn.skip("<"),
  35035. o = this.tn.next(),
  35036. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35037. throw Error("illegal message field type: " + o);
  35038. if (a.keytype = o,
  35039. this.tn.skip(","),
  35040. o = this.tn.next(),
  35041. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35042. throw Error("illegal message field: " + o);
  35043. if (a.type = o,
  35044. this.tn.skip(">"),
  35045. o = this.tn.next(),
  35046. !t.NAME.test(o))
  35047. throw Error("illegal message field name: " + o);
  35048. a.name = o,
  35049. this.tn.skip("="),
  35050. a.id = i(this.tn.next()),
  35051. o = this.tn.peek(),
  35052. "[" === o && this._parseFieldOptions(a),
  35053. this.tn.skip(";")
  35054. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35055. "group" === r) {
  35056. var s = this._parseMessage(e, a);
  35057. if (!/^[A-Z]/.test(s.name))
  35058. throw Error("illegal group name: " + s.name);
  35059. a.type = s.name,
  35060. a.name = s.name.toLowerCase(),
  35061. this.tn.omit(";")
  35062. } else {
  35063. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35064. throw Error("illegal message field type: " + r);
  35065. if (a.type = r,
  35066. o = this.tn.next(),
  35067. !t.NAME.test(o))
  35068. throw Error("illegal message field name: " + o);
  35069. a.name = o,
  35070. this.tn.skip("="),
  35071. a.id = i(this.tn.next()),
  35072. o = this.tn.peek(),
  35073. "[" === o && this._parseFieldOptions(a),
  35074. this.tn.skip(";")
  35075. }
  35076. return e.fields.push(a),
  35077. a
  35078. }
  35079. ,
  35080. c._parseMessageOneOf = function(e) {
  35081. var i = this.tn.next();
  35082. if (!t.NAME.test(i))
  35083. throw Error("illegal oneof name: " + i);
  35084. var n, r = i, o = [];
  35085. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35086. n = this._parseMessageField(e, "optional", i),
  35087. n.oneof = r,
  35088. o.push(n.id);
  35089. this.tn.omit(";"),
  35090. e.oneofs[r] = o
  35091. }
  35092. ,
  35093. c._parseFieldOptions = function(e) {
  35094. this.tn.skip("[");
  35095. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35096. i || this.tn.skip(","),
  35097. this._parseOption(e, !0),
  35098. i = !1;
  35099. this.tn.next()
  35100. }
  35101. ,
  35102. c._parseEnum = function(e) {
  35103. var n = {
  35104. name: "",
  35105. values: [],
  35106. options: {}
  35107. }
  35108. , r = this.tn.next();
  35109. if (!t.NAME.test(r))
  35110. throw Error("illegal name: " + r);
  35111. for (n.name = r,
  35112. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35113. if ("option" === r)
  35114. this._parseOption(n);
  35115. else {
  35116. if (!t.NAME.test(r))
  35117. throw Error("illegal name: " + r);
  35118. this.tn.skip("=");
  35119. var o = {
  35120. name: r,
  35121. id: i(this.tn.next(), !0)
  35122. };
  35123. r = this.tn.peek(),
  35124. "[" === r && this._parseFieldOptions({
  35125. options: {}
  35126. }),
  35127. this.tn.skip(";"),
  35128. n.values.push(o)
  35129. }
  35130. this.tn.omit(";"),
  35131. e.enums.push(n)
  35132. }
  35133. ,
  35134. c._parseExtensionRanges = function() {
  35135. var t, i, r, o = [];
  35136. do {
  35137. for (i = []; ; ) {
  35138. switch (t = this.tn.next()) {
  35139. case "min":
  35140. r = e.ID_MIN;
  35141. break;
  35142. case "max":
  35143. r = e.ID_MAX;
  35144. break;
  35145. default:
  35146. r = n(t)
  35147. }
  35148. if (i.push(r),
  35149. 2 === i.length)
  35150. break;
  35151. if ("to" !== this.tn.peek()) {
  35152. i.push(r);
  35153. break
  35154. }
  35155. this.tn.next()
  35156. }
  35157. o.push(i)
  35158. } while (this.tn.omit(","));return this.tn.skip(";"),
  35159. o
  35160. }
  35161. ,
  35162. c._parseExtend = function(e) {
  35163. var i = this.tn.next();
  35164. if (!t.TYPEREF.test(i))
  35165. throw Error("illegal extend reference: " + i);
  35166. var n = {
  35167. ref: i,
  35168. fields: []
  35169. };
  35170. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35171. if (t.RULE.test(i))
  35172. this._parseMessageField(n, i);
  35173. else {
  35174. if (!t.TYPEREF.test(i))
  35175. throw Error("illegal extend token: " + i);
  35176. if (!this.proto3)
  35177. throw Error("illegal field rule: " + i);
  35178. this._parseMessageField(n, "optional", i)
  35179. }
  35180. return this.tn.omit(";"),
  35181. e.messages.push(n),
  35182. n
  35183. }
  35184. ,
  35185. c.toString = function() {
  35186. return "Parser at line " + this.tn.line
  35187. }
  35188. ,
  35189. o.Parser = l,
  35190. o
  35191. }(r, r.Lang),
  35192. r.Reflect = function(e) {
  35193. function i(i) {
  35194. if ("string" == typeof i && (i = e.TYPES[i]),
  35195. "undefined" == typeof i.defaultValue)
  35196. throw Error("default value for type " + i.name + " is not supported");
  35197. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35198. }
  35199. function n(t, i) {
  35200. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35201. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35202. if ("string" == typeof t)
  35203. return e.Long.fromString(t, i || !1, 10);
  35204. if ("number" == typeof t)
  35205. return e.Long.fromNumber(t, i || !1);
  35206. throw Error("not convertible to Long")
  35207. }
  35208. function r(t, i) {
  35209. var n = i.readVarint32()
  35210. , o = 7 & n
  35211. , a = n >>> 3;
  35212. switch (o) {
  35213. case e.WIRE_TYPES.VARINT:
  35214. do
  35215. n = i.readUint8();
  35216. while (128 === (128 & n));break;
  35217. case e.WIRE_TYPES.BITS64:
  35218. i.offset += 8;
  35219. break;
  35220. case e.WIRE_TYPES.LDELIM:
  35221. n = i.readVarint32(),
  35222. i.offset += n;
  35223. break;
  35224. case e.WIRE_TYPES.STARTGROUP:
  35225. r(a, i);
  35226. break;
  35227. case e.WIRE_TYPES.ENDGROUP:
  35228. if (a === t)
  35229. return !1;
  35230. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35231. case e.WIRE_TYPES.BITS32:
  35232. i.offset += 4;
  35233. break;
  35234. default:
  35235. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35236. }
  35237. return !0
  35238. }
  35239. var o = {}
  35240. , a = function(e, t, i) {
  35241. this.builder = e,
  35242. this.parent = t,
  35243. this.name = i,
  35244. this.className
  35245. }
  35246. , s = a.prototype;
  35247. s.fqn = function() {
  35248. for (var e = this.name, t = this; ; ) {
  35249. if (t = t.parent,
  35250. null == t)
  35251. break;
  35252. e = t.name + "." + e
  35253. }
  35254. return e
  35255. }
  35256. ,
  35257. s.toString = function(e) {
  35258. return (e ? this.className + " " : "") + this.fqn()
  35259. }
  35260. ,
  35261. s.build = function() {
  35262. throw Error(this.toString(!0) + " cannot be built directly")
  35263. }
  35264. ,
  35265. o.T = a;
  35266. var l = function(e, t, i, n, r) {
  35267. a.call(this, e, t, i),
  35268. this.className = "Namespace",
  35269. this.children = [],
  35270. this.options = n || {},
  35271. this.syntax = r || "proto2"
  35272. }
  35273. , c = l.prototype = Object.create(a.prototype);
  35274. c.getChildren = function(e) {
  35275. if (e = e || null,
  35276. null == e)
  35277. return this.children.slice();
  35278. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35279. this.children[i]instanceof e && t.push(this.children[i]);
  35280. return t
  35281. }
  35282. ,
  35283. c.addChild = function(e) {
  35284. var t;
  35285. if (t = this.getChild(e.name))
  35286. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35287. t.name = t.originalName;
  35288. else {
  35289. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35290. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35291. e.name = e.originalName
  35292. }
  35293. this.children.push(e)
  35294. }
  35295. ,
  35296. c.getChild = function(e) {
  35297. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35298. if (this.children[i][t] === e)
  35299. return this.children[i];
  35300. return null
  35301. }
  35302. ,
  35303. c.resolve = function(e, t) {
  35304. var i = "string" == typeof e ? e.split(".") : e
  35305. , n = this
  35306. , r = 0;
  35307. if ("" === i[r]) {
  35308. for (; null !== n.parent; )
  35309. n = n.parent;
  35310. r++
  35311. }
  35312. var a;
  35313. do {
  35314. do {
  35315. if (!(n instanceof o.Namespace)) {
  35316. n = null;
  35317. break
  35318. }
  35319. if (a = n.getChild(i[r]),
  35320. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35321. n = null;
  35322. break
  35323. }
  35324. n = a,
  35325. r++
  35326. } while (r < i.length);if (null != n)
  35327. break;
  35328. if (null !== this.parent)
  35329. return this.parent.resolve(e, t)
  35330. } while (null != n);return n
  35331. }
  35332. ,
  35333. c.qn = function(e) {
  35334. var t = []
  35335. , i = e;
  35336. do
  35337. t.unshift(i.name),
  35338. i = i.parent;
  35339. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35340. var r = t.slice(t.length - n);
  35341. if (e === this.resolve(r, e instanceof o.Namespace))
  35342. return r.join(".")
  35343. }
  35344. return e.fqn()
  35345. }
  35346. ,
  35347. c.build = function() {
  35348. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35349. e = i[n],
  35350. e instanceof l && (t[e.name] = e.build());
  35351. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35352. value: this.buildOpt()
  35353. }),
  35354. t
  35355. }
  35356. ,
  35357. c.buildOpt = function() {
  35358. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35359. var r = t[i]
  35360. , o = this.options[t[i]];
  35361. e[r] = o
  35362. }
  35363. return e
  35364. }
  35365. ,
  35366. c.getOption = function(e) {
  35367. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35368. }
  35369. ,
  35370. o.Namespace = l;
  35371. var h = function(t, i, n, r) {
  35372. if (this.type = t,
  35373. this.resolvedType = i,
  35374. this.isMapKey = n,
  35375. this.syntax = r,
  35376. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35377. throw Error("Invalid map key type: " + t.name)
  35378. }
  35379. , u = h.prototype;
  35380. h.defaultFieldValue = i,
  35381. u.verifyValue = function(i) {
  35382. function r(e, t) {
  35383. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35384. }
  35385. var o = this;
  35386. switch (this.type) {
  35387. case e.TYPES.int32:
  35388. case e.TYPES.sint32:
  35389. case e.TYPES.sfixed32:
  35390. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35391. i > 4294967295 ? 0 | i : i;
  35392. case e.TYPES.uint32:
  35393. case e.TYPES.fixed32:
  35394. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35395. i < 0 ? i >>> 0 : i;
  35396. case e.TYPES.int64:
  35397. case e.TYPES.sint64:
  35398. case e.TYPES.sfixed64:
  35399. if (e.Long)
  35400. try {
  35401. return n(i, !1)
  35402. } catch (e) {
  35403. r(typeof i, e.message)
  35404. }
  35405. else
  35406. r(typeof i, "requires Long.js");
  35407. case e.TYPES.uint64:
  35408. case e.TYPES.fixed64:
  35409. if (e.Long)
  35410. try {
  35411. return n(i, !0)
  35412. } catch (e) {
  35413. r(typeof i, e.message)
  35414. }
  35415. else
  35416. r(typeof i, "requires Long.js");
  35417. case e.TYPES.bool:
  35418. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35419. i;
  35420. case e.TYPES.float:
  35421. case e.TYPES.double:
  35422. return "number" != typeof i && r(typeof i, "not a number"),
  35423. i;
  35424. case e.TYPES.string:
  35425. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35426. "" + i;
  35427. case e.TYPES.bytes:
  35428. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35429. case e.TYPES.enum:
  35430. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35431. for (l = 0; l < a.length; l++) {
  35432. if (a[l].name == i)
  35433. return a[l].id;
  35434. if (a[l].id == i)
  35435. return a[l].id
  35436. }
  35437. if ("proto3" === this.syntax)
  35438. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35439. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35440. i;
  35441. r(i, "not a valid enum value");
  35442. case e.TYPES.group:
  35443. case e.TYPES.message:
  35444. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35445. i instanceof this.resolvedType.clazz)
  35446. return i;
  35447. if (i instanceof e.Builder.Message) {
  35448. var s = {};
  35449. for (var l in i)
  35450. i.hasOwnProperty(l) && (s[l] = i[l]);
  35451. i = s
  35452. }
  35453. return new this.resolvedType.clazz(i)
  35454. }
  35455. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35456. }
  35457. ,
  35458. u.calculateLength = function(i, n) {
  35459. if (null === n)
  35460. return 0;
  35461. var r;
  35462. switch (this.type) {
  35463. case e.TYPES.int32:
  35464. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35465. case e.TYPES.uint32:
  35466. return t.calculateVarint32(n);
  35467. case e.TYPES.sint32:
  35468. return t.calculateVarint32(t.zigZagEncode32(n));
  35469. case e.TYPES.fixed32:
  35470. case e.TYPES.sfixed32:
  35471. case e.TYPES.float:
  35472. return 4;
  35473. case e.TYPES.int64:
  35474. case e.TYPES.uint64:
  35475. return t.calculateVarint64(n);
  35476. case e.TYPES.sint64:
  35477. return t.calculateVarint64(t.zigZagEncode64(n));
  35478. case e.TYPES.fixed64:
  35479. case e.TYPES.sfixed64:
  35480. return 8;
  35481. case e.TYPES.bool:
  35482. return 1;
  35483. case e.TYPES.enum:
  35484. return t.calculateVarint32(n);
  35485. case e.TYPES.double:
  35486. return 8;
  35487. case e.TYPES.string:
  35488. return r = t.calculateUTF8Bytes(n),
  35489. t.calculateVarint32(r) + r;
  35490. case e.TYPES.bytes:
  35491. if (n.remaining() < 0)
  35492. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35493. return t.calculateVarint32(n.remaining()) + n.remaining();
  35494. case e.TYPES.message:
  35495. return r = this.resolvedType.calculate(n),
  35496. t.calculateVarint32(r) + r;
  35497. case e.TYPES.group:
  35498. return r = this.resolvedType.calculate(n),
  35499. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35500. }
  35501. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35502. }
  35503. ,
  35504. u.encodeValue = function(i, n, r) {
  35505. if (null === n)
  35506. return r;
  35507. switch (this.type) {
  35508. case e.TYPES.int32:
  35509. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35510. break;
  35511. case e.TYPES.uint32:
  35512. r.writeVarint32(n);
  35513. break;
  35514. case e.TYPES.sint32:
  35515. r.writeVarint32ZigZag(n);
  35516. break;
  35517. case e.TYPES.fixed32:
  35518. r.writeUint32(n);
  35519. break;
  35520. case e.TYPES.sfixed32:
  35521. r.writeInt32(n);
  35522. break;
  35523. case e.TYPES.int64:
  35524. case e.TYPES.uint64:
  35525. r.writeVarint64(n);
  35526. break;
  35527. case e.TYPES.sint64:
  35528. r.writeVarint64ZigZag(n);
  35529. break;
  35530. case e.TYPES.fixed64:
  35531. r.writeUint64(n);
  35532. break;
  35533. case e.TYPES.sfixed64:
  35534. r.writeInt64(n);
  35535. break;
  35536. case e.TYPES.bool:
  35537. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35538. break;
  35539. case e.TYPES.enum:
  35540. r.writeVarint32(n);
  35541. break;
  35542. case e.TYPES.float:
  35543. r.writeFloat32(n);
  35544. break;
  35545. case e.TYPES.double:
  35546. r.writeFloat64(n);
  35547. break;
  35548. case e.TYPES.string:
  35549. r.writeVString(n);
  35550. break;
  35551. case e.TYPES.bytes:
  35552. if (n.remaining() < 0)
  35553. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35554. var o = n.offset;
  35555. r.writeVarint32(n.remaining()),
  35556. r.append(n),
  35557. n.offset = o;
  35558. break;
  35559. case e.TYPES.message:
  35560. var a = (new t).LE();
  35561. this.resolvedType.encode(n, a),
  35562. r.writeVarint32(a.offset),
  35563. r.append(a.flip());
  35564. break;
  35565. case e.TYPES.group:
  35566. this.resolvedType.encode(n, r),
  35567. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35568. break;
  35569. default:
  35570. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35571. }
  35572. return r
  35573. }
  35574. ,
  35575. u.decode = function(t, i, n) {
  35576. if (i != this.type.wireType)
  35577. throw Error("Unexpected wire type for element");
  35578. var r, o;
  35579. switch (this.type) {
  35580. case e.TYPES.int32:
  35581. return 0 | t.readVarint32();
  35582. case e.TYPES.uint32:
  35583. return t.readVarint32() >>> 0;
  35584. case e.TYPES.sint32:
  35585. return 0 | t.readVarint32ZigZag();
  35586. case e.TYPES.fixed32:
  35587. return t.readUint32() >>> 0;
  35588. case e.TYPES.sfixed32:
  35589. return 0 | t.readInt32();
  35590. case e.TYPES.int64:
  35591. return t.readVarint64();
  35592. case e.TYPES.uint64:
  35593. return t.readVarint64().toUnsigned();
  35594. case e.TYPES.sint64:
  35595. return t.readVarint64ZigZag();
  35596. case e.TYPES.fixed64:
  35597. return t.readUint64();
  35598. case e.TYPES.sfixed64:
  35599. return t.readInt64();
  35600. case e.TYPES.bool:
  35601. return !!t.readVarint32();
  35602. case e.TYPES.enum:
  35603. return t.readVarint32();
  35604. case e.TYPES.float:
  35605. return t.readFloat();
  35606. case e.TYPES.double:
  35607. return t.readDouble();
  35608. case e.TYPES.string:
  35609. return t.readVString();
  35610. case e.TYPES.bytes:
  35611. if (o = t.readVarint32(),
  35612. t.remaining() < o)
  35613. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35614. return r = t.clone(),
  35615. r.limit = r.offset + o,
  35616. t.offset += o,
  35617. r;
  35618. case e.TYPES.message:
  35619. return o = t.readVarint32(),
  35620. this.resolvedType.decode(t, o);
  35621. case e.TYPES.group:
  35622. return this.resolvedType.decode(t, -1, n)
  35623. }
  35624. throw Error("[INTERNAL] Illegal decode type")
  35625. }
  35626. ,
  35627. u.valueFromString = function(i) {
  35628. if (!this.isMapKey)
  35629. throw Error("valueFromString() called on non-map-key element");
  35630. switch (this.type) {
  35631. case e.TYPES.int32:
  35632. case e.TYPES.sint32:
  35633. case e.TYPES.sfixed32:
  35634. case e.TYPES.uint32:
  35635. case e.TYPES.fixed32:
  35636. return this.verifyValue(parseInt(i));
  35637. case e.TYPES.int64:
  35638. case e.TYPES.sint64:
  35639. case e.TYPES.sfixed64:
  35640. case e.TYPES.uint64:
  35641. case e.TYPES.fixed64:
  35642. return this.verifyValue(i);
  35643. case e.TYPES.bool:
  35644. return "true" === i;
  35645. case e.TYPES.string:
  35646. return this.verifyValue(i);
  35647. case e.TYPES.bytes:
  35648. return t.fromBinary(i)
  35649. }
  35650. }
  35651. ,
  35652. u.valueToString = function(t) {
  35653. if (!this.isMapKey)
  35654. throw Error("valueToString() called on non-map-key element");
  35655. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35656. }
  35657. ,
  35658. o.Element = h;
  35659. var d = function(e, t, i, n, r, o) {
  35660. l.call(this, e, t, i, n, o),
  35661. this.className = "Message",
  35662. this.extensions = void 0,
  35663. this.clazz = null,
  35664. this.isGroup = !!r,
  35665. this._fields = null,
  35666. this._fieldsById = null,
  35667. this._fieldsByName = null
  35668. }
  35669. , p = d.prototype = Object.create(l.prototype);
  35670. p.build = function(i) {
  35671. if (this.clazz && !i)
  35672. return this.clazz;
  35673. var n = function(e, i) {
  35674. function n(i, r, o, a) {
  35675. if (null === i || "object" != typeof i) {
  35676. if (a && a instanceof e.Reflect.Enum) {
  35677. var s = e.Reflect.Enum.getName(a.object, i);
  35678. if (null !== s)
  35679. return s
  35680. }
  35681. return i
  35682. }
  35683. if (t.isByteBuffer(i))
  35684. return r ? i.toBase64() : i.toBuffer();
  35685. if (e.Long.isLong(i))
  35686. return o ? i.toString() : e.Long.fromValue(i);
  35687. var l;
  35688. if (Array.isArray(i))
  35689. return l = [],
  35690. i.forEach(function(e, t) {
  35691. l[t] = n(e, r, o, a)
  35692. }),
  35693. l;
  35694. if (l = {},
  35695. i instanceof e.Map) {
  35696. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35697. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35698. return l
  35699. }
  35700. var u = i.$type
  35701. , d = void 0;
  35702. for (var p in i)
  35703. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35704. return l
  35705. }
  35706. var r = i.getChildren(e.Reflect.Message.Field)
  35707. , o = i.getChildren(e.Reflect.Message.OneOf)
  35708. , a = function(n, s) {
  35709. e.Builder.Message.call(this);
  35710. for (var l = 0, c = o.length; l < c; ++l)
  35711. this[o[l].name] = null;
  35712. for (l = 0,
  35713. c = r.length; l < c; ++l) {
  35714. var h = r[l];
  35715. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35716. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35717. }
  35718. if (arguments.length > 0) {
  35719. var u;
  35720. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35721. for (l = 0,
  35722. c = arguments.length; l < c; ++l)
  35723. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35724. else
  35725. this.$set(n)
  35726. }
  35727. }
  35728. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35729. s.add = function(t, n, r) {
  35730. var o = i._fieldsByName[t];
  35731. if (!r) {
  35732. if (!o)
  35733. throw Error(this + "#" + t + " is undefined");
  35734. if (!(o instanceof e.Reflect.Message.Field))
  35735. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35736. if (!o.repeated)
  35737. throw Error(this + "#" + t + " is not a repeated field");
  35738. n = o.verifyValue(n, !0)
  35739. }
  35740. return null === this[t] && (this[t] = []),
  35741. this[t].push(n),
  35742. this
  35743. }
  35744. ,
  35745. s.$add = s.add,
  35746. s.set = function(t, n, r) {
  35747. if (t && "object" == typeof t) {
  35748. r = n;
  35749. for (var o in t)
  35750. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35751. return this
  35752. }
  35753. var a = i._fieldsByName[t];
  35754. if (r)
  35755. this[t] = n;
  35756. else {
  35757. if (!a)
  35758. throw Error(this + "#" + t + " is not a field: undefined");
  35759. if (!(a instanceof e.Reflect.Message.Field))
  35760. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35761. this[a.name] = n = a.verifyValue(n)
  35762. }
  35763. if (a && a.oneof) {
  35764. var s = this[a.oneof.name];
  35765. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35766. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35767. }
  35768. return this
  35769. }
  35770. ,
  35771. s.$set = s.set,
  35772. s.get = function(t, n) {
  35773. if (n)
  35774. return this[t];
  35775. var r = i._fieldsByName[t];
  35776. if (!(r && r instanceof e.Reflect.Message.Field))
  35777. throw Error(this + "#" + t + " is not a field: undefined");
  35778. if (!(r instanceof e.Reflect.Message.Field))
  35779. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35780. return this[r.name]
  35781. }
  35782. ,
  35783. s.$get = s.get;
  35784. for (var l = 0; l < r.length; l++) {
  35785. var c = r[l];
  35786. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35787. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35788. return e.toUpperCase().replace("_", "")
  35789. });
  35790. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35791. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35792. return "_" + e
  35793. })
  35794. , r = function(t, i) {
  35795. return this[e.name] = i ? t : e.verifyValue(t),
  35796. this
  35797. }
  35798. , o = function() {
  35799. return this[e.name]
  35800. };
  35801. null === i.getChild("set" + t) && (s["set" + t] = r),
  35802. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35803. null === i.getChild("get" + t) && (s["get" + t] = o),
  35804. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35805. }(c)
  35806. }
  35807. s.encode = function(e, n) {
  35808. "boolean" == typeof e && (n = e,
  35809. e = void 0);
  35810. var r = !1;
  35811. e || (e = new t,
  35812. r = !0);
  35813. var o = e.littleEndian;
  35814. try {
  35815. return i.encode(this, e.LE(), n),
  35816. (r ? e.flip() : e).LE(o)
  35817. } catch (t) {
  35818. throw e.LE(o),
  35819. t
  35820. }
  35821. }
  35822. ,
  35823. a.encode = function(e, t, i) {
  35824. return new a(e).encode(t, i)
  35825. }
  35826. ,
  35827. s.calculate = function() {
  35828. return i.calculate(this)
  35829. }
  35830. ,
  35831. s.encodeDelimited = function(e, n) {
  35832. var r = !1;
  35833. e || (e = new t,
  35834. r = !0);
  35835. var o = (new t).LE();
  35836. return i.encode(this, o, n).flip(),
  35837. e.writeVarint32(o.remaining()),
  35838. e.append(o),
  35839. r ? e.flip() : e
  35840. }
  35841. ,
  35842. s.encodeAB = function() {
  35843. try {
  35844. return this.encode().toArrayBuffer()
  35845. } catch (e) {
  35846. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35847. e
  35848. }
  35849. }
  35850. ,
  35851. s.toArrayBuffer = s.encodeAB,
  35852. s.encodeNB = function() {
  35853. try {
  35854. return this.encode().toBuffer()
  35855. } catch (e) {
  35856. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35857. e
  35858. }
  35859. }
  35860. ,
  35861. s.toBuffer = s.encodeNB,
  35862. s.encode64 = function() {
  35863. try {
  35864. return this.encode().toBase64()
  35865. } catch (e) {
  35866. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35867. e
  35868. }
  35869. }
  35870. ,
  35871. s.toBase64 = s.encode64,
  35872. s.encodeHex = function() {
  35873. try {
  35874. return this.encode().toHex()
  35875. } catch (e) {
  35876. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35877. e
  35878. }
  35879. }
  35880. ,
  35881. s.toHex = s.encodeHex,
  35882. s.toRaw = function(e, t) {
  35883. return n(this, !!e, !!t, this.$type)
  35884. }
  35885. ,
  35886. s.encodeJSON = function() {
  35887. return JSON.stringify(n(this, !0, !0, this.$type))
  35888. }
  35889. ,
  35890. a.decode = function(e, n, r) {
  35891. "string" == typeof n && (r = n,
  35892. n = -1),
  35893. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35894. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35895. var o = e.littleEndian;
  35896. try {
  35897. var a = i.decode(e.LE());
  35898. return e.LE(o),
  35899. a
  35900. } catch (t) {
  35901. throw e.LE(o),
  35902. t
  35903. }
  35904. }
  35905. ,
  35906. a.decodeDelimited = function(e, n) {
  35907. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35908. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35909. e.remaining() < 1)
  35910. return null;
  35911. var r = e.offset
  35912. , o = e.readVarint32();
  35913. if (e.remaining() < o)
  35914. return e.offset = r,
  35915. null;
  35916. try {
  35917. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35918. return e.offset += o,
  35919. a
  35920. } catch (t) {
  35921. throw e.offset += o,
  35922. t
  35923. }
  35924. }
  35925. ,
  35926. a.decode64 = function(e) {
  35927. return a.decode(e, "base64")
  35928. }
  35929. ,
  35930. a.decodeHex = function(e) {
  35931. return a.decode(e, "hex")
  35932. }
  35933. ,
  35934. a.decodeJSON = function(e) {
  35935. return new a(JSON.parse(e))
  35936. }
  35937. ,
  35938. s.toString = function() {
  35939. return i.toString()
  35940. }
  35941. ;
  35942. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35943. value: i.buildOpt()
  35944. }),
  35945. Object.defineProperty(s, "$options", {
  35946. value: a.$options
  35947. }),
  35948. Object.defineProperty(a, "$type", {
  35949. value: i
  35950. }),
  35951. Object.defineProperty(s, "$type", {
  35952. value: i
  35953. })),
  35954. a
  35955. }(e, this);
  35956. this._fields = [],
  35957. this._fieldsById = {},
  35958. this._fieldsByName = {};
  35959. for (var r, o = 0, a = this.children.length; o < a; o++)
  35960. if (r = this.children[o],
  35961. r instanceof A || r instanceof d || r instanceof E) {
  35962. if (n.hasOwnProperty(r.name))
  35963. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35964. n[r.name] = r.build()
  35965. } else if (r instanceof d.Field)
  35966. r.build(),
  35967. this._fields.push(r),
  35968. this._fieldsById[r.id] = r,
  35969. this._fieldsByName[r.name] = r;
  35970. else if (!(r instanceof d.OneOf || r instanceof I))
  35971. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35972. return this.clazz = n
  35973. }
  35974. ,
  35975. p.encode = function(e, t, i) {
  35976. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35977. n = this._fields[a],
  35978. r = e[n.name],
  35979. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35980. if (null !== o) {
  35981. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35982. throw l.encoded = t,
  35983. l
  35984. }
  35985. return t
  35986. }
  35987. ,
  35988. p.calculate = function(e) {
  35989. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35990. if (t = this._fields[r],
  35991. i = e[t.name],
  35992. t.required && null === i)
  35993. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35994. n += t.calculate(i, e)
  35995. }
  35996. return n
  35997. }
  35998. ,
  35999. p.decode = function(t, i, n) {
  36000. i = "number" == typeof i ? i : -1;
  36001. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  36002. if (o = t.readVarint32(),
  36003. a = 7 & o,
  36004. s = o >>> 3,
  36005. a === e.WIRE_TYPES.ENDGROUP) {
  36006. if (s !== n)
  36007. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  36008. break
  36009. }
  36010. if (l = this._fieldsById[s]) {
  36011. if (l.repeated && !l.options.packed)
  36012. h[l.name].push(l.decode(a, t));
  36013. else if (l.map) {
  36014. var u = l.decode(a, t);
  36015. h[l.name].set(u[0], u[1])
  36016. } else if (h[l.name] = l.decode(a, t),
  36017. l.oneof) {
  36018. var d = h[l.oneof.name];
  36019. null !== d && d !== l.name && (h[d] = null),
  36020. h[l.oneof.name] = l.name
  36021. }
  36022. } else
  36023. switch (a) {
  36024. case e.WIRE_TYPES.VARINT:
  36025. t.readVarint32();
  36026. break;
  36027. case e.WIRE_TYPES.BITS32:
  36028. t.offset += 4;
  36029. break;
  36030. case e.WIRE_TYPES.BITS64:
  36031. t.offset += 8;
  36032. break;
  36033. case e.WIRE_TYPES.LDELIM:
  36034. var p = t.readVarint32();
  36035. t.offset += p;
  36036. break;
  36037. case e.WIRE_TYPES.STARTGROUP:
  36038. for (; r(s, t); )
  36039. ;
  36040. break;
  36041. default:
  36042. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36043. }
  36044. }
  36045. for (var f = 0, g = this._fields.length; f < g; ++f)
  36046. if (l = this._fields[f],
  36047. null === h[l.name])
  36048. if ("proto3" === this.syntax)
  36049. h[l.name] = l.defaultValue;
  36050. else {
  36051. if (l.required) {
  36052. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36053. throw m.decoded = h,
  36054. m
  36055. }
  36056. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36057. }
  36058. return h
  36059. }
  36060. ,
  36061. o.Message = d;
  36062. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36063. a.call(this, t, i, s),
  36064. this.className = "Message.Field",
  36065. this.required = "required" === n,
  36066. this.repeated = "repeated" === n,
  36067. this.map = "map" === n,
  36068. this.keyType = r || null,
  36069. this.type = o,
  36070. this.resolvedType = null,
  36071. this.id = l,
  36072. this.options = c || {},
  36073. this.defaultValue = null,
  36074. this.oneof = h || null,
  36075. this.syntax = u || "proto2",
  36076. this.originalName = this.name,
  36077. this.element = null,
  36078. this.keyElement = null,
  36079. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36080. }
  36081. , g = f.prototype = Object.create(a.prototype);
  36082. g.build = function() {
  36083. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36084. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36085. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36086. }
  36087. ,
  36088. g.verifyValue = function(t, i) {
  36089. function n(e, t) {
  36090. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36091. }
  36092. i = i || !1;
  36093. var r = this;
  36094. if (null === t)
  36095. return this.required && n(typeof t, "required"),
  36096. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36097. null;
  36098. var o;
  36099. if (this.repeated && !i) {
  36100. Array.isArray(t) || (t = [t]);
  36101. var a = [];
  36102. for (o = 0; o < t.length; o++)
  36103. a.push(this.element.verifyValue(t[o]));
  36104. return a
  36105. }
  36106. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36107. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36108. this.element.verifyValue(t))
  36109. }
  36110. ,
  36111. g.hasWirePresence = function(t, i) {
  36112. if ("proto3" !== this.syntax)
  36113. return null !== t;
  36114. if (this.oneof && i[this.oneof.name] === this.name)
  36115. return !0;
  36116. switch (this.type) {
  36117. case e.TYPES.int32:
  36118. case e.TYPES.sint32:
  36119. case e.TYPES.sfixed32:
  36120. case e.TYPES.uint32:
  36121. case e.TYPES.fixed32:
  36122. return 0 !== t;
  36123. case e.TYPES.int64:
  36124. case e.TYPES.sint64:
  36125. case e.TYPES.sfixed64:
  36126. case e.TYPES.uint64:
  36127. case e.TYPES.fixed64:
  36128. return 0 !== t.low || 0 !== t.high;
  36129. case e.TYPES.bool:
  36130. return t;
  36131. case e.TYPES.float:
  36132. case e.TYPES.double:
  36133. return 0 !== t;
  36134. case e.TYPES.string:
  36135. return t.length > 0;
  36136. case e.TYPES.bytes:
  36137. return t.remaining() > 0;
  36138. case e.TYPES.enum:
  36139. return 0 !== t;
  36140. case e.TYPES.message:
  36141. return null !== t;
  36142. default:
  36143. return !0
  36144. }
  36145. }
  36146. ,
  36147. g.encode = function(i, n, r) {
  36148. if (null === this.type || "object" != typeof this.type)
  36149. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36150. if (null === i || this.repeated && 0 == i.length)
  36151. return n;
  36152. try {
  36153. if (this.repeated) {
  36154. var o;
  36155. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36156. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36157. n.ensureCapacity(n.offset += 1);
  36158. var a = n.offset;
  36159. for (o = 0; o < i.length; o++)
  36160. this.element.encodeValue(this.id, i[o], n);
  36161. var s = n.offset - a
  36162. , l = t.calculateVarint32(s);
  36163. if (l > 1) {
  36164. var c = n.slice(a, n.offset);
  36165. a += l - 1,
  36166. n.offset = a,
  36167. n.append(c)
  36168. }
  36169. n.writeVarint32(s, a - l)
  36170. } else
  36171. for (o = 0; o < i.length; o++)
  36172. n.writeVarint32(this.id << 3 | this.type.wireType),
  36173. this.element.encodeValue(this.id, i[o], n)
  36174. } else
  36175. this.map ? i.forEach(function(i, r, o) {
  36176. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36177. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36178. n.writeVarint32(a),
  36179. n.writeVarint32(8 | this.keyType.wireType),
  36180. this.keyElement.encodeValue(1, r, n),
  36181. n.writeVarint32(16 | this.type.wireType),
  36182. this.element.encodeValue(2, i, n)
  36183. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36184. this.element.encodeValue(this.id, i, n))
  36185. } catch (e) {
  36186. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36187. }
  36188. return n
  36189. }
  36190. ,
  36191. g.calculate = function(i, n) {
  36192. if (i = this.verifyValue(i),
  36193. null === this.type || "object" != typeof this.type)
  36194. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36195. if (null === i || this.repeated && 0 == i.length)
  36196. return 0;
  36197. var r = 0;
  36198. try {
  36199. if (this.repeated) {
  36200. var o, a;
  36201. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36202. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36203. a = 0,
  36204. o = 0; o < i.length; o++)
  36205. a += this.element.calculateLength(this.id, i[o]);
  36206. r += t.calculateVarint32(a),
  36207. r += a
  36208. } else
  36209. for (o = 0; o < i.length; o++)
  36210. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36211. r += this.element.calculateLength(this.id, i[o])
  36212. } else
  36213. this.map ? i.forEach(function(i, n, o) {
  36214. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36215. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36216. r += t.calculateVarint32(a),
  36217. r += a
  36218. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36219. r += this.element.calculateLength(this.id, i))
  36220. } catch (e) {
  36221. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36222. }
  36223. return r
  36224. }
  36225. ,
  36226. g.decode = function(t, i, n) {
  36227. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36228. if (!a)
  36229. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36230. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36231. o = i.readVarint32(),
  36232. o = i.offset + o;
  36233. for (var s = []; i.offset < o; )
  36234. s.push(this.decode(this.type.wireType, i, !0));
  36235. return s
  36236. }
  36237. if (this.map) {
  36238. var l = h.defaultFieldValue(this.keyType);
  36239. if (r = h.defaultFieldValue(this.type),
  36240. o = i.readVarint32(),
  36241. i.remaining() < o)
  36242. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36243. var c = i.clone();
  36244. for (c.limit = c.offset + o,
  36245. i.offset += o; c.remaining() > 0; ) {
  36246. var u = c.readVarint32();
  36247. t = 7 & u;
  36248. var d = u >>> 3;
  36249. if (1 === d)
  36250. l = this.keyElement.decode(c, t, d);
  36251. else {
  36252. if (2 !== d)
  36253. throw Error("Unexpected tag in map field key/value submessage");
  36254. r = this.element.decode(c, t, d)
  36255. }
  36256. }
  36257. return [l, r]
  36258. }
  36259. return this.element.decode(i, t, this.id)
  36260. }
  36261. ,
  36262. o.Message.Field = f;
  36263. var m = function(e, t, i, n, r, o, a) {
  36264. f.call(this, e, t, i, null, n, r, o, a),
  36265. this.extension
  36266. };
  36267. m.prototype = Object.create(f.prototype),
  36268. o.Message.ExtensionField = m;
  36269. var v = function(e, t, i) {
  36270. a.call(this, e, t, i),
  36271. this.fields = []
  36272. };
  36273. o.Message.OneOf = v;
  36274. var A = function(e, t, i, n, r) {
  36275. l.call(this, e, t, i, n, r),
  36276. this.className = "Enum",
  36277. this.object = null
  36278. };
  36279. A.getName = function(e, t) {
  36280. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36281. if (e[i = n[r]] === t)
  36282. return i;
  36283. return null
  36284. }
  36285. ;
  36286. var y = A.prototype = Object.create(l.prototype);
  36287. y.build = function(t) {
  36288. if (this.object && !t)
  36289. return this.object;
  36290. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36291. i[n[r].name] = n[r].id;
  36292. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36293. value: this.buildOpt(),
  36294. enumerable: !1
  36295. }),
  36296. this.object = i
  36297. }
  36298. ,
  36299. o.Enum = A;
  36300. var C = function(e, t, i, n) {
  36301. a.call(this, e, t, i),
  36302. this.className = "Enum.Value",
  36303. this.id = n
  36304. };
  36305. C.prototype = Object.create(a.prototype),
  36306. o.Enum.Value = C;
  36307. var I = function(e, t, i, n) {
  36308. a.call(this, e, t, i),
  36309. this.field = n
  36310. };
  36311. I.prototype = Object.create(a.prototype),
  36312. o.Extension = I;
  36313. var E = function(e, t, i, n) {
  36314. l.call(this, e, t, i, n),
  36315. this.className = "Service",
  36316. this.clazz = null
  36317. }
  36318. , b = E.prototype = Object.create(l.prototype);
  36319. b.build = function(i) {
  36320. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36321. for (var n = function(t) {
  36322. e.Builder.Service.call(this),
  36323. this.rpcImpl = t || function(e, t, i) {
  36324. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36325. }
  36326. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36327. !function(e) {
  36328. r[e.name] = function(n, r) {
  36329. try {
  36330. try {
  36331. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36332. } catch (e) {
  36333. if (!(e instanceof TypeError))
  36334. throw e
  36335. }
  36336. if (null === n || "object" != typeof n)
  36337. throw Error("Illegal arguments");
  36338. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36339. this.rpcImpl(e.fqn(), n, function(t, n) {
  36340. if (t)
  36341. return void r(t);
  36342. null === n && (n = "");
  36343. try {
  36344. n = e.resolvedResponseType.clazz.decode(n)
  36345. } catch (e) {}
  36346. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36347. })
  36348. } catch (e) {
  36349. setTimeout(r.bind(this, e), 0)
  36350. }
  36351. }
  36352. ,
  36353. n[e.name] = function(t, i, r) {
  36354. new n(t)[e.name](i, r)
  36355. }
  36356. ,
  36357. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36358. value: e.buildOpt()
  36359. }),
  36360. Object.defineProperty(r[e.name], "$options", {
  36361. value: n[e.name].$options
  36362. }))
  36363. }(o[a]);
  36364. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36365. value: i.buildOpt()
  36366. }),
  36367. Object.defineProperty(r, "$options", {
  36368. value: n.$options
  36369. }),
  36370. Object.defineProperty(n, "$type", {
  36371. value: i
  36372. }),
  36373. Object.defineProperty(r, "$type", {
  36374. value: i
  36375. })),
  36376. n
  36377. }(e, this)
  36378. }
  36379. ,
  36380. o.Service = E;
  36381. var w = function(e, t, i, n) {
  36382. a.call(this, e, t, i),
  36383. this.className = "Service.Method",
  36384. this.options = n || {}
  36385. }
  36386. , _ = w.prototype = Object.create(a.prototype);
  36387. _.buildOpt = c.buildOpt,
  36388. o.Service.Method = w;
  36389. var T = function(e, t, i, n, r, o, a, s) {
  36390. w.call(this, e, t, i, s),
  36391. this.className = "Service.RPCMethod",
  36392. this.requestName = n,
  36393. this.responseName = r,
  36394. this.requestStream = o,
  36395. this.responseStream = a,
  36396. this.resolvedRequestType = null,
  36397. this.resolvedResponseType = null
  36398. };
  36399. return T.prototype = Object.create(w.prototype),
  36400. o.Service.RPCMethod = T,
  36401. o
  36402. }(r),
  36403. r.Builder = function(t, i, n) {
  36404. function r(e) {
  36405. e.messages && e.messages.forEach(function(t) {
  36406. t.syntax = e.syntax,
  36407. r(t)
  36408. }),
  36409. e.enums && e.enums.forEach(function(t) {
  36410. t.syntax = e.syntax
  36411. })
  36412. }
  36413. var o = function(e) {
  36414. this.ns = new n.Namespace(this,null,""),
  36415. this.ptr = this.ns,
  36416. this.resolved = !1,
  36417. this.result = null,
  36418. this.files = {},
  36419. this.importRoot = null,
  36420. this.options = e || {}
  36421. }
  36422. , a = o.prototype;
  36423. return o.isMessage = function(e) {
  36424. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36425. }
  36426. ,
  36427. o.isMessageField = function(e) {
  36428. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36429. }
  36430. ,
  36431. o.isEnum = function(e) {
  36432. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36433. }
  36434. ,
  36435. o.isService = function(e) {
  36436. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36437. }
  36438. ,
  36439. o.isExtend = function(e) {
  36440. return "string" == typeof e.ref
  36441. }
  36442. ,
  36443. a.reset = function() {
  36444. return this.ptr = this.ns,
  36445. this
  36446. }
  36447. ,
  36448. a.define = function(e) {
  36449. if ("string" != typeof e || !i.TYPEREF.test(e))
  36450. throw Error("illegal namespace: " + e);
  36451. return e.split(".").forEach(function(e) {
  36452. var t = this.ptr.getChild(e);
  36453. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36454. this.ptr = t
  36455. }, this),
  36456. this
  36457. }
  36458. ,
  36459. a.create = function(e) {
  36460. if (!e)
  36461. return this;
  36462. if (Array.isArray(e)) {
  36463. if (0 === e.length)
  36464. return this;
  36465. e = e.slice()
  36466. } else
  36467. e = [e];
  36468. for (var i = [e]; i.length > 0; ) {
  36469. if (e = i.pop(),
  36470. !Array.isArray(e))
  36471. throw Error("not a valid namespace: " + JSON.stringify(e));
  36472. for (; e.length > 0; ) {
  36473. var r = e.shift();
  36474. if (o.isMessage(r)) {
  36475. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36476. , s = {};
  36477. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36478. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36479. }, this),
  36480. r.fields && r.fields.forEach(function(e) {
  36481. if (null !== a.getChild(0 | e.id))
  36482. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36483. if (e.options && "object" != typeof e.options)
  36484. throw Error("illegal field options in " + a.name + "#" + e.name);
  36485. var t = null;
  36486. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36487. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36488. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36489. t && t.fields.push(e),
  36490. a.addChild(e)
  36491. }, this);
  36492. var l = [];
  36493. if (r.enums && r.enums.forEach(function(e) {
  36494. l.push(e)
  36495. }),
  36496. r.messages && r.messages.forEach(function(e) {
  36497. l.push(e)
  36498. }),
  36499. r.services && r.services.forEach(function(e) {
  36500. l.push(e)
  36501. }),
  36502. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36503. this.ptr.addChild(a),
  36504. l.length > 0) {
  36505. i.push(e),
  36506. e = l,
  36507. l = null,
  36508. this.ptr = a,
  36509. a = null;
  36510. continue
  36511. }
  36512. l = null
  36513. } else if (o.isEnum(r))
  36514. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36515. r.values.forEach(function(e) {
  36516. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36517. }, this),
  36518. this.ptr.addChild(a);
  36519. else if (o.isService(r))
  36520. a = new n.Service(this,this.ptr,r.name,r.options),
  36521. Object.keys(r.rpc).forEach(function(e) {
  36522. var t = r.rpc[e];
  36523. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36524. }, this),
  36525. this.ptr.addChild(a);
  36526. else {
  36527. if (!o.isExtend(r))
  36528. throw Error("not a valid definition: " + JSON.stringify(r));
  36529. if (a = this.ptr.resolve(r.ref, !0))
  36530. r.fields.forEach(function(e) {
  36531. if (null !== a.getChild(0 | e.id))
  36532. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36533. if (a.extensions) {
  36534. var i = !1;
  36535. if (a.extensions.forEach(function(t) {
  36536. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36537. }),
  36538. !i)
  36539. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36540. }
  36541. var r = e.name;
  36542. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36543. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36544. , s = new n.Extension(this,this.ptr,e.name,o);
  36545. o.extension = s,
  36546. this.ptr.addChild(s),
  36547. a.addChild(o)
  36548. }, this);
  36549. else if (!/\.?google\.protobuf\./.test(r.ref))
  36550. throw Error("extended message " + r.ref + " is not defined")
  36551. }
  36552. r = null,
  36553. a = null
  36554. }
  36555. e = null,
  36556. this.ptr = this.ptr.parent
  36557. }
  36558. return this.resolved = !1,
  36559. this.result = null,
  36560. this
  36561. }
  36562. ,
  36563. a.import = function(i, n) {
  36564. var o = "/";
  36565. if ("string" == typeof n) {
  36566. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36567. this.files[n] === !0)
  36568. return this.reset();
  36569. this.files[n] = !0
  36570. } else if ("object" == typeof n) {
  36571. var a = n.root;
  36572. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36573. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36574. var s = a + o + n.file;
  36575. if (this.files[s] === !0)
  36576. return this.reset();
  36577. this.files[s] = !0
  36578. }
  36579. if (i.imports && i.imports.length > 0) {
  36580. var l, c = !1;
  36581. "object" == typeof n ? (this.importRoot = n.root,
  36582. c = !0,
  36583. l = this.importRoot,
  36584. n = n.file,
  36585. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36586. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36587. o = "\\") : l = "." : l = null;
  36588. for (var h = 0; h < i.imports.length; h++)
  36589. if ("string" == typeof i.imports[h]) {
  36590. if (!l)
  36591. throw Error("cannot determine import root");
  36592. var u = i.imports[h];
  36593. if ("google/protobuf/descriptor.proto" === u)
  36594. continue;
  36595. if (u = l + o + u,
  36596. this.files[u] === !0)
  36597. continue;
  36598. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36599. var d = t.Util.fetch(u);
  36600. if (null === d)
  36601. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36602. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36603. } else
  36604. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36605. return t + "_import" + h + "." + i
  36606. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36607. c && (this.importRoot = null)
  36608. }
  36609. i.package && this.define(i.package),
  36610. i.syntax && r(i);
  36611. var p = this.ptr;
  36612. return i.options && Object.keys(i.options).forEach(function(e) {
  36613. p.options[e] = i.options[e]
  36614. }),
  36615. i.messages && (this.create(i.messages),
  36616. this.ptr = p),
  36617. i.enums && (this.create(i.enums),
  36618. this.ptr = p),
  36619. i.services && (this.create(i.services),
  36620. this.ptr = p),
  36621. i.extends && this.create(i.extends),
  36622. this.reset()
  36623. }
  36624. ,
  36625. a.resolveAll = function() {
  36626. var e;
  36627. if (null == this.ptr || "object" == typeof this.ptr.type)
  36628. return this;
  36629. if (this.ptr instanceof n.Namespace)
  36630. this.ptr.children.forEach(function(e) {
  36631. this.ptr = e,
  36632. this.resolveAll()
  36633. }, this);
  36634. else if (this.ptr instanceof n.Message.Field) {
  36635. if (i.TYPE.test(this.ptr.type))
  36636. this.ptr.type = t.TYPES[this.ptr.type];
  36637. else {
  36638. if (!i.TYPEREF.test(this.ptr.type))
  36639. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36640. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36641. !e)
  36642. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36643. if (this.ptr.resolvedType = e,
  36644. e instanceof n.Enum) {
  36645. if (this.ptr.type = t.TYPES.enum,
  36646. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36647. throw Error("proto3 message cannot reference proto2 enum")
  36648. } else {
  36649. if (!(e instanceof n.Message))
  36650. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36651. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36652. }
  36653. }
  36654. if (this.ptr.map) {
  36655. if (!i.TYPE.test(this.ptr.keyType))
  36656. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36657. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36658. }
  36659. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36660. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36661. throw Error("illegal service type in " + this.ptr.toString(!0));
  36662. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36663. !(e && e instanceof t.Reflect.Message))
  36664. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36665. if (this.ptr.resolvedRequestType = e,
  36666. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36667. !(e && e instanceof t.Reflect.Message))
  36668. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36669. this.ptr.resolvedResponseType = e
  36670. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36671. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36672. return this.reset()
  36673. }
  36674. ,
  36675. a.build = function(e) {
  36676. if (this.reset(),
  36677. this.resolved || (this.resolveAll(),
  36678. this.resolved = !0,
  36679. this.result = null),
  36680. null === this.result && (this.result = this.ns.build()),
  36681. !e)
  36682. return this.result;
  36683. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36684. if (!i[t[n]]) {
  36685. i = null;
  36686. break
  36687. }
  36688. i = i[t[n]]
  36689. }
  36690. return i
  36691. }
  36692. ,
  36693. a.lookup = function(e, t) {
  36694. return e ? this.ns.resolve(e, t) : this.ns
  36695. }
  36696. ,
  36697. a.toString = function() {
  36698. return "Builder"
  36699. }
  36700. ,
  36701. o.Message = function() {}
  36702. ,
  36703. o.Enum = function() {}
  36704. ,
  36705. o.Service = function() {}
  36706. ,
  36707. o
  36708. }(r, r.Lang, r.Reflect),
  36709. r.Map = function(e, t) {
  36710. function i(e) {
  36711. var t = 0;
  36712. return {
  36713. next: function() {
  36714. return t < e.length ? {
  36715. done: !1,
  36716. value: e[t++]
  36717. } : {
  36718. done: !0
  36719. }
  36720. }
  36721. }
  36722. }
  36723. var n = function(e, i) {
  36724. if (!e.map)
  36725. throw Error("field is not a map");
  36726. if (this.field = e,
  36727. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36728. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36729. this.map = {},
  36730. Object.defineProperty(this, "size", {
  36731. get: function() {
  36732. return Object.keys(this.map).length
  36733. }
  36734. }),
  36735. i)
  36736. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36737. var o = this.keyElem.valueFromString(n[r])
  36738. , a = this.valueElem.verifyValue(i[n[r]]);
  36739. this.map[this.keyElem.valueToString(o)] = {
  36740. key: o,
  36741. value: a
  36742. }
  36743. }
  36744. }
  36745. , r = n.prototype;
  36746. return r.clear = function() {
  36747. this.map = {}
  36748. }
  36749. ,
  36750. r.delete = function(e) {
  36751. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36752. , i = t in this.map;
  36753. return delete this.map[t],
  36754. i
  36755. }
  36756. ,
  36757. r.entries = function() {
  36758. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36759. t.push([(e = this.map[n[r]]).key, e.value]);
  36760. return i(t)
  36761. }
  36762. ,
  36763. r.keys = function() {
  36764. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36765. e.push(this.map[t[n]].key);
  36766. return i(e)
  36767. }
  36768. ,
  36769. r.values = function() {
  36770. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36771. e.push(this.map[t[n]].value);
  36772. return i(e)
  36773. }
  36774. ,
  36775. r.forEach = function(e, t) {
  36776. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36777. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36778. }
  36779. ,
  36780. r.set = function(e, t) {
  36781. var i = this.keyElem.verifyValue(e)
  36782. , n = this.valueElem.verifyValue(t);
  36783. return this.map[this.keyElem.valueToString(i)] = {
  36784. key: i,
  36785. value: n
  36786. },
  36787. this
  36788. }
  36789. ,
  36790. r.get = function(e) {
  36791. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36792. if (t in this.map)
  36793. return this.map[t].value
  36794. }
  36795. ,
  36796. r.has = function(e) {
  36797. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36798. return t in this.map
  36799. }
  36800. ,
  36801. n
  36802. }(r, r.Reflect),
  36803. r.loadProto = function(e, t, i) {
  36804. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36805. t = void 0),
  36806. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36807. }
  36808. ,
  36809. r.protoFromString = r.loadProto,
  36810. r.loadProtoFile = function(e, t, i) {
  36811. if (t && "object" == typeof t ? (i = t,
  36812. t = null) : t && "function" == typeof t || (t = null),
  36813. t)
  36814. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36815. if (null === n)
  36816. return void t(Error("Failed to fetch file"));
  36817. try {
  36818. t(null, r.loadProto(n, i, e))
  36819. } catch (e) {
  36820. t(e)
  36821. }
  36822. });
  36823. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36824. return null === n ? null : r.loadProto(n, i, e)
  36825. }
  36826. ,
  36827. r.protoFromFile = r.loadProtoFile,
  36828. r.newBuilder = function(e) {
  36829. return e = e || {},
  36830. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36831. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36832. new r.Builder(e)
  36833. }
  36834. ,
  36835. r.loadJson = function(e, t, i) {
  36836. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36837. t = null),
  36838. t && "object" == typeof t || (t = r.newBuilder()),
  36839. "string" == typeof e && (e = JSON.parse(e)),
  36840. t.import(e, i),
  36841. t.resolveAll(),
  36842. t
  36843. }
  36844. ,
  36845. r.loadJsonFile = function(e, t, i) {
  36846. if (t && "object" == typeof t ? (i = t,
  36847. t = null) : t && "function" == typeof t || (t = null),
  36848. t)
  36849. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36850. if (null === n)
  36851. return void t(Error("Failed to fetch file"));
  36852. try {
  36853. t(null, r.loadJson(JSON.parse(n), i, e))
  36854. } catch (e) {
  36855. t(e)
  36856. }
  36857. });
  36858. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36859. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36860. }
  36861. ,
  36862. r
  36863. })
  36864. }
  36865. ).call(this, e("_process"))
  36866. }
  36867. , {
  36868. _process: 203,
  36869. bytebuffer: 215,
  36870. fs: 197,
  36871. path: 197
  36872. }],
  36873. 215: [function(e, t, i) {
  36874. !function(i, n) {
  36875. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36876. var t;
  36877. try {
  36878. t = e("long")
  36879. } catch (e) {}
  36880. return n(t)
  36881. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36882. }(this, function(e) {
  36883. "use strict";
  36884. function t(e) {
  36885. var t = 0;
  36886. return function() {
  36887. return t < e.length ? e.charCodeAt(t++) : null
  36888. }
  36889. }
  36890. function i() {
  36891. var e = []
  36892. , t = [];
  36893. return function() {
  36894. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36895. e.length = 0),
  36896. void Array.prototype.push.apply(e, arguments))
  36897. }
  36898. }
  36899. function n(e, t, i, n, r) {
  36900. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36901. for (u += d,
  36902. o = p & (1 << -h) - 1,
  36903. p >>= -h,
  36904. h += s; h > 0; o = 256 * o + e[t + u],
  36905. u += d,
  36906. h -= 8)
  36907. ;
  36908. for (a = o & (1 << -h) - 1,
  36909. o >>= -h,
  36910. h += n; h > 0; a = 256 * a + e[t + u],
  36911. u += d,
  36912. h -= 8)
  36913. ;
  36914. if (0 === o)
  36915. o = 1 - c;
  36916. else {
  36917. if (o === l)
  36918. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36919. a += Math.pow(2, n),
  36920. o -= c
  36921. }
  36922. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36923. }
  36924. function r(e, t, i, n, r, o) {
  36925. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36926. for (t = Math.abs(t),
  36927. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36928. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36929. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36930. l *= 2),
  36931. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36932. t * l >= 2 && (a++,
  36933. l /= 2),
  36934. a + u >= h ? (s = 0,
  36935. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36936. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36937. a = 0)); r >= 8; e[i + p] = 255 & s,
  36938. p += f,
  36939. s /= 256,
  36940. r -= 8)
  36941. ;
  36942. for (a = a << r | s,
  36943. c += r; c > 0; e[i + p] = 255 & a,
  36944. p += f,
  36945. a /= 256,
  36946. c -= 8)
  36947. ;
  36948. e[i + p - f] |= 128 * g
  36949. }
  36950. var o = function(e, t, i) {
  36951. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36952. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36953. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36954. !i) {
  36955. if (e |= 0,
  36956. e < 0)
  36957. throw RangeError("Illegal capacity");
  36958. t = !!t,
  36959. i = !!i
  36960. }
  36961. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36962. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36963. this.offset = 0,
  36964. this.markedOffset = -1,
  36965. this.limit = e,
  36966. this.littleEndian = t,
  36967. this.noAssert = i
  36968. };
  36969. o.VERSION = "5.0.1",
  36970. o.LITTLE_ENDIAN = !0,
  36971. o.BIG_ENDIAN = !1,
  36972. o.DEFAULT_CAPACITY = 16,
  36973. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36974. o.DEFAULT_NOASSERT = !1,
  36975. o.Long = e || null;
  36976. var a = o.prototype;
  36977. a.__isByteBuffer__,
  36978. Object.defineProperty(a, "__isByteBuffer__", {
  36979. value: !0,
  36980. enumerable: !1,
  36981. configurable: !1
  36982. });
  36983. var s = new ArrayBuffer(0)
  36984. , l = String.fromCharCode;
  36985. o.accessor = function() {
  36986. return Uint8Array
  36987. }
  36988. ,
  36989. o.allocate = function(e, t, i) {
  36990. return new o(e,t,i)
  36991. }
  36992. ,
  36993. o.concat = function(e, t, i, n) {
  36994. "boolean" != typeof t && "string" == typeof t || (n = i,
  36995. i = t,
  36996. t = void 0);
  36997. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36998. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36999. r = e[s].limit - e[s].offset,
  37000. r > 0 && (a += r);
  37001. if (0 === a)
  37002. return new o(0,i,n);
  37003. var c, h = new o(a,i,n);
  37004. for (s = 0; s < l; )
  37005. c = e[s++],
  37006. r = c.limit - c.offset,
  37007. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  37008. h.offset += r);
  37009. return h.limit = h.offset,
  37010. h.offset = 0,
  37011. h
  37012. }
  37013. ,
  37014. o.isByteBuffer = function(e) {
  37015. return (e && e.__isByteBuffer__) === !0
  37016. }
  37017. ,
  37018. o.type = function() {
  37019. return ArrayBuffer
  37020. }
  37021. ,
  37022. o.wrap = function(e, t, i, n) {
  37023. if ("string" != typeof t && (n = i,
  37024. i = t,
  37025. t = void 0),
  37026. "string" == typeof e)
  37027. switch ("undefined" == typeof t && (t = "utf8"),
  37028. t) {
  37029. case "base64":
  37030. return o.fromBase64(e, i);
  37031. case "hex":
  37032. return o.fromHex(e, i);
  37033. case "binary":
  37034. return o.fromBinary(e, i);
  37035. case "utf8":
  37036. return o.fromUTF8(e, i);
  37037. case "debug":
  37038. return o.fromDebug(e, i);
  37039. default:
  37040. throw Error("Unsupported encoding: " + t)
  37041. }
  37042. if (null === e || "object" != typeof e)
  37043. throw TypeError("Illegal buffer");
  37044. var r;
  37045. if (o.isByteBuffer(e))
  37046. return r = a.clone.call(e),
  37047. r.markedOffset = -1,
  37048. r;
  37049. if (e instanceof Uint8Array)
  37050. r = new o(0,i,n),
  37051. e.length > 0 && (r.buffer = e.buffer,
  37052. r.offset = e.byteOffset,
  37053. r.limit = e.byteOffset + e.byteLength,
  37054. r.view = new Uint8Array(e.buffer));
  37055. else if (e instanceof ArrayBuffer)
  37056. r = new o(0,i,n),
  37057. e.byteLength > 0 && (r.buffer = e,
  37058. r.offset = 0,
  37059. r.limit = e.byteLength,
  37060. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37061. else {
  37062. if ("[object Array]" !== Object.prototype.toString.call(e))
  37063. throw TypeError("Illegal buffer");
  37064. r = new o(e.length,i,n),
  37065. r.limit = e.length;
  37066. for (var s = 0; s < e.length; ++s)
  37067. r.view[s] = e[s]
  37068. }
  37069. return r
  37070. }
  37071. ,
  37072. a.writeBitSet = function(e, t) {
  37073. var i = "undefined" == typeof t;
  37074. if (i && (t = this.offset),
  37075. !this.noAssert) {
  37076. if (!(e instanceof Array))
  37077. throw TypeError("Illegal BitSet: Not an array");
  37078. if ("number" != typeof t || t % 1 !== 0)
  37079. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37080. if (t >>>= 0,
  37081. t < 0 || t + 0 > this.buffer.byteLength)
  37082. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37083. }
  37084. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37085. for (t += this.writeVarint32(o, t); a--; )
  37086. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37087. this.writeByte(n, t++);
  37088. if (s < o) {
  37089. var l = 0;
  37090. for (n = 0; s < o; )
  37091. n |= (1 & !!e[s++]) << l++;
  37092. this.writeByte(n, t++)
  37093. }
  37094. return i ? (this.offset = t,
  37095. this) : t - r
  37096. }
  37097. ,
  37098. a.readBitSet = function(e) {
  37099. var t = "undefined" == typeof e;
  37100. t && (e = this.offset);
  37101. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37102. for (e += n.length; o--; )
  37103. i = this.readByte(e++),
  37104. s[a++] = !!(1 & i),
  37105. s[a++] = !!(2 & i),
  37106. s[a++] = !!(4 & i),
  37107. s[a++] = !!(8 & i),
  37108. s[a++] = !!(16 & i),
  37109. s[a++] = !!(32 & i),
  37110. s[a++] = !!(64 & i),
  37111. s[a++] = !!(128 & i);
  37112. if (a < r) {
  37113. var l = 0;
  37114. for (i = this.readByte(e++); a < r; )
  37115. s[a++] = !!(i >> l++ & 1)
  37116. }
  37117. return t && (this.offset = e),
  37118. s
  37119. }
  37120. ,
  37121. a.readBytes = function(e, t) {
  37122. var i = "undefined" == typeof t;
  37123. if (i && (t = this.offset),
  37124. !this.noAssert) {
  37125. if ("number" != typeof t || t % 1 !== 0)
  37126. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37127. if (t >>>= 0,
  37128. t < 0 || t + e > this.buffer.byteLength)
  37129. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37130. }
  37131. var n = this.slice(t, t + e);
  37132. return i && (this.offset += e),
  37133. n
  37134. }
  37135. ,
  37136. a.writeBytes = a.append,
  37137. a.writeInt8 = function(e, t) {
  37138. var i = "undefined" == typeof t;
  37139. if (i && (t = this.offset),
  37140. !this.noAssert) {
  37141. if ("number" != typeof e || e % 1 !== 0)
  37142. throw TypeError("Illegal value: " + e + " (not an integer)");
  37143. if (e |= 0,
  37144. "number" != typeof t || t % 1 !== 0)
  37145. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37146. if (t >>>= 0,
  37147. t < 0 || t + 0 > this.buffer.byteLength)
  37148. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37149. }
  37150. t += 1;
  37151. var n = this.buffer.byteLength;
  37152. return t > n && this.resize((n *= 2) > t ? n : t),
  37153. t -= 1,
  37154. this.view[t] = e,
  37155. i && (this.offset += 1),
  37156. this
  37157. }
  37158. ,
  37159. a.writeByte = a.writeInt8,
  37160. a.readInt8 = function(e) {
  37161. var t = "undefined" == typeof e;
  37162. if (t && (e = this.offset),
  37163. !this.noAssert) {
  37164. if ("number" != typeof e || e % 1 !== 0)
  37165. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37166. if (e >>>= 0,
  37167. e < 0 || e + 1 > this.buffer.byteLength)
  37168. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37169. }
  37170. var i = this.view[e];
  37171. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37172. t && (this.offset += 1),
  37173. i
  37174. }
  37175. ,
  37176. a.readByte = a.readInt8,
  37177. a.writeUint8 = function(e, t) {
  37178. var i = "undefined" == typeof t;
  37179. if (i && (t = this.offset),
  37180. !this.noAssert) {
  37181. if ("number" != typeof e || e % 1 !== 0)
  37182. throw TypeError("Illegal value: " + e + " (not an integer)");
  37183. if (e >>>= 0,
  37184. "number" != typeof t || t % 1 !== 0)
  37185. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37186. if (t >>>= 0,
  37187. t < 0 || t + 0 > this.buffer.byteLength)
  37188. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37189. }
  37190. t += 1;
  37191. var n = this.buffer.byteLength;
  37192. return t > n && this.resize((n *= 2) > t ? n : t),
  37193. t -= 1,
  37194. this.view[t] = e,
  37195. i && (this.offset += 1),
  37196. this
  37197. }
  37198. ,
  37199. a.writeUInt8 = a.writeUint8,
  37200. a.readUint8 = function(e) {
  37201. var t = "undefined" == typeof e;
  37202. if (t && (e = this.offset),
  37203. !this.noAssert) {
  37204. if ("number" != typeof e || e % 1 !== 0)
  37205. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37206. if (e >>>= 0,
  37207. e < 0 || e + 1 > this.buffer.byteLength)
  37208. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37209. }
  37210. var i = this.view[e];
  37211. return t && (this.offset += 1),
  37212. i
  37213. }
  37214. ,
  37215. a.readUInt8 = a.readUint8,
  37216. a.writeInt16 = function(e, t) {
  37217. var i = "undefined" == typeof t;
  37218. if (i && (t = this.offset),
  37219. !this.noAssert) {
  37220. if ("number" != typeof e || e % 1 !== 0)
  37221. throw TypeError("Illegal value: " + e + " (not an integer)");
  37222. if (e |= 0,
  37223. "number" != typeof t || t % 1 !== 0)
  37224. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37225. if (t >>>= 0,
  37226. t < 0 || t + 0 > this.buffer.byteLength)
  37227. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37228. }
  37229. t += 2;
  37230. var n = this.buffer.byteLength;
  37231. return t > n && this.resize((n *= 2) > t ? n : t),
  37232. t -= 2,
  37233. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37234. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37235. this.view[t + 1] = 255 & e),
  37236. i && (this.offset += 2),
  37237. this
  37238. }
  37239. ,
  37240. a.writeShort = a.writeInt16,
  37241. a.readInt16 = function(e) {
  37242. var t = "undefined" == typeof e;
  37243. if (t && (e = this.offset),
  37244. !this.noAssert) {
  37245. if ("number" != typeof e || e % 1 !== 0)
  37246. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37247. if (e >>>= 0,
  37248. e < 0 || e + 2 > this.buffer.byteLength)
  37249. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37250. }
  37251. var i = 0;
  37252. return this.littleEndian ? (i = this.view[e],
  37253. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37254. i |= this.view[e + 1]),
  37255. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37256. t && (this.offset += 2),
  37257. i
  37258. }
  37259. ,
  37260. a.readShort = a.readInt16,
  37261. a.writeUint16 = function(e, t) {
  37262. var i = "undefined" == typeof t;
  37263. if (i && (t = this.offset),
  37264. !this.noAssert) {
  37265. if ("number" != typeof e || e % 1 !== 0)
  37266. throw TypeError("Illegal value: " + e + " (not an integer)");
  37267. if (e >>>= 0,
  37268. "number" != typeof t || t % 1 !== 0)
  37269. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37270. if (t >>>= 0,
  37271. t < 0 || t + 0 > this.buffer.byteLength)
  37272. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37273. }
  37274. t += 2;
  37275. var n = this.buffer.byteLength;
  37276. return t > n && this.resize((n *= 2) > t ? n : t),
  37277. t -= 2,
  37278. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37279. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37280. this.view[t + 1] = 255 & e),
  37281. i && (this.offset += 2),
  37282. this
  37283. }
  37284. ,
  37285. a.writeUInt16 = a.writeUint16,
  37286. a.readUint16 = function(e) {
  37287. var t = "undefined" == typeof e;
  37288. if (t && (e = this.offset),
  37289. !this.noAssert) {
  37290. if ("number" != typeof e || e % 1 !== 0)
  37291. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37292. if (e >>>= 0,
  37293. e < 0 || e + 2 > this.buffer.byteLength)
  37294. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37295. }
  37296. var i = 0;
  37297. return this.littleEndian ? (i = this.view[e],
  37298. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37299. i |= this.view[e + 1]),
  37300. t && (this.offset += 2),
  37301. i
  37302. }
  37303. ,
  37304. a.readUInt16 = a.readUint16,
  37305. a.writeInt32 = function(e, t) {
  37306. var i = "undefined" == typeof t;
  37307. if (i && (t = this.offset),
  37308. !this.noAssert) {
  37309. if ("number" != typeof e || e % 1 !== 0)
  37310. throw TypeError("Illegal value: " + e + " (not an integer)");
  37311. if (e |= 0,
  37312. "number" != typeof t || t % 1 !== 0)
  37313. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37314. if (t >>>= 0,
  37315. t < 0 || t + 0 > this.buffer.byteLength)
  37316. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37317. }
  37318. t += 4;
  37319. var n = this.buffer.byteLength;
  37320. return t > n && this.resize((n *= 2) > t ? n : t),
  37321. t -= 4,
  37322. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37323. this.view[t + 2] = e >>> 16 & 255,
  37324. this.view[t + 1] = e >>> 8 & 255,
  37325. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37326. this.view[t + 1] = e >>> 16 & 255,
  37327. this.view[t + 2] = e >>> 8 & 255,
  37328. this.view[t + 3] = 255 & e),
  37329. i && (this.offset += 4),
  37330. this
  37331. }
  37332. ,
  37333. a.writeInt = a.writeInt32,
  37334. a.readInt32 = function(e) {
  37335. var t = "undefined" == typeof e;
  37336. if (t && (e = this.offset),
  37337. !this.noAssert) {
  37338. if ("number" != typeof e || e % 1 !== 0)
  37339. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37340. if (e >>>= 0,
  37341. e < 0 || e + 4 > this.buffer.byteLength)
  37342. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37343. }
  37344. var i = 0;
  37345. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37346. i |= this.view[e + 1] << 8,
  37347. i |= this.view[e],
  37348. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37349. i |= this.view[e + 2] << 8,
  37350. i |= this.view[e + 3],
  37351. i += this.view[e] << 24 >>> 0),
  37352. i |= 0,
  37353. t && (this.offset += 4),
  37354. i
  37355. }
  37356. ,
  37357. a.readInt = a.readInt32,
  37358. a.writeUint32 = function(e, t) {
  37359. var i = "undefined" == typeof t;
  37360. if (i && (t = this.offset),
  37361. !this.noAssert) {
  37362. if ("number" != typeof e || e % 1 !== 0)
  37363. throw TypeError("Illegal value: " + e + " (not an integer)");
  37364. if (e >>>= 0,
  37365. "number" != typeof t || t % 1 !== 0)
  37366. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37367. if (t >>>= 0,
  37368. t < 0 || t + 0 > this.buffer.byteLength)
  37369. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37370. }
  37371. t += 4;
  37372. var n = this.buffer.byteLength;
  37373. return t > n && this.resize((n *= 2) > t ? n : t),
  37374. t -= 4,
  37375. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37376. this.view[t + 2] = e >>> 16 & 255,
  37377. this.view[t + 1] = e >>> 8 & 255,
  37378. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37379. this.view[t + 1] = e >>> 16 & 255,
  37380. this.view[t + 2] = e >>> 8 & 255,
  37381. this.view[t + 3] = 255 & e),
  37382. i && (this.offset += 4),
  37383. this
  37384. }
  37385. ,
  37386. a.writeUInt32 = a.writeUint32,
  37387. a.readUint32 = function(e) {
  37388. var t = "undefined" == typeof e;
  37389. if (t && (e = this.offset),
  37390. !this.noAssert) {
  37391. if ("number" != typeof e || e % 1 !== 0)
  37392. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37393. if (e >>>= 0,
  37394. e < 0 || e + 4 > this.buffer.byteLength)
  37395. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37396. }
  37397. var i = 0;
  37398. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37399. i |= this.view[e + 1] << 8,
  37400. i |= this.view[e],
  37401. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37402. i |= this.view[e + 2] << 8,
  37403. i |= this.view[e + 3],
  37404. i += this.view[e] << 24 >>> 0),
  37405. t && (this.offset += 4),
  37406. i
  37407. }
  37408. ,
  37409. a.readUInt32 = a.readUint32,
  37410. e && (a.writeInt64 = function(t, i) {
  37411. var n = "undefined" == typeof i;
  37412. if (n && (i = this.offset),
  37413. !this.noAssert) {
  37414. if ("number" == typeof t)
  37415. t = e.fromNumber(t);
  37416. else if ("string" == typeof t)
  37417. t = e.fromString(t);
  37418. else if (!(t && t instanceof e))
  37419. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37420. if ("number" != typeof i || i % 1 !== 0)
  37421. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37422. if (i >>>= 0,
  37423. i < 0 || i + 0 > this.buffer.byteLength)
  37424. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37425. }
  37426. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37427. i += 8;
  37428. var r = this.buffer.byteLength;
  37429. i > r && this.resize((r *= 2) > i ? r : i),
  37430. i -= 8;
  37431. var o = t.low
  37432. , a = t.high;
  37433. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37434. this.view[i + 2] = o >>> 16 & 255,
  37435. this.view[i + 1] = o >>> 8 & 255,
  37436. this.view[i] = 255 & o,
  37437. i += 4,
  37438. this.view[i + 3] = a >>> 24 & 255,
  37439. this.view[i + 2] = a >>> 16 & 255,
  37440. this.view[i + 1] = a >>> 8 & 255,
  37441. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37442. this.view[i + 1] = a >>> 16 & 255,
  37443. this.view[i + 2] = a >>> 8 & 255,
  37444. this.view[i + 3] = 255 & a,
  37445. i += 4,
  37446. this.view[i] = o >>> 24 & 255,
  37447. this.view[i + 1] = o >>> 16 & 255,
  37448. this.view[i + 2] = o >>> 8 & 255,
  37449. this.view[i + 3] = 255 & o),
  37450. n && (this.offset += 8),
  37451. this
  37452. }
  37453. ,
  37454. a.writeLong = a.writeInt64,
  37455. a.readInt64 = function(t) {
  37456. var i = "undefined" == typeof t;
  37457. if (i && (t = this.offset),
  37458. !this.noAssert) {
  37459. if ("number" != typeof t || t % 1 !== 0)
  37460. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37461. if (t >>>= 0,
  37462. t < 0 || t + 8 > this.buffer.byteLength)
  37463. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37464. }
  37465. var n = 0
  37466. , r = 0;
  37467. this.littleEndian ? (n = this.view[t + 2] << 16,
  37468. n |= this.view[t + 1] << 8,
  37469. n |= this.view[t],
  37470. n += this.view[t + 3] << 24 >>> 0,
  37471. t += 4,
  37472. r = this.view[t + 2] << 16,
  37473. r |= this.view[t + 1] << 8,
  37474. r |= this.view[t],
  37475. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37476. r |= this.view[t + 2] << 8,
  37477. r |= this.view[t + 3],
  37478. r += this.view[t] << 24 >>> 0,
  37479. t += 4,
  37480. n = this.view[t + 1] << 16,
  37481. n |= this.view[t + 2] << 8,
  37482. n |= this.view[t + 3],
  37483. n += this.view[t] << 24 >>> 0);
  37484. var o = new e(n,r,!1);
  37485. return i && (this.offset += 8),
  37486. o
  37487. }
  37488. ,
  37489. a.readLong = a.readInt64,
  37490. a.writeUint64 = function(t, i) {
  37491. var n = "undefined" == typeof i;
  37492. if (n && (i = this.offset),
  37493. !this.noAssert) {
  37494. if ("number" == typeof t)
  37495. t = e.fromNumber(t);
  37496. else if ("string" == typeof t)
  37497. t = e.fromString(t);
  37498. else if (!(t && t instanceof e))
  37499. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37500. if ("number" != typeof i || i % 1 !== 0)
  37501. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37502. if (i >>>= 0,
  37503. i < 0 || i + 0 > this.buffer.byteLength)
  37504. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37505. }
  37506. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37507. i += 8;
  37508. var r = this.buffer.byteLength;
  37509. i > r && this.resize((r *= 2) > i ? r : i),
  37510. i -= 8;
  37511. var o = t.low
  37512. , a = t.high;
  37513. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37514. this.view[i + 2] = o >>> 16 & 255,
  37515. this.view[i + 1] = o >>> 8 & 255,
  37516. this.view[i] = 255 & o,
  37517. i += 4,
  37518. this.view[i + 3] = a >>> 24 & 255,
  37519. this.view[i + 2] = a >>> 16 & 255,
  37520. this.view[i + 1] = a >>> 8 & 255,
  37521. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37522. this.view[i + 1] = a >>> 16 & 255,
  37523. this.view[i + 2] = a >>> 8 & 255,
  37524. this.view[i + 3] = 255 & a,
  37525. i += 4,
  37526. this.view[i] = o >>> 24 & 255,
  37527. this.view[i + 1] = o >>> 16 & 255,
  37528. this.view[i + 2] = o >>> 8 & 255,
  37529. this.view[i + 3] = 255 & o),
  37530. n && (this.offset += 8),
  37531. this
  37532. }
  37533. ,
  37534. a.writeUInt64 = a.writeUint64,
  37535. a.readUint64 = function(t) {
  37536. var i = "undefined" == typeof t;
  37537. if (i && (t = this.offset),
  37538. !this.noAssert) {
  37539. if ("number" != typeof t || t % 1 !== 0)
  37540. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37541. if (t >>>= 0,
  37542. t < 0 || t + 8 > this.buffer.byteLength)
  37543. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37544. }
  37545. var n = 0
  37546. , r = 0;
  37547. this.littleEndian ? (n = this.view[t + 2] << 16,
  37548. n |= this.view[t + 1] << 8,
  37549. n |= this.view[t],
  37550. n += this.view[t + 3] << 24 >>> 0,
  37551. t += 4,
  37552. r = this.view[t + 2] << 16,
  37553. r |= this.view[t + 1] << 8,
  37554. r |= this.view[t],
  37555. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37556. r |= this.view[t + 2] << 8,
  37557. r |= this.view[t + 3],
  37558. r += this.view[t] << 24 >>> 0,
  37559. t += 4,
  37560. n = this.view[t + 1] << 16,
  37561. n |= this.view[t + 2] << 8,
  37562. n |= this.view[t + 3],
  37563. n += this.view[t] << 24 >>> 0);
  37564. var o = new e(n,r,!0);
  37565. return i && (this.offset += 8),
  37566. o
  37567. }
  37568. ,
  37569. a.readUInt64 = a.readUint64),
  37570. a.writeFloat32 = function(e, t) {
  37571. var i = "undefined" == typeof t;
  37572. if (i && (t = this.offset),
  37573. !this.noAssert) {
  37574. if ("number" != typeof e)
  37575. throw TypeError("Illegal value: " + e + " (not a number)");
  37576. if ("number" != typeof t || t % 1 !== 0)
  37577. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37578. if (t >>>= 0,
  37579. t < 0 || t + 0 > this.buffer.byteLength)
  37580. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37581. }
  37582. t += 4;
  37583. var n = this.buffer.byteLength;
  37584. return t > n && this.resize((n *= 2) > t ? n : t),
  37585. t -= 4,
  37586. r(this.view, e, t, this.littleEndian, 23, 4),
  37587. i && (this.offset += 4),
  37588. this
  37589. }
  37590. ,
  37591. a.writeFloat = a.writeFloat32,
  37592. a.readFloat32 = function(e) {
  37593. var t = "undefined" == typeof e;
  37594. if (t && (e = this.offset),
  37595. !this.noAssert) {
  37596. if ("number" != typeof e || e % 1 !== 0)
  37597. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37598. if (e >>>= 0,
  37599. e < 0 || e + 4 > this.buffer.byteLength)
  37600. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37601. }
  37602. var i = n(this.view, e, this.littleEndian, 23, 4);
  37603. return t && (this.offset += 4),
  37604. i
  37605. }
  37606. ,
  37607. a.readFloat = a.readFloat32,
  37608. a.writeFloat64 = function(e, t) {
  37609. var i = "undefined" == typeof t;
  37610. if (i && (t = this.offset),
  37611. !this.noAssert) {
  37612. if ("number" != typeof e)
  37613. throw TypeError("Illegal value: " + e + " (not a number)");
  37614. if ("number" != typeof t || t % 1 !== 0)
  37615. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37616. if (t >>>= 0,
  37617. t < 0 || t + 0 > this.buffer.byteLength)
  37618. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37619. }
  37620. t += 8;
  37621. var n = this.buffer.byteLength;
  37622. return t > n && this.resize((n *= 2) > t ? n : t),
  37623. t -= 8,
  37624. r(this.view, e, t, this.littleEndian, 52, 8),
  37625. i && (this.offset += 8),
  37626. this
  37627. }
  37628. ,
  37629. a.writeDouble = a.writeFloat64,
  37630. a.readFloat64 = function(e) {
  37631. var t = "undefined" == typeof e;
  37632. if (t && (e = this.offset),
  37633. !this.noAssert) {
  37634. if ("number" != typeof e || e % 1 !== 0)
  37635. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37636. if (e >>>= 0,
  37637. e < 0 || e + 8 > this.buffer.byteLength)
  37638. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37639. }
  37640. var i = n(this.view, e, this.littleEndian, 52, 8);
  37641. return t && (this.offset += 8),
  37642. i
  37643. }
  37644. ,
  37645. a.readDouble = a.readFloat64,
  37646. o.MAX_VARINT32_BYTES = 5,
  37647. o.calculateVarint32 = function(e) {
  37648. return e >>>= 0,
  37649. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37650. }
  37651. ,
  37652. o.zigZagEncode32 = function(e) {
  37653. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37654. }
  37655. ,
  37656. o.zigZagDecode32 = function(e) {
  37657. return e >>> 1 ^ -(1 & e) | 0
  37658. }
  37659. ,
  37660. a.writeVarint32 = function(e, t) {
  37661. var i = "undefined" == typeof t;
  37662. if (i && (t = this.offset),
  37663. !this.noAssert) {
  37664. if ("number" != typeof e || e % 1 !== 0)
  37665. throw TypeError("Illegal value: " + e + " (not an integer)");
  37666. if (e |= 0,
  37667. "number" != typeof t || t % 1 !== 0)
  37668. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37669. if (t >>>= 0,
  37670. t < 0 || t + 0 > this.buffer.byteLength)
  37671. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37672. }
  37673. var n, r = o.calculateVarint32(e);
  37674. t += r;
  37675. var a = this.buffer.byteLength;
  37676. for (t > a && this.resize((a *= 2) > t ? a : t),
  37677. t -= r,
  37678. e >>>= 0; e >= 128; )
  37679. n = 127 & e | 128,
  37680. this.view[t++] = n,
  37681. e >>>= 7;
  37682. return this.view[t++] = e,
  37683. i ? (this.offset = t,
  37684. this) : r
  37685. }
  37686. ,
  37687. a.writeVarint32ZigZag = function(e, t) {
  37688. return this.writeVarint32(o.zigZagEncode32(e), t)
  37689. }
  37690. ,
  37691. a.readVarint32 = function(e) {
  37692. var t = "undefined" == typeof e;
  37693. if (t && (e = this.offset),
  37694. !this.noAssert) {
  37695. if ("number" != typeof e || e % 1 !== 0)
  37696. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37697. if (e >>>= 0,
  37698. e < 0 || e + 1 > this.buffer.byteLength)
  37699. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37700. }
  37701. var i, n = 0, r = 0;
  37702. do {
  37703. if (!this.noAssert && e > this.limit) {
  37704. var o = Error("Truncated");
  37705. throw o.truncated = !0,
  37706. o
  37707. }
  37708. i = this.view[e++],
  37709. n < 5 && (r |= (127 & i) << 7 * n),
  37710. ++n
  37711. } while (0 !== (128 & i));return r |= 0,
  37712. t ? (this.offset = e,
  37713. r) : {
  37714. value: r,
  37715. length: n
  37716. }
  37717. }
  37718. ,
  37719. a.readVarint32ZigZag = function(e) {
  37720. var t = this.readVarint32(e);
  37721. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37722. t
  37723. }
  37724. ,
  37725. e && (o.MAX_VARINT64_BYTES = 10,
  37726. o.calculateVarint64 = function(t) {
  37727. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37728. var i = t.toInt() >>> 0
  37729. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37730. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37731. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37732. }
  37733. ,
  37734. o.zigZagEncode64 = function(t) {
  37735. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37736. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37737. }
  37738. ,
  37739. o.zigZagDecode64 = function(t) {
  37740. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37741. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37742. }
  37743. ,
  37744. a.writeVarint64 = function(t, i) {
  37745. var n = "undefined" == typeof i;
  37746. if (n && (i = this.offset),
  37747. !this.noAssert) {
  37748. if ("number" == typeof t)
  37749. t = e.fromNumber(t);
  37750. else if ("string" == typeof t)
  37751. t = e.fromString(t);
  37752. else if (!(t && t instanceof e))
  37753. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37754. if ("number" != typeof i || i % 1 !== 0)
  37755. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37756. if (i >>>= 0,
  37757. i < 0 || i + 0 > this.buffer.byteLength)
  37758. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37759. }
  37760. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37761. var r = o.calculateVarint64(t)
  37762. , a = t.toInt() >>> 0
  37763. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37764. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37765. i += r;
  37766. var c = this.buffer.byteLength;
  37767. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37768. i -= r,
  37769. r) {
  37770. case 10:
  37771. this.view[i + 9] = l >>> 7 & 1;
  37772. case 9:
  37773. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37774. case 8:
  37775. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37776. case 7:
  37777. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37778. case 6:
  37779. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37780. case 5:
  37781. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37782. case 4:
  37783. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37784. case 3:
  37785. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37786. case 2:
  37787. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37788. case 1:
  37789. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37790. }
  37791. return n ? (this.offset += r,
  37792. this) : r
  37793. }
  37794. ,
  37795. a.writeVarint64ZigZag = function(e, t) {
  37796. return this.writeVarint64(o.zigZagEncode64(e), t)
  37797. }
  37798. ,
  37799. a.readVarint64 = function(t) {
  37800. var i = "undefined" == typeof t;
  37801. if (i && (t = this.offset),
  37802. !this.noAssert) {
  37803. if ("number" != typeof t || t % 1 !== 0)
  37804. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37805. if (t >>>= 0,
  37806. t < 0 || t + 1 > this.buffer.byteLength)
  37807. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37808. }
  37809. var n = t
  37810. , r = 0
  37811. , o = 0
  37812. , a = 0
  37813. , s = 0;
  37814. if (s = this.view[t++],
  37815. r = 127 & s,
  37816. 128 & s && (s = this.view[t++],
  37817. r |= (127 & s) << 7,
  37818. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37819. r |= (127 & s) << 14,
  37820. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37821. r |= (127 & s) << 21,
  37822. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37823. o = 127 & s,
  37824. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37825. o |= (127 & s) << 7,
  37826. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37827. o |= (127 & s) << 14,
  37828. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37829. o |= (127 & s) << 21,
  37830. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37831. a = 127 & s,
  37832. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37833. a |= (127 & s) << 7,
  37834. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37835. throw Error("Buffer overrun");
  37836. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37837. return i ? (this.offset = t,
  37838. l) : {
  37839. value: l,
  37840. length: t - n
  37841. }
  37842. }
  37843. ,
  37844. a.readVarint64ZigZag = function(t) {
  37845. var i = this.readVarint64(t);
  37846. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37847. i
  37848. }
  37849. ),
  37850. a.writeCString = function(e, i) {
  37851. var n = "undefined" == typeof i;
  37852. n && (i = this.offset);
  37853. var r, o = e.length;
  37854. if (!this.noAssert) {
  37855. if ("string" != typeof e)
  37856. throw TypeError("Illegal str: Not a string");
  37857. for (r = 0; r < o; ++r)
  37858. if (0 === e.charCodeAt(r))
  37859. throw RangeError("Illegal str: Contains NULL-characters");
  37860. if ("number" != typeof i || i % 1 !== 0)
  37861. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37862. if (i >>>= 0,
  37863. i < 0 || i + 0 > this.buffer.byteLength)
  37864. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37865. }
  37866. o = h.calculateUTF16asUTF8(t(e))[1],
  37867. i += o + 1;
  37868. var a = this.buffer.byteLength;
  37869. return i > a && this.resize((a *= 2) > i ? a : i),
  37870. i -= o + 1,
  37871. h.encodeUTF16toUTF8(t(e), function(e) {
  37872. this.view[i++] = e
  37873. }
  37874. .bind(this)),
  37875. this.view[i++] = 0,
  37876. n ? (this.offset = i,
  37877. this) : o
  37878. }
  37879. ,
  37880. a.readCString = function(e) {
  37881. var t = "undefined" == typeof e;
  37882. if (t && (e = this.offset),
  37883. !this.noAssert) {
  37884. if ("number" != typeof e || e % 1 !== 0)
  37885. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37886. if (e >>>= 0,
  37887. e < 0 || e + 1 > this.buffer.byteLength)
  37888. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37889. }
  37890. var n, r = e, o = -1;
  37891. return h.decodeUTF8toUTF16(function() {
  37892. if (0 === o)
  37893. return null;
  37894. if (e >= this.limit)
  37895. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37896. return o = this.view[e++],
  37897. 0 === o ? null : o
  37898. }
  37899. .bind(this), n = i(), !0),
  37900. t ? (this.offset = e,
  37901. n()) : {
  37902. string: n(),
  37903. length: e - r
  37904. }
  37905. }
  37906. ,
  37907. a.writeIString = function(e, i) {
  37908. var n = "undefined" == typeof i;
  37909. if (n && (i = this.offset),
  37910. !this.noAssert) {
  37911. if ("string" != typeof e)
  37912. throw TypeError("Illegal str: Not a string");
  37913. if ("number" != typeof i || i % 1 !== 0)
  37914. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37915. if (i >>>= 0,
  37916. i < 0 || i + 0 > this.buffer.byteLength)
  37917. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37918. }
  37919. var r, o = i;
  37920. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37921. i += 4 + r;
  37922. var a = this.buffer.byteLength;
  37923. if (i > a && this.resize((a *= 2) > i ? a : i),
  37924. i -= 4 + r,
  37925. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37926. this.view[i + 2] = r >>> 16 & 255,
  37927. this.view[i + 1] = r >>> 8 & 255,
  37928. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37929. this.view[i + 1] = r >>> 16 & 255,
  37930. this.view[i + 2] = r >>> 8 & 255,
  37931. this.view[i + 3] = 255 & r),
  37932. i += 4,
  37933. h.encodeUTF16toUTF8(t(e), function(e) {
  37934. this.view[i++] = e
  37935. }
  37936. .bind(this)),
  37937. i !== o + 4 + r)
  37938. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37939. return n ? (this.offset = i,
  37940. this) : i - o
  37941. }
  37942. ,
  37943. a.readIString = function(e) {
  37944. var t = "undefined" == typeof e;
  37945. if (t && (e = this.offset),
  37946. !this.noAssert) {
  37947. if ("number" != typeof e || e % 1 !== 0)
  37948. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37949. if (e >>>= 0,
  37950. e < 0 || e + 4 > this.buffer.byteLength)
  37951. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37952. }
  37953. var i = e
  37954. , n = this.readUint32(e)
  37955. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37956. return e += r.length,
  37957. t ? (this.offset = e,
  37958. r.string) : {
  37959. string: r.string,
  37960. length: e - i
  37961. }
  37962. }
  37963. ,
  37964. o.METRICS_CHARS = "c",
  37965. o.METRICS_BYTES = "b",
  37966. a.writeUTF8String = function(e, i) {
  37967. var n = "undefined" == typeof i;
  37968. if (n && (i = this.offset),
  37969. !this.noAssert) {
  37970. if ("number" != typeof i || i % 1 !== 0)
  37971. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37972. if (i >>>= 0,
  37973. i < 0 || i + 0 > this.buffer.byteLength)
  37974. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37975. }
  37976. var r, o = i;
  37977. r = h.calculateUTF16asUTF8(t(e))[1],
  37978. i += r;
  37979. var a = this.buffer.byteLength;
  37980. return i > a && this.resize((a *= 2) > i ? a : i),
  37981. i -= r,
  37982. h.encodeUTF16toUTF8(t(e), function(e) {
  37983. this.view[i++] = e
  37984. }
  37985. .bind(this)),
  37986. n ? (this.offset = i,
  37987. this) : i - o
  37988. }
  37989. ,
  37990. a.writeString = a.writeUTF8String,
  37991. o.calculateUTF8Chars = function(e) {
  37992. return h.calculateUTF16asUTF8(t(e))[0]
  37993. }
  37994. ,
  37995. o.calculateUTF8Bytes = function(e) {
  37996. return h.calculateUTF16asUTF8(t(e))[1]
  37997. }
  37998. ,
  37999. o.calculateString = o.calculateUTF8Bytes,
  38000. a.readUTF8String = function(e, t, n) {
  38001. "number" == typeof t && (n = t,
  38002. t = void 0);
  38003. var r = "undefined" == typeof n;
  38004. if (r && (n = this.offset),
  38005. "undefined" == typeof t && (t = o.METRICS_CHARS),
  38006. !this.noAssert) {
  38007. if ("number" != typeof e || e % 1 !== 0)
  38008. throw TypeError("Illegal length: " + e + " (not an integer)");
  38009. if (e |= 0,
  38010. "number" != typeof n || n % 1 !== 0)
  38011. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38012. if (n >>>= 0,
  38013. n < 0 || n + 0 > this.buffer.byteLength)
  38014. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38015. }
  38016. var a, s = 0, l = n;
  38017. if (t === o.METRICS_CHARS) {
  38018. if (a = i(),
  38019. h.decodeUTF8(function() {
  38020. return s < e && n < this.limit ? this.view[n++] : null
  38021. }
  38022. .bind(this), function(e) {
  38023. ++s,
  38024. h.UTF8toUTF16(e, a)
  38025. }),
  38026. s !== e)
  38027. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38028. return r ? (this.offset = n,
  38029. a()) : {
  38030. string: a(),
  38031. length: n - l
  38032. }
  38033. }
  38034. if (t === o.METRICS_BYTES) {
  38035. if (!this.noAssert) {
  38036. if ("number" != typeof n || n % 1 !== 0)
  38037. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38038. if (n >>>= 0,
  38039. n < 0 || n + e > this.buffer.byteLength)
  38040. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38041. }
  38042. var c = n + e;
  38043. if (h.decodeUTF8toUTF16(function() {
  38044. return n < c ? this.view[n++] : null
  38045. }
  38046. .bind(this), a = i(), this.noAssert),
  38047. n !== c)
  38048. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38049. return r ? (this.offset = n,
  38050. a()) : {
  38051. string: a(),
  38052. length: n - l
  38053. }
  38054. }
  38055. throw TypeError("Unsupported metrics: " + t)
  38056. }
  38057. ,
  38058. a.readString = a.readUTF8String,
  38059. a.writeVString = function(e, i) {
  38060. var n = "undefined" == typeof i;
  38061. if (n && (i = this.offset),
  38062. !this.noAssert) {
  38063. if ("string" != typeof e)
  38064. throw TypeError("Illegal str: Not a string");
  38065. if ("number" != typeof i || i % 1 !== 0)
  38066. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38067. if (i >>>= 0,
  38068. i < 0 || i + 0 > this.buffer.byteLength)
  38069. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38070. }
  38071. var r, a, s = i;
  38072. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38073. a = o.calculateVarint32(r),
  38074. i += a + r;
  38075. var l = this.buffer.byteLength;
  38076. if (i > l && this.resize((l *= 2) > i ? l : i),
  38077. i -= a + r,
  38078. i += this.writeVarint32(r, i),
  38079. h.encodeUTF16toUTF8(t(e), function(e) {
  38080. this.view[i++] = e
  38081. }
  38082. .bind(this)),
  38083. i !== s + r + a)
  38084. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38085. return n ? (this.offset = i,
  38086. this) : i - s
  38087. }
  38088. ,
  38089. a.readVString = function(e) {
  38090. var t = "undefined" == typeof e;
  38091. if (t && (e = this.offset),
  38092. !this.noAssert) {
  38093. if ("number" != typeof e || e % 1 !== 0)
  38094. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38095. if (e >>>= 0,
  38096. e < 0 || e + 1 > this.buffer.byteLength)
  38097. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38098. }
  38099. var i = e
  38100. , n = this.readVarint32(e)
  38101. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38102. return e += r.length,
  38103. t ? (this.offset = e,
  38104. r.string) : {
  38105. string: r.string,
  38106. length: e - i
  38107. }
  38108. }
  38109. ,
  38110. a.append = function(e, t, i) {
  38111. "number" != typeof t && "string" == typeof t || (i = t,
  38112. t = void 0);
  38113. var n = "undefined" == typeof i;
  38114. if (n && (i = this.offset),
  38115. !this.noAssert) {
  38116. if ("number" != typeof i || i % 1 !== 0)
  38117. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38118. if (i >>>= 0,
  38119. i < 0 || i + 0 > this.buffer.byteLength)
  38120. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38121. }
  38122. e instanceof o || (e = o.wrap(e, t));
  38123. var r = e.limit - e.offset;
  38124. if (r <= 0)
  38125. return this;
  38126. i += r;
  38127. var a = this.buffer.byteLength;
  38128. return i > a && this.resize((a *= 2) > i ? a : i),
  38129. i -= r,
  38130. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38131. e.offset += r,
  38132. n && (this.offset += r),
  38133. this
  38134. }
  38135. ,
  38136. a.appendTo = function(e, t) {
  38137. return e.append(this, t),
  38138. this
  38139. }
  38140. ,
  38141. a.assert = function(e) {
  38142. return this.noAssert = !e,
  38143. this
  38144. }
  38145. ,
  38146. a.capacity = function() {
  38147. return this.buffer.byteLength
  38148. }
  38149. ,
  38150. a.clear = function() {
  38151. return this.offset = 0,
  38152. this.limit = this.buffer.byteLength,
  38153. this.markedOffset = -1,
  38154. this
  38155. }
  38156. ,
  38157. a.clone = function(e) {
  38158. var t = new o(0,this.littleEndian,this.noAssert);
  38159. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38160. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38161. t.view = this.view),
  38162. t.offset = this.offset,
  38163. t.markedOffset = this.markedOffset,
  38164. t.limit = this.limit,
  38165. t
  38166. }
  38167. ,
  38168. a.compact = function(e, t) {
  38169. if ("undefined" == typeof e && (e = this.offset),
  38170. "undefined" == typeof t && (t = this.limit),
  38171. !this.noAssert) {
  38172. if ("number" != typeof e || e % 1 !== 0)
  38173. throw TypeError("Illegal begin: Not an integer");
  38174. if (e >>>= 0,
  38175. "number" != typeof t || t % 1 !== 0)
  38176. throw TypeError("Illegal end: Not an integer");
  38177. if (t >>>= 0,
  38178. e < 0 || e > t || t > this.buffer.byteLength)
  38179. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38180. }
  38181. if (0 === e && t === this.buffer.byteLength)
  38182. return this;
  38183. var i = t - e;
  38184. if (0 === i)
  38185. return this.buffer = s,
  38186. this.view = null,
  38187. this.markedOffset >= 0 && (this.markedOffset -= e),
  38188. this.offset = 0,
  38189. this.limit = 0,
  38190. this;
  38191. var n = new ArrayBuffer(i)
  38192. , r = new Uint8Array(n);
  38193. return r.set(this.view.subarray(e, t)),
  38194. this.buffer = n,
  38195. this.view = r,
  38196. this.markedOffset >= 0 && (this.markedOffset -= e),
  38197. this.offset = 0,
  38198. this.limit = i,
  38199. this
  38200. }
  38201. ,
  38202. a.copy = function(e, t) {
  38203. if ("undefined" == typeof e && (e = this.offset),
  38204. "undefined" == typeof t && (t = this.limit),
  38205. !this.noAssert) {
  38206. if ("number" != typeof e || e % 1 !== 0)
  38207. throw TypeError("Illegal begin: Not an integer");
  38208. if (e >>>= 0,
  38209. "number" != typeof t || t % 1 !== 0)
  38210. throw TypeError("Illegal end: Not an integer");
  38211. if (t >>>= 0,
  38212. e < 0 || e > t || t > this.buffer.byteLength)
  38213. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38214. }
  38215. if (e === t)
  38216. return new o(0,this.littleEndian,this.noAssert);
  38217. var i = t - e
  38218. , n = new o(i,this.littleEndian,this.noAssert);
  38219. return n.offset = 0,
  38220. n.limit = i,
  38221. n.markedOffset >= 0 && (n.markedOffset -= e),
  38222. this.copyTo(n, 0, e, t),
  38223. n
  38224. }
  38225. ,
  38226. a.copyTo = function(e, t, i, n) {
  38227. var r, a;
  38228. if (!this.noAssert && !o.isByteBuffer(e))
  38229. throw TypeError("Illegal target: Not a ByteBuffer");
  38230. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38231. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38232. n = "undefined" == typeof n ? this.limit : 0 | n,
  38233. t < 0 || t > e.buffer.byteLength)
  38234. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38235. if (i < 0 || n > this.buffer.byteLength)
  38236. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38237. var s = n - i;
  38238. return 0 === s ? e : (e.ensureCapacity(t + s),
  38239. e.view.set(this.view.subarray(i, n), t),
  38240. r && (this.offset += s),
  38241. a && (e.offset += s),
  38242. this)
  38243. }
  38244. ,
  38245. a.ensureCapacity = function(e) {
  38246. var t = this.buffer.byteLength;
  38247. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38248. }
  38249. ,
  38250. a.fill = function(e, t, i) {
  38251. var n = "undefined" == typeof t;
  38252. if (n && (t = this.offset),
  38253. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38254. "undefined" == typeof t && (t = this.offset),
  38255. "undefined" == typeof i && (i = this.limit),
  38256. !this.noAssert) {
  38257. if ("number" != typeof e || e % 1 !== 0)
  38258. throw TypeError("Illegal value: " + e + " (not an integer)");
  38259. if (e |= 0,
  38260. "number" != typeof t || t % 1 !== 0)
  38261. throw TypeError("Illegal begin: Not an integer");
  38262. if (t >>>= 0,
  38263. "number" != typeof i || i % 1 !== 0)
  38264. throw TypeError("Illegal end: Not an integer");
  38265. if (i >>>= 0,
  38266. t < 0 || t > i || i > this.buffer.byteLength)
  38267. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38268. }
  38269. if (t >= i)
  38270. return this;
  38271. for (; t < i; )
  38272. this.view[t++] = e;
  38273. return n && (this.offset = t),
  38274. this
  38275. }
  38276. ,
  38277. a.flip = function() {
  38278. return this.limit = this.offset,
  38279. this.offset = 0,
  38280. this
  38281. }
  38282. ,
  38283. a.mark = function(e) {
  38284. if (e = "undefined" == typeof e ? this.offset : e,
  38285. !this.noAssert) {
  38286. if ("number" != typeof e || e % 1 !== 0)
  38287. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38288. if (e >>>= 0,
  38289. e < 0 || e + 0 > this.buffer.byteLength)
  38290. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38291. }
  38292. return this.markedOffset = e,
  38293. this
  38294. }
  38295. ,
  38296. a.order = function(e) {
  38297. if (!this.noAssert && "boolean" != typeof e)
  38298. throw TypeError("Illegal littleEndian: Not a boolean");
  38299. return this.littleEndian = !!e,
  38300. this
  38301. }
  38302. ,
  38303. a.LE = function(e) {
  38304. return this.littleEndian = "undefined" == typeof e || !!e,
  38305. this
  38306. }
  38307. ,
  38308. a.BE = function(e) {
  38309. return this.littleEndian = "undefined" != typeof e && !e,
  38310. this
  38311. }
  38312. ,
  38313. a.prepend = function(e, t, i) {
  38314. "number" != typeof t && "string" == typeof t || (i = t,
  38315. t = void 0);
  38316. var n = "undefined" == typeof i;
  38317. if (n && (i = this.offset),
  38318. !this.noAssert) {
  38319. if ("number" != typeof i || i % 1 !== 0)
  38320. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38321. if (i >>>= 0,
  38322. i < 0 || i + 0 > this.buffer.byteLength)
  38323. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38324. }
  38325. e instanceof o || (e = o.wrap(e, t));
  38326. var r = e.limit - e.offset;
  38327. if (r <= 0)
  38328. return this;
  38329. var a = r - i;
  38330. if (a > 0) {
  38331. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38332. , l = new Uint8Array(s);
  38333. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38334. this.buffer = s,
  38335. this.view = l,
  38336. this.offset += a,
  38337. this.markedOffset >= 0 && (this.markedOffset += a),
  38338. this.limit += a,
  38339. i += a
  38340. } else {
  38341. new Uint8Array(this.buffer)
  38342. }
  38343. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38344. e.offset = e.limit,
  38345. n && (this.offset -= r),
  38346. this
  38347. }
  38348. ,
  38349. a.prependTo = function(e, t) {
  38350. return e.prepend(this, t),
  38351. this
  38352. }
  38353. ,
  38354. a.printDebug = function(e) {
  38355. "function" != typeof e && (e = console.log.bind(console)),
  38356. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38357. }
  38358. ,
  38359. a.remaining = function() {
  38360. return this.limit - this.offset
  38361. }
  38362. ,
  38363. a.reset = function() {
  38364. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38365. this.markedOffset = -1) : this.offset = 0,
  38366. this
  38367. }
  38368. ,
  38369. a.resize = function(e) {
  38370. if (!this.noAssert) {
  38371. if ("number" != typeof e || e % 1 !== 0)
  38372. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38373. if (e |= 0,
  38374. e < 0)
  38375. throw RangeError("Illegal capacity: 0 <= " + e)
  38376. }
  38377. if (this.buffer.byteLength < e) {
  38378. var t = new ArrayBuffer(e)
  38379. , i = new Uint8Array(t);
  38380. i.set(this.view),
  38381. this.buffer = t,
  38382. this.view = i
  38383. }
  38384. return this
  38385. }
  38386. ,
  38387. a.reverse = function(e, t) {
  38388. if ("undefined" == typeof e && (e = this.offset),
  38389. "undefined" == typeof t && (t = this.limit),
  38390. !this.noAssert) {
  38391. if ("number" != typeof e || e % 1 !== 0)
  38392. throw TypeError("Illegal begin: Not an integer");
  38393. if (e >>>= 0,
  38394. "number" != typeof t || t % 1 !== 0)
  38395. throw TypeError("Illegal end: Not an integer");
  38396. if (t >>>= 0,
  38397. e < 0 || e > t || t > this.buffer.byteLength)
  38398. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38399. }
  38400. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38401. this)
  38402. }
  38403. ,
  38404. a.skip = function(e) {
  38405. if (!this.noAssert) {
  38406. if ("number" != typeof e || e % 1 !== 0)
  38407. throw TypeError("Illegal length: " + e + " (not an integer)");
  38408. e |= 0
  38409. }
  38410. var t = this.offset + e;
  38411. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38412. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38413. return this.offset = t,
  38414. this
  38415. }
  38416. ,
  38417. a.slice = function(e, t) {
  38418. if ("undefined" == typeof e && (e = this.offset),
  38419. "undefined" == typeof t && (t = this.limit),
  38420. !this.noAssert) {
  38421. if ("number" != typeof e || e % 1 !== 0)
  38422. throw TypeError("Illegal begin: Not an integer");
  38423. if (e >>>= 0,
  38424. "number" != typeof t || t % 1 !== 0)
  38425. throw TypeError("Illegal end: Not an integer");
  38426. if (t >>>= 0,
  38427. e < 0 || e > t || t > this.buffer.byteLength)
  38428. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38429. }
  38430. var i = this.clone();
  38431. return i.offset = e,
  38432. i.limit = t,
  38433. i
  38434. }
  38435. ,
  38436. a.toBuffer = function(e) {
  38437. var t = this.offset
  38438. , i = this.limit;
  38439. if (!this.noAssert) {
  38440. if ("number" != typeof t || t % 1 !== 0)
  38441. throw TypeError("Illegal offset: Not an integer");
  38442. if (t >>>= 0,
  38443. "number" != typeof i || i % 1 !== 0)
  38444. throw TypeError("Illegal limit: Not an integer");
  38445. if (i >>>= 0,
  38446. t < 0 || t > i || i > this.buffer.byteLength)
  38447. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38448. }
  38449. if (!e && 0 === t && i === this.buffer.byteLength)
  38450. return this.buffer;
  38451. if (t === i)
  38452. return s;
  38453. var n = new ArrayBuffer(i - t);
  38454. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38455. n
  38456. }
  38457. ,
  38458. a.toArrayBuffer = a.toBuffer,
  38459. a.toString = function(e, t, i) {
  38460. if ("undefined" == typeof e)
  38461. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38462. switch ("number" == typeof e && (e = "utf8",
  38463. t = e,
  38464. i = t),
  38465. e) {
  38466. case "utf8":
  38467. return this.toUTF8(t, i);
  38468. case "base64":
  38469. return this.toBase64(t, i);
  38470. case "hex":
  38471. return this.toHex(t, i);
  38472. case "binary":
  38473. return this.toBinary(t, i);
  38474. case "debug":
  38475. return this.toDebug();
  38476. case "columns":
  38477. return this.toColumns();
  38478. default:
  38479. throw Error("Unsupported encoding: " + e)
  38480. }
  38481. }
  38482. ;
  38483. var c = function() {
  38484. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38485. i[t[n]] = n;
  38486. return e.encode = function(e, i) {
  38487. for (var n, r; null !== (n = e()); )
  38488. i(t[n >> 2 & 63]),
  38489. r = (3 & n) << 4,
  38490. null !== (n = e()) ? (r |= n >> 4 & 15,
  38491. i(t[63 & (r | n >> 4 & 15)]),
  38492. r = (15 & n) << 2,
  38493. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38494. i(t[63 & n])) : (i(t[63 & r]),
  38495. i(61))) : (i(t[63 & r]),
  38496. i(61),
  38497. i(61))
  38498. }
  38499. ,
  38500. e.decode = function(e, t) {
  38501. function n(e) {
  38502. throw Error("Illegal character code: " + e)
  38503. }
  38504. for (var r, o, a; null !== (r = e()); )
  38505. if (o = i[r],
  38506. "undefined" == typeof o && n(r),
  38507. null !== (r = e()) && (a = i[r],
  38508. "undefined" == typeof a && n(r),
  38509. t(o << 2 >>> 0 | (48 & a) >> 4),
  38510. null !== (r = e()))) {
  38511. if (o = i[r],
  38512. "undefined" == typeof o) {
  38513. if (61 === r)
  38514. break;
  38515. n(r)
  38516. }
  38517. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38518. null !== (r = e())) {
  38519. if (a = i[r],
  38520. "undefined" == typeof a) {
  38521. if (61 === r)
  38522. break;
  38523. n(r)
  38524. }
  38525. t((3 & o) << 6 >>> 0 | a)
  38526. }
  38527. }
  38528. }
  38529. ,
  38530. e.test = function(e) {
  38531. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38532. }
  38533. ,
  38534. e
  38535. }();
  38536. a.toBase64 = function(e, t) {
  38537. if ("undefined" == typeof e && (e = this.offset),
  38538. "undefined" == typeof t && (t = this.limit),
  38539. e |= 0,
  38540. t |= 0,
  38541. e < 0 || t > this.capacity || e > t)
  38542. throw RangeError("begin, end");
  38543. var n;
  38544. return c.encode(function() {
  38545. return e < t ? this.view[e++] : null
  38546. }
  38547. .bind(this), n = i()),
  38548. n()
  38549. }
  38550. ,
  38551. o.fromBase64 = function(e, i) {
  38552. if ("string" != typeof e)
  38553. throw TypeError("str");
  38554. var n = new o(e.length / 4 * 3,i)
  38555. , r = 0;
  38556. return c.decode(t(e), function(e) {
  38557. n.view[r++] = e
  38558. }),
  38559. n.limit = r,
  38560. n
  38561. }
  38562. ,
  38563. o.btoa = function(e) {
  38564. return o.fromBinary(e).toBase64()
  38565. }
  38566. ,
  38567. o.atob = function(e) {
  38568. return o.fromBase64(e).toBinary()
  38569. }
  38570. ,
  38571. a.toBinary = function(e, t) {
  38572. if ("undefined" == typeof e && (e = this.offset),
  38573. "undefined" == typeof t && (t = this.limit),
  38574. e |= 0,
  38575. t |= 0,
  38576. e < 0 || t > this.capacity() || e > t)
  38577. throw RangeError("begin, end");
  38578. if (e === t)
  38579. return "";
  38580. for (var i = [], n = []; e < t; )
  38581. i.push(this.view[e++]),
  38582. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38583. i = []);
  38584. return n.join("") + String.fromCharCode.apply(String, i)
  38585. }
  38586. ,
  38587. o.fromBinary = function(e, t) {
  38588. if ("string" != typeof e)
  38589. throw TypeError("str");
  38590. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38591. if (i = e.charCodeAt(n),
  38592. i > 255)
  38593. throw RangeError("illegal char code: " + i);
  38594. a.view[n++] = i
  38595. }
  38596. return a.limit = r,
  38597. a
  38598. }
  38599. ,
  38600. a.toDebug = function(e) {
  38601. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38602. if (i !== -1 && (t = this.view[i],
  38603. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38604. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38605. ++i,
  38606. e && i > 0 && i % 16 === 0 && i !== n) {
  38607. for (; r.length < 51; )
  38608. r += " ";
  38609. a += r + o + "\n",
  38610. r = o = ""
  38611. }
  38612. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38613. }
  38614. if (e && " " !== r) {
  38615. for (; r.length < 51; )
  38616. r += " ";
  38617. a += r + o + "\n"
  38618. }
  38619. return e ? a : r
  38620. }
  38621. ,
  38622. o.fromDebug = function(e, t, i) {
  38623. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38624. switch (n = e.charAt(l++)) {
  38625. case "!":
  38626. if (!i) {
  38627. if (u || d || p) {
  38628. f = !0;
  38629. break
  38630. }
  38631. u = d = p = !0
  38632. }
  38633. s.offset = s.markedOffset = s.limit = c,
  38634. h = !1;
  38635. break;
  38636. case "|":
  38637. if (!i) {
  38638. if (u || p) {
  38639. f = !0;
  38640. break
  38641. }
  38642. u = p = !0
  38643. }
  38644. s.offset = s.limit = c,
  38645. h = !1;
  38646. break;
  38647. case "[":
  38648. if (!i) {
  38649. if (u || d) {
  38650. f = !0;
  38651. break
  38652. }
  38653. u = d = !0
  38654. }
  38655. s.offset = s.markedOffset = c,
  38656. h = !1;
  38657. break;
  38658. case "<":
  38659. if (!i) {
  38660. if (u) {
  38661. f = !0;
  38662. break
  38663. }
  38664. u = !0
  38665. }
  38666. s.offset = c,
  38667. h = !1;
  38668. break;
  38669. case "]":
  38670. if (!i) {
  38671. if (p || d) {
  38672. f = !0;
  38673. break
  38674. }
  38675. p = d = !0
  38676. }
  38677. s.limit = s.markedOffset = c,
  38678. h = !1;
  38679. break;
  38680. case ">":
  38681. if (!i) {
  38682. if (p) {
  38683. f = !0;
  38684. break
  38685. }
  38686. p = !0
  38687. }
  38688. s.limit = c,
  38689. h = !1;
  38690. break;
  38691. case "'":
  38692. if (!i) {
  38693. if (d) {
  38694. f = !0;
  38695. break
  38696. }
  38697. d = !0
  38698. }
  38699. s.markedOffset = c,
  38700. h = !1;
  38701. break;
  38702. case " ":
  38703. h = !1;
  38704. break;
  38705. default:
  38706. if (!i && h) {
  38707. f = !0;
  38708. break
  38709. }
  38710. if (r = parseInt(n + e.charAt(l++), 16),
  38711. !i && (isNaN(r) || r < 0 || r > 255))
  38712. throw TypeError("Illegal str: Not a debug encoded string");
  38713. s.view[c++] = r,
  38714. h = !0
  38715. }
  38716. if (f)
  38717. throw TypeError("Illegal str: Invalid symbol at " + l)
  38718. }
  38719. if (!i) {
  38720. if (!u || !p)
  38721. throw TypeError("Illegal str: Missing offset or limit");
  38722. if (c < s.buffer.byteLength)
  38723. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38724. }
  38725. return s
  38726. }
  38727. ,
  38728. a.toHex = function(e, t) {
  38729. if (e = "undefined" == typeof e ? this.offset : e,
  38730. t = "undefined" == typeof t ? this.limit : t,
  38731. !this.noAssert) {
  38732. if ("number" != typeof e || e % 1 !== 0)
  38733. throw TypeError("Illegal begin: Not an integer");
  38734. if (e >>>= 0,
  38735. "number" != typeof t || t % 1 !== 0)
  38736. throw TypeError("Illegal end: Not an integer");
  38737. if (t >>>= 0,
  38738. e < 0 || e > t || t > this.buffer.byteLength)
  38739. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38740. }
  38741. for (var i, n = new Array(t - e); e < t; )
  38742. i = this.view[e++],
  38743. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38744. return n.join("")
  38745. }
  38746. ,
  38747. o.fromHex = function(e, t, i) {
  38748. if (!i) {
  38749. if ("string" != typeof e)
  38750. throw TypeError("Illegal str: Not a string");
  38751. if (e.length % 2 !== 0)
  38752. throw TypeError("Illegal str: Length not a multiple of 2")
  38753. }
  38754. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38755. if (n = parseInt(e.substring(s, s + 2), 16),
  38756. !i && (!isFinite(n) || n < 0 || n > 255))
  38757. throw TypeError("Illegal str: Contains non-hex characters");
  38758. a.view[l++] = n
  38759. }
  38760. return a.limit = l,
  38761. a
  38762. }
  38763. ;
  38764. var h = function() {
  38765. var e = {};
  38766. return e.MAX_CODEPOINT = 1114111,
  38767. e.encodeUTF8 = function(e, t) {
  38768. var i = null;
  38769. for ("number" == typeof e && (i = e,
  38770. e = function() {
  38771. return null
  38772. }
  38773. ); null !== i || null !== (i = e()); )
  38774. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38775. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38776. t(i >> 6 & 63 | 128),
  38777. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38778. t(i >> 12 & 63 | 128),
  38779. t(i >> 6 & 63 | 128),
  38780. t(63 & i | 128)),
  38781. i = null
  38782. }
  38783. ,
  38784. e.decodeUTF8 = function(e, t) {
  38785. for (var i, n, r, o, a = function(e) {
  38786. e = e.slice(0, e.indexOf(null));
  38787. var t = Error(e.toString());
  38788. throw t.name = "TruncatedError",
  38789. t.bytes = e,
  38790. t
  38791. }; null !== (i = e()); )
  38792. if (0 === (128 & i))
  38793. t(i);
  38794. else if (192 === (224 & i))
  38795. null === (n = e()) && a([i, n]),
  38796. t((31 & i) << 6 | 63 & n);
  38797. else if (224 === (240 & i))
  38798. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38799. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38800. else {
  38801. if (240 !== (248 & i))
  38802. throw RangeError("Illegal starting byte: " + i);
  38803. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38804. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38805. }
  38806. }
  38807. ,
  38808. e.UTF16toUTF8 = function(e, t) {
  38809. for (var i, n = null; ; ) {
  38810. if (null === (i = null !== n ? n : e()))
  38811. break;
  38812. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38813. n = null) : t(i)
  38814. }
  38815. null !== n && t(n)
  38816. }
  38817. ,
  38818. e.UTF8toUTF16 = function(e, t) {
  38819. var i = null;
  38820. for ("number" == typeof e && (i = e,
  38821. e = function() {
  38822. return null
  38823. }
  38824. ); null !== i || null !== (i = e()); )
  38825. i <= 65535 ? t(i) : (i -= 65536,
  38826. t((i >> 10) + 55296),
  38827. t(i % 1024 + 56320)),
  38828. i = null
  38829. }
  38830. ,
  38831. e.encodeUTF16toUTF8 = function(t, i) {
  38832. e.UTF16toUTF8(t, function(t) {
  38833. e.encodeUTF8(t, i)
  38834. })
  38835. }
  38836. ,
  38837. e.decodeUTF8toUTF16 = function(t, i) {
  38838. e.decodeUTF8(t, function(t) {
  38839. e.UTF8toUTF16(t, i)
  38840. })
  38841. }
  38842. ,
  38843. e.calculateCodePoint = function(e) {
  38844. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38845. }
  38846. ,
  38847. e.calculateUTF8 = function(e) {
  38848. for (var t, i = 0; null !== (t = e()); )
  38849. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38850. return i
  38851. }
  38852. ,
  38853. e.calculateUTF16asUTF8 = function(t) {
  38854. var i = 0
  38855. , n = 0;
  38856. return e.UTF16toUTF8(t, function(e) {
  38857. ++i,
  38858. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38859. }),
  38860. [i, n]
  38861. }
  38862. ,
  38863. e
  38864. }();
  38865. return a.toUTF8 = function(e, t) {
  38866. if ("undefined" == typeof e && (e = this.offset),
  38867. "undefined" == typeof t && (t = this.limit),
  38868. !this.noAssert) {
  38869. if ("number" != typeof e || e % 1 !== 0)
  38870. throw TypeError("Illegal begin: Not an integer");
  38871. if (e >>>= 0,
  38872. "number" != typeof t || t % 1 !== 0)
  38873. throw TypeError("Illegal end: Not an integer");
  38874. if (t >>>= 0,
  38875. e < 0 || e > t || t > this.buffer.byteLength)
  38876. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38877. }
  38878. var n;
  38879. try {
  38880. h.decodeUTF8toUTF16(function() {
  38881. return e < t ? this.view[e++] : null
  38882. }
  38883. .bind(this), n = i())
  38884. } catch (i) {
  38885. if (e !== t)
  38886. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38887. }
  38888. return n()
  38889. }
  38890. ,
  38891. o.fromUTF8 = function(e, i, n) {
  38892. if (!n && "string" != typeof e)
  38893. throw TypeError("Illegal str: Not a string");
  38894. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38895. , a = 0;
  38896. return h.encodeUTF16toUTF8(t(e), function(e) {
  38897. r.view[a++] = e
  38898. }),
  38899. r.limit = a,
  38900. r
  38901. }
  38902. ,
  38903. o
  38904. })
  38905. }
  38906. , {
  38907. long: 216
  38908. }],
  38909. 216: [function(e, t, i) {
  38910. !function(i, n) {
  38911. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38912. }(this, function() {
  38913. "use strict";
  38914. function e(e, t, i) {
  38915. this.low = 0 | e,
  38916. this.high = 0 | t,
  38917. this.unsigned = !!i
  38918. }
  38919. function t(e) {
  38920. return (e && e.__isLong__) === !0
  38921. }
  38922. function i(e, t) {
  38923. var i, n, o;
  38924. return t ? (e >>>= 0,
  38925. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38926. o && (l[e] = i),
  38927. i)) : (e |= 0,
  38928. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38929. o && (s[e] = i),
  38930. i))
  38931. }
  38932. function n(e, t) {
  38933. if (isNaN(e) || !isFinite(e))
  38934. return t ? m : g;
  38935. if (t) {
  38936. if (e < 0)
  38937. return m;
  38938. if (e >= d)
  38939. return I
  38940. } else {
  38941. if (e <= -p)
  38942. return E;
  38943. if (e + 1 >= p)
  38944. return C
  38945. }
  38946. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38947. }
  38948. function r(t, i, n) {
  38949. return new e(t,i,n)
  38950. }
  38951. function o(e, t, i) {
  38952. if (0 === e.length)
  38953. throw Error("empty string");
  38954. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38955. return g;
  38956. if ("number" == typeof t ? (i = t,
  38957. t = !1) : t = !!t,
  38958. i = i || 10,
  38959. i < 2 || 36 < i)
  38960. throw RangeError("radix");
  38961. var r;
  38962. if ((r = e.indexOf("-")) > 0)
  38963. throw Error("interior hyphen");
  38964. if (0 === r)
  38965. return o(e.substring(1), t, i).neg();
  38966. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38967. var h = Math.min(8, e.length - l)
  38968. , u = parseInt(e.substring(l, l + h), i);
  38969. if (h < 8) {
  38970. var d = n(c(i, h));
  38971. s = s.mul(d).add(n(u))
  38972. } else
  38973. s = s.mul(a),
  38974. s = s.add(n(u))
  38975. }
  38976. return s.unsigned = t,
  38977. s
  38978. }
  38979. function a(t) {
  38980. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38981. }
  38982. e.prototype.__isLong__,
  38983. Object.defineProperty(e.prototype, "__isLong__", {
  38984. value: !0,
  38985. enumerable: !1,
  38986. configurable: !1
  38987. }),
  38988. e.isLong = t;
  38989. var s = {}
  38990. , l = {};
  38991. e.fromInt = i,
  38992. e.fromNumber = n,
  38993. e.fromBits = r;
  38994. var c = Math.pow;
  38995. e.fromString = o,
  38996. e.fromValue = a;
  38997. var h = 1 << 24
  38998. , u = 4294967296
  38999. , d = 0x10000000000000000
  39000. , p = d / 2
  39001. , f = i(h)
  39002. , g = i(0);
  39003. e.ZERO = g;
  39004. var m = i(0, !0);
  39005. e.UZERO = m;
  39006. var v = i(1);
  39007. e.ONE = v;
  39008. var A = i(1, !0);
  39009. e.UONE = A;
  39010. var y = i(-1);
  39011. e.NEG_ONE = y;
  39012. var C = r(-1, 2147483647, !1);
  39013. e.MAX_VALUE = C;
  39014. var I = r(-1, -1, !0);
  39015. e.MAX_UNSIGNED_VALUE = I;
  39016. var E = r(0, -2147483648, !1);
  39017. e.MIN_VALUE = E;
  39018. var b = e.prototype;
  39019. return b.toInt = function() {
  39020. return this.unsigned ? this.low >>> 0 : this.low
  39021. }
  39022. ,
  39023. b.toNumber = function() {
  39024. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39025. }
  39026. ,
  39027. b.toString = function(e) {
  39028. if (e = e || 10,
  39029. e < 2 || 36 < e)
  39030. throw RangeError("radix");
  39031. if (this.isZero())
  39032. return "0";
  39033. if (this.isNegative()) {
  39034. if (this.eq(E)) {
  39035. var t = n(e)
  39036. , i = this.div(t)
  39037. , r = i.mul(t).sub(this);
  39038. return i.toString(e) + r.toInt().toString(e)
  39039. }
  39040. return "-" + this.neg().toString(e)
  39041. }
  39042. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39043. var l = a.div(o)
  39044. , h = a.sub(l.mul(o)).toInt() >>> 0
  39045. , u = h.toString(e);
  39046. if (a = l,
  39047. a.isZero())
  39048. return u + s;
  39049. for (; u.length < 6; )
  39050. u = "0" + u;
  39051. s = "" + u + s
  39052. }
  39053. }
  39054. ,
  39055. b.getHighBits = function() {
  39056. return this.high
  39057. }
  39058. ,
  39059. b.getHighBitsUnsigned = function() {
  39060. return this.high >>> 0
  39061. }
  39062. ,
  39063. b.getLowBits = function() {
  39064. return this.low
  39065. }
  39066. ,
  39067. b.getLowBitsUnsigned = function() {
  39068. return this.low >>> 0
  39069. }
  39070. ,
  39071. b.getNumBitsAbs = function() {
  39072. if (this.isNegative())
  39073. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39074. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39075. ;
  39076. return 0 != this.high ? t + 33 : t + 1
  39077. }
  39078. ,
  39079. b.isZero = function() {
  39080. return 0 === this.high && 0 === this.low
  39081. }
  39082. ,
  39083. b.isNegative = function() {
  39084. return !this.unsigned && this.high < 0
  39085. }
  39086. ,
  39087. b.isPositive = function() {
  39088. return this.unsigned || this.high >= 0
  39089. }
  39090. ,
  39091. b.isOdd = function() {
  39092. return 1 === (1 & this.low)
  39093. }
  39094. ,
  39095. b.isEven = function() {
  39096. return 0 === (1 & this.low)
  39097. }
  39098. ,
  39099. b.equals = function(e) {
  39100. return t(e) || (e = a(e)),
  39101. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39102. }
  39103. ,
  39104. b.eq = b.equals,
  39105. b.notEquals = function(e) {
  39106. return !this.eq(e)
  39107. }
  39108. ,
  39109. b.neq = b.notEquals,
  39110. b.lessThan = function(e) {
  39111. return this.comp(e) < 0
  39112. }
  39113. ,
  39114. b.lt = b.lessThan,
  39115. b.lessThanOrEqual = function(e) {
  39116. return this.comp(e) <= 0
  39117. }
  39118. ,
  39119. b.lte = b.lessThanOrEqual,
  39120. b.greaterThan = function(e) {
  39121. return this.comp(e) > 0
  39122. }
  39123. ,
  39124. b.gt = b.greaterThan,
  39125. b.greaterThanOrEqual = function(e) {
  39126. return this.comp(e) >= 0
  39127. }
  39128. ,
  39129. b.gte = b.greaterThanOrEqual,
  39130. b.compare = function(e) {
  39131. if (t(e) || (e = a(e)),
  39132. this.eq(e))
  39133. return 0;
  39134. var i = this.isNegative()
  39135. , n = e.isNegative();
  39136. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39137. }
  39138. ,
  39139. b.comp = b.compare,
  39140. b.negate = function() {
  39141. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39142. }
  39143. ,
  39144. b.neg = b.negate,
  39145. b.add = function(e) {
  39146. t(e) || (e = a(e));
  39147. var i = this.high >>> 16
  39148. , n = 65535 & this.high
  39149. , o = this.low >>> 16
  39150. , s = 65535 & this.low
  39151. , l = e.high >>> 16
  39152. , c = 65535 & e.high
  39153. , h = e.low >>> 16
  39154. , u = 65535 & e.low
  39155. , d = 0
  39156. , p = 0
  39157. , f = 0
  39158. , g = 0;
  39159. return g += s + u,
  39160. f += g >>> 16,
  39161. g &= 65535,
  39162. f += o + h,
  39163. p += f >>> 16,
  39164. f &= 65535,
  39165. p += n + c,
  39166. d += p >>> 16,
  39167. p &= 65535,
  39168. d += i + l,
  39169. d &= 65535,
  39170. r(f << 16 | g, d << 16 | p, this.unsigned)
  39171. }
  39172. ,
  39173. b.subtract = function(e) {
  39174. return t(e) || (e = a(e)),
  39175. this.add(e.neg())
  39176. }
  39177. ,
  39178. b.sub = b.subtract,
  39179. b.multiply = function(e) {
  39180. if (this.isZero())
  39181. return g;
  39182. if (t(e) || (e = a(e)),
  39183. e.isZero())
  39184. return g;
  39185. if (this.eq(E))
  39186. return e.isOdd() ? E : g;
  39187. if (e.eq(E))
  39188. return this.isOdd() ? E : g;
  39189. if (this.isNegative())
  39190. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39191. if (e.isNegative())
  39192. return this.mul(e.neg()).neg();
  39193. if (this.lt(f) && e.lt(f))
  39194. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39195. var i = this.high >>> 16
  39196. , o = 65535 & this.high
  39197. , s = this.low >>> 16
  39198. , l = 65535 & this.low
  39199. , c = e.high >>> 16
  39200. , h = 65535 & e.high
  39201. , u = e.low >>> 16
  39202. , d = 65535 & e.low
  39203. , p = 0
  39204. , m = 0
  39205. , v = 0
  39206. , A = 0;
  39207. return A += l * d,
  39208. v += A >>> 16,
  39209. A &= 65535,
  39210. v += s * d,
  39211. m += v >>> 16,
  39212. v &= 65535,
  39213. v += l * u,
  39214. m += v >>> 16,
  39215. v &= 65535,
  39216. m += o * d,
  39217. p += m >>> 16,
  39218. m &= 65535,
  39219. m += s * u,
  39220. p += m >>> 16,
  39221. m &= 65535,
  39222. m += l * h,
  39223. p += m >>> 16,
  39224. m &= 65535,
  39225. p += i * d + o * u + s * h + l * c,
  39226. p &= 65535,
  39227. r(v << 16 | A, p << 16 | m, this.unsigned)
  39228. }
  39229. ,
  39230. b.mul = b.multiply,
  39231. b.divide = function(e) {
  39232. if (t(e) || (e = a(e)),
  39233. e.isZero())
  39234. throw Error("division by zero");
  39235. if (this.isZero())
  39236. return this.unsigned ? m : g;
  39237. var i, r, o;
  39238. if (this.unsigned) {
  39239. if (e.unsigned || (e = e.toUnsigned()),
  39240. e.gt(this))
  39241. return m;
  39242. if (e.gt(this.shru(1)))
  39243. return A;
  39244. o = m
  39245. } else {
  39246. if (this.eq(E)) {
  39247. if (e.eq(v) || e.eq(y))
  39248. return E;
  39249. if (e.eq(E))
  39250. return v;
  39251. var s = this.shr(1);
  39252. return i = s.div(e).shl(1),
  39253. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39254. o = i.add(r.div(e)))
  39255. }
  39256. if (e.eq(E))
  39257. return this.unsigned ? m : g;
  39258. if (this.isNegative())
  39259. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39260. if (e.isNegative())
  39261. return this.div(e.neg()).neg();
  39262. o = g
  39263. }
  39264. for (r = this; r.gte(e); ) {
  39265. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39266. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39267. i -= h,
  39268. u = n(i, this.unsigned),
  39269. d = u.mul(e);
  39270. u.isZero() && (u = v),
  39271. o = o.add(u),
  39272. r = r.sub(d)
  39273. }
  39274. return o
  39275. }
  39276. ,
  39277. b.div = b.divide,
  39278. b.modulo = function(e) {
  39279. return t(e) || (e = a(e)),
  39280. this.sub(this.div(e).mul(e))
  39281. }
  39282. ,
  39283. b.mod = b.modulo,
  39284. b.not = function() {
  39285. return r(~this.low, ~this.high, this.unsigned)
  39286. }
  39287. ,
  39288. b.and = function(e) {
  39289. return t(e) || (e = a(e)),
  39290. r(this.low & e.low, this.high & e.high, this.unsigned)
  39291. }
  39292. ,
  39293. b.or = function(e) {
  39294. return t(e) || (e = a(e)),
  39295. r(this.low | e.low, this.high | e.high, this.unsigned)
  39296. }
  39297. ,
  39298. b.xor = function(e) {
  39299. return t(e) || (e = a(e)),
  39300. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39301. }
  39302. ,
  39303. b.shiftLeft = function(e) {
  39304. return t(e) && (e = e.toInt()),
  39305. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39306. }
  39307. ,
  39308. b.shl = b.shiftLeft,
  39309. b.shiftRight = function(e) {
  39310. return t(e) && (e = e.toInt()),
  39311. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39312. }
  39313. ,
  39314. b.shr = b.shiftRight,
  39315. b.shiftRightUnsigned = function(e) {
  39316. if (t(e) && (e = e.toInt()),
  39317. e &= 63,
  39318. 0 === e)
  39319. return this;
  39320. var i = this.high;
  39321. if (e < 32) {
  39322. var n = this.low;
  39323. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39324. }
  39325. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39326. }
  39327. ,
  39328. b.shru = b.shiftRightUnsigned,
  39329. b.toSigned = function() {
  39330. return this.unsigned ? r(this.low, this.high, !1) : this
  39331. }
  39332. ,
  39333. b.toUnsigned = function() {
  39334. return this.unsigned ? this : r(this.low, this.high, !0)
  39335. }
  39336. ,
  39337. b.toBytes = function(e) {
  39338. return e ? this.toBytesLE() : this.toBytesBE()
  39339. }
  39340. ,
  39341. b.toBytesLE = function() {
  39342. var e = this.high
  39343. , t = this.low;
  39344. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39345. }
  39346. ,
  39347. b.toBytesBE = function() {
  39348. var e = this.high
  39349. , t = this.low;
  39350. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39351. }
  39352. ,
  39353. e
  39354. })
  39355. }
  39356. , {}],
  39357. 217: [function(e, t, i) {
  39358. var n = {
  39359. REVISION: "75"
  39360. };
  39361. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39362. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39363. void 0 === Math.sign && (Math.sign = function(e) {
  39364. return e < 0 ? -1 : e > 0 ? 1 : +e
  39365. }
  39366. ),
  39367. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39368. get: function() {
  39369. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39370. }
  39371. }),
  39372. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39373. writable: !0,
  39374. configurable: !0,
  39375. value: function(e) {
  39376. "use strict";
  39377. if (void 0 === e || null === e)
  39378. throw new TypeError("Cannot convert first argument to object");
  39379. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39380. var r = arguments[i];
  39381. if (void 0 !== r && null !== r) {
  39382. r = Object(r);
  39383. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39384. var l = o[a]
  39385. , c = Object.getOwnPropertyDescriptor(r, l);
  39386. void 0 !== c && c.enumerable && (t[l] = r[l])
  39387. }
  39388. }
  39389. }
  39390. return t
  39391. }
  39392. }),
  39393. n.MOUSE = {
  39394. LEFT: 0,
  39395. MIDDLE: 1,
  39396. RIGHT: 2
  39397. },
  39398. n.CullFaceNone = 0,
  39399. n.CullFaceBack = 1,
  39400. n.CullFaceFront = 2,
  39401. n.CullFaceFrontBack = 3,
  39402. n.FrontFaceDirectionCW = 0,
  39403. n.FrontFaceDirectionCCW = 1,
  39404. n.BasicShadowMap = 0,
  39405. n.PCFShadowMap = 1,
  39406. n.PCFSoftShadowMap = 2,
  39407. n.FrontSide = 0,
  39408. n.BackSide = 1,
  39409. n.DoubleSide = 2,
  39410. n.FlatShading = 1,
  39411. n.SmoothShading = 2,
  39412. n.NoColors = 0,
  39413. n.FaceColors = 1,
  39414. n.VertexColors = 2,
  39415. n.NoBlending = 0,
  39416. n.NormalBlending = 1,
  39417. n.AdditiveBlending = 2,
  39418. n.SubtractiveBlending = 3,
  39419. n.MultiplyBlending = 4,
  39420. n.CustomBlending = 5,
  39421. n.AddEquation = 100,
  39422. n.SubtractEquation = 101,
  39423. n.ReverseSubtractEquation = 102,
  39424. n.MinEquation = 103,
  39425. n.MaxEquation = 104,
  39426. n.ZeroFactor = 200,
  39427. n.OneFactor = 201,
  39428. n.SrcColorFactor = 202,
  39429. n.OneMinusSrcColorFactor = 203,
  39430. n.SrcAlphaFactor = 204,
  39431. n.OneMinusSrcAlphaFactor = 205,
  39432. n.DstAlphaFactor = 206,
  39433. n.OneMinusDstAlphaFactor = 207,
  39434. n.DstColorFactor = 208,
  39435. n.OneMinusDstColorFactor = 209,
  39436. n.SrcAlphaSaturateFactor = 210,
  39437. n.NeverDepth = 0,
  39438. n.AlwaysDepth = 1,
  39439. n.LessDepth = 2,
  39440. n.LessEqualDepth = 3,
  39441. n.EqualDepth = 4,
  39442. n.GreaterEqualDepth = 5,
  39443. n.GreaterDepth = 6,
  39444. n.NotEqualDepth = 7,
  39445. n.MultiplyOperation = 0,
  39446. n.MixOperation = 1,
  39447. n.AddOperation = 2,
  39448. n.NoToneMapping = 0,
  39449. n.LinearToneMapping = 1,
  39450. n.ReinhardToneMapping = 2,
  39451. n.Uncharted2ToneMapping = 3,
  39452. n.CineonToneMapping = 4,
  39453. n.UVMapping = 300,
  39454. n.CubeReflectionMapping = 301,
  39455. n.CubeRefractionMapping = 302,
  39456. n.EquirectangularReflectionMapping = 303,
  39457. n.EquirectangularRefractionMapping = 304,
  39458. n.SphericalReflectionMapping = 305,
  39459. n.CubeUVReflectionMapping = 306,
  39460. n.CubeUVRefractionMapping = 307,
  39461. n.RepeatWrapping = 1e3,
  39462. n.ClampToEdgeWrapping = 1001,
  39463. n.MirroredRepeatWrapping = 1002,
  39464. n.NearestFilter = 1003,
  39465. n.NearestMipMapNearestFilter = 1004,
  39466. n.NearestMipMapLinearFilter = 1005,
  39467. n.LinearFilter = 1006,
  39468. n.LinearMipMapNearestFilter = 1007,
  39469. n.LinearMipMapLinearFilter = 1008,
  39470. n.UnsignedByteType = 1009,
  39471. n.ByteType = 1010,
  39472. n.ShortType = 1011,
  39473. n.UnsignedShortType = 1012,
  39474. n.IntType = 1013,
  39475. n.UnsignedIntType = 1014,
  39476. n.FloatType = 1015,
  39477. n.HalfFloatType = 1025,
  39478. n.UnsignedShort4444Type = 1016,
  39479. n.UnsignedShort5551Type = 1017,
  39480. n.UnsignedShort565Type = 1018,
  39481. n.AlphaFormat = 1019,
  39482. n.RGBFormat = 1020,
  39483. n.RGBAFormat = 1021,
  39484. n.LuminanceFormat = 1022,
  39485. n.LuminanceAlphaFormat = 1023,
  39486. n.RGBEFormat = n.RGBAFormat,
  39487. n.RGB_S3TC_DXT1_Format = 2001,
  39488. n.RGBA_S3TC_DXT1_Format = 2002,
  39489. n.RGBA_S3TC_DXT3_Format = 2003,
  39490. n.RGBA_S3TC_DXT5_Format = 2004,
  39491. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39492. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39493. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39494. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39495. n.RGB_ETC1_Format = 2151,
  39496. n.LoopOnce = 2200,
  39497. n.LoopRepeat = 2201,
  39498. n.LoopPingPong = 2202,
  39499. n.InterpolateDiscrete = 2300,
  39500. n.InterpolateLinear = 2301,
  39501. n.InterpolateSmooth = 2302,
  39502. n.ZeroCurvatureEnding = 2400,
  39503. n.ZeroSlopeEnding = 2401,
  39504. n.WrapAroundEnding = 2402,
  39505. n.TrianglesDrawMode = 0,
  39506. n.TriangleStripDrawMode = 1,
  39507. n.TriangleFanDrawMode = 2,
  39508. n.LinearEncoding = 3e3,
  39509. n.sRGBEncoding = 3001,
  39510. n.GammaEncoding = 3007,
  39511. n.RGBEEncoding = 3002,
  39512. n.LogLuvEncoding = 3003,
  39513. n.RGBM7Encoding = 3004,
  39514. n.RGBM16Encoding = 3005,
  39515. n.RGBDEncoding = 3006,
  39516. n.Color = function(e) {
  39517. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39518. }
  39519. ,
  39520. n.Color.prototype = {
  39521. constructor: n.Color,
  39522. r: 1,
  39523. g: 1,
  39524. b: 1,
  39525. set: function(e) {
  39526. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39527. this
  39528. },
  39529. setScalar: function(e) {
  39530. this.r = e,
  39531. this.g = e,
  39532. this.b = e
  39533. },
  39534. setHex: function(e) {
  39535. return e = Math.floor(e),
  39536. this.r = (e >> 16 & 255) / 255,
  39537. this.g = (e >> 8 & 255) / 255,
  39538. this.b = (255 & e) / 255,
  39539. this
  39540. },
  39541. setRGB: function(e, t, i) {
  39542. return this.r = e,
  39543. this.g = t,
  39544. this.b = i,
  39545. this
  39546. },
  39547. setHSL: function() {
  39548. function e(e, t, i) {
  39549. return i < 0 && (i += 1),
  39550. i > 1 && (i -= 1),
  39551. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39552. }
  39553. return function(t, i, r) {
  39554. if (t = n.Math.euclideanModulo(t, 1),
  39555. i = n.Math.clamp(i, 0, 1),
  39556. r = n.Math.clamp(r, 0, 1),
  39557. 0 === i)
  39558. this.r = this.g = this.b = r;
  39559. else {
  39560. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39561. , a = 2 * r - o;
  39562. this.r = e(a, o, t + 1 / 3),
  39563. this.g = e(a, o, t),
  39564. this.b = e(a, o, t - 1 / 3)
  39565. }
  39566. return this
  39567. }
  39568. }(),
  39569. setStyle: function(e) {
  39570. function t(t) {
  39571. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39572. }
  39573. var i;
  39574. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39575. var r, o = i[1], a = i[2];
  39576. switch (o) {
  39577. case "rgb":
  39578. case "rgba":
  39579. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39580. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39581. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39582. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39583. t(r[5]),
  39584. this;
  39585. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39586. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39587. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39588. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39589. t(r[5]),
  39590. this;
  39591. break;
  39592. case "hsl":
  39593. case "hsla":
  39594. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39595. var s = parseFloat(r[1]) / 360
  39596. , l = parseInt(r[2], 10) / 100
  39597. , c = parseInt(r[3], 10) / 100;
  39598. return t(r[5]),
  39599. this.setHSL(s, l, c)
  39600. }
  39601. }
  39602. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39603. var h = i[1]
  39604. , u = h.length;
  39605. if (3 === u)
  39606. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39607. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39608. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39609. this;
  39610. if (6 === u)
  39611. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39612. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39613. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39614. this
  39615. }
  39616. if (e && e.length > 0) {
  39617. var h = n.ColorKeywords[e];
  39618. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39619. }
  39620. return this
  39621. },
  39622. clone: function() {
  39623. return new this.constructor(this.r,this.g,this.b)
  39624. },
  39625. copy: function(e) {
  39626. return this.r = e.r,
  39627. this.g = e.g,
  39628. this.b = e.b,
  39629. this
  39630. },
  39631. copyGammaToLinear: function(e, t) {
  39632. return void 0 === t && (t = 2),
  39633. this.r = Math.pow(e.r, t),
  39634. this.g = Math.pow(e.g, t),
  39635. this.b = Math.pow(e.b, t),
  39636. this
  39637. },
  39638. copyLinearToGamma: function(e, t) {
  39639. void 0 === t && (t = 2);
  39640. var i = t > 0 ? 1 / t : 1;
  39641. return this.r = Math.pow(e.r, i),
  39642. this.g = Math.pow(e.g, i),
  39643. this.b = Math.pow(e.b, i),
  39644. this
  39645. },
  39646. convertGammaToLinear: function() {
  39647. var e = this.r
  39648. , t = this.g
  39649. , i = this.b;
  39650. return this.r = e * e,
  39651. this.g = t * t,
  39652. this.b = i * i,
  39653. this
  39654. },
  39655. convertLinearToGamma: function() {
  39656. return this.r = Math.sqrt(this.r),
  39657. this.g = Math.sqrt(this.g),
  39658. this.b = Math.sqrt(this.b),
  39659. this
  39660. },
  39661. getHex: function() {
  39662. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39663. },
  39664. getHexString: function() {
  39665. return ("000000" + this.getHex().toString(16)).slice(-6)
  39666. },
  39667. getHSL: function(e) {
  39668. var t, i, n = e || {
  39669. h: 0,
  39670. s: 0,
  39671. l: 0
  39672. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39673. if (l === s)
  39674. t = 0,
  39675. i = 0;
  39676. else {
  39677. var h = s - l;
  39678. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39679. s) {
  39680. case r:
  39681. t = (o - a) / h + (o < a ? 6 : 0);
  39682. break;
  39683. case o:
  39684. t = (a - r) / h + 2;
  39685. break;
  39686. case a:
  39687. t = (r - o) / h + 4
  39688. }
  39689. t /= 6
  39690. }
  39691. return n.h = t,
  39692. n.s = i,
  39693. n.l = c,
  39694. n
  39695. },
  39696. getStyle: function() {
  39697. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39698. },
  39699. offsetHSL: function(e, t, i) {
  39700. var n = this.getHSL();
  39701. return n.h += e,
  39702. n.s += t,
  39703. n.l += i,
  39704. this.setHSL(n.h, n.s, n.l),
  39705. this
  39706. },
  39707. add: function(e) {
  39708. return this.r += e.r,
  39709. this.g += e.g,
  39710. this.b += e.b,
  39711. this
  39712. },
  39713. addColors: function(e, t) {
  39714. return this.r = e.r + t.r,
  39715. this.g = e.g + t.g,
  39716. this.b = e.b + t.b,
  39717. this
  39718. },
  39719. addScalar: function(e) {
  39720. return this.r += e,
  39721. this.g += e,
  39722. this.b += e,
  39723. this
  39724. },
  39725. multiply: function(e) {
  39726. return this.r *= e.r,
  39727. this.g *= e.g,
  39728. this.b *= e.b,
  39729. this
  39730. },
  39731. multiplyScalar: function(e) {
  39732. return this.r *= e,
  39733. this.g *= e,
  39734. this.b *= e,
  39735. this
  39736. },
  39737. lerp: function(e, t) {
  39738. return this.r += (e.r - this.r) * t,
  39739. this.g += (e.g - this.g) * t,
  39740. this.b += (e.b - this.b) * t,
  39741. this
  39742. },
  39743. equals: function(e) {
  39744. return e.r === this.r && e.g === this.g && e.b === this.b
  39745. },
  39746. fromArray: function(e, t) {
  39747. return void 0 === t && (t = 0),
  39748. this.r = e[t],
  39749. this.g = e[t + 1],
  39750. this.b = e[t + 2],
  39751. this
  39752. },
  39753. toArray: function(e, t) {
  39754. return void 0 === e && (e = []),
  39755. void 0 === t && (t = 0),
  39756. e[t] = this.r,
  39757. e[t + 1] = this.g,
  39758. e[t + 2] = this.b,
  39759. e
  39760. }
  39761. },
  39762. n.ColorKeywords = {
  39763. aliceblue: 15792383,
  39764. antiquewhite: 16444375,
  39765. aqua: 65535,
  39766. aquamarine: 8388564,
  39767. azure: 15794175,
  39768. beige: 16119260,
  39769. bisque: 16770244,
  39770. black: 0,
  39771. blanchedalmond: 16772045,
  39772. blue: 255,
  39773. blueviolet: 9055202,
  39774. brown: 10824234,
  39775. burlywood: 14596231,
  39776. cadetblue: 6266528,
  39777. chartreuse: 8388352,
  39778. chocolate: 13789470,
  39779. coral: 16744272,
  39780. cornflowerblue: 6591981,
  39781. cornsilk: 16775388,
  39782. crimson: 14423100,
  39783. cyan: 65535,
  39784. darkblue: 139,
  39785. darkcyan: 35723,
  39786. darkgoldenrod: 12092939,
  39787. darkgray: 11119017,
  39788. darkgreen: 25600,
  39789. darkgrey: 11119017,
  39790. darkkhaki: 12433259,
  39791. darkmagenta: 9109643,
  39792. darkolivegreen: 5597999,
  39793. darkorange: 16747520,
  39794. darkorchid: 10040012,
  39795. darkred: 9109504,
  39796. darksalmon: 15308410,
  39797. darkseagreen: 9419919,
  39798. darkslateblue: 4734347,
  39799. darkslategray: 3100495,
  39800. darkslategrey: 3100495,
  39801. darkturquoise: 52945,
  39802. darkviolet: 9699539,
  39803. deeppink: 16716947,
  39804. deepskyblue: 49151,
  39805. dimgray: 6908265,
  39806. dimgrey: 6908265,
  39807. dodgerblue: 2003199,
  39808. firebrick: 11674146,
  39809. floralwhite: 16775920,
  39810. forestgreen: 2263842,
  39811. fuchsia: 16711935,
  39812. gainsboro: 14474460,
  39813. ghostwhite: 16316671,
  39814. gold: 16766720,
  39815. goldenrod: 14329120,
  39816. gray: 8421504,
  39817. green: 32768,
  39818. greenyellow: 11403055,
  39819. grey: 8421504,
  39820. honeydew: 15794160,
  39821. hotpink: 16738740,
  39822. indianred: 13458524,
  39823. indigo: 4915330,
  39824. ivory: 16777200,
  39825. khaki: 15787660,
  39826. lavender: 15132410,
  39827. lavenderblush: 16773365,
  39828. lawngreen: 8190976,
  39829. lemonchiffon: 16775885,
  39830. lightblue: 11393254,
  39831. lightcoral: 15761536,
  39832. lightcyan: 14745599,
  39833. lightgoldenrodyellow: 16448210,
  39834. lightgray: 13882323,
  39835. lightgreen: 9498256,
  39836. lightgrey: 13882323,
  39837. lightpink: 16758465,
  39838. lightsalmon: 16752762,
  39839. lightseagreen: 2142890,
  39840. lightskyblue: 8900346,
  39841. lightslategray: 7833753,
  39842. lightslategrey: 7833753,
  39843. lightsteelblue: 11584734,
  39844. lightyellow: 16777184,
  39845. lime: 65280,
  39846. limegreen: 3329330,
  39847. linen: 16445670,
  39848. magenta: 16711935,
  39849. maroon: 8388608,
  39850. mediumaquamarine: 6737322,
  39851. mediumblue: 205,
  39852. mediumorchid: 12211667,
  39853. mediumpurple: 9662683,
  39854. mediumseagreen: 3978097,
  39855. mediumslateblue: 8087790,
  39856. mediumspringgreen: 64154,
  39857. mediumturquoise: 4772300,
  39858. mediumvioletred: 13047173,
  39859. midnightblue: 1644912,
  39860. mintcream: 16121850,
  39861. mistyrose: 16770273,
  39862. moccasin: 16770229,
  39863. navajowhite: 16768685,
  39864. navy: 128,
  39865. oldlace: 16643558,
  39866. olive: 8421376,
  39867. olivedrab: 7048739,
  39868. orange: 16753920,
  39869. orangered: 16729344,
  39870. orchid: 14315734,
  39871. palegoldenrod: 15657130,
  39872. palegreen: 10025880,
  39873. paleturquoise: 11529966,
  39874. palevioletred: 14381203,
  39875. papayawhip: 16773077,
  39876. peachpuff: 16767673,
  39877. peru: 13468991,
  39878. pink: 16761035,
  39879. plum: 14524637,
  39880. powderblue: 11591910,
  39881. purple: 8388736,
  39882. red: 16711680,
  39883. rosybrown: 12357519,
  39884. royalblue: 4286945,
  39885. saddlebrown: 9127187,
  39886. salmon: 16416882,
  39887. sandybrown: 16032864,
  39888. seagreen: 3050327,
  39889. seashell: 16774638,
  39890. sienna: 10506797,
  39891. silver: 12632256,
  39892. skyblue: 8900331,
  39893. slateblue: 6970061,
  39894. slategray: 7372944,
  39895. slategrey: 7372944,
  39896. snow: 16775930,
  39897. springgreen: 65407,
  39898. steelblue: 4620980,
  39899. tan: 13808780,
  39900. teal: 32896,
  39901. thistle: 14204888,
  39902. tomato: 16737095,
  39903. turquoise: 4251856,
  39904. violet: 15631086,
  39905. wheat: 16113331,
  39906. white: 16777215,
  39907. whitesmoke: 16119285,
  39908. yellow: 16776960,
  39909. yellowgreen: 10145074
  39910. },
  39911. n.Quaternion = function(e, t, i, n) {
  39912. this._x = e || 0,
  39913. this._y = t || 0,
  39914. this._z = i || 0,
  39915. this._w = void 0 !== n ? n : 1
  39916. }
  39917. ,
  39918. n.Quaternion.prototype = {
  39919. constructor: n.Quaternion,
  39920. get x() {
  39921. return this._x
  39922. },
  39923. set x(e) {
  39924. this._x = e,
  39925. this.onChangeCallback()
  39926. },
  39927. get y() {
  39928. return this._y
  39929. },
  39930. set y(e) {
  39931. this._y = e,
  39932. this.onChangeCallback()
  39933. },
  39934. get z() {
  39935. return this._z
  39936. },
  39937. set z(e) {
  39938. this._z = e,
  39939. this.onChangeCallback()
  39940. },
  39941. get w() {
  39942. return this._w
  39943. },
  39944. set w(e) {
  39945. this._w = e,
  39946. this.onChangeCallback()
  39947. },
  39948. set: function(e, t, i, n) {
  39949. return this._x = e,
  39950. this._y = t,
  39951. this._z = i,
  39952. this._w = n,
  39953. this.onChangeCallback(),
  39954. this
  39955. },
  39956. clone: function() {
  39957. return new this.constructor(this._x,this._y,this._z,this._w)
  39958. },
  39959. copy: function(e) {
  39960. return this._x = e.x,
  39961. this._y = e.y,
  39962. this._z = e.z,
  39963. this._w = e.w,
  39964. this.onChangeCallback(),
  39965. this
  39966. },
  39967. setFromEuler: function(e, t) {
  39968. if (e instanceof n.Euler == !1)
  39969. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39970. var i = Math.cos(e._x / 2)
  39971. , r = Math.cos(e._y / 2)
  39972. , o = Math.cos(e._z / 2)
  39973. , a = Math.sin(e._x / 2)
  39974. , s = Math.sin(e._y / 2)
  39975. , l = Math.sin(e._z / 2)
  39976. , c = e.order;
  39977. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39978. this._y = i * s * o - a * r * l,
  39979. this._z = i * r * l + a * s * o,
  39980. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39981. this._y = i * s * o - a * r * l,
  39982. this._z = i * r * l - a * s * o,
  39983. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39984. this._y = i * s * o + a * r * l,
  39985. this._z = i * r * l + a * s * o,
  39986. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39987. this._y = i * s * o + a * r * l,
  39988. this._z = i * r * l - a * s * o,
  39989. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39990. this._y = i * s * o + a * r * l,
  39991. this._z = i * r * l - a * s * o,
  39992. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39993. this._y = i * s * o - a * r * l,
  39994. this._z = i * r * l + a * s * o,
  39995. this._w = i * r * o + a * s * l),
  39996. t !== !1 && this.onChangeCallback(),
  39997. this
  39998. },
  39999. setFromAxisAngle: function(e, t) {
  40000. var i = t / 2
  40001. , n = Math.sin(i);
  40002. return this._x = e.x * n,
  40003. this._y = e.y * n,
  40004. this._z = e.z * n,
  40005. this._w = Math.cos(i),
  40006. this.onChangeCallback(),
  40007. this
  40008. },
  40009. setFromRotationMatrix: function(e) {
  40010. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40011. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40012. this._w = .25 / t,
  40013. this._x = (h - l) * t,
  40014. this._y = (o - c) * t,
  40015. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40016. this._w = (h - l) / t,
  40017. this._x = .25 * t,
  40018. this._y = (r + a) / t,
  40019. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40020. this._w = (o - c) / t,
  40021. this._x = (r + a) / t,
  40022. this._y = .25 * t,
  40023. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40024. this._w = (a - r) / t,
  40025. this._x = (o + c) / t,
  40026. this._y = (l + h) / t,
  40027. this._z = .25 * t),
  40028. this.onChangeCallback(),
  40029. this
  40030. },
  40031. setFromUnitVectors: function() {
  40032. var e, t, i = 1e-6;
  40033. return function(r, o) {
  40034. return void 0 === e && (e = new n.Vector3),
  40035. t = r.dot(o) + 1,
  40036. t < i ? (t = 0,
  40037. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40038. this._x = e.x,
  40039. this._y = e.y,
  40040. this._z = e.z,
  40041. this._w = t,
  40042. this.normalize(),
  40043. this
  40044. }
  40045. }(),
  40046. inverse: function() {
  40047. return this.conjugate().normalize(),
  40048. this
  40049. },
  40050. conjugate: function() {
  40051. return this._x *= -1,
  40052. this._y *= -1,
  40053. this._z *= -1,
  40054. this.onChangeCallback(),
  40055. this
  40056. },
  40057. dot: function(e) {
  40058. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40059. },
  40060. lengthSq: function() {
  40061. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40062. },
  40063. length: function() {
  40064. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40065. },
  40066. normalize: function() {
  40067. var e = this.length();
  40068. return 0 === e ? (this._x = 0,
  40069. this._y = 0,
  40070. this._z = 0,
  40071. this._w = 1) : (e = 1 / e,
  40072. this._x = this._x * e,
  40073. this._y = this._y * e,
  40074. this._z = this._z * e,
  40075. this._w = this._w * e),
  40076. this.onChangeCallback(),
  40077. this
  40078. },
  40079. multiply: function(e, t) {
  40080. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40081. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40082. },
  40083. multiplyQuaternions: function(e, t) {
  40084. var i = e._x
  40085. , n = e._y
  40086. , r = e._z
  40087. , o = e._w
  40088. , a = t._x
  40089. , s = t._y
  40090. , l = t._z
  40091. , c = t._w;
  40092. return this._x = i * c + o * a + n * l - r * s,
  40093. this._y = n * c + o * s + r * a - i * l,
  40094. this._z = r * c + o * l + i * s - n * a,
  40095. this._w = o * c - i * a - n * s - r * l,
  40096. this.onChangeCallback(),
  40097. this
  40098. },
  40099. slerp: function(e, t) {
  40100. if (0 === t)
  40101. return this;
  40102. if (1 === t)
  40103. return this.copy(e);
  40104. var i = this._x
  40105. , n = this._y
  40106. , r = this._z
  40107. , o = this._w
  40108. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40109. if (a < 0 ? (this._w = -e._w,
  40110. this._x = -e._x,
  40111. this._y = -e._y,
  40112. this._z = -e._z,
  40113. a = -a) : this.copy(e),
  40114. a >= 1)
  40115. return this._w = o,
  40116. this._x = i,
  40117. this._y = n,
  40118. this._z = r,
  40119. this;
  40120. var s = Math.sqrt(1 - a * a);
  40121. if (Math.abs(s) < .001)
  40122. return this._w = .5 * (o + this._w),
  40123. this._x = .5 * (i + this._x),
  40124. this._y = .5 * (n + this._y),
  40125. this._z = .5 * (r + this._z),
  40126. this;
  40127. var l = Math.atan2(s, a)
  40128. , c = Math.sin((1 - t) * l) / s
  40129. , h = Math.sin(t * l) / s;
  40130. return this._w = o * c + this._w * h,
  40131. this._x = i * c + this._x * h,
  40132. this._y = n * c + this._y * h,
  40133. this._z = r * c + this._z * h,
  40134. this.onChangeCallback(),
  40135. this
  40136. },
  40137. equals: function(e) {
  40138. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40139. },
  40140. fromArray: function(e, t) {
  40141. return void 0 === t && (t = 0),
  40142. this._x = e[t],
  40143. this._y = e[t + 1],
  40144. this._z = e[t + 2],
  40145. this._w = e[t + 3],
  40146. this.onChangeCallback(),
  40147. this
  40148. },
  40149. toArray: function(e, t) {
  40150. return void 0 === e && (e = []),
  40151. void 0 === t && (t = 0),
  40152. e[t] = this._x,
  40153. e[t + 1] = this._y,
  40154. e[t + 2] = this._z,
  40155. e[t + 3] = this._w,
  40156. e
  40157. },
  40158. onChange: function(e) {
  40159. return this.onChangeCallback = e,
  40160. this
  40161. },
  40162. onChangeCallback: function() {}
  40163. },
  40164. Object.assign(n.Quaternion, {
  40165. slerp: function(e, t, i, n) {
  40166. return i.copy(e).slerp(t, n)
  40167. },
  40168. slerpFlat: function(e, t, i, n, r, o, a) {
  40169. var s = i[n + 0]
  40170. , l = i[n + 1]
  40171. , c = i[n + 2]
  40172. , h = i[n + 3]
  40173. , u = r[o + 0]
  40174. , d = r[o + 1]
  40175. , p = r[o + 2]
  40176. , f = r[o + 3];
  40177. if (h !== f || s !== u || l !== d || c !== p) {
  40178. var g = 1 - a
  40179. , m = s * u + l * d + c * p + h * f
  40180. , v = m >= 0 ? 1 : -1
  40181. , A = 1 - m * m;
  40182. if (A > Number.EPSILON) {
  40183. var y = Math.sqrt(A)
  40184. , C = Math.atan2(y, m * v);
  40185. g = Math.sin(g * C) / y,
  40186. a = Math.sin(a * C) / y
  40187. }
  40188. var I = a * v;
  40189. if (s = s * g + u * I,
  40190. l = l * g + d * I,
  40191. c = c * g + p * I,
  40192. h = h * g + f * I,
  40193. g === 1 - a) {
  40194. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40195. s *= E,
  40196. l *= E,
  40197. c *= E,
  40198. h *= E
  40199. }
  40200. }
  40201. e[t] = s,
  40202. e[t + 1] = l,
  40203. e[t + 2] = c,
  40204. e[t + 3] = h
  40205. }
  40206. }),
  40207. n.Vector2 = function(e, t) {
  40208. this.x = e || 0,
  40209. this.y = t || 0
  40210. }
  40211. ,
  40212. n.Vector2.prototype = {
  40213. constructor: n.Vector2,
  40214. get width() {
  40215. return this.x
  40216. },
  40217. set width(e) {
  40218. this.x = e
  40219. },
  40220. get height() {
  40221. return this.y
  40222. },
  40223. set height(e) {
  40224. this.y = e
  40225. },
  40226. set: function(e, t) {
  40227. return this.x = e,
  40228. this.y = t,
  40229. this
  40230. },
  40231. setScalar: function(e) {
  40232. return this.x = e,
  40233. this.y = e,
  40234. this
  40235. },
  40236. setX: function(e) {
  40237. return this.x = e,
  40238. this
  40239. },
  40240. setY: function(e) {
  40241. return this.y = e,
  40242. this
  40243. },
  40244. setComponent: function(e, t) {
  40245. switch (e) {
  40246. case 0:
  40247. this.x = t;
  40248. break;
  40249. case 1:
  40250. this.y = t;
  40251. break;
  40252. default:
  40253. throw new Error("index is out of range: " + e)
  40254. }
  40255. },
  40256. getComponent: function(e) {
  40257. switch (e) {
  40258. case 0:
  40259. return this.x;
  40260. case 1:
  40261. return this.y;
  40262. default:
  40263. throw new Error("index is out of range: " + e)
  40264. }
  40265. },
  40266. clone: function() {
  40267. return new this.constructor(this.x,this.y)
  40268. },
  40269. copy: function(e) {
  40270. return this.x = e.x,
  40271. this.y = e.y,
  40272. this
  40273. },
  40274. add: function(e, t) {
  40275. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40276. this.addVectors(e, t)) : (this.x += e.x,
  40277. this.y += e.y,
  40278. this)
  40279. },
  40280. addScalar: function(e) {
  40281. return this.x += e,
  40282. this.y += e,
  40283. this
  40284. },
  40285. addVectors: function(e, t) {
  40286. return this.x = e.x + t.x,
  40287. this.y = e.y + t.y,
  40288. this
  40289. },
  40290. addScaledVector: function(e, t) {
  40291. return this.x += e.x * t,
  40292. this.y += e.y * t,
  40293. this
  40294. },
  40295. sub: function(e, t) {
  40296. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40297. this.subVectors(e, t)) : (this.x -= e.x,
  40298. this.y -= e.y,
  40299. this)
  40300. },
  40301. subScalar: function(e) {
  40302. return this.x -= e,
  40303. this.y -= e,
  40304. this
  40305. },
  40306. subVectors: function(e, t) {
  40307. return this.x = e.x - t.x,
  40308. this.y = e.y - t.y,
  40309. this
  40310. },
  40311. multiply: function(e) {
  40312. return this.x *= e.x,
  40313. this.y *= e.y,
  40314. this
  40315. },
  40316. multiplyScalar: function(e) {
  40317. return isFinite(e) ? (this.x *= e,
  40318. this.y *= e) : (this.x = 0,
  40319. this.y = 0),
  40320. this
  40321. },
  40322. divide: function(e) {
  40323. return this.x /= e.x,
  40324. this.y /= e.y,
  40325. this
  40326. },
  40327. divideScalar: function(e) {
  40328. return this.multiplyScalar(1 / e)
  40329. },
  40330. min: function(e) {
  40331. return this.x = Math.min(this.x, e.x),
  40332. this.y = Math.min(this.y, e.y),
  40333. this
  40334. },
  40335. max: function(e) {
  40336. return this.x = Math.max(this.x, e.x),
  40337. this.y = Math.max(this.y, e.y),
  40338. this
  40339. },
  40340. clamp: function(e, t) {
  40341. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40342. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40343. this
  40344. },
  40345. clampScalar: function() {
  40346. var e, t;
  40347. return function(i, r) {
  40348. return void 0 === e && (e = new n.Vector2,
  40349. t = new n.Vector2),
  40350. e.set(i, i),
  40351. t.set(r, r),
  40352. this.clamp(e, t)
  40353. }
  40354. }(),
  40355. clampLength: function(e, t) {
  40356. var i = this.length();
  40357. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40358. this
  40359. },
  40360. floor: function() {
  40361. return this.x = Math.floor(this.x),
  40362. this.y = Math.floor(this.y),
  40363. this
  40364. },
  40365. ceil: function() {
  40366. return this.x = Math.ceil(this.x),
  40367. this.y = Math.ceil(this.y),
  40368. this
  40369. },
  40370. round: function() {
  40371. return this.x = Math.round(this.x),
  40372. this.y = Math.round(this.y),
  40373. this
  40374. },
  40375. roundToZero: function() {
  40376. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40377. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40378. this
  40379. },
  40380. negate: function() {
  40381. return this.x = -this.x,
  40382. this.y = -this.y,
  40383. this
  40384. },
  40385. dot: function(e) {
  40386. return this.x * e.x + this.y * e.y
  40387. },
  40388. lengthSq: function() {
  40389. return this.x * this.x + this.y * this.y
  40390. },
  40391. length: function() {
  40392. return Math.sqrt(this.x * this.x + this.y * this.y)
  40393. },
  40394. lengthManhattan: function() {
  40395. return Math.abs(this.x) + Math.abs(this.y)
  40396. },
  40397. normalize: function() {
  40398. return this.divideScalar(this.length())
  40399. },
  40400. angle: function() {
  40401. var e = Math.atan2(this.y, this.x);
  40402. return e < 0 && (e += 2 * Math.PI),
  40403. e
  40404. },
  40405. distanceTo: function(e) {
  40406. return Math.sqrt(this.distanceToSquared(e))
  40407. },
  40408. distanceToSquared: function(e) {
  40409. var t = this.x - e.x
  40410. , i = this.y - e.y;
  40411. return t * t + i * i
  40412. },
  40413. setLength: function(e) {
  40414. return this.multiplyScalar(e / this.length())
  40415. },
  40416. lerp: function(e, t) {
  40417. return this.x += (e.x - this.x) * t,
  40418. this.y += (e.y - this.y) * t,
  40419. this
  40420. },
  40421. lerpVectors: function(e, t, i) {
  40422. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40423. this
  40424. },
  40425. equals: function(e) {
  40426. return e.x === this.x && e.y === this.y
  40427. },
  40428. fromArray: function(e, t) {
  40429. return void 0 === t && (t = 0),
  40430. this.x = e[t],
  40431. this.y = e[t + 1],
  40432. this
  40433. },
  40434. toArray: function(e, t) {
  40435. return void 0 === e && (e = []),
  40436. void 0 === t && (t = 0),
  40437. e[t] = this.x,
  40438. e[t + 1] = this.y,
  40439. e
  40440. },
  40441. fromAttribute: function(e, t, i) {
  40442. return void 0 === i && (i = 0),
  40443. t = t * e.itemSize + i,
  40444. this.x = e.array[t],
  40445. this.y = e.array[t + 1],
  40446. this
  40447. },
  40448. rotateAround: function(e, t) {
  40449. var i = Math.cos(t)
  40450. , n = Math.sin(t)
  40451. , r = this.x - e.x
  40452. , o = this.y - e.y;
  40453. return this.x = r * i - o * n + e.x,
  40454. this.y = r * n + o * i + e.y,
  40455. this
  40456. }
  40457. },
  40458. n.Vector3 = function(e, t, i) {
  40459. this.x = e || 0,
  40460. this.y = t || 0,
  40461. this.z = i || 0
  40462. }
  40463. ,
  40464. n.Vector3.prototype = {
  40465. constructor: n.Vector3,
  40466. set: function(e, t, i) {
  40467. return this.x = e,
  40468. this.y = t,
  40469. this.z = i,
  40470. this
  40471. },
  40472. setScalar: function(e) {
  40473. return this.x = e,
  40474. this.y = e,
  40475. this.z = e,
  40476. this
  40477. },
  40478. setX: function(e) {
  40479. return this.x = e,
  40480. this
  40481. },
  40482. setY: function(e) {
  40483. return this.y = e,
  40484. this
  40485. },
  40486. setZ: function(e) {
  40487. return this.z = e,
  40488. this
  40489. },
  40490. setComponent: function(e, t) {
  40491. switch (e) {
  40492. case 0:
  40493. this.x = t;
  40494. break;
  40495. case 1:
  40496. this.y = t;
  40497. break;
  40498. case 2:
  40499. this.z = t;
  40500. break;
  40501. default:
  40502. throw new Error("index is out of range: " + e)
  40503. }
  40504. },
  40505. getComponent: function(e) {
  40506. switch (e) {
  40507. case 0:
  40508. return this.x;
  40509. case 1:
  40510. return this.y;
  40511. case 2:
  40512. return this.z;
  40513. default:
  40514. throw new Error("index is out of range: " + e)
  40515. }
  40516. },
  40517. clone: function() {
  40518. return new this.constructor(this.x,this.y,this.z)
  40519. },
  40520. copy: function(e) {
  40521. return this.x = e.x,
  40522. this.y = e.y,
  40523. this.z = e.z,
  40524. this
  40525. },
  40526. add: function(e, t) {
  40527. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40528. this.addVectors(e, t)) : (this.x += e.x,
  40529. this.y += e.y,
  40530. this.z += e.z,
  40531. this)
  40532. },
  40533. addScalar: function(e) {
  40534. return this.x += e,
  40535. this.y += e,
  40536. this.z += e,
  40537. this
  40538. },
  40539. addVectors: function(e, t) {
  40540. return this.x = e.x + t.x,
  40541. this.y = e.y + t.y,
  40542. this.z = e.z + t.z,
  40543. this
  40544. },
  40545. addScaledVector: function(e, t) {
  40546. return this.x += e.x * t,
  40547. this.y += e.y * t,
  40548. this.z += e.z * t,
  40549. this
  40550. },
  40551. sub: function(e, t) {
  40552. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40553. this.subVectors(e, t)) : (this.x -= e.x,
  40554. this.y -= e.y,
  40555. this.z -= e.z,
  40556. this)
  40557. },
  40558. subScalar: function(e) {
  40559. return this.x -= e,
  40560. this.y -= e,
  40561. this.z -= e,
  40562. this
  40563. },
  40564. subVectors: function(e, t) {
  40565. return this.x = e.x - t.x,
  40566. this.y = e.y - t.y,
  40567. this.z = e.z - t.z,
  40568. this
  40569. },
  40570. multiply: function(e, t) {
  40571. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40572. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40573. this.y *= e.y,
  40574. this.z *= e.z,
  40575. this)
  40576. },
  40577. multiplyScalar: function(e) {
  40578. return isFinite(e) ? (this.x *= e,
  40579. this.y *= e,
  40580. this.z *= e) : (this.x = 0,
  40581. this.y = 0,
  40582. this.z = 0),
  40583. this
  40584. },
  40585. multiplyVectors: function(e, t) {
  40586. return this.x = e.x * t.x,
  40587. this.y = e.y * t.y,
  40588. this.z = e.z * t.z,
  40589. this
  40590. },
  40591. applyEuler: function() {
  40592. var e;
  40593. return function(t) {
  40594. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40595. void 0 === e && (e = new n.Quaternion),
  40596. this.applyQuaternion(e.setFromEuler(t)),
  40597. this
  40598. }
  40599. }(),
  40600. applyAxisAngle: function() {
  40601. var e;
  40602. return function(t, i) {
  40603. return void 0 === e && (e = new n.Quaternion),
  40604. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40605. this
  40606. }
  40607. }(),
  40608. applyMatrix3: function(e) {
  40609. var t = this.x
  40610. , i = this.y
  40611. , n = this.z
  40612. , r = e.elements;
  40613. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40614. this.y = r[1] * t + r[4] * i + r[7] * n,
  40615. this.z = r[2] * t + r[5] * i + r[8] * n,
  40616. this
  40617. },
  40618. applyMatrix4: function(e) {
  40619. var t = this.x
  40620. , i = this.y
  40621. , n = this.z
  40622. , r = e.elements;
  40623. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40624. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40625. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40626. this
  40627. },
  40628. applyProjection: function(e) {
  40629. var t = this.x
  40630. , i = this.y
  40631. , n = this.z
  40632. , r = e.elements
  40633. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40634. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40635. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40636. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40637. this
  40638. },
  40639. applyQuaternion: function(e) {
  40640. var t = this.x
  40641. , i = this.y
  40642. , n = this.z
  40643. , r = e.x
  40644. , o = e.y
  40645. , a = e.z
  40646. , s = e.w
  40647. , l = s * t + o * n - a * i
  40648. , c = s * i + a * t - r * n
  40649. , h = s * n + r * i - o * t
  40650. , u = -r * t - o * i - a * n;
  40651. return this.x = l * s + u * -r + c * -a - h * -o,
  40652. this.y = c * s + u * -o + h * -r - l * -a,
  40653. this.z = h * s + u * -a + l * -o - c * -r,
  40654. this
  40655. },
  40656. project: function() {
  40657. var e;
  40658. return function(t) {
  40659. return void 0 === e && (e = new n.Matrix4),
  40660. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40661. this.applyProjection(e)
  40662. }
  40663. }(),
  40664. unproject: function() {
  40665. var e;
  40666. return function(t) {
  40667. return void 0 === e && (e = new n.Matrix4),
  40668. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40669. this.applyProjection(e)
  40670. }
  40671. }(),
  40672. transformDirection: function(e) {
  40673. var t = this.x
  40674. , i = this.y
  40675. , n = this.z
  40676. , r = e.elements;
  40677. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40678. this.y = r[1] * t + r[5] * i + r[9] * n,
  40679. this.z = r[2] * t + r[6] * i + r[10] * n,
  40680. this.normalize(),
  40681. this
  40682. },
  40683. divide: function(e) {
  40684. return this.x /= e.x,
  40685. this.y /= e.y,
  40686. this.z /= e.z,
  40687. this
  40688. },
  40689. divideScalar: function(e) {
  40690. return this.multiplyScalar(1 / e)
  40691. },
  40692. min: function(e) {
  40693. return this.x = Math.min(this.x, e.x),
  40694. this.y = Math.min(this.y, e.y),
  40695. this.z = Math.min(this.z, e.z),
  40696. this
  40697. },
  40698. max: function(e) {
  40699. return this.x = Math.max(this.x, e.x),
  40700. this.y = Math.max(this.y, e.y),
  40701. this.z = Math.max(this.z, e.z),
  40702. this
  40703. },
  40704. clamp: function(e, t) {
  40705. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40706. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40707. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40708. this
  40709. },
  40710. clampScalar: function() {
  40711. var e, t;
  40712. return function(i, r) {
  40713. return void 0 === e && (e = new n.Vector3,
  40714. t = new n.Vector3),
  40715. e.set(i, i, i),
  40716. t.set(r, r, r),
  40717. this.clamp(e, t)
  40718. }
  40719. }(),
  40720. clampLength: function(e, t) {
  40721. var i = this.length();
  40722. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40723. this
  40724. },
  40725. floor: function() {
  40726. return this.x = Math.floor(this.x),
  40727. this.y = Math.floor(this.y),
  40728. this.z = Math.floor(this.z),
  40729. this
  40730. },
  40731. ceil: function() {
  40732. return this.x = Math.ceil(this.x),
  40733. this.y = Math.ceil(this.y),
  40734. this.z = Math.ceil(this.z),
  40735. this
  40736. },
  40737. round: function() {
  40738. return this.x = Math.round(this.x),
  40739. this.y = Math.round(this.y),
  40740. this.z = Math.round(this.z),
  40741. this
  40742. },
  40743. roundToZero: function() {
  40744. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40745. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40746. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40747. this
  40748. },
  40749. negate: function() {
  40750. return this.x = -this.x,
  40751. this.y = -this.y,
  40752. this.z = -this.z,
  40753. this
  40754. },
  40755. dot: function(e) {
  40756. return this.x * e.x + this.y * e.y + this.z * e.z
  40757. },
  40758. lengthSq: function() {
  40759. return this.x * this.x + this.y * this.y + this.z * this.z
  40760. },
  40761. length: function() {
  40762. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40763. },
  40764. lengthManhattan: function() {
  40765. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40766. },
  40767. normalize: function() {
  40768. return this.divideScalar(this.length())
  40769. },
  40770. setLength: function(e) {
  40771. return this.multiplyScalar(e / this.length())
  40772. },
  40773. lerp: function(e, t) {
  40774. return this.x += (e.x - this.x) * t,
  40775. this.y += (e.y - this.y) * t,
  40776. this.z += (e.z - this.z) * t,
  40777. this
  40778. },
  40779. lerpVectors: function(e, t, i) {
  40780. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40781. this
  40782. },
  40783. cross: function(e, t) {
  40784. if (void 0 !== t)
  40785. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40786. this.crossVectors(e, t);
  40787. var i = this.x
  40788. , n = this.y
  40789. , r = this.z;
  40790. return this.x = n * e.z - r * e.y,
  40791. this.y = r * e.x - i * e.z,
  40792. this.z = i * e.y - n * e.x,
  40793. this
  40794. },
  40795. crossVectors: function(e, t) {
  40796. var i = e.x
  40797. , n = e.y
  40798. , r = e.z
  40799. , o = t.x
  40800. , a = t.y
  40801. , s = t.z;
  40802. return this.x = n * s - r * a,
  40803. this.y = r * o - i * s,
  40804. this.z = i * a - n * o,
  40805. this
  40806. },
  40807. projectOnVector: function() {
  40808. var e, t;
  40809. return function(i) {
  40810. return void 0 === e && (e = new n.Vector3),
  40811. e.copy(i).normalize(),
  40812. t = this.dot(e),
  40813. this.copy(e).multiplyScalar(t)
  40814. }
  40815. }(),
  40816. projectOnPlane: function() {
  40817. var e;
  40818. return function(t) {
  40819. return void 0 === e && (e = new n.Vector3),
  40820. e.copy(this).projectOnVector(t),
  40821. this.sub(e)
  40822. }
  40823. }(),
  40824. reflect: function() {
  40825. var e;
  40826. return function(t) {
  40827. return void 0 === e && (e = new n.Vector3),
  40828. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40829. }
  40830. }(),
  40831. angleTo: function(e) {
  40832. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40833. return Math.acos(n.Math.clamp(t, -1, 1))
  40834. },
  40835. distanceTo: function(e) {
  40836. return Math.sqrt(this.distanceToSquared(e))
  40837. },
  40838. distanceToSquared: function(e) {
  40839. var t = this.x - e.x
  40840. , i = this.y - e.y
  40841. , n = this.z - e.z;
  40842. return t * t + i * i + n * n
  40843. },
  40844. setFromSpherical: function(e) {
  40845. var t = Math.sin(e.phi) * e.radius;
  40846. return this.x = t * Math.sin(e.theta),
  40847. this.y = Math.cos(e.phi) * e.radius,
  40848. this.z = t * Math.cos(e.theta),
  40849. this
  40850. },
  40851. setFromMatrixPosition: function(e) {
  40852. return this.setFromMatrixColumn(e, 3)
  40853. },
  40854. setFromMatrixScale: function(e) {
  40855. var t = this.setFromMatrixColumn(e, 0).length()
  40856. , i = this.setFromMatrixColumn(e, 1).length()
  40857. , n = this.setFromMatrixColumn(e, 2).length();
  40858. return this.x = t,
  40859. this.y = i,
  40860. this.z = n,
  40861. this
  40862. },
  40863. setFromMatrixColumn: function(e, t) {
  40864. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40865. e = arguments[1],
  40866. t = arguments[0]),
  40867. this.fromArray(e.elements, 4 * t)
  40868. },
  40869. equals: function(e) {
  40870. return e.x === this.x && e.y === this.y && e.z === this.z
  40871. },
  40872. fromArray: function(e, t) {
  40873. return void 0 === t && (t = 0),
  40874. this.x = e[t],
  40875. this.y = e[t + 1],
  40876. this.z = e[t + 2],
  40877. this
  40878. },
  40879. toArray: function(e, t) {
  40880. return void 0 === e && (e = []),
  40881. void 0 === t && (t = 0),
  40882. e[t] = this.x,
  40883. e[t + 1] = this.y,
  40884. e[t + 2] = this.z,
  40885. e
  40886. },
  40887. fromAttribute: function(e, t, i) {
  40888. return void 0 === i && (i = 0),
  40889. t = t * e.itemSize + i,
  40890. this.x = e.array[t],
  40891. this.y = e.array[t + 1],
  40892. this.z = e.array[t + 2],
  40893. this
  40894. }
  40895. },
  40896. n.Vector4 = function(e, t, i, n) {
  40897. this.x = e || 0,
  40898. this.y = t || 0,
  40899. this.z = i || 0,
  40900. this.w = void 0 !== n ? n : 1
  40901. }
  40902. ,
  40903. n.Vector4.prototype = {
  40904. constructor: n.Vector4,
  40905. set: function(e, t, i, n) {
  40906. return this.x = e,
  40907. this.y = t,
  40908. this.z = i,
  40909. this.w = n,
  40910. this
  40911. },
  40912. setScalar: function(e) {
  40913. return this.x = e,
  40914. this.y = e,
  40915. this.z = e,
  40916. this.w = e,
  40917. this
  40918. },
  40919. setX: function(e) {
  40920. return this.x = e,
  40921. this
  40922. },
  40923. setY: function(e) {
  40924. return this.y = e,
  40925. this
  40926. },
  40927. setZ: function(e) {
  40928. return this.z = e,
  40929. this
  40930. },
  40931. setW: function(e) {
  40932. return this.w = e,
  40933. this
  40934. },
  40935. setComponent: function(e, t) {
  40936. switch (e) {
  40937. case 0:
  40938. this.x = t;
  40939. break;
  40940. case 1:
  40941. this.y = t;
  40942. break;
  40943. case 2:
  40944. this.z = t;
  40945. break;
  40946. case 3:
  40947. this.w = t;
  40948. break;
  40949. default:
  40950. throw new Error("index is out of range: " + e)
  40951. }
  40952. },
  40953. getComponent: function(e) {
  40954. switch (e) {
  40955. case 0:
  40956. return this.x;
  40957. case 1:
  40958. return this.y;
  40959. case 2:
  40960. return this.z;
  40961. case 3:
  40962. return this.w;
  40963. default:
  40964. throw new Error("index is out of range: " + e)
  40965. }
  40966. },
  40967. clone: function() {
  40968. return new this.constructor(this.x,this.y,this.z,this.w)
  40969. },
  40970. copy: function(e) {
  40971. return this.x = e.x,
  40972. this.y = e.y,
  40973. this.z = e.z,
  40974. this.w = void 0 !== e.w ? e.w : 1,
  40975. this
  40976. },
  40977. add: function(e, t) {
  40978. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40979. this.addVectors(e, t)) : (this.x += e.x,
  40980. this.y += e.y,
  40981. this.z += e.z,
  40982. this.w += e.w,
  40983. this)
  40984. },
  40985. addScalar: function(e) {
  40986. return this.x += e,
  40987. this.y += e,
  40988. this.z += e,
  40989. this.w += e,
  40990. this
  40991. },
  40992. addVectors: function(e, t) {
  40993. return this.x = e.x + t.x,
  40994. this.y = e.y + t.y,
  40995. this.z = e.z + t.z,
  40996. this.w = e.w + t.w,
  40997. this
  40998. },
  40999. addScaledVector: function(e, t) {
  41000. return this.x += e.x * t,
  41001. this.y += e.y * t,
  41002. this.z += e.z * t,
  41003. this.w += e.w * t,
  41004. this
  41005. },
  41006. sub: function(e, t) {
  41007. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  41008. this.subVectors(e, t)) : (this.x -= e.x,
  41009. this.y -= e.y,
  41010. this.z -= e.z,
  41011. this.w -= e.w,
  41012. this)
  41013. },
  41014. subScalar: function(e) {
  41015. return this.x -= e,
  41016. this.y -= e,
  41017. this.z -= e,
  41018. this.w -= e,
  41019. this
  41020. },
  41021. subVectors: function(e, t) {
  41022. return this.x = e.x - t.x,
  41023. this.y = e.y - t.y,
  41024. this.z = e.z - t.z,
  41025. this.w = e.w - t.w,
  41026. this
  41027. },
  41028. multiplyScalar: function(e) {
  41029. return isFinite(e) ? (this.x *= e,
  41030. this.y *= e,
  41031. this.z *= e,
  41032. this.w *= e) : (this.x = 0,
  41033. this.y = 0,
  41034. this.z = 0,
  41035. this.w = 0),
  41036. this
  41037. },
  41038. applyMatrix4: function(e) {
  41039. var t = this.x
  41040. , i = this.y
  41041. , n = this.z
  41042. , r = this.w
  41043. , o = e.elements;
  41044. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41045. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41046. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41047. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41048. this
  41049. },
  41050. divideScalar: function(e) {
  41051. return this.multiplyScalar(1 / e)
  41052. },
  41053. setAxisAngleFromQuaternion: function(e) {
  41054. this.w = 2 * Math.acos(e.w);
  41055. var t = Math.sqrt(1 - e.w * e.w);
  41056. return t < 1e-4 ? (this.x = 1,
  41057. this.y = 0,
  41058. this.z = 0) : (this.x = e.x / t,
  41059. this.y = e.y / t,
  41060. this.z = e.z / t),
  41061. this
  41062. },
  41063. setAxisAngleFromRotationMatrix: function(e) {
  41064. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41065. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41066. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41067. return this.set(1, 0, 0, 0),
  41068. this;
  41069. t = Math.PI;
  41070. var v = (l + 1) / 2
  41071. , A = (d + 1) / 2
  41072. , y = (m + 1) / 2
  41073. , C = (c + u) / 4
  41074. , I = (h + f) / 4
  41075. , E = (p + g) / 4;
  41076. return v > A && v > y ? v < o ? (i = 0,
  41077. n = .707106781,
  41078. r = .707106781) : (i = Math.sqrt(v),
  41079. n = C / i,
  41080. r = I / i) : A > y ? A < o ? (i = .707106781,
  41081. n = 0,
  41082. r = .707106781) : (n = Math.sqrt(A),
  41083. i = C / n,
  41084. r = E / n) : y < o ? (i = .707106781,
  41085. n = .707106781,
  41086. r = 0) : (r = Math.sqrt(y),
  41087. i = I / r,
  41088. n = E / r),
  41089. this.set(i, n, r, t),
  41090. this
  41091. }
  41092. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41093. return Math.abs(b) < .001 && (b = 1),
  41094. this.x = (g - p) / b,
  41095. this.y = (h - f) / b,
  41096. this.z = (u - c) / b,
  41097. this.w = Math.acos((l + d + m - 1) / 2),
  41098. this
  41099. },
  41100. min: function(e) {
  41101. return this.x = Math.min(this.x, e.x),
  41102. this.y = Math.min(this.y, e.y),
  41103. this.z = Math.min(this.z, e.z),
  41104. this.w = Math.min(this.w, e.w),
  41105. this
  41106. },
  41107. max: function(e) {
  41108. return this.x = Math.max(this.x, e.x),
  41109. this.y = Math.max(this.y, e.y),
  41110. this.z = Math.max(this.z, e.z),
  41111. this.w = Math.max(this.w, e.w),
  41112. this
  41113. },
  41114. clamp: function(e, t) {
  41115. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41116. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41117. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41118. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41119. this
  41120. },
  41121. clampScalar: function() {
  41122. var e, t;
  41123. return function(i, r) {
  41124. return void 0 === e && (e = new n.Vector4,
  41125. t = new n.Vector4),
  41126. e.set(i, i, i, i),
  41127. t.set(r, r, r, r),
  41128. this.clamp(e, t)
  41129. }
  41130. }(),
  41131. floor: function() {
  41132. return this.x = Math.floor(this.x),
  41133. this.y = Math.floor(this.y),
  41134. this.z = Math.floor(this.z),
  41135. this.w = Math.floor(this.w),
  41136. this
  41137. },
  41138. ceil: function() {
  41139. return this.x = Math.ceil(this.x),
  41140. this.y = Math.ceil(this.y),
  41141. this.z = Math.ceil(this.z),
  41142. this.w = Math.ceil(this.w),
  41143. this
  41144. },
  41145. round: function() {
  41146. return this.x = Math.round(this.x),
  41147. this.y = Math.round(this.y),
  41148. this.z = Math.round(this.z),
  41149. this.w = Math.round(this.w),
  41150. this
  41151. },
  41152. roundToZero: function() {
  41153. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41154. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41155. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41156. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41157. this
  41158. },
  41159. negate: function() {
  41160. return this.x = -this.x,
  41161. this.y = -this.y,
  41162. this.z = -this.z,
  41163. this.w = -this.w,
  41164. this
  41165. },
  41166. dot: function(e) {
  41167. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41168. },
  41169. lengthSq: function() {
  41170. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41171. },
  41172. length: function() {
  41173. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41174. },
  41175. lengthManhattan: function() {
  41176. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41177. },
  41178. normalize: function() {
  41179. return this.divideScalar(this.length())
  41180. },
  41181. setLength: function(e) {
  41182. return this.multiplyScalar(e / this.length())
  41183. },
  41184. lerp: function(e, t) {
  41185. return this.x += (e.x - this.x) * t,
  41186. this.y += (e.y - this.y) * t,
  41187. this.z += (e.z - this.z) * t,
  41188. this.w += (e.w - this.w) * t,
  41189. this
  41190. },
  41191. lerpVectors: function(e, t, i) {
  41192. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41193. this
  41194. },
  41195. equals: function(e) {
  41196. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41197. },
  41198. fromArray: function(e, t) {
  41199. return void 0 === t && (t = 0),
  41200. this.x = e[t],
  41201. this.y = e[t + 1],
  41202. this.z = e[t + 2],
  41203. this.w = e[t + 3],
  41204. this
  41205. },
  41206. toArray: function(e, t) {
  41207. return void 0 === e && (e = []),
  41208. void 0 === t && (t = 0),
  41209. e[t] = this.x,
  41210. e[t + 1] = this.y,
  41211. e[t + 2] = this.z,
  41212. e[t + 3] = this.w,
  41213. e
  41214. },
  41215. fromAttribute: function(e, t, i) {
  41216. return void 0 === i && (i = 0),
  41217. t = t * e.itemSize + i,
  41218. this.x = e.array[t],
  41219. this.y = e.array[t + 1],
  41220. this.z = e.array[t + 2],
  41221. this.w = e.array[t + 3],
  41222. this
  41223. }
  41224. },
  41225. n.Euler = function(e, t, i, r) {
  41226. this._x = e || 0,
  41227. this._y = t || 0,
  41228. this._z = i || 0,
  41229. this._order = r || n.Euler.DefaultOrder
  41230. }
  41231. ,
  41232. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41233. n.Euler.DefaultOrder = "XYZ",
  41234. n.Euler.prototype = {
  41235. constructor: n.Euler,
  41236. get x() {
  41237. return this._x
  41238. },
  41239. set x(e) {
  41240. this._x = e,
  41241. this.onChangeCallback()
  41242. },
  41243. get y() {
  41244. return this._y
  41245. },
  41246. set y(e) {
  41247. this._y = e,
  41248. this.onChangeCallback()
  41249. },
  41250. get z() {
  41251. return this._z
  41252. },
  41253. set z(e) {
  41254. this._z = e,
  41255. this.onChangeCallback()
  41256. },
  41257. get order() {
  41258. return this._order
  41259. },
  41260. set order(e) {
  41261. this._order = e,
  41262. this.onChangeCallback()
  41263. },
  41264. set: function(e, t, i, n) {
  41265. return this._x = e,
  41266. this._y = t,
  41267. this._z = i,
  41268. this._order = n || this._order,
  41269. this.onChangeCallback(),
  41270. this
  41271. },
  41272. clone: function() {
  41273. return new this.constructor(this._x,this._y,this._z,this._order)
  41274. },
  41275. copy: function(e) {
  41276. return this._x = e._x,
  41277. this._y = e._y,
  41278. this._z = e._z,
  41279. this._order = e._order,
  41280. this.onChangeCallback(),
  41281. this
  41282. },
  41283. setFromRotationMatrix: function(e, t, i) {
  41284. var r = n.Math.clamp
  41285. , o = e.elements
  41286. , a = o[0]
  41287. , s = o[4]
  41288. , l = o[8]
  41289. , c = o[1]
  41290. , h = o[5]
  41291. , u = o[9]
  41292. , d = o[2]
  41293. , p = o[6]
  41294. , f = o[10];
  41295. return t = t || this._order,
  41296. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41297. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41298. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41299. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41300. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41301. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41302. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41303. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41304. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41305. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41306. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41307. this._z = Math.atan2(c, a)) : (this._x = 0,
  41308. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41309. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41310. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41311. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41312. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41313. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41314. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41315. this._order = t,
  41316. i !== !1 && this.onChangeCallback(),
  41317. this
  41318. },
  41319. setFromQuaternion: function() {
  41320. var e;
  41321. return function(t, i, r) {
  41322. return void 0 === e && (e = new n.Matrix4),
  41323. e.makeRotationFromQuaternion(t),
  41324. this.setFromRotationMatrix(e, i, r),
  41325. this
  41326. }
  41327. }(),
  41328. setFromVector3: function(e, t) {
  41329. return this.set(e.x, e.y, e.z, t || this._order)
  41330. },
  41331. reorder: function() {
  41332. var e = new n.Quaternion;
  41333. return function(t) {
  41334. e.setFromEuler(this),
  41335. this.setFromQuaternion(e, t)
  41336. }
  41337. }(),
  41338. equals: function(e) {
  41339. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41340. },
  41341. fromArray: function(e) {
  41342. return this._x = e[0],
  41343. this._y = e[1],
  41344. this._z = e[2],
  41345. void 0 !== e[3] && (this._order = e[3]),
  41346. this.onChangeCallback(),
  41347. this
  41348. },
  41349. toArray: function(e, t) {
  41350. return void 0 === e && (e = []),
  41351. void 0 === t && (t = 0),
  41352. e[t] = this._x,
  41353. e[t + 1] = this._y,
  41354. e[t + 2] = this._z,
  41355. e[t + 3] = this._order,
  41356. e
  41357. },
  41358. toVector3: function(e) {
  41359. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41360. },
  41361. onChange: function(e) {
  41362. return this.onChangeCallback = e,
  41363. this
  41364. },
  41365. onChangeCallback: function() {}
  41366. },
  41367. n.Line3 = function(e, t) {
  41368. this.start = void 0 !== e ? e : new n.Vector3,
  41369. this.end = void 0 !== t ? t : new n.Vector3
  41370. }
  41371. ,
  41372. n.Line3.prototype = {
  41373. constructor: n.Line3,
  41374. set: function(e, t) {
  41375. return this.start.copy(e),
  41376. this.end.copy(t),
  41377. this
  41378. },
  41379. clone: function() {
  41380. return (new this.constructor).copy(this)
  41381. },
  41382. copy: function(e) {
  41383. return this.start.copy(e.start),
  41384. this.end.copy(e.end),
  41385. this
  41386. },
  41387. center: function(e) {
  41388. var t = e || new n.Vector3;
  41389. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41390. },
  41391. delta: function(e) {
  41392. var t = e || new n.Vector3;
  41393. return t.subVectors(this.end, this.start)
  41394. },
  41395. distanceSq: function() {
  41396. return this.start.distanceToSquared(this.end)
  41397. },
  41398. distance: function() {
  41399. return this.start.distanceTo(this.end)
  41400. },
  41401. at: function(e, t) {
  41402. var i = t || new n.Vector3;
  41403. return this.delta(i).multiplyScalar(e).add(this.start)
  41404. },
  41405. closestPointToPointParameter: function() {
  41406. var e = new n.Vector3
  41407. , t = new n.Vector3;
  41408. return function(i, r) {
  41409. e.subVectors(i, this.start),
  41410. t.subVectors(this.end, this.start);
  41411. var o = t.dot(t)
  41412. , a = t.dot(e)
  41413. , s = a / o;
  41414. return r && (s = n.Math.clamp(s, 0, 1)),
  41415. s
  41416. }
  41417. }(),
  41418. closestPointToPoint: function(e, t, i) {
  41419. var r = this.closestPointToPointParameter(e, t)
  41420. , o = i || new n.Vector3;
  41421. return this.delta(o).multiplyScalar(r).add(this.start)
  41422. },
  41423. applyMatrix4: function(e) {
  41424. return this.start.applyMatrix4(e),
  41425. this.end.applyMatrix4(e),
  41426. this
  41427. },
  41428. equals: function(e) {
  41429. return e.start.equals(this.start) && e.end.equals(this.end)
  41430. }
  41431. },
  41432. n.Box2 = function(e, t) {
  41433. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41434. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41435. }
  41436. ,
  41437. n.Box2.prototype = {
  41438. constructor: n.Box2,
  41439. set: function(e, t) {
  41440. return this.min.copy(e),
  41441. this.max.copy(t),
  41442. this
  41443. },
  41444. setFromPoints: function(e) {
  41445. this.makeEmpty();
  41446. for (var t = 0, i = e.length; t < i; t++)
  41447. this.expandByPoint(e[t]);
  41448. return this
  41449. },
  41450. setFromCenterAndSize: function() {
  41451. var e = new n.Vector2;
  41452. return function(t, i) {
  41453. var n = e.copy(i).multiplyScalar(.5);
  41454. return this.min.copy(t).sub(n),
  41455. this.max.copy(t).add(n),
  41456. this
  41457. }
  41458. }(),
  41459. clone: function() {
  41460. return (new this.constructor).copy(this)
  41461. },
  41462. copy: function(e) {
  41463. return this.min.copy(e.min),
  41464. this.max.copy(e.max),
  41465. this
  41466. },
  41467. makeEmpty: function() {
  41468. return this.min.x = this.min.y = +(1 / 0),
  41469. this.max.x = this.max.y = -(1 / 0),
  41470. this
  41471. },
  41472. isEmpty: function() {
  41473. return this.max.x < this.min.x || this.max.y < this.min.y
  41474. },
  41475. center: function(e) {
  41476. var t = e || new n.Vector2;
  41477. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41478. },
  41479. size: function(e) {
  41480. var t = e || new n.Vector2;
  41481. return t.subVectors(this.max, this.min)
  41482. },
  41483. expandByPoint: function(e) {
  41484. return this.min.min(e),
  41485. this.max.max(e),
  41486. this
  41487. },
  41488. expandByVector: function(e) {
  41489. return this.min.sub(e),
  41490. this.max.add(e),
  41491. this
  41492. },
  41493. expandByScalar: function(e) {
  41494. return this.min.addScalar(-e),
  41495. this.max.addScalar(e),
  41496. this
  41497. },
  41498. containsPoint: function(e) {
  41499. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41500. },
  41501. containsBox: function(e) {
  41502. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41503. },
  41504. getParameter: function(e, t) {
  41505. var i = t || new n.Vector2;
  41506. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41507. },
  41508. intersectsBox: function(e) {
  41509. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41510. },
  41511. clampPoint: function(e, t) {
  41512. var i = t || new n.Vector2;
  41513. return i.copy(e).clamp(this.min, this.max)
  41514. },
  41515. distanceToPoint: function() {
  41516. var e = new n.Vector2;
  41517. return function(t) {
  41518. var i = e.copy(t).clamp(this.min, this.max);
  41519. return i.sub(t).length()
  41520. }
  41521. }(),
  41522. intersect: function(e) {
  41523. return this.min.max(e.min),
  41524. this.max.min(e.max),
  41525. this
  41526. },
  41527. union: function(e) {
  41528. return this.min.min(e.min),
  41529. this.max.max(e.max),
  41530. this
  41531. },
  41532. translate: function(e) {
  41533. return this.min.add(e),
  41534. this.max.add(e),
  41535. this
  41536. },
  41537. equals: function(e) {
  41538. return e.min.equals(this.min) && e.max.equals(this.max)
  41539. }
  41540. },
  41541. n.Box3 = function(e, t) {
  41542. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41543. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41544. }
  41545. ,
  41546. n.Box3.prototype = {
  41547. constructor: n.Box3,
  41548. set: function(e, t) {
  41549. return this.min.copy(e),
  41550. this.max.copy(t),
  41551. this
  41552. },
  41553. setFromArray: function(e) {
  41554. this.makeEmpty();
  41555. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41556. var c = e[s]
  41557. , h = e[s + 1]
  41558. , u = e[s + 2];
  41559. c < t && (t = c),
  41560. h < i && (i = h),
  41561. u < n && (n = u),
  41562. c > r && (r = c),
  41563. h > o && (o = h),
  41564. u > a && (a = u)
  41565. }
  41566. this.min.set(t, i, n),
  41567. this.max.set(r, o, a)
  41568. },
  41569. setFromPoints: function(e) {
  41570. this.makeEmpty();
  41571. for (var t = 0, i = e.length; t < i; t++)
  41572. this.expandByPoint(e[t]);
  41573. return this
  41574. },
  41575. setFromCenterAndSize: function() {
  41576. var e = new n.Vector3;
  41577. return function(t, i) {
  41578. var n = e.copy(i).multiplyScalar(.5);
  41579. return this.min.copy(t).sub(n),
  41580. this.max.copy(t).add(n),
  41581. this
  41582. }
  41583. }(),
  41584. setFromObject: function() {
  41585. var e;
  41586. return function(t) {
  41587. void 0 === e && (e = new n.Box3);
  41588. var i = this;
  41589. return this.makeEmpty(),
  41590. t.updateMatrixWorld(!0),
  41591. t.traverse(function(t) {
  41592. var n = t.geometry;
  41593. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41594. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41595. e.applyMatrix4(t.matrixWorld),
  41596. i.union(e)))
  41597. }),
  41598. this
  41599. }
  41600. }(),
  41601. clone: function() {
  41602. return (new this.constructor).copy(this)
  41603. },
  41604. copy: function(e) {
  41605. return this.min.copy(e.min),
  41606. this.max.copy(e.max),
  41607. this
  41608. },
  41609. makeEmpty: function() {
  41610. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41611. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41612. this
  41613. },
  41614. isEmpty: function() {
  41615. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41616. },
  41617. center: function(e) {
  41618. var t = e || new n.Vector3;
  41619. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41620. },
  41621. size: function(e) {
  41622. var t = e || new n.Vector3;
  41623. return t.subVectors(this.max, this.min)
  41624. },
  41625. expandByPoint: function(e) {
  41626. return this.min.min(e),
  41627. this.max.max(e),
  41628. this
  41629. },
  41630. expandByVector: function(e) {
  41631. return this.min.sub(e),
  41632. this.max.add(e),
  41633. this
  41634. },
  41635. expandByScalar: function(e) {
  41636. return this.min.addScalar(-e),
  41637. this.max.addScalar(e),
  41638. this
  41639. },
  41640. containsPoint: function(e) {
  41641. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41642. },
  41643. containsBox: function(e) {
  41644. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41645. },
  41646. getParameter: function(e, t) {
  41647. var i = t || new n.Vector3;
  41648. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41649. },
  41650. intersectsBox: function(e) {
  41651. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41652. },
  41653. intersectsSphere: function() {
  41654. var e;
  41655. return function(t) {
  41656. return void 0 === e && (e = new n.Vector3),
  41657. this.clampPoint(t.center, e),
  41658. e.distanceToSquared(t.center) <= t.radius * t.radius
  41659. }
  41660. }(),
  41661. intersectsPlane: function(e) {
  41662. var t, i;
  41663. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41664. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41665. i = e.normal.x * this.min.x),
  41666. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41667. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41668. i += e.normal.y * this.min.y),
  41669. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41670. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41671. i += e.normal.z * this.min.z),
  41672. t <= e.constant && i >= e.constant
  41673. },
  41674. clampPoint: function(e, t) {
  41675. var i = t || new n.Vector3;
  41676. return i.copy(e).clamp(this.min, this.max)
  41677. },
  41678. distanceToPoint: function() {
  41679. var e = new n.Vector3;
  41680. return function(t) {
  41681. var i = e.copy(t).clamp(this.min, this.max);
  41682. return i.sub(t).length()
  41683. }
  41684. }(),
  41685. getBoundingSphere: function() {
  41686. var e = new n.Vector3;
  41687. return function(t) {
  41688. var i = t || new n.Sphere;
  41689. return i.center = this.center(),
  41690. i.radius = .5 * this.size(e).length(),
  41691. i
  41692. }
  41693. }(),
  41694. intersect: function(e) {
  41695. return this.min.max(e.min),
  41696. this.max.min(e.max),
  41697. this
  41698. },
  41699. union: function(e) {
  41700. return this.min.min(e.min),
  41701. this.max.max(e.max),
  41702. this
  41703. },
  41704. applyMatrix4: function() {
  41705. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41706. return function(t) {
  41707. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41708. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41709. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41710. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41711. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41712. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41713. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41714. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41715. this.makeEmpty(),
  41716. this.setFromPoints(e),
  41717. this
  41718. }
  41719. }(),
  41720. translate: function(e) {
  41721. return this.min.add(e),
  41722. this.max.add(e),
  41723. this
  41724. },
  41725. equals: function(e) {
  41726. return e.min.equals(this.min) && e.max.equals(this.max)
  41727. }
  41728. },
  41729. n.Matrix3 = function() {
  41730. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41731. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41732. }
  41733. ,
  41734. n.Matrix3.prototype = {
  41735. constructor: n.Matrix3,
  41736. set: function(e, t, i, n, r, o, a, s, l) {
  41737. var c = this.elements;
  41738. return c[0] = e,
  41739. c[1] = n,
  41740. c[2] = a,
  41741. c[3] = t,
  41742. c[4] = r,
  41743. c[5] = s,
  41744. c[6] = i,
  41745. c[7] = o,
  41746. c[8] = l,
  41747. this
  41748. },
  41749. identity: function() {
  41750. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41751. this
  41752. },
  41753. clone: function() {
  41754. return (new this.constructor).fromArray(this.elements)
  41755. },
  41756. copy: function(e) {
  41757. var t = e.elements;
  41758. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41759. this
  41760. },
  41761. setFromMatrix4: function(e) {
  41762. var t = e.elements;
  41763. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41764. this
  41765. },
  41766. applyToVector3Array: function() {
  41767. var e;
  41768. return function(t, i, r) {
  41769. void 0 === e && (e = new n.Vector3),
  41770. void 0 === i && (i = 0),
  41771. void 0 === r && (r = t.length);
  41772. for (var o = 0, a = i; o < r; o += 3,
  41773. a += 3)
  41774. e.fromArray(t, a),
  41775. e.applyMatrix3(this),
  41776. e.toArray(t, a);
  41777. return t
  41778. }
  41779. }(),
  41780. applyToBuffer: function() {
  41781. var e;
  41782. return function(t, i, r) {
  41783. void 0 === e && (e = new n.Vector3),
  41784. void 0 === i && (i = 0),
  41785. void 0 === r && (r = t.length / t.itemSize);
  41786. for (var o = 0, a = i; o < r; o++,
  41787. a++)
  41788. e.x = t.getX(a),
  41789. e.y = t.getY(a),
  41790. e.z = t.getZ(a),
  41791. e.applyMatrix3(this),
  41792. t.setXYZ(e.x, e.y, e.z);
  41793. return t
  41794. }
  41795. }(),
  41796. multiplyScalar: function(e) {
  41797. var t = this.elements;
  41798. return t[0] *= e,
  41799. t[3] *= e,
  41800. t[6] *= e,
  41801. t[1] *= e,
  41802. t[4] *= e,
  41803. t[7] *= e,
  41804. t[2] *= e,
  41805. t[5] *= e,
  41806. t[8] *= e,
  41807. this
  41808. },
  41809. determinant: function() {
  41810. var e = this.elements
  41811. , t = e[0]
  41812. , i = e[1]
  41813. , n = e[2]
  41814. , r = e[3]
  41815. , o = e[4]
  41816. , a = e[5]
  41817. , s = e[6]
  41818. , l = e[7]
  41819. , c = e[8];
  41820. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41821. },
  41822. getInverse: function(e, t) {
  41823. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41824. var i = e.elements
  41825. , r = this.elements
  41826. , o = i[0]
  41827. , a = i[1]
  41828. , s = i[2]
  41829. , l = i[3]
  41830. , c = i[4]
  41831. , h = i[5]
  41832. , u = i[6]
  41833. , d = i[7]
  41834. , p = i[8]
  41835. , f = p * c - h * d
  41836. , g = h * u - p * l
  41837. , m = d * l - c * u
  41838. , v = o * f + a * g + s * m;
  41839. if (0 === v) {
  41840. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41841. if (t)
  41842. throw new Error(A);
  41843. return console.warn(A),
  41844. this.identity()
  41845. }
  41846. return r[0] = f,
  41847. r[1] = s * d - p * a,
  41848. r[2] = h * a - s * c,
  41849. r[3] = g,
  41850. r[4] = p * o - s * u,
  41851. r[5] = s * l - h * o,
  41852. r[6] = m,
  41853. r[7] = a * u - d * o,
  41854. r[8] = c * o - a * l,
  41855. this.multiplyScalar(1 / v)
  41856. },
  41857. transpose: function() {
  41858. var e, t = this.elements;
  41859. return e = t[1],
  41860. t[1] = t[3],
  41861. t[3] = e,
  41862. e = t[2],
  41863. t[2] = t[6],
  41864. t[6] = e,
  41865. e = t[5],
  41866. t[5] = t[7],
  41867. t[7] = e,
  41868. this
  41869. },
  41870. flattenToArrayOffset: function(e, t) {
  41871. var i = this.elements;
  41872. return e[t] = i[0],
  41873. e[t + 1] = i[1],
  41874. e[t + 2] = i[2],
  41875. e[t + 3] = i[3],
  41876. e[t + 4] = i[4],
  41877. e[t + 5] = i[5],
  41878. e[t + 6] = i[6],
  41879. e[t + 7] = i[7],
  41880. e[t + 8] = i[8],
  41881. e
  41882. },
  41883. getNormalMatrix: function(e) {
  41884. return this.setFromMatrix4(e).getInverse(this).transpose()
  41885. },
  41886. transposeIntoArray: function(e) {
  41887. var t = this.elements;
  41888. return e[0] = t[0],
  41889. e[1] = t[3],
  41890. e[2] = t[6],
  41891. e[3] = t[1],
  41892. e[4] = t[4],
  41893. e[5] = t[7],
  41894. e[6] = t[2],
  41895. e[7] = t[5],
  41896. e[8] = t[8],
  41897. this
  41898. },
  41899. fromArray: function(e) {
  41900. return this.elements.set(e),
  41901. this
  41902. },
  41903. toArray: function() {
  41904. var e = this.elements;
  41905. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41906. }
  41907. },
  41908. n.Matrix4 = function() {
  41909. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41910. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41911. }
  41912. ,
  41913. n.Matrix4.prototype = {
  41914. constructor: n.Matrix4,
  41915. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41916. var m = this.elements;
  41917. return m[0] = e,
  41918. m[4] = t,
  41919. m[8] = i,
  41920. m[12] = n,
  41921. m[1] = r,
  41922. m[5] = o,
  41923. m[9] = a,
  41924. m[13] = s,
  41925. m[2] = l,
  41926. m[6] = c,
  41927. m[10] = h,
  41928. m[14] = u,
  41929. m[3] = d,
  41930. m[7] = p,
  41931. m[11] = f,
  41932. m[15] = g,
  41933. this
  41934. },
  41935. identity: function() {
  41936. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41937. this
  41938. },
  41939. clone: function() {
  41940. return (new n.Matrix4).fromArray(this.elements)
  41941. },
  41942. copy: function(e) {
  41943. return this.elements.set(e.elements),
  41944. this
  41945. },
  41946. copyPosition: function(e) {
  41947. var t = this.elements
  41948. , i = e.elements;
  41949. return t[12] = i[12],
  41950. t[13] = i[13],
  41951. t[14] = i[14],
  41952. this
  41953. },
  41954. extractBasis: function(e, t, i) {
  41955. return e.setFromMatrixColumn(this, 0),
  41956. t.setFromMatrixColumn(this, 1),
  41957. i.setFromMatrixColumn(this, 2),
  41958. this
  41959. },
  41960. makeBasis: function(e, t, i) {
  41961. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41962. this
  41963. },
  41964. extractRotation: function() {
  41965. var e;
  41966. return function(t) {
  41967. void 0 === e && (e = new n.Vector3);
  41968. var i = this.elements
  41969. , r = t.elements
  41970. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41971. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41972. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41973. return i[0] = r[0] * o,
  41974. i[1] = r[1] * o,
  41975. i[2] = r[2] * o,
  41976. i[4] = r[4] * a,
  41977. i[5] = r[5] * a,
  41978. i[6] = r[6] * a,
  41979. i[8] = r[8] * s,
  41980. i[9] = r[9] * s,
  41981. i[10] = r[10] * s,
  41982. this
  41983. }
  41984. }(),
  41985. makeRotationFromEuler: function(e) {
  41986. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41987. var t = this.elements
  41988. , i = e.x
  41989. , r = e.y
  41990. , o = e.z
  41991. , a = Math.cos(i)
  41992. , s = Math.sin(i)
  41993. , l = Math.cos(r)
  41994. , c = Math.sin(r)
  41995. , h = Math.cos(o)
  41996. , u = Math.sin(o);
  41997. if ("XYZ" === e.order) {
  41998. var d = a * h
  41999. , p = a * u
  42000. , f = s * h
  42001. , g = s * u;
  42002. t[0] = l * h,
  42003. t[4] = -l * u,
  42004. t[8] = c,
  42005. t[1] = p + f * c,
  42006. t[5] = d - g * c,
  42007. t[9] = -s * l,
  42008. t[2] = g - d * c,
  42009. t[6] = f + p * c,
  42010. t[10] = a * l
  42011. } else if ("YXZ" === e.order) {
  42012. var m = l * h
  42013. , v = l * u
  42014. , A = c * h
  42015. , y = c * u;
  42016. t[0] = m + y * s,
  42017. t[4] = A * s - v,
  42018. t[8] = a * c,
  42019. t[1] = a * u,
  42020. t[5] = a * h,
  42021. t[9] = -s,
  42022. t[2] = v * s - A,
  42023. t[6] = y + m * s,
  42024. t[10] = a * l
  42025. } else if ("ZXY" === e.order) {
  42026. var m = l * h
  42027. , v = l * u
  42028. , A = c * h
  42029. , y = c * u;
  42030. t[0] = m - y * s,
  42031. t[4] = -a * u,
  42032. t[8] = A + v * s,
  42033. t[1] = v + A * s,
  42034. t[5] = a * h,
  42035. t[9] = y - m * s,
  42036. t[2] = -a * c,
  42037. t[6] = s,
  42038. t[10] = a * l
  42039. } else if ("ZYX" === e.order) {
  42040. var d = a * h
  42041. , p = a * u
  42042. , f = s * h
  42043. , g = s * u;
  42044. t[0] = l * h,
  42045. t[4] = f * c - p,
  42046. t[8] = d * c + g,
  42047. t[1] = l * u,
  42048. t[5] = g * c + d,
  42049. t[9] = p * c - f,
  42050. t[2] = -c,
  42051. t[6] = s * l,
  42052. t[10] = a * l
  42053. } else if ("YZX" === e.order) {
  42054. var C = a * l
  42055. , I = a * c
  42056. , E = s * l
  42057. , b = s * c;
  42058. t[0] = l * h,
  42059. t[4] = b - C * u,
  42060. t[8] = E * u + I,
  42061. t[1] = u,
  42062. t[5] = a * h,
  42063. t[9] = -s * h,
  42064. t[2] = -c * h,
  42065. t[6] = I * u + E,
  42066. t[10] = C - b * u
  42067. } else if ("XZY" === e.order) {
  42068. var C = a * l
  42069. , I = a * c
  42070. , E = s * l
  42071. , b = s * c;
  42072. t[0] = l * h,
  42073. t[4] = -u,
  42074. t[8] = c * h,
  42075. t[1] = C * u + b,
  42076. t[5] = a * h,
  42077. t[9] = I * u - E,
  42078. t[2] = E * u - I,
  42079. t[6] = s * h,
  42080. t[10] = b * u + C
  42081. }
  42082. return t[3] = 0,
  42083. t[7] = 0,
  42084. t[11] = 0,
  42085. t[12] = 0,
  42086. t[13] = 0,
  42087. t[14] = 0,
  42088. t[15] = 1,
  42089. this
  42090. },
  42091. makeRotationFromQuaternion: function(e) {
  42092. var t = this.elements
  42093. , i = e.x
  42094. , n = e.y
  42095. , r = e.z
  42096. , o = e.w
  42097. , a = i + i
  42098. , s = n + n
  42099. , l = r + r
  42100. , c = i * a
  42101. , h = i * s
  42102. , u = i * l
  42103. , d = n * s
  42104. , p = n * l
  42105. , f = r * l
  42106. , g = o * a
  42107. , m = o * s
  42108. , v = o * l;
  42109. return t[0] = 1 - (d + f),
  42110. t[4] = h - v,
  42111. t[8] = u + m,
  42112. t[1] = h + v,
  42113. t[5] = 1 - (c + f),
  42114. t[9] = p - g,
  42115. t[2] = u - m,
  42116. t[6] = p + g,
  42117. t[10] = 1 - (c + d),
  42118. t[3] = 0,
  42119. t[7] = 0,
  42120. t[11] = 0,
  42121. t[12] = 0,
  42122. t[13] = 0,
  42123. t[14] = 0,
  42124. t[15] = 1,
  42125. this
  42126. },
  42127. lookAt: function() {
  42128. var e, t, i;
  42129. return function(r, o, a) {
  42130. void 0 === e && (e = new n.Vector3),
  42131. void 0 === t && (t = new n.Vector3),
  42132. void 0 === i && (i = new n.Vector3);
  42133. var s = this.elements;
  42134. return i.subVectors(r, o).normalize(),
  42135. 0 === i.lengthSq() && (i.z = 1),
  42136. e.crossVectors(a, i).normalize(),
  42137. 0 === e.lengthSq() && (i.x += 1e-4,
  42138. e.crossVectors(a, i).normalize()),
  42139. t.crossVectors(i, e),
  42140. s[0] = e.x,
  42141. s[4] = t.x,
  42142. s[8] = i.x,
  42143. s[1] = e.y,
  42144. s[5] = t.y,
  42145. s[9] = i.y,
  42146. s[2] = e.z,
  42147. s[6] = t.z,
  42148. s[10] = i.z,
  42149. this
  42150. }
  42151. }(),
  42152. multiply: function(e, t) {
  42153. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42154. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42155. },
  42156. multiplyMatrices: function(e, t) {
  42157. var i = e.elements
  42158. , n = t.elements
  42159. , r = this.elements
  42160. , o = i[0]
  42161. , a = i[4]
  42162. , s = i[8]
  42163. , l = i[12]
  42164. , c = i[1]
  42165. , h = i[5]
  42166. , u = i[9]
  42167. , d = i[13]
  42168. , p = i[2]
  42169. , f = i[6]
  42170. , g = i[10]
  42171. , m = i[14]
  42172. , v = i[3]
  42173. , A = i[7]
  42174. , y = i[11]
  42175. , C = i[15]
  42176. , I = n[0]
  42177. , E = n[4]
  42178. , b = n[8]
  42179. , w = n[12]
  42180. , _ = n[1]
  42181. , T = n[5]
  42182. , x = n[9]
  42183. , S = n[13]
  42184. , M = n[2]
  42185. , R = n[6]
  42186. , P = n[10]
  42187. , O = n[14]
  42188. , L = n[3]
  42189. , D = n[7]
  42190. , N = n[11]
  42191. , B = n[15];
  42192. return r[0] = o * I + a * _ + s * M + l * L,
  42193. r[4] = o * E + a * T + s * R + l * D,
  42194. r[8] = o * b + a * x + s * P + l * N,
  42195. r[12] = o * w + a * S + s * O + l * B,
  42196. r[1] = c * I + h * _ + u * M + d * L,
  42197. r[5] = c * E + h * T + u * R + d * D,
  42198. r[9] = c * b + h * x + u * P + d * N,
  42199. r[13] = c * w + h * S + u * O + d * B,
  42200. r[2] = p * I + f * _ + g * M + m * L,
  42201. r[6] = p * E + f * T + g * R + m * D,
  42202. r[10] = p * b + f * x + g * P + m * N,
  42203. r[14] = p * w + f * S + g * O + m * B,
  42204. r[3] = v * I + A * _ + y * M + C * L,
  42205. r[7] = v * E + A * T + y * R + C * D,
  42206. r[11] = v * b + A * x + y * P + C * N,
  42207. r[15] = v * w + A * S + y * O + C * B,
  42208. this
  42209. },
  42210. multiplyToArray: function(e, t, i) {
  42211. var n = this.elements;
  42212. return this.multiplyMatrices(e, t),
  42213. i[0] = n[0],
  42214. i[1] = n[1],
  42215. i[2] = n[2],
  42216. i[3] = n[3],
  42217. i[4] = n[4],
  42218. i[5] = n[5],
  42219. i[6] = n[6],
  42220. i[7] = n[7],
  42221. i[8] = n[8],
  42222. i[9] = n[9],
  42223. i[10] = n[10],
  42224. i[11] = n[11],
  42225. i[12] = n[12],
  42226. i[13] = n[13],
  42227. i[14] = n[14],
  42228. i[15] = n[15],
  42229. this
  42230. },
  42231. multiplyScalar: function(e) {
  42232. var t = this.elements;
  42233. return t[0] *= e,
  42234. t[4] *= e,
  42235. t[8] *= e,
  42236. t[12] *= e,
  42237. t[1] *= e,
  42238. t[5] *= e,
  42239. t[9] *= e,
  42240. t[13] *= e,
  42241. t[2] *= e,
  42242. t[6] *= e,
  42243. t[10] *= e,
  42244. t[14] *= e,
  42245. t[3] *= e,
  42246. t[7] *= e,
  42247. t[11] *= e,
  42248. t[15] *= e,
  42249. this
  42250. },
  42251. applyToVector3Array: function() {
  42252. var e;
  42253. return function(t, i, r) {
  42254. void 0 === e && (e = new n.Vector3),
  42255. void 0 === i && (i = 0),
  42256. void 0 === r && (r = t.length);
  42257. for (var o = 0, a = i; o < r; o += 3,
  42258. a += 3)
  42259. e.fromArray(t, a),
  42260. e.applyMatrix4(this),
  42261. e.toArray(t, a);
  42262. return t
  42263. }
  42264. }(),
  42265. applyToBuffer: function() {
  42266. var e;
  42267. return function(t, i, r) {
  42268. void 0 === e && (e = new n.Vector3),
  42269. void 0 === i && (i = 0),
  42270. void 0 === r && (r = t.length / t.itemSize);
  42271. for (var o = 0, a = i; o < r; o++,
  42272. a++)
  42273. e.x = t.getX(a),
  42274. e.y = t.getY(a),
  42275. e.z = t.getZ(a),
  42276. e.applyMatrix4(this),
  42277. t.setXYZ(e.x, e.y, e.z);
  42278. return t
  42279. }
  42280. }(),
  42281. determinant: function() {
  42282. var e = this.elements
  42283. , t = e[0]
  42284. , i = e[4]
  42285. , n = e[8]
  42286. , r = e[12]
  42287. , o = e[1]
  42288. , a = e[5]
  42289. , s = e[9]
  42290. , l = e[13]
  42291. , c = e[2]
  42292. , h = e[6]
  42293. , u = e[10]
  42294. , d = e[14]
  42295. , p = e[3]
  42296. , f = e[7]
  42297. , g = e[11]
  42298. , m = e[15];
  42299. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42300. },
  42301. transpose: function() {
  42302. var e, t = this.elements;
  42303. return e = t[1],
  42304. t[1] = t[4],
  42305. t[4] = e,
  42306. e = t[2],
  42307. t[2] = t[8],
  42308. t[8] = e,
  42309. e = t[6],
  42310. t[6] = t[9],
  42311. t[9] = e,
  42312. e = t[3],
  42313. t[3] = t[12],
  42314. t[12] = e,
  42315. e = t[7],
  42316. t[7] = t[13],
  42317. t[13] = e,
  42318. e = t[11],
  42319. t[11] = t[14],
  42320. t[14] = e,
  42321. this
  42322. },
  42323. flattenToArrayOffset: function(e, t) {
  42324. var i = this.elements;
  42325. return e[t] = i[0],
  42326. e[t + 1] = i[1],
  42327. e[t + 2] = i[2],
  42328. e[t + 3] = i[3],
  42329. e[t + 4] = i[4],
  42330. e[t + 5] = i[5],
  42331. e[t + 6] = i[6],
  42332. e[t + 7] = i[7],
  42333. e[t + 8] = i[8],
  42334. e[t + 9] = i[9],
  42335. e[t + 10] = i[10],
  42336. e[t + 11] = i[11],
  42337. e[t + 12] = i[12],
  42338. e[t + 13] = i[13],
  42339. e[t + 14] = i[14],
  42340. e[t + 15] = i[15],
  42341. e
  42342. },
  42343. getPosition: function() {
  42344. var e;
  42345. return function() {
  42346. return void 0 === e && (e = new n.Vector3),
  42347. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42348. e.setFromMatrixColumn(this, 3)
  42349. }
  42350. }(),
  42351. setPosition: function(e) {
  42352. var t = this.elements;
  42353. return t[12] = e.x,
  42354. t[13] = e.y,
  42355. t[14] = e.z,
  42356. this
  42357. },
  42358. getInverse: function(e, t) {
  42359. var i = this.elements
  42360. , n = e.elements
  42361. , r = n[0]
  42362. , o = n[1]
  42363. , a = n[2]
  42364. , s = n[3]
  42365. , l = n[4]
  42366. , c = n[5]
  42367. , h = n[6]
  42368. , u = n[7]
  42369. , d = n[8]
  42370. , p = n[9]
  42371. , f = n[10]
  42372. , g = n[11]
  42373. , m = n[12]
  42374. , v = n[13]
  42375. , A = n[14]
  42376. , y = n[15]
  42377. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42378. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42379. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42380. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42381. , w = r * C + o * I + a * E + s * b;
  42382. if (0 === w) {
  42383. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42384. if (t)
  42385. throw new Error(_);
  42386. return console.warn(_),
  42387. this.identity()
  42388. }
  42389. return i[0] = C,
  42390. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42391. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42392. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42393. i[4] = I,
  42394. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42395. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42396. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42397. i[8] = E,
  42398. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42399. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42400. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42401. i[12] = b,
  42402. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42403. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42404. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42405. this.multiplyScalar(1 / w)
  42406. },
  42407. scale: function(e) {
  42408. var t = this.elements
  42409. , i = e.x
  42410. , n = e.y
  42411. , r = e.z;
  42412. return t[0] *= i,
  42413. t[4] *= n,
  42414. t[8] *= r,
  42415. t[1] *= i,
  42416. t[5] *= n,
  42417. t[9] *= r,
  42418. t[2] *= i,
  42419. t[6] *= n,
  42420. t[10] *= r,
  42421. t[3] *= i,
  42422. t[7] *= n,
  42423. t[11] *= r,
  42424. this
  42425. },
  42426. getMaxScaleOnAxis: function() {
  42427. var e = this.elements
  42428. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42429. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42430. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42431. return Math.sqrt(Math.max(t, i, n))
  42432. },
  42433. makeTranslation: function(e, t, i) {
  42434. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42435. this
  42436. },
  42437. makeRotationX: function(e) {
  42438. var t = Math.cos(e)
  42439. , i = Math.sin(e);
  42440. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42441. this
  42442. },
  42443. makeRotationY: function(e) {
  42444. var t = Math.cos(e)
  42445. , i = Math.sin(e);
  42446. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42447. this
  42448. },
  42449. makeRotationZ: function(e) {
  42450. var t = Math.cos(e)
  42451. , i = Math.sin(e);
  42452. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42453. this
  42454. },
  42455. makeRotationAxis: function(e, t) {
  42456. var i = Math.cos(t)
  42457. , n = Math.sin(t)
  42458. , r = 1 - i
  42459. , o = e.x
  42460. , a = e.y
  42461. , s = e.z
  42462. , l = r * o
  42463. , c = r * a;
  42464. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42465. this
  42466. },
  42467. makeScale: function(e, t, i) {
  42468. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42469. this
  42470. },
  42471. compose: function(e, t, i) {
  42472. return this.makeRotationFromQuaternion(t),
  42473. this.scale(i),
  42474. this.setPosition(e),
  42475. this
  42476. },
  42477. decompose: function() {
  42478. var e, t;
  42479. return function(i, r, o) {
  42480. void 0 === e && (e = new n.Vector3),
  42481. void 0 === t && (t = new n.Matrix4);
  42482. var a = this.elements
  42483. , s = e.set(a[0], a[1], a[2]).length()
  42484. , l = e.set(a[4], a[5], a[6]).length()
  42485. , c = e.set(a[8], a[9], a[10]).length()
  42486. , h = this.determinant();
  42487. h < 0 && (s = -s),
  42488. i.x = a[12],
  42489. i.y = a[13],
  42490. i.z = a[14],
  42491. t.elements.set(this.elements);
  42492. var u = 1 / s
  42493. , d = 1 / l
  42494. , p = 1 / c;
  42495. return t.elements[0] *= u,
  42496. t.elements[1] *= u,
  42497. t.elements[2] *= u,
  42498. t.elements[4] *= d,
  42499. t.elements[5] *= d,
  42500. t.elements[6] *= d,
  42501. t.elements[8] *= p,
  42502. t.elements[9] *= p,
  42503. t.elements[10] *= p,
  42504. r.setFromRotationMatrix(t),
  42505. o.x = s,
  42506. o.y = l,
  42507. o.z = c,
  42508. this
  42509. }
  42510. }(),
  42511. makeFrustum: function(e, t, i, n, r, o) {
  42512. var a = this.elements
  42513. , s = 2 * r / (t - e)
  42514. , l = 2 * r / (n - i)
  42515. , c = (t + e) / (t - e)
  42516. , h = (n + i) / (n - i)
  42517. , u = -(o + r) / (o - r)
  42518. , d = -2 * o * r / (o - r);
  42519. return a[0] = s,
  42520. a[4] = 0,
  42521. a[8] = c,
  42522. a[12] = 0,
  42523. a[1] = 0,
  42524. a[5] = l,
  42525. a[9] = h,
  42526. a[13] = 0,
  42527. a[2] = 0,
  42528. a[6] = 0,
  42529. a[10] = u,
  42530. a[14] = d,
  42531. a[3] = 0,
  42532. a[7] = 0,
  42533. a[11] = -1,
  42534. a[15] = 0,
  42535. this
  42536. },
  42537. makePerspective: function(e, t, i, r) {
  42538. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42539. , a = -o
  42540. , s = a * t
  42541. , l = o * t;
  42542. return this.makeFrustum(s, l, a, o, i, r)
  42543. },
  42544. makeOrthographic: function(e, t, i, n, r, o) {
  42545. var a = this.elements
  42546. , s = 1 / (t - e)
  42547. , l = 1 / (i - n)
  42548. , c = 1 / (o - r)
  42549. , h = (t + e) * s
  42550. , u = (i + n) * l
  42551. , d = (o + r) * c;
  42552. return a[0] = 2 * s,
  42553. a[4] = 0,
  42554. a[8] = 0,
  42555. a[12] = -h,
  42556. a[1] = 0,
  42557. a[5] = 2 * l,
  42558. a[9] = 0,
  42559. a[13] = -u,
  42560. a[2] = 0,
  42561. a[6] = 0,
  42562. a[10] = -2 * c,
  42563. a[14] = -d,
  42564. a[3] = 0,
  42565. a[7] = 0,
  42566. a[11] = 0,
  42567. a[15] = 1,
  42568. this
  42569. },
  42570. equals: function(e) {
  42571. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42572. if (t[n] !== i[n])
  42573. return !1;
  42574. return !0
  42575. },
  42576. fromArray: function(e) {
  42577. return this.elements.set(e),
  42578. this
  42579. },
  42580. toArray: function() {
  42581. var e = this.elements;
  42582. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42583. }
  42584. },
  42585. n.Ray = function(e, t) {
  42586. this.origin = void 0 !== e ? e : new n.Vector3,
  42587. this.direction = void 0 !== t ? t : new n.Vector3
  42588. }
  42589. ,
  42590. n.Ray.prototype = {
  42591. constructor: n.Ray,
  42592. set: function(e, t) {
  42593. return this.origin.copy(e),
  42594. this.direction.copy(t),
  42595. this
  42596. },
  42597. clone: function() {
  42598. return (new this.constructor).copy(this)
  42599. },
  42600. copy: function(e) {
  42601. return this.origin.copy(e.origin),
  42602. this.direction.copy(e.direction),
  42603. this
  42604. },
  42605. at: function(e, t) {
  42606. var i = t || new n.Vector3;
  42607. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42608. },
  42609. lookAt: function(e) {
  42610. this.direction.copy(e).sub(this.origin).normalize()
  42611. },
  42612. recast: function() {
  42613. var e = new n.Vector3;
  42614. return function(t) {
  42615. return this.origin.copy(this.at(t, e)),
  42616. this
  42617. }
  42618. }(),
  42619. closestPointToPoint: function(e, t) {
  42620. var i = t || new n.Vector3;
  42621. i.subVectors(e, this.origin);
  42622. var r = i.dot(this.direction);
  42623. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42624. },
  42625. distanceToPoint: function(e) {
  42626. return Math.sqrt(this.distanceSqToPoint(e))
  42627. },
  42628. distanceSqToPoint: function() {
  42629. var e = new n.Vector3;
  42630. return function(t) {
  42631. var i = e.subVectors(t, this.origin).dot(this.direction);
  42632. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42633. e.distanceToSquared(t))
  42634. }
  42635. }(),
  42636. distanceSqToSegment: function() {
  42637. var e = new n.Vector3
  42638. , t = new n.Vector3
  42639. , i = new n.Vector3;
  42640. return function(n, r, o, a) {
  42641. e.copy(n).add(r).multiplyScalar(.5),
  42642. t.copy(r).sub(n).normalize(),
  42643. i.copy(this.origin).sub(e);
  42644. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42645. if (m > 0)
  42646. if (s = d * f - p,
  42647. l = d * p - f,
  42648. h = u * m,
  42649. s >= 0)
  42650. if (l >= -h)
  42651. if (l <= h) {
  42652. var v = 1 / m;
  42653. s *= v,
  42654. l *= v,
  42655. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42656. } else
  42657. l = u,
  42658. s = Math.max(0, -(d * l + p)),
  42659. c = -s * s + l * (l + 2 * f) + g;
  42660. else
  42661. l = -u,
  42662. s = Math.max(0, -(d * l + p)),
  42663. c = -s * s + l * (l + 2 * f) + g;
  42664. else
  42665. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42666. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42667. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42668. l = Math.min(Math.max(-u, -f), u),
  42669. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42670. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42671. c = -s * s + l * (l + 2 * f) + g);
  42672. else
  42673. l = d > 0 ? -u : u,
  42674. s = Math.max(0, -(d * l + p)),
  42675. c = -s * s + l * (l + 2 * f) + g;
  42676. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42677. a && a.copy(t).multiplyScalar(l).add(e),
  42678. c
  42679. }
  42680. }(),
  42681. intersectSphere: function() {
  42682. var e = new n.Vector3;
  42683. return function(t, i) {
  42684. e.subVectors(t.center, this.origin);
  42685. var n = e.dot(this.direction)
  42686. , r = e.dot(e) - n * n
  42687. , o = t.radius * t.radius;
  42688. if (r > o)
  42689. return null;
  42690. var a = Math.sqrt(o - r)
  42691. , s = n - a
  42692. , l = n + a;
  42693. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42694. }
  42695. }(),
  42696. intersectsSphere: function(e) {
  42697. return this.distanceToPoint(e.center) <= e.radius
  42698. },
  42699. distanceToPlane: function(e) {
  42700. var t = e.normal.dot(this.direction);
  42701. if (0 === t)
  42702. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42703. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42704. return i >= 0 ? i : null
  42705. },
  42706. intersectPlane: function(e, t) {
  42707. var i = this.distanceToPlane(e);
  42708. return null === i ? null : this.at(i, t)
  42709. },
  42710. intersectsPlane: function(e) {
  42711. var t = e.distanceToPoint(this.origin);
  42712. if (0 === t)
  42713. return !0;
  42714. var i = e.normal.dot(this.direction);
  42715. return i * t < 0
  42716. },
  42717. intersectBox: function(e, t) {
  42718. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42719. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42720. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42721. n = (e.min.x - u.x) * l),
  42722. c >= 0 ? (r = (e.min.y - u.y) * c,
  42723. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42724. o = (e.min.y - u.y) * c),
  42725. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42726. (o < n || n !== n) && (n = o),
  42727. h >= 0 ? (a = (e.min.z - u.z) * h,
  42728. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42729. s = (e.min.z - u.z) * h),
  42730. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42731. (s < n || n !== n) && (n = s),
  42732. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42733. },
  42734. intersectsBox: function() {
  42735. var e = new n.Vector3;
  42736. return function(t) {
  42737. return null !== this.intersectBox(t, e)
  42738. }
  42739. }(),
  42740. intersectTriangle: function() {
  42741. var e = new n.Vector3
  42742. , t = new n.Vector3
  42743. , i = new n.Vector3
  42744. , r = new n.Vector3;
  42745. return function(n, o, a, s, l) {
  42746. t.subVectors(o, n),
  42747. i.subVectors(a, n),
  42748. r.crossVectors(t, i);
  42749. var c, h = this.direction.dot(r);
  42750. if (h > 0) {
  42751. if (s)
  42752. return null;
  42753. c = 1
  42754. } else {
  42755. if (!(h < 0))
  42756. return null;
  42757. c = -1,
  42758. h = -h
  42759. }
  42760. e.subVectors(this.origin, n);
  42761. var u = c * this.direction.dot(i.crossVectors(e, i));
  42762. if (u < 0)
  42763. return null;
  42764. var d = c * this.direction.dot(t.cross(e));
  42765. if (d < 0)
  42766. return null;
  42767. if (u + d > h)
  42768. return null;
  42769. var p = -c * e.dot(r);
  42770. return p < 0 ? null : this.at(p / h, l)
  42771. }
  42772. }(),
  42773. applyMatrix4: function(e) {
  42774. return this.direction.add(this.origin).applyMatrix4(e),
  42775. this.origin.applyMatrix4(e),
  42776. this.direction.sub(this.origin),
  42777. this.direction.normalize(),
  42778. this
  42779. },
  42780. equals: function(e) {
  42781. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42782. }
  42783. },
  42784. n.Sphere = function(e, t) {
  42785. this.center = void 0 !== e ? e : new n.Vector3,
  42786. this.radius = void 0 !== t ? t : 0
  42787. }
  42788. ,
  42789. n.Sphere.prototype = {
  42790. constructor: n.Sphere,
  42791. set: function(e, t) {
  42792. return this.center.copy(e),
  42793. this.radius = t,
  42794. this
  42795. },
  42796. setFromPoints: function() {
  42797. var e = new n.Box3;
  42798. return function(t, i) {
  42799. var n = this.center;
  42800. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42801. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42802. r = Math.max(r, n.distanceToSquared(t[o]));
  42803. return this.radius = Math.sqrt(r),
  42804. this
  42805. }
  42806. }(),
  42807. clone: function() {
  42808. return (new this.constructor).copy(this)
  42809. },
  42810. copy: function(e) {
  42811. return this.center.copy(e.center),
  42812. this.radius = e.radius,
  42813. this
  42814. },
  42815. empty: function() {
  42816. return this.radius <= 0
  42817. },
  42818. containsPoint: function(e) {
  42819. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42820. },
  42821. distanceToPoint: function(e) {
  42822. return e.distanceTo(this.center) - this.radius
  42823. },
  42824. intersectsSphere: function(e) {
  42825. var t = this.radius + e.radius;
  42826. return e.center.distanceToSquared(this.center) <= t * t
  42827. },
  42828. intersectsBox: function(e) {
  42829. return e.intersectsSphere(this)
  42830. },
  42831. intersectsPlane: function(e) {
  42832. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42833. },
  42834. clampPoint: function(e, t) {
  42835. var i = this.center.distanceToSquared(e)
  42836. , r = t || new n.Vector3;
  42837. return r.copy(e),
  42838. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42839. r.multiplyScalar(this.radius).add(this.center)),
  42840. r
  42841. },
  42842. getBoundingBox: function(e) {
  42843. var t = e || new n.Box3;
  42844. return t.set(this.center, this.center),
  42845. t.expandByScalar(this.radius),
  42846. t
  42847. },
  42848. applyMatrix4: function(e) {
  42849. return this.center.applyMatrix4(e),
  42850. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42851. this
  42852. },
  42853. translate: function(e) {
  42854. return this.center.add(e),
  42855. this
  42856. },
  42857. equals: function(e) {
  42858. return e.center.equals(this.center) && e.radius === this.radius
  42859. }
  42860. },
  42861. n.Frustum = function(e, t, i, r, o, a) {
  42862. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42863. }
  42864. ,
  42865. n.Frustum.prototype = {
  42866. constructor: n.Frustum,
  42867. set: function(e, t, i, n, r, o) {
  42868. var a = this.planes;
  42869. return a[0].copy(e),
  42870. a[1].copy(t),
  42871. a[2].copy(i),
  42872. a[3].copy(n),
  42873. a[4].copy(r),
  42874. a[5].copy(o),
  42875. this
  42876. },
  42877. clone: function() {
  42878. return (new this.constructor).copy(this)
  42879. },
  42880. copy: function(e) {
  42881. for (var t = this.planes, i = 0; i < 6; i++)
  42882. t[i].copy(e.planes[i]);
  42883. return this
  42884. },
  42885. setFromMatrix: function(e) {
  42886. var t = this.planes
  42887. , i = e.elements
  42888. , n = i[0]
  42889. , r = i[1]
  42890. , o = i[2]
  42891. , a = i[3]
  42892. , s = i[4]
  42893. , l = i[5]
  42894. , c = i[6]
  42895. , h = i[7]
  42896. , u = i[8]
  42897. , d = i[9]
  42898. , p = i[10]
  42899. , f = i[11]
  42900. , g = i[12]
  42901. , m = i[13]
  42902. , v = i[14]
  42903. , A = i[15];
  42904. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42905. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42906. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42907. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42908. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42909. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42910. this
  42911. },
  42912. intersectsObject: function() {
  42913. var e = new n.Sphere;
  42914. return function(t) {
  42915. var i = t.geometry;
  42916. return null === i.boundingSphere && i.computeBoundingSphere(),
  42917. e.copy(i.boundingSphere),
  42918. e.applyMatrix4(t.matrixWorld),
  42919. this.intersectsSphere(e)
  42920. }
  42921. }(),
  42922. intersectsSphere: function(e) {
  42923. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42924. var o = t[r].distanceToPoint(i);
  42925. if (o < n)
  42926. return !1
  42927. }
  42928. return !0
  42929. },
  42930. intersectsBox: function() {
  42931. var e = new n.Vector3
  42932. , t = new n.Vector3;
  42933. return function(i) {
  42934. for (var n = this.planes, r = 0; r < 6; r++) {
  42935. var o = n[r];
  42936. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42937. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42938. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42939. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42940. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42941. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42942. var a = o.distanceToPoint(e)
  42943. , s = o.distanceToPoint(t);
  42944. if (a < 0 && s < 0)
  42945. return !1
  42946. }
  42947. return !0
  42948. }
  42949. }(),
  42950. containsPoint: function(e) {
  42951. for (var t = this.planes, i = 0; i < 6; i++)
  42952. if (t[i].distanceToPoint(e) < 0)
  42953. return !1;
  42954. return !0
  42955. }
  42956. },
  42957. n.Plane = function(e, t) {
  42958. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42959. this.constant = void 0 !== t ? t : 0
  42960. }
  42961. ,
  42962. n.Plane.prototype = {
  42963. constructor: n.Plane,
  42964. set: function(e, t) {
  42965. return this.normal.copy(e),
  42966. this.constant = t,
  42967. this
  42968. },
  42969. setComponents: function(e, t, i, n) {
  42970. return this.normal.set(e, t, i),
  42971. this.constant = n,
  42972. this
  42973. },
  42974. setFromNormalAndCoplanarPoint: function(e, t) {
  42975. return this.normal.copy(e),
  42976. this.constant = -t.dot(this.normal),
  42977. this
  42978. },
  42979. setFromCoplanarPoints: function() {
  42980. var e = new n.Vector3
  42981. , t = new n.Vector3;
  42982. return function(i, n, r) {
  42983. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42984. return this.setFromNormalAndCoplanarPoint(o, i),
  42985. this
  42986. }
  42987. }(),
  42988. clone: function() {
  42989. return (new this.constructor).copy(this)
  42990. },
  42991. copy: function(e) {
  42992. return this.normal.copy(e.normal),
  42993. this.constant = e.constant,
  42994. this
  42995. },
  42996. normalize: function() {
  42997. var e = 1 / this.normal.length();
  42998. return this.normal.multiplyScalar(e),
  42999. this.constant *= e,
  43000. this
  43001. },
  43002. negate: function() {
  43003. return this.constant *= -1,
  43004. this.normal.negate(),
  43005. this
  43006. },
  43007. distanceToPoint: function(e) {
  43008. return this.normal.dot(e) + this.constant
  43009. },
  43010. distanceToSphere: function(e) {
  43011. return this.distanceToPoint(e.center) - e.radius
  43012. },
  43013. projectPoint: function(e, t) {
  43014. return this.orthoPoint(e, t).sub(e).negate()
  43015. },
  43016. orthoPoint: function(e, t) {
  43017. var i = this.distanceToPoint(e)
  43018. , r = t || new n.Vector3;
  43019. return r.copy(this.normal).multiplyScalar(i)
  43020. },
  43021. intersectLine: function() {
  43022. var e = new n.Vector3;
  43023. return function(t, i) {
  43024. var r = i || new n.Vector3
  43025. , o = t.delta(e)
  43026. , a = this.normal.dot(o);
  43027. if (0 !== a) {
  43028. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43029. if (!(s < 0 || s > 1))
  43030. return r.copy(o).multiplyScalar(s).add(t.start)
  43031. } else if (0 === this.distanceToPoint(t.start))
  43032. return r.copy(t.start)
  43033. }
  43034. }(),
  43035. intersectsLine: function(e) {
  43036. var t = this.distanceToPoint(e.start)
  43037. , i = this.distanceToPoint(e.end);
  43038. return t < 0 && i > 0 || i < 0 && t > 0
  43039. },
  43040. intersectsBox: function(e) {
  43041. return e.intersectsPlane(this)
  43042. },
  43043. intersectsSphere: function(e) {
  43044. return e.intersectsPlane(this)
  43045. },
  43046. coplanarPoint: function(e) {
  43047. var t = e || new n.Vector3;
  43048. return t.copy(this.normal).multiplyScalar(-this.constant)
  43049. },
  43050. applyMatrix4: function() {
  43051. var e = new n.Vector3
  43052. , t = new n.Vector3
  43053. , i = new n.Matrix3;
  43054. return function(n, r) {
  43055. var o = r || i.getNormalMatrix(n)
  43056. , a = e.copy(this.normal).applyMatrix3(o)
  43057. , s = this.coplanarPoint(t);
  43058. return s.applyMatrix4(n),
  43059. this.setFromNormalAndCoplanarPoint(a, s),
  43060. this
  43061. }
  43062. }(),
  43063. translate: function(e) {
  43064. return this.constant = this.constant - e.dot(this.normal),
  43065. this
  43066. },
  43067. equals: function(e) {
  43068. return e.normal.equals(this.normal) && e.constant === this.constant
  43069. }
  43070. },
  43071. n.Spherical = function(e, t, i) {
  43072. return this.radius = void 0 !== e ? e : 1,
  43073. this.phi = void 0 !== t ? t : 0,
  43074. this.theta = void 0 !== i ? i : 0,
  43075. this
  43076. }
  43077. ,
  43078. n.Spherical.prototype = {
  43079. constructor: n.Spherical,
  43080. set: function(e, t, i) {
  43081. this.radius = e,
  43082. this.phi = t,
  43083. this.theta = i
  43084. },
  43085. clone: function() {
  43086. return (new this.constructor).copy(this)
  43087. },
  43088. copy: function(e) {
  43089. return this.radius.copy(e.radius),
  43090. this.phi.copy(e.phi),
  43091. this.theta.copy(e.theta),
  43092. this
  43093. },
  43094. makeSafe: function() {
  43095. var e = 1e-6;
  43096. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43097. },
  43098. setFromVector3: function(e) {
  43099. return this.radius = e.length(),
  43100. 0 === this.radius ? (this.theta = 0,
  43101. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43102. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43103. this
  43104. }
  43105. },
  43106. n.Math = {
  43107. generateUUID: function() {
  43108. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43109. return function() {
  43110. for (var r = 0; r < 36; r++)
  43111. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43112. e = 15 & n,
  43113. n >>= 4,
  43114. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43115. return i.join("")
  43116. }
  43117. }(),
  43118. clamp: function(e, t, i) {
  43119. return Math.max(t, Math.min(i, e))
  43120. },
  43121. euclideanModulo: function(e, t) {
  43122. return (e % t + t) % t
  43123. },
  43124. mapLinear: function(e, t, i, n, r) {
  43125. return n + (e - t) * (r - n) / (i - t)
  43126. },
  43127. smoothstep: function(e, t, i) {
  43128. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43129. e * e * (3 - 2 * e))
  43130. },
  43131. smootherstep: function(e, t, i) {
  43132. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43133. e * e * e * (e * (6 * e - 15) + 10))
  43134. },
  43135. random16: function() {
  43136. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43137. Math.random()
  43138. },
  43139. randInt: function(e, t) {
  43140. return e + Math.floor(Math.random() * (t - e + 1))
  43141. },
  43142. randFloat: function(e, t) {
  43143. return e + Math.random() * (t - e)
  43144. },
  43145. randFloatSpread: function(e) {
  43146. return e * (.5 - Math.random())
  43147. },
  43148. degToRad: function() {
  43149. var e = Math.PI / 180;
  43150. return function(t) {
  43151. return t * e
  43152. }
  43153. }(),
  43154. radToDeg: function() {
  43155. var e = 180 / Math.PI;
  43156. return function(t) {
  43157. return t * e
  43158. }
  43159. }(),
  43160. isPowerOfTwo: function(e) {
  43161. return 0 === (e & e - 1) && 0 !== e
  43162. },
  43163. nearestPowerOfTwo: function(e) {
  43164. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43165. },
  43166. nextPowerOfTwo: function(e) {
  43167. return e--,
  43168. e |= e >> 1,
  43169. e |= e >> 2,
  43170. e |= e >> 4,
  43171. e |= e >> 8,
  43172. e |= e >> 16,
  43173. e++,
  43174. e
  43175. }
  43176. },
  43177. n.Spline = function(e) {
  43178. function t(e, t, i, n, r, o, a) {
  43179. var s = .5 * (i - e)
  43180. , l = .5 * (n - t);
  43181. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43182. }
  43183. this.points = e;
  43184. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43185. x: 0,
  43186. y: 0,
  43187. z: 0
  43188. };
  43189. this.initFromArray = function(e) {
  43190. this.points = [];
  43191. for (var t = 0; t < e.length; t++)
  43192. this.points[t] = {
  43193. x: e[t][0],
  43194. y: e[t][1],
  43195. z: e[t][2]
  43196. }
  43197. }
  43198. ,
  43199. this.getPoint = function(e) {
  43200. return i = (this.points.length - 1) * e,
  43201. r = Math.floor(i),
  43202. o = i - r,
  43203. d[0] = 0 === r ? r : r - 1,
  43204. d[1] = r,
  43205. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43206. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43207. l = this.points[d[0]],
  43208. c = this.points[d[1]],
  43209. h = this.points[d[2]],
  43210. u = this.points[d[3]],
  43211. a = o * o,
  43212. s = o * a,
  43213. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43214. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43215. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43216. p
  43217. }
  43218. ,
  43219. this.getControlPointsArray = function() {
  43220. var e, t, i = this.points.length, n = [];
  43221. for (e = 0; e < i; e++)
  43222. t = this.points[e],
  43223. n[e] = [t.x, t.y, t.z];
  43224. return n
  43225. }
  43226. ,
  43227. this.getLength = function(e) {
  43228. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43229. for (u[0] = 0,
  43230. e || (e = 100),
  43231. r = this.points.length * e,
  43232. c.copy(this.points[0]),
  43233. t = 1; t < r; t++)
  43234. i = t / r,
  43235. o = this.getPoint(i),
  43236. h.copy(o),
  43237. d += h.distanceTo(c),
  43238. c.copy(o),
  43239. a = (this.points.length - 1) * i,
  43240. s = Math.floor(a),
  43241. s !== l && (u[s] = d,
  43242. l = s);
  43243. return u[u.length] = d,
  43244. {
  43245. chunks: u,
  43246. total: d
  43247. }
  43248. }
  43249. ,
  43250. this.reparametrizeByArcLength = function(e) {
  43251. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43252. for (h.push(u.copy(this.points[0]).clone()),
  43253. t = 1; t < this.points.length; t++) {
  43254. for (s = d.chunks[t] - d.chunks[t - 1],
  43255. l = Math.ceil(e * s / d.total),
  43256. o = (t - 1) / (this.points.length - 1),
  43257. a = t / (this.points.length - 1),
  43258. i = 1; i < l - 1; i++)
  43259. r = o + i * (1 / l) * (a - o),
  43260. c = this.getPoint(r),
  43261. h.push(u.copy(c).clone());
  43262. h.push(u.copy(this.points[t]).clone())
  43263. }
  43264. this.points = h
  43265. }
  43266. }
  43267. ,
  43268. n.Triangle = function(e, t, i) {
  43269. this.a = void 0 !== e ? e : new n.Vector3,
  43270. this.b = void 0 !== t ? t : new n.Vector3,
  43271. this.c = void 0 !== i ? i : new n.Vector3
  43272. }
  43273. ,
  43274. n.Triangle.normal = function() {
  43275. var e = new n.Vector3;
  43276. return function(t, i, r, o) {
  43277. var a = o || new n.Vector3;
  43278. a.subVectors(r, i),
  43279. e.subVectors(t, i),
  43280. a.cross(e);
  43281. var s = a.lengthSq();
  43282. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43283. }
  43284. }(),
  43285. n.Triangle.barycoordFromPoint = function() {
  43286. var e = new n.Vector3
  43287. , t = new n.Vector3
  43288. , i = new n.Vector3;
  43289. return function(r, o, a, s, l) {
  43290. e.subVectors(s, o),
  43291. t.subVectors(a, o),
  43292. i.subVectors(r, o);
  43293. var c = e.dot(e)
  43294. , h = e.dot(t)
  43295. , u = e.dot(i)
  43296. , d = t.dot(t)
  43297. , p = t.dot(i)
  43298. , f = c * d - h * h
  43299. , g = l || new n.Vector3;
  43300. if (0 === f)
  43301. return g.set(-2, -1, -1);
  43302. var m = 1 / f
  43303. , v = (d * u - h * p) * m
  43304. , A = (c * p - h * u) * m;
  43305. return g.set(1 - v - A, A, v)
  43306. }
  43307. }(),
  43308. n.Triangle.containsPoint = function() {
  43309. var e = new n.Vector3;
  43310. return function(t, i, r, o) {
  43311. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43312. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43313. }
  43314. }(),
  43315. n.Triangle.prototype = {
  43316. constructor: n.Triangle,
  43317. set: function(e, t, i) {
  43318. return this.a.copy(e),
  43319. this.b.copy(t),
  43320. this.c.copy(i),
  43321. this
  43322. },
  43323. setFromPointsAndIndices: function(e, t, i, n) {
  43324. return this.a.copy(e[t]),
  43325. this.b.copy(e[i]),
  43326. this.c.copy(e[n]),
  43327. this
  43328. },
  43329. clone: function() {
  43330. return (new this.constructor).copy(this)
  43331. },
  43332. copy: function(e) {
  43333. return this.a.copy(e.a),
  43334. this.b.copy(e.b),
  43335. this.c.copy(e.c),
  43336. this
  43337. },
  43338. area: function() {
  43339. var e = new n.Vector3
  43340. , t = new n.Vector3;
  43341. return function() {
  43342. return e.subVectors(this.c, this.b),
  43343. t.subVectors(this.a, this.b),
  43344. .5 * e.cross(t).length()
  43345. }
  43346. }(),
  43347. midpoint: function(e) {
  43348. var t = e || new n.Vector3;
  43349. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43350. },
  43351. normal: function(e) {
  43352. return n.Triangle.normal(this.a, this.b, this.c, e)
  43353. },
  43354. plane: function(e) {
  43355. var t = e || new n.Plane;
  43356. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43357. },
  43358. barycoordFromPoint: function(e, t) {
  43359. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43360. },
  43361. containsPoint: function(e) {
  43362. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43363. },
  43364. equals: function(e) {
  43365. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43366. }
  43367. },
  43368. n.Interpolant = function(e, t, i, n) {
  43369. this.parameterPositions = e,
  43370. this._cachedIndex = 0,
  43371. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43372. this.sampleValues = t,
  43373. this.valueSize = i
  43374. }
  43375. ,
  43376. n.Interpolant.prototype = {
  43377. constructor: n.Interpolant,
  43378. evaluate: function(e) {
  43379. var t = this.parameterPositions
  43380. , i = this._cachedIndex
  43381. , n = t[i]
  43382. , r = t[i - 1];
  43383. e: {
  43384. t: {
  43385. var o;
  43386. i: {
  43387. n: if (!(e < n)) {
  43388. for (var a = i + 2; ; ) {
  43389. if (void 0 === n) {
  43390. if (e < r)
  43391. break n;
  43392. return i = t.length,
  43393. this._cachedIndex = i,
  43394. this.afterEnd_(i - 1, e, r)
  43395. }
  43396. if (i === a)
  43397. break;
  43398. if (r = n,
  43399. n = t[++i],
  43400. e < n)
  43401. break t
  43402. }
  43403. o = t.length;
  43404. break i
  43405. }
  43406. {
  43407. if (e >= r)
  43408. break e;
  43409. var s = t[1];
  43410. e < s && (i = 2,
  43411. r = s);
  43412. for (var a = i - 2; ; ) {
  43413. if (void 0 === r)
  43414. return this._cachedIndex = 0,
  43415. this.beforeStart_(0, e, n);
  43416. if (i === a)
  43417. break;
  43418. if (n = r,
  43419. r = t[--i - 1],
  43420. e >= r)
  43421. break t
  43422. }
  43423. o = i,
  43424. i = 0
  43425. }
  43426. }
  43427. for (; i < o; ) {
  43428. var l = i + o >>> 1;
  43429. e < t[l] ? o = l : i = l + 1
  43430. }
  43431. if (n = t[i],
  43432. r = t[i - 1],
  43433. void 0 === r)
  43434. return this._cachedIndex = 0,
  43435. this.beforeStart_(0, e, n);
  43436. if (void 0 === n)
  43437. return i = t.length,
  43438. this._cachedIndex = i,
  43439. this.afterEnd_(i - 1, r, e)
  43440. }
  43441. this._cachedIndex = i,
  43442. this.intervalChanged_(i, r, n)
  43443. }
  43444. return this.interpolate_(i, r, e, n)
  43445. },
  43446. settings: null,
  43447. DefaultSettings_: {},
  43448. getSettings_: function() {
  43449. return this.settings || this.DefaultSettings_
  43450. },
  43451. copySampleValue_: function(e) {
  43452. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43453. t[o] = i[r + o];
  43454. return t
  43455. },
  43456. interpolate_: function(e, t, i, n) {
  43457. throw new Error("call to abstract method")
  43458. },
  43459. intervalChanged_: function(e, t, i) {}
  43460. },
  43461. Object.assign(n.Interpolant.prototype, {
  43462. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43463. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43464. }),
  43465. n.CubicInterpolant = function(e, t, i, r) {
  43466. n.Interpolant.call(this, e, t, i, r),
  43467. this._weightPrev = -0,
  43468. this._offsetPrev = -0,
  43469. this._weightNext = -0,
  43470. this._offsetNext = -0
  43471. }
  43472. ,
  43473. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43474. constructor: n.CubicInterpolant,
  43475. DefaultSettings_: {
  43476. endingStart: n.ZeroCurvatureEnding,
  43477. endingEnd: n.ZeroCurvatureEnding
  43478. },
  43479. intervalChanged_: function(e, t, i) {
  43480. var r = this.parameterPositions
  43481. , o = e - 2
  43482. , a = e + 1
  43483. , s = r[o]
  43484. , l = r[a];
  43485. if (void 0 === s)
  43486. switch (this.getSettings_().endingStart) {
  43487. case n.ZeroSlopeEnding:
  43488. o = e,
  43489. s = 2 * t - i;
  43490. break;
  43491. case n.WrapAroundEnding:
  43492. o = r.length - 2,
  43493. s = t + r[o] - r[o + 1];
  43494. break;
  43495. default:
  43496. o = e,
  43497. s = i
  43498. }
  43499. if (void 0 === l)
  43500. switch (this.getSettings_().endingEnd) {
  43501. case n.ZeroSlopeEnding:
  43502. a = e,
  43503. l = 2 * i - t;
  43504. break;
  43505. case n.WrapAroundEnding:
  43506. a = 1,
  43507. l = i + r[1] - r[0];
  43508. break;
  43509. default:
  43510. a = e - 1,
  43511. l = t
  43512. }
  43513. var c = .5 * (i - t)
  43514. , h = this.valueSize;
  43515. this._weightPrev = c / (t - s),
  43516. this._weightNext = c / (l - i),
  43517. this._offsetPrev = o * h,
  43518. this._offsetNext = a * h
  43519. },
  43520. interpolate_: function(e, t, i, n) {
  43521. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43522. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43523. return r
  43524. }
  43525. }),
  43526. n.DiscreteInterpolant = function(e, t, i, r) {
  43527. n.Interpolant.call(this, e, t, i, r)
  43528. }
  43529. ,
  43530. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43531. constructor: n.DiscreteInterpolant,
  43532. interpolate_: function(e, t, i, n) {
  43533. return this.copySampleValue_(e - 1)
  43534. }
  43535. }),
  43536. n.LinearInterpolant = function(e, t, i, r) {
  43537. n.Interpolant.call(this, e, t, i, r)
  43538. }
  43539. ,
  43540. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43541. constructor: n.LinearInterpolant,
  43542. interpolate_: function(e, t, i, n) {
  43543. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43544. r[u] = o[l + u] * h + o[s + u] * c;
  43545. return r
  43546. }
  43547. }),
  43548. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43549. n.Interpolant.call(this, e, t, i, r)
  43550. }
  43551. ,
  43552. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43553. constructor: n.QuaternionLinearInterpolant,
  43554. interpolate_: function(e, t, i, r) {
  43555. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43556. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43557. return o
  43558. }
  43559. }),
  43560. n.Clock = function(e) {
  43561. this.autoStart = void 0 === e || e,
  43562. this.startTime = 0,
  43563. this.oldTime = 0,
  43564. this.elapsedTime = 0,
  43565. this.running = !1
  43566. }
  43567. ,
  43568. n.Clock.prototype = {
  43569. constructor: n.Clock,
  43570. start: function() {
  43571. this.startTime = performance.now(),
  43572. this.oldTime = this.startTime,
  43573. this.running = !0
  43574. },
  43575. stop: function() {
  43576. this.getElapsedTime(),
  43577. this.running = !1
  43578. },
  43579. getElapsedTime: function() {
  43580. return this.getDelta(),
  43581. this.elapsedTime
  43582. },
  43583. getDelta: function() {
  43584. var e = 0;
  43585. if (this.autoStart && !this.running && this.start(),
  43586. this.running) {
  43587. var t = performance.now();
  43588. e = .001 * (t - this.oldTime),
  43589. this.oldTime = t,
  43590. this.elapsedTime += e
  43591. }
  43592. return e
  43593. }
  43594. },
  43595. n.EventDispatcher = function() {}
  43596. ,
  43597. n.EventDispatcher.prototype = {
  43598. constructor: n.EventDispatcher,
  43599. apply: function(e) {
  43600. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43601. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43602. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43603. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43604. },
  43605. addEventListener: function(e, t) {
  43606. void 0 === this._listeners && (this._listeners = {});
  43607. var i = this._listeners;
  43608. void 0 === i[e] && (i[e] = []),
  43609. i[e].indexOf(t) === -1 && i[e].push(t)
  43610. },
  43611. hasEventListener: function(e, t) {
  43612. if (void 0 === this._listeners)
  43613. return !1;
  43614. var i = this._listeners;
  43615. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43616. },
  43617. removeEventListener: function(e, t) {
  43618. if (void 0 !== this._listeners) {
  43619. var i = this._listeners
  43620. , n = i[e];
  43621. if (void 0 !== n) {
  43622. var r = n.indexOf(t);
  43623. r !== -1 && n.splice(r, 1)
  43624. }
  43625. }
  43626. },
  43627. dispatchEvent: function(e) {
  43628. if (void 0 !== this._listeners) {
  43629. var t = this._listeners
  43630. , i = t[e.type];
  43631. if (void 0 !== i) {
  43632. e.target = this;
  43633. for (var n = [], r = i.length, o = 0; o < r; o++)
  43634. n[o] = i[o];
  43635. for (var o = 0; o < r; o++)
  43636. n[o].call(this, e)
  43637. }
  43638. }
  43639. }
  43640. },
  43641. n.Layers = function() {
  43642. this.mask = 1
  43643. }
  43644. ,
  43645. n.Layers.prototype = {
  43646. constructor: n.Layers,
  43647. set: function(e) {
  43648. this.mask = 1 << e
  43649. },
  43650. enable: function(e) {
  43651. this.mask |= 1 << e
  43652. },
  43653. toggle: function(e) {
  43654. this.mask ^= 1 << e
  43655. },
  43656. disable: function(e) {
  43657. this.mask &= ~(1 << e)
  43658. },
  43659. test: function(e) {
  43660. return 0 !== (this.mask & e.mask)
  43661. }
  43662. },
  43663. function(e) {
  43664. function t(e, t) {
  43665. return e.distance - t.distance
  43666. }
  43667. function i(e, t, n, r) {
  43668. if (e.visible !== !1 && (e.raycast(t, n),
  43669. r === !0))
  43670. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43671. i(o[a], t, n, !0)
  43672. }
  43673. e.Raycaster = function(t, i, n, r) {
  43674. this.ray = new e.Ray(t,i),
  43675. this.near = n || 0,
  43676. this.far = r || 1 / 0,
  43677. this.params = {
  43678. Mesh: {},
  43679. Line: {},
  43680. LOD: {},
  43681. Points: {
  43682. threshold: 1
  43683. },
  43684. Sprite: {}
  43685. },
  43686. Object.defineProperties(this.params, {
  43687. PointCloud: {
  43688. get: function() {
  43689. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43690. this.Points
  43691. }
  43692. }
  43693. })
  43694. }
  43695. ,
  43696. e.Raycaster.prototype = {
  43697. constructor: e.Raycaster,
  43698. linePrecision: 1,
  43699. set: function(e, t) {
  43700. this.ray.set(e, t)
  43701. },
  43702. setFromCamera: function(t, i) {
  43703. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43704. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43705. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43706. },
  43707. intersectObject: function(e, n) {
  43708. var r = [];
  43709. return i(e, this, r, n),
  43710. r.sort(t),
  43711. r
  43712. },
  43713. intersectObjects: function(e, n) {
  43714. var r = [];
  43715. if (Array.isArray(e) === !1)
  43716. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43717. r;
  43718. for (var o = 0, a = e.length; o < a; o++)
  43719. i(e[o], this, r, n);
  43720. return r.sort(t),
  43721. r
  43722. }
  43723. }
  43724. }(n),
  43725. n.Object3D = function() {
  43726. function e() {
  43727. o.setFromEuler(r, !1)
  43728. }
  43729. function t() {
  43730. r.setFromQuaternion(o, void 0, !1)
  43731. }
  43732. Object.defineProperty(this, "id", {
  43733. value: n.Object3DIdCount++
  43734. }),
  43735. this.uuid = n.Math.generateUUID(),
  43736. this.name = "",
  43737. this.type = "Object3D",
  43738. this.parent = null,
  43739. this.children = [],
  43740. this.up = n.Object3D.DefaultUp.clone();
  43741. var i = new n.Vector3
  43742. , r = new n.Euler
  43743. , o = new n.Quaternion
  43744. , a = new n.Vector3(1,1,1);
  43745. r.onChange(e),
  43746. o.onChange(t),
  43747. Object.defineProperties(this, {
  43748. position: {
  43749. enumerable: !0,
  43750. value: i
  43751. },
  43752. rotation: {
  43753. enumerable: !0,
  43754. value: r
  43755. },
  43756. quaternion: {
  43757. enumerable: !0,
  43758. value: o
  43759. },
  43760. scale: {
  43761. enumerable: !0,
  43762. value: a
  43763. },
  43764. modelViewMatrix: {
  43765. value: new n.Matrix4
  43766. },
  43767. normalMatrix: {
  43768. value: new n.Matrix3
  43769. }
  43770. }),
  43771. this.rotationAutoUpdate = !0,
  43772. this.matrix = new n.Matrix4,
  43773. this.matrixWorld = new n.Matrix4,
  43774. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43775. this.matrixWorldNeedsUpdate = !1,
  43776. this.layers = new n.Layers,
  43777. this.visible = !0,
  43778. this.castShadow = !1,
  43779. this.receiveShadow = !1,
  43780. this.frustumCulled = !0,
  43781. this.renderOrder = 0,
  43782. this.userData = {}
  43783. }
  43784. ,
  43785. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43786. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43787. n.Object3D.prototype = {
  43788. constructor: n.Object3D,
  43789. applyMatrix: function(e) {
  43790. this.matrix.multiplyMatrices(e, this.matrix),
  43791. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43792. },
  43793. setRotationFromAxisAngle: function(e, t) {
  43794. this.quaternion.setFromAxisAngle(e, t)
  43795. },
  43796. setRotationFromEuler: function(e) {
  43797. this.quaternion.setFromEuler(e, !0)
  43798. },
  43799. setRotationFromMatrix: function(e) {
  43800. this.quaternion.setFromRotationMatrix(e)
  43801. },
  43802. setRotationFromQuaternion: function(e) {
  43803. this.quaternion.copy(e)
  43804. },
  43805. rotateOnAxis: function() {
  43806. var e = new n.Quaternion;
  43807. return function(t, i) {
  43808. return e.setFromAxisAngle(t, i),
  43809. this.quaternion.multiply(e),
  43810. this
  43811. }
  43812. }(),
  43813. rotateX: function() {
  43814. var e = new n.Vector3(1,0,0);
  43815. return function(t) {
  43816. return this.rotateOnAxis(e, t)
  43817. }
  43818. }(),
  43819. rotateY: function() {
  43820. var e = new n.Vector3(0,1,0);
  43821. return function(t) {
  43822. return this.rotateOnAxis(e, t)
  43823. }
  43824. }(),
  43825. rotateZ: function() {
  43826. var e = new n.Vector3(0,0,1);
  43827. return function(t) {
  43828. return this.rotateOnAxis(e, t)
  43829. }
  43830. }(),
  43831. translateOnAxis: function() {
  43832. var e = new n.Vector3;
  43833. return function(t, i) {
  43834. return e.copy(t).applyQuaternion(this.quaternion),
  43835. this.position.add(e.multiplyScalar(i)),
  43836. this
  43837. }
  43838. }(),
  43839. translateX: function() {
  43840. var e = new n.Vector3(1,0,0);
  43841. return function(t) {
  43842. return this.translateOnAxis(e, t)
  43843. }
  43844. }(),
  43845. translateY: function() {
  43846. var e = new n.Vector3(0,1,0);
  43847. return function(t) {
  43848. return this.translateOnAxis(e, t)
  43849. }
  43850. }(),
  43851. translateZ: function() {
  43852. var e = new n.Vector3(0,0,1);
  43853. return function(t) {
  43854. return this.translateOnAxis(e, t)
  43855. }
  43856. }(),
  43857. localToWorld: function(e) {
  43858. return e.applyMatrix4(this.matrixWorld)
  43859. },
  43860. worldToLocal: function() {
  43861. var e = new n.Matrix4;
  43862. return function(t) {
  43863. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43864. }
  43865. }(),
  43866. lookAt: function() {
  43867. var e = new n.Matrix4;
  43868. return function(t) {
  43869. e.lookAt(t, this.position, this.up),
  43870. this.quaternion.setFromRotationMatrix(e)
  43871. }
  43872. }(),
  43873. add: function(e) {
  43874. if (arguments.length > 1) {
  43875. for (var t = 0; t < arguments.length; t++)
  43876. this.add(arguments[t]);
  43877. return this
  43878. }
  43879. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43880. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43881. e.parent = this,
  43882. e.dispatchEvent({
  43883. type: "added"
  43884. }),
  43885. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43886. this)
  43887. },
  43888. remove: function(e) {
  43889. if (arguments.length > 1)
  43890. for (var t = 0; t < arguments.length; t++)
  43891. this.remove(arguments[t]);
  43892. var i = this.children.indexOf(e);
  43893. i !== -1 && (e.parent = null,
  43894. e.dispatchEvent({
  43895. type: "removed"
  43896. }),
  43897. this.children.splice(i, 1))
  43898. },
  43899. getObjectById: function(e) {
  43900. return this.getObjectByProperty("id", e)
  43901. },
  43902. getObjectByName: function(e) {
  43903. return this.getObjectByProperty("name", e)
  43904. },
  43905. getObjectByProperty: function(e, t) {
  43906. if (this[e] === t)
  43907. return this;
  43908. for (var i = 0, n = this.children.length; i < n; i++) {
  43909. var r = this.children[i]
  43910. , o = r.getObjectByProperty(e, t);
  43911. if (void 0 !== o)
  43912. return o
  43913. }
  43914. },
  43915. getWorldPosition: function(e) {
  43916. var t = e || new n.Vector3;
  43917. return this.updateMatrixWorld(!0),
  43918. t.setFromMatrixPosition(this.matrixWorld)
  43919. },
  43920. getWorldQuaternion: function() {
  43921. var e = new n.Vector3
  43922. , t = new n.Vector3;
  43923. return function(i) {
  43924. var r = i || new n.Quaternion;
  43925. return this.updateMatrixWorld(!0),
  43926. this.matrixWorld.decompose(e, r, t),
  43927. r
  43928. }
  43929. }(),
  43930. getWorldRotation: function() {
  43931. var e = new n.Quaternion;
  43932. return function(t) {
  43933. var i = t || new n.Euler;
  43934. return this.getWorldQuaternion(e),
  43935. i.setFromQuaternion(e, this.rotation.order, !1)
  43936. }
  43937. }(),
  43938. getWorldScale: function() {
  43939. var e = new n.Vector3
  43940. , t = new n.Quaternion;
  43941. return function(i) {
  43942. var r = i || new n.Vector3;
  43943. return this.updateMatrixWorld(!0),
  43944. this.matrixWorld.decompose(e, t, r),
  43945. r
  43946. }
  43947. }(),
  43948. getWorldDirection: function() {
  43949. var e = new n.Quaternion;
  43950. return function(t) {
  43951. var i = t || new n.Vector3;
  43952. return this.getWorldQuaternion(e),
  43953. i.set(0, 0, 1).applyQuaternion(e)
  43954. }
  43955. }(),
  43956. raycast: function() {},
  43957. traverse: function(e) {
  43958. e(this);
  43959. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43960. t[i].traverse(e)
  43961. },
  43962. traverseVisible: function(e) {
  43963. if (this.visible !== !1) {
  43964. e(this);
  43965. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43966. t[i].traverseVisible(e)
  43967. }
  43968. },
  43969. traverseAncestors: function(e) {
  43970. var t = this.parent;
  43971. null !== t && (e(t),
  43972. t.traverseAncestors(e))
  43973. },
  43974. updateMatrix: function() {
  43975. this.matrix.compose(this.position, this.quaternion, this.scale),
  43976. this.matrixWorldNeedsUpdate = !0
  43977. },
  43978. updateMatrixWorld: function(e) {
  43979. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43980. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43981. this.matrixWorldNeedsUpdate = !1,
  43982. e = !0);
  43983. for (var t = 0, i = this.children.length; t < i; t++)
  43984. this.children[t].updateMatrixWorld(e)
  43985. },
  43986. toJSON: function(e) {
  43987. function t(e) {
  43988. var t = [];
  43989. for (var i in e) {
  43990. var n = e[i];
  43991. delete n.metadata,
  43992. t.push(n)
  43993. }
  43994. return t
  43995. }
  43996. var i = void 0 === e
  43997. , n = {};
  43998. i && (e = {
  43999. geometries: {},
  44000. materials: {},
  44001. textures: {},
  44002. images: {}
  44003. },
  44004. n.metadata = {
  44005. version: 4.4,
  44006. type: "Object",
  44007. generator: "Object3D.toJSON"
  44008. });
  44009. var r = {};
  44010. if (r.uuid = this.uuid,
  44011. r.type = this.type,
  44012. "" !== this.name && (r.name = this.name),
  44013. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44014. this.castShadow === !0 && (r.castShadow = !0),
  44015. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44016. this.visible === !1 && (r.visible = !1),
  44017. r.matrix = this.matrix.toArray(),
  44018. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44019. r.geometry = this.geometry.uuid),
  44020. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44021. r.material = this.material.uuid),
  44022. this.children.length > 0) {
  44023. r.children = [];
  44024. for (var o = 0; o < this.children.length; o++)
  44025. r.children.push(this.children[o].toJSON(e).object)
  44026. }
  44027. if (i) {
  44028. var a = t(e.geometries)
  44029. , s = t(e.materials)
  44030. , l = t(e.textures)
  44031. , c = t(e.images);
  44032. a.length > 0 && (n.geometries = a),
  44033. s.length > 0 && (n.materials = s),
  44034. l.length > 0 && (n.textures = l),
  44035. c.length > 0 && (n.images = c)
  44036. }
  44037. return n.object = r,
  44038. n
  44039. },
  44040. clone: function(e) {
  44041. return (new this.constructor).copy(this, e)
  44042. },
  44043. copy: function(e, t) {
  44044. if (void 0 === t && (t = !0),
  44045. this.name = e.name,
  44046. this.up.copy(e.up),
  44047. this.position.copy(e.position),
  44048. this.quaternion.copy(e.quaternion),
  44049. this.scale.copy(e.scale),
  44050. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44051. this.matrix.copy(e.matrix),
  44052. this.matrixWorld.copy(e.matrixWorld),
  44053. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44054. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44055. this.visible = e.visible,
  44056. this.castShadow = e.castShadow,
  44057. this.receiveShadow = e.receiveShadow,
  44058. this.frustumCulled = e.frustumCulled,
  44059. this.renderOrder = e.renderOrder,
  44060. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44061. t === !0)
  44062. for (var i = 0; i < e.children.length; i++) {
  44063. var n = e.children[i];
  44064. this.add(n.clone())
  44065. }
  44066. return this
  44067. }
  44068. },
  44069. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44070. n.Object3DIdCount = 0,
  44071. n.Face3 = function(e, t, i, r, o, a) {
  44072. this.a = e,
  44073. this.b = t,
  44074. this.c = i,
  44075. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44076. this.vertexNormals = Array.isArray(r) ? r : [],
  44077. this.color = o instanceof n.Color ? o : new n.Color,
  44078. this.vertexColors = Array.isArray(o) ? o : [],
  44079. this.materialIndex = void 0 !== a ? a : 0
  44080. }
  44081. ,
  44082. n.Face3.prototype = {
  44083. constructor: n.Face3,
  44084. clone: function() {
  44085. return (new this.constructor).copy(this)
  44086. },
  44087. copy: function(e) {
  44088. this.a = e.a,
  44089. this.b = e.b,
  44090. this.c = e.c,
  44091. this.normal.copy(e.normal),
  44092. this.color.copy(e.color),
  44093. this.materialIndex = e.materialIndex;
  44094. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44095. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44096. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44097. this.vertexColors[t] = e.vertexColors[t].clone();
  44098. return this
  44099. }
  44100. },
  44101. n.BufferAttribute = function(e, t) {
  44102. this.uuid = n.Math.generateUUID(),
  44103. this.array = e,
  44104. this.itemSize = t,
  44105. this.dynamic = !1,
  44106. this.updateRange = {
  44107. offset: 0,
  44108. count: -1
  44109. },
  44110. this.version = 0
  44111. }
  44112. ,
  44113. n.BufferAttribute.prototype = {
  44114. constructor: n.BufferAttribute,
  44115. get count() {
  44116. return this.array.length / this.itemSize
  44117. },
  44118. set needsUpdate(e) {
  44119. e === !0 && this.version++
  44120. },
  44121. setDynamic: function(e) {
  44122. return this.dynamic = e,
  44123. this
  44124. },
  44125. copy: function(e) {
  44126. return this.array = new e.array.constructor(e.array),
  44127. this.itemSize = e.itemSize,
  44128. this.dynamic = e.dynamic,
  44129. this
  44130. },
  44131. copyAt: function(e, t, i) {
  44132. e *= this.itemSize,
  44133. i *= t.itemSize;
  44134. for (var n = 0, r = this.itemSize; n < r; n++)
  44135. this.array[e + n] = t.array[i + n];
  44136. return this
  44137. },
  44138. copyArray: function(e) {
  44139. return this.array.set(e),
  44140. this
  44141. },
  44142. copyColorsArray: function(e) {
  44143. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44144. var a = e[r];
  44145. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44146. a = new n.Color),
  44147. t[i++] = a.r,
  44148. t[i++] = a.g,
  44149. t[i++] = a.b
  44150. }
  44151. return this
  44152. },
  44153. copyIndicesArray: function(e) {
  44154. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44155. var o = e[n];
  44156. t[i++] = o.a,
  44157. t[i++] = o.b,
  44158. t[i++] = o.c
  44159. }
  44160. return this
  44161. },
  44162. copyVector2sArray: function(e) {
  44163. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44164. var a = e[r];
  44165. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44166. a = new n.Vector2),
  44167. t[i++] = a.x,
  44168. t[i++] = a.y
  44169. }
  44170. return this
  44171. },
  44172. copyVector3sArray: function(e) {
  44173. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44174. var a = e[r];
  44175. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44176. a = new n.Vector3),
  44177. t[i++] = a.x,
  44178. t[i++] = a.y,
  44179. t[i++] = a.z
  44180. }
  44181. return this
  44182. },
  44183. copyVector4sArray: function(e) {
  44184. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44185. var a = e[r];
  44186. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44187. a = new n.Vector4),
  44188. t[i++] = a.x,
  44189. t[i++] = a.y,
  44190. t[i++] = a.z,
  44191. t[i++] = a.w
  44192. }
  44193. return this
  44194. },
  44195. set: function(e, t) {
  44196. return void 0 === t && (t = 0),
  44197. this.array.set(e, t),
  44198. this
  44199. },
  44200. getX: function(e) {
  44201. return this.array[e * this.itemSize]
  44202. },
  44203. setX: function(e, t) {
  44204. return this.array[e * this.itemSize] = t,
  44205. this
  44206. },
  44207. getY: function(e) {
  44208. return this.array[e * this.itemSize + 1]
  44209. },
  44210. setY: function(e, t) {
  44211. return this.array[e * this.itemSize + 1] = t,
  44212. this
  44213. },
  44214. getZ: function(e) {
  44215. return this.array[e * this.itemSize + 2]
  44216. },
  44217. setZ: function(e, t) {
  44218. return this.array[e * this.itemSize + 2] = t,
  44219. this
  44220. },
  44221. getW: function(e) {
  44222. return this.array[e * this.itemSize + 3]
  44223. },
  44224. setW: function(e, t) {
  44225. return this.array[e * this.itemSize + 3] = t,
  44226. this
  44227. },
  44228. setXY: function(e, t, i) {
  44229. return e *= this.itemSize,
  44230. this.array[e + 0] = t,
  44231. this.array[e + 1] = i,
  44232. this
  44233. },
  44234. setXYZ: function(e, t, i, n) {
  44235. return e *= this.itemSize,
  44236. this.array[e + 0] = t,
  44237. this.array[e + 1] = i,
  44238. this.array[e + 2] = n,
  44239. this
  44240. },
  44241. setXYZW: function(e, t, i, n, r) {
  44242. return e *= this.itemSize,
  44243. this.array[e + 0] = t,
  44244. this.array[e + 1] = i,
  44245. this.array[e + 2] = n,
  44246. this.array[e + 3] = r,
  44247. this
  44248. },
  44249. clone: function() {
  44250. return (new this.constructor).copy(this)
  44251. }
  44252. },
  44253. n.Int8Attribute = function(e, t) {
  44254. return new n.BufferAttribute(new Int8Array(e),t)
  44255. }
  44256. ,
  44257. n.Uint8Attribute = function(e, t) {
  44258. return new n.BufferAttribute(new Uint8Array(e),t)
  44259. }
  44260. ,
  44261. n.Uint8ClampedAttribute = function(e, t) {
  44262. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44263. }
  44264. ,
  44265. n.Int16Attribute = function(e, t) {
  44266. return new n.BufferAttribute(new Int16Array(e),t)
  44267. }
  44268. ,
  44269. n.Uint16Attribute = function(e, t) {
  44270. return new n.BufferAttribute(new Uint16Array(e),t)
  44271. }
  44272. ;
  44273. n.Int32Attribute = function(e, t) {
  44274. return new n.BufferAttribute(new Int32Array(e),t)
  44275. }
  44276. ;
  44277. n.Uint32Attribute = function(e, t) {
  44278. return new n.BufferAttribute(new Uint32Array(e),t)
  44279. }
  44280. ,
  44281. n.Float32Attribute = function(e, t) {
  44282. return new n.BufferAttribute(new Float32Array(e),t)
  44283. }
  44284. ,
  44285. n.Float64Attribute = function(e, t) {
  44286. return new n.BufferAttribute(new Float64Array(e),t)
  44287. }
  44288. ,
  44289. n.DynamicBufferAttribute = function(e, t) {
  44290. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44291. new n.BufferAttribute(e,t).setDynamic(!0)
  44292. }
  44293. ,
  44294. n.InstancedBufferAttribute = function(e, t, i) {
  44295. n.BufferAttribute.call(this, e, t),
  44296. this.meshPerAttribute = i || 1
  44297. }
  44298. ,
  44299. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44300. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44301. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44302. return n.BufferAttribute.prototype.copy.call(this, e),
  44303. this.meshPerAttribute = e.meshPerAttribute,
  44304. this
  44305. }
  44306. ,
  44307. n.InterleavedBuffer = function(e, t) {
  44308. this.uuid = n.Math.generateUUID(),
  44309. this.array = e,
  44310. this.stride = t,
  44311. this.dynamic = !1,
  44312. this.updateRange = {
  44313. offset: 0,
  44314. count: -1
  44315. },
  44316. this.version = 0
  44317. }
  44318. ,
  44319. n.InterleavedBuffer.prototype = {
  44320. constructor: n.InterleavedBuffer,
  44321. get length() {
  44322. return this.array.length
  44323. },
  44324. get count() {
  44325. return this.array.length / this.stride
  44326. },
  44327. set needsUpdate(e) {
  44328. e === !0 && this.version++
  44329. },
  44330. setDynamic: function(e) {
  44331. return this.dynamic = e,
  44332. this
  44333. },
  44334. copy: function(e) {
  44335. return this.array = new e.array.constructor(e.array),
  44336. this.stride = e.stride,
  44337. this.dynamic = e.dynamic,
  44338. this
  44339. },
  44340. copyAt: function(e, t, i) {
  44341. e *= this.stride,
  44342. i *= t.stride;
  44343. for (var n = 0, r = this.stride; n < r; n++)
  44344. this.array[e + n] = t.array[i + n];
  44345. return this
  44346. },
  44347. set: function(e, t) {
  44348. return void 0 === t && (t = 0),
  44349. this.array.set(e, t),
  44350. this
  44351. },
  44352. clone: function() {
  44353. return (new this.constructor).copy(this)
  44354. }
  44355. },
  44356. n.InstancedInterleavedBuffer = function(e, t, i) {
  44357. n.InterleavedBuffer.call(this, e, t),
  44358. this.meshPerAttribute = i || 1
  44359. }
  44360. ,
  44361. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44362. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44363. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44364. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44365. this.meshPerAttribute = e.meshPerAttribute,
  44366. this
  44367. }
  44368. ,
  44369. n.InterleavedBufferAttribute = function(e, t, i) {
  44370. this.uuid = n.Math.generateUUID(),
  44371. this.data = e,
  44372. this.itemSize = t,
  44373. this.offset = i
  44374. }
  44375. ,
  44376. n.InterleavedBufferAttribute.prototype = {
  44377. constructor: n.InterleavedBufferAttribute,
  44378. get length() {
  44379. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44380. this.array.length
  44381. },
  44382. get count() {
  44383. return this.data.count
  44384. },
  44385. setX: function(e, t) {
  44386. return this.data.array[e * this.data.stride + this.offset] = t,
  44387. this
  44388. },
  44389. setY: function(e, t) {
  44390. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44391. this
  44392. },
  44393. setZ: function(e, t) {
  44394. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44395. this
  44396. },
  44397. setW: function(e, t) {
  44398. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44399. this
  44400. },
  44401. getX: function(e) {
  44402. return this.data.array[e * this.data.stride + this.offset]
  44403. },
  44404. getY: function(e) {
  44405. return this.data.array[e * this.data.stride + this.offset + 1]
  44406. },
  44407. getZ: function(e) {
  44408. return this.data.array[e * this.data.stride + this.offset + 2]
  44409. },
  44410. getW: function(e) {
  44411. return this.data.array[e * this.data.stride + this.offset + 3]
  44412. },
  44413. setXY: function(e, t, i) {
  44414. return e = e * this.data.stride + this.offset,
  44415. this.data.array[e + 0] = t,
  44416. this.data.array[e + 1] = i,
  44417. this
  44418. },
  44419. setXYZ: function(e, t, i, n) {
  44420. return e = e * this.data.stride + this.offset,
  44421. this.data.array[e + 0] = t,
  44422. this.data.array[e + 1] = i,
  44423. this.data.array[e + 2] = n,
  44424. this
  44425. },
  44426. setXYZW: function(e, t, i, n, r) {
  44427. return e = e * this.data.stride + this.offset,
  44428. this.data.array[e + 0] = t,
  44429. this.data.array[e + 1] = i,
  44430. this.data.array[e + 2] = n,
  44431. this.data.array[e + 3] = r,
  44432. this
  44433. }
  44434. },
  44435. n.Geometry = function() {
  44436. Object.defineProperty(this, "id", {
  44437. value: n.GeometryIdCount++
  44438. }),
  44439. this.uuid = n.Math.generateUUID(),
  44440. this.name = "",
  44441. this.type = "Geometry",
  44442. this.vertices = [],
  44443. this.colors = [],
  44444. this.faces = [],
  44445. this.faceVertexUvs = [[]],
  44446. this.morphTargets = [],
  44447. this.morphNormals = [],
  44448. this.skinWeights = [],
  44449. this.skinIndices = [],
  44450. this.lineDistances = [],
  44451. this.boundingBox = null,
  44452. this.boundingSphere = null,
  44453. this.verticesNeedUpdate = !1,
  44454. this.elementsNeedUpdate = !1,
  44455. this.uvsNeedUpdate = !1,
  44456. this.normalsNeedUpdate = !1,
  44457. this.colorsNeedUpdate = !1,
  44458. this.lineDistancesNeedUpdate = !1,
  44459. this.groupsNeedUpdate = !1
  44460. }
  44461. ,
  44462. n.Geometry.prototype = {
  44463. constructor: n.Geometry,
  44464. applyMatrix: function(e) {
  44465. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44466. var o = this.vertices[i];
  44467. o.applyMatrix4(e)
  44468. }
  44469. for (var i = 0, r = this.faces.length; i < r; i++) {
  44470. var a = this.faces[i];
  44471. a.normal.applyMatrix3(t).normalize();
  44472. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44473. a.vertexNormals[s].applyMatrix3(t).normalize()
  44474. }
  44475. return null !== this.boundingBox && this.computeBoundingBox(),
  44476. null !== this.boundingSphere && this.computeBoundingSphere(),
  44477. this.verticesNeedUpdate = !0,
  44478. this.normalsNeedUpdate = !0,
  44479. this
  44480. },
  44481. rotateX: function() {
  44482. var e;
  44483. return function(t) {
  44484. return void 0 === e && (e = new n.Matrix4),
  44485. e.makeRotationX(t),
  44486. this.applyMatrix(e),
  44487. this
  44488. }
  44489. }(),
  44490. rotateY: function() {
  44491. var e;
  44492. return function(t) {
  44493. return void 0 === e && (e = new n.Matrix4),
  44494. e.makeRotationY(t),
  44495. this.applyMatrix(e),
  44496. this
  44497. }
  44498. }(),
  44499. rotateZ: function() {
  44500. var e;
  44501. return function(t) {
  44502. return void 0 === e && (e = new n.Matrix4),
  44503. e.makeRotationZ(t),
  44504. this.applyMatrix(e),
  44505. this
  44506. }
  44507. }(),
  44508. translate: function() {
  44509. var e;
  44510. return function(t, i, r) {
  44511. return void 0 === e && (e = new n.Matrix4),
  44512. e.makeTranslation(t, i, r),
  44513. this.applyMatrix(e),
  44514. this
  44515. }
  44516. }(),
  44517. scale: function() {
  44518. var e;
  44519. return function(t, i, r) {
  44520. return void 0 === e && (e = new n.Matrix4),
  44521. e.makeScale(t, i, r),
  44522. this.applyMatrix(e),
  44523. this
  44524. }
  44525. }(),
  44526. lookAt: function() {
  44527. var e;
  44528. return function(t) {
  44529. void 0 === e && (e = new n.Object3D),
  44530. e.lookAt(t),
  44531. e.updateMatrix(),
  44532. this.applyMatrix(e.matrix)
  44533. }
  44534. }(),
  44535. fromBufferGeometry: function(e) {
  44536. function t(e, t, r, o) {
  44537. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44538. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44539. , g = new n.Face3(e,t,r,a,f,o);
  44540. i.faces.push(g),
  44541. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44542. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44543. }
  44544. var i = this
  44545. , r = null !== e.index ? e.index.array : void 0
  44546. , o = e.attributes
  44547. , a = o.position.array
  44548. , s = void 0 !== o.normal ? o.normal.array : void 0
  44549. , l = void 0 !== o.color ? o.color.array : void 0
  44550. , c = void 0 !== o.uv ? o.uv.array : void 0
  44551. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44552. void 0 !== h && (this.faceVertexUvs[1] = []);
  44553. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44554. g += 2)
  44555. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44556. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44557. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44558. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44559. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44560. if (void 0 !== r) {
  44561. var m = e.groups;
  44562. if (m.length > 0)
  44563. for (var f = 0; f < m.length; f++)
  44564. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44565. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44566. else
  44567. for (var f = 0; f < r.length; f += 3)
  44568. t(r[f], r[f + 1], r[f + 2])
  44569. } else
  44570. for (var f = 0; f < a.length / 3; f += 3)
  44571. t(f, f + 1, f + 2);
  44572. return this.computeFaceNormals(),
  44573. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44574. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44575. this
  44576. },
  44577. center: function() {
  44578. this.computeBoundingBox();
  44579. var e = this.boundingBox.center().negate();
  44580. return this.translate(e.x, e.y, e.z),
  44581. e
  44582. },
  44583. normalize: function() {
  44584. this.computeBoundingSphere();
  44585. var e = this.boundingSphere.center
  44586. , t = this.boundingSphere.radius
  44587. , i = 0 === t ? 1 : 1 / t
  44588. , r = new n.Matrix4;
  44589. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44590. this.applyMatrix(r),
  44591. this
  44592. },
  44593. computeFaceNormals: function() {
  44594. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44595. var o = this.faces[i]
  44596. , a = this.vertices[o.a]
  44597. , s = this.vertices[o.b]
  44598. , l = this.vertices[o.c];
  44599. e.subVectors(l, s),
  44600. t.subVectors(a, s),
  44601. e.cross(t),
  44602. e.normalize(),
  44603. o.normal.copy(e)
  44604. }
  44605. },
  44606. computeVertexNormals: function(e) {
  44607. void 0 === e && (e = !0);
  44608. var t, i, r, o, a, s;
  44609. for (s = new Array(this.vertices.length),
  44610. t = 0,
  44611. i = this.vertices.length; t < i; t++)
  44612. s[t] = new n.Vector3;
  44613. if (e) {
  44614. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44615. for (r = 0,
  44616. o = this.faces.length; r < o; r++)
  44617. a = this.faces[r],
  44618. l = this.vertices[a.a],
  44619. c = this.vertices[a.b],
  44620. h = this.vertices[a.c],
  44621. u.subVectors(h, c),
  44622. d.subVectors(l, c),
  44623. u.cross(d),
  44624. s[a.a].add(u),
  44625. s[a.b].add(u),
  44626. s[a.c].add(u)
  44627. } else
  44628. for (r = 0,
  44629. o = this.faces.length; r < o; r++)
  44630. a = this.faces[r],
  44631. s[a.a].add(a.normal),
  44632. s[a.b].add(a.normal),
  44633. s[a.c].add(a.normal);
  44634. for (t = 0,
  44635. i = this.vertices.length; t < i; t++)
  44636. s[t].normalize();
  44637. for (r = 0,
  44638. o = this.faces.length; r < o; r++) {
  44639. a = this.faces[r];
  44640. var p = a.vertexNormals;
  44641. 3 === p.length ? (p[0].copy(s[a.a]),
  44642. p[1].copy(s[a.b]),
  44643. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44644. p[1] = s[a.b].clone(),
  44645. p[2] = s[a.c].clone())
  44646. }
  44647. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44648. },
  44649. computeMorphNormals: function() {
  44650. var e, t, i, r, o;
  44651. for (i = 0,
  44652. r = this.faces.length; i < r; i++)
  44653. for (o = this.faces[i],
  44654. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44655. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44656. e = 0,
  44657. t = o.vertexNormals.length; e < t; e++)
  44658. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44659. var a = new n.Geometry;
  44660. for (a.faces = this.faces,
  44661. e = 0,
  44662. t = this.morphTargets.length; e < t; e++) {
  44663. if (!this.morphNormals[e]) {
  44664. this.morphNormals[e] = {},
  44665. this.morphNormals[e].faceNormals = [],
  44666. this.morphNormals[e].vertexNormals = [];
  44667. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44668. for (i = 0,
  44669. r = this.faces.length; i < r; i++)
  44670. s = new n.Vector3,
  44671. l = {
  44672. a: new n.Vector3,
  44673. b: new n.Vector3,
  44674. c: new n.Vector3
  44675. },
  44676. c.push(s),
  44677. h.push(l)
  44678. }
  44679. var u = this.morphNormals[e];
  44680. a.vertices = this.morphTargets[e].vertices,
  44681. a.computeFaceNormals(),
  44682. a.computeVertexNormals();
  44683. var s, l;
  44684. for (i = 0,
  44685. r = this.faces.length; i < r; i++)
  44686. o = this.faces[i],
  44687. s = u.faceNormals[i],
  44688. l = u.vertexNormals[i],
  44689. s.copy(o.normal),
  44690. l.a.copy(o.vertexNormals[0]),
  44691. l.b.copy(o.vertexNormals[1]),
  44692. l.c.copy(o.vertexNormals[2])
  44693. }
  44694. for (i = 0,
  44695. r = this.faces.length; i < r; i++)
  44696. o = this.faces[i],
  44697. o.normal = o.__originalFaceNormal,
  44698. o.vertexNormals = o.__originalVertexNormals
  44699. },
  44700. computeTangents: function() {
  44701. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44702. },
  44703. computeLineDistances: function() {
  44704. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44705. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44706. this.lineDistances[i] = e
  44707. },
  44708. computeBoundingBox: function() {
  44709. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44710. this.boundingBox.setFromPoints(this.vertices)
  44711. },
  44712. computeBoundingSphere: function() {
  44713. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44714. this.boundingSphere.setFromPoints(this.vertices)
  44715. },
  44716. merge: function(e, t, i) {
  44717. if (e instanceof n.Geometry == !1)
  44718. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44719. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44720. void 0 === i && (i = 0),
  44721. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44722. for (var d = 0, p = s.length; d < p; d++) {
  44723. var f = s[d]
  44724. , g = f.clone();
  44725. void 0 !== t && g.applyMatrix4(t),
  44726. a.push(g)
  44727. }
  44728. for (d = 0,
  44729. p = c.length; d < p; d++) {
  44730. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44731. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44732. m.normal.copy(y.normal),
  44733. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44734. for (var E = 0, b = C.length; E < b; E++)
  44735. v = C[E].clone(),
  44736. void 0 !== r && v.applyMatrix3(r).normalize(),
  44737. m.vertexNormals.push(v);
  44738. m.color.copy(y.color);
  44739. for (var E = 0, b = I.length; E < b; E++)
  44740. A = I[E],
  44741. m.vertexColors.push(A.clone());
  44742. m.materialIndex = y.materialIndex + i,
  44743. l.push(m)
  44744. }
  44745. for (d = 0,
  44746. p = u.length; d < p; d++) {
  44747. var w = u[d]
  44748. , _ = [];
  44749. if (void 0 !== w) {
  44750. for (var E = 0, b = w.length; E < b; E++)
  44751. _.push(w[E].clone());
  44752. h.push(_)
  44753. }
  44754. }
  44755. },
  44756. mergeMesh: function(e) {
  44757. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44758. void this.merge(e.geometry, e.matrix))
  44759. },
  44760. mergeVertices: function() {
  44761. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44762. for (i = 0,
  44763. n = this.vertices.length; i < n; i++)
  44764. e = this.vertices[i],
  44765. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44766. void 0 === l[t] ? (l[t] = i,
  44767. c.push(this.vertices[i]),
  44768. h[i] = c.length - 1) : h[i] = h[l[t]];
  44769. var p = [];
  44770. for (i = 0,
  44771. n = this.faces.length; i < n; i++) {
  44772. r = this.faces[i],
  44773. r.a = h[r.a],
  44774. r.b = h[r.b],
  44775. r.c = h[r.c],
  44776. o = [r.a, r.b, r.c];
  44777. for (var f = -1, g = 0; g < 3; g++)
  44778. if (o[g] === o[(g + 1) % 3]) {
  44779. f = g,
  44780. p.push(i);
  44781. break
  44782. }
  44783. }
  44784. for (i = p.length - 1; i >= 0; i--) {
  44785. var m = p[i];
  44786. for (this.faces.splice(m, 1),
  44787. a = 0,
  44788. s = this.faceVertexUvs.length; a < s; a++)
  44789. this.faceVertexUvs[a].splice(m, 1)
  44790. }
  44791. var v = this.vertices.length - c.length;
  44792. return this.vertices = c,
  44793. v
  44794. },
  44795. sortFacesByMaterialIndex: function() {
  44796. function e(e, t) {
  44797. return e.materialIndex - t.materialIndex
  44798. }
  44799. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44800. t[n]._id = n;
  44801. t.sort(e);
  44802. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44803. a && a.length === i && (r = []),
  44804. s && s.length === i && (o = []);
  44805. for (var n = 0; n < i; n++) {
  44806. var l = t[n]._id;
  44807. r && r.push(a[l]),
  44808. o && o.push(s[l])
  44809. }
  44810. r && (this.faceVertexUvs[0] = r),
  44811. o && (this.faceVertexUvs[1] = o)
  44812. },
  44813. toJSON: function() {
  44814. function e(e, t, i) {
  44815. return i ? e | 1 << t : e & ~(1 << t)
  44816. }
  44817. function t(e) {
  44818. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44819. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44820. u.push(e.x, e.y, e.z),
  44821. d[t])
  44822. }
  44823. function i(e) {
  44824. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44825. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44826. p.push(e.getHex()),
  44827. f[t])
  44828. }
  44829. function n(e) {
  44830. var t = e.x.toString() + e.y.toString();
  44831. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44832. g.push(e.x, e.y),
  44833. m[t])
  44834. }
  44835. var r = {
  44836. metadata: {
  44837. version: 4.4,
  44838. type: "Geometry",
  44839. generator: "Geometry.toJSON"
  44840. }
  44841. };
  44842. if (r.uuid = this.uuid,
  44843. r.type = this.type,
  44844. "" !== this.name && (r.name = this.name),
  44845. void 0 !== this.parameters) {
  44846. var o = this.parameters;
  44847. for (var a in o)
  44848. void 0 !== o[a] && (r[a] = o[a]);
  44849. return r
  44850. }
  44851. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44852. var c = this.vertices[l];
  44853. s.push(c.x, c.y, c.z)
  44854. }
  44855. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44856. var v = this.faces[l]
  44857. , A = !0
  44858. , y = !1
  44859. , C = void 0 !== this.faceVertexUvs[0][l]
  44860. , I = v.normal.length() > 0
  44861. , E = v.vertexNormals.length > 0
  44862. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44863. , w = v.vertexColors.length > 0
  44864. , _ = 0;
  44865. if (_ = e(_, 0, 0),
  44866. _ = e(_, 1, A),
  44867. _ = e(_, 2, y),
  44868. _ = e(_, 3, C),
  44869. _ = e(_, 4, I),
  44870. _ = e(_, 5, E),
  44871. _ = e(_, 6, b),
  44872. _ = e(_, 7, w),
  44873. h.push(_),
  44874. h.push(v.a, v.b, v.c),
  44875. h.push(v.materialIndex),
  44876. C) {
  44877. var T = this.faceVertexUvs[0][l];
  44878. h.push(n(T[0]), n(T[1]), n(T[2]))
  44879. }
  44880. if (I && h.push(t(v.normal)),
  44881. E) {
  44882. var x = v.vertexNormals;
  44883. h.push(t(x[0]), t(x[1]), t(x[2]))
  44884. }
  44885. if (b && h.push(i(v.color)),
  44886. w) {
  44887. var S = v.vertexColors;
  44888. h.push(i(S[0]), i(S[1]), i(S[2]))
  44889. }
  44890. }
  44891. return r.data = {},
  44892. r.data.vertices = s,
  44893. r.data.normals = u,
  44894. p.length > 0 && (r.data.colors = p),
  44895. g.length > 0 && (r.data.uvs = [g]),
  44896. r.data.faces = h,
  44897. r
  44898. },
  44899. clone: function() {
  44900. return (new n.Geometry).copy(this)
  44901. },
  44902. copy: function(e) {
  44903. this.vertices = [],
  44904. this.faces = [],
  44905. this.faceVertexUvs = [[]];
  44906. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44907. this.vertices.push(t[i].clone());
  44908. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44909. this.faces.push(r[i].clone());
  44910. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44911. var o = e.faceVertexUvs[i];
  44912. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44913. for (var a = 0, s = o.length; a < s; a++) {
  44914. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44915. var d = l[h];
  44916. c.push(d.clone())
  44917. }
  44918. this.faceVertexUvs[i].push(c)
  44919. }
  44920. }
  44921. return this
  44922. },
  44923. dispose: function() {
  44924. this.dispatchEvent({
  44925. type: "dispose"
  44926. })
  44927. }
  44928. },
  44929. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44930. n.GeometryIdCount = 0,
  44931. n.DirectGeometry = function() {
  44932. Object.defineProperty(this, "id", {
  44933. value: n.GeometryIdCount++
  44934. }),
  44935. this.uuid = n.Math.generateUUID(),
  44936. this.name = "",
  44937. this.type = "DirectGeometry",
  44938. this.indices = [],
  44939. this.vertices = [],
  44940. this.normals = [],
  44941. this.colors = [],
  44942. this.uvs = [],
  44943. this.uvs2 = [],
  44944. this.groups = [],
  44945. this.morphTargets = {},
  44946. this.skinWeights = [],
  44947. this.skinIndices = [],
  44948. this.boundingBox = null,
  44949. this.boundingSphere = null,
  44950. this.verticesNeedUpdate = !1,
  44951. this.normalsNeedUpdate = !1,
  44952. this.colorsNeedUpdate = !1,
  44953. this.uvsNeedUpdate = !1,
  44954. this.groupsNeedUpdate = !1
  44955. }
  44956. ,
  44957. n.DirectGeometry.prototype = {
  44958. constructor: n.DirectGeometry,
  44959. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44960. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44961. computeFaceNormals: function() {
  44962. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44963. },
  44964. computeVertexNormals: function() {
  44965. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44966. },
  44967. computeGroups: function(e) {
  44968. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44969. var a = r[o];
  44970. a.materialIndex !== i && (i = a.materialIndex,
  44971. void 0 !== t && (t.count = 3 * o - t.start,
  44972. n.push(t)),
  44973. t = {
  44974. start: 3 * o,
  44975. materialIndex: i
  44976. })
  44977. }
  44978. void 0 !== t && (t.count = 3 * o - t.start,
  44979. n.push(t)),
  44980. this.groups = n
  44981. },
  44982. fromGeometry: function(e) {
  44983. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44984. if (c > 0) {
  44985. t = [];
  44986. for (var h = 0; h < c; h++)
  44987. t[h] = [];
  44988. this.morphTargets.position = t
  44989. }
  44990. var u, d = e.morphNormals, p = d.length;
  44991. if (p > 0) {
  44992. u = [];
  44993. for (var h = 0; h < p; h++)
  44994. u[h] = [];
  44995. this.morphTargets.normal = u
  44996. }
  44997. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44998. var A = i[h];
  44999. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  45000. var y = A.vertexNormals;
  45001. if (3 === y.length)
  45002. this.normals.push(y[0], y[1], y[2]);
  45003. else {
  45004. var C = A.normal;
  45005. this.normals.push(C, C, C)
  45006. }
  45007. var I = A.vertexColors;
  45008. if (3 === I.length)
  45009. this.colors.push(I[0], I[1], I[2]);
  45010. else {
  45011. var E = A.color;
  45012. this.colors.push(E, E, E)
  45013. }
  45014. if (a === !0) {
  45015. var b = o[0][h];
  45016. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45017. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45018. }
  45019. if (s === !0) {
  45020. var b = o[1][h];
  45021. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45022. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45023. }
  45024. for (var w = 0; w < c; w++) {
  45025. var _ = l[w].vertices;
  45026. t[w].push(_[A.a], _[A.b], _[A.c])
  45027. }
  45028. for (var w = 0; w < p; w++) {
  45029. var T = d[w].vertexNormals[h];
  45030. u[w].push(T.a, T.b, T.c)
  45031. }
  45032. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45033. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45034. }
  45035. return this.computeGroups(e),
  45036. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45037. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45038. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45039. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45040. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45041. this
  45042. },
  45043. dispose: function() {
  45044. this.dispatchEvent({
  45045. type: "dispose"
  45046. })
  45047. }
  45048. },
  45049. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45050. n.BufferGeometry = function() {
  45051. Object.defineProperty(this, "id", {
  45052. value: n.GeometryIdCount++
  45053. }),
  45054. this.uuid = n.Math.generateUUID(),
  45055. this.name = "",
  45056. this.type = "BufferGeometry",
  45057. this.index = null,
  45058. this.attributes = {},
  45059. this.morphAttributes = {},
  45060. this.groups = [],
  45061. this.boundingBox = null,
  45062. this.boundingSphere = null,
  45063. this.drawRange = {
  45064. start: 0,
  45065. count: 1 / 0
  45066. }
  45067. }
  45068. ,
  45069. n.BufferGeometry.prototype = {
  45070. constructor: n.BufferGeometry,
  45071. getIndex: function() {
  45072. return this.index
  45073. },
  45074. setIndex: function(e) {
  45075. this.index = e
  45076. },
  45077. addAttribute: function(e, t) {
  45078. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45079. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45080. void this.setIndex(t)) : (this.attributes[e] = t,
  45081. this)
  45082. },
  45083. getAttribute: function(e) {
  45084. return this.attributes[e]
  45085. },
  45086. removeAttribute: function(e) {
  45087. return delete this.attributes[e],
  45088. this
  45089. },
  45090. addGroup: function(e, t, i) {
  45091. this.groups.push({
  45092. start: e,
  45093. count: t,
  45094. materialIndex: void 0 !== i ? i : 0
  45095. })
  45096. },
  45097. clearGroups: function() {
  45098. this.groups = []
  45099. },
  45100. setDrawRange: function(e, t) {
  45101. this.drawRange.start = e,
  45102. this.drawRange.count = t
  45103. },
  45104. applyMatrix: function(e) {
  45105. var t = this.attributes.position;
  45106. void 0 !== t && (e.applyToVector3Array(t.array),
  45107. t.needsUpdate = !0);
  45108. var i = this.attributes.normal;
  45109. if (void 0 !== i) {
  45110. var r = (new n.Matrix3).getNormalMatrix(e);
  45111. r.applyToVector3Array(i.array),
  45112. i.needsUpdate = !0
  45113. }
  45114. return null !== this.boundingBox && this.computeBoundingBox(),
  45115. null !== this.boundingSphere && this.computeBoundingSphere(),
  45116. this
  45117. },
  45118. rotateX: function() {
  45119. var e;
  45120. return function(t) {
  45121. return void 0 === e && (e = new n.Matrix4),
  45122. e.makeRotationX(t),
  45123. this.applyMatrix(e),
  45124. this
  45125. }
  45126. }(),
  45127. rotateY: function() {
  45128. var e;
  45129. return function(t) {
  45130. return void 0 === e && (e = new n.Matrix4),
  45131. e.makeRotationY(t),
  45132. this.applyMatrix(e),
  45133. this
  45134. }
  45135. }(),
  45136. rotateZ: function() {
  45137. var e;
  45138. return function(t) {
  45139. return void 0 === e && (e = new n.Matrix4),
  45140. e.makeRotationZ(t),
  45141. this.applyMatrix(e),
  45142. this
  45143. }
  45144. }(),
  45145. translate: function() {
  45146. var e;
  45147. return function(t, i, r) {
  45148. return void 0 === e && (e = new n.Matrix4),
  45149. e.makeTranslation(t, i, r),
  45150. this.applyMatrix(e),
  45151. this
  45152. }
  45153. }(),
  45154. scale: function() {
  45155. var e;
  45156. return function(t, i, r) {
  45157. return void 0 === e && (e = new n.Matrix4),
  45158. e.makeScale(t, i, r),
  45159. this.applyMatrix(e),
  45160. this
  45161. }
  45162. }(),
  45163. lookAt: function() {
  45164. var e;
  45165. return function(t) {
  45166. void 0 === e && (e = new n.Object3D),
  45167. e.lookAt(t),
  45168. e.updateMatrix(),
  45169. this.applyMatrix(e.matrix)
  45170. }
  45171. }(),
  45172. center: function() {
  45173. this.computeBoundingBox();
  45174. var e = this.boundingBox.center().negate();
  45175. return this.translate(e.x, e.y, e.z),
  45176. e
  45177. },
  45178. setFromObject: function(e) {
  45179. var t = e.geometry;
  45180. if (e instanceof n.Points || e instanceof n.Line) {
  45181. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45182. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45183. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45184. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45185. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45186. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45187. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45188. }
  45189. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45190. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45191. } else
  45192. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45193. return this
  45194. },
  45195. updateFromObject: function(e) {
  45196. var t = e.geometry;
  45197. if (e instanceof n.Mesh) {
  45198. var i = t.__directGeometry;
  45199. if (void 0 === i)
  45200. return this.fromGeometry(t);
  45201. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45202. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45203. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45204. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45205. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45206. t.verticesNeedUpdate = !1,
  45207. t.normalsNeedUpdate = !1,
  45208. t.colorsNeedUpdate = !1,
  45209. t.uvsNeedUpdate = !1,
  45210. t.groupsNeedUpdate = !1,
  45211. t = i
  45212. }
  45213. if (t.verticesNeedUpdate === !0) {
  45214. var r = this.attributes.position;
  45215. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45216. r.needsUpdate = !0),
  45217. t.verticesNeedUpdate = !1
  45218. }
  45219. if (t.normalsNeedUpdate === !0) {
  45220. var r = this.attributes.normal;
  45221. void 0 !== r && (r.copyVector3sArray(t.normals),
  45222. r.needsUpdate = !0),
  45223. t.normalsNeedUpdate = !1
  45224. }
  45225. if (t.colorsNeedUpdate === !0) {
  45226. var r = this.attributes.color;
  45227. void 0 !== r && (r.copyColorsArray(t.colors),
  45228. r.needsUpdate = !0),
  45229. t.colorsNeedUpdate = !1
  45230. }
  45231. if (t.uvsNeedUpdate) {
  45232. var r = this.attributes.uv;
  45233. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45234. r.needsUpdate = !0),
  45235. t.uvsNeedUpdate = !1
  45236. }
  45237. if (t.lineDistancesNeedUpdate) {
  45238. var r = this.attributes.lineDistance;
  45239. void 0 !== r && (r.copyArray(t.lineDistances),
  45240. r.needsUpdate = !0),
  45241. t.lineDistancesNeedUpdate = !1
  45242. }
  45243. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45244. this.groups = t.groups,
  45245. t.groupsNeedUpdate = !1),
  45246. this
  45247. },
  45248. fromGeometry: function(e) {
  45249. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45250. this.fromDirectGeometry(e.__directGeometry)
  45251. },
  45252. fromDirectGeometry: function(e) {
  45253. var t = new Float32Array(3 * e.vertices.length);
  45254. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45255. e.normals.length > 0) {
  45256. var i = new Float32Array(3 * e.normals.length);
  45257. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45258. }
  45259. if (e.colors.length > 0) {
  45260. var r = new Float32Array(3 * e.colors.length);
  45261. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45262. }
  45263. if (e.uvs.length > 0) {
  45264. var o = new Float32Array(2 * e.uvs.length);
  45265. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45266. }
  45267. if (e.uvs2.length > 0) {
  45268. var a = new Float32Array(2 * e.uvs2.length);
  45269. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45270. }
  45271. if (e.indices.length > 0) {
  45272. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45273. , l = new s(3 * e.indices.length);
  45274. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45275. }
  45276. this.groups = e.groups;
  45277. for (var c in e.morphTargets) {
  45278. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45279. var f = u[d]
  45280. , g = new n.Float32Attribute(3 * f.length,3);
  45281. h.push(g.copyVector3sArray(f))
  45282. }
  45283. this.morphAttributes[c] = h
  45284. }
  45285. if (e.skinIndices.length > 0) {
  45286. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45287. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45288. }
  45289. if (e.skinWeights.length > 0) {
  45290. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45291. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45292. }
  45293. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45294. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45295. this
  45296. },
  45297. computeBoundingBox: function() {
  45298. new n.Vector3;
  45299. return function() {
  45300. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45301. var e = this.attributes.position.array;
  45302. e && this.boundingBox.setFromArray(e),
  45303. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45304. this.boundingBox.max.set(0, 0, 0)),
  45305. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45306. }
  45307. }(),
  45308. computeBoundingSphere: function() {
  45309. var e = new n.Box3
  45310. , t = new n.Vector3;
  45311. return function() {
  45312. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45313. var i = this.attributes.position.array;
  45314. if (i) {
  45315. var r = this.boundingSphere.center;
  45316. e.setFromArray(i),
  45317. e.center(r);
  45318. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45319. t.fromArray(i, a),
  45320. o = Math.max(o, r.distanceToSquared(t));
  45321. this.boundingSphere.radius = Math.sqrt(o),
  45322. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45323. }
  45324. }
  45325. }(),
  45326. computeFaceNormals: function() {},
  45327. computeVertexNormals: function() {
  45328. var e = this.index
  45329. , t = this.attributes
  45330. , i = this.groups;
  45331. if (t.position) {
  45332. var r = t.position.array;
  45333. if (void 0 === t.normal)
  45334. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45335. else
  45336. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45337. o[a] = 0;
  45338. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45339. if (e) {
  45340. var v = e.array;
  45341. 0 === i.length && this.addGroup(0, v.length);
  45342. for (var A = 0, y = i.length; A < y; ++A)
  45343. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45344. l = 3 * v[a + 0],
  45345. c = 3 * v[a + 1],
  45346. h = 3 * v[a + 2],
  45347. d.fromArray(r, l),
  45348. p.fromArray(r, c),
  45349. f.fromArray(r, h),
  45350. g.subVectors(f, p),
  45351. m.subVectors(d, p),
  45352. g.cross(m),
  45353. u[l] += g.x,
  45354. u[l + 1] += g.y,
  45355. u[l + 2] += g.z,
  45356. u[c] += g.x,
  45357. u[c + 1] += g.y,
  45358. u[c + 2] += g.z,
  45359. u[h] += g.x,
  45360. u[h + 1] += g.y,
  45361. u[h + 2] += g.z
  45362. } else
  45363. for (var a = 0, s = r.length; a < s; a += 9)
  45364. d.fromArray(r, a),
  45365. p.fromArray(r, a + 3),
  45366. f.fromArray(r, a + 6),
  45367. g.subVectors(f, p),
  45368. m.subVectors(d, p),
  45369. g.cross(m),
  45370. u[a] = g.x,
  45371. u[a + 1] = g.y,
  45372. u[a + 2] = g.z,
  45373. u[a + 3] = g.x,
  45374. u[a + 4] = g.y,
  45375. u[a + 5] = g.z,
  45376. u[a + 6] = g.x,
  45377. u[a + 7] = g.y,
  45378. u[a + 8] = g.z;
  45379. this.normalizeNormals(),
  45380. t.normal.needsUpdate = !0
  45381. }
  45382. },
  45383. merge: function(e, t) {
  45384. if (e instanceof n.BufferGeometry == !1)
  45385. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45386. void 0 === t && (t = 0);
  45387. var i = this.attributes;
  45388. for (var r in i)
  45389. if (void 0 !== e.attributes[r])
  45390. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45391. u++)
  45392. a[u] = l[h];
  45393. return this
  45394. },
  45395. normalizeNormals: function() {
  45396. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45397. e = r[o],
  45398. t = r[o + 1],
  45399. i = r[o + 2],
  45400. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45401. r[o] *= n,
  45402. r[o + 1] *= n,
  45403. r[o + 2] *= n
  45404. },
  45405. toNonIndexed: function() {
  45406. if (null === this.index)
  45407. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45408. this;
  45409. var e = new n.BufferGeometry
  45410. , t = this.index.array
  45411. , i = this.attributes;
  45412. for (var r in i) {
  45413. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45414. c = t[u] * s;
  45415. for (var p = 0; p < s; p++)
  45416. l[h++] = a[c++]
  45417. }
  45418. e.addAttribute(r, new n.BufferAttribute(l,s))
  45419. }
  45420. return e
  45421. },
  45422. toJSON: function() {
  45423. var e = {
  45424. metadata: {
  45425. version: 4.4,
  45426. type: "BufferGeometry",
  45427. generator: "BufferGeometry.toJSON"
  45428. }
  45429. };
  45430. if (e.uuid = this.uuid,
  45431. e.type = this.type,
  45432. "" !== this.name && (e.name = this.name),
  45433. void 0 !== this.parameters) {
  45434. var t = this.parameters;
  45435. for (var i in t)
  45436. void 0 !== t[i] && (e[i] = t[i]);
  45437. return e
  45438. }
  45439. e.data = {
  45440. attributes: {}
  45441. };
  45442. var n = this.index;
  45443. if (null !== n) {
  45444. var r = Array.prototype.slice.call(n.array);
  45445. e.data.index = {
  45446. type: n.array.constructor.name,
  45447. array: r
  45448. }
  45449. }
  45450. var o = this.attributes;
  45451. for (var i in o) {
  45452. var a = o[i]
  45453. , r = Array.prototype.slice.call(a.array);
  45454. e.data.attributes[i] = {
  45455. itemSize: a.itemSize,
  45456. type: a.array.constructor.name,
  45457. array: r
  45458. }
  45459. }
  45460. var s = this.groups;
  45461. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45462. var l = this.boundingSphere;
  45463. return null !== l && (e.data.boundingSphere = {
  45464. center: l.center.toArray(),
  45465. radius: l.radius
  45466. }),
  45467. e
  45468. },
  45469. clone: function() {
  45470. return (new n.BufferGeometry).copy(this)
  45471. },
  45472. copy: function(e) {
  45473. var t = e.index;
  45474. null !== t && this.setIndex(t.clone());
  45475. var i = e.attributes;
  45476. for (var n in i) {
  45477. var r = i[n];
  45478. this.addAttribute(n, r.clone())
  45479. }
  45480. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45481. var l = o[a];
  45482. this.addGroup(l.start, l.count)
  45483. }
  45484. return this
  45485. },
  45486. dispose: function() {
  45487. this.dispatchEvent({
  45488. type: "dispose"
  45489. })
  45490. }
  45491. },
  45492. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45493. n.BufferGeometry.MaxIndex = 65535,
  45494. n.InstancedBufferGeometry = function() {
  45495. n.BufferGeometry.call(this),
  45496. this.type = "InstancedBufferGeometry",
  45497. this.maxInstancedCount = void 0
  45498. }
  45499. ,
  45500. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45501. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45502. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45503. this.groups.push({
  45504. start: e,
  45505. count: t,
  45506. instances: i
  45507. })
  45508. }
  45509. ,
  45510. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45511. var t = e.index;
  45512. null !== t && this.setIndex(t.clone());
  45513. var i = e.attributes;
  45514. for (var n in i) {
  45515. var r = i[n];
  45516. this.addAttribute(n, r.clone())
  45517. }
  45518. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45519. var l = o[a];
  45520. this.addGroup(l.start, l.count, l.instances)
  45521. }
  45522. return this
  45523. }
  45524. ,
  45525. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45526. n.Uniform = function(e, t) {
  45527. this.type = e,
  45528. this.value = t,
  45529. this.dynamic = !1
  45530. }
  45531. ,
  45532. n.Uniform.prototype = {
  45533. constructor: n.Uniform,
  45534. onUpdate: function(e) {
  45535. return this.dynamic = !0,
  45536. this.onUpdateCallback = e,
  45537. this
  45538. }
  45539. },
  45540. n.AnimationClip = function(e, t, i) {
  45541. this.name = e || n.Math.generateUUID(),
  45542. this.tracks = i,
  45543. this.duration = void 0 !== t ? t : -1,
  45544. this.duration < 0 && this.resetDuration(),
  45545. this.trim(),
  45546. this.optimize()
  45547. }
  45548. ,
  45549. n.AnimationClip.prototype = {
  45550. constructor: n.AnimationClip,
  45551. resetDuration: function() {
  45552. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45553. var r = this.tracks[i];
  45554. t = Math.max(t, r.times[r.times.length - 1])
  45555. }
  45556. this.duration = t
  45557. },
  45558. trim: function() {
  45559. for (var e = 0; e < this.tracks.length; e++)
  45560. this.tracks[e].trim(0, this.duration);
  45561. return this
  45562. },
  45563. optimize: function() {
  45564. for (var e = 0; e < this.tracks.length; e++)
  45565. this.tracks[e].optimize();
  45566. return this
  45567. }
  45568. },
  45569. Object.assign(n.AnimationClip, {
  45570. parse: function(e) {
  45571. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45572. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45573. return new n.AnimationClip(e.name,e.duration,t)
  45574. },
  45575. toJSON: function(e) {
  45576. for (var t = [], i = e.tracks, r = {
  45577. name: e.name,
  45578. duration: e.duration,
  45579. tracks: t
  45580. }, o = 0, a = i.length; o !== a; ++o)
  45581. t.push(n.KeyframeTrack.toJSON(i[o]));
  45582. return r
  45583. },
  45584. CreateFromMorphTargetSequence: function(e, t, i) {
  45585. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45586. var s = []
  45587. , l = [];
  45588. s.push((a + r - 1) % r, a, (a + 1) % r),
  45589. l.push(0, 1, 0);
  45590. var c = n.AnimationUtils.getKeyframeOrder(s);
  45591. s = n.AnimationUtils.sortedArray(s, 1, c),
  45592. l = n.AnimationUtils.sortedArray(l, 1, c),
  45593. 0 === s[0] && (s.push(r),
  45594. l.push(l[0])),
  45595. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45596. }
  45597. return new n.AnimationClip(e,-1,o)
  45598. },
  45599. findByName: function(e, t) {
  45600. for (var i = 0; i < e.length; i++)
  45601. if (e[i].name === t)
  45602. return e[i];
  45603. return null
  45604. },
  45605. CreateClipsFromMorphTargetSequences: function(e, t) {
  45606. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45607. var s = e[o]
  45608. , l = s.name.match(r);
  45609. if (l && l.length > 1) {
  45610. var c = l[1]
  45611. , h = i[c];
  45612. h || (i[c] = h = []),
  45613. h.push(s)
  45614. }
  45615. }
  45616. var u = [];
  45617. for (var c in i)
  45618. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45619. return u
  45620. },
  45621. parseAnimation: function(e, t, i) {
  45622. if (!e)
  45623. return console.error(" no animation in JSONLoader data"),
  45624. null;
  45625. for (var r = function(e, t, i, r, o) {
  45626. if (0 !== i.length) {
  45627. var a = []
  45628. , s = [];
  45629. n.AnimationUtils.flattenJSON(i, a, s, r),
  45630. 0 !== a.length && o.push(new e(t,a,s))
  45631. }
  45632. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45633. var u = c[h].keys;
  45634. if (u && 0 != u.length)
  45635. if (u[0].morphTargets) {
  45636. for (var d = {}, p = 0; p < u.length; p++)
  45637. if (u[p].morphTargets)
  45638. for (var f = 0; f < u[p].morphTargets.length; f++)
  45639. d[u[p].morphTargets[f]] = -1;
  45640. for (var g in d) {
  45641. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45642. var A = u[p];
  45643. m.push(A.time),
  45644. v.push(A.morphTarget === g ? 1 : 0)
  45645. }
  45646. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45647. }
  45648. s = d.length * (l || 1)
  45649. } else {
  45650. var y = ".bones[" + t[h].name + "]";
  45651. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45652. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45653. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45654. }
  45655. }
  45656. if (0 === o.length)
  45657. return null;
  45658. var C = new n.AnimationClip(a,s,o);
  45659. return C
  45660. }
  45661. }),
  45662. n.AnimationMixer = function(e) {
  45663. this._root = e,
  45664. this._initMemoryManager(),
  45665. this._accuIndex = 0,
  45666. this.time = 0,
  45667. this.timeScale = 1
  45668. }
  45669. ,
  45670. n.AnimationMixer.prototype = {
  45671. constructor: n.AnimationMixer,
  45672. clipAction: function(e, t) {
  45673. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45674. if (void 0 !== l) {
  45675. var c = l.actionByRoot[o];
  45676. if (void 0 !== c)
  45677. return c;
  45678. if (i = l.knownActions[0],
  45679. s = i._clip,
  45680. e !== a && e !== s)
  45681. throw new Error("Different clips with the same name detected!")
  45682. }
  45683. if (null === s)
  45684. return null;
  45685. var h = new n.AnimationMixer._Action(this,s,t);
  45686. return this._bindAction(h, i),
  45687. this._addInactiveAction(h, a, o),
  45688. h
  45689. },
  45690. existingAction: function(e, t) {
  45691. var i = t || this._root
  45692. , n = i.uuid
  45693. , r = "string" == typeof e ? e : e.name
  45694. , o = this._actionsByClip[r];
  45695. return void 0 !== o ? o.actionByRoot[n] || null : null
  45696. },
  45697. stopAllAction: function() {
  45698. var e = this._actions
  45699. , t = this._nActiveActions
  45700. , i = this._bindings
  45701. , n = this._nActiveBindings;
  45702. this._nActiveActions = 0,
  45703. this._nActiveBindings = 0;
  45704. for (var r = 0; r !== t; ++r)
  45705. e[r].reset();
  45706. for (var r = 0; r !== n; ++r)
  45707. i[r].useCount = 0;
  45708. return this
  45709. },
  45710. update: function(e) {
  45711. e *= this.timeScale;
  45712. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45713. var s = t[a];
  45714. s.enabled && s._update(n, e, r, o)
  45715. }
  45716. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45717. l[a].apply(o);
  45718. return this
  45719. },
  45720. getRoot: function() {
  45721. return this._root
  45722. },
  45723. uncacheClip: function(e) {
  45724. var t = this._actions
  45725. , i = e.name
  45726. , n = this._actionsByClip
  45727. , r = n[i];
  45728. if (void 0 !== r) {
  45729. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45730. var l = o[a];
  45731. this._deactivateAction(l);
  45732. var c = l._cacheIndex
  45733. , h = t[t.length - 1];
  45734. l._cacheIndex = null,
  45735. l._byClipCacheIndex = null,
  45736. h._cacheIndex = c,
  45737. t[c] = h,
  45738. t.pop(),
  45739. this._removeInactiveBindingsForAction(l)
  45740. }
  45741. delete n[i]
  45742. }
  45743. },
  45744. uncacheRoot: function(e) {
  45745. var t = e.uuid
  45746. , i = this._actionsByClip;
  45747. for (var n in i) {
  45748. var r = i[n].actionByRoot
  45749. , o = r[t];
  45750. void 0 !== o && (this._deactivateAction(o),
  45751. this._removeInactiveAction(o))
  45752. }
  45753. var a = this._bindingsByRootAndName
  45754. , s = a[t];
  45755. if (void 0 !== s)
  45756. for (var l in s) {
  45757. var c = s[l];
  45758. c.restoreOriginalState(),
  45759. this._removeInactiveBinding(c)
  45760. }
  45761. },
  45762. uncacheAction: function(e, t) {
  45763. var i = this.existingAction(e, t);
  45764. null !== i && (this._deactivateAction(i),
  45765. this._removeInactiveAction(i))
  45766. }
  45767. },
  45768. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45769. n.AnimationMixer._Action = function(e, t, i) {
  45770. this._mixer = e,
  45771. this._clip = t,
  45772. this._localRoot = i || null;
  45773. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45774. endingStart: n.ZeroCurvatureEnding,
  45775. endingEnd: n.ZeroCurvatureEnding
  45776. }, l = 0; l !== o; ++l) {
  45777. var c = r[l].createInterpolant(null);
  45778. a[l] = c,
  45779. c.settings = s
  45780. }
  45781. this._interpolantSettings = s,
  45782. this._interpolants = a,
  45783. this._propertyBindings = new Array(o),
  45784. this._cacheIndex = null,
  45785. this._byClipCacheIndex = null,
  45786. this._timeScaleInterpolant = null,
  45787. this._weightInterpolant = null,
  45788. this.loop = n.LoopRepeat,
  45789. this._loopCount = -1,
  45790. this._startTime = null,
  45791. this.time = 0,
  45792. this.timeScale = 1,
  45793. this._effectiveTimeScale = 1,
  45794. this.weight = 1,
  45795. this._effectiveWeight = 1,
  45796. this.repetitions = 1 / 0,
  45797. this.paused = !1,
  45798. this.enabled = !0,
  45799. this.clampWhenFinished = !1,
  45800. this.zeroSlopeAtStart = !0,
  45801. this.zeroSlopeAtEnd = !0
  45802. }
  45803. ,
  45804. n.AnimationMixer._Action.prototype = {
  45805. constructor: n.AnimationMixer._Action,
  45806. play: function() {
  45807. return this._mixer._activateAction(this),
  45808. this
  45809. },
  45810. stop: function() {
  45811. return this._mixer._deactivateAction(this),
  45812. this.reset()
  45813. },
  45814. reset: function() {
  45815. return this.paused = !1,
  45816. this.enabled = !0,
  45817. this.time = 0,
  45818. this._loopCount = -1,
  45819. this._startTime = null,
  45820. this.stopFading().stopWarping()
  45821. },
  45822. isRunning: function() {
  45823. this._startTime;
  45824. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45825. },
  45826. isScheduled: function() {
  45827. return this._mixer._isActiveAction(this)
  45828. },
  45829. startAt: function(e) {
  45830. return this._startTime = e,
  45831. this
  45832. },
  45833. setLoop: function(e, t) {
  45834. return this.loop = e,
  45835. this.repetitions = t,
  45836. this
  45837. },
  45838. setEffectiveWeight: function(e) {
  45839. return this.weight = e,
  45840. this._effectiveWeight = this.enabled ? e : 0,
  45841. this.stopFading()
  45842. },
  45843. getEffectiveWeight: function() {
  45844. return this._effectiveWeight
  45845. },
  45846. fadeIn: function(e) {
  45847. return this._scheduleFading(e, 0, 1)
  45848. },
  45849. fadeOut: function(e) {
  45850. return this._scheduleFading(e, 1, 0)
  45851. },
  45852. crossFadeFrom: function(e, t, i) {
  45853. this._mixer;
  45854. if (e.fadeOut(t),
  45855. this.fadeIn(t),
  45856. i) {
  45857. var n = this._clip.duration
  45858. , r = e._clip.duration
  45859. , o = r / n
  45860. , a = n / r;
  45861. e.warp(1, o, t),
  45862. this.warp(a, 1, t)
  45863. }
  45864. return this
  45865. },
  45866. crossFadeTo: function(e, t, i) {
  45867. return e.crossFadeFrom(this, t, i)
  45868. },
  45869. stopFading: function() {
  45870. var e = this._weightInterpolant;
  45871. return null !== e && (this._weightInterpolant = null,
  45872. this._mixer._takeBackControlInterpolant(e)),
  45873. this
  45874. },
  45875. setEffectiveTimeScale: function(e) {
  45876. return this.timeScale = e,
  45877. this._effectiveTimeScale = this.paused ? 0 : e,
  45878. this.stopWarping()
  45879. },
  45880. getEffectiveTimeScale: function() {
  45881. return this._effectiveTimeScale
  45882. },
  45883. setDuration: function(e) {
  45884. return this.timeScale = this._clip.duration / e,
  45885. this.stopWarping()
  45886. },
  45887. syncWith: function(e) {
  45888. return this.time = e.time,
  45889. this.timeScale = e.timeScale,
  45890. this.stopWarping()
  45891. },
  45892. halt: function(e) {
  45893. return this.warp(this._currentTimeScale, 0, e)
  45894. },
  45895. warp: function(e, t, i) {
  45896. var n = this._mixer
  45897. , r = n.time
  45898. , o = this._timeScaleInterpolant
  45899. , a = this.timeScale;
  45900. null === o && (o = n._lendControlInterpolant(),
  45901. this._timeScaleInterpolant = o);
  45902. var s = o.parameterPositions
  45903. , l = o.sampleValues;
  45904. return s[0] = r,
  45905. s[1] = r + i,
  45906. l[0] = e / a,
  45907. l[1] = t / a,
  45908. this
  45909. },
  45910. stopWarping: function() {
  45911. var e = this._timeScaleInterpolant;
  45912. return null !== e && (this._timeScaleInterpolant = null,
  45913. this._mixer._takeBackControlInterpolant(e)),
  45914. this
  45915. },
  45916. getMixer: function() {
  45917. return this._mixer
  45918. },
  45919. getClip: function() {
  45920. return this._clip
  45921. },
  45922. getRoot: function() {
  45923. return this._localRoot || this._mixer._root
  45924. },
  45925. _update: function(e, t, i, n) {
  45926. var r = this._startTime;
  45927. if (null !== r) {
  45928. var o = (e - r) * i;
  45929. if (o < 0 || 0 === i)
  45930. return;
  45931. this._startTime = null,
  45932. t = i * o
  45933. }
  45934. t *= this._updateTimeScale(e);
  45935. var a = this._updateTime(t)
  45936. , s = this._updateWeight(e);
  45937. if (s > 0)
  45938. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45939. l[h].evaluate(a),
  45940. c[h].accumulate(n, s)
  45941. },
  45942. _updateWeight: function(e) {
  45943. var t = 0;
  45944. if (this.enabled) {
  45945. t = this.weight;
  45946. var i = this._weightInterpolant;
  45947. if (null !== i) {
  45948. var n = i.evaluate(e)[0];
  45949. t *= n,
  45950. e > i.parameterPositions[1] && (this.stopFading(),
  45951. 0 === n && (this.enabled = !1))
  45952. }
  45953. }
  45954. return this._effectiveWeight = t,
  45955. t
  45956. },
  45957. _updateTimeScale: function(e) {
  45958. var t = 0;
  45959. if (!this.paused) {
  45960. t = this.timeScale;
  45961. var i = this._timeScaleInterpolant;
  45962. if (null !== i) {
  45963. var n = i.evaluate(e)[0];
  45964. t *= n,
  45965. e > i.parameterPositions[1] && (this.stopWarping(),
  45966. 0 === t ? this.pause = !0 : this.timeScale = t)
  45967. }
  45968. }
  45969. return this._effectiveTimeScale = t,
  45970. t
  45971. },
  45972. _updateTime: function(e) {
  45973. var t = this.time + e;
  45974. if (0 === e)
  45975. return t;
  45976. var i = this._clip.duration
  45977. , r = this.loop
  45978. , o = this._loopCount
  45979. , a = !1;
  45980. switch (r) {
  45981. case n.LoopOnce:
  45982. if (o === -1 && (this.loopCount = 0,
  45983. this._setEndings(!0, !0, !1)),
  45984. t >= i)
  45985. t = i;
  45986. else {
  45987. if (!(t < 0))
  45988. break;
  45989. t = 0
  45990. }
  45991. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45992. this._mixer.dispatchEvent({
  45993. type: "finished",
  45994. action: this,
  45995. direction: e < 0 ? -1 : 1
  45996. });
  45997. break;
  45998. case n.LoopPingPong:
  45999. a = !0;
  46000. case n.LoopRepeat:
  46001. if (o === -1 && (e > 0 ? (o = 0,
  46002. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  46003. t >= i || t < 0) {
  46004. var s = Math.floor(t / i);
  46005. t -= i * s,
  46006. o += Math.abs(s);
  46007. var l = this.repetitions - o;
  46008. if (l < 0) {
  46009. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46010. t = e > 0 ? i : 0,
  46011. this._mixer.dispatchEvent({
  46012. type: "finished",
  46013. action: this,
  46014. direction: e > 0 ? 1 : -1
  46015. });
  46016. break
  46017. }
  46018. if (0 === l) {
  46019. var c = e < 0;
  46020. this._setEndings(c, !c, a)
  46021. } else
  46022. this._setEndings(!1, !1, a);
  46023. this._loopCount = o,
  46024. this._mixer.dispatchEvent({
  46025. type: "loop",
  46026. action: this,
  46027. loopDelta: s
  46028. })
  46029. }
  46030. if (r === n.LoopPingPong && 1 === (1 & o))
  46031. return this.time = t,
  46032. i - t
  46033. }
  46034. return this.time = t,
  46035. t
  46036. },
  46037. _setEndings: function(e, t, i) {
  46038. var r = this._interpolantSettings;
  46039. i ? (r.endingStart = n.ZeroSlopeEnding,
  46040. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46041. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46042. },
  46043. _scheduleFading: function(e, t, i) {
  46044. var n = this._mixer
  46045. , r = n.time
  46046. , o = this._weightInterpolant;
  46047. null === o && (o = n._lendControlInterpolant(),
  46048. this._weightInterpolant = o);
  46049. var a = o.parameterPositions
  46050. , s = o.sampleValues;
  46051. return a[0] = r,
  46052. s[0] = t,
  46053. a[1] = r + e,
  46054. s[1] = i,
  46055. this
  46056. }
  46057. },
  46058. Object.assign(n.AnimationMixer.prototype, {
  46059. _bindAction: function(e, t) {
  46060. var i = e._localRoot || this._root
  46061. , r = e._clip.tracks
  46062. , o = r.length
  46063. , a = e._propertyBindings
  46064. , s = e._interpolants
  46065. , l = i.uuid
  46066. , c = this._bindingsByRootAndName
  46067. , h = c[l];
  46068. void 0 === h && (h = {},
  46069. c[l] = h);
  46070. for (var u = 0; u !== o; ++u) {
  46071. var d = r[u]
  46072. , p = d.name
  46073. , f = h[p];
  46074. if (void 0 !== f)
  46075. a[u] = f;
  46076. else {
  46077. if (f = a[u],
  46078. void 0 !== f) {
  46079. null === f._cacheIndex && (++f.referenceCount,
  46080. this._addInactiveBinding(f, l, p));
  46081. continue
  46082. }
  46083. var g = t && t._propertyBindings[u].binding.parsedPath;
  46084. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46085. ++f.referenceCount,
  46086. this._addInactiveBinding(f, l, p),
  46087. a[u] = f
  46088. }
  46089. s[u].resultBuffer = f.buffer
  46090. }
  46091. },
  46092. _activateAction: function(e) {
  46093. if (!this._isActiveAction(e)) {
  46094. if (null === e._cacheIndex) {
  46095. var t = (e._localRoot || this._root).uuid
  46096. , i = e._clip.name
  46097. , n = this._actionsByClip[i];
  46098. this._bindAction(e, n && n.knownActions[0]),
  46099. this._addInactiveAction(e, i, t)
  46100. }
  46101. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46102. var s = r[o];
  46103. 0 === s.useCount++ && (this._lendBinding(s),
  46104. s.saveOriginalState())
  46105. }
  46106. this._lendAction(e)
  46107. }
  46108. },
  46109. _deactivateAction: function(e) {
  46110. if (this._isActiveAction(e)) {
  46111. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46112. var r = t[i];
  46113. 0 === --r.useCount && (r.restoreOriginalState(),
  46114. this._takeBackBinding(r))
  46115. }
  46116. this._takeBackAction(e)
  46117. }
  46118. },
  46119. _initMemoryManager: function() {
  46120. this._actions = [],
  46121. this._nActiveActions = 0,
  46122. this._actionsByClip = {},
  46123. this._bindings = [],
  46124. this._nActiveBindings = 0,
  46125. this._bindingsByRootAndName = {},
  46126. this._controlInterpolants = [],
  46127. this._nActiveControlInterpolants = 0;
  46128. var e = this;
  46129. this.stats = {
  46130. actions: {
  46131. get total() {
  46132. return e._actions.length
  46133. },
  46134. get inUse() {
  46135. return e._nActiveActions
  46136. }
  46137. },
  46138. bindings: {
  46139. get total() {
  46140. return e._bindings.length
  46141. },
  46142. get inUse() {
  46143. return e._nActiveBindings
  46144. }
  46145. },
  46146. controlInterpolants: {
  46147. get total() {
  46148. return e._controlInterpolants.length
  46149. },
  46150. get inUse() {
  46151. return e._nActiveControlInterpolants
  46152. }
  46153. }
  46154. }
  46155. },
  46156. _isActiveAction: function(e) {
  46157. var t = e._cacheIndex;
  46158. return null !== t && t < this._nActiveActions
  46159. },
  46160. _addInactiveAction: function(e, t, i) {
  46161. var n = this._actions
  46162. , r = this._actionsByClip
  46163. , o = r[t];
  46164. if (void 0 === o)
  46165. o = {
  46166. knownActions: [e],
  46167. actionByRoot: {}
  46168. },
  46169. e._byClipCacheIndex = 0,
  46170. r[t] = o;
  46171. else {
  46172. var a = o.knownActions;
  46173. e._byClipCacheIndex = a.length,
  46174. a.push(e)
  46175. }
  46176. e._cacheIndex = n.length,
  46177. n.push(e),
  46178. o.actionByRoot[i] = e
  46179. },
  46180. _removeInactiveAction: function(e) {
  46181. var t = this._actions
  46182. , i = t[t.length - 1]
  46183. , n = e._cacheIndex;
  46184. i._cacheIndex = n,
  46185. t[n] = i,
  46186. t.pop(),
  46187. e._cacheIndex = null;
  46188. var r = e._clip.name
  46189. , o = this._actionsByClip
  46190. , a = o[r]
  46191. , s = a.knownActions
  46192. , l = s[s.length - 1]
  46193. , c = e._byClipCacheIndex;
  46194. l._byClipCacheIndex = c,
  46195. s[c] = l,
  46196. s.pop(),
  46197. e._byClipCacheIndex = null;
  46198. var h = a.actionByRoot
  46199. , u = (t._localRoot || this._root).uuid;
  46200. delete h[u],
  46201. 0 === s.length && delete o[r],
  46202. this._removeInactiveBindingsForAction(e)
  46203. },
  46204. _removeInactiveBindingsForAction: function(e) {
  46205. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46206. var r = t[i];
  46207. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46208. }
  46209. },
  46210. _lendAction: function(e) {
  46211. var t = this._actions
  46212. , i = e._cacheIndex
  46213. , n = this._nActiveActions++
  46214. , r = t[n];
  46215. e._cacheIndex = n,
  46216. t[n] = e,
  46217. r._cacheIndex = i,
  46218. t[i] = r
  46219. },
  46220. _takeBackAction: function(e) {
  46221. var t = this._actions
  46222. , i = e._cacheIndex
  46223. , n = --this._nActiveActions
  46224. , r = t[n];
  46225. e._cacheIndex = n,
  46226. t[n] = e,
  46227. r._cacheIndex = i,
  46228. t[i] = r
  46229. },
  46230. _addInactiveBinding: function(e, t, i) {
  46231. var n = this._bindingsByRootAndName
  46232. , r = n[t]
  46233. , o = this._bindings;
  46234. void 0 === r && (r = {},
  46235. n[t] = r),
  46236. r[i] = e,
  46237. e._cacheIndex = o.length,
  46238. o.push(e)
  46239. },
  46240. _removeInactiveBinding: function(e) {
  46241. var t = this._bindings
  46242. , i = e.binding
  46243. , n = i.rootNode.uuid
  46244. , r = i.path
  46245. , o = this._bindingsByRootAndName
  46246. , a = o[n]
  46247. , s = t[t.length - 1]
  46248. , l = e._cacheIndex;
  46249. s._cacheIndex = l,
  46250. t[l] = s,
  46251. t.pop(),
  46252. delete a[r];
  46253. e: {
  46254. for (var c in a)
  46255. break e;
  46256. delete o[n]
  46257. }
  46258. },
  46259. _lendBinding: function(e) {
  46260. var t = this._bindings
  46261. , i = e._cacheIndex
  46262. , n = this._nActiveBindings++
  46263. , r = t[n];
  46264. e._cacheIndex = n,
  46265. t[n] = e,
  46266. r._cacheIndex = i,
  46267. t[i] = r
  46268. },
  46269. _takeBackBinding: function(e) {
  46270. var t = this._bindings
  46271. , i = e._cacheIndex
  46272. , n = --this._nActiveBindings
  46273. , r = t[n];
  46274. e._cacheIndex = n,
  46275. t[n] = e,
  46276. r._cacheIndex = i,
  46277. t[i] = r
  46278. },
  46279. _lendControlInterpolant: function() {
  46280. var e = this._controlInterpolants
  46281. , t = this._nActiveControlInterpolants++
  46282. , i = e[t];
  46283. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46284. i.__cacheIndex = t,
  46285. e[t] = i),
  46286. i
  46287. },
  46288. _takeBackControlInterpolant: function(e) {
  46289. var t = this._controlInterpolants
  46290. , i = e.__cacheIndex
  46291. , n = --this._nActiveControlInterpolants
  46292. , r = t[n];
  46293. e.__cacheIndex = n,
  46294. t[n] = e,
  46295. r.__cacheIndex = i,
  46296. t[i] = r
  46297. },
  46298. _controlInterpolantsResultBuffer: new Float32Array(1)
  46299. }),
  46300. n.AnimationObjectGroup = function(e) {
  46301. this.uuid = n.Math.generateUUID(),
  46302. this._objects = Array.prototype.slice.call(arguments),
  46303. this.nCachedObjects_ = 0;
  46304. var t = {};
  46305. this._indicesByUUID = t;
  46306. for (var i = 0, r = arguments.length; i !== r; ++i)
  46307. t[arguments[i].uuid] = i;
  46308. this._paths = [],
  46309. this._parsedPaths = [],
  46310. this._bindings = [],
  46311. this._bindingsIndicesByPath = {};
  46312. var o = this;
  46313. this.stats = {
  46314. objects: {
  46315. get total() {
  46316. return o._objects.length
  46317. },
  46318. get inUse() {
  46319. return this.total - o.nCachedObjects_
  46320. }
  46321. },
  46322. get bindingsPerObject() {
  46323. return o._bindings.length
  46324. }
  46325. }
  46326. }
  46327. ,
  46328. n.AnimationObjectGroup.prototype = {
  46329. constructor: n.AnimationObjectGroup,
  46330. add: function(e) {
  46331. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46332. var d = arguments[h]
  46333. , p = d.uuid
  46334. , f = o[p];
  46335. if (void 0 === f) {
  46336. f = i++,
  46337. o[p] = f,
  46338. t.push(d);
  46339. for (var g = 0, m = c; g !== m; ++g)
  46340. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46341. } else if (f < r) {
  46342. var v = t[f]
  46343. , A = --r
  46344. , y = t[A];
  46345. o[y.uuid] = f,
  46346. t[f] = y,
  46347. o[p] = A,
  46348. t[A] = d;
  46349. for (var g = 0, m = c; g !== m; ++g) {
  46350. var C = l[g]
  46351. , I = C[A]
  46352. , E = C[f];
  46353. C[f] = I,
  46354. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46355. C[A] = E
  46356. }
  46357. } else
  46358. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46359. }
  46360. this.nCachedObjects_ = r
  46361. },
  46362. remove: function(e) {
  46363. for (var t = this._objects, i = (t.length,
  46364. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46365. var l = arguments[a]
  46366. , c = l.uuid
  46367. , h = n[c];
  46368. if (void 0 !== h && h >= i) {
  46369. var u = i++
  46370. , d = t[u];
  46371. n[d.uuid] = h,
  46372. t[h] = d,
  46373. n[c] = u,
  46374. t[u] = l;
  46375. for (var p = 0, f = o; p !== f; ++p) {
  46376. var g = r[p]
  46377. , m = g[u]
  46378. , v = g[h];
  46379. g[h] = m,
  46380. g[u] = v
  46381. }
  46382. }
  46383. }
  46384. this.nCachedObjects_ = i
  46385. },
  46386. uncache: function(e) {
  46387. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46388. var c = arguments[s]
  46389. , h = c.uuid
  46390. , u = r[h];
  46391. if (void 0 !== u)
  46392. if (delete r[h],
  46393. u < n) {
  46394. var d = --n
  46395. , p = t[d]
  46396. , f = --i
  46397. , g = t[f];
  46398. r[p.uuid] = u,
  46399. t[u] = p,
  46400. r[g.uuid] = d,
  46401. t[d] = g,
  46402. t.pop();
  46403. for (var m = 0, v = a; m !== v; ++m) {
  46404. var A = o[m]
  46405. , y = A[d]
  46406. , C = A[f];
  46407. A[u] = y,
  46408. A[d] = C,
  46409. A.pop()
  46410. }
  46411. } else {
  46412. var f = --i
  46413. , g = t[f];
  46414. r[g.uuid] = u,
  46415. t[u] = g,
  46416. t.pop();
  46417. for (var m = 0, v = a; m !== v; ++m) {
  46418. var A = o[m];
  46419. A[u] = A[f],
  46420. A.pop()
  46421. }
  46422. }
  46423. }
  46424. this.nCachedObjects_ = n
  46425. },
  46426. subscribe_: function(e, t) {
  46427. var i = this._bindingsIndicesByPath
  46428. , r = i[e]
  46429. , o = this._bindings;
  46430. if (void 0 !== r)
  46431. return o[r];
  46432. var a = this._paths
  46433. , s = this._parsedPaths
  46434. , l = this._objects
  46435. , c = l.length
  46436. , h = this.nCachedObjects_
  46437. , u = new Array(c);
  46438. r = o.length,
  46439. i[e] = r,
  46440. a.push(e),
  46441. s.push(t),
  46442. o.push(u);
  46443. for (var d = h, p = l.length; d !== p; ++d) {
  46444. var f = l[d];
  46445. u[d] = new n.PropertyBinding(f,e,t)
  46446. }
  46447. return u
  46448. },
  46449. unsubscribe_: function(e) {
  46450. var t = this._bindingsIndicesByPath
  46451. , i = t[e];
  46452. if (void 0 !== i) {
  46453. var n = this._paths
  46454. , r = this._parsedPaths
  46455. , o = this._bindings
  46456. , a = o.length - 1
  46457. , s = o[a]
  46458. , l = e[a];
  46459. t[l] = i,
  46460. o[i] = s,
  46461. o.pop(),
  46462. r[i] = r[a],
  46463. r.pop(),
  46464. n[i] = n[a],
  46465. n.pop()
  46466. }
  46467. }
  46468. },
  46469. n.AnimationUtils = {
  46470. arraySlice: function(e, t, i) {
  46471. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46472. },
  46473. convertArray: function(e, t, i) {
  46474. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46475. },
  46476. isTypedArray: function(e) {
  46477. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46478. },
  46479. getKeyframeOrder: function(e) {
  46480. function t(t, i) {
  46481. return e[t] - e[i]
  46482. }
  46483. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46484. n[r] = r;
  46485. return n.sort(t),
  46486. n
  46487. },
  46488. sortedArray: function(e, t, i) {
  46489. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46490. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46491. r[a++] = e[s + l];
  46492. return r
  46493. },
  46494. flattenJSON: function(e, t, i, n) {
  46495. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46496. o = e[r++];
  46497. if (void 0 !== o) {
  46498. var a = o[n];
  46499. if (void 0 !== a)
  46500. if (Array.isArray(a)) {
  46501. do
  46502. a = o[n],
  46503. void 0 !== a && (t.push(o.time),
  46504. i.push.apply(i, a)),
  46505. o = e[r++];
  46506. while (void 0 !== o)
  46507. } else if (void 0 !== a.toArray) {
  46508. do
  46509. a = o[n],
  46510. void 0 !== a && (t.push(o.time),
  46511. a.toArray(i, i.length)),
  46512. o = e[r++];
  46513. while (void 0 !== o)
  46514. } else
  46515. do
  46516. a = o[n],
  46517. void 0 !== a && (t.push(o.time),
  46518. i.push(a)),
  46519. o = e[r++];
  46520. while (void 0 !== o)
  46521. }
  46522. }
  46523. },
  46524. n.KeyframeTrack = function(e, t, i, r) {
  46525. if (void 0 === e)
  46526. throw new Error("track name is undefined");
  46527. if (void 0 === t || 0 === t.length)
  46528. throw new Error("no keyframes in track named " + e);
  46529. this.name = e,
  46530. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46531. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46532. this.setInterpolation(r || this.DefaultInterpolation),
  46533. this.validate(),
  46534. this.optimize()
  46535. }
  46536. ,
  46537. n.KeyframeTrack.prototype = {
  46538. constructor: n.KeyframeTrack,
  46539. TimeBufferType: Float32Array,
  46540. ValueBufferType: Float32Array,
  46541. DefaultInterpolation: n.InterpolateLinear,
  46542. InterpolantFactoryMethodDiscrete: function(e) {
  46543. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46544. },
  46545. InterpolantFactoryMethodLinear: function(e) {
  46546. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46547. },
  46548. InterpolantFactoryMethodSmooth: function(e) {
  46549. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46550. },
  46551. setInterpolation: function(e) {
  46552. var t = void 0;
  46553. switch (e) {
  46554. case n.InterpolateDiscrete:
  46555. t = this.InterpolantFactoryMethodDiscrete;
  46556. break;
  46557. case n.InterpolateLinear:
  46558. t = this.InterpolantFactoryMethodLinear;
  46559. break;
  46560. case n.InterpolateSmooth:
  46561. t = this.InterpolantFactoryMethodSmooth
  46562. }
  46563. if (void 0 === t) {
  46564. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46565. if (void 0 === this.createInterpolant) {
  46566. if (e === this.DefaultInterpolation)
  46567. throw new Error(i);
  46568. this.setInterpolation(this.DefaultInterpolation)
  46569. }
  46570. return void console.warn(i)
  46571. }
  46572. this.createInterpolant = t
  46573. },
  46574. getInterpolation: function() {
  46575. switch (this.createInterpolant) {
  46576. case this.InterpolantFactoryMethodDiscrete:
  46577. return n.InterpolateDiscrete;
  46578. case this.InterpolantFactoryMethodLinear:
  46579. return n.InterpolateLinear;
  46580. case this.InterpolantFactoryMethodSmooth:
  46581. return n.InterpolateSmooth
  46582. }
  46583. },
  46584. getValueSize: function() {
  46585. return this.values.length / this.times.length
  46586. },
  46587. shift: function(e) {
  46588. if (0 !== e)
  46589. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46590. t[i] += e;
  46591. return this
  46592. },
  46593. scale: function(e) {
  46594. if (1 !== e)
  46595. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46596. t[i] *= e;
  46597. return this
  46598. },
  46599. trim: function(e, t) {
  46600. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46601. ++o;
  46602. for (; a !== -1 && i[a] > t; )
  46603. --a;
  46604. if (++a,
  46605. 0 !== o || a !== r) {
  46606. o >= a && (a = Math.max(a, 1),
  46607. o = a - 1);
  46608. var s = this.getValueSize();
  46609. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46610. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46611. }
  46612. return this
  46613. },
  46614. validate: function() {
  46615. var e = !0
  46616. , t = this.getValueSize();
  46617. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46618. e = !1);
  46619. var i = this.times
  46620. , r = this.values
  46621. , o = i.length;
  46622. 0 === o && (console.error("track is empty", this),
  46623. e = !1);
  46624. for (var a = null, s = 0; s !== o; s++) {
  46625. var l = i[s];
  46626. if ("number" == typeof l && isNaN(l)) {
  46627. console.error("time is not a valid number", this, s, l),
  46628. e = !1;
  46629. break
  46630. }
  46631. if (null !== a && a > l) {
  46632. console.error("out of order keys", this, s, l, a),
  46633. e = !1;
  46634. break
  46635. }
  46636. a = l
  46637. }
  46638. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46639. for (var s = 0, c = r.length; s !== c; ++s) {
  46640. var h = r[s];
  46641. if (isNaN(h)) {
  46642. console.error("value is not a valid number", this, s, h),
  46643. e = !1;
  46644. break
  46645. }
  46646. }
  46647. return e
  46648. },
  46649. optimize: function() {
  46650. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46651. var s = !1
  46652. , l = e[o]
  46653. , c = e[o + 1];
  46654. if (l !== c && (1 !== o || l !== l[0]))
  46655. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46656. var f = t[h + p];
  46657. if (f !== t[u + p] || f !== t[d + p]) {
  46658. s = !0;
  46659. break
  46660. }
  46661. }
  46662. if (s) {
  46663. if (o !== r) {
  46664. e[r] = e[o];
  46665. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46666. t[m + p] = t[g + p]
  46667. }
  46668. ++r
  46669. }
  46670. }
  46671. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46672. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46673. this
  46674. }
  46675. },
  46676. Object.assign(n.KeyframeTrack, {
  46677. parse: function(e) {
  46678. if (void 0 === e.type)
  46679. throw new Error("track type undefined, can not parse");
  46680. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46681. if (void 0 === e.times) {
  46682. console.warn("legacy JSON format detected, converting");
  46683. var i = []
  46684. , r = [];
  46685. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46686. e.times = i,
  46687. e.values = r
  46688. }
  46689. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46690. },
  46691. toJSON: function(e) {
  46692. var t, i = e.constructor;
  46693. if (void 0 !== i.toJSON)
  46694. t = i.toJSON(e);
  46695. else {
  46696. t = {
  46697. name: e.name,
  46698. times: n.AnimationUtils.convertArray(e.times, Array),
  46699. values: n.AnimationUtils.convertArray(e.values, Array)
  46700. };
  46701. var r = e.getInterpolation();
  46702. r !== e.DefaultInterpolation && (t.interpolation = r)
  46703. }
  46704. return t.type = e.ValueTypeName,
  46705. t
  46706. },
  46707. _getTrackTypeForValueTypeName: function(e) {
  46708. switch (e.toLowerCase()) {
  46709. case "scalar":
  46710. case "double":
  46711. case "float":
  46712. case "number":
  46713. case "integer":
  46714. return n.NumberKeyframeTrack;
  46715. case "vector":
  46716. case "vector2":
  46717. case "vector3":
  46718. case "vector4":
  46719. return n.VectorKeyframeTrack;
  46720. case "color":
  46721. return n.ColorKeyframeTrack;
  46722. case "quaternion":
  46723. return n.QuaternionKeyframeTrack;
  46724. case "bool":
  46725. case "boolean":
  46726. return n.BooleanKeyframeTrack;
  46727. case "string":
  46728. return n.StringKeyframeTrack
  46729. }
  46730. throw new Error("Unsupported typeName: " + e)
  46731. }
  46732. }),
  46733. n.PropertyBinding = function(e, t, i) {
  46734. this.path = t,
  46735. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46736. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46737. this.rootNode = e
  46738. }
  46739. ,
  46740. n.PropertyBinding.prototype = {
  46741. constructor: n.PropertyBinding,
  46742. getValue: function(e, t) {
  46743. this.bind(),
  46744. this.getValue(e, t)
  46745. },
  46746. setValue: function(e, t) {
  46747. this.bind(),
  46748. this.setValue(e, t)
  46749. },
  46750. bind: function() {
  46751. var e = this.node
  46752. , t = this.parsedPath
  46753. , i = t.objectName
  46754. , r = t.propertyName
  46755. , o = t.propertyIndex;
  46756. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46757. this.node = e),
  46758. this.getValue = this._getValue_unavailable,
  46759. this.setValue = this._setValue_unavailable,
  46760. !e)
  46761. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46762. if (i) {
  46763. var a = t.objectIndex;
  46764. switch (i) {
  46765. case "materials":
  46766. if (!e.material)
  46767. return void console.error(" can not bind to material as node does not have a material", this);
  46768. if (!e.material.materials)
  46769. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46770. e = e.material.materials;
  46771. break;
  46772. case "bones":
  46773. if (!e.skeleton)
  46774. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46775. e = e.skeleton.bones;
  46776. for (var s = 0; s < e.length; s++)
  46777. if (e[s].name === a) {
  46778. a = s;
  46779. break
  46780. }
  46781. break;
  46782. default:
  46783. if (void 0 === e[i])
  46784. return void console.error(" can not bind to objectName of node, undefined", this);
  46785. e = e[i]
  46786. }
  46787. if (void 0 !== a) {
  46788. if (void 0 === e[a])
  46789. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46790. e = e[a]
  46791. }
  46792. }
  46793. var l = e[r];
  46794. if (!l) {
  46795. var c = t.nodeName;
  46796. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46797. }
  46798. var h = this.Versioning.None;
  46799. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46800. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46801. this.targetObject = e);
  46802. var u = this.BindingType.Direct;
  46803. if (void 0 !== o) {
  46804. if ("morphTargetInfluences" === r) {
  46805. if (!e.geometry)
  46806. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46807. if (!e.geometry.morphTargets)
  46808. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46809. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46810. if (e.geometry.morphTargets[s].name === o) {
  46811. o = s;
  46812. break
  46813. }
  46814. }
  46815. u = this.BindingType.ArrayElement,
  46816. this.resolvedProperty = l,
  46817. this.propertyIndex = o
  46818. } else
  46819. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46820. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46821. this.resolvedProperty = l) : this.propertyName = r;
  46822. this.getValue = this.GetterByBindingType[u],
  46823. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46824. },
  46825. unbind: function() {
  46826. this.node = null,
  46827. this.getValue = this._getValue_unbound,
  46828. this.setValue = this._setValue_unbound
  46829. }
  46830. },
  46831. Object.assign(n.PropertyBinding.prototype, {
  46832. _getValue_unavailable: function() {},
  46833. _setValue_unavailable: function() {},
  46834. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46835. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46836. BindingType: {
  46837. Direct: 0,
  46838. EntireArray: 1,
  46839. ArrayElement: 2,
  46840. HasFromToArray: 3
  46841. },
  46842. Versioning: {
  46843. None: 0,
  46844. NeedsUpdate: 1,
  46845. MatrixWorldNeedsUpdate: 2
  46846. },
  46847. GetterByBindingType: [function(e, t) {
  46848. e[t] = this.node[this.propertyName]
  46849. }
  46850. , function(e, t) {
  46851. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46852. e[t++] = i[n]
  46853. }
  46854. , function(e, t) {
  46855. e[t] = this.resolvedProperty[this.propertyIndex]
  46856. }
  46857. , function(e, t) {
  46858. this.resolvedProperty.toArray(e, t)
  46859. }
  46860. ],
  46861. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46862. this.node[this.propertyName] = e[t]
  46863. }
  46864. , function(e, t) {
  46865. this.node[this.propertyName] = e[t],
  46866. this.targetObject.needsUpdate = !0
  46867. }
  46868. , function(e, t) {
  46869. this.node[this.propertyName] = e[t],
  46870. this.targetObject.matrixWorldNeedsUpdate = !0
  46871. }
  46872. ], [function(e, t) {
  46873. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46874. i[n] = e[t++]
  46875. }
  46876. , function(e, t) {
  46877. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46878. i[n] = e[t++];
  46879. this.targetObject.needsUpdate = !0
  46880. }
  46881. , function(e, t) {
  46882. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46883. i[n] = e[t++];
  46884. this.targetObject.matrixWorldNeedsUpdate = !0
  46885. }
  46886. ], [function(e, t) {
  46887. this.resolvedProperty[this.propertyIndex] = e[t]
  46888. }
  46889. , function(e, t) {
  46890. this.resolvedProperty[this.propertyIndex] = e[t],
  46891. this.targetObject.needsUpdate = !0
  46892. }
  46893. , function(e, t) {
  46894. this.resolvedProperty[this.propertyIndex] = e[t],
  46895. this.targetObject.matrixWorldNeedsUpdate = !0
  46896. }
  46897. ], [function(e, t) {
  46898. this.resolvedProperty.fromArray(e, t)
  46899. }
  46900. , function(e, t) {
  46901. this.resolvedProperty.fromArray(e, t),
  46902. this.targetObject.needsUpdate = !0
  46903. }
  46904. , function(e, t) {
  46905. this.resolvedProperty.fromArray(e, t),
  46906. this.targetObject.matrixWorldNeedsUpdate = !0
  46907. }
  46908. ]]
  46909. }),
  46910. n.PropertyBinding.Composite = function(e, t, i) {
  46911. var r = i || n.PropertyBinding.parseTrackName(t);
  46912. this._targetGroup = e,
  46913. this._bindings = e.subscribe_(t, r)
  46914. }
  46915. ,
  46916. n.PropertyBinding.Composite.prototype = {
  46917. constructor: n.PropertyBinding.Composite,
  46918. getValue: function(e, t) {
  46919. this.bind();
  46920. var i = this._targetGroup.nCachedObjects_
  46921. , n = this._bindings[i];
  46922. void 0 !== n && n.getValue(e, t)
  46923. },
  46924. setValue: function(e, t) {
  46925. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46926. i[n].setValue(e, t)
  46927. },
  46928. bind: function() {
  46929. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46930. e[t].bind()
  46931. },
  46932. unbind: function() {
  46933. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46934. e[t].unbind()
  46935. }
  46936. },
  46937. n.PropertyBinding.create = function(e, t, i) {
  46938. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46939. }
  46940. ,
  46941. n.PropertyBinding.parseTrackName = function(e) {
  46942. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46943. , i = t.exec(e);
  46944. if (!i)
  46945. throw new Error("cannot parse trackName at all: " + e);
  46946. i.index === t.lastIndex && t.lastIndex++;
  46947. var n = {
  46948. nodeName: i[3],
  46949. objectName: i[5],
  46950. objectIndex: i[7],
  46951. propertyName: i[9],
  46952. propertyIndex: i[11]
  46953. };
  46954. if (null === n.propertyName || 0 === n.propertyName.length)
  46955. throw new Error("can not parse propertyName from trackName: " + e);
  46956. return n
  46957. }
  46958. ,
  46959. n.PropertyBinding.findNode = function(e, t) {
  46960. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46961. return e;
  46962. if (e.skeleton) {
  46963. var i = function(e) {
  46964. for (var i = 0; i < e.bones.length; i++) {
  46965. var n = e.bones[i];
  46966. if (n.name === t)
  46967. return n
  46968. }
  46969. return null
  46970. }
  46971. , n = i(e.skeleton);
  46972. if (n)
  46973. return n
  46974. }
  46975. if (e.children) {
  46976. var r = function(e) {
  46977. for (var i = 0; i < e.length; i++) {
  46978. var n = e[i];
  46979. if (n.name === t || n.uuid === t)
  46980. return n;
  46981. var o = r(n.children);
  46982. if (o)
  46983. return o
  46984. }
  46985. return null
  46986. }
  46987. , o = r(e.children);
  46988. if (o)
  46989. return o
  46990. }
  46991. return null
  46992. }
  46993. ,
  46994. n.PropertyMixer = function(e, t, i) {
  46995. this.binding = e,
  46996. this.valueSize = i;
  46997. var n, r = Float64Array;
  46998. switch (t) {
  46999. case "quaternion":
  47000. n = this._slerp;
  47001. break;
  47002. case "string":
  47003. case "bool":
  47004. r = Array,
  47005. n = this._select;
  47006. break;
  47007. default:
  47008. n = this._lerp
  47009. }
  47010. this.buffer = new r(4 * i),
  47011. this._mixBufferRegion = n,
  47012. this.cumulativeWeight = 0,
  47013. this.useCount = 0,
  47014. this.referenceCount = 0
  47015. }
  47016. ,
  47017. n.PropertyMixer.prototype = {
  47018. constructor: n.PropertyMixer,
  47019. accumulate: function(e, t) {
  47020. var i = this.buffer
  47021. , n = this.valueSize
  47022. , r = e * n + n
  47023. , o = this.cumulativeWeight;
  47024. if (0 === o) {
  47025. for (var a = 0; a !== n; ++a)
  47026. i[r + a] = i[a];
  47027. o = t
  47028. } else {
  47029. o += t;
  47030. var s = t / o;
  47031. this._mixBufferRegion(i, r, 0, s, n)
  47032. }
  47033. this.cumulativeWeight = o
  47034. },
  47035. apply: function(e) {
  47036. var t = this.valueSize
  47037. , i = this.buffer
  47038. , n = e * t + t
  47039. , r = this.cumulativeWeight
  47040. , o = this.binding;
  47041. if (this.cumulativeWeight = 0,
  47042. r < 1) {
  47043. var a = 3 * t;
  47044. this._mixBufferRegion(i, n, a, 1 - r, t)
  47045. }
  47046. for (var s = t, l = t + t; s !== l; ++s)
  47047. if (i[s] !== i[s + t]) {
  47048. o.setValue(i, n);
  47049. break
  47050. }
  47051. },
  47052. saveOriginalState: function() {
  47053. var e = this.binding
  47054. , t = this.buffer
  47055. , i = this.valueSize
  47056. , n = 3 * i;
  47057. e.getValue(t, n);
  47058. for (var r = i, o = n; r !== o; ++r)
  47059. t[r] = t[n + r % i];
  47060. this.cumulativeWeight = 0
  47061. },
  47062. restoreOriginalState: function() {
  47063. var e = 3 * this.valueSize;
  47064. this.binding.setValue(this.buffer, e)
  47065. },
  47066. _select: function(e, t, i, n, r) {
  47067. if (n >= .5)
  47068. for (var o = 0; o !== r; ++o)
  47069. e[t + o] = e[i + o]
  47070. },
  47071. _slerp: function(e, t, i, r, o) {
  47072. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47073. },
  47074. _lerp: function(e, t, i, n, r) {
  47075. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47076. var s = t + a;
  47077. e[s] = e[s] * o + e[i + a] * n
  47078. }
  47079. }
  47080. },
  47081. n.BooleanKeyframeTrack = function(e, t, i) {
  47082. n.KeyframeTrack.call(this, e, t, i)
  47083. }
  47084. ,
  47085. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47086. constructor: n.BooleanKeyframeTrack,
  47087. ValueTypeName: "bool",
  47088. ValueBufferType: Array,
  47089. DefaultInterpolation: n.IntepolateDiscrete,
  47090. InterpolantFactoryMethodLinear: void 0,
  47091. InterpolantFactoryMethodSmooth: void 0
  47092. }),
  47093. n.NumberKeyframeTrack = function(e, t, i, r) {
  47094. n.KeyframeTrack.call(this, e, t, i, r)
  47095. }
  47096. ,
  47097. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47098. constructor: n.NumberKeyframeTrack,
  47099. ValueTypeName: "number"
  47100. }),
  47101. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47102. n.KeyframeTrack.call(this, e, t, i, r)
  47103. }
  47104. ,
  47105. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47106. constructor: n.QuaternionKeyframeTrack,
  47107. ValueTypeName: "quaternion",
  47108. DefaultInterpolation: n.InterpolateLinear,
  47109. InterpolantFactoryMethodLinear: function(e) {
  47110. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47111. },
  47112. InterpolantFactoryMethodSmooth: void 0
  47113. }),
  47114. n.StringKeyframeTrack = function(e, t, i, r) {
  47115. n.KeyframeTrack.call(this, e, t, i, r)
  47116. }
  47117. ,
  47118. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47119. constructor: n.StringKeyframeTrack,
  47120. ValueTypeName: "string",
  47121. ValueBufferType: Array,
  47122. DefaultInterpolation: n.IntepolateDiscrete,
  47123. InterpolantFactoryMethodLinear: void 0,
  47124. InterpolantFactoryMethodSmooth: void 0
  47125. }),
  47126. n.VectorKeyframeTrack = function(e, t, i, r) {
  47127. n.KeyframeTrack.call(this, e, t, i, r)
  47128. }
  47129. ,
  47130. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47131. constructor: n.VectorKeyframeTrack,
  47132. ValueTypeName: "vector"
  47133. }),
  47134. n.Audio = function(e) {
  47135. n.Object3D.call(this),
  47136. this.type = "Audio",
  47137. this.context = e.context,
  47138. this.source = this.context.createBufferSource(),
  47139. this.source.onended = this.onEnded.bind(this),
  47140. this.gain = this.context.createGain(),
  47141. this.gain.connect(e.getInput()),
  47142. this.autoplay = !1,
  47143. this.startTime = 0,
  47144. this.playbackRate = 1,
  47145. this.isPlaying = !1,
  47146. this.hasPlaybackControl = !0,
  47147. this.sourceType = "empty",
  47148. this.filter = null
  47149. }
  47150. ,
  47151. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47152. n.Audio.prototype.constructor = n.Audio,
  47153. n.Audio.prototype.getOutput = function() {
  47154. return this.gain
  47155. }
  47156. ,
  47157. n.Audio.prototype.load = function(e) {
  47158. var t = new n.AudioBuffer(this.context);
  47159. return t.load(e),
  47160. this.setBuffer(t),
  47161. this
  47162. }
  47163. ,
  47164. n.Audio.prototype.setNodeSource = function(e) {
  47165. return this.hasPlaybackControl = !1,
  47166. this.sourceType = "audioNode",
  47167. this.source = e,
  47168. this.connect(),
  47169. this
  47170. }
  47171. ,
  47172. n.Audio.prototype.setBuffer = function(e) {
  47173. var t = this;
  47174. return e.onReady(function(e) {
  47175. t.source.buffer = e,
  47176. t.sourceType = "buffer",
  47177. t.autoplay && t.play()
  47178. }),
  47179. this
  47180. }
  47181. ,
  47182. n.Audio.prototype.play = function() {
  47183. if (this.isPlaying === !0)
  47184. return void console.warn("THREE.Audio: Audio is already playing.");
  47185. if (this.hasPlaybackControl === !1)
  47186. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47187. var e = this.context.createBufferSource();
  47188. e.buffer = this.source.buffer,
  47189. e.loop = this.source.loop,
  47190. e.onended = this.source.onended,
  47191. e.start(0, this.startTime),
  47192. e.playbackRate.value = this.playbackRate,
  47193. this.isPlaying = !0,
  47194. this.source = e,
  47195. this.connect()
  47196. }
  47197. ,
  47198. n.Audio.prototype.pause = function() {
  47199. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47200. void (this.startTime = this.context.currentTime))
  47201. }
  47202. ,
  47203. n.Audio.prototype.stop = function() {
  47204. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47205. void (this.startTime = 0))
  47206. }
  47207. ,
  47208. n.Audio.prototype.connect = function() {
  47209. null !== this.filter ? (this.source.connect(this.filter),
  47210. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47211. }
  47212. ,
  47213. n.Audio.prototype.disconnect = function() {
  47214. null !== this.filter ? (this.source.disconnect(this.filter),
  47215. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47216. }
  47217. ,
  47218. n.Audio.prototype.getFilter = function() {
  47219. return this.filter
  47220. }
  47221. ,
  47222. n.Audio.prototype.setFilter = function(e) {
  47223. void 0 === e && (e = null),
  47224. this.isPlaying === !0 ? (this.disconnect(),
  47225. this.filter = e,
  47226. this.connect()) : this.filter = e
  47227. }
  47228. ,
  47229. n.Audio.prototype.setPlaybackRate = function(e) {
  47230. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47231. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47232. }
  47233. ,
  47234. n.Audio.prototype.getPlaybackRate = function() {
  47235. return this.playbackRate
  47236. }
  47237. ,
  47238. n.Audio.prototype.onEnded = function() {
  47239. this.isPlaying = !1
  47240. }
  47241. ,
  47242. n.Audio.prototype.setLoop = function(e) {
  47243. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47244. }
  47245. ,
  47246. n.Audio.prototype.getLoop = function() {
  47247. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47248. !1) : this.source.loop
  47249. }
  47250. ,
  47251. n.Audio.prototype.setVolume = function(e) {
  47252. this.gain.gain.value = e
  47253. }
  47254. ,
  47255. n.Audio.prototype.getVolume = function() {
  47256. return this.gain.gain.value
  47257. }
  47258. ,
  47259. n.AudioAnalyser = function(e, t) {
  47260. this.analyser = e.context.createAnalyser(),
  47261. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47262. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47263. e.getOutput().connect(this.analyser)
  47264. }
  47265. ,
  47266. n.AudioAnalyser.prototype = {
  47267. constructor: n.AudioAnalyser,
  47268. getData: function() {
  47269. return this.analyser.getByteFrequencyData(this.data),
  47270. this.data
  47271. }
  47272. },
  47273. n.AudioBuffer = function(e) {
  47274. this.context = e,
  47275. this.ready = !1,
  47276. this.readyCallbacks = []
  47277. }
  47278. ,
  47279. n.AudioBuffer.prototype.load = function(e) {
  47280. var t = this
  47281. , i = new XMLHttpRequest;
  47282. return i.open("GET", e, !0),
  47283. i.responseType = "arraybuffer",
  47284. i.onload = function(e) {
  47285. t.context.decodeAudioData(this.response, function(e) {
  47286. t.buffer = e,
  47287. t.ready = !0;
  47288. for (var i = 0; i < t.readyCallbacks.length; i++)
  47289. t.readyCallbacks[i](t.buffer);
  47290. t.readyCallbacks = []
  47291. })
  47292. }
  47293. ,
  47294. i.send(),
  47295. this
  47296. }
  47297. ,
  47298. n.AudioBuffer.prototype.onReady = function(e) {
  47299. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47300. }
  47301. ,
  47302. n.PositionalAudio = function(e) {
  47303. n.Audio.call(this, e),
  47304. this.panner = this.context.createPanner(),
  47305. this.panner.connect(this.gain)
  47306. }
  47307. ,
  47308. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47309. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47310. n.PositionalAudio.prototype.getOutput = function() {
  47311. return this.panner
  47312. }
  47313. ,
  47314. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47315. this.panner.refDistance = e
  47316. }
  47317. ,
  47318. n.PositionalAudio.prototype.getRefDistance = function() {
  47319. return this.panner.refDistance
  47320. }
  47321. ,
  47322. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47323. this.panner.rolloffFactor = e
  47324. }
  47325. ,
  47326. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47327. return this.panner.rolloffFactor
  47328. }
  47329. ,
  47330. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47331. this.panner.distanceModel = e
  47332. }
  47333. ,
  47334. n.PositionalAudio.prototype.getDistanceModel = function() {
  47335. return this.panner.distanceModel
  47336. }
  47337. ,
  47338. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47339. this.panner.maxDistance = e
  47340. }
  47341. ,
  47342. n.PositionalAudio.prototype.getMaxDistance = function() {
  47343. return this.panner.maxDistance
  47344. }
  47345. ,
  47346. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47347. var e = new n.Vector3;
  47348. return function(t) {
  47349. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47350. e.setFromMatrixPosition(this.matrixWorld),
  47351. this.panner.setPosition(e.x, e.y, e.z)
  47352. }
  47353. }(),
  47354. n.AudioListener = function() {
  47355. n.Object3D.call(this),
  47356. this.type = "AudioListener",
  47357. this.context = new (window.AudioContext || window.webkitAudioContext),
  47358. this.gain = this.context.createGain(),
  47359. this.gain.connect(this.context.destination),
  47360. this.filter = null
  47361. }
  47362. ,
  47363. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47364. n.AudioListener.prototype.constructor = n.AudioListener,
  47365. n.AudioListener.prototype.getInput = function() {
  47366. return this.gain
  47367. }
  47368. ,
  47369. n.AudioListener.prototype.removeFilter = function() {
  47370. null !== this.filter && (this.gain.disconnect(this.filter),
  47371. this.filter.disconnect(this.context.destination),
  47372. this.gain.connect(this.context.destination),
  47373. this.filter = null)
  47374. }
  47375. ,
  47376. n.AudioListener.prototype.setFilter = function(e) {
  47377. null !== this.filter ? (this.gain.disconnect(this.filter),
  47378. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47379. this.filter = e,
  47380. this.gain.connect(this.filter),
  47381. this.filter.connect(this.context.destination)
  47382. }
  47383. ,
  47384. n.AudioListener.prototype.getFilter = function() {
  47385. return this.filter
  47386. }
  47387. ,
  47388. n.AudioListener.prototype.setMasterVolume = function(e) {
  47389. this.gain.gain.value = e
  47390. }
  47391. ,
  47392. n.AudioListener.prototype.getMasterVolume = function() {
  47393. return this.gain.gain.value
  47394. }
  47395. ,
  47396. n.AudioListener.prototype.updateMatrixWorld = function() {
  47397. var e = new n.Vector3
  47398. , t = new n.Quaternion
  47399. , i = new n.Vector3
  47400. , r = new n.Vector3;
  47401. return function(o) {
  47402. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47403. var a = this.context.listener
  47404. , s = this.up;
  47405. this.matrixWorld.decompose(e, t, i),
  47406. r.set(0, 0, -1).applyQuaternion(t),
  47407. a.setPosition(e.x, e.y, e.z),
  47408. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47409. }
  47410. }(),
  47411. n.Camera = function() {
  47412. n.Object3D.call(this),
  47413. this.type = "Camera",
  47414. this.matrixWorldInverse = new n.Matrix4,
  47415. this.projectionMatrix = new n.Matrix4
  47416. }
  47417. ,
  47418. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47419. n.Camera.prototype.constructor = n.Camera,
  47420. n.Camera.prototype.getWorldDirection = function() {
  47421. var e = new n.Quaternion;
  47422. return function(t) {
  47423. var i = t || new n.Vector3;
  47424. return this.getWorldQuaternion(e),
  47425. i.set(0, 0, -1).applyQuaternion(e)
  47426. }
  47427. }(),
  47428. n.Camera.prototype.lookAt = function() {
  47429. var e = new n.Matrix4;
  47430. return function(t) {
  47431. e.lookAt(this.position, t, this.up),
  47432. this.quaternion.setFromRotationMatrix(e)
  47433. }
  47434. }(),
  47435. n.Camera.prototype.clone = function() {
  47436. return (new this.constructor).copy(this)
  47437. }
  47438. ,
  47439. n.Camera.prototype.copy = function(e) {
  47440. return n.Object3D.prototype.copy.call(this, e),
  47441. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47442. this.projectionMatrix.copy(e.projectionMatrix),
  47443. this
  47444. }
  47445. ,
  47446. n.CubeCamera = function(e, t, i) {
  47447. n.Object3D.call(this),
  47448. this.type = "CubeCamera";
  47449. var r = 90
  47450. , o = 1
  47451. , a = new n.PerspectiveCamera(r,o,e,t);
  47452. a.up.set(0, -1, 0),
  47453. a.lookAt(new n.Vector3(1,0,0)),
  47454. this.add(a);
  47455. var s = new n.PerspectiveCamera(r,o,e,t);
  47456. s.up.set(0, -1, 0),
  47457. s.lookAt(new n.Vector3(-1,0,0)),
  47458. this.add(s);
  47459. var l = new n.PerspectiveCamera(r,o,e,t);
  47460. l.up.set(0, 0, 1),
  47461. l.lookAt(new n.Vector3(0,1,0)),
  47462. this.add(l);
  47463. var c = new n.PerspectiveCamera(r,o,e,t);
  47464. c.up.set(0, 0, -1),
  47465. c.lookAt(new n.Vector3(0,-1,0)),
  47466. this.add(c);
  47467. var h = new n.PerspectiveCamera(r,o,e,t);
  47468. h.up.set(0, -1, 0),
  47469. h.lookAt(new n.Vector3(0,0,1)),
  47470. this.add(h);
  47471. var u = new n.PerspectiveCamera(r,o,e,t);
  47472. u.up.set(0, -1, 0),
  47473. u.lookAt(new n.Vector3(0,0,-1)),
  47474. this.add(u);
  47475. var d = {
  47476. format: n.RGBFormat,
  47477. magFilter: n.LinearFilter,
  47478. minFilter: n.LinearFilter
  47479. };
  47480. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47481. this.updateCubeMap = function(e, t) {
  47482. null === this.parent && this.updateMatrixWorld();
  47483. var i = this.renderTarget
  47484. , n = i.texture.generateMipmaps;
  47485. i.texture.generateMipmaps = !1,
  47486. i.activeCubeFace = 0,
  47487. e.render(t, a, i),
  47488. i.activeCubeFace = 1,
  47489. e.render(t, s, i),
  47490. i.activeCubeFace = 2,
  47491. e.render(t, l, i),
  47492. i.activeCubeFace = 3,
  47493. e.render(t, c, i),
  47494. i.activeCubeFace = 4,
  47495. e.render(t, h, i),
  47496. i.texture.generateMipmaps = n,
  47497. i.activeCubeFace = 5,
  47498. e.render(t, u, i),
  47499. e.setRenderTarget(null)
  47500. }
  47501. }
  47502. ,
  47503. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47504. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47505. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47506. n.Camera.call(this),
  47507. this.type = "OrthographicCamera",
  47508. this.zoom = 1,
  47509. this.left = e,
  47510. this.right = t,
  47511. this.top = i,
  47512. this.bottom = r,
  47513. this.near = void 0 !== o ? o : .1,
  47514. this.far = void 0 !== a ? a : 2e3,
  47515. this.updateProjectionMatrix()
  47516. }
  47517. ,
  47518. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47519. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47520. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47521. var e = (this.right - this.left) / (2 * this.zoom)
  47522. , t = (this.top - this.bottom) / (2 * this.zoom)
  47523. , i = (this.right + this.left) / 2
  47524. , n = (this.top + this.bottom) / 2;
  47525. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47526. }
  47527. ,
  47528. n.OrthographicCamera.prototype.copy = function(e) {
  47529. return n.Camera.prototype.copy.call(this, e),
  47530. this.left = e.left,
  47531. this.right = e.right,
  47532. this.top = e.top,
  47533. this.bottom = e.bottom,
  47534. this.near = e.near,
  47535. this.far = e.far,
  47536. this.zoom = e.zoom,
  47537. this
  47538. }
  47539. ,
  47540. n.OrthographicCamera.prototype.toJSON = function(e) {
  47541. var t = n.Object3D.prototype.toJSON.call(this, e);
  47542. return t.object.zoom = this.zoom,
  47543. t.object.left = this.left,
  47544. t.object.right = this.right,
  47545. t.object.top = this.top,
  47546. t.object.bottom = this.bottom,
  47547. t.object.near = this.near,
  47548. t.object.far = this.far,
  47549. t
  47550. }
  47551. ,
  47552. n.PerspectiveCamera = function(e, t, i, r) {
  47553. n.Camera.call(this),
  47554. this.type = "PerspectiveCamera",
  47555. this.focalLength = 10,
  47556. this.zoom = 1,
  47557. this.fov = void 0 !== e ? e : 50,
  47558. this.aspect = void 0 !== t ? t : 1,
  47559. this.near = void 0 !== i ? i : .1,
  47560. this.far = void 0 !== r ? r : 2e3,
  47561. this.updateProjectionMatrix()
  47562. }
  47563. ,
  47564. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47565. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47566. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47567. void 0 === t && (t = 24),
  47568. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47569. this.updateProjectionMatrix()
  47570. }
  47571. ,
  47572. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47573. this.fullWidth = e,
  47574. this.fullHeight = t,
  47575. this.x = i,
  47576. this.y = n,
  47577. this.width = r,
  47578. this.height = o,
  47579. this.updateProjectionMatrix()
  47580. }
  47581. ,
  47582. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47583. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47584. if (this.fullWidth) {
  47585. var t = this.fullWidth / this.fullHeight
  47586. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47587. , r = -i
  47588. , o = t * r
  47589. , a = t * i
  47590. , s = Math.abs(a - o)
  47591. , l = Math.abs(i - r);
  47592. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47593. } else
  47594. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47595. }
  47596. ,
  47597. n.PerspectiveCamera.prototype.copy = function(e) {
  47598. return n.Camera.prototype.copy.call(this, e),
  47599. this.focalLength = e.focalLength,
  47600. this.zoom = e.zoom,
  47601. this.fov = e.fov,
  47602. this.aspect = e.aspect,
  47603. this.near = e.near,
  47604. this.far = e.far,
  47605. this
  47606. }
  47607. ,
  47608. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47609. var t = n.Object3D.prototype.toJSON.call(this, e);
  47610. return t.object.focalLength = this.focalLength,
  47611. t.object.zoom = this.zoom,
  47612. t.object.fov = this.fov,
  47613. t.object.aspect = this.aspect,
  47614. t.object.near = this.near,
  47615. t.object.far = this.far,
  47616. t
  47617. }
  47618. ,
  47619. n.StereoCamera = function() {
  47620. this.type = "StereoCamera",
  47621. this.aspect = 1,
  47622. this.cameraL = new n.PerspectiveCamera,
  47623. this.cameraL.layers.enable(1),
  47624. this.cameraL.matrixAutoUpdate = !1,
  47625. this.cameraR = new n.PerspectiveCamera,
  47626. this.cameraR.layers.enable(2),
  47627. this.cameraR.matrixAutoUpdate = !1
  47628. }
  47629. ,
  47630. n.StereoCamera.prototype = {
  47631. constructor: n.StereoCamera,
  47632. update: function() {
  47633. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47634. return function(l) {
  47635. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47636. if (c) {
  47637. e = l.focalLength,
  47638. t = l.fov,
  47639. i = l.aspect * this.aspect,
  47640. r = l.near,
  47641. o = l.far;
  47642. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47643. s.elements[12] = -p,
  47644. a.elements[12] = p,
  47645. h = -g * i + f,
  47646. u = g * i + f,
  47647. d.elements[0] = 2 * r / (u - h),
  47648. d.elements[8] = (u + h) / (u - h),
  47649. this.cameraL.projectionMatrix.copy(d),
  47650. h = -g * i - f,
  47651. u = g * i - f,
  47652. d.elements[0] = 2 * r / (u - h),
  47653. d.elements[8] = (u + h) / (u - h),
  47654. this.cameraR.projectionMatrix.copy(d)
  47655. }
  47656. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47657. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47658. }
  47659. }()
  47660. },
  47661. n.Light = function(e, t) {
  47662. n.Object3D.call(this),
  47663. this.type = "Light",
  47664. this.color = new n.Color(e),
  47665. this.intensity = void 0 !== t ? t : 1,
  47666. this.receiveShadow = void 0
  47667. }
  47668. ,
  47669. n.Light.prototype = Object.create(n.Object3D.prototype),
  47670. n.Light.prototype.constructor = n.Light,
  47671. n.Light.prototype.copy = function(e) {
  47672. return n.Object3D.prototype.copy.call(this, e),
  47673. this.color.copy(e.color),
  47674. this.intensity = e.intensity,
  47675. this
  47676. }
  47677. ,
  47678. n.Light.prototype.toJSON = function(e) {
  47679. var t = n.Object3D.prototype.toJSON.call(this, e);
  47680. return t.object.color = this.color.getHex(),
  47681. t.object.intensity = this.intensity,
  47682. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47683. void 0 !== this.distance && (t.object.distance = this.distance),
  47684. void 0 !== this.angle && (t.object.angle = this.angle),
  47685. void 0 !== this.decay && (t.object.decay = this.decay),
  47686. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47687. t
  47688. }
  47689. ,
  47690. n.LightShadow = function(e) {
  47691. this.camera = e,
  47692. this.bias = 0,
  47693. this.radius = 1,
  47694. this.mapSize = new n.Vector2(512,512),
  47695. this.map = null,
  47696. this.matrix = new n.Matrix4
  47697. }
  47698. ,
  47699. n.LightShadow.prototype = {
  47700. constructor: n.LightShadow,
  47701. copy: function(e) {
  47702. return this.camera = e.camera.clone(),
  47703. this.bias = e.bias,
  47704. this.radius = e.radius,
  47705. this.mapSize.copy(e.mapSize),
  47706. this
  47707. },
  47708. clone: function() {
  47709. return (new this.constructor).copy(this)
  47710. }
  47711. },
  47712. n.AmbientLight = function(e, t) {
  47713. n.Light.call(this, e, t),
  47714. this.type = "AmbientLight",
  47715. this.castShadow = void 0
  47716. }
  47717. ,
  47718. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47719. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47720. n.DirectionalLight = function(e, t) {
  47721. n.Light.call(this, e, t),
  47722. this.type = "DirectionalLight",
  47723. this.position.set(0, 1, 0),
  47724. this.updateMatrix(),
  47725. this.target = new n.Object3D,
  47726. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47727. }
  47728. ,
  47729. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47730. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47731. n.DirectionalLight.prototype.copy = function(e) {
  47732. return n.Light.prototype.copy.call(this, e),
  47733. this.target = e.target.clone(),
  47734. this.shadow = e.shadow.clone(),
  47735. this
  47736. }
  47737. ,
  47738. n.HemisphereLight = function(e, t, i) {
  47739. n.Light.call(this, e, i),
  47740. this.type = "HemisphereLight",
  47741. this.castShadow = void 0,
  47742. this.position.set(0, 1, 0),
  47743. this.updateMatrix(),
  47744. this.groundColor = new n.Color(t)
  47745. }
  47746. ,
  47747. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47748. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47749. n.HemisphereLight.prototype.copy = function(e) {
  47750. return n.Light.prototype.copy.call(this, e),
  47751. this.groundColor.copy(e.groundColor),
  47752. this
  47753. }
  47754. ,
  47755. n.PointLight = function(e, t, i, r) {
  47756. n.Light.call(this, e, t),
  47757. this.type = "PointLight",
  47758. this.distance = void 0 !== i ? i : 0,
  47759. this.decay = void 0 !== r ? r : 1,
  47760. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47761. }
  47762. ,
  47763. n.PointLight.prototype = Object.create(n.Light.prototype),
  47764. n.PointLight.prototype.constructor = n.PointLight,
  47765. Object.defineProperty(n.PointLight.prototype, "power", {
  47766. get: function() {
  47767. return 4 * this.intensity * Math.PI
  47768. },
  47769. set: function(e) {
  47770. this.intensity = e / (4 * Math.PI)
  47771. }
  47772. }),
  47773. n.PointLight.prototype.copy = function(e) {
  47774. return n.Light.prototype.copy.call(this, e),
  47775. this.distance = e.distance,
  47776. this.decay = e.decay,
  47777. this.shadow = e.shadow.clone(),
  47778. this
  47779. }
  47780. ,
  47781. n.SpotLight = function(e, t, i, r, o, a) {
  47782. n.Light.call(this, e, t),
  47783. this.type = "SpotLight",
  47784. this.position.set(0, 1, 0),
  47785. this.updateMatrix(),
  47786. this.target = new n.Object3D,
  47787. this.distance = void 0 !== i ? i : 0,
  47788. this.angle = void 0 !== r ? r : Math.PI / 3,
  47789. this.penumbra = void 0 !== o ? o : 0,
  47790. this.decay = void 0 !== a ? a : 1,
  47791. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47792. }
  47793. ,
  47794. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47795. n.SpotLight.prototype.constructor = n.SpotLight,
  47796. Object.defineProperty(n.SpotLight.prototype, "power", {
  47797. get: function() {
  47798. return this.intensity * Math.PI
  47799. },
  47800. set: function(e) {
  47801. this.intensity = e / Math.PI
  47802. }
  47803. }),
  47804. n.SpotLight.prototype.copy = function(e) {
  47805. return n.Light.prototype.copy.call(this, e),
  47806. this.distance = e.distance,
  47807. this.angle = e.angle,
  47808. this.penumbra = e.penumbra,
  47809. this.decay = e.decay,
  47810. this.target = e.target.clone(),
  47811. this.shadow = e.shadow.clone(),
  47812. this
  47813. }
  47814. ,
  47815. n.Cache = {
  47816. enabled: !1,
  47817. files: {},
  47818. add: function(e, t) {
  47819. this.enabled !== !1 && (this.files[e] = t)
  47820. },
  47821. get: function(e) {
  47822. if (this.enabled !== !1)
  47823. return this.files[e]
  47824. },
  47825. remove: function(e) {
  47826. delete this.files[e]
  47827. },
  47828. clear: function() {
  47829. this.files = {}
  47830. }
  47831. },
  47832. n.Loader = function() {
  47833. this.onLoadStart = function() {}
  47834. ,
  47835. this.onLoadProgress = function() {}
  47836. ,
  47837. this.onLoadComplete = function() {}
  47838. }
  47839. ,
  47840. n.Loader.prototype = {
  47841. constructor: n.Loader,
  47842. crossOrigin: void 0,
  47843. extractUrlBase: function(e) {
  47844. var t = e.split("/");
  47845. return 1 === t.length ? "./" : (t.pop(),
  47846. t.join("/") + "/")
  47847. },
  47848. initMaterials: function(e, t, i) {
  47849. for (var n = [], r = 0; r < e.length; ++r)
  47850. n[r] = this.createMaterial(e[r], t, i);
  47851. return n
  47852. },
  47853. createMaterial: function() {
  47854. var e, t, i;
  47855. return function(r, o, a) {
  47856. function s(e, i, r, s, c) {
  47857. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47858. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47859. h = t.load(u)),
  47860. void 0 !== i && (h.repeat.fromArray(i),
  47861. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47862. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47863. void 0 !== r && h.offset.fromArray(r),
  47864. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47865. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47866. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47867. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47868. void 0 !== c && (h.anisotropy = c);
  47869. var p = n.Math.generateUUID();
  47870. return l[p] = h,
  47871. p
  47872. }
  47873. void 0 === e && (e = new n.Color),
  47874. void 0 === t && (t = new n.TextureLoader),
  47875. void 0 === i && (i = new n.MaterialLoader);
  47876. var l = {}
  47877. , c = {
  47878. uuid: n.Math.generateUUID(),
  47879. type: "MeshLambertMaterial"
  47880. };
  47881. for (var h in r) {
  47882. var u = r[h];
  47883. switch (h) {
  47884. case "DbgColor":
  47885. case "DbgIndex":
  47886. case "opticalDensity":
  47887. case "illumination":
  47888. break;
  47889. case "DbgName":
  47890. c.name = u;
  47891. break;
  47892. case "blending":
  47893. c.blending = n[u];
  47894. break;
  47895. case "colorAmbient":
  47896. case "mapAmbient":
  47897. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47898. break;
  47899. case "colorDiffuse":
  47900. c.color = e.fromArray(u).getHex();
  47901. break;
  47902. case "colorSpecular":
  47903. c.specular = e.fromArray(u).getHex();
  47904. break;
  47905. case "colorEmissive":
  47906. c.emissive = e.fromArray(u).getHex();
  47907. break;
  47908. case "specularCoef":
  47909. c.shininess = u;
  47910. break;
  47911. case "shading":
  47912. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47913. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47914. break;
  47915. case "mapDiffuse":
  47916. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47917. break;
  47918. case "mapDiffuseRepeat":
  47919. case "mapDiffuseOffset":
  47920. case "mapDiffuseWrap":
  47921. case "mapDiffuseAnisotropy":
  47922. break;
  47923. case "mapLight":
  47924. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47925. break;
  47926. case "mapLightRepeat":
  47927. case "mapLightOffset":
  47928. case "mapLightWrap":
  47929. case "mapLightAnisotropy":
  47930. break;
  47931. case "mapAO":
  47932. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47933. break;
  47934. case "mapAORepeat":
  47935. case "mapAOOffset":
  47936. case "mapAOWrap":
  47937. case "mapAOAnisotropy":
  47938. break;
  47939. case "mapBump":
  47940. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47941. break;
  47942. case "mapBumpScale":
  47943. c.bumpScale = u;
  47944. break;
  47945. case "mapBumpRepeat":
  47946. case "mapBumpOffset":
  47947. case "mapBumpWrap":
  47948. case "mapBumpAnisotropy":
  47949. break;
  47950. case "mapNormal":
  47951. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47952. break;
  47953. case "mapNormalFactor":
  47954. c.normalScale = [u, u];
  47955. break;
  47956. case "mapNormalRepeat":
  47957. case "mapNormalOffset":
  47958. case "mapNormalWrap":
  47959. case "mapNormalAnisotropy":
  47960. break;
  47961. case "mapSpecular":
  47962. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47963. break;
  47964. case "mapSpecularRepeat":
  47965. case "mapSpecularOffset":
  47966. case "mapSpecularWrap":
  47967. case "mapSpecularAnisotropy":
  47968. break;
  47969. case "mapAlpha":
  47970. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47971. break;
  47972. case "mapAlphaRepeat":
  47973. case "mapAlphaOffset":
  47974. case "mapAlphaWrap":
  47975. case "mapAlphaAnisotropy":
  47976. break;
  47977. case "flipSided":
  47978. c.side = n.BackSide;
  47979. break;
  47980. case "doubleSided":
  47981. c.side = n.DoubleSide;
  47982. break;
  47983. case "transparency":
  47984. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47985. c.opacity = u;
  47986. break;
  47987. case "depthTest":
  47988. case "depthWrite":
  47989. case "colorWrite":
  47990. case "opacity":
  47991. case "reflectivity":
  47992. case "transparent":
  47993. case "visible":
  47994. case "wireframe":
  47995. c[h] = u;
  47996. break;
  47997. case "vertexColors":
  47998. u === !0 && (c.vertexColors = n.VertexColors),
  47999. "face" === u && (c.vertexColors = n.FaceColors);
  48000. break;
  48001. default:
  48002. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  48003. }
  48004. }
  48005. return "MeshBasicMaterial" === c.type && delete c.emissive,
  48006. "MeshPhongMaterial" !== c.type && delete c.specular,
  48007. c.opacity < 1 && (c.transparent = !0),
  48008. i.setTextures(l),
  48009. i.parse(c)
  48010. }
  48011. }()
  48012. },
  48013. n.Loader.Handlers = {
  48014. handlers: [],
  48015. add: function(e, t) {
  48016. this.handlers.push(e, t)
  48017. },
  48018. get: function(e) {
  48019. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48020. var r = t[i]
  48021. , o = t[i + 1];
  48022. if (r.test(e))
  48023. return o
  48024. }
  48025. return null
  48026. }
  48027. },
  48028. n.XHRLoader = function(e) {
  48029. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48030. }
  48031. ,
  48032. n.XHRLoader.prototype = {
  48033. constructor: n.XHRLoader,
  48034. load: function(e, t, i, r) {
  48035. void 0 !== this.path && (e = this.path + e);
  48036. var o = this
  48037. , a = n.Cache.get(e);
  48038. if (void 0 !== a)
  48039. return t && setTimeout(function() {
  48040. t(a)
  48041. }, 0),
  48042. a;
  48043. var s = new XMLHttpRequest;
  48044. return s.overrideMimeType("text/plain"),
  48045. s.open("GET", e, !0),
  48046. s.addEventListener("load", function(i) {
  48047. var a = i.target.response;
  48048. n.Cache.add(e, a),
  48049. 200 === this.status ? (t && t(a),
  48050. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48051. t && t(a),
  48052. o.manager.itemEnd(e)) : (r && r(i),
  48053. o.manager.itemError(e))
  48054. }, !1),
  48055. void 0 !== i && s.addEventListener("progress", function(e) {
  48056. i(e)
  48057. }, !1),
  48058. s.addEventListener("error", function(t) {
  48059. r && r(t),
  48060. o.manager.itemError(e)
  48061. }, !1),
  48062. void 0 !== this.responseType && (s.responseType = this.responseType),
  48063. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48064. s.send(null),
  48065. o.manager.itemStart(e),
  48066. s
  48067. },
  48068. setPath: function(e) {
  48069. this.path = e
  48070. },
  48071. setResponseType: function(e) {
  48072. this.responseType = e
  48073. },
  48074. setWithCredentials: function(e) {
  48075. this.withCredentials = e
  48076. }
  48077. },
  48078. n.FontLoader = function(e) {
  48079. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48080. }
  48081. ,
  48082. n.FontLoader.prototype = {
  48083. constructor: n.FontLoader,
  48084. load: function(e, t, i, r) {
  48085. var o = new n.XHRLoader(this.manager);
  48086. o.load(e, function(e) {
  48087. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48088. }, i, r)
  48089. }
  48090. },
  48091. n.ImageLoader = function(e) {
  48092. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48093. }
  48094. ,
  48095. n.ImageLoader.prototype = {
  48096. constructor: n.ImageLoader,
  48097. load: function(e, t, i, r) {
  48098. void 0 !== this.path && (e = this.path + e);
  48099. var o = this
  48100. , a = n.Cache.get(e);
  48101. if (void 0 !== a)
  48102. return o.manager.itemStart(e),
  48103. t ? setTimeout(function() {
  48104. t(a),
  48105. o.manager.itemEnd(e)
  48106. }, 0) : o.manager.itemEnd(e),
  48107. a;
  48108. var s = document.createElement("img");
  48109. return s.addEventListener("load", function(i) {
  48110. n.Cache.add(e, this),
  48111. t && t(this),
  48112. o.manager.itemEnd(e)
  48113. }, !1),
  48114. void 0 !== i && s.addEventListener("progress", function(e) {
  48115. i(e)
  48116. }, !1),
  48117. s.addEventListener("error", function(t) {
  48118. r && r(t),
  48119. o.manager.itemError(e)
  48120. }, !1),
  48121. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48122. o.manager.itemStart(e),
  48123. s.src = e,
  48124. s
  48125. },
  48126. setCrossOrigin: function(e) {
  48127. this.crossOrigin = e
  48128. },
  48129. setPath: function(e) {
  48130. this.path = e
  48131. }
  48132. },
  48133. n.JSONLoader = function(e) {
  48134. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48135. e = void 0),
  48136. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48137. this.withCredentials = !1
  48138. }
  48139. ,
  48140. n.JSONLoader.prototype = {
  48141. constructor: n.JSONLoader,
  48142. get statusDomElement() {
  48143. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48144. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48145. this._statusDomElement
  48146. },
  48147. load: function(e, t, i, r) {
  48148. var o = this
  48149. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48150. , s = new n.XHRLoader(this.manager);
  48151. s.setWithCredentials(this.withCredentials),
  48152. s.load(e, function(i) {
  48153. var n = JSON.parse(i)
  48154. , r = n.metadata;
  48155. if (void 0 !== r) {
  48156. var s = r.type;
  48157. if (void 0 !== s) {
  48158. if ("object" === s.toLowerCase())
  48159. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48160. if ("scene" === s.toLowerCase())
  48161. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48162. }
  48163. }
  48164. var l = o.parse(n, a);
  48165. t(l.geometry, l.materials)
  48166. }, i, r)
  48167. },
  48168. setTexturePath: function(e) {
  48169. this.texturePath = e
  48170. },
  48171. parse: function(e, t) {
  48172. function i(t) {
  48173. function i(e, t) {
  48174. return e & 1 << t
  48175. }
  48176. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48177. if (void 0 !== e.uvs) {
  48178. for (r = 0; r < e.uvs.length; r++)
  48179. e.uvs[r].length && B++;
  48180. for (r = 0; r < B; r++)
  48181. s.faceVertexUvs[r] = []
  48182. }
  48183. for (l = 0,
  48184. c = L.length; l < c; )
  48185. E = new n.Vector3,
  48186. E.x = L[l++] * t,
  48187. E.y = L[l++] * t,
  48188. E.z = L[l++] * t,
  48189. s.vertices.push(E);
  48190. for (l = 0,
  48191. c = O.length; l < c; )
  48192. if (f = O[l++],
  48193. g = i(f, 0),
  48194. m = i(f, 1),
  48195. v = i(f, 3),
  48196. A = i(f, 4),
  48197. y = i(f, 5),
  48198. C = i(f, 6),
  48199. I = i(f, 7),
  48200. g) {
  48201. if (w = new n.Face3,
  48202. w.a = O[l],
  48203. w.b = O[l + 1],
  48204. w.c = O[l + 3],
  48205. _ = new n.Face3,
  48206. _.a = O[l + 1],
  48207. _.b = O[l + 2],
  48208. _.c = O[l + 3],
  48209. l += 4,
  48210. m && (p = O[l++],
  48211. w.materialIndex = p,
  48212. _.materialIndex = p),
  48213. a = s.faces.length,
  48214. v)
  48215. for (r = 0; r < B; r++)
  48216. for (S = e.uvs[r],
  48217. s.faceVertexUvs[r][a] = [],
  48218. s.faceVertexUvs[r][a + 1] = [],
  48219. o = 0; o < 4; o++)
  48220. d = O[l++],
  48221. R = S[2 * d],
  48222. P = S[2 * d + 1],
  48223. M = new n.Vector2(R,P),
  48224. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48225. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48226. if (A && (u = 3 * O[l++],
  48227. w.normal.set(D[u++], D[u++], D[u]),
  48228. _.normal.copy(w.normal)),
  48229. y)
  48230. for (r = 0; r < 4; r++)
  48231. u = 3 * O[l++],
  48232. x = new n.Vector3(D[u++],D[u++],D[u]),
  48233. 2 !== r && w.vertexNormals.push(x),
  48234. 0 !== r && _.vertexNormals.push(x);
  48235. if (C && (h = O[l++],
  48236. T = N[h],
  48237. w.color.setHex(T),
  48238. _.color.setHex(T)),
  48239. I)
  48240. for (r = 0; r < 4; r++)
  48241. h = O[l++],
  48242. T = N[h],
  48243. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48244. 0 !== r && _.vertexColors.push(new n.Color(T));
  48245. s.faces.push(w),
  48246. s.faces.push(_)
  48247. } else {
  48248. if (b = new n.Face3,
  48249. b.a = O[l++],
  48250. b.b = O[l++],
  48251. b.c = O[l++],
  48252. m && (p = O[l++],
  48253. b.materialIndex = p),
  48254. a = s.faces.length,
  48255. v)
  48256. for (r = 0; r < B; r++)
  48257. for (S = e.uvs[r],
  48258. s.faceVertexUvs[r][a] = [],
  48259. o = 0; o < 3; o++)
  48260. d = O[l++],
  48261. R = S[2 * d],
  48262. P = S[2 * d + 1],
  48263. M = new n.Vector2(R,P),
  48264. s.faceVertexUvs[r][a].push(M);
  48265. if (A && (u = 3 * O[l++],
  48266. b.normal.set(D[u++], D[u++], D[u])),
  48267. y)
  48268. for (r = 0; r < 3; r++)
  48269. u = 3 * O[l++],
  48270. x = new n.Vector3(D[u++],D[u++],D[u]),
  48271. b.vertexNormals.push(x);
  48272. if (C && (h = O[l++],
  48273. b.color.setHex(N[h])),
  48274. I)
  48275. for (r = 0; r < 3; r++)
  48276. h = O[l++],
  48277. b.vertexColors.push(new n.Color(N[h]));
  48278. s.faces.push(b)
  48279. }
  48280. }
  48281. function r() {
  48282. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48283. if (e.skinWeights)
  48284. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48285. var o = e.skinWeights[i]
  48286. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48287. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48288. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48289. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48290. }
  48291. if (e.skinIndices)
  48292. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48293. var h = e.skinIndices[i]
  48294. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48295. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48296. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48297. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48298. }
  48299. s.bones = e.bones,
  48300. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48301. }
  48302. function o(t) {
  48303. if (void 0 !== e.morphTargets)
  48304. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48305. s.morphTargets[i] = {},
  48306. s.morphTargets[i].name = e.morphTargets[i].name,
  48307. s.morphTargets[i].vertices = [];
  48308. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48309. var h = new n.Vector3;
  48310. h.x = a[l] * t,
  48311. h.y = a[l + 1] * t,
  48312. h.z = a[l + 2] * t,
  48313. o.push(h)
  48314. }
  48315. }
  48316. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48317. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48318. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48319. u[i].color.fromArray(d, 3 * i)
  48320. }
  48321. }
  48322. function a() {
  48323. var t = []
  48324. , i = [];
  48325. void 0 !== e.animation && i.push(e.animation),
  48326. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48327. for (var r = 0; r < i.length; r++) {
  48328. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48329. o && t.push(o)
  48330. }
  48331. if (s.morphTargets) {
  48332. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48333. t = t.concat(a)
  48334. }
  48335. t.length > 0 && (s.animations = t)
  48336. }
  48337. var s = new n.Geometry
  48338. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48339. if (i(l),
  48340. r(),
  48341. o(l),
  48342. a(),
  48343. s.computeFaceNormals(),
  48344. s.computeBoundingSphere(),
  48345. void 0 === e.materials || 0 === e.materials.length)
  48346. return {
  48347. geometry: s
  48348. };
  48349. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48350. return {
  48351. geometry: s,
  48352. materials: c
  48353. }
  48354. }
  48355. },
  48356. n.LoadingManager = function(e, t, i) {
  48357. var n = this
  48358. , r = !1
  48359. , o = 0
  48360. , a = 0;
  48361. this.onStart = void 0,
  48362. this.onLoad = e,
  48363. this.onProgress = t,
  48364. this.onError = i,
  48365. this.itemStart = function(e) {
  48366. a++,
  48367. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48368. r = !0
  48369. }
  48370. ,
  48371. this.itemEnd = function(e) {
  48372. o++,
  48373. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48374. o === a && (r = !1,
  48375. void 0 !== n.onLoad && n.onLoad())
  48376. }
  48377. ,
  48378. this.itemError = function(e) {
  48379. void 0 !== n.onError && n.onError(e)
  48380. }
  48381. }
  48382. ,
  48383. n.DefaultLoadingManager = new n.LoadingManager,
  48384. n.BufferGeometryLoader = function(e) {
  48385. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48386. }
  48387. ,
  48388. n.BufferGeometryLoader.prototype = {
  48389. constructor: n.BufferGeometryLoader,
  48390. load: function(e, t, i, r) {
  48391. var o = this
  48392. , a = new n.XHRLoader(o.manager);
  48393. a.load(e, function(e) {
  48394. t(o.parse(JSON.parse(e)))
  48395. }, i, r)
  48396. },
  48397. parse: function(e) {
  48398. var t = new n.BufferGeometry
  48399. , i = e.data.index
  48400. , r = {
  48401. Int8Array: Int8Array,
  48402. Uint8Array: Uint8Array,
  48403. Uint8ClampedArray: Uint8ClampedArray,
  48404. Int16Array: Int16Array,
  48405. Uint16Array: Uint16Array,
  48406. Int32Array: Int32Array,
  48407. Uint32Array: Uint32Array,
  48408. Float32Array: Float32Array,
  48409. Float64Array: Float64Array
  48410. };
  48411. if (void 0 !== i) {
  48412. var o = new r[i.type](i.array);
  48413. t.setIndex(new n.BufferAttribute(o,1))
  48414. }
  48415. var a = e.data.attributes;
  48416. for (var s in a) {
  48417. var l = a[s]
  48418. , o = new r[l.type](l.array);
  48419. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48420. }
  48421. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48422. if (void 0 !== c)
  48423. for (var h = 0, u = c.length; h !== u; ++h) {
  48424. var d = c[h];
  48425. t.addGroup(d.start, d.count, d.materialIndex)
  48426. }
  48427. var p = e.data.boundingSphere;
  48428. if (void 0 !== p) {
  48429. var f = new n.Vector3;
  48430. void 0 !== p.center && f.fromArray(p.center),
  48431. t.boundingSphere = new n.Sphere(f,p.radius)
  48432. }
  48433. return t
  48434. }
  48435. },
  48436. n.MaterialLoader = function(e) {
  48437. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48438. this.textures = {}
  48439. }
  48440. ,
  48441. n.MaterialLoader.prototype = {
  48442. constructor: n.MaterialLoader,
  48443. load: function(e, t, i, r) {
  48444. var o = this
  48445. , a = new n.XHRLoader(o.manager);
  48446. a.load(e, function(e) {
  48447. t(o.parse(JSON.parse(e)))
  48448. }, i, r)
  48449. },
  48450. setTextures: function(e) {
  48451. this.textures = e
  48452. },
  48453. getTexture: function(e) {
  48454. var t = this.textures;
  48455. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48456. t[e]
  48457. },
  48458. parse: function(e) {
  48459. var t = new n[e.type];
  48460. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48461. void 0 !== e.name && (t.name = e.name),
  48462. void 0 !== e.color && t.color.setHex(e.color),
  48463. void 0 !== e.roughness && (t.roughness = e.roughness),
  48464. void 0 !== e.metalness && (t.metalness = e.metalness),
  48465. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48466. void 0 !== e.specular && t.specular.setHex(e.specular),
  48467. void 0 !== e.shininess && (t.shininess = e.shininess),
  48468. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48469. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48470. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48471. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48472. void 0 !== e.shading && (t.shading = e.shading),
  48473. void 0 !== e.blending && (t.blending = e.blending),
  48474. void 0 !== e.side && (t.side = e.side),
  48475. void 0 !== e.opacity && (t.opacity = e.opacity),
  48476. void 0 !== e.transparent && (t.transparent = e.transparent),
  48477. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48478. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48479. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48480. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48481. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48482. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48483. void 0 !== e.size && (t.size = e.size),
  48484. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48485. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48486. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48487. t.transparent = !0),
  48488. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48489. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48490. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48491. void 0 !== e.normalScale) {
  48492. var i = e.normalScale;
  48493. Array.isArray(i) === !1 && (i = [i, i]),
  48494. t.normalScale = (new n.Vector2).fromArray(i)
  48495. }
  48496. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48497. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48498. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48499. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48500. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48501. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48502. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48503. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48504. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48505. t.combine = n.MultiplyOperation),
  48506. e.reflectivity && (t.reflectivity = e.reflectivity),
  48507. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48508. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48509. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48510. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48511. void 0 !== e.materials)
  48512. for (var r = 0, o = e.materials.length; r < o; r++)
  48513. t.materials.push(this.parse(e.materials[r]));
  48514. return t
  48515. }
  48516. },
  48517. n.ObjectLoader = function(e) {
  48518. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48519. this.texturePath = ""
  48520. }
  48521. ,
  48522. n.ObjectLoader.prototype = {
  48523. constructor: n.ObjectLoader,
  48524. load: function(e, t, i, r) {
  48525. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48526. var o = this
  48527. , a = new n.XHRLoader(o.manager);
  48528. a.load(e, function(e) {
  48529. o.parse(JSON.parse(e), t)
  48530. }, i, r)
  48531. },
  48532. setTexturePath: function(e) {
  48533. this.texturePath = e
  48534. },
  48535. setCrossOrigin: function(e) {
  48536. this.crossOrigin = e
  48537. },
  48538. parse: function(e, t) {
  48539. var i = this.parseGeometries(e.geometries)
  48540. , n = this.parseImages(e.images, function() {
  48541. void 0 !== t && t(a)
  48542. })
  48543. , r = this.parseTextures(e.textures, n)
  48544. , o = this.parseMaterials(e.materials, r)
  48545. , a = this.parseObject(e.object, i, o);
  48546. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48547. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48548. a
  48549. },
  48550. parseGeometries: function(e) {
  48551. var t = {};
  48552. if (void 0 !== e)
  48553. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48554. var s, l = e[o];
  48555. switch (l.type) {
  48556. case "PlaneGeometry":
  48557. case "PlaneBufferGeometry":
  48558. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48559. break;
  48560. case "BoxGeometry":
  48561. case "BoxBufferGeometry":
  48562. case "CubeGeometry":
  48563. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48564. break;
  48565. case "CircleGeometry":
  48566. case "CircleBufferGeometry":
  48567. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48568. break;
  48569. case "CylinderGeometry":
  48570. case "CylinderBufferGeometry":
  48571. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48572. break;
  48573. case "SphereGeometry":
  48574. case "SphereBufferGeometry":
  48575. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48576. break;
  48577. case "DodecahedronGeometry":
  48578. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48579. break;
  48580. case "IcosahedronGeometry":
  48581. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48582. break;
  48583. case "OctahedronGeometry":
  48584. s = new n.OctahedronGeometry(l.radius,l.detail);
  48585. break;
  48586. case "TetrahedronGeometry":
  48587. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48588. break;
  48589. case "RingGeometry":
  48590. case "RingBufferGeometry":
  48591. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48592. break;
  48593. case "TorusGeometry":
  48594. case "TorusBufferGeometry":
  48595. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48596. break;
  48597. case "TorusKnotGeometry":
  48598. case "TorusKnotBufferGeometry":
  48599. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48600. break;
  48601. case "LatheGeometry":
  48602. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48603. break;
  48604. case "BufferGeometry":
  48605. s = r.parse(l);
  48606. break;
  48607. case "Geometry":
  48608. s = i.parse(l.data, this.texturePath).geometry;
  48609. break;
  48610. default:
  48611. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48612. continue
  48613. }
  48614. s.uuid = l.uuid,
  48615. void 0 !== l.name && (s.name = l.name),
  48616. t[l.uuid] = s
  48617. }
  48618. return t
  48619. },
  48620. parseMaterials: function(e, t) {
  48621. var i = {};
  48622. if (void 0 !== e) {
  48623. var r = new n.MaterialLoader;
  48624. r.setTextures(t);
  48625. for (var o = 0, a = e.length; o < a; o++) {
  48626. var s = r.parse(e[o]);
  48627. i[s.uuid] = s
  48628. }
  48629. }
  48630. return i
  48631. },
  48632. parseAnimations: function(e) {
  48633. for (var t = [], i = 0; i < e.length; i++) {
  48634. var r = n.AnimationClip.parse(e[i]);
  48635. t.push(r)
  48636. }
  48637. return t
  48638. },
  48639. parseImages: function(e, t) {
  48640. function i(e) {
  48641. return r.manager.itemStart(e),
  48642. s.load(e, function() {
  48643. r.manager.itemEnd(e)
  48644. })
  48645. }
  48646. var r = this
  48647. , o = {};
  48648. if (void 0 !== e && e.length > 0) {
  48649. var a = new n.LoadingManager(t)
  48650. , s = new n.ImageLoader(a);
  48651. s.setCrossOrigin(this.crossOrigin);
  48652. for (var l = 0, c = e.length; l < c; l++) {
  48653. var h = e[l]
  48654. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48655. o[h.uuid] = i(u)
  48656. }
  48657. }
  48658. return o
  48659. },
  48660. parseTextures: function(e, t) {
  48661. function i(e) {
  48662. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48663. n[e])
  48664. }
  48665. var r = {};
  48666. if (void 0 !== e)
  48667. for (var o = 0, a = e.length; o < a; o++) {
  48668. var s = e[o];
  48669. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48670. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48671. var l = new n.Texture(t[s.image]);
  48672. l.needsUpdate = !0,
  48673. l.uuid = s.uuid,
  48674. void 0 !== s.name && (l.name = s.name),
  48675. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48676. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48677. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48678. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48679. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48680. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48681. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48682. l.wrapT = i(s.wrap[1])),
  48683. r[s.uuid] = l
  48684. }
  48685. return r
  48686. },
  48687. parseObject: function() {
  48688. var e = new n.Matrix4;
  48689. return function(t, i, r) {
  48690. function o(e) {
  48691. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48692. i[e]
  48693. }
  48694. function a(e) {
  48695. if (void 0 !== e)
  48696. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48697. r[e]
  48698. }
  48699. var s;
  48700. switch (t.type) {
  48701. case "Scene":
  48702. s = new n.Scene;
  48703. break;
  48704. case "PerspectiveCamera":
  48705. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48706. break;
  48707. case "OrthographicCamera":
  48708. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48709. break;
  48710. case "AmbientLight":
  48711. s = new n.AmbientLight(t.color,t.intensity);
  48712. break;
  48713. case "DirectionalLight":
  48714. s = new n.DirectionalLight(t.color,t.intensity);
  48715. break;
  48716. case "PointLight":
  48717. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48718. break;
  48719. case "SpotLight":
  48720. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48721. break;
  48722. case "HemisphereLight":
  48723. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48724. break;
  48725. case "Mesh":
  48726. var l = o(t.geometry)
  48727. , c = a(t.material);
  48728. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48729. break;
  48730. case "LOD":
  48731. s = new n.LOD;
  48732. break;
  48733. case "Line":
  48734. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48735. break;
  48736. case "PointCloud":
  48737. case "Points":
  48738. s = new n.Points(o(t.geometry),a(t.material));
  48739. break;
  48740. case "Sprite":
  48741. s = new n.Sprite(a(t.material));
  48742. break;
  48743. case "Group":
  48744. s = new n.Group;
  48745. break;
  48746. default:
  48747. s = new n.Object3D
  48748. }
  48749. if (s.uuid = t.uuid,
  48750. void 0 !== t.name && (s.name = t.name),
  48751. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48752. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48753. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48754. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48755. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48756. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48757. void 0 !== t.visible && (s.visible = t.visible),
  48758. void 0 !== t.userData && (s.userData = t.userData),
  48759. void 0 !== t.children)
  48760. for (var h in t.children)
  48761. s.add(this.parseObject(t.children[h], i, r));
  48762. if ("LOD" === t.type)
  48763. for (var u = t.levels, d = 0; d < u.length; d++) {
  48764. var p = u[d]
  48765. , h = s.getObjectByProperty("uuid", p.object);
  48766. void 0 !== h && s.addLevel(h, p.distance)
  48767. }
  48768. return s
  48769. }
  48770. }()
  48771. },
  48772. n.TextureLoader = function(e) {
  48773. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48774. }
  48775. ,
  48776. n.TextureLoader.prototype = {
  48777. constructor: n.TextureLoader,
  48778. load: function(e, t, i, r) {
  48779. var o = new n.Texture
  48780. , a = new n.ImageLoader(this.manager);
  48781. return a.setCrossOrigin(this.crossOrigin),
  48782. a.setPath(this.path),
  48783. a.load(e, function(e) {
  48784. o.image = e,
  48785. o.needsUpdate = !0,
  48786. void 0 !== t && t(o)
  48787. }, i, r),
  48788. o
  48789. },
  48790. setCrossOrigin: function(e) {
  48791. this.crossOrigin = e
  48792. },
  48793. setPath: function(e) {
  48794. this.path = e
  48795. }
  48796. },
  48797. n.CubeTextureLoader = function(e) {
  48798. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48799. }
  48800. ,
  48801. n.CubeTextureLoader.prototype = {
  48802. constructor: n.CubeTextureLoader,
  48803. load: function(e, t, i, r) {
  48804. function o(i) {
  48805. s.load(e[i], function(e) {
  48806. a.images[i] = e,
  48807. l++,
  48808. 6 === l && (a.needsUpdate = !0,
  48809. t && t(a))
  48810. }, void 0, r)
  48811. }
  48812. var a = new n.CubeTexture
  48813. , s = new n.ImageLoader(this.manager);
  48814. s.setCrossOrigin(this.crossOrigin),
  48815. s.setPath(this.path);
  48816. for (var l = 0, c = 0; c < e.length; ++c)
  48817. o(c);
  48818. return a
  48819. },
  48820. setCrossOrigin: function(e) {
  48821. this.crossOrigin = e
  48822. },
  48823. setPath: function(e) {
  48824. this.path = e
  48825. }
  48826. },
  48827. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48828. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48829. this._parser = null
  48830. }
  48831. ,
  48832. n.BinaryTextureLoader.prototype = {
  48833. constructor: n.BinaryTextureLoader,
  48834. load: function(e, t, i, r) {
  48835. var o = this
  48836. , a = new n.DataTexture
  48837. , s = new n.XHRLoader(this.manager);
  48838. return s.setResponseType("arraybuffer"),
  48839. s.load(e, function(e) {
  48840. var i = o._parser(e);
  48841. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48842. a.image.height = i.height,
  48843. a.image.data = i.data),
  48844. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48845. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48846. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48847. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48848. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48849. void 0 !== i.format && (a.format = i.format),
  48850. void 0 !== i.type && (a.type = i.type),
  48851. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48852. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48853. a.needsUpdate = !0,
  48854. t && t(a, i))
  48855. }, i, r),
  48856. a
  48857. }
  48858. },
  48859. n.CompressedTextureLoader = function(e) {
  48860. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48861. this._parser = null
  48862. }
  48863. ;
  48864. n.CompressedTextureLoader.prototype = {
  48865. constructor: n.CompressedTextureLoader,
  48866. load: function(e, t, i, r) {
  48867. function o(o) {
  48868. c.load(e[o], function(e) {
  48869. var i = a._parser(e, !0);
  48870. s[o] = {
  48871. width: i.width,
  48872. height: i.height,
  48873. format: i.format,
  48874. mipmaps: i.mipmaps
  48875. },
  48876. h += 1,
  48877. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48878. l.format = i.format,
  48879. l.needsUpdate = !0,
  48880. t && t(l))
  48881. }, i, r)
  48882. }
  48883. var a = this
  48884. , s = []
  48885. , l = new n.CompressedTexture;
  48886. l.image = s;
  48887. var c = new n.XHRLoader(this.manager);
  48888. if (c.setPath(this.path),
  48889. c.setResponseType("arraybuffer"),
  48890. Array.isArray(e))
  48891. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48892. o(u);
  48893. else
  48894. c.load(e, function(e) {
  48895. var i = a._parser(e, !0);
  48896. if (i.isCubemap)
  48897. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48898. s[o] = {
  48899. mipmaps: []
  48900. };
  48901. for (var c = 0; c < i.mipmapCount; c++)
  48902. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48903. s[o].format = i.format,
  48904. s[o].width = i.width,
  48905. s[o].height = i.height
  48906. }
  48907. else
  48908. l.image.width = i.width,
  48909. l.image.height = i.height,
  48910. l.mipmaps = i.mipmaps;
  48911. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48912. l.format = i.format,
  48913. l.needsUpdate = !0,
  48914. t && t(l)
  48915. }, i, r);
  48916. return l
  48917. },
  48918. setPath: function(e) {
  48919. this.path = e
  48920. }
  48921. };
  48922. n.Material = function() {
  48923. Object.defineProperty(this, "id", {
  48924. value: n.MaterialIdCount++
  48925. }),
  48926. this.uuid = n.Math.generateUUID(),
  48927. this.name = "",
  48928. this.type = "Material",
  48929. this.side = n.FrontSide,
  48930. this.opacity = 1,
  48931. this.transparent = !1,
  48932. this.blending = n.NormalBlending,
  48933. this.blendSrc = n.SrcAlphaFactor,
  48934. this.blendDst = n.OneMinusSrcAlphaFactor,
  48935. this.blendEquation = n.AddEquation,
  48936. this.blendSrcAlpha = null,
  48937. this.blendDstAlpha = null,
  48938. this.blendEquationAlpha = null,
  48939. this.depthFunc = n.LessEqualDepth,
  48940. this.depthTest = !0,
  48941. this.depthWrite = !0,
  48942. this.colorWrite = !0,
  48943. this.precision = null,
  48944. this.polygonOffset = !1,
  48945. this.polygonOffsetFactor = 0,
  48946. this.polygonOffsetUnits = 0,
  48947. this.alphaTest = 0,
  48948. this.premultipliedAlpha = !1,
  48949. this.overdraw = 0,
  48950. this.visible = !0,
  48951. this._needsUpdate = !0
  48952. }
  48953. ,
  48954. n.Material.prototype = {
  48955. constructor: n.Material,
  48956. get needsUpdate() {
  48957. return this._needsUpdate
  48958. },
  48959. set needsUpdate(e) {
  48960. e === !0 && this.update(),
  48961. this._needsUpdate = e
  48962. },
  48963. setValues: function(e) {
  48964. if (void 0 !== e)
  48965. for (var t in e) {
  48966. var i = e[t];
  48967. if (void 0 !== i) {
  48968. var r = this[t];
  48969. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48970. } else
  48971. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48972. }
  48973. },
  48974. toJSON: function(e) {
  48975. function t(e) {
  48976. var t = [];
  48977. for (var i in e) {
  48978. var n = e[i];
  48979. delete n.metadata,
  48980. t.push(n)
  48981. }
  48982. return t
  48983. }
  48984. var i = void 0 === e;
  48985. i && (e = {
  48986. textures: {},
  48987. images: {}
  48988. });
  48989. var r = {
  48990. metadata: {
  48991. version: 4.4,
  48992. type: "Material",
  48993. generator: "Material.toJSON"
  48994. }
  48995. };
  48996. if (r.uuid = this.uuid,
  48997. r.type = this.type,
  48998. "" !== this.name && (r.name = this.name),
  48999. this.color instanceof n.Color && (r.color = this.color.getHex()),
  49000. .5 !== this.roughness && (r.roughness = this.roughness),
  49001. .5 !== this.metalness && (r.metalness = this.metalness),
  49002. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  49003. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  49004. void 0 !== this.shininess && (r.shininess = this.shininess),
  49005. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  49006. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  49007. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  49008. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  49009. r.bumpScale = this.bumpScale),
  49010. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49011. r.normalScale = this.normalScale.toArray()),
  49012. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49013. r.displacementScale = this.displacementScale,
  49014. r.displacementBias = this.displacementBias),
  49015. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49016. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49017. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49018. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49019. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49020. r.reflectivity = this.reflectivity),
  49021. void 0 !== this.size && (r.size = this.size),
  49022. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49023. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49024. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49025. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49026. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49027. this.opacity < 1 && (r.opacity = this.opacity),
  49028. this.transparent === !0 && (r.transparent = this.transparent),
  49029. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49030. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49031. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49032. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49033. i) {
  49034. var o = t(e.textures)
  49035. , a = t(e.images);
  49036. o.length > 0 && (r.textures = o),
  49037. a.length > 0 && (r.images = a)
  49038. }
  49039. return r
  49040. },
  49041. clone: function() {
  49042. return (new this.constructor).copy(this)
  49043. },
  49044. copy: function(e) {
  49045. return this.name = e.name,
  49046. this.side = e.side,
  49047. this.opacity = e.opacity,
  49048. this.transparent = e.transparent,
  49049. this.blending = e.blending,
  49050. this.blendSrc = e.blendSrc,
  49051. this.blendDst = e.blendDst,
  49052. this.blendEquation = e.blendEquation,
  49053. this.blendSrcAlpha = e.blendSrcAlpha,
  49054. this.blendDstAlpha = e.blendDstAlpha,
  49055. this.blendEquationAlpha = e.blendEquationAlpha,
  49056. this.depthFunc = e.depthFunc,
  49057. this.depthTest = e.depthTest,
  49058. this.depthWrite = e.depthWrite,
  49059. this.colorWrite = e.colorWrite,
  49060. this.precision = e.precision,
  49061. this.polygonOffset = e.polygonOffset,
  49062. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49063. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49064. this.alphaTest = e.alphaTest,
  49065. this.premultipliedAlpha = e.premultipliedAlpha,
  49066. this.overdraw = e.overdraw,
  49067. this.visible = e.visible,
  49068. this
  49069. },
  49070. update: function() {
  49071. this.dispatchEvent({
  49072. type: "update"
  49073. })
  49074. },
  49075. dispose: function() {
  49076. this.dispatchEvent({
  49077. type: "dispose"
  49078. })
  49079. }
  49080. },
  49081. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49082. n.MaterialIdCount = 0,
  49083. n.LineBasicMaterial = function(e) {
  49084. n.Material.call(this),
  49085. this.type = "LineBasicMaterial",
  49086. this.color = new n.Color(16777215),
  49087. this.linewidth = 1,
  49088. this.linecap = "round",
  49089. this.linejoin = "round",
  49090. this.blending = n.NormalBlending,
  49091. this.vertexColors = n.NoColors,
  49092. this.fog = !0,
  49093. this.setValues(e)
  49094. }
  49095. ,
  49096. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49097. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49098. n.LineBasicMaterial.prototype.copy = function(e) {
  49099. return n.Material.prototype.copy.call(this, e),
  49100. this.color.copy(e.color),
  49101. this.linewidth = e.linewidth,
  49102. this.linecap = e.linecap,
  49103. this.linejoin = e.linejoin,
  49104. this.vertexColors = e.vertexColors,
  49105. this.fog = e.fog,
  49106. this
  49107. }
  49108. ,
  49109. n.LineDashedMaterial = function(e) {
  49110. n.Material.call(this),
  49111. this.type = "LineDashedMaterial",
  49112. this.color = new n.Color(16777215),
  49113. this.linewidth = 1,
  49114. this.scale = 1,
  49115. this.dashSize = 3,
  49116. this.gapSize = 1,
  49117. this.blending = n.NormalBlending,
  49118. this.vertexColors = n.NoColors,
  49119. this.fog = !0,
  49120. this.setValues(e)
  49121. }
  49122. ,
  49123. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49124. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49125. n.LineDashedMaterial.prototype.copy = function(e) {
  49126. return n.Material.prototype.copy.call(this, e),
  49127. this.color.copy(e.color),
  49128. this.linewidth = e.linewidth,
  49129. this.scale = e.scale,
  49130. this.dashSize = e.dashSize,
  49131. this.gapSize = e.gapSize,
  49132. this.vertexColors = e.vertexColors,
  49133. this.fog = e.fog,
  49134. this
  49135. }
  49136. ,
  49137. n.MeshBasicMaterial = function(e) {
  49138. n.Material.call(this),
  49139. this.type = "MeshBasicMaterial",
  49140. this.color = new n.Color(16777215),
  49141. this.map = null,
  49142. this.aoMap = null,
  49143. this.aoMapIntensity = 1,
  49144. this.specularMap = null,
  49145. this.alphaMap = null,
  49146. this.envMap = null,
  49147. this.combine = n.MultiplyOperation,
  49148. this.reflectivity = 1,
  49149. this.refractionRatio = .98,
  49150. this.fog = !0,
  49151. this.shading = n.SmoothShading,
  49152. this.blending = n.NormalBlending,
  49153. this.wireframe = !1,
  49154. this.wireframeLinewidth = 1,
  49155. this.wireframeLinecap = "round",
  49156. this.wireframeLinejoin = "round",
  49157. this.vertexColors = n.NoColors,
  49158. this.skinning = !1,
  49159. this.morphTargets = !1,
  49160. this.setValues(e)
  49161. }
  49162. ,
  49163. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49164. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49165. n.MeshBasicMaterial.prototype.copy = function(e) {
  49166. return n.Material.prototype.copy.call(this, e),
  49167. this.color.copy(e.color),
  49168. this.map = e.map,
  49169. this.aoMap = e.aoMap,
  49170. this.aoMapIntensity = e.aoMapIntensity,
  49171. this.specularMap = e.specularMap,
  49172. this.alphaMap = e.alphaMap,
  49173. this.envMap = e.envMap,
  49174. this.combine = e.combine,
  49175. this.reflectivity = e.reflectivity,
  49176. this.refractionRatio = e.refractionRatio,
  49177. this.fog = e.fog,
  49178. this.shading = e.shading,
  49179. this.wireframe = e.wireframe,
  49180. this.wireframeLinewidth = e.wireframeLinewidth,
  49181. this.wireframeLinecap = e.wireframeLinecap,
  49182. this.wireframeLinejoin = e.wireframeLinejoin,
  49183. this.vertexColors = e.vertexColors,
  49184. this.skinning = e.skinning,
  49185. this.morphTargets = e.morphTargets,
  49186. this
  49187. }
  49188. ,
  49189. n.MeshLambertMaterial = function(e) {
  49190. n.Material.call(this),
  49191. this.type = "MeshLambertMaterial",
  49192. this.color = new n.Color(16777215),
  49193. this.map = null,
  49194. this.lightMap = null,
  49195. this.lightMapIntensity = 1,
  49196. this.aoMap = null,
  49197. this.aoMapIntensity = 1,
  49198. this.emissive = new n.Color(0),
  49199. this.emissiveIntensity = 1,
  49200. this.emissiveMap = null,
  49201. this.specularMap = null,
  49202. this.alphaMap = null,
  49203. this.envMap = null,
  49204. this.combine = n.MultiplyOperation,
  49205. this.reflectivity = 1,
  49206. this.refractionRatio = .98,
  49207. this.fog = !0,
  49208. this.blending = n.NormalBlending,
  49209. this.wireframe = !1,
  49210. this.wireframeLinewidth = 1,
  49211. this.wireframeLinecap = "round",
  49212. this.wireframeLinejoin = "round",
  49213. this.vertexColors = n.NoColors,
  49214. this.skinning = !1,
  49215. this.morphTargets = !1,
  49216. this.morphNormals = !1,
  49217. this.setValues(e)
  49218. }
  49219. ,
  49220. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49221. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49222. n.MeshLambertMaterial.prototype.copy = function(e) {
  49223. return n.Material.prototype.copy.call(this, e),
  49224. this.color.copy(e.color),
  49225. this.map = e.map,
  49226. this.lightMap = e.lightMap,
  49227. this.lightMapIntensity = e.lightMapIntensity,
  49228. this.aoMap = e.aoMap,
  49229. this.aoMapIntensity = e.aoMapIntensity,
  49230. this.emissive.copy(e.emissive),
  49231. this.emissiveMap = e.emissiveMap,
  49232. this.emissiveIntensity = e.emissiveIntensity,
  49233. this.specularMap = e.specularMap,
  49234. this.alphaMap = e.alphaMap,
  49235. this.envMap = e.envMap,
  49236. this.combine = e.combine,
  49237. this.reflectivity = e.reflectivity,
  49238. this.refractionRatio = e.refractionRatio,
  49239. this.fog = e.fog,
  49240. this.wireframe = e.wireframe,
  49241. this.wireframeLinewidth = e.wireframeLinewidth,
  49242. this.wireframeLinecap = e.wireframeLinecap,
  49243. this.wireframeLinejoin = e.wireframeLinejoin,
  49244. this.vertexColors = e.vertexColors,
  49245. this.skinning = e.skinning,
  49246. this.morphTargets = e.morphTargets,
  49247. this.morphNormals = e.morphNormals,
  49248. this
  49249. }
  49250. ,
  49251. n.MeshPhongMaterial = function(e) {
  49252. n.Material.call(this),
  49253. this.type = "MeshPhongMaterial",
  49254. this.color = new n.Color(16777215),
  49255. this.specular = new n.Color(1118481),
  49256. this.shininess = 30,
  49257. this.map = null,
  49258. this.lightMap = null,
  49259. this.lightMapIntensity = 1,
  49260. this.aoMap = null,
  49261. this.aoMapIntensity = 1,
  49262. this.emissive = new n.Color(0),
  49263. this.emissiveIntensity = 1,
  49264. this.emissiveMap = null,
  49265. this.bumpMap = null,
  49266. this.bumpScale = 1,
  49267. this.normalMap = null,
  49268. this.normalScale = new n.Vector2(1,1),
  49269. this.displacementMap = null,
  49270. this.displacementScale = 1,
  49271. this.displacementBias = 0,
  49272. this.specularMap = null,
  49273. this.alphaMap = null,
  49274. this.envMap = null,
  49275. this.combine = n.MultiplyOperation,
  49276. this.reflectivity = 1,
  49277. this.refractionRatio = .98,
  49278. this.fog = !0,
  49279. this.shading = n.SmoothShading,
  49280. this.blending = n.NormalBlending,
  49281. this.wireframe = !1,
  49282. this.wireframeLinewidth = 1,
  49283. this.wireframeLinecap = "round",
  49284. this.wireframeLinejoin = "round",
  49285. this.vertexColors = n.NoColors,
  49286. this.skinning = !1,
  49287. this.morphTargets = !1,
  49288. this.morphNormals = !1,
  49289. this.setValues(e)
  49290. }
  49291. ,
  49292. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49293. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49294. n.MeshPhongMaterial.prototype.copy = function(e) {
  49295. return n.Material.prototype.copy.call(this, e),
  49296. this.color.copy(e.color),
  49297. this.specular.copy(e.specular),
  49298. this.shininess = e.shininess,
  49299. this.map = e.map,
  49300. this.lightMap = e.lightMap,
  49301. this.lightMapIntensity = e.lightMapIntensity,
  49302. this.aoMap = e.aoMap,
  49303. this.aoMapIntensity = e.aoMapIntensity,
  49304. this.emissive.copy(e.emissive),
  49305. this.emissiveMap = e.emissiveMap,
  49306. this.emissiveIntensity = e.emissiveIntensity,
  49307. this.bumpMap = e.bumpMap,
  49308. this.bumpScale = e.bumpScale,
  49309. this.normalMap = e.normalMap,
  49310. this.normalScale.copy(e.normalScale),
  49311. this.displacementMap = e.displacementMap,
  49312. this.displacementScale = e.displacementScale,
  49313. this.displacementBias = e.displacementBias,
  49314. this.specularMap = e.specularMap,
  49315. this.alphaMap = e.alphaMap,
  49316. this.envMap = e.envMap,
  49317. this.combine = e.combine,
  49318. this.reflectivity = e.reflectivity,
  49319. this.refractionRatio = e.refractionRatio,
  49320. this.fog = e.fog,
  49321. this.shading = e.shading,
  49322. this.wireframe = e.wireframe,
  49323. this.wireframeLinewidth = e.wireframeLinewidth,
  49324. this.wireframeLinecap = e.wireframeLinecap,
  49325. this.wireframeLinejoin = e.wireframeLinejoin,
  49326. this.vertexColors = e.vertexColors,
  49327. this.skinning = e.skinning,
  49328. this.morphTargets = e.morphTargets,
  49329. this.morphNormals = e.morphNormals,
  49330. this
  49331. }
  49332. ,
  49333. n.MeshStandardMaterial = function(e) {
  49334. n.Material.call(this),
  49335. this.type = "MeshStandardMaterial",
  49336. this.color = new n.Color(16777215),
  49337. this.roughness = .5,
  49338. this.metalness = .5,
  49339. this.map = null,
  49340. this.lightMap = null,
  49341. this.lightMapIntensity = 1,
  49342. this.aoMap = null,
  49343. this.aoMapIntensity = 1,
  49344. this.emissive = new n.Color(0),
  49345. this.emissiveIntensity = 1,
  49346. this.emissiveMap = null,
  49347. this.bumpMap = null,
  49348. this.bumpScale = 1,
  49349. this.normalMap = null,
  49350. this.normalScale = new n.Vector2(1,1),
  49351. this.displacementMap = null,
  49352. this.displacementScale = 1,
  49353. this.displacementBias = 0,
  49354. this.roughnessMap = null,
  49355. this.metalnessMap = null,
  49356. this.alphaMap = null,
  49357. this.envMap = null,
  49358. this.envMapIntensity = 1,
  49359. this.refractionRatio = .98,
  49360. this.fog = !0,
  49361. this.shading = n.SmoothShading,
  49362. this.blending = n.NormalBlending,
  49363. this.wireframe = !1,
  49364. this.wireframeLinewidth = 1,
  49365. this.wireframeLinecap = "round",
  49366. this.wireframeLinejoin = "round",
  49367. this.vertexColors = n.NoColors,
  49368. this.skinning = !1,
  49369. this.morphTargets = !1,
  49370. this.morphNormals = !1,
  49371. this.setValues(e)
  49372. }
  49373. ,
  49374. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49375. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49376. n.MeshStandardMaterial.prototype.copy = function(e) {
  49377. return n.Material.prototype.copy.call(this, e),
  49378. this.color.copy(e.color),
  49379. this.roughness = e.roughness,
  49380. this.metalness = e.metalness,
  49381. this.map = e.map,
  49382. this.lightMap = e.lightMap,
  49383. this.lightMapIntensity = e.lightMapIntensity,
  49384. this.aoMap = e.aoMap,
  49385. this.aoMapIntensity = e.aoMapIntensity,
  49386. this.emissive.copy(e.emissive),
  49387. this.emissiveMap = e.emissiveMap,
  49388. this.emissiveIntensity = e.emissiveIntensity,
  49389. this.bumpMap = e.bumpMap,
  49390. this.bumpScale = e.bumpScale,
  49391. this.normalMap = e.normalMap,
  49392. this.normalScale.copy(e.normalScale),
  49393. this.displacementMap = e.displacementMap,
  49394. this.displacementScale = e.displacementScale,
  49395. this.displacementBias = e.displacementBias,
  49396. this.roughnessMap = e.roughnessMap,
  49397. this.metalnessMap = e.metalnessMap,
  49398. this.alphaMap = e.alphaMap,
  49399. this.envMap = e.envMap,
  49400. this.envMapIntensity = e.envMapIntensity,
  49401. this.refractionRatio = e.refractionRatio,
  49402. this.fog = e.fog,
  49403. this.shading = e.shading,
  49404. this.wireframe = e.wireframe,
  49405. this.wireframeLinewidth = e.wireframeLinewidth,
  49406. this.wireframeLinecap = e.wireframeLinecap,
  49407. this.wireframeLinejoin = e.wireframeLinejoin,
  49408. this.vertexColors = e.vertexColors,
  49409. this.skinning = e.skinning,
  49410. this.morphTargets = e.morphTargets,
  49411. this.morphNormals = e.morphNormals,
  49412. this
  49413. }
  49414. ,
  49415. n.MeshDepthMaterial = function(e) {
  49416. n.Material.call(this),
  49417. this.type = "MeshDepthMaterial",
  49418. this.morphTargets = !1,
  49419. this.wireframe = !1,
  49420. this.wireframeLinewidth = 1,
  49421. this.setValues(e)
  49422. }
  49423. ,
  49424. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49425. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49426. n.MeshDepthMaterial.prototype.copy = function(e) {
  49427. return n.Material.prototype.copy.call(this, e),
  49428. this.wireframe = e.wireframe,
  49429. this.wireframeLinewidth = e.wireframeLinewidth,
  49430. this
  49431. }
  49432. ,
  49433. n.MeshNormalMaterial = function(e) {
  49434. n.Material.call(this, e),
  49435. this.type = "MeshNormalMaterial",
  49436. this.wireframe = !1,
  49437. this.wireframeLinewidth = 1,
  49438. this.morphTargets = !1,
  49439. this.setValues(e)
  49440. }
  49441. ,
  49442. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49443. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49444. n.MeshNormalMaterial.prototype.copy = function(e) {
  49445. return n.Material.prototype.copy.call(this, e),
  49446. this.wireframe = e.wireframe,
  49447. this.wireframeLinewidth = e.wireframeLinewidth,
  49448. this
  49449. }
  49450. ,
  49451. n.MultiMaterial = function(e) {
  49452. this.uuid = n.Math.generateUUID(),
  49453. this.type = "MultiMaterial",
  49454. this.materials = e instanceof Array ? e : [],
  49455. this.visible = !0
  49456. }
  49457. ,
  49458. n.MultiMaterial.prototype = {
  49459. constructor: n.MultiMaterial,
  49460. toJSON: function(e) {
  49461. for (var t = {
  49462. metadata: {
  49463. version: 4.2,
  49464. type: "material",
  49465. generator: "MaterialExporter"
  49466. },
  49467. uuid: this.uuid,
  49468. type: this.type,
  49469. materials: []
  49470. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49471. var o = i[n].toJSON(e);
  49472. delete o.metadata,
  49473. t.materials.push(o)
  49474. }
  49475. return t.visible = this.visible,
  49476. t
  49477. },
  49478. clone: function() {
  49479. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49480. e.materials.push(this.materials[t].clone());
  49481. return e.visible = this.visible,
  49482. e
  49483. }
  49484. },
  49485. n.PointsMaterial = function(e) {
  49486. n.Material.call(this),
  49487. this.type = "PointsMaterial",
  49488. this.color = new n.Color(16777215),
  49489. this.map = null,
  49490. this.size = 1,
  49491. this.sizeAttenuation = !0,
  49492. this.blending = n.NormalBlending,
  49493. this.vertexColors = n.NoColors,
  49494. this.fog = !0,
  49495. this.setValues(e)
  49496. }
  49497. ,
  49498. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49499. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49500. n.PointsMaterial.prototype.copy = function(e) {
  49501. return n.Material.prototype.copy.call(this, e),
  49502. this.color.copy(e.color),
  49503. this.map = e.map,
  49504. this.size = e.size,
  49505. this.sizeAttenuation = e.sizeAttenuation,
  49506. this.vertexColors = e.vertexColors,
  49507. this.fog = e.fog,
  49508. this
  49509. }
  49510. ,
  49511. n.ShaderMaterial = function(e) {
  49512. n.Material.call(this),
  49513. this.type = "ShaderMaterial",
  49514. this.defines = {},
  49515. this.uniforms = {},
  49516. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49517. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49518. this.shading = n.SmoothShading,
  49519. this.linewidth = 1,
  49520. this.wireframe = !1,
  49521. this.wireframeLinewidth = 1,
  49522. this.fog = !1,
  49523. this.lights = !1,
  49524. this.vertexColors = n.NoColors,
  49525. this.skinning = !1,
  49526. this.morphTargets = !1,
  49527. this.morphNormals = !1,
  49528. this.extensions = {
  49529. derivatives: !1,
  49530. fragDepth: !1,
  49531. drawBuffers: !1,
  49532. shaderTextureLOD: !1
  49533. },
  49534. this.defaultAttributeValues = {
  49535. color: [1, 1, 1],
  49536. uv: [0, 0],
  49537. uv2: [0, 0]
  49538. },
  49539. this.index0AttributeName = void 0,
  49540. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49541. this.setValues(e))
  49542. }
  49543. ,
  49544. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49545. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49546. n.ShaderMaterial.prototype.copy = function(e) {
  49547. return n.Material.prototype.copy.call(this, e),
  49548. this.fragmentShader = e.fragmentShader,
  49549. this.vertexShader = e.vertexShader,
  49550. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49551. this.defines = e.defines,
  49552. this.shading = e.shading,
  49553. this.wireframe = e.wireframe,
  49554. this.wireframeLinewidth = e.wireframeLinewidth,
  49555. this.fog = e.fog,
  49556. this.lights = e.lights,
  49557. this.vertexColors = e.vertexColors,
  49558. this.skinning = e.skinning,
  49559. this.morphTargets = e.morphTargets,
  49560. this.morphNormals = e.morphNormals,
  49561. this.extensions = e.extensions,
  49562. this
  49563. }
  49564. ,
  49565. n.ShaderMaterial.prototype.toJSON = function(e) {
  49566. var t = n.Material.prototype.toJSON.call(this, e);
  49567. return t.uniforms = this.uniforms,
  49568. t.vertexShader = this.vertexShader,
  49569. t.fragmentShader = this.fragmentShader,
  49570. t
  49571. }
  49572. ,
  49573. n.RawShaderMaterial = function(e) {
  49574. n.ShaderMaterial.call(this, e),
  49575. this.type = "RawShaderMaterial"
  49576. }
  49577. ,
  49578. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49579. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49580. n.SpriteMaterial = function(e) {
  49581. n.Material.call(this),
  49582. this.type = "SpriteMaterial",
  49583. this.color = new n.Color(16777215),
  49584. this.map = null,
  49585. this.rotation = 0,
  49586. this.fog = !1,
  49587. this.setValues(e)
  49588. }
  49589. ,
  49590. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49591. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49592. n.SpriteMaterial.prototype.copy = function(e) {
  49593. return n.Material.prototype.copy.call(this, e),
  49594. this.color.copy(e.color),
  49595. this.map = e.map,
  49596. this.rotation = e.rotation,
  49597. this.fog = e.fog,
  49598. this
  49599. }
  49600. ,
  49601. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49602. Object.defineProperty(this, "id", {
  49603. value: n.TextureIdCount++
  49604. }),
  49605. this.uuid = n.Math.generateUUID(),
  49606. this.name = "",
  49607. this.sourceFile = "",
  49608. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49609. this.mipmaps = [],
  49610. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49611. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49612. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49613. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49614. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49615. this.anisotropy = void 0 !== c ? c : 1,
  49616. this.format = void 0 !== s ? s : n.RGBAFormat,
  49617. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49618. this.offset = new n.Vector2(0,0),
  49619. this.repeat = new n.Vector2(1,1),
  49620. this.generateMipmaps = !0,
  49621. this.premultiplyAlpha = !1,
  49622. this.flipY = !0,
  49623. this.unpackAlignment = 4,
  49624. this.encoding = n.LinearEncoding,
  49625. this.version = 0,
  49626. this.onUpdate = null
  49627. }
  49628. ,
  49629. n.Texture.DEFAULT_IMAGE = void 0,
  49630. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49631. n.Texture.prototype = {
  49632. constructor: n.Texture,
  49633. set needsUpdate(e) {
  49634. e === !0 && this.version++
  49635. },
  49636. clone: function() {
  49637. return (new this.constructor).copy(this)
  49638. },
  49639. copy: function(e) {
  49640. return this.image = e.image,
  49641. this.mipmaps = e.mipmaps.slice(0),
  49642. this.mapping = e.mapping,
  49643. this.wrapS = e.wrapS,
  49644. this.wrapT = e.wrapT,
  49645. this.magFilter = e.magFilter,
  49646. this.minFilter = e.minFilter,
  49647. this.anisotropy = e.anisotropy,
  49648. this.format = e.format,
  49649. this.type = e.type,
  49650. this.offset.copy(e.offset),
  49651. this.repeat.copy(e.repeat),
  49652. this.generateMipmaps = e.generateMipmaps,
  49653. this.premultiplyAlpha = e.premultiplyAlpha,
  49654. this.flipY = e.flipY,
  49655. this.unpackAlignment = e.unpackAlignment,
  49656. this.encoding = e.encoding,
  49657. this
  49658. },
  49659. toJSON: function(e) {
  49660. function t(e) {
  49661. var t;
  49662. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49663. t.width = e.width,
  49664. t.height = e.height,
  49665. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49666. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49667. }
  49668. if (void 0 !== e.textures[this.uuid])
  49669. return e.textures[this.uuid];
  49670. var i = {
  49671. metadata: {
  49672. version: 4.4,
  49673. type: "Texture",
  49674. generator: "Texture.toJSON"
  49675. },
  49676. uuid: this.uuid,
  49677. name: this.name,
  49678. mapping: this.mapping,
  49679. repeat: [this.repeat.x, this.repeat.y],
  49680. offset: [this.offset.x, this.offset.y],
  49681. wrap: [this.wrapS, this.wrapT],
  49682. minFilter: this.minFilter,
  49683. magFilter: this.magFilter,
  49684. anisotropy: this.anisotropy
  49685. };
  49686. if (void 0 !== this.image) {
  49687. var r = this.image;
  49688. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49689. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49690. uuid: r.uuid,
  49691. url: t(r)
  49692. }),
  49693. i.image = r.uuid
  49694. }
  49695. return e.textures[this.uuid] = i,
  49696. i
  49697. },
  49698. dispose: function() {
  49699. this.dispatchEvent({
  49700. type: "dispose"
  49701. })
  49702. },
  49703. transformUv: function(e) {
  49704. if (this.mapping === n.UVMapping) {
  49705. if (e.multiply(this.repeat),
  49706. e.add(this.offset),
  49707. e.x < 0 || e.x > 1)
  49708. switch (this.wrapS) {
  49709. case n.RepeatWrapping:
  49710. e.x = e.x - Math.floor(e.x);
  49711. break;
  49712. case n.ClampToEdgeWrapping:
  49713. e.x = e.x < 0 ? 0 : 1;
  49714. break;
  49715. case n.MirroredRepeatWrapping:
  49716. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49717. }
  49718. if (e.y < 0 || e.y > 1)
  49719. switch (this.wrapT) {
  49720. case n.RepeatWrapping:
  49721. e.y = e.y - Math.floor(e.y);
  49722. break;
  49723. case n.ClampToEdgeWrapping:
  49724. e.y = e.y < 0 ? 0 : 1;
  49725. break;
  49726. case n.MirroredRepeatWrapping:
  49727. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49728. }
  49729. this.flipY && (e.y = 1 - e.y)
  49730. }
  49731. }
  49732. },
  49733. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49734. n.TextureIdCount = 0,
  49735. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49736. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49737. this.needsUpdate = !0
  49738. }
  49739. ,
  49740. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49741. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49742. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49743. e = void 0 !== e ? e : [],
  49744. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49745. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49746. this.flipY = !1
  49747. }
  49748. ,
  49749. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49750. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49751. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49752. get: function() {
  49753. return this.image
  49754. },
  49755. set: function(e) {
  49756. this.image = e
  49757. }
  49758. }),
  49759. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49760. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49761. this.image = {
  49762. width: t,
  49763. height: i
  49764. },
  49765. this.mipmaps = e,
  49766. this.flipY = !1,
  49767. this.generateMipmaps = !1
  49768. }
  49769. ,
  49770. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49771. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49772. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49773. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49774. this.image = {
  49775. data: e,
  49776. width: t,
  49777. height: i
  49778. },
  49779. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49780. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49781. this.flipY = !1,
  49782. this.generateMipmaps = !1
  49783. }
  49784. ,
  49785. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49786. n.DataTexture.prototype.constructor = n.DataTexture,
  49787. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49788. function h() {
  49789. requestAnimationFrame(h)
  49790. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49791. u.needsUpdate = !0
  49792. }
  49793. }
  49794. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49795. this.generateMipmaps = !1;
  49796. var u = this;
  49797. h()
  49798. }
  49799. ,
  49800. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49801. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49802. n.Group = function() {
  49803. n.Object3D.call(this),
  49804. this.type = "Group"
  49805. }
  49806. ,
  49807. n.Group.prototype = Object.create(n.Object3D.prototype),
  49808. n.Group.prototype.constructor = n.Group,
  49809. n.Points = function(e, t) {
  49810. n.Object3D.call(this),
  49811. this.type = "Points",
  49812. this.geometry = void 0 !== e ? e : new n.Geometry,
  49813. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49814. color: 16777215 * Math.random()
  49815. })
  49816. }
  49817. ,
  49818. n.Points.prototype = Object.create(n.Object3D.prototype),
  49819. n.Points.prototype.constructor = n.Points,
  49820. n.Points.prototype.raycast = function() {
  49821. var e = new n.Matrix4
  49822. , t = new n.Ray
  49823. , i = new n.Sphere;
  49824. return function(r, o) {
  49825. function a(e, i) {
  49826. var n = t.distanceSqToPoint(e);
  49827. if (n < d) {
  49828. var a = t.closestPointToPoint(e);
  49829. a.applyMatrix4(c);
  49830. var l = r.ray.origin.distanceTo(a);
  49831. if (l < r.near || l > r.far)
  49832. return;
  49833. o.push({
  49834. distance: l,
  49835. distanceToRay: Math.sqrt(n),
  49836. point: a.clone(),
  49837. index: i,
  49838. face: null,
  49839. object: s
  49840. })
  49841. }
  49842. }
  49843. var s = this
  49844. , l = this.geometry
  49845. , c = this.matrixWorld
  49846. , h = r.params.Points.threshold;
  49847. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49848. i.copy(l.boundingSphere),
  49849. i.applyMatrix4(c),
  49850. r.ray.intersectsSphere(i) !== !1) {
  49851. e.getInverse(c),
  49852. t.copy(r.ray).applyMatrix4(e);
  49853. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49854. , d = u * u
  49855. , p = new n.Vector3;
  49856. if (l instanceof n.BufferGeometry) {
  49857. var f = l.index
  49858. , g = l.attributes
  49859. , m = g.position.array;
  49860. if (null !== f)
  49861. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49862. var C = v[A];
  49863. p.fromArray(m, 3 * C),
  49864. a(p, C)
  49865. }
  49866. else
  49867. for (var A = 0, I = m.length / 3; A < I; A++)
  49868. p.fromArray(m, 3 * A),
  49869. a(p, A)
  49870. } else
  49871. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49872. a(E[A], A)
  49873. }
  49874. }
  49875. }(),
  49876. n.Points.prototype.clone = function() {
  49877. return new this.constructor(this.geometry,this.material).copy(this)
  49878. }
  49879. ,
  49880. n.Line = function(e, t, i) {
  49881. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49882. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49883. this.type = "Line",
  49884. this.geometry = void 0 !== e ? e : new n.Geometry,
  49885. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49886. color: 16777215 * Math.random()
  49887. })))
  49888. }
  49889. ,
  49890. n.Line.prototype = Object.create(n.Object3D.prototype),
  49891. n.Line.prototype.constructor = n.Line,
  49892. n.Line.prototype.raycast = function() {
  49893. var e = new n.Matrix4
  49894. , t = new n.Ray
  49895. , i = new n.Sphere;
  49896. return function(r, o) {
  49897. var a = r.linePrecision
  49898. , s = a * a
  49899. , l = this.geometry
  49900. , c = this.matrixWorld;
  49901. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49902. i.copy(l.boundingSphere),
  49903. i.applyMatrix4(c),
  49904. r.ray.intersectsSphere(i) !== !1) {
  49905. e.getInverse(c),
  49906. t.copy(r.ray).applyMatrix4(e);
  49907. var h = new n.Vector3
  49908. , u = new n.Vector3
  49909. , d = new n.Vector3
  49910. , p = new n.Vector3
  49911. , f = this instanceof n.LineSegments ? 2 : 1;
  49912. if (l instanceof n.BufferGeometry) {
  49913. var g = l.index
  49914. , m = l.attributes
  49915. , v = m.position.array;
  49916. if (null !== g)
  49917. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49918. var I = A[y]
  49919. , E = A[y + 1];
  49920. h.fromArray(v, 3 * I),
  49921. u.fromArray(v, 3 * E);
  49922. var b = t.distanceSqToSegment(h, u, p, d);
  49923. if (!(b > s)) {
  49924. p.applyMatrix4(this.matrixWorld);
  49925. var w = r.ray.origin.distanceTo(p);
  49926. w < r.near || w > r.far || o.push({
  49927. distance: w,
  49928. point: d.clone().applyMatrix4(this.matrixWorld),
  49929. index: y,
  49930. face: null,
  49931. faceIndex: null,
  49932. object: this
  49933. })
  49934. }
  49935. }
  49936. else
  49937. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49938. h.fromArray(v, 3 * y),
  49939. u.fromArray(v, 3 * y + 3);
  49940. var b = t.distanceSqToSegment(h, u, p, d);
  49941. if (!(b > s)) {
  49942. p.applyMatrix4(this.matrixWorld);
  49943. var w = r.ray.origin.distanceTo(p);
  49944. w < r.near || w > r.far || o.push({
  49945. distance: w,
  49946. point: d.clone().applyMatrix4(this.matrixWorld),
  49947. index: y,
  49948. face: null,
  49949. faceIndex: null,
  49950. object: this
  49951. })
  49952. }
  49953. }
  49954. } else if (l instanceof n.Geometry)
  49955. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49956. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49957. if (!(b > s)) {
  49958. p.applyMatrix4(this.matrixWorld);
  49959. var w = r.ray.origin.distanceTo(p);
  49960. w < r.near || w > r.far || o.push({
  49961. distance: w,
  49962. point: d.clone().applyMatrix4(this.matrixWorld),
  49963. index: y,
  49964. face: null,
  49965. faceIndex: null,
  49966. object: this
  49967. })
  49968. }
  49969. }
  49970. }
  49971. }
  49972. }(),
  49973. n.Line.prototype.clone = function() {
  49974. return new this.constructor(this.geometry,this.material).copy(this)
  49975. }
  49976. ,
  49977. n.LineStrip = 0,
  49978. n.LinePieces = 1,
  49979. n.LineSegments = function(e, t) {
  49980. n.Line.call(this, e, t),
  49981. this.type = "LineSegments"
  49982. }
  49983. ,
  49984. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49985. n.LineSegments.prototype.constructor = n.LineSegments,
  49986. n.Mesh = function(e, t) {
  49987. n.Object3D.call(this),
  49988. this.type = "Mesh",
  49989. this.geometry = void 0 !== e ? e : new n.Geometry,
  49990. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49991. color: 16777215 * Math.random()
  49992. }),
  49993. this.drawMode = n.TrianglesDrawMode,
  49994. this.updateMorphTargets()
  49995. }
  49996. ,
  49997. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49998. n.Mesh.prototype.constructor = n.Mesh,
  49999. n.Mesh.prototype.setDrawMode = function(e) {
  50000. this.drawMode = e
  50001. }
  50002. ,
  50003. n.Mesh.prototype.updateMorphTargets = function() {
  50004. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  50005. this.morphTargetBase = -1,
  50006. this.morphTargetInfluences = [],
  50007. this.morphTargetDictionary = {};
  50008. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  50009. this.morphTargetInfluences.push(0),
  50010. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50011. }
  50012. }
  50013. ,
  50014. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  50015. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50016. 0)
  50017. }
  50018. ,
  50019. n.Mesh.prototype.raycast = function() {
  50020. function e(e, t, i, r, o, a, s) {
  50021. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50022. o.multiplyScalar(m.x),
  50023. a.multiplyScalar(m.y),
  50024. s.multiplyScalar(m.z),
  50025. o.add(a).add(s),
  50026. o.clone()
  50027. }
  50028. function t(e, t, i, r, o, a, s) {
  50029. var l, c = e.material;
  50030. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50031. null === l)
  50032. return null;
  50033. A.copy(s),
  50034. A.applyMatrix4(e.matrixWorld);
  50035. var h = t.ray.origin.distanceTo(A);
  50036. return h < t.near || h > t.far ? null : {
  50037. distance: h,
  50038. point: A.clone(),
  50039. object: e
  50040. }
  50041. }
  50042. function i(i, r, o, a, h, u, d, m) {
  50043. s.fromArray(a, 3 * u),
  50044. l.fromArray(a, 3 * d),
  50045. c.fromArray(a, 3 * m);
  50046. var A = t(i, r, o, s, l, c, v);
  50047. return A && (h && (p.fromArray(h, 2 * u),
  50048. f.fromArray(h, 2 * d),
  50049. g.fromArray(h, 2 * m),
  50050. A.uv = e(v, s, l, c, p, f, g)),
  50051. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50052. A.faceIndex = u),
  50053. A
  50054. }
  50055. var r = new n.Matrix4
  50056. , o = new n.Ray
  50057. , a = new n.Sphere
  50058. , s = new n.Vector3
  50059. , l = new n.Vector3
  50060. , c = new n.Vector3
  50061. , h = new n.Vector3
  50062. , u = new n.Vector3
  50063. , d = new n.Vector3
  50064. , p = new n.Vector2
  50065. , f = new n.Vector2
  50066. , g = new n.Vector2
  50067. , m = new n.Vector3
  50068. , v = new n.Vector3
  50069. , A = new n.Vector3;
  50070. return function(m, A) {
  50071. var y = this.geometry
  50072. , C = this.material
  50073. , I = this.matrixWorld;
  50074. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50075. a.copy(y.boundingSphere),
  50076. a.applyMatrix4(I),
  50077. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50078. o.copy(m.ray).applyMatrix4(r),
  50079. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50080. var E, b;
  50081. if (y instanceof n.BufferGeometry) {
  50082. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50083. if (void 0 !== S.uv && (E = S.uv.array),
  50084. null !== x)
  50085. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50086. w = R[P],
  50087. _ = R[P + 1],
  50088. T = R[P + 2],
  50089. b = i(this, m, o, M, E, w, _, T),
  50090. b && (b.faceIndex = Math.floor(P / 3),
  50091. A.push(b));
  50092. else
  50093. for (var P = 0, O = M.length; P < O; P += 9)
  50094. w = P / 3,
  50095. _ = w + 1,
  50096. T = w + 2,
  50097. b = i(this, m, o, M, E, w, _, T),
  50098. b && (b.index = w,
  50099. A.push(b))
  50100. } else if (y instanceof n.Geometry) {
  50101. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50102. k.length > 0 && (E = k);
  50103. for (var H = 0, G = U.length; H < G; H++) {
  50104. var z = U[H]
  50105. , W = B === !0 ? F[z.materialIndex] : C;
  50106. if (void 0 !== W) {
  50107. if (L = V[z.a],
  50108. D = V[z.b],
  50109. N = V[z.c],
  50110. W.morphTargets === !0) {
  50111. var j = y.morphTargets
  50112. , Y = this.morphTargetInfluences;
  50113. s.set(0, 0, 0),
  50114. l.set(0, 0, 0),
  50115. c.set(0, 0, 0);
  50116. for (var X = 0, Z = j.length; X < Z; X++) {
  50117. var q = Y[X];
  50118. if (0 !== q) {
  50119. var K = j[X].vertices;
  50120. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50121. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50122. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50123. }
  50124. }
  50125. s.add(L),
  50126. l.add(D),
  50127. c.add(N),
  50128. L = s,
  50129. D = l,
  50130. N = c
  50131. }
  50132. if (b = t(this, m, o, L, D, N, v)) {
  50133. if (E) {
  50134. var Q = E[H];
  50135. p.copy(Q[0]),
  50136. f.copy(Q[1]),
  50137. g.copy(Q[2]),
  50138. b.uv = e(v, L, D, N, p, f, g)
  50139. }
  50140. b.face = z,
  50141. b.faceIndex = H,
  50142. A.push(b)
  50143. }
  50144. }
  50145. }
  50146. }
  50147. }
  50148. }
  50149. }(),
  50150. n.Mesh.prototype.clone = function() {
  50151. return new this.constructor(this.geometry,this.material).copy(this)
  50152. }
  50153. ,
  50154. n.Bone = function(e) {
  50155. n.Object3D.call(this),
  50156. this.type = "Bone",
  50157. this.skin = e
  50158. }
  50159. ,
  50160. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50161. n.Bone.prototype.constructor = n.Bone,
  50162. n.Bone.prototype.copy = function(e) {
  50163. return n.Object3D.prototype.copy.call(this, e),
  50164. this.skin = e.skin,
  50165. this
  50166. }
  50167. ,
  50168. n.Skeleton = function(e, t, i) {
  50169. if (this.useVertexTexture = void 0 === i || i,
  50170. this.identityMatrix = new n.Matrix4,
  50171. e = e || [],
  50172. this.bones = e.slice(0),
  50173. this.useVertexTexture) {
  50174. var r = Math.sqrt(4 * this.bones.length);
  50175. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50176. r = Math.max(r, 4),
  50177. this.boneTextureWidth = r,
  50178. this.boneTextureHeight = r,
  50179. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50180. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50181. } else
  50182. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50183. if (void 0 === t)
  50184. this.calculateInverses();
  50185. else if (this.bones.length === t.length)
  50186. this.boneInverses = t.slice(0);
  50187. else {
  50188. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50189. this.boneInverses = [];
  50190. for (var o = 0, a = this.bones.length; o < a; o++)
  50191. this.boneInverses.push(new n.Matrix4)
  50192. }
  50193. }
  50194. ,
  50195. n.Skeleton.prototype.calculateInverses = function() {
  50196. this.boneInverses = [];
  50197. for (var e = 0, t = this.bones.length; e < t; e++) {
  50198. var i = new n.Matrix4;
  50199. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50200. this.boneInverses.push(i)
  50201. }
  50202. }
  50203. ,
  50204. n.Skeleton.prototype.pose = function() {
  50205. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50206. e = this.bones[t],
  50207. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50208. for (var t = 0, i = this.bones.length; t < i; t++)
  50209. e = this.bones[t],
  50210. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50211. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50212. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50213. }
  50214. ,
  50215. n.Skeleton.prototype.update = function() {
  50216. var e = new n.Matrix4;
  50217. return function() {
  50218. for (var t = 0, i = this.bones.length; t < i; t++) {
  50219. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50220. e.multiplyMatrices(n, this.boneInverses[t]),
  50221. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50222. }
  50223. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50224. }
  50225. }(),
  50226. n.Skeleton.prototype.clone = function() {
  50227. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50228. }
  50229. ,
  50230. n.SkinnedMesh = function(e, t, i) {
  50231. n.Mesh.call(this, e, t),
  50232. this.type = "SkinnedMesh",
  50233. this.bindMode = "attached",
  50234. this.bindMatrix = new n.Matrix4,
  50235. this.bindMatrixInverse = new n.Matrix4;
  50236. var r = [];
  50237. if (this.geometry && void 0 !== this.geometry.bones) {
  50238. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50239. a = this.geometry.bones[s],
  50240. o = new n.Bone(this),
  50241. r.push(o),
  50242. o.name = a.name,
  50243. o.position.fromArray(a.pos),
  50244. o.quaternion.fromArray(a.rotq),
  50245. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50246. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50247. a = this.geometry.bones[s],
  50248. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50249. }
  50250. this.normalizeSkinWeights(),
  50251. this.updateMatrixWorld(!0),
  50252. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50253. }
  50254. ,
  50255. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50256. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50257. n.SkinnedMesh.prototype.bind = function(e, t) {
  50258. this.skeleton = e,
  50259. void 0 === t && (this.updateMatrixWorld(!0),
  50260. this.skeleton.calculateInverses(),
  50261. t = this.matrixWorld),
  50262. this.bindMatrix.copy(t),
  50263. this.bindMatrixInverse.getInverse(t)
  50264. }
  50265. ,
  50266. n.SkinnedMesh.prototype.pose = function() {
  50267. this.skeleton.pose()
  50268. }
  50269. ,
  50270. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50271. if (this.geometry instanceof n.Geometry)
  50272. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50273. var t = this.geometry.skinWeights[e]
  50274. , i = 1 / t.lengthManhattan();
  50275. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50276. }
  50277. else if (this.geometry instanceof n.BufferGeometry)
  50278. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50279. r.x = o.getX(e),
  50280. r.y = o.getY(e),
  50281. r.z = o.getZ(e),
  50282. r.w = o.getW(e);
  50283. var i = 1 / r.lengthManhattan();
  50284. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50285. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50286. }
  50287. }
  50288. ,
  50289. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50290. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50291. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50292. }
  50293. ,
  50294. n.SkinnedMesh.prototype.clone = function() {
  50295. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50296. }
  50297. ,
  50298. n.LOD = function() {
  50299. n.Object3D.call(this),
  50300. this.type = "LOD",
  50301. Object.defineProperties(this, {
  50302. levels: {
  50303. enumerable: !0,
  50304. value: []
  50305. },
  50306. objects: {
  50307. get: function() {
  50308. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50309. this.levels
  50310. }
  50311. }
  50312. })
  50313. }
  50314. ,
  50315. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50316. n.LOD.prototype.constructor = n.LOD,
  50317. n.LOD.prototype.addLevel = function(e, t) {
  50318. void 0 === t && (t = 0),
  50319. t = Math.abs(t);
  50320. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50321. ;
  50322. i.splice(n, 0, {
  50323. distance: t,
  50324. object: e
  50325. }),
  50326. this.add(e)
  50327. }
  50328. ,
  50329. n.LOD.prototype.getObjectForDistance = function(e) {
  50330. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50331. ;
  50332. return t[i - 1].object
  50333. }
  50334. ,
  50335. n.LOD.prototype.raycast = function() {
  50336. var e = new n.Vector3;
  50337. return function(t, i) {
  50338. e.setFromMatrixPosition(this.matrixWorld);
  50339. var n = t.ray.origin.distanceTo(e);
  50340. this.getObjectForDistance(n).raycast(t, i)
  50341. }
  50342. }(),
  50343. n.LOD.prototype.update = function() {
  50344. var e = new n.Vector3
  50345. , t = new n.Vector3;
  50346. return function(i) {
  50347. var n = this.levels;
  50348. if (n.length > 1) {
  50349. e.setFromMatrixPosition(i.matrixWorld),
  50350. t.setFromMatrixPosition(this.matrixWorld);
  50351. var r = e.distanceTo(t);
  50352. n[0].object.visible = !0;
  50353. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50354. n[o - 1].object.visible = !1,
  50355. n[o].object.visible = !0;
  50356. for (; o < a; o++)
  50357. n[o].object.visible = !1
  50358. }
  50359. }
  50360. }(),
  50361. n.LOD.prototype.copy = function(e) {
  50362. n.Object3D.prototype.copy.call(this, e, !1);
  50363. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50364. var o = t[i];
  50365. this.addLevel(o.object.clone(), o.distance)
  50366. }
  50367. return this
  50368. }
  50369. ,
  50370. n.LOD.prototype.toJSON = function(e) {
  50371. var t = n.Object3D.prototype.toJSON.call(this, e);
  50372. t.object.levels = [];
  50373. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50374. var a = i[r];
  50375. t.object.levels.push({
  50376. object: a.object.uuid,
  50377. distance: a.distance
  50378. })
  50379. }
  50380. return t
  50381. }
  50382. ,
  50383. n.Sprite = function() {
  50384. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50385. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50386. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50387. , r = new n.BufferGeometry;
  50388. return r.setIndex(new n.BufferAttribute(e,1)),
  50389. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50390. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50391. function(e) {
  50392. n.Object3D.call(this),
  50393. this.type = "Sprite",
  50394. this.geometry = r,
  50395. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50396. }
  50397. }(),
  50398. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50399. n.Sprite.prototype.constructor = n.Sprite,
  50400. n.Sprite.prototype.raycast = function() {
  50401. var e = new n.Vector3;
  50402. return function(t, i) {
  50403. e.setFromMatrixPosition(this.matrixWorld);
  50404. var n = t.ray.distanceSqToPoint(e)
  50405. , r = this.scale.x * this.scale.y;
  50406. n > r || i.push({
  50407. distance: Math.sqrt(n),
  50408. point: this.position,
  50409. face: null,
  50410. object: this
  50411. })
  50412. }
  50413. }(),
  50414. n.Sprite.prototype.clone = function() {
  50415. return new this.constructor(this.material).copy(this)
  50416. }
  50417. ,
  50418. n.Particle = n.Sprite,
  50419. n.LensFlare = function(e, t, i, r, o) {
  50420. n.Object3D.call(this),
  50421. this.lensFlares = [],
  50422. this.positionScreen = new n.Vector3,
  50423. this.customUpdateCallback = void 0,
  50424. void 0 !== e && this.add(e, t, i, r, o)
  50425. }
  50426. ,
  50427. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50428. n.LensFlare.prototype.constructor = n.LensFlare,
  50429. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50430. void 0 === t && (t = -1),
  50431. void 0 === i && (i = 0),
  50432. void 0 === a && (a = 1),
  50433. void 0 === o && (o = new n.Color(16777215)),
  50434. void 0 === r && (r = n.NormalBlending),
  50435. i = Math.min(i, Math.max(0, i)),
  50436. this.lensFlares.push({
  50437. texture: e,
  50438. size: t,
  50439. distance: i,
  50440. x: 0,
  50441. y: 0,
  50442. z: 0,
  50443. scale: 1,
  50444. rotation: 0,
  50445. opacity: a,
  50446. color: o,
  50447. blending: r
  50448. })
  50449. }
  50450. ,
  50451. n.LensFlare.prototype.updateLensFlares = function() {
  50452. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50453. for (e = 0; e < i; e++)
  50454. t = this.lensFlares[e],
  50455. t.x = this.positionScreen.x + n * t.distance,
  50456. t.y = this.positionScreen.y + r * t.distance,
  50457. t.wantedRotation = t.x * Math.PI * .25,
  50458. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50459. }
  50460. ,
  50461. n.LensFlare.prototype.copy = function(e) {
  50462. n.Object3D.prototype.copy.call(this, e),
  50463. this.positionScreen.copy(e.positionScreen),
  50464. this.customUpdateCallback = e.customUpdateCallback;
  50465. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50466. this.lensFlares.push(e.lensFlares[t]);
  50467. return this
  50468. }
  50469. ,
  50470. n.Scene = function() {
  50471. n.Object3D.call(this),
  50472. this.type = "Scene",
  50473. this.fog = null,
  50474. this.overrideMaterial = null,
  50475. this.autoUpdate = !0
  50476. }
  50477. ,
  50478. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50479. n.Scene.prototype.constructor = n.Scene,
  50480. n.Scene.prototype.copy = function(e, t) {
  50481. return n.Object3D.prototype.copy.call(this, e, t),
  50482. null !== e.fog && (this.fog = e.fog.clone()),
  50483. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50484. this.autoUpdate = e.autoUpdate,
  50485. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50486. this
  50487. }
  50488. ,
  50489. n.Fog = function(e, t, i) {
  50490. this.name = "",
  50491. this.color = new n.Color(e),
  50492. this.near = void 0 !== t ? t : 1,
  50493. this.far = void 0 !== i ? i : 1e3
  50494. }
  50495. ,
  50496. n.Fog.prototype.clone = function() {
  50497. return new n.Fog(this.color.getHex(),this.near,this.far)
  50498. }
  50499. ,
  50500. n.FogExp2 = function(e, t) {
  50501. this.name = "",
  50502. this.color = new n.Color(e),
  50503. this.density = void 0 !== t ? t : 25e-5
  50504. }
  50505. ,
  50506. n.FogExp2.prototype.clone = function() {
  50507. return new n.FogExp2(this.color.getHex(),this.density)
  50508. }
  50509. ,
  50510. n.ShaderChunk = {},
  50511. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50512. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50513. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50514. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50515. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50516. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50517. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50518. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50519. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50520. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50521. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50522. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50523. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50524. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50525. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50526. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50527. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50528. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50529. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50530. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50531. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50532. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50533. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50534. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50535. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50536. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50537. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50538. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50539. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50540. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50541. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50542. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50543. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50544. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50545. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50546. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50547. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50548. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50549. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50550. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50551. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50552. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50553. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50554. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50555. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50556. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50557. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50558. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50559. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50560. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50561. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50562. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50563. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50564. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50565. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50566. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50567. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50568. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50569. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50570. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50571. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50572. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50573. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50574. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50575. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50576. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50577. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50578. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50579. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50580. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50581. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50582. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50583. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50584. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50585. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50586. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50587. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50588. n.UniformsUtils = {
  50589. merge: function(e) {
  50590. for (var t = {}, i = 0; i < e.length; i++) {
  50591. var n = this.clone(e[i]);
  50592. for (var r in n)
  50593. t[r] = n[r]
  50594. }
  50595. return t
  50596. },
  50597. clone: function(e) {
  50598. var t = {};
  50599. for (var i in e) {
  50600. t[i] = {};
  50601. for (var r in e[i]) {
  50602. var o = e[i][r];
  50603. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50604. }
  50605. }
  50606. return t
  50607. }
  50608. },
  50609. n.UniformsLib = {
  50610. common: {
  50611. diffuse: {
  50612. type: "c",
  50613. value: new n.Color(15658734)
  50614. },
  50615. opacity: {
  50616. type: "f",
  50617. value: 1
  50618. },
  50619. map: {
  50620. type: "t",
  50621. value: null
  50622. },
  50623. offsetRepeat: {
  50624. type: "v4",
  50625. value: new n.Vector4(0,0,1,1)
  50626. },
  50627. specularMap: {
  50628. type: "t",
  50629. value: null
  50630. },
  50631. alphaMap: {
  50632. type: "t",
  50633. value: null
  50634. },
  50635. envMap: {
  50636. type: "t",
  50637. value: null
  50638. },
  50639. flipEnvMap: {
  50640. type: "f",
  50641. value: -1
  50642. },
  50643. reflectivity: {
  50644. type: "f",
  50645. value: 1
  50646. },
  50647. refractionRatio: {
  50648. type: "f",
  50649. value: .98
  50650. }
  50651. },
  50652. aomap: {
  50653. aoMap: {
  50654. type: "t",
  50655. value: null
  50656. },
  50657. aoMapIntensity: {
  50658. type: "f",
  50659. value: 1
  50660. }
  50661. },
  50662. lightmap: {
  50663. lightMap: {
  50664. type: "t",
  50665. value: null
  50666. },
  50667. lightMapIntensity: {
  50668. type: "f",
  50669. value: 1
  50670. }
  50671. },
  50672. emissivemap: {
  50673. emissiveMap: {
  50674. type: "t",
  50675. value: null
  50676. }
  50677. },
  50678. bumpmap: {
  50679. bumpMap: {
  50680. type: "t",
  50681. value: null
  50682. },
  50683. bumpScale: {
  50684. type: "f",
  50685. value: 1
  50686. }
  50687. },
  50688. normalmap: {
  50689. normalMap: {
  50690. type: "t",
  50691. value: null
  50692. },
  50693. normalScale: {
  50694. type: "v2",
  50695. value: new n.Vector2(1,1)
  50696. }
  50697. },
  50698. displacementmap: {
  50699. displacementMap: {
  50700. type: "t",
  50701. value: null
  50702. },
  50703. displacementScale: {
  50704. type: "f",
  50705. value: 1
  50706. },
  50707. displacementBias: {
  50708. type: "f",
  50709. value: 0
  50710. }
  50711. },
  50712. roughnessmap: {
  50713. roughnessMap: {
  50714. type: "t",
  50715. value: null
  50716. }
  50717. },
  50718. metalnessmap: {
  50719. metalnessMap: {
  50720. type: "t",
  50721. value: null
  50722. }
  50723. },
  50724. fog: {
  50725. fogDensity: {
  50726. type: "f",
  50727. value: 25e-5
  50728. },
  50729. fogNear: {
  50730. type: "f",
  50731. value: 1
  50732. },
  50733. fogFar: {
  50734. type: "f",
  50735. value: 2e3
  50736. },
  50737. fogColor: {
  50738. type: "c",
  50739. value: new n.Color(16777215)
  50740. }
  50741. },
  50742. lights: {
  50743. ambientLightColor: {
  50744. type: "fv",
  50745. value: []
  50746. },
  50747. directionalLights: {
  50748. type: "sa",
  50749. value: [],
  50750. properties: {
  50751. direction: {
  50752. type: "v3"
  50753. },
  50754. color: {
  50755. type: "c"
  50756. },
  50757. shadow: {
  50758. type: "i"
  50759. },
  50760. shadowBias: {
  50761. type: "f"
  50762. },
  50763. shadowRadius: {
  50764. type: "f"
  50765. },
  50766. shadowMapSize: {
  50767. type: "v2"
  50768. }
  50769. }
  50770. },
  50771. directionalShadowMap: {
  50772. type: "tv",
  50773. value: []
  50774. },
  50775. directionalShadowMatrix: {
  50776. type: "m4v",
  50777. value: []
  50778. },
  50779. spotLights: {
  50780. type: "sa",
  50781. value: [],
  50782. properties: {
  50783. color: {
  50784. type: "c"
  50785. },
  50786. position: {
  50787. type: "v3"
  50788. },
  50789. direction: {
  50790. type: "v3"
  50791. },
  50792. distance: {
  50793. type: "f"
  50794. },
  50795. coneCos: {
  50796. type: "f"
  50797. },
  50798. penumbraCos: {
  50799. type: "f"
  50800. },
  50801. decay: {
  50802. type: "f"
  50803. },
  50804. shadow: {
  50805. type: "i"
  50806. },
  50807. shadowBias: {
  50808. type: "f"
  50809. },
  50810. shadowRadius: {
  50811. type: "f"
  50812. },
  50813. shadowMapSize: {
  50814. type: "v2"
  50815. }
  50816. }
  50817. },
  50818. spotShadowMap: {
  50819. type: "tv",
  50820. value: []
  50821. },
  50822. spotShadowMatrix: {
  50823. type: "m4v",
  50824. value: []
  50825. },
  50826. pointLights: {
  50827. type: "sa",
  50828. value: [],
  50829. properties: {
  50830. color: {
  50831. type: "c"
  50832. },
  50833. position: {
  50834. type: "v3"
  50835. },
  50836. decay: {
  50837. type: "f"
  50838. },
  50839. distance: {
  50840. type: "f"
  50841. },
  50842. shadow: {
  50843. type: "i"
  50844. },
  50845. shadowBias: {
  50846. type: "f"
  50847. },
  50848. shadowRadius: {
  50849. type: "f"
  50850. },
  50851. shadowMapSize: {
  50852. type: "v2"
  50853. }
  50854. }
  50855. },
  50856. pointShadowMap: {
  50857. type: "tv",
  50858. value: []
  50859. },
  50860. pointShadowMatrix: {
  50861. type: "m4v",
  50862. value: []
  50863. },
  50864. hemisphereLights: {
  50865. type: "sa",
  50866. value: [],
  50867. properties: {
  50868. direction: {
  50869. type: "v3"
  50870. },
  50871. skyColor: {
  50872. type: "c"
  50873. },
  50874. groundColor: {
  50875. type: "c"
  50876. }
  50877. }
  50878. }
  50879. },
  50880. points: {
  50881. diffuse: {
  50882. type: "c",
  50883. value: new n.Color(15658734)
  50884. },
  50885. opacity: {
  50886. type: "f",
  50887. value: 1
  50888. },
  50889. size: {
  50890. type: "f",
  50891. value: 1
  50892. },
  50893. scale: {
  50894. type: "f",
  50895. value: 1
  50896. },
  50897. map: {
  50898. type: "t",
  50899. value: null
  50900. },
  50901. offsetRepeat: {
  50902. type: "v4",
  50903. value: new n.Vector4(0,0,1,1)
  50904. }
  50905. }
  50906. },
  50907. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50908. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50909. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50910. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50911. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50912. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50913. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50914. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50915. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50916. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50917. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50918. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50919. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50920. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50921. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50922. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50923. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50924. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50925. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50926. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50927. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50928. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50929. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50930. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50931. n.ShaderLib = {
  50932. basic: {
  50933. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50934. vertexShader: n.ShaderChunk.meshbasic_vert,
  50935. fragmentShader: n.ShaderChunk.meshbasic_frag
  50936. },
  50937. lambert: {
  50938. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50939. emissive: {
  50940. type: "c",
  50941. value: new n.Color(0)
  50942. }
  50943. }]),
  50944. vertexShader: n.ShaderChunk.meshlambert_vert,
  50945. fragmentShader: n.ShaderChunk.meshlambert_frag
  50946. },
  50947. phong: {
  50948. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50949. emissive: {
  50950. type: "c",
  50951. value: new n.Color(0)
  50952. },
  50953. specular: {
  50954. type: "c",
  50955. value: new n.Color(1118481)
  50956. },
  50957. shininess: {
  50958. type: "f",
  50959. value: 30
  50960. }
  50961. }]),
  50962. vertexShader: n.ShaderChunk.meshphong_vert,
  50963. fragmentShader: n.ShaderChunk.meshphong_frag
  50964. },
  50965. standard: {
  50966. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50967. emissive: {
  50968. type: "c",
  50969. value: new n.Color(0)
  50970. },
  50971. roughness: {
  50972. type: "f",
  50973. value: .5
  50974. },
  50975. metalness: {
  50976. type: "f",
  50977. value: 0
  50978. },
  50979. envMapIntensity: {
  50980. type: "f",
  50981. value: 1
  50982. }
  50983. }]),
  50984. vertexShader: n.ShaderChunk.meshstandard_vert,
  50985. fragmentShader: n.ShaderChunk.meshstandard_frag
  50986. },
  50987. points: {
  50988. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50989. vertexShader: n.ShaderChunk.points_vert,
  50990. fragmentShader: n.ShaderChunk.points_frag
  50991. },
  50992. dashed: {
  50993. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50994. scale: {
  50995. type: "f",
  50996. value: 1
  50997. },
  50998. dashSize: {
  50999. type: "f",
  51000. value: 1
  51001. },
  51002. totalSize: {
  51003. type: "f",
  51004. value: 2
  51005. }
  51006. }]),
  51007. vertexShader: n.ShaderChunk.linedashed_vert,
  51008. fragmentShader: n.ShaderChunk.linedashed_frag
  51009. },
  51010. depth: {
  51011. uniforms: {
  51012. mNear: {
  51013. type: "f",
  51014. value: 1
  51015. },
  51016. mFar: {
  51017. type: "f",
  51018. value: 2e3
  51019. },
  51020. opacity: {
  51021. type: "f",
  51022. value: 1
  51023. }
  51024. },
  51025. vertexShader: n.ShaderChunk.depth_vert,
  51026. fragmentShader: n.ShaderChunk.depth_frag
  51027. },
  51028. normal: {
  51029. uniforms: {
  51030. opacity: {
  51031. type: "f",
  51032. value: 1
  51033. }
  51034. },
  51035. vertexShader: n.ShaderChunk.normal_vert,
  51036. fragmentShader: n.ShaderChunk.normal_frag
  51037. },
  51038. cube: {
  51039. uniforms: {
  51040. tCube: {
  51041. type: "t",
  51042. value: null
  51043. },
  51044. tFlip: {
  51045. type: "f",
  51046. value: -1
  51047. }
  51048. },
  51049. vertexShader: n.ShaderChunk.cube_vert,
  51050. fragmentShader: n.ShaderChunk.cube_frag
  51051. },
  51052. equirect: {
  51053. uniforms: {
  51054. tEquirect: {
  51055. type: "t",
  51056. value: null
  51057. },
  51058. tFlip: {
  51059. type: "f",
  51060. value: -1
  51061. }
  51062. },
  51063. vertexShader: n.ShaderChunk.equirect_vert,
  51064. fragmentShader: n.ShaderChunk.equirect_frag
  51065. },
  51066. depthRGBA: {
  51067. uniforms: {},
  51068. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51069. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51070. },
  51071. distanceRGBA: {
  51072. uniforms: {
  51073. lightPos: {
  51074. type: "v3",
  51075. value: new n.Vector3(0,0,0)
  51076. }
  51077. },
  51078. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51079. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51080. }
  51081. },
  51082. n.WebGLRenderer = function(e) {
  51083. function t() {
  51084. return null === ye ? Oe : 1
  51085. }
  51086. function i(e, t, i, n) {
  51087. se === !0 && (e *= n,
  51088. t *= n,
  51089. i *= n),
  51090. Ye.clearColor(e, t, i, n)
  51091. }
  51092. function r() {
  51093. Ye.init(),
  51094. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51095. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51096. i(Se.r, Se.g, Se.b, Me)
  51097. }
  51098. function o() {
  51099. Ae = null,
  51100. be = null,
  51101. Ee = "",
  51102. Ie = -1,
  51103. Ye.reset()
  51104. }
  51105. function a(e) {
  51106. e.preventDefault(),
  51107. o(),
  51108. r(),
  51109. Xe.clear()
  51110. }
  51111. function s(e) {
  51112. var t = e.target;
  51113. t.removeEventListener("dispose", s),
  51114. h(t),
  51115. ke.textures--
  51116. }
  51117. function l(e) {
  51118. var t = e.target;
  51119. t.removeEventListener("dispose", l),
  51120. u(t),
  51121. ke.textures--
  51122. }
  51123. function c(e) {
  51124. var t = e.target;
  51125. t.removeEventListener("dispose", c),
  51126. d(t)
  51127. }
  51128. function h(e) {
  51129. var t = Xe.get(e);
  51130. if (e.image && t.__image__webglTextureCube)
  51131. Ge.deleteTexture(t.__image__webglTextureCube);
  51132. else {
  51133. if (void 0 === t.__webglInit)
  51134. return;
  51135. Ge.deleteTexture(t.__webglTexture)
  51136. }
  51137. Xe.delete(e)
  51138. }
  51139. function u(e) {
  51140. var t = Xe.get(e)
  51141. , i = Xe.get(e.texture);
  51142. if (e && void 0 !== i.__webglTexture) {
  51143. if (Ge.deleteTexture(i.__webglTexture),
  51144. e instanceof n.WebGLRenderTargetCube)
  51145. for (var r = 0; r < 6; r++)
  51146. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51147. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51148. else
  51149. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51150. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51151. Xe.delete(e.texture),
  51152. Xe.delete(e)
  51153. }
  51154. }
  51155. function d(e) {
  51156. p(e),
  51157. Xe.delete(e)
  51158. }
  51159. function p(e) {
  51160. var t = Xe.get(e).program;
  51161. e.program = void 0,
  51162. void 0 !== t && qe.releaseProgram(t)
  51163. }
  51164. function f(e, t, i, r) {
  51165. var o;
  51166. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51167. null === o))
  51168. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51169. void 0 === r && (r = 0),
  51170. Ye.initAttributes();
  51171. var a = i.attributes
  51172. , s = t.getAttributes()
  51173. , l = e.defaultAttributeValues;
  51174. for (var c in s) {
  51175. var h = s[c];
  51176. if (h >= 0) {
  51177. var u = a[c];
  51178. if (void 0 !== u) {
  51179. var d = u.itemSize
  51180. , p = Ze.getAttributeBuffer(u);
  51181. if (u instanceof n.InterleavedBufferAttribute) {
  51182. var f = u.data
  51183. , g = f.stride
  51184. , m = u.offset;
  51185. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51186. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51187. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51188. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51189. } else
  51190. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51191. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51192. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51193. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51194. } else if (void 0 !== l) {
  51195. var v = l[c];
  51196. if (void 0 !== v)
  51197. switch (v.length) {
  51198. case 2:
  51199. Ge.vertexAttrib2fv(h, v);
  51200. break;
  51201. case 3:
  51202. Ge.vertexAttrib3fv(h, v);
  51203. break;
  51204. case 4:
  51205. Ge.vertexAttrib4fv(h, v);
  51206. break;
  51207. default:
  51208. Ge.vertexAttrib1fv(h, v)
  51209. }
  51210. }
  51211. }
  51212. }
  51213. Ye.disableUnusedAttributes()
  51214. }
  51215. function g(e, t) {
  51216. return Math.abs(t[0]) - Math.abs(e[0])
  51217. }
  51218. function m(e, t) {
  51219. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51220. }
  51221. function v(e, t) {
  51222. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51223. }
  51224. function A(e, t, i, n, r) {
  51225. var o, a;
  51226. i.transparent ? (o = de,
  51227. a = ++pe) : (o = he,
  51228. a = ++ue);
  51229. var s = o[a];
  51230. void 0 !== s ? (s.id = e.id,
  51231. s.object = e,
  51232. s.geometry = t,
  51233. s.material = i,
  51234. s.z = Ve.z,
  51235. s.group = r) : (s = {
  51236. id: e.id,
  51237. object: e,
  51238. geometry: t,
  51239. material: i,
  51240. z: Ve.z,
  51241. group: r
  51242. },
  51243. o.push(s))
  51244. }
  51245. function y(e, t) {
  51246. if (e.visible !== !1) {
  51247. if (e.layers.test(t.layers))
  51248. if (e instanceof n.Light)
  51249. ce.push(e);
  51250. else if (e instanceof n.Sprite)
  51251. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51252. else if (e instanceof n.LensFlare)
  51253. me.push(e);
  51254. else if (e instanceof n.ImmediateRenderObject)
  51255. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51256. Ve.applyProjection(Fe)),
  51257. A(e, null, e.material, Ve.z, null);
  51258. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51259. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51260. var i = e.material;
  51261. if (i.visible === !0) {
  51262. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51263. Ve.applyProjection(Fe));
  51264. var r = Ze.update(e);
  51265. if (i instanceof n.MultiMaterial)
  51266. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51267. var c = o[s]
  51268. , h = a[c.materialIndex];
  51269. h.visible === !0 && A(e, r, h, Ve.z, c)
  51270. }
  51271. else
  51272. A(e, r, i, Ve.z, null)
  51273. }
  51274. }
  51275. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51276. y(u[s], t)
  51277. }
  51278. }
  51279. function C(e, t, i, r) {
  51280. for (var o = 0, a = e.length; o < a; o++) {
  51281. var s = e[o]
  51282. , l = s.object
  51283. , c = s.geometry
  51284. , h = void 0 === r ? s.material : r
  51285. , u = s.group;
  51286. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51287. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51288. l instanceof n.ImmediateRenderObject) {
  51289. E(h);
  51290. var d = w(t, i, h, l);
  51291. Ee = "",
  51292. l.render(function(e) {
  51293. ve.renderBufferImmediate(e, d, h)
  51294. })
  51295. } else
  51296. ve.renderBufferDirect(t, i, c, h, l, u)
  51297. }
  51298. }
  51299. function I(e, t, i) {
  51300. var r = Xe.get(e)
  51301. , o = qe.getParameters(e, Ue, t, i)
  51302. , a = qe.getProgramCode(e, o)
  51303. , s = r.program
  51304. , l = !0;
  51305. if (void 0 === s)
  51306. e.addEventListener("dispose", c);
  51307. else if (s.code !== a)
  51308. p(e);
  51309. else {
  51310. if (void 0 !== o.shaderID)
  51311. return;
  51312. l = !1
  51313. }
  51314. if (l) {
  51315. if (o.shaderID) {
  51316. var h = n.ShaderLib[o.shaderID];
  51317. r.__webglShader = {
  51318. name: e.type,
  51319. uniforms: n.UniformsUtils.clone(h.uniforms),
  51320. vertexShader: h.vertexShader,
  51321. fragmentShader: h.fragmentShader
  51322. }
  51323. } else
  51324. r.__webglShader = {
  51325. name: e.type,
  51326. uniforms: e.uniforms,
  51327. vertexShader: e.vertexShader,
  51328. fragmentShader: e.fragmentShader
  51329. };
  51330. e.__webglShader = r.__webglShader,
  51331. s = qe.acquireProgram(e, o, a),
  51332. r.program = s,
  51333. e.program = s
  51334. }
  51335. var u = s.getAttributes();
  51336. if (e.morphTargets) {
  51337. e.numSupportedMorphTargets = 0;
  51338. for (var d = 0; d < ve.maxMorphTargets; d++)
  51339. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51340. }
  51341. if (e.morphNormals) {
  51342. e.numSupportedMorphNormals = 0;
  51343. for (var d = 0; d < ve.maxMorphNormals; d++)
  51344. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51345. }
  51346. r.uniformsList = [];
  51347. var f = r.__webglShader.uniforms
  51348. , g = r.program.getUniforms();
  51349. for (var m in f) {
  51350. var v = g[m];
  51351. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51352. }
  51353. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51354. f.ambientLightColor.value = Ue.ambient,
  51355. f.directionalLights.value = Ue.directional,
  51356. f.spotLights.value = Ue.spot,
  51357. f.pointLights.value = Ue.point,
  51358. f.hemisphereLights.value = Ue.hemi,
  51359. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51360. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51361. f.spotShadowMap.value = Ue.spotShadowMap,
  51362. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51363. f.pointShadowMap.value = Ue.pointShadowMap,
  51364. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51365. r.hasDynamicUniforms = !1;
  51366. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51367. var C = r.uniformsList[A][0];
  51368. if (C.dynamic === !0) {
  51369. r.hasDynamicUniforms = !0;
  51370. break
  51371. }
  51372. }
  51373. }
  51374. function E(e) {
  51375. b(e),
  51376. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51377. Ye.setDepthFunc(e.depthFunc),
  51378. Ye.setDepthTest(e.depthTest),
  51379. Ye.setDepthWrite(e.depthWrite),
  51380. Ye.setColorWrite(e.colorWrite),
  51381. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51382. }
  51383. function b(e) {
  51384. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51385. Ye.setFlipSided(e.side === n.BackSide)
  51386. }
  51387. function w(e, t, i, r) {
  51388. xe = 0;
  51389. var o = Xe.get(i);
  51390. void 0 === o.program && (i.needsUpdate = !0),
  51391. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51392. i.needsUpdate && (I(i, t, r),
  51393. i.needsUpdate = !1);
  51394. var a = !1
  51395. , s = !1
  51396. , l = !1
  51397. , c = o.program
  51398. , h = c.getUniforms()
  51399. , u = o.__webglShader.uniforms;
  51400. if (c.id !== Ae && (Ge.useProgram(c.program),
  51401. Ae = c.id,
  51402. a = !0,
  51403. s = !0,
  51404. l = !0),
  51405. i.id !== Ie && (Ie = i.id,
  51406. s = !0),
  51407. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51408. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51409. e !== be && (be = e,
  51410. s = !0,
  51411. l = !0),
  51412. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51413. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51414. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51415. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51416. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51417. i.skinning)
  51418. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51419. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51420. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51421. if (void 0 !== h.boneTexture) {
  51422. var d = B();
  51423. Ge.uniform1i(h.boneTexture, d),
  51424. ve.setTexture(r.skeleton.boneTexture, d)
  51425. }
  51426. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51427. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51428. } else
  51429. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51430. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51431. t && i.fog && R(u, t),
  51432. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51433. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51434. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51435. u.mFar.value = e.far,
  51436. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51437. V(o.uniformsList)),
  51438. N(h, r),
  51439. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51440. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51441. c
  51442. }
  51443. function _(e, t, i) {
  51444. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51445. var a = e[r][0]
  51446. , s = a.onUpdateCallback;
  51447. void 0 !== s && (s.bind(a)(t, i),
  51448. n.push(e[r]))
  51449. }
  51450. V(n)
  51451. }
  51452. function T(e, t) {
  51453. e.opacity.value = t.opacity,
  51454. e.diffuse.value = t.color,
  51455. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51456. e.map.value = t.map,
  51457. e.specularMap.value = t.specularMap,
  51458. e.alphaMap.value = t.alphaMap,
  51459. t.aoMap && (e.aoMap.value = t.aoMap,
  51460. e.aoMapIntensity.value = t.aoMapIntensity);
  51461. var i;
  51462. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51463. void 0 !== i) {
  51464. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51465. var r = i.offset
  51466. , o = i.repeat;
  51467. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51468. }
  51469. e.envMap.value = t.envMap,
  51470. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51471. e.reflectivity.value = t.reflectivity,
  51472. e.refractionRatio.value = t.refractionRatio
  51473. }
  51474. function x(e, t) {
  51475. e.diffuse.value = t.color,
  51476. e.opacity.value = t.opacity
  51477. }
  51478. function S(e, t) {
  51479. e.dashSize.value = t.dashSize,
  51480. e.totalSize.value = t.dashSize + t.gapSize,
  51481. e.scale.value = t.scale
  51482. }
  51483. function M(e, t) {
  51484. if (e.diffuse.value = t.color,
  51485. e.opacity.value = t.opacity,
  51486. e.size.value = t.size * Oe,
  51487. e.scale.value = te.clientHeight / 2,
  51488. e.map.value = t.map,
  51489. null !== t.map) {
  51490. var i = t.map.offset
  51491. , n = t.map.repeat;
  51492. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51493. }
  51494. }
  51495. function R(e, t) {
  51496. e.fogColor.value = t.color,
  51497. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51498. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51499. }
  51500. function P(e, t) {
  51501. t.lightMap && (e.lightMap.value = t.lightMap,
  51502. e.lightMapIntensity.value = t.lightMapIntensity),
  51503. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51504. }
  51505. function O(e, t) {
  51506. e.specular.value = t.specular,
  51507. e.shininess.value = Math.max(t.shininess, 1e-4),
  51508. t.lightMap && (e.lightMap.value = t.lightMap,
  51509. e.lightMapIntensity.value = t.lightMapIntensity),
  51510. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51511. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51512. e.bumpScale.value = t.bumpScale),
  51513. t.normalMap && (e.normalMap.value = t.normalMap,
  51514. e.normalScale.value.copy(t.normalScale)),
  51515. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51516. e.displacementScale.value = t.displacementScale,
  51517. e.displacementBias.value = t.displacementBias)
  51518. }
  51519. function L(e, t) {
  51520. e.roughness.value = t.roughness,
  51521. e.metalness.value = t.metalness,
  51522. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51523. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51524. t.lightMap && (e.lightMap.value = t.lightMap,
  51525. e.lightMapIntensity.value = t.lightMapIntensity),
  51526. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51527. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51528. e.bumpScale.value = t.bumpScale),
  51529. t.normalMap && (e.normalMap.value = t.normalMap,
  51530. e.normalScale.value.copy(t.normalScale)),
  51531. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51532. e.displacementScale.value = t.displacementScale,
  51533. e.displacementBias.value = t.displacementBias),
  51534. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51535. }
  51536. function D(e, t) {
  51537. e.ambientLightColor.needsUpdate = t,
  51538. e.directionalLights.needsUpdate = t,
  51539. e.pointLights.needsUpdate = t,
  51540. e.spotLights.needsUpdate = t,
  51541. e.hemisphereLights.needsUpdate = t
  51542. }
  51543. function N(e, t) {
  51544. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51545. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51546. }
  51547. function B() {
  51548. var e = xe;
  51549. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51550. xe += 1,
  51551. e
  51552. }
  51553. function F(e, t, i, r) {
  51554. var o, a;
  51555. if ("1i" === t)
  51556. Ge.uniform1i(i, r);
  51557. else if ("1f" === t)
  51558. Ge.uniform1f(i, r);
  51559. else if ("2f" === t)
  51560. Ge.uniform2f(i, r[0], r[1]);
  51561. else if ("3f" === t)
  51562. Ge.uniform3f(i, r[0], r[1], r[2]);
  51563. else if ("4f" === t)
  51564. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51565. else if ("1iv" === t)
  51566. Ge.uniform1iv(i, r);
  51567. else if ("3iv" === t)
  51568. Ge.uniform3iv(i, r);
  51569. else if ("1fv" === t)
  51570. Ge.uniform1fv(i, r);
  51571. else if ("2fv" === t)
  51572. Ge.uniform2fv(i, r);
  51573. else if ("3fv" === t)
  51574. Ge.uniform3fv(i, r);
  51575. else if ("4fv" === t)
  51576. Ge.uniform4fv(i, r);
  51577. else if ("Matrix2fv" === t)
  51578. Ge.uniformMatrix2fv(i, !1, r);
  51579. else if ("Matrix3fv" === t)
  51580. Ge.uniformMatrix3fv(i, !1, r);
  51581. else if ("Matrix4fv" === t)
  51582. Ge.uniformMatrix4fv(i, !1, r);
  51583. else if ("i" === t)
  51584. Ge.uniform1i(i, r);
  51585. else if ("f" === t)
  51586. Ge.uniform1f(i, r);
  51587. else if ("v2" === t)
  51588. Ge.uniform2f(i, r.x, r.y);
  51589. else if ("v3" === t)
  51590. Ge.uniform3f(i, r.x, r.y, r.z);
  51591. else if ("v4" === t)
  51592. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51593. else if ("c" === t)
  51594. Ge.uniform3f(i, r.r, r.g, r.b);
  51595. else if ("s" === t) {
  51596. var s = e.properties;
  51597. for (var l in s) {
  51598. var c = s[l]
  51599. , h = i[l]
  51600. , u = r[l];
  51601. F(c, c.type, h, u)
  51602. }
  51603. } else if ("sa" === t)
  51604. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51605. for (var l in s) {
  51606. var c = s[l]
  51607. , h = i[d][l]
  51608. , u = r[d][l];
  51609. F(c, c.type, h, u)
  51610. }
  51611. else if ("iv1" === t)
  51612. Ge.uniform1iv(i, r);
  51613. else if ("iv" === t)
  51614. Ge.uniform3iv(i, r);
  51615. else if ("fv1" === t)
  51616. Ge.uniform1fv(i, r);
  51617. else if ("fv" === t)
  51618. Ge.uniform3fv(i, r);
  51619. else if ("v2v" === t) {
  51620. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51621. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51622. f += 2)
  51623. e._array[f + 0] = r[d].x,
  51624. e._array[f + 1] = r[d].y;
  51625. Ge.uniform2fv(i, e._array)
  51626. } else if ("v3v" === t) {
  51627. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51628. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51629. m += 3)
  51630. e._array[m + 0] = r[d].x,
  51631. e._array[m + 1] = r[d].y,
  51632. e._array[m + 2] = r[d].z;
  51633. Ge.uniform3fv(i, e._array)
  51634. } else if ("v4v" === t) {
  51635. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51636. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51637. v += 4)
  51638. e._array[v + 0] = r[d].x,
  51639. e._array[v + 1] = r[d].y,
  51640. e._array[v + 2] = r[d].z,
  51641. e._array[v + 3] = r[d].w;
  51642. Ge.uniform4fv(i, e._array)
  51643. } else if ("m2" === t)
  51644. Ge.uniformMatrix2fv(i, !1, r.elements);
  51645. else if ("m3" === t)
  51646. Ge.uniformMatrix3fv(i, !1, r.elements);
  51647. else if ("m3v" === t) {
  51648. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51649. for (var d = 0, g = r.length; d < g; d++)
  51650. r[d].flattenToArrayOffset(e._array, 9 * d);
  51651. Ge.uniformMatrix3fv(i, !1, e._array)
  51652. } else if ("m4" === t)
  51653. Ge.uniformMatrix4fv(i, !1, r.elements);
  51654. else if ("m4v" === t) {
  51655. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51656. for (var d = 0, g = r.length; d < g; d++)
  51657. r[d].flattenToArrayOffset(e._array, 16 * d);
  51658. Ge.uniformMatrix4fv(i, !1, e._array)
  51659. } else if ("t" === t) {
  51660. if (o = r,
  51661. a = B(),
  51662. Ge.uniform1i(i, a),
  51663. !o)
  51664. return;
  51665. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51666. } else if ("tv" === t) {
  51667. void 0 === e._array && (e._array = []);
  51668. for (var d = 0, g = e.value.length; d < g; d++)
  51669. e._array[d] = B();
  51670. Ge.uniform1iv(i, e._array);
  51671. for (var d = 0, g = e.value.length; d < g; d++)
  51672. o = e.value[d],
  51673. a = e._array[d],
  51674. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51675. } else
  51676. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51677. }
  51678. function V(e) {
  51679. for (var t = 0, i = e.length; t < i; t++) {
  51680. var n = e[t][0];
  51681. if (n.needsUpdate !== !1) {
  51682. var r = n.type
  51683. , o = e[t][1]
  51684. , a = n.value;
  51685. F(n, r, o, a)
  51686. }
  51687. }
  51688. }
  51689. function U(e, t) {
  51690. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51691. for (Ue.shadowsPointLight = 0,
  51692. i = 0,
  51693. r = e.length; i < r; i++)
  51694. if (o = e[i],
  51695. a = o.color,
  51696. s = o.intensity,
  51697. l = o.distance,
  51698. o instanceof n.AmbientLight)
  51699. c += a.r * s,
  51700. h += a.g * s,
  51701. u += a.b * s;
  51702. else if (o instanceof n.DirectionalLight) {
  51703. var A = Ke.get(o);
  51704. A.color.copy(o.color).multiplyScalar(o.intensity),
  51705. A.direction.setFromMatrixPosition(o.matrixWorld),
  51706. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51707. A.direction.sub(Ve),
  51708. A.direction.transformDirection(d),
  51709. A.shadow = o.castShadow,
  51710. o.castShadow && (A.shadowBias = o.shadow.bias,
  51711. A.shadowRadius = o.shadow.radius,
  51712. A.shadowMapSize = o.shadow.mapSize,
  51713. Ue.shadows[v++] = o),
  51714. Ue.directionalShadowMap[p] = o.shadow.map,
  51715. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51716. Ue.directional[p++] = A
  51717. } else if (o instanceof n.SpotLight) {
  51718. var A = Ke.get(o);
  51719. A.position.setFromMatrixPosition(o.matrixWorld),
  51720. A.position.applyMatrix4(d),
  51721. A.color.copy(a).multiplyScalar(s),
  51722. A.distance = l,
  51723. A.direction.setFromMatrixPosition(o.matrixWorld),
  51724. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51725. A.direction.sub(Ve),
  51726. A.direction.transformDirection(d),
  51727. A.coneCos = Math.cos(o.angle),
  51728. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51729. A.decay = 0 === o.distance ? 0 : o.decay,
  51730. A.shadow = o.castShadow,
  51731. o.castShadow && (A.shadowBias = o.shadow.bias,
  51732. A.shadowRadius = o.shadow.radius,
  51733. A.shadowMapSize = o.shadow.mapSize,
  51734. Ue.shadows[v++] = o),
  51735. Ue.spotShadowMap[g] = o.shadow.map,
  51736. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51737. Ue.spot[g++] = A
  51738. } else if (o instanceof n.PointLight) {
  51739. var A = Ke.get(o);
  51740. A.position.setFromMatrixPosition(o.matrixWorld),
  51741. A.position.applyMatrix4(d),
  51742. A.color.copy(o.color).multiplyScalar(o.intensity),
  51743. A.distance = o.distance,
  51744. A.decay = 0 === o.distance ? 0 : o.decay,
  51745. A.shadow = o.castShadow,
  51746. o.castShadow && (A.shadowBias = o.shadow.bias,
  51747. A.shadowRadius = o.shadow.radius,
  51748. A.shadowMapSize = o.shadow.mapSize,
  51749. Ue.shadows[v++] = o),
  51750. Ue.pointShadowMap[f] = o.shadow.map,
  51751. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51752. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51753. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51754. Ue.point[f++] = A
  51755. } else if (o instanceof n.HemisphereLight) {
  51756. var A = Ke.get(o);
  51757. A.direction.setFromMatrixPosition(o.matrixWorld),
  51758. A.direction.transformDirection(d),
  51759. A.direction.normalize(),
  51760. A.skyColor.copy(o.color).multiplyScalar(s),
  51761. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51762. Ue.hemi[m++] = A
  51763. }
  51764. Ue.ambient[0] = c,
  51765. Ue.ambient[1] = h,
  51766. Ue.ambient[2] = u,
  51767. Ue.directional.length = p,
  51768. Ue.spot.length = g,
  51769. Ue.point.length = f,
  51770. Ue.hemi.length = m,
  51771. Ue.shadows.length = v,
  51772. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51773. }
  51774. function k(e, t, i) {
  51775. var r;
  51776. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51777. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51778. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51779. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51780. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51781. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51782. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51783. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51784. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51785. r = We.get("EXT_texture_filter_anisotropic")) {
  51786. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51787. return;
  51788. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51789. return;
  51790. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51791. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51792. }
  51793. }
  51794. function H(e, t, i) {
  51795. void 0 === e.__webglInit && (e.__webglInit = !0,
  51796. t.addEventListener("dispose", s),
  51797. e.__webglTexture = Ge.createTexture(),
  51798. ke.textures++),
  51799. Ye.activeTexture(Ge.TEXTURE0 + i),
  51800. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51801. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51802. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51803. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51804. var r = G(t.image, je.maxTextureSize);
  51805. W(t) && z(r) === !1 && (r = j(r));
  51806. var o = z(r)
  51807. , a = ee(t.format)
  51808. , l = ee(t.type);
  51809. k(Ge.TEXTURE_2D, t, o);
  51810. var c, h = t.mipmaps;
  51811. if (t instanceof n.DataTexture)
  51812. if (h.length > 0 && o) {
  51813. for (var u = 0, d = h.length; u < d; u++)
  51814. c = h[u],
  51815. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51816. t.generateMipmaps = !1
  51817. } else
  51818. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51819. else if (t instanceof n.CompressedTexture)
  51820. for (var u = 0, d = h.length; u < d; u++)
  51821. c = h[u],
  51822. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51823. else if (h.length > 0 && o) {
  51824. for (var u = 0, d = h.length; u < d; u++)
  51825. c = h[u],
  51826. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51827. t.generateMipmaps = !1
  51828. } else
  51829. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51830. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51831. e.__version = t.version,
  51832. t.onUpdate && t.onUpdate(t)
  51833. }
  51834. function G(e, t) {
  51835. if (e.width > t || e.height > t) {
  51836. var i = t / Math.max(e.width, e.height)
  51837. , n = document.createElement("canvas");
  51838. n.width = Math.floor(e.width * i),
  51839. n.height = Math.floor(e.height * i);
  51840. var r = n.getContext("2d");
  51841. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51842. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51843. n
  51844. }
  51845. return e
  51846. }
  51847. function z(e) {
  51848. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51849. }
  51850. function W(e) {
  51851. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51852. }
  51853. function j(e) {
  51854. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51855. var t = document.createElement("canvas");
  51856. t.width = n.Math.nearestPowerOfTwo(e.width),
  51857. t.height = n.Math.nearestPowerOfTwo(e.height);
  51858. var i = t.getContext("2d");
  51859. return i.drawImage(e, 0, 0, t.width, t.height),
  51860. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51861. t
  51862. }
  51863. return e
  51864. }
  51865. function Y(e, t) {
  51866. var i = Xe.get(e);
  51867. if (6 === e.image.length)
  51868. if (e.version > 0 && i.__version !== e.version) {
  51869. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51870. i.__image__webglTextureCube = Ge.createTexture(),
  51871. ke.textures++),
  51872. Ye.activeTexture(Ge.TEXTURE0 + t),
  51873. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51874. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51875. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51876. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51877. var c = a[0]
  51878. , h = z(c)
  51879. , u = ee(e.format)
  51880. , d = ee(e.type);
  51881. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51882. for (var l = 0; l < 6; l++)
  51883. if (r)
  51884. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51885. p = f[g],
  51886. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51887. else
  51888. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51889. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51890. i.__version = e.version,
  51891. e.onUpdate && e.onUpdate(e)
  51892. } else
  51893. Ye.activeTexture(Ge.TEXTURE0 + t),
  51894. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51895. }
  51896. function X(e, t) {
  51897. Ye.activeTexture(Ge.TEXTURE0 + t),
  51898. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51899. }
  51900. function Z(e, t, i, n) {
  51901. var r = ee(t.texture.format)
  51902. , o = ee(t.texture.type);
  51903. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51904. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51905. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51906. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51907. }
  51908. function q(e, t) {
  51909. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51910. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51911. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51912. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51913. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51914. }
  51915. function K(e) {
  51916. var t = Xe.get(e)
  51917. , i = e instanceof n.WebGLRenderTargetCube;
  51918. if (i) {
  51919. t.__webglDepthbuffer = [];
  51920. for (var r = 0; r < 6; r++)
  51921. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51922. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51923. q(t.__webglDepthbuffer[r], e)
  51924. } else
  51925. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51926. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51927. q(t.__webglDepthbuffer, e);
  51928. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51929. }
  51930. function Q(e) {
  51931. var t = Xe.get(e)
  51932. , i = Xe.get(e.texture);
  51933. e.addEventListener("dispose", l),
  51934. i.__webglTexture = Ge.createTexture(),
  51935. ke.textures++;
  51936. var r = e instanceof n.WebGLRenderTargetCube
  51937. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51938. if (r) {
  51939. t.__webglFramebuffer = [];
  51940. for (var a = 0; a < 6; a++)
  51941. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51942. } else
  51943. t.__webglFramebuffer = Ge.createFramebuffer();
  51944. if (r) {
  51945. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51946. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51947. for (var a = 0; a < 6; a++)
  51948. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51949. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51950. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51951. } else
  51952. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51953. k(Ge.TEXTURE_2D, e.texture, o),
  51954. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51955. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51956. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51957. e.depthBuffer && K(e)
  51958. }
  51959. function J(e) {
  51960. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51961. , i = Xe.get(e.texture).__webglTexture;
  51962. Ye.bindTexture(t, i),
  51963. Ge.generateMipmap(t),
  51964. Ye.bindTexture(t, null)
  51965. }
  51966. function $(e) {
  51967. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51968. }
  51969. function ee(e) {
  51970. var t;
  51971. if (e === n.RepeatWrapping)
  51972. return Ge.REPEAT;
  51973. if (e === n.ClampToEdgeWrapping)
  51974. return Ge.CLAMP_TO_EDGE;
  51975. if (e === n.MirroredRepeatWrapping)
  51976. return Ge.MIRRORED_REPEAT;
  51977. if (e === n.NearestFilter)
  51978. return Ge.NEAREST;
  51979. if (e === n.NearestMipMapNearestFilter)
  51980. return Ge.NEAREST_MIPMAP_NEAREST;
  51981. if (e === n.NearestMipMapLinearFilter)
  51982. return Ge.NEAREST_MIPMAP_LINEAR;
  51983. if (e === n.LinearFilter)
  51984. return Ge.LINEAR;
  51985. if (e === n.LinearMipMapNearestFilter)
  51986. return Ge.LINEAR_MIPMAP_NEAREST;
  51987. if (e === n.LinearMipMapLinearFilter)
  51988. return Ge.LINEAR_MIPMAP_LINEAR;
  51989. if (e === n.UnsignedByteType)
  51990. return Ge.UNSIGNED_BYTE;
  51991. if (e === n.UnsignedShort4444Type)
  51992. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51993. if (e === n.UnsignedShort5551Type)
  51994. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51995. if (e === n.UnsignedShort565Type)
  51996. return Ge.UNSIGNED_SHORT_5_6_5;
  51997. if (e === n.ByteType)
  51998. return Ge.BYTE;
  51999. if (e === n.ShortType)
  52000. return Ge.SHORT;
  52001. if (e === n.UnsignedShortType)
  52002. return Ge.UNSIGNED_SHORT;
  52003. if (e === n.IntType)
  52004. return Ge.INT;
  52005. if (e === n.UnsignedIntType)
  52006. return Ge.UNSIGNED_INT;
  52007. if (e === n.FloatType)
  52008. return Ge.FLOAT;
  52009. if (t = We.get("OES_texture_half_float"),
  52010. null !== t && e === n.HalfFloatType)
  52011. return t.HALF_FLOAT_OES;
  52012. if (e === n.AlphaFormat)
  52013. return Ge.ALPHA;
  52014. if (e === n.RGBFormat)
  52015. return Ge.RGB;
  52016. if (e === n.RGBAFormat)
  52017. return Ge.RGBA;
  52018. if (e === n.LuminanceFormat)
  52019. return Ge.LUMINANCE;
  52020. if (e === n.LuminanceAlphaFormat)
  52021. return Ge.LUMINANCE_ALPHA;
  52022. if (e === n.AddEquation)
  52023. return Ge.FUNC_ADD;
  52024. if (e === n.SubtractEquation)
  52025. return Ge.FUNC_SUBTRACT;
  52026. if (e === n.ReverseSubtractEquation)
  52027. return Ge.FUNC_REVERSE_SUBTRACT;
  52028. if (e === n.ZeroFactor)
  52029. return Ge.ZERO;
  52030. if (e === n.OneFactor)
  52031. return Ge.ONE;
  52032. if (e === n.SrcColorFactor)
  52033. return Ge.SRC_COLOR;
  52034. if (e === n.OneMinusSrcColorFactor)
  52035. return Ge.ONE_MINUS_SRC_COLOR;
  52036. if (e === n.SrcAlphaFactor)
  52037. return Ge.SRC_ALPHA;
  52038. if (e === n.OneMinusSrcAlphaFactor)
  52039. return Ge.ONE_MINUS_SRC_ALPHA;
  52040. if (e === n.DstAlphaFactor)
  52041. return Ge.DST_ALPHA;
  52042. if (e === n.OneMinusDstAlphaFactor)
  52043. return Ge.ONE_MINUS_DST_ALPHA;
  52044. if (e === n.DstColorFactor)
  52045. return Ge.DST_COLOR;
  52046. if (e === n.OneMinusDstColorFactor)
  52047. return Ge.ONE_MINUS_DST_COLOR;
  52048. if (e === n.SrcAlphaSaturateFactor)
  52049. return Ge.SRC_ALPHA_SATURATE;
  52050. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52051. null !== t) {
  52052. if (e === n.RGB_S3TC_DXT1_Format)
  52053. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52054. if (e === n.RGBA_S3TC_DXT1_Format)
  52055. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52056. if (e === n.RGBA_S3TC_DXT3_Format)
  52057. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52058. if (e === n.RGBA_S3TC_DXT5_Format)
  52059. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52060. }
  52061. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52062. null !== t) {
  52063. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52064. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52065. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52066. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52067. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52068. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52069. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52070. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52071. }
  52072. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52073. null !== t && e === n.RGB_ETC1_Format)
  52074. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52075. if (t = We.get("EXT_blend_minmax"),
  52076. null !== t) {
  52077. if (e === n.MinEquation)
  52078. return t.MIN_EXT;
  52079. if (e === n.MaxEquation)
  52080. return t.MAX_EXT
  52081. }
  52082. return 0
  52083. }
  52084. console.log("THREE.WebGLRenderer", n.REVISION),
  52085. e = e || {};
  52086. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52087. , ie = void 0 !== e.context ? e.context : null
  52088. , ne = void 0 !== e.alpha && e.alpha
  52089. , re = void 0 === e.depth || e.depth
  52090. , oe = void 0 === e.stencil || e.stencil
  52091. , ae = void 0 !== e.antialias && e.antialias
  52092. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52093. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52094. , ce = []
  52095. , he = []
  52096. , ue = -1
  52097. , de = []
  52098. , pe = -1
  52099. , fe = new Float32Array(8)
  52100. , ge = []
  52101. , me = [];
  52102. this.domElement = te,
  52103. this.context = null,
  52104. this.autoClear = !0,
  52105. this.autoClearColor = !0,
  52106. this.autoClearDepth = !0,
  52107. this.autoClearStencil = !0,
  52108. this.sortObjects = !0,
  52109. this.gammaFactor = 2,
  52110. this.gammaInput = !1,
  52111. this.gammaOutput = !1,
  52112. this.physicallyCorrectLights = !1,
  52113. this.toneMapping = n.LinearToneMapping,
  52114. this.toneMappingExposure = 1,
  52115. this.toneMappingWhitePoint = 1,
  52116. this.maxMorphTargets = 8,
  52117. this.maxMorphNormals = 4,
  52118. this.autoScaleCubemaps = !0;
  52119. var ve = this
  52120. , Ae = null
  52121. , ye = null
  52122. , Ce = null
  52123. , Ie = -1
  52124. , Ee = ""
  52125. , be = null
  52126. , we = new n.Vector4
  52127. , _e = null
  52128. , Te = new n.Vector4
  52129. , xe = 0
  52130. , Se = new n.Color(0)
  52131. , Me = 0
  52132. , Re = te.width
  52133. , Pe = te.height
  52134. , Oe = 1
  52135. , Le = new n.Vector4(0,0,Re,Pe)
  52136. , De = !1
  52137. , Ne = new n.Vector4(0,0,Re,Pe)
  52138. , Be = new n.Frustum
  52139. , Fe = new n.Matrix4
  52140. , Ve = new n.Vector3
  52141. , Ue = {
  52142. hash: "",
  52143. ambient: [0, 0, 0],
  52144. directional: [],
  52145. directionalShadowMap: [],
  52146. directionalShadowMatrix: [],
  52147. spot: [],
  52148. spotShadowMap: [],
  52149. spotShadowMatrix: [],
  52150. point: [],
  52151. pointShadowMap: [],
  52152. pointShadowMatrix: [],
  52153. hemi: [],
  52154. shadows: [],
  52155. shadowsPointLight: 0
  52156. }
  52157. , ke = {
  52158. geometries: 0,
  52159. textures: 0
  52160. }
  52161. , He = {
  52162. calls: 0,
  52163. vertices: 0,
  52164. faces: 0,
  52165. points: 0
  52166. };
  52167. this.info = {
  52168. render: He,
  52169. memory: ke,
  52170. programs: null
  52171. };
  52172. var Ge;
  52173. try {
  52174. var ze = {
  52175. alpha: ne,
  52176. depth: re,
  52177. stencil: oe,
  52178. antialias: ae,
  52179. premultipliedAlpha: se,
  52180. preserveDrawingBuffer: le
  52181. };
  52182. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52183. null === Ge)
  52184. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52185. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52186. return {
  52187. rangeMin: 1,
  52188. rangeMax: 1,
  52189. precision: 1
  52190. }
  52191. }
  52192. ),
  52193. te.addEventListener("webglcontextlost", a, !1)
  52194. } catch (e) {
  52195. console.error("THREE.WebGLRenderer: " + e)
  52196. }
  52197. var We = new n.WebGLExtensions(Ge);
  52198. We.get("OES_texture_float"),
  52199. We.get("OES_texture_float_linear"),
  52200. We.get("OES_texture_half_float"),
  52201. We.get("OES_texture_half_float_linear"),
  52202. We.get("OES_standard_derivatives"),
  52203. We.get("ANGLE_instanced_arrays"),
  52204. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52205. var je = new n.WebGLCapabilities(Ge,We,e)
  52206. , Ye = new n.WebGLState(Ge,We,ee)
  52207. , Xe = new n.WebGLProperties
  52208. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52209. , qe = new n.WebGLPrograms(this,je)
  52210. , Ke = new n.WebGLLights;
  52211. this.info.programs = qe.programs;
  52212. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52213. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52214. r(),
  52215. this.context = Ge,
  52216. this.capabilities = je,
  52217. this.extensions = We,
  52218. this.properties = Xe,
  52219. this.state = Ye;
  52220. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52221. this.shadowMap = $e;
  52222. var et = new n.SpritePlugin(this,ge)
  52223. , tt = new n.LensFlarePlugin(this,me);
  52224. this.getContext = function() {
  52225. return Ge
  52226. }
  52227. ,
  52228. this.getContextAttributes = function() {
  52229. return Ge.getContextAttributes()
  52230. }
  52231. ,
  52232. this.forceContextLoss = function() {
  52233. We.get("WEBGL_lose_context").loseContext()
  52234. }
  52235. ,
  52236. this.getMaxAnisotropy = function() {
  52237. var e;
  52238. return function() {
  52239. if (void 0 !== e)
  52240. return e;
  52241. var t = We.get("EXT_texture_filter_anisotropic");
  52242. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52243. }
  52244. }(),
  52245. this.getPrecision = function() {
  52246. return je.precision
  52247. }
  52248. ,
  52249. this.getPixelRatio = function() {
  52250. return Oe
  52251. }
  52252. ,
  52253. this.setPixelRatio = function(e) {
  52254. void 0 !== e && (Oe = e,
  52255. this.setSize(Ne.z, Ne.w, !1))
  52256. }
  52257. ,
  52258. this.getSize = function() {
  52259. return {
  52260. width: Re,
  52261. height: Pe
  52262. }
  52263. }
  52264. ,
  52265. this.setSize = function(e, t, i, devicePixelRatio) {
  52266. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52267. Re = e,
  52268. Pe = t,
  52269. te.width = e * Oe,
  52270. te.height = t * Oe,
  52271. i !== !1 && (te.style.width = e + "px",
  52272. te.style.height = t + "px"),
  52273. this.setViewport(0, 0, e, t)
  52274. }
  52275. ,
  52276. this.setViewport = function(e, t, i, n) {
  52277. Ye.viewport(Ne.set(e, t, i, n))
  52278. }
  52279. ,
  52280. this.setScissor = function(e, t, i, n) {
  52281. Ye.scissor(Le.set(e, t, i, n))
  52282. }
  52283. ,
  52284. this.setScissorTest = function(e) {
  52285. Ye.setScissorTest(De = e)
  52286. }
  52287. ,
  52288. this.getClearColor = function() {
  52289. return Se
  52290. }
  52291. ,
  52292. this.setClearColor = function(e, t) {
  52293. Se.set(e),
  52294. Me = void 0 !== t ? t : 1,
  52295. i(Se.r, Se.g, Se.b, Me)
  52296. }
  52297. ,
  52298. this.getClearAlpha = function() {
  52299. return Me
  52300. }
  52301. ,
  52302. this.setClearAlpha = function(e) {
  52303. Me = e,
  52304. i(Se.r, Se.g, Se.b, Me)
  52305. }
  52306. ,
  52307. this.clear = function(e, t, i) {
  52308. var n = 0;
  52309. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52310. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52311. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52312. Ge.clear(n)
  52313. }
  52314. ,
  52315. this.clearColor = function() {
  52316. this.clear(!0, !1, !1)
  52317. }
  52318. ,
  52319. this.clearDepth = function() {
  52320. this.clear(!1, !0, !1)
  52321. }
  52322. ,
  52323. this.clearStencil = function() {
  52324. this.clear(!1, !1, !0)
  52325. }
  52326. ,
  52327. this.clearTarget = function(e, t, i, n) {
  52328. this.setRenderTarget(e),
  52329. this.clear(t, i, n)
  52330. }
  52331. ,
  52332. this.resetGLState = o,
  52333. this.dispose = function() {
  52334. te.removeEventListener("webglcontextlost", a, !1)
  52335. }
  52336. ,
  52337. this.renderBufferImmediate = function(e, t, i) {
  52338. Ye.initAttributes();
  52339. var r = Xe.get(e);
  52340. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52341. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52342. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52343. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52344. var o = t.getAttributes();
  52345. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52346. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52347. Ye.enableAttribute(o.position),
  52348. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52349. e.hasNormals) {
  52350. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52351. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52352. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52353. var l = e.normalArray
  52354. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52355. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52356. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52357. l[a + 0] = c,
  52358. l[a + 1] = h,
  52359. l[a + 2] = u,
  52360. l[a + 3] = c,
  52361. l[a + 4] = h,
  52362. l[a + 5] = u,
  52363. l[a + 6] = c,
  52364. l[a + 7] = h,
  52365. l[a + 8] = u
  52366. }
  52367. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52368. Ye.enableAttribute(o.normal),
  52369. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52370. }
  52371. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52372. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52373. Ye.enableAttribute(o.uv),
  52374. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52375. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52376. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52377. Ye.enableAttribute(o.color),
  52378. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52379. Ye.disableUnusedAttributes(),
  52380. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52381. e.count = 0
  52382. }
  52383. ,
  52384. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52385. E(o);
  52386. var l = w(e, i, o, a)
  52387. , c = !1
  52388. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52389. h !== Ee && (Ee = h,
  52390. c = !0);
  52391. var u = a.morphTargetInfluences;
  52392. if (void 0 !== u) {
  52393. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52394. var v = u[p];
  52395. d.push([v, p])
  52396. }
  52397. d.sort(g),
  52398. d.length > 8 && (d.length = 8);
  52399. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52400. var v = d[p];
  52401. if (fe[p] = v[0],
  52402. 0 !== v[0]) {
  52403. var y = v[1];
  52404. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52405. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52406. } else
  52407. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52408. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52409. }
  52410. var C = l.getUniforms();
  52411. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52412. c = !0
  52413. }
  52414. var y = r.index
  52415. , I = r.attributes.position;
  52416. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52417. var b;
  52418. null !== y ? (b = Je,
  52419. b.setIndex(y)) : b = Qe,
  52420. c && (f(o, l, r),
  52421. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52422. var _ = 0
  52423. , T = 1 / 0;
  52424. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52425. var x = r.drawRange.start
  52426. , S = r.drawRange.count
  52427. , M = null !== s ? s.start : 0
  52428. , R = null !== s ? s.count : 1 / 0
  52429. , P = Math.max(_, x, M)
  52430. , O = Math.min(_ + T, x + S, M + R) - 1
  52431. , L = Math.max(0, O - P + 1);
  52432. if (a instanceof n.Mesh)
  52433. if (o.wireframe === !0)
  52434. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52435. b.setMode(Ge.LINES);
  52436. else
  52437. switch (a.drawMode) {
  52438. case n.TrianglesDrawMode:
  52439. b.setMode(Ge.TRIANGLES);
  52440. break;
  52441. case n.TriangleStripDrawMode:
  52442. b.setMode(Ge.TRIANGLE_STRIP);
  52443. break;
  52444. case n.TriangleFanDrawMode:
  52445. b.setMode(Ge.TRIANGLE_FAN)
  52446. }
  52447. else if (a instanceof n.Line) {
  52448. var D = o.linewidth;
  52449. void 0 === D && (D = 1),
  52450. Ye.setLineWidth(D * t()),
  52451. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52452. } else
  52453. a instanceof n.Points && b.setMode(Ge.POINTS);
  52454. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52455. }
  52456. ,
  52457. this.render = function(e, t, i, r) {
  52458. if (t instanceof n.Camera == !1)
  52459. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52460. var o = e.fog;
  52461. if (Ee = "",
  52462. Ie = -1,
  52463. be = null,
  52464. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52465. null === t.parent && t.updateMatrixWorld(),
  52466. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52467. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52468. Be.setFromMatrix(Fe),
  52469. ce.length = 0,
  52470. ue = -1,
  52471. pe = -1,
  52472. ge.length = 0,
  52473. me.length = 0,
  52474. y(e, t),
  52475. he.length = ue + 1,
  52476. de.length = pe + 1,
  52477. ve.sortObjects === !0 && (he.sort(m),
  52478. de.sort(v)),
  52479. U(ce, t),
  52480. $e.render(e, t),
  52481. He.calls = 0,
  52482. He.vertices = 0,
  52483. He.faces = 0,
  52484. He.points = 0,
  52485. void 0 === i && (i = null),
  52486. this.setRenderTarget(i),
  52487. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52488. e.overrideMaterial) {
  52489. var a = e.overrideMaterial;
  52490. C(he, t, o, a),
  52491. C(de, t, o, a)
  52492. } else
  52493. Ye.setBlending(n.NoBlending),
  52494. C(he, t, o),
  52495. C(de, t, o);
  52496. if (et.render(e, t),
  52497. tt.render(e, t, Te),
  52498. i) {
  52499. var s = i.texture;
  52500. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52501. }
  52502. Ye.setDepthTest(!0),
  52503. Ye.setDepthWrite(!0),
  52504. Ye.setColorWrite(!0)
  52505. }
  52506. ,
  52507. this.setFaceCulling = function(e, t) {
  52508. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52509. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52510. Ye.enable(Ge.CULL_FACE))
  52511. }
  52512. ,
  52513. this.setTexture = function(e, t) {
  52514. var i = Xe.get(e);
  52515. if (e.version > 0 && i.__version !== e.version) {
  52516. var n = e.image;
  52517. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52518. }
  52519. Ye.activeTexture(Ge.TEXTURE0 + t),
  52520. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52521. }
  52522. ,
  52523. this.getCurrentRenderTarget = function() {
  52524. return ye
  52525. }
  52526. ,
  52527. this.setRenderTargetFramebuffer = function ( renderTarget, defaultFramebuffer ) {//add
  52528. const renderTargetProperties = Xe.get( renderTarget );
  52529. renderTargetProperties.__webglFramebuffer = defaultFramebuffer;
  52530. renderTargetProperties.__useDefaultFramebuffer = defaultFramebuffer === undefined;
  52531. },
  52532. this.setFramebuffer = function ( value ) {//add
  52533. if ( Ce !== value && ye === null ) Ge.bindFramebuffer( 36160, value );
  52534. Ce = value;
  52535. },
  52536. this.setRenderTarget = function(e) {
  52537. ye = e,
  52538. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52539. var t, i = e instanceof n.WebGLRenderTargetCube;
  52540. if (e) {
  52541. var r = Xe.get(e);
  52542. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52543. we.copy(e.scissor),
  52544. _e = e.scissorTest,
  52545. Te.copy(e.viewport)
  52546. } else
  52547. t = null,
  52548. we.copy(Le).multiplyScalar(Oe),
  52549. _e = De,
  52550. Te.copy(Ne).multiplyScalar(Oe);
  52551. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52552. Ce = t),
  52553. Ye.scissor(we),
  52554. Ye.setScissorTest(_e),
  52555. Ye.viewport(Te),
  52556. i) {
  52557. var o = Xe.get(e.texture);
  52558. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52559. }
  52560. }
  52561. ,
  52562. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52563. if (e instanceof n.WebGLRenderTarget == !1)
  52564. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52565. var s = Xe.get(e).__webglFramebuffer;
  52566. if (s) {
  52567. var l = !1;
  52568. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52569. l = !0);
  52570. try {
  52571. var c = e.texture;
  52572. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52573. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52574. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52575. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52576. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52577. } finally {
  52578. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52579. }
  52580. }
  52581. }
  52582. }
  52583. ,
  52584. n.WebGLRenderTarget = function(e, t, i) {
  52585. this.uuid = n.Math.generateUUID(),
  52586. this.width = e,
  52587. this.height = t,
  52588. this.scissor = new n.Vector4(0,0,e,t),
  52589. this.scissorTest = !1,
  52590. this.viewport = new n.Vector4(0,0,e,t),
  52591. i = i || {},
  52592. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52593. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52594. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52595. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52596. }
  52597. ,
  52598. n.WebGLRenderTarget.prototype = {
  52599. constructor: n.WebGLRenderTarget,
  52600. setSize: function(e, t) {
  52601. this.width === e && this.height === t || (this.width = e,
  52602. this.height = t,
  52603. this.dispose()),
  52604. this.viewport.set(0, 0, e, t),
  52605. this.scissor.set(0, 0, e, t)
  52606. },
  52607. clone: function() {
  52608. return (new this.constructor).copy(this)
  52609. },
  52610. copy: function(e) {
  52611. return this.width = e.width,
  52612. this.height = e.height,
  52613. this.viewport.copy(e.viewport),
  52614. this.texture = e.texture.clone(),
  52615. this.depthBuffer = e.depthBuffer,
  52616. this.stencilBuffer = e.stencilBuffer,
  52617. this
  52618. },
  52619. dispose: function() {
  52620. this.dispatchEvent({
  52621. type: "dispose"
  52622. })
  52623. }
  52624. },
  52625. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52626. n.WebGLRenderTargetCube = function(e, t, i) {
  52627. n.WebGLRenderTarget.call(this, e, t, i),
  52628. this.activeCubeFace = 0,
  52629. this.activeMipMapLevel = 0
  52630. }
  52631. ,
  52632. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52633. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52634. n.WebGLBufferRenderer = function(e, t, i) {
  52635. function r(e) {
  52636. s = e
  52637. }
  52638. function o(t, n) {
  52639. e.drawArrays(s, t, n),
  52640. i.calls++,
  52641. i.vertices += n,
  52642. s === e.TRIANGLES && (i.faces += n / 3)
  52643. }
  52644. function a(r) {
  52645. var o = t.get("ANGLE_instanced_arrays");
  52646. if (null === o)
  52647. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52648. var a = r.attributes.position
  52649. , l = 0;
  52650. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52651. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52652. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52653. i.calls++,
  52654. i.vertices += l * r.maxInstancedCount,
  52655. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52656. }
  52657. var s;
  52658. this.setMode = r,
  52659. this.render = o,
  52660. this.renderInstances = a
  52661. }
  52662. ,
  52663. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52664. function n(e) {
  52665. s = e
  52666. }
  52667. function r(i) {
  52668. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52669. c = 4) : (l = e.UNSIGNED_SHORT,
  52670. c = 2)
  52671. }
  52672. function o(t, n) {
  52673. e.drawElements(s, n, l, t * c),
  52674. i.calls++,
  52675. i.vertices += n,
  52676. s === e.TRIANGLES && (i.faces += n / 3)
  52677. }
  52678. function a(n, r, o) {
  52679. var a = t.get("ANGLE_instanced_arrays");
  52680. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52681. i.calls++,
  52682. i.vertices += o * n.maxInstancedCount,
  52683. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52684. }
  52685. var s, l, c;
  52686. this.setMode = n,
  52687. this.setIndex = r,
  52688. this.render = o,
  52689. this.renderInstances = a
  52690. }
  52691. ,
  52692. n.WebGLExtensions = function(e) {
  52693. var t = {};
  52694. this.get = function(i) {
  52695. if (void 0 !== t[i])
  52696. return t[i];
  52697. var n;
  52698. switch (i) {
  52699. case "EXT_texture_filter_anisotropic":
  52700. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52701. break;
  52702. case "WEBGL_compressed_texture_s3tc":
  52703. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52704. break;
  52705. case "WEBGL_compressed_texture_pvrtc":
  52706. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52707. break;
  52708. case "WEBGL_compressed_texture_etc1":
  52709. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52710. break;
  52711. default:
  52712. n = e.getExtension(i)
  52713. }
  52714. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52715. t[i] = n,
  52716. n
  52717. }
  52718. }
  52719. ,
  52720. n.WebGLCapabilities = function(e, t, i) {
  52721. function n(t) {
  52722. if ("highp" === t) {
  52723. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52724. return "highp";
  52725. t = "mediump"
  52726. }
  52727. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52728. }
  52729. this.getMaxPrecision = n,
  52730. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52731. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52732. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52733. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52734. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52735. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52736. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52737. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52738. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52739. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52740. this.vertexTextures = this.maxVertexTextures > 0,
  52741. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52742. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52743. var r = n(this.precision);
  52744. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52745. this.precision = r),
  52746. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52747. }
  52748. ,
  52749. n.WebGLGeometries = function(e, t, i) {
  52750. function r(e) {
  52751. var t = e.geometry;
  52752. if (void 0 !== h[t.id])
  52753. return h[t.id];
  52754. t.addEventListener("dispose", o);
  52755. var r;
  52756. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52757. r = t._bufferGeometry),
  52758. h[t.id] = r,
  52759. i.memory.geometries++,
  52760. r
  52761. }
  52762. function o(e) {
  52763. var n = e.target
  52764. , r = h[n.id];
  52765. null !== r.index && s(r.index),
  52766. l(r.attributes),
  52767. n.removeEventListener("dispose", o),
  52768. delete h[n.id];
  52769. var a = t.get(n);
  52770. a.wireframe && s(a.wireframe),
  52771. t.delete(n);
  52772. var c = t.get(r);
  52773. c.wireframe && s(c.wireframe),
  52774. t.delete(r),
  52775. i.memory.geometries--
  52776. }
  52777. function a(e) {
  52778. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52779. }
  52780. function s(t) {
  52781. var i = a(t);
  52782. void 0 !== i && (e.deleteBuffer(i),
  52783. c(t))
  52784. }
  52785. function l(e) {
  52786. for (var t in e)
  52787. s(e[t])
  52788. }
  52789. function c(e) {
  52790. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52791. }
  52792. var h = {};
  52793. this.get = r
  52794. }
  52795. ,
  52796. n.WebGLLights = function() {
  52797. var e = {};
  52798. this.get = function(t) {
  52799. if (void 0 !== e[t.id])
  52800. return e[t.id];
  52801. var i;
  52802. switch (t.type) {
  52803. case "DirectionalLight":
  52804. i = {
  52805. direction: new n.Vector3,
  52806. color: new n.Color,
  52807. shadow: !1,
  52808. shadowBias: 0,
  52809. shadowRadius: 1,
  52810. shadowMapSize: new n.Vector2
  52811. };
  52812. break;
  52813. case "SpotLight":
  52814. i = {
  52815. position: new n.Vector3,
  52816. direction: new n.Vector3,
  52817. color: new n.Color,
  52818. distance: 0,
  52819. coneCos: 0,
  52820. penumbraCos: 0,
  52821. decay: 0,
  52822. shadow: !1,
  52823. shadowBias: 0,
  52824. shadowRadius: 1,
  52825. shadowMapSize: new n.Vector2
  52826. };
  52827. break;
  52828. case "PointLight":
  52829. i = {
  52830. position: new n.Vector3,
  52831. color: new n.Color,
  52832. distance: 0,
  52833. decay: 0,
  52834. shadow: !1,
  52835. shadowBias: 0,
  52836. shadowRadius: 1,
  52837. shadowMapSize: new n.Vector2
  52838. };
  52839. break;
  52840. case "HemisphereLight":
  52841. i = {
  52842. direction: new n.Vector3,
  52843. skyColor: new n.Color,
  52844. groundColor: new n.Color
  52845. }
  52846. }
  52847. return e[t.id] = i,
  52848. i
  52849. }
  52850. }
  52851. ,
  52852. n.WebGLObjects = function(e, t, i) {
  52853. function r(t) {
  52854. var i = u.get(t);
  52855. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52856. var r = i.index
  52857. , a = i.attributes;
  52858. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52859. for (var s in a)
  52860. o(a[s], e.ARRAY_BUFFER);
  52861. var l = i.morphAttributes;
  52862. for (var s in l)
  52863. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52864. o(c[h], e.ARRAY_BUFFER);
  52865. return i
  52866. }
  52867. function o(e, i) {
  52868. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52869. , o = t.get(r);
  52870. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52871. }
  52872. function a(t, i, n) {
  52873. t.__webglBuffer = e.createBuffer(),
  52874. e.bindBuffer(n, t.__webglBuffer);
  52875. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52876. e.bufferData(n, i.array, r),
  52877. t.version = i.version
  52878. }
  52879. function s(t, i, n) {
  52880. e.bindBuffer(n, t.__webglBuffer),
  52881. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52882. i.updateRange.count = 0),
  52883. t.version = i.version
  52884. }
  52885. function l(e) {
  52886. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52887. }
  52888. function c(i) {
  52889. var r = t.get(i);
  52890. if (void 0 !== r.wireframe)
  52891. return r.wireframe;
  52892. var a = []
  52893. , s = i.index
  52894. , l = i.attributes
  52895. , c = l.position;
  52896. if (null !== s)
  52897. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52898. var g = d[p + 0]
  52899. , m = d[p + 1]
  52900. , v = d[p + 2];
  52901. h(u, g, m) && a.push(g, m),
  52902. h(u, m, v) && a.push(m, v),
  52903. h(u, v, g) && a.push(v, g)
  52904. }
  52905. else
  52906. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52907. var g = p + 0
  52908. , m = p + 1
  52909. , v = p + 2;
  52910. a.push(g, m, m, v, v, g)
  52911. }
  52912. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52913. , y = new n.BufferAttribute(new A(a),1);
  52914. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52915. r.wireframe = y,
  52916. y
  52917. }
  52918. function h(e, t, i) {
  52919. if (t > i) {
  52920. var n = t;
  52921. t = i,
  52922. i = n
  52923. }
  52924. var r = e[t];
  52925. return void 0 === r ? (e[t] = [i],
  52926. !0) : r.indexOf(i) === -1 && (r.push(i),
  52927. !0)
  52928. }
  52929. var u = new n.WebGLGeometries(e,t,i);
  52930. this.getAttributeBuffer = l,
  52931. this.getWireframeAttribute = c,
  52932. this.update = r
  52933. }
  52934. ,
  52935. n.WebGLProgram = function() {
  52936. function e(e) {
  52937. switch (e) {
  52938. case n.LinearEncoding:
  52939. return ["Linear", "( value )"];
  52940. case n.sRGBEncoding:
  52941. return ["sRGB", "( value )"];
  52942. case n.RGBEEncoding:
  52943. return ["RGBE", "( value )"];
  52944. case n.RGBM7Encoding:
  52945. return ["RGBM", "( value, 7.0 )"];
  52946. case n.RGBM16Encoding:
  52947. return ["RGBM", "( value, 16.0 )"];
  52948. case n.RGBDEncoding:
  52949. return ["RGBD", "( value, 256.0 )"];
  52950. case n.GammaEncoding:
  52951. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52952. default:
  52953. throw new Error("unsupported encoding: " + e)
  52954. }
  52955. }
  52956. function t(t, i) {
  52957. var n = e(i);
  52958. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52959. }
  52960. function i(t, i) {
  52961. var n = e(i);
  52962. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52963. }
  52964. function r(e, t) {
  52965. var i;
  52966. switch (t) {
  52967. case n.LinearToneMapping:
  52968. i = "Linear";
  52969. break;
  52970. case n.ReinhardToneMapping:
  52971. i = "Reinhard";
  52972. break;
  52973. case n.Uncharted2ToneMapping:
  52974. i = "Uncharted2";
  52975. break;
  52976. case n.CineonToneMapping:
  52977. i = "OptimizedCineon";
  52978. break;
  52979. default:
  52980. throw new Error("unsupported toneMapping: " + t)
  52981. }
  52982. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52983. }
  52984. function o(e, t, i) {
  52985. e = e || {};
  52986. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52987. return n.filter(c).join("\n")
  52988. }
  52989. function a(e) {
  52990. var t = [];
  52991. for (var i in e) {
  52992. var n = e[i];
  52993. n !== !1 && t.push("#define " + i + " " + n)
  52994. }
  52995. return t.join("\n")
  52996. }
  52997. function s(e, t, i) {
  52998. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52999. var a = e.getActiveUniform(t, o)
  53000. , s = a.name
  53001. , l = e.getUniformLocation(t, s)
  53002. , c = f.exec(s);
  53003. if (c) {
  53004. var h = c[1]
  53005. , u = c[2]
  53006. , d = n[h];
  53007. d || (d = n[h] = {}),
  53008. d[u] = l
  53009. } else if (c = g.exec(s)) {
  53010. var p = c[1]
  53011. , v = c[2]
  53012. , A = c[3]
  53013. , y = n[p];
  53014. y || (y = n[p] = []);
  53015. var C = y[v];
  53016. C || (C = y[v] = {}),
  53017. C[A] = l
  53018. } else if (c = m.exec(s)) {
  53019. var p = c[1];
  53020. n[p] = l
  53021. } else
  53022. n[s] = l
  53023. }
  53024. return n
  53025. }
  53026. function l(e, t, i) {
  53027. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53028. var a = e.getActiveAttrib(t, o)
  53029. , s = a.name;
  53030. n[s] = e.getAttribLocation(t, s)
  53031. }
  53032. return n
  53033. }
  53034. function c(e) {
  53035. return "" !== e
  53036. }
  53037. function h(e, t) {
  53038. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53039. }
  53040. function u(e) {
  53041. function t(e, t) {
  53042. var i = n.ShaderChunk[t];
  53043. if (void 0 === i)
  53044. throw new Error("Can not resolve #include <" + t + ">");
  53045. return u(i)
  53046. }
  53047. var i = /#include +<([\w\d.]+)>/g;
  53048. return e.replace(i, t)
  53049. }
  53050. function d(e) {
  53051. function t(e, t, i, n) {
  53052. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53053. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53054. return r
  53055. }
  53056. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53057. return e.replace(i, t)
  53058. }
  53059. var p = 0
  53060. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53061. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53062. , m = /^([\w\d_]+)\[0\]$/;
  53063. return function(e, f, g, m) {
  53064. var v = e.context
  53065. , A = g.extensions
  53066. , y = g.defines
  53067. , C = g.__webglShader.vertexShader
  53068. , I = g.__webglShader.fragmentShader
  53069. , E = "SHADOWMAP_TYPE_BASIC";
  53070. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53071. var b = "ENVMAP_TYPE_CUBE"
  53072. , w = "ENVMAP_MODE_REFLECTION"
  53073. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53074. if (m.envMap) {
  53075. switch (g.envMap.mapping) {
  53076. case n.CubeReflectionMapping:
  53077. case n.CubeRefractionMapping:
  53078. b = "ENVMAP_TYPE_CUBE";
  53079. break;
  53080. case n.CubeUVReflectionMapping:
  53081. case n.CubeUVRefractionMapping:
  53082. b = "ENVMAP_TYPE_CUBE_UV";
  53083. break;
  53084. case n.EquirectangularReflectionMapping:
  53085. case n.EquirectangularRefractionMapping:
  53086. b = "ENVMAP_TYPE_EQUIREC";
  53087. break;
  53088. case n.SphericalReflectionMapping:
  53089. b = "ENVMAP_TYPE_SPHERE"
  53090. }
  53091. switch (g.envMap.mapping) {
  53092. case n.CubeRefractionMapping:
  53093. case n.EquirectangularRefractionMapping:
  53094. w = "ENVMAP_MODE_REFRACTION"
  53095. }
  53096. switch (g.combine) {
  53097. case n.MultiplyOperation:
  53098. _ = "ENVMAP_BLENDING_MULTIPLY";
  53099. break;
  53100. case n.MixOperation:
  53101. _ = "ENVMAP_BLENDING_MIX";
  53102. break;
  53103. case n.AddOperation:
  53104. _ = "ENVMAP_BLENDING_ADD"
  53105. }
  53106. }
  53107. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53108. g instanceof n.RawShaderMaterial ? (T = "",
  53109. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53110. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53111. C = u(C, m),
  53112. C = h(C, m),
  53113. I = u(I, m),
  53114. I = h(I, m),
  53115. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53116. I = d(I));
  53117. var O = T + C
  53118. , L = x + I
  53119. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53120. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53121. v.attachShader(P, D),
  53122. v.attachShader(P, N),
  53123. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53124. v.linkProgram(P);
  53125. var B = v.getProgramInfoLog(P)
  53126. , F = v.getShaderInfoLog(D)
  53127. , V = v.getShaderInfoLog(N)
  53128. , U = !0
  53129. , k = !0;
  53130. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53131. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53132. k && (this.diagnostics = {
  53133. runnable: U,
  53134. material: g,
  53135. programLog: B,
  53136. vertexShader: {
  53137. log: F,
  53138. prefix: T
  53139. },
  53140. fragmentShader: {
  53141. log: V,
  53142. prefix: x
  53143. }
  53144. }),
  53145. v.deleteShader(D),
  53146. v.deleteShader(N);
  53147. var H;
  53148. this.getUniforms = function() {
  53149. return void 0 === H && (H = s(v, P)),
  53150. H
  53151. }
  53152. ;
  53153. var G;
  53154. return this.getAttributes = function() {
  53155. return void 0 === G && (G = l(v, P)),
  53156. G
  53157. }
  53158. ,
  53159. this.destroy = function() {
  53160. v.deleteProgram(P),
  53161. this.program = void 0
  53162. }
  53163. ,
  53164. Object.defineProperties(this, {
  53165. uniforms: {
  53166. get: function() {
  53167. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53168. this.getUniforms()
  53169. }
  53170. },
  53171. attributes: {
  53172. get: function() {
  53173. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53174. this.getAttributes()
  53175. }
  53176. }
  53177. }),
  53178. this.id = p++,
  53179. this.code = f,
  53180. this.usedTimes = 1,
  53181. this.program = P,
  53182. this.vertexShader = D,
  53183. this.fragmentShader = N,
  53184. this
  53185. }
  53186. }(),
  53187. n.WebGLPrograms = function(e, t) {
  53188. function i(e) {
  53189. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53190. return 1024;
  53191. var i = t.maxVertexUniforms
  53192. , r = Math.floor((i - 20) / 4)
  53193. , o = r;
  53194. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53195. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53196. o
  53197. }
  53198. function r(e, t) {
  53199. var i;
  53200. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53201. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53202. i
  53203. }
  53204. var o = []
  53205. , a = {
  53206. MeshDepthMaterial: "depth",
  53207. MeshNormalMaterial: "normal",
  53208. MeshBasicMaterial: "basic",
  53209. MeshLambertMaterial: "lambert",
  53210. MeshPhongMaterial: "phong",
  53211. MeshStandardMaterial: "standard",
  53212. LineBasicMaterial: "basic",
  53213. LineDashedMaterial: "dashed",
  53214. PointsMaterial: "points"
  53215. }
  53216. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53217. this.getParameters = function(o, s, l, c) {
  53218. var h = a[o.type]
  53219. , u = i(c)
  53220. , d = e.getPrecision();
  53221. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53222. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53223. var p = {
  53224. shaderID: h,
  53225. precision: d,
  53226. supportsVertexTextures: t.vertexTextures,
  53227. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53228. map: !!o.map,
  53229. mapEncoding: r(o.map, e.gammaInput),
  53230. envMap: !!o.envMap,
  53231. envMapMode: o.envMap && o.envMap.mapping,
  53232. envMapEncoding: r(o.envMap, e.gammaInput),
  53233. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53234. lightMap: !!o.lightMap,
  53235. aoMap: !!o.aoMap,
  53236. emissiveMap: !!o.emissiveMap,
  53237. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53238. bumpMap: !!o.bumpMap,
  53239. normalMap: !!o.normalMap,
  53240. displacementMap: !!o.displacementMap,
  53241. roughnessMap: !!o.roughnessMap,
  53242. metalnessMap: !!o.metalnessMap,
  53243. specularMap: !!o.specularMap,
  53244. alphaMap: !!o.alphaMap,
  53245. combine: o.combine,
  53246. vertexColors: o.vertexColors,
  53247. fog: l,
  53248. useFog: o.fog,
  53249. fogExp: l instanceof n.FogExp2,
  53250. flatShading: o.shading === n.FlatShading,
  53251. sizeAttenuation: o.sizeAttenuation,
  53252. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53253. skinning: o.skinning,
  53254. maxBones: u,
  53255. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53256. morphTargets: o.morphTargets,
  53257. morphNormals: o.morphNormals,
  53258. maxMorphTargets: e.maxMorphTargets,
  53259. maxMorphNormals: e.maxMorphNormals,
  53260. numDirLights: s.directional.length,
  53261. numPointLights: s.point.length,
  53262. numSpotLights: s.spot.length,
  53263. numHemiLights: s.hemi.length,
  53264. pointLightShadows: s.shadowsPointLight,
  53265. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53266. shadowMapType: e.shadowMap.type,
  53267. toneMapping: e.toneMapping,
  53268. physicallyCorrectLights: e.physicallyCorrectLights,
  53269. premultipliedAlpha: o.premultipliedAlpha,
  53270. alphaTest: o.alphaTest,
  53271. doubleSided: o.side === n.DoubleSide,
  53272. flipSided: o.side === n.BackSide
  53273. };
  53274. return p
  53275. }
  53276. ,
  53277. this.getProgramCode = function(e, t) {
  53278. var i = [];
  53279. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53280. i.push(e.vertexShader)),
  53281. void 0 !== e.defines)
  53282. for (var n in e.defines)
  53283. i.push(n),
  53284. i.push(e.defines[n]);
  53285. for (var r = 0; r < s.length; r++) {
  53286. var o = s[r];
  53287. i.push(o),
  53288. i.push(t[o])
  53289. }
  53290. return i.join()
  53291. }
  53292. ,
  53293. this.acquireProgram = function(t, i, r) {
  53294. for (var a, s = 0, l = o.length; s < l; s++) {
  53295. var c = o[s];
  53296. if (c.code === r) {
  53297. a = c,
  53298. ++a.usedTimes;
  53299. break
  53300. }
  53301. }
  53302. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53303. o.push(a)),
  53304. a
  53305. }
  53306. ,
  53307. this.releaseProgram = function(e) {
  53308. if (0 === --e.usedTimes) {
  53309. var t = o.indexOf(e);
  53310. o[t] = o[o.length - 1],
  53311. o.pop(),
  53312. e.destroy()
  53313. }
  53314. }
  53315. ,
  53316. this.programs = o
  53317. }
  53318. ,
  53319. n.WebGLProperties = function() {
  53320. var e = {};
  53321. this.get = function(t) {
  53322. var i = t.uuid
  53323. , n = e[i];
  53324. return void 0 === n && (n = {},
  53325. e[i] = n),
  53326. n
  53327. }
  53328. ,
  53329. this.delete = function(t) {
  53330. delete e[t.uuid]
  53331. }
  53332. ,
  53333. this.clear = function() {
  53334. e = {}
  53335. }
  53336. }
  53337. ,
  53338. n.WebGLShader = function() {
  53339. function e(e) {
  53340. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53341. t[i] = i + 1 + ": " + t[i];
  53342. return t.join("\n")
  53343. }
  53344. return function(t, i, n) {
  53345. var r = t.createShader(i);
  53346. return t.shaderSource(r, n),
  53347. t.compileShader(r),
  53348. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53349. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53350. r
  53351. }
  53352. }(),
  53353. n.WebGLShadowMap = function(e, t, i) {
  53354. function r(e, t, i, r) {
  53355. var o = e.geometry
  53356. , a = null
  53357. , s = v
  53358. , l = e.customDepthMaterial;
  53359. if (i && (s = A,
  53360. l = e.customDistanceMaterial),
  53361. l)
  53362. a = l;
  53363. else {
  53364. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53365. , h = e instanceof n.SkinnedMesh && t.skinning
  53366. , u = 0;
  53367. c && (u |= f),
  53368. h && (u |= g),
  53369. a = s[u]
  53370. }
  53371. return a.visible = t.visible,
  53372. a.wireframe = t.wireframe,
  53373. a.wireframeLinewidth = t.wireframeLinewidth,
  53374. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53375. a
  53376. }
  53377. function o(e, t, i) {
  53378. if (e.visible !== !1) {
  53379. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53380. var r = e.material;
  53381. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53382. p.push(e))
  53383. }
  53384. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53385. o(a[s], t, i)
  53386. }
  53387. }
  53388. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53389. var x = 0 !== (T & f)
  53390. , S = 0 !== (T & g)
  53391. , M = new n.ShaderMaterial({
  53392. uniforms: b,
  53393. vertexShader: E.vertexShader,
  53394. fragmentShader: E.fragmentShader,
  53395. morphTargets: x,
  53396. skinning: S
  53397. });
  53398. v[T] = M;
  53399. var R = new n.ShaderMaterial({
  53400. defines: {
  53401. USE_SHADOWMAP: ""
  53402. },
  53403. uniforms: _,
  53404. vertexShader: w.vertexShader,
  53405. fragmentShader: w.fragmentShader,
  53406. morphTargets: x,
  53407. skinning: S
  53408. });
  53409. A[T] = R
  53410. }
  53411. var P = this;
  53412. this.enabled = !1,
  53413. this.autoUpdate = !0,
  53414. this.needsUpdate = !1,
  53415. this.type = n.PCFShadowMap,
  53416. this.cullFace = n.CullFaceFront,
  53417. this.render = function(f, g) {
  53418. var m, v, A = t.shadows;
  53419. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53420. s.clearColor(1, 1, 1, 1),
  53421. s.disable(a.BLEND),
  53422. s.enable(a.CULL_FACE),
  53423. a.frontFace(a.CCW),
  53424. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53425. s.setDepthTest(!0),
  53426. s.setScissorTest(!1);
  53427. for (var E = 0, b = A.length; E < b; E++) {
  53428. var w = A[E]
  53429. , _ = w.shadow
  53430. , T = _.camera;
  53431. if (h.copy(_.mapSize),
  53432. w instanceof n.PointLight) {
  53433. m = 6,
  53434. v = !0;
  53435. var x = h.x
  53436. , S = h.y;
  53437. I[0].set(2 * x, S, x, S),
  53438. I[1].set(0, S, x, S),
  53439. I[2].set(3 * x, S, x, S),
  53440. I[3].set(x, S, x, S),
  53441. I[4].set(3 * x, 0, x, S),
  53442. I[5].set(x, 0, x, S),
  53443. h.x *= 4,
  53444. h.y *= 2
  53445. } else
  53446. m = 1,
  53447. v = !1;
  53448. if (null === _.map) {
  53449. var M = {
  53450. minFilter: n.NearestFilter,
  53451. magFilter: n.NearestFilter,
  53452. format: n.RGBAFormat
  53453. };
  53454. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53455. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53456. T.updateProjectionMatrix()
  53457. }
  53458. var R = _.map
  53459. , O = _.matrix;
  53460. d.setFromMatrixPosition(w.matrixWorld),
  53461. T.position.copy(d),
  53462. e.setRenderTarget(R),
  53463. e.clear();
  53464. for (var L = 0; L < m; L++) {
  53465. if (v) {
  53466. u.copy(T.position),
  53467. u.add(y[L]),
  53468. T.up.copy(C[L]),
  53469. T.lookAt(u);
  53470. var D = I[L];
  53471. s.viewport(D)
  53472. } else
  53473. u.setFromMatrixPosition(w.target.matrixWorld),
  53474. T.lookAt(u);
  53475. T.updateMatrixWorld(),
  53476. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53477. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53478. O.multiply(T.projectionMatrix),
  53479. O.multiply(T.matrixWorldInverse),
  53480. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53481. l.setFromMatrix(c),
  53482. p.length = 0,
  53483. o(f, g, T);
  53484. for (var N = 0, B = p.length; N < B; N++) {
  53485. var F = p[N]
  53486. , V = i.update(F)
  53487. , U = F.material;
  53488. if (U instanceof n.MultiMaterial)
  53489. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53490. var W = k[G]
  53491. , j = H[W.materialIndex];
  53492. if (j.visible === !0) {
  53493. var Y = r(F, j, v, d);
  53494. e.renderBufferDirect(T, null, V, Y, F, W)
  53495. }
  53496. }
  53497. else {
  53498. var Y = r(F, U, v, d);
  53499. e.renderBufferDirect(T, null, V, Y, F, null)
  53500. }
  53501. }
  53502. }
  53503. }
  53504. var X = e.getClearColor()
  53505. , Z = e.getClearAlpha();
  53506. e.setClearColor(X, Z),
  53507. s.enable(a.BLEND),
  53508. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53509. P.needsUpdate = !1
  53510. }
  53511. }
  53512. }
  53513. ,
  53514. n.WebGLState = function(e, t, i) {
  53515. var r = this
  53516. , o = new n.Vector4
  53517. , a = new Uint8Array(16)
  53518. , s = new Uint8Array(16)
  53519. , l = new Uint8Array(16)
  53520. , c = {}
  53521. , h = null
  53522. , u = null
  53523. , d = null
  53524. , p = null
  53525. , f = null
  53526. , g = null
  53527. , m = null
  53528. , v = null
  53529. , A = !1
  53530. , y = null
  53531. , C = null
  53532. , I = null
  53533. , E = null
  53534. , b = null
  53535. , w = null
  53536. , _ = null
  53537. , T = null
  53538. , x = null
  53539. , S = null
  53540. , M = null
  53541. , R = null
  53542. , P = null
  53543. , O = null
  53544. , L = null
  53545. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53546. , N = void 0
  53547. , B = {}
  53548. , F = new n.Vector4
  53549. , V = null
  53550. , U = null
  53551. , k = new n.Vector4
  53552. , H = new n.Vector4
  53553. , G = e.createTexture();
  53554. e.bindTexture(e.TEXTURE_2D, G),
  53555. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53556. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53557. this.init = function() {
  53558. this.clearColor(0, 0, 0, 1),
  53559. this.clearDepth(1),
  53560. this.clearStencil(0),
  53561. this.enable(e.DEPTH_TEST),
  53562. e.depthFunc(e.LEQUAL),
  53563. e.frontFace(e.CCW),
  53564. e.cullFace(e.BACK),
  53565. this.enable(e.CULL_FACE),
  53566. this.enable(e.BLEND),
  53567. e.blendEquation(e.FUNC_ADD),
  53568. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53569. }
  53570. ,
  53571. this.initAttributes = function() {
  53572. for (var e = 0, t = a.length; e < t; e++)
  53573. a[e] = 0
  53574. }
  53575. ,
  53576. this.enableAttribute = function(i) {
  53577. if (a[i] = 1,
  53578. 0 === s[i] && (e.enableVertexAttribArray(i),
  53579. s[i] = 1),
  53580. 0 !== l[i]) {
  53581. var n = t.get("ANGLE_instanced_arrays");
  53582. n.vertexAttribDivisorANGLE(i, 0),
  53583. l[i] = 0
  53584. }
  53585. }
  53586. ,
  53587. this.enableAttributeAndDivisor = function(t, i, n) {
  53588. a[t] = 1,
  53589. 0 === s[t] && (e.enableVertexAttribArray(t),
  53590. s[t] = 1),
  53591. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53592. l[t] = i)
  53593. }
  53594. ,
  53595. this.disableUnusedAttributes = function() {
  53596. for (var t = 0, i = s.length; t < i; t++)
  53597. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53598. s[t] = 0)
  53599. }
  53600. ,
  53601. this.enable = function(t) {
  53602. c[t] !== !0 && (e.enable(t),
  53603. c[t] = !0)
  53604. }
  53605. ,
  53606. this.disable = function(t) {
  53607. c[t] !== !1 && (e.disable(t),
  53608. c[t] = !1)
  53609. }
  53610. ,
  53611. this.getCompressedTextureFormats = function() {
  53612. if (null === h && (h = [],
  53613. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53614. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53615. h.push(i[n]);
  53616. return h
  53617. }
  53618. ,
  53619. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53620. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53621. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53622. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53623. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53624. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53625. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53626. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53627. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53628. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53629. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53630. u = t,
  53631. A = h),
  53632. t === n.CustomBlending ? (s = s || r,
  53633. l = l || o,
  53634. c = c || a,
  53635. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53636. d = r,
  53637. g = s),
  53638. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53639. p = o,
  53640. f = a,
  53641. m = l,
  53642. v = c)) : (d = null,
  53643. p = null,
  53644. f = null,
  53645. g = null,
  53646. m = null,
  53647. v = null)
  53648. }
  53649. ,
  53650. this.setDepthFunc = function(t) {
  53651. if (y !== t) {
  53652. if (t)
  53653. switch (t) {
  53654. case n.NeverDepth:
  53655. e.depthFunc(e.NEVER);
  53656. break;
  53657. case n.AlwaysDepth:
  53658. e.depthFunc(e.ALWAYS);
  53659. break;
  53660. case n.LessDepth:
  53661. e.depthFunc(e.LESS);
  53662. break;
  53663. case n.LessEqualDepth:
  53664. e.depthFunc(e.LEQUAL);
  53665. break;
  53666. case n.EqualDepth:
  53667. e.depthFunc(e.EQUAL);
  53668. break;
  53669. case n.GreaterEqualDepth:
  53670. e.depthFunc(e.GEQUAL);
  53671. break;
  53672. case n.GreaterDepth:
  53673. e.depthFunc(e.GREATER);
  53674. break;
  53675. case n.NotEqualDepth:
  53676. e.depthFunc(e.NOTEQUAL);
  53677. break;
  53678. default:
  53679. e.depthFunc(e.LEQUAL)
  53680. }
  53681. else
  53682. e.depthFunc(e.LEQUAL);
  53683. y = t
  53684. }
  53685. }
  53686. ,
  53687. this.setDepthTest = function(t) {
  53688. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53689. }
  53690. ,
  53691. this.setDepthWrite = function(t) {
  53692. C !== t && (e.depthMask(t),
  53693. C = t)
  53694. }
  53695. ,
  53696. this.setColorWrite = function(t) {
  53697. I !== t && (e.colorMask(t, t, t, t),
  53698. I = t)
  53699. }
  53700. ,
  53701. this.setStencilFunc = function(t, i, n) {
  53702. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53703. b = t,
  53704. w = i,
  53705. _ = n)
  53706. }
  53707. ,
  53708. this.setStencilOp = function(t, i, n) {
  53709. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53710. T = t,
  53711. x = i,
  53712. S = n)
  53713. }
  53714. ,
  53715. this.setStencilTest = function(t) {
  53716. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53717. }
  53718. ,
  53719. this.setStencilWrite = function(t) {
  53720. E !== t && (e.stencilMask(t),
  53721. E = t)
  53722. }
  53723. ,
  53724. this.setFlipSided = function(t) {
  53725. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53726. M = t)
  53727. }
  53728. ,
  53729. this.setLineWidth = function(t) {
  53730. t !== R && (e.lineWidth(t),
  53731. R = t)
  53732. }
  53733. ,
  53734. this.setPolygonOffset = function(t, i, n) {
  53735. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53736. !t || P === i && O === n || (e.polygonOffset(i, n),
  53737. P = i,
  53738. O = n)
  53739. }
  53740. ,
  53741. this.getScissorTest = function() {
  53742. return L
  53743. }
  53744. ,
  53745. this.setScissorTest = function(t) {
  53746. L = t,
  53747. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53748. }
  53749. ,
  53750. this.activeTexture = function(t) {
  53751. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53752. N !== t && (e.activeTexture(t),
  53753. N = t)
  53754. }
  53755. ,
  53756. this.bindTexture = function(t, i) {
  53757. void 0 === N && r.activeTexture();
  53758. var n = B[N];
  53759. void 0 === n && (n = {
  53760. type: void 0,
  53761. texture: void 0
  53762. },
  53763. B[N] = n),
  53764. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53765. n.type = t,
  53766. n.texture = i)
  53767. }
  53768. ,
  53769. this.compressedTexImage2D = function() {
  53770. try {
  53771. e.compressedTexImage2D.apply(e, arguments)
  53772. } catch (e) {
  53773. console.error(e)
  53774. }
  53775. }
  53776. ,
  53777. this.texImage2D = function() {
  53778. try {
  53779. e.texImage2D.apply(e, arguments)
  53780. } catch (e) {
  53781. console.error(e)
  53782. }
  53783. }
  53784. ,
  53785. this.clearColor = function(t, i, n, r) {
  53786. o.set(t, i, n, r),
  53787. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53788. F.copy(o))
  53789. }
  53790. ,
  53791. this.clearDepth = function(t) {
  53792. V !== t && (e.clearDepth(t),
  53793. V = t)
  53794. }
  53795. ,
  53796. this.clearStencil = function(t) {
  53797. U !== t && (e.clearStencil(t),
  53798. U = t)
  53799. }
  53800. ,
  53801. this.scissor = function(t) {
  53802. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53803. k.copy(t))
  53804. }
  53805. ,
  53806. this.viewport = function(t) {
  53807. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53808. H.copy(t))
  53809. }
  53810. ,
  53811. this.reset = function() {
  53812. for (var t = 0; t < s.length; t++)
  53813. 1 === s[t] && (e.disableVertexAttribArray(t),
  53814. s[t] = 0);
  53815. c = {},
  53816. h = null,
  53817. N = void 0,
  53818. B = {},
  53819. u = null,
  53820. I = null,
  53821. C = null,
  53822. E = null,
  53823. M = null
  53824. }
  53825. }
  53826. ,
  53827. n.LensFlarePlugin = function(e, t) {
  53828. function i() {
  53829. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53830. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53831. o = p.createBuffer(),
  53832. a = p.createBuffer(),
  53833. p.bindBuffer(p.ARRAY_BUFFER, o),
  53834. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53835. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53836. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53837. u = p.createTexture(),
  53838. d = p.createTexture(),
  53839. f.bindTexture(p.TEXTURE_2D, u),
  53840. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53841. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53842. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53843. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53844. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53845. f.bindTexture(p.TEXTURE_2D, d),
  53846. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53847. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53848. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53849. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53850. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53851. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53852. var i;
  53853. i = h ? {
  53854. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53855. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53856. } : {
  53857. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53858. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53859. },
  53860. s = r(i),
  53861. l = {
  53862. vertex: p.getAttribLocation(s, "position"),
  53863. uv: p.getAttribLocation(s, "uv")
  53864. },
  53865. c = {
  53866. renderType: p.getUniformLocation(s, "renderType"),
  53867. map: p.getUniformLocation(s, "map"),
  53868. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53869. opacity: p.getUniformLocation(s, "opacity"),
  53870. color: p.getUniformLocation(s, "color"),
  53871. scale: p.getUniformLocation(s, "scale"),
  53872. rotation: p.getUniformLocation(s, "rotation"),
  53873. screenPosition: p.getUniformLocation(s, "screenPosition")
  53874. }
  53875. }
  53876. function r(t) {
  53877. var i = p.createProgram()
  53878. , n = p.createShader(p.FRAGMENT_SHADER)
  53879. , r = p.createShader(p.VERTEX_SHADER)
  53880. , o = "precision " + e.getPrecision() + " float;\n";
  53881. return p.shaderSource(n, o + t.fragmentShader),
  53882. p.shaderSource(r, o + t.vertexShader),
  53883. p.compileShader(n),
  53884. p.compileShader(r),
  53885. p.attachShader(i, n),
  53886. p.attachShader(i, r),
  53887. p.linkProgram(i),
  53888. i
  53889. }
  53890. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53891. this.render = function(r, g, m) {
  53892. if (0 !== t.length) {
  53893. var v = new n.Vector3
  53894. , A = m.w / m.z
  53895. , y = .5 * m.z
  53896. , C = .5 * m.w
  53897. , I = 16 / m.w
  53898. , E = new n.Vector2(I * A,I)
  53899. , b = new n.Vector3(1,1,0)
  53900. , w = new n.Vector2(1,1);
  53901. void 0 === s && i(),
  53902. p.useProgram(s),
  53903. f.initAttributes(),
  53904. f.enableAttribute(l.vertex),
  53905. f.enableAttribute(l.uv),
  53906. f.disableUnusedAttributes(),
  53907. p.uniform1i(c.occlusionMap, 0),
  53908. p.uniform1i(c.map, 1),
  53909. p.bindBuffer(p.ARRAY_BUFFER, o),
  53910. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53911. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53912. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53913. f.disable(p.CULL_FACE),
  53914. f.setDepthWrite(!1);
  53915. for (var _ = 0, T = t.length; _ < T; _++) {
  53916. I = 16 / m.w,
  53917. E.set(I * A, I);
  53918. var x = t[_];
  53919. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53920. v.applyMatrix4(g.matrixWorldInverse),
  53921. v.applyProjection(g.projectionMatrix),
  53922. b.copy(v),
  53923. w.x = b.x * y + y,
  53924. w.y = b.y * C + C,
  53925. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53926. f.activeTexture(p.TEXTURE0),
  53927. f.bindTexture(p.TEXTURE_2D, null),
  53928. f.activeTexture(p.TEXTURE1),
  53929. f.bindTexture(p.TEXTURE_2D, u),
  53930. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53931. p.uniform1i(c.renderType, 0),
  53932. p.uniform2f(c.scale, E.x, E.y),
  53933. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53934. f.disable(p.BLEND),
  53935. f.enable(p.DEPTH_TEST),
  53936. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53937. f.activeTexture(p.TEXTURE0),
  53938. f.bindTexture(p.TEXTURE_2D, d),
  53939. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53940. p.uniform1i(c.renderType, 1),
  53941. f.disable(p.DEPTH_TEST),
  53942. f.activeTexture(p.TEXTURE1),
  53943. f.bindTexture(p.TEXTURE_2D, u),
  53944. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53945. x.positionScreen.copy(b),
  53946. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53947. p.uniform1i(c.renderType, 2),
  53948. f.enable(p.BLEND);
  53949. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53950. var R = x.lensFlares[S];
  53951. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53952. b.y = R.y,
  53953. b.z = R.z,
  53954. I = R.size * R.scale / m.w,
  53955. E.x = I * A,
  53956. E.y = I,
  53957. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53958. p.uniform2f(c.scale, E.x, E.y),
  53959. p.uniform1f(c.rotation, R.rotation),
  53960. p.uniform1f(c.opacity, R.opacity),
  53961. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53962. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53963. e.setTexture(R.texture, 1),
  53964. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53965. }
  53966. }
  53967. }
  53968. f.enable(p.CULL_FACE),
  53969. f.enable(p.DEPTH_TEST),
  53970. f.setDepthWrite(!0),
  53971. e.resetGLState()
  53972. }
  53973. }
  53974. }
  53975. ,
  53976. n.SpritePlugin = function(e, t) {
  53977. function i() {
  53978. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53979. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53980. a = d.createBuffer(),
  53981. s = d.createBuffer(),
  53982. d.bindBuffer(d.ARRAY_BUFFER, a),
  53983. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53984. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53985. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53986. l = r(),
  53987. c = {
  53988. position: d.getAttribLocation(l, "position"),
  53989. uv: d.getAttribLocation(l, "uv")
  53990. },
  53991. h = {
  53992. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53993. uvScale: d.getUniformLocation(l, "uvScale"),
  53994. rotation: d.getUniformLocation(l, "rotation"),
  53995. scale: d.getUniformLocation(l, "scale"),
  53996. color: d.getUniformLocation(l, "color"),
  53997. map: d.getUniformLocation(l, "map"),
  53998. opacity: d.getUniformLocation(l, "opacity"),
  53999. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  54000. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  54001. fogType: d.getUniformLocation(l, "fogType"),
  54002. fogDensity: d.getUniformLocation(l, "fogDensity"),
  54003. fogNear: d.getUniformLocation(l, "fogNear"),
  54004. fogFar: d.getUniformLocation(l, "fogFar"),
  54005. fogColor: d.getUniformLocation(l, "fogColor"),
  54006. alphaTest: d.getUniformLocation(l, "alphaTest")
  54007. };
  54008. var i = document.createElement("canvas");
  54009. i.width = 8,
  54010. i.height = 8;
  54011. var o = i.getContext("2d");
  54012. o.fillStyle = "white",
  54013. o.fillRect(0, 0, 8, 8),
  54014. u = new n.Texture(i),
  54015. u.needsUpdate = !0
  54016. }
  54017. function r() {
  54018. var t = d.createProgram()
  54019. , i = d.createShader(d.VERTEX_SHADER)
  54020. , n = d.createShader(d.FRAGMENT_SHADER);
  54021. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54022. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54023. d.compileShader(i),
  54024. d.compileShader(n),
  54025. d.attachShader(t, i),
  54026. d.attachShader(t, n),
  54027. d.linkProgram(t),
  54028. t
  54029. }
  54030. function o(e, t) {
  54031. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54032. }
  54033. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54034. this.render = function(r, v) {
  54035. if (0 !== t.length) {
  54036. void 0 === l && i(),
  54037. d.useProgram(l),
  54038. p.initAttributes(),
  54039. p.enableAttribute(c.position),
  54040. p.enableAttribute(c.uv),
  54041. p.disableUnusedAttributes(),
  54042. p.disable(d.CULL_FACE),
  54043. p.enable(d.BLEND),
  54044. d.bindBuffer(d.ARRAY_BUFFER, a),
  54045. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54046. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54047. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54048. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54049. p.activeTexture(d.TEXTURE0),
  54050. d.uniform1i(h.map, 0);
  54051. var A = 0
  54052. , y = 0
  54053. , C = r.fog;
  54054. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54055. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54056. d.uniform1f(h.fogFar, C.far),
  54057. d.uniform1i(h.fogType, 1),
  54058. A = 1,
  54059. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54060. d.uniform1i(h.fogType, 2),
  54061. A = 2,
  54062. y = 2)) : (d.uniform1i(h.fogType, 0),
  54063. A = 0,
  54064. y = 0);
  54065. for (var I = 0, E = t.length; I < E; I++) {
  54066. var b = t[I];
  54067. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54068. b.z = -b.modelViewMatrix.elements[14]
  54069. }
  54070. t.sort(o);
  54071. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54072. var b = t[I]
  54073. , _ = b.material;
  54074. d.uniform1f(h.alphaTest, _.alphaTest),
  54075. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54076. b.matrixWorld.decompose(f, g, m),
  54077. w[0] = m.x,
  54078. w[1] = m.y;
  54079. var T = 0;
  54080. r.fog && _.fog && (T = y),
  54081. A !== T && (d.uniform1i(h.fogType, T),
  54082. A = T),
  54083. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54084. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54085. d.uniform2f(h.uvScale, 1, 1)),
  54086. d.uniform1f(h.opacity, _.opacity),
  54087. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54088. d.uniform1f(h.rotation, _.rotation),
  54089. d.uniform2fv(h.scale, w),
  54090. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54091. p.setDepthTest(_.depthTest),
  54092. p.setDepthWrite(_.depthWrite),
  54093. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54094. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54095. }
  54096. p.enable(d.CULL_FACE),
  54097. e.resetGLState()
  54098. }
  54099. }
  54100. }
  54101. ,
  54102. Object.defineProperties(n.Box2.prototype, {
  54103. empty: {
  54104. value: function() {
  54105. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54106. this.isEmpty()
  54107. }
  54108. },
  54109. isIntersectionBox: {
  54110. value: function(e) {
  54111. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54112. this.intersectsBox(e)
  54113. }
  54114. }
  54115. }),
  54116. Object.defineProperties(n.Box3.prototype, {
  54117. empty: {
  54118. value: function() {
  54119. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54120. this.isEmpty()
  54121. }
  54122. },
  54123. isIntersectionBox: {
  54124. value: function(e) {
  54125. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54126. this.intersectsBox(e)
  54127. }
  54128. },
  54129. isIntersectionSphere: {
  54130. value: function(e) {
  54131. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54132. this.intersectsSphere(e)
  54133. }
  54134. }
  54135. }),
  54136. Object.defineProperties(n.Matrix3.prototype, {
  54137. multiplyVector3: {
  54138. value: function(e) {
  54139. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54140. e.applyMatrix3(this)
  54141. }
  54142. },
  54143. multiplyVector3Array: {
  54144. value: function(e) {
  54145. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54146. this.applyToVector3Array(e)
  54147. }
  54148. }
  54149. }),
  54150. Object.defineProperties(n.Matrix4.prototype, {
  54151. extractPosition: {
  54152. value: function(e) {
  54153. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54154. this.copyPosition(e)
  54155. }
  54156. },
  54157. setRotationFromQuaternion: {
  54158. value: function(e) {
  54159. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54160. this.makeRotationFromQuaternion(e)
  54161. }
  54162. },
  54163. multiplyVector3: {
  54164. value: function(e) {
  54165. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54166. e.applyProjection(this)
  54167. }
  54168. },
  54169. multiplyVector4: {
  54170. value: function(e) {
  54171. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54172. e.applyMatrix4(this)
  54173. }
  54174. },
  54175. multiplyVector3Array: {
  54176. value: function(e) {
  54177. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54178. this.applyToVector3Array(e)
  54179. }
  54180. },
  54181. rotateAxis: {
  54182. value: function(e) {
  54183. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54184. e.transformDirection(this)
  54185. }
  54186. },
  54187. crossVector: {
  54188. value: function(e) {
  54189. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54190. e.applyMatrix4(this)
  54191. }
  54192. },
  54193. translate: {
  54194. value: function(e) {
  54195. console.error("THREE.Matrix4: .translate() has been removed.")
  54196. }
  54197. },
  54198. rotateX: {
  54199. value: function(e) {
  54200. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54201. }
  54202. },
  54203. rotateY: {
  54204. value: function(e) {
  54205. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54206. }
  54207. },
  54208. rotateZ: {
  54209. value: function(e) {
  54210. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54211. }
  54212. },
  54213. rotateByAxis: {
  54214. value: function(e, t) {
  54215. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54216. }
  54217. }
  54218. }),
  54219. Object.defineProperties(n.Plane.prototype, {
  54220. isIntersectionLine: {
  54221. value: function(e) {
  54222. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54223. this.intersectsLine(e)
  54224. }
  54225. }
  54226. }),
  54227. Object.defineProperties(n.Quaternion.prototype, {
  54228. multiplyVector3: {
  54229. value: function(e) {
  54230. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54231. e.applyQuaternion(this)
  54232. }
  54233. }
  54234. }),
  54235. Object.defineProperties(n.Ray.prototype, {
  54236. isIntersectionBox: {
  54237. value: function(e) {
  54238. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54239. this.intersectsBox(e)
  54240. }
  54241. },
  54242. isIntersectionPlane: {
  54243. value: function(e) {
  54244. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54245. this.intersectsPlane(e)
  54246. }
  54247. },
  54248. isIntersectionSphere: {
  54249. value: function(e) {
  54250. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54251. this.intersectsSphere(e)
  54252. }
  54253. }
  54254. }),
  54255. Object.defineProperties(n.Vector3.prototype, {
  54256. setEulerFromRotationMatrix: {
  54257. value: function() {
  54258. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54259. }
  54260. },
  54261. setEulerFromQuaternion: {
  54262. value: function() {
  54263. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54264. }
  54265. },
  54266. getPositionFromMatrix: {
  54267. value: function(e) {
  54268. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54269. this.setFromMatrixPosition(e)
  54270. }
  54271. },
  54272. getScaleFromMatrix: {
  54273. value: function(e) {
  54274. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54275. this.setFromMatrixScale(e)
  54276. }
  54277. },
  54278. getColumnFromMatrix: {
  54279. value: function(e, t) {
  54280. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54281. this.setFromMatrixColumn(e, t)
  54282. }
  54283. }
  54284. }),
  54285. n.Face4 = function(e, t, i, r, o, a, s) {
  54286. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54287. new n.Face3(e,t,i,o,a,s)
  54288. }
  54289. ,
  54290. n.Vertex = function(e, t, i) {
  54291. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54292. new n.Vector3(e,t,i)
  54293. }
  54294. ,
  54295. Object.defineProperties(n.Object3D.prototype, {
  54296. eulerOrder: {
  54297. get: function() {
  54298. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54299. this.rotation.order
  54300. },
  54301. set: function(e) {
  54302. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54303. this.rotation.order = e
  54304. }
  54305. },
  54306. getChildByName: {
  54307. value: function(e) {
  54308. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54309. this.getObjectByName(e)
  54310. }
  54311. },
  54312. renderDepth: {
  54313. set: function(e) {
  54314. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54315. }
  54316. },
  54317. translate: {
  54318. value: function(e, t) {
  54319. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54320. this.translateOnAxis(t, e)
  54321. }
  54322. },
  54323. useQuaternion: {
  54324. get: function() {
  54325. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54326. },
  54327. set: function(e) {
  54328. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54329. }
  54330. }
  54331. }),
  54332. Object.defineProperties(n, {
  54333. PointCloud: {
  54334. value: function(e, t) {
  54335. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54336. new n.Points(e,t)
  54337. }
  54338. },
  54339. ParticleSystem: {
  54340. value: function(e, t) {
  54341. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54342. new n.Points(e,t)
  54343. }
  54344. }
  54345. }),
  54346. Object.defineProperties(n.Light.prototype, {
  54347. onlyShadow: {
  54348. set: function(e) {
  54349. console.warn("THREE.Light: .onlyShadow has been removed.")
  54350. }
  54351. },
  54352. shadowCameraFov: {
  54353. set: function(e) {
  54354. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54355. this.shadow.camera.fov = e
  54356. }
  54357. },
  54358. shadowCameraLeft: {
  54359. set: function(e) {
  54360. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54361. this.shadow.camera.left = e
  54362. }
  54363. },
  54364. shadowCameraRight: {
  54365. set: function(e) {
  54366. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54367. this.shadow.camera.right = e
  54368. }
  54369. },
  54370. shadowCameraTop: {
  54371. set: function(e) {
  54372. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54373. this.shadow.camera.top = e
  54374. }
  54375. },
  54376. shadowCameraBottom: {
  54377. set: function(e) {
  54378. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54379. this.shadow.camera.bottom = e
  54380. }
  54381. },
  54382. shadowCameraNear: {
  54383. set: function(e) {
  54384. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54385. this.shadow.camera.near = e
  54386. }
  54387. },
  54388. shadowCameraFar: {
  54389. set: function(e) {
  54390. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54391. this.shadow.camera.far = e
  54392. }
  54393. },
  54394. shadowCameraVisible: {
  54395. set: function(e) {
  54396. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54397. }
  54398. },
  54399. shadowBias: {
  54400. set: function(e) {
  54401. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54402. this.shadow.bias = e
  54403. }
  54404. },
  54405. shadowDarkness: {
  54406. set: function(e) {
  54407. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54408. }
  54409. },
  54410. shadowMapWidth: {
  54411. set: function(e) {
  54412. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54413. this.shadow.mapSize.width = e
  54414. }
  54415. },
  54416. shadowMapHeight: {
  54417. set: function(e) {
  54418. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54419. this.shadow.mapSize.height = e
  54420. }
  54421. }
  54422. }),
  54423. Object.defineProperties(n.BufferAttribute.prototype, {
  54424. length: {
  54425. get: function() {
  54426. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54427. this.array.length
  54428. }
  54429. }
  54430. }),
  54431. Object.defineProperties(n.BufferGeometry.prototype, {
  54432. drawcalls: {
  54433. get: function() {
  54434. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54435. this.groups
  54436. }
  54437. },
  54438. offsets: {
  54439. get: function() {
  54440. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54441. this.groups
  54442. }
  54443. },
  54444. addIndex: {
  54445. value: function(e) {
  54446. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54447. this.setIndex(e)
  54448. }
  54449. },
  54450. addDrawCall: {
  54451. value: function(e, t, i) {
  54452. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54453. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54454. this.addGroup(e, t)
  54455. }
  54456. },
  54457. clearDrawCalls: {
  54458. value: function() {
  54459. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54460. this.clearGroups()
  54461. }
  54462. },
  54463. computeTangents: {
  54464. value: function() {
  54465. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54466. }
  54467. },
  54468. computeOffsets: {
  54469. value: function() {
  54470. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54471. }
  54472. }
  54473. }),
  54474. Object.defineProperties(n.Material.prototype, {
  54475. wrapAround: {
  54476. get: function() {
  54477. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54478. },
  54479. set: function(e) {
  54480. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54481. }
  54482. },
  54483. wrapRGB: {
  54484. get: function() {
  54485. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54486. new n.Color
  54487. }
  54488. }
  54489. }),
  54490. Object.defineProperties(n, {
  54491. PointCloudMaterial: {
  54492. value: function(e) {
  54493. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54494. new n.PointsMaterial(e)
  54495. }
  54496. },
  54497. ParticleBasicMaterial: {
  54498. value: function(e) {
  54499. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54500. new n.PointsMaterial(e)
  54501. }
  54502. },
  54503. ParticleSystemMaterial: {
  54504. value: function(e) {
  54505. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54506. new n.PointsMaterial(e)
  54507. }
  54508. }
  54509. }),
  54510. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54511. metal: {
  54512. get: function() {
  54513. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54514. !1
  54515. },
  54516. set: function(e) {
  54517. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54518. }
  54519. }
  54520. }),
  54521. Object.defineProperties(n.ShaderMaterial.prototype, {
  54522. derivatives: {
  54523. get: function() {
  54524. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54525. this.extensions.derivatives
  54526. },
  54527. set: function(e) {
  54528. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54529. this.extensions.derivatives = e
  54530. }
  54531. }
  54532. }),
  54533. Object.defineProperties(n.WebGLRenderer.prototype, {
  54534. supportsFloatTextures: {
  54535. value: function() {
  54536. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54537. this.extensions.get("OES_texture_float")
  54538. }
  54539. },
  54540. supportsHalfFloatTextures: {
  54541. value: function() {
  54542. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54543. this.extensions.get("OES_texture_half_float")
  54544. }
  54545. },
  54546. supportsStandardDerivatives: {
  54547. value: function() {
  54548. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54549. this.extensions.get("OES_standard_derivatives")
  54550. }
  54551. },
  54552. supportsCompressedTextureS3TC: {
  54553. value: function() {
  54554. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54555. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54556. }
  54557. },
  54558. supportsCompressedTexturePVRTC: {
  54559. value: function() {
  54560. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54561. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54562. }
  54563. },
  54564. supportsBlendMinMax: {
  54565. value: function() {
  54566. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54567. this.extensions.get("EXT_blend_minmax")
  54568. }
  54569. },
  54570. supportsVertexTextures: {
  54571. value: function() {
  54572. return this.capabilities.vertexTextures
  54573. }
  54574. },
  54575. supportsInstancedArrays: {
  54576. value: function() {
  54577. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54578. this.extensions.get("ANGLE_instanced_arrays")
  54579. }
  54580. },
  54581. enableScissorTest: {
  54582. value: function(e) {
  54583. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54584. this.setScissorTest(e)
  54585. }
  54586. },
  54587. initMaterial: {
  54588. value: function() {
  54589. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54590. }
  54591. },
  54592. addPrePlugin: {
  54593. value: function() {
  54594. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54595. }
  54596. },
  54597. addPostPlugin: {
  54598. value: function() {
  54599. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54600. }
  54601. },
  54602. updateShadowMap: {
  54603. value: function() {
  54604. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54605. }
  54606. },
  54607. shadowMapEnabled: {
  54608. get: function() {
  54609. return this.shadowMap.enabled
  54610. },
  54611. set: function(e) {
  54612. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54613. this.shadowMap.enabled = e
  54614. }
  54615. },
  54616. shadowMapType: {
  54617. get: function() {
  54618. return this.shadowMap.type
  54619. },
  54620. set: function(e) {
  54621. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54622. this.shadowMap.type = e
  54623. }
  54624. },
  54625. shadowMapCullFace: {
  54626. get: function() {
  54627. return this.shadowMap.cullFace
  54628. },
  54629. set: function(e) {
  54630. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54631. this.shadowMap.cullFace = e
  54632. }
  54633. }
  54634. }),
  54635. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54636. wrapS: {
  54637. get: function() {
  54638. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54639. this.texture.wrapS
  54640. },
  54641. set: function(e) {
  54642. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54643. this.texture.wrapS = e
  54644. }
  54645. },
  54646. wrapT: {
  54647. get: function() {
  54648. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54649. this.texture.wrapT
  54650. },
  54651. set: function(e) {
  54652. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54653. this.texture.wrapT = e
  54654. }
  54655. },
  54656. magFilter: {
  54657. get: function() {
  54658. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54659. this.texture.magFilter
  54660. },
  54661. set: function(e) {
  54662. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54663. this.texture.magFilter = e
  54664. }
  54665. },
  54666. minFilter: {
  54667. get: function() {
  54668. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54669. this.texture.minFilter
  54670. },
  54671. set: function(e) {
  54672. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54673. this.texture.minFilter = e
  54674. }
  54675. },
  54676. anisotropy: {
  54677. get: function() {
  54678. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54679. this.texture.anisotropy
  54680. },
  54681. set: function(e) {
  54682. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54683. this.texture.anisotropy = e
  54684. }
  54685. },
  54686. offset: {
  54687. get: function() {
  54688. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54689. this.texture.offset
  54690. },
  54691. set: function(e) {
  54692. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54693. this.texture.offset = e
  54694. }
  54695. },
  54696. repeat: {
  54697. get: function() {
  54698. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54699. this.texture.repeat
  54700. },
  54701. set: function(e) {
  54702. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54703. this.texture.repeat = e
  54704. }
  54705. },
  54706. format: {
  54707. get: function() {
  54708. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54709. this.texture.format
  54710. },
  54711. set: function(e) {
  54712. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54713. this.texture.format = e
  54714. }
  54715. },
  54716. type: {
  54717. get: function() {
  54718. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54719. this.texture.type
  54720. },
  54721. set: function(e) {
  54722. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54723. this.texture.type = e
  54724. }
  54725. },
  54726. generateMipmaps: {
  54727. get: function() {
  54728. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54729. this.texture.generateMipmaps
  54730. },
  54731. set: function(e) {
  54732. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54733. this.texture.generateMipmaps = e
  54734. }
  54735. }
  54736. }),
  54737. n.GeometryUtils = {
  54738. merge: function(e, t, i) {
  54739. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54740. var r;
  54741. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54742. r = t.matrix,
  54743. t = t.geometry),
  54744. e.merge(t, r, i)
  54745. },
  54746. center: function(e) {
  54747. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54748. e.center()
  54749. }
  54750. },
  54751. n.ImageUtils = {
  54752. crossOrigin: void 0,
  54753. loadTexture: function(e, t, i, r) {
  54754. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54755. var o = new n.TextureLoader;
  54756. o.setCrossOrigin(this.crossOrigin);
  54757. var a = o.load(e, i, void 0, r);
  54758. return t && (a.mapping = t),
  54759. a
  54760. },
  54761. loadTextureCube: function(e, t, i, r) {
  54762. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54763. var o = new n.CubeTextureLoader;
  54764. o.setCrossOrigin(this.crossOrigin);
  54765. var a = o.load(e, i, void 0, r);
  54766. return t && (a.mapping = t),
  54767. a
  54768. },
  54769. loadCompressedTexture: function() {
  54770. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54771. },
  54772. loadCompressedTextureCube: function() {
  54773. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54774. }
  54775. },
  54776. n.Projector = function() {
  54777. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54778. this.projectVector = function(e, t) {
  54779. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54780. e.project(t)
  54781. }
  54782. ,
  54783. this.unprojectVector = function(e, t) {
  54784. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54785. e.unproject(t)
  54786. }
  54787. ,
  54788. this.pickingRay = function(e, t) {
  54789. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54790. }
  54791. }
  54792. ,
  54793. n.CanvasRenderer = function() {
  54794. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54795. this.domElement = document.createElement("canvas"),
  54796. this.clear = function() {}
  54797. ,
  54798. this.render = function() {}
  54799. ,
  54800. this.setClearColor = function() {}
  54801. ,
  54802. this.setSize = function() {}
  54803. }
  54804. ,
  54805. n.MeshFaceMaterial = n.MultiMaterial,
  54806. n.CurveUtils = {
  54807. tangentQuadraticBezier: function(e, t, i, n) {
  54808. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54809. },
  54810. tangentCubicBezier: function(e, t, i, n, r) {
  54811. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54812. },
  54813. tangentSpline: function(e, t, i, n, r) {
  54814. var o = 6 * e * e - 6 * e
  54815. , a = 3 * e * e - 4 * e + 1
  54816. , s = -6 * e * e + 6 * e
  54817. , l = 3 * e * e - 2 * e;
  54818. return o + a + s + l
  54819. },
  54820. interpolate: function(e, t, i, n, r) {
  54821. var o = .5 * (i - e)
  54822. , a = .5 * (n - t)
  54823. , s = r * r
  54824. , l = r * s;
  54825. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54826. }
  54827. },
  54828. n.SceneUtils = {
  54829. createMultiMaterialObject: function(e, t) {
  54830. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54831. i.add(new n.Mesh(e,t[r]));
  54832. return i
  54833. },
  54834. detach: function(e, t, i) {
  54835. e.applyMatrix(t.matrixWorld),
  54836. t.remove(e),
  54837. i.add(e)
  54838. },
  54839. attach: function(e, t, i) {
  54840. var r = new n.Matrix4;
  54841. r.getInverse(i.matrixWorld),
  54842. e.applyMatrix(r),
  54843. t.remove(e),
  54844. i.add(e)
  54845. }
  54846. },
  54847. n.ShapeUtils = {
  54848. area: function(e) {
  54849. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54850. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54851. return .5 * i
  54852. },
  54853. triangulate: function() {
  54854. function e(e, t, i, n, r, o) {
  54855. var a, s, l, c, h, u, d, p, f;
  54856. if (s = e[o[t]].x,
  54857. l = e[o[t]].y,
  54858. c = e[o[i]].x,
  54859. h = e[o[i]].y,
  54860. u = e[o[n]].x,
  54861. d = e[o[n]].y,
  54862. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54863. return !1;
  54864. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54865. for (g = u - c,
  54866. m = d - h,
  54867. v = s - u,
  54868. A = l - d,
  54869. y = c - s,
  54870. C = h - l,
  54871. a = 0; a < r; a++)
  54872. if (p = e[o[a]].x,
  54873. f = e[o[a]].y,
  54874. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54875. E = f - l,
  54876. b = p - c,
  54877. w = f - h,
  54878. _ = p - u,
  54879. T = f - d,
  54880. M = g * w - m * b,
  54881. x = y * E - C * I,
  54882. S = v * T - A * _,
  54883. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54884. return !1;
  54885. return !0
  54886. }
  54887. return function(t, i) {
  54888. var r = t.length;
  54889. if (r < 3)
  54890. return null;
  54891. var o, a, s, l = [], c = [], h = [];
  54892. if (n.ShapeUtils.area(t) > 0)
  54893. for (a = 0; a < r; a++)
  54894. c[a] = a;
  54895. else
  54896. for (a = 0; a < r; a++)
  54897. c[a] = r - 1 - a;
  54898. var u = r
  54899. , d = 2 * u;
  54900. for (a = u - 1; u > 2; ) {
  54901. if (d-- <= 0)
  54902. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54903. i ? h : l;
  54904. if (o = a,
  54905. u <= o && (o = 0),
  54906. a = o + 1,
  54907. u <= a && (a = 0),
  54908. s = a + 1,
  54909. u <= s && (s = 0),
  54910. e(t, o, a, s, u, c)) {
  54911. var p, f, g, m, v;
  54912. for (p = c[o],
  54913. f = c[a],
  54914. g = c[s],
  54915. l.push([t[p], t[f], t[g]]),
  54916. h.push([c[o], c[a], c[s]]),
  54917. m = a,
  54918. v = a + 1; v < u; m++,
  54919. v++)
  54920. c[m] = c[v];
  54921. u--,
  54922. d = 2 * u
  54923. }
  54924. }
  54925. return i ? h : l
  54926. }
  54927. }(),
  54928. triangulateShape: function(e, t) {
  54929. function i(e, t, i) {
  54930. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54931. }
  54932. function r(e, t, n, r, o) {
  54933. var a = t.x - e.x
  54934. , s = t.y - e.y
  54935. , l = r.x - n.x
  54936. , c = r.y - n.y
  54937. , h = e.x - n.x
  54938. , u = e.y - n.y
  54939. , d = s * l - a * c
  54940. , p = s * h - a * u;
  54941. if (Math.abs(d) > Number.EPSILON) {
  54942. var f;
  54943. if (d > 0) {
  54944. if (p < 0 || p > d)
  54945. return [];
  54946. if (f = c * h - l * u,
  54947. f < 0 || f > d)
  54948. return []
  54949. } else {
  54950. if (p > 0 || p < d)
  54951. return [];
  54952. if (f = c * h - l * u,
  54953. f > 0 || f < d)
  54954. return []
  54955. }
  54956. if (0 === f)
  54957. return !o || 0 !== p && p !== d ? [e] : [];
  54958. if (f === d)
  54959. return !o || 0 !== p && p !== d ? [t] : [];
  54960. if (0 === p)
  54961. return [n];
  54962. if (p === d)
  54963. return [r];
  54964. var g = f / d;
  54965. return [{
  54966. x: e.x + g * a,
  54967. y: e.y + g * s
  54968. }]
  54969. }
  54970. if (0 !== p || c * h !== l * u)
  54971. return [];
  54972. var m = 0 === a && 0 === s
  54973. , v = 0 === l && 0 === c;
  54974. if (m && v)
  54975. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54976. if (m)
  54977. return i(n, r, e) ? [e] : [];
  54978. if (v)
  54979. return i(e, t, n) ? [n] : [];
  54980. var A, y, C, I, E, b, w, _;
  54981. return 0 !== a ? (e.x < t.x ? (A = e,
  54982. C = e.x,
  54983. y = t,
  54984. I = t.x) : (A = t,
  54985. C = t.x,
  54986. y = e,
  54987. I = e.x),
  54988. n.x < r.x ? (E = n,
  54989. w = n.x,
  54990. b = r,
  54991. _ = r.x) : (E = r,
  54992. w = r.x,
  54993. b = n,
  54994. _ = n.x)) : (e.y < t.y ? (A = e,
  54995. C = e.y,
  54996. y = t,
  54997. I = t.y) : (A = t,
  54998. C = t.y,
  54999. y = e,
  55000. I = e.y),
  55001. n.y < r.y ? (E = n,
  55002. w = n.y,
  55003. b = r,
  55004. _ = r.y) : (E = r,
  55005. w = r.y,
  55006. b = n,
  55007. _ = n.y)),
  55008. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  55009. }
  55010. function o(e, t, i, n) {
  55011. var r = t.x - e.x
  55012. , o = t.y - e.y
  55013. , a = i.x - e.x
  55014. , s = i.y - e.y
  55015. , l = n.x - e.x
  55016. , c = n.y - e.y
  55017. , h = r * s - o * a
  55018. , u = r * c - o * l;
  55019. if (Math.abs(h) > Number.EPSILON) {
  55020. var d = l * s - c * a;
  55021. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55022. }
  55023. return u > 0
  55024. }
  55025. function a(e, t) {
  55026. function i(e, t) {
  55027. var i = A.length - 1
  55028. , n = e - 1;
  55029. n < 0 && (n = i);
  55030. var r = e + 1;
  55031. r > i && (r = 0);
  55032. var a = o(A[e], A[n], A[r], s[t]);
  55033. if (!a)
  55034. return !1;
  55035. var l = s.length - 1
  55036. , c = t - 1;
  55037. c < 0 && (c = l);
  55038. var h = t + 1;
  55039. return h > l && (h = 0),
  55040. a = o(s[t], s[c], s[h], A[e]),
  55041. !!a
  55042. }
  55043. function n(e, t) {
  55044. var i, n, o;
  55045. for (i = 0; i < A.length; i++)
  55046. if (n = i + 1,
  55047. n %= A.length,
  55048. o = r(e, t, A[i], A[n], !0),
  55049. o.length > 0)
  55050. return !0;
  55051. return !1
  55052. }
  55053. function a(e, i) {
  55054. var n, o, a, s, l;
  55055. for (n = 0; n < y.length; n++)
  55056. for (o = t[y[n]],
  55057. a = 0; a < o.length; a++)
  55058. if (s = a + 1,
  55059. s %= o.length,
  55060. l = r(e, i, o[a], o[s], !0),
  55061. l.length > 0)
  55062. return !0;
  55063. return !1
  55064. }
  55065. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55066. y.push(I);
  55067. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55068. if (w--,
  55069. w < 0) {
  55070. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55071. break
  55072. }
  55073. for (c = b; c < A.length; c++) {
  55074. h = A[c],
  55075. l = -1;
  55076. for (var I = 0; I < y.length; I++)
  55077. if (d = y[I],
  55078. p = h.x + ":" + h.y + ":" + d,
  55079. void 0 === C[p]) {
  55080. s = t[d];
  55081. for (var _ = 0; _ < s.length; _++)
  55082. if (u = s[_],
  55083. i(c, _) && !n(h, u) && !a(h, u)) {
  55084. l = _,
  55085. y.splice(I, 1),
  55086. f = A.slice(0, c + 1),
  55087. g = A.slice(c),
  55088. m = s.slice(l),
  55089. v = s.slice(0, l + 1),
  55090. A = f.concat(m).concat(v).concat(g),
  55091. b = c;
  55092. break
  55093. }
  55094. if (l >= 0)
  55095. break;
  55096. C[p] = !0
  55097. }
  55098. if (l >= 0)
  55099. break
  55100. }
  55101. }
  55102. return A
  55103. }
  55104. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55105. Array.prototype.push.apply(f, t[g]);
  55106. for (s = 0,
  55107. l = f.length; s < l; s++)
  55108. u = f[s].x + ":" + f[s].y,
  55109. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55110. p[u] = s;
  55111. var v = a(e, t)
  55112. , A = n.ShapeUtils.triangulate(v, !1);
  55113. for (s = 0,
  55114. l = A.length; s < l; s++)
  55115. for (h = A[s],
  55116. c = 0; c < 3; c++)
  55117. u = h[c].x + ":" + h[c].y,
  55118. d = p[u],
  55119. void 0 !== d && (h[c] = d);
  55120. return A.concat()
  55121. },
  55122. isClockWise: function(e) {
  55123. return n.ShapeUtils.area(e) < 0
  55124. },
  55125. b2: function() {
  55126. function e(e, t) {
  55127. var i = 1 - e;
  55128. return i * i * t
  55129. }
  55130. function t(e, t) {
  55131. return 2 * (1 - e) * e * t
  55132. }
  55133. function i(e, t) {
  55134. return e * e * t
  55135. }
  55136. return function(n, r, o, a) {
  55137. return e(n, r) + t(n, o) + i(n, a)
  55138. }
  55139. }(),
  55140. b3: function() {
  55141. function e(e, t) {
  55142. var i = 1 - e;
  55143. return i * i * i * t
  55144. }
  55145. function t(e, t) {
  55146. var i = 1 - e;
  55147. return 3 * i * i * e * t
  55148. }
  55149. function i(e, t) {
  55150. var i = 1 - e;
  55151. return 3 * i * e * e * t
  55152. }
  55153. function n(e, t) {
  55154. return e * e * e * t
  55155. }
  55156. return function(r, o, a, s, l) {
  55157. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55158. }
  55159. }()
  55160. },
  55161. n.Curve = function() {}
  55162. ,
  55163. n.Curve.prototype = {
  55164. constructor: n.Curve,
  55165. getPoint: function(e) {
  55166. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55167. null
  55168. },
  55169. getPointAt: function(e) {
  55170. var t = this.getUtoTmapping(e);
  55171. return this.getPoint(t)
  55172. },
  55173. getPoints: function(e) {
  55174. e || (e = 5);
  55175. var t, i = [];
  55176. for (t = 0; t <= e; t++)
  55177. i.push(this.getPoint(t / e));
  55178. return i
  55179. },
  55180. getSpacedPoints: function(e) {
  55181. e || (e = 5);
  55182. var t, i = [];
  55183. for (t = 0; t <= e; t++)
  55184. i.push(this.getPointAt(t / e));
  55185. return i
  55186. },
  55187. getLength: function() {
  55188. var e = this.getLengths();
  55189. return e[e.length - 1]
  55190. },
  55191. getLengths: function(e) {
  55192. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55193. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55194. return this.cacheArcLengths;
  55195. this.needsUpdate = !1;
  55196. var t, i, n = [], r = this.getPoint(0), o = 0;
  55197. for (n.push(0),
  55198. i = 1; i <= e; i++)
  55199. t = this.getPoint(i / e),
  55200. o += t.distanceTo(r),
  55201. n.push(o),
  55202. r = t;
  55203. return this.cacheArcLengths = n,
  55204. n
  55205. },
  55206. updateArcLengths: function() {
  55207. this.needsUpdate = !0,
  55208. this.getLengths()
  55209. },
  55210. getUtoTmapping: function(e, t) {
  55211. var i, n = this.getLengths(), r = 0, o = n.length;
  55212. i = t ? t : e * n[o - 1];
  55213. for (var a, s = 0, l = o - 1; s <= l; )
  55214. if (r = Math.floor(s + (l - s) / 2),
  55215. a = n[r] - i,
  55216. a < 0)
  55217. s = r + 1;
  55218. else {
  55219. if (!(a > 0)) {
  55220. l = r;
  55221. break
  55222. }
  55223. l = r - 1
  55224. }
  55225. if (r = l,
  55226. n[r] === i) {
  55227. var c = r / (o - 1);
  55228. return c
  55229. }
  55230. var h = n[r]
  55231. , u = n[r + 1]
  55232. , d = u - h
  55233. , p = (i - h) / d
  55234. , c = (r + p) / (o - 1);
  55235. return c
  55236. },
  55237. getTangent: function(e) {
  55238. var t = 1e-4
  55239. , i = e - t
  55240. , n = e + t;
  55241. i < 0 && (i = 0),
  55242. n > 1 && (n = 1);
  55243. var r = this.getPoint(i)
  55244. , o = this.getPoint(n)
  55245. , a = o.clone().sub(r);
  55246. return a.normalize()
  55247. },
  55248. getTangentAt: function(e) {
  55249. var t = this.getUtoTmapping(e);
  55250. return this.getTangent(t)
  55251. }
  55252. },
  55253. n.Curve.create = function(e, t) {
  55254. return e.prototype = Object.create(n.Curve.prototype),
  55255. e.prototype.constructor = e,
  55256. e.prototype.getPoint = t,
  55257. e
  55258. }
  55259. ,
  55260. n.CurvePath = function() {
  55261. this.curves = [],
  55262. this.autoClose = !1
  55263. }
  55264. ,
  55265. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55266. n.CurvePath.prototype.constructor = n.CurvePath,
  55267. n.CurvePath.prototype.add = function(e) {
  55268. this.curves.push(e)
  55269. }
  55270. ,
  55271. n.CurvePath.prototype.closePath = function() {
  55272. var e = this.curves[0].getPoint(0)
  55273. , t = this.curves[this.curves.length - 1].getPoint(1);
  55274. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55275. }
  55276. ,
  55277. n.CurvePath.prototype.getPoint = function(e) {
  55278. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55279. if (i[n] >= t) {
  55280. var r = i[n] - t
  55281. , o = this.curves[n]
  55282. , a = 1 - r / o.getLength();
  55283. return o.getPointAt(a)
  55284. }
  55285. n++
  55286. }
  55287. return null
  55288. }
  55289. ,
  55290. n.CurvePath.prototype.getLength = function() {
  55291. var e = this.getCurveLengths();
  55292. return e[e.length - 1]
  55293. }
  55294. ,
  55295. n.CurvePath.prototype.getCurveLengths = function() {
  55296. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55297. return this.cacheLengths;
  55298. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55299. t += this.curves[i].getLength(),
  55300. e.push(t);
  55301. return this.cacheLengths = e,
  55302. e
  55303. }
  55304. ,
  55305. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55306. var t = this.getPoints(e);
  55307. return this.createGeometry(t)
  55308. }
  55309. ,
  55310. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55311. var t = this.getSpacedPoints(e);
  55312. return this.createGeometry(t)
  55313. }
  55314. ,
  55315. n.CurvePath.prototype.createGeometry = function(e) {
  55316. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55317. var o = e[i];
  55318. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55319. }
  55320. return t
  55321. }
  55322. ,
  55323. n.Font = function(e) {
  55324. this.data = e
  55325. }
  55326. ,
  55327. n.Font.prototype = {
  55328. constructor: n.Font,
  55329. generateShapes: function(e, t, i) {
  55330. function r(e) {
  55331. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55332. var c = o(i[l], n, r);
  55333. r += c.offset,
  55334. s.push(c.path)
  55335. }
  55336. return s
  55337. }
  55338. function o(e, t, r) {
  55339. var o = a.glyphs[e] || a.glyphs["?"];
  55340. if (o) {
  55341. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55342. if (o.o)
  55343. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55344. var _ = E[b++];
  55345. switch (_) {
  55346. case "m":
  55347. s = E[b++] * t + r,
  55348. l = E[b++] * t,
  55349. A.moveTo(s, l);
  55350. break;
  55351. case "l":
  55352. s = E[b++] * t + r,
  55353. l = E[b++] * t,
  55354. A.lineTo(s, l);
  55355. break;
  55356. case "q":
  55357. if (c = E[b++] * t + r,
  55358. h = E[b++] * t,
  55359. p = E[b++] * t + r,
  55360. f = E[b++] * t,
  55361. A.quadraticCurveTo(p, f, c, h),
  55362. v = y[y.length - 1]) {
  55363. u = v.x,
  55364. d = v.y;
  55365. for (var T = 1; T <= i; T++) {
  55366. var x = T / i;
  55367. C(x, u, p, c),
  55368. C(x, d, f, h)
  55369. }
  55370. }
  55371. break;
  55372. case "b":
  55373. if (c = E[b++] * t + r,
  55374. h = E[b++] * t,
  55375. p = E[b++] * t + r,
  55376. f = E[b++] * t,
  55377. g = E[b++] * t + r,
  55378. m = E[b++] * t,
  55379. A.bezierCurveTo(p, f, g, m, c, h),
  55380. v = y[y.length - 1]) {
  55381. u = v.x,
  55382. d = v.y;
  55383. for (var T = 1; T <= i; T++) {
  55384. var x = T / i;
  55385. I(x, u, p, g, c),
  55386. I(x, d, f, m, h)
  55387. }
  55388. }
  55389. }
  55390. }
  55391. return {
  55392. offset: o.ha * t,
  55393. path: A
  55394. }
  55395. }
  55396. }
  55397. void 0 === t && (t = 100),
  55398. void 0 === i && (i = 4);
  55399. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55400. Array.prototype.push.apply(l, s[c].toShapes());
  55401. return l
  55402. }
  55403. },
  55404. n.Path = function(e) {
  55405. n.CurvePath.call(this),
  55406. this.actions = [],
  55407. e && this.fromPoints(e)
  55408. }
  55409. ,
  55410. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55411. n.Path.prototype.constructor = n.Path,
  55412. n.Path.prototype.fromPoints = function(e) {
  55413. this.moveTo(e[0].x, e[0].y);
  55414. for (var t = 1, i = e.length; t < i; t++)
  55415. this.lineTo(e[t].x, e[t].y)
  55416. }
  55417. ,
  55418. n.Path.prototype.moveTo = function(e, t) {
  55419. this.actions.push({
  55420. action: "moveTo",
  55421. args: [e, t]
  55422. })
  55423. }
  55424. ,
  55425. n.Path.prototype.lineTo = function(e, t) {
  55426. var i = this.actions[this.actions.length - 1].args
  55427. , r = i[i.length - 2]
  55428. , o = i[i.length - 1]
  55429. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55430. this.curves.push(a),
  55431. this.actions.push({
  55432. action: "lineTo",
  55433. args: [e, t]
  55434. })
  55435. }
  55436. ,
  55437. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55438. var o = this.actions[this.actions.length - 1].args
  55439. , a = o[o.length - 2]
  55440. , s = o[o.length - 1]
  55441. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55442. this.curves.push(l),
  55443. this.actions.push({
  55444. action: "quadraticCurveTo",
  55445. args: [e, t, i, r]
  55446. })
  55447. }
  55448. ,
  55449. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55450. var s = this.actions[this.actions.length - 1].args
  55451. , l = s[s.length - 2]
  55452. , c = s[s.length - 1]
  55453. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55454. this.curves.push(h),
  55455. this.actions.push({
  55456. action: "bezierCurveTo",
  55457. args: [e, t, i, r, o, a]
  55458. })
  55459. }
  55460. ,
  55461. n.Path.prototype.splineThru = function(e) {
  55462. var t = Array.prototype.slice.call(arguments)
  55463. , i = this.actions[this.actions.length - 1].args
  55464. , r = i[i.length - 2]
  55465. , o = i[i.length - 1]
  55466. , a = [new n.Vector2(r,o)];
  55467. Array.prototype.push.apply(a, e);
  55468. var s = new n.SplineCurve(a);
  55469. this.curves.push(s),
  55470. this.actions.push({
  55471. action: "splineThru",
  55472. args: t
  55473. })
  55474. }
  55475. ,
  55476. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55477. var a = this.actions[this.actions.length - 1].args
  55478. , s = a[a.length - 2]
  55479. , l = a[a.length - 1];
  55480. this.absarc(e + s, t + l, i, n, r, o)
  55481. }
  55482. ,
  55483. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55484. this.absellipse(e, t, i, i, n, r, o)
  55485. }
  55486. ,
  55487. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55488. var l = this.actions[this.actions.length - 1].args
  55489. , c = l[l.length - 2]
  55490. , h = l[l.length - 1];
  55491. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55492. }
  55493. ,
  55494. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55495. var c = [e, t, i, r, o, a, s, l || 0]
  55496. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55497. this.curves.push(h);
  55498. var u = h.getPoint(1);
  55499. c.push(u.x),
  55500. c.push(u.y),
  55501. this.actions.push({
  55502. action: "ellipse",
  55503. args: c
  55504. })
  55505. }
  55506. ,
  55507. n.Path.prototype.getSpacedPoints = function(e) {
  55508. e || (e = 40);
  55509. for (var t = [], i = 0; i < e; i++)
  55510. t.push(this.getPoint(i / e));
  55511. return this.autoClose && t.push(t[0]),
  55512. t
  55513. }
  55514. ,
  55515. n.Path.prototype.getPoints = function(e) {
  55516. e = e || 12;
  55517. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55518. var A = this.actions[m]
  55519. , y = A.action
  55520. , C = A.args;
  55521. switch (y) {
  55522. case "moveTo":
  55523. g.push(new n.Vector2(C[0],C[1]));
  55524. break;
  55525. case "lineTo":
  55526. g.push(new n.Vector2(C[0],C[1]));
  55527. break;
  55528. case "quadraticCurveTo":
  55529. t = C[2],
  55530. i = C[3],
  55531. a = C[0],
  55532. s = C[1],
  55533. g.length > 0 ? (h = g[g.length - 1],
  55534. l = h.x,
  55535. c = h.y) : (h = this.actions[m - 1].args,
  55536. l = h[h.length - 2],
  55537. c = h[h.length - 1]);
  55538. for (var I = 1; I <= e; I++) {
  55539. var E = I / e;
  55540. u = p(E, l, a, t),
  55541. d = p(E, c, s, i),
  55542. g.push(new n.Vector2(u,d))
  55543. }
  55544. break;
  55545. case "bezierCurveTo":
  55546. t = C[4],
  55547. i = C[5],
  55548. a = C[0],
  55549. s = C[1],
  55550. r = C[2],
  55551. o = C[3],
  55552. g.length > 0 ? (h = g[g.length - 1],
  55553. l = h.x,
  55554. c = h.y) : (h = this.actions[m - 1].args,
  55555. l = h[h.length - 2],
  55556. c = h[h.length - 1]);
  55557. for (var I = 1; I <= e; I++) {
  55558. var E = I / e;
  55559. u = f(E, l, a, r, t),
  55560. d = f(E, c, s, o, i),
  55561. g.push(new n.Vector2(u,d))
  55562. }
  55563. break;
  55564. case "splineThru":
  55565. h = this.actions[m - 1].args;
  55566. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55567. , w = [b]
  55568. , _ = e * C[0].length;
  55569. w = w.concat(C[0]);
  55570. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55571. g.push(T.getPointAt(I / _));
  55572. break;
  55573. case "arc":
  55574. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55575. var E = I / N;
  55576. L || (E = 1 - E),
  55577. x = P + E * D,
  55578. u = S + R * Math.cos(x),
  55579. d = M + R * Math.sin(x),
  55580. g.push(new n.Vector2(u,d))
  55581. }
  55582. break;
  55583. case "ellipse":
  55584. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55585. 0 !== k && (B = Math.cos(k),
  55586. F = Math.sin(k));
  55587. for (var I = 1; I <= N; I++) {
  55588. var E = I / N;
  55589. if (L || (E = 1 - E),
  55590. x = P + E * D,
  55591. u = S + V * Math.cos(x),
  55592. d = M + U * Math.sin(x),
  55593. 0 !== k) {
  55594. var H = u
  55595. , G = d;
  55596. u = (H - S) * B - (G - M) * F + S,
  55597. d = (H - S) * F + (G - M) * B + M
  55598. }
  55599. g.push(new n.Vector2(u,d))
  55600. }
  55601. }
  55602. }
  55603. var z = g[g.length - 1];
  55604. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55605. this.autoClose && g.push(g[0]),
  55606. g
  55607. }
  55608. ,
  55609. n.Path.prototype.toShapes = function(e, t) {
  55610. function i(e) {
  55611. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55612. var a = e[r]
  55613. , s = a.args
  55614. , l = a.action;
  55615. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55616. i = new n.Path),
  55617. i[l].apply(i, s)
  55618. }
  55619. return 0 !== i.actions.length && t.push(i),
  55620. t
  55621. }
  55622. function r(e) {
  55623. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55624. var o = e[i]
  55625. , a = new n.Shape;
  55626. a.actions = o.actions,
  55627. a.curves = o.curves,
  55628. t.push(a)
  55629. }
  55630. return t
  55631. }
  55632. function o(e, t) {
  55633. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55634. var a = t[r]
  55635. , s = t[o]
  55636. , l = s.x - a.x
  55637. , c = s.y - a.y;
  55638. if (Math.abs(c) > Number.EPSILON) {
  55639. if (c < 0 && (a = t[o],
  55640. l = -l,
  55641. s = t[r],
  55642. c = -c),
  55643. e.y < a.y || e.y > s.y)
  55644. continue;
  55645. if (e.y === a.y) {
  55646. if (e.x === a.x)
  55647. return !0
  55648. } else {
  55649. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55650. if (0 === h)
  55651. return !0;
  55652. if (h < 0)
  55653. continue;
  55654. n = !n
  55655. }
  55656. } else {
  55657. if (e.y !== a.y)
  55658. continue;
  55659. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55660. return !0
  55661. }
  55662. }
  55663. return n
  55664. }
  55665. var a = n.ShapeUtils.isClockWise
  55666. , s = i(this.actions);
  55667. if (0 === s.length)
  55668. return [];
  55669. if (t === !0)
  55670. return r(s);
  55671. var l, c, h, u = [];
  55672. if (1 === s.length)
  55673. return c = s[0],
  55674. h = new n.Shape,
  55675. h.actions = c.actions,
  55676. h.curves = c.curves,
  55677. u.push(h),
  55678. u;
  55679. var d = !a(s[0].getPoints());
  55680. d = e ? !d : d;
  55681. var p, f = [], g = [], m = [], v = 0;
  55682. g[v] = void 0,
  55683. m[v] = [];
  55684. for (var A = 0, y = s.length; A < y; A++)
  55685. c = s[A],
  55686. p = c.getPoints(),
  55687. l = a(p),
  55688. l = e ? !l : l,
  55689. l ? (!d && g[v] && v++,
  55690. g[v] = {
  55691. s: new n.Shape,
  55692. p: p
  55693. },
  55694. g[v].s.actions = c.actions,
  55695. g[v].s.curves = c.curves,
  55696. d && v++,
  55697. m[v] = []) : m[v].push({
  55698. h: c,
  55699. p: p[0]
  55700. });
  55701. if (!g[0])
  55702. return r(s);
  55703. if (g.length > 1) {
  55704. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55705. f[E] = [];
  55706. for (var E = 0, b = g.length; E < b; E++)
  55707. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55708. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55709. o(T.p, g[S].p) && (E !== S && I.push({
  55710. froms: E,
  55711. tos: S,
  55712. hole: _
  55713. }),
  55714. x ? (x = !1,
  55715. f[S].push(T)) : C = !0);
  55716. x && f[E].push(T)
  55717. }
  55718. I.length > 0 && (C || (m = f))
  55719. }
  55720. for (var M, A = 0, R = g.length; A < R; A++) {
  55721. h = g[A].s,
  55722. u.push(h),
  55723. M = m[A];
  55724. for (var P = 0, O = M.length; P < O; P++)
  55725. h.holes.push(M[P].h)
  55726. }
  55727. return u
  55728. }
  55729. ,
  55730. n.Shape = function() {
  55731. n.Path.apply(this, arguments),
  55732. this.holes = []
  55733. }
  55734. ,
  55735. n.Shape.prototype = Object.create(n.Path.prototype),
  55736. n.Shape.prototype.constructor = n.Shape,
  55737. n.Shape.prototype.extrude = function(e) {
  55738. return new n.ExtrudeGeometry(this,e)
  55739. }
  55740. ,
  55741. n.Shape.prototype.makeGeometry = function(e) {
  55742. return new n.ShapeGeometry(this,e)
  55743. }
  55744. ,
  55745. n.Shape.prototype.getPointsHoles = function(e) {
  55746. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55747. t[i] = this.holes[i].getPoints(e);
  55748. return t
  55749. }
  55750. ,
  55751. n.Shape.prototype.extractAllPoints = function(e) {
  55752. return {
  55753. shape: this.getPoints(e),
  55754. holes: this.getPointsHoles(e)
  55755. }
  55756. }
  55757. ,
  55758. n.Shape.prototype.extractPoints = function(e) {
  55759. return this.extractAllPoints(e)
  55760. }
  55761. ,
  55762. n.LineCurve = function(e, t) {
  55763. this.v1 = e,
  55764. this.v2 = t
  55765. }
  55766. ,
  55767. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55768. n.LineCurve.prototype.constructor = n.LineCurve,
  55769. n.LineCurve.prototype.getPoint = function(e) {
  55770. var t = this.v2.clone().sub(this.v1);
  55771. return t.multiplyScalar(e).add(this.v1),
  55772. t
  55773. }
  55774. ,
  55775. n.LineCurve.prototype.getPointAt = function(e) {
  55776. return this.getPoint(e)
  55777. }
  55778. ,
  55779. n.LineCurve.prototype.getTangent = function(e) {
  55780. var t = this.v2.clone().sub(this.v1);
  55781. return t.normalize()
  55782. }
  55783. ,
  55784. n.QuadraticBezierCurve = function(e, t, i) {
  55785. this.v0 = e,
  55786. this.v1 = t,
  55787. this.v2 = i
  55788. }
  55789. ,
  55790. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55791. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55792. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55793. var t = n.ShapeUtils.b2;
  55794. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55795. }
  55796. ,
  55797. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55798. var t = n.CurveUtils.tangentQuadraticBezier;
  55799. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55800. }
  55801. ,
  55802. n.CubicBezierCurve = function(e, t, i, n) {
  55803. this.v0 = e,
  55804. this.v1 = t,
  55805. this.v2 = i,
  55806. this.v3 = n
  55807. }
  55808. ,
  55809. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55810. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55811. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55812. var t = n.ShapeUtils.b3;
  55813. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55814. }
  55815. ,
  55816. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55817. var t = n.CurveUtils.tangentCubicBezier;
  55818. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55819. }
  55820. ,
  55821. n.SplineCurve = function(e) {
  55822. this.points = void 0 == e ? [] : e
  55823. }
  55824. ,
  55825. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55826. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55827. n.SplineCurve.prototype.getPoint = function(e) {
  55828. var t = this.points
  55829. , i = (t.length - 1) * e
  55830. , r = Math.floor(i)
  55831. , o = i - r
  55832. , a = t[0 === r ? r : r - 1]
  55833. , s = t[r]
  55834. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55835. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55836. , h = n.CurveUtils.interpolate;
  55837. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55838. }
  55839. ,
  55840. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55841. this.aX = e,
  55842. this.aY = t,
  55843. this.xRadius = i,
  55844. this.yRadius = n,
  55845. this.aStartAngle = r,
  55846. this.aEndAngle = o,
  55847. this.aClockwise = a,
  55848. this.aRotation = s || 0
  55849. }
  55850. ,
  55851. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55852. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55853. n.EllipseCurve.prototype.getPoint = function(e) {
  55854. var t = this.aEndAngle - this.aStartAngle;
  55855. t < 0 && (t += 2 * Math.PI),
  55856. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55857. var i;
  55858. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55859. var r = this.aX + this.xRadius * Math.cos(i)
  55860. , o = this.aY + this.yRadius * Math.sin(i);
  55861. if (0 !== this.aRotation) {
  55862. var a = Math.cos(this.aRotation)
  55863. , s = Math.sin(this.aRotation)
  55864. , l = r
  55865. , c = o;
  55866. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55867. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55868. }
  55869. return new n.Vector2(r,o)
  55870. }
  55871. ,
  55872. n.ArcCurve = function(e, t, i, r, o, a) {
  55873. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55874. }
  55875. ,
  55876. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55877. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55878. n.LineCurve3 = n.Curve.create(function(e, t) {
  55879. this.v1 = e,
  55880. this.v2 = t
  55881. }, function(e) {
  55882. var t = new n.Vector3;
  55883. return t.subVectors(this.v2, this.v1),
  55884. t.multiplyScalar(e),
  55885. t.add(this.v1),
  55886. t
  55887. }),
  55888. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55889. this.v0 = e,
  55890. this.v1 = t,
  55891. this.v2 = i
  55892. }, function(e) {
  55893. var t = n.ShapeUtils.b2;
  55894. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55895. }),
  55896. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55897. this.v0 = e,
  55898. this.v1 = t,
  55899. this.v2 = i,
  55900. this.v3 = n
  55901. }, function(e) {
  55902. var t = n.ShapeUtils.b3;
  55903. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55904. }),
  55905. n.SplineCurve3 = n.Curve.create(function(e) {
  55906. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55907. this.points = void 0 == e ? [] : e
  55908. }, function(e) {
  55909. var t = this.points
  55910. , i = (t.length - 1) * e
  55911. , r = Math.floor(i)
  55912. , o = i - r
  55913. , a = t[0 == r ? r : r - 1]
  55914. , s = t[r]
  55915. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55916. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55917. , h = n.CurveUtils.interpolate;
  55918. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55919. }),
  55920. n.CatmullRomCurve3 = function() {
  55921. function e() {}
  55922. var t = new n.Vector3
  55923. , i = new e
  55924. , r = new e
  55925. , o = new e;
  55926. return e.prototype.init = function(e, t, i, n) {
  55927. this.c0 = e,
  55928. this.c1 = i,
  55929. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55930. this.c3 = 2 * e - 2 * t + i + n
  55931. }
  55932. ,
  55933. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55934. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55935. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55936. s *= o,
  55937. l *= o,
  55938. this.init(t, i, s, l)
  55939. }
  55940. ,
  55941. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55942. this.init(t, i, r * (i - e), r * (n - t))
  55943. }
  55944. ,
  55945. e.prototype.calc = function(e) {
  55946. var t = e * e
  55947. , i = t * e;
  55948. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55949. }
  55950. ,
  55951. n.Curve.create(function(e) {
  55952. this.points = e || [],
  55953. this.closed = !1
  55954. }, function(e) {
  55955. var a, s, l, c, h = this.points;
  55956. c = h.length,
  55957. c < 2 && console.log("duh, you need at least 2 points"),
  55958. a = (c - (this.closed ? 0 : 1)) * e,
  55959. s = Math.floor(a),
  55960. l = a - s,
  55961. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55962. l = 1);
  55963. var u, d, p, f;
  55964. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55965. u = t),
  55966. d = h[s % c],
  55967. p = h[(s + 1) % c],
  55968. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55969. f = t),
  55970. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55971. var g = "chordal" === this.type ? .5 : .25
  55972. , m = Math.pow(u.distanceToSquared(d), g)
  55973. , v = Math.pow(d.distanceToSquared(p), g)
  55974. , A = Math.pow(p.distanceToSquared(f), g);
  55975. v < 1e-4 && (v = 1),
  55976. m < 1e-4 && (m = v),
  55977. A < 1e-4 && (A = v),
  55978. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55979. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55980. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55981. } else if ("catmullrom" === this.type) {
  55982. var y = void 0 !== this.tension ? this.tension : .5;
  55983. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55984. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55985. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55986. }
  55987. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55988. return C
  55989. })
  55990. }(),
  55991. n.ClosedSplineCurve3 = function(e) {
  55992. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55993. n.CatmullRomCurve3.call(this, e),
  55994. this.type = "catmullrom",
  55995. this.closed = !0
  55996. }
  55997. ,
  55998. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55999. n.BoxGeometry = function(e, t, i, r, o, a) {
  56000. n.Geometry.call(this),
  56001. this.type = "BoxGeometry",
  56002. this.parameters = {
  56003. width: e,
  56004. height: t,
  56005. depth: i,
  56006. widthSegments: r,
  56007. heightSegments: o,
  56008. depthSegments: a
  56009. },
  56010. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  56011. this.mergeVertices()
  56012. }
  56013. ,
  56014. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  56015. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  56016. n.CubeGeometry = n.BoxGeometry,
  56017. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  56018. function s(e, t, i) {
  56019. var n = 0;
  56020. return n += e * t * 2,
  56021. n += e * i * 2,
  56022. n += i * t * 2,
  56023. 4 * n
  56024. }
  56025. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56026. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56027. for (var L = O * b - _, D = 0; D < x; D++) {
  56028. var N = D * E - w;
  56029. P[e] = N * r,
  56030. P[t] = L * o,
  56031. P[i] = T,
  56032. p[m] = P.x,
  56033. p[m + 1] = P.y,
  56034. p[m + 2] = P.z,
  56035. P[e] = 0,
  56036. P[t] = 0,
  56037. P[i] = l > 0 ? 1 : -1,
  56038. f[m] = P.x,
  56039. f[m + 1] = P.y,
  56040. f[m + 2] = P.z,
  56041. g[v] = D / h,
  56042. g[v + 1] = 1 - O / u,
  56043. m += 3,
  56044. v += 2,
  56045. M += 1
  56046. }
  56047. for (O = 0; O < u; O++)
  56048. for (D = 0; D < h; D++) {
  56049. var B = y + D + x * O
  56050. , F = y + D + x * (O + 1)
  56051. , V = y + (D + 1) + x * (O + 1)
  56052. , U = y + (D + 1) + x * O;
  56053. d[A] = B,
  56054. d[A + 1] = F,
  56055. d[A + 2] = U,
  56056. d[A + 3] = F,
  56057. d[A + 4] = V,
  56058. d[A + 5] = U,
  56059. A += 6,
  56060. R += 6
  56061. }
  56062. c.addGroup(C, R, I),
  56063. C += R,
  56064. y += M
  56065. }
  56066. n.BufferGeometry.call(this),
  56067. this.type = "BoxBufferGeometry",
  56068. this.parameters = {
  56069. width: e,
  56070. height: t,
  56071. depth: i,
  56072. widthSegments: r,
  56073. heightSegments: o,
  56074. depthSegments: a
  56075. };
  56076. var c = this;
  56077. r = Math.floor(r) || 1,
  56078. o = Math.floor(o) || 1,
  56079. a = Math.floor(a) || 1;
  56080. var h = s(r, o, a)
  56081. , u = h / 4 * 6
  56082. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56083. , p = new Float32Array(3 * h)
  56084. , f = new Float32Array(3 * h)
  56085. , g = new Float32Array(2 * h)
  56086. , m = 0
  56087. , v = 0
  56088. , A = 0
  56089. , y = 0
  56090. , C = 0;
  56091. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56092. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56093. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56094. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56095. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56096. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56097. this.setIndex(new n.BufferAttribute(d,1)),
  56098. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56099. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56100. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56101. }
  56102. ,
  56103. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56104. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56105. n.CircleGeometry = function(e, t, i, r) {
  56106. n.Geometry.call(this),
  56107. this.type = "CircleGeometry",
  56108. this.parameters = {
  56109. radius: e,
  56110. segments: t,
  56111. thetaStart: i,
  56112. thetaLength: r
  56113. },
  56114. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56115. }
  56116. ,
  56117. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56118. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56119. n.CircleBufferGeometry = function(e, t, i, r) {
  56120. n.BufferGeometry.call(this),
  56121. this.type = "CircleBufferGeometry",
  56122. this.parameters = {
  56123. radius: e,
  56124. segments: t,
  56125. thetaStart: i,
  56126. thetaLength: r
  56127. },
  56128. e = e || 50,
  56129. t = void 0 !== t ? Math.max(3, t) : 8,
  56130. i = void 0 !== i ? i : 0,
  56131. r = void 0 !== r ? r : 2 * Math.PI;
  56132. var o = t + 2
  56133. , a = new Float32Array(3 * o)
  56134. , s = new Float32Array(3 * o)
  56135. , l = new Float32Array(2 * o);
  56136. s[2] = 1,
  56137. l[0] = .5,
  56138. l[1] = .5;
  56139. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56140. h += 3,
  56141. u += 2) {
  56142. var d = i + c / t * r;
  56143. a[h] = e * Math.cos(d),
  56144. a[h + 1] = e * Math.sin(d),
  56145. s[h + 2] = 1,
  56146. l[u] = (a[h] / e + 1) / 2,
  56147. l[u + 1] = (a[h + 1] / e + 1) / 2
  56148. }
  56149. for (var p = [], h = 1; h <= t; h++)
  56150. p.push(h, h + 1, 0);
  56151. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56152. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56153. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56154. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56155. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56156. }
  56157. ,
  56158. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56159. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56160. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56161. function c() {
  56162. var e = (r + 1) * (o + 1);
  56163. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56164. e
  56165. }
  56166. function h() {
  56167. var e = r * o * 2 * 3;
  56168. return a === !1 && (e += 2 * r * 3),
  56169. e
  56170. }
  56171. function u() {
  56172. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56173. for (c = 0; c <= o; c++) {
  56174. var p = []
  56175. , f = c / o
  56176. , b = f * (t - e) + e;
  56177. for (a = 0; a <= r; a++) {
  56178. var w = a / r;
  56179. u.x = b * Math.sin(w * l + s),
  56180. u.y = -f * i + E,
  56181. u.z = b * Math.cos(w * l + s),
  56182. m.setXYZ(y, u.x, u.y, u.z),
  56183. h.copy(u),
  56184. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56185. h.z = Math.cos(w * l + s)),
  56186. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56187. v.setXYZ(y, h.x, h.y, h.z),
  56188. A.setXY(y, w, 1 - f),
  56189. p.push(y),
  56190. y++
  56191. }
  56192. I.push(p)
  56193. }
  56194. for (a = 0; a < r; a++)
  56195. for (c = 0; c < o; c++) {
  56196. var _ = I[c][a]
  56197. , T = I[c + 1][a]
  56198. , x = I[c + 1][a + 1]
  56199. , S = I[c][a + 1];
  56200. g.setX(C, _),
  56201. C++,
  56202. g.setX(C, T),
  56203. C++,
  56204. g.setX(C, S),
  56205. C++,
  56206. g.setX(C, T),
  56207. C++,
  56208. g.setX(C, x),
  56209. C++,
  56210. g.setX(C, S),
  56211. C++
  56212. }
  56213. }
  56214. function d(i) {
  56215. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56216. for (a = y,
  56217. o = 1; o <= r; o++)
  56218. m.setXYZ(y, 0, E * p, 0),
  56219. v.setXYZ(y, 0, p, 0),
  56220. i === !0 ? (h.x = o / r,
  56221. h.y = 0) : (h.x = (o - 1) / r,
  56222. h.y = 1),
  56223. A.setXY(y, h.x, h.y),
  56224. y++;
  56225. for (c = y,
  56226. o = 0; o <= r; o++) {
  56227. var f = o / r;
  56228. u.x = d * Math.sin(f * l + s),
  56229. u.y = E * p,
  56230. u.z = d * Math.cos(f * l + s),
  56231. m.setXYZ(y, u.x, u.y, u.z),
  56232. v.setXYZ(y, 0, p, 0),
  56233. A.setXY(y, f, i === !0 ? 1 : 0),
  56234. y++
  56235. }
  56236. for (o = 0; o < r; o++) {
  56237. var I = a + o
  56238. , b = c + o;
  56239. i === !0 ? (g.setX(C, b),
  56240. C++,
  56241. g.setX(C, b + 1),
  56242. C++,
  56243. g.setX(C, I),
  56244. C++) : (g.setX(C, b + 1),
  56245. C++,
  56246. g.setX(C, b),
  56247. C++,
  56248. g.setX(C, I),
  56249. C++)
  56250. }
  56251. }
  56252. n.BufferGeometry.call(this),
  56253. this.type = "CylinderBufferGeometry",
  56254. this.parameters = {
  56255. radiusTop: e,
  56256. radiusBottom: t,
  56257. height: i,
  56258. radialSegments: r,
  56259. heightSegments: o,
  56260. openEnded: a,
  56261. thetaStart: s,
  56262. thetaLength: l
  56263. },
  56264. e = void 0 !== e ? e : 20,
  56265. t = void 0 !== t ? t : 20,
  56266. i = void 0 !== i ? i : 100,
  56267. r = Math.floor(r) || 8,
  56268. o = Math.floor(o) || 1,
  56269. a = void 0 !== a && a,
  56270. s = void 0 !== s ? s : 0,
  56271. l = void 0 !== l ? l : 2 * Math.PI;
  56272. var p = c()
  56273. , f = h()
  56274. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56275. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56276. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56277. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56278. , y = 0
  56279. , C = 0
  56280. , I = []
  56281. , E = i / 2;
  56282. u(),
  56283. a === !1 && (e > 0 && d(!0),
  56284. t > 0 && d(!1)),
  56285. this.setIndex(g),
  56286. this.addAttribute("position", m),
  56287. this.addAttribute("normal", v),
  56288. this.addAttribute("uv", A)
  56289. }
  56290. ,
  56291. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56292. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56293. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56294. n.Geometry.call(this),
  56295. this.type = "CylinderGeometry",
  56296. this.parameters = {
  56297. radiusTop: e,
  56298. radiusBottom: t,
  56299. height: i,
  56300. radialSegments: r,
  56301. heightSegments: o,
  56302. openEnded: a,
  56303. thetaStart: s,
  56304. thetaLength: l
  56305. },
  56306. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56307. this.mergeVertices()
  56308. }
  56309. ,
  56310. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56311. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56312. n.EdgesGeometry = function(e, t) {
  56313. function i(e, t) {
  56314. return e - t
  56315. }
  56316. n.BufferGeometry.call(this),
  56317. t = void 0 !== t ? t : 1;
  56318. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56319. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56320. r.fromBufferGeometry(e)) : r = e.clone(),
  56321. r.mergeVertices(),
  56322. r.computeFaceNormals();
  56323. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56324. for (var p = h[u], f = 0; f < 3; f++) {
  56325. a[0] = p[l[f]],
  56326. a[1] = p[l[(f + 1) % 3]],
  56327. a.sort(i);
  56328. var g = a.toString();
  56329. void 0 === s[g] ? s[g] = {
  56330. vert1: a[0],
  56331. vert2: a[1],
  56332. face1: u,
  56333. face2: void 0
  56334. } : s[g].face2 = u
  56335. }
  56336. var m = [];
  56337. for (var g in s) {
  56338. var v = s[g];
  56339. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56340. var A = c[v.vert1];
  56341. m.push(A.x),
  56342. m.push(A.y),
  56343. m.push(A.z),
  56344. A = c[v.vert2],
  56345. m.push(A.x),
  56346. m.push(A.y),
  56347. m.push(A.z)
  56348. }
  56349. }
  56350. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56351. }
  56352. ,
  56353. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56354. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56355. n.ExtrudeGeometry = function(e, t) {
  56356. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56357. this.type = "ExtrudeGeometry",
  56358. e = Array.isArray(e) ? e : [e],
  56359. this.addShapeList(e, t),
  56360. void this.computeFaceNormals())
  56361. }
  56362. ;
  56363. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56364. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56365. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56366. for (var i = e.length, n = 0; n < i; n++) {
  56367. var r = e[n];
  56368. this.addShape(r, t)
  56369. }
  56370. }
  56371. ,
  56372. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56373. function i(e, t, i) {
  56374. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56375. t.clone().multiplyScalar(i).add(e)
  56376. }
  56377. function r(e, t, i) {
  56378. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56379. if (Math.abs(d) > Number.EPSILON) {
  56380. var p = Math.sqrt(u)
  56381. , f = Math.sqrt(c * c + h * h)
  56382. , g = t.x - l / p
  56383. , m = t.y + s / p
  56384. , v = i.x - h / f
  56385. , A = i.y + c / f
  56386. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56387. r = g + s * y - e.x,
  56388. o = m + l * y - e.y;
  56389. var C = r * r + o * o;
  56390. if (C <= 2)
  56391. return new n.Vector2(r,o);
  56392. a = Math.sqrt(C / 2)
  56393. } else {
  56394. var I = !1;
  56395. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56396. I ? (r = -l,
  56397. o = s,
  56398. a = Math.sqrt(u)) : (r = s,
  56399. o = l,
  56400. a = Math.sqrt(u / 2))
  56401. }
  56402. return new n.Vector2(r / a,o / a)
  56403. }
  56404. function o() {
  56405. if (C) {
  56406. var e = 0
  56407. , t = z * e;
  56408. for (Y = 0; Y < W; Y++)
  56409. G = N[Y],
  56410. c(G[2] + t, G[1] + t, G[0] + t);
  56411. for (e = E + 2 * y,
  56412. t = z * e,
  56413. Y = 0; Y < W; Y++)
  56414. G = N[Y],
  56415. c(G[0] + t, G[1] + t, G[2] + t)
  56416. } else {
  56417. for (Y = 0; Y < W; Y++)
  56418. G = N[Y],
  56419. c(G[2], G[1], G[0]);
  56420. for (Y = 0; Y < W; Y++)
  56421. G = N[Y],
  56422. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56423. }
  56424. }
  56425. function a() {
  56426. var e = 0;
  56427. for (s(B, e),
  56428. e += B.length,
  56429. x = 0,
  56430. S = L.length; x < S; x++)
  56431. T = L[x],
  56432. s(T, e),
  56433. e += T.length
  56434. }
  56435. function s(e, t) {
  56436. var i, n;
  56437. for (Y = e.length; --Y >= 0; ) {
  56438. i = Y,
  56439. n = Y - 1,
  56440. n < 0 && (n = e.length - 1);
  56441. var r = 0
  56442. , o = E + 2 * y;
  56443. for (r = 0; r < o; r++) {
  56444. var a = z * r
  56445. , s = z * (r + 1)
  56446. , l = t + i + a
  56447. , c = t + n + a
  56448. , u = t + n + s
  56449. , d = t + i + s;
  56450. h(l, c, u, d, e, r, o, i, n)
  56451. }
  56452. }
  56453. }
  56454. function l(e, t, i) {
  56455. M.vertices.push(new n.Vector3(e,t,i))
  56456. }
  56457. function c(e, t, i) {
  56458. e += R,
  56459. t += R,
  56460. i += R,
  56461. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56462. var r = _.generateTopUV(M, e, t, i);
  56463. M.faceVertexUvs[0].push(r)
  56464. }
  56465. function h(e, t, i, r, o, a, s, l, c) {
  56466. e += R,
  56467. t += R,
  56468. i += R,
  56469. r += R,
  56470. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56471. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56472. var h = _.generateSideWallUV(M, e, t, i, r);
  56473. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56474. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56475. }
  56476. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56477. b && (u = b.getSpacedPoints(E),
  56478. w = !0,
  56479. C = !1,
  56480. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56481. p = new n.Vector3,
  56482. f = new n.Vector3,
  56483. g = new n.Vector3),
  56484. C || (y = 0,
  56485. v = 0,
  56486. A = 0);
  56487. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56488. if (D) {
  56489. for (O = O.reverse(),
  56490. x = 0,
  56491. S = L.length; x < S; x++)
  56492. T = L[x],
  56493. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56494. D = !1
  56495. }
  56496. var N = n.ShapeUtils.triangulateShape(O, L)
  56497. , B = O;
  56498. for (x = 0,
  56499. S = L.length; x < S; x++)
  56500. T = L[x],
  56501. O = O.concat(T);
  56502. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56503. Z++,
  56504. q++)
  56505. Z === X && (Z = 0),
  56506. q === X && (q = 0),
  56507. j[Y] = r(B[Y], B[Z], B[q]);
  56508. var K, Q = [], J = j.concat();
  56509. for (x = 0,
  56510. S = L.length; x < S; x++) {
  56511. for (T = L[x],
  56512. K = [],
  56513. Y = 0,
  56514. X = T.length,
  56515. Z = X - 1,
  56516. q = Y + 1; Y < X; Y++,
  56517. Z++,
  56518. q++)
  56519. Z === X && (Z = 0),
  56520. q === X && (q = 0),
  56521. K[Y] = r(T[Y], T[Z], T[q]);
  56522. Q.push(K),
  56523. J = J.concat(K)
  56524. }
  56525. for (F = 0; F < y; F++) {
  56526. for (U = F / y,
  56527. k = v * (1 - U),
  56528. V = A * Math.sin(U * Math.PI / 2),
  56529. Y = 0,
  56530. X = B.length; Y < X; Y++)
  56531. H = i(B[Y], j[Y], V),
  56532. l(H.x, H.y, -k);
  56533. for (x = 0,
  56534. S = L.length; x < S; x++)
  56535. for (T = L[x],
  56536. K = Q[x],
  56537. Y = 0,
  56538. X = T.length; Y < X; Y++)
  56539. H = i(T[Y], K[Y], V),
  56540. l(H.x, H.y, -k)
  56541. }
  56542. for (V = A,
  56543. Y = 0; Y < z; Y++)
  56544. H = C ? i(O[Y], J[Y], V) : O[Y],
  56545. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56546. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56547. g.copy(u[0]).add(f).add(p),
  56548. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56549. var $;
  56550. for ($ = 1; $ <= E; $++)
  56551. for (Y = 0; Y < z; Y++)
  56552. H = C ? i(O[Y], J[Y], V) : O[Y],
  56553. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56554. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56555. g.copy(u[$]).add(f).add(p),
  56556. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56557. for (F = y - 1; F >= 0; F--) {
  56558. for (U = F / y,
  56559. k = v * (1 - U),
  56560. V = A * Math.sin(U * Math.PI / 2),
  56561. Y = 0,
  56562. X = B.length; Y < X; Y++)
  56563. H = i(B[Y], j[Y], V),
  56564. l(H.x, H.y, m + k);
  56565. for (x = 0,
  56566. S = L.length; x < S; x++)
  56567. for (T = L[x],
  56568. K = Q[x],
  56569. Y = 0,
  56570. X = T.length; Y < X; Y++)
  56571. H = i(T[Y], K[Y], V),
  56572. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56573. }
  56574. o(),
  56575. a()
  56576. }
  56577. ,
  56578. n.ExtrudeGeometry.WorldUVGenerator = {
  56579. generateTopUV: function(e, t, i, r) {
  56580. var o = e.vertices
  56581. , a = o[t]
  56582. , s = o[i]
  56583. , l = o[r];
  56584. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56585. },
  56586. generateSideWallUV: function(e, t, i, r, o) {
  56587. var a = e.vertices
  56588. , s = a[t]
  56589. , l = a[i]
  56590. , c = a[r]
  56591. , h = a[o];
  56592. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56593. }
  56594. },
  56595. n.ShapeGeometry = function(e, t) {
  56596. n.Geometry.call(this),
  56597. this.type = "ShapeGeometry",
  56598. Array.isArray(e) === !1 && (e = [e]),
  56599. this.addShapeList(e, t),
  56600. this.computeFaceNormals()
  56601. }
  56602. ,
  56603. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56604. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56605. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56606. for (var i = 0, n = e.length; i < n; i++)
  56607. this.addShape(e[i], t);
  56608. return this
  56609. }
  56610. ,
  56611. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56612. void 0 === t && (t = {});
  56613. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56614. if (p) {
  56615. for (u = u.reverse(),
  56616. i = 0,
  56617. r = d.length; i < r; i++)
  56618. o = d[i],
  56619. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56620. p = !1
  56621. }
  56622. var f = n.ShapeUtils.triangulateShape(u, d);
  56623. for (i = 0,
  56624. r = d.length; i < r; i++)
  56625. o = d[i],
  56626. u = u.concat(o);
  56627. var g, m, v = u.length, A = f.length;
  56628. for (i = 0; i < v; i++)
  56629. g = u[i],
  56630. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56631. for (i = 0; i < A; i++) {
  56632. m = f[i];
  56633. var y = m[0] + c
  56634. , C = m[1] + c
  56635. , I = m[2] + c;
  56636. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56637. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56638. }
  56639. }
  56640. ,
  56641. n.LatheBufferGeometry = function(e, t, i, r) {
  56642. n.BufferGeometry.call(this),
  56643. this.type = "LatheBufferGeometry",
  56644. this.parameters = {
  56645. points: e,
  56646. segments: t,
  56647. phiStart: i,
  56648. phiLength: r
  56649. },
  56650. t = Math.floor(t) || 12,
  56651. i = i || 0,
  56652. r = r || 2 * Math.PI,
  56653. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56654. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56655. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56656. for (a = 0; a <= t; a++) {
  56657. var A = i + a * g * r
  56658. , y = Math.sin(A)
  56659. , C = Math.cos(A);
  56660. for (s = 0; s <= e.length - 1; s++)
  56661. m.x = e[s].x * y,
  56662. m.y = e[s].y,
  56663. m.z = e[s].x * C,
  56664. u.setXYZ(p, m.x, m.y, m.z),
  56665. v.x = a / t,
  56666. v.y = s / (e.length - 1),
  56667. d.setXY(p, v.x, v.y),
  56668. p++
  56669. }
  56670. for (a = 0; a < t; a++)
  56671. for (s = 0; s < e.length - 1; s++) {
  56672. o = s + a * e.length;
  56673. var I = o
  56674. , E = o + e.length
  56675. , b = o + e.length + 1
  56676. , w = o + 1;
  56677. h.setX(f, I),
  56678. f++,
  56679. h.setX(f, E),
  56680. f++,
  56681. h.setX(f, w),
  56682. f++,
  56683. h.setX(f, E),
  56684. f++,
  56685. h.setX(f, b),
  56686. f++,
  56687. h.setX(f, w),
  56688. f++
  56689. }
  56690. if (this.setIndex(h),
  56691. this.addAttribute("position", u),
  56692. this.addAttribute("uv", d),
  56693. this.computeVertexNormals(),
  56694. r === 2 * Math.PI) {
  56695. var _ = this.attributes.normal.array
  56696. , T = new n.Vector3
  56697. , x = new n.Vector3
  56698. , S = new n.Vector3;
  56699. for (o = t * e.length * 3,
  56700. a = 0,
  56701. s = 0; a < e.length; a++,
  56702. s += 3)
  56703. T.x = _[s + 0],
  56704. T.y = _[s + 1],
  56705. T.z = _[s + 2],
  56706. x.x = _[o + s + 0],
  56707. x.y = _[o + s + 1],
  56708. x.z = _[o + s + 2],
  56709. S.addVectors(T, x).normalize(),
  56710. _[s + 0] = _[o + s + 0] = S.x,
  56711. _[s + 1] = _[o + s + 1] = S.y,
  56712. _[s + 2] = _[o + s + 2] = S.z
  56713. }
  56714. }
  56715. ,
  56716. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56717. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56718. n.LatheGeometry = function(e, t, i, r) {
  56719. n.Geometry.call(this),
  56720. this.type = "LatheGeometry",
  56721. this.parameters = {
  56722. points: e,
  56723. segments: t,
  56724. phiStart: i,
  56725. phiLength: r
  56726. },
  56727. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56728. this.mergeVertices()
  56729. }
  56730. ,
  56731. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56732. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56733. n.PlaneGeometry = function(e, t, i, r) {
  56734. n.Geometry.call(this),
  56735. this.type = "PlaneGeometry",
  56736. this.parameters = {
  56737. width: e,
  56738. height: t,
  56739. widthSegments: i,
  56740. heightSegments: r
  56741. },
  56742. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56743. }
  56744. ,
  56745. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56746. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56747. n.PlaneBufferGeometry = function(e, t, i, r) {
  56748. n.BufferGeometry.call(this),
  56749. this.type = "PlaneBufferGeometry",
  56750. this.parameters = {
  56751. width: e,
  56752. height: t,
  56753. widthSegments: i,
  56754. heightSegments: r
  56755. };
  56756. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56757. for (var y = A * d - a, C = 0; C < c; C++) {
  56758. var I = C * u - o;
  56759. p[m] = I,
  56760. p[m + 1] = -y,
  56761. f[m + 2] = 1,
  56762. g[v] = C / s,
  56763. g[v + 1] = 1 - A / l,
  56764. m += 3,
  56765. v += 2
  56766. }
  56767. m = 0;
  56768. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56769. for (var C = 0; C < s; C++) {
  56770. var b = C + c * A
  56771. , w = C + c * (A + 1)
  56772. , _ = C + 1 + c * (A + 1)
  56773. , T = C + 1 + c * A;
  56774. E[m] = b,
  56775. E[m + 1] = w,
  56776. E[m + 2] = T,
  56777. E[m + 3] = w,
  56778. E[m + 4] = _,
  56779. E[m + 5] = T,
  56780. m += 6
  56781. }
  56782. this.setIndex(new n.BufferAttribute(E,1)),
  56783. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56784. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56785. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56786. }
  56787. ,
  56788. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56789. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56790. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56791. n.BufferGeometry.call(this),
  56792. this.type = "RingBufferGeometry",
  56793. this.parameters = {
  56794. innerRadius: e,
  56795. outerRadius: t,
  56796. thetaSegments: i,
  56797. phiSegments: r,
  56798. thetaStart: o,
  56799. thetaLength: a
  56800. },
  56801. e = e || 20,
  56802. t = t || 50,
  56803. o = void 0 !== o ? o : 0,
  56804. a = void 0 !== a ? a : 2 * Math.PI,
  56805. i = void 0 !== i ? Math.max(3, i) : 8,
  56806. r = void 0 !== r ? Math.max(1, r) : 1;
  56807. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56808. for (l = 0; l <= r; l++) {
  56809. for (c = 0; c <= i; c++)
  56810. s = o + c / i * a,
  56811. C.x = A * Math.cos(s),
  56812. C.y = A * Math.sin(s),
  56813. p.setXYZ(m, C.x, C.y, C.z),
  56814. f.setXYZ(m, 0, 0, 1),
  56815. I.x = (C.x / t + 1) / 2,
  56816. I.y = (C.y / t + 1) / 2,
  56817. g.setXY(m, I.x, I.y),
  56818. m++;
  56819. A += y
  56820. }
  56821. for (l = 0; l < r; l++) {
  56822. var E = l * (i + 1);
  56823. for (c = 0; c < i; c++) {
  56824. s = c + E;
  56825. var b = s
  56826. , w = s + i + 1
  56827. , _ = s + i + 2
  56828. , T = s + 1;
  56829. d.setX(v, b),
  56830. v++,
  56831. d.setX(v, w),
  56832. v++,
  56833. d.setX(v, _),
  56834. v++,
  56835. d.setX(v, b),
  56836. v++,
  56837. d.setX(v, _),
  56838. v++,
  56839. d.setX(v, T),
  56840. v++
  56841. }
  56842. }
  56843. this.setIndex(d),
  56844. this.addAttribute("position", p),
  56845. this.addAttribute("normal", f),
  56846. this.addAttribute("uv", g)
  56847. }
  56848. ,
  56849. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56850. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56851. n.RingGeometry = function(e, t, i, r, o, a) {
  56852. n.Geometry.call(this),
  56853. this.type = "RingGeometry",
  56854. this.parameters = {
  56855. innerRadius: e,
  56856. outerRadius: t,
  56857. thetaSegments: i,
  56858. phiSegments: r,
  56859. thetaStart: o,
  56860. thetaLength: a
  56861. },
  56862. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56863. }
  56864. ,
  56865. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56866. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56867. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56868. n.Geometry.call(this),
  56869. this.type = "SphereGeometry",
  56870. this.parameters = {
  56871. radius: e,
  56872. widthSegments: t,
  56873. heightSegments: i,
  56874. phiStart: r,
  56875. phiLength: o,
  56876. thetaStart: a,
  56877. thetaLength: s
  56878. },
  56879. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56880. }
  56881. ,
  56882. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56883. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56884. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56885. n.BufferGeometry.call(this),
  56886. this.type = "SphereBufferGeometry",
  56887. this.parameters = {
  56888. radius: e,
  56889. widthSegments: t,
  56890. heightSegments: i,
  56891. phiStart: r,
  56892. phiLength: o,
  56893. thetaStart: a,
  56894. thetaLength: s
  56895. },
  56896. e = e || 50,
  56897. t = Math.max(3, Math.floor(t) || 8),
  56898. i = Math.max(2, Math.floor(i) || 6),
  56899. r = void 0 !== r ? r : 0,
  56900. o = void 0 !== o ? o : 2 * Math.PI,
  56901. a = void 0 !== a ? a : 0,
  56902. s = void 0 !== s ? s : Math.PI;
  56903. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56904. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56905. var C = y / t
  56906. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56907. , E = e * Math.cos(a + A * s)
  56908. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56909. g.set(I, E, b).normalize(),
  56910. h.setXYZ(p, I, E, b),
  56911. u.setXYZ(p, g.x, g.y, g.z),
  56912. d.setXY(p, C, 1 - A),
  56913. v.push(p),
  56914. p++
  56915. }
  56916. f.push(v)
  56917. }
  56918. for (var w = [], m = 0; m < i; m++)
  56919. for (var y = 0; y < t; y++) {
  56920. var _ = f[m][y + 1]
  56921. , T = f[m][y]
  56922. , x = f[m + 1][y]
  56923. , S = f[m + 1][y + 1];
  56924. (0 !== m || a > 0) && w.push(_, T, S),
  56925. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56926. }
  56927. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56928. this.addAttribute("position", h),
  56929. this.addAttribute("normal", u),
  56930. this.addAttribute("uv", d),
  56931. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56932. }
  56933. ,
  56934. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56935. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56936. n.TextGeometry = function(e, t) {
  56937. t = t || {};
  56938. var i = t.font;
  56939. if (i instanceof n.Font == !1)
  56940. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56941. new n.Geometry;
  56942. var r = i.generateShapes(e, t.size, t.curveSegments);
  56943. t.amount = void 0 !== t.height ? t.height : 50,
  56944. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56945. void 0 === t.bevelSize && (t.bevelSize = 8),
  56946. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56947. n.ExtrudeGeometry.call(this, r, t),
  56948. this.type = "TextGeometry"
  56949. }
  56950. ,
  56951. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56952. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56953. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56954. n.BufferGeometry.call(this),
  56955. this.type = "TorusBufferGeometry",
  56956. this.parameters = {
  56957. radius: e,
  56958. tube: t,
  56959. radialSegments: i,
  56960. tubularSegments: r,
  56961. arc: o
  56962. },
  56963. e = e || 100,
  56964. t = t || 40,
  56965. i = Math.floor(i) || 8,
  56966. r = Math.floor(r) || 6,
  56967. o = o || 2 * Math.PI;
  56968. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56969. for (a = 0; a <= i; a++)
  56970. for (s = 0; s <= r; s++) {
  56971. var C = s / r * o
  56972. , I = a / i * Math.PI * 2;
  56973. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56974. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56975. A.z = t * Math.sin(I),
  56976. u[f] = A.x,
  56977. u[f + 1] = A.y,
  56978. u[f + 2] = A.z,
  56979. v.x = e * Math.cos(C),
  56980. v.y = e * Math.sin(C),
  56981. y.subVectors(A, v).normalize(),
  56982. d[f] = y.x,
  56983. d[f + 1] = y.y,
  56984. d[f + 2] = y.z,
  56985. p[g] = s / r,
  56986. p[g + 1] = a / i,
  56987. f += 3,
  56988. g += 2
  56989. }
  56990. for (a = 1; a <= i; a++)
  56991. for (s = 1; s <= r; s++) {
  56992. var E = (r + 1) * a + s - 1
  56993. , b = (r + 1) * (a - 1) + s - 1
  56994. , w = (r + 1) * (a - 1) + s
  56995. , _ = (r + 1) * a + s;
  56996. h[m] = E,
  56997. h[m + 1] = b,
  56998. h[m + 2] = _,
  56999. h[m + 3] = b,
  57000. h[m + 4] = w,
  57001. h[m + 5] = _,
  57002. m += 6
  57003. }
  57004. this.setIndex(new n.BufferAttribute(h,1)),
  57005. this.addAttribute("position", new n.BufferAttribute(u,3)),
  57006. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  57007. this.addAttribute("uv", new n.BufferAttribute(p,2))
  57008. }
  57009. ,
  57010. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57011. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  57012. n.TorusGeometry = function(e, t, i, r, o) {
  57013. n.Geometry.call(this),
  57014. this.type = "TorusGeometry",
  57015. this.parameters = {
  57016. radius: e,
  57017. tube: t,
  57018. radialSegments: i,
  57019. tubularSegments: r,
  57020. arc: o
  57021. },
  57022. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  57023. }
  57024. ,
  57025. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57026. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57027. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  57028. function s(e, t, i, n, r) {
  57029. var o = Math.cos(e)
  57030. , a = Math.sin(e)
  57031. , s = i / t * e
  57032. , l = Math.cos(s);
  57033. r.x = n * (2 + l) * .5 * o,
  57034. r.y = n * (2 + l) * a * .5,
  57035. r.z = n * Math.sin(s) * .5
  57036. }
  57037. n.BufferGeometry.call(this),
  57038. this.type = "TorusKnotBufferGeometry",
  57039. this.parameters = {
  57040. radius: e,
  57041. tube: t,
  57042. tubularSegments: i,
  57043. radialSegments: r,
  57044. p: o,
  57045. q: a
  57046. },
  57047. e = e || 100,
  57048. t = t || 40,
  57049. i = Math.floor(i) || 64,
  57050. r = Math.floor(r) || 8,
  57051. o = o || 2,
  57052. a = a || 3;
  57053. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57054. for (l = 0; l <= i; ++l) {
  57055. var T = l / i * o * Math.PI * 2;
  57056. for (s(T, o, a, e, I),
  57057. s(T + .01, o, a, e, E),
  57058. w.subVectors(E, I),
  57059. _.addVectors(E, I),
  57060. b.crossVectors(w, _),
  57061. _.crossVectors(b, w),
  57062. b.normalize(),
  57063. _.normalize(),
  57064. c = 0; c <= r; ++c) {
  57065. var x = c / r * Math.PI * 2
  57066. , S = -t * Math.cos(x)
  57067. , M = t * Math.sin(x);
  57068. A.x = I.x + (S * _.x + M * b.x),
  57069. A.y = I.y + (S * _.y + M * b.y),
  57070. A.z = I.z + (S * _.z + M * b.z),
  57071. p.setXYZ(m, A.x, A.y, A.z),
  57072. y.subVectors(A, I).normalize(),
  57073. f.setXYZ(m, y.x, y.y, y.z),
  57074. C.x = l / i,
  57075. C.y = c / r,
  57076. g.setXY(m, C.x, C.y),
  57077. m++
  57078. }
  57079. }
  57080. for (c = 1; c <= i; c++)
  57081. for (l = 1; l <= r; l++) {
  57082. var R = (r + 1) * (c - 1) + (l - 1)
  57083. , P = (r + 1) * c + (l - 1)
  57084. , O = (r + 1) * c + l
  57085. , L = (r + 1) * (c - 1) + l;
  57086. d.setX(v, R),
  57087. v++,
  57088. d.setX(v, P),
  57089. v++,
  57090. d.setX(v, L),
  57091. v++,
  57092. d.setX(v, P),
  57093. v++,
  57094. d.setX(v, O),
  57095. v++,
  57096. d.setX(v, L),
  57097. v++
  57098. }
  57099. this.setIndex(d),
  57100. this.addAttribute("position", p),
  57101. this.addAttribute("normal", f),
  57102. this.addAttribute("uv", g)
  57103. }
  57104. ,
  57105. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57106. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57107. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57108. n.Geometry.call(this),
  57109. this.type = "TorusKnotGeometry",
  57110. this.parameters = {
  57111. radius: e,
  57112. tube: t,
  57113. tubularSegments: i,
  57114. radialSegments: r,
  57115. p: o,
  57116. q: a
  57117. },
  57118. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57119. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57120. this.mergeVertices()
  57121. }
  57122. ,
  57123. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57124. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57125. n.TubeGeometry = function(e, t, i, r, o, a) {
  57126. function s(e, t, i) {
  57127. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57128. }
  57129. n.Geometry.call(this),
  57130. this.type = "TubeGeometry",
  57131. this.parameters = {
  57132. path: e,
  57133. segments: t,
  57134. radius: i,
  57135. radialSegments: r,
  57136. closed: o,
  57137. taper: a
  57138. },
  57139. t = t || 64,
  57140. i = i || 1,
  57141. r = r || 8,
  57142. o = o || !1,
  57143. a = a || n.TubeGeometry.NoTaper;
  57144. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57145. for (this.tangents = D,
  57146. this.normals = N,
  57147. this.binormals = B,
  57148. v = 0; v < P; v++)
  57149. for (M[v] = [],
  57150. u = v / (P - 1),
  57151. m = e.getPointAt(u),
  57152. l = D[v],
  57153. c = N[v],
  57154. h = B[v],
  57155. p = i * a(u),
  57156. A = 0; A < r; A++)
  57157. d = A / r * 2 * Math.PI,
  57158. f = -p * Math.cos(d),
  57159. g = p * Math.sin(d),
  57160. O.copy(m),
  57161. O.x += f * c.x + g * h.x,
  57162. O.y += f * c.y + g * h.y,
  57163. O.z += f * c.z + g * h.z,
  57164. M[v][A] = s(O.x, O.y, O.z);
  57165. for (v = 0; v < t; v++)
  57166. for (A = 0; A < r; A++)
  57167. y = o ? (v + 1) % t : v + 1,
  57168. C = (A + 1) % r,
  57169. I = M[v][A],
  57170. E = M[y][A],
  57171. b = M[y][C],
  57172. w = M[v][C],
  57173. _ = new n.Vector2(v / t,A / r),
  57174. T = new n.Vector2((v + 1) / t,A / r),
  57175. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57176. S = new n.Vector2(v / t,(A + 1) / r),
  57177. this.faces.push(new n.Face3(I,E,w)),
  57178. this.faceVertexUvs[0].push([_, T, S]),
  57179. this.faces.push(new n.Face3(E,b,w)),
  57180. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57181. this.computeFaceNormals(),
  57182. this.computeVertexNormals()
  57183. }
  57184. ,
  57185. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57186. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57187. n.TubeGeometry.NoTaper = function(e) {
  57188. return 1
  57189. }
  57190. ,
  57191. n.TubeGeometry.SinusoidalTaper = function(e) {
  57192. return Math.sin(Math.PI * e)
  57193. }
  57194. ,
  57195. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57196. function r() {
  57197. f[0] = new n.Vector3,
  57198. g[0] = new n.Vector3,
  57199. a = Number.MAX_VALUE,
  57200. s = Math.abs(p[0].x),
  57201. l = Math.abs(p[0].y),
  57202. c = Math.abs(p[0].z),
  57203. s <= a && (a = s,
  57204. d.set(1, 0, 0)),
  57205. l <= a && (a = l,
  57206. d.set(0, 1, 0)),
  57207. c <= a && d.set(0, 0, 1),
  57208. m.crossVectors(p[0], d).normalize(),
  57209. f[0].crossVectors(p[0], m),
  57210. g[0].crossVectors(p[0], f[0])
  57211. }
  57212. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57213. for (this.tangents = p,
  57214. this.normals = f,
  57215. this.binormals = g,
  57216. h = 0; h < A; h++)
  57217. u = h / (A - 1),
  57218. p[h] = e.getTangentAt(u),
  57219. p[h].normalize();
  57220. for (r(),
  57221. h = 1; h < A; h++)
  57222. f[h] = f[h - 1].clone(),
  57223. g[h] = g[h - 1].clone(),
  57224. m.crossVectors(p[h - 1], p[h]),
  57225. m.length() > Number.EPSILON && (m.normalize(),
  57226. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57227. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57228. g[h].crossVectors(p[h], f[h]);
  57229. if (i)
  57230. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57231. o /= A - 1,
  57232. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57233. h = 1; h < A; h++)
  57234. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57235. g[h].crossVectors(p[h], f[h])
  57236. }
  57237. ,
  57238. n.PolyhedronGeometry = function(e, t, i, r) {
  57239. function o(e) {
  57240. var t = e.normalize().clone();
  57241. t.index = u.vertices.push(t) - 1;
  57242. var i = l(e) / 2 / Math.PI + .5
  57243. , r = c(e) / Math.PI + .5;
  57244. return t.uv = new n.Vector2(i,1 - r),
  57245. t
  57246. }
  57247. function a(e, t, i, r) {
  57248. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57249. u.faces.push(o),
  57250. C.copy(e).add(t).add(i).divideScalar(3);
  57251. var a = l(C);
  57252. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57253. }
  57254. function s(e, t) {
  57255. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57256. l[h] = [];
  57257. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57258. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57259. }
  57260. for (var h = 0; h < i; h++)
  57261. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57262. var m = Math.floor(g / 2);
  57263. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57264. }
  57265. }
  57266. function l(e) {
  57267. return Math.atan2(e.z, -e.x)
  57268. }
  57269. function c(e) {
  57270. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57271. }
  57272. function h(e, t, i) {
  57273. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57274. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57275. e.clone()
  57276. }
  57277. n.Geometry.call(this),
  57278. this.type = "PolyhedronGeometry",
  57279. this.parameters = {
  57280. vertices: e,
  57281. indices: t,
  57282. radius: i,
  57283. detail: r
  57284. },
  57285. i = i || 1,
  57286. r = r || 0;
  57287. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57288. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57289. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57290. m++) {
  57291. var v = f[t[d]]
  57292. , A = f[t[d + 1]]
  57293. , y = f[t[d + 2]];
  57294. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57295. }
  57296. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57297. s(g[d], r);
  57298. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57299. var I = this.faceVertexUvs[0][d]
  57300. , E = I[0].x
  57301. , b = I[1].x
  57302. , w = I[2].x
  57303. , _ = Math.max(E, b, w)
  57304. , T = Math.min(E, b, w);
  57305. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57306. b < .2 && (I[1].x += 1),
  57307. w < .2 && (I[2].x += 1))
  57308. }
  57309. for (var d = 0, p = this.vertices.length; d < p; d++)
  57310. this.vertices[d].multiplyScalar(i);
  57311. this.mergeVertices(),
  57312. this.computeFaceNormals(),
  57313. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57314. }
  57315. ,
  57316. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57317. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57318. n.DodecahedronGeometry = function(e, t) {
  57319. var i = (1 + Math.sqrt(5)) / 2
  57320. , r = 1 / i
  57321. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57322. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57323. n.PolyhedronGeometry.call(this, o, a, e, t),
  57324. this.type = "DodecahedronGeometry",
  57325. this.parameters = {
  57326. radius: e,
  57327. detail: t
  57328. }
  57329. }
  57330. ,
  57331. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57332. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57333. n.IcosahedronGeometry = function(e, t) {
  57334. var i = (1 + Math.sqrt(5)) / 2
  57335. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57336. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57337. n.PolyhedronGeometry.call(this, r, o, e, t),
  57338. this.type = "IcosahedronGeometry",
  57339. this.parameters = {
  57340. radius: e,
  57341. detail: t
  57342. }
  57343. }
  57344. ,
  57345. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57346. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57347. n.OctahedronGeometry = function(e, t) {
  57348. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57349. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57350. n.PolyhedronGeometry.call(this, i, r, e, t),
  57351. this.type = "OctahedronGeometry",
  57352. this.parameters = {
  57353. radius: e,
  57354. detail: t
  57355. }
  57356. }
  57357. ,
  57358. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57359. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57360. n.TetrahedronGeometry = function(e, t) {
  57361. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57362. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57363. n.PolyhedronGeometry.call(this, i, r, e, t),
  57364. this.type = "TetrahedronGeometry",
  57365. this.parameters = {
  57366. radius: e,
  57367. detail: t
  57368. }
  57369. }
  57370. ,
  57371. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57372. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57373. n.ParametricGeometry = function(e, t, i) {
  57374. n.Geometry.call(this),
  57375. this.type = "ParametricGeometry",
  57376. this.parameters = {
  57377. func: e,
  57378. slices: t,
  57379. stacks: i
  57380. };
  57381. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57382. for (r = 0; r <= i; r++)
  57383. for (l = r / i,
  57384. o = 0; o <= t; o++)
  57385. s = o / t,
  57386. a = e(s, l),
  57387. c.push(a);
  57388. var p, f, g, m, v, A, y, C;
  57389. for (r = 0; r < i; r++)
  57390. for (o = 0; o < t; o++)
  57391. p = r * d + o,
  57392. f = r * d + o + 1,
  57393. g = (r + 1) * d + o + 1,
  57394. m = (r + 1) * d + o,
  57395. v = new n.Vector2(o / t,r / i),
  57396. A = new n.Vector2((o + 1) / t,r / i),
  57397. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57398. C = new n.Vector2(o / t,(r + 1) / i),
  57399. h.push(new n.Face3(p,f,m)),
  57400. u.push([v, A, C]),
  57401. h.push(new n.Face3(f,g,m)),
  57402. u.push([A.clone(), y, C.clone()]);
  57403. this.computeFaceNormals(),
  57404. this.computeVertexNormals()
  57405. }
  57406. ,
  57407. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57408. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57409. n.WireframeGeometry = function(e) {
  57410. function t(e, t) {
  57411. return e - t
  57412. }
  57413. n.BufferGeometry.call(this);
  57414. var i = [0, 0]
  57415. , r = {}
  57416. , o = ["a", "b", "c"];
  57417. if (e instanceof n.Geometry) {
  57418. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57419. for (var d = s[h], p = 0; p < 3; p++) {
  57420. i[0] = d[o[p]],
  57421. i[1] = d[o[(p + 1) % 3]],
  57422. i.sort(t);
  57423. var f = i.toString();
  57424. void 0 === r[f] && (c[2 * l] = i[0],
  57425. c[2 * l + 1] = i[1],
  57426. r[f] = !0,
  57427. l++)
  57428. }
  57429. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57430. for (var p = 0; p < 2; p++) {
  57431. var m = a[c[2 * h + p]]
  57432. , v = 6 * h + 3 * p;
  57433. g[v + 0] = m.x,
  57434. g[v + 1] = m.y,
  57435. g[v + 2] = m.z
  57436. }
  57437. this.addAttribute("position", new n.BufferAttribute(g,3))
  57438. } else if (e instanceof n.BufferGeometry)
  57439. if (null !== e.index) {
  57440. var A = e.index.array
  57441. , a = e.attributes.position
  57442. , y = e.groups
  57443. , l = 0;
  57444. 0 === y.length && e.addGroup(0, A.length);
  57445. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57446. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57447. for (var p = 0; p < 3; p++) {
  57448. i[0] = A[h + p],
  57449. i[1] = A[h + (p + 1) % 3],
  57450. i.sort(t);
  57451. var f = i.toString();
  57452. void 0 === r[f] && (c[2 * l] = i[0],
  57453. c[2 * l + 1] = i[1],
  57454. r[f] = !0,
  57455. l++)
  57456. }
  57457. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57458. for (var p = 0; p < 2; p++) {
  57459. var v = 6 * h + 3 * p
  57460. , T = c[2 * h + p];
  57461. g[v + 0] = a.getX(T),
  57462. g[v + 1] = a.getY(T),
  57463. g[v + 2] = a.getZ(T)
  57464. }
  57465. this.addAttribute("position", new n.BufferAttribute(g,3))
  57466. } else {
  57467. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57468. for (var p = 0; p < 3; p++) {
  57469. var v = 18 * h + 6 * p
  57470. , S = 9 * h + 3 * p;
  57471. g[v + 0] = a[S],
  57472. g[v + 1] = a[S + 1],
  57473. g[v + 2] = a[S + 2];
  57474. var T = 9 * h + 3 * ((p + 1) % 3);
  57475. g[v + 3] = a[T],
  57476. g[v + 4] = a[T + 1],
  57477. g[v + 5] = a[T + 2]
  57478. }
  57479. this.addAttribute("position", new n.BufferAttribute(g,3))
  57480. }
  57481. }
  57482. ,
  57483. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57484. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57485. n.AxisHelper = function(e) {
  57486. e = e || 1;
  57487. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57488. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57489. , r = new n.BufferGeometry;
  57490. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57491. r.addAttribute("color", new n.BufferAttribute(i,3));
  57492. var o = new n.LineBasicMaterial({
  57493. vertexColors: n.VertexColors
  57494. });
  57495. n.LineSegments.call(this, r, o)
  57496. }
  57497. ,
  57498. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57499. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57500. n.ArrowHelper = function() {
  57501. var e = new n.Geometry;
  57502. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57503. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57504. return t.translate(0, -.5, 0),
  57505. function(i, r, o, a, s, l) {
  57506. n.Object3D.call(this),
  57507. void 0 === a && (a = 16776960),
  57508. void 0 === o && (o = 1),
  57509. void 0 === s && (s = .2 * o),
  57510. void 0 === l && (l = .2 * s),
  57511. this.position.copy(r),
  57512. this.line = new n.Line(e,new n.LineBasicMaterial({
  57513. color: a
  57514. })),
  57515. this.line.matrixAutoUpdate = !1,
  57516. this.add(this.line),
  57517. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57518. color: a
  57519. })),
  57520. this.cone.matrixAutoUpdate = !1,
  57521. this.add(this.cone),
  57522. this.setDirection(i),
  57523. this.setLength(o, s, l)
  57524. }
  57525. }(),
  57526. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57527. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57528. n.ArrowHelper.prototype.setDirection = function() {
  57529. var e, t = new n.Vector3;
  57530. return function(i) {
  57531. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57532. e = Math.acos(i.y),
  57533. this.quaternion.setFromAxisAngle(t, e))
  57534. }
  57535. }(),
  57536. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57537. void 0 === t && (t = .2 * e),
  57538. void 0 === i && (i = .2 * t),
  57539. this.line.scale.set(1, Math.max(0, e - t), 1),
  57540. this.line.updateMatrix(),
  57541. this.cone.scale.set(i, t, i),
  57542. this.cone.position.y = e,
  57543. this.cone.updateMatrix()
  57544. }
  57545. ,
  57546. n.ArrowHelper.prototype.setColor = function(e) {
  57547. this.line.material.color.set(e),
  57548. this.cone.material.color.set(e)
  57549. }
  57550. ,
  57551. n.BoxHelper = function(e) {
  57552. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57553. , i = new Float32Array(24)
  57554. , r = new n.BufferGeometry;
  57555. r.setIndex(new n.BufferAttribute(t,1)),
  57556. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57557. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57558. color: 16776960
  57559. })),
  57560. void 0 !== e && this.update(e)
  57561. }
  57562. ,
  57563. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57564. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57565. n.BoxHelper.prototype.update = function() {
  57566. var e = new n.Box3;
  57567. return function(t) {
  57568. if (e.setFromObject(t),
  57569. !e.isEmpty()) {
  57570. var i = e.min
  57571. , n = e.max
  57572. , r = this.geometry.attributes.position
  57573. , o = r.array;
  57574. o[0] = n.x,
  57575. o[1] = n.y,
  57576. o[2] = n.z,
  57577. o[3] = i.x,
  57578. o[4] = n.y,
  57579. o[5] = n.z,
  57580. o[6] = i.x,
  57581. o[7] = i.y,
  57582. o[8] = n.z,
  57583. o[9] = n.x,
  57584. o[10] = i.y,
  57585. o[11] = n.z,
  57586. o[12] = n.x,
  57587. o[13] = n.y,
  57588. o[14] = i.z,
  57589. o[15] = i.x,
  57590. o[16] = n.y,
  57591. o[17] = i.z,
  57592. o[18] = i.x,
  57593. o[19] = i.y,
  57594. o[20] = i.z,
  57595. o[21] = n.x,
  57596. o[22] = i.y,
  57597. o[23] = i.z,
  57598. r.needsUpdate = !0,
  57599. this.geometry.computeBoundingSphere()
  57600. }
  57601. }
  57602. }(),
  57603. n.BoundingBoxHelper = function(e, t) {
  57604. var i = void 0 !== t ? t : 8947848;
  57605. this.object = e,
  57606. this.box = new n.Box3,
  57607. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57608. color: i,
  57609. wireframe: !0
  57610. }))
  57611. }
  57612. ,
  57613. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57614. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57615. n.BoundingBoxHelper.prototype.update = function() {
  57616. this.box.setFromObject(this.object),
  57617. this.box.size(this.scale),
  57618. this.box.center(this.position)
  57619. }
  57620. ,
  57621. n.CameraHelper = function(e) {
  57622. function t(e, t, n) {
  57623. i(e, n),
  57624. i(t, n)
  57625. }
  57626. function i(e, t) {
  57627. r.vertices.push(new n.Vector3),
  57628. r.colors.push(new n.Color(t)),
  57629. void 0 === a[e] && (a[e] = []),
  57630. a[e].push(r.vertices.length - 1)
  57631. }
  57632. var r = new n.Geometry
  57633. , o = new n.LineBasicMaterial({
  57634. color: 16777215,
  57635. vertexColors: n.FaceColors
  57636. })
  57637. , a = {}
  57638. , s = 16755200
  57639. , l = 16711680
  57640. , c = 43775
  57641. , h = 16777215
  57642. , u = 3355443;
  57643. t("n1", "n2", s),
  57644. t("n2", "n4", s),
  57645. t("n4", "n3", s),
  57646. t("n3", "n1", s),
  57647. t("f1", "f2", s),
  57648. t("f2", "f4", s),
  57649. t("f4", "f3", s),
  57650. t("f3", "f1", s),
  57651. t("n1", "f1", s),
  57652. t("n2", "f2", s),
  57653. t("n3", "f3", s),
  57654. t("n4", "f4", s),
  57655. t("p", "n1", l),
  57656. t("p", "n2", l),
  57657. t("p", "n3", l),
  57658. t("p", "n4", l),
  57659. t("u1", "u2", c),
  57660. t("u2", "u3", c),
  57661. t("u3", "u1", c),
  57662. t("c", "t", h),
  57663. t("p", "c", u),
  57664. t("cn1", "cn2", u),
  57665. t("cn3", "cn4", u),
  57666. t("cf1", "cf2", u),
  57667. t("cf3", "cf4", u),
  57668. n.LineSegments.call(this, r, o),
  57669. this.camera = e,
  57670. this.camera.updateProjectionMatrix(),
  57671. this.matrix = e.matrixWorld,
  57672. this.matrixAutoUpdate = !1,
  57673. this.pointMap = a,
  57674. this.update()
  57675. }
  57676. ,
  57677. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57678. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57679. n.CameraHelper.prototype.update = function() {
  57680. function e(e, n, a, s) {
  57681. r.set(n, a, s).unproject(o);
  57682. var l = i[e];
  57683. if (void 0 !== l)
  57684. for (var c = 0, h = l.length; c < h; c++)
  57685. t.vertices[l[c]].copy(r)
  57686. }
  57687. var t, i, r = new n.Vector3, o = new n.Camera;
  57688. return function() {
  57689. t = this.geometry,
  57690. i = this.pointMap;
  57691. var n = 1
  57692. , r = 1;
  57693. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57694. e("c", 0, 0, -1),
  57695. e("t", 0, 0, 1),
  57696. e("n1", -n, -r, -1),
  57697. e("n2", n, -r, -1),
  57698. e("n3", -n, r, -1),
  57699. e("n4", n, r, -1),
  57700. e("f1", -n, -r, 1),
  57701. e("f2", n, -r, 1),
  57702. e("f3", -n, r, 1),
  57703. e("f4", n, r, 1),
  57704. e("u1", .7 * n, 1.1 * r, -1),
  57705. e("u2", .7 * -n, 1.1 * r, -1),
  57706. e("u3", 0, 2 * r, -1),
  57707. e("cf1", -n, 0, 1),
  57708. e("cf2", n, 0, 1),
  57709. e("cf3", 0, -r, 1),
  57710. e("cf4", 0, r, 1),
  57711. e("cn1", -n, 0, -1),
  57712. e("cn2", n, 0, -1),
  57713. e("cn3", 0, -r, -1),
  57714. e("cn4", 0, r, -1),
  57715. t.verticesNeedUpdate = !0
  57716. }
  57717. }(),
  57718. n.DirectionalLightHelper = function(e, t) {
  57719. n.Object3D.call(this),
  57720. this.light = e,
  57721. this.light.updateMatrixWorld(),
  57722. this.matrix = e.matrixWorld,
  57723. this.matrixAutoUpdate = !1,
  57724. t = t || 1;
  57725. var i = new n.Geometry;
  57726. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57727. var r = new n.LineBasicMaterial({
  57728. fog: !1
  57729. });
  57730. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57731. this.lightPlane = new n.Line(i,r),
  57732. this.add(this.lightPlane),
  57733. i = new n.Geometry,
  57734. i.vertices.push(new n.Vector3, new n.Vector3),
  57735. r = new n.LineBasicMaterial({
  57736. fog: !1
  57737. }),
  57738. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57739. this.targetLine = new n.Line(i,r),
  57740. this.add(this.targetLine),
  57741. this.update()
  57742. }
  57743. ,
  57744. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57745. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57746. n.DirectionalLightHelper.prototype.dispose = function() {
  57747. this.lightPlane.geometry.dispose(),
  57748. this.lightPlane.material.dispose(),
  57749. this.targetLine.geometry.dispose(),
  57750. this.targetLine.material.dispose()
  57751. }
  57752. ,
  57753. n.DirectionalLightHelper.prototype.update = function() {
  57754. var e = new n.Vector3
  57755. , t = new n.Vector3
  57756. , i = new n.Vector3;
  57757. return function() {
  57758. e.setFromMatrixPosition(this.light.matrixWorld),
  57759. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57760. i.subVectors(t, e),
  57761. this.lightPlane.lookAt(i),
  57762. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57763. this.targetLine.geometry.vertices[1].copy(i),
  57764. this.targetLine.geometry.verticesNeedUpdate = !0,
  57765. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57766. }
  57767. }(),
  57768. n.EdgesHelper = function(e, t, i) {
  57769. var r = void 0 !== t ? t : 16777215;
  57770. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57771. color: r
  57772. })),
  57773. this.matrix = e.matrixWorld,
  57774. this.matrixAutoUpdate = !1
  57775. }
  57776. ,
  57777. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57778. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57779. n.FaceNormalsHelper = function(e, t, i, r) {
  57780. this.object = e,
  57781. this.size = void 0 !== t ? t : 1;
  57782. var o = void 0 !== i ? i : 16776960
  57783. , a = void 0 !== r ? r : 1
  57784. , s = 0
  57785. , l = this.object.geometry;
  57786. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57787. var c = new n.BufferGeometry
  57788. , h = new n.Float32Attribute(2 * s * 3,3);
  57789. c.addAttribute("position", h),
  57790. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57791. color: o,
  57792. linewidth: a
  57793. })),
  57794. this.matrixAutoUpdate = !1,
  57795. this.update()
  57796. }
  57797. ,
  57798. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57799. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57800. n.FaceNormalsHelper.prototype.update = function() {
  57801. var e = new n.Vector3
  57802. , t = new n.Vector3
  57803. , i = new n.Matrix3;
  57804. return function() {
  57805. this.object.updateMatrixWorld(!0),
  57806. i.getNormalMatrix(this.object.matrixWorld);
  57807. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57808. var u = s[c]
  57809. , d = u.normal;
  57810. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57811. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57812. r.setXYZ(l, e.x, e.y, e.z),
  57813. l += 1,
  57814. r.setXYZ(l, t.x, t.y, t.z),
  57815. l += 1
  57816. }
  57817. return r.needsUpdate = !0,
  57818. this
  57819. }
  57820. }(),
  57821. n.GridHelper = function(e, t) {
  57822. var i = new n.Geometry
  57823. , r = new n.LineBasicMaterial({
  57824. vertexColors: n.VertexColors
  57825. });
  57826. this.color1 = new n.Color(4473924),
  57827. this.color2 = new n.Color(8947848);
  57828. for (var o = -e; o <= e; o += t) {
  57829. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57830. var a = 0 === o ? this.color1 : this.color2;
  57831. i.colors.push(a, a, a, a)
  57832. }
  57833. n.LineSegments.call(this, i, r)
  57834. }
  57835. ,
  57836. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57837. n.GridHelper.prototype.constructor = n.GridHelper,
  57838. n.GridHelper.prototype.setColors = function(e, t) {
  57839. this.color1.set(e),
  57840. this.color2.set(t),
  57841. this.geometry.colorsNeedUpdate = !0
  57842. }
  57843. ,
  57844. n.HemisphereLightHelper = function(e, t) {
  57845. n.Object3D.call(this),
  57846. this.light = e,
  57847. this.light.updateMatrixWorld(),
  57848. this.matrix = e.matrixWorld,
  57849. this.matrixAutoUpdate = !1,
  57850. this.colors = [new n.Color, new n.Color];
  57851. var i = new n.SphereGeometry(t,4,2);
  57852. i.rotateX(-Math.PI / 2);
  57853. for (var r = 0, o = 8; r < o; r++)
  57854. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57855. var a = new n.MeshBasicMaterial({
  57856. vertexColors: n.FaceColors,
  57857. wireframe: !0
  57858. });
  57859. this.lightSphere = new n.Mesh(i,a),
  57860. this.add(this.lightSphere),
  57861. this.update()
  57862. }
  57863. ,
  57864. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57865. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57866. n.HemisphereLightHelper.prototype.dispose = function() {
  57867. this.lightSphere.geometry.dispose(),
  57868. this.lightSphere.material.dispose()
  57869. }
  57870. ,
  57871. n.HemisphereLightHelper.prototype.update = function() {
  57872. var e = new n.Vector3;
  57873. return function() {
  57874. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57875. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57876. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57877. this.lightSphere.geometry.colorsNeedUpdate = !0
  57878. }
  57879. }(),
  57880. n.PointLightHelper = function(e, t) {
  57881. this.light = e,
  57882. this.light.updateMatrixWorld();
  57883. var i = new n.SphereGeometry(t,4,2)
  57884. , r = new n.MeshBasicMaterial({
  57885. wireframe: !0,
  57886. fog: !1
  57887. });
  57888. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57889. n.Mesh.call(this, i, r),
  57890. this.matrix = this.light.matrixWorld,
  57891. this.matrixAutoUpdate = !1
  57892. }
  57893. ,
  57894. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57895. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57896. n.PointLightHelper.prototype.dispose = function() {
  57897. this.geometry.dispose(),
  57898. this.material.dispose()
  57899. }
  57900. ,
  57901. n.PointLightHelper.prototype.update = function() {
  57902. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57903. }
  57904. ,
  57905. n.SkeletonHelper = function(e) {
  57906. this.bones = this.getBoneList(e);
  57907. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57908. var r = this.bones[i];
  57909. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57910. t.vertices.push(new n.Vector3),
  57911. t.colors.push(new n.Color(0,0,1)),
  57912. t.colors.push(new n.Color(0,1,0)))
  57913. }
  57914. t.dynamic = !0;
  57915. var o = new n.LineBasicMaterial({
  57916. vertexColors: n.VertexColors,
  57917. depthTest: !1,
  57918. depthWrite: !1,
  57919. transparent: !0
  57920. });
  57921. n.LineSegments.call(this, t, o),
  57922. this.root = e,
  57923. this.matrix = e.matrixWorld,
  57924. this.matrixAutoUpdate = !1,
  57925. this.update()
  57926. }
  57927. ,
  57928. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57929. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57930. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57931. var t = [];
  57932. e instanceof n.Bone && t.push(e);
  57933. for (var i = 0; i < e.children.length; i++)
  57934. t.push.apply(t, this.getBoneList(e.children[i]));
  57935. return t
  57936. }
  57937. ,
  57938. n.SkeletonHelper.prototype.update = function() {
  57939. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57940. var a = this.bones[o];
  57941. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57942. e.vertices[r].setFromMatrixPosition(i),
  57943. i.multiplyMatrices(t, a.parent.matrixWorld),
  57944. e.vertices[r + 1].setFromMatrixPosition(i),
  57945. r += 2)
  57946. }
  57947. e.verticesNeedUpdate = !0,
  57948. e.computeBoundingSphere()
  57949. }
  57950. ,
  57951. n.SpotLightHelper = function(e) {
  57952. n.Object3D.call(this),
  57953. this.light = e,
  57954. this.light.updateMatrixWorld(),
  57955. this.matrix = e.matrixWorld,
  57956. this.matrixAutoUpdate = !1;
  57957. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57958. t.translate(0, -.5, 0),
  57959. t.rotateX(-Math.PI / 2);
  57960. var i = new n.MeshBasicMaterial({
  57961. wireframe: !0,
  57962. fog: !1
  57963. });
  57964. this.cone = new n.Mesh(t,i),
  57965. this.add(this.cone),
  57966. this.update()
  57967. }
  57968. ,
  57969. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57970. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57971. n.SpotLightHelper.prototype.dispose = function() {
  57972. this.cone.geometry.dispose(),
  57973. this.cone.material.dispose()
  57974. }
  57975. ,
  57976. n.SpotLightHelper.prototype.update = function() {
  57977. var e = new n.Vector3
  57978. , t = new n.Vector3;
  57979. return function() {
  57980. var i = this.light.distance ? this.light.distance : 1e4
  57981. , n = i * Math.tan(this.light.angle);
  57982. this.cone.scale.set(n, n, i),
  57983. e.setFromMatrixPosition(this.light.matrixWorld),
  57984. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57985. this.cone.lookAt(t.sub(e)),
  57986. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57987. }
  57988. }(),
  57989. n.VertexNormalsHelper = function(e, t, i, r) {
  57990. this.object = e,
  57991. this.size = void 0 !== t ? t : 1;
  57992. var o = void 0 !== i ? i : 16711680
  57993. , a = void 0 !== r ? r : 1
  57994. , s = 0
  57995. , l = this.object.geometry;
  57996. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57997. var c = new n.BufferGeometry
  57998. , h = new n.Float32Attribute(2 * s * 3,3);
  57999. c.addAttribute("position", h),
  58000. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  58001. color: o,
  58002. linewidth: a
  58003. })),
  58004. this.matrixAutoUpdate = !1,
  58005. this.update()
  58006. }
  58007. ,
  58008. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  58009. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  58010. n.VertexNormalsHelper.prototype.update = function() {
  58011. var e = new n.Vector3
  58012. , t = new n.Vector3
  58013. , i = new n.Matrix3;
  58014. return function() {
  58015. var r = ["a", "b", "c"];
  58016. this.object.updateMatrixWorld(!0),
  58017. i.getNormalMatrix(this.object.matrixWorld);
  58018. var o = this.object.matrixWorld
  58019. , a = this.geometry.attributes.position
  58020. , s = this.object.geometry;
  58021. if (s instanceof n.Geometry)
  58022. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58023. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58024. var m = l[p[r[f]]]
  58025. , v = p.vertexNormals[f];
  58026. e.copy(m).applyMatrix4(o),
  58027. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58028. a.setXYZ(h, e.x, e.y, e.z),
  58029. h += 1,
  58030. a.setXYZ(h, t.x, t.y, t.z),
  58031. h += 1
  58032. }
  58033. else if (s instanceof n.BufferGeometry)
  58034. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58035. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58036. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58037. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58038. a.setXYZ(h, e.x, e.y, e.z),
  58039. h += 1,
  58040. a.setXYZ(h, t.x, t.y, t.z),
  58041. h += 1;
  58042. return a.needsUpdate = !0,
  58043. this
  58044. }
  58045. }(),
  58046. n.WireframeHelper = function(e, t) {
  58047. var i = void 0 !== t ? t : 16777215;
  58048. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58049. color: i
  58050. })),
  58051. this.matrix = e.matrixWorld,
  58052. this.matrixAutoUpdate = !1
  58053. }
  58054. ,
  58055. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58056. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58057. n.ImmediateRenderObject = function(e) {
  58058. n.Object3D.call(this),
  58059. this.material = e,
  58060. this.render = function(e) {}
  58061. }
  58062. ,
  58063. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58064. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58065. n.MorphBlendMesh = function(e, t) {
  58066. n.Mesh.call(this, e, t),
  58067. this.animationsMap = {},
  58068. this.animationsList = [];
  58069. var i = this.geometry.morphTargets.length
  58070. , r = "__default"
  58071. , o = 0
  58072. , a = i - 1
  58073. , s = i / 1;
  58074. this.createAnimation(r, o, a, s),
  58075. this.setAnimationWeight(r, 1)
  58076. }
  58077. ,
  58078. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58079. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58080. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58081. var r = {
  58082. start: t,
  58083. end: i,
  58084. length: i - t + 1,
  58085. fps: n,
  58086. duration: (i - t) / n,
  58087. lastFrame: 0,
  58088. currentFrame: 0,
  58089. active: !1,
  58090. time: 0,
  58091. direction: 1,
  58092. weight: 1,
  58093. directionBackwards: !1,
  58094. mirroredLoop: !1
  58095. };
  58096. this.animationsMap[e] = r,
  58097. this.animationsList.push(r)
  58098. }
  58099. ,
  58100. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58101. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58102. var s = r.morphTargets[o]
  58103. , l = s.name.match(i);
  58104. if (l && l.length > 1) {
  58105. var c = l[1];
  58106. n[c] || (n[c] = {
  58107. start: 1 / 0,
  58108. end: -(1 / 0)
  58109. });
  58110. var h = n[c];
  58111. o < h.start && (h.start = o),
  58112. o > h.end && (h.end = o),
  58113. t || (t = c)
  58114. }
  58115. }
  58116. for (var c in n) {
  58117. var h = n[c];
  58118. this.createAnimation(c, h.start, h.end, e)
  58119. }
  58120. this.firstAnimation = t
  58121. }
  58122. ,
  58123. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58124. var t = this.animationsMap[e];
  58125. t && (t.direction = 1,
  58126. t.directionBackwards = !1)
  58127. }
  58128. ,
  58129. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58130. var t = this.animationsMap[e];
  58131. t && (t.direction = -1,
  58132. t.directionBackwards = !0)
  58133. }
  58134. ,
  58135. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58136. var i = this.animationsMap[e];
  58137. i && (i.fps = t,
  58138. i.duration = (i.end - i.start) / i.fps)
  58139. }
  58140. ,
  58141. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58142. var i = this.animationsMap[e];
  58143. i && (i.duration = t,
  58144. i.fps = (i.end - i.start) / i.duration)
  58145. }
  58146. ,
  58147. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58148. var i = this.animationsMap[e];
  58149. i && (i.weight = t)
  58150. }
  58151. ,
  58152. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58153. var i = this.animationsMap[e];
  58154. i && (i.time = t)
  58155. }
  58156. ,
  58157. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58158. var t = 0
  58159. , i = this.animationsMap[e];
  58160. return i && (t = i.time),
  58161. t
  58162. }
  58163. ,
  58164. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58165. var t = -1
  58166. , i = this.animationsMap[e];
  58167. return i && (t = i.duration),
  58168. t
  58169. }
  58170. ,
  58171. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58172. var t = this.animationsMap[e];
  58173. t ? (t.time = 0,
  58174. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58175. }
  58176. ,
  58177. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58178. var t = this.animationsMap[e];
  58179. t && (t.active = !1)
  58180. }
  58181. ,
  58182. n.MorphBlendMesh.prototype.update = function(e) {
  58183. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58184. var r = this.animationsList[t];
  58185. if (r.active) {
  58186. var o = r.duration / r.length;
  58187. r.time += r.direction * e,
  58188. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58189. r.time > r.duration && (r.time = r.duration,
  58190. r.directionBackwards = !0),
  58191. r.time < 0 && (r.time = 0,
  58192. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58193. r.time < 0 && (r.time += r.duration));
  58194. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58195. , s = r.weight;
  58196. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58197. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58198. this.morphTargetInfluences[a] = 0,
  58199. r.lastFrame = r.currentFrame,
  58200. r.currentFrame = a);
  58201. var l = r.time % o / o;
  58202. r.directionBackwards && (l = 1 - l),
  58203. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58204. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58205. }
  58206. }
  58207. }
  58208. ,
  58209. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58210. i.THREE = n) : this.THREE = n
  58211. window.THREE = n
  58212. getObjLoader()
  58213. initByTHREE(THREE)
  58214. //getWebXRManager()
  58215. }
  58216. , {}]
  58217. }, {}, [116]);
  58218. /*
  58219. function getWebXRManager(){
  58220. class ArrayCamera extends THREE.PerspectiveCamera {
  58221. constructor(array = []) {
  58222. super();
  58223. this.isArrayCamera = true;
  58224. this.cameras = array;
  58225. }
  58226. }
  58227. function WebGLAnimation() {
  58228. let context = null;
  58229. let isAnimating = false;
  58230. let animationLoop = null;
  58231. let requestId = null;
  58232. function onAnimationFrame(time, frame) {
  58233. animationLoop(time, frame);
  58234. requestId = context.requestAnimationFrame(onAnimationFrame);
  58235. }
  58236. return {
  58237. start: function () {
  58238. if (isAnimating === true) return;
  58239. if (animationLoop === null) return;
  58240. requestId = context.requestAnimationFrame(onAnimationFrame);
  58241. isAnimating = true;
  58242. },
  58243. stop: function () {
  58244. context.cancelAnimationFrame(requestId);
  58245. isAnimating = false;
  58246. },
  58247. setAnimationLoop: function (callback) {
  58248. animationLoop = callback;
  58249. },
  58250. setContext: function (value) {
  58251. context = value;
  58252. }
  58253. };
  58254. }
  58255. function WebXRManager( renderer, gl ) {
  58256. var scope = this;
  58257. var session = null;
  58258. // var framebufferScaleFactor = 1.0;
  58259. var referenceSpace = null;
  58260. var referenceSpaceType = 'local-floor';
  58261. var pose = null;
  58262. var controllers = [];
  58263. var sortedInputSources = [];
  58264. function isPresenting() {
  58265. return session !== null && referenceSpace !== null;
  58266. }
  58267. //
  58268. var cameraL = new THREE.PerspectiveCamera();
  58269. cameraL.layers.enable( 1 );
  58270. cameraL.viewport = new THREE.Vector4();
  58271. var cameraR = new THREE.PerspectiveCamera();
  58272. cameraR.layers.enable( 2 );
  58273. cameraR.viewport = new THREE.Vector4();
  58274. var cameraVR = new ArrayCamera( [ cameraL, cameraR ] );
  58275. cameraVR.layers.enable( 1 );
  58276. cameraVR.layers.enable( 2 );
  58277. //
  58278. this.enabled = false;
  58279. this.getController = function ( id ) {
  58280. var controller = controllers[ id ];
  58281. if ( controller === undefined ) {
  58282. controller = new THREE.Group();
  58283. controller.matrixAutoUpdate = false;
  58284. controller.visible = false;
  58285. controllers[ id ] = controller;
  58286. }
  58287. return controller;
  58288. };
  58289. //
  58290. function onSessionEvent( event ) {
  58291. for ( var i = 0; i < controllers.length; i ++ ) {
  58292. if ( sortedInputSources[ i ] === event.inputSource ) {
  58293. controllers[ i ].dispatchEvent( { type: event.type } );
  58294. }
  58295. }
  58296. }
  58297. function onSessionEnd() {
  58298. renderer.setFramebuffer( null );
  58299. renderer.setRenderTarget( renderer.getRenderTarget() ); // Hack #15830
  58300. animation.stop();
  58301. scope.dispatchEvent( { type: 'sessionend' } );
  58302. }
  58303. function onRequestReferenceSpace( value ) {
  58304. referenceSpace = value;
  58305. animation.setContext( session );
  58306. animation.start();
  58307. scope.dispatchEvent( { type: 'sessionstart' } );
  58308. }
  58309. this.setFramebufferScaleFactor = function ( ) {
  58310. // framebufferScaleFactor = value;
  58311. };
  58312. this.setReferenceSpaceType = function ( value ) {
  58313. referenceSpaceType = value;
  58314. };
  58315. this.getSession = function () {
  58316. return session;
  58317. };
  58318. this.setSession = function ( value ) {
  58319. session = value;
  58320. if ( session !== null ) {
  58321. session.addEventListener( 'select', onSessionEvent );
  58322. session.addEventListener( 'selectstart', onSessionEvent );
  58323. session.addEventListener( 'selectend', onSessionEvent );
  58324. session.addEventListener( 'end', onSessionEnd );
  58325. // eslint-disable-next-line no-undef
  58326. session.updateRenderState( { baseLayer: new XRWebGLLayer( session, gl, { antialias: false } ) } );
  58327. session.requestReferenceSpace( referenceSpaceType ).then( onRequestReferenceSpace );
  58328. //
  58329. session.addEventListener( 'inputsourceschange', updateInputSources );
  58330. updateInputSources();
  58331. }
  58332. };
  58333. function updateInputSources() {
  58334. for ( var i = 0; i < controllers.length; i ++ ) {
  58335. sortedInputSources[ i ] = findInputSource( i );
  58336. }
  58337. }
  58338. function findInputSource( id ) {
  58339. var inputSources = session.inputSources;
  58340. for ( var i = 0; i < inputSources.length; i ++ ) {
  58341. var inputSource = inputSources[ i ];
  58342. var handedness = inputSource.handedness;
  58343. if ( id === 0 && ( handedness === 'none' || handedness === 'right' ) ) return inputSource;
  58344. if ( id === 1 && ( handedness === 'left' ) ) return inputSource;
  58345. }
  58346. }
  58347. //
  58348. function updateCamera( camera, parent ) {
  58349. if ( parent === null ) {
  58350. camera.matrixWorld.copy( camera.matrix );
  58351. } else {
  58352. camera.matrixWorld.multiplyMatrices( parent.matrixWorld, camera.matrix );
  58353. }
  58354. camera.matrixWorldInverse.getInverse( camera.matrixWorld );
  58355. }
  58356. this.getCamera = function ( camera ) {
  58357. if ( isPresenting() ) {
  58358. var parent = camera.parent;
  58359. var cameras = cameraVR.cameras;
  58360. updateCamera( cameraVR, parent );
  58361. for ( var i = 0; i < cameras.length; i ++ ) {
  58362. updateCamera( cameras[ i ], parent );
  58363. }
  58364. // update camera and its children
  58365. camera.matrixWorld.copy( cameraVR.matrixWorld );
  58366. var children = camera.children;
  58367. for ( var i = 0, l = children.length; i < l; i ++ ) {
  58368. children[ i ].updateMatrixWorld( true );
  58369. }
  58370. setProjectionFromUnion( cameraVR, cameraL, cameraR );
  58371. return cameraVR;
  58372. }
  58373. return camera;
  58374. };
  58375. this.isPresenting = isPresenting;
  58376. // Animation Loop
  58377. var onAnimationFrameCallback = null;
  58378. function onAnimationFrame( time, frame ) {
  58379. pose = frame.getViewerPose( referenceSpace );
  58380. if ( pose !== null ) {
  58381. var views = pose.views;
  58382. var baseLayer = session.renderState.baseLayer;
  58383. renderer.setFramebuffer( baseLayer.framebuffer );
  58384. for ( var i = 0; i < views.length; i ++ ) {
  58385. var view = views[ i ];
  58386. var viewport = baseLayer.getViewport( view );
  58387. var viewMatrix = view.transform.inverse.matrix;
  58388. var camera = cameraVR.cameras[ i ];
  58389. camera.matrix.fromArray( viewMatrix ).getInverse( camera.matrix );
  58390. camera.projectionMatrix.fromArray( view.projectionMatrix );
  58391. camera.viewport.set( viewport.x, viewport.y, viewport.width, viewport.height );
  58392. if ( i === 0 ) {
  58393. cameraVR.matrix.copy( camera.matrix );
  58394. }
  58395. }
  58396. }
  58397. //
  58398. for ( var i = 0; i < controllers.length; i ++ ) {
  58399. var controller = controllers[ i ];
  58400. var inputSource = sortedInputSources[ i ];
  58401. if ( inputSource ) {
  58402. var inputPose = frame.getPose( inputSource.targetRaySpace, referenceSpace );
  58403. if ( inputPose !== null ) {
  58404. controller.matrix.fromArray( inputPose.transform.matrix );
  58405. controller.matrix.decompose( controller.position, controller.rotation, controller.scale );
  58406. controller.visible = true;
  58407. continue;
  58408. }
  58409. }
  58410. controller.visible = false;
  58411. }
  58412. if ( onAnimationFrameCallback ) onAnimationFrameCallback( time );
  58413. }
  58414. var animation = new WebGLAnimation();
  58415. animation.setAnimationLoop( onAnimationFrame );
  58416. this.setAnimationLoop = function ( callback ) {
  58417. onAnimationFrameCallback = callback;
  58418. };
  58419. this.dispose = function () {};
  58420. // DEPRECATED
  58421. this.getStandingMatrix = function () {
  58422. console.warn( 'THREE.WebXRManager: getStandingMatrix() is no longer needed.' );
  58423. return new THREE.Matrix4();
  58424. };
  58425. this.getDevice = function () {
  58426. console.warn( 'THREE.WebXRManager: getDevice() has been deprecated.' );
  58427. };
  58428. this.setDevice = function () {
  58429. console.warn( 'THREE.WebXRManager: setDevice() has been deprecated.' );
  58430. };
  58431. this.setFrameOfReferenceType = function () {
  58432. console.warn( 'THREE.WebXRManager: setFrameOfReferenceType() has been deprecated.' );
  58433. };
  58434. this.submitFrame = function () {};
  58435. }
  58436. Object.assign( WebXRManager.prototype, THREE.EventDispatcher.prototype );
  58437. THREE.WebXRManager = WebXRManager
  58438. }
  58439. function getWebXRManager(){
  58440. class ArrayCamera extends THREE.PerspectiveCamera {
  58441. constructor(array = []) {
  58442. super();
  58443. this.isArrayCamera = true;
  58444. this.cameras = array;
  58445. }
  58446. }
  58447. class WebXRController {
  58448. constructor() {
  58449. this._targetRay = null;
  58450. this._grip = null;
  58451. this._hand = null;
  58452. }
  58453. getHandSpace() {
  58454. if (this._hand === null) {
  58455. this._hand = new THREE.Group();
  58456. this._hand.matrixAutoUpdate = false;
  58457. this._hand.visible = false;
  58458. this._hand.joints = {};
  58459. this._hand.inputState = {
  58460. pinching: false
  58461. };
  58462. }
  58463. return this._hand;
  58464. }
  58465. getTargetRaySpace() {
  58466. if (this._targetRay === null) {
  58467. this._targetRay = new THREE.Group();
  58468. this._targetRay.matrixAutoUpdate = false;
  58469. this._targetRay.visible = false;
  58470. this._targetRay.hasLinearVelocity = false;
  58471. this._targetRay.linearVelocity = new THREE.Vector3();
  58472. this._targetRay.hasAngularVelocity = false;
  58473. this._targetRay.angularVelocity = new THREE.Vector3();
  58474. }
  58475. return this._targetRay;
  58476. }
  58477. getGripSpace() {
  58478. if (this._grip === null) {
  58479. this._grip = new THREE.Group();
  58480. this._grip.matrixAutoUpdate = false;
  58481. this._grip.visible = false;
  58482. this._grip.hasLinearVelocity = false;
  58483. this._grip.linearVelocity = new THREE.Vector3();
  58484. this._grip.hasAngularVelocity = false;
  58485. this._grip.angularVelocity = new THREE.Vector3();
  58486. }
  58487. return this._grip;
  58488. }
  58489. dispatchEvent(event) {
  58490. if (this._targetRay !== null) {
  58491. this._targetRay.dispatchEvent(event);
  58492. }
  58493. if (this._grip !== null) {
  58494. this._grip.dispatchEvent(event);
  58495. }
  58496. if (this._hand !== null) {
  58497. this._hand.dispatchEvent(event);
  58498. }
  58499. return this;
  58500. }
  58501. disconnect(inputSource) {
  58502. this.dispatchEvent({
  58503. type: 'disconnected',
  58504. data: inputSource
  58505. });
  58506. if (this._targetRay !== null) {
  58507. this._targetRay.visible = false;
  58508. }
  58509. if (this._grip !== null) {
  58510. this._grip.visible = false;
  58511. }
  58512. if (this._hand !== null) {
  58513. this._hand.visible = false;
  58514. }
  58515. return this;
  58516. }
  58517. update(inputSource, frame, referenceSpace) {
  58518. let inputPose = null;
  58519. let gripPose = null;
  58520. let handPose = null;
  58521. const targetRay = this._targetRay;
  58522. const grip = this._grip;
  58523. const hand = this._hand;
  58524. if (inputSource && frame.session.visibilityState !== 'visible-blurred') {
  58525. if (hand && inputSource.hand) {
  58526. handPose = true;
  58527. for (const inputjoint of inputSource.hand.values()) {
  58528. // Update the joints groups with the XRJoint poses
  58529. const jointPose = frame.getJointPose(inputjoint, referenceSpace);
  58530. if (hand.joints[inputjoint.jointName] === undefined) {
  58531. // The transform of this joint will be updated with the joint pose on each frame
  58532. const joint = new THREE.Group();
  58533. joint.matrixAutoUpdate = false;
  58534. joint.visible = false;
  58535. hand.joints[inputjoint.jointName] = joint; // ??
  58536. hand.add(joint);
  58537. }
  58538. const joint = hand.joints[inputjoint.jointName];
  58539. if (jointPose !== null) {
  58540. joint.matrix.fromArray(jointPose.transform.matrix);
  58541. joint.matrix.decompose(joint.position, joint.rotation, joint.scale);
  58542. joint.jointRadius = jointPose.radius;
  58543. }
  58544. joint.visible = jointPose !== null;
  58545. } // Custom events
  58546. // Check pinchz
  58547. const indexTip = hand.joints['index-finger-tip'];
  58548. const thumbTip = hand.joints['thumb-tip'];
  58549. const distance = indexTip.position.distanceTo(thumbTip.position);
  58550. const distanceToPinch = 0.02;
  58551. const threshold = 0.005;
  58552. if (hand.inputState.pinching && distance > distanceToPinch + threshold) {
  58553. hand.inputState.pinching = false;
  58554. this.dispatchEvent({
  58555. type: 'pinchend',
  58556. handedness: inputSource.handedness,
  58557. target: this
  58558. });
  58559. } else if (!hand.inputState.pinching && distance <= distanceToPinch - threshold) {
  58560. hand.inputState.pinching = true;
  58561. this.dispatchEvent({
  58562. type: 'pinchstart',
  58563. handedness: inputSource.handedness,
  58564. target: this
  58565. });
  58566. }
  58567. } else {
  58568. if (grip !== null && inputSource.gripSpace) {
  58569. gripPose = frame.getPose(inputSource.gripSpace, referenceSpace);
  58570. if (gripPose !== null) {
  58571. grip.matrix.fromArray(gripPose.transform.matrix);
  58572. grip.matrix.decompose(grip.position, grip.rotation, grip.scale);
  58573. if (gripPose.linearVelocity) {
  58574. grip.hasLinearVelocity = true;
  58575. grip.linearVelocity.copy(gripPose.linearVelocity);
  58576. } else {
  58577. grip.hasLinearVelocity = false;
  58578. }
  58579. if (gripPose.angularVelocity) {
  58580. grip.hasAngularVelocity = true;
  58581. grip.angularVelocity.copy(gripPose.angularVelocity);
  58582. } else {
  58583. grip.hasAngularVelocity = false;
  58584. }
  58585. }
  58586. }
  58587. }
  58588. if (targetRay !== null) {
  58589. inputPose = frame.getPose(inputSource.targetRaySpace, referenceSpace); // Some runtimes (namely Vive Cosmos with Vive OpenXR Runtime) have only grip space and ray space is equal to it
  58590. if (inputPose === null && gripPose !== null) {
  58591. inputPose = gripPose;
  58592. }
  58593. if (inputPose !== null) {
  58594. targetRay.matrix.fromArray(inputPose.transform.matrix);
  58595. targetRay.matrix.decompose(targetRay.position, targetRay.rotation, targetRay.scale);
  58596. if (inputPose.linearVelocity) {
  58597. targetRay.hasLinearVelocity = true;
  58598. targetRay.linearVelocity.copy(inputPose.linearVelocity);
  58599. } else {
  58600. targetRay.hasLinearVelocity = false;
  58601. }
  58602. if (inputPose.angularVelocity) {
  58603. targetRay.hasAngularVelocity = true;
  58604. targetRay.angularVelocity.copy(inputPose.angularVelocity);
  58605. } else {
  58606. targetRay.hasAngularVelocity = false;
  58607. }
  58608. this.dispatchEvent(_moveEvent);
  58609. }
  58610. }
  58611. }
  58612. if (targetRay !== null) {
  58613. targetRay.visible = inputPose !== null;
  58614. }
  58615. if (grip !== null) {
  58616. grip.visible = gripPose !== null;
  58617. }
  58618. if (hand !== null) {
  58619. hand.visible = handPose !== null;
  58620. }
  58621. return this;
  58622. }
  58623. }
  58624. function WebGLAnimation() {
  58625. let context = null;
  58626. let isAnimating = false;
  58627. let animationLoop = null;
  58628. let requestId = null;
  58629. function onAnimationFrame(time, frame) {
  58630. animationLoop(time, frame);
  58631. requestId = context.requestAnimationFrame(onAnimationFrame);
  58632. }
  58633. return {
  58634. start: function () {
  58635. if (isAnimating === true) return;
  58636. if (animationLoop === null) return;
  58637. requestId = context.requestAnimationFrame(onAnimationFrame);
  58638. isAnimating = true;
  58639. },
  58640. stop: function () {
  58641. context.cancelAnimationFrame(requestId);
  58642. isAnimating = false;
  58643. },
  58644. setAnimationLoop: function (callback) {
  58645. animationLoop = callback;
  58646. },
  58647. setContext: function (value) {
  58648. context = value;
  58649. }
  58650. };
  58651. }
  58652. class WebXRManager extends THREE.EventDispatcher {
  58653. constructor(renderer, gl) {
  58654. super();
  58655. const scope = this;
  58656. let session = null;
  58657. let framebufferScaleFactor = 1.0;
  58658. let referenceSpace = null;
  58659. let referenceSpaceType = 'local-floor';
  58660. let customReferenceSpace = null;
  58661. let pose = null;
  58662. let glBinding = null;
  58663. let glProjLayer = null;
  58664. let glBaseLayer = null;
  58665. let xrFrame = null;
  58666. const attributes = gl.getContextAttributes();
  58667. let initialRenderTarget = null;
  58668. let newRenderTarget = null;
  58669. const controllers = [];
  58670. const controllerInputSources = []; //
  58671. const cameraL = new THREE.PerspectiveCamera();
  58672. cameraL.layers.enable(1);
  58673. cameraL.viewport = new THREE.Vector4();
  58674. const cameraR = new THREE.PerspectiveCamera();
  58675. cameraR.layers.enable(2);
  58676. cameraR.viewport = new THREE.Vector4();
  58677. const cameras = [cameraL, cameraR];
  58678. const cameraVR = new ArrayCamera();
  58679. cameraVR.layers.enable(1);
  58680. cameraVR.layers.enable(2);
  58681. let _currentDepthNear = null;
  58682. let _currentDepthFar = null; //
  58683. this.cameraAutoUpdate = true;
  58684. this.enabled = false;
  58685. this.isPresenting = false;
  58686. this.getController = function (index) {
  58687. let controller = controllers[index];
  58688. if (controller === undefined) {
  58689. controller = new WebXRController();
  58690. controllers[index] = controller;
  58691. }
  58692. return controller.getTargetRaySpace();
  58693. };
  58694. this.getControllerGrip = function (index) {
  58695. let controller = controllers[index];
  58696. if (controller === undefined) {
  58697. controller = new WebXRController();
  58698. controllers[index] = controller;
  58699. }
  58700. return controller.getGripSpace();
  58701. };
  58702. this.getHand = function (index) {
  58703. let controller = controllers[index];
  58704. if (controller === undefined) {
  58705. controller = new WebXRController();
  58706. controllers[index] = controller;
  58707. }
  58708. return controller.getHandSpace();
  58709. }; //
  58710. function onSessionEvent(event) {
  58711. const controllerIndex = controllerInputSources.indexOf(event.inputSource);
  58712. if (controllerIndex === -1) {
  58713. return;
  58714. }
  58715. const controller = controllers[controllerIndex];
  58716. if (controller !== undefined) {
  58717. controller.dispatchEvent({
  58718. type: event.type,
  58719. data: event.inputSource
  58720. });
  58721. }
  58722. }
  58723. function onSessionEnd() {
  58724. session.removeEventListener('select', onSessionEvent);
  58725. session.removeEventListener('selectstart', onSessionEvent);
  58726. session.removeEventListener('selectend', onSessionEvent);
  58727. session.removeEventListener('squeeze', onSessionEvent);
  58728. session.removeEventListener('squeezestart', onSessionEvent);
  58729. session.removeEventListener('squeezeend', onSessionEvent);
  58730. session.removeEventListener('end', onSessionEnd);
  58731. session.removeEventListener('inputsourceschange', onInputSourcesChange);
  58732. for (let i = 0; i < controllers.length; i++) {
  58733. const inputSource = controllerInputSources[i];
  58734. if (inputSource === null) continue;
  58735. controllerInputSources[i] = null;
  58736. controllers[i].disconnect(inputSource);
  58737. }
  58738. _currentDepthNear = null;
  58739. _currentDepthFar = null; // restore framebuffer/rendering state
  58740. renderer.setRenderTarget(initialRenderTarget);
  58741. glBaseLayer = null;
  58742. glProjLayer = null;
  58743. glBinding = null;
  58744. session = null;
  58745. newRenderTarget = null; //
  58746. animation.stop();
  58747. scope.isPresenting = false;
  58748. scope.dispatchEvent({
  58749. type: 'sessionend'
  58750. });
  58751. }
  58752. this.setFramebufferScaleFactor = function (value) {
  58753. framebufferScaleFactor = value;
  58754. if (scope.isPresenting === true) {
  58755. console.warn('THREE.WebXRManager: Cannot change framebuffer scale while presenting.');
  58756. }
  58757. };
  58758. this.setReferenceSpaceType = function (value) {
  58759. referenceSpaceType = value;
  58760. if (scope.isPresenting === true) {
  58761. console.warn('THREE.WebXRManager: Cannot change reference space type while presenting.');
  58762. }
  58763. };
  58764. this.getReferenceSpace = function () {
  58765. return customReferenceSpace || referenceSpace;
  58766. };
  58767. this.setReferenceSpace = function (space) {
  58768. customReferenceSpace = space;
  58769. };
  58770. this.getBaseLayer = function () {
  58771. return glProjLayer !== null ? glProjLayer : glBaseLayer;
  58772. };
  58773. this.getBinding = function () {
  58774. return glBinding;
  58775. };
  58776. this.getFrame = function () {
  58777. return xrFrame;
  58778. };
  58779. this.getSession = function () {
  58780. return session;
  58781. };
  58782. this.setSession = async function (value) {
  58783. session = value;
  58784. if (session !== null) {
  58785. initialRenderTarget = renderer.getCurrentRenderTarget();
  58786. session.addEventListener('select', onSessionEvent);
  58787. session.addEventListener('selectstart', onSessionEvent);
  58788. session.addEventListener('selectend', onSessionEvent);
  58789. session.addEventListener('squeeze', onSessionEvent);
  58790. session.addEventListener('squeezestart', onSessionEvent);
  58791. session.addEventListener('squeezeend', onSessionEvent);
  58792. session.addEventListener('end', onSessionEnd);
  58793. session.addEventListener('inputsourceschange', onInputSourcesChange);
  58794. if (attributes.xrCompatible !== true) {
  58795. await gl.makeXRCompatible();
  58796. }
  58797. if (session.renderState.layers === undefined || renderer.capabilities.isWebGL2 === false) {
  58798. const layerInit = {
  58799. antialias: session.renderState.layers === undefined ? attributes.antialias : true,
  58800. alpha: attributes.alpha,
  58801. depth: attributes.depth,
  58802. stencil: attributes.stencil,
  58803. framebufferScaleFactor: framebufferScaleFactor
  58804. };
  58805. glBaseLayer = new XRWebGLLayer(session, gl, layerInit);
  58806. session.updateRenderState({
  58807. baseLayer: glBaseLayer
  58808. });
  58809. newRenderTarget = new THREE.WebGLRenderTarget(glBaseLayer.framebufferWidth, glBaseLayer.framebufferHeight, {
  58810. format: THREE.RGBAFormat,
  58811. type: THREE.UnsignedByteType,
  58812. encoding: renderer.outputEncoding
  58813. });
  58814. } else {
  58815. let depthFormat = null;
  58816. let depthType = null;
  58817. let glDepthFormat = null;
  58818. if (attributes.depth) {
  58819. glDepthFormat = attributes.stencil ? gl.DEPTH24_STENCIL8 : gl.DEPTH_COMPONENT24;
  58820. depthFormat = attributes.stencil ? DepthStencilFormat : DepthFormat;
  58821. depthType = attributes.stencil ? UnsignedInt248Type : UnsignedIntType;
  58822. }
  58823. const projectionlayerInit = {
  58824. colorFormat: gl.RGBA8,
  58825. depthFormat: glDepthFormat,
  58826. scaleFactor: framebufferScaleFactor
  58827. };
  58828. glBinding = new XRWebGLBinding(session, gl);
  58829. glProjLayer = glBinding.createProjectionLayer(projectionlayerInit);
  58830. session.updateRenderState({
  58831. layers: [glProjLayer]
  58832. });
  58833. newRenderTarget = new THREE.WebGLRenderTarget(glProjLayer.textureWidth, glProjLayer.textureHeight, {
  58834. format: THREE.RGBAFormat,
  58835. type: THREE.UnsignedByteType,
  58836. depthTexture: new THREE.DepthTexture(glProjLayer.textureWidth, glProjLayer.textureHeight, depthType, undefined, undefined, undefined, undefined, undefined, undefined, depthFormat),
  58837. stencilBuffer: attributes.stencil,
  58838. encoding: renderer.outputEncoding,
  58839. samples: attributes.antialias ? 4 : 0
  58840. });
  58841. const renderTargetProperties = renderer.properties.get(newRenderTarget);
  58842. renderTargetProperties.__ignoreDepthValues = glProjLayer.ignoreDepthValues;
  58843. }
  58844. newRenderTarget.isXRRenderTarget = true; // TODO Remove this when possible, see #23278
  58845. // Set foveation to maximum.
  58846. this.setFoveation(1.0);
  58847. customReferenceSpace = null;
  58848. referenceSpace = await session.requestReferenceSpace(referenceSpaceType);
  58849. animation.setContext(session);
  58850. animation.start();
  58851. scope.isPresenting = true;
  58852. scope.dispatchEvent({
  58853. type: 'sessionstart'
  58854. });
  58855. }
  58856. };
  58857. function onInputSourcesChange(event) {
  58858. // Notify disconnected
  58859. for (let i = 0; i < event.removed.length; i++) {
  58860. const inputSource = event.removed[i];
  58861. const index = controllerInputSources.indexOf(inputSource);
  58862. if (index >= 0) {
  58863. controllerInputSources[index] = null;
  58864. controllers[index].dispatchEvent({
  58865. type: 'disconnected',
  58866. data: inputSource
  58867. });
  58868. }
  58869. } // Notify connected
  58870. for (let i = 0; i < event.added.length; i++) {
  58871. const inputSource = event.added[i];
  58872. let controllerIndex = controllerInputSources.indexOf(inputSource);
  58873. if (controllerIndex === -1) {
  58874. // Assign input source a controller that currently has no input source
  58875. for (let i = 0; i < controllers.length; i++) {
  58876. if (i >= controllerInputSources.length) {
  58877. controllerInputSources.push(inputSource);
  58878. controllerIndex = i;
  58879. break;
  58880. } else if (controllerInputSources[i] === null) {
  58881. controllerInputSources[i] = inputSource;
  58882. controllerIndex = i;
  58883. break;
  58884. }
  58885. } // If all controllers do currently receive input we ignore new ones
  58886. if (controllerIndex === -1) break;
  58887. }
  58888. const controller = controllers[controllerIndex];
  58889. if (controller) {
  58890. controller.dispatchEvent({
  58891. type: 'connected',
  58892. data: inputSource
  58893. });
  58894. }
  58895. }
  58896. } //
  58897. const cameraLPos = new THREE.Vector3();
  58898. const cameraRPos = new THREE.Vector3();
  58899. function setProjectionFromUnion(camera, cameraL, cameraR) {
  58900. cameraLPos.setFromMatrixPosition(cameraL.matrixWorld);
  58901. cameraRPos.setFromMatrixPosition(cameraR.matrixWorld);
  58902. const ipd = cameraLPos.distanceTo(cameraRPos);
  58903. const projL = cameraL.projectionMatrix.elements;
  58904. const projR = cameraR.projectionMatrix.elements; // VR systems will have identical far and near planes, and
  58905. // most likely identical top and bottom frustum extents.
  58906. // Use the left camera for these values.
  58907. const near = projL[14] / (projL[10] - 1);
  58908. const far = projL[14] / (projL[10] + 1);
  58909. const topFov = (projL[9] + 1) / projL[5];
  58910. const bottomFov = (projL[9] - 1) / projL[5];
  58911. const leftFov = (projL[8] - 1) / projL[0];
  58912. const rightFov = (projR[8] + 1) / projR[0];
  58913. const left = near * leftFov;
  58914. const right = near * rightFov; // Calculate the new camera's position offset from the
  58915. // left camera. xOffset should be roughly half `ipd`.
  58916. const zOffset = ipd / (-leftFov + rightFov);
  58917. const xOffset = zOffset * -leftFov; // TODO: Better way to apply this offset?
  58918. cameraL.matrixWorld.decompose(camera.position, camera.quaternion, camera.scale);
  58919. camera.translateX(xOffset);
  58920. camera.translateZ(zOffset);
  58921. camera.matrixWorld.compose(camera.position, camera.quaternion, camera.scale);
  58922. camera.matrixWorldInverse.copy(camera.matrixWorld).invert(); // Find the union of the frustum values of the cameras and scale
  58923. // the values so that the near plane's position does not change in world space,
  58924. // although must now be relative to the new union camera.
  58925. const near2 = near + zOffset;
  58926. const far2 = far + zOffset;
  58927. const left2 = left - xOffset;
  58928. const right2 = right + (ipd - xOffset);
  58929. const top2 = topFov * far / far2 * near2;
  58930. const bottom2 = bottomFov * far / far2 * near2;
  58931. camera.projectionMatrix.makePerspective(left2, right2, top2, bottom2, near2, far2);
  58932. }
  58933. function updateCamera(camera, parent) {
  58934. if (parent === null) {
  58935. camera.matrixWorld.copy(camera.matrix);
  58936. } else {
  58937. camera.matrixWorld.multiplyMatrices(parent.matrixWorld, camera.matrix);
  58938. }
  58939. camera.matrixWorldInverse.copy(camera.matrixWorld).invert();
  58940. }
  58941. this.updateCamera = function (camera) {
  58942. if (session === null) return;
  58943. cameraVR.near = cameraR.near = cameraL.near = camera.near;
  58944. cameraVR.far = cameraR.far = cameraL.far = camera.far;
  58945. if (_currentDepthNear !== cameraVR.near || _currentDepthFar !== cameraVR.far) {
  58946. // Note that the new renderState won't apply until the next frame. See #18320
  58947. session.updateRenderState({
  58948. depthNear: cameraVR.near,
  58949. depthFar: cameraVR.far
  58950. });
  58951. _currentDepthNear = cameraVR.near;
  58952. _currentDepthFar = cameraVR.far;
  58953. }
  58954. const parent = camera.parent;
  58955. const cameras = cameraVR.cameras;
  58956. updateCamera(cameraVR, parent);
  58957. for (let i = 0; i < cameras.length; i++) {
  58958. updateCamera(cameras[i], parent);
  58959. }
  58960. cameraVR.matrixWorld.decompose(cameraVR.position, cameraVR.quaternion, cameraVR.scale); // update user camera and its children
  58961. camera.position.copy(cameraVR.position);
  58962. camera.quaternion.copy(cameraVR.quaternion);
  58963. camera.scale.copy(cameraVR.scale);
  58964. camera.matrix.copy(cameraVR.matrix);
  58965. camera.matrixWorld.copy(cameraVR.matrixWorld);
  58966. const children = camera.children;
  58967. for (let i = 0, l = children.length; i < l; i++) {
  58968. children[i].updateMatrixWorld(true);
  58969. } // update projection matrix for proper view frustum culling
  58970. if (cameras.length === 2) {
  58971. setProjectionFromUnion(cameraVR, cameraL, cameraR);
  58972. } else {
  58973. // assume single camera setup (AR)
  58974. cameraVR.projectionMatrix.copy(cameraL.projectionMatrix);
  58975. }
  58976. };
  58977. this.getCamera = function () {
  58978. return cameraVR;
  58979. };
  58980. this.getFoveation = function () {
  58981. if (glProjLayer !== null) {
  58982. return glProjLayer.fixedFoveation;
  58983. }
  58984. if (glBaseLayer !== null) {
  58985. return glBaseLayer.fixedFoveation;
  58986. }
  58987. return undefined;
  58988. };
  58989. this.setFoveation = function (foveation) {
  58990. // 0 = no foveation = full resolution
  58991. // 1 = maximum foveation = the edges render at lower resolution
  58992. if (glProjLayer !== null) {
  58993. glProjLayer.fixedFoveation = foveation;
  58994. }
  58995. if (glBaseLayer !== null && glBaseLayer.fixedFoveation !== undefined) {
  58996. glBaseLayer.fixedFoveation = foveation;
  58997. }
  58998. }; // Animation Loop
  58999. let onAnimationFrameCallback = null;
  59000. function onAnimationFrame(time, frame) {
  59001. pose = frame.getViewerPose(customReferenceSpace || referenceSpace);
  59002. xrFrame = frame;
  59003. if (pose !== null) {
  59004. const views = pose.views;
  59005. if (glBaseLayer !== null) {
  59006. renderer.setRenderTargetFramebuffer(newRenderTarget, glBaseLayer.framebuffer);
  59007. renderer.setRenderTarget(newRenderTarget);
  59008. }
  59009. let cameraVRNeedsUpdate = false; // check if it's necessary to rebuild cameraVR's camera list
  59010. if (views.length !== cameraVR.cameras.length) {
  59011. cameraVR.cameras.length = 0;
  59012. cameraVRNeedsUpdate = true;
  59013. }
  59014. for (let i = 0; i < views.length; i++) {
  59015. const view = views[i];
  59016. let viewport = null;
  59017. if (glBaseLayer !== null) {
  59018. viewport = glBaseLayer.getViewport(view);
  59019. } else {
  59020. const glSubImage = glBinding.getViewSubImage(glProjLayer, view);
  59021. viewport = glSubImage.viewport; // For side-by-side projection, we only produce a single texture for both eyes.
  59022. if (i === 0) {
  59023. renderer.setRenderTargetTextures(newRenderTarget, glSubImage.colorTexture, glProjLayer.ignoreDepthValues ? undefined : glSubImage.depthStencilTexture);
  59024. renderer.setRenderTarget(newRenderTarget);
  59025. }
  59026. }
  59027. let camera = cameras[i];
  59028. if (camera === undefined) {
  59029. camera = new THREE.PerspectiveCamera();
  59030. camera.layers.enable(i);
  59031. camera.viewport = new THREE.Vector4();
  59032. cameras[i] = camera;
  59033. }
  59034. camera.matrix.fromArray(view.transform.matrix);
  59035. camera.projectionMatrix.fromArray(view.projectionMatrix);
  59036. camera.viewport.set(viewport.x, viewport.y, viewport.width, viewport.height);
  59037. if (i === 0) {
  59038. cameraVR.matrix.copy(camera.matrix);
  59039. }
  59040. if (cameraVRNeedsUpdate === true) {
  59041. cameraVR.cameras.push(camera);
  59042. }
  59043. }
  59044. } //
  59045. for (let i = 0; i < controllers.length; i++) {
  59046. const inputSource = controllerInputSources[i];
  59047. const controller = controllers[i];
  59048. if (inputSource !== null && controller !== undefined) {
  59049. controller.update(inputSource, frame, customReferenceSpace || referenceSpace);
  59050. }
  59051. }
  59052. if (onAnimationFrameCallback) onAnimationFrameCallback(time, frame);
  59053. xrFrame = null;
  59054. }
  59055. const animation = new WebGLAnimation();
  59056. animation.setAnimationLoop(onAnimationFrame);
  59057. this.setAnimationLoop = function (callback) {
  59058. onAnimationFrameCallback = callback;
  59059. };
  59060. this.dispose = function () {};
  59061. }
  59062. }
  59063. THREE.WebXRManager = WebXRManager
  59064. } */
  59065. /*
  59066. var addMagnifier = function(){
  59067. class Magnifier extends THREE.Object3D {
  59068. constructor () {
  59069. super()
  59070. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  59071. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  59072. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  59073. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  59074. format: THREE.RGBAFormat ,
  59075. //type: THREE.FloatType,
  59076. //minFilter: THREE.NearestFilter,
  59077. //magFilter: THREE.NearestFilter,
  59078. } )
  59079. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  59080. side: THREE.DoubleSide ,
  59081. map: this.renderTarget.texture ,
  59082. transparent:true,
  59083. depthTest: !1,
  59084. depthWrite: !1,
  59085. }))
  59086. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  59087. side: THREE.DoubleSide ,
  59088. map: Texture.load('images/crosshair.png') ,
  59089. transparent:true,
  59090. depthTest: !1,
  59091. depthWrite: !1,
  59092. }))
  59093. this.add(this.mesh)
  59094. this.add(this.overlayMesh)
  59095. player.model.add(this);
  59096. player.magnifier = this;
  59097. }
  59098. update(aimPos){
  59099. const magDistance_ = 0.3;
  59100. var playerPos = player.position
  59101. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  59102. this.camera.position.copy(aimPos.clone().add(vec))
  59103. this.camera.lookAt(aimPos)
  59104. var playerCamera = player.camera
  59105. this.quaternion.copy(playerCamera.quaternion);
  59106. var pos2d = player.mouse.clone();
  59107. var shift = 400;
  59108. var clientHeight = player.domElement.clientHeight
  59109. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  59110. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  59111. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  59112. this.position.copy(newPos)
  59113. var renderer = player.sceneRenderer.renderer
  59114. var oldAutoClear = renderer.autoClear
  59115. renderer.autoClear = false
  59116. //renderer.clear( true, true, true );
  59117. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  59118. renderer.autoClear = oldAutoClear
  59119. }
  59120. }
  59121. new Magnifier()
  59122. }
  59123. */
  59124. /*
  59125. 笔记:
  59126. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  59127. {
  59128. //到导览中某个点位(假设点位不重复)
  59129. var id = 73
  59130. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  59131. var i = player.model.heroLocations.indexOf(p)
  59132. var p1 = p.heroLocations.find(e=>e.panoId == id)
  59133. var j = p.heroLocations.indexOf(p1)
  59134. player.director.goToHighlight([i,j])
  59135. }
  59136. 展示版导览改为就近导览,所以一开始并非第一个。如果在最后一个点上会自动从头开始
  59137. */