main_2020_show.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. !function() {
  5. "use strict";
  6. function t(t, i) {
  7. return typeof t === i
  8. }
  9. function i(t, i) {
  10. return t instanceof i
  11. }
  12. function n(t) {
  13. return t && t.nodeType
  14. }
  15. function e(t) {
  16. return n(t) ? t : i(t, g) ? t[0] : void 0
  17. }
  18. function o(t, i, n) {
  19. return g.each(t, function(t, e) {
  20. n = i.call(e, n, t, e)
  21. }),
  22. n
  23. }
  24. function r(t, i, n) {
  25. var e, o, r;
  26. if (t === i)
  27. return !0;
  28. if (!t || !i || t.constructor !== i.constructor)
  29. return !1;
  30. for (e = 0,
  31. o = n.length; o > e; e += 1) {
  32. if (r = n[e],
  33. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  34. return !1;
  35. if (t[r] !== i[r])
  36. return !1
  37. }
  38. return !0
  39. }
  40. function s(t, i, n, e) {
  41. this.left = E(t),
  42. this.top = E(i),
  43. this.width = E(n),
  44. this.height = E(e),
  45. this.right = this.left + this.width,
  46. this.bottom = this.top + this.height
  47. }
  48. function h(t, i, n, e) {
  49. this.visible = t || 0,
  50. this.viewport = i || 0,
  51. this.possible = n || 0,
  52. this.rects = e && T({}, e) || null
  53. }
  54. function l(t, i) {
  55. this.els = t,
  56. this.viewport = i
  57. }
  58. function c(t, i, n) {
  59. var e;
  60. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  61. e ? e[n] : 0
  62. }
  63. function u(t, i) {
  64. return t.val - i.val
  65. }
  66. function a(t, i) {
  67. return i.val - t.val
  68. }
  69. function f(t) {
  70. var i = s.ofContent(t, !0)
  71. , n = s.ofViewport(t, !0)
  72. , e = i.width - n.width
  73. , o = i.height - n.height;
  74. this.content = i,
  75. this.viewport = n,
  76. this.width = 0 >= e ? null : n.left / e,
  77. this.height = 0 >= o ? null : n.top / o,
  78. this.left = n.left,
  79. this.top = n.top,
  80. this.right = i.right - n.right,
  81. this.bottom = i.bottom - n.bottom
  82. }
  83. function p(t) {
  84. this.el = t || window
  85. }
  86. function d(t, i) {
  87. this.context = t,
  88. this.viewport = i,
  89. this.init()
  90. }
  91. function v(t, i, n, e) {
  92. this.context = new l(t,i),
  93. this.property = n,
  94. this.descending = e,
  95. this.init()
  96. }
  97. function w(t) {
  98. t && t !== window && t !== document ? (this.context = t,
  99. this.$autoTarget = g(t)) : this.context = window,
  100. this.init()
  101. }
  102. var g = jQuery
  103. , m = g(window)
  104. , b = g(document)
  105. , T = g.extend
  106. , y = g.isFunction
  107. , k = Math.max
  108. , V = Math.min
  109. , E = Math.round
  110. , x = function() {
  111. var t = {}
  112. , i = 1;
  113. return function(n) {
  114. return n ? (t[n] || (t[n] = i,
  115. i += 1),
  116. t[n]) : 0
  117. }
  118. }();
  119. T(s.prototype, {
  120. equals: function(t) {
  121. return r(this, t, ["left", "top", "width", "height"])
  122. },
  123. area: function() {
  124. return this.width * this.height
  125. },
  126. relativeTo: function(t) {
  127. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  128. },
  129. intersection: function(t) {
  130. if (!i(t, s))
  131. return null;
  132. var n = k(this.left, t.left)
  133. , e = V(this.right, t.right)
  134. , o = k(this.top, t.top)
  135. , r = V(this.bottom, t.bottom)
  136. , h = e - n
  137. , l = r - o;
  138. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  139. },
  140. envelope: function(t) {
  141. if (!i(t, s))
  142. return this;
  143. var n = V(this.left, t.left)
  144. , e = k(this.right, t.right)
  145. , o = V(this.top, t.top)
  146. , r = k(this.bottom, t.bottom)
  147. , h = e - n
  148. , l = r - o;
  149. return new s(n,o,h,l)
  150. }
  151. }),
  152. T(s, {
  153. ofContent: function(t, i) {
  154. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  155. },
  156. ofViewport: function(t, i) {
  157. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  158. },
  159. ofElement: function(t) {
  160. var i = g(t);
  161. if (!i.is(":visible"))
  162. return null;
  163. var n = i.offset();
  164. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  165. }
  166. }),
  167. T(h.prototype, {
  168. equals: function(t) {
  169. return this.fracsEqual(t) && this.rectsEqual(t)
  170. },
  171. fracsEqual: function(t) {
  172. return r(this, t, ["visible", "viewport", "possible"])
  173. },
  174. rectsEqual: function(t) {
  175. return r(this.rects, t.rects, ["document", "element", "viewport"])
  176. }
  177. }),
  178. T(h, {
  179. of: function(t, i) {
  180. var e, o, r;
  181. return t = n(t) && s.ofElement(t) || t,
  182. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  183. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  184. r = V(t.width, i.width) * V(t.height, i.height),
  185. new h(o / t.area(),o / i.area(),o / r,{
  186. document: e,
  187. element: e.relativeTo(t),
  188. viewport: e.relativeTo(i)
  189. })) : new h
  190. }
  191. });
  192. var q = ["width", "height", "left", "right", "top", "bottom"]
  193. , S = ["possible", "visible", "viewport"];
  194. T(l.prototype, {
  195. sorted: function(t, i) {
  196. var n = this.viewport;
  197. return g.map(this.els, function(i) {
  198. return {
  199. el: i,
  200. val: c(i, n, t)
  201. }
  202. }).sort(i ? a : u)
  203. },
  204. best: function(t, i) {
  205. return this.els.length ? this.sorted(t, i)[0] : null
  206. }
  207. }),
  208. T(f.prototype, {
  209. equals: function(t) {
  210. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  211. }
  212. }),
  213. T(p.prototype, {
  214. equals: function(t) {
  215. return r(this, t, ["el"])
  216. },
  217. scrollState: function() {
  218. return new f(this.el)
  219. },
  220. scrollTo: function(t, i, n) {
  221. var e = g(this.el === window ? "html,body" : this.el);
  222. t = t || 0,
  223. i = i || 0,
  224. n = isNaN(n) ? 1e3 : n,
  225. e.stop(!0).animate({
  226. scrollLeft: t,
  227. scrollTop: i
  228. }, n)
  229. },
  230. scroll: function(t, i, n) {
  231. var e = this.el === window ? m : g(this.el);
  232. t = t || 0,
  233. i = i || 0,
  234. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  235. },
  236. scrollToRect: function(t, i, n, e) {
  237. i = i || 0,
  238. n = n || 0,
  239. this.scrollTo(t.left - i, t.top - n, e)
  240. },
  241. scrollToElement: function(t, i, n, e) {
  242. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  243. this.scrollToRect(o, i, n, e)
  244. }
  245. });
  246. var C = {
  247. init: function() {
  248. this.callbacks = g.Callbacks("memory unique"),
  249. this.currVal = null,
  250. this.prevVal = null,
  251. this.checkProxy = g.proxy(this.check, this),
  252. this.autoCheck()
  253. },
  254. bind: function(t) {
  255. this.callbacks.add(t)
  256. },
  257. unbind: function(t) {
  258. t ? this.callbacks.remove(t) : this.callbacks.empty()
  259. },
  260. trigger: function() {
  261. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  262. },
  263. check: function(t) {
  264. var i = this.updatedValue(t);
  265. return void 0 !== i && (this.prevVal = this.currVal,
  266. this.currVal = i,
  267. this.trigger(),
  268. !0)
  269. },
  270. $autoTarget: m,
  271. autoEvents: "load resize scroll",
  272. autoCheck: function(t) {
  273. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  274. }
  275. };
  276. T(d.prototype, C, {
  277. updatedValue: function() {
  278. var t = h.of(this.context, this.viewport);
  279. return this.currVal && this.currVal.equals(t) ? void 0 : t
  280. }
  281. }),
  282. T(v.prototype, C, {
  283. updatedValue: function() {
  284. var t = this.context.best(this.property, this.descending);
  285. return t && (t = t.val > 0 ? t.el : null,
  286. this.currVal !== t) ? t : void 0
  287. }
  288. }),
  289. T(w.prototype, C, {
  290. updatedValue: function() {
  291. var t = new f(this.context);
  292. return this.currVal && this.currVal.equals(t) ? void 0 : t
  293. }
  294. });
  295. var L = function(t, i) {
  296. var n = [].slice
  297. , e = jQuery
  298. , o = e.extend
  299. , r = e.isFunction
  300. , s = o({}, i)
  301. , h = function(i, n, o, s) {
  302. return o = r(o) ? o.apply(i, n) : o,
  303. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  304. }
  305. , l = function() {
  306. return h(this, n.call(arguments), s.defaultStatic, l)
  307. }
  308. , c = function(t) {
  309. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  310. }
  311. , u = function(t) {
  312. t && (o(l, t.statics),
  313. o(c, t.methods)),
  314. l.modplug = u
  315. };
  316. u.prev = {
  317. statics: e[t],
  318. methods: e.fn[t]
  319. },
  320. u(i),
  321. e[t] = l,
  322. e.fn[t] = c
  323. }
  324. , M = "fracs";
  325. L(M, {
  326. statics: {
  327. version: "0.15.0",
  328. Rect: s,
  329. Fractions: h,
  330. Group: l,
  331. ScrollState: f,
  332. Viewport: p,
  333. FracsCallbacks: d,
  334. GroupCallbacks: v,
  335. ScrollStateCallbacks: w,
  336. fracs: function(t, i) {
  337. return h.of(t, i)
  338. }
  339. },
  340. methods: {
  341. content: function(t) {
  342. return this.length ? s.ofContent(this[0], t) : null
  343. },
  344. envelope: function() {
  345. return o(this, function(t) {
  346. var i = s.ofElement(this);
  347. return t ? t.envelope(i) : i
  348. })
  349. },
  350. fracs: function(i, n, o) {
  351. t(i, "string") || (o = n,
  352. n = i,
  353. i = null),
  354. y(n) || (o = n,
  355. n = null),
  356. o = e(o);
  357. var r = M + ".fracs." + x(o);
  358. return "unbind" === i ? this.each(function() {
  359. var t = g(this).data(r);
  360. t && t.unbind(n)
  361. }) : "check" === i ? this.each(function() {
  362. var t = g(this).data(r);
  363. t && t.check()
  364. }) : y(n) ? this.each(function() {
  365. var t = g(this)
  366. , i = t.data(r);
  367. i || (i = new d(this,o),
  368. t.data(r, i)),
  369. i.bind(n)
  370. }) : this.length ? h.of(this[0], o) : null
  371. },
  372. intersection: function() {
  373. return o(this, function(t) {
  374. var i = s.ofElement(this);
  375. return t ? t.intersection(i) : i
  376. })
  377. },
  378. max: function(t, i, n) {
  379. return y(i) || (n = i,
  380. i = null),
  381. n = e(n),
  382. i ? (new v(this,n,t,!0).bind(i),
  383. this) : this.pushStack(new l(this,n).best(t, !0).el)
  384. },
  385. min: function(t, i, n) {
  386. return y(i) || (n = i,
  387. i = null),
  388. n = e(n),
  389. i ? (new v(this,n,t).bind(i),
  390. this) : this.pushStack(new l(this,n).best(t).el)
  391. },
  392. rect: function() {
  393. return this.length ? s.ofElement(this[0]) : null
  394. },
  395. scrollState: function(i, n) {
  396. var e = M + ".scrollState";
  397. return t(i, "string") || (n = i,
  398. i = null),
  399. "unbind" === i ? this.each(function() {
  400. var t = g(this).data(e);
  401. t && t.unbind(n)
  402. }) : "check" === i ? this.each(function() {
  403. var t = g(this).data(e);
  404. t && t.check()
  405. }) : y(n) ? this.each(function() {
  406. var t = g(this)
  407. , i = t.data(e);
  408. i || (i = new w(this),
  409. t.data(e, i)),
  410. i.bind(n)
  411. }) : this.length ? new f(this[0]) : null
  412. },
  413. scroll: function(t, i, n) {
  414. return this.each(function() {
  415. new p(this).scroll(t, i, n)
  416. })
  417. },
  418. scrollTo: function(t, i, n, o) {
  419. return g.isNumeric(t) && (o = n,
  420. n = i,
  421. i = t,
  422. t = null),
  423. t = e(t),
  424. this.each(function() {
  425. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  426. })
  427. },
  428. scrollToThis: function(t, i, n, o) {
  429. return o = new p(e(o)),
  430. o.scrollToElement(this[0], t, i, n),
  431. this
  432. },
  433. softLink: function(t, i, n, o) {
  434. return o = new p(e(o)),
  435. this.filter("a[href^=#]").each(function() {
  436. var e = g(this);
  437. e.on("click", function() {
  438. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  439. })
  440. })
  441. },
  442. sort: function(i, n, o) {
  443. return t(n, "boolean") || (o = n,
  444. n = null),
  445. o = e(o),
  446. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  447. return t.el
  448. }))
  449. },
  450. viewport: function(t) {
  451. return this.length ? s.ofViewport(this[0], t) : null
  452. }
  453. },
  454. defaultStatic: "fracs",
  455. defaultMethod: "fracs"
  456. })
  457. }();
  458. if ("undefined" == typeof jQuery)
  459. throw new Error("Bootstrap's JavaScript requires jQuery");
  460. +function(t) {
  461. "use strict";
  462. function e(e) {
  463. return this.each(function() {
  464. var o = t(this)
  465. , s = o.data("bs.tooltip")
  466. , n = "object" == typeof e && e;
  467. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  468. "string" == typeof e && s[e]())
  469. })
  470. }
  471. var i = function(t, e) {
  472. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  473. this.init("tooltip", t, e)
  474. };
  475. i.VERSION = "3.2.0",
  476. i.DEFAULTS = {
  477. animation: !0,
  478. placement: "top",
  479. selector: !1,
  480. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  481. trigger: "hover focus",
  482. title: "",
  483. delay: 0,
  484. html: !1,
  485. container: !1,
  486. viewport: {
  487. selector: "body",
  488. padding: 0
  489. }
  490. },
  491. i.prototype.init = function(e, i, o) {
  492. this.enabled = !0,
  493. this.type = e,
  494. this.$element = t(i),
  495. this.options = this.getOptions(o),
  496. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  497. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  498. var r = s[n];
  499. if ("click" == r)
  500. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  501. else if ("manual" != r) {
  502. var a = "hover" == r ? "mouseenter" : "focusin"
  503. , l = "hover" == r ? "mouseleave" : "focusout";
  504. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  505. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  506. }
  507. }
  508. this.options.selector ? this._options = t.extend({}, this.options, {
  509. trigger: "manual",
  510. selector: ""
  511. }) : this.fixTitle()
  512. }
  513. ,
  514. i.prototype.getDefaults = function() {
  515. return i.DEFAULTS
  516. }
  517. ,
  518. i.prototype.getOptions = function(e) {
  519. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  520. e.delay && "number" == typeof e.delay && (e.delay = {
  521. show: e.delay,
  522. hide: e.delay
  523. }),
  524. e
  525. }
  526. ,
  527. i.prototype.getDelegateOptions = function() {
  528. var e = {}
  529. , i = this.getDefaults();
  530. return this._options && t.each(this._options, function(t, o) {
  531. i[t] != o && (e[t] = o)
  532. }),
  533. e
  534. }
  535. ,
  536. i.prototype.enter = function(e) {
  537. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  538. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  539. t(e.currentTarget).data("bs." + this.type, i)),
  540. clearTimeout(i.timeout),
  541. i.hoverState = "in",
  542. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  543. // "in" == i.hoverState && i.show()
  544. }, i.options.delay.show)) : i.show()
  545. }
  546. ,
  547. i.prototype.leave = function(e) {
  548. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  549. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  550. t(e.currentTarget).data("bs." + this.type, i)),
  551. clearTimeout(i.timeout),
  552. i.hoverState = "out",
  553. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  554. "out" == i.hoverState && i.hide()
  555. }, i.options.delay.hide)) : i.hide()
  556. }
  557. ,
  558. i.prototype.show = function() {
  559. var e = t.Event("show.bs." + this.type);
  560. if (this.hasContent() && this.enabled) {
  561. this.$element.trigger(e);
  562. var i = t.contains(document.documentElement, this.$element[0]);
  563. if (e.isDefaultPrevented() || !i)
  564. return;
  565. var o = this
  566. , s = this.tip()
  567. , n = this.getUID(this.type);
  568. this.setContent(),
  569. s.attr("id", n),
  570. this.$element.attr("aria-describedby", n),
  571. this.options.animation && s.addClass("fade");
  572. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  573. , a = /\s?auto?\s?/i
  574. , l = a.test(r);
  575. l && (r = r.replace(a, "") || "top"),
  576. s.detach().css({
  577. top: 0,
  578. left: 0,
  579. display: "block"
  580. }).addClass(r).data("bs." + this.type, this),
  581. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  582. var p = this.getPosition()
  583. , h = s[0].offsetWidth
  584. , f = s[0].offsetHeight;
  585. if (l) {
  586. var u = r
  587. , c = this.$element.parent()
  588. , d = this.getPosition(c);
  589. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  590. s.removeClass(u).addClass(r)
  591. }
  592. var g = this.getCalculatedOffset(r, p, h, f);
  593. this.applyPlacement(g, r);
  594. var y = function() {
  595. o.$element.trigger("shown.bs." + o.type),
  596. o.hoverState = null
  597. };
  598. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  599. }
  600. }
  601. ,
  602. i.prototype.applyPlacement = function(e, i) {
  603. var o = this.tip()
  604. , s = o[0].offsetWidth
  605. , n = o[0].offsetHeight
  606. , r = parseInt(o.css("margin-top"), 10)
  607. , a = parseInt(o.css("margin-left"), 10);
  608. isNaN(r) && (r = 0),
  609. isNaN(a) && (a = 0),
  610. e.top = e.top + r,
  611. e.left = e.left + a,
  612. t.offset.setOffset(o[0], t.extend({
  613. using: function(t) {
  614. o.css({
  615. top: Math.round(t.top),
  616. left: Math.round(t.left)
  617. })
  618. }
  619. }, e), 0),
  620. o.addClass("in");
  621. var l = o[0].offsetWidth
  622. , p = o[0].offsetHeight;
  623. "top" == i && p != n && (e.top = e.top + n - p);
  624. var h = this.getViewportAdjustedDelta(i, e, l, p);
  625. h.left ? e.left += h.left : e.top += h.top;
  626. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  627. , u = h.left ? "left" : "top"
  628. , c = h.left ? "offsetWidth" : "offsetHeight";
  629. o.offset(e),
  630. this.replaceArrow(f, o[0][c], u)
  631. }
  632. ,
  633. i.prototype.replaceArrow = function(t, e, i) {
  634. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  635. }
  636. ,
  637. i.prototype.setContent = function() {
  638. var t = this.tip()
  639. , e = this.getTitle();
  640. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  641. t.removeClass("fade in top bottom left right")
  642. }
  643. ,
  644. i.prototype.hide = function() {
  645. function e() {
  646. "in" != i.hoverState && o.detach(),
  647. i.$element.trigger("hidden.bs." + i.type)
  648. }
  649. var i = this
  650. , o = this.tip()
  651. , s = t.Event("hide.bs." + this.type);
  652. if (this.$element.removeAttr("aria-describedby"),
  653. this.$element.trigger(s),
  654. !s.isDefaultPrevented())
  655. return o.removeClass("in"),
  656. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  657. this.hoverState = null,
  658. this
  659. }
  660. ,
  661. i.prototype.fixTitle = function() {
  662. var t = this.$element;
  663. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  664. }
  665. ,
  666. i.prototype.hasContent = function() {
  667. return this.getTitle()
  668. }
  669. ,
  670. i.prototype.getPosition = function(e) {
  671. e = e || this.$element;
  672. var i = e[0]
  673. , o = "BODY" == i.tagName;
  674. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  675. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  676. width: o ? t(window).width() : e.outerWidth(),
  677. height: o ? t(window).height() : e.outerHeight()
  678. }, o ? {
  679. top: 0,
  680. left: 0
  681. } : e.offset())
  682. }
  683. ,
  684. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  685. return "bottom" == t ? {
  686. top: e.top + e.height,
  687. left: e.left + e.width / 2 - i / 2
  688. } : "top" == t ? {
  689. top: e.top - o,
  690. left: e.left + e.width / 2 - i / 2
  691. } : "left" == t ? {
  692. top: e.top + e.height / 2 - o / 2,
  693. left: e.left - i
  694. } : {
  695. top: e.top + e.height / 2 - o / 2,
  696. left: e.left + e.width
  697. }
  698. }
  699. ,
  700. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  701. var s = {
  702. top: 0,
  703. left: 0
  704. };
  705. if (!this.$viewport)
  706. return s;
  707. var n = this.options.viewport && this.options.viewport.padding || 0
  708. , r = this.getPosition(this.$viewport);
  709. if (/right|left/.test(t)) {
  710. var a = e.top - n - r.scroll
  711. , l = e.top + n - r.scroll + o;
  712. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  713. } else {
  714. var p = e.left - n
  715. , h = e.left + n + i;
  716. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  717. }
  718. return s
  719. }
  720. ,
  721. i.prototype.getTitle = function() {
  722. var t, e = this.$element, i = this.options;
  723. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  724. }
  725. ,
  726. i.prototype.getUID = function(t) {
  727. do
  728. t += ~~(1e6 * Math.random());
  729. while (document.getElementById(t));return t
  730. }
  731. ,
  732. i.prototype.tip = function() {
  733. return this.$tip = this.$tip || t(this.options.template)
  734. }
  735. ,
  736. i.prototype.arrow = function() {
  737. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  738. }
  739. ,
  740. i.prototype.validate = function() {
  741. this.$element[0].parentNode || (this.hide(),
  742. this.$element = null,
  743. this.options = null)
  744. }
  745. ,
  746. i.prototype.enable = function() {
  747. this.enabled = !0
  748. }
  749. ,
  750. i.prototype.disable = function() {
  751. this.enabled = !1
  752. }
  753. ,
  754. i.prototype.toggleEnabled = function() {
  755. this.enabled = !this.enabled
  756. }
  757. ,
  758. i.prototype.toggle = function(e) {
  759. var i = this;
  760. e && (i = t(e.currentTarget).data("bs." + this.type),
  761. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  762. t(e.currentTarget).data("bs." + this.type, i))),
  763. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  764. }
  765. ,
  766. i.prototype.destroy = function() {
  767. clearTimeout(this.timeout),
  768. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  769. }
  770. ;
  771. var o = t.fn.tooltip;
  772. t.fn.tooltip = e,
  773. t.fn.tooltip.Constructor = i,
  774. t.fn.tooltip.noConflict = function() {
  775. return t.fn.tooltip = o,
  776. this
  777. }
  778. }(jQuery);
  779. !function(e, t, n) {
  780. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  781. }("Keen", this, function() {
  782. "use strict";
  783. function Keen() {
  784. return _init.apply(this, arguments)
  785. }
  786. function _init(e) {
  787. if (_isUndefined(e))
  788. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  789. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  790. throw new Error("Please provide a projectId");
  791. this.configure(e)
  792. }
  793. function _extend(e) {
  794. for (var t = 1; t < arguments.length; t++)
  795. for (var n in arguments[t])
  796. e[n] = arguments[t][n];
  797. return e
  798. }
  799. function _isUndefined(e) {
  800. return void 0 === e
  801. }
  802. function _type(e) {
  803. var t = e && e.constructor ? e.constructor.toString() : void 0;
  804. return t ? t.match(/function (.*)\(/)[1] : "Null"
  805. }
  806. function _each(e, t, n) {
  807. var r;
  808. if (!e)
  809. return 0;
  810. if (n = n ? n : e,
  811. "array" === _type(e)) {
  812. for (r = 0; r < e.length; r++)
  813. if (t.call(n, e[r], r, e) === !1)
  814. return 0
  815. } else
  816. for (r in e)
  817. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  818. return 0;
  819. return 1
  820. }
  821. function _parse_params(e) {
  822. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  823. return decodeURIComponent(e.replace(r, " "))
  824. }, a = e.split("?")[1]; t = i.exec(a); )
  825. n[o(t[1])] = o(t[2]);
  826. return n
  827. }
  828. function _set_protocol(e) {
  829. switch (e) {
  830. case "http":
  831. return "http";
  832. case "auto":
  833. return location.protocol.replace(/:/g, "");
  834. case "https":
  835. case void 0:
  836. default:
  837. return "https"
  838. }
  839. }
  840. function _set_request_type(e) {
  841. var t = e || "jsonp"
  842. , n = !1;
  843. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  844. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  845. }
  846. function _build_url(e) {
  847. return this.client.endpoint + "/projects/" + this.client.projectId + e
  848. }
  849. function _uploadEvent(e, t, n, r, i) {
  850. var o = _build_url.apply(this, ["/events/" + e])
  851. , a = {};
  852. n = n !== !1,
  853. this.client.globalProperties && (a = this.client.globalProperties(e));
  854. for (var c in t)
  855. t.hasOwnProperty(c) && (a[c] = t[c]);
  856. switch (this.client.requestType) {
  857. case "xhr":
  858. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  859. break;
  860. case "jsonp":
  861. var s = JSON.stringify(a)
  862. , l = Keen.Base64.encode(s);
  863. o = o + "?api_key=" + this.client.writeKey,
  864. o = o + "&data=" + l,
  865. o = o + "&modified=" + (new Date).getTime(),
  866. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  867. break;
  868. case "beacon":
  869. var s = JSON.stringify(a)
  870. , l = Keen.Base64.encode(s);
  871. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  872. o = o + "&data=" + encodeURIComponent(l),
  873. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  874. o += "&c=clv1",
  875. _request.beacon.apply(this, [o, null, r, i])
  876. }
  877. }
  878. Keen.prototype.configure = function(e) {
  879. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  880. e.protocol = _set_protocol(e.protocol),
  881. e.requestType = _set_request_type(e.requestType),
  882. this.client = {
  883. projectId: e.projectId,
  884. writeKey: e.writeKey,
  885. readKey: e.readKey,
  886. globalProperties: null,
  887. endpoint: e.protocol + "://" + e.host,
  888. requestType: e.requestType
  889. },
  890. Keen.trigger("client", this, e),
  891. this.trigger("ready"),
  892. this
  893. }
  894. ;
  895. var _request = {
  896. xhr: function(e, t, n, r, i, o, a, c) {
  897. if (!i)
  898. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  899. var s = new XMLHttpRequest;
  900. if (s.onreadystatechange = function() {
  901. if (4 == s.readyState)
  902. if (s.status >= 200 && s.status < 300) {
  903. var e;
  904. try {
  905. e = JSON.parse(s.responseText)
  906. } catch (e) {
  907. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  908. c && c(s, e)
  909. }
  910. a && e && a(e)
  911. } else
  912. Keen.log("HTTP request failed."),
  913. c && c(s, null)
  914. }
  915. ,
  916. s.open(e, t, o),
  917. i && s.setRequestHeader("Authorization", i),
  918. r && s.setRequestHeader("Content-Type", "application/json"),
  919. n)
  920. for (var l in n)
  921. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  922. var u = r ? JSON.stringify(r) : null;
  923. s.send(u)
  924. },
  925. jsonp: function(e, t, n, r) {
  926. if (!t)
  927. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  928. if (t && e.indexOf("api_key") < 0) {
  929. var i = e.indexOf("?") > 0 ? "&" : "?";
  930. e = e + i + "api_key=" + t
  931. }
  932. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  933. o += "a";
  934. var a = !1;
  935. window[o] = function(e) {
  936. a = !0,
  937. n && e && n(e),
  938. window[o] = void 0
  939. }
  940. ,
  941. e = e + "&jsonp=" + o;
  942. var c = document.createElement("script");
  943. c.id = "keen-jsonp",
  944. c.src = e,
  945. document.getElementsByTagName("head")[0].appendChild(c),
  946. c.onreadystatechange = function() {
  947. a === !1 && "loaded" === this.readyState && (a = !0,
  948. r && r())
  949. }
  950. ,
  951. c.onerror = function() {
  952. a === !1 && (a = !0,
  953. r && r())
  954. }
  955. },
  956. beacon: function(e, t, n, r) {
  957. if (t && e.indexOf("api_key") < 0) {
  958. var i = e.indexOf("?") > 0 ? "&" : "?";
  959. e = e + i + "api_key=" + t
  960. }
  961. var o = !1
  962. , a = document.createElement("img");
  963. a.onload = function() {
  964. if (o = !0,
  965. "naturalHeight"in this) {
  966. if (this.naturalHeight + this.naturalWidth === 0)
  967. return void this.onerror()
  968. } else if (this.width + this.height === 0)
  969. return void this.onerror();
  970. n && n({
  971. created: !0
  972. })
  973. }
  974. ,
  975. a.onerror = function() {
  976. o = !0,
  977. r && r()
  978. }
  979. ,
  980. a.src = e
  981. }
  982. }
  983. , Events = Keen.Events = {
  984. on: function(e, t) {
  985. this.listeners || (this.listeners = {});
  986. var n = this.listeners[e] || (this.listeners[e] = []);
  987. return n.push({
  988. callback: t
  989. }),
  990. this
  991. },
  992. off: function(e, t) {
  993. if (!e && !t)
  994. return this.listeners = void 0,
  995. delete this.listeners,
  996. this;
  997. for (var n = this.listeners[e] || [], r = n.length; r--; )
  998. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  999. t && 0 != n.length || (this.listeners[e] = void 0,
  1000. delete this.listeners[e]);
  1001. return this
  1002. },
  1003. trigger: function(e) {
  1004. if (!this.listeners)
  1005. return this;
  1006. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1007. n[r].callback.apply(this, t);
  1008. return this
  1009. }
  1010. };
  1011. _extend(Keen.prototype, Events),
  1012. _extend(Keen, Events),
  1013. Keen.loaded = !0,
  1014. Keen.utils = {
  1015. each: _each,
  1016. extend: _extend,
  1017. parseParams: _parse_params
  1018. },
  1019. Keen.ready = function(e) {
  1020. Keen.loaded ? e() : Keen.on("ready", e)
  1021. }
  1022. ,
  1023. Keen.log = function(e) {
  1024. "object" == typeof console && console.log("[Keen IO]", e)
  1025. }
  1026. ;
  1027. var Plugins = Keen.Plugins = {};
  1028. Keen.prototype.addEvent = function() {
  1029. _uploadEvent.apply(this, arguments)
  1030. }
  1031. ,
  1032. Keen.prototype.addEventSync = function(e, t, n, r) {
  1033. _uploadEvent.apply(this, [e, t, !1, n, r])
  1034. }
  1035. ,
  1036. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1037. var o = e
  1038. , a = o.metaKey
  1039. , c = o.target
  1040. , s = !1
  1041. , l = function() {};
  1042. return void 0 === r && (r = 500),
  1043. "A" === c.nodeName ? l = function() {
  1044. a || s || (s = !0,
  1045. window.location = c.href)
  1046. }
  1047. : "FORM" === c.nodeName && (l = function() {
  1048. s || (s = !0,
  1049. c.submit())
  1050. }
  1051. ),
  1052. i && (l = function() {
  1053. s || (s = !0,
  1054. i())
  1055. }
  1056. ),
  1057. _uploadEvent.call(this, t, n, l, l),
  1058. setTimeout(function() {
  1059. l()
  1060. }, r),
  1061. !!a && void 0
  1062. }
  1063. ,
  1064. Keen.prototype.setGlobalProperties = function(e) {
  1065. if (!this.client)
  1066. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1067. if (!e || "function" != typeof e)
  1068. throw new Error("Invalid value for global properties: " + e);
  1069. this.client.globalProperties = e
  1070. }
  1071. ,
  1072. Keen.Base64 = {
  1073. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1074. encode: function(e) {
  1075. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1076. for (e = this.utf8.encode(e); l < e.length; )
  1077. t = e.charCodeAt(l++),
  1078. n = e.charCodeAt(l++),
  1079. r = e.charCodeAt(l++),
  1080. i = t >> 2,
  1081. o = (3 & t) << 4 | n >> 4,
  1082. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1083. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1084. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1085. return s
  1086. },
  1087. decode: function(e) {
  1088. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1089. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1090. t = u.indexOf(e.charAt(l++)),
  1091. n = u.indexOf(e.charAt(l++)),
  1092. r = u.indexOf(e.charAt(l++)),
  1093. i = u.indexOf(e.charAt(l++)),
  1094. o = t << 2 | n >> 4,
  1095. a = (15 & n) << 4 | r >> 2,
  1096. c = (3 & r) << 6 | i,
  1097. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1098. return this.utf8.decode(s)
  1099. },
  1100. utf8: {
  1101. encode: function(e) {
  1102. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1103. t = e.charCodeAt(r++),
  1104. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1105. return n
  1106. },
  1107. decode: function(e) {
  1108. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1109. n = e.charCodeAt(i),
  1110. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1111. return r
  1112. }
  1113. }
  1114. },
  1115. "object" != typeof JSON && (JSON = {}),
  1116. function() {
  1117. function f(e) {
  1118. return 10 > e ? "0" + e : e
  1119. }
  1120. function quote(e) {
  1121. return escapable.lastIndex = 0,
  1122. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1123. var t = meta[e];
  1124. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1125. }) + '"' : '"' + e + '"'
  1126. }
  1127. function str(e, t) {
  1128. var n, r, i, o, a, c = gap, s = t[e];
  1129. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1130. "function" == typeof rep && (s = rep.call(t, e, s)),
  1131. typeof s) {
  1132. case "string":
  1133. return quote(s);
  1134. case "number":
  1135. return isFinite(s) ? String(s) : "null";
  1136. case "boolean":
  1137. case "null":
  1138. return String(s);
  1139. case "object":
  1140. if (!s)
  1141. return "null";
  1142. if (gap += indent,
  1143. a = [],
  1144. "[object Array]" === Object.prototype.toString.apply(s)) {
  1145. for (o = s.length,
  1146. n = 0; o > n; n += 1)
  1147. a[n] = str(n, s) || "null";
  1148. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1149. gap = c,
  1150. i
  1151. }
  1152. if (rep && "object" == typeof rep)
  1153. for (o = rep.length,
  1154. n = 0; o > n; n += 1)
  1155. "string" == typeof rep[n] && (r = rep[n],
  1156. i = str(r, s),
  1157. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1158. else
  1159. for (r in s)
  1160. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1161. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1162. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1163. gap = c,
  1164. i
  1165. }
  1166. }
  1167. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1168. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1169. }
  1170. ,
  1171. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1172. return this.valueOf()
  1173. }
  1174. );
  1175. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1176. "\b": "\\b",
  1177. "\t": "\\t",
  1178. "\n": "\\n",
  1179. "\f": "\\f",
  1180. "\r": "\\r",
  1181. '"': '\\"',
  1182. "\\": "\\\\"
  1183. }, rep;
  1184. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1185. var r;
  1186. if (gap = "",
  1187. indent = "",
  1188. "number" == typeof n)
  1189. for (r = 0; n > r; r += 1)
  1190. indent += " ";
  1191. else
  1192. "string" == typeof n && (indent = n);
  1193. if (rep = t,
  1194. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1195. throw new Error("JSON.stringify");
  1196. return str("", {
  1197. "": e
  1198. })
  1199. }
  1200. ),
  1201. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1202. function walk(e, t) {
  1203. var n, r, i = e[t];
  1204. if (i && "object" == typeof i)
  1205. for (n in i)
  1206. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1207. void 0 !== r ? i[n] = r : delete i[n]);
  1208. return reviver.call(e, t, i)
  1209. }
  1210. var j;
  1211. if (text = String(text),
  1212. cx.lastIndex = 0,
  1213. cx.test(text) && (text = text.replace(cx, function(e) {
  1214. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1215. })),
  1216. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1217. return j = eval("(" + text + ")"),
  1218. "function" == typeof reviver ? walk({
  1219. "": j
  1220. }, "") : j;
  1221. throw new SyntaxError("JSON.parse")
  1222. }
  1223. )
  1224. }(),
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("domready", Keen.utils, function(e) {
  1228. function t(e) {
  1229. for (d = 1; e = r.shift(); )
  1230. e()
  1231. }
  1232. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1233. return o[l] && o[l](s, n = function() {
  1234. o.removeEventListener(s, n, i),
  1235. t()
  1236. }
  1237. , i),
  1238. c && o.attachEvent(u, n = function() {
  1239. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1240. t())
  1241. }
  1242. ),
  1243. e = c ? function(t) {
  1244. self != top ? d ? t() : r.push(t) : function() {
  1245. try {
  1246. a.doScroll("left")
  1247. } catch (n) {
  1248. return setTimeout(function() {
  1249. e(t)
  1250. }, 50)
  1251. }
  1252. t()
  1253. }()
  1254. }
  1255. : function(e) {
  1256. d ? e() : r.push(e)
  1257. }
  1258. });
  1259. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1260. if (loaded && cached) {
  1261. clients = cached.clients || {},
  1262. ready = cached.ready || [];
  1263. for (var instance in clients)
  1264. if (clients.hasOwnProperty(instance)) {
  1265. var client = clients[instance];
  1266. for (var method in Keen.prototype)
  1267. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1268. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1269. ,
  1270. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1271. ,
  1272. client._config && (client.configure.call(client, client._config),
  1273. delete client._config),
  1274. client._setGlobalProperties) {
  1275. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1276. client.setGlobalProperties.apply(client, globals[i]);
  1277. delete client._setGlobalProperties
  1278. }
  1279. if (client._addEvent) {
  1280. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1281. client.addEvent.apply(client, queue[i]);
  1282. delete client._addEvent
  1283. }
  1284. var callback = client._on || [];
  1285. if (client._on) {
  1286. for (var i = 0; i < callback.length; i++)
  1287. client.on.apply(client, callback[i]);
  1288. client.trigger("ready"),
  1289. delete client._on
  1290. }
  1291. }
  1292. for (var i = 0; i < ready.length; i++) {
  1293. var callback = ready[i];
  1294. Keen.on("ready", function() {
  1295. callback()
  1296. })
  1297. }
  1298. }
  1299. return Keen.loaded && setTimeout(function() {
  1300. Keen.utils.domready(function() {
  1301. Keen.trigger("ready")
  1302. })
  1303. }, 0),
  1304. Keen
  1305. });
  1306. !function() {
  1307. var t = window.analytics = window.analytics || [];
  1308. if (!t.initialize) {
  1309. if (t.invoked)
  1310. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1311. t.invoked = !0,
  1312. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1313. t.factory = function(e) {
  1314. return function() {
  1315. var n = Array.prototype.slice.call(arguments);
  1316. return n.unshift(e),
  1317. t.push(n),
  1318. t
  1319. }
  1320. }
  1321. ;
  1322. for (var e = 0; e < t.methods.length; e++) {
  1323. var n = t.methods[e];
  1324. t[n] = t.factory(n)
  1325. }
  1326. t.load = function(t) {
  1327. var e = document.createElement("script");
  1328. e.type = "text/javascript",
  1329. e.async = !0,
  1330. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1331. var n = document.getElementsByTagName("script")[0];
  1332. n.parentNode.insertBefore(e, n)
  1333. }
  1334. ,
  1335. t.SNIPPET_VERSION = "4.0.0"
  1336. }
  1337. }();
  1338. !function(i, e) {
  1339. "use strict";
  1340. var s = ""
  1341. , r = "?"
  1342. , o = "function"
  1343. , a = "undefined"
  1344. , n = "object"
  1345. , t = "major"
  1346. , d = "model"
  1347. , w = "name"
  1348. , l = "type"
  1349. , p = "vendor"
  1350. , m = "version"
  1351. , c = "architecture"
  1352. , u = "console"
  1353. , g = "mobile"
  1354. , f = "tablet"
  1355. , h = "smarttv"
  1356. , b = {
  1357. has: function(i, e) {
  1358. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1359. },
  1360. lowerize: function(i) {
  1361. return i.toLowerCase()
  1362. }
  1363. }
  1364. , y = {
  1365. rgx: function() {
  1366. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1367. var c = m[p]
  1368. , u = m[p + 1];
  1369. if (typeof i === a) {
  1370. i = {};
  1371. for (t in u)
  1372. d = u[t],
  1373. typeof d === n ? i[d[0]] = e : i[d] = e
  1374. }
  1375. for (s = r = 0; s < c.length; s++)
  1376. if (w = c[s].exec(this.getUA())) {
  1377. for (t = 0; t < u.length; t++)
  1378. l = w[++r],
  1379. d = u[t],
  1380. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1381. break
  1382. }
  1383. if (w)
  1384. break
  1385. }
  1386. return i
  1387. },
  1388. str: function(i, s) {
  1389. for (var o in s)
  1390. if (typeof s[o] === n && s[o].length > 0) {
  1391. for (var a = 0; a < s[o].length; a++)
  1392. if (b.has(s[o][a], i))
  1393. return o === r ? e : o
  1394. } else if (b.has(s[o], i))
  1395. return o === r ? e : o;
  1396. return i
  1397. }
  1398. }
  1399. , v = {
  1400. browser: {
  1401. oldsafari: {
  1402. major: {
  1403. 1: ["/8", "/1", "/3"],
  1404. 2: "/4",
  1405. "?": "/"
  1406. },
  1407. version: {
  1408. "1.0": "/8",
  1409. 1.2: "/1",
  1410. 1.3: "/3",
  1411. "2.0": "/412",
  1412. "2.0.2": "/416",
  1413. "2.0.3": "/417",
  1414. "2.0.4": "/419",
  1415. "?": "/"
  1416. }
  1417. }
  1418. },
  1419. device: {
  1420. sprint: {
  1421. model: {
  1422. "Evo Shift 4G": "7373KT"
  1423. },
  1424. vendor: {
  1425. HTC: "APA",
  1426. Sprint: "Sprint"
  1427. }
  1428. }
  1429. },
  1430. os: {
  1431. windows: {
  1432. version: {
  1433. ME: "4.90",
  1434. "NT 3.11": "NT3.51",
  1435. "NT 4.0": "NT4.0",
  1436. 2e3: "NT 5.0",
  1437. XP: ["NT 5.1", "NT 5.2"],
  1438. Vista: "NT 6.0",
  1439. 7: "NT 6.1",
  1440. 8: "NT 6.2",
  1441. 8.1: "NT 6.3",
  1442. RT: "ARM"
  1443. }
  1444. }
  1445. }
  1446. }
  1447. , k = {
  1448. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1449. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1450. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1451. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1452. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1453. }
  1454. , x = function(e) {
  1455. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1456. return this instanceof x ? (this.getBrowser = function() {
  1457. return y.rgx.apply(this, k.browser)
  1458. }
  1459. ,
  1460. this.getCPU = function() {
  1461. return y.rgx.apply(this, k.cpu)
  1462. }
  1463. ,
  1464. this.getDevice = function() {
  1465. return y.rgx.apply(this, k.device)
  1466. }
  1467. ,
  1468. this.getEngine = function() {
  1469. return y.rgx.apply(this, k.engine)
  1470. }
  1471. ,
  1472. this.getOS = function() {
  1473. return y.rgx.apply(this, k.os)
  1474. }
  1475. ,
  1476. this.getResult = function() {
  1477. return {
  1478. ua: this.getUA(),
  1479. browser: this.getBrowser(),
  1480. engine: this.getEngine(),
  1481. os: this.getOS(),
  1482. device: this.getDevice(),
  1483. cpu: this.getCPU()
  1484. }
  1485. }
  1486. ,
  1487. this.getUA = function() {
  1488. return r
  1489. }
  1490. ,
  1491. this.setUA = function(i) {
  1492. return r = i,
  1493. this
  1494. }
  1495. ,
  1496. void this.setUA(r)) : new x(e).getResult()
  1497. };
  1498. if (typeof exports !== a)
  1499. typeof module !== a && module.exports && (exports = module.exports = x),
  1500. exports.UAParser = x;
  1501. else if (i.UAParser = x,
  1502. typeof define === o && define.amd && define(function() {
  1503. return x
  1504. }),
  1505. typeof i.jQuery !== a) {
  1506. var A = i.jQuery
  1507. , _ = new x;
  1508. A.ua = _.getResult(),
  1509. A.ua.get = function() {
  1510. return _.getUA()
  1511. }
  1512. ,
  1513. A.ua.set = function(i) {
  1514. _.setUA(i);
  1515. var e = _.getResult();
  1516. for (var s in e)
  1517. A.ua[s] = e[s]
  1518. }
  1519. }
  1520. }(this);
  1521. window.Modernizr = function(n, e, t) {
  1522. function o(n) {
  1523. d.cssText = n
  1524. }
  1525. function r(n, e) {
  1526. return typeof n === e
  1527. }
  1528. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1529. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1530. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1531. return e in n && r(n.constructor.prototype[e], "undefined")
  1532. }
  1533. : function(n, e) {
  1534. return v.call(n, e)
  1535. }
  1536. ,
  1537. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1538. var e = this;
  1539. if ("function" != typeof e)
  1540. throw new TypeError;
  1541. var t = b.call(arguments, 1)
  1542. , o = function() {
  1543. if (this instanceof o) {
  1544. var r = function() {};
  1545. r.prototype = e.prototype;
  1546. var i = new r
  1547. , c = e.apply(i, t.concat(b.call(arguments)));
  1548. return Object(c) === c ? c : i
  1549. }
  1550. return e.apply(n, t.concat(b.call(arguments)))
  1551. };
  1552. return o
  1553. }
  1554. ),
  1555. y.webgl = function() {
  1556. return !!n.WebGLRenderingContext
  1557. }
  1558. ;
  1559. for (var h in y)
  1560. u(y, h) && (c = h.toLowerCase(),
  1561. f[c] = y[h](),
  1562. w.push((f[c] ? "" : "no-") + c));
  1563. return f.addTest = function(n, e) {
  1564. if ("object" == typeof n)
  1565. for (var o in n)
  1566. u(n, o) && f.addTest(o, n[o]);
  1567. else {
  1568. if (n = n.toLowerCase(),
  1569. f[n] !== t)
  1570. return f;
  1571. e = "function" == typeof e ? e() : e,
  1572. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1573. f[n] = e
  1574. }
  1575. return f
  1576. }
  1577. ,
  1578. o(""),
  1579. p = i = null,
  1580. f._version = a,
  1581. f
  1582. }(this, this.document);
  1583. !function(e, t, a) {
  1584. "use strict";
  1585. function n(t, h, m) {
  1586. function H(a) {
  1587. var n = 0
  1588. , i = Ee.length;
  1589. if (Ce.old = e.extend({}, Ce),
  1590. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1591. ke = Be[ge.horizontal ? "width" : "height"](),
  1592. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1593. Ee.length = 0,
  1594. Ce.start = 0,
  1595. Ce.end = q(ze - Ie, 0),
  1596. Re) {
  1597. n = Ne.length,
  1598. qe = Pe.children(ge.itemSelector),
  1599. Ne.length = 0;
  1600. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1601. ze = 0,
  1602. qe.each(function(t, a) {
  1603. var n = e(a)
  1604. , i = a.getBoundingClientRect()
  1605. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1606. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1607. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1608. , h = l + d + p
  1609. , m = !d || !p
  1610. , g = {};
  1611. g.el = a,
  1612. g.size = m ? l : h,
  1613. g.half = g.size / 2,
  1614. g.start = ze + (m ? d : 0),
  1615. g.center = g.start - E(Ie / 2 - g.size / 2),
  1616. g.end = g.start - Ie + g.size,
  1617. t || (ze += s),
  1618. ze += h,
  1619. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1620. t === v && (g.end += o,
  1621. ze += o,
  1622. f = m ? p : 0),
  1623. Ne.push(g),
  1624. r = g
  1625. }),
  1626. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1627. ze -= f,
  1628. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1629. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1630. }
  1631. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1632. Q(),
  1633. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1634. Te = d(Te, ge.minHandleSize, ke),
  1635. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1636. xe.end = ke - Te,
  1637. it || j()),
  1638. !we && Ie > 0) {
  1639. var p = Ce.start
  1640. , h = "";
  1641. if (Re)
  1642. e.each(Ne, function(e, t) {
  1643. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1644. Ee.push(p),
  1645. p += Ie,
  1646. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1647. });
  1648. else
  1649. for (; p - Ie < Ce.end; )
  1650. Ee.push(p),
  1651. p += Ie;
  1652. if (De[0] && i !== Ee.length) {
  1653. for (var m = 0; m < Ee.length; m++)
  1654. h += ge.pageBuilder.call(ye, m);
  1655. Ae = De.html(h).children(),
  1656. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1657. }
  1658. }
  1659. if (Oe.slideeSize = ze,
  1660. Oe.frameSize = Ie,
  1661. Oe.sbSize = ke,
  1662. Oe.handleSize = Te,
  1663. Re) {
  1664. a && null != ge.startAt && (W(ge.startAt),
  1665. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1666. var g = Ne[Oe.activeItem];
  1667. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1668. } else
  1669. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1670. pe("load")
  1671. }
  1672. function X(e, t, a) {
  1673. if (Re && at.released && !a) {
  1674. var n = $(e)
  1675. , i = e > Ce.start && e < Ce.end;
  1676. Le ? (i && (e = Ne[n.centerItem].center),
  1677. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1678. }
  1679. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1680. et.start = +new Date,
  1681. et.time = 0,
  1682. et.from = Ce.cur,
  1683. et.to = e,
  1684. et.delta = e - Ce.cur,
  1685. et.tweesing = at.tweese || at.init && !at.slidee,
  1686. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1687. at.tweese = 0,
  1688. e !== Ce.dest && (Ce.dest = e,
  1689. pe("change"),
  1690. it || Y()),
  1691. K(),
  1692. Q(),
  1693. Z(),
  1694. F()
  1695. }
  1696. function Y() {
  1697. if (ye.initialized) {
  1698. if (!it)
  1699. return it = w(Y),
  1700. void (at.released && pe("moveStart"));
  1701. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1702. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1703. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1704. et.to === Ce.cur ? (Ce.cur = et.to,
  1705. at.tweese = it = 0) : it = w(Y),
  1706. pe("move"),
  1707. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1708. !it && at.released && pe("moveEnd"),
  1709. j()
  1710. }
  1711. }
  1712. function j() {
  1713. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1714. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1715. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1716. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1717. }
  1718. function F() {
  1719. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1720. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1721. pe("activePage", _e.page))
  1722. }
  1723. function M() {
  1724. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1725. ot = at.init ? w(M) : 0,
  1726. tt.now = +new Date,
  1727. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1728. X(at.init ? tt.pos : E(tt.pos)),
  1729. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1730. tt.lastTime = tt.now
  1731. }
  1732. function L(e, t, n) {
  1733. if ("boolean" === i(t) && (n = t,
  1734. t = a),
  1735. t === a)
  1736. X(Ce[e], n);
  1737. else {
  1738. if (Le && "center" !== e)
  1739. return;
  1740. var r = ye.getPos(t);
  1741. r && X(r[e], n, !Le)
  1742. }
  1743. }
  1744. function R(e) {
  1745. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1746. }
  1747. function U(e) {
  1748. return R(l(e) && 0 > e ? e + Ne.length : e)
  1749. }
  1750. function W(e, t) {
  1751. var a = R(e);
  1752. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1753. qe.eq(a).addClass(ge.activeClass),
  1754. _e.active = Oe.activeItem = a,
  1755. Z(),
  1756. pe("active", a)),
  1757. a)
  1758. }
  1759. function $(e) {
  1760. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1761. var t = {}
  1762. , a = Me ? 0 : Ie / 2;
  1763. if (!we)
  1764. for (var n = 0, i = Ee.length; i > n; n++) {
  1765. if (e >= Ce.end || n === Ee.length - 1) {
  1766. t.activePage = Ee.length - 1;
  1767. break
  1768. }
  1769. if (e <= Ee[n] + a) {
  1770. t.activePage = n;
  1771. break
  1772. }
  1773. }
  1774. if (Re) {
  1775. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1776. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1777. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1778. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1779. s = c;
  1780. break
  1781. }
  1782. t.firstItem = l(r) ? r : 0,
  1783. t.centerItem = l(o) ? o : t.firstItem,
  1784. t.lastItem = l(s) ? s : t.centerItem
  1785. }
  1786. return t
  1787. }
  1788. function Q(t) {
  1789. e.extend(Oe, $(t))
  1790. }
  1791. function Z() {
  1792. var e = Ce.dest <= Ce.start
  1793. , t = Ce.dest >= Ce.end
  1794. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1795. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1796. Je.is("button,input") && Je.prop("disabled", e),
  1797. Ke.is("button,input") && Ke.prop("disabled", t),
  1798. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1799. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1800. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1801. Qe.is("button,input") && Qe.prop("disabled", e),
  1802. $e.is("button,input") && $e.prop("disabled", t)),
  1803. Re && null != Oe.activeItem) {
  1804. var n = 0 === Oe.activeItem
  1805. , i = Oe.activeItem >= Ne.length - 1
  1806. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1807. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1808. Ze.is("button,input") && Ze.prop("disabled", n),
  1809. Ge.is("button,input") && Ge.prop("disabled", i),
  1810. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1811. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1812. }
  1813. }
  1814. function G(e, t, a) {
  1815. if (e = U(e),
  1816. t = U(t),
  1817. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1818. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1819. var n = t > e ? e : a ? t : t - 1
  1820. , i = e > t ? e : a ? t + 1 : t
  1821. , r = e > t;
  1822. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1823. H()
  1824. }
  1825. }
  1826. function J(e, t) {
  1827. for (var a = 0, n = Ve[e].length; n > a; a++)
  1828. if (Ve[e][a] === t)
  1829. return a;
  1830. return -1
  1831. }
  1832. function K() {
  1833. at.released && !ye.isPaused && ye.resume()
  1834. }
  1835. function V(e) {
  1836. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1837. }
  1838. function _() {
  1839. at.history[0] = at.history[1],
  1840. at.history[1] = at.history[2],
  1841. at.history[2] = at.history[3],
  1842. at.history[3] = at.delta
  1843. }
  1844. function ee(e) {
  1845. at.released = 0,
  1846. at.source = e,
  1847. at.slidee = "slidee" === e
  1848. }
  1849. function te(t) {
  1850. var a = "touchstart" === t.type
  1851. , n = t.data.source
  1852. , i = "slidee" === n;
  1853. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1854. ee(n),
  1855. at.init = 0,
  1856. at.$source = e(t.target),
  1857. at.touch = a,
  1858. at.pointer = a ? t.originalEvent.touches[0] : t,
  1859. at.initX = at.pointer.pageX,
  1860. at.initY = at.pointer.pageY,
  1861. at.initPos = i ? Ce.cur : xe.cur,
  1862. at.start = +new Date,
  1863. at.time = 0,
  1864. at.path = 0,
  1865. at.delta = 0,
  1866. at.locked = 0,
  1867. at.history = [0, 0, 0, 0],
  1868. at.pathToLock = i ? a ? 30 : 10 : 0,
  1869. b.on(a ? z : I, ae),
  1870. ye.pause(1),
  1871. (i ? Pe : Se).addClass(ge.draggedClass),
  1872. pe("moveStart"),
  1873. i && (rt = setInterval(_, 10)))
  1874. }
  1875. function ae(e) {
  1876. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1877. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1878. at.pathX = at.pointer.pageX - at.initX,
  1879. at.pathY = at.pointer.pageY - at.initY,
  1880. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1881. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1882. at.released || !(at.path < 1)) {
  1883. if (!at.init) {
  1884. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1885. return ne();
  1886. at.init = 1
  1887. }
  1888. r(e),
  1889. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1890. at.$source.on(B, s)),
  1891. at.released && (ne(),
  1892. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1893. at.delta += at.swing,
  1894. at.tweese = x(at.swing) > 10)),
  1895. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1896. }
  1897. }
  1898. function ne() {
  1899. clearInterval(rt),
  1900. at.released = !0,
  1901. b.off(at.touch ? z : I, ae),
  1902. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1903. setTimeout(function() {
  1904. at.$source.off(B, s)
  1905. }),
  1906. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1907. ye.resume(1),
  1908. at.init = 0
  1909. }
  1910. function ie(t) {
  1911. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1912. }
  1913. function re() {
  1914. ye.stop(),
  1915. b.off("mouseup", re)
  1916. }
  1917. function se(e) {
  1918. switch (r(e),
  1919. this) {
  1920. case $e[0]:
  1921. case Qe[0]:
  1922. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1923. b.on("mouseup", re);
  1924. break;
  1925. case Ze[0]:
  1926. ye.prev();
  1927. break;
  1928. case Ge[0]:
  1929. ye.next();
  1930. break;
  1931. case Je[0]:
  1932. ye.prevPage();
  1933. break;
  1934. case Ke[0]:
  1935. ye.nextPage()
  1936. }
  1937. }
  1938. function oe(e) {
  1939. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1940. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1941. Re ? (p = +new Date,
  1942. nt.last < p - nt.resetTime && (nt.delta = 0),
  1943. nt.last = p,
  1944. nt.delta += nt.curDelta,
  1945. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1946. nt.delta %= 1),
  1947. nt.finalDelta) : nt.curDelta
  1948. }
  1949. function le(e) {
  1950. e.originalEvent[g] = ye;
  1951. var t = +new Date;
  1952. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  1953. return void (O = t);
  1954. if (ge.scrollBy && Ce.start !== Ce.end) {
  1955. var a = oe(e.originalEvent);
  1956. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  1957. ye.slideBy(ge.scrollBy * a)
  1958. }
  1959. }
  1960. function ce(e) {
  1961. ge.clickBar && e.target === Be[0] && (r(e),
  1962. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  1963. }
  1964. function de(e) {
  1965. if (ge.keyboardNavBy)
  1966. switch (e.which) {
  1967. case ge.horizontal ? 37 : 38:
  1968. r(e),
  1969. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  1970. break;
  1971. case ge.horizontal ? 39 : 40:
  1972. r(e),
  1973. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  1974. }
  1975. }
  1976. function ue(e) {
  1977. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  1978. }
  1979. function fe() {
  1980. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  1981. }
  1982. function ve(e) {
  1983. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  1984. }
  1985. function pe(e, t) {
  1986. if (Ve[e]) {
  1987. for (me = Ve[e].length,
  1988. T.length = 0,
  1989. he = 0; me > he; he++)
  1990. T.push(Ve[e][he]);
  1991. for (he = 0; me > he; he++)
  1992. T[he].call(ye, e, t)
  1993. }
  1994. }
  1995. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  1996. start: 0,
  1997. center: 0,
  1998. end: 0,
  1999. cur: 0,
  2000. dest: 0
  2001. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2002. start: 0,
  2003. end: 0,
  2004. cur: 0
  2005. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2006. firstItem: 0,
  2007. lastItem: 0,
  2008. centerItem: 0,
  2009. activeItem: null,
  2010. activePage: 0
  2011. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2012. released: 1
  2013. }, nt = {
  2014. last: 0,
  2015. delta: 0,
  2016. resetTime: 200
  2017. }, it = 0, rt = 0, st = 0, ot = 0;
  2018. we || (t = be[0]),
  2019. ye.initialized = 0,
  2020. ye.frame = t,
  2021. ye.slidee = Pe[0],
  2022. ye.pos = Ce,
  2023. ye.rel = Oe,
  2024. ye.items = Ne,
  2025. ye.pages = Ee,
  2026. ye.isPaused = 0,
  2027. ye.options = ge,
  2028. ye.dragging = at,
  2029. ye.reload = function() {
  2030. H()
  2031. }
  2032. ,
  2033. ye.getPos = function(e) {
  2034. if (Re) {
  2035. var t = R(e);
  2036. return -1 !== t && Ne[t]
  2037. }
  2038. var a = Pe.find(e).eq(0);
  2039. if (a[0]) {
  2040. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2041. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2042. return {
  2043. start: n,
  2044. center: n - Ie / 2 + i / 2,
  2045. end: n - Ie + i,
  2046. size: i
  2047. }
  2048. }
  2049. return !1
  2050. }
  2051. ,
  2052. ye.moveBy = function(e) {
  2053. tt.speed = e,
  2054. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2055. tt.startPos = Ce.cur,
  2056. ee("button"),
  2057. at.init = 1,
  2058. pe("moveStart"),
  2059. y(ot),
  2060. M())
  2061. }
  2062. ,
  2063. ye.stop = function() {
  2064. "button" === at.source && (at.init = 0,
  2065. at.released = 1)
  2066. }
  2067. ,
  2068. ye.prev = function() {
  2069. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2070. }
  2071. ,
  2072. ye.next = function() {
  2073. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2074. }
  2075. ,
  2076. ye.prevPage = function() {
  2077. ye.activatePage(Oe.activePage - 1)
  2078. }
  2079. ,
  2080. ye.nextPage = function() {
  2081. ye.activatePage(Oe.activePage + 1)
  2082. }
  2083. ,
  2084. ye.slideBy = function(e, t) {
  2085. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2086. }
  2087. ,
  2088. ye.slideTo = function(e, t) {
  2089. X(e, t)
  2090. }
  2091. ,
  2092. ye.toStart = function(e, t) {
  2093. L("start", e, t)
  2094. }
  2095. ,
  2096. ye.toEnd = function(e, t) {
  2097. L("end", e, t)
  2098. }
  2099. ,
  2100. ye.toCenter = function(e, t) {
  2101. L("center", e, t)
  2102. }
  2103. ,
  2104. ye.getIndex = R,
  2105. ye.activate = function(e, t) {
  2106. var a = W(e);
  2107. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2108. }
  2109. ,
  2110. ye.activatePage = function(e, t) {
  2111. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2112. }
  2113. ,
  2114. ye.resume = function(e) {
  2115. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2116. st ? st = clearTimeout(st) : pe("resume"),
  2117. st = setTimeout(function() {
  2118. switch (pe("cycle"),
  2119. ge.cycleBy) {
  2120. case "items":
  2121. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2122. break;
  2123. case "pages":
  2124. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2125. }
  2126. }, ge.cycleInterval))
  2127. }
  2128. ,
  2129. ye.pause = function(e) {
  2130. e < ye.isPaused || (ye.isPaused = e || 100,
  2131. st && (st = clearTimeout(st),
  2132. pe("pause")))
  2133. }
  2134. ,
  2135. ye.toggle = function() {
  2136. ye[st ? "pause" : "resume"]()
  2137. }
  2138. ,
  2139. ye.set = function(t, a) {
  2140. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2141. }
  2142. ,
  2143. ye.add = function(t, a) {
  2144. var n = e(t);
  2145. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2146. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2147. H()
  2148. }
  2149. ,
  2150. ye.remove = function(t) {
  2151. if (Re) {
  2152. var a = U(t);
  2153. if (a > -1) {
  2154. qe.eq(a).remove();
  2155. var n = a === Oe.activeItem;
  2156. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2157. H(),
  2158. n && (_e.active = null,
  2159. ye.activate(Oe.activeItem))
  2160. }
  2161. } else
  2162. e(t).remove(),
  2163. H()
  2164. }
  2165. ,
  2166. ye.moveAfter = function(e, t) {
  2167. G(e, t, 1)
  2168. }
  2169. ,
  2170. ye.moveBefore = function(e, t) {
  2171. G(e, t)
  2172. }
  2173. ,
  2174. ye.on = function(e, t) {
  2175. if ("object" === i(e))
  2176. for (var a in e)
  2177. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2178. else if ("function" === i(t))
  2179. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2180. Ve[n[r]] = Ve[n[r]] || [],
  2181. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2182. else if ("array" === i(t))
  2183. for (var o = 0, l = t.length; l > o; o++)
  2184. ye.on(e, t[o])
  2185. }
  2186. ,
  2187. ye.one = function(e, t) {
  2188. function a() {
  2189. t.apply(ye, arguments),
  2190. ye.off(e, a)
  2191. }
  2192. ye.on(e, a)
  2193. }
  2194. ,
  2195. ye.off = function(e, t) {
  2196. if (t instanceof Array)
  2197. for (var a = 0, n = t.length; n > a; a++)
  2198. ye.off(e, t[a]);
  2199. else
  2200. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2201. if (Ve[i[r]] = Ve[i[r]] || [],
  2202. null == t)
  2203. Ve[i[r]].length = 0;
  2204. else {
  2205. var o = J(i[r], t);
  2206. -1 !== o && Ve[i[r]].splice(o, 1)
  2207. }
  2208. }
  2209. ,
  2210. ye.destroy = function() {
  2211. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2212. b.off("keydown", de),
  2213. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2214. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2215. De.empty(),
  2216. we || (be.off("." + g),
  2217. He.restore(),
  2218. Xe.restore(),
  2219. Ye.restore(),
  2220. je.restore(),
  2221. e.removeData(t, g)),
  2222. Ne.length = Ee.length = 0,
  2223. _e = {},
  2224. ye.initialized = 0,
  2225. ye
  2226. }
  2227. ,
  2228. ye.init = function() {
  2229. if (!ye.initialized) {
  2230. ye.on(m);
  2231. var e = ["overflow", "position"]
  2232. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2233. He.save.apply(He, e),
  2234. Ye.save.apply(Ye, e),
  2235. Xe.save.apply(Xe, t),
  2236. je.save.apply(je, t);
  2237. var a = Se;
  2238. return we || (a = a.add(Pe),
  2239. be.css("overflow", "hidden"),
  2240. f || "static" !== be.css("position") || be.css("position", "relative")),
  2241. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2242. a.css({
  2243. position: "absolute"
  2244. })),
  2245. ge.forward && $e.on(S, se),
  2246. ge.backward && Qe.on(S, se),
  2247. ge.prev && Ze.on(B, se),
  2248. ge.next && Ge.on(B, se),
  2249. ge.prevPage && Je.on(B, se),
  2250. ge.nextPage && Ke.on(B, se),
  2251. Ue.on(C, le),
  2252. Be[0] && Be.on(B, ce),
  2253. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2254. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2255. We.on(P, {
  2256. source: "slidee"
  2257. }, te),
  2258. Se && Se.on(P, {
  2259. source: "handle"
  2260. }, te),
  2261. b.on("keydown", de),
  2262. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2263. be.on("scroll." + g, o)),
  2264. ye.initialized = 1,
  2265. H(!0),
  2266. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2267. ye
  2268. }
  2269. }
  2270. }
  2271. function i(e) {
  2272. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2273. }
  2274. function r(e, t) {
  2275. e.preventDefault(),
  2276. t && e.stopPropagation()
  2277. }
  2278. function s(t) {
  2279. r(t, 1),
  2280. e(this).off(t.type, s)
  2281. }
  2282. function o() {
  2283. this.scrollLeft = 0,
  2284. this.scrollTop = 0
  2285. }
  2286. function l(e) {
  2287. return !isNaN(parseFloat(e)) && isFinite(e)
  2288. }
  2289. function c(e, t) {
  2290. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2291. }
  2292. function d(e, t, a) {
  2293. return t > e ? t : e > a ? a : e
  2294. }
  2295. function u(e) {
  2296. var t = {};
  2297. return t.style = {},
  2298. t.save = function() {
  2299. if (e && e.nodeType) {
  2300. for (var a = 0; a < arguments.length; a++)
  2301. t.style[arguments[a]] = e.style[arguments[a]];
  2302. return t
  2303. }
  2304. }
  2305. ,
  2306. t.restore = function() {
  2307. if (e && e.nodeType) {
  2308. for (var a in t.style)
  2309. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2310. return t
  2311. }
  2312. }
  2313. ,
  2314. t
  2315. }
  2316. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2317. b.on(C, function(e) {
  2318. var t = e.originalEvent[g]
  2319. , a = +new Date;
  2320. (!t || t.options.scrollHijack < a - O) && (O = a)
  2321. }),
  2322. function(e) {
  2323. function t(e) {
  2324. var t = (new Date).getTime()
  2325. , n = Math.max(0, 16 - (t - a))
  2326. , i = setTimeout(e, n);
  2327. return a = t,
  2328. i
  2329. }
  2330. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2331. var a = (new Date).getTime()
  2332. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2333. y = function(t) {
  2334. n.call(e, t)
  2335. }
  2336. }(window),
  2337. function() {
  2338. function e(e) {
  2339. for (var n = 0, i = t.length; i > n; n++) {
  2340. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2341. if (null != a.style[r])
  2342. return r
  2343. }
  2344. }
  2345. var t = ["", "webkit", "moz", "ms", "o"]
  2346. , a = document.createElement("div");
  2347. f = e("transform"),
  2348. v = e("perspective") ? "translateZ(0) " : ""
  2349. }(),
  2350. t[m] = n,
  2351. e.fn[h] = function(t, a) {
  2352. var r, s;
  2353. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2354. s = Array.prototype.slice.call(arguments, 1)),
  2355. t = {}),
  2356. this.each(function(i, o) {
  2357. var l = e.data(o, g);
  2358. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2359. })
  2360. }
  2361. ,
  2362. n.defaults = {
  2363. slidee: null,
  2364. horizontal: !1,
  2365. itemNav: null,
  2366. itemSelector: null,
  2367. smart: !1,
  2368. activateOn: null,
  2369. activateMiddle: !1,
  2370. scrollSource: null,
  2371. scrollBy: 0,
  2372. scrollHijack: 300,
  2373. scrollTrap: !1,
  2374. dragSource: null,
  2375. mouseDragging: !1,
  2376. touchDragging: !1,
  2377. releaseSwing: !1,
  2378. swingSpeed: .2,
  2379. elasticBounds: !1,
  2380. interactive: null,
  2381. scrollBar: null,
  2382. dragHandle: !1,
  2383. dynamicHandle: !1,
  2384. minHandleSize: 50,
  2385. clickBar: !1,
  2386. syncSpeed: .5,
  2387. pagesBar: null,
  2388. activatePageOn: null,
  2389. pageBuilder: function(e) {
  2390. return "<li>" + (e + 1) + "</li>"
  2391. },
  2392. forward: null,
  2393. backward: null,
  2394. prev: null,
  2395. next: null,
  2396. prevPage: null,
  2397. nextPage: null,
  2398. cycleBy: null,
  2399. cycleInterval: 5e3,
  2400. pauseOnHover: !1,
  2401. startPaused: !1,
  2402. moveBy: 300,
  2403. speed: 0,
  2404. easing: "swing",
  2405. startAt: null,
  2406. keyboardNavBy: null,
  2407. draggedClass: "dragged",
  2408. activeClass: "active",
  2409. disabledClass: "disabled"
  2410. }
  2411. }(jQuery, window);
  2412. !function e(t, i, n) {
  2413. function r(a, s) {
  2414. if (!i[a]) {
  2415. if (!t[a]) {
  2416. var l = "function" == typeof require && require;
  2417. if (!s && l)
  2418. return l(a, !0);
  2419. if (o)
  2420. return o(a, !0);
  2421. var c = new Error("Cannot find module '" + a + "'");
  2422. throw c.code = "MODULE_NOT_FOUND",
  2423. c
  2424. }
  2425. var h = i[a] = {
  2426. exports: {}
  2427. };
  2428. t[a][0].call(h.exports, function(e) {
  2429. var i = t[a][1][e];
  2430. return r(i ? i : e)
  2431. }, h, h.exports, e, t, i, n)
  2432. }
  2433. return i[a].exports
  2434. }
  2435. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2436. r(n[a]);
  2437. return r
  2438. }({
  2439. 1: [function(e, t, i) {
  2440. (function(i) {
  2441. "use strict";
  2442. function n(e) {
  2443. this.player = null,
  2444. this.director = null,
  2445. this.modelManager = null,
  2446. this.container = null,
  2447. this.tagManager = null,
  2448. this.fadeInSpeed = e,
  2449. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2450. }
  2451. var r = e("three")
  2452. , o = e("./util/logger")
  2453. , a = (e("./util/common"),
  2454. e("./enum/PlayerEvents"))
  2455. , s = e("./enum/DirectorEvents")
  2456. , l = e("./settings")
  2457. , c = e("./enum/Viewmode")
  2458. , h = (e("./enum/WarpStyle"),
  2459. e("./enum/BlackoutStyle"),
  2460. e("./enum/ModelManagerEvents"))
  2461. , u = e("./enum/tagEvents")
  2462. , d = e("./util/transitions")
  2463. , p = e("./util/lerp")
  2464. , f = new o(i);
  2465. //window.THREE = r;
  2466. n.prototype.init = function(e, t, i, n, r) {
  2467. window.app = this;
  2468. this.player = t,
  2469. this.director = e,
  2470. this.modelManager = i,
  2471. this.tagManager = n,
  2472. this.container = r,
  2473. this.updateModel(),
  2474. this.bindEvents()
  2475. }
  2476. ,
  2477. n.prototype.bindEvents = function() {
  2478. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2479. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2480. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2481. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2482. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2483. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2484. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2485. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2486. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2487. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2488. }
  2489. ,
  2490. n.prototype.updateModel = function() {
  2491. //模型this.model
  2492. this.model = this.modelManager.getActiveModel()
  2493. }
  2494. ,
  2495. n.prototype.handleWarpStarted = function() {
  2496. this.hidePlayerReticule()
  2497. }
  2498. ,
  2499. n.prototype.ontagActivated = function() {
  2500. this.hidePlayerReticule()
  2501. }
  2502. ,
  2503. n.prototype.onNavigationTotag = function() {
  2504. this.hidePlayerReticule()
  2505. }
  2506. ,
  2507. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2508. var n = this.modelManager.getActiveModel()
  2509. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2510. n.fadePanoMarkers(r),
  2511. n.setMode(t)
  2512. }
  2513. ,
  2514. n.prototype.handlePlayerModeChanged = function(e, t) {
  2515. var i = this.modelManager.getActiveModel()
  2516. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2517. i.setSide(n),
  2518. i.setMode(t)
  2519. }
  2520. ,
  2521. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2522. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2523. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2524. }
  2525. ,
  2526. n.prototype.handleActionInterruption = function() {}
  2527. ,
  2528. n.prototype.handleStartInside = function(e) {
  2529. var t = l[this.player.mode]
  2530. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2531. this.fadeIn(this.fadeInSpeed),
  2532. this.model.alpha = 0,
  2533. this.model.skybox.material.uniforms.opacity.value = 1,
  2534. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2535. var n = this.player.reticule;
  2536. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2537. }
  2538. ,
  2539. n.prototype.handleStartOutside = function(e) {
  2540. this.fadeIn(e)
  2541. }
  2542. ,
  2543. n.prototype.fadeIn = function(e) {
  2544. null !== e && void 0 !== e || (e = 2e3,
  2545. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2546. $(this.container).fadeIn(e)
  2547. }
  2548. ,
  2549. n.prototype.hidePlayerReticule = function() {
  2550. this.player.reticule.hide()
  2551. }
  2552. ,
  2553. t.exports = n
  2554. }
  2555. ).call(this, "/js/DisplayController.js")
  2556. }
  2557. , {
  2558. "./enum/BlackoutStyle": 18,
  2559. "./enum/DirectorEvents": 23,
  2560. "./enum/tagEvents": 32,
  2561. "./enum/ModelManagerEvents": 33,
  2562. "./enum/PlayerEvents": 40,
  2563. "./enum/Viewmode": 51,
  2564. "./enum/WarpStyle": 52,
  2565. "./settings": 166,
  2566. "./util/common": 185,
  2567. "./util/lerp": 188,
  2568. "./util/logger": 189,
  2569. "./util/transitions": 195,
  2570. three: 217
  2571. }],
  2572. 2: [function(e, t, i) {
  2573. "use strict";
  2574. function n() {
  2575. this.baseStartTime = performance.timing.navigationStart,
  2576. this.loadingStartTime = null,
  2577. this.waitingStartTime = null,
  2578. this.appReadyTime = null
  2579. }
  2580. n.prototype.setBaseStartTime = function(e) {
  2581. this.baseStartTime = e || Date.now()
  2582. }
  2583. ,
  2584. n.prototype.setWaitingStartTime = function(e) {
  2585. this.waitingStartTime = e || Date.now()
  2586. }
  2587. ,
  2588. n.prototype.setLoadingStartTime = function(e) {
  2589. this.loadingStartTime = e || Date.now()
  2590. }
  2591. ,
  2592. n.prototype.setAppReadyTime = function(e) {
  2593. this.appReadyTime = e || Date.now()
  2594. }
  2595. ,
  2596. n.prototype.calcFullLoadingTime = function() {
  2597. var e = this.appReadyTime - this.baseStartTime;
  2598. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2599. e
  2600. }
  2601. ,
  2602. t.exports = n
  2603. }
  2604. , {}],
  2605. 3: [function(e, t, i) {
  2606. (function(i) {
  2607. "use strict";
  2608. function n() {
  2609. return 100 * Math.random()
  2610. }
  2611. var r = e("./util/logger")
  2612. , o = e("./util/browser")
  2613. , a = new r(i)
  2614. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2615. initialized: !1,
  2616. init: function(e, t) {
  2617. if (t = t || {},
  2618. !this.initialized) {
  2619. this.initialized = !0,
  2620. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2621. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2622. for (var i in e) {
  2623. var r = i.match("^sc_tilegen_([0-9]+)$");
  2624. r && (s.tilegen = n() < parseInt(r[1]));
  2625. var l = i.match("^sc_imgopt_([0-9]+)$");
  2626. l && (s.imgopt = n() < parseInt(l[1]))
  2627. }
  2628. for (var c in t)
  2629. s[c] = t[c],
  2630. a.debug("A/B override:", c, s[c])
  2631. }
  2632. },
  2633. changeIfTileGenerating: function(e) {
  2634. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2635. e += ""),
  2636. e
  2637. },
  2638. changeIfImageOptimzing: function(e) {
  2639. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2640. e += ""),
  2641. e
  2642. },
  2643. tilegen: !1,
  2644. imgopt: !1
  2645. };
  2646. t.exports = s
  2647. }
  2648. ).call(this, "/js/ab.js")
  2649. }
  2650. , {
  2651. "./util/browser": 182,
  2652. "./util/logger": 189
  2653. }],
  2654. 4: [function(e, t, i) {
  2655. (function(i) {
  2656. "use strict";
  2657. function n() {
  2658. return {
  2659. addons: [{
  2660. name: "keen:ua_parser",
  2661. input: {
  2662. ua_string: "user_agent"
  2663. },
  2664. output: "parsed_user_agent"
  2665. }]
  2666. }
  2667. }
  2668. function r(e, t, i, n) {
  2669. function r(t) {
  2670. l[t.sid] = !0;
  2671. var i = t.billboard.media && t.billboard.media.type
  2672. , n = {
  2673. tag_id: t.sid,
  2674. tags_visited: Object.keys(l).length,
  2675. tag_count: Object.keys(e.tags).length,
  2676. tag_view_count: ++E,
  2677. has_media: !!i
  2678. };
  2679. i && (n.media_type = i),
  2680. u("tag_opened", n)
  2681. }
  2682. var l = {}
  2683. , h = Date.now() - N
  2684. , f = null;
  2685. n && (f = Date.now() - window.navigationStart);
  2686. var g;
  2687. try {
  2688. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2689. } catch (e) {
  2690. g = !1
  2691. }
  2692. var v, A = e.supportsVR;
  2693. A || (v = "VR disabled at the model/account level",
  2694. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2695. u("model_loaded", {
  2696. duration: h,
  2697. duration_from_navigation_start: f,
  2698. has_hlr: g,
  2699. has_vr: A,
  2700. vr_reason: v
  2701. });
  2702. var I = 0;
  2703. e.panos.forEach(function(e) {
  2704. e.on("enter", function() {
  2705. c("pano_viewed", {
  2706. pano_id: e.id,
  2707. pano_view_count: ++I,
  2708. alignment_type: e.alignmentType,
  2709. interaction_source: O,
  2710. navigation_source: p
  2711. })
  2712. })
  2713. });
  2714. var E = 0;
  2715. for (var T in e.tags)
  2716. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2717. t.on("tour_auto", function(e) {
  2718. p = "tour_" + e
  2719. }),
  2720. t.on("tour_manual", function(e) {
  2721. O = "gui-" + e,
  2722. p = "tour_manual"
  2723. }),
  2724. i.on(C.InteractionKey, function() {
  2725. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2726. }),
  2727. i.on(C.InteractionDirect, function() {
  2728. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2729. }),
  2730. o(t),
  2731. a(),
  2732. s()
  2733. }
  2734. function o(e) {
  2735. I.on(T.OPENED, function() {
  2736. c("showcase_share_intent", {
  2737. pano_id: e.currentPano && e.currentPano.id
  2738. })
  2739. }),
  2740. I.on(T.LINK_CLICKED, function(t) {
  2741. c("showcase_share_action", {
  2742. channel: t.channel,
  2743. pano_id: e.currentPano && e.currentPano.id
  2744. })
  2745. }),
  2746. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2747. c("showcase_share_origin_link_clicked")
  2748. })
  2749. }
  2750. function a() {}
  2751. function s() {
  2752. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2753. gui_action: "click_vr_button"
  2754. })),
  2755. b.on(S.LAUNCH, function(e) {
  2756. c("showcase_gui", {
  2757. gui_action: "launch_vr",
  2758. vr_platform: e.vr_platform,
  2759. vr_app: e.vr_app
  2760. })
  2761. }),
  2762. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2763. gui_action: "vr_modal_prev"
  2764. })),
  2765. b.on(S.NEXT, function(e) {
  2766. c("showcase_gui", {
  2767. gui_action: e.nextAction
  2768. })
  2769. }),
  2770. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2771. gui_action: "vr_modal_close"
  2772. })),
  2773. b.on(S.falseICECHOSEN, function(e) {
  2774. c("showcase_gui", {
  2775. gui_action: e.name + " "
  2776. })
  2777. }),
  2778. b.on(S.STORE, function(e) {
  2779. c("showcase_gui", {
  2780. gui_action: "launch_store",
  2781. store: e
  2782. })
  2783. })
  2784. }
  2785. function l(e, t) {
  2786. if (f)
  2787. try {
  2788. f.addEvent(e, v.extendObject({
  2789. host: window.location.host,
  2790. keen: n(),
  2791. user_agent: "${keen.user_agent}",
  2792. referrer: {
  2793. url: v.normalizeUrl(document.referrer),
  2794. domain: v.domainFromUrl(document.referrer),
  2795. url_original: document.referrer
  2796. },
  2797. embedded: m.inIframe(),
  2798. is_mobile: m.isMobile(),
  2799. version: "2.25.6-0-gd87e5b1"
  2800. }, t))
  2801. } catch (e) {
  2802. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2803. }
  2804. }
  2805. function c(e, t) {
  2806. if (t = t || {},
  2807. L)
  2808. try {
  2809. window.analytics.track(e, v.extendObject(t, B), {
  2810. context: {
  2811. app: {
  2812. name: "showcase",
  2813. version: "2.25.6-0-gd87e5b1"
  2814. },
  2815. screen: {
  2816. width: window.screen.width,
  2817. height: window.screen.height,
  2818. density: window.devicePixelRatio
  2819. }
  2820. }
  2821. })
  2822. } catch (t) {
  2823. console.warn("Failed to send data to segment for " + e)
  2824. }
  2825. }
  2826. function h(e, t) {
  2827. if (t = t || {},
  2828. navigator.sendBeacon && L)
  2829. try {
  2830. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2831. event: e,
  2832. anonymousId: window.analytics.user().anonymousId(),
  2833. properties: v.extendObject(t, B),
  2834. writeKey: L,
  2835. sentAt: Date.now(),
  2836. type: "track",
  2837. context: {
  2838. userAgent: m.userAgent(),
  2839. library: {
  2840. name: "showcase-beacon",
  2841. version: "2.25.6-0-gd87e5b1"
  2842. },
  2843. app: {
  2844. name: "showcase",
  2845. version: "2.25.6-0-gd87e5b1"
  2846. }
  2847. }
  2848. }))
  2849. } catch (e) {
  2850. console.warn("Failed to send async segment request")
  2851. }
  2852. }
  2853. function u(e, t) {
  2854. t = t || {},
  2855. c(e, t)
  2856. }
  2857. function d(e, t) {
  2858. O = e === C.InteractionGui ? "gui-" + t : e,
  2859. p = "self_guided"
  2860. }
  2861. var p, f, g = (e("three"),
  2862. e("./util/ajax"),
  2863. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2864. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2865. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2866. t.exports = {
  2867. report: function(e, t, i, n) {
  2868. l("Session starts", {
  2869. model: e,
  2870. status: t,
  2871. loadtime: Date.now() - (N || Date.now()),
  2872. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2873. autoplay: i,
  2874. quickstart: n,
  2875. ab_tilegen: g.tilegen,
  2876. ab_imgopt: g.imgopt
  2877. })
  2878. },
  2879. impression: function(e) {
  2880. e = e || {};
  2881. var t = void 0 === e.isVisible || e.isVisible
  2882. , i = (void 0 !== e.immediate && e.immediate,
  2883. window.location.search.substr(1).split("&"));
  2884. u("impression", {
  2885. visible: t,
  2886. url_params: i
  2887. })
  2888. },
  2889. initKeen: function(e) {
  2890. return e.token && e.appId ? void (f = new Keen({
  2891. projectId: e.appId,
  2892. writeKey: e.token,
  2893. readKey: "",
  2894. requestType: "xhr"
  2895. })) : void P.warn("no keen token/appId")
  2896. },
  2897. initSegment: function(e) {
  2898. return e.token ? (L = e.token,
  2899. window.analytics.load(e.token),
  2900. B = {
  2901. model_id: e.model,
  2902. start_source: e.startSource,
  2903. autoplay: e.autoplay,
  2904. quickstart: e.quickstart,
  2905. language_tag: A.languageTag,
  2906. is_mobile: m.isMobile(),
  2907. iframe: m.inIframe(),
  2908. aspect_ratio: m.aspectRatio(),
  2909. session_id: F,
  2910. window: {
  2911. width: $("#player").width(),
  2912. height: $("#player").height()
  2913. },
  2914. platform: {
  2915. browser: {
  2916. name: $.ua.browser.name,
  2917. major: $.ua.browser.major,
  2918. version: $.ua.browser.version
  2919. },
  2920. os: {
  2921. name: $.ua.os.name,
  2922. version: $.ua.os.version
  2923. },
  2924. device: {
  2925. vendor: $.ua.device.vendor,
  2926. model: $.ua.device.model,
  2927. type: $.ua.device.type
  2928. }
  2929. }
  2930. },
  2931. D = Math.random() < A.analytics.sessionTrackingRate,
  2932. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2933. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2934. },
  2935. sessionStart: function(e) {
  2936. P.debug("analytics user_session_start"),
  2937. c("session_started"),
  2938. N = Date.now(),
  2939. window.addEventListener("unload", function() {
  2940. h("session_ended", {
  2941. duration: Date.now() - N
  2942. })
  2943. })
  2944. },
  2945. modelLoaded: function(e, t, i, n) {
  2946. r(e, t, i, n)
  2947. },
  2948. loadComplete: function(e) {
  2949. var t = {
  2950. time_to_app_start: e
  2951. };
  2952. c("load_times", t)
  2953. },
  2954. track: function(e, t) {
  2955. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  2956. c(e, t))
  2957. },
  2958. trackAlways: function(e, t) {
  2959. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  2960. c(e, t)
  2961. },
  2962. getSessionId: function() {
  2963. return F
  2964. },
  2965. updateInteraction: d
  2966. }
  2967. }
  2968. ).call(this, "/js/analytics.js")
  2969. }
  2970. , {
  2971. "./ab": 3,
  2972. "./enum/ControlEvents": 21,
  2973. "./enum/PlayerEvents": 40,
  2974. "./enum/VROption": 47,
  2975. "./enum/VRPlatforms": 49,
  2976. "./enum/Viewmode": 51,
  2977. "./gui/sharing/ShareEvents": 76,
  2978. "./gui/sharing/modal": 77,
  2979. "./gui/title/TitleEvents": 80,
  2980. "./gui/title/titleBar": 82,
  2981. "./gui/vr/vrEvent": 85,
  2982. "./gui/vr/vrModal": 87,
  2983. "./localization/localize": 108,
  2984. "./tag/Billboard/BillboardEvent": 120,
  2985. "./settings": 166,
  2986. "./util/ajax": 181,
  2987. "./util/browser": 182,
  2988. "./util/common": 185,
  2989. "./util/logger": 189,
  2990. three: 217
  2991. }],
  2992. 5: [function(e, t, i) {
  2993. "use strict";
  2994. function n() {
  2995. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  2996. this.controls = null
  2997. }
  2998. var r = e("three")
  2999. , o = e("../constants")
  3000. , a = e("../util/cameraLight");
  3001. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3002. n.prototype.updateAspect = function(e) {
  3003. this.aspect = e,
  3004. this.updateProjectionMatrix()
  3005. }
  3006. ,
  3007. t.exports = n
  3008. }
  3009. , {
  3010. "../constants": 8,
  3011. "../util/cameraLight": 184,
  3012. three: 217
  3013. }],
  3014. 6: [function(e, t, i) {
  3015. "use strict";
  3016. function n() {
  3017. var e = $("#player").width() / $("#player").height();
  3018. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3019. this.controls = null,
  3020. this.updateAspect(e)
  3021. }
  3022. var r = e("three")
  3023. , o = e("../constants");
  3024. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3025. n.prototype.updateAspect = function(e) {
  3026. this.aspect = e,
  3027. this.top = o.orthoBase / e,
  3028. this.bottom = -o.orthoBase / e,
  3029. this.updateProjectionMatrix()
  3030. }
  3031. ,
  3032. t.exports = n
  3033. }
  3034. , {
  3035. "../constants": 8,
  3036. three: 217
  3037. }],
  3038. 7: [function(e, t, i) {
  3039. "use strict";
  3040. function n() {
  3041. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3042. this.controls = null
  3043. }
  3044. var r = e("three")
  3045. , o = e("../settings")
  3046. , a = e("../util/cameraLight");
  3047. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3048. n.prototype.updateAspect = function(e) {
  3049. this.aspect = e,
  3050. this.updateProjectionMatrix()
  3051. }
  3052. ,
  3053. t.exports = n
  3054. }
  3055. , {
  3056. "../settings": 166,
  3057. "../util/cameraLight": 184,
  3058. three: 217
  3059. }],
  3060. 8: [function(e, t, i) {
  3061. "use strict";
  3062. t.exports = {
  3063. signedUrlDefaultExpireTime: 24e4,
  3064. signedUrlCheckInterval: 1e4,
  3065. signedUrlRefreshBuffer: 15e3,
  3066. dollhouseFOV: 70,
  3067. dollhouseNear: 1,
  3068. dollhouseFar: 5e3,
  3069. insideFOV: 70,
  3070. insideFOVMax: 120,
  3071. insideNear: .1,
  3072. insideFar: 5e3,
  3073. insideLookSpeed: .12,
  3074. insideLookLimitUp: 40,
  3075. insideLookLimitDown: -40,
  3076. orthoNear: 1,
  3077. orthoFar: 5e3,
  3078. orthoBase: 10,
  3079. narrowLandscapeHeight: 290,
  3080. reallyNarrowLandscapeHeight: 250,
  3081. visionTilingStartDate: new Date("8/26/2016"),
  3082. visionTilingStartVersion: "1.1.407.13667",
  3083. windowHeightHighQualityThreshold: 900,
  3084. tourStepDelayDefault: 3500,
  3085. tourStepDelaySlideShow: 5e3,
  3086. workshopApsect: 9 / 16,
  3087. highQualityMaxZoom: 2,
  3088. ultraHighQualityMaxZoom: 3
  3089. }
  3090. }
  3091. , {}],
  3092. 9: [function(e, t, i) {
  3093. "use strict";
  3094. function n() {
  3095. this.activeControl = null,
  3096. this.controls = {},
  3097. this.cameras = {}
  3098. }
  3099. var r = e("./PanoramaControls")
  3100. , o = e("./DollhouseControls")
  3101. , a = e("./FloorplanControls")
  3102. , s = e("../cameras/PanoramaCamera")
  3103. , l = e("../cameras/DollhouseCamera")
  3104. , c = e("../cameras/FloorplanCamera")
  3105. , h = e("events").EventEmitter
  3106. , u = e("../enum/ControlEvents")
  3107. , d = e("../enum/ModelManagerEvents")
  3108. , p = e("../enum/Viewmode")
  3109. , f = e("../settings");
  3110. n.prototype = Object.create(h.prototype),
  3111. n.prototype.init = function(e, t) {
  3112. this.setUpControls(),
  3113. this.bindEvents(e, t)
  3114. }
  3115. ,
  3116. n.prototype.activateControls = function(e) {
  3117. this.activeControl && (this.activeControl.reset(),
  3118. this.activeControl.enabled = !1),
  3119. this.controls[e] && (this.controls[e].enabled = !0),
  3120. this.activeControl = this.controls[e]
  3121. }
  3122. ,
  3123. n.prototype.setUpControls = function() {
  3124. var e = {}
  3125. , t = {}
  3126. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3127. , n = [s, l, c]
  3128. , h = [r, o, a];
  3129. i.forEach(function(i, r) {
  3130. e[i] = new n[r],
  3131. t[i] = new h[r](e[i]),
  3132. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3133. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3134. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3135. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3136. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3137. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3138. }
  3139. .bind(this)),
  3140. this.controls = t,
  3141. this.cameras = e
  3142. }
  3143. ,
  3144. n.prototype.bindEvents = function(e, t) {
  3145. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3146. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3147. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3148. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3149. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3150. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3151. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3152. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3153. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3154. e.addEventListener("contextmenu", function(e) {
  3155. e.preventDefault()
  3156. }),
  3157. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3158. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3159. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3160. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3161. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3162. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3163. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3164. t.on(d.ActiveModelChanged, function(e) {
  3165. this.setModelForControls(e.model)
  3166. }
  3167. .bind(this))
  3168. }
  3169. ,
  3170. n.prototype.setModelForControls = function(e) {
  3171. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3172. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3173. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3174. this.controls[e].setBounds(t)
  3175. }
  3176. .bind(this))
  3177. }
  3178. ,
  3179. n.prototype.onMouseDown = function(e) {
  3180. e.preventDefault(),
  3181. this.activeControl && this.activeControl.onMouseDown(e)
  3182. }
  3183. ,
  3184. n.prototype.onMouseMove = function(e) {
  3185. e.preventDefault(),
  3186. this.activeControl && this.activeControl.onMouseMove(e)
  3187. }
  3188. ,
  3189. n.prototype.onMouseUp = function(e) {
  3190. e.preventDefault(),
  3191. this.activeControl && this.activeControl.onMouseUp(e)
  3192. }
  3193. ,
  3194. n.prototype.onMouseOver = function(e) {
  3195. e.preventDefault(),
  3196. this.activeControl && this.activeControl.onMouseOver(e)
  3197. }
  3198. ,
  3199. n.prototype.onMouseWheel = function(e) {
  3200. e.preventDefault(),
  3201. this.activeControl && this.activeControl.onMouseWheel(e)
  3202. }
  3203. ,
  3204. n.prototype.onTouchStart = function(e) {
  3205. e.preventDefault(),
  3206. this.activeControl && this.activeControl.onTouchStart(e);
  3207. var hotList = $('#hotListWrap')[0];
  3208. hotList.classList.remove('hotListActive');
  3209. $('#hotListContent ul .active').removeClass('active');
  3210. $('#hotList')[0].classList.remove('active')
  3211. }
  3212. ,
  3213. n.prototype.onTouchMove = function(e) {
  3214. e.preventDefault(),
  3215. this.activeControl && this.activeControl.onTouchMove(e)
  3216. }
  3217. ,
  3218. n.prototype.onTouchEnd = function(e) {
  3219. e.preventDefault(),
  3220. this.activeControl && this.activeControl.onTouchEnd(e)
  3221. }
  3222. ,
  3223. n.prototype.onPointerDown = function(e) {
  3224. if (e.preventDefault(),
  3225. this.activeControl)
  3226. switch (e.pointerType) {
  3227. case "mouse":
  3228. this.activeControl.onMouseDown(e);
  3229. break;
  3230. default:
  3231. this.activeControl.onPointerDown(e)
  3232. }
  3233. }
  3234. ,
  3235. n.prototype.onPointerMove = function(e) {
  3236. if (e.preventDefault(),
  3237. this.activeControl)
  3238. switch (e.pointerType) {
  3239. case "mouse":
  3240. this.activeControl.onMouseMove(e);
  3241. break;
  3242. default:
  3243. this.activeControl.onPointerMove(e)
  3244. }
  3245. }
  3246. ,
  3247. n.prototype.onPointerUp = function(e) {
  3248. if (e.preventDefault(),
  3249. this.activeControl)
  3250. switch (e.pointerType) {
  3251. case "mouse":
  3252. this.activeControl.onMouseUp(e);
  3253. break;
  3254. default:
  3255. this.activeControl.onPointerUp(e)
  3256. }
  3257. }
  3258. ,
  3259. n.prototype.onPointerCancel = function(e) {
  3260. e.preventDefault(),
  3261. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3262. }
  3263. ,
  3264. n.prototype.onKeyDown = function(e) {
  3265. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3266. this.activeControl && this.activeControl.onKeyDown(e))
  3267. }
  3268. ,
  3269. n.prototype.onKeyUp = function(e) {
  3270. e.preventDefault(),
  3271. this.activeControl && this.activeControl.onKeyUp(e)
  3272. }
  3273. ,
  3274. t.exports = n
  3275. }
  3276. , {
  3277. "../cameras/DollhouseCamera": 5,
  3278. "../cameras/FloorplanCamera": 6,
  3279. "../cameras/PanoramaCamera": 7,
  3280. "../enum/ControlEvents": 21,
  3281. "../enum/ModelManagerEvents": 33,
  3282. "../enum/Viewmode": 51,
  3283. "../settings": 166,
  3284. "./DollhouseControls": 10,
  3285. "./FloorplanControls": 11,
  3286. "./PanoramaControls": 13,
  3287. events: 202
  3288. }],
  3289. 10: [function(e, t, i) {
  3290. "use strict";
  3291. function n(e) {
  3292. a.call(this, e),
  3293. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3294. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3295. this.minDistance = o.dollhouseDefault.minDistance,
  3296. this.maxDistance = o.dollhouseDefault.maxDistance,
  3297. this.adjustedMinDistance = this.minDistance,
  3298. this.adjustedMaxDistance = this.maxDistance
  3299. }
  3300. var r = e("three")
  3301. , o = e("../settings")
  3302. , a = e("./OutsideControls");
  3303. n.prototype = Object.create(a.prototype),
  3304. n.prototype.pan = function(e, t) {
  3305. this.camera.updateMatrix();
  3306. var i = this.camera.position.clone().sub(this.target).length();
  3307. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3308. this.panLeft(2 * e * i / $("#player").height()),
  3309. this.panUp(-2 * t * i / $("#player").height())
  3310. }
  3311. ,
  3312. n.prototype.updateZoom = function() {
  3313. var e = this.offset.length();
  3314. return e * this.scale
  3315. }
  3316. ,
  3317. n.prototype.setZoomBounds = function(e) {
  3318. var t = e.min.distanceTo(e.max);
  3319. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3320. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3321. this.minDistance = this.adjustedMinDistance,
  3322. this.maxDistance = this.adjustedMaxDistance
  3323. }
  3324. ,
  3325. n.prototype.resetRanges = function(e, t) {
  3326. e ? (this.minDistance = Math.min(e, this.minDistance),
  3327. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3328. this.maxDistance = this.adjustedMaxDistance),
  3329. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3330. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3331. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3332. }
  3333. ,
  3334. n.prototype.toJSON = function() {
  3335. return a.prototype.toJSON.call(this)
  3336. }
  3337. ,
  3338. t.exports = n
  3339. }
  3340. , {
  3341. "../settings": 166,
  3342. "./OutsideControls": 12,
  3343. three: 217
  3344. }],
  3345. 11: [function(e, t, i) {
  3346. "use strict";
  3347. function n(e) {
  3348. a.call(this, e),
  3349. this.minDistance = 15,
  3350. this.maxDistance = 50,
  3351. this.noRotateUpDown = !0,
  3352. this.minPolarAngle = 0,
  3353. this.maxPolarAngle = 0,
  3354. this.mouseActions[l.LEFT] = s.PAN,
  3355. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3356. this.mouseActions[l.RIGHT] = s.ROTATE,
  3357. this.touchActions[1] = s.PAN,
  3358. this.touchActions[2] = s.ROTATE_DOLLY,
  3359. this.absoluteScale = 1,
  3360. this.currentScale = 1
  3361. }
  3362. var r = e("three")
  3363. , o = e("../settings")
  3364. , a = e("./OutsideControls")
  3365. , s = e("../enum/ControlActions")
  3366. , l = e("../enum/MouseButton")
  3367. , c = e("../util/math")
  3368. , h = e("../util/browser");
  3369. n.prototype = Object.create(a.prototype),
  3370. n.prototype.zoomToContain = function(e) {
  3371. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3372. this.currentScale = this.absoluteScale
  3373. }
  3374. ,
  3375. n.prototype.getDefaultAbsoluteScale = function(modelSize, ratio) {
  3376. let defaultRatio = 1.2 , absoluteScale
  3377. if(_settings.floorPlanAngle){//指定了角度的话,就和browser.aspectRatio()无关,总使用纵向
  3378. var angle = parseFloat(_settings.floorPlanAngle)
  3379. modelSize = modelSize.clone().applyEuler(new THREE.Euler(0, angle, 0))
  3380. var n = Math.max(Math.abs(modelSize.x), Math.abs(modelSize.z) * this.camera.aspect) //视口宽高比 >= 1 情况下,模型所占最大视口尺寸
  3381. var screenSize = Math.min($("#player").width(), $("#player").height())
  3382. var maxSize = 800;//模型最大占据像素
  3383. ratio = ratio != void 0 ? ratio : Math.max(screenSize * defaultRatio / maxSize, defaultRatio) ;
  3384. absoluteScale = n / 2 / o.orthoBase * ratio; //根据模型所占最大视口尺寸调整缩放
  3385. }else{
  3386. var t = Math.max(modelSize.x, modelSize.z)
  3387. , i = Math.min(modelSize.x, modelSize.z)
  3388. , n = Math.max(t, i * this.camera.aspect)
  3389. , r = Math.max(i, t * this.camera.aspect);
  3390. absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * defaultRatio
  3391. }
  3392. return absoluteScale
  3393. },
  3394. /* n.prototype.rotateToView = function(e, t) {
  3395. var i = 0
  3396. , n = h.aspectRatio() < 1
  3397. , r = e.x < e.z;
  3398. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3399. this.rotateLeft(i),
  3400. this.update(0)
  3401. },
  3402. */
  3403. n.prototype.rotateToView = function(modelSize, direction) {
  3404. let i = 0, n = h.aspectRatio() < 1 //是否模型尺寸显“细长”
  3405. if(_settings.floorPlanAngle ){//规定了cadImage旋转值的话 (0是无效的,将不设置)
  3406. i = parseFloat(_settings.floorPlanAngle)
  3407. }else{
  3408. let r = modelSize.x < modelSize.z; //是否视口为“窄屏”
  3409. if(n === r) //“细长” 且 “窄屏”,说明模型尺寸比例与视口比例匹配,相机坐标只需要调转“前”“后”
  3410. {
  3411. if(direction.z > 0) //(第一种情况)相机是否位于背面。 注:在默认情况下webgl的相机朝向-z, direction.z > 0 说明相机视野已经偏向+z,说明相机位于模型“背面”
  3412. {
  3413. i = Math.PI; //经度上做180度轨道角位移,使相机移到静止模型的“前面”
  3414. }
  3415. //(第二种情况) 不做处理
  3416. }
  3417. else if(direction.x > 0)
  3418. {
  3419. i = Math.PI / 2;
  3420. }
  3421. else
  3422. {
  3423. i = -Math.PI / 2;
  3424. }
  3425. }
  3426. this.rotateLeft(i);
  3427. this.update(0);
  3428. }
  3429. ,
  3430. n.prototype.rotateToAngle = function(angle){//add 旋转到特定角度
  3431. this.rotateLeft(angle + this.lon);
  3432. this.update(0);
  3433. }
  3434. ,
  3435. n.prototype.pan = function(e, t) {
  3436. this.camera.updateMatrix(),
  3437. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3438. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3439. }
  3440. ,
  3441. n.prototype.updateZoom = function() {
  3442. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3443. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3444. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3445. this.camera.left = -o.orthoBase * this.currentScale,
  3446. this.camera.right = o.orthoBase * this.currentScale,
  3447. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3448. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3449. this.camera.updateProjectionMatrix(),
  3450. this.offset.length()
  3451. }
  3452. ,
  3453. n.prototype.toJSON = function() {
  3454. var e = new r.Quaternion
  3455. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3456. , i = new r.Quaternion;
  3457. return function() {
  3458. var n = a.prototype.toJSON.call(this);
  3459. return e.copy(n.camera_quaternion),
  3460. i.copy(t),
  3461. i.multiply(e),
  3462. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3463. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3464. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3465. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3466. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3467. n
  3468. }
  3469. }(),
  3470. t.exports = n
  3471. }
  3472. , {
  3473. "../enum/ControlActions": 20,
  3474. "../enum/MouseButton": 34,
  3475. "../settings": 166,
  3476. "../util/browser": 182,
  3477. "../util/math": 190,
  3478. "./OutsideControls": 12,
  3479. three: 217
  3480. }],
  3481. 12: [function(e, t, i) {
  3482. "use strict";
  3483. function n(e) {
  3484. this.camera = e,
  3485. this.camera.controls = this,
  3486. this.enabled = !1,
  3487. this.target = new r.Vector3,
  3488. this.targetBounds = new r.Box3,
  3489. this.zoomSpeed = 1,
  3490. this.minDistance = 0,
  3491. this.maxDistance = 1 / 0,
  3492. this.noRotateUpDown = !1,
  3493. this.rotateSpeed = 1,
  3494. this.keyboardZoomSpeed = 0,
  3495. this.keyPanSpeed = 7,
  3496. this.autoRotate = !1,
  3497. this.autoRotateSpeed = 2,
  3498. this.autoPan = !1,
  3499. this.autoPanPosition = new r.Vector3,
  3500. this.minPolarAngle = r.Math.degToRad(25),
  3501. this.maxPolarAngle = r.Math.degToRad(65),
  3502. this.rotationAcceleration = new r.Vector2,
  3503. this.rotationSpeed = new r.Vector2,
  3504. this.panAcceleration = new r.Vector2,
  3505. this.panSpeed = new r.Vector2,
  3506. this.rotateStart = new r.Vector2,
  3507. this.rotateEnd = new r.Vector2,
  3508. this.rotateDelta = new r.Vector2,
  3509. this.panStart = new r.Vector2,
  3510. this.panEnd = new r.Vector2,
  3511. this.panDelta = new r.Vector2,
  3512. this.panOffset = new r.Vector3,
  3513. this.offset = new r.Vector3,
  3514. this.dollyStart = new r.Vector2,
  3515. this.dollyEnd = new r.Vector2,
  3516. this.dollyDelta = new r.Vector2,
  3517. this.phiDelta = 0,
  3518. this.thetaDelta = 0,
  3519. this.scale = 1,
  3520. this.panVector = new r.Vector3,
  3521. this.lastPosition = new r.Vector3,
  3522. this.state = c.NONE,
  3523. this.mouseActions = {},
  3524. this.mouseActions[h.LEFT] = c.ROTATE,
  3525. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3526. this.mouseActions[h.RIGHT] = c.PAN,
  3527. this.touchActions = {},
  3528. this.touchActions[1] = c.ROTATE,
  3529. this.touchActions[2] = c.PAN_DOLLY,
  3530. this.lastMoveTime = 0,
  3531. this.pointersLimit = 2,
  3532. this.pointers = []
  3533. }
  3534. var r = e("three")
  3535. , o = e("../settings")
  3536. , a = e("../util/common")
  3537. , s = e("../util/math")
  3538. , l = e("../enum/Vectors")
  3539. , c = e("../enum/ControlActions")
  3540. , h = e("../enum/MouseButton")
  3541. , u = e("../enum/Keys")
  3542. , d = e("../enum/ControlEvents")
  3543. , p = e("events").EventEmitter
  3544. , f = 1e-6;
  3545. n.prototype = Object.create(p.prototype),
  3546. n.prototype.setBounds = function(e) {
  3547. this.targetBounds = e
  3548. }
  3549. ,
  3550. n.prototype.isEngaged = function() {
  3551. return this.state !== c.NONE
  3552. }
  3553. ,
  3554. n.prototype.rotateLeft = function(e) {
  3555. void 0 === e && (e = this.getAutoRotationAngle()),
  3556. this.thetaDelta -= e
  3557. }
  3558. ,
  3559. n.prototype.rotateUp = function(e) {
  3560. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3561. this.phiDelta -= e)
  3562. }
  3563. ,
  3564. n.prototype.panLeft = function(e) {
  3565. var t = this.camera.matrix.elements;
  3566. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3567. this.panOffset.multiplyScalar(-e),
  3568. this.panVector.add(this.panOffset)
  3569. }
  3570. ,
  3571. n.prototype.panUp = function(e) {
  3572. var t = this.camera.matrix.elements;
  3573. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3574. this.panOffset.multiplyScalar(-e),
  3575. this.panVector.add(this.panOffset)
  3576. }
  3577. ,
  3578. n.prototype.startRotating = function(e, t) {
  3579. e && this.navRotationAcc("x", e),
  3580. t && this.navRotationAcc("y", t)
  3581. }
  3582. ,
  3583. n.prototype.stopRotating = function(e) {
  3584. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3585. this.navRotationAcc("x", 0),
  3586. this.navRotationAcc("y", 0)
  3587. }
  3588. ,
  3589. n.prototype.setAutoPanPosition = function(e, t) {
  3590. var i = new r.Vector3
  3591. , n = new r.Vector3;
  3592. return function(e, t) {
  3593. i.copy(this.camera.position),
  3594. void 0 === e && null === e || i.setX(e),
  3595. void 0 === t && null === t || i.setZ(t);
  3596. var r = this.camera.position.distanceTo(this.target)
  3597. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3598. this.targetClamped = !1,
  3599. n.copy(i).addScaledVector(o, r),
  3600. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3601. i.copy(n).addScaledVector(o, -r),
  3602. this.targetClamped = !0),
  3603. this.autoPanPosition.x = i.x,
  3604. this.autoPanPosition.z = i.z,
  3605. this.autoPan && this.stopAutoPanning()
  3606. }
  3607. }(),
  3608. n.prototype.stopAutoPanning = function() {
  3609. var e = this.autoPan;
  3610. this.autoPan = !1,
  3611. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3612. }
  3613. ,
  3614. n.prototype.dollyIn = function(e) {
  3615. void 0 === e && (e = this.getZoomScale()),
  3616. this.scale /= e
  3617. }
  3618. ,
  3619. n.prototype.dollyOut = function(e) {
  3620. void 0 === e && (e = this.getZoomScale()),
  3621. this.scale *= e
  3622. }
  3623. ,
  3624. n.prototype.updatePan = function(e) {
  3625. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3626. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3627. this.autoPan) {
  3628. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3629. t.setY(0).clampLength(0, 50 * e),
  3630. this.target.add(t),
  3631. this.camera.position.add(t),
  3632. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3633. this.stopAutoPanning())
  3634. }
  3635. }
  3636. ,
  3637. n.prototype.update = function(e) {
  3638. e || (e = 1 / 60),
  3639. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3640. this.rotateLeft(-this.rotationSpeed.x),
  3641. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3642. this.updatePan(e);
  3643. var t = this.camera.position;
  3644. this.offset.copy(t).sub(this.target);
  3645. var i = Math.atan2(this.offset.x, this.offset.z)
  3646. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3647. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3648. i += this.thetaDelta,
  3649. n += this.phiDelta,
  3650. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3651. n = Math.max(f, Math.min(Math.PI - f, n));
  3652. this.lon = i, this.lat = n//add
  3653. var r = this.updateZoom();
  3654. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3655. this.target.add(this.panVector),
  3656. this.targetBounds.clampPoint(this.target, this.target),
  3657. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3658. this.offset.y = r * Math.cos(n),
  3659. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3660. t.copy(this.target).add(this.offset),
  3661. this.camera.lookAt(this.target),
  3662. this.thetaDelta = 0,
  3663. this.phiDelta = 0,
  3664. this.scale = 1,
  3665. this.panVector.set(0, 0, 0),
  3666. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3667. }
  3668. ,
  3669. n.prototype.getAutoRotationAngle = function() {
  3670. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3671. }
  3672. ,
  3673. n.prototype.getZoomScale = function() {
  3674. return Math.pow(.95, this.zoomSpeed)
  3675. }
  3676. ,
  3677. n.prototype.onMouseDown = function(e) {
  3678. if (this.enabled) {
  3679. switch (e.preventDefault(),
  3680. this.stopAutoPanning(),
  3681. this.mouseDown = !0,
  3682. this.state = this.mouseActions[e.button],
  3683. this.state) {
  3684. case c.ROTATE:
  3685. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3686. this.rotationSpeed.set(0, 0);
  3687. break;
  3688. case c.DOLLY:
  3689. this.dollyStart.set(e.clientX, e.clientY);
  3690. break;
  3691. case c.PAN:
  3692. this.panStart.set(e.clientX, e.clientY)
  3693. }
  3694. this.emit(d.InputStart, "mouse")
  3695. }
  3696. }
  3697. ,
  3698. n.prototype.onMouseMove = function(e) {
  3699. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3700. switch (e.preventDefault(),
  3701. this.state) {
  3702. case c.ROTATE:
  3703. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3704. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3705. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3706. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3707. this.rotateStart.copy(this.rotateEnd);
  3708. break;
  3709. case c.DOLLY:
  3710. this.dollyEnd.set(e.clientX, e.clientY),
  3711. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3712. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3713. t.call(this),
  3714. this.dollyStart.copy(this.dollyEnd);
  3715. break;
  3716. case c.PAN:
  3717. this.panEnd.set(e.clientX, e.clientY),
  3718. this.panDelta.subVectors(this.panEnd, this.panStart),
  3719. this.pan(this.panDelta.x, this.panDelta.y),
  3720. this.panStart.copy(this.panEnd)
  3721. }
  3722. this.emit(d.Move, "mouse"),
  3723. this.lastMoveTime = e.timeStamp,
  3724. this.update()
  3725. }
  3726. }
  3727. ,
  3728. n.prototype.onMouseUp = function(e) {
  3729. this.enabled && (this.mouseDown = !1,
  3730. this.state = c.NONE,
  3731. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3732. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3733. this.update(),
  3734. this.rotationAcceleration.set(0, 0),
  3735. this.rotateDelta.set(0, 0)))
  3736. }
  3737. ,
  3738. n.prototype.onMouseOver = function(e) {
  3739. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3740. }
  3741. ,
  3742. n.prototype.onMouseWheel = function(e) {
  3743. if (this.enabled && o.useWheel) {
  3744. this.emit(d.Move, "wheel");
  3745. var t = e.wheelDelta || -e.detail
  3746. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3747. i.call(this),
  3748. this.update()
  3749. }
  3750. }
  3751. ,
  3752. n.prototype.onKeyDown = function(e) {
  3753. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3754. this.handleKeyDown(e.which)))
  3755. }
  3756. ,
  3757. n.prototype.navRotationAcc = function(e, t) {
  3758. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3759. }
  3760. ,
  3761. n.prototype.navPanAcc = function(e, t) {
  3762. this.stopAutoPanning(),
  3763. this.panAcceleration[e] = t
  3764. }
  3765. ,
  3766. n.prototype.handleKeyDown = function(e) {
  3767. var t = !0;
  3768. switch (e) {
  3769. case u.UPARROW:
  3770. case u.I:
  3771. this.navRotationAcc("y", 1);
  3772. break;
  3773. case u.DOWNARROW:
  3774. case u.K:
  3775. this.navRotationAcc("y", -1);
  3776. break;
  3777. case u.LEFTARROW:
  3778. case u.J:
  3779. this.navRotationAcc("x", -1);
  3780. break;
  3781. case u.RIGHTARROW:
  3782. case u.L:
  3783. this.navRotationAcc("x", 1);
  3784. break;
  3785. case u.W:
  3786. this.navPanAcc("y", 1);
  3787. break;
  3788. case u.S:
  3789. this.navPanAcc("y", -1);
  3790. break;
  3791. case u.A:
  3792. this.navPanAcc("x", -1);
  3793. break;
  3794. case u.D:
  3795. this.navPanAcc("x", 1);
  3796. break;
  3797. default:
  3798. t = !1
  3799. }
  3800. t && this.emit(d.Move, "key")
  3801. }
  3802. ,
  3803. n.prototype.onKeyUp = function(e) {
  3804. this.enabled && (e.preventDefault(),
  3805. e.stopPropagation(),
  3806. this.handleKeyUp(e.which))
  3807. }
  3808. ,
  3809. n.prototype.handleKeyUp = function(e) {
  3810. switch (e) {
  3811. case u.I:
  3812. case u.K:
  3813. case u.UPARROW:
  3814. case u.DOWNARROW:
  3815. this.keyboardZoomSpeed = 0,
  3816. this.rotationAcceleration.y = 0;
  3817. break;
  3818. case u.J:
  3819. case u.L:
  3820. case u.LEFTARROW:
  3821. case u.RIGHTARROW:
  3822. this.rotationAcceleration.x = 0;
  3823. break;
  3824. case u.S:
  3825. case u.W:
  3826. this.panAcceleration.y = 0;
  3827. break;
  3828. case u.A:
  3829. case u.D:
  3830. this.panAcceleration.x = 0
  3831. }
  3832. }
  3833. ,
  3834. n.prototype.onTouchStart = function(e) {
  3835. if (this.enabled || this.state === c.NONE) {
  3836. e.preventDefault(),
  3837. e.stopPropagation(),
  3838. this.stopAutoPanning();
  3839. var t = function() {
  3840. if (2 === e.touches.length) {
  3841. var t = e.touches[0].pageX - e.touches[1].pageX
  3842. , i = e.touches[0].pageY - e.touches[1].pageY;
  3843. this.dollyStart.set(t, i)
  3844. }
  3845. }
  3846. .bind(this)
  3847. , i = function() {
  3848. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3849. }
  3850. .bind(this)
  3851. , n = function() {
  3852. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3853. }
  3854. .bind(this);
  3855. switch (this.state = this.touchActions[e.touches.length],
  3856. this.state) {
  3857. case c.PAN_DOLLY:
  3858. t();
  3859. case c.PAN:
  3860. i();
  3861. break;
  3862. case c.ROTATE_DOLLY:
  3863. t();
  3864. case c.ROTATE:
  3865. n()
  3866. }
  3867. this.rotationSpeed.set(0, 0),
  3868. this.emit(d.InputStart, "touch")
  3869. }
  3870. }
  3871. ,
  3872. n.prototype.onTouchMove = function(e) {
  3873. if (this.enabled && this.state !== c.NONE) {
  3874. e.preventDefault(),
  3875. e.stopPropagation();
  3876. var t = function() {
  3877. var t = e.touches[0].pageX - e.touches[1].pageX
  3878. , i = e.touches[0].pageY - e.touches[1].pageY;
  3879. this.dollyEnd.set(t, i);
  3880. var n = this.dollyStart.length() - this.dollyEnd.length();
  3881. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3882. this.dollyStart.copy(this.dollyEnd)
  3883. }
  3884. .bind(this)
  3885. , i = function() {
  3886. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3887. this.panDelta.subVectors(this.panEnd, this.panStart),
  3888. this.pan(this.panDelta.x, this.panDelta.y),
  3889. this.panStart.copy(this.panEnd),
  3890. this.rotateDelta.set(0, 0)
  3891. }
  3892. .bind(this)
  3893. , n = function() {
  3894. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3895. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3896. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3897. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3898. this.rotateStart.copy(this.rotateEnd)
  3899. }
  3900. .bind(this)
  3901. , r = function() {
  3902. if (2 === e.touches.length) {
  3903. var i = window.devicePixelRatio || 1
  3904. , r = e.touches[1].pageX - e.touches[0].pageX
  3905. , s = e.touches[1].pageY - e.touches[0].pageY
  3906. , l = Math.sqrt(r * r + s * s)
  3907. , h = Math.abs(this.dollyStart.length() - l);
  3908. if (h > o.input.touchMoveThreshold * i)
  3909. this.state = c.DOLLY,
  3910. t();
  3911. else {
  3912. var u = a.average(e.touches, "pageX")
  3913. , d = a.average(e.touches, "pageY")
  3914. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3915. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3916. this.rotateStart.set(u, d),
  3917. n())
  3918. }
  3919. }
  3920. }
  3921. .bind(this);
  3922. switch (this.state) {
  3923. case c.PAN_DOLLY:
  3924. t();
  3925. case c.PAN:
  3926. i();
  3927. break;
  3928. case c.ROTATE_DOLLY:
  3929. r();
  3930. break;
  3931. case c.DOLLY:
  3932. t();
  3933. break;
  3934. case c.ROTATE:
  3935. n();
  3936. break;
  3937. default:
  3938. this.state = c.NONE
  3939. }
  3940. this.lastMoveTime = e.timeStamp,
  3941. this.emit(d.Move, "touch")
  3942. }
  3943. }
  3944. ,
  3945. n.prototype.onTouchEnd = function(e) {
  3946. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3947. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3948. this.state = c.NONE,
  3949. this.update(),
  3950. this.rotationAcceleration.set(0, 0),
  3951. this.rotateDelta.set(0, 0))
  3952. }
  3953. ,
  3954. n.prototype.onPointerDown = function(e) {
  3955. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3956. id: e.pointerId,
  3957. pageX: e.pageX,
  3958. pageY: e.pageY
  3959. }),
  3960. e.touches = this.pointers,
  3961. this.onTouchStart(e)),
  3962. this.emit(d.InputStart, "pointer"))
  3963. }
  3964. ,
  3965. n.prototype.onPointerMove = function(e) {
  3966. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3967. e.pointerId === t.id && (t.pageX = e.pageX,
  3968. t.pageY = e.pageY)
  3969. }),
  3970. e.touches = this.pointers,
  3971. this.onTouchMove(e))
  3972. }
  3973. ,
  3974. n.prototype.onPointerUp = function(e) {
  3975. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3976. e.pointerId === t.id && this.pointers.splice(i, 1)
  3977. }
  3978. .bind(this)),
  3979. e.touches = this.pointers,
  3980. this.onTouchEnd(e))
  3981. }
  3982. ,
  3983. n.prototype.reset = function() {
  3984. this.state = c.NONE,
  3985. this.stopAutoPanning(),
  3986. this.rotationSpeed.set(0, 0),
  3987. this.rotationAcceleration.set(0, 0),
  3988. this.panSpeed.set(0, 0),
  3989. this.panAcceleration.set(0, 0)
  3990. }
  3991. ,
  3992. n.prototype.toJSON = function() {
  3993. var e = {
  3994. camera_position: {
  3995. x: s.toPrecision(this.camera.position.x, 4),
  3996. y: s.toPrecision(this.camera.position.y, 4),
  3997. z: s.toPrecision(this.camera.position.z, 4)
  3998. },
  3999. camera_quaternion: {
  4000. x: s.toPrecision(this.camera.quaternion.x, 4),
  4001. y: s.toPrecision(this.camera.quaternion.y, 4),
  4002. z: s.toPrecision(this.camera.quaternion.z, 4),
  4003. w: s.toPrecision(this.camera.quaternion.w, 4)
  4004. }
  4005. };
  4006. return e
  4007. }
  4008. ,
  4009. t.exports = n
  4010. }
  4011. , {
  4012. "../enum/ControlActions": 20,
  4013. "../enum/ControlEvents": 21,
  4014. "../enum/Keys": 30,
  4015. "../enum/MouseButton": 34,
  4016. "../enum/Vectors": 50,
  4017. "../settings": 166,
  4018. "../util/common": 185,
  4019. "../util/math": 190,
  4020. events: 202,
  4021. three: 217
  4022. }],
  4023. 13: [function(e, t, i) {
  4024. (function(i) {
  4025. "use strict";
  4026. function n(e) {
  4027. this.camera = e,
  4028. this.camera.controls = this,
  4029. this.target = new r.Vector3(0,0,0),
  4030. this.lookVector = new r.Vector3,
  4031. this.lookSpeed = .05,
  4032. this.rotationAcc = new r.Vector2,
  4033. this.rotationSpeed = new r.Vector2,
  4034. this.lat = 0,
  4035. this.lon = 0,
  4036. this.phi = 0,
  4037. this.theta = 0,
  4038. this.enabled = !1,
  4039. this.locked = !1,
  4040. this.pointer = new r.Vector2(0,0),
  4041. this.rotationHistory = [],
  4042. this.rotationDifference = new r.Vector2,
  4043. this.pointerDragOn = !1,
  4044. this.pointerDragStart = new r.Vector2(0,0),
  4045. this.pinchDistance = 0,
  4046. this.moveStart = new r.Vector2,
  4047. this.moveTolerance = .01,
  4048. this.pointersLimit = 2,
  4049. this.pointers = []
  4050. }
  4051. var r = e("three")
  4052. , o = e("../util/logger")
  4053. , a = e("../settings")
  4054. , s = e("../util/common")
  4055. , l = e("../util/math")
  4056. , c = (e("../enum/Vectors"),
  4057. e("../enum/MouseButton"))
  4058. , h = e("../enum/Keys")
  4059. , u = e("../enum/ControlEvents")
  4060. , d = e("events").EventEmitter;
  4061. new o(i);
  4062. n.prototype = Object.create(d.prototype),
  4063. n.prototype.usable = function() {
  4064. return this.enabled && !this.locked
  4065. }
  4066. ,
  4067. /* n.prototype.lookAt = function(e) {
  4068. var t = this.camera.position.clone().sub(e)
  4069. , i = Math.atan(t.z / t.x);
  4070. i += t.x < 0 ? Math.PI : 0,
  4071. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4072. this.lon = r.Math.radToDeg(i) + 180;
  4073. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4074. , o = Math.atan(t.y / n);
  4075. this.lat = -r.Math.radToDeg(o)
  4076. }
  4077. */
  4078. n.prototype.lookAt = function(aim, dir) {
  4079. var t = dir || this.camera.position.clone().sub(aim); //aim所指点的笛卡尔坐标系
  4080. var i = Math.atan(t.z / t.x);
  4081. i += t.x < 0 ? Math.PI : 0;
  4082. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0;
  4083. this.lon = r.Math.radToDeg(i) + 180;
  4084. var n = Math.sqrt(t.x * t.x + t.z * t.z),
  4085. o = Math.atan(t.y / n);
  4086. this.lat = -r.Math.radToDeg(o);
  4087. }
  4088. ,
  4089. n.prototype.startRotationFrom = function(e, t) {
  4090. l.convertScreenPositionToNDC(e, t, this.pointer),
  4091. this.pointerDragOn = !0,
  4092. this.pointerDragStart.copy(this.pointer),
  4093. this.moveStart.copy(this.pointer),
  4094. this.rotationHistory = [],
  4095. this.rotationSpeed.set(0, 0)
  4096. }
  4097. ,
  4098. n.prototype.onMouseOver = function(e) {
  4099. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4100. }
  4101. ,
  4102. n.prototype.onTouchStart = function(e) {
  4103. if (this.usable()) {
  4104. switch (e.preventDefault(),
  4105. e.stopPropagation(),
  4106. e.touches.length) {
  4107. case 1:
  4108. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4109. break;
  4110. case 2:
  4111. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4112. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4113. this.pinchDistance = Math.sqrt(t * t + i * i)
  4114. }
  4115. this.emit(u.InputStart, "touch")
  4116. }
  4117. }
  4118. ,
  4119. n.prototype.onPointerDown = function(e) {
  4120. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4121. id: e.pointerId,
  4122. clientX: e.clientX,
  4123. clientY: e.clientY
  4124. }),
  4125. e.touches = this.pointers,
  4126. this.onTouchStart(e),
  4127. this.emit(u.InputStart, "pointer"))
  4128. }
  4129. ,
  4130. n.prototype.onMouseDown = function(e) {
  4131. if (this.usable()) {
  4132. switch (e.preventDefault(),
  4133. e.stopPropagation(),
  4134. e.button) {
  4135. case c.LEFT:
  4136. this.startRotationFrom(e.clientX, e.clientY)
  4137. }
  4138. SoundManager.pause('tour') // 周恩光 点击场景时停止语音
  4139. this.emit(u.InputStart, "mouse")
  4140. }
  4141. }
  4142. ,
  4143. n.prototype.updateRotation = function() {
  4144. if (this.usable() && this.pointerDragOn) {
  4145. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4146. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4147. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4148. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4149. , o = Math.atan2(e.y, i)
  4150. , a = Math.atan2(t.y, n);
  4151. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4152. e.y = 0,
  4153. t.y = 0;
  4154. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4155. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4156. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4157. this.pointerDragStart.copy(this.pointer)
  4158. }
  4159. }
  4160. ,
  4161. n.prototype.onMouseMove = function(e) {
  4162. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4163. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4164. }
  4165. ,
  4166. n.prototype.onTouchMove = function(e) {
  4167. if (this.usable())
  4168. switch (this.emit(u.Move, "touch"),
  4169. e.touches.length) {
  4170. case 1:
  4171. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4172. break;
  4173. case 2:
  4174. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4175. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4176. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4177. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4178. this.emit(u.Pinch, n),
  4179. this.pinchDistance -= n)
  4180. }
  4181. }
  4182. ,
  4183. n.prototype.onPointerMove = function(e) {
  4184. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4185. e.pointerId === t.id && (t.clientX = e.clientX,
  4186. t.clientY = e.clientY)
  4187. }),
  4188. e.touches = this.pointers,
  4189. this.onTouchMove(e))
  4190. }
  4191. ,
  4192. n.prototype.endRotation = function() {
  4193. this.pointerDragOn = !1;
  4194. var e = s.averageVectors(this.rotationHistory);
  4195. // this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4196. this.rotationSpeed.set(0, 0) // 周恩光 漫游下禁止拖拽惯性
  4197. }
  4198. ,
  4199. n.prototype.onTouchEnd = function(e) {
  4200. this.usable() && (e.preventDefault(),
  4201. e.stopPropagation(),
  4202. this.endRotation())
  4203. }
  4204. ,
  4205. n.prototype.onMouseUp = function(e) {
  4206. this.usable() && (e.preventDefault(),
  4207. e.stopPropagation(),
  4208. this.endRotation())
  4209. }
  4210. ,
  4211. n.prototype.onPointerUp = function(e) {
  4212. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4213. e.pointerId === t.id && this.pointers.splice(i, 1)
  4214. }
  4215. .bind(this)),
  4216. e.touches = this.pointers,
  4217. this.onTouchEnd(e))
  4218. }
  4219. ,
  4220. n.prototype.update = function(e) {
  4221. this.lon,
  4222. this.lat;
  4223. for (this.updateRotation(),
  4224. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4225. this.rotationHistory.shift();
  4226. this.lon += this.rotationDifference.x,
  4227. this.lat += this.rotationDifference.y,
  4228. this.rotationDifference.set(0, 0),
  4229. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4230. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4231. this.lon += this.rotationSpeed.x * e,
  4232. this.lat += this.rotationSpeed.y * e
  4233. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4234. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4235. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4236. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4237. this.phi = r.Math.degToRad(90 - this.lat),
  4238. this.theta = r.Math.degToRad(this.lon),
  4239. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4240. this.lookVector.y = Math.cos(this.phi),
  4241. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4242. this.target.copy(this.lookVector).add(this.camera.position),
  4243. this.camera.lookAt(this.target)
  4244. }
  4245. ,
  4246. n.prototype.onMouseWheel = function(e) {
  4247. if (this.usable()) {
  4248. var t = e.wheelDelta || -e.detail;
  4249. this.emit(u.InteractionDirect),
  4250. this.emit(u.Scroll, t)
  4251. }
  4252. }
  4253. ,
  4254. n.prototype.onKeyDown = function(e) {
  4255. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4256. this.handleKeyDown(e.which)))
  4257. }
  4258. ,
  4259. n.prototype.handleKeyDown = function(e) {
  4260. var t = function(e, t) {
  4261. this.rotationAcc[e] = t
  4262. }
  4263. .bind(this);
  4264. this.emit(u.InteractionKey);
  4265. var i = !0;
  4266. switch (e) {
  4267. case h.LEFTARROW:
  4268. case h.J:
  4269. t("x", -1);
  4270. break;
  4271. case h.RIGHTARROW:
  4272. case h.L:
  4273. t("x", 1);
  4274. break;
  4275. case h.I:
  4276. t("y", 1);
  4277. break;
  4278. case h.K:
  4279. t("y", -1);
  4280. break;
  4281. default:
  4282. i = !1
  4283. }
  4284. i && this.emit(u.Move, "key")
  4285. }
  4286. ,
  4287. n.prototype.onKeyUp = function(e) {
  4288. this.usable() && (e.preventDefault(),
  4289. e.stopPropagation(),
  4290. this.handleKeyUp(e.which))
  4291. }
  4292. ,
  4293. n.prototype.handleKeyUp = function(e) {
  4294. switch (e) {
  4295. case h.LEFTARROW:
  4296. case h.J:
  4297. case h.RIGHTARROW:
  4298. case h.L:
  4299. this.rotationAcc.x = 0;
  4300. break;
  4301. case h.I:
  4302. case h.K:
  4303. this.rotationAcc.y = 0
  4304. }
  4305. }
  4306. ,
  4307. n.prototype.startRotating = function(e, t) {
  4308. e && (this.rotationAcc.x = e),
  4309. t && (this.rotationAcc.y = t)
  4310. }
  4311. ,
  4312. n.prototype.stopRotating = function(e) {
  4313. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4314. this.rotationAcc.set(0, 0)
  4315. }
  4316. ,
  4317. n.prototype.reset = function() {
  4318. this.pointerDragOn = !1,
  4319. this.rotationAcc.set(0, 0),
  4320. this.rotationSpeed.set(0, 0),
  4321. this.pointers = []
  4322. }
  4323. ,
  4324. n.prototype.toJSON = function() {
  4325. var e = {
  4326. camera_position: {
  4327. x: l.toPrecision(this.camera.position.x, 4),
  4328. y: l.toPrecision(this.camera.position.y, 4),
  4329. z: l.toPrecision(this.camera.position.z, 4)
  4330. },
  4331. camera_quaternion: {
  4332. x: l.toPrecision(this.camera.quaternion.x, 4),
  4333. y: l.toPrecision(this.camera.quaternion.y, 4),
  4334. z: l.toPrecision(this.camera.quaternion.z, 4),
  4335. w: l.toPrecision(this.camera.quaternion.w, 4)
  4336. }
  4337. };
  4338. return e
  4339. }
  4340. ,
  4341. n.prototype.setStateFromJSON = function(e) {
  4342. this.camera.position.copy(e.camera_position),
  4343. this.camera.quaternion.copy(e.camera_quaternion)
  4344. }
  4345. ,
  4346. t.exports = n
  4347. }
  4348. ).call(this, "/js/controls/PanoramaControls.js")
  4349. }
  4350. , {
  4351. "../enum/ControlEvents": 21,
  4352. "../enum/Keys": 30,
  4353. "../enum/MouseButton": 34,
  4354. "../enum/Vectors": 50,
  4355. "../settings": 166,
  4356. "../util/common": 185,
  4357. "../util/logger": 189,
  4358. "../util/math": 190,
  4359. events: 202,
  4360. three: 217
  4361. }],
  4362. 14: [function(e, t, i) {
  4363. (function(i) {
  4364. "use strict";
  4365. var n = e("three")
  4366. , r = e("../enum/Viewmode")
  4367. , o = e("../util/logger")
  4368. , a = new o(i);
  4369. t.exports = {
  4370. serialize: function(e) {
  4371. return encodeURI(JSON.stringify(e))
  4372. },
  4373. deserialize: function(e) {
  4374. function t(e) {
  4375. function t(e, t) {
  4376. return e && "number" == typeof t && !isNaN(t)
  4377. }
  4378. return e.reduce(t, !0)
  4379. }
  4380. try {
  4381. var i = JSON.parse(decodeURI(e))
  4382. , o = {
  4383. mode: r.fromInt(i.camera_mode),
  4384. panoId: i.scan_id,
  4385. position: (new n.Vector3).copy(i.camera_position),
  4386. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4387. zoom: i.ortho_zoom,
  4388. floorVisibility: i.floor_visibility
  4389. }
  4390. , s = o.position;
  4391. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4392. var l = o.quaternion;
  4393. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4394. o
  4395. } catch (i) {
  4396. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4397. try {
  4398. var c = e.split(",")
  4399. , h = {
  4400. x: parseFloat(c[2]),
  4401. y: parseFloat(c[3]),
  4402. z: parseFloat(c[4])
  4403. }
  4404. , u = {
  4405. x: parseFloat(c[5]),
  4406. y: parseFloat(c[6]),
  4407. z: parseFloat(c[7]),
  4408. w: parseFloat(c[8])
  4409. };
  4410. return t([h.x, h.y, h.z]) || (h.x = 0,
  4411. h.y = 0,
  4412. h.z = 0),
  4413. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4414. u.y = 0,
  4415. u.z = 0,
  4416. u.w = 1),
  4417. {
  4418. mode: r.fromInt(c[0]),
  4419. panoId: c[1],
  4420. position: (new n.Vector3).copy(h),
  4421. quaternion: (new n.Quaternion).copy(u)
  4422. }
  4423. } catch (t) {
  4424. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4425. }
  4426. }
  4427. return null
  4428. }
  4429. }
  4430. }
  4431. ).call(this, "/js/controls/serializer.js")
  4432. }
  4433. , {
  4434. "../enum/Viewmode": 51,
  4435. "../util/logger": 189,
  4436. three: 217
  4437. }],
  4438. 15: [function(e, t, i) {
  4439. (function(i) {
  4440. "use strict";
  4441. function n() {
  4442. this.endlessLoop = a.warp.loop,
  4443. this.clock = new r.Clock(!0),
  4444. this.model = null,
  4445. this.player = null,
  4446. this.currentItem = null,
  4447. this.destinationItem = null,
  4448. this.tourIsPlaying = !1,
  4449. this.transitionStage = y.None,
  4450. this.nextFunc = null,
  4451. this.onTheBus = !1,
  4452. this.tourInProgress = !1,
  4453. this.reachSource = null,
  4454. this.interrupted = !1,
  4455. this.nItems = 0,
  4456. this.walkingSectionPaused = !1
  4457. }
  4458. var r = e("three")
  4459. , o = e("./util/logger")
  4460. , a = e("./settings")
  4461. , s = e("./util/transitions")
  4462. , l = e("events").EventEmitter
  4463. , c = e("./enum/Viewmode")
  4464. , h = e("./analytics")
  4465. , u = e("./enum/WarpStyle")
  4466. , s = e("./util/transitions")
  4467. , d = (e("./model/ModelManager"),
  4468. e("./enum/ModelManagerEvents"))
  4469. , p = e("./enum/DirectorEvents")
  4470. , f = e("./enum/PlayerEvents")
  4471. , g = (e("./enum/ControlEvents"),
  4472. e("./enum/BlackoutStyle"))
  4473. , m = e("./enum/PathDiscardMode")
  4474. , v = e("./enum/PathDisplayMode")
  4475. , A = (e("./player"),
  4476. new o(i))
  4477. , y = Object.freeze({
  4478. None: 0,
  4479. Moving: 1,
  4480. Aiming: 2,
  4481. Interlude: 3
  4482. })
  4483. , C = Object.freeze({
  4484. Forward: 1,
  4485. NoChange: 0,
  4486. Backwards: -1
  4487. })
  4488. , I = s.getUniqueId();
  4489. n.prototype = Object.create(l.prototype),
  4490. n.prototype.init = function(e, t) {
  4491. this.player = e,
  4492. this.modelManager = t,
  4493. this.updateModel(),
  4494. this.resetAll(),
  4495. this.bindEvents()
  4496. // 周恩光 查询pano对应的导览片段
  4497. if(!this.panoIdMap) {
  4498. this.panoIdMap = new Map()
  4499. this.model.heroLocations.forEach( (value, index) => {
  4500. // value.heroLocations.forEach( hl => {
  4501. let hl = value.heroLocations[0]
  4502. let arr = this.panoIdMap.get(hl.panoId)
  4503. if(arr){
  4504. this.panoIdMap.set(hl.panoId, [...arr, index])
  4505. } else {
  4506. this.panoIdMap.set(hl.panoId, [index])
  4507. }
  4508. // })
  4509. })
  4510. }
  4511. }
  4512. ,
  4513. n.prototype.resetAll = function() {
  4514. if (this.currentItem = null,
  4515. this.destinationItem = null,
  4516. this.tourIsPlaying = !1,
  4517. //this.bgmReplay(),//xzw
  4518. this.transitionStage = y.None,
  4519. this.nextFunc = null,
  4520. this.onTheBus = !1,
  4521. this.reachSource = null,
  4522. this.interrupted = !1,
  4523. this.model) {
  4524. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4525. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4526. } else
  4527. this.defaultWarpStyle = u.BLACK,
  4528. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4529. this.resetSpecialTransition()
  4530. }
  4531. ,
  4532. n.prototype.updateModel = function() {
  4533. this.model = this.modelManager.getActiveModel(),
  4534. this.nItems = this.model.heroLocations.length
  4535. }
  4536. ,
  4537. n.prototype.bindEvents = function() {
  4538. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4539. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4540. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4541. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4542. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4543. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4544. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4545. this.player.once(f.Move, function() {
  4546. s.cancelById(I)
  4547. })
  4548. }
  4549. ,
  4550. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {//快速停止。 改:去掉判断nextWarpStyle,因为这个属性改乱了,导致点击停止按钮不执行
  4551. return /* e === u.WALK && ( */this.interrupt(g.NONE),
  4552. this.pauseWalkingSection(),
  4553. this.player.fastForwardActivePanoFlight(),
  4554. !0/* ) */
  4555. }
  4556. ,
  4557. n.prototype.handlePlayerMove = function(e) {
  4558. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4559. this.emit("update.controls")
  4560. }
  4561. ,
  4562. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4563. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4564. this.emit("update.controls"))
  4565. }
  4566. ,
  4567. n.prototype.handlePlayerModeChanged = function(e, t) {
  4568. this.intermediateState() || e === t || (this.onTheBus = !1,
  4569. this.emit("update.controls"))
  4570. }
  4571. ,
  4572. n.prototype.handlePlayerInputStart = function(e) {
  4573. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4574. }
  4575. ,
  4576. n.prototype.handlePlayerFlyingStarted = function() {
  4577. this.clearWalkingSectionPaused()
  4578. }
  4579. ,
  4580. n.prototype.describe = function() {
  4581. return {
  4582. nItems: this.nItems,
  4583. currentItem: this.currentItem,
  4584. destinationItem: this.destinationItem,
  4585. tourIsPlaying: this.tourIsPlaying,
  4586. onTheBus: this.onTheBus,
  4587. endlessLoop: this.endlessLoop,
  4588. viewMode: this.player.mode,
  4589. inTransition: this._inTransition(),
  4590. transitionStage: this.transitionStage,
  4591. tourInProgress: this.tourInProgress
  4592. }
  4593. }
  4594. ,
  4595. n.prototype._inTransition = function() {
  4596. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4597. }
  4598. ,
  4599. n.prototype.bounceable = function() {
  4600. var e = this.clock.getDelta();
  4601. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4602. }
  4603. ,
  4604. n.prototype.itemCompare = function(item1, item2, type){//add
  4605. if(type == 'equal'){//==
  4606. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4607. }else if(type == 'less'){//<
  4608. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4609. }
  4610. }
  4611. n.prototype.currentMoveDirection = function() {
  4612. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4613. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4614. }
  4615. ,
  4616. n.prototype.clearPath = function() {
  4617. this._inTransition() || this.player.path.discardPathObject()
  4618. }
  4619. ,
  4620. n.prototype.allFloors = function() {
  4621. this.model.toggleAllFloors()
  4622. }
  4623. ,
  4624. n.prototype.actionComplete = function(e) {
  4625. if (this.interrupted = !1,
  4626. this.transitionStage = y.None,
  4627. this.resetSpecialTransition(),
  4628. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4629. this.tourIsPlaying || (this.player.disablePreRendering(),
  4630. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4631. this.emit("update.controls"),
  4632. this.nextFunc) {
  4633. var t = this.nextFunc;
  4634. this.nextFunc = null,
  4635. t()
  4636. }
  4637. }
  4638. ,
  4639. n.prototype.awaitCompletion = function(e, t) {
  4640. this.nextFunc = t,
  4641. e()
  4642. }
  4643. ,
  4644. n.prototype.updateSuccessFunction = function(e) {
  4645. this.nextFunc = e
  4646. }
  4647. ,
  4648. n.prototype.interrupt = function(e, t) {
  4649. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4650. this.tourIsPlaying = !1,
  4651. //this.bgmReplay(),//xzw
  4652. this.interrupted = !0,
  4653. this.nextFunc = null,
  4654. this.emit(p.ActionInterrupted),
  4655. null !== e && void 0 !== e || (e = g.BEGINNING),
  4656. this.player.interruptAndFastForward(e, t),
  4657. !0)
  4658. }
  4659. ,
  4660. n.prototype.wouldInterrupt = function() {
  4661. return this.transitionStage !== y.None
  4662. }
  4663. ,
  4664. n.prototype.intermediateState = function() {
  4665. return this.transitionStage !== y.None
  4666. }
  4667. ,
  4668. n.prototype.isInterrupted = function() {
  4669. return this.interrupted
  4670. }
  4671. ,
  4672. n.prototype.pauseWalkingSection = function() {
  4673. this.walkingSectionPaused = !0
  4674. }
  4675. ,
  4676. n.prototype.clearWalkingSectionPaused = function() {
  4677. this.walkingSectionPaused = !1
  4678. }
  4679. ,
  4680. n.prototype.autoTour = function() {
  4681. var e = Date.now();
  4682. this.model.auxDataPromise.then(function() {
  4683. e = Date.now() - e;
  4684. var t = a.warp.auto
  4685. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4686. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4687. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4688. done: function() {
  4689. this.playTour()
  4690. }
  4691. .bind(this),
  4692. name: "_atr",
  4693. id: I
  4694. })
  4695. }
  4696. .bind(this))
  4697. }
  4698. ,
  4699. n.prototype.atDestinationPano = function() {
  4700. if (!this.player.currentPano || null === this.destinationItem)
  4701. return !1;
  4702. var e = this.player.currentPano.id;
  4703. if (void 0 === e)
  4704. return !1;
  4705. var t = this.model.heroLocations;
  4706. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4707. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  4708. return destination && destination.panoId == e
  4709. }
  4710. ,
  4711. n.prototype.redirectToItem = function(e, t) {
  4712. if (null === e || void 0 === e)
  4713. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4714. if (!this.wouldInterrupt())
  4715. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4716. if (this.player.mode === c.TRANSITIONING)
  4717. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4718. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4719. var i = function() {
  4720. s.setTimeout(function() {
  4721. this.setDestinationItem(e),
  4722. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4723. }
  4724. .bind(this), 0)
  4725. }
  4726. .bind(this);
  4727. this.interrupt(g.END, 0),
  4728. this.updateSuccessFunction(i)
  4729. }
  4730. ,
  4731. n.prototype.useSpecialTransition = function(e) {
  4732. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4733. this.nextWarpStyle = u.BLACK
  4734. }
  4735. ,
  4736. n.prototype.resetSpecialTransition = function() {
  4737. this.nextWarpStyle = this.defaultWarpStyle
  4738. }
  4739. ,
  4740. n.prototype.arrivedAtDestination = function(e) {
  4741. if (this.player.flying || this.player.isWarping())
  4742. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4743. else {
  4744. this.transitionStage = y.Aiming;
  4745. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4746. this.player.model.fadePanoMarkers(0),
  4747. this.awaitCompletion(function() {
  4748. this.resetSpecialTransition(),
  4749. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4750. }
  4751. .bind(this), t)
  4752. }
  4753. }
  4754. ,
  4755. n.prototype.goToDestination = function(e, t, i, n) {
  4756. //音频
  4757. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  4758. // 手动导览不播放音频
  4759. if(musicInfo && musicInfo.music && !e){
  4760. let musicType = localStorage.getItem('xunirole') || 'male'
  4761. let isMale = musicType.indexOf('female') < 0
  4762. let fixMusic = isMale?musicInfo.music:(musicInfo.fmusic||musicInfo.music)
  4763. // let src = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  4764. let src = fixMusic
  4765. let audioObj = SoundManager.list.find(e=>e.name == 'tour')
  4766. let audioSrc1 = common.getFileNameFromUrl(audioObj.src);
  4767. let audioSrc2 = common.getFileNameFromUrl(src)
  4768. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  4769. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  4770. SoundManager.play('tour',null,0) // currentTime = 0;
  4771. }else if( audioObj.audio.paused && audioObj.audio.currentTime < audioObj.audio.duration ){//未播完
  4772. SoundManager.play('tour')//继续播。为什么会有暂停的情况?如果手动切换到bgm了呢?
  4773. }
  4774. }else{//很可能是该folder的起始
  4775. SoundManager.play('tour', manage.dealURL(src))
  4776. }
  4777. }
  4778. let oldPos = this.player.position.clone();
  4779. let oldPano = this.player.currentPano
  4780. if (this.onTheBus = !0,
  4781. this.emit("update.controls"),
  4782. this.player.updateLastView(),
  4783. !n && this.atDestinationPano()){
  4784. /*
  4785. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  4786. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4787. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  4788. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4789. } */
  4790. return void this.arrivedAtDestination(!0);
  4791. }
  4792. if (this.player.flying || this.player.isWarping())
  4793. A.warn("Cannot go to new destination while player is flying or warping.");
  4794. else {
  4795. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4796. , o = null
  4797. , a1 = null;
  4798. // console.error(this.destinationItem)
  4799. if (r.isPano()) {
  4800. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4801. //var walk = window.DATA.black ? 'black' : 'walk';
  4802. //若是点击item,直接瞬间过渡。
  4803. var s = e ? 'black' : this.getMomentTour(this.destinationItem) //window.DATA.momentTour || "walk";
  4804. if(this.destinationItem[0] == 0 && this.destinationItem[1] == 0) s = 'black' // 周恩光加 返回最初导览点是瞬间过渡
  4805. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4806. o = this.arrivedAtDestination.bind(this, !0)
  4807. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  4808. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  4809. }
  4810. } else{
  4811. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4812. o = this.arrivedAtDestination.bind(this, !1);
  4813. }
  4814. this.transitionStage = y.Moving,
  4815. this.model.fadePanoMarkers(0),
  4816. this.awaitCompletion(function() {
  4817. a1();
  4818. }
  4819. .bind(this), o),
  4820. this.emit("update.controls")
  4821. // 周恩光加 更新右侧导览当前位置
  4822. let pano = this.model.panos.index[r.panoId]
  4823. this.player.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  4824. }
  4825. }
  4826. ,
  4827. n.prototype.tourInterlude = function() {
  4828. if (h.trackAlways("reach_highlight", {
  4829. reach_source: this.reachSource
  4830. }),
  4831. this.model.fadePanoMarkers(0),
  4832. this.emit("update.controls"),
  4833. this.tourIsPlaying)
  4834. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4835. void this.awaitCompletion(function() {
  4836. this.transitionStage = y.Interlude,
  4837. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4838. }
  4839. .bind(this), function(){
  4840. this.currentItem = [0,0],
  4841. this.stopTour(true),
  4842. this.emit(p.TourEnd)
  4843. }.bind(this)),
  4844. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4845. this.transitionStage = y.Interlude,
  4846. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4847. }
  4848. .bind(this), this.goNext.bind(this))
  4849. }
  4850. ,
  4851. n.prototype.playTour = function() {
  4852. if (!this.bounceable()) {
  4853. if(!this.currentItem) this.currentItem = []
  4854. if(this.currentItem[0] != 0 || this.destinationItem[0]!= this.nItems-1){
  4855. // 周恩光加 从当前pano进行自动导览
  4856. let currentPanoDestinations = this.panoIdMap.get(this.player.currentPano.id)
  4857. // this.model.heroLocations.forEach( (value, index) => {
  4858. // if(value.heroLocations.find( hl => hl.panoId == this.player.currentPano.id )) {
  4859. // currentPanoDestinations.push(index)
  4860. // }
  4861. // })
  4862. if(!currentPanoDestinations) {
  4863. // let panoIndex = this.model.panos.list.findIndex( pano => pano.id == this.player.currentPano.id )
  4864. let panoIndex = this.model.panos.list.indexOf( this.player.currentPano )
  4865. let neighbourIndex = [ panoIndex + 1, panoIndex - 1, panoIndex + 2, panoIndex - 2, panoIndex + 3, panoIndex - 3 ]
  4866. for(var i = 0; i < neighbourIndex.length; i++) {
  4867. currentPanoDestinations = this.panoIdMap.get(this.model.panos.list[neighbourIndex[i]]&&this.model.panos.list[neighbourIndex[i]].id)
  4868. if(currentPanoDestinations && currentPanoDestinations[0] != 0) break
  4869. }
  4870. if(!currentPanoDestinations) currentPanoDestinations = [0];
  4871. }
  4872. if(currentPanoDestinations.indexOf(this.currentItem[0]) == -1) {
  4873. this.currentItem[0] = currentPanoDestinations[0]
  4874. }
  4875. }
  4876. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4877. this.tourInProgress = !0,
  4878. this.reachSource = "play",
  4879. this.tourIsPlaying = !0,
  4880. this.wasZoomEnabled = this.player.zoomEnabled,
  4881. this.player.zoomEnabled = !1,
  4882. this.resetSpecialTransition(),
  4883. this.emit("update.controls"),
  4884. this.emit(p.TourStart),
  4885. this.player.enablePreRendering(),
  4886. this.currentItem[1] = null,
  4887. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4888. this.goToDestination()) : this.goNext()))
  4889. }
  4890. }
  4891. ,
  4892. /* n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4893. } */
  4894. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4895. SoundManager.pause('tour'), // 周恩光 自动导览暂停时同时停止语音
  4896. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4897. this.tourIsPlaying = !1,
  4898. this.interrupt(),
  4899. this.clearWalkingSectionPaused(),
  4900. this.resetSpecialTransition(),
  4901. this.emit("update.controls"))
  4902. }
  4903. ,
  4904. n.prototype.endTourProgress = function() {
  4905. this.tourInProgress = !1,
  4906. this.emit("update.controls"),
  4907. this.emit(p.TourEnd)
  4908. }
  4909. ,
  4910. n.prototype.goToHighlight = function(e) {
  4911. if (this.wouldInterrupt())
  4912. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4913. else {
  4914. if (A.debug("<tour.goto " + e + ">"),
  4915. this.isInterrupted())
  4916. return;
  4917. this.clearWalkingSectionPaused(),
  4918. this.setDestinationItem(e),
  4919. this.useSpecialTransition("Hilight")
  4920. this.goToDestination(true),//add true
  4921. h.trackAlways("reach_highlight", {
  4922. reach_source: "thumb"
  4923. })
  4924. }
  4925. }
  4926. ,
  4927. n.prototype.prevHighlight = function() {
  4928. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4929. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4930. this.reachSource = "prev",
  4931. this.goPrev()))
  4932. }
  4933. ,
  4934. n.prototype.nextHighlight = function() {
  4935. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4936. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4937. this.reachSource = "next",
  4938. this.goNext()))
  4939. }
  4940. ,
  4941. n.prototype.changeMode = function(e) {
  4942. var t = $.Deferred()
  4943. , i = t.resolve.bind(t)
  4944. , n = t.reject.bind(t);
  4945. this.emit(p.StartModeChange);
  4946. var r = function() {
  4947. return this.clearWalkingSectionPaused(),
  4948. !!this.wouldInterrupt() && (this.interrupt(),
  4949. !0)
  4950. }
  4951. .bind(this);
  4952. if (!r()) {
  4953. switch (e) {
  4954. case c.PANORAMA:
  4955. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4956. break;
  4957. case c.DOLLHOUSE:
  4958. case c.FLOORPLAN:
  4959. this.player.flyToNewMode({
  4960. mode: e
  4961. }).done(i).fail(n);
  4962. break;
  4963. case c.OUTDOOR:
  4964. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4965. }
  4966. return t.promise()
  4967. }
  4968. }
  4969. ,
  4970. n.prototype.atEndOfTour = function() {
  4971. //return this.currentItem >= this.nItems - 1
  4972. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  4973. if(end){
  4974. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  4975. if(heroLocations){
  4976. end = this.currentItem[1] >= heroLocations.length - 1
  4977. }
  4978. }
  4979. return end;
  4980. }
  4981. ,
  4982. n.prototype.firstDestination = function() {
  4983. //return 0 < this.nItems ? 0 : null
  4984. return 0 < this.nItems ? [0,0]: null
  4985. }
  4986. ,
  4987. n.prototype.finalDestination = function() {
  4988. //return 0 < this.nItems ? this.nItems - 1 : null
  4989. return 0 < this.nItems ? [this.nItems - 1,0]: null
  4990. }
  4991. ,
  4992. n.prototype.goPrev = function() {
  4993. this.tourAdvance(-1)
  4994. }
  4995. ,
  4996. n.prototype.goNext = function() {
  4997. this.tourAdvance(1)
  4998. }
  4999. ,
  5000. n.prototype.setDestinationItem = function(e) {
  5001. this.destinationItem = e,
  5002. this.emit("update.controls")
  5003. }
  5004. ,
  5005. n.prototype.setCurrentItem = function(e) {
  5006. this.currentItem = e,
  5007. this.emit("update.controls")
  5008. }
  5009. ,
  5010. n.prototype.nextItem = function(currentItem) {
  5011. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5012. if(currentItem == void 0)return this.firstDestination()
  5013. var currentLocation = this.model.heroLocations[currentItem[0]];
  5014. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5015. var item;
  5016. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5017. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5018. }else{
  5019. item = [currentItem[0] , currentItem[1]+1]
  5020. }
  5021. if(item[0] >= this.nItems ){
  5022. item = this.firstDestination()
  5023. }
  5024. return item;
  5025. //暂时不理会endlessLoop,默认为false
  5026. }
  5027. ,
  5028. n.prototype.prevItem = function(currentItem) {
  5029. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5030. if(currentItem == void 0)return this.firstDestination()
  5031. var item;
  5032. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5033. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5034. else{
  5035. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5036. if(this.currentItem[1] == 0){//子目录中第一个
  5037. return [currentItem[0] - 1, lastChildNum-1]
  5038. }else{
  5039. return [currentItem[0], currentItem[1]-1]
  5040. }
  5041. }
  5042. }
  5043. ,
  5044. n.prototype.tourAdvance = function(e) {//e是1或-1
  5045. A.debug("tourAdvance(" + e + ")")
  5046. // 周恩光改
  5047. if(null === this.currentItem || void 0 === this.currentItem){
  5048. // this.setDestinationItem(this.firstDestination())
  5049. // this.setDestinationItem([currentPanoDestinations[0], 0])
  5050. this.setDestinationItem([this.currentItem[0], 0])
  5051. }
  5052. else if(this.currentItem[1] == null) {
  5053. this.setDestinationItem([this.currentItem[0], 0])
  5054. }
  5055. else{
  5056. var item
  5057. if(e == 1){
  5058. item = this.nextItem(this.currentItem)
  5059. }else if(e == -1){
  5060. item = this.prevItem(this.currentItem)
  5061. }
  5062. this.setDestinationItem(item)
  5063. }
  5064. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5065. this.useSpecialTransition("reverse-looping to end")
  5066. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5067. this.useSpecialTransition("looping back to start")
  5068. }
  5069. /* var momentTour = this.getMomentTour(this.destinationItem);
  5070. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5071. var zoomLevel = this.player.zoomLevel;
  5072. this.player.zoomEnabled = true;
  5073. var zoom = function(e, d) {
  5074. this.player.zoomTo((1-e)*zoomLevel, true)
  5075. }.bind(this)
  5076. s.start(zoom, 1500, function(){
  5077. }, 0, d.easeOutQuad, "zoom")
  5078. } */
  5079. this.goToDestination()
  5080. }
  5081. ,
  5082. n.prototype.getMomentTour = function(destinationItem) {//add
  5083. var wholeMomentTour = window.DATA.momentTour || "walk"; //最外层
  5084. if(!destinationItem) return wholeMomentTour
  5085. else{
  5086. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5087. if(currentLocation.momentTour)return currentLocation.momentTour;
  5088. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5089. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5090. }
  5091. }
  5092. ,
  5093. t.exports = n
  5094. }
  5095. ).call(this, "/js/director.js")
  5096. }
  5097. , {
  5098. "./analytics": 4,
  5099. "./enum/BlackoutStyle": 18,
  5100. "./enum/ControlEvents": 21,
  5101. "./enum/DirectorEvents": 23,
  5102. "./enum/ModelManagerEvents": 33,
  5103. "./enum/PathDiscardMode": 38,
  5104. "./enum/PathDisplayMode": 39,
  5105. "./enum/PlayerEvents": 40,
  5106. "./enum/Viewmode": 51,
  5107. "./enum/WarpStyle": 52,
  5108. "./model/ModelManager": 140,
  5109. "./player": 155,
  5110. "./settings": 166,
  5111. "./util/logger": 189,
  5112. "./util/transitions": 195,
  5113. events: 202,
  5114. three: 217
  5115. }],
  5116. 16: [function(e, t, i) {
  5117. "use strict";
  5118. var n = e("three")
  5119. , r = e("./enum/Viewmode")
  5120. , o = (e("./settings"),
  5121. e("./util/transitions"))
  5122. , a = e("./enum/PlayerEvents")
  5123. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5124. , l = new n.ShaderPass(n.VerticalBlurShader);
  5125. l.renderToScreen = !0;
  5126. var c = $("#player").width() / $("#player").height();
  5127. isNaN(c) && (c = 1);
  5128. initTransitionPass(n)
  5129. var h = {
  5130. currentBlur: 0,
  5131. aspect: c,
  5132. blurStrength: 1,
  5133. hblurPass: s,
  5134. vblurPass: l,
  5135. transitionMaskPass : new n.TransitionPass()
  5136. ,
  5137. bindEvents: function(e) {
  5138. e.on(a.ModeChanged, function(e, t) {
  5139. e === r.PANORAMA && (o.cancel(h.blur),
  5140. o.cancel(h.addBlur),
  5141. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5142. })
  5143. },
  5144. blur: function(e) {
  5145. h.currentBlur = e;
  5146. var t = e * h.blurStrength;
  5147. l.uniforms.v.value = t / 512 * h.aspect,
  5148. s.uniforms.h.value = t / 512
  5149. },
  5150. addBlur: function(e) {
  5151. e = Math.max(e, h.currentBlur),
  5152. h.blur(e)
  5153. },
  5154. removeBlur: function(e) {
  5155. e = Math.min(1 - e, h.currentBlur),
  5156. h.blur(e)
  5157. }
  5158. };
  5159. h.blur(0),
  5160. t.exports = h
  5161. }
  5162. , {
  5163. "./enum/PlayerEvents": 40,
  5164. "./enum/Viewmode": 51,
  5165. "./settings": 166,
  5166. "./util/transitions": 195,
  5167. three: 217
  5168. }],
  5169. 17: [function(e, t, i) {
  5170. "use strict";
  5171. t.exports = {
  5172. UNKNOWN: 0,
  5173. ALIGNED: 1,
  5174. UNALIGNED: 2,
  5175. PLACED: 3
  5176. }
  5177. }
  5178. , {}],
  5179. 18: [function(e, t, i) {
  5180. "use strict";
  5181. t.exports = {
  5182. NONE: 0,
  5183. MIDDLE: 1,
  5184. END: 2,
  5185. BEGINNING: 3,
  5186. FADEIN: 4
  5187. }
  5188. }
  5189. , {}],
  5190. 19: [function(e, t, i) {
  5191. "use strict";
  5192. var n = e("three");
  5193. t.exports = {
  5194. newBlue: new n.Color(4967932),
  5195. altBlue: new n.Color(47355),
  5196. tagDefault: new n.Color(223357),
  5197. classicBlue: new n.Color(53759),
  5198. mpYellow: new n.Color(16502016),
  5199. mpOrange: new n.Color(16428055),
  5200. mpBlue: new n.Color(12096),
  5201. mpLtGrey: new n.Color(13751252),
  5202. mpDkGrey: new n.Color(10000019),
  5203. mpRed: new n.Color(12525854),
  5204. mpOrangeDesat: new n.Color(16764529),
  5205. mpBlueDesat: new n.Color(4034734),
  5206. mpRedDesat: new n.Color(14705505),
  5207. white: new n.Color(16777215),
  5208. black: new n.Color(0),
  5209. _desat: function(e, t) {
  5210. var i = t || .3
  5211. , r = (new n.Color).copy(e).getHSL();
  5212. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5213. },
  5214. _darken: function(e, t) {
  5215. var i = t || .2
  5216. , r = e.getHSL();
  5217. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5218. }
  5219. }
  5220. }
  5221. , {
  5222. three: 217
  5223. }],
  5224. 20: [function(e, t, i) {
  5225. "use strict";
  5226. t.exports = {
  5227. NONE: -1,
  5228. ROTATE: 0,
  5229. DOLLY: 1,
  5230. PAN: 2,
  5231. ROTATE_DOLLY: 3,
  5232. PAN_DOLLY: 4
  5233. }
  5234. }
  5235. , {}],
  5236. 21: [function(e, t, i) {
  5237. "use strict";
  5238. t.exports = {
  5239. Move: "move",
  5240. InteractionDirect: "interaction.direct",
  5241. InteractionKey: "interaction.key",
  5242. InteractionGui: "interaction.gui",
  5243. FlyInDirection: "fly.direction",
  5244. InputStart: "input.start",
  5245. Pinch: "input.pinch",
  5246. Scroll: "input.scroll",
  5247. AutoPanInterrupt: "autopan.interrupt",
  5248. AutoPanComplete: "autopan.complete",
  5249. AutoPanClamped: "autopan.clamped",
  5250. LongTap: "longtap"
  5251. }
  5252. }
  5253. , {}],
  5254. 22: [function(e, t, i) {
  5255. "use strict";
  5256. t.exports = Object.freeze({
  5257. FORWARD: "FORWARD",
  5258. LEFT: "LEFT",
  5259. RIGHT: "RIGHT",
  5260. BACK: "BACK",
  5261. UP: "UP",
  5262. DOWN: "DOWN"
  5263. })
  5264. }
  5265. , {}],
  5266. 23: [function(e, t, i) {
  5267. "use strict";
  5268. t.exports = {
  5269. ActionInterrupted: "action.interrupted",
  5270. TourStart: "tour.start",
  5271. TourEnd: "tour.end",
  5272. StartModeChange: "mode.startChange"
  5273. }
  5274. }
  5275. , {}],
  5276. 24: [function(e, t, i) {
  5277. "use strict";
  5278. t.exports = Object.freeze({
  5279. None: 0,
  5280. Queued: 1,
  5281. ForceQueued: 2,
  5282. Downloading: 3,
  5283. Downloaded: 4,
  5284. DownloadFailed: 5
  5285. })
  5286. }
  5287. , {}],
  5288. 25: [function(e, t, i) {
  5289. "use strict";
  5290. t.exports = {
  5291. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5292. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5293. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5294. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5295. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5296. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5297. }
  5298. }
  5299. , {}],
  5300. 26: [function(e, t, i) {
  5301. "use strict";
  5302. t.exports = {
  5303. Texture2D: 0,
  5304. TextureCube: 1
  5305. }
  5306. }
  5307. , {}],
  5308. 27: [function(e, t, i) {
  5309. "use strict";
  5310. t.exports = {
  5311. SMALL: "small",
  5312. LARGE: "large"
  5313. }
  5314. }
  5315. , {}],
  5316. 28: [function(e, t, i) {
  5317. "use strict";
  5318. var n = e("./Viewmode")
  5319. , r = {
  5320. LANDING: {},
  5321. NAVIGATION: "navigation",
  5322. MORE_HELP: "moreHelp",
  5323. TOUR_INTERACTION: {}
  5324. };
  5325. r.LANDING[n.PANORAMA] = "panorama.landing",
  5326. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5327. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5328. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5329. r.TOUR_INTERACTION.standard = "standard.tour",
  5330. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5331. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5332. t.exports = r
  5333. }
  5334. , {
  5335. "./Viewmode": 51
  5336. }],
  5337. 29: [function(e, t, i) {
  5338. "use strict";
  5339. var n = {
  5340. UP: 1,
  5341. DOWN: -1,
  5342. LEFT: "L",
  5343. RIGHT: "R",
  5344. FORWARD: "F",
  5345. BACK: "B",
  5346. reverse: {},
  5347. opposite: function(e) {
  5348. return this.reverse[e.toString()]
  5349. }
  5350. };
  5351. !function() {
  5352. n.reverse[n.UP] = n.DOWN,
  5353. n.reverse[n.DOWN] = n.UP,
  5354. n.reverse[n.LEFT] = n.RIGHT,
  5355. n.reverse[n.RIGHT] = n.LEFT,
  5356. n.reverse[n.FORWARD] = n.BACK,
  5357. n.reverse[n.BACK] = n.FORWARD
  5358. }(),
  5359. t.exports = n
  5360. }
  5361. , {}],
  5362. 30: [function(e, t, i) {
  5363. "use strict";
  5364. var n = e("../util/browser")
  5365. , r = {
  5366. ZERO: 48,
  5367. ONE: 49,
  5368. TWO: 50,
  5369. THREE: 51,
  5370. FOUR: 52,
  5371. FIVE: 53,
  5372. SIX: 54,
  5373. SEVEN: 55,
  5374. EIGHT: 56,
  5375. NINE: 57,
  5376. LEFTARROW: 37,
  5377. UPARROW: 38,
  5378. RIGHTARROW: 39,
  5379. DOWNARROW: 40,
  5380. A: 65,
  5381. B: 66,
  5382. C: 67,
  5383. D: 68,
  5384. E: 69,
  5385. F: 70,
  5386. G: 71,
  5387. H: 72,
  5388. I: 73,
  5389. J: 74,
  5390. K: 75,
  5391. L: 76,
  5392. M: 77,
  5393. N: 78,
  5394. O: 79,
  5395. P: 80,
  5396. Q: 81,
  5397. R: 82,
  5398. S: 83,
  5399. T: 84,
  5400. U: 85,
  5401. V: 86,
  5402. W: 87,
  5403. X: 88,
  5404. Y: 89,
  5405. Z: 90,
  5406. SPACE: 32,
  5407. RETURN: 13,
  5408. SEMICOLON: 186,
  5409. PLUSEQUALS: 187,
  5410. DASHUNDERSCORE: 189,
  5411. OPENBRACKET: 219
  5412. };
  5413. n.detectFirefox() && (r.SEMICOLON = 59,
  5414. r.PLUSEQUALS = 61,
  5415. r.DASHUNDERSCORE = 173),
  5416. t.exports = r
  5417. }
  5418. , {
  5419. "../util/browser": 182
  5420. }],
  5421. 31: [function(e, t, i) {
  5422. "use strict";
  5423. t.exports = {
  5424. EN_US: "en-US",
  5425. ES_MX: "es-MX",
  5426. FR_FR: "fr-FR",
  5427. DE_DE: "de-DE",
  5428. RU_RU: "ru-RU",
  5429. CN_CN: "cn-CN",
  5430. JP_JP: "jp-JP"
  5431. }
  5432. }
  5433. , {}],
  5434. 32: [function(e, t, i) {
  5435. "use strict";
  5436. t.exports = {
  5437. TagActivated: "tag.activated",
  5438. TagDismissed: "tag.dismissed",
  5439. TagNavigation: "tag.navigation"
  5440. }
  5441. }
  5442. , {}],
  5443. 33: [function(e, t, i) {
  5444. "use strict";
  5445. t.exports = {
  5446. ModelAdded: "model-added",
  5447. ActiveModelChanged: "active-model-changed"
  5448. }
  5449. }
  5450. , {}],
  5451. 34: [function(e, t, i) {
  5452. "use strict";
  5453. t.exports = {
  5454. LEFT: 0,
  5455. MIDDLE: 1,
  5456. RIGHT: 2
  5457. }
  5458. }
  5459. , {}],
  5460. 35: [function(e, t, i) {
  5461. "use strict";
  5462. t.exports = {
  5463. PanoRenderComplete: "panorama.render.complete",
  5464. TileRenderFailure: "panorama.tile.render.failed",
  5465. TileRenderSuccess: "panorama.tile.render.success",
  5466. TileUploadAttempted: "panorama.tile.upload.attempted",
  5467. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5468. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5469. }
  5470. }
  5471. , {}],
  5472. 36: [function(e, t, i) {
  5473. "use strict";
  5474. t.exports = {
  5475. BASE: 1,
  5476. STANDARD: 2,
  5477. HIGH: 3,
  5478. ULTRAHIGH: 4
  5479. }
  5480. }
  5481. , {}],
  5482. 37: [function(e, t, i) {
  5483. "use strict";
  5484. t.exports = {
  5485. LoadComplete: "panorama.load.complete",
  5486. LoadFailed: "panorama.load.failed",
  5487. TileLoaded: "panorama.tile.loaded"
  5488. }
  5489. }
  5490. , {}],
  5491. 38: [function(e, t, i) {
  5492. "use strict";
  5493. t.exports = Object.freeze({
  5494. Standard: 0,
  5495. Slow: 1,
  5496. Retain: 2
  5497. })
  5498. }
  5499. , {}],
  5500. 39: [function(e, t, i) {
  5501. "use strict";
  5502. t.exports = Object.freeze({
  5503. Show: 0,
  5504. Hide: 1,
  5505. Retain: 2
  5506. })
  5507. }
  5508. , {}],
  5509. 40: [function(e, t, i) {
  5510. "use strict";
  5511. t.exports = {
  5512. Move: "move",
  5513. MoveComplete: "move.complete",
  5514. ModeChanged: "mode.changed",
  5515. ModeChanging: "mode.changing",
  5516. PanoChosen: "pano.chosen",
  5517. ClosestPanoChanging: "closest.pano.changing",
  5518. WarpStarted: "warp.started",
  5519. WarpInterrupted: "warp.interrupted",
  5520. WarpEnded: "warp.ended",
  5521. FlyinFinished: "flyin.finished",
  5522. FlyingStarted: "flying.started",
  5523. FlyingInterrupted: "flying.interrupted",
  5524. FlyingEnded: "flying.ended",
  5525. Ready: "ready",
  5526. StartInside: "start.inside",
  5527. StartOutside: "start.outside",
  5528. ViewChanged: "view.changed",
  5529. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5530. InputStart: "input.start"
  5531. }
  5532. }
  5533. , {}],
  5534. 41: [function(e, t, i) {
  5535. "use strict";
  5536. t.exports = Object.freeze({
  5537. DEFAULT: 0,
  5538. PANOMARKERS: 1,
  5539. RETICULE: 2,
  5540. TAG: 3
  5541. })
  5542. }
  5543. , {}],
  5544. 42: [function(e, t, i) {
  5545. "use strict";
  5546. t.exports = {
  5547. visibleFloor: 1,
  5548. ghostFloor: 3,
  5549. boundingSkybox: 1,
  5550. panoMarker: 2,
  5551. reticule: 3,
  5552. tagStem: 4,
  5553. tagDisc: 5,
  5554. ribbon: 100
  5555. }
  5556. }
  5557. , {}],
  5558. 43: [function(e, t, i) {
  5559. "use strict";
  5560. t.exports = {
  5561. ContextCreated: "scene-renderer-context-created",
  5562. AfterRender: "after-render",
  5563. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5564. }
  5565. }
  5566. , {}],
  5567. 44: [function(e, t, i) {
  5568. "use strict";
  5569. t.exports = {
  5570. IDLE: "idle",
  5571. BROWSE: "browse",
  5572. EXAMINE: "examine"
  5573. }
  5574. }
  5575. , {}],
  5576. 45: [function(e, t, i) {
  5577. "use strict";
  5578. t.exports = {
  5579. TileDownloadSuccess: "tiledownloader.download.success",
  5580. TileDownloadFailure: "tiledownloader.download.failure",
  5581. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5582. }
  5583. }
  5584. , {}],
  5585. 46: [function(e, t, i) {
  5586. "use strict";
  5587. t.exports = {
  5588. CardboardAndroid: "googlevr",
  5589. GearVR: "gearvr",
  5590. CardboardIOS: "googlevrios",
  5591. Cardboard: "googlevr"
  5592. }
  5593. }
  5594. , {}],
  5595. 47: [function(e, t, i) {
  5596. "use strict";
  5597. t.exports = {
  5598. NONE: 0,
  5599. CONTEXTUAL: 1,
  5600. ANDROID: 2
  5601. }
  5602. }
  5603. , {}],
  5604. 48: [function(e, t, i) {
  5605. "use strict";
  5606. var n = {
  5607. Title: 0,
  5608. Cardboard: 1
  5609. }
  5610. , r = {
  5611. Title: 0,
  5612. Cardboard: 1,
  5613. Gear: 2
  5614. };
  5615. !function() {
  5616. [n, r].forEach(function(e) {
  5617. e.pageCount = Object.keys(e).length
  5618. })
  5619. }(),
  5620. t.exports.ios = n,
  5621. t.exports.standard = r
  5622. }
  5623. , {}],
  5624. 49: [function(e, t, i) {
  5625. "use strict";
  5626. t.exports = {
  5627. Android: "android",
  5628. IOS: "ios",
  5629. Desktop: "desktop",
  5630. UnsupportedAndroid: "android-unsupported"
  5631. }
  5632. }
  5633. , {}],
  5634. 50: [function(e, t, i) {
  5635. "use strict";
  5636. var n = e("three");
  5637. t.exports = {
  5638. UP: new n.Vector3(0,1,0),
  5639. DOWN: new n.Vector3(0,-1,0),
  5640. LEFT: new n.Vector3(-1,0,0),
  5641. RIGHT: new n.Vector3(1,0,0),
  5642. FORWARD: new n.Vector3(0,0,-1),
  5643. BACK: new n.Vector3(0,0,1)
  5644. }
  5645. }
  5646. , {
  5647. three: 217
  5648. }],
  5649. 51: [function(e, t, i) {
  5650. "use strict";
  5651. var n = e("../exception/ViewmodeConvertException")
  5652. , r = e("./coreViewmodes")
  5653. , o = e("../util/common")
  5654. , a = {
  5655. MESH: "mesh",
  5656. OUTDOOR: "outdoor",
  5657. TRANSITIONING: "transitioning",
  5658. toInt: function(e) {
  5659. switch (e) {
  5660. case this.PANORAMA:
  5661. return 1;
  5662. case this.DOLLHOUSE:
  5663. return 2;
  5664. case this.FLOORPLAN:
  5665. return 3;
  5666. case this.OUTDOOR:
  5667. return 4;
  5668. case this.TRANSITIONING:
  5669. return -1
  5670. }
  5671. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5672. },
  5673. fromInt: function(e) {
  5674. switch (e) {
  5675. case "1":
  5676. case 1:
  5677. return this.PANORAMA;
  5678. case "2":
  5679. case 2:
  5680. return this.DOLLHOUSE;
  5681. case "3":
  5682. case 3:
  5683. return this.FLOORPLAN;
  5684. case "4":
  5685. case 4:
  5686. return this.OUTDOOR
  5687. }
  5688. throw new n("No known conversion for int to viewmode for int: " + e)
  5689. },
  5690. convertWorkshopModeInt: function(e) {
  5691. switch (e) {
  5692. case "0":
  5693. case 0:
  5694. case undefined: //xzw add
  5695. return this.PANORAMA;
  5696. case "1":
  5697. case 1:
  5698. return this.FLOORPLAN;
  5699. case "2":
  5700. case 2:
  5701. return this.DOLLHOUSE;
  5702. case "3":
  5703. case 3:
  5704. return this.MESH
  5705. }
  5706. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5707. }
  5708. };
  5709. o.extendObject(a, r),
  5710. t.exports = a
  5711. }
  5712. , {
  5713. "../exception/ViewmodeConvertException": 58,
  5714. "../util/common": 185,
  5715. "./coreViewmodes": 54
  5716. }],
  5717. 52: [function(e, t, i) {
  5718. "use strict";
  5719. t.exports = {
  5720. BLACK: "black",
  5721. STD: "std",
  5722. WALK: "walk"
  5723. }
  5724. }
  5725. , {}],
  5726. 53: [function(e, t, i) {
  5727. "use strict";
  5728. t.exports = {
  5729. ZoomIn: "zoom.in",
  5730. ZoomOut: "zoom.out",
  5731. ZoomMax: "zoom.max",
  5732. ZoomMin: "zoom.min"
  5733. }
  5734. }
  5735. , {}],
  5736. 54: [function(e, t, i) {
  5737. "use strict";
  5738. t.exports = {
  5739. PANORAMA: "panorama",
  5740. DOLLHOUSE: "dollhouse",
  5741. FLOORPLAN: "floorplan"
  5742. }
  5743. }
  5744. , {}],
  5745. 55: [function(e, t, i) {
  5746. "use strict";
  5747. function n(e) {
  5748. this.message = e
  5749. }
  5750. t.exports = n
  5751. }
  5752. , {}],
  5753. 56: [function(e, t, i) {
  5754. "use strict";
  5755. function n(e) {
  5756. r.call(this, e)
  5757. }
  5758. var r = e("./BasicException");
  5759. n.prototype = Object.create(r.prototype),
  5760. t.exports = n
  5761. }
  5762. , {
  5763. "./BasicException": 55
  5764. }],
  5765. 57: [function(e, t, i) {
  5766. "use strict";
  5767. function n(e) {
  5768. r.call(this, e)
  5769. }
  5770. var r = e("./BasicException");
  5771. n.prototype = Object.create(r.prototype),
  5772. t.exports = n
  5773. }
  5774. , {
  5775. "./BasicException": 55
  5776. }],
  5777. 58: [function(e, t, i) {
  5778. "use strict";
  5779. function n(e) {
  5780. r.call(this, e)
  5781. }
  5782. var r = e("./BasicException");
  5783. n.prototype = Object.create(r.prototype),
  5784. t.exports = n
  5785. }
  5786. , {
  5787. "./BasicException": 55
  5788. }],
  5789. 59: [function(e, t, i) {
  5790. (function(i) {
  5791. "use strict";
  5792. function n(e) {
  5793. var t = {};
  5794. if (e) {
  5795. var i = e.flags;
  5796. if (i)
  5797. for (var n in i)
  5798. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5799. return t
  5800. }
  5801. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5802. null
  5803. }
  5804. var r = e("./util/ajax")
  5805. , o = e("./util/showcase")
  5806. , a = e("./util/logger")
  5807. , s = ""
  5808. , l = new a(i)
  5809. , c = {};
  5810. t.exports = {
  5811. loadFeatureFlags: function(e) {
  5812. var t = $.Deferred();
  5813. return r.get(e.urlBase + s, {
  5814. responseType: "json",
  5815. prefetchFrom: "user",
  5816. auth: o.getAuthorizationHeader()
  5817. }).done(function(e) {
  5818. c = n(e),
  5819. c ? t.resolve(c) : t.reject("loading-failed")
  5820. }).fail(function() {
  5821. l.debug("Retrieval of feature flags failed."),
  5822. t.reject("loading-failed")
  5823. }),
  5824. t.promise()
  5825. },
  5826. getFlags: function() {
  5827. return c
  5828. },
  5829. updateDependentSettings: function(e, t) {
  5830. e = e || c,
  5831. e.labels && (t.labels.enabled = !0),
  5832. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5833. e.showcase_sdk && (t.sdkInit = !0),
  5834. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5835. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5836. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5837. e.hide_sc_sharing && (t.share.enabled = !1)
  5838. }
  5839. }
  5840. }
  5841. ).call(this, "/js/featureflags.js")
  5842. }
  5843. , {
  5844. "./util/ajax": 181,
  5845. "./util/logger": 189,
  5846. "./util/showcase": 193
  5847. }],
  5848. 60: [function(e, t, i) {
  5849. "use strict";
  5850. var n = (e("../util/common"),
  5851. {
  5852. status: 0,
  5853. set: function(e) {
  5854. if (isNaN(e))
  5855. return !1;
  5856. var t = $('.progressbar');
  5857. 0 > e && (e = 0);
  5858. e > 100 && (e = 100);
  5859. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5860. var barperc = e*width;
  5861. var perc = Math.round(e);
  5862. var labelpos = (parseInt(barperc)-15);
  5863. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5864. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5865. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5866. this.status = e
  5867. },
  5868. done: function(e) {
  5869. return e || this.status ? (this.status = null,
  5870. this.set(100)) : this
  5871. }
  5872. });
  5873. t.exports.circleLoader = n
  5874. }
  5875. , {
  5876. "../util/common": 185
  5877. }],
  5878. 61: [function(e, t, i) {
  5879. "use strict";
  5880. t.exports = Object.freeze({
  5881. CLOSE: "modal.closer.close"
  5882. })
  5883. }
  5884. , {}],
  5885. 62: [function(e, t, i) {
  5886. "use strict";
  5887. function n(e, t) {
  5888. t && (t.stopPropagation(),
  5889. t.preventDefault()),
  5890. e && this.emit(l.CLOSE, e),
  5891. g.reset()
  5892. }
  5893. function r(e, t) {
  5894. function i() {
  5895. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5896. t !== f && (f = t,
  5897. t ? (e.classList.add("closeByFooter"),
  5898. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5899. h.classList.remove("closeByFooter")))
  5900. }
  5901. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5902. }
  5903. var o = e("../../settings")
  5904. , a = (e("../../tag/Media/MediaEvent"),
  5905. e("../../util/browser"))
  5906. , s = e("../../util/common")
  5907. , l = e("./ModalCloserEvent")
  5908. , c = e("events").EventEmitter
  5909. , h = document.getElementsByClassName("footer")[0]
  5910. , u = h.querySelectorAll(".close")[0]
  5911. , d = null
  5912. , p = null
  5913. , f = null
  5914. , g = (a.isMobile(),
  5915. {
  5916. open: function(e) {
  5917. e && (r(e),
  5918. d && u.removeEventListener("click", d, !0),
  5919. d = n.bind(this, e.id),
  5920. u.addEventListener("click", d, !0),
  5921. p && window.removeEventListener("resize", p, !0),
  5922. p = r.bind(this, e),
  5923. window.addEventListener("resize", p, !0))
  5924. },
  5925. reset: function() {
  5926. h.classList.remove("closeByFooter"),
  5927. u.removeEventListener("click", d, !0),
  5928. window.removeEventListener("resize", p, !0),
  5929. d = p = f = null
  5930. }
  5931. });
  5932. s.extendObject(g, c.prototype),
  5933. t.exports = g
  5934. }
  5935. , {
  5936. "../../tag/Media/MediaEvent": 131,
  5937. "../../settings": 166,
  5938. "../../util/browser": 182,
  5939. "../../util/common": 185,
  5940. "./ModalCloserEvent": 61,
  5941. events: 202
  5942. }],
  5943. 63: [function(e, t, i) {
  5944. "use strict";
  5945. function n(e, t, i) {
  5946. var n = new r.GUI({
  5947. width: 400
  5948. })
  5949. , u = n.addFolder("Flydown from Dollhouse");
  5950. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5951. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5952. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5953. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5954. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5955. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5956. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5957. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5958. var d = n.addFolder("Transition between panos");
  5959. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5960. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5961. h.transition.flyTime = 0,
  5962. d.__controllers.forEach(function(e) {
  5963. e.updateDisplay()
  5964. })
  5965. }),
  5966. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5967. h.transition.flySpeed = 0,
  5968. d.__controllers.forEach(function(e) {
  5969. e.updateDisplay()
  5970. })
  5971. }),
  5972. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5973. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5974. d.add(h.transition, "movementEasing", Object.keys(a));
  5975. var p = n.addFolder("Path Display");
  5976. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5977. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5978. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5979. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5980. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5981. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5982. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5983. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5984. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5985. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5986. h.path.color = l[h.path.color],
  5987. h.path.colorUp = l._desat(h.path.color),
  5988. h.path.colorDown = l.darken(h.path.color)
  5989. }),
  5990. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5991. h.reticuleColor = l[h.reticuleColor]
  5992. });
  5993. var f = n.addFolder("Warping")
  5994. , g = f.addFolder("Warp/Teleport");
  5995. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5996. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5997. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5998. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5999. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6000. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6001. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6002. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6003. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6004. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6005. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6006. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6007. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6008. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6009. h.path.typ = c[h.path.typ]
  6010. }),
  6011. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6012. t.endlessLoop = h.warp.loop
  6013. }),
  6014. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6015. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6016. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6017. var m = f.addFolder("Long Warp Only");
  6018. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6019. h.warp.flySpeed = 0,
  6020. m.__controllers.forEach(function(e) {
  6021. e.updateDisplay()
  6022. })
  6023. }),
  6024. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6025. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6026. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6027. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6028. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6029. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6030. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6031. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6032. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6033. var v = n.addFolder("Warp Esoterica");
  6034. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6035. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6036. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6037. h.warp.minWarpTime = 0,
  6038. v.__controllers.forEach(function(e) {
  6039. e.updateDisplay()
  6040. })
  6041. }),
  6042. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6043. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6044. v.add(h.warp, "movementEasing", Object.keys(a));
  6045. var A = n.addFolder("Misc");
  6046. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6047. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6048. }),
  6049. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6050. i.cameras[s.PANORAMA].fov = h.insideFOV
  6051. }),
  6052. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6053. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6054. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6055. var y = n.addFolder("Navigation");
  6056. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6057. h.navigation.panoScores || e.panos.forEach(function(e) {
  6058. e.floor.remove(e.text3d),
  6059. e.text3d = null
  6060. })
  6061. }),
  6062. y.add(h.navigation, "mouseDirection"),
  6063. y.add(h.navigation, "filterStrictness", 0, 1),
  6064. y.add(h.navigation, "angleFactor", -60, 0),
  6065. y.add(h.navigation, "directionFactor", 1, 20),
  6066. y.add(h.navigation, "distanceFactor", -5, 5),
  6067. y.add(h.navigation, "optionalityFactor", .1, 10);
  6068. var C = n.addFolder("tags")
  6069. , I = C.addFolder("Tag Creation");
  6070. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6071. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6072. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6073. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6074. var E = C.addFolder("Visibility");
  6075. E.add(h.tags.visibility, "anyDistance"),
  6076. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6077. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6078. E.add(h.tags.visibility, "hideViaFloor"),
  6079. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6080. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6081. var b = C.addFolder("Disc Parameters");
  6082. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6083. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6084. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6085. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6086. }),
  6087. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6088. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6089. }),
  6090. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6091. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6092. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6093. var w = C.addFolder("Navigate");
  6094. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6095. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6096. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6097. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6098. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6099. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6100. var _ = n.addFolder("Debug");
  6101. _.add(h, "wireframe").onFinishChange(function() {
  6102. e.chunks.forEach(function(t) {
  6103. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6104. t.wireframeTwin.material.depthWrite = !1,
  6105. t.wireframeTwin.material.depthTest = !1,
  6106. t.wireframeTwin.material.opacity = .5,
  6107. t.wireframeTwin.material.transparent = !0),
  6108. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6109. })
  6110. }),
  6111. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6112. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6113. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6114. e.skybox.wireframe = null)
  6115. }),
  6116. _.add(h, "showSweeps").onFinishChange(function() {
  6117. e.setSweepVisibility(h.showSweeps)
  6118. }),
  6119. _.add(h, "showMesh").onFinishChange(function() {
  6120. e.chunks.forEach(function(e) {
  6121. e.visible = h.showMesh
  6122. })
  6123. }),
  6124. _.add(h, "showFloors").onFinishChange(function() {
  6125. e.floors.forEach(function(e) {
  6126. e.collider.children.forEach(function(e) {
  6127. e.material.visible = h.showFloors
  6128. })
  6129. })
  6130. }),
  6131. _.add(h, "showSkyboxes").onFinishChange(function() {
  6132. e.panos.forEach(function(e) {
  6133. e.skyboxMesh.visible = h.showSkyboxes
  6134. })
  6135. }),
  6136. _.add(h, "showNeighbors").onChange(function() {}),
  6137. _.add(e, "alpha", 0, 1)
  6138. }
  6139. var r = e("../lib/dat.gui")
  6140. , o = e("three")
  6141. , a = e("../util/easing")
  6142. , s = e("../enum/Viewmode")
  6143. , l = e("../enum/Colors")
  6144. , c = e("../enum/WarpStyle")
  6145. , h = e("../settings");
  6146. e("../tag/tag");
  6147. r.GUI.prototype.removeFolder = function(e) {
  6148. var t = this.__folders[e];
  6149. t && (t.close(),
  6150. this.__ul.removeChild(t.domElement.parentNode),
  6151. delete this.__folders[e],
  6152. this.onResize())
  6153. }
  6154. ,
  6155. t.exports.toggle = n
  6156. }
  6157. , {
  6158. "../enum/Colors": 19,
  6159. "../enum/Viewmode": 51,
  6160. "../enum/WarpStyle": 52,
  6161. "../lib/dat.gui": 93,
  6162. "../tag/tag": 123,
  6163. "../settings": 166,
  6164. "../util/easing": 186,
  6165. three: 217
  6166. }],
  6167. 64: [function(e, t, i) {
  6168. (function(i) {
  6169. "use strict";
  6170. function n(e, t, i, n) {
  6171. $(".gui-error .error-problem-text").text(e),
  6172. $(".gui-error .error-solution-text").text(t),
  6173. $(".gui-error .error-explanation").text(i),
  6174. $(".gui-error .error-actions").html(n),
  6175. $(window).resize(),
  6176. $(".gui-error").fadeIn(),
  6177. $("#bottom-logo").fadeIn()
  6178. }
  6179. function r(e) {
  6180. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="static/images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="static/images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="static/images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="static/images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6181. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6182. s.isMobile() || $("[rel=tiletip]").tooltip({
  6183. placement: "bottom",
  6184. delay: {
  6185. show: 50,
  6186. hide: 0
  6187. },
  6188. trigger: "hover",
  6189. viewport: {
  6190. selector: "body",
  6191. padding: 10
  6192. }
  6193. })
  6194. }
  6195. function o() {
  6196. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6197. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6198. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6199. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6200. e.preventDefault(),
  6201. e.stopPropagation(),
  6202. r(" ")
  6203. })
  6204. }
  6205. function a(e) {
  6206. if ($("head title").text(c.pageTitle),
  6207. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6208. $("#gui-loading").fadeOut(250),
  6209. $("#quick-blackout").hide(),
  6210. l.track("showcase_error", {
  6211. error_key: e
  6212. }),
  6213. h.locale || h.init(),
  6214. "webgl-unsupported" === e)
  6215. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6216. else if ("webgl-ios" === e)
  6217. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6218. else if ("webgl-safari" === e)
  6219. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6220. else if ("webgl-generic" === e)
  6221. o();
  6222. else if ("missing-urls" === e)
  6223. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6224. else if ("loading-failed" === e)
  6225. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6226. else {
  6227. if ("loading-failed-maintenance" !== e)
  6228. return void d.error("Unhandled error: " + e);
  6229. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6230. }
  6231. }
  6232. var s = e("./../util/browser")
  6233. , l = e("./../analytics")
  6234. , c = e("./../settings")
  6235. , h = e("../localization/localize")
  6236. , u = e("./../util/logger")
  6237. , d = new u(i)
  6238. , p = '"https://support.port.com/hc/articles/208220058"';
  6239. t.exports.error = a
  6240. }
  6241. ).call(this, "/js/gui/error.js")
  6242. }
  6243. , {
  6244. "../localization/localize": 108,
  6245. "./../analytics": 4,
  6246. "./../settings": 166,
  6247. "./../util/browser": 182,
  6248. "./../util/logger": 189
  6249. }],
  6250. 65: [function(e, t, i) {
  6251. (function(i) {
  6252. "use strict";
  6253. function n() {
  6254. Ue = [],
  6255. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6256. Ue.push(".hideTarget", ".pinTop.right")
  6257. }
  6258. function r() {
  6259. for (var e in je)
  6260. if (je.hasOwnProperty(e)) {
  6261. var t = je[e];
  6262. if (!t.visible)
  6263. for (var i = 0; i < t.elements.length; i++)
  6264. $(t.elements[i]).hide()
  6265. }
  6266. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6267. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6268. n()
  6269. }
  6270. function o(e, t) {
  6271. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6272. $("#gui-zoomin").toggle(i),
  6273. $("#gui-zoomout").toggle(i)
  6274. }
  6275. function a() {
  6276. c(),
  6277. $(".pinBottom").toggleClass("open"),
  6278. $("#drawer").toggleClass("open"),
  6279. $(".footer").toggleClass("open"),
  6280. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6281. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6282. ie.resetDrawer()),
  6283. setTimeout(function() {
  6284. $("#pullTab").toggleClass("opened");
  6285. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6286. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6287. }
  6288. function s(e) {
  6289. var t;
  6290. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6291. t = e.position().top + e.outerHeight(),
  6292. e.attr("style", "display: none"));
  6293. var i = $("#player").outerHeight()
  6294. , n = i - 130;
  6295. return n < t + 25
  6296. }
  6297. function l(e) {
  6298. "touchstart" === e.type && e.preventDefault(),
  6299. e.stopPropagation()
  6300. }
  6301. function c() {
  6302. W && (W.reload(),
  6303. W.init())
  6304. }
  6305. function h(e) {
  6306. ne.show(e),
  6307. r()
  6308. }
  6309. function u(e) {
  6310. ne.progress(e)
  6311. }
  6312. function d(e, t, i) {
  6313. var n = t.player;
  6314. $("#gui-thumb").fadeOut(2500),
  6315. ne.hide(function() {
  6316. Ge = !1
  6317. }),
  6318. me.init(e, i),
  6319. de.finishSetup(Object.keys(e.tags).length),
  6320. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6321. var s = function() {
  6322. i.dismissExaminedTag(),
  6323. i.disableHovering()
  6324. };
  6325. Ae.on(ye.OPENED, s),
  6326. Ce.on(Me.OPENED, s),
  6327. he.on(ue.OPENED, s),
  6328. fe.on(ge.OPENED, s);
  6329. var l = i.enableHovering.bind(i);
  6330. if (Ae.on(ye.CLOSED, l),
  6331. Ce.on(Me.CLOSED, l),
  6332. he.on(ue.CLOSED, l),
  6333. fe.on(ge.CLOSED, l),
  6334. Q.labels.enabled && Object.keys(e.labels).length,
  6335. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6336. C(e.currentFloor, n.mode)),
  6337. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6338. r(),
  6339. o(t, t.player),
  6340. $("#gui").fadeIn(1500),
  6341. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6342. a(),
  6343. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6344. }, 2e3),
  6345. !K.isMobile())
  6346. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6347. $(c[h]).addClass("hasHover");
  6348. O(e),
  6349. de.setupToggling();
  6350. //xzw:
  6351. window.editHotPanel && editHotPanel();
  6352. //czj
  6353. navBorderRadius(e);
  6354. //czj 编辑界面
  6355. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6356. window.EditTools && new EditTools(n.sceneRenderer);
  6357. }
  6358. function navBorderRadius(e){
  6359. var pullTab = $("#pullTab"),
  6360. mobileRadius = {
  6361. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6362. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6363. },
  6364. topRadius = {
  6365. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6366. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6367. };
  6368. function BorderRadius(bottom,top){
  6369. $("#gui-modes-map > div:visible:last").css(bottom);
  6370. if(pullTab.is(':visible')){
  6371. $(".viewContainer > div:visible:first").css(top);
  6372. }else{
  6373. $("#gui-modes-map > div:visible:first").css(top);
  6374. }
  6375. }
  6376. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6377. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6378. }else{
  6379. BorderRadius(topRadius.bottom,topRadius.top);
  6380. }
  6381. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6382. if(window.DATA.model.special || window.DATA.special){
  6383. window.specialScene && specialScene.special().afterImplement();
  6384. }
  6385. }
  6386. function p(e) {
  6387. e || (e = 0),
  6388. We = !1,
  6389. window.setTimeout(function() {
  6390. We || (ze = !0,
  6391. $("#gui-spinner").stop(!0, !0).show())
  6392. }
  6393. .bind(this), e)
  6394. }
  6395. function f() {
  6396. $("#gui-spinner").stop(!0, !0),
  6397. $("#gui-spinner").fadeOut(1e3),
  6398. We = !0,
  6399. ze = !1
  6400. }
  6401. function g(e, t) {
  6402. var i = e.mode
  6403. , n = t || e.currentPano;
  6404. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6405. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6406. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6407. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6408. Q.show360Views.enabled && !n.isAligned() ? (
  6409. $(".gui-floor").addClass("hidden"),
  6410. $("#gui-modes-outside").addClass("desktop-only")) : (
  6411. $(".gui-floor").removeClass("hidden"),
  6412. $("#gui-modes-outside").removeClass("desktop-only")),
  6413. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6414. Be = i,
  6415. $("#gui-modes-outside").addClass("hidden"),
  6416. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6417. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6418. }
  6419. function m(e, t) {
  6420. var i = t.player;
  6421. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6422. l(e),
  6423. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6424. J.track("USER", {
  6425. event_type: "showcase_gui",
  6426. gui_action: "click_inside_mode_button"
  6427. }),
  6428. t.changeMode(_e.PANORAMA);
  6429. }),
  6430. $("#gui-modes-outside").find("a").on("click", function(e) {
  6431. l(e),
  6432. J.track("showcase_gui", {
  6433. gui_action: "click_outside_mode_button"
  6434. }),
  6435. t.changeMode(Be)
  6436. }),
  6437. $("#gui-modes-floorplan").on("click", function(e) {
  6438. l(e),
  6439. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6440. gui_action: "click_floorplan_mode_button"
  6441. }),
  6442. t.changeMode(_e.FLOORPLAN));
  6443. }),
  6444. $("#gui-modes-dollhouse").on("click", function(e) {
  6445. l(e),
  6446. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6447. gui_action: "click_dollhouse_mode_button"
  6448. }),
  6449. t.changeMode(_e.DOLLHOUSE));
  6450. })
  6451. }
  6452. function v(e, t) {
  6453. function i() {
  6454. document.getElementById("vr").classList.remove("hidden"),
  6455. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6456. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6457. $(".improper-embed").toggleClass("hidden", !1),
  6458. r())
  6459. }, function(e) {
  6460. r()
  6461. }) : r()
  6462. }
  6463. function n(i) {
  6464. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6465. Ie.init(e.data, t, i, q),
  6466. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6467. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6468. }
  6469. function r() {
  6470. De.info("WebVR support not found, VR button activates native app VR modal"),
  6471. Ae.init(e.data, q),
  6472. Ae.on(ye.OPENED, function() {
  6473. var e = document.getElementById("vr-modal");
  6474. return function() {
  6475. Ze("vr"),
  6476. le.open(e)
  6477. }
  6478. }()),
  6479. Ae.on(ye.CLOSED, le.reset)
  6480. }
  6481. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6482. /*********************** 方奕卓 VR功能事件监听 ********************/
  6483. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6484. switch (Q.vr.option) {
  6485. case Pe.CONTEXTUAL:
  6486. i();
  6487. break;
  6488. case Pe.ANDROID:
  6489. K.detectAndroid() && i();
  6490. break;
  6491. case Pe.NONE:
  6492. }
  6493. }
  6494. }
  6495. function A(e, t) {
  6496. $("#play").on("mousedown touchstart", function(e) {
  6497. l(e);
  6498. Ze("tour");
  6499. ve.play();
  6500. J.trackAlways("showcase_gui", {
  6501. gui_action: "play_highlights"
  6502. })
  6503. }),
  6504. window.startAndPlay = function(e) {
  6505. // l(e);
  6506. Ze("tour");
  6507. ve.play();
  6508. J.trackAlways("showcase_gui", {
  6509. gui_action: "play_highlights"
  6510. })
  6511. };
  6512. $("#pause").on("mousedown touchstart", function(e) {
  6513. l(e),
  6514. ve.pause(),
  6515. J.trackAlways("showcase_gui", {
  6516. gui_action: "pause_highlights"
  6517. })
  6518. }),
  6519. $("#gui-zoomin").find("a").on("click", function(e) {
  6520. l(e),
  6521. t.player.zoomInIncrementally()
  6522. }),
  6523. $("#gui-zoomout").find("a").on("click", function(e) {
  6524. l(e),
  6525. t.player.zoomOutIncrementally()
  6526. })
  6527. }
  6528. function y(e, t) {
  6529. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6530. if(getQueryVariable('m') === '372') continue;
  6531. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6532. $(".gui-floor").find(".container").prepend(r)
  6533. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6534. }
  6535. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6536. i.on("click", function(e) {
  6537. l(e),
  6538. Ze("floor"),
  6539. i.toggleClass("open")
  6540. }),
  6541. $(".floorChoice").on("click", function(e) {
  6542. l(e);
  6543. var n = $(this).data("index");
  6544. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6545. t.player.gotoFloor(n),
  6546. J.track("showcase_gui", {
  6547. gui_action: "click_floor_select_button",
  6548. interaction_source: "gui"
  6549. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6550. Ze("move"),
  6551. t.allFloors(),
  6552. J.track("showcase_gui", {
  6553. gui_action: "click_toggle_all_floors_button",
  6554. interaction_source: "gui"
  6555. })),
  6556. i.removeClass("open")
  6557. })
  6558. }
  6559. function C(e, t) {
  6560. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6561. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6562. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6563. $(".floorChoice").removeClass("active"),
  6564. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6565. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6566. $(".floorChoice").removeClass("active"),
  6567. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6568. if(window.number == '1149_2'){
  6569. if(e.floorIndex===0){
  6570. $('.cad') && $('.cad').addClass('hidemap')
  6571. $('.cad1') && $('.cad1').removeClass('hidemap')
  6572. }
  6573. if(e.floorIndex===1){
  6574. $('.cad1') && $('.cad1').addClass('hidemap')
  6575. $('.cad') && $('.cad').removeClass('hidemap')
  6576. }
  6577. }
  6578. }
  6579. function I(e) {
  6580. return e.describe().inTransition
  6581. }
  6582. function b(e, t, i) {
  6583. Fe = e.heroLocations.length;
  6584. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6585. , r = 100 / Fe + "%"
  6586. , o = $("#thumb-container")
  6587. , a = $("#progressBar");
  6588. $("#status").find(".totalSteps").text(Fe);
  6589. for (var s = 0; s < Fe; s++) {
  6590. var c = e.heroLocations[s]
  6591. , h = $(n);
  6592. var thumbUrl
  6593. if(c.heroLocations){//有子项,选第一张截图
  6594. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6595. }else{
  6596. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6597. }
  6598. h.attr("data-index", s)
  6599. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6600. if (c.name) {
  6601. var u = $('<div class="overlay"></div>').text(c.name);
  6602. h.prepend(u)
  6603. }
  6604. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6605. var d = e.panos.get(c.panoId)
  6606. , p = d && !d.isAligned()
  6607. , f = p ? '<div><img class="mark360View" src="static/images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="static/images/mark-inside-white.png"></div>';
  6608. h.prepend(f)
  6609. }
  6610. o.append(h),
  6611. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6612. }
  6613. j = 144 * Fe,
  6614. Y = 111 * Fe,
  6615. $(".thumbImg").on("mouseover", function() {
  6616. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6617. }),
  6618. $(".thumbImg").on("mouseout", function() {
  6619. t.clearPath()
  6620. }),
  6621. $(".thumbImg").on("click", function(e) {
  6622. l(e);
  6623. var i = $(this);
  6624. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6625. J.trackAlways("showcase_gui", {
  6626. gui_action: "click_highlight"
  6627. }),
  6628. t.goToHighlight([i.data("index"),0])//改
  6629. }),
  6630. $(".previous").find("a").on("click", function(e) {
  6631. l(e),
  6632. J.trackAlways("showcase_gui", {
  6633. gui_action: "prev_highlight"
  6634. }),
  6635. t.prevHighlight()
  6636. }),
  6637. $(".next").find("a").on("click", function(e) {
  6638. l(e),
  6639. J.trackAlways("showcase_gui", {
  6640. gui_action: "next_highlight"
  6641. }),
  6642. t.nextHighlight()
  6643. }),
  6644. $("#drawer").on("mouseleave", function(e) {
  6645. l(e);
  6646. var t;
  6647. try {
  6648. t = new MouseEvent("mouseup",{
  6649. clientX: e.clientX,
  6650. clientY: e.clientY,
  6651. screenX: e.screenX,
  6652. screenY: e.screenY
  6653. })
  6654. } catch (i) {
  6655. t = document.createEvent("MouseEvents"),
  6656. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6657. }
  6658. document.dispatchEvent(t)
  6659. }),
  6660. W = new Sly($("#scrollFrame"),{
  6661. horizontal: !0,
  6662. itemNav: "centered",
  6663. smart: !0,
  6664. scrollTrap: !0,
  6665. scrollBy: 1,
  6666. mouseDragging: !0,
  6667. touchDragging: !0,
  6668. speed: 300,
  6669. dragHandle: !0,
  6670. dynamicHandle: !0,
  6671. clickBar: !0,
  6672. scrollBar: $("#scroller"),
  6673. activateOn: null
  6674. }).init(),
  6675. W.on("active", function(e, t) {
  6676. Ve = t,
  6677. Ze("tour"),
  6678. $(".step").removeClass("active"),
  6679. $("#status").find(".curIdx").text(t + 1);
  6680. for (var i = 0; i <= t; i++)
  6681. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6682. }),
  6683. w()
  6684. }
  6685. function w() {
  6686. var e = $("#player").width() - 20
  6687. , t = $("#scroller")
  6688. , i = $("#drawer")
  6689. , n = $(".pinBottom");
  6690. if ($("#player").width() < 488 || $("#player").height() < 488)
  6691. t.addClass("hidden"),
  6692. i.addClass("noScroll"),
  6693. n.addClass("noScroll");
  6694. else {
  6695. var r = j > e
  6696. , o = !i.hasClass("noScroll")
  6697. , a = r !== o;
  6698. a && (t.toggleClass("hidden"),
  6699. i.toggleClass("noScroll"),
  6700. n.toggleClass("noScroll"))
  6701. }
  6702. }
  6703. function _(e) {
  6704. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6705. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6706. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6707. }
  6708. function T(e) {
  6709. function t(t, i) {
  6710. return !!e.player_options[t] && e[i || t]
  6711. }
  6712. $(".model-title").text(e.name);
  6713. var i = Q.pageTitle;
  6714. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6715. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6716. document.title = i ,
  6717. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6718. delay: {
  6719. show: 50,
  6720. hide: 0
  6721. },
  6722. trigger: "hover",
  6723. html: !1,
  6724. viewport: {
  6725. selector: "body",
  6726. padding: 10
  6727. }
  6728. }),
  6729. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6730. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6731. de.populate({
  6732. name: t("model_name", "name"),
  6733. coBrand: t("presented_by"),
  6734. description: t("model_summary", "summary") || "暂无内容",
  6735. contactName: t("contact_name"),
  6736. address: t("address"),
  6737. phone: t("contact_phone"),
  6738. formattedPhone: e.formatted_contact_phone,
  6739. email: t("contact_email"),
  6740. url: t("external_url"),
  6741. socialSharing: e.enable_social_sharing && e.is_public
  6742. })
  6743. }
  6744. function x(e, t, i, n, r, o) {
  6745. function a() {
  6746. o.setLoadingStartTime(),
  6747. H(),
  6748. r ? (re.showMessage(t, i, je.coBrand.visible),
  6749. l()) : h(l)
  6750. }
  6751. var s = $.Deferred()
  6752. , l = s.resolve.bind(s);
  6753. return Ge = !0,
  6754. O(e),
  6755. e.data.player_options && _(e.data.player_options),
  6756. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6757. Re.localizeGUI(),
  6758. T(e.data),
  6759. r || $(".quick").addClass("hidden"),
  6760. //e.data.image && !r && E(e.data.image),
  6761. n ? (J.impression(),
  6762. a()) : (o.setWaitingStartTime(),
  6763. oe.show(r, a)),
  6764. s
  6765. }
  6766. function S(e, t, i, n, r, a, s) {
  6767. q = s,
  6768. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6769. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6770. ae.init(),
  6771. re.init(e, a),
  6772. Oe.init(e, t, n),
  6773. $(".icon").on("mouseover", function() {
  6774. t.player && t.player.reticule.hide()
  6775. }),
  6776. m(e, t),
  6777. A(e, t),
  6778. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(window.DATA.name/* e.data.name */),
  6779. Ce.on(Me.OPENED, function() {
  6780. var e = document.getElementById("share-modal");
  6781. return function() {
  6782. Ze("share"),
  6783. le.open(e)
  6784. }
  6785. }()),
  6786. Ce.on(Me.CLOSED, le.reset)),
  6787. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  6788. je.tourControls.visible = !1),
  6789. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6790. z(),
  6791. g(i),
  6792. v(e, r),
  6793. e.on("floor.changed", C),
  6794. e.on("waiting", R.bind(this, e)),
  6795. e.on("waiting-done", P.bind(this, e)),
  6796. i.on(xe.ModeChanged, function(e, n) {
  6797. g(i),
  6798. o(t, i),
  6799. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6800. he.updateMode(n)
  6801. }),
  6802. n.on(Se.Move, Ze.bind(this, "move")),
  6803. i.on(xe.Ready, function() {
  6804. ie.init(n, i, i.tagManager, t),
  6805. i.on(xe.ModeChanged, function(e, t) {
  6806. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6807. })
  6808. }),
  6809. i.on(xe.PanoChosen, function(e, t) {
  6810. g(i, t),
  6811. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6812. }),
  6813. le.on(ce.CLOSE, function(e) {
  6814. switch (e) {
  6815. case "vr-modal":
  6816. Ae.dismiss();
  6817. break;
  6818. case "share-modal":
  6819. Ce.hide();
  6820. break;
  6821. case "terms-modal":
  6822. fe.hide()
  6823. }
  6824. });
  6825. var l = $("#play").eq(0)
  6826. , c = $("#pause").eq(0)
  6827. , h = $(".pinBottom").toArray()
  6828. , u = $("#drawer").eq(0)
  6829. , d = $("#playHead").eq(0)
  6830. , p = $("#progressBar").eq(0)
  6831. , f = $("#thumb-container").eq(0)
  6832. , y = f.children()
  6833. , I = p.children();
  6834. t.on("update.controls", function() {
  6835. var n = t.describe();
  6836. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6837. c.show()),
  6838. n.tourInProgress && (h.forEach(function(e) {
  6839. e.classList.add("playing")
  6840. }),
  6841. u.addClass("playing"),
  6842. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6843. c.hide()),
  6844. n.tourInProgress || (ve.stopTour(),
  6845. h.forEach(function(e) {
  6846. e.classList.remove("playing")
  6847. }),
  6848. u.removeClass("playing"),
  6849. d.removeClass("playing")));
  6850. var r, a, s;
  6851. if (null !== n.currentItem) {
  6852. var p, f;
  6853. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  6854. n.onTheBus ? (p = "active",
  6855. f = "recent") : (f = "active",
  6856. p = "recent");
  6857. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  6858. for (r = 0; r < e.heroLocations.length; r += 1)
  6859. s = y.eq(r),
  6860. a = I.eq(r),
  6861. s.removeClass(f),
  6862. a.removeClass(f),
  6863. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  6864. a.addClass(p),
  6865. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  6866. a.addClass(p)) : (s.removeClass(p),
  6867. a.removeClass(p))
  6868. } else
  6869. for (r = 0; r < e.heroLocations.length; r += 1)
  6870. s = y.eq(r),
  6871. a = I.eq(r),
  6872. s.removeClass("active recent"),
  6873. a.removeClass("active recent");
  6874. o(t, i)
  6875. }),
  6876. document.addEventListener("keydown", function(n) {
  6877. switch (J.updateInteraction(Se.InteractionKey),
  6878. n.which) {
  6879. case we.ZERO:
  6880. Q.debug && e.toggleAlpha();
  6881. break;
  6882. case we.NINE:
  6883. Q.debug && se.toggle();
  6884. break;
  6885. case we.ONE:
  6886. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6887. break;
  6888. case we.TWO:
  6889. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6890. break;
  6891. case we.THREE:
  6892. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6893. break;
  6894. case we.FOUR:
  6895. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6896. break;
  6897. case we.SPACE:
  6898. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6899. break;
  6900. case we.RETURN:
  6901. Q.debug && e.toggleExplodeUp();
  6902. break;
  6903. case we.P:
  6904. k();
  6905. break;
  6906. case we.U:
  6907. B();
  6908. break;
  6909. case we.X:
  6910. Q.debug && e.toggleExplode();
  6911. break;
  6912. case we.PLUSEQUALS:
  6913. t.player.activatePersistentZooming(!0),
  6914. ie.hideUi();
  6915. break;
  6916. case we.DASHUNDERSCORE:
  6917. t.player.activatePersistentZooming(!1),
  6918. ie.hideUi();
  6919. break;
  6920. case we.SEVEN:
  6921. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6922. break;
  6923. case we.EIGHT:
  6924. t.player.decreaseZoomSpeed();
  6925. break;
  6926. case we.NINE:
  6927. t.player.increaseZoomSpeed()
  6928. }
  6929. return i && i.reticule.hide(),
  6930. !0
  6931. }
  6932. .bind(this)),
  6933. document.addEventListener("keyup", function(e) {
  6934. switch (e.which) {
  6935. case we.PLUSEQUALS:
  6936. t.player.deactivatePersistentZooming();
  6937. break;
  6938. case we.DASHUNDERSCORE:
  6939. t.player.deactivatePersistentZooming()
  6940. }
  6941. }
  6942. .bind(this)),
  6943. F(e),
  6944. L(e, t.player),
  6945. M(i),
  6946. te.setAutoPlay(e.heroCount()),
  6947. he.init(i, a.mode),
  6948. he.on(ue.OPENED, Ze.bind(this, "help")),
  6949. fe.init(),
  6950. fe.on(ge.OPENED, function() {
  6951. var e = document.getElementById("terms-modal");
  6952. return function() {
  6953. Ze("terms"),
  6954. le.open(e)
  6955. }
  6956. }()),
  6957. fe.on(ge.CLOSED, le.reset),
  6958. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6959. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6960. Q.profiling.enabled && se.show(),
  6961. ve.init(t)
  6962. }
  6963. function M(e) {
  6964. var t = function(e, t) {
  6965. $(e).find("a").each(function(e, i) {
  6966. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6967. i.style.pointerEvents = t ? "auto" : "none"
  6968. })
  6969. }
  6970. , i = function() {
  6971. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6972. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6973. };
  6974. e.on(Ne.ZoomMax, function() {
  6975. t("#gui-zoomin", !1),
  6976. t("#gui-zoomout", !0)
  6977. }),
  6978. e.on(Ne.ZoomMin, function() {
  6979. t("#gui-zoomin", !0),
  6980. t("#gui-zoomout", !1)
  6981. }),
  6982. e.on(Ne.ZoomIn, function() {
  6983. t("#gui-zoomout", !0)
  6984. }),
  6985. e.on(Ne.ZoomOut, function() {
  6986. t("#gui-zoomin", !0)
  6987. }),
  6988. i()
  6989. }
  6990. function R(e) {
  6991. O(e)
  6992. }
  6993. function P(e) {
  6994. O(e)
  6995. }
  6996. function O(e) {
  6997. var t = e.waitQueue.length;
  6998. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6999. }
  7000. function L(e, t) {
  7001. He = {
  7002. gui: null,
  7003. visible: !1,
  7004. model: e,
  7005. player: t
  7006. }
  7007. }
  7008. function D(e, t) {
  7009. function i() {
  7010. var i = t.toJSON();
  7011. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7012. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7013. }
  7014. var n = {}
  7015. , r = new Le.GUI({
  7016. autoPlace: !0,
  7017. width: "60%"
  7018. });
  7019. i(),
  7020. t.on(xe.ViewChanged, i),
  7021. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7022. r.domElement.id = "datLinks";
  7023. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7024. return o.forEach(function(e) {
  7025. if (!K.detectSafari()) {
  7026. var t = document.createElement("button");
  7027. t.classList.add("btn-deep-link"),
  7028. t.innerText = Re.MENU_COPY,
  7029. e.nextSibling.appendChild(t);
  7030. var i = function() {
  7031. alert(Re.LINK_ALERT_COPY),
  7032. t.hide()
  7033. };
  7034. t.addEventListener("click", function(e) {
  7035. try {
  7036. var t = e.target.parentNode.childNodes[0];
  7037. t.select();
  7038. var n = document.execCommand("copy");
  7039. t.blur(),
  7040. n || i()
  7041. } catch (e) {
  7042. i()
  7043. }
  7044. })
  7045. }
  7046. }),
  7047. $(r.__closeButton).hide(),
  7048. r
  7049. }
  7050. function N(e) {
  7051. He.gui || (He.gui = D(He.model, He.player)),
  7052. He.visible = e,
  7053. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7054. }
  7055. function B() {
  7056. N(!He.visible)
  7057. }
  7058. function F(e) {
  7059. ke = {
  7060. gui: null,
  7061. visible: !1,
  7062. model: e
  7063. }
  7064. }
  7065. function V(e) {
  7066. var t = new Le.GUI;
  7067. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7068. e.setSweepVisibility(Q.showSweeps)
  7069. }),
  7070. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7071. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7072. Q.transition.flySpeed = 0,
  7073. t.__controllers.forEach(function(e) {
  7074. e.updateDisplay()
  7075. })
  7076. }),
  7077. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7078. $(t.__closeButton).hide(),
  7079. t
  7080. }
  7081. function U(e) {
  7082. ke.gui || (ke.gui = V(ke.model)),
  7083. ke.visible = e,
  7084. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7085. }
  7086. function k() {
  7087. U(!ke.visible)
  7088. }
  7089. function H() {
  7090. function e(e) {
  7091. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7092. }
  7093. $("body").css("touch-action", "none"),
  7094. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7095. // e.preventDefault()
  7096. });
  7097. var t = document.getElementById("terms-text")
  7098. , i = document.getElementById("more-help-wrapper")
  7099. , n = (document.getElementById("navigation-help-wrapper"),
  7100. document.getElementById("help-dialog"),
  7101. document.getElementById("tag-billboards"));
  7102. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7103. document.body.addEventListener("DOMMouseScroll", e)),
  7104. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7105. e.stopPropagation()
  7106. })
  7107. }
  7108. function G(e, t) {
  7109. for (var i = []; e; )
  7110. i.push(e),
  7111. e = e.parentNode;
  7112. for (; t && i.indexOf(t) === -1; )
  7113. t = t.parentNode;
  7114. return t
  7115. }
  7116. function z() {
  7117. var e, t = function(t) {
  7118. e = 0 === t.button || 1 === t.which ? t.target : null
  7119. }, i = function(t) {
  7120. e !== t.target && (e = G(e, t.target));
  7121. var i = document.getElementById("gui-parent");
  7122. if (G(i, e) !== i && (e = null),
  7123. e) {
  7124. var n;
  7125. try {
  7126. n = new MouseEvent("click",t)
  7127. } catch (e) {
  7128. n = document.createEvent("MouseEvents"),
  7129. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7130. }
  7131. n.syntheticClick = !0,
  7132. e.dispatchEvent(n),
  7133. e = null
  7134. }
  7135. };
  7136. document.body.addEventListener("mousedown", t, !0),
  7137. document.body.addEventListener("mouseup", i, !0),
  7138. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7139. e.syntheticClick || (e.stopPropagation(),
  7140. "A" === e.target.nodeName && e.preventDefault())
  7141. }, !0)
  7142. }
  7143. var W, j, Y, X, Z, q, K = (e("three"),
  7144. e("../util/ajax"),
  7145. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7146. e("../util/camera"),
  7147. e("../util/logger")), te = (e("../objects/Snapshot"),
  7148. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7149. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7150. e("../enum/PathDisplayMode"),
  7151. e("../enum/DirectorEvents"),
  7152. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7153. e("../enum/WarpStyle"),
  7154. e("../enum/AlignmentType"),
  7155. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7156. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7157. coBrand: {
  7158. visible: !0,
  7159. elements: [".co-brand", "#loaderCoBrand"]
  7160. },
  7161. help: {
  7162. visible: !0,
  7163. elements: [".nav-help", "#nav-help"]
  7164. },
  7165. tourControls: {
  7166. visible: !0,
  7167. elements: [".next", ".previous", "#play"]
  7168. },
  7169. highlight: {
  7170. visible: !0,
  7171. elements: ["#drawer", "#pullTab"]
  7172. },
  7173. share: {
  7174. visible: !0,
  7175. elements: [".socialButton", "#share"]
  7176. },
  7177. fullScreen: {
  7178. visible: !0,
  7179. elements: ["#gui-fullscreen"]
  7180. },
  7181. floors: {
  7182. visible: !0,
  7183. elements: [".gui-floor"]
  7184. }
  7185. }, Ye = function() {
  7186. var e = document.getElementById("drawer");
  7187. return function() {
  7188. $("#player").height() < 400 && e.classList.contains("open") && a()
  7189. }
  7190. }(), Xe = function() {
  7191. var e = document.getElementById("meta-info");
  7192. return function() {
  7193. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7194. }
  7195. }(), Ze = function(e) {
  7196. function t() {
  7197. u.classList.contains("expand") && de.toggleMeta(!0)
  7198. }
  7199. function i() {
  7200. fe.hide()
  7201. }
  7202. function n() {
  7203. he.close()
  7204. }
  7205. function r() {
  7206. Ae.dismiss()
  7207. }
  7208. function o() {
  7209. p.hasClass("open") && a(!0)
  7210. }
  7211. function l() {
  7212. Ce.hide()
  7213. }
  7214. function c() {
  7215. f.hasClass("open") && f.removeClass("open")
  7216. }
  7217. function h() {
  7218. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7219. }
  7220. var u = document.getElementById("meta-info")
  7221. , d = document.getElementById("interaction-modal")
  7222. , p = $("#drawer").eq(0)
  7223. , f = $(".gui-floor").eq(0)
  7224. , g = $(".vr-popup").eq(0);
  7225. return function(e) {
  7226. switch (e) {
  7227. case "info":
  7228. i(),
  7229. n(),
  7230. Ye(),
  7231. l(),
  7232. c(),
  7233. r(),
  7234. h();
  7235. break;
  7236. case "terms":
  7237. t(),
  7238. n(),
  7239. o(),
  7240. l(),
  7241. c(),
  7242. r(),
  7243. h();
  7244. break;
  7245. case "help":
  7246. t(),
  7247. i(),
  7248. l(),
  7249. c(),
  7250. r(),
  7251. h();
  7252. break;
  7253. case "vr":
  7254. t(),
  7255. i(),
  7256. l(),
  7257. c(),
  7258. n(),
  7259. h(),
  7260. s(g) && o();
  7261. break;
  7262. case "highlights":
  7263. Xe(),
  7264. i(),
  7265. l(),
  7266. c();
  7267. break;
  7268. case "share":
  7269. t(),
  7270. i(),
  7271. n(),
  7272. c(),
  7273. r(),
  7274. h();
  7275. break;
  7276. case "floor":
  7277. i(),
  7278. l(),
  7279. r();
  7280. break;
  7281. case "view":
  7282. c(),
  7283. l(),
  7284. i(),
  7285. r();
  7286. break;
  7287. case "tour":
  7288. i(),
  7289. l(),
  7290. c(),
  7291. r();
  7292. break;
  7293. case "move":
  7294. i(),
  7295. l(),
  7296. c(),
  7297. r();
  7298. break;
  7299. case "resize":
  7300. t(),
  7301. Ye(),
  7302. c();
  7303. break;
  7304. case "tag":
  7305. i(),
  7306. n(),
  7307. l(),
  7308. c(),
  7309. r()
  7310. }
  7311. }
  7312. }();
  7313. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7314. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7315. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7316. setTimeout(function() {
  7317. $(".icon:visible").hide().show(0)
  7318. }, 100)
  7319. }),
  7320. $("#gui-fullscreen").on("click", function(e) {
  7321. l(e),
  7322. K.requestFullscreen($("body")[0]),
  7323. J.track("showcase_gui", {
  7324. gui_action: "click_enter_fullscreen",
  7325. interaction_source: "gui"
  7326. })
  7327. //czj
  7328. //W.reload()
  7329. }),
  7330. $("#gui-fullscreen-exit").on("click", function(e) {
  7331. l(e),
  7332. K.exitFullscreen(),
  7333. J.track("showcase_gui", {
  7334. gui_action: "click_exit_fullscreen",
  7335. interaction_source: "gui"
  7336. })
  7337. })
  7338. $(window).on("resize", function(e) {
  7339. var t = e.target.innerHeight
  7340. , i = e.target.innerWidth;
  7341. t === X && i === Z || (je.highlight.visible && w(),
  7342. Ze("resize"),
  7343. $(".pinTop.right").removeClass("hideUnderMeta"),
  7344. c(),
  7345. X = t,
  7346. Z = i)
  7347. }).resize(),
  7348. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7349. $("#pullTab").on("click", function(e) {
  7350. l(e),
  7351. window.player.director.emit('isPulltttttt',!$("#drawer").hasClass("open"));
  7352. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7353. gui_action: "hide_highlight_reel"
  7354. }),
  7355. $(this).addClass("open").children("img").attr("src","static/images/auto.png")) : (J.trackAlways("showcase_gui", {
  7356. gui_action: "show_highlight_reel"
  7357. }),
  7358. $(this).removeClass("open").children("img").attr("src","static/images/auto-suspend.png"));
  7359. a()
  7360. });
  7361. /***********************方奕卓 热点列表事件监听 ************************/
  7362. if(window.DATA.showHotListSta) {
  7363. $('#hotList').css('display', '');
  7364. $('#hotList').on('click',function(e){
  7365. l(e);
  7366. var hotList = $('#hotListWrap')[0];
  7367. var isActive = hotList.classList.contains('hotListActive');
  7368. if(isActive){
  7369. hotList.classList.remove('hotListActive');
  7370. this.classList.remove('active')
  7371. }else{
  7372. hotList.classList.add('hotListActive');
  7373. this.classList.add('active')
  7374. }
  7375. }),
  7376. $('#hotListContent ul').on('mouseover', function(e){
  7377. l(e);
  7378. var target = e.target;
  7379. var hotList = document.getElementById('hotListWrap');
  7380. if(target.tagName === 'SPAN'){
  7381. var targetParent = target.parentElement.parentElement;
  7382. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7383. hotList.style.width = target.offsetWidth + 116 + 'px';
  7384. }else{
  7385. hotList.style.width = '';
  7386. }
  7387. }else if(target.tagName === 'LI'){
  7388. var targetParent = target.parentElement;
  7389. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7390. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7391. }else{
  7392. hotList.style.width = ''
  7393. }
  7394. }else {
  7395. hotList.style.width = '';
  7396. }
  7397. });
  7398. $('#hotListContent ul').on('click', function(e){
  7399. l(e);
  7400. this.preElem && this.preElem.classList.remove('active');
  7401. if(e.target.tagName === 'SPAN'){
  7402. e.target.parentElement.classList.add('active');
  7403. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7404. this.preElem = e.target.parentElement;
  7405. }else{
  7406. e.target.classList.add('active');
  7407. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7408. this.preElem = e.target;
  7409. }
  7410. })
  7411. $('#hotListClose').on('click', function(e){
  7412. l(e);
  7413. var hotList = $('#hotListWrap')[0];
  7414. hotList.classList.remove('hotListActive');
  7415. $('#hotListContent ul .active').removeClass('active');
  7416. $('#hotList')[0].classList.remove('active')
  7417. })
  7418. }
  7419. /*****************************************************************/
  7420. $("#more-menu-button").on("click", function(e) {
  7421. l(e);
  7422. var t = $("#more-menu");
  7423. t.toggleClass("open")
  7424. }),
  7425. t.exports.init = S,
  7426. t.exports.startLoading = x,
  7427. t.exports.endLoading = d,
  7428. t.exports.onProgress = u
  7429. }
  7430. ).call(this, "/js/gui/gui.js")
  7431. }
  7432. , {
  7433. "../analytics": 4,
  7434. "../controls/serializer": 14,
  7435. "../enum/AlignmentType": 17,
  7436. "../enum/BlackoutStyle": 18,
  7437. "../enum/ControlEvents": 21,
  7438. "../enum/DirectorEvents": 23,
  7439. "../enum/Keys": 30,
  7440. "../enum/PathDiscardMode": 38,
  7441. "../enum/PathDisplayMode": 39,
  7442. "../enum/PlayerEvents": 40,
  7443. "../enum/VROption": 47,
  7444. "../enum/Vectors": 50,
  7445. "../enum/Viewmode": 51,
  7446. "../enum/WarpStyle": 52,
  7447. "../enum/ZoomEvents": 53,
  7448. "../lib/dat.gui": 93,
  7449. "../localization/localize": 108,
  7450. "../tag/Media/MediaEvent": 131,
  7451. "../objects/Snapshot": 153,
  7452. "../settings": 166,
  7453. "../util/ajax": 181,
  7454. "../util/browser": 182,
  7455. "../util/camera": 183,
  7456. "../util/logger": 189,
  7457. "../util/showcase": 193,
  7458. "../util/transitions": 195,
  7459. "./closer/ModalCloserEvent": 61,
  7460. "./closer/modalCloser": 62,
  7461. "./help/HelpEvent": 66,
  7462. "./help/help": 67,
  7463. "./helpManager": 68,
  7464. "./immersiveMode": 69,
  7465. "./konami": 70,
  7466. "./landingScreen": 71,
  7467. "./loadingScreen": 72,
  7468. "./memoryUsage": 73,
  7469. "./playButton": 74,
  7470. "./populateModal": 75,
  7471. "./sharing/ShareEvents": 76,
  7472. "./sharing/modal": 77,
  7473. "./terms/TermsEvent": 78,
  7474. "./terms/terms": 79,
  7475. "./title/TitleEvents": 80,
  7476. "./title/tagToggle": 81,
  7477. "./title/titleBar": 82,
  7478. "./tourInteraction": 84,
  7479. "./vr/vrEvent": 85,
  7480. "./vr/vrModal": 87,
  7481. "./webvr/WebVrEvent": 88,
  7482. "./webvr/webVRgui": 89,
  7483. three: 217
  7484. }],
  7485. 66: [function(e, t, i) {
  7486. "use strict";
  7487. t.exports = Object.freeze({
  7488. OPENED: "help.opened",
  7489. CLOSED: "help.closed"
  7490. })
  7491. }
  7492. , {}],
  7493. 67: [function(e, t, i) {
  7494. "use strict";
  7495. function n() {
  7496. g.on("click", function(e) {
  7497. if (S && S !== l.TRANSITIONING) {
  7498. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7499. t && !M ? R.close() : r()
  7500. }
  7501. }),
  7502. w.on("click", function(e) {
  7503. R.close()
  7504. }),
  7505. E.on("click", function(e) {
  7506. S && S !== l.TRANSITIONING && (s(),
  7507. o())
  7508. }),
  7509. b.on("click", function(e) {
  7510. s(),
  7511. a()
  7512. })
  7513. }
  7514. function r() {
  7515. S && S !== l.TRANSITIONING && (M = !0,
  7516. setTimeout(function() {
  7517. M = !1
  7518. }, d.help.modalStayDuration),
  7519. R.emit(h.OPENED),
  7520. m.addClass("open " + S),
  7521. g.addClass("open"),
  7522. s(),
  7523. o(),
  7524. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7525. y.classList.add("fadeIn"))
  7526. }
  7527. function o() {
  7528. E.addClass("underline-tab"),
  7529. u.fill(_, c.NAVIGATION, S),
  7530. m.addClass(S)
  7531. }
  7532. function a() {
  7533. b.addClass("underline-tab"),
  7534. u.fill(T, c.MORE_HELP),
  7535. m.addClass("more-help")
  7536. }
  7537. function s(e, t) {
  7538. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7539. I.forEach(function(e) {
  7540. e.classList.remove("underline-tab")
  7541. })
  7542. }
  7543. var l = e("../../enum/Viewmode")
  7544. , c = e("../../enum/HelpModalType")
  7545. , h = e("./HelpEvent")
  7546. , u = (e("../helpManager"),
  7547. e("./../populateModal"))
  7548. , d = e("../../settings")
  7549. , p = e("../../util/common")
  7550. , f = e("events").EventEmitter
  7551. , g = $(".footer-help").eq(0)
  7552. , m = $("#help-dialog").eq(0)
  7553. , v = document.querySelector("#quick-logo")
  7554. , A = document.querySelector("#loaderCoBrand")
  7555. , y = document.querySelector("#help-dialog")
  7556. , C = document.querySelector(".footer")
  7557. , I = $(".help-tabs").children().toArray()
  7558. , E = $(".navigation-tab").eq(0)
  7559. , b = $(".more-help-tab").eq(0)
  7560. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7561. m.find(".close").eq(0))
  7562. , _ = m.find(".interactions").toArray()
  7563. , T = m.find(".ui-instructions").toArray()
  7564. , x = l.PANORAMA
  7565. , S = l.PANORAMA
  7566. , M = !1
  7567. , R = {
  7568. init: function(e, t) {
  7569. S = t,
  7570. x = t,
  7571. [y, A, v, C].forEach(function(e) {
  7572. e.classList.add(u.deviceType)
  7573. }),
  7574. n()
  7575. },
  7576. close: function() {
  7577. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7578. g.removeClass("open"),
  7579. m.removeClass("open"),
  7580. y.classList.contains("fadeIn"))) {
  7581. y.classList.remove("fadeIn");
  7582. var e = S === l.TRANSITIONING ? x : S;
  7583. u.clear(_, c.NAVIGATION, e)
  7584. }
  7585. },
  7586. updateMode: function(e) {
  7587. x = S,
  7588. S = e
  7589. }
  7590. };
  7591. p.extendObject(R, f.prototype),
  7592. t.exports = R
  7593. }
  7594. , {
  7595. "../../enum/HelpModalType": 28,
  7596. "../../enum/Viewmode": 51,
  7597. "../../settings": 166,
  7598. "../../util/common": 185,
  7599. "../helpManager": 68,
  7600. "./../populateModal": 75,
  7601. "./HelpEvent": 66,
  7602. events: 202
  7603. }],
  7604. 68: [function(e, t, i) {
  7605. (function(i) {
  7606. "use strict";
  7607. var n = e("../util/browser")
  7608. , r = e("./../util/logger")
  7609. , o = e("./../settings")
  7610. , a = new r(i)
  7611. , s = function() {
  7612. var e;
  7613. try {
  7614. return e = window.localStorage.getItem("visitCount") || "0",
  7615. e = (parseFloat(e) + 1).toString(),
  7616. window.localStorage.setItem("visitCount", e),
  7617. a.debug("visitCount = " + e),
  7618. e
  7619. } catch (t) {
  7620. e = "1",
  7621. a.debug("couldn't set local storage")
  7622. }
  7623. }()
  7624. , l = !1;
  7625. t.exports = {
  7626. isHelpDisabled: function() {
  7627. return "0" === n.valueFromHash("help", null) || l
  7628. },
  7629. isLargeHelpEnabled: function() {
  7630. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7631. },
  7632. isSmallHelpEnabled: function() {
  7633. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7634. },
  7635. isHelpEnabled: function() {
  7636. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7637. },
  7638. setAutoPlay: function(e) {
  7639. l = o.warp.auto >= 0 && e > 1
  7640. }
  7641. }
  7642. }
  7643. ).call(this, "/js/gui/helpManager.js")
  7644. }
  7645. , {
  7646. "../util/browser": 182,
  7647. "./../settings": 166,
  7648. "./../util/logger": 189
  7649. }],
  7650. 69: [function(e, t, i) {
  7651. "use strict";
  7652. function n(e, t, i, n) {
  7653. F = n,
  7654. r(e, t, i, F),
  7655. o(),
  7656. N = t.mode
  7657. }
  7658. function r(e, t, i, n) {
  7659. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7660. e.controls[t].on(v.Move, a),
  7661. e.controls[t].on(v.LongTap, c)
  7662. }),
  7663. M.on("mousewheel DOMMouseScroll", a),
  7664. i.on(m.TagActivated, a),
  7665. i.on(m.TagNavigation, a),
  7666. t.on(A.FlyingEnded, s),
  7667. t.on(A.ModeChanging, function(e, t) {
  7668. B = t !== C.PANORAMA && e !== C.PANORAMA
  7669. }),
  7670. t.on(A.ModeChanged, function(e, i) {
  7671. N = t.mode,
  7672. i !== C.TRANSITIONING ? l() : a("modeChange")
  7673. }),
  7674. n.on(y.TourStart, function() {
  7675. L = !0,
  7676. a()
  7677. }),
  7678. n.on(y.TourEnd, function() {
  7679. L = !1,
  7680. l()
  7681. }),
  7682. n.on(y.ActionInterrupted, function() {
  7683. L = !1
  7684. }),
  7685. R.addEventListener("touchend", function() {
  7686. $("#pullTab").hasClass("opened") && !L && l()
  7687. }, !0)
  7688. }
  7689. function o() {
  7690. p.isMobile() ? (b.forEach(function(e) {
  7691. e.classList.add("mobile")
  7692. }),
  7693. w.click(l)) : (b.forEach(function(e) {
  7694. e.addEventListener("mouseleave", function() {
  7695. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7696. }, !0)
  7697. }),
  7698. M.mouseleave(function() {
  7699. b[0].classList.contains("detectHover") && l()
  7700. }))
  7701. }
  7702. function a(e) {
  7703. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7704. P = !0,
  7705. g.close(),
  7706. h(e),
  7707. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7708. _.hasClass("playing") || (b.forEach(function(e) {
  7709. e.classList.add("detectHover")
  7710. }),
  7711. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7712. }
  7713. function s() {
  7714. _.hasClass("playing") || (clearTimeout(O),
  7715. O = setTimeout(l, f.immersive.timeToShowAgain))
  7716. }
  7717. function l() {
  7718. clearTimeout(O),
  7719. P = !1,
  7720. I.forEach(function(e) {
  7721. e.classList.remove("drawerOpen")
  7722. }),
  7723. L || E.forEach(function(e) {
  7724. e.classList.remove("duringTour")
  7725. }),
  7726. b.forEach(function(e) {
  7727. e.classList.remove("detectHover")
  7728. })
  7729. }
  7730. function c() {
  7731. P ? l() : a(),
  7732. D = !0,
  7733. setTimeout(function() {
  7734. D = !1
  7735. }, f.immersive.uiStayDuration)
  7736. }
  7737. function h(e) {
  7738. !d(e) && L ? E.forEach(function(e) {
  7739. e.classList.remove("drawerOpen"),
  7740. e.classList.add("duringTour")
  7741. }) : _.hasClass("open") ? E.forEach(function(e) {
  7742. e.classList.remove("duringTour"),
  7743. e.classList.add("drawerOpen")
  7744. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7745. e.classList.add("fadeOut")
  7746. })
  7747. }
  7748. function u() {
  7749. T.hasClass("duringTour") || (L = !1,
  7750. a("gui"),
  7751. l())
  7752. }
  7753. function d(e) {
  7754. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7755. }
  7756. var p = e("../util/browser")
  7757. , f = e("../settings")
  7758. , g = e("./help/help")
  7759. , m = e("../enum/tagEvents")
  7760. , v = e("../enum/ControlEvents")
  7761. , A = e("../enum/PlayerEvents")
  7762. , y = e("../enum/DirectorEvents")
  7763. , A = e("../enum/PlayerEvents")
  7764. , C = e("../enum/Viewmode")
  7765. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7766. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7767. , b = $("#hover-bottom, #hover-top").toArray()
  7768. , w = ($("#pullTab").eq(0),
  7769. $("#playHead").eq(0),
  7770. $(".pinBottom-container").eq(0))
  7771. , _ = $("#drawer").eq(0)
  7772. , T = $("#drawer-container").eq(0)
  7773. , x = $("#meta-info").eq(0)
  7774. , S = $(".pinTop.left").eq(0)
  7775. , M = $("#player").eq(0)
  7776. , R = document.getElementById("pullTab")
  7777. , P = !1
  7778. , O = null
  7779. , L = !1
  7780. , D = !1
  7781. , N = null
  7782. , B = !1
  7783. , F = null;
  7784. t.exports.init = n,
  7785. t.exports.hideUi = a,
  7786. t.exports.resetDrawer = u
  7787. }
  7788. , {
  7789. "../enum/ControlEvents": 21,
  7790. "../enum/DirectorEvents": 23,
  7791. "../enum/tagEvents": 32,
  7792. "../enum/PlayerEvents": 40,
  7793. "../enum/Viewmode": 51,
  7794. "../settings": 166,
  7795. "../util/browser": 182,
  7796. "./help/help": 67
  7797. }],
  7798. 70: [function(e, t, i) {
  7799. (function(i) {
  7800. "use strict";
  7801. function n(e, t, i) {
  7802. l.debug("konami has the modelInstance");
  7803. var n = [];
  7804. $(window).on("keydown", function(e) {
  7805. n.push(e.which),
  7806. n.length > o.secretPanelWord.length && n.shift(),
  7807. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7808. o.debug = !0)
  7809. }),
  7810. $(window).on("keydown", function n(r) {
  7811. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7812. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7813. })
  7814. }
  7815. var r = e("./../util/logger")
  7816. , o = e("./../settings")
  7817. , a = e("./debug")
  7818. , s = e("./../util/common")
  7819. , l = (e("./gui"),
  7820. new r(i));
  7821. o.console && $("body").append('<div id="debug-console"></div>'),
  7822. t.exports.init = n
  7823. }
  7824. ).call(this, "/js/gui/konami.js")
  7825. }
  7826. , {
  7827. "./../settings": 166,
  7828. "./../util/common": 185,
  7829. "./../util/logger": 189,
  7830. "./debug": 63,
  7831. "./gui": 65
  7832. }],
  7833. 71: [function(e, t, i) {
  7834. "use strict";
  7835. function n(e, t) {
  7836. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7837. }
  7838. function r(e) {
  7839. var t = $.Deferred();
  7840. e || t.resolve();
  7841. var i = c.startupFlyinDelay;
  7842. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7843. setTimeout(t.resolve.bind(t), i),
  7844. t
  7845. }
  7846. function o(e, t, i) {
  7847. var n = 0;
  7848. c.quickstart.enabled && (a(i),
  7849. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7850. var r = function() {
  7851. e.once(g.Move, l),
  7852. t.once(f.TourStart, l)
  7853. };
  7854. s(n, r)
  7855. }
  7856. function a(e) {
  7857. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7858. v.before(y),
  7859. A = $(".quick-brand").toArray()),*/
  7860. m.addClass("fadeOut"),
  7861. setTimeout(function() {
  7862. A.forEach(function(e) {
  7863. e.classList.add("fadeIn")
  7864. })
  7865. }, c.quickstart.showTextDelay),
  7866. setTimeout(function() {
  7867. A.forEach(function(e) {
  7868. e.classList.add("fadeOut")
  7869. })
  7870. }, c.quickstart.fadeOutDelay),
  7871. !0
  7872. }
  7873. function s(e, t) {
  7874. setTimeout(function() {
  7875. // h.isHelpEnabled()
  7876. if (false) {
  7877. if (t(),
  7878. u.init(),
  7879. C.addClass("fadeIn landing " + u.deviceType),
  7880. h.isSmallHelpEnabled())
  7881. return void C.addClass("small");
  7882. u.fill(I, d.LANDING[E]),
  7883. C.addClass(E)
  7884. }
  7885. }, e)
  7886. //csz 用户引导界面
  7887. var helpData = {
  7888. "pc":["static/images/pc_step1.png","static/images/pc_step2.png","static/images/pc_step3.png"],
  7889. "mobile":["static/images/phone_step1.png","static/images/phone_step2.png","static/images/phone_step3.png"]
  7890. }
  7891. var navIcon = $(".nav-icon .icon");
  7892. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7893. function paging(id){
  7894. id.on("click",function(){
  7895. var navPage = null;
  7896. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7897. if(navPage > helpData.length || navPage < 1) return false
  7898. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7899. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7900. }else{
  7901. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7902. }
  7903. })
  7904. };
  7905. paging($(".next-button"));
  7906. paging($(".prev-button"));
  7907. }
  7908. function l() {
  7909. u.clear(I, d.LANDING[E]),
  7910. C.removeClass("fadeIn")
  7911. }
  7912. var c = e("../settings")
  7913. , h = (e("./help/help"),
  7914. e("./helpManager"))
  7915. , u = e("./populateModal")
  7916. , d = e("../enum/HelpModalType")
  7917. , p = e("../enum/Viewmode")
  7918. , f = e("../enum/DirectorEvents")
  7919. , g = e("../enum/PlayerEvents")
  7920. , m = $("#quick-blackout").eq(0)
  7921. , v = $("#quick-logo").eq(0)
  7922. , A = $(".quick-brand").toArray()
  7923. , y = $("#loaderCoBrand").eq(0)
  7924. , C = $("#interaction-modal").eq(0)
  7925. , I = C.find(".interaction").toArray()
  7926. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7927. "");
  7928. t.exports.delayLanding = r,
  7929. t.exports.showMessage = o,
  7930. t.exports.init = n,
  7931. t.exports.dismissModal = l
  7932. }
  7933. , {
  7934. "../enum/DirectorEvents": 23,
  7935. "../enum/HelpModalType": 28,
  7936. "../enum/PlayerEvents": 40,
  7937. "../enum/Viewmode": 51,
  7938. "../settings": 166,
  7939. "./help/help": 67,
  7940. "./helpManager": 68,
  7941. "./populateModal": 75
  7942. }],
  7943. 72: [function(e, t, i) {
  7944. "use strict";
  7945. var n = e("./circleLoader").circleLoader;
  7946. t.exports = {
  7947. element: $("#gui-loading"),
  7948. hide: function(e) {
  7949. n.done(),
  7950. this.element.fadeOut(1500, e)
  7951. },
  7952. show: function(e) {
  7953. this.element.fadeIn(500, function() {
  7954. this.element.css("display", "table"),
  7955. e && e()
  7956. }
  7957. .bind(this))
  7958. },
  7959. progress: function(e) {
  7960. n.set(e)
  7961. }
  7962. }
  7963. }
  7964. , {
  7965. "./circleLoader": 60
  7966. }],
  7967. 73: [function(e, t, i) {
  7968. "use strict";
  7969. var n = e("../settings")
  7970. , r = $("#memory-info")
  7971. , o = r.find("#memory-gpu")
  7972. , a = !1;
  7973. t.exports = {
  7974. show: function() {
  7975. n.profiling.enabled && (r.show(),
  7976. a = !0)
  7977. },
  7978. hide: function() {
  7979. r.hide(),
  7980. a = !1
  7981. },
  7982. toggle: function() {
  7983. a ? this.hide() : this.show()
  7984. },
  7985. update: function(e) {
  7986. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7987. }
  7988. }
  7989. }
  7990. , {
  7991. "../settings": 166
  7992. }],
  7993. 74: [function(e, t, i) {
  7994. "use strict";
  7995. var n = e("../util/browser")
  7996. , r = e("../analytics");
  7997. e("../settings");
  7998. t.exports = {
  7999. show: function(e, t) {
  8000. $("#gui-message").fadeOut(500, function() {
  8001. t()
  8002. })
  8003. }
  8004. }
  8005. }
  8006. , {
  8007. "../analytics": 4,
  8008. "../settings": 166,
  8009. "../util/browser": 182
  8010. }],
  8011. 75: [function(e, t, i) {
  8012. "use strict";
  8013. function n(e, t, i, n) {
  8014. function r(e) {
  8015. return e.classList.contains(a)
  8016. }
  8017. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8018. //for (var a in o) {
  8019. //var s = e.find(r);
  8020. //for (var l in o[a]) {
  8021. //var c = o[a][l];
  8022. //if ("top-info" === l || "bottom-info" === l) {
  8023. //var h = n ? c : "";
  8024. //czj 注释掉第一次打开的用户引导
  8025. //s.querySelector("." + l).textContent = h
  8026. //} else {
  8027. //var u = n ? c : "";
  8028. //, d = s.querySelector("." + l);
  8029. //d.src = u,
  8030. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8031. //}
  8032. //}
  8033. //}
  8034. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8035. // p.forEach(function(e) {
  8036. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8037. // })
  8038. }
  8039. var r = e("../util/browser")
  8040. , o = e("../localization/localize")
  8041. , a = e("../enum/HelpModalType")
  8042. , s = (e("../enum/HelpModalSize"),
  8043. e("../enum/Viewmode"));
  8044. t.exports = {
  8045. init: function() {
  8046. if (!this.hasInitialized) {
  8047. this.hasInitialized = !0,
  8048. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8049. this.assets = {},
  8050. this.assets[a.LANDING[s.PANORAMA]] = {
  8051. desktop: {
  8052. left: {
  8053. "top-info": o.ROTATE,
  8054. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8055. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8056. },
  8057. middle: {
  8058. "top-info": o.MOVE,
  8059. "big-image": "static/images/nav_help_mouse_click.png",
  8060. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8061. },
  8062. right: {
  8063. "top-info": o.ZOOM,
  8064. "big-image": "static/images/nav_help_mouse_zoom.png",
  8065. keyboard: "static/images/nav_help_zoom_keys.png"
  8066. }
  8067. },
  8068. mobile: {
  8069. left: {
  8070. "top-info": o.ROTATE,
  8071. "big-image": "static/images/nav_help_gesture_drag.png"
  8072. },
  8073. middle: {
  8074. "top-info": o.MOVE,
  8075. "big-image": "static/images/nav_help_gesture_tap.png"
  8076. },
  8077. right: {
  8078. "top-info": o.ZOOM,
  8079. "big-image": "static/images/nav_help_gesture_pinch.png"
  8080. }
  8081. }
  8082. },
  8083. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8084. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8085. desktop: {
  8086. left: {
  8087. "top-info": o.ROTATE,
  8088. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8089. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8090. },
  8091. middle: {
  8092. "top-info": o.MOVE,
  8093. "big-image": "static/images/nav_help_mouse_position_right.png"
  8094. }
  8095. },
  8096. mobile: {
  8097. left: {
  8098. "top-info": o.ROTATE,
  8099. "big-image": "static/images/nav_help_gesture_drag.png"
  8100. },
  8101. middle: {
  8102. "top-info": o.MOVE,
  8103. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8104. }
  8105. }
  8106. },
  8107. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8108. desktop: {
  8109. left: {
  8110. "top-info": o.MOVE,
  8111. "big-image": "static/images/nav_help_mouse_position_left.png"
  8112. },
  8113. middle: {
  8114. "top-info": o.ROTATE,
  8115. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8116. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8117. }
  8118. },
  8119. mobile: {
  8120. left: {
  8121. "top-info": o.MOVE,
  8122. "big-image": "static/images/nav_help_gesture_position.png"
  8123. },
  8124. middle: {
  8125. "top-info": o.ROTATE,
  8126. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8127. }
  8128. }
  8129. };
  8130. var e = {
  8131. "top-info": o.INSIDE,
  8132. "big-image": "static/images/nav_help_click_inside.png",
  8133. keyboard: "static/images/nav_help_inside_key.png"
  8134. };
  8135. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8136. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8137. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8138. var t = {
  8139. "top-info": o.INSIDE,
  8140. "big-image": "static/images/nav_help_tap_inside.png"
  8141. };
  8142. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8143. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8144. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8145. this.assets[a.NAVIGATION] = {},
  8146. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8147. desktop: {
  8148. left: {
  8149. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8150. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8151. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8152. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8153. },
  8154. middle: {
  8155. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8156. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8157. "big-image": "static/images/nav_help_mouse_click.png",
  8158. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8159. },
  8160. right: {
  8161. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8162. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8163. "big-image": "static/images/nav_help_mouse_zoom.png",
  8164. keyboard: "static/images/nav_help_zoom_keys.png"
  8165. }
  8166. },
  8167. mobile: {
  8168. left: {
  8169. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8170. "big-image": "static/images/nav_help_gesture_drag.png"
  8171. },
  8172. middle: {
  8173. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8174. "big-image": "static/images/nav_help_gesture_tap.png"
  8175. },
  8176. right: {
  8177. "top-info": o.HELP_MOBILE_3,
  8178. "big-image": "static/images/nav_help_gesture_pinch.png"
  8179. }
  8180. }
  8181. },
  8182. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8183. desktop: {
  8184. left: {
  8185. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8186. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8187. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8188. keyboard: "static/images/nav_help_keyboard_all.png"
  8189. },
  8190. middle: {
  8191. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8192. "big-image": "static/images/nav_help_mouse_position_right.png"
  8193. },
  8194. right: {
  8195. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8196. "big-image": "static/images/nav_help_mouse_zoom.png"
  8197. }
  8198. },
  8199. mobile: {
  8200. left: {
  8201. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8202. "big-image": "static/images/nav_help_gesture_drag.png"
  8203. },
  8204. middle: {
  8205. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8206. "big-image": "static/images/nav_help_gesture_position_two_finger.png"
  8207. },
  8208. right: {
  8209. "top-info": o.HELP_MOBILE_3,
  8210. "big-image": "static/images/nav_help_gesture_pinch.png"
  8211. }
  8212. }
  8213. },
  8214. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8215. desktop: {
  8216. left: {
  8217. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8218. "big-image": "static/images/nav_help_mouse_position_left.png"
  8219. },
  8220. middle: {
  8221. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8222. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8223. "big-image": "static/images/nav_help_mouse_drag_right.png",
  8224. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8225. },
  8226. right: {
  8227. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8228. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8229. "big-image": "static/images/nav_help_mouse_zoom.png",
  8230. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8231. }
  8232. },
  8233. mobile: {
  8234. left: {
  8235. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8236. "big-image": "static/images/nav_help_gesture_position.png"
  8237. },
  8238. middle: {
  8239. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8240. "big-image": "static/images/nav_help_gesture_drag_two_finger.png"
  8241. },
  8242. right: {
  8243. "top-info": o.HELP_MOBILE_3,
  8244. "big-image": "static/images/nav_help_gesture_pinch.png"
  8245. }
  8246. }
  8247. },
  8248. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8249. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8250. "top-info": o.HELP_DESKTOP_360_2A,
  8251. "bottom-info": o.HELP_DESKTOP_360_2B,
  8252. "big-image": "static/images/nav_help_click_inside.png",
  8253. keyboard: "static/images/nav_help_inside_key.png"
  8254. },
  8255. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8256. "top-info": o.HELP_MOBILE_360_2,
  8257. "big-image": "static/images/nav_help_tap_inside.png"
  8258. },
  8259. this.assets[a.MORE_HELP] = {
  8260. desktop: {
  8261. "more-help-hlr": {
  8262. "top-info": o.HELP_MORE_HLR_A,
  8263. "big-image": "static/images/nav_help_expand.svg",
  8264. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8265. },
  8266. "more-help-dollhouse": {
  8267. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8268. "big-image": "static/images/nav_help_dollhouse.svg",
  8269. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8270. },
  8271. "more-help-floors": {
  8272. "top-info": o.HELP_MORE_FLOORS_A,
  8273. "big-image": "static/images/nav_help_floor picker.svg",
  8274. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8275. },
  8276. "more-help-tag": {
  8277. "top-info": o.HELP_MORE_TAG_A,
  8278. "big-image": "static/images/nav_help_tag.svg",
  8279. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8280. },
  8281. "more-help-zoom": {
  8282. "top-info": o.HELP_MORE_ZOOM_A,
  8283. "big-image": "static/images/nav_help_zoom.svg",
  8284. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8285. },
  8286. "more-help-tour": {
  8287. "top-info": o.HELP_MORE_TOUR_A,
  8288. "big-image": "static/images/nav_help_play.png",
  8289. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8290. },
  8291. "more-help-inside": {
  8292. "top-info": o.HELP_MORE_INSIDE_A,
  8293. "big-image": "static/images/nav_help_inside.svg",
  8294. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8295. },
  8296. "more-help-vr": {
  8297. "top-info": o.HELP_MORE_VR_A,
  8298. "big-image": "static/images/nav_help_vr.svg",
  8299. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8300. },
  8301. "more-help-360": {
  8302. "top-info": o.HELP_MORE_360_A,
  8303. "big-image": "static/images/nav_help_360.svg",
  8304. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8305. },
  8306. "more-help-fullscreen": {
  8307. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8308. "big-image": "static/images/nav_help_fullscreen.svg",
  8309. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8310. }
  8311. },
  8312. mobile: {
  8313. "more-help-hlr": {
  8314. "top-info": o.HELP_MORE_HLR_A,
  8315. "big-image": "static/images/nav_help_expand.svg",
  8316. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8317. },
  8318. "more-help-dollhouse": {
  8319. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8320. "big-image": "static/images/nav_help_dollhouse.svg",
  8321. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8322. },
  8323. "more-help-floors": {
  8324. "top-info": o.HELP_MORE_FLOORS_A,
  8325. "big-image": "static/images/nav_help_floor picker.svg",
  8326. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8327. },
  8328. "more-help-tag": {
  8329. "top-info": o.HELP_MORE_TAG_A,
  8330. "big-image": "static/images/nav_help_tag.svg",
  8331. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8332. },
  8333. "more-help-tour": {
  8334. "top-info": o.HELP_MORE_TOUR_A,
  8335. "big-image": "static/images/nav_help_play.png",
  8336. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8337. },
  8338. "more-help-inside": {
  8339. "top-info": o.HELP_MORE_INSIDE_A,
  8340. "big-image": "static/images/nav_help_inside.svg",
  8341. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8342. },
  8343. "more-help-vr": {
  8344. "top-info": o.HELP_MORE_VR_A,
  8345. "big-image": "static/images/webvr.svg",
  8346. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8347. },
  8348. "more-help-360": {
  8349. "top-info": o.HELP_MORE_360_A,
  8350. "big-image": "static/images/nav_help_360.svg",
  8351. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8352. }
  8353. }
  8354. },
  8355. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8356. desktop: {
  8357. left: {
  8358. "top-info": o.ROTATE,
  8359. "big-image": "static/images/nav_help_mouse_drag_left.png",
  8360. keyboard: "static/images/nav_help_keyboard_left_right.png"
  8361. },
  8362. middle: {
  8363. "top-info": o.MOVE,
  8364. "big-image": "static/images/nav_help_mouse_click.png",
  8365. keyboard: "static/images/nav_help_keyboard_up_down.png"
  8366. },
  8367. right: {
  8368. "top-info": o.PLAY,
  8369. "big-image": "static/images/Desktop-help-play-button.svg",
  8370. keyboard: "static/images/Desktop-help-spacebar-2.svg"
  8371. }
  8372. },
  8373. mobile: {
  8374. left: {
  8375. "top-info": o.ROTATE,
  8376. "big-image": "static/images/nav_help_gesture_drag.png"
  8377. },
  8378. middle: {
  8379. "top-info": o.MOVE,
  8380. "big-image": "static/images/nav_help_gesture_tap.png"
  8381. },
  8382. right: {
  8383. "top-info": o.PLAY,
  8384. "big-image": "static/images/mobile-help-play-button.svg"
  8385. }
  8386. }
  8387. },
  8388. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8389. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8390. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8391. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8392. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8393. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8394. }
  8395. },
  8396. fill: function(e, t, i) {
  8397. n.call(this, e, t, i, !0)
  8398. },
  8399. clear: function(e, t, i) {
  8400. n.call(this, e, t, i, !1)
  8401. }
  8402. }
  8403. }
  8404. , {
  8405. "../enum/HelpModalSize": 27,
  8406. "../enum/HelpModalType": 28,
  8407. "../enum/Viewmode": 51,
  8408. "../localization/localize": 108,
  8409. "../util/browser": 182
  8410. }],
  8411. 76: [function(e, t, i) {
  8412. "use strict";
  8413. t.exports = Object.freeze({
  8414. OPENED: "share.open",
  8415. CLOSED: "share.closed",
  8416. LINK_CLICKED: "share.linked"
  8417. })
  8418. }
  8419. , {}],
  8420. 77: [function(e, t, i) {
  8421. "use strict";
  8422. function n(e) {
  8423. function t(t, i) {
  8424. var n = window.screenY + ($("#player").height() - i) / 2
  8425. , r = window.screenX + ($("#player").width() - t) / 2
  8426. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8427. I.emit(l.LINK_CLICKED, {
  8428. channel: e
  8429. }),
  8430. window.open(C[e], "shareWindow", o)
  8431. }
  8432. switch (e) {
  8433. case y.FACEBOOK:
  8434. t(580, 420);
  8435. break;
  8436. case y.TWITTER:
  8437. t(550, 440);
  8438. break;
  8439. case y.MAIL:
  8440. I.emit(l.LINK_CLICKED, {
  8441. channel: "email"
  8442. }),
  8443. window.open(C[e], "_blank");
  8444. break;
  8445. case y.LINKEDIN:
  8446. }
  8447. }
  8448. function r(e) {
  8449. I.emit(l.LINK_CLICKED, {
  8450. channel: "copylink"
  8451. });
  8452. var t = document.createRange();
  8453. t.selectNodeContents(v);
  8454. var i = window.getSelection();
  8455. i.removeAllRanges(),
  8456. i.addRange(t),
  8457. document.execCommand("copy"),
  8458. A.classList.remove("hidden"),
  8459. v.classList.add("highlighted")
  8460. }
  8461. function o(e) {
  8462. e && (e.stopPropagation(),
  8463. e.target === v) || (window.getSelection().removeAllRanges(),
  8464. v.classList.remove("highlighted"),
  8465. A.classList.add("hidden"))
  8466. }
  8467. var a = e("../../util/browser")
  8468. , s = e("../../localization/localize")
  8469. , l = e("./ShareEvents")
  8470. , c = e("../../util/common")
  8471. , h = e("events").EventEmitter
  8472. , u = document.getElementById("sharing")
  8473. , d = document.getElementById("share-modal")
  8474. , p = document.getElementById("share-close")
  8475. , f = document.getElementById("facebook-share")
  8476. , g = document.getElementById("twitter-share")
  8477. , m = document.getElementById("mail-share")
  8478. , v = document.getElementById("share-url-text")
  8479. , A = document.getElementById("copy-success")
  8480. , y = Object.freeze({
  8481. FACEBOOK: "facebook",
  8482. TWITTER: "twitter",
  8483. MAIL: "mail",
  8484. LINKEDIN: "linkedin"
  8485. })
  8486. , C = {};
  8487. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8488. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8489. C[y.MAIL] = "mailto:?subject=";
  8490. var I = {
  8491. init: function(e) {
  8492. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8493. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8494. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8495. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8496. u.addEventListener("click", this.toggle.bind(this)),
  8497. p.addEventListener("click", this.hide.bind(this)),
  8498. v.addEventListener("click", r),
  8499. d.addEventListener("click", o),
  8500. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8501. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8502. m.addEventListener("click", n.bind(this, y.MAIL)),
  8503. v.textContent = window.location.href + "&utm_source=4",
  8504. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8505. u.classList.remove("hidden")
  8506. },
  8507. show: function() {
  8508. this.emit(l.OPENED),
  8509. d.classList.add("fadeIn")
  8510. },
  8511. hide: function() {
  8512. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8513. document.selection && document.selection.empty(),
  8514. window.getSelection().removeAllRanges(),
  8515. o(),
  8516. d.classList.remove("fadeIn"))
  8517. },
  8518. toggle: function() {
  8519. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8520. }
  8521. };
  8522. c.extendObject(I, h.prototype),
  8523. t.exports = I
  8524. }
  8525. , {
  8526. "../../localization/localize": 108,
  8527. "../../util/browser": 182,
  8528. "../../util/common": 185,
  8529. "./ShareEvents": 76,
  8530. events: 202
  8531. }],
  8532. 78: [function(e, t, i) {
  8533. "use strict";
  8534. t.exports = Object.freeze({
  8535. OPENED: "terms.opened",
  8536. CLOSED: "terms.closed"
  8537. })
  8538. }
  8539. , {}],
  8540. 79: [function(e, t, i) {
  8541. "use strict";
  8542. var n = e("./TermsEvent")
  8543. , r = e("../../localization/localize")
  8544. , o = e("../../analytics")
  8545. , a = e("../../util/ajax")
  8546. , s = e("../../util/common")
  8547. , l = e("events").EventEmitter
  8548. , c = document.getElementById("terms-modal")
  8549. , h = {
  8550. init: function() {
  8551. $(".footer-terms").on("click", function(e) {
  8552. e.preventDefault(),
  8553. this.show()
  8554. }
  8555. .bind(this)),
  8556. $("#terms-modal .close").on("click", this.hide.bind(this))
  8557. },
  8558. show: function() {
  8559. this.emit(n.OPENED),
  8560. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8561. var t = $("#terms-text").html(e);
  8562. o.track("showcase_gui", {
  8563. gui_action: "click_terms_button",
  8564. interaction_source: "gui"
  8565. }),
  8566. t.find("a").attr("target", "_blank")
  8567. }).fail(function() {
  8568. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8569. }),
  8570. c.classList.add("fadeIn")
  8571. },
  8572. hide: function(e) {
  8573. e && e.preventDefault(),
  8574. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8575. c.classList.remove("fadeIn")
  8576. }
  8577. };
  8578. s.extendObject(h, l.prototype),
  8579. t.exports = h
  8580. }
  8581. , {
  8582. "../../analytics": 4,
  8583. "../../localization/localize": 108,
  8584. "../../util/ajax": 181,
  8585. "../../util/common": 185,
  8586. "./TermsEvent": 78,
  8587. events: 202
  8588. }],
  8589. 80: [function(e, t, i) {
  8590. "use strict";
  8591. t.exports = Object.freeze({
  8592. OPEN_INFO: "title.open.info",
  8593. CLOSE_INFO: "title.close.info",
  8594. SHOW_INFO: "title.show.info",
  8595. HIDE_INFO: "title.hide.info",
  8596. LINK_CLICKED: "title.link.click",
  8597. CONTACT_LINK_CLICKED: "title.contact.click",
  8598. ORIGIN_LINK_CLICKED: "title.origin.click"
  8599. })
  8600. }
  8601. , {}],
  8602. 81: [function(e, t, i) {
  8603. "use strict";
  8604. function n(e, t) {
  8605. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8606. }
  8607. function r(e, t) {
  8608. function i(i) {
  8609. e.shouldShowtags = "show" === this.value,
  8610. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8611. }
  8612. document.getElementById("tag-toggles").classList.remove("hidden"),
  8613. document.getElementById("radio-tag-show").checked = !0;
  8614. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8615. n[r].addEventListener("change", i)
  8616. }
  8617. var o = e("../../settings");
  8618. t.exports.init = n
  8619. }
  8620. , {
  8621. "../../settings": 166
  8622. }],
  8623. 82: [function(e, t, i) {
  8624. (function(i) {
  8625. "use strict";
  8626. function n(e, t) {
  8627. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8628. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8629. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8630. document.getElementById("gui-name").classList.add("noCoBrand"),
  8631. document.getElementById("cobrandTitle").classList.add("hidden")),
  8632. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8633. !1)
  8634. }
  8635. function r(e) {
  8636. return e ? (L = !0,
  8637. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8638. }
  8639. function o(e, t, i, n) {
  8640. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8641. return void T.classList.add("hidden");
  8642. L = !0;
  8643. var r = []
  8644. , o = c(r, "<br>");
  8645. if (e && o('<span id="contactName">' + e + "</span>"),
  8646. t) {
  8647. var a = n || t
  8648. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8649. o(s)
  8650. }
  8651. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8652. r[0] = "",
  8653. x.innerHTML = r.join("")
  8654. }
  8655. function a(e) {
  8656. if ("string" == typeof e)
  8657. try {
  8658. e = JSON.parse(e)
  8659. } catch (e) {
  8660. return y.warn("Unable to parse address data"),
  8661. void S.parentElement.classList.add("hidden")
  8662. }
  8663. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8664. return void S.parentElement.classList.add("hidden");
  8665. L = !0;
  8666. var t = []
  8667. , i = c(t, " ");
  8668. e.address_1 && i(e.address_1),
  8669. e.address_2 && i(e.address_2),
  8670. e.city && i(e.city, ", "),
  8671. e.state && i(e.state, ", "),
  8672. e.zip && i(e.zip, e.state ? " " : ", "),
  8673. t[0] = "",
  8674. S.innerText = t.join("")
  8675. }
  8676. function s(e) {
  8677. var t = document.createElement("a");
  8678. return t.id = "url",
  8679. t.target = "_blank",
  8680. t.href = e,
  8681. t.innerText = e,
  8682. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8683. t
  8684. }
  8685. function l(e) {
  8686. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8687. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8688. P.appendChild(s(e)),
  8689. O.forEach(function(e) {
  8690. e.classList.add("share-link")
  8691. }),
  8692. !0)
  8693. }
  8694. function c(e, t) {
  8695. var i = e
  8696. , n = t;
  8697. return function(e, t) {
  8698. i.push(t || n, e)
  8699. }
  8700. }
  8701. function h() {
  8702. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8703. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8704. var e = [].slice.call(_.querySelectorAll("a"));
  8705. e.forEach(function(e) {
  8706. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8707. });
  8708. var t = [].slice.call(T.querySelectorAll("a"));
  8709. t.forEach(function(e) {
  8710. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8711. contact_type: e.getAttribute("id")
  8712. }))
  8713. })
  8714. }
  8715. var u = e("../../util/browser")
  8716. , d = e("../../util/common")
  8717. , p = e("../../util/logger")
  8718. , f = e("../../localization/localize")
  8719. , g = e("./titleBarSettings")
  8720. , m = e("../../settings")
  8721. , v = e("./TitleEvents")
  8722. , A = e("events").EventEmitter
  8723. , y = new p(i)
  8724. , C = document.querySelector(".pinTop.left")
  8725. , I = document.getElementsByClassName("title-container")[0]
  8726. , E = document.getElementById("title-toggle").querySelector("i")
  8727. , b = document.getElementById("meta-info-wrapper")
  8728. , w = document.getElementById("meta-info")
  8729. , _ = document.getElementById("meta-description")
  8730. , T = document.getElementsByClassName("contact-info")[0]
  8731. , x = document.getElementById("contact-data")
  8732. , S = document.getElementById("addressTxt")
  8733. , M = document.getElementById("tag-toggles")
  8734. , R = document.getElementById("share-origin")
  8735. , P = document.getElementById("share-link-wrapper")
  8736. , O = [w, b, I]
  8737. , L = !1
  8738. , D = !1
  8739. , N = {
  8740. populate: function(e) {
  8741. if (n(window.DATA.name, e.coBrand)) {
  8742. if (r(e.description),
  8743. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8744. a(e.address),
  8745. L) {
  8746. var t = document.createElement("br");
  8747. M.insertBefore(t, M.firstElementChild)
  8748. }
  8749. e.socialSharing && m.share.enabled && (D = l(e.url))
  8750. }
  8751. },
  8752. finishSetup: function(e) {
  8753. L = L || !!e,
  8754. h(),
  8755. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8756. },
  8757. toggleMeta: function(e, t) {
  8758. var title = document.getElementById("model-title");
  8759. t && t.preventDefault();
  8760. var i = w.classList.contains("expand");
  8761. e && !i || (i ? (O.forEach(function(e) {
  8762. e.classList.remove("expand")
  8763. }),
  8764. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8765. e.classList.add("expand");
  8766. }),
  8767. title.classList.add("expand"),
  8768. this.emit(v.OPEN_INFO)))
  8769. },
  8770. setupToggling: function() {
  8771. b.style.height = w.offsetHeight + "px",
  8772. w.addEventListener("transitionend", function() {
  8773. b.style.height = w.offsetHeight + "px"
  8774. })
  8775. },
  8776. toggleTitle: function(e) {
  8777. e && e.preventDefault(),
  8778. C.classList.contains("closed") ? (C.classList.add("open"),
  8779. E.classList.remove("icon-dpad-right"),
  8780. E.classList.add("icon-dpad-left"),
  8781. this.emit(v.SHOW_INFO),
  8782. setTimeout(function() {
  8783. C.classList.remove("closed"),
  8784. C.classList.remove("open")
  8785. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8786. E.classList.remove("icon-dpad-left"),
  8787. E.classList.add("icon-dpad-right"),
  8788. this.emit(v.HIDE_INFO))
  8789. }
  8790. };
  8791. d.extendObject(N, A.prototype),
  8792. t.exports = N
  8793. }
  8794. ).call(this, "/js/gui/title/titleBar.js")
  8795. }
  8796. , {
  8797. "../../localization/localize": 108,
  8798. "../../settings": 166,
  8799. "../../util/browser": 182,
  8800. "../../util/common": 185,
  8801. "../../util/logger": 189,
  8802. "./TitleEvents": 80,
  8803. "./titleBarSettings": 83,
  8804. events: 202
  8805. }],
  8806. 83: [function(e, t, i) {
  8807. "use strict";
  8808. t.exports = Object.freeze({
  8809. minTooltipCharacters: 19,
  8810. removeAnimationClasses: 500
  8811. })
  8812. }
  8813. , {}],
  8814. 84: [function(e, t, i) {
  8815. "use strict";
  8816. function n(e) {
  8817. C = e,
  8818. P.forEach(function(e) {
  8819. b.addEventListener(e, u.bind(this, !1), !0),
  8820. w.addEventListener(e, u.bind(this, !0), !0),
  8821. E.addEventListener(e, o, !0)
  8822. S.forEach(function(t) {//会触发导览停止
  8823. t.addEventListener(e, a, !0)
  8824. })
  8825. $("#drawer img").on(e, a)
  8826. })
  8827. document.addEventListener("keydown", u.bind(this, !1), !0)
  8828. C.on(v.TourStart, function() {
  8829. E.classList.add("playing")
  8830. })
  8831. }
  8832. function r() {
  8833. C.playTour(),
  8834. I && clearTimeout(I),
  8835. d(),
  8836. _.removeClass("fadeIn")
  8837. }
  8838. function o() {
  8839. E.classList.contains("playing") && (C.stopTour(),
  8840. _.addClass("fadeIn"),
  8841. setTimeout(function() {
  8842. _.removeClass("fadeIn")
  8843. }, p.tourInteraction.showPauseButton),
  8844. O || (clearTimeout(I),
  8845. I = setTimeout(h, p.tourInteraction.showModal)),
  8846. setTimeout(function() {
  8847. E.classList.remove("playing")
  8848. }, p.tourInteraction.allowNextClick))
  8849. }
  8850. function a() {
  8851. C.tourInProgress && (C.stopTour(),
  8852. C.endTourProgress(),
  8853. E.classList.remove("playing"))
  8854. }
  8855. function s() {
  8856. T.is(":visible") ? r() : o()
  8857. }
  8858. function l() {
  8859. x.hasClass("playing") && (clearTimeout(I),
  8860. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8861. }
  8862. function c() {
  8863. E.classList.remove("playing"),
  8864. h()
  8865. }
  8866. function h() {//去掉导览结束时的提示
  8867. /* if (!p.tourInteraction.disabled) {
  8868. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8869. M.addClass("fadeIn tour " + m.deviceType);
  8870. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8871. if (!p.tourInteraction.smallModal) {
  8872. var t;
  8873. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8874. m.fill(R, A.TOUR_INTERACTION[t]),
  8875. M.addClass(t)
  8876. }
  8877. M.addClass(e)
  8878. } */
  8879. }
  8880. function u(e, t) {
  8881. if (t) {
  8882. // var i = "keydown" === t.type
  8883. // , n = t.which === f.SPACE || C.tourIsPlaying;
  8884. // i && n || e || (O = !0),
  8885. // C.atEndOfTour() && d(),
  8886. // !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8887. // d(),
  8888. // t.which !== f.SPACE && a()),
  8889. // i && n && s()
  8890. }
  8891. }
  8892. function d() {
  8893. M.removeClass("fadeIn")
  8894. }
  8895. var p = (e("../util/browser"),
  8896. e("../settings"))
  8897. , f = e("../enum/Keys")
  8898. , g = e("../enum/Viewmode")
  8899. , m = (e("./helpManager"),
  8900. e("./populateModal"))
  8901. , v = e("../enum/DirectorEvents")
  8902. , A = e("../enum/HelpModalType")
  8903. , y = e("../enum/HelpModalSize")
  8904. , C = null
  8905. , I = null
  8906. , E = document.getElementById("pause-overlay")
  8907. , b = document.getElementById("player")
  8908. , w = document.getElementById("gui")
  8909. , _ = $("#pause-icon").eq(0)
  8910. , T = $("#play").eq(0)
  8911. , x = $("#playHead").eq(0)
  8912. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8913. , M = $("#interaction-modal").eq(0)
  8914. , R = $("#interaction-modal .interaction").toArray()
  8915. , P = ["touchstart", "mousedown", "pointerdown"]
  8916. , O = !1;
  8917. t.exports.init = n,
  8918. t.exports.play = r,
  8919. t.exports.pause = o,
  8920. t.exports.pauseWithoutCTA = a,
  8921. t.exports.togglePlay = s,
  8922. t.exports.stopTour = l,
  8923. t.exports.dismissModal = d
  8924. }
  8925. , {
  8926. "../enum/DirectorEvents": 23,
  8927. "../enum/HelpModalSize": 27,
  8928. "../enum/HelpModalType": 28,
  8929. "../enum/Keys": 30,
  8930. "../enum/Viewmode": 51,
  8931. "../settings": 166,
  8932. "../util/browser": 182,
  8933. "./helpManager": 68,
  8934. "./populateModal": 75
  8935. }],
  8936. 85: [function(e, t, i) {
  8937. "use strict";
  8938. t.exports = Object.freeze({
  8939. OPENED: "vr.modal.opened",
  8940. LAUNCH: "vr.modal.launch",
  8941. CLOSED: "vr.modal.closed",
  8942. NEXT: "vr.modal.next",
  8943. PREV: "vr.modal.prev",
  8944. STORE: "vr.modal.store",
  8945. falseICECHOSEN: "vr.modal.device"
  8946. })
  8947. }
  8948. , {}],
  8949. 86: [function(e, t, i) {
  8950. "use strict";
  8951. function n(e, t, i) {
  8952. function n(e, t, n, r) {
  8953. function o() {
  8954. return p + "&m=" + t + "&display=" + e
  8955. }
  8956. function s() {
  8957. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8958. , t = "&utm_source=" + u
  8959. , n = "&utm_showcase_session_id=" + i;
  8960. return e + t + n
  8961. }
  8962. function l() {
  8963. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8964. }
  8965. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8966. }
  8967. function r(e, t, i, r) {
  8968. var o = "https://api.branch.io/v1/url"
  8969. , a = n(e, t, i, r)
  8970. , s = {
  8971. responseType: "json",
  8972. data: {
  8973. branch_key: h.appConfig.branch_key,
  8974. data: {
  8975. m: t,
  8976. full_url: a,
  8977. $desktop_url: m,
  8978. $og_app_id: "331853976762864119",
  8979. $og_title: i,
  8980. $og_description: r,
  8981. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8982. $canonical_url: window.location.href
  8983. }
  8984. }
  8985. };
  8986. c.post(o, s).done(function(t) {
  8987. f[e] = t.url
  8988. }).fail(function(t) {
  8989. f[e] = t
  8990. }
  8991. .bind(this, a))
  8992. }
  8993. function o(e, t, i) {
  8994. for (var r in s) {
  8995. var o = s[r]
  8996. , a = n(o, e, t, i);
  8997. f[o] = a
  8998. }
  8999. }
  9000. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9001. , d = g + "/vr/dlist/?ret=" + u
  9002. , p = g + "/vr/show/?ret=" + u
  9003. , m = "";
  9004. switch (e) {
  9005. case l.IOS:
  9006. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9007. break;
  9008. default:
  9009. o(t.sid, t.name, t.summary)
  9010. }
  9011. }
  9012. function r(e) {
  9013. var t = f[e];
  9014. window.open(t, "_blank")
  9015. }
  9016. function o(e) {
  9017. var t = u[e];
  9018. window.open(t, "_blank")
  9019. }
  9020. var a = e("../../util/browser")
  9021. , s = e("../../enum/VRApps")
  9022. , l = e("../../enum/VRPlatforms")
  9023. , c = e("../../util/ajax")
  9024. , h = e("../../settings")
  9025. , u = {};
  9026. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9027. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9028. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9029. for (var d in s) {
  9030. var p = s[d];
  9031. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9032. }
  9033. var f = {}
  9034. , g = function() {
  9035. var e = window.location.host;
  9036. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9037. "https://" + e
  9038. }();
  9039. t.exports.init = n,
  9040. t.exports.launch = r,
  9041. t.exports.launchStore = o
  9042. }
  9043. , {
  9044. "../../enum/VRApps": 46,
  9045. "../../enum/VRPlatforms": 49,
  9046. "../../settings": 166,
  9047. "../../util/ajax": 181,
  9048. "../../util/browser": 182
  9049. }],
  9050. 87: [function(e, t, i) {
  9051. "use strict";
  9052. function n(e) {
  9053. var t;
  9054. switch (e) {
  9055. case m.IOS:
  9056. return t = p.iosVersion(),
  9057. t.major > 9 || 9 === t.major && t.minor >= 1;
  9058. case m.Android:
  9059. return t = p.androidVersion(),
  9060. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9061. }
  9062. return !1
  9063. }
  9064. function r(e, t) {
  9065. function i(e) {
  9066. K.emit(A.STORE, {
  9067. type: e
  9068. }),
  9069. f.launchStore(e)
  9070. }
  9071. function r(e) {
  9072. switch (e !== _.pageCount && (a(e),
  9073. N.text(e + 1 + " / " + _.pageCount)),
  9074. e) {
  9075. case _.Title:
  9076. O.css("display", "none"),
  9077. L.text(u[e]),
  9078. o(s);
  9079. break;
  9080. case _.Cardboard:
  9081. O.css("display", "block"),
  9082. L.text(u[e]),
  9083. M.filter(".cardboard").off(),
  9084. M.filter(".gearvr").off(),
  9085. c(e, s),
  9086. h(H, X, Z);
  9087. break;
  9088. case _.Gear:
  9089. L.text(u[e]),
  9090. c(e, s),
  9091. T.addClass("lastPage"),
  9092. h(G, X, Z);
  9093. break;
  9094. case _.pageCount:
  9095. T.removeClass("fadeIn"),
  9096. K.emit(A.CLOSED)
  9097. }
  9098. B.filter("[src='']").hide()
  9099. }
  9100. var s = function() {
  9101. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9102. w = ".show-supported",
  9103. m.Android) : (T.addClass("unsupported"),
  9104. w = ".show-unsupported",
  9105. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9106. w = ".show-ios",
  9107. _ = v.ios,
  9108. m.IOS) : (T.addClass("desktop"),
  9109. w = ".show-desktop",
  9110. m.Desktop)
  9111. }();
  9112. f.init(s, e, t),
  9113. s !== m.Desktop && T.addClass("mobile");
  9114. var l = function(e) {
  9115. K.emit(A.LAUNCH, {
  9116. vr_platform: s,
  9117. vr_app: e
  9118. }),
  9119. f.launch(e)
  9120. };
  9121. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9122. q.gear = l.bind(this, g.GearVR),
  9123. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9124. d(),
  9125. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9126. $(w).show();
  9127. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9128. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9129. s === m.IOS && (u.splice(1, 1),
  9130. y.splice(1, 1)),
  9131. $("#vr").on("click", function(e) {
  9132. e.preventDefault();
  9133. player.FlyToMode("panorama", ()=>{
  9134. if(!window.vrEnabled) { // 开启VR
  9135. window.vrEnabled = true;
  9136. this.classList.add('active');
  9137. $('#gui div').not('#vrOff').addClass('vrHide');
  9138. $('#vrOffImg').css({'display':'inline-block'});
  9139. }else{
  9140. }
  9141. })
  9142. });
  9143. $('#vrOff').on('click', function(){
  9144. window.vrEnabled = false;
  9145. $('#gui div').not('#vrOff').removeClass('vrHide');
  9146. $('#vrOffImg').css({'display':'none'});
  9147. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9148. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9149. })
  9150. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9151. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9152. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9153. $("span.modelLink").text(I),
  9154. O.on("click", function(e) {
  9155. K.emit(A.PREV),
  9156. b--,
  9157. r(b)
  9158. }),
  9159. L.on("click", function(e) {
  9160. L.text();
  9161. K.emit(A.NEXT, {
  9162. nextAction: y[b]
  9163. }),
  9164. b++,
  9165. r(b)
  9166. }),
  9167. T.find(".close").on("click", K.dismiss)
  9168. }
  9169. function o(e) {
  9170. switch (e) {
  9171. case m.Android:
  9172. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9173. M.filter(".gearvr").off().on("click", q.gear),
  9174. s(H, G, "logo-button", "same-line");
  9175. break;
  9176. case m.UnsupportedAndroid:
  9177. s("", z, "", "");
  9178. break;
  9179. case m.IOS:
  9180. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9181. s(H, "", "logo-button", "");
  9182. break;
  9183. case m.Desktop:
  9184. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9185. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9186. s(H, G, "logo-button", "same-line"),
  9187. Q.cardboard()
  9188. }
  9189. }
  9190. function a(e) {
  9191. $(".p1, .p2, .p3").hide(),
  9192. x.insertAfter(S),
  9193. T.removeClass("front-page"),
  9194. T.removeClass("details-page"),
  9195. T.removeClass("lastPage"),
  9196. M.removeClass("logo-button"),
  9197. M.removeClass("same-line"),
  9198. S.removeClass("headsetOptions"),
  9199. R.attr("src", ""),
  9200. R.filter(".second").removeClass("gear"),
  9201. R.css("display", "inline-block"),
  9202. R.off(),
  9203. P.filter(".second").css("display", ""),
  9204. D.css("display", "none"),
  9205. $(".p" + (e + 1) + w).show(),
  9206. R.filter(".third").insertBefore(P.filter(".third"))
  9207. }
  9208. function s(e, t, i, n) {
  9209. T.addClass("front-page"),
  9210. R.filter(".first").attr("src", e),
  9211. R.filter(".second").attr("src", t),
  9212. M.filter(".first").addClass(i),
  9213. M.filter(".second").addClass(i),
  9214. M.addClass(n),
  9215. ".show-desktop" === w && S.insertAfter(x)
  9216. }
  9217. function l(e, t, i) {
  9218. S.addClass("headsetOptions"),
  9219. M.off(),
  9220. R.filter(".second").attr("src", t),
  9221. D.css("display", "block"),
  9222. P.filter(".second").css("display", "none"),
  9223. D.on("click", function() {
  9224. a(_.Title),
  9225. o(m.Desktop)
  9226. }),
  9227. e && (K.emit(A.falseICECHOSEN, {
  9228. name: g.GearVR
  9229. }),
  9230. R.filter(".first").attr("src", e),
  9231. R.filter(".second").addClass("gear"),
  9232. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9233. Q.gearvr()),
  9234. i && (K.emit(A.falseICECHOSEN, {
  9235. name: g.Cardboard
  9236. }),
  9237. R.filter(".third").attr("src", i),
  9238. R.filter(".third").show(),
  9239. R.filter(".third").insertAfter(R.filter(".second")),
  9240. R.filter(".third").addClass("link"),
  9241. R.filter(".second").addClass("link"),
  9242. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9243. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9244. Q.cardboard())
  9245. }
  9246. function c(e, t) {
  9247. switch (t) {
  9248. case m.IOS:
  9249. X = Y,
  9250. Z = j;
  9251. break;
  9252. case m.Desktop:
  9253. e === _.Cardboard ? (X = F,
  9254. Z = U,
  9255. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9256. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9257. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9258. Z = "");
  9259. break;
  9260. default:
  9261. e === _.Cardboard ? (X = z,
  9262. Z = j) : (X = k,
  9263. Z = W)
  9264. }
  9265. }
  9266. function h(e, t, i) {
  9267. T.find(".inner").addClass("details-page"),
  9268. T.addClass("details-page"),
  9269. R.filter(".first").attr("src", e),
  9270. R.filter(".second").attr("src", t),
  9271. R.filter(".third").attr("src", i)
  9272. }
  9273. function u() {
  9274. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9275. K.emit(A.CLOSED))
  9276. }
  9277. function d() {
  9278. var e = p.aspectRatio() > 1 && p.isMobile();
  9279. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9280. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9281. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9282. }
  9283. var p = e("../../util/browser")
  9284. , f = e("./vrLink")
  9285. , g = e("../../enum/VRApps")
  9286. , m = e("../../enum/VRPlatforms")
  9287. , v = e("../../enum/VRPages")
  9288. , A = e("./vrEvent")
  9289. , y = (e("../../settings"),
  9290. e("../../constants"))
  9291. , C = e("../../localization/localize")
  9292. , I = e("../../util/common")
  9293. , E = e("events").EventEmitter
  9294. , b = 0
  9295. , w = null
  9296. , _ = v.standard
  9297. , T = $(".vr-popup")
  9298. , x = T.find(".vr-popup-body")
  9299. , S = T.find(".vr-images")
  9300. , M = T.find(".img-container")
  9301. , R = T.find(".vr-sm-image")
  9302. , P = M.find(".vr-img-caption")
  9303. , O = $(".vr-buttons").find(".prev-button")
  9304. , L = $(".vr-buttons").find(".next-button")
  9305. , D = S.find(".front-close")
  9306. , N = $(".vr-page")
  9307. , B = T.find("img")
  9308. , F = "static/images/apple-store.png"
  9309. , V = "static/images/badge-oculus.png"
  9310. , U = "static/images/badge-cardboard.png"
  9311. , k = "static/images/logo-samsung.png"
  9312. , H = "static/images/headset-cardboard.png"
  9313. , G = "static/images/headset-gearvr.png"
  9314. , z = "static/images/ico-android-robot.png"
  9315. , W = "static/images/ico-gearvr.png"
  9316. , j = "static/images/ico-vr.png"
  9317. , Y = "static/images/apple-logo-white.svg"
  9318. , X = null
  9319. , Z = null
  9320. , q = {}
  9321. , K = {
  9322. init: r,
  9323. dismiss: u,
  9324. isDeviceSupported: n
  9325. };
  9326. I.extendObject(K, E.prototype),
  9327. $(window).resize(d);
  9328. var Q = function() {
  9329. var e = P.filter(".first").find(".cardboard")
  9330. , t = P.filter(".first").find(".gearvr");
  9331. return {
  9332. cardboard: function() {
  9333. t.addClass("hidden"),
  9334. e.removeClass("hidden")
  9335. },
  9336. gearvr: function() {
  9337. e.addClass("hidden"),
  9338. t.removeClass("hidden")
  9339. }
  9340. }
  9341. }();
  9342. t.exports = K
  9343. }
  9344. , {
  9345. "../../constants": 8,
  9346. "../../enum/VRApps": 46,
  9347. "../../enum/VRPages": 48,
  9348. "../../enum/VRPlatforms": 49,
  9349. "../../localization/localize": 108,
  9350. "../../settings": 166,
  9351. "../../util/browser": 182,
  9352. "../../util/common": 185,
  9353. "./vrEvent": 85,
  9354. "./vrLink": 86,
  9355. events: 202
  9356. }],
  9357. 88: [function(e, t, i) {
  9358. "use strict";
  9359. t.exports = Object.freeze({
  9360. OPENED: "webvr.modal.opened",
  9361. SHOW_TERMS: "webvr.footer.show.terms"
  9362. })
  9363. }
  9364. , {}],
  9365. 89: [function(e, t, i) {
  9366. (function(i) {
  9367. "use strict";
  9368. function n(e, t, i, n) {
  9369. function r(e) {
  9370. e.preventDefault(),
  9371. a(e.currentTarget.id)
  9372. }
  9373. function a(e) {
  9374. ne[e](),
  9375. Object.keys(ne).map(function(t, i) {
  9376. $("#" + t).toggleClass("tabs-underlined", t === e)
  9377. })
  9378. }
  9379. y = i,
  9380. v = t,
  9381. w.init(E.Android, e, n),
  9382. m();
  9383. var l = new RegExp("daydream","i")
  9384. , c = l.test(y.displayName);
  9385. c ? (a("tabdaydream"),
  9386. B.filter(".device-headset-side").attr("src", H),
  9387. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9388. B.filter(".device-headset-side").attr("src", Y),
  9389. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9390. $("#vr").on("click", function(e) {
  9391. e.preventDefault(),
  9392. g("click_webvr_button"),
  9393. L.is(":hidden") && (ie.emit(_.OPENED),
  9394. o())
  9395. }),
  9396. $(".webvr-popup .close").on("click", function(e) {
  9397. e.preventDefault(),
  9398. D.hasClass("hidden") ? (g("webvr_help_close"),
  9399. p()) : s()
  9400. }),
  9401. $("#tabcardboard").on("click", r),
  9402. $("#tabdaydream").on("click", r),
  9403. $("#tabnative").on("click", r),
  9404. $(".webvr-popup .open-with-app").on("click", function(e) {
  9405. e.preventDefault(),
  9406. g("webvr_learn_more"),
  9407. a("tabnative"),
  9408. p()
  9409. }),
  9410. $(".webvr-popup .help").on("click", function(e) {
  9411. e.preventDefault(),
  9412. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9413. p()
  9414. }),
  9415. $(".webvr-popup .terms").on("click", function(e) {
  9416. e.preventDefault(),
  9417. g("webvr_click_terms"),
  9418. s(),
  9419. ie.emit(_.SHOW_TERMS)
  9420. }),
  9421. F.on("click", function(e) {
  9422. e.preventDefault(),
  9423. g(ee),
  9424. window.open(J, "_blank")
  9425. }),
  9426. V.on("click", function(e) {
  9427. e.preventDefault(),
  9428. g("webvr_phone_link"),
  9429. window.open(te, "_blank")
  9430. }),
  9431. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9432. e.preventDefault(),
  9433. g("webvr_cardboard_link"),
  9434. w.launch(b.CardboardAndroid)
  9435. }),
  9436. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9437. e.preventDefault(),
  9438. g("webvr_oculus_link"),
  9439. w.launch(b.GearVR)
  9440. })
  9441. }
  9442. function r() {
  9443. function e() {
  9444. y.isPresenting || (f(),
  9445. window.removeEventListener("vrdisplaypresentchange", e))
  9446. }
  9447. R.info("Headset mounted"),
  9448. v.suspend();
  9449. var t = document.createElement("canvas");
  9450. for (t.getContext("webgl"),
  9451. t.className = "webvr-canvas",
  9452. document.bgColor = "#000",
  9453. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9454. document.body.removeChild(document.body.firstChild);
  9455. document.body.appendChild(t),
  9456. g("webvr_enter_app"),
  9457. y.requestPresent([{
  9458. source: t,
  9459. predistorted: !0
  9460. }]).catch(function(t) {
  9461. R.error("Failed to present: " + t),
  9462. g("webvr_exit_calibrate"),
  9463. e()
  9464. }),
  9465. A.then(function() {
  9466. window.dispatchEvent(new Event("vrapp-start"))
  9467. }),
  9468. window.addEventListener("vrdisplaypresentchange", e)
  9469. }
  9470. function o() {
  9471. O.fadeOut(I.guiAnimationSpeed),
  9472. L.fadeIn(I.guiAnimationSpeed),
  9473. a()
  9474. }
  9475. function a() {
  9476. if (!A) {
  9477. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9478. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9479. A = new Promise(function(e, i) {
  9480. var n = document.createElement("script");
  9481. n.type = "text/javascript",
  9482. n.src = t,
  9483. n.onload = e,
  9484. document.head.appendChild(n)
  9485. }
  9486. )
  9487. }
  9488. D.find(".enter-button").on("click", r)
  9489. }
  9490. function s() {
  9491. g("webvr_modal_close"),
  9492. D.find(".enter-button").off("click", r),
  9493. L.fadeOut(I.guiAnimationSpeed, function() {
  9494. D.toggleClass("hidden", !1),
  9495. N.toggleClass("hidden", !0),
  9496. C.exitFullscreen()
  9497. }),
  9498. O.fadeIn(I.guiAnimationSpeed)
  9499. }
  9500. function l() {
  9501. k.toggleClass("hidden", !1),
  9502. U.toggleClass("hidden", !0)
  9503. }
  9504. function c() {
  9505. k.toggleClass("hidden", !0),
  9506. U.toggleClass("hidden", !1)
  9507. }
  9508. function h() {
  9509. B.filter(".device-headset").attr("src", G),
  9510. B.filter(".device-phone").attr("src", z),
  9511. J = Z,
  9512. ee = K,
  9513. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9514. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9515. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9516. c()
  9517. }
  9518. function u() {
  9519. B.filter(".badge-cardboard").attr("src", j),
  9520. B.filter(".badge-oculus").attr("src", X),
  9521. l()
  9522. }
  9523. function d() {
  9524. B.filter(".device-headset").attr("src", Y),
  9525. B.filter(".device-phone").attr("src", W),
  9526. J = q,
  9527. ee = Q,
  9528. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9529. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9530. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9531. c()
  9532. }
  9533. function p() {
  9534. D.toggleClass("hidden"),
  9535. N.toggleClass("hidden")
  9536. }
  9537. function f() {
  9538. R.info("exiting webVR"),
  9539. g("webvr_exit_app"),
  9540. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9541. }
  9542. function g(e) {
  9543. var t = C.isLandscape() ? "landscape" : "portrait";
  9544. T.trackAlways("showcase_gui", {
  9545. gui_action: e,
  9546. orientation: t
  9547. })
  9548. }
  9549. function m() {
  9550. var e = C.isLandscape();
  9551. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9552. }
  9553. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9554. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9555. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "static/images/device-daydream-side.png", G = "static/images/device-daydream.png", z = "static/images/device-pixel.png", W = "static/images/ico-android-robot.png", j = "static/images/badge-cardboard.png", Y = "static/images/headset-cardboard.png", X = "static/images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9556. init: n
  9557. }, ne = {
  9558. tabcardboard: d,
  9559. tabdaydream: h,
  9560. tabnative: u
  9561. };
  9562. S.extendObject(ie, P.prototype),
  9563. $(window).resize(m),
  9564. t.exports = ie
  9565. }
  9566. ).call(this, "/js/gui/webvr/webVRgui.js")
  9567. }
  9568. , {
  9569. "../../analytics": 4,
  9570. "../../constants": 8,
  9571. "../../enum/VRApps": 46,
  9572. "../../enum/VRPlatforms": 49,
  9573. "../../localization/localize": 108,
  9574. "../../settings": 166,
  9575. "../../util/browser": 182,
  9576. "../../util/common": 185,
  9577. "../../util/logger": 189,
  9578. "./../gui": 65,
  9579. "./../vr/vrLink": 86,
  9580. "./WebVrEvent": 88,
  9581. events: 202
  9582. }],
  9583. 90: [function(e, t, i) {
  9584. "use strict";
  9585. function n(e, t, i, n, o) {
  9586. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9587. this.roomId = o || "",
  9588. this.labelId = e,
  9589. this.position = (new r.Vector3).copy(t),
  9590. this.text = i
  9591. }
  9592. var r = e("three")
  9593. , o = e("../util/browser");
  9594. n.prototype.build = function() {
  9595. var e = window.document.createElement("div");
  9596. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9597. var t = window.document.createElement("div");
  9598. t.setAttribute("class", "gui-floorplan-label-text");
  9599. var i = window.document.createTextNode(this.text);
  9600. t.appendChild(i),
  9601. e.appendChild(t),
  9602. window.document.body.appendChild(e),
  9603. this.labelGui = e,
  9604. this.textBlock = t,
  9605. $(this.labelGui).hide();
  9606. var n = window.getComputedStyle(this.labelGui);
  9607. this.initialTransform = n.transform || n.webkitTransform
  9608. }
  9609. ,
  9610. t.exports = n
  9611. }
  9612. , {
  9613. "../util/browser": 182,
  9614. three: 217
  9615. }],
  9616. 91: [function(e, t, i) {
  9617. "use strict";
  9618. function n() {
  9619. this.player = null,
  9620. this.modelManager = null,
  9621. this.container = null
  9622. }
  9623. var r = e("three")
  9624. , o = (e("../util/common"),
  9625. e("../enum/PlayerEvents"))
  9626. , a = (e("../enum/DirectorEvents"),
  9627. e("../enum/ModelManagerEvents"))
  9628. , s = e("../settings")
  9629. , l = e("../enum/Viewmode")
  9630. , c = (e("../enum/WarpStyle"),
  9631. e("../util/transitions"),
  9632. e("../util/lerp"),
  9633. e("../util/browser"));
  9634. //场景初始化
  9635. n.prototype.init = function(e, t, i) {
  9636. this.player = e,
  9637. this.modelManager = t,
  9638. this.container = i,
  9639. this.updateModel(),
  9640. this.bindEvents()
  9641. }
  9642. ,
  9643. n.prototype.bindEvents = function() {
  9644. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9645. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9646. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9647. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9648. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9649. }
  9650. ,
  9651. n.prototype.updateModel = function() {
  9652. this.model = this.modelManager.getActiveModel()
  9653. }
  9654. ,
  9655. n.prototype.handlePlayerViewChanged = function() {
  9656. this.updateLabelVisibility(),
  9657. this.updateLabelDisplay()
  9658. }
  9659. ,
  9660. n.prototype.getLabelsForFloor = function(e, t) {
  9661. return t = t || [],
  9662. t.length = 0,
  9663. this.model.labels.forEach(function(i) {
  9664. this.labelVisibleForFloor(i, e) && t.push(i)
  9665. }
  9666. .bind(this)),
  9667. t
  9668. }
  9669. ,
  9670. n.prototype.getLabelsForCurrentFloor = function(e) {
  9671. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9672. }
  9673. ,
  9674. n.prototype.labelVisibleForFloor = function(e, t) {
  9675. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9676. if (!this.model.showingLabels || !e.labelGui || !i)
  9677. return !1;
  9678. var n = e.floorId === this.model.floors.size() - 1;
  9679. return this.model.allFloorsVisible ? n : e.floorId === t
  9680. }
  9681. ,
  9682. n.prototype.updateLabelVisibility = function(e) {
  9683. this.model.labels.forEach(function(e) {
  9684. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9685. }
  9686. .bind(this))
  9687. }
  9688. ,
  9689. n.prototype.showAllLabels = function(e, t) {
  9690. this.model.labels.forEach(function(i) {
  9691. this.showLabel(i, e, t)
  9692. }
  9693. .bind(this))
  9694. }
  9695. ,
  9696. n.prototype.hideAllLabels = function(e, t) {
  9697. this.model.labels.forEach(function(i) {
  9698. this.hideLabel(i, e, t)
  9699. }
  9700. .bind(this))
  9701. }
  9702. ,
  9703. n.prototype.showLabel = function(e, t, i) {
  9704. this.model.showingLabels && (e.visible || (e.visible = !0,
  9705. e.labelGui.style.display = "block",
  9706. e.labelGui.style.opacity = 0,
  9707. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9708. }
  9709. ,
  9710. n.prototype.hideLabel = function(e, t, i) {
  9711. e.visible && (e.visible = !1,
  9712. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9713. }
  9714. ,
  9715. n.prototype.supportedMode = function() {
  9716. return this.player.mode === l.FLOORPLAN
  9717. }
  9718. ,
  9719. n.prototype.updateLabelDisplay = function() {
  9720. var e = (new r.Vector3,
  9721. new r.Vector3,
  9722. []);
  9723. return function() {
  9724. var t = this.player.getLabelScaleFactor()
  9725. , i = .6
  9726. , n = 1.2
  9727. , r = (1 - t) * n + i
  9728. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9729. this.getLabelsForCurrentFloor(e);
  9730. for (var a = 0; a < e.length; a++) {
  9731. var l = e[a];
  9732. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9733. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9734. }
  9735. }
  9736. }(),
  9737. n.prototype.updateProjectedGuiElement = function() {
  9738. var e = new r.Vector3;
  9739. new r.Vector3;
  9740. return function(t, i, n, r, o) {
  9741. i.style.fontSize = 100 * o + "%";
  9742. var a = $("#player").width()
  9743. , s = $("#player").height()
  9744. , l = .5 * a
  9745. , c = .5 * s;
  9746. e.copy(n),
  9747. e.project(this.player.camera);
  9748. var h = e.x * l + l
  9749. , u = -(e.y * c) + c;
  9750. h -= t.offsetWidth / 2,
  9751. u -= t.offsetHeight / 2,
  9752. t.style.left = h + "px",
  9753. t.style.top = u + "px"
  9754. }
  9755. }(),
  9756. n.prototype.handleStartInside = function(e) {
  9757. this.updateLabelVisibility()
  9758. }
  9759. ,
  9760. n.prototype.handleStartOutside = function() {
  9761. this.updateLabelVisibility()
  9762. }
  9763. ,
  9764. t.exports = n
  9765. }
  9766. , {
  9767. "../enum/DirectorEvents": 23,
  9768. "../enum/ModelManagerEvents": 33,
  9769. "../enum/PlayerEvents": 40,
  9770. "../enum/Viewmode": 51,
  9771. "../enum/WarpStyle": 52,
  9772. "../settings": 166,
  9773. "../util/browser": 182,
  9774. "../util/common": 185,
  9775. "../util/lerp": 188,
  9776. "../util/transitions": 195,
  9777. three: 217
  9778. }],
  9779. 92: [function(e, t, i) {
  9780. "use strict";
  9781. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9782. if (null == this)
  9783. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9784. if ("function" != typeof e)
  9785. throw new TypeError("predicate must be a function");
  9786. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9787. if (t = i[o],
  9788. e.call(r, t, o, i))
  9789. return o;
  9790. return -1
  9791. }
  9792. ),
  9793. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9794. value: function(e) {
  9795. if (null == this)
  9796. throw new TypeError('"this" is null or not defined');
  9797. var t = Object(this)
  9798. , i = t.length >>> 0;
  9799. if ("function" != typeof e)
  9800. throw new TypeError("predicate must be a function");
  9801. for (var n = arguments[1], r = 0; r < i; ) {
  9802. var o = t[r];
  9803. if (e.call(n, o, r, t))
  9804. return o;
  9805. r++
  9806. }
  9807. }
  9808. })
  9809. }
  9810. , {}],
  9811. 93: [function(e, t, i) {
  9812. "use strict";
  9813. var n = n || {};
  9814. t.exports = n,
  9815. n.gui = n.gui || {},
  9816. n.utils = n.utils || {},
  9817. n.controllers = n.controllers || {},
  9818. n.dom = n.dom || {},
  9819. n.color = n.color || {},
  9820. n.utils.css = function() {
  9821. return {
  9822. load: function(e, t) {
  9823. t = t || document;
  9824. var i = t.createElement("link");
  9825. i.type = "text/css",
  9826. i.rel = "stylesheet",
  9827. i.href = e,
  9828. t.getElementsByTagName("head")[0].appendChild(i)
  9829. },
  9830. inject: function(e, t) {
  9831. t = t || document;
  9832. var i = document.createElement("style");
  9833. i.type = "text/css",
  9834. i.innerHTML = e,
  9835. t.getElementsByTagName("head")[0].appendChild(i)
  9836. }
  9837. }
  9838. }(),
  9839. n.utils.common = function() {
  9840. var e = Array.prototype.forEach
  9841. , t = Array.prototype.slice;
  9842. return {
  9843. BREAK: {},
  9844. extend: function(e) {
  9845. return this.each(t.call(arguments, 1), function(t) {
  9846. for (var i in t)
  9847. this.isUndefined(t[i]) || (e[i] = t[i])
  9848. }, this),
  9849. e
  9850. },
  9851. defaults: function(e) {
  9852. return this.each(t.call(arguments, 1), function(t) {
  9853. for (var i in t)
  9854. this.isUndefined(e[i]) && (e[i] = t[i])
  9855. }, this),
  9856. e
  9857. },
  9858. compose: function() {
  9859. var e = t.call(arguments);
  9860. return function() {
  9861. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9862. i = [e[n].apply(this, i)];
  9863. return i[0]
  9864. }
  9865. },
  9866. each: function(t, i, n) {
  9867. if (t)
  9868. if (e && t.forEach && t.forEach === e)
  9869. t.forEach(i, n);
  9870. else if (t.length === t.length + 0) {
  9871. for (var r = 0, o = t.length; r < o; r++)
  9872. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9873. return
  9874. } else
  9875. for (var r in t)
  9876. if (i.call(n, t[r], r) === this.BREAK)
  9877. return
  9878. },
  9879. defer: function(e) {
  9880. setTimeout(e, 0)
  9881. },
  9882. toArray: function(e) {
  9883. return e.toArray ? e.toArray() : t.call(e)
  9884. },
  9885. isUndefined: function(e) {
  9886. return void 0 === e
  9887. },
  9888. isNull: function(e) {
  9889. return null === e
  9890. },
  9891. isNaN: function(e) {
  9892. return e !== e
  9893. },
  9894. isArray: Array.isArray || function(e) {
  9895. return e.constructor === Array
  9896. }
  9897. ,
  9898. isObject: function(e) {
  9899. return e === Object(e)
  9900. },
  9901. isNumber: function(e) {
  9902. return e === e + 0
  9903. },
  9904. isString: function(e) {
  9905. return e === e + ""
  9906. },
  9907. isBoolean: function(e) {
  9908. return e === !1 || e === !0
  9909. },
  9910. isFunction: function(e) {
  9911. return "[object Function]" === Object.prototype.toString.call(e)
  9912. }
  9913. }
  9914. }(),
  9915. n.controllers.Controller = function(e) {
  9916. var t = function(e, t) {
  9917. this.initialValue = e[t],
  9918. this.domElement = document.createElement("div"),
  9919. this.object = e,
  9920. this.property = t,
  9921. this.__onChange = void 0,
  9922. this.__onFinishChange = void 0
  9923. };
  9924. return e.extend(t.prototype, {
  9925. onChange: function(e) {
  9926. return this.__onChange = e,
  9927. this
  9928. },
  9929. onFinishChange: function(e) {
  9930. return this.__onFinishChange = e,
  9931. this
  9932. },
  9933. setValue: function(e) {
  9934. return this.object[this.property] = e,
  9935. this.__onChange && this.__onChange.call(this, e),
  9936. this.updateDisplay(),
  9937. this
  9938. },
  9939. getValue: function() {
  9940. return this.object[this.property]
  9941. },
  9942. updateDisplay: function() {
  9943. return this
  9944. },
  9945. isModified: function() {
  9946. return this.initialValue !== this.getValue()
  9947. }
  9948. }),
  9949. t
  9950. }(n.utils.common),
  9951. n.dom.dom = function(e) {
  9952. function t(t) {
  9953. if ("0" === t || e.isUndefined(t))
  9954. return 0;
  9955. var i = t.match(r);
  9956. return e.isNull(i) ? 0 : parseFloat(i[1])
  9957. }
  9958. var i = {
  9959. HTMLEvents: ["change"],
  9960. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9961. KeyboardEvents: ["keydown"]
  9962. }
  9963. , n = {};
  9964. e.each(i, function(t, i) {
  9965. e.each(t, function(e) {
  9966. n[e] = i
  9967. })
  9968. });
  9969. var r = /(\d+(\.\d+)?)px/
  9970. , o = {
  9971. makeSelectable: function(e, t) {
  9972. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9973. return !1
  9974. }
  9975. : function() {}
  9976. ,
  9977. e.style.MozUserSelect = t ? "auto" : "none",
  9978. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9979. e.unselectable = t ? "on" : "off")
  9980. },
  9981. makeFullscreen: function(t, i, n) {
  9982. e.isUndefined(i) && (i = !0),
  9983. e.isUndefined(n) && (n = !0),
  9984. t.style.position = "absolute",
  9985. i && (t.style.left = 0,
  9986. t.style.right = 0),
  9987. n && (t.style.top = 0,
  9988. t.style.bottom = 0)
  9989. },
  9990. fakeEvent: function(t, i, r, o) {
  9991. r = r || {};
  9992. var a = n[i];
  9993. if (!a)
  9994. throw new Error("Event type " + i + " not supported.");
  9995. var s = document.createEvent(a);
  9996. switch (a) {
  9997. case "MouseEvents":
  9998. var l = r.x || r.clientX || 0
  9999. , c = r.y || r.clientY || 0;
  10000. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10001. break;
  10002. case "KeyboardEvents":
  10003. var h = s.initKeyboardEvent || s.initKeyEvent;
  10004. e.defaults(r, {
  10005. cancelable: !0,
  10006. ctrlKey: !1,
  10007. altKey: !1,
  10008. shiftKey: !1,
  10009. metaKey: !1,
  10010. keyCode: void 0,
  10011. charCode: void 0
  10012. }),
  10013. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10014. break;
  10015. default:
  10016. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10017. }
  10018. e.defaults(s, o),
  10019. t.dispatchEvent(s)
  10020. },
  10021. bind: function(e, t, i, n) {
  10022. return n = n || !1,
  10023. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10024. o
  10025. },
  10026. unbind: function(e, t, i, n) {
  10027. return n = n || !1,
  10028. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10029. o
  10030. },
  10031. addClass: function(e, t) {
  10032. if (void 0 === e.className)
  10033. e.className = t;
  10034. else if (e.className !== t) {
  10035. var i = e.className.split(/ +/);
  10036. i.indexOf(t) == -1 && (i.push(t),
  10037. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10038. }
  10039. return o
  10040. },
  10041. removeClass: function(e, t) {
  10042. if (t)
  10043. if (void 0 === e.className)
  10044. ;
  10045. else if (e.className === t)
  10046. e.removeAttribute("class");
  10047. else {
  10048. var i = e.className.split(/ +/)
  10049. , n = i.indexOf(t);
  10050. n != -1 && (i.splice(n, 1),
  10051. e.className = i.join(" "))
  10052. }
  10053. else
  10054. e.className = void 0;
  10055. return o
  10056. },
  10057. hasClass: function(e, t) {
  10058. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10059. },
  10060. getWidth: function(e) {
  10061. var i = getComputedStyle(e);
  10062. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10063. },
  10064. getHeight: function(e) {
  10065. var i = getComputedStyle(e);
  10066. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10067. },
  10068. getOffset: function(e) {
  10069. var t = {
  10070. left: 0,
  10071. top: 0
  10072. };
  10073. if (e.offsetParent)
  10074. do
  10075. t.left += e.offsetLeft,
  10076. t.top += e.offsetTop;
  10077. while (e = e.offsetParent);return t
  10078. },
  10079. isActive: function(e) {
  10080. return e === document.activeElement && (e.type || e.href)
  10081. }
  10082. };
  10083. return o
  10084. }(n.utils.common),
  10085. n.controllers.OptionController = function(e, t, i) {
  10086. var n = function(e, r, o) {
  10087. n.superclass.call(this, e, r);
  10088. var a = this;
  10089. if (this.__select = document.createElement("select"),
  10090. i.isArray(o)) {
  10091. var s = {};
  10092. i.each(o, function(e) {
  10093. s[e] = e
  10094. }),
  10095. o = s
  10096. }
  10097. i.each(o, function(e, t) {
  10098. var i = document.createElement("option");
  10099. i.innerHTML = t,
  10100. i.setAttribute("value", e),
  10101. a.__select.appendChild(i)
  10102. }),
  10103. this.updateDisplay(),
  10104. t.bind(this.__select, "change", function() {
  10105. var e = this.options[this.selectedIndex].value;
  10106. a.setValue(e)
  10107. }),
  10108. this.domElement.appendChild(this.__select)
  10109. };
  10110. return n.superclass = e,
  10111. i.extend(n.prototype, e.prototype, {
  10112. setValue: function(e) {
  10113. var t = n.superclass.prototype.setValue.call(this, e);
  10114. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10115. t
  10116. },
  10117. updateDisplay: function() {
  10118. return this.__select.value = this.getValue(),
  10119. n.superclass.prototype.updateDisplay.call(this)
  10120. }
  10121. }),
  10122. n
  10123. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10124. n.controllers.NumberController = function(e, t) {
  10125. function i(e) {
  10126. return e = e.toString(),
  10127. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10128. }
  10129. var n = function(e, r, o) {
  10130. n.superclass.call(this, e, r),
  10131. o = o || {},
  10132. this.__min = o.min,
  10133. this.__max = o.max,
  10134. this.__step = o.step,
  10135. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10136. this.__precision = i(this.__impliedStep)
  10137. };
  10138. return n.superclass = e,
  10139. t.extend(n.prototype, e.prototype, {
  10140. setValue: function(e) {
  10141. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10142. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10143. n.superclass.prototype.setValue.call(this, e)
  10144. },
  10145. min: function(e) {
  10146. return this.__min = e,
  10147. this
  10148. },
  10149. max: function(e) {
  10150. return this.__max = e,
  10151. this
  10152. },
  10153. step: function(e) {
  10154. return this.__step = e,
  10155. this.__impliedStep = e,
  10156. this.__precision = i(e),
  10157. this
  10158. }
  10159. }),
  10160. n
  10161. }(n.controllers.Controller, n.utils.common),
  10162. n.controllers.NumberControllerBox = function(e, t, i) {
  10163. function n(e, t) {
  10164. var i = Math.pow(10, t);
  10165. return Math.round(e * i) / i
  10166. }
  10167. var r = function(e, n, o) {
  10168. function a() {
  10169. var e = parseFloat(d.__input.value);
  10170. i.isNaN(e) || d.setValue(e)
  10171. }
  10172. function s() {
  10173. a(),
  10174. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10175. }
  10176. function l(e) {
  10177. t.bind(window, "mousemove", c),
  10178. t.bind(window, "mouseup", h),
  10179. u = e.clientY
  10180. }
  10181. function c(e) {
  10182. var t = u - e.clientY;
  10183. d.setValue(d.getValue() + t * d.__impliedStep),
  10184. u = e.clientY
  10185. }
  10186. function h() {
  10187. t.unbind(window, "mousemove", c),
  10188. t.unbind(window, "mouseup", h)
  10189. }
  10190. this.__truncationSuspended = !1,
  10191. r.superclass.call(this, e, n, o);
  10192. var u, d = this;
  10193. this.__input = document.createElement("input"),
  10194. this.__input.setAttribute("type", "text"),
  10195. t.bind(this.__input, "change", a),
  10196. t.bind(this.__input, "blur", s),
  10197. t.bind(this.__input, "mousedown", l),
  10198. t.bind(this.__input, "keydown", function(e) {
  10199. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10200. this.blur(),
  10201. d.__truncationSuspended = !1)
  10202. }),
  10203. this.updateDisplay(),
  10204. this.domElement.appendChild(this.__input)
  10205. };
  10206. return r.superclass = e,
  10207. i.extend(r.prototype, e.prototype, {
  10208. updateDisplay: function() {
  10209. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10210. r.superclass.prototype.updateDisplay.call(this)
  10211. }
  10212. }),
  10213. r
  10214. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10215. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10216. function o(e, t, i, n, r) {
  10217. return n + (r - n) * ((e - t) / (i - t))
  10218. }
  10219. var a = function(e, i, n, r, s) {
  10220. function l(e) {
  10221. t.bind(window, "mousemove", c),
  10222. t.bind(window, "mouseup", h),
  10223. c(e)
  10224. }
  10225. function c(e) {
  10226. e.preventDefault();
  10227. var i = t.getOffset(u.__background)
  10228. , n = t.getWidth(u.__background);
  10229. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10230. !1
  10231. }
  10232. function h() {
  10233. t.unbind(window, "mousemove", c),
  10234. t.unbind(window, "mouseup", h),
  10235. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10236. }
  10237. a.superclass.call(this, e, i, {
  10238. min: n,
  10239. max: r,
  10240. step: s
  10241. });
  10242. var u = this;
  10243. this.__background = document.createElement("div"),
  10244. this.__foreground = document.createElement("div"),
  10245. t.bind(this.__background, "mousedown", l),
  10246. t.addClass(this.__background, "slider"),
  10247. t.addClass(this.__foreground, "slider-fg"),
  10248. this.updateDisplay(),
  10249. this.__background.appendChild(this.__foreground),
  10250. this.domElement.appendChild(this.__background)
  10251. };
  10252. return a.superclass = e,
  10253. a.useDefaultStyles = function() {
  10254. i.inject(r)
  10255. }
  10256. ,
  10257. n.extend(a.prototype, e.prototype, {
  10258. updateDisplay: function() {
  10259. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10260. return this.__foreground.style.width = 100 * e + "%",
  10261. a.superclass.prototype.updateDisplay.call(this)
  10262. }
  10263. }),
  10264. a
  10265. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10266. n.controllers.FunctionController = function(e, t, i) {
  10267. var n = function(e, i, r) {
  10268. n.superclass.call(this, e, i);
  10269. var o = this;
  10270. this.__button = document.createElement("div"),
  10271. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10272. t.bind(this.__button, "click", function(e) {
  10273. return e.preventDefault(),
  10274. o.fire(),
  10275. !1
  10276. }),
  10277. t.addClass(this.__button, "button"),
  10278. this.domElement.appendChild(this.__button)
  10279. };
  10280. return n.superclass = e,
  10281. i.extend(n.prototype, e.prototype, {
  10282. fire: function() {
  10283. this.__onChange && this.__onChange.call(this),
  10284. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10285. this.getValue().call(this.object)
  10286. }
  10287. }),
  10288. n
  10289. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10290. n.controllers.BooleanController = function(e, t, i) {
  10291. var n = function(e, i) {
  10292. function r() {
  10293. o.setValue(!o.__prev)
  10294. }
  10295. n.superclass.call(this, e, i);
  10296. var o = this;
  10297. this.__prev = this.getValue(),
  10298. this.__checkbox = document.createElement("input"),
  10299. this.__checkbox.setAttribute("type", "checkbox"),
  10300. t.bind(this.__checkbox, "change", r, !1),
  10301. this.domElement.appendChild(this.__checkbox),
  10302. this.updateDisplay()
  10303. };
  10304. return n.superclass = e,
  10305. i.extend(n.prototype, e.prototype, {
  10306. setValue: function(e) {
  10307. var t = n.superclass.prototype.setValue.call(this, e);
  10308. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10309. this.__prev = this.getValue(),
  10310. t
  10311. },
  10312. updateDisplay: function() {
  10313. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10314. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10315. n.superclass.prototype.updateDisplay.call(this)
  10316. }
  10317. }),
  10318. n
  10319. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10320. n.color.toString = function(e) {
  10321. return function(t) {
  10322. if (1 == t.a || e.isUndefined(t.a)) {
  10323. for (var i = t.hex.toString(16); i.length < 6; )
  10324. i = "0" + i;
  10325. return "#" + i
  10326. }
  10327. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10328. }
  10329. }(n.utils.common),
  10330. n.color.interpret = function(e, t) {
  10331. var i, n, r = function() {
  10332. n = !1;
  10333. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10334. return t.each(o, function(r) {
  10335. if (r.litmus(e))
  10336. return t.each(r.conversions, function(r, o) {
  10337. if (i = r.read(e),
  10338. n === !1 && i !== !1)
  10339. return n = i,
  10340. i.conversionName = o,
  10341. i.conversion = r,
  10342. t.BREAK
  10343. }),
  10344. t.BREAK
  10345. }),
  10346. n
  10347. }, o = [{
  10348. litmus: t.isString,
  10349. conversions: {
  10350. THREE_CHAR_HEX: {
  10351. read: function(e) {
  10352. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10353. return null !== t && {
  10354. space: "HEX",
  10355. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10356. }
  10357. },
  10358. write: e
  10359. },
  10360. SIX_CHAR_HEX: {
  10361. read: function(e) {
  10362. var t = e.match(/^#([A-F0-9]{6})$/i);
  10363. return null !== t && {
  10364. space: "HEX",
  10365. hex: parseInt("0x" + t[1].toString())
  10366. }
  10367. },
  10368. write: e
  10369. },
  10370. CSS_RGB: {
  10371. read: function(e) {
  10372. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10373. return null !== t && {
  10374. space: "RGB",
  10375. r: parseFloat(t[1]),
  10376. g: parseFloat(t[2]),
  10377. b: parseFloat(t[3])
  10378. }
  10379. },
  10380. write: e
  10381. },
  10382. CSS_RGBA: {
  10383. read: function(e) {
  10384. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10385. return null !== t && {
  10386. space: "RGB",
  10387. r: parseFloat(t[1]),
  10388. g: parseFloat(t[2]),
  10389. b: parseFloat(t[3]),
  10390. a: parseFloat(t[4])
  10391. }
  10392. },
  10393. write: e
  10394. }
  10395. }
  10396. }, {
  10397. litmus: t.isNumber,
  10398. conversions: {
  10399. HEX: {
  10400. read: function(e) {
  10401. return {
  10402. space: "HEX",
  10403. hex: e,
  10404. conversionName: "HEX"
  10405. }
  10406. },
  10407. write: function(e) {
  10408. return e.hex
  10409. }
  10410. }
  10411. }
  10412. }, {
  10413. litmus: t.isArray,
  10414. conversions: {
  10415. RGB_ARRAY: {
  10416. read: function(e) {
  10417. return 3 == e.length && {
  10418. space: "RGB",
  10419. r: e[0],
  10420. g: e[1],
  10421. b: e[2]
  10422. }
  10423. },
  10424. write: function(e) {
  10425. return [e.r, e.g, e.b]
  10426. }
  10427. },
  10428. RGBA_ARRAY: {
  10429. read: function(e) {
  10430. return 4 == e.length && {
  10431. space: "RGB",
  10432. r: e[0],
  10433. g: e[1],
  10434. b: e[2],
  10435. a: e[3]
  10436. }
  10437. },
  10438. write: function(e) {
  10439. return [e.r, e.g, e.b, e.a]
  10440. }
  10441. }
  10442. }
  10443. }, {
  10444. litmus: t.isObject,
  10445. conversions: {
  10446. RGBA_OBJ: {
  10447. read: function(e) {
  10448. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10449. space: "RGB",
  10450. r: e.r,
  10451. g: e.g,
  10452. b: e.b,
  10453. a: e.a
  10454. }
  10455. },
  10456. write: function(e) {
  10457. return {
  10458. r: e.r,
  10459. g: e.g,
  10460. b: e.b,
  10461. a: e.a
  10462. }
  10463. }
  10464. },
  10465. RGB_OBJ: {
  10466. read: function(e) {
  10467. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10468. space: "RGB",
  10469. r: e.r,
  10470. g: e.g,
  10471. b: e.b
  10472. }
  10473. },
  10474. write: function(e) {
  10475. return {
  10476. r: e.r,
  10477. g: e.g,
  10478. b: e.b
  10479. }
  10480. }
  10481. },
  10482. HSVA_OBJ: {
  10483. read: function(e) {
  10484. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10485. space: "HSV",
  10486. h: e.h,
  10487. s: e.s,
  10488. v: e.v,
  10489. a: e.a
  10490. }
  10491. },
  10492. write: function(e) {
  10493. return {
  10494. h: e.h,
  10495. s: e.s,
  10496. v: e.v,
  10497. a: e.a
  10498. }
  10499. }
  10500. },
  10501. HSV_OBJ: {
  10502. read: function(e) {
  10503. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10504. space: "HSV",
  10505. h: e.h,
  10506. s: e.s,
  10507. v: e.v
  10508. }
  10509. },
  10510. write: function(e) {
  10511. return {
  10512. h: e.h,
  10513. s: e.s,
  10514. v: e.v
  10515. }
  10516. }
  10517. }
  10518. }
  10519. }];
  10520. return r
  10521. }(n.color.toString, n.utils.common),
  10522. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10523. function g(e, t, i, o) {
  10524. if (void 0 === t[i])
  10525. throw new Error("Object " + t + ' has no property "' + i + '"');
  10526. var a;
  10527. if (o.color)
  10528. a = new h(t,i);
  10529. else {
  10530. var s = [t, i].concat(o.factoryArgs);
  10531. a = n.apply(e, s)
  10532. }
  10533. o.before instanceof r && (o.before = o.before.__li),
  10534. A(e, a),
  10535. p.addClass(a.domElement, "c");
  10536. var l = document.createElement("span");
  10537. p.addClass(l, "property-name"),
  10538. l.innerHTML = a.property;
  10539. var c = document.createElement("div");
  10540. c.appendChild(l),
  10541. c.appendChild(a.domElement);
  10542. var u = m(e, c, o.before);
  10543. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10544. p.addClass(u, typeof a.getValue()),
  10545. v(e, u, a),
  10546. e.__controllers.push(a),
  10547. a
  10548. }
  10549. function m(e, t, i) {
  10550. var n = document.createElement("li");
  10551. return t && n.appendChild(t),
  10552. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10553. e.onResize(),
  10554. n
  10555. }
  10556. function v(e, t, i) {
  10557. if (i.__li = t,
  10558. i.__gui = e,
  10559. f.extend(i, {
  10560. options: function(t) {
  10561. return arguments.length > 1 ? (i.remove(),
  10562. g(e, i.object, i.property, {
  10563. before: i.__li.nextElementSibling,
  10564. factoryArgs: [f.toArray(arguments)]
  10565. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10566. g(e, i.object, i.property, {
  10567. before: i.__li.nextElementSibling,
  10568. factoryArgs: [t]
  10569. })) : void 0
  10570. },
  10571. name: function(e) {
  10572. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10573. i
  10574. },
  10575. listen: function() {
  10576. return i.__gui.listen(i),
  10577. i
  10578. },
  10579. remove: function() {
  10580. return i.__gui.remove(i),
  10581. i
  10582. }
  10583. }),
  10584. i instanceof l) {
  10585. var n = new s(i.object,i.property,{
  10586. min: i.__min,
  10587. max: i.__max,
  10588. step: i.__step
  10589. });
  10590. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10591. var t = i[e]
  10592. , r = n[e];
  10593. i[e] = n[e] = function() {
  10594. var e = Array.prototype.slice.call(arguments);
  10595. return t.apply(i, e),
  10596. r.apply(n, e)
  10597. }
  10598. }),
  10599. p.addClass(t, "has-slider"),
  10600. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10601. } else if (i instanceof s) {
  10602. var r = function(t) {
  10603. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10604. g(e, i.object, i.property, {
  10605. before: i.__li.nextElementSibling,
  10606. factoryArgs: [i.__min, i.__max, i.__step]
  10607. })) : t
  10608. };
  10609. i.min = f.compose(r, i.min),
  10610. i.max = f.compose(r, i.max)
  10611. } else
  10612. i instanceof o ? (p.bind(t, "click", function() {
  10613. p.fakeEvent(i.__checkbox, "click")
  10614. }),
  10615. p.bind(i.__checkbox, "click", function(e) {
  10616. e.stopPropagation()
  10617. })) : i instanceof a ? (p.bind(t, "click", function() {
  10618. p.fakeEvent(i.__button, "click")
  10619. }),
  10620. p.bind(t, "mouseover", function() {
  10621. p.addClass(i.__button, "hover")
  10622. }),
  10623. p.bind(t, "mouseout", function() {
  10624. p.removeClass(i.__button, "hover")
  10625. })) : i instanceof h && (p.addClass(t, "color"),
  10626. i.updateDisplay = f.compose(function(e) {
  10627. return t.style.borderLeftColor = i.__color.toString(),
  10628. e
  10629. }, i.updateDisplay),
  10630. i.updateDisplay());
  10631. i.setValue = f.compose(function(t) {
  10632. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10633. t
  10634. }, i.setValue)
  10635. }
  10636. function A(e, t) {
  10637. var i = e.getRoot()
  10638. , n = i.__rememberedObjects.indexOf(t.object);
  10639. if (n != -1) {
  10640. var r = i.__rememberedObjectIndecesToControllers[n];
  10641. if (void 0 === r && (r = {},
  10642. i.__rememberedObjectIndecesToControllers[n] = r),
  10643. r[t.property] = t,
  10644. i.load && i.load.remembered) {
  10645. var o, a = i.load.remembered;
  10646. if (a[e.preset])
  10647. o = a[e.preset];
  10648. else {
  10649. if (!a[L])
  10650. return;
  10651. o = a[L]
  10652. }
  10653. if (o[n] && void 0 !== o[n][t.property]) {
  10654. var s = o[n][t.property];
  10655. t.initialValue = s,
  10656. t.setValue(s)
  10657. }
  10658. }
  10659. }
  10660. }
  10661. function y(e, t) {
  10662. return document.location.href + "." + t
  10663. }
  10664. function C(e) {
  10665. var t = e.__save_row = document.createElement("li");
  10666. p.addClass(e.domElement, "has-save"),
  10667. e.__ul.insertBefore(t, e.__ul.firstChild),
  10668. p.addClass(t, "save-row");
  10669. var i = document.createElement("span");
  10670. i.innerHTML = "&nbsp;",
  10671. p.addClass(i, "button gears");
  10672. var n = document.createElement("span");
  10673. n.innerHTML = "Save",
  10674. p.addClass(n, "button"),
  10675. p.addClass(n, "save");
  10676. var r = document.createElement("span");
  10677. r.innerHTML = "New",
  10678. p.addClass(r, "button"),
  10679. p.addClass(r, "save-as");
  10680. var o = document.createElement("span");
  10681. o.innerHTML = "Revert",
  10682. p.addClass(o, "button"),
  10683. p.addClass(o, "revert");
  10684. var a = e.__preset_select = document.createElement("select");
  10685. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10686. w(e, i, i == e.preset)
  10687. }) : w(e, L, !1),
  10688. p.bind(a, "change", function() {
  10689. for (var t = 0; t < e.__preset_select.length; t++)
  10690. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10691. e.preset = this.value
  10692. }),
  10693. t.appendChild(a),
  10694. t.appendChild(i),
  10695. t.appendChild(n),
  10696. t.appendChild(r),
  10697. t.appendChild(o),
  10698. D) {
  10699. var s = document.getElementById("dg-save-locally")
  10700. , l = document.getElementById("dg-local-explain");
  10701. s.style.display = "block";
  10702. var c = document.getElementById("dg-local-storage");
  10703. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10704. var h = function() {
  10705. l.style.display = e.useLocalStorage ? "block" : "none"
  10706. };
  10707. h(),
  10708. p.bind(c, "change", function() {
  10709. e.useLocalStorage = !e.useLocalStorage,
  10710. h()
  10711. })
  10712. }
  10713. var u = document.getElementById("dg-new-constructor");
  10714. p.bind(u, "keydown", function(e) {
  10715. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10716. }),
  10717. p.bind(i, "click", function() {
  10718. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10719. S.show(),
  10720. u.focus(),
  10721. u.select()
  10722. }),
  10723. p.bind(n, "click", function() {
  10724. e.save()
  10725. }),
  10726. p.bind(r, "click", function() {
  10727. var t = prompt("Enter a new preset name.");
  10728. t && e.saveAs(t)
  10729. }),
  10730. p.bind(o, "click", function() {
  10731. e.revert()
  10732. })
  10733. }
  10734. function I(e) {
  10735. function t(t) {
  10736. return t.preventDefault(),
  10737. r = t.clientX,
  10738. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10739. p.bind(window, "mousemove", i),
  10740. p.bind(window, "mouseup", n),
  10741. !1
  10742. }
  10743. function i(t) {
  10744. return t.preventDefault(),
  10745. e.width += r - t.clientX,
  10746. e.onResize(),
  10747. r = t.clientX,
  10748. !1
  10749. }
  10750. function n() {
  10751. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10752. p.unbind(window, "mousemove", i),
  10753. p.unbind(window, "mouseup", n)
  10754. }
  10755. e.__resize_handle = document.createElement("div"),
  10756. f.extend(e.__resize_handle.style, {
  10757. width: "6px",
  10758. marginLeft: "-3px",
  10759. height: "200px",
  10760. cursor: "ew-resize",
  10761. position: "absolute"
  10762. });
  10763. var r;
  10764. p.bind(e.__resize_handle, "mousedown", t),
  10765. p.bind(e.__closeButton, "mousedown", t),
  10766. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10767. }
  10768. function E(e, t) {
  10769. e.domElement.style.width = t + "px",
  10770. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10771. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10772. }
  10773. function b(e, t) {
  10774. var i = {};
  10775. return f.each(e.__rememberedObjects, function(n, r) {
  10776. var o = {}
  10777. , a = e.__rememberedObjectIndecesToControllers[r];
  10778. f.each(a, function(e, i) {
  10779. o[i] = t ? e.initialValue : e.getValue()
  10780. }),
  10781. i[r] = o
  10782. }),
  10783. i
  10784. }
  10785. function w(e, t, i) {
  10786. var n = document.createElement("option");
  10787. n.innerHTML = t,
  10788. n.value = t,
  10789. e.__preset_select.appendChild(n),
  10790. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10791. }
  10792. function _(e) {
  10793. for (var t = 0; t < e.__preset_select.length; t++)
  10794. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10795. }
  10796. function T(e, t) {
  10797. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10798. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10799. }
  10800. function x(e) {
  10801. 0 != e.length && u(function() {
  10802. x(e)
  10803. }),
  10804. f.each(e, function(e) {
  10805. e.updateDisplay()
  10806. })
  10807. }
  10808. e.inject(i);
  10809. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10810. try {
  10811. return "localStorage"in window && null !== window.localStorage
  10812. } catch (e) {
  10813. return !1
  10814. }
  10815. }(), N = !0, B = !1, F = [], V = function(e) {
  10816. function t() {
  10817. var e = i.getRoot();
  10818. e.width += 1,
  10819. f.defer(function() {
  10820. e.width -= 1
  10821. })
  10822. }
  10823. var i = this;
  10824. this.domElement = document.createElement("div"),
  10825. this.__ul = document.createElement("ul"),
  10826. this.domElement.appendChild(this.__ul),
  10827. p.addClass(this.domElement, R),
  10828. this.__folders = {},
  10829. this.__controllers = [],
  10830. this.__rememberedObjects = [],
  10831. this.__rememberedObjectIndecesToControllers = [],
  10832. this.__listening = [],
  10833. e = e || {},
  10834. e = f.defaults(e, {
  10835. autoPlace: !0,
  10836. width: V.DEFAULT_WIDTH
  10837. }),
  10838. e = f.defaults(e, {
  10839. resizable: e.autoPlace,
  10840. hideable: e.autoPlace
  10841. }),
  10842. f.isUndefined(e.load) ? e.load = {
  10843. preset: L
  10844. } : e.preset && (e.load.preset = e.preset),
  10845. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10846. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10847. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10848. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10849. if (Object.defineProperties(this, {
  10850. parent: {
  10851. get: function() {
  10852. return e.parent
  10853. }
  10854. },
  10855. scrollable: {
  10856. get: function() {
  10857. return e.scrollable
  10858. }
  10859. },
  10860. autoPlace: {
  10861. get: function() {
  10862. return e.autoPlace
  10863. }
  10864. },
  10865. preset: {
  10866. get: function() {
  10867. return i.parent ? i.getRoot().preset : e.load.preset
  10868. },
  10869. set: function(t) {
  10870. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10871. _(this),
  10872. i.revert()
  10873. }
  10874. },
  10875. width: {
  10876. get: function() {
  10877. return e.width
  10878. },
  10879. set: function(t) {
  10880. e.width = t,
  10881. E(i, t)
  10882. }
  10883. },
  10884. name: {
  10885. get: function() {
  10886. return e.name
  10887. },
  10888. set: function(t) {
  10889. e.name = t,
  10890. a && (a.innerHTML = e.name)
  10891. }
  10892. },
  10893. closed: {
  10894. get: function() {
  10895. return e.closed
  10896. },
  10897. set: function(t) {
  10898. e.closed = t,
  10899. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10900. this.onResize(),
  10901. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10902. }
  10903. },
  10904. load: {
  10905. get: function() {
  10906. return e.load
  10907. }
  10908. },
  10909. useLocalStorage: {
  10910. get: function() {
  10911. return r
  10912. },
  10913. set: function(e) {
  10914. D && (r = e,
  10915. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10916. localStorage.setItem(y(i, "isLocal"), e))
  10917. }
  10918. }
  10919. }),
  10920. f.isUndefined(e.parent)) {
  10921. if (e.closed = !1,
  10922. p.addClass(this.domElement, V.CLASS_MAIN),
  10923. p.makeSelectable(this.domElement, !1),
  10924. D && r) {
  10925. i.useLocalStorage = !0;
  10926. var o = localStorage.getItem(y(this, "gui"));
  10927. o && (e.load = JSON.parse(o))
  10928. }
  10929. this.__closeButton = document.createElement("div"),
  10930. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10931. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10932. this.domElement.appendChild(this.__closeButton),
  10933. p.bind(this.__closeButton, "click", function() {
  10934. i.closed = !i.closed
  10935. })
  10936. } else {
  10937. void 0 === e.closed && (e.closed = !0);
  10938. var a = document.createTextNode(e.name);
  10939. p.addClass(a, "controller-name");
  10940. var s = m(i, a)
  10941. , l = function(e) {
  10942. return e.preventDefault(),
  10943. i.closed = !i.closed,
  10944. !1
  10945. };
  10946. p.addClass(this.__ul, V.CLASS_CLOSED),
  10947. p.addClass(s, "title"),
  10948. p.bind(s, "click", l),
  10949. e.closed || (this.closed = !1)
  10950. }
  10951. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10952. p.addClass(M, R),
  10953. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10954. document.body.appendChild(M),
  10955. N = !1),
  10956. M.appendChild(this.domElement),
  10957. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10958. this.parent || E(i, e.width)),
  10959. p.bind(window, "resize", function() {
  10960. i.onResize()
  10961. }),
  10962. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10963. i.onResize()
  10964. }),
  10965. p.bind(this.__ul, "transitionend", function() {
  10966. i.onResize()
  10967. }),
  10968. p.bind(this.__ul, "oTransitionEnd", function() {
  10969. i.onResize()
  10970. }),
  10971. this.onResize(),
  10972. e.resizable && I(this),
  10973. n = function() {
  10974. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10975. }
  10976. ,
  10977. this.saveToLocalStorageIfPossible = n;
  10978. i.getRoot();
  10979. e.parent || t()
  10980. };
  10981. return V.toggleHide = function() {
  10982. B = !B,
  10983. f.each(F, function(e) {
  10984. e.domElement.style.zIndex = B ? -999 : 999,
  10985. e.domElement.style.opacity = B ? 0 : 1
  10986. })
  10987. }
  10988. ,
  10989. V.CLASS_AUTO_PLACE = "a",
  10990. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10991. V.CLASS_MAIN = "main",
  10992. V.CLASS_CONTROLLER_ROW = "cr",
  10993. V.CLASS_TOO_TALL = "taller-than-window",
  10994. V.CLASS_CLOSED = "closed",
  10995. V.CLASS_CLOSE_BUTTON = "close-button",
  10996. V.CLASS_DRAG = "drag",
  10997. V.DEFAULT_WIDTH = 245,
  10998. V.TEXT_CLOSED = "Close Controls",
  10999. V.TEXT_OPEN = "Open Controls",
  11000. p.bind(window, "keydown", function(e) {
  11001. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11002. }, !1),
  11003. f.extend(V.prototype, {
  11004. add: function(e, t) {
  11005. return g(this, e, t, {
  11006. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11007. })
  11008. },
  11009. addColor: function(e, t) {
  11010. return g(this, e, t, {
  11011. color: !0
  11012. })
  11013. },
  11014. remove: function(e) {
  11015. this.__ul.removeChild(e.__li),
  11016. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11017. var t = this;
  11018. f.defer(function() {
  11019. t.onResize()
  11020. })
  11021. },
  11022. destroy: function() {
  11023. this.autoPlace && M.removeChild(this.domElement)
  11024. },
  11025. addFolder: function(e) {
  11026. if (void 0 !== this.__folders[e])
  11027. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11028. var t = {
  11029. name: e,
  11030. parent: this
  11031. };
  11032. t.autoPlace = this.autoPlace,
  11033. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11034. t.load = this.load.folders[e]);
  11035. var i = new V(t);
  11036. this.__folders[e] = i;
  11037. var n = m(this, i.domElement);
  11038. return p.addClass(n, "folder"),
  11039. i
  11040. },
  11041. open: function() {
  11042. this.closed = !1
  11043. },
  11044. close: function() {
  11045. this.closed = !0
  11046. },
  11047. onResize: function() {
  11048. var e = this.getRoot();
  11049. if (e.scrollable) {
  11050. var t = p.getOffset(e.__ul).top
  11051. , i = 0;
  11052. f.each(e.__ul.childNodes, function(t) {
  11053. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11054. }),
  11055. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11056. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11057. e.__ul.style.height = "auto")
  11058. }
  11059. e.__resize_handle && f.defer(function() {
  11060. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11061. }),
  11062. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11063. },
  11064. remember: function() {
  11065. if (f.isUndefined(S) && (S = new d,
  11066. S.domElement.innerHTML = t),
  11067. this.parent)
  11068. throw new Error("You can only call remember on a top level GUI.");
  11069. var e = this;
  11070. f.each(Array.prototype.slice.call(arguments), function(t) {
  11071. 0 == e.__rememberedObjects.length && C(e),
  11072. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11073. }),
  11074. this.autoPlace && E(this, this.width)
  11075. },
  11076. getRoot: function() {
  11077. for (var e = this; e.parent; )
  11078. e = e.parent;
  11079. return e
  11080. },
  11081. getSaveObject: function() {
  11082. var e = this.load;
  11083. return e.closed = this.closed,
  11084. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11085. e.remembered || (e.remembered = {}),
  11086. e.remembered[this.preset] = b(this)),
  11087. e.folders = {},
  11088. f.each(this.__folders, function(t, i) {
  11089. e.folders[i] = t.getSaveObject()
  11090. }),
  11091. e
  11092. },
  11093. save: function() {
  11094. this.load.remembered || (this.load.remembered = {}),
  11095. this.load.remembered[this.preset] = b(this),
  11096. T(this, !1),
  11097. this.saveToLocalStorageIfPossible()
  11098. },
  11099. saveAs: function(e) {
  11100. this.load.remembered || (this.load.remembered = {},
  11101. this.load.remembered[L] = b(this, !0)),
  11102. this.load.remembered[e] = b(this),
  11103. this.preset = e,
  11104. w(this, e, !0),
  11105. this.saveToLocalStorageIfPossible()
  11106. },
  11107. revert: function(e) {
  11108. f.each(this.__controllers, function(t) {
  11109. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11110. }, this),
  11111. f.each(this.__folders, function(e) {
  11112. e.revert(e)
  11113. }),
  11114. e || T(this.getRoot(), !1)
  11115. },
  11116. listen: function(e) {
  11117. var t = 0 == this.__listening.length;
  11118. this.__listening.push(e),
  11119. t && x(this.__listening)
  11120. }
  11121. }),
  11122. V
  11123. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11124. return function(s, l) {
  11125. var c = s[l];
  11126. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11127. min: arguments[2],
  11128. max: arguments[3]
  11129. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11130. }
  11131. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11132. var n = function(e, i) {
  11133. function r() {
  11134. a.setValue(a.__input.value)
  11135. }
  11136. function o() {
  11137. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11138. }
  11139. n.superclass.call(this, e, i);
  11140. var a = this;
  11141. this.__input = document.createElement("input"),
  11142. this.__input.setAttribute("type", "text"),
  11143. t.bind(this.__input, "keyup", r),
  11144. t.bind(this.__input, "change", r),
  11145. t.bind(this.__input, "blur", o),
  11146. t.bind(this.__input, "keydown", function(e) {
  11147. 13 === e.keyCode && this.blur()
  11148. }),
  11149. this.updateDisplay(),
  11150. this.domElement.appendChild(this.__input)
  11151. };
  11152. return n.superclass = e,
  11153. i.extend(n.prototype, e.prototype, {
  11154. updateDisplay: function() {
  11155. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11156. n.superclass.prototype.updateDisplay.call(this)
  11157. }
  11158. }),
  11159. n
  11160. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11161. function o(e, t, i, n) {
  11162. e.style.background = "",
  11163. r.each(l, function(r) {
  11164. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11165. })
  11166. }
  11167. function a(e) {
  11168. e.style.background = "",
  11169. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11170. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11171. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11172. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11173. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11174. }
  11175. var s = function(e, l) {
  11176. function c(e) {
  11177. p(e),
  11178. t.bind(window, "mousemove", p),
  11179. t.bind(window, "mouseup", h)
  11180. }
  11181. function h() {
  11182. t.unbind(window, "mousemove", p),
  11183. t.unbind(window, "mouseup", h)
  11184. }
  11185. function u() {
  11186. var e = n(this.value);
  11187. e !== !1 ? (g.__color.__state = e,
  11188. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11189. }
  11190. function d() {
  11191. t.unbind(window, "mousemove", f),
  11192. t.unbind(window, "mouseup", d)
  11193. }
  11194. function p(e) {
  11195. e.preventDefault();
  11196. var i = t.getWidth(g.__saturation_field)
  11197. , n = t.getOffset(g.__saturation_field)
  11198. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11199. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11200. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11201. r > 1 ? r = 1 : r < 0 && (r = 0),
  11202. g.__color.v = o,
  11203. g.__color.s = r,
  11204. g.setValue(g.__color.toOriginal()),
  11205. !1
  11206. }
  11207. function f(e) {
  11208. e.preventDefault();
  11209. var i = t.getHeight(g.__hue_field)
  11210. , n = t.getOffset(g.__hue_field)
  11211. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11212. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11213. g.__color.h = 360 * r,
  11214. g.setValue(g.__color.toOriginal()),
  11215. !1
  11216. }
  11217. s.superclass.call(this, e, l),
  11218. this.__color = new i(this.getValue()),
  11219. this.__temp = new i(0);
  11220. var g = this;
  11221. this.domElement = document.createElement("div"),
  11222. t.makeSelectable(this.domElement, !1),
  11223. this.__selector = document.createElement("div"),
  11224. this.__selector.className = "selector",
  11225. this.__saturation_field = document.createElement("div"),
  11226. this.__saturation_field.className = "saturation-field",
  11227. this.__field_knob = document.createElement("div"),
  11228. this.__field_knob.className = "field-knob",
  11229. this.__field_knob_border = "2px solid ",
  11230. this.__hue_knob = document.createElement("div"),
  11231. this.__hue_knob.className = "hue-knob",
  11232. this.__hue_field = document.createElement("div"),
  11233. this.__hue_field.className = "hue-field",
  11234. this.__input = document.createElement("input"),
  11235. this.__input.type = "text",
  11236. this.__input_textShadow = "0 1px 1px ",
  11237. t.bind(this.__input, "keydown", function(e) {
  11238. 13 === e.keyCode && u.call(this)
  11239. }),
  11240. t.bind(this.__input, "blur", u),
  11241. t.bind(this.__selector, "mousedown", function(e) {
  11242. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11243. t.removeClass(g.__selector, "drag")
  11244. })
  11245. });
  11246. var m = document.createElement("div");
  11247. r.extend(this.__selector.style, {
  11248. width: "122px",
  11249. height: "102px",
  11250. padding: "3px",
  11251. backgroundColor: "#222",
  11252. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11253. }),
  11254. r.extend(this.__field_knob.style, {
  11255. position: "absolute",
  11256. width: "12px",
  11257. height: "12px",
  11258. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11259. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11260. borderRadius: "12px",
  11261. zIndex: 1
  11262. }),
  11263. r.extend(this.__hue_knob.style, {
  11264. position: "absolute",
  11265. width: "15px",
  11266. height: "2px",
  11267. borderRight: "4px solid #fff",
  11268. zIndex: 1
  11269. }),
  11270. r.extend(this.__saturation_field.style, {
  11271. width: "100px",
  11272. height: "100px",
  11273. border: "1px solid #555",
  11274. marginRight: "3px",
  11275. display: "inline-block",
  11276. cursor: "pointer"
  11277. }),
  11278. r.extend(m.style, {
  11279. width: "100%",
  11280. height: "100%",
  11281. background: "none"
  11282. }),
  11283. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11284. r.extend(this.__hue_field.style, {
  11285. width: "15px",
  11286. height: "100px",
  11287. display: "inline-block",
  11288. border: "1px solid #555",
  11289. cursor: "ns-resize"
  11290. }),
  11291. a(this.__hue_field),
  11292. r.extend(this.__input.style, {
  11293. outline: "none",
  11294. textAlign: "center",
  11295. color: "#fff",
  11296. border: 0,
  11297. fontWeight: "bold",
  11298. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11299. }),
  11300. t.bind(this.__saturation_field, "mousedown", c),
  11301. t.bind(this.__field_knob, "mousedown", c),
  11302. t.bind(this.__hue_field, "mousedown", function(e) {
  11303. f(e),
  11304. t.bind(window, "mousemove", f),
  11305. t.bind(window, "mouseup", d)
  11306. }),
  11307. this.__saturation_field.appendChild(m),
  11308. this.__selector.appendChild(this.__field_knob),
  11309. this.__selector.appendChild(this.__saturation_field),
  11310. this.__selector.appendChild(this.__hue_field),
  11311. this.__hue_field.appendChild(this.__hue_knob),
  11312. this.domElement.appendChild(this.__input),
  11313. this.domElement.appendChild(this.__selector),
  11314. this.updateDisplay()
  11315. };
  11316. s.superclass = e,
  11317. r.extend(s.prototype, e.prototype, {
  11318. updateDisplay: function() {
  11319. var e = n(this.getValue());
  11320. if (e !== !1) {
  11321. var t = !1;
  11322. r.each(i.COMPONENTS, function(i) {
  11323. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11324. return t = !0,
  11325. {}
  11326. }, this),
  11327. t && r.extend(this.__color.__state, e)
  11328. }
  11329. r.extend(this.__temp.__state, this.__color.__state),
  11330. this.__temp.a = 1;
  11331. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11332. , s = 255 - a;
  11333. r.extend(this.__field_knob.style, {
  11334. marginLeft: 100 * this.__color.s - 7 + "px",
  11335. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11336. backgroundColor: this.__temp.toString(),
  11337. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11338. }),
  11339. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11340. this.__temp.s = 1,
  11341. this.__temp.v = 1,
  11342. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11343. r.extend(this.__input.style, {
  11344. backgroundColor: this.__input.value = this.__color.toString(),
  11345. color: "rgb(" + a + "," + a + "," + a + ")",
  11346. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11347. })
  11348. }
  11349. });
  11350. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11351. return s
  11352. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11353. function r(e, t, i) {
  11354. Object.defineProperty(e, t, {
  11355. get: function() {
  11356. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11357. this.__state[t])
  11358. },
  11359. set: function(e) {
  11360. "RGB" !== this.__state.space && (a(this, t, i),
  11361. this.__state.space = "RGB"),
  11362. this.__state[t] = e
  11363. }
  11364. })
  11365. }
  11366. function o(e, t) {
  11367. Object.defineProperty(e, t, {
  11368. get: function() {
  11369. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11370. this.__state[t])
  11371. },
  11372. set: function(e) {
  11373. "HSV" !== this.__state.space && (s(this),
  11374. this.__state.space = "HSV"),
  11375. this.__state[t] = e
  11376. }
  11377. })
  11378. }
  11379. function a(e, i, r) {
  11380. if ("HEX" === e.__state.space)
  11381. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11382. else {
  11383. if ("HSV" !== e.__state.space)
  11384. throw "Corrupted color state";
  11385. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11386. }
  11387. }
  11388. function s(e) {
  11389. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11390. n.extend(e.__state, {
  11391. s: i.s,
  11392. v: i.v
  11393. }),
  11394. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11395. }
  11396. var l = function() {
  11397. if (this.__state = e.apply(this, arguments),
  11398. this.__state === !1)
  11399. throw "Failed to interpret color arguments";
  11400. this.__state.a = this.__state.a || 1
  11401. };
  11402. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11403. n.extend(l.prototype, {
  11404. toString: function() {
  11405. return i(this)
  11406. },
  11407. toOriginal: function() {
  11408. return this.__state.conversion.write(this)
  11409. }
  11410. }),
  11411. r(l.prototype, "r", 2),
  11412. r(l.prototype, "g", 1),
  11413. r(l.prototype, "b", 0),
  11414. o(l.prototype, "h"),
  11415. o(l.prototype, "s"),
  11416. o(l.prototype, "v"),
  11417. Object.defineProperty(l.prototype, "a", {
  11418. get: function() {
  11419. return this.__state.a
  11420. },
  11421. set: function(e) {
  11422. this.__state.a = e
  11423. }
  11424. }),
  11425. Object.defineProperty(l.prototype, "hex", {
  11426. get: function() {
  11427. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11428. this.__state.hex
  11429. },
  11430. set: function(e) {
  11431. this.__state.space = "HEX",
  11432. this.__state.hex = e
  11433. }
  11434. }),
  11435. l
  11436. }(n.color.interpret, n.color.math = function() {
  11437. var e;
  11438. return {
  11439. hsv_to_rgb: function(e, t, i) {
  11440. var n = Math.floor(e / 60) % 6
  11441. , r = e / 60 - Math.floor(e / 60)
  11442. , o = i * (1 - t)
  11443. , a = i * (1 - r * t)
  11444. , s = i * (1 - (1 - r) * t)
  11445. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11446. return {
  11447. r: 255 * l[0],
  11448. g: 255 * l[1],
  11449. b: 255 * l[2]
  11450. }
  11451. },
  11452. rgb_to_hsv: function(e, t, i) {
  11453. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11454. return 0 == a ? {
  11455. h: NaN,
  11456. s: 0,
  11457. v: 0
  11458. } : (r = s / a,
  11459. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11460. n /= 6,
  11461. n < 0 && (n += 1),
  11462. {
  11463. h: 360 * n,
  11464. s: r,
  11465. v: a / 255
  11466. })
  11467. },
  11468. rgb_to_hex: function(e, t, i) {
  11469. var n = this.hex_with_component(0, 2, e);
  11470. return n = this.hex_with_component(n, 1, t),
  11471. n = this.hex_with_component(n, 0, i)
  11472. },
  11473. component_from_hex: function(e, t) {
  11474. return e >> 8 * t & 255
  11475. },
  11476. hex_with_component: function(t, i, n) {
  11477. return n << (e = 8 * i) | t & ~(255 << e)
  11478. }
  11479. }
  11480. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11481. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11482. window.setTimeout(e, 1e3 / 60)
  11483. }
  11484. }(), n.dom.CenteredDiv = function(e, t) {
  11485. var i = function() {
  11486. this.backgroundElement = document.createElement("div"),
  11487. t.extend(this.backgroundElement.style, {
  11488. backgroundColor: "rgba(0,0,0,0.8)",
  11489. top: 0,
  11490. left: 0,
  11491. display: "none",
  11492. zIndex: "1000",
  11493. opacity: 0,
  11494. WebkitTransition: "opacity 0.2s linear"
  11495. }),
  11496. e.makeFullscreen(this.backgroundElement),
  11497. this.backgroundElement.style.position = "fixed",
  11498. this.domElement = document.createElement("div"),
  11499. t.extend(this.domElement.style, {
  11500. position: "fixed",
  11501. display: "none",
  11502. zIndex: "1001",
  11503. opacity: 0,
  11504. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11505. }),
  11506. document.body.appendChild(this.backgroundElement),
  11507. document.body.appendChild(this.domElement);
  11508. var i = this;
  11509. e.bind(this.backgroundElement, "click", function() {
  11510. i.hide()
  11511. })
  11512. };
  11513. return i.prototype.show = function() {
  11514. var e = this;
  11515. this.backgroundElement.style.display = "block",
  11516. this.domElement.style.display = "block",
  11517. this.domElement.style.opacity = 0,
  11518. this.domElement.style.webkitTransform = "scale(1.1)",
  11519. this.layout(),
  11520. t.defer(function() {
  11521. e.backgroundElement.style.opacity = 1,
  11522. e.domElement.style.opacity = 1,
  11523. e.domElement.style.webkitTransform = "scale(1)"
  11524. })
  11525. }
  11526. ,
  11527. i.prototype.hide = function() {
  11528. var t = this
  11529. , i = function() {
  11530. t.domElement.style.display = "none",
  11531. t.backgroundElement.style.display = "none",
  11532. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11533. e.unbind(t.domElement, "transitionend", i),
  11534. e.unbind(t.domElement, "oTransitionEnd", i)
  11535. };
  11536. e.bind(this.domElement, "webkitTransitionEnd", i),
  11537. e.bind(this.domElement, "transitionend", i),
  11538. e.bind(this.domElement, "oTransitionEnd", i),
  11539. this.backgroundElement.style.opacity = 0,
  11540. this.domElement.style.opacity = 0,
  11541. this.domElement.style.webkitTransform = "scale(1.1)"
  11542. }
  11543. ,
  11544. i.prototype.layout = function() {
  11545. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11546. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11547. }
  11548. ,
  11549. i
  11550. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11551. }
  11552. , {}],
  11553. 94: [function(e, t, i) {
  11554. (function(e) {
  11555. "use strict";
  11556. function i(t) {
  11557. function i(e) {
  11558. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11559. var n = _((t[i] * e + 50) / 100);
  11560. n < 1 ? n = 1 : n > 255 && (n = 255),
  11561. T[G[i]] = n
  11562. }
  11563. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11564. var a = _((r[o] * e + 50) / 100);
  11565. a < 1 ? a = 1 : a > 255 && (a = 255),
  11566. x[G[o]] = a
  11567. }
  11568. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11569. for (var h = 0; h < 8; h++)
  11570. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11571. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11572. l++
  11573. }
  11574. function n(e, t) {
  11575. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11576. for (var a = 1; a <= e[o]; a++)
  11577. r[t[n]] = [],
  11578. r[t[n]][0] = i,
  11579. r[t[n]][1] = o,
  11580. n++,
  11581. i++;
  11582. i *= 2
  11583. }
  11584. return r
  11585. }
  11586. function r() {
  11587. C = n(z, W),
  11588. I = n(X, Z),
  11589. E = n(j, Y),
  11590. b = n(q, K)
  11591. }
  11592. function o() {
  11593. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11594. for (var n = e; n < t; n++)
  11595. P[32767 + n] = i,
  11596. R[32767 + n] = [],
  11597. R[32767 + n][1] = i,
  11598. R[32767 + n][0] = n;
  11599. for (var r = -(t - 1); r <= -e; r++)
  11600. P[32767 + r] = i,
  11601. R[32767 + r] = [],
  11602. R[32767 + r][1] = i,
  11603. R[32767 + r][0] = t - 1 + r;
  11604. e <<= 1,
  11605. t <<= 1
  11606. }
  11607. }
  11608. function a() {
  11609. for (var e = 0; e < 256; e++)
  11610. H[e] = 19595 * e,
  11611. H[e + 256 >> 0] = 38470 * e,
  11612. H[e + 512 >> 0] = 7471 * e + 32768,
  11613. H[e + 768 >> 0] = -11059 * e,
  11614. H[e + 1024 >> 0] = -21709 * e,
  11615. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11616. H[e + 1536 >> 0] = -27439 * e,
  11617. H[e + 1792 >> 0] = -5329 * e
  11618. }
  11619. function s(e) {
  11620. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11621. t & 1 << i && (N |= 1 << B),
  11622. i--,
  11623. B--,
  11624. B < 0 && (255 == N ? (l(255),
  11625. l(0)) : l(N),
  11626. B = 7,
  11627. N = 0)
  11628. }
  11629. function l(e) {
  11630. D.push(e)
  11631. }
  11632. function c(e) {
  11633. l(e >> 8 & 255),
  11634. l(255 & e)
  11635. }
  11636. function h(e, t) {
  11637. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11638. for (h = 0; h < d; ++h) {
  11639. i = e[u],
  11640. n = e[u + 1],
  11641. r = e[u + 2],
  11642. o = e[u + 3],
  11643. a = e[u + 4],
  11644. s = e[u + 5],
  11645. l = e[u + 6],
  11646. c = e[u + 7];
  11647. var f = i + c
  11648. , g = i - c
  11649. , m = n + l
  11650. , v = n - l
  11651. , A = r + s
  11652. , y = r - s
  11653. , C = o + a
  11654. , I = o - a
  11655. , E = f + C
  11656. , b = f - C
  11657. , w = m + A
  11658. , _ = m - A;
  11659. e[u] = E + w,
  11660. e[u + 4] = E - w;
  11661. var T = .707106781 * (_ + b);
  11662. e[u + 2] = b + T,
  11663. e[u + 6] = b - T,
  11664. E = I + y,
  11665. w = y + v,
  11666. _ = v + g;
  11667. var x = .382683433 * (E - _)
  11668. , S = .5411961 * E + x
  11669. , M = 1.306562965 * _ + x
  11670. , R = .707106781 * w
  11671. , P = g + R
  11672. , L = g - R;
  11673. e[u + 5] = L + S,
  11674. e[u + 3] = L - S,
  11675. e[u + 1] = P + M,
  11676. e[u + 7] = P - M,
  11677. u += 8
  11678. }
  11679. for (u = 0,
  11680. h = 0; h < d; ++h) {
  11681. i = e[u],
  11682. n = e[u + 8],
  11683. r = e[u + 16],
  11684. o = e[u + 24],
  11685. a = e[u + 32],
  11686. s = e[u + 40],
  11687. l = e[u + 48],
  11688. c = e[u + 56];
  11689. var D = i + c
  11690. , N = i - c
  11691. , B = n + l
  11692. , F = n - l
  11693. , V = r + s
  11694. , U = r - s
  11695. , k = o + a
  11696. , H = o - a
  11697. , G = D + k
  11698. , z = D - k
  11699. , W = B + V
  11700. , j = B - V;
  11701. e[u] = G + W,
  11702. e[u + 32] = G - W;
  11703. var Y = .707106781 * (j + z);
  11704. e[u + 16] = z + Y,
  11705. e[u + 48] = z - Y,
  11706. G = H + U,
  11707. W = U + F,
  11708. j = F + N;
  11709. var X = .382683433 * (G - j)
  11710. , Z = .5411961 * G + X
  11711. , q = 1.306562965 * j + X
  11712. , K = .707106781 * W
  11713. , Q = N + K
  11714. , J = N - K;
  11715. e[u + 40] = J + Z,
  11716. e[u + 24] = J - Z,
  11717. e[u + 8] = Q + q,
  11718. e[u + 56] = Q - q,
  11719. u++
  11720. }
  11721. var $;
  11722. for (h = 0; h < p; ++h)
  11723. $ = e[h] * t[h],
  11724. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11725. return O
  11726. }
  11727. function u() {
  11728. c(65504),
  11729. c(16),
  11730. l(74),
  11731. l(70),
  11732. l(73),
  11733. l(70),
  11734. l(0),
  11735. l(1),
  11736. l(1),
  11737. l(0),
  11738. c(1),
  11739. c(1),
  11740. l(0),
  11741. l(0)
  11742. }
  11743. function d(e, t) {
  11744. c(65472),
  11745. c(17),
  11746. l(8),
  11747. c(t),
  11748. c(e),
  11749. l(3),
  11750. l(1),
  11751. l(17),
  11752. l(0),
  11753. l(2),
  11754. l(17),
  11755. l(1),
  11756. l(3),
  11757. l(17),
  11758. l(1)
  11759. }
  11760. function p() {
  11761. c(65499),
  11762. c(132),
  11763. l(0);
  11764. for (var e = 0; e < 64; e++)
  11765. l(T[e]);
  11766. l(1);
  11767. for (var t = 0; t < 64; t++)
  11768. l(x[t])
  11769. }
  11770. function f() {
  11771. c(65476),
  11772. c(418),
  11773. l(0);
  11774. for (var e = 0; e < 16; e++)
  11775. l(z[e + 1]);
  11776. for (var t = 0; t <= 11; t++)
  11777. l(W[t]);
  11778. l(16);
  11779. for (var i = 0; i < 16; i++)
  11780. l(j[i + 1]);
  11781. for (var n = 0; n <= 161; n++)
  11782. l(Y[n]);
  11783. l(1);
  11784. for (var r = 0; r < 16; r++)
  11785. l(X[r + 1]);
  11786. for (var o = 0; o <= 11; o++)
  11787. l(Z[o]);
  11788. l(17);
  11789. for (var a = 0; a < 16; a++)
  11790. l(q[a + 1]);
  11791. for (var s = 0; s <= 161; s++)
  11792. l(K[s])
  11793. }
  11794. function g() {
  11795. c(65498),
  11796. c(12),
  11797. l(3),
  11798. l(1),
  11799. l(0),
  11800. l(2),
  11801. l(17),
  11802. l(3),
  11803. l(17),
  11804. l(0),
  11805. l(63),
  11806. l(0)
  11807. }
  11808. function m(e, t, i, n, r) {
  11809. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11810. L[G[f]] = p[f];
  11811. var g = L[0] - i;
  11812. i = L[0],
  11813. 0 == g ? s(n[0]) : (o = 32767 + g,
  11814. s(n[P[o]]),
  11815. s(R[o]));
  11816. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11817. ;
  11818. if (0 == m)
  11819. return s(a),
  11820. i;
  11821. for (var v, A = 1; A <= m; ) {
  11822. for (var y = A; 0 == L[A] && A <= m; ++A)
  11823. ;
  11824. var C = A - y;
  11825. if (C >= c) {
  11826. v = C >> 4;
  11827. for (var I = 1; I <= v; ++I)
  11828. s(l);
  11829. C &= 15
  11830. }
  11831. o = 32767 + L[A],
  11832. s(r[(C << 4) + P[o]]),
  11833. s(R[o]),
  11834. A++
  11835. }
  11836. return m != u && s(a),
  11837. i
  11838. }
  11839. function v() {
  11840. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11841. k[t] = e(t)
  11842. }
  11843. function A(e) {
  11844. if (e <= 0 && (e = 1),
  11845. e > 100 && (e = 100),
  11846. w != e) {
  11847. var t = 0;
  11848. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11849. i(t),
  11850. w = e
  11851. }
  11852. }
  11853. function y() {
  11854. var e = (new Date).getTime();
  11855. t || (t = 50),
  11856. v(),
  11857. r(),
  11858. o(),
  11859. a(),
  11860. A(t);
  11861. (new Date).getTime() - e
  11862. }
  11863. var C, I, E, b, w, _ = (Math.round,
  11864. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11865. this.encode = function(t, i) {
  11866. var n = ((new Date).getTime(),
  11867. i.quality);
  11868. n && A(n),
  11869. D = new Array,
  11870. N = 0,
  11871. B = 7,
  11872. c(65496),
  11873. u(),
  11874. p(),
  11875. d(t.width, t.height),
  11876. f(),
  11877. g();
  11878. var r = 0
  11879. , o = 0
  11880. , a = 0;
  11881. N = 0,
  11882. B = 7,
  11883. this.encode.displayName = "_encode_";
  11884. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11885. for (l = 0; l < G; ) {
  11886. for (w = G * z + l,
  11887. _ = w,
  11888. T = -1,
  11889. x = 0,
  11890. R = 0; R < 64; R++)
  11891. x = (k ? 63 - R : R) >> 3,
  11892. T = 4 * (7 & R),
  11893. _ = w + x * G + T,
  11894. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11895. l + T >= G && (_ -= l + T - G + 4),
  11896. h = P[_++],
  11897. v = P[_++],
  11898. y = P[_++],
  11899. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11900. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11901. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11902. r = m(F, S, r, C, E),
  11903. o = m(V, M, o, I, b),
  11904. a = m(U, M, a, I, b),
  11905. l += 32
  11906. }
  11907. z += W
  11908. }
  11909. if (B >= 0) {
  11910. var j = [];
  11911. j[1] = B + 1,
  11912. j[0] = (1 << B + 1) - 1,
  11913. s(j)
  11914. }
  11915. return c(65497),
  11916. new e(D)
  11917. }
  11918. ,
  11919. y()
  11920. }
  11921. function n(e, t) {
  11922. t = t || {},
  11923. t.quality = t.quality || 50;
  11924. var n = t.quality
  11925. , r = new i(n)
  11926. , o = r.encode(e, t);
  11927. return {
  11928. data: o,
  11929. width: e.width,
  11930. height: e.height
  11931. }
  11932. }
  11933. t.exports.encode = n
  11934. }
  11935. ).call(this, e("buffer").Buffer)
  11936. }
  11937. , {
  11938. buffer: 198
  11939. }],
  11940. 95: [function(e, t, i) {
  11941. "use strict";
  11942. !function() {
  11943. if ("performance"in window == !1 && (window.performance = {}),
  11944. Date.now = Date.now || function() {
  11945. return (new Date).getTime()
  11946. }
  11947. ,
  11948. "now"in window.performance == !1) {
  11949. var e = Date.now();
  11950. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11951. window.performance.now = function() {
  11952. return Date.now() - e
  11953. }
  11954. }
  11955. }()
  11956. }
  11957. , {}],
  11958. 96: [function(e, t, i) {
  11959. "use strict";
  11960. var n = e("three");
  11961. n.EffectComposer = function(e, t) {
  11962. if (this.renderer = e,
  11963. void 0 === t) {
  11964. var i = {
  11965. minFilter: n.LinearFilter,
  11966. magFilter: n.LinearFilter,
  11967. format: n.RGBAFormat,
  11968. stencilBuffer: !1
  11969. }
  11970. , r = e.getSize();
  11971. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11972. }
  11973. this.renderTarget1 = t,
  11974. this.renderTarget2 = t.clone(),
  11975. this.writeBuffer = this.renderTarget1,
  11976. this.readBuffer = this.renderTarget2,
  11977. this.passes = [],
  11978. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11979. this.copyPass = new n.ShaderPass(n.CopyShader)
  11980. }
  11981. ,
  11982. n.EffectComposer.prototype = {
  11983. swapBuffers: function() {
  11984. var e = this.readBuffer;
  11985. this.readBuffer = this.writeBuffer,
  11986. this.writeBuffer = e
  11987. },
  11988. addPass: function(e) {
  11989. this.passes.push(e)
  11990. },
  11991. insertPass: function(e, t) {
  11992. this.passes.splice(t, 0, e)
  11993. },
  11994. render: function(e) {
  11995. this.writeBuffer = this.renderTarget1,
  11996. this.readBuffer = this.renderTarget2;
  11997. var t, i, r = !1, o = this.passes.length;
  11998. for (i = 0; i < o; i++)
  11999. if (t = this.passes[i],
  12000. t.enabled) {
  12001. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12002. t.needsSwap) {
  12003. if (r) {
  12004. var a = this.renderer.context;
  12005. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12006. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12007. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12008. }
  12009. this.swapBuffers()
  12010. }
  12011. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12012. }
  12013. },
  12014. reset: function(e) {
  12015. if (void 0 === e) {
  12016. var t = this.renderer.getSize();
  12017. e = this.renderTarget1.clone(),
  12018. e.setSize(t.width, t.height)
  12019. }
  12020. this.renderTarget1.dispose(),
  12021. this.renderTarget2.dispose(),
  12022. this.renderTarget1 = e,
  12023. this.renderTarget2 = e.clone(),
  12024. this.writeBuffer = this.renderTarget1,
  12025. this.readBuffer = this.renderTarget2
  12026. },
  12027. setSize: function(e, t) {
  12028. this.renderTarget1.setSize(e, t),
  12029. this.renderTarget2.setSize(e, t)
  12030. this.passes.forEach(a=>{//add
  12031. a.setSize && a.setSize(e, t)
  12032. })
  12033. }
  12034. }
  12035. }
  12036. , {
  12037. three: 217
  12038. }],
  12039. 97: [function(e, t, i) {
  12040. "use strict";
  12041. var n = e("three");
  12042. n.MaskPass = function(e, t) {
  12043. this.scene = e,
  12044. this.camera = t,
  12045. this.enabled = !0,
  12046. this.clear = !0,
  12047. this.needsSwap = !1,
  12048. this.inverse = !1
  12049. }
  12050. ,
  12051. n.MaskPass.prototype = {
  12052. render: function(e, t, i, n) {
  12053. var r = e.context;
  12054. r.colorMask(!1, !1, !1, !1),
  12055. r.depthMask(!1);
  12056. var o, a;
  12057. this.inverse ? (o = 0,
  12058. a = 1) : (o = 1,
  12059. a = 0),
  12060. r.enable(r.STENCIL_TEST),
  12061. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12062. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12063. r.clearStencil(a),
  12064. e.render(this.scene, this.camera, i, this.clear),
  12065. e.render(this.scene, this.camera, t, this.clear),
  12066. r.colorMask(!0, !0, !0, !0),
  12067. r.depthMask(!0),
  12068. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12069. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12070. }
  12071. },
  12072. n.ClearMaskPass = function() {
  12073. this.enabled = !0
  12074. }
  12075. ,
  12076. n.ClearMaskPass.prototype = {
  12077. render: function(e, t, i, n) {
  12078. var r = e.context;
  12079. r.disable(r.STENCIL_TEST)
  12080. }
  12081. }
  12082. }
  12083. , {
  12084. three: 217
  12085. }],
  12086. 98: [function(e, t, i) {
  12087. "use strict";
  12088. var n = e("three");
  12089. n.RenderPass = function(e, t, i, r, o) {
  12090. this.scene = e,
  12091. this.camera = t,
  12092. this.overrideMaterial = i,
  12093. this.clearColor = r,
  12094. this.clearAlpha = void 0 !== o ? o : 1,
  12095. this.oldClearColor = new n.Color,
  12096. this.oldClearAlpha = 1,
  12097. this.enabled = !0,
  12098. this.clear = !0,
  12099. this.needsSwap = !1
  12100. }
  12101. ,
  12102. n.RenderPass.prototype = {
  12103. render: function(e, t, i, n) {
  12104. this.scene.overrideMaterial = this.overrideMaterial,
  12105. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12106. this.oldClearAlpha = e.getClearAlpha(),
  12107. e.setClearColor(this.clearColor, this.clearAlpha)),
  12108. e.render(this.scene, this.camera, i, this.clear),
  12109. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12110. this.scene.overrideMaterial = null
  12111. }
  12112. }
  12113. }
  12114. , {
  12115. three: 217
  12116. }],
  12117. 99: [function(e, t, i) {
  12118. "use strict";
  12119. var n = e("three");
  12120. n.ShaderPass = function(e, t) {
  12121. this.textureID = void 0 !== t ? t : "tDiffuse",
  12122. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12123. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12124. this.material = new n.ShaderMaterial({
  12125. defines: e.defines || {},
  12126. uniforms: this.uniforms,
  12127. vertexShader: e.vertexShader,
  12128. fragmentShader: e.fragmentShader
  12129. })),
  12130. this.renderToScreen = !1,
  12131. this.enabled = !0,
  12132. this.needsSwap = !0,
  12133. this.clear = !1,
  12134. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12135. this.scene = new n.Scene,
  12136. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12137. this.scene.add(this.quad)
  12138. }
  12139. ,
  12140. n.ShaderPass.prototype = {
  12141. render: function(e, t, i, n) {
  12142. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12143. this.quad.material = this.material,
  12144. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12145. }
  12146. }
  12147. }
  12148. , {
  12149. three: 217
  12150. }],
  12151. 100: [function(e, t, i) {
  12152. "use strict";
  12153. var n = e("three");
  12154. n.CopyShader = {
  12155. uniforms: {
  12156. tDiffuse: {
  12157. type: "t",
  12158. value: null
  12159. },
  12160. opacity: {
  12161. type: "f",
  12162. value: 1
  12163. }
  12164. },
  12165. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12166. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12167. }
  12168. }
  12169. , {
  12170. three: 217
  12171. }],
  12172. 101: [function(e, t, i) {
  12173. "use strict";
  12174. var n = e("three");
  12175. n.HorizontalBlurShader = {
  12176. uniforms: {
  12177. tDiffuse: {
  12178. type: "t",
  12179. value: null
  12180. },
  12181. h: {
  12182. type: "f",
  12183. value: 1 / 512
  12184. }
  12185. },
  12186. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12187. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12188. }
  12189. }
  12190. , {
  12191. three: 217
  12192. }],
  12193. 102: [function(e, t, i) {
  12194. "use strict";
  12195. var n = e("three");
  12196. n.VerticalBlurShader = {
  12197. uniforms: {
  12198. tDiffuse: {
  12199. type: "t",
  12200. value: null
  12201. },
  12202. v: {
  12203. type: "f",
  12204. value: 1 / 512
  12205. }
  12206. },
  12207. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12208. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12209. }
  12210. }
  12211. , {
  12212. three: 217
  12213. }],
  12214. 103: [function(e, t, i) {
  12215. "use strict";
  12216. var n = e("three");
  12217. !function() {
  12218. if ("performance"in window == 0 && (window.performance = {}),
  12219. "now"in window.performance == 0) {
  12220. var e = Date.now();
  12221. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12222. window.performance.now = function() {
  12223. return Date.now() - e
  12224. }
  12225. }
  12226. }(),
  12227. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12228. var t, i = this.extensions, r = this.context;
  12229. if (e === n.RepeatWrapping)
  12230. return r.REPEAT;
  12231. if (e === n.ClampToEdgeWrapping)
  12232. return r.CLAMP_TO_EDGE;
  12233. if (e === n.MirroredRepeatWrapping)
  12234. return r.MIRRORED_REPEAT;
  12235. if (e === n.NearestFilter)
  12236. return r.NEAREST;
  12237. if (e === n.NearestMipMapNearestFilter)
  12238. return r.NEAREST_MIPMAP_NEAREST;
  12239. if (e === n.NearestMipMapLinearFilter)
  12240. return r.NEAREST_MIPMAP_LINEAR;
  12241. if (e === n.LinearFilter)
  12242. return r.LINEAR;
  12243. if (e === n.LinearMipMapNearestFilter)
  12244. return r.LINEAR_MIPMAP_NEAREST;
  12245. if (e === n.LinearMipMapLinearFilter)
  12246. return r.LINEAR_MIPMAP_LINEAR;
  12247. if (e === n.UnsignedByteType)
  12248. return r.UNSIGNED_BYTE;
  12249. if (e === n.UnsignedShort4444Type)
  12250. return r.UNSIGNED_SHORT_4_4_4_4;
  12251. if (e === n.UnsignedShort5551Type)
  12252. return r.UNSIGNED_SHORT_5_5_5_1;
  12253. if (e === n.UnsignedShort565Type)
  12254. return r.UNSIGNED_SHORT_5_6_5;
  12255. if (e === n.ByteType)
  12256. return r.BYTE;
  12257. if (e === n.ShortType)
  12258. return r.SHORT;
  12259. if (e === n.UnsignedShortType)
  12260. return r.UNSIGNED_SHORT;
  12261. if (e === n.IntType)
  12262. return r.INT;
  12263. if (e === n.UnsignedIntType)
  12264. return r.UNSIGNED_INT;
  12265. if (e === n.FloatType)
  12266. return r.FLOAT;
  12267. if (t = i.get("OES_texture_half_float"),
  12268. null !== t && e === n.HalfFloatType)
  12269. return t.HALF_FLOAT_OES;
  12270. if (e === n.AlphaFormat)
  12271. return r.ALPHA;
  12272. if (e === n.RGBFormat)
  12273. return r.RGB;
  12274. if (e === n.RGBAFormat)
  12275. return r.RGBA;
  12276. if (e === n.LuminanceFormat)
  12277. return r.LUMINANCE;
  12278. if (e === n.LuminanceAlphaFormat)
  12279. return r.LUMINANCE_ALPHA;
  12280. if (e === n.AddEquation)
  12281. return r.FUNC_ADD;
  12282. if (e === n.SubtractEquation)
  12283. return r.FUNC_SUBTRACT;
  12284. if (e === n.ReverseSubtractEquation)
  12285. return r.FUNC_REVERSE_SUBTRACT;
  12286. if (e === n.ZeroFactor)
  12287. return r.ZERO;
  12288. if (e === n.OneFactor)
  12289. return r.ONE;
  12290. if (e === n.SrcColorFactor)
  12291. return r.SRC_COLOR;
  12292. if (e === n.OneMinusSrcColorFactor)
  12293. return r.ONE_MINUS_SRC_COLOR;
  12294. if (e === n.SrcAlphaFactor)
  12295. return r.SRC_ALPHA;
  12296. if (e === n.OneMinusSrcAlphaFactor)
  12297. return r.ONE_MINUS_SRC_ALPHA;
  12298. if (e === n.DstAlphaFactor)
  12299. return r.DST_ALPHA;
  12300. if (e === n.OneMinusDstAlphaFactor)
  12301. return r.ONE_MINUS_DST_ALPHA;
  12302. if (e === n.DstColorFactor)
  12303. return r.DST_COLOR;
  12304. if (e === n.OneMinusDstColorFactor)
  12305. return r.ONE_MINUS_DST_COLOR;
  12306. if (e === n.SrcAlphaSaturateFactor)
  12307. return r.SRC_ALPHA_SATURATE;
  12308. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12309. null !== t) {
  12310. if (e === n.RGB_S3TC_DXT1_Format)
  12311. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12312. if (e === n.RGBA_S3TC_DXT1_Format)
  12313. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12314. if (e === n.RGBA_S3TC_DXT3_Format)
  12315. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12316. if (e === n.RGBA_S3TC_DXT5_Format)
  12317. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12318. }
  12319. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12320. null !== t) {
  12321. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12322. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12323. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12324. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12325. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12326. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12327. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12328. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12329. }
  12330. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12331. null !== t && e === n.RGB_ETC1_Format)
  12332. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12333. if (t = i.get("EXT_blend_minmax"),
  12334. null !== t) {
  12335. if (e === n.MinEquation)
  12336. return t.MIN_EXT;
  12337. if (e === n.MaxEquation)
  12338. return t.MAX_EXT
  12339. }
  12340. return 0
  12341. }
  12342. ,
  12343. n.WebGLState = function(e, t, i) {
  12344. var r = this
  12345. , o = new n.Vector4
  12346. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12347. , s = new Uint8Array(a)
  12348. , l = new Uint8Array(a)
  12349. , c = new Uint8Array(a)
  12350. , h = {}
  12351. , u = null
  12352. , d = null
  12353. , p = null
  12354. , f = null
  12355. , g = null
  12356. , m = null
  12357. , v = null
  12358. , A = null
  12359. , y = !1
  12360. , C = null
  12361. , I = null
  12362. , E = null
  12363. , b = null
  12364. , w = null
  12365. , _ = null
  12366. , T = null
  12367. , x = null
  12368. , S = null
  12369. , M = null
  12370. , R = null
  12371. , P = null
  12372. , O = null
  12373. , L = null
  12374. , D = null
  12375. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12376. , B = void 0
  12377. , F = {}
  12378. , V = new n.Vector4
  12379. , U = null
  12380. , k = null
  12381. , H = new n.Vector4
  12382. , G = new n.Vector4;
  12383. this.init = function() {
  12384. this.clearColor(0, 0, 0, 1),
  12385. this.clearDepth(1),
  12386. this.clearStencil(0),
  12387. this.enable(e.DEPTH_TEST),
  12388. e.depthFunc(e.LEQUAL),
  12389. e.frontFace(e.CCW),
  12390. e.cullFace(e.BACK),
  12391. this.enable(e.CULL_FACE),
  12392. this.enable(e.BLEND),
  12393. e.blendEquation(e.FUNC_ADD),
  12394. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12395. }
  12396. ,
  12397. this.initAttributes = function() {
  12398. for (var e = 0, t = s.length; e < t; e++)
  12399. s[e] = 0
  12400. }
  12401. ,
  12402. this.enableAttribute = function(i) {
  12403. if (s[i] = 1,
  12404. 0 === l[i] && (e.enableVertexAttribArray(i),
  12405. l[i] = 1),
  12406. 0 !== c[i]) {
  12407. var n = t.get("ANGLE_instanced_arrays");
  12408. n.vertexAttribDivisorANGLE(i, 0),
  12409. c[i] = 0
  12410. }
  12411. }
  12412. ,
  12413. this.enableAttributeAndDivisor = function(t, i, n) {
  12414. s[t] = 1,
  12415. 0 === l[t] && (e.enableVertexAttribArray(t),
  12416. l[t] = 1),
  12417. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12418. c[t] = i)
  12419. }
  12420. ,
  12421. this.disableUnusedAttributes = function() {
  12422. for (var t = 0, i = l.length; t < i; t++)
  12423. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12424. l[t] = 0)
  12425. }
  12426. ,
  12427. this.enable = function(t) {
  12428. h[t] !== !0 && (e.enable(t),
  12429. h[t] = !0)
  12430. }
  12431. ,
  12432. this.disable = function(t) {
  12433. h[t] !== !1 && (e.disable(t),
  12434. h[t] = !1)
  12435. }
  12436. ,
  12437. this.getCompressedTextureFormats = function() {
  12438. if (null === u && (u = [],
  12439. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12440. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12441. u.push(i[n]);
  12442. return u
  12443. }
  12444. ,
  12445. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12446. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12447. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12448. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12449. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12450. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12451. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12452. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12453. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12454. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12455. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12456. d = t,
  12457. y = h),
  12458. t === n.CustomBlending ? (s = s || r,
  12459. l = l || o,
  12460. c = c || a,
  12461. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12462. p = r,
  12463. m = s),
  12464. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12465. f = o,
  12466. g = a,
  12467. v = l,
  12468. A = c)) : (p = null,
  12469. f = null,
  12470. g = null,
  12471. m = null,
  12472. v = null,
  12473. A = null)
  12474. }
  12475. ,
  12476. this.setDepthFunc = function(t) {
  12477. if (C !== t) {
  12478. if (t)
  12479. switch (t) {
  12480. case n.NeverDepth:
  12481. e.depthFunc(e.NEVER);
  12482. break;
  12483. case n.AlwaysDepth:
  12484. e.depthFunc(e.ALWAYS);
  12485. break;
  12486. case n.LessDepth:
  12487. e.depthFunc(e.LESS);
  12488. break;
  12489. case n.LessEqualDepth:
  12490. e.depthFunc(e.LEQUAL);
  12491. break;
  12492. case n.EqualDepth:
  12493. e.depthFunc(e.EQUAL);
  12494. break;
  12495. case n.GreaterEqualDepth:
  12496. e.depthFunc(e.GEQUAL);
  12497. break;
  12498. case n.GreaterDepth:
  12499. e.depthFunc(e.GREATER);
  12500. break;
  12501. case n.NotEqualDepth:
  12502. e.depthFunc(e.NOTEQUAL);
  12503. break;
  12504. default:
  12505. e.depthFunc(e.LEQUAL)
  12506. }
  12507. else
  12508. e.depthFunc(e.LEQUAL);
  12509. C = t
  12510. }
  12511. }
  12512. ,
  12513. this.setDepthTest = function(t) {
  12514. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12515. }
  12516. ,
  12517. this.setDepthWrite = function(t) {
  12518. I !== t && (e.depthMask(t),
  12519. I = t)
  12520. }
  12521. ,
  12522. this.setColorWrite = function(t) {
  12523. E !== t && (e.colorMask(t, t, t, t),
  12524. E = t)
  12525. }
  12526. ,
  12527. this.setStencilFunc = function(t, i, n) {
  12528. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12529. w = t,
  12530. _ = i,
  12531. T = n)
  12532. }
  12533. ,
  12534. this.setStencilOp = function(t, i, n) {
  12535. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12536. x = t,
  12537. S = i,
  12538. M = n)
  12539. }
  12540. ,
  12541. this.setStencilTest = function(t) {
  12542. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12543. }
  12544. ,
  12545. this.setStencilWrite = function(t) {
  12546. b !== t && (e.stencilMask(t),
  12547. b = t)
  12548. }
  12549. ,
  12550. this.setFlipSided = function(t) {
  12551. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12552. R = t)
  12553. }
  12554. ,
  12555. this.setLineWidth = function(t) {
  12556. t !== P && (e.lineWidth(t),
  12557. P = t)
  12558. }
  12559. ,
  12560. this.setPolygonOffset = function(t, i, n) {
  12561. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12562. !t || O === i && L === n || (e.polygonOffset(i, n),
  12563. O = i,
  12564. L = n)
  12565. }
  12566. ,
  12567. this.getScissorTest = function() {
  12568. return D
  12569. }
  12570. ,
  12571. this.setScissorTest = function(t) {
  12572. D = t,
  12573. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12574. }
  12575. ,
  12576. this.activeTexture = function(t) {
  12577. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12578. B !== t && (e.activeTexture(t),
  12579. B = t)
  12580. }
  12581. ,
  12582. this.bindTexture = function(t, i) {
  12583. void 0 === B && r.activeTexture();
  12584. var n = F[B];
  12585. void 0 === n && (n = {
  12586. type: void 0,
  12587. texture: void 0
  12588. },
  12589. F[B] = n),
  12590. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12591. n.type = t,
  12592. n.texture = i)
  12593. }
  12594. ,
  12595. this.compressedTexImage2D = function() {
  12596. try {
  12597. e.compressedTexImage2D.apply(e, arguments)
  12598. } catch (e) {
  12599. console.error(e)
  12600. }
  12601. }
  12602. ,
  12603. this.texImage2D = function() {
  12604. try {
  12605. e.texImage2D.apply(e, arguments)
  12606. } catch (e) {
  12607. console.error(e)
  12608. }
  12609. }
  12610. ,
  12611. this.clearColor = function(t, i, n, r) {
  12612. o.set(t, i, n, r),
  12613. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12614. V.copy(o))
  12615. }
  12616. ,
  12617. this.clearDepth = function(t) {
  12618. U !== t && (e.clearDepth(t),
  12619. U = t)
  12620. }
  12621. ,
  12622. this.clearStencil = function(t) {
  12623. k !== t && (e.clearStencil(t),
  12624. k = t)
  12625. }
  12626. ,
  12627. this.scissor = function(t) {
  12628. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12629. H.copy(t))
  12630. }
  12631. ,
  12632. this.viewport = function(t) {
  12633. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12634. G.copy(t))
  12635. }
  12636. ,
  12637. this.reset = function() {
  12638. for (var t = 0; t < l.length; t++)
  12639. 1 === l[t] && (e.disableVertexAttribArray(t),
  12640. l[t] = 0);
  12641. h = {},
  12642. u = null,
  12643. B = void 0,
  12644. F = {},
  12645. d = null,
  12646. E = null,
  12647. I = null,
  12648. b = null,
  12649. R = null
  12650. }
  12651. }
  12652. }
  12653. , {
  12654. three: 217
  12655. }],
  12656. 104: [function(e, t, i) {
  12657. (function(i, n) {
  12658. "use strict";
  12659. function r(e) {
  12660. this.urls = e;
  12661. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12662. this.builder = a.loadProto(t),
  12663. this.decoder = this.builder.build("binary_mesh")
  12664. }
  12665. var o = e("three")
  12666. , a = e("protobufjs")
  12667. , s = e("../util/logger")
  12668. , l = (e("../util/common"),
  12669. e("../util/ajax"))
  12670. , c = e("../objects/Chunk")
  12671. , h = new s(n);
  12672. r.prototype = {
  12673. constructor: r,
  12674. load: function(e, t, i, n) {
  12675. return h.time("download"),
  12676. l.get(e, {
  12677. responseType: "arraybuffer"
  12678. }).done(function(r) {
  12679. h.timeEnd("download"),
  12680. this.parse(r, e, t, i, n)
  12681. }
  12682. .bind(this)).fail(n)
  12683. },
  12684. parse: function(e, t, i, n, r) {
  12685. var o = this.readProtobuf(e);
  12686. if (!o)
  12687. return r();
  12688. try {
  12689. h.time("convert to webgl"),
  12690. this.convertProtobufToSceneObject(o, t, i, n, r),
  12691. h.timeEnd("convert to webgl")
  12692. } catch (e) {
  12693. return h.error("failed parsing .dam"),
  12694. h.error(e.message),
  12695. r()
  12696. }
  12697. },
  12698. readProtobuf: function(e) {
  12699. var t;
  12700. try {
  12701. h.time("parse proto"),
  12702. t = this.decoder.decode(e),
  12703. h.timeEnd("parse proto")
  12704. } catch (e) {
  12705. return h.error("failed parsing proto for .dam"),
  12706. h.error(e.message),
  12707. null
  12708. }
  12709. return t
  12710. },
  12711. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12712. function a(e) {
  12713. var i = new o.BufferGeometry;
  12714. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12715. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12716. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12717. i.applyMatrix(s),
  12718. i.computeBoundingBox(),
  12719. new c({
  12720. geometry: i,
  12721. textureName: e.material_name,
  12722. name: e.chunk_name,
  12723. meshUrl: t
  12724. })
  12725. }
  12726. if (0 === e.chunk.length)
  12727. return h.warn("No chunks in damfile..."),
  12728. i([]);
  12729. var s = new o.Matrix4;
  12730. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12731. var l = e.chunk.map(a);
  12732. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12733. r())
  12734. }
  12735. },
  12736. t.exports = r
  12737. }
  12738. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12739. }
  12740. , {
  12741. "../objects/Chunk": 144,
  12742. "../util/ajax": 181,
  12743. "../util/common": 185,
  12744. "../util/logger": 189,
  12745. buffer: 198,
  12746. protobufjs: 214,
  12747. three: 217
  12748. }],
  12749. 105: [function(e, t, i) {
  12750. (function(i) {
  12751. "use strict";
  12752. var n = (e("three"),
  12753. e("../settings"),
  12754. e("../util/browser"),
  12755. e("./DamLoader"))
  12756. , r = e("../util/logger")
  12757. , o = (e("../ab"),
  12758. new r(i));
  12759. t.exports = {
  12760. getLoaders: function() {
  12761. return [["_50k", ".dam", n], ["", ".dam", n]]
  12762. },
  12763. load: function(e, t, i, n, r, a) {
  12764. var s = this.getLoaders();
  12765. a = a || 0;
  12766. var l = s[a];
  12767. if (!l)
  12768. return void (r && r("No suitable model file found..."));
  12769. var c = l[0]
  12770. , h = l[1]
  12771. , u = new l[2](t)
  12772. , d = t.get(e + c + h);
  12773. d ? (o.debug("Trying " + c + h),
  12774. u.load(d, i, n, function() {
  12775. this.load(e, t, i, n, r, ++a)
  12776. }
  12777. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12778. this.load(e, t, i, n, r, ++a))
  12779. }
  12780. }
  12781. }
  12782. ).call(this, "/js/loaders/ModelLoader.js")
  12783. }
  12784. , {
  12785. "../ab": 3,
  12786. "../settings": 166,
  12787. "../util/browser": 182,
  12788. "../util/logger": 189,
  12789. "./DamLoader": 104,
  12790. three: 217
  12791. }],
  12792. 106: [function(e, t, i) {
  12793. (function(i) {
  12794. "use strict";
  12795. var n = e("../util/common")
  12796. , r = e("../util/texture")
  12797. , o = e("../util/browser")
  12798. , a = e("../util/logger")
  12799. , s = e("../settings")
  12800. , l = new a(i);
  12801. t.exports = {
  12802. load: function(e, t) {
  12803. function i(e, i) {
  12804. e || (t.push(i),
  12805. p++,
  12806. d.notify(p, a),
  12807. p === a && d.resolve())
  12808. }
  12809. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12810. return $.when();
  12811. var a = n.countUnique(e.chunks.map(function(e) {
  12812. return e.textureName
  12813. }))
  12814. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12815. , h = "_50k" === c ? "high" : "low";
  12816. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12817. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12818. h = "low"));
  12819. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12820. , d = $.Deferred()
  12821. , p = 0;
  12822. return e.chunks.forEach(function(t) {
  12823. if (!t.material.map && t.textureName) {
  12824. var n = e.urls.get(u + t.textureName);
  12825. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12826. }
  12827. }),
  12828. d.promise()
  12829. }
  12830. }
  12831. }
  12832. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12833. }
  12834. , {
  12835. "../settings": 166,
  12836. "../util/browser": 182,
  12837. "../util/common": 185,
  12838. "../util/logger": 189,
  12839. "../util/texture": 194
  12840. }],
  12841. 107: [function(e, t, i) {
  12842. (function(i, n) {
  12843. "use strict";
  12844. function r(e) {
  12845. this.model = e,
  12846. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12847. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12848. var t = i("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", "base64")
  12849. , n = o.loadProto(t);
  12850. this.decoder = n.build("VisionModeldata")
  12851. }
  12852. var o = e("protobufjs")
  12853. , a = e("../util/ajax")
  12854. , s = (e("../util/common"),
  12855. e("../util/math"))
  12856. , l = e("../util/logger")
  12857. , c = new l(n);
  12858. r.prototype.load = function() {
  12859. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12860. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12861. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12862. $.when([]))
  12863. }
  12864. ,
  12865. r.prototype.loadVisionModelData = function() {
  12866. return a.get(this.modelDataPath, {
  12867. responseType: "arraybuffer"
  12868. }).then(function(e) {
  12869. var t;
  12870. try {
  12871. t = this.decoder.decode(e)
  12872. } catch (e) {
  12873. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12874. this.loadSweepLocationsCSV()
  12875. }
  12876. var i = t.sweepLocations.map(function(e) {
  12877. return {
  12878. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12879. position: {
  12880. x: e.pose.translation.x,
  12881. y: e.pose.translation.y,
  12882. z: e.pose.translation.z
  12883. },
  12884. quaternion: {
  12885. x: e.pose.rotation.x,
  12886. y: e.pose.rotation.y,
  12887. z: e.pose.rotation.z,
  12888. w: e.pose.rotation.w
  12889. },
  12890. puck: {
  12891. x: e.puck.x,
  12892. y: e.puck.y,
  12893. z: e.puck.z
  12894. },
  12895. floor: e.group,
  12896. neighbours: e.visibles,
  12897. alignmentType: e.alignment_type
  12898. }
  12899. }).map(function(e) {
  12900. return e.position = s.convertVisionVector(e.position),
  12901. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12902. e.puck = s.convertVisionVector(e.puck),
  12903. e
  12904. });
  12905. return i.forEach(function(e) {
  12906. e.neighbours = e.neighbours.map(function(e) {
  12907. return i[e].uuid
  12908. })
  12909. }),
  12910. i
  12911. }
  12912. .bind(this), function() {
  12913. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12914. this.loadSweepLocationsCSV()
  12915. }
  12916. .bind(this))
  12917. }
  12918. ,
  12919. r.prototype.loadSweepLocationsCSV = function() {
  12920. return a.get(this.sweepLocationsPath).then(function(e) {
  12921. var t = e.split("\n").map(function(e) {
  12922. return e.split(", ")
  12923. }).filter(function(e) {
  12924. return e.length > 1
  12925. }).map(function(e) {
  12926. return {
  12927. uuid: e[0],
  12928. position: {
  12929. x: parseFloat(e[1]),
  12930. y: parseFloat(e[2]),
  12931. z: parseFloat(e[3])
  12932. },
  12933. quaternion: {
  12934. x: parseFloat(e[4]),
  12935. y: parseFloat(e[5]),
  12936. z: parseFloat(e[6]),
  12937. w: parseFloat(e[7])
  12938. }
  12939. }
  12940. }).map(function(e) {
  12941. return e.position = s.convertVisionVector(e.position),
  12942. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12943. e
  12944. });
  12945. return t
  12946. }).fail(function() {
  12947. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12948. })
  12949. }
  12950. ,
  12951. t.exports = r
  12952. }
  12953. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12954. }
  12955. , {
  12956. "../util/ajax": 181,
  12957. "../util/common": 185,
  12958. "../util/logger": 189,
  12959. "../util/math": 190,
  12960. buffer: 198,
  12961. protobufjs: 214
  12962. }],
  12963. 108: [function(e, t, i) {
  12964. (function(i) {
  12965. "use strict";
  12966. function n() {
  12967. this.locale = null
  12968. }
  12969. var r = e("../settings")
  12970. , o = e("../util/common")
  12971. , a = e("../util/logger")
  12972. , s = e("../enum/Locale")
  12973. , l = new a(i);
  12974. n.prototype.init = function() {
  12975. var t;
  12976. switch (r.languageTag) {
  12977. case null:
  12978. case "en":
  12979. case s.EN_US:
  12980. this.locale = s.EN_US,
  12981. t = e("./strings-en-US");
  12982. break;
  12983. case "es":
  12984. case s.ES_MX:
  12985. this.locale = s.ES_MX,
  12986. t = e("./strings-es-MX");
  12987. break;
  12988. case "fr":
  12989. case s.FR_FR:
  12990. this.locale = s.FR_FR,
  12991. t = e("./strings-fr-FR");
  12992. break;
  12993. case "de":
  12994. case s.DE_DE:
  12995. this.locale = s.DE_DE,
  12996. t = e("./strings-de-DE");
  12997. break;
  12998. case "ru":
  12999. case s.RU_RU:
  13000. this.locale = s.RU_RU,
  13001. t = e("./strings-ru-RU");
  13002. break;
  13003. case "cn":
  13004. case s.CN_CN:
  13005. this.locale = s.CN_CN,
  13006. t = e("./strings-cn-CN");
  13007. break;
  13008. case "jp":
  13009. case s.JP_JP:
  13010. this.locale = s.JP_JP,
  13011. t = e("./strings-jp-JP");
  13012. break;
  13013. default:
  13014. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13015. this.locale = s.EN_US,
  13016. t = e("./strings-en-US")
  13017. }
  13018. l.info("Using locale '" + this.locale + "'"),
  13019. o.extendObject(this, t)
  13020. }
  13021. ,
  13022. n.prototype.localizeGUI = function() {
  13023. var e = document.querySelector("#gui-parent");
  13024. this.localizeTree(e),
  13025. this.localizeLoadingText()
  13026. }
  13027. ,
  13028. n.prototype.localizeLoadingText = function() {
  13029. // var e = document.querySelector("#loader-cont")
  13030. // , t = e.getAttribute("title");
  13031. // e.removeAttribute("title"),
  13032. // e.setAttribute("data-status", t),
  13033. // e.classList.add(this.locale),
  13034. document.querySelector("#help-dialog").classList.add(this.locale),
  13035. document.querySelector("#interaction-modal").classList.add(this.locale),
  13036. document.querySelector("#gui").classList.add(this.locale);
  13037. }
  13038. ,
  13039. n.prototype.localizeTree = function(e) {
  13040. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13041. if (e.nodeType === Node.TEXT_NODE)
  13042. t = e.data.match(n),
  13043. t && (i = t[1],
  13044. e.data = this.localizeText(i) || i);
  13045. else if (e.nodeType === Node.ELEMENT_NODE) {
  13046. var r = e.getAttribute("title");
  13047. r && (t = r.match(n),
  13048. t && (i = t[1],
  13049. e.setAttribute("title", this.localizeText(i) || i)))
  13050. }
  13051. for (e = e.firstChild; e; )
  13052. this.localizeTree(e),
  13053. e = e.nextSibling
  13054. }
  13055. ,
  13056. n.prototype.localizeText = function(t) {
  13057. var i = this[t];
  13058. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13059. i = e("./strings-en-US")[t]),
  13060. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13061. i
  13062. }
  13063. ,
  13064. t.exports = new n
  13065. }
  13066. ).call(this, "/js/localization/localize.js")
  13067. }
  13068. , {
  13069. "../enum/Locale": 31,
  13070. "../settings": 166,
  13071. "../util/common": 185,
  13072. "../util/logger": 189,
  13073. "./strings-cn-CN": 109,
  13074. "./strings-de-DE": 110,
  13075. "./strings-en-US": 111,
  13076. "./strings-es-MX": 112,
  13077. "./strings-fr-FR": 113,
  13078. "./strings-jp-JP": 114,
  13079. "./strings-ru-RU": 115
  13080. }],
  13081. 109: [function(e, t, i) {
  13082. "use strict";
  13083. t.exports = {
  13084. PAGE_TITLE: "",
  13085. LOADING: "正在加载",
  13086. PRESENTED_BY_CAPS: "呈现者:",
  13087. POWERED_BY: "技术支持:",
  13088. POWERED_BY_CAPS: "技术支持:",
  13089. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13090. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13091. PRESENTED_BY: "呈现者:",
  13092. MORE: "更多 ",
  13093. LESS: "更少 ",
  13094. TAG_CONTENT: "tag™ 内容",
  13095. SHOW: "显示",
  13096. HIDE: "隐藏",
  13097. DOLLHOUSE: "场景屋",
  13098. FLOOR_PLAN: "楼层平面图",
  13099. OPEN_HIGHLIGHTS: "打开精彩片段",
  13100. CLOSE_HIGHLIGHTS: "关闭",
  13101. PREVIOUS: "上一个",
  13102. PLAY: "播放",
  13103. PAUSE: "暂停",
  13104. NEXT: "下一个",
  13105. EXPLORE_3D_SPACE: "探索 3D 空间",
  13106. VIEW_DOLLHOUSE: "观看场景屋",
  13107. SOCIAL_SHARING: "分享这个空间",
  13108. VIEW_IN_VR: "以 VR 观看",
  13109. VIEW_FULLSCREEN: "全屏观看",
  13110. EXIT_FULLSCREEN: " 退出全屏",
  13111. ZOOM_IN: "放大",
  13112. ZOOM_OUT: "缩小",
  13113. FLOOR_NAME: "楼层",
  13114. FLOOR_ALL: "ALL",
  13115. FLOOR_Lang: ["Floor",""],
  13116. TERMS: "条款",
  13117. PORT_TERMS: "port 条款",
  13118. TERMS_OF_USE: "使用条款",
  13119. CLOSE_TERMS: "关闭",
  13120. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13121. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13122. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13123. WEBVR_ENTER_WEBVR: "进入 VR",
  13124. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13125. WEBVR_LEARN_MORE: "了解更多",
  13126. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13127. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13128. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13129. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13130. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13131. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13132. VR_LEARN_MORE_CAPS: "了解更多",
  13133. VR_PREVIOUS_CAPS: "上一个’,",
  13134. VR_NEXT_CAPS: "下一个",
  13135. VR_GOT_IT_CAPS: "明白了",
  13136. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13137. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13138. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13139. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13140. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13141. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13142. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13143. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13144. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13145. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13146. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13147. VR_APP: "port VR 应用程序",
  13148. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13149. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13150. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13151. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13152. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13153. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13154. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13155. VR_ANDROID_DVICES: "Android 设备",
  13156. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13157. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13158. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13159. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13160. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13161. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13162. VR_DOWNLOAD_HERE: "在此下载",
  13163. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13164. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13165. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13166. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13167. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13168. SHARE_TO: "分享到",
  13169. SHARE_LINK: "直接链接",
  13170. SHARE_EXPLORE: "探索",
  13171. SHARE_AT: "在",
  13172. SHARE_WITH: "使用",
  13173. SHARE_3D: "以 3D",
  13174. SHARE_COPIED: "已复制!",
  13175. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13176. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13177. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13178. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13179. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13180. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13181. ERROR_GENERIC_ACTIONS_3: " 或",
  13182. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13183. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13184. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13185. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13186. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13187. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13188. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13189. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13190. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13191. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13192. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13193. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13194. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13195. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13196. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13197. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13198. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13199. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13200. LINK_TO_LOCATION: "地点链接",
  13201. MENU_COPY: "复制",
  13202. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13203. ROTATE: "旋转",
  13204. MOVE: "移动",
  13205. INSIDE: "内部",
  13206. ZOOM: "缩放",
  13207. HELP: "小帮手",
  13208. HELP_NAVIGATION_TAB: "导航",
  13209. HELP_MORE_HELP_TAB: "更多帮助",
  13210. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13211. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13212. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13213. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13214. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13215. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13216. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13217. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13218. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13219. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13220. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13221. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13222. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13223. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13224. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13225. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13226. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13227. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13228. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13229. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13230. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13231. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13232. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13233. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13234. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13235. HELP_MORE_HLR_A: "精彩片段集锦",
  13236. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13237. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13238. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13239. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13240. HELP_MORE_FLOORS_A: "楼层选择器",
  13241. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13242. HELP_MORE_TAG_A: "tag™ 贴文",
  13243. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13244. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13245. HELP_MORE_ZOOM_A: "缩放控件",
  13246. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13247. HELP_MORE_TOUR_A: "导览控件",
  13248. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13249. HELP_MORE_INSIDE_A: "内部视图",
  13250. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13251. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13252. HELP_MORE_VR_A: "VR 模式",
  13253. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13254. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13255. HELP_MORE_360_A: "360° 视图",
  13256. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13257. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13258. HELP_MORE_FULLSCREEN_A: "全屏",
  13259. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13260. CLOSE: "关闭"
  13261. }
  13262. }
  13263. , {}],
  13264. 110: [function(e, t, i) {
  13265. "use strict";
  13266. t.exports = {
  13267. PAGE_TITLE: "",
  13268. LOADING: "Lädt",
  13269. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13270. POWERED_BY: "Angetrieben von",
  13271. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13272. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13273. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13274. PRESENTED_BY: "Präsentiert von ",
  13275. MORE: "Mehr ",
  13276. LESS: "Weniger ",
  13277. TAG_CONTENT: "tag™ Inhalt",
  13278. SHOW: "Anzeigen",
  13279. HIDE: "Verbergen",
  13280. DOLLHOUSE: "Puppenhaus",
  13281. FLOOR_PLAN: "Grundriss",
  13282. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13283. CLOSE_HIGHLIGHTS: "Schließen",
  13284. PREVIOUS: "Vorheriges",
  13285. PLAY: "Abspielen",
  13286. PAUSE: "Pausieren",
  13287. NEXT: "Nächstes",
  13288. EXPLORE_3D_SPACE: "Innenraum betreten",
  13289. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13290. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13291. VIEW_IN_VR: "In VR ansehen",
  13292. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13293. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13294. ZOOM_IN: "Vergrößern",
  13295. ZOOM_OUT: "Verkleinern",
  13296. FLOOR_NAME: "Etage ",
  13297. FLOOR_ALL: "Alle",
  13298. TERMS: "Bedingungen",
  13299. PORT_TERMS: "port Bedingungen",
  13300. TERMS_OF_USE: "Nutzungsbedingungen",
  13301. TERMS_TEXT_FILE: "terms-de-DE.html",
  13302. CLOSE_TERMS: "Schließen",
  13303. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13304. HELP: "Hilfe",
  13305. HELP_NAVIGATION_TAB: "Navigation",
  13306. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13307. CLOSE: "Schließen",
  13308. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13309. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13310. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13311. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13312. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13313. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13314. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13315. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13316. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13317. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13318. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13319. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13320. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13321. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13322. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13323. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13324. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13325. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13326. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13327. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13328. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13329. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13330. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13331. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13332. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13333. HELP_MORE_HLR_A: "Liste das Highlight",
  13334. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13335. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13336. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13337. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13338. HELP_MORE_FLOORS_A: "Etage auswählen",
  13339. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13340. HELP_MORE_TAG_A: "tag™ Posts",
  13341. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13342. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13343. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13344. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13345. HELP_MORE_TOUR_A: "Tour Steuerung",
  13346. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13347. HELP_MORE_INSIDE_A: "Innenansicht",
  13348. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13349. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13350. HELP_MORE_VR_A: "VR Modus",
  13351. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13352. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13353. HELP_MORE_360_A: "360° Views Ansicht ",
  13354. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13355. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13356. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13357. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13358. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13359. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13360. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13361. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13362. WEBVR_LEARN_MORE: "Mehr Infos",
  13363. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13364. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13365. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13366. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13367. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13368. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13369. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13370. VR_APP: "port VR App",
  13371. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13372. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13373. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13374. VR_APP_FOR_ANDROID: "port VR app für Android",
  13375. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13376. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13377. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13378. VR_PREVIOUS_CAPS: "ZURÜCK",
  13379. VR_NEXT_CAPS: "WEITER",
  13380. VR_GOT_IT_CAPS: "VERSTANDEN",
  13381. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13382. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13383. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13384. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13385. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13386. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13387. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13388. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13389. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13390. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13391. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13392. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13393. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13394. VR_ANDROID_DVICES: "Android Geräte",
  13395. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13396. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13397. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13398. VR_DOWNLOAD_HERE: "Hier runterladen",
  13399. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13400. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13401. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13402. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13403. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13404. SHARE_TO: "Teilen auf",
  13405. SHARE_LINK: "Direkter Link",
  13406. SHARE_EXPLORE: "Umsehen",
  13407. SHARE_AT: "auf",
  13408. SHARE_WITH: "mit",
  13409. SHARE_3D: "in 3D",
  13410. SHARE_COPIED: "Kopiert!",
  13411. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13412. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13413. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13414. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13415. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13416. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13417. ERROR_GENERIC_ACTIONS_3: " oder ",
  13418. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13419. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13420. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13421. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13422. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13423. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13424. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13425. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13426. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13427. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13428. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13429. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13430. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13431. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13432. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13433. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13434. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13435. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13436. LINK_TO_LOCATION: "Link zu",
  13437. MENU_COPY: "Kopieren",
  13438. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13439. ROTATE: "Drehen",
  13440. INSIDE: "Drinnen",
  13441. MOVE: "Bewegen",
  13442. ZOOM: "Vergrößern"
  13443. }
  13444. }
  13445. , {}],
  13446. 111: [function(e, t, i) {
  13447. "use strict";
  13448. t.exports = {
  13449. PAGE_TITLE: "",
  13450. LOADING: "Loading",
  13451. PRESENTED_BY_CAPS: "PRESENTED BY",
  13452. POWERED_BY: "powered by ",
  13453. POWERED_BY_CAPS: "POWERED BY",
  13454. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13455. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13456. PRESENTED_BY: "Presented by ",
  13457. MORE: "More ",
  13458. LESS: "Less ",
  13459. TAG_CONTENT: "tag™ Content",
  13460. SHOW: "Show",
  13461. HIDE: "Hide",
  13462. DOLLHOUSE: "Dollhouse",
  13463. FLOOR_PLAN: "Floor plan",
  13464. OPEN_HIGHLIGHTS: "Open Highlights",
  13465. CLOSE_HIGHLIGHTS: "Close",
  13466. PREVIOUS: "Previous",
  13467. PLAY: "Play",
  13468. PAUSE: "Pause",
  13469. NEXT: "Next",
  13470. EXPLORE_3D_SPACE: "Explore 3D Space",
  13471. VIEW_DOLLHOUSE: "View dollhouse",
  13472. SOCIAL_SHARING: "Share this Space",
  13473. VIEW_IN_VR: "View in VR",
  13474. VIEW_FULLSCREEN: "全屏",
  13475. EXIT_FULLSCREEN: "退出全屏",
  13476. ZOOM_IN: "Zoom in",
  13477. ZOOM_OUT: "Zoom out",
  13478. FLOOR_NAME: "Floor ",
  13479. FLOOR_ALL: "全部",
  13480. TERMS: "Terms",
  13481. PORT_TERMS: "port terms",
  13482. TERMS_OF_USE: "Terms of Use",
  13483. TERMS_TEXT_FILE: "terms-en-US.html",
  13484. CLOSE_TERMS: "Close",
  13485. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13486. HELP: "Help",
  13487. HELP_NAVIGATION_TAB: "Navigation",
  13488. HELP_MORE_HELP_TAB: "More Help",
  13489. CLOSE: "Close",
  13490. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13491. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13492. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13493. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13494. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13495. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13496. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13497. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13498. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13499. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13500. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13501. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13502. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13503. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13504. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13505. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13506. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13507. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13508. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13509. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13510. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13511. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13512. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13513. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13514. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13515. HELP_MORE_HLR_A: "Highlight Reel",
  13516. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13517. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13518. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13519. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13520. HELP_MORE_FLOORS_A: "Floor Selector",
  13521. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13522. HELP_MORE_TAG_A: "tag™ Posts",
  13523. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13524. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13525. HELP_MORE_ZOOM_A: "Zoom Controls",
  13526. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13527. HELP_MORE_TOUR_A: "Tour Controls",
  13528. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13529. HELP_MORE_INSIDE_A: "Inside View",
  13530. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13531. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13532. HELP_MORE_VR_A: "VR Mode",
  13533. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13534. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13535. HELP_MORE_360_A: "360° Views",
  13536. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13537. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13538. HELP_MORE_FULLSCREEN_A: "Full screen",
  13539. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13540. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13541. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13542. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13543. WEBVR_ENTER_WEBVR: "ENTER VR",
  13544. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13545. WEBVR_LEARN_MORE: "Learn more",
  13546. WEBVR_VIEW_SPACE: "View Space in VR",
  13547. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13548. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13549. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13550. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13551. VR_PREVIOUS_CAPS: "PREVIOUS",
  13552. VR_NEXT_CAPS: "NEXT",
  13553. VR_GOT_IT_CAPS: "GOT IT",
  13554. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13555. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13556. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13557. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13558. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13559. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13560. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13561. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13562. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13563. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13564. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13565. VR_APP: "port VR App",
  13566. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13567. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13568. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13569. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13570. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13571. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13572. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13573. VR_ANDROID_DVICES: "Android Devices",
  13574. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13575. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13576. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13577. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13578. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13579. VR_APP_OPEN: "Open with the port VR app instead",
  13580. VR_DOWNLOAD_HERE: "Download here",
  13581. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13582. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13583. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13584. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13585. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13586. SHARE_TO: "Share to",
  13587. SHARE_LINK: "Direct Link",
  13588. SHARE_EXPLORE: "Explore ",
  13589. SHARE_AT: "at",
  13590. SHARE_WITH: "with",
  13591. SHARE_3D: " in 3D",
  13592. SHARE_COPIED: "Copied!",
  13593. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13594. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13595. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13596. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13597. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13598. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13599. ERROR_GENERIC_ACTIONS_3: " or ",
  13600. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13601. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13602. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13603. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13604. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13605. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13606. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13607. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13608. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13609. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13610. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13611. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13612. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13613. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13614. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13615. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13616. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13617. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13618. LINK_TO_LOCATION: "Link to location",
  13619. MENU_COPY: "Copy",
  13620. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13621. ROTATE: "Rotate",
  13622. INSIDE: "Inside",
  13623. MOVE: "Move",
  13624. ZOOM: "Zoom"
  13625. }
  13626. }
  13627. , {}],
  13628. 112: [function(e, t, i) {
  13629. "use strict";
  13630. t.exports = {
  13631. PAGE_TITLE: "",
  13632. LOADING: "Cargando",
  13633. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13634. POWERED_BY: "potenciando por ",
  13635. POWERED_BY_CAPS: "POTENCIADO POR ",
  13636. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13637. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13638. PRESENTED_BY: "Presentado por ",
  13639. MORE: "Más ",
  13640. LESS: "Menos ",
  13641. TAG_CONTENT: "Contenido de tag™",
  13642. SHOW: "Mostrar",
  13643. HIDE: "Ocultar",
  13644. DOLLHOUSE: "Dollhouse",
  13645. FLOOR_PLAN: "Planos",
  13646. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13647. CLOSE_HIGHLIGHTS: "Cerrar",
  13648. PREVIOUS: "Anterior",
  13649. PLAY: "Play",
  13650. PAUSE: "Pausa",
  13651. NEXT: "Siguiente",
  13652. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13653. VIEW_DOLLHOUSE: "Ver dollhouse",
  13654. SOCIAL_SHARING: "Compartir este espacio",
  13655. VIEW_IN_VR: "Ver en realidad virtual",
  13656. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13657. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13658. ZOOM_IN: "Acercar",
  13659. ZOOM_OUT: "Alejar",
  13660. FLOOR_NAME: "Piso ",
  13661. FLOOR_ALL: "Todas",
  13662. TERMS: "Condiciones",
  13663. PORT_TERMS: "port términos de uso",
  13664. TERMS_OF_USE: "Términos de uso",
  13665. TERMS_TEXT_FILE: "terms-es-MX.html",
  13666. CLOSE_TERMS: "Cerrar",
  13667. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13668. HELP: "Ayuda",
  13669. HELP_NAVIGATION_TAB: "Navegación",
  13670. HELP_MORE_HELP_TAB: "Más Ayuda",
  13671. CLOSE: "Cerrar",
  13672. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13673. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13674. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13675. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13676. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13677. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13678. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13679. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13680. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13681. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13682. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13683. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13684. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13685. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13686. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13687. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13688. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13689. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13690. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13691. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13692. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13693. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13694. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13695. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13696. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13697. HELP_MORE_HLR_A: "Galería destacada",
  13698. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13699. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13700. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13701. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13702. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13703. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13704. HELP_MORE_TAG_A: "tag™ Posts",
  13705. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13706. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13707. HELP_MORE_ZOOM_A: "Controles de zoom",
  13708. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13709. HELP_MORE_TOUR_A: "Controles de recorrido",
  13710. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13711. HELP_MORE_INSIDE_A: "Vista interior",
  13712. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13713. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13714. HELP_MORE_VR_A: "Modo de realidad virtual",
  13715. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13716. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13717. HELP_MORE_360_A: "360° Views",
  13718. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13719. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13720. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13721. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13722. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13723. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13724. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13725. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13726. WEBVR_LEARN_MORE: "Más información",
  13727. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13728. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13729. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13730. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13731. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13732. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13733. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13734. VR_APP: "port VR App",
  13735. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13736. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13737. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13738. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13739. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13740. VR_PREVIOUS_CAPS: "ANTERIOR",
  13741. VR_NEXT_CAPS: "SIGUIENTE",
  13742. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13743. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13744. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13745. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13746. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13747. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13748. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13749. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13750. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13751. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13752. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13753. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13754. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13755. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13756. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13757. VR_ANDROID_DVICES: "Dispositivos Android",
  13758. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13759. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13760. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13761. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13762. VR_DOWNLOAD_HERE: "Descargar aquí",
  13763. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13764. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13765. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13766. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13767. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13768. SHARE_TO: "Compartir en",
  13769. SHARE_LINK: "Enlace directo",
  13770. SHARE_EXPLORE: "Explorar ",
  13771. SHARE_AT: "en",
  13772. SHARE_WITH: "con",
  13773. SHARE_3D: " en 3D",
  13774. SHARE_COPIED: "¡Copiado!",
  13775. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13776. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13777. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13778. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13779. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13780. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13781. ERROR_GENERIC_ACTIONS_3: " o ",
  13782. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13783. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13784. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13785. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13786. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13787. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13788. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13789. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13790. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13791. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13792. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13793. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13794. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13795. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13796. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13797. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13798. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13799. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13800. LINK_TO_LOCATION: "Enlace a la ubicación",
  13801. MENU_COPY: "Copiar",
  13802. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13803. ROTATE: "Girar",
  13804. INSIDE: "Interior",
  13805. MOVE: "Moverse",
  13806. ZOOM: "Acercar o alejar"
  13807. }
  13808. }
  13809. , {}],
  13810. 113: [function(e, t, i) {
  13811. "use strict";
  13812. t.exports = {
  13813. PAGE_TITLE: "",
  13814. LOADING: "Chargement",
  13815. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13816. POWERED_BY: "alimenté par ",
  13817. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13818. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13819. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13820. PRESENTED_BY: "Présenté par ",
  13821. MORE: "Plus ",
  13822. LESS: "Moins ",
  13823. TAG_CONTENT: "Contenu tag™",
  13824. SHOW: "Montrer",
  13825. HIDE: "Cacher",
  13826. DOLLHOUSE: "Dollhouse",
  13827. FLOOR_PLAN: "Plan de sol",
  13828. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13829. CLOSE_HIGHLIGHTS: "Fermer",
  13830. PREVIOUS: "Précédent",
  13831. PLAY: "Lecture",
  13832. PAUSE: "Pause",
  13833. NEXT: "Suivant",
  13834. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13835. VIEW_DOLLHOUSE: "Voir dollhouse",
  13836. SOCIAL_SHARING: "Partager cet espace",
  13837. VIEW_IN_VR: "Voir en VR",
  13838. VIEW_FULLSCREEN: "Plein écran",
  13839. EXIT_FULLSCREEN: "Fermer plein écran",
  13840. ZOOM_IN: "Zoom avant",
  13841. ZOOM_OUT: "Zoom arrière",
  13842. FLOOR_NAME: "Étage ",
  13843. FLOOR_ALL: "Tous",
  13844. TERMS: "Mentions légales",
  13845. PORT_TERMS: "port mentions légales",
  13846. TERMS_OF_USE: "Conditions d'utilisation",
  13847. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13848. CLOSE_TERMS: "Fermer",
  13849. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13850. HELP: "Aide",
  13851. HELP_NAVIGATION_TAB: "Navigation",
  13852. HELP_MORE_HELP_TAB: "Aide",
  13853. CLOSE: "Fermer",
  13854. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13855. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13856. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13857. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13858. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13859. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13860. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13861. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13862. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13863. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13864. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13865. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13866. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13867. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13868. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13869. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13870. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13871. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13872. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13873. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13874. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13875. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13876. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13877. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13878. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13879. HELP_MORE_HLR_A: "Carrousel",
  13880. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13881. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13882. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13883. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13884. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13885. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13886. HELP_MORE_TAG_A: "tag™ Posts",
  13887. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13888. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13889. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13890. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13891. HELP_MORE_TOUR_A: "Commandes de la visite",
  13892. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13893. HELP_MORE_INSIDE_A: "Vue intérieure",
  13894. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13895. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13896. HELP_MORE_VR_A: "Mode RV",
  13897. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13898. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13899. HELP_MORE_360_A: "Vues 360°",
  13900. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13901. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13902. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13903. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13904. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13905. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13906. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13907. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13908. WEBVR_LEARN_MORE: "En savoir plus",
  13909. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13910. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13911. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13912. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13913. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13914. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13915. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13916. VR_NEXT_CAPS: "SUIVANT",
  13917. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13918. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13919. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13920. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13921. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13922. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13923. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13924. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13925. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13926. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13927. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13928. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13929. VR_APP: "port VR App",
  13930. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13931. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13932. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13933. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13934. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13935. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13936. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13937. VR_ANDROID_DVICES: "Appareils Android",
  13938. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13939. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13940. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13941. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13942. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13943. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13944. VR_DOWNLOAD_HERE: "Télécharger ici",
  13945. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13946. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13947. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13948. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13949. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13950. SHARE_TO: "Partager sur",
  13951. SHARE_LINK: "Lien direct",
  13952. SHARE_EXPLORE: "Explorer ",
  13953. SHARE_AT: "à",
  13954. SHARE_WITH: "avec",
  13955. SHARE_3D: " en 3D",
  13956. SHARE_COPIED: "Copié!",
  13957. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13958. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13959. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13960. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13961. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13962. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13963. ERROR_GENERIC_ACTIONS_3: " ou ",
  13964. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13965. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13966. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13967. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13968. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13969. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13970. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13971. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13972. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13973. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13974. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13975. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13976. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13977. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13978. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13979. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13980. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13981. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13982. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13983. MENU_COPY: "Copie",
  13984. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13985. ROTATE: "Faire pivoter",
  13986. INSIDE: "Intérieure",
  13987. MOVE: "Se déplacer",
  13988. ZOOM: "Zoom"
  13989. }
  13990. }
  13991. , {}],
  13992. 114: [function(e, t, i) {
  13993. "use strict";
  13994. t.exports = {
  13995. PAGE_TITLE: "",
  13996. LOADING: "読み込み中",
  13997. PRESENTED_BY_CAPS: "PRESENTED BY",
  13998. POWERED_BY: "powered by",
  13999. POWERED_BY_CAPS: "POWERED BY",
  14000. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14001. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14002. PRESENTED_BY: "Presented by ",
  14003. MORE: "全て表示 ",
  14004. LESS: "閉じる ",
  14005. TAG_CONTENT: "tag™コンテンツ ",
  14006. SHOW: "表示",
  14007. HIDE: "非表示",
  14008. DOLLHOUSE: "ドールハウス",
  14009. FLOOR_PLAN: "フロアプラン",
  14010. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14011. CLOSE_HIGHLIGHTS: "閉じる",
  14012. PREVIOUS: "前へ",
  14013. PLAY: "再生",
  14014. PAUSE: "一時停止",
  14015. NEXT: "次へ",
  14016. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14017. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14018. SOCIAL_SHARING: "このSpaceを共有する",
  14019. VIEW_IN_VR: "VRで表示",
  14020. VIEW_FULLSCREEN: "フルスクリーン表示",
  14021. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14022. ZOOM_IN: "ズームイン",
  14023. ZOOM_OUT: "ズームアウト",
  14024. FLOOR_NAME: "フロア ",
  14025. FLOOR_ALL: "すべて",
  14026. TERMS: "規約",
  14027. PORT_TERMS: "port規約",
  14028. TERMS_OF_USE: "利用規約",
  14029. CLOSE_TERMS: "閉じる",
  14030. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14031. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14032. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14033. WEBVR_ENTER_WEBVR: "VRに入る",
  14034. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14035. WEBVR_LEARN_MORE: "もっと詳しく",
  14036. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14037. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14038. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14039. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14040. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14041. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14042. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14043. VR_PREVIOUS_CAPS: "前へ",
  14044. VR_NEXT_CAPS: "次へ",
  14045. VR_GOT_IT_CAPS: "了解",
  14046. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14047. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14048. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14049. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14050. VR_WHAT_YOU_NEED: "必要なもの",
  14051. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14052. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14053. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14054. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14055. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14056. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14057. VR_APP: "port VRアプリ",
  14058. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14059. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14060. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14061. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14062. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14063. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14064. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14065. VR_ANDROID_DVICES: "Androidデバイス",
  14066. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14067. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14068. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14069. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14070. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14071. VR_APP_OPEN: "port VRアプリで開く",
  14072. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14073. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14074. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14075. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14076. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14077. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14078. SHARE_TO: "共有先",
  14079. SHARE_LINK: "ダイレクトリンク",
  14080. SHARE_EXPLORE: "探索",
  14081. SHARE_AT: "場所",
  14082. SHARE_WITH: "使用アプリ",
  14083. SHARE_3D: "3Dで",
  14084. SHARE_COPIED: "コピーされました!",
  14085. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14086. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14087. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14088. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14089. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14090. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14091. ERROR_GENERIC_ACTIONS_3: "または",
  14092. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14093. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14094. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14095. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14096. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14097. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14098. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14099. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14100. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14101. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14102. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14103. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14104. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14105. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14106. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14107. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14108. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14109. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14110. LINK_TO_LOCATION: "ロケーションへのリンク",
  14111. MENU_COPY: "コピー",
  14112. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14113. ROTATE: "回転",
  14114. MOVE: "移動",
  14115. INSIDE: "内側",
  14116. ZOOM: "ズーム",
  14117. HELP: "ヘルプ",
  14118. HELP_NAVIGATION_TAB: "ナビゲーション",
  14119. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14120. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14121. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14122. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14123. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14124. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14125. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14126. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14127. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14128. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14129. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14130. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14131. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14132. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14133. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14134. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14135. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14136. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14137. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14138. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14139. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14140. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14141. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14142. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14143. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14144. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14145. HELP_MORE_HLR_A: "ハイライト",
  14146. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14147. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14148. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14149. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14150. HELP_MORE_FLOORS_A: "フロアセレクター",
  14151. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14152. HELP_MORE_TAG_A: "tag™ Posts",
  14153. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14154. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14155. HELP_MORE_ZOOM_A: "ズームコントロール",
  14156. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14157. HELP_MORE_TOUR_A: "ツアーコントロール",
  14158. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14159. HELP_MORE_INSIDE_A: "内側ビュー",
  14160. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14161. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14162. HELP_MORE_VR_A: "VRモード",
  14163. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14164. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14165. HELP_MORE_360_A: "360° Views",
  14166. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14167. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14168. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14169. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14170. CLOSE: "閉じる"
  14171. }
  14172. }
  14173. , {}],
  14174. 115: [function(e, t, i) {
  14175. "use strict";
  14176. t.exports = {
  14177. PAGE_TITLE: "",
  14178. LOADING: "Загрузка",
  14179. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14180. POWERED_BY: "разработано на платформе ",
  14181. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14182. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14183. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14184. PRESENTED_BY: "Представлено ",
  14185. MORE: "Больше ",
  14186. LESS: "Меньше ",
  14187. TAG_CONTENT: "tag™ Контент",
  14188. SHOW: "Показать",
  14189. HIDE: "Скрыть",
  14190. DOLLHOUSE: "Dollhouse",
  14191. FLOOR_PLAN: "Планировка",
  14192. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14193. CLOSE_HIGHLIGHTS: "Закрыть",
  14194. PREVIOUS: "Предыдущий",
  14195. PLAY: "Воспроизвести",
  14196. PAUSE: "Пауза",
  14197. NEXT: "Следующий",
  14198. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14199. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14200. SOCIAL_SHARING: "Поделиться этой моделью",
  14201. VIEW_IN_VR: "Посмотреть в VR",
  14202. VIEW_FULLSCREEN: "Полный экран",
  14203. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14204. ZOOM_IN: "Увеличить",
  14205. ZOOM_OUT: "Уменьшить",
  14206. FLOOR_NAME: "Этаж ",
  14207. FLOOR_ALL: "Все",
  14208. TERMS: "Условия",
  14209. PORT_TERMS: "Правила пользования",
  14210. TERMS_OF_USE: "Условия использования",
  14211. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14212. CLOSE_TERMS: "Закрыть",
  14213. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14214. HELP: "Помощь",
  14215. HELP_NAVIGATION_TAB: "Навигация",
  14216. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14217. CLOSE: "Закрыть",
  14218. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14219. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14220. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14221. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14222. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14223. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14224. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14225. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14226. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14227. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14228. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14229. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14230. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14231. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14232. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14233. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14234. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14235. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14236. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14237. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14238. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14239. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14240. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14241. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14242. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14243. HELP_MORE_HLR_A: "Фотоколлаж",
  14244. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14245. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14246. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14247. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14248. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14249. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14250. HELP_MORE_TAG_A: "tag™ Posts",
  14251. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14252. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14253. HELP_MORE_ZOOM_A: "Масштаб",
  14254. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14255. HELP_MORE_TOUR_A: "Управление Туром",
  14256. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14257. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14258. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14259. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14260. HELP_MORE_VR_A: "Режим VR",
  14261. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14262. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14263. HELP_MORE_360_A: "360° Views",
  14264. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14265. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14266. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14267. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14268. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14269. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14270. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14271. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14272. WEBVR_LEARN_MORE: "Узнать больше",
  14273. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14274. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14275. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14276. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14277. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14278. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14279. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14280. VR_APP: "port VR App",
  14281. VR_APP_OPEN: "Или открыть через приложение port VR",
  14282. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14283. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14284. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14285. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14286. VR_VIEW_SPACE: "Запустить модель в VR",
  14287. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14288. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14289. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14290. VR_GOT_IT_CAPS: "ЯСНО",
  14291. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14292. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14293. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14294. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14295. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14296. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14297. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14298. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14299. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14300. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14301. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14302. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14303. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14304. VR_ANDROID_DVICES: "Android устройства",
  14305. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14306. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14307. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14308. VR_DOWNLOAD_HERE: "Скачать здесь",
  14309. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14310. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14311. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14312. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14313. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14314. SHARE_TO: "Поделиться",
  14315. SHARE_LINK: "Прямая ссылка",
  14316. SHARE_EXPLORE: "просмотреть",
  14317. SHARE_AT: "на",
  14318. SHARE_WITH: "с",
  14319. SHARE_3D: "в 3D",
  14320. SHARE_COPIED: "Скопировано!",
  14321. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14322. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14323. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14324. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14325. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14326. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14327. ERROR_GENERIC_ACTIONS_3: " или ",
  14328. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14329. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14330. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14331. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14332. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14333. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14334. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14335. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14336. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14337. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14338. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14339. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14340. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14341. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14342. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14343. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14344. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14345. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14346. LINK_TO_LOCATION: "Ссылка на местоположение",
  14347. MENU_COPY: "Копировать",
  14348. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14349. ROTATE: "Вращать",
  14350. MOVE: "Передвигаться",
  14351. INSIDE: "Вид изнутри",
  14352. ZOOM: "Масштаб"
  14353. }
  14354. }
  14355. , {}],
  14356. 116: [function(e, t, i) {//main.js
  14357. (function(t) {
  14358. "use strict";
  14359. var modelProgressBase = 0.4;
  14360. var progressUpdate = function(e){ // 0 <= e <= 1
  14361. console.log('e1:'+e)
  14362. e = Math.round(modelProgressBase * e * 100);
  14363. console.log('e2:'+e)
  14364. var t = $('.progressbar');
  14365. t.find('.bar').css('width',e+'%');
  14366. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14367. t.find('.perc').text(e +'%'); //具体数字的百分比
  14368. }
  14369. $('#gui-loading').fadeIn(200);
  14370. progressUpdate(0.1)
  14371. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14372. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14373. var data = matcher(e);
  14374. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14375. data.user = {
  14376. "is_authenticated": false,
  14377. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14378. }
  14379. try{//处理一下导览数据
  14380. data.model.images = data.model.images.filter(e=>{
  14381. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14382. if(e.locations && e.locations.length == 0)return;
  14383. return e
  14384. })
  14385. }catch(e){console.log(e) }
  14386. window.DATA = data;
  14387. data.model.summary = data.summary
  14388. data.model.name = data.name
  14389. for(let i in data){
  14390. data[i] == "false" && (data[i] = false)
  14391. }
  14392. progressUpdate(0.7);
  14393. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14394. if(data.weixinDesc){
  14395. g_weixinObj.desc = data.weixinDesc;
  14396. }
  14397. if(data.shareImgUrl){
  14398. g_weixinObj.imgUrl = data.shareImgUrl
  14399. }
  14400. window.wx && manage.weixinShare();
  14401. //初始画面
  14402. data.camera_start && data.camera_start.thumbImg && E(manage.dealURL(data.camera_start.thumbImg))
  14403. function E(e) {
  14404. $("<img/>").attr("src", e).on("load", function() {
  14405. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14406. $(this).remove()
  14407. })
  14408. }
  14409. //背景
  14410. settings.transparentBg = settings.transparentBg || data.transparentBg || false,
  14411. settings.bgImg = settings.bgImg || data.bgImg || null
  14412. if(settings.bgImg){
  14413. $("#player").css({'background-image': "url("+settings.bgImg+")",
  14414. "background-position": "center center"
  14415. })
  14416. }
  14417. {//初始化导览时间
  14418. if(DATA.tourBlackSpeed == void 0)DATA.tourBlackSpeed = 100
  14419. window._settings.warp.teleportTime = settings.teleportTime / DATA.tourBlackSpeed * 100;
  14420. if(DATA.tourWalkSpeed == void 0)DATA.tourWalkSpeed = 100
  14421. if(DATA.tourRotTime == '' || DATA.tourRotTime == void 0){
  14422. DATA.tourRotTime = settings.tourRotTime; //默认停留2秒
  14423. }
  14424. }
  14425. {//其他
  14426. _settings.floorPlanAngle = DATA.floorPlanAngle || 0
  14427. }
  14428. }).fail(e=>{
  14429. alert("缺少someData文件,请检查场景码是否正确。")
  14430. })
  14431. function StartLoad(){//当加载完data后
  14432. function i() {
  14433. var e = window.number//Y.getModelIDFromQueryString();
  14434. if (!e)
  14435. return b(null, "loading-failed");
  14436. var t = Y.parseSidUrl(e)
  14437. , i = l()
  14438. , a = c()
  14439. , s = o()
  14440. , u = V.quickstart.enabled
  14441. , g = null
  14442. , m = null
  14443. , v = null
  14444. , w = null
  14445. , T = null
  14446. , x = null
  14447. , S = null
  14448. , M = null
  14449. , R = null
  14450. , P = null
  14451. , O = null
  14452. , L = null
  14453. , N = new ue;
  14454. r(s);
  14455. h({ //MP开头写法
  14456. urlBase: t.urlBase
  14457. }).then(function() {
  14458. return re.init(),
  14459. d(t, e) //getModel and load
  14460. }).then(function(e) {
  14461. progressUpdate(0.9)
  14462. return P = e,
  14463. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14464. startSource: i,
  14465. autoplay: V.autoplay,
  14466. quickstart: u
  14467. }),
  14468. P.urls.init()
  14469. }).then(function() {
  14470. return P.loadPanos()
  14471. }).then(function() {
  14472. m = X.getStartCameraOptions(P, P.panos),
  14473. S = A(P),
  14474. O = y(u, m.mode),
  14475. v = O.controls,
  14476. w = O.player,
  14477. T = O.director,
  14478. x = O.tagManager,
  14479. M = O.tileDownloader,
  14480. R = O.qualityManager,
  14481. L = O.panoRenderer,
  14482. C(P, S, O, s),
  14483. w.director = T,//xzw add
  14484. P.supportsTiles && M.start(),
  14485. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14486. u = !1);
  14487. var e = null;
  14488. if (u) {
  14489. de.warn("Quickstart engaged. Hold on to your knickers.");
  14490. var t = v.controls[D.PANORAMA];
  14491. g = new ie(R,S.scene,S.camera,t,s),
  14492. _(S, s, P),
  14493. e = g.load(m).then(function() {
  14494. S.addComponent(g),
  14495. S.once(le.AfterRender, function() {
  14496. de.warn("First render after quickstart load finished.")
  14497. })
  14498. })
  14499. }
  14500. window.flyToFirst = function(){//xzw add
  14501. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14502. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14503. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14504. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14505. };
  14506. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14507. }).then(function() {
  14508. return f(P, U.onProgress, i, !u, a)
  14509. }).then(function() {
  14510. if (m.quickstart = u,
  14511. I(P, S, O, s),
  14512. S.started || _(S, s, P),
  14513. H.modelLoaded(P, w, v, V.autoplay),
  14514. E(w, P, m, V.autoplay).done(function() {
  14515. T.autoTour()
  14516. }),
  14517. !P.supportsTiles) {
  14518. var e = new Z(P,w);
  14519. // e.start()
  14520. }
  14521. u && (S.removeComponent(g),
  14522. g.destroy(),
  14523. m.pano.enter()),
  14524. U.init(P, T, w, v, S, m, H.getSessionId()),
  14525. U.endLoading(P, T, x),
  14526. S.once(le.AfterRender, function() {
  14527. N.setAppReadyTime();
  14528. var e = N.calcFullLoadingTime();
  14529. de.warn("Total load time: " + e / 1e3),
  14530. H.loadComplete(e),
  14531. window.dispatchEvent(window.evt);
  14532. de.warn("First render after model load finished.")
  14533. try {
  14534. parent.postMessage({
  14535. cmd: "loaded",
  14536. }, "*")
  14537. } catch (err) {}
  14538. }),
  14539. S.on(le.MemoryUsageUpdated, n)
  14540. }).fail(b.bind(this, e))
  14541. }
  14542. function n(e) {
  14543. ce.update(e)
  14544. }
  14545. function r(e) {
  14546. de.info("Version", "2.25.6-0-gd87e5b1"),
  14547. q.defaultMaxListeners = 1e3,
  14548. a(e),
  14549. s()
  14550. }
  14551. function o() {
  14552. return document.getElementById("player")
  14553. }
  14554. function a(e) {
  14555. e.addEventListener("dragenter", T, !1),
  14556. e.addEventListener("dragover", T, !1)
  14557. }
  14558. function s() {
  14559. F.valueFromHash("title", !0) || $(document).ready(function() {
  14560. var e = $(".model-title");
  14561. e.hide()
  14562. })
  14563. }
  14564. function l() {
  14565. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14566. }
  14567. function c() {
  14568. return {
  14569. panoElementsToLoad: 6,
  14570. modelElementsToLoad: 0,
  14571. totalElementsLoaded: 0,
  14572. totalElementsToLoad: 0,
  14573. totalPercentageLoaded: 0,
  14574. progressCallback: null
  14575. }
  14576. }
  14577. function h(e) {
  14578. return K.loadFeatureFlags(e).done(function(e) {
  14579. K.updateDependentSettings(e, V)
  14580. })
  14581. }
  14582. // function u(e) {
  14583. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14584. // responseType: "json",
  14585. // prefetchFrom: "config"
  14586. // }).then(function(e) {
  14587. // return e ? void j.extendObject(V.appConfig, e) : {}
  14588. // }, function(e) {
  14589. // return de.warn("Failed loading runtime config, using defaults."),
  14590. // $.when({})
  14591. // })
  14592. // }
  14593. function d(e, t) {
  14594. var i = B.getModel({
  14595. url: t,
  14596. floors: F.valueFromHash("f", !0),
  14597. autoload: !1
  14598. })
  14599. ;
  14600. return $.when(i, n).then(null, function(e) {
  14601. return this
  14602. })
  14603. }
  14604. function p(e, t, i, n, r) {
  14605. de.info("Model data loaded"),
  14606. de.debug("UUID: " + e.data.job.uuid),
  14607. J.init(K.getFlags()),
  14608. i && H.initKeen({
  14609. token: i,
  14610. appId: n
  14611. }),
  14612. H.initSegment({
  14613. model: e.sid,
  14614. version: "2.25.6-0-gd87e5b1",
  14615. startSource: r.startSource,
  14616. token: t,
  14617. autoplay: r.autoplay,
  14618. quickstart: r.quickstart
  14619. })
  14620. }
  14621. function f(e, t, i, n, r) {
  14622. return r.progressCallback = t,
  14623. H.sessionStart(),
  14624. e.load(n).progress(g.bind(this, r))
  14625. }
  14626. function g(e, t) {
  14627. e.modelElementsToLoad = t[1],
  14628. v(e),
  14629. m(e)
  14630. }
  14631. function m(e) {
  14632. e.totalElementsLoaded++,
  14633. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14634. //----许钟文-----------------模型进度条向后调整
  14635. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14636. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14637. console.log('pro:'+e.totalPercentageLoaded)
  14638. //---------------------------
  14639. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14640. }
  14641. function v(e) {
  14642. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14643. }
  14644. function A(e) {
  14645. var t = new x.PerspectiveCamera;
  14646. t.layers.enable(he.PANOMARKERS),
  14647. t.layers.enable(he.RETICULE),
  14648. t.layers.enable(he.TAG);
  14649. var i = new x.Scene
  14650. , n = new x.AmbientLight(16777215);
  14651. i.add(n),
  14652. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14653. side: x.DoubleSide
  14654. })),
  14655. i.plane.position.y = 0,
  14656. i.plane.rotateX(-Math.PI / 2),
  14657. i.plane.material.visible = !1,
  14658. i.add(i.plane),
  14659. i.updateMatrixWorld(),
  14660. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14661. if (e.metadata && e.metadata.camera_position) {
  14662. var t = e.metadata.camera_position
  14663. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14664. n.position = t.clone(),
  14665. i.add(n);
  14666. var r = e.metadata.camera_quaternion
  14667. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14668. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14669. }
  14670. }),
  14671. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14672. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14673. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14674. //背景
  14675. if(!settings.transparentBg && !settings.bgImg){
  14676. i.skybox = new W
  14677. i.add(i.skybox)
  14678. }
  14679. var r = new te(i,t,z);
  14680. return r
  14681. }
  14682. function y(e, t) {
  14683. var i = e ? 1 : 1e3
  14684. , n = J.tilegen || J.imgopt ? 6 : 2;
  14685. n = F.valueFromHash("tileconc", n);
  14686. var r = new ne
  14687. , o = new ae({
  14688. concurrentDownloads: n
  14689. })
  14690. , a = new se
  14691. , s = new P
  14692. , l = new M
  14693. , c = new S(t)
  14694. , h = new R
  14695. , u = new O(i)
  14696. , d = new L
  14697. , p = new oe;
  14698. return {
  14699. qualityManager: r,
  14700. panoRenderer: a,
  14701. tileDownloader: o,
  14702. player: c,
  14703. director: l,
  14704. modelManager: s,
  14705. tagManager: p,
  14706. displayController: u,
  14707. labelDisplayController: d,
  14708. controls: h
  14709. }
  14710. }
  14711. function C(e, t, i, n) {
  14712. var r = i.controls
  14713. , o = i.qualityManager
  14714. , a = i.panoRenderer
  14715. , s = i.tileDownloader
  14716. , l = i.modelManager;
  14717. r.init(n, l),
  14718. ee.init(i.director, r, i.player, l, t),
  14719. o.init(l),
  14720. s.init(o),
  14721. a.init(t, s, o),
  14722. l.init(s, a, o),
  14723. l.addModel(e),
  14724. t.addComponent(G)
  14725. }
  14726. function I(e, t, i, n) {
  14727. var r = i.qualityManager
  14728. , o = i.panoRenderer
  14729. , a = i.tileDownloader
  14730. , s = i.modelManager
  14731. , l = i.player
  14732. , c = i.director
  14733. , h = i.tagManager
  14734. , u = i.displayController
  14735. , d = i.labelDisplayController
  14736. , p = i.controls;
  14737. t.scene.add(e),
  14738. t.qualityManager = r;
  14739. var f = {
  14740. camera: t.camera,
  14741. director: c,
  14742. modelManager: s,
  14743. tileDownloader: a,
  14744. panoRenderer: o,
  14745. qualityManager: r,
  14746. tagManager: h,
  14747. container: n,
  14748. controls: p
  14749. };
  14750. l.init(f),
  14751. l.setScene(t.scene),
  14752. h.init(s, l),
  14753. c.init(l, s),
  14754. u.init(c, l, s, h, n),
  14755. d.init(l, s, n),
  14756. z.bindEvents(l),
  14757. t.addComponent(h),
  14758. t.addComponent(l),
  14759. t.addComponent(o),
  14760. l.sceneRenderer = t; //xzw add 方便resize
  14761. }
  14762. function E(e, t, i, n) {
  14763. return de.info("Starting player in " + i.mode),
  14764. H.report(t.sid, "started-playing", n, i.quickstart),
  14765. e.start(i)
  14766. }
  14767. function b(e, t) {
  14768. de.error(t),
  14769. k.error(t),
  14770. H.report(e, "error-" + t)
  14771. }
  14772. function w(e) {
  14773. var t = F.details();
  14774. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14775. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14776. H.report(e, "error-webgl-generic"))
  14777. }
  14778. function _(e, t, i) {
  14779. try {
  14780. e.start(t)
  14781. } catch (e) {
  14782. throw de.warn(e.message),
  14783. w(i.sid),
  14784. e
  14785. }
  14786. }
  14787. function T(e) {
  14788. e.stopPropagation(),
  14789. e.preventDefault()
  14790. }
  14791. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14792. if (window.DATA.hoticon){
  14793. g_HotImage = {
  14794. point: ("static/"+window.DATA.hoticon.default) || "https://super.4dage.com/images/4dagePoint2.png",
  14795. point2: ("static/"+window.DATA.hoticon.higt) || "https://super.4dage.com/images/4dagePoint.png"
  14796. } ;
  14797. }
  14798. //czj 判断someData 有没有backgroundMusic 添加音乐
  14799. if (window.DATA.backgroundMusic) {
  14800. if(window.isLocal){
  14801. SoundManager.setSrc('bgm', manage.dealURL(window.DATA.backgroundMusic))
  14802. }else{
  14803. SoundManager.setSrc('bgm', window.DATA.backgroundMusic )
  14804. }
  14805. $("#volume").show();
  14806. }else if (g_version === "one"){
  14807. SoundManager.setSrc('bgm', manage.dealURL( g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3"))
  14808. $("#volume").show();
  14809. }
  14810. //隐藏公司logo
  14811. if(window.DATA.loadlogo){
  14812. showLogo();
  14813. }
  14814. e("./lib/three75-shim"),
  14815. e("./lib/array-polyfill"),
  14816. e("./lib/performance-polyfill"),
  14817. e("./lib/shaders/CopyShader.js"),
  14818. e("./lib/shaders/HorizontalBlurShader.js"),
  14819. e("./lib/shaders/VerticalBlurShader.js"),
  14820. e("./lib/postprocessing/EffectComposer.js"),
  14821. e("./lib/postprocessing/RenderPass.js"),
  14822. e("./lib/postprocessing/MaskPass.js"),
  14823. e("./lib/postprocessing/ShaderPass.js"),
  14824. window.Promise || (window.Promise = e("promise-polyfill"));
  14825. var x = e("three")
  14826. , _x = e("three")
  14827. , S = (e("./util/sentry"),
  14828. e("./player"))
  14829. , M = e("./director")
  14830. , R = e("./controls/CameraControls")
  14831. , P = e("./model/ModelManager")
  14832. , O = e("./DisplayController")
  14833. , L = e("./label/LabelDisplayController")
  14834. , D = e("./enum/Viewmode")
  14835. , N = e("./util/logger")
  14836. , B = e("./showcase")
  14837. , F = e("./util/browser")
  14838. , V = e("./settings")
  14839. , U = e("./gui/gui")
  14840. , k = e("./gui/error")
  14841. , H = e("./analytics")
  14842. , G = e("./util/transitions")
  14843. , z = e("./effects")
  14844. , W = e("./objects/Skybox")
  14845. , j = e("./util/common")
  14846. , Y = (e("./util/PanoramaCollection"),
  14847. e("./util/math"),
  14848. e("./util/showcase"))
  14849. , X = e("./util/camera")
  14850. , Z = (e("./objects/Panorama"),
  14851. e("./cameras/PanoramaCamera"),
  14852. e("./preloaders"))
  14853. , q = e("events").EventEmitter
  14854. , K = e("./featureflags")
  14855. , Q = (e("./util/lerp"),
  14856. e("./util/ajax"))
  14857. , J = e("./ab")
  14858. , ee = e("./sdk/automation.js")
  14859. , te = e("./scene/SceneRenderer")
  14860. , ie = e("./scene/QuickstartManager")
  14861. , ne = e("./tile/QualityManager.js")
  14862. , re = e("./localization/localize")
  14863. , oe = e("./tag/tagManager")
  14864. , ae = e("./tile/TileDownloader")
  14865. , se = e("./tile/PanoRenderer")
  14866. , le = (e("./enum/PanoSizeClass"),
  14867. e("./enum/PanoramaEvents"),
  14868. e("./enum/SceneRendererEvents"))
  14869. , ce = e("./gui/memoryUsage")
  14870. , he = e("./enum/RenderLayers")
  14871. , ue = e("./TimingData")
  14872. , de = new N(t);
  14873. N.level = V.logLevel,
  14874. N.consoleEnabled = V.console,
  14875. i()
  14876. }
  14877. }
  14878. ).call(this, "/js/main.js")
  14879. }
  14880. , {
  14881. "./DisplayController": 1,
  14882. "./TimingData": 2,
  14883. "./ab": 3,
  14884. "./analytics": 4,
  14885. "./cameras/PanoramaCamera": 7,
  14886. "./controls/CameraControls": 9,
  14887. "./director": 15,
  14888. "./effects": 16,
  14889. "./enum/PanoSizeClass": 36,
  14890. "./enum/PanoramaEvents": 37,
  14891. "./enum/RenderLayers": 41,
  14892. "./enum/SceneRendererEvents": 43,
  14893. "./enum/Viewmode": 51,
  14894. "./featureflags": 59,
  14895. "./gui/error": 64,
  14896. "./gui/gui": 65,
  14897. "./gui/memoryUsage": 73,
  14898. "./label/LabelDisplayController": 91,
  14899. "./lib/array-polyfill": 92,
  14900. "./lib/performance-polyfill": 95,
  14901. "./lib/postprocessing/EffectComposer.js": 96,
  14902. "./lib/postprocessing/MaskPass.js": 97,
  14903. "./lib/postprocessing/RenderPass.js": 98,
  14904. "./lib/postprocessing/ShaderPass.js": 99,
  14905. "./lib/shaders/CopyShader.js": 100,
  14906. "./lib/shaders/HorizontalBlurShader.js": 101,
  14907. "./lib/shaders/VerticalBlurShader.js": 102,
  14908. "./lib/three75-shim": 103,
  14909. "./localization/localize": 108,
  14910. "./tag/tagManager": 124,
  14911. "./model/ModelManager": 140,
  14912. "./objects/Panorama": 148,
  14913. "./objects/Skybox": 152,
  14914. "./player": 155,
  14915. "./preloaders": 156,
  14916. "./scene/QuickstartManager": 157,
  14917. "./scene/SceneRenderer": 158,
  14918. "./sdk/automation.js": 164,
  14919. "./settings": 166,
  14920. "./showcase": 168,
  14921. "./tile/PanoRenderer": 169,
  14922. "./tile/QualityManager.js": 170,
  14923. "./tile/TileDownloader": 171,
  14924. "./util/PanoramaCollection": 178,
  14925. "./util/ajax": 181,
  14926. "./util/browser": 182,
  14927. "./util/camera": 183,
  14928. "./util/common": 185,
  14929. "./util/lerp": 188,
  14930. "./util/logger": 189,
  14931. "./util/math": 190,
  14932. "./util/sentry": 192,
  14933. "./util/showcase": 193,
  14934. "./util/transitions": 195,
  14935. events: 202,
  14936. "promise-polyfill": 213,
  14937. three: 217
  14938. }],
  14939. 117: [function(e, t, i) {
  14940. "use strict";
  14941. function n(e) {
  14942. e = e || {}
  14943. r.RawShaderMaterial.call(this, a.extendObject({
  14944. fragmentShader: o.cube.fragmentShader,
  14945. vertexShader: o.cube.vertexShader,
  14946. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14947. name: "CubemapMaterial",
  14948. }, e))
  14949. }
  14950. var r = e("three")
  14951. , o = e("../shaders")
  14952. , a = e("../util/common");
  14953. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14954. n.prototype.constructor = n,
  14955. t.exports = n
  14956. }
  14957. , {
  14958. "../shaders": 167,
  14959. "../util/common": 185,
  14960. three: 217
  14961. }],
  14962. 118: [function(e, t, i) {
  14963. "use strict";
  14964. function n(e) {
  14965. e = e || {}
  14966. r.RawShaderMaterial.call(this, a.extendObject({
  14967. fragmentShader: o.model.fragmentShader,
  14968. vertexShader: o.model.vertexShader,
  14969. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14970. name: "ModelTextureMaterial",
  14971. }, e))
  14972. }
  14973. var r = e("three")
  14974. , o = e("../shaders")
  14975. , a = e("../util/common");
  14976. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14977. n.prototype.constructor = n,
  14978. n.prototype.setProjectedPanos = function(e, t, i) {
  14979. i && (this.uniforms.progress.value = 0),
  14980. e.ensureSkyboxReadyForRender(),
  14981. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14982. this.uniforms.pano0Position.value.copy(e.position),
  14983. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14984. t.ensureSkyboxReadyForRender(),
  14985. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14986. this.uniforms.pano1Position.value.copy(t.position),
  14987. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14988. }
  14989. /* n.prototype.setEyeDir = function(dir, pos) {//加
  14990. this.uniforms.eyeDir.value.copy(dir)
  14991. this.uniforms.eyePos.value.copy(pos)
  14992. }
  14993. n.prototype.setBendCameraQua = function(matrix) {//加
  14994. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  14995. } */
  14996. ,
  14997. t.exports = n
  14998. }
  14999. , {
  15000. "../shaders": 167,
  15001. "../util/common": 185,
  15002. three: 217
  15003. }],
  15004. 119: [function(e, t, i) {
  15005. (function(i) {
  15006. "use strict";
  15007. function n(e, t, i, n) {
  15008. this.div = null,
  15009. this.body = null,
  15010. this.label = e,
  15011. this.description = t,
  15012. this.parsedDescription = [],
  15013. this.media = i || {
  15014. type: null
  15015. },
  15016. this.loadingSpinner = null,
  15017. this.parser = new r({
  15018. supportLinks: !u.valueFromHash("mls"),
  15019. keepLinkLabels: !0
  15020. }),
  15021. this.state = I.CLOSED,
  15022. this.orientation = "",
  15023. this.initialTransform = "",
  15024. this.hovering = !1,
  15025. this.openTransition = null,
  15026. this.closeTransition = null,
  15027. this.openPromise = null,
  15028. this.closePromise = null,
  15029. this.animationTransition = null,
  15030. this.animationScale = 0
  15031. }
  15032. var r = e("../Parser/DescriptionParser")
  15033. , o = e("../Media/Link")
  15034. , a = e("../Media/Image")
  15035. , s = e("../Media/EmbedlyPlayer")
  15036. , l = e("../Media/EmbedlyEmbed")
  15037. , c = e("../../util/transitions")
  15038. , h = e("../../util/lerp")
  15039. , u = e("../../util/browser")
  15040. , d = e("./BillboardEvent")
  15041. , p = e("../Media/MediaEvent")
  15042. , f = e("../Parser/DescriptionChunkType")
  15043. , g = e("events").EventEmitter
  15044. , m = e("./billboardSettings")
  15045. , v = e("./overlaySettings")
  15046. , A = e("../../util/logger")
  15047. , y = new A(i)
  15048. , C = document.getElementById("tag-billboards");
  15049. C.addEventListener("touchend", function(e) {
  15050. C.style.pointerEvents = "none"
  15051. }),
  15052. C.addEventListener("touchcancel", function(e) {
  15053. C.style.pointerEvents = "none"
  15054. });
  15055. var I = {
  15056. CLOSED: "closed",
  15057. OPENING: "opening",
  15058. OPEN: "open",
  15059. CLOSING: "closing",
  15060. ACTIVE: "active"
  15061. };
  15062. n.prototype = Object.create(g.prototype),
  15063. n.prototype.build = function(e) {
  15064. this.parsedDescription = this.parser.parse(this.description);
  15065. var t = document.createElement("div");
  15066. t.className = "tag-container has-hotzone",
  15067. this.div = t,
  15068. this.body = document.createElement("div"),
  15069. this.body.className = "tag-body";
  15070. var i = document.createElement("div");
  15071. i.classList.add("tag-content");
  15072. var n = document.createElement("div");
  15073. n.classList.add("tag-text-content");
  15074. var r = document.createElement("div");
  15075. r.className = "tag-label",
  15076. r.textContent = this.label,
  15077. n.appendChild(r);
  15078. var o = document.createElement("div");
  15079. o.className = "tag-desc",
  15080. n.appendChild(o),
  15081. i.appendChild(n),
  15082. this.body.appendChild(i),
  15083. this.appendDescriptionElements(this.parsedDescription, o),
  15084. this.appendMedia(),
  15085. t.appendChild(this.body),
  15086. C.appendChild(t),
  15087. this.bindEvents(t, this.body)
  15088. }
  15089. ,
  15090. n.prototype.bindEvents = function(e, t) {
  15091. var i = function(e) {
  15092. return function(t) {
  15093. if (!this.div.classList.contains("overlay")) {
  15094. var i, n = document.getElementById("player");
  15095. try {
  15096. i = new MouseEvent(e,t)
  15097. } catch (n) {
  15098. i = document.createEvent("MouseEvents"),
  15099. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15100. }
  15101. n.dispatchEvent(i)
  15102. }
  15103. }
  15104. };
  15105. t.addEventListener("mousedown", function(e) {
  15106. e.stopPropagation()
  15107. }),
  15108. t.addEventListener("mouseup", function(e) {
  15109. e.stopPropagation()
  15110. }),
  15111. e.addEventListener("touchstart", function(e) {
  15112. C.style.pointerEvents = "auto"
  15113. }),
  15114. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15115. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15116. t.addEventListener("mouseover", function(t) {
  15117. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15118. }
  15119. .bind(this)),
  15120. e.addEventListener("mouseenter", function(e) {
  15121. this.state !== I.CLOSING && (this.hovering = !0,
  15122. this.emit(d.ENTER))
  15123. }
  15124. .bind(this)),
  15125. e.addEventListener("mouseleave", function(e) {
  15126. this.hovering = !1,
  15127. this.emit(d.LEAVE)
  15128. }
  15129. .bind(this)),
  15130. e.addEventListener("gesturestart", function(e) {
  15131. e.preventDefault()
  15132. });
  15133. var n = e.querySelector(".tag-text-content")
  15134. , r = 0;
  15135. n.addEventListener("touchstart", function(e) {
  15136. r = e.changedTouches[0].clientY
  15137. }),
  15138. n.addEventListener("touchmove", function(t) {
  15139. function i(e) {
  15140. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15141. }
  15142. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15143. }),
  15144. e.addEventListener("touchmove", function(e) {
  15145. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15146. })
  15147. }
  15148. ,
  15149. n.prototype.appendDescriptionElements = function(e, t) {
  15150. e.length > 0 && this.div.classList.add("has-text"),
  15151. e.forEach(function(e, i) {
  15152. switch (e.type) {
  15153. case f.TEXT:
  15154. t.appendChild(this.createTextElement(e.text));
  15155. break;
  15156. case f.LINK:
  15157. t.appendChild(this.createLinkElement(e.link))
  15158. }
  15159. }
  15160. .bind(this))
  15161. }
  15162. ,
  15163. n.prototype.appendLoadingSpinner = function() {
  15164. this.loadingSpinner = document.createElement("div"),
  15165. this.loadingSpinner.classList.add("loading-spinner");
  15166. var e = document.createElement("div");
  15167. e.classList.add("gui-spinner-icon"),
  15168. this.loadingSpinner.appendChild(e),
  15169. this.body.appendChild(this.loadingSpinner)
  15170. }
  15171. ,
  15172. n.prototype.onMediaLoadFinished = function() {
  15173. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15174. this.applyOrientation(this.orientation),
  15175. this.loadingSpinner = null)
  15176. }
  15177. ,
  15178. n.prototype.appendMedia = function() {
  15179. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15180. this.appendLoadingSpinner();
  15181. var e = document.createElement("div");
  15182. e.classList.add("tag-media-content");
  15183. var t = document.createElement("i");
  15184. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15185. t.classList.add(e)
  15186. }),
  15187. this.body.appendChild(t),
  15188. this.body.appendChild(e),
  15189. this.media.type) {
  15190. case f.IMAGE:
  15191. e.appendChild(this.createImageElement(this.media, this.body));
  15192. break;
  15193. case f.VIDEO:
  15194. e.appendChild(this.createVideoElement(this.media, this.body));
  15195. break;
  15196. case f.RICH:
  15197. e.appendChild(this.createEmbedElement(this.media, this.body))
  15198. }
  15199. }
  15200. }
  15201. ,
  15202. n.prototype.createTextElement = function(e) {
  15203. var t = document.createElement("span");
  15204. return t.textContent = e,
  15205. t
  15206. }
  15207. ;
  15208. n.prototype.createLinkElement = function(e) {
  15209. var t = new o(e);
  15210. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15211. t.createDomElement()
  15212. }
  15213. ,
  15214. n.prototype.createImageElement = function(e, t) {
  15215. function i() {
  15216. function e() {
  15217. m || (r.classList.remove("view-image"),
  15218. c.classList.add("overlay"),
  15219. i(),
  15220. window.addEventListener("resize", b),
  15221. c.addEventListener("click", a),
  15222. g.addEventListener("click", l),
  15223. f.addEventListener("click", s),
  15224. m = !0,
  15225. o.emit(p.IMAGE_OPENED))
  15226. }
  15227. function i() {
  15228. t.classList.add("show-info"),
  15229. h.classList.remove("collapsible"),
  15230. h.style.height = "";
  15231. var e = parseFloat(getComputedStyle(I).lineHeight)
  15232. , i = y + e
  15233. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15234. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15235. , s = a
  15236. , l = s * n.aspect;
  15237. l > r && (l = r,
  15238. s = l / n.aspect),
  15239. s > a && (s = a,
  15240. l = s * n.aspect),
  15241. l += C,
  15242. s += C + i,
  15243. t.style.width = l + "px",
  15244. t.style.height = s + "px",
  15245. u.style.paddingTop = e + C + "px",
  15246. o.description.length > 0 && (h.classList.add("collapsible"),
  15247. h.style.height = h.clientHeight + 12 + "px",
  15248. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15249. }
  15250. function a(e) {
  15251. e.target === c && s()
  15252. }
  15253. function s() {
  15254. m && (m = !1,
  15255. r.classList.add("view-image"),
  15256. c.classList.remove("overlay"),
  15257. h.style.height = "",
  15258. u.style.paddingTop = "",
  15259. t.style.width = "",
  15260. t.style.height = "",
  15261. window.removeEventListener("resize", b),
  15262. c.removeEventListener("click", a),
  15263. g.removeEventListener("click", l),
  15264. f.removeEventListener("click", s),
  15265. o.emit(p.IMAGE_CLOSED),
  15266. o.close(!0))
  15267. }
  15268. function l(e) {
  15269. t.classList.toggle("show-info")
  15270. }
  15271. var c = o.div
  15272. , h = c.getElementsByClassName("tag-content")[0]
  15273. , u = c.getElementsByClassName("tag-media-content")[0]
  15274. , f = t.getElementsByClassName("close")[0]
  15275. , g = h.getElementsByClassName("tag-label")[0];
  15276. c.classList.add("has-image"),
  15277. r.classList.add("view-image"),
  15278. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15279. o.applyOrientation(o.orientation);
  15280. var m = !1
  15281. , A = getComputedStyle(h)
  15282. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15283. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15284. , I = h.querySelector(".tag-label")
  15285. , E = h.querySelector(".tag-desc")
  15286. , b = function() {
  15287. var e, t, n = 0;
  15288. return function() {
  15289. clearInterval(e),
  15290. clearTimeout(t),
  15291. e = setInterval(function() {
  15292. var e = c.clientHeight;
  15293. n !== e && (i(),
  15294. n = e)
  15295. }, 100),
  15296. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15297. }
  15298. }();
  15299. n.on(p.IMAGE_OPENING, e),
  15300. o.on(d.ACTIVATE, e),
  15301. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15302. o.on(d.CLOSING, s)
  15303. }
  15304. var n = new a
  15305. , r = n.createDomElement();
  15306. this.once(d.OPENED, function() {
  15307. n.load(e.src).then(i).catch(function(t) {
  15308. y.warn("Failed to load image:", e.src),
  15309. y.warn("with error:", t)
  15310. }).then(this.onMediaLoadFinished.bind(this))
  15311. });
  15312. var o = this;
  15313. return r
  15314. }
  15315. ,
  15316. n.prototype.createVideoElement = function(e, t) {
  15317. var i = new s({
  15318. autoPlay: !0,
  15319. autoResume: !0,
  15320. startMuted: !1,
  15321. loop: !1
  15322. })
  15323. , n = i.createDomElement();
  15324. return this.once(d.OPENED, function() {
  15325. i.load(e.src).then(function() {
  15326. this.div.classList.add("has-video"),
  15327. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15328. i.play()),
  15329. this.on(d.OPENING, i.show.bind(i)),
  15330. this.on(d.OPENED, i.play.bind(i)),
  15331. this.on(d.CLOSING, i.pause.bind(i)),
  15332. this.on(d.CLOSED, i.hide.bind(i))
  15333. }
  15334. .bind(this)).catch(function(t) {
  15335. y.warn("Failed to embed video:", e.src),
  15336. y.warn("with error:", t)
  15337. }).then(this.onMediaLoadFinished.bind(this))
  15338. }
  15339. .bind(this)),
  15340. n
  15341. }
  15342. ,
  15343. n.prototype.createEmbedElement = function(e, t) {
  15344. var i = new l
  15345. , n = i.createDomElement();
  15346. return this.once(d.OPENED, function() {
  15347. i.load(e.src).then(function() {
  15348. this.div.classList.add("has-embed"),
  15349. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15350. this.applyOrientation(this.orientation),
  15351. this.on(d.OPENING, i.show.bind(i)),
  15352. this.on(d.CLOSED, i.hide.bind(i))
  15353. }
  15354. .bind(this)).catch(function(t) {
  15355. y.warn("Failed to embed:", e.src),
  15356. y.warn("with error:", t)
  15357. }).then(this.onMediaLoadFinished.bind(this))
  15358. }
  15359. .bind(this)),
  15360. n
  15361. }
  15362. ,
  15363. n.prototype.open = function(e) {
  15364. return this.openPromise = $.Deferred(),
  15365. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15366. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15367. this.state !== I.OPEN && (this.emit(d.OPENING),
  15368. e && this.emit(d.ACTIVATING),
  15369. this.state = I.OPENING,
  15370. this.animateOpen(function() {
  15371. e && this.setActiveState(),
  15372. this.openPromise.resolve()
  15373. }
  15374. .bind(this)))
  15375. }
  15376. .bind(this), m.animation.openDelay),
  15377. c.cancel(this.closeTransition),
  15378. this.closePromise && this.closePromise.reject(),
  15379. this.closeTransition = void 0,
  15380. this.openPromise.promise())
  15381. }
  15382. ,
  15383. n.prototype.close = function(e) {
  15384. return this.closePromise = $.Deferred(),
  15385. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15386. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15387. this.state = I.CLOSING,
  15388. this.animateClose())
  15389. }
  15390. .bind(this), m.animation.closeDelay)),
  15391. c.cancel(this.openTransition),
  15392. this.openPromise && this.openPromise.reject(),
  15393. this.openTransition = void 0,
  15394. this.closePromise.resolve(),
  15395. this.closePromise.promise())
  15396. }
  15397. ,
  15398. n.prototype.setActiveState = function() {
  15399. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15400. this.emit(d.ACTIVATE),
  15401. this.div.classList.remove("has-hotzone"))
  15402. }
  15403. ,
  15404. n.prototype.animateOpen = function(e) {
  15405. if (this.state === I.OPENING) {
  15406. if (c.cancel(this.animationTransition),
  15407. u.detectSamsungNative())
  15408. return this.boardOrientation = null,
  15409. this.div.style.visibility = "visible",
  15410. this.emit(d.OPENED),
  15411. this.state = I.OPEN,
  15412. void (e && e());
  15413. this.div.style.webkitTransform = "scale(0)",
  15414. this.div.style.transform = "scale(0)",
  15415. this.div.style.visibility = "visible",
  15416. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15417. this.emit(d.OPENED),
  15418. this.state = I.OPEN,
  15419. e && e()
  15420. }
  15421. .bind(this))
  15422. }
  15423. }
  15424. ,
  15425. n.prototype.animateClose = function(e) {
  15426. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15427. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15428. this.emit(d.CLOSED),
  15429. this.state = I.CLOSED,
  15430. this.div.style.visibility = "hidden",
  15431. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15432. e && e()
  15433. }
  15434. .bind(this)))
  15435. }
  15436. ,
  15437. n.prototype.needsUpdate = function() {
  15438. return this.state !== I.CLOSED
  15439. }
  15440. ,
  15441. n.prototype.update = function(e, t) {
  15442. if (this.needsUpdate()) {
  15443. var i = (this.updateOrientation(e),
  15444. this.calcScale(t))
  15445. , n = {
  15446. x: (e.x + 1) * $("#player").width() / 2,
  15447. y: (e.y + 1) * $("#player").height() / 2
  15448. };
  15449. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15450. this.div.style.webkitTransform = this.div.screenTransform,
  15451. this.div.style.transform = this.div.screenTransform
  15452. }
  15453. }
  15454. ,
  15455. n.prototype.getDimensions = function() {
  15456. return this.div.getBoundingClientRect()
  15457. }
  15458. ,
  15459. n.prototype.calcScale = function(e) {
  15460. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15461. }
  15462. ,
  15463. n.prototype.updateOrientation = function(e) {
  15464. if (this.state !== I.ACTIVE) {
  15465. var t = 1 / 3
  15466. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15467. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15468. , r = "";
  15469. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15470. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15471. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15472. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15473. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15474. }
  15475. }
  15476. ,
  15477. n.prototype.applyOrientation = function(e) {
  15478. this.div.style.transform = this.div.style.webkitTransform = "",
  15479. this.div.classList.remove("tag-container-" + this.orientation),
  15480. this.div.classList.add("tag-container-" + e);
  15481. var t = window.getComputedStyle(this.div);
  15482. this.initialTransform = t.transform || t.webkitTransform,
  15483. "none" === this.initialTransform && (this.initialTransform = "");
  15484. var i = t.transform.slice(7, -1).split(",")
  15485. , n = -i[4]
  15486. , r = -i[5];
  15487. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15488. this.div.style.transformOrigin = n + "px " + r + "px",
  15489. this.orientation = e
  15490. }
  15491. ,
  15492. t.exports = n
  15493. }
  15494. ).call(this, "/js/tag/Billboard/Billboard.js")
  15495. }
  15496. , {
  15497. "../../util/browser": 182,
  15498. "../../util/lerp": 188,
  15499. "../../util/logger": 189,
  15500. "../../util/transitions": 195,
  15501. "../Media/EmbedlyEmbed": 125,
  15502. "../Media/EmbedlyPlayer": 126,
  15503. "../Media/Image": 128,
  15504. "../Media/Link": 129,
  15505. "../Media/MediaEvent": 131,
  15506. "../Parser/DescriptionChunkType": 133,
  15507. "../Parser/DescriptionParser": 134,
  15508. "./BillboardEvent": 120,
  15509. "./billboardSettings": 121,
  15510. "./overlaySettings": 122,
  15511. events: 202
  15512. }],
  15513. 120: [function(e, t, i) {
  15514. "use strict";
  15515. t.exports = Object.freeze({
  15516. ENTER: "billboard.enter",
  15517. LEAVE: "billboard.leave",
  15518. OPENING: "billboard.opening",
  15519. OPENED: "billboard.open",
  15520. CLOSING: "billboard.closing",
  15521. CLOSED: "billboard.closed",
  15522. ACTIVATING: "billboard.activating",
  15523. ACTIVATE: "billboard.activate"
  15524. })
  15525. }
  15526. , {}],
  15527. 121: [function(e, t, i) {
  15528. "use strict";
  15529. t.exports = Object.freeze({
  15530. animation: Object.freeze({
  15531. hoverOnClosing: !1,
  15532. openDelay: 100,
  15533. closeDelay: 50,
  15534. openDuration: 200,
  15535. closeDuration: 100
  15536. }),
  15537. boardToDiscRatio: 1.2
  15538. })
  15539. }
  15540. , {}],
  15541. 122: [function(e, t, i) {
  15542. "use strict";
  15543. t.exports = Object.freeze({
  15544. boundaryWidth: 30,
  15545. boundaryHeight: 0
  15546. })
  15547. }
  15548. , {}],
  15549. 123: [function(e, t, i) {//tag
  15550. (function(i) {
  15551. "use strict";
  15552. function n(e, t, i) {
  15553. var n = i.version || "0";
  15554. "0" !== n && I.info("tag defined using version " + n),
  15555. this.model = e,
  15556. this.sid = t,
  15557. this.color = (new r.Color).set(i.color || l.tagDefault),
  15558. this.hoverColor = l._darken(this.color, .2),
  15559. this.floor = null,
  15560. this.floorIndex = i.floor,
  15561. this.mode = s.PANORAMA,
  15562. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15563. this.obj3d = null,
  15564. this.disc = null,
  15565. this.materials = {
  15566. disc: null,
  15567. pole: null
  15568. },
  15569. this.position = (new r.Vector3).copy(i.position),
  15570. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15571. this.discWorldPosition = null,
  15572. this.discScale = .05,
  15573. this.poleEnabled = i.stem.enabled,
  15574. this.billboard = new o(i.label,i.description,i.media,this),
  15575. this.visibleTransition = null,
  15576. this.hoveringDisc = !1
  15577. }
  15578. var r = e("three")
  15579. , o = e("./Billboard/Billboard")
  15580. , a = e("../settings")
  15581. , s = e("../enum/Viewmode")
  15582. , l = e("../enum/Colors")
  15583. , c = e("../enum/RenderLayers")
  15584. , h = e("../enum/RenderOrder")
  15585. , u = (e("../util/common"),
  15586. e("../util/math"))
  15587. , d = e("../util/texture")
  15588. , p = e("../objects/Panorama")
  15589. , f = e("../shaders")
  15590. , g = e("../util/transitions")
  15591. , m = e("../util/lerp")
  15592. , v = e("../util/easing")
  15593. , A = e("./Billboard/BillboardEvent")
  15594. , y = e("events").EventEmitter
  15595. , C = e("../util/logger")
  15596. , I = new C(i)
  15597. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15598. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15599. , w = new r.PlaneBufferGeometry(1,1);
  15600. n.prototype = Object.create(y.prototype),
  15601. n.raycaster = new r.Raycaster,
  15602. n.prototype.bindEvents = function() {
  15603. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15604. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15605. }
  15606. ,
  15607. n.prototype.build = function() {
  15608. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15609. this.floor && (this.billboard.build(this.model.sid),
  15610. this.obj3d = this.buildObject3D(),
  15611. this.floor.add(this.obj3d)),
  15612. this
  15613. }
  15614. ,
  15615. n.prototype.buildObject3D = function() {
  15616. var e = new r.Object3D;
  15617. e.position.copy(this.position);
  15618. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15619. t.bg.value = b,
  15620. t.mask.value = E,
  15621. t.color.value.copy(this.color),
  15622. this.materials.disc = new r.RawShaderMaterial({
  15623. transparent: !0,
  15624. vertexShader: f.tagDisc.vertexShader,
  15625. fragmentShader: f.tagDisc.fragmentShader,
  15626. uniforms: t
  15627. }),
  15628. this.disc = new r.Mesh(w,this.materials.disc),
  15629. this.disc.layers.set(c.TAG),
  15630. this.disc.position.copy(this.discPosition),
  15631. this.disc.renderOrder = h.tagDisc,
  15632. this.disc.tag = this;
  15633. var i = this.buildPole();
  15634. return i.layers.set(c.TAG),
  15635. i.renderOrder = h.tagStem,
  15636. e.add(i),
  15637. e.layers.set(c.TAG),
  15638. e.add(this.disc)
  15639. }
  15640. ,
  15641. n.prototype.buildPole = function() {
  15642. var e = new r.BufferGeometry
  15643. , t = new Float32Array(6);
  15644. return t[0] = t[1] = t[2] = 0,
  15645. t[3] = this.discPosition.x,
  15646. t[4] = this.discPosition.y,
  15647. t[5] = this.discPosition.z,
  15648. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15649. this.materials.pole = new r.LineBasicMaterial({
  15650. linewidth: a.tags.pole.width,
  15651. color: a.tags.pole.color,
  15652. opacity: 0,
  15653. visible: this.poleEnabled,
  15654. transparent: !0,
  15655. depthWrite: !1
  15656. }),
  15657. new r.Line(e,this.materials.pole)
  15658. }
  15659. ,
  15660. n.prototype.setFreeState = function(e) {
  15661. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15662. this.materials.disc.uniforms.color.value = this.color
  15663. }
  15664. .bind(this))
  15665. }
  15666. ,
  15667. n.prototype.setHoverState = function(e) {
  15668. this.billboard.open(e),
  15669. this.materials.disc.uniforms.color.value = this.hoverColor
  15670. }
  15671. ,
  15672. n.prototype.hide = function(e, t) {
  15673. var i = $.Deferred();
  15674. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15675. return i.resolve().promise();
  15676. e = e || 0,
  15677. t = t || 0,
  15678. g.cancel(this.visibleTransition);
  15679. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15680. , r = t + e
  15681. , o = t / r;
  15682. return this.visibleTransition = g.start(function(e) {
  15683. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15684. , i = m.property(e.materials.pole, "opacity", 0);
  15685. return function(n) {
  15686. t(n),
  15687. e.materials.pole && i(n)
  15688. }
  15689. }(this), r * n, function() {
  15690. i.resolve()
  15691. }, o, v[a.warp.blendEasing]),
  15692. i.promise()
  15693. }
  15694. ,
  15695. n.prototype.show = function(e, t) {
  15696. var i = $.Deferred();
  15697. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15698. return i.resolve().promise();
  15699. e = e || 0,
  15700. t = t || 0,
  15701. g.cancel(this.visibleTransition);
  15702. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15703. , r = t + e
  15704. , o = t / r;
  15705. return this.visibleTransition = g.start(function(e) {
  15706. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15707. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15708. return function(n) {
  15709. t(n),
  15710. e.materials.pole && i(n)
  15711. }
  15712. }(this), r * n, function() {
  15713. i.resolve()
  15714. }, o, v[a.warp.blendEasing]),
  15715. i.promise()
  15716. }
  15717. ,
  15718. n.prototype.closestPanoTowardTag = function(e, t) {
  15719. var i = []
  15720. , o = []
  15721. , l = this.disc.getWorldPosition();
  15722. if (e === s.PANORAMA) {
  15723. var c = .5
  15724. , h = t.position.clone().sub(l).normalize();
  15725. i.push(p.filters.isPanoAligned()),
  15726. i.push(p.filters.inPanoDirection(l, h, c)),
  15727. i.push(p.filters.isNeighbourPanoTo(t)),
  15728. o.push(p.scoreFunctions.direction(l, h))
  15729. }
  15730. var u = new r.Vector3
  15731. , d = function(e) {
  15732. u.copy(l).sub(e.position);
  15733. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15734. , i = a.tags.navigate.tiltTolerance;
  15735. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15736. }
  15737. , f = function(e) {
  15738. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15739. };
  15740. i.push(f, d),
  15741. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15742. var g = this.model.panos.sortByScore(i, o);
  15743. if (a.tags.navigate.lineOfSight) {
  15744. for (var m = 0; m < g.length; m++) {
  15745. var v = g[m].pano
  15746. , A = v.position.distanceTo(l);
  15747. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15748. return null;
  15749. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15750. var y = n.raycaster.intersectObjects(this.model.colliders);
  15751. if (0 === y.length || y[0].distance > A)
  15752. return v
  15753. }
  15754. return null
  15755. }
  15756. return g.length > 0 && g[0].pano
  15757. }
  15758. ,
  15759. n.prototype.examine = function(e) {
  15760. var t = e.mode
  15761. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15762. , n = this.disc.getWorldPosition();
  15763. this.billboard.setActiveState();
  15764. var o = function() {
  15765. var t = this.billboard.getDimensions()
  15766. , n = new r.Vector3;
  15767. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15768. n.unproject(e.camera),
  15769. e.flyToPano({
  15770. pano: i,
  15771. lookAtPoint: n
  15772. })
  15773. }
  15774. .bind(this);
  15775. if (t === s.PANORAMA)
  15776. if (i !== e.currentPano) {
  15777. var l = {
  15778. pano: i,
  15779. lookAtPoint: n,
  15780. duration: null,
  15781. maxDistanceOverride: null,
  15782. skipWarpingCheck: !1
  15783. };
  15784. e.flyToPano(l, o)
  15785. } else
  15786. setTimeout(function() {
  15787. this.billboard.open().then(function() {
  15788. o()
  15789. })
  15790. }
  15791. .bind(this), 0);
  15792. else {
  15793. var c = {
  15794. pano: i
  15795. };
  15796. if (n) {
  15797. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15798. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15799. }
  15800. c.callback = o,
  15801. c.duration = 1500,
  15802. c.mode = s.PANORAMA,
  15803. e.flyToNewMode(c)
  15804. }
  15805. }
  15806. ,
  15807. n.prototype.update = function(e, t) {
  15808. var i = new r.Vector3;
  15809. return function(e, t) {
  15810. this.discWorldPosition = this.disc.getWorldPosition(),
  15811. this.updateDisc(e, t),
  15812. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15813. i.z < 1 && (i.y *= -1,
  15814. this.billboard.update(i, this.getDiscRadius(i, t))))
  15815. }
  15816. }(),
  15817. n.prototype.updateDisc = function(e, t) {
  15818. var i = new r.Vector3
  15819. , o = new r.Vector3
  15820. , l = new r.Vector3
  15821. , c = new r.Vector3
  15822. , h = new r.Vector3;
  15823. return function(e, t) {
  15824. var u = a.tags.visibility
  15825. , d = a.tags.disc.scale
  15826. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15827. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15828. this.obj3d.visible) {
  15829. this.disc.quaternion.copy(t.quaternion);
  15830. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15831. i.copy(this.discWorldPosition).project(t),
  15832. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15833. l.set(f / 2, 0, 0).add(o),
  15834. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15835. h.copy(c).unproject(t);
  15836. var g = h.distanceTo(this.discWorldPosition)
  15837. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15838. this.discScale = g * m,
  15839. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15840. }
  15841. }
  15842. }(),
  15843. n.prototype.getDiscRadius = function(e, t) {
  15844. var i = new r.Vector3;
  15845. return function(e, t) {
  15846. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  15847. Math.abs(e.x - i.x) * $("#player").width()
  15848. }
  15849. }(),
  15850. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  15851. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  15852. }
  15853. ,
  15854. n.prototype.offScreen = function(e, t) {
  15855. var i = e.getWorldPosition().project(t);
  15856. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  15857. }
  15858. ,
  15859. n.viewportScale = function() {
  15860. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  15861. n.viewportHeight = $("#player").height(),
  15862. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  15863. n.currentViewportScale
  15864. }
  15865. ,
  15866. t.exports = n
  15867. }
  15868. ).call(this, "/js/tag/tag.js")
  15869. }
  15870. , {
  15871. "../enum/Colors": 19,
  15872. "../enum/RenderLayers": 41,
  15873. "../enum/RenderOrder": 42,
  15874. "../enum/Viewmode": 51,
  15875. "../objects/Panorama": 148,
  15876. "../settings": 166,
  15877. "../shaders": 167,
  15878. "../util/common": 185,
  15879. "../util/easing": 186,
  15880. "../util/lerp": 188,
  15881. "../util/logger": 189,
  15882. "../util/math": 190,
  15883. "../util/texture": 194,
  15884. "../util/transitions": 195,
  15885. "./Billboard/Billboard": 119,
  15886. "./Billboard/BillboardEvent": 120,
  15887. events: 202,
  15888. three: 217
  15889. }],
  15890. 124: [function(e, t, i) {
  15891. (function(i) {
  15892. "use strict";
  15893. function n() {
  15894. this.tagState = y.IDLE,
  15895. this.intersectTag = null,
  15896. this.hoveredTag = null,
  15897. this.activeTag = null,
  15898. this.tagDiscs = [],
  15899. this.raycaster = new r.Raycaster,
  15900. this.modelManager = null,
  15901. this.player = null,
  15902. this.totaltags = 0,
  15903. this.navigatingViaTag = !1,
  15904. this.enabled = !1
  15905. }
  15906. var r = e("three")
  15907. , o = e("../util/logger")
  15908. , a = e("../util/common")
  15909. , s = e("../controls/serializer")
  15910. , l = e("../objects/Snapshot")
  15911. , c = e("../settings")
  15912. , h = e("./Billboard/BillboardEvent")
  15913. , u = e("./Media/MediaEvent")
  15914. , d = e("./Media/LinkType")
  15915. , p = e("../enum/Viewmode")
  15916. , f = e("../enum/WarpStyle")
  15917. , g = e("../enum/BlackoutStyle")
  15918. , m = e("../enum/ModelManagerEvents")
  15919. , v = e("../enum/tagEvents")
  15920. , A = e("../enum/PlayerEvents")
  15921. , y = (e("../util/lerp"),
  15922. e("../enum/TagStates"))
  15923. , C = e("events").EventEmitter
  15924. , I = new o(i);
  15925. a.extend(n, C),
  15926. n.prototype.init = function(e, t) {
  15927. this.modelManager = e,
  15928. this.player = t,
  15929. this.updateModel(),
  15930. this.bindEvents()
  15931. }
  15932. ,
  15933. n.prototype.update = function(e) {
  15934. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  15935. }
  15936. ,
  15937. n.prototype.updateTags = function(e, t, i, n) {
  15938. for (var r in this.model.tags)
  15939. this.model.tags[r].update(e, t, i, n)
  15940. }
  15941. ,
  15942. n.prototype.updateModel = function() {
  15943. this.model = this.modelManager.getActiveModel(),
  15944. this.gettagsFromModel(),
  15945. this.totaltags = Object.keys(this.model.tags).length
  15946. }
  15947. ,
  15948. n.prototype.gettagsFromModel = function() {
  15949. this.tagDiscs = [];
  15950. for (var e in this.model.tags) {
  15951. var t = this.model.tags[e].disc;
  15952. t && this.tagDiscs.push(t)
  15953. }
  15954. }
  15955. ,
  15956. n.prototype.bindEvents = function() {
  15957. function e() {
  15958. Object.keys(this.model.tags).forEach(function(e) {
  15959. var t = this.model.tags[e];
  15960. t.bindEvents(),
  15961. t.billboard.on(u.LINK_CLICK, function(e) {
  15962. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  15963. }
  15964. .bind(this)),
  15965. t.billboard.on(u.IMAGE_OPENED, function() {
  15966. this.tagState = y.EXAMINE,
  15967. this.emit(u.IMAGE_OPENED)
  15968. }
  15969. .bind(this)),
  15970. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  15971. }
  15972. .bind(this))
  15973. }
  15974. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  15975. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  15976. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  15977. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  15978. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  15979. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  15980. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  15981. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  15982. e.call(this)
  15983. }
  15984. ,
  15985. n.prototype.navigateViaLink = function(e) {
  15986. var t = s.deserialize(e);
  15987. if (t)
  15988. if (t.mode === p.PANORAMA) {
  15989. try {
  15990. this.player.model.panos.get(t.panoId)
  15991. } catch (e) {
  15992. return void I.warn("Unable to find panorama location", t.panoId)
  15993. }
  15994. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  15995. } else {
  15996. var i = {
  15997. cameraMode: t.mode,
  15998. position: t.position,
  15999. quaternion: t.quaternion,
  16000. scanId: t.panoId,
  16001. orthoZoom: t.zoom,
  16002. floorVisibility: t.floorVisibility,
  16003. thumbUrl: null,
  16004. name: null
  16005. };
  16006. this.player.flyToNewMode({
  16007. mode: t.mode,
  16008. duration: c.warp.outsideTime,
  16009. warpDest: new l(i),
  16010. force: !0
  16011. })
  16012. }
  16013. }
  16014. ,
  16015. n.prototype.handleWarpStart = function(e, t, i, n) {
  16016. this.dismissExaminedTag(),
  16017. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16018. e && (i = g.END),
  16019. this.hideShowTagsForBlackoutStyle(i, n))
  16020. }
  16021. ,
  16022. n.prototype.handleWarpInterruption = function(e, t, i) {
  16023. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16024. this.hideShowTagsForBlackoutStyle(t, i)
  16025. }
  16026. ,
  16027. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16028. var i = 0
  16029. , n = 0
  16030. , r = t / 2;
  16031. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16032. e) {
  16033. case g.END:
  16034. this.hideAlltags(r);
  16035. break;
  16036. case g.BEGINNING:
  16037. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16038. break;
  16039. case g.NONE:
  16040. break;
  16041. case g.MIDDLE:
  16042. i = r,
  16043. n = r,
  16044. this.hideAlltags(n),
  16045. setTimeout(function() {
  16046. this.showAlltags(i)
  16047. }
  16048. .bind(this), n);
  16049. break;
  16050. case g.FADEIN:
  16051. setTimeout(function() {
  16052. this.showAlltags(r)
  16053. }
  16054. .bind(this), r)
  16055. }
  16056. }
  16057. ,
  16058. n.prototype.onPlayerModeChanging = function(e, t) {
  16059. t !== p.PANORAMA && this.dismissExaminedTag(),
  16060. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16061. var i = t !== p.OUTDOOR;
  16062. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16063. }
  16064. ,
  16065. n.prototype.onPanoChange = function(e, t) {
  16066. var i = this.navigatingViaTag;
  16067. if (this.navigatingViaTag = !1,
  16068. !i) {
  16069. this.dismissExaminedTag();
  16070. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16071. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16072. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16073. }
  16074. }
  16075. ,
  16076. n.prototype.onPlayerReady = function(e, t, i) {
  16077. this.startAlltags(e, t ? i : null)
  16078. }
  16079. ,
  16080. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16081. this.updateClosestTags(e)
  16082. }
  16083. ,
  16084. n.prototype.dismissExaminedTag = function() {
  16085. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16086. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16087. this.hoveredTag = null)
  16088. }
  16089. ,
  16090. n.prototype.startAlltags = function(e, t) {
  16091. this.model.shouldShowtags = c.tags.enabled,
  16092. this.enabled = !0,
  16093. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16094. t && setTimeout(function() {
  16095. this.activateTag(this.model.getTagBySid(t))
  16096. }
  16097. .bind(this), c.tags.startup.fadeInDuration / 2))
  16098. }
  16099. ,
  16100. n.prototype.showAlltags = function(e, t, i) {
  16101. function n() {
  16102. o++,
  16103. o === this.totaltags && (this.model.tagsShown = !0,
  16104. r.resolve())
  16105. }
  16106. var r = $.Deferred();
  16107. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16108. return r.resolve().promise();
  16109. var o = 0;
  16110. for (var a in this.model.tags) {
  16111. var s = this.model.tags[a];
  16112. s.show(e, t).done(n.bind(this))
  16113. }
  16114. return r.promise()
  16115. }
  16116. ,
  16117. n.prototype.hideAlltags = function(e, t) {
  16118. function i() {
  16119. r++,
  16120. r === this.totaltags && (this.model.tagsShown = !1,
  16121. n.resolve())
  16122. }
  16123. var n = $.Deferred()
  16124. , r = 0;
  16125. for (var o in this.model.tags) {
  16126. var a = this.model.tags[o];
  16127. a.hide(e, t).done(i.bind(this)),
  16128. a === this.activeTag && this.dismissActiveTag()
  16129. }
  16130. return n.promise()
  16131. }
  16132. ,
  16133. n.prototype.enableHovering = function() {
  16134. this.enabled = !0
  16135. }
  16136. ,
  16137. n.prototype.disableHovering = function() {
  16138. this.enabled = !1
  16139. }
  16140. ,
  16141. n.prototype.activateTag = function(e, t) {
  16142. t = t || y.EXAMINE,
  16143. this.activeTag = e,
  16144. this.activeTag.hoveringDisc = !0,
  16145. this.activeTag.setHoverState(t === y.EXAMINE),
  16146. this.tagState = t,
  16147. this.emit(v.TagActivated, e)
  16148. }
  16149. ,
  16150. n.prototype.dismissActiveTag = function() {
  16151. this.activeTag.hoveringDisc = !1,
  16152. this.activeTag.setFreeState(!0);
  16153. var e = this.activeTag;
  16154. this.activeTag = null,
  16155. this.tagState = y.IDLE,
  16156. this.emit(v.TagDismissed, e)
  16157. }
  16158. ,
  16159. n.prototype.clickedOnTag = function(e) {
  16160. var t = function() {
  16161. this.navigatingViaTag = !0,
  16162. this.activeTag.examine(this.player),
  16163. this.emit(v.TagNavigation, this.activeTag)
  16164. }
  16165. .bind(this);
  16166. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16167. this.activeTag = this.intersectTag,
  16168. t(),
  16169. !0) : (this.dismissActiveTag(),
  16170. !1)
  16171. }
  16172. ,
  16173. n.prototype.intersecttag = function() {
  16174. var e = new r.Vector3
  16175. , t = new r.Vector3
  16176. , i = new r.Vector3;
  16177. return function(n, r, o) {
  16178. if (!this.enabled)
  16179. return null;
  16180. var a = null
  16181. , s = this.tagDiscs.filter(function(e) {
  16182. return e.parent.visible
  16183. });
  16184. if (s.length > 0) {
  16185. var l = this.model.floors.reduce(function(e, t) {
  16186. return t.hidden ? e : e.concat(t.collider.children)
  16187. }, s);
  16188. e.set(n.x, n.y, -1).unproject(o),
  16189. t.set(n.x, n.y, 1).unproject(o),
  16190. i.copy(t).sub(e).normalize(),
  16191. this.raycaster.set(e, i);
  16192. var c = this.raycaster.intersectObjects(l);
  16193. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16194. }
  16195. return this.intersectTag = a,
  16196. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16197. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16198. this.hoveredTag = a
  16199. }
  16200. .bind(this)),
  16201. a.billboard.on(h.LEAVE, function() {
  16202. this.hoveredTag = null
  16203. }
  16204. .bind(this))),
  16205. this.activateTag(a, y.BROWSE))),
  16206. a
  16207. }
  16208. }(),
  16209. n.prototype.rankedtagInDirection = function() {
  16210. var e = []
  16211. , t = []
  16212. , i = new r.Vector3
  16213. , n = new r.Vector3
  16214. , o = new r.Vector3;
  16215. return function(r, a, s, l) {
  16216. var c = 0;
  16217. t.length = 0;
  16218. for (var h = 0; h < this.closesttags.length; h++) {
  16219. var u = this.closesttags[h];
  16220. n.copy(u.position),
  16221. n.add(u.discPosition),
  16222. i.copy(a),
  16223. i.sub(n).negate(),
  16224. i.normalize();
  16225. var d = i.dot(l);
  16226. if (d >= 0) {
  16227. o.copy(n),
  16228. o.project(s);
  16229. var p = this.intersecttag(o, !1, s);
  16230. if (p) {
  16231. if (c >= e.length)
  16232. for (var f = 0; f < 64; f++)
  16233. e.push({
  16234. tag: u,
  16235. dot: d
  16236. });
  16237. var g = e[c];
  16238. g.tag = u,
  16239. g.dot = d,
  16240. g.position = math.projectPositionToCanvas(n, s),
  16241. t.push(g),
  16242. c++
  16243. }
  16244. }
  16245. }
  16246. return t.sort(function(e, t) {
  16247. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16248. }),
  16249. r < t.length ? t[r].tag : null
  16250. }
  16251. }(),
  16252. n.prototype.updateClosestTags = function() {
  16253. var e = new r.Vector3
  16254. , t = 30;
  16255. return function(i) {
  16256. this.closesttags || (this.closesttags = []),
  16257. this.closesttags.length = 0;
  16258. var n = this.model.tags;
  16259. if (n)
  16260. for (var r in n)
  16261. if (n.hasOwnProperty(r)) {
  16262. var o = n[r]
  16263. , a = o.position;
  16264. e.copy(i),
  16265. e.sub(a).negate();
  16266. var s = e.lengthSq();
  16267. s < t && this.closesttags.push(o)
  16268. }
  16269. }
  16270. }(),
  16271. t.exports = n
  16272. }
  16273. ).call(this, "/js/tag/tagManager.js")
  16274. }
  16275. , {
  16276. "../controls/serializer": 14,
  16277. "../enum/BlackoutStyle": 18,
  16278. "../enum/tagEvents": 32,
  16279. "../enum/ModelManagerEvents": 33,
  16280. "../enum/PlayerEvents": 40,
  16281. "../enum/TagStates": 44,
  16282. "../enum/Viewmode": 51,
  16283. "../enum/WarpStyle": 52,
  16284. "../objects/Snapshot": 153,
  16285. "../settings": 166,
  16286. "../util/common": 185,
  16287. "../util/lerp": 188,
  16288. "../util/logger": 189,
  16289. "./Billboard/BillboardEvent": 120,
  16290. "./Media/LinkType": 130,
  16291. "./Media/MediaEvent": 131,
  16292. events: 202,
  16293. three: 217
  16294. }],
  16295. 125: [function(e, t, i) {
  16296. (function(i) {
  16297. "use strict";
  16298. function n() {
  16299. this.embedWrapper = null,
  16300. this.embedElement = null
  16301. }
  16302. var r = e("../../util/ajax")
  16303. , o = e("./mediaSettings")
  16304. , a = e("../../settings")
  16305. , s = e("../../util/logger")
  16306. , l = new s(i);
  16307. n.prototype.createDomElement = function() {
  16308. return this.embedWrapper = document.createElement("div"),
  16309. this.embedWrapper.classList.add("tag-embed"),
  16310. this.embedWrapper.classList.add("hidden"),
  16311. this.embedWrapper
  16312. }
  16313. ,
  16314. n.prototype.load = function(e) {
  16315. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16316. return new Promise(function(e, i) {
  16317. r.get(t).then(function(t) {
  16318. if (t = JSON.parse(t),
  16319. t.html && t.html.indexOf("<script") === -1) {
  16320. this.embedWrapper.innerHTML = t.html;
  16321. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16322. if (this.embedWrapper.style.width = n + "px",
  16323. t.height) {
  16324. var r = t.height / t.width;
  16325. this.embedWrapper.style.height = n * r + "px"
  16326. }
  16327. this.embedElement = this.embedWrapper.firstChild;
  16328. var a = [];
  16329. try {
  16330. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16331. } catch (e) {
  16332. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16333. }
  16334. a.forEach(function(e) {
  16335. e.setAttribute("target", "_blank")
  16336. }),
  16337. this.embedElement.classList.add("hidden"),
  16338. this.embedWrapper.classList.remove("hidden"),
  16339. e()
  16340. } else
  16341. i("Not a valid embed")
  16342. }
  16343. .bind(this), function(e) {
  16344. i(e.response)
  16345. })
  16346. }
  16347. .bind(this))
  16348. }
  16349. ,
  16350. n.prototype.show = function() {
  16351. this.embedElement && this.embedElement.classList.remove("hidden")
  16352. }
  16353. ,
  16354. n.prototype.hide = function() {
  16355. this.embedElement && this.embedElement.classList.add("hidden")
  16356. }
  16357. ,
  16358. t.exports = n
  16359. }
  16360. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16361. }
  16362. , {
  16363. "../../settings": 166,
  16364. "../../util/ajax": 181,
  16365. "../../util/logger": 189,
  16366. "./mediaSettings": 132
  16367. }],
  16368. 126: [function(e, t, i) {
  16369. (function(i) {
  16370. "use strict";
  16371. function n(e) {
  16372. o.call(this),
  16373. this.options = e,
  16374. this.playerControls = null,
  16375. this.state = s.NOT_READY
  16376. }
  16377. var r = e("../../util/browser")
  16378. , o = e("./EmbedlyEmbed")
  16379. , a = e("../../util/logger")
  16380. , s = (new a(i),
  16381. Object.freeze({
  16382. NOT_READY: "player.not.ready",
  16383. CUED: "player.cued",
  16384. PLAYING: "player.playing",
  16385. PAUSED: "player.paused"
  16386. }));
  16387. n.prototype = Object.create(o.prototype),
  16388. n.prototype.createDomElement = function() {
  16389. return this.embedWrapper = document.createElement("div"),
  16390. this.embedWrapper.classList.add("tag-video"),
  16391. this.embedWrapper.classList.add("hidden"),
  16392. this.embedWrapper
  16393. }
  16394. ,
  16395. n.prototype.load = function(e) {
  16396. var t = function() {
  16397. function e(e) {
  16398. this.playerState = s.CUED,
  16399. this.options.startMuted && this.playerControls.mute()
  16400. }
  16401. function t(e) {
  16402. this.playerState = e
  16403. }
  16404. function i(e) {
  16405. this.playerControls.setCurrentTime(0),
  16406. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16407. }
  16408. this.playerControls = new playerjs.Player(this.embedElement),
  16409. this.playerControls.on("ready", e.bind(this)),
  16410. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16411. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16412. this.playerControls.on("ended", i.bind(this))
  16413. }
  16414. .bind(this);
  16415. return o.prototype.load.call(this, e).then(t.bind(this))
  16416. }
  16417. ,
  16418. n.prototype.play = function() {
  16419. var e = r.isMobile();
  16420. return function() {
  16421. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16422. }
  16423. }(),
  16424. n.prototype.pause = function() {
  16425. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16426. }
  16427. ,
  16428. t.exports = n
  16429. }
  16430. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16431. }
  16432. , {
  16433. "../../util/browser": 182,
  16434. "../../util/logger": 189,
  16435. "./EmbedlyEmbed": 125
  16436. }],
  16437. 127: [function(e, t, i) {
  16438. (function(i) {
  16439. "use strict";
  16440. function n(e) {
  16441. function t() {
  16442. return a.debug("requesting file from embedly:", e.href),
  16443. r.get(e.href, {
  16444. responseType: e.responseType
  16445. }).then(function(t) {
  16446. return a.debug("requesting file finished:", e.href),
  16447. t
  16448. })
  16449. }
  16450. function i() {}
  16451. return s = new Promise(function(e, n) {
  16452. s.catch(i).then(function() {
  16453. t().then(e, n)
  16454. })
  16455. }
  16456. )
  16457. }
  16458. var r = e("../../util/ajax")
  16459. , o = (e("./mediaSettings"),
  16460. e("../../util/logger"))
  16461. , a = new o(i)
  16462. , s = Promise.resolve();
  16463. t.exports.enqueue = n
  16464. }
  16465. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16466. }
  16467. , {
  16468. "../../util/ajax": 181,
  16469. "../../util/logger": 189,
  16470. "./mediaSettings": 132
  16471. }],
  16472. 128: [function(e, t, i) {
  16473. (function(i) {
  16474. "use strict";
  16475. function n() {
  16476. this.imageWrapper = null,
  16477. this.width = 0,
  16478. this.height = 0,
  16479. this.aspect = 1
  16480. }
  16481. var r = e("./MediaEvent")
  16482. , o = e("./EmbedlyQueue")
  16483. , a = e("events").EventEmitter
  16484. , s = e("../../util/logger")
  16485. , l = e("../../settings");
  16486. new s(i);
  16487. n.prototype = Object.create(a.prototype),
  16488. n.prototype.createDomElement = function() {
  16489. return this.imageWrapper = document.createElement("div"),
  16490. this.imageWrapper.classList.add("tag-image"),
  16491. this.imageWrapper.classList.add("hidden"),
  16492. this.imageWrapper.addEventListener("click", function(e) {
  16493. e.stopPropagation(),
  16494. this.emit(r.IMAGE_OPENING),
  16495. this.imageWrapper.style.pointerEvents = "none"
  16496. }
  16497. .bind(this)),
  16498. this.imageWrapper
  16499. }
  16500. ,
  16501. n.prototype.onClosed = function() {
  16502. this.imageWrapper.style.pointerEvents = "auto"
  16503. }
  16504. ,
  16505. n.prototype.load = function(e) {
  16506. var t = Math.max(window.screen.height, window.screen.width)
  16507. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16508. return new Promise(function(e, t) {
  16509. function n(t) {
  16510. var i = t.target;
  16511. this.width = i.naturalWidth,
  16512. this.height = i.naturalHeight,
  16513. this.aspect = this.width / this.height;
  16514. var n = t.target.src;
  16515. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16516. this.imageWrapper.style.width = this.width + "px",
  16517. this.imageWrapper.style.height = this.height + "px",
  16518. this.imageWrapper.classList.remove("hidden"),
  16519. e()
  16520. }
  16521. o.enqueue({
  16522. href: i,
  16523. responseType: "arraybuffer"
  16524. }).then(function(e) {
  16525. var t = new Uint8Array(e)
  16526. , i = new Blob([t])
  16527. , r = new window.Image;
  16528. r.addEventListener("load", n.bind(this));
  16529. var o = URL.createObjectURL(i);
  16530. r.src = o
  16531. }
  16532. .bind(this), t)
  16533. }
  16534. .bind(this))
  16535. }
  16536. ,
  16537. t.exports = n
  16538. }
  16539. ).call(this, "/js/tag/Media/Image.js")
  16540. }
  16541. , {
  16542. "../../settings": 166,
  16543. "../../util/logger": 189,
  16544. "./EmbedlyQueue": 127,
  16545. "./MediaEvent": 131,
  16546. events: 202
  16547. }],
  16548. 129: [function(e, t, i) {
  16549. "use strict";
  16550. function n(e) {
  16551. this.label = e.label,
  16552. this.href = e.url,
  16553. this.type = this.updateLinkForType(),
  16554. this.domElement = null,
  16555. this.id = c++
  16556. }
  16557. var r = e("./LinkType")
  16558. , o = e("./MediaEvent")
  16559. , a = e("../../util/browser")
  16560. , s = e("../../analytics")
  16561. , l = e("events").EventEmitter
  16562. , c = 0;
  16563. n.prototype = Object.create(l.prototype),
  16564. n.prototype.updateLinkForType = function() {
  16565. function e(e) {
  16566. var t = new RegExp("[#&?]start=([^#&?]*)")
  16567. , i = t.exec(e);
  16568. return i[1]
  16569. }
  16570. function t(e) {
  16571. return e + "&play=1"
  16572. }
  16573. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16574. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16575. r.NAVIGATION) : (this.href = t(this.href),
  16576. r.MODEL) : r.EXT_LINK
  16577. }
  16578. ;
  16579. var h = {};
  16580. n.prototype.createDomElement = function() {
  16581. function e(e) {
  16582. switch (e.stopPropagation(),
  16583. h[this.id] = !0,
  16584. s.trackAlways("click_tag_link", {
  16585. link_type: this.type,
  16586. link_count: c,
  16587. links_clicked: Object.keys(h).length
  16588. }),
  16589. this.type) {
  16590. case r.MODEL:
  16591. window.location.replace(this.href);
  16592. break;
  16593. case r.EXT_LINK:
  16594. window.open(this.href, "_blank")
  16595. }
  16596. this.emit(o.LINK_CLICK, {
  16597. type: this.type,
  16598. url: this.href
  16599. })
  16600. }
  16601. if (this.domElement = document.createElement("a"),
  16602. this.domElement.classList.add("tag-link"),
  16603. this.domElement.textContent = this.label,
  16604. this.type === r.EXT_LINK) {
  16605. this.domElement.textContent += " ";
  16606. var t = document.createElement("i");
  16607. t.classList.add("icon-ext-link"),
  16608. t.title = "Link to external web site",
  16609. this.domElement.appendChild(t)
  16610. }
  16611. return this.domElement.addEventListener("click", e.bind(this)),
  16612. this.domElement
  16613. }
  16614. ,
  16615. t.exports = n
  16616. }
  16617. , {
  16618. "../../analytics": 4,
  16619. "../../util/browser": 182,
  16620. "./LinkType": 130,
  16621. "./MediaEvent": 131,
  16622. events: 202
  16623. }],
  16624. 130: [function(e, t, i) {
  16625. "use strict";
  16626. t.exports = {
  16627. NAVIGATION: "navigation",
  16628. MODEL: "model",
  16629. EXT_LINK: "ext-link"
  16630. }
  16631. }
  16632. , {}],
  16633. 131: [function(e, t, i) {
  16634. "use strict";
  16635. t.exports = Object.freeze({
  16636. LINK_CLICK: "mtmedia.link",
  16637. IMAGE_LOADED: "mtmedia.image.loaded",
  16638. IMAGE_OPENING: "mtmedia.image.opening",
  16639. IMAGE_OPENED: "mtmedia.image.opened",
  16640. IMAGE_CLOSING: "mtmedia.image.closing",
  16641. IMAGE_CLOSED: "mtmedia.image.closed",
  16642. VIDEO_START: "mtmedia.video.start",
  16643. VIDEO_PAUSE: "mtmedia.video.pause",
  16644. VIDEO_ENDED: "mtmedia.video.end"
  16645. })
  16646. }
  16647. , {}],
  16648. 132: [function(e, t, i) {
  16649. "use strict";
  16650. t.exports = Object.freeze({
  16651. maxEmbedWidth: 350,
  16652. defaultAspectRatio: .75
  16653. })
  16654. }
  16655. , {}],
  16656. 133: [function(e, t, i) {
  16657. "use strict";
  16658. t.exports = Object.freeze({
  16659. TEXT: "text",
  16660. LINK: "link",
  16661. IMAGE: "photo",
  16662. VIDEO: "video",
  16663. RICH: "rich"
  16664. })
  16665. }
  16666. , {}],
  16667. 134: [function(e, t, i) {
  16668. "use strict";
  16669. function n(e) {
  16670. this.capabilities = {
  16671. links: {
  16672. enable: e.supportLinks,
  16673. keepLabels: e.keepLinkLabels
  16674. }
  16675. }
  16676. }
  16677. var r = e("./DescriptionChunkType");
  16678. n.prototype.parse = function(e, t) {
  16679. var i = []
  16680. , n = e.split("[").map(function(e, t) {
  16681. return 0 === t ? e : "[" + e
  16682. });
  16683. return n.forEach(function(e) {
  16684. var n = this.findMarkdown(e);
  16685. if (n) {
  16686. if (n.url.indexOf("javascript:") !== -1)
  16687. return;
  16688. this.addLinkChunk(i, n, t),
  16689. this.addTextChunk(i, e.slice(n.markdown.length))
  16690. } else
  16691. this.addTextChunk(i, e)
  16692. }
  16693. .bind(this)),
  16694. i
  16695. }
  16696. ,
  16697. n.prototype.findMarkdown = function(e) {
  16698. var t = /\[([^\]]*)\]\((.*)\)/
  16699. , i = e.match(t);
  16700. if (i) {
  16701. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16702. 0 !== r); )
  16703. o++;
  16704. var a = n.length - o;
  16705. return {
  16706. markdown: i[0].substring(0, i[0].length - a),
  16707. label: i[1],
  16708. url: i[2].substring(0, o)
  16709. }
  16710. }
  16711. }
  16712. ,
  16713. n.prototype.addTextChunk = function(e, t) {
  16714. 0 !== t.length && e.push({
  16715. type: r.TEXT,
  16716. text: t
  16717. })
  16718. }
  16719. ,
  16720. n.prototype.addLinkChunk = function(e, t) {
  16721. if (!this.capabilities.links.enable)
  16722. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16723. var i = {
  16724. label: t.label,
  16725. url: t.url
  16726. };
  16727. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16728. e.push({
  16729. type: r.LINK,
  16730. link: i
  16731. })
  16732. }
  16733. ,
  16734. t.exports = n
  16735. }
  16736. , {
  16737. "./DescriptionChunkType": 133
  16738. }],
  16739. 135: [function(e, t, i) {
  16740. (function(i) {
  16741. "use strict";
  16742. var n = e("../util/logger")
  16743. , r = new n(i)
  16744. , o = {
  16745. parseIdsFromChunkName: function(e, t) {
  16746. t.floorId = o.parseFloor(e),
  16747. t.roomId = o.parseRoom(e)
  16748. },
  16749. parseFloor: function(e) {
  16750. var t = e.match(/_group([0-9]+)/);
  16751. if (!t)
  16752. return 0;
  16753. try {
  16754. return parseInt(t[1], 10)
  16755. } catch (e) {
  16756. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16757. 0
  16758. }
  16759. },
  16760. parseRoom: function(e) {
  16761. var t = e.match(/_sub([0-9]+)/);
  16762. if (!t)
  16763. return -1;
  16764. try {
  16765. return parseInt(t[1], 10)
  16766. } catch (e) {
  16767. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16768. 0
  16769. }
  16770. }
  16771. };
  16772. t.exports = o
  16773. }
  16774. ).call(this, "/js/model/Chunks.js")
  16775. }
  16776. , {
  16777. "../util/logger": 189
  16778. }],
  16779. 136: [function(e, t, i) {
  16780. (function(i) {
  16781. "use strict";
  16782. function n(e) {
  16783. s.call(this),
  16784. this.model = e,
  16785. this.exploded = !1
  16786. }
  16787. var r = e("../objects/Floor")
  16788. , o = (e("../settings"),
  16789. e("../util/logger"))
  16790. , a = e("../util/transitions")
  16791. , s = e("../util/IndexedCollection")
  16792. , l = e("../util/common")
  16793. , c = e("../util/easing");
  16794. new o(i);
  16795. l.inherit(n, s),
  16796. n.prototype.add = function(e) {
  16797. s.prototype.add.call(this, e),
  16798. this.model.add(e)
  16799. }
  16800. ,
  16801. n.prototype.getIndex = function(e) {
  16802. return e.floorIndex
  16803. }
  16804. ,
  16805. n.prototype.build = function() {
  16806. this.list.forEach(function(e) {
  16807. e.build()
  16808. })
  16809. }
  16810. ,
  16811. n.prototype.size = function() {
  16812. return this.length
  16813. }
  16814. ,
  16815. n.prototype.sort = function() {
  16816. s.prototype.sort.call(this, function(e, t) {
  16817. return e.floorIndex - t.floorIndex
  16818. })
  16819. }
  16820. ,
  16821. n.prototype.nextFloor = function(e, t) {
  16822. return this.index[e.floorIndex + t] || null
  16823. }
  16824. ,
  16825. n.prototype.getFloorAtPoint = function(e) {
  16826. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16827. var r = this.list[n]
  16828. , o = r.distanceToPoint(e);
  16829. (!t || i > o) && (i = o,
  16830. t = r)
  16831. }
  16832. return t
  16833. }
  16834. ,
  16835. n.prototype.getOrMakeFloor = function(e) {
  16836. var t = this.index[e];
  16837. return t || (t = new r(this.model,e),
  16838. this.add(t)),
  16839. t
  16840. }
  16841. ,
  16842. n.prototype.hide = function() {
  16843. this.list.forEach(function(e) {
  16844. e.hide()
  16845. })
  16846. }
  16847. ,
  16848. n.prototype.show = function() {
  16849. this.list.forEach(function(e) {
  16850. e.show()
  16851. })
  16852. }
  16853. ,
  16854. n.prototype.names = function() {
  16855. return this.list.reduce(function(e, t) {
  16856. return e.concat(t.name)
  16857. }, [])
  16858. }
  16859. ,
  16860. n.prototype.toggleExplodeHorizontal = function() {
  16861. function e(e, t) {
  16862. r.copy(e.position),
  16863. e.position.x = i[e.floorIndex] * t,
  16864. e.position.y = 1 * e.floorIndex * t,
  16865. r.sub(e.position).multiplyScalar(-1),
  16866. e.panos.forEach(function(e) {
  16867. e.translate(r)
  16868. })
  16869. }
  16870. var t, i = [], n = 0;
  16871. this.list.forEach(function(e, r, o) {
  16872. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  16873. n += t,
  16874. i[r] = n
  16875. }),
  16876. i = i.map(function(e) {
  16877. return e - n / 2
  16878. });
  16879. var r = this.list[0].position.clone();
  16880. this.exploded ? this.list.forEach(function(t) {
  16881. a.start(function(i) {
  16882. e(t, 1 - i)
  16883. }, 1500, null, 0, c.easeOutExpo)
  16884. }) : this.list.forEach(function(t) {
  16885. a.start(function(i) {
  16886. e(t, i)
  16887. }, 1500, null, 0, c.easeOutExpo)
  16888. }),
  16889. this.exploded = !this.exploded
  16890. }
  16891. ,
  16892. n.prototype.toggleExplodeVertical = function() {
  16893. function e(e, i) {
  16894. var n = n.copy(e.position);
  16895. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  16896. n.sub(e.position).multiplyScalar(-1),
  16897. e.panos.forEach(function(e) {
  16898. e.translate(n)
  16899. })
  16900. }
  16901. var t = this.model.size;
  16902. this.list[0].position.clone();
  16903. this.exploded ? this.list.forEach(function(t) {
  16904. a.start(function(i) {
  16905. e(t, 1 - i)
  16906. }, 1500, null, 0, c.easeOutExpo)
  16907. }) : this.list.forEach(function(t) {
  16908. a.start(function(i) {
  16909. e(t, i)
  16910. }, 1500, null, 0, c.easeOutExpo)
  16911. }),
  16912. this.exploded = !this.exploded
  16913. }
  16914. ,
  16915. t.exports = n
  16916. }
  16917. ).call(this, "/js/model/FloorCollection.js")
  16918. }
  16919. , {
  16920. "../objects/Floor": 146,
  16921. "../settings": 166,
  16922. "../util/IndexedCollection": 175,
  16923. "../util/common": 185,
  16924. "../util/easing": 186,
  16925. "../util/logger": 189,
  16926. "../util/transitions": 195
  16927. }],
  16928. 137: [function(e, t, i) {
  16929. (function(i) {
  16930. "use strict";
  16931. function n() {
  16932. c.call(this)
  16933. }
  16934. var r = e("../settings")
  16935. , o = e("../util/logger")
  16936. , a = e("../enum/Viewmode")
  16937. , s = e("../objects/Snapshot")
  16938. , l = (e("../util/math"),
  16939. e("../util/common"))
  16940. , c = e("../util/IndexedCollection")
  16941. , h = new o(i);
  16942. l.inherit(n, c),
  16943. n.prototype.getImage = function(e) {
  16944. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  16945. }
  16946. ,
  16947. n.prototype.filterByModesAndReel = function(e, t) {
  16948. for (var i = [], n = 0; n < t.length; n += 1) {
  16949. var r = t[n]
  16950. , o = this.index[r.sid];
  16951. o && i.push(o)
  16952. }
  16953. var s = e[a.DOLLHOUSE]
  16954. , l = e[a.FLOORPLAN];
  16955. i = i.filter(function(e) {
  16956. if (!e.metadata || void 0 === e.metadata.camera_mode)
  16957. return !0;
  16958. var t;
  16959. try {
  16960. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  16961. } catch (e) {
  16962. return h.debug(e.message),
  16963. !1
  16964. }
  16965. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  16966. }),
  16967. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  16968. this.list = i,
  16969. this.reIndex()
  16970. }
  16971. ,
  16972. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  16973. if (0 === this.list.length)
  16974. return [];
  16975. var locations = [];
  16976. var deal = (info, container)=>{
  16977. var src = info.thumbnail_signed_src,
  16978. o = info.name || "";
  16979. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  16980. if (!r.show360Views.enabled && info.metadata.scan_id) {
  16981. let a = panos.get(info.metadata.scan_id);
  16982. if (a && !a.isAligned()) return
  16983. }
  16984. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  16985. if (cameraMode === a.MESH) return
  16986. if(window.isLocal){
  16987. src = manage.dealURL(src)
  16988. //本地文件莫名少了个"."
  16989. if(src[src.length-1]=='.'){
  16990. src = src.slice(0,-1)
  16991. }
  16992. }
  16993. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  16994. var l = {
  16995. cameraMode: cameraMode,
  16996. position: info.metadata.camera_position,
  16997. quaternion: info.metadata.camera_quaternion,
  16998. zoom: info.metadata.zoom,
  16999. panoId: info.metadata.scan_id,
  17000. orthoZoom: info.metadata.ortho_zoom,
  17001. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17002. thumbUrl: src,
  17003. name: n.filterImageName(o),
  17004. sid: info.sid
  17005. }
  17006. var item = new s(l);
  17007. item.momentTour = info.momentTour
  17008. item.dontRot = info.dontRot
  17009. item.rotTime = info.rotTime
  17010. container.push(item)
  17011. return item
  17012. }
  17013. }
  17014. this.list.forEach(image=>{
  17015. if(image.images){
  17016. var folder = $.extend({}, image )
  17017. folder.heroLocations = [];
  17018. image.images.list.forEach(child=>{
  17019. deal(child, folder.heroLocations);
  17020. })
  17021. folder.musicInfo = folder.musicInfo || {}
  17022. locations.push(folder)
  17023. delete folder.images;
  17024. delete folder.locations;
  17025. }else{
  17026. var item = deal(image, locations);
  17027. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17028. }
  17029. })
  17030. return locations
  17031. }
  17032. ,
  17033. n.prototype.getIndex = function(e) {
  17034. return e.sid
  17035. }
  17036. ,
  17037. n.filterImageName = function(e) {
  17038. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17039. }
  17040. ,
  17041. t.exports = n
  17042. }
  17043. ).call(this, "/js/model/ImageCollection.js")
  17044. }
  17045. , {
  17046. "../enum/Viewmode": 51,
  17047. "../objects/Snapshot": 153,
  17048. "../settings": 166,
  17049. "../util/IndexedCollection": 175,
  17050. "../util/common": 185,
  17051. "../util/logger": 189,
  17052. "../util/math": 190
  17053. }],
  17054. 138: [function(e, t, i) {
  17055. (function(i) {
  17056. "use strict";
  17057. function n() {
  17058. u.call(this)
  17059. }
  17060. var r = e("../label/Label")
  17061. , o = e("../settings")
  17062. , a = e("../util/logger")
  17063. , s = e("../util/math")
  17064. , l = e("../util/ajax")
  17065. , c = e("./RoomCollection")
  17066. , h = e("../util/common")
  17067. , u = e("../util/IndexedCollection");
  17068. new a(i);
  17069. h.inherit(n, u),
  17070. n.prototype.getIndex = function(e) {
  17071. return e.labelId
  17072. }
  17073. ,
  17074. n.prototype.associateWithRooms = function(e) {
  17075. this.forEach(function(t) {
  17076. e.forEach(function(e) {
  17077. e.roomId === t.roomId && (t.room = e)
  17078. })
  17079. })
  17080. }
  17081. ,
  17082. n.prototype.createFromLabelData = function(e) {
  17083. e.forEach(function(e) {
  17084. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17085. t = c.generateRoomId(e.floorId, t);
  17086. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17087. i.position = s.convertWorkshopVector(i.position),
  17088. this.add(i),
  17089. i.build()
  17090. }
  17091. .bind(this))
  17092. }
  17093. ,
  17094. n.prototype.load = function(e, t) {
  17095. return l.get(e, {
  17096. responseType: "json",
  17097. auth: t ? o.authorizationHeader : null
  17098. }).done(function(e) {
  17099. var t = [];
  17100. for (var i in e) {
  17101. var n = e[i];
  17102. t.push(n)
  17103. }
  17104. this.createFromLabelData(t)
  17105. }
  17106. .bind(this))
  17107. }
  17108. ,
  17109. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17110. var t = -1;
  17111. if (e) {
  17112. if(typeof e == 'number'){//add
  17113. t = parseInt(e)
  17114. }else{
  17115. var i = e.split("_");
  17116. t = parseInt(i[0])
  17117. }
  17118. }
  17119. return t
  17120. },
  17121. t.exports = n
  17122. }
  17123. ).call(this, "/js/model/LabelCollection.js")
  17124. }
  17125. , {
  17126. "../label/Label": 90,
  17127. "../settings": 166,
  17128. "../util/IndexedCollection": 175,
  17129. "../util/ajax": 181,
  17130. "../util/common": 185,
  17131. "../util/logger": 189,
  17132. "../util/math": 190,
  17133. "./RoomCollection": 141
  17134. }],
  17135. 139: [function(e, t, i) {
  17136. (function(i) {
  17137. "use strict";
  17138. function n(e, t) {
  17139. o.Object3D.call(this)
  17140. this.sid = window.number;//t.sid,
  17141. this.data = t,
  17142. this.options = e,
  17143. this.urls = new s(e.urlFiles),
  17144. this.isPublic = void 0 !== t.is_public && t.is_public,
  17145. //创建heroLocations
  17146. this.images = new _(this),
  17147. this.images.extend(t.images),
  17148. this.images.forEach((info)=>{
  17149. if(info.locations){
  17150. info.images = new _(this);
  17151. info.images.extend(info.locations)
  17152. }
  17153. })
  17154. this.heroLocations = []
  17155. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17156. this.outdoorPanoLocations = [],
  17157. this.floors = new d(this),
  17158. this.floorsEnabled = void 0 === e.floors || e.floors,
  17159. this.changingFloor = !1,
  17160. this.chunks = [],
  17161. this.panos = new A,
  17162. this.colliders = [],
  17163. this.loadPanosPromise = null,
  17164. this.loadMeshTexturesPromise = null,
  17165. this.auxDataPromise = null,
  17166. this.meshTexturesLoaded = !1,
  17167. this.meshTextures = [],
  17168. this.tags = {},
  17169. this.tagsShown = !1,
  17170. this.shouldShowtags = !1,
  17171. this.has360Views = !1,
  17172. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17173. this.supportedModes = {},
  17174. this.supportedModes[c.PANORAMA] = !0,
  17175. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17176. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17177. this.supportedModes[c.TRANSITIONING] = !0,
  17178. this.supportsTiles = this.configureTiling(),
  17179. // this.supportsVR = t.is_vr,
  17180. this.supportsVR = window.DATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17181. this.mode = c.DOLLHOUSE,
  17182. this.size = null,
  17183. this.center = null,
  17184. this.boundingBox = new o.Box3,
  17185. this.currentFloor = null,
  17186. this.allFloorsVisible = !0,
  17187. this.projectedPano0 = null,
  17188. this.projectedPano1 = null,
  17189. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17190. this.addFloor(new u(this,t,e.trim()))
  17191. }
  17192. .bind(this)),
  17193. this.waitQueue = [],
  17194. this.on("load", function(e) {
  17195. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17196. return !e.isLoadedCallback()
  17197. }),
  17198. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17199. }
  17200. .bind(this)),
  17201. this.setupCustomProperties()
  17202. this.hots = {};
  17203. }
  17204. function r() {
  17205. try {
  17206. var e = document.createElement("canvas")
  17207. , t = e.getContext("webgl");
  17208. t || (t = e.getContext("experimental-webgl"));
  17209. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17210. return i
  17211. } catch (e) {
  17212. return 0
  17213. }
  17214. }
  17215. var o = e("three")
  17216. , a = e("../util/ajax")
  17217. , s = e("../util/ModelUrls")
  17218. , l = e("../objects/BoundingTextureSkybox")
  17219. , c = e("../enum/Viewmode")
  17220. , h = e("../enum/RenderOrder")
  17221. , u = (e("../enum/AlignmentType"),
  17222. e("../objects/Floor"))
  17223. , d = e("./FloorCollection")
  17224. , p = e("../objects/Chunk")
  17225. , f = (e("../objects/Room"),
  17226. e("../objects/Snapshot"),
  17227. e("../label/Label"),
  17228. e("../util/math"),
  17229. e("../settings"))
  17230. ,ss = e("../shaders")
  17231. , g = e("../util/logger")
  17232. , m = e("../tag/tag")
  17233. , v = (e("../tag/tagManager"),
  17234. e("../objects/Panorama"))
  17235. , A = e("../util/PanoramaCollection")
  17236. , y = e("../loaders/ModelLoader")
  17237. , C = e("../loaders/ModelTextureLoader")
  17238. , I = e("../loaders/SweepDataLoader")
  17239. , E = e("../util/transitions")
  17240. , b = e("../util/common")
  17241. , es = e("../util/easing")
  17242. ,lerp = e("../util/lerp")
  17243. ,tex = e("../util/texture")
  17244. , w = e("./../util/browser")
  17245. , _ = e("./ImageCollection")
  17246. , T = e("./RoomCollection")
  17247. , x = e("./LabelCollection")
  17248. , S = e("./Chunks")
  17249. , M = e("./../util/showcase")
  17250. , R = e("../exception/BasicException")
  17251. , P = (e("../constants")
  17252. ,e("events").EventEmitter)
  17253. //,Hot = e("hot")
  17254. , O = new g(i);
  17255. n.prototype = Object.create(o.Object3D.prototype),
  17256. b.extend(n, P),
  17257. n.prototype.setupCustomProperties = function() {
  17258. var e = f.modelAlpha;
  17259. Object.defineProperty(this, "alpha", {
  17260. get: function() {
  17261. return e
  17262. },
  17263. set: function(t) {
  17264. e = t,
  17265. this.chunks.forEach(function(t) {
  17266. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17267. })
  17268. }
  17269. })
  17270. }
  17271. ,
  17272. n.prototype.configureTiling = function() {
  17273. var e = r();
  17274. if (e < 2048)
  17275. return !1;
  17276. O.warn("Max cube texture size: " + e);
  17277. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17278. var i = f.tiling.tilingFlagNames[t];
  17279. if ("1" === w.valueFromHash(i, null))
  17280. return !0;
  17281. if ("0" === w.valueFromHash(i, null))
  17282. return !1
  17283. }
  17284. //--------------------------------------------许钟文-------------------------------------------
  17285. //return true;
  17286. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17287. //--------------------------------------------e n d -------------------------------------------
  17288. }
  17289. ,
  17290. n.prototype.toggleAlpha = function() {
  17291. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17292. }
  17293. ,
  17294. n.prototype.load = function(e) {
  17295. var t = function() {
  17296. return $.when(this.loadPanos(), this.loadMesh())
  17297. }
  17298. , i = this.urls.init().then(t.bind(this));
  17299. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17300. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17301. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17302. }
  17303. ,
  17304. n.prototype.loadMesh = function() {
  17305. function e(e) {
  17306. O.error(e),
  17307. n.reject("loading-failed")
  17308. }
  17309. function t(e, t) {
  17310. n.notify(e, t)
  17311. }
  17312. function i(e, t) {
  17313. if (0 === e.length) {
  17314. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17315. r.supportedModes[c.DOLLHOUSE] = !1,
  17316. r.supportedModes[c.FLOORPLAN] = !1;
  17317. var i = new p({
  17318. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17319. });
  17320. i.material.visible = !1,
  17321. i.rotateX(-Math.PI / 2),
  17322. i.geometry.computeBoundingBox(),
  17323. e = [i]
  17324. }
  17325. e.forEach(function(e) {
  17326. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17327. r.addChunk(t, e)
  17328. }),
  17329. r.floors.sort(),
  17330. n.resolve(r)
  17331. }
  17332. var n = $.Deferred()
  17333. , r = this;
  17334. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17335. n.promise()
  17336. }
  17337. ,
  17338. n.prototype.loadMeshTextures = function() {
  17339. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17340. this.meshTexturesLoaded = !0
  17341. }
  17342. .bind(this)),
  17343. this.loadTexturesPromise)
  17344. }
  17345. ,
  17346. /* n.prototype.loadtags = function() {//xzw改
  17347. var e = $.Deferred();
  17348. if (!f.tags.enabled)
  17349. return e.resolve();
  17350. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17351. t = "data/" + this.sid + "/tags.json"
  17352. return a.get(t, {
  17353. responseType: "json",
  17354. auth: this.isPublic ? null : f.authorizationHeader
  17355. }).done(function(t) {
  17356. var i = 0
  17357. , n = 0;
  17358. for (var r in t) {
  17359. var o = t[r];
  17360. o.enabled && (n++,
  17361. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17362. i++))
  17363. }
  17364. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17365. e.resolve()
  17366. }
  17367. .bind(this)).fail(function() {
  17368. O.warn("Getting tags failed, not displaying tags."),
  17369. e.resolve()
  17370. }),
  17371. e
  17372. } */
  17373. n.prototype.shineHots = function(){ //xzw
  17374. E.trigger({
  17375. func: function(e) {
  17376. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17377. for(var i in this.hots){
  17378. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17379. }
  17380. }.bind(this),
  17381. cycling: true,
  17382. duration: 3000,
  17383. //easing: "easeInOutQuad",
  17384. name: "hotShine"
  17385. })
  17386. },
  17387. /* n.prototype.loadOverlays = function(overlays){
  17388. var overlays = window.data2 && window.data2.overlays
  17389. overlays && overlays.forEach((info)=>{
  17390. new Overlay(info)
  17391. })
  17392. Overlay.load()
  17393. }
  17394. */
  17395. n.prototype.loadhots = function() {//xzw
  17396. initHot(this)
  17397. var r = $.Deferred();
  17398. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17399. return a.get(t, {
  17400. responseType: "json",
  17401. auth: this.isPublic ? null : f.authorizationHeader
  17402. }).done(function(e) {
  17403. window.data2 = e;
  17404. if(!e){
  17405. console.error("data2 is null")
  17406. }else{
  17407. g_data2 = hotMatcher(e);
  17408. this.hotsCount = 0;
  17409. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17410. if(e.hots){
  17411. var sids = Object.keys(e.hots).sort((a,b)=>{return e.hots[a].order - e.hots[b].order});
  17412. sids.forEach((sid)=>{
  17413. e.hots[sid].sid = sid
  17414. new Hot(e.hots[sid], e.hots[sid].version != 'multi' && "byHot" )
  17415. })
  17416. }
  17417. if(e.overlays){
  17418. e.overlays.forEach((info)=>{
  17419. //if(info.file.includes('m/data/762/edit/20210312_112357584.mp4') )return;
  17420. new Hot(info, 'byOverlay')
  17421. })
  17422. }
  17423. Hot.createHotList();
  17424. Hot.startLoad()
  17425. g_index = w.valueFromHash("m");
  17426. }
  17427. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17428. /* var dataJsPromise = $.Deferred();
  17429. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17430. a.get(dataJsUrl,{
  17431. responseType: "json",
  17432. auth: this.isPublic ? null : f.authorizationHeader
  17433. }).done(function(data) {
  17434. window.hotData = data;
  17435. this.createHotItem(data, this.hots);
  17436. for(let i in this.hots){//add
  17437. data[i] && this.hots[i].initStyleImg(data[i]);
  17438. }
  17439. dataJsPromise.resolve();
  17440. }.bind(this)).fail(function(){
  17441. console.log('Data.js is empty');
  17442. dataJsPromise.resolve();
  17443. }) */
  17444. r.resolve();
  17445. }.bind(this)).fail(function() {
  17446. console.log('没有热点');
  17447. r.resolve()
  17448. }),
  17449. r
  17450. }
  17451. ,
  17452. n.prototype.loadPanos = function() {
  17453. if (this.loadPanosPromise)
  17454. return this.loadPanosPromise;
  17455. var e = new I(this);
  17456. return this.loadPanosPromise = e.load().then(function(e) {
  17457. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17458. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17459. else console.log(e.uuid)
  17460. }
  17461. .bind(this))),
  17462. this.panos.extend(e.map(function(e) {
  17463. return new v(this,e.uuid,e,this.supportsTiles)
  17464. }
  17465. .bind(this))),
  17466. this.panos.forEach(function(e) {
  17467. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17468. var i = this.panos.get(t);
  17469. i && this.panos.setNeighbour(e, i, !0)
  17470. }
  17471. .bind(this)),
  17472. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17473. }
  17474. .bind(this)),
  17475. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17476. this.supportedModes[c.PANORAMA] = !1),
  17477. $.when(this)
  17478. }
  17479. .bind(this)),
  17480. this.loadPanosPromise
  17481. }
  17482. ,
  17483. n.prototype.loadHighlightReel = function() {//xzw
  17484. var e = $.Deferred()
  17485. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17486. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17487. return a.get(t, {
  17488. responseType: "json",
  17489. auth: this.isPublic ? null : f.authorizationHeader
  17490. }).done(function(t) {
  17491. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17492. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17493. e.resolve()
  17494. }
  17495. .bind(this)).fail(function() {
  17496. O.warn("Getting highlight reel failed, no highlights available"),
  17497. e.resolve()
  17498. }),
  17499. e
  17500. }
  17501. ,
  17502. n.prototype.waitForLoad = function(e, t) {
  17503. t() || (this.waitQueue.push({
  17504. object: e,
  17505. isLoadedCallback: t
  17506. }),
  17507. 1 === this.waitQueue.length && this.emit("waiting"))
  17508. }
  17509. ,
  17510. n.prototype.hide = function() {
  17511. this.floors.hide()
  17512. }
  17513. ,
  17514. n.prototype.show = function() {
  17515. this.floors.show()
  17516. }
  17517. ,
  17518. n.prototype.floorNames = function() {
  17519. return this.floors.names()
  17520. }
  17521. ,
  17522. n.prototype.warpDestFloors = function(e, t) {
  17523. if (!e || this.floors.length !== e.length)
  17524. return void this.toggleAllFloors(!0);
  17525. var i = e.findIndex(function(e) {
  17526. return e
  17527. }
  17528. .bind(this));
  17529. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17530. }
  17531. ,
  17532. n.prototype.setFloor = function(e, t, i) {
  17533. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17534. this.allFloorsVisible = !1,
  17535. this._setFloor(e, t, i)
  17536. }
  17537. ,
  17538. n.prototype.toggleAllFloors = function(e) {
  17539. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17540. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17541. this._setFloor(this.currentFloor)
  17542. }
  17543. ,
  17544. n.prototype._setFloor = function(e, t, i) {
  17545. t = t || this.mode,
  17546. this.emit("floor.changed", e, t, this.currentFloor),
  17547. this.currentFloor = e;
  17548. var n;
  17549. if (t === c.PANORAMA) {
  17550. if (this.show(),
  17551. this.shouldShowtags && this.tagsShown)
  17552. for (n in this.tags)
  17553. this.tags[n].show(f.showFloorDuration)
  17554. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17555. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17556. }
  17557. .bind(this)),
  17558. this.shouldShowtags && this.tagsShown))
  17559. for (n in this.tags) {
  17560. var r = this.tags[n];
  17561. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17562. }
  17563. var o = this
  17564. , a = e;
  17565. E.start(function() {}, f.showFloorDelay, function() {
  17566. o.floors.forEach(function(e) {
  17567. e.chunks.forEach(function(t) {
  17568. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17569. })
  17570. })
  17571. }
  17572. .bind(this))
  17573. }
  17574. ,
  17575. n.prototype.toggleExplode = function() {
  17576. this.floors.toggleExplodeHorizontal()
  17577. }
  17578. ,
  17579. n.prototype.toggleExplodeUp = function() {
  17580. this.floors.toggleExplodeVertical()
  17581. }
  17582. ,
  17583. n.prototype.nextFloor = function(e) {
  17584. return this.floors.nextFloor(this.currentFloor, e)
  17585. }
  17586. ,
  17587. n.prototype.addFloor = function(e) {
  17588. this.floors.add(e)
  17589. }
  17590. ,
  17591. n.prototype.getFloorAtPoint = function(e) {
  17592. return this.floors.getFloorAtPoint(e)
  17593. }
  17594. ,
  17595. n.prototype.getTagBySid = function(e) {
  17596. return this.tags[e]
  17597. }
  17598. ,
  17599. n.prototype.addChunk = function(e, t) {
  17600. this.floors.getOrMakeFloor(e).addChunk(t),
  17601. this.chunks.push(t)
  17602. }
  17603. ,
  17604. n.prototype.setMode = function(e) {
  17605. if (!this.supportedModes[e])
  17606. throw new R("Mode not supported for this model: " + e);
  17607. this.mode = e;
  17608. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17609. this.chunks.forEach(function(t) {
  17610. t.setMode(e)
  17611. })
  17612. }
  17613. ,
  17614. n.prototype.build = function() {
  17615. this.heroLocations = this.images.getHeroLocations(this.panos);
  17616. var e = function() {
  17617. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17618. }
  17619. .bind(this)();
  17620. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17621. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17622. }
  17623. .bind(this)) || e,
  17624. null === this.heroImage && O.warn("No hero image defined."),
  17625. this.currentFloor = this.floors.last(),
  17626. this.floors.build(),
  17627. this.colliders = this.floors.reduce(function(e, t) {
  17628. return e.concat(t.collider.children)
  17629. }, []),
  17630. this.panos.forEach(function(e) {
  17631. e.build1(),
  17632. e.on("enter", function() {
  17633. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17634. }
  17635. .bind(this))
  17636. }
  17637. .bind(this)),
  17638. this.panos.forEach(function(e) {
  17639. e.build2()
  17640. }),
  17641. this.floors.forEach(function(e) {
  17642. this.boundingBox.union(e.boundingBox)
  17643. }
  17644. .bind(this)),
  17645. this.size = this.boundingBox.size(),
  17646. this.center = this.boundingBox.center(),
  17647. this.floors.forEach(function(e) {
  17648. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17649. }
  17650. .bind(this)),
  17651. this.panos.populate_path_graph(),
  17652. this.skybox = new l(this.boundingBox),
  17653. this.skybox.matrixWorldNeedsUpdate = !0,
  17654. this.add(this.skybox);
  17655. setTimeout(function() {
  17656. //this.hotsCount && this.shineHots()
  17657. Hot.beginShineHot()
  17658. }
  17659. .bind(this), 1300)
  17660. //add-----
  17661. {
  17662. let maxCount = browser.isMobile() ? 200000 : 400000
  17663. let noVisiHots = this.hotGroup.children.filter(e=>!e.info.visiblePanos && e.info.texType != 'shine') //只看非热点的,否则数据太多
  17664. let visiHots = this.hotGroup.children.filter(e=>e.info.visiblePanos)
  17665. let c = this.panos.list.length * this.colliders.length * noVisiHots.length
  17666. if(c > maxCount){ //防止加载时间过长,分批计算
  17667. console.log('hot分批setVisiblePanos')
  17668. Hot.visiPanosCountSlice = Math.ceil(maxCount / this.colliders.length / noVisiHots.length)
  17669. Hot.visiEveryDurSlice = browser.isMobile() ? 25 : 16;
  17670. let dur = Math.ceil(this.panos.list.length / Hot.visiPanosCountSlice) * Hot.visiEveryDurSlice
  17671. console.log(Hot.visiPanosCountSlice, Hot.visiEveryDurSlice, dur, Math.round(dur*noVisiHots.length))
  17672. if(noVisiHots.length){
  17673. let i = 0
  17674. let hotVisiInterval = setInterval(()=>{
  17675. noVisiHots[i].setVisiblePanos(noVisiHots[i].info.visiblePanos);
  17676. i++;
  17677. if(i>=noVisiHots.length){
  17678. clearInterval(hotVisiInterval)
  17679. }
  17680. }, dur)
  17681. }
  17682. }
  17683. }
  17684. //---------
  17685. this.createFloorLogo()
  17686. return O.debug("Done building model"),
  17687. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17688. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17689. this.buildRooms(),
  17690. this.labels.associateWithRooms(this.rooms),
  17691. $.when(this)
  17692. }
  17693. ,
  17694. n.prototype.createFloorLogo = function(){
  17695. console.log('createFloorLogo')
  17696. if(this.floorLogos || !settings.floorlogoURL)return;
  17697. var url = settings.floorlogoURL
  17698. var map = tex.load(url);//可以追加done
  17699. this.floorLogos = [];
  17700. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17701. var material = new o.MeshBasicMaterial({
  17702. opacity:0,
  17703. map:map,
  17704. side: o.DoubleSide,
  17705. transparent: !0,
  17706. depthWrite: !1,
  17707. depthTest:false//改 在chunk\skybox外也可看到
  17708. });
  17709. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17710. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17711. //logo.scale.set(s,s,s);
  17712. logo.position.set(0,-1.5,0);
  17713. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17714. logo.renderOrder = 100;//cover the videoSkybox
  17715. //logo.layers.set(0)
  17716. this.add(logo);
  17717. this.floorLogos.push(logo);
  17718. }
  17719. this.floorLogos[1].visible = false;
  17720. }
  17721. n.prototype.adjustfloorLogoHeight = function(o){
  17722. var h = player.currentPano.floorPosition.y + 0.01;
  17723. this.floorLogos[1].position.setY(h);
  17724. this.floorLogos[0].position.setY(h);
  17725. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17726. },
  17727. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17728. if(!this.floorLogos) return;
  17729. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17730. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17731. if(!o.dur){//立刻
  17732. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17733. this.floorLogos[o.index].material.opacity = o.opa;
  17734. }else{
  17735. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17736. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17737. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17738. }
  17739. },
  17740. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17741. var lastQ, lastP;
  17742. var equals = function(v1, v2, min){
  17743. return Math.abs(v1-v2) < min
  17744. }
  17745. var isSame = function(now, last, k){//如果和上次相同就不改变
  17746. if(!last)return false;
  17747. var R = k.sceneRenderer;
  17748. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17749. //暂时:
  17750. var min = 0.0008
  17751. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17752. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17753. return same;
  17754. }
  17755. return function(Q, k){
  17756. if(!Q)return;
  17757. /* if(Config.ifFish && window.lowFPS){
  17758. this.fLCompute++;
  17759. if(R.AFPS < 38){
  17760. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17761. else if(k.flying && k.fLCompute%2 !=1) return;
  17762. k.fLCompute %= 4;
  17763. }else if(R.AFPS < 45){
  17764. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17765. else if(k.flying && k.fLCompute%2 !=1) return;
  17766. k.fLCompute %= 6;
  17767. }else{
  17768. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17769. //else if(k.flying && k.fLCompute%2 !=1) return;
  17770. k.fLCompute %= 2;
  17771. }
  17772. } */
  17773. var sameQ, sameP, quaternion, visible;
  17774. for(var i=0;i<2;i++){
  17775. var logo = this.floorLogos[i];
  17776. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17777. visible = true;
  17778. }
  17779. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17780. var c = k.cameraControls.activeControl;
  17781. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17782. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17783. for(var i=0;i<2;i++){
  17784. var logo = this.floorLogos[i];
  17785. if(!sameQ){
  17786. if(!quaternion){
  17787. var a = new THREE.Vector3(0,0,-1);
  17788. a.applyQuaternion(Q);
  17789. a.setY(0);
  17790. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17791. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17792. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17793. quaternion.multiply(a);
  17794. }
  17795. logo.quaternion.copy(quaternion);
  17796. }
  17797. }
  17798. }
  17799. }()
  17800. n.prototype.loadLabels = function() {//xzw
  17801. this.labels = new x(this);
  17802. var e = $.Deferred();
  17803. //加载俯视图的标签 注释这个备注就会加载
  17804. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  17805. window.DATA.showingLabels ? this.showingLabels = true : '';
  17806. if (!this.showingLabels)
  17807. return e.resolve();
  17808. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17809. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17810. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17811. O.warn("Getting labels failed, not displaying labels."),
  17812. e.resolve()
  17813. }),
  17814. e
  17815. }
  17816. ,
  17817. n.prototype.buildRooms = function() {
  17818. this.rooms = new T(this),
  17819. this.rooms.createFromChunks(this.chunks),
  17820. this.rooms.calcRoomBoundaries()
  17821. }
  17822. ,
  17823. n.prototype.updateProjectedPanos = function() {
  17824. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17825. }
  17826. ,
  17827. n.prototype.setProjectedPanos = function(e, t, i) {
  17828. void 0 !== i && null !== i || (i = !0),
  17829. i = !!i,
  17830. this.projectedPano0 = e,
  17831. this.projectedPano1 = t,
  17832. this.skybox.material.setProjectedPanos(e, t, i),
  17833. this.chunks.forEach(function(n) {
  17834. n.materialInside.setProjectedPanos(e, t, i)
  17835. })
  17836. }
  17837. ,
  17838. n.prototype.setSide = function(e) {
  17839. this.floors.forEach(function(t) {
  17840. t.collider.material.side = e
  17841. })
  17842. }
  17843. ,
  17844. n.prototype.heroCount = function() {
  17845. return this.heroLocations ? this.heroLocations.length : 0
  17846. }
  17847. ,
  17848. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  17849. if (e[0] < 0)
  17850. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17851. null;
  17852. if (this.heroCount() < 1)
  17853. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17854. null;
  17855. var t = this.heroLocations[e[0]];
  17856. if(t.heroLocations && e[1]!=void 0){
  17857. t = t.heroLocations[e[1]];
  17858. }
  17859. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17860. null) : t
  17861. }
  17862. ,
  17863. n.prototype.findPanoramicHero = function() {
  17864. for (var e in this.heroLocations)
  17865. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17866. return this.heroLocations[e];
  17867. return null
  17868. }
  17869. ,
  17870. n.prototype.listImagePanos = function() {
  17871. var e = []
  17872. , t = this;
  17873. return this.images.forEach(function(i) {
  17874. if (i.metadata && i.metadata.scan_id) {
  17875. var n = t.panos.get(i.metadata.scan_id);
  17876. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17877. }
  17878. }),
  17879. e
  17880. }
  17881. ,
  17882. n.prototype.fadePanoMarkers = function(e, t) {
  17883. this.panos.fadeMarkerOpacity(e, t)
  17884. }
  17885. ,
  17886. n.prototype.setSweepVisibility = function(e) {
  17887. this.panos.forEach(function(t) {
  17888. t.marker && (t.marker.visible = e)
  17889. })
  17890. }
  17891. ,
  17892. n.prototype.outsideAllowed = function() {
  17893. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  17894. }
  17895. ,
  17896. t.exports = n
  17897. }
  17898. ).call(this, "/js/model/Model.js")
  17899. }
  17900. , {
  17901. "../constants": 8,
  17902. "../enum/AlignmentType": 17,
  17903. "../enum/RenderOrder": 42,
  17904. "../enum/Viewmode": 51,
  17905. "../exception/BasicException": 55,
  17906. "../label/Label": 90,
  17907. "../loaders/ModelLoader": 105,
  17908. "../loaders/ModelTextureLoader": 106,
  17909. "../loaders/SweepDataLoader": 107,
  17910. "../tag/tag": 123,
  17911. "../tag/tagManager": 124,
  17912. "../objects/BoundingTextureSkybox": 143,
  17913. "../objects/Chunk": 144,
  17914. "../objects/Floor": 146,
  17915. "../objects/Panorama": 148,
  17916. "../objects/Room": 150,
  17917. "../objects/Snapshot": 153,
  17918. "../settings": 166,
  17919. "../shaders": 167,
  17920. "../util/ModelUrls": 177,
  17921. "../util/PanoramaCollection": 178,
  17922. "../util/ajax": 181,
  17923. "../util/common": 185,
  17924. "../util/easing": 186,
  17925. "../util/lerp": 188,
  17926. "../util/logger": 189,
  17927. "../util/math": 190,
  17928. "../util/texture": 194,
  17929. "../util/transitions": 195,
  17930. "./../util/browser": 182,
  17931. "./../util/showcase": 193,
  17932. "./Chunks": 135,
  17933. "./FloorCollection": 136,
  17934. "./ImageCollection": 137,
  17935. "./LabelCollection": 138,
  17936. "./RoomCollection": 141,
  17937. events: 202,
  17938. three: 217,
  17939. "hot": "hot"
  17940. }],
  17941. 140: [function(e, t, i) {
  17942. "use strict";
  17943. function n() {
  17944. this.modelMap = {},
  17945. this.activeModel = null,
  17946. this.modelCount = 0,
  17947. this.tileDownloader = null,
  17948. this.panoRenderer = null
  17949. }
  17950. var r = (e("three"),
  17951. e("../util/common"))
  17952. , o = e("../exception/BasicException")
  17953. , a = e("../enum/ModelManagerEvents")
  17954. , s = e("../enum/PanoRendererEvents")
  17955. , l = e("events").EventEmitter;
  17956. n.prototype.init = function(e, t, i) {
  17957. this.tileDownloader = e,
  17958. this.panoRenderer = t,
  17959. this.qualityManager = i,
  17960. this.bindEvents()
  17961. }
  17962. ,
  17963. n.prototype.bindEvents = function() {
  17964. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  17965. }
  17966. ,
  17967. n.prototype.onTileRendered = function(e, t, i, n) {}
  17968. ,
  17969. n.prototype.addModel = function(e) {
  17970. this.modelMap[e.sid] = e,
  17971. 0 === this.modelCount && this.activateModel(e.sid),
  17972. this.modelCount++,
  17973. this.emit(a.ModelAdded)
  17974. }
  17975. ,
  17976. n.prototype.getModel = function(e) {
  17977. return this.modelMap[e]
  17978. }
  17979. ,
  17980. n.prototype.activateModel = function(e) {
  17981. var t = this.modelMap[e];
  17982. if (!t)
  17983. throw new o("Tried to activate invalid model!");
  17984. var i = this.activeModel;
  17985. this.activeModel = t,
  17986. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  17987. this.tileDownloader.setUrls(t.urls),
  17988. t.panos.forEach(function(e) {
  17989. e.attachToPanoRenderer(this.panoRenderer),
  17990. e.tileDownloader = this.tileDownloader,
  17991. e.qualityManager = this.qualityManager
  17992. }
  17993. .bind(this)),
  17994. this.emit(a.ActiveModelChanged, {
  17995. oldModel: i,
  17996. model: t
  17997. })
  17998. }
  17999. ,
  18000. n.prototype.getActiveModel = function() {
  18001. return this.activeModel
  18002. }
  18003. ,
  18004. r.extend(n, l),
  18005. t.exports = n
  18006. }
  18007. , {
  18008. "../enum/ModelManagerEvents": 33,
  18009. "../enum/PanoRendererEvents": 35,
  18010. "../exception/BasicException": 55,
  18011. "../util/common": 185,
  18012. events: 202,
  18013. three: 217
  18014. }],
  18015. 141: [function(e, t, i) {
  18016. (function(i) {
  18017. "use strict";
  18018. function n() {
  18019. s.call(this)
  18020. }
  18021. var r = e("../objects/Room")
  18022. , o = (e("../settings"),
  18023. e("../util/logger"))
  18024. , a = (e("../util/transitions"),
  18025. e("../util/easing"),
  18026. e("../util/common"))
  18027. , s = e("../util/IndexedCollection")
  18028. , l = e("./Chunks");
  18029. new o(i);
  18030. a.inherit(n, s),
  18031. n.prototype.getIndex = function(e) {
  18032. return e.roomId
  18033. }
  18034. ,
  18035. n.prototype.calcRoomBoundaries = function() {
  18036. this.forEach(function(e) {
  18037. e.calcBoundaries()
  18038. })
  18039. }
  18040. ,
  18041. n.prototype.createFromChunks = function(e) {
  18042. var t = {
  18043. floorId: -1,
  18044. roomId: -1
  18045. }
  18046. , i = {};
  18047. e.forEach(function(e) {
  18048. l.parseIdsFromChunkName(e.name, t);
  18049. var o = i[t.roomId];
  18050. if (!o) {
  18051. var a = n.generateRoomId(t.floorId, t.roomId);
  18052. o = new r(t.floorId,a),
  18053. this.add(o),
  18054. i[t.roomId] = o
  18055. }
  18056. o.addChunk(e)
  18057. }
  18058. .bind(this)),
  18059. this.calcRoomBoundaries()
  18060. }
  18061. ,
  18062. n.generateRoomId = function(e, t) {
  18063. return e + "_" + t
  18064. }
  18065. ,
  18066. t.exports = n
  18067. }
  18068. ).call(this, "/js/model/RoomCollection.js")
  18069. }
  18070. , {
  18071. "../objects/Room": 150,
  18072. "../settings": 166,
  18073. "../util/IndexedCollection": 175,
  18074. "../util/common": 185,
  18075. "../util/easing": 186,
  18076. "../util/logger": 189,
  18077. "../util/transitions": 195,
  18078. "./Chunks": 135
  18079. }],
  18080. 142: [function(e, t, i) {
  18081. "use strict";
  18082. function n(e, t, i) {
  18083. e = e.clone().expandByScalar(0.01);//改
  18084. var n = e.size()
  18085. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18086. o.boundingBox = e,
  18087. r.Mesh.call(this, o, t),
  18088. this.position.copy(e.center()),
  18089. this.frustumCulled = !1,
  18090. i && this.add(new r.WireframeHelper(this))
  18091. }
  18092. var r = e("three");
  18093. n.prototype = Object.create(r.Mesh.prototype),
  18094. n.prototype.constructor = n,
  18095. t.exports = n
  18096. }
  18097. , {
  18098. three: 217
  18099. }],
  18100. 143: [function(e, t, i) {
  18101. (function(i) {
  18102. "use strict";
  18103. function n(e) {
  18104. h.time("Computing a nice bounding cubemap");
  18105. var t = new a({
  18106. side: r.BackSide,
  18107. transparent: !0
  18108. });
  18109. t.uniforms.modelAlpha.value = 0,
  18110. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18111. this.renderOrder = l.boundingSkybox,
  18112. o.call(this, e, t),
  18113. h.timeEnd("Computing a nice bounding cubemap")
  18114. }
  18115. var r = e("three")
  18116. , o = (e("../enum/Viewmode"),
  18117. e("../shaders"),
  18118. e("./BoundingMesh"))
  18119. , a = e("../materials/ModelTextureMaterial")
  18120. , s = e("../settings")
  18121. , l = e("../enum/RenderOrder")
  18122. , c = e("../util/logger")
  18123. , h = new c(i);
  18124. n.prototype = Object.create(o.prototype),
  18125. n.prototype.constructor = n,
  18126. t.exports = n
  18127. }
  18128. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18129. }
  18130. , {
  18131. "../enum/RenderOrder": 42,
  18132. "../enum/Viewmode": 51,
  18133. "../materials/ModelTextureMaterial": 118,
  18134. "../settings": 166,
  18135. "../shaders": 167,
  18136. "../util/logger": 189,
  18137. "./BoundingMesh": 142,
  18138. three: 217
  18139. }],
  18140. 144: [function(e, t, i) {
  18141. "use strict";
  18142. function n(e) {
  18143. this.materialInside = new s({
  18144. side: r.DoubleSide
  18145. });
  18146. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18147. this.materialOutside = new r.RawShaderMaterial({
  18148. fragmentShader: o.modelOutside.fragmentShader,
  18149. vertexShader: o.modelOutside.vertexShader,
  18150. uniforms: t,
  18151. side: r.FrontSide,
  18152. name: "chunkOut"
  18153. }),
  18154. r.Mesh.call(this, e.geometry, this.materialInside),
  18155. this.name = e.name || "",
  18156. this.textureName = e.textureName,
  18157. this.meshUrl = e.meshUrl
  18158. }
  18159. var r = e("three")
  18160. , o = e("../shaders")
  18161. , a = e("../enum/Viewmode")
  18162. , s = e("../materials/ModelTextureMaterial");
  18163. n.prototype = Object.create(r.Mesh.prototype),
  18164. n.prototype.setTextureMap = function(e) {
  18165. this.materialInside.uniforms.map.value = e,
  18166. this.materialOutside.uniforms.map.value = e
  18167. }
  18168. ,
  18169. n.prototype.setMode = function(e) {
  18170. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18171. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18172. t.transparent = this.material.transparent,
  18173. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18174. this.material = t
  18175. }
  18176. ,
  18177. t.exports = n
  18178. }
  18179. , {
  18180. "../enum/Viewmode": 51,
  18181. "../materials/ModelTextureMaterial": 118,
  18182. "../shaders": 167,
  18183. three: 217
  18184. }],
  18185. 145: [function(e, t, i) {
  18186. "use strict";
  18187. function n(e) {
  18188. this.chunksize = e || 10,
  18189. this.chunks = {},
  18190. this.boundingBoxes = {},
  18191. this.children = [],
  18192. this.offset = new r.Vector3(0,.5,0),
  18193. this.material = new r.MeshBasicMaterial({
  18194. color: 16777215 * Math.random(),
  18195. side: r.DoubleSide
  18196. })
  18197. }
  18198. var r = e("three");
  18199. e("../enum/Viewmode");
  18200. n.prototype.add = function(e) {
  18201. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18202. m ? (t = m.position.array,
  18203. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18204. n = e.faces);
  18205. var v = new r.Vector3;
  18206. if (i)
  18207. for (o = 0,
  18208. a = i.length; o < a; o += 3) {
  18209. var A = 3 * i[o]
  18210. , y = 3 * i[o + 1]
  18211. , C = 3 * i[o + 2];
  18212. s = (t[A] + t[y] + t[C]) / 3,
  18213. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18214. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18215. h = Math.floor(s / this.chunksize),
  18216. u = Math.floor(l / this.chunksize),
  18217. d = Math.floor(c / this.chunksize),
  18218. p = h + "." + u + "." + d,
  18219. p in this.chunks ? (g = this.chunks[p],
  18220. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18221. f = this.boundingBoxes[p] = new r.Box3),
  18222. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18223. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18224. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18225. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18226. }
  18227. else
  18228. for (o = 0,
  18229. a = t.length; o < a; o += 9)
  18230. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18231. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18232. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18233. h = Math.floor(s / this.chunksize),
  18234. u = Math.floor(l / this.chunksize),
  18235. d = Math.floor(c / this.chunksize),
  18236. p = h + "." + u + "." + d,
  18237. p in this.chunks ? (g = this.chunks[p],
  18238. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18239. f = this.boundingBoxes[p] = new r.Box3),
  18240. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18241. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18242. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18243. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18244. }
  18245. ,
  18246. n.prototype.build = function() {
  18247. var e = new r.Object3D;
  18248. e.material = this.material;
  18249. for (var t in this.chunks) {
  18250. var i = this.chunks[t]
  18251. , n = new r.BufferGeometry;
  18252. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18253. n.boundingBox = this.boundingBoxes[t];
  18254. var o = new r.Mesh(n,this.material);
  18255. o.material.visible = !1,
  18256. e.add(o),
  18257. this.chunks[t] = []
  18258. }
  18259. return e
  18260. }
  18261. ,
  18262. t.exports = n
  18263. }
  18264. , {
  18265. "../enum/Viewmode": 51,
  18266. three: 217
  18267. }],
  18268. 146: [function(e, t, i) {
  18269. "use strict";
  18270. var r = e("three")
  18271. , o = e("../settings")
  18272. , a = e("../util/common")
  18273. , s = e("../util/lerp")
  18274. , l = e("./ChunkedCollider")
  18275. , c = e("../util/transitions")
  18276. , h = e("../util/easing")
  18277. , u = (e("../objects/Panorama"),
  18278. e("../enum/RenderOrder"))
  18279. , d = e("../localization/localize");
  18280. function n(e, t, i) {
  18281. r.Object3D.call(this),
  18282. this.model = e,
  18283. this.floorIndex = t,
  18284. this.lang = o.languageTag,
  18285. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18286. this.panos = [],
  18287. this.chunks = [],
  18288. this.colliderBuilder = new l(3),
  18289. this.collider = null,
  18290. this.center = null,
  18291. this.boundingBox = new r.Box3,
  18292. this.size = null,
  18293. this.hidden = !1,
  18294. this.conservativeBoundingBox = new r.Box3,
  18295. this.debugColor = 16777215 * Math.random(),
  18296. this.transition = null
  18297. }
  18298. n.prototype = Object.create(r.Object3D.prototype),
  18299. n.prototype.enter = function(e) {
  18300. this.model.setFloor(this, e)
  18301. }
  18302. ,
  18303. n.prototype.hide = function(e) {
  18304. if (!this.hidden || this.transition) {
  18305. this.chunks.forEach(function(e) {
  18306. e.material.transparent = !0
  18307. }),
  18308. c.cancel(this.transition);
  18309. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18310. , i = e ? 0 : o.hideFloorDelay / t;
  18311. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18312. this.hidden = !0
  18313. }
  18314. .bind(this), i, h.easeInOutQuad)
  18315. }
  18316. }
  18317. ,
  18318. n.prototype.show = function(e) {
  18319. if (this.hidden || this.transition) {
  18320. this.hidden = !1,
  18321. c.cancel(this.transition);
  18322. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18323. , i = e ? 0 : o.showFloorDelay / t;
  18324. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18325. this.hidden || this.chunks.forEach(function(e) {
  18326. e.material.transparent = !1
  18327. })
  18328. }
  18329. .bind(this), i, h.easeInOutQuad)
  18330. }
  18331. }
  18332. ,
  18333. n.prototype.toggle = function(e, t) {
  18334. e = void 0 === e ? this.hidden : e,
  18335. e ? this.show(t) : this.hide(t)
  18336. }
  18337. ,
  18338. n.prototype.containsPoint = function(e) {
  18339. return this.collider.children.some(function(t) {
  18340. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18341. t.geometry.boundingBox.containsPoint(e)
  18342. })
  18343. }
  18344. ,
  18345. n.prototype.distanceToPoint = function(e) {
  18346. var t = null
  18347. , i = 1 / 0;
  18348. return this.collider.children.forEach(function(n) {
  18349. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18350. var r = n.geometry.boundingBox.distanceToPoint(e);
  18351. (!t || i > r) && (i = r,
  18352. t = n)
  18353. }),
  18354. i
  18355. }
  18356. ,
  18357. n.prototype.addChunk = function(e) {
  18358. e.renderOrder = u.ghostFloor,
  18359. this.add(e),
  18360. this.chunks.push(e),
  18361. this.boundingBox.union(e.geometry.boundingBox),
  18362. this.size = this.boundingBox.size(),
  18363. this.colliderBuilder.add(e.geometry)
  18364. }
  18365. ,
  18366. n.prototype.addPano = function(e) {
  18367. this.panos.push(e),
  18368. this.add(e.skyboxMesh),
  18369. e.marker && this.add(e.marker);
  18370. if(e.neighbourUUIDs && e.neighbourUUIDs.length){//add 有相邻点才算入bound 因为拍摄有bug,会出现floorPosition为000,且position位置很偏的点,它们一般都是不可见点。
  18371. var t = new r.Vector3(1,1,1)
  18372. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18373. this.boundingBox.union(i)
  18374. }
  18375. }
  18376. ,
  18377. n.prototype.build = function() {
  18378. this.collider = this.colliderBuilder.build(!0),
  18379. this.add(this.collider),
  18380. this.center = this.boundingBox.center(),
  18381. this.conservativeBoundingBox.copy(this.boundingBox),
  18382. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18383. return e.geometry.boundingBox.min.y
  18384. }), 5),
  18385. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18386. return e.geometry.boundingBox.max.y
  18387. }), 5),
  18388. this.colliderBuilder = null
  18389. }
  18390. ,
  18391. n.prototype.toShortString = function() {
  18392. return a.nth(this.floorIndex + 1)
  18393. }
  18394. ,
  18395. n.prototype.toString = function() {
  18396. return this.name
  18397. }
  18398. ,
  18399. t.exports = n
  18400. }
  18401. , {
  18402. "../enum/RenderOrder": 42,
  18403. "../localization/localize": 108,
  18404. "./strings-cn-CN": 109,
  18405. "../objects/Panorama": 148,
  18406. "../settings": 166,
  18407. "../util/common": 185,
  18408. "../util/easing": 186,
  18409. "../util/lerp": 188,
  18410. "../util/transitions": 195,
  18411. "./ChunkedCollider": 145,
  18412. three: 217
  18413. }],
  18414. 147: [function(e, t, i) {
  18415. "use strict";
  18416. function n(e) {
  18417. this.player = e,
  18418. this.obj3d = null,
  18419. this.UP = new r.Vector3(0,1,0)
  18420. }
  18421. var r = e("three")
  18422. , o = e("../settings");
  18423. n.prototype.prefs = {
  18424. linewidth: 3,
  18425. height: .07,
  18426. opacity: .45,
  18427. endScale: .05
  18428. },
  18429. n.prototype.discard = function() {
  18430. if (this.obj3d) {
  18431. var e = this.obj3d.parent;
  18432. e && e.remove(this.obj3d)
  18433. }
  18434. this.obj3d = null
  18435. }
  18436. ,
  18437. n.prototype.draw = function() {
  18438. if (this.discard(),
  18439. o.showNeighbors) {
  18440. var e = this.player.currentPano.floor;
  18441. this.obj3d = new r.Object3D;
  18442. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18443. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18444. i.y += this.prefs.height;
  18445. var n = .1525
  18446. , a = .127
  18447. , s = .0127
  18448. , l = .1
  18449. , c = .19
  18450. , h = .2032
  18451. , u = .2286
  18452. , d = .255
  18453. , p = new r.Matrix4;
  18454. for (var f in t)
  18455. if (t[f]) {
  18456. var g = this.player.model.panos.get(f)
  18457. , m = (g.position.clone().sub(this.player.model.position),
  18458. g.position.clone().sub(g.floorPosition))
  18459. , v = g.floorPosition.clone().sub(this.player.model.position);
  18460. v.y += this.prefs.height;
  18461. var A = new r.Geometry;
  18462. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18463. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18464. p.identity().setPosition(m),
  18465. A.applyMatrix(p),
  18466. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18467. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18468. p.lookAt(v, i, this.UP).setPosition(v),
  18469. A.applyMatrix(p),
  18470. A.vertices.push(v, i);
  18471. var y = new r.Line(A,new r.LineBasicMaterial({
  18472. color: g.debugColor.getHex(),
  18473. transparent: !0,
  18474. opacity: this.prefs.opacity,
  18475. depthWrite: !1,
  18476. name: "sLine" + f,
  18477. linewidth: this.prefs.linewidth
  18478. }));
  18479. this.obj3d.add(y)
  18480. }
  18481. e.add(this.obj3d)
  18482. }
  18483. }
  18484. ,
  18485. n.prototype.update = function() {
  18486. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18487. }
  18488. ,
  18489. t.exports = n
  18490. }
  18491. , {
  18492. "../settings": 166,
  18493. three: 217
  18494. }],
  18495. 148: [function(e, t, i) {
  18496. (function(i) {
  18497. "use strict";
  18498. function n(e, t, i, n) {
  18499. this.model = e,
  18500. this.id = t,
  18501. this.alignmentType = i.alignmentType || l.ALIGNED,
  18502. this.neighbourUUIDs = i.neighbours || null,
  18503. this.neighbourPanos = null,
  18504. this.floor = null,
  18505. this.floorIndex = i.floor,
  18506. this.failedLoadingAt = 0,
  18507. this.maxLoadRetries = 4,
  18508. this.origin = i.position.clone(),
  18509. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18510. this.quaternion = i.quaternion.clone(),
  18511. this.skyboxMesh = new r.Mesh(E),
  18512. this.skyboxMesh.position.copy(this.position),
  18513. this.skyboxMesh.quaternion.copy(this.quaternion),
  18514. this.skyboxMesh.name = "skybox",
  18515. this.skyboxMesh.visible = !1,
  18516. this.skyboxMesh.updateMatrix(),
  18517. this.skyboxMesh.updateMatrixWorld(),
  18518. this.marker = null,
  18519. this.showFloorMarker = !window.DATA.hideFloorMarker;
  18520. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18521. map: w,
  18522. side: r.DoubleSide,
  18523. opacity: 0,
  18524. transparent: !0,
  18525. depthWrite: !1
  18526. })),
  18527. this.marker.visible = this.showFloorMarker,
  18528. this.marker.renderOrder = s.panoMarker,
  18529. this.marker.name = "marker",
  18530. this.marker.pano = this,
  18531. this.marker.layers.set(v.PANOMARKERS),
  18532. this.marker.updateMatrixWorld(),
  18533. a.colorMarkerOnLoad && this.on("load", function() {
  18534. this.marker.material.color.set(65280)
  18535. })),
  18536. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18537. this.floorPosition = i.puck ? i.puck.clone() : null,
  18538. this.tiled = n,
  18539. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18540. this.solidSkybox.flipY = !1,
  18541. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18542. this.solidSkybox.magFilter = r.LinearFilter,
  18543. this.solidSkybox.generateMipmaps = !1)),
  18544. this.zoomed = !1,
  18545. this.panoRenderer = null,
  18546. this.qualityManager = null,
  18547. this.tileDownloader = null,
  18548. this.tiledPanoRenderTarget = null,
  18549. this.minimumTiledPanoLoaded = !1,
  18550. this.highestPartialTileRenderOpCompleted = 0,
  18551. this.highestFullTileRenderOpCompleted = 0,
  18552. this.shouldRedrawOnBaseLoaded = !1,
  18553. this.lockUntilRenderingComplete = !1,
  18554. a.colorMarkerOnLoad && this.on("load", function() {
  18555. this.marker.material.color.set(65280)
  18556. });
  18557. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18558. var e = new r.TextureLoader;
  18559. e.setCrossOrigin(!0);
  18560. var g = e.load("static/images/texture.jpg");
  18561. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18562. color: 16777215,
  18563. transparent: !0,
  18564. opacity: .75,
  18565. map: g
  18566. })),
  18567. this.vrMarker.boluoType = "vr",
  18568. this.vrMarker.position.z = 1,
  18569. this.vrMarker.enabled = !0,
  18570. this.vrMarker.visible = !1,
  18571. window.vrMarkers = window.vrMarkers || [],
  18572. window.vrMarkers.push(this.vrMarker),
  18573. this.marker && this.marker.add(this.vrMarker),
  18574. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18575. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18576. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18577. this.adjustAngleEnable) {
  18578. var i = new r.Quaternion;
  18579. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18580. this.skyboxMesh.quaternion.multiply(i);
  18581. var m = new r.Quaternion;
  18582. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18583. this.skyboxMesh.quaternion.multiply(m);
  18584. var n = new r.Quaternion;
  18585. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18586. this.skyboxMesh.quaternion.multiply(n),
  18587. this.skyboxMesh.updateMatrix(),
  18588. this.skyboxMesh.updateMatrixWorld(),
  18589. this.model.updateProjectedPanos()
  18590. }
  18591. /**************************************************************************************************************************************/
  18592. }
  18593. var r = e("three")
  18594. , o = e("../util/logger")
  18595. , a = e("../settings")
  18596. , s = (e("../enum/Viewmode"),
  18597. e("../enum/RenderOrder"))
  18598. , l = e("../enum/AlignmentType")
  18599. , c = (e("../util/common"),
  18600. e("../util/transitions"))
  18601. , h = e("../util/lerp")
  18602. , u = e("../util/ajax")
  18603. , d = e("../util/texture")
  18604. , p = e("../util/panorama")
  18605. , f = (e("../enum/TileDownloaderEvents"),
  18606. e("../enum/PanoramaEvents"))
  18607. , g = e("../enum/PanoRendererEvents")
  18608. , m = e("../enum/PanoSizeClass")
  18609. , v = e("../enum/RenderLayers")
  18610. , A = (e("../scene/SceneRenderer"),
  18611. e("../enum/GLCubeFaces"),
  18612. e("../exception/BasicException"))
  18613. , y = e("../tile/TileUtils")
  18614. , C = e("events").EventEmitter
  18615. , I = new o(i)
  18616. , E = new r.SphereBufferGeometry(.1)
  18617. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18618. , w = d.load("static/images/marker-256x256.png");
  18619. n.prototype = Object.create(C.prototype),
  18620. n.prototype.enter = function() {
  18621. var e = null;
  18622. return function() {
  18623. this.setZoomed(!1),
  18624. this.emit("enter", {
  18625. oldPano: e,
  18626. newPano: this
  18627. }),
  18628. e = this
  18629. }
  18630. }(),
  18631. n.prototype.exit = function() {
  18632. this.tiled ? (this.clearWaitDeferreds(),
  18633. this.minimumTiledPanoLoaded = !1,
  18634. this.tiledPanoRenderTarget = null,
  18635. this.setZoomed(!1),
  18636. this.panoRenderer.deactivateTiledPano(this),
  18637. this.highestPartialTileRenderOpCompleted = 0,
  18638. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18639. this.solidSkybox.loaded = !1,
  18640. this.solidSkybox.version = 0),
  18641. this.emit("exit")
  18642. }
  18643. ,
  18644. n.prototype.hoverOn = function(e) {
  18645. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18646. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18647. }
  18648. ,
  18649. n.prototype.hoverOff = function(e) {
  18650. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18651. }
  18652. ,
  18653. n.prototype.build1 = function() {
  18654. this.floor = this.floor || this.model.floors.get(this.floorIndex) || (this.model.floors.list.length == 1 ? this.model.floors.list[0] : this.raycastToFindFloor()) || this.model.getFloorAtPoint(this.position),
  18655. this.floor.addPano(this),
  18656. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18657. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18658. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18659. }
  18660. ,
  18661. n.prototype.build2 = function() {
  18662. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18663. this.height = this.position.distanceTo(this.floorPosition),
  18664. this.placeMarker()
  18665. }
  18666. ,
  18667. n.prototype.interpolateFloorPosition = function() {
  18668. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18669. return !!e.floorPosition
  18670. }).sort(function(e, t) {
  18671. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18672. }
  18673. .bind(this))
  18674. , t = this.position.clone();
  18675. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18676. t
  18677. }
  18678. ,
  18679. n.prototype.raycastFloorPosition = function() {
  18680. I.warn("Performance warning: Raycasting to find floor position");
  18681. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18682. , t = e.intersectObjects(this.model.colliders);
  18683. return t.length ? t[0].point : null
  18684. }
  18685. ,
  18686. n.prototype.raycastToFindFloor = function() {
  18687. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18688. return function() {
  18689. I.warn("Performance warning: Raycasting to find floor index");
  18690. for (var t = 0; t < e.length; t++) {
  18691. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18692. , n = i.intersectObjects(this.model.colliders);
  18693. if (n.length)
  18694. return n[0].object.parent.parent
  18695. }
  18696. return null
  18697. }
  18698. }(),
  18699. n.prototype.placeMarker = function() {
  18700. this.marker && (this.marker.position.copy(this.floorPosition),
  18701. this.marker.position.y += .05,
  18702. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18703. }
  18704. ,
  18705. n.prototype.translate = function(e) {
  18706. this.position.add(e),
  18707. this.floorPosition.add(e)
  18708. }
  18709. ,
  18710. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18711. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18712. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18713. }
  18714. ,
  18715. n.prototype.attachToPanoRenderer = function(e) {
  18716. this.panoRenderer = e,
  18717. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18718. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18719. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18720. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18721. }
  18722. ;
  18723. var _ = {};
  18724. n.prototype.getWaitDeferred = function(e) {
  18725. var t = _[this.id];
  18726. t || (t = {},
  18727. _[this.id] = t);
  18728. var i = t[e];
  18729. return i || (i = {
  18730. deferred: $.Deferred(),
  18731. active: !1
  18732. },
  18733. t[e] = i),
  18734. i
  18735. }
  18736. ,
  18737. n.prototype.resetWaitDeferred = function(e) {
  18738. var t = this.getWaitDeferred(e);
  18739. t.active = !1,
  18740. t.deferred = $.Deferred()
  18741. }
  18742. ,
  18743. n.prototype.clearWaitDeferreds = function() {
  18744. var e = _[this.id];
  18745. e || (e = {},
  18746. _[this.id] = e);
  18747. for (var t in e)
  18748. if (e.hasOwnProperty(t)) {
  18749. var i = e[t];
  18750. i.active = !1,
  18751. i.deferred = $.Deferred()
  18752. }
  18753. }
  18754. ,
  18755. n.prototype.loadTiledPano = function() {
  18756. var e = (new r.Vector3,
  18757. [])
  18758. , t = [];
  18759. return function(i, n, r, o, a, s) {
  18760. null !== o && void 0 !== o || (o = !0),
  18761. null !== a && void 0 !== a || (a = !0);
  18762. var l = this.getWaitDeferred(i)
  18763. , c = l.deferred
  18764. , h = null
  18765. , u = null;
  18766. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18767. u = r.vFov)),
  18768. !this.isLoaded(i)) {
  18769. if (!l.active) {
  18770. if (l.active = !0,
  18771. r) {
  18772. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18773. e[this.id + ":" + i] = {
  18774. tileCount: 0,
  18775. targetTileCount: d
  18776. },
  18777. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18778. }
  18779. t[this.id] || (t[this.id] = !0,
  18780. this.on(f.LoadComplete, function(e, t) {
  18781. var i = this.getWaitDeferred(e).deferred;
  18782. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18783. this.resetWaitDeferred(e))
  18784. }
  18785. .bind(this)),
  18786. this.on(f.LoadFailed, function(e) {
  18787. var t = this.getWaitDeferred(e).deferred;
  18788. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18789. this.resetWaitDeferred(e))
  18790. }
  18791. .bind(this)),
  18792. this.on(f.TileLoaded, function(t, i, n) {
  18793. var r = this.getWaitDeferred(t).deferred;
  18794. if (r && "pending" === r.state()) {
  18795. r.notify(t, i, n);
  18796. var o = e[this.id + ":" + t];
  18797. o && (o.tileCount++,
  18798. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18799. r.resolve(t, n),
  18800. this.resetWaitDeferred(t)))
  18801. }
  18802. }
  18803. .bind(this)))
  18804. }
  18805. this.tileDownloader.clearForceQueue(),
  18806. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18807. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18808. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18809. }
  18810. return c.promise()
  18811. }
  18812. }(),
  18813. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18814. if (e === this.id) {
  18815. var n = this.qualityManager.getPanoSize(m.BASE);
  18816. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18817. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18818. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18819. }
  18820. }
  18821. ,
  18822. n.prototype.onTileRendered = function(e, t, i, n) {
  18823. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18824. }
  18825. ,
  18826. n.prototype.onPanoRendered = function(e, t, i, n) {
  18827. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18828. this.updateSkyboxForZoomLevel(),
  18829. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18830. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18831. this.emit("load", t),
  18832. this.model.emit("load", this),
  18833. this.emit(f.LoadComplete, t, i))
  18834. }
  18835. ,
  18836. n.prototype.setZoomed = function(e) {
  18837. this.zoomed = e,
  18838. this.updateSkyboxForZoomLevel()
  18839. }
  18840. ,
  18841. n.prototype.ensureSkyboxReadyForRender = function() {
  18842. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18843. this.solidSkybox.loaded = !0)
  18844. }
  18845. ,
  18846. n.prototype.updateSkyboxForZoomLevel = function() {
  18847. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18848. }
  18849. ,
  18850. n.prototype.getSkyboxTexture = function() {
  18851. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18852. }
  18853. ,
  18854. n.prototype.onTileRenderFail = function(e, t, i) {
  18855. e === this.id && this.emit(f.LoadFailed, t)
  18856. }
  18857. ,
  18858. n.prototype.isLoaded = function(e) {
  18859. if (this.tiled) {
  18860. if (e && "string" == typeof e)
  18861. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18862. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18863. }
  18864. if (e && "number" == typeof e)
  18865. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18866. return !!this.solidSkybox.high || e in this.solidSkybox
  18867. }
  18868. ,
  18869. n.prototype.loadCube = function(e) {
  18870. if (this.isLoaded(e))
  18871. return I.info("Skipping load of pano, already loaded"),
  18872. $.when();
  18873. this.emit("loading", e),
  18874. this.model.emit("loading", this);
  18875. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18876. , i = t.filter(function(e) {
  18877. return !e
  18878. });
  18879. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18880. e = "high",
  18881. t = p.getCubemapUrls(this.model.urls, this.id, e));
  18882. var n = 0
  18883. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  18884. return u.getImage(t[i])
  18885. }
  18886. .bind(this));
  18887. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  18888. return this.solidSkybox[e] = [t, i, n, r, o, a],
  18889. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  18890. this.solidSkybox.low = null),
  18891. this.solidSkybox.needsUpdate = !0,
  18892. this.emit("load", e),
  18893. this.model.emit("load", this),
  18894. this
  18895. }
  18896. .bind(this), function() {
  18897. I.error("Downloading cubemap for pano", this.id, "failed"),
  18898. this.failedLoadingAt = Date.now()
  18899. }
  18900. .bind(this), function() {
  18901. return $.when(++n, 6)
  18902. })
  18903. }
  18904. ,
  18905. n.raycastsSkipped = 0,
  18906. n.raycastsDone = 0,
  18907. n.prototype.findNeighourPanos = function() {
  18908. return this.model.panos.setNeighbour(this.id, this.id, !1),
  18909. this.model.panos.forEach(function(e) {
  18910. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  18911. var t = this.position.distanceTo(e.position);
  18912. if (t > a.panoramaNeighbourMaxDistance)
  18913. return this.model.panos.setNeighbour(this, e, !1),
  18914. void n.raycastsSkipped++;
  18915. var i = e.position.clone().sub(this.position).normalize()
  18916. , o = new r.Raycaster(this.position,i.clone(),0,t)
  18917. , s = o.intersectObjects(this.model.colliders);
  18918. n.raycastsDone++,
  18919. this.model.panos.setNeighbour(this, e, 0 === s.length),
  18920. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  18921. }
  18922. }
  18923. .bind(this)),
  18924. this.model.panos.neighbourMap[this.id]
  18925. }
  18926. ,
  18927. n.prototype.worldPosition = function() {
  18928. return this.position
  18929. }
  18930. ,
  18931. n.prototype.addTextSprite = function(e, t) {
  18932. this.removeTextSprite();
  18933. var i = document.createElement("canvas")
  18934. , n = i.getContext("2d");
  18935. i.width = 256,
  18936. i.height = 256;
  18937. var o = "Arial"
  18938. , a = 60;
  18939. n.font = "bold " + a + "px " + o,
  18940. n.fillStyle = "white";
  18941. var s = n.measureText(e).width;
  18942. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  18943. var l = new r.Texture(i);
  18944. l.needsUpdate = !0;
  18945. var c = new r.SpriteMaterial({
  18946. map: l,
  18947. color: t || 16428055
  18948. });
  18949. this.text3d = new r.Sprite(c),
  18950. this.text3d.position.copy(this.skyboxMesh.position),
  18951. this.floor.add(this.text3d)
  18952. }
  18953. ,
  18954. n.prototype.removeTextSprite = function() {
  18955. this.text3d && (this.floor.remove(this.text3d),
  18956. this.text3d = null)
  18957. }
  18958. ,
  18959. n.prototype.isAligned = function() {
  18960. return this.alignmentType === l.ALIGNED
  18961. }
  18962. ,
  18963. n.filters = {
  18964. inDirection: function(e, t, i) {
  18965. return function(n) {
  18966. var r = n.position.clone().sub(e).normalize();
  18967. return r.dot(t) > i
  18968. }
  18969. },
  18970. inFloorDirection: function(e, t, i) {
  18971. return function(n) {
  18972. var r = n.floorPosition.clone().sub(e).normalize();
  18973. return r.dot(t) > i
  18974. }
  18975. },
  18976. inPanoDirection: function(e, t, i) {
  18977. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  18978. function(n) {
  18979. var r = n.floorPosition.clone().sub(e).normalize()
  18980. , o = n.position.clone().sub(e).normalize();
  18981. return r.dot(t) > i || o.dot(t) > i
  18982. }
  18983. },
  18984. atFloor: function(e) {
  18985. return function(t) {
  18986. return !e || t.floor === e
  18987. }
  18988. },
  18989. not: function(e) {
  18990. return function(t) {
  18991. return t !== e
  18992. }
  18993. },
  18994. notIn: function(e) {
  18995. return function(t) {
  18996. return e.indexOf(t) === -1
  18997. }
  18998. },
  18999. isLoaded: function() {
  19000. return function(e) {
  19001. return e.isLoaded()
  19002. }
  19003. },
  19004. isNotLoaded: function() {
  19005. return function(e) {
  19006. return !e.isLoaded()
  19007. }
  19008. },
  19009. isCloseEnoughTo: function(e, t) {
  19010. return function(i) {
  19011. return e.distanceTo(i.floorPosition) < t
  19012. }
  19013. },
  19014. hasMinimumHeightDifferenceTo: function(e, t) {
  19015. return function(i) {
  19016. return Math.abs(i.position.y - e.y) > t
  19017. }
  19018. },
  19019. isNotBehindNormal: function(e, t) {
  19020. var i = new r.Vector3;
  19021. return t = t.clone(),
  19022. function(n) {
  19023. var r = i.copy(n.position).sub(e).normalize();
  19024. return r.dot(t) > 0
  19025. }
  19026. },
  19027. isNeighbourPanoTo: function(e) {
  19028. return function(t) {
  19029. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19030. }
  19031. },
  19032. isNeighbourOfNeighbourTo: function(e) {
  19033. return function(t) {
  19034. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19035. var n = e.model.panos.get(i);
  19036. return !!n && n.neighbourPanos[t.id]
  19037. })
  19038. }
  19039. },
  19040. isNotRecentlyFailed: function(e) {
  19041. return function(t) {
  19042. return Date.now() - t.failedLoadingAt > e
  19043. }
  19044. },
  19045. isOnVisibleFloor: function() {
  19046. return function(e) {
  19047. return !e.floor.hidden
  19048. }
  19049. },
  19050. isPanoAligned: function() {
  19051. return function(e) {
  19052. return e.isAligned()
  19053. }
  19054. }
  19055. },
  19056. n.sortFunctions = {
  19057. distanceToPoint: function(e) {
  19058. return function(t, i) {
  19059. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19060. }
  19061. },
  19062. floorDistanceToPoint: function(e) {
  19063. return function(t, i) {
  19064. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19065. }
  19066. },
  19067. choose: function(e) {
  19068. return function(t, i) {
  19069. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19070. }
  19071. }
  19072. },
  19073. n.scoreFunctions = {
  19074. distance: function(e, t) {
  19075. return t = t || a.navigation.distanceFactor,
  19076. function(i) {
  19077. return e ? e.position.distanceTo(i.position) * t : 0
  19078. }
  19079. },
  19080. distanceSquared: function(e, t) {
  19081. return t = t || a.navigation.distanceFactor,
  19082. function(i) {
  19083. return e ? e.position.distanceToSquared(i.position) * t : 0
  19084. }
  19085. },
  19086. direction: function(e, t) {
  19087. return function(i) {
  19088. var n = i.position.clone().sub(e).normalize();
  19089. return n.dot(t) * a.navigation.directionFactor
  19090. }
  19091. },
  19092. angle: function(e, t) {
  19093. return function(i) {
  19094. var n = i.position.clone().sub(e).normalize();
  19095. return n.angleTo(t) * a.navigation.angleFactor
  19096. }
  19097. },
  19098. inFieldOfView: function(e, t) {
  19099. return function(i) {
  19100. var n = i.position.clone().sub(e).normalize();
  19101. return n.dot(t) > .75 ? 10 : -1
  19102. }
  19103. },
  19104. optionality: function(e) {
  19105. return function(t) {
  19106. var i = t.neighbourUUIDs.filter(function(t) {
  19107. return !(t in e.neighbourUUIDs) && t !== e.id
  19108. });
  19109. return i.length * a.navigation.optionalityFactor
  19110. }
  19111. },
  19112. penalizeHeightDifferenceUnder: function(e, t) {
  19113. return function(i) {
  19114. return e.y - i.position.y < t ? -20 : 0
  19115. }
  19116. }
  19117. },
  19118. t.exports = n
  19119. }
  19120. ).call(this, "/js/objects/Panorama.js")
  19121. }
  19122. , {
  19123. "../enum/AlignmentType": 17,
  19124. "../enum/GLCubeFaces": 25,
  19125. "../enum/PanoRendererEvents": 35,
  19126. "../enum/PanoSizeClass": 36,
  19127. "../enum/PanoramaEvents": 37,
  19128. "../enum/RenderLayers": 41,
  19129. "../enum/RenderOrder": 42,
  19130. "../enum/TileDownloaderEvents": 45,
  19131. "../enum/Viewmode": 51,
  19132. "../exception/BasicException": 55,
  19133. "../scene/SceneRenderer": 158,
  19134. "../settings": 166,
  19135. "../tile/TileUtils": 174,
  19136. "../util/ajax": 181,
  19137. "../util/common": 185,
  19138. "../util/lerp": 188,
  19139. "../util/logger": 189,
  19140. "../util/panorama": 191,
  19141. "../util/texture": 194,
  19142. "../util/transitions": 195,
  19143. events: 202,
  19144. three: 217
  19145. }],
  19146. 149: [function(e, t, i) {
  19147. "use strict";
  19148. function n(e) {
  19149. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19150. t.map.value = d,
  19151. t.opacity.value = 0,
  19152. t.color.value.set(o.reticuleColor),
  19153. t.showMouseMarker = !window.DATA.hideMouseMarker;
  19154. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19155. side: r.DoubleSide,
  19156. depthWrite: !1,
  19157. depthTest: !1,
  19158. transparent: !0,
  19159. vertexShader: c.waypoint.vertexShader,
  19160. fragmentShader: c.waypoint.fragmentShader,
  19161. uniforms: t,
  19162. name: "waypoint",
  19163. opacity: 0,
  19164. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19165. })),
  19166. this.layers.set(h.RETICULE),
  19167. this.renderOrder = u.reticule,
  19168. this.player = e,
  19169. this.direction = new r.Vector3,
  19170. this.hidden = !0,
  19171. this.mouseLastMoveTime = Date.now()
  19172. }
  19173. var r = e("three")
  19174. , o = e("../settings")
  19175. , a = e("../util/transitions")
  19176. , s = e("../util/texture")
  19177. , l = e("../util/lerp")
  19178. , c = e("../shaders")
  19179. , h = e("../enum/RenderLayers")
  19180. , u = e("../enum/RenderOrder")
  19181. , d = s.load("static/images/reticule-256x256.png");
  19182. n.prototype = Object.create(r.Mesh.prototype),
  19183. n.prototype.move = function(e, t, i) {
  19184. this.hidden = i,
  19185. this.mouseLastMoveTime = Date.now()
  19186. }
  19187. ,
  19188. n.prototype.hide = function() {
  19189. this.hidden || (this.hidden = !0,
  19190. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19191. }
  19192. ,
  19193. n.prototype.show = function() {
  19194. this.hidden = !1,
  19195. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19196. }
  19197. ,
  19198. n.prototype.update = function() {
  19199. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19200. }
  19201. ,
  19202. n.prototype.updatePosition = function(e, t) {
  19203. if (!this.hidden) {
  19204. if (!t)
  19205. return this.hide();
  19206. var i = t.point
  19207. , n = e.distanceTo(i)
  19208. , r = 1 + .01 * n;
  19209. n < 1 && (r -= 1 - n),
  19210. this.show(),
  19211. this.scale.set(r, r, r),
  19212. this.direction = this.direction.multiplyScalar(.8),
  19213. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19214. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19215. this.lookAt(this.position.clone().add(this.direction))
  19216. }
  19217. }
  19218. ,
  19219. n.prototype.writeAstag = function() {
  19220. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19221. , t = new Date;
  19222. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19223. var i = {
  19224. enabled: !0,
  19225. version: "0",
  19226. created: t.toISOString(),
  19227. created_by: "APITest",
  19228. position: this.position.clone(),
  19229. stem: {
  19230. enabled: o.tags.pole.enabled,
  19231. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19232. },
  19233. label: "tag " + this.tagCount,
  19234. description: "Description " + e,
  19235. floor: function(e) {
  19236. if (e.currentFloor) {
  19237. var t = e.floors.indexOf(e.currentFloor);
  19238. return t > -1 ? t : void 0
  19239. }
  19240. }(this.player.model),
  19241. type: "info",
  19242. metadata: {
  19243. preferred_camera: {
  19244. mode: this.player.mode
  19245. }
  19246. }
  19247. };
  19248. console.log("--------------------------"),
  19249. console.log(JSON.stringify(i));
  19250. var n = this.player.model.addtag(e, i).build();
  19251. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19252. n.visible || n.show(o.tags.startup.fadeInDuration))
  19253. }
  19254. ,
  19255. t.exports = n
  19256. }
  19257. , {
  19258. "../enum/RenderLayers": 41,
  19259. "../enum/RenderOrder": 42,
  19260. "../settings": 166,
  19261. "../shaders": 167,
  19262. "../util/lerp": 188,
  19263. "../util/texture": 194,
  19264. "../util/transitions": 195,
  19265. three: 217
  19266. }],
  19267. 150: [function(e, t, i) {
  19268. "use strict";
  19269. function n(e, t) {
  19270. this.chunks = [],
  19271. this.floorId = e,
  19272. this.roomId = t,
  19273. this.position = new r.Vector3
  19274. }
  19275. var r = e("three");
  19276. n.prototype.addChunk = function(e) {
  19277. this.chunks.push(e)
  19278. }
  19279. ,
  19280. n.prototype.calcBoundaries = function() {
  19281. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19282. var s = this.chunks[a]
  19283. , l = s.geometry.attributes.position;
  19284. if (l)
  19285. for (var c = 0; c < l.array.length; c += 3)
  19286. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19287. t.add(e),
  19288. 0 === c ? (i.copy(e),
  19289. n.copy(e)) : (i.max(e),
  19290. n.min(e)),
  19291. o++
  19292. }
  19293. o > 0 ? (t.multiplyScalar(1 / o),
  19294. this.average = t) : this.average = null,
  19295. this.boundsMax = i,
  19296. this.boundsMin = n,
  19297. this.center = new r.Vector3,
  19298. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19299. }
  19300. ,
  19301. t.exports = n
  19302. }
  19303. , {
  19304. three: 217
  19305. }],
  19306. 151: [function(e, t, i) {
  19307. (function(i) {
  19308. "use strict";
  19309. function n(e, t, i) {
  19310. this.obj3d = null,
  19311. this.nodes = [],
  19312. this.colorHull = [],
  19313. this.shortPaths = {},
  19314. this.floorHull = null,
  19315. this.cameraHull = null,
  19316. this.floorPathDistance = 0,
  19317. this.floorCurvePoints = null,
  19318. this.floorCurveColors = null,
  19319. this.camCurvePoints = null,
  19320. this.warpDestHeroLoc = null,
  19321. this.warpDestPano = null,
  19322. this.warpPathPoints = null,
  19323. this.warpPathLengths = [0],
  19324. this.warpLength = 0,
  19325. this.closeWarpDistance = 4,
  19326. this.UP = A.UP.clone(),
  19327. this.longestStep = 0,
  19328. this.upcomingTransType = null,
  19329. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19330. this.prevNextDist = 0,
  19331. this.nextI = 0,
  19332. this.activeTransType = null,
  19333. this.lastTransType = null,
  19334. this.bunnyObj = null,
  19335. this.director = e,
  19336. this.player = t,
  19337. this.playerControls = i,
  19338. this.modelManager = t.modelManager,
  19339. this.updateModel(),
  19340. this.updateDefaultsFromModelData(),
  19341. this.bindEvents(),
  19342. this.warping = !1,
  19343. this.waitingToWarp = !1,
  19344. this.warpInterrupted = !1,
  19345. this.warpInterruptionBlackoutStyle = null,
  19346. this.warpInterruptionTravelTime = null
  19347. }
  19348. var r = e("three")
  19349. , o = e("../util/logger")
  19350. , a = e("../enum/Viewmode")
  19351. , s = e("../enum/RenderOrder")
  19352. , l = e("../enum/WarpStyle")
  19353. , c = e("../settings")
  19354. , h = e("../util/math")
  19355. , u = e("../util/lerp")
  19356. , d = e("../util/easing")
  19357. , p = e("../util/transitions")
  19358. , f = e("../objects/Snapshot")
  19359. , g = e("../effects")
  19360. , m = e("../shaders")
  19361. , v = (e("../gui/gui"),
  19362. e("../util/texture"))
  19363. , A = e("../enum/Vectors")
  19364. , y = (e("../model/ModelManager"),
  19365. new o(i))
  19366. , C = e("../enum/PlayerEvents")
  19367. , I = e("../enum/BlackoutStyle")
  19368. , E = e("../enum/ModelManagerEvents")
  19369. , b = e("../constants")
  19370. , w = {
  19371. path: 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  19373. pathStart: 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")
  19374. };
  19375. n.prototype.setScene = function(e) {
  19376. this.createCpm(e),
  19377. this.createBunnyObj(e)
  19378. }
  19379. ,
  19380. n.prototype.updateModel = function() {
  19381. this.model = this.modelManager.getActiveModel()
  19382. }
  19383. ,
  19384. n.prototype.bindEvents = function() {
  19385. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19386. }
  19387. ,
  19388. n.prototype.updateDefaultsFromModelData = function() {
  19389. this.model.data
  19390. }
  19391. ,
  19392. n.prototype.pointPathDistance = function(e) {
  19393. for (var t = 0, i = 1; i < e.length; i += 1)
  19394. t += e[i - 1].distanceTo(e[i]);
  19395. return t
  19396. }
  19397. ,
  19398. n.prototype.pointPathLengths = function(e) {
  19399. for (var t = [0], i = 1; i < e.length; i += 1)
  19400. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19401. return t
  19402. }
  19403. ,
  19404. n.prototype.interpAlongPath = function(e, t, i) {
  19405. var n, o = new r.Vector3, a = t[t.length - 1];
  19406. if (i < 1) {
  19407. n = i * a;
  19408. for (var s = 1; s < t.length; s += 1)
  19409. if (t[s] > n) {
  19410. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19411. return o.copy(e[s]),
  19412. o.sub(e[s - 1]),
  19413. o.multiplyScalar(l),
  19414. o.add(e[s - 1]),
  19415. o
  19416. }
  19417. } else
  19418. o.copy(e[e.length - 1]);
  19419. return o
  19420. }
  19421. ,
  19422. n.prototype.pathHeight = function() {
  19423. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19424. }
  19425. ,
  19426. n.prototype.createBunnyObj = function(e) {
  19427. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19428. this.bunnyObj.visible = c.warp.showBunny),
  19429. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19430. e.add(this.bunnyObj)
  19431. }
  19432. ,
  19433. n.prototype.createCpm = function(e) {
  19434. if (!this.currentPanoMarker) {
  19435. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19436. t.material.uniforms.opacity.value = 0,
  19437. this.currentPanoMarker = {
  19438. mesh: t,
  19439. placed: !1
  19440. }
  19441. }
  19442. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19443. this.placeCpm(),
  19444. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19445. }
  19446. ,
  19447. n.prototype.placeCpm = function() {
  19448. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19449. var e = this.player.currentPano.floor;
  19450. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19451. e.add(this.currentPanoMarker.mesh)),
  19452. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19453. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19454. this.currentPanoMarker.placed = !0
  19455. } else
  19456. this.popOutCpm()
  19457. }
  19458. ,
  19459. n.prototype.fadeInCpm = function(e) {
  19460. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19461. }
  19462. ,
  19463. n.prototype.fadeOutCpm = function(e) {
  19464. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19465. }
  19466. ,
  19467. n.prototype.popInCpm = function() {
  19468. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19469. }
  19470. ,
  19471. n.prototype.popOutCpm = function() {
  19472. this.fadeOutCpm(2)
  19473. }
  19474. ,
  19475. n.prototype.brushPrefs = {
  19476. linewidth: 7,
  19477. strokeWidth: 15,
  19478. cvSegments: 48,
  19479. paveStep: .1,
  19480. paveWidth: .2,
  19481. lookBlendDist: 3,
  19482. maxTurn: r.Math.degToRad(2)
  19483. },
  19484. n.prototype.panoPathDistance = function(e) {
  19485. var t = this.model.panos;
  19486. if (!e || e.length < 2)
  19487. return 0;
  19488. for (var i = [], n = 0; n < e.length; n += 1)
  19489. i.push(t.get(e[n]).floorPosition);
  19490. return this.pointPathDistance(i)
  19491. }
  19492. ,
  19493. n.prototype.loadTileTexture = function(e) {
  19494. var t = v.load(e, function(t) {
  19495. t.wrapS = r.RepeatWrapping,
  19496. t.wrapT = r.RepeatWrapping,
  19497. t.needsUpdate = !0,
  19498. y.debug('path texture "' + e + '" is ready')
  19499. }, function() {
  19500. y.error('path texture "' + e + '" failed')
  19501. });
  19502. return t.mapping = r.UVMapping,
  19503. t
  19504. }
  19505. ,
  19506. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19507. var a = {
  19508. cameraMode: n,
  19509. position: e,
  19510. quaternion: t,
  19511. panoId: i,
  19512. orthoZoom: o,
  19513. floorVisibility: r,
  19514. thumbUrl: null,
  19515. name: null
  19516. };
  19517. return new f(a)
  19518. }
  19519. ,
  19520. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19521. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19522. }
  19523. ,
  19524. n.prototype.setWarpDestination = function(e) {
  19525. this.warpDestHeroLoc = e
  19526. }
  19527. ,
  19528. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19529. var t = this.getHeroDescriptorByHeroIndex(e);
  19530. return null !== t && (this.setWarpDestination(t),
  19531. !0)
  19532. }
  19533. ,
  19534. n.prototype.setWarpDestinationByPano = function(e, t) {
  19535. var i = this.model.panos.get(e.id);
  19536. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19537. }
  19538. ,
  19539. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19540. var i = this.model.panos.get(e);
  19541. if (i) {
  19542. t = t || new r.Quaternion;
  19543. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19544. return this.setWarpDestination(n),
  19545. !0
  19546. }
  19547. return !1
  19548. }
  19549. ,
  19550. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19551. var t = this.model.heroCount();
  19552. /* if (null !== this.warpDestHeroLoc && t < 2)
  19553. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19554. this.model.getHeroDescriptorByIndex(0); */
  19555. var i = this.model.getHeroDescriptorByIndex(e);
  19556. if (i) {
  19557. var n = i.isPano() ? i.panoId : i.cameraMode;
  19558. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19559. }
  19560. return i
  19561. }
  19562. ,
  19563. n.prototype.getHeroDescriptorByPano = function(e) {
  19564. var t = this.model.panos.get(e.id);
  19565. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19566. }
  19567. ,
  19568. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19569. var t = this.getHeroIndexFromPanoId(e);
  19570. return this.getHeroDescriptorByHeroIndex(t)
  19571. }
  19572. ,
  19573. n.prototype.getHeroIndexFromPanoId = function(e) {
  19574. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19575. var i = this.model.heroLocations[t]
  19576. , n = this.getHeroId(i);
  19577. if (n && n === e)
  19578. return t
  19579. }
  19580. return -1
  19581. }
  19582. ,
  19583. n.prototype.getHeroPano = function(e) {
  19584. if (null === e)
  19585. return y.warn("getHeroPano(): no destination"),
  19586. null;
  19587. var t = this.getHeroId(e)
  19588. , i = this.model.panos.get(t);
  19589. return void 0 === i && (i = null,
  19590. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19591. i
  19592. }
  19593. ,
  19594. n.prototype.getHeroId = function(e) {
  19595. return e.panoId
  19596. }
  19597. ,
  19598. n.prototype.setWarpDestPano = function() {
  19599. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19600. this.warpDestPano
  19601. }
  19602. ,
  19603. n.prototype.brushToWarpPano = function(e, t) {
  19604. if (this.discardPathObject(),
  19605. !this.setWarpDestPano())
  19606. return !1;
  19607. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19608. !this.warpDestPano)
  19609. return y.info("No brush"),
  19610. !1;
  19611. if (!this.player.currentPano)
  19612. return y.debug("No current pano, visibility undefined"),
  19613. !1;
  19614. if (!this.warpDestPano)
  19615. return y.info("No wPano, visibility undefined"),
  19616. !1;
  19617. if (!this.warpDestPano.isAligned())
  19618. return y.debug("Cannot brush to unaligned pano"),
  19619. !1;
  19620. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19621. , n = !0;
  19622. if (this.player.currentPano.id === this.warpDestPano.id)
  19623. y.debug("Already at destination pano");
  19624. else {
  19625. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19626. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19627. this.obj3d = new r.Object3D,
  19628. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19629. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19630. e = t) : (this.setPathHulls(this.nodes),
  19631. this.setFloorCurves(),
  19632. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19633. this.player.currentPano.floor.add(this.obj3d);
  19634. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19635. , s = e === l.STD;
  19636. if (!n && (i || s)) {
  19637. if (o) {
  19638. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19639. this.obj3d.add(h)
  19640. }
  19641. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19642. this.obj3d.add(u)
  19643. }
  19644. this.appearSlow()
  19645. }
  19646. return this.upcomingTransType = e,
  19647. !n
  19648. }
  19649. ,
  19650. n.prototype.findShortestPath = function(e, t) {
  19651. if (!e || !t)
  19652. return null;
  19653. var i = c.warp.walkExtraPanosDistance
  19654. , n = e.id + ":" + t.id + ":" + i;
  19655. if (this.shortPaths.hasOwnProperty(n))
  19656. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19657. var r = t.id + ":" + e.id + ":" + i;
  19658. if (this.shortPaths.hasOwnProperty(r))
  19659. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19660. var o = this.model.panos.aStarSearch(e, t);
  19661. return this.model.panos.includeNodesNearPath(o, i),
  19662. this.shortPaths[n] = o ? o.slice() : null,
  19663. o
  19664. }
  19665. ,
  19666. n.prototype.makePathHulls = function(e) {
  19667. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19668. t = u.get(e[0]),
  19669. r = t.floor.floorIndex;
  19670. for (var d = 0; d < e.length; d += 1)
  19671. t = u.get(e[d]),
  19672. i = t.floorPosition.clone().sub(this.model.position),
  19673. i.y += this.pathHeight(),
  19674. s.push(i),
  19675. l.push(t.position.clone()),
  19676. n = t.floor.floorIndex,
  19677. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19678. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19679. o > a && (a = o));
  19680. return a > this.longestStep && (this.longestStep = a,
  19681. y.debug("path contains " + a + " meter segment")),
  19682. {
  19683. floor: s,
  19684. camera: l,
  19685. color: h
  19686. }
  19687. }
  19688. ,
  19689. n.prototype.makeFloorCurves = function(e, t, i) {
  19690. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19691. , o = this.pointPathDistance(e) - 2 * n
  19692. , s = e.slice(0)
  19693. , l = s[1].clone().sub(s[0]);
  19694. l.y = 0,
  19695. l.normalize().multiplyScalar(n),
  19696. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19697. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19698. l.y = 0,
  19699. l.normalize().multiplyScalar(n),
  19700. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19701. var h = new r.CatmullRomCurve3(s)
  19702. , u = Math.floor(o / i);
  19703. u = 4 * Math.floor(u / 4),
  19704. u = Math.max(4, u);
  19705. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19706. f = 0,
  19707. d = g[A].distanceTo(e[0]);
  19708. for (var y = 1; y < e.length; y += 1)
  19709. v.copy(g[A]).sub(e[y]),
  19710. v.y *= 4,
  19711. p = v.length(),
  19712. p < d && (f = y);
  19713. m.push(t[f])
  19714. }
  19715. return {
  19716. distance: o,
  19717. points: g,
  19718. colors: m
  19719. }
  19720. }
  19721. ,
  19722. n.prototype.makeCameraCurvePoints = function(e, t) {
  19723. var i = this.pointPathDistance(e)
  19724. , n = new r.CatmullRomCurve3(e);
  19725. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19726. }
  19727. ,
  19728. n.prototype.makeCameraCurveTangents = function(e, t) {
  19729. var i = this.pointPathDistance(e)
  19730. , n = new r.CatmullRomCurve3(e)
  19731. , o = Math.max(2, Math.floor(i / t));
  19732. o || (o = 5);
  19733. for (var a = [], s = 0; s <= o; s++)
  19734. a.push(n.getTangentAt(s / o));
  19735. return a
  19736. }
  19737. ,
  19738. n.prototype.setPathHulls = function(e) {
  19739. var t = this.makePathHulls(e);
  19740. this.floorHull = t.floor,
  19741. this.cameraHull = t.camera,
  19742. this.colorHull = t.color
  19743. }
  19744. ,
  19745. n.prototype.setFloorCurves = function() {
  19746. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19747. this.floorPathDistance = e.distance,
  19748. this.floorCurvePoints = e.points,
  19749. this.floorCurveColors = e.colors
  19750. }
  19751. ,
  19752. n.prototype.setCameraCurvePoints = function() {
  19753. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19754. }
  19755. ,
  19756. n.prototype.chooseWarpPath = function(e) {
  19757. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19758. if (this.player.currentPano === this.warpDestPano || !e)
  19759. return this.warpPathPoints = null,
  19760. this.warpLength = 0,
  19761. !1;
  19762. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19763. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19764. t = this.warpDestPano.position.clone().sub(o.position),
  19765. i = t.clone().negate(),
  19766. t.multiplyScalar(.15).add(o.position),
  19767. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19768. t.y = o.position.y,
  19769. i.y = this.warpDestPano.position.y,
  19770. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19771. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19772. this.setCameraCurvePoints(),
  19773. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19774. this.warpLength = 0,
  19775. this.warpPathLengths = [0];
  19776. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19777. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19778. var p = s.length();
  19779. s.y *= c.warp.climbEffort;
  19780. var f = s.length() / p;
  19781. if (d > 1) {
  19782. s.setY(0).normalize(),
  19783. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19784. var g = Math.min(1, s.dot(l))
  19785. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19786. f = Math.max(m, f)
  19787. }
  19788. this.warpLength += p * f,
  19789. this.warpPathLengths[d] = this.warpLength
  19790. }
  19791. return !0
  19792. }
  19793. ,
  19794. n.prototype.drawPathRibbon = function(e, t) {
  19795. this.bunnyObj.visible = c.warp.showBunny;
  19796. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19797. h.copy(e[u]),
  19798. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19799. h.normalize(),
  19800. n.crossVectors(h, A.UP),
  19801. n.multiplyScalar(i);
  19802. var d = (new r.Vector3).copy(e[u]).add(o);
  19803. d.sub(n),
  19804. l.vertices.push(d),
  19805. d = (new r.Vector3).copy(e[u]).add(o),
  19806. d.add(n),
  19807. l.vertices.push(d)
  19808. }
  19809. var p, f = 0;
  19810. for (u = 0; u < e.length - 1; u += 1) {
  19811. var g = 2 * u
  19812. , v = f;
  19813. f += e[u + 1].distanceTo(e[u]);
  19814. var y = f
  19815. , C = t[u]
  19816. , I = t[u + 1];
  19817. p = new r.Face3(g,g + 1,g + 2),
  19818. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19819. l.faces.push(p),
  19820. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19821. p = new r.Face3(g + 2,g + 1,g + 3),
  19822. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19823. l.faces.push(p),
  19824. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19825. }
  19826. l.computeFaceNormals(),
  19827. l.computeVertexNormals();
  19828. var E, b;
  19829. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19830. b.map.value = w.path,
  19831. b.opacity.value = 0,
  19832. b.color.value.set(c.path.color),
  19833. E = new r.RawShaderMaterial({
  19834. side: r.DoubleSide,
  19835. depthWrite: !1,
  19836. transparent: !0,
  19837. vertexShader: m.ribbon.vertexShader,
  19838. fragmentShader: m.ribbon.fragmentShader,
  19839. uniforms: b,
  19840. name: "ribbonT",
  19841. opacity: 0
  19842. })) : E = new r.MeshBasicMaterial({
  19843. color: 16777215,
  19844. side: r.DoubleSide,
  19845. name: "ribbonOut",
  19846. vertexColors: r.VertexColors
  19847. });
  19848. var _ = new r.Mesh(l,E);
  19849. return _.name = "ribbon",
  19850. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19851. _
  19852. }
  19853. ,
  19854. n.prototype.drawPathPavement = function(e) {
  19855. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19856. s.copy(e[l]),
  19857. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19858. s.normalize(),
  19859. n.crossVectors(s, A.UP),
  19860. n.multiplyScalar(this.brushPrefs.paveWidth),
  19861. t = (new r.Vector3).copy(e[l]),
  19862. t.sub(n),
  19863. o.vertices.push(t),
  19864. o.vertices.push((new r.Vector3).copy(e[l])),
  19865. t = (new r.Vector3).copy(e[l]),
  19866. t.add(n),
  19867. o.vertices.push(t);
  19868. var h, u, d;
  19869. for (l = 0; l < e.length - 1; l += 1)
  19870. h = 3 * l + 1,
  19871. u = l * i,
  19872. d = u + i,
  19873. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19874. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19875. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19876. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19877. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19878. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19879. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19880. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19881. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  19882. color: c.path.color,
  19883. side: r.DoubleSide,
  19884. transparent: !0,
  19885. depthWrite: !1,
  19886. opacity: 0,
  19887. name: "paveT",
  19888. map: w.path
  19889. }) : new r.MeshBasicMaterial({
  19890. color: c.path.color,
  19891. side: r.DoubleSide,
  19892. transparent: !0,
  19893. depthWrite: !1,
  19894. opacity: 1,
  19895. name: "paveO",
  19896. map: w.path
  19897. });
  19898. return new r.Mesh(o,p)
  19899. }
  19900. ,
  19901. n.prototype.hintPrefs = {
  19902. rad: .18,
  19903. width: .0125,
  19904. depth: .0625,
  19905. setBack: -.04,
  19906. markRad: .25,
  19907. markInnerRad: .16
  19908. },
  19909. n.prototype.makeWaypointObj = function(e, t) {
  19910. var i = new r.Geometry
  19911. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19912. , o = this.pathHeight();
  19913. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  19914. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  19915. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  19916. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  19917. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  19918. s.map.value = e,
  19919. s.opacity.value = 0,
  19920. s.color.value.set(c.path.color);
  19921. var l = {
  19922. side: r.DoubleSide,
  19923. depthWrite: !1,
  19924. transparent: !0,
  19925. vertexShader: m.waypoint.vertexShader,
  19926. fragmentShader: m.waypoint.fragmentShader,
  19927. uniforms: s,
  19928. name: "waypoint",
  19929. opacity: 0
  19930. };
  19931. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  19932. l.name = "wayPtOut");
  19933. var h = new r.RawShaderMaterial(l)
  19934. , u = new r.Mesh(i,h);
  19935. return u.name = t,
  19936. u
  19937. }
  19938. ,
  19939. n.prototype.makeStartMarker = function(e, t) {
  19940. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  19941. i.y = 0,
  19942. i.normalize();
  19943. var n = Math.acos(i.x)
  19944. , o = this.makeWaypointObj(w.pathStart, "Start");
  19945. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  19946. o.position.copy(e),
  19947. o
  19948. }
  19949. ,
  19950. n.prototype.makeEndMarker = function(e) {
  19951. var t = this.makeWaypointObj(w.pathEnd, "End")
  19952. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  19953. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  19954. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  19955. t.position.copy(e),
  19956. t
  19957. }
  19958. ,
  19959. n.prototype.pathClean = function(e) {
  19960. if (e) {
  19961. for (var t in e.children)
  19962. this.pathClean(e.children[t]);
  19963. e.geometry && e.geometry.dispose(),
  19964. e.material && e.material.dispose()
  19965. }
  19966. }
  19967. ,
  19968. n.prototype.discardPathObject = function() {
  19969. if (this.obj3d) {
  19970. var e = this.obj3d.parent;
  19971. e && e.remove(this.obj3d),
  19972. this.pathClean(this.obj3d)
  19973. }
  19974. this.obj3d = null,
  19975. this.popInCpm()
  19976. }
  19977. ,
  19978. n.prototype.discardSlow = function() {
  19979. if (this.obj3d) {
  19980. if (this.player.mode !== a.PANORAMA)
  19981. return void this.discardPathObject();
  19982. for (var e, t = this, i = 0, n = function() {
  19983. this.discardPathObject()
  19984. }
  19985. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  19986. e = t.obj3d.children[r],
  19987. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  19988. i += 1,
  19989. n = null);
  19990. 0 === i && this.discardPathObject(),
  19991. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  19992. }
  19993. }
  19994. ,
  19995. n.prototype.appearSlow = function() {
  19996. var e, t = this;
  19997. this.fadeOutCpm(c.path.fadeInTime);
  19998. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  19999. e = t.obj3d.children[n],
  20000. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20001. }
  20002. ,
  20003. n.prototype.update = function() {
  20004. this.obj3d && this.obj3d.updateMatrixWorld()
  20005. }
  20006. ,
  20007. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20008. var t = r.Math.degToRad(c.warp.burnsAngle);
  20009. if (this.player.mode === a.PANORAMA) {
  20010. var i = this.burnsDir * t;
  20011. if (this.upcomingTransType === l.BLACK)
  20012. return i;
  20013. var n = e;
  20014. if (null === n)
  20015. return y.warn("Transition request for non-highlight"),
  20016. i;
  20017. var o = this.getHeroDescriptorByHeroIndex(n);
  20018. if (null === o)
  20019. return i;
  20020. if (!o.isPano())
  20021. return i;
  20022. var s = this.getHeroPano(o)
  20023. , h = this.playerControls.cameras[a.PANORAMA]
  20024. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20025. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20026. , p = function(e) {
  20027. var i = Math.acos(Math.min(1, e.dot(u)))
  20028. , n = (new r.Vector3).crossVectors(u, e);
  20029. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20030. };
  20031. if (s === this.player.currentPano)
  20032. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20033. var f = this.findShortestPath(this.player.currentPano, s);
  20034. if (void 0 === f || null === f || f.length < 1)
  20035. return y.debug("Empty path ahead..."),
  20036. i;
  20037. var g = this.makePathHulls(f)
  20038. , m = new r.CatmullRomCurve3(g.camera)
  20039. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20040. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20041. }
  20042. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20043. }
  20044. ,
  20045. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20046. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20047. i==void 0 && (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20048. var n = new r.Euler
  20049. , o = new r.Vector3;
  20050. y.debug("Starting wait: " + (void 0 !== t));
  20051. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  20052. var s = currentLocation.dontRot || this.calcBurnsAmount(e)
  20053. , h = function() {
  20054. this.endWarpState(),
  20055. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20056. t && t()
  20057. }
  20058. .bind(this)
  20059. , u = function(e, t) {
  20060. if (this.warpInterrupted)
  20061. return h(),
  20062. !0;
  20063. var r = t || 1e3 / 60;
  20064. if (c.warp.doBurns && !currentLocation.dontRot )
  20065. if (this.player.mode === a.PANORAMA) {
  20066. var l = this.playerControls.cameras[a.PANORAMA];
  20067. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20068. var u = i == 0 ? s : r * s / i;
  20069. u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20070. n.y += u,
  20071. o.set(0, 0, -1),
  20072. o.applyEuler(n),
  20073. o.add(l.position),
  20074. l.controls.lookAt(o),
  20075. l.controls.lookVector.copy(o)
  20076. ,l.lookAt(o)
  20077. } else
  20078. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20079. }
  20080. .bind(this);
  20081. this.startWarpState(),
  20082. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20083. }
  20084. ,
  20085. n.prototype.warpToNonPano = function(e) {
  20086. if (this.discardPathObject(),
  20087. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20088. var t = function() {
  20089. e && e()
  20090. }
  20091. .bind(this);
  20092. this.player.flyToNewMode({
  20093. mode: this.warpDestHeroLoc.cameraMode,
  20094. duration: c.warp.outsideTime,
  20095. warpDest: this.warpDestHeroLoc,
  20096. callback: t,
  20097. force: !0
  20098. })
  20099. } else
  20100. y.warn("no warp destination!!!"),
  20101. e && e()
  20102. }
  20103. ,
  20104. n.prototype._resetWarpShaderParams = function(e) {//
  20105. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20106. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20107. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20108. delete e.material.defines.newBlack;
  20109. e.material.needsUpdate = true
  20110. } */
  20111. }
  20112. ,
  20113. n.prototype._clearWarpShading = function() {
  20114. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20115. this._resetWarpShaderParams(e[t]),
  20116. e[t].visible = !0;
  20117. this._resetWarpShaderParams(this.model.skybox)
  20118. }
  20119. ,
  20120. n.prototype._warpStopFlying = function() {
  20121. this.activeTransType = null,
  20122. this.placeCpm()
  20123. }
  20124. ,
  20125. n.prototype._wrapupTravelOnlyBits = function() {
  20126. this._warpStopFlying(),
  20127. this.warpPathPoints && (this.player.currentPano.exit(),
  20128. this.warpDestPano.enter(),
  20129. this.player.currentPano = this.warpDestPano),
  20130. this.player.spider.draw(),
  20131. this.placeCpm()
  20132. }
  20133. ,
  20134. n.prototype._wrapupTravel = function(e) {
  20135. this._wrapupTravelOnlyBits(),
  20136. this.warpCameraAim(e)
  20137. }
  20138. ,
  20139. n.prototype._wrapupWarpShading = function(e) {
  20140. this._clearWarpShading(),
  20141. this._wrapupTravel(e)
  20142. }
  20143. ,
  20144. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20145. t !== I.END && this._clearWarpShading(),
  20146. this._wrapupTravelOnlyBits(),
  20147. this.upcomingTransType = null,
  20148. e && e()
  20149. }
  20150. ,
  20151. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20152. var i = this.warpDestHeroLoc.quaternion
  20153. , n = this.playerControls.cameras[a.PANORAMA]
  20154. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20155. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20156. , l = s.dot(o)
  20157. , u = r.Math.radToDeg(Math.acos(l))
  20158. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20159. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20160. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20161. m.y = h.constrainedTurn(m.y),
  20162. this.burnsDir = Math.sign(m.y);
  20163. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20164. , A = new r.Vector3
  20165. , C = function(e, t) {
  20166. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20167. v.y = g.y + e * m.y,
  20168. v.z = g.z + e * m.z,
  20169. A.set(0, 0, -1),
  20170. A.applyEuler(v),
  20171. A.add(n.position),
  20172. n.controls.lookAt(A),
  20173. n.controls.lookVector.copy(A),
  20174. void n.lookAt(A))
  20175. }
  20176. .bind(this);
  20177. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20178. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20179. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20180. ):
  20181. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20182. ,void (t && t())
  20183. ) */
  20184. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20185. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20186. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20187. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20188. ,void (t && t())
  20189. )
  20190. }
  20191. ,
  20192. n.prototype._warpBendAim = function(e, t, i, n) {
  20193. var o = n || 0
  20194. , s = this.playerControls.cameras[a.PANORAMA]
  20195. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20196. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20197. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20198. f.y = h.constrainedTurn(f.y);
  20199. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20200. f.x = g * Math.sign(f.x),
  20201. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20202. this.burnsDir = Math.sign(f.y),
  20203. g *= Math.sign(f.y),
  20204. f.y = g;
  20205. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20206. , v = new r.Vector3
  20207. , A = function(e, t) {
  20208. if (e < .5)
  20209. m.x = u.x + e * f.x,
  20210. m.y = u.y + e * f.y,
  20211. m.z = u.z + e * f.z;
  20212. else {
  20213. var i = (1 - e) * c.warp.softBendEnd;
  20214. m.x = l.x - i * f.x,
  20215. m.y = l.y - i * f.y,
  20216. m.z = l.z - i * f.z
  20217. }
  20218. v.set(0, 0, -1),
  20219. v.applyEuler(m),
  20220. v.add(s.position);
  20221. s.controls.lookAt(v),
  20222. s.controls.lookVector.copy(v),
  20223. s.lookAt(v);
  20224. }
  20225. .bind(this);
  20226. if(momentTourBlackNewType){
  20227. A(1)
  20228. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20229. }
  20230. ,
  20231. n.prototype._warpStepCameraAim = function(e, t, i) {
  20232. var n = this.playerControls.cameras[a.PANORAMA]
  20233. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20234. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20235. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20236. l.y = h.constrainedTurn(l.y),
  20237. this.burnsDir = Math.sign(l.y);
  20238. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20239. , f = new r.Vector3
  20240. , g = function(e, t) {
  20241. e < .5 ? u.copy(s) : u.copy(o),
  20242. f.set(0, 0, -1),
  20243. f.applyEuler(u),
  20244. f.add(n.position),
  20245. n.controls.lookAt(f),
  20246. n.controls.lookVector.copy(f),
  20247. n.lookAt(f)
  20248. }
  20249. .bind(this);
  20250. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20251. }
  20252. ,
  20253. n.prototype.setBurnsDir = function() {
  20254. var e = this.playerControls.cameras[a.PANORAMA]
  20255. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20256. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20257. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20258. n.y = h.constrainedTurn(n.y),
  20259. this.burnsDir = Math.sign(n.y)
  20260. }
  20261. ,
  20262. n.prototype.stepWarpPath = function(firstPos, e ) {
  20263. var i = this.playerControls.cameras[a.PANORAMA];
  20264. var n = this.warpPathPoints ? this.warpPathPoints[0] : firstPos
  20265. if (!n){
  20266. return i.position.copy(this.warpDestPano.position),
  20267. !0;
  20268. }
  20269. /* if (!this.warpPathPoints)
  20270. return i.position.copy(this.warpDestPano.position),
  20271. !0;
  20272. var n = this.warpPathPoints[0] */
  20273. var o = this.warpDestPano.position;
  20274. /* console.log(firstPos)
  20275. console.log(o) */
  20276. if (null !== this.nodes && this.cameraHull && this.cameraHull.length > 1) {
  20277. var s = new r.Vector3;
  20278. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20279. i.position.copy(s)
  20280. } else
  20281. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20282. }
  20283. ,
  20284. n.prototype.interruptAndFastForward = function(e, t) {
  20285. this.warping && (this.warpInterrupted = !0,
  20286. this.warpInterruptionBlackoutStyle = e,
  20287. this.warpInterruptionTravelTime = t,
  20288. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20289. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20290. }
  20291. ,
  20292. n.prototype.warpCameraAim = function(e) {
  20293. var t = c.warp.minWarpTime;
  20294. if (this.upcomingTransType === l.BLACK)
  20295. t = c.warp.teleportTime;
  20296. else {
  20297. var i = this.playerControls.cameras[a.PANORAMA]
  20298. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20299. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20300. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20301. s.y = h.constrainedTurn(s.y);
  20302. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20303. t = Math.max(t, u)
  20304. }
  20305. var d = function() {
  20306. this._warpStopFlying(),
  20307. this.discardSlow(),
  20308. e && e()
  20309. }
  20310. .bind(this);
  20311. this._warpCameraAim(t, d)
  20312. }
  20313. ,
  20314. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20315. this.model.skybox.material.uniforms.blackout.value = n;
  20316. var r = u.uniform(this.model.skybox, "progress", 1)
  20317. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20318. , a = !1
  20319. , s = function() {
  20320. if (this.warpInterrupted)
  20321. return a = !0,
  20322. !0
  20323. }
  20324. .bind(this)
  20325. , l = function(e, t) {
  20326. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20327. !0) : void r(e, t)
  20328. }
  20329. .bind(this)
  20330. , h = function(e, t) {
  20331. return i && a ? (o(0),
  20332. !0) : void o(e, t)
  20333. }
  20334. .bind(this);
  20335. p.start(s, e, null, t, null, "safeHaltWatch"),
  20336. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20337. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20338. }
  20339. ,
  20340. n.prototype.warpTravel_STD = function(e) {
  20341. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20342. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20343. w += this.warpLength * c.warp.timePerMeter,
  20344. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20345. var _ = !1
  20346. , T = this.warpDestHeroLoc.quaternion
  20347. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20348. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20349. , M = S.dot(x)
  20350. , R = r.Math.radToDeg(Math.acos(M))
  20351. , P = function(e) {
  20352. var t = o
  20353. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20354. return i
  20355. }
  20356. , O = function() {
  20357. return E.lookAt(C, t, A.UP),
  20358. s.setFromRotationMatrix(E, c.warp.eOrder),
  20359. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20360. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20361. h.constrainedTurn(b.y)
  20362. }
  20363. .bind(this)
  20364. , L = function(e, t) {
  20365. if (this.warpInterrupted)
  20366. return _ = !0,
  20367. !0
  20368. }
  20369. .bind(this)
  20370. , D = function(e, t) {
  20371. return _ || !this.warpPathPoints ? (g.blur(0),
  20372. !0) : void g.blur(e)
  20373. }
  20374. .bind(this)
  20375. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20376. , B = function(e, t) {
  20377. return _ || !this.warpPathPoints ? (N(0),
  20378. !0) : void N(e, t)
  20379. }
  20380. .bind(this)
  20381. , F = function(e, t) {
  20382. if (!this.warpPathPoints)
  20383. return n.position.copy(this.warpDestPano.position),
  20384. !0;
  20385. if (_)
  20386. return !0;
  20387. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20388. n.position.copy(i),
  20389. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20390. }
  20391. .bind(this)
  20392. , V = function(e, n) {
  20393. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20394. !0)
  20395. }
  20396. .bind(this)
  20397. , U = function(e, o) {
  20398. if (_)
  20399. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20400. !0;
  20401. if (!this.warpPathPoints)
  20402. return !0;
  20403. var a = this.warpLength * e
  20404. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20405. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20406. c.warp.matchCam && (l *= 1 - u),
  20407. E.lookAt(C, t, A.UP),
  20408. s.setFromRotationMatrix(E, c.warp.eOrder),
  20409. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20410. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20411. b.y = h.constrainedTurn(b.y),
  20412. s.x = m.x + l * b.x,
  20413. s.y = m.y + l * b.y,
  20414. s.z = m.z + l * b.z,
  20415. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20416. b.y = h.constrainedTurn(b.y);
  20417. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20418. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20419. v.x = v.x + b.x * c.warp.turnFriction,
  20420. v.y = v.y + b.y * c.warp.turnFriction,
  20421. v.z = v.z + b.z * c.warp.turnFriction,
  20422. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20423. var p = t.clone().sub(C).normalize();
  20424. if (R < c.warp.maxAimRotation && u > 0) {
  20425. var g = 1 - u;
  20426. p.x = p.x * g + u * S.x,
  20427. p.y = p.y * g + u * S.y,
  20428. p.z = p.z * g + u * S.z,
  20429. p.normalize()
  20430. }
  20431. this.bunnyObj.position.copy(n.position).add(p),
  20432. f.set(0, 0, -1).applyEuler(v).normalize(),
  20433. f.multiplyScalar(8),
  20434. f.add(n.position),
  20435. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20436. n.controls.lookVector.copy(f),
  20437. n.lookAt(f))
  20438. }
  20439. .bind(this)
  20440. , k = function() {
  20441. _ ? (this.discardSlow(),
  20442. this.upcomingTransType = l.BLACK,
  20443. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20444. }
  20445. .bind(this);
  20446. V(0);
  20447. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20448. w += H;
  20449. var G = H / w;
  20450. this.warpCommonParameters(w, G, !0, I.NONE),
  20451. p.start(L, w, null, 0, null, "_haltWatcher"),
  20452. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20453. p.start(D, w, null, G, P, "blurring")),
  20454. p.start(B, w, null, G, P, "modelAlpha"),
  20455. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20456. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20457. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20458. }
  20459. ,
  20460. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20461. var r = e || 0;
  20462. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  20463. //add
  20464. var done = ()=>{
  20465. Hot.updateVisibles([this.player.currentPano]) //更新热点显示
  20466. this.player.transitionPos({type:"beforeFlytopano", pano:this.player.currentPano, dur:100})//add
  20467. }
  20468. if(momentTourBlackNewType){
  20469. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  20470. var camera = this.playerControls.cameras[a.PANORAMA];
  20471. var end = this.warpDestHeroLoc.position
  20472. camera.position.copy(end)
  20473. setTimeout(()=>{
  20474. player.sceneRenderer.effects.transitionMaskPass.stop()
  20475. this.wrapupWarpShadingOnly(n, i);
  20476. done()
  20477. },t)
  20478. }else{
  20479. var o = function() {
  20480. this.wrapupWarpShadingOnly(n, i);
  20481. done()
  20482. }
  20483. .bind(this);
  20484. var firstPos = this.player.position.clone()//add
  20485. p.start(this.stepWarpPath.bind(this, firstPos), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20486. }
  20487. this.warpCommonParameters(t, r, !1, i)
  20488. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  20489. if(window.momentTourBlackNewType){
  20490. e.material.uniforms.blackout.value = 5//i 改
  20491. //e.material.defines.newBlack = ''
  20492. //e.material.needsUpdate = true
  20493. }else{
  20494. e.material.uniforms.blackout.value = i
  20495. }
  20496. }),
  20497. this._warpBendAim(null, t, null, r);
  20498. }
  20499. ,
  20500. n.prototype.flightStepWalk = function(e, t, i) {
  20501. var n = .001
  20502. , o = 1
  20503. , a = 1.2
  20504. , s = new r.Vector3
  20505. , h = new r.Vector3
  20506. , u = function(e, t) {
  20507. //导览速度
  20508. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20509. // , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20510. , r = i * c.warp.flytimeDistanceMultiplier + c.warp.flyTime;
  20511. h.copy(A.FORWARD),
  20512. this.player.getDirection(h),
  20513. s.copy(t).sub(e.position).normalize();
  20514. var l = s.dot(h)
  20515. , u = Math.acos(l)
  20516. , d = u / r;
  20517. d > n && (r *= d / n,
  20518. u < o && (r *= a))
  20519. return r / DATA.tourWalkSpeed * 100 // 改
  20520. };
  20521. return function(e, t, i) {
  20522. if (this.warpInterrupted)
  20523. i && i();
  20524. else if (this.activeTransType !== l.WALK)
  20525. this._clearWarpShading(),
  20526. this._warpStopFlying(),
  20527. this.player.spider.draw(),
  20528. this.placeCpm(),
  20529. i && i();
  20530. else if (this.player.currentPano !== e) {
  20531. var n = {
  20532. pano: e,
  20533. lookAtPoint: t,
  20534. duration: null,
  20535. maxDistanceOverride: c.warp.walkMaxDist,
  20536. skipWarpingCheck: !1,
  20537. constantMoveSpeed: !0
  20538. };
  20539. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  20540. n.zoomLevel = this.warpDestHeroLoc.zoom
  20541. }
  20542. n.duration = u.call(this, e, t),
  20543. this.player.nonInterruptingFlyToPano(n, i)
  20544. } else
  20545. i && i()
  20546. }
  20547. }(),
  20548. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20549. return this.flightStepWalk.bind(this, e, t, i)
  20550. }
  20551. ,
  20552. n.prototype.warpTravel_WALK = function() {
  20553. var e = [];
  20554. return function(t) {
  20555. var i = this.player.model.panos;
  20556. e.length = 0;
  20557. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20558. var s = this.nodes[a]
  20559. , l = i.get(s);
  20560. a === this.nodes.length - 1;
  20561. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20562. n && o || (e.push(s),
  20563. n = l)
  20564. }
  20565. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20566. var h = e.length
  20567. , u = i.get(e[h - 1])
  20568. , d = new Array(h + 1);
  20569. d[d.length - 1] = function() {
  20570. t && t()
  20571. }
  20572. .bind(this);
  20573. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20574. var g = e[p];
  20575. u = i.get(g);
  20576. var m = new r.Vector3;
  20577. this.getLookAtForWalkingTourNode(e, p, m),
  20578. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20579. p--
  20580. }
  20581. d[0]()
  20582. }
  20583. }(),
  20584. n.prototype.getLookAtForWalkingTourNode = function() {
  20585. var e = new r.Vector3
  20586. , t = new r.Vector3
  20587. , i = new r.Vector3
  20588. , n = new r.Vector3
  20589. , o = new r.Vector3
  20590. , a = .65
  20591. , s = .75
  20592. , l = .2
  20593. , c = .4
  20594. , h = .2
  20595. , u = 3;
  20596. return function(r, d, p) {
  20597. var f = r.length;
  20598. if (d >= f)
  20599. return !1;
  20600. var g = 1
  20601. , m = 1;
  20602. t.set(0, 0, 0),
  20603. o.set(0, 0, 0);
  20604. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20605. if (v = this.player.model.panos.get(r[A]),
  20606. this.getOrientationForWalkingTourNode(r, A, i),
  20607. A === d && e.copy(i),
  20608. n.copy(i),
  20609. A > d) {
  20610. var y = n.dot(e) < a;
  20611. g *= y ? l : s,
  20612. m *= y ? h : c
  20613. }
  20614. i.multiplyScalar(g),
  20615. t.add(i),
  20616. o.lerp(v.position, m)
  20617. }
  20618. return t.normalize(),
  20619. p.copy(o),
  20620. p.add(t),
  20621. !0
  20622. }
  20623. }(),
  20624. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20625. var n = e.length;
  20626. if (t >= n)
  20627. return !1;
  20628. if (t === n - 1)
  20629. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20630. else {
  20631. var r = this.player.model.panos.get(e[t])
  20632. , o = this.player.model.panos.get(e[t + 1]);
  20633. i.copy(o.position).sub(r.position)
  20634. }
  20635. return i.normalize(),
  20636. !0
  20637. }
  20638. ,
  20639. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20640. if (this.activeTransType = this.upcomingTransType,
  20641. this.lastTransType = this.activeTransType,
  20642. this.upcomingTransType = null,
  20643. !e) {
  20644. var r = function() {
  20645. this._wrapupTravel(n)
  20646. }
  20647. .bind(this)
  20648. , o = {
  20649. pano: this.warpDestPano,
  20650. lookAtPoint: null,
  20651. duration: null,
  20652. maxDistanceOverride: null,
  20653. skipWarpingCheck: !1
  20654. };
  20655. return void this.player.flyToPano(o, r)
  20656. }
  20657. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20658. this._clearWarpShading(),
  20659. this._warpStopFlying(),
  20660. this.player.spider.draw(),
  20661. this.placeCpm(),
  20662. n && n()
  20663. }
  20664. .bind(this)) : this.warpTravel_STD(n)
  20665. }
  20666. ,
  20667. n.prototype.startWarpState = function() {
  20668. this.warping = !0,
  20669. this.warpInterrupted = !1,
  20670. this.warpInterruptionBlackoutStyle = null,
  20671. this.warpInterruptionTravelTime = null
  20672. }
  20673. ,
  20674. n.prototype.endWarpState = function() {
  20675. this.warping = !1
  20676. }
  20677. ,
  20678. n.prototype.warpToPano = function(e, t, i, n) {
  20679. if (this.warping)
  20680. return void y.warn("Cannot warp when already warping");
  20681. if (this.upcomingTransType = e,
  20682. this.activeTransType = null,
  20683. !this.setWarpDestPano())
  20684. return this.upcomingTransType = null,
  20685. void this.warpToNonPano(n);
  20686. if (this.player.mode !== a.PANORAMA)
  20687. return this.upcomingTransType = null,
  20688. this.discardSlow(),
  20689. void this.player.flyToNewMode({
  20690. mode: a.PANORAMA,
  20691. pano: this.warpDestPano,
  20692. duration: c.warp.outsideTime,
  20693. warpDest: this.warpDestHeroLoc,
  20694. callback: n,
  20695. force: !0
  20696. });
  20697. if (!this.warpDestPano)
  20698. return y.warn("no warp destination, callback dropped"),
  20699. void (this.upcomingTransType = null);
  20700. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20701. , o = this.chooseWarpPath(r);
  20702. if (o && this.upcomingTransType !== l.WALK) {
  20703. var s = function() {
  20704. this.waitingToWarp = !1,
  20705. this.warpToPano(e, t, i, n)
  20706. }
  20707. .bind(this);
  20708. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20709. return void (this.waitingToWarp = !0)
  20710. }
  20711. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20712. this.player.currentPano = this.warpDestPano,
  20713. this.placeCpm(),
  20714. this.fadeOutCpm(c.path.fadeOutTime),
  20715. this.player.spider.draw()),
  20716. y.debug("Warping to pano ", this.warpDestPano.position),
  20717. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20718. this.startWarpState();
  20719. var h = function() {
  20720. this.endWarpState(),
  20721. n && n()
  20722. }
  20723. .bind(this);
  20724. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20725. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20726. }
  20727. ,
  20728. t.exports = n
  20729. }
  20730. ).call(this, "/js/objects/ShowPath.js")
  20731. }
  20732. , {
  20733. "../constants": 8,
  20734. "../effects": 16,
  20735. "../enum/BlackoutStyle": 18,
  20736. "../enum/ModelManagerEvents": 33,
  20737. "../enum/PlayerEvents": 40,
  20738. "../enum/RenderOrder": 42,
  20739. "../enum/Vectors": 50,
  20740. "../enum/Viewmode": 51,
  20741. "../enum/WarpStyle": 52,
  20742. "../gui/gui": 65,
  20743. "../model/ModelManager": 140,
  20744. "../objects/Snapshot": 153,
  20745. "../settings": 166,
  20746. "../shaders": 167,
  20747. "../util/easing": 186,
  20748. "../util/lerp": 188,
  20749. "../util/logger": 189,
  20750. "../util/math": 190,
  20751. "../util/texture": 194,
  20752. "../util/transitions": 195,
  20753. three: 217
  20754. }],
  20755. 152: [function(e, t, i) {
  20756. "use strict";
  20757. function n() {
  20758. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20759. , t = new r.RawShaderMaterial({
  20760. fragmentShader: o.skysphere.fragmentShader,
  20761. vertexShader: o.skysphere.vertexShader,
  20762. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20763. side: r.BackSide,
  20764. name: "skysphere"
  20765. });
  20766. t.uniforms.radius.value = e.parameters.radius,
  20767. r.Mesh.call(this, e, t)
  20768. }
  20769. var r = e("three")
  20770. , o = e("../shaders")
  20771. , a = e("../settings");
  20772. n.prototype = Object.create(r.Mesh.prototype),
  20773. n.prototype.constructor = n,
  20774. t.exports = n
  20775. }
  20776. , {
  20777. "../settings": 166,
  20778. "../shaders": 167,
  20779. three: 217
  20780. }],
  20781. 153: [function(e, t, i) {
  20782. (function(i) {
  20783. "use strict";
  20784. function n(e) {
  20785. o.call(this, e),
  20786. this.sid = e.sid,//xzw add
  20787. this.panoId = e.panoId,
  20788. this.orthoZoom = e.orthoZoom,
  20789. this.floorVisibility = e.floorVisibility,
  20790. this.thumbUrl = e.thumbUrl,
  20791. this.name = e.name,
  20792. this.zoom = e.zoom
  20793. }
  20794. var r = (e("three"),
  20795. e("../util/logger"))
  20796. , o = (e("../settings"),
  20797. e("../enum/Viewmode"),
  20798. e("../util/common"),
  20799. e("../util/transitions"),
  20800. e("../util/lerp"),
  20801. e("../util/ajax"),
  20802. e("../util/texture"),
  20803. e("./View"));
  20804. e("events").EventEmitter,
  20805. new r(i);
  20806. n.prototype = Object.create(o.prototype),
  20807. n.prototype.isPano = function() {
  20808. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20809. }
  20810. ,
  20811. t.exports = n
  20812. }
  20813. ).call(this, "/js/objects/Snapshot.js")
  20814. }
  20815. , {
  20816. "../enum/Viewmode": 51,
  20817. "../settings": 166,
  20818. "../util/ajax": 181,
  20819. "../util/common": 185,
  20820. "../util/lerp": 188,
  20821. "../util/logger": 189,
  20822. "../util/texture": 194,
  20823. "../util/transitions": 195,
  20824. "./View": 154,
  20825. events: 202,
  20826. three: 217
  20827. }],
  20828. 154: [function(e, t, i) {
  20829. (function(i) {
  20830. "use strict";
  20831. function n(e) {
  20832. e = e || {},
  20833. this.position = new r.Vector3,
  20834. this.quaternion = new r.Quaternion,
  20835. this.update(e)
  20836. }
  20837. var r = e("three")
  20838. , o = e("../util/logger")
  20839. , a = (e("../settings"),
  20840. e("../enum/Viewmode"),
  20841. e("../util/common"),
  20842. e("../util/transitions"),
  20843. e("../util/lerp"),
  20844. e("../util/ajax"),
  20845. e("../util/texture"),
  20846. e("events").EventEmitter);
  20847. new o(i);
  20848. n.prototype = Object.create(a.prototype),
  20849. n.prototype.isValid = function() {
  20850. return !!this.cameraMode
  20851. }
  20852. ,
  20853. n.prototype.update = function(e) {
  20854. return this.cameraMode = e.cameraMode || this.cameraMode,
  20855. this.pano = e.pano || this.pano,
  20856. e.position && this.position.copy(e.position),
  20857. e.quaternion && this.quaternion.copy(e.quaternion),
  20858. this
  20859. }
  20860. ,
  20861. t.exports = n
  20862. }
  20863. ).call(this, "/js/objects/View.js")
  20864. }
  20865. , {
  20866. "../enum/Viewmode": 51,
  20867. "../settings": 166,
  20868. "../util/ajax": 181,
  20869. "../util/common": 185,
  20870. "../util/lerp": 188,
  20871. "../util/logger": 189,
  20872. "../util/texture": 194,
  20873. "../util/transitions": 195,
  20874. events: 202,
  20875. three: 217
  20876. }],
  20877. 155: [function(e, t, i) {//player.js
  20878. (function(i) {
  20879. "use strict";
  20880. function n(e) {
  20881. this.currentPano = null,
  20882. this.nextPano = null,
  20883. this.camera = null,
  20884. this.paused = !1,
  20885. this.flying = !1,
  20886. this.sceneIntersectionPlane = null,
  20887. this.target = new r.Vector3,
  20888. this.mouse = new r.Vector3(1.1,1.1,.5),
  20889. this.mouseAtMouseDown = new r.Vector2,
  20890. this.mouseCouldBeClickToMove = !1,
  20891. this.mouseLastMoveTime = Date.now(),
  20892. this.mouseDown = !1,
  20893. this.mouseDownTimer = null,
  20894. this.couldBeLongTap = !1,
  20895. this.containsMouse = !1, //
  20896. this.isTouchEvent = !1,
  20897. this.isPanoHover = !1,
  20898. this.reticule = new a(this),
  20899. this.panoMarkers = [],
  20900. this.spider = new h(this),
  20901. this.quaternion = new r.Quaternion,
  20902. this.position = new r.Vector3(15,10,15),
  20903. this.previousState = null,
  20904. this.lastInsideView = new c,
  20905. this.last360View = new c,
  20906. this.raycaster = new r.Raycaster,
  20907. this.intersect = null,
  20908. this.lastChangeTime = Date.now(),
  20909. this.history = new I,
  20910. this.cameraControls = null,
  20911. this.path = null,
  20912. this.model = null,
  20913. this.domElement = null,
  20914. this.cachedPanoCandidates = null,
  20915. this.basePanoSize = 0,
  20916. this.standardPanoSize = 0,
  20917. this.highPanoSize = 0,
  20918. this.ultraHighPanoSize = 0,
  20919. this.zoomLevel = 1,
  20920. this.zooming = 0,
  20921. this.zoomSpeed = .5,
  20922. this.scrollZoomSpeed = .06,
  20923. this.zoomSpeedAdjust = .05,
  20924. this.defaultZoomIncrement = .2,
  20925. this.baseFov = f.insideFOV,
  20926. this.zoomFov = this.baseFov,
  20927. this.zoomEnabled = !0,
  20928. this.preRenderingEnabled = !1,
  20929. this.setupCustomProperties(e),
  20930. this.zoomStats = new L
  20931. }
  20932. var r = e("three")
  20933. , o = e("./util/logger")
  20934. , a = e("./objects/Reticule")
  20935. , s = e("./objects/Panorama")
  20936. , l = e("./objects/ShowPath")
  20937. , c = e("./objects/View")
  20938. , h = (e("./objects/Snapshot"),
  20939. e("./objects/NSpider"))
  20940. , u = e("./enum/Viewmode")
  20941. , d = (e("./enum/TagStates"),
  20942. e("./enum/Vectors"))
  20943. , p = e("./enum/Keys")
  20944. , f = (e("./enum/AlignmentType"),
  20945. e("./settings"))
  20946. , g = e("./util/common")
  20947. , m = (e("./util/browser"),
  20948. e("./util/math"))
  20949. , v = e("./util/lerp")
  20950. , A = e("./util/easing")
  20951. , y = e("./util/transitions")
  20952. , C = e("events").EventEmitter
  20953. , I = (e("./shaders"),
  20954. e("./util/history"))
  20955. , E = (e("./util/camera"),
  20956. e("./model/ModelManager"),
  20957. e("./enum/PathDiscardMode"))
  20958. , b = e("./enum/PathDisplayMode")
  20959. , w = e("./enum/PlayerEvents")
  20960. , _ = e("./enum/ControlEvents")
  20961. , T = e("./enum/ModelManagerEvents")
  20962. , x = e("./enum/WarpStyle")
  20963. , S = e("./enum/BlackoutStyle")
  20964. , M = e("./exception/BasicException")
  20965. , R = e("./enum/PanoSizeClass")
  20966. , P = (e("./tile/TileDownloader"),
  20967. e("./tile/TilePrioritizer"))
  20968. , O = (e("./enum/PanoramaEvents"),
  20969. e("./enum/ZoomEvents"))
  20970. , L = e("./util/ZoomStats")
  20971. , D = e("./constants")
  20972. , N = e("./util/common")
  20973. , B = e("./util/cameraLight")
  20974. //, Hot = e('hot')
  20975. , F = new o(i)
  20976. , V = Object.freeze({
  20977. FlyToPano: y.getUniqueId(),
  20978. FlyToNewMode: y.getUniqueId(),
  20979. FlyToSameMode: y.getUniqueId(),
  20980. FlyToViewFloor: y.getUniqueId(),
  20981. LookTransition: y.getUniqueId(),
  20982. ZoomTransition: y.getUniqueId()
  20983. });
  20984. n.prototype = Object.create(C.prototype),
  20985. n.prototype.init = function(e) {
  20986. window.player = this
  20987. this.modelManager = e.modelManager,
  20988. this.tileDownloader = e.tileDownloader,
  20989. this.panoRenderer = e.panoRenderer,
  20990. this.qualityManager = e.qualityManager,
  20991. this.domElement = e.container,
  20992. this.camera = e.camera,
  20993. this.tagManager = e.tagManager,
  20994. this.cameraControls = e.controls,
  20995. this.path = new l(e.director,this,e.controls),
  20996. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  20997. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  20998. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  20999. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21000. this.tileDownloader.processPriorityQueue = !1,
  21001. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21002. this.bindEvents(e.container),
  21003. this.updateModel()
  21004. this.modeTran = ''
  21005. }
  21006. //xzw add: 截图
  21007. function dataURLtoBlob(dataurl) {
  21008. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21009. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21010. while(n--){
  21011. u8arr[n] = bstr.charCodeAt(n);
  21012. };
  21013. return new Blob([u8arr], {type:mime});
  21014. }
  21015. n.prototype.screenShot = function(o){
  21016. if(this.flying || this.flyingToTag) return;
  21017. var R = this.sceneRenderer;
  21018. R.updateScreenSize(o);
  21019. for(var i in this.model.panos.index){
  21020. if(!this.model.panos.index[i].marker) continue;
  21021. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21022. this.model.panos.index[i].marker.visible = false;
  21023. }
  21024. for(var i in this.model.hots){
  21025. this.model.hots[i].mesh.visible = false;
  21026. }
  21027. this.reticule.visible = false;
  21028. this.reticule.forceUnvisible = true;
  21029. this.path.currentPanoMarker.mesh.visible = false;
  21030. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21031. R.renderer.clear(true,true,true);
  21032. R.renderer.render(R.scene, R.camera);
  21033. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21034. o.f && o.f(imgData)
  21035. R.updateScreenSize({resize:true});
  21036. this.reticule.visible = true;
  21037. for(var i in this.model.hots){
  21038. this.model.hots[i].mesh.visible = true;
  21039. }
  21040. for(var i in this.model.panos.index){
  21041. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21042. }
  21043. this.path.currentPanoMarker.mesh.visible = true;
  21044. R.renderer.render(R.scene, R.camera);
  21045. }.bind(this),30) //这个数字不能太小
  21046. }
  21047. var scaleImg = e("scaleImg");
  21048. var ResizeImg = function(img, option){
  21049. var img2; //不能直接改img 否则可能触发第二次img.onload
  21050. var compress = function(ratio,type){
  21051. var image = img2 || img;
  21052. var c = document.createElement('canvas');
  21053. c.width = image.width; c.height = image.height;
  21054. var ctx = c.getContext('2d');
  21055. ctx.drawImage(image,0,0,image.width,image.height);
  21056. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21057. }
  21058. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21059. var image = img2 || img;
  21060. var blob = dataURLtoBlob(image.src);
  21061. if(option.maxWeight && blob.size > option.maxWeight){
  21062. compress(option.maxWeight/blob.size, "jpeg")
  21063. blob = dataURLtoBlob(image.src);
  21064. }
  21065. if(!img2){
  21066. img2 = new Image();
  21067. }
  21068. img2.base64Src = image.src;
  21069. img2.src = window.URL.createObjectURL(blob);
  21070. }
  21071. var oldSize = Math.max(img.width, img.height);
  21072. if(option.toType != "png"){//不是非要png的话
  21073. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21074. if(oldSize > option.maxSize){
  21075. compress(option.maxSize/oldSize, "jpeg");
  21076. }
  21077. reCom();
  21078. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21079. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21080. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21081. reCom();
  21082. }
  21083. }
  21084. }else{
  21085. //?貌似png会越压缩越大?
  21086. }
  21087. return img2 || img;
  21088. }
  21089. var _fixType=function(type) {
  21090. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21091. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21092. return 'image/' + r;
  21093. };
  21094. var saveFile=function(data, filename){
  21095. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21096. save_link.href = data;
  21097. save_link.download = filename;
  21098. var event = document.createEvent('MouseEvents');
  21099. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21100. save_link.dispatchEvent(event);
  21101. };
  21102. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21103. var info = this.getSnapAngleInfo();
  21104. var str = ',{\r\t' + info;
  21105. var arg = arguments[0];
  21106. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21107. if (arg && arg.__callback) {
  21108. return arg.__callback(imgData, info)
  21109. }
  21110. var img = new Image();
  21111. img.src = imgData;
  21112. img.onload = function(){
  21113. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21114. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21115. var filename = "snap" + (new Date()).getTime();
  21116. saveFile(img2.src,filename + ".jpg");
  21117. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21118. str +=('\r\t"sid":"'+filename+'",');
  21119. str +=('\r\t"name":"'+filename+'"\r}');
  21120. logData(str)
  21121. }
  21122. }});
  21123. }
  21124. ,
  21125. n.prototype.getSnapAngleInfo = function(){
  21126. var info = {};
  21127. var str = '"metadata":{';
  21128. var q = this.camera.quaternion.clone();
  21129. switch (this.mode) {
  21130. case "panorama":
  21131. info.scan_id = this.currentPano.id;
  21132. str += ('"scan_id":"'+this.currentPano.id+'",');
  21133. break;
  21134. case "floorplan":
  21135. info.camera_mode = 1;
  21136. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21137. q.multiply(this.camera.quaternion);
  21138. str += ('"camera_mode":1,');
  21139. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21140. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21141. break;
  21142. case "dollhouse":
  21143. info.camera_mode = 2;
  21144. str += ('"camera_mode":2,');
  21145. break;
  21146. }
  21147. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21148. console.log(info.camera_position)
  21149. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21150. /**fyz 对相机截屏的角度进行校对 */
  21151. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21152. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21153. out.x *= -1;
  21154. out.w *= -1;
  21155. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21156. }else{
  21157. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21158. }
  21159. info.zoom = this.zoomLevel;
  21160. console.log(info.camera_quaternion)
  21161. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21162. // fyz 扩展编辑页面, 加上导览点缩放值
  21163. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21164. return str;
  21165. }
  21166. //------end
  21167. n.prototype.setupCustomProperties = function(e) {
  21168. var t = e || u.PANORAMA;
  21169. Object.defineProperty(this, "mode", {
  21170. get: function() {
  21171. return t
  21172. },
  21173. set: function(e) {
  21174. var i = t;
  21175. t = e,
  21176. this.onModeUpdated(i, t)
  21177. }
  21178. })
  21179. }
  21180. ,
  21181. n.prototype.isInMode = function() {
  21182. for (var e = 0; e < arguments.length; e++)
  21183. if (this.mode === arguments[e])
  21184. return !0;
  21185. return !1
  21186. }
  21187. ,
  21188. n.prototype.isOutsideMode = function(e) {
  21189. return e = e || this.mode,
  21190. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21191. }
  21192. ,
  21193. n.prototype.is360View = function(e, t) {
  21194. return e === u.PANORAMA && t && !t.isAligned()
  21195. }
  21196. ,
  21197. n.prototype.setScene = function(e) {
  21198. this.sceneIntersectionPlane = e.plane,
  21199. this.path.setScene(e),
  21200. this.moveReticuleToScene(e)
  21201. }
  21202. ,
  21203. n.prototype.moveReticuleToScene = function(e) {
  21204. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21205. e.add(this.reticule)
  21206. }
  21207. ,
  21208. n.prototype.updateModel = function() {
  21209. function e(e, t, n) {
  21210. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21211. }
  21212. function t(e, t) {
  21213. if (this.mode === u.DOLLHOUSE) {
  21214. var n = e ? this.model.center.y : n = t.center.y;
  21215. i.call(this, n)
  21216. }
  21217. }
  21218. function i(e) {
  21219. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21220. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21221. , n = t.position.y + (e - i.target.y)
  21222. , r = f.showFloorDuration + f.showFloorDelay;
  21223. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21224. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21225. }
  21226. this.model = this.modelManager.getActiveModel(),
  21227. this.model.on("floor.changed", e.bind(this)),
  21228. this.model.on("allfloors.toggled", t.bind(this)),
  21229. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21230. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21231. var e2 = this;
  21232. this.model.panos.list.forEach(function(a) {
  21233. a.vrMarker.addEventListener("click", function() {
  21234. e2.flyToPano({
  21235. pano: a
  21236. })
  21237. })
  21238. })
  21239. /********************************************************************************************************************************************/
  21240. }
  21241. ,
  21242. n.prototype.updateModelDependentData = function() {
  21243. this.cameraControls.setModelForControls(this.model),
  21244. this.getPanoMarkersFromModel(this.model)
  21245. }
  21246. ,
  21247. n.prototype.onModelChanged = function() {
  21248. this.updateModel(),
  21249. this.updateModelDependentData()
  21250. }
  21251. ,
  21252. n.prototype.getPanoMarkersFromModel = function(e) {
  21253. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21254. return t.marker ? e.concat(t.marker) : e
  21255. }, [])
  21256. }
  21257. ,
  21258. n.prototype.handleControlMove = function(e) {
  21259. this.emit(w.Move, e)
  21260. }
  21261. ,
  21262. n.prototype.handleControlInputStart = function(e) {
  21263. this.emit(w.InputStart, e)
  21264. }
  21265. ,
  21266. n.prototype.onModeUpdated = function(e, t) {
  21267. this.cameraControls.activateControls(t),
  21268. this.emit(w.ModeChanged, e, t)
  21269. }
  21270. ,
  21271. n.prototype.isWarping = function() {//是否导览缓慢走向某个点
  21272. return this.path.warping
  21273. }
  21274. ,
  21275. n.prototype.isWaitingToWarp = function() {
  21276. return this.path.waitingToWarp
  21277. }
  21278. ,
  21279. n.prototype.getLabelScaleFactor = function() {
  21280. if (this.isOutsideMode()) {
  21281. var e = 10
  21282. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21283. return t
  21284. }
  21285. return .5
  21286. }
  21287. ,
  21288. /* n.prototype.changeMusic = function() {//xzw add
  21289. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21290. } */
  21291. n.prototype.bindEvents = function(e) {
  21292. e !== document && e.setAttribute("tabindex", -1),
  21293. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21294. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21295. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21296. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21297. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21298. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21299. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21300. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21301. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21302. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21303. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21304. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21305. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21306. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21307. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21308. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21309. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21310. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21311. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21312. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21313. //window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21314. // lzb
  21315. window.getSeft && getSeft(this);
  21316. }
  21317. ,
  21318. n.prototype.onMouseDown = function(e) {
  21319. e.currentTarget !== document && e.currentTarget.focus(),
  21320. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21321. this.updateIntersect())
  21322. }
  21323. ,
  21324. n.prototype.onMouseMove = function(e) {
  21325. this.isTouchEvent = !1,
  21326. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21327. }
  21328. ,
  21329. n.prototype.onMouseOver = function(e) {
  21330. this.containsMouse = !0,
  21331. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21332. }
  21333. ,
  21334. n.prototype.onMouseOut = function(e) {
  21335. this.containsMouse = !1
  21336. }
  21337. ,
  21338. n.prototype.onMouseUp = function(e) {
  21339. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21340. }
  21341. ,
  21342. n.prototype.onTouchStart = function(e) {
  21343. if (e.currentTarget !== document && e.currentTarget.focus(),
  21344. !this.mouseDown) {
  21345. this.couldBeLongTap = !0;
  21346. var t = g.average(e.changedTouches, "clientX")
  21347. , i = g.average(e.changedTouches, "clientY");
  21348. this.handleInputStart.call(this, t, i, !0),
  21349. this.mouseDownTimer = setTimeout(function() {
  21350. this.updateIntersect(),
  21351. this.handleInputEnd.call(this, t, i, !0)
  21352. }
  21353. .bind(this), f.input.longTapThreshold)
  21354. }
  21355. }
  21356. ,
  21357. n.prototype.onTouchMove = function(e) {
  21358. var t = g.average(e.changedTouches, "clientX")
  21359. , i = g.average(e.changedTouches, "clientY");
  21360. this.handleInputMove.call(this, t, i, !0)
  21361. }
  21362. ,
  21363. n.prototype.onTouchEnd = function(e) {
  21364. if (clearTimeout(this.mouseDownTimer),
  21365. this.mouseDown) {
  21366. this.couldBeLongTap = !1,
  21367. this.updateIntersect();
  21368. var t = g.average(e.changedTouches, "clientX")
  21369. , i = g.average(e.changedTouches, "clientY");
  21370. this.handleInputEnd.call(this, t, i, !0)
  21371. }
  21372. }
  21373. ,
  21374. n.prototype.onPointerDown = function(e) {
  21375. return e.currentTarget !== document && e.currentTarget.focus(),
  21376. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21377. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21378. void (this.mouseDownTimer = setTimeout(function() {
  21379. this.updateIntersect(),
  21380. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21381. }
  21382. .bind(this), f.input.longTapThreshold)))
  21383. }
  21384. ,
  21385. n.prototype.onPointerMove = function(e) {
  21386. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21387. }
  21388. ,
  21389. n.prototype.onPointerUp = function(e) {
  21390. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21391. this.couldBeLongTap = !1,
  21392. this.updateIntersect(),
  21393. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21394. }
  21395. ,
  21396. n.prototype.onPointerOut = function(e) {
  21397. this.mouseDown = !1
  21398. }
  21399. ,
  21400. n.prototype.onPointerCancel = function(e) {
  21401. this.mouseDown = !1
  21402. }
  21403. ,
  21404. n.prototype.onKeyDown = function(e) {
  21405. var t = function() {
  21406. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21407. }
  21408. .bind(this)
  21409. , i = e.which;
  21410. switch (i) {
  21411. case p.F:
  21412. t(),
  21413. this.changeFloor(-1);
  21414. break;
  21415. case p.R:
  21416. t(),
  21417. this.changeFloor(1)
  21418. }
  21419. if (this.mode === u.PANORAMA)
  21420. switch (i) {
  21421. case p.UPARROW:
  21422. case p.W:
  21423. this.flyLocalDirection(d.FORWARD.clone());
  21424. break;
  21425. case p.DOWNARROW:
  21426. case p.S:
  21427. this.flyLocalDirection(d.BACK.clone());
  21428. break;
  21429. case p.A:
  21430. this.flyLocalDirection(d.LEFT.clone());
  21431. break;
  21432. case p.D:
  21433. this.flyLocalDirection(d.RIGHT.clone())
  21434. }
  21435. }
  21436. ,
  21437. n.prototype.handleScrollPinchZoom = function() {
  21438. return function(e) {
  21439. var t = e
  21440. , i = this.zoomLevel;
  21441. this.zoomBy(t),
  21442. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21443. }
  21444. }(),
  21445. n.prototype.handleControlPinch = function(e) {
  21446. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21447. }
  21448. ,
  21449. n.prototype.handleControlScroll = function(e) {
  21450. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21451. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21452. }
  21453. ,
  21454. n.prototype.handleInputStart = function(e, t, i) {
  21455. //许钟文加
  21456. var pad = this.handelPadding(e, t);
  21457. e = pad.x;
  21458. t = pad.y;
  21459. this.isTouchEvent = i,
  21460. m.convertScreenPositionToNDC(e, t, this.mouse),
  21461. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21462. this.mouseCouldBeClickToMove = !0,
  21463. this.mouseDown = !0;
  21464. }
  21465. ,
  21466. n.prototype.handelPadding = function(x, y) {
  21467. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21468. if (!this.pad)
  21469. this.pad = {
  21470. x: dom.getOffset("left", $("#player")[0]),
  21471. y: dom.getOffset("top", $("#player")[0])
  21472. }
  21473. return {
  21474. x: x - this.pad.x,
  21475. y: y - this.pad.y
  21476. }
  21477. }
  21478. n.prototype.handleInputMove = function(e, t, i) {
  21479. //许钟文加
  21480. var pad = this.handelPadding(e, t);
  21481. e = pad.x;
  21482. t = pad.y;
  21483. this.isTouchEvent = i,
  21484. m.convertScreenPositionToNDC(e, t, this.mouse),
  21485. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21486. this.couldBeLongTap = !1,
  21487. clearTimeout(this.mouseDownTimer)),
  21488. this.mouseLastMoveTime = Date.now(),
  21489. this.reticule.move(e, t, i)
  21490. }
  21491. ,
  21492. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21493. if (this.isTouchEvent = i,
  21494. this.mouseDown = !1,
  21495. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21496. !i && this.couldBeLongTap)
  21497. return !0;
  21498. if (this.handleLongTap())
  21499. return !0;
  21500. if (this.mouseCouldBeClickToMove) {
  21501. if (this.flying)
  21502. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21503. !0;
  21504. //add----
  21505. if(this.checkHotClick())//add
  21506. return !0;
  21507. if(this.hoveringPlane){
  21508. this.clickOverlay(this.hoveringPlane)
  21509. return;
  21510. }
  21511. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21512. this.history.invalidate(),
  21513. this.intersect)
  21514. return this.flyToPanoClosestToMouse();
  21515. if (this.mode === u.PANORAMA) {
  21516. var n = this.closestPanoInDirection(this.getMouseDirection());
  21517. return n ? this.flyToPano({
  21518. pano: n
  21519. }) : this.bump(this.getMouseDirection())
  21520. }
  21521. }
  21522. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21523. }
  21524. ,
  21525. n.prototype.handleLongTap = function() {
  21526. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21527. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21528. !0
  21529. }
  21530. ,
  21531. n.prototype.checktagClick = function() {
  21532. if (this.tagManager.intersectTag) {
  21533. var e = this.isTouchEvent
  21534. , t = this.tagManager.clickedOnTag(e, this);
  21535. return e || t || y.cancelById(V.LookTransition),
  21536. !0
  21537. }
  21538. if (this.tagManager.activeTag)
  21539. return this.tagManager.dismissActiveTag(),
  21540. !1
  21541. }
  21542. ,
  21543. n.prototype.rankedtagInDirection = function(e, t) {
  21544. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21545. }
  21546. ,
  21547. n.prototype.start = function(e) {
  21548. //-------------------
  21549. //-------------------
  21550. var t = e.mode
  21551. , i = e.pano
  21552. , n = e.position
  21553. , rr = e.quaternion
  21554. , o = e.tag
  21555. , a = e.quickstart
  21556. , s = $.Deferred();
  21557. this.updateModelDependentData(),
  21558. this.updateFromControls(),
  21559. this.findDefaultViews();
  21560. var l = this.is360View(t, i);
  21561. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21562. s.done(function(e) {
  21563. this.emit(w.Ready, l, e, o)
  21564. }
  21565. .bind(this)),
  21566. s.promise()
  21567. }
  21568. ,
  21569. n.prototype.startOutside = function(e, t) {
  21570. var i = e.mode
  21571. , n = e.pano
  21572. , r = e.position
  21573. , o = e.quaternion
  21574. , a = e.zoom
  21575. , s = e.floorVisibility
  21576. , l = e.tag;
  21577. this.emit(w.StartOutside, f[i].transitionTime),
  21578. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21579. y.cancelById(V.FlyToViewFloor),
  21580. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21581. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21582. }
  21583. ,
  21584. n.prototype.startInside = function(e, t, i, n, r) {
  21585. r = r || $.Deferred(),
  21586. this.currentPano = e;
  21587. var o = e && !e.isAligned();
  21588. if (t = o ? e.position : t || e.position,
  21589. i = i || e.quaternion,
  21590. e) {
  21591. var a = this.startInside.bind(this, e, t, i, n, r);
  21592. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21593. return
  21594. }
  21595. //add
  21596. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  21597. this.updateHotVisible()
  21598. Hot.updateVisibles([this.currentPano])
  21599. this.modeTran = "panorama-panorama"
  21600. return this.mode = u.PANORAMA,
  21601. e.floor.enter(this.mode),
  21602. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21603. this.switchCameraMode(this.mode, i),
  21604. this.emit(w.StartInside, o),
  21605. r.resolve(!0),
  21606. r
  21607. }
  21608. ,
  21609. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21610. if (r = r || $.Deferred(),
  21611. this.dollhouseMode(),
  21612. !e)
  21613. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21614. r.resolve(!1),
  21615. r;
  21616. t = t || e.position;
  21617. var o = i || this.cameraControls.activeControl.camera.quaternion
  21618. , a = e.position;
  21619. return this.fitDollhouse(a, t, o),
  21620. setTimeout(function(t) {
  21621. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21622. var n = {
  21623. mode: u.PANORAMA,
  21624. pano: e,
  21625. quaternion: i,
  21626. callback: function() {
  21627. this.emit(w.FlyinFinished),
  21628. r.resolve(!0)
  21629. }
  21630. .bind(this)
  21631. };
  21632. this.flyToNewMode(n)
  21633. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21634. r
  21635. }
  21636. ,
  21637. n.prototype.checkAndWaitForPanoLoad = function() {
  21638. var e = {}
  21639. , t = {}
  21640. , i = 5e3
  21641. , n = function() {
  21642. for (var n in e)
  21643. if (e.hasOwnProperty(n) && e[n]) {
  21644. var r = performance.now() - t[n];
  21645. if (r < i)
  21646. return !0
  21647. }
  21648. return !1
  21649. };
  21650. return function(r, o, a, s, l, c, h, u, d, p) {
  21651. if (n())
  21652. return !0;
  21653. var f = function(t, i, n) {
  21654. N.delayOneFrame(function() {
  21655. e[t] = !1,
  21656. l && l(i, n)
  21657. }
  21658. .bind(this))
  21659. }
  21660. .bind(this, r.id)
  21661. , g = function(t, i) {
  21662. N.delayOneFrame(function() {
  21663. e[t] = !1,
  21664. c && c(i)
  21665. }
  21666. .bind(this))
  21667. }
  21668. .bind(this, r.id);
  21669. try {
  21670. return null !== u && void 0 !== u || (u = !0),
  21671. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21672. e[r.id] && (t[r.id] = performance.now()),
  21673. e[r.id]
  21674. } catch (n) {
  21675. throw e[r.id] = !1,
  21676. t[r.id] = performance.now() - i,
  21677. n
  21678. }
  21679. }
  21680. }(),
  21681. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21682. if (!e)
  21683. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21684. return r && this.model.waitForLoad(e, function() {
  21685. return e.isLoaded(i)
  21686. }),
  21687. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21688. !0)
  21689. }
  21690. ,
  21691. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21692. var e = new r.Vector3;
  21693. return function(t, i, n, r, o, a, s, l) {
  21694. if (!t)
  21695. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21696. return e.copy(d.FORWARD),
  21697. this.getDirection(e),
  21698. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21699. return t.isLoaded(i)
  21700. }),
  21701. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21702. n && n(e, t)
  21703. }
  21704. .bind(this)).fail(function(e) {
  21705. r && r(e)
  21706. }
  21707. .bind(this)).progress(function(e, t, i) {
  21708. o && o(e, t, i)
  21709. }
  21710. .bind(this)),
  21711. !0)
  21712. }
  21713. }(),
  21714. n.prototype.switchCameraMode = function(e, t) {
  21715. var i = this.cameraControls.controls[e]
  21716. , n = i.camera;
  21717. switch (e) {
  21718. case u.PANORAMA:
  21719. n.position.copy(this.currentPano.position);
  21720. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21721. i.lookAt(o.add(n.position));
  21722. break;
  21723. case u.DOLLHOUSE:
  21724. /* var a = this.position.clone();
  21725. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21726. n.position.copy(a),
  21727. i.target.copy(this.target.clone().setY(this.model.center.y));
  21728. break; */
  21729. //for多楼层 且 让模型刚好适应屏幕
  21730. var box = this.model.boundingBox.clone();
  21731. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21732. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21733. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21734. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21735. console.log(boxSize.x,distance, boxSize.length() / 2)
  21736. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21737. if(this.mode === u.PANORAMA){
  21738. i.target.copy(this.model.center);
  21739. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21740. }else{
  21741. i.target.copy(this.target.clone().setY(this.model.center.y))
  21742. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21743. }
  21744. vec.multiplyScalar(distance )
  21745. n.position.copy(i.target.clone().add(vec))
  21746. break
  21747. case u.FLOORPLAN:
  21748. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21749. i.target.copy(this.model.center).setY(0),
  21750. i.zoomToContain(this.model.size),
  21751. i.rotateToView(this.model.size, this.getDirection())
  21752. }
  21753. i.update(0)
  21754. }
  21755. ,
  21756. n.prototype.update = function() {
  21757. var e = (new r.Vector3,
  21758. {})
  21759. , t = [];
  21760. return function(i) {
  21761. this.updatePersistentZooming(i),
  21762. this.updateFromControls(i),
  21763. this.getCurrentNodePanos(t)
  21764. if(this.hasChanged(e) ) {
  21765. this.lastChangeTime = Date.now(),
  21766. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21767. this.emit(w.ViewChanged),
  21768. this.intersectHot && this.intersectHot.showTitle()
  21769. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  21770. }
  21771. if(e.cameraChanged){
  21772. this.mode == "panorama" && window.cad && cad.setSign({ x: this.position.x, y: this.position.z }, this.cameraControls.controls.panorama.lon);
  21773. }
  21774. if(e.cameraChanged2){ //变化要更大些
  21775. for(var i in this.model.hots){
  21776. this.model.hots[i].update(this)
  21777. }
  21778. }
  21779. this.model.supportsTiles && (this.updateTileDownloader(t),
  21780. this.updatePanoRenderer(t)),
  21781. this.updatePreRendering(t),
  21782. this.reticule.update(),
  21783. this.path.update(),
  21784. this.spider.update(),
  21785. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21786. this.updateControlLocks(),
  21787. this.model.supportsTiles && this.updateZoomPano()
  21788. }
  21789. }(),
  21790. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21791. var lastMode, lastPano;
  21792. return function(){
  21793. var mode = this.mode;
  21794. var pano = mode == "panorama" ? this.currentPano : "";
  21795. if(mode != "panorama" || pano != lastPano){
  21796. overlay.noBlock = null
  21797. }
  21798. this.overlayGroup.children.forEach((overlay)=>{
  21799. if(overlay.overlayType == "video" ){
  21800. var matrix = overlay.plane.matrixWorld;
  21801. var inSight = false;
  21802. var cameraDir = this.getDirection();
  21803. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21804. var vertexes = []
  21805. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21806. for(let i=0; i<4; i++){
  21807. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21808. vertexes.push(vertex)
  21809. if(overlay.noBlock == null){
  21810. if(!m.ifShelter(vertex)){
  21811. overlay.noBlock = true
  21812. }
  21813. inSight = true; break;
  21814. }else{
  21815. overlay.noBlock = true
  21816. }
  21817. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21818. inSight = true; break;
  21819. }
  21820. }
  21821. }
  21822. overlay.inSight = inSight
  21823. if(!inSight)overlay.plane.material.map.image.pause()
  21824. else overlay.plane.material.map.image.play()//maybe fail
  21825. }
  21826. })
  21827. lastMode = mode, lastPano = pano
  21828. }
  21829. }() */
  21830. n.prototype.updatePersistentZooming = function(e) {
  21831. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21832. }
  21833. ,
  21834. n.prototype.updateControlLocks = function() {
  21835. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21836. }
  21837. ,
  21838. n.prototype.updatePanoRenderer = function() {
  21839. var e = new r.Vector3;
  21840. return function(t) {
  21841. var i = this.nextPano || this.currentPano;
  21842. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21843. this.getDirection(e),
  21844. this.panoRenderer.updateDirection(e))
  21845. }
  21846. }(),
  21847. n.prototype.cleanupInactivePanos = function() {
  21848. var e = []
  21849. , t = [];
  21850. return function() {
  21851. e.length = 0,
  21852. e.push(this.currentPano),
  21853. this.nextPano && e.push(this.nextPano),
  21854. t.length = 0;
  21855. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21856. t.push(this.panoRenderer.activePanos[i]);
  21857. for (var n = 0; n < t.length; n++) {
  21858. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21859. r.id === e[a].id && (o = !1);
  21860. o && r.exit()
  21861. }
  21862. }
  21863. }(),
  21864. n.prototype.updatePreRendering = function() {
  21865. var e = {};
  21866. return function(t) {
  21867. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21868. var i = this.nextPano || this.currentPano;
  21869. if (i && t && t.length > 1) {
  21870. var n = t.findIndex(function(e) {
  21871. if (e.id === i.id)
  21872. return !0
  21873. });
  21874. if (n >= 0 && n + 1 < t.length) {
  21875. var r = t[n + 1];
  21876. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21877. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21878. window.setTimeout(function(t) {
  21879. e[t.id] = !1
  21880. }
  21881. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  21882. }
  21883. .bind(this, r), f.tiling.panoPreRenderDelay),
  21884. e[r.id] = !0)
  21885. }
  21886. }
  21887. }
  21888. }
  21889. }(),
  21890. n.prototype.enablePreRendering = function() {
  21891. this.preRenderingEnabled = !0
  21892. }
  21893. ,
  21894. n.prototype.disablePreRendering = function() {
  21895. this.preRenderingEnabled = !1,
  21896. this.cleanupInactivePanos()
  21897. }
  21898. ,
  21899. n.prototype.updateTileDownloader = function() {
  21900. var e = new r.Vector3;
  21901. return function(t) {
  21902. var i = this.nextPano || this.currentPano;
  21903. i && (e.copy(d.FORWARD),
  21904. this.getDirection(e),
  21905. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  21906. this.tileDownloader.processPriorityQueue = !0)
  21907. }
  21908. }(),
  21909. n.prototype.updateFromControls = function(e) {
  21910. null !== e && void 0 !== e || (e = 0),
  21911. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  21912. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  21913. this.position.copy(this.cameraControls.activeControl.camera.position),
  21914. this.target.copy(this.cameraControls.activeControl.target),
  21915. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  21916. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  21917. this.camera.position.copy(this.position),
  21918. this.camera.quaternion.copy(this.quaternion),
  21919. this.camera.updateMatrix(),
  21920. this.camera.updateMatrixWorld()
  21921. }
  21922. ,
  21923. n.prototype.hasChanged = function(e) {
  21924. /* if (!this.previousState)
  21925. return this.previousState = {
  21926. allFloorsVisible: this.model.allFloorsVisible,
  21927. position: this.position.clone(),
  21928. quaternion: this.quaternion.clone(),
  21929. mouse: this.mouse.clone(),
  21930. labelScaleFactor: this.getLabelScaleFactor(),
  21931. currentFloor: this.model.currentFloor,
  21932. projectionMatrix: this.camera.projectionMatrix.clone(),
  21933. worldMatrix: this.camera.matrixWorld.clone(),
  21934. mode: this.mode,
  21935. modelPosition: this.model.position.clone(),
  21936. modelCenter: this.model.center.clone(),
  21937. zoomLevel: this.zoomLevel
  21938. },
  21939. !0;
  21940. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  21941. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21942. e.moved = !this.position.equals(this.previousState.position),
  21943. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21944. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21945. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21946. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21947. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21948. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  21949. e.modeChanged = this.mode !== this.previousState.mode,
  21950. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  21951. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  21952. e.nextPanoActive = null !== this.nextPano,
  21953. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  21954. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  21955. this.previousState.position.copy(this.position),
  21956. this.previousState.quaternion.copy(this.quaternion),
  21957. this.previousState.mouse.copy(this.mouse),
  21958. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  21959. this.previousState.currentFloor = this.model.currentFloor,
  21960. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  21961. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  21962. this.previousState.mode = this.mode,
  21963. this.previousState.modelPosition.copy(this.model.position),
  21964. this.previousState.modelCenter.copy(this.model.center),
  21965. this.previousState.zoomLevel = this.zoomLevel,
  21966. !t */
  21967. if (!this.previousState)
  21968. {
  21969. this.previousState = {
  21970. allFloorsVisible: this.model.allFloorsVisible,
  21971. position: this.position.clone(),
  21972. quaternion: this.quaternion.clone(),
  21973. mouse: this.mouse.clone(),
  21974. //labelScaleFactor: this.getLabelScaleFactor(),
  21975. currentFloor: this.model.currentFloor,
  21976. projectionMatrix: this.camera.projectionMatrix.clone(),
  21977. worldMatrix: this.camera.matrixWorld.clone(),
  21978. mode: this.mode,
  21979. modelPosition: this.model.position.clone(),
  21980. modelCenter: this.model.center.clone(),
  21981. zoomLevel: this.zoomLevel
  21982. };
  21983. return !0;
  21984. }
  21985. //许钟文改 分成相机是否改变cameraChanged 和其他
  21986. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  21987. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  21988. e.cameraChanged = !a;
  21989. if(e.cameraChanged){//
  21990. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4) || !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix)
  21991. }else e.cameraChanged2 = false
  21992. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  21993. e.moved = !this.position.equals(this.previousState.position),
  21994. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  21995. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  21996. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  21997. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  21998. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  21999. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22000. e.modeChanged = this.mode !== this.previousState.mode,
  22001. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22002. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22003. e.nextPanoActive = null !== this.nextPano,
  22004. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22005. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22006. this.previousState.position.copy(this.position),
  22007. this.previousState.quaternion.copy(this.quaternion),
  22008. this.previousState.mouse.copy(this.mouse),
  22009. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22010. this.previousState.currentFloor = this.model.currentFloor,
  22011. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22012. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22013. this.previousState.mode = this.mode,
  22014. this.previousState.modelPosition.copy(this.model.position),
  22015. this.previousState.modelCenter.copy(this.model.center),
  22016. this.previousState.zoomLevel = this.zoomLevel;
  22017. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22018. return !t
  22019. }
  22020. ,
  22021. n.prototype.updateIntersect = function() {
  22022. var e = this.flying || this.isWarping()
  22023. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22024. , i = y.getById(V.LookTransition)
  22025. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22026. {//clear:
  22027. if(this.intersectHot) this.intersectHot.hideTitle()
  22028. this.intersectHot = null
  22029. $("#player").css("cursor", "")
  22030. }
  22031. var deal = ()=>{
  22032. if(this.intersect && this.intersect.object.visible ){
  22033. if("hotSprite" == this.intersect.object.type){
  22034. this.intersectHot = this.intersect.object
  22035. while(!(this.intersectHot instanceof Hot)){
  22036. this.intersectHot = this.intersectHot.parent
  22037. }
  22038. $(`.toolRight .spotList ul li[data-spid=${this.intersectHot.sid}]`).addClass("active")
  22039. this.intersectHot.showTitle()
  22040. }
  22041. }
  22042. }
  22043. if(this.model.hotGroup){
  22044. var hots = this.model.hotGroup.children.filter(e=> e.info.actionType.examine || e.info.actionType.openHot || e.info.actionType.playAndPause)
  22045. this.intersect = this.getMouseIntersect(null, hots.concat(this.model.colliders));
  22046. if(this.intersect){
  22047. deal()
  22048. this.intersectHot && $("#player").css("cursor", "pointer");
  22049. }
  22050. }
  22051. this.intersect = this.getMouseIntersect(),
  22052. this.intersect && this.updateClosestPano(this.intersect),
  22053. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22054. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22055. }
  22056. ,
  22057. n.prototype.checkHotClick = function() {
  22058. if(this.intersectHot){
  22059. if(this.intersectHot.texType == "video" && this.intersectHot.info.actionType.playAndPause){
  22060. this.intersectHot.switchPlay(!!this.intersectHot.pausedByUser)
  22061. }
  22062. this.intersectHot.examine(this)
  22063. return true;
  22064. }
  22065. },
  22066. n.prototype.getMouseDirection = function(e) {
  22067. e = e || this.mouse;
  22068. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22069. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22070. return i.sub(t).normalize()
  22071. }
  22072. ,
  22073. n.prototype.hoverOverlay = function(mesh){
  22074. if(!mesh){
  22075. this.hoveringPlane = null;
  22076. $("#player").css("cursor",this.currentCursor || "" );
  22077. }else{
  22078. var overlay = mesh.parent;
  22079. $("#player").css("cursor","pointer");
  22080. this.hoveringPlane = overlay;
  22081. return true;
  22082. }
  22083. },
  22084. n.prototype.clickOverlay = function(overlay){
  22085. if(this.openOverlay && !overlay)return;
  22086. var plane = overlay.plane;
  22087. /* if(overlay.overlayType == "video"){
  22088. if(plane.material.map.image.paused) plane.material.map.image.play()
  22089. else plane.material.map.image.pause()
  22090. } */
  22091. if(overlay.overlayType == "video"){
  22092. overlay.switchPlay(!!overlay.pausedByUser)
  22093. }
  22094. /* if(window.EditOverlay &&EditOverlay.editing){
  22095. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22096. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22097. EditOverlay.endAddPlane();
  22098. EditOverlay.updateOverlayPanel(overlay)
  22099. EditOverlay.controlSelectOverlay(overlay)
  22100. return;
  22101. } */
  22102. },
  22103. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22104. e = e || this.mouse.clone(),
  22105. t = t || this.model.floors.reduce(function(e, t) {
  22106. return t.hidden ? e : e.concat(t.collider.children)
  22107. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22108. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22109. this.raycaster.set(i, this.getMouseDirection(e));
  22110. var n = this.raycaster.intersectObjects(t, true);//add true
  22111. var o = n[0];
  22112. if(o){
  22113. o.face && (o.normal = o.face.normal.applyQuaternion(o.object.quaternion),
  22114. this.position.clone().sub(o.point).dot(o.normal) < 0 && o.normal.negate(),
  22115. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22116. o.horizontal = .8 < o.normal.y);
  22117. return o
  22118. }
  22119. }
  22120. ,
  22121. n.prototype.updateClosestPano = function(e) {
  22122. var t = [s.filters.isPanoAligned()];
  22123. if (this.mode === u.PANORAMA) {
  22124. if (!this.currentPano)
  22125. return;
  22126. t.push(s.filters.not(this.currentPano)),
  22127. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22128. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22129. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22130. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22131. } else{
  22132. t.push((pano)=>{ // add
  22133. return this.checkHasNeighbor(pano)
  22134. })
  22135. t.push(s.filters.isOnVisibleFloor()),
  22136. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22137. }
  22138. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22139. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22140. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22141. this.closestPano = i) : this.isPanoHover = !1
  22142. }
  22143. ,
  22144. n.prototype.dollhouseMode = function(e, t) {
  22145. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22146. this.mode = u.DOLLHOUSE,
  22147. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22148. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22149. , n = new r.Vector3(15,10,15);
  22150. if (e && t) {
  22151. var o = d.FORWARD.clone().applyQuaternion(t)
  22152. , a = this.model.center.clone().sub(e)
  22153. , s = a.dot(o);
  22154. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22155. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22156. }
  22157. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22158. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22159. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22160. this.updateFromControls(),
  22161. this.model.alpha = 1,
  22162. this.model.skybox.material.uniforms.opacity.value = 0
  22163. }
  22164. ,
  22165. n.prototype.insideMode = function(e, t) {
  22166. var i = $.Deferred()
  22167. , n = t || null;
  22168. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22169. var r = [s.filters.isPanoAligned()];
  22170. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22171. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22172. this.flyToNewMode({
  22173. mode: u.PANORAMA,
  22174. pano: e,
  22175. callback: n
  22176. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22177. } else {
  22178. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22179. i.reject(o)
  22180. }
  22181. return i.promise()
  22182. }
  22183. ,
  22184. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22185. //if(urlHasValue('oldEntry')){
  22186. //搬自一代。
  22187. var maxY = this.model.boundingBox.max.y;
  22188. var n = d.FORWARD.clone().applyQuaternion(i)
  22189. , i = n.clone().add(e);
  22190. this.cameraControls.activeControl.target.copy(i),
  22191. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22192. //return;
  22193. /* //this.camera.position.copy(this.model.center);
  22194. //this.camera.updateMatrixWorld()
  22195. this.switchCameraMode("dollhouse", i) */
  22196. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22197. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22198. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22199. this.cameraControls.activeControl.target.copy(n).add(e);
  22200. var o = d.RIGHT.clone().applyQuaternion(i)
  22201. , a = d.UP.clone()
  22202. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22203. , l = this.model.boundingBox.max.clone()
  22204. , c = this.model.boundingBox.min.clone()
  22205. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22206. , u = 0
  22207. , p = 0
  22208. , g = 0;
  22209. h.forEach(function(e, t, i) {
  22210. var n = Math.abs(e.dot(o))
  22211. , r = e.dot(s);
  22212. n > u && (u = n,
  22213. p = r),
  22214. r > g && (g = r)
  22215. });
  22216. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22217. , v = s.clone().multiplyScalar(p).add(t)
  22218. , A = s.clone().multiplyScalar(g).add(t);
  22219. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22220. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22221. p = Math.max(p, 10),
  22222. g = Math.max(g, 10);
  22223. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22224. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22225. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22226. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22227. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22228. */
  22229. }
  22230. ,
  22231. n.prototype.floorplanMode = function(e, t, i) {
  22232. this.mode = u.FLOORPLAN;
  22233. var n = this.cameraControls.controls[u.FLOORPLAN];
  22234. n.reset();
  22235. var r = e ? e : this.model.center;
  22236. if (n.target.copy(r).setY(0),
  22237. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22238. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22239. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22240. t) {
  22241. var o = d.LEFT.clone().applyQuaternion(t);
  22242. n.rotateLeft(-Math.atan2(o.x, o.z))
  22243. } else
  22244. n.rotateToView(this.model.size, this.getDirection());
  22245. n.update(0)
  22246. }
  22247. ,
  22248. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22249. return e.skipWarpingCheck = !0,
  22250. this.flyToPano(e, t)
  22251. }
  22252. ,
  22253. n.prototype.updateMarkerVisi = function() {//加
  22254. if(this.mode != "panorama")return;
  22255. this.model.panos.list.forEach((pano)=>{
  22256. if(!pano.marker)return;
  22257. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22258. })
  22259. }
  22260. ,
  22261. n.prototype.updateHotVisible = function(pano){
  22262. var hots = this.model.hots;
  22263. pano = pano || this.currentPano;
  22264. for (var index in hots){
  22265. var visible;
  22266. if(this.mode != "panorama"){
  22267. // visible = true;
  22268. visible = false; // 周恩光改 非全景模式下隐藏热点
  22269. }else{
  22270. //hots[index].mesh.material.depthTest = false;
  22271. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22272. }
  22273. hots[index].mesh.visible = visible;
  22274. }
  22275. }
  22276. n.prototype.flyToPano = function(e, t) {
  22277. var i = e.pano
  22278. , aim = e.lookAtPoint
  22279. , aimQua = e.quaternion //ADD
  22280. , o = e.duration
  22281. , a = e.aimDuration
  22282. , s = e.maxDistanceOverride
  22283. , l = e.skipWarpingCheck
  22284. , c = e.constantMoveSpeed
  22285. , h = null
  22286. , p = null
  22287. if (aim){
  22288. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  22289. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  22290. }
  22291. else aimQua = aimQua
  22292. var zoomLevel = e.zoomLevel || 1 //add
  22293. if(this.flying) return t && t(e)
  22294. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22295. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22296. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22297. t && t(),
  22298. !1;
  22299. if (this.updateLastView(),
  22300. this.mode !== u.PANORAMA) {
  22301. var m;
  22302. void this.flyToNewMode({
  22303. mode: u.PANORAMA,
  22304. pano: i,
  22305. duration: o,
  22306. quaternion: aimQua ,
  22307. callback: t
  22308. })
  22309. }
  22310. if (!i || (h = g.deepExtend(e),
  22311. p = function() {
  22312. N.delayOneFrame(function() {
  22313. this.flyToPano(h, t)
  22314. }
  22315. .bind(this))
  22316. }
  22317. .bind(this),
  22318. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22319. var C = function(e) {
  22320. t && t(e)
  22321. }
  22322. .bind(this);
  22323. this.currentPano || (this.currentPano = i,
  22324. this.path.placeCpm(),
  22325. this.path.fadeOutCpm(f.path.fadeOutTime),
  22326. this.spider.draw());
  22327. var I = o;
  22328. if ("number" != typeof o) {
  22329. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22330. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22331. }
  22332. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22333. zoomLevel !== this.zoomLevel)
  22334. switch (f.zoom.transitionStyle) {
  22335. case 1:
  22336. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  22337. break;
  22338. case 2:
  22339. return h = g.deepExtend(e),
  22340. p = this.flyToPano.bind(this, h, t),
  22341. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22342. }
  22343. if (aimQua) {
  22344. y.cancelById(V.LookTransition),
  22345. I *= f.transition.aimSlowFactor;
  22346. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22347. , S = b.clone()
  22348. , M = new r.Vector3;
  22349. if (i === this.currentPano) {
  22350. var R = d.FORWARD.clone().applyQuaternion(b)
  22351. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  22352. , O = R.angleTo(P);
  22353. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22354. void y.start(function(e) {
  22355. S.copy(b),
  22356. v.quaternion(S, aimQua)(e),
  22357. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22358. this.cameraControls.activeControl.lookAt(M)
  22359. }
  22360. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22361. }
  22362. }
  22363. if (i === this.currentPano )
  22364. return void C();
  22365. this.flying = !0;
  22366. var L = this.position.clone()
  22367. , D = this.currentPano;
  22368. F.debug("Flying to pano ", i.position),
  22369. this.emit(w.PanoChosen, this.currentPano, i),
  22370. this.emit(w.FlyingStarted, i.position, L, i, D)
  22371. //---------before fly--------------- add
  22372. this.updateHotVisible(i); //更新热点显示
  22373. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  22374. //Hot.updateVisibles([this.currentPano, i]) // 周恩光 注释 只在fly完成时再显示热点
  22375. //地标变化
  22376. if(this.model.floorLogos){
  22377. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22378. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22379. //this.model.adjustfloorLogoHeight();
  22380. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22381. this.model.floorLogos[1].visible = true;
  22382. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22383. }
  22384. //=======================================
  22385. aimQua && y.start(function(e) {
  22386. S.copy(b),
  22387. v.quaternion(S, aimQua)(e),
  22388. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22389. this.cameraControls.activeControl.lookAt(M)
  22390. }
  22391. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22392. var B = c ? null : A[f.transition.movementEasing];
  22393. this.nextPano = i,
  22394. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22395. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22396. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22397. this.flying = !1,
  22398. this.currentPano !== i && this.currentPano.exit(),
  22399. i.enter(),
  22400. this.currentPano = i,
  22401. this.nextPano = null,
  22402. this.path.placeCpm(),
  22403. this.path.fadeOutCpm(f.path.fadeOutTime),
  22404. this.spider.draw(),
  22405. this.emit(w.FlyingEnded, i.position, L, i, D),
  22406. this.updateMarkerVisi(),//add
  22407. C(e)
  22408. //add:
  22409. if(this.mode == "panorama" ){
  22410. if(this.model.floorLogos){
  22411. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22412. //this.model.adjustfloorLogoHeight()
  22413. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22414. this.model.floorLogos[1].visible = false;
  22415. }
  22416. Hot.updateVisibles([this.currentPano])//add
  22417. }
  22418. }
  22419. .bind(this), 0, B, "camFly", V.FlyToPano)
  22420. }
  22421. }
  22422. ,
  22423. n.prototype.warpToPano = function(o={}) {
  22424. }
  22425. n.prototype.blackToPano = function(o={}) {//add 瞬间过渡
  22426. //o.panoId = "8bc9156b288d48459e4e0f74d7051ef1"
  22427. if(this.flying || this.isWarping() )return;
  22428. let oldPos = this.position.clone();
  22429. let oldPano = this.currentPano
  22430. let pano = o.pano || this.model.panos.index[o.panoId]
  22431. this.path.warpDestPano = pano
  22432. var retry = ()=>{
  22433. this.waitingToWarp = !1,
  22434. this.blackToPano(o)
  22435. }
  22436. if (this.checkAndWaitForPanoLoad(pano, "high", "low", this.basePanoSize, retry))
  22437. return void (this.waitingToWarp = !0)
  22438. this.emit("pano.chosen", oldPano, pano)
  22439. /* if(window.momentTourBlackNewType == 1) { */
  22440. this.flying = true
  22441. this.path.warpDestHeroLoc = {
  22442. panoId : o.panoId,
  22443. position: pano.position,
  22444. quaternion: o.quaternion || this.quaternion.clone()
  22445. }
  22446. this.path.warpTravel_BLACK(null, 1500,1, ()=>{
  22447. pano != this.currentPano && this.currentPano.exit()
  22448. pano.enter()
  22449. this.currentPano = pano
  22450. this.emit("flying.ended", pano.position, oldPos, pano, oldPano)
  22451. this.flying = false
  22452. } )
  22453. }
  22454. window._transitionPosId = 9999
  22455. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  22456. y.cancelById(_transitionPosId)
  22457. var begin = function(object, pos, qua, scale){
  22458. if(pos){
  22459. if(!same(object.position, pos, 0.01)){
  22460. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  22461. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22462. }
  22463. if(qua && !same(object.quaternion, qua, 1e-6)){
  22464. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  22465. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22466. }
  22467. if(scale && !same(object.scale, scale, 0.001)){
  22468. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  22469. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  22470. }
  22471. }
  22472. }
  22473. var same = function(vec1, vec2, diff){
  22474. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  22475. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  22476. return s
  22477. }
  22478. var sid = o.pano != void 0 ? o.pano.id : "outside";
  22479. for(let i in this.model.hots){//是否判断visible?
  22480. var hot = this.model.hots[i];
  22481. var panoData = hot.info.transformAtPanos[sid];
  22482. var useCustom = !panoData
  22483. //if(hot.usingTransformData || !useCustom){
  22484. var pos = useCustom ? hot.info.position : panoData.pos;
  22485. begin(hot, pos/* , qua */ )
  22486. //}
  22487. }
  22488. }
  22489. window._tranOutsideFocus = 4399
  22490. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  22491. console.log("focusPoint")
  22492. if(this.mode == "floorplan"){
  22493. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  22494. var control = this.cameraControls.controls.floorplan;
  22495. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  22496. var currentScale = control.absoluteScale;
  22497. var currentTarget = control.target.clone()
  22498. y.cancelById(window._tranOutsideFocus, true);
  22499. y.start(function(progress){
  22500. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  22501. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22502. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  22503. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22504. }else if(player.mode == "dollhouse"){
  22505. var control = player.cameraControls.controls.dollhouse;
  22506. var radius = o.radius || 8;
  22507. var currentTarget = control.target.clone()
  22508. var dir = control.offset.clone().normalize()
  22509. var currentRadius = control.offset.length();
  22510. y.cancelById(window._tranOutsideFocus, true);
  22511. y.start(function(progress){
  22512. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  22513. let radius_ = radius*progress+currentRadius*(1-progress)
  22514. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  22515. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  22516. }else if(this.mode == 'panorama'){
  22517. this.flyToPano({
  22518. lookAtPoint: o.aim.clone() ,
  22519. pano: this.currentPano,
  22520. aimDuration: o.dur || 600
  22521. })
  22522. }
  22523. }
  22524. /*
  22525. 切换到某个模式后再执行函数
  22526. */
  22527. n.prototype.FlyToMode = function(mode, f1, duration){
  22528. var f2;
  22529. if (this.mode == mode) {
  22530. f1 && f1()
  22531. } else {
  22532. f2 = f1;
  22533. if (this.mode == "transitioning" && this.modeTran.split('-')[1] != mode) {//正飞向其他模式,就要先飞完再飞进来然后执行
  22534. this.afterCModeFuc = function() {
  22535. /* objects.gui.modeChange[mode](null, {
  22536. fuc: f2 这个写法会使得先添加的回调fuc取代之后添加的afterCModeFuc,所以统一改为afterCModeFuc
  22537. }); */
  22538. this.afterCModeFuc = f2
  22539. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano,
  22540. //callback : f2
  22541. });
  22542. //这个fuc在trainsitioning状态下传入是无效的,所以后面得用afterCModeFuc。但是执行完afterCModeFuc,afterCModeFuc会变为null,所以里面得用fuc。。orz
  22543. }.bind(this)
  22544. } else {
  22545. if(this.afterCModeFuc)console.log("已经有afterCModeFuc了!!!!!!!!!!!!!!!")
  22546. this.afterCModeFuc = f2;//飞入后执行
  22547. try{ //在场景刚开始加载 control还没建好时这句可能会报错所以用try。 不用callback而用 afterCModeFuc也是这个原因,因为会有别的函数可以飞入然后执行它
  22548. this.flyToNewMode({mode:mode, pano: mode == "panorama" && this.currentPano, duration:duration});
  22549. }catch(e){
  22550. console.log('FlyToMode遇到问题?')
  22551. }
  22552. }
  22553. }
  22554. }
  22555. n.prototype.fastForwardActivePanoFlight = function(e) {
  22556. e = e || f.transition.fastForwardFactor / 10 * 4 + 1
  22557. y.adjustSpeed(V.FlyToPano, e)
  22558. y.adjustSpeed(V.LookTransition, e)
  22559. }
  22560. ,
  22561. n.prototype.flyToPanoClosestToMouse = function() {
  22562. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22563. this.intersect && this.updateClosestPano(this.intersect)),
  22564. this.closestPano)
  22565. return this.flyToPano({
  22566. pano: this.closestPano
  22567. });
  22568. var e = this.getMouseDirection();
  22569. this.flyDirection(e) || this.flyToPano({
  22570. pano: this.currentPano
  22571. })
  22572. }
  22573. ,
  22574. n.prototype.flyLocalDirection = function(e) {
  22575. var t = this.getDirection(e)
  22576. , i = 1 === e.z ? .4 : .75
  22577. , n = 1 === Math.abs(e.x);
  22578. return this.flyDirection(t, i, n)
  22579. }
  22580. ,
  22581. n.prototype.flyDirection = function(e, t, i) {
  22582. Hot && Hot.closePopup();//xzw add
  22583. var n = $.Deferred();
  22584. this.history.invalidate();
  22585. var r = this.closestPanoInDirection(e, t, i);
  22586. return r ? this.flyToPano({
  22587. pano: r
  22588. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22589. n.resolve(!1)),
  22590. n.promise()
  22591. }
  22592. ,
  22593. n.prototype.closestPanoInDirection = function(e, t, i) {
  22594. return this.rankedPanoInDirection(0, e, t, i)
  22595. }
  22596. ,
  22597. n.prototype.rankedPanoInDirection = function() {
  22598. var e = {
  22599. pano: null,
  22600. candidates: []
  22601. };
  22602. return function(t, i, n, r) {
  22603. t || (t = 0),
  22604. n = void 0 !== n ? n : .75;
  22605. var o = r ? "angle" : "direction";
  22606. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22607. this.cachedPanoCandidates = e.candidates,
  22608. e.pano
  22609. }
  22610. }(),
  22611. n.prototype.bump = function(e) {
  22612. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22613. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22614. if (s)
  22615. t = function() {
  22616. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22617. }
  22618. .bind(this),
  22619. i = function() {
  22620. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22621. }
  22622. .bind(this);
  22623. else {
  22624. var l = this.camera.position.clone()
  22625. , c = e.clone();
  22626. this.raycaster.set(l, c);
  22627. var h = this.model.floors.reduce(function(e, t) {
  22628. return e.concat(t.collider.children)
  22629. }, [])
  22630. , d = this.raycaster.intersectObjects(h)
  22631. , p = d.length > 0 ? d[0].distance / 25 : .04
  22632. , g = l.clone().add(c.multiplyScalar(p));
  22633. t = function() {
  22634. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22635. }
  22636. .bind(this),
  22637. i = function() {
  22638. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22639. }
  22640. .bind(this)
  22641. }
  22642. n = function() {
  22643. this.flying = !1
  22644. }
  22645. .bind(this),
  22646. this.flying = !0,
  22647. t()
  22648. }
  22649. }
  22650. ,
  22651. n.prototype.changeFloor = function(e) {
  22652. if (!this.is360View(this.mode, this.currentPano))
  22653. if (this.mode === u.PANORAMA) {
  22654. var t = this.history.reversePano(e);
  22655. t && t.isAligned() ? this.flyToPano({
  22656. pano: t
  22657. }) : this.changeFloorByScore(e)
  22658. } else
  22659. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22660. }
  22661. ,
  22662. n.prototype.changeFloorByScore = function() {
  22663. var e = {
  22664. pano: null,
  22665. candidates: []
  22666. };
  22667. return function(t) {
  22668. var i = this.model.nextFloor(t);
  22669. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22670. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22671. this.history.push(t, this.currentPano),
  22672. this.flyToPano({
  22673. pano: e.pano
  22674. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22675. }
  22676. }(),
  22677. n.prototype.gotoFloor = function(e) {
  22678. var t = e - this.model.currentFloor.floorIndex;
  22679. this.changeFloor(t)
  22680. }
  22681. ,
  22682. n.prototype.getDirection = function(e) {
  22683. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22684. e.applyQuaternion(this.camera.quaternion)
  22685. }
  22686. ,
  22687. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22688. if (o = o || $.Deferred(),
  22689. this.mode === u.TRANSITIONING)
  22690. return F.warn("should not be transitioning here"),
  22691. n && n(!1),
  22692. o.reject().promise();
  22693. var a = i || !1
  22694. , s = i ? i.position : this.position
  22695. , l = this.position.clone()
  22696. , c = this.currentPano;
  22697. if (F.debug("New pose in mode " + this.mode),
  22698. !e || (retryCallback = function() {
  22699. N.delayOneFrame(function() {
  22700. this.flyToSameMode(e, t, i, n, o)
  22701. }
  22702. .bind(this))
  22703. }
  22704. .bind(this),
  22705. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22706. var h = function() {
  22707. this.emit(w.FlyingEnded, s, l, e, c),
  22708. n && n(!0)
  22709. }
  22710. .bind(this)
  22711. , d = f[this.mode]
  22712. , p = void 0 !== t ? t : d.transitionTime
  22713. , g = new r.Vector3
  22714. , C = new r.Vector3;
  22715. if (this.emit(w.FlyingStarted, s, l, e, c),
  22716. this.mode === u.PANORAMA)
  22717. F.warn("we should not be here for panorama views");
  22718. else if (this.mode === u.DOLLHOUSE)
  22719. if (a) {
  22720. var I = new r.Vector3(0,1,0);
  22721. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22722. this.model.warpDestFloors(i.floorVisibility),
  22723. C.copy(i.position);
  22724. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22725. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22726. , _ = b.intersectObjects(this.model.colliders)
  22727. , T = 3;
  22728. _.length ? (g.copy(_[0].point),
  22729. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22730. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22731. var x = (new r.Matrix4).lookAt(C, g, I)
  22732. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22733. , M = g.distanceTo(C)
  22734. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22735. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22736. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22737. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22738. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22739. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22740. this.path.burnsDir = Math.sign(L.y);
  22741. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22742. , B = new r.Vector3;
  22743. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22744. y.start(function(e, t) {
  22745. D.x = P.x + e * L.x,
  22746. D.y = P.y + e * L.y,
  22747. D.z = P.z + e * L.z;
  22748. var i = O + e * (M - O);
  22749. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22750. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22751. }
  22752. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22753. y.start(function(e, t) {
  22754. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22755. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22756. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22757. }
  22758. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22759. } else
  22760. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22761. else if (this.path.placeCpm(),
  22762. this.path.fadeInCpm(f.path.fadeInTime),
  22763. i) {
  22764. this.model.warpDestFloors(i.floorVisibility);
  22765. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22766. , k = this.cameraControls.controls[u.FLOORPLAN]
  22767. , H = k.target.clone()
  22768. , G = i.position.clone().sub(H)
  22769. , z = U.position.clone().sub(k.target)
  22770. , W = z.length()
  22771. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22772. , Y = Math.atan2(k.offset.x, k.offset.z)
  22773. , X = Math.atan2(j.x, j.z)
  22774. , Z = k.absoluteScale
  22775. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22776. y.start(function(e, t) {
  22777. k.target.copy(G).multiplyScalar(e).add(H);
  22778. var i = Y + (X - Y) * e;
  22779. k.offset.x = W * Math.sin(i),
  22780. k.offset.z = W * Math.cos(i),
  22781. U.position.copy(k.target).add(k.offset),
  22782. k.absoluteScale = Z + e * (q - Z),
  22783. k.update(),
  22784. this.quaternion.copy(U.quaternion),
  22785. this.position.copy(U.position),
  22786. this.target.copy(k.target),
  22787. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22788. }
  22789. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22790. } else
  22791. F.info("flyToSameMode() funny floorplan view? skipping");
  22792. return y.setTimeout(function(e) {
  22793. this.mode = e,
  22794. h(),
  22795. o.resolve(!0)
  22796. }
  22797. .bind(this, this.mode), p, V.FlyToSameMode),
  22798. this.mode = u.TRANSITIONING,
  22799. o.promise()
  22800. }
  22801. }
  22802. ,
  22803. n.prototype.flyToNewMode = function(e, t) {
  22804. Hot.closePopup();//xzw add
  22805. e = e || {};
  22806. var i = e.mode
  22807. , n = e.pano
  22808. , o = e.duration
  22809. , a = e.warpDest
  22810. , s = e.callback
  22811. , l = e.force
  22812. , c = e.quaternion;
  22813. if (t = t || $.Deferred(),
  22814. this.isWarping())
  22815. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22816. s && s(!1),
  22817. t.reject("Cannot change mode during tour transition").promise();
  22818. if (this.mode === u.TRANSITIONING)
  22819. return s && s(!1),
  22820. t.reject("Cannot change mode during mode transition").promise();
  22821. if (i === this.mode)
  22822. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22823. t.promise()) : (s && s(!1),
  22824. t.reject("Already in " + i + " mode").promise());
  22825. var h = a || !1;
  22826. F.debug("Switching mode to " + i);
  22827. var d = function() {
  22828. N.delayOneFrame(function() {
  22829. this.flyToNewMode(e, t)
  22830. }
  22831. .bind(this))
  22832. }
  22833. .bind(this);
  22834. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22835. return t.promise();
  22836. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22837. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22838. this.model.waitForLoad(this.model, function() {
  22839. return this.model.meshTexturesLoaded;
  22840. }
  22841. .bind(this)),
  22842. this.model.loadMeshTextures().done(d),
  22843. t.promise();
  22844. this.history.invalidate(),
  22845. this.updateLastView();
  22846. var p = this.mode
  22847. , C = this.cameraControls.cameras[i];
  22848. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22849. var I = void 0 !== o ? o : e.transitionTime;
  22850. this.emit(w.ModeChanging, p, i, n),
  22851. n && (this.currentPano = n),
  22852. this.switchCameraMode(i, c),
  22853. y.cancelById(V.LookTransition);
  22854. //before fly---------------------
  22855. this.modeTran = p + "-" + i; //add
  22856. if(this.mode == "panorama"){
  22857. if(this.model.floorLogos){
  22858. this.model.floorLogos[0].visible = false;
  22859. this.model.floorLogos[1].visible = false;
  22860. }
  22861. }
  22862. if(i == "panorama"){
  22863. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  22864. }else{
  22865. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  22866. }
  22867. //------------------------------------
  22868. var _ = (new r.Vector3).copy(this.position);
  22869. if (i === u.PANORAMA){
  22870. this.emit(w.PanoChosen, n, n),
  22871. setTimeout(function() {
  22872. n.floor.enter(i)
  22873. }
  22874. .bind(this), I / 2),
  22875. this.path.fadeOutCpm(f.path.fadeOutTime);
  22876. if(this.model.floorLogos){
  22877. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22878. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22879. }
  22880. }else if (i === u.DOLLHOUSE) {
  22881. if (h && (this.model.stayPut = !0),
  22882. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22883. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22884. this.path.placeCpm(),
  22885. this.path.fadeInCpm(f.path.fadeInTime),
  22886. h) {
  22887. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22888. _.set(15, 10, 15);
  22889. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22890. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22891. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22892. P.length ? (T.copy(P[0].point),
  22893. _.copy(a.position),
  22894. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22895. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22896. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22897. _.add(this.model.position),
  22898. C.position.copy(_),
  22899. this.cameraControls.controls[u.DOLLHOUSE].update()
  22900. }
  22901. } else if (this.path.placeCpm(),
  22902. this.path.fadeInCpm(f.path.fadeInTime),
  22903. a) {
  22904. this.model.warpDestFloors(a.floorVisibility);
  22905. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22906. , L = this.cameraControls.controls[u.FLOORPLAN]
  22907. , D = O.position.clone().sub(L.target)
  22908. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22909. , U = Math.atan2(B.x, B.z);
  22910. L.target.copy(a.position);
  22911. var k = D.length();
  22912. L.offset.x = k * Math.sin(U),
  22913. L.offset.y = 0,
  22914. L.offset.z = k * Math.cos(U),
  22915. O.position.copy(L.target).add(L.offset);
  22916. L.target.clone().sub(C.position);
  22917. C.quaternion.copy(a.quaternion),
  22918. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22919. L.absoluteScale = L.currentScale,
  22920. L.update()
  22921. } else
  22922. this.model.currentFloor.enter(i);
  22923. var H = this.currentPano
  22924. , G = this.position.clone();
  22925. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22926. this.flying = !0,
  22927. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22928. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22929. C.controls.update()),
  22930. e.blackoutStyle = S.FADEIN,
  22931. I = f.show360Views.transitionTime,
  22932. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22933. this.mode = i,
  22934. this.path && this.path.popOutCpm(),
  22935. e.blackoutStyle = S.END,
  22936. I = f.show360Views.transitionTime,
  22937. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22938. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22939. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22940. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22941. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22942. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22943. y.setTimeout(function() {
  22944. this.flying = !1,
  22945. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22946. this.currentPano.enter(),
  22947. this.path.placeCpm(),
  22948. this.path.fadeOutCpm(f.path.fadeOutTime),
  22949. this.spider.draw()),
  22950. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22951. this.mode = i,
  22952. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22953. //add:
  22954. this.updateMarkerVisi() ;
  22955. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  22956. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22957. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22958. this.model.floorLogos[0].visible = true
  22959. )
  22960. if (this.afterCModeFuc) {
  22961. //手动加的函数
  22962. var cf = this.afterCModeFuc;
  22963. this.afterCModeFuc = null;//因为可能在执行afterCModeFuc时需要再添加afterCModeFuc所以要置空的话提前
  22964. cf();
  22965. }
  22966. if(this.mode == u.PANORAMA){
  22967. Hot.updateVisibles([this.currentPano])
  22968. }else{
  22969. Hot.updateVisibles(true)
  22970. this.model.hotGroup.children.forEach(overlay=>{
  22971. if(overlay.animateInfo){
  22972. GifTexDeal.start(overlay.animation)
  22973. }
  22974. })
  22975. }
  22976. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  22977. t.resolve())
  22978. }
  22979. .bind(this), I, V.FlyToNewMode),
  22980. this.mode = u.TRANSITIONING,
  22981. p == "panorama" && this.updateHotVisible(),
  22982. t.promise()
  22983. }
  22984. ,
  22985. n.prototype.fade360View = function(e, t, i) {
  22986. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22987. $(this.domElement).fadeOut(.5 * e, function() {
  22988. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22989. this.model.alpha = i.modelAlpha,
  22990. this.position.copy(t.position),
  22991. this.quaternion.copy(t.quaternion),
  22992. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22993. $(this.domElement).fadeIn(.5 * e)
  22994. }
  22995. .bind(this))
  22996. }
  22997. ,
  22998. n.prototype.findDefaultViews = function() {
  22999. this.findDefaultView(this.lastInsideView, !0),
  23000. this.findDefaultView(this.last360View, !1)
  23001. }
  23002. ,
  23003. n.prototype.findDefaultView = function(e, t) {
  23004. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23005. if (e.cameraMode !== u.PANORAMA)
  23006. return !1;
  23007. var i = r.get(e.panoId);
  23008. return i && i.isAligned() === t
  23009. });
  23010. o >= 0 ? (i = r.get(n[o].panoId),
  23011. e.update({
  23012. cameraMode: u.PANORAMA,
  23013. pano: i,
  23014. position: n[o].position,
  23015. quaternion: n[o].quaternion
  23016. })) : (o = r.list.findIndex(function(e) {
  23017. return e.isAligned() === t
  23018. }),
  23019. o >= 0 ? (i = r.list[o],
  23020. e.update({
  23021. cameraMode: u.PANORAMA,
  23022. pano: i,
  23023. position: i.position
  23024. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23025. }
  23026. ,
  23027. n.prototype.updateLastView = function() {
  23028. if (this.mode === u.PANORAMA) {
  23029. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23030. e.update({
  23031. pano: this.currentPano,
  23032. position: this.position,
  23033. quaternion: this.quaternion
  23034. })
  23035. }
  23036. }
  23037. ,
  23038. n.prototype.goToLastView = function(e, t) {
  23039. var i = $.Deferred()
  23040. , n = i.resolve.bind(i)
  23041. , r = i.reject.bind(i)
  23042. , o = e ? this.lastInsideView : this.last360View;
  23043. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23044. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23045. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23046. mode: o.cameraMode,
  23047. pano: o.pano,
  23048. quaternion: o.quaternion,
  23049. callback: t
  23050. }).done(n).fail(r),
  23051. i.promise()
  23052. }
  23053. ,
  23054. n.prototype.fadeToView = function(e, t, i, n) {
  23055. var r = $.Deferred()
  23056. , o = r.resolve.bind(r)
  23057. , a = r.reject.bind(r);
  23058. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23059. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23060. a("Cannot go to illegal view"),
  23061. r.promise();
  23062. var s = (f[t.cameraMode],
  23063. function() {
  23064. $(this.domElement).fadeIn(.5 * i),
  23065. n && n(),
  23066. o()
  23067. }
  23068. .bind(this))
  23069. , l = e ? S.FADEIN : S.END;
  23070. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23071. $(this.domElement).fadeOut(.5 * i, function() {
  23072. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23073. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23074. pano: t.pano,
  23075. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23076. duration: 0
  23077. }, s) : this.flyToNewMode({
  23078. mode: t.cameraMode,
  23079. quaternion: t.quaternion,
  23080. duration: 0,
  23081. callback: s
  23082. })
  23083. }
  23084. .bind(this)),
  23085. r.promise()
  23086. }
  23087. ,
  23088. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23089. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23090. this.flying)
  23091. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23092. o && o(),
  23093. !1;
  23094. null !== e && void 0 !== e || (e = b.Show),
  23095. this.history.invalidate()
  23096. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23097. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23098. return this.emit(w.WarpStarted, a, i, n, r),
  23099. n = n || S.MIDDLE,
  23100. this.path.warpToPano(i, n, r, function() {
  23101. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23102. this.emit(w.WarpEnded, i),
  23103. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23104. o && o()
  23105. }
  23106. .bind(this)),
  23107. e === b.Hide && this.path.discardPathObject(),
  23108. !0
  23109. }
  23110. ,
  23111. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23112. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23113. s && s(),
  23114. !1)
  23115. }
  23116. ,
  23117. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23118. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23119. a && a(),
  23120. !1)
  23121. }
  23122. ,
  23123. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23124. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23125. }
  23126. ,
  23127. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23128. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23129. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23130. t && t(),
  23131. !1)
  23132. }
  23133. ,
  23134. n.prototype.aimTourCamera = function(e, t, i, n) {
  23135. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23136. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23137. }
  23138. ,
  23139. n.prototype.showPathToHeroLocation = function(e) {
  23140. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23141. }
  23142. ,
  23143. n.prototype.tourInterlude = function(e, t) {
  23144. this.history.invalidate();
  23145. this.path.discardSlow();
  23146. //xzw:
  23147. var defaultRotTime = DATA.tourRotTime * 1000
  23148. var timeEachItem = 2e3 / (DATA.tourWalkSpeed + DATA.tourBlackSpeed) * 200 //预估时间假设每个item飞的时间(如果距离远就少了)
  23149. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23150. var rotTime
  23151. if(currentLocation.rotTime == void 0 || currentLocation.rotTime == ''){
  23152. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23153. var hasMusic = currentLocation && currentLocation.musicInfo.music
  23154. if(hasMusic){
  23155. var audioObj = SoundManager.list.find(e=>e.name == 'tour')
  23156. var current = audioObj.audio.currentTime * 1e3 // || 0 //g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23157. rotTime = currentLocation.musicInfo.time - current
  23158. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23159. rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23160. }
  23161. }else{
  23162. rotTime = defaultRotTime
  23163. }
  23164. rotTime = Math.max(0, rotTime)
  23165. Log("rotTime "+rotTime +" at item "+this.director.currentItem + (hasMusic ? (",musicCurrentTime:"+current+'音乐总长:'+currentLocation.musicInfo.time) : ''),"#E8E")
  23166. }else{
  23167. rotTime = currentLocation.rotTime * 1000
  23168. Log("rotTime "+rotTime +" at item "+this.director.currentItem,"#E8E")
  23169. }
  23170. this.path.waitNextStep(e, function() {
  23171. t && t()
  23172. }.bind(this), rotTime)
  23173. }
  23174. ,
  23175. n.prototype.stopInterlude = function() {
  23176. this.interruptAndFastForward(null, 0)
  23177. }
  23178. ,
  23179. n.prototype.interruptAndFastForward = function(e, t) {
  23180. //Log('interruptAndFastForward' , '#f00')
  23181. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23182. this.flying && this.emit(w.FlyingInterrupted),
  23183. this.path.interruptAndFastForward(e, t)
  23184. }
  23185. ,
  23186. n.prototype.setSize = function(e, t) {
  23187. var i = e / t;
  23188. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23189. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23190. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23191. for (var r in this.cameraControls.cameras) {
  23192. var o = this.cameraControls.cameras[r];
  23193. o.fov = this.baseFov * (1 / this.zoomLevel),
  23194. o.updateAspect(i)
  23195. }
  23196. }
  23197. ,
  23198. n.prototype.toJSON = function() {
  23199. var e = {};
  23200. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23201. e.camera_mode = u.toInt(this.mode),
  23202. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23203. return e.hidden ? 0 : 1
  23204. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23205. e) : e
  23206. }
  23207. ,
  23208. n.prototype.getCurrentNodePanos = function(e) {
  23209. this.model.panos.map;
  23210. if (e.length = 0, this.path.nodes){
  23211. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23212. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23213. if(this.path.nodes.length){
  23214. e.push(this.model.panos.get(this.path.nodes[0]))
  23215. }
  23216. if(this.path.nodes.length>1){
  23217. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23218. }
  23219. }else{
  23220. for (var t = 0; t < this.path.nodes.length; t++) {
  23221. var i = this.path.nodes[t];
  23222. e.push(this.model.panos.get(i))
  23223. }
  23224. }
  23225. }
  23226. }
  23227. ,
  23228. n.prototype.zoomIncrementally = function(e) {
  23229. var t = this.zoomLevel;
  23230. this.zoomTo(this.zoomLevel + e),
  23231. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23232. }
  23233. ,
  23234. n.prototype.zoomInIncrementally = function(e) {
  23235. e = e || this.defaultZoomIncrement,
  23236. this.zoomIncrementally(e)
  23237. }
  23238. ,
  23239. n.prototype.zoomOutIncrementally = function(e) {
  23240. e = e || -this.defaultZoomIncrement,
  23241. this.zoomIncrementally(e)
  23242. }
  23243. ,
  23244. n.prototype.zoomBy = function(e) {
  23245. this.zoomTo(this.zoomLevel * e)
  23246. }
  23247. ,
  23248. n.prototype.zoomIn = function() {
  23249. this.zoomBy(1 + this.zoomSpeed)
  23250. }
  23251. ,
  23252. n.prototype.zoomOut = function() {
  23253. this.zoomBy(1 - this.zoomSpeed)
  23254. }
  23255. ,
  23256. n.prototype.zoomTo = function(e, t) {
  23257. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23258. if (e < f.zoom.min && (e = f.zoom.min),
  23259. e > f.zoom.max && (e = f.zoom.max),
  23260. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23261. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23262. e === f.zoom.min && this.emit(O.ZoomMin)),
  23263. this.cameraControls.activeControl) {
  23264. var i = this.cameraControls.activeControl.camera;
  23265. this.zoomLevel = e,
  23266. i.fov = this.baseFov * (1 / this.zoomLevel),
  23267. i.updateProjectionMatrix(),
  23268. this.zoomFov = i.fov
  23269. }
  23270. }
  23271. }
  23272. ,
  23273. n.prototype.increaseZoomSpeed = function() {
  23274. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23275. }
  23276. ,
  23277. n.prototype.decreaseZoomSpeed = function() {
  23278. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23279. }
  23280. ,
  23281. n.prototype.clampZoomSpeed = function(e) {
  23282. return e < 0 ? 0 : e
  23283. }
  23284. ,
  23285. n.prototype.activatePersistentZooming = function(e) {
  23286. this.zooming = e ? 1 : -1
  23287. }
  23288. ,
  23289. n.prototype.deactivatePersistentZooming = function() {
  23290. this.zooming = 0
  23291. }
  23292. ,
  23293. n.prototype.zoomDefault = function() {
  23294. this.zoomTo(1, !0)
  23295. }
  23296. ,
  23297. window.fovTranId = 333;//add
  23298. n.prototype.smoothZoomToDefault = function(e, t) {
  23299. y.cancelById(window.fovTranId)
  23300. var i, n = this.zoomLevel,
  23301. r = function(e) {
  23302. e > 1 && (e = 1),
  23303. i = n * (1 - e) + e,
  23304. this.zoomTo(i, !0)
  23305. }.bind(this),
  23306. o = function() {
  23307. this.zoomDefault(),
  23308. t && window.setTimeout(t, 50)
  23309. }.bind(this);
  23310. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23311. }
  23312. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  23313. y.cancelById(window.fovTranId)
  23314. console.log("smoothZoomFovTo "+zoomLevel)
  23315. var i,
  23316. n = this.zoomLevel,
  23317. aimLevel = zoomLevel || this.baseFov / fov
  23318. if (n == aimLevel) return
  23319. var fun = function (e) {
  23320. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  23321. this.zoomTo(i, !0)
  23322. }.bind(this)
  23323. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  23324. }
  23325. ,
  23326. n.prototype.updateZoomPano = function() {
  23327. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23328. var e = this.currentPano;
  23329. if (e) {
  23330. var t = this.zoomLevel > f.zoom.activationThreshold
  23331. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23332. , n = !i && !this.isWarping()
  23333. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23334. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23335. this.panoRenderer.setZoomingActive(r, e, !0);
  23336. var o = function(e, t) {
  23337. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23338. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23339. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23340. e.setZoomed(t)
  23341. }
  23342. .bind(this);
  23343. r && !e.zoomed ? (o(e, !0),
  23344. this.panoRenderer.enableUltraHighQualityMode(function() {
  23345. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23346. r && o(e, !0)
  23347. }
  23348. .bind(this))) : !t && e.zoomed && o(e, !1)
  23349. }
  23350. }
  23351. },
  23352. n.prototype.checkHasNeighbor = function(pano){//add
  23353. for(var i in pano.neighbourPanos ){
  23354. if(i == pano.id)continue;
  23355. if(pano.neighbourPanos[i]){
  23356. return true;
  23357. }
  23358. }
  23359. }
  23360. ,
  23361. t.exports = n
  23362. }
  23363. ).call(this, "/js/player.js")
  23364. }
  23365. , {
  23366. "./constants": 8,
  23367. "./enum/AlignmentType": 17,
  23368. "./enum/BlackoutStyle": 18,
  23369. "./enum/ControlEvents": 21,
  23370. "./enum/Keys": 30,
  23371. "./enum/ModelManagerEvents": 33,
  23372. "./enum/PanoSizeClass": 36,
  23373. "./enum/PanoramaEvents": 37,
  23374. "./enum/PathDiscardMode": 38,
  23375. "./enum/PathDisplayMode": 39,
  23376. "./enum/PlayerEvents": 40,
  23377. "./enum/TagStates": 44,
  23378. "./enum/Vectors": 50,
  23379. "./enum/Viewmode": 51,
  23380. "./enum/WarpStyle": 52,
  23381. "./enum/ZoomEvents": 53,
  23382. "./exception/BasicException": 55,
  23383. "./model/ModelManager": 140,
  23384. "./objects/NSpider": 147,
  23385. "./objects/Panorama": 148,
  23386. "./objects/Reticule": 149,
  23387. "./objects/ShowPath": 151,
  23388. "./objects/Snapshot": 153,
  23389. "./objects/View": 154,
  23390. "./settings": 166,
  23391. "./shaders": 167,
  23392. "./tile/TileDownloader": 171,
  23393. "./tile/TilePrioritizer": 172,
  23394. "./util/ZoomStats": 179,
  23395. "./util/browser": 182,
  23396. "./util/camera": 183,
  23397. "./util/cameraLight": 184,
  23398. "./util/common": 185,
  23399. "./util/easing": 186,
  23400. "./util/history": 187,
  23401. "./util/lerp": 188,
  23402. "./util/logger": 189,
  23403. "./util/math": 190,
  23404. "./util/transitions": 195,
  23405. "hot":"hot",
  23406. "scaleImg":"scaleImg",
  23407. events: 202,
  23408. three: 217
  23409. }],
  23410. "scaleImg":[function(t, e){// xzw
  23411. var OUTPUT = e;
  23412. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23413. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23414. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23415. return G.getImageData(0,0,s,f)}
  23416. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23417. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23418. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23419. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23420. else
  23421. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23422. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23423. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23424. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23425. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23426. W=new Float32Array(at);else
  23427. for(W=[],et=0;at>et;++et)
  23428. W[et]=0;for(b=0;w>b;b++)
  23429. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23430. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23431. delete p,h(),J=n(W)}
  23432. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23433. if("png-src"===i||"jpeg-src"===i)
  23434. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23435. return B}
  23436. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23437. OUTPUT.exports = c;
  23438. }, {}
  23439. ],
  23440. 156: [function(e, t, i) {
  23441. (function(i) {
  23442. "use strict";
  23443. function n(e, t) {
  23444. this.model = e,
  23445. this.panos = e.panos,
  23446. this.player = t,
  23447. this.imagePanos = this.listImagePanos(),
  23448. this.retryMinimumTime = 1e4
  23449. }
  23450. var r = (e("three"),
  23451. e("./enum/Viewmode"))
  23452. , o = (e("./settings"),
  23453. e("./objects/Panorama"))
  23454. , a = e("./util/logger")
  23455. , s = new a(i);
  23456. n.prototype.start = function() {
  23457. this.loadNextPano(function(e) {
  23458. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"))
  23459. }
  23460. .bind(this))
  23461. }
  23462. ,
  23463. n.prototype.validLoadTarget = function(e) {
  23464. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23465. }
  23466. ,
  23467. n.prototype.listImagePanos = function() {
  23468. var e = []
  23469. , t = this;
  23470. return this.model.images.forEach(function(i) {
  23471. if (i.metadata && i.metadata.scan_id) {
  23472. var n = t.model.panos.get(i.metadata.scan_id);
  23473. n && !n.isLoaded("high") && e.push(n)
  23474. }
  23475. }),
  23476. e
  23477. }
  23478. ,
  23479. n.prototype.nextNotLoadedImage = function() {
  23480. for (; this.imagePanos.length > 0; ) {
  23481. var e = this.imagePanos[0];
  23482. if (!e.isLoaded("high"))
  23483. return e;
  23484. this.imagePanos.shift()
  23485. }
  23486. return null
  23487. }
  23488. ,
  23489. n.prototype.loadNextPano = function(e) {
  23490. var t, i, n = this.model.waitQueue.filter(function(e) {
  23491. return e.object instanceof o
  23492. });
  23493. n.length > 0 ? (t = n[0].object,
  23494. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23495. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23496. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23497. t = this.imagePanos[0],
  23498. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23499. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23500. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23501. s.debug("Preloading " + i + "-res pano " + t.id),
  23502. t.loadCube(i).done(e).fail(function() {
  23503. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23504. e()
  23505. })) : e && e(null)
  23506. }
  23507. ,
  23508. t.exports = n
  23509. }
  23510. ).call(this, "/js/preloaders.js")
  23511. }
  23512. , {
  23513. "./enum/Viewmode": 51,
  23514. "./objects/Panorama": 148,
  23515. "./settings": 166,
  23516. "./util/logger": 189,
  23517. three: 217
  23518. }],
  23519. 157: [function(e, t, i) {
  23520. (function(i) {
  23521. "use strict";
  23522. function n(e, t, i, n, r) {
  23523. this.qualityManager = e,
  23524. this.scene = t,
  23525. this.camera = i,
  23526. this.container = r,
  23527. this.controls = n,
  23528. this.controls.enabled = !0,
  23529. this.controls.locked = !0,
  23530. this.quickstartCamera = n.camera,
  23531. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23532. this.skybox = null
  23533. }
  23534. var r = e("three")
  23535. , o = e("../util/logger")
  23536. , a = e("../constants")
  23537. , s = (e("../util/transitions"),
  23538. e("../util/lerp"),
  23539. e("../util/easing"),
  23540. e("../enum/Vectors"))
  23541. , l = e("../enum/PanoSizeClass")
  23542. , c = (e("../materials/ModelTextureMaterial"),
  23543. e("../materials/CubemapMaterial"))
  23544. , h = (e("../cameras/PanoramaCamera"),
  23545. e("../controls/PanoramaControls"),
  23546. e("../tile/TileUtils"),
  23547. e("../util/camera"),
  23548. e("../util/cameraLight"))
  23549. , u = (e("../util/browser"),
  23550. e("../settings"),
  23551. e("../gui/helpManager"),
  23552. new o(i));
  23553. n.prototype.load = function(e) {
  23554. e.pano.shouldRedrawOnBaseLoaded = !0;
  23555. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23556. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23557. var a = this.qualityManager.getPanoSize(l.BASE)
  23558. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23559. if (e.pano.tiled) {
  23560. u.warn("Loading startPano, TILED", e.pano.id);
  23561. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23562. , p = this.quickstartCamera.fov;
  23563. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23564. t = e.pano.loadTiledPano(c, r, {
  23565. hFov: d,
  23566. vFov: p
  23567. }, !1, !1, !0),
  23568. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23569. } else
  23570. u.warn("Loading startPano", e.pano.id),
  23571. t = e.pano.loadCube("high");
  23572. return $.when(t).then(function() {
  23573. n.init(e.pano, e.quaternion),
  23574. e.pano.tiled ? i.done(function() {
  23575. e.pano.lockUntilRenderingComplete = !1,
  23576. this.controls.locked = !1
  23577. }
  23578. .bind(this)) : this.controls.locked = !1
  23579. }
  23580. .bind(this))
  23581. }
  23582. ,
  23583. n.prototype.init = function(e, t) {
  23584. u.info("Quickstart done loading, adding scene objects"),
  23585. e.lockUntilRenderingComplete = !0,
  23586. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23587. side: r.BackSide
  23588. })),
  23589. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23590. this.skybox.quaternion.copy(e.quaternion),
  23591. this.scene.add(this.skybox),
  23592. $(this.container).show()
  23593. }
  23594. ,
  23595. n.prototype.update = function(e) {
  23596. this.controls.update(e),
  23597. this.camera.copy(this.quickstartCamera)
  23598. }
  23599. ,
  23600. n.prototype.setSize = function(e, t) {
  23601. this.quickstartCamera.updateAspect(e / t)
  23602. }
  23603. ,
  23604. n.prototype.destroy = function() {
  23605. this.scene.remove(this.skybox)
  23606. }
  23607. ,
  23608. t.exports = n
  23609. }
  23610. ).call(this, "/js/scene/QuickstartManager.js")
  23611. }
  23612. , {
  23613. "../cameras/PanoramaCamera": 7,
  23614. "../constants": 8,
  23615. "../controls/PanoramaControls": 13,
  23616. "../enum/PanoSizeClass": 36,
  23617. "../enum/Vectors": 50,
  23618. "../gui/helpManager": 68,
  23619. "../materials/CubemapMaterial": 117,
  23620. "../materials/ModelTextureMaterial": 118,
  23621. "../settings": 166,
  23622. "../tile/TileUtils": 174,
  23623. "../util/browser": 182,
  23624. "../util/camera": 183,
  23625. "../util/cameraLight": 184,
  23626. "../util/easing": 186,
  23627. "../util/lerp": 188,
  23628. "../util/logger": 189,
  23629. "../util/transitions": 195,
  23630. three: 217
  23631. }],
  23632. 158: [function(e, t, i) {
  23633. "use strict";
  23634. function n(e, t, i) {
  23635. this.scene = e,
  23636. this.camera = t,
  23637. this.renderer = null,
  23638. this.effects = i,
  23639. this.animateCallback = null,
  23640. this.composer = null,
  23641. this.qualityManager = null,
  23642. e.renderWidth = 0,
  23643. e.renderHeight = 0,
  23644. this.updateClock = new r.Clock,
  23645. this.components = [],
  23646. this.updateListeners = [],
  23647. this.resizeListeners = [],
  23648. this.forceUpdateSize = !1,
  23649. this.started = !1,
  23650. this.textures = {},
  23651. this.suspendedObjects = []
  23652. }
  23653. var r = e("three")
  23654. , o = e("../shaders")
  23655. , a = e("../enum/SceneRendererEvents")
  23656. , s = e("../enum/GLTextureType")
  23657. , l = e("../enum/GLCubeFaces")
  23658. , c = e("../exception/BasicException")
  23659. , h = e("../exception/RendererCreationException")
  23660. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23661. , m = e("../util/browser")
  23662. /**************************************************************************************************************************************************/
  23663. , u = e("../settings")
  23664. , d = e("events").EventEmitter;
  23665. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23666. n.prototype = Object.create(d.prototype),
  23667. n.prototype.addComponent = function(e) {
  23668. this.components.push(e),
  23669. e.update && this.updateListeners.push(e),
  23670. e.setSize && (this.resizeListeners.push(e),
  23671. this.forceUpdateSize = !0)
  23672. }
  23673. ,
  23674. n.prototype.removeComponent = function(e) {
  23675. var t = function(t) {
  23676. return t !== e
  23677. };
  23678. this.components = this.components.filter(t),
  23679. this.updateListeners = this.updateListeners.filter(t),
  23680. this.resizeListeners = this.resizeListeners.filter(t)
  23681. }
  23682. ,
  23683. n.prototype.start = function(e) {
  23684. if (this.started)
  23685. throw new c("Can't start SceneRenderer, already started");
  23686. this.createContext(e),
  23687. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23688. m.isMobile() && this.boluoVrInit(),
  23689. /*******************************************************************************************************************************/
  23690. this.initComposer(),
  23691. this.started = !0,
  23692. (p = p.bind(this))()
  23693. }
  23694. ,
  23695. n.prototype.createContext = function(e) {
  23696. var transparent = !!(settings.transparentBg || settings.bgImg)
  23697. try {
  23698. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:transparent}),
  23699. this.renderer.autoClear = !0,
  23700. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23701. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23702. transparent && this.renderer.setClearColor( 0x000000, 0 ); //透明
  23703. this.emit(a.ContextCreated)
  23704. } catch (e) {
  23705. throw new h("Unable to create a WebGL rendering context")
  23706. }
  23707. u.profiling.enabled && this.overrideTextures(),
  23708. e.appendChild(this.renderer.domElement)
  23709. /* window.stats = new Stats();
  23710. e.appendChild( stats.dom ); */
  23711. }
  23712. ,
  23713. n.prototype.overrideTextures = function() {
  23714. var e = this.renderer.context
  23715. , t = 0
  23716. , i = e.createTexture;
  23717. e.createTexture = function() {
  23718. var n = i.call(e);
  23719. return n.id = t++,
  23720. this.textures[n.id] = n,
  23721. n
  23722. }
  23723. .bind(this);
  23724. var n = e.texImage2D;
  23725. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23726. var d, p = this.getTextureTypeFromTarget(e, t);
  23727. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23728. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23729. h = a,
  23730. u = l,
  23731. o = u.naturalWidth,
  23732. a = u.naturalHeight,
  23733. n.call(e, t, i, r, c, h, u));
  23734. var f = this.textures[d.id];
  23735. f.width = p === s.TextureCube ? 6 * o : o,
  23736. f.height = a
  23737. }
  23738. .bind(this);
  23739. var r = e.deleteTexture;
  23740. e.deleteTexture = function(t) {
  23741. delete this.textures[t.id],
  23742. r.call(e, t)
  23743. }
  23744. .bind(this)
  23745. }
  23746. ,
  23747. n.prototype.updateTextureMemory = function() {
  23748. var e = null;
  23749. return function() {
  23750. var t = 0;
  23751. for (var i in this.textures) {
  23752. var n = this.textures[i];
  23753. n.width && n.height && (t += n.width * n.height * 4)
  23754. }
  23755. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23756. e = t
  23757. }
  23758. }(),
  23759. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23760. switch (t) {
  23761. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23762. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23763. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23764. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23765. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23766. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23767. return s.TextureCube;
  23768. case e.TEXTURE_2D:
  23769. return s.Texture2D;
  23770. default:
  23771. return null
  23772. }
  23773. }
  23774. ,
  23775. n.prototype.initComposer = function() {
  23776. this.composer = new r.EffectComposer(this.renderer),
  23777. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23778. //this.composer.addPass(this.effects.hblurPass),
  23779. //this.composer.addPass(this.effects.vblurPass)
  23780. this.composer.addPass(this.effects.transitionMaskPass)//add
  23781. }
  23782. ,
  23783. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23784. this.renderWidth = e,
  23785. this.renderHeight = t,
  23786. this.effects.aspect = e / t,
  23787. /* this.renderer.setSize(e, t), -----MP */
  23788. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23789. this.composer.setSize(e, t);
  23790. for (var i = 0; i < this.resizeListeners.length; i++)
  23791. this.resizeListeners[i].setSize(e, t)
  23792. }
  23793. ,
  23794. n.prototype.render = function() {
  23795. //this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23796. this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23797. }
  23798. /******************************************************************************************************徐世廷**********************************************************************/
  23799. var vrPermission = {};
  23800. var vrPermissionCallBack = function(info1,info2){
  23801. if(info1 == "reset"){
  23802. vrPermission = {};
  23803. }else{
  23804. vrPermission[info1] = info2
  23805. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23806. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23807. }
  23808. }
  23809. }
  23810. n.prototype.boluoVrInit = function() {
  23811. console.log("boluoVrInit")
  23812. this.isHuawei5X = m.detectHUAWEI5X(),
  23813. this.oldRenderer = this.renderer,
  23814. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23815. window.panoCamera = this.camera;
  23816. var a = this;
  23817. window._vrEnabled = !1,
  23818. Object.defineProperty(window, "vrEnabled", {
  23819. get: function() {
  23820. return window._vrEnabled
  23821. },
  23822. set: function(b) {
  23823. b = !!b,
  23824. b ? (a.renderer = a.newRenderer,
  23825. window.vrMarkers.forEach(function(a) {
  23826. a.visible = !0
  23827. })) : (a.renderer = a.oldRenderer,
  23828. window.vrMarkers.forEach(function(a) {
  23829. a.visible = !1
  23830. })),
  23831. a.cursor.visible = b,
  23832. a.setSize(window.innerWidth, window.innerHeight),
  23833. window._vrEnabled = b
  23834. if(b){
  23835. setTimeout(function(){
  23836. console.log("orientEnable"+window.orientEnable)
  23837. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23838. if(m.detectIOS()/* && m.detectSafari() */){
  23839. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23840. console.log("开始获取权限 major"+b.major)
  23841. if(b.major == 12 && b.minor>=2){
  23842. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23843. else{//app??
  23844. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23845. }
  23846. }else if(b.major >= 13){
  23847. if(!window.location.href.includes("https://")){
  23848. console.log("需要https");
  23849. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23850. return;
  23851. }
  23852. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23853. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23854. if(!window.vrEnabled || window.orientEnable)return;
  23855. vrPermissionCallBack("reset")
  23856. console.log(window.DeviceMotionEvent)
  23857. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23858. console.log("开始获取权限1")
  23859. ///注意:需要https 本地服务器permissionState会得到denied
  23860. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23861. console.log("permissionState1: "+permissionState)
  23862. vrPermissionCallBack("deviceMotion", permissionState)
  23863. }).catch(function(e){
  23864. vrPermissionCallBack("deviceMotion", false)
  23865. console.log(e)
  23866. })
  23867. }else{
  23868. console.log("window.DeviceMotionEvent undefined")
  23869. vrPermissionCallBack("deviceMotion", false)
  23870. }
  23871. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23872. console.log("开始获取权限2")
  23873. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23874. console.log("permissionState2: "+permissionState)
  23875. vrPermissionCallBack("deviceOrientation", permissionState)
  23876. }).catch(function(e){
  23877. vrPermissionCallBack("deviceOrientation", false)
  23878. console.log(e)
  23879. })
  23880. }else{
  23881. console.log("window.DeviceOrientationEvent undefined")
  23882. vrPermissionCallBack("deviceOrientation", false)
  23883. }
  23884. },hasFailed ? 0 : 150)
  23885. /* /* setTimeout(function(){
  23886. if(settings.vrEnabled && !window.orientEnable){
  23887. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23888. }
  23889. },4000) */
  23890. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23891. }else{
  23892. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23893. }
  23894. }else{
  23895. //已经触发了
  23896. }
  23897. },200);
  23898. }
  23899. }
  23900. }),
  23901. this.createCursor(.5, !1, 1, 16777215, 0);
  23902. var b = {
  23903. setSize: function(b, c) {
  23904. a.camera.aspect = b / c
  23905. }
  23906. };
  23907. this.resizeListeners.push(b),
  23908. this.vrLoadingInit()
  23909. }
  23910. ,
  23911. n.prototype.vrLoadingInit = function() {
  23912. var a = function(camera) {
  23913. var a = this
  23914. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23915. , c = new r.MeshBasicMaterial({
  23916. color: 4967932,
  23917. side: r.DoubleSide
  23918. })
  23919. , d = new r.Mesh(b,c);
  23920. this.mesh = d,
  23921. d.position.z = -2,
  23922. d.scale.set(.08, .08, .08),
  23923. d.visible = !1,
  23924. camera.add(d),
  23925. //window.player.camera.add(d),
  23926. a.enabled = !1,
  23927. this.update = function(b) {
  23928. 1 == a.enabled && (d.rotation.z += 15 * b)
  23929. }
  23930. }
  23931. , a = new a(this.camera);
  23932. window.Loading = a,
  23933. this.updateListeners.push(a)
  23934. }
  23935. ,
  23936. n.prototype.createCursor = function(a, b, c, d, e) {
  23937. var g, h = new r.SpriteMaterial({
  23938. opacity: c,
  23939. color: d,
  23940. transparent: b,
  23941. map: this.boluoGetTexture("static/images/cursor.png"),
  23942. needsUpdate: !0,
  23943. side: r.DoubleSide
  23944. });
  23945. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23946. h.map.repeat = new r.Vector2(1 / 17,1),
  23947. h.depthTest = !1,
  23948. h.blending = r.AdditiveBlending,
  23949. g = new r.Sprite(h),
  23950. // g.scale.set(a, a, a),
  23951. g.scale.set(.3,.3,.3)
  23952. g.position.z = -2,
  23953. g.visible = !1,
  23954. g.name = "cursor",
  23955. this.camera.add(g),
  23956. this.scene.add(this.camera),
  23957. this.cursor = g;
  23958. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23959. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23960. this.updateListeners.push(i)
  23961. }
  23962. ,
  23963. window.orientEnable = 0; //是否能触发deviceorientation
  23964. n.prototype.CursorAnimation = function(a, b, c) {
  23965. function d() {
  23966. g.orient = r.Math.degToRad(window.orientation || 0)
  23967. }
  23968. function e(a) {
  23969. if(!window.vrEnabled && window.orientEnable) return;
  23970. window.orientEnable || (window.orientEnable = 1);
  23971. var b = r.Math.degToRad(a.alpha)
  23972. , c = r.Math.degToRad(a.beta)
  23973. , d = r.Math.degToRad(a.gamma);
  23974. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23975. -1e3 === g.beta && (g.beta = c),
  23976. -1e3 === g.gamma && (g.gamma = d),
  23977. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23978. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23979. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23980. g.beta = c,
  23981. g.gamma = d),
  23982. n.vrDebug) {
  23983. $("#info-device-orientation").css("display", "block");
  23984. var e = "";
  23985. e += "alpha=(" + g.alpha + ")<BR/>",
  23986. e += "beta=(" + g.beta + ")<BR/>",
  23987. e += "gamma=" + g.gamma + "<BR/>",
  23988. document.getElementById("info-device-orientation").innerHTML = e
  23989. }
  23990. }
  23991. this.cursor = b,
  23992. this.raycaster = new r.Raycaster,
  23993. this.targetEventObj = {},
  23994. this.type = 1,
  23995. this.tweenFlag = !0;
  23996. var g = this;
  23997. this.target = c,
  23998. console.log(c.uuid),
  23999. this.euler = new r.Euler,
  24000. this.q0 = new r.Quaternion,
  24001. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24002. this.zee = new r.Vector3(0,0,1),
  24003. this.alpha = -1e3,
  24004. this.beta = -1e3,
  24005. this.gamma = -1e3,
  24006. this.orient = r.Math.degToRad(window.orientation || 0),
  24007. window.addEventListener("orientationchange", d),
  24008. window.addEventListener("deviceorientation", e),
  24009. this.setObjectQuaternion = function(a, b, d, e, f) {
  24010. g.euler.set(d, b, -e, "YXZ"),
  24011. a.setFromEuler(g.euler),
  24012. a.multiply(g.q1),
  24013. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24014. c.updateMatrixWorld()
  24015. }
  24016. ,
  24017. parent !== window && window.addEventListener("message", function(a) {
  24018. var b = JSON.parse(a.data)
  24019. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24020. b && b.alpha && b.beta && b.gamma && function(a) {
  24021. var c = r.Math.degToRad(b.alpha)
  24022. , d = r.Math.degToRad(b.beta)
  24023. , e = r.Math.degToRad(b.gamma);
  24024. a ? (-1e3 === g.alpha && (g.alpha = c),
  24025. -1e3 === g.beta && (g.beta = d),
  24026. -1e3 === g.gamma && (g.gamma = e),
  24027. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24028. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24029. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24030. g.beta = d,
  24031. g.gamma = e)
  24032. }(c)
  24033. }),
  24034. this.update = function(a) {
  24035. TWEEN.update();
  24036. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24037. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24038. this.triggerTargetEvent())
  24039. }
  24040. ,
  24041. this.triggerTargetEvent = function() {
  24042. var a = this.choseObj()
  24043. , b = a ? a.object : void 0;
  24044. this.targetEventObj.currentObj = b,
  24045. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24046. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24047. b && b.enabled && this.startAnimate(function() {
  24048. this.clickCallback(b)
  24049. }
  24050. .bind(this))) : this.type,
  24051. this.targetEventObj.lastObj = b)
  24052. }
  24053. ,
  24054. this.choseObj = function() {
  24055. this.raycaster.setFromCamera({
  24056. x: 0,
  24057. y: 0
  24058. }, c);
  24059. var a = (this.raycaster.ray,
  24060. window.vrMarkers)
  24061. , b = this.raycaster.intersectObjects(a);
  24062. if (b.length > 0)
  24063. return b[0]
  24064. }
  24065. ,
  24066. this.clickCallback = function(a) {
  24067. this.runTHREEAction(a, "onclick")
  24068. }
  24069. ,
  24070. this.runTHREEAction = function(a, b) {
  24071. switch (b) {
  24072. case "onclick":
  24073. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24074. a()
  24075. });
  24076. break;
  24077. case "onhover":
  24078. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24079. a()
  24080. });
  24081. break;
  24082. case "onout":
  24083. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24084. a()
  24085. })
  24086. }
  24087. }
  24088. ,
  24089. this.startAnimate = function(a) {
  24090. this.tweenFlag && this.initAnimation(a)
  24091. }
  24092. ,
  24093. this.initAnimation = function(a) {
  24094. var b = this
  24095. , c = this.cursor.material.map.offset
  24096. , d = function(a) {
  24097. return Math.floor(17 * a) / 17
  24098. };
  24099. b.tweenFlag = !1,
  24100. this.cursorAnimate = new TWEEN.Tween(c).to({
  24101. x: 1
  24102. }, 1e3).onStart(function() {
  24103. b.tweenFlag = !1
  24104. }).onStop(function() {
  24105. b.tweenFlag = !0,
  24106. this.x = 0,
  24107. c.x = 0
  24108. }).onUpdate(function() {}).onComplete(function() {
  24109. a(),
  24110. c.x = 0,
  24111. setTimeout(function() {
  24112. b.tweenFlag = !0
  24113. }, 1500)
  24114. }),
  24115. this.cursorAnimate.easing(d),
  24116. this.cursorAnimate.start()
  24117. }
  24118. ,
  24119. this.autoCursorPosition = function(a) {
  24120. // var b = Math.abs(a.distance - 10);
  24121. // this.cursor.position.z = -b,
  24122. // b /= 10;
  24123. // alert(b);
  24124. // this.cursor.scale.set(b, b, b)
  24125. this.cursor.scale.set(.3,.3,.3)
  24126. }
  24127. }
  24128. ,
  24129. n.prototype.vrRenderer = function(a, b, c) {
  24130. var d = new b.vrCamera(c);
  24131. d.bananaAspect = .8,
  24132. this.width,
  24133. this.height;
  24134. var b = this;
  24135. this.setSize = function(c, d) {
  24136. a.setSize.call(this, c, d),
  24137. b.width = c,
  24138. b.height = d
  24139. }
  24140. ,
  24141. this.render = function(b, c, e, f) {
  24142. window.cameraQua = c.quaternion.clone();
  24143. var g, h;
  24144. if (c.__RESS__SKIP__STEREO__)
  24145. return a.render(b, c, e, f);
  24146. if ("PerspectiveCamera" === c.type)
  24147. g = d.cameraL,
  24148. h = d.cameraR,
  24149. b.updateMatrixWorld(),
  24150. null === c.parent && c.updateMatrixWorld(),
  24151. d.vrCameraUpdate(c);
  24152. else {
  24153. if ("OrthographicCamera" !== c.type)
  24154. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24155. g = h = c
  24156. }
  24157. a.setScissorTest(!0),
  24158. a.setScissor(0, 0, this.width / 2, this.height),
  24159. a.setViewport(0, 0, this.width / 2, this.height),
  24160. a.render.call(this, b, g, e, f),
  24161. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24162. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24163. a.render.call(this, b, h, e, f),
  24164. a.setScissorTest(!1)
  24165. }
  24166. ,
  24167. this.__proto__ = {
  24168. __proto__: a
  24169. }
  24170. }
  24171. ,
  24172. n.prototype.vrCamera = function(a) {
  24173. this.type = "StereoCamera",
  24174. this._aspect = 1,
  24175. this._overlap = .064,
  24176. this.cameraL = new r.PerspectiveCamera,
  24177. this.cameraL.layers.enable(1),
  24178. this.cameraL.near = 0.01,//xzw add
  24179. this.cameraL.matrixAutoUpdate = !1,
  24180. this.cameraR = new r.PerspectiveCamera,
  24181. this.cameraR.layers.enable(2),
  24182. this.cameraR.near = 0.01,//xzw add
  24183. this.cameraR.matrixAutoUpdate = !1,
  24184. this.eyeRight = new r.Matrix4,
  24185. this.eyeLeft = new r.Matrix4,
  24186. this.vrCameraNeedsUpdate = !0,
  24187. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24188. Object.defineProperty(this, "bananaAspect", {
  24189. get: function() {
  24190. return this._aspect
  24191. },
  24192. set: function(a) {
  24193. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24194. this._aspect = a
  24195. }
  24196. }),
  24197. Object.defineProperty(this, "overlap", {
  24198. get: function() {
  24199. return this._overlap
  24200. },
  24201. set: function(a) {
  24202. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24203. this._overlap = a
  24204. }
  24205. }),
  24206. this.vrCameraUpdate = function(a) {
  24207. this.vrCameraNeedsUpdate = true;
  24208. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24209. this.vrCameraNeedsUpdate) {
  24210. this.vrCameraNeedsUpdate = !1,
  24211. //console.debug("vrCameraUpdate"),
  24212. this.bananaFocus = a.focus,
  24213. this.bananaFov = a.fov,
  24214. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24215. this.bananaNear = a.near,
  24216. this.bananaFar = a.far,
  24217. //console.debug(a.aspect),
  24218. this.bananaFocus = 10;
  24219. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24220. this.eyeLeft.elements[12] = -e,
  24221. this.eyeRight.elements[12] = e,
  24222. b = -g * this.bananaReal_aspect + f,
  24223. c = g * this.bananaReal_aspect + f,
  24224. d.elements[0] = 2 * this.bananaNear / (c - b),
  24225. d.elements[8] = (c + b) / (c - b),
  24226. this.cameraL.projectionMatrix.copy(d),
  24227. b = -g * this.bananaReal_aspect - f,
  24228. c = g * this.bananaReal_aspect - f,
  24229. d.elements[0] = 2 * this.bananaNear / (c - b),
  24230. d.elements[8] = (c + b) / (c - b),
  24231. this.cameraR.projectionMatrix.copy(d)
  24232. }
  24233. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24234. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24235. }
  24236. }
  24237. ,
  24238. n.prototype.boluoGetTexture = function(a) {
  24239. var b = new r.TextureLoader;
  24240. return b.crossOrigin = "anonymous",
  24241. b.load(a)
  24242. }
  24243. ,
  24244. /***********************************************************************************************************************************************************************************/
  24245. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24246. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24247. return function(o){
  24248. var render = false;
  24249. var ratio;
  24250. var w, h; //记录应当render的大小
  24251. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24252. w = o.width, h = o.height, render = true, ratio=1;
  24253. }else{
  24254. w = $('#player').width();
  24255. h = $('#player').height();
  24256. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24257. (w !== W || h !== H || this.forceUpdateSize) &&
  24258. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24259. }
  24260. if(render){
  24261. this.setSize(w, h, ratio);
  24262. this.forceUpdateSize = !1
  24263. }
  24264. }
  24265. }()
  24266. ,
  24267. n.prototype.updateComponents = function() {
  24268. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24269. this.updateListeners[t].update(e)
  24270. }
  24271. ,
  24272. n.prototype.suspend = function() {
  24273. this.started = !1,
  24274. this.suspendedObjects = this.scene.children.map(function(e) {
  24275. return this.scene.remove(e),
  24276. e
  24277. }
  24278. .bind(this)),
  24279. this.render()
  24280. }
  24281. ,
  24282. n.prototype.resume = function() {
  24283. this.suspendedObjects.forEach(function(e) {
  24284. this.scene.add(e)
  24285. }
  24286. .bind(this)),
  24287. this.suspendedObjects = [],
  24288. this.started = !0,
  24289. p()
  24290. }
  24291. ;
  24292. var p = function() {
  24293. this.started && (window.requestAnimationFrame(p),
  24294. this.updateScreenSize(), // fyz resize
  24295. this.updateComponents(),
  24296. this.updateTextureMemory(),
  24297. this.render(),
  24298. window.stats && (window.fps = stats.update()),
  24299. this.emit(a.AfterRender))
  24300. };
  24301. n.prototype.getImageData = function() {
  24302. var e = document.createElement("canvas")
  24303. , t = e.getContext("2d");
  24304. return function(i, n, r) {
  24305. return e.width === n && e.height === r || (e.width = n,
  24306. e.height = r),
  24307. t.drawImage(i, 0, 0, n, r),
  24308. t.getImageData(0, 0, n, r)
  24309. }
  24310. }(),
  24311. n.prototype.initSizedTexture2D = function(e, t, i) {
  24312. var n = this.renderer
  24313. , o = n.context
  24314. , a = n.state
  24315. , s = new r.Texture(null);
  24316. s.flipY = !1,
  24317. i !== !0 && (i = !1),
  24318. s.generateMipmaps = i;
  24319. var l = n.paramThreeToGL(s.format)
  24320. , c = n.paramThreeToGL(s.type)
  24321. , h = n.properties.get(s)
  24322. , u = o.createTexture();
  24323. a.bindTexture(o.TEXTURE_2D, u),
  24324. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24325. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24326. s.wrapS = t,
  24327. s.wrapT = t;
  24328. var d = n.paramThreeToGL(t);
  24329. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24330. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24331. i ? (s.magFilter = r.LinearFilter,
  24332. s.minFilter = r.LinearMipMapLinearFilter,
  24333. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24334. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24335. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24336. s.minFilter = r.LinearFilter,
  24337. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24338. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24339. a.bindTexture(o.TEXTURE_2D, null),
  24340. h.__webglTexture = u,
  24341. s
  24342. }
  24343. ,
  24344. n.prototype.initSizedCubeMap = function(e, t) {
  24345. var i = this.renderer
  24346. , n = i.context
  24347. , o = i.state
  24348. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24349. a.flipY = !1,
  24350. a.generateMipmaps = t;
  24351. var s = i.paramThreeToGL(a.format)
  24352. , l = i.paramThreeToGL(a.type)
  24353. , c = i.properties.get(a)
  24354. , h = n.createTexture();
  24355. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24356. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24357. for (var u = 0; u < 6; u++)
  24358. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24359. return t ? (a.magFilter = r.LinearFilter,
  24360. a.minFilter = r.LinearMipMapLinearFilter,
  24361. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24362. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24363. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24364. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24365. a.minFilter = r.LinearFilter,
  24366. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24367. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24368. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24369. c.__image__webglTextureCube = h,
  24370. a
  24371. }
  24372. ,
  24373. n.prototype.deallocateCubeTexture = function(e) {
  24374. var t = this.renderer
  24375. , i = t.context
  24376. , n = t.properties.get(e);
  24377. i.deleteTexture(n.__image__webglTextureCube)
  24378. }
  24379. ,
  24380. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24381. var a = this.renderer
  24382. , s = a.context
  24383. , l = a.state
  24384. , c = a.properties.get(t);
  24385. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24386. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24387. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24388. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24389. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24390. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24391. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24392. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24393. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24394. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24395. l.bindTexture(s.TEXTURE_2D, null)
  24396. }
  24397. ,
  24398. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24399. var s = this.renderer
  24400. , l = s.context
  24401. , c = s.state
  24402. , h = s.properties.get(t);
  24403. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24404. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24405. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24406. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24407. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24408. }
  24409. ,
  24410. n.prototype.rebuildMipMaps2D = function(e) {
  24411. var t = this.renderer
  24412. , i = t.context
  24413. , n = t.state;
  24414. t.properties.get(e);
  24415. i.generateMipmap(i.TEXTURE_2D),
  24416. n.bindTexture(i.TEXTURE_2D, null)
  24417. }
  24418. ,
  24419. n.prototype.rebuildMipMaps3D = function(e) {
  24420. var t = this.renderer
  24421. , i = t.context
  24422. , n = t.state
  24423. , r = t.properties.get(e);
  24424. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24425. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24426. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24427. }
  24428. ,
  24429. n.prototype.renderToCubeMap = function() {
  24430. var e = !1
  24431. , t = null
  24432. , i = null
  24433. , n = null
  24434. , a = null
  24435. , s = null
  24436. , l = 1;
  24437. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24438. var _ = this.renderer;
  24439. _.context;
  24440. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24441. i.position.z = 150,
  24442. t = new r.Scene,
  24443. t.add(i),
  24444. n = new r.ShaderMaterial({
  24445. uniforms: {
  24446. tDiffuse: {
  24447. type: "t",
  24448. value: null
  24449. },
  24450. alpha: {
  24451. type: "f",
  24452. value: 1
  24453. }
  24454. },
  24455. vertexShader: o.basicTextured.vertexShader,
  24456. fragmentShader: o.basicTextured.fragmentShader,
  24457. depthWrite: !1,
  24458. depthTest: !1,
  24459. side: r.DoubleSide
  24460. }),
  24461. a = new r.PlaneBufferGeometry(l,l),
  24462. s = new r.Mesh(a,n),
  24463. s.position.z = 0,
  24464. t.add(s),
  24465. e = !0);
  24466. var T = a.getAttribute("uv");
  24467. T.setDynamic(!0),
  24468. T.needsUpdate = !0;
  24469. var x = T.array
  24470. , S = p / u
  24471. , M = f / d
  24472. , R = g / u
  24473. , P = m / d;
  24474. x[0] = S,
  24475. x[1] = M + P,
  24476. x[2] = S + R,
  24477. x[3] = M + P,
  24478. x[4] = S,
  24479. x[5] = M,
  24480. x[6] = S + R,
  24481. x[7] = M;
  24482. var O = a.getAttribute("position");
  24483. O.setDynamic(!0),
  24484. O.needsUpdate = !0;
  24485. var L = O.array
  24486. , D = v / h.width - l / 2
  24487. , N = A / h.height - l / 2
  24488. , B = y / h.width
  24489. , F = C / h.height;
  24490. L[0] = D,
  24491. L[1] = N + F,
  24492. L[3] = D + B,
  24493. L[4] = N + F,
  24494. L[6] = D,
  24495. L[7] = N,
  24496. L[9] = D + B,
  24497. L[10] = N;
  24498. this.renderer.properties.get(c);
  24499. n.uniforms.tDiffuse.value = c,
  24500. n.blending = E || r.NoBlending,
  24501. n.transparent = !!b,
  24502. void 0 !== w && null !== w || (w = 1),
  24503. n.uniforms.alpha.value = w,
  24504. n.needUpdate = !0,
  24505. h.activeCubeFace = I,
  24506. h.viewport.set(0, 0, h.width, h.height);
  24507. var V = this.renderer.autoClear;
  24508. this.renderer.autoClear = !1,
  24509. this.renderer.render(t, i, h, !1),
  24510. this.renderer.autoClear = V
  24511. }
  24512. }(),
  24513. n.prototype.copyCubeMap = function() {
  24514. var e = !1
  24515. , t = null
  24516. , i = null
  24517. , a = null
  24518. , s = null
  24519. , l = null
  24520. , c = new r.Euler;
  24521. new r.Vector3;
  24522. return function(h, u, d, p, f, g, m, v, A) {
  24523. this.renderer;
  24524. if (!e) {
  24525. var y = 2;
  24526. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24527. i.position.set(0, 0, 0),
  24528. t = new r.Scene,
  24529. t.add(i),
  24530. a = new r.ShaderMaterial({
  24531. uniforms: {
  24532. tDiffuse: {
  24533. type: "t",
  24534. value: null
  24535. },
  24536. alpha: {
  24537. type: "f",
  24538. value: 1
  24539. }
  24540. },
  24541. vertexShader: o.copyCubeMap.vertexShader,
  24542. fragmentShader: o.copyCubeMap.fragmentShader,
  24543. depthWrite: !1,
  24544. depthTest: !1,
  24545. side: r.DoubleSide
  24546. }),
  24547. s = new r.BoxGeometry(y,y,y),
  24548. l = new r.Mesh(s,a),
  24549. t.add(l),
  24550. e = !0
  24551. }
  24552. for (var C = 0; C < 6; C++)
  24553. n.getCubeOrientationForCubeFace(C, c),
  24554. l.rotation.copy(c),
  24555. l.matrixWorldNeedsUpdate = !0,
  24556. l.updateMatrixWorld(),
  24557. a.uniforms.tDiffuse.value = h,
  24558. a.blending = m || r.NoBlending,
  24559. a.transparent = !!v,
  24560. void 0 !== A && null !== A || (A = 1),
  24561. a.uniforms.alpha.value = A,
  24562. a.needUpdate = !0,
  24563. u.activeCubeFace = C,
  24564. u.viewport.set(0, 0, f, g),
  24565. this.renderer.render(t, i, u, !1)
  24566. }
  24567. }(),
  24568. n.getLookAtForCubeFace = function(e, t) {
  24569. switch (e) {
  24570. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24571. t.set(1, 0, 0);
  24572. break;
  24573. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24574. t.set(-1, 0, 0);
  24575. break;
  24576. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24577. t.set(0, 1, 0);
  24578. break;
  24579. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24580. t.set(0, -1, 0);
  24581. break;
  24582. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24583. t.set(0, 0, 1);
  24584. break;
  24585. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24586. t.set(0, 0, -1)
  24587. }
  24588. }
  24589. ,
  24590. n.getCubeOrientationForCubeFace = function(e, t) {
  24591. switch (e) {
  24592. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24593. t.set(0, -Math.PI / 2, 0);
  24594. break;
  24595. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24596. t.set(0, Math.PI / 2, 0);
  24597. break;
  24598. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24599. t.set(Math.PI / 2, Math.PI, 0);
  24600. break;
  24601. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24602. t.set(-Math.PI / 2, Math.PI, 0);
  24603. break;
  24604. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24605. t.set(0, -Math.PI, 0);
  24606. break;
  24607. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24608. t.set(0, 0, 0)
  24609. }
  24610. }
  24611. ,
  24612. t.exports = n
  24613. }
  24614. , {
  24615. "../enum/GLCubeFaces": 25,
  24616. "../enum/GLTextureType": 26,
  24617. "../enum/SceneRendererEvents": 43,
  24618. "../exception/BasicException": 55,
  24619. "../exception/RendererCreationException": 57,
  24620. "../settings": 166,
  24621. "../shaders": 167,
  24622. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24623. "../util/browser": 182,
  24624. /************************************************************************************************************************************************/
  24625. events: 202,
  24626. three: 217
  24627. }],
  24628. 159: [function(e, t, i) {
  24629. "use strict";
  24630. function n(e) {
  24631. this.messenger = new a(e),
  24632. this.clientKey = null
  24633. }
  24634. var r = e("../util/ajax")
  24635. , o = e("./PostMessageType")
  24636. , a = e("./postmessage")
  24637. , s = e("./VersionInfo")
  24638. , l = e("events").EventEmitter
  24639. , c = window.location.origin + "/api/v1/user/";
  24640. n.prototype = Object.create(l.prototype),
  24641. n.prototype.bindEvents = function() {
  24642. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24643. }
  24644. ,
  24645. n.prototype.waitForConnection = function() {
  24646. var e = new Promise(function(e, t) {
  24647. this.messenger.on(o.CONNECT, function(i) {
  24648. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24649. }
  24650. .bind(this))
  24651. }
  24652. .bind(this));
  24653. return e
  24654. }
  24655. ,
  24656. n.prototype.onConnectionReceived = function(e) {
  24657. return this.messenger.setTarget(e.source, e.origin),
  24658. this.verifyConnection(e).then(function(t, i) {
  24659. this.messenger.send({
  24660. type: o.ACCEPT,
  24661. toId: e.fromId,
  24662. warning: i
  24663. }),
  24664. this.clientKey = t,
  24665. this.messenger.removeAllListeners(o.CONNECT),
  24666. this.bindEvents()
  24667. }
  24668. .bind(this), function(t) {
  24669. this.messenger.send({
  24670. type: o.REJECT,
  24671. toId: e.fromId,
  24672. reason: t
  24673. }),
  24674. this.messenger.setTarget()
  24675. }
  24676. .bind(this))
  24677. }
  24678. ,
  24679. n.prototype.verifyConnection = function(e) {
  24680. return new Promise(function(t, i) {
  24681. var n;
  24682. if (s.isDeprecated(e.sdkVersion))
  24683. n = "这个版本正在被弃用";
  24684. else if (!s.isSupported(e.sdkVersion))
  24685. return i("不支持此版本的SDK");
  24686. var o = {
  24687. cache: !1,
  24688. headers: {
  24689. "X-port-Application-Key": e.applicationKey,
  24690. "X-port-Referrer": e.origin
  24691. }
  24692. };
  24693. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24694. }
  24695. )
  24696. }
  24697. ,
  24698. n.prototype.onMessageReceived = function(e) {
  24699. if (this.validateClientApplicationKey(e.applicationKey)) {
  24700. var t = this;
  24701. e.onDone = function(i) {
  24702. i.toId = e.fromId,
  24703. i.uid = e.uid,
  24704. i.type = o.RESPONSE,
  24705. t.messenger.send(i)
  24706. }
  24707. ,
  24708. this.emit(o.ACTION, e)
  24709. }
  24710. }
  24711. ,
  24712. n.prototype.validateClientApplicationKey = function(e) {
  24713. return this.clientKey === e
  24714. }
  24715. ,
  24716. n.prototype.sendEvent = function(e, t) {
  24717. this.messenger.send({
  24718. type: o.EVENT,
  24719. eventType: e,
  24720. eventData: t
  24721. })
  24722. }
  24723. ,
  24724. t.exports = n
  24725. }
  24726. , {
  24727. "../util/ajax": 181,
  24728. "./PostMessageType": 160,
  24729. "./VersionInfo": 163,
  24730. "./postmessage": 165,
  24731. events: 202
  24732. }],
  24733. 160: [function(e, t, i) {
  24734. "use strict";
  24735. t.exports = Object.freeze({
  24736. CONNECT: "postmessage.connect",
  24737. ACCEPT: "postmessage.accept",
  24738. REJECT: "postmessage.reject",
  24739. ACTION: "postmessage.action",
  24740. RESPONSE: "postmessage.response",
  24741. EVENT: "postmessage.event"
  24742. })
  24743. }
  24744. , {}],
  24745. 161: [function(e, t, i) {
  24746. "use strict";
  24747. t.exports = Object.freeze({
  24748. MOVE: "sdk.move",
  24749. ENTER_PANO: "sdk.enterpano",
  24750. MODEL_LOADED: "sdk.modelloaded"
  24751. })
  24752. }
  24753. , {}],
  24754. 162: [function(e, t, i) {
  24755. "use strict";
  24756. t.exports = Object.freeze({
  24757. FLY: "transition.fly",
  24758. FADEOUT: "transition.fade",
  24759. INSTANT: "transition.instant"
  24760. })
  24761. }
  24762. , {}],
  24763. 163: [function(e, t, i) {
  24764. "use strict";
  24765. t.exports = {
  24766. current: "1.0",
  24767. supported: ["1.0"],
  24768. deprecated: [],
  24769. isSupported: function(e) {
  24770. return this.supported.indexOf(e) !== -1
  24771. },
  24772. isDeprecated: function(e) {
  24773. return this.deprecated.indexOf(e) !== -1
  24774. },
  24775. isValid: function(e) {
  24776. return this.isSupported(e) || this.isDeprecated(e)
  24777. }
  24778. }
  24779. }
  24780. , {}],
  24781. 164: [function(e, t, i) {
  24782. (function(i) {
  24783. "use strict";
  24784. function n(e, t, i) {
  24785. e && (e = e.toLowerCase().trim());
  24786. var n = new I.UP.clone
  24787. , r = Math.PI / 3
  24788. , o = Math.PI / 2;
  24789. switch (e) {
  24790. case "left":
  24791. i.copy(t),
  24792. i.applyAxisAngle(n, o);
  24793. break;
  24794. case "right":
  24795. i.copy(t),
  24796. i.applyAxisAngle(n, -o);
  24797. break;
  24798. case "forwardleft":
  24799. i.copy(t),
  24800. i.applyAxisAngle(n, r);
  24801. break;
  24802. case "forwardright":
  24803. i.copy(t),
  24804. i.applyAxisAngle(n, -r);
  24805. break;
  24806. case "forward":
  24807. default:
  24808. i.copy(t)
  24809. }
  24810. return i
  24811. }
  24812. function r(e, t) {
  24813. if (e) {
  24814. var i = {
  24815. pano: e,
  24816. lookAtPoint: null,
  24817. duration: null,
  24818. maxDistanceOverride: null,
  24819. skipWarpingCheck: !1
  24820. };
  24821. this.player.flyToPano(i, function() {
  24822. t && t({
  24823. success: !0,
  24824. message: "Transition complete."
  24825. })
  24826. })
  24827. } else
  24828. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24829. t && t({
  24830. success: !1,
  24831. error: "Unable to find pano."
  24832. })
  24833. }
  24834. function o(e, t) {
  24835. var i = this.findRankedPano(e, t);
  24836. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24837. null)
  24838. }
  24839. function a(e, t) {
  24840. var i = this.findRankedtag(e, t);
  24841. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24842. null)
  24843. }
  24844. function s(e, t) {
  24845. t.copy(I.FORWARD),
  24846. e.getDirection(t)
  24847. }
  24848. function l(e) {
  24849. function t(e) {
  24850. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24851. return {
  24852. x: c.Math.radToDeg(t._x),
  24853. y: c.Math.radToDeg(t._y),
  24854. z: c.Math.radToDeg(t._z)
  24855. }
  24856. }
  24857. var i = function(e) {
  24858. return e.alignmentType !== m.ALIGNED ? null : {
  24859. x: e.position.x,
  24860. y: e.position.y,
  24861. z: e.position.z
  24862. }
  24863. };
  24864. return {
  24865. panos: e.panos.list.map(function(n) {
  24866. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24867. return {
  24868. uuid: n.id,
  24869. aligned: n.alignmentType === m.ALIGNED,
  24870. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24871. position: i(n),
  24872. rotation: t(n),
  24873. thumbnail: r
  24874. }
  24875. })
  24876. }
  24877. }
  24878. var c = e("three")
  24879. , h = e("./ApiHost")
  24880. , u = e("../util/logger")
  24881. , d = e("../util/common")
  24882. , p = e("../util/math")
  24883. , f = e("../enum/ModelManagerEvents")
  24884. , g = e("./PostMessageType")
  24885. , m = e("../enum/AlignmentType")
  24886. , v = e("../enum/Direction")
  24887. , A = e("./TransitionStyles")
  24888. , y = e("../util/panorama")
  24889. , C = e("../enum/GLCubeFaces")
  24890. , I = e("../enum/Vectors")
  24891. , E = e("../enum/Viewmode")
  24892. , b = e("../enum/WarpStyle")
  24893. , w = (e("../enum/Keys"),
  24894. e("../enum/PlayerEvents"))
  24895. , _ = e("../sdk/SdkEvents")
  24896. , I = e("../enum/Vectors")
  24897. , T = e("../enum/ControlEvents")
  24898. , x = e("../enum/RenderLayers")
  24899. , S = (e("../constants"),
  24900. e("../settings"))
  24901. , M = e("../lib/jpeg_encoder")
  24902. , R = new u(i)
  24903. , P = function() {
  24904. var e = function e() {
  24905. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24906. e.player.getDirection(e.playerDirection),
  24907. e.projectVectors();
  24908. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24909. if (e.angleTravelled += Math.abs(t),
  24910. e.angleTravelled >= Math.abs(e.angle)) {
  24911. if (e.active = !1,
  24912. e.onDone) {
  24913. var i = e.onDone;
  24914. i()
  24915. }
  24916. } else
  24917. e.lastFacingDirection.copy(e.playerDirection),
  24918. window.setTimeout(e, 4)
  24919. };
  24920. return e.active = !1,
  24921. e.angle = 0,
  24922. e.angleTravelled = 0,
  24923. e.playerDirection = new c.Vector3,
  24924. e.lastFacingDirection = new c.Vector3,
  24925. e.onDone = null,
  24926. e.player = null,
  24927. e.start = function(t, i, n, r) {
  24928. e.active = !0,
  24929. t && i && (i = 0),
  24930. e.angle = t || i,
  24931. e.xAngle = t,
  24932. e.yAngle = i,
  24933. e.angleTravelled = 0,
  24934. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24935. n.getDirection(e.playerDirection),
  24936. e.lastFacingDirection.copy(e.playerDirection),
  24937. e.projectVectors(),
  24938. e.onDone = r,
  24939. e.player = n,
  24940. e()
  24941. }
  24942. ,
  24943. e.projectVectors = function() {
  24944. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24945. e.lastFacingDirection.projectOnPlane(I.UP))
  24946. }
  24947. ,
  24948. e
  24949. }()
  24950. , O = function() {
  24951. var e = new c.Vector3;
  24952. return function(t) {
  24953. t ? (e.copy(t.position),
  24954. e.add(t.discPosition),
  24955. p.projectPositionToCanvas(e, this.player.camera, e),
  24956. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24957. }
  24958. }()
  24959. , L = function() {
  24960. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24961. }
  24962. , D = function() {
  24963. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24964. }
  24965. , N = function(e) {
  24966. var t = new c.Vector3;
  24967. return function(e) {
  24968. var i = this.player.getDirection();
  24969. t.copy(i);
  24970. var n = t.y;
  24971. t.y = 0,
  24972. t.normalize();
  24973. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24974. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24975. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24976. 0;
  24977. this.player.mode === E.DOLLHOUSE && (r = -r);
  24978. var o = L.call(this) - .1
  24979. , a = D.call(this) + .1
  24980. , s = r + e;
  24981. s > o ? s = o : s < a && (s = a);
  24982. var l = s - r;
  24983. return e > 0 && l < .01 && (l = 0),
  24984. e < 0 && l > -.01 && (l = 0),
  24985. l
  24986. }
  24987. }()
  24988. , B = function() {
  24989. var e = new c.Euler;
  24990. return function(t) {
  24991. return e.setFromQuaternion(t.quaternion, "YXZ"),
  24992. {
  24993. position: {
  24994. x: t.position.x,
  24995. y: t.position.y,
  24996. z: t.position.z
  24997. },
  24998. rotation: {
  24999. x: c.Math.radToDeg(e.x),
  25000. y: c.Math.radToDeg(e.y),
  25001. z: 0
  25002. },
  25003. pano: t.currentPano ? t.currentPano.id : null,
  25004. mode: t.mode
  25005. }
  25006. }
  25007. }()
  25008. , F = null;
  25009. t.exports = {
  25010. init: function(e, t, i, n, r) {
  25011. V.init(e, t, i, r),
  25012. F = new Promise(function(e, t) {
  25013. i.on(w.Ready, function() {
  25014. e()
  25015. })
  25016. }
  25017. .bind(this));
  25018. var o = new h(window)
  25019. , a = o.waitForConnection();
  25020. a.then(function(e) {
  25021. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25022. });
  25023. var s = function() {
  25024. var e = Date.now();
  25025. return function() {
  25026. if (!(Date.now() - e < 100)) {
  25027. var t = B(i);
  25028. o.sendEvent(_.MOVE, {
  25029. state: t
  25030. }),
  25031. e = Date.now()
  25032. }
  25033. }
  25034. }();
  25035. i.on(w.Move, s),
  25036. i.on(w.ViewChanged, s),
  25037. n.on(f.ActiveModelChanged, function(e) {
  25038. function t(e) {
  25039. var t, i = e.newPano.id;
  25040. e.oldPano && (t = e.oldPano.id),
  25041. i !== t && o.sendEvent(_.ENTER_PANO, {
  25042. oldPano: t,
  25043. newPano: i
  25044. })
  25045. }
  25046. var i = e.model
  25047. , n = e.oldModel;
  25048. V.model = i,
  25049. a.then(function() {
  25050. o.sendEvent(_.MODEL_LOADED, {
  25051. metadata: l(i)
  25052. })
  25053. }),
  25054. n && n.panos.forEach(function(e) {
  25055. e.removeEventListener("enter", t)
  25056. }),
  25057. i.panos.forEach(function(e) {
  25058. e.on("enter", t)
  25059. })
  25060. })
  25061. }
  25062. };
  25063. var V = {
  25064. director: null,
  25065. player: null,
  25066. controls: null,
  25067. sceneRenderer: null,
  25068. model: null,
  25069. init: function(e, t, i, n) {
  25070. this.director = e,
  25071. this.player = i,
  25072. this.controls = t,
  25073. this.sceneRenderer = n
  25074. },
  25075. handleToObject: {},
  25076. objectToHandle: {},
  25077. handleCount: 0,
  25078. onMessageReceive: function(e) {
  25079. if (e) {
  25080. var t = e.targetFunction
  25081. , i = e.params
  25082. , n = e.onDone;
  25083. t && this[t] && this[t](i, n)
  25084. }
  25085. },
  25086. waitForInit: function(e, t) {
  25087. F.then(t.bind({
  25088. success: !0,
  25089. message: "Init complete."
  25090. }))
  25091. },
  25092. moveToPano: function(e, t) {
  25093. var i = new c.Euler(0,0,0,"YXZ")
  25094. , n = new c.Quaternion;
  25095. return function(e, t) {
  25096. var r = e.pano
  25097. , o = e.rotation
  25098. , a = e.transition;
  25099. if (!this.model)
  25100. return t({
  25101. success: !1,
  25102. error: "The model has not been loaded yet"
  25103. });
  25104. var s = this.model.panos.get(r);
  25105. if (!s)
  25106. return t({
  25107. success: !1,
  25108. error: r + " does not exist in this model"
  25109. });
  25110. if (!o)
  25111. return t({
  25112. sucess: !1,
  25113. erorr: o + " is not a valid rotation"
  25114. });
  25115. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25116. console.log(o.z);
  25117. var l = {
  25118. success: !0,
  25119. message: r
  25120. };
  25121. if (a === A.FADEOUT)
  25122. n.setFromEuler(i),
  25123. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25124. else {
  25125. var h, u;
  25126. a === A.INSTANT && (h = 0,
  25127. u = 0);
  25128. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25129. this.player.flyToPano({
  25130. pano: s,
  25131. lookAtPoint: d,
  25132. duration: h,
  25133. aimDuration: u
  25134. }, t.bind(this, l))
  25135. }
  25136. }
  25137. }(),
  25138. moveInDirection: function(e, t) {
  25139. var i = e.direction;
  25140. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25141. void (t && t({
  25142. success: !1,
  25143. error: "Invalid direction."
  25144. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25145. t(e ? {
  25146. success: !0,
  25147. message: "moved " + i
  25148. } : {
  25149. success: !1,
  25150. error: "Cannot move in direction: " + i
  25151. })
  25152. })
  25153. },
  25154. getPose: function(e, t) {
  25155. this.player.camera.position,
  25156. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25157. return t({
  25158. success: !0,
  25159. message: B(this.player)
  25160. })
  25161. },
  25162. takeScreenShot: function() {
  25163. var e = new c.PerspectiveCamera
  25164. , t = new c.WebGLRenderTarget;
  25165. return function(i, n) {
  25166. if (!i.resolution)
  25167. return n({
  25168. success: !1,
  25169. error: "An invalid resolution was specified"
  25170. });
  25171. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25172. var r = this.sceneRenderer.renderer.getSize();
  25173. i.resolution.width = r.width,
  25174. i.resolution.height = r.height
  25175. }
  25176. e.layers.set(x.DEFAULT),
  25177. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25178. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25179. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25180. var o = i.resolution.width
  25181. , a = i.resolution.height
  25182. , s = o / a;
  25183. e.position.copy(this.sceneRenderer.camera.position),
  25184. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25185. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25186. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25187. t.setSize(o, a),
  25188. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25189. var l = new Uint8Array(o * a * 4);
  25190. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25191. var c = M.encode({
  25192. data: l,
  25193. width: o,
  25194. height: a,
  25195. heading: 180,
  25196. pitch: 0
  25197. }, {
  25198. quality: 75,
  25199. flipY: !0
  25200. })
  25201. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25202. n({
  25203. success: !0,
  25204. message: h
  25205. })
  25206. }
  25207. }(),
  25208. findRankedPano: function(e, t) {
  25209. var i = new c.Vector3
  25210. , r = new c.Vector3;
  25211. return function(e, t) {
  25212. s(this.player, r),
  25213. n(t, r, i);
  25214. var o = this.player.rankedPanoInDirection(e, i);
  25215. if (o) {
  25216. var a = this.objectToHandle[o.id];
  25217. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25218. this.handleToObject[a] = o),
  25219. a
  25220. }
  25221. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25222. -1
  25223. }
  25224. }(),
  25225. findRankedtag: function(e, t) {
  25226. var i = new c.Vector3
  25227. , r = new c.Vector3;
  25228. return function(e, t) {
  25229. s(this.player, r),
  25230. n(t, r, i);
  25231. var o = this.player.rankedtagInDirection(e, i);
  25232. if (o) {
  25233. var a = this.objectToHandle[o.sid];
  25234. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25235. this.handleToObject[a] = o),
  25236. a
  25237. }
  25238. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25239. -1
  25240. }
  25241. }(),
  25242. clickNearesttag: function(e) {
  25243. this.clickRankedtag(0, e)
  25244. },
  25245. clickRankedtag: function(e, t) {
  25246. var i = a.call(this, e, t);
  25247. i && O.call(this, i)
  25248. },
  25249. clickNearestPano: function(e, t) {
  25250. this.clickRankedPano(0, e, t)
  25251. },
  25252. clickRankedPano: function(e, t, i) {
  25253. var n = o.call(this, e, t);
  25254. n ? r.call(this, n, i) : i(null)
  25255. },
  25256. clickPano: function(e, t) {
  25257. var i = this.handleTable[e];
  25258. i ? r.call(this, i, t) : t(null)
  25259. },
  25260. rotateDirection: function() {
  25261. return function(e, t) {
  25262. var i = e.direction
  25263. , n = e.angle;
  25264. if (!P.active) {
  25265. var r = 0
  25266. , o = 0
  25267. , a = 0
  25268. , s = 0;
  25269. if (!n || isNaN(n))
  25270. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25271. void (t && t({
  25272. success: !1,
  25273. error: "Invalid rotation angle."
  25274. }));
  25275. if (this.player.mode === E.TRANSITIONING)
  25276. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25277. void (t && t({
  25278. success: !1,
  25279. error: "Cannot rotate while transitioning"
  25280. }));
  25281. if (i === v.RIGHT || i === v.LEFT)
  25282. i === v.RIGHT && (n = -n),
  25283. r = n > 0 ? -1 : 1,
  25284. a = n;
  25285. else {
  25286. if (i !== v.UP && i !== v.DOWN)
  25287. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25288. void (t && t({
  25289. success: !1,
  25290. error: "Invalid direction for rotation."
  25291. }));
  25292. if (this.player.mode === E.FLOORPLAN)
  25293. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25294. void (t && t({
  25295. success: !1,
  25296. error: "Cannot rotate " + i + " in floorplan mode"
  25297. }));
  25298. if (i === v.DOWN && (n = -n),
  25299. n = N.call(this, n),
  25300. 0 === n)
  25301. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25302. void (t && t({
  25303. success: !1,
  25304. error: "Already at maximum rotation in direction: " + i
  25305. }));
  25306. o = n > 0 ? 1 : -1,
  25307. s = n
  25308. }
  25309. var l = n;
  25310. n = c.Math.degToRad(n),
  25311. a = c.Math.degToRad(a),
  25312. s = c.Math.degToRad(s);
  25313. var h = this.controls.activeControl
  25314. , u = function() {
  25315. h.stopRotating(!0),
  25316. t && t({
  25317. success: !0,
  25318. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25319. })
  25320. };
  25321. h.startRotating(r, o),
  25322. P.start(a, s, this.player, u)
  25323. }
  25324. }
  25325. }(),
  25326. rotate: function() {
  25327. var e = new c.Vector3
  25328. , t = new c.Vector3;
  25329. return function(i, n) {
  25330. var r = i.xAngle
  25331. , o = i.yAngle;
  25332. if (!P.active) {
  25333. if (r = r || 0,
  25334. o = o || 0,
  25335. isNaN(r) || isNaN(o))
  25336. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25337. void (n && n({
  25338. success: !1,
  25339. error: "Invalid rotation angle."
  25340. }));
  25341. if (this.player.mode === E.TRANSITIONING)
  25342. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25343. void (n && n({
  25344. success: !1,
  25345. error: "Cannot rotate while transitioning"
  25346. }));
  25347. Math.abs(r) < .01 && (r = 0),
  25348. Math.abs(o) < .01 && (o = 0);
  25349. var a = o;
  25350. o = N.call(this, o),
  25351. r = -r;
  25352. var s = a > 0 ? "UP" : "DOWN";
  25353. if (!r && a && !o)
  25354. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25355. void (n && n({
  25356. success: !1,
  25357. error: "Already at maximum rotation in direction: " + s
  25358. }));
  25359. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25360. var l = o;
  25361. o = c.Math.degToRad(o),
  25362. r = c.Math.degToRad(r),
  25363. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25364. this.player.getDirection(e),
  25365. t.copy(e).applyAxisAngle(I.UP, r),
  25366. t.applyAxisAngle(I.RIGHT, o);
  25367. var h = (e.angleTo(t),
  25368. r > 0 ? -1 : r < 0 ? 1 : 0)
  25369. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25370. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25371. var d = this.controls.activeControl
  25372. , p = function() {
  25373. d.stopRotating(!0),
  25374. n && n({
  25375. success: !0,
  25376. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25377. })
  25378. };
  25379. d.startRotating(h, u),
  25380. P.start(r, o, this.player, p)
  25381. }
  25382. }
  25383. }(),
  25384. panCamera: function(e, t) {
  25385. function i(e) {
  25386. switch (r.removeAllListeners(T.AutoPanComplete),
  25387. r.removeAllListeners(T.AutoPanInterrupt),
  25388. r.removeAllListeners(T.AutoPanClamped),
  25389. e) {
  25390. case T.AutoPanInterrupt:
  25391. t({
  25392. success: !0,
  25393. message: "Camera panning interrupted."
  25394. });
  25395. break;
  25396. case T.AutoPanClamped:
  25397. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25398. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25399. return void t({
  25400. success: !1,
  25401. error: "Already at edge of current model bounds."
  25402. });
  25403. var i = "The view point is outside the bounds for the current model. ";
  25404. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25405. console.warn(i)
  25406. }
  25407. case T.AutoPanComplete:
  25408. t({
  25409. success: !0,
  25410. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25411. })
  25412. }
  25413. }
  25414. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25415. return t({
  25416. success: !1,
  25417. error: "Camera panning is not available in the current mode: " + this.player.mode
  25418. });
  25419. var n = e.position
  25420. , r = this.player.control;
  25421. r.setAutoPanPosition(n.x, n.z),
  25422. r.autoPan = !0;
  25423. var o = function(e, t) {
  25424. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25425. };
  25426. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25427. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25428. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25429. },
  25430. click: function(e, t) {
  25431. var i = e.x
  25432. , n = e.y
  25433. , r = e.percentage;
  25434. r === !0 && (i = i / 100 * $("#player").width(),
  25435. n = n / 100 * $("#player").height()),
  25436. this.player.handleInputStart(i, n),
  25437. this.player.updateIntersect(),
  25438. this.player.handleInputEnd(i, n)
  25439. },
  25440. mouseOver: function(e, t) {
  25441. var i = e.x
  25442. , n = e.y
  25443. , r = e.percentage;
  25444. r === !0 && (i = i / 100 * $("#player").width(),
  25445. n = n / 100 * $("#player").height()),
  25446. this.player.handleInputMove(i, n),
  25447. this.player.updateIntersect()
  25448. },
  25449. moveToMode: function(e, t) {
  25450. function i(e) {
  25451. t(e ? {
  25452. success: !1,
  25453. error: "Failed to load new mode: " + e
  25454. } : {
  25455. success: !0,
  25456. message: "Moved to new mode: " + n
  25457. })
  25458. }
  25459. var n = e.mode;
  25460. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25461. i()
  25462. }, function(e) {
  25463. i(e)
  25464. }) : t({
  25465. success: !1,
  25466. error: "Invalid mode selection"
  25467. })
  25468. }
  25469. }
  25470. }
  25471. ).call(this, "/js/sdk/automation.js")
  25472. }
  25473. , {
  25474. "../constants": 8,
  25475. "../enum/AlignmentType": 17,
  25476. "../enum/ControlEvents": 21,
  25477. "../enum/Direction": 22,
  25478. "../enum/GLCubeFaces": 25,
  25479. "../enum/Keys": 30,
  25480. "../enum/ModelManagerEvents": 33,
  25481. "../enum/PlayerEvents": 40,
  25482. "../enum/RenderLayers": 41,
  25483. "../enum/Vectors": 50,
  25484. "../enum/Viewmode": 51,
  25485. "../enum/WarpStyle": 52,
  25486. "../lib/jpeg_encoder": 94,
  25487. "../sdk/SdkEvents": 161,
  25488. "../settings": 166,
  25489. "../util/common": 185,
  25490. "../util/logger": 189,
  25491. "../util/math": 190,
  25492. "../util/panorama": 191,
  25493. "./ApiHost": 159,
  25494. "./PostMessageType": 160,
  25495. "./TransitionStyles": 162,
  25496. three: 217
  25497. }],
  25498. 165: [function(e, t, i) {
  25499. "use strict";
  25500. function n(e) {
  25501. this.sourceWindow = e,
  25502. this.targetWindow = null,
  25503. this.targetOrigin = null,
  25504. this.id = Math.floor(1e5 * Math.random()),
  25505. this.bindEvents()
  25506. }
  25507. var r = e("./PostMessageType")
  25508. , o = e("events").EventEmitter;
  25509. n.prototype = Object.create(o.prototype),
  25510. n.prototype.bindEvents = function() {
  25511. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25512. }
  25513. ,
  25514. n.prototype.setTarget = function(e, t) {
  25515. this.targetWindow = e,
  25516. this.targetOrigin = t
  25517. }
  25518. ,
  25519. n.prototype.onPostmessageReceived = function(e) {
  25520. var t = e.origin || e.originalEvent.origin
  25521. , i = e.source;
  25522. switch (e.data.type) {
  25523. case r.CONNECT:
  25524. break;
  25525. case r.RESPONSE:
  25526. if (this.id !== e.data.toId)
  25527. return;
  25528. default:
  25529. if (!this.validateMessageOrigin(t))
  25530. return
  25531. }
  25532. var n = e.data;
  25533. n.source = i,
  25534. n.origin = t,
  25535. n.timestamp = Date.now(),
  25536. this.emit(e.data.type, n)
  25537. }
  25538. ,
  25539. n.prototype.validateMessageOrigin = function(e) {
  25540. return "*" === this.targetOrigin || e === this.targetOrigin
  25541. }
  25542. ,
  25543. n.prototype.send = function(e) {
  25544. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25545. this.targetWindow.postMessage(e, this.targetOrigin))
  25546. }
  25547. ,
  25548. t.exports = n
  25549. }
  25550. , {
  25551. "./PostMessageType": 160,
  25552. events: 202
  25553. }],
  25554. 166: [function(e, t, i) {
  25555. "use strict";
  25556. var n = e("three")
  25557. , r = e("./util/browser")
  25558. , o = e("./enum/Viewmode")
  25559. , a = e("./enum/VROption")
  25560. , s = e("./enum/Colors")
  25561. , l = e("./enum/WarpStyle")
  25562. , c = e("./util/easing")
  25563. , h = e("./util/common")
  25564. , u = e("./util/showcase")
  25565. , d = e("./constants")
  25566. , p = {
  25567. debug: !1,
  25568. version: "2.25.6-0-gd87e5b1",
  25569. languageTag: r.valueFromHash("lang", null),
  25570. pageTitle: "四维虚拟漫游",
  25571. authorizationHeader: u.getAuthorizationHeader(),
  25572. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25573. logLevel: r.valueFromHash("log", 2),
  25574. skyboxRadius: 2500,
  25575. modelBoundsPadding: 5,
  25576. showNeighbors: !1,
  25577. brand: r.valueFromHash("brand", !0),
  25578. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25579. startHighlights: r.valueFromHash("hl", -1),
  25580. specialEdition: r.valueFromHash("bn", 0),
  25581. useWheel: r.valueFromHash("wh", !0),
  25582. crossOrigin: "anonymous",
  25583. fancierTransition: !1,
  25584. wireframe: !1,
  25585. skyboxWireframe: !1,
  25586. modelAlpha: 1,
  25587. highlightPanoSelection: !1,
  25588. showSweeps: !0,
  25589. showSkyboxes: !1,
  25590. showMesh: !0,
  25591. showFloors: !1,
  25592. showFloorDuration: 300,
  25593. showFloorDelay: 300,
  25594. hideFloorDuration: 300,
  25595. hideFloorDelay: 0,
  25596. reticuleOpacityTransitionTime: 250,
  25597. reticuleColor: window.DATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25598. markerOpacityTransitionTime: 500,
  25599. guiAnimationSpeed: 250,
  25600. highlightAnimationDuration: 500,
  25601. modelComponentLoadSpinnerDelay: 150,
  25602. captureErrors: !1,
  25603. maxMobileTextures: 6,
  25604. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25605. startupFlyinDelay: 3e3,
  25606. dollhouseDefault: {
  25607. minDistance: 15,
  25608. maxDistance: 50,
  25609. minPolarAngle: n.Math.degToRad(10),
  25610. maxPolarAngle: n.Math.degToRad(90)
  25611. },
  25612. hideReticuleTimeout: 1e3,
  25613. analytics: {
  25614. inactivityThreshold: 30,
  25615. sessionTrackingRate: .15,
  25616. maxTrackedErrors: 20,
  25617. sessionDurationPingFrequency: 10,
  25618. sessionDurationTimeout: 15
  25619. },
  25620. flydown: {
  25621. movementEasing: "easeInOutQuad",
  25622. movementDelay: .001,
  25623. rotationEasing: "easeInOutQuad",
  25624. rotationDelay: .5,
  25625. modelTextureDelay: .75,
  25626. skyboxDelay: .75
  25627. },
  25628. transition: {
  25629. flySpeed: .001,
  25630. flyTime: 750,
  25631. flytimeMaxDistanceThreshold: 5,
  25632. flytimeDistanceMultiplier: 150,
  25633. aimTime: 1500,
  25634. aimSlowFactor: 1.5,
  25635. blur: 0.8,
  25636. movementEasing: "easeInOutQuad",
  25637. blendEasing: "easeInOutQuad",
  25638. fastForwardFactor: 4,//r.valueFromHash("mfis", 3) //快速停止导览的速度,原先是3
  25639. },
  25640. show360Views: {
  25641. enabled: !0,
  25642. transitionTime: 1e3
  25643. },
  25644. quickstart: {
  25645. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25646. animation: 1400,
  25647. showTextDelay: 500,
  25648. fadeOutDelay: 3e3,
  25649. fovChange: 10
  25650. },
  25651. appConfig: {
  25652. webvr_version: null,
  25653. segment_key: null,
  25654. embedly_key: null,
  25655. branch_key: null,
  25656. keen_write_key: null,
  25657. keen_project_id: null
  25658. },
  25659. vr: {
  25660. enabled: !0,
  25661. allowWebVR: !1,
  25662. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25663. },
  25664. share: {
  25665. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25666. },
  25667. input: {
  25668. longTapThreshold: 200,
  25669. moveToleranceNDC: .08,
  25670. touchMoveThreshold: 25
  25671. },
  25672. help: {
  25673. modalStayDuration: 600
  25674. },
  25675. immersive: {
  25676. timeToShowAgain: 1250,
  25677. uiStayDuration: 600
  25678. },
  25679. tourInteraction: {
  25680. disabled: "0" === r.valueFromHash("tourcta", null),
  25681. showPauseButton: 1e3,
  25682. showModal: 1500,
  25683. allowNextClick: 200,
  25684. largeModal: "1" === r.valueFromHash("tourcta", null),
  25685. smallModal: "2" === r.valueFromHash("tourcta", null)
  25686. },
  25687. labels: {
  25688. enabled: !1,
  25689. hideUntilStart: !0,
  25690. fadeInDuration: 250,
  25691. fadeInDelay: 250,
  25692. fadeOutDuration: 250,
  25693. fadeOutDelay: 0,
  25694. zoomHideThreshhold: {
  25695. mobile: r.isSmallScreen() ? .45 : .6,
  25696. desktop: 2
  25697. },
  25698. zoomTruncateThreshhold: {
  25699. mobile: r.isSmallScreen() ? .35 : .45,
  25700. desktop: .85
  25701. },
  25702. minLengthForTruncate: 16,
  25703. truncateLength: 12,
  25704. truncateSuffix: "..."
  25705. },
  25706. tags: {
  25707. enabled: r.valueFromHash("mt", 1),
  25708. startup: {
  25709. hideUntilStart: !0,
  25710. fadeInDuration: 500,
  25711. fadeInDelay: 100
  25712. },
  25713. visibility: {
  25714. anyDistance: !0,
  25715. visibleDistance: 8,
  25716. cameraClearance: .1,
  25717. alphaTestLevel: .05,
  25718. hideViaFloor: !0,
  25719. hideOffScreenDisc: !1,
  25720. hideOffScreenObject: !1
  25721. },
  25722. disc: {
  25723. opacity: 1,
  25724. disabledOpacity: .5,
  25725. scale: {
  25726. nearBound: 1.5,
  25727. farBound: 4.8,
  25728. linkFarBound: !1,
  25729. linkPercent: 40,
  25730. maxSize: 80,
  25731. minSize: 40,
  25732. baseViewportSize: 800,
  25733. responsiveness: 100
  25734. }
  25735. },
  25736. pole: {
  25737. enabled: !0,
  25738. height: .5,
  25739. width: 2,
  25740. opacity: .5,
  25741. color: "white"
  25742. },
  25743. navigate: {
  25744. nearestPano: !0,
  25745. lineOfSight: !0,
  25746. reactivate: !0,
  25747. aimAt: "disc",
  25748. tiltTolerance: 25,
  25749. rotateSpeedFactor: .6
  25750. }
  25751. },
  25752. path: {
  25753. color: window.DATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25754. colorUp: s._desat(s.newBlue, .5),
  25755. colorDown: s._darken(s.newBlue, .35),
  25756. opacity: .5,
  25757. style: "ribbon",
  25758. height: .025,
  25759. ribbonWidth: .24,
  25760. outsideHeight: .5,
  25761. waypointRadius: .5,
  25762. waypointIndoorRadius: .24,
  25763. waypointPulse: 1e3,
  25764. typ: l.BLACK,
  25765. meshFree: r.valueFromHash("mf", 1),
  25766. mapGuides: r.valueFromHash("guides", !0),
  25767. fadeInTime: 400,
  25768. fadeOutTime: 300
  25769. },
  25770. warp: {
  25771. nearPanoDist: .1,
  25772. matchCam: !1,
  25773. blur: .33,
  25774. fastTime: 1500,
  25775. teleportTime: 1500,//瞬间过渡的时间
  25776. flytimeDistanceMultiplier:150,//add
  25777. flyTime:750,//add
  25778. outsideTime: 2e3,
  25779. lookAheadMax: .3,
  25780. lookAheadDist: 2.5,
  25781. softPushDist: .37,
  25782. softPushEnd: .3,
  25783. softBendAngle: 8,
  25784. softBendTilt: 4,
  25785. softBendEnd: .3,
  25786. doBurns: true, //r.valueFromHash("kb", !0),
  25787. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25788. minBurnsAngle: 35,
  25789. minDownAngle: -35,
  25790. maxTurnPerSec: 280,
  25791. maxAimPerSec: 35,
  25792. minRotation: 12,
  25793. maxAimRotation: 33.2,
  25794. turnFriction: .2,
  25795. flySpeed: .01,
  25796. minWarpTime: 1200,
  25797. warpInterruptionRedirectTime: 500,
  25798. tourStepDelay: r.valueFromHash("st", 0),
  25799. walkDelay: 0,
  25800. walkMaxDist: 50,
  25801. walkMinDist: .8,
  25802. walkSlideShowThreshhold: 3000,
  25803. walkExtraPanosDistance: .4,
  25804. timePerMeter: 1200,
  25805. motionLeadTime: 5000,
  25806. movementEasing: "easeInOutQuad",
  25807. blendEasing: "easeInOutQuad",
  25808. showBunny: !1,
  25809. loop: r.valueFromHash("lp", !1),
  25810. auto: r.valueFromHash("ts", -1),
  25811. eOrder: 'YXZ', //"YXZ",
  25812. stepFactor: .25,
  25813. brakeStrength: 2,
  25814. minBrakeAngle: .1,
  25815. maxBrakeAngle: 1.8,
  25816. climbEffort: 4
  25817. },
  25818. rotationFriction: .05,
  25819. rotationAccelerationInside: 4.5,
  25820. rotationAccelerationOutside: .15,
  25821. rotationAfterMoveMultiplier: 40,
  25822. rotationAfterMoveHistoryCount: 5,
  25823. panFriction: .09,
  25824. panAccelerationOutside: 60,
  25825. onload: r.valueFromHash("onload", o.PANORAMA),
  25826. zoomNearLimit: .1,
  25827. zoomFarLimit: 50,
  25828. navigation: {
  25829. panoScores: !1,
  25830. mouseDirection: !0,
  25831. filterStrictness: .75,
  25832. angleFactor: -30,
  25833. directionFactor: 10,
  25834. distanceFactor: -1,
  25835. optionalityFactor: 3
  25836. },
  25837. sdkInit: !1,
  25838. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25839. console: r.valueFromHash("console", !1),
  25840. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25841. panoramaNeighbourMaxDistance: 5,
  25842. panoFloorClickRadius: .35,
  25843. showScreenshotLocations: !1,
  25844. showAxis: !1,
  25845. showNeighbourRaycasts: !1,
  25846. colorMarkerOnLoad: !1,
  25847. colorMarkerByFloor: !1,
  25848. tiling: {
  25849. panoPreRenderRepeatDelay: 2500,
  25850. panoPreRenderDelay: 500,
  25851. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25852. tilingFlagNames: ["usetiles", "tiles"],
  25853. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25854. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25855. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25856. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25857. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25858. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25859. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25860. customCompression: r.valueFromHash("tilecustcomp", 0),
  25861. // mobileHighQualityOverride: !1,
  25862. mobileHighQualityOverride: 1,
  25863. allowUltraHighResolution: true
  25864. },
  25865. zoom: {
  25866. enabled: true,
  25867. forceOff: r.valueFromHash("nozoom", 0),
  25868. overridemax: r.valueFromHash("maxzoom", null),
  25869. overridemin: r.valueFromHash("minzoom", null),
  25870. max: d.highQualityMaxZoom,
  25871. min: 1,
  25872. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25873. activationThreshold: 1.1,
  25874. restoreTime: 500
  25875. },
  25876. profiling: {
  25877. enabled: r.valueFromHash("mem", !1)
  25878. }
  25879. };
  25880. p = h.deepExtend(p, d, {
  25881. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25882. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25883. panorama: {
  25884. transitionTime: 1e3,
  25885. modelAlpha: 0,
  25886. modelAlphaDelay: p.flydown.modelTextureDelay,
  25887. modelAlphaLength: 1,
  25888. skyboxOpacity: 1,
  25889. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25890. skyboxOpacityLength: .9,
  25891. fovLength: 1,
  25892. fovDelay: 0,
  25893. cameraMatrixDuration: .8,
  25894. cameraMatrixDelay: 0,
  25895. cameraMatrixEase: c.easeInCubic,
  25896. reticuleOpacity: 1,
  25897. markerOpacity: .3,
  25898. markerOpacityOnHover: 1
  25899. },
  25900. dollhouse: {
  25901. transitionTime: 1e3,
  25902. modelAlpha: 1,
  25903. modelAlphaDelay: 0,
  25904. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25905. skyboxOpacity: 0,
  25906. skyboxOpacityDelay: 0,
  25907. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25908. fovLength: 1,
  25909. fovDelay: 0,
  25910. cameraMatrixDuration: .8,
  25911. cameraMatrixDelay: .3,
  25912. cameraMatrixEase: c.easeInCubic,
  25913. reticuleOpacity: 1,
  25914. markerOpacity: 0,
  25915. markerOpacityOnHover: 0
  25916. },
  25917. floorplan: {
  25918. transitionTime: 1e3,
  25919. modelAlpha: 1,
  25920. modelAlphaDelay: 0,
  25921. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25922. skyboxOpacity: 0,
  25923. skyboxOpacityDelay: 0,
  25924. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25925. fovLength: 1,
  25926. fovDelay: 0,
  25927. cameraMatrixDuration: .5,
  25928. cameraMatrixDelay: 0,
  25929. cameraMatrixEase: c.easeOutCubic,
  25930. reticuleOpacity: 1,
  25931. markerOpacity: 0,
  25932. markerOpacityOnHover: 0,
  25933. cameraHeight: 50
  25934. },
  25935. transitioning: {
  25936. reticuleOpacity: 0,
  25937. markerOpacity: .3,
  25938. markerOpacityOnHover: 1
  25939. },
  25940. "floorplan-dollhouse": {
  25941. rotationDelay: 0,
  25942. rotationDuration: 1
  25943. },
  25944. "floorplan-panorama": {
  25945. rotationDelay: .5,
  25946. rotationDuration: 1
  25947. },
  25948. "dollhouse-panorama": {
  25949. rotationDelay: .5,
  25950. rotationDuration: 1
  25951. },
  25952. "dollhouse-floorplan": {
  25953. rotationDelay: 0,
  25954. rotationDuration: 1,
  25955. cameraMatrixDuration: 1.05,
  25956. cameraMatrixDelay: .5
  25957. },
  25958. "panorama-dollhouse": {
  25959. rotationDelay: 0,
  25960. rotationDuration: .5
  25961. },
  25962. "panorama-floorplan": {
  25963. transitionTime: 1500,
  25964. rotationDelay: 0,
  25965. rotationDuration: .5
  25966. }
  25967. }),
  25968. p.path.meshFree && (p.path.typ = l.WALK),
  25969. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25970. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25971. window._settings = t.exports = p
  25972. }
  25973. , {
  25974. "./constants": 8,
  25975. "./enum/Colors": 19,
  25976. "./enum/VROption": 47,
  25977. "./enum/Viewmode": 51,
  25978. "./enum/WarpStyle": 52,
  25979. "./util/browser": 182,
  25980. "./util/common": 185,
  25981. "./util/easing": 186,
  25982. "./util/showcase": 193,
  25983. three: 217
  25984. }],
  25985. 167: [function(e, t, i) {
  25986. "use strict";
  25987. var n = e("three")
  25988. , r = e("./settings")
  25989. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25990. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25991. t.exports = {
  25992. basicTextured: {
  25993. uniforms: {
  25994. tDiffuse: {
  25995. type: "t",
  25996. value: null
  25997. },
  25998. alpha: {
  25999. type: "f",
  26000. value: 1
  26001. }
  26002. },
  26003. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26004. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26005. },
  26006. copyCubeMap: {
  26007. uniforms: {
  26008. tDiffuse: {
  26009. type: "t",
  26010. value: null
  26011. },
  26012. alpha: {
  26013. type: "f",
  26014. value: 1
  26015. }
  26016. },
  26017. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26018. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26019. },
  26020. cube: {
  26021. uniforms: {
  26022. map: {
  26023. type: "t",
  26024. value: null
  26025. },
  26026. opacity: {
  26027. type: "f",
  26028. value: 1
  26029. }
  26030. },
  26031. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26032. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26033. },
  26034. model: {
  26035. uniforms: {
  26036. map: {
  26037. type: "t",
  26038. value: null
  26039. },
  26040. modelAlpha: {
  26041. type: "f",
  26042. value: r.modelAlpha
  26043. },
  26044. opacity: {
  26045. type: "f",
  26046. value: 1
  26047. },
  26048. progress: {
  26049. type: "f",
  26050. value: 0
  26051. },
  26052. blackout: {
  26053. type: "i",
  26054. value: 0
  26055. },
  26056. pano0Map: {
  26057. type: "t",
  26058. value: null
  26059. },
  26060. pano0Position: {
  26061. type: "v3",
  26062. value: new n.Vector3
  26063. },
  26064. pano0Matrix: {
  26065. type: "m4",
  26066. value: new n.Matrix4
  26067. },
  26068. pano1Map: {
  26069. type: "t",
  26070. value: null
  26071. },
  26072. pano1Position: {
  26073. type: "v3",
  26074. value: new n.Vector3
  26075. },
  26076. pano1Matrix: {
  26077. type: "m4",
  26078. value: new n.Matrix4
  26079. }
  26080. },
  26081. vertexShader: o + `uniform vec3 pano0Position;
  26082. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26083. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26084. varying vec3 vWorldPosition0;
  26085. varying vec3 vWorldPosition1;
  26086. uniform int blackout;
  26087. void main() {
  26088. vUv = uv;
  26089. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26090. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26091. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26092. vWorldPosition0.x *= -1.0;
  26093. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26094. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26095. vWorldPosition1.x *= -1.0;
  26096. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26097. }`,
  26098. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26099. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26100. void main() {
  26101. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26102. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26103. vec4 colorFromPanos;
  26104. if (blackout == 5){
  26105. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26106. }else{
  26107. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26108. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26109. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26110. else if (blackout == 1) {
  26111. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26112. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26113. }
  26114. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26115. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26116. }
  26117. vec4 colorFromTexture = texture2D( map, vUv );
  26118. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26119. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26120. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26121. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26122. }`
  26123. },
  26124. hot:{
  26125. uniforms:{
  26126. color:{
  26127. type: "c",
  26128. value: new n.Color( 0xff2200 )
  26129. },
  26130. opac:{
  26131. type: "f",
  26132. value: 0
  26133. },
  26134. texture1:{
  26135. type: "t",
  26136. value: null
  26137. },
  26138. texture2:{
  26139. type: "t",
  26140. value: null
  26141. }
  26142. },
  26143. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26144. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26145. },
  26146. modelOutside: {
  26147. uniforms: {
  26148. map: {
  26149. type: "t",
  26150. value: null
  26151. },
  26152. opacity: {
  26153. type: "f",
  26154. value: 1
  26155. }
  26156. },
  26157. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26158. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26159. },
  26160. ribbon: {
  26161. uniforms: {
  26162. map: {
  26163. type: "t",
  26164. value: null
  26165. },
  26166. opacity: {
  26167. type: "f",
  26168. value: 1
  26169. },
  26170. color: {
  26171. type: "c",
  26172. value: new n.Color(r.path.color)
  26173. }
  26174. },
  26175. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26176. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26177. },
  26178. waypoint: {
  26179. uniforms: {
  26180. map: {
  26181. type: "t",
  26182. value: null
  26183. },
  26184. opacity: {
  26185. type: "f",
  26186. value: 1
  26187. },
  26188. pulse: {
  26189. type: "f",
  26190. value: 1
  26191. },
  26192. nearFade: {
  26193. type: "v2",
  26194. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26195. },
  26196. color: {
  26197. type: "c",
  26198. value: new n.Color(r.reticuleColor)
  26199. }
  26200. },
  26201. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26202. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26203. },
  26204. modelDebug: {
  26205. uniforms: {
  26206. map: {
  26207. type: "t",
  26208. value: null
  26209. },
  26210. modelAlpha: {
  26211. type: "f",
  26212. value: r.modelAlpha
  26213. },
  26214. depthmapRatio: {
  26215. type: "f",
  26216. value: 0
  26217. },
  26218. opacity: {
  26219. type: "f",
  26220. value: 1
  26221. },
  26222. progress: {
  26223. type: "f",
  26224. value: 0
  26225. },
  26226. considerOcclusion: {
  26227. type: "i",
  26228. value: r.fancierTransition
  26229. },
  26230. highlightPanoSelection: {
  26231. type: "i",
  26232. value: 0
  26233. },
  26234. useThirdPano: {
  26235. type: "i",
  26236. value: r.useThirdPano
  26237. },
  26238. pano0Map: {
  26239. type: "t",
  26240. value: null
  26241. },
  26242. pano0Depth: {
  26243. type: "t",
  26244. value: null
  26245. },
  26246. pano0Position: {
  26247. type: "v3",
  26248. value: new n.Vector3
  26249. },
  26250. pano0Matrix: {
  26251. type: "m4",
  26252. value: new n.Matrix4
  26253. },
  26254. pano0Weight: {
  26255. type: "f",
  26256. value: r.transition.pano0Weight
  26257. },
  26258. pano1Map: {
  26259. type: "t",
  26260. value: null
  26261. },
  26262. pano1Depth: {
  26263. type: "t",
  26264. value: null
  26265. },
  26266. pano1Position: {
  26267. type: "v3",
  26268. value: new n.Vector3
  26269. },
  26270. pano1Matrix: {
  26271. type: "m4",
  26272. value: new n.Matrix4
  26273. },
  26274. pano1Weight: {
  26275. type: "f",
  26276. value: r.transition.pano1Weight
  26277. },
  26278. pano2Map: {
  26279. type: "t",
  26280. value: null
  26281. },
  26282. pano2Depth: {
  26283. type: "t",
  26284. value: null
  26285. },
  26286. pano2Position: {
  26287. type: "v3",
  26288. value: new n.Vector3
  26289. },
  26290. pano2Matrix: {
  26291. type: "m4",
  26292. value: new n.Matrix4
  26293. },
  26294. pano2Weight: {
  26295. type: "f",
  26296. value: r.transition.pano2Weight
  26297. }
  26298. },
  26299. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26300. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26301. },
  26302. customDepth: {
  26303. uniforms: {
  26304. panoPosition: {
  26305. type: "v3",
  26306. value: new n.Vector3
  26307. }
  26308. },
  26309. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26310. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26311. },
  26312. skysphere: {
  26313. uniforms: {
  26314. radius: {
  26315. type: "f",
  26316. value: 0
  26317. }
  26318. },
  26319. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26320. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26321. },
  26322. tagDisc: {
  26323. uniforms: {
  26324. opacity: {
  26325. type: "f",
  26326. value: 0
  26327. },
  26328. color: {
  26329. type: "c",
  26330. value: new n.Color
  26331. },
  26332. bg: {
  26333. type: "t",
  26334. value: null
  26335. },
  26336. mask: {
  26337. type: "t",
  26338. value: null
  26339. }
  26340. },
  26341. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26342. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26343. }
  26344. }
  26345. }
  26346. , {
  26347. "./settings": 166,
  26348. three: 217
  26349. }],
  26350. 168: [function(e, t, i) {
  26351. (function(i) {
  26352. "use strict";
  26353. var n = e("three")
  26354. , r = (e("url"),
  26355. e("./util/ajax"))
  26356. , o = e("./settings")
  26357. , a = e("./util/logger")
  26358. , s = e("./util/math")
  26359. , l = e("./util/showcase")
  26360. , c = e("./objects/Panorama")
  26361. , h = new a(i)
  26362. , u = e("./model/Model")
  26363. , d = e("./shaders")
  26364. , p = e("./util/transitions")
  26365. , f = e("./objects/Chunk")
  26366. , g = e("./objects/Reticule")
  26367. , m = e("./objects/Skybox")
  26368. , v = e("./objects/Floor")
  26369. , A = e("./cameras/DollhouseCamera")
  26370. , y = e("./cameras/FloorplanCamera")
  26371. , C = e("./cameras/PanoramaCamera")
  26372. , I = e("./controls/DollhouseControls")
  26373. , E = e("./controls/FloorplanControls")
  26374. , b = e("./controls/PanoramaControls");
  26375. n.ImageUtils.crossOrigin = o.crossOrigin,
  26376. t.exports = {
  26377. shaders: d,
  26378. transitions: p,
  26379. Model: u,
  26380. Chunk: f,
  26381. Floor: v,
  26382. Skybox: m,
  26383. Reticule: g,
  26384. Panorama: c,
  26385. DollhouseCamera: A,
  26386. FloorplanCamera: y,
  26387. PanoramaCamera: C,
  26388. DollhouseControls: I,
  26389. FloorplanControls: E,
  26390. PanoramaControls: b,
  26391. getModel: function(e) {
  26392. if (!e.url)
  26393. throw 'getModel(): missing parameter "url"';
  26394. e.autoload = void 0 === e.autoload || e.autoload;
  26395. var t = l.parseSidUrl(e.url);
  26396. e.urlBase = t.urlBase,
  26397. e.urlModel = t.urlModel,
  26398. e.urlFiles = t.urlFiles;
  26399. var i = this._getPlatformError();
  26400. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26401. this._loadModel().then(this._buildModel.bind(this)))
  26402. },
  26403. _getPlatformError: function() {
  26404. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26405. },
  26406. _loadModel: function() {
  26407. return r.get(this.options.urlModel, {
  26408. responseType: "json",
  26409. prefetchFrom: "model",
  26410. auth: l.getAuthorizationHeader()
  26411. }).then(null, function() {
  26412. return h.warn("Model loading failed at initial metadata load"),
  26413. "loading-failed"
  26414. })
  26415. },
  26416. _buildModel: function(e) {
  26417. e = l.normalizeModeldata(e, s);
  26418. var t = new u(this.options,e);
  26419. return this.options.autoload ? t.load(!0) : $.when(t)
  26420. }
  26421. }
  26422. }
  26423. ).call(this, "/js/showcase.js")
  26424. }
  26425. , {
  26426. "./cameras/DollhouseCamera": 5,
  26427. "./cameras/FloorplanCamera": 6,
  26428. "./cameras/PanoramaCamera": 7,
  26429. "./controls/DollhouseControls": 10,
  26430. "./controls/FloorplanControls": 11,
  26431. "./controls/PanoramaControls": 13,
  26432. "./model/Model": 139,
  26433. "./objects/Chunk": 144,
  26434. "./objects/Floor": 146,
  26435. "./objects/Panorama": 148,
  26436. "./objects/Reticule": 149,
  26437. "./objects/Skybox": 152,
  26438. "./settings": 166,
  26439. "./shaders": 167,
  26440. "./util/ajax": 181,
  26441. "./util/logger": 189,
  26442. "./util/math": 190,
  26443. "./util/showcase": 193,
  26444. "./util/transitions": 195,
  26445. three: 217,
  26446. url: 208
  26447. }],
  26448. 169: [function(e, t, i) {
  26449. "use strict";
  26450. function n() {
  26451. var e = {
  26452. renderTarget: null,
  26453. inUse: !1,
  26454. size: -1,
  26455. pano: null
  26456. };
  26457. return e
  26458. }
  26459. function r(e) {
  26460. M.push(e)
  26461. }
  26462. function o(e) {
  26463. var t = n();
  26464. return t.inUse = !0,
  26465. t.size = e,
  26466. r(t),
  26467. t
  26468. }
  26469. function a(e) {
  26470. for (var t = 0; t < M.length; t++) {
  26471. var i = M[t];
  26472. if (!i.inUse && i.size === e)
  26473. return i.inUse = !0,
  26474. i
  26475. }
  26476. return null
  26477. }
  26478. function s(e) {
  26479. for (var t = 0; t < M.length; t++) {
  26480. var i = M[t];
  26481. if (i.renderTarget === e)
  26482. return i.inUse = !1,
  26483. !0
  26484. }
  26485. return !1
  26486. }
  26487. function l() {
  26488. this.tileDirectory = {},
  26489. this.activeRenderTargetDescriptors = {},
  26490. this.activePanos = [],
  26491. this.panoLODDescriptors = {},
  26492. this.panoDescriptors = {},
  26493. this.tileTrees = {},
  26494. this.sceneRenderer = null,
  26495. this.tileDownloader = null,
  26496. this.forceQueue = [],
  26497. this.uploadQueues = {},
  26498. this.uploadInterval = null,
  26499. this.uploadIntervalCancelled = !1,
  26500. this.usingTileOverlay = !1,
  26501. this.overlayTilesLoaded = !1,
  26502. this.overlayTileBase = null,
  26503. this.overlayTilesBasic = {},
  26504. this.overlayTilesEnhanced = {},
  26505. this.zoomRenderTarget = null,
  26506. this.zoomPano = null,
  26507. this.zoomingActive = !1,
  26508. this.zoomPanoId = null,
  26509. this.zoomPanoRenderingDisabled = !1,
  26510. this.direction = new h.Vector3,
  26511. this.initTime = -1,
  26512. this.maxBaseUploadsPerFrame = x,
  26513. this.maxNonBaseUploadsPerFrame = T
  26514. }
  26515. function c() {
  26516. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26517. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26518. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26519. }
  26520. var h = e("three")
  26521. , u = e("../exception/BasicException")
  26522. , d = e("../settings")
  26523. , p = e("../enum/PanoSizeClass")
  26524. , f = (e("../objects/Panorama"),
  26525. e("../enum/PanoRendererEvents"))
  26526. , g = e("../enum/SceneRendererEvents")
  26527. , m = e("../enum/TileDownloaderEvents")
  26528. , v = e("../enum/Vectors")
  26529. , A = (e("../enum/GLCubeFaces"),
  26530. e("../objects/Panorama"),
  26531. e("./TileTree"))
  26532. , y = (e("./TileDownloader"),
  26533. e("./TilePrioritizer"))
  26534. , C = e("./TileUtils")
  26535. , p = e("../enum/PanoSizeClass")
  26536. , I = (e("../util/browser"),
  26537. e("../util/panorama"))
  26538. , E = e("events").EventEmitter
  26539. , b = !1
  26540. , w = d.tiling.uploadIntervalDelay
  26541. , _ = d.tiling.initialIntervalDelay
  26542. , T = d.tiling.maxNonBaseUploadsPerFrame
  26543. , x = d.tiling.maxBaseUploadsPerFrame
  26544. , S = {
  26545. Base: 0,
  26546. Remaining: 1
  26547. }
  26548. , M = [];
  26549. l.prototype = Object.create(E.prototype),
  26550. l.prototype.init = function(e, t, i) {
  26551. this.sceneRenderer = e,
  26552. this.tileDownloader = t,
  26553. this.qualityManager = i,
  26554. this.bindEvents(),
  26555. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26556. this.initTime = performance.now()
  26557. }
  26558. ,
  26559. l.prototype.getActivePanoTextures = function(e) {
  26560. e = e || [];
  26561. for (var t = 0; t < M.length; t++) {
  26562. var i = M[t];
  26563. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26564. }
  26565. }
  26566. ,
  26567. l.prototype.hasQueuedTiles = function() {
  26568. var e = this.peekNextFromUploadQueue();
  26569. return null !== e && void 0 !== e
  26570. }
  26571. ,
  26572. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26573. return this.activeRenderTargetDescriptors[e]
  26574. }
  26575. ,
  26576. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26577. this.activeRenderTargetDescriptors[e] = t
  26578. }
  26579. ,
  26580. l.prototype.loadOverlayTiles = function() {
  26581. if (0 !== d.tiling.overlayStyle) {
  26582. var e = 0
  26583. , t = function(t, n, r) {
  26584. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26585. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26586. e++,
  26587. e === i.length && (this.overlayTilesLoaded = !0)
  26588. }
  26589. .bind(this)
  26590. , i = [["static/images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["static/images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["static/images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["static/images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["static/images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["static/images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["static/images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["static/images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["static/images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26591. i.forEach(function(e) {
  26592. this.tileDownloader.loadImage(e[0], 0, e[1])
  26593. }
  26594. .bind(this)),
  26595. this.usingTileOverlay = !0
  26596. } else
  26597. this.usingTileOverlay = !1
  26598. }
  26599. ,
  26600. l.prototype.bindEvents = function() {
  26601. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26602. }
  26603. ,
  26604. l.prototype.setupZoomRenderTarget = function() {
  26605. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26606. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26607. return;
  26608. var e = this.zoomRenderTarget;
  26609. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26610. e) {
  26611. var t = e.width
  26612. , i = this.zoomRenderTarget.width;
  26613. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26614. e.texture.dispose(),
  26615. e.texture.loaded = !1,
  26616. e.texture.version = 0,
  26617. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26618. e.texture = null
  26619. }
  26620. this.zoomPanoRenderingDisabled = !1
  26621. } else
  26622. this.zoomPanoRenderingDisabled = !0
  26623. }
  26624. ,
  26625. l.prototype.enableUltraHighQualityMode = function(e) {
  26626. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26627. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26628. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26629. t && (this.qualityManager.enableUltraHighQualityMode(),
  26630. this.setupZoomRenderTarget(),
  26631. e())
  26632. }
  26633. .bind(this))
  26634. }
  26635. }
  26636. ,
  26637. l.prototype.activateTiledPano = function(e, t, i) {
  26638. i && this.clearAllQueuedUploads();
  26639. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26640. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26641. this.linkAllTilesAndNodes(e);
  26642. var r = this.getActiveRenderTargetDescriptor(e.id)
  26643. , l = t;
  26644. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26645. !r || l !== r.size) {
  26646. if (r && s(r.renderTarget),
  26647. r = a(l),
  26648. !r) {
  26649. var c = this.initTiledPano(l, !1);
  26650. r = o(c.width),
  26651. r.renderTarget = c
  26652. }
  26653. r.pano = e,
  26654. this.resetPanoDescriptor(e.id),
  26655. this.resetPanoLODDescriptors(e.id),
  26656. this.resetRenderStatus(e.id, !0, !0)
  26657. }
  26658. this.setActiveRenderTargetDescriptor(e.id, r);
  26659. var h = i ? 0 : 1;
  26660. return this.updateActivePanos(e, h),
  26661. r.renderTarget
  26662. }
  26663. ,
  26664. l.prototype.deactivateTiledPano = function(e) {
  26665. var t = this.getActiveRenderTargetDescriptor(e.id);
  26666. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26667. this.setActiveRenderTargetDescriptor(e.id, null);
  26668. var i = this.getUploadQueueForPano(e.id);
  26669. this.clearUploadQueue(i),
  26670. this.updateActivePanos()
  26671. }
  26672. ,
  26673. l.prototype.updateActivePanos = function() {
  26674. var e = [];
  26675. return function(t, i) {
  26676. e.length = 0;
  26677. for (var n = 0; n < this.activePanos.length; n++) {
  26678. t && e.length === i && e.push(t);
  26679. var r = this.activePanos[n]
  26680. , o = this.getActiveRenderTargetDescriptor(r.id);
  26681. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26682. }
  26683. t && i >= e.length && e.push(t),
  26684. this.activePanos.length = 0,
  26685. this.activePanos.push.apply(this.activePanos, e)
  26686. }
  26687. }(),
  26688. l.prototype.getActivePanoCount = function() {
  26689. return this.activePanos.length
  26690. }
  26691. ,
  26692. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26693. var r = null;
  26694. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26695. for (var o = function(e, n, r, o) {
  26696. i && (n.tile.zoomUploaded = !1),
  26697. t && (n.tile.uploaded = !1)
  26698. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26699. var s = this.getTileTree(e, a);
  26700. s.breadthFirst({
  26701. callback: o.bind(this, a),
  26702. minLevel: r
  26703. })
  26704. }
  26705. }
  26706. ,
  26707. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26708. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26709. t.tile.zoomUploaded = t.tile.uploaded,
  26710. t.zoomCovered = t.covered
  26711. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26712. var r = this.getTileTree(e, n);
  26713. r.breadthFirst({
  26714. callback: i.bind(this, n),
  26715. maxLevel: t
  26716. })
  26717. }
  26718. }
  26719. ,
  26720. l.prototype.renderPanoTiles = function() {
  26721. var e = [];
  26722. return function(t, i, n, r) {
  26723. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26724. i = i || this.direction || v.FORWARD;
  26725. var o = this.getActiveRenderTargetDescriptor(t);
  26726. if (!this.isRenderTargetDescriptorValid(o))
  26727. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26728. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26729. var s = this.getTileTree(t, a);
  26730. e.length = 0,
  26731. s.breadthFirst({
  26732. saveVisited: e
  26733. });
  26734. for (var l = 0; l < e.length; l++) {
  26735. var c = e[l];
  26736. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26737. }
  26738. }
  26739. this.updateDirection(i)
  26740. }
  26741. }(),
  26742. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26743. return e && e.renderTarget
  26744. }
  26745. ,
  26746. l.prototype.isPanoActive = function(e) {
  26747. var t = this.getActiveRenderTargetDescriptor(e);
  26748. return this.isRenderTargetDescriptorValid(t)
  26749. }
  26750. ,
  26751. l.prototype.isPanoZoomed = function(e) {
  26752. return this.zoomingActive && this.zoomPanoId === e
  26753. }
  26754. ,
  26755. l.prototype.initTileTree = function(e, t, i) {
  26756. var n = this.tileTrees[e];
  26757. n || (n = [],
  26758. this.tileTrees[e] = n);
  26759. var r = n[t];
  26760. if (!r) {
  26761. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26762. r = new A(C.TILE_SIZE,o),
  26763. n[t] = r
  26764. }
  26765. }
  26766. ,
  26767. l.prototype.getTileTree = function(e, t) {
  26768. var i = this.tileTrees[e];
  26769. if (!i)
  26770. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26771. var n = i[t];
  26772. if (!n)
  26773. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26774. return n
  26775. }
  26776. ,
  26777. l.prototype.initTiledPano = function(e, t) {
  26778. var i = this.sceneRenderer.renderer
  26779. , n = (i.context,
  26780. new h.WebGLRenderTargetCube(e,e,{
  26781. stencilBuffer: !1
  26782. }))
  26783. , r = new h.CubeTexture([]);
  26784. n.texture = r,
  26785. r.image = [null, null, null, null, null, null],
  26786. r.flipY = !0,
  26787. t ? (r.generateMipmaps = !0,
  26788. r.magFilter = h.LinearFilter,
  26789. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26790. r.magFilter = h.LinearFilter,
  26791. r.minFilter = h.LinearFilter),
  26792. r.format = h.RGBAFormat,
  26793. i.setRenderTarget(n),
  26794. i.setRenderTarget(null);
  26795. var o = i.properties.get(r);
  26796. return o.__image__webglTextureCube = o.__webglTexture,
  26797. n
  26798. }
  26799. ,
  26800. l.prototype.getUploadQueueForPano = function(e) {
  26801. var t = this.uploadQueues[e];
  26802. return t || (t = [],
  26803. this.uploadQueues[e] = t),
  26804. t
  26805. }
  26806. ,
  26807. l.prototype.isTileUploaded = function(e) {
  26808. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26809. }
  26810. ,
  26811. l.prototype.setUploaded = function(e, t) {
  26812. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26813. }
  26814. ,
  26815. l.prototype.queueTileUpload = function(e, t, i) {
  26816. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26817. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26818. var r = this.getUploadQueueForPano(e.panoId);
  26819. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26820. e.uploadQueued = !0,
  26821. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26822. }
  26823. }
  26824. ,
  26825. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26826. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26827. }
  26828. ,
  26829. l.prototype.getTopUploadQueue = function() {
  26830. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26831. for (var n = 0; n < this.activePanos.length; n++)
  26832. if (e = this.activePanos[n],
  26833. t = this.getUploadQueueForPano(e.id),
  26834. t.length > 0)
  26835. switch (i) {
  26836. case S.Base:
  26837. if (0 === t[0].level)
  26838. return t;
  26839. break;
  26840. case S.Remaining:
  26841. return t
  26842. }
  26843. return null
  26844. }
  26845. ,
  26846. l.prototype.getNextFromUploadQueue = function() {
  26847. var e = function(e) {
  26848. var t = e.shift();
  26849. return t.uploadQueued = !1,
  26850. t
  26851. };
  26852. return function() {
  26853. if (this.forceQueue.length > 0)
  26854. return e(this.forceQueue);
  26855. var t = this.getTopUploadQueue();
  26856. return t && t.length > 0 ? e(t) : null
  26857. }
  26858. }(),
  26859. l.prototype.peekNextFromUploadQueue = function() {
  26860. if (this.forceQueue.length > 0)
  26861. return this.forceQueue[0];
  26862. var e = this.getTopUploadQueue();
  26863. return e && e.length > 0 ? e[0] : null
  26864. }
  26865. ,
  26866. l.prototype.clearAllQueuedUploads = function() {
  26867. this.clearAllUploadQueues(null, 0)
  26868. }
  26869. ,
  26870. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26871. this.clearAllUploadQueues(e, 0)
  26872. }
  26873. ,
  26874. l.prototype.clearAllUploadQueues = function(e, t) {
  26875. if (e)
  26876. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26877. this.clearUploadQueue(this.forceQueue, t, e);
  26878. else {
  26879. for (var i = 0; i < this.activePanos.length; i++) {
  26880. var n = this.activePanos[i];
  26881. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26882. }
  26883. this.clearUploadQueue(this.forceQueue, t)
  26884. }
  26885. }
  26886. ,
  26887. l.prototype.clearUploadQueue = function(e, t, i) {
  26888. if(!r || !r.tile) return
  26889. void 0 !== t && null !== t || (t = 0);
  26890. for (var n = 0; n < e.length; ) {
  26891. var r = e[n];
  26892. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26893. e.splice(n, 1)) : n++
  26894. }
  26895. }
  26896. ,
  26897. l.prototype.refreshUploadInterval = function() {
  26898. var e = null;
  26899. return function(t) {
  26900. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26901. null !== t && void 0 !== t || (t = w),
  26902. b || (t = _),
  26903. this.uploadInterval = window.setTimeout(e, t),
  26904. this.uploadIntervalDelay = t)
  26905. }
  26906. }(),
  26907. l.prototype.update = function() {
  26908. var e = performance.now()
  26909. , t = 0;
  26910. return function() {
  26911. this.uploadIntervalCancelled = !0,
  26912. window.clearTimeout(this.uploadInterval),
  26913. this.uploadInterval = null;
  26914. var i = performance.now() - e;
  26915. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26916. e = performance.now()),
  26917. t++
  26918. }
  26919. }(),
  26920. l.prototype.updateUploadQueue = function(e, t) {
  26921. e || (e = 1);
  26922. for (var i = 0, n = 0; ; ) {
  26923. if (n >= t || i >= e)
  26924. break;
  26925. var r = this.getNextFromUploadQueue();
  26926. if (!r)
  26927. break;
  26928. if (0 !== r.level ? i++ : n++,
  26929. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26930. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26931. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26932. }
  26933. }
  26934. }
  26935. ,
  26936. l.prototype.updateDirection = function(e) {
  26937. if (e = e || this.direction) {
  26938. this.direction = e;
  26939. for (var t = 0; t < this.activePanos.length; t++) {
  26940. var i = this.activePanos[t]
  26941. , n = this.getUploadQueueForPano(i.id);
  26942. y.sortPanoTiles(n, i, this.direction)
  26943. }
  26944. }
  26945. }
  26946. ,
  26947. l.prototype.uploadTile = function() {
  26948. var e = {}
  26949. , t = (new h.Vector4,
  26950. d.tiling.overlayStyle);
  26951. return function(i, n) {
  26952. var r = i.panoId
  26953. , o = i.image
  26954. , a = i.tileSize
  26955. , s = i.panoSize
  26956. , l = i.tileIndex
  26957. , c = (i.faceTileIndex,
  26958. i.totalTiles)
  26959. , u = (i.face,
  26960. i.tileX)
  26961. , d = i.tileY
  26962. , p = !0
  26963. , g = !1
  26964. , m = (this.getPanoDescriptor(r),
  26965. this.getPanoLODDescriptor(r, s))
  26966. , v = this.getActiveRenderTargetDescriptor(r)
  26967. , A = v.renderTarget
  26968. , y = v.size;
  26969. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26970. y = this.qualityManager.getMaxZoomPanoSize()),
  26971. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26972. g = !1),
  26973. n || (this.anyUploaded(i.node) && (p = !1,
  26974. g = !0),
  26975. this.isTileUploaded(i) && (p = !1,
  26976. g = !1)),
  26977. p) {
  26978. var C = u * a
  26979. , I = d * a
  26980. , E = a / s * y
  26981. , b = C / s * y
  26982. , w = I / s * y;
  26983. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26984. var _ = e[a];
  26985. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26986. 1 === t || 2 === t) {
  26987. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26988. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26989. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26990. } else
  26991. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26992. m.uploadCount++,
  26993. this.emit(f.TileRenderSuccess, r, s, l, c),
  26994. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26995. this.setUploaded(i, !0),
  26996. this.addCoverageForNode(i.node)
  26997. } else
  26998. this.setUploaded(i, !1);
  26999. return i.uploadAttempted || (m.uploadAttempts++,
  27000. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27001. i.uploadAttempted = !0,
  27002. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27003. g
  27004. }
  27005. }(),
  27006. l.prototype.linkTileAndNode = function(e, t) {
  27007. t.tile = e,
  27008. e.node = t
  27009. }
  27010. ,
  27011. l.prototype.linkAllTilesAndNodes = function(e) {
  27012. for (var t = function(t, i, n, r, o) {
  27013. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27014. this.linkTileAndNode(a, n)
  27015. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27016. var n = this.getTileTree(e.id, i);
  27017. n.breadthFirst({
  27018. callback: t.bind(this, n, i)
  27019. })
  27020. }
  27021. }
  27022. ,
  27023. l.prototype.anyUploaded = function(e) {
  27024. if (!e)
  27025. return !1;
  27026. if (e.tile && this.isTileUploaded(e.tile))
  27027. return !0;
  27028. if (e.children)
  27029. for (var t = 0; t < e.children.length; t++) {
  27030. var i = e.children[t];
  27031. if (this.anyUploaded(i))
  27032. return !0
  27033. }
  27034. return !1
  27035. }
  27036. ,
  27037. l.prototype.setNodeCovered = function(e, t) {
  27038. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27039. }
  27040. ,
  27041. l.prototype.isNodeCovered = function(e) {
  27042. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27043. }
  27044. ,
  27045. l.prototype.addCoverageForNode = function(e) {
  27046. if (this.setNodeCovered(e, !0),
  27047. e.parent && e.covered) {
  27048. var t = e.parent;
  27049. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27050. }
  27051. }
  27052. ,
  27053. l.prototype.calcFullCoverage = function(e) {
  27054. var t = !1;
  27055. if (e.children)
  27056. for (var i = 0; i < e.children.length; i++) {
  27057. var n = e.children[i];
  27058. t = t || this.calcFullCoverage(n)
  27059. }
  27060. e.covered = e.tile.uploaded || t
  27061. }
  27062. ,
  27063. l.prototype.nodeSubcovered = function(e) {
  27064. if (!e.children)
  27065. return !1;
  27066. for (var t = 0; t < e.children.length; t++)
  27067. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27068. return !1;
  27069. return !0
  27070. }
  27071. ,
  27072. l.prototype.resetPanoDescriptor = function(e) {
  27073. this.getPanoDescriptor(e)
  27074. }
  27075. ,
  27076. l.prototype.getPanoDescriptor = function(e) {
  27077. var t = this.panoDescriptors[e];
  27078. return t || (t = {},
  27079. this.panoDescriptors[e] = t),
  27080. t
  27081. }
  27082. ,
  27083. l.prototype.resetPanoLODDescriptors = function(e) {
  27084. var t = this.getPanoLODDescriptors(e);
  27085. for (var i in t)
  27086. if (t.hasOwnProperty(i)) {
  27087. var n = t[i];
  27088. n.uploadCount = 0,
  27089. n.uploadAttempts = 0
  27090. }
  27091. }
  27092. ,
  27093. l.prototype.getPanoLODDescriptor = function(e, t) {
  27094. var i = this.getPanoLODDescriptors(e)
  27095. , n = i[t];
  27096. return n || (n = {
  27097. uploadCount: 0,
  27098. uploadAttempts: 0
  27099. },
  27100. i[t] = n),
  27101. n
  27102. }
  27103. ,
  27104. l.prototype.getPanoLODDescriptors = function(e) {
  27105. var t = this.panoLODDescriptors[e];
  27106. return t || (t = {},
  27107. this.panoLODDescriptors[e] = t),
  27108. t
  27109. }
  27110. ,
  27111. l.prototype.onTileDownloaded = function(e) {
  27112. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27113. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27114. if (i.downloaded = !0,
  27115. i.image = e.image,
  27116. i.panoSize = e.panoSize,
  27117. i.tileX = e.tileX,
  27118. i.tileY = e.tileY,
  27119. i.totalTiles = e.totalTiles,
  27120. i.tileIndex = e.tileIndex,
  27121. i.faceTileIndex = e.faceTileIndex,
  27122. i.face = e.face,
  27123. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27124. i.panoId = e.panoId,
  27125. i.tileSize = e.tileSize,
  27126. i.direction = (new h.Vector3).copy(e.direction),
  27127. i.node = null,
  27128. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27129. this.isPanoActive(i.panoId)) {
  27130. var n = this.getTileTree(i.panoId, i.face)
  27131. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27132. this.linkTileAndNode(i, r),
  27133. this.queueTileUpload(i, !0)
  27134. }
  27135. }
  27136. ,
  27137. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27138. var r = this.tileDirectory[e];
  27139. r || (r = {},
  27140. this.tileDirectory[e] = r);
  27141. var o = 16384 * t + 1024 * i + n
  27142. , a = r[o];
  27143. return a || (a = {
  27144. downloaded: !1,
  27145. uploaded: !1,
  27146. zoomUploaded: !1
  27147. },
  27148. r[o] = a),
  27149. a._key = e + ":" + t + ":" + i + ":" + n,
  27150. a._tileKey = o,
  27151. a
  27152. }
  27153. ,
  27154. l.prototype.setZoomingActive = function(e, t, i) {
  27155. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27156. this.zoomPanoId = t.id,
  27157. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27158. }
  27159. ,
  27160. l.prototype.updateZoomedPanoFromBase = function(e) {
  27161. if (!this.zoomPanoRenderingDisabled) {
  27162. var t = this.getActiveRenderTargetDescriptor(e.id);
  27163. if (t && t.renderTarget) {
  27164. var i = this.qualityManager.getMaxZoomPanoSize()
  27165. , n = t.renderTarget
  27166. , r = t.size;
  27167. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27168. this.copyBaseRenderStatusToZoomed(e.id)
  27169. }
  27170. }
  27171. }
  27172. ,
  27173. t.exports = l
  27174. }
  27175. , {
  27176. "../enum/GLCubeFaces": 25,
  27177. "../enum/PanoRendererEvents": 35,
  27178. "../enum/PanoSizeClass": 36,
  27179. "../enum/SceneRendererEvents": 43,
  27180. "../enum/TileDownloaderEvents": 45,
  27181. "../enum/Vectors": 50,
  27182. "../exception/BasicException": 55,
  27183. "../objects/Panorama": 148,
  27184. "../settings": 166,
  27185. "../util/browser": 182,
  27186. "../util/panorama": 191,
  27187. "./TileDownloader": 171,
  27188. "./TilePrioritizer": 172,
  27189. "./TileTree": 173,
  27190. "./TileUtils": 174,
  27191. events: 202,
  27192. three: 217
  27193. }],
  27194. 170: [function(e, t, i) {
  27195. "use strict";
  27196. function n(e, t, i) {
  27197. this.maxNavPanoSize = -1,
  27198. this.maxZoomPanoSize = -1,
  27199. this.devicePixelDensity = e,
  27200. this.deviceScreenSize = t,
  27201. this.clientBandwidth = i,
  27202. this.panoSizeClassMap = {},
  27203. this.useHighResolutionPanos = !0,
  27204. this.useUltraHighResolutionPanos = !1,
  27205. this.modelHasUltraHighPanos = !1
  27206. }
  27207. var r = e("../enum/PanoSizeClass")
  27208. , o = e("../settings")
  27209. , a = e("../util/browser")
  27210. , s = e("../constants")
  27211. , l = e("../util/showcase")
  27212. , c = e("../enum/ModelManagerEvents");
  27213. n.prototype.init = function(e) {
  27214. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27215. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27216. this.highSize = this.getPanoSize(r.HIGH),
  27217. this.standardSize = this.getPanoSize(r.STANDARD),
  27218. this.baseSize = this.getPanoSize(r.BASE),
  27219. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27220. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27221. this.updateMaximums(),
  27222. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27223. }
  27224. ,
  27225. n.prototype.updateFromModel = function(e) {
  27226. this.updateHighResolutionSettings(e),
  27227. this.updateUltraHighResolutionSettings(e)
  27228. }
  27229. ,
  27230. n.prototype.updateHighResolutionSettings = function(e) {
  27231. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27232. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27233. //this.useHighResolutionPanos = !0;
  27234. //----------------------e n d -----------------------------------------------------------------
  27235. this.updateMaximums()
  27236. }
  27237. ,
  27238. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27239. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27240. this.updateMaximums()
  27241. }
  27242. ,
  27243. n.prototype.enableUltraHighQualityMode = function() {
  27244. this.modelHasUltraHighPanos = !0,
  27245. this.updateUltraHighResolutionSettings(null)
  27246. }
  27247. ,
  27248. n.prototype.ultraHighQualityModeEnabled = function() {
  27249. return this.modelHasUltraHighPanos
  27250. }
  27251. ,
  27252. n.prototype.onModelChanged = function(e) {
  27253. this.updateFromModel(e.model),
  27254. this.updateMaximums()
  27255. }
  27256. ,
  27257. n.prototype.updateMaximums = function() {
  27258. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27259. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27260. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27261. }
  27262. ,
  27263. n.prototype.buildPanoSizeClassMap = function() {
  27264. this.panoSizeClassMap[r.BASE] = 512,
  27265. this.panoSizeClassMap[r.STANDARD] = 1024,
  27266. this.panoSizeClassMap[r.HIGH] = 2048,
  27267. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27268. }
  27269. ,
  27270. n.prototype.getPanoSize = function(e) {
  27271. return this.panoSizeClassMap[e]
  27272. }
  27273. ,
  27274. n.prototype.getMaxPossiblePanoSize = function() {
  27275. return this.getPanoSize(r.ULTRAHIGH)
  27276. }
  27277. ,
  27278. n.prototype.getMaxPanoSize = function() {
  27279. return this.maxZoomPanoSize
  27280. }
  27281. ,
  27282. n.prototype.getMaxNavPanoSize = function() {
  27283. return this.maxNavPanoSize
  27284. }
  27285. ,
  27286. n.prototype.getMaxZoomPanoSize = function() {
  27287. return this.maxZoomPanoSize
  27288. }
  27289. ,
  27290. n.prototype.detectMaxNavPanoSizeClass = function() {
  27291. if(settings.mobileNavHigh)return r.HIGH //改
  27292. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27293. }
  27294. ,
  27295. n.prototype.detectMaxNavPanoSize = function() {
  27296. var e = this.detectMaxNavPanoSizeClass();
  27297. return this.getPanoSize(e)
  27298. }
  27299. ,
  27300. n.prototype.detectMaxZoomPanoSize = function() {
  27301. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27302. }
  27303. ,
  27304. t.exports = n
  27305. }
  27306. , {
  27307. "../constants": 8,
  27308. "../enum/ModelManagerEvents": 33,
  27309. "../enum/PanoSizeClass": 36,
  27310. "../settings": 166,
  27311. "../util/browser": 182,
  27312. "../util/showcase": 193
  27313. }],
  27314. 171: [function(e, t, i) {
  27315. (function(i) {
  27316. "use strict";
  27317. function n(e) {
  27318. this.panos = null,
  27319. this.retryMinimumTime = 1e4,
  27320. this.urls = null,
  27321. this.panoLoadCallbacks = {},
  27322. this.downloadDescriptors = {},
  27323. this.priorityQueue = [],
  27324. this.forceQueue = [],
  27325. this.activeDownloads = [],
  27326. this.qualityManager = null,
  27327. this.tilePrioritizer = null,
  27328. this.refreshInterval = null,
  27329. this.processPriorityQueue = !1,
  27330. this.concurrentDownloads = e.concurrentDownloads || 1,
  27331. this.downloadTestResults = {}
  27332. }
  27333. var r = e("three")
  27334. , o = (e("../enum/Viewmode"),
  27335. e("../settings"))
  27336. , a = (e("../objects/Panorama"),
  27337. e("../util/logger"))
  27338. , s = (e("../enum/Vectors"),
  27339. e("../enum/PanoSizeClass"),
  27340. e("../enum/TileDownloaderEvents"))
  27341. , l = e("./TilePrioritizer")
  27342. , c = e("./TileUtils")
  27343. , h = (e("../enum/GLCubeFaces"),
  27344. e("../enum/DownloadStatus"))
  27345. , u = e("../util/panorama")
  27346. , d = e("../util/ajax")
  27347. , p = e("../ab")
  27348. , f = e("events").EventEmitter
  27349. , g = (new a(i),
  27350. Object.freeze({
  27351. Testing: 1,
  27352. Success: 2,
  27353. Fail: 3
  27354. }));
  27355. n.prototype = Object.create(f.prototype),
  27356. n.IDLE_REFRESH_DELAY = 500,
  27357. n.ACTIVE_REFRESH_DELAY = 16,
  27358. n.DOWNLOAD_RETRIES = 4,
  27359. n.prototype.init = function(e) {
  27360. this.qualityManager = e
  27361. }
  27362. ,
  27363. n.prototype.setUrls = function(e) {
  27364. this.urls = e
  27365. }
  27366. ,
  27367. n.prototype.setPanoData = function(e, t, i) {
  27368. this.panos = e,
  27369. this.imagePanos = t,
  27370. this.panoGroupId = i
  27371. }
  27372. ,
  27373. n.prototype.start = function() {
  27374. this.refreshUpdateInterval(0)
  27375. }
  27376. ,
  27377. n.prototype.stop = function() {
  27378. window.cancel(this.refreshInterval)
  27379. }
  27380. ,
  27381. n.prototype.refreshUpdateInterval = function(e) {
  27382. e || (e = 0),
  27383. this.refreshInterval = window.setTimeout(function() {
  27384. var e = this.update();
  27385. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27386. }
  27387. .bind(this), e)
  27388. }
  27389. ,
  27390. n.prototype.update = function() {
  27391. var e = this.forceQueue.length > 0;
  27392. return this.processQueueForDownloading(this.forceQueue),
  27393. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27394. this.priorityQueue.length > 0 && (e = !0),
  27395. this.processQueueForDownloading(this.priorityQueue)),
  27396. e
  27397. }
  27398. ,
  27399. n.prototype.forceQueueTilesForPano = function() {
  27400. var e = []
  27401. , t = [];
  27402. return function(i, n, r, o, a, s) {
  27403. e.length = 0;
  27404. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27405. var p = u[d];
  27406. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27407. }
  27408. if (r && e.length > 0) {
  27409. l.sortPanoTiles(e, i, r),
  27410. t.length = 0,
  27411. c.matchingTilesInDirection(i, n, r, o, a, t);
  27412. for (var f = 0, g = function(e) {
  27413. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27414. }; f < e.length; ) {
  27415. var m = e[f]
  27416. , v = t.findIndex(g);
  27417. v < 0 ? e.splice(f, 1) : f++
  27418. }
  27419. }
  27420. for (var A = 0; A < e.length; A++)
  27421. this.forceQueue.push(e[A]);
  27422. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27423. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27424. s && this.processQueueForDownloading(this.forceQueue, !0)
  27425. }
  27426. }(),
  27427. n.prototype.clearForceQueue = function() {
  27428. this.clearQueue(this.forceQueue)
  27429. }
  27430. ,
  27431. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27432. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27433. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27434. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27435. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27436. }
  27437. ,
  27438. n.prototype.clearQueue = function(e) {
  27439. this.setStatusForAllDescriptors(e, h.None),
  27440. e.length = 0
  27441. }
  27442. ,
  27443. n.prototype.clearFromQueue = function(e, t, i) {
  27444. for (var n = 0; n < e.length; n++) {
  27445. var r = e[n];
  27446. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27447. }
  27448. }
  27449. ,
  27450. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27451. for (var i = 0; i < e.length; i++) {
  27452. var n = e[i];
  27453. n && (n.status = t)
  27454. }
  27455. }
  27456. ,
  27457. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27458. for (var i = 0; i < e.length; i++) {
  27459. var n = e[i];
  27460. n && (n.status !== t ? n.status = t : e[i] = null)
  27461. }
  27462. }
  27463. ,
  27464. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27465. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27466. , n = i[t];
  27467. return n || (n = this.buildDownloadDescriptorArray(t),
  27468. i[t] = n,
  27469. this.initTileDownloadDescriptors(n, e, t)),
  27470. n
  27471. }
  27472. ,
  27473. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27474. var t = this.downloadDescriptors[e.id];
  27475. return t || (t = {},
  27476. this.downloadDescriptors[e.id] = t),
  27477. t
  27478. }
  27479. ,
  27480. n.prototype.processQueueForDownloading = function(e, t) {
  27481. if (this.cleanupActiveDownloads(),
  27482. this.activeDownloads.length < this.concurrentDownloads || t)
  27483. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27484. var o = e.shift();
  27485. o && (this.startDownload(o),
  27486. n++)
  27487. }
  27488. }
  27489. ,
  27490. n.prototype.testDownload = function(e, t, i) {
  27491. var n = this.downloadTestResults[e];
  27492. if (n)
  27493. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27494. this.downloadTestResults[e] = g.Testing;
  27495. var r = this.panos.list[0]
  27496. , o = this.getTileUrl(r.id, e, t, 0)
  27497. , a = function(t) {
  27498. this.downloadTestResults[e] = g.Success,
  27499. i(!0)
  27500. }
  27501. .bind(this)
  27502. , s = function() {
  27503. this.downloadTestResults[e] = g.Fail,
  27504. i(!1)
  27505. }
  27506. .bind(this);
  27507. this.loadImage(o, 0, a, s)
  27508. }
  27509. ,
  27510. n.prototype.startDownload = function(e) {
  27511. e.status = h.Downloading;
  27512. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27513. this.activeDownloads.push(e),
  27514. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27515. }
  27516. ,
  27517. n.prototype.downloadFailed = function(e, t) {}
  27518. ,
  27519. n.prototype.downloadComplete = function(e, t) {
  27520. if (e.panoGroupId === this.panoGroupId) {
  27521. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27522. e.status = h.Downloaded,
  27523. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27524. var n = {
  27525. panoId: e.pano.id,
  27526. image: t,
  27527. tileSize: e.tileSize,
  27528. panoSize: e.panoSize,
  27529. tileIndex: e.tileIndex,
  27530. faceTileIndex: e.faceTileIndex,
  27531. totalTiles: e.totalTiles,
  27532. face: e.face,
  27533. tileX: e.tileX,
  27534. tileY: e.tileY,
  27535. direction: e.direction
  27536. };
  27537. e.image = t,
  27538. this.emit(s.TileDownloadSuccess, n),
  27539. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27540. panoId: e.pano.id,
  27541. tileSize: e.tileSize,
  27542. panoSize: e.panoSize
  27543. },
  27544. this.emit(s.PanoDownloadComplete, n),
  27545. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27546. }
  27547. }
  27548. ,
  27549. n.prototype.cleanupActiveDownloads = function() {
  27550. var e = [];
  27551. return function() {
  27552. e.length = 0;
  27553. for (var t = 0; t < this.activeDownloads.length; t++) {
  27554. var i = this.activeDownloads[t];
  27555. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27556. }
  27557. this.activeDownloads.length = 0,
  27558. this.activeDownloads.push.apply(this.activeDownloads, e)
  27559. }
  27560. }(),
  27561. n.prototype.isPanoDownloaded = function(e, t) {
  27562. var i = this.getTileDownloadDescriptors(e, t);
  27563. if (i.length <= 0)
  27564. return !1;
  27565. for (var n = 0; n < i.length; n++) {
  27566. var r = i[n];
  27567. if (r.status !== h.Downloaded)
  27568. return !1
  27569. }
  27570. return !0
  27571. }
  27572. ,
  27573. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27574. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27575. this.panoLoadCallbacks[o] = {
  27576. onLoad: i,
  27577. onFail: n,
  27578. onProgress: r
  27579. }
  27580. }
  27581. ,
  27582. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27583. var i = e.id + ":" + t;
  27584. return this.panoLoadCallbacks[i]
  27585. }
  27586. ,
  27587. n.prototype.buildDownloadDescriptorArray = function(e) {
  27588. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27589. var r = this.buildDownloadDescriptor();
  27590. i.push(r)
  27591. }
  27592. return i
  27593. }
  27594. ,
  27595. n.prototype.buildDownloadDescriptor = function() {
  27596. var e = {
  27597. panoGroupId: null,
  27598. pano: null,
  27599. panoSize: -1,
  27600. tileSize: -1,
  27601. tileIndex: -1,
  27602. totalTiles: -1,
  27603. faceTileIndex: -1,
  27604. status: h.None,
  27605. url: null,
  27606. image: null,
  27607. direction: new r.Vector3,
  27608. face: -1,
  27609. cubeFace: -1,
  27610. tileX: -1,
  27611. tileY: -1
  27612. };
  27613. return e
  27614. }
  27615. ,
  27616. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27617. for (var n = 0; n < e.length; n++) {
  27618. var r = e[n];
  27619. this.initTileDownloadDescriptor(r, t, i, n)
  27620. }
  27621. }
  27622. ,
  27623. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27624. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27625. e.face = c.getFaceForTile(i, n),
  27626. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27627. e.panoGroupId = this.panoGroupId,
  27628. e.pano = t,
  27629. e.panoSize = i,
  27630. e.tileSize = r,
  27631. e.tileIndex = n,
  27632. e.totalTiles = c.getTileCountForSize(i),
  27633. e.status = h.None,
  27634. e.image = null,
  27635. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27636. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27637. }
  27638. ,
  27639. n.prototype.getTileUrl = function() {
  27640. var e = {
  27641. 256: "256",
  27642. 512: "512",
  27643. 1024: "1k",
  27644. 2048: "2k",
  27645. 4096: "4k"
  27646. }
  27647. , t = {
  27648. face: -1,
  27649. faceTileIndex: -1,
  27650. tileX: -1,
  27651. tileY: -1
  27652. };
  27653. return function(i, n, r, a) {
  27654. c.getTileLocation(n, a, t);
  27655. var s = Math.floor(n / r)
  27656. , l = s * s
  27657. , h = Math.floor(a / l)
  27658. , u = "";
  27659. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27660. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27661. return d = p.changeIfTileGenerating(d)
  27662. }
  27663. }(),
  27664. n.prototype.loadImage = function(e, t, i, n) {
  27665. d.getImage(e, t).then(function(e) {
  27666. i(e)
  27667. }).fail(n)
  27668. }
  27669. ,
  27670. t.exports = n
  27671. }
  27672. ).call(this, "/js/tile/TileDownloader.js")
  27673. }
  27674. , {
  27675. "../ab": 3,
  27676. "../enum/DownloadStatus": 24,
  27677. "../enum/GLCubeFaces": 25,
  27678. "../enum/PanoSizeClass": 36,
  27679. "../enum/TileDownloaderEvents": 45,
  27680. "../enum/Vectors": 50,
  27681. "../enum/Viewmode": 51,
  27682. "../objects/Panorama": 148,
  27683. "../settings": 166,
  27684. "../util/ajax": 181,
  27685. "../util/logger": 189,
  27686. "../util/panorama": 191,
  27687. "./TilePrioritizer": 172,
  27688. "./TileUtils": 174,
  27689. events: 202,
  27690. three: 217
  27691. }],
  27692. 172: [function(e, t, i) {
  27693. (function(i) {
  27694. "use strict";
  27695. function n(e, t, i, o, a) {
  27696. this.qualityManager = e,
  27697. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27698. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27699. this.baseSize = t,
  27700. this.standardSize = i,
  27701. this.highSize = o,
  27702. this.ultraHighSize = a,
  27703. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27704. }
  27705. var r = e("three")
  27706. , o = (e("../enum/Viewmode"),
  27707. e("../settings"),
  27708. e("../settings"),
  27709. e("../objects/Panorama"))
  27710. , a = e("../util/logger")
  27711. , s = (e("../enum/Vectors"),
  27712. e("../enum/PanoSizeClass"),
  27713. e("../enum/ModelManagerEvents"),
  27714. e("../enum/GLCubeFaces"),
  27715. e("../enum/DownloadStatus"))
  27716. , l = (e("../util/browser"),
  27717. e("./TileUtils"))
  27718. , c = e("../util/math")
  27719. , h = (e("events").EventEmitter,
  27720. new a(i),
  27721. Object.freeze({
  27722. None: 0,
  27723. DirectionalFOV: 1
  27724. }));
  27725. n.PriorityCriteria = function(e, t, i, n, o) {
  27726. this.pano = e,
  27727. this.cameraPosition = (new r.Vector3).copy(t),
  27728. this.cameraDir = (new r.Vector3).copy(i),
  27729. this.panoSpaceDir = (new r.Vector3).copy(n),
  27730. this.upcomingPanos = o,
  27731. this.copy = function(e) {
  27732. this.pano = e.pano,
  27733. this.cameraPosition.copy(e.cameraPosition),
  27734. this.cameraDir.copy(e.cameraDir),
  27735. this.panoSpaceDir.copy(e.panoSpaceDir),
  27736. this.upcomingPanos = o
  27737. }
  27738. ,
  27739. this.zoomingActive = !1
  27740. }
  27741. ,
  27742. n.DIRECTIONAL_FOV = 180,
  27743. n.DIRECTIONAL_FOV_NARROW = 120,
  27744. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27745. n.MAX_SCORED_PANOS_TOADD = 2,
  27746. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27747. n.DIRECTION_SCORE_STRICTNESS = .75,
  27748. n.appendQueue = function(e, t) {
  27749. if (e && t)
  27750. for (var i = 0; i < t.length; i++)
  27751. e.push(t[i])
  27752. }
  27753. ,
  27754. n.prototype.updateCriteria = function(e, t, i, n) {
  27755. this.priorityCriteria.pano = e,
  27756. this.priorityCriteria.cameraPosition.copy(t),
  27757. this.priorityCriteria.cameraDir.copy(i),
  27758. this.priorityCriteria.upcomingPanos = n,
  27759. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27760. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27761. }
  27762. ,
  27763. n.prototype.filterAndPrioritize = function() {
  27764. var e = []
  27765. , t = []
  27766. , i = [];
  27767. return function(r, o, a) {
  27768. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27769. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27770. var s = this.baseSize
  27771. , l = this.standardSize
  27772. , c = this.highSize
  27773. , h = this.ultraHighSize;
  27774. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27775. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27776. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, 1024 , n.MAX_UPCOMING_PANOS_TOADD),//更清晰些
  27777. i.length = 0,
  27778. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27779. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27780. n.appendQueue(r, i),
  27781. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27782. i.length = 0,
  27783. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27784. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27785. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27786. n.appendQueue(r, i),
  27787. i.length = 0,
  27788. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27789. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27790. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27791. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27792. n.appendQueue(r, i),
  27793. this.queueTilesForPanos(r, e, a, s)
  27794. }
  27795. }(),
  27796. n.prototype.canDownloadSize = function(e) {
  27797. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27798. }
  27799. ,
  27800. n.prototype.populateNeighborPanos = function(e, t, i) {
  27801. i = i || [],
  27802. i.length = 0;
  27803. var n = t.getNeighbours(e);
  27804. for (var r in n)
  27805. if (n.hasOwnProperty(r)) {
  27806. var o = t.get(r);
  27807. i.push(o)
  27808. }
  27809. return i
  27810. }
  27811. ,
  27812. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27813. i = i || [],
  27814. i.length = 0;
  27815. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27816. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27817. , c = t.sortByScore(s, l);
  27818. if (c)
  27819. for (var h = 0; h < c.length && h < a; h++) {
  27820. var u = c[h].pano;
  27821. i.push(u)
  27822. }
  27823. return i
  27824. }
  27825. ,
  27826. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27827. for (var o = 0, a = 0; a < t.length; a++) {
  27828. var s = t[a]
  27829. , l = this.queueTilesForPano(e, i, s, n);
  27830. if (o += l > 0 ? 1 : 0,
  27831. r && o >= r)
  27832. break
  27833. }
  27834. return o
  27835. }
  27836. ,
  27837. n.prototype.queueTilesForPano = function() {
  27838. var e = {
  27839. filter: h.None
  27840. };
  27841. return function(t, i, n, r) {
  27842. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27843. }
  27844. }(),
  27845. n.prototype.queueTilesForPanosInDirection = function() {
  27846. var e = new r.Vector3;
  27847. return function(t, i, n, r, o, a, s, l) {
  27848. for (var h = 0, u = 0; u < n.length; u++) {
  27849. var d = n[u];
  27850. e.copy(d.position),
  27851. e.sub(o),
  27852. e.normalize();
  27853. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27854. , f = c.getFOVDotThreshold(s);
  27855. if (p >= f) {
  27856. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27857. if (h += g > 0 ? 1 : 0,
  27858. l && h >= l)
  27859. break
  27860. }
  27861. }
  27862. return h
  27863. }
  27864. }(),
  27865. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27866. for (var l = 0, c = 0; c < i.length; c++) {
  27867. var h = i[c]
  27868. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27869. if (l += u > 0 ? 1 : 0,
  27870. s && l >= s)
  27871. break
  27872. }
  27873. return l
  27874. }
  27875. ,
  27876. n.prototype.queueTilesInDirectionForPano = function() {
  27877. var e = {
  27878. filter: h.DirectionalFOV,
  27879. direction: new r.Vector3,
  27880. fov: 60
  27881. }
  27882. , t = new r.Vector3;
  27883. return function(i, n, r, o, a, s, c) {
  27884. return t.copy(s),
  27885. l.getRelativeDirection(r.quaternion, t),
  27886. e.direction.copy(t),
  27887. e.fov = c,
  27888. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27889. }
  27890. }(),
  27891. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27892. var e = [];
  27893. return function(t, i, n, r, o) {
  27894. var a = i.getTileDownloadDescriptors(n, r);
  27895. e.length = 0,
  27896. this.filterTileDownloadDescriptors(n, a, e, o);
  27897. for (var s = 0, l = 0; l < e.length; l++) {
  27898. var c = e[l];
  27899. c && (t.push(c),
  27900. s++)
  27901. }
  27902. return s
  27903. }
  27904. }(),
  27905. n.prototype.filterTileDownloadDescriptors = function() {
  27906. new r.Vector3;
  27907. return function(e, t, i, n) {
  27908. var r, o;
  27909. switch (n.filter) {
  27910. case h.DirectionalFOV:
  27911. for (r = 0; r < t.length; r++)
  27912. o = t[r],
  27913. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27914. break;
  27915. default:
  27916. for (r = 0; r < t.length; r++)
  27917. o = t[r],
  27918. i.push(o)
  27919. }
  27920. for (r = 0; r < i.length; r++)
  27921. o = i[r],
  27922. this.canIncludeDescriptor(o) || (i[r] = null)
  27923. }
  27924. }(),
  27925. n.prototype.canIncludeDescriptor = function(e) {
  27926. return e.status !== s.Downloading && e.status !== s.Downloaded
  27927. }
  27928. ,
  27929. n.prototype.canIncludePano = function(e, t) {
  27930. return !e.isLoaded(t)
  27931. }
  27932. ,
  27933. n.getFOVDotThreshold = function(e) {
  27934. return Math.cos(r.Math.degToRad(e / 2))
  27935. }
  27936. ;
  27937. var u = function() {
  27938. var e = function e(t, i) {
  27939. var n = e._panoSpaceDir
  27940. , r = e._fovThreshold
  27941. , o = e._fovThresholdNarrow
  27942. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27943. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27944. return t._dot = a,
  27945. i._dot = s,
  27946. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27947. };
  27948. return e._panoSpaceDir = new r.Vector3,
  27949. e._fovThreshold = -1,
  27950. e._fovThresholdNarrow = -1,
  27951. e
  27952. }();
  27953. n.sortPanoTiles = function(e, t, i) {
  27954. u._panoSpaceDir.copy(i),
  27955. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27956. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27957. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27958. e.sort(u)
  27959. }
  27960. ,
  27961. n.insertSortedPanoTile = function(e, t, i, r) {
  27962. u._panoSpaceDir.copy(r),
  27963. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27964. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27965. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27966. for (var o = -1, a = 0; a < e.length; a++) {
  27967. var s = u(t, e[a]);
  27968. if (s <= 0) {
  27969. o = a;
  27970. break
  27971. }
  27972. }
  27973. if (o === -1)
  27974. e[e.length] = t;
  27975. else {
  27976. for (var h = e.length; h > o; h--)
  27977. e[h] = e[h - 1];
  27978. e[o] = t
  27979. }
  27980. }
  27981. ,
  27982. n.prototype.setZoomingActive = function(e) {
  27983. e !== this.zoomingActive && (this.zoomingActive = e)
  27984. }
  27985. ,
  27986. t.exports = n
  27987. }
  27988. ).call(this, "/js/tile/TilePrioritizer.js")
  27989. }
  27990. , {
  27991. "../enum/DownloadStatus": 24,
  27992. "../enum/GLCubeFaces": 25,
  27993. "../enum/ModelManagerEvents": 33,
  27994. "../enum/PanoSizeClass": 36,
  27995. "../enum/Vectors": 50,
  27996. "../enum/Viewmode": 51,
  27997. "../objects/Panorama": 148,
  27998. "../settings": 166,
  27999. "../util/browser": 182,
  28000. "../util/logger": 189,
  28001. "../util/math": 190,
  28002. "./TileUtils": 174,
  28003. events: 202,
  28004. three: 217
  28005. }],
  28006. 173: [function(e, t, i) {
  28007. "use strict";
  28008. function n(e, t) {
  28009. this.levels = t,
  28010. this.tileSize = e,
  28011. this.root = null,
  28012. this.allNodes = [],
  28013. a(this)
  28014. }
  28015. function r(e, t) {
  28016. this.tree = e,
  28017. this.parent = t,
  28018. this.children = [],
  28019. this.id = ++u
  28020. }
  28021. function o(e, t, i, r, a, s, l, h) {
  28022. if (e) {
  28023. l = l || n.TraversalType.PreOrder;
  28024. var u = r * c + i;
  28025. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28026. s && s.push(e)),
  28027. e.children && 0 !== e.children.length) {
  28028. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28029. for (var g = 0; g < c; g++)
  28030. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28031. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28032. s && s.push(e))
  28033. }
  28034. }
  28035. }
  28036. function a(e) {
  28037. e.root = s(e, null, 0)
  28038. }
  28039. function s(e, t, i) {
  28040. if (i > e.levels)
  28041. return null;
  28042. var n = new r(e,t);
  28043. e.allNodes.push(n);
  28044. for (var o = 0; o < h; o++)
  28045. n.children[o] = s(e, n, i + 1);
  28046. return n
  28047. }
  28048. function l(e, t, i, n, r) {
  28049. if (!e)
  28050. return null;
  28051. if (0 === i)
  28052. return e;
  28053. if (!e.children || 0 === e.children.length)
  28054. return null;
  28055. var o = Math.pow(c, i)
  28056. , a = o / c
  28057. , s = n % a
  28058. , h = r % a
  28059. , u = Math.floor(r / a)
  28060. , d = Math.floor(n / a)
  28061. , p = u * c + d
  28062. , f = e.children[p];
  28063. return l(f, t + 1, i - 1, s, h)
  28064. }
  28065. var c = (e("three"),
  28066. e("./TileUtils"),
  28067. e("../objects/Panorama"),
  28068. e("../util/panorama"),
  28069. e("events").EventEmitter,
  28070. 2)
  28071. , h = c * c;
  28072. n.TraversalType = Object.freeze({
  28073. PreOrder: 0,
  28074. PostOrder: 1
  28075. });
  28076. var u = 0;
  28077. n.getLevelCountForSize = function(e, t) {
  28078. var i = 0;
  28079. for (t < e && (t = e); ; ) {
  28080. if (t /= c,
  28081. t < e)
  28082. break;
  28083. i++
  28084. }
  28085. return i
  28086. }
  28087. ,
  28088. n.getSizeForLevel = function(e, t) {
  28089. return Math.pow(c, t) * e
  28090. }
  28091. ,
  28092. n.prototype.getSubNode = function(e, t, i) {
  28093. (!t || e < this.tileSize) && (t = 0),
  28094. (!i || e < this.tileSize) && (i = 0),
  28095. e < this.tileSize && (e = this.tileSize);
  28096. var r = n.getLevelCountForSize(this.tileSize, e)
  28097. , o = l(this.root, 0, r, t, i);
  28098. return o
  28099. }
  28100. ,
  28101. n.prototype.breadthFirst = function(e) {
  28102. e = e || {};
  28103. var t = !!e.nullLevelEnd
  28104. , i = e.maxLevel
  28105. , n = e.minLevel
  28106. , r = e.callback
  28107. , o = e.saveVisited
  28108. , a = []
  28109. , s = {}
  28110. , l = 0
  28111. , c = 0;
  28112. for (a.push(this.root),
  28113. a.push(s); a.length > 0 && !(i && l > i); ) {
  28114. var h = a.shift();
  28115. if (h === s)
  28116. (!n || l >= n) && (r && t && r(null),
  28117. o && t && o.push(null)),
  28118. a.length > 0 && a.push(s),
  28119. l++,
  28120. c = 0;
  28121. else {
  28122. if (h.children)
  28123. for (var u = 0; u < h.children.length; u++) {
  28124. var d = h.children[u];
  28125. d && a.push(h.children[u])
  28126. }
  28127. var p = this.getFaceIndexFromNode(h);
  28128. (!n || l >= n) && (r && r(h, l, p),
  28129. o && o.push(h)),
  28130. c++
  28131. }
  28132. }
  28133. }
  28134. ,
  28135. n.prototype.getFaceIndexFromNode = function(e) {
  28136. if (!e)
  28137. return -1;
  28138. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28139. var o = i.parent;
  28140. if (!o)
  28141. break;
  28142. for (var a = -1, s = 0; s < o.children.length; s++)
  28143. o.children[s] === i && (a = s);
  28144. var l = a % c
  28145. , h = Math.floor(a / c);
  28146. n = l * t + n,
  28147. r = h * t + r,
  28148. t *= c,
  28149. i = o
  28150. }
  28151. return r * t + n
  28152. }
  28153. ,
  28154. n.prototype.depthFirst = function(e, t, i) {
  28155. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28156. }
  28157. ,
  28158. t.exports = n
  28159. }
  28160. , {
  28161. "../objects/Panorama": 148,
  28162. "../util/panorama": 191,
  28163. "./TileUtils": 174,
  28164. events: 202,
  28165. three: 217
  28166. }],
  28167. 174: [function(e, t, i) {
  28168. "use strict";
  28169. var n = e("../enum/GLCubeFaces")
  28170. , r = e("../util/MathLight")
  28171. , o = {};
  28172. o.TILE_SIZE = 512,
  28173. o.FACES_PER_PANO = 6,
  28174. o.LocationOnTile = {
  28175. Center: 0,
  28176. UpperLeft: 1,
  28177. UpperRight: 2,
  28178. LowerRight: 3,
  28179. LowerLeft: 4
  28180. },
  28181. o.getTileVector = function() {
  28182. return function(e, t, i, a, s, l, c, h) {
  28183. l = l || o.LocationOnTile.Center;
  28184. var u = e / t
  28185. , d = a / u;
  28186. s = -s + (u - 1);
  28187. var p = s / u
  28188. , f = t / e
  28189. , g = 2 * f
  28190. , m = g / 2
  28191. , v = 2 * d - 1 + m
  28192. , A = 2 * p - 1 + m;
  28193. switch (l) {
  28194. case o.LocationOnTile.UpperLeft:
  28195. v -= m,
  28196. A += m,
  28197. v += c * g;
  28198. break;
  28199. case o.LocationOnTile.UpperRight:
  28200. v += m,
  28201. A += m,
  28202. A -= c * g;
  28203. break;
  28204. case o.LocationOnTile.LowerRight:
  28205. v += m,
  28206. A -= m,
  28207. v -= c * g;
  28208. break;
  28209. case o.LocationOnTile.LowerLeft:
  28210. v -= m,
  28211. A -= m,
  28212. A += c * g;
  28213. break;
  28214. case o.LocationOnTile.Center:
  28215. }
  28216. switch (i) {
  28217. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28218. r.setVector(h, -1, A, -v);
  28219. break;
  28220. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28221. r.setVector(h, 1, A, v);
  28222. break;
  28223. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28224. r.setVector(h, -v, 1, -A);
  28225. break;
  28226. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28227. r.setVector(h, -v, -1, A);
  28228. break;
  28229. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28230. r.setVector(h, -v, A, 1);
  28231. break;
  28232. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28233. r.setVector(h, v, A, -1)
  28234. }
  28235. r.normalize(h)
  28236. }
  28237. }(),
  28238. o.getFaceForTile = function(e, t) {
  28239. var i = o.TILE_SIZE;
  28240. e < o.TILE_SIZE && (i = e);
  28241. var n = Math.floor(e / i)
  28242. , r = n * n;
  28243. return Math.floor(t / r)
  28244. }
  28245. ,
  28246. o.getTileLocation = function(e, t, i) {
  28247. var n = o.TILE_SIZE;
  28248. e < o.TILE_SIZE && (n = e);
  28249. var r = o.getFaceForTile(e, t)
  28250. , a = Math.floor(e / n)
  28251. , s = a * a
  28252. , l = t - r * s;
  28253. i.tileX = l % a,
  28254. i.tileY = Math.floor(l / a),
  28255. i.face = r,
  28256. i.faceTileIndex = l
  28257. }
  28258. ,
  28259. o.getTileCountForSize = function(e) {
  28260. if (e <= o.TILE_SIZE)
  28261. return o.FACES_PER_PANO;
  28262. var t = Math.floor(e / o.TILE_SIZE)
  28263. , i = t * t
  28264. , n = i * o.FACES_PER_PANO;
  28265. return n
  28266. }
  28267. ,
  28268. o.getRelativeDirection = function() {
  28269. var e = new r.Matrix4
  28270. , t = new r.Quaternion;
  28271. return function(i, n) {
  28272. t.copy(i),
  28273. t.inverse(),
  28274. e.makeRotationFromQuaternion(t),
  28275. e.applyToVector3(n),
  28276. r.normalize(n)
  28277. }
  28278. }(),
  28279. o.matchingTilesInDirection = function() {
  28280. var e = new r.Vector3
  28281. , t = new r.Vector3(0,0,-1)
  28282. , i = new r.Quaternion
  28283. , n = function(e, t) {
  28284. e.push({
  28285. face: t.face,
  28286. faceTileIndex: t.faceTileIndex,
  28287. tileX: t.tileX,
  28288. tileY: t.tileY
  28289. })
  28290. }
  28291. , a = function() {
  28292. var e = {
  28293. face: -1,
  28294. faceTileIndex: -1,
  28295. tileX: -1,
  28296. tileY: -1
  28297. };
  28298. return function(t, i, r) {
  28299. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28300. o.getTileLocation(t, l, e),
  28301. i && !i(e) || (s++,
  28302. r && n(r, e));
  28303. return s
  28304. }
  28305. }();
  28306. return function(n, s, l, c, h, u) {
  28307. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28308. o.getTileCountForSize(s);
  28309. if (!c && !h)
  28310. return a(s, null, u);
  28311. var p = !!h;
  28312. if (h = h || c,
  28313. h = Math.max(0, Math.min(h, 360)),
  28314. c = Math.max(0, Math.min(c, 360)),
  28315. r.copyVector(l, e),
  28316. o.getRelativeDirection(n.quaternion, e),
  28317. p) {
  28318. i.setFromUnitVectors(e, t);
  28319. var f = function(e) {
  28320. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28321. };
  28322. return a(s, f, u)
  28323. }
  28324. var g = function(t) {
  28325. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28326. };
  28327. return a(s, g, u)
  28328. }
  28329. }(),
  28330. o.isTileWithinFrustum = function() {
  28331. var e = new r.Vector3
  28332. , t = 1e-5;
  28333. return function(i, n, a, s, l, c, h, u) {
  28334. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28335. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28336. r.applyQuaternionToVector(c, e),
  28337. e.z >= -t)
  28338. I++;
  28339. else {
  28340. var w = -1 / e.z
  28341. , _ = e.x * w
  28342. , T = e.y * w;
  28343. T > d ? v++ : T < p && A++,
  28344. _ > f ? y++ : _ < g && C++,
  28345. E++
  28346. }
  28347. return A !== E && v !== E && y !== E && C !== E
  28348. }
  28349. }(),
  28350. o.isTileWithinFOV = function() {
  28351. var e = new r.Vector3
  28352. , t = new r.Vector3(0,1,0)
  28353. , i = new r.Vector3(1,0,0);
  28354. return function(n, a, s, l, c, h, u) {
  28355. var d = o.mapFaceToCubemapFace(s);
  28356. if (r.cross(h, t, i),
  28357. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28358. o.isWithinFOV(e, h, u, null))
  28359. return !0;
  28360. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28361. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28362. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28363. o.isWithinFOV(e, h, u, null))
  28364. return !0;
  28365. g += p
  28366. }
  28367. return !1
  28368. }
  28369. }(),
  28370. o.isWithinFOV = function() {
  28371. var e = new r.Vector3
  28372. , t = new r.Vector3;
  28373. return function(i, n, o, a) {
  28374. if (r.copyVector(i, t),
  28375. a) {
  28376. r.copyVector(a, e),
  28377. r.normalize(e);
  28378. var s = r.dot(e, i);
  28379. e.x *= s,
  28380. e.y *= s,
  28381. e.z *= s,
  28382. r.subVector(t, e)
  28383. }
  28384. var l = o / 2 * r.RADIANS_PER_DEGREE
  28385. , c = Math.cos(l)
  28386. , h = r.dot(t, n);
  28387. return h >= c
  28388. }
  28389. }(),
  28390. o.mapFaceToCubemapFace = function() {
  28391. var e = {
  28392. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28393. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28394. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28395. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28396. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28397. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28398. };
  28399. return function(t) {
  28400. return e[t]
  28401. }
  28402. }(),
  28403. t.exports = o
  28404. }
  28405. , {
  28406. "../enum/GLCubeFaces": 25,
  28407. "../util/MathLight": 176
  28408. }],
  28409. 175: [function(e, t, i) {
  28410. (function(i) {
  28411. "use strict";
  28412. function n() {
  28413. this.list = [],
  28414. this.index = {},
  28415. Object.defineProperty(this, "length", {
  28416. get: function() {
  28417. return this.list.length
  28418. }
  28419. })
  28420. }
  28421. var r = (e("./common"),
  28422. e("./logger"));
  28423. new r(i);
  28424. n.prototype.forEach = function(e) {
  28425. this.list.forEach(e)
  28426. }
  28427. ,
  28428. n.prototype.add = function(e) {
  28429. this.list.push(e),
  28430. this.index[this.getIndex(e)] = e
  28431. }
  28432. ,
  28433. n.prototype.getIndex = function(e) {
  28434. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28435. }
  28436. ,
  28437. n.prototype.extend = function(e) {
  28438. for (var t = 0; t < e.length; t++)
  28439. this.add(e[t])
  28440. }
  28441. ,
  28442. n.prototype.get = function(e) {
  28443. return this.index[e]
  28444. }
  28445. ,
  28446. n.prototype.first = function() {
  28447. return this.list[0]
  28448. }
  28449. ,
  28450. n.prototype.last = function() {
  28451. return this.list[this.list.length - 1]
  28452. }
  28453. ,
  28454. n.prototype.reIndex = function() {
  28455. this.index = {};
  28456. var e = this;
  28457. this.forEach(function(t) {
  28458. e.index[e.getIndex(t)] = t
  28459. })
  28460. }
  28461. ,
  28462. n.prototype.filter = function(e) {
  28463. var t = this.list.filter(e);
  28464. return this.reIndex(),
  28465. t
  28466. }
  28467. ,
  28468. n.prototype.reduce = function(e, t) {
  28469. return this.list.reduce(e, t)
  28470. }
  28471. ,
  28472. n.prototype.sort = function(e) {
  28473. return this.list.sort(e)
  28474. }
  28475. ,
  28476. n.prototype.indexOf = function(e) {
  28477. for (var t = 0; t < this.list.length; ++t)
  28478. if (this.list[t] === e)
  28479. return t;
  28480. return -1
  28481. }
  28482. ,
  28483. t.exports = n
  28484. }
  28485. ).call(this, "/js/util/IndexedCollection.js")
  28486. }
  28487. , {
  28488. "./common": 185,
  28489. "./logger": 189
  28490. }],
  28491. 176: [function(e, t, i) {
  28492. "use strict";
  28493. var n = e("../constants")
  28494. , r = {};
  28495. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28496. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28497. r.Vector3 = function(e, t, i) {
  28498. this.x = e || 0,
  28499. this.y = t || 0,
  28500. this.z = i || 0
  28501. }
  28502. ,
  28503. r.Matrix4 = function() {
  28504. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28505. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28506. }
  28507. ,
  28508. r.Matrix4.prototype = {
  28509. identity: function() {
  28510. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28511. this
  28512. },
  28513. copy: function(e) {
  28514. return this.elements.set(e.elements),
  28515. this
  28516. },
  28517. applyToVector3: function(e) {
  28518. var t = e.x
  28519. , i = e.y
  28520. , n = e.z
  28521. , r = this.elements;
  28522. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28523. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28524. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28525. this
  28526. },
  28527. getInverse: function(e, t) {
  28528. var i = this.elements
  28529. , n = e.elements
  28530. , r = n[0]
  28531. , o = n[1]
  28532. , a = n[2]
  28533. , s = n[3]
  28534. , l = n[4]
  28535. , c = n[5]
  28536. , h = n[6]
  28537. , u = n[7]
  28538. , d = n[8]
  28539. , p = n[9]
  28540. , f = n[10]
  28541. , g = n[11]
  28542. , m = n[12]
  28543. , v = n[13]
  28544. , A = n[14]
  28545. , y = n[15]
  28546. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28547. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28548. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28549. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28550. , w = r * C + o * I + a * E + s * b;
  28551. if (0 === w) {
  28552. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28553. if (t)
  28554. throw new Error(_);
  28555. return console.warn(_),
  28556. this.identity()
  28557. }
  28558. var T = 1 / w;
  28559. return i[0] = C * T,
  28560. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28561. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28562. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28563. i[4] = I * T,
  28564. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28565. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28566. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28567. i[8] = E * T,
  28568. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28569. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28570. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28571. i[12] = b * T,
  28572. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28573. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28574. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28575. this
  28576. },
  28577. makeRotationFromQuaternion: function(e) {
  28578. var t = this.elements
  28579. , i = e.x
  28580. , n = e.y
  28581. , r = e.z
  28582. , o = e.w
  28583. , a = i + i
  28584. , s = n + n
  28585. , l = r + r
  28586. , c = i * a
  28587. , h = i * s
  28588. , u = i * l
  28589. , d = n * s
  28590. , p = n * l
  28591. , f = r * l
  28592. , g = o * a
  28593. , m = o * s
  28594. , v = o * l;
  28595. return t[0] = 1 - (d + f),
  28596. t[4] = h - v,
  28597. t[8] = u + m,
  28598. t[1] = h + v,
  28599. t[5] = 1 - (c + f),
  28600. t[9] = p - g,
  28601. t[2] = u - m,
  28602. t[6] = p + g,
  28603. t[10] = 1 - (c + d),
  28604. t[3] = 0,
  28605. t[7] = 0,
  28606. t[11] = 0,
  28607. t[12] = 0,
  28608. t[13] = 0,
  28609. t[14] = 0,
  28610. t[15] = 1,
  28611. this
  28612. }
  28613. },
  28614. r.Quaternion = function(e, t, i, n) {
  28615. this._x = e || 0,
  28616. this._y = t || 0,
  28617. this._z = i || 0,
  28618. this._w = void 0 !== n ? n : 1
  28619. }
  28620. ,
  28621. r.Quaternion.prototype = {
  28622. get x() {
  28623. return this._x
  28624. },
  28625. set x(e) {
  28626. this._x = e
  28627. },
  28628. get y() {
  28629. return this._y
  28630. },
  28631. set y(e) {
  28632. this._y = e
  28633. },
  28634. get z() {
  28635. return this._z
  28636. },
  28637. set z(e) {
  28638. this._z = e
  28639. },
  28640. get w() {
  28641. return this._w
  28642. },
  28643. set w(e) {
  28644. this._w = e
  28645. },
  28646. copy: function(e) {
  28647. this._x = e.x,
  28648. this._y = e.y,
  28649. this._z = e.z,
  28650. this._w = e.w
  28651. },
  28652. inverse: function() {
  28653. return this.conjugate().normalize()
  28654. },
  28655. conjugate: function() {
  28656. return this._x *= -1,
  28657. this._y *= -1,
  28658. this._z *= -1,
  28659. this
  28660. },
  28661. length: function() {
  28662. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28663. },
  28664. normalize: function() {
  28665. var e = this.length();
  28666. return 0 === e ? (this._x = 0,
  28667. this._y = 0,
  28668. this._z = 0,
  28669. this._w = 1) : (e = 1 / e,
  28670. this._x = this._x * e,
  28671. this._y = this._y * e,
  28672. this._z = this._z * e,
  28673. this._w = this._w * e),
  28674. this
  28675. },
  28676. setFromAxisAngle: function(e, t) {
  28677. var i = t / 2
  28678. , n = Math.sin(i);
  28679. return this._x = e.x * n,
  28680. this._y = e.y * n,
  28681. this._z = e.z * n,
  28682. this._w = Math.cos(i),
  28683. this
  28684. },
  28685. setFromUnitVectors: function() {
  28686. var e, t, i = 1e-6;
  28687. return function(n, o) {
  28688. return void 0 === e && (e = new r.Vector3),
  28689. t = r.dot(n, o) + 1,
  28690. t < i ? (t = 0,
  28691. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28692. this._x = e.x,
  28693. this._y = e.y,
  28694. this._z = e.z,
  28695. this._w = t,
  28696. this.normalize()
  28697. }
  28698. }(),
  28699. multiply: function(e) {
  28700. return this.multiplyQuaternions(this, e)
  28701. },
  28702. premultiply: function(e) {
  28703. return this.multiplyQuaternions(e, this)
  28704. },
  28705. multiplyQuaternions: function(e, t) {
  28706. var i = e._x
  28707. , n = e._y
  28708. , r = e._z
  28709. , o = e._w
  28710. , a = t._x
  28711. , s = t._y
  28712. , l = t._z
  28713. , c = t._w;
  28714. return this._x = i * c + o * a + n * l - r * s,
  28715. this._y = n * c + o * s + r * a - i * l,
  28716. this._z = r * c + o * l + i * s - n * a,
  28717. this._w = o * c - i * a - n * s - r * l,
  28718. this
  28719. }
  28720. },
  28721. r.convertWorkshopVector = function(e) {
  28722. return new r.Vector3(-e.x,e.y,e.z)
  28723. }
  28724. ,
  28725. r.convertWorkshopQuaternion = function(e) {
  28726. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28727. }
  28728. ;
  28729. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28730. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28731. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28732. }
  28733. ,
  28734. r.convertWorkshopPanoramaQuaternion = function(e) {
  28735. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28736. }
  28737. ,
  28738. r.normalize = function(e) {
  28739. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28740. , i = Math.sqrt(t);
  28741. e.x /= i,
  28742. e.y /= i,
  28743. e.z /= i
  28744. }
  28745. ,
  28746. r.dot = function(e, t) {
  28747. return e.x * t.x + e.y * t.y + e.z * t.z
  28748. }
  28749. ,
  28750. r.cross = function(e, t, i) {
  28751. var n = e.x
  28752. , r = e.y
  28753. , o = e.z;
  28754. i.x = r * t.z - o * t.y,
  28755. i.y = o * t.x - n * t.z,
  28756. i.z = n * t.y - r * t.x
  28757. }
  28758. ,
  28759. r.setVector = function(e, t, i, n) {
  28760. e.x = t,
  28761. e.y = i,
  28762. e.z = n
  28763. }
  28764. ,
  28765. r.copyVector = function(e, t) {
  28766. t.x = e.x,
  28767. t.y = e.y,
  28768. t.z = e.z
  28769. }
  28770. ,
  28771. r.addVector = function(e, t) {
  28772. e.x += t.x,
  28773. e.y += t.y,
  28774. e.z += t.z
  28775. }
  28776. ,
  28777. r.subVector = function(e, t) {
  28778. e.x -= t.x,
  28779. e.y -= t.y,
  28780. e.z -= t.z
  28781. }
  28782. ,
  28783. r.applyQuaternionToVector = function(e, t) {
  28784. var i = t.x
  28785. , n = t.y
  28786. , r = t.z
  28787. , o = e.x
  28788. , a = e.y
  28789. , s = e.z
  28790. , l = e.w
  28791. , c = l * i + a * r - s * n
  28792. , h = l * n + s * i - o * r
  28793. , u = l * r + o * n - a * i
  28794. , d = -o * i - a * n - s * r;
  28795. t.x = c * l + d * -o + h * -s - u * -a,
  28796. t.y = h * l + d * -a + u * -o - c * -s,
  28797. t.z = u * l + d * -s + c * -a - h * -o
  28798. }
  28799. ,
  28800. r.angleBetweenVectors = function(e, t) {
  28801. return Math.acos(r.dot(e, t))
  28802. }
  28803. ,
  28804. t.exports = r
  28805. }
  28806. , {
  28807. "../constants": 8
  28808. }],
  28809. 177: [function(e, t, i) {
  28810. (function(i) {
  28811. "use strict";
  28812. function n(e) {
  28813. this.cache = null,
  28814. this.expires = 0
  28815. }
  28816. function r() {
  28817. this.baseUrl = null,
  28818. this.cache = null,
  28819. this.expires = 0
  28820. }
  28821. function o() {
  28822. this.baseUrl = null,
  28823. this.expires = 0
  28824. }
  28825. function a(e) {
  28826. this.initialLoadingPromise = null,
  28827. this.endpoint = e + "?type=3",
  28828. this.urlContainer = null,
  28829. this.authorizationHeader = h.getAuthorizationHeader(),
  28830. this.containerClasses = [o, r, n]
  28831. }
  28832. var s = e("./ajax")
  28833. , l = e("./logger")
  28834. , c = e("../constants")
  28835. , h = e("./showcase")
  28836. , u = (e("../ab"),
  28837. new l(i));
  28838. n.prototype = {
  28839. version: 1,
  28840. validate: function(e) {
  28841. return "catalog.json"in e && Object.keys(e).length > 0
  28842. },
  28843. update: function(e) {
  28844. return this.cache = e,
  28845. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28846. $.when()
  28847. },
  28848. get: function(e) {
  28849. return this.cache[e]
  28850. }
  28851. },
  28852. r.prototype = {
  28853. version: 2,
  28854. validate: function(e) {
  28855. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28856. },
  28857. update: function(e) {
  28858. return this.baseUrl = e["base.url"],
  28859. this.cache = e,
  28860. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28861. $.when()
  28862. },
  28863. get: function(e) {
  28864. var t = this.cache[e];
  28865. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28866. }
  28867. },
  28868. o.prototype = {
  28869. version: 3,
  28870. validate: function(e) {
  28871. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28872. },
  28873. update: function(e) {
  28874. return this.baseUrl = e.templates[0],
  28875. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28876. $.when()
  28877. },
  28878. get: function(e) {
  28879. return this.baseUrl.replace("{{filename}}", e)
  28880. }
  28881. },
  28882. a.prototype = {
  28883. init: function() {
  28884. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28885. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28886. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28887. this.refresh().done(function() {
  28888. u.debug("Refreshed")
  28889. }).fail(function() {
  28890. u.error("Failed url refresh, urls might go stale soon")
  28891. }))
  28892. }
  28893. .bind(this), c.signedUrlCheckInterval),
  28894. this.initialLoadingPromise = this.refresh(),
  28895. this.initialLoadingPromise)
  28896. },
  28897. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28898. e = e || {};
  28899. /*var t = void 0 === e.cache || e.cache;
  28900. return s.get( this.endpoint , { //file
  28901. responseType: "json",
  28902. prefetchFrom: t ? "files" : null,
  28903. cache: t,
  28904. auth: this.authorizationHeader
  28905. }).then(function(e) {
  28906. if (this.urlContainer && this.urlContainer.validate(e))
  28907. return this.urlContainer.update(e);
  28908. for (var i = 0; i < this.containerClasses.length; i++) {
  28909. var n = this.containerClasses[i]
  28910. , r = new n;
  28911. if (r.validate(e))
  28912. return u.info("Using urls version " + r.version),
  28913. this.urlContainer = r,
  28914. this.urlContainer.update(e)
  28915. }
  28916. return t ? this.refresh({
  28917. cache: !1
  28918. }) : $.Deferred().reject("missing-urls")
  28919. }
  28920. .bind(this), function(e) {
  28921. return "loading-failed"
  28922. }) */
  28923. return $.Deferred().resolve();
  28924. },
  28925. get: function(e) {
  28926. //return this.urlContainer.get(e)
  28927. return window.DATA.files.templates[0].replace("{{filename}}", e)
  28928. }
  28929. },
  28930. t.exports = a
  28931. }
  28932. ).call(this, "/js/util/ModelUrls.js")
  28933. }
  28934. , {
  28935. "../ab": 3,
  28936. "../constants": 8,
  28937. "./ajax": 181,
  28938. "./logger": 189,
  28939. "./showcase": 193
  28940. }],
  28941. 178: [function(e, t, i) {
  28942. (function(i) {
  28943. "use strict";
  28944. function n() {
  28945. u.call(this),
  28946. this.neighbourMap = {},
  28947. this.map = null
  28948. }
  28949. var r = e("three")
  28950. , o = e("./common")
  28951. , a = e("../settings")
  28952. , s = e("../objects/Panorama")
  28953. , a = e("../settings")
  28954. , l = e("./aStar")
  28955. , c = e("./logger")
  28956. , h = new c(i)
  28957. , u = e("./IndexedCollection")
  28958. , d = e("./transitions");
  28959. o.inherit(n, u),
  28960. n.prototype.getIndex = function(e) {
  28961. return e.id
  28962. }
  28963. ,
  28964. n.prototype.find = function(e, t) {
  28965. var i = o.filterAll(this.list, e);
  28966. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28967. i = o.stableSort(i, e)
  28968. }),
  28969. i[0])
  28970. }
  28971. ,
  28972. n.prototype.sortByScore = function(e, t) {
  28973. var i = o.filterAll(this.list, e);
  28974. return 0 === i.length ? null : i = i.map(function(e) {
  28975. return {
  28976. pano: e,
  28977. score: t.reduce(function(t, i) {
  28978. return t + i(e)
  28979. }, 0)
  28980. }
  28981. }).sort(function(e, t) {
  28982. return t.score - e.score;
  28983. })
  28984. }
  28985. ,
  28986. n.prototype.lowestByScore = function(e, t, i) {
  28987. return this.findRankedByScore(0, e, t, i)
  28988. }
  28989. ,
  28990. n.prototype.findRankedByScore = function(e, t, i, n) {
  28991. n && (n.candidates = null,
  28992. n.pano = null),
  28993. e || (e = 0);
  28994. var r = this.sortByScore(t, i);
  28995. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28996. n.pano = r[e].pano),
  28997. r[e].pano)
  28998. }
  28999. ,
  29000. n.prototype.showPanoScores = function(e) {
  29001. this.list.forEach(function(e) {
  29002. e.removeTextSprite()
  29003. });
  29004. var t = 6344768;
  29005. e.forEach(function(e) {
  29006. e.pano.addTextSprite(e.score.toFixed(2), t),
  29007. t = 16428055
  29008. })
  29009. }
  29010. ,
  29011. n.prototype.isNeighbour = function(e, t) {
  29012. return this.neighbourMap[e.id][t.id]
  29013. }
  29014. ,
  29015. n.prototype.getNeighbours = function(e) {
  29016. return this.neighbourMap[e.id]
  29017. }
  29018. ,
  29019. n.prototype.setNeighbour = function(e, t, i) {
  29020. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29021. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29022. this.neighbourMap[e.id][e.id] = !0,
  29023. this.neighbourMap[t.id][t.id] = !0,
  29024. this.neighbourMap[e.id][t.id] = i,
  29025. this.neighbourMap[t.id][e.id] = i,
  29026. this.neighbourMap[e.id]
  29027. }
  29028. ,
  29029. n.prototype.findClosest = function(e, t) {
  29030. var i = [s.filters.isPanoAligned()];
  29031. return t && i.push(s.filters.inDirection(e, t, .75)),
  29032. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29033. }
  29034. ,
  29035. n.prototype.dualNeighbors = function(e, t) {
  29036. var i, n = [];
  29037. for (i in this.neighbourMap[e.id])
  29038. this.neighbourMap[t.id][i] && n.push(i);
  29039. return n
  29040. }
  29041. ,
  29042. n.prototype.populate_path_graph = function() {
  29043. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29044. for (e = 0; e < this.list.length; e += 1) {
  29045. o = this.list[e],
  29046. s = {},
  29047. l = !1,
  29048. i = o.neighbourPanos || o.findNeighourPanos();
  29049. for (t in i)
  29050. if (i[t]) {
  29051. a = this.index[t],
  29052. p.copy(o.floorPosition),
  29053. p.sub(a.floorPosition);
  29054. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29055. , v = (Math.abs(p.y) / Math.max(m, .01),
  29056. Math.max(0, Math.abs(p.y) - .2));
  29057. v > 0 ? (f += 1,
  29058. v = Math.pow(4 * v, 2),
  29059. m = Math.pow(m, 2),
  29060. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29061. n = p.length()),
  29062. s[a.id] = n,
  29063. l = !0
  29064. }
  29065. l ? u[o.id] = s : d += 1
  29066. }
  29067. this.map = u,
  29068. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29069. }
  29070. ,
  29071. n.prototype.aStarSearch = function(e, t) {
  29072. var i = Date.now()
  29073. , n = new l({
  29074. start: e,
  29075. isEnd: function(e) {
  29076. return e === t
  29077. },
  29078. neighbor: function(e) {
  29079. var t = e.neighbourPanos || e.findNeighourPanos()
  29080. , i = [];
  29081. for (var n in t)
  29082. t[n] && i.push(this.index[n]); //add: t[n] &&
  29083. return i
  29084. }
  29085. .bind(this),
  29086. distance: function(e, t) {
  29087. var i = this.map[e.id]
  29088. , n = i[t.id];
  29089. return n
  29090. }
  29091. .bind(this),
  29092. heuristic: function(e, t) {
  29093. return 1
  29094. }
  29095. .bind(this),
  29096. hash: function(e) {
  29097. return e.id
  29098. },
  29099. timeout: 5e3
  29100. });
  29101. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29102. "success" !== n.status)
  29103. return h.debug("Did not find A* path from " + e + " to " + t),
  29104. null;
  29105. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29106. var r = [];
  29107. return n.path.forEach(function(e) {
  29108. r.push(e.id)
  29109. }),
  29110. r
  29111. }
  29112. ,
  29113. n.prototype.includeNodesNearPath = function() {
  29114. var e = new r.Vector3
  29115. , t = new r.Vector3
  29116. , i = new r.Vector3
  29117. , n = new r.Vector3
  29118. , o = new r.Vector3
  29119. , a = new r.Vector3
  29120. , s = new r.Vector3
  29121. , l = new r.Vector3
  29122. , c = []
  29123. , h = new r.Vector3
  29124. , u = new r.Vector3;
  29125. return function(r, d) {
  29126. if (r)
  29127. for (var p = function(e, t, i) {
  29128. return o.copy(t).sub(e),
  29129. o.dot(i)
  29130. }, f = function(e, t) {
  29131. return p(h, e.position, i) - p(h, t.position, i)
  29132. }, g = 0; g < r.length - 1; ) {
  29133. var m = r[g]
  29134. , v = r[g + 1]
  29135. , A = this.index[m]
  29136. , y = this.index[v];
  29137. h.copy(A.position),
  29138. u.copy(y.position),
  29139. c.length = 0,
  29140. e.copy(u).sub(h),
  29141. i.copy(e).normalize();
  29142. for (var C = 0; C < this.list.length; C++) {
  29143. var I = this.list[C];
  29144. o.copy(I.position).sub(h);
  29145. var E = o.dot(i);
  29146. if (E > 0) {
  29147. s.copy(i),
  29148. s.multiplyScalar(E),
  29149. a.copy(o),
  29150. a.sub(s);
  29151. var b = a.length();
  29152. if (b < d) {
  29153. t.copy(e).negate(),
  29154. n.copy(t).normalize(),
  29155. l.copy(I.position).sub(u);
  29156. var w = l.dot(n);
  29157. w > 0 && c.push(I)
  29158. }
  29159. }
  29160. }
  29161. if (c.length > 0) {
  29162. c.sort(f);
  29163. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29164. r[_] = r[_ - c.length];
  29165. for (var T = 0; T < c.length; T++)
  29166. r[T + g + 1] = c[T].id
  29167. }
  29168. g += c.length + 1
  29169. }
  29170. }
  29171. }(),
  29172. n.prototype.fadeMarkerOpacity = function(e, t) {
  29173. var i = void 0 === e ? a.panorama.markerOpacity : e
  29174. , n = this.list.findIndex(function(e) {
  29175. return e.marker
  29176. });
  29177. if (!(n < 0)) {
  29178. var r = this.list[n].marker.material.opacity;
  29179. if (r !== e) {
  29180. var o = i - r;
  29181. d.trigger({
  29182. func: function(e, t) {
  29183. var i = r + e * o;
  29184. this.forEach(function(e) {
  29185. e.marker && (e.marker.material.opacity = i)
  29186. })
  29187. }
  29188. .bind(this),
  29189. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29190. name: "_fpm"
  29191. })
  29192. }
  29193. }
  29194. }
  29195. ,
  29196. t.exports = n
  29197. }
  29198. ).call(this, "/js/util/PanoramaCollection.js")
  29199. }
  29200. , {
  29201. "../objects/Panorama": 148,
  29202. "../settings": 166,
  29203. "./IndexedCollection": 175,
  29204. "./aStar": 180,
  29205. "./common": 185,
  29206. "./logger": 189,
  29207. "./transitions": 195,
  29208. three: 217
  29209. }],
  29210. 179: [function(e, t, i) {
  29211. "use strict";
  29212. function n() {
  29213. this.actionSequence = [],
  29214. this.actionSequenceInProgress = !1
  29215. }
  29216. function r(e, t, i, n) {
  29217. s.trackAlways("zoom_" + e, {
  29218. from: t,
  29219. to: i,
  29220. pano: n
  29221. })
  29222. }
  29223. function o(e, t) {
  29224. r("initial", 1, e, t)
  29225. }
  29226. function a(e, t, i) {
  29227. r("followup", e, t, i)
  29228. }
  29229. var s = e("../analytics");
  29230. n.prototype.reset = function(e) {
  29231. this.actionSequenceInProgress = !1,
  29232. this.actionSequence.length = 0
  29233. }
  29234. ,
  29235. n.prototype.addZoomAction = function() {
  29236. var e = null
  29237. , t = null
  29238. , i = !1
  29239. , n = function() {
  29240. if (e = null,
  29241. this.actionSequence.length > 0) {
  29242. var i = this.actionSequence[0].start
  29243. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29244. 1 === i ? o(n, t) : a(i, n, t)
  29245. }
  29246. this.reset()
  29247. };
  29248. return function(r, o, a) {
  29249. if (r !== o) {
  29250. i || (n = n.bind(this),
  29251. i = !0),
  29252. e && (window.clearTimeout(e),
  29253. e = null),
  29254. a === t && this.actionSequenceInProgress || (this.reset(),
  29255. t = a),
  29256. this.actionSequenceInProgress = !0;
  29257. var s = {
  29258. start: r,
  29259. end: o
  29260. };
  29261. this.actionSequence.push(s),
  29262. e = window.setTimeout(n, 150)
  29263. }
  29264. }
  29265. }(),
  29266. t.exports = n
  29267. }
  29268. , {
  29269. "../analytics": 4
  29270. }],
  29271. 180: [function(e, t, i) {
  29272. "use strict";
  29273. function n(e) {
  29274. void 0 === e.timeout && (e.timeout = 1 / 0);
  29275. var t = e.hash || o
  29276. , i = {
  29277. data: e.start,
  29278. g: 0,
  29279. h: e.heuristic(e.start)
  29280. }
  29281. , n = i;
  29282. i.f = i.h;
  29283. var h = new s
  29284. , u = new l(a)
  29285. , d = c();
  29286. u.push(i),
  29287. d.set(t(i.data), i);
  29288. for (var p = new Date; u.size(); ) {
  29289. if (new Date - p > e.timeout)
  29290. return {
  29291. status: "timeout",
  29292. cost: n.g,
  29293. path: r(n)
  29294. };
  29295. var f = u.pop();
  29296. if (d.delete(t(f.data)),
  29297. e.isEnd(f.data))
  29298. return {
  29299. status: "success",
  29300. cost: f.g,
  29301. path: r(f)
  29302. };
  29303. h.add(t(f.data));
  29304. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29305. var v = g[m];
  29306. if (!h.contains(t(v))) {
  29307. var A = f.g + e.distance(f.data, v)
  29308. , y = d.get(t(v))
  29309. , C = !1;
  29310. if (void 0 === y)
  29311. y = {
  29312. data: v
  29313. },
  29314. d.set(t(v), y);
  29315. else {
  29316. if (y.g < A)
  29317. continue;
  29318. C = !0
  29319. }
  29320. y.parent = f,
  29321. y.g = A,
  29322. y.h = e.heuristic(v),
  29323. y.f = A + y.h,
  29324. y.h < n.h && (n = y),
  29325. C ? u.heapify() : u.push(y)
  29326. }
  29327. }
  29328. }
  29329. return {
  29330. status: "noPath",
  29331. cost: n.g,
  29332. path: r(n)
  29333. }
  29334. }
  29335. function r(e) {
  29336. if (void 0 !== e.parent) {
  29337. var t = r(e.parent);
  29338. return t.push(e.data),
  29339. t
  29340. }
  29341. return [e.data]
  29342. }
  29343. function o(e) {
  29344. return e.toString()
  29345. }
  29346. function a(e, t) {
  29347. return e.f - t.f
  29348. }
  29349. var s = e("Set")
  29350. , l = e("heap")
  29351. , c = e("dict");
  29352. t.exports = n
  29353. }
  29354. , {
  29355. Set: 196,
  29356. dict: 210,
  29357. heap: 211
  29358. }],
  29359. 181: [function(e, t, i) {
  29360. (function(i) {
  29361. "use strict";
  29362. function n(e, t, i) {
  29363. var n = new XMLHttpRequest;
  29364. if (i && "withCredentials"in n)
  29365. n.open(e, t, i);
  29366. else if ("undefined" != typeof XDomainRequest)
  29367. n = new XDomainRequest,
  29368. n.open(e, t);
  29369. else {
  29370. if (i)
  29371. throw "Browser does not support CORS!";
  29372. n.open(e, t)
  29373. }
  29374. return n
  29375. }
  29376. function r(e, t, i) {
  29377. function o() {
  29378. u.warn("Retrying ", t),
  29379. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29380. }
  29381. function a(e, t) {
  29382. var i = e.response;
  29383. if ("json" === t && "object" != typeof i)
  29384. try {
  29385. i = JSON.parse(e.responseText)
  29386. } catch (e) {
  29387. return void c.reject({
  29388. error: "Failed parsing JSON"
  29389. })
  29390. }
  29391. else if ("image/jpeg" === t) {
  29392. var n = new Uint8Array(e.response)
  29393. , r = new Blob([n],{
  29394. type: "image/jpeg"
  29395. })
  29396. , o = URL.createObjectURL(r);
  29397. i = new Image,
  29398. i.src = o,
  29399. i.crossOrigin = "Anonymous",
  29400. i.onload = function() {
  29401. URL.revokeObjectURL(o)
  29402. }
  29403. }
  29404. return i
  29405. }
  29406. var s = n(e, t, !1);
  29407. if (i = i || {},
  29408. i.retries = void 0 !== i.retries ? i.retries : 0,
  29409. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29410. i.responseType)
  29411. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29412. s.responseType = i.responseType;
  29413. else {
  29414. if ("image/jpeg" !== i.responseType)
  29415. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29416. s.responseType = "arraybuffer"
  29417. }
  29418. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29419. i.auth && s.setRequestHeader("Authorization", i.auth),
  29420. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29421. s.setRequestHeader("Content-Type", "application/json")),
  29422. "object" == typeof i.headers)
  29423. for (var l in i.headers)
  29424. s.setRequestHeader(l, i.headers[l]);
  29425. var c = $.Deferred();
  29426. return s.onreadystatechange = function(e) {
  29427. if (4 === this.readyState)
  29428. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29429. i.retries++,
  29430. setTimeout(o, 1e3);
  29431. else if (200 === this.status) {
  29432. var t = a(this, i.responseType);
  29433. c.resolve(t)
  29434. } else
  29435. c.reject(this)
  29436. }
  29437. ,
  29438. s.onprogress = function(e) {
  29439. c.notify(e)
  29440. }
  29441. ,
  29442. s.send(i.data),
  29443. c.promise()
  29444. }
  29445. function o(e) {
  29446. return Object.keys(e).sort().map(function(t) {
  29447. return {
  29448. key: t,
  29449. value: e[t]
  29450. }
  29451. })
  29452. }
  29453. function a(e, t) {
  29454. var i = t.responseType || null
  29455. , n = t.auth || null
  29456. , r = t.prefetchFrom || null
  29457. , a = e + "__" + i + "__" + n + "__" + r;
  29458. return t.headers && o(t.headers).forEach(function(e) {
  29459. a += "__" + e.key + ":" + e.value
  29460. }),
  29461. a
  29462. }
  29463. function s(e, t) {
  29464. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29465. }
  29466. function l(e, t, i) {
  29467. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29468. }
  29469. var c = e("./logger")
  29470. , h = e("../ab")
  29471. , u = new c(i);
  29472. window.URL = window.URL || window.webkitURL,
  29473. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29474. window.DATA = window.DATA || {}
  29475. /* setTimeout(function() {//MP-- xzw delete
  29476. window.MP_REQUEST_CACHE = null,
  29477. window.DATA = {}
  29478. }, 6e4),
  29479. window.onpageshow = function(e) {
  29480. e.persisted && (window.MP_REQUEST_CACHE = null,
  29481. window.DATA = {})
  29482. } */
  29483. ,
  29484. t.exports = {
  29485. get: function(e, t) {
  29486. t = t || {};
  29487. var i = void 0 === t.cache || t.cache;
  29488. if (i) {
  29489. var n = s(e, t);
  29490. if (n)
  29491. return n
  29492. }
  29493. var o;
  29494. return o = t.prefetchFrom && window.DATA[t.prefetchFrom] ? $.when(window.DATA[t.prefetchFrom]) : r("GET", e, t),
  29495. i && l(e, t, o),
  29496. o
  29497. },
  29498. post: function(e, t) {
  29499. return r("POST", e, t)
  29500. },
  29501. patch: function(e, t) {
  29502. return r("PATCH", e, t)
  29503. },
  29504. getImage: function(e, t) {
  29505. function i() {
  29506. u.warn("Retrying ", e),
  29507. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29508. }
  29509. var n = $.Deferred()
  29510. , r = new Image
  29511. , o = this;
  29512. return e = h.changeIfImageOptimzing(e),
  29513. null !== t && void 0 !== t || (t = 3),
  29514. r.onerror = function() {
  29515. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29516. }
  29517. ,
  29518. r.onload = function() {
  29519. n.resolve(r)
  29520. }
  29521. ,
  29522. r.crossOrigin = "anonymous",
  29523. r.src = e,
  29524. n
  29525. }
  29526. }
  29527. }
  29528. ).call(this, "/js/util/ajax.js")
  29529. }
  29530. , {
  29531. "../ab": 3,
  29532. "./logger": 189
  29533. }],
  29534. 182: [function(e, t, i) {
  29535. "use strict";
  29536. function n(e, t) {
  29537. var i = window.navigator.userAgent
  29538. , n = i.match(e);
  29539. return n = n ? n[1].split(t) : [],
  29540. {
  29541. major: parseInt(n[0]) || 0,
  29542. minor: parseInt(n[1]) || 0,
  29543. patch: parseInt(n[2]) || 0
  29544. }
  29545. }
  29546. var r = e("../exception/DeviceMismatchException");
  29547. window.browser = t.exports = {
  29548. isFullscreen: function() {
  29549. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29550. },
  29551. supportsFullscreen: function() {
  29552. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29553. },
  29554. isPointerLocked: function() {
  29555. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29556. },
  29557. requestFullscreen: function(e, t) {
  29558. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29559. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29560. },
  29561. requestPointerLock: function() {
  29562. var e;
  29563. if (document.fullscreenElement)
  29564. e = document.fullscreenElement();
  29565. else if (document.mozFullscreenElement)
  29566. e = document.mozFullscreenElement();
  29567. else if (document.mozFullScreenElement)
  29568. e = document.mozFullScreenElement();
  29569. else {
  29570. if (!document.webkitFullscreenElement)
  29571. return;
  29572. e = document.webkitFullscreenElement()
  29573. }
  29574. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29575. e.requestPointerLock(),
  29576. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29577. },
  29578. exitPointerLock: function() {
  29579. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29580. document.exitPointerLock()
  29581. },
  29582. exitFullscreen: function() {
  29583. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29584. },
  29585. details: function() {
  29586. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29587. return e ? {
  29588. name: e[1],
  29589. version: parseInt(e[2]),
  29590. platform: navigator.platform
  29591. } : {}
  29592. },
  29593. is: function(e) {
  29594. return this.details() && this.details().name === e
  29595. },
  29596. inIframe: function() {
  29597. return window.parent !== window
  29598. },
  29599. aspectRatio: function() {
  29600. var e = $("#player").width() / $("#player").height();
  29601. return isFinite(e) ? e : 0
  29602. },
  29603. userAgent: function() {
  29604. return window.navigator.userAgent
  29605. },
  29606. isMobile: function() {
  29607. var e = navigator.userAgent || navigator.vendor || window.opera;
  29608. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29609. },
  29610. isLandscape: function() {
  29611. return this.isMobile && this.aspectRatio() > 1
  29612. },
  29613. isSmallScreen: function() {
  29614. var e = screen.width / window.devicePixelRatio;
  29615. return e < 240
  29616. },
  29617. detectIE: function() {
  29618. var e = window.navigator.userAgent
  29619. , t = e.indexOf("MSIE ");
  29620. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29621. },
  29622. detectSafari: function() {
  29623. var e = window.navigator.userAgent
  29624. , t = e.indexOf("Safari");
  29625. return t !== -1 && !this.detectChrome()
  29626. },
  29627. detectFirefox: function() {
  29628. var e = window.navigator.userAgent;
  29629. return e.indexOf("Firefox") !== -1
  29630. },
  29631. detectChrome: function() {
  29632. var e = window.navigator.userAgent;
  29633. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29634. },
  29635. detectOpera: function() {
  29636. var e = window.navigator.userAgent;
  29637. return e.indexOf("OPR") !== -1
  29638. },
  29639. detectIOS: function() {
  29640. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29641. },
  29642. detectIPad: function() {
  29643. var e = window.navigator.userAgent
  29644. , t = /iPad/;
  29645. return t.test(e)
  29646. },
  29647. detectIPod: function() {
  29648. var e = window.navigator.userAgent
  29649. , t = /iPod/;
  29650. return t.test(e)
  29651. },
  29652. detectIPhone: function() {
  29653. var e = window.navigator.userAgent
  29654. , t = /iPhone/;
  29655. return t.test(e)
  29656. },
  29657. detectAndroid: function() {
  29658. var e = window.navigator.userAgent;
  29659. return e.indexOf("Android") !== -1
  29660. },
  29661. detectAndroidMobile: function() {
  29662. var e = window.navigator.userAgent;
  29663. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29664. },
  29665. detectSamsungNative: function() {
  29666. var e = window.navigator.userAgent;
  29667. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29668. },
  29669. detectSamsungS6: function() {
  29670. var e = window.navigator.userAgent;
  29671. return e.indexOf("SM-G92") !== -1
  29672. },
  29673. /************************************************************fyz改from徐世廷*************************************************************/
  29674. detectHUAWEI5X: function() {
  29675. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29676. },
  29677. /*******************************************************************************************************************************/
  29678. detectWebVR: function() {
  29679. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29680. },
  29681. getVRDisplay: function() {
  29682. var e = $.Deferred();
  29683. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29684. t.length >= 1 && e.resolve(t[0]),
  29685. e.reject(null)
  29686. }),
  29687. e) : e.reject(null)
  29688. },
  29689. iosVersion: function() {
  29690. if (!this.detectIOS())
  29691. throw new r("Did not detect an iDevice");
  29692. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29693. , t = "_";
  29694. return n(e, t)
  29695. },
  29696. androidVersion: function() {
  29697. if (!this.detectAndroid())
  29698. throw new r("Did not detect an Android based device");
  29699. var e = /Android ((?:\d+\.?){1,3})/
  29700. , t = ".";
  29701. return n(e, t)
  29702. },
  29703. valueFromCookie: function(e, t) {
  29704. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29705. if (!i)
  29706. return t;
  29707. var n = i[1];
  29708. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29709. },
  29710. valueFromHash: function(e, t) {
  29711. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29712. , n = i.exec(window.location.href);
  29713. if (!n)
  29714. return t;
  29715. var r = n[1];
  29716. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29717. }
  29718. }
  29719. }
  29720. , {
  29721. "../exception/DeviceMismatchException": 56
  29722. }],
  29723. 183: [function(e, t, i) {
  29724. (function(i) {
  29725. "use strict";
  29726. function n(e, t) {
  29727. var i = r(t);
  29728. var replaceAll = function (str, f, e) {
  29729. //f全部替换成e
  29730. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  29731. return str.replace(reg, e);
  29732. };
  29733. var urlFirstView = c.valueFromHash('firstView');
  29734. if(urlFirstView){
  29735. try{
  29736. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  29737. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  29738. urlFirstView = "{"+urlFirstView+"]}"
  29739. let info = JSON.parse(urlFirstView);
  29740. i.pano = t.index[info.pano] //panos.get(info.pano)
  29741. if(!i.pano){
  29742. urlFirstView = false
  29743. console.error('检测到firstView但是 找不到该pano')
  29744. }else{
  29745. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  29746. i.zoom = -1;
  29747. i.mode = "panorama"
  29748. i.setByUrl = true
  29749. }
  29750. }catch(e){
  29751. urlFirstView = false
  29752. console.error('检测到firstView但是解析出错'+e)
  29753. }
  29754. }
  29755. if (Object.keys(i).length > 0)
  29756. return i;
  29757. if (e.heroImage)
  29758. i = o(e, t);
  29759. else if (window.DATA.camera_start) {
  29760. var n = window.DATA.camera_start;
  29761. try {
  29762. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29763. i.position = n.camera.position,
  29764. //i.quaternion = n.camera.quaternion,
  29765. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29766. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29767. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29768. d.debug("Using camera_start"),
  29769. d.debug("Modeldata pano: ", i.pano.quaternion),
  29770. d.debug("Camera start pano: ", n.pano.quaternion)),
  29771. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29772. } catch (e) {
  29773. d.warn(e.message)
  29774. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29775. }
  29776. }
  29777. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29778. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29779. i.pano = t.findClosest(i.position),
  29780. i.quaternion = i.pano.quaternion),
  29781. 0 === Object.keys(i).length) {
  29782. var a = t.list[0];
  29783. a && (i.mode = h.PANORAMA,
  29784. i.pano = a,
  29785. i.position = a.position,
  29786. i.quaternion = a.quaternion,
  29787. d.info("Starting at 1st pano " + a.id))
  29788. }
  29789. return i.mode = i.mode || h.DOLLHOUSE,
  29790. i
  29791. }
  29792. function r(e) {
  29793. var t = c.valueFromHash("start", "")
  29794. , i = {};
  29795. if ("" !== t) {
  29796. d.debug("Start override found in parameters, trying to parse..."),
  29797. i = a(t) || {};
  29798. var n = c.valueFromHash("tag", null);
  29799. n && (i.tag = n),
  29800. i.panoId && (i.pano = e.get(i.panoId))
  29801. }
  29802. return i
  29803. }
  29804. function o(e, t) {
  29805. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29806. return {};
  29807. var i = {}
  29808. , n = e.heroImage.metadata;
  29809. d.debug("Using start position from thumbnail image"),
  29810. i.position = n.camera_position,
  29811. i.quaternion = n.camera_quaternion;
  29812. try {
  29813. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29814. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29815. } catch (e) {
  29816. d.debug(e.message)
  29817. }
  29818. return i
  29819. }
  29820. function a(e) {
  29821. return s.deserialize(e)
  29822. }
  29823. var s = e("../controls/serializer")
  29824. , l = e("../util/math")
  29825. , c = e("./browser")
  29826. , h = e("../enum/Viewmode")
  29827. , u = e("../util/logger")
  29828. , th = e("three")//xzw
  29829. , d = new u(i);
  29830. t.exports = {
  29831. getStartCameraOptions: n
  29832. }
  29833. }
  29834. ).call(this, "/js/util/camera.js")
  29835. }
  29836. , {
  29837. "../controls/serializer": 14,
  29838. "../enum/Viewmode": 51,
  29839. "../util/logger": 189,
  29840. "../util/math": 190,
  29841. "./browser": 182,
  29842. "three": 217
  29843. }],
  29844. 184: [function(e, t, i) {
  29845. "use strict";
  29846. function n(e, t, i) {
  29847. return o(e.fov, t, i)
  29848. }
  29849. var r = e("./MathLight")
  29850. , o = function(e, t, i) {
  29851. var n = t
  29852. , o = i
  29853. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29854. return a
  29855. }
  29856. , a = function(e, t, i) {
  29857. var n = t
  29858. , o = i
  29859. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29860. return a
  29861. }
  29862. , s = function(e, t, i, n) {
  29863. var r = o(e, i, n);
  29864. return r > t ? a(t, i, n) : e
  29865. };
  29866. t.exports = {
  29867. clampVFOV: s,
  29868. getHFOVForCamera: n,
  29869. getHFOVFromVFOV: o,
  29870. getVFOVFromHFOV: a
  29871. }
  29872. window.MathLight = t.exports
  29873. MathLight.closeTo = function(e1,e2, precision){//xzw add 判断e1,e2是否接近
  29874. var prec = Math.pow(10, - (precision || 4));
  29875. var s1 = Math.abs(e1.x - e2.x) < prec && Math.abs(e1.y - e2.y) < prec && Math.abs(e1.z - e2.z) < prec
  29876. if(e1.w){
  29877. return s1 && Math.abs(e1.w - e2.w) < prec
  29878. }else return s1
  29879. }
  29880. }
  29881. , {
  29882. "./MathLight": 176
  29883. }],
  29884. 185: [function(e, t, i) {
  29885. "use strict";
  29886. var n = e("three");
  29887. t.exports = {
  29888. delayOneFrame: function(e) {
  29889. window.setTimeout(e, 1)
  29890. },
  29891. normalizeUrl: function(e) {
  29892. return e.replace("https://", "http://")
  29893. },
  29894. domainFromUrl: function(e) {
  29895. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29896. return t ? t[3] : e
  29897. },
  29898. average: function(e, t) {
  29899. if (0 === e.length)
  29900. return null;
  29901. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29902. var o = t ? e[r][t] : e[r];
  29903. i += o,
  29904. n++
  29905. }
  29906. return i / n
  29907. },
  29908. countUnique: function(e) {
  29909. for (var t = {}, i = 0; i < e.length; i++)
  29910. t[e[i]] = 1 + (t[e[i]] || 0);
  29911. return Object.keys(t).length
  29912. },
  29913. averageVectors: function(e, t) {
  29914. var i = new n.Vector3;
  29915. if (0 === e.length)
  29916. return i;
  29917. for (var r = 0, o = 0; o < e.length; o++) {
  29918. var a = t ? e[o][t] : e[o];
  29919. i.add(a),
  29920. r++
  29921. }
  29922. return i.divideScalar(r)
  29923. },
  29924. equalLists: function(e, t) {
  29925. if (e.length !== t.length)
  29926. return !1;
  29927. for (var i = 0; i < e.length; i++)
  29928. if (e[i] !== t[i])
  29929. return !1;
  29930. return !0
  29931. },
  29932. lowerMedian: function(e, t) {
  29933. if (0 === e.length)
  29934. return null;
  29935. t = t || 2,
  29936. e.sort(function(e, t) {
  29937. return e - t
  29938. });
  29939. var i = Math.floor(e.length / t);
  29940. return e[i]
  29941. },
  29942. stableSort: function(e, t) {
  29943. return e.map(function(e, t) {
  29944. return {
  29945. value: e,
  29946. index: t
  29947. }
  29948. }).sort(function(e, i) {
  29949. var n = t(e.value, i.value);
  29950. return 0 !== n ? n : e.index - i.index
  29951. }).map(function(e) {
  29952. return e.value
  29953. })
  29954. },
  29955. filterAll: function(e, t) {
  29956. return e.filter(function(e) {
  29957. return t.every(function(t) {
  29958. return t(e)
  29959. })
  29960. })
  29961. },
  29962. formatDate: function(e) {
  29963. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29964. },
  29965. formatDatetime: function(e) {
  29966. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29967. },
  29968. randomString: function(e) {
  29969. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29970. t += i.charAt(Math.floor(Math.random() * i.length));
  29971. return t
  29972. },
  29973. uint8ToBase64: function(e, t) {
  29974. t && "number" == typeof t || (t = 8192);
  29975. for (var i = [], n = 0; n < e.length; n += t)
  29976. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29977. return btoa(i.join(""))
  29978. },
  29979. uuid4: function e(t) {
  29980. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29981. },
  29982. nth: function(e) {
  29983. return e %= 10,
  29984. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29985. },
  29986. extendObject: function(e, t) {
  29987. return Object.keys(t).forEach(function(i) {
  29988. e[i] = t[i]
  29989. }),
  29990. e
  29991. },
  29992. deepExtend: function e(t) {
  29993. t = t || {};
  29994. for (var i = 1; i < arguments.length; i++) {
  29995. var n = arguments[i];
  29996. if (n)
  29997. for (var r in n)
  29998. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29999. }
  30000. return t
  30001. },
  30002. inherit: function(e, t) {
  30003. e.prototype = Object.create(t.prototype),
  30004. e.prototype.constructor = e
  30005. },
  30006. extend: function(e, t) {
  30007. for (var i in t.prototype)
  30008. e.prototype[i] = t.prototype[i]
  30009. }
  30010. ,
  30011. getVisiblePano : function(positions = [], panos, options={}){//add
  30012. var visiblePanos = [];
  30013. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30014. panos.forEach((pano)=>{
  30015. if(!pano.isAligned())return;
  30016. var A = pano.position.clone();
  30017. var posB = options.posAtPanos[pano.id] || positions;
  30018. var posLength = posB.length
  30019. for(let i=0;i<posLength;i++){
  30020. var B = posB[i];
  30021. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30022. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30023. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30024. visiblePanos.push(pano.id);
  30025. break;
  30026. }
  30027. }
  30028. })
  30029. return visiblePanos
  30030. }
  30031. ,
  30032. sortByScore : function(list, request, rank) {
  30033. var i = this.filterAll(list, request);
  30034. return 0 === i.length ? null : i = i.map(function(e) {
  30035. return {
  30036. item: e,
  30037. score: rank.reduce(function(t, i) {
  30038. return t + i(e);
  30039. }, 0)
  30040. };
  30041. }).sort(function(e, t) {
  30042. return t.score - e.score;
  30043. });
  30044. },
  30045. getFileNameFromUrl:function(url){
  30046. return url.split('/').pop();
  30047. }
  30048. },
  30049. Math.sign = function(e) {
  30050. return e < 0 ? -1 : 1
  30051. }
  30052. window.common = t.exports
  30053. }
  30054. , {
  30055. three: 217
  30056. }],
  30057. 186: [function(e, t, i) {
  30058. "use strict";
  30059. var n = {};
  30060. n.linearTween = function(e, t, i, n) {
  30061. return i * e / n + t
  30062. }
  30063. ,
  30064. n.easeInQuad = function(e, t, i, n) {
  30065. return e /= n,
  30066. i * e * e + t
  30067. }
  30068. ,
  30069. n.easeOutQuad = function(e, t, i, n) {
  30070. return e /= n,
  30071. -i * e * (e - 2) + t
  30072. }
  30073. ,
  30074. n.easeInOutQuad = function(e, t, i, n) {
  30075. return e /= n / 2,
  30076. e < 1 ? i / 2 * e * e + t : (e--,
  30077. -i / 2 * (e * (e - 2) - 1) + t)
  30078. }
  30079. ,
  30080. n.easeInCubic = function(e, t, i, n) {
  30081. return e /= n,
  30082. i * e * e * e + t
  30083. }
  30084. ,
  30085. n.easeOutCubic = function(e, t, i, n) {
  30086. return e /= n,
  30087. e--,
  30088. i * (e * e * e + 1) + t
  30089. }
  30090. ,
  30091. n.easeInOutCubic = function(e, t, i, n) {
  30092. return e /= n / 2,
  30093. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30094. i / 2 * (e * e * e + 2) + t)
  30095. }
  30096. ,
  30097. n.easeInQuart = function(e, t, i, n) {
  30098. return e /= n,
  30099. i * e * e * e * e + t
  30100. }
  30101. ,
  30102. n.easeOutQuart = function(e, t, i, n) {
  30103. return e /= n,
  30104. e--,
  30105. -i * (e * e * e * e - 1) + t
  30106. }
  30107. ,
  30108. n.easeInOutQuart = function(e, t, i, n) {
  30109. return e /= n / 2,
  30110. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30111. -i / 2 * (e * e * e * e - 2) + t)
  30112. }
  30113. ,
  30114. n.easeInQuint = function(e, t, i, n) {
  30115. return e /= n,
  30116. i * e * e * e * e * e + t
  30117. }
  30118. ,
  30119. n.easeOutQuint = function(e, t, i, n) {
  30120. return e /= n,
  30121. e--,
  30122. i * (e * e * e * e * e + 1) + t
  30123. }
  30124. ,
  30125. n.easeInOutQuint = function(e, t, i, n) {
  30126. return e /= n / 2,
  30127. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30128. i / 2 * (e * e * e * e * e + 2) + t)
  30129. }
  30130. ,
  30131. n.easeInSine = function(e, t, i, n) {
  30132. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30133. }
  30134. ,
  30135. n.easeOutSine = function(e, t, i, n) {
  30136. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30137. }
  30138. ,
  30139. n.easeInOutSine = function(e, t, i, n) {
  30140. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30141. }
  30142. ,
  30143. n.easeInExpo = function(e, t, i, n) {
  30144. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30145. }
  30146. ,
  30147. n.easeOutExpo = function(e, t, i, n) {
  30148. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30149. }
  30150. ,
  30151. n.easeInOutExpo = function(e, t, i, n) {
  30152. return e /= n / 2,
  30153. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30154. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30155. }
  30156. ,
  30157. n.easeInCirc = function(e, t, i, n) {
  30158. return e /= n,
  30159. -i * (Math.sqrt(1 - e * e) - 1) + t
  30160. }
  30161. ,
  30162. n.easeOutCirc = function(e, t, i, n) {
  30163. return e /= n,
  30164. e--,
  30165. i * Math.sqrt(1 - e * e) + t
  30166. }
  30167. ,
  30168. n.easeInOutCirc = function(e, t, i, n) {
  30169. return e /= n / 2,
  30170. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30171. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30172. }
  30173. ,
  30174. n.easeInElastic = function(e, t, i, n) {
  30175. var r = 1.70158
  30176. , o = 0
  30177. , a = i;
  30178. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30179. a < Math.abs(i) ? (a = i,
  30180. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30181. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30182. }
  30183. ,
  30184. n.easeOutElastic = function(e, t, i, n) {
  30185. var r = 1.70158
  30186. , o = 0
  30187. , a = i;
  30188. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30189. a < Math.abs(i) ? (a = i,
  30190. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30191. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30192. }
  30193. ,
  30194. n.easeInOutElastic = function(e, t, i, n) {
  30195. var r = 1.70158
  30196. , o = 0
  30197. , a = i;
  30198. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30199. a < Math.abs(i) ? (a = i,
  30200. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30201. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30202. }
  30203. ,
  30204. n.easeInBack = function(e, t, i, n, r) {
  30205. return void 0 === r && (r = 1.70158),
  30206. i * (e /= n) * e * ((r + 1) * e - r) + t
  30207. }
  30208. ,
  30209. n.easeOutBack = function(e, t, i, n, r) {
  30210. return void 0 === r && (r = 1.70158),
  30211. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30212. }
  30213. ,
  30214. n.easeInOutBack = function(e, t, i, n, r) {
  30215. return void 0 === r && (r = 1.70158),
  30216. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30217. }
  30218. ,
  30219. n.easeOutBounce = function(e, t, i, n) {
  30220. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30221. }
  30222. ,
  30223. n.easeInBounce = function(e, t, i, r) {
  30224. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30225. }
  30226. ,
  30227. n.easeInOutBounce = function(e, t, i, r) {
  30228. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30229. }
  30230. ,
  30231. t.exports = n
  30232. window.easing = n
  30233. }
  30234. , {}],
  30235. 187: [function(e, t, i) {
  30236. "use strict";
  30237. function n() {
  30238. this.events = [],
  30239. this.valid = !1
  30240. }
  30241. var r = e("../enum/Joystick");
  30242. n.prototype.push = function(e, t) {
  30243. this.events.push({
  30244. direction: e,
  30245. pano: t
  30246. }),
  30247. this.valid = !0
  30248. }
  30249. ,
  30250. n.prototype.pop = function(e) {
  30251. var t = this.events.pop();
  30252. return this.events.length < 1 && (this.valid = !1),
  30253. t
  30254. }
  30255. ,
  30256. n.prototype.peek = function() {
  30257. return this.events.length ? this.events[this.events.length - 1] : {
  30258. direction: null,
  30259. pano: null
  30260. }
  30261. }
  30262. ,
  30263. n.prototype.invalidate = function() {
  30264. this.events = [],
  30265. this.valid = !1
  30266. }
  30267. ,
  30268. n.prototype.reversePano = function(e) {
  30269. if (!this.valid)
  30270. return null;
  30271. var t = this.peek();
  30272. return r.opposite(e) === t.direction ? (this.pop(),
  30273. t.pano) : null
  30274. }
  30275. ,
  30276. t.exports = n
  30277. }
  30278. , {
  30279. "../enum/Joystick": 29
  30280. }],
  30281. 188: [function(e, t, i) {
  30282. "use strict";
  30283. window.lerp = t.exports = {
  30284. vector: function(e, t) {
  30285. var i = e.clone();
  30286. return t = t.clone(),
  30287. function(n) {
  30288. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30289. }
  30290. },
  30291. quaternion: function(e, t) {
  30292. var i = e.clone();
  30293. return function(n) {
  30294. e.copy(i).slerp(t, n)
  30295. }
  30296. },
  30297. property: function(e, t, i, n) {
  30298. var r = e[t];
  30299. return function(o) {
  30300. e[t] = r * (1 - o) + i * o,
  30301. n && n(e[t])
  30302. }
  30303. },
  30304. uniform: function(e, t, i) {
  30305. var n = e.material.uniforms[t].value;
  30306. return function(r) {
  30307. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30308. }
  30309. },
  30310. matrix4: function(e, t) {
  30311. var i = e.clone();
  30312. return function(n) {
  30313. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30314. r[s] = o[s] * (1 - n) + a[s] * n
  30315. }
  30316. },
  30317. allUniforms: function(e, t, i) {
  30318. var n = e.map(function(e) {
  30319. return this.uniform(e, t, i)
  30320. }
  30321. .bind(this));
  30322. return function(e) {
  30323. n.forEach(function(t) {
  30324. t(e)
  30325. })
  30326. }
  30327. }
  30328. }
  30329. }
  30330. , {}],
  30331. 189: [function(e, t, i) {
  30332. "use strict";
  30333. function n(e) {
  30334. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30335. if (n.consoleEnabled) {
  30336. var h = function(e) {
  30337. $("#debug-console").append("<p>" + e + "</p>"),
  30338. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30339. };
  30340. t = function(e) {
  30341. h(Array.prototype.slice.call(arguments).join(" "))
  30342. }
  30343. ,
  30344. i = function(e) {
  30345. h(Array.prototype.slice.call(arguments).join(" "))
  30346. }
  30347. ,
  30348. o = function(e) {
  30349. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30350. }
  30351. ,
  30352. a = function(e) {
  30353. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30354. }
  30355. } else
  30356. console.log ? (t = console.log,
  30357. i = console.info ? console.info : console.log,
  30358. o = console.warn ? console.warn : console.log,
  30359. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30360. ;
  30361. var u = function(e) {
  30362. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30363. }
  30364. , d = function(t, i) {
  30365. if (r) {
  30366. var o = Array.prototype.slice.call(t).join(" ");
  30367. r.captureMessage(o, {
  30368. level: i,
  30369. path: e,
  30370. timestamp: n.timestamp()
  30371. })
  30372. }
  30373. }
  30374. , p = function(t, i) {
  30375. if (r) {
  30376. var o = Array.prototype.slice.call(t).join(" ");
  30377. r.captureException(new Error(o), {
  30378. level: i,
  30379. path: e,
  30380. timestamp: n.timestamp()
  30381. })
  30382. }
  30383. };
  30384. return {
  30385. debug: function() {
  30386. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30387. },
  30388. info: function() {
  30389. n.level >= n.levels.info && i.apply(console, u(arguments))
  30390. },
  30391. warn: function() {
  30392. d(arguments, "warn"),
  30393. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30394. },
  30395. error: function() {
  30396. p(arguments, "error"),
  30397. n.level >= n.levels.error && a.apply(console, u(arguments))
  30398. },
  30399. v3str: function(e, t) {
  30400. var i = void 0 === t ? 2 : t;
  30401. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30402. },
  30403. eulstr: function(e, t) {
  30404. var i = void 0 === t ? 2 : t;
  30405. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30406. },
  30407. time: function(e) {
  30408. n.level >= n.levels.debug && (c[e] = Date.now())
  30409. },
  30410. timeEnd: function(e) {
  30411. if (n.level >= n.levels.debug) {
  30412. var t = c[e];
  30413. if (!t)
  30414. return;
  30415. var i = (Date.now() - t) / 1e3;
  30416. this.debug(e, i + "s")
  30417. }
  30418. }
  30419. }
  30420. }
  30421. var r = window.Raven;
  30422. n.timestamp = function() {
  30423. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30424. }
  30425. ,
  30426. n.levels = {
  30427. debug: 3,
  30428. info: 2,
  30429. warn: 1,
  30430. error: 0
  30431. },
  30432. n.level = n.levels.info,
  30433. t.exports = n
  30434. }
  30435. , {}],
  30436. 190: [function(e, t, i) {
  30437. "use strict";
  30438. var n = e("three")
  30439. , r = e("../enum/GLCubeFaces")
  30440. , o = e("../constants");
  30441. t.exports = {
  30442. convertVisionVector: function(e) {
  30443. return new n.Vector3(e.x,e.z,-e.y)
  30444. },
  30445. convertVisionQuaternion: function(e) {
  30446. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30447. },
  30448. convertWorkshopVector: function(e) {
  30449. return new n.Vector3(-e.x,e.y,e.z)
  30450. },
  30451. convertWorkshopQuaternion: function(e) {
  30452. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30453. },
  30454. convertWorkshopPanoramaQuaternion: function(e) {
  30455. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30456. },
  30457. convertWorkshopOrthoZoom: function(e) {// xzw
  30458. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30459. //return e;
  30460. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30461. },
  30462. toPrecision: function(e, t) {//xzw change
  30463. var f = function(e, t){
  30464. var i = Math.pow(10, t);
  30465. return Math.round(e * i) / i
  30466. }
  30467. if(e instanceof Array){
  30468. for(var s=0; s<e.length; s++){
  30469. e[s] = f(e[s],t);
  30470. }
  30471. return e;
  30472. }
  30473. else return f(e,t)
  30474. },
  30475. isEmptyQuaternion: function(e) {
  30476. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30477. },
  30478. projectPositionToCanvas: function(e, t, i) {
  30479. i = i || new n.Vector3,
  30480. i.copy(e);
  30481. var r = .5 * $("#player").width()
  30482. , o = .5 * $("#player").height();
  30483. return i.project(t),
  30484. i.x = i.x * r + r,
  30485. i.y = -(i.y * o) + o,
  30486. i
  30487. },
  30488. convertScreenPositionToNDC: function(e, t, i) {
  30489. return i = i || new n.Vector2,
  30490. i.x = e / $("#player").width() * 2 - 1,
  30491. i.y = 2 * -(t / $("#player").height()) + 1,
  30492. i
  30493. },
  30494. constrainedTurn: function(e) {
  30495. var t = e % (2 * Math.PI);
  30496. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30497. },
  30498. getFOVDotThreshold: function(e) {
  30499. return Math.cos(n.Math.degToRad(e / 2))
  30500. },
  30501. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30502. switch (e) {
  30503. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30504. i.set(1, t.y, t.x);
  30505. break;
  30506. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30507. i.set(-1, t.y, -t.x);
  30508. break;
  30509. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30510. i.set(-t.x, 1, -t.y);
  30511. break;
  30512. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30513. i.set(-t.x, -1, t.y);
  30514. break;
  30515. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30516. i.set(-t.x, t.y, 1);
  30517. break;
  30518. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30519. i.set(t.x, t.y, -1)
  30520. }
  30521. n && i.normalize()
  30522. },
  30523. //add:
  30524. getPos2d : function(point, camera, dom){
  30525. var camera = camera ;
  30526. var dom = dom;
  30527. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30528. var x,y;
  30529. x = (pos.x + 1) / 2 * dom.clientWidth;
  30530. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30531. var inSight = x <= dom.clientWidth && x >= 0
  30532. && y <= dom.clientHeight && y >= 0
  30533. return {
  30534. pos: new THREE.Vector2(x,y),
  30535. vector: pos,
  30536. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30537. inSight : inSight //在屏幕范围内可见
  30538. };
  30539. },
  30540. getDirByLonLat: function(lon, lat) {
  30541. var dir = new THREE.Vector3();
  30542. var phi = THREE.Math.degToRad(90 - lat);
  30543. var theta = THREE.Math.degToRad(lon);
  30544. dir.x = Math.sin(phi) * Math.cos(theta);
  30545. dir.y = Math.cos(phi);
  30546. dir.z = Math.sin(phi) * Math.sin(theta);
  30547. return dir.negate();
  30548. }
  30549. }
  30550. window.math = t.exports
  30551. }
  30552. , {
  30553. "../constants": 8,
  30554. "../enum/GLCubeFaces": 25,
  30555. three: 217
  30556. }],
  30557. 191: [function(e, t, i) {
  30558. "use strict";
  30559. function n(e, t, i) {
  30560. return a.map(function(n, o) {
  30561. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30562. }
  30563. .bind(this))
  30564. }
  30565. function r(e) {
  30566. return s[e]
  30567. }
  30568. var o = e("../enum/GLCubeFaces")
  30569. , a = [0, 1, 2, 3, 4, 5]
  30570. , s = {
  30571. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30572. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30573. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30574. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30575. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30576. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30577. };
  30578. t.exports = {
  30579. mapFaceToCubemapFace: r,
  30580. getCubemapUrls: n
  30581. }
  30582. }
  30583. , {
  30584. "../enum/GLCubeFaces": 25
  30585. }],
  30586. 192: [function(e, t, i) {
  30587. "use strict";
  30588. t.exports = {
  30589. captureErrors: function(e, t, i) {
  30590. if ("Raven"in window) {
  30591. Raven.config(e, t).install(),
  30592. i && Raven.setTagsContext(i);
  30593. var n = console.warn
  30594. , r = console.error;
  30595. console.warn = function() {
  30596. var e = Array.prototype.slice.call(arguments);
  30597. Raven.captureMessage(e.join(" "), {
  30598. level: "warning"
  30599. }),
  30600. n.apply(console, e)
  30601. }
  30602. ,
  30603. console.error = function() {
  30604. var e = Array.prototype.slice.call(arguments);
  30605. Raven.captureException(new Error(e.join(" ")), {
  30606. level: "error"
  30607. }),
  30608. r.apply(console, e)
  30609. }
  30610. } else
  30611. console.error("Raven not found, not capturing errors.")
  30612. }
  30613. }
  30614. }
  30615. , {}],
  30616. 193: [function(e, t, i) {
  30617. (function(i) {
  30618. "use strict";
  30619. var n = e("./browser")
  30620. , r = e("../constants")
  30621. , o = e("url")
  30622. , a = e("./logger")
  30623. , ss = e('three')
  30624. , s = new a(i)
  30625. , l = {
  30626. getAuthorizationHeader: function() {
  30627. var e = n.valueFromHash("auth");
  30628. if (e)
  30629. return e.replace(",", " ");
  30630. var t = n.valueFromCookie("token");
  30631. return t ? "Token " + t : null
  30632. },
  30633. parseSidUrl: function(e) {
  30634. var t, i;
  30635. t=g_Prefix;
  30636. if (e = e || "",
  30637. e.match(/^https?/)) {
  30638. var n = o.parse(e);
  30639. t = g_Prefix,
  30640. i = e
  30641. } else{
  30642. //xzw 原先的不能用
  30643. //t = window.location.protocol + "//" + window.location.host, //MP
  30644. t = g_Prefix
  30645. //i = t + "/api/player/models/" + e; //MP
  30646. i = t + "data/" + e;
  30647. }
  30648. return {
  30649. urlBase: t,
  30650. urlModel: i,
  30651. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30652. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30653. }
  30654. },
  30655. getModelIDFromQueryString: function() {
  30656. return n.valueFromHash("model") || n.valueFromHash("m")
  30657. },
  30658. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30659. e = JSON.parse(JSON.stringify(e));
  30660. var i = null;
  30661. if (e.images.forEach(function(n) {
  30662. if(!n.metadata) return;
  30663. if ("string" == typeof n.metadata)
  30664. try {
  30665. n.metadata = JSON.parse(n.metadata)
  30666. } catch (e) {
  30667. s.warn("Unable to parse image metadata"),
  30668. n.metadata = null
  30669. }
  30670. else{
  30671. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30672. }
  30673. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30674. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30675. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30676. }else{
  30677. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30678. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30679. n.metadata.zoom = n.metadata.zoom || 1;
  30680. }
  30681. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30682. }),
  30683. //icon初始视角的:
  30684. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30685. var n = {};
  30686. n.pano = {
  30687. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30688. position: t.convertWorkshopVector(i.scan_position),
  30689. uuid: i.scan_id
  30690. },
  30691. n.camera = {
  30692. quaternion: i.camera_quaternion,
  30693. position: i.camera_position
  30694. },
  30695. e.startPano = n
  30696. }
  30697. return e
  30698. },
  30699. */
  30700. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30701. e = JSON.parse(JSON.stringify(e));
  30702. var i = null;
  30703. var deal = function(n) {
  30704. if(!n.metadata) return;
  30705. if ("string" == typeof n.metadata)
  30706. try {
  30707. n.metadata = JSON.parse(n.metadata)
  30708. } catch (e) {
  30709. s.warn("Unable to parse image metadata"),
  30710. n.metadata = null
  30711. }
  30712. else{
  30713. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30714. }
  30715. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30716. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30717. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30718. }else{
  30719. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30720. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30721. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30722. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  30723. }
  30724. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30725. }
  30726. //改
  30727. e.images.forEach(info=>{
  30728. if(info.locations){
  30729. info.locations.forEach(a=>deal(a))
  30730. }else{
  30731. deal(info)
  30732. }
  30733. })
  30734. //icon初始视角的:
  30735. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30736. var n = {};
  30737. n.pano = {
  30738. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30739. position: t.convertWorkshopVector(i.scan_position),
  30740. uuid: i.scan_id
  30741. },
  30742. n.camera = {
  30743. quaternion: i.camera_quaternion,
  30744. position: i.camera_position
  30745. },
  30746. e.startPano = n
  30747. }
  30748. return e
  30749. },
  30750. visionVersionToInt: function() {
  30751. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30752. return function(t) {
  30753. if (!t)
  30754. throw new Error("Vision version is required");
  30755. var i = e.exec(t);
  30756. if (null === i)
  30757. throw new Error("String is not a vision version: " + t);
  30758. return parseInt(i[1])
  30759. }
  30760. }(),
  30761. modelDataPromisesTiles: function(e) {
  30762. var vision_version = e.vision_version || window.DATA.vision_version
  30763. if (vision_version)
  30764. try {
  30765. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30766. } catch (t) {
  30767. s.warn("Invalid vision version: " + vision_version)
  30768. }
  30769. // var t = e.created ? new Date(e.created) : null;
  30770. // return t && t >= r.visionTilingStartDate
  30771. return false
  30772. }
  30773. };
  30774. t.exports = l
  30775. }
  30776. ).call(this, "/js/util/showcase.js")
  30777. }
  30778. , {
  30779. "../constants": 8,
  30780. "./browser": 182,
  30781. "./logger": 189,
  30782. three:217,
  30783. url: 208
  30784. }],
  30785. 194: [function(e, t, i) {
  30786. "use strict";
  30787. var n = e("../util/ajax")
  30788. , r = e("three")
  30789. , o = e("../settings")
  30790. , a = {};
  30791. t.exports = {
  30792. load: function(e, t, i) {
  30793. var s = a[e];
  30794. return s ? (t && setTimeout(function() {
  30795. t(s)
  30796. }, 1),
  30797. s) : (s = new r.Texture,
  30798. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30799. s.magFilter = r.LinearFilter,
  30800. s.generateMipmaps = !1),
  30801. s.sourceFile = e,
  30802. a[e] = s,
  30803. n.getImage(e).then(function(e) {
  30804. s.image = e,
  30805. s.needsUpdate = !0,
  30806. t && t(s)
  30807. }).fail(i),
  30808. s)
  30809. },
  30810. loadBase64: function(e, t) {
  30811. t = t || "png";
  30812. var i = new r.Texture;
  30813. return i.image = document.createElement("img"),
  30814. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30815. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30816. i.magFilter = r.LinearFilter,
  30817. i.generateMipmaps = !1),
  30818. i.needsUpdate = !0,
  30819. i
  30820. },
  30821. isLoaded: function(e) {
  30822. return !!a[e]
  30823. }
  30824. }
  30825. window.Texture = t.exports
  30826. }
  30827. , {
  30828. "../settings": 166,
  30829. "../util/ajax": 181,
  30830. three: 217
  30831. }],
  30832. 195: [function(e, t, i) {
  30833. "use strict";
  30834. var n = e("./easing");
  30835. window.transitions = t.exports = {
  30836. globalDone: null,
  30837. funcs: [],
  30838. counter: 0,
  30839. uniqueID: 0,
  30840. start: function(e, t, i, r, o, a, s) {
  30841. return r = r || 0,
  30842. this.funcs.push({
  30843. func: e,
  30844. current: -r * Math.abs(t),
  30845. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30846. done: i,
  30847. easing: o || n.linearTween,
  30848. cycling: t < 0,
  30849. running: !0,
  30850. debug: r < 0,
  30851. name: a || "T" + this.counter,
  30852. id: void 0 === s ? this.counter : s,
  30853. paused: !1
  30854. }),
  30855. e(0, 16),
  30856. this.counter += 1,
  30857. e
  30858. },
  30859. trigger: function(e) {
  30860. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30861. , i = e.func || function() {}
  30862. , r = void 0 === e.duration ? 0 : e.duration;
  30863. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30864. var o = e.done || null
  30865. , a = e.easing || n.linearTween
  30866. , s = e.name || "R" + this.counter
  30867. , l = void 0 === e.id ? this.counter : e.id;
  30868. return this.start(i, r, o, t, a, s, l)
  30869. },
  30870. setTimeout: function(e, t, i) {
  30871. var n = void 0 === i ? this.counter : i;
  30872. return this.trigger({
  30873. done: e,
  30874. duration: void 0 === t ? 0 : t,
  30875. name: "O" + this.counter,
  30876. id: n
  30877. })
  30878. },
  30879. pause: function() {
  30880. this.paused = !0
  30881. },
  30882. resume: function() {
  30883. this.paused = !1
  30884. },
  30885. update: function(e) {
  30886. this.funcs.forEach(function(t) {
  30887. if (!(t.paused || (t.current += 1e3 * e,
  30888. t.current < 0)))
  30889. if (t.current >= t.duration && !t.cycling) {
  30890. var i = t.easing(1, 0, 1, 1);
  30891. t.func(i, 1e3 * e),
  30892. t.done && t.done(),
  30893. t.running = !1
  30894. } else {
  30895. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30896. , r = t.func(n, 1e3 * e) || !1;
  30897. r && (t.done && t.done(),
  30898. t.running = !1)
  30899. }
  30900. });
  30901. var t = this.funcs.length;
  30902. this.funcs = this.funcs.filter(function(e) {
  30903. return e.running
  30904. });
  30905. var i = this.funcs.length;
  30906. if (t > 0 && 0 === i && this.globalDone) {
  30907. var n = this.globalDone;
  30908. this.globalDone = null,
  30909. n()
  30910. }
  30911. },
  30912. adjustSpeed: function(e, t) {
  30913. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30914. var r = i[n];
  30915. r.duration /= t,
  30916. r.current /= t
  30917. }
  30918. },
  30919. getById: function(e) {
  30920. return this.funcs.filter(function(t) {
  30921. return e === t.id
  30922. })
  30923. },
  30924. get: function(e) {
  30925. for (var t = 0; t < this.funcs.length; t += 1)
  30926. if (this.funcs[t].func === e)
  30927. return this.funcs[t];
  30928. return null
  30929. },
  30930. isRunning: function(e) {
  30931. var t = this.get(e);
  30932. return null !== t && t.running
  30933. },
  30934. countActive: function() {
  30935. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30936. e += this.funcs[t].running;
  30937. return e
  30938. },
  30939. listActive: function() {
  30940. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30941. this.funcs[t].running && e.push(this.funcs[t].name);
  30942. return e
  30943. },
  30944. done: function(e) {
  30945. this.globalDone = e
  30946. },
  30947. cancelById: function(e) {
  30948. var t = void 0 === e ? 0 : e;
  30949. this.funcs = this.funcs.filter(function(e) {
  30950. return e.id !== t
  30951. })
  30952. },
  30953. cancel: function(e) {
  30954. this.funcs = this.funcs.filter(function(t) {
  30955. return t.func !== e
  30956. })
  30957. },
  30958. getUniqueId: function() {
  30959. return this.uniqueID -= 1,
  30960. this.uniqueID
  30961. }
  30962. }
  30963. }
  30964. , {
  30965. "./easing": 186
  30966. }],
  30967. 196: [function(e, t, i) {
  30968. function n(e) {
  30969. if (this.set = {},
  30970. this.infContains = function() {
  30971. return !0
  30972. }
  30973. ,
  30974. "object" == typeof e)
  30975. if (e instanceof Array)
  30976. for (var t = 0; t < e.length; t++)
  30977. this.set[e[t]] = !0;
  30978. else
  30979. this.set = e;
  30980. else if ("function" == typeof e)
  30981. this.infContains = e;
  30982. else if ("undefined" != typeof e)
  30983. throw new Error("set must be either an array or an object.")
  30984. }
  30985. t.exports = n,
  30986. n.prototype.contains = function(e) {
  30987. return !!this.set[e]
  30988. }
  30989. ,
  30990. n.prototype.has = n.prototype.contains,
  30991. n.prototype.add = function(e) {
  30992. if (1 == arguments.length)
  30993. this.set[e] = !0;
  30994. else
  30995. for (var t = 0; t < arguments.length; t++)
  30996. this.set[arguments[t]] = !0
  30997. }
  30998. ,
  30999. n.prototype.addAll = function(e) {
  31000. if ("object" != typeof e && !(e instanceof Array))
  31001. throw new Error("arr must be an array.");
  31002. for (var t = 0; t < e.length; t++)
  31003. this.add(e[t])
  31004. }
  31005. ,
  31006. n.prototype.remove = function(e) {
  31007. if (1 == arguments.length)
  31008. delete this.set[e];
  31009. else
  31010. for (var t = 0; t < arguments.length; t++)
  31011. delete this.set[arguments[t]]
  31012. }
  31013. ,
  31014. n.prototype.delete = n.prototype.remove,
  31015. n.prototype.clear = function() {
  31016. this.set = {}
  31017. }
  31018. ,
  31019. n.prototype.size = function() {
  31020. return Object.keys(this.set).length
  31021. }
  31022. ,
  31023. n.prototype.toString = function() {
  31024. return "{" + Object.keys(this.set).toString() + "}"
  31025. }
  31026. ,
  31027. n.prototype.toArray = function() {
  31028. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31029. }
  31030. ,
  31031. n.prototype["*values"] = n.prototype.toArray
  31032. }
  31033. , {}],
  31034. 197: [function(e, t, i) {}
  31035. , {}],
  31036. 198: [function(e, t, i) {
  31037. (function(t) {
  31038. "use strict";
  31039. function n() {
  31040. try {
  31041. var e = new Uint8Array(1);
  31042. return e.__proto__ = {
  31043. __proto__: Uint8Array.prototype,
  31044. foo: function() {
  31045. return 42
  31046. }
  31047. },
  31048. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31049. } catch (e) {
  31050. return !1
  31051. }
  31052. }
  31053. function r() {
  31054. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31055. }
  31056. function o(e, t) {
  31057. if (r() < t)
  31058. throw new RangeError("Invalid typed array length");
  31059. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31060. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31061. e.length = t),
  31062. e
  31063. }
  31064. function a(e, t, i) {
  31065. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31066. return new a(e,t,i);
  31067. if ("number" == typeof e) {
  31068. if ("string" == typeof t)
  31069. throw new Error("If encoding is specified then the first argument must be a string");
  31070. return h(this, e)
  31071. }
  31072. return s(this, e, t, i)
  31073. }
  31074. function s(e, t, i, n) {
  31075. if ("number" == typeof t)
  31076. throw new TypeError('"value" argument must not be a number');
  31077. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31078. }
  31079. function l(e) {
  31080. if ("number" != typeof e)
  31081. throw new TypeError('"size" argument must be a number');
  31082. if (e < 0)
  31083. throw new RangeError('"size" argument must not be negative')
  31084. }
  31085. function c(e, t, i, n) {
  31086. return l(t),
  31087. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31088. }
  31089. function h(e, t) {
  31090. if (l(t),
  31091. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31092. !a.TYPED_ARRAY_SUPPORT)
  31093. for (var i = 0; i < t; ++i)
  31094. e[i] = 0;
  31095. return e
  31096. }
  31097. function u(e, t, i) {
  31098. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31099. !a.isEncoding(i))
  31100. throw new TypeError('"encoding" must be a valid string encoding');
  31101. var n = 0 | v(t, i);
  31102. e = o(e, n);
  31103. var r = e.write(t, i);
  31104. return r !== n && (e = e.slice(0, r)),
  31105. e
  31106. }
  31107. function d(e, t) {
  31108. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31109. e = o(e, i);
  31110. for (var n = 0; n < i; n += 1)
  31111. e[n] = 255 & t[n];
  31112. return e
  31113. }
  31114. function p(e, t, i, n) {
  31115. if (t.byteLength,
  31116. i < 0 || t.byteLength < i)
  31117. throw new RangeError("'offset' is out of bounds");
  31118. if (t.byteLength < i + (n || 0))
  31119. throw new RangeError("'length' is out of bounds");
  31120. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31121. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31122. e.__proto__ = a.prototype) : e = d(e, t),
  31123. e
  31124. }
  31125. function f(e, t) {
  31126. if (a.isBuffer(t)) {
  31127. var i = 0 | g(t.length);
  31128. return e = o(e, i),
  31129. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31130. e)
  31131. }
  31132. if (t) {
  31133. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31134. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31135. if ("Buffer" === t.type && $(t.data))
  31136. return d(e, t.data)
  31137. }
  31138. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31139. }
  31140. function g(e) {
  31141. if (e >= r())
  31142. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31143. return 0 | e
  31144. }
  31145. function m(e) {
  31146. return +e != e && (e = 0),
  31147. a.alloc(+e)
  31148. }
  31149. function v(e, t) {
  31150. if (a.isBuffer(e))
  31151. return e.length;
  31152. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31153. return e.byteLength;
  31154. "string" != typeof e && (e = "" + e);
  31155. var i = e.length;
  31156. if (0 === i)
  31157. return 0;
  31158. for (var n = !1; ; )
  31159. switch (t) {
  31160. case "ascii":
  31161. case "latin1":
  31162. case "binary":
  31163. return i;
  31164. case "utf8":
  31165. case "utf-8":
  31166. case void 0:
  31167. return j(e).length;
  31168. case "ucs2":
  31169. case "ucs-2":
  31170. case "utf16le":
  31171. case "utf-16le":
  31172. return 2 * i;
  31173. case "hex":
  31174. return i >>> 1;
  31175. case "base64":
  31176. return Z(e).length;
  31177. default:
  31178. if (n)
  31179. return j(e).length;
  31180. t = ("" + t).toLowerCase(),
  31181. n = !0
  31182. }
  31183. }
  31184. function A(e, t, i) {
  31185. var n = !1;
  31186. if ((void 0 === t || t < 0) && (t = 0),
  31187. t > this.length)
  31188. return "";
  31189. if ((void 0 === i || i > this.length) && (i = this.length),
  31190. i <= 0)
  31191. return "";
  31192. if (i >>>= 0,
  31193. t >>>= 0,
  31194. i <= t)
  31195. return "";
  31196. for (e || (e = "utf8"); ; )
  31197. switch (e) {
  31198. case "hex":
  31199. return L(this, t, i);
  31200. case "utf8":
  31201. case "utf-8":
  31202. return M(this, t, i);
  31203. case "ascii":
  31204. return P(this, t, i);
  31205. case "latin1":
  31206. case "binary":
  31207. return O(this, t, i);
  31208. case "base64":
  31209. return S(this, t, i);
  31210. case "ucs2":
  31211. case "ucs-2":
  31212. case "utf16le":
  31213. case "utf-16le":
  31214. return D(this, t, i);
  31215. default:
  31216. if (n)
  31217. throw new TypeError("Unknown encoding: " + e);
  31218. e = (e + "").toLowerCase(),
  31219. n = !0
  31220. }
  31221. }
  31222. function y(e, t, i) {
  31223. var n = e[t];
  31224. e[t] = e[i],
  31225. e[i] = n
  31226. }
  31227. function C(e, t, i, n, r) {
  31228. if (0 === e.length)
  31229. return -1;
  31230. if ("string" == typeof i ? (n = i,
  31231. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31232. i = +i,
  31233. isNaN(i) && (i = r ? 0 : e.length - 1),
  31234. i < 0 && (i = e.length + i),
  31235. i >= e.length) {
  31236. if (r)
  31237. return -1;
  31238. i = e.length - 1
  31239. } else if (i < 0) {
  31240. if (!r)
  31241. return -1;
  31242. i = 0
  31243. }
  31244. if ("string" == typeof t && (t = a.from(t, n)),
  31245. a.isBuffer(t))
  31246. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31247. if ("number" == typeof t)
  31248. return t &= 255,
  31249. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31250. throw new TypeError("val must be string, number or Buffer")
  31251. }
  31252. function I(e, t, i, n, r) {
  31253. function o(e, t) {
  31254. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31255. }
  31256. var a = 1
  31257. , s = e.length
  31258. , l = t.length;
  31259. if (void 0 !== n && (n = String(n).toLowerCase(),
  31260. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31261. if (e.length < 2 || t.length < 2)
  31262. return -1;
  31263. a = 2,
  31264. s /= 2,
  31265. l /= 2,
  31266. i /= 2
  31267. }
  31268. var c;
  31269. if (r) {
  31270. var h = -1;
  31271. for (c = i; c < s; c++)
  31272. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31273. if (h === -1 && (h = c),
  31274. c - h + 1 === l)
  31275. return h * a
  31276. } else
  31277. h !== -1 && (c -= c - h),
  31278. h = -1
  31279. } else
  31280. for (i + l > s && (i = s - l),
  31281. c = i; c >= 0; c--) {
  31282. for (var u = !0, d = 0; d < l; d++)
  31283. if (o(e, c + d) !== o(t, d)) {
  31284. u = !1;
  31285. break
  31286. }
  31287. if (u)
  31288. return c
  31289. }
  31290. return -1
  31291. }
  31292. function E(e, t, i, n) {
  31293. i = Number(i) || 0;
  31294. var r = e.length - i;
  31295. n ? (n = Number(n),
  31296. n > r && (n = r)) : n = r;
  31297. var o = t.length;
  31298. if (o % 2 !== 0)
  31299. throw new TypeError("Invalid hex string");
  31300. n > o / 2 && (n = o / 2);
  31301. for (var a = 0; a < n; ++a) {
  31302. var s = parseInt(t.substr(2 * a, 2), 16);
  31303. if (isNaN(s))
  31304. return a;
  31305. e[i + a] = s
  31306. }
  31307. return a
  31308. }
  31309. function b(e, t, i, n) {
  31310. return q(j(t, e.length - i), e, i, n)
  31311. }
  31312. function w(e, t, i, n) {
  31313. return q(Y(t), e, i, n)
  31314. }
  31315. function _(e, t, i, n) {
  31316. return w(e, t, i, n)
  31317. }
  31318. function T(e, t, i, n) {
  31319. return q(Z(t), e, i, n)
  31320. }
  31321. function x(e, t, i, n) {
  31322. return q(X(t, e.length - i), e, i, n)
  31323. }
  31324. function S(e, t, i) {
  31325. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31326. }
  31327. function M(e, t, i) {
  31328. i = Math.min(e.length, i);
  31329. for (var n = [], r = t; r < i; ) {
  31330. var o = e[r]
  31331. , a = null
  31332. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31333. if (r + s <= i) {
  31334. var l, c, h, u;
  31335. switch (s) {
  31336. case 1:
  31337. o < 128 && (a = o);
  31338. break;
  31339. case 2:
  31340. l = e[r + 1],
  31341. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31342. u > 127 && (a = u));
  31343. break;
  31344. case 3:
  31345. l = e[r + 1],
  31346. c = e[r + 2],
  31347. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31348. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31349. break;
  31350. case 4:
  31351. l = e[r + 1],
  31352. c = e[r + 2],
  31353. h = e[r + 3],
  31354. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31355. u > 65535 && u < 1114112 && (a = u))
  31356. }
  31357. }
  31358. null === a ? (a = 65533,
  31359. s = 1) : a > 65535 && (a -= 65536,
  31360. n.push(a >>> 10 & 1023 | 55296),
  31361. a = 56320 | 1023 & a),
  31362. n.push(a),
  31363. r += s
  31364. }
  31365. return R(n)
  31366. }
  31367. function R(e) {
  31368. var t = e.length;
  31369. if (t <= ee)
  31370. return String.fromCharCode.apply(String, e);
  31371. for (var i = "", n = 0; n < t; )
  31372. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31373. return i
  31374. }
  31375. function P(e, t, i) {
  31376. var n = "";
  31377. i = Math.min(e.length, i);
  31378. for (var r = t; r < i; ++r)
  31379. n += String.fromCharCode(127 & e[r]);
  31380. return n
  31381. }
  31382. function O(e, t, i) {
  31383. var n = "";
  31384. i = Math.min(e.length, i);
  31385. for (var r = t; r < i; ++r)
  31386. n += String.fromCharCode(e[r]);
  31387. return n
  31388. }
  31389. function L(e, t, i) {
  31390. var n = e.length;
  31391. (!t || t < 0) && (t = 0),
  31392. (!i || i < 0 || i > n) && (i = n);
  31393. for (var r = "", o = t; o < i; ++o)
  31394. r += W(e[o]);
  31395. return r
  31396. }
  31397. function D(e, t, i) {
  31398. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31399. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31400. return r
  31401. }
  31402. function N(e, t, i) {
  31403. if (e % 1 !== 0 || e < 0)
  31404. throw new RangeError("offset is not uint");
  31405. if (e + t > i)
  31406. throw new RangeError("Trying to access beyond buffer length")
  31407. }
  31408. function B(e, t, i, n, r, o) {
  31409. if (!a.isBuffer(e))
  31410. throw new TypeError('"buffer" argument must be a Buffer instance');
  31411. if (t > r || t < o)
  31412. throw new RangeError('"value" argument is out of bounds');
  31413. if (i + n > e.length)
  31414. throw new RangeError("Index out of range")
  31415. }
  31416. function F(e, t, i, n) {
  31417. t < 0 && (t = 65535 + t + 1);
  31418. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31419. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31420. }
  31421. function V(e, t, i, n) {
  31422. t < 0 && (t = 4294967295 + t + 1);
  31423. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31424. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31425. }
  31426. function U(e, t, i, n, r, o) {
  31427. if (i + n > e.length)
  31428. throw new RangeError("Index out of range");
  31429. if (i < 0)
  31430. throw new RangeError("Index out of range")
  31431. }
  31432. function k(e, t, i, n, r) {
  31433. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31434. J.write(e, t, i, n, 23, 4),
  31435. i + 4
  31436. }
  31437. function H(e, t, i, n, r) {
  31438. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31439. J.write(e, t, i, n, 52, 8),
  31440. i + 8
  31441. }
  31442. function G(e) {
  31443. if (e = z(e).replace(te, ""),
  31444. e.length < 2)
  31445. return "";
  31446. for (; e.length % 4 !== 0; )
  31447. e += "=";
  31448. return e
  31449. }
  31450. function z(e) {
  31451. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31452. }
  31453. function W(e) {
  31454. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31455. }
  31456. function j(e, t) {
  31457. t = t || 1 / 0;
  31458. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31459. if (i = e.charCodeAt(a),
  31460. i > 55295 && i < 57344) {
  31461. if (!r) {
  31462. if (i > 56319) {
  31463. (t -= 3) > -1 && o.push(239, 191, 189);
  31464. continue
  31465. }
  31466. if (a + 1 === n) {
  31467. (t -= 3) > -1 && o.push(239, 191, 189);
  31468. continue
  31469. }
  31470. r = i;
  31471. continue
  31472. }
  31473. if (i < 56320) {
  31474. (t -= 3) > -1 && o.push(239, 191, 189),
  31475. r = i;
  31476. continue
  31477. }
  31478. i = (r - 55296 << 10 | i - 56320) + 65536
  31479. } else
  31480. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31481. if (r = null,
  31482. i < 128) {
  31483. if ((t -= 1) < 0)
  31484. break;
  31485. o.push(i)
  31486. } else if (i < 2048) {
  31487. if ((t -= 2) < 0)
  31488. break;
  31489. o.push(i >> 6 | 192, 63 & i | 128)
  31490. } else if (i < 65536) {
  31491. if ((t -= 3) < 0)
  31492. break;
  31493. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31494. } else {
  31495. if (!(i < 1114112))
  31496. throw new Error("Invalid code point");
  31497. if ((t -= 4) < 0)
  31498. break;
  31499. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31500. }
  31501. }
  31502. return o
  31503. }
  31504. function Y(e) {
  31505. for (var t = [], i = 0; i < e.length; ++i)
  31506. t.push(255 & e.charCodeAt(i));
  31507. return t
  31508. }
  31509. function X(e, t) {
  31510. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31511. i = e.charCodeAt(a),
  31512. n = i >> 8,
  31513. r = i % 256,
  31514. o.push(r),
  31515. o.push(n);
  31516. return o
  31517. }
  31518. function Z(e) {
  31519. return Q.toByteArray(G(e))
  31520. }
  31521. function q(e, t, i, n) {
  31522. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31523. t[r + i] = e[r];
  31524. return r
  31525. }
  31526. function K(e) {
  31527. return e !== e
  31528. }
  31529. var Q = e("base64-js")
  31530. , J = e("ieee754")
  31531. , $ = e("isarray");
  31532. i.Buffer = a,
  31533. i.SlowBuffer = m,
  31534. i.INSPECT_MAX_BYTES = 50,
  31535. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31536. i.kMaxLength = r(),
  31537. a.poolSize = 8192,
  31538. a._augment = function(e) {
  31539. return e.__proto__ = a.prototype,
  31540. e
  31541. }
  31542. ,
  31543. a.from = function(e, t, i) {
  31544. return s(null, e, t, i)
  31545. }
  31546. ,
  31547. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31548. a.__proto__ = Uint8Array,
  31549. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31550. value: null,
  31551. configurable: !0
  31552. })),
  31553. a.alloc = function(e, t, i) {
  31554. return c(null, e, t, i)
  31555. }
  31556. ,
  31557. a.allocUnsafe = function(e) {
  31558. return h(null, e)
  31559. }
  31560. ,
  31561. a.allocUnsafeSlow = function(e) {
  31562. return h(null, e)
  31563. }
  31564. ,
  31565. a.isBuffer = function(e) {
  31566. return !(null == e || !e._isBuffer)
  31567. }
  31568. ,
  31569. a.compare = function(e, t) {
  31570. if (!a.isBuffer(e) || !a.isBuffer(t))
  31571. throw new TypeError("Arguments must be Buffers");
  31572. if (e === t)
  31573. return 0;
  31574. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31575. if (e[r] !== t[r]) {
  31576. i = e[r],
  31577. n = t[r];
  31578. break
  31579. }
  31580. return i < n ? -1 : n < i ? 1 : 0
  31581. }
  31582. ,
  31583. a.isEncoding = function(e) {
  31584. switch (String(e).toLowerCase()) {
  31585. case "hex":
  31586. case "utf8":
  31587. case "utf-8":
  31588. case "ascii":
  31589. case "latin1":
  31590. case "binary":
  31591. case "base64":
  31592. case "ucs2":
  31593. case "ucs-2":
  31594. case "utf16le":
  31595. case "utf-16le":
  31596. return !0;
  31597. default:
  31598. return !1
  31599. }
  31600. }
  31601. ,
  31602. a.concat = function(e, t) {
  31603. if (!$(e))
  31604. throw new TypeError('"list" argument must be an Array of Buffers');
  31605. if (0 === e.length)
  31606. return a.alloc(0);
  31607. var i;
  31608. if (void 0 === t)
  31609. for (t = 0,
  31610. i = 0; i < e.length; ++i)
  31611. t += e[i].length;
  31612. var n = a.allocUnsafe(t)
  31613. , r = 0;
  31614. for (i = 0; i < e.length; ++i) {
  31615. var o = e[i];
  31616. if (!a.isBuffer(o))
  31617. throw new TypeError('"list" argument must be an Array of Buffers');
  31618. o.copy(n, r),
  31619. r += o.length
  31620. }
  31621. return n
  31622. }
  31623. ,
  31624. a.byteLength = v,
  31625. a.prototype._isBuffer = !0,
  31626. a.prototype.swap16 = function() {
  31627. var e = this.length;
  31628. if (e % 2 !== 0)
  31629. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31630. for (var t = 0; t < e; t += 2)
  31631. y(this, t, t + 1);
  31632. return this
  31633. }
  31634. ,
  31635. a.prototype.swap32 = function() {
  31636. var e = this.length;
  31637. if (e % 4 !== 0)
  31638. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31639. for (var t = 0; t < e; t += 4)
  31640. y(this, t, t + 3),
  31641. y(this, t + 1, t + 2);
  31642. return this
  31643. }
  31644. ,
  31645. a.prototype.swap64 = function() {
  31646. var e = this.length;
  31647. if (e % 8 !== 0)
  31648. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31649. for (var t = 0; t < e; t += 8)
  31650. y(this, t, t + 7),
  31651. y(this, t + 1, t + 6),
  31652. y(this, t + 2, t + 5),
  31653. y(this, t + 3, t + 4);
  31654. return this
  31655. }
  31656. ,
  31657. a.prototype.toString = function() {
  31658. var e = 0 | this.length;
  31659. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31660. }
  31661. ,
  31662. a.prototype.equals = function(e) {
  31663. if (!a.isBuffer(e))
  31664. throw new TypeError("Argument must be a Buffer");
  31665. return this === e || 0 === a.compare(this, e)
  31666. }
  31667. ,
  31668. a.prototype.inspect = function() {
  31669. var e = ""
  31670. , t = i.INSPECT_MAX_BYTES;
  31671. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31672. this.length > t && (e += " ... ")),
  31673. "<Buffer " + e + ">"
  31674. }
  31675. ,
  31676. a.prototype.compare = function(e, t, i, n, r) {
  31677. if (!a.isBuffer(e))
  31678. throw new TypeError("Argument must be a Buffer");
  31679. if (void 0 === t && (t = 0),
  31680. void 0 === i && (i = e ? e.length : 0),
  31681. void 0 === n && (n = 0),
  31682. void 0 === r && (r = this.length),
  31683. t < 0 || i > e.length || n < 0 || r > this.length)
  31684. throw new RangeError("out of range index");
  31685. if (n >= r && t >= i)
  31686. return 0;
  31687. if (n >= r)
  31688. return -1;
  31689. if (t >= i)
  31690. return 1;
  31691. if (t >>>= 0,
  31692. i >>>= 0,
  31693. n >>>= 0,
  31694. r >>>= 0,
  31695. this === e)
  31696. return 0;
  31697. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31698. if (c[u] !== h[u]) {
  31699. o = c[u],
  31700. s = h[u];
  31701. break
  31702. }
  31703. return o < s ? -1 : s < o ? 1 : 0
  31704. }
  31705. ,
  31706. a.prototype.includes = function(e, t, i) {
  31707. return this.indexOf(e, t, i) !== -1
  31708. }
  31709. ,
  31710. a.prototype.indexOf = function(e, t, i) {
  31711. return C(this, e, t, i, !0)
  31712. }
  31713. ,
  31714. a.prototype.lastIndexOf = function(e, t, i) {
  31715. return C(this, e, t, i, !1)
  31716. }
  31717. ,
  31718. a.prototype.write = function(e, t, i, n) {
  31719. if (void 0 === t)
  31720. n = "utf8",
  31721. i = this.length,
  31722. t = 0;
  31723. else if (void 0 === i && "string" == typeof t)
  31724. n = t,
  31725. i = this.length,
  31726. t = 0;
  31727. else {
  31728. if (!isFinite(t))
  31729. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31730. t |= 0,
  31731. isFinite(i) ? (i |= 0,
  31732. void 0 === n && (n = "utf8")) : (n = i,
  31733. i = void 0)
  31734. }
  31735. var r = this.length - t;
  31736. if ((void 0 === i || i > r) && (i = r),
  31737. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31738. throw new RangeError("Attempt to write outside buffer bounds");
  31739. n || (n = "utf8");
  31740. for (var o = !1; ; )
  31741. switch (n) {
  31742. case "hex":
  31743. return E(this, e, t, i);
  31744. case "utf8":
  31745. case "utf-8":
  31746. return b(this, e, t, i);
  31747. case "ascii":
  31748. return w(this, e, t, i);
  31749. case "latin1":
  31750. case "binary":
  31751. return _(this, e, t, i);
  31752. case "base64":
  31753. return T(this, e, t, i);
  31754. case "ucs2":
  31755. case "ucs-2":
  31756. case "utf16le":
  31757. case "utf-16le":
  31758. return x(this, e, t, i);
  31759. default:
  31760. if (o)
  31761. throw new TypeError("Unknown encoding: " + n);
  31762. n = ("" + n).toLowerCase(),
  31763. o = !0
  31764. }
  31765. }
  31766. ,
  31767. a.prototype.toJSON = function() {
  31768. return {
  31769. type: "Buffer",
  31770. data: Array.prototype.slice.call(this._arr || this, 0)
  31771. }
  31772. }
  31773. ;
  31774. var ee = 4096;
  31775. a.prototype.slice = function(e, t) {
  31776. var i = this.length;
  31777. e = ~~e,
  31778. t = void 0 === t ? i : ~~t,
  31779. e < 0 ? (e += i,
  31780. e < 0 && (e = 0)) : e > i && (e = i),
  31781. t < 0 ? (t += i,
  31782. t < 0 && (t = 0)) : t > i && (t = i),
  31783. t < e && (t = e);
  31784. var n;
  31785. if (a.TYPED_ARRAY_SUPPORT)
  31786. n = this.subarray(e, t),
  31787. n.__proto__ = a.prototype;
  31788. else {
  31789. var r = t - e;
  31790. n = new a(r,void 0);
  31791. for (var o = 0; o < r; ++o)
  31792. n[o] = this[o + e]
  31793. }
  31794. return n
  31795. }
  31796. ,
  31797. a.prototype.readUIntLE = function(e, t, i) {
  31798. e |= 0,
  31799. t |= 0,
  31800. i || N(e, t, this.length);
  31801. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31802. n += this[e + o] * r;
  31803. return n
  31804. }
  31805. ,
  31806. a.prototype.readUIntBE = function(e, t, i) {
  31807. e |= 0,
  31808. t |= 0,
  31809. i || N(e, t, this.length);
  31810. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31811. n += this[e + --t] * r;
  31812. return n
  31813. }
  31814. ,
  31815. a.prototype.readUInt8 = function(e, t) {
  31816. return t || N(e, 1, this.length),
  31817. this[e]
  31818. }
  31819. ,
  31820. a.prototype.readUInt16LE = function(e, t) {
  31821. return t || N(e, 2, this.length),
  31822. this[e] | this[e + 1] << 8
  31823. }
  31824. ,
  31825. a.prototype.readUInt16BE = function(e, t) {
  31826. return t || N(e, 2, this.length),
  31827. this[e] << 8 | this[e + 1]
  31828. }
  31829. ,
  31830. a.prototype.readUInt32LE = function(e, t) {
  31831. return t || N(e, 4, this.length),
  31832. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31833. }
  31834. ,
  31835. a.prototype.readUInt32BE = function(e, t) {
  31836. return t || N(e, 4, this.length),
  31837. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31838. }
  31839. ,
  31840. a.prototype.readIntLE = function(e, t, i) {
  31841. e |= 0,
  31842. t |= 0,
  31843. i || N(e, t, this.length);
  31844. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31845. n += this[e + o] * r;
  31846. return r *= 128,
  31847. n >= r && (n -= Math.pow(2, 8 * t)),
  31848. n
  31849. }
  31850. ,
  31851. a.prototype.readIntBE = function(e, t, i) {
  31852. e |= 0,
  31853. t |= 0,
  31854. i || N(e, t, this.length);
  31855. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31856. o += this[e + --n] * r;
  31857. return r *= 128,
  31858. o >= r && (o -= Math.pow(2, 8 * t)),
  31859. o
  31860. }
  31861. ,
  31862. a.prototype.readInt8 = function(e, t) {
  31863. return t || N(e, 1, this.length),
  31864. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31865. }
  31866. ,
  31867. a.prototype.readInt16LE = function(e, t) {
  31868. t || N(e, 2, this.length);
  31869. var i = this[e] | this[e + 1] << 8;
  31870. return 32768 & i ? 4294901760 | i : i
  31871. }
  31872. ,
  31873. a.prototype.readInt16BE = function(e, t) {
  31874. t || N(e, 2, this.length);
  31875. var i = this[e + 1] | this[e] << 8;
  31876. return 32768 & i ? 4294901760 | i : i
  31877. }
  31878. ,
  31879. a.prototype.readInt32LE = function(e, t) {
  31880. return t || N(e, 4, this.length),
  31881. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31882. }
  31883. ,
  31884. a.prototype.readInt32BE = function(e, t) {
  31885. return t || N(e, 4, this.length),
  31886. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31887. }
  31888. ,
  31889. a.prototype.readFloatLE = function(e, t) {
  31890. return t || N(e, 4, this.length),
  31891. J.read(this, e, !0, 23, 4)
  31892. }
  31893. ,
  31894. a.prototype.readFloatBE = function(e, t) {
  31895. return t || N(e, 4, this.length),
  31896. J.read(this, e, !1, 23, 4)
  31897. }
  31898. ,
  31899. a.prototype.readDoubleLE = function(e, t) {
  31900. return t || N(e, 8, this.length),
  31901. J.read(this, e, !0, 52, 8)
  31902. }
  31903. ,
  31904. a.prototype.readDoubleBE = function(e, t) {
  31905. return t || N(e, 8, this.length),
  31906. J.read(this, e, !1, 52, 8)
  31907. }
  31908. ,
  31909. a.prototype.writeUIntLE = function(e, t, i, n) {
  31910. if (e = +e,
  31911. t |= 0,
  31912. i |= 0,
  31913. !n) {
  31914. var r = Math.pow(2, 8 * i) - 1;
  31915. B(this, e, t, i, r, 0)
  31916. }
  31917. var o = 1
  31918. , a = 0;
  31919. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31920. this[t + a] = e / o & 255;
  31921. return t + i
  31922. }
  31923. ,
  31924. a.prototype.writeUIntBE = function(e, t, i, n) {
  31925. if (e = +e,
  31926. t |= 0,
  31927. i |= 0,
  31928. !n) {
  31929. var r = Math.pow(2, 8 * i) - 1;
  31930. B(this, e, t, i, r, 0)
  31931. }
  31932. var o = i - 1
  31933. , a = 1;
  31934. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31935. this[t + o] = e / a & 255;
  31936. return t + i
  31937. }
  31938. ,
  31939. a.prototype.writeUInt8 = function(e, t, i) {
  31940. return e = +e,
  31941. t |= 0,
  31942. i || B(this, e, t, 1, 255, 0),
  31943. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31944. this[t] = 255 & e,
  31945. t + 1
  31946. }
  31947. ,
  31948. a.prototype.writeUInt16LE = function(e, t, i) {
  31949. return e = +e,
  31950. t |= 0,
  31951. i || B(this, e, t, 2, 65535, 0),
  31952. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31953. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31954. t + 2
  31955. }
  31956. ,
  31957. a.prototype.writeUInt16BE = function(e, t, i) {
  31958. return e = +e,
  31959. t |= 0,
  31960. i || B(this, e, t, 2, 65535, 0),
  31961. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31962. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31963. t + 2
  31964. }
  31965. ,
  31966. a.prototype.writeUInt32LE = function(e, t, i) {
  31967. return e = +e,
  31968. t |= 0,
  31969. i || B(this, e, t, 4, 4294967295, 0),
  31970. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31971. this[t + 2] = e >>> 16,
  31972. this[t + 1] = e >>> 8,
  31973. this[t] = 255 & e) : V(this, e, t, !0),
  31974. t + 4
  31975. }
  31976. ,
  31977. a.prototype.writeUInt32BE = function(e, t, i) {
  31978. return e = +e,
  31979. t |= 0,
  31980. i || B(this, e, t, 4, 4294967295, 0),
  31981. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31982. this[t + 1] = e >>> 16,
  31983. this[t + 2] = e >>> 8,
  31984. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31985. t + 4
  31986. }
  31987. ,
  31988. a.prototype.writeIntLE = function(e, t, i, n) {
  31989. if (e = +e,
  31990. t |= 0,
  31991. !n) {
  31992. var r = Math.pow(2, 8 * i - 1);
  31993. B(this, e, t, i, r - 1, -r)
  31994. }
  31995. var o = 0
  31996. , a = 1
  31997. , s = 0;
  31998. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31999. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32000. this[t + o] = (e / a >> 0) - s & 255;
  32001. return t + i
  32002. }
  32003. ,
  32004. a.prototype.writeIntBE = function(e, t, i, n) {
  32005. if (e = +e,
  32006. t |= 0,
  32007. !n) {
  32008. var r = Math.pow(2, 8 * i - 1);
  32009. B(this, e, t, i, r - 1, -r)
  32010. }
  32011. var o = i - 1
  32012. , a = 1
  32013. , s = 0;
  32014. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32015. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32016. this[t + o] = (e / a >> 0) - s & 255;
  32017. return t + i
  32018. }
  32019. ,
  32020. a.prototype.writeInt8 = function(e, t, i) {
  32021. return e = +e,
  32022. t |= 0,
  32023. i || B(this, e, t, 1, 127, -128),
  32024. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32025. e < 0 && (e = 255 + e + 1),
  32026. this[t] = 255 & e,
  32027. t + 1
  32028. }
  32029. ,
  32030. a.prototype.writeInt16LE = function(e, t, i) {
  32031. return e = +e,
  32032. t |= 0,
  32033. i || B(this, e, t, 2, 32767, -32768),
  32034. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32035. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32036. t + 2
  32037. }
  32038. ,
  32039. a.prototype.writeInt16BE = function(e, t, i) {
  32040. return e = +e,
  32041. t |= 0,
  32042. i || B(this, e, t, 2, 32767, -32768),
  32043. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32044. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32045. t + 2
  32046. }
  32047. ,
  32048. a.prototype.writeInt32LE = function(e, t, i) {
  32049. return e = +e,
  32050. t |= 0,
  32051. i || B(this, e, t, 4, 2147483647, -2147483648),
  32052. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32053. this[t + 1] = e >>> 8,
  32054. this[t + 2] = e >>> 16,
  32055. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32056. t + 4
  32057. }
  32058. ,
  32059. a.prototype.writeInt32BE = function(e, t, i) {
  32060. return e = +e,
  32061. t |= 0,
  32062. i || B(this, e, t, 4, 2147483647, -2147483648),
  32063. e < 0 && (e = 4294967295 + e + 1),
  32064. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32065. this[t + 1] = e >>> 16,
  32066. this[t + 2] = e >>> 8,
  32067. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32068. t + 4
  32069. }
  32070. ,
  32071. a.prototype.writeFloatLE = function(e, t, i) {
  32072. return k(this, e, t, !0, i)
  32073. }
  32074. ,
  32075. a.prototype.writeFloatBE = function(e, t, i) {
  32076. return k(this, e, t, !1, i)
  32077. }
  32078. ,
  32079. a.prototype.writeDoubleLE = function(e, t, i) {
  32080. return H(this, e, t, !0, i)
  32081. }
  32082. ,
  32083. a.prototype.writeDoubleBE = function(e, t, i) {
  32084. return H(this, e, t, !1, i)
  32085. }
  32086. ,
  32087. a.prototype.copy = function(e, t, i, n) {
  32088. if (i || (i = 0),
  32089. n || 0 === n || (n = this.length),
  32090. t >= e.length && (t = e.length),
  32091. t || (t = 0),
  32092. n > 0 && n < i && (n = i),
  32093. n === i)
  32094. return 0;
  32095. if (0 === e.length || 0 === this.length)
  32096. return 0;
  32097. if (t < 0)
  32098. throw new RangeError("targetStart out of bounds");
  32099. if (i < 0 || i >= this.length)
  32100. throw new RangeError("sourceStart out of bounds");
  32101. if (n < 0)
  32102. throw new RangeError("sourceEnd out of bounds");
  32103. n > this.length && (n = this.length),
  32104. e.length - t < n - i && (n = e.length - t + i);
  32105. var r, o = n - i;
  32106. if (this === e && i < t && t < n)
  32107. for (r = o - 1; r >= 0; --r)
  32108. e[r + t] = this[r + i];
  32109. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32110. for (r = 0; r < o; ++r)
  32111. e[r + t] = this[r + i];
  32112. else
  32113. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32114. return o
  32115. }
  32116. ,
  32117. a.prototype.fill = function(e, t, i, n) {
  32118. if ("string" == typeof e) {
  32119. if ("string" == typeof t ? (n = t,
  32120. t = 0,
  32121. i = this.length) : "string" == typeof i && (n = i,
  32122. i = this.length),
  32123. 1 === e.length) {
  32124. var r = e.charCodeAt(0);
  32125. r < 256 && (e = r)
  32126. }
  32127. if (void 0 !== n && "string" != typeof n)
  32128. throw new TypeError("encoding must be a string");
  32129. if ("string" == typeof n && !a.isEncoding(n))
  32130. throw new TypeError("Unknown encoding: " + n)
  32131. } else
  32132. "number" == typeof e && (e &= 255);
  32133. if (t < 0 || this.length < t || this.length < i)
  32134. throw new RangeError("Out of range index");
  32135. if (i <= t)
  32136. return this;
  32137. t >>>= 0,
  32138. i = void 0 === i ? this.length : i >>> 0,
  32139. e || (e = 0);
  32140. var o;
  32141. if ("number" == typeof e)
  32142. for (o = t; o < i; ++o)
  32143. this[o] = e;
  32144. else {
  32145. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32146. , l = s.length;
  32147. for (o = 0; o < i - t; ++o)
  32148. this[o + t] = s[o % l]
  32149. }
  32150. return this
  32151. }
  32152. ;
  32153. var te = /[^+\/0-9A-Za-z-_]/g
  32154. }
  32155. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32156. }
  32157. , {
  32158. "base64-js": 199,
  32159. ieee754: 200,
  32160. isarray: 201
  32161. }],
  32162. 199: [function(e, t, i) {
  32163. "use strict";
  32164. function n(e) {
  32165. var t = e.length;
  32166. if (t % 4 > 0)
  32167. throw new Error("Invalid string. Length must be a multiple of 4");
  32168. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32169. }
  32170. function r(e) {
  32171. return 3 * e.length / 4 - n(e)
  32172. }
  32173. function o(e) {
  32174. var t, i, r, o, a, s, l = e.length;
  32175. a = n(e),
  32176. s = new u(3 * l / 4 - a),
  32177. r = a > 0 ? l - 4 : l;
  32178. var c = 0;
  32179. for (t = 0,
  32180. i = 0; t < r; t += 4,
  32181. i += 3)
  32182. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32183. s[c++] = o >> 16 & 255,
  32184. s[c++] = o >> 8 & 255,
  32185. s[c++] = 255 & o;
  32186. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32187. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32188. s[c++] = o >> 8 & 255,
  32189. s[c++] = 255 & o),
  32190. s
  32191. }
  32192. function a(e) {
  32193. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32194. }
  32195. function s(e, t, i) {
  32196. for (var n, r = [], o = t; o < i; o += 3)
  32197. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32198. r.push(a(n));
  32199. return r.join("")
  32200. }
  32201. function l(e) {
  32202. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32203. o.push(s(e, l, l + a > h ? h : l + a));
  32204. return 1 === n ? (t = e[i - 1],
  32205. r += c[t >> 2],
  32206. r += c[t << 4 & 63],
  32207. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32208. r += c[t >> 10],
  32209. r += c[t >> 4 & 63],
  32210. r += c[t << 2 & 63],
  32211. r += "="),
  32212. o.push(r),
  32213. o.join("")
  32214. }
  32215. i.byteLength = r,
  32216. i.toByteArray = o,
  32217. i.fromByteArray = l;
  32218. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32219. c[p] = d[p],
  32220. h[d.charCodeAt(p)] = p;
  32221. h["-".charCodeAt(0)] = 62,
  32222. h["_".charCodeAt(0)] = 63
  32223. }
  32224. , {}],
  32225. 200: [function(e, t, i) {
  32226. i.read = function(e, t, i, n, r) {
  32227. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32228. for (u += d,
  32229. o = p & (1 << -h) - 1,
  32230. p >>= -h,
  32231. h += s; h > 0; o = 256 * o + e[t + u],
  32232. u += d,
  32233. h -= 8)
  32234. ;
  32235. for (a = o & (1 << -h) - 1,
  32236. o >>= -h,
  32237. h += n; h > 0; a = 256 * a + e[t + u],
  32238. u += d,
  32239. h -= 8)
  32240. ;
  32241. if (0 === o)
  32242. o = 1 - c;
  32243. else {
  32244. if (o === l)
  32245. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32246. a += Math.pow(2, n),
  32247. o -= c
  32248. }
  32249. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32250. }
  32251. ,
  32252. i.write = function(e, t, i, n, r, o) {
  32253. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32254. for (t = Math.abs(t),
  32255. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32256. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32257. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32258. l *= 2),
  32259. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32260. t * l >= 2 && (a++,
  32261. l /= 2),
  32262. a + u >= h ? (s = 0,
  32263. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32264. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32265. a = 0)); r >= 8; e[i + p] = 255 & s,
  32266. p += f,
  32267. s /= 256,
  32268. r -= 8)
  32269. ;
  32270. for (a = a << r | s,
  32271. c += r; c > 0; e[i + p] = 255 & a,
  32272. p += f,
  32273. a /= 256,
  32274. c -= 8)
  32275. ;
  32276. e[i + p - f] |= 128 * g
  32277. }
  32278. }
  32279. , {}],
  32280. 201: [function(e, t, i) {
  32281. var n = {}.toString;
  32282. t.exports = Array.isArray || function(e) {
  32283. return "[object Array]" == n.call(e)
  32284. }
  32285. }
  32286. , {}],
  32287. 202: [function(e, t, i) {
  32288. function n() {
  32289. this._events = this._events || {},
  32290. this._maxListeners = this._maxListeners || void 0
  32291. }
  32292. function r(e) {
  32293. return "function" == typeof e
  32294. }
  32295. function o(e) {
  32296. return "number" == typeof e
  32297. }
  32298. function a(e) {
  32299. return "object" == typeof e && null !== e
  32300. }
  32301. function s(e) {
  32302. return void 0 === e
  32303. }
  32304. t.exports = n,
  32305. n.EventEmitter = n,
  32306. n.prototype._events = void 0,
  32307. n.prototype._maxListeners = void 0,
  32308. n.defaultMaxListeners = 10,
  32309. n.prototype.setMaxListeners = function(e) {
  32310. if (!o(e) || e < 0 || isNaN(e))
  32311. throw TypeError("n must be a positive number");
  32312. return this._maxListeners = e,
  32313. this
  32314. }
  32315. ,
  32316. n.prototype.emit = function(e) {
  32317. var t, i, n, o, l, c;
  32318. if (this._events || (this._events = {}),
  32319. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32320. if (t = arguments[1],
  32321. t instanceof Error)
  32322. throw t;
  32323. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32324. throw h.context = t,
  32325. h
  32326. }
  32327. if (i = this._events[e],
  32328. s(i))
  32329. return !1;
  32330. if (r(i))
  32331. switch (arguments.length) {
  32332. case 1:
  32333. i.call(this);
  32334. break;
  32335. case 2:
  32336. i.call(this, arguments[1]);
  32337. break;
  32338. case 3:
  32339. i.call(this, arguments[1], arguments[2]);
  32340. break;
  32341. default:
  32342. o = Array.prototype.slice.call(arguments, 1),
  32343. i.apply(this, o)
  32344. }
  32345. else if (a(i))
  32346. for (o = Array.prototype.slice.call(arguments, 1),
  32347. c = i.slice(),
  32348. n = c.length,
  32349. l = 0; l < n; l++)
  32350. c[l].apply(this, o);
  32351. return !0
  32352. }
  32353. ,
  32354. n.prototype.addListener = function(e, t) {
  32355. var i;
  32356. if (!r(t))
  32357. throw TypeError("listener must be a function");
  32358. return this._events || (this._events = {}),
  32359. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32360. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32361. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32362. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32363. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32364. "function" == typeof console.trace && console.trace())),
  32365. this
  32366. }
  32367. ,
  32368. n.prototype.on = n.prototype.addListener,
  32369. n.prototype.once = function(e, t) {
  32370. function i() {
  32371. this.removeListener(e, i),
  32372. n || (n = !0,
  32373. t.apply(this, arguments))
  32374. }
  32375. if (!r(t))
  32376. throw TypeError("listener must be a function");
  32377. var n = !1;
  32378. return i.listener = t,
  32379. this.on(e, i),
  32380. this
  32381. }
  32382. ,
  32383. n.prototype.removeListener = function(e, t) {
  32384. var i, n, o, s;
  32385. if (!r(t))
  32386. throw TypeError("listener must be a function");
  32387. if (!this._events || !this._events[e])
  32388. return this;
  32389. if (i = this._events[e],
  32390. o = i.length,
  32391. n = -1,
  32392. i === t || r(i.listener) && i.listener === t)
  32393. delete this._events[e],
  32394. this._events.removeListener && this.emit("removeListener", e, t);
  32395. else if (a(i)) {
  32396. for (s = o; s-- > 0; )
  32397. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32398. n = s;
  32399. break
  32400. }
  32401. if (n < 0)
  32402. return this;
  32403. 1 === i.length ? (i.length = 0,
  32404. delete this._events[e]) : i.splice(n, 1),
  32405. this._events.removeListener && this.emit("removeListener", e, t)
  32406. }
  32407. return this
  32408. }
  32409. ,
  32410. n.prototype.removeAllListeners = function(e) {
  32411. var t, i;
  32412. if (!this._events)
  32413. return this;
  32414. if (!this._events.removeListener)
  32415. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32416. this;
  32417. if (0 === arguments.length) {
  32418. for (t in this._events)
  32419. "removeListener" !== t && this.removeAllListeners(t);
  32420. return this.removeAllListeners("removeListener"),
  32421. this._events = {},
  32422. this
  32423. }
  32424. if (i = this._events[e],
  32425. r(i))
  32426. this.removeListener(e, i);
  32427. else if (i)
  32428. for (; i.length; )
  32429. this.removeListener(e, i[i.length - 1]);
  32430. return delete this._events[e],
  32431. this
  32432. }
  32433. ,
  32434. n.prototype.listeners = function(e) {
  32435. var t;
  32436. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32437. }
  32438. ,
  32439. n.prototype.listenerCount = function(e) {
  32440. if (this._events) {
  32441. var t = this._events[e];
  32442. if (r(t))
  32443. return 1;
  32444. if (t)
  32445. return t.length
  32446. }
  32447. return 0
  32448. }
  32449. ,
  32450. n.listenerCount = function(e, t) {
  32451. return e.listenerCount(t)
  32452. }
  32453. }
  32454. , {}],
  32455. 203: [function(e, t, i) {
  32456. function n() {
  32457. throw new Error("setTimeout has not been defined")
  32458. }
  32459. function r() {
  32460. throw new Error("clearTimeout has not been defined")
  32461. }
  32462. function o(e) {
  32463. if (u === setTimeout)
  32464. return setTimeout(e, 0);
  32465. if ((u === n || !u) && setTimeout)
  32466. return u = setTimeout,
  32467. setTimeout(e, 0);
  32468. try {
  32469. return u(e, 0)
  32470. } catch (t) {
  32471. try {
  32472. return u.call(null, e, 0)
  32473. } catch (t) {
  32474. return u.call(this, e, 0)
  32475. }
  32476. }
  32477. }
  32478. function a(e) {
  32479. if (d === clearTimeout)
  32480. return clearTimeout(e);
  32481. if ((d === r || !d) && clearTimeout)
  32482. return d = clearTimeout,
  32483. clearTimeout(e);
  32484. try {
  32485. return d(e)
  32486. } catch (t) {
  32487. try {
  32488. return d.call(null, e)
  32489. } catch (t) {
  32490. return d.call(this, e)
  32491. }
  32492. }
  32493. }
  32494. function s() {
  32495. m && f && (m = !1,
  32496. f.length ? g = f.concat(g) : v = -1,
  32497. g.length && l())
  32498. }
  32499. function l() {
  32500. if (!m) {
  32501. var e = o(s);
  32502. m = !0;
  32503. for (var t = g.length; t; ) {
  32504. for (f = g,
  32505. g = []; ++v < t; )
  32506. f && f[v].run();
  32507. v = -1,
  32508. t = g.length
  32509. }
  32510. f = null,
  32511. m = !1,
  32512. a(e)
  32513. }
  32514. }
  32515. function c(e, t) {
  32516. this.fun = e,
  32517. this.array = t
  32518. }
  32519. function h() {}
  32520. var u, d, p = t.exports = {};
  32521. !function() {
  32522. try {
  32523. u = "function" == typeof setTimeout ? setTimeout : n
  32524. } catch (e) {
  32525. u = n
  32526. }
  32527. try {
  32528. d = "function" == typeof clearTimeout ? clearTimeout : r
  32529. } catch (e) {
  32530. d = r
  32531. }
  32532. }();
  32533. var f, g = [], m = !1, v = -1;
  32534. p.nextTick = function(e) {
  32535. var t = new Array(arguments.length - 1);
  32536. if (arguments.length > 1)
  32537. for (var i = 1; i < arguments.length; i++)
  32538. t[i - 1] = arguments[i];
  32539. g.push(new c(e,t)),
  32540. 1 !== g.length || m || o(l)
  32541. }
  32542. ,
  32543. c.prototype.run = function() {
  32544. this.fun.apply(null, this.array)
  32545. }
  32546. ,
  32547. p.title = "browser",
  32548. p.browser = !0,
  32549. p.env = {},
  32550. p.argv = [],
  32551. p.version = "",
  32552. p.versions = {},
  32553. p.on = h,
  32554. p.addListener = h,
  32555. p.once = h,
  32556. p.off = h,
  32557. p.removeListener = h,
  32558. p.removeAllListeners = h,
  32559. p.emit = h,
  32560. p.binding = function(e) {
  32561. throw new Error("process.binding is not supported")
  32562. }
  32563. ,
  32564. p.cwd = function() {
  32565. return "/"
  32566. }
  32567. ,
  32568. p.chdir = function(e) {
  32569. throw new Error("process.chdir is not supported")
  32570. }
  32571. ,
  32572. p.umask = function() {
  32573. return 0
  32574. }
  32575. }
  32576. , {}],
  32577. 204: [function(e, t, i) {
  32578. (function(e) {
  32579. !function(n) {
  32580. function r(e) {
  32581. throw new RangeError(L[e])
  32582. }
  32583. function o(e, t) {
  32584. for (var i = e.length, n = []; i--; )
  32585. n[i] = t(e[i]);
  32586. return n
  32587. }
  32588. function a(e, t) {
  32589. var i = e.split("@")
  32590. , n = "";
  32591. i.length > 1 && (n = i[0] + "@",
  32592. e = i[1]),
  32593. e = e.replace(O, ".");
  32594. var r = e.split(".")
  32595. , a = o(r, t).join(".");
  32596. return n + a
  32597. }
  32598. function s(e) {
  32599. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32600. t = e.charCodeAt(r++),
  32601. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32602. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32603. r--)) : n.push(t);
  32604. return n
  32605. }
  32606. function l(e) {
  32607. return o(e, function(e) {
  32608. var t = "";
  32609. return e > 65535 && (e -= 65536,
  32610. t += B(e >>> 10 & 1023 | 55296),
  32611. e = 56320 | 1023 & e),
  32612. t += B(e)
  32613. }).join("")
  32614. }
  32615. function c(e) {
  32616. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32617. }
  32618. function h(e, t) {
  32619. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32620. }
  32621. function u(e, t, i) {
  32622. var n = 0;
  32623. for (e = i ? N(e / T) : e >> 1,
  32624. e += N(e / t); e > D * w >> 1; n += E)
  32625. e = N(e / D);
  32626. return N(n + (D + 1) * e / (e + _))
  32627. }
  32628. function d(e) {
  32629. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32630. for (i = e.lastIndexOf(M),
  32631. i < 0 && (i = 0),
  32632. n = 0; n < i; ++n)
  32633. e.charCodeAt(n) >= 128 && r("not-basic"),
  32634. g.push(e.charCodeAt(n));
  32635. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32636. for (a = v,
  32637. s = 1,
  32638. h = E; o >= m && r("invalid-input"),
  32639. d = c(e.charCodeAt(o++)),
  32640. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32641. v += d * s,
  32642. p = h <= y ? b : h >= y + w ? w : h - y,
  32643. !(d < p); h += E)
  32644. f = E - p,
  32645. s > N(I / f) && r("overflow"),
  32646. s *= f;
  32647. t = g.length + 1,
  32648. y = u(v - a, t, 0 == a),
  32649. N(v / t) > I - A && r("overflow"),
  32650. A += N(v / t),
  32651. v %= t,
  32652. g.splice(v++, 0, A)
  32653. }
  32654. return l(g)
  32655. }
  32656. function p(e) {
  32657. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32658. for (e = s(e),
  32659. m = e.length,
  32660. t = S,
  32661. i = 0,
  32662. a = x,
  32663. l = 0; l < m; ++l)
  32664. g = e[l],
  32665. g < 128 && C.push(B(g));
  32666. for (n = o = C.length,
  32667. o && C.push(M); n < m; ) {
  32668. for (c = I,
  32669. l = 0; l < m; ++l)
  32670. g = e[l],
  32671. g >= t && g < c && (c = g);
  32672. for (v = n + 1,
  32673. c - t > N((I - i) / v) && r("overflow"),
  32674. i += (c - t) * v,
  32675. t = c,
  32676. l = 0; l < m; ++l)
  32677. if (g = e[l],
  32678. g < t && ++i > I && r("overflow"),
  32679. g == t) {
  32680. for (d = i,
  32681. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32682. !(d < f); p += E)
  32683. y = d - f,
  32684. A = E - f,
  32685. C.push(B(h(f + y % A, 0))),
  32686. d = N(y / A);
  32687. C.push(B(h(d, 0))),
  32688. a = u(i, v, n == o),
  32689. i = 0,
  32690. ++n
  32691. }
  32692. ++i,
  32693. ++t
  32694. }
  32695. return C.join("")
  32696. }
  32697. function f(e) {
  32698. return a(e, function(e) {
  32699. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32700. })
  32701. }
  32702. function g(e) {
  32703. return a(e, function(e) {
  32704. return P.test(e) ? "xn--" + p(e) : e
  32705. })
  32706. }
  32707. var m = "object" == typeof i && i && !i.nodeType && i
  32708. , v = "object" == typeof t && t && !t.nodeType && t
  32709. , A = "object" == typeof e && e;
  32710. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32711. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32712. overflow: "Overflow: input needs wider integers to process",
  32713. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32714. "invalid-input": "Invalid input"
  32715. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32716. if (y = {
  32717. version: "1.4.1",
  32718. ucs2: {
  32719. decode: s,
  32720. encode: l
  32721. },
  32722. decode: d,
  32723. encode: p,
  32724. toASCII: g,
  32725. toUnicode: f
  32726. },
  32727. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32728. define("punycode", function() {
  32729. return y
  32730. });
  32731. else if (m && v)
  32732. if (t.exports == m)
  32733. v.exports = y;
  32734. else
  32735. for (C in y)
  32736. y.hasOwnProperty(C) && (m[C] = y[C]);
  32737. else
  32738. n.punycode = y
  32739. }(this)
  32740. }
  32741. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32742. }
  32743. , {}],
  32744. 205: [function(e, t, i) {
  32745. "use strict";
  32746. function n(e, t) {
  32747. return Object.prototype.hasOwnProperty.call(e, t)
  32748. }
  32749. t.exports = function(e, t, i, o) {
  32750. t = t || "&",
  32751. i = i || "=";
  32752. var a = {};
  32753. if ("string" != typeof e || 0 === e.length)
  32754. return a;
  32755. var s = /\+/g;
  32756. e = e.split(t);
  32757. var l = 1e3;
  32758. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32759. var c = e.length;
  32760. l > 0 && c > l && (c = l);
  32761. for (var h = 0; h < c; ++h) {
  32762. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32763. m >= 0 ? (u = g.substr(0, m),
  32764. d = g.substr(m + 1)) : (u = g,
  32765. d = ""),
  32766. p = decodeURIComponent(u),
  32767. f = decodeURIComponent(d),
  32768. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32769. }
  32770. return a
  32771. }
  32772. ;
  32773. var r = Array.isArray || function(e) {
  32774. return "[object Array]" === Object.prototype.toString.call(e)
  32775. }
  32776. }
  32777. , {}],
  32778. 206: [function(e, t, i) {
  32779. "use strict";
  32780. function n(e, t) {
  32781. if (e.map)
  32782. return e.map(t);
  32783. for (var i = [], n = 0; n < e.length; n++)
  32784. i.push(t(e[n], n));
  32785. return i
  32786. }
  32787. var r = function(e) {
  32788. switch (typeof e) {
  32789. case "string":
  32790. return e;
  32791. case "boolean":
  32792. return e ? "true" : "false";
  32793. case "number":
  32794. return isFinite(e) ? e : "";
  32795. default:
  32796. return ""
  32797. }
  32798. };
  32799. t.exports = function(e, t, i, s) {
  32800. return t = t || "&",
  32801. i = i || "=",
  32802. null === e && (e = void 0),
  32803. "object" == typeof e ? n(a(e), function(a) {
  32804. var s = encodeURIComponent(r(a)) + i;
  32805. return o(e[a]) ? n(e[a], function(e) {
  32806. return s + encodeURIComponent(r(e))
  32807. }).join(t) : s + encodeURIComponent(r(e[a]))
  32808. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32809. }
  32810. ;
  32811. var o = Array.isArray || function(e) {
  32812. return "[object Array]" === Object.prototype.toString.call(e)
  32813. }
  32814. , a = Object.keys || function(e) {
  32815. var t = [];
  32816. for (var i in e)
  32817. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32818. return t
  32819. }
  32820. }
  32821. , {}],
  32822. 207: [function(e, t, i) {
  32823. "use strict";
  32824. i.decode = i.parse = e("./decode"),
  32825. i.encode = i.stringify = e("./encode")
  32826. }
  32827. , {
  32828. "./decode": 205,
  32829. "./encode": 206
  32830. }],
  32831. 208: [function(e, t, i) {
  32832. "use strict";
  32833. function n() {
  32834. this.protocol = null,
  32835. this.slashes = null,
  32836. this.auth = null,
  32837. this.host = null,
  32838. this.port = null,
  32839. this.hostname = null,
  32840. this.hash = null,
  32841. this.search = null,
  32842. this.query = null,
  32843. this.pathname = null,
  32844. this.path = null,
  32845. this.href = null
  32846. }
  32847. function r(e, t, i) {
  32848. if (e && c.isObject(e) && e instanceof n)
  32849. return e;
  32850. var r = new n;
  32851. return r.parse(e, t, i),
  32852. r
  32853. }
  32854. function o(e) {
  32855. return c.isString(e) && (e = r(e)),
  32856. e instanceof n ? e.format() : n.prototype.format.call(e)
  32857. }
  32858. function a(e, t) {
  32859. return r(e, !1, !0).resolve(t)
  32860. }
  32861. function s(e, t) {
  32862. return e ? r(e, !1, !0).resolveObject(t) : t
  32863. }
  32864. var l = e("punycode")
  32865. , c = e("./util");
  32866. i.parse = r,
  32867. i.resolve = a,
  32868. i.resolveObject = s,
  32869. i.format = o,
  32870. i.Url = n;
  32871. var h = /^([a-z0-9.+-]+:)/i
  32872. , u = /:[0-9]*$/
  32873. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32874. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32875. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32876. , g = ["'"].concat(f)
  32877. , m = ["%", "/", "?", ";", "#"].concat(g)
  32878. , v = ["/", "?", "#"]
  32879. , A = 255
  32880. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32881. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32882. , I = {
  32883. javascript: !0,
  32884. "javascript:": !0
  32885. }
  32886. , E = {
  32887. javascript: !0,
  32888. "javascript:": !0
  32889. }
  32890. , b = {
  32891. http: !0,
  32892. https: !0,
  32893. ftp: !0,
  32894. gopher: !0,
  32895. file: !0,
  32896. "http:": !0,
  32897. "https:": !0,
  32898. "ftp:": !0,
  32899. "gopher:": !0,
  32900. "file:": !0
  32901. }
  32902. , w = e("querystring");
  32903. n.prototype.parse = function(e, t, i) {
  32904. if (!c.isString(e))
  32905. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32906. var n = e.indexOf("?")
  32907. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32908. , o = e.split(r)
  32909. , a = /\\/g;
  32910. o[0] = o[0].replace(a, "/"),
  32911. e = o.join(r);
  32912. var s = e;
  32913. if (s = s.trim(),
  32914. !i && 1 === e.split("#").length) {
  32915. var u = d.exec(s);
  32916. if (u)
  32917. return this.path = s,
  32918. this.href = s,
  32919. this.pathname = u[1],
  32920. u[2] ? (this.search = u[2],
  32921. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32922. this.query = {}),
  32923. this
  32924. }
  32925. var p = h.exec(s);
  32926. if (p) {
  32927. p = p[0];
  32928. var f = p.toLowerCase();
  32929. this.protocol = f,
  32930. s = s.substr(p.length)
  32931. }
  32932. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32933. var _ = "//" === s.substr(0, 2);
  32934. !_ || p && E[p] || (s = s.substr(2),
  32935. this.slashes = !0)
  32936. }
  32937. if (!E[p] && (_ || p && !b[p])) {
  32938. for (var T = -1, x = 0; x < v.length; x++) {
  32939. var S = s.indexOf(v[x]);
  32940. S !== -1 && (T === -1 || S < T) && (T = S)
  32941. }
  32942. var M, R;
  32943. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32944. R !== -1 && (M = s.slice(0, R),
  32945. s = s.slice(R + 1),
  32946. this.auth = decodeURIComponent(M)),
  32947. T = -1;
  32948. for (var x = 0; x < m.length; x++) {
  32949. var S = s.indexOf(m[x]);
  32950. S !== -1 && (T === -1 || S < T) && (T = S)
  32951. }
  32952. T === -1 && (T = s.length),
  32953. this.host = s.slice(0, T),
  32954. s = s.slice(T),
  32955. this.parseHost(),
  32956. this.hostname = this.hostname || "";
  32957. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32958. if (!P)
  32959. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32960. var D = O[x];
  32961. if (D && !D.match(y)) {
  32962. for (var N = "", B = 0, F = D.length; B < F; B++)
  32963. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32964. if (!N.match(y)) {
  32965. var V = O.slice(0, x)
  32966. , U = O.slice(x + 1)
  32967. , k = D.match(C);
  32968. k && (V.push(k[1]),
  32969. U.unshift(k[2])),
  32970. U.length && (s = "/" + U.join(".") + s),
  32971. this.hostname = V.join(".");
  32972. break
  32973. }
  32974. }
  32975. }
  32976. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32977. P || (this.hostname = l.toASCII(this.hostname));
  32978. var H = this.port ? ":" + this.port : ""
  32979. , G = this.hostname || "";
  32980. this.host = G + H,
  32981. this.href += this.host,
  32982. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32983. "/" !== s[0] && (s = "/" + s))
  32984. }
  32985. if (!I[f])
  32986. for (var x = 0, L = g.length; x < L; x++) {
  32987. var z = g[x];
  32988. if (s.indexOf(z) !== -1) {
  32989. var W = encodeURIComponent(z);
  32990. W === z && (W = escape(z)),
  32991. s = s.split(z).join(W)
  32992. }
  32993. }
  32994. var j = s.indexOf("#");
  32995. j !== -1 && (this.hash = s.substr(j),
  32996. s = s.slice(0, j));
  32997. var Y = s.indexOf("?");
  32998. if (Y !== -1 ? (this.search = s.substr(Y),
  32999. this.query = s.substr(Y + 1),
  33000. t && (this.query = w.parse(this.query)),
  33001. s = s.slice(0, Y)) : t && (this.search = "",
  33002. this.query = {}),
  33003. s && (this.pathname = s),
  33004. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33005. this.pathname || this.search) {
  33006. var H = this.pathname || ""
  33007. , X = this.search || "";
  33008. this.path = H + X
  33009. }
  33010. return this.href = this.format(),
  33011. this
  33012. }
  33013. ,
  33014. n.prototype.format = function() {
  33015. var e = this.auth || "";
  33016. e && (e = encodeURIComponent(e),
  33017. e = e.replace(/%3A/i, ":"),
  33018. e += "@");
  33019. var t = this.protocol || ""
  33020. , i = this.pathname || ""
  33021. , n = this.hash || ""
  33022. , r = !1
  33023. , o = "";
  33024. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33025. this.port && (r += ":" + this.port)),
  33026. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33027. var a = this.search || o && "?" + o || "";
  33028. return t && ":" !== t.substr(-1) && (t += ":"),
  33029. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33030. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33031. n && "#" !== n.charAt(0) && (n = "#" + n),
  33032. a && "?" !== a.charAt(0) && (a = "?" + a),
  33033. i = i.replace(/[?#]/g, function(e) {
  33034. return encodeURIComponent(e)
  33035. }),
  33036. a = a.replace("#", "%23"),
  33037. t + r + i + a + n
  33038. }
  33039. ,
  33040. n.prototype.resolve = function(e) {
  33041. return this.resolveObject(r(e, !1, !0)).format()
  33042. }
  33043. ,
  33044. n.prototype.resolveObject = function(e) {
  33045. if (c.isString(e)) {
  33046. var t = new n;
  33047. t.parse(e, !1, !0),
  33048. e = t
  33049. }
  33050. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33051. var a = r[o];
  33052. i[a] = this[a]
  33053. }
  33054. if (i.hash = e.hash,
  33055. "" === e.href)
  33056. return i.href = i.format(),
  33057. i;
  33058. if (e.slashes && !e.protocol) {
  33059. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33060. var h = s[l];
  33061. "protocol" !== h && (i[h] = e[h])
  33062. }
  33063. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33064. i.href = i.format(),
  33065. i
  33066. }
  33067. if (e.protocol && e.protocol !== i.protocol) {
  33068. if (!b[e.protocol]) {
  33069. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33070. var p = u[d];
  33071. i[p] = e[p]
  33072. }
  33073. return i.href = i.format(),
  33074. i
  33075. }
  33076. if (i.protocol = e.protocol,
  33077. e.host || E[e.protocol])
  33078. i.pathname = e.pathname;
  33079. else {
  33080. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33081. ;
  33082. e.host || (e.host = ""),
  33083. e.hostname || (e.hostname = ""),
  33084. "" !== f[0] && f.unshift(""),
  33085. f.length < 2 && f.unshift(""),
  33086. i.pathname = f.join("/")
  33087. }
  33088. if (i.search = e.search,
  33089. i.query = e.query,
  33090. i.host = e.host || "",
  33091. i.auth = e.auth,
  33092. i.hostname = e.hostname || e.host,
  33093. i.port = e.port,
  33094. i.pathname || i.search) {
  33095. var g = i.pathname || ""
  33096. , m = i.search || "";
  33097. i.path = g + m
  33098. }
  33099. return i.slashes = i.slashes || e.slashes,
  33100. i.href = i.format(),
  33101. i
  33102. }
  33103. var v = i.pathname && "/" === i.pathname.charAt(0)
  33104. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33105. , y = A || v || i.host && e.pathname
  33106. , C = y
  33107. , I = i.pathname && i.pathname.split("/") || []
  33108. , f = e.pathname && e.pathname.split("/") || []
  33109. , w = i.protocol && !b[i.protocol];
  33110. if (w && (i.hostname = "",
  33111. i.port = null,
  33112. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33113. i.host = "",
  33114. e.protocol && (e.hostname = null,
  33115. e.port = null,
  33116. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33117. e.host = null),
  33118. y = y && ("" === f[0] || "" === I[0])),
  33119. A)
  33120. i.host = e.host || "" === e.host ? e.host : i.host,
  33121. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33122. i.search = e.search,
  33123. i.query = e.query,
  33124. I = f;
  33125. else if (f.length)
  33126. I || (I = []),
  33127. I.pop(),
  33128. I = I.concat(f),
  33129. i.search = e.search,
  33130. i.query = e.query;
  33131. else if (!c.isNullOrUndefined(e.search)) {
  33132. if (w) {
  33133. i.hostname = i.host = I.shift();
  33134. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33135. _ && (i.auth = _.shift(),
  33136. i.host = i.hostname = _.shift())
  33137. }
  33138. return i.search = e.search,
  33139. i.query = e.query,
  33140. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33141. i.href = i.format(),
  33142. i
  33143. }
  33144. if (!I.length)
  33145. return i.pathname = null,
  33146. i.search ? i.path = "/" + i.search : i.path = null,
  33147. i.href = i.format(),
  33148. i;
  33149. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33150. T = I[M],
  33151. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33152. S++) : S && (I.splice(M, 1),
  33153. S--);
  33154. if (!y && !C)
  33155. for (; S--; S)
  33156. I.unshift("..");
  33157. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33158. x && "/" !== I.join("/").substr(-1) && I.push("");
  33159. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33160. if (w) {
  33161. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33162. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33163. _ && (i.auth = _.shift(),
  33164. i.host = i.hostname = _.shift())
  33165. }
  33166. return y = y || i.host && I.length,
  33167. y && !R && I.unshift(""),
  33168. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33169. i.path = null),
  33170. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33171. i.auth = e.auth || i.auth,
  33172. i.slashes = i.slashes || e.slashes,
  33173. i.href = i.format(),
  33174. i
  33175. }
  33176. ,
  33177. n.prototype.parseHost = function() {
  33178. var e = this.host
  33179. , t = u.exec(e);
  33180. t && (t = t[0],
  33181. ":" !== t && (this.port = t.substr(1)),
  33182. e = e.substr(0, e.length - t.length)),
  33183. e && (this.hostname = e)
  33184. }
  33185. }
  33186. , {
  33187. "./util": 209,
  33188. punycode: 204,
  33189. querystring: 207
  33190. }],
  33191. 209: [function(e, t, i) {
  33192. "use strict";
  33193. t.exports = {
  33194. isString: function(e) {
  33195. return "string" == typeof e
  33196. },
  33197. isObject: function(e) {
  33198. return "object" == typeof e && null !== e
  33199. },
  33200. isNull: function(e) {
  33201. return null === e
  33202. },
  33203. isNullOrUndefined: function(e) {
  33204. return null == e
  33205. }
  33206. }
  33207. }
  33208. , {}],
  33209. 210: [function(e, t, i) {
  33210. "use strict";
  33211. function n(e) {
  33212. return l + e
  33213. }
  33214. function r(e) {
  33215. return e.substring(l.length)
  33216. }
  33217. function o(e, t) {
  33218. for (var i in t)
  33219. Object.defineProperty(e, i, {
  33220. value: t[i],
  33221. configurable: !0,
  33222. writable: !0
  33223. })
  33224. }
  33225. function a(e) {
  33226. if ("string" != typeof e)
  33227. throw new TypeError("key must be a string.")
  33228. }
  33229. var s = Object.prototype.hasOwnProperty
  33230. , l = "~";
  33231. t.exports = function(e) {
  33232. var t = Object.create(null)
  33233. , i = 0
  33234. , l = {};
  33235. return o(l, {
  33236. get: function(e, i) {
  33237. a(e);
  33238. var r = n(e);
  33239. return r in t ? t[r] : i
  33240. },
  33241. set: function(e, r) {
  33242. a(e);
  33243. var o = n(e);
  33244. return o in t || ++i,
  33245. t[o] = r
  33246. },
  33247. has: function(e) {
  33248. return a(e),
  33249. n(e)in t
  33250. },
  33251. delete: function(e) {
  33252. a(e);
  33253. var r = n(e);
  33254. return r in t && (--i,
  33255. delete t[r],
  33256. !0)
  33257. },
  33258. clear: function() {
  33259. t = Object.create(null),
  33260. i = 0
  33261. },
  33262. forEach: function(e, i) {
  33263. if ("function" != typeof e)
  33264. throw new TypeError("`callback` must be a function");
  33265. for (var n in t)
  33266. if (s.call(t, n)) {
  33267. var o = r(n)
  33268. , a = t[n];
  33269. e.call(i, a, o, l)
  33270. }
  33271. }
  33272. }),
  33273. Object.defineProperty(l, "size", {
  33274. get: function() {
  33275. return i
  33276. },
  33277. configurable: !0
  33278. }),
  33279. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33280. l.set(t, e[t])
  33281. }),
  33282. l
  33283. }
  33284. }
  33285. , {}],
  33286. 211: [function(e, t, i) {
  33287. t.exports = e("./lib/heap")
  33288. }
  33289. , {
  33290. "./lib/heap": 212
  33291. }],
  33292. 212: [function(e, t, i) {
  33293. (function() {
  33294. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33295. r = Math.floor,
  33296. u = Math.min,
  33297. n = function(e, t) {
  33298. return e < t ? -1 : e > t ? 1 : 0
  33299. }
  33300. ,
  33301. h = function(e, t, i, o, a) {
  33302. var s;
  33303. if (null == i && (i = 0),
  33304. null == a && (a = n),
  33305. i < 0)
  33306. throw new Error("lo must be non-negative");
  33307. for (null == o && (o = e.length); i < o; )
  33308. s = r((i + o) / 2),
  33309. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33310. return [].splice.apply(e, [i, i - i].concat(t)),
  33311. t
  33312. }
  33313. ,
  33314. s = function(e, t, i) {
  33315. return null == i && (i = n),
  33316. e.push(t),
  33317. g(e, 0, e.length - 1, i)
  33318. }
  33319. ,
  33320. a = function(e, t) {
  33321. var i, r;
  33322. return null == t && (t = n),
  33323. i = e.pop(),
  33324. e.length ? (r = e[0],
  33325. e[0] = i,
  33326. m(e, 0, t)) : r = i,
  33327. r
  33328. }
  33329. ,
  33330. c = function(e, t, i) {
  33331. var r;
  33332. return null == i && (i = n),
  33333. r = e[0],
  33334. e[0] = t,
  33335. m(e, 0, i),
  33336. r
  33337. }
  33338. ,
  33339. l = function(e, t, i) {
  33340. var r;
  33341. return null == i && (i = n),
  33342. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33343. t = r[0],
  33344. e[0] = r[1],
  33345. m(e, 0, i)),
  33346. t
  33347. }
  33348. ,
  33349. o = function(e, t) {
  33350. var i, o, a, s, l, c;
  33351. for (null == t && (t = n),
  33352. s = function() {
  33353. c = [];
  33354. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33355. c.push(t);
  33356. return c
  33357. }
  33358. .apply(this).reverse(),
  33359. l = [],
  33360. o = 0,
  33361. a = s.length; o < a; o++)
  33362. i = s[o],
  33363. l.push(m(e, i, t));
  33364. return l
  33365. }
  33366. ,
  33367. f = function(e, t, i) {
  33368. var r;
  33369. if (null == i && (i = n),
  33370. r = e.indexOf(t),
  33371. r !== -1)
  33372. return g(e, 0, r, i),
  33373. m(e, r, i)
  33374. }
  33375. ,
  33376. d = function(e, t, i) {
  33377. var r, a, s, c, h;
  33378. if (null == i && (i = n),
  33379. a = e.slice(0, t),
  33380. !a.length)
  33381. return a;
  33382. for (o(a, i),
  33383. h = e.slice(t),
  33384. s = 0,
  33385. c = h.length; s < c; s++)
  33386. r = h[s],
  33387. l(a, r, i);
  33388. return a.sort(i).reverse()
  33389. }
  33390. ,
  33391. p = function(e, t, i) {
  33392. var r, s, l, c, d, p, f, g, m, v;
  33393. if (null == i && (i = n),
  33394. 10 * t <= e.length) {
  33395. if (c = e.slice(0, t).sort(i),
  33396. !c.length)
  33397. return c;
  33398. for (l = c[c.length - 1],
  33399. g = e.slice(t),
  33400. d = 0,
  33401. f = g.length; d < f; d++)
  33402. r = g[d],
  33403. i(r, l) < 0 && (h(c, r, 0, null, i),
  33404. c.pop(),
  33405. l = c[c.length - 1]);
  33406. return c
  33407. }
  33408. for (o(e, i),
  33409. v = [],
  33410. s = p = 0,
  33411. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33412. v.push(a(e, i));
  33413. return v
  33414. }
  33415. ,
  33416. g = function(e, t, i, r) {
  33417. var o, a, s;
  33418. for (null == r && (r = n),
  33419. o = e[i]; i > t && (s = i - 1 >> 1,
  33420. a = e[s],
  33421. r(o, a) < 0); )
  33422. e[i] = a,
  33423. i = s;
  33424. return e[i] = o
  33425. }
  33426. ,
  33427. m = function(e, t, i) {
  33428. var r, o, a, s, l;
  33429. for (null == i && (i = n),
  33430. o = e.length,
  33431. l = t,
  33432. a = e[t],
  33433. r = 2 * t + 1; r < o; )
  33434. s = r + 1,
  33435. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33436. e[t] = e[r],
  33437. t = r,
  33438. r = 2 * t + 1;
  33439. return e[t] = a,
  33440. g(e, l, t, i)
  33441. }
  33442. ,
  33443. e = function() {
  33444. function e(e) {
  33445. this.cmp = null != e ? e : n,
  33446. this.nodes = []
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  33448. return e.push = s,
  33449. e.pop = a,
  33450. e.replace = c,
  33451. e.pushpop = l,
  33452. e.heapify = o,
  33453. e.updateItem = f,
  33454. e.nlargest = d,
  33455. e.nsmallest = p,
  33456. e.prototype.push = function(e) {
  33457. return s(this.nodes, e, this.cmp)
  33458. }
  33459. ,
  33460. e.prototype.pop = function() {
  33461. return a(this.nodes, this.cmp)
  33462. }
  33463. ,
  33464. e.prototype.peek = function() {
  33465. return this.nodes[0]
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  33467. ,
  33468. e.prototype.contains = function(e) {
  33469. return this.nodes.indexOf(e) !== -1
  33470. }
  33471. ,
  33472. e.prototype.replace = function(e) {
  33473. return c(this.nodes, e, this.cmp)
  33474. }
  33475. ,
  33476. e.prototype.pushpop = function(e) {
  33477. return l(this.nodes, e, this.cmp)
  33478. }
  33479. ,
  33480. e.prototype.heapify = function() {
  33481. return o(this.nodes, this.cmp)
  33482. }
  33483. ,
  33484. e.prototype.updateItem = function(e) {
  33485. return f(this.nodes, e, this.cmp)
  33486. }
  33487. ,
  33488. e.prototype.clear = function() {
  33489. return this.nodes = []
  33490. }
  33491. ,
  33492. e.prototype.empty = function() {
  33493. return 0 === this.nodes.length
  33494. }
  33495. ,
  33496. e.prototype.size = function() {
  33497. return this.nodes.length
  33498. }
  33499. ,
  33500. e.prototype.clone = function() {
  33501. var t;
  33502. return t = new e,
  33503. t.nodes = this.nodes.slice(0),
  33504. t
  33505. }
  33506. ,
  33507. e.prototype.toArray = function() {
  33508. return this.nodes.slice(0)
  33509. }
  33510. ,
  33511. e.prototype.insert = e.prototype.push,
  33512. e.prototype.top = e.prototype.peek,
  33513. e.prototype.front = e.prototype.peek,
  33514. e.prototype.has = e.prototype.contains,
  33515. e.prototype.copy = e.prototype.clone,
  33516. e
  33517. }(),
  33518. function(e, n) {
  33519. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33520. }(this, function() {
  33521. return e
  33522. })
  33523. }
  33524. ).call(this)
  33525. }
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  33528. !function(e) {
  33529. function i() {}
  33530. function n(e, t) {
  33531. return function() {
  33532. e.apply(t, arguments)
  33533. }
  33534. }
  33535. function r(e) {
  33536. if ("object" != typeof this)
  33537. throw new TypeError("Promises must be constructed via new");
  33538. if ("function" != typeof e)
  33539. throw new TypeError("not a function");
  33540. this._state = 0,
  33541. this._handled = !1,
  33542. this._value = void 0,
  33543. this._deferreds = [],
  33544. h(e, this)
  33545. }
  33546. function o(e, t) {
  33547. for (; 3 === e._state; )
  33548. e = e._value;
  33549. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33550. void r._immediateFn(function() {
  33551. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33552. if (null === i)
  33553. return void (1 === e._state ? a : s)(t.promise, e._value);
  33554. var n;
  33555. try {
  33556. n = i(e._value)
  33557. } catch (e) {
  33558. return void s(t.promise, e)
  33559. }
  33560. a(t.promise, n)
  33561. }))
  33562. }
  33563. function a(e, t) {
  33564. try {
  33565. if (t === e)
  33566. throw new TypeError("A promise cannot be resolved with itself.");
  33567. if (t && ("object" == typeof t || "function" == typeof t)) {
  33568. var i = t.then;
  33569. if (t instanceof r)
  33570. return e._state = 3,
  33571. e._value = t,
  33572. void l(e);
  33573. if ("function" == typeof i)
  33574. return void h(n(i, t), e)
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  33576. e._state = 1,
  33577. e._value = t,
  33578. l(e)
  33579. } catch (t) {
  33580. s(e, t)
  33581. }
  33582. }
  33583. function s(e, t) {
  33584. e._state = 2,
  33585. e._value = t,
  33586. l(e)
  33587. }
  33588. function l(e) {
  33589. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33590. e._handled || r._unhandledRejectionFn(e._value)
  33591. });
  33592. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33593. o(e, e._deferreds[t]);
  33594. e._deferreds = null
  33595. }
  33596. function c(e, t, i) {
  33597. this.onFulfilled = "function" == typeof e ? e : null,
  33598. this.onRejected = "function" == typeof t ? t : null,
  33599. this.promise = i
  33600. }
  33601. function h(e, t) {
  33602. var i = !1;
  33603. try {
  33604. e(function(e) {
  33605. i || (i = !0,
  33606. a(t, e))
  33607. }, function(e) {
  33608. i || (i = !0,
  33609. s(t, e))
  33610. })
  33611. } catch (e) {
  33612. if (i)
  33613. return;
  33614. i = !0,
  33615. s(t, e)
  33616. }
  33617. }
  33618. var u = setTimeout;
  33619. r.prototype.catch = function(e) {
  33620. return this.then(null, e)
  33621. }
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  33624. var n = new this.constructor(i);
  33625. return o(this, new c(e,t,n)),
  33626. n
  33627. }
  33628. ,
  33629. r.all = function(e) {
  33630. var t = Array.prototype.slice.call(e);
  33631. return new r(function(e, i) {
  33632. function n(o, a) {
  33633. try {
  33634. if (a && ("object" == typeof a || "function" == typeof a)) {
  33635. var s = a.then;
  33636. if ("function" == typeof s)
  33637. return void s.call(a, function(e) {
  33638. n(o, e)
  33639. }, i)
  33640. }
  33641. t[o] = a,
  33642. 0 === --r && e(t)
  33643. } catch (e) {
  33644. i(e)
  33645. }
  33646. }
  33647. if (0 === t.length)
  33648. return e([]);
  33649. for (var r = t.length, o = 0; o < t.length; o++)
  33650. n(o, t[o])
  33651. }
  33652. )
  33653. }
  33654. ,
  33655. r.resolve = function(e) {
  33656. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33657. t(e)
  33658. }
  33659. )
  33660. }
  33661. ,
  33662. r.reject = function(e) {
  33663. return new r(function(t, i) {
  33664. i(e)
  33665. }
  33666. )
  33667. }
  33668. ,
  33669. r.race = function(e) {
  33670. return new r(function(t, i) {
  33671. for (var n = 0, r = e.length; n < r; n++)
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  33673. }
  33674. )
  33675. }
  33676. ,
  33677. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33678. setImmediate(e)
  33679. }
  33680. || function(e) {
  33681. u(e, 0)
  33682. }
  33683. ,
  33684. r._unhandledRejectionFn = function(e) {
  33685. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33686. }
  33687. ,
  33688. r._setImmediateFn = function(e) {
  33689. r._immediateFn = e
  33690. }
  33691. ,
  33692. r._setUnhandledRejectionFn = function(e) {
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  33694. }
  33695. ,
  33696. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33697. }(this)
  33698. }
  33699. , {}],
  33700. 214: [function(e, t, i) {
  33701. (function(i) {
  33702. !function(i, n) {
  33703. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33704. }(this, function(t, n) {
  33705. "use strict";
  33706. var r = {};
  33707. return r.ByteBuffer = t,
  33708. r.Long = t.Long || null,
  33709. r.VERSION = "5.0.1",
  33710. r.WIRE_TYPES = {},
  33711. r.WIRE_TYPES.VARINT = 0,
  33712. r.WIRE_TYPES.BITS64 = 1,
  33713. r.WIRE_TYPES.LDELIM = 2,
  33714. r.WIRE_TYPES.STARTGROUP = 3,
  33715. r.WIRE_TYPES.ENDGROUP = 4,
  33716. r.WIRE_TYPES.BITS32 = 5,
  33717. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  33720. name: "int32",
  33721. wireType: r.WIRE_TYPES.VARINT,
  33722. defaultValue: 0
  33723. },
  33724. uint32: {
  33725. name: "uint32",
  33726. wireType: r.WIRE_TYPES.VARINT,
  33727. defaultValue: 0
  33728. },
  33729. sint32: {
  33730. name: "sint32",
  33731. wireType: r.WIRE_TYPES.VARINT,
  33732. defaultValue: 0
  33733. },
  33734. int64: {
  33735. name: "int64",
  33736. wireType: r.WIRE_TYPES.VARINT,
  33737. defaultValue: r.Long ? r.Long.ZERO : void 0
  33738. },
  33739. uint64: {
  33740. name: "uint64",
  33741. wireType: r.WIRE_TYPES.VARINT,
  33742. defaultValue: r.Long ? r.Long.UZERO : void 0
  33743. },
  33744. sint64: {
  33745. name: "sint64",
  33746. wireType: r.WIRE_TYPES.VARINT,
  33747. defaultValue: r.Long ? r.Long.ZERO : void 0
  33748. },
  33749. bool: {
  33750. name: "bool",
  33751. wireType: r.WIRE_TYPES.VARINT,
  33752. defaultValue: !1
  33753. },
  33754. double: {
  33755. name: "double",
  33756. wireType: r.WIRE_TYPES.BITS64,
  33757. defaultValue: 0
  33758. },
  33759. string: {
  33760. name: "string",
  33761. wireType: r.WIRE_TYPES.LDELIM,
  33762. defaultValue: ""
  33763. },
  33764. bytes: {
  33765. name: "bytes",
  33766. wireType: r.WIRE_TYPES.LDELIM,
  33767. defaultValue: null
  33768. },
  33769. fixed32: {
  33770. name: "fixed32",
  33771. wireType: r.WIRE_TYPES.BITS32,
  33772. defaultValue: 0
  33773. },
  33774. sfixed32: {
  33775. name: "sfixed32",
  33776. wireType: r.WIRE_TYPES.BITS32,
  33777. defaultValue: 0
  33778. },
  33779. fixed64: {
  33780. name: "fixed64",
  33781. wireType: r.WIRE_TYPES.BITS64,
  33782. defaultValue: r.Long ? r.Long.UZERO : void 0
  33783. },
  33784. sfixed64: {
  33785. name: "sfixed64",
  33786. wireType: r.WIRE_TYPES.BITS64,
  33787. defaultValue: r.Long ? r.Long.ZERO : void 0
  33788. },
  33789. float: {
  33790. name: "float",
  33791. wireType: r.WIRE_TYPES.BITS32,
  33792. defaultValue: 0
  33793. },
  33794. enum: {
  33795. name: "enum",
  33796. wireType: r.WIRE_TYPES.VARINT,
  33797. defaultValue: 0
  33798. },
  33799. message: {
  33800. name: "message",
  33801. wireType: r.WIRE_TYPES.LDELIM,
  33802. defaultValue: null
  33803. },
  33804. group: {
  33805. name: "group",
  33806. wireType: r.WIRE_TYPES.STARTGROUP,
  33807. defaultValue: null
  33808. }
  33809. },
  33810. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33811. r.ID_MIN = 1,
  33812. r.ID_MAX = 536870911,
  33813. r.convertFieldsToCamelCase = !1,
  33814. r.populateAccessors = !0,
  33815. r.populateDefaults = !0,
  33816. r.Util = function() {
  33817. var t = {};
  33818. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33819. t.XHR = function() {
  33820. for (var e = [function() {
  33821. return new XMLHttpRequest
  33822. }
  33823. , function() {
  33824. return new ActiveXObject("Msxml2.XMLHTTP")
  33825. }
  33826. , function() {
  33827. return new ActiveXObject("Msxml3.XMLHTTP")
  33828. }
  33829. , function() {
  33830. return new ActiveXObject("Microsoft.XMLHTTP")
  33831. }
  33832. ], t = null, i = 0; i < e.length; i++) {
  33833. try {
  33834. t = e[i]()
  33835. } catch (e) {
  33836. continue
  33837. }
  33838. break
  33839. }
  33840. if (!t)
  33841. throw Error("XMLHttpRequest is not supported");
  33842. return t
  33843. }
  33844. ,
  33845. t.fetch = function(i, n) {
  33846. if (n && "function" != typeof n && (n = null),
  33847. t.IS_NODE) {
  33848. var r = e("fs");
  33849. if (n)
  33850. r.readFile(i, function(e, t) {
  33851. n(e ? null : "" + t)
  33852. });
  33853. else
  33854. try {
  33855. return r.readFileSync(i)
  33856. } catch (e) {
  33857. return null
  33858. }
  33859. } else {
  33860. var o = t.XHR();
  33861. if (o.open("GET", i, !!n),
  33862. o.setRequestHeader("Accept", "text/plain"),
  33863. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33864. !n)
  33865. return o.send(null),
  33866. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33867. if (o.onreadystatechange = function() {
  33868. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33869. }
  33870. ,
  33871. 4 == o.readyState)
  33872. return;
  33873. o.send(null)
  33874. }
  33875. }
  33876. ,
  33877. t.toCamelCase = function(e) {
  33878. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33879. return t.toUpperCase()
  33880. })
  33881. }
  33882. ,
  33883. t
  33884. }(),
  33885. r.Lang = {
  33886. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33887. RULE: /^(?:required|optional|repeated|map)$/,
  33888. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33889. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33890. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33891. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33892. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33893. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33894. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33895. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33896. NUMBER_OCT: /^0[0-7]+$/,
  33897. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33898. BOOL: /^(?:true|false)$/i,
  33899. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33900. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33901. WHITESPACE: /\s/,
  33902. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33903. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33904. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33905. },
  33906. r.DotProto = function(e, t) {
  33907. function i(e, i) {
  33908. var n = -1
  33909. , r = 1;
  33910. if ("-" == e.charAt(0) && (r = -1,
  33911. e = e.substring(1)),
  33912. t.NUMBER_DEC.test(e))
  33913. n = parseInt(e);
  33914. else if (t.NUMBER_HEX.test(e))
  33915. n = parseInt(e.substring(2), 16);
  33916. else {
  33917. if (!t.NUMBER_OCT.test(e))
  33918. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33919. n = parseInt(e.substring(1), 8)
  33920. }
  33921. if (n = r * n | 0,
  33922. !i && n < 0)
  33923. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33924. return n
  33925. }
  33926. function n(e) {
  33927. var i = 1;
  33928. if ("-" == e.charAt(0) && (i = -1,
  33929. e = e.substring(1)),
  33930. t.NUMBER_DEC.test(e))
  33931. return i * parseInt(e, 10);
  33932. if (t.NUMBER_HEX.test(e))
  33933. return i * parseInt(e.substring(2), 16);
  33934. if (t.NUMBER_OCT.test(e))
  33935. return i * parseInt(e.substring(1), 8);
  33936. if ("inf" === e)
  33937. return i * (1 / 0);
  33938. if ("nan" === e)
  33939. return NaN;
  33940. if (t.NUMBER_FLT.test(e))
  33941. return i * parseFloat(e);
  33942. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33943. }
  33944. function r(e, t, i) {
  33945. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33946. e[t].push(i))
  33947. }
  33948. var o = {}
  33949. , a = function(e) {
  33950. this.source = e + "",
  33951. this.index = 0,
  33952. this.line = 1,
  33953. this.stack = [],
  33954. this._stringOpen = null
  33955. }
  33956. , s = a.prototype;
  33957. s._readString = function() {
  33958. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33959. e.lastIndex = this.index - 1;
  33960. var i = e.exec(this.source);
  33961. if (!i)
  33962. throw Error("unterminated string");
  33963. return this.index = e.lastIndex,
  33964. this.stack.push(this._stringOpen),
  33965. this._stringOpen = null,
  33966. i[1]
  33967. }
  33968. ,
  33969. s.next = function() {
  33970. if (this.stack.length > 0)
  33971. return this.stack.shift();
  33972. if (this.index >= this.source.length)
  33973. return null;
  33974. if (null !== this._stringOpen)
  33975. return this._readString();
  33976. var e, i, n;
  33977. do {
  33978. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33979. if ("\n" === n && ++this.line,
  33980. ++this.index === this.source.length)
  33981. return null;
  33982. if ("/" === this.source.charAt(this.index))
  33983. if (++this.index,
  33984. "/" === this.source.charAt(this.index)) {
  33985. for (; "\n" !== this.source.charAt(++this.index); )
  33986. if (this.index == this.source.length)
  33987. return null;
  33988. ++this.index,
  33989. ++this.line,
  33990. e = !0
  33991. } else {
  33992. if ("*" !== (n = this.source.charAt(this.index)))
  33993. return "/";
  33994. do {
  33995. if ("\n" === n && ++this.line,
  33996. ++this.index === this.source.length)
  33997. return null;
  33998. i = n,
  33999. n = this.source.charAt(this.index)
  34000. } while ("*" !== i || "/" !== n);++this.index,
  34001. e = !0
  34002. }
  34003. } while (e);if (this.index === this.source.length)
  34004. return null;
  34005. var r = this.index;
  34006. t.DELIM.lastIndex = 0;
  34007. var o = t.DELIM.test(this.source.charAt(r++));
  34008. if (!o)
  34009. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34010. ++r;
  34011. var a = this.source.substring(this.index, this.index = r);
  34012. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34013. a
  34014. }
  34015. ,
  34016. s.peek = function() {
  34017. if (0 === this.stack.length) {
  34018. var e = this.next();
  34019. if (null === e)
  34020. return null;
  34021. this.stack.push(e)
  34022. }
  34023. return this.stack[0]
  34024. }
  34025. ,
  34026. s.skip = function(e) {
  34027. var t = this.next();
  34028. if (t !== e)
  34029. throw Error("illegal '" + t + "', '" + e + "' expected")
  34030. }
  34031. ,
  34032. s.omit = function(e) {
  34033. return this.peek() === e && (this.next(),
  34034. !0)
  34035. }
  34036. ,
  34037. s.toString = function() {
  34038. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34039. }
  34040. ,
  34041. o.Tokenizer = a;
  34042. var l = function(e) {
  34043. this.tn = new a(e),
  34044. this.proto3 = !1
  34045. }
  34046. , c = l.prototype;
  34047. return c.parse = function() {
  34048. var e, i, n = {
  34049. name: "[ROOT]",
  34050. package: null,
  34051. messages: [],
  34052. enums: [],
  34053. imports: [],
  34054. options: {},
  34055. services: []
  34056. }, r = !0;
  34057. try {
  34058. for (; e = this.tn.next(); )
  34059. switch (e) {
  34060. case "package":
  34061. if (!r || null !== n.package)
  34062. throw Error("unexpected 'package'");
  34063. if (e = this.tn.next(),
  34064. !t.TYPEREF.test(e))
  34065. throw Error("illegal package name: " + e);
  34066. this.tn.skip(";"),
  34067. n.package = e;
  34068. break;
  34069. case "import":
  34070. if (!r)
  34071. throw Error("unexpected 'import'");
  34072. e = this.tn.peek(),
  34073. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34074. e = this._readString(),
  34075. this.tn.skip(";"),
  34076. i || n.imports.push(e);
  34077. break;
  34078. case "syntax":
  34079. if (!r)
  34080. throw Error("unexpected 'syntax'");
  34081. this.tn.skip("="),
  34082. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34083. this.tn.skip(";");
  34084. break;
  34085. case "message":
  34086. this._parseMessage(n, null),
  34087. r = !1;
  34088. break;
  34089. case "enum":
  34090. this._parseEnum(n),
  34091. r = !1;
  34092. break;
  34093. case "option":
  34094. this._parseOption(n);
  34095. break;
  34096. case "service":
  34097. this._parseService(n);
  34098. break;
  34099. case "extend":
  34100. this._parseExtend(n);
  34101. break;
  34102. default:
  34103. throw Error("unexpected '" + e + "'")
  34104. }
  34105. } catch (e) {
  34106. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34107. e
  34108. }
  34109. return delete n.name,
  34110. n
  34111. }
  34112. ,
  34113. l.parse = function(e) {
  34114. return new l(e).parse()
  34115. }
  34116. ,
  34117. c._readString = function() {
  34118. var e, t, i = "";
  34119. do {
  34120. if (t = this.tn.next(),
  34121. "'" !== t && '"' !== t)
  34122. throw Error("illegal string delimiter: " + t);
  34123. i += this.tn.next(),
  34124. this.tn.skip(t),
  34125. e = this.tn.peek()
  34126. } while ('"' === e || '"' === e);return i
  34127. }
  34128. ,
  34129. c._readValue = function(e) {
  34130. var i = this.tn.peek();
  34131. if ('"' === i || "'" === i)
  34132. return this._readString();
  34133. if (this.tn.next(),
  34134. t.NUMBER.test(i))
  34135. return n(i);
  34136. if (t.BOOL.test(i))
  34137. return "true" === i.toLowerCase();
  34138. if (e && t.TYPEREF.test(i))
  34139. return i;
  34140. throw Error("illegal value: " + i)
  34141. }
  34142. ,
  34143. c._parseOption = function(e, i) {
  34144. var n = this.tn.next()
  34145. , r = !1;
  34146. if ("(" === n && (r = !0,
  34147. n = this.tn.next()),
  34148. !t.TYPEREF.test(n))
  34149. throw Error("illegal option name: " + n);
  34150. var o = n;
  34151. r && (this.tn.skip(")"),
  34152. o = "(" + o + ")",
  34153. n = this.tn.peek(),
  34154. t.FQTYPEREF.test(n) && (o += n,
  34155. this.tn.next())),
  34156. this.tn.skip("="),
  34157. this._parseOptionValue(e, o),
  34158. i || this.tn.skip(";")
  34159. }
  34160. ,
  34161. c._parseOptionValue = function(e, i) {
  34162. var n = this.tn.peek();
  34163. if ("{" !== n)
  34164. r(e.options, i, this._readValue(!0));
  34165. else
  34166. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34167. if (!t.NAME.test(n))
  34168. throw Error("illegal option name: " + i + "." + n);
  34169. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34170. }
  34171. }
  34172. ,
  34173. c._parseService = function(e) {
  34174. var i = this.tn.next();
  34175. if (!t.NAME.test(i))
  34176. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34177. var n = i
  34178. , r = {
  34179. name: n,
  34180. rpc: {},
  34181. options: {}
  34182. };
  34183. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34184. if ("option" === i)
  34185. this._parseOption(r);
  34186. else {
  34187. if ("rpc" !== i)
  34188. throw Error("illegal service token: " + i);
  34189. this._parseServiceRPC(r)
  34190. }
  34191. this.tn.omit(";"),
  34192. e.services.push(r)
  34193. }
  34194. ,
  34195. c._parseServiceRPC = function(e) {
  34196. var i = "rpc"
  34197. , n = this.tn.next();
  34198. if (!t.NAME.test(n))
  34199. throw Error("illegal rpc service method name: " + n);
  34200. var r = n
  34201. , o = {
  34202. request: null,
  34203. response: null,
  34204. request_stream: !1,
  34205. response_stream: !1,
  34206. options: {}
  34207. };
  34208. if (this.tn.skip("("),
  34209. n = this.tn.next(),
  34210. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34211. n = this.tn.next()),
  34212. !t.TYPEREF.test(n))
  34213. throw Error("illegal rpc service request type: " + n);
  34214. if (o.request = n,
  34215. this.tn.skip(")"),
  34216. n = this.tn.next(),
  34217. "returns" !== n.toLowerCase())
  34218. throw Error("illegal rpc service request type delimiter: " + n);
  34219. if (this.tn.skip("("),
  34220. n = this.tn.next(),
  34221. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34222. n = this.tn.next()),
  34223. o.response = n,
  34224. this.tn.skip(")"),
  34225. n = this.tn.peek(),
  34226. "{" === n) {
  34227. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34228. if ("option" !== n)
  34229. throw Error("illegal rpc service token: " + n);
  34230. this._parseOption(o)
  34231. }
  34232. this.tn.omit(";")
  34233. } else
  34234. this.tn.skip(";");
  34235. "undefined" == typeof e[i] && (e[i] = {}),
  34236. e[i][r] = o
  34237. }
  34238. ,
  34239. c._parseMessage = function(e, n) {
  34240. var r = !!n
  34241. , o = this.tn.next()
  34242. , a = {
  34243. name: "",
  34244. fields: [],
  34245. enums: [],
  34246. messages: [],
  34247. options: {},
  34248. services: [],
  34249. oneofs: {}
  34250. };
  34251. if (!t.NAME.test(o))
  34252. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34253. for (a.name = o,
  34254. r && (this.tn.skip("="),
  34255. n.id = i(this.tn.next()),
  34256. a.isGroup = !0),
  34257. o = this.tn.peek(),
  34258. "[" === o && n && this._parseFieldOptions(n),
  34259. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34260. if (t.RULE.test(o))
  34261. this._parseMessageField(a, o);
  34262. else if ("oneof" === o)
  34263. this._parseMessageOneOf(a);
  34264. else if ("enum" === o)
  34265. this._parseEnum(a);
  34266. else if ("message" === o)
  34267. this._parseMessage(a);
  34268. else if ("option" === o)
  34269. this._parseOption(a);
  34270. else if ("service" === o)
  34271. this._parseService(a);
  34272. else if ("extensions" === o)
  34273. a.extensions = this._parseExtensionRanges();
  34274. else if ("reserved" === o)
  34275. this._parseIgnored();
  34276. else if ("extend" === o)
  34277. this._parseExtend(a);
  34278. else {
  34279. if (!t.TYPEREF.test(o))
  34280. throw Error("illegal message token: " + o);
  34281. if (!this.proto3)
  34282. throw Error("illegal field rule: " + o);
  34283. this._parseMessageField(a, "optional", o)
  34284. }
  34285. return this.tn.omit(";"),
  34286. e.messages.push(a),
  34287. a
  34288. }
  34289. ,
  34290. c._parseIgnored = function() {
  34291. for (; ";" !== this.tn.peek(); )
  34292. this.tn.next();
  34293. this.tn.skip(";")
  34294. }
  34295. ,
  34296. c._parseMessageField = function(e, n, r) {
  34297. if (!t.RULE.test(n))
  34298. throw Error("illegal message field rule: " + n);
  34299. var o, a = {
  34300. rule: n,
  34301. type: "",
  34302. name: "",
  34303. options: {},
  34304. id: 0
  34305. };
  34306. if ("map" === n) {
  34307. if (r)
  34308. throw Error("illegal type: " + r);
  34309. if (this.tn.skip("<"),
  34310. o = this.tn.next(),
  34311. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34312. throw Error("illegal message field type: " + o);
  34313. if (a.keytype = o,
  34314. this.tn.skip(","),
  34315. o = this.tn.next(),
  34316. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34317. throw Error("illegal message field: " + o);
  34318. if (a.type = o,
  34319. this.tn.skip(">"),
  34320. o = this.tn.next(),
  34321. !t.NAME.test(o))
  34322. throw Error("illegal message field name: " + o);
  34323. a.name = o,
  34324. this.tn.skip("="),
  34325. a.id = i(this.tn.next()),
  34326. o = this.tn.peek(),
  34327. "[" === o && this._parseFieldOptions(a),
  34328. this.tn.skip(";")
  34329. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34330. "group" === r) {
  34331. var s = this._parseMessage(e, a);
  34332. if (!/^[A-Z]/.test(s.name))
  34333. throw Error("illegal group name: " + s.name);
  34334. a.type = s.name,
  34335. a.name = s.name.toLowerCase(),
  34336. this.tn.omit(";")
  34337. } else {
  34338. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34339. throw Error("illegal message field type: " + r);
  34340. if (a.type = r,
  34341. o = this.tn.next(),
  34342. !t.NAME.test(o))
  34343. throw Error("illegal message field name: " + o);
  34344. a.name = o,
  34345. this.tn.skip("="),
  34346. a.id = i(this.tn.next()),
  34347. o = this.tn.peek(),
  34348. "[" === o && this._parseFieldOptions(a),
  34349. this.tn.skip(";")
  34350. }
  34351. return e.fields.push(a),
  34352. a
  34353. }
  34354. ,
  34355. c._parseMessageOneOf = function(e) {
  34356. var i = this.tn.next();
  34357. if (!t.NAME.test(i))
  34358. throw Error("illegal oneof name: " + i);
  34359. var n, r = i, o = [];
  34360. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34361. n = this._parseMessageField(e, "optional", i),
  34362. n.oneof = r,
  34363. o.push(n.id);
  34364. this.tn.omit(";"),
  34365. e.oneofs[r] = o
  34366. }
  34367. ,
  34368. c._parseFieldOptions = function(e) {
  34369. this.tn.skip("[");
  34370. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34371. i || this.tn.skip(","),
  34372. this._parseOption(e, !0),
  34373. i = !1;
  34374. this.tn.next()
  34375. }
  34376. ,
  34377. c._parseEnum = function(e) {
  34378. var n = {
  34379. name: "",
  34380. values: [],
  34381. options: {}
  34382. }
  34383. , r = this.tn.next();
  34384. if (!t.NAME.test(r))
  34385. throw Error("illegal name: " + r);
  34386. for (n.name = r,
  34387. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34388. if ("option" === r)
  34389. this._parseOption(n);
  34390. else {
  34391. if (!t.NAME.test(r))
  34392. throw Error("illegal name: " + r);
  34393. this.tn.skip("=");
  34394. var o = {
  34395. name: r,
  34396. id: i(this.tn.next(), !0)
  34397. };
  34398. r = this.tn.peek(),
  34399. "[" === r && this._parseFieldOptions({
  34400. options: {}
  34401. }),
  34402. this.tn.skip(";"),
  34403. n.values.push(o)
  34404. }
  34405. this.tn.omit(";"),
  34406. e.enums.push(n)
  34407. }
  34408. ,
  34409. c._parseExtensionRanges = function() {
  34410. var t, i, r, o = [];
  34411. do {
  34412. for (i = []; ; ) {
  34413. switch (t = this.tn.next()) {
  34414. case "min":
  34415. r = e.ID_MIN;
  34416. break;
  34417. case "max":
  34418. r = e.ID_MAX;
  34419. break;
  34420. default:
  34421. r = n(t)
  34422. }
  34423. if (i.push(r),
  34424. 2 === i.length)
  34425. break;
  34426. if ("to" !== this.tn.peek()) {
  34427. i.push(r);
  34428. break
  34429. }
  34430. this.tn.next()
  34431. }
  34432. o.push(i)
  34433. } while (this.tn.omit(","));return this.tn.skip(";"),
  34434. o
  34435. }
  34436. ,
  34437. c._parseExtend = function(e) {
  34438. var i = this.tn.next();
  34439. if (!t.TYPEREF.test(i))
  34440. throw Error("illegal extend reference: " + i);
  34441. var n = {
  34442. ref: i,
  34443. fields: []
  34444. };
  34445. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34446. if (t.RULE.test(i))
  34447. this._parseMessageField(n, i);
  34448. else {
  34449. if (!t.TYPEREF.test(i))
  34450. throw Error("illegal extend token: " + i);
  34451. if (!this.proto3)
  34452. throw Error("illegal field rule: " + i);
  34453. this._parseMessageField(n, "optional", i)
  34454. }
  34455. return this.tn.omit(";"),
  34456. e.messages.push(n),
  34457. n
  34458. }
  34459. ,
  34460. c.toString = function() {
  34461. return "Parser at line " + this.tn.line
  34462. }
  34463. ,
  34464. o.Parser = l,
  34465. o
  34466. }(r, r.Lang),
  34467. r.Reflect = function(e) {
  34468. function i(i) {
  34469. if ("string" == typeof i && (i = e.TYPES[i]),
  34470. "undefined" == typeof i.defaultValue)
  34471. throw Error("default value for type " + i.name + " is not supported");
  34472. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34473. }
  34474. function n(t, i) {
  34475. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34476. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34477. if ("string" == typeof t)
  34478. return e.Long.fromString(t, i || !1, 10);
  34479. if ("number" == typeof t)
  34480. return e.Long.fromNumber(t, i || !1);
  34481. throw Error("not convertible to Long")
  34482. }
  34483. function r(t, i) {
  34484. var n = i.readVarint32()
  34485. , o = 7 & n
  34486. , a = n >>> 3;
  34487. switch (o) {
  34488. case e.WIRE_TYPES.VARINT:
  34489. do
  34490. n = i.readUint8();
  34491. while (128 === (128 & n));break;
  34492. case e.WIRE_TYPES.BITS64:
  34493. i.offset += 8;
  34494. break;
  34495. case e.WIRE_TYPES.LDELIM:
  34496. n = i.readVarint32(),
  34497. i.offset += n;
  34498. break;
  34499. case e.WIRE_TYPES.STARTGROUP:
  34500. r(a, i);
  34501. break;
  34502. case e.WIRE_TYPES.ENDGROUP:
  34503. if (a === t)
  34504. return !1;
  34505. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34506. case e.WIRE_TYPES.BITS32:
  34507. i.offset += 4;
  34508. break;
  34509. default:
  34510. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34511. }
  34512. return !0
  34513. }
  34514. var o = {}
  34515. , a = function(e, t, i) {
  34516. this.builder = e,
  34517. this.parent = t,
  34518. this.name = i,
  34519. this.className
  34520. }
  34521. , s = a.prototype;
  34522. s.fqn = function() {
  34523. for (var e = this.name, t = this; ; ) {
  34524. if (t = t.parent,
  34525. null == t)
  34526. break;
  34527. e = t.name + "." + e
  34528. }
  34529. return e
  34530. }
  34531. ,
  34532. s.toString = function(e) {
  34533. return (e ? this.className + " " : "") + this.fqn()
  34534. }
  34535. ,
  34536. s.build = function() {
  34537. throw Error(this.toString(!0) + " cannot be built directly")
  34538. }
  34539. ,
  34540. o.T = a;
  34541. var l = function(e, t, i, n, r) {
  34542. a.call(this, e, t, i),
  34543. this.className = "Namespace",
  34544. this.children = [],
  34545. this.options = n || {},
  34546. this.syntax = r || "proto2"
  34547. }
  34548. , c = l.prototype = Object.create(a.prototype);
  34549. c.getChildren = function(e) {
  34550. if (e = e || null,
  34551. null == e)
  34552. return this.children.slice();
  34553. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34554. this.children[i]instanceof e && t.push(this.children[i]);
  34555. return t
  34556. }
  34557. ,
  34558. c.addChild = function(e) {
  34559. var t;
  34560. if (t = this.getChild(e.name))
  34561. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34562. t.name = t.originalName;
  34563. else {
  34564. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34565. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34566. e.name = e.originalName
  34567. }
  34568. this.children.push(e)
  34569. }
  34570. ,
  34571. c.getChild = function(e) {
  34572. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34573. if (this.children[i][t] === e)
  34574. return this.children[i];
  34575. return null
  34576. }
  34577. ,
  34578. c.resolve = function(e, t) {
  34579. var i = "string" == typeof e ? e.split(".") : e
  34580. , n = this
  34581. , r = 0;
  34582. if ("" === i[r]) {
  34583. for (; null !== n.parent; )
  34584. n = n.parent;
  34585. r++
  34586. }
  34587. var a;
  34588. do {
  34589. do {
  34590. if (!(n instanceof o.Namespace)) {
  34591. n = null;
  34592. break
  34593. }
  34594. if (a = n.getChild(i[r]),
  34595. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34596. n = null;
  34597. break
  34598. }
  34599. n = a,
  34600. r++
  34601. } while (r < i.length);if (null != n)
  34602. break;
  34603. if (null !== this.parent)
  34604. return this.parent.resolve(e, t)
  34605. } while (null != n);return n
  34606. }
  34607. ,
  34608. c.qn = function(e) {
  34609. var t = []
  34610. , i = e;
  34611. do
  34612. t.unshift(i.name),
  34613. i = i.parent;
  34614. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34615. var r = t.slice(t.length - n);
  34616. if (e === this.resolve(r, e instanceof o.Namespace))
  34617. return r.join(".")
  34618. }
  34619. return e.fqn()
  34620. }
  34621. ,
  34622. c.build = function() {
  34623. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34624. e = i[n],
  34625. e instanceof l && (t[e.name] = e.build());
  34626. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34627. value: this.buildOpt()
  34628. }),
  34629. t
  34630. }
  34631. ,
  34632. c.buildOpt = function() {
  34633. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34634. var r = t[i]
  34635. , o = this.options[t[i]];
  34636. e[r] = o
  34637. }
  34638. return e
  34639. }
  34640. ,
  34641. c.getOption = function(e) {
  34642. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34643. }
  34644. ,
  34645. o.Namespace = l;
  34646. var h = function(t, i, n, r) {
  34647. if (this.type = t,
  34648. this.resolvedType = i,
  34649. this.isMapKey = n,
  34650. this.syntax = r,
  34651. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34652. throw Error("Invalid map key type: " + t.name)
  34653. }
  34654. , u = h.prototype;
  34655. h.defaultFieldValue = i,
  34656. u.verifyValue = function(i) {
  34657. function r(e, t) {
  34658. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34659. }
  34660. var o = this;
  34661. switch (this.type) {
  34662. case e.TYPES.int32:
  34663. case e.TYPES.sint32:
  34664. case e.TYPES.sfixed32:
  34665. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34666. i > 4294967295 ? 0 | i : i;
  34667. case e.TYPES.uint32:
  34668. case e.TYPES.fixed32:
  34669. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34670. i < 0 ? i >>> 0 : i;
  34671. case e.TYPES.int64:
  34672. case e.TYPES.sint64:
  34673. case e.TYPES.sfixed64:
  34674. if (e.Long)
  34675. try {
  34676. return n(i, !1)
  34677. } catch (e) {
  34678. r(typeof i, e.message)
  34679. }
  34680. else
  34681. r(typeof i, "requires Long.js");
  34682. case e.TYPES.uint64:
  34683. case e.TYPES.fixed64:
  34684. if (e.Long)
  34685. try {
  34686. return n(i, !0)
  34687. } catch (e) {
  34688. r(typeof i, e.message)
  34689. }
  34690. else
  34691. r(typeof i, "requires Long.js");
  34692. case e.TYPES.bool:
  34693. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34694. i;
  34695. case e.TYPES.float:
  34696. case e.TYPES.double:
  34697. return "number" != typeof i && r(typeof i, "not a number"),
  34698. i;
  34699. case e.TYPES.string:
  34700. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34701. "" + i;
  34702. case e.TYPES.bytes:
  34703. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34704. case e.TYPES.enum:
  34705. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34706. for (l = 0; l < a.length; l++) {
  34707. if (a[l].name == i)
  34708. return a[l].id;
  34709. if (a[l].id == i)
  34710. return a[l].id
  34711. }
  34712. if ("proto3" === this.syntax)
  34713. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34714. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34715. i;
  34716. r(i, "not a valid enum value");
  34717. case e.TYPES.group:
  34718. case e.TYPES.message:
  34719. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34720. i instanceof this.resolvedType.clazz)
  34721. return i;
  34722. if (i instanceof e.Builder.Message) {
  34723. var s = {};
  34724. for (var l in i)
  34725. i.hasOwnProperty(l) && (s[l] = i[l]);
  34726. i = s
  34727. }
  34728. return new this.resolvedType.clazz(i)
  34729. }
  34730. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34731. }
  34732. ,
  34733. u.calculateLength = function(i, n) {
  34734. if (null === n)
  34735. return 0;
  34736. var r;
  34737. switch (this.type) {
  34738. case e.TYPES.int32:
  34739. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34740. case e.TYPES.uint32:
  34741. return t.calculateVarint32(n);
  34742. case e.TYPES.sint32:
  34743. return t.calculateVarint32(t.zigZagEncode32(n));
  34744. case e.TYPES.fixed32:
  34745. case e.TYPES.sfixed32:
  34746. case e.TYPES.float:
  34747. return 4;
  34748. case e.TYPES.int64:
  34749. case e.TYPES.uint64:
  34750. return t.calculateVarint64(n);
  34751. case e.TYPES.sint64:
  34752. return t.calculateVarint64(t.zigZagEncode64(n));
  34753. case e.TYPES.fixed64:
  34754. case e.TYPES.sfixed64:
  34755. return 8;
  34756. case e.TYPES.bool:
  34757. return 1;
  34758. case e.TYPES.enum:
  34759. return t.calculateVarint32(n);
  34760. case e.TYPES.double:
  34761. return 8;
  34762. case e.TYPES.string:
  34763. return r = t.calculateUTF8Bytes(n),
  34764. t.calculateVarint32(r) + r;
  34765. case e.TYPES.bytes:
  34766. if (n.remaining() < 0)
  34767. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34768. return t.calculateVarint32(n.remaining()) + n.remaining();
  34769. case e.TYPES.message:
  34770. return r = this.resolvedType.calculate(n),
  34771. t.calculateVarint32(r) + r;
  34772. case e.TYPES.group:
  34773. return r = this.resolvedType.calculate(n),
  34774. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34775. }
  34776. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34777. }
  34778. ,
  34779. u.encodeValue = function(i, n, r) {
  34780. if (null === n)
  34781. return r;
  34782. switch (this.type) {
  34783. case e.TYPES.int32:
  34784. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34785. break;
  34786. case e.TYPES.uint32:
  34787. r.writeVarint32(n);
  34788. break;
  34789. case e.TYPES.sint32:
  34790. r.writeVarint32ZigZag(n);
  34791. break;
  34792. case e.TYPES.fixed32:
  34793. r.writeUint32(n);
  34794. break;
  34795. case e.TYPES.sfixed32:
  34796. r.writeInt32(n);
  34797. break;
  34798. case e.TYPES.int64:
  34799. case e.TYPES.uint64:
  34800. r.writeVarint64(n);
  34801. break;
  34802. case e.TYPES.sint64:
  34803. r.writeVarint64ZigZag(n);
  34804. break;
  34805. case e.TYPES.fixed64:
  34806. r.writeUint64(n);
  34807. break;
  34808. case e.TYPES.sfixed64:
  34809. r.writeInt64(n);
  34810. break;
  34811. case e.TYPES.bool:
  34812. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34813. break;
  34814. case e.TYPES.enum:
  34815. r.writeVarint32(n);
  34816. break;
  34817. case e.TYPES.float:
  34818. r.writeFloat32(n);
  34819. break;
  34820. case e.TYPES.double:
  34821. r.writeFloat64(n);
  34822. break;
  34823. case e.TYPES.string:
  34824. r.writeVString(n);
  34825. break;
  34826. case e.TYPES.bytes:
  34827. if (n.remaining() < 0)
  34828. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34829. var o = n.offset;
  34830. r.writeVarint32(n.remaining()),
  34831. r.append(n),
  34832. n.offset = o;
  34833. break;
  34834. case e.TYPES.message:
  34835. var a = (new t).LE();
  34836. this.resolvedType.encode(n, a),
  34837. r.writeVarint32(a.offset),
  34838. r.append(a.flip());
  34839. break;
  34840. case e.TYPES.group:
  34841. this.resolvedType.encode(n, r),
  34842. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34843. break;
  34844. default:
  34845. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34846. }
  34847. return r
  34848. }
  34849. ,
  34850. u.decode = function(t, i, n) {
  34851. if (i != this.type.wireType)
  34852. throw Error("Unexpected wire type for element");
  34853. var r, o;
  34854. switch (this.type) {
  34855. case e.TYPES.int32:
  34856. return 0 | t.readVarint32();
  34857. case e.TYPES.uint32:
  34858. return t.readVarint32() >>> 0;
  34859. case e.TYPES.sint32:
  34860. return 0 | t.readVarint32ZigZag();
  34861. case e.TYPES.fixed32:
  34862. return t.readUint32() >>> 0;
  34863. case e.TYPES.sfixed32:
  34864. return 0 | t.readInt32();
  34865. case e.TYPES.int64:
  34866. return t.readVarint64();
  34867. case e.TYPES.uint64:
  34868. return t.readVarint64().toUnsigned();
  34869. case e.TYPES.sint64:
  34870. return t.readVarint64ZigZag();
  34871. case e.TYPES.fixed64:
  34872. return t.readUint64();
  34873. case e.TYPES.sfixed64:
  34874. return t.readInt64();
  34875. case e.TYPES.bool:
  34876. return !!t.readVarint32();
  34877. case e.TYPES.enum:
  34878. return t.readVarint32();
  34879. case e.TYPES.float:
  34880. return t.readFloat();
  34881. case e.TYPES.double:
  34882. return t.readDouble();
  34883. case e.TYPES.string:
  34884. return t.readVString();
  34885. case e.TYPES.bytes:
  34886. if (o = t.readVarint32(),
  34887. t.remaining() < o)
  34888. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34889. return r = t.clone(),
  34890. r.limit = r.offset + o,
  34891. t.offset += o,
  34892. r;
  34893. case e.TYPES.message:
  34894. return o = t.readVarint32(),
  34895. this.resolvedType.decode(t, o);
  34896. case e.TYPES.group:
  34897. return this.resolvedType.decode(t, -1, n)
  34898. }
  34899. throw Error("[INTERNAL] Illegal decode type")
  34900. }
  34901. ,
  34902. u.valueFromString = function(i) {
  34903. if (!this.isMapKey)
  34904. throw Error("valueFromString() called on non-map-key element");
  34905. switch (this.type) {
  34906. case e.TYPES.int32:
  34907. case e.TYPES.sint32:
  34908. case e.TYPES.sfixed32:
  34909. case e.TYPES.uint32:
  34910. case e.TYPES.fixed32:
  34911. return this.verifyValue(parseInt(i));
  34912. case e.TYPES.int64:
  34913. case e.TYPES.sint64:
  34914. case e.TYPES.sfixed64:
  34915. case e.TYPES.uint64:
  34916. case e.TYPES.fixed64:
  34917. return this.verifyValue(i);
  34918. case e.TYPES.bool:
  34919. return "true" === i;
  34920. case e.TYPES.string:
  34921. return this.verifyValue(i);
  34922. case e.TYPES.bytes:
  34923. return t.fromBinary(i)
  34924. }
  34925. }
  34926. ,
  34927. u.valueToString = function(t) {
  34928. if (!this.isMapKey)
  34929. throw Error("valueToString() called on non-map-key element");
  34930. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34931. }
  34932. ,
  34933. o.Element = h;
  34934. var d = function(e, t, i, n, r, o) {
  34935. l.call(this, e, t, i, n, o),
  34936. this.className = "Message",
  34937. this.extensions = void 0,
  34938. this.clazz = null,
  34939. this.isGroup = !!r,
  34940. this._fields = null,
  34941. this._fieldsById = null,
  34942. this._fieldsByName = null
  34943. }
  34944. , p = d.prototype = Object.create(l.prototype);
  34945. p.build = function(i) {
  34946. if (this.clazz && !i)
  34947. return this.clazz;
  34948. var n = function(e, i) {
  34949. function n(i, r, o, a) {
  34950. if (null === i || "object" != typeof i) {
  34951. if (a && a instanceof e.Reflect.Enum) {
  34952. var s = e.Reflect.Enum.getName(a.object, i);
  34953. if (null !== s)
  34954. return s
  34955. }
  34956. return i
  34957. }
  34958. if (t.isByteBuffer(i))
  34959. return r ? i.toBase64() : i.toBuffer();
  34960. if (e.Long.isLong(i))
  34961. return o ? i.toString() : e.Long.fromValue(i);
  34962. var l;
  34963. if (Array.isArray(i))
  34964. return l = [],
  34965. i.forEach(function(e, t) {
  34966. l[t] = n(e, r, o, a)
  34967. }),
  34968. l;
  34969. if (l = {},
  34970. i instanceof e.Map) {
  34971. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34972. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34973. return l
  34974. }
  34975. var u = i.$type
  34976. , d = void 0;
  34977. for (var p in i)
  34978. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34979. return l
  34980. }
  34981. var r = i.getChildren(e.Reflect.Message.Field)
  34982. , o = i.getChildren(e.Reflect.Message.OneOf)
  34983. , a = function(n, s) {
  34984. e.Builder.Message.call(this);
  34985. for (var l = 0, c = o.length; l < c; ++l)
  34986. this[o[l].name] = null;
  34987. for (l = 0,
  34988. c = r.length; l < c; ++l) {
  34989. var h = r[l];
  34990. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34991. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34992. }
  34993. if (arguments.length > 0) {
  34994. var u;
  34995. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34996. for (l = 0,
  34997. c = arguments.length; l < c; ++l)
  34998. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34999. else
  35000. this.$set(n)
  35001. }
  35002. }
  35003. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35004. s.add = function(t, n, r) {
  35005. var o = i._fieldsByName[t];
  35006. if (!r) {
  35007. if (!o)
  35008. throw Error(this + "#" + t + " is undefined");
  35009. if (!(o instanceof e.Reflect.Message.Field))
  35010. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35011. if (!o.repeated)
  35012. throw Error(this + "#" + t + " is not a repeated field");
  35013. n = o.verifyValue(n, !0)
  35014. }
  35015. return null === this[t] && (this[t] = []),
  35016. this[t].push(n),
  35017. this
  35018. }
  35019. ,
  35020. s.$add = s.add,
  35021. s.set = function(t, n, r) {
  35022. if (t && "object" == typeof t) {
  35023. r = n;
  35024. for (var o in t)
  35025. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35026. return this
  35027. }
  35028. var a = i._fieldsByName[t];
  35029. if (r)
  35030. this[t] = n;
  35031. else {
  35032. if (!a)
  35033. throw Error(this + "#" + t + " is not a field: undefined");
  35034. if (!(a instanceof e.Reflect.Message.Field))
  35035. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35036. this[a.name] = n = a.verifyValue(n)
  35037. }
  35038. if (a && a.oneof) {
  35039. var s = this[a.oneof.name];
  35040. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35041. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35042. }
  35043. return this
  35044. }
  35045. ,
  35046. s.$set = s.set,
  35047. s.get = function(t, n) {
  35048. if (n)
  35049. return this[t];
  35050. var r = i._fieldsByName[t];
  35051. if (!(r && r instanceof e.Reflect.Message.Field))
  35052. throw Error(this + "#" + t + " is not a field: undefined");
  35053. if (!(r instanceof e.Reflect.Message.Field))
  35054. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35055. return this[r.name]
  35056. }
  35057. ,
  35058. s.$get = s.get;
  35059. for (var l = 0; l < r.length; l++) {
  35060. var c = r[l];
  35061. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35062. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35063. return e.toUpperCase().replace("_", "")
  35064. });
  35065. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35066. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35067. return "_" + e
  35068. })
  35069. , r = function(t, i) {
  35070. return this[e.name] = i ? t : e.verifyValue(t),
  35071. this
  35072. }
  35073. , o = function() {
  35074. return this[e.name]
  35075. };
  35076. null === i.getChild("set" + t) && (s["set" + t] = r),
  35077. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35078. null === i.getChild("get" + t) && (s["get" + t] = o),
  35079. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35080. }(c)
  35081. }
  35082. s.encode = function(e, n) {
  35083. "boolean" == typeof e && (n = e,
  35084. e = void 0);
  35085. var r = !1;
  35086. e || (e = new t,
  35087. r = !0);
  35088. var o = e.littleEndian;
  35089. try {
  35090. return i.encode(this, e.LE(), n),
  35091. (r ? e.flip() : e).LE(o)
  35092. } catch (t) {
  35093. throw e.LE(o),
  35094. t
  35095. }
  35096. }
  35097. ,
  35098. a.encode = function(e, t, i) {
  35099. return new a(e).encode(t, i)
  35100. }
  35101. ,
  35102. s.calculate = function() {
  35103. return i.calculate(this)
  35104. }
  35105. ,
  35106. s.encodeDelimited = function(e, n) {
  35107. var r = !1;
  35108. e || (e = new t,
  35109. r = !0);
  35110. var o = (new t).LE();
  35111. return i.encode(this, o, n).flip(),
  35112. e.writeVarint32(o.remaining()),
  35113. e.append(o),
  35114. r ? e.flip() : e
  35115. }
  35116. ,
  35117. s.encodeAB = function() {
  35118. try {
  35119. return this.encode().toArrayBuffer()
  35120. } catch (e) {
  35121. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35122. e
  35123. }
  35124. }
  35125. ,
  35126. s.toArrayBuffer = s.encodeAB,
  35127. s.encodeNB = function() {
  35128. try {
  35129. return this.encode().toBuffer()
  35130. } catch (e) {
  35131. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35132. e
  35133. }
  35134. }
  35135. ,
  35136. s.toBuffer = s.encodeNB,
  35137. s.encode64 = function() {
  35138. try {
  35139. return this.encode().toBase64()
  35140. } catch (e) {
  35141. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35142. e
  35143. }
  35144. }
  35145. ,
  35146. s.toBase64 = s.encode64,
  35147. s.encodeHex = function() {
  35148. try {
  35149. return this.encode().toHex()
  35150. } catch (e) {
  35151. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35152. e
  35153. }
  35154. }
  35155. ,
  35156. s.toHex = s.encodeHex,
  35157. s.toRaw = function(e, t) {
  35158. return n(this, !!e, !!t, this.$type)
  35159. }
  35160. ,
  35161. s.encodeJSON = function() {
  35162. return JSON.stringify(n(this, !0, !0, this.$type))
  35163. }
  35164. ,
  35165. a.decode = function(e, n, r) {
  35166. "string" == typeof n && (r = n,
  35167. n = -1),
  35168. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35169. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35170. var o = e.littleEndian;
  35171. try {
  35172. var a = i.decode(e.LE());
  35173. return e.LE(o),
  35174. a
  35175. } catch (t) {
  35176. throw e.LE(o),
  35177. t
  35178. }
  35179. }
  35180. ,
  35181. a.decodeDelimited = function(e, n) {
  35182. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35183. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35184. e.remaining() < 1)
  35185. return null;
  35186. var r = e.offset
  35187. , o = e.readVarint32();
  35188. if (e.remaining() < o)
  35189. return e.offset = r,
  35190. null;
  35191. try {
  35192. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35193. return e.offset += o,
  35194. a
  35195. } catch (t) {
  35196. throw e.offset += o,
  35197. t
  35198. }
  35199. }
  35200. ,
  35201. a.decode64 = function(e) {
  35202. return a.decode(e, "base64")
  35203. }
  35204. ,
  35205. a.decodeHex = function(e) {
  35206. return a.decode(e, "hex")
  35207. }
  35208. ,
  35209. a.decodeJSON = function(e) {
  35210. return new a(JSON.parse(e))
  35211. }
  35212. ,
  35213. s.toString = function() {
  35214. return i.toString()
  35215. }
  35216. ;
  35217. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35218. value: i.buildOpt()
  35219. }),
  35220. Object.defineProperty(s, "$options", {
  35221. value: a.$options
  35222. }),
  35223. Object.defineProperty(a, "$type", {
  35224. value: i
  35225. }),
  35226. Object.defineProperty(s, "$type", {
  35227. value: i
  35228. })),
  35229. a
  35230. }(e, this);
  35231. this._fields = [],
  35232. this._fieldsById = {},
  35233. this._fieldsByName = {};
  35234. for (var r, o = 0, a = this.children.length; o < a; o++)
  35235. if (r = this.children[o],
  35236. r instanceof A || r instanceof d || r instanceof E) {
  35237. if (n.hasOwnProperty(r.name))
  35238. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35239. n[r.name] = r.build()
  35240. } else if (r instanceof d.Field)
  35241. r.build(),
  35242. this._fields.push(r),
  35243. this._fieldsById[r.id] = r,
  35244. this._fieldsByName[r.name] = r;
  35245. else if (!(r instanceof d.OneOf || r instanceof I))
  35246. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35247. return this.clazz = n
  35248. }
  35249. ,
  35250. p.encode = function(e, t, i) {
  35251. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35252. n = this._fields[a],
  35253. r = e[n.name],
  35254. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35255. if (null !== o) {
  35256. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35257. throw l.encoded = t,
  35258. l
  35259. }
  35260. return t
  35261. }
  35262. ,
  35263. p.calculate = function(e) {
  35264. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35265. if (t = this._fields[r],
  35266. i = e[t.name],
  35267. t.required && null === i)
  35268. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35269. n += t.calculate(i, e)
  35270. }
  35271. return n
  35272. }
  35273. ,
  35274. p.decode = function(t, i, n) {
  35275. i = "number" == typeof i ? i : -1;
  35276. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35277. if (o = t.readVarint32(),
  35278. a = 7 & o,
  35279. s = o >>> 3,
  35280. a === e.WIRE_TYPES.ENDGROUP) {
  35281. if (s !== n)
  35282. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35283. break
  35284. }
  35285. if (l = this._fieldsById[s]) {
  35286. if (l.repeated && !l.options.packed)
  35287. h[l.name].push(l.decode(a, t));
  35288. else if (l.map) {
  35289. var u = l.decode(a, t);
  35290. h[l.name].set(u[0], u[1])
  35291. } else if (h[l.name] = l.decode(a, t),
  35292. l.oneof) {
  35293. var d = h[l.oneof.name];
  35294. null !== d && d !== l.name && (h[d] = null),
  35295. h[l.oneof.name] = l.name
  35296. }
  35297. } else
  35298. switch (a) {
  35299. case e.WIRE_TYPES.VARINT:
  35300. t.readVarint32();
  35301. break;
  35302. case e.WIRE_TYPES.BITS32:
  35303. t.offset += 4;
  35304. break;
  35305. case e.WIRE_TYPES.BITS64:
  35306. t.offset += 8;
  35307. break;
  35308. case e.WIRE_TYPES.LDELIM:
  35309. var p = t.readVarint32();
  35310. t.offset += p;
  35311. break;
  35312. case e.WIRE_TYPES.STARTGROUP:
  35313. for (; r(s, t); )
  35314. ;
  35315. break;
  35316. default:
  35317. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35318. }
  35319. }
  35320. for (var f = 0, g = this._fields.length; f < g; ++f)
  35321. if (l = this._fields[f],
  35322. null === h[l.name])
  35323. if ("proto3" === this.syntax)
  35324. h[l.name] = l.defaultValue;
  35325. else {
  35326. if (l.required) {
  35327. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35328. throw m.decoded = h,
  35329. m
  35330. }
  35331. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35332. }
  35333. return h
  35334. }
  35335. ,
  35336. o.Message = d;
  35337. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35338. a.call(this, t, i, s),
  35339. this.className = "Message.Field",
  35340. this.required = "required" === n,
  35341. this.repeated = "repeated" === n,
  35342. this.map = "map" === n,
  35343. this.keyType = r || null,
  35344. this.type = o,
  35345. this.resolvedType = null,
  35346. this.id = l,
  35347. this.options = c || {},
  35348. this.defaultValue = null,
  35349. this.oneof = h || null,
  35350. this.syntax = u || "proto2",
  35351. this.originalName = this.name,
  35352. this.element = null,
  35353. this.keyElement = null,
  35354. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35355. }
  35356. , g = f.prototype = Object.create(a.prototype);
  35357. g.build = function() {
  35358. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35359. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35360. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35361. }
  35362. ,
  35363. g.verifyValue = function(t, i) {
  35364. function n(e, t) {
  35365. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35366. }
  35367. i = i || !1;
  35368. var r = this;
  35369. if (null === t)
  35370. return this.required && n(typeof t, "required"),
  35371. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35372. null;
  35373. var o;
  35374. if (this.repeated && !i) {
  35375. Array.isArray(t) || (t = [t]);
  35376. var a = [];
  35377. for (o = 0; o < t.length; o++)
  35378. a.push(this.element.verifyValue(t[o]));
  35379. return a
  35380. }
  35381. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35382. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35383. this.element.verifyValue(t))
  35384. }
  35385. ,
  35386. g.hasWirePresence = function(t, i) {
  35387. if ("proto3" !== this.syntax)
  35388. return null !== t;
  35389. if (this.oneof && i[this.oneof.name] === this.name)
  35390. return !0;
  35391. switch (this.type) {
  35392. case e.TYPES.int32:
  35393. case e.TYPES.sint32:
  35394. case e.TYPES.sfixed32:
  35395. case e.TYPES.uint32:
  35396. case e.TYPES.fixed32:
  35397. return 0 !== t;
  35398. case e.TYPES.int64:
  35399. case e.TYPES.sint64:
  35400. case e.TYPES.sfixed64:
  35401. case e.TYPES.uint64:
  35402. case e.TYPES.fixed64:
  35403. return 0 !== t.low || 0 !== t.high;
  35404. case e.TYPES.bool:
  35405. return t;
  35406. case e.TYPES.float:
  35407. case e.TYPES.double:
  35408. return 0 !== t;
  35409. case e.TYPES.string:
  35410. return t.length > 0;
  35411. case e.TYPES.bytes:
  35412. return t.remaining() > 0;
  35413. case e.TYPES.enum:
  35414. return 0 !== t;
  35415. case e.TYPES.message:
  35416. return null !== t;
  35417. default:
  35418. return !0
  35419. }
  35420. }
  35421. ,
  35422. g.encode = function(i, n, r) {
  35423. if (null === this.type || "object" != typeof this.type)
  35424. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35425. if (null === i || this.repeated && 0 == i.length)
  35426. return n;
  35427. try {
  35428. if (this.repeated) {
  35429. var o;
  35430. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35431. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35432. n.ensureCapacity(n.offset += 1);
  35433. var a = n.offset;
  35434. for (o = 0; o < i.length; o++)
  35435. this.element.encodeValue(this.id, i[o], n);
  35436. var s = n.offset - a
  35437. , l = t.calculateVarint32(s);
  35438. if (l > 1) {
  35439. var c = n.slice(a, n.offset);
  35440. a += l - 1,
  35441. n.offset = a,
  35442. n.append(c)
  35443. }
  35444. n.writeVarint32(s, a - l)
  35445. } else
  35446. for (o = 0; o < i.length; o++)
  35447. n.writeVarint32(this.id << 3 | this.type.wireType),
  35448. this.element.encodeValue(this.id, i[o], n)
  35449. } else
  35450. this.map ? i.forEach(function(i, r, o) {
  35451. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35452. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35453. n.writeVarint32(a),
  35454. n.writeVarint32(8 | this.keyType.wireType),
  35455. this.keyElement.encodeValue(1, r, n),
  35456. n.writeVarint32(16 | this.type.wireType),
  35457. this.element.encodeValue(2, i, n)
  35458. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35459. this.element.encodeValue(this.id, i, n))
  35460. } catch (e) {
  35461. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35462. }
  35463. return n
  35464. }
  35465. ,
  35466. g.calculate = function(i, n) {
  35467. if (i = this.verifyValue(i),
  35468. null === this.type || "object" != typeof this.type)
  35469. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35470. if (null === i || this.repeated && 0 == i.length)
  35471. return 0;
  35472. var r = 0;
  35473. try {
  35474. if (this.repeated) {
  35475. var o, a;
  35476. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35477. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35478. a = 0,
  35479. o = 0; o < i.length; o++)
  35480. a += this.element.calculateLength(this.id, i[o]);
  35481. r += t.calculateVarint32(a),
  35482. r += a
  35483. } else
  35484. for (o = 0; o < i.length; o++)
  35485. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35486. r += this.element.calculateLength(this.id, i[o])
  35487. } else
  35488. this.map ? i.forEach(function(i, n, o) {
  35489. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35490. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35491. r += t.calculateVarint32(a),
  35492. r += a
  35493. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35494. r += this.element.calculateLength(this.id, i))
  35495. } catch (e) {
  35496. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35497. }
  35498. return r
  35499. }
  35500. ,
  35501. g.decode = function(t, i, n) {
  35502. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35503. if (!a)
  35504. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35505. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35506. o = i.readVarint32(),
  35507. o = i.offset + o;
  35508. for (var s = []; i.offset < o; )
  35509. s.push(this.decode(this.type.wireType, i, !0));
  35510. return s
  35511. }
  35512. if (this.map) {
  35513. var l = h.defaultFieldValue(this.keyType);
  35514. if (r = h.defaultFieldValue(this.type),
  35515. o = i.readVarint32(),
  35516. i.remaining() < o)
  35517. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35518. var c = i.clone();
  35519. for (c.limit = c.offset + o,
  35520. i.offset += o; c.remaining() > 0; ) {
  35521. var u = c.readVarint32();
  35522. t = 7 & u;
  35523. var d = u >>> 3;
  35524. if (1 === d)
  35525. l = this.keyElement.decode(c, t, d);
  35526. else {
  35527. if (2 !== d)
  35528. throw Error("Unexpected tag in map field key/value submessage");
  35529. r = this.element.decode(c, t, d)
  35530. }
  35531. }
  35532. return [l, r]
  35533. }
  35534. return this.element.decode(i, t, this.id)
  35535. }
  35536. ,
  35537. o.Message.Field = f;
  35538. var m = function(e, t, i, n, r, o, a) {
  35539. f.call(this, e, t, i, null, n, r, o, a),
  35540. this.extension
  35541. };
  35542. m.prototype = Object.create(f.prototype),
  35543. o.Message.ExtensionField = m;
  35544. var v = function(e, t, i) {
  35545. a.call(this, e, t, i),
  35546. this.fields = []
  35547. };
  35548. o.Message.OneOf = v;
  35549. var A = function(e, t, i, n, r) {
  35550. l.call(this, e, t, i, n, r),
  35551. this.className = "Enum",
  35552. this.object = null
  35553. };
  35554. A.getName = function(e, t) {
  35555. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35556. if (e[i = n[r]] === t)
  35557. return i;
  35558. return null
  35559. }
  35560. ;
  35561. var y = A.prototype = Object.create(l.prototype);
  35562. y.build = function(t) {
  35563. if (this.object && !t)
  35564. return this.object;
  35565. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35566. i[n[r].name] = n[r].id;
  35567. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35568. value: this.buildOpt(),
  35569. enumerable: !1
  35570. }),
  35571. this.object = i
  35572. }
  35573. ,
  35574. o.Enum = A;
  35575. var C = function(e, t, i, n) {
  35576. a.call(this, e, t, i),
  35577. this.className = "Enum.Value",
  35578. this.id = n
  35579. };
  35580. C.prototype = Object.create(a.prototype),
  35581. o.Enum.Value = C;
  35582. var I = function(e, t, i, n) {
  35583. a.call(this, e, t, i),
  35584. this.field = n
  35585. };
  35586. I.prototype = Object.create(a.prototype),
  35587. o.Extension = I;
  35588. var E = function(e, t, i, n) {
  35589. l.call(this, e, t, i, n),
  35590. this.className = "Service",
  35591. this.clazz = null
  35592. }
  35593. , b = E.prototype = Object.create(l.prototype);
  35594. b.build = function(i) {
  35595. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35596. for (var n = function(t) {
  35597. e.Builder.Service.call(this),
  35598. this.rpcImpl = t || function(e, t, i) {
  35599. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35600. }
  35601. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35602. !function(e) {
  35603. r[e.name] = function(n, r) {
  35604. try {
  35605. try {
  35606. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35607. } catch (e) {
  35608. if (!(e instanceof TypeError))
  35609. throw e
  35610. }
  35611. if (null === n || "object" != typeof n)
  35612. throw Error("Illegal arguments");
  35613. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35614. this.rpcImpl(e.fqn(), n, function(t, n) {
  35615. if (t)
  35616. return void r(t);
  35617. null === n && (n = "");
  35618. try {
  35619. n = e.resolvedResponseType.clazz.decode(n)
  35620. } catch (e) {}
  35621. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35622. })
  35623. } catch (e) {
  35624. setTimeout(r.bind(this, e), 0)
  35625. }
  35626. }
  35627. ,
  35628. n[e.name] = function(t, i, r) {
  35629. new n(t)[e.name](i, r)
  35630. }
  35631. ,
  35632. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35633. value: e.buildOpt()
  35634. }),
  35635. Object.defineProperty(r[e.name], "$options", {
  35636. value: n[e.name].$options
  35637. }))
  35638. }(o[a]);
  35639. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35640. value: i.buildOpt()
  35641. }),
  35642. Object.defineProperty(r, "$options", {
  35643. value: n.$options
  35644. }),
  35645. Object.defineProperty(n, "$type", {
  35646. value: i
  35647. }),
  35648. Object.defineProperty(r, "$type", {
  35649. value: i
  35650. })),
  35651. n
  35652. }(e, this)
  35653. }
  35654. ,
  35655. o.Service = E;
  35656. var w = function(e, t, i, n) {
  35657. a.call(this, e, t, i),
  35658. this.className = "Service.Method",
  35659. this.options = n || {}
  35660. }
  35661. , _ = w.prototype = Object.create(a.prototype);
  35662. _.buildOpt = c.buildOpt,
  35663. o.Service.Method = w;
  35664. var T = function(e, t, i, n, r, o, a, s) {
  35665. w.call(this, e, t, i, s),
  35666. this.className = "Service.RPCMethod",
  35667. this.requestName = n,
  35668. this.responseName = r,
  35669. this.requestStream = o,
  35670. this.responseStream = a,
  35671. this.resolvedRequestType = null,
  35672. this.resolvedResponseType = null
  35673. };
  35674. return T.prototype = Object.create(w.prototype),
  35675. o.Service.RPCMethod = T,
  35676. o
  35677. }(r),
  35678. r.Builder = function(t, i, n) {
  35679. function r(e) {
  35680. e.messages && e.messages.forEach(function(t) {
  35681. t.syntax = e.syntax,
  35682. r(t)
  35683. }),
  35684. e.enums && e.enums.forEach(function(t) {
  35685. t.syntax = e.syntax
  35686. })
  35687. }
  35688. var o = function(e) {
  35689. this.ns = new n.Namespace(this,null,""),
  35690. this.ptr = this.ns,
  35691. this.resolved = !1,
  35692. this.result = null,
  35693. this.files = {},
  35694. this.importRoot = null,
  35695. this.options = e || {}
  35696. }
  35697. , a = o.prototype;
  35698. return o.isMessage = function(e) {
  35699. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35700. }
  35701. ,
  35702. o.isMessageField = function(e) {
  35703. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35704. }
  35705. ,
  35706. o.isEnum = function(e) {
  35707. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35708. }
  35709. ,
  35710. o.isService = function(e) {
  35711. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35712. }
  35713. ,
  35714. o.isExtend = function(e) {
  35715. return "string" == typeof e.ref
  35716. }
  35717. ,
  35718. a.reset = function() {
  35719. return this.ptr = this.ns,
  35720. this
  35721. }
  35722. ,
  35723. a.define = function(e) {
  35724. if ("string" != typeof e || !i.TYPEREF.test(e))
  35725. throw Error("illegal namespace: " + e);
  35726. return e.split(".").forEach(function(e) {
  35727. var t = this.ptr.getChild(e);
  35728. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35729. this.ptr = t
  35730. }, this),
  35731. this
  35732. }
  35733. ,
  35734. a.create = function(e) {
  35735. if (!e)
  35736. return this;
  35737. if (Array.isArray(e)) {
  35738. if (0 === e.length)
  35739. return this;
  35740. e = e.slice()
  35741. } else
  35742. e = [e];
  35743. for (var i = [e]; i.length > 0; ) {
  35744. if (e = i.pop(),
  35745. !Array.isArray(e))
  35746. throw Error("not a valid namespace: " + JSON.stringify(e));
  35747. for (; e.length > 0; ) {
  35748. var r = e.shift();
  35749. if (o.isMessage(r)) {
  35750. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35751. , s = {};
  35752. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35753. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35754. }, this),
  35755. r.fields && r.fields.forEach(function(e) {
  35756. if (null !== a.getChild(0 | e.id))
  35757. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35758. if (e.options && "object" != typeof e.options)
  35759. throw Error("illegal field options in " + a.name + "#" + e.name);
  35760. var t = null;
  35761. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35762. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35763. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35764. t && t.fields.push(e),
  35765. a.addChild(e)
  35766. }, this);
  35767. var l = [];
  35768. if (r.enums && r.enums.forEach(function(e) {
  35769. l.push(e)
  35770. }),
  35771. r.messages && r.messages.forEach(function(e) {
  35772. l.push(e)
  35773. }),
  35774. r.services && r.services.forEach(function(e) {
  35775. l.push(e)
  35776. }),
  35777. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35778. this.ptr.addChild(a),
  35779. l.length > 0) {
  35780. i.push(e),
  35781. e = l,
  35782. l = null,
  35783. this.ptr = a,
  35784. a = null;
  35785. continue
  35786. }
  35787. l = null
  35788. } else if (o.isEnum(r))
  35789. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35790. r.values.forEach(function(e) {
  35791. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35792. }, this),
  35793. this.ptr.addChild(a);
  35794. else if (o.isService(r))
  35795. a = new n.Service(this,this.ptr,r.name,r.options),
  35796. Object.keys(r.rpc).forEach(function(e) {
  35797. var t = r.rpc[e];
  35798. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35799. }, this),
  35800. this.ptr.addChild(a);
  35801. else {
  35802. if (!o.isExtend(r))
  35803. throw Error("not a valid definition: " + JSON.stringify(r));
  35804. if (a = this.ptr.resolve(r.ref, !0))
  35805. r.fields.forEach(function(e) {
  35806. if (null !== a.getChild(0 | e.id))
  35807. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35808. if (a.extensions) {
  35809. var i = !1;
  35810. if (a.extensions.forEach(function(t) {
  35811. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35812. }),
  35813. !i)
  35814. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35815. }
  35816. var r = e.name;
  35817. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35818. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35819. , s = new n.Extension(this,this.ptr,e.name,o);
  35820. o.extension = s,
  35821. this.ptr.addChild(s),
  35822. a.addChild(o)
  35823. }, this);
  35824. else if (!/\.?google\.protobuf\./.test(r.ref))
  35825. throw Error("extended message " + r.ref + " is not defined")
  35826. }
  35827. r = null,
  35828. a = null
  35829. }
  35830. e = null,
  35831. this.ptr = this.ptr.parent
  35832. }
  35833. return this.resolved = !1,
  35834. this.result = null,
  35835. this
  35836. }
  35837. ,
  35838. a.import = function(i, n) {
  35839. var o = "/";
  35840. if ("string" == typeof n) {
  35841. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35842. this.files[n] === !0)
  35843. return this.reset();
  35844. this.files[n] = !0
  35845. } else if ("object" == typeof n) {
  35846. var a = n.root;
  35847. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35848. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35849. var s = a + o + n.file;
  35850. if (this.files[s] === !0)
  35851. return this.reset();
  35852. this.files[s] = !0
  35853. }
  35854. if (i.imports && i.imports.length > 0) {
  35855. var l, c = !1;
  35856. "object" == typeof n ? (this.importRoot = n.root,
  35857. c = !0,
  35858. l = this.importRoot,
  35859. n = n.file,
  35860. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35861. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35862. o = "\\") : l = "." : l = null;
  35863. for (var h = 0; h < i.imports.length; h++)
  35864. if ("string" == typeof i.imports[h]) {
  35865. if (!l)
  35866. throw Error("cannot determine import root");
  35867. var u = i.imports[h];
  35868. if ("google/protobuf/descriptor.proto" === u)
  35869. continue;
  35870. if (u = l + o + u,
  35871. this.files[u] === !0)
  35872. continue;
  35873. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35874. var d = t.Util.fetch(u);
  35875. if (null === d)
  35876. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35877. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35878. } else
  35879. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35880. return t + "_import" + h + "." + i
  35881. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35882. c && (this.importRoot = null)
  35883. }
  35884. i.package && this.define(i.package),
  35885. i.syntax && r(i);
  35886. var p = this.ptr;
  35887. return i.options && Object.keys(i.options).forEach(function(e) {
  35888. p.options[e] = i.options[e]
  35889. }),
  35890. i.messages && (this.create(i.messages),
  35891. this.ptr = p),
  35892. i.enums && (this.create(i.enums),
  35893. this.ptr = p),
  35894. i.services && (this.create(i.services),
  35895. this.ptr = p),
  35896. i.extends && this.create(i.extends),
  35897. this.reset()
  35898. }
  35899. ,
  35900. a.resolveAll = function() {
  35901. var e;
  35902. if (null == this.ptr || "object" == typeof this.ptr.type)
  35903. return this;
  35904. if (this.ptr instanceof n.Namespace)
  35905. this.ptr.children.forEach(function(e) {
  35906. this.ptr = e,
  35907. this.resolveAll()
  35908. }, this);
  35909. else if (this.ptr instanceof n.Message.Field) {
  35910. if (i.TYPE.test(this.ptr.type))
  35911. this.ptr.type = t.TYPES[this.ptr.type];
  35912. else {
  35913. if (!i.TYPEREF.test(this.ptr.type))
  35914. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35915. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35916. !e)
  35917. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35918. if (this.ptr.resolvedType = e,
  35919. e instanceof n.Enum) {
  35920. if (this.ptr.type = t.TYPES.enum,
  35921. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35922. throw Error("proto3 message cannot reference proto2 enum")
  35923. } else {
  35924. if (!(e instanceof n.Message))
  35925. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35926. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35927. }
  35928. }
  35929. if (this.ptr.map) {
  35930. if (!i.TYPE.test(this.ptr.keyType))
  35931. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35932. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35933. }
  35934. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35935. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35936. throw Error("illegal service type in " + this.ptr.toString(!0));
  35937. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35938. !(e && e instanceof t.Reflect.Message))
  35939. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35940. if (this.ptr.resolvedRequestType = e,
  35941. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35942. !(e && e instanceof t.Reflect.Message))
  35943. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35944. this.ptr.resolvedResponseType = e
  35945. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35946. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35947. return this.reset()
  35948. }
  35949. ,
  35950. a.build = function(e) {
  35951. if (this.reset(),
  35952. this.resolved || (this.resolveAll(),
  35953. this.resolved = !0,
  35954. this.result = null),
  35955. null === this.result && (this.result = this.ns.build()),
  35956. !e)
  35957. return this.result;
  35958. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35959. if (!i[t[n]]) {
  35960. i = null;
  35961. break
  35962. }
  35963. i = i[t[n]]
  35964. }
  35965. return i
  35966. }
  35967. ,
  35968. a.lookup = function(e, t) {
  35969. return e ? this.ns.resolve(e, t) : this.ns
  35970. }
  35971. ,
  35972. a.toString = function() {
  35973. return "Builder"
  35974. }
  35975. ,
  35976. o.Message = function() {}
  35977. ,
  35978. o.Enum = function() {}
  35979. ,
  35980. o.Service = function() {}
  35981. ,
  35982. o
  35983. }(r, r.Lang, r.Reflect),
  35984. r.Map = function(e, t) {
  35985. function i(e) {
  35986. var t = 0;
  35987. return {
  35988. next: function() {
  35989. return t < e.length ? {
  35990. done: !1,
  35991. value: e[t++]
  35992. } : {
  35993. done: !0
  35994. }
  35995. }
  35996. }
  35997. }
  35998. var n = function(e, i) {
  35999. if (!e.map)
  36000. throw Error("field is not a map");
  36001. if (this.field = e,
  36002. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36003. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36004. this.map = {},
  36005. Object.defineProperty(this, "size", {
  36006. get: function() {
  36007. return Object.keys(this.map).length
  36008. }
  36009. }),
  36010. i)
  36011. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36012. var o = this.keyElem.valueFromString(n[r])
  36013. , a = this.valueElem.verifyValue(i[n[r]]);
  36014. this.map[this.keyElem.valueToString(o)] = {
  36015. key: o,
  36016. value: a
  36017. }
  36018. }
  36019. }
  36020. , r = n.prototype;
  36021. return r.clear = function() {
  36022. this.map = {}
  36023. }
  36024. ,
  36025. r.delete = function(e) {
  36026. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36027. , i = t in this.map;
  36028. return delete this.map[t],
  36029. i
  36030. }
  36031. ,
  36032. r.entries = function() {
  36033. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36034. t.push([(e = this.map[n[r]]).key, e.value]);
  36035. return i(t)
  36036. }
  36037. ,
  36038. r.keys = function() {
  36039. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36040. e.push(this.map[t[n]].key);
  36041. return i(e)
  36042. }
  36043. ,
  36044. r.values = function() {
  36045. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36046. e.push(this.map[t[n]].value);
  36047. return i(e)
  36048. }
  36049. ,
  36050. r.forEach = function(e, t) {
  36051. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36052. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36053. }
  36054. ,
  36055. r.set = function(e, t) {
  36056. var i = this.keyElem.verifyValue(e)
  36057. , n = this.valueElem.verifyValue(t);
  36058. return this.map[this.keyElem.valueToString(i)] = {
  36059. key: i,
  36060. value: n
  36061. },
  36062. this
  36063. }
  36064. ,
  36065. r.get = function(e) {
  36066. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36067. if (t in this.map)
  36068. return this.map[t].value
  36069. }
  36070. ,
  36071. r.has = function(e) {
  36072. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36073. return t in this.map
  36074. }
  36075. ,
  36076. n
  36077. }(r, r.Reflect),
  36078. r.loadProto = function(e, t, i) {
  36079. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36080. t = void 0),
  36081. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36082. }
  36083. ,
  36084. r.protoFromString = r.loadProto,
  36085. r.loadProtoFile = function(e, t, i) {
  36086. if (t && "object" == typeof t ? (i = t,
  36087. t = null) : t && "function" == typeof t || (t = null),
  36088. t)
  36089. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36090. if (null === n)
  36091. return void t(Error("Failed to fetch file"));
  36092. try {
  36093. t(null, r.loadProto(n, i, e))
  36094. } catch (e) {
  36095. t(e)
  36096. }
  36097. });
  36098. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36099. return null === n ? null : r.loadProto(n, i, e)
  36100. }
  36101. ,
  36102. r.protoFromFile = r.loadProtoFile,
  36103. r.newBuilder = function(e) {
  36104. return e = e || {},
  36105. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36106. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36107. new r.Builder(e)
  36108. }
  36109. ,
  36110. r.loadJson = function(e, t, i) {
  36111. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36112. t = null),
  36113. t && "object" == typeof t || (t = r.newBuilder()),
  36114. "string" == typeof e && (e = JSON.parse(e)),
  36115. t.import(e, i),
  36116. t.resolveAll(),
  36117. t
  36118. }
  36119. ,
  36120. r.loadJsonFile = function(e, t, i) {
  36121. if (t && "object" == typeof t ? (i = t,
  36122. t = null) : t && "function" == typeof t || (t = null),
  36123. t)
  36124. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36125. if (null === n)
  36126. return void t(Error("Failed to fetch file"));
  36127. try {
  36128. t(null, r.loadJson(JSON.parse(n), i, e))
  36129. } catch (e) {
  36130. t(e)
  36131. }
  36132. });
  36133. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36134. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36135. }
  36136. ,
  36137. r
  36138. })
  36139. }
  36140. ).call(this, e("_process"))
  36141. }
  36142. , {
  36143. _process: 203,
  36144. bytebuffer: 215,
  36145. fs: 197,
  36146. path: 197
  36147. }],
  36148. 215: [function(e, t, i) {
  36149. !function(i, n) {
  36150. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36151. var t;
  36152. try {
  36153. t = e("long")
  36154. } catch (e) {}
  36155. return n(t)
  36156. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36157. }(this, function(e) {
  36158. "use strict";
  36159. function t(e) {
  36160. var t = 0;
  36161. return function() {
  36162. return t < e.length ? e.charCodeAt(t++) : null
  36163. }
  36164. }
  36165. function i() {
  36166. var e = []
  36167. , t = [];
  36168. return function() {
  36169. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36170. e.length = 0),
  36171. void Array.prototype.push.apply(e, arguments))
  36172. }
  36173. }
  36174. function n(e, t, i, n, r) {
  36175. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36176. for (u += d,
  36177. o = p & (1 << -h) - 1,
  36178. p >>= -h,
  36179. h += s; h > 0; o = 256 * o + e[t + u],
  36180. u += d,
  36181. h -= 8)
  36182. ;
  36183. for (a = o & (1 << -h) - 1,
  36184. o >>= -h,
  36185. h += n; h > 0; a = 256 * a + e[t + u],
  36186. u += d,
  36187. h -= 8)
  36188. ;
  36189. if (0 === o)
  36190. o = 1 - c;
  36191. else {
  36192. if (o === l)
  36193. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36194. a += Math.pow(2, n),
  36195. o -= c
  36196. }
  36197. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36198. }
  36199. function r(e, t, i, n, r, o) {
  36200. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36201. for (t = Math.abs(t),
  36202. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36203. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36204. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36205. l *= 2),
  36206. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36207. t * l >= 2 && (a++,
  36208. l /= 2),
  36209. a + u >= h ? (s = 0,
  36210. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36211. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36212. a = 0)); r >= 8; e[i + p] = 255 & s,
  36213. p += f,
  36214. s /= 256,
  36215. r -= 8)
  36216. ;
  36217. for (a = a << r | s,
  36218. c += r; c > 0; e[i + p] = 255 & a,
  36219. p += f,
  36220. a /= 256,
  36221. c -= 8)
  36222. ;
  36223. e[i + p - f] |= 128 * g
  36224. }
  36225. var o = function(e, t, i) {
  36226. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36227. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36228. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36229. !i) {
  36230. if (e |= 0,
  36231. e < 0)
  36232. throw RangeError("Illegal capacity");
  36233. t = !!t,
  36234. i = !!i
  36235. }
  36236. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36237. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36238. this.offset = 0,
  36239. this.markedOffset = -1,
  36240. this.limit = e,
  36241. this.littleEndian = t,
  36242. this.noAssert = i
  36243. };
  36244. o.VERSION = "5.0.1",
  36245. o.LITTLE_ENDIAN = !0,
  36246. o.BIG_ENDIAN = !1,
  36247. o.DEFAULT_CAPACITY = 16,
  36248. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36249. o.DEFAULT_NOASSERT = !1,
  36250. o.Long = e || null;
  36251. var a = o.prototype;
  36252. a.__isByteBuffer__,
  36253. Object.defineProperty(a, "__isByteBuffer__", {
  36254. value: !0,
  36255. enumerable: !1,
  36256. configurable: !1
  36257. });
  36258. var s = new ArrayBuffer(0)
  36259. , l = String.fromCharCode;
  36260. o.accessor = function() {
  36261. return Uint8Array
  36262. }
  36263. ,
  36264. o.allocate = function(e, t, i) {
  36265. return new o(e,t,i)
  36266. }
  36267. ,
  36268. o.concat = function(e, t, i, n) {
  36269. "boolean" != typeof t && "string" == typeof t || (n = i,
  36270. i = t,
  36271. t = void 0);
  36272. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36273. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36274. r = e[s].limit - e[s].offset,
  36275. r > 0 && (a += r);
  36276. if (0 === a)
  36277. return new o(0,i,n);
  36278. var c, h = new o(a,i,n);
  36279. for (s = 0; s < l; )
  36280. c = e[s++],
  36281. r = c.limit - c.offset,
  36282. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36283. h.offset += r);
  36284. return h.limit = h.offset,
  36285. h.offset = 0,
  36286. h
  36287. }
  36288. ,
  36289. o.isByteBuffer = function(e) {
  36290. return (e && e.__isByteBuffer__) === !0
  36291. }
  36292. ,
  36293. o.type = function() {
  36294. return ArrayBuffer
  36295. }
  36296. ,
  36297. o.wrap = function(e, t, i, n) {
  36298. if ("string" != typeof t && (n = i,
  36299. i = t,
  36300. t = void 0),
  36301. "string" == typeof e)
  36302. switch ("undefined" == typeof t && (t = "utf8"),
  36303. t) {
  36304. case "base64":
  36305. return o.fromBase64(e, i);
  36306. case "hex":
  36307. return o.fromHex(e, i);
  36308. case "binary":
  36309. return o.fromBinary(e, i);
  36310. case "utf8":
  36311. return o.fromUTF8(e, i);
  36312. case "debug":
  36313. return o.fromDebug(e, i);
  36314. default:
  36315. throw Error("Unsupported encoding: " + t)
  36316. }
  36317. if (null === e || "object" != typeof e)
  36318. throw TypeError("Illegal buffer");
  36319. var r;
  36320. if (o.isByteBuffer(e))
  36321. return r = a.clone.call(e),
  36322. r.markedOffset = -1,
  36323. r;
  36324. if (e instanceof Uint8Array)
  36325. r = new o(0,i,n),
  36326. e.length > 0 && (r.buffer = e.buffer,
  36327. r.offset = e.byteOffset,
  36328. r.limit = e.byteOffset + e.byteLength,
  36329. r.view = new Uint8Array(e.buffer));
  36330. else if (e instanceof ArrayBuffer)
  36331. r = new o(0,i,n),
  36332. e.byteLength > 0 && (r.buffer = e,
  36333. r.offset = 0,
  36334. r.limit = e.byteLength,
  36335. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36336. else {
  36337. if ("[object Array]" !== Object.prototype.toString.call(e))
  36338. throw TypeError("Illegal buffer");
  36339. r = new o(e.length,i,n),
  36340. r.limit = e.length;
  36341. for (var s = 0; s < e.length; ++s)
  36342. r.view[s] = e[s]
  36343. }
  36344. return r
  36345. }
  36346. ,
  36347. a.writeBitSet = function(e, t) {
  36348. var i = "undefined" == typeof t;
  36349. if (i && (t = this.offset),
  36350. !this.noAssert) {
  36351. if (!(e instanceof Array))
  36352. throw TypeError("Illegal BitSet: Not an array");
  36353. if ("number" != typeof t || t % 1 !== 0)
  36354. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36355. if (t >>>= 0,
  36356. t < 0 || t + 0 > this.buffer.byteLength)
  36357. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36358. }
  36359. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36360. for (t += this.writeVarint32(o, t); a--; )
  36361. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36362. this.writeByte(n, t++);
  36363. if (s < o) {
  36364. var l = 0;
  36365. for (n = 0; s < o; )
  36366. n |= (1 & !!e[s++]) << l++;
  36367. this.writeByte(n, t++)
  36368. }
  36369. return i ? (this.offset = t,
  36370. this) : t - r
  36371. }
  36372. ,
  36373. a.readBitSet = function(e) {
  36374. var t = "undefined" == typeof e;
  36375. t && (e = this.offset);
  36376. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36377. for (e += n.length; o--; )
  36378. i = this.readByte(e++),
  36379. s[a++] = !!(1 & i),
  36380. s[a++] = !!(2 & i),
  36381. s[a++] = !!(4 & i),
  36382. s[a++] = !!(8 & i),
  36383. s[a++] = !!(16 & i),
  36384. s[a++] = !!(32 & i),
  36385. s[a++] = !!(64 & i),
  36386. s[a++] = !!(128 & i);
  36387. if (a < r) {
  36388. var l = 0;
  36389. for (i = this.readByte(e++); a < r; )
  36390. s[a++] = !!(i >> l++ & 1)
  36391. }
  36392. return t && (this.offset = e),
  36393. s
  36394. }
  36395. ,
  36396. a.readBytes = function(e, t) {
  36397. var i = "undefined" == typeof t;
  36398. if (i && (t = this.offset),
  36399. !this.noAssert) {
  36400. if ("number" != typeof t || t % 1 !== 0)
  36401. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36402. if (t >>>= 0,
  36403. t < 0 || t + e > this.buffer.byteLength)
  36404. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36405. }
  36406. var n = this.slice(t, t + e);
  36407. return i && (this.offset += e),
  36408. n
  36409. }
  36410. ,
  36411. a.writeBytes = a.append,
  36412. a.writeInt8 = function(e, t) {
  36413. var i = "undefined" == typeof t;
  36414. if (i && (t = this.offset),
  36415. !this.noAssert) {
  36416. if ("number" != typeof e || e % 1 !== 0)
  36417. throw TypeError("Illegal value: " + e + " (not an integer)");
  36418. if (e |= 0,
  36419. "number" != typeof t || t % 1 !== 0)
  36420. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36421. if (t >>>= 0,
  36422. t < 0 || t + 0 > this.buffer.byteLength)
  36423. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36424. }
  36425. t += 1;
  36426. var n = this.buffer.byteLength;
  36427. return t > n && this.resize((n *= 2) > t ? n : t),
  36428. t -= 1,
  36429. this.view[t] = e,
  36430. i && (this.offset += 1),
  36431. this
  36432. }
  36433. ,
  36434. a.writeByte = a.writeInt8,
  36435. a.readInt8 = function(e) {
  36436. var t = "undefined" == typeof e;
  36437. if (t && (e = this.offset),
  36438. !this.noAssert) {
  36439. if ("number" != typeof e || e % 1 !== 0)
  36440. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36441. if (e >>>= 0,
  36442. e < 0 || e + 1 > this.buffer.byteLength)
  36443. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36444. }
  36445. var i = this.view[e];
  36446. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36447. t && (this.offset += 1),
  36448. i
  36449. }
  36450. ,
  36451. a.readByte = a.readInt8,
  36452. a.writeUint8 = function(e, t) {
  36453. var i = "undefined" == typeof t;
  36454. if (i && (t = this.offset),
  36455. !this.noAssert) {
  36456. if ("number" != typeof e || e % 1 !== 0)
  36457. throw TypeError("Illegal value: " + e + " (not an integer)");
  36458. if (e >>>= 0,
  36459. "number" != typeof t || t % 1 !== 0)
  36460. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36461. if (t >>>= 0,
  36462. t < 0 || t + 0 > this.buffer.byteLength)
  36463. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36464. }
  36465. t += 1;
  36466. var n = this.buffer.byteLength;
  36467. return t > n && this.resize((n *= 2) > t ? n : t),
  36468. t -= 1,
  36469. this.view[t] = e,
  36470. i && (this.offset += 1),
  36471. this
  36472. }
  36473. ,
  36474. a.writeUInt8 = a.writeUint8,
  36475. a.readUint8 = function(e) {
  36476. var t = "undefined" == typeof e;
  36477. if (t && (e = this.offset),
  36478. !this.noAssert) {
  36479. if ("number" != typeof e || e % 1 !== 0)
  36480. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36481. if (e >>>= 0,
  36482. e < 0 || e + 1 > this.buffer.byteLength)
  36483. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36484. }
  36485. var i = this.view[e];
  36486. return t && (this.offset += 1),
  36487. i
  36488. }
  36489. ,
  36490. a.readUInt8 = a.readUint8,
  36491. a.writeInt16 = function(e, t) {
  36492. var i = "undefined" == typeof t;
  36493. if (i && (t = this.offset),
  36494. !this.noAssert) {
  36495. if ("number" != typeof e || e % 1 !== 0)
  36496. throw TypeError("Illegal value: " + e + " (not an integer)");
  36497. if (e |= 0,
  36498. "number" != typeof t || t % 1 !== 0)
  36499. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36500. if (t >>>= 0,
  36501. t < 0 || t + 0 > this.buffer.byteLength)
  36502. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36503. }
  36504. t += 2;
  36505. var n = this.buffer.byteLength;
  36506. return t > n && this.resize((n *= 2) > t ? n : t),
  36507. t -= 2,
  36508. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36509. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36510. this.view[t + 1] = 255 & e),
  36511. i && (this.offset += 2),
  36512. this
  36513. }
  36514. ,
  36515. a.writeShort = a.writeInt16,
  36516. a.readInt16 = function(e) {
  36517. var t = "undefined" == typeof e;
  36518. if (t && (e = this.offset),
  36519. !this.noAssert) {
  36520. if ("number" != typeof e || e % 1 !== 0)
  36521. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36522. if (e >>>= 0,
  36523. e < 0 || e + 2 > this.buffer.byteLength)
  36524. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36525. }
  36526. var i = 0;
  36527. return this.littleEndian ? (i = this.view[e],
  36528. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36529. i |= this.view[e + 1]),
  36530. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36531. t && (this.offset += 2),
  36532. i
  36533. }
  36534. ,
  36535. a.readShort = a.readInt16,
  36536. a.writeUint16 = function(e, t) {
  36537. var i = "undefined" == typeof t;
  36538. if (i && (t = this.offset),
  36539. !this.noAssert) {
  36540. if ("number" != typeof e || e % 1 !== 0)
  36541. throw TypeError("Illegal value: " + e + " (not an integer)");
  36542. if (e >>>= 0,
  36543. "number" != typeof t || t % 1 !== 0)
  36544. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36545. if (t >>>= 0,
  36546. t < 0 || t + 0 > this.buffer.byteLength)
  36547. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36548. }
  36549. t += 2;
  36550. var n = this.buffer.byteLength;
  36551. return t > n && this.resize((n *= 2) > t ? n : t),
  36552. t -= 2,
  36553. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36554. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36555. this.view[t + 1] = 255 & e),
  36556. i && (this.offset += 2),
  36557. this
  36558. }
  36559. ,
  36560. a.writeUInt16 = a.writeUint16,
  36561. a.readUint16 = function(e) {
  36562. var t = "undefined" == typeof e;
  36563. if (t && (e = this.offset),
  36564. !this.noAssert) {
  36565. if ("number" != typeof e || e % 1 !== 0)
  36566. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36567. if (e >>>= 0,
  36568. e < 0 || e + 2 > this.buffer.byteLength)
  36569. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36570. }
  36571. var i = 0;
  36572. return this.littleEndian ? (i = this.view[e],
  36573. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36574. i |= this.view[e + 1]),
  36575. t && (this.offset += 2),
  36576. i
  36577. }
  36578. ,
  36579. a.readUInt16 = a.readUint16,
  36580. a.writeInt32 = function(e, t) {
  36581. var i = "undefined" == typeof t;
  36582. if (i && (t = this.offset),
  36583. !this.noAssert) {
  36584. if ("number" != typeof e || e % 1 !== 0)
  36585. throw TypeError("Illegal value: " + e + " (not an integer)");
  36586. if (e |= 0,
  36587. "number" != typeof t || t % 1 !== 0)
  36588. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36589. if (t >>>= 0,
  36590. t < 0 || t + 0 > this.buffer.byteLength)
  36591. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36592. }
  36593. t += 4;
  36594. var n = this.buffer.byteLength;
  36595. return t > n && this.resize((n *= 2) > t ? n : t),
  36596. t -= 4,
  36597. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36598. this.view[t + 2] = e >>> 16 & 255,
  36599. this.view[t + 1] = e >>> 8 & 255,
  36600. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36601. this.view[t + 1] = e >>> 16 & 255,
  36602. this.view[t + 2] = e >>> 8 & 255,
  36603. this.view[t + 3] = 255 & e),
  36604. i && (this.offset += 4),
  36605. this
  36606. }
  36607. ,
  36608. a.writeInt = a.writeInt32,
  36609. a.readInt32 = function(e) {
  36610. var t = "undefined" == typeof e;
  36611. if (t && (e = this.offset),
  36612. !this.noAssert) {
  36613. if ("number" != typeof e || e % 1 !== 0)
  36614. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36615. if (e >>>= 0,
  36616. e < 0 || e + 4 > this.buffer.byteLength)
  36617. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36618. }
  36619. var i = 0;
  36620. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36621. i |= this.view[e + 1] << 8,
  36622. i |= this.view[e],
  36623. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36624. i |= this.view[e + 2] << 8,
  36625. i |= this.view[e + 3],
  36626. i += this.view[e] << 24 >>> 0),
  36627. i |= 0,
  36628. t && (this.offset += 4),
  36629. i
  36630. }
  36631. ,
  36632. a.readInt = a.readInt32,
  36633. a.writeUint32 = function(e, t) {
  36634. var i = "undefined" == typeof t;
  36635. if (i && (t = this.offset),
  36636. !this.noAssert) {
  36637. if ("number" != typeof e || e % 1 !== 0)
  36638. throw TypeError("Illegal value: " + e + " (not an integer)");
  36639. if (e >>>= 0,
  36640. "number" != typeof t || t % 1 !== 0)
  36641. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36642. if (t >>>= 0,
  36643. t < 0 || t + 0 > this.buffer.byteLength)
  36644. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36645. }
  36646. t += 4;
  36647. var n = this.buffer.byteLength;
  36648. return t > n && this.resize((n *= 2) > t ? n : t),
  36649. t -= 4,
  36650. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36651. this.view[t + 2] = e >>> 16 & 255,
  36652. this.view[t + 1] = e >>> 8 & 255,
  36653. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36654. this.view[t + 1] = e >>> 16 & 255,
  36655. this.view[t + 2] = e >>> 8 & 255,
  36656. this.view[t + 3] = 255 & e),
  36657. i && (this.offset += 4),
  36658. this
  36659. }
  36660. ,
  36661. a.writeUInt32 = a.writeUint32,
  36662. a.readUint32 = function(e) {
  36663. var t = "undefined" == typeof e;
  36664. if (t && (e = this.offset),
  36665. !this.noAssert) {
  36666. if ("number" != typeof e || e % 1 !== 0)
  36667. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36668. if (e >>>= 0,
  36669. e < 0 || e + 4 > this.buffer.byteLength)
  36670. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36671. }
  36672. var i = 0;
  36673. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36674. i |= this.view[e + 1] << 8,
  36675. i |= this.view[e],
  36676. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36677. i |= this.view[e + 2] << 8,
  36678. i |= this.view[e + 3],
  36679. i += this.view[e] << 24 >>> 0),
  36680. t && (this.offset += 4),
  36681. i
  36682. }
  36683. ,
  36684. a.readUInt32 = a.readUint32,
  36685. e && (a.writeInt64 = function(t, i) {
  36686. var n = "undefined" == typeof i;
  36687. if (n && (i = this.offset),
  36688. !this.noAssert) {
  36689. if ("number" == typeof t)
  36690. t = e.fromNumber(t);
  36691. else if ("string" == typeof t)
  36692. t = e.fromString(t);
  36693. else if (!(t && t instanceof e))
  36694. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36695. if ("number" != typeof i || i % 1 !== 0)
  36696. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36697. if (i >>>= 0,
  36698. i < 0 || i + 0 > this.buffer.byteLength)
  36699. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36700. }
  36701. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36702. i += 8;
  36703. var r = this.buffer.byteLength;
  36704. i > r && this.resize((r *= 2) > i ? r : i),
  36705. i -= 8;
  36706. var o = t.low
  36707. , a = t.high;
  36708. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36709. this.view[i + 2] = o >>> 16 & 255,
  36710. this.view[i + 1] = o >>> 8 & 255,
  36711. this.view[i] = 255 & o,
  36712. i += 4,
  36713. this.view[i + 3] = a >>> 24 & 255,
  36714. this.view[i + 2] = a >>> 16 & 255,
  36715. this.view[i + 1] = a >>> 8 & 255,
  36716. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36717. this.view[i + 1] = a >>> 16 & 255,
  36718. this.view[i + 2] = a >>> 8 & 255,
  36719. this.view[i + 3] = 255 & a,
  36720. i += 4,
  36721. this.view[i] = o >>> 24 & 255,
  36722. this.view[i + 1] = o >>> 16 & 255,
  36723. this.view[i + 2] = o >>> 8 & 255,
  36724. this.view[i + 3] = 255 & o),
  36725. n && (this.offset += 8),
  36726. this
  36727. }
  36728. ,
  36729. a.writeLong = a.writeInt64,
  36730. a.readInt64 = function(t) {
  36731. var i = "undefined" == typeof t;
  36732. if (i && (t = this.offset),
  36733. !this.noAssert) {
  36734. if ("number" != typeof t || t % 1 !== 0)
  36735. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36736. if (t >>>= 0,
  36737. t < 0 || t + 8 > this.buffer.byteLength)
  36738. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36739. }
  36740. var n = 0
  36741. , r = 0;
  36742. this.littleEndian ? (n = this.view[t + 2] << 16,
  36743. n |= this.view[t + 1] << 8,
  36744. n |= this.view[t],
  36745. n += this.view[t + 3] << 24 >>> 0,
  36746. t += 4,
  36747. r = this.view[t + 2] << 16,
  36748. r |= this.view[t + 1] << 8,
  36749. r |= this.view[t],
  36750. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36751. r |= this.view[t + 2] << 8,
  36752. r |= this.view[t + 3],
  36753. r += this.view[t] << 24 >>> 0,
  36754. t += 4,
  36755. n = this.view[t + 1] << 16,
  36756. n |= this.view[t + 2] << 8,
  36757. n |= this.view[t + 3],
  36758. n += this.view[t] << 24 >>> 0);
  36759. var o = new e(n,r,!1);
  36760. return i && (this.offset += 8),
  36761. o
  36762. }
  36763. ,
  36764. a.readLong = a.readInt64,
  36765. a.writeUint64 = function(t, i) {
  36766. var n = "undefined" == typeof i;
  36767. if (n && (i = this.offset),
  36768. !this.noAssert) {
  36769. if ("number" == typeof t)
  36770. t = e.fromNumber(t);
  36771. else if ("string" == typeof t)
  36772. t = e.fromString(t);
  36773. else if (!(t && t instanceof e))
  36774. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36775. if ("number" != typeof i || i % 1 !== 0)
  36776. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36777. if (i >>>= 0,
  36778. i < 0 || i + 0 > this.buffer.byteLength)
  36779. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36780. }
  36781. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36782. i += 8;
  36783. var r = this.buffer.byteLength;
  36784. i > r && this.resize((r *= 2) > i ? r : i),
  36785. i -= 8;
  36786. var o = t.low
  36787. , a = t.high;
  36788. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36789. this.view[i + 2] = o >>> 16 & 255,
  36790. this.view[i + 1] = o >>> 8 & 255,
  36791. this.view[i] = 255 & o,
  36792. i += 4,
  36793. this.view[i + 3] = a >>> 24 & 255,
  36794. this.view[i + 2] = a >>> 16 & 255,
  36795. this.view[i + 1] = a >>> 8 & 255,
  36796. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36797. this.view[i + 1] = a >>> 16 & 255,
  36798. this.view[i + 2] = a >>> 8 & 255,
  36799. this.view[i + 3] = 255 & a,
  36800. i += 4,
  36801. this.view[i] = o >>> 24 & 255,
  36802. this.view[i + 1] = o >>> 16 & 255,
  36803. this.view[i + 2] = o >>> 8 & 255,
  36804. this.view[i + 3] = 255 & o),
  36805. n && (this.offset += 8),
  36806. this
  36807. }
  36808. ,
  36809. a.writeUInt64 = a.writeUint64,
  36810. a.readUint64 = function(t) {
  36811. var i = "undefined" == typeof t;
  36812. if (i && (t = this.offset),
  36813. !this.noAssert) {
  36814. if ("number" != typeof t || t % 1 !== 0)
  36815. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36816. if (t >>>= 0,
  36817. t < 0 || t + 8 > this.buffer.byteLength)
  36818. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36819. }
  36820. var n = 0
  36821. , r = 0;
  36822. this.littleEndian ? (n = this.view[t + 2] << 16,
  36823. n |= this.view[t + 1] << 8,
  36824. n |= this.view[t],
  36825. n += this.view[t + 3] << 24 >>> 0,
  36826. t += 4,
  36827. r = this.view[t + 2] << 16,
  36828. r |= this.view[t + 1] << 8,
  36829. r |= this.view[t],
  36830. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36831. r |= this.view[t + 2] << 8,
  36832. r |= this.view[t + 3],
  36833. r += this.view[t] << 24 >>> 0,
  36834. t += 4,
  36835. n = this.view[t + 1] << 16,
  36836. n |= this.view[t + 2] << 8,
  36837. n |= this.view[t + 3],
  36838. n += this.view[t] << 24 >>> 0);
  36839. var o = new e(n,r,!0);
  36840. return i && (this.offset += 8),
  36841. o
  36842. }
  36843. ,
  36844. a.readUInt64 = a.readUint64),
  36845. a.writeFloat32 = function(e, t) {
  36846. var i = "undefined" == typeof t;
  36847. if (i && (t = this.offset),
  36848. !this.noAssert) {
  36849. if ("number" != typeof e)
  36850. throw TypeError("Illegal value: " + e + " (not a number)");
  36851. if ("number" != typeof t || t % 1 !== 0)
  36852. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36853. if (t >>>= 0,
  36854. t < 0 || t + 0 > this.buffer.byteLength)
  36855. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36856. }
  36857. t += 4;
  36858. var n = this.buffer.byteLength;
  36859. return t > n && this.resize((n *= 2) > t ? n : t),
  36860. t -= 4,
  36861. r(this.view, e, t, this.littleEndian, 23, 4),
  36862. i && (this.offset += 4),
  36863. this
  36864. }
  36865. ,
  36866. a.writeFloat = a.writeFloat32,
  36867. a.readFloat32 = function(e) {
  36868. var t = "undefined" == typeof e;
  36869. if (t && (e = this.offset),
  36870. !this.noAssert) {
  36871. if ("number" != typeof e || e % 1 !== 0)
  36872. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36873. if (e >>>= 0,
  36874. e < 0 || e + 4 > this.buffer.byteLength)
  36875. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36876. }
  36877. var i = n(this.view, e, this.littleEndian, 23, 4);
  36878. return t && (this.offset += 4),
  36879. i
  36880. }
  36881. ,
  36882. a.readFloat = a.readFloat32,
  36883. a.writeFloat64 = function(e, t) {
  36884. var i = "undefined" == typeof t;
  36885. if (i && (t = this.offset),
  36886. !this.noAssert) {
  36887. if ("number" != typeof e)
  36888. throw TypeError("Illegal value: " + e + " (not a number)");
  36889. if ("number" != typeof t || t % 1 !== 0)
  36890. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36891. if (t >>>= 0,
  36892. t < 0 || t + 0 > this.buffer.byteLength)
  36893. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36894. }
  36895. t += 8;
  36896. var n = this.buffer.byteLength;
  36897. return t > n && this.resize((n *= 2) > t ? n : t),
  36898. t -= 8,
  36899. r(this.view, e, t, this.littleEndian, 52, 8),
  36900. i && (this.offset += 8),
  36901. this
  36902. }
  36903. ,
  36904. a.writeDouble = a.writeFloat64,
  36905. a.readFloat64 = function(e) {
  36906. var t = "undefined" == typeof e;
  36907. if (t && (e = this.offset),
  36908. !this.noAssert) {
  36909. if ("number" != typeof e || e % 1 !== 0)
  36910. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36911. if (e >>>= 0,
  36912. e < 0 || e + 8 > this.buffer.byteLength)
  36913. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36914. }
  36915. var i = n(this.view, e, this.littleEndian, 52, 8);
  36916. return t && (this.offset += 8),
  36917. i
  36918. }
  36919. ,
  36920. a.readDouble = a.readFloat64,
  36921. o.MAX_VARINT32_BYTES = 5,
  36922. o.calculateVarint32 = function(e) {
  36923. return e >>>= 0,
  36924. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36925. }
  36926. ,
  36927. o.zigZagEncode32 = function(e) {
  36928. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36929. }
  36930. ,
  36931. o.zigZagDecode32 = function(e) {
  36932. return e >>> 1 ^ -(1 & e) | 0
  36933. }
  36934. ,
  36935. a.writeVarint32 = function(e, t) {
  36936. var i = "undefined" == typeof t;
  36937. if (i && (t = this.offset),
  36938. !this.noAssert) {
  36939. if ("number" != typeof e || e % 1 !== 0)
  36940. throw TypeError("Illegal value: " + e + " (not an integer)");
  36941. if (e |= 0,
  36942. "number" != typeof t || t % 1 !== 0)
  36943. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36944. if (t >>>= 0,
  36945. t < 0 || t + 0 > this.buffer.byteLength)
  36946. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36947. }
  36948. var n, r = o.calculateVarint32(e);
  36949. t += r;
  36950. var a = this.buffer.byteLength;
  36951. for (t > a && this.resize((a *= 2) > t ? a : t),
  36952. t -= r,
  36953. e >>>= 0; e >= 128; )
  36954. n = 127 & e | 128,
  36955. this.view[t++] = n,
  36956. e >>>= 7;
  36957. return this.view[t++] = e,
  36958. i ? (this.offset = t,
  36959. this) : r
  36960. }
  36961. ,
  36962. a.writeVarint32ZigZag = function(e, t) {
  36963. return this.writeVarint32(o.zigZagEncode32(e), t)
  36964. }
  36965. ,
  36966. a.readVarint32 = function(e) {
  36967. var t = "undefined" == typeof e;
  36968. if (t && (e = this.offset),
  36969. !this.noAssert) {
  36970. if ("number" != typeof e || e % 1 !== 0)
  36971. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36972. if (e >>>= 0,
  36973. e < 0 || e + 1 > this.buffer.byteLength)
  36974. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36975. }
  36976. var i, n = 0, r = 0;
  36977. do {
  36978. if (!this.noAssert && e > this.limit) {
  36979. var o = Error("Truncated");
  36980. throw o.truncated = !0,
  36981. o
  36982. }
  36983. i = this.view[e++],
  36984. n < 5 && (r |= (127 & i) << 7 * n),
  36985. ++n
  36986. } while (0 !== (128 & i));return r |= 0,
  36987. t ? (this.offset = e,
  36988. r) : {
  36989. value: r,
  36990. length: n
  36991. }
  36992. }
  36993. ,
  36994. a.readVarint32ZigZag = function(e) {
  36995. var t = this.readVarint32(e);
  36996. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36997. t
  36998. }
  36999. ,
  37000. e && (o.MAX_VARINT64_BYTES = 10,
  37001. o.calculateVarint64 = function(t) {
  37002. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37003. var i = t.toInt() >>> 0
  37004. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37005. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37006. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37007. }
  37008. ,
  37009. o.zigZagEncode64 = function(t) {
  37010. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37011. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37012. }
  37013. ,
  37014. o.zigZagDecode64 = function(t) {
  37015. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37016. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37017. }
  37018. ,
  37019. a.writeVarint64 = function(t, i) {
  37020. var n = "undefined" == typeof i;
  37021. if (n && (i = this.offset),
  37022. !this.noAssert) {
  37023. if ("number" == typeof t)
  37024. t = e.fromNumber(t);
  37025. else if ("string" == typeof t)
  37026. t = e.fromString(t);
  37027. else if (!(t && t instanceof e))
  37028. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37029. if ("number" != typeof i || i % 1 !== 0)
  37030. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37031. if (i >>>= 0,
  37032. i < 0 || i + 0 > this.buffer.byteLength)
  37033. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37034. }
  37035. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37036. var r = o.calculateVarint64(t)
  37037. , a = t.toInt() >>> 0
  37038. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37039. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37040. i += r;
  37041. var c = this.buffer.byteLength;
  37042. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37043. i -= r,
  37044. r) {
  37045. case 10:
  37046. this.view[i + 9] = l >>> 7 & 1;
  37047. case 9:
  37048. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37049. case 8:
  37050. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37051. case 7:
  37052. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37053. case 6:
  37054. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37055. case 5:
  37056. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37057. case 4:
  37058. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37059. case 3:
  37060. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37061. case 2:
  37062. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37063. case 1:
  37064. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37065. }
  37066. return n ? (this.offset += r,
  37067. this) : r
  37068. }
  37069. ,
  37070. a.writeVarint64ZigZag = function(e, t) {
  37071. return this.writeVarint64(o.zigZagEncode64(e), t)
  37072. }
  37073. ,
  37074. a.readVarint64 = function(t) {
  37075. var i = "undefined" == typeof t;
  37076. if (i && (t = this.offset),
  37077. !this.noAssert) {
  37078. if ("number" != typeof t || t % 1 !== 0)
  37079. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37080. if (t >>>= 0,
  37081. t < 0 || t + 1 > this.buffer.byteLength)
  37082. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37083. }
  37084. var n = t
  37085. , r = 0
  37086. , o = 0
  37087. , a = 0
  37088. , s = 0;
  37089. if (s = this.view[t++],
  37090. r = 127 & s,
  37091. 128 & s && (s = this.view[t++],
  37092. r |= (127 & s) << 7,
  37093. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37094. r |= (127 & s) << 14,
  37095. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37096. r |= (127 & s) << 21,
  37097. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37098. o = 127 & s,
  37099. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37100. o |= (127 & s) << 7,
  37101. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37102. o |= (127 & s) << 14,
  37103. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37104. o |= (127 & s) << 21,
  37105. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37106. a = 127 & s,
  37107. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37108. a |= (127 & s) << 7,
  37109. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37110. throw Error("Buffer overrun");
  37111. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37112. return i ? (this.offset = t,
  37113. l) : {
  37114. value: l,
  37115. length: t - n
  37116. }
  37117. }
  37118. ,
  37119. a.readVarint64ZigZag = function(t) {
  37120. var i = this.readVarint64(t);
  37121. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37122. i
  37123. }
  37124. ),
  37125. a.writeCString = function(e, i) {
  37126. var n = "undefined" == typeof i;
  37127. n && (i = this.offset);
  37128. var r, o = e.length;
  37129. if (!this.noAssert) {
  37130. if ("string" != typeof e)
  37131. throw TypeError("Illegal str: Not a string");
  37132. for (r = 0; r < o; ++r)
  37133. if (0 === e.charCodeAt(r))
  37134. throw RangeError("Illegal str: Contains NULL-characters");
  37135. if ("number" != typeof i || i % 1 !== 0)
  37136. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37137. if (i >>>= 0,
  37138. i < 0 || i + 0 > this.buffer.byteLength)
  37139. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37140. }
  37141. o = h.calculateUTF16asUTF8(t(e))[1],
  37142. i += o + 1;
  37143. var a = this.buffer.byteLength;
  37144. return i > a && this.resize((a *= 2) > i ? a : i),
  37145. i -= o + 1,
  37146. h.encodeUTF16toUTF8(t(e), function(e) {
  37147. this.view[i++] = e
  37148. }
  37149. .bind(this)),
  37150. this.view[i++] = 0,
  37151. n ? (this.offset = i,
  37152. this) : o
  37153. }
  37154. ,
  37155. a.readCString = function(e) {
  37156. var t = "undefined" == typeof e;
  37157. if (t && (e = this.offset),
  37158. !this.noAssert) {
  37159. if ("number" != typeof e || e % 1 !== 0)
  37160. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37161. if (e >>>= 0,
  37162. e < 0 || e + 1 > this.buffer.byteLength)
  37163. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37164. }
  37165. var n, r = e, o = -1;
  37166. return h.decodeUTF8toUTF16(function() {
  37167. if (0 === o)
  37168. return null;
  37169. if (e >= this.limit)
  37170. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37171. return o = this.view[e++],
  37172. 0 === o ? null : o
  37173. }
  37174. .bind(this), n = i(), !0),
  37175. t ? (this.offset = e,
  37176. n()) : {
  37177. string: n(),
  37178. length: e - r
  37179. }
  37180. }
  37181. ,
  37182. a.writeIString = function(e, i) {
  37183. var n = "undefined" == typeof i;
  37184. if (n && (i = this.offset),
  37185. !this.noAssert) {
  37186. if ("string" != typeof e)
  37187. throw TypeError("Illegal str: Not a string");
  37188. if ("number" != typeof i || i % 1 !== 0)
  37189. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37190. if (i >>>= 0,
  37191. i < 0 || i + 0 > this.buffer.byteLength)
  37192. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37193. }
  37194. var r, o = i;
  37195. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37196. i += 4 + r;
  37197. var a = this.buffer.byteLength;
  37198. if (i > a && this.resize((a *= 2) > i ? a : i),
  37199. i -= 4 + r,
  37200. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37201. this.view[i + 2] = r >>> 16 & 255,
  37202. this.view[i + 1] = r >>> 8 & 255,
  37203. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37204. this.view[i + 1] = r >>> 16 & 255,
  37205. this.view[i + 2] = r >>> 8 & 255,
  37206. this.view[i + 3] = 255 & r),
  37207. i += 4,
  37208. h.encodeUTF16toUTF8(t(e), function(e) {
  37209. this.view[i++] = e
  37210. }
  37211. .bind(this)),
  37212. i !== o + 4 + r)
  37213. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37214. return n ? (this.offset = i,
  37215. this) : i - o
  37216. }
  37217. ,
  37218. a.readIString = function(e) {
  37219. var t = "undefined" == typeof e;
  37220. if (t && (e = this.offset),
  37221. !this.noAssert) {
  37222. if ("number" != typeof e || e % 1 !== 0)
  37223. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37224. if (e >>>= 0,
  37225. e < 0 || e + 4 > this.buffer.byteLength)
  37226. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37227. }
  37228. var i = e
  37229. , n = this.readUint32(e)
  37230. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37231. return e += r.length,
  37232. t ? (this.offset = e,
  37233. r.string) : {
  37234. string: r.string,
  37235. length: e - i
  37236. }
  37237. }
  37238. ,
  37239. o.METRICS_CHARS = "c",
  37240. o.METRICS_BYTES = "b",
  37241. a.writeUTF8String = function(e, i) {
  37242. var n = "undefined" == typeof i;
  37243. if (n && (i = this.offset),
  37244. !this.noAssert) {
  37245. if ("number" != typeof i || i % 1 !== 0)
  37246. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37247. if (i >>>= 0,
  37248. i < 0 || i + 0 > this.buffer.byteLength)
  37249. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37250. }
  37251. var r, o = i;
  37252. r = h.calculateUTF16asUTF8(t(e))[1],
  37253. i += r;
  37254. var a = this.buffer.byteLength;
  37255. return i > a && this.resize((a *= 2) > i ? a : i),
  37256. i -= r,
  37257. h.encodeUTF16toUTF8(t(e), function(e) {
  37258. this.view[i++] = e
  37259. }
  37260. .bind(this)),
  37261. n ? (this.offset = i,
  37262. this) : i - o
  37263. }
  37264. ,
  37265. a.writeString = a.writeUTF8String,
  37266. o.calculateUTF8Chars = function(e) {
  37267. return h.calculateUTF16asUTF8(t(e))[0]
  37268. }
  37269. ,
  37270. o.calculateUTF8Bytes = function(e) {
  37271. return h.calculateUTF16asUTF8(t(e))[1]
  37272. }
  37273. ,
  37274. o.calculateString = o.calculateUTF8Bytes,
  37275. a.readUTF8String = function(e, t, n) {
  37276. "number" == typeof t && (n = t,
  37277. t = void 0);
  37278. var r = "undefined" == typeof n;
  37279. if (r && (n = this.offset),
  37280. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37281. !this.noAssert) {
  37282. if ("number" != typeof e || e % 1 !== 0)
  37283. throw TypeError("Illegal length: " + e + " (not an integer)");
  37284. if (e |= 0,
  37285. "number" != typeof n || n % 1 !== 0)
  37286. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37287. if (n >>>= 0,
  37288. n < 0 || n + 0 > this.buffer.byteLength)
  37289. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37290. }
  37291. var a, s = 0, l = n;
  37292. if (t === o.METRICS_CHARS) {
  37293. if (a = i(),
  37294. h.decodeUTF8(function() {
  37295. return s < e && n < this.limit ? this.view[n++] : null
  37296. }
  37297. .bind(this), function(e) {
  37298. ++s,
  37299. h.UTF8toUTF16(e, a)
  37300. }),
  37301. s !== e)
  37302. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37303. return r ? (this.offset = n,
  37304. a()) : {
  37305. string: a(),
  37306. length: n - l
  37307. }
  37308. }
  37309. if (t === o.METRICS_BYTES) {
  37310. if (!this.noAssert) {
  37311. if ("number" != typeof n || n % 1 !== 0)
  37312. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37313. if (n >>>= 0,
  37314. n < 0 || n + e > this.buffer.byteLength)
  37315. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37316. }
  37317. var c = n + e;
  37318. if (h.decodeUTF8toUTF16(function() {
  37319. return n < c ? this.view[n++] : null
  37320. }
  37321. .bind(this), a = i(), this.noAssert),
  37322. n !== c)
  37323. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37324. return r ? (this.offset = n,
  37325. a()) : {
  37326. string: a(),
  37327. length: n - l
  37328. }
  37329. }
  37330. throw TypeError("Unsupported metrics: " + t)
  37331. }
  37332. ,
  37333. a.readString = a.readUTF8String,
  37334. a.writeVString = function(e, i) {
  37335. var n = "undefined" == typeof i;
  37336. if (n && (i = this.offset),
  37337. !this.noAssert) {
  37338. if ("string" != typeof e)
  37339. throw TypeError("Illegal str: Not a string");
  37340. if ("number" != typeof i || i % 1 !== 0)
  37341. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37342. if (i >>>= 0,
  37343. i < 0 || i + 0 > this.buffer.byteLength)
  37344. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37345. }
  37346. var r, a, s = i;
  37347. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37348. a = o.calculateVarint32(r),
  37349. i += a + r;
  37350. var l = this.buffer.byteLength;
  37351. if (i > l && this.resize((l *= 2) > i ? l : i),
  37352. i -= a + r,
  37353. i += this.writeVarint32(r, i),
  37354. h.encodeUTF16toUTF8(t(e), function(e) {
  37355. this.view[i++] = e
  37356. }
  37357. .bind(this)),
  37358. i !== s + r + a)
  37359. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37360. return n ? (this.offset = i,
  37361. this) : i - s
  37362. }
  37363. ,
  37364. a.readVString = function(e) {
  37365. var t = "undefined" == typeof e;
  37366. if (t && (e = this.offset),
  37367. !this.noAssert) {
  37368. if ("number" != typeof e || e % 1 !== 0)
  37369. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37370. if (e >>>= 0,
  37371. e < 0 || e + 1 > this.buffer.byteLength)
  37372. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37373. }
  37374. var i = e
  37375. , n = this.readVarint32(e)
  37376. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37377. return e += r.length,
  37378. t ? (this.offset = e,
  37379. r.string) : {
  37380. string: r.string,
  37381. length: e - i
  37382. }
  37383. }
  37384. ,
  37385. a.append = function(e, t, i) {
  37386. "number" != typeof t && "string" == typeof t || (i = t,
  37387. t = void 0);
  37388. var n = "undefined" == typeof i;
  37389. if (n && (i = this.offset),
  37390. !this.noAssert) {
  37391. if ("number" != typeof i || i % 1 !== 0)
  37392. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37393. if (i >>>= 0,
  37394. i < 0 || i + 0 > this.buffer.byteLength)
  37395. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37396. }
  37397. e instanceof o || (e = o.wrap(e, t));
  37398. var r = e.limit - e.offset;
  37399. if (r <= 0)
  37400. return this;
  37401. i += r;
  37402. var a = this.buffer.byteLength;
  37403. return i > a && this.resize((a *= 2) > i ? a : i),
  37404. i -= r,
  37405. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37406. e.offset += r,
  37407. n && (this.offset += r),
  37408. this
  37409. }
  37410. ,
  37411. a.appendTo = function(e, t) {
  37412. return e.append(this, t),
  37413. this
  37414. }
  37415. ,
  37416. a.assert = function(e) {
  37417. return this.noAssert = !e,
  37418. this
  37419. }
  37420. ,
  37421. a.capacity = function() {
  37422. return this.buffer.byteLength
  37423. }
  37424. ,
  37425. a.clear = function() {
  37426. return this.offset = 0,
  37427. this.limit = this.buffer.byteLength,
  37428. this.markedOffset = -1,
  37429. this
  37430. }
  37431. ,
  37432. a.clone = function(e) {
  37433. var t = new o(0,this.littleEndian,this.noAssert);
  37434. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37435. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37436. t.view = this.view),
  37437. t.offset = this.offset,
  37438. t.markedOffset = this.markedOffset,
  37439. t.limit = this.limit,
  37440. t
  37441. }
  37442. ,
  37443. a.compact = function(e, t) {
  37444. if ("undefined" == typeof e && (e = this.offset),
  37445. "undefined" == typeof t && (t = this.limit),
  37446. !this.noAssert) {
  37447. if ("number" != typeof e || e % 1 !== 0)
  37448. throw TypeError("Illegal begin: Not an integer");
  37449. if (e >>>= 0,
  37450. "number" != typeof t || t % 1 !== 0)
  37451. throw TypeError("Illegal end: Not an integer");
  37452. if (t >>>= 0,
  37453. e < 0 || e > t || t > this.buffer.byteLength)
  37454. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37455. }
  37456. if (0 === e && t === this.buffer.byteLength)
  37457. return this;
  37458. var i = t - e;
  37459. if (0 === i)
  37460. return this.buffer = s,
  37461. this.view = null,
  37462. this.markedOffset >= 0 && (this.markedOffset -= e),
  37463. this.offset = 0,
  37464. this.limit = 0,
  37465. this;
  37466. var n = new ArrayBuffer(i)
  37467. , r = new Uint8Array(n);
  37468. return r.set(this.view.subarray(e, t)),
  37469. this.buffer = n,
  37470. this.view = r,
  37471. this.markedOffset >= 0 && (this.markedOffset -= e),
  37472. this.offset = 0,
  37473. this.limit = i,
  37474. this
  37475. }
  37476. ,
  37477. a.copy = function(e, t) {
  37478. if ("undefined" == typeof e && (e = this.offset),
  37479. "undefined" == typeof t && (t = this.limit),
  37480. !this.noAssert) {
  37481. if ("number" != typeof e || e % 1 !== 0)
  37482. throw TypeError("Illegal begin: Not an integer");
  37483. if (e >>>= 0,
  37484. "number" != typeof t || t % 1 !== 0)
  37485. throw TypeError("Illegal end: Not an integer");
  37486. if (t >>>= 0,
  37487. e < 0 || e > t || t > this.buffer.byteLength)
  37488. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37489. }
  37490. if (e === t)
  37491. return new o(0,this.littleEndian,this.noAssert);
  37492. var i = t - e
  37493. , n = new o(i,this.littleEndian,this.noAssert);
  37494. return n.offset = 0,
  37495. n.limit = i,
  37496. n.markedOffset >= 0 && (n.markedOffset -= e),
  37497. this.copyTo(n, 0, e, t),
  37498. n
  37499. }
  37500. ,
  37501. a.copyTo = function(e, t, i, n) {
  37502. var r, a;
  37503. if (!this.noAssert && !o.isByteBuffer(e))
  37504. throw TypeError("Illegal target: Not a ByteBuffer");
  37505. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37506. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37507. n = "undefined" == typeof n ? this.limit : 0 | n,
  37508. t < 0 || t > e.buffer.byteLength)
  37509. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37510. if (i < 0 || n > this.buffer.byteLength)
  37511. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37512. var s = n - i;
  37513. return 0 === s ? e : (e.ensureCapacity(t + s),
  37514. e.view.set(this.view.subarray(i, n), t),
  37515. r && (this.offset += s),
  37516. a && (e.offset += s),
  37517. this)
  37518. }
  37519. ,
  37520. a.ensureCapacity = function(e) {
  37521. var t = this.buffer.byteLength;
  37522. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37523. }
  37524. ,
  37525. a.fill = function(e, t, i) {
  37526. var n = "undefined" == typeof t;
  37527. if (n && (t = this.offset),
  37528. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37529. "undefined" == typeof t && (t = this.offset),
  37530. "undefined" == typeof i && (i = this.limit),
  37531. !this.noAssert) {
  37532. if ("number" != typeof e || e % 1 !== 0)
  37533. throw TypeError("Illegal value: " + e + " (not an integer)");
  37534. if (e |= 0,
  37535. "number" != typeof t || t % 1 !== 0)
  37536. throw TypeError("Illegal begin: Not an integer");
  37537. if (t >>>= 0,
  37538. "number" != typeof i || i % 1 !== 0)
  37539. throw TypeError("Illegal end: Not an integer");
  37540. if (i >>>= 0,
  37541. t < 0 || t > i || i > this.buffer.byteLength)
  37542. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37543. }
  37544. if (t >= i)
  37545. return this;
  37546. for (; t < i; )
  37547. this.view[t++] = e;
  37548. return n && (this.offset = t),
  37549. this
  37550. }
  37551. ,
  37552. a.flip = function() {
  37553. return this.limit = this.offset,
  37554. this.offset = 0,
  37555. this
  37556. }
  37557. ,
  37558. a.mark = function(e) {
  37559. if (e = "undefined" == typeof e ? this.offset : e,
  37560. !this.noAssert) {
  37561. if ("number" != typeof e || e % 1 !== 0)
  37562. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37563. if (e >>>= 0,
  37564. e < 0 || e + 0 > this.buffer.byteLength)
  37565. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37566. }
  37567. return this.markedOffset = e,
  37568. this
  37569. }
  37570. ,
  37571. a.order = function(e) {
  37572. if (!this.noAssert && "boolean" != typeof e)
  37573. throw TypeError("Illegal littleEndian: Not a boolean");
  37574. return this.littleEndian = !!e,
  37575. this
  37576. }
  37577. ,
  37578. a.LE = function(e) {
  37579. return this.littleEndian = "undefined" == typeof e || !!e,
  37580. this
  37581. }
  37582. ,
  37583. a.BE = function(e) {
  37584. return this.littleEndian = "undefined" != typeof e && !e,
  37585. this
  37586. }
  37587. ,
  37588. a.prepend = function(e, t, i) {
  37589. "number" != typeof t && "string" == typeof t || (i = t,
  37590. t = void 0);
  37591. var n = "undefined" == typeof i;
  37592. if (n && (i = this.offset),
  37593. !this.noAssert) {
  37594. if ("number" != typeof i || i % 1 !== 0)
  37595. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37596. if (i >>>= 0,
  37597. i < 0 || i + 0 > this.buffer.byteLength)
  37598. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37599. }
  37600. e instanceof o || (e = o.wrap(e, t));
  37601. var r = e.limit - e.offset;
  37602. if (r <= 0)
  37603. return this;
  37604. var a = r - i;
  37605. if (a > 0) {
  37606. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37607. , l = new Uint8Array(s);
  37608. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37609. this.buffer = s,
  37610. this.view = l,
  37611. this.offset += a,
  37612. this.markedOffset >= 0 && (this.markedOffset += a),
  37613. this.limit += a,
  37614. i += a
  37615. } else {
  37616. new Uint8Array(this.buffer)
  37617. }
  37618. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37619. e.offset = e.limit,
  37620. n && (this.offset -= r),
  37621. this
  37622. }
  37623. ,
  37624. a.prependTo = function(e, t) {
  37625. return e.prepend(this, t),
  37626. this
  37627. }
  37628. ,
  37629. a.printDebug = function(e) {
  37630. "function" != typeof e && (e = console.log.bind(console)),
  37631. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37632. }
  37633. ,
  37634. a.remaining = function() {
  37635. return this.limit - this.offset
  37636. }
  37637. ,
  37638. a.reset = function() {
  37639. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37640. this.markedOffset = -1) : this.offset = 0,
  37641. this
  37642. }
  37643. ,
  37644. a.resize = function(e) {
  37645. if (!this.noAssert) {
  37646. if ("number" != typeof e || e % 1 !== 0)
  37647. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37648. if (e |= 0,
  37649. e < 0)
  37650. throw RangeError("Illegal capacity: 0 <= " + e)
  37651. }
  37652. if (this.buffer.byteLength < e) {
  37653. var t = new ArrayBuffer(e)
  37654. , i = new Uint8Array(t);
  37655. i.set(this.view),
  37656. this.buffer = t,
  37657. this.view = i
  37658. }
  37659. return this
  37660. }
  37661. ,
  37662. a.reverse = function(e, t) {
  37663. if ("undefined" == typeof e && (e = this.offset),
  37664. "undefined" == typeof t && (t = this.limit),
  37665. !this.noAssert) {
  37666. if ("number" != typeof e || e % 1 !== 0)
  37667. throw TypeError("Illegal begin: Not an integer");
  37668. if (e >>>= 0,
  37669. "number" != typeof t || t % 1 !== 0)
  37670. throw TypeError("Illegal end: Not an integer");
  37671. if (t >>>= 0,
  37672. e < 0 || e > t || t > this.buffer.byteLength)
  37673. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37674. }
  37675. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37676. this)
  37677. }
  37678. ,
  37679. a.skip = function(e) {
  37680. if (!this.noAssert) {
  37681. if ("number" != typeof e || e % 1 !== 0)
  37682. throw TypeError("Illegal length: " + e + " (not an integer)");
  37683. e |= 0
  37684. }
  37685. var t = this.offset + e;
  37686. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37687. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37688. return this.offset = t,
  37689. this
  37690. }
  37691. ,
  37692. a.slice = function(e, t) {
  37693. if ("undefined" == typeof e && (e = this.offset),
  37694. "undefined" == typeof t && (t = this.limit),
  37695. !this.noAssert) {
  37696. if ("number" != typeof e || e % 1 !== 0)
  37697. throw TypeError("Illegal begin: Not an integer");
  37698. if (e >>>= 0,
  37699. "number" != typeof t || t % 1 !== 0)
  37700. throw TypeError("Illegal end: Not an integer");
  37701. if (t >>>= 0,
  37702. e < 0 || e > t || t > this.buffer.byteLength)
  37703. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37704. }
  37705. var i = this.clone();
  37706. return i.offset = e,
  37707. i.limit = t,
  37708. i
  37709. }
  37710. ,
  37711. a.toBuffer = function(e) {
  37712. var t = this.offset
  37713. , i = this.limit;
  37714. if (!this.noAssert) {
  37715. if ("number" != typeof t || t % 1 !== 0)
  37716. throw TypeError("Illegal offset: Not an integer");
  37717. if (t >>>= 0,
  37718. "number" != typeof i || i % 1 !== 0)
  37719. throw TypeError("Illegal limit: Not an integer");
  37720. if (i >>>= 0,
  37721. t < 0 || t > i || i > this.buffer.byteLength)
  37722. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37723. }
  37724. if (!e && 0 === t && i === this.buffer.byteLength)
  37725. return this.buffer;
  37726. if (t === i)
  37727. return s;
  37728. var n = new ArrayBuffer(i - t);
  37729. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37730. n
  37731. }
  37732. ,
  37733. a.toArrayBuffer = a.toBuffer,
  37734. a.toString = function(e, t, i) {
  37735. if ("undefined" == typeof e)
  37736. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37737. switch ("number" == typeof e && (e = "utf8",
  37738. t = e,
  37739. i = t),
  37740. e) {
  37741. case "utf8":
  37742. return this.toUTF8(t, i);
  37743. case "base64":
  37744. return this.toBase64(t, i);
  37745. case "hex":
  37746. return this.toHex(t, i);
  37747. case "binary":
  37748. return this.toBinary(t, i);
  37749. case "debug":
  37750. return this.toDebug();
  37751. case "columns":
  37752. return this.toColumns();
  37753. default:
  37754. throw Error("Unsupported encoding: " + e)
  37755. }
  37756. }
  37757. ;
  37758. var c = function() {
  37759. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37760. i[t[n]] = n;
  37761. return e.encode = function(e, i) {
  37762. for (var n, r; null !== (n = e()); )
  37763. i(t[n >> 2 & 63]),
  37764. r = (3 & n) << 4,
  37765. null !== (n = e()) ? (r |= n >> 4 & 15,
  37766. i(t[63 & (r | n >> 4 & 15)]),
  37767. r = (15 & n) << 2,
  37768. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37769. i(t[63 & n])) : (i(t[63 & r]),
  37770. i(61))) : (i(t[63 & r]),
  37771. i(61),
  37772. i(61))
  37773. }
  37774. ,
  37775. e.decode = function(e, t) {
  37776. function n(e) {
  37777. throw Error("Illegal character code: " + e)
  37778. }
  37779. for (var r, o, a; null !== (r = e()); )
  37780. if (o = i[r],
  37781. "undefined" == typeof o && n(r),
  37782. null !== (r = e()) && (a = i[r],
  37783. "undefined" == typeof a && n(r),
  37784. t(o << 2 >>> 0 | (48 & a) >> 4),
  37785. null !== (r = e()))) {
  37786. if (o = i[r],
  37787. "undefined" == typeof o) {
  37788. if (61 === r)
  37789. break;
  37790. n(r)
  37791. }
  37792. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37793. null !== (r = e())) {
  37794. if (a = i[r],
  37795. "undefined" == typeof a) {
  37796. if (61 === r)
  37797. break;
  37798. n(r)
  37799. }
  37800. t((3 & o) << 6 >>> 0 | a)
  37801. }
  37802. }
  37803. }
  37804. ,
  37805. e.test = function(e) {
  37806. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37807. }
  37808. ,
  37809. e
  37810. }();
  37811. a.toBase64 = function(e, t) {
  37812. if ("undefined" == typeof e && (e = this.offset),
  37813. "undefined" == typeof t && (t = this.limit),
  37814. e |= 0,
  37815. t |= 0,
  37816. e < 0 || t > this.capacity || e > t)
  37817. throw RangeError("begin, end");
  37818. var n;
  37819. return c.encode(function() {
  37820. return e < t ? this.view[e++] : null
  37821. }
  37822. .bind(this), n = i()),
  37823. n()
  37824. }
  37825. ,
  37826. o.fromBase64 = function(e, i) {
  37827. if ("string" != typeof e)
  37828. throw TypeError("str");
  37829. var n = new o(e.length / 4 * 3,i)
  37830. , r = 0;
  37831. return c.decode(t(e), function(e) {
  37832. n.view[r++] = e
  37833. }),
  37834. n.limit = r,
  37835. n
  37836. }
  37837. ,
  37838. o.btoa = function(e) {
  37839. return o.fromBinary(e).toBase64()
  37840. }
  37841. ,
  37842. o.atob = function(e) {
  37843. return o.fromBase64(e).toBinary()
  37844. }
  37845. ,
  37846. a.toBinary = function(e, t) {
  37847. if ("undefined" == typeof e && (e = this.offset),
  37848. "undefined" == typeof t && (t = this.limit),
  37849. e |= 0,
  37850. t |= 0,
  37851. e < 0 || t > this.capacity() || e > t)
  37852. throw RangeError("begin, end");
  37853. if (e === t)
  37854. return "";
  37855. for (var i = [], n = []; e < t; )
  37856. i.push(this.view[e++]),
  37857. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37858. i = []);
  37859. return n.join("") + String.fromCharCode.apply(String, i)
  37860. }
  37861. ,
  37862. o.fromBinary = function(e, t) {
  37863. if ("string" != typeof e)
  37864. throw TypeError("str");
  37865. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37866. if (i = e.charCodeAt(n),
  37867. i > 255)
  37868. throw RangeError("illegal char code: " + i);
  37869. a.view[n++] = i
  37870. }
  37871. return a.limit = r,
  37872. a
  37873. }
  37874. ,
  37875. a.toDebug = function(e) {
  37876. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37877. if (i !== -1 && (t = this.view[i],
  37878. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37879. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37880. ++i,
  37881. e && i > 0 && i % 16 === 0 && i !== n) {
  37882. for (; r.length < 51; )
  37883. r += " ";
  37884. a += r + o + "\n",
  37885. r = o = ""
  37886. }
  37887. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37888. }
  37889. if (e && " " !== r) {
  37890. for (; r.length < 51; )
  37891. r += " ";
  37892. a += r + o + "\n"
  37893. }
  37894. return e ? a : r
  37895. }
  37896. ,
  37897. o.fromDebug = function(e, t, i) {
  37898. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37899. switch (n = e.charAt(l++)) {
  37900. case "!":
  37901. if (!i) {
  37902. if (u || d || p) {
  37903. f = !0;
  37904. break
  37905. }
  37906. u = d = p = !0
  37907. }
  37908. s.offset = s.markedOffset = s.limit = c,
  37909. h = !1;
  37910. break;
  37911. case "|":
  37912. if (!i) {
  37913. if (u || p) {
  37914. f = !0;
  37915. break
  37916. }
  37917. u = p = !0
  37918. }
  37919. s.offset = s.limit = c,
  37920. h = !1;
  37921. break;
  37922. case "[":
  37923. if (!i) {
  37924. if (u || d) {
  37925. f = !0;
  37926. break
  37927. }
  37928. u = d = !0
  37929. }
  37930. s.offset = s.markedOffset = c,
  37931. h = !1;
  37932. break;
  37933. case "<":
  37934. if (!i) {
  37935. if (u) {
  37936. f = !0;
  37937. break
  37938. }
  37939. u = !0
  37940. }
  37941. s.offset = c,
  37942. h = !1;
  37943. break;
  37944. case "]":
  37945. if (!i) {
  37946. if (p || d) {
  37947. f = !0;
  37948. break
  37949. }
  37950. p = d = !0
  37951. }
  37952. s.limit = s.markedOffset = c,
  37953. h = !1;
  37954. break;
  37955. case ">":
  37956. if (!i) {
  37957. if (p) {
  37958. f = !0;
  37959. break
  37960. }
  37961. p = !0
  37962. }
  37963. s.limit = c,
  37964. h = !1;
  37965. break;
  37966. case "'":
  37967. if (!i) {
  37968. if (d) {
  37969. f = !0;
  37970. break
  37971. }
  37972. d = !0
  37973. }
  37974. s.markedOffset = c,
  37975. h = !1;
  37976. break;
  37977. case " ":
  37978. h = !1;
  37979. break;
  37980. default:
  37981. if (!i && h) {
  37982. f = !0;
  37983. break
  37984. }
  37985. if (r = parseInt(n + e.charAt(l++), 16),
  37986. !i && (isNaN(r) || r < 0 || r > 255))
  37987. throw TypeError("Illegal str: Not a debug encoded string");
  37988. s.view[c++] = r,
  37989. h = !0
  37990. }
  37991. if (f)
  37992. throw TypeError("Illegal str: Invalid symbol at " + l)
  37993. }
  37994. if (!i) {
  37995. if (!u || !p)
  37996. throw TypeError("Illegal str: Missing offset or limit");
  37997. if (c < s.buffer.byteLength)
  37998. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37999. }
  38000. return s
  38001. }
  38002. ,
  38003. a.toHex = function(e, t) {
  38004. if (e = "undefined" == typeof e ? this.offset : e,
  38005. t = "undefined" == typeof t ? this.limit : t,
  38006. !this.noAssert) {
  38007. if ("number" != typeof e || e % 1 !== 0)
  38008. throw TypeError("Illegal begin: Not an integer");
  38009. if (e >>>= 0,
  38010. "number" != typeof t || t % 1 !== 0)
  38011. throw TypeError("Illegal end: Not an integer");
  38012. if (t >>>= 0,
  38013. e < 0 || e > t || t > this.buffer.byteLength)
  38014. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38015. }
  38016. for (var i, n = new Array(t - e); e < t; )
  38017. i = this.view[e++],
  38018. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38019. return n.join("")
  38020. }
  38021. ,
  38022. o.fromHex = function(e, t, i) {
  38023. if (!i) {
  38024. if ("string" != typeof e)
  38025. throw TypeError("Illegal str: Not a string");
  38026. if (e.length % 2 !== 0)
  38027. throw TypeError("Illegal str: Length not a multiple of 2")
  38028. }
  38029. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38030. if (n = parseInt(e.substring(s, s + 2), 16),
  38031. !i && (!isFinite(n) || n < 0 || n > 255))
  38032. throw TypeError("Illegal str: Contains non-hex characters");
  38033. a.view[l++] = n
  38034. }
  38035. return a.limit = l,
  38036. a
  38037. }
  38038. ;
  38039. var h = function() {
  38040. var e = {};
  38041. return e.MAX_CODEPOINT = 1114111,
  38042. e.encodeUTF8 = function(e, t) {
  38043. var i = null;
  38044. for ("number" == typeof e && (i = e,
  38045. e = function() {
  38046. return null
  38047. }
  38048. ); null !== i || null !== (i = e()); )
  38049. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38050. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38051. t(i >> 6 & 63 | 128),
  38052. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38053. t(i >> 12 & 63 | 128),
  38054. t(i >> 6 & 63 | 128),
  38055. t(63 & i | 128)),
  38056. i = null
  38057. }
  38058. ,
  38059. e.decodeUTF8 = function(e, t) {
  38060. for (var i, n, r, o, a = function(e) {
  38061. e = e.slice(0, e.indexOf(null));
  38062. var t = Error(e.toString());
  38063. throw t.name = "TruncatedError",
  38064. t.bytes = e,
  38065. t
  38066. }; null !== (i = e()); )
  38067. if (0 === (128 & i))
  38068. t(i);
  38069. else if (192 === (224 & i))
  38070. null === (n = e()) && a([i, n]),
  38071. t((31 & i) << 6 | 63 & n);
  38072. else if (224 === (240 & i))
  38073. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38074. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38075. else {
  38076. if (240 !== (248 & i))
  38077. throw RangeError("Illegal starting byte: " + i);
  38078. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38079. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38080. }
  38081. }
  38082. ,
  38083. e.UTF16toUTF8 = function(e, t) {
  38084. for (var i, n = null; ; ) {
  38085. if (null === (i = null !== n ? n : e()))
  38086. break;
  38087. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38088. n = null) : t(i)
  38089. }
  38090. null !== n && t(n)
  38091. }
  38092. ,
  38093. e.UTF8toUTF16 = function(e, t) {
  38094. var i = null;
  38095. for ("number" == typeof e && (i = e,
  38096. e = function() {
  38097. return null
  38098. }
  38099. ); null !== i || null !== (i = e()); )
  38100. i <= 65535 ? t(i) : (i -= 65536,
  38101. t((i >> 10) + 55296),
  38102. t(i % 1024 + 56320)),
  38103. i = null
  38104. }
  38105. ,
  38106. e.encodeUTF16toUTF8 = function(t, i) {
  38107. e.UTF16toUTF8(t, function(t) {
  38108. e.encodeUTF8(t, i)
  38109. })
  38110. }
  38111. ,
  38112. e.decodeUTF8toUTF16 = function(t, i) {
  38113. e.decodeUTF8(t, function(t) {
  38114. e.UTF8toUTF16(t, i)
  38115. })
  38116. }
  38117. ,
  38118. e.calculateCodePoint = function(e) {
  38119. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38120. }
  38121. ,
  38122. e.calculateUTF8 = function(e) {
  38123. for (var t, i = 0; null !== (t = e()); )
  38124. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38125. return i
  38126. }
  38127. ,
  38128. e.calculateUTF16asUTF8 = function(t) {
  38129. var i = 0
  38130. , n = 0;
  38131. return e.UTF16toUTF8(t, function(e) {
  38132. ++i,
  38133. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38134. }),
  38135. [i, n]
  38136. }
  38137. ,
  38138. e
  38139. }();
  38140. return a.toUTF8 = function(e, t) {
  38141. if ("undefined" == typeof e && (e = this.offset),
  38142. "undefined" == typeof t && (t = this.limit),
  38143. !this.noAssert) {
  38144. if ("number" != typeof e || e % 1 !== 0)
  38145. throw TypeError("Illegal begin: Not an integer");
  38146. if (e >>>= 0,
  38147. "number" != typeof t || t % 1 !== 0)
  38148. throw TypeError("Illegal end: Not an integer");
  38149. if (t >>>= 0,
  38150. e < 0 || e > t || t > this.buffer.byteLength)
  38151. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38152. }
  38153. var n;
  38154. try {
  38155. h.decodeUTF8toUTF16(function() {
  38156. return e < t ? this.view[e++] : null
  38157. }
  38158. .bind(this), n = i())
  38159. } catch (i) {
  38160. if (e !== t)
  38161. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38162. }
  38163. return n()
  38164. }
  38165. ,
  38166. o.fromUTF8 = function(e, i, n) {
  38167. if (!n && "string" != typeof e)
  38168. throw TypeError("Illegal str: Not a string");
  38169. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38170. , a = 0;
  38171. return h.encodeUTF16toUTF8(t(e), function(e) {
  38172. r.view[a++] = e
  38173. }),
  38174. r.limit = a,
  38175. r
  38176. }
  38177. ,
  38178. o
  38179. })
  38180. }
  38181. , {
  38182. long: 216
  38183. }],
  38184. 216: [function(e, t, i) {
  38185. !function(i, n) {
  38186. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38187. }(this, function() {
  38188. "use strict";
  38189. function e(e, t, i) {
  38190. this.low = 0 | e,
  38191. this.high = 0 | t,
  38192. this.unsigned = !!i
  38193. }
  38194. function t(e) {
  38195. return (e && e.__isLong__) === !0
  38196. }
  38197. function i(e, t) {
  38198. var i, n, o;
  38199. return t ? (e >>>= 0,
  38200. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38201. o && (l[e] = i),
  38202. i)) : (e |= 0,
  38203. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38204. o && (s[e] = i),
  38205. i))
  38206. }
  38207. function n(e, t) {
  38208. if (isNaN(e) || !isFinite(e))
  38209. return t ? m : g;
  38210. if (t) {
  38211. if (e < 0)
  38212. return m;
  38213. if (e >= d)
  38214. return I
  38215. } else {
  38216. if (e <= -p)
  38217. return E;
  38218. if (e + 1 >= p)
  38219. return C
  38220. }
  38221. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38222. }
  38223. function r(t, i, n) {
  38224. return new e(t,i,n)
  38225. }
  38226. function o(e, t, i) {
  38227. if (0 === e.length)
  38228. throw Error("empty string");
  38229. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38230. return g;
  38231. if ("number" == typeof t ? (i = t,
  38232. t = !1) : t = !!t,
  38233. i = i || 10,
  38234. i < 2 || 36 < i)
  38235. throw RangeError("radix");
  38236. var r;
  38237. if ((r = e.indexOf("-")) > 0)
  38238. throw Error("interior hyphen");
  38239. if (0 === r)
  38240. return o(e.substring(1), t, i).neg();
  38241. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38242. var h = Math.min(8, e.length - l)
  38243. , u = parseInt(e.substring(l, l + h), i);
  38244. if (h < 8) {
  38245. var d = n(c(i, h));
  38246. s = s.mul(d).add(n(u))
  38247. } else
  38248. s = s.mul(a),
  38249. s = s.add(n(u))
  38250. }
  38251. return s.unsigned = t,
  38252. s
  38253. }
  38254. function a(t) {
  38255. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38256. }
  38257. e.prototype.__isLong__,
  38258. Object.defineProperty(e.prototype, "__isLong__", {
  38259. value: !0,
  38260. enumerable: !1,
  38261. configurable: !1
  38262. }),
  38263. e.isLong = t;
  38264. var s = {}
  38265. , l = {};
  38266. e.fromInt = i,
  38267. e.fromNumber = n,
  38268. e.fromBits = r;
  38269. var c = Math.pow;
  38270. e.fromString = o,
  38271. e.fromValue = a;
  38272. var h = 1 << 24
  38273. , u = 4294967296
  38274. , d = 0x10000000000000000
  38275. , p = d / 2
  38276. , f = i(h)
  38277. , g = i(0);
  38278. e.ZERO = g;
  38279. var m = i(0, !0);
  38280. e.UZERO = m;
  38281. var v = i(1);
  38282. e.ONE = v;
  38283. var A = i(1, !0);
  38284. e.UONE = A;
  38285. var y = i(-1);
  38286. e.NEG_ONE = y;
  38287. var C = r(-1, 2147483647, !1);
  38288. e.MAX_VALUE = C;
  38289. var I = r(-1, -1, !0);
  38290. e.MAX_UNSIGNED_VALUE = I;
  38291. var E = r(0, -2147483648, !1);
  38292. e.MIN_VALUE = E;
  38293. var b = e.prototype;
  38294. return b.toInt = function() {
  38295. return this.unsigned ? this.low >>> 0 : this.low
  38296. }
  38297. ,
  38298. b.toNumber = function() {
  38299. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38300. }
  38301. ,
  38302. b.toString = function(e) {
  38303. if (e = e || 10,
  38304. e < 2 || 36 < e)
  38305. throw RangeError("radix");
  38306. if (this.isZero())
  38307. return "0";
  38308. if (this.isNegative()) {
  38309. if (this.eq(E)) {
  38310. var t = n(e)
  38311. , i = this.div(t)
  38312. , r = i.mul(t).sub(this);
  38313. return i.toString(e) + r.toInt().toString(e)
  38314. }
  38315. return "-" + this.neg().toString(e)
  38316. }
  38317. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38318. var l = a.div(o)
  38319. , h = a.sub(l.mul(o)).toInt() >>> 0
  38320. , u = h.toString(e);
  38321. if (a = l,
  38322. a.isZero())
  38323. return u + s;
  38324. for (; u.length < 6; )
  38325. u = "0" + u;
  38326. s = "" + u + s
  38327. }
  38328. }
  38329. ,
  38330. b.getHighBits = function() {
  38331. return this.high
  38332. }
  38333. ,
  38334. b.getHighBitsUnsigned = function() {
  38335. return this.high >>> 0
  38336. }
  38337. ,
  38338. b.getLowBits = function() {
  38339. return this.low
  38340. }
  38341. ,
  38342. b.getLowBitsUnsigned = function() {
  38343. return this.low >>> 0
  38344. }
  38345. ,
  38346. b.getNumBitsAbs = function() {
  38347. if (this.isNegative())
  38348. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38349. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38350. ;
  38351. return 0 != this.high ? t + 33 : t + 1
  38352. }
  38353. ,
  38354. b.isZero = function() {
  38355. return 0 === this.high && 0 === this.low
  38356. }
  38357. ,
  38358. b.isNegative = function() {
  38359. return !this.unsigned && this.high < 0
  38360. }
  38361. ,
  38362. b.isPositive = function() {
  38363. return this.unsigned || this.high >= 0
  38364. }
  38365. ,
  38366. b.isOdd = function() {
  38367. return 1 === (1 & this.low)
  38368. }
  38369. ,
  38370. b.isEven = function() {
  38371. return 0 === (1 & this.low)
  38372. }
  38373. ,
  38374. b.equals = function(e) {
  38375. return t(e) || (e = a(e)),
  38376. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38377. }
  38378. ,
  38379. b.eq = b.equals,
  38380. b.notEquals = function(e) {
  38381. return !this.eq(e)
  38382. }
  38383. ,
  38384. b.neq = b.notEquals,
  38385. b.lessThan = function(e) {
  38386. return this.comp(e) < 0
  38387. }
  38388. ,
  38389. b.lt = b.lessThan,
  38390. b.lessThanOrEqual = function(e) {
  38391. return this.comp(e) <= 0
  38392. }
  38393. ,
  38394. b.lte = b.lessThanOrEqual,
  38395. b.greaterThan = function(e) {
  38396. return this.comp(e) > 0
  38397. }
  38398. ,
  38399. b.gt = b.greaterThan,
  38400. b.greaterThanOrEqual = function(e) {
  38401. return this.comp(e) >= 0
  38402. }
  38403. ,
  38404. b.gte = b.greaterThanOrEqual,
  38405. b.compare = function(e) {
  38406. if (t(e) || (e = a(e)),
  38407. this.eq(e))
  38408. return 0;
  38409. var i = this.isNegative()
  38410. , n = e.isNegative();
  38411. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38412. }
  38413. ,
  38414. b.comp = b.compare,
  38415. b.negate = function() {
  38416. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38417. }
  38418. ,
  38419. b.neg = b.negate,
  38420. b.add = function(e) {
  38421. t(e) || (e = a(e));
  38422. var i = this.high >>> 16
  38423. , n = 65535 & this.high
  38424. , o = this.low >>> 16
  38425. , s = 65535 & this.low
  38426. , l = e.high >>> 16
  38427. , c = 65535 & e.high
  38428. , h = e.low >>> 16
  38429. , u = 65535 & e.low
  38430. , d = 0
  38431. , p = 0
  38432. , f = 0
  38433. , g = 0;
  38434. return g += s + u,
  38435. f += g >>> 16,
  38436. g &= 65535,
  38437. f += o + h,
  38438. p += f >>> 16,
  38439. f &= 65535,
  38440. p += n + c,
  38441. d += p >>> 16,
  38442. p &= 65535,
  38443. d += i + l,
  38444. d &= 65535,
  38445. r(f << 16 | g, d << 16 | p, this.unsigned)
  38446. }
  38447. ,
  38448. b.subtract = function(e) {
  38449. return t(e) || (e = a(e)),
  38450. this.add(e.neg())
  38451. }
  38452. ,
  38453. b.sub = b.subtract,
  38454. b.multiply = function(e) {
  38455. if (this.isZero())
  38456. return g;
  38457. if (t(e) || (e = a(e)),
  38458. e.isZero())
  38459. return g;
  38460. if (this.eq(E))
  38461. return e.isOdd() ? E : g;
  38462. if (e.eq(E))
  38463. return this.isOdd() ? E : g;
  38464. if (this.isNegative())
  38465. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38466. if (e.isNegative())
  38467. return this.mul(e.neg()).neg();
  38468. if (this.lt(f) && e.lt(f))
  38469. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38470. var i = this.high >>> 16
  38471. , o = 65535 & this.high
  38472. , s = this.low >>> 16
  38473. , l = 65535 & this.low
  38474. , c = e.high >>> 16
  38475. , h = 65535 & e.high
  38476. , u = e.low >>> 16
  38477. , d = 65535 & e.low
  38478. , p = 0
  38479. , m = 0
  38480. , v = 0
  38481. , A = 0;
  38482. return A += l * d,
  38483. v += A >>> 16,
  38484. A &= 65535,
  38485. v += s * d,
  38486. m += v >>> 16,
  38487. v &= 65535,
  38488. v += l * u,
  38489. m += v >>> 16,
  38490. v &= 65535,
  38491. m += o * d,
  38492. p += m >>> 16,
  38493. m &= 65535,
  38494. m += s * u,
  38495. p += m >>> 16,
  38496. m &= 65535,
  38497. m += l * h,
  38498. p += m >>> 16,
  38499. m &= 65535,
  38500. p += i * d + o * u + s * h + l * c,
  38501. p &= 65535,
  38502. r(v << 16 | A, p << 16 | m, this.unsigned)
  38503. }
  38504. ,
  38505. b.mul = b.multiply,
  38506. b.divide = function(e) {
  38507. if (t(e) || (e = a(e)),
  38508. e.isZero())
  38509. throw Error("division by zero");
  38510. if (this.isZero())
  38511. return this.unsigned ? m : g;
  38512. var i, r, o;
  38513. if (this.unsigned) {
  38514. if (e.unsigned || (e = e.toUnsigned()),
  38515. e.gt(this))
  38516. return m;
  38517. if (e.gt(this.shru(1)))
  38518. return A;
  38519. o = m
  38520. } else {
  38521. if (this.eq(E)) {
  38522. if (e.eq(v) || e.eq(y))
  38523. return E;
  38524. if (e.eq(E))
  38525. return v;
  38526. var s = this.shr(1);
  38527. return i = s.div(e).shl(1),
  38528. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38529. o = i.add(r.div(e)))
  38530. }
  38531. if (e.eq(E))
  38532. return this.unsigned ? m : g;
  38533. if (this.isNegative())
  38534. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38535. if (e.isNegative())
  38536. return this.div(e.neg()).neg();
  38537. o = g
  38538. }
  38539. for (r = this; r.gte(e); ) {
  38540. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38541. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38542. i -= h,
  38543. u = n(i, this.unsigned),
  38544. d = u.mul(e);
  38545. u.isZero() && (u = v),
  38546. o = o.add(u),
  38547. r = r.sub(d)
  38548. }
  38549. return o
  38550. }
  38551. ,
  38552. b.div = b.divide,
  38553. b.modulo = function(e) {
  38554. return t(e) || (e = a(e)),
  38555. this.sub(this.div(e).mul(e))
  38556. }
  38557. ,
  38558. b.mod = b.modulo,
  38559. b.not = function() {
  38560. return r(~this.low, ~this.high, this.unsigned)
  38561. }
  38562. ,
  38563. b.and = function(e) {
  38564. return t(e) || (e = a(e)),
  38565. r(this.low & e.low, this.high & e.high, this.unsigned)
  38566. }
  38567. ,
  38568. b.or = function(e) {
  38569. return t(e) || (e = a(e)),
  38570. r(this.low | e.low, this.high | e.high, this.unsigned)
  38571. }
  38572. ,
  38573. b.xor = function(e) {
  38574. return t(e) || (e = a(e)),
  38575. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38576. }
  38577. ,
  38578. b.shiftLeft = function(e) {
  38579. return t(e) && (e = e.toInt()),
  38580. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38581. }
  38582. ,
  38583. b.shl = b.shiftLeft,
  38584. b.shiftRight = function(e) {
  38585. return t(e) && (e = e.toInt()),
  38586. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38587. }
  38588. ,
  38589. b.shr = b.shiftRight,
  38590. b.shiftRightUnsigned = function(e) {
  38591. if (t(e) && (e = e.toInt()),
  38592. e &= 63,
  38593. 0 === e)
  38594. return this;
  38595. var i = this.high;
  38596. if (e < 32) {
  38597. var n = this.low;
  38598. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38599. }
  38600. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38601. }
  38602. ,
  38603. b.shru = b.shiftRightUnsigned,
  38604. b.toSigned = function() {
  38605. return this.unsigned ? r(this.low, this.high, !1) : this
  38606. }
  38607. ,
  38608. b.toUnsigned = function() {
  38609. return this.unsigned ? this : r(this.low, this.high, !0)
  38610. }
  38611. ,
  38612. b.toBytes = function(e) {
  38613. return e ? this.toBytesLE() : this.toBytesBE()
  38614. }
  38615. ,
  38616. b.toBytesLE = function() {
  38617. var e = this.high
  38618. , t = this.low;
  38619. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38620. }
  38621. ,
  38622. b.toBytesBE = function() {
  38623. var e = this.high
  38624. , t = this.low;
  38625. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38626. }
  38627. ,
  38628. e
  38629. })
  38630. }
  38631. , {}],
  38632. 217: [function(e, t, i) {
  38633. var n = {
  38634. REVISION: "75"
  38635. };
  38636. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38637. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38638. void 0 === Math.sign && (Math.sign = function(e) {
  38639. return e < 0 ? -1 : e > 0 ? 1 : +e
  38640. }
  38641. ),
  38642. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38643. get: function() {
  38644. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38645. }
  38646. }),
  38647. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38648. writable: !0,
  38649. configurable: !0,
  38650. value: function(e) {
  38651. "use strict";
  38652. if (void 0 === e || null === e)
  38653. throw new TypeError("Cannot convert first argument to object");
  38654. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38655. var r = arguments[i];
  38656. if (void 0 !== r && null !== r) {
  38657. r = Object(r);
  38658. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38659. var l = o[a]
  38660. , c = Object.getOwnPropertyDescriptor(r, l);
  38661. void 0 !== c && c.enumerable && (t[l] = r[l])
  38662. }
  38663. }
  38664. }
  38665. return t
  38666. }
  38667. }),
  38668. n.MOUSE = {
  38669. LEFT: 0,
  38670. MIDDLE: 1,
  38671. RIGHT: 2
  38672. },
  38673. n.CullFaceNone = 0,
  38674. n.CullFaceBack = 1,
  38675. n.CullFaceFront = 2,
  38676. n.CullFaceFrontBack = 3,
  38677. n.FrontFaceDirectionCW = 0,
  38678. n.FrontFaceDirectionCCW = 1,
  38679. n.BasicShadowMap = 0,
  38680. n.PCFShadowMap = 1,
  38681. n.PCFSoftShadowMap = 2,
  38682. n.FrontSide = 0,
  38683. n.BackSide = 1,
  38684. n.DoubleSide = 2,
  38685. n.FlatShading = 1,
  38686. n.SmoothShading = 2,
  38687. n.NoColors = 0,
  38688. n.FaceColors = 1,
  38689. n.VertexColors = 2,
  38690. n.NoBlending = 0,
  38691. n.NormalBlending = 1,
  38692. n.AdditiveBlending = 2,
  38693. n.SubtractiveBlending = 3,
  38694. n.MultiplyBlending = 4,
  38695. n.CustomBlending = 5,
  38696. n.AddEquation = 100,
  38697. n.SubtractEquation = 101,
  38698. n.ReverseSubtractEquation = 102,
  38699. n.MinEquation = 103,
  38700. n.MaxEquation = 104,
  38701. n.ZeroFactor = 200,
  38702. n.OneFactor = 201,
  38703. n.SrcColorFactor = 202,
  38704. n.OneMinusSrcColorFactor = 203,
  38705. n.SrcAlphaFactor = 204,
  38706. n.OneMinusSrcAlphaFactor = 205,
  38707. n.DstAlphaFactor = 206,
  38708. n.OneMinusDstAlphaFactor = 207,
  38709. n.DstColorFactor = 208,
  38710. n.OneMinusDstColorFactor = 209,
  38711. n.SrcAlphaSaturateFactor = 210,
  38712. n.NeverDepth = 0,
  38713. n.AlwaysDepth = 1,
  38714. n.LessDepth = 2,
  38715. n.LessEqualDepth = 3,
  38716. n.EqualDepth = 4,
  38717. n.GreaterEqualDepth = 5,
  38718. n.GreaterDepth = 6,
  38719. n.NotEqualDepth = 7,
  38720. n.MultiplyOperation = 0,
  38721. n.MixOperation = 1,
  38722. n.AddOperation = 2,
  38723. n.NoToneMapping = 0,
  38724. n.LinearToneMapping = 1,
  38725. n.ReinhardToneMapping = 2,
  38726. n.Uncharted2ToneMapping = 3,
  38727. n.CineonToneMapping = 4,
  38728. n.UVMapping = 300,
  38729. n.CubeReflectionMapping = 301,
  38730. n.CubeRefractionMapping = 302,
  38731. n.EquirectangularReflectionMapping = 303,
  38732. n.EquirectangularRefractionMapping = 304,
  38733. n.SphericalReflectionMapping = 305,
  38734. n.CubeUVReflectionMapping = 306,
  38735. n.CubeUVRefractionMapping = 307,
  38736. n.RepeatWrapping = 1e3,
  38737. n.ClampToEdgeWrapping = 1001,
  38738. n.MirroredRepeatWrapping = 1002,
  38739. n.NearestFilter = 1003,
  38740. n.NearestMipMapNearestFilter = 1004,
  38741. n.NearestMipMapLinearFilter = 1005,
  38742. n.LinearFilter = 1006,
  38743. n.LinearMipMapNearestFilter = 1007,
  38744. n.LinearMipMapLinearFilter = 1008,
  38745. n.UnsignedByteType = 1009,
  38746. n.ByteType = 1010,
  38747. n.ShortType = 1011,
  38748. n.UnsignedShortType = 1012,
  38749. n.IntType = 1013,
  38750. n.UnsignedIntType = 1014,
  38751. n.FloatType = 1015,
  38752. n.HalfFloatType = 1025,
  38753. n.UnsignedShort4444Type = 1016,
  38754. n.UnsignedShort5551Type = 1017,
  38755. n.UnsignedShort565Type = 1018,
  38756. n.AlphaFormat = 1019,
  38757. n.RGBFormat = 1020,
  38758. n.RGBAFormat = 1021,
  38759. n.LuminanceFormat = 1022,
  38760. n.LuminanceAlphaFormat = 1023,
  38761. n.RGBEFormat = n.RGBAFormat,
  38762. n.RGB_S3TC_DXT1_Format = 2001,
  38763. n.RGBA_S3TC_DXT1_Format = 2002,
  38764. n.RGBA_S3TC_DXT3_Format = 2003,
  38765. n.RGBA_S3TC_DXT5_Format = 2004,
  38766. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38767. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38768. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38769. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38770. n.RGB_ETC1_Format = 2151,
  38771. n.LoopOnce = 2200,
  38772. n.LoopRepeat = 2201,
  38773. n.LoopPingPong = 2202,
  38774. n.InterpolateDiscrete = 2300,
  38775. n.InterpolateLinear = 2301,
  38776. n.InterpolateSmooth = 2302,
  38777. n.ZeroCurvatureEnding = 2400,
  38778. n.ZeroSlopeEnding = 2401,
  38779. n.WrapAroundEnding = 2402,
  38780. n.TrianglesDrawMode = 0,
  38781. n.TriangleStripDrawMode = 1,
  38782. n.TriangleFanDrawMode = 2,
  38783. n.LinearEncoding = 3e3,
  38784. n.sRGBEncoding = 3001,
  38785. n.GammaEncoding = 3007,
  38786. n.RGBEEncoding = 3002,
  38787. n.LogLuvEncoding = 3003,
  38788. n.RGBM7Encoding = 3004,
  38789. n.RGBM16Encoding = 3005,
  38790. n.RGBDEncoding = 3006,
  38791. n.Color = function(e) {
  38792. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38793. }
  38794. ,
  38795. n.Color.prototype = {
  38796. constructor: n.Color,
  38797. r: 1,
  38798. g: 1,
  38799. b: 1,
  38800. set: function(e) {
  38801. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38802. this
  38803. },
  38804. setScalar: function(e) {
  38805. this.r = e,
  38806. this.g = e,
  38807. this.b = e
  38808. },
  38809. setHex: function(e) {
  38810. return e = Math.floor(e),
  38811. this.r = (e >> 16 & 255) / 255,
  38812. this.g = (e >> 8 & 255) / 255,
  38813. this.b = (255 & e) / 255,
  38814. this
  38815. },
  38816. setRGB: function(e, t, i) {
  38817. return this.r = e,
  38818. this.g = t,
  38819. this.b = i,
  38820. this
  38821. },
  38822. setHSL: function() {
  38823. function e(e, t, i) {
  38824. return i < 0 && (i += 1),
  38825. i > 1 && (i -= 1),
  38826. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38827. }
  38828. return function(t, i, r) {
  38829. if (t = n.Math.euclideanModulo(t, 1),
  38830. i = n.Math.clamp(i, 0, 1),
  38831. r = n.Math.clamp(r, 0, 1),
  38832. 0 === i)
  38833. this.r = this.g = this.b = r;
  38834. else {
  38835. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38836. , a = 2 * r - o;
  38837. this.r = e(a, o, t + 1 / 3),
  38838. this.g = e(a, o, t),
  38839. this.b = e(a, o, t - 1 / 3)
  38840. }
  38841. return this
  38842. }
  38843. }(),
  38844. setStyle: function(e) {
  38845. function t(t) {
  38846. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38847. }
  38848. var i;
  38849. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38850. var r, o = i[1], a = i[2];
  38851. switch (o) {
  38852. case "rgb":
  38853. case "rgba":
  38854. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38855. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38856. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38857. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38858. t(r[5]),
  38859. this;
  38860. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38861. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38862. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38863. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38864. t(r[5]),
  38865. this;
  38866. break;
  38867. case "hsl":
  38868. case "hsla":
  38869. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38870. var s = parseFloat(r[1]) / 360
  38871. , l = parseInt(r[2], 10) / 100
  38872. , c = parseInt(r[3], 10) / 100;
  38873. return t(r[5]),
  38874. this.setHSL(s, l, c)
  38875. }
  38876. }
  38877. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38878. var h = i[1]
  38879. , u = h.length;
  38880. if (3 === u)
  38881. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38882. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38883. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38884. this;
  38885. if (6 === u)
  38886. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38887. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38888. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38889. this
  38890. }
  38891. if (e && e.length > 0) {
  38892. var h = n.ColorKeywords[e];
  38893. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38894. }
  38895. return this
  38896. },
  38897. clone: function() {
  38898. return new this.constructor(this.r,this.g,this.b)
  38899. },
  38900. copy: function(e) {
  38901. return this.r = e.r,
  38902. this.g = e.g,
  38903. this.b = e.b,
  38904. this
  38905. },
  38906. copyGammaToLinear: function(e, t) {
  38907. return void 0 === t && (t = 2),
  38908. this.r = Math.pow(e.r, t),
  38909. this.g = Math.pow(e.g, t),
  38910. this.b = Math.pow(e.b, t),
  38911. this
  38912. },
  38913. copyLinearToGamma: function(e, t) {
  38914. void 0 === t && (t = 2);
  38915. var i = t > 0 ? 1 / t : 1;
  38916. return this.r = Math.pow(e.r, i),
  38917. this.g = Math.pow(e.g, i),
  38918. this.b = Math.pow(e.b, i),
  38919. this
  38920. },
  38921. convertGammaToLinear: function() {
  38922. var e = this.r
  38923. , t = this.g
  38924. , i = this.b;
  38925. return this.r = e * e,
  38926. this.g = t * t,
  38927. this.b = i * i,
  38928. this
  38929. },
  38930. convertLinearToGamma: function() {
  38931. return this.r = Math.sqrt(this.r),
  38932. this.g = Math.sqrt(this.g),
  38933. this.b = Math.sqrt(this.b),
  38934. this
  38935. },
  38936. getHex: function() {
  38937. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38938. },
  38939. getHexString: function() {
  38940. return ("000000" + this.getHex().toString(16)).slice(-6)
  38941. },
  38942. getHSL: function(e) {
  38943. var t, i, n = e || {
  38944. h: 0,
  38945. s: 0,
  38946. l: 0
  38947. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38948. if (l === s)
  38949. t = 0,
  38950. i = 0;
  38951. else {
  38952. var h = s - l;
  38953. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38954. s) {
  38955. case r:
  38956. t = (o - a) / h + (o < a ? 6 : 0);
  38957. break;
  38958. case o:
  38959. t = (a - r) / h + 2;
  38960. break;
  38961. case a:
  38962. t = (r - o) / h + 4
  38963. }
  38964. t /= 6
  38965. }
  38966. return n.h = t,
  38967. n.s = i,
  38968. n.l = c,
  38969. n
  38970. },
  38971. getStyle: function() {
  38972. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38973. },
  38974. offsetHSL: function(e, t, i) {
  38975. var n = this.getHSL();
  38976. return n.h += e,
  38977. n.s += t,
  38978. n.l += i,
  38979. this.setHSL(n.h, n.s, n.l),
  38980. this
  38981. },
  38982. add: function(e) {
  38983. return this.r += e.r,
  38984. this.g += e.g,
  38985. this.b += e.b,
  38986. this
  38987. },
  38988. addColors: function(e, t) {
  38989. return this.r = e.r + t.r,
  38990. this.g = e.g + t.g,
  38991. this.b = e.b + t.b,
  38992. this
  38993. },
  38994. addScalar: function(e) {
  38995. return this.r += e,
  38996. this.g += e,
  38997. this.b += e,
  38998. this
  38999. },
  39000. multiply: function(e) {
  39001. return this.r *= e.r,
  39002. this.g *= e.g,
  39003. this.b *= e.b,
  39004. this
  39005. },
  39006. multiplyScalar: function(e) {
  39007. return this.r *= e,
  39008. this.g *= e,
  39009. this.b *= e,
  39010. this
  39011. },
  39012. lerp: function(e, t) {
  39013. return this.r += (e.r - this.r) * t,
  39014. this.g += (e.g - this.g) * t,
  39015. this.b += (e.b - this.b) * t,
  39016. this
  39017. },
  39018. equals: function(e) {
  39019. return e.r === this.r && e.g === this.g && e.b === this.b
  39020. },
  39021. fromArray: function(e, t) {
  39022. return void 0 === t && (t = 0),
  39023. this.r = e[t],
  39024. this.g = e[t + 1],
  39025. this.b = e[t + 2],
  39026. this
  39027. },
  39028. toArray: function(e, t) {
  39029. return void 0 === e && (e = []),
  39030. void 0 === t && (t = 0),
  39031. e[t] = this.r,
  39032. e[t + 1] = this.g,
  39033. e[t + 2] = this.b,
  39034. e
  39035. }
  39036. },
  39037. n.ColorKeywords = {
  39038. aliceblue: 15792383,
  39039. antiquewhite: 16444375,
  39040. aqua: 65535,
  39041. aquamarine: 8388564,
  39042. azure: 15794175,
  39043. beige: 16119260,
  39044. bisque: 16770244,
  39045. black: 0,
  39046. blanchedalmond: 16772045,
  39047. blue: 255,
  39048. blueviolet: 9055202,
  39049. brown: 10824234,
  39050. burlywood: 14596231,
  39051. cadetblue: 6266528,
  39052. chartreuse: 8388352,
  39053. chocolate: 13789470,
  39054. coral: 16744272,
  39055. cornflowerblue: 6591981,
  39056. cornsilk: 16775388,
  39057. crimson: 14423100,
  39058. cyan: 65535,
  39059. darkblue: 139,
  39060. darkcyan: 35723,
  39061. darkgoldenrod: 12092939,
  39062. darkgray: 11119017,
  39063. darkgreen: 25600,
  39064. darkgrey: 11119017,
  39065. darkkhaki: 12433259,
  39066. darkmagenta: 9109643,
  39067. darkolivegreen: 5597999,
  39068. darkorange: 16747520,
  39069. darkorchid: 10040012,
  39070. darkred: 9109504,
  39071. darksalmon: 15308410,
  39072. darkseagreen: 9419919,
  39073. darkslateblue: 4734347,
  39074. darkslategray: 3100495,
  39075. darkslategrey: 3100495,
  39076. darkturquoise: 52945,
  39077. darkviolet: 9699539,
  39078. deeppink: 16716947,
  39079. deepskyblue: 49151,
  39080. dimgray: 6908265,
  39081. dimgrey: 6908265,
  39082. dodgerblue: 2003199,
  39083. firebrick: 11674146,
  39084. floralwhite: 16775920,
  39085. forestgreen: 2263842,
  39086. fuchsia: 16711935,
  39087. gainsboro: 14474460,
  39088. ghostwhite: 16316671,
  39089. gold: 16766720,
  39090. goldenrod: 14329120,
  39091. gray: 8421504,
  39092. green: 32768,
  39093. greenyellow: 11403055,
  39094. grey: 8421504,
  39095. honeydew: 15794160,
  39096. hotpink: 16738740,
  39097. indianred: 13458524,
  39098. indigo: 4915330,
  39099. ivory: 16777200,
  39100. khaki: 15787660,
  39101. lavender: 15132410,
  39102. lavenderblush: 16773365,
  39103. lawngreen: 8190976,
  39104. lemonchiffon: 16775885,
  39105. lightblue: 11393254,
  39106. lightcoral: 15761536,
  39107. lightcyan: 14745599,
  39108. lightgoldenrodyellow: 16448210,
  39109. lightgray: 13882323,
  39110. lightgreen: 9498256,
  39111. lightgrey: 13882323,
  39112. lightpink: 16758465,
  39113. lightsalmon: 16752762,
  39114. lightseagreen: 2142890,
  39115. lightskyblue: 8900346,
  39116. lightslategray: 7833753,
  39117. lightslategrey: 7833753,
  39118. lightsteelblue: 11584734,
  39119. lightyellow: 16777184,
  39120. lime: 65280,
  39121. limegreen: 3329330,
  39122. linen: 16445670,
  39123. magenta: 16711935,
  39124. maroon: 8388608,
  39125. mediumaquamarine: 6737322,
  39126. mediumblue: 205,
  39127. mediumorchid: 12211667,
  39128. mediumpurple: 9662683,
  39129. mediumseagreen: 3978097,
  39130. mediumslateblue: 8087790,
  39131. mediumspringgreen: 64154,
  39132. mediumturquoise: 4772300,
  39133. mediumvioletred: 13047173,
  39134. midnightblue: 1644912,
  39135. mintcream: 16121850,
  39136. mistyrose: 16770273,
  39137. moccasin: 16770229,
  39138. navajowhite: 16768685,
  39139. navy: 128,
  39140. oldlace: 16643558,
  39141. olive: 8421376,
  39142. olivedrab: 7048739,
  39143. orange: 16753920,
  39144. orangered: 16729344,
  39145. orchid: 14315734,
  39146. palegoldenrod: 15657130,
  39147. palegreen: 10025880,
  39148. paleturquoise: 11529966,
  39149. palevioletred: 14381203,
  39150. papayawhip: 16773077,
  39151. peachpuff: 16767673,
  39152. peru: 13468991,
  39153. pink: 16761035,
  39154. plum: 14524637,
  39155. powderblue: 11591910,
  39156. purple: 8388736,
  39157. red: 16711680,
  39158. rosybrown: 12357519,
  39159. royalblue: 4286945,
  39160. saddlebrown: 9127187,
  39161. salmon: 16416882,
  39162. sandybrown: 16032864,
  39163. seagreen: 3050327,
  39164. seashell: 16774638,
  39165. sienna: 10506797,
  39166. silver: 12632256,
  39167. skyblue: 8900331,
  39168. slateblue: 6970061,
  39169. slategray: 7372944,
  39170. slategrey: 7372944,
  39171. snow: 16775930,
  39172. springgreen: 65407,
  39173. steelblue: 4620980,
  39174. tan: 13808780,
  39175. teal: 32896,
  39176. thistle: 14204888,
  39177. tomato: 16737095,
  39178. turquoise: 4251856,
  39179. violet: 15631086,
  39180. wheat: 16113331,
  39181. white: 16777215,
  39182. whitesmoke: 16119285,
  39183. yellow: 16776960,
  39184. yellowgreen: 10145074
  39185. },
  39186. n.Quaternion = function(e, t, i, n) {
  39187. this._x = e || 0,
  39188. this._y = t || 0,
  39189. this._z = i || 0,
  39190. this._w = void 0 !== n ? n : 1
  39191. }
  39192. ,
  39193. n.Quaternion.prototype = {
  39194. constructor: n.Quaternion,
  39195. get x() {
  39196. return this._x
  39197. },
  39198. set x(e) {
  39199. this._x = e,
  39200. this.onChangeCallback()
  39201. },
  39202. get y() {
  39203. return this._y
  39204. },
  39205. set y(e) {
  39206. this._y = e,
  39207. this.onChangeCallback()
  39208. },
  39209. get z() {
  39210. return this._z
  39211. },
  39212. set z(e) {
  39213. this._z = e,
  39214. this.onChangeCallback()
  39215. },
  39216. get w() {
  39217. return this._w
  39218. },
  39219. set w(e) {
  39220. this._w = e,
  39221. this.onChangeCallback()
  39222. },
  39223. set: function(e, t, i, n) {
  39224. return this._x = e,
  39225. this._y = t,
  39226. this._z = i,
  39227. this._w = n,
  39228. this.onChangeCallback(),
  39229. this
  39230. },
  39231. clone: function() {
  39232. return new this.constructor(this._x,this._y,this._z,this._w)
  39233. },
  39234. copy: function(e) {
  39235. return this._x = e.x,
  39236. this._y = e.y,
  39237. this._z = e.z,
  39238. this._w = e.w,
  39239. this.onChangeCallback(),
  39240. this
  39241. },
  39242. setFromEuler: function(e, t) {
  39243. if (e instanceof n.Euler == !1)
  39244. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39245. var i = Math.cos(e._x / 2)
  39246. , r = Math.cos(e._y / 2)
  39247. , o = Math.cos(e._z / 2)
  39248. , a = Math.sin(e._x / 2)
  39249. , s = Math.sin(e._y / 2)
  39250. , l = Math.sin(e._z / 2)
  39251. , c = e.order;
  39252. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39253. this._y = i * s * o - a * r * l,
  39254. this._z = i * r * l + a * s * o,
  39255. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39256. this._y = i * s * o - a * r * l,
  39257. this._z = i * r * l - a * s * o,
  39258. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39259. this._y = i * s * o + a * r * l,
  39260. this._z = i * r * l + a * s * o,
  39261. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39262. this._y = i * s * o + a * r * l,
  39263. this._z = i * r * l - a * s * o,
  39264. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39265. this._y = i * s * o + a * r * l,
  39266. this._z = i * r * l - a * s * o,
  39267. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39268. this._y = i * s * o - a * r * l,
  39269. this._z = i * r * l + a * s * o,
  39270. this._w = i * r * o + a * s * l),
  39271. t !== !1 && this.onChangeCallback(),
  39272. this
  39273. },
  39274. setFromAxisAngle: function(e, t) {
  39275. var i = t / 2
  39276. , n = Math.sin(i);
  39277. return this._x = e.x * n,
  39278. this._y = e.y * n,
  39279. this._z = e.z * n,
  39280. this._w = Math.cos(i),
  39281. this.onChangeCallback(),
  39282. this
  39283. },
  39284. setFromRotationMatrix: function(e) {
  39285. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39286. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39287. this._w = .25 / t,
  39288. this._x = (h - l) * t,
  39289. this._y = (o - c) * t,
  39290. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39291. this._w = (h - l) / t,
  39292. this._x = .25 * t,
  39293. this._y = (r + a) / t,
  39294. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39295. this._w = (o - c) / t,
  39296. this._x = (r + a) / t,
  39297. this._y = .25 * t,
  39298. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39299. this._w = (a - r) / t,
  39300. this._x = (o + c) / t,
  39301. this._y = (l + h) / t,
  39302. this._z = .25 * t),
  39303. this.onChangeCallback(),
  39304. this
  39305. },
  39306. setFromUnitVectors: function() {
  39307. var e, t, i = 1e-6;
  39308. return function(r, o) {
  39309. return void 0 === e && (e = new n.Vector3),
  39310. t = r.dot(o) + 1,
  39311. t < i ? (t = 0,
  39312. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39313. this._x = e.x,
  39314. this._y = e.y,
  39315. this._z = e.z,
  39316. this._w = t,
  39317. this.normalize(),
  39318. this
  39319. }
  39320. }(),
  39321. inverse: function() {
  39322. return this.conjugate().normalize(),
  39323. this
  39324. },
  39325. conjugate: function() {
  39326. return this._x *= -1,
  39327. this._y *= -1,
  39328. this._z *= -1,
  39329. this.onChangeCallback(),
  39330. this
  39331. },
  39332. dot: function(e) {
  39333. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39334. },
  39335. lengthSq: function() {
  39336. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39337. },
  39338. length: function() {
  39339. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39340. },
  39341. normalize: function() {
  39342. var e = this.length();
  39343. return 0 === e ? (this._x = 0,
  39344. this._y = 0,
  39345. this._z = 0,
  39346. this._w = 1) : (e = 1 / e,
  39347. this._x = this._x * e,
  39348. this._y = this._y * e,
  39349. this._z = this._z * e,
  39350. this._w = this._w * e),
  39351. this.onChangeCallback(),
  39352. this
  39353. },
  39354. multiply: function(e, t) {
  39355. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39356. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39357. },
  39358. multiplyQuaternions: function(e, t) {
  39359. var i = e._x
  39360. , n = e._y
  39361. , r = e._z
  39362. , o = e._w
  39363. , a = t._x
  39364. , s = t._y
  39365. , l = t._z
  39366. , c = t._w;
  39367. return this._x = i * c + o * a + n * l - r * s,
  39368. this._y = n * c + o * s + r * a - i * l,
  39369. this._z = r * c + o * l + i * s - n * a,
  39370. this._w = o * c - i * a - n * s - r * l,
  39371. this.onChangeCallback(),
  39372. this
  39373. },
  39374. slerp: function(e, t) {
  39375. if (0 === t)
  39376. return this;
  39377. if (1 === t)
  39378. return this.copy(e);
  39379. var i = this._x
  39380. , n = this._y
  39381. , r = this._z
  39382. , o = this._w
  39383. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39384. if (a < 0 ? (this._w = -e._w,
  39385. this._x = -e._x,
  39386. this._y = -e._y,
  39387. this._z = -e._z,
  39388. a = -a) : this.copy(e),
  39389. a >= 1)
  39390. return this._w = o,
  39391. this._x = i,
  39392. this._y = n,
  39393. this._z = r,
  39394. this;
  39395. var s = Math.sqrt(1 - a * a);
  39396. if (Math.abs(s) < .001)
  39397. return this._w = .5 * (o + this._w),
  39398. this._x = .5 * (i + this._x),
  39399. this._y = .5 * (n + this._y),
  39400. this._z = .5 * (r + this._z),
  39401. this;
  39402. var l = Math.atan2(s, a)
  39403. , c = Math.sin((1 - t) * l) / s
  39404. , h = Math.sin(t * l) / s;
  39405. return this._w = o * c + this._w * h,
  39406. this._x = i * c + this._x * h,
  39407. this._y = n * c + this._y * h,
  39408. this._z = r * c + this._z * h,
  39409. this.onChangeCallback(),
  39410. this
  39411. },
  39412. equals: function(e) {
  39413. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39414. },
  39415. fromArray: function(e, t) {
  39416. return void 0 === t && (t = 0),
  39417. this._x = e[t],
  39418. this._y = e[t + 1],
  39419. this._z = e[t + 2],
  39420. this._w = e[t + 3],
  39421. this.onChangeCallback(),
  39422. this
  39423. },
  39424. toArray: function(e, t) {
  39425. return void 0 === e && (e = []),
  39426. void 0 === t && (t = 0),
  39427. e[t] = this._x,
  39428. e[t + 1] = this._y,
  39429. e[t + 2] = this._z,
  39430. e[t + 3] = this._w,
  39431. e
  39432. },
  39433. onChange: function(e) {
  39434. return this.onChangeCallback = e,
  39435. this
  39436. },
  39437. onChangeCallback: function() {}
  39438. },
  39439. Object.assign(n.Quaternion, {
  39440. slerp: function(e, t, i, n) {
  39441. return i.copy(e).slerp(t, n)
  39442. },
  39443. slerpFlat: function(e, t, i, n, r, o, a) {
  39444. var s = i[n + 0]
  39445. , l = i[n + 1]
  39446. , c = i[n + 2]
  39447. , h = i[n + 3]
  39448. , u = r[o + 0]
  39449. , d = r[o + 1]
  39450. , p = r[o + 2]
  39451. , f = r[o + 3];
  39452. if (h !== f || s !== u || l !== d || c !== p) {
  39453. var g = 1 - a
  39454. , m = s * u + l * d + c * p + h * f
  39455. , v = m >= 0 ? 1 : -1
  39456. , A = 1 - m * m;
  39457. if (A > Number.EPSILON) {
  39458. var y = Math.sqrt(A)
  39459. , C = Math.atan2(y, m * v);
  39460. g = Math.sin(g * C) / y,
  39461. a = Math.sin(a * C) / y
  39462. }
  39463. var I = a * v;
  39464. if (s = s * g + u * I,
  39465. l = l * g + d * I,
  39466. c = c * g + p * I,
  39467. h = h * g + f * I,
  39468. g === 1 - a) {
  39469. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39470. s *= E,
  39471. l *= E,
  39472. c *= E,
  39473. h *= E
  39474. }
  39475. }
  39476. e[t] = s,
  39477. e[t + 1] = l,
  39478. e[t + 2] = c,
  39479. e[t + 3] = h
  39480. }
  39481. }),
  39482. n.Vector2 = function(e, t) {
  39483. this.x = e || 0,
  39484. this.y = t || 0
  39485. }
  39486. ,
  39487. n.Vector2.prototype = {
  39488. constructor: n.Vector2,
  39489. get width() {
  39490. return this.x
  39491. },
  39492. set width(e) {
  39493. this.x = e
  39494. },
  39495. get height() {
  39496. return this.y
  39497. },
  39498. set height(e) {
  39499. this.y = e
  39500. },
  39501. set: function(e, t) {
  39502. return this.x = e,
  39503. this.y = t,
  39504. this
  39505. },
  39506. setScalar: function(e) {
  39507. return this.x = e,
  39508. this.y = e,
  39509. this
  39510. },
  39511. setX: function(e) {
  39512. return this.x = e,
  39513. this
  39514. },
  39515. setY: function(e) {
  39516. return this.y = e,
  39517. this
  39518. },
  39519. setComponent: function(e, t) {
  39520. switch (e) {
  39521. case 0:
  39522. this.x = t;
  39523. break;
  39524. case 1:
  39525. this.y = t;
  39526. break;
  39527. default:
  39528. throw new Error("index is out of range: " + e)
  39529. }
  39530. },
  39531. getComponent: function(e) {
  39532. switch (e) {
  39533. case 0:
  39534. return this.x;
  39535. case 1:
  39536. return this.y;
  39537. default:
  39538. throw new Error("index is out of range: " + e)
  39539. }
  39540. },
  39541. clone: function() {
  39542. return new this.constructor(this.x,this.y)
  39543. },
  39544. copy: function(e) {
  39545. return this.x = e.x,
  39546. this.y = e.y,
  39547. this
  39548. },
  39549. add: function(e, t) {
  39550. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39551. this.addVectors(e, t)) : (this.x += e.x,
  39552. this.y += e.y,
  39553. this)
  39554. },
  39555. addScalar: function(e) {
  39556. return this.x += e,
  39557. this.y += e,
  39558. this
  39559. },
  39560. addVectors: function(e, t) {
  39561. return this.x = e.x + t.x,
  39562. this.y = e.y + t.y,
  39563. this
  39564. },
  39565. addScaledVector: function(e, t) {
  39566. return this.x += e.x * t,
  39567. this.y += e.y * t,
  39568. this
  39569. },
  39570. sub: function(e, t) {
  39571. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39572. this.subVectors(e, t)) : (this.x -= e.x,
  39573. this.y -= e.y,
  39574. this)
  39575. },
  39576. subScalar: function(e) {
  39577. return this.x -= e,
  39578. this.y -= e,
  39579. this
  39580. },
  39581. subVectors: function(e, t) {
  39582. return this.x = e.x - t.x,
  39583. this.y = e.y - t.y,
  39584. this
  39585. },
  39586. multiply: function(e) {
  39587. return this.x *= e.x,
  39588. this.y *= e.y,
  39589. this
  39590. },
  39591. multiplyScalar: function(e) {
  39592. return isFinite(e) ? (this.x *= e,
  39593. this.y *= e) : (this.x = 0,
  39594. this.y = 0),
  39595. this
  39596. },
  39597. divide: function(e) {
  39598. return this.x /= e.x,
  39599. this.y /= e.y,
  39600. this
  39601. },
  39602. divideScalar: function(e) {
  39603. return this.multiplyScalar(1 / e)
  39604. },
  39605. min: function(e) {
  39606. return this.x = Math.min(this.x, e.x),
  39607. this.y = Math.min(this.y, e.y),
  39608. this
  39609. },
  39610. max: function(e) {
  39611. return this.x = Math.max(this.x, e.x),
  39612. this.y = Math.max(this.y, e.y),
  39613. this
  39614. },
  39615. clamp: function(e, t) {
  39616. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39617. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39618. this
  39619. },
  39620. clampScalar: function() {
  39621. var e, t;
  39622. return function(i, r) {
  39623. return void 0 === e && (e = new n.Vector2,
  39624. t = new n.Vector2),
  39625. e.set(i, i),
  39626. t.set(r, r),
  39627. this.clamp(e, t)
  39628. }
  39629. }(),
  39630. clampLength: function(e, t) {
  39631. var i = this.length();
  39632. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39633. this
  39634. },
  39635. floor: function() {
  39636. return this.x = Math.floor(this.x),
  39637. this.y = Math.floor(this.y),
  39638. this
  39639. },
  39640. ceil: function() {
  39641. return this.x = Math.ceil(this.x),
  39642. this.y = Math.ceil(this.y),
  39643. this
  39644. },
  39645. round: function() {
  39646. return this.x = Math.round(this.x),
  39647. this.y = Math.round(this.y),
  39648. this
  39649. },
  39650. roundToZero: function() {
  39651. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39652. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39653. this
  39654. },
  39655. negate: function() {
  39656. return this.x = -this.x,
  39657. this.y = -this.y,
  39658. this
  39659. },
  39660. dot: function(e) {
  39661. return this.x * e.x + this.y * e.y
  39662. },
  39663. lengthSq: function() {
  39664. return this.x * this.x + this.y * this.y
  39665. },
  39666. length: function() {
  39667. return Math.sqrt(this.x * this.x + this.y * this.y)
  39668. },
  39669. lengthManhattan: function() {
  39670. return Math.abs(this.x) + Math.abs(this.y)
  39671. },
  39672. normalize: function() {
  39673. return this.divideScalar(this.length())
  39674. },
  39675. angle: function() {
  39676. var e = Math.atan2(this.y, this.x);
  39677. return e < 0 && (e += 2 * Math.PI),
  39678. e
  39679. },
  39680. distanceTo: function(e) {
  39681. return Math.sqrt(this.distanceToSquared(e))
  39682. },
  39683. distanceToSquared: function(e) {
  39684. var t = this.x - e.x
  39685. , i = this.y - e.y;
  39686. return t * t + i * i
  39687. },
  39688. setLength: function(e) {
  39689. return this.multiplyScalar(e / this.length())
  39690. },
  39691. lerp: function(e, t) {
  39692. return this.x += (e.x - this.x) * t,
  39693. this.y += (e.y - this.y) * t,
  39694. this
  39695. },
  39696. lerpVectors: function(e, t, i) {
  39697. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39698. this
  39699. },
  39700. equals: function(e) {
  39701. return e.x === this.x && e.y === this.y
  39702. },
  39703. fromArray: function(e, t) {
  39704. return void 0 === t && (t = 0),
  39705. this.x = e[t],
  39706. this.y = e[t + 1],
  39707. this
  39708. },
  39709. toArray: function(e, t) {
  39710. return void 0 === e && (e = []),
  39711. void 0 === t && (t = 0),
  39712. e[t] = this.x,
  39713. e[t + 1] = this.y,
  39714. e
  39715. },
  39716. fromAttribute: function(e, t, i) {
  39717. return void 0 === i && (i = 0),
  39718. t = t * e.itemSize + i,
  39719. this.x = e.array[t],
  39720. this.y = e.array[t + 1],
  39721. this
  39722. },
  39723. rotateAround: function(e, t) {
  39724. var i = Math.cos(t)
  39725. , n = Math.sin(t)
  39726. , r = this.x - e.x
  39727. , o = this.y - e.y;
  39728. return this.x = r * i - o * n + e.x,
  39729. this.y = r * n + o * i + e.y,
  39730. this
  39731. }
  39732. },
  39733. n.Vector3 = function(e, t, i) {
  39734. this.x = e || 0,
  39735. this.y = t || 0,
  39736. this.z = i || 0
  39737. }
  39738. ,
  39739. n.Vector3.prototype = {
  39740. constructor: n.Vector3,
  39741. set: function(e, t, i) {
  39742. return this.x = e,
  39743. this.y = t,
  39744. this.z = i,
  39745. this
  39746. },
  39747. setScalar: function(e) {
  39748. return this.x = e,
  39749. this.y = e,
  39750. this.z = e,
  39751. this
  39752. },
  39753. setX: function(e) {
  39754. return this.x = e,
  39755. this
  39756. },
  39757. setY: function(e) {
  39758. return this.y = e,
  39759. this
  39760. },
  39761. setZ: function(e) {
  39762. return this.z = e,
  39763. this
  39764. },
  39765. setComponent: function(e, t) {
  39766. switch (e) {
  39767. case 0:
  39768. this.x = t;
  39769. break;
  39770. case 1:
  39771. this.y = t;
  39772. break;
  39773. case 2:
  39774. this.z = t;
  39775. break;
  39776. default:
  39777. throw new Error("index is out of range: " + e)
  39778. }
  39779. },
  39780. getComponent: function(e) {
  39781. switch (e) {
  39782. case 0:
  39783. return this.x;
  39784. case 1:
  39785. return this.y;
  39786. case 2:
  39787. return this.z;
  39788. default:
  39789. throw new Error("index is out of range: " + e)
  39790. }
  39791. },
  39792. clone: function() {
  39793. return new this.constructor(this.x,this.y,this.z)
  39794. },
  39795. copy: function(e) {
  39796. return this.x = e.x,
  39797. this.y = e.y,
  39798. this.z = e.z,
  39799. this
  39800. },
  39801. add: function(e, t) {
  39802. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39803. this.addVectors(e, t)) : (this.x += e.x,
  39804. this.y += e.y,
  39805. this.z += e.z,
  39806. this)
  39807. },
  39808. addScalar: function(e) {
  39809. return this.x += e,
  39810. this.y += e,
  39811. this.z += e,
  39812. this
  39813. },
  39814. addVectors: function(e, t) {
  39815. return this.x = e.x + t.x,
  39816. this.y = e.y + t.y,
  39817. this.z = e.z + t.z,
  39818. this
  39819. },
  39820. addScaledVector: function(e, t) {
  39821. return this.x += e.x * t,
  39822. this.y += e.y * t,
  39823. this.z += e.z * t,
  39824. this
  39825. },
  39826. sub: function(e, t) {
  39827. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39828. this.subVectors(e, t)) : (this.x -= e.x,
  39829. this.y -= e.y,
  39830. this.z -= e.z,
  39831. this)
  39832. },
  39833. subScalar: function(e) {
  39834. return this.x -= e,
  39835. this.y -= e,
  39836. this.z -= e,
  39837. this
  39838. },
  39839. subVectors: function(e, t) {
  39840. return this.x = e.x - t.x,
  39841. this.y = e.y - t.y,
  39842. this.z = e.z - t.z,
  39843. this
  39844. },
  39845. multiply: function(e, t) {
  39846. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39847. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39848. this.y *= e.y,
  39849. this.z *= e.z,
  39850. this)
  39851. },
  39852. multiplyScalar: function(e) {
  39853. return isFinite(e) ? (this.x *= e,
  39854. this.y *= e,
  39855. this.z *= e) : (this.x = 0,
  39856. this.y = 0,
  39857. this.z = 0),
  39858. this
  39859. },
  39860. multiplyVectors: function(e, t) {
  39861. return this.x = e.x * t.x,
  39862. this.y = e.y * t.y,
  39863. this.z = e.z * t.z,
  39864. this
  39865. },
  39866. applyEuler: function() {
  39867. var e;
  39868. return function(t) {
  39869. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39870. void 0 === e && (e = new n.Quaternion),
  39871. this.applyQuaternion(e.setFromEuler(t)),
  39872. this
  39873. }
  39874. }(),
  39875. applyAxisAngle: function() {
  39876. var e;
  39877. return function(t, i) {
  39878. return void 0 === e && (e = new n.Quaternion),
  39879. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39880. this
  39881. }
  39882. }(),
  39883. applyMatrix3: function(e) {
  39884. var t = this.x
  39885. , i = this.y
  39886. , n = this.z
  39887. , r = e.elements;
  39888. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39889. this.y = r[1] * t + r[4] * i + r[7] * n,
  39890. this.z = r[2] * t + r[5] * i + r[8] * n,
  39891. this
  39892. },
  39893. applyMatrix4: function(e) {
  39894. var t = this.x
  39895. , i = this.y
  39896. , n = this.z
  39897. , r = e.elements;
  39898. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39899. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39900. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39901. this
  39902. },
  39903. applyProjection: function(e) {
  39904. var t = this.x
  39905. , i = this.y
  39906. , n = this.z
  39907. , r = e.elements
  39908. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39909. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39910. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39911. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39912. this
  39913. },
  39914. applyQuaternion: function(e) {
  39915. var t = this.x
  39916. , i = this.y
  39917. , n = this.z
  39918. , r = e.x
  39919. , o = e.y
  39920. , a = e.z
  39921. , s = e.w
  39922. , l = s * t + o * n - a * i
  39923. , c = s * i + a * t - r * n
  39924. , h = s * n + r * i - o * t
  39925. , u = -r * t - o * i - a * n;
  39926. return this.x = l * s + u * -r + c * -a - h * -o,
  39927. this.y = c * s + u * -o + h * -r - l * -a,
  39928. this.z = h * s + u * -a + l * -o - c * -r,
  39929. this
  39930. },
  39931. project: function() {
  39932. var e;
  39933. return function(t) {
  39934. return void 0 === e && (e = new n.Matrix4),
  39935. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39936. this.applyProjection(e)
  39937. }
  39938. }(),
  39939. unproject: function() {
  39940. var e;
  39941. return function(t) {
  39942. return void 0 === e && (e = new n.Matrix4),
  39943. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39944. this.applyProjection(e)
  39945. }
  39946. }(),
  39947. transformDirection: function(e) {
  39948. var t = this.x
  39949. , i = this.y
  39950. , n = this.z
  39951. , r = e.elements;
  39952. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39953. this.y = r[1] * t + r[5] * i + r[9] * n,
  39954. this.z = r[2] * t + r[6] * i + r[10] * n,
  39955. this.normalize(),
  39956. this
  39957. },
  39958. divide: function(e) {
  39959. return this.x /= e.x,
  39960. this.y /= e.y,
  39961. this.z /= e.z,
  39962. this
  39963. },
  39964. divideScalar: function(e) {
  39965. return this.multiplyScalar(1 / e)
  39966. },
  39967. min: function(e) {
  39968. return this.x = Math.min(this.x, e.x),
  39969. this.y = Math.min(this.y, e.y),
  39970. this.z = Math.min(this.z, e.z),
  39971. this
  39972. },
  39973. max: function(e) {
  39974. return this.x = Math.max(this.x, e.x),
  39975. this.y = Math.max(this.y, e.y),
  39976. this.z = Math.max(this.z, e.z),
  39977. this
  39978. },
  39979. clamp: function(e, t) {
  39980. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39981. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39982. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39983. this
  39984. },
  39985. clampScalar: function() {
  39986. var e, t;
  39987. return function(i, r) {
  39988. return void 0 === e && (e = new n.Vector3,
  39989. t = new n.Vector3),
  39990. e.set(i, i, i),
  39991. t.set(r, r, r),
  39992. this.clamp(e, t)
  39993. }
  39994. }(),
  39995. clampLength: function(e, t) {
  39996. var i = this.length();
  39997. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39998. this
  39999. },
  40000. floor: function() {
  40001. return this.x = Math.floor(this.x),
  40002. this.y = Math.floor(this.y),
  40003. this.z = Math.floor(this.z),
  40004. this
  40005. },
  40006. ceil: function() {
  40007. return this.x = Math.ceil(this.x),
  40008. this.y = Math.ceil(this.y),
  40009. this.z = Math.ceil(this.z),
  40010. this
  40011. },
  40012. round: function() {
  40013. return this.x = Math.round(this.x),
  40014. this.y = Math.round(this.y),
  40015. this.z = Math.round(this.z),
  40016. this
  40017. },
  40018. roundToZero: function() {
  40019. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40020. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40021. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40022. this
  40023. },
  40024. negate: function() {
  40025. return this.x = -this.x,
  40026. this.y = -this.y,
  40027. this.z = -this.z,
  40028. this
  40029. },
  40030. dot: function(e) {
  40031. return this.x * e.x + this.y * e.y + this.z * e.z
  40032. },
  40033. lengthSq: function() {
  40034. return this.x * this.x + this.y * this.y + this.z * this.z
  40035. },
  40036. length: function() {
  40037. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40038. },
  40039. lengthManhattan: function() {
  40040. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40041. },
  40042. normalize: function() {
  40043. return this.divideScalar(this.length())
  40044. },
  40045. setLength: function(e) {
  40046. return this.multiplyScalar(e / this.length())
  40047. },
  40048. lerp: function(e, t) {
  40049. return this.x += (e.x - this.x) * t,
  40050. this.y += (e.y - this.y) * t,
  40051. this.z += (e.z - this.z) * t,
  40052. this
  40053. },
  40054. lerpVectors: function(e, t, i) {
  40055. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40056. this
  40057. },
  40058. cross: function(e, t) {
  40059. if (void 0 !== t)
  40060. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40061. this.crossVectors(e, t);
  40062. var i = this.x
  40063. , n = this.y
  40064. , r = this.z;
  40065. return this.x = n * e.z - r * e.y,
  40066. this.y = r * e.x - i * e.z,
  40067. this.z = i * e.y - n * e.x,
  40068. this
  40069. },
  40070. crossVectors: function(e, t) {
  40071. var i = e.x
  40072. , n = e.y
  40073. , r = e.z
  40074. , o = t.x
  40075. , a = t.y
  40076. , s = t.z;
  40077. return this.x = n * s - r * a,
  40078. this.y = r * o - i * s,
  40079. this.z = i * a - n * o,
  40080. this
  40081. },
  40082. projectOnVector: function() {
  40083. var e, t;
  40084. return function(i) {
  40085. return void 0 === e && (e = new n.Vector3),
  40086. e.copy(i).normalize(),
  40087. t = this.dot(e),
  40088. this.copy(e).multiplyScalar(t)
  40089. }
  40090. }(),
  40091. projectOnPlane: function() {
  40092. var e;
  40093. return function(t) {
  40094. return void 0 === e && (e = new n.Vector3),
  40095. e.copy(this).projectOnVector(t),
  40096. this.sub(e)
  40097. }
  40098. }(),
  40099. reflect: function() {
  40100. var e;
  40101. return function(t) {
  40102. return void 0 === e && (e = new n.Vector3),
  40103. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40104. }
  40105. }(),
  40106. angleTo: function(e) {
  40107. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40108. return Math.acos(n.Math.clamp(t, -1, 1))
  40109. },
  40110. distanceTo: function(e) {
  40111. return Math.sqrt(this.distanceToSquared(e))
  40112. },
  40113. distanceToSquared: function(e) {
  40114. var t = this.x - e.x
  40115. , i = this.y - e.y
  40116. , n = this.z - e.z;
  40117. return t * t + i * i + n * n
  40118. },
  40119. setFromSpherical: function(e) {
  40120. var t = Math.sin(e.phi) * e.radius;
  40121. return this.x = t * Math.sin(e.theta),
  40122. this.y = Math.cos(e.phi) * e.radius,
  40123. this.z = t * Math.cos(e.theta),
  40124. this
  40125. },
  40126. setFromMatrixPosition: function(e) {
  40127. return this.setFromMatrixColumn(e, 3)
  40128. },
  40129. setFromMatrixScale: function(e) {
  40130. var t = this.setFromMatrixColumn(e, 0).length()
  40131. , i = this.setFromMatrixColumn(e, 1).length()
  40132. , n = this.setFromMatrixColumn(e, 2).length();
  40133. return this.x = t,
  40134. this.y = i,
  40135. this.z = n,
  40136. this
  40137. },
  40138. setFromMatrixColumn: function(e, t) {
  40139. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40140. e = arguments[1],
  40141. t = arguments[0]),
  40142. this.fromArray(e.elements, 4 * t)
  40143. },
  40144. equals: function(e) {
  40145. return e.x === this.x && e.y === this.y && e.z === this.z
  40146. },
  40147. fromArray: function(e, t) {
  40148. return void 0 === t && (t = 0),
  40149. this.x = e[t],
  40150. this.y = e[t + 1],
  40151. this.z = e[t + 2],
  40152. this
  40153. },
  40154. toArray: function(e, t) {
  40155. return void 0 === e && (e = []),
  40156. void 0 === t && (t = 0),
  40157. e[t] = this.x,
  40158. e[t + 1] = this.y,
  40159. e[t + 2] = this.z,
  40160. e
  40161. },
  40162. fromAttribute: function(e, t, i) {
  40163. return void 0 === i && (i = 0),
  40164. t = t * e.itemSize + i,
  40165. this.x = e.array[t],
  40166. this.y = e.array[t + 1],
  40167. this.z = e.array[t + 2],
  40168. this
  40169. }
  40170. },
  40171. n.Vector4 = function(e, t, i, n) {
  40172. this.x = e || 0,
  40173. this.y = t || 0,
  40174. this.z = i || 0,
  40175. this.w = void 0 !== n ? n : 1
  40176. }
  40177. ,
  40178. n.Vector4.prototype = {
  40179. constructor: n.Vector4,
  40180. set: function(e, t, i, n) {
  40181. return this.x = e,
  40182. this.y = t,
  40183. this.z = i,
  40184. this.w = n,
  40185. this
  40186. },
  40187. setScalar: function(e) {
  40188. return this.x = e,
  40189. this.y = e,
  40190. this.z = e,
  40191. this.w = e,
  40192. this
  40193. },
  40194. setX: function(e) {
  40195. return this.x = e,
  40196. this
  40197. },
  40198. setY: function(e) {
  40199. return this.y = e,
  40200. this
  40201. },
  40202. setZ: function(e) {
  40203. return this.z = e,
  40204. this
  40205. },
  40206. setW: function(e) {
  40207. return this.w = e,
  40208. this
  40209. },
  40210. setComponent: function(e, t) {
  40211. switch (e) {
  40212. case 0:
  40213. this.x = t;
  40214. break;
  40215. case 1:
  40216. this.y = t;
  40217. break;
  40218. case 2:
  40219. this.z = t;
  40220. break;
  40221. case 3:
  40222. this.w = t;
  40223. break;
  40224. default:
  40225. throw new Error("index is out of range: " + e)
  40226. }
  40227. },
  40228. getComponent: function(e) {
  40229. switch (e) {
  40230. case 0:
  40231. return this.x;
  40232. case 1:
  40233. return this.y;
  40234. case 2:
  40235. return this.z;
  40236. case 3:
  40237. return this.w;
  40238. default:
  40239. throw new Error("index is out of range: " + e)
  40240. }
  40241. },
  40242. clone: function() {
  40243. return new this.constructor(this.x,this.y,this.z,this.w)
  40244. },
  40245. copy: function(e) {
  40246. return this.x = e.x,
  40247. this.y = e.y,
  40248. this.z = e.z,
  40249. this.w = void 0 !== e.w ? e.w : 1,
  40250. this
  40251. },
  40252. add: function(e, t) {
  40253. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40254. this.addVectors(e, t)) : (this.x += e.x,
  40255. this.y += e.y,
  40256. this.z += e.z,
  40257. this.w += e.w,
  40258. this)
  40259. },
  40260. addScalar: function(e) {
  40261. return this.x += e,
  40262. this.y += e,
  40263. this.z += e,
  40264. this.w += e,
  40265. this
  40266. },
  40267. addVectors: function(e, t) {
  40268. return this.x = e.x + t.x,
  40269. this.y = e.y + t.y,
  40270. this.z = e.z + t.z,
  40271. this.w = e.w + t.w,
  40272. this
  40273. },
  40274. addScaledVector: function(e, t) {
  40275. return this.x += e.x * t,
  40276. this.y += e.y * t,
  40277. this.z += e.z * t,
  40278. this.w += e.w * t,
  40279. this
  40280. },
  40281. sub: function(e, t) {
  40282. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40283. this.subVectors(e, t)) : (this.x -= e.x,
  40284. this.y -= e.y,
  40285. this.z -= e.z,
  40286. this.w -= e.w,
  40287. this)
  40288. },
  40289. subScalar: function(e) {
  40290. return this.x -= e,
  40291. this.y -= e,
  40292. this.z -= e,
  40293. this.w -= e,
  40294. this
  40295. },
  40296. subVectors: function(e, t) {
  40297. return this.x = e.x - t.x,
  40298. this.y = e.y - t.y,
  40299. this.z = e.z - t.z,
  40300. this.w = e.w - t.w,
  40301. this
  40302. },
  40303. multiplyScalar: function(e) {
  40304. return isFinite(e) ? (this.x *= e,
  40305. this.y *= e,
  40306. this.z *= e,
  40307. this.w *= e) : (this.x = 0,
  40308. this.y = 0,
  40309. this.z = 0,
  40310. this.w = 0),
  40311. this
  40312. },
  40313. applyMatrix4: function(e) {
  40314. var t = this.x
  40315. , i = this.y
  40316. , n = this.z
  40317. , r = this.w
  40318. , o = e.elements;
  40319. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40320. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40321. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40322. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40323. this
  40324. },
  40325. divideScalar: function(e) {
  40326. return this.multiplyScalar(1 / e)
  40327. },
  40328. setAxisAngleFromQuaternion: function(e) {
  40329. this.w = 2 * Math.acos(e.w);
  40330. var t = Math.sqrt(1 - e.w * e.w);
  40331. return t < 1e-4 ? (this.x = 1,
  40332. this.y = 0,
  40333. this.z = 0) : (this.x = e.x / t,
  40334. this.y = e.y / t,
  40335. this.z = e.z / t),
  40336. this
  40337. },
  40338. setAxisAngleFromRotationMatrix: function(e) {
  40339. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40340. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40341. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40342. return this.set(1, 0, 0, 0),
  40343. this;
  40344. t = Math.PI;
  40345. var v = (l + 1) / 2
  40346. , A = (d + 1) / 2
  40347. , y = (m + 1) / 2
  40348. , C = (c + u) / 4
  40349. , I = (h + f) / 4
  40350. , E = (p + g) / 4;
  40351. return v > A && v > y ? v < o ? (i = 0,
  40352. n = .707106781,
  40353. r = .707106781) : (i = Math.sqrt(v),
  40354. n = C / i,
  40355. r = I / i) : A > y ? A < o ? (i = .707106781,
  40356. n = 0,
  40357. r = .707106781) : (n = Math.sqrt(A),
  40358. i = C / n,
  40359. r = E / n) : y < o ? (i = .707106781,
  40360. n = .707106781,
  40361. r = 0) : (r = Math.sqrt(y),
  40362. i = I / r,
  40363. n = E / r),
  40364. this.set(i, n, r, t),
  40365. this
  40366. }
  40367. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40368. return Math.abs(b) < .001 && (b = 1),
  40369. this.x = (g - p) / b,
  40370. this.y = (h - f) / b,
  40371. this.z = (u - c) / b,
  40372. this.w = Math.acos((l + d + m - 1) / 2),
  40373. this
  40374. },
  40375. min: function(e) {
  40376. return this.x = Math.min(this.x, e.x),
  40377. this.y = Math.min(this.y, e.y),
  40378. this.z = Math.min(this.z, e.z),
  40379. this.w = Math.min(this.w, e.w),
  40380. this
  40381. },
  40382. max: function(e) {
  40383. return this.x = Math.max(this.x, e.x),
  40384. this.y = Math.max(this.y, e.y),
  40385. this.z = Math.max(this.z, e.z),
  40386. this.w = Math.max(this.w, e.w),
  40387. this
  40388. },
  40389. clamp: function(e, t) {
  40390. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40391. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40392. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40393. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40394. this
  40395. },
  40396. clampScalar: function() {
  40397. var e, t;
  40398. return function(i, r) {
  40399. return void 0 === e && (e = new n.Vector4,
  40400. t = new n.Vector4),
  40401. e.set(i, i, i, i),
  40402. t.set(r, r, r, r),
  40403. this.clamp(e, t)
  40404. }
  40405. }(),
  40406. floor: function() {
  40407. return this.x = Math.floor(this.x),
  40408. this.y = Math.floor(this.y),
  40409. this.z = Math.floor(this.z),
  40410. this.w = Math.floor(this.w),
  40411. this
  40412. },
  40413. ceil: function() {
  40414. return this.x = Math.ceil(this.x),
  40415. this.y = Math.ceil(this.y),
  40416. this.z = Math.ceil(this.z),
  40417. this.w = Math.ceil(this.w),
  40418. this
  40419. },
  40420. round: function() {
  40421. return this.x = Math.round(this.x),
  40422. this.y = Math.round(this.y),
  40423. this.z = Math.round(this.z),
  40424. this.w = Math.round(this.w),
  40425. this
  40426. },
  40427. roundToZero: function() {
  40428. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40429. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40430. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40431. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40432. this
  40433. },
  40434. negate: function() {
  40435. return this.x = -this.x,
  40436. this.y = -this.y,
  40437. this.z = -this.z,
  40438. this.w = -this.w,
  40439. this
  40440. },
  40441. dot: function(e) {
  40442. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40443. },
  40444. lengthSq: function() {
  40445. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40446. },
  40447. length: function() {
  40448. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40449. },
  40450. lengthManhattan: function() {
  40451. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40452. },
  40453. normalize: function() {
  40454. return this.divideScalar(this.length())
  40455. },
  40456. setLength: function(e) {
  40457. return this.multiplyScalar(e / this.length())
  40458. },
  40459. lerp: function(e, t) {
  40460. return this.x += (e.x - this.x) * t,
  40461. this.y += (e.y - this.y) * t,
  40462. this.z += (e.z - this.z) * t,
  40463. this.w += (e.w - this.w) * t,
  40464. this
  40465. },
  40466. lerpVectors: function(e, t, i) {
  40467. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40468. this
  40469. },
  40470. equals: function(e) {
  40471. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40472. },
  40473. fromArray: function(e, t) {
  40474. return void 0 === t && (t = 0),
  40475. this.x = e[t],
  40476. this.y = e[t + 1],
  40477. this.z = e[t + 2],
  40478. this.w = e[t + 3],
  40479. this
  40480. },
  40481. toArray: function(e, t) {
  40482. return void 0 === e && (e = []),
  40483. void 0 === t && (t = 0),
  40484. e[t] = this.x,
  40485. e[t + 1] = this.y,
  40486. e[t + 2] = this.z,
  40487. e[t + 3] = this.w,
  40488. e
  40489. },
  40490. fromAttribute: function(e, t, i) {
  40491. return void 0 === i && (i = 0),
  40492. t = t * e.itemSize + i,
  40493. this.x = e.array[t],
  40494. this.y = e.array[t + 1],
  40495. this.z = e.array[t + 2],
  40496. this.w = e.array[t + 3],
  40497. this
  40498. }
  40499. },
  40500. n.Euler = function(e, t, i, r) {
  40501. this._x = e || 0,
  40502. this._y = t || 0,
  40503. this._z = i || 0,
  40504. this._order = r || n.Euler.DefaultOrder
  40505. }
  40506. ,
  40507. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40508. n.Euler.DefaultOrder = "XYZ",
  40509. n.Euler.prototype = {
  40510. constructor: n.Euler,
  40511. get x() {
  40512. return this._x
  40513. },
  40514. set x(e) {
  40515. this._x = e,
  40516. this.onChangeCallback()
  40517. },
  40518. get y() {
  40519. return this._y
  40520. },
  40521. set y(e) {
  40522. this._y = e,
  40523. this.onChangeCallback()
  40524. },
  40525. get z() {
  40526. return this._z
  40527. },
  40528. set z(e) {
  40529. this._z = e,
  40530. this.onChangeCallback()
  40531. },
  40532. get order() {
  40533. return this._order
  40534. },
  40535. set order(e) {
  40536. this._order = e,
  40537. this.onChangeCallback()
  40538. },
  40539. set: function(e, t, i, n) {
  40540. return this._x = e,
  40541. this._y = t,
  40542. this._z = i,
  40543. this._order = n || this._order,
  40544. this.onChangeCallback(),
  40545. this
  40546. },
  40547. clone: function() {
  40548. return new this.constructor(this._x,this._y,this._z,this._order)
  40549. },
  40550. copy: function(e) {
  40551. return this._x = e._x,
  40552. this._y = e._y,
  40553. this._z = e._z,
  40554. this._order = e._order,
  40555. this.onChangeCallback(),
  40556. this
  40557. },
  40558. setFromRotationMatrix: function(e, t, i) {
  40559. var r = n.Math.clamp
  40560. , o = e.elements
  40561. , a = o[0]
  40562. , s = o[4]
  40563. , l = o[8]
  40564. , c = o[1]
  40565. , h = o[5]
  40566. , u = o[9]
  40567. , d = o[2]
  40568. , p = o[6]
  40569. , f = o[10];
  40570. return t = t || this._order,
  40571. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40572. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40573. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40574. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40575. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40576. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40577. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40578. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40579. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40580. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40581. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40582. this._z = Math.atan2(c, a)) : (this._x = 0,
  40583. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40584. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40585. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40586. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40587. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40588. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40589. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40590. this._order = t,
  40591. i !== !1 && this.onChangeCallback(),
  40592. this
  40593. },
  40594. setFromQuaternion: function() {
  40595. var e;
  40596. return function(t, i, r) {
  40597. return void 0 === e && (e = new n.Matrix4),
  40598. e.makeRotationFromQuaternion(t),
  40599. this.setFromRotationMatrix(e, i, r),
  40600. this
  40601. }
  40602. }(),
  40603. setFromVector3: function(e, t) {
  40604. return this.set(e.x, e.y, e.z, t || this._order)
  40605. },
  40606. reorder: function() {
  40607. var e = new n.Quaternion;
  40608. return function(t) {
  40609. e.setFromEuler(this),
  40610. this.setFromQuaternion(e, t)
  40611. }
  40612. }(),
  40613. equals: function(e) {
  40614. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40615. },
  40616. fromArray: function(e) {
  40617. return this._x = e[0],
  40618. this._y = e[1],
  40619. this._z = e[2],
  40620. void 0 !== e[3] && (this._order = e[3]),
  40621. this.onChangeCallback(),
  40622. this
  40623. },
  40624. toArray: function(e, t) {
  40625. return void 0 === e && (e = []),
  40626. void 0 === t && (t = 0),
  40627. e[t] = this._x,
  40628. e[t + 1] = this._y,
  40629. e[t + 2] = this._z,
  40630. e[t + 3] = this._order,
  40631. e
  40632. },
  40633. toVector3: function(e) {
  40634. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40635. },
  40636. onChange: function(e) {
  40637. return this.onChangeCallback = e,
  40638. this
  40639. },
  40640. onChangeCallback: function() {}
  40641. },
  40642. n.Line3 = function(e, t) {
  40643. this.start = void 0 !== e ? e : new n.Vector3,
  40644. this.end = void 0 !== t ? t : new n.Vector3
  40645. }
  40646. ,
  40647. n.Line3.prototype = {
  40648. constructor: n.Line3,
  40649. set: function(e, t) {
  40650. return this.start.copy(e),
  40651. this.end.copy(t),
  40652. this
  40653. },
  40654. clone: function() {
  40655. return (new this.constructor).copy(this)
  40656. },
  40657. copy: function(e) {
  40658. return this.start.copy(e.start),
  40659. this.end.copy(e.end),
  40660. this
  40661. },
  40662. center: function(e) {
  40663. var t = e || new n.Vector3;
  40664. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40665. },
  40666. delta: function(e) {
  40667. var t = e || new n.Vector3;
  40668. return t.subVectors(this.end, this.start)
  40669. },
  40670. distanceSq: function() {
  40671. return this.start.distanceToSquared(this.end)
  40672. },
  40673. distance: function() {
  40674. return this.start.distanceTo(this.end)
  40675. },
  40676. at: function(e, t) {
  40677. var i = t || new n.Vector3;
  40678. return this.delta(i).multiplyScalar(e).add(this.start)
  40679. },
  40680. closestPointToPointParameter: function() {
  40681. var e = new n.Vector3
  40682. , t = new n.Vector3;
  40683. return function(i, r) {
  40684. e.subVectors(i, this.start),
  40685. t.subVectors(this.end, this.start);
  40686. var o = t.dot(t)
  40687. , a = t.dot(e)
  40688. , s = a / o;
  40689. return r && (s = n.Math.clamp(s, 0, 1)),
  40690. s
  40691. }
  40692. }(),
  40693. closestPointToPoint: function(e, t, i) {
  40694. var r = this.closestPointToPointParameter(e, t)
  40695. , o = i || new n.Vector3;
  40696. return this.delta(o).multiplyScalar(r).add(this.start)
  40697. },
  40698. applyMatrix4: function(e) {
  40699. return this.start.applyMatrix4(e),
  40700. this.end.applyMatrix4(e),
  40701. this
  40702. },
  40703. equals: function(e) {
  40704. return e.start.equals(this.start) && e.end.equals(this.end)
  40705. }
  40706. },
  40707. n.Box2 = function(e, t) {
  40708. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40709. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40710. }
  40711. ,
  40712. n.Box2.prototype = {
  40713. constructor: n.Box2,
  40714. set: function(e, t) {
  40715. return this.min.copy(e),
  40716. this.max.copy(t),
  40717. this
  40718. },
  40719. setFromPoints: function(e) {
  40720. this.makeEmpty();
  40721. for (var t = 0, i = e.length; t < i; t++)
  40722. this.expandByPoint(e[t]);
  40723. return this
  40724. },
  40725. setFromCenterAndSize: function() {
  40726. var e = new n.Vector2;
  40727. return function(t, i) {
  40728. var n = e.copy(i).multiplyScalar(.5);
  40729. return this.min.copy(t).sub(n),
  40730. this.max.copy(t).add(n),
  40731. this
  40732. }
  40733. }(),
  40734. clone: function() {
  40735. return (new this.constructor).copy(this)
  40736. },
  40737. copy: function(e) {
  40738. return this.min.copy(e.min),
  40739. this.max.copy(e.max),
  40740. this
  40741. },
  40742. makeEmpty: function() {
  40743. return this.min.x = this.min.y = +(1 / 0),
  40744. this.max.x = this.max.y = -(1 / 0),
  40745. this
  40746. },
  40747. isEmpty: function() {
  40748. return this.max.x < this.min.x || this.max.y < this.min.y
  40749. },
  40750. center: function(e) {
  40751. var t = e || new n.Vector2;
  40752. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40753. },
  40754. size: function(e) {
  40755. var t = e || new n.Vector2;
  40756. return t.subVectors(this.max, this.min)
  40757. },
  40758. expandByPoint: function(e) {
  40759. return this.min.min(e),
  40760. this.max.max(e),
  40761. this
  40762. },
  40763. expandByVector: function(e) {
  40764. return this.min.sub(e),
  40765. this.max.add(e),
  40766. this
  40767. },
  40768. expandByScalar: function(e) {
  40769. return this.min.addScalar(-e),
  40770. this.max.addScalar(e),
  40771. this
  40772. },
  40773. containsPoint: function(e) {
  40774. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40775. },
  40776. containsBox: function(e) {
  40777. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40778. },
  40779. getParameter: function(e, t) {
  40780. var i = t || new n.Vector2;
  40781. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40782. },
  40783. intersectsBox: function(e) {
  40784. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40785. },
  40786. clampPoint: function(e, t) {
  40787. var i = t || new n.Vector2;
  40788. return i.copy(e).clamp(this.min, this.max)
  40789. },
  40790. distanceToPoint: function() {
  40791. var e = new n.Vector2;
  40792. return function(t) {
  40793. var i = e.copy(t).clamp(this.min, this.max);
  40794. return i.sub(t).length()
  40795. }
  40796. }(),
  40797. intersect: function(e) {
  40798. return this.min.max(e.min),
  40799. this.max.min(e.max),
  40800. this
  40801. },
  40802. union: function(e) {
  40803. return this.min.min(e.min),
  40804. this.max.max(e.max),
  40805. this
  40806. },
  40807. translate: function(e) {
  40808. return this.min.add(e),
  40809. this.max.add(e),
  40810. this
  40811. },
  40812. equals: function(e) {
  40813. return e.min.equals(this.min) && e.max.equals(this.max)
  40814. }
  40815. },
  40816. n.Box3 = function(e, t) {
  40817. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40818. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40819. }
  40820. ,
  40821. n.Box3.prototype = {
  40822. constructor: n.Box3,
  40823. set: function(e, t) {
  40824. return this.min.copy(e),
  40825. this.max.copy(t),
  40826. this
  40827. },
  40828. setFromArray: function(e) {
  40829. this.makeEmpty();
  40830. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40831. var c = e[s]
  40832. , h = e[s + 1]
  40833. , u = e[s + 2];
  40834. c < t && (t = c),
  40835. h < i && (i = h),
  40836. u < n && (n = u),
  40837. c > r && (r = c),
  40838. h > o && (o = h),
  40839. u > a && (a = u)
  40840. }
  40841. this.min.set(t, i, n),
  40842. this.max.set(r, o, a)
  40843. },
  40844. setFromPoints: function(e) {
  40845. this.makeEmpty();
  40846. for (var t = 0, i = e.length; t < i; t++)
  40847. this.expandByPoint(e[t]);
  40848. return this
  40849. },
  40850. setFromCenterAndSize: function() {
  40851. var e = new n.Vector3;
  40852. return function(t, i) {
  40853. var n = e.copy(i).multiplyScalar(.5);
  40854. return this.min.copy(t).sub(n),
  40855. this.max.copy(t).add(n),
  40856. this
  40857. }
  40858. }(),
  40859. setFromObject: function() {
  40860. var e;
  40861. return function(t) {
  40862. void 0 === e && (e = new n.Box3);
  40863. var i = this;
  40864. return this.makeEmpty(),
  40865. t.updateMatrixWorld(!0),
  40866. t.traverse(function(t) {
  40867. var n = t.geometry;
  40868. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40869. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40870. e.applyMatrix4(t.matrixWorld),
  40871. i.union(e)))
  40872. }),
  40873. this
  40874. }
  40875. }(),
  40876. clone: function() {
  40877. return (new this.constructor).copy(this)
  40878. },
  40879. copy: function(e) {
  40880. return this.min.copy(e.min),
  40881. this.max.copy(e.max),
  40882. this
  40883. },
  40884. makeEmpty: function() {
  40885. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40886. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40887. this
  40888. },
  40889. isEmpty: function() {
  40890. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40891. },
  40892. center: function(e) {
  40893. var t = e || new n.Vector3;
  40894. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40895. },
  40896. size: function(e) {
  40897. var t = e || new n.Vector3;
  40898. return t.subVectors(this.max, this.min)
  40899. },
  40900. expandByPoint: function(e) {
  40901. return this.min.min(e),
  40902. this.max.max(e),
  40903. this
  40904. },
  40905. expandByVector: function(e) {
  40906. return this.min.sub(e),
  40907. this.max.add(e),
  40908. this
  40909. },
  40910. expandByScalar: function(e) {
  40911. return this.min.addScalar(-e),
  40912. this.max.addScalar(e),
  40913. this
  40914. },
  40915. containsPoint: function(e) {
  40916. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40917. },
  40918. containsBox: function(e) {
  40919. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40920. },
  40921. getParameter: function(e, t) {
  40922. var i = t || new n.Vector3;
  40923. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40924. },
  40925. intersectsBox: function(e) {
  40926. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40927. },
  40928. intersectsSphere: function() {
  40929. var e;
  40930. return function(t) {
  40931. return void 0 === e && (e = new n.Vector3),
  40932. this.clampPoint(t.center, e),
  40933. e.distanceToSquared(t.center) <= t.radius * t.radius
  40934. }
  40935. }(),
  40936. intersectsPlane: function(e) {
  40937. var t, i;
  40938. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40939. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40940. i = e.normal.x * this.min.x),
  40941. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40942. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40943. i += e.normal.y * this.min.y),
  40944. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40945. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40946. i += e.normal.z * this.min.z),
  40947. t <= e.constant && i >= e.constant
  40948. },
  40949. clampPoint: function(e, t) {
  40950. var i = t || new n.Vector3;
  40951. return i.copy(e).clamp(this.min, this.max)
  40952. },
  40953. distanceToPoint: function() {
  40954. var e = new n.Vector3;
  40955. return function(t) {
  40956. var i = e.copy(t).clamp(this.min, this.max);
  40957. return i.sub(t).length()
  40958. }
  40959. }(),
  40960. getBoundingSphere: function() {
  40961. var e = new n.Vector3;
  40962. return function(t) {
  40963. var i = t || new n.Sphere;
  40964. return i.center = this.center(),
  40965. i.radius = .5 * this.size(e).length(),
  40966. i
  40967. }
  40968. }(),
  40969. intersect: function(e) {
  40970. return this.min.max(e.min),
  40971. this.max.min(e.max),
  40972. this
  40973. },
  40974. union: function(e) {
  40975. return this.min.min(e.min),
  40976. this.max.max(e.max),
  40977. this
  40978. },
  40979. applyMatrix4: function() {
  40980. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40981. return function(t) {
  40982. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40983. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40984. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40985. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40986. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40987. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40988. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40989. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40990. this.makeEmpty(),
  40991. this.setFromPoints(e),
  40992. this
  40993. }
  40994. }(),
  40995. translate: function(e) {
  40996. return this.min.add(e),
  40997. this.max.add(e),
  40998. this
  40999. },
  41000. equals: function(e) {
  41001. return e.min.equals(this.min) && e.max.equals(this.max)
  41002. }
  41003. },
  41004. n.Matrix3 = function() {
  41005. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41006. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41007. }
  41008. ,
  41009. n.Matrix3.prototype = {
  41010. constructor: n.Matrix3,
  41011. set: function(e, t, i, n, r, o, a, s, l) {
  41012. var c = this.elements;
  41013. return c[0] = e,
  41014. c[1] = n,
  41015. c[2] = a,
  41016. c[3] = t,
  41017. c[4] = r,
  41018. c[5] = s,
  41019. c[6] = i,
  41020. c[7] = o,
  41021. c[8] = l,
  41022. this
  41023. },
  41024. identity: function() {
  41025. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41026. this
  41027. },
  41028. clone: function() {
  41029. return (new this.constructor).fromArray(this.elements)
  41030. },
  41031. copy: function(e) {
  41032. var t = e.elements;
  41033. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41034. this
  41035. },
  41036. setFromMatrix4: function(e) {
  41037. var t = e.elements;
  41038. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41039. this
  41040. },
  41041. applyToVector3Array: function() {
  41042. var e;
  41043. return function(t, i, r) {
  41044. void 0 === e && (e = new n.Vector3),
  41045. void 0 === i && (i = 0),
  41046. void 0 === r && (r = t.length);
  41047. for (var o = 0, a = i; o < r; o += 3,
  41048. a += 3)
  41049. e.fromArray(t, a),
  41050. e.applyMatrix3(this),
  41051. e.toArray(t, a);
  41052. return t
  41053. }
  41054. }(),
  41055. applyToBuffer: function() {
  41056. var e;
  41057. return function(t, i, r) {
  41058. void 0 === e && (e = new n.Vector3),
  41059. void 0 === i && (i = 0),
  41060. void 0 === r && (r = t.length / t.itemSize);
  41061. for (var o = 0, a = i; o < r; o++,
  41062. a++)
  41063. e.x = t.getX(a),
  41064. e.y = t.getY(a),
  41065. e.z = t.getZ(a),
  41066. e.applyMatrix3(this),
  41067. t.setXYZ(e.x, e.y, e.z);
  41068. return t
  41069. }
  41070. }(),
  41071. multiplyScalar: function(e) {
  41072. var t = this.elements;
  41073. return t[0] *= e,
  41074. t[3] *= e,
  41075. t[6] *= e,
  41076. t[1] *= e,
  41077. t[4] *= e,
  41078. t[7] *= e,
  41079. t[2] *= e,
  41080. t[5] *= e,
  41081. t[8] *= e,
  41082. this
  41083. },
  41084. determinant: function() {
  41085. var e = this.elements
  41086. , t = e[0]
  41087. , i = e[1]
  41088. , n = e[2]
  41089. , r = e[3]
  41090. , o = e[4]
  41091. , a = e[5]
  41092. , s = e[6]
  41093. , l = e[7]
  41094. , c = e[8];
  41095. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41096. },
  41097. getInverse: function(e, t) {
  41098. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41099. var i = e.elements
  41100. , r = this.elements
  41101. , o = i[0]
  41102. , a = i[1]
  41103. , s = i[2]
  41104. , l = i[3]
  41105. , c = i[4]
  41106. , h = i[5]
  41107. , u = i[6]
  41108. , d = i[7]
  41109. , p = i[8]
  41110. , f = p * c - h * d
  41111. , g = h * u - p * l
  41112. , m = d * l - c * u
  41113. , v = o * f + a * g + s * m;
  41114. if (0 === v) {
  41115. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41116. if (t)
  41117. throw new Error(A);
  41118. return console.warn(A),
  41119. this.identity()
  41120. }
  41121. return r[0] = f,
  41122. r[1] = s * d - p * a,
  41123. r[2] = h * a - s * c,
  41124. r[3] = g,
  41125. r[4] = p * o - s * u,
  41126. r[5] = s * l - h * o,
  41127. r[6] = m,
  41128. r[7] = a * u - d * o,
  41129. r[8] = c * o - a * l,
  41130. this.multiplyScalar(1 / v)
  41131. },
  41132. transpose: function() {
  41133. var e, t = this.elements;
  41134. return e = t[1],
  41135. t[1] = t[3],
  41136. t[3] = e,
  41137. e = t[2],
  41138. t[2] = t[6],
  41139. t[6] = e,
  41140. e = t[5],
  41141. t[5] = t[7],
  41142. t[7] = e,
  41143. this
  41144. },
  41145. flattenToArrayOffset: function(e, t) {
  41146. var i = this.elements;
  41147. return e[t] = i[0],
  41148. e[t + 1] = i[1],
  41149. e[t + 2] = i[2],
  41150. e[t + 3] = i[3],
  41151. e[t + 4] = i[4],
  41152. e[t + 5] = i[5],
  41153. e[t + 6] = i[6],
  41154. e[t + 7] = i[7],
  41155. e[t + 8] = i[8],
  41156. e
  41157. },
  41158. getNormalMatrix: function(e) {
  41159. return this.setFromMatrix4(e).getInverse(this).transpose()
  41160. },
  41161. transposeIntoArray: function(e) {
  41162. var t = this.elements;
  41163. return e[0] = t[0],
  41164. e[1] = t[3],
  41165. e[2] = t[6],
  41166. e[3] = t[1],
  41167. e[4] = t[4],
  41168. e[5] = t[7],
  41169. e[6] = t[2],
  41170. e[7] = t[5],
  41171. e[8] = t[8],
  41172. this
  41173. },
  41174. fromArray: function(e) {
  41175. return this.elements.set(e),
  41176. this
  41177. },
  41178. toArray: function() {
  41179. var e = this.elements;
  41180. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41181. }
  41182. },
  41183. n.Matrix4 = function() {
  41184. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41185. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41186. }
  41187. ,
  41188. n.Matrix4.prototype = {
  41189. constructor: n.Matrix4,
  41190. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41191. var m = this.elements;
  41192. return m[0] = e,
  41193. m[4] = t,
  41194. m[8] = i,
  41195. m[12] = n,
  41196. m[1] = r,
  41197. m[5] = o,
  41198. m[9] = a,
  41199. m[13] = s,
  41200. m[2] = l,
  41201. m[6] = c,
  41202. m[10] = h,
  41203. m[14] = u,
  41204. m[3] = d,
  41205. m[7] = p,
  41206. m[11] = f,
  41207. m[15] = g,
  41208. this
  41209. },
  41210. identity: function() {
  41211. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41212. this
  41213. },
  41214. clone: function() {
  41215. return (new n.Matrix4).fromArray(this.elements)
  41216. },
  41217. copy: function(e) {
  41218. return this.elements.set(e.elements),
  41219. this
  41220. },
  41221. copyPosition: function(e) {
  41222. var t = this.elements
  41223. , i = e.elements;
  41224. return t[12] = i[12],
  41225. t[13] = i[13],
  41226. t[14] = i[14],
  41227. this
  41228. },
  41229. extractBasis: function(e, t, i) {
  41230. return e.setFromMatrixColumn(this, 0),
  41231. t.setFromMatrixColumn(this, 1),
  41232. i.setFromMatrixColumn(this, 2),
  41233. this
  41234. },
  41235. makeBasis: function(e, t, i) {
  41236. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41237. this
  41238. },
  41239. extractRotation: function() {
  41240. var e;
  41241. return function(t) {
  41242. void 0 === e && (e = new n.Vector3);
  41243. var i = this.elements
  41244. , r = t.elements
  41245. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41246. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41247. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41248. return i[0] = r[0] * o,
  41249. i[1] = r[1] * o,
  41250. i[2] = r[2] * o,
  41251. i[4] = r[4] * a,
  41252. i[5] = r[5] * a,
  41253. i[6] = r[6] * a,
  41254. i[8] = r[8] * s,
  41255. i[9] = r[9] * s,
  41256. i[10] = r[10] * s,
  41257. this
  41258. }
  41259. }(),
  41260. makeRotationFromEuler: function(e) {
  41261. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41262. var t = this.elements
  41263. , i = e.x
  41264. , r = e.y
  41265. , o = e.z
  41266. , a = Math.cos(i)
  41267. , s = Math.sin(i)
  41268. , l = Math.cos(r)
  41269. , c = Math.sin(r)
  41270. , h = Math.cos(o)
  41271. , u = Math.sin(o);
  41272. if ("XYZ" === e.order) {
  41273. var d = a * h
  41274. , p = a * u
  41275. , f = s * h
  41276. , g = s * u;
  41277. t[0] = l * h,
  41278. t[4] = -l * u,
  41279. t[8] = c,
  41280. t[1] = p + f * c,
  41281. t[5] = d - g * c,
  41282. t[9] = -s * l,
  41283. t[2] = g - d * c,
  41284. t[6] = f + p * c,
  41285. t[10] = a * l
  41286. } else if ("YXZ" === e.order) {
  41287. var m = l * h
  41288. , v = l * u
  41289. , A = c * h
  41290. , y = c * u;
  41291. t[0] = m + y * s,
  41292. t[4] = A * s - v,
  41293. t[8] = a * c,
  41294. t[1] = a * u,
  41295. t[5] = a * h,
  41296. t[9] = -s,
  41297. t[2] = v * s - A,
  41298. t[6] = y + m * s,
  41299. t[10] = a * l
  41300. } else if ("ZXY" === e.order) {
  41301. var m = l * h
  41302. , v = l * u
  41303. , A = c * h
  41304. , y = c * u;
  41305. t[0] = m - y * s,
  41306. t[4] = -a * u,
  41307. t[8] = A + v * s,
  41308. t[1] = v + A * s,
  41309. t[5] = a * h,
  41310. t[9] = y - m * s,
  41311. t[2] = -a * c,
  41312. t[6] = s,
  41313. t[10] = a * l
  41314. } else if ("ZYX" === e.order) {
  41315. var d = a * h
  41316. , p = a * u
  41317. , f = s * h
  41318. , g = s * u;
  41319. t[0] = l * h,
  41320. t[4] = f * c - p,
  41321. t[8] = d * c + g,
  41322. t[1] = l * u,
  41323. t[5] = g * c + d,
  41324. t[9] = p * c - f,
  41325. t[2] = -c,
  41326. t[6] = s * l,
  41327. t[10] = a * l
  41328. } else if ("YZX" === e.order) {
  41329. var C = a * l
  41330. , I = a * c
  41331. , E = s * l
  41332. , b = s * c;
  41333. t[0] = l * h,
  41334. t[4] = b - C * u,
  41335. t[8] = E * u + I,
  41336. t[1] = u,
  41337. t[5] = a * h,
  41338. t[9] = -s * h,
  41339. t[2] = -c * h,
  41340. t[6] = I * u + E,
  41341. t[10] = C - b * u
  41342. } else if ("XZY" === e.order) {
  41343. var C = a * l
  41344. , I = a * c
  41345. , E = s * l
  41346. , b = s * c;
  41347. t[0] = l * h,
  41348. t[4] = -u,
  41349. t[8] = c * h,
  41350. t[1] = C * u + b,
  41351. t[5] = a * h,
  41352. t[9] = I * u - E,
  41353. t[2] = E * u - I,
  41354. t[6] = s * h,
  41355. t[10] = b * u + C
  41356. }
  41357. return t[3] = 0,
  41358. t[7] = 0,
  41359. t[11] = 0,
  41360. t[12] = 0,
  41361. t[13] = 0,
  41362. t[14] = 0,
  41363. t[15] = 1,
  41364. this
  41365. },
  41366. makeRotationFromQuaternion: function(e) {
  41367. var t = this.elements
  41368. , i = e.x
  41369. , n = e.y
  41370. , r = e.z
  41371. , o = e.w
  41372. , a = i + i
  41373. , s = n + n
  41374. , l = r + r
  41375. , c = i * a
  41376. , h = i * s
  41377. , u = i * l
  41378. , d = n * s
  41379. , p = n * l
  41380. , f = r * l
  41381. , g = o * a
  41382. , m = o * s
  41383. , v = o * l;
  41384. return t[0] = 1 - (d + f),
  41385. t[4] = h - v,
  41386. t[8] = u + m,
  41387. t[1] = h + v,
  41388. t[5] = 1 - (c + f),
  41389. t[9] = p - g,
  41390. t[2] = u - m,
  41391. t[6] = p + g,
  41392. t[10] = 1 - (c + d),
  41393. t[3] = 0,
  41394. t[7] = 0,
  41395. t[11] = 0,
  41396. t[12] = 0,
  41397. t[13] = 0,
  41398. t[14] = 0,
  41399. t[15] = 1,
  41400. this
  41401. },
  41402. lookAt: function() {
  41403. var e, t, i;
  41404. return function(r, o, a) {
  41405. void 0 === e && (e = new n.Vector3),
  41406. void 0 === t && (t = new n.Vector3),
  41407. void 0 === i && (i = new n.Vector3);
  41408. var s = this.elements;
  41409. return i.subVectors(r, o).normalize(),
  41410. 0 === i.lengthSq() && (i.z = 1),
  41411. e.crossVectors(a, i).normalize(),
  41412. 0 === e.lengthSq() && (i.x += 1e-4,
  41413. e.crossVectors(a, i).normalize()),
  41414. t.crossVectors(i, e),
  41415. s[0] = e.x,
  41416. s[4] = t.x,
  41417. s[8] = i.x,
  41418. s[1] = e.y,
  41419. s[5] = t.y,
  41420. s[9] = i.y,
  41421. s[2] = e.z,
  41422. s[6] = t.z,
  41423. s[10] = i.z,
  41424. this
  41425. }
  41426. }(),
  41427. multiply: function(e, t) {
  41428. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41429. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41430. },
  41431. multiplyMatrices: function(e, t) {
  41432. var i = e.elements
  41433. , n = t.elements
  41434. , r = this.elements
  41435. , o = i[0]
  41436. , a = i[4]
  41437. , s = i[8]
  41438. , l = i[12]
  41439. , c = i[1]
  41440. , h = i[5]
  41441. , u = i[9]
  41442. , d = i[13]
  41443. , p = i[2]
  41444. , f = i[6]
  41445. , g = i[10]
  41446. , m = i[14]
  41447. , v = i[3]
  41448. , A = i[7]
  41449. , y = i[11]
  41450. , C = i[15]
  41451. , I = n[0]
  41452. , E = n[4]
  41453. , b = n[8]
  41454. , w = n[12]
  41455. , _ = n[1]
  41456. , T = n[5]
  41457. , x = n[9]
  41458. , S = n[13]
  41459. , M = n[2]
  41460. , R = n[6]
  41461. , P = n[10]
  41462. , O = n[14]
  41463. , L = n[3]
  41464. , D = n[7]
  41465. , N = n[11]
  41466. , B = n[15];
  41467. return r[0] = o * I + a * _ + s * M + l * L,
  41468. r[4] = o * E + a * T + s * R + l * D,
  41469. r[8] = o * b + a * x + s * P + l * N,
  41470. r[12] = o * w + a * S + s * O + l * B,
  41471. r[1] = c * I + h * _ + u * M + d * L,
  41472. r[5] = c * E + h * T + u * R + d * D,
  41473. r[9] = c * b + h * x + u * P + d * N,
  41474. r[13] = c * w + h * S + u * O + d * B,
  41475. r[2] = p * I + f * _ + g * M + m * L,
  41476. r[6] = p * E + f * T + g * R + m * D,
  41477. r[10] = p * b + f * x + g * P + m * N,
  41478. r[14] = p * w + f * S + g * O + m * B,
  41479. r[3] = v * I + A * _ + y * M + C * L,
  41480. r[7] = v * E + A * T + y * R + C * D,
  41481. r[11] = v * b + A * x + y * P + C * N,
  41482. r[15] = v * w + A * S + y * O + C * B,
  41483. this
  41484. },
  41485. multiplyToArray: function(e, t, i) {
  41486. var n = this.elements;
  41487. return this.multiplyMatrices(e, t),
  41488. i[0] = n[0],
  41489. i[1] = n[1],
  41490. i[2] = n[2],
  41491. i[3] = n[3],
  41492. i[4] = n[4],
  41493. i[5] = n[5],
  41494. i[6] = n[6],
  41495. i[7] = n[7],
  41496. i[8] = n[8],
  41497. i[9] = n[9],
  41498. i[10] = n[10],
  41499. i[11] = n[11],
  41500. i[12] = n[12],
  41501. i[13] = n[13],
  41502. i[14] = n[14],
  41503. i[15] = n[15],
  41504. this
  41505. },
  41506. multiplyScalar: function(e) {
  41507. var t = this.elements;
  41508. return t[0] *= e,
  41509. t[4] *= e,
  41510. t[8] *= e,
  41511. t[12] *= e,
  41512. t[1] *= e,
  41513. t[5] *= e,
  41514. t[9] *= e,
  41515. t[13] *= e,
  41516. t[2] *= e,
  41517. t[6] *= e,
  41518. t[10] *= e,
  41519. t[14] *= e,
  41520. t[3] *= e,
  41521. t[7] *= e,
  41522. t[11] *= e,
  41523. t[15] *= e,
  41524. this
  41525. },
  41526. applyToVector3Array: function() {
  41527. var e;
  41528. return function(t, i, r) {
  41529. void 0 === e && (e = new n.Vector3),
  41530. void 0 === i && (i = 0),
  41531. void 0 === r && (r = t.length);
  41532. for (var o = 0, a = i; o < r; o += 3,
  41533. a += 3)
  41534. e.fromArray(t, a),
  41535. e.applyMatrix4(this),
  41536. e.toArray(t, a);
  41537. return t
  41538. }
  41539. }(),
  41540. applyToBuffer: function() {
  41541. var e;
  41542. return function(t, i, r) {
  41543. void 0 === e && (e = new n.Vector3),
  41544. void 0 === i && (i = 0),
  41545. void 0 === r && (r = t.length / t.itemSize);
  41546. for (var o = 0, a = i; o < r; o++,
  41547. a++)
  41548. e.x = t.getX(a),
  41549. e.y = t.getY(a),
  41550. e.z = t.getZ(a),
  41551. e.applyMatrix4(this),
  41552. t.setXYZ(e.x, e.y, e.z);
  41553. return t
  41554. }
  41555. }(),
  41556. determinant: function() {
  41557. var e = this.elements
  41558. , t = e[0]
  41559. , i = e[4]
  41560. , n = e[8]
  41561. , r = e[12]
  41562. , o = e[1]
  41563. , a = e[5]
  41564. , s = e[9]
  41565. , l = e[13]
  41566. , c = e[2]
  41567. , h = e[6]
  41568. , u = e[10]
  41569. , d = e[14]
  41570. , p = e[3]
  41571. , f = e[7]
  41572. , g = e[11]
  41573. , m = e[15];
  41574. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41575. },
  41576. transpose: function() {
  41577. var e, t = this.elements;
  41578. return e = t[1],
  41579. t[1] = t[4],
  41580. t[4] = e,
  41581. e = t[2],
  41582. t[2] = t[8],
  41583. t[8] = e,
  41584. e = t[6],
  41585. t[6] = t[9],
  41586. t[9] = e,
  41587. e = t[3],
  41588. t[3] = t[12],
  41589. t[12] = e,
  41590. e = t[7],
  41591. t[7] = t[13],
  41592. t[13] = e,
  41593. e = t[11],
  41594. t[11] = t[14],
  41595. t[14] = e,
  41596. this
  41597. },
  41598. flattenToArrayOffset: function(e, t) {
  41599. var i = this.elements;
  41600. return e[t] = i[0],
  41601. e[t + 1] = i[1],
  41602. e[t + 2] = i[2],
  41603. e[t + 3] = i[3],
  41604. e[t + 4] = i[4],
  41605. e[t + 5] = i[5],
  41606. e[t + 6] = i[6],
  41607. e[t + 7] = i[7],
  41608. e[t + 8] = i[8],
  41609. e[t + 9] = i[9],
  41610. e[t + 10] = i[10],
  41611. e[t + 11] = i[11],
  41612. e[t + 12] = i[12],
  41613. e[t + 13] = i[13],
  41614. e[t + 14] = i[14],
  41615. e[t + 15] = i[15],
  41616. e
  41617. },
  41618. getPosition: function() {
  41619. var e;
  41620. return function() {
  41621. return void 0 === e && (e = new n.Vector3),
  41622. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41623. e.setFromMatrixColumn(this, 3)
  41624. }
  41625. }(),
  41626. setPosition: function(e) {
  41627. var t = this.elements;
  41628. return t[12] = e.x,
  41629. t[13] = e.y,
  41630. t[14] = e.z,
  41631. this
  41632. },
  41633. getInverse: function(e, t) {
  41634. var i = this.elements
  41635. , n = e.elements
  41636. , r = n[0]
  41637. , o = n[1]
  41638. , a = n[2]
  41639. , s = n[3]
  41640. , l = n[4]
  41641. , c = n[5]
  41642. , h = n[6]
  41643. , u = n[7]
  41644. , d = n[8]
  41645. , p = n[9]
  41646. , f = n[10]
  41647. , g = n[11]
  41648. , m = n[12]
  41649. , v = n[13]
  41650. , A = n[14]
  41651. , y = n[15]
  41652. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41653. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41654. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41655. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41656. , w = r * C + o * I + a * E + s * b;
  41657. if (0 === w) {
  41658. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41659. if (t)
  41660. throw new Error(_);
  41661. return console.warn(_),
  41662. this.identity()
  41663. }
  41664. return i[0] = C,
  41665. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41666. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41667. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41668. i[4] = I,
  41669. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41670. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41671. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41672. i[8] = E,
  41673. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41674. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41675. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41676. i[12] = b,
  41677. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41678. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41679. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41680. this.multiplyScalar(1 / w)
  41681. },
  41682. scale: function(e) {
  41683. var t = this.elements
  41684. , i = e.x
  41685. , n = e.y
  41686. , r = e.z;
  41687. return t[0] *= i,
  41688. t[4] *= n,
  41689. t[8] *= r,
  41690. t[1] *= i,
  41691. t[5] *= n,
  41692. t[9] *= r,
  41693. t[2] *= i,
  41694. t[6] *= n,
  41695. t[10] *= r,
  41696. t[3] *= i,
  41697. t[7] *= n,
  41698. t[11] *= r,
  41699. this
  41700. },
  41701. getMaxScaleOnAxis: function() {
  41702. var e = this.elements
  41703. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41704. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41705. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41706. return Math.sqrt(Math.max(t, i, n))
  41707. },
  41708. makeTranslation: function(e, t, i) {
  41709. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41710. this
  41711. },
  41712. makeRotationX: function(e) {
  41713. var t = Math.cos(e)
  41714. , i = Math.sin(e);
  41715. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41716. this
  41717. },
  41718. makeRotationY: function(e) {
  41719. var t = Math.cos(e)
  41720. , i = Math.sin(e);
  41721. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41722. this
  41723. },
  41724. makeRotationZ: function(e) {
  41725. var t = Math.cos(e)
  41726. , i = Math.sin(e);
  41727. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41728. this
  41729. },
  41730. makeRotationAxis: function(e, t) {
  41731. var i = Math.cos(t)
  41732. , n = Math.sin(t)
  41733. , r = 1 - i
  41734. , o = e.x
  41735. , a = e.y
  41736. , s = e.z
  41737. , l = r * o
  41738. , c = r * a;
  41739. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41740. this
  41741. },
  41742. makeScale: function(e, t, i) {
  41743. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41744. this
  41745. },
  41746. compose: function(e, t, i) {
  41747. return this.makeRotationFromQuaternion(t),
  41748. this.scale(i),
  41749. this.setPosition(e),
  41750. this
  41751. },
  41752. decompose: function() {
  41753. var e, t;
  41754. return function(i, r, o) {
  41755. void 0 === e && (e = new n.Vector3),
  41756. void 0 === t && (t = new n.Matrix4);
  41757. var a = this.elements
  41758. , s = e.set(a[0], a[1], a[2]).length()
  41759. , l = e.set(a[4], a[5], a[6]).length()
  41760. , c = e.set(a[8], a[9], a[10]).length()
  41761. , h = this.determinant();
  41762. h < 0 && (s = -s),
  41763. i.x = a[12],
  41764. i.y = a[13],
  41765. i.z = a[14],
  41766. t.elements.set(this.elements);
  41767. var u = 1 / s
  41768. , d = 1 / l
  41769. , p = 1 / c;
  41770. return t.elements[0] *= u,
  41771. t.elements[1] *= u,
  41772. t.elements[2] *= u,
  41773. t.elements[4] *= d,
  41774. t.elements[5] *= d,
  41775. t.elements[6] *= d,
  41776. t.elements[8] *= p,
  41777. t.elements[9] *= p,
  41778. t.elements[10] *= p,
  41779. r.setFromRotationMatrix(t),
  41780. o.x = s,
  41781. o.y = l,
  41782. o.z = c,
  41783. this
  41784. }
  41785. }(),
  41786. makeFrustum: function(e, t, i, n, r, o) {
  41787. var a = this.elements
  41788. , s = 2 * r / (t - e)
  41789. , l = 2 * r / (n - i)
  41790. , c = (t + e) / (t - e)
  41791. , h = (n + i) / (n - i)
  41792. , u = -(o + r) / (o - r)
  41793. , d = -2 * o * r / (o - r);
  41794. return a[0] = s,
  41795. a[4] = 0,
  41796. a[8] = c,
  41797. a[12] = 0,
  41798. a[1] = 0,
  41799. a[5] = l,
  41800. a[9] = h,
  41801. a[13] = 0,
  41802. a[2] = 0,
  41803. a[6] = 0,
  41804. a[10] = u,
  41805. a[14] = d,
  41806. a[3] = 0,
  41807. a[7] = 0,
  41808. a[11] = -1,
  41809. a[15] = 0,
  41810. this
  41811. },
  41812. makePerspective: function(e, t, i, r) {
  41813. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41814. , a = -o
  41815. , s = a * t
  41816. , l = o * t;
  41817. return this.makeFrustum(s, l, a, o, i, r)
  41818. },
  41819. makeOrthographic: function(e, t, i, n, r, o) {
  41820. var a = this.elements
  41821. , s = 1 / (t - e)
  41822. , l = 1 / (i - n)
  41823. , c = 1 / (o - r)
  41824. , h = (t + e) * s
  41825. , u = (i + n) * l
  41826. , d = (o + r) * c;
  41827. return a[0] = 2 * s,
  41828. a[4] = 0,
  41829. a[8] = 0,
  41830. a[12] = -h,
  41831. a[1] = 0,
  41832. a[5] = 2 * l,
  41833. a[9] = 0,
  41834. a[13] = -u,
  41835. a[2] = 0,
  41836. a[6] = 0,
  41837. a[10] = -2 * c,
  41838. a[14] = -d,
  41839. a[3] = 0,
  41840. a[7] = 0,
  41841. a[11] = 0,
  41842. a[15] = 1,
  41843. this
  41844. },
  41845. equals: function(e) {
  41846. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41847. if (t[n] !== i[n])
  41848. return !1;
  41849. return !0
  41850. },
  41851. fromArray: function(e) {
  41852. return this.elements.set(e),
  41853. this
  41854. },
  41855. toArray: function() {
  41856. var e = this.elements;
  41857. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41858. }
  41859. },
  41860. n.Ray = function(e, t) {
  41861. this.origin = void 0 !== e ? e : new n.Vector3,
  41862. this.direction = void 0 !== t ? t : new n.Vector3
  41863. }
  41864. ,
  41865. n.Ray.prototype = {
  41866. constructor: n.Ray,
  41867. set: function(e, t) {
  41868. return this.origin.copy(e),
  41869. this.direction.copy(t),
  41870. this
  41871. },
  41872. clone: function() {
  41873. return (new this.constructor).copy(this)
  41874. },
  41875. copy: function(e) {
  41876. return this.origin.copy(e.origin),
  41877. this.direction.copy(e.direction),
  41878. this
  41879. },
  41880. at: function(e, t) {
  41881. var i = t || new n.Vector3;
  41882. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41883. },
  41884. lookAt: function(e) {
  41885. this.direction.copy(e).sub(this.origin).normalize()
  41886. },
  41887. recast: function() {
  41888. var e = new n.Vector3;
  41889. return function(t) {
  41890. return this.origin.copy(this.at(t, e)),
  41891. this
  41892. }
  41893. }(),
  41894. closestPointToPoint: function(e, t) {
  41895. var i = t || new n.Vector3;
  41896. i.subVectors(e, this.origin);
  41897. var r = i.dot(this.direction);
  41898. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41899. },
  41900. distanceToPoint: function(e) {
  41901. return Math.sqrt(this.distanceSqToPoint(e))
  41902. },
  41903. distanceSqToPoint: function() {
  41904. var e = new n.Vector3;
  41905. return function(t) {
  41906. var i = e.subVectors(t, this.origin).dot(this.direction);
  41907. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41908. e.distanceToSquared(t))
  41909. }
  41910. }(),
  41911. distanceSqToSegment: function() {
  41912. var e = new n.Vector3
  41913. , t = new n.Vector3
  41914. , i = new n.Vector3;
  41915. return function(n, r, o, a) {
  41916. e.copy(n).add(r).multiplyScalar(.5),
  41917. t.copy(r).sub(n).normalize(),
  41918. i.copy(this.origin).sub(e);
  41919. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41920. if (m > 0)
  41921. if (s = d * f - p,
  41922. l = d * p - f,
  41923. h = u * m,
  41924. s >= 0)
  41925. if (l >= -h)
  41926. if (l <= h) {
  41927. var v = 1 / m;
  41928. s *= v,
  41929. l *= v,
  41930. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41931. } else
  41932. l = u,
  41933. s = Math.max(0, -(d * l + p)),
  41934. c = -s * s + l * (l + 2 * f) + g;
  41935. else
  41936. l = -u,
  41937. s = Math.max(0, -(d * l + p)),
  41938. c = -s * s + l * (l + 2 * f) + g;
  41939. else
  41940. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41941. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41942. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41943. l = Math.min(Math.max(-u, -f), u),
  41944. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41945. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41946. c = -s * s + l * (l + 2 * f) + g);
  41947. else
  41948. l = d > 0 ? -u : u,
  41949. s = Math.max(0, -(d * l + p)),
  41950. c = -s * s + l * (l + 2 * f) + g;
  41951. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41952. a && a.copy(t).multiplyScalar(l).add(e),
  41953. c
  41954. }
  41955. }(),
  41956. intersectSphere: function() {
  41957. var e = new n.Vector3;
  41958. return function(t, i) {
  41959. e.subVectors(t.center, this.origin);
  41960. var n = e.dot(this.direction)
  41961. , r = e.dot(e) - n * n
  41962. , o = t.radius * t.radius;
  41963. if (r > o)
  41964. return null;
  41965. var a = Math.sqrt(o - r)
  41966. , s = n - a
  41967. , l = n + a;
  41968. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41969. }
  41970. }(),
  41971. intersectsSphere: function(e) {
  41972. return this.distanceToPoint(e.center) <= e.radius
  41973. },
  41974. distanceToPlane: function(e) {
  41975. var t = e.normal.dot(this.direction);
  41976. if (0 === t)
  41977. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41978. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41979. return i >= 0 ? i : null
  41980. },
  41981. intersectPlane: function(e, t) {
  41982. var i = this.distanceToPlane(e);
  41983. return null === i ? null : this.at(i, t)
  41984. },
  41985. intersectsPlane: function(e) {
  41986. var t = e.distanceToPoint(this.origin);
  41987. if (0 === t)
  41988. return !0;
  41989. var i = e.normal.dot(this.direction);
  41990. return i * t < 0
  41991. },
  41992. intersectBox: function(e, t) {
  41993. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41994. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41995. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41996. n = (e.min.x - u.x) * l),
  41997. c >= 0 ? (r = (e.min.y - u.y) * c,
  41998. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41999. o = (e.min.y - u.y) * c),
  42000. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42001. (o < n || n !== n) && (n = o),
  42002. h >= 0 ? (a = (e.min.z - u.z) * h,
  42003. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42004. s = (e.min.z - u.z) * h),
  42005. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42006. (s < n || n !== n) && (n = s),
  42007. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42008. },
  42009. intersectsBox: function() {
  42010. var e = new n.Vector3;
  42011. return function(t) {
  42012. return null !== this.intersectBox(t, e)
  42013. }
  42014. }(),
  42015. intersectTriangle: function() {
  42016. var e = new n.Vector3
  42017. , t = new n.Vector3
  42018. , i = new n.Vector3
  42019. , r = new n.Vector3;
  42020. return function(n, o, a, s, l) {
  42021. t.subVectors(o, n),
  42022. i.subVectors(a, n),
  42023. r.crossVectors(t, i);
  42024. var c, h = this.direction.dot(r);
  42025. if (h > 0) {
  42026. if (s)
  42027. return null;
  42028. c = 1
  42029. } else {
  42030. if (!(h < 0))
  42031. return null;
  42032. c = -1,
  42033. h = -h
  42034. }
  42035. e.subVectors(this.origin, n);
  42036. var u = c * this.direction.dot(i.crossVectors(e, i));
  42037. if (u < 0)
  42038. return null;
  42039. var d = c * this.direction.dot(t.cross(e));
  42040. if (d < 0)
  42041. return null;
  42042. if (u + d > h)
  42043. return null;
  42044. var p = -c * e.dot(r);
  42045. return p < 0 ? null : this.at(p / h, l)
  42046. }
  42047. }(),
  42048. applyMatrix4: function(e) {
  42049. return this.direction.add(this.origin).applyMatrix4(e),
  42050. this.origin.applyMatrix4(e),
  42051. this.direction.sub(this.origin),
  42052. this.direction.normalize(),
  42053. this
  42054. },
  42055. equals: function(e) {
  42056. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42057. }
  42058. },
  42059. n.Sphere = function(e, t) {
  42060. this.center = void 0 !== e ? e : new n.Vector3,
  42061. this.radius = void 0 !== t ? t : 0
  42062. }
  42063. ,
  42064. n.Sphere.prototype = {
  42065. constructor: n.Sphere,
  42066. set: function(e, t) {
  42067. return this.center.copy(e),
  42068. this.radius = t,
  42069. this
  42070. },
  42071. setFromPoints: function() {
  42072. var e = new n.Box3;
  42073. return function(t, i) {
  42074. var n = this.center;
  42075. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42076. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42077. r = Math.max(r, n.distanceToSquared(t[o]));
  42078. return this.radius = Math.sqrt(r),
  42079. this
  42080. }
  42081. }(),
  42082. clone: function() {
  42083. return (new this.constructor).copy(this)
  42084. },
  42085. copy: function(e) {
  42086. return this.center.copy(e.center),
  42087. this.radius = e.radius,
  42088. this
  42089. },
  42090. empty: function() {
  42091. return this.radius <= 0
  42092. },
  42093. containsPoint: function(e) {
  42094. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42095. },
  42096. distanceToPoint: function(e) {
  42097. return e.distanceTo(this.center) - this.radius
  42098. },
  42099. intersectsSphere: function(e) {
  42100. var t = this.radius + e.radius;
  42101. return e.center.distanceToSquared(this.center) <= t * t
  42102. },
  42103. intersectsBox: function(e) {
  42104. return e.intersectsSphere(this)
  42105. },
  42106. intersectsPlane: function(e) {
  42107. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42108. },
  42109. clampPoint: function(e, t) {
  42110. var i = this.center.distanceToSquared(e)
  42111. , r = t || new n.Vector3;
  42112. return r.copy(e),
  42113. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42114. r.multiplyScalar(this.radius).add(this.center)),
  42115. r
  42116. },
  42117. getBoundingBox: function(e) {
  42118. var t = e || new n.Box3;
  42119. return t.set(this.center, this.center),
  42120. t.expandByScalar(this.radius),
  42121. t
  42122. },
  42123. applyMatrix4: function(e) {
  42124. return this.center.applyMatrix4(e),
  42125. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42126. this
  42127. },
  42128. translate: function(e) {
  42129. return this.center.add(e),
  42130. this
  42131. },
  42132. equals: function(e) {
  42133. return e.center.equals(this.center) && e.radius === this.radius
  42134. }
  42135. },
  42136. n.Frustum = function(e, t, i, r, o, a) {
  42137. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42138. }
  42139. ,
  42140. n.Frustum.prototype = {
  42141. constructor: n.Frustum,
  42142. set: function(e, t, i, n, r, o) {
  42143. var a = this.planes;
  42144. return a[0].copy(e),
  42145. a[1].copy(t),
  42146. a[2].copy(i),
  42147. a[3].copy(n),
  42148. a[4].copy(r),
  42149. a[5].copy(o),
  42150. this
  42151. },
  42152. clone: function() {
  42153. return (new this.constructor).copy(this)
  42154. },
  42155. copy: function(e) {
  42156. for (var t = this.planes, i = 0; i < 6; i++)
  42157. t[i].copy(e.planes[i]);
  42158. return this
  42159. },
  42160. setFromMatrix: function(e) {
  42161. var t = this.planes
  42162. , i = e.elements
  42163. , n = i[0]
  42164. , r = i[1]
  42165. , o = i[2]
  42166. , a = i[3]
  42167. , s = i[4]
  42168. , l = i[5]
  42169. , c = i[6]
  42170. , h = i[7]
  42171. , u = i[8]
  42172. , d = i[9]
  42173. , p = i[10]
  42174. , f = i[11]
  42175. , g = i[12]
  42176. , m = i[13]
  42177. , v = i[14]
  42178. , A = i[15];
  42179. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42180. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42181. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42182. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42183. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42184. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42185. this
  42186. },
  42187. intersectsObject: function() {
  42188. var e = new n.Sphere;
  42189. return function(t) {
  42190. var i = t.geometry;
  42191. return null === i.boundingSphere && i.computeBoundingSphere(),
  42192. e.copy(i.boundingSphere),
  42193. e.applyMatrix4(t.matrixWorld),
  42194. this.intersectsSphere(e)
  42195. }
  42196. }(),
  42197. intersectsSphere: function(e) {
  42198. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42199. var o = t[r].distanceToPoint(i);
  42200. if (o < n)
  42201. return !1
  42202. }
  42203. return !0
  42204. },
  42205. intersectsBox: function() {
  42206. var e = new n.Vector3
  42207. , t = new n.Vector3;
  42208. return function(i) {
  42209. for (var n = this.planes, r = 0; r < 6; r++) {
  42210. var o = n[r];
  42211. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42212. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42213. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42214. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42215. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42216. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42217. var a = o.distanceToPoint(e)
  42218. , s = o.distanceToPoint(t);
  42219. if (a < 0 && s < 0)
  42220. return !1
  42221. }
  42222. return !0
  42223. }
  42224. }(),
  42225. containsPoint: function(e) {
  42226. for (var t = this.planes, i = 0; i < 6; i++)
  42227. if (t[i].distanceToPoint(e) < 0)
  42228. return !1;
  42229. return !0
  42230. }
  42231. },
  42232. n.Plane = function(e, t) {
  42233. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42234. this.constant = void 0 !== t ? t : 0
  42235. }
  42236. ,
  42237. n.Plane.prototype = {
  42238. constructor: n.Plane,
  42239. set: function(e, t) {
  42240. return this.normal.copy(e),
  42241. this.constant = t,
  42242. this
  42243. },
  42244. setComponents: function(e, t, i, n) {
  42245. return this.normal.set(e, t, i),
  42246. this.constant = n,
  42247. this
  42248. },
  42249. setFromNormalAndCoplanarPoint: function(e, t) {
  42250. return this.normal.copy(e),
  42251. this.constant = -t.dot(this.normal),
  42252. this
  42253. },
  42254. setFromCoplanarPoints: function() {
  42255. var e = new n.Vector3
  42256. , t = new n.Vector3;
  42257. return function(i, n, r) {
  42258. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42259. return this.setFromNormalAndCoplanarPoint(o, i),
  42260. this
  42261. }
  42262. }(),
  42263. clone: function() {
  42264. return (new this.constructor).copy(this)
  42265. },
  42266. copy: function(e) {
  42267. return this.normal.copy(e.normal),
  42268. this.constant = e.constant,
  42269. this
  42270. },
  42271. normalize: function() {
  42272. var e = 1 / this.normal.length();
  42273. return this.normal.multiplyScalar(e),
  42274. this.constant *= e,
  42275. this
  42276. },
  42277. negate: function() {
  42278. return this.constant *= -1,
  42279. this.normal.negate(),
  42280. this
  42281. },
  42282. distanceToPoint: function(e) {
  42283. return this.normal.dot(e) + this.constant
  42284. },
  42285. distanceToSphere: function(e) {
  42286. return this.distanceToPoint(e.center) - e.radius
  42287. },
  42288. projectPoint: function(e, t) {
  42289. return this.orthoPoint(e, t).sub(e).negate()
  42290. },
  42291. orthoPoint: function(e, t) {
  42292. var i = this.distanceToPoint(e)
  42293. , r = t || new n.Vector3;
  42294. return r.copy(this.normal).multiplyScalar(i)
  42295. },
  42296. intersectLine: function() {
  42297. var e = new n.Vector3;
  42298. return function(t, i) {
  42299. var r = i || new n.Vector3
  42300. , o = t.delta(e)
  42301. , a = this.normal.dot(o);
  42302. if (0 !== a) {
  42303. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42304. if (!(s < 0 || s > 1))
  42305. return r.copy(o).multiplyScalar(s).add(t.start)
  42306. } else if (0 === this.distanceToPoint(t.start))
  42307. return r.copy(t.start)
  42308. }
  42309. }(),
  42310. intersectsLine: function(e) {
  42311. var t = this.distanceToPoint(e.start)
  42312. , i = this.distanceToPoint(e.end);
  42313. return t < 0 && i > 0 || i < 0 && t > 0
  42314. },
  42315. intersectsBox: function(e) {
  42316. return e.intersectsPlane(this)
  42317. },
  42318. intersectsSphere: function(e) {
  42319. return e.intersectsPlane(this)
  42320. },
  42321. coplanarPoint: function(e) {
  42322. var t = e || new n.Vector3;
  42323. return t.copy(this.normal).multiplyScalar(-this.constant)
  42324. },
  42325. applyMatrix4: function() {
  42326. var e = new n.Vector3
  42327. , t = new n.Vector3
  42328. , i = new n.Matrix3;
  42329. return function(n, r) {
  42330. var o = r || i.getNormalMatrix(n)
  42331. , a = e.copy(this.normal).applyMatrix3(o)
  42332. , s = this.coplanarPoint(t);
  42333. return s.applyMatrix4(n),
  42334. this.setFromNormalAndCoplanarPoint(a, s),
  42335. this
  42336. }
  42337. }(),
  42338. translate: function(e) {
  42339. return this.constant = this.constant - e.dot(this.normal),
  42340. this
  42341. },
  42342. equals: function(e) {
  42343. return e.normal.equals(this.normal) && e.constant === this.constant
  42344. }
  42345. },
  42346. n.Spherical = function(e, t, i) {
  42347. return this.radius = void 0 !== e ? e : 1,
  42348. this.phi = void 0 !== t ? t : 0,
  42349. this.theta = void 0 !== i ? i : 0,
  42350. this
  42351. }
  42352. ,
  42353. n.Spherical.prototype = {
  42354. constructor: n.Spherical,
  42355. set: function(e, t, i) {
  42356. this.radius = e,
  42357. this.phi = t,
  42358. this.theta = i
  42359. },
  42360. clone: function() {
  42361. return (new this.constructor).copy(this)
  42362. },
  42363. copy: function(e) {
  42364. return this.radius.copy(e.radius),
  42365. this.phi.copy(e.phi),
  42366. this.theta.copy(e.theta),
  42367. this
  42368. },
  42369. makeSafe: function() {
  42370. var e = 1e-6;
  42371. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42372. },
  42373. setFromVector3: function(e) {
  42374. return this.radius = e.length(),
  42375. 0 === this.radius ? (this.theta = 0,
  42376. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42377. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42378. this
  42379. }
  42380. },
  42381. n.Math = {
  42382. generateUUID: function() {
  42383. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42384. return function() {
  42385. for (var r = 0; r < 36; r++)
  42386. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42387. e = 15 & n,
  42388. n >>= 4,
  42389. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42390. return i.join("")
  42391. }
  42392. }(),
  42393. clamp: function(e, t, i) {
  42394. return Math.max(t, Math.min(i, e))
  42395. },
  42396. euclideanModulo: function(e, t) {
  42397. return (e % t + t) % t
  42398. },
  42399. mapLinear: function(e, t, i, n, r) {
  42400. return n + (e - t) * (r - n) / (i - t)
  42401. },
  42402. smoothstep: function(e, t, i) {
  42403. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42404. e * e * (3 - 2 * e))
  42405. },
  42406. smootherstep: function(e, t, i) {
  42407. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42408. e * e * e * (e * (6 * e - 15) + 10))
  42409. },
  42410. random16: function() {
  42411. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42412. Math.random()
  42413. },
  42414. randInt: function(e, t) {
  42415. return e + Math.floor(Math.random() * (t - e + 1))
  42416. },
  42417. randFloat: function(e, t) {
  42418. return e + Math.random() * (t - e)
  42419. },
  42420. randFloatSpread: function(e) {
  42421. return e * (.5 - Math.random())
  42422. },
  42423. degToRad: function() {
  42424. var e = Math.PI / 180;
  42425. return function(t) {
  42426. return t * e
  42427. }
  42428. }(),
  42429. radToDeg: function() {
  42430. var e = 180 / Math.PI;
  42431. return function(t) {
  42432. return t * e
  42433. }
  42434. }(),
  42435. isPowerOfTwo: function(e) {
  42436. return 0 === (e & e - 1) && 0 !== e
  42437. },
  42438. nearestPowerOfTwo: function(e) {
  42439. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42440. },
  42441. nextPowerOfTwo: function(e) {
  42442. return e--,
  42443. e |= e >> 1,
  42444. e |= e >> 2,
  42445. e |= e >> 4,
  42446. e |= e >> 8,
  42447. e |= e >> 16,
  42448. e++,
  42449. e
  42450. }
  42451. },
  42452. n.Spline = function(e) {
  42453. function t(e, t, i, n, r, o, a) {
  42454. var s = .5 * (i - e)
  42455. , l = .5 * (n - t);
  42456. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42457. }
  42458. this.points = e;
  42459. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42460. x: 0,
  42461. y: 0,
  42462. z: 0
  42463. };
  42464. this.initFromArray = function(e) {
  42465. this.points = [];
  42466. for (var t = 0; t < e.length; t++)
  42467. this.points[t] = {
  42468. x: e[t][0],
  42469. y: e[t][1],
  42470. z: e[t][2]
  42471. }
  42472. }
  42473. ,
  42474. this.getPoint = function(e) {
  42475. return i = (this.points.length - 1) * e,
  42476. r = Math.floor(i),
  42477. o = i - r,
  42478. d[0] = 0 === r ? r : r - 1,
  42479. d[1] = r,
  42480. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42481. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42482. l = this.points[d[0]],
  42483. c = this.points[d[1]],
  42484. h = this.points[d[2]],
  42485. u = this.points[d[3]],
  42486. a = o * o,
  42487. s = o * a,
  42488. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42489. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42490. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42491. p
  42492. }
  42493. ,
  42494. this.getControlPointsArray = function() {
  42495. var e, t, i = this.points.length, n = [];
  42496. for (e = 0; e < i; e++)
  42497. t = this.points[e],
  42498. n[e] = [t.x, t.y, t.z];
  42499. return n
  42500. }
  42501. ,
  42502. this.getLength = function(e) {
  42503. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42504. for (u[0] = 0,
  42505. e || (e = 100),
  42506. r = this.points.length * e,
  42507. c.copy(this.points[0]),
  42508. t = 1; t < r; t++)
  42509. i = t / r,
  42510. o = this.getPoint(i),
  42511. h.copy(o),
  42512. d += h.distanceTo(c),
  42513. c.copy(o),
  42514. a = (this.points.length - 1) * i,
  42515. s = Math.floor(a),
  42516. s !== l && (u[s] = d,
  42517. l = s);
  42518. return u[u.length] = d,
  42519. {
  42520. chunks: u,
  42521. total: d
  42522. }
  42523. }
  42524. ,
  42525. this.reparametrizeByArcLength = function(e) {
  42526. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42527. for (h.push(u.copy(this.points[0]).clone()),
  42528. t = 1; t < this.points.length; t++) {
  42529. for (s = d.chunks[t] - d.chunks[t - 1],
  42530. l = Math.ceil(e * s / d.total),
  42531. o = (t - 1) / (this.points.length - 1),
  42532. a = t / (this.points.length - 1),
  42533. i = 1; i < l - 1; i++)
  42534. r = o + i * (1 / l) * (a - o),
  42535. c = this.getPoint(r),
  42536. h.push(u.copy(c).clone());
  42537. h.push(u.copy(this.points[t]).clone())
  42538. }
  42539. this.points = h
  42540. }
  42541. }
  42542. ,
  42543. n.Triangle = function(e, t, i) {
  42544. this.a = void 0 !== e ? e : new n.Vector3,
  42545. this.b = void 0 !== t ? t : new n.Vector3,
  42546. this.c = void 0 !== i ? i : new n.Vector3
  42547. }
  42548. ,
  42549. n.Triangle.normal = function() {
  42550. var e = new n.Vector3;
  42551. return function(t, i, r, o) {
  42552. var a = o || new n.Vector3;
  42553. a.subVectors(r, i),
  42554. e.subVectors(t, i),
  42555. a.cross(e);
  42556. var s = a.lengthSq();
  42557. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42558. }
  42559. }(),
  42560. n.Triangle.barycoordFromPoint = function() {
  42561. var e = new n.Vector3
  42562. , t = new n.Vector3
  42563. , i = new n.Vector3;
  42564. return function(r, o, a, s, l) {
  42565. e.subVectors(s, o),
  42566. t.subVectors(a, o),
  42567. i.subVectors(r, o);
  42568. var c = e.dot(e)
  42569. , h = e.dot(t)
  42570. , u = e.dot(i)
  42571. , d = t.dot(t)
  42572. , p = t.dot(i)
  42573. , f = c * d - h * h
  42574. , g = l || new n.Vector3;
  42575. if (0 === f)
  42576. return g.set(-2, -1, -1);
  42577. var m = 1 / f
  42578. , v = (d * u - h * p) * m
  42579. , A = (c * p - h * u) * m;
  42580. return g.set(1 - v - A, A, v)
  42581. }
  42582. }(),
  42583. n.Triangle.containsPoint = function() {
  42584. var e = new n.Vector3;
  42585. return function(t, i, r, o) {
  42586. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42587. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42588. }
  42589. }(),
  42590. n.Triangle.prototype = {
  42591. constructor: n.Triangle,
  42592. set: function(e, t, i) {
  42593. return this.a.copy(e),
  42594. this.b.copy(t),
  42595. this.c.copy(i),
  42596. this
  42597. },
  42598. setFromPointsAndIndices: function(e, t, i, n) {
  42599. return this.a.copy(e[t]),
  42600. this.b.copy(e[i]),
  42601. this.c.copy(e[n]),
  42602. this
  42603. },
  42604. clone: function() {
  42605. return (new this.constructor).copy(this)
  42606. },
  42607. copy: function(e) {
  42608. return this.a.copy(e.a),
  42609. this.b.copy(e.b),
  42610. this.c.copy(e.c),
  42611. this
  42612. },
  42613. area: function() {
  42614. var e = new n.Vector3
  42615. , t = new n.Vector3;
  42616. return function() {
  42617. return e.subVectors(this.c, this.b),
  42618. t.subVectors(this.a, this.b),
  42619. .5 * e.cross(t).length()
  42620. }
  42621. }(),
  42622. midpoint: function(e) {
  42623. var t = e || new n.Vector3;
  42624. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42625. },
  42626. normal: function(e) {
  42627. return n.Triangle.normal(this.a, this.b, this.c, e)
  42628. },
  42629. plane: function(e) {
  42630. var t = e || new n.Plane;
  42631. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42632. },
  42633. barycoordFromPoint: function(e, t) {
  42634. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42635. },
  42636. containsPoint: function(e) {
  42637. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42638. },
  42639. equals: function(e) {
  42640. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42641. }
  42642. },
  42643. n.Interpolant = function(e, t, i, n) {
  42644. this.parameterPositions = e,
  42645. this._cachedIndex = 0,
  42646. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42647. this.sampleValues = t,
  42648. this.valueSize = i
  42649. }
  42650. ,
  42651. n.Interpolant.prototype = {
  42652. constructor: n.Interpolant,
  42653. evaluate: function(e) {
  42654. var t = this.parameterPositions
  42655. , i = this._cachedIndex
  42656. , n = t[i]
  42657. , r = t[i - 1];
  42658. e: {
  42659. t: {
  42660. var o;
  42661. i: {
  42662. n: if (!(e < n)) {
  42663. for (var a = i + 2; ; ) {
  42664. if (void 0 === n) {
  42665. if (e < r)
  42666. break n;
  42667. return i = t.length,
  42668. this._cachedIndex = i,
  42669. this.afterEnd_(i - 1, e, r)
  42670. }
  42671. if (i === a)
  42672. break;
  42673. if (r = n,
  42674. n = t[++i],
  42675. e < n)
  42676. break t
  42677. }
  42678. o = t.length;
  42679. break i
  42680. }
  42681. {
  42682. if (e >= r)
  42683. break e;
  42684. var s = t[1];
  42685. e < s && (i = 2,
  42686. r = s);
  42687. for (var a = i - 2; ; ) {
  42688. if (void 0 === r)
  42689. return this._cachedIndex = 0,
  42690. this.beforeStart_(0, e, n);
  42691. if (i === a)
  42692. break;
  42693. if (n = r,
  42694. r = t[--i - 1],
  42695. e >= r)
  42696. break t
  42697. }
  42698. o = i,
  42699. i = 0
  42700. }
  42701. }
  42702. for (; i < o; ) {
  42703. var l = i + o >>> 1;
  42704. e < t[l] ? o = l : i = l + 1
  42705. }
  42706. if (n = t[i],
  42707. r = t[i - 1],
  42708. void 0 === r)
  42709. return this._cachedIndex = 0,
  42710. this.beforeStart_(0, e, n);
  42711. if (void 0 === n)
  42712. return i = t.length,
  42713. this._cachedIndex = i,
  42714. this.afterEnd_(i - 1, r, e)
  42715. }
  42716. this._cachedIndex = i,
  42717. this.intervalChanged_(i, r, n)
  42718. }
  42719. return this.interpolate_(i, r, e, n)
  42720. },
  42721. settings: null,
  42722. DefaultSettings_: {},
  42723. getSettings_: function() {
  42724. return this.settings || this.DefaultSettings_
  42725. },
  42726. copySampleValue_: function(e) {
  42727. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42728. t[o] = i[r + o];
  42729. return t
  42730. },
  42731. interpolate_: function(e, t, i, n) {
  42732. throw new Error("call to abstract method")
  42733. },
  42734. intervalChanged_: function(e, t, i) {}
  42735. },
  42736. Object.assign(n.Interpolant.prototype, {
  42737. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42738. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42739. }),
  42740. n.CubicInterpolant = function(e, t, i, r) {
  42741. n.Interpolant.call(this, e, t, i, r),
  42742. this._weightPrev = -0,
  42743. this._offsetPrev = -0,
  42744. this._weightNext = -0,
  42745. this._offsetNext = -0
  42746. }
  42747. ,
  42748. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42749. constructor: n.CubicInterpolant,
  42750. DefaultSettings_: {
  42751. endingStart: n.ZeroCurvatureEnding,
  42752. endingEnd: n.ZeroCurvatureEnding
  42753. },
  42754. intervalChanged_: function(e, t, i) {
  42755. var r = this.parameterPositions
  42756. , o = e - 2
  42757. , a = e + 1
  42758. , s = r[o]
  42759. , l = r[a];
  42760. if (void 0 === s)
  42761. switch (this.getSettings_().endingStart) {
  42762. case n.ZeroSlopeEnding:
  42763. o = e,
  42764. s = 2 * t - i;
  42765. break;
  42766. case n.WrapAroundEnding:
  42767. o = r.length - 2,
  42768. s = t + r[o] - r[o + 1];
  42769. break;
  42770. default:
  42771. o = e,
  42772. s = i
  42773. }
  42774. if (void 0 === l)
  42775. switch (this.getSettings_().endingEnd) {
  42776. case n.ZeroSlopeEnding:
  42777. a = e,
  42778. l = 2 * i - t;
  42779. break;
  42780. case n.WrapAroundEnding:
  42781. a = 1,
  42782. l = i + r[1] - r[0];
  42783. break;
  42784. default:
  42785. a = e - 1,
  42786. l = t
  42787. }
  42788. var c = .5 * (i - t)
  42789. , h = this.valueSize;
  42790. this._weightPrev = c / (t - s),
  42791. this._weightNext = c / (l - i),
  42792. this._offsetPrev = o * h,
  42793. this._offsetNext = a * h
  42794. },
  42795. interpolate_: function(e, t, i, n) {
  42796. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42797. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42798. return r
  42799. }
  42800. }),
  42801. n.DiscreteInterpolant = function(e, t, i, r) {
  42802. n.Interpolant.call(this, e, t, i, r)
  42803. }
  42804. ,
  42805. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42806. constructor: n.DiscreteInterpolant,
  42807. interpolate_: function(e, t, i, n) {
  42808. return this.copySampleValue_(e - 1)
  42809. }
  42810. }),
  42811. n.LinearInterpolant = function(e, t, i, r) {
  42812. n.Interpolant.call(this, e, t, i, r)
  42813. }
  42814. ,
  42815. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42816. constructor: n.LinearInterpolant,
  42817. interpolate_: function(e, t, i, n) {
  42818. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42819. r[u] = o[l + u] * h + o[s + u] * c;
  42820. return r
  42821. }
  42822. }),
  42823. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42824. n.Interpolant.call(this, e, t, i, r)
  42825. }
  42826. ,
  42827. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42828. constructor: n.QuaternionLinearInterpolant,
  42829. interpolate_: function(e, t, i, r) {
  42830. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42831. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42832. return o
  42833. }
  42834. }),
  42835. n.Clock = function(e) {
  42836. this.autoStart = void 0 === e || e,
  42837. this.startTime = 0,
  42838. this.oldTime = 0,
  42839. this.elapsedTime = 0,
  42840. this.running = !1
  42841. }
  42842. ,
  42843. n.Clock.prototype = {
  42844. constructor: n.Clock,
  42845. start: function() {
  42846. this.startTime = performance.now(),
  42847. this.oldTime = this.startTime,
  42848. this.running = !0
  42849. },
  42850. stop: function() {
  42851. this.getElapsedTime(),
  42852. this.running = !1
  42853. },
  42854. getElapsedTime: function() {
  42855. return this.getDelta(),
  42856. this.elapsedTime
  42857. },
  42858. getDelta: function() {
  42859. var e = 0;
  42860. if (this.autoStart && !this.running && this.start(),
  42861. this.running) {
  42862. var t = performance.now();
  42863. e = .001 * (t - this.oldTime),
  42864. this.oldTime = t,
  42865. this.elapsedTime += e
  42866. }
  42867. return e
  42868. }
  42869. },
  42870. n.EventDispatcher = function() {}
  42871. ,
  42872. n.EventDispatcher.prototype = {
  42873. constructor: n.EventDispatcher,
  42874. apply: function(e) {
  42875. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42876. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42877. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42878. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42879. },
  42880. addEventListener: function(e, t) {
  42881. void 0 === this._listeners && (this._listeners = {});
  42882. var i = this._listeners;
  42883. void 0 === i[e] && (i[e] = []),
  42884. i[e].indexOf(t) === -1 && i[e].push(t)
  42885. },
  42886. hasEventListener: function(e, t) {
  42887. if (void 0 === this._listeners)
  42888. return !1;
  42889. var i = this._listeners;
  42890. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42891. },
  42892. removeEventListener: function(e, t) {
  42893. if (void 0 !== this._listeners) {
  42894. var i = this._listeners
  42895. , n = i[e];
  42896. if (void 0 !== n) {
  42897. var r = n.indexOf(t);
  42898. r !== -1 && n.splice(r, 1)
  42899. }
  42900. }
  42901. },
  42902. dispatchEvent: function(e) {
  42903. if (void 0 !== this._listeners) {
  42904. var t = this._listeners
  42905. , i = t[e.type];
  42906. if (void 0 !== i) {
  42907. e.target = this;
  42908. for (var n = [], r = i.length, o = 0; o < r; o++)
  42909. n[o] = i[o];
  42910. for (var o = 0; o < r; o++)
  42911. n[o].call(this, e)
  42912. }
  42913. }
  42914. }
  42915. },
  42916. n.Layers = function() {
  42917. this.mask = 1
  42918. }
  42919. ,
  42920. n.Layers.prototype = {
  42921. constructor: n.Layers,
  42922. set: function(e) {
  42923. this.mask = 1 << e
  42924. },
  42925. enable: function(e) {
  42926. this.mask |= 1 << e
  42927. },
  42928. toggle: function(e) {
  42929. this.mask ^= 1 << e
  42930. },
  42931. disable: function(e) {
  42932. this.mask &= ~(1 << e)
  42933. },
  42934. test: function(e) {
  42935. return 0 !== (this.mask & e.mask)
  42936. }
  42937. },
  42938. function(e) {
  42939. function t(e, t) {
  42940. return e.distance - t.distance
  42941. }
  42942. function i(e, t, n, r) {
  42943. if (e.visible !== !1 && (e.raycast(t, n),
  42944. r === !0))
  42945. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42946. i(o[a], t, n, !0)
  42947. }
  42948. e.Raycaster = function(t, i, n, r) {
  42949. this.ray = new e.Ray(t,i),
  42950. this.near = n || 0,
  42951. this.far = r || 1 / 0,
  42952. this.params = {
  42953. Mesh: {},
  42954. Line: {},
  42955. LOD: {},
  42956. Points: {
  42957. threshold: 1
  42958. },
  42959. Sprite: {}
  42960. },
  42961. Object.defineProperties(this.params, {
  42962. PointCloud: {
  42963. get: function() {
  42964. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42965. this.Points
  42966. }
  42967. }
  42968. })
  42969. }
  42970. ,
  42971. e.Raycaster.prototype = {
  42972. constructor: e.Raycaster,
  42973. linePrecision: 1,
  42974. set: function(e, t) {
  42975. this.ray.set(e, t)
  42976. },
  42977. setFromCamera: function(t, i) {
  42978. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42979. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42980. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42981. },
  42982. intersectObject: function(e, n) {
  42983. var r = [];
  42984. return i(e, this, r, n),
  42985. r.sort(t),
  42986. r
  42987. },
  42988. intersectObjects: function(e, n) {
  42989. var r = [];
  42990. if (Array.isArray(e) === !1)
  42991. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42992. r;
  42993. for (var o = 0, a = e.length; o < a; o++)
  42994. i(e[o], this, r, n);
  42995. return r.sort(t),
  42996. r
  42997. }
  42998. }
  42999. }(n),
  43000. n.Object3D = function() {
  43001. function e() {
  43002. o.setFromEuler(r, !1)
  43003. }
  43004. function t() {
  43005. r.setFromQuaternion(o, void 0, !1)
  43006. }
  43007. Object.defineProperty(this, "id", {
  43008. value: n.Object3DIdCount++
  43009. }),
  43010. this.uuid = n.Math.generateUUID(),
  43011. this.name = "",
  43012. this.type = "Object3D",
  43013. this.parent = null,
  43014. this.children = [],
  43015. this.up = n.Object3D.DefaultUp.clone();
  43016. var i = new n.Vector3
  43017. , r = new n.Euler
  43018. , o = new n.Quaternion
  43019. , a = new n.Vector3(1,1,1);
  43020. r.onChange(e),
  43021. o.onChange(t),
  43022. Object.defineProperties(this, {
  43023. position: {
  43024. enumerable: !0,
  43025. value: i
  43026. },
  43027. rotation: {
  43028. enumerable: !0,
  43029. value: r
  43030. },
  43031. quaternion: {
  43032. enumerable: !0,
  43033. value: o
  43034. },
  43035. scale: {
  43036. enumerable: !0,
  43037. value: a
  43038. },
  43039. modelViewMatrix: {
  43040. value: new n.Matrix4
  43041. },
  43042. normalMatrix: {
  43043. value: new n.Matrix3
  43044. }
  43045. }),
  43046. this.rotationAutoUpdate = !0,
  43047. this.matrix = new n.Matrix4,
  43048. this.matrixWorld = new n.Matrix4,
  43049. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43050. this.matrixWorldNeedsUpdate = !1,
  43051. this.layers = new n.Layers,
  43052. this.visible = !0,
  43053. this.castShadow = !1,
  43054. this.receiveShadow = !1,
  43055. this.frustumCulled = !0,
  43056. this.renderOrder = 0,
  43057. this.userData = {}
  43058. }
  43059. ,
  43060. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43061. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43062. n.Object3D.prototype = {
  43063. constructor: n.Object3D,
  43064. applyMatrix: function(e) {
  43065. this.matrix.multiplyMatrices(e, this.matrix),
  43066. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43067. },
  43068. setRotationFromAxisAngle: function(e, t) {
  43069. this.quaternion.setFromAxisAngle(e, t)
  43070. },
  43071. setRotationFromEuler: function(e) {
  43072. this.quaternion.setFromEuler(e, !0)
  43073. },
  43074. setRotationFromMatrix: function(e) {
  43075. this.quaternion.setFromRotationMatrix(e)
  43076. },
  43077. setRotationFromQuaternion: function(e) {
  43078. this.quaternion.copy(e)
  43079. },
  43080. rotateOnAxis: function() {
  43081. var e = new n.Quaternion;
  43082. return function(t, i) {
  43083. return e.setFromAxisAngle(t, i),
  43084. this.quaternion.multiply(e),
  43085. this
  43086. }
  43087. }(),
  43088. rotateX: function() {
  43089. var e = new n.Vector3(1,0,0);
  43090. return function(t) {
  43091. return this.rotateOnAxis(e, t)
  43092. }
  43093. }(),
  43094. rotateY: function() {
  43095. var e = new n.Vector3(0,1,0);
  43096. return function(t) {
  43097. return this.rotateOnAxis(e, t)
  43098. }
  43099. }(),
  43100. rotateZ: function() {
  43101. var e = new n.Vector3(0,0,1);
  43102. return function(t) {
  43103. return this.rotateOnAxis(e, t)
  43104. }
  43105. }(),
  43106. translateOnAxis: function() {
  43107. var e = new n.Vector3;
  43108. return function(t, i) {
  43109. return e.copy(t).applyQuaternion(this.quaternion),
  43110. this.position.add(e.multiplyScalar(i)),
  43111. this
  43112. }
  43113. }(),
  43114. translateX: function() {
  43115. var e = new n.Vector3(1,0,0);
  43116. return function(t) {
  43117. return this.translateOnAxis(e, t)
  43118. }
  43119. }(),
  43120. translateY: function() {
  43121. var e = new n.Vector3(0,1,0);
  43122. return function(t) {
  43123. return this.translateOnAxis(e, t)
  43124. }
  43125. }(),
  43126. translateZ: function() {
  43127. var e = new n.Vector3(0,0,1);
  43128. return function(t) {
  43129. return this.translateOnAxis(e, t)
  43130. }
  43131. }(),
  43132. localToWorld: function(e) {
  43133. return e.applyMatrix4(this.matrixWorld)
  43134. },
  43135. worldToLocal: function() {
  43136. var e = new n.Matrix4;
  43137. return function(t) {
  43138. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43139. }
  43140. }(),
  43141. lookAt: function() {
  43142. var e = new n.Matrix4;
  43143. return function(t) {
  43144. e.lookAt(t, this.position, this.up),
  43145. this.quaternion.setFromRotationMatrix(e)
  43146. }
  43147. }(),
  43148. add: function(e) {
  43149. if (arguments.length > 1) {
  43150. for (var t = 0; t < arguments.length; t++)
  43151. this.add(arguments[t]);
  43152. return this
  43153. }
  43154. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43155. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43156. e.parent = this,
  43157. e.dispatchEvent({
  43158. type: "added"
  43159. }),
  43160. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43161. this)
  43162. },
  43163. remove: function(e) {
  43164. if (arguments.length > 1)
  43165. for (var t = 0; t < arguments.length; t++)
  43166. this.remove(arguments[t]);
  43167. var i = this.children.indexOf(e);
  43168. i !== -1 && (e.parent = null,
  43169. e.dispatchEvent({
  43170. type: "removed"
  43171. }),
  43172. this.children.splice(i, 1))
  43173. },
  43174. getObjectById: function(e) {
  43175. return this.getObjectByProperty("id", e)
  43176. },
  43177. getObjectByName: function(e) {
  43178. return this.getObjectByProperty("name", e)
  43179. },
  43180. getObjectByProperty: function(e, t) {
  43181. if (this[e] === t)
  43182. return this;
  43183. for (var i = 0, n = this.children.length; i < n; i++) {
  43184. var r = this.children[i]
  43185. , o = r.getObjectByProperty(e, t);
  43186. if (void 0 !== o)
  43187. return o
  43188. }
  43189. },
  43190. getWorldPosition: function(e) {
  43191. var t = e || new n.Vector3;
  43192. return this.updateMatrixWorld(!0),
  43193. t.setFromMatrixPosition(this.matrixWorld)
  43194. },
  43195. getWorldQuaternion: function() {
  43196. var e = new n.Vector3
  43197. , t = new n.Vector3;
  43198. return function(i) {
  43199. var r = i || new n.Quaternion;
  43200. return this.updateMatrixWorld(!0),
  43201. this.matrixWorld.decompose(e, r, t),
  43202. r
  43203. }
  43204. }(),
  43205. getWorldRotation: function() {
  43206. var e = new n.Quaternion;
  43207. return function(t) {
  43208. var i = t || new n.Euler;
  43209. return this.getWorldQuaternion(e),
  43210. i.setFromQuaternion(e, this.rotation.order, !1)
  43211. }
  43212. }(),
  43213. getWorldScale: function() {
  43214. var e = new n.Vector3
  43215. , t = new n.Quaternion;
  43216. return function(i) {
  43217. var r = i || new n.Vector3;
  43218. return this.updateMatrixWorld(!0),
  43219. this.matrixWorld.decompose(e, t, r),
  43220. r
  43221. }
  43222. }(),
  43223. getWorldDirection: function() {
  43224. var e = new n.Quaternion;
  43225. return function(t) {
  43226. var i = t || new n.Vector3;
  43227. return this.getWorldQuaternion(e),
  43228. i.set(0, 0, 1).applyQuaternion(e)
  43229. }
  43230. }(),
  43231. raycast: function() {},
  43232. traverse: function(e) {
  43233. e(this);
  43234. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43235. t[i].traverse(e)
  43236. },
  43237. traverseVisible: function(e) {
  43238. if (this.visible !== !1) {
  43239. e(this);
  43240. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43241. t[i].traverseVisible(e)
  43242. }
  43243. },
  43244. traverseAncestors: function(e) {
  43245. var t = this.parent;
  43246. null !== t && (e(t),
  43247. t.traverseAncestors(e))
  43248. },
  43249. updateMatrix: function() {
  43250. this.matrix.compose(this.position, this.quaternion, this.scale),
  43251. this.matrixWorldNeedsUpdate = !0
  43252. },
  43253. updateMatrixWorld: function(e) {
  43254. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43255. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43256. this.matrixWorldNeedsUpdate = !1,
  43257. e = !0);
  43258. for (var t = 0, i = this.children.length; t < i; t++)
  43259. this.children[t].updateMatrixWorld(e)
  43260. },
  43261. toJSON: function(e) {
  43262. function t(e) {
  43263. var t = [];
  43264. for (var i in e) {
  43265. var n = e[i];
  43266. delete n.metadata,
  43267. t.push(n)
  43268. }
  43269. return t
  43270. }
  43271. var i = void 0 === e
  43272. , n = {};
  43273. i && (e = {
  43274. geometries: {},
  43275. materials: {},
  43276. textures: {},
  43277. images: {}
  43278. },
  43279. n.metadata = {
  43280. version: 4.4,
  43281. type: "Object",
  43282. generator: "Object3D.toJSON"
  43283. });
  43284. var r = {};
  43285. if (r.uuid = this.uuid,
  43286. r.type = this.type,
  43287. "" !== this.name && (r.name = this.name),
  43288. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43289. this.castShadow === !0 && (r.castShadow = !0),
  43290. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43291. this.visible === !1 && (r.visible = !1),
  43292. r.matrix = this.matrix.toArray(),
  43293. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43294. r.geometry = this.geometry.uuid),
  43295. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43296. r.material = this.material.uuid),
  43297. this.children.length > 0) {
  43298. r.children = [];
  43299. for (var o = 0; o < this.children.length; o++)
  43300. r.children.push(this.children[o].toJSON(e).object)
  43301. }
  43302. if (i) {
  43303. var a = t(e.geometries)
  43304. , s = t(e.materials)
  43305. , l = t(e.textures)
  43306. , c = t(e.images);
  43307. a.length > 0 && (n.geometries = a),
  43308. s.length > 0 && (n.materials = s),
  43309. l.length > 0 && (n.textures = l),
  43310. c.length > 0 && (n.images = c)
  43311. }
  43312. return n.object = r,
  43313. n
  43314. },
  43315. clone: function(e) {
  43316. return (new this.constructor).copy(this, e)
  43317. },
  43318. copy: function(e, t) {
  43319. if (void 0 === t && (t = !0),
  43320. this.name = e.name,
  43321. this.up.copy(e.up),
  43322. this.position.copy(e.position),
  43323. this.quaternion.copy(e.quaternion),
  43324. this.scale.copy(e.scale),
  43325. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43326. this.matrix.copy(e.matrix),
  43327. this.matrixWorld.copy(e.matrixWorld),
  43328. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43329. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43330. this.visible = e.visible,
  43331. this.castShadow = e.castShadow,
  43332. this.receiveShadow = e.receiveShadow,
  43333. this.frustumCulled = e.frustumCulled,
  43334. this.renderOrder = e.renderOrder,
  43335. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43336. t === !0)
  43337. for (var i = 0; i < e.children.length; i++) {
  43338. var n = e.children[i];
  43339. this.add(n.clone())
  43340. }
  43341. return this
  43342. }
  43343. },
  43344. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43345. n.Object3DIdCount = 0,
  43346. n.Face3 = function(e, t, i, r, o, a) {
  43347. this.a = e,
  43348. this.b = t,
  43349. this.c = i,
  43350. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43351. this.vertexNormals = Array.isArray(r) ? r : [],
  43352. this.color = o instanceof n.Color ? o : new n.Color,
  43353. this.vertexColors = Array.isArray(o) ? o : [],
  43354. this.materialIndex = void 0 !== a ? a : 0
  43355. }
  43356. ,
  43357. n.Face3.prototype = {
  43358. constructor: n.Face3,
  43359. clone: function() {
  43360. return (new this.constructor).copy(this)
  43361. },
  43362. copy: function(e) {
  43363. this.a = e.a,
  43364. this.b = e.b,
  43365. this.c = e.c,
  43366. this.normal.copy(e.normal),
  43367. this.color.copy(e.color),
  43368. this.materialIndex = e.materialIndex;
  43369. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43370. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43371. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43372. this.vertexColors[t] = e.vertexColors[t].clone();
  43373. return this
  43374. }
  43375. },
  43376. n.BufferAttribute = function(e, t) {
  43377. this.uuid = n.Math.generateUUID(),
  43378. this.array = e,
  43379. this.itemSize = t,
  43380. this.dynamic = !1,
  43381. this.updateRange = {
  43382. offset: 0,
  43383. count: -1
  43384. },
  43385. this.version = 0
  43386. }
  43387. ,
  43388. n.BufferAttribute.prototype = {
  43389. constructor: n.BufferAttribute,
  43390. get count() {
  43391. return this.array.length / this.itemSize
  43392. },
  43393. set needsUpdate(e) {
  43394. e === !0 && this.version++
  43395. },
  43396. setDynamic: function(e) {
  43397. return this.dynamic = e,
  43398. this
  43399. },
  43400. copy: function(e) {
  43401. return this.array = new e.array.constructor(e.array),
  43402. this.itemSize = e.itemSize,
  43403. this.dynamic = e.dynamic,
  43404. this
  43405. },
  43406. copyAt: function(e, t, i) {
  43407. e *= this.itemSize,
  43408. i *= t.itemSize;
  43409. for (var n = 0, r = this.itemSize; n < r; n++)
  43410. this.array[e + n] = t.array[i + n];
  43411. return this
  43412. },
  43413. copyArray: function(e) {
  43414. return this.array.set(e),
  43415. this
  43416. },
  43417. copyColorsArray: function(e) {
  43418. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43419. var a = e[r];
  43420. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43421. a = new n.Color),
  43422. t[i++] = a.r,
  43423. t[i++] = a.g,
  43424. t[i++] = a.b
  43425. }
  43426. return this
  43427. },
  43428. copyIndicesArray: function(e) {
  43429. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43430. var o = e[n];
  43431. t[i++] = o.a,
  43432. t[i++] = o.b,
  43433. t[i++] = o.c
  43434. }
  43435. return this
  43436. },
  43437. copyVector2sArray: function(e) {
  43438. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43439. var a = e[r];
  43440. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43441. a = new n.Vector2),
  43442. t[i++] = a.x,
  43443. t[i++] = a.y
  43444. }
  43445. return this
  43446. },
  43447. copyVector3sArray: function(e) {
  43448. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43449. var a = e[r];
  43450. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43451. a = new n.Vector3),
  43452. t[i++] = a.x,
  43453. t[i++] = a.y,
  43454. t[i++] = a.z
  43455. }
  43456. return this
  43457. },
  43458. copyVector4sArray: function(e) {
  43459. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43460. var a = e[r];
  43461. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43462. a = new n.Vector4),
  43463. t[i++] = a.x,
  43464. t[i++] = a.y,
  43465. t[i++] = a.z,
  43466. t[i++] = a.w
  43467. }
  43468. return this
  43469. },
  43470. set: function(e, t) {
  43471. return void 0 === t && (t = 0),
  43472. this.array.set(e, t),
  43473. this
  43474. },
  43475. getX: function(e) {
  43476. return this.array[e * this.itemSize]
  43477. },
  43478. setX: function(e, t) {
  43479. return this.array[e * this.itemSize] = t,
  43480. this
  43481. },
  43482. getY: function(e) {
  43483. return this.array[e * this.itemSize + 1]
  43484. },
  43485. setY: function(e, t) {
  43486. return this.array[e * this.itemSize + 1] = t,
  43487. this
  43488. },
  43489. getZ: function(e) {
  43490. return this.array[e * this.itemSize + 2]
  43491. },
  43492. setZ: function(e, t) {
  43493. return this.array[e * this.itemSize + 2] = t,
  43494. this
  43495. },
  43496. getW: function(e) {
  43497. return this.array[e * this.itemSize + 3]
  43498. },
  43499. setW: function(e, t) {
  43500. return this.array[e * this.itemSize + 3] = t,
  43501. this
  43502. },
  43503. setXY: function(e, t, i) {
  43504. return e *= this.itemSize,
  43505. this.array[e + 0] = t,
  43506. this.array[e + 1] = i,
  43507. this
  43508. },
  43509. setXYZ: function(e, t, i, n) {
  43510. return e *= this.itemSize,
  43511. this.array[e + 0] = t,
  43512. this.array[e + 1] = i,
  43513. this.array[e + 2] = n,
  43514. this
  43515. },
  43516. setXYZW: function(e, t, i, n, r) {
  43517. return e *= this.itemSize,
  43518. this.array[e + 0] = t,
  43519. this.array[e + 1] = i,
  43520. this.array[e + 2] = n,
  43521. this.array[e + 3] = r,
  43522. this
  43523. },
  43524. clone: function() {
  43525. return (new this.constructor).copy(this)
  43526. }
  43527. },
  43528. n.Int8Attribute = function(e, t) {
  43529. return new n.BufferAttribute(new Int8Array(e),t)
  43530. }
  43531. ,
  43532. n.Uint8Attribute = function(e, t) {
  43533. return new n.BufferAttribute(new Uint8Array(e),t)
  43534. }
  43535. ,
  43536. n.Uint8ClampedAttribute = function(e, t) {
  43537. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43538. }
  43539. ,
  43540. n.Int16Attribute = function(e, t) {
  43541. return new n.BufferAttribute(new Int16Array(e),t)
  43542. }
  43543. ,
  43544. n.Uint16Attribute = function(e, t) {
  43545. return new n.BufferAttribute(new Uint16Array(e),t)
  43546. }
  43547. ;
  43548. n.Int32Attribute = function(e, t) {
  43549. return new n.BufferAttribute(new Int32Array(e),t)
  43550. }
  43551. ;
  43552. n.Uint32Attribute = function(e, t) {
  43553. return new n.BufferAttribute(new Uint32Array(e),t)
  43554. }
  43555. ,
  43556. n.Float32Attribute = function(e, t) {
  43557. return new n.BufferAttribute(new Float32Array(e),t)
  43558. }
  43559. ,
  43560. n.Float64Attribute = function(e, t) {
  43561. return new n.BufferAttribute(new Float64Array(e),t)
  43562. }
  43563. ,
  43564. n.DynamicBufferAttribute = function(e, t) {
  43565. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43566. new n.BufferAttribute(e,t).setDynamic(!0)
  43567. }
  43568. ,
  43569. n.InstancedBufferAttribute = function(e, t, i) {
  43570. n.BufferAttribute.call(this, e, t),
  43571. this.meshPerAttribute = i || 1
  43572. }
  43573. ,
  43574. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43575. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43576. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43577. return n.BufferAttribute.prototype.copy.call(this, e),
  43578. this.meshPerAttribute = e.meshPerAttribute,
  43579. this
  43580. }
  43581. ,
  43582. n.InterleavedBuffer = function(e, t) {
  43583. this.uuid = n.Math.generateUUID(),
  43584. this.array = e,
  43585. this.stride = t,
  43586. this.dynamic = !1,
  43587. this.updateRange = {
  43588. offset: 0,
  43589. count: -1
  43590. },
  43591. this.version = 0
  43592. }
  43593. ,
  43594. n.InterleavedBuffer.prototype = {
  43595. constructor: n.InterleavedBuffer,
  43596. get length() {
  43597. return this.array.length
  43598. },
  43599. get count() {
  43600. return this.array.length / this.stride
  43601. },
  43602. set needsUpdate(e) {
  43603. e === !0 && this.version++
  43604. },
  43605. setDynamic: function(e) {
  43606. return this.dynamic = e,
  43607. this
  43608. },
  43609. copy: function(e) {
  43610. return this.array = new e.array.constructor(e.array),
  43611. this.stride = e.stride,
  43612. this.dynamic = e.dynamic,
  43613. this
  43614. },
  43615. copyAt: function(e, t, i) {
  43616. e *= this.stride,
  43617. i *= t.stride;
  43618. for (var n = 0, r = this.stride; n < r; n++)
  43619. this.array[e + n] = t.array[i + n];
  43620. return this
  43621. },
  43622. set: function(e, t) {
  43623. return void 0 === t && (t = 0),
  43624. this.array.set(e, t),
  43625. this
  43626. },
  43627. clone: function() {
  43628. return (new this.constructor).copy(this)
  43629. }
  43630. },
  43631. n.InstancedInterleavedBuffer = function(e, t, i) {
  43632. n.InterleavedBuffer.call(this, e, t),
  43633. this.meshPerAttribute = i || 1
  43634. }
  43635. ,
  43636. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43637. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43638. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43639. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43640. this.meshPerAttribute = e.meshPerAttribute,
  43641. this
  43642. }
  43643. ,
  43644. n.InterleavedBufferAttribute = function(e, t, i) {
  43645. this.uuid = n.Math.generateUUID(),
  43646. this.data = e,
  43647. this.itemSize = t,
  43648. this.offset = i
  43649. }
  43650. ,
  43651. n.InterleavedBufferAttribute.prototype = {
  43652. constructor: n.InterleavedBufferAttribute,
  43653. get length() {
  43654. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43655. this.array.length
  43656. },
  43657. get count() {
  43658. return this.data.count
  43659. },
  43660. setX: function(e, t) {
  43661. return this.data.array[e * this.data.stride + this.offset] = t,
  43662. this
  43663. },
  43664. setY: function(e, t) {
  43665. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43666. this
  43667. },
  43668. setZ: function(e, t) {
  43669. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43670. this
  43671. },
  43672. setW: function(e, t) {
  43673. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43674. this
  43675. },
  43676. getX: function(e) {
  43677. return this.data.array[e * this.data.stride + this.offset]
  43678. },
  43679. getY: function(e) {
  43680. return this.data.array[e * this.data.stride + this.offset + 1]
  43681. },
  43682. getZ: function(e) {
  43683. return this.data.array[e * this.data.stride + this.offset + 2]
  43684. },
  43685. getW: function(e) {
  43686. return this.data.array[e * this.data.stride + this.offset + 3]
  43687. },
  43688. setXY: function(e, t, i) {
  43689. return e = e * this.data.stride + this.offset,
  43690. this.data.array[e + 0] = t,
  43691. this.data.array[e + 1] = i,
  43692. this
  43693. },
  43694. setXYZ: function(e, t, i, n) {
  43695. return e = e * this.data.stride + this.offset,
  43696. this.data.array[e + 0] = t,
  43697. this.data.array[e + 1] = i,
  43698. this.data.array[e + 2] = n,
  43699. this
  43700. },
  43701. setXYZW: function(e, t, i, n, r) {
  43702. return e = e * this.data.stride + this.offset,
  43703. this.data.array[e + 0] = t,
  43704. this.data.array[e + 1] = i,
  43705. this.data.array[e + 2] = n,
  43706. this.data.array[e + 3] = r,
  43707. this
  43708. }
  43709. },
  43710. n.Geometry = function() {
  43711. Object.defineProperty(this, "id", {
  43712. value: n.GeometryIdCount++
  43713. }),
  43714. this.uuid = n.Math.generateUUID(),
  43715. this.name = "",
  43716. this.type = "Geometry",
  43717. this.vertices = [],
  43718. this.colors = [],
  43719. this.faces = [],
  43720. this.faceVertexUvs = [[]],
  43721. this.morphTargets = [],
  43722. this.morphNormals = [],
  43723. this.skinWeights = [],
  43724. this.skinIndices = [],
  43725. this.lineDistances = [],
  43726. this.boundingBox = null,
  43727. this.boundingSphere = null,
  43728. this.verticesNeedUpdate = !1,
  43729. this.elementsNeedUpdate = !1,
  43730. this.uvsNeedUpdate = !1,
  43731. this.normalsNeedUpdate = !1,
  43732. this.colorsNeedUpdate = !1,
  43733. this.lineDistancesNeedUpdate = !1,
  43734. this.groupsNeedUpdate = !1
  43735. }
  43736. ,
  43737. n.Geometry.prototype = {
  43738. constructor: n.Geometry,
  43739. applyMatrix: function(e) {
  43740. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43741. var o = this.vertices[i];
  43742. o.applyMatrix4(e)
  43743. }
  43744. for (var i = 0, r = this.faces.length; i < r; i++) {
  43745. var a = this.faces[i];
  43746. a.normal.applyMatrix3(t).normalize();
  43747. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43748. a.vertexNormals[s].applyMatrix3(t).normalize()
  43749. }
  43750. return null !== this.boundingBox && this.computeBoundingBox(),
  43751. null !== this.boundingSphere && this.computeBoundingSphere(),
  43752. this.verticesNeedUpdate = !0,
  43753. this.normalsNeedUpdate = !0,
  43754. this
  43755. },
  43756. rotateX: function() {
  43757. var e;
  43758. return function(t) {
  43759. return void 0 === e && (e = new n.Matrix4),
  43760. e.makeRotationX(t),
  43761. this.applyMatrix(e),
  43762. this
  43763. }
  43764. }(),
  43765. rotateY: function() {
  43766. var e;
  43767. return function(t) {
  43768. return void 0 === e && (e = new n.Matrix4),
  43769. e.makeRotationY(t),
  43770. this.applyMatrix(e),
  43771. this
  43772. }
  43773. }(),
  43774. rotateZ: function() {
  43775. var e;
  43776. return function(t) {
  43777. return void 0 === e && (e = new n.Matrix4),
  43778. e.makeRotationZ(t),
  43779. this.applyMatrix(e),
  43780. this
  43781. }
  43782. }(),
  43783. translate: function() {
  43784. var e;
  43785. return function(t, i, r) {
  43786. return void 0 === e && (e = new n.Matrix4),
  43787. e.makeTranslation(t, i, r),
  43788. this.applyMatrix(e),
  43789. this
  43790. }
  43791. }(),
  43792. scale: function() {
  43793. var e;
  43794. return function(t, i, r) {
  43795. return void 0 === e && (e = new n.Matrix4),
  43796. e.makeScale(t, i, r),
  43797. this.applyMatrix(e),
  43798. this
  43799. }
  43800. }(),
  43801. lookAt: function() {
  43802. var e;
  43803. return function(t) {
  43804. void 0 === e && (e = new n.Object3D),
  43805. e.lookAt(t),
  43806. e.updateMatrix(),
  43807. this.applyMatrix(e.matrix)
  43808. }
  43809. }(),
  43810. fromBufferGeometry: function(e) {
  43811. function t(e, t, r, o) {
  43812. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43813. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43814. , g = new n.Face3(e,t,r,a,f,o);
  43815. i.faces.push(g),
  43816. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43817. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43818. }
  43819. var i = this
  43820. , r = null !== e.index ? e.index.array : void 0
  43821. , o = e.attributes
  43822. , a = o.position.array
  43823. , s = void 0 !== o.normal ? o.normal.array : void 0
  43824. , l = void 0 !== o.color ? o.color.array : void 0
  43825. , c = void 0 !== o.uv ? o.uv.array : void 0
  43826. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43827. void 0 !== h && (this.faceVertexUvs[1] = []);
  43828. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43829. g += 2)
  43830. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43831. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43832. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43833. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43834. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43835. if (void 0 !== r) {
  43836. var m = e.groups;
  43837. if (m.length > 0)
  43838. for (var f = 0; f < m.length; f++)
  43839. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43840. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43841. else
  43842. for (var f = 0; f < r.length; f += 3)
  43843. t(r[f], r[f + 1], r[f + 2])
  43844. } else
  43845. for (var f = 0; f < a.length / 3; f += 3)
  43846. t(f, f + 1, f + 2);
  43847. return this.computeFaceNormals(),
  43848. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43849. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43850. this
  43851. },
  43852. center: function() {
  43853. this.computeBoundingBox();
  43854. var e = this.boundingBox.center().negate();
  43855. return this.translate(e.x, e.y, e.z),
  43856. e
  43857. },
  43858. normalize: function() {
  43859. this.computeBoundingSphere();
  43860. var e = this.boundingSphere.center
  43861. , t = this.boundingSphere.radius
  43862. , i = 0 === t ? 1 : 1 / t
  43863. , r = new n.Matrix4;
  43864. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43865. this.applyMatrix(r),
  43866. this
  43867. },
  43868. computeFaceNormals: function() {
  43869. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43870. var o = this.faces[i]
  43871. , a = this.vertices[o.a]
  43872. , s = this.vertices[o.b]
  43873. , l = this.vertices[o.c];
  43874. e.subVectors(l, s),
  43875. t.subVectors(a, s),
  43876. e.cross(t),
  43877. e.normalize(),
  43878. o.normal.copy(e)
  43879. }
  43880. },
  43881. computeVertexNormals: function(e) {
  43882. void 0 === e && (e = !0);
  43883. var t, i, r, o, a, s;
  43884. for (s = new Array(this.vertices.length),
  43885. t = 0,
  43886. i = this.vertices.length; t < i; t++)
  43887. s[t] = new n.Vector3;
  43888. if (e) {
  43889. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43890. for (r = 0,
  43891. o = this.faces.length; r < o; r++)
  43892. a = this.faces[r],
  43893. l = this.vertices[a.a],
  43894. c = this.vertices[a.b],
  43895. h = this.vertices[a.c],
  43896. u.subVectors(h, c),
  43897. d.subVectors(l, c),
  43898. u.cross(d),
  43899. s[a.a].add(u),
  43900. s[a.b].add(u),
  43901. s[a.c].add(u)
  43902. } else
  43903. for (r = 0,
  43904. o = this.faces.length; r < o; r++)
  43905. a = this.faces[r],
  43906. s[a.a].add(a.normal),
  43907. s[a.b].add(a.normal),
  43908. s[a.c].add(a.normal);
  43909. for (t = 0,
  43910. i = this.vertices.length; t < i; t++)
  43911. s[t].normalize();
  43912. for (r = 0,
  43913. o = this.faces.length; r < o; r++) {
  43914. a = this.faces[r];
  43915. var p = a.vertexNormals;
  43916. 3 === p.length ? (p[0].copy(s[a.a]),
  43917. p[1].copy(s[a.b]),
  43918. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43919. p[1] = s[a.b].clone(),
  43920. p[2] = s[a.c].clone())
  43921. }
  43922. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43923. },
  43924. computeMorphNormals: function() {
  43925. var e, t, i, r, o;
  43926. for (i = 0,
  43927. r = this.faces.length; i < r; i++)
  43928. for (o = this.faces[i],
  43929. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43930. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43931. e = 0,
  43932. t = o.vertexNormals.length; e < t; e++)
  43933. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43934. var a = new n.Geometry;
  43935. for (a.faces = this.faces,
  43936. e = 0,
  43937. t = this.morphTargets.length; e < t; e++) {
  43938. if (!this.morphNormals[e]) {
  43939. this.morphNormals[e] = {},
  43940. this.morphNormals[e].faceNormals = [],
  43941. this.morphNormals[e].vertexNormals = [];
  43942. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43943. for (i = 0,
  43944. r = this.faces.length; i < r; i++)
  43945. s = new n.Vector3,
  43946. l = {
  43947. a: new n.Vector3,
  43948. b: new n.Vector3,
  43949. c: new n.Vector3
  43950. },
  43951. c.push(s),
  43952. h.push(l)
  43953. }
  43954. var u = this.morphNormals[e];
  43955. a.vertices = this.morphTargets[e].vertices,
  43956. a.computeFaceNormals(),
  43957. a.computeVertexNormals();
  43958. var s, l;
  43959. for (i = 0,
  43960. r = this.faces.length; i < r; i++)
  43961. o = this.faces[i],
  43962. s = u.faceNormals[i],
  43963. l = u.vertexNormals[i],
  43964. s.copy(o.normal),
  43965. l.a.copy(o.vertexNormals[0]),
  43966. l.b.copy(o.vertexNormals[1]),
  43967. l.c.copy(o.vertexNormals[2])
  43968. }
  43969. for (i = 0,
  43970. r = this.faces.length; i < r; i++)
  43971. o = this.faces[i],
  43972. o.normal = o.__originalFaceNormal,
  43973. o.vertexNormals = o.__originalVertexNormals
  43974. },
  43975. computeTangents: function() {
  43976. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43977. },
  43978. computeLineDistances: function() {
  43979. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43980. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43981. this.lineDistances[i] = e
  43982. },
  43983. computeBoundingBox: function() {
  43984. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43985. this.boundingBox.setFromPoints(this.vertices)
  43986. },
  43987. computeBoundingSphere: function() {
  43988. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43989. this.boundingSphere.setFromPoints(this.vertices)
  43990. },
  43991. merge: function(e, t, i) {
  43992. if (e instanceof n.Geometry == !1)
  43993. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43994. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43995. void 0 === i && (i = 0),
  43996. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43997. for (var d = 0, p = s.length; d < p; d++) {
  43998. var f = s[d]
  43999. , g = f.clone();
  44000. void 0 !== t && g.applyMatrix4(t),
  44001. a.push(g)
  44002. }
  44003. for (d = 0,
  44004. p = c.length; d < p; d++) {
  44005. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44006. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44007. m.normal.copy(y.normal),
  44008. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44009. for (var E = 0, b = C.length; E < b; E++)
  44010. v = C[E].clone(),
  44011. void 0 !== r && v.applyMatrix3(r).normalize(),
  44012. m.vertexNormals.push(v);
  44013. m.color.copy(y.color);
  44014. for (var E = 0, b = I.length; E < b; E++)
  44015. A = I[E],
  44016. m.vertexColors.push(A.clone());
  44017. m.materialIndex = y.materialIndex + i,
  44018. l.push(m)
  44019. }
  44020. for (d = 0,
  44021. p = u.length; d < p; d++) {
  44022. var w = u[d]
  44023. , _ = [];
  44024. if (void 0 !== w) {
  44025. for (var E = 0, b = w.length; E < b; E++)
  44026. _.push(w[E].clone());
  44027. h.push(_)
  44028. }
  44029. }
  44030. },
  44031. mergeMesh: function(e) {
  44032. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44033. void this.merge(e.geometry, e.matrix))
  44034. },
  44035. mergeVertices: function() {
  44036. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44037. for (i = 0,
  44038. n = this.vertices.length; i < n; i++)
  44039. e = this.vertices[i],
  44040. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44041. void 0 === l[t] ? (l[t] = i,
  44042. c.push(this.vertices[i]),
  44043. h[i] = c.length - 1) : h[i] = h[l[t]];
  44044. var p = [];
  44045. for (i = 0,
  44046. n = this.faces.length; i < n; i++) {
  44047. r = this.faces[i],
  44048. r.a = h[r.a],
  44049. r.b = h[r.b],
  44050. r.c = h[r.c],
  44051. o = [r.a, r.b, r.c];
  44052. for (var f = -1, g = 0; g < 3; g++)
  44053. if (o[g] === o[(g + 1) % 3]) {
  44054. f = g,
  44055. p.push(i);
  44056. break
  44057. }
  44058. }
  44059. for (i = p.length - 1; i >= 0; i--) {
  44060. var m = p[i];
  44061. for (this.faces.splice(m, 1),
  44062. a = 0,
  44063. s = this.faceVertexUvs.length; a < s; a++)
  44064. this.faceVertexUvs[a].splice(m, 1)
  44065. }
  44066. var v = this.vertices.length - c.length;
  44067. return this.vertices = c,
  44068. v
  44069. },
  44070. sortFacesByMaterialIndex: function() {
  44071. function e(e, t) {
  44072. return e.materialIndex - t.materialIndex
  44073. }
  44074. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44075. t[n]._id = n;
  44076. t.sort(e);
  44077. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44078. a && a.length === i && (r = []),
  44079. s && s.length === i && (o = []);
  44080. for (var n = 0; n < i; n++) {
  44081. var l = t[n]._id;
  44082. r && r.push(a[l]),
  44083. o && o.push(s[l])
  44084. }
  44085. r && (this.faceVertexUvs[0] = r),
  44086. o && (this.faceVertexUvs[1] = o)
  44087. },
  44088. toJSON: function() {
  44089. function e(e, t, i) {
  44090. return i ? e | 1 << t : e & ~(1 << t)
  44091. }
  44092. function t(e) {
  44093. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44094. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44095. u.push(e.x, e.y, e.z),
  44096. d[t])
  44097. }
  44098. function i(e) {
  44099. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44100. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44101. p.push(e.getHex()),
  44102. f[t])
  44103. }
  44104. function n(e) {
  44105. var t = e.x.toString() + e.y.toString();
  44106. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44107. g.push(e.x, e.y),
  44108. m[t])
  44109. }
  44110. var r = {
  44111. metadata: {
  44112. version: 4.4,
  44113. type: "Geometry",
  44114. generator: "Geometry.toJSON"
  44115. }
  44116. };
  44117. if (r.uuid = this.uuid,
  44118. r.type = this.type,
  44119. "" !== this.name && (r.name = this.name),
  44120. void 0 !== this.parameters) {
  44121. var o = this.parameters;
  44122. for (var a in o)
  44123. void 0 !== o[a] && (r[a] = o[a]);
  44124. return r
  44125. }
  44126. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44127. var c = this.vertices[l];
  44128. s.push(c.x, c.y, c.z)
  44129. }
  44130. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44131. var v = this.faces[l]
  44132. , A = !0
  44133. , y = !1
  44134. , C = void 0 !== this.faceVertexUvs[0][l]
  44135. , I = v.normal.length() > 0
  44136. , E = v.vertexNormals.length > 0
  44137. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44138. , w = v.vertexColors.length > 0
  44139. , _ = 0;
  44140. if (_ = e(_, 0, 0),
  44141. _ = e(_, 1, A),
  44142. _ = e(_, 2, y),
  44143. _ = e(_, 3, C),
  44144. _ = e(_, 4, I),
  44145. _ = e(_, 5, E),
  44146. _ = e(_, 6, b),
  44147. _ = e(_, 7, w),
  44148. h.push(_),
  44149. h.push(v.a, v.b, v.c),
  44150. h.push(v.materialIndex),
  44151. C) {
  44152. var T = this.faceVertexUvs[0][l];
  44153. h.push(n(T[0]), n(T[1]), n(T[2]))
  44154. }
  44155. if (I && h.push(t(v.normal)),
  44156. E) {
  44157. var x = v.vertexNormals;
  44158. h.push(t(x[0]), t(x[1]), t(x[2]))
  44159. }
  44160. if (b && h.push(i(v.color)),
  44161. w) {
  44162. var S = v.vertexColors;
  44163. h.push(i(S[0]), i(S[1]), i(S[2]))
  44164. }
  44165. }
  44166. return r.data = {},
  44167. r.data.vertices = s,
  44168. r.data.normals = u,
  44169. p.length > 0 && (r.data.colors = p),
  44170. g.length > 0 && (r.data.uvs = [g]),
  44171. r.data.faces = h,
  44172. r
  44173. },
  44174. clone: function() {
  44175. return (new n.Geometry).copy(this)
  44176. },
  44177. copy: function(e) {
  44178. this.vertices = [],
  44179. this.faces = [],
  44180. this.faceVertexUvs = [[]];
  44181. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44182. this.vertices.push(t[i].clone());
  44183. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44184. this.faces.push(r[i].clone());
  44185. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44186. var o = e.faceVertexUvs[i];
  44187. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44188. for (var a = 0, s = o.length; a < s; a++) {
  44189. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44190. var d = l[h];
  44191. c.push(d.clone())
  44192. }
  44193. this.faceVertexUvs[i].push(c)
  44194. }
  44195. }
  44196. return this
  44197. },
  44198. dispose: function() {
  44199. this.dispatchEvent({
  44200. type: "dispose"
  44201. })
  44202. }
  44203. },
  44204. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44205. n.GeometryIdCount = 0,
  44206. n.DirectGeometry = function() {
  44207. Object.defineProperty(this, "id", {
  44208. value: n.GeometryIdCount++
  44209. }),
  44210. this.uuid = n.Math.generateUUID(),
  44211. this.name = "",
  44212. this.type = "DirectGeometry",
  44213. this.indices = [],
  44214. this.vertices = [],
  44215. this.normals = [],
  44216. this.colors = [],
  44217. this.uvs = [],
  44218. this.uvs2 = [],
  44219. this.groups = [],
  44220. this.morphTargets = {},
  44221. this.skinWeights = [],
  44222. this.skinIndices = [],
  44223. this.boundingBox = null,
  44224. this.boundingSphere = null,
  44225. this.verticesNeedUpdate = !1,
  44226. this.normalsNeedUpdate = !1,
  44227. this.colorsNeedUpdate = !1,
  44228. this.uvsNeedUpdate = !1,
  44229. this.groupsNeedUpdate = !1
  44230. }
  44231. ,
  44232. n.DirectGeometry.prototype = {
  44233. constructor: n.DirectGeometry,
  44234. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44235. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44236. computeFaceNormals: function() {
  44237. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44238. },
  44239. computeVertexNormals: function() {
  44240. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44241. },
  44242. computeGroups: function(e) {
  44243. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44244. var a = r[o];
  44245. a.materialIndex !== i && (i = a.materialIndex,
  44246. void 0 !== t && (t.count = 3 * o - t.start,
  44247. n.push(t)),
  44248. t = {
  44249. start: 3 * o,
  44250. materialIndex: i
  44251. })
  44252. }
  44253. void 0 !== t && (t.count = 3 * o - t.start,
  44254. n.push(t)),
  44255. this.groups = n
  44256. },
  44257. fromGeometry: function(e) {
  44258. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44259. if (c > 0) {
  44260. t = [];
  44261. for (var h = 0; h < c; h++)
  44262. t[h] = [];
  44263. this.morphTargets.position = t
  44264. }
  44265. var u, d = e.morphNormals, p = d.length;
  44266. if (p > 0) {
  44267. u = [];
  44268. for (var h = 0; h < p; h++)
  44269. u[h] = [];
  44270. this.morphTargets.normal = u
  44271. }
  44272. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44273. var A = i[h];
  44274. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44275. var y = A.vertexNormals;
  44276. if (3 === y.length)
  44277. this.normals.push(y[0], y[1], y[2]);
  44278. else {
  44279. var C = A.normal;
  44280. this.normals.push(C, C, C)
  44281. }
  44282. var I = A.vertexColors;
  44283. if (3 === I.length)
  44284. this.colors.push(I[0], I[1], I[2]);
  44285. else {
  44286. var E = A.color;
  44287. this.colors.push(E, E, E)
  44288. }
  44289. if (a === !0) {
  44290. var b = o[0][h];
  44291. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44292. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44293. }
  44294. if (s === !0) {
  44295. var b = o[1][h];
  44296. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44297. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44298. }
  44299. for (var w = 0; w < c; w++) {
  44300. var _ = l[w].vertices;
  44301. t[w].push(_[A.a], _[A.b], _[A.c])
  44302. }
  44303. for (var w = 0; w < p; w++) {
  44304. var T = d[w].vertexNormals[h];
  44305. u[w].push(T.a, T.b, T.c)
  44306. }
  44307. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44308. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44309. }
  44310. return this.computeGroups(e),
  44311. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44312. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44313. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44314. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44315. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44316. this
  44317. },
  44318. dispose: function() {
  44319. this.dispatchEvent({
  44320. type: "dispose"
  44321. })
  44322. }
  44323. },
  44324. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44325. n.BufferGeometry = function() {
  44326. Object.defineProperty(this, "id", {
  44327. value: n.GeometryIdCount++
  44328. }),
  44329. this.uuid = n.Math.generateUUID(),
  44330. this.name = "",
  44331. this.type = "BufferGeometry",
  44332. this.index = null,
  44333. this.attributes = {},
  44334. this.morphAttributes = {},
  44335. this.groups = [],
  44336. this.boundingBox = null,
  44337. this.boundingSphere = null,
  44338. this.drawRange = {
  44339. start: 0,
  44340. count: 1 / 0
  44341. }
  44342. }
  44343. ,
  44344. n.BufferGeometry.prototype = {
  44345. constructor: n.BufferGeometry,
  44346. getIndex: function() {
  44347. return this.index
  44348. },
  44349. setIndex: function(e) {
  44350. this.index = e
  44351. },
  44352. addAttribute: function(e, t) {
  44353. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44354. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44355. void this.setIndex(t)) : (this.attributes[e] = t,
  44356. this)
  44357. },
  44358. getAttribute: function(e) {
  44359. return this.attributes[e]
  44360. },
  44361. removeAttribute: function(e) {
  44362. return delete this.attributes[e],
  44363. this
  44364. },
  44365. addGroup: function(e, t, i) {
  44366. this.groups.push({
  44367. start: e,
  44368. count: t,
  44369. materialIndex: void 0 !== i ? i : 0
  44370. })
  44371. },
  44372. clearGroups: function() {
  44373. this.groups = []
  44374. },
  44375. setDrawRange: function(e, t) {
  44376. this.drawRange.start = e,
  44377. this.drawRange.count = t
  44378. },
  44379. applyMatrix: function(e) {
  44380. var t = this.attributes.position;
  44381. void 0 !== t && (e.applyToVector3Array(t.array),
  44382. t.needsUpdate = !0);
  44383. var i = this.attributes.normal;
  44384. if (void 0 !== i) {
  44385. var r = (new n.Matrix3).getNormalMatrix(e);
  44386. r.applyToVector3Array(i.array),
  44387. i.needsUpdate = !0
  44388. }
  44389. return null !== this.boundingBox && this.computeBoundingBox(),
  44390. null !== this.boundingSphere && this.computeBoundingSphere(),
  44391. this
  44392. },
  44393. rotateX: function() {
  44394. var e;
  44395. return function(t) {
  44396. return void 0 === e && (e = new n.Matrix4),
  44397. e.makeRotationX(t),
  44398. this.applyMatrix(e),
  44399. this
  44400. }
  44401. }(),
  44402. rotateY: function() {
  44403. var e;
  44404. return function(t) {
  44405. return void 0 === e && (e = new n.Matrix4),
  44406. e.makeRotationY(t),
  44407. this.applyMatrix(e),
  44408. this
  44409. }
  44410. }(),
  44411. rotateZ: function() {
  44412. var e;
  44413. return function(t) {
  44414. return void 0 === e && (e = new n.Matrix4),
  44415. e.makeRotationZ(t),
  44416. this.applyMatrix(e),
  44417. this
  44418. }
  44419. }(),
  44420. translate: function() {
  44421. var e;
  44422. return function(t, i, r) {
  44423. return void 0 === e && (e = new n.Matrix4),
  44424. e.makeTranslation(t, i, r),
  44425. this.applyMatrix(e),
  44426. this
  44427. }
  44428. }(),
  44429. scale: function() {
  44430. var e;
  44431. return function(t, i, r) {
  44432. return void 0 === e && (e = new n.Matrix4),
  44433. e.makeScale(t, i, r),
  44434. this.applyMatrix(e),
  44435. this
  44436. }
  44437. }(),
  44438. lookAt: function() {
  44439. var e;
  44440. return function(t) {
  44441. void 0 === e && (e = new n.Object3D),
  44442. e.lookAt(t),
  44443. e.updateMatrix(),
  44444. this.applyMatrix(e.matrix)
  44445. }
  44446. }(),
  44447. center: function() {
  44448. this.computeBoundingBox();
  44449. var e = this.boundingBox.center().negate();
  44450. return this.translate(e.x, e.y, e.z),
  44451. e
  44452. },
  44453. setFromObject: function(e) {
  44454. var t = e.geometry;
  44455. if (e instanceof n.Points || e instanceof n.Line) {
  44456. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44457. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44458. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44459. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44460. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44461. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44462. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44463. }
  44464. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44465. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44466. } else
  44467. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44468. return this
  44469. },
  44470. updateFromObject: function(e) {
  44471. var t = e.geometry;
  44472. if (e instanceof n.Mesh) {
  44473. var i = t.__directGeometry;
  44474. if (void 0 === i)
  44475. return this.fromGeometry(t);
  44476. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44477. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44478. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44479. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44480. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44481. t.verticesNeedUpdate = !1,
  44482. t.normalsNeedUpdate = !1,
  44483. t.colorsNeedUpdate = !1,
  44484. t.uvsNeedUpdate = !1,
  44485. t.groupsNeedUpdate = !1,
  44486. t = i
  44487. }
  44488. if (t.verticesNeedUpdate === !0) {
  44489. var r = this.attributes.position;
  44490. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44491. r.needsUpdate = !0),
  44492. t.verticesNeedUpdate = !1
  44493. }
  44494. if (t.normalsNeedUpdate === !0) {
  44495. var r = this.attributes.normal;
  44496. void 0 !== r && (r.copyVector3sArray(t.normals),
  44497. r.needsUpdate = !0),
  44498. t.normalsNeedUpdate = !1
  44499. }
  44500. if (t.colorsNeedUpdate === !0) {
  44501. var r = this.attributes.color;
  44502. void 0 !== r && (r.copyColorsArray(t.colors),
  44503. r.needsUpdate = !0),
  44504. t.colorsNeedUpdate = !1
  44505. }
  44506. if (t.uvsNeedUpdate) {
  44507. var r = this.attributes.uv;
  44508. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44509. r.needsUpdate = !0),
  44510. t.uvsNeedUpdate = !1
  44511. }
  44512. if (t.lineDistancesNeedUpdate) {
  44513. var r = this.attributes.lineDistance;
  44514. void 0 !== r && (r.copyArray(t.lineDistances),
  44515. r.needsUpdate = !0),
  44516. t.lineDistancesNeedUpdate = !1
  44517. }
  44518. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44519. this.groups = t.groups,
  44520. t.groupsNeedUpdate = !1),
  44521. this
  44522. },
  44523. fromGeometry: function(e) {
  44524. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44525. this.fromDirectGeometry(e.__directGeometry)
  44526. },
  44527. fromDirectGeometry: function(e) {
  44528. var t = new Float32Array(3 * e.vertices.length);
  44529. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44530. e.normals.length > 0) {
  44531. var i = new Float32Array(3 * e.normals.length);
  44532. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44533. }
  44534. if (e.colors.length > 0) {
  44535. var r = new Float32Array(3 * e.colors.length);
  44536. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44537. }
  44538. if (e.uvs.length > 0) {
  44539. var o = new Float32Array(2 * e.uvs.length);
  44540. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44541. }
  44542. if (e.uvs2.length > 0) {
  44543. var a = new Float32Array(2 * e.uvs2.length);
  44544. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44545. }
  44546. if (e.indices.length > 0) {
  44547. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44548. , l = new s(3 * e.indices.length);
  44549. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44550. }
  44551. this.groups = e.groups;
  44552. for (var c in e.morphTargets) {
  44553. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44554. var f = u[d]
  44555. , g = new n.Float32Attribute(3 * f.length,3);
  44556. h.push(g.copyVector3sArray(f))
  44557. }
  44558. this.morphAttributes[c] = h
  44559. }
  44560. if (e.skinIndices.length > 0) {
  44561. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44562. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44563. }
  44564. if (e.skinWeights.length > 0) {
  44565. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44566. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44567. }
  44568. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44569. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44570. this
  44571. },
  44572. computeBoundingBox: function() {
  44573. new n.Vector3;
  44574. return function() {
  44575. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44576. var e = this.attributes.position.array;
  44577. e && this.boundingBox.setFromArray(e),
  44578. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44579. this.boundingBox.max.set(0, 0, 0)),
  44580. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44581. }
  44582. }(),
  44583. computeBoundingSphere: function() {
  44584. var e = new n.Box3
  44585. , t = new n.Vector3;
  44586. return function() {
  44587. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44588. var i = this.attributes.position.array;
  44589. if (i) {
  44590. var r = this.boundingSphere.center;
  44591. e.setFromArray(i),
  44592. e.center(r);
  44593. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44594. t.fromArray(i, a),
  44595. o = Math.max(o, r.distanceToSquared(t));
  44596. this.boundingSphere.radius = Math.sqrt(o),
  44597. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44598. }
  44599. }
  44600. }(),
  44601. computeFaceNormals: function() {},
  44602. computeVertexNormals: function() {
  44603. var e = this.index
  44604. , t = this.attributes
  44605. , i = this.groups;
  44606. if (t.position) {
  44607. var r = t.position.array;
  44608. if (void 0 === t.normal)
  44609. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44610. else
  44611. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44612. o[a] = 0;
  44613. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44614. if (e) {
  44615. var v = e.array;
  44616. 0 === i.length && this.addGroup(0, v.length);
  44617. for (var A = 0, y = i.length; A < y; ++A)
  44618. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44619. l = 3 * v[a + 0],
  44620. c = 3 * v[a + 1],
  44621. h = 3 * v[a + 2],
  44622. d.fromArray(r, l),
  44623. p.fromArray(r, c),
  44624. f.fromArray(r, h),
  44625. g.subVectors(f, p),
  44626. m.subVectors(d, p),
  44627. g.cross(m),
  44628. u[l] += g.x,
  44629. u[l + 1] += g.y,
  44630. u[l + 2] += g.z,
  44631. u[c] += g.x,
  44632. u[c + 1] += g.y,
  44633. u[c + 2] += g.z,
  44634. u[h] += g.x,
  44635. u[h + 1] += g.y,
  44636. u[h + 2] += g.z
  44637. } else
  44638. for (var a = 0, s = r.length; a < s; a += 9)
  44639. d.fromArray(r, a),
  44640. p.fromArray(r, a + 3),
  44641. f.fromArray(r, a + 6),
  44642. g.subVectors(f, p),
  44643. m.subVectors(d, p),
  44644. g.cross(m),
  44645. u[a] = g.x,
  44646. u[a + 1] = g.y,
  44647. u[a + 2] = g.z,
  44648. u[a + 3] = g.x,
  44649. u[a + 4] = g.y,
  44650. u[a + 5] = g.z,
  44651. u[a + 6] = g.x,
  44652. u[a + 7] = g.y,
  44653. u[a + 8] = g.z;
  44654. this.normalizeNormals(),
  44655. t.normal.needsUpdate = !0
  44656. }
  44657. },
  44658. merge: function(e, t) {
  44659. if (e instanceof n.BufferGeometry == !1)
  44660. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44661. void 0 === t && (t = 0);
  44662. var i = this.attributes;
  44663. for (var r in i)
  44664. if (void 0 !== e.attributes[r])
  44665. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44666. u++)
  44667. a[u] = l[h];
  44668. return this
  44669. },
  44670. normalizeNormals: function() {
  44671. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44672. e = r[o],
  44673. t = r[o + 1],
  44674. i = r[o + 2],
  44675. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44676. r[o] *= n,
  44677. r[o + 1] *= n,
  44678. r[o + 2] *= n
  44679. },
  44680. toNonIndexed: function() {
  44681. if (null === this.index)
  44682. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44683. this;
  44684. var e = new n.BufferGeometry
  44685. , t = this.index.array
  44686. , i = this.attributes;
  44687. for (var r in i) {
  44688. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44689. c = t[u] * s;
  44690. for (var p = 0; p < s; p++)
  44691. l[h++] = a[c++]
  44692. }
  44693. e.addAttribute(r, new n.BufferAttribute(l,s))
  44694. }
  44695. return e
  44696. },
  44697. toJSON: function() {
  44698. var e = {
  44699. metadata: {
  44700. version: 4.4,
  44701. type: "BufferGeometry",
  44702. generator: "BufferGeometry.toJSON"
  44703. }
  44704. };
  44705. if (e.uuid = this.uuid,
  44706. e.type = this.type,
  44707. "" !== this.name && (e.name = this.name),
  44708. void 0 !== this.parameters) {
  44709. var t = this.parameters;
  44710. for (var i in t)
  44711. void 0 !== t[i] && (e[i] = t[i]);
  44712. return e
  44713. }
  44714. e.data = {
  44715. attributes: {}
  44716. };
  44717. var n = this.index;
  44718. if (null !== n) {
  44719. var r = Array.prototype.slice.call(n.array);
  44720. e.data.index = {
  44721. type: n.array.constructor.name,
  44722. array: r
  44723. }
  44724. }
  44725. var o = this.attributes;
  44726. for (var i in o) {
  44727. var a = o[i]
  44728. , r = Array.prototype.slice.call(a.array);
  44729. e.data.attributes[i] = {
  44730. itemSize: a.itemSize,
  44731. type: a.array.constructor.name,
  44732. array: r
  44733. }
  44734. }
  44735. var s = this.groups;
  44736. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44737. var l = this.boundingSphere;
  44738. return null !== l && (e.data.boundingSphere = {
  44739. center: l.center.toArray(),
  44740. radius: l.radius
  44741. }),
  44742. e
  44743. },
  44744. clone: function() {
  44745. return (new n.BufferGeometry).copy(this)
  44746. },
  44747. copy: function(e) {
  44748. var t = e.index;
  44749. null !== t && this.setIndex(t.clone());
  44750. var i = e.attributes;
  44751. for (var n in i) {
  44752. var r = i[n];
  44753. this.addAttribute(n, r.clone())
  44754. }
  44755. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44756. var l = o[a];
  44757. this.addGroup(l.start, l.count)
  44758. }
  44759. return this
  44760. },
  44761. dispose: function() {
  44762. this.dispatchEvent({
  44763. type: "dispose"
  44764. })
  44765. }
  44766. },
  44767. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44768. n.BufferGeometry.MaxIndex = 65535,
  44769. n.InstancedBufferGeometry = function() {
  44770. n.BufferGeometry.call(this),
  44771. this.type = "InstancedBufferGeometry",
  44772. this.maxInstancedCount = void 0
  44773. }
  44774. ,
  44775. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44776. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44777. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44778. this.groups.push({
  44779. start: e,
  44780. count: t,
  44781. instances: i
  44782. })
  44783. }
  44784. ,
  44785. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44786. var t = e.index;
  44787. null !== t && this.setIndex(t.clone());
  44788. var i = e.attributes;
  44789. for (var n in i) {
  44790. var r = i[n];
  44791. this.addAttribute(n, r.clone())
  44792. }
  44793. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44794. var l = o[a];
  44795. this.addGroup(l.start, l.count, l.instances)
  44796. }
  44797. return this
  44798. }
  44799. ,
  44800. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44801. n.Uniform = function(e, t) {
  44802. this.type = e,
  44803. this.value = t,
  44804. this.dynamic = !1
  44805. }
  44806. ,
  44807. n.Uniform.prototype = {
  44808. constructor: n.Uniform,
  44809. onUpdate: function(e) {
  44810. return this.dynamic = !0,
  44811. this.onUpdateCallback = e,
  44812. this
  44813. }
  44814. },
  44815. n.AnimationClip = function(e, t, i) {
  44816. this.name = e || n.Math.generateUUID(),
  44817. this.tracks = i,
  44818. this.duration = void 0 !== t ? t : -1,
  44819. this.duration < 0 && this.resetDuration(),
  44820. this.trim(),
  44821. this.optimize()
  44822. }
  44823. ,
  44824. n.AnimationClip.prototype = {
  44825. constructor: n.AnimationClip,
  44826. resetDuration: function() {
  44827. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44828. var r = this.tracks[i];
  44829. t = Math.max(t, r.times[r.times.length - 1])
  44830. }
  44831. this.duration = t
  44832. },
  44833. trim: function() {
  44834. for (var e = 0; e < this.tracks.length; e++)
  44835. this.tracks[e].trim(0, this.duration);
  44836. return this
  44837. },
  44838. optimize: function() {
  44839. for (var e = 0; e < this.tracks.length; e++)
  44840. this.tracks[e].optimize();
  44841. return this
  44842. }
  44843. },
  44844. Object.assign(n.AnimationClip, {
  44845. parse: function(e) {
  44846. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44847. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44848. return new n.AnimationClip(e.name,e.duration,t)
  44849. },
  44850. toJSON: function(e) {
  44851. for (var t = [], i = e.tracks, r = {
  44852. name: e.name,
  44853. duration: e.duration,
  44854. tracks: t
  44855. }, o = 0, a = i.length; o !== a; ++o)
  44856. t.push(n.KeyframeTrack.toJSON(i[o]));
  44857. return r
  44858. },
  44859. CreateFromMorphTargetSequence: function(e, t, i) {
  44860. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44861. var s = []
  44862. , l = [];
  44863. s.push((a + r - 1) % r, a, (a + 1) % r),
  44864. l.push(0, 1, 0);
  44865. var c = n.AnimationUtils.getKeyframeOrder(s);
  44866. s = n.AnimationUtils.sortedArray(s, 1, c),
  44867. l = n.AnimationUtils.sortedArray(l, 1, c),
  44868. 0 === s[0] && (s.push(r),
  44869. l.push(l[0])),
  44870. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44871. }
  44872. return new n.AnimationClip(e,-1,o)
  44873. },
  44874. findByName: function(e, t) {
  44875. for (var i = 0; i < e.length; i++)
  44876. if (e[i].name === t)
  44877. return e[i];
  44878. return null
  44879. },
  44880. CreateClipsFromMorphTargetSequences: function(e, t) {
  44881. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44882. var s = e[o]
  44883. , l = s.name.match(r);
  44884. if (l && l.length > 1) {
  44885. var c = l[1]
  44886. , h = i[c];
  44887. h || (i[c] = h = []),
  44888. h.push(s)
  44889. }
  44890. }
  44891. var u = [];
  44892. for (var c in i)
  44893. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44894. return u
  44895. },
  44896. parseAnimation: function(e, t, i) {
  44897. if (!e)
  44898. return console.error(" no animation in JSONLoader data"),
  44899. null;
  44900. for (var r = function(e, t, i, r, o) {
  44901. if (0 !== i.length) {
  44902. var a = []
  44903. , s = [];
  44904. n.AnimationUtils.flattenJSON(i, a, s, r),
  44905. 0 !== a.length && o.push(new e(t,a,s))
  44906. }
  44907. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44908. var u = c[h].keys;
  44909. if (u && 0 != u.length)
  44910. if (u[0].morphTargets) {
  44911. for (var d = {}, p = 0; p < u.length; p++)
  44912. if (u[p].morphTargets)
  44913. for (var f = 0; f < u[p].morphTargets.length; f++)
  44914. d[u[p].morphTargets[f]] = -1;
  44915. for (var g in d) {
  44916. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44917. var A = u[p];
  44918. m.push(A.time),
  44919. v.push(A.morphTarget === g ? 1 : 0)
  44920. }
  44921. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44922. }
  44923. s = d.length * (l || 1)
  44924. } else {
  44925. var y = ".bones[" + t[h].name + "]";
  44926. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44927. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44928. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44929. }
  44930. }
  44931. if (0 === o.length)
  44932. return null;
  44933. var C = new n.AnimationClip(a,s,o);
  44934. return C
  44935. }
  44936. }),
  44937. n.AnimationMixer = function(e) {
  44938. this._root = e,
  44939. this._initMemoryManager(),
  44940. this._accuIndex = 0,
  44941. this.time = 0,
  44942. this.timeScale = 1
  44943. }
  44944. ,
  44945. n.AnimationMixer.prototype = {
  44946. constructor: n.AnimationMixer,
  44947. clipAction: function(e, t) {
  44948. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44949. if (void 0 !== l) {
  44950. var c = l.actionByRoot[o];
  44951. if (void 0 !== c)
  44952. return c;
  44953. if (i = l.knownActions[0],
  44954. s = i._clip,
  44955. e !== a && e !== s)
  44956. throw new Error("Different clips with the same name detected!")
  44957. }
  44958. if (null === s)
  44959. return null;
  44960. var h = new n.AnimationMixer._Action(this,s,t);
  44961. return this._bindAction(h, i),
  44962. this._addInactiveAction(h, a, o),
  44963. h
  44964. },
  44965. existingAction: function(e, t) {
  44966. var i = t || this._root
  44967. , n = i.uuid
  44968. , r = "string" == typeof e ? e : e.name
  44969. , o = this._actionsByClip[r];
  44970. return void 0 !== o ? o.actionByRoot[n] || null : null
  44971. },
  44972. stopAllAction: function() {
  44973. var e = this._actions
  44974. , t = this._nActiveActions
  44975. , i = this._bindings
  44976. , n = this._nActiveBindings;
  44977. this._nActiveActions = 0,
  44978. this._nActiveBindings = 0;
  44979. for (var r = 0; r !== t; ++r)
  44980. e[r].reset();
  44981. for (var r = 0; r !== n; ++r)
  44982. i[r].useCount = 0;
  44983. return this
  44984. },
  44985. update: function(e) {
  44986. e *= this.timeScale;
  44987. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44988. var s = t[a];
  44989. s.enabled && s._update(n, e, r, o)
  44990. }
  44991. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44992. l[a].apply(o);
  44993. return this
  44994. },
  44995. getRoot: function() {
  44996. return this._root
  44997. },
  44998. uncacheClip: function(e) {
  44999. var t = this._actions
  45000. , i = e.name
  45001. , n = this._actionsByClip
  45002. , r = n[i];
  45003. if (void 0 !== r) {
  45004. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45005. var l = o[a];
  45006. this._deactivateAction(l);
  45007. var c = l._cacheIndex
  45008. , h = t[t.length - 1];
  45009. l._cacheIndex = null,
  45010. l._byClipCacheIndex = null,
  45011. h._cacheIndex = c,
  45012. t[c] = h,
  45013. t.pop(),
  45014. this._removeInactiveBindingsForAction(l)
  45015. }
  45016. delete n[i]
  45017. }
  45018. },
  45019. uncacheRoot: function(e) {
  45020. var t = e.uuid
  45021. , i = this._actionsByClip;
  45022. for (var n in i) {
  45023. var r = i[n].actionByRoot
  45024. , o = r[t];
  45025. void 0 !== o && (this._deactivateAction(o),
  45026. this._removeInactiveAction(o))
  45027. }
  45028. var a = this._bindingsByRootAndName
  45029. , s = a[t];
  45030. if (void 0 !== s)
  45031. for (var l in s) {
  45032. var c = s[l];
  45033. c.restoreOriginalState(),
  45034. this._removeInactiveBinding(c)
  45035. }
  45036. },
  45037. uncacheAction: function(e, t) {
  45038. var i = this.existingAction(e, t);
  45039. null !== i && (this._deactivateAction(i),
  45040. this._removeInactiveAction(i))
  45041. }
  45042. },
  45043. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45044. n.AnimationMixer._Action = function(e, t, i) {
  45045. this._mixer = e,
  45046. this._clip = t,
  45047. this._localRoot = i || null;
  45048. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45049. endingStart: n.ZeroCurvatureEnding,
  45050. endingEnd: n.ZeroCurvatureEnding
  45051. }, l = 0; l !== o; ++l) {
  45052. var c = r[l].createInterpolant(null);
  45053. a[l] = c,
  45054. c.settings = s
  45055. }
  45056. this._interpolantSettings = s,
  45057. this._interpolants = a,
  45058. this._propertyBindings = new Array(o),
  45059. this._cacheIndex = null,
  45060. this._byClipCacheIndex = null,
  45061. this._timeScaleInterpolant = null,
  45062. this._weightInterpolant = null,
  45063. this.loop = n.LoopRepeat,
  45064. this._loopCount = -1,
  45065. this._startTime = null,
  45066. this.time = 0,
  45067. this.timeScale = 1,
  45068. this._effectiveTimeScale = 1,
  45069. this.weight = 1,
  45070. this._effectiveWeight = 1,
  45071. this.repetitions = 1 / 0,
  45072. this.paused = !1,
  45073. this.enabled = !0,
  45074. this.clampWhenFinished = !1,
  45075. this.zeroSlopeAtStart = !0,
  45076. this.zeroSlopeAtEnd = !0
  45077. }
  45078. ,
  45079. n.AnimationMixer._Action.prototype = {
  45080. constructor: n.AnimationMixer._Action,
  45081. play: function() {
  45082. return this._mixer._activateAction(this),
  45083. this
  45084. },
  45085. stop: function() {
  45086. return this._mixer._deactivateAction(this),
  45087. this.reset()
  45088. },
  45089. reset: function() {
  45090. return this.paused = !1,
  45091. this.enabled = !0,
  45092. this.time = 0,
  45093. this._loopCount = -1,
  45094. this._startTime = null,
  45095. this.stopFading().stopWarping()
  45096. },
  45097. isRunning: function() {
  45098. this._startTime;
  45099. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45100. },
  45101. isScheduled: function() {
  45102. return this._mixer._isActiveAction(this)
  45103. },
  45104. startAt: function(e) {
  45105. return this._startTime = e,
  45106. this
  45107. },
  45108. setLoop: function(e, t) {
  45109. return this.loop = e,
  45110. this.repetitions = t,
  45111. this
  45112. },
  45113. setEffectiveWeight: function(e) {
  45114. return this.weight = e,
  45115. this._effectiveWeight = this.enabled ? e : 0,
  45116. this.stopFading()
  45117. },
  45118. getEffectiveWeight: function() {
  45119. return this._effectiveWeight
  45120. },
  45121. fadeIn: function(e) {
  45122. return this._scheduleFading(e, 0, 1)
  45123. },
  45124. fadeOut: function(e) {
  45125. return this._scheduleFading(e, 1, 0)
  45126. },
  45127. crossFadeFrom: function(e, t, i) {
  45128. this._mixer;
  45129. if (e.fadeOut(t),
  45130. this.fadeIn(t),
  45131. i) {
  45132. var n = this._clip.duration
  45133. , r = e._clip.duration
  45134. , o = r / n
  45135. , a = n / r;
  45136. e.warp(1, o, t),
  45137. this.warp(a, 1, t)
  45138. }
  45139. return this
  45140. },
  45141. crossFadeTo: function(e, t, i) {
  45142. return e.crossFadeFrom(this, t, i)
  45143. },
  45144. stopFading: function() {
  45145. var e = this._weightInterpolant;
  45146. return null !== e && (this._weightInterpolant = null,
  45147. this._mixer._takeBackControlInterpolant(e)),
  45148. this
  45149. },
  45150. setEffectiveTimeScale: function(e) {
  45151. return this.timeScale = e,
  45152. this._effectiveTimeScale = this.paused ? 0 : e,
  45153. this.stopWarping()
  45154. },
  45155. getEffectiveTimeScale: function() {
  45156. return this._effectiveTimeScale
  45157. },
  45158. setDuration: function(e) {
  45159. return this.timeScale = this._clip.duration / e,
  45160. this.stopWarping()
  45161. },
  45162. syncWith: function(e) {
  45163. return this.time = e.time,
  45164. this.timeScale = e.timeScale,
  45165. this.stopWarping()
  45166. },
  45167. halt: function(e) {
  45168. return this.warp(this._currentTimeScale, 0, e)
  45169. },
  45170. warp: function(e, t, i) {
  45171. var n = this._mixer
  45172. , r = n.time
  45173. , o = this._timeScaleInterpolant
  45174. , a = this.timeScale;
  45175. null === o && (o = n._lendControlInterpolant(),
  45176. this._timeScaleInterpolant = o);
  45177. var s = o.parameterPositions
  45178. , l = o.sampleValues;
  45179. return s[0] = r,
  45180. s[1] = r + i,
  45181. l[0] = e / a,
  45182. l[1] = t / a,
  45183. this
  45184. },
  45185. stopWarping: function() {
  45186. var e = this._timeScaleInterpolant;
  45187. return null !== e && (this._timeScaleInterpolant = null,
  45188. this._mixer._takeBackControlInterpolant(e)),
  45189. this
  45190. },
  45191. getMixer: function() {
  45192. return this._mixer
  45193. },
  45194. getClip: function() {
  45195. return this._clip
  45196. },
  45197. getRoot: function() {
  45198. return this._localRoot || this._mixer._root
  45199. },
  45200. _update: function(e, t, i, n) {
  45201. var r = this._startTime;
  45202. if (null !== r) {
  45203. var o = (e - r) * i;
  45204. if (o < 0 || 0 === i)
  45205. return;
  45206. this._startTime = null,
  45207. t = i * o
  45208. }
  45209. t *= this._updateTimeScale(e);
  45210. var a = this._updateTime(t)
  45211. , s = this._updateWeight(e);
  45212. if (s > 0)
  45213. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45214. l[h].evaluate(a),
  45215. c[h].accumulate(n, s)
  45216. },
  45217. _updateWeight: function(e) {
  45218. var t = 0;
  45219. if (this.enabled) {
  45220. t = this.weight;
  45221. var i = this._weightInterpolant;
  45222. if (null !== i) {
  45223. var n = i.evaluate(e)[0];
  45224. t *= n,
  45225. e > i.parameterPositions[1] && (this.stopFading(),
  45226. 0 === n && (this.enabled = !1))
  45227. }
  45228. }
  45229. return this._effectiveWeight = t,
  45230. t
  45231. },
  45232. _updateTimeScale: function(e) {
  45233. var t = 0;
  45234. if (!this.paused) {
  45235. t = this.timeScale;
  45236. var i = this._timeScaleInterpolant;
  45237. if (null !== i) {
  45238. var n = i.evaluate(e)[0];
  45239. t *= n,
  45240. e > i.parameterPositions[1] && (this.stopWarping(),
  45241. 0 === t ? this.pause = !0 : this.timeScale = t)
  45242. }
  45243. }
  45244. return this._effectiveTimeScale = t,
  45245. t
  45246. },
  45247. _updateTime: function(e) {
  45248. var t = this.time + e;
  45249. if (0 === e)
  45250. return t;
  45251. var i = this._clip.duration
  45252. , r = this.loop
  45253. , o = this._loopCount
  45254. , a = !1;
  45255. switch (r) {
  45256. case n.LoopOnce:
  45257. if (o === -1 && (this.loopCount = 0,
  45258. this._setEndings(!0, !0, !1)),
  45259. t >= i)
  45260. t = i;
  45261. else {
  45262. if (!(t < 0))
  45263. break;
  45264. t = 0
  45265. }
  45266. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45267. this._mixer.dispatchEvent({
  45268. type: "finished",
  45269. action: this,
  45270. direction: e < 0 ? -1 : 1
  45271. });
  45272. break;
  45273. case n.LoopPingPong:
  45274. a = !0;
  45275. case n.LoopRepeat:
  45276. if (o === -1 && (e > 0 ? (o = 0,
  45277. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45278. t >= i || t < 0) {
  45279. var s = Math.floor(t / i);
  45280. t -= i * s,
  45281. o += Math.abs(s);
  45282. var l = this.repetitions - o;
  45283. if (l < 0) {
  45284. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45285. t = e > 0 ? i : 0,
  45286. this._mixer.dispatchEvent({
  45287. type: "finished",
  45288. action: this,
  45289. direction: e > 0 ? 1 : -1
  45290. });
  45291. break
  45292. }
  45293. if (0 === l) {
  45294. var c = e < 0;
  45295. this._setEndings(c, !c, a)
  45296. } else
  45297. this._setEndings(!1, !1, a);
  45298. this._loopCount = o,
  45299. this._mixer.dispatchEvent({
  45300. type: "loop",
  45301. action: this,
  45302. loopDelta: s
  45303. })
  45304. }
  45305. if (r === n.LoopPingPong && 1 === (1 & o))
  45306. return this.time = t,
  45307. i - t
  45308. }
  45309. return this.time = t,
  45310. t
  45311. },
  45312. _setEndings: function(e, t, i) {
  45313. var r = this._interpolantSettings;
  45314. i ? (r.endingStart = n.ZeroSlopeEnding,
  45315. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45316. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45317. },
  45318. _scheduleFading: function(e, t, i) {
  45319. var n = this._mixer
  45320. , r = n.time
  45321. , o = this._weightInterpolant;
  45322. null === o && (o = n._lendControlInterpolant(),
  45323. this._weightInterpolant = o);
  45324. var a = o.parameterPositions
  45325. , s = o.sampleValues;
  45326. return a[0] = r,
  45327. s[0] = t,
  45328. a[1] = r + e,
  45329. s[1] = i,
  45330. this
  45331. }
  45332. },
  45333. Object.assign(n.AnimationMixer.prototype, {
  45334. _bindAction: function(e, t) {
  45335. var i = e._localRoot || this._root
  45336. , r = e._clip.tracks
  45337. , o = r.length
  45338. , a = e._propertyBindings
  45339. , s = e._interpolants
  45340. , l = i.uuid
  45341. , c = this._bindingsByRootAndName
  45342. , h = c[l];
  45343. void 0 === h && (h = {},
  45344. c[l] = h);
  45345. for (var u = 0; u !== o; ++u) {
  45346. var d = r[u]
  45347. , p = d.name
  45348. , f = h[p];
  45349. if (void 0 !== f)
  45350. a[u] = f;
  45351. else {
  45352. if (f = a[u],
  45353. void 0 !== f) {
  45354. null === f._cacheIndex && (++f.referenceCount,
  45355. this._addInactiveBinding(f, l, p));
  45356. continue
  45357. }
  45358. var g = t && t._propertyBindings[u].binding.parsedPath;
  45359. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45360. ++f.referenceCount,
  45361. this._addInactiveBinding(f, l, p),
  45362. a[u] = f
  45363. }
  45364. s[u].resultBuffer = f.buffer
  45365. }
  45366. },
  45367. _activateAction: function(e) {
  45368. if (!this._isActiveAction(e)) {
  45369. if (null === e._cacheIndex) {
  45370. var t = (e._localRoot || this._root).uuid
  45371. , i = e._clip.name
  45372. , n = this._actionsByClip[i];
  45373. this._bindAction(e, n && n.knownActions[0]),
  45374. this._addInactiveAction(e, i, t)
  45375. }
  45376. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45377. var s = r[o];
  45378. 0 === s.useCount++ && (this._lendBinding(s),
  45379. s.saveOriginalState())
  45380. }
  45381. this._lendAction(e)
  45382. }
  45383. },
  45384. _deactivateAction: function(e) {
  45385. if (this._isActiveAction(e)) {
  45386. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45387. var r = t[i];
  45388. 0 === --r.useCount && (r.restoreOriginalState(),
  45389. this._takeBackBinding(r))
  45390. }
  45391. this._takeBackAction(e)
  45392. }
  45393. },
  45394. _initMemoryManager: function() {
  45395. this._actions = [],
  45396. this._nActiveActions = 0,
  45397. this._actionsByClip = {},
  45398. this._bindings = [],
  45399. this._nActiveBindings = 0,
  45400. this._bindingsByRootAndName = {},
  45401. this._controlInterpolants = [],
  45402. this._nActiveControlInterpolants = 0;
  45403. var e = this;
  45404. this.stats = {
  45405. actions: {
  45406. get total() {
  45407. return e._actions.length
  45408. },
  45409. get inUse() {
  45410. return e._nActiveActions
  45411. }
  45412. },
  45413. bindings: {
  45414. get total() {
  45415. return e._bindings.length
  45416. },
  45417. get inUse() {
  45418. return e._nActiveBindings
  45419. }
  45420. },
  45421. controlInterpolants: {
  45422. get total() {
  45423. return e._controlInterpolants.length
  45424. },
  45425. get inUse() {
  45426. return e._nActiveControlInterpolants
  45427. }
  45428. }
  45429. }
  45430. },
  45431. _isActiveAction: function(e) {
  45432. var t = e._cacheIndex;
  45433. return null !== t && t < this._nActiveActions
  45434. },
  45435. _addInactiveAction: function(e, t, i) {
  45436. var n = this._actions
  45437. , r = this._actionsByClip
  45438. , o = r[t];
  45439. if (void 0 === o)
  45440. o = {
  45441. knownActions: [e],
  45442. actionByRoot: {}
  45443. },
  45444. e._byClipCacheIndex = 0,
  45445. r[t] = o;
  45446. else {
  45447. var a = o.knownActions;
  45448. e._byClipCacheIndex = a.length,
  45449. a.push(e)
  45450. }
  45451. e._cacheIndex = n.length,
  45452. n.push(e),
  45453. o.actionByRoot[i] = e
  45454. },
  45455. _removeInactiveAction: function(e) {
  45456. var t = this._actions
  45457. , i = t[t.length - 1]
  45458. , n = e._cacheIndex;
  45459. i._cacheIndex = n,
  45460. t[n] = i,
  45461. t.pop(),
  45462. e._cacheIndex = null;
  45463. var r = e._clip.name
  45464. , o = this._actionsByClip
  45465. , a = o[r]
  45466. , s = a.knownActions
  45467. , l = s[s.length - 1]
  45468. , c = e._byClipCacheIndex;
  45469. l._byClipCacheIndex = c,
  45470. s[c] = l,
  45471. s.pop(),
  45472. e._byClipCacheIndex = null;
  45473. var h = a.actionByRoot
  45474. , u = (t._localRoot || this._root).uuid;
  45475. delete h[u],
  45476. 0 === s.length && delete o[r],
  45477. this._removeInactiveBindingsForAction(e)
  45478. },
  45479. _removeInactiveBindingsForAction: function(e) {
  45480. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45481. var r = t[i];
  45482. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45483. }
  45484. },
  45485. _lendAction: function(e) {
  45486. var t = this._actions
  45487. , i = e._cacheIndex
  45488. , n = this._nActiveActions++
  45489. , r = t[n];
  45490. e._cacheIndex = n,
  45491. t[n] = e,
  45492. r._cacheIndex = i,
  45493. t[i] = r
  45494. },
  45495. _takeBackAction: function(e) {
  45496. var t = this._actions
  45497. , i = e._cacheIndex
  45498. , n = --this._nActiveActions
  45499. , r = t[n];
  45500. e._cacheIndex = n,
  45501. t[n] = e,
  45502. r._cacheIndex = i,
  45503. t[i] = r
  45504. },
  45505. _addInactiveBinding: function(e, t, i) {
  45506. var n = this._bindingsByRootAndName
  45507. , r = n[t]
  45508. , o = this._bindings;
  45509. void 0 === r && (r = {},
  45510. n[t] = r),
  45511. r[i] = e,
  45512. e._cacheIndex = o.length,
  45513. o.push(e)
  45514. },
  45515. _removeInactiveBinding: function(e) {
  45516. var t = this._bindings
  45517. , i = e.binding
  45518. , n = i.rootNode.uuid
  45519. , r = i.path
  45520. , o = this._bindingsByRootAndName
  45521. , a = o[n]
  45522. , s = t[t.length - 1]
  45523. , l = e._cacheIndex;
  45524. s._cacheIndex = l,
  45525. t[l] = s,
  45526. t.pop(),
  45527. delete a[r];
  45528. e: {
  45529. for (var c in a)
  45530. break e;
  45531. delete o[n]
  45532. }
  45533. },
  45534. _lendBinding: function(e) {
  45535. var t = this._bindings
  45536. , i = e._cacheIndex
  45537. , n = this._nActiveBindings++
  45538. , r = t[n];
  45539. e._cacheIndex = n,
  45540. t[n] = e,
  45541. r._cacheIndex = i,
  45542. t[i] = r
  45543. },
  45544. _takeBackBinding: function(e) {
  45545. var t = this._bindings
  45546. , i = e._cacheIndex
  45547. , n = --this._nActiveBindings
  45548. , r = t[n];
  45549. e._cacheIndex = n,
  45550. t[n] = e,
  45551. r._cacheIndex = i,
  45552. t[i] = r
  45553. },
  45554. _lendControlInterpolant: function() {
  45555. var e = this._controlInterpolants
  45556. , t = this._nActiveControlInterpolants++
  45557. , i = e[t];
  45558. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45559. i.__cacheIndex = t,
  45560. e[t] = i),
  45561. i
  45562. },
  45563. _takeBackControlInterpolant: function(e) {
  45564. var t = this._controlInterpolants
  45565. , i = e.__cacheIndex
  45566. , n = --this._nActiveControlInterpolants
  45567. , r = t[n];
  45568. e.__cacheIndex = n,
  45569. t[n] = e,
  45570. r.__cacheIndex = i,
  45571. t[i] = r
  45572. },
  45573. _controlInterpolantsResultBuffer: new Float32Array(1)
  45574. }),
  45575. n.AnimationObjectGroup = function(e) {
  45576. this.uuid = n.Math.generateUUID(),
  45577. this._objects = Array.prototype.slice.call(arguments),
  45578. this.nCachedObjects_ = 0;
  45579. var t = {};
  45580. this._indicesByUUID = t;
  45581. for (var i = 0, r = arguments.length; i !== r; ++i)
  45582. t[arguments[i].uuid] = i;
  45583. this._paths = [],
  45584. this._parsedPaths = [],
  45585. this._bindings = [],
  45586. this._bindingsIndicesByPath = {};
  45587. var o = this;
  45588. this.stats = {
  45589. objects: {
  45590. get total() {
  45591. return o._objects.length
  45592. },
  45593. get inUse() {
  45594. return this.total - o.nCachedObjects_
  45595. }
  45596. },
  45597. get bindingsPerObject() {
  45598. return o._bindings.length
  45599. }
  45600. }
  45601. }
  45602. ,
  45603. n.AnimationObjectGroup.prototype = {
  45604. constructor: n.AnimationObjectGroup,
  45605. add: function(e) {
  45606. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45607. var d = arguments[h]
  45608. , p = d.uuid
  45609. , f = o[p];
  45610. if (void 0 === f) {
  45611. f = i++,
  45612. o[p] = f,
  45613. t.push(d);
  45614. for (var g = 0, m = c; g !== m; ++g)
  45615. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45616. } else if (f < r) {
  45617. var v = t[f]
  45618. , A = --r
  45619. , y = t[A];
  45620. o[y.uuid] = f,
  45621. t[f] = y,
  45622. o[p] = A,
  45623. t[A] = d;
  45624. for (var g = 0, m = c; g !== m; ++g) {
  45625. var C = l[g]
  45626. , I = C[A]
  45627. , E = C[f];
  45628. C[f] = I,
  45629. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45630. C[A] = E
  45631. }
  45632. } else
  45633. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45634. }
  45635. this.nCachedObjects_ = r
  45636. },
  45637. remove: function(e) {
  45638. for (var t = this._objects, i = (t.length,
  45639. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45640. var l = arguments[a]
  45641. , c = l.uuid
  45642. , h = n[c];
  45643. if (void 0 !== h && h >= i) {
  45644. var u = i++
  45645. , d = t[u];
  45646. n[d.uuid] = h,
  45647. t[h] = d,
  45648. n[c] = u,
  45649. t[u] = l;
  45650. for (var p = 0, f = o; p !== f; ++p) {
  45651. var g = r[p]
  45652. , m = g[u]
  45653. , v = g[h];
  45654. g[h] = m,
  45655. g[u] = v
  45656. }
  45657. }
  45658. }
  45659. this.nCachedObjects_ = i
  45660. },
  45661. uncache: function(e) {
  45662. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45663. var c = arguments[s]
  45664. , h = c.uuid
  45665. , u = r[h];
  45666. if (void 0 !== u)
  45667. if (delete r[h],
  45668. u < n) {
  45669. var d = --n
  45670. , p = t[d]
  45671. , f = --i
  45672. , g = t[f];
  45673. r[p.uuid] = u,
  45674. t[u] = p,
  45675. r[g.uuid] = d,
  45676. t[d] = g,
  45677. t.pop();
  45678. for (var m = 0, v = a; m !== v; ++m) {
  45679. var A = o[m]
  45680. , y = A[d]
  45681. , C = A[f];
  45682. A[u] = y,
  45683. A[d] = C,
  45684. A.pop()
  45685. }
  45686. } else {
  45687. var f = --i
  45688. , g = t[f];
  45689. r[g.uuid] = u,
  45690. t[u] = g,
  45691. t.pop();
  45692. for (var m = 0, v = a; m !== v; ++m) {
  45693. var A = o[m];
  45694. A[u] = A[f],
  45695. A.pop()
  45696. }
  45697. }
  45698. }
  45699. this.nCachedObjects_ = n
  45700. },
  45701. subscribe_: function(e, t) {
  45702. var i = this._bindingsIndicesByPath
  45703. , r = i[e]
  45704. , o = this._bindings;
  45705. if (void 0 !== r)
  45706. return o[r];
  45707. var a = this._paths
  45708. , s = this._parsedPaths
  45709. , l = this._objects
  45710. , c = l.length
  45711. , h = this.nCachedObjects_
  45712. , u = new Array(c);
  45713. r = o.length,
  45714. i[e] = r,
  45715. a.push(e),
  45716. s.push(t),
  45717. o.push(u);
  45718. for (var d = h, p = l.length; d !== p; ++d) {
  45719. var f = l[d];
  45720. u[d] = new n.PropertyBinding(f,e,t)
  45721. }
  45722. return u
  45723. },
  45724. unsubscribe_: function(e) {
  45725. var t = this._bindingsIndicesByPath
  45726. , i = t[e];
  45727. if (void 0 !== i) {
  45728. var n = this._paths
  45729. , r = this._parsedPaths
  45730. , o = this._bindings
  45731. , a = o.length - 1
  45732. , s = o[a]
  45733. , l = e[a];
  45734. t[l] = i,
  45735. o[i] = s,
  45736. o.pop(),
  45737. r[i] = r[a],
  45738. r.pop(),
  45739. n[i] = n[a],
  45740. n.pop()
  45741. }
  45742. }
  45743. },
  45744. n.AnimationUtils = {
  45745. arraySlice: function(e, t, i) {
  45746. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45747. },
  45748. convertArray: function(e, t, i) {
  45749. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45750. },
  45751. isTypedArray: function(e) {
  45752. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45753. },
  45754. getKeyframeOrder: function(e) {
  45755. function t(t, i) {
  45756. return e[t] - e[i]
  45757. }
  45758. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45759. n[r] = r;
  45760. return n.sort(t),
  45761. n
  45762. },
  45763. sortedArray: function(e, t, i) {
  45764. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45765. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45766. r[a++] = e[s + l];
  45767. return r
  45768. },
  45769. flattenJSON: function(e, t, i, n) {
  45770. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45771. o = e[r++];
  45772. if (void 0 !== o) {
  45773. var a = o[n];
  45774. if (void 0 !== a)
  45775. if (Array.isArray(a)) {
  45776. do
  45777. a = o[n],
  45778. void 0 !== a && (t.push(o.time),
  45779. i.push.apply(i, a)),
  45780. o = e[r++];
  45781. while (void 0 !== o)
  45782. } else if (void 0 !== a.toArray) {
  45783. do
  45784. a = o[n],
  45785. void 0 !== a && (t.push(o.time),
  45786. a.toArray(i, i.length)),
  45787. o = e[r++];
  45788. while (void 0 !== o)
  45789. } else
  45790. do
  45791. a = o[n],
  45792. void 0 !== a && (t.push(o.time),
  45793. i.push(a)),
  45794. o = e[r++];
  45795. while (void 0 !== o)
  45796. }
  45797. }
  45798. },
  45799. n.KeyframeTrack = function(e, t, i, r) {
  45800. if (void 0 === e)
  45801. throw new Error("track name is undefined");
  45802. if (void 0 === t || 0 === t.length)
  45803. throw new Error("no keyframes in track named " + e);
  45804. this.name = e,
  45805. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45806. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45807. this.setInterpolation(r || this.DefaultInterpolation),
  45808. this.validate(),
  45809. this.optimize()
  45810. }
  45811. ,
  45812. n.KeyframeTrack.prototype = {
  45813. constructor: n.KeyframeTrack,
  45814. TimeBufferType: Float32Array,
  45815. ValueBufferType: Float32Array,
  45816. DefaultInterpolation: n.InterpolateLinear,
  45817. InterpolantFactoryMethodDiscrete: function(e) {
  45818. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45819. },
  45820. InterpolantFactoryMethodLinear: function(e) {
  45821. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45822. },
  45823. InterpolantFactoryMethodSmooth: function(e) {
  45824. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45825. },
  45826. setInterpolation: function(e) {
  45827. var t = void 0;
  45828. switch (e) {
  45829. case n.InterpolateDiscrete:
  45830. t = this.InterpolantFactoryMethodDiscrete;
  45831. break;
  45832. case n.InterpolateLinear:
  45833. t = this.InterpolantFactoryMethodLinear;
  45834. break;
  45835. case n.InterpolateSmooth:
  45836. t = this.InterpolantFactoryMethodSmooth
  45837. }
  45838. if (void 0 === t) {
  45839. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45840. if (void 0 === this.createInterpolant) {
  45841. if (e === this.DefaultInterpolation)
  45842. throw new Error(i);
  45843. this.setInterpolation(this.DefaultInterpolation)
  45844. }
  45845. return void console.warn(i)
  45846. }
  45847. this.createInterpolant = t
  45848. },
  45849. getInterpolation: function() {
  45850. switch (this.createInterpolant) {
  45851. case this.InterpolantFactoryMethodDiscrete:
  45852. return n.InterpolateDiscrete;
  45853. case this.InterpolantFactoryMethodLinear:
  45854. return n.InterpolateLinear;
  45855. case this.InterpolantFactoryMethodSmooth:
  45856. return n.InterpolateSmooth
  45857. }
  45858. },
  45859. getValueSize: function() {
  45860. return this.values.length / this.times.length
  45861. },
  45862. shift: function(e) {
  45863. if (0 !== e)
  45864. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45865. t[i] += e;
  45866. return this
  45867. },
  45868. scale: function(e) {
  45869. if (1 !== e)
  45870. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45871. t[i] *= e;
  45872. return this
  45873. },
  45874. trim: function(e, t) {
  45875. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45876. ++o;
  45877. for (; a !== -1 && i[a] > t; )
  45878. --a;
  45879. if (++a,
  45880. 0 !== o || a !== r) {
  45881. o >= a && (a = Math.max(a, 1),
  45882. o = a - 1);
  45883. var s = this.getValueSize();
  45884. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45885. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45886. }
  45887. return this
  45888. },
  45889. validate: function() {
  45890. var e = !0
  45891. , t = this.getValueSize();
  45892. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45893. e = !1);
  45894. var i = this.times
  45895. , r = this.values
  45896. , o = i.length;
  45897. 0 === o && (console.error("track is empty", this),
  45898. e = !1);
  45899. for (var a = null, s = 0; s !== o; s++) {
  45900. var l = i[s];
  45901. if ("number" == typeof l && isNaN(l)) {
  45902. console.error("time is not a valid number", this, s, l),
  45903. e = !1;
  45904. break
  45905. }
  45906. if (null !== a && a > l) {
  45907. console.error("out of order keys", this, s, l, a),
  45908. e = !1;
  45909. break
  45910. }
  45911. a = l
  45912. }
  45913. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45914. for (var s = 0, c = r.length; s !== c; ++s) {
  45915. var h = r[s];
  45916. if (isNaN(h)) {
  45917. console.error("value is not a valid number", this, s, h),
  45918. e = !1;
  45919. break
  45920. }
  45921. }
  45922. return e
  45923. },
  45924. optimize: function() {
  45925. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45926. var s = !1
  45927. , l = e[o]
  45928. , c = e[o + 1];
  45929. if (l !== c && (1 !== o || l !== l[0]))
  45930. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45931. var f = t[h + p];
  45932. if (f !== t[u + p] || f !== t[d + p]) {
  45933. s = !0;
  45934. break
  45935. }
  45936. }
  45937. if (s) {
  45938. if (o !== r) {
  45939. e[r] = e[o];
  45940. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45941. t[m + p] = t[g + p]
  45942. }
  45943. ++r
  45944. }
  45945. }
  45946. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45947. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45948. this
  45949. }
  45950. },
  45951. Object.assign(n.KeyframeTrack, {
  45952. parse: function(e) {
  45953. if (void 0 === e.type)
  45954. throw new Error("track type undefined, can not parse");
  45955. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45956. if (void 0 === e.times) {
  45957. console.warn("legacy JSON format detected, converting");
  45958. var i = []
  45959. , r = [];
  45960. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45961. e.times = i,
  45962. e.values = r
  45963. }
  45964. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45965. },
  45966. toJSON: function(e) {
  45967. var t, i = e.constructor;
  45968. if (void 0 !== i.toJSON)
  45969. t = i.toJSON(e);
  45970. else {
  45971. t = {
  45972. name: e.name,
  45973. times: n.AnimationUtils.convertArray(e.times, Array),
  45974. values: n.AnimationUtils.convertArray(e.values, Array)
  45975. };
  45976. var r = e.getInterpolation();
  45977. r !== e.DefaultInterpolation && (t.interpolation = r)
  45978. }
  45979. return t.type = e.ValueTypeName,
  45980. t
  45981. },
  45982. _getTrackTypeForValueTypeName: function(e) {
  45983. switch (e.toLowerCase()) {
  45984. case "scalar":
  45985. case "double":
  45986. case "float":
  45987. case "number":
  45988. case "integer":
  45989. return n.NumberKeyframeTrack;
  45990. case "vector":
  45991. case "vector2":
  45992. case "vector3":
  45993. case "vector4":
  45994. return n.VectorKeyframeTrack;
  45995. case "color":
  45996. return n.ColorKeyframeTrack;
  45997. case "quaternion":
  45998. return n.QuaternionKeyframeTrack;
  45999. case "bool":
  46000. case "boolean":
  46001. return n.BooleanKeyframeTrack;
  46002. case "string":
  46003. return n.StringKeyframeTrack
  46004. }
  46005. throw new Error("Unsupported typeName: " + e)
  46006. }
  46007. }),
  46008. n.PropertyBinding = function(e, t, i) {
  46009. this.path = t,
  46010. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46011. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46012. this.rootNode = e
  46013. }
  46014. ,
  46015. n.PropertyBinding.prototype = {
  46016. constructor: n.PropertyBinding,
  46017. getValue: function(e, t) {
  46018. this.bind(),
  46019. this.getValue(e, t)
  46020. },
  46021. setValue: function(e, t) {
  46022. this.bind(),
  46023. this.setValue(e, t)
  46024. },
  46025. bind: function() {
  46026. var e = this.node
  46027. , t = this.parsedPath
  46028. , i = t.objectName
  46029. , r = t.propertyName
  46030. , o = t.propertyIndex;
  46031. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46032. this.node = e),
  46033. this.getValue = this._getValue_unavailable,
  46034. this.setValue = this._setValue_unavailable,
  46035. !e)
  46036. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46037. if (i) {
  46038. var a = t.objectIndex;
  46039. switch (i) {
  46040. case "materials":
  46041. if (!e.material)
  46042. return void console.error(" can not bind to material as node does not have a material", this);
  46043. if (!e.material.materials)
  46044. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46045. e = e.material.materials;
  46046. break;
  46047. case "bones":
  46048. if (!e.skeleton)
  46049. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46050. e = e.skeleton.bones;
  46051. for (var s = 0; s < e.length; s++)
  46052. if (e[s].name === a) {
  46053. a = s;
  46054. break
  46055. }
  46056. break;
  46057. default:
  46058. if (void 0 === e[i])
  46059. return void console.error(" can not bind to objectName of node, undefined", this);
  46060. e = e[i]
  46061. }
  46062. if (void 0 !== a) {
  46063. if (void 0 === e[a])
  46064. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46065. e = e[a]
  46066. }
  46067. }
  46068. var l = e[r];
  46069. if (!l) {
  46070. var c = t.nodeName;
  46071. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46072. }
  46073. var h = this.Versioning.None;
  46074. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46075. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46076. this.targetObject = e);
  46077. var u = this.BindingType.Direct;
  46078. if (void 0 !== o) {
  46079. if ("morphTargetInfluences" === r) {
  46080. if (!e.geometry)
  46081. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46082. if (!e.geometry.morphTargets)
  46083. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46084. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46085. if (e.geometry.morphTargets[s].name === o) {
  46086. o = s;
  46087. break
  46088. }
  46089. }
  46090. u = this.BindingType.ArrayElement,
  46091. this.resolvedProperty = l,
  46092. this.propertyIndex = o
  46093. } else
  46094. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46095. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46096. this.resolvedProperty = l) : this.propertyName = r;
  46097. this.getValue = this.GetterByBindingType[u],
  46098. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46099. },
  46100. unbind: function() {
  46101. this.node = null,
  46102. this.getValue = this._getValue_unbound,
  46103. this.setValue = this._setValue_unbound
  46104. }
  46105. },
  46106. Object.assign(n.PropertyBinding.prototype, {
  46107. _getValue_unavailable: function() {},
  46108. _setValue_unavailable: function() {},
  46109. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46110. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46111. BindingType: {
  46112. Direct: 0,
  46113. EntireArray: 1,
  46114. ArrayElement: 2,
  46115. HasFromToArray: 3
  46116. },
  46117. Versioning: {
  46118. None: 0,
  46119. NeedsUpdate: 1,
  46120. MatrixWorldNeedsUpdate: 2
  46121. },
  46122. GetterByBindingType: [function(e, t) {
  46123. e[t] = this.node[this.propertyName]
  46124. }
  46125. , function(e, t) {
  46126. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46127. e[t++] = i[n]
  46128. }
  46129. , function(e, t) {
  46130. e[t] = this.resolvedProperty[this.propertyIndex]
  46131. }
  46132. , function(e, t) {
  46133. this.resolvedProperty.toArray(e, t)
  46134. }
  46135. ],
  46136. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46137. this.node[this.propertyName] = e[t]
  46138. }
  46139. , function(e, t) {
  46140. this.node[this.propertyName] = e[t],
  46141. this.targetObject.needsUpdate = !0
  46142. }
  46143. , function(e, t) {
  46144. this.node[this.propertyName] = e[t],
  46145. this.targetObject.matrixWorldNeedsUpdate = !0
  46146. }
  46147. ], [function(e, t) {
  46148. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46149. i[n] = e[t++]
  46150. }
  46151. , function(e, t) {
  46152. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46153. i[n] = e[t++];
  46154. this.targetObject.needsUpdate = !0
  46155. }
  46156. , function(e, t) {
  46157. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46158. i[n] = e[t++];
  46159. this.targetObject.matrixWorldNeedsUpdate = !0
  46160. }
  46161. ], [function(e, t) {
  46162. this.resolvedProperty[this.propertyIndex] = e[t]
  46163. }
  46164. , function(e, t) {
  46165. this.resolvedProperty[this.propertyIndex] = e[t],
  46166. this.targetObject.needsUpdate = !0
  46167. }
  46168. , function(e, t) {
  46169. this.resolvedProperty[this.propertyIndex] = e[t],
  46170. this.targetObject.matrixWorldNeedsUpdate = !0
  46171. }
  46172. ], [function(e, t) {
  46173. this.resolvedProperty.fromArray(e, t)
  46174. }
  46175. , function(e, t) {
  46176. this.resolvedProperty.fromArray(e, t),
  46177. this.targetObject.needsUpdate = !0
  46178. }
  46179. , function(e, t) {
  46180. this.resolvedProperty.fromArray(e, t),
  46181. this.targetObject.matrixWorldNeedsUpdate = !0
  46182. }
  46183. ]]
  46184. }),
  46185. n.PropertyBinding.Composite = function(e, t, i) {
  46186. var r = i || n.PropertyBinding.parseTrackName(t);
  46187. this._targetGroup = e,
  46188. this._bindings = e.subscribe_(t, r)
  46189. }
  46190. ,
  46191. n.PropertyBinding.Composite.prototype = {
  46192. constructor: n.PropertyBinding.Composite,
  46193. getValue: function(e, t) {
  46194. this.bind();
  46195. var i = this._targetGroup.nCachedObjects_
  46196. , n = this._bindings[i];
  46197. void 0 !== n && n.getValue(e, t)
  46198. },
  46199. setValue: function(e, t) {
  46200. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46201. i[n].setValue(e, t)
  46202. },
  46203. bind: function() {
  46204. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46205. e[t].bind()
  46206. },
  46207. unbind: function() {
  46208. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46209. e[t].unbind()
  46210. }
  46211. },
  46212. n.PropertyBinding.create = function(e, t, i) {
  46213. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46214. }
  46215. ,
  46216. n.PropertyBinding.parseTrackName = function(e) {
  46217. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46218. , i = t.exec(e);
  46219. if (!i)
  46220. throw new Error("cannot parse trackName at all: " + e);
  46221. i.index === t.lastIndex && t.lastIndex++;
  46222. var n = {
  46223. nodeName: i[3],
  46224. objectName: i[5],
  46225. objectIndex: i[7],
  46226. propertyName: i[9],
  46227. propertyIndex: i[11]
  46228. };
  46229. if (null === n.propertyName || 0 === n.propertyName.length)
  46230. throw new Error("can not parse propertyName from trackName: " + e);
  46231. return n
  46232. }
  46233. ,
  46234. n.PropertyBinding.findNode = function(e, t) {
  46235. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46236. return e;
  46237. if (e.skeleton) {
  46238. var i = function(e) {
  46239. for (var i = 0; i < e.bones.length; i++) {
  46240. var n = e.bones[i];
  46241. if (n.name === t)
  46242. return n
  46243. }
  46244. return null
  46245. }
  46246. , n = i(e.skeleton);
  46247. if (n)
  46248. return n
  46249. }
  46250. if (e.children) {
  46251. var r = function(e) {
  46252. for (var i = 0; i < e.length; i++) {
  46253. var n = e[i];
  46254. if (n.name === t || n.uuid === t)
  46255. return n;
  46256. var o = r(n.children);
  46257. if (o)
  46258. return o
  46259. }
  46260. return null
  46261. }
  46262. , o = r(e.children);
  46263. if (o)
  46264. return o
  46265. }
  46266. return null
  46267. }
  46268. ,
  46269. n.PropertyMixer = function(e, t, i) {
  46270. this.binding = e,
  46271. this.valueSize = i;
  46272. var n, r = Float64Array;
  46273. switch (t) {
  46274. case "quaternion":
  46275. n = this._slerp;
  46276. break;
  46277. case "string":
  46278. case "bool":
  46279. r = Array,
  46280. n = this._select;
  46281. break;
  46282. default:
  46283. n = this._lerp
  46284. }
  46285. this.buffer = new r(4 * i),
  46286. this._mixBufferRegion = n,
  46287. this.cumulativeWeight = 0,
  46288. this.useCount = 0,
  46289. this.referenceCount = 0
  46290. }
  46291. ,
  46292. n.PropertyMixer.prototype = {
  46293. constructor: n.PropertyMixer,
  46294. accumulate: function(e, t) {
  46295. var i = this.buffer
  46296. , n = this.valueSize
  46297. , r = e * n + n
  46298. , o = this.cumulativeWeight;
  46299. if (0 === o) {
  46300. for (var a = 0; a !== n; ++a)
  46301. i[r + a] = i[a];
  46302. o = t
  46303. } else {
  46304. o += t;
  46305. var s = t / o;
  46306. this._mixBufferRegion(i, r, 0, s, n)
  46307. }
  46308. this.cumulativeWeight = o
  46309. },
  46310. apply: function(e) {
  46311. var t = this.valueSize
  46312. , i = this.buffer
  46313. , n = e * t + t
  46314. , r = this.cumulativeWeight
  46315. , o = this.binding;
  46316. if (this.cumulativeWeight = 0,
  46317. r < 1) {
  46318. var a = 3 * t;
  46319. this._mixBufferRegion(i, n, a, 1 - r, t)
  46320. }
  46321. for (var s = t, l = t + t; s !== l; ++s)
  46322. if (i[s] !== i[s + t]) {
  46323. o.setValue(i, n);
  46324. break
  46325. }
  46326. },
  46327. saveOriginalState: function() {
  46328. var e = this.binding
  46329. , t = this.buffer
  46330. , i = this.valueSize
  46331. , n = 3 * i;
  46332. e.getValue(t, n);
  46333. for (var r = i, o = n; r !== o; ++r)
  46334. t[r] = t[n + r % i];
  46335. this.cumulativeWeight = 0
  46336. },
  46337. restoreOriginalState: function() {
  46338. var e = 3 * this.valueSize;
  46339. this.binding.setValue(this.buffer, e)
  46340. },
  46341. _select: function(e, t, i, n, r) {
  46342. if (n >= .5)
  46343. for (var o = 0; o !== r; ++o)
  46344. e[t + o] = e[i + o]
  46345. },
  46346. _slerp: function(e, t, i, r, o) {
  46347. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46348. },
  46349. _lerp: function(e, t, i, n, r) {
  46350. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46351. var s = t + a;
  46352. e[s] = e[s] * o + e[i + a] * n
  46353. }
  46354. }
  46355. },
  46356. n.BooleanKeyframeTrack = function(e, t, i) {
  46357. n.KeyframeTrack.call(this, e, t, i)
  46358. }
  46359. ,
  46360. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46361. constructor: n.BooleanKeyframeTrack,
  46362. ValueTypeName: "bool",
  46363. ValueBufferType: Array,
  46364. DefaultInterpolation: n.IntepolateDiscrete,
  46365. InterpolantFactoryMethodLinear: void 0,
  46366. InterpolantFactoryMethodSmooth: void 0
  46367. }),
  46368. n.NumberKeyframeTrack = function(e, t, i, r) {
  46369. n.KeyframeTrack.call(this, e, t, i, r)
  46370. }
  46371. ,
  46372. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46373. constructor: n.NumberKeyframeTrack,
  46374. ValueTypeName: "number"
  46375. }),
  46376. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46377. n.KeyframeTrack.call(this, e, t, i, r)
  46378. }
  46379. ,
  46380. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46381. constructor: n.QuaternionKeyframeTrack,
  46382. ValueTypeName: "quaternion",
  46383. DefaultInterpolation: n.InterpolateLinear,
  46384. InterpolantFactoryMethodLinear: function(e) {
  46385. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46386. },
  46387. InterpolantFactoryMethodSmooth: void 0
  46388. }),
  46389. n.StringKeyframeTrack = function(e, t, i, r) {
  46390. n.KeyframeTrack.call(this, e, t, i, r)
  46391. }
  46392. ,
  46393. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46394. constructor: n.StringKeyframeTrack,
  46395. ValueTypeName: "string",
  46396. ValueBufferType: Array,
  46397. DefaultInterpolation: n.IntepolateDiscrete,
  46398. InterpolantFactoryMethodLinear: void 0,
  46399. InterpolantFactoryMethodSmooth: void 0
  46400. }),
  46401. n.VectorKeyframeTrack = function(e, t, i, r) {
  46402. n.KeyframeTrack.call(this, e, t, i, r)
  46403. }
  46404. ,
  46405. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46406. constructor: n.VectorKeyframeTrack,
  46407. ValueTypeName: "vector"
  46408. }),
  46409. n.Audio = function(e) {
  46410. n.Object3D.call(this),
  46411. this.type = "Audio",
  46412. this.context = e.context,
  46413. this.source = this.context.createBufferSource(),
  46414. this.source.onended = this.onEnded.bind(this),
  46415. this.gain = this.context.createGain(),
  46416. this.gain.connect(e.getInput()),
  46417. this.autoplay = !1,
  46418. this.startTime = 0,
  46419. this.playbackRate = 1,
  46420. this.isPlaying = !1,
  46421. this.hasPlaybackControl = !0,
  46422. this.sourceType = "empty",
  46423. this.filter = null
  46424. }
  46425. ,
  46426. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46427. n.Audio.prototype.constructor = n.Audio,
  46428. n.Audio.prototype.getOutput = function() {
  46429. return this.gain
  46430. }
  46431. ,
  46432. n.Audio.prototype.load = function(e) {
  46433. var t = new n.AudioBuffer(this.context);
  46434. return t.load(e),
  46435. this.setBuffer(t),
  46436. this
  46437. }
  46438. ,
  46439. n.Audio.prototype.setNodeSource = function(e) {
  46440. return this.hasPlaybackControl = !1,
  46441. this.sourceType = "audioNode",
  46442. this.source = e,
  46443. this.connect(),
  46444. this
  46445. }
  46446. ,
  46447. n.Audio.prototype.setBuffer = function(e) {
  46448. var t = this;
  46449. return e.onReady(function(e) {
  46450. t.source.buffer = e,
  46451. t.sourceType = "buffer",
  46452. t.autoplay && t.play()
  46453. }),
  46454. this
  46455. }
  46456. ,
  46457. n.Audio.prototype.play = function() {
  46458. if (this.isPlaying === !0)
  46459. return void console.warn("THREE.Audio: Audio is already playing.");
  46460. if (this.hasPlaybackControl === !1)
  46461. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46462. var e = this.context.createBufferSource();
  46463. e.buffer = this.source.buffer,
  46464. e.loop = this.source.loop,
  46465. e.onended = this.source.onended,
  46466. e.start(0, this.startTime),
  46467. e.playbackRate.value = this.playbackRate,
  46468. this.isPlaying = !0,
  46469. this.source = e,
  46470. this.connect()
  46471. }
  46472. ,
  46473. n.Audio.prototype.pause = function() {
  46474. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46475. void (this.startTime = this.context.currentTime))
  46476. }
  46477. ,
  46478. n.Audio.prototype.stop = function() {
  46479. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46480. void (this.startTime = 0))
  46481. }
  46482. ,
  46483. n.Audio.prototype.connect = function() {
  46484. null !== this.filter ? (this.source.connect(this.filter),
  46485. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46486. }
  46487. ,
  46488. n.Audio.prototype.disconnect = function() {
  46489. null !== this.filter ? (this.source.disconnect(this.filter),
  46490. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46491. }
  46492. ,
  46493. n.Audio.prototype.getFilter = function() {
  46494. return this.filter
  46495. }
  46496. ,
  46497. n.Audio.prototype.setFilter = function(e) {
  46498. void 0 === e && (e = null),
  46499. this.isPlaying === !0 ? (this.disconnect(),
  46500. this.filter = e,
  46501. this.connect()) : this.filter = e
  46502. }
  46503. ,
  46504. n.Audio.prototype.setPlaybackRate = function(e) {
  46505. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46506. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46507. }
  46508. ,
  46509. n.Audio.prototype.getPlaybackRate = function() {
  46510. return this.playbackRate
  46511. }
  46512. ,
  46513. n.Audio.prototype.onEnded = function() {
  46514. this.isPlaying = !1
  46515. }
  46516. ,
  46517. n.Audio.prototype.setLoop = function(e) {
  46518. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46519. }
  46520. ,
  46521. n.Audio.prototype.getLoop = function() {
  46522. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46523. !1) : this.source.loop
  46524. }
  46525. ,
  46526. n.Audio.prototype.setVolume = function(e) {
  46527. this.gain.gain.value = e
  46528. }
  46529. ,
  46530. n.Audio.prototype.getVolume = function() {
  46531. return this.gain.gain.value
  46532. }
  46533. ,
  46534. n.AudioAnalyser = function(e, t) {
  46535. this.analyser = e.context.createAnalyser(),
  46536. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46537. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46538. e.getOutput().connect(this.analyser)
  46539. }
  46540. ,
  46541. n.AudioAnalyser.prototype = {
  46542. constructor: n.AudioAnalyser,
  46543. getData: function() {
  46544. return this.analyser.getByteFrequencyData(this.data),
  46545. this.data
  46546. }
  46547. },
  46548. n.AudioBuffer = function(e) {
  46549. this.context = e,
  46550. this.ready = !1,
  46551. this.readyCallbacks = []
  46552. }
  46553. ,
  46554. n.AudioBuffer.prototype.load = function(e) {
  46555. var t = this
  46556. , i = new XMLHttpRequest;
  46557. return i.open("GET", e, !0),
  46558. i.responseType = "arraybuffer",
  46559. i.onload = function(e) {
  46560. t.context.decodeAudioData(this.response, function(e) {
  46561. t.buffer = e,
  46562. t.ready = !0;
  46563. for (var i = 0; i < t.readyCallbacks.length; i++)
  46564. t.readyCallbacks[i](t.buffer);
  46565. t.readyCallbacks = []
  46566. })
  46567. }
  46568. ,
  46569. i.send(),
  46570. this
  46571. }
  46572. ,
  46573. n.AudioBuffer.prototype.onReady = function(e) {
  46574. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46575. }
  46576. ,
  46577. n.PositionalAudio = function(e) {
  46578. n.Audio.call(this, e),
  46579. this.panner = this.context.createPanner(),
  46580. this.panner.connect(this.gain)
  46581. }
  46582. ,
  46583. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46584. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46585. n.PositionalAudio.prototype.getOutput = function() {
  46586. return this.panner
  46587. }
  46588. ,
  46589. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46590. this.panner.refDistance = e
  46591. }
  46592. ,
  46593. n.PositionalAudio.prototype.getRefDistance = function() {
  46594. return this.panner.refDistance
  46595. }
  46596. ,
  46597. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46598. this.panner.rolloffFactor = e
  46599. }
  46600. ,
  46601. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46602. return this.panner.rolloffFactor
  46603. }
  46604. ,
  46605. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46606. this.panner.distanceModel = e
  46607. }
  46608. ,
  46609. n.PositionalAudio.prototype.getDistanceModel = function() {
  46610. return this.panner.distanceModel
  46611. }
  46612. ,
  46613. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46614. this.panner.maxDistance = e
  46615. }
  46616. ,
  46617. n.PositionalAudio.prototype.getMaxDistance = function() {
  46618. return this.panner.maxDistance
  46619. }
  46620. ,
  46621. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46622. var e = new n.Vector3;
  46623. return function(t) {
  46624. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46625. e.setFromMatrixPosition(this.matrixWorld),
  46626. this.panner.setPosition(e.x, e.y, e.z)
  46627. }
  46628. }(),
  46629. n.AudioListener = function() {
  46630. n.Object3D.call(this),
  46631. this.type = "AudioListener",
  46632. this.context = new (window.AudioContext || window.webkitAudioContext),
  46633. this.gain = this.context.createGain(),
  46634. this.gain.connect(this.context.destination),
  46635. this.filter = null
  46636. }
  46637. ,
  46638. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46639. n.AudioListener.prototype.constructor = n.AudioListener,
  46640. n.AudioListener.prototype.getInput = function() {
  46641. return this.gain
  46642. }
  46643. ,
  46644. n.AudioListener.prototype.removeFilter = function() {
  46645. null !== this.filter && (this.gain.disconnect(this.filter),
  46646. this.filter.disconnect(this.context.destination),
  46647. this.gain.connect(this.context.destination),
  46648. this.filter = null)
  46649. }
  46650. ,
  46651. n.AudioListener.prototype.setFilter = function(e) {
  46652. null !== this.filter ? (this.gain.disconnect(this.filter),
  46653. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46654. this.filter = e,
  46655. this.gain.connect(this.filter),
  46656. this.filter.connect(this.context.destination)
  46657. }
  46658. ,
  46659. n.AudioListener.prototype.getFilter = function() {
  46660. return this.filter
  46661. }
  46662. ,
  46663. n.AudioListener.prototype.setMasterVolume = function(e) {
  46664. this.gain.gain.value = e
  46665. }
  46666. ,
  46667. n.AudioListener.prototype.getMasterVolume = function() {
  46668. return this.gain.gain.value
  46669. }
  46670. ,
  46671. n.AudioListener.prototype.updateMatrixWorld = function() {
  46672. var e = new n.Vector3
  46673. , t = new n.Quaternion
  46674. , i = new n.Vector3
  46675. , r = new n.Vector3;
  46676. return function(o) {
  46677. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46678. var a = this.context.listener
  46679. , s = this.up;
  46680. this.matrixWorld.decompose(e, t, i),
  46681. r.set(0, 0, -1).applyQuaternion(t),
  46682. a.setPosition(e.x, e.y, e.z),
  46683. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46684. }
  46685. }(),
  46686. n.Camera = function() {
  46687. n.Object3D.call(this),
  46688. this.type = "Camera",
  46689. this.matrixWorldInverse = new n.Matrix4,
  46690. this.projectionMatrix = new n.Matrix4
  46691. }
  46692. ,
  46693. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46694. n.Camera.prototype.constructor = n.Camera,
  46695. n.Camera.prototype.getWorldDirection = function() {
  46696. var e = new n.Quaternion;
  46697. return function(t) {
  46698. var i = t || new n.Vector3;
  46699. return this.getWorldQuaternion(e),
  46700. i.set(0, 0, -1).applyQuaternion(e)
  46701. }
  46702. }(),
  46703. n.Camera.prototype.lookAt = function() {
  46704. var e = new n.Matrix4;
  46705. return function(t) {
  46706. e.lookAt(this.position, t, this.up),
  46707. this.quaternion.setFromRotationMatrix(e)
  46708. }
  46709. }(),
  46710. n.Camera.prototype.clone = function() {
  46711. return (new this.constructor).copy(this)
  46712. }
  46713. ,
  46714. n.Camera.prototype.copy = function(e) {
  46715. return n.Object3D.prototype.copy.call(this, e),
  46716. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46717. this.projectionMatrix.copy(e.projectionMatrix),
  46718. this
  46719. }
  46720. ,
  46721. n.CubeCamera = function(e, t, i) {
  46722. n.Object3D.call(this),
  46723. this.type = "CubeCamera";
  46724. var r = 90
  46725. , o = 1
  46726. , a = new n.PerspectiveCamera(r,o,e,t);
  46727. a.up.set(0, -1, 0),
  46728. a.lookAt(new n.Vector3(1,0,0)),
  46729. this.add(a);
  46730. var s = new n.PerspectiveCamera(r,o,e,t);
  46731. s.up.set(0, -1, 0),
  46732. s.lookAt(new n.Vector3(-1,0,0)),
  46733. this.add(s);
  46734. var l = new n.PerspectiveCamera(r,o,e,t);
  46735. l.up.set(0, 0, 1),
  46736. l.lookAt(new n.Vector3(0,1,0)),
  46737. this.add(l);
  46738. var c = new n.PerspectiveCamera(r,o,e,t);
  46739. c.up.set(0, 0, -1),
  46740. c.lookAt(new n.Vector3(0,-1,0)),
  46741. this.add(c);
  46742. var h = new n.PerspectiveCamera(r,o,e,t);
  46743. h.up.set(0, -1, 0),
  46744. h.lookAt(new n.Vector3(0,0,1)),
  46745. this.add(h);
  46746. var u = new n.PerspectiveCamera(r,o,e,t);
  46747. u.up.set(0, -1, 0),
  46748. u.lookAt(new n.Vector3(0,0,-1)),
  46749. this.add(u);
  46750. var d = {
  46751. format: n.RGBFormat,
  46752. magFilter: n.LinearFilter,
  46753. minFilter: n.LinearFilter
  46754. };
  46755. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46756. this.updateCubeMap = function(e, t) {
  46757. null === this.parent && this.updateMatrixWorld();
  46758. var i = this.renderTarget
  46759. , n = i.texture.generateMipmaps;
  46760. i.texture.generateMipmaps = !1,
  46761. i.activeCubeFace = 0,
  46762. e.render(t, a, i),
  46763. i.activeCubeFace = 1,
  46764. e.render(t, s, i),
  46765. i.activeCubeFace = 2,
  46766. e.render(t, l, i),
  46767. i.activeCubeFace = 3,
  46768. e.render(t, c, i),
  46769. i.activeCubeFace = 4,
  46770. e.render(t, h, i),
  46771. i.texture.generateMipmaps = n,
  46772. i.activeCubeFace = 5,
  46773. e.render(t, u, i),
  46774. e.setRenderTarget(null)
  46775. }
  46776. }
  46777. ,
  46778. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46779. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46780. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46781. n.Camera.call(this),
  46782. this.type = "OrthographicCamera",
  46783. this.zoom = 1,
  46784. this.left = e,
  46785. this.right = t,
  46786. this.top = i,
  46787. this.bottom = r,
  46788. this.near = void 0 !== o ? o : .1,
  46789. this.far = void 0 !== a ? a : 2e3,
  46790. this.updateProjectionMatrix()
  46791. }
  46792. ,
  46793. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46794. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46795. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46796. var e = (this.right - this.left) / (2 * this.zoom)
  46797. , t = (this.top - this.bottom) / (2 * this.zoom)
  46798. , i = (this.right + this.left) / 2
  46799. , n = (this.top + this.bottom) / 2;
  46800. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46801. }
  46802. ,
  46803. n.OrthographicCamera.prototype.copy = function(e) {
  46804. return n.Camera.prototype.copy.call(this, e),
  46805. this.left = e.left,
  46806. this.right = e.right,
  46807. this.top = e.top,
  46808. this.bottom = e.bottom,
  46809. this.near = e.near,
  46810. this.far = e.far,
  46811. this.zoom = e.zoom,
  46812. this
  46813. }
  46814. ,
  46815. n.OrthographicCamera.prototype.toJSON = function(e) {
  46816. var t = n.Object3D.prototype.toJSON.call(this, e);
  46817. return t.object.zoom = this.zoom,
  46818. t.object.left = this.left,
  46819. t.object.right = this.right,
  46820. t.object.top = this.top,
  46821. t.object.bottom = this.bottom,
  46822. t.object.near = this.near,
  46823. t.object.far = this.far,
  46824. t
  46825. }
  46826. ,
  46827. n.PerspectiveCamera = function(e, t, i, r) {
  46828. n.Camera.call(this),
  46829. this.type = "PerspectiveCamera",
  46830. this.focalLength = 10,
  46831. this.zoom = 1,
  46832. this.fov = void 0 !== e ? e : 50,
  46833. this.aspect = void 0 !== t ? t : 1,
  46834. this.near = void 0 !== i ? i : .1,
  46835. this.far = void 0 !== r ? r : 2e3,
  46836. this.updateProjectionMatrix()
  46837. }
  46838. ,
  46839. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46840. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46841. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46842. void 0 === t && (t = 24),
  46843. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46844. this.updateProjectionMatrix()
  46845. }
  46846. ,
  46847. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46848. this.fullWidth = e,
  46849. this.fullHeight = t,
  46850. this.x = i,
  46851. this.y = n,
  46852. this.width = r,
  46853. this.height = o,
  46854. this.updateProjectionMatrix()
  46855. }
  46856. ,
  46857. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46858. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46859. if (this.fullWidth) {
  46860. var t = this.fullWidth / this.fullHeight
  46861. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46862. , r = -i
  46863. , o = t * r
  46864. , a = t * i
  46865. , s = Math.abs(a - o)
  46866. , l = Math.abs(i - r);
  46867. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46868. } else
  46869. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46870. }
  46871. ,
  46872. n.PerspectiveCamera.prototype.copy = function(e) {
  46873. return n.Camera.prototype.copy.call(this, e),
  46874. this.focalLength = e.focalLength,
  46875. this.zoom = e.zoom,
  46876. this.fov = e.fov,
  46877. this.aspect = e.aspect,
  46878. this.near = e.near,
  46879. this.far = e.far,
  46880. this
  46881. }
  46882. ,
  46883. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46884. var t = n.Object3D.prototype.toJSON.call(this, e);
  46885. return t.object.focalLength = this.focalLength,
  46886. t.object.zoom = this.zoom,
  46887. t.object.fov = this.fov,
  46888. t.object.aspect = this.aspect,
  46889. t.object.near = this.near,
  46890. t.object.far = this.far,
  46891. t
  46892. }
  46893. ,
  46894. n.StereoCamera = function() {
  46895. this.type = "StereoCamera",
  46896. this.aspect = 1,
  46897. this.cameraL = new n.PerspectiveCamera,
  46898. this.cameraL.layers.enable(1),
  46899. this.cameraL.matrixAutoUpdate = !1,
  46900. this.cameraR = new n.PerspectiveCamera,
  46901. this.cameraR.layers.enable(2),
  46902. this.cameraR.matrixAutoUpdate = !1
  46903. }
  46904. ,
  46905. n.StereoCamera.prototype = {
  46906. constructor: n.StereoCamera,
  46907. update: function() {
  46908. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46909. return function(l) {
  46910. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46911. if (c) {
  46912. e = l.focalLength,
  46913. t = l.fov,
  46914. i = l.aspect * this.aspect,
  46915. r = l.near,
  46916. o = l.far;
  46917. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46918. s.elements[12] = -p,
  46919. a.elements[12] = p,
  46920. h = -g * i + f,
  46921. u = g * i + f,
  46922. d.elements[0] = 2 * r / (u - h),
  46923. d.elements[8] = (u + h) / (u - h),
  46924. this.cameraL.projectionMatrix.copy(d),
  46925. h = -g * i - f,
  46926. u = g * i - f,
  46927. d.elements[0] = 2 * r / (u - h),
  46928. d.elements[8] = (u + h) / (u - h),
  46929. this.cameraR.projectionMatrix.copy(d)
  46930. }
  46931. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46932. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46933. }
  46934. }()
  46935. },
  46936. n.Light = function(e, t) {
  46937. n.Object3D.call(this),
  46938. this.type = "Light",
  46939. this.color = new n.Color(e),
  46940. this.intensity = void 0 !== t ? t : 1,
  46941. this.receiveShadow = void 0
  46942. }
  46943. ,
  46944. n.Light.prototype = Object.create(n.Object3D.prototype),
  46945. n.Light.prototype.constructor = n.Light,
  46946. n.Light.prototype.copy = function(e) {
  46947. return n.Object3D.prototype.copy.call(this, e),
  46948. this.color.copy(e.color),
  46949. this.intensity = e.intensity,
  46950. this
  46951. }
  46952. ,
  46953. n.Light.prototype.toJSON = function(e) {
  46954. var t = n.Object3D.prototype.toJSON.call(this, e);
  46955. return t.object.color = this.color.getHex(),
  46956. t.object.intensity = this.intensity,
  46957. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46958. void 0 !== this.distance && (t.object.distance = this.distance),
  46959. void 0 !== this.angle && (t.object.angle = this.angle),
  46960. void 0 !== this.decay && (t.object.decay = this.decay),
  46961. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46962. t
  46963. }
  46964. ,
  46965. n.LightShadow = function(e) {
  46966. this.camera = e,
  46967. this.bias = 0,
  46968. this.radius = 1,
  46969. this.mapSize = new n.Vector2(512,512),
  46970. this.map = null,
  46971. this.matrix = new n.Matrix4
  46972. }
  46973. ,
  46974. n.LightShadow.prototype = {
  46975. constructor: n.LightShadow,
  46976. copy: function(e) {
  46977. return this.camera = e.camera.clone(),
  46978. this.bias = e.bias,
  46979. this.radius = e.radius,
  46980. this.mapSize.copy(e.mapSize),
  46981. this
  46982. },
  46983. clone: function() {
  46984. return (new this.constructor).copy(this)
  46985. }
  46986. },
  46987. n.AmbientLight = function(e, t) {
  46988. n.Light.call(this, e, t),
  46989. this.type = "AmbientLight",
  46990. this.castShadow = void 0
  46991. }
  46992. ,
  46993. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46994. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46995. n.DirectionalLight = function(e, t) {
  46996. n.Light.call(this, e, t),
  46997. this.type = "DirectionalLight",
  46998. this.position.set(0, 1, 0),
  46999. this.updateMatrix(),
  47000. this.target = new n.Object3D,
  47001. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47002. }
  47003. ,
  47004. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47005. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47006. n.DirectionalLight.prototype.copy = function(e) {
  47007. return n.Light.prototype.copy.call(this, e),
  47008. this.target = e.target.clone(),
  47009. this.shadow = e.shadow.clone(),
  47010. this
  47011. }
  47012. ,
  47013. n.HemisphereLight = function(e, t, i) {
  47014. n.Light.call(this, e, i),
  47015. this.type = "HemisphereLight",
  47016. this.castShadow = void 0,
  47017. this.position.set(0, 1, 0),
  47018. this.updateMatrix(),
  47019. this.groundColor = new n.Color(t)
  47020. }
  47021. ,
  47022. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47023. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47024. n.HemisphereLight.prototype.copy = function(e) {
  47025. return n.Light.prototype.copy.call(this, e),
  47026. this.groundColor.copy(e.groundColor),
  47027. this
  47028. }
  47029. ,
  47030. n.PointLight = function(e, t, i, r) {
  47031. n.Light.call(this, e, t),
  47032. this.type = "PointLight",
  47033. this.distance = void 0 !== i ? i : 0,
  47034. this.decay = void 0 !== r ? r : 1,
  47035. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47036. }
  47037. ,
  47038. n.PointLight.prototype = Object.create(n.Light.prototype),
  47039. n.PointLight.prototype.constructor = n.PointLight,
  47040. Object.defineProperty(n.PointLight.prototype, "power", {
  47041. get: function() {
  47042. return 4 * this.intensity * Math.PI
  47043. },
  47044. set: function(e) {
  47045. this.intensity = e / (4 * Math.PI)
  47046. }
  47047. }),
  47048. n.PointLight.prototype.copy = function(e) {
  47049. return n.Light.prototype.copy.call(this, e),
  47050. this.distance = e.distance,
  47051. this.decay = e.decay,
  47052. this.shadow = e.shadow.clone(),
  47053. this
  47054. }
  47055. ,
  47056. n.SpotLight = function(e, t, i, r, o, a) {
  47057. n.Light.call(this, e, t),
  47058. this.type = "SpotLight",
  47059. this.position.set(0, 1, 0),
  47060. this.updateMatrix(),
  47061. this.target = new n.Object3D,
  47062. this.distance = void 0 !== i ? i : 0,
  47063. this.angle = void 0 !== r ? r : Math.PI / 3,
  47064. this.penumbra = void 0 !== o ? o : 0,
  47065. this.decay = void 0 !== a ? a : 1,
  47066. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47067. }
  47068. ,
  47069. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47070. n.SpotLight.prototype.constructor = n.SpotLight,
  47071. Object.defineProperty(n.SpotLight.prototype, "power", {
  47072. get: function() {
  47073. return this.intensity * Math.PI
  47074. },
  47075. set: function(e) {
  47076. this.intensity = e / Math.PI
  47077. }
  47078. }),
  47079. n.SpotLight.prototype.copy = function(e) {
  47080. return n.Light.prototype.copy.call(this, e),
  47081. this.distance = e.distance,
  47082. this.angle = e.angle,
  47083. this.penumbra = e.penumbra,
  47084. this.decay = e.decay,
  47085. this.target = e.target.clone(),
  47086. this.shadow = e.shadow.clone(),
  47087. this
  47088. }
  47089. ,
  47090. n.Cache = {
  47091. enabled: !1,
  47092. files: {},
  47093. add: function(e, t) {
  47094. this.enabled !== !1 && (this.files[e] = t)
  47095. },
  47096. get: function(e) {
  47097. if (this.enabled !== !1)
  47098. return this.files[e]
  47099. },
  47100. remove: function(e) {
  47101. delete this.files[e]
  47102. },
  47103. clear: function() {
  47104. this.files = {}
  47105. }
  47106. },
  47107. n.Loader = function() {
  47108. this.onLoadStart = function() {}
  47109. ,
  47110. this.onLoadProgress = function() {}
  47111. ,
  47112. this.onLoadComplete = function() {}
  47113. }
  47114. ,
  47115. n.Loader.prototype = {
  47116. constructor: n.Loader,
  47117. crossOrigin: void 0,
  47118. extractUrlBase: function(e) {
  47119. var t = e.split("/");
  47120. return 1 === t.length ? "./" : (t.pop(),
  47121. t.join("/") + "/")
  47122. },
  47123. initMaterials: function(e, t, i) {
  47124. for (var n = [], r = 0; r < e.length; ++r)
  47125. n[r] = this.createMaterial(e[r], t, i);
  47126. return n
  47127. },
  47128. createMaterial: function() {
  47129. var e, t, i;
  47130. return function(r, o, a) {
  47131. function s(e, i, r, s, c) {
  47132. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47133. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47134. h = t.load(u)),
  47135. void 0 !== i && (h.repeat.fromArray(i),
  47136. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47137. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47138. void 0 !== r && h.offset.fromArray(r),
  47139. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47140. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47141. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47142. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47143. void 0 !== c && (h.anisotropy = c);
  47144. var p = n.Math.generateUUID();
  47145. return l[p] = h,
  47146. p
  47147. }
  47148. void 0 === e && (e = new n.Color),
  47149. void 0 === t && (t = new n.TextureLoader),
  47150. void 0 === i && (i = new n.MaterialLoader);
  47151. var l = {}
  47152. , c = {
  47153. uuid: n.Math.generateUUID(),
  47154. type: "MeshLambertMaterial"
  47155. };
  47156. for (var h in r) {
  47157. var u = r[h];
  47158. switch (h) {
  47159. case "DbgColor":
  47160. case "DbgIndex":
  47161. case "opticalDensity":
  47162. case "illumination":
  47163. break;
  47164. case "DbgName":
  47165. c.name = u;
  47166. break;
  47167. case "blending":
  47168. c.blending = n[u];
  47169. break;
  47170. case "colorAmbient":
  47171. case "mapAmbient":
  47172. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47173. break;
  47174. case "colorDiffuse":
  47175. c.color = e.fromArray(u).getHex();
  47176. break;
  47177. case "colorSpecular":
  47178. c.specular = e.fromArray(u).getHex();
  47179. break;
  47180. case "colorEmissive":
  47181. c.emissive = e.fromArray(u).getHex();
  47182. break;
  47183. case "specularCoef":
  47184. c.shininess = u;
  47185. break;
  47186. case "shading":
  47187. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47188. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47189. break;
  47190. case "mapDiffuse":
  47191. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47192. break;
  47193. case "mapDiffuseRepeat":
  47194. case "mapDiffuseOffset":
  47195. case "mapDiffuseWrap":
  47196. case "mapDiffuseAnisotropy":
  47197. break;
  47198. case "mapLight":
  47199. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47200. break;
  47201. case "mapLightRepeat":
  47202. case "mapLightOffset":
  47203. case "mapLightWrap":
  47204. case "mapLightAnisotropy":
  47205. break;
  47206. case "mapAO":
  47207. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47208. break;
  47209. case "mapAORepeat":
  47210. case "mapAOOffset":
  47211. case "mapAOWrap":
  47212. case "mapAOAnisotropy":
  47213. break;
  47214. case "mapBump":
  47215. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47216. break;
  47217. case "mapBumpScale":
  47218. c.bumpScale = u;
  47219. break;
  47220. case "mapBumpRepeat":
  47221. case "mapBumpOffset":
  47222. case "mapBumpWrap":
  47223. case "mapBumpAnisotropy":
  47224. break;
  47225. case "mapNormal":
  47226. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47227. break;
  47228. case "mapNormalFactor":
  47229. c.normalScale = [u, u];
  47230. break;
  47231. case "mapNormalRepeat":
  47232. case "mapNormalOffset":
  47233. case "mapNormalWrap":
  47234. case "mapNormalAnisotropy":
  47235. break;
  47236. case "mapSpecular":
  47237. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47238. break;
  47239. case "mapSpecularRepeat":
  47240. case "mapSpecularOffset":
  47241. case "mapSpecularWrap":
  47242. case "mapSpecularAnisotropy":
  47243. break;
  47244. case "mapAlpha":
  47245. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47246. break;
  47247. case "mapAlphaRepeat":
  47248. case "mapAlphaOffset":
  47249. case "mapAlphaWrap":
  47250. case "mapAlphaAnisotropy":
  47251. break;
  47252. case "flipSided":
  47253. c.side = n.BackSide;
  47254. break;
  47255. case "doubleSided":
  47256. c.side = n.DoubleSide;
  47257. break;
  47258. case "transparency":
  47259. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47260. c.opacity = u;
  47261. break;
  47262. case "depthTest":
  47263. case "depthWrite":
  47264. case "colorWrite":
  47265. case "opacity":
  47266. case "reflectivity":
  47267. case "transparent":
  47268. case "visible":
  47269. case "wireframe":
  47270. c[h] = u;
  47271. break;
  47272. case "vertexColors":
  47273. u === !0 && (c.vertexColors = n.VertexColors),
  47274. "face" === u && (c.vertexColors = n.FaceColors);
  47275. break;
  47276. default:
  47277. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47278. }
  47279. }
  47280. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47281. "MeshPhongMaterial" !== c.type && delete c.specular,
  47282. c.opacity < 1 && (c.transparent = !0),
  47283. i.setTextures(l),
  47284. i.parse(c)
  47285. }
  47286. }()
  47287. },
  47288. n.Loader.Handlers = {
  47289. handlers: [],
  47290. add: function(e, t) {
  47291. this.handlers.push(e, t)
  47292. },
  47293. get: function(e) {
  47294. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47295. var r = t[i]
  47296. , o = t[i + 1];
  47297. if (r.test(e))
  47298. return o
  47299. }
  47300. return null
  47301. }
  47302. },
  47303. n.XHRLoader = function(e) {
  47304. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47305. }
  47306. ,
  47307. n.XHRLoader.prototype = {
  47308. constructor: n.XHRLoader,
  47309. load: function(e, t, i, r) {
  47310. void 0 !== this.path && (e = this.path + e);
  47311. var o = this
  47312. , a = n.Cache.get(e);
  47313. if (void 0 !== a)
  47314. return t && setTimeout(function() {
  47315. t(a)
  47316. }, 0),
  47317. a;
  47318. var s = new XMLHttpRequest;
  47319. return s.overrideMimeType("text/plain"),
  47320. s.open("GET", e, !0),
  47321. s.addEventListener("load", function(i) {
  47322. var a = i.target.response;
  47323. n.Cache.add(e, a),
  47324. 200 === this.status ? (t && t(a),
  47325. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47326. t && t(a),
  47327. o.manager.itemEnd(e)) : (r && r(i),
  47328. o.manager.itemError(e))
  47329. }, !1),
  47330. void 0 !== i && s.addEventListener("progress", function(e) {
  47331. i(e)
  47332. }, !1),
  47333. s.addEventListener("error", function(t) {
  47334. r && r(t),
  47335. o.manager.itemError(e)
  47336. }, !1),
  47337. void 0 !== this.responseType && (s.responseType = this.responseType),
  47338. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47339. s.send(null),
  47340. o.manager.itemStart(e),
  47341. s
  47342. },
  47343. setPath: function(e) {
  47344. this.path = e
  47345. },
  47346. setResponseType: function(e) {
  47347. this.responseType = e
  47348. },
  47349. setWithCredentials: function(e) {
  47350. this.withCredentials = e
  47351. }
  47352. },
  47353. n.FontLoader = function(e) {
  47354. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47355. }
  47356. ,
  47357. n.FontLoader.prototype = {
  47358. constructor: n.FontLoader,
  47359. load: function(e, t, i, r) {
  47360. var o = new n.XHRLoader(this.manager);
  47361. o.load(e, function(e) {
  47362. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47363. }, i, r)
  47364. }
  47365. },
  47366. n.ImageLoader = function(e) {
  47367. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47368. }
  47369. ,
  47370. n.ImageLoader.prototype = {
  47371. constructor: n.ImageLoader,
  47372. load: function(e, t, i, r) {
  47373. void 0 !== this.path && (e = this.path + e);
  47374. var o = this
  47375. , a = n.Cache.get(e);
  47376. if (void 0 !== a)
  47377. return o.manager.itemStart(e),
  47378. t ? setTimeout(function() {
  47379. t(a),
  47380. o.manager.itemEnd(e)
  47381. }, 0) : o.manager.itemEnd(e),
  47382. a;
  47383. var s = document.createElement("img");
  47384. return s.addEventListener("load", function(i) {
  47385. n.Cache.add(e, this),
  47386. t && t(this),
  47387. o.manager.itemEnd(e)
  47388. }, !1),
  47389. void 0 !== i && s.addEventListener("progress", function(e) {
  47390. i(e)
  47391. }, !1),
  47392. s.addEventListener("error", function(t) {
  47393. r && r(t),
  47394. o.manager.itemError(e)
  47395. }, !1),
  47396. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47397. o.manager.itemStart(e),
  47398. s.src = e,
  47399. s
  47400. },
  47401. setCrossOrigin: function(e) {
  47402. this.crossOrigin = e
  47403. },
  47404. setPath: function(e) {
  47405. this.path = e
  47406. }
  47407. },
  47408. n.JSONLoader = function(e) {
  47409. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47410. e = void 0),
  47411. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47412. this.withCredentials = !1
  47413. }
  47414. ,
  47415. n.JSONLoader.prototype = {
  47416. constructor: n.JSONLoader,
  47417. get statusDomElement() {
  47418. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47419. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47420. this._statusDomElement
  47421. },
  47422. load: function(e, t, i, r) {
  47423. var o = this
  47424. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47425. , s = new n.XHRLoader(this.manager);
  47426. s.setWithCredentials(this.withCredentials),
  47427. s.load(e, function(i) {
  47428. var n = JSON.parse(i)
  47429. , r = n.metadata;
  47430. if (void 0 !== r) {
  47431. var s = r.type;
  47432. if (void 0 !== s) {
  47433. if ("object" === s.toLowerCase())
  47434. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47435. if ("scene" === s.toLowerCase())
  47436. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47437. }
  47438. }
  47439. var l = o.parse(n, a);
  47440. t(l.geometry, l.materials)
  47441. }, i, r)
  47442. },
  47443. setTexturePath: function(e) {
  47444. this.texturePath = e
  47445. },
  47446. parse: function(e, t) {
  47447. function i(t) {
  47448. function i(e, t) {
  47449. return e & 1 << t
  47450. }
  47451. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47452. if (void 0 !== e.uvs) {
  47453. for (r = 0; r < e.uvs.length; r++)
  47454. e.uvs[r].length && B++;
  47455. for (r = 0; r < B; r++)
  47456. s.faceVertexUvs[r] = []
  47457. }
  47458. for (l = 0,
  47459. c = L.length; l < c; )
  47460. E = new n.Vector3,
  47461. E.x = L[l++] * t,
  47462. E.y = L[l++] * t,
  47463. E.z = L[l++] * t,
  47464. s.vertices.push(E);
  47465. for (l = 0,
  47466. c = O.length; l < c; )
  47467. if (f = O[l++],
  47468. g = i(f, 0),
  47469. m = i(f, 1),
  47470. v = i(f, 3),
  47471. A = i(f, 4),
  47472. y = i(f, 5),
  47473. C = i(f, 6),
  47474. I = i(f, 7),
  47475. g) {
  47476. if (w = new n.Face3,
  47477. w.a = O[l],
  47478. w.b = O[l + 1],
  47479. w.c = O[l + 3],
  47480. _ = new n.Face3,
  47481. _.a = O[l + 1],
  47482. _.b = O[l + 2],
  47483. _.c = O[l + 3],
  47484. l += 4,
  47485. m && (p = O[l++],
  47486. w.materialIndex = p,
  47487. _.materialIndex = p),
  47488. a = s.faces.length,
  47489. v)
  47490. for (r = 0; r < B; r++)
  47491. for (S = e.uvs[r],
  47492. s.faceVertexUvs[r][a] = [],
  47493. s.faceVertexUvs[r][a + 1] = [],
  47494. o = 0; o < 4; o++)
  47495. d = O[l++],
  47496. R = S[2 * d],
  47497. P = S[2 * d + 1],
  47498. M = new n.Vector2(R,P),
  47499. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47500. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47501. if (A && (u = 3 * O[l++],
  47502. w.normal.set(D[u++], D[u++], D[u]),
  47503. _.normal.copy(w.normal)),
  47504. y)
  47505. for (r = 0; r < 4; r++)
  47506. u = 3 * O[l++],
  47507. x = new n.Vector3(D[u++],D[u++],D[u]),
  47508. 2 !== r && w.vertexNormals.push(x),
  47509. 0 !== r && _.vertexNormals.push(x);
  47510. if (C && (h = O[l++],
  47511. T = N[h],
  47512. w.color.setHex(T),
  47513. _.color.setHex(T)),
  47514. I)
  47515. for (r = 0; r < 4; r++)
  47516. h = O[l++],
  47517. T = N[h],
  47518. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47519. 0 !== r && _.vertexColors.push(new n.Color(T));
  47520. s.faces.push(w),
  47521. s.faces.push(_)
  47522. } else {
  47523. if (b = new n.Face3,
  47524. b.a = O[l++],
  47525. b.b = O[l++],
  47526. b.c = O[l++],
  47527. m && (p = O[l++],
  47528. b.materialIndex = p),
  47529. a = s.faces.length,
  47530. v)
  47531. for (r = 0; r < B; r++)
  47532. for (S = e.uvs[r],
  47533. s.faceVertexUvs[r][a] = [],
  47534. o = 0; o < 3; o++)
  47535. d = O[l++],
  47536. R = S[2 * d],
  47537. P = S[2 * d + 1],
  47538. M = new n.Vector2(R,P),
  47539. s.faceVertexUvs[r][a].push(M);
  47540. if (A && (u = 3 * O[l++],
  47541. b.normal.set(D[u++], D[u++], D[u])),
  47542. y)
  47543. for (r = 0; r < 3; r++)
  47544. u = 3 * O[l++],
  47545. x = new n.Vector3(D[u++],D[u++],D[u]),
  47546. b.vertexNormals.push(x);
  47547. if (C && (h = O[l++],
  47548. b.color.setHex(N[h])),
  47549. I)
  47550. for (r = 0; r < 3; r++)
  47551. h = O[l++],
  47552. b.vertexColors.push(new n.Color(N[h]));
  47553. s.faces.push(b)
  47554. }
  47555. }
  47556. function r() {
  47557. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47558. if (e.skinWeights)
  47559. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47560. var o = e.skinWeights[i]
  47561. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47562. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47563. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47564. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47565. }
  47566. if (e.skinIndices)
  47567. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47568. var h = e.skinIndices[i]
  47569. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47570. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47571. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47572. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47573. }
  47574. s.bones = e.bones,
  47575. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47576. }
  47577. function o(t) {
  47578. if (void 0 !== e.morphTargets)
  47579. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47580. s.morphTargets[i] = {},
  47581. s.morphTargets[i].name = e.morphTargets[i].name,
  47582. s.morphTargets[i].vertices = [];
  47583. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47584. var h = new n.Vector3;
  47585. h.x = a[l] * t,
  47586. h.y = a[l + 1] * t,
  47587. h.z = a[l + 2] * t,
  47588. o.push(h)
  47589. }
  47590. }
  47591. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47592. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47593. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47594. u[i].color.fromArray(d, 3 * i)
  47595. }
  47596. }
  47597. function a() {
  47598. var t = []
  47599. , i = [];
  47600. void 0 !== e.animation && i.push(e.animation),
  47601. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47602. for (var r = 0; r < i.length; r++) {
  47603. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47604. o && t.push(o)
  47605. }
  47606. if (s.morphTargets) {
  47607. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47608. t = t.concat(a)
  47609. }
  47610. t.length > 0 && (s.animations = t)
  47611. }
  47612. var s = new n.Geometry
  47613. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47614. if (i(l),
  47615. r(),
  47616. o(l),
  47617. a(),
  47618. s.computeFaceNormals(),
  47619. s.computeBoundingSphere(),
  47620. void 0 === e.materials || 0 === e.materials.length)
  47621. return {
  47622. geometry: s
  47623. };
  47624. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47625. return {
  47626. geometry: s,
  47627. materials: c
  47628. }
  47629. }
  47630. },
  47631. n.LoadingManager = function(e, t, i) {
  47632. var n = this
  47633. , r = !1
  47634. , o = 0
  47635. , a = 0;
  47636. this.onStart = void 0,
  47637. this.onLoad = e,
  47638. this.onProgress = t,
  47639. this.onError = i,
  47640. this.itemStart = function(e) {
  47641. a++,
  47642. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47643. r = !0
  47644. }
  47645. ,
  47646. this.itemEnd = function(e) {
  47647. o++,
  47648. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47649. o === a && (r = !1,
  47650. void 0 !== n.onLoad && n.onLoad())
  47651. }
  47652. ,
  47653. this.itemError = function(e) {
  47654. void 0 !== n.onError && n.onError(e)
  47655. }
  47656. }
  47657. ,
  47658. n.DefaultLoadingManager = new n.LoadingManager,
  47659. n.BufferGeometryLoader = function(e) {
  47660. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47661. }
  47662. ,
  47663. n.BufferGeometryLoader.prototype = {
  47664. constructor: n.BufferGeometryLoader,
  47665. load: function(e, t, i, r) {
  47666. var o = this
  47667. , a = new n.XHRLoader(o.manager);
  47668. a.load(e, function(e) {
  47669. t(o.parse(JSON.parse(e)))
  47670. }, i, r)
  47671. },
  47672. parse: function(e) {
  47673. var t = new n.BufferGeometry
  47674. , i = e.data.index
  47675. , r = {
  47676. Int8Array: Int8Array,
  47677. Uint8Array: Uint8Array,
  47678. Uint8ClampedArray: Uint8ClampedArray,
  47679. Int16Array: Int16Array,
  47680. Uint16Array: Uint16Array,
  47681. Int32Array: Int32Array,
  47682. Uint32Array: Uint32Array,
  47683. Float32Array: Float32Array,
  47684. Float64Array: Float64Array
  47685. };
  47686. if (void 0 !== i) {
  47687. var o = new r[i.type](i.array);
  47688. t.setIndex(new n.BufferAttribute(o,1))
  47689. }
  47690. var a = e.data.attributes;
  47691. for (var s in a) {
  47692. var l = a[s]
  47693. , o = new r[l.type](l.array);
  47694. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47695. }
  47696. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47697. if (void 0 !== c)
  47698. for (var h = 0, u = c.length; h !== u; ++h) {
  47699. var d = c[h];
  47700. t.addGroup(d.start, d.count, d.materialIndex)
  47701. }
  47702. var p = e.data.boundingSphere;
  47703. if (void 0 !== p) {
  47704. var f = new n.Vector3;
  47705. void 0 !== p.center && f.fromArray(p.center),
  47706. t.boundingSphere = new n.Sphere(f,p.radius)
  47707. }
  47708. return t
  47709. }
  47710. },
  47711. n.MaterialLoader = function(e) {
  47712. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47713. this.textures = {}
  47714. }
  47715. ,
  47716. n.MaterialLoader.prototype = {
  47717. constructor: n.MaterialLoader,
  47718. load: function(e, t, i, r) {
  47719. var o = this
  47720. , a = new n.XHRLoader(o.manager);
  47721. a.load(e, function(e) {
  47722. t(o.parse(JSON.parse(e)))
  47723. }, i, r)
  47724. },
  47725. setTextures: function(e) {
  47726. this.textures = e
  47727. },
  47728. getTexture: function(e) {
  47729. var t = this.textures;
  47730. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47731. t[e]
  47732. },
  47733. parse: function(e) {
  47734. var t = new n[e.type];
  47735. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47736. void 0 !== e.name && (t.name = e.name),
  47737. void 0 !== e.color && t.color.setHex(e.color),
  47738. void 0 !== e.roughness && (t.roughness = e.roughness),
  47739. void 0 !== e.metalness && (t.metalness = e.metalness),
  47740. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47741. void 0 !== e.specular && t.specular.setHex(e.specular),
  47742. void 0 !== e.shininess && (t.shininess = e.shininess),
  47743. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47744. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47745. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47746. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47747. void 0 !== e.shading && (t.shading = e.shading),
  47748. void 0 !== e.blending && (t.blending = e.blending),
  47749. void 0 !== e.side && (t.side = e.side),
  47750. void 0 !== e.opacity && (t.opacity = e.opacity),
  47751. void 0 !== e.transparent && (t.transparent = e.transparent),
  47752. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47753. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47754. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47755. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47756. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47757. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47758. void 0 !== e.size && (t.size = e.size),
  47759. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47760. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47761. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47762. t.transparent = !0),
  47763. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47764. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47765. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47766. void 0 !== e.normalScale) {
  47767. var i = e.normalScale;
  47768. Array.isArray(i) === !1 && (i = [i, i]),
  47769. t.normalScale = (new n.Vector2).fromArray(i)
  47770. }
  47771. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47772. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47773. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47774. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47775. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47776. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47777. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47778. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47779. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47780. t.combine = n.MultiplyOperation),
  47781. e.reflectivity && (t.reflectivity = e.reflectivity),
  47782. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47783. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47784. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47785. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47786. void 0 !== e.materials)
  47787. for (var r = 0, o = e.materials.length; r < o; r++)
  47788. t.materials.push(this.parse(e.materials[r]));
  47789. return t
  47790. }
  47791. },
  47792. n.ObjectLoader = function(e) {
  47793. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47794. this.texturePath = ""
  47795. }
  47796. ,
  47797. n.ObjectLoader.prototype = {
  47798. constructor: n.ObjectLoader,
  47799. load: function(e, t, i, r) {
  47800. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47801. var o = this
  47802. , a = new n.XHRLoader(o.manager);
  47803. a.load(e, function(e) {
  47804. o.parse(JSON.parse(e), t)
  47805. }, i, r)
  47806. },
  47807. setTexturePath: function(e) {
  47808. this.texturePath = e
  47809. },
  47810. setCrossOrigin: function(e) {
  47811. this.crossOrigin = e
  47812. },
  47813. parse: function(e, t) {
  47814. var i = this.parseGeometries(e.geometries)
  47815. , n = this.parseImages(e.images, function() {
  47816. void 0 !== t && t(a)
  47817. })
  47818. , r = this.parseTextures(e.textures, n)
  47819. , o = this.parseMaterials(e.materials, r)
  47820. , a = this.parseObject(e.object, i, o);
  47821. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47822. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47823. a
  47824. },
  47825. parseGeometries: function(e) {
  47826. var t = {};
  47827. if (void 0 !== e)
  47828. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47829. var s, l = e[o];
  47830. switch (l.type) {
  47831. case "PlaneGeometry":
  47832. case "PlaneBufferGeometry":
  47833. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47834. break;
  47835. case "BoxGeometry":
  47836. case "BoxBufferGeometry":
  47837. case "CubeGeometry":
  47838. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47839. break;
  47840. case "CircleGeometry":
  47841. case "CircleBufferGeometry":
  47842. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47843. break;
  47844. case "CylinderGeometry":
  47845. case "CylinderBufferGeometry":
  47846. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47847. break;
  47848. case "SphereGeometry":
  47849. case "SphereBufferGeometry":
  47850. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47851. break;
  47852. case "DodecahedronGeometry":
  47853. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47854. break;
  47855. case "IcosahedronGeometry":
  47856. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47857. break;
  47858. case "OctahedronGeometry":
  47859. s = new n.OctahedronGeometry(l.radius,l.detail);
  47860. break;
  47861. case "TetrahedronGeometry":
  47862. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47863. break;
  47864. case "RingGeometry":
  47865. case "RingBufferGeometry":
  47866. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47867. break;
  47868. case "TorusGeometry":
  47869. case "TorusBufferGeometry":
  47870. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47871. break;
  47872. case "TorusKnotGeometry":
  47873. case "TorusKnotBufferGeometry":
  47874. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47875. break;
  47876. case "LatheGeometry":
  47877. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47878. break;
  47879. case "BufferGeometry":
  47880. s = r.parse(l);
  47881. break;
  47882. case "Geometry":
  47883. s = i.parse(l.data, this.texturePath).geometry;
  47884. break;
  47885. default:
  47886. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47887. continue
  47888. }
  47889. s.uuid = l.uuid,
  47890. void 0 !== l.name && (s.name = l.name),
  47891. t[l.uuid] = s
  47892. }
  47893. return t
  47894. },
  47895. parseMaterials: function(e, t) {
  47896. var i = {};
  47897. if (void 0 !== e) {
  47898. var r = new n.MaterialLoader;
  47899. r.setTextures(t);
  47900. for (var o = 0, a = e.length; o < a; o++) {
  47901. var s = r.parse(e[o]);
  47902. i[s.uuid] = s
  47903. }
  47904. }
  47905. return i
  47906. },
  47907. parseAnimations: function(e) {
  47908. for (var t = [], i = 0; i < e.length; i++) {
  47909. var r = n.AnimationClip.parse(e[i]);
  47910. t.push(r)
  47911. }
  47912. return t
  47913. },
  47914. parseImages: function(e, t) {
  47915. function i(e) {
  47916. return r.manager.itemStart(e),
  47917. s.load(e, function() {
  47918. r.manager.itemEnd(e)
  47919. })
  47920. }
  47921. var r = this
  47922. , o = {};
  47923. if (void 0 !== e && e.length > 0) {
  47924. var a = new n.LoadingManager(t)
  47925. , s = new n.ImageLoader(a);
  47926. s.setCrossOrigin(this.crossOrigin);
  47927. for (var l = 0, c = e.length; l < c; l++) {
  47928. var h = e[l]
  47929. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47930. o[h.uuid] = i(u)
  47931. }
  47932. }
  47933. return o
  47934. },
  47935. parseTextures: function(e, t) {
  47936. function i(e) {
  47937. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47938. n[e])
  47939. }
  47940. var r = {};
  47941. if (void 0 !== e)
  47942. for (var o = 0, a = e.length; o < a; o++) {
  47943. var s = e[o];
  47944. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47945. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47946. var l = new n.Texture(t[s.image]);
  47947. l.needsUpdate = !0,
  47948. l.uuid = s.uuid,
  47949. void 0 !== s.name && (l.name = s.name),
  47950. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47951. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47952. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47953. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47954. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47955. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47956. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47957. l.wrapT = i(s.wrap[1])),
  47958. r[s.uuid] = l
  47959. }
  47960. return r
  47961. },
  47962. parseObject: function() {
  47963. var e = new n.Matrix4;
  47964. return function(t, i, r) {
  47965. function o(e) {
  47966. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47967. i[e]
  47968. }
  47969. function a(e) {
  47970. if (void 0 !== e)
  47971. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47972. r[e]
  47973. }
  47974. var s;
  47975. switch (t.type) {
  47976. case "Scene":
  47977. s = new n.Scene;
  47978. break;
  47979. case "PerspectiveCamera":
  47980. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47981. break;
  47982. case "OrthographicCamera":
  47983. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47984. break;
  47985. case "AmbientLight":
  47986. s = new n.AmbientLight(t.color,t.intensity);
  47987. break;
  47988. case "DirectionalLight":
  47989. s = new n.DirectionalLight(t.color,t.intensity);
  47990. break;
  47991. case "PointLight":
  47992. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47993. break;
  47994. case "SpotLight":
  47995. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47996. break;
  47997. case "HemisphereLight":
  47998. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47999. break;
  48000. case "Mesh":
  48001. var l = o(t.geometry)
  48002. , c = a(t.material);
  48003. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48004. break;
  48005. case "LOD":
  48006. s = new n.LOD;
  48007. break;
  48008. case "Line":
  48009. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48010. break;
  48011. case "PointCloud":
  48012. case "Points":
  48013. s = new n.Points(o(t.geometry),a(t.material));
  48014. break;
  48015. case "Sprite":
  48016. s = new n.Sprite(a(t.material));
  48017. break;
  48018. case "Group":
  48019. s = new n.Group;
  48020. break;
  48021. default:
  48022. s = new n.Object3D
  48023. }
  48024. if (s.uuid = t.uuid,
  48025. void 0 !== t.name && (s.name = t.name),
  48026. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48027. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48028. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48029. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48030. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48031. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48032. void 0 !== t.visible && (s.visible = t.visible),
  48033. void 0 !== t.userData && (s.userData = t.userData),
  48034. void 0 !== t.children)
  48035. for (var h in t.children)
  48036. s.add(this.parseObject(t.children[h], i, r));
  48037. if ("LOD" === t.type)
  48038. for (var u = t.levels, d = 0; d < u.length; d++) {
  48039. var p = u[d]
  48040. , h = s.getObjectByProperty("uuid", p.object);
  48041. void 0 !== h && s.addLevel(h, p.distance)
  48042. }
  48043. return s
  48044. }
  48045. }()
  48046. },
  48047. n.TextureLoader = function(e) {
  48048. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48049. }
  48050. ,
  48051. n.TextureLoader.prototype = {
  48052. constructor: n.TextureLoader,
  48053. load: function(e, t, i, r) {
  48054. var o = new n.Texture
  48055. , a = new n.ImageLoader(this.manager);
  48056. return a.setCrossOrigin(this.crossOrigin),
  48057. a.setPath(this.path),
  48058. a.load(e, function(e) {
  48059. o.image = e,
  48060. o.needsUpdate = !0,
  48061. void 0 !== t && t(o)
  48062. }, i, r),
  48063. o
  48064. },
  48065. setCrossOrigin: function(e) {
  48066. this.crossOrigin = e
  48067. },
  48068. setPath: function(e) {
  48069. this.path = e
  48070. }
  48071. },
  48072. n.CubeTextureLoader = function(e) {
  48073. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48074. }
  48075. ,
  48076. n.CubeTextureLoader.prototype = {
  48077. constructor: n.CubeTextureLoader,
  48078. load: function(e, t, i, r) {
  48079. function o(i) {
  48080. s.load(e[i], function(e) {
  48081. a.images[i] = e,
  48082. l++,
  48083. 6 === l && (a.needsUpdate = !0,
  48084. t && t(a))
  48085. }, void 0, r)
  48086. }
  48087. var a = new n.CubeTexture
  48088. , s = new n.ImageLoader(this.manager);
  48089. s.setCrossOrigin(this.crossOrigin),
  48090. s.setPath(this.path);
  48091. for (var l = 0, c = 0; c < e.length; ++c)
  48092. o(c);
  48093. return a
  48094. },
  48095. setCrossOrigin: function(e) {
  48096. this.crossOrigin = e
  48097. },
  48098. setPath: function(e) {
  48099. this.path = e
  48100. }
  48101. },
  48102. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48103. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48104. this._parser = null
  48105. }
  48106. ,
  48107. n.BinaryTextureLoader.prototype = {
  48108. constructor: n.BinaryTextureLoader,
  48109. load: function(e, t, i, r) {
  48110. var o = this
  48111. , a = new n.DataTexture
  48112. , s = new n.XHRLoader(this.manager);
  48113. return s.setResponseType("arraybuffer"),
  48114. s.load(e, function(e) {
  48115. var i = o._parser(e);
  48116. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48117. a.image.height = i.height,
  48118. a.image.data = i.data),
  48119. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48120. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48121. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48122. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48123. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48124. void 0 !== i.format && (a.format = i.format),
  48125. void 0 !== i.type && (a.type = i.type),
  48126. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48127. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48128. a.needsUpdate = !0,
  48129. t && t(a, i))
  48130. }, i, r),
  48131. a
  48132. }
  48133. },
  48134. n.CompressedTextureLoader = function(e) {
  48135. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48136. this._parser = null
  48137. }
  48138. ;
  48139. n.CompressedTextureLoader.prototype = {
  48140. constructor: n.CompressedTextureLoader,
  48141. load: function(e, t, i, r) {
  48142. function o(o) {
  48143. c.load(e[o], function(e) {
  48144. var i = a._parser(e, !0);
  48145. s[o] = {
  48146. width: i.width,
  48147. height: i.height,
  48148. format: i.format,
  48149. mipmaps: i.mipmaps
  48150. },
  48151. h += 1,
  48152. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48153. l.format = i.format,
  48154. l.needsUpdate = !0,
  48155. t && t(l))
  48156. }, i, r)
  48157. }
  48158. var a = this
  48159. , s = []
  48160. , l = new n.CompressedTexture;
  48161. l.image = s;
  48162. var c = new n.XHRLoader(this.manager);
  48163. if (c.setPath(this.path),
  48164. c.setResponseType("arraybuffer"),
  48165. Array.isArray(e))
  48166. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48167. o(u);
  48168. else
  48169. c.load(e, function(e) {
  48170. var i = a._parser(e, !0);
  48171. if (i.isCubemap)
  48172. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48173. s[o] = {
  48174. mipmaps: []
  48175. };
  48176. for (var c = 0; c < i.mipmapCount; c++)
  48177. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48178. s[o].format = i.format,
  48179. s[o].width = i.width,
  48180. s[o].height = i.height
  48181. }
  48182. else
  48183. l.image.width = i.width,
  48184. l.image.height = i.height,
  48185. l.mipmaps = i.mipmaps;
  48186. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48187. l.format = i.format,
  48188. l.needsUpdate = !0,
  48189. t && t(l)
  48190. }, i, r);
  48191. return l
  48192. },
  48193. setPath: function(e) {
  48194. this.path = e
  48195. }
  48196. };
  48197. n.Material = function() {
  48198. Object.defineProperty(this, "id", {
  48199. value: n.MaterialIdCount++
  48200. }),
  48201. this.uuid = n.Math.generateUUID(),
  48202. this.name = "",
  48203. this.type = "Material",
  48204. this.side = n.FrontSide,
  48205. this.opacity = 1,
  48206. this.transparent = !1,
  48207. this.blending = n.NormalBlending,
  48208. this.blendSrc = n.SrcAlphaFactor,
  48209. this.blendDst = n.OneMinusSrcAlphaFactor,
  48210. this.blendEquation = n.AddEquation,
  48211. this.blendSrcAlpha = null,
  48212. this.blendDstAlpha = null,
  48213. this.blendEquationAlpha = null,
  48214. this.depthFunc = n.LessEqualDepth,
  48215. this.depthTest = !0,
  48216. this.depthWrite = !0,
  48217. this.colorWrite = !0,
  48218. this.precision = null,
  48219. this.polygonOffset = !1,
  48220. this.polygonOffsetFactor = 0,
  48221. this.polygonOffsetUnits = 0,
  48222. this.alphaTest = 0,
  48223. this.premultipliedAlpha = !1,
  48224. this.overdraw = 0,
  48225. this.visible = !0,
  48226. this._needsUpdate = !0
  48227. }
  48228. ,
  48229. n.Material.prototype = {
  48230. constructor: n.Material,
  48231. get needsUpdate() {
  48232. return this._needsUpdate
  48233. },
  48234. set needsUpdate(e) {
  48235. e === !0 && this.update(),
  48236. this._needsUpdate = e
  48237. },
  48238. setValues: function(e) {
  48239. if (void 0 !== e)
  48240. for (var t in e) {
  48241. var i = e[t];
  48242. if (void 0 !== i) {
  48243. var r = this[t];
  48244. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48245. } else
  48246. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48247. }
  48248. },
  48249. toJSON: function(e) {
  48250. function t(e) {
  48251. var t = [];
  48252. for (var i in e) {
  48253. var n = e[i];
  48254. delete n.metadata,
  48255. t.push(n)
  48256. }
  48257. return t
  48258. }
  48259. var i = void 0 === e;
  48260. i && (e = {
  48261. textures: {},
  48262. images: {}
  48263. });
  48264. var r = {
  48265. metadata: {
  48266. version: 4.4,
  48267. type: "Material",
  48268. generator: "Material.toJSON"
  48269. }
  48270. };
  48271. if (r.uuid = this.uuid,
  48272. r.type = this.type,
  48273. "" !== this.name && (r.name = this.name),
  48274. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48275. .5 !== this.roughness && (r.roughness = this.roughness),
  48276. .5 !== this.metalness && (r.metalness = this.metalness),
  48277. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48278. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48279. void 0 !== this.shininess && (r.shininess = this.shininess),
  48280. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48281. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48282. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48283. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48284. r.bumpScale = this.bumpScale),
  48285. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48286. r.normalScale = this.normalScale.toArray()),
  48287. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48288. r.displacementScale = this.displacementScale,
  48289. r.displacementBias = this.displacementBias),
  48290. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48291. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48292. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48293. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48294. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48295. r.reflectivity = this.reflectivity),
  48296. void 0 !== this.size && (r.size = this.size),
  48297. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48298. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48299. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48300. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48301. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48302. this.opacity < 1 && (r.opacity = this.opacity),
  48303. this.transparent === !0 && (r.transparent = this.transparent),
  48304. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48305. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48306. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48307. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48308. i) {
  48309. var o = t(e.textures)
  48310. , a = t(e.images);
  48311. o.length > 0 && (r.textures = o),
  48312. a.length > 0 && (r.images = a)
  48313. }
  48314. return r
  48315. },
  48316. clone: function() {
  48317. return (new this.constructor).copy(this)
  48318. },
  48319. copy: function(e) {
  48320. return this.name = e.name,
  48321. this.side = e.side,
  48322. this.opacity = e.opacity,
  48323. this.transparent = e.transparent,
  48324. this.blending = e.blending,
  48325. this.blendSrc = e.blendSrc,
  48326. this.blendDst = e.blendDst,
  48327. this.blendEquation = e.blendEquation,
  48328. this.blendSrcAlpha = e.blendSrcAlpha,
  48329. this.blendDstAlpha = e.blendDstAlpha,
  48330. this.blendEquationAlpha = e.blendEquationAlpha,
  48331. this.depthFunc = e.depthFunc,
  48332. this.depthTest = e.depthTest,
  48333. this.depthWrite = e.depthWrite,
  48334. this.colorWrite = e.colorWrite,
  48335. this.precision = e.precision,
  48336. this.polygonOffset = e.polygonOffset,
  48337. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48338. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48339. this.alphaTest = e.alphaTest,
  48340. this.premultipliedAlpha = e.premultipliedAlpha,
  48341. this.overdraw = e.overdraw,
  48342. this.visible = e.visible,
  48343. this
  48344. },
  48345. update: function() {
  48346. this.dispatchEvent({
  48347. type: "update"
  48348. })
  48349. },
  48350. dispose: function() {
  48351. this.dispatchEvent({
  48352. type: "dispose"
  48353. })
  48354. }
  48355. },
  48356. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48357. n.MaterialIdCount = 0,
  48358. n.LineBasicMaterial = function(e) {
  48359. n.Material.call(this),
  48360. this.type = "LineBasicMaterial",
  48361. this.color = new n.Color(16777215),
  48362. this.linewidth = 1,
  48363. this.linecap = "round",
  48364. this.linejoin = "round",
  48365. this.blending = n.NormalBlending,
  48366. this.vertexColors = n.NoColors,
  48367. this.fog = !0,
  48368. this.setValues(e)
  48369. }
  48370. ,
  48371. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48372. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48373. n.LineBasicMaterial.prototype.copy = function(e) {
  48374. return n.Material.prototype.copy.call(this, e),
  48375. this.color.copy(e.color),
  48376. this.linewidth = e.linewidth,
  48377. this.linecap = e.linecap,
  48378. this.linejoin = e.linejoin,
  48379. this.vertexColors = e.vertexColors,
  48380. this.fog = e.fog,
  48381. this
  48382. }
  48383. ,
  48384. n.LineDashedMaterial = function(e) {
  48385. n.Material.call(this),
  48386. this.type = "LineDashedMaterial",
  48387. this.color = new n.Color(16777215),
  48388. this.linewidth = 1,
  48389. this.scale = 1,
  48390. this.dashSize = 3,
  48391. this.gapSize = 1,
  48392. this.blending = n.NormalBlending,
  48393. this.vertexColors = n.NoColors,
  48394. this.fog = !0,
  48395. this.setValues(e)
  48396. }
  48397. ,
  48398. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48399. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48400. n.LineDashedMaterial.prototype.copy = function(e) {
  48401. return n.Material.prototype.copy.call(this, e),
  48402. this.color.copy(e.color),
  48403. this.linewidth = e.linewidth,
  48404. this.scale = e.scale,
  48405. this.dashSize = e.dashSize,
  48406. this.gapSize = e.gapSize,
  48407. this.vertexColors = e.vertexColors,
  48408. this.fog = e.fog,
  48409. this
  48410. }
  48411. ,
  48412. n.MeshBasicMaterial = function(e) {
  48413. n.Material.call(this),
  48414. this.type = "MeshBasicMaterial",
  48415. this.color = new n.Color(16777215),
  48416. this.map = null,
  48417. this.aoMap = null,
  48418. this.aoMapIntensity = 1,
  48419. this.specularMap = null,
  48420. this.alphaMap = null,
  48421. this.envMap = null,
  48422. this.combine = n.MultiplyOperation,
  48423. this.reflectivity = 1,
  48424. this.refractionRatio = .98,
  48425. this.fog = !0,
  48426. this.shading = n.SmoothShading,
  48427. this.blending = n.NormalBlending,
  48428. this.wireframe = !1,
  48429. this.wireframeLinewidth = 1,
  48430. this.wireframeLinecap = "round",
  48431. this.wireframeLinejoin = "round",
  48432. this.vertexColors = n.NoColors,
  48433. this.skinning = !1,
  48434. this.morphTargets = !1,
  48435. this.setValues(e)
  48436. }
  48437. ,
  48438. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48439. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48440. n.MeshBasicMaterial.prototype.copy = function(e) {
  48441. return n.Material.prototype.copy.call(this, e),
  48442. this.color.copy(e.color),
  48443. this.map = e.map,
  48444. this.aoMap = e.aoMap,
  48445. this.aoMapIntensity = e.aoMapIntensity,
  48446. this.specularMap = e.specularMap,
  48447. this.alphaMap = e.alphaMap,
  48448. this.envMap = e.envMap,
  48449. this.combine = e.combine,
  48450. this.reflectivity = e.reflectivity,
  48451. this.refractionRatio = e.refractionRatio,
  48452. this.fog = e.fog,
  48453. this.shading = e.shading,
  48454. this.wireframe = e.wireframe,
  48455. this.wireframeLinewidth = e.wireframeLinewidth,
  48456. this.wireframeLinecap = e.wireframeLinecap,
  48457. this.wireframeLinejoin = e.wireframeLinejoin,
  48458. this.vertexColors = e.vertexColors,
  48459. this.skinning = e.skinning,
  48460. this.morphTargets = e.morphTargets,
  48461. this
  48462. }
  48463. ,
  48464. n.MeshLambertMaterial = function(e) {
  48465. n.Material.call(this),
  48466. this.type = "MeshLambertMaterial",
  48467. this.color = new n.Color(16777215),
  48468. this.map = null,
  48469. this.lightMap = null,
  48470. this.lightMapIntensity = 1,
  48471. this.aoMap = null,
  48472. this.aoMapIntensity = 1,
  48473. this.emissive = new n.Color(0),
  48474. this.emissiveIntensity = 1,
  48475. this.emissiveMap = null,
  48476. this.specularMap = null,
  48477. this.alphaMap = null,
  48478. this.envMap = null,
  48479. this.combine = n.MultiplyOperation,
  48480. this.reflectivity = 1,
  48481. this.refractionRatio = .98,
  48482. this.fog = !0,
  48483. this.blending = n.NormalBlending,
  48484. this.wireframe = !1,
  48485. this.wireframeLinewidth = 1,
  48486. this.wireframeLinecap = "round",
  48487. this.wireframeLinejoin = "round",
  48488. this.vertexColors = n.NoColors,
  48489. this.skinning = !1,
  48490. this.morphTargets = !1,
  48491. this.morphNormals = !1,
  48492. this.setValues(e)
  48493. }
  48494. ,
  48495. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48496. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48497. n.MeshLambertMaterial.prototype.copy = function(e) {
  48498. return n.Material.prototype.copy.call(this, e),
  48499. this.color.copy(e.color),
  48500. this.map = e.map,
  48501. this.lightMap = e.lightMap,
  48502. this.lightMapIntensity = e.lightMapIntensity,
  48503. this.aoMap = e.aoMap,
  48504. this.aoMapIntensity = e.aoMapIntensity,
  48505. this.emissive.copy(e.emissive),
  48506. this.emissiveMap = e.emissiveMap,
  48507. this.emissiveIntensity = e.emissiveIntensity,
  48508. this.specularMap = e.specularMap,
  48509. this.alphaMap = e.alphaMap,
  48510. this.envMap = e.envMap,
  48511. this.combine = e.combine,
  48512. this.reflectivity = e.reflectivity,
  48513. this.refractionRatio = e.refractionRatio,
  48514. this.fog = e.fog,
  48515. this.wireframe = e.wireframe,
  48516. this.wireframeLinewidth = e.wireframeLinewidth,
  48517. this.wireframeLinecap = e.wireframeLinecap,
  48518. this.wireframeLinejoin = e.wireframeLinejoin,
  48519. this.vertexColors = e.vertexColors,
  48520. this.skinning = e.skinning,
  48521. this.morphTargets = e.morphTargets,
  48522. this.morphNormals = e.morphNormals,
  48523. this
  48524. }
  48525. ,
  48526. n.MeshPhongMaterial = function(e) {
  48527. n.Material.call(this),
  48528. this.type = "MeshPhongMaterial",
  48529. this.color = new n.Color(16777215),
  48530. this.specular = new n.Color(1118481),
  48531. this.shininess = 30,
  48532. this.map = null,
  48533. this.lightMap = null,
  48534. this.lightMapIntensity = 1,
  48535. this.aoMap = null,
  48536. this.aoMapIntensity = 1,
  48537. this.emissive = new n.Color(0),
  48538. this.emissiveIntensity = 1,
  48539. this.emissiveMap = null,
  48540. this.bumpMap = null,
  48541. this.bumpScale = 1,
  48542. this.normalMap = null,
  48543. this.normalScale = new n.Vector2(1,1),
  48544. this.displacementMap = null,
  48545. this.displacementScale = 1,
  48546. this.displacementBias = 0,
  48547. this.specularMap = null,
  48548. this.alphaMap = null,
  48549. this.envMap = null,
  48550. this.combine = n.MultiplyOperation,
  48551. this.reflectivity = 1,
  48552. this.refractionRatio = .98,
  48553. this.fog = !0,
  48554. this.shading = n.SmoothShading,
  48555. this.blending = n.NormalBlending,
  48556. this.wireframe = !1,
  48557. this.wireframeLinewidth = 1,
  48558. this.wireframeLinecap = "round",
  48559. this.wireframeLinejoin = "round",
  48560. this.vertexColors = n.NoColors,
  48561. this.skinning = !1,
  48562. this.morphTargets = !1,
  48563. this.morphNormals = !1,
  48564. this.setValues(e)
  48565. }
  48566. ,
  48567. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48568. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48569. n.MeshPhongMaterial.prototype.copy = function(e) {
  48570. return n.Material.prototype.copy.call(this, e),
  48571. this.color.copy(e.color),
  48572. this.specular.copy(e.specular),
  48573. this.shininess = e.shininess,
  48574. this.map = e.map,
  48575. this.lightMap = e.lightMap,
  48576. this.lightMapIntensity = e.lightMapIntensity,
  48577. this.aoMap = e.aoMap,
  48578. this.aoMapIntensity = e.aoMapIntensity,
  48579. this.emissive.copy(e.emissive),
  48580. this.emissiveMap = e.emissiveMap,
  48581. this.emissiveIntensity = e.emissiveIntensity,
  48582. this.bumpMap = e.bumpMap,
  48583. this.bumpScale = e.bumpScale,
  48584. this.normalMap = e.normalMap,
  48585. this.normalScale.copy(e.normalScale),
  48586. this.displacementMap = e.displacementMap,
  48587. this.displacementScale = e.displacementScale,
  48588. this.displacementBias = e.displacementBias,
  48589. this.specularMap = e.specularMap,
  48590. this.alphaMap = e.alphaMap,
  48591. this.envMap = e.envMap,
  48592. this.combine = e.combine,
  48593. this.reflectivity = e.reflectivity,
  48594. this.refractionRatio = e.refractionRatio,
  48595. this.fog = e.fog,
  48596. this.shading = e.shading,
  48597. this.wireframe = e.wireframe,
  48598. this.wireframeLinewidth = e.wireframeLinewidth,
  48599. this.wireframeLinecap = e.wireframeLinecap,
  48600. this.wireframeLinejoin = e.wireframeLinejoin,
  48601. this.vertexColors = e.vertexColors,
  48602. this.skinning = e.skinning,
  48603. this.morphTargets = e.morphTargets,
  48604. this.morphNormals = e.morphNormals,
  48605. this
  48606. }
  48607. ,
  48608. n.MeshStandardMaterial = function(e) {
  48609. n.Material.call(this),
  48610. this.type = "MeshStandardMaterial",
  48611. this.color = new n.Color(16777215),
  48612. this.roughness = .5,
  48613. this.metalness = .5,
  48614. this.map = null,
  48615. this.lightMap = null,
  48616. this.lightMapIntensity = 1,
  48617. this.aoMap = null,
  48618. this.aoMapIntensity = 1,
  48619. this.emissive = new n.Color(0),
  48620. this.emissiveIntensity = 1,
  48621. this.emissiveMap = null,
  48622. this.bumpMap = null,
  48623. this.bumpScale = 1,
  48624. this.normalMap = null,
  48625. this.normalScale = new n.Vector2(1,1),
  48626. this.displacementMap = null,
  48627. this.displacementScale = 1,
  48628. this.displacementBias = 0,
  48629. this.roughnessMap = null,
  48630. this.metalnessMap = null,
  48631. this.alphaMap = null,
  48632. this.envMap = null,
  48633. this.envMapIntensity = 1,
  48634. this.refractionRatio = .98,
  48635. this.fog = !0,
  48636. this.shading = n.SmoothShading,
  48637. this.blending = n.NormalBlending,
  48638. this.wireframe = !1,
  48639. this.wireframeLinewidth = 1,
  48640. this.wireframeLinecap = "round",
  48641. this.wireframeLinejoin = "round",
  48642. this.vertexColors = n.NoColors,
  48643. this.skinning = !1,
  48644. this.morphTargets = !1,
  48645. this.morphNormals = !1,
  48646. this.setValues(e)
  48647. }
  48648. ,
  48649. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48650. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48651. n.MeshStandardMaterial.prototype.copy = function(e) {
  48652. return n.Material.prototype.copy.call(this, e),
  48653. this.color.copy(e.color),
  48654. this.roughness = e.roughness,
  48655. this.metalness = e.metalness,
  48656. this.map = e.map,
  48657. this.lightMap = e.lightMap,
  48658. this.lightMapIntensity = e.lightMapIntensity,
  48659. this.aoMap = e.aoMap,
  48660. this.aoMapIntensity = e.aoMapIntensity,
  48661. this.emissive.copy(e.emissive),
  48662. this.emissiveMap = e.emissiveMap,
  48663. this.emissiveIntensity = e.emissiveIntensity,
  48664. this.bumpMap = e.bumpMap,
  48665. this.bumpScale = e.bumpScale,
  48666. this.normalMap = e.normalMap,
  48667. this.normalScale.copy(e.normalScale),
  48668. this.displacementMap = e.displacementMap,
  48669. this.displacementScale = e.displacementScale,
  48670. this.displacementBias = e.displacementBias,
  48671. this.roughnessMap = e.roughnessMap,
  48672. this.metalnessMap = e.metalnessMap,
  48673. this.alphaMap = e.alphaMap,
  48674. this.envMap = e.envMap,
  48675. this.envMapIntensity = e.envMapIntensity,
  48676. this.refractionRatio = e.refractionRatio,
  48677. this.fog = e.fog,
  48678. this.shading = e.shading,
  48679. this.wireframe = e.wireframe,
  48680. this.wireframeLinewidth = e.wireframeLinewidth,
  48681. this.wireframeLinecap = e.wireframeLinecap,
  48682. this.wireframeLinejoin = e.wireframeLinejoin,
  48683. this.vertexColors = e.vertexColors,
  48684. this.skinning = e.skinning,
  48685. this.morphTargets = e.morphTargets,
  48686. this.morphNormals = e.morphNormals,
  48687. this
  48688. }
  48689. ,
  48690. n.MeshDepthMaterial = function(e) {
  48691. n.Material.call(this),
  48692. this.type = "MeshDepthMaterial",
  48693. this.morphTargets = !1,
  48694. this.wireframe = !1,
  48695. this.wireframeLinewidth = 1,
  48696. this.setValues(e)
  48697. }
  48698. ,
  48699. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48700. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48701. n.MeshDepthMaterial.prototype.copy = function(e) {
  48702. return n.Material.prototype.copy.call(this, e),
  48703. this.wireframe = e.wireframe,
  48704. this.wireframeLinewidth = e.wireframeLinewidth,
  48705. this
  48706. }
  48707. ,
  48708. n.MeshNormalMaterial = function(e) {
  48709. n.Material.call(this, e),
  48710. this.type = "MeshNormalMaterial",
  48711. this.wireframe = !1,
  48712. this.wireframeLinewidth = 1,
  48713. this.morphTargets = !1,
  48714. this.setValues(e)
  48715. }
  48716. ,
  48717. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48718. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48719. n.MeshNormalMaterial.prototype.copy = function(e) {
  48720. return n.Material.prototype.copy.call(this, e),
  48721. this.wireframe = e.wireframe,
  48722. this.wireframeLinewidth = e.wireframeLinewidth,
  48723. this
  48724. }
  48725. ,
  48726. n.MultiMaterial = function(e) {
  48727. this.uuid = n.Math.generateUUID(),
  48728. this.type = "MultiMaterial",
  48729. this.materials = e instanceof Array ? e : [],
  48730. this.visible = !0
  48731. }
  48732. ,
  48733. n.MultiMaterial.prototype = {
  48734. constructor: n.MultiMaterial,
  48735. toJSON: function(e) {
  48736. for (var t = {
  48737. metadata: {
  48738. version: 4.2,
  48739. type: "material",
  48740. generator: "MaterialExporter"
  48741. },
  48742. uuid: this.uuid,
  48743. type: this.type,
  48744. materials: []
  48745. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48746. var o = i[n].toJSON(e);
  48747. delete o.metadata,
  48748. t.materials.push(o)
  48749. }
  48750. return t.visible = this.visible,
  48751. t
  48752. },
  48753. clone: function() {
  48754. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48755. e.materials.push(this.materials[t].clone());
  48756. return e.visible = this.visible,
  48757. e
  48758. }
  48759. },
  48760. n.PointsMaterial = function(e) {
  48761. n.Material.call(this),
  48762. this.type = "PointsMaterial",
  48763. this.color = new n.Color(16777215),
  48764. this.map = null,
  48765. this.size = 1,
  48766. this.sizeAttenuation = !0,
  48767. this.blending = n.NormalBlending,
  48768. this.vertexColors = n.NoColors,
  48769. this.fog = !0,
  48770. this.setValues(e)
  48771. }
  48772. ,
  48773. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48774. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48775. n.PointsMaterial.prototype.copy = function(e) {
  48776. return n.Material.prototype.copy.call(this, e),
  48777. this.color.copy(e.color),
  48778. this.map = e.map,
  48779. this.size = e.size,
  48780. this.sizeAttenuation = e.sizeAttenuation,
  48781. this.vertexColors = e.vertexColors,
  48782. this.fog = e.fog,
  48783. this
  48784. }
  48785. ,
  48786. n.ShaderMaterial = function(e) {
  48787. n.Material.call(this),
  48788. this.type = "ShaderMaterial",
  48789. this.defines = {},
  48790. this.uniforms = {},
  48791. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48792. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48793. this.shading = n.SmoothShading,
  48794. this.linewidth = 1,
  48795. this.wireframe = !1,
  48796. this.wireframeLinewidth = 1,
  48797. this.fog = !1,
  48798. this.lights = !1,
  48799. this.vertexColors = n.NoColors,
  48800. this.skinning = !1,
  48801. this.morphTargets = !1,
  48802. this.morphNormals = !1,
  48803. this.extensions = {
  48804. derivatives: !1,
  48805. fragDepth: !1,
  48806. drawBuffers: !1,
  48807. shaderTextureLOD: !1
  48808. },
  48809. this.defaultAttributeValues = {
  48810. color: [1, 1, 1],
  48811. uv: [0, 0],
  48812. uv2: [0, 0]
  48813. },
  48814. this.index0AttributeName = void 0,
  48815. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48816. this.setValues(e))
  48817. }
  48818. ,
  48819. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48820. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48821. n.ShaderMaterial.prototype.copy = function(e) {
  48822. return n.Material.prototype.copy.call(this, e),
  48823. this.fragmentShader = e.fragmentShader,
  48824. this.vertexShader = e.vertexShader,
  48825. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48826. this.defines = e.defines,
  48827. this.shading = e.shading,
  48828. this.wireframe = e.wireframe,
  48829. this.wireframeLinewidth = e.wireframeLinewidth,
  48830. this.fog = e.fog,
  48831. this.lights = e.lights,
  48832. this.vertexColors = e.vertexColors,
  48833. this.skinning = e.skinning,
  48834. this.morphTargets = e.morphTargets,
  48835. this.morphNormals = e.morphNormals,
  48836. this.extensions = e.extensions,
  48837. this
  48838. }
  48839. ,
  48840. n.ShaderMaterial.prototype.toJSON = function(e) {
  48841. var t = n.Material.prototype.toJSON.call(this, e);
  48842. return t.uniforms = this.uniforms,
  48843. t.vertexShader = this.vertexShader,
  48844. t.fragmentShader = this.fragmentShader,
  48845. t
  48846. }
  48847. ,
  48848. n.RawShaderMaterial = function(e) {
  48849. n.ShaderMaterial.call(this, e),
  48850. this.type = "RawShaderMaterial"
  48851. }
  48852. ,
  48853. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48854. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48855. n.SpriteMaterial = function(e) {
  48856. n.Material.call(this),
  48857. this.type = "SpriteMaterial",
  48858. this.color = new n.Color(16777215),
  48859. this.map = null,
  48860. this.rotation = 0,
  48861. this.fog = !1,
  48862. this.setValues(e)
  48863. }
  48864. ,
  48865. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48866. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48867. n.SpriteMaterial.prototype.copy = function(e) {
  48868. return n.Material.prototype.copy.call(this, e),
  48869. this.color.copy(e.color),
  48870. this.map = e.map,
  48871. this.rotation = e.rotation,
  48872. this.fog = e.fog,
  48873. this
  48874. }
  48875. ,
  48876. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48877. Object.defineProperty(this, "id", {
  48878. value: n.TextureIdCount++
  48879. }),
  48880. this.uuid = n.Math.generateUUID(),
  48881. this.name = "",
  48882. this.sourceFile = "",
  48883. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48884. this.mipmaps = [],
  48885. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48886. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48887. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48888. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48889. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48890. this.anisotropy = void 0 !== c ? c : 1,
  48891. this.format = void 0 !== s ? s : n.RGBAFormat,
  48892. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48893. this.offset = new n.Vector2(0,0),
  48894. this.repeat = new n.Vector2(1,1),
  48895. this.generateMipmaps = !0,
  48896. this.premultiplyAlpha = !1,
  48897. this.flipY = !0,
  48898. this.unpackAlignment = 4,
  48899. this.encoding = n.LinearEncoding,
  48900. this.version = 0,
  48901. this.onUpdate = null
  48902. }
  48903. ,
  48904. n.Texture.DEFAULT_IMAGE = void 0,
  48905. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48906. n.Texture.prototype = {
  48907. constructor: n.Texture,
  48908. set needsUpdate(e) {
  48909. e === !0 && this.version++
  48910. },
  48911. clone: function() {
  48912. return (new this.constructor).copy(this)
  48913. },
  48914. copy: function(e) {
  48915. return this.image = e.image,
  48916. this.mipmaps = e.mipmaps.slice(0),
  48917. this.mapping = e.mapping,
  48918. this.wrapS = e.wrapS,
  48919. this.wrapT = e.wrapT,
  48920. this.magFilter = e.magFilter,
  48921. this.minFilter = e.minFilter,
  48922. this.anisotropy = e.anisotropy,
  48923. this.format = e.format,
  48924. this.type = e.type,
  48925. this.offset.copy(e.offset),
  48926. this.repeat.copy(e.repeat),
  48927. this.generateMipmaps = e.generateMipmaps,
  48928. this.premultiplyAlpha = e.premultiplyAlpha,
  48929. this.flipY = e.flipY,
  48930. this.unpackAlignment = e.unpackAlignment,
  48931. this.encoding = e.encoding,
  48932. this
  48933. },
  48934. toJSON: function(e) {
  48935. function t(e) {
  48936. var t;
  48937. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48938. t.width = e.width,
  48939. t.height = e.height,
  48940. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48941. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48942. }
  48943. if (void 0 !== e.textures[this.uuid])
  48944. return e.textures[this.uuid];
  48945. var i = {
  48946. metadata: {
  48947. version: 4.4,
  48948. type: "Texture",
  48949. generator: "Texture.toJSON"
  48950. },
  48951. uuid: this.uuid,
  48952. name: this.name,
  48953. mapping: this.mapping,
  48954. repeat: [this.repeat.x, this.repeat.y],
  48955. offset: [this.offset.x, this.offset.y],
  48956. wrap: [this.wrapS, this.wrapT],
  48957. minFilter: this.minFilter,
  48958. magFilter: this.magFilter,
  48959. anisotropy: this.anisotropy
  48960. };
  48961. if (void 0 !== this.image) {
  48962. var r = this.image;
  48963. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48964. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48965. uuid: r.uuid,
  48966. url: t(r)
  48967. }),
  48968. i.image = r.uuid
  48969. }
  48970. return e.textures[this.uuid] = i,
  48971. i
  48972. },
  48973. dispose: function() {
  48974. this.dispatchEvent({
  48975. type: "dispose"
  48976. })
  48977. },
  48978. transformUv: function(e) {
  48979. if (this.mapping === n.UVMapping) {
  48980. if (e.multiply(this.repeat),
  48981. e.add(this.offset),
  48982. e.x < 0 || e.x > 1)
  48983. switch (this.wrapS) {
  48984. case n.RepeatWrapping:
  48985. e.x = e.x - Math.floor(e.x);
  48986. break;
  48987. case n.ClampToEdgeWrapping:
  48988. e.x = e.x < 0 ? 0 : 1;
  48989. break;
  48990. case n.MirroredRepeatWrapping:
  48991. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48992. }
  48993. if (e.y < 0 || e.y > 1)
  48994. switch (this.wrapT) {
  48995. case n.RepeatWrapping:
  48996. e.y = e.y - Math.floor(e.y);
  48997. break;
  48998. case n.ClampToEdgeWrapping:
  48999. e.y = e.y < 0 ? 0 : 1;
  49000. break;
  49001. case n.MirroredRepeatWrapping:
  49002. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49003. }
  49004. this.flipY && (e.y = 1 - e.y)
  49005. }
  49006. }
  49007. },
  49008. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49009. n.TextureIdCount = 0,
  49010. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49011. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49012. this.needsUpdate = !0
  49013. }
  49014. ,
  49015. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49016. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49017. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49018. e = void 0 !== e ? e : [],
  49019. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49020. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49021. this.flipY = !1
  49022. }
  49023. ,
  49024. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49025. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49026. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49027. get: function() {
  49028. return this.image
  49029. },
  49030. set: function(e) {
  49031. this.image = e
  49032. }
  49033. }),
  49034. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49035. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49036. this.image = {
  49037. width: t,
  49038. height: i
  49039. },
  49040. this.mipmaps = e,
  49041. this.flipY = !1,
  49042. this.generateMipmaps = !1
  49043. }
  49044. ,
  49045. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49046. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49047. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49048. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49049. this.image = {
  49050. data: e,
  49051. width: t,
  49052. height: i
  49053. },
  49054. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49055. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49056. this.flipY = !1,
  49057. this.generateMipmaps = !1
  49058. }
  49059. ,
  49060. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49061. n.DataTexture.prototype.constructor = n.DataTexture,
  49062. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49063. function h() {
  49064. requestAnimationFrame(h)
  49065. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49066. u.needsUpdate = !0
  49067. }
  49068. }
  49069. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49070. this.generateMipmaps = !1;
  49071. var u = this;
  49072. h()
  49073. }
  49074. ,
  49075. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49076. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49077. n.Group = function() {
  49078. n.Object3D.call(this),
  49079. this.type = "Group"
  49080. }
  49081. ,
  49082. n.Group.prototype = Object.create(n.Object3D.prototype),
  49083. n.Group.prototype.constructor = n.Group,
  49084. n.Points = function(e, t) {
  49085. n.Object3D.call(this),
  49086. this.type = "Points",
  49087. this.geometry = void 0 !== e ? e : new n.Geometry,
  49088. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49089. color: 16777215 * Math.random()
  49090. })
  49091. }
  49092. ,
  49093. n.Points.prototype = Object.create(n.Object3D.prototype),
  49094. n.Points.prototype.constructor = n.Points,
  49095. n.Points.prototype.raycast = function() {
  49096. var e = new n.Matrix4
  49097. , t = new n.Ray
  49098. , i = new n.Sphere;
  49099. return function(r, o) {
  49100. function a(e, i) {
  49101. var n = t.distanceSqToPoint(e);
  49102. if (n < d) {
  49103. var a = t.closestPointToPoint(e);
  49104. a.applyMatrix4(c);
  49105. var l = r.ray.origin.distanceTo(a);
  49106. if (l < r.near || l > r.far)
  49107. return;
  49108. o.push({
  49109. distance: l,
  49110. distanceToRay: Math.sqrt(n),
  49111. point: a.clone(),
  49112. index: i,
  49113. face: null,
  49114. object: s
  49115. })
  49116. }
  49117. }
  49118. var s = this
  49119. , l = this.geometry
  49120. , c = this.matrixWorld
  49121. , h = r.params.Points.threshold;
  49122. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49123. i.copy(l.boundingSphere),
  49124. i.applyMatrix4(c),
  49125. r.ray.intersectsSphere(i) !== !1) {
  49126. e.getInverse(c),
  49127. t.copy(r.ray).applyMatrix4(e);
  49128. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49129. , d = u * u
  49130. , p = new n.Vector3;
  49131. if (l instanceof n.BufferGeometry) {
  49132. var f = l.index
  49133. , g = l.attributes
  49134. , m = g.position.array;
  49135. if (null !== f)
  49136. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49137. var C = v[A];
  49138. p.fromArray(m, 3 * C),
  49139. a(p, C)
  49140. }
  49141. else
  49142. for (var A = 0, I = m.length / 3; A < I; A++)
  49143. p.fromArray(m, 3 * A),
  49144. a(p, A)
  49145. } else
  49146. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49147. a(E[A], A)
  49148. }
  49149. }
  49150. }(),
  49151. n.Points.prototype.clone = function() {
  49152. return new this.constructor(this.geometry,this.material).copy(this)
  49153. }
  49154. ,
  49155. n.Line = function(e, t, i) {
  49156. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49157. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49158. this.type = "Line",
  49159. this.geometry = void 0 !== e ? e : new n.Geometry,
  49160. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49161. color: 16777215 * Math.random()
  49162. })))
  49163. }
  49164. ,
  49165. n.Line.prototype = Object.create(n.Object3D.prototype),
  49166. n.Line.prototype.constructor = n.Line,
  49167. n.Line.prototype.raycast = function() {
  49168. var e = new n.Matrix4
  49169. , t = new n.Ray
  49170. , i = new n.Sphere;
  49171. return function(r, o) {
  49172. var a = r.linePrecision
  49173. , s = a * a
  49174. , l = this.geometry
  49175. , c = this.matrixWorld;
  49176. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49177. i.copy(l.boundingSphere),
  49178. i.applyMatrix4(c),
  49179. r.ray.intersectsSphere(i) !== !1) {
  49180. e.getInverse(c),
  49181. t.copy(r.ray).applyMatrix4(e);
  49182. var h = new n.Vector3
  49183. , u = new n.Vector3
  49184. , d = new n.Vector3
  49185. , p = new n.Vector3
  49186. , f = this instanceof n.LineSegments ? 2 : 1;
  49187. if (l instanceof n.BufferGeometry) {
  49188. var g = l.index
  49189. , m = l.attributes
  49190. , v = m.position.array;
  49191. if (null !== g)
  49192. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49193. var I = A[y]
  49194. , E = A[y + 1];
  49195. h.fromArray(v, 3 * I),
  49196. u.fromArray(v, 3 * E);
  49197. var b = t.distanceSqToSegment(h, u, p, d);
  49198. if (!(b > s)) {
  49199. p.applyMatrix4(this.matrixWorld);
  49200. var w = r.ray.origin.distanceTo(p);
  49201. w < r.near || w > r.far || o.push({
  49202. distance: w,
  49203. point: d.clone().applyMatrix4(this.matrixWorld),
  49204. index: y,
  49205. face: null,
  49206. faceIndex: null,
  49207. object: this
  49208. })
  49209. }
  49210. }
  49211. else
  49212. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49213. h.fromArray(v, 3 * y),
  49214. u.fromArray(v, 3 * y + 3);
  49215. var b = t.distanceSqToSegment(h, u, p, d);
  49216. if (!(b > s)) {
  49217. p.applyMatrix4(this.matrixWorld);
  49218. var w = r.ray.origin.distanceTo(p);
  49219. w < r.near || w > r.far || o.push({
  49220. distance: w,
  49221. point: d.clone().applyMatrix4(this.matrixWorld),
  49222. index: y,
  49223. face: null,
  49224. faceIndex: null,
  49225. object: this
  49226. })
  49227. }
  49228. }
  49229. } else if (l instanceof n.Geometry)
  49230. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49231. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49232. if (!(b > s)) {
  49233. p.applyMatrix4(this.matrixWorld);
  49234. var w = r.ray.origin.distanceTo(p);
  49235. w < r.near || w > r.far || o.push({
  49236. distance: w,
  49237. point: d.clone().applyMatrix4(this.matrixWorld),
  49238. index: y,
  49239. face: null,
  49240. faceIndex: null,
  49241. object: this
  49242. })
  49243. }
  49244. }
  49245. }
  49246. }
  49247. }(),
  49248. n.Line.prototype.clone = function() {
  49249. return new this.constructor(this.geometry,this.material).copy(this)
  49250. }
  49251. ,
  49252. n.LineStrip = 0,
  49253. n.LinePieces = 1,
  49254. n.LineSegments = function(e, t) {
  49255. n.Line.call(this, e, t),
  49256. this.type = "LineSegments"
  49257. }
  49258. ,
  49259. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49260. n.LineSegments.prototype.constructor = n.LineSegments,
  49261. n.Mesh = function(e, t) {
  49262. n.Object3D.call(this),
  49263. this.type = "Mesh",
  49264. this.geometry = void 0 !== e ? e : new n.Geometry,
  49265. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49266. color: 16777215 * Math.random()
  49267. }),
  49268. this.drawMode = n.TrianglesDrawMode,
  49269. this.updateMorphTargets()
  49270. }
  49271. ,
  49272. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49273. n.Mesh.prototype.constructor = n.Mesh,
  49274. n.Mesh.prototype.setDrawMode = function(e) {
  49275. this.drawMode = e
  49276. }
  49277. ,
  49278. n.Mesh.prototype.updateMorphTargets = function() {
  49279. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49280. this.morphTargetBase = -1,
  49281. this.morphTargetInfluences = [],
  49282. this.morphTargetDictionary = {};
  49283. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49284. this.morphTargetInfluences.push(0),
  49285. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49286. }
  49287. }
  49288. ,
  49289. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49290. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49291. 0)
  49292. }
  49293. ,
  49294. n.Mesh.prototype.raycast = function() {
  49295. function e(e, t, i, r, o, a, s) {
  49296. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49297. o.multiplyScalar(m.x),
  49298. a.multiplyScalar(m.y),
  49299. s.multiplyScalar(m.z),
  49300. o.add(a).add(s),
  49301. o.clone()
  49302. }
  49303. function t(e, t, i, r, o, a, s) {
  49304. var l, c = e.material;
  49305. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49306. null === l)
  49307. return null;
  49308. A.copy(s),
  49309. A.applyMatrix4(e.matrixWorld);
  49310. var h = t.ray.origin.distanceTo(A);
  49311. return h < t.near || h > t.far ? null : {
  49312. distance: h,
  49313. point: A.clone(),
  49314. object: e
  49315. }
  49316. }
  49317. function i(i, r, o, a, h, u, d, m) {
  49318. s.fromArray(a, 3 * u),
  49319. l.fromArray(a, 3 * d),
  49320. c.fromArray(a, 3 * m);
  49321. var A = t(i, r, o, s, l, c, v);
  49322. return A && (h && (p.fromArray(h, 2 * u),
  49323. f.fromArray(h, 2 * d),
  49324. g.fromArray(h, 2 * m),
  49325. A.uv = e(v, s, l, c, p, f, g)),
  49326. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49327. A.faceIndex = u),
  49328. A
  49329. }
  49330. var r = new n.Matrix4
  49331. , o = new n.Ray
  49332. , a = new n.Sphere
  49333. , s = new n.Vector3
  49334. , l = new n.Vector3
  49335. , c = new n.Vector3
  49336. , h = new n.Vector3
  49337. , u = new n.Vector3
  49338. , d = new n.Vector3
  49339. , p = new n.Vector2
  49340. , f = new n.Vector2
  49341. , g = new n.Vector2
  49342. , m = new n.Vector3
  49343. , v = new n.Vector3
  49344. , A = new n.Vector3;
  49345. return function(m, A) {
  49346. var y = this.geometry
  49347. , C = this.material
  49348. , I = this.matrixWorld;
  49349. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49350. a.copy(y.boundingSphere),
  49351. a.applyMatrix4(I),
  49352. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49353. o.copy(m.ray).applyMatrix4(r),
  49354. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49355. var E, b;
  49356. if (y instanceof n.BufferGeometry) {
  49357. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49358. if (void 0 !== S.uv && (E = S.uv.array),
  49359. null !== x)
  49360. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49361. w = R[P],
  49362. _ = R[P + 1],
  49363. T = R[P + 2],
  49364. b = i(this, m, o, M, E, w, _, T),
  49365. b && (b.faceIndex = Math.floor(P / 3),
  49366. A.push(b));
  49367. else
  49368. for (var P = 0, O = M.length; P < O; P += 9)
  49369. w = P / 3,
  49370. _ = w + 1,
  49371. T = w + 2,
  49372. b = i(this, m, o, M, E, w, _, T),
  49373. b && (b.index = w,
  49374. A.push(b))
  49375. } else if (y instanceof n.Geometry) {
  49376. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49377. k.length > 0 && (E = k);
  49378. for (var H = 0, G = U.length; H < G; H++) {
  49379. var z = U[H]
  49380. , W = B === !0 ? F[z.materialIndex] : C;
  49381. if (void 0 !== W) {
  49382. if (L = V[z.a],
  49383. D = V[z.b],
  49384. N = V[z.c],
  49385. W.morphTargets === !0) {
  49386. var j = y.morphTargets
  49387. , Y = this.morphTargetInfluences;
  49388. s.set(0, 0, 0),
  49389. l.set(0, 0, 0),
  49390. c.set(0, 0, 0);
  49391. for (var X = 0, Z = j.length; X < Z; X++) {
  49392. var q = Y[X];
  49393. if (0 !== q) {
  49394. var K = j[X].vertices;
  49395. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49396. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49397. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49398. }
  49399. }
  49400. s.add(L),
  49401. l.add(D),
  49402. c.add(N),
  49403. L = s,
  49404. D = l,
  49405. N = c
  49406. }
  49407. if (b = t(this, m, o, L, D, N, v)) {
  49408. if (E) {
  49409. var Q = E[H];
  49410. p.copy(Q[0]),
  49411. f.copy(Q[1]),
  49412. g.copy(Q[2]),
  49413. b.uv = e(v, L, D, N, p, f, g)
  49414. }
  49415. b.face = z,
  49416. b.faceIndex = H,
  49417. A.push(b)
  49418. }
  49419. }
  49420. }
  49421. }
  49422. }
  49423. }
  49424. }(),
  49425. n.Mesh.prototype.clone = function() {
  49426. return new this.constructor(this.geometry,this.material).copy(this)
  49427. }
  49428. ,
  49429. n.Bone = function(e) {
  49430. n.Object3D.call(this),
  49431. this.type = "Bone",
  49432. this.skin = e
  49433. }
  49434. ,
  49435. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49436. n.Bone.prototype.constructor = n.Bone,
  49437. n.Bone.prototype.copy = function(e) {
  49438. return n.Object3D.prototype.copy.call(this, e),
  49439. this.skin = e.skin,
  49440. this
  49441. }
  49442. ,
  49443. n.Skeleton = function(e, t, i) {
  49444. if (this.useVertexTexture = void 0 === i || i,
  49445. this.identityMatrix = new n.Matrix4,
  49446. e = e || [],
  49447. this.bones = e.slice(0),
  49448. this.useVertexTexture) {
  49449. var r = Math.sqrt(4 * this.bones.length);
  49450. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49451. r = Math.max(r, 4),
  49452. this.boneTextureWidth = r,
  49453. this.boneTextureHeight = r,
  49454. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49455. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49456. } else
  49457. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49458. if (void 0 === t)
  49459. this.calculateInverses();
  49460. else if (this.bones.length === t.length)
  49461. this.boneInverses = t.slice(0);
  49462. else {
  49463. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49464. this.boneInverses = [];
  49465. for (var o = 0, a = this.bones.length; o < a; o++)
  49466. this.boneInverses.push(new n.Matrix4)
  49467. }
  49468. }
  49469. ,
  49470. n.Skeleton.prototype.calculateInverses = function() {
  49471. this.boneInverses = [];
  49472. for (var e = 0, t = this.bones.length; e < t; e++) {
  49473. var i = new n.Matrix4;
  49474. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49475. this.boneInverses.push(i)
  49476. }
  49477. }
  49478. ,
  49479. n.Skeleton.prototype.pose = function() {
  49480. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49481. e = this.bones[t],
  49482. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49483. for (var t = 0, i = this.bones.length; t < i; t++)
  49484. e = this.bones[t],
  49485. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49486. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49487. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49488. }
  49489. ,
  49490. n.Skeleton.prototype.update = function() {
  49491. var e = new n.Matrix4;
  49492. return function() {
  49493. for (var t = 0, i = this.bones.length; t < i; t++) {
  49494. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49495. e.multiplyMatrices(n, this.boneInverses[t]),
  49496. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49497. }
  49498. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49499. }
  49500. }(),
  49501. n.Skeleton.prototype.clone = function() {
  49502. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49503. }
  49504. ,
  49505. n.SkinnedMesh = function(e, t, i) {
  49506. n.Mesh.call(this, e, t),
  49507. this.type = "SkinnedMesh",
  49508. this.bindMode = "attached",
  49509. this.bindMatrix = new n.Matrix4,
  49510. this.bindMatrixInverse = new n.Matrix4;
  49511. var r = [];
  49512. if (this.geometry && void 0 !== this.geometry.bones) {
  49513. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49514. a = this.geometry.bones[s],
  49515. o = new n.Bone(this),
  49516. r.push(o),
  49517. o.name = a.name,
  49518. o.position.fromArray(a.pos),
  49519. o.quaternion.fromArray(a.rotq),
  49520. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49521. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49522. a = this.geometry.bones[s],
  49523. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49524. }
  49525. this.normalizeSkinWeights(),
  49526. this.updateMatrixWorld(!0),
  49527. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49528. }
  49529. ,
  49530. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49531. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49532. n.SkinnedMesh.prototype.bind = function(e, t) {
  49533. this.skeleton = e,
  49534. void 0 === t && (this.updateMatrixWorld(!0),
  49535. this.skeleton.calculateInverses(),
  49536. t = this.matrixWorld),
  49537. this.bindMatrix.copy(t),
  49538. this.bindMatrixInverse.getInverse(t)
  49539. }
  49540. ,
  49541. n.SkinnedMesh.prototype.pose = function() {
  49542. this.skeleton.pose()
  49543. }
  49544. ,
  49545. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49546. if (this.geometry instanceof n.Geometry)
  49547. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49548. var t = this.geometry.skinWeights[e]
  49549. , i = 1 / t.lengthManhattan();
  49550. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49551. }
  49552. else if (this.geometry instanceof n.BufferGeometry)
  49553. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49554. r.x = o.getX(e),
  49555. r.y = o.getY(e),
  49556. r.z = o.getZ(e),
  49557. r.w = o.getW(e);
  49558. var i = 1 / r.lengthManhattan();
  49559. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49560. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49561. }
  49562. }
  49563. ,
  49564. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49565. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49566. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49567. }
  49568. ,
  49569. n.SkinnedMesh.prototype.clone = function() {
  49570. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49571. }
  49572. ,
  49573. n.LOD = function() {
  49574. n.Object3D.call(this),
  49575. this.type = "LOD",
  49576. Object.defineProperties(this, {
  49577. levels: {
  49578. enumerable: !0,
  49579. value: []
  49580. },
  49581. objects: {
  49582. get: function() {
  49583. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49584. this.levels
  49585. }
  49586. }
  49587. })
  49588. }
  49589. ,
  49590. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49591. n.LOD.prototype.constructor = n.LOD,
  49592. n.LOD.prototype.addLevel = function(e, t) {
  49593. void 0 === t && (t = 0),
  49594. t = Math.abs(t);
  49595. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49596. ;
  49597. i.splice(n, 0, {
  49598. distance: t,
  49599. object: e
  49600. }),
  49601. this.add(e)
  49602. }
  49603. ,
  49604. n.LOD.prototype.getObjectForDistance = function(e) {
  49605. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49606. ;
  49607. return t[i - 1].object
  49608. }
  49609. ,
  49610. n.LOD.prototype.raycast = function() {
  49611. var e = new n.Vector3;
  49612. return function(t, i) {
  49613. e.setFromMatrixPosition(this.matrixWorld);
  49614. var n = t.ray.origin.distanceTo(e);
  49615. this.getObjectForDistance(n).raycast(t, i)
  49616. }
  49617. }(),
  49618. n.LOD.prototype.update = function() {
  49619. var e = new n.Vector3
  49620. , t = new n.Vector3;
  49621. return function(i) {
  49622. var n = this.levels;
  49623. if (n.length > 1) {
  49624. e.setFromMatrixPosition(i.matrixWorld),
  49625. t.setFromMatrixPosition(this.matrixWorld);
  49626. var r = e.distanceTo(t);
  49627. n[0].object.visible = !0;
  49628. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49629. n[o - 1].object.visible = !1,
  49630. n[o].object.visible = !0;
  49631. for (; o < a; o++)
  49632. n[o].object.visible = !1
  49633. }
  49634. }
  49635. }(),
  49636. n.LOD.prototype.copy = function(e) {
  49637. n.Object3D.prototype.copy.call(this, e, !1);
  49638. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49639. var o = t[i];
  49640. this.addLevel(o.object.clone(), o.distance)
  49641. }
  49642. return this
  49643. }
  49644. ,
  49645. n.LOD.prototype.toJSON = function(e) {
  49646. var t = n.Object3D.prototype.toJSON.call(this, e);
  49647. t.object.levels = [];
  49648. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49649. var a = i[r];
  49650. t.object.levels.push({
  49651. object: a.object.uuid,
  49652. distance: a.distance
  49653. })
  49654. }
  49655. return t
  49656. }
  49657. ,
  49658. n.Sprite = function() {
  49659. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49660. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49661. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49662. , r = new n.BufferGeometry;
  49663. return r.setIndex(new n.BufferAttribute(e,1)),
  49664. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49665. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49666. function(e) {
  49667. n.Object3D.call(this),
  49668. this.type = "Sprite",
  49669. this.geometry = r,
  49670. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49671. }
  49672. }(),
  49673. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49674. n.Sprite.prototype.constructor = n.Sprite,
  49675. n.Sprite.prototype.raycast = function() {
  49676. var e = new n.Vector3;
  49677. return function(t, i) {
  49678. e.setFromMatrixPosition(this.matrixWorld);
  49679. var n = t.ray.distanceSqToPoint(e)
  49680. , r = this.scale.x * this.scale.y;
  49681. n > r || i.push({
  49682. distance: Math.sqrt(n),
  49683. point: this.position,
  49684. face: null,
  49685. object: this
  49686. })
  49687. }
  49688. }(),
  49689. n.Sprite.prototype.clone = function() {
  49690. return new this.constructor(this.material).copy(this)
  49691. }
  49692. ,
  49693. n.Particle = n.Sprite,
  49694. n.LensFlare = function(e, t, i, r, o) {
  49695. n.Object3D.call(this),
  49696. this.lensFlares = [],
  49697. this.positionScreen = new n.Vector3,
  49698. this.customUpdateCallback = void 0,
  49699. void 0 !== e && this.add(e, t, i, r, o)
  49700. }
  49701. ,
  49702. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49703. n.LensFlare.prototype.constructor = n.LensFlare,
  49704. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49705. void 0 === t && (t = -1),
  49706. void 0 === i && (i = 0),
  49707. void 0 === a && (a = 1),
  49708. void 0 === o && (o = new n.Color(16777215)),
  49709. void 0 === r && (r = n.NormalBlending),
  49710. i = Math.min(i, Math.max(0, i)),
  49711. this.lensFlares.push({
  49712. texture: e,
  49713. size: t,
  49714. distance: i,
  49715. x: 0,
  49716. y: 0,
  49717. z: 0,
  49718. scale: 1,
  49719. rotation: 0,
  49720. opacity: a,
  49721. color: o,
  49722. blending: r
  49723. })
  49724. }
  49725. ,
  49726. n.LensFlare.prototype.updateLensFlares = function() {
  49727. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49728. for (e = 0; e < i; e++)
  49729. t = this.lensFlares[e],
  49730. t.x = this.positionScreen.x + n * t.distance,
  49731. t.y = this.positionScreen.y + r * t.distance,
  49732. t.wantedRotation = t.x * Math.PI * .25,
  49733. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49734. }
  49735. ,
  49736. n.LensFlare.prototype.copy = function(e) {
  49737. n.Object3D.prototype.copy.call(this, e),
  49738. this.positionScreen.copy(e.positionScreen),
  49739. this.customUpdateCallback = e.customUpdateCallback;
  49740. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49741. this.lensFlares.push(e.lensFlares[t]);
  49742. return this
  49743. }
  49744. ,
  49745. n.Scene = function() {
  49746. n.Object3D.call(this),
  49747. this.type = "Scene",
  49748. this.fog = null,
  49749. this.overrideMaterial = null,
  49750. this.autoUpdate = !0
  49751. }
  49752. ,
  49753. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49754. n.Scene.prototype.constructor = n.Scene,
  49755. n.Scene.prototype.copy = function(e, t) {
  49756. return n.Object3D.prototype.copy.call(this, e, t),
  49757. null !== e.fog && (this.fog = e.fog.clone()),
  49758. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49759. this.autoUpdate = e.autoUpdate,
  49760. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49761. this
  49762. }
  49763. ,
  49764. n.Fog = function(e, t, i) {
  49765. this.name = "",
  49766. this.color = new n.Color(e),
  49767. this.near = void 0 !== t ? t : 1,
  49768. this.far = void 0 !== i ? i : 1e3
  49769. }
  49770. ,
  49771. n.Fog.prototype.clone = function() {
  49772. return new n.Fog(this.color.getHex(),this.near,this.far)
  49773. }
  49774. ,
  49775. n.FogExp2 = function(e, t) {
  49776. this.name = "",
  49777. this.color = new n.Color(e),
  49778. this.density = void 0 !== t ? t : 25e-5
  49779. }
  49780. ,
  49781. n.FogExp2.prototype.clone = function() {
  49782. return new n.FogExp2(this.color.getHex(),this.density)
  49783. }
  49784. ,
  49785. n.ShaderChunk = {},
  49786. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49787. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49788. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49789. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49790. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49791. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49792. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49793. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49794. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49795. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49796. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49797. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49798. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49799. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49800. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49801. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49802. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49803. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49804. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49805. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49806. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49807. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49808. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49809. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49810. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49811. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49812. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49813. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49814. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49815. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49816. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49817. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49818. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49819. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49820. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49821. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49822. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49823. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49824. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49825. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49826. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49827. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49828. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49829. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49830. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49831. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49832. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49833. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49834. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49835. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49836. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49837. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49838. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49839. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49840. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49841. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49842. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49843. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49844. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49845. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49846. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49847. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49848. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49849. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49850. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49851. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49852. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49853. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49854. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49855. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49856. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49857. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49858. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49859. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49860. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49861. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49862. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49863. n.UniformsUtils = {
  49864. merge: function(e) {
  49865. for (var t = {}, i = 0; i < e.length; i++) {
  49866. var n = this.clone(e[i]);
  49867. for (var r in n)
  49868. t[r] = n[r]
  49869. }
  49870. return t
  49871. },
  49872. clone: function(e) {
  49873. var t = {};
  49874. for (var i in e) {
  49875. t[i] = {};
  49876. for (var r in e[i]) {
  49877. var o = e[i][r];
  49878. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49879. }
  49880. }
  49881. return t
  49882. }
  49883. },
  49884. n.UniformsLib = {
  49885. common: {
  49886. diffuse: {
  49887. type: "c",
  49888. value: new n.Color(15658734)
  49889. },
  49890. opacity: {
  49891. type: "f",
  49892. value: 1
  49893. },
  49894. map: {
  49895. type: "t",
  49896. value: null
  49897. },
  49898. offsetRepeat: {
  49899. type: "v4",
  49900. value: new n.Vector4(0,0,1,1)
  49901. },
  49902. specularMap: {
  49903. type: "t",
  49904. value: null
  49905. },
  49906. alphaMap: {
  49907. type: "t",
  49908. value: null
  49909. },
  49910. envMap: {
  49911. type: "t",
  49912. value: null
  49913. },
  49914. flipEnvMap: {
  49915. type: "f",
  49916. value: -1
  49917. },
  49918. reflectivity: {
  49919. type: "f",
  49920. value: 1
  49921. },
  49922. refractionRatio: {
  49923. type: "f",
  49924. value: .98
  49925. }
  49926. },
  49927. aomap: {
  49928. aoMap: {
  49929. type: "t",
  49930. value: null
  49931. },
  49932. aoMapIntensity: {
  49933. type: "f",
  49934. value: 1
  49935. }
  49936. },
  49937. lightmap: {
  49938. lightMap: {
  49939. type: "t",
  49940. value: null
  49941. },
  49942. lightMapIntensity: {
  49943. type: "f",
  49944. value: 1
  49945. }
  49946. },
  49947. emissivemap: {
  49948. emissiveMap: {
  49949. type: "t",
  49950. value: null
  49951. }
  49952. },
  49953. bumpmap: {
  49954. bumpMap: {
  49955. type: "t",
  49956. value: null
  49957. },
  49958. bumpScale: {
  49959. type: "f",
  49960. value: 1
  49961. }
  49962. },
  49963. normalmap: {
  49964. normalMap: {
  49965. type: "t",
  49966. value: null
  49967. },
  49968. normalScale: {
  49969. type: "v2",
  49970. value: new n.Vector2(1,1)
  49971. }
  49972. },
  49973. displacementmap: {
  49974. displacementMap: {
  49975. type: "t",
  49976. value: null
  49977. },
  49978. displacementScale: {
  49979. type: "f",
  49980. value: 1
  49981. },
  49982. displacementBias: {
  49983. type: "f",
  49984. value: 0
  49985. }
  49986. },
  49987. roughnessmap: {
  49988. roughnessMap: {
  49989. type: "t",
  49990. value: null
  49991. }
  49992. },
  49993. metalnessmap: {
  49994. metalnessMap: {
  49995. type: "t",
  49996. value: null
  49997. }
  49998. },
  49999. fog: {
  50000. fogDensity: {
  50001. type: "f",
  50002. value: 25e-5
  50003. },
  50004. fogNear: {
  50005. type: "f",
  50006. value: 1
  50007. },
  50008. fogFar: {
  50009. type: "f",
  50010. value: 2e3
  50011. },
  50012. fogColor: {
  50013. type: "c",
  50014. value: new n.Color(16777215)
  50015. }
  50016. },
  50017. lights: {
  50018. ambientLightColor: {
  50019. type: "fv",
  50020. value: []
  50021. },
  50022. directionalLights: {
  50023. type: "sa",
  50024. value: [],
  50025. properties: {
  50026. direction: {
  50027. type: "v3"
  50028. },
  50029. color: {
  50030. type: "c"
  50031. },
  50032. shadow: {
  50033. type: "i"
  50034. },
  50035. shadowBias: {
  50036. type: "f"
  50037. },
  50038. shadowRadius: {
  50039. type: "f"
  50040. },
  50041. shadowMapSize: {
  50042. type: "v2"
  50043. }
  50044. }
  50045. },
  50046. directionalShadowMap: {
  50047. type: "tv",
  50048. value: []
  50049. },
  50050. directionalShadowMatrix: {
  50051. type: "m4v",
  50052. value: []
  50053. },
  50054. spotLights: {
  50055. type: "sa",
  50056. value: [],
  50057. properties: {
  50058. color: {
  50059. type: "c"
  50060. },
  50061. position: {
  50062. type: "v3"
  50063. },
  50064. direction: {
  50065. type: "v3"
  50066. },
  50067. distance: {
  50068. type: "f"
  50069. },
  50070. coneCos: {
  50071. type: "f"
  50072. },
  50073. penumbraCos: {
  50074. type: "f"
  50075. },
  50076. decay: {
  50077. type: "f"
  50078. },
  50079. shadow: {
  50080. type: "i"
  50081. },
  50082. shadowBias: {
  50083. type: "f"
  50084. },
  50085. shadowRadius: {
  50086. type: "f"
  50087. },
  50088. shadowMapSize: {
  50089. type: "v2"
  50090. }
  50091. }
  50092. },
  50093. spotShadowMap: {
  50094. type: "tv",
  50095. value: []
  50096. },
  50097. spotShadowMatrix: {
  50098. type: "m4v",
  50099. value: []
  50100. },
  50101. pointLights: {
  50102. type: "sa",
  50103. value: [],
  50104. properties: {
  50105. color: {
  50106. type: "c"
  50107. },
  50108. position: {
  50109. type: "v3"
  50110. },
  50111. decay: {
  50112. type: "f"
  50113. },
  50114. distance: {
  50115. type: "f"
  50116. },
  50117. shadow: {
  50118. type: "i"
  50119. },
  50120. shadowBias: {
  50121. type: "f"
  50122. },
  50123. shadowRadius: {
  50124. type: "f"
  50125. },
  50126. shadowMapSize: {
  50127. type: "v2"
  50128. }
  50129. }
  50130. },
  50131. pointShadowMap: {
  50132. type: "tv",
  50133. value: []
  50134. },
  50135. pointShadowMatrix: {
  50136. type: "m4v",
  50137. value: []
  50138. },
  50139. hemisphereLights: {
  50140. type: "sa",
  50141. value: [],
  50142. properties: {
  50143. direction: {
  50144. type: "v3"
  50145. },
  50146. skyColor: {
  50147. type: "c"
  50148. },
  50149. groundColor: {
  50150. type: "c"
  50151. }
  50152. }
  50153. }
  50154. },
  50155. points: {
  50156. diffuse: {
  50157. type: "c",
  50158. value: new n.Color(15658734)
  50159. },
  50160. opacity: {
  50161. type: "f",
  50162. value: 1
  50163. },
  50164. size: {
  50165. type: "f",
  50166. value: 1
  50167. },
  50168. scale: {
  50169. type: "f",
  50170. value: 1
  50171. },
  50172. map: {
  50173. type: "t",
  50174. value: null
  50175. },
  50176. offsetRepeat: {
  50177. type: "v4",
  50178. value: new n.Vector4(0,0,1,1)
  50179. }
  50180. }
  50181. },
  50182. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50183. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50184. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50185. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50186. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50187. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50188. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50189. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50190. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50191. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50192. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50193. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50194. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50195. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50196. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50197. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50198. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50199. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50200. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50201. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50202. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50203. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50204. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50205. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50206. n.ShaderLib = {
  50207. basic: {
  50208. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50209. vertexShader: n.ShaderChunk.meshbasic_vert,
  50210. fragmentShader: n.ShaderChunk.meshbasic_frag
  50211. },
  50212. lambert: {
  50213. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50214. emissive: {
  50215. type: "c",
  50216. value: new n.Color(0)
  50217. }
  50218. }]),
  50219. vertexShader: n.ShaderChunk.meshlambert_vert,
  50220. fragmentShader: n.ShaderChunk.meshlambert_frag
  50221. },
  50222. phong: {
  50223. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50224. emissive: {
  50225. type: "c",
  50226. value: new n.Color(0)
  50227. },
  50228. specular: {
  50229. type: "c",
  50230. value: new n.Color(1118481)
  50231. },
  50232. shininess: {
  50233. type: "f",
  50234. value: 30
  50235. }
  50236. }]),
  50237. vertexShader: n.ShaderChunk.meshphong_vert,
  50238. fragmentShader: n.ShaderChunk.meshphong_frag
  50239. },
  50240. standard: {
  50241. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50242. emissive: {
  50243. type: "c",
  50244. value: new n.Color(0)
  50245. },
  50246. roughness: {
  50247. type: "f",
  50248. value: .5
  50249. },
  50250. metalness: {
  50251. type: "f",
  50252. value: 0
  50253. },
  50254. envMapIntensity: {
  50255. type: "f",
  50256. value: 1
  50257. }
  50258. }]),
  50259. vertexShader: n.ShaderChunk.meshstandard_vert,
  50260. fragmentShader: n.ShaderChunk.meshstandard_frag
  50261. },
  50262. points: {
  50263. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50264. vertexShader: n.ShaderChunk.points_vert,
  50265. fragmentShader: n.ShaderChunk.points_frag
  50266. },
  50267. dashed: {
  50268. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50269. scale: {
  50270. type: "f",
  50271. value: 1
  50272. },
  50273. dashSize: {
  50274. type: "f",
  50275. value: 1
  50276. },
  50277. totalSize: {
  50278. type: "f",
  50279. value: 2
  50280. }
  50281. }]),
  50282. vertexShader: n.ShaderChunk.linedashed_vert,
  50283. fragmentShader: n.ShaderChunk.linedashed_frag
  50284. },
  50285. depth: {
  50286. uniforms: {
  50287. mNear: {
  50288. type: "f",
  50289. value: 1
  50290. },
  50291. mFar: {
  50292. type: "f",
  50293. value: 2e3
  50294. },
  50295. opacity: {
  50296. type: "f",
  50297. value: 1
  50298. }
  50299. },
  50300. vertexShader: n.ShaderChunk.depth_vert,
  50301. fragmentShader: n.ShaderChunk.depth_frag
  50302. },
  50303. normal: {
  50304. uniforms: {
  50305. opacity: {
  50306. type: "f",
  50307. value: 1
  50308. }
  50309. },
  50310. vertexShader: n.ShaderChunk.normal_vert,
  50311. fragmentShader: n.ShaderChunk.normal_frag
  50312. },
  50313. cube: {
  50314. uniforms: {
  50315. tCube: {
  50316. type: "t",
  50317. value: null
  50318. },
  50319. tFlip: {
  50320. type: "f",
  50321. value: -1
  50322. }
  50323. },
  50324. vertexShader: n.ShaderChunk.cube_vert,
  50325. fragmentShader: n.ShaderChunk.cube_frag
  50326. },
  50327. equirect: {
  50328. uniforms: {
  50329. tEquirect: {
  50330. type: "t",
  50331. value: null
  50332. },
  50333. tFlip: {
  50334. type: "f",
  50335. value: -1
  50336. }
  50337. },
  50338. vertexShader: n.ShaderChunk.equirect_vert,
  50339. fragmentShader: n.ShaderChunk.equirect_frag
  50340. },
  50341. depthRGBA: {
  50342. uniforms: {},
  50343. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50344. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50345. },
  50346. distanceRGBA: {
  50347. uniforms: {
  50348. lightPos: {
  50349. type: "v3",
  50350. value: new n.Vector3(0,0,0)
  50351. }
  50352. },
  50353. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50354. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50355. }
  50356. },
  50357. n.WebGLRenderer = function(e) {
  50358. function t() {
  50359. return null === ye ? Oe : 1
  50360. }
  50361. function i(e, t, i, n) {
  50362. se === !0 && (e *= n,
  50363. t *= n,
  50364. i *= n),
  50365. Ye.clearColor(e, t, i, n)
  50366. }
  50367. function r() {
  50368. Ye.init(),
  50369. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50370. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50371. i(Se.r, Se.g, Se.b, Me)
  50372. }
  50373. function o() {
  50374. Ae = null,
  50375. be = null,
  50376. Ee = "",
  50377. Ie = -1,
  50378. Ye.reset()
  50379. }
  50380. function a(e) {
  50381. e.preventDefault(),
  50382. o(),
  50383. r(),
  50384. Xe.clear()
  50385. }
  50386. function s(e) {
  50387. var t = e.target;
  50388. t.removeEventListener("dispose", s),
  50389. h(t),
  50390. ke.textures--
  50391. }
  50392. function l(e) {
  50393. var t = e.target;
  50394. t.removeEventListener("dispose", l),
  50395. u(t),
  50396. ke.textures--
  50397. }
  50398. function c(e) {
  50399. var t = e.target;
  50400. t.removeEventListener("dispose", c),
  50401. d(t)
  50402. }
  50403. function h(e) {
  50404. var t = Xe.get(e);
  50405. if (e.image && t.__image__webglTextureCube)
  50406. Ge.deleteTexture(t.__image__webglTextureCube);
  50407. else {
  50408. if (void 0 === t.__webglInit)
  50409. return;
  50410. Ge.deleteTexture(t.__webglTexture)
  50411. }
  50412. Xe.delete(e)
  50413. }
  50414. function u(e) {
  50415. var t = Xe.get(e)
  50416. , i = Xe.get(e.texture);
  50417. if (e && void 0 !== i.__webglTexture) {
  50418. if (Ge.deleteTexture(i.__webglTexture),
  50419. e instanceof n.WebGLRenderTargetCube)
  50420. for (var r = 0; r < 6; r++)
  50421. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50422. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50423. else
  50424. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50425. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50426. Xe.delete(e.texture),
  50427. Xe.delete(e)
  50428. }
  50429. }
  50430. function d(e) {
  50431. p(e),
  50432. Xe.delete(e)
  50433. }
  50434. function p(e) {
  50435. var t = Xe.get(e).program;
  50436. e.program = void 0,
  50437. void 0 !== t && qe.releaseProgram(t)
  50438. }
  50439. function f(e, t, i, r) {
  50440. var o;
  50441. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50442. null === o))
  50443. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50444. void 0 === r && (r = 0),
  50445. Ye.initAttributes();
  50446. var a = i.attributes
  50447. , s = t.getAttributes()
  50448. , l = e.defaultAttributeValues;
  50449. for (var c in s) {
  50450. var h = s[c];
  50451. if (h >= 0) {
  50452. var u = a[c];
  50453. if (void 0 !== u) {
  50454. var d = u.itemSize
  50455. , p = Ze.getAttributeBuffer(u);
  50456. if (u instanceof n.InterleavedBufferAttribute) {
  50457. var f = u.data
  50458. , g = f.stride
  50459. , m = u.offset;
  50460. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50461. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50462. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50463. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50464. } else
  50465. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50466. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50467. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50468. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50469. } else if (void 0 !== l) {
  50470. var v = l[c];
  50471. if (void 0 !== v)
  50472. switch (v.length) {
  50473. case 2:
  50474. Ge.vertexAttrib2fv(h, v);
  50475. break;
  50476. case 3:
  50477. Ge.vertexAttrib3fv(h, v);
  50478. break;
  50479. case 4:
  50480. Ge.vertexAttrib4fv(h, v);
  50481. break;
  50482. default:
  50483. Ge.vertexAttrib1fv(h, v)
  50484. }
  50485. }
  50486. }
  50487. }
  50488. Ye.disableUnusedAttributes()
  50489. }
  50490. function g(e, t) {
  50491. return Math.abs(t[0]) - Math.abs(e[0])
  50492. }
  50493. function m(e, t) {
  50494. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50495. }
  50496. function v(e, t) {
  50497. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50498. }
  50499. function A(e, t, i, n, r) {
  50500. var o, a;
  50501. i.transparent ? (o = de,
  50502. a = ++pe) : (o = he,
  50503. a = ++ue);
  50504. var s = o[a];
  50505. void 0 !== s ? (s.id = e.id,
  50506. s.object = e,
  50507. s.geometry = t,
  50508. s.material = i,
  50509. s.z = Ve.z,
  50510. s.group = r) : (s = {
  50511. id: e.id,
  50512. object: e,
  50513. geometry: t,
  50514. material: i,
  50515. z: Ve.z,
  50516. group: r
  50517. },
  50518. o.push(s))
  50519. }
  50520. function y(e, t) {
  50521. if (e.visible !== !1) {
  50522. if (e.layers.test(t.layers))
  50523. if (e instanceof n.Light)
  50524. ce.push(e);
  50525. else if (e instanceof n.Sprite)
  50526. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50527. else if (e instanceof n.LensFlare)
  50528. me.push(e);
  50529. else if (e instanceof n.ImmediateRenderObject)
  50530. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50531. Ve.applyProjection(Fe)),
  50532. A(e, null, e.material, Ve.z, null);
  50533. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50534. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50535. var i = e.material;
  50536. if (i.visible === !0) {
  50537. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50538. Ve.applyProjection(Fe));
  50539. var r = Ze.update(e);
  50540. if (i instanceof n.MultiMaterial)
  50541. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50542. var c = o[s]
  50543. , h = a[c.materialIndex];
  50544. h.visible === !0 && A(e, r, h, Ve.z, c)
  50545. }
  50546. else
  50547. A(e, r, i, Ve.z, null)
  50548. }
  50549. }
  50550. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50551. y(u[s], t)
  50552. }
  50553. }
  50554. function C(e, t, i, r) {
  50555. for (var o = 0, a = e.length; o < a; o++) {
  50556. var s = e[o]
  50557. , l = s.object
  50558. , c = s.geometry
  50559. , h = void 0 === r ? s.material : r
  50560. , u = s.group;
  50561. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50562. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50563. l instanceof n.ImmediateRenderObject) {
  50564. E(h);
  50565. var d = w(t, i, h, l);
  50566. Ee = "",
  50567. l.render(function(e) {
  50568. ve.renderBufferImmediate(e, d, h)
  50569. })
  50570. } else
  50571. ve.renderBufferDirect(t, i, c, h, l, u)
  50572. }
  50573. }
  50574. function I(e, t, i) {
  50575. var r = Xe.get(e)
  50576. , o = qe.getParameters(e, Ue, t, i)
  50577. , a = qe.getProgramCode(e, o)
  50578. , s = r.program
  50579. , l = !0;
  50580. if (void 0 === s)
  50581. e.addEventListener("dispose", c);
  50582. else if (s.code !== a)
  50583. p(e);
  50584. else {
  50585. if (void 0 !== o.shaderID)
  50586. return;
  50587. l = !1
  50588. }
  50589. if (l) {
  50590. if (o.shaderID) {
  50591. var h = n.ShaderLib[o.shaderID];
  50592. r.__webglShader = {
  50593. name: e.type,
  50594. uniforms: n.UniformsUtils.clone(h.uniforms),
  50595. vertexShader: h.vertexShader,
  50596. fragmentShader: h.fragmentShader
  50597. }
  50598. } else
  50599. r.__webglShader = {
  50600. name: e.type,
  50601. uniforms: e.uniforms,
  50602. vertexShader: e.vertexShader,
  50603. fragmentShader: e.fragmentShader
  50604. };
  50605. e.__webglShader = r.__webglShader,
  50606. s = qe.acquireProgram(e, o, a),
  50607. r.program = s,
  50608. e.program = s
  50609. }
  50610. var u = s.getAttributes();
  50611. if (e.morphTargets) {
  50612. e.numSupportedMorphTargets = 0;
  50613. for (var d = 0; d < ve.maxMorphTargets; d++)
  50614. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50615. }
  50616. if (e.morphNormals) {
  50617. e.numSupportedMorphNormals = 0;
  50618. for (var d = 0; d < ve.maxMorphNormals; d++)
  50619. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50620. }
  50621. r.uniformsList = [];
  50622. var f = r.__webglShader.uniforms
  50623. , g = r.program.getUniforms();
  50624. for (var m in f) {
  50625. var v = g[m];
  50626. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50627. }
  50628. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50629. f.ambientLightColor.value = Ue.ambient,
  50630. f.directionalLights.value = Ue.directional,
  50631. f.spotLights.value = Ue.spot,
  50632. f.pointLights.value = Ue.point,
  50633. f.hemisphereLights.value = Ue.hemi,
  50634. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50635. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50636. f.spotShadowMap.value = Ue.spotShadowMap,
  50637. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50638. f.pointShadowMap.value = Ue.pointShadowMap,
  50639. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50640. r.hasDynamicUniforms = !1;
  50641. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50642. var C = r.uniformsList[A][0];
  50643. if (C.dynamic === !0) {
  50644. r.hasDynamicUniforms = !0;
  50645. break
  50646. }
  50647. }
  50648. }
  50649. function E(e) {
  50650. b(e),
  50651. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50652. Ye.setDepthFunc(e.depthFunc),
  50653. Ye.setDepthTest(e.depthTest),
  50654. Ye.setDepthWrite(e.depthWrite),
  50655. Ye.setColorWrite(e.colorWrite),
  50656. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50657. }
  50658. function b(e) {
  50659. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50660. Ye.setFlipSided(e.side === n.BackSide)
  50661. }
  50662. function w(e, t, i, r) {
  50663. xe = 0;
  50664. var o = Xe.get(i);
  50665. void 0 === o.program && (i.needsUpdate = !0),
  50666. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50667. i.needsUpdate && (I(i, t, r),
  50668. i.needsUpdate = !1);
  50669. var a = !1
  50670. , s = !1
  50671. , l = !1
  50672. , c = o.program
  50673. , h = c.getUniforms()
  50674. , u = o.__webglShader.uniforms;
  50675. if (c.id !== Ae && (Ge.useProgram(c.program),
  50676. Ae = c.id,
  50677. a = !0,
  50678. s = !0,
  50679. l = !0),
  50680. i.id !== Ie && (Ie = i.id,
  50681. s = !0),
  50682. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50683. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50684. e !== be && (be = e,
  50685. s = !0,
  50686. l = !0),
  50687. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50688. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50689. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50690. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50691. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50692. i.skinning)
  50693. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50694. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50695. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50696. if (void 0 !== h.boneTexture) {
  50697. var d = B();
  50698. Ge.uniform1i(h.boneTexture, d),
  50699. ve.setTexture(r.skeleton.boneTexture, d)
  50700. }
  50701. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50702. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50703. } else
  50704. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50705. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50706. t && i.fog && R(u, t),
  50707. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50708. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50709. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50710. u.mFar.value = e.far,
  50711. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50712. V(o.uniformsList)),
  50713. N(h, r),
  50714. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50715. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50716. c
  50717. }
  50718. function _(e, t, i) {
  50719. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50720. var a = e[r][0]
  50721. , s = a.onUpdateCallback;
  50722. void 0 !== s && (s.bind(a)(t, i),
  50723. n.push(e[r]))
  50724. }
  50725. V(n)
  50726. }
  50727. function T(e, t) {
  50728. e.opacity.value = t.opacity,
  50729. e.diffuse.value = t.color,
  50730. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50731. e.map.value = t.map,
  50732. e.specularMap.value = t.specularMap,
  50733. e.alphaMap.value = t.alphaMap,
  50734. t.aoMap && (e.aoMap.value = t.aoMap,
  50735. e.aoMapIntensity.value = t.aoMapIntensity);
  50736. var i;
  50737. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50738. void 0 !== i) {
  50739. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50740. var r = i.offset
  50741. , o = i.repeat;
  50742. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50743. }
  50744. e.envMap.value = t.envMap,
  50745. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50746. e.reflectivity.value = t.reflectivity,
  50747. e.refractionRatio.value = t.refractionRatio
  50748. }
  50749. function x(e, t) {
  50750. e.diffuse.value = t.color,
  50751. e.opacity.value = t.opacity
  50752. }
  50753. function S(e, t) {
  50754. e.dashSize.value = t.dashSize,
  50755. e.totalSize.value = t.dashSize + t.gapSize,
  50756. e.scale.value = t.scale
  50757. }
  50758. function M(e, t) {
  50759. if (e.diffuse.value = t.color,
  50760. e.opacity.value = t.opacity,
  50761. e.size.value = t.size * Oe,
  50762. e.scale.value = te.clientHeight / 2,
  50763. e.map.value = t.map,
  50764. null !== t.map) {
  50765. var i = t.map.offset
  50766. , n = t.map.repeat;
  50767. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50768. }
  50769. }
  50770. function R(e, t) {
  50771. e.fogColor.value = t.color,
  50772. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50773. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50774. }
  50775. function P(e, t) {
  50776. t.lightMap && (e.lightMap.value = t.lightMap,
  50777. e.lightMapIntensity.value = t.lightMapIntensity),
  50778. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50779. }
  50780. function O(e, t) {
  50781. e.specular.value = t.specular,
  50782. e.shininess.value = Math.max(t.shininess, 1e-4),
  50783. t.lightMap && (e.lightMap.value = t.lightMap,
  50784. e.lightMapIntensity.value = t.lightMapIntensity),
  50785. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50786. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50787. e.bumpScale.value = t.bumpScale),
  50788. t.normalMap && (e.normalMap.value = t.normalMap,
  50789. e.normalScale.value.copy(t.normalScale)),
  50790. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50791. e.displacementScale.value = t.displacementScale,
  50792. e.displacementBias.value = t.displacementBias)
  50793. }
  50794. function L(e, t) {
  50795. e.roughness.value = t.roughness,
  50796. e.metalness.value = t.metalness,
  50797. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50798. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50799. t.lightMap && (e.lightMap.value = t.lightMap,
  50800. e.lightMapIntensity.value = t.lightMapIntensity),
  50801. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50802. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50803. e.bumpScale.value = t.bumpScale),
  50804. t.normalMap && (e.normalMap.value = t.normalMap,
  50805. e.normalScale.value.copy(t.normalScale)),
  50806. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50807. e.displacementScale.value = t.displacementScale,
  50808. e.displacementBias.value = t.displacementBias),
  50809. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50810. }
  50811. function D(e, t) {
  50812. e.ambientLightColor.needsUpdate = t,
  50813. e.directionalLights.needsUpdate = t,
  50814. e.pointLights.needsUpdate = t,
  50815. e.spotLights.needsUpdate = t,
  50816. e.hemisphereLights.needsUpdate = t
  50817. }
  50818. function N(e, t) {
  50819. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50820. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50821. }
  50822. function B() {
  50823. var e = xe;
  50824. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50825. xe += 1,
  50826. e
  50827. }
  50828. function F(e, t, i, r) {
  50829. var o, a;
  50830. if ("1i" === t)
  50831. Ge.uniform1i(i, r);
  50832. else if ("1f" === t)
  50833. Ge.uniform1f(i, r);
  50834. else if ("2f" === t)
  50835. Ge.uniform2f(i, r[0], r[1]);
  50836. else if ("3f" === t)
  50837. Ge.uniform3f(i, r[0], r[1], r[2]);
  50838. else if ("4f" === t)
  50839. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50840. else if ("1iv" === t)
  50841. Ge.uniform1iv(i, r);
  50842. else if ("3iv" === t)
  50843. Ge.uniform3iv(i, r);
  50844. else if ("1fv" === t)
  50845. Ge.uniform1fv(i, r);
  50846. else if ("2fv" === t)
  50847. Ge.uniform2fv(i, r);
  50848. else if ("3fv" === t)
  50849. Ge.uniform3fv(i, r);
  50850. else if ("4fv" === t)
  50851. Ge.uniform4fv(i, r);
  50852. else if ("Matrix2fv" === t)
  50853. Ge.uniformMatrix2fv(i, !1, r);
  50854. else if ("Matrix3fv" === t)
  50855. Ge.uniformMatrix3fv(i, !1, r);
  50856. else if ("Matrix4fv" === t)
  50857. Ge.uniformMatrix4fv(i, !1, r);
  50858. else if ("i" === t)
  50859. Ge.uniform1i(i, r);
  50860. else if ("f" === t)
  50861. Ge.uniform1f(i, r);
  50862. else if ("v2" === t)
  50863. Ge.uniform2f(i, r.x, r.y);
  50864. else if ("v3" === t)
  50865. Ge.uniform3f(i, r.x, r.y, r.z);
  50866. else if ("v4" === t)
  50867. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50868. else if ("c" === t)
  50869. Ge.uniform3f(i, r.r, r.g, r.b);
  50870. else if ("s" === t) {
  50871. var s = e.properties;
  50872. for (var l in s) {
  50873. var c = s[l]
  50874. , h = i[l]
  50875. , u = r[l];
  50876. F(c, c.type, h, u)
  50877. }
  50878. } else if ("sa" === t)
  50879. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50880. for (var l in s) {
  50881. var c = s[l]
  50882. , h = i[d][l]
  50883. , u = r[d][l];
  50884. F(c, c.type, h, u)
  50885. }
  50886. else if ("iv1" === t)
  50887. Ge.uniform1iv(i, r);
  50888. else if ("iv" === t)
  50889. Ge.uniform3iv(i, r);
  50890. else if ("fv1" === t)
  50891. Ge.uniform1fv(i, r);
  50892. else if ("fv" === t)
  50893. Ge.uniform3fv(i, r);
  50894. else if ("v2v" === t) {
  50895. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50896. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50897. f += 2)
  50898. e._array[f + 0] = r[d].x,
  50899. e._array[f + 1] = r[d].y;
  50900. Ge.uniform2fv(i, e._array)
  50901. } else if ("v3v" === t) {
  50902. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50903. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50904. m += 3)
  50905. e._array[m + 0] = r[d].x,
  50906. e._array[m + 1] = r[d].y,
  50907. e._array[m + 2] = r[d].z;
  50908. Ge.uniform3fv(i, e._array)
  50909. } else if ("v4v" === t) {
  50910. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50911. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50912. v += 4)
  50913. e._array[v + 0] = r[d].x,
  50914. e._array[v + 1] = r[d].y,
  50915. e._array[v + 2] = r[d].z,
  50916. e._array[v + 3] = r[d].w;
  50917. Ge.uniform4fv(i, e._array)
  50918. } else if ("m2" === t)
  50919. Ge.uniformMatrix2fv(i, !1, r.elements);
  50920. else if ("m3" === t)
  50921. Ge.uniformMatrix3fv(i, !1, r.elements);
  50922. else if ("m3v" === t) {
  50923. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50924. for (var d = 0, g = r.length; d < g; d++)
  50925. r[d].flattenToArrayOffset(e._array, 9 * d);
  50926. Ge.uniformMatrix3fv(i, !1, e._array)
  50927. } else if ("m4" === t)
  50928. Ge.uniformMatrix4fv(i, !1, r.elements);
  50929. else if ("m4v" === t) {
  50930. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50931. for (var d = 0, g = r.length; d < g; d++)
  50932. r[d].flattenToArrayOffset(e._array, 16 * d);
  50933. Ge.uniformMatrix4fv(i, !1, e._array)
  50934. } else if ("t" === t) {
  50935. if (o = r,
  50936. a = B(),
  50937. Ge.uniform1i(i, a),
  50938. !o)
  50939. return;
  50940. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50941. } else if ("tv" === t) {
  50942. void 0 === e._array && (e._array = []);
  50943. for (var d = 0, g = e.value.length; d < g; d++)
  50944. e._array[d] = B();
  50945. Ge.uniform1iv(i, e._array);
  50946. for (var d = 0, g = e.value.length; d < g; d++)
  50947. o = e.value[d],
  50948. a = e._array[d],
  50949. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50950. } else
  50951. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50952. }
  50953. function V(e) {
  50954. for (var t = 0, i = e.length; t < i; t++) {
  50955. var n = e[t][0];
  50956. if (n.needsUpdate !== !1) {
  50957. var r = n.type
  50958. , o = e[t][1]
  50959. , a = n.value;
  50960. F(n, r, o, a)
  50961. }
  50962. }
  50963. }
  50964. function U(e, t) {
  50965. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50966. for (Ue.shadowsPointLight = 0,
  50967. i = 0,
  50968. r = e.length; i < r; i++)
  50969. if (o = e[i],
  50970. a = o.color,
  50971. s = o.intensity,
  50972. l = o.distance,
  50973. o instanceof n.AmbientLight)
  50974. c += a.r * s,
  50975. h += a.g * s,
  50976. u += a.b * s;
  50977. else if (o instanceof n.DirectionalLight) {
  50978. var A = Ke.get(o);
  50979. A.color.copy(o.color).multiplyScalar(o.intensity),
  50980. A.direction.setFromMatrixPosition(o.matrixWorld),
  50981. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50982. A.direction.sub(Ve),
  50983. A.direction.transformDirection(d),
  50984. A.shadow = o.castShadow,
  50985. o.castShadow && (A.shadowBias = o.shadow.bias,
  50986. A.shadowRadius = o.shadow.radius,
  50987. A.shadowMapSize = o.shadow.mapSize,
  50988. Ue.shadows[v++] = o),
  50989. Ue.directionalShadowMap[p] = o.shadow.map,
  50990. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50991. Ue.directional[p++] = A
  50992. } else if (o instanceof n.SpotLight) {
  50993. var A = Ke.get(o);
  50994. A.position.setFromMatrixPosition(o.matrixWorld),
  50995. A.position.applyMatrix4(d),
  50996. A.color.copy(a).multiplyScalar(s),
  50997. A.distance = l,
  50998. A.direction.setFromMatrixPosition(o.matrixWorld),
  50999. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51000. A.direction.sub(Ve),
  51001. A.direction.transformDirection(d),
  51002. A.coneCos = Math.cos(o.angle),
  51003. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51004. A.decay = 0 === o.distance ? 0 : o.decay,
  51005. A.shadow = o.castShadow,
  51006. o.castShadow && (A.shadowBias = o.shadow.bias,
  51007. A.shadowRadius = o.shadow.radius,
  51008. A.shadowMapSize = o.shadow.mapSize,
  51009. Ue.shadows[v++] = o),
  51010. Ue.spotShadowMap[g] = o.shadow.map,
  51011. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51012. Ue.spot[g++] = A
  51013. } else if (o instanceof n.PointLight) {
  51014. var A = Ke.get(o);
  51015. A.position.setFromMatrixPosition(o.matrixWorld),
  51016. A.position.applyMatrix4(d),
  51017. A.color.copy(o.color).multiplyScalar(o.intensity),
  51018. A.distance = o.distance,
  51019. A.decay = 0 === o.distance ? 0 : o.decay,
  51020. A.shadow = o.castShadow,
  51021. o.castShadow && (A.shadowBias = o.shadow.bias,
  51022. A.shadowRadius = o.shadow.radius,
  51023. A.shadowMapSize = o.shadow.mapSize,
  51024. Ue.shadows[v++] = o),
  51025. Ue.pointShadowMap[f] = o.shadow.map,
  51026. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51027. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51028. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51029. Ue.point[f++] = A
  51030. } else if (o instanceof n.HemisphereLight) {
  51031. var A = Ke.get(o);
  51032. A.direction.setFromMatrixPosition(o.matrixWorld),
  51033. A.direction.transformDirection(d),
  51034. A.direction.normalize(),
  51035. A.skyColor.copy(o.color).multiplyScalar(s),
  51036. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51037. Ue.hemi[m++] = A
  51038. }
  51039. Ue.ambient[0] = c,
  51040. Ue.ambient[1] = h,
  51041. Ue.ambient[2] = u,
  51042. Ue.directional.length = p,
  51043. Ue.spot.length = g,
  51044. Ue.point.length = f,
  51045. Ue.hemi.length = m,
  51046. Ue.shadows.length = v,
  51047. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51048. }
  51049. function k(e, t, i) {
  51050. var r;
  51051. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51052. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51053. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51054. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51055. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51056. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51057. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51058. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51059. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51060. r = We.get("EXT_texture_filter_anisotropic")) {
  51061. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51062. return;
  51063. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51064. return;
  51065. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51066. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51067. }
  51068. }
  51069. function H(e, t, i) {
  51070. void 0 === e.__webglInit && (e.__webglInit = !0,
  51071. t.addEventListener("dispose", s),
  51072. e.__webglTexture = Ge.createTexture(),
  51073. ke.textures++),
  51074. Ye.activeTexture(Ge.TEXTURE0 + i),
  51075. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51076. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51077. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51078. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51079. var r = G(t.image, je.maxTextureSize);
  51080. W(t) && z(r) === !1 && (r = j(r));
  51081. var o = z(r)
  51082. , a = ee(t.format)
  51083. , l = ee(t.type);
  51084. k(Ge.TEXTURE_2D, t, o);
  51085. var c, h = t.mipmaps;
  51086. if (t instanceof n.DataTexture)
  51087. if (h.length > 0 && o) {
  51088. for (var u = 0, d = h.length; u < d; u++)
  51089. c = h[u],
  51090. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51091. t.generateMipmaps = !1
  51092. } else
  51093. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51094. else if (t instanceof n.CompressedTexture)
  51095. for (var u = 0, d = h.length; u < d; u++)
  51096. c = h[u],
  51097. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51098. else if (h.length > 0 && o) {
  51099. for (var u = 0, d = h.length; u < d; u++)
  51100. c = h[u],
  51101. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51102. t.generateMipmaps = !1
  51103. } else
  51104. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51105. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51106. e.__version = t.version,
  51107. t.onUpdate && t.onUpdate(t)
  51108. }
  51109. function G(e, t) {
  51110. if (e.width > t || e.height > t) {
  51111. var i = t / Math.max(e.width, e.height)
  51112. , n = document.createElement("canvas");
  51113. n.width = Math.floor(e.width * i),
  51114. n.height = Math.floor(e.height * i);
  51115. var r = n.getContext("2d");
  51116. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51117. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51118. n
  51119. }
  51120. return e
  51121. }
  51122. function z(e) {
  51123. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51124. }
  51125. function W(e) {
  51126. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51127. }
  51128. function j(e) {
  51129. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51130. var t = document.createElement("canvas");
  51131. t.width = n.Math.nearestPowerOfTwo(e.width),
  51132. t.height = n.Math.nearestPowerOfTwo(e.height);
  51133. var i = t.getContext("2d");
  51134. return i.drawImage(e, 0, 0, t.width, t.height),
  51135. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51136. t
  51137. }
  51138. return e
  51139. }
  51140. function Y(e, t) {
  51141. var i = Xe.get(e);
  51142. if (6 === e.image.length)
  51143. if (e.version > 0 && i.__version !== e.version) {
  51144. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51145. i.__image__webglTextureCube = Ge.createTexture(),
  51146. ke.textures++),
  51147. Ye.activeTexture(Ge.TEXTURE0 + t),
  51148. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51149. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51150. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51151. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51152. var c = a[0]
  51153. , h = z(c)
  51154. , u = ee(e.format)
  51155. , d = ee(e.type);
  51156. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51157. for (var l = 0; l < 6; l++)
  51158. if (r)
  51159. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51160. p = f[g],
  51161. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51162. else
  51163. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51164. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51165. i.__version = e.version,
  51166. e.onUpdate && e.onUpdate(e)
  51167. } else
  51168. Ye.activeTexture(Ge.TEXTURE0 + t),
  51169. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51170. }
  51171. function X(e, t) {
  51172. Ye.activeTexture(Ge.TEXTURE0 + t),
  51173. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51174. }
  51175. function Z(e, t, i, n) {
  51176. var r = ee(t.texture.format)
  51177. , o = ee(t.texture.type);
  51178. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51179. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51180. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51181. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51182. }
  51183. function q(e, t) {
  51184. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51185. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51186. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51187. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51188. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51189. }
  51190. function K(e) {
  51191. var t = Xe.get(e)
  51192. , i = e instanceof n.WebGLRenderTargetCube;
  51193. if (i) {
  51194. t.__webglDepthbuffer = [];
  51195. for (var r = 0; r < 6; r++)
  51196. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51197. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51198. q(t.__webglDepthbuffer[r], e)
  51199. } else
  51200. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51201. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51202. q(t.__webglDepthbuffer, e);
  51203. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51204. }
  51205. function Q(e) {
  51206. var t = Xe.get(e)
  51207. , i = Xe.get(e.texture);
  51208. e.addEventListener("dispose", l),
  51209. i.__webglTexture = Ge.createTexture(),
  51210. ke.textures++;
  51211. var r = e instanceof n.WebGLRenderTargetCube
  51212. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51213. if (r) {
  51214. t.__webglFramebuffer = [];
  51215. for (var a = 0; a < 6; a++)
  51216. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51217. } else
  51218. t.__webglFramebuffer = Ge.createFramebuffer();
  51219. if (r) {
  51220. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51221. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51222. for (var a = 0; a < 6; a++)
  51223. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51224. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51225. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51226. } else
  51227. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51228. k(Ge.TEXTURE_2D, e.texture, o),
  51229. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51230. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51231. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51232. e.depthBuffer && K(e)
  51233. }
  51234. function J(e) {
  51235. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51236. , i = Xe.get(e.texture).__webglTexture;
  51237. Ye.bindTexture(t, i),
  51238. Ge.generateMipmap(t),
  51239. Ye.bindTexture(t, null)
  51240. }
  51241. function $(e) {
  51242. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51243. }
  51244. function ee(e) {
  51245. var t;
  51246. if (e === n.RepeatWrapping)
  51247. return Ge.REPEAT;
  51248. if (e === n.ClampToEdgeWrapping)
  51249. return Ge.CLAMP_TO_EDGE;
  51250. if (e === n.MirroredRepeatWrapping)
  51251. return Ge.MIRRORED_REPEAT;
  51252. if (e === n.NearestFilter)
  51253. return Ge.NEAREST;
  51254. if (e === n.NearestMipMapNearestFilter)
  51255. return Ge.NEAREST_MIPMAP_NEAREST;
  51256. if (e === n.NearestMipMapLinearFilter)
  51257. return Ge.NEAREST_MIPMAP_LINEAR;
  51258. if (e === n.LinearFilter)
  51259. return Ge.LINEAR;
  51260. if (e === n.LinearMipMapNearestFilter)
  51261. return Ge.LINEAR_MIPMAP_NEAREST;
  51262. if (e === n.LinearMipMapLinearFilter)
  51263. return Ge.LINEAR_MIPMAP_LINEAR;
  51264. if (e === n.UnsignedByteType)
  51265. return Ge.UNSIGNED_BYTE;
  51266. if (e === n.UnsignedShort4444Type)
  51267. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51268. if (e === n.UnsignedShort5551Type)
  51269. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51270. if (e === n.UnsignedShort565Type)
  51271. return Ge.UNSIGNED_SHORT_5_6_5;
  51272. if (e === n.ByteType)
  51273. return Ge.BYTE;
  51274. if (e === n.ShortType)
  51275. return Ge.SHORT;
  51276. if (e === n.UnsignedShortType)
  51277. return Ge.UNSIGNED_SHORT;
  51278. if (e === n.IntType)
  51279. return Ge.INT;
  51280. if (e === n.UnsignedIntType)
  51281. return Ge.UNSIGNED_INT;
  51282. if (e === n.FloatType)
  51283. return Ge.FLOAT;
  51284. if (t = We.get("OES_texture_half_float"),
  51285. null !== t && e === n.HalfFloatType)
  51286. return t.HALF_FLOAT_OES;
  51287. if (e === n.AlphaFormat)
  51288. return Ge.ALPHA;
  51289. if (e === n.RGBFormat)
  51290. return Ge.RGB;
  51291. if (e === n.RGBAFormat)
  51292. return Ge.RGBA;
  51293. if (e === n.LuminanceFormat)
  51294. return Ge.LUMINANCE;
  51295. if (e === n.LuminanceAlphaFormat)
  51296. return Ge.LUMINANCE_ALPHA;
  51297. if (e === n.AddEquation)
  51298. return Ge.FUNC_ADD;
  51299. if (e === n.SubtractEquation)
  51300. return Ge.FUNC_SUBTRACT;
  51301. if (e === n.ReverseSubtractEquation)
  51302. return Ge.FUNC_REVERSE_SUBTRACT;
  51303. if (e === n.ZeroFactor)
  51304. return Ge.ZERO;
  51305. if (e === n.OneFactor)
  51306. return Ge.ONE;
  51307. if (e === n.SrcColorFactor)
  51308. return Ge.SRC_COLOR;
  51309. if (e === n.OneMinusSrcColorFactor)
  51310. return Ge.ONE_MINUS_SRC_COLOR;
  51311. if (e === n.SrcAlphaFactor)
  51312. return Ge.SRC_ALPHA;
  51313. if (e === n.OneMinusSrcAlphaFactor)
  51314. return Ge.ONE_MINUS_SRC_ALPHA;
  51315. if (e === n.DstAlphaFactor)
  51316. return Ge.DST_ALPHA;
  51317. if (e === n.OneMinusDstAlphaFactor)
  51318. return Ge.ONE_MINUS_DST_ALPHA;
  51319. if (e === n.DstColorFactor)
  51320. return Ge.DST_COLOR;
  51321. if (e === n.OneMinusDstColorFactor)
  51322. return Ge.ONE_MINUS_DST_COLOR;
  51323. if (e === n.SrcAlphaSaturateFactor)
  51324. return Ge.SRC_ALPHA_SATURATE;
  51325. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51326. null !== t) {
  51327. if (e === n.RGB_S3TC_DXT1_Format)
  51328. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51329. if (e === n.RGBA_S3TC_DXT1_Format)
  51330. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51331. if (e === n.RGBA_S3TC_DXT3_Format)
  51332. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51333. if (e === n.RGBA_S3TC_DXT5_Format)
  51334. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51335. }
  51336. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51337. null !== t) {
  51338. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51339. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51340. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51341. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51342. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51343. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51344. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51345. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51346. }
  51347. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51348. null !== t && e === n.RGB_ETC1_Format)
  51349. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51350. if (t = We.get("EXT_blend_minmax"),
  51351. null !== t) {
  51352. if (e === n.MinEquation)
  51353. return t.MIN_EXT;
  51354. if (e === n.MaxEquation)
  51355. return t.MAX_EXT
  51356. }
  51357. return 0
  51358. }
  51359. console.log("THREE.WebGLRenderer", n.REVISION),
  51360. e = e || {};
  51361. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51362. , ie = void 0 !== e.context ? e.context : null
  51363. , ne = void 0 !== e.alpha && e.alpha
  51364. , re = void 0 === e.depth || e.depth
  51365. , oe = void 0 === e.stencil || e.stencil
  51366. , ae = void 0 !== e.antialias && e.antialias
  51367. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51368. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51369. , ce = []
  51370. , he = []
  51371. , ue = -1
  51372. , de = []
  51373. , pe = -1
  51374. , fe = new Float32Array(8)
  51375. , ge = []
  51376. , me = [];
  51377. this.domElement = te,
  51378. this.context = null,
  51379. this.autoClear = !0,
  51380. this.autoClearColor = !0,
  51381. this.autoClearDepth = !0,
  51382. this.autoClearStencil = !0,
  51383. this.sortObjects = !0,
  51384. this.gammaFactor = 2,
  51385. this.gammaInput = !1,
  51386. this.gammaOutput = !1,
  51387. this.physicallyCorrectLights = !1,
  51388. this.toneMapping = n.LinearToneMapping,
  51389. this.toneMappingExposure = 1,
  51390. this.toneMappingWhitePoint = 1,
  51391. this.maxMorphTargets = 8,
  51392. this.maxMorphNormals = 4,
  51393. this.autoScaleCubemaps = !0;
  51394. var ve = this
  51395. , Ae = null
  51396. , ye = null
  51397. , Ce = null
  51398. , Ie = -1
  51399. , Ee = ""
  51400. , be = null
  51401. , we = new n.Vector4
  51402. , _e = null
  51403. , Te = new n.Vector4
  51404. , xe = 0
  51405. , Se = new n.Color(0)
  51406. , Me = 0
  51407. , Re = te.width
  51408. , Pe = te.height
  51409. , Oe = 1
  51410. , Le = new n.Vector4(0,0,Re,Pe)
  51411. , De = !1
  51412. , Ne = new n.Vector4(0,0,Re,Pe)
  51413. , Be = new n.Frustum
  51414. , Fe = new n.Matrix4
  51415. , Ve = new n.Vector3
  51416. , Ue = {
  51417. hash: "",
  51418. ambient: [0, 0, 0],
  51419. directional: [],
  51420. directionalShadowMap: [],
  51421. directionalShadowMatrix: [],
  51422. spot: [],
  51423. spotShadowMap: [],
  51424. spotShadowMatrix: [],
  51425. point: [],
  51426. pointShadowMap: [],
  51427. pointShadowMatrix: [],
  51428. hemi: [],
  51429. shadows: [],
  51430. shadowsPointLight: 0
  51431. }
  51432. , ke = {
  51433. geometries: 0,
  51434. textures: 0
  51435. }
  51436. , He = {
  51437. calls: 0,
  51438. vertices: 0,
  51439. faces: 0,
  51440. points: 0
  51441. };
  51442. this.info = {
  51443. render: He,
  51444. memory: ke,
  51445. programs: null
  51446. };
  51447. var Ge;
  51448. try {
  51449. var ze = {
  51450. alpha: ne,
  51451. depth: re,
  51452. stencil: oe,
  51453. antialias: ae,
  51454. premultipliedAlpha: se,
  51455. preserveDrawingBuffer: le
  51456. };
  51457. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51458. null === Ge)
  51459. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51460. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51461. return {
  51462. rangeMin: 1,
  51463. rangeMax: 1,
  51464. precision: 1
  51465. }
  51466. }
  51467. ),
  51468. te.addEventListener("webglcontextlost", a, !1)
  51469. } catch (e) {
  51470. console.error("THREE.WebGLRenderer: " + e)
  51471. }
  51472. var We = new n.WebGLExtensions(Ge);
  51473. We.get("OES_texture_float"),
  51474. We.get("OES_texture_float_linear"),
  51475. We.get("OES_texture_half_float"),
  51476. We.get("OES_texture_half_float_linear"),
  51477. We.get("OES_standard_derivatives"),
  51478. We.get("ANGLE_instanced_arrays"),
  51479. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51480. var je = new n.WebGLCapabilities(Ge,We,e)
  51481. , Ye = new n.WebGLState(Ge,We,ee)
  51482. , Xe = new n.WebGLProperties
  51483. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51484. , qe = new n.WebGLPrograms(this,je)
  51485. , Ke = new n.WebGLLights;
  51486. this.info.programs = qe.programs;
  51487. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51488. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51489. r(),
  51490. this.context = Ge,
  51491. this.capabilities = je,
  51492. this.extensions = We,
  51493. this.properties = Xe,
  51494. this.state = Ye;
  51495. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51496. this.shadowMap = $e;
  51497. var et = new n.SpritePlugin(this,ge)
  51498. , tt = new n.LensFlarePlugin(this,me);
  51499. this.getContext = function() {
  51500. return Ge
  51501. }
  51502. ,
  51503. this.getContextAttributes = function() {
  51504. return Ge.getContextAttributes()
  51505. }
  51506. ,
  51507. this.forceContextLoss = function() {
  51508. We.get("WEBGL_lose_context").loseContext()
  51509. }
  51510. ,
  51511. this.getMaxAnisotropy = function() {
  51512. var e;
  51513. return function() {
  51514. if (void 0 !== e)
  51515. return e;
  51516. var t = We.get("EXT_texture_filter_anisotropic");
  51517. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51518. }
  51519. }(),
  51520. this.getPrecision = function() {
  51521. return je.precision
  51522. }
  51523. ,
  51524. this.getPixelRatio = function() {
  51525. return Oe
  51526. }
  51527. ,
  51528. this.setPixelRatio = function(e) {
  51529. void 0 !== e && (Oe = e,
  51530. this.setSize(Ne.z, Ne.w, !1))
  51531. }
  51532. ,
  51533. this.getSize = function() {
  51534. return {
  51535. width: Re,
  51536. height: Pe
  51537. }
  51538. }
  51539. ,
  51540. this.setSize = function(e, t, i, devicePixelRatio) {
  51541. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51542. Re = e,
  51543. Pe = t,
  51544. te.width = e * Oe,
  51545. te.height = t * Oe,
  51546. i !== !1 && (te.style.width = e + "px",
  51547. te.style.height = t + "px"),
  51548. this.setViewport(0, 0, e, t)
  51549. }
  51550. ,
  51551. this.setViewport = function(e, t, i, n) {
  51552. Ye.viewport(Ne.set(e, t, i, n))
  51553. }
  51554. ,
  51555. this.setScissor = function(e, t, i, n) {
  51556. Ye.scissor(Le.set(e, t, i, n))
  51557. }
  51558. ,
  51559. this.setScissorTest = function(e) {
  51560. Ye.setScissorTest(De = e)
  51561. }
  51562. ,
  51563. this.getClearColor = function() {
  51564. return Se
  51565. }
  51566. ,
  51567. this.setClearColor = function(e, t) {
  51568. Se.set(e),
  51569. Me = void 0 !== t ? t : 1,
  51570. i(Se.r, Se.g, Se.b, Me)
  51571. }
  51572. ,
  51573. this.getClearAlpha = function() {
  51574. return Me
  51575. }
  51576. ,
  51577. this.setClearAlpha = function(e) {
  51578. Me = e,
  51579. i(Se.r, Se.g, Se.b, Me)
  51580. }
  51581. ,
  51582. this.clear = function(e, t, i) {
  51583. var n = 0;
  51584. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51585. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51586. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51587. Ge.clear(n)
  51588. }
  51589. ,
  51590. this.clearColor = function() {
  51591. this.clear(!0, !1, !1)
  51592. }
  51593. ,
  51594. this.clearDepth = function() {
  51595. this.clear(!1, !0, !1)
  51596. }
  51597. ,
  51598. this.clearStencil = function() {
  51599. this.clear(!1, !1, !0)
  51600. }
  51601. ,
  51602. this.clearTarget = function(e, t, i, n) {
  51603. this.setRenderTarget(e),
  51604. this.clear(t, i, n)
  51605. }
  51606. ,
  51607. this.resetGLState = o,
  51608. this.dispose = function() {
  51609. te.removeEventListener("webglcontextlost", a, !1)
  51610. }
  51611. ,
  51612. this.renderBufferImmediate = function(e, t, i) {
  51613. Ye.initAttributes();
  51614. var r = Xe.get(e);
  51615. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51616. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51617. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51618. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51619. var o = t.getAttributes();
  51620. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51621. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51622. Ye.enableAttribute(o.position),
  51623. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51624. e.hasNormals) {
  51625. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51626. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51627. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51628. var l = e.normalArray
  51629. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51630. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51631. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51632. l[a + 0] = c,
  51633. l[a + 1] = h,
  51634. l[a + 2] = u,
  51635. l[a + 3] = c,
  51636. l[a + 4] = h,
  51637. l[a + 5] = u,
  51638. l[a + 6] = c,
  51639. l[a + 7] = h,
  51640. l[a + 8] = u
  51641. }
  51642. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51643. Ye.enableAttribute(o.normal),
  51644. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51645. }
  51646. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51647. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51648. Ye.enableAttribute(o.uv),
  51649. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51650. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51651. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51652. Ye.enableAttribute(o.color),
  51653. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51654. Ye.disableUnusedAttributes(),
  51655. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51656. e.count = 0
  51657. }
  51658. ,
  51659. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51660. E(o);
  51661. var l = w(e, i, o, a)
  51662. , c = !1
  51663. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51664. h !== Ee && (Ee = h,
  51665. c = !0);
  51666. var u = a.morphTargetInfluences;
  51667. if (void 0 !== u) {
  51668. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51669. var v = u[p];
  51670. d.push([v, p])
  51671. }
  51672. d.sort(g),
  51673. d.length > 8 && (d.length = 8);
  51674. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51675. var v = d[p];
  51676. if (fe[p] = v[0],
  51677. 0 !== v[0]) {
  51678. var y = v[1];
  51679. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51680. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51681. } else
  51682. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51683. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51684. }
  51685. var C = l.getUniforms();
  51686. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51687. c = !0
  51688. }
  51689. var y = r.index
  51690. , I = r.attributes.position;
  51691. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51692. var b;
  51693. null !== y ? (b = Je,
  51694. b.setIndex(y)) : b = Qe,
  51695. c && (f(o, l, r),
  51696. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51697. var _ = 0
  51698. , T = 1 / 0;
  51699. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51700. var x = r.drawRange.start
  51701. , S = r.drawRange.count
  51702. , M = null !== s ? s.start : 0
  51703. , R = null !== s ? s.count : 1 / 0
  51704. , P = Math.max(_, x, M)
  51705. , O = Math.min(_ + T, x + S, M + R) - 1
  51706. , L = Math.max(0, O - P + 1);
  51707. if (a instanceof n.Mesh)
  51708. if (o.wireframe === !0)
  51709. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51710. b.setMode(Ge.LINES);
  51711. else
  51712. switch (a.drawMode) {
  51713. case n.TrianglesDrawMode:
  51714. b.setMode(Ge.TRIANGLES);
  51715. break;
  51716. case n.TriangleStripDrawMode:
  51717. b.setMode(Ge.TRIANGLE_STRIP);
  51718. break;
  51719. case n.TriangleFanDrawMode:
  51720. b.setMode(Ge.TRIANGLE_FAN)
  51721. }
  51722. else if (a instanceof n.Line) {
  51723. var D = o.linewidth;
  51724. void 0 === D && (D = 1),
  51725. Ye.setLineWidth(D * t()),
  51726. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51727. } else
  51728. a instanceof n.Points && b.setMode(Ge.POINTS);
  51729. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51730. }
  51731. ,
  51732. this.render = function(e, t, i, r) {
  51733. if (t instanceof n.Camera == !1)
  51734. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51735. var o = e.fog;
  51736. if (Ee = "",
  51737. Ie = -1,
  51738. be = null,
  51739. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51740. null === t.parent && t.updateMatrixWorld(),
  51741. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51742. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51743. Be.setFromMatrix(Fe),
  51744. ce.length = 0,
  51745. ue = -1,
  51746. pe = -1,
  51747. ge.length = 0,
  51748. me.length = 0,
  51749. y(e, t),
  51750. he.length = ue + 1,
  51751. de.length = pe + 1,
  51752. ve.sortObjects === !0 && (he.sort(m),
  51753. de.sort(v)),
  51754. U(ce, t),
  51755. $e.render(e, t),
  51756. He.calls = 0,
  51757. He.vertices = 0,
  51758. He.faces = 0,
  51759. He.points = 0,
  51760. void 0 === i && (i = null),
  51761. this.setRenderTarget(i),
  51762. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51763. e.overrideMaterial) {
  51764. var a = e.overrideMaterial;
  51765. C(he, t, o, a),
  51766. C(de, t, o, a)
  51767. } else
  51768. Ye.setBlending(n.NoBlending),
  51769. C(he, t, o),
  51770. C(de, t, o);
  51771. if (et.render(e, t),
  51772. tt.render(e, t, Te),
  51773. i) {
  51774. var s = i.texture;
  51775. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51776. }
  51777. Ye.setDepthTest(!0),
  51778. Ye.setDepthWrite(!0),
  51779. Ye.setColorWrite(!0)
  51780. }
  51781. ,
  51782. this.setFaceCulling = function(e, t) {
  51783. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51784. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51785. Ye.enable(Ge.CULL_FACE))
  51786. }
  51787. ,
  51788. this.setTexture = function(e, t) {
  51789. var i = Xe.get(e);
  51790. if (e.version > 0 && i.__version !== e.version) {
  51791. var n = e.image;
  51792. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51793. }
  51794. Ye.activeTexture(Ge.TEXTURE0 + t),
  51795. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51796. }
  51797. ,
  51798. this.getCurrentRenderTarget = function() {
  51799. return ye
  51800. }
  51801. ,
  51802. this.setRenderTarget = function(e) {
  51803. ye = e,
  51804. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51805. var t, i = e instanceof n.WebGLRenderTargetCube;
  51806. if (e) {
  51807. var r = Xe.get(e);
  51808. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51809. we.copy(e.scissor),
  51810. _e = e.scissorTest,
  51811. Te.copy(e.viewport)
  51812. } else
  51813. t = null,
  51814. we.copy(Le).multiplyScalar(Oe),
  51815. _e = De,
  51816. Te.copy(Ne).multiplyScalar(Oe);
  51817. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51818. Ce = t),
  51819. Ye.scissor(we),
  51820. Ye.setScissorTest(_e),
  51821. Ye.viewport(Te),
  51822. i) {
  51823. var o = Xe.get(e.texture);
  51824. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51825. }
  51826. }
  51827. ,
  51828. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51829. if (e instanceof n.WebGLRenderTarget == !1)
  51830. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51831. var s = Xe.get(e).__webglFramebuffer;
  51832. if (s) {
  51833. var l = !1;
  51834. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51835. l = !0);
  51836. try {
  51837. var c = e.texture;
  51838. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51839. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51840. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51841. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51842. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51843. } finally {
  51844. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51845. }
  51846. }
  51847. }
  51848. }
  51849. ,
  51850. n.WebGLRenderTarget = function(e, t, i) {
  51851. this.uuid = n.Math.generateUUID(),
  51852. this.width = e,
  51853. this.height = t,
  51854. this.scissor = new n.Vector4(0,0,e,t),
  51855. this.scissorTest = !1,
  51856. this.viewport = new n.Vector4(0,0,e,t),
  51857. i = i || {},
  51858. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51859. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51860. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51861. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51862. }
  51863. ,
  51864. n.WebGLRenderTarget.prototype = {
  51865. constructor: n.WebGLRenderTarget,
  51866. setSize: function(e, t) {
  51867. this.width === e && this.height === t || (this.width = e,
  51868. this.height = t,
  51869. this.dispose()),
  51870. this.viewport.set(0, 0, e, t),
  51871. this.scissor.set(0, 0, e, t)
  51872. },
  51873. clone: function() {
  51874. return (new this.constructor).copy(this)
  51875. },
  51876. copy: function(e) {
  51877. return this.width = e.width,
  51878. this.height = e.height,
  51879. this.viewport.copy(e.viewport),
  51880. this.texture = e.texture.clone(),
  51881. this.depthBuffer = e.depthBuffer,
  51882. this.stencilBuffer = e.stencilBuffer,
  51883. this
  51884. },
  51885. dispose: function() {
  51886. this.dispatchEvent({
  51887. type: "dispose"
  51888. })
  51889. }
  51890. },
  51891. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51892. n.WebGLRenderTargetCube = function(e, t, i) {
  51893. n.WebGLRenderTarget.call(this, e, t, i),
  51894. this.activeCubeFace = 0,
  51895. this.activeMipMapLevel = 0
  51896. }
  51897. ,
  51898. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51899. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51900. n.WebGLBufferRenderer = function(e, t, i) {
  51901. function r(e) {
  51902. s = e
  51903. }
  51904. function o(t, n) {
  51905. e.drawArrays(s, t, n),
  51906. i.calls++,
  51907. i.vertices += n,
  51908. s === e.TRIANGLES && (i.faces += n / 3)
  51909. }
  51910. function a(r) {
  51911. var o = t.get("ANGLE_instanced_arrays");
  51912. if (null === o)
  51913. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51914. var a = r.attributes.position
  51915. , l = 0;
  51916. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51917. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51918. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51919. i.calls++,
  51920. i.vertices += l * r.maxInstancedCount,
  51921. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51922. }
  51923. var s;
  51924. this.setMode = r,
  51925. this.render = o,
  51926. this.renderInstances = a
  51927. }
  51928. ,
  51929. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51930. function n(e) {
  51931. s = e
  51932. }
  51933. function r(i) {
  51934. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51935. c = 4) : (l = e.UNSIGNED_SHORT,
  51936. c = 2)
  51937. }
  51938. function o(t, n) {
  51939. e.drawElements(s, n, l, t * c),
  51940. i.calls++,
  51941. i.vertices += n,
  51942. s === e.TRIANGLES && (i.faces += n / 3)
  51943. }
  51944. function a(n, r, o) {
  51945. var a = t.get("ANGLE_instanced_arrays");
  51946. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51947. i.calls++,
  51948. i.vertices += o * n.maxInstancedCount,
  51949. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51950. }
  51951. var s, l, c;
  51952. this.setMode = n,
  51953. this.setIndex = r,
  51954. this.render = o,
  51955. this.renderInstances = a
  51956. }
  51957. ,
  51958. n.WebGLExtensions = function(e) {
  51959. var t = {};
  51960. this.get = function(i) {
  51961. if (void 0 !== t[i])
  51962. return t[i];
  51963. var n;
  51964. switch (i) {
  51965. case "EXT_texture_filter_anisotropic":
  51966. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51967. break;
  51968. case "WEBGL_compressed_texture_s3tc":
  51969. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51970. break;
  51971. case "WEBGL_compressed_texture_pvrtc":
  51972. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51973. break;
  51974. case "WEBGL_compressed_texture_etc1":
  51975. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51976. break;
  51977. default:
  51978. n = e.getExtension(i)
  51979. }
  51980. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51981. t[i] = n,
  51982. n
  51983. }
  51984. }
  51985. ,
  51986. n.WebGLCapabilities = function(e, t, i) {
  51987. function n(t) {
  51988. if ("highp" === t) {
  51989. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51990. return "highp";
  51991. t = "mediump"
  51992. }
  51993. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51994. }
  51995. this.getMaxPrecision = n,
  51996. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51997. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51998. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51999. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52000. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52001. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52002. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52003. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52004. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52005. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52006. this.vertexTextures = this.maxVertexTextures > 0,
  52007. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52008. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52009. var r = n(this.precision);
  52010. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52011. this.precision = r),
  52012. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52013. }
  52014. ,
  52015. n.WebGLGeometries = function(e, t, i) {
  52016. function r(e) {
  52017. var t = e.geometry;
  52018. if (void 0 !== h[t.id])
  52019. return h[t.id];
  52020. t.addEventListener("dispose", o);
  52021. var r;
  52022. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52023. r = t._bufferGeometry),
  52024. h[t.id] = r,
  52025. i.memory.geometries++,
  52026. r
  52027. }
  52028. function o(e) {
  52029. var n = e.target
  52030. , r = h[n.id];
  52031. null !== r.index && s(r.index),
  52032. l(r.attributes),
  52033. n.removeEventListener("dispose", o),
  52034. delete h[n.id];
  52035. var a = t.get(n);
  52036. a.wireframe && s(a.wireframe),
  52037. t.delete(n);
  52038. var c = t.get(r);
  52039. c.wireframe && s(c.wireframe),
  52040. t.delete(r),
  52041. i.memory.geometries--
  52042. }
  52043. function a(e) {
  52044. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52045. }
  52046. function s(t) {
  52047. var i = a(t);
  52048. void 0 !== i && (e.deleteBuffer(i),
  52049. c(t))
  52050. }
  52051. function l(e) {
  52052. for (var t in e)
  52053. s(e[t])
  52054. }
  52055. function c(e) {
  52056. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52057. }
  52058. var h = {};
  52059. this.get = r
  52060. }
  52061. ,
  52062. n.WebGLLights = function() {
  52063. var e = {};
  52064. this.get = function(t) {
  52065. if (void 0 !== e[t.id])
  52066. return e[t.id];
  52067. var i;
  52068. switch (t.type) {
  52069. case "DirectionalLight":
  52070. i = {
  52071. direction: new n.Vector3,
  52072. color: new n.Color,
  52073. shadow: !1,
  52074. shadowBias: 0,
  52075. shadowRadius: 1,
  52076. shadowMapSize: new n.Vector2
  52077. };
  52078. break;
  52079. case "SpotLight":
  52080. i = {
  52081. position: new n.Vector3,
  52082. direction: new n.Vector3,
  52083. color: new n.Color,
  52084. distance: 0,
  52085. coneCos: 0,
  52086. penumbraCos: 0,
  52087. decay: 0,
  52088. shadow: !1,
  52089. shadowBias: 0,
  52090. shadowRadius: 1,
  52091. shadowMapSize: new n.Vector2
  52092. };
  52093. break;
  52094. case "PointLight":
  52095. i = {
  52096. position: new n.Vector3,
  52097. color: new n.Color,
  52098. distance: 0,
  52099. decay: 0,
  52100. shadow: !1,
  52101. shadowBias: 0,
  52102. shadowRadius: 1,
  52103. shadowMapSize: new n.Vector2
  52104. };
  52105. break;
  52106. case "HemisphereLight":
  52107. i = {
  52108. direction: new n.Vector3,
  52109. skyColor: new n.Color,
  52110. groundColor: new n.Color
  52111. }
  52112. }
  52113. return e[t.id] = i,
  52114. i
  52115. }
  52116. }
  52117. ,
  52118. n.WebGLObjects = function(e, t, i) {
  52119. function r(t) {
  52120. var i = u.get(t);
  52121. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52122. var r = i.index
  52123. , a = i.attributes;
  52124. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52125. for (var s in a)
  52126. o(a[s], e.ARRAY_BUFFER);
  52127. var l = i.morphAttributes;
  52128. for (var s in l)
  52129. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52130. o(c[h], e.ARRAY_BUFFER);
  52131. return i
  52132. }
  52133. function o(e, i) {
  52134. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52135. , o = t.get(r);
  52136. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52137. }
  52138. function a(t, i, n) {
  52139. t.__webglBuffer = e.createBuffer(),
  52140. e.bindBuffer(n, t.__webglBuffer);
  52141. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52142. e.bufferData(n, i.array, r),
  52143. t.version = i.version
  52144. }
  52145. function s(t, i, n) {
  52146. e.bindBuffer(n, t.__webglBuffer),
  52147. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52148. i.updateRange.count = 0),
  52149. t.version = i.version
  52150. }
  52151. function l(e) {
  52152. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52153. }
  52154. function c(i) {
  52155. var r = t.get(i);
  52156. if (void 0 !== r.wireframe)
  52157. return r.wireframe;
  52158. var a = []
  52159. , s = i.index
  52160. , l = i.attributes
  52161. , c = l.position;
  52162. if (null !== s)
  52163. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52164. var g = d[p + 0]
  52165. , m = d[p + 1]
  52166. , v = d[p + 2];
  52167. h(u, g, m) && a.push(g, m),
  52168. h(u, m, v) && a.push(m, v),
  52169. h(u, v, g) && a.push(v, g)
  52170. }
  52171. else
  52172. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52173. var g = p + 0
  52174. , m = p + 1
  52175. , v = p + 2;
  52176. a.push(g, m, m, v, v, g)
  52177. }
  52178. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52179. , y = new n.BufferAttribute(new A(a),1);
  52180. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52181. r.wireframe = y,
  52182. y
  52183. }
  52184. function h(e, t, i) {
  52185. if (t > i) {
  52186. var n = t;
  52187. t = i,
  52188. i = n
  52189. }
  52190. var r = e[t];
  52191. return void 0 === r ? (e[t] = [i],
  52192. !0) : r.indexOf(i) === -1 && (r.push(i),
  52193. !0)
  52194. }
  52195. var u = new n.WebGLGeometries(e,t,i);
  52196. this.getAttributeBuffer = l,
  52197. this.getWireframeAttribute = c,
  52198. this.update = r
  52199. }
  52200. ,
  52201. n.WebGLProgram = function() {
  52202. function e(e) {
  52203. switch (e) {
  52204. case n.LinearEncoding:
  52205. return ["Linear", "( value )"];
  52206. case n.sRGBEncoding:
  52207. return ["sRGB", "( value )"];
  52208. case n.RGBEEncoding:
  52209. return ["RGBE", "( value )"];
  52210. case n.RGBM7Encoding:
  52211. return ["RGBM", "( value, 7.0 )"];
  52212. case n.RGBM16Encoding:
  52213. return ["RGBM", "( value, 16.0 )"];
  52214. case n.RGBDEncoding:
  52215. return ["RGBD", "( value, 256.0 )"];
  52216. case n.GammaEncoding:
  52217. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52218. default:
  52219. throw new Error("unsupported encoding: " + e)
  52220. }
  52221. }
  52222. function t(t, i) {
  52223. var n = e(i);
  52224. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52225. }
  52226. function i(t, i) {
  52227. var n = e(i);
  52228. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52229. }
  52230. function r(e, t) {
  52231. var i;
  52232. switch (t) {
  52233. case n.LinearToneMapping:
  52234. i = "Linear";
  52235. break;
  52236. case n.ReinhardToneMapping:
  52237. i = "Reinhard";
  52238. break;
  52239. case n.Uncharted2ToneMapping:
  52240. i = "Uncharted2";
  52241. break;
  52242. case n.CineonToneMapping:
  52243. i = "OptimizedCineon";
  52244. break;
  52245. default:
  52246. throw new Error("unsupported toneMapping: " + t)
  52247. }
  52248. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52249. }
  52250. function o(e, t, i) {
  52251. e = e || {};
  52252. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52253. return n.filter(c).join("\n")
  52254. }
  52255. function a(e) {
  52256. var t = [];
  52257. for (var i in e) {
  52258. var n = e[i];
  52259. n !== !1 && t.push("#define " + i + " " + n)
  52260. }
  52261. return t.join("\n")
  52262. }
  52263. function s(e, t, i) {
  52264. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52265. var a = e.getActiveUniform(t, o)
  52266. , s = a.name
  52267. , l = e.getUniformLocation(t, s)
  52268. , c = f.exec(s);
  52269. if (c) {
  52270. var h = c[1]
  52271. , u = c[2]
  52272. , d = n[h];
  52273. d || (d = n[h] = {}),
  52274. d[u] = l
  52275. } else if (c = g.exec(s)) {
  52276. var p = c[1]
  52277. , v = c[2]
  52278. , A = c[3]
  52279. , y = n[p];
  52280. y || (y = n[p] = []);
  52281. var C = y[v];
  52282. C || (C = y[v] = {}),
  52283. C[A] = l
  52284. } else if (c = m.exec(s)) {
  52285. var p = c[1];
  52286. n[p] = l
  52287. } else
  52288. n[s] = l
  52289. }
  52290. return n
  52291. }
  52292. function l(e, t, i) {
  52293. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52294. var a = e.getActiveAttrib(t, o)
  52295. , s = a.name;
  52296. n[s] = e.getAttribLocation(t, s)
  52297. }
  52298. return n
  52299. }
  52300. function c(e) {
  52301. return "" !== e
  52302. }
  52303. function h(e, t) {
  52304. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52305. }
  52306. function u(e) {
  52307. function t(e, t) {
  52308. var i = n.ShaderChunk[t];
  52309. if (void 0 === i)
  52310. throw new Error("Can not resolve #include <" + t + ">");
  52311. return u(i)
  52312. }
  52313. var i = /#include +<([\w\d.]+)>/g;
  52314. return e.replace(i, t)
  52315. }
  52316. function d(e) {
  52317. function t(e, t, i, n) {
  52318. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52319. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52320. return r
  52321. }
  52322. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52323. return e.replace(i, t)
  52324. }
  52325. var p = 0
  52326. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52327. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52328. , m = /^([\w\d_]+)\[0\]$/;
  52329. return function(e, f, g, m) {
  52330. var v = e.context
  52331. , A = g.extensions
  52332. , y = g.defines
  52333. , C = g.__webglShader.vertexShader
  52334. , I = g.__webglShader.fragmentShader
  52335. , E = "SHADOWMAP_TYPE_BASIC";
  52336. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52337. var b = "ENVMAP_TYPE_CUBE"
  52338. , w = "ENVMAP_MODE_REFLECTION"
  52339. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52340. if (m.envMap) {
  52341. switch (g.envMap.mapping) {
  52342. case n.CubeReflectionMapping:
  52343. case n.CubeRefractionMapping:
  52344. b = "ENVMAP_TYPE_CUBE";
  52345. break;
  52346. case n.CubeUVReflectionMapping:
  52347. case n.CubeUVRefractionMapping:
  52348. b = "ENVMAP_TYPE_CUBE_UV";
  52349. break;
  52350. case n.EquirectangularReflectionMapping:
  52351. case n.EquirectangularRefractionMapping:
  52352. b = "ENVMAP_TYPE_EQUIREC";
  52353. break;
  52354. case n.SphericalReflectionMapping:
  52355. b = "ENVMAP_TYPE_SPHERE"
  52356. }
  52357. switch (g.envMap.mapping) {
  52358. case n.CubeRefractionMapping:
  52359. case n.EquirectangularRefractionMapping:
  52360. w = "ENVMAP_MODE_REFRACTION"
  52361. }
  52362. switch (g.combine) {
  52363. case n.MultiplyOperation:
  52364. _ = "ENVMAP_BLENDING_MULTIPLY";
  52365. break;
  52366. case n.MixOperation:
  52367. _ = "ENVMAP_BLENDING_MIX";
  52368. break;
  52369. case n.AddOperation:
  52370. _ = "ENVMAP_BLENDING_ADD"
  52371. }
  52372. }
  52373. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52374. g instanceof n.RawShaderMaterial ? (T = "",
  52375. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52376. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52377. C = u(C, m),
  52378. C = h(C, m),
  52379. I = u(I, m),
  52380. I = h(I, m),
  52381. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52382. I = d(I));
  52383. var O = T + C
  52384. , L = x + I
  52385. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52386. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52387. v.attachShader(P, D),
  52388. v.attachShader(P, N),
  52389. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52390. v.linkProgram(P);
  52391. var B = v.getProgramInfoLog(P)
  52392. , F = v.getShaderInfoLog(D)
  52393. , V = v.getShaderInfoLog(N)
  52394. , U = !0
  52395. , k = !0;
  52396. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52397. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52398. k && (this.diagnostics = {
  52399. runnable: U,
  52400. material: g,
  52401. programLog: B,
  52402. vertexShader: {
  52403. log: F,
  52404. prefix: T
  52405. },
  52406. fragmentShader: {
  52407. log: V,
  52408. prefix: x
  52409. }
  52410. }),
  52411. v.deleteShader(D),
  52412. v.deleteShader(N);
  52413. var H;
  52414. this.getUniforms = function() {
  52415. return void 0 === H && (H = s(v, P)),
  52416. H
  52417. }
  52418. ;
  52419. var G;
  52420. return this.getAttributes = function() {
  52421. return void 0 === G && (G = l(v, P)),
  52422. G
  52423. }
  52424. ,
  52425. this.destroy = function() {
  52426. v.deleteProgram(P),
  52427. this.program = void 0
  52428. }
  52429. ,
  52430. Object.defineProperties(this, {
  52431. uniforms: {
  52432. get: function() {
  52433. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52434. this.getUniforms()
  52435. }
  52436. },
  52437. attributes: {
  52438. get: function() {
  52439. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52440. this.getAttributes()
  52441. }
  52442. }
  52443. }),
  52444. this.id = p++,
  52445. this.code = f,
  52446. this.usedTimes = 1,
  52447. this.program = P,
  52448. this.vertexShader = D,
  52449. this.fragmentShader = N,
  52450. this
  52451. }
  52452. }(),
  52453. n.WebGLPrograms = function(e, t) {
  52454. function i(e) {
  52455. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52456. return 1024;
  52457. var i = t.maxVertexUniforms
  52458. , r = Math.floor((i - 20) / 4)
  52459. , o = r;
  52460. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52461. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52462. o
  52463. }
  52464. function r(e, t) {
  52465. var i;
  52466. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52467. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52468. i
  52469. }
  52470. var o = []
  52471. , a = {
  52472. MeshDepthMaterial: "depth",
  52473. MeshNormalMaterial: "normal",
  52474. MeshBasicMaterial: "basic",
  52475. MeshLambertMaterial: "lambert",
  52476. MeshPhongMaterial: "phong",
  52477. MeshStandardMaterial: "standard",
  52478. LineBasicMaterial: "basic",
  52479. LineDashedMaterial: "dashed",
  52480. PointsMaterial: "points"
  52481. }
  52482. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52483. this.getParameters = function(o, s, l, c) {
  52484. var h = a[o.type]
  52485. , u = i(c)
  52486. , d = e.getPrecision();
  52487. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52488. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52489. var p = {
  52490. shaderID: h,
  52491. precision: d,
  52492. supportsVertexTextures: t.vertexTextures,
  52493. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52494. map: !!o.map,
  52495. mapEncoding: r(o.map, e.gammaInput),
  52496. envMap: !!o.envMap,
  52497. envMapMode: o.envMap && o.envMap.mapping,
  52498. envMapEncoding: r(o.envMap, e.gammaInput),
  52499. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52500. lightMap: !!o.lightMap,
  52501. aoMap: !!o.aoMap,
  52502. emissiveMap: !!o.emissiveMap,
  52503. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52504. bumpMap: !!o.bumpMap,
  52505. normalMap: !!o.normalMap,
  52506. displacementMap: !!o.displacementMap,
  52507. roughnessMap: !!o.roughnessMap,
  52508. metalnessMap: !!o.metalnessMap,
  52509. specularMap: !!o.specularMap,
  52510. alphaMap: !!o.alphaMap,
  52511. combine: o.combine,
  52512. vertexColors: o.vertexColors,
  52513. fog: l,
  52514. useFog: o.fog,
  52515. fogExp: l instanceof n.FogExp2,
  52516. flatShading: o.shading === n.FlatShading,
  52517. sizeAttenuation: o.sizeAttenuation,
  52518. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52519. skinning: o.skinning,
  52520. maxBones: u,
  52521. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52522. morphTargets: o.morphTargets,
  52523. morphNormals: o.morphNormals,
  52524. maxMorphTargets: e.maxMorphTargets,
  52525. maxMorphNormals: e.maxMorphNormals,
  52526. numDirLights: s.directional.length,
  52527. numPointLights: s.point.length,
  52528. numSpotLights: s.spot.length,
  52529. numHemiLights: s.hemi.length,
  52530. pointLightShadows: s.shadowsPointLight,
  52531. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52532. shadowMapType: e.shadowMap.type,
  52533. toneMapping: e.toneMapping,
  52534. physicallyCorrectLights: e.physicallyCorrectLights,
  52535. premultipliedAlpha: o.premultipliedAlpha,
  52536. alphaTest: o.alphaTest,
  52537. doubleSided: o.side === n.DoubleSide,
  52538. flipSided: o.side === n.BackSide
  52539. };
  52540. return p
  52541. }
  52542. ,
  52543. this.getProgramCode = function(e, t) {
  52544. var i = [];
  52545. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52546. i.push(e.vertexShader)),
  52547. void 0 !== e.defines)
  52548. for (var n in e.defines)
  52549. i.push(n),
  52550. i.push(e.defines[n]);
  52551. for (var r = 0; r < s.length; r++) {
  52552. var o = s[r];
  52553. i.push(o),
  52554. i.push(t[o])
  52555. }
  52556. return i.join()
  52557. }
  52558. ,
  52559. this.acquireProgram = function(t, i, r) {
  52560. for (var a, s = 0, l = o.length; s < l; s++) {
  52561. var c = o[s];
  52562. if (c.code === r) {
  52563. a = c,
  52564. ++a.usedTimes;
  52565. break
  52566. }
  52567. }
  52568. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52569. o.push(a)),
  52570. a
  52571. }
  52572. ,
  52573. this.releaseProgram = function(e) {
  52574. if (0 === --e.usedTimes) {
  52575. var t = o.indexOf(e);
  52576. o[t] = o[o.length - 1],
  52577. o.pop(),
  52578. e.destroy()
  52579. }
  52580. }
  52581. ,
  52582. this.programs = o
  52583. }
  52584. ,
  52585. n.WebGLProperties = function() {
  52586. var e = {};
  52587. this.get = function(t) {
  52588. var i = t.uuid
  52589. , n = e[i];
  52590. return void 0 === n && (n = {},
  52591. e[i] = n),
  52592. n
  52593. }
  52594. ,
  52595. this.delete = function(t) {
  52596. delete e[t.uuid]
  52597. }
  52598. ,
  52599. this.clear = function() {
  52600. e = {}
  52601. }
  52602. }
  52603. ,
  52604. n.WebGLShader = function() {
  52605. function e(e) {
  52606. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52607. t[i] = i + 1 + ": " + t[i];
  52608. return t.join("\n")
  52609. }
  52610. return function(t, i, n) {
  52611. var r = t.createShader(i);
  52612. return t.shaderSource(r, n),
  52613. t.compileShader(r),
  52614. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52615. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52616. r
  52617. }
  52618. }(),
  52619. n.WebGLShadowMap = function(e, t, i) {
  52620. function r(e, t, i, r) {
  52621. var o = e.geometry
  52622. , a = null
  52623. , s = v
  52624. , l = e.customDepthMaterial;
  52625. if (i && (s = A,
  52626. l = e.customDistanceMaterial),
  52627. l)
  52628. a = l;
  52629. else {
  52630. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52631. , h = e instanceof n.SkinnedMesh && t.skinning
  52632. , u = 0;
  52633. c && (u |= f),
  52634. h && (u |= g),
  52635. a = s[u]
  52636. }
  52637. return a.visible = t.visible,
  52638. a.wireframe = t.wireframe,
  52639. a.wireframeLinewidth = t.wireframeLinewidth,
  52640. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52641. a
  52642. }
  52643. function o(e, t, i) {
  52644. if (e.visible !== !1) {
  52645. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52646. var r = e.material;
  52647. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52648. p.push(e))
  52649. }
  52650. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52651. o(a[s], t, i)
  52652. }
  52653. }
  52654. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52655. var x = 0 !== (T & f)
  52656. , S = 0 !== (T & g)
  52657. , M = new n.ShaderMaterial({
  52658. uniforms: b,
  52659. vertexShader: E.vertexShader,
  52660. fragmentShader: E.fragmentShader,
  52661. morphTargets: x,
  52662. skinning: S
  52663. });
  52664. v[T] = M;
  52665. var R = new n.ShaderMaterial({
  52666. defines: {
  52667. USE_SHADOWMAP: ""
  52668. },
  52669. uniforms: _,
  52670. vertexShader: w.vertexShader,
  52671. fragmentShader: w.fragmentShader,
  52672. morphTargets: x,
  52673. skinning: S
  52674. });
  52675. A[T] = R
  52676. }
  52677. var P = this;
  52678. this.enabled = !1,
  52679. this.autoUpdate = !0,
  52680. this.needsUpdate = !1,
  52681. this.type = n.PCFShadowMap,
  52682. this.cullFace = n.CullFaceFront,
  52683. this.render = function(f, g) {
  52684. var m, v, A = t.shadows;
  52685. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52686. s.clearColor(1, 1, 1, 1),
  52687. s.disable(a.BLEND),
  52688. s.enable(a.CULL_FACE),
  52689. a.frontFace(a.CCW),
  52690. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52691. s.setDepthTest(!0),
  52692. s.setScissorTest(!1);
  52693. for (var E = 0, b = A.length; E < b; E++) {
  52694. var w = A[E]
  52695. , _ = w.shadow
  52696. , T = _.camera;
  52697. if (h.copy(_.mapSize),
  52698. w instanceof n.PointLight) {
  52699. m = 6,
  52700. v = !0;
  52701. var x = h.x
  52702. , S = h.y;
  52703. I[0].set(2 * x, S, x, S),
  52704. I[1].set(0, S, x, S),
  52705. I[2].set(3 * x, S, x, S),
  52706. I[3].set(x, S, x, S),
  52707. I[4].set(3 * x, 0, x, S),
  52708. I[5].set(x, 0, x, S),
  52709. h.x *= 4,
  52710. h.y *= 2
  52711. } else
  52712. m = 1,
  52713. v = !1;
  52714. if (null === _.map) {
  52715. var M = {
  52716. minFilter: n.NearestFilter,
  52717. magFilter: n.NearestFilter,
  52718. format: n.RGBAFormat
  52719. };
  52720. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52721. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52722. T.updateProjectionMatrix()
  52723. }
  52724. var R = _.map
  52725. , O = _.matrix;
  52726. d.setFromMatrixPosition(w.matrixWorld),
  52727. T.position.copy(d),
  52728. e.setRenderTarget(R),
  52729. e.clear();
  52730. for (var L = 0; L < m; L++) {
  52731. if (v) {
  52732. u.copy(T.position),
  52733. u.add(y[L]),
  52734. T.up.copy(C[L]),
  52735. T.lookAt(u);
  52736. var D = I[L];
  52737. s.viewport(D)
  52738. } else
  52739. u.setFromMatrixPosition(w.target.matrixWorld),
  52740. T.lookAt(u);
  52741. T.updateMatrixWorld(),
  52742. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52743. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52744. O.multiply(T.projectionMatrix),
  52745. O.multiply(T.matrixWorldInverse),
  52746. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52747. l.setFromMatrix(c),
  52748. p.length = 0,
  52749. o(f, g, T);
  52750. for (var N = 0, B = p.length; N < B; N++) {
  52751. var F = p[N]
  52752. , V = i.update(F)
  52753. , U = F.material;
  52754. if (U instanceof n.MultiMaterial)
  52755. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52756. var W = k[G]
  52757. , j = H[W.materialIndex];
  52758. if (j.visible === !0) {
  52759. var Y = r(F, j, v, d);
  52760. e.renderBufferDirect(T, null, V, Y, F, W)
  52761. }
  52762. }
  52763. else {
  52764. var Y = r(F, U, v, d);
  52765. e.renderBufferDirect(T, null, V, Y, F, null)
  52766. }
  52767. }
  52768. }
  52769. }
  52770. var X = e.getClearColor()
  52771. , Z = e.getClearAlpha();
  52772. e.setClearColor(X, Z),
  52773. s.enable(a.BLEND),
  52774. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52775. P.needsUpdate = !1
  52776. }
  52777. }
  52778. }
  52779. ,
  52780. n.WebGLState = function(e, t, i) {
  52781. var r = this
  52782. , o = new n.Vector4
  52783. , a = new Uint8Array(16)
  52784. , s = new Uint8Array(16)
  52785. , l = new Uint8Array(16)
  52786. , c = {}
  52787. , h = null
  52788. , u = null
  52789. , d = null
  52790. , p = null
  52791. , f = null
  52792. , g = null
  52793. , m = null
  52794. , v = null
  52795. , A = !1
  52796. , y = null
  52797. , C = null
  52798. , I = null
  52799. , E = null
  52800. , b = null
  52801. , w = null
  52802. , _ = null
  52803. , T = null
  52804. , x = null
  52805. , S = null
  52806. , M = null
  52807. , R = null
  52808. , P = null
  52809. , O = null
  52810. , L = null
  52811. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52812. , N = void 0
  52813. , B = {}
  52814. , F = new n.Vector4
  52815. , V = null
  52816. , U = null
  52817. , k = new n.Vector4
  52818. , H = new n.Vector4
  52819. , G = e.createTexture();
  52820. e.bindTexture(e.TEXTURE_2D, G),
  52821. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52822. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52823. this.init = function() {
  52824. this.clearColor(0, 0, 0, 1),
  52825. this.clearDepth(1),
  52826. this.clearStencil(0),
  52827. this.enable(e.DEPTH_TEST),
  52828. e.depthFunc(e.LEQUAL),
  52829. e.frontFace(e.CCW),
  52830. e.cullFace(e.BACK),
  52831. this.enable(e.CULL_FACE),
  52832. this.enable(e.BLEND),
  52833. e.blendEquation(e.FUNC_ADD),
  52834. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52835. }
  52836. ,
  52837. this.initAttributes = function() {
  52838. for (var e = 0, t = a.length; e < t; e++)
  52839. a[e] = 0
  52840. }
  52841. ,
  52842. this.enableAttribute = function(i) {
  52843. if (a[i] = 1,
  52844. 0 === s[i] && (e.enableVertexAttribArray(i),
  52845. s[i] = 1),
  52846. 0 !== l[i]) {
  52847. var n = t.get("ANGLE_instanced_arrays");
  52848. n.vertexAttribDivisorANGLE(i, 0),
  52849. l[i] = 0
  52850. }
  52851. }
  52852. ,
  52853. this.enableAttributeAndDivisor = function(t, i, n) {
  52854. a[t] = 1,
  52855. 0 === s[t] && (e.enableVertexAttribArray(t),
  52856. s[t] = 1),
  52857. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52858. l[t] = i)
  52859. }
  52860. ,
  52861. this.disableUnusedAttributes = function() {
  52862. for (var t = 0, i = s.length; t < i; t++)
  52863. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52864. s[t] = 0)
  52865. }
  52866. ,
  52867. this.enable = function(t) {
  52868. c[t] !== !0 && (e.enable(t),
  52869. c[t] = !0)
  52870. }
  52871. ,
  52872. this.disable = function(t) {
  52873. c[t] !== !1 && (e.disable(t),
  52874. c[t] = !1)
  52875. }
  52876. ,
  52877. this.getCompressedTextureFormats = function() {
  52878. if (null === h && (h = [],
  52879. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52880. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52881. h.push(i[n]);
  52882. return h
  52883. }
  52884. ,
  52885. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52886. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52887. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52888. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52889. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52890. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52891. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52892. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52893. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52894. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52895. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52896. u = t,
  52897. A = h),
  52898. t === n.CustomBlending ? (s = s || r,
  52899. l = l || o,
  52900. c = c || a,
  52901. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52902. d = r,
  52903. g = s),
  52904. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52905. p = o,
  52906. f = a,
  52907. m = l,
  52908. v = c)) : (d = null,
  52909. p = null,
  52910. f = null,
  52911. g = null,
  52912. m = null,
  52913. v = null)
  52914. }
  52915. ,
  52916. this.setDepthFunc = function(t) {
  52917. if (y !== t) {
  52918. if (t)
  52919. switch (t) {
  52920. case n.NeverDepth:
  52921. e.depthFunc(e.NEVER);
  52922. break;
  52923. case n.AlwaysDepth:
  52924. e.depthFunc(e.ALWAYS);
  52925. break;
  52926. case n.LessDepth:
  52927. e.depthFunc(e.LESS);
  52928. break;
  52929. case n.LessEqualDepth:
  52930. e.depthFunc(e.LEQUAL);
  52931. break;
  52932. case n.EqualDepth:
  52933. e.depthFunc(e.EQUAL);
  52934. break;
  52935. case n.GreaterEqualDepth:
  52936. e.depthFunc(e.GEQUAL);
  52937. break;
  52938. case n.GreaterDepth:
  52939. e.depthFunc(e.GREATER);
  52940. break;
  52941. case n.NotEqualDepth:
  52942. e.depthFunc(e.NOTEQUAL);
  52943. break;
  52944. default:
  52945. e.depthFunc(e.LEQUAL)
  52946. }
  52947. else
  52948. e.depthFunc(e.LEQUAL);
  52949. y = t
  52950. }
  52951. }
  52952. ,
  52953. this.setDepthTest = function(t) {
  52954. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52955. }
  52956. ,
  52957. this.setDepthWrite = function(t) {
  52958. C !== t && (e.depthMask(t),
  52959. C = t)
  52960. }
  52961. ,
  52962. this.setColorWrite = function(t) {
  52963. I !== t && (e.colorMask(t, t, t, t),
  52964. I = t)
  52965. }
  52966. ,
  52967. this.setStencilFunc = function(t, i, n) {
  52968. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52969. b = t,
  52970. w = i,
  52971. _ = n)
  52972. }
  52973. ,
  52974. this.setStencilOp = function(t, i, n) {
  52975. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52976. T = t,
  52977. x = i,
  52978. S = n)
  52979. }
  52980. ,
  52981. this.setStencilTest = function(t) {
  52982. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52983. }
  52984. ,
  52985. this.setStencilWrite = function(t) {
  52986. E !== t && (e.stencilMask(t),
  52987. E = t)
  52988. }
  52989. ,
  52990. this.setFlipSided = function(t) {
  52991. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52992. M = t)
  52993. }
  52994. ,
  52995. this.setLineWidth = function(t) {
  52996. t !== R && (e.lineWidth(t),
  52997. R = t)
  52998. }
  52999. ,
  53000. this.setPolygonOffset = function(t, i, n) {
  53001. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53002. !t || P === i && O === n || (e.polygonOffset(i, n),
  53003. P = i,
  53004. O = n)
  53005. }
  53006. ,
  53007. this.getScissorTest = function() {
  53008. return L
  53009. }
  53010. ,
  53011. this.setScissorTest = function(t) {
  53012. L = t,
  53013. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53014. }
  53015. ,
  53016. this.activeTexture = function(t) {
  53017. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53018. N !== t && (e.activeTexture(t),
  53019. N = t)
  53020. }
  53021. ,
  53022. this.bindTexture = function(t, i) {
  53023. void 0 === N && r.activeTexture();
  53024. var n = B[N];
  53025. void 0 === n && (n = {
  53026. type: void 0,
  53027. texture: void 0
  53028. },
  53029. B[N] = n),
  53030. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53031. n.type = t,
  53032. n.texture = i)
  53033. }
  53034. ,
  53035. this.compressedTexImage2D = function() {
  53036. try {
  53037. e.compressedTexImage2D.apply(e, arguments)
  53038. } catch (e) {
  53039. console.error(e)
  53040. }
  53041. }
  53042. ,
  53043. this.texImage2D = function() {
  53044. try {
  53045. e.texImage2D.apply(e, arguments)
  53046. } catch (e) {
  53047. console.error(e)
  53048. }
  53049. }
  53050. ,
  53051. this.clearColor = function(t, i, n, r) {
  53052. o.set(t, i, n, r),
  53053. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53054. F.copy(o))
  53055. }
  53056. ,
  53057. this.clearDepth = function(t) {
  53058. V !== t && (e.clearDepth(t),
  53059. V = t)
  53060. }
  53061. ,
  53062. this.clearStencil = function(t) {
  53063. U !== t && (e.clearStencil(t),
  53064. U = t)
  53065. }
  53066. ,
  53067. this.scissor = function(t) {
  53068. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53069. k.copy(t))
  53070. }
  53071. ,
  53072. this.viewport = function(t) {
  53073. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53074. H.copy(t))
  53075. }
  53076. ,
  53077. this.reset = function() {
  53078. for (var t = 0; t < s.length; t++)
  53079. 1 === s[t] && (e.disableVertexAttribArray(t),
  53080. s[t] = 0);
  53081. c = {},
  53082. h = null,
  53083. N = void 0,
  53084. B = {},
  53085. u = null,
  53086. I = null,
  53087. C = null,
  53088. E = null,
  53089. M = null
  53090. }
  53091. }
  53092. ,
  53093. n.LensFlarePlugin = function(e, t) {
  53094. function i() {
  53095. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53096. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53097. o = p.createBuffer(),
  53098. a = p.createBuffer(),
  53099. p.bindBuffer(p.ARRAY_BUFFER, o),
  53100. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53101. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53102. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53103. u = p.createTexture(),
  53104. d = p.createTexture(),
  53105. f.bindTexture(p.TEXTURE_2D, u),
  53106. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53107. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53108. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53109. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53110. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53111. f.bindTexture(p.TEXTURE_2D, d),
  53112. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53113. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53114. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53115. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53116. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53117. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53118. var i;
  53119. i = h ? {
  53120. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53121. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53122. } : {
  53123. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53124. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53125. },
  53126. s = r(i),
  53127. l = {
  53128. vertex: p.getAttribLocation(s, "position"),
  53129. uv: p.getAttribLocation(s, "uv")
  53130. },
  53131. c = {
  53132. renderType: p.getUniformLocation(s, "renderType"),
  53133. map: p.getUniformLocation(s, "map"),
  53134. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53135. opacity: p.getUniformLocation(s, "opacity"),
  53136. color: p.getUniformLocation(s, "color"),
  53137. scale: p.getUniformLocation(s, "scale"),
  53138. rotation: p.getUniformLocation(s, "rotation"),
  53139. screenPosition: p.getUniformLocation(s, "screenPosition")
  53140. }
  53141. }
  53142. function r(t) {
  53143. var i = p.createProgram()
  53144. , n = p.createShader(p.FRAGMENT_SHADER)
  53145. , r = p.createShader(p.VERTEX_SHADER)
  53146. , o = "precision " + e.getPrecision() + " float;\n";
  53147. return p.shaderSource(n, o + t.fragmentShader),
  53148. p.shaderSource(r, o + t.vertexShader),
  53149. p.compileShader(n),
  53150. p.compileShader(r),
  53151. p.attachShader(i, n),
  53152. p.attachShader(i, r),
  53153. p.linkProgram(i),
  53154. i
  53155. }
  53156. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53157. this.render = function(r, g, m) {
  53158. if (0 !== t.length) {
  53159. var v = new n.Vector3
  53160. , A = m.w / m.z
  53161. , y = .5 * m.z
  53162. , C = .5 * m.w
  53163. , I = 16 / m.w
  53164. , E = new n.Vector2(I * A,I)
  53165. , b = new n.Vector3(1,1,0)
  53166. , w = new n.Vector2(1,1);
  53167. void 0 === s && i(),
  53168. p.useProgram(s),
  53169. f.initAttributes(),
  53170. f.enableAttribute(l.vertex),
  53171. f.enableAttribute(l.uv),
  53172. f.disableUnusedAttributes(),
  53173. p.uniform1i(c.occlusionMap, 0),
  53174. p.uniform1i(c.map, 1),
  53175. p.bindBuffer(p.ARRAY_BUFFER, o),
  53176. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53177. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53178. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53179. f.disable(p.CULL_FACE),
  53180. f.setDepthWrite(!1);
  53181. for (var _ = 0, T = t.length; _ < T; _++) {
  53182. I = 16 / m.w,
  53183. E.set(I * A, I);
  53184. var x = t[_];
  53185. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53186. v.applyMatrix4(g.matrixWorldInverse),
  53187. v.applyProjection(g.projectionMatrix),
  53188. b.copy(v),
  53189. w.x = b.x * y + y,
  53190. w.y = b.y * C + C,
  53191. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53192. f.activeTexture(p.TEXTURE0),
  53193. f.bindTexture(p.TEXTURE_2D, null),
  53194. f.activeTexture(p.TEXTURE1),
  53195. f.bindTexture(p.TEXTURE_2D, u),
  53196. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53197. p.uniform1i(c.renderType, 0),
  53198. p.uniform2f(c.scale, E.x, E.y),
  53199. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53200. f.disable(p.BLEND),
  53201. f.enable(p.DEPTH_TEST),
  53202. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53203. f.activeTexture(p.TEXTURE0),
  53204. f.bindTexture(p.TEXTURE_2D, d),
  53205. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53206. p.uniform1i(c.renderType, 1),
  53207. f.disable(p.DEPTH_TEST),
  53208. f.activeTexture(p.TEXTURE1),
  53209. f.bindTexture(p.TEXTURE_2D, u),
  53210. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53211. x.positionScreen.copy(b),
  53212. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53213. p.uniform1i(c.renderType, 2),
  53214. f.enable(p.BLEND);
  53215. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53216. var R = x.lensFlares[S];
  53217. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53218. b.y = R.y,
  53219. b.z = R.z,
  53220. I = R.size * R.scale / m.w,
  53221. E.x = I * A,
  53222. E.y = I,
  53223. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53224. p.uniform2f(c.scale, E.x, E.y),
  53225. p.uniform1f(c.rotation, R.rotation),
  53226. p.uniform1f(c.opacity, R.opacity),
  53227. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53228. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53229. e.setTexture(R.texture, 1),
  53230. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53231. }
  53232. }
  53233. }
  53234. f.enable(p.CULL_FACE),
  53235. f.enable(p.DEPTH_TEST),
  53236. f.setDepthWrite(!0),
  53237. e.resetGLState()
  53238. }
  53239. }
  53240. }
  53241. ,
  53242. n.SpritePlugin = function(e, t) {
  53243. function i() {
  53244. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53245. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53246. a = d.createBuffer(),
  53247. s = d.createBuffer(),
  53248. d.bindBuffer(d.ARRAY_BUFFER, a),
  53249. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53250. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53251. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53252. l = r(),
  53253. c = {
  53254. position: d.getAttribLocation(l, "position"),
  53255. uv: d.getAttribLocation(l, "uv")
  53256. },
  53257. h = {
  53258. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53259. uvScale: d.getUniformLocation(l, "uvScale"),
  53260. rotation: d.getUniformLocation(l, "rotation"),
  53261. scale: d.getUniformLocation(l, "scale"),
  53262. color: d.getUniformLocation(l, "color"),
  53263. map: d.getUniformLocation(l, "map"),
  53264. opacity: d.getUniformLocation(l, "opacity"),
  53265. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53266. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53267. fogType: d.getUniformLocation(l, "fogType"),
  53268. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53269. fogNear: d.getUniformLocation(l, "fogNear"),
  53270. fogFar: d.getUniformLocation(l, "fogFar"),
  53271. fogColor: d.getUniformLocation(l, "fogColor"),
  53272. alphaTest: d.getUniformLocation(l, "alphaTest")
  53273. };
  53274. var i = document.createElement("canvas");
  53275. i.width = 8,
  53276. i.height = 8;
  53277. var o = i.getContext("2d");
  53278. o.fillStyle = "white",
  53279. o.fillRect(0, 0, 8, 8),
  53280. u = new n.Texture(i),
  53281. u.needsUpdate = !0
  53282. }
  53283. function r() {
  53284. var t = d.createProgram()
  53285. , i = d.createShader(d.VERTEX_SHADER)
  53286. , n = d.createShader(d.FRAGMENT_SHADER);
  53287. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53288. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53289. d.compileShader(i),
  53290. d.compileShader(n),
  53291. d.attachShader(t, i),
  53292. d.attachShader(t, n),
  53293. d.linkProgram(t),
  53294. t
  53295. }
  53296. function o(e, t) {
  53297. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53298. }
  53299. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53300. this.render = function(r, v) {
  53301. if (0 !== t.length) {
  53302. void 0 === l && i(),
  53303. d.useProgram(l),
  53304. p.initAttributes(),
  53305. p.enableAttribute(c.position),
  53306. p.enableAttribute(c.uv),
  53307. p.disableUnusedAttributes(),
  53308. p.disable(d.CULL_FACE),
  53309. p.enable(d.BLEND),
  53310. d.bindBuffer(d.ARRAY_BUFFER, a),
  53311. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53312. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53313. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53314. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53315. p.activeTexture(d.TEXTURE0),
  53316. d.uniform1i(h.map, 0);
  53317. var A = 0
  53318. , y = 0
  53319. , C = r.fog;
  53320. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53321. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53322. d.uniform1f(h.fogFar, C.far),
  53323. d.uniform1i(h.fogType, 1),
  53324. A = 1,
  53325. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53326. d.uniform1i(h.fogType, 2),
  53327. A = 2,
  53328. y = 2)) : (d.uniform1i(h.fogType, 0),
  53329. A = 0,
  53330. y = 0);
  53331. for (var I = 0, E = t.length; I < E; I++) {
  53332. var b = t[I];
  53333. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53334. b.z = -b.modelViewMatrix.elements[14]
  53335. }
  53336. t.sort(o);
  53337. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53338. var b = t[I]
  53339. , _ = b.material;
  53340. d.uniform1f(h.alphaTest, _.alphaTest),
  53341. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53342. b.matrixWorld.decompose(f, g, m),
  53343. w[0] = m.x,
  53344. w[1] = m.y;
  53345. var T = 0;
  53346. r.fog && _.fog && (T = y),
  53347. A !== T && (d.uniform1i(h.fogType, T),
  53348. A = T),
  53349. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53350. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53351. d.uniform2f(h.uvScale, 1, 1)),
  53352. d.uniform1f(h.opacity, _.opacity),
  53353. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53354. d.uniform1f(h.rotation, _.rotation),
  53355. d.uniform2fv(h.scale, w),
  53356. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53357. p.setDepthTest(_.depthTest),
  53358. p.setDepthWrite(_.depthWrite),
  53359. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53360. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53361. }
  53362. p.enable(d.CULL_FACE),
  53363. e.resetGLState()
  53364. }
  53365. }
  53366. }
  53367. ,
  53368. Object.defineProperties(n.Box2.prototype, {
  53369. empty: {
  53370. value: function() {
  53371. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53372. this.isEmpty()
  53373. }
  53374. },
  53375. isIntersectionBox: {
  53376. value: function(e) {
  53377. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53378. this.intersectsBox(e)
  53379. }
  53380. }
  53381. }),
  53382. Object.defineProperties(n.Box3.prototype, {
  53383. empty: {
  53384. value: function() {
  53385. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53386. this.isEmpty()
  53387. }
  53388. },
  53389. isIntersectionBox: {
  53390. value: function(e) {
  53391. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53392. this.intersectsBox(e)
  53393. }
  53394. },
  53395. isIntersectionSphere: {
  53396. value: function(e) {
  53397. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53398. this.intersectsSphere(e)
  53399. }
  53400. }
  53401. }),
  53402. Object.defineProperties(n.Matrix3.prototype, {
  53403. multiplyVector3: {
  53404. value: function(e) {
  53405. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53406. e.applyMatrix3(this)
  53407. }
  53408. },
  53409. multiplyVector3Array: {
  53410. value: function(e) {
  53411. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53412. this.applyToVector3Array(e)
  53413. }
  53414. }
  53415. }),
  53416. Object.defineProperties(n.Matrix4.prototype, {
  53417. extractPosition: {
  53418. value: function(e) {
  53419. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53420. this.copyPosition(e)
  53421. }
  53422. },
  53423. setRotationFromQuaternion: {
  53424. value: function(e) {
  53425. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53426. this.makeRotationFromQuaternion(e)
  53427. }
  53428. },
  53429. multiplyVector3: {
  53430. value: function(e) {
  53431. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53432. e.applyProjection(this)
  53433. }
  53434. },
  53435. multiplyVector4: {
  53436. value: function(e) {
  53437. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53438. e.applyMatrix4(this)
  53439. }
  53440. },
  53441. multiplyVector3Array: {
  53442. value: function(e) {
  53443. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53444. this.applyToVector3Array(e)
  53445. }
  53446. },
  53447. rotateAxis: {
  53448. value: function(e) {
  53449. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53450. e.transformDirection(this)
  53451. }
  53452. },
  53453. crossVector: {
  53454. value: function(e) {
  53455. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53456. e.applyMatrix4(this)
  53457. }
  53458. },
  53459. translate: {
  53460. value: function(e) {
  53461. console.error("THREE.Matrix4: .translate() has been removed.")
  53462. }
  53463. },
  53464. rotateX: {
  53465. value: function(e) {
  53466. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53467. }
  53468. },
  53469. rotateY: {
  53470. value: function(e) {
  53471. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53472. }
  53473. },
  53474. rotateZ: {
  53475. value: function(e) {
  53476. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53477. }
  53478. },
  53479. rotateByAxis: {
  53480. value: function(e, t) {
  53481. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53482. }
  53483. }
  53484. }),
  53485. Object.defineProperties(n.Plane.prototype, {
  53486. isIntersectionLine: {
  53487. value: function(e) {
  53488. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53489. this.intersectsLine(e)
  53490. }
  53491. }
  53492. }),
  53493. Object.defineProperties(n.Quaternion.prototype, {
  53494. multiplyVector3: {
  53495. value: function(e) {
  53496. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53497. e.applyQuaternion(this)
  53498. }
  53499. }
  53500. }),
  53501. Object.defineProperties(n.Ray.prototype, {
  53502. isIntersectionBox: {
  53503. value: function(e) {
  53504. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53505. this.intersectsBox(e)
  53506. }
  53507. },
  53508. isIntersectionPlane: {
  53509. value: function(e) {
  53510. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53511. this.intersectsPlane(e)
  53512. }
  53513. },
  53514. isIntersectionSphere: {
  53515. value: function(e) {
  53516. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53517. this.intersectsSphere(e)
  53518. }
  53519. }
  53520. }),
  53521. Object.defineProperties(n.Vector3.prototype, {
  53522. setEulerFromRotationMatrix: {
  53523. value: function() {
  53524. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53525. }
  53526. },
  53527. setEulerFromQuaternion: {
  53528. value: function() {
  53529. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53530. }
  53531. },
  53532. getPositionFromMatrix: {
  53533. value: function(e) {
  53534. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53535. this.setFromMatrixPosition(e)
  53536. }
  53537. },
  53538. getScaleFromMatrix: {
  53539. value: function(e) {
  53540. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53541. this.setFromMatrixScale(e)
  53542. }
  53543. },
  53544. getColumnFromMatrix: {
  53545. value: function(e, t) {
  53546. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53547. this.setFromMatrixColumn(e, t)
  53548. }
  53549. }
  53550. }),
  53551. n.Face4 = function(e, t, i, r, o, a, s) {
  53552. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53553. new n.Face3(e,t,i,o,a,s)
  53554. }
  53555. ,
  53556. n.Vertex = function(e, t, i) {
  53557. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53558. new n.Vector3(e,t,i)
  53559. }
  53560. ,
  53561. Object.defineProperties(n.Object3D.prototype, {
  53562. eulerOrder: {
  53563. get: function() {
  53564. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53565. this.rotation.order
  53566. },
  53567. set: function(e) {
  53568. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53569. this.rotation.order = e
  53570. }
  53571. },
  53572. getChildByName: {
  53573. value: function(e) {
  53574. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53575. this.getObjectByName(e)
  53576. }
  53577. },
  53578. renderDepth: {
  53579. set: function(e) {
  53580. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53581. }
  53582. },
  53583. translate: {
  53584. value: function(e, t) {
  53585. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53586. this.translateOnAxis(t, e)
  53587. }
  53588. },
  53589. useQuaternion: {
  53590. get: function() {
  53591. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53592. },
  53593. set: function(e) {
  53594. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53595. }
  53596. }
  53597. }),
  53598. Object.defineProperties(n, {
  53599. PointCloud: {
  53600. value: function(e, t) {
  53601. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53602. new n.Points(e,t)
  53603. }
  53604. },
  53605. ParticleSystem: {
  53606. value: function(e, t) {
  53607. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53608. new n.Points(e,t)
  53609. }
  53610. }
  53611. }),
  53612. Object.defineProperties(n.Light.prototype, {
  53613. onlyShadow: {
  53614. set: function(e) {
  53615. console.warn("THREE.Light: .onlyShadow has been removed.")
  53616. }
  53617. },
  53618. shadowCameraFov: {
  53619. set: function(e) {
  53620. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53621. this.shadow.camera.fov = e
  53622. }
  53623. },
  53624. shadowCameraLeft: {
  53625. set: function(e) {
  53626. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53627. this.shadow.camera.left = e
  53628. }
  53629. },
  53630. shadowCameraRight: {
  53631. set: function(e) {
  53632. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53633. this.shadow.camera.right = e
  53634. }
  53635. },
  53636. shadowCameraTop: {
  53637. set: function(e) {
  53638. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53639. this.shadow.camera.top = e
  53640. }
  53641. },
  53642. shadowCameraBottom: {
  53643. set: function(e) {
  53644. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53645. this.shadow.camera.bottom = e
  53646. }
  53647. },
  53648. shadowCameraNear: {
  53649. set: function(e) {
  53650. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53651. this.shadow.camera.near = e
  53652. }
  53653. },
  53654. shadowCameraFar: {
  53655. set: function(e) {
  53656. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53657. this.shadow.camera.far = e
  53658. }
  53659. },
  53660. shadowCameraVisible: {
  53661. set: function(e) {
  53662. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53663. }
  53664. },
  53665. shadowBias: {
  53666. set: function(e) {
  53667. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53668. this.shadow.bias = e
  53669. }
  53670. },
  53671. shadowDarkness: {
  53672. set: function(e) {
  53673. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53674. }
  53675. },
  53676. shadowMapWidth: {
  53677. set: function(e) {
  53678. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53679. this.shadow.mapSize.width = e
  53680. }
  53681. },
  53682. shadowMapHeight: {
  53683. set: function(e) {
  53684. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53685. this.shadow.mapSize.height = e
  53686. }
  53687. }
  53688. }),
  53689. Object.defineProperties(n.BufferAttribute.prototype, {
  53690. length: {
  53691. get: function() {
  53692. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53693. this.array.length
  53694. }
  53695. }
  53696. }),
  53697. Object.defineProperties(n.BufferGeometry.prototype, {
  53698. drawcalls: {
  53699. get: function() {
  53700. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53701. this.groups
  53702. }
  53703. },
  53704. offsets: {
  53705. get: function() {
  53706. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53707. this.groups
  53708. }
  53709. },
  53710. addIndex: {
  53711. value: function(e) {
  53712. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53713. this.setIndex(e)
  53714. }
  53715. },
  53716. addDrawCall: {
  53717. value: function(e, t, i) {
  53718. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53719. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53720. this.addGroup(e, t)
  53721. }
  53722. },
  53723. clearDrawCalls: {
  53724. value: function() {
  53725. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53726. this.clearGroups()
  53727. }
  53728. },
  53729. computeTangents: {
  53730. value: function() {
  53731. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53732. }
  53733. },
  53734. computeOffsets: {
  53735. value: function() {
  53736. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53737. }
  53738. }
  53739. }),
  53740. Object.defineProperties(n.Material.prototype, {
  53741. wrapAround: {
  53742. get: function() {
  53743. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53744. },
  53745. set: function(e) {
  53746. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53747. }
  53748. },
  53749. wrapRGB: {
  53750. get: function() {
  53751. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53752. new n.Color
  53753. }
  53754. }
  53755. }),
  53756. Object.defineProperties(n, {
  53757. PointCloudMaterial: {
  53758. value: function(e) {
  53759. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53760. new n.PointsMaterial(e)
  53761. }
  53762. },
  53763. ParticleBasicMaterial: {
  53764. value: function(e) {
  53765. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53766. new n.PointsMaterial(e)
  53767. }
  53768. },
  53769. ParticleSystemMaterial: {
  53770. value: function(e) {
  53771. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53772. new n.PointsMaterial(e)
  53773. }
  53774. }
  53775. }),
  53776. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53777. metal: {
  53778. get: function() {
  53779. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53780. !1
  53781. },
  53782. set: function(e) {
  53783. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53784. }
  53785. }
  53786. }),
  53787. Object.defineProperties(n.ShaderMaterial.prototype, {
  53788. derivatives: {
  53789. get: function() {
  53790. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53791. this.extensions.derivatives
  53792. },
  53793. set: function(e) {
  53794. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53795. this.extensions.derivatives = e
  53796. }
  53797. }
  53798. }),
  53799. Object.defineProperties(n.WebGLRenderer.prototype, {
  53800. supportsFloatTextures: {
  53801. value: function() {
  53802. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53803. this.extensions.get("OES_texture_float")
  53804. }
  53805. },
  53806. supportsHalfFloatTextures: {
  53807. value: function() {
  53808. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53809. this.extensions.get("OES_texture_half_float")
  53810. }
  53811. },
  53812. supportsStandardDerivatives: {
  53813. value: function() {
  53814. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53815. this.extensions.get("OES_standard_derivatives")
  53816. }
  53817. },
  53818. supportsCompressedTextureS3TC: {
  53819. value: function() {
  53820. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53821. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53822. }
  53823. },
  53824. supportsCompressedTexturePVRTC: {
  53825. value: function() {
  53826. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53827. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53828. }
  53829. },
  53830. supportsBlendMinMax: {
  53831. value: function() {
  53832. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53833. this.extensions.get("EXT_blend_minmax")
  53834. }
  53835. },
  53836. supportsVertexTextures: {
  53837. value: function() {
  53838. return this.capabilities.vertexTextures
  53839. }
  53840. },
  53841. supportsInstancedArrays: {
  53842. value: function() {
  53843. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53844. this.extensions.get("ANGLE_instanced_arrays")
  53845. }
  53846. },
  53847. enableScissorTest: {
  53848. value: function(e) {
  53849. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53850. this.setScissorTest(e)
  53851. }
  53852. },
  53853. initMaterial: {
  53854. value: function() {
  53855. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53856. }
  53857. },
  53858. addPrePlugin: {
  53859. value: function() {
  53860. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53861. }
  53862. },
  53863. addPostPlugin: {
  53864. value: function() {
  53865. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53866. }
  53867. },
  53868. updateShadowMap: {
  53869. value: function() {
  53870. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53871. }
  53872. },
  53873. shadowMapEnabled: {
  53874. get: function() {
  53875. return this.shadowMap.enabled
  53876. },
  53877. set: function(e) {
  53878. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53879. this.shadowMap.enabled = e
  53880. }
  53881. },
  53882. shadowMapType: {
  53883. get: function() {
  53884. return this.shadowMap.type
  53885. },
  53886. set: function(e) {
  53887. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53888. this.shadowMap.type = e
  53889. }
  53890. },
  53891. shadowMapCullFace: {
  53892. get: function() {
  53893. return this.shadowMap.cullFace
  53894. },
  53895. set: function(e) {
  53896. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53897. this.shadowMap.cullFace = e
  53898. }
  53899. }
  53900. }),
  53901. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53902. wrapS: {
  53903. get: function() {
  53904. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53905. this.texture.wrapS
  53906. },
  53907. set: function(e) {
  53908. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53909. this.texture.wrapS = e
  53910. }
  53911. },
  53912. wrapT: {
  53913. get: function() {
  53914. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53915. this.texture.wrapT
  53916. },
  53917. set: function(e) {
  53918. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53919. this.texture.wrapT = e
  53920. }
  53921. },
  53922. magFilter: {
  53923. get: function() {
  53924. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53925. this.texture.magFilter
  53926. },
  53927. set: function(e) {
  53928. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53929. this.texture.magFilter = e
  53930. }
  53931. },
  53932. minFilter: {
  53933. get: function() {
  53934. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53935. this.texture.minFilter
  53936. },
  53937. set: function(e) {
  53938. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53939. this.texture.minFilter = e
  53940. }
  53941. },
  53942. anisotropy: {
  53943. get: function() {
  53944. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53945. this.texture.anisotropy
  53946. },
  53947. set: function(e) {
  53948. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53949. this.texture.anisotropy = e
  53950. }
  53951. },
  53952. offset: {
  53953. get: function() {
  53954. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53955. this.texture.offset
  53956. },
  53957. set: function(e) {
  53958. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53959. this.texture.offset = e
  53960. }
  53961. },
  53962. repeat: {
  53963. get: function() {
  53964. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53965. this.texture.repeat
  53966. },
  53967. set: function(e) {
  53968. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53969. this.texture.repeat = e
  53970. }
  53971. },
  53972. format: {
  53973. get: function() {
  53974. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53975. this.texture.format
  53976. },
  53977. set: function(e) {
  53978. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53979. this.texture.format = e
  53980. }
  53981. },
  53982. type: {
  53983. get: function() {
  53984. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53985. this.texture.type
  53986. },
  53987. set: function(e) {
  53988. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53989. this.texture.type = e
  53990. }
  53991. },
  53992. generateMipmaps: {
  53993. get: function() {
  53994. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53995. this.texture.generateMipmaps
  53996. },
  53997. set: function(e) {
  53998. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53999. this.texture.generateMipmaps = e
  54000. }
  54001. }
  54002. }),
  54003. n.GeometryUtils = {
  54004. merge: function(e, t, i) {
  54005. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54006. var r;
  54007. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54008. r = t.matrix,
  54009. t = t.geometry),
  54010. e.merge(t, r, i)
  54011. },
  54012. center: function(e) {
  54013. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54014. e.center()
  54015. }
  54016. },
  54017. n.ImageUtils = {
  54018. crossOrigin: void 0,
  54019. loadTexture: function(e, t, i, r) {
  54020. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54021. var o = new n.TextureLoader;
  54022. o.setCrossOrigin(this.crossOrigin);
  54023. var a = o.load(e, i, void 0, r);
  54024. return t && (a.mapping = t),
  54025. a
  54026. },
  54027. loadTextureCube: function(e, t, i, r) {
  54028. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54029. var o = new n.CubeTextureLoader;
  54030. o.setCrossOrigin(this.crossOrigin);
  54031. var a = o.load(e, i, void 0, r);
  54032. return t && (a.mapping = t),
  54033. a
  54034. },
  54035. loadCompressedTexture: function() {
  54036. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54037. },
  54038. loadCompressedTextureCube: function() {
  54039. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54040. }
  54041. },
  54042. n.Projector = function() {
  54043. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54044. this.projectVector = function(e, t) {
  54045. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54046. e.project(t)
  54047. }
  54048. ,
  54049. this.unprojectVector = function(e, t) {
  54050. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54051. e.unproject(t)
  54052. }
  54053. ,
  54054. this.pickingRay = function(e, t) {
  54055. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54056. }
  54057. }
  54058. ,
  54059. n.CanvasRenderer = function() {
  54060. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54061. this.domElement = document.createElement("canvas"),
  54062. this.clear = function() {}
  54063. ,
  54064. this.render = function() {}
  54065. ,
  54066. this.setClearColor = function() {}
  54067. ,
  54068. this.setSize = function() {}
  54069. }
  54070. ,
  54071. n.MeshFaceMaterial = n.MultiMaterial,
  54072. n.CurveUtils = {
  54073. tangentQuadraticBezier: function(e, t, i, n) {
  54074. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54075. },
  54076. tangentCubicBezier: function(e, t, i, n, r) {
  54077. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54078. },
  54079. tangentSpline: function(e, t, i, n, r) {
  54080. var o = 6 * e * e - 6 * e
  54081. , a = 3 * e * e - 4 * e + 1
  54082. , s = -6 * e * e + 6 * e
  54083. , l = 3 * e * e - 2 * e;
  54084. return o + a + s + l
  54085. },
  54086. interpolate: function(e, t, i, n, r) {
  54087. var o = .5 * (i - e)
  54088. , a = .5 * (n - t)
  54089. , s = r * r
  54090. , l = r * s;
  54091. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54092. }
  54093. },
  54094. n.SceneUtils = {
  54095. createMultiMaterialObject: function(e, t) {
  54096. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54097. i.add(new n.Mesh(e,t[r]));
  54098. return i
  54099. },
  54100. detach: function(e, t, i) {
  54101. e.applyMatrix(t.matrixWorld),
  54102. t.remove(e),
  54103. i.add(e)
  54104. },
  54105. attach: function(e, t, i) {
  54106. var r = new n.Matrix4;
  54107. r.getInverse(i.matrixWorld),
  54108. e.applyMatrix(r),
  54109. t.remove(e),
  54110. i.add(e)
  54111. }
  54112. },
  54113. n.ShapeUtils = {
  54114. area: function(e) {
  54115. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54116. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54117. return .5 * i
  54118. },
  54119. triangulate: function() {
  54120. function e(e, t, i, n, r, o) {
  54121. var a, s, l, c, h, u, d, p, f;
  54122. if (s = e[o[t]].x,
  54123. l = e[o[t]].y,
  54124. c = e[o[i]].x,
  54125. h = e[o[i]].y,
  54126. u = e[o[n]].x,
  54127. d = e[o[n]].y,
  54128. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54129. return !1;
  54130. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54131. for (g = u - c,
  54132. m = d - h,
  54133. v = s - u,
  54134. A = l - d,
  54135. y = c - s,
  54136. C = h - l,
  54137. a = 0; a < r; a++)
  54138. if (p = e[o[a]].x,
  54139. f = e[o[a]].y,
  54140. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54141. E = f - l,
  54142. b = p - c,
  54143. w = f - h,
  54144. _ = p - u,
  54145. T = f - d,
  54146. M = g * w - m * b,
  54147. x = y * E - C * I,
  54148. S = v * T - A * _,
  54149. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54150. return !1;
  54151. return !0
  54152. }
  54153. return function(t, i) {
  54154. var r = t.length;
  54155. if (r < 3)
  54156. return null;
  54157. var o, a, s, l = [], c = [], h = [];
  54158. if (n.ShapeUtils.area(t) > 0)
  54159. for (a = 0; a < r; a++)
  54160. c[a] = a;
  54161. else
  54162. for (a = 0; a < r; a++)
  54163. c[a] = r - 1 - a;
  54164. var u = r
  54165. , d = 2 * u;
  54166. for (a = u - 1; u > 2; ) {
  54167. if (d-- <= 0)
  54168. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54169. i ? h : l;
  54170. if (o = a,
  54171. u <= o && (o = 0),
  54172. a = o + 1,
  54173. u <= a && (a = 0),
  54174. s = a + 1,
  54175. u <= s && (s = 0),
  54176. e(t, o, a, s, u, c)) {
  54177. var p, f, g, m, v;
  54178. for (p = c[o],
  54179. f = c[a],
  54180. g = c[s],
  54181. l.push([t[p], t[f], t[g]]),
  54182. h.push([c[o], c[a], c[s]]),
  54183. m = a,
  54184. v = a + 1; v < u; m++,
  54185. v++)
  54186. c[m] = c[v];
  54187. u--,
  54188. d = 2 * u
  54189. }
  54190. }
  54191. return i ? h : l
  54192. }
  54193. }(),
  54194. triangulateShape: function(e, t) {
  54195. function i(e, t, i) {
  54196. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54197. }
  54198. function r(e, t, n, r, o) {
  54199. var a = t.x - e.x
  54200. , s = t.y - e.y
  54201. , l = r.x - n.x
  54202. , c = r.y - n.y
  54203. , h = e.x - n.x
  54204. , u = e.y - n.y
  54205. , d = s * l - a * c
  54206. , p = s * h - a * u;
  54207. if (Math.abs(d) > Number.EPSILON) {
  54208. var f;
  54209. if (d > 0) {
  54210. if (p < 0 || p > d)
  54211. return [];
  54212. if (f = c * h - l * u,
  54213. f < 0 || f > d)
  54214. return []
  54215. } else {
  54216. if (p > 0 || p < d)
  54217. return [];
  54218. if (f = c * h - l * u,
  54219. f > 0 || f < d)
  54220. return []
  54221. }
  54222. if (0 === f)
  54223. return !o || 0 !== p && p !== d ? [e] : [];
  54224. if (f === d)
  54225. return !o || 0 !== p && p !== d ? [t] : [];
  54226. if (0 === p)
  54227. return [n];
  54228. if (p === d)
  54229. return [r];
  54230. var g = f / d;
  54231. return [{
  54232. x: e.x + g * a,
  54233. y: e.y + g * s
  54234. }]
  54235. }
  54236. if (0 !== p || c * h !== l * u)
  54237. return [];
  54238. var m = 0 === a && 0 === s
  54239. , v = 0 === l && 0 === c;
  54240. if (m && v)
  54241. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54242. if (m)
  54243. return i(n, r, e) ? [e] : [];
  54244. if (v)
  54245. return i(e, t, n) ? [n] : [];
  54246. var A, y, C, I, E, b, w, _;
  54247. return 0 !== a ? (e.x < t.x ? (A = e,
  54248. C = e.x,
  54249. y = t,
  54250. I = t.x) : (A = t,
  54251. C = t.x,
  54252. y = e,
  54253. I = e.x),
  54254. n.x < r.x ? (E = n,
  54255. w = n.x,
  54256. b = r,
  54257. _ = r.x) : (E = r,
  54258. w = r.x,
  54259. b = n,
  54260. _ = n.x)) : (e.y < t.y ? (A = e,
  54261. C = e.y,
  54262. y = t,
  54263. I = t.y) : (A = t,
  54264. C = t.y,
  54265. y = e,
  54266. I = e.y),
  54267. n.y < r.y ? (E = n,
  54268. w = n.y,
  54269. b = r,
  54270. _ = r.y) : (E = r,
  54271. w = r.y,
  54272. b = n,
  54273. _ = n.y)),
  54274. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54275. }
  54276. function o(e, t, i, n) {
  54277. var r = t.x - e.x
  54278. , o = t.y - e.y
  54279. , a = i.x - e.x
  54280. , s = i.y - e.y
  54281. , l = n.x - e.x
  54282. , c = n.y - e.y
  54283. , h = r * s - o * a
  54284. , u = r * c - o * l;
  54285. if (Math.abs(h) > Number.EPSILON) {
  54286. var d = l * s - c * a;
  54287. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54288. }
  54289. return u > 0
  54290. }
  54291. function a(e, t) {
  54292. function i(e, t) {
  54293. var i = A.length - 1
  54294. , n = e - 1;
  54295. n < 0 && (n = i);
  54296. var r = e + 1;
  54297. r > i && (r = 0);
  54298. var a = o(A[e], A[n], A[r], s[t]);
  54299. if (!a)
  54300. return !1;
  54301. var l = s.length - 1
  54302. , c = t - 1;
  54303. c < 0 && (c = l);
  54304. var h = t + 1;
  54305. return h > l && (h = 0),
  54306. a = o(s[t], s[c], s[h], A[e]),
  54307. !!a
  54308. }
  54309. function n(e, t) {
  54310. var i, n, o;
  54311. for (i = 0; i < A.length; i++)
  54312. if (n = i + 1,
  54313. n %= A.length,
  54314. o = r(e, t, A[i], A[n], !0),
  54315. o.length > 0)
  54316. return !0;
  54317. return !1
  54318. }
  54319. function a(e, i) {
  54320. var n, o, a, s, l;
  54321. for (n = 0; n < y.length; n++)
  54322. for (o = t[y[n]],
  54323. a = 0; a < o.length; a++)
  54324. if (s = a + 1,
  54325. s %= o.length,
  54326. l = r(e, i, o[a], o[s], !0),
  54327. l.length > 0)
  54328. return !0;
  54329. return !1
  54330. }
  54331. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54332. y.push(I);
  54333. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54334. if (w--,
  54335. w < 0) {
  54336. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54337. break
  54338. }
  54339. for (c = b; c < A.length; c++) {
  54340. h = A[c],
  54341. l = -1;
  54342. for (var I = 0; I < y.length; I++)
  54343. if (d = y[I],
  54344. p = h.x + ":" + h.y + ":" + d,
  54345. void 0 === C[p]) {
  54346. s = t[d];
  54347. for (var _ = 0; _ < s.length; _++)
  54348. if (u = s[_],
  54349. i(c, _) && !n(h, u) && !a(h, u)) {
  54350. l = _,
  54351. y.splice(I, 1),
  54352. f = A.slice(0, c + 1),
  54353. g = A.slice(c),
  54354. m = s.slice(l),
  54355. v = s.slice(0, l + 1),
  54356. A = f.concat(m).concat(v).concat(g),
  54357. b = c;
  54358. break
  54359. }
  54360. if (l >= 0)
  54361. break;
  54362. C[p] = !0
  54363. }
  54364. if (l >= 0)
  54365. break
  54366. }
  54367. }
  54368. return A
  54369. }
  54370. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54371. Array.prototype.push.apply(f, t[g]);
  54372. for (s = 0,
  54373. l = f.length; s < l; s++)
  54374. u = f[s].x + ":" + f[s].y,
  54375. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54376. p[u] = s;
  54377. var v = a(e, t)
  54378. , A = n.ShapeUtils.triangulate(v, !1);
  54379. for (s = 0,
  54380. l = A.length; s < l; s++)
  54381. for (h = A[s],
  54382. c = 0; c < 3; c++)
  54383. u = h[c].x + ":" + h[c].y,
  54384. d = p[u],
  54385. void 0 !== d && (h[c] = d);
  54386. return A.concat()
  54387. },
  54388. isClockWise: function(e) {
  54389. return n.ShapeUtils.area(e) < 0
  54390. },
  54391. b2: function() {
  54392. function e(e, t) {
  54393. var i = 1 - e;
  54394. return i * i * t
  54395. }
  54396. function t(e, t) {
  54397. return 2 * (1 - e) * e * t
  54398. }
  54399. function i(e, t) {
  54400. return e * e * t
  54401. }
  54402. return function(n, r, o, a) {
  54403. return e(n, r) + t(n, o) + i(n, a)
  54404. }
  54405. }(),
  54406. b3: function() {
  54407. function e(e, t) {
  54408. var i = 1 - e;
  54409. return i * i * i * t
  54410. }
  54411. function t(e, t) {
  54412. var i = 1 - e;
  54413. return 3 * i * i * e * t
  54414. }
  54415. function i(e, t) {
  54416. var i = 1 - e;
  54417. return 3 * i * e * e * t
  54418. }
  54419. function n(e, t) {
  54420. return e * e * e * t
  54421. }
  54422. return function(r, o, a, s, l) {
  54423. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54424. }
  54425. }()
  54426. },
  54427. n.Curve = function() {}
  54428. ,
  54429. n.Curve.prototype = {
  54430. constructor: n.Curve,
  54431. getPoint: function(e) {
  54432. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54433. null
  54434. },
  54435. getPointAt: function(e) {
  54436. var t = this.getUtoTmapping(e);
  54437. return this.getPoint(t)
  54438. },
  54439. getPoints: function(e) {
  54440. e || (e = 5);
  54441. var t, i = [];
  54442. for (t = 0; t <= e; t++)
  54443. i.push(this.getPoint(t / e));
  54444. return i
  54445. },
  54446. getSpacedPoints: function(e) {
  54447. e || (e = 5);
  54448. var t, i = [];
  54449. for (t = 0; t <= e; t++)
  54450. i.push(this.getPointAt(t / e));
  54451. return i
  54452. },
  54453. getLength: function() {
  54454. var e = this.getLengths();
  54455. return e[e.length - 1]
  54456. },
  54457. getLengths: function(e) {
  54458. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54459. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54460. return this.cacheArcLengths;
  54461. this.needsUpdate = !1;
  54462. var t, i, n = [], r = this.getPoint(0), o = 0;
  54463. for (n.push(0),
  54464. i = 1; i <= e; i++)
  54465. t = this.getPoint(i / e),
  54466. o += t.distanceTo(r),
  54467. n.push(o),
  54468. r = t;
  54469. return this.cacheArcLengths = n,
  54470. n
  54471. },
  54472. updateArcLengths: function() {
  54473. this.needsUpdate = !0,
  54474. this.getLengths()
  54475. },
  54476. getUtoTmapping: function(e, t) {
  54477. var i, n = this.getLengths(), r = 0, o = n.length;
  54478. i = t ? t : e * n[o - 1];
  54479. for (var a, s = 0, l = o - 1; s <= l; )
  54480. if (r = Math.floor(s + (l - s) / 2),
  54481. a = n[r] - i,
  54482. a < 0)
  54483. s = r + 1;
  54484. else {
  54485. if (!(a > 0)) {
  54486. l = r;
  54487. break
  54488. }
  54489. l = r - 1
  54490. }
  54491. if (r = l,
  54492. n[r] === i) {
  54493. var c = r / (o - 1);
  54494. return c
  54495. }
  54496. var h = n[r]
  54497. , u = n[r + 1]
  54498. , d = u - h
  54499. , p = (i - h) / d
  54500. , c = (r + p) / (o - 1);
  54501. return c
  54502. },
  54503. getTangent: function(e) {
  54504. var t = 1e-4
  54505. , i = e - t
  54506. , n = e + t;
  54507. i < 0 && (i = 0),
  54508. n > 1 && (n = 1);
  54509. var r = this.getPoint(i)
  54510. , o = this.getPoint(n)
  54511. , a = o.clone().sub(r);
  54512. return a.normalize()
  54513. },
  54514. getTangentAt: function(e) {
  54515. var t = this.getUtoTmapping(e);
  54516. return this.getTangent(t)
  54517. }
  54518. },
  54519. n.Curve.create = function(e, t) {
  54520. return e.prototype = Object.create(n.Curve.prototype),
  54521. e.prototype.constructor = e,
  54522. e.prototype.getPoint = t,
  54523. e
  54524. }
  54525. ,
  54526. n.CurvePath = function() {
  54527. this.curves = [],
  54528. this.autoClose = !1
  54529. }
  54530. ,
  54531. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54532. n.CurvePath.prototype.constructor = n.CurvePath,
  54533. n.CurvePath.prototype.add = function(e) {
  54534. this.curves.push(e)
  54535. }
  54536. ,
  54537. n.CurvePath.prototype.closePath = function() {
  54538. var e = this.curves[0].getPoint(0)
  54539. , t = this.curves[this.curves.length - 1].getPoint(1);
  54540. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54541. }
  54542. ,
  54543. n.CurvePath.prototype.getPoint = function(e) {
  54544. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54545. if (i[n] >= t) {
  54546. var r = i[n] - t
  54547. , o = this.curves[n]
  54548. , a = 1 - r / o.getLength();
  54549. return o.getPointAt(a)
  54550. }
  54551. n++
  54552. }
  54553. return null
  54554. }
  54555. ,
  54556. n.CurvePath.prototype.getLength = function() {
  54557. var e = this.getCurveLengths();
  54558. return e[e.length - 1]
  54559. }
  54560. ,
  54561. n.CurvePath.prototype.getCurveLengths = function() {
  54562. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54563. return this.cacheLengths;
  54564. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54565. t += this.curves[i].getLength(),
  54566. e.push(t);
  54567. return this.cacheLengths = e,
  54568. e
  54569. }
  54570. ,
  54571. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54572. var t = this.getPoints(e);
  54573. return this.createGeometry(t)
  54574. }
  54575. ,
  54576. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54577. var t = this.getSpacedPoints(e);
  54578. return this.createGeometry(t)
  54579. }
  54580. ,
  54581. n.CurvePath.prototype.createGeometry = function(e) {
  54582. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54583. var o = e[i];
  54584. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54585. }
  54586. return t
  54587. }
  54588. ,
  54589. n.Font = function(e) {
  54590. this.data = e
  54591. }
  54592. ,
  54593. n.Font.prototype = {
  54594. constructor: n.Font,
  54595. generateShapes: function(e, t, i) {
  54596. function r(e) {
  54597. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54598. var c = o(i[l], n, r);
  54599. r += c.offset,
  54600. s.push(c.path)
  54601. }
  54602. return s
  54603. }
  54604. function o(e, t, r) {
  54605. var o = a.glyphs[e] || a.glyphs["?"];
  54606. if (o) {
  54607. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54608. if (o.o)
  54609. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54610. var _ = E[b++];
  54611. switch (_) {
  54612. case "m":
  54613. s = E[b++] * t + r,
  54614. l = E[b++] * t,
  54615. A.moveTo(s, l);
  54616. break;
  54617. case "l":
  54618. s = E[b++] * t + r,
  54619. l = E[b++] * t,
  54620. A.lineTo(s, l);
  54621. break;
  54622. case "q":
  54623. if (c = E[b++] * t + r,
  54624. h = E[b++] * t,
  54625. p = E[b++] * t + r,
  54626. f = E[b++] * t,
  54627. A.quadraticCurveTo(p, f, c, h),
  54628. v = y[y.length - 1]) {
  54629. u = v.x,
  54630. d = v.y;
  54631. for (var T = 1; T <= i; T++) {
  54632. var x = T / i;
  54633. C(x, u, p, c),
  54634. C(x, d, f, h)
  54635. }
  54636. }
  54637. break;
  54638. case "b":
  54639. if (c = E[b++] * t + r,
  54640. h = E[b++] * t,
  54641. p = E[b++] * t + r,
  54642. f = E[b++] * t,
  54643. g = E[b++] * t + r,
  54644. m = E[b++] * t,
  54645. A.bezierCurveTo(p, f, g, m, c, h),
  54646. v = y[y.length - 1]) {
  54647. u = v.x,
  54648. d = v.y;
  54649. for (var T = 1; T <= i; T++) {
  54650. var x = T / i;
  54651. I(x, u, p, g, c),
  54652. I(x, d, f, m, h)
  54653. }
  54654. }
  54655. }
  54656. }
  54657. return {
  54658. offset: o.ha * t,
  54659. path: A
  54660. }
  54661. }
  54662. }
  54663. void 0 === t && (t = 100),
  54664. void 0 === i && (i = 4);
  54665. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54666. Array.prototype.push.apply(l, s[c].toShapes());
  54667. return l
  54668. }
  54669. },
  54670. n.Path = function(e) {
  54671. n.CurvePath.call(this),
  54672. this.actions = [],
  54673. e && this.fromPoints(e)
  54674. }
  54675. ,
  54676. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54677. n.Path.prototype.constructor = n.Path,
  54678. n.Path.prototype.fromPoints = function(e) {
  54679. this.moveTo(e[0].x, e[0].y);
  54680. for (var t = 1, i = e.length; t < i; t++)
  54681. this.lineTo(e[t].x, e[t].y)
  54682. }
  54683. ,
  54684. n.Path.prototype.moveTo = function(e, t) {
  54685. this.actions.push({
  54686. action: "moveTo",
  54687. args: [e, t]
  54688. })
  54689. }
  54690. ,
  54691. n.Path.prototype.lineTo = function(e, t) {
  54692. var i = this.actions[this.actions.length - 1].args
  54693. , r = i[i.length - 2]
  54694. , o = i[i.length - 1]
  54695. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54696. this.curves.push(a),
  54697. this.actions.push({
  54698. action: "lineTo",
  54699. args: [e, t]
  54700. })
  54701. }
  54702. ,
  54703. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54704. var o = this.actions[this.actions.length - 1].args
  54705. , a = o[o.length - 2]
  54706. , s = o[o.length - 1]
  54707. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54708. this.curves.push(l),
  54709. this.actions.push({
  54710. action: "quadraticCurveTo",
  54711. args: [e, t, i, r]
  54712. })
  54713. }
  54714. ,
  54715. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54716. var s = this.actions[this.actions.length - 1].args
  54717. , l = s[s.length - 2]
  54718. , c = s[s.length - 1]
  54719. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54720. this.curves.push(h),
  54721. this.actions.push({
  54722. action: "bezierCurveTo",
  54723. args: [e, t, i, r, o, a]
  54724. })
  54725. }
  54726. ,
  54727. n.Path.prototype.splineThru = function(e) {
  54728. var t = Array.prototype.slice.call(arguments)
  54729. , i = this.actions[this.actions.length - 1].args
  54730. , r = i[i.length - 2]
  54731. , o = i[i.length - 1]
  54732. , a = [new n.Vector2(r,o)];
  54733. Array.prototype.push.apply(a, e);
  54734. var s = new n.SplineCurve(a);
  54735. this.curves.push(s),
  54736. this.actions.push({
  54737. action: "splineThru",
  54738. args: t
  54739. })
  54740. }
  54741. ,
  54742. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54743. var a = this.actions[this.actions.length - 1].args
  54744. , s = a[a.length - 2]
  54745. , l = a[a.length - 1];
  54746. this.absarc(e + s, t + l, i, n, r, o)
  54747. }
  54748. ,
  54749. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54750. this.absellipse(e, t, i, i, n, r, o)
  54751. }
  54752. ,
  54753. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54754. var l = this.actions[this.actions.length - 1].args
  54755. , c = l[l.length - 2]
  54756. , h = l[l.length - 1];
  54757. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54758. }
  54759. ,
  54760. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54761. var c = [e, t, i, r, o, a, s, l || 0]
  54762. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54763. this.curves.push(h);
  54764. var u = h.getPoint(1);
  54765. c.push(u.x),
  54766. c.push(u.y),
  54767. this.actions.push({
  54768. action: "ellipse",
  54769. args: c
  54770. })
  54771. }
  54772. ,
  54773. n.Path.prototype.getSpacedPoints = function(e) {
  54774. e || (e = 40);
  54775. for (var t = [], i = 0; i < e; i++)
  54776. t.push(this.getPoint(i / e));
  54777. return this.autoClose && t.push(t[0]),
  54778. t
  54779. }
  54780. ,
  54781. n.Path.prototype.getPoints = function(e) {
  54782. e = e || 12;
  54783. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54784. var A = this.actions[m]
  54785. , y = A.action
  54786. , C = A.args;
  54787. switch (y) {
  54788. case "moveTo":
  54789. g.push(new n.Vector2(C[0],C[1]));
  54790. break;
  54791. case "lineTo":
  54792. g.push(new n.Vector2(C[0],C[1]));
  54793. break;
  54794. case "quadraticCurveTo":
  54795. t = C[2],
  54796. i = C[3],
  54797. a = C[0],
  54798. s = C[1],
  54799. g.length > 0 ? (h = g[g.length - 1],
  54800. l = h.x,
  54801. c = h.y) : (h = this.actions[m - 1].args,
  54802. l = h[h.length - 2],
  54803. c = h[h.length - 1]);
  54804. for (var I = 1; I <= e; I++) {
  54805. var E = I / e;
  54806. u = p(E, l, a, t),
  54807. d = p(E, c, s, i),
  54808. g.push(new n.Vector2(u,d))
  54809. }
  54810. break;
  54811. case "bezierCurveTo":
  54812. t = C[4],
  54813. i = C[5],
  54814. a = C[0],
  54815. s = C[1],
  54816. r = C[2],
  54817. o = C[3],
  54818. g.length > 0 ? (h = g[g.length - 1],
  54819. l = h.x,
  54820. c = h.y) : (h = this.actions[m - 1].args,
  54821. l = h[h.length - 2],
  54822. c = h[h.length - 1]);
  54823. for (var I = 1; I <= e; I++) {
  54824. var E = I / e;
  54825. u = f(E, l, a, r, t),
  54826. d = f(E, c, s, o, i),
  54827. g.push(new n.Vector2(u,d))
  54828. }
  54829. break;
  54830. case "splineThru":
  54831. h = this.actions[m - 1].args;
  54832. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54833. , w = [b]
  54834. , _ = e * C[0].length;
  54835. w = w.concat(C[0]);
  54836. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54837. g.push(T.getPointAt(I / _));
  54838. break;
  54839. case "arc":
  54840. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54841. var E = I / N;
  54842. L || (E = 1 - E),
  54843. x = P + E * D,
  54844. u = S + R * Math.cos(x),
  54845. d = M + R * Math.sin(x),
  54846. g.push(new n.Vector2(u,d))
  54847. }
  54848. break;
  54849. case "ellipse":
  54850. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54851. 0 !== k && (B = Math.cos(k),
  54852. F = Math.sin(k));
  54853. for (var I = 1; I <= N; I++) {
  54854. var E = I / N;
  54855. if (L || (E = 1 - E),
  54856. x = P + E * D,
  54857. u = S + V * Math.cos(x),
  54858. d = M + U * Math.sin(x),
  54859. 0 !== k) {
  54860. var H = u
  54861. , G = d;
  54862. u = (H - S) * B - (G - M) * F + S,
  54863. d = (H - S) * F + (G - M) * B + M
  54864. }
  54865. g.push(new n.Vector2(u,d))
  54866. }
  54867. }
  54868. }
  54869. var z = g[g.length - 1];
  54870. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54871. this.autoClose && g.push(g[0]),
  54872. g
  54873. }
  54874. ,
  54875. n.Path.prototype.toShapes = function(e, t) {
  54876. function i(e) {
  54877. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54878. var a = e[r]
  54879. , s = a.args
  54880. , l = a.action;
  54881. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54882. i = new n.Path),
  54883. i[l].apply(i, s)
  54884. }
  54885. return 0 !== i.actions.length && t.push(i),
  54886. t
  54887. }
  54888. function r(e) {
  54889. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54890. var o = e[i]
  54891. , a = new n.Shape;
  54892. a.actions = o.actions,
  54893. a.curves = o.curves,
  54894. t.push(a)
  54895. }
  54896. return t
  54897. }
  54898. function o(e, t) {
  54899. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54900. var a = t[r]
  54901. , s = t[o]
  54902. , l = s.x - a.x
  54903. , c = s.y - a.y;
  54904. if (Math.abs(c) > Number.EPSILON) {
  54905. if (c < 0 && (a = t[o],
  54906. l = -l,
  54907. s = t[r],
  54908. c = -c),
  54909. e.y < a.y || e.y > s.y)
  54910. continue;
  54911. if (e.y === a.y) {
  54912. if (e.x === a.x)
  54913. return !0
  54914. } else {
  54915. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54916. if (0 === h)
  54917. return !0;
  54918. if (h < 0)
  54919. continue;
  54920. n = !n
  54921. }
  54922. } else {
  54923. if (e.y !== a.y)
  54924. continue;
  54925. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54926. return !0
  54927. }
  54928. }
  54929. return n
  54930. }
  54931. var a = n.ShapeUtils.isClockWise
  54932. , s = i(this.actions);
  54933. if (0 === s.length)
  54934. return [];
  54935. if (t === !0)
  54936. return r(s);
  54937. var l, c, h, u = [];
  54938. if (1 === s.length)
  54939. return c = s[0],
  54940. h = new n.Shape,
  54941. h.actions = c.actions,
  54942. h.curves = c.curves,
  54943. u.push(h),
  54944. u;
  54945. var d = !a(s[0].getPoints());
  54946. d = e ? !d : d;
  54947. var p, f = [], g = [], m = [], v = 0;
  54948. g[v] = void 0,
  54949. m[v] = [];
  54950. for (var A = 0, y = s.length; A < y; A++)
  54951. c = s[A],
  54952. p = c.getPoints(),
  54953. l = a(p),
  54954. l = e ? !l : l,
  54955. l ? (!d && g[v] && v++,
  54956. g[v] = {
  54957. s: new n.Shape,
  54958. p: p
  54959. },
  54960. g[v].s.actions = c.actions,
  54961. g[v].s.curves = c.curves,
  54962. d && v++,
  54963. m[v] = []) : m[v].push({
  54964. h: c,
  54965. p: p[0]
  54966. });
  54967. if (!g[0])
  54968. return r(s);
  54969. if (g.length > 1) {
  54970. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54971. f[E] = [];
  54972. for (var E = 0, b = g.length; E < b; E++)
  54973. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54974. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54975. o(T.p, g[S].p) && (E !== S && I.push({
  54976. froms: E,
  54977. tos: S,
  54978. hole: _
  54979. }),
  54980. x ? (x = !1,
  54981. f[S].push(T)) : C = !0);
  54982. x && f[E].push(T)
  54983. }
  54984. I.length > 0 && (C || (m = f))
  54985. }
  54986. for (var M, A = 0, R = g.length; A < R; A++) {
  54987. h = g[A].s,
  54988. u.push(h),
  54989. M = m[A];
  54990. for (var P = 0, O = M.length; P < O; P++)
  54991. h.holes.push(M[P].h)
  54992. }
  54993. return u
  54994. }
  54995. ,
  54996. n.Shape = function() {
  54997. n.Path.apply(this, arguments),
  54998. this.holes = []
  54999. }
  55000. ,
  55001. n.Shape.prototype = Object.create(n.Path.prototype),
  55002. n.Shape.prototype.constructor = n.Shape,
  55003. n.Shape.prototype.extrude = function(e) {
  55004. return new n.ExtrudeGeometry(this,e)
  55005. }
  55006. ,
  55007. n.Shape.prototype.makeGeometry = function(e) {
  55008. return new n.ShapeGeometry(this,e)
  55009. }
  55010. ,
  55011. n.Shape.prototype.getPointsHoles = function(e) {
  55012. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55013. t[i] = this.holes[i].getPoints(e);
  55014. return t
  55015. }
  55016. ,
  55017. n.Shape.prototype.extractAllPoints = function(e) {
  55018. return {
  55019. shape: this.getPoints(e),
  55020. holes: this.getPointsHoles(e)
  55021. }
  55022. }
  55023. ,
  55024. n.Shape.prototype.extractPoints = function(e) {
  55025. return this.extractAllPoints(e)
  55026. }
  55027. ,
  55028. n.LineCurve = function(e, t) {
  55029. this.v1 = e,
  55030. this.v2 = t
  55031. }
  55032. ,
  55033. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55034. n.LineCurve.prototype.constructor = n.LineCurve,
  55035. n.LineCurve.prototype.getPoint = function(e) {
  55036. var t = this.v2.clone().sub(this.v1);
  55037. return t.multiplyScalar(e).add(this.v1),
  55038. t
  55039. }
  55040. ,
  55041. n.LineCurve.prototype.getPointAt = function(e) {
  55042. return this.getPoint(e)
  55043. }
  55044. ,
  55045. n.LineCurve.prototype.getTangent = function(e) {
  55046. var t = this.v2.clone().sub(this.v1);
  55047. return t.normalize()
  55048. }
  55049. ,
  55050. n.QuadraticBezierCurve = function(e, t, i) {
  55051. this.v0 = e,
  55052. this.v1 = t,
  55053. this.v2 = i
  55054. }
  55055. ,
  55056. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55057. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55058. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55059. var t = n.ShapeUtils.b2;
  55060. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55061. }
  55062. ,
  55063. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55064. var t = n.CurveUtils.tangentQuadraticBezier;
  55065. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55066. }
  55067. ,
  55068. n.CubicBezierCurve = function(e, t, i, n) {
  55069. this.v0 = e,
  55070. this.v1 = t,
  55071. this.v2 = i,
  55072. this.v3 = n
  55073. }
  55074. ,
  55075. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55076. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55077. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55078. var t = n.ShapeUtils.b3;
  55079. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55080. }
  55081. ,
  55082. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55083. var t = n.CurveUtils.tangentCubicBezier;
  55084. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55085. }
  55086. ,
  55087. n.SplineCurve = function(e) {
  55088. this.points = void 0 == e ? [] : e
  55089. }
  55090. ,
  55091. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55092. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55093. n.SplineCurve.prototype.getPoint = function(e) {
  55094. var t = this.points
  55095. , i = (t.length - 1) * e
  55096. , r = Math.floor(i)
  55097. , o = i - r
  55098. , a = t[0 === r ? r : r - 1]
  55099. , s = t[r]
  55100. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55101. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55102. , h = n.CurveUtils.interpolate;
  55103. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55104. }
  55105. ,
  55106. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55107. this.aX = e,
  55108. this.aY = t,
  55109. this.xRadius = i,
  55110. this.yRadius = n,
  55111. this.aStartAngle = r,
  55112. this.aEndAngle = o,
  55113. this.aClockwise = a,
  55114. this.aRotation = s || 0
  55115. }
  55116. ,
  55117. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55118. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55119. n.EllipseCurve.prototype.getPoint = function(e) {
  55120. var t = this.aEndAngle - this.aStartAngle;
  55121. t < 0 && (t += 2 * Math.PI),
  55122. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55123. var i;
  55124. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55125. var r = this.aX + this.xRadius * Math.cos(i)
  55126. , o = this.aY + this.yRadius * Math.sin(i);
  55127. if (0 !== this.aRotation) {
  55128. var a = Math.cos(this.aRotation)
  55129. , s = Math.sin(this.aRotation)
  55130. , l = r
  55131. , c = o;
  55132. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55133. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55134. }
  55135. return new n.Vector2(r,o)
  55136. }
  55137. ,
  55138. n.ArcCurve = function(e, t, i, r, o, a) {
  55139. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55140. }
  55141. ,
  55142. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55143. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55144. n.LineCurve3 = n.Curve.create(function(e, t) {
  55145. this.v1 = e,
  55146. this.v2 = t
  55147. }, function(e) {
  55148. var t = new n.Vector3;
  55149. return t.subVectors(this.v2, this.v1),
  55150. t.multiplyScalar(e),
  55151. t.add(this.v1),
  55152. t
  55153. }),
  55154. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55155. this.v0 = e,
  55156. this.v1 = t,
  55157. this.v2 = i
  55158. }, function(e) {
  55159. var t = n.ShapeUtils.b2;
  55160. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55161. }),
  55162. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55163. this.v0 = e,
  55164. this.v1 = t,
  55165. this.v2 = i,
  55166. this.v3 = n
  55167. }, function(e) {
  55168. var t = n.ShapeUtils.b3;
  55169. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55170. }),
  55171. n.SplineCurve3 = n.Curve.create(function(e) {
  55172. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55173. this.points = void 0 == e ? [] : e
  55174. }, function(e) {
  55175. var t = this.points
  55176. , i = (t.length - 1) * e
  55177. , r = Math.floor(i)
  55178. , o = i - r
  55179. , a = t[0 == r ? r : r - 1]
  55180. , s = t[r]
  55181. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55182. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55183. , h = n.CurveUtils.interpolate;
  55184. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55185. }),
  55186. n.CatmullRomCurve3 = function() {
  55187. function e() {}
  55188. var t = new n.Vector3
  55189. , i = new e
  55190. , r = new e
  55191. , o = new e;
  55192. return e.prototype.init = function(e, t, i, n) {
  55193. this.c0 = e,
  55194. this.c1 = i,
  55195. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55196. this.c3 = 2 * e - 2 * t + i + n
  55197. }
  55198. ,
  55199. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55200. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55201. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55202. s *= o,
  55203. l *= o,
  55204. this.init(t, i, s, l)
  55205. }
  55206. ,
  55207. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55208. this.init(t, i, r * (i - e), r * (n - t))
  55209. }
  55210. ,
  55211. e.prototype.calc = function(e) {
  55212. var t = e * e
  55213. , i = t * e;
  55214. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55215. }
  55216. ,
  55217. n.Curve.create(function(e) {
  55218. this.points = e || [],
  55219. this.closed = !1
  55220. }, function(e) {
  55221. var a, s, l, c, h = this.points;
  55222. c = h.length,
  55223. c < 2 && console.log("duh, you need at least 2 points"),
  55224. a = (c - (this.closed ? 0 : 1)) * e,
  55225. s = Math.floor(a),
  55226. l = a - s,
  55227. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55228. l = 1);
  55229. var u, d, p, f;
  55230. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55231. u = t),
  55232. d = h[s % c],
  55233. p = h[(s + 1) % c],
  55234. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55235. f = t),
  55236. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55237. var g = "chordal" === this.type ? .5 : .25
  55238. , m = Math.pow(u.distanceToSquared(d), g)
  55239. , v = Math.pow(d.distanceToSquared(p), g)
  55240. , A = Math.pow(p.distanceToSquared(f), g);
  55241. v < 1e-4 && (v = 1),
  55242. m < 1e-4 && (m = v),
  55243. A < 1e-4 && (A = v),
  55244. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55245. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55246. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55247. } else if ("catmullrom" === this.type) {
  55248. var y = void 0 !== this.tension ? this.tension : .5;
  55249. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55250. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55251. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55252. }
  55253. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55254. return C
  55255. })
  55256. }(),
  55257. n.ClosedSplineCurve3 = function(e) {
  55258. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55259. n.CatmullRomCurve3.call(this, e),
  55260. this.type = "catmullrom",
  55261. this.closed = !0
  55262. }
  55263. ,
  55264. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55265. n.BoxGeometry = function(e, t, i, r, o, a) {
  55266. n.Geometry.call(this),
  55267. this.type = "BoxGeometry",
  55268. this.parameters = {
  55269. width: e,
  55270. height: t,
  55271. depth: i,
  55272. widthSegments: r,
  55273. heightSegments: o,
  55274. depthSegments: a
  55275. },
  55276. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55277. this.mergeVertices()
  55278. }
  55279. ,
  55280. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55281. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55282. n.CubeGeometry = n.BoxGeometry,
  55283. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55284. function s(e, t, i) {
  55285. var n = 0;
  55286. return n += e * t * 2,
  55287. n += e * i * 2,
  55288. n += i * t * 2,
  55289. 4 * n
  55290. }
  55291. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55292. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55293. for (var L = O * b - _, D = 0; D < x; D++) {
  55294. var N = D * E - w;
  55295. P[e] = N * r,
  55296. P[t] = L * o,
  55297. P[i] = T,
  55298. p[m] = P.x,
  55299. p[m + 1] = P.y,
  55300. p[m + 2] = P.z,
  55301. P[e] = 0,
  55302. P[t] = 0,
  55303. P[i] = l > 0 ? 1 : -1,
  55304. f[m] = P.x,
  55305. f[m + 1] = P.y,
  55306. f[m + 2] = P.z,
  55307. g[v] = D / h,
  55308. g[v + 1] = 1 - O / u,
  55309. m += 3,
  55310. v += 2,
  55311. M += 1
  55312. }
  55313. for (O = 0; O < u; O++)
  55314. for (D = 0; D < h; D++) {
  55315. var B = y + D + x * O
  55316. , F = y + D + x * (O + 1)
  55317. , V = y + (D + 1) + x * (O + 1)
  55318. , U = y + (D + 1) + x * O;
  55319. d[A] = B,
  55320. d[A + 1] = F,
  55321. d[A + 2] = U,
  55322. d[A + 3] = F,
  55323. d[A + 4] = V,
  55324. d[A + 5] = U,
  55325. A += 6,
  55326. R += 6
  55327. }
  55328. c.addGroup(C, R, I),
  55329. C += R,
  55330. y += M
  55331. }
  55332. n.BufferGeometry.call(this),
  55333. this.type = "BoxBufferGeometry",
  55334. this.parameters = {
  55335. width: e,
  55336. height: t,
  55337. depth: i,
  55338. widthSegments: r,
  55339. heightSegments: o,
  55340. depthSegments: a
  55341. };
  55342. var c = this;
  55343. r = Math.floor(r) || 1,
  55344. o = Math.floor(o) || 1,
  55345. a = Math.floor(a) || 1;
  55346. var h = s(r, o, a)
  55347. , u = h / 4 * 6
  55348. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55349. , p = new Float32Array(3 * h)
  55350. , f = new Float32Array(3 * h)
  55351. , g = new Float32Array(2 * h)
  55352. , m = 0
  55353. , v = 0
  55354. , A = 0
  55355. , y = 0
  55356. , C = 0;
  55357. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55358. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55359. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55360. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55361. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55362. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55363. this.setIndex(new n.BufferAttribute(d,1)),
  55364. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55365. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55366. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55367. }
  55368. ,
  55369. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55370. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55371. n.CircleGeometry = function(e, t, i, r) {
  55372. n.Geometry.call(this),
  55373. this.type = "CircleGeometry",
  55374. this.parameters = {
  55375. radius: e,
  55376. segments: t,
  55377. thetaStart: i,
  55378. thetaLength: r
  55379. },
  55380. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55381. }
  55382. ,
  55383. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55384. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55385. n.CircleBufferGeometry = function(e, t, i, r) {
  55386. n.BufferGeometry.call(this),
  55387. this.type = "CircleBufferGeometry",
  55388. this.parameters = {
  55389. radius: e,
  55390. segments: t,
  55391. thetaStart: i,
  55392. thetaLength: r
  55393. },
  55394. e = e || 50,
  55395. t = void 0 !== t ? Math.max(3, t) : 8,
  55396. i = void 0 !== i ? i : 0,
  55397. r = void 0 !== r ? r : 2 * Math.PI;
  55398. var o = t + 2
  55399. , a = new Float32Array(3 * o)
  55400. , s = new Float32Array(3 * o)
  55401. , l = new Float32Array(2 * o);
  55402. s[2] = 1,
  55403. l[0] = .5,
  55404. l[1] = .5;
  55405. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55406. h += 3,
  55407. u += 2) {
  55408. var d = i + c / t * r;
  55409. a[h] = e * Math.cos(d),
  55410. a[h + 1] = e * Math.sin(d),
  55411. s[h + 2] = 1,
  55412. l[u] = (a[h] / e + 1) / 2,
  55413. l[u + 1] = (a[h + 1] / e + 1) / 2
  55414. }
  55415. for (var p = [], h = 1; h <= t; h++)
  55416. p.push(h, h + 1, 0);
  55417. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55418. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55419. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55420. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55421. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55422. }
  55423. ,
  55424. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55425. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55426. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55427. function c() {
  55428. var e = (r + 1) * (o + 1);
  55429. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55430. e
  55431. }
  55432. function h() {
  55433. var e = r * o * 2 * 3;
  55434. return a === !1 && (e += 2 * r * 3),
  55435. e
  55436. }
  55437. function u() {
  55438. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55439. for (c = 0; c <= o; c++) {
  55440. var p = []
  55441. , f = c / o
  55442. , b = f * (t - e) + e;
  55443. for (a = 0; a <= r; a++) {
  55444. var w = a / r;
  55445. u.x = b * Math.sin(w * l + s),
  55446. u.y = -f * i + E,
  55447. u.z = b * Math.cos(w * l + s),
  55448. m.setXYZ(y, u.x, u.y, u.z),
  55449. h.copy(u),
  55450. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55451. h.z = Math.cos(w * l + s)),
  55452. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55453. v.setXYZ(y, h.x, h.y, h.z),
  55454. A.setXY(y, w, 1 - f),
  55455. p.push(y),
  55456. y++
  55457. }
  55458. I.push(p)
  55459. }
  55460. for (a = 0; a < r; a++)
  55461. for (c = 0; c < o; c++) {
  55462. var _ = I[c][a]
  55463. , T = I[c + 1][a]
  55464. , x = I[c + 1][a + 1]
  55465. , S = I[c][a + 1];
  55466. g.setX(C, _),
  55467. C++,
  55468. g.setX(C, T),
  55469. C++,
  55470. g.setX(C, S),
  55471. C++,
  55472. g.setX(C, T),
  55473. C++,
  55474. g.setX(C, x),
  55475. C++,
  55476. g.setX(C, S),
  55477. C++
  55478. }
  55479. }
  55480. function d(i) {
  55481. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55482. for (a = y,
  55483. o = 1; o <= r; o++)
  55484. m.setXYZ(y, 0, E * p, 0),
  55485. v.setXYZ(y, 0, p, 0),
  55486. i === !0 ? (h.x = o / r,
  55487. h.y = 0) : (h.x = (o - 1) / r,
  55488. h.y = 1),
  55489. A.setXY(y, h.x, h.y),
  55490. y++;
  55491. for (c = y,
  55492. o = 0; o <= r; o++) {
  55493. var f = o / r;
  55494. u.x = d * Math.sin(f * l + s),
  55495. u.y = E * p,
  55496. u.z = d * Math.cos(f * l + s),
  55497. m.setXYZ(y, u.x, u.y, u.z),
  55498. v.setXYZ(y, 0, p, 0),
  55499. A.setXY(y, f, i === !0 ? 1 : 0),
  55500. y++
  55501. }
  55502. for (o = 0; o < r; o++) {
  55503. var I = a + o
  55504. , b = c + o;
  55505. i === !0 ? (g.setX(C, b),
  55506. C++,
  55507. g.setX(C, b + 1),
  55508. C++,
  55509. g.setX(C, I),
  55510. C++) : (g.setX(C, b + 1),
  55511. C++,
  55512. g.setX(C, b),
  55513. C++,
  55514. g.setX(C, I),
  55515. C++)
  55516. }
  55517. }
  55518. n.BufferGeometry.call(this),
  55519. this.type = "CylinderBufferGeometry",
  55520. this.parameters = {
  55521. radiusTop: e,
  55522. radiusBottom: t,
  55523. height: i,
  55524. radialSegments: r,
  55525. heightSegments: o,
  55526. openEnded: a,
  55527. thetaStart: s,
  55528. thetaLength: l
  55529. },
  55530. e = void 0 !== e ? e : 20,
  55531. t = void 0 !== t ? t : 20,
  55532. i = void 0 !== i ? i : 100,
  55533. r = Math.floor(r) || 8,
  55534. o = Math.floor(o) || 1,
  55535. a = void 0 !== a && a,
  55536. s = void 0 !== s ? s : 0,
  55537. l = void 0 !== l ? l : 2 * Math.PI;
  55538. var p = c()
  55539. , f = h()
  55540. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55541. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55542. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55543. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55544. , y = 0
  55545. , C = 0
  55546. , I = []
  55547. , E = i / 2;
  55548. u(),
  55549. a === !1 && (e > 0 && d(!0),
  55550. t > 0 && d(!1)),
  55551. this.setIndex(g),
  55552. this.addAttribute("position", m),
  55553. this.addAttribute("normal", v),
  55554. this.addAttribute("uv", A)
  55555. }
  55556. ,
  55557. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55558. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55559. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55560. n.Geometry.call(this),
  55561. this.type = "CylinderGeometry",
  55562. this.parameters = {
  55563. radiusTop: e,
  55564. radiusBottom: t,
  55565. height: i,
  55566. radialSegments: r,
  55567. heightSegments: o,
  55568. openEnded: a,
  55569. thetaStart: s,
  55570. thetaLength: l
  55571. },
  55572. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55573. this.mergeVertices()
  55574. }
  55575. ,
  55576. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55577. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55578. n.EdgesGeometry = function(e, t) {
  55579. function i(e, t) {
  55580. return e - t
  55581. }
  55582. n.BufferGeometry.call(this),
  55583. t = void 0 !== t ? t : 1;
  55584. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55585. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55586. r.fromBufferGeometry(e)) : r = e.clone(),
  55587. r.mergeVertices(),
  55588. r.computeFaceNormals();
  55589. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55590. for (var p = h[u], f = 0; f < 3; f++) {
  55591. a[0] = p[l[f]],
  55592. a[1] = p[l[(f + 1) % 3]],
  55593. a.sort(i);
  55594. var g = a.toString();
  55595. void 0 === s[g] ? s[g] = {
  55596. vert1: a[0],
  55597. vert2: a[1],
  55598. face1: u,
  55599. face2: void 0
  55600. } : s[g].face2 = u
  55601. }
  55602. var m = [];
  55603. for (var g in s) {
  55604. var v = s[g];
  55605. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55606. var A = c[v.vert1];
  55607. m.push(A.x),
  55608. m.push(A.y),
  55609. m.push(A.z),
  55610. A = c[v.vert2],
  55611. m.push(A.x),
  55612. m.push(A.y),
  55613. m.push(A.z)
  55614. }
  55615. }
  55616. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55617. }
  55618. ,
  55619. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55620. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55621. n.ExtrudeGeometry = function(e, t) {
  55622. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55623. this.type = "ExtrudeGeometry",
  55624. e = Array.isArray(e) ? e : [e],
  55625. this.addShapeList(e, t),
  55626. void this.computeFaceNormals())
  55627. }
  55628. ;
  55629. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55630. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55631. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55632. for (var i = e.length, n = 0; n < i; n++) {
  55633. var r = e[n];
  55634. this.addShape(r, t)
  55635. }
  55636. }
  55637. ,
  55638. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55639. function i(e, t, i) {
  55640. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55641. t.clone().multiplyScalar(i).add(e)
  55642. }
  55643. function r(e, t, i) {
  55644. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55645. if (Math.abs(d) > Number.EPSILON) {
  55646. var p = Math.sqrt(u)
  55647. , f = Math.sqrt(c * c + h * h)
  55648. , g = t.x - l / p
  55649. , m = t.y + s / p
  55650. , v = i.x - h / f
  55651. , A = i.y + c / f
  55652. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55653. r = g + s * y - e.x,
  55654. o = m + l * y - e.y;
  55655. var C = r * r + o * o;
  55656. if (C <= 2)
  55657. return new n.Vector2(r,o);
  55658. a = Math.sqrt(C / 2)
  55659. } else {
  55660. var I = !1;
  55661. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55662. I ? (r = -l,
  55663. o = s,
  55664. a = Math.sqrt(u)) : (r = s,
  55665. o = l,
  55666. a = Math.sqrt(u / 2))
  55667. }
  55668. return new n.Vector2(r / a,o / a)
  55669. }
  55670. function o() {
  55671. if (C) {
  55672. var e = 0
  55673. , t = z * e;
  55674. for (Y = 0; Y < W; Y++)
  55675. G = N[Y],
  55676. c(G[2] + t, G[1] + t, G[0] + t);
  55677. for (e = E + 2 * y,
  55678. t = z * e,
  55679. Y = 0; Y < W; Y++)
  55680. G = N[Y],
  55681. c(G[0] + t, G[1] + t, G[2] + t)
  55682. } else {
  55683. for (Y = 0; Y < W; Y++)
  55684. G = N[Y],
  55685. c(G[2], G[1], G[0]);
  55686. for (Y = 0; Y < W; Y++)
  55687. G = N[Y],
  55688. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55689. }
  55690. }
  55691. function a() {
  55692. var e = 0;
  55693. for (s(B, e),
  55694. e += B.length,
  55695. x = 0,
  55696. S = L.length; x < S; x++)
  55697. T = L[x],
  55698. s(T, e),
  55699. e += T.length
  55700. }
  55701. function s(e, t) {
  55702. var i, n;
  55703. for (Y = e.length; --Y >= 0; ) {
  55704. i = Y,
  55705. n = Y - 1,
  55706. n < 0 && (n = e.length - 1);
  55707. var r = 0
  55708. , o = E + 2 * y;
  55709. for (r = 0; r < o; r++) {
  55710. var a = z * r
  55711. , s = z * (r + 1)
  55712. , l = t + i + a
  55713. , c = t + n + a
  55714. , u = t + n + s
  55715. , d = t + i + s;
  55716. h(l, c, u, d, e, r, o, i, n)
  55717. }
  55718. }
  55719. }
  55720. function l(e, t, i) {
  55721. M.vertices.push(new n.Vector3(e,t,i))
  55722. }
  55723. function c(e, t, i) {
  55724. e += R,
  55725. t += R,
  55726. i += R,
  55727. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55728. var r = _.generateTopUV(M, e, t, i);
  55729. M.faceVertexUvs[0].push(r)
  55730. }
  55731. function h(e, t, i, r, o, a, s, l, c) {
  55732. e += R,
  55733. t += R,
  55734. i += R,
  55735. r += R,
  55736. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55737. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55738. var h = _.generateSideWallUV(M, e, t, i, r);
  55739. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55740. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55741. }
  55742. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55743. b && (u = b.getSpacedPoints(E),
  55744. w = !0,
  55745. C = !1,
  55746. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55747. p = new n.Vector3,
  55748. f = new n.Vector3,
  55749. g = new n.Vector3),
  55750. C || (y = 0,
  55751. v = 0,
  55752. A = 0);
  55753. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55754. if (D) {
  55755. for (O = O.reverse(),
  55756. x = 0,
  55757. S = L.length; x < S; x++)
  55758. T = L[x],
  55759. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55760. D = !1
  55761. }
  55762. var N = n.ShapeUtils.triangulateShape(O, L)
  55763. , B = O;
  55764. for (x = 0,
  55765. S = L.length; x < S; x++)
  55766. T = L[x],
  55767. O = O.concat(T);
  55768. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55769. Z++,
  55770. q++)
  55771. Z === X && (Z = 0),
  55772. q === X && (q = 0),
  55773. j[Y] = r(B[Y], B[Z], B[q]);
  55774. var K, Q = [], J = j.concat();
  55775. for (x = 0,
  55776. S = L.length; x < S; x++) {
  55777. for (T = L[x],
  55778. K = [],
  55779. Y = 0,
  55780. X = T.length,
  55781. Z = X - 1,
  55782. q = Y + 1; Y < X; Y++,
  55783. Z++,
  55784. q++)
  55785. Z === X && (Z = 0),
  55786. q === X && (q = 0),
  55787. K[Y] = r(T[Y], T[Z], T[q]);
  55788. Q.push(K),
  55789. J = J.concat(K)
  55790. }
  55791. for (F = 0; F < y; F++) {
  55792. for (U = F / y,
  55793. k = v * (1 - U),
  55794. V = A * Math.sin(U * Math.PI / 2),
  55795. Y = 0,
  55796. X = B.length; Y < X; Y++)
  55797. H = i(B[Y], j[Y], V),
  55798. l(H.x, H.y, -k);
  55799. for (x = 0,
  55800. S = L.length; x < S; x++)
  55801. for (T = L[x],
  55802. K = Q[x],
  55803. Y = 0,
  55804. X = T.length; Y < X; Y++)
  55805. H = i(T[Y], K[Y], V),
  55806. l(H.x, H.y, -k)
  55807. }
  55808. for (V = A,
  55809. Y = 0; Y < z; Y++)
  55810. H = C ? i(O[Y], J[Y], V) : O[Y],
  55811. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55812. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55813. g.copy(u[0]).add(f).add(p),
  55814. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55815. var $;
  55816. for ($ = 1; $ <= E; $++)
  55817. for (Y = 0; Y < z; Y++)
  55818. H = C ? i(O[Y], J[Y], V) : O[Y],
  55819. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55820. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55821. g.copy(u[$]).add(f).add(p),
  55822. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55823. for (F = y - 1; F >= 0; F--) {
  55824. for (U = F / y,
  55825. k = v * (1 - U),
  55826. V = A * Math.sin(U * Math.PI / 2),
  55827. Y = 0,
  55828. X = B.length; Y < X; Y++)
  55829. H = i(B[Y], j[Y], V),
  55830. l(H.x, H.y, m + k);
  55831. for (x = 0,
  55832. S = L.length; x < S; x++)
  55833. for (T = L[x],
  55834. K = Q[x],
  55835. Y = 0,
  55836. X = T.length; Y < X; Y++)
  55837. H = i(T[Y], K[Y], V),
  55838. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55839. }
  55840. o(),
  55841. a()
  55842. }
  55843. ,
  55844. n.ExtrudeGeometry.WorldUVGenerator = {
  55845. generateTopUV: function(e, t, i, r) {
  55846. var o = e.vertices
  55847. , a = o[t]
  55848. , s = o[i]
  55849. , l = o[r];
  55850. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55851. },
  55852. generateSideWallUV: function(e, t, i, r, o) {
  55853. var a = e.vertices
  55854. , s = a[t]
  55855. , l = a[i]
  55856. , c = a[r]
  55857. , h = a[o];
  55858. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55859. }
  55860. },
  55861. n.ShapeGeometry = function(e, t) {
  55862. n.Geometry.call(this),
  55863. this.type = "ShapeGeometry",
  55864. Array.isArray(e) === !1 && (e = [e]),
  55865. this.addShapeList(e, t),
  55866. this.computeFaceNormals()
  55867. }
  55868. ,
  55869. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55870. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55871. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55872. for (var i = 0, n = e.length; i < n; i++)
  55873. this.addShape(e[i], t);
  55874. return this
  55875. }
  55876. ,
  55877. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55878. void 0 === t && (t = {});
  55879. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55880. if (p) {
  55881. for (u = u.reverse(),
  55882. i = 0,
  55883. r = d.length; i < r; i++)
  55884. o = d[i],
  55885. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55886. p = !1
  55887. }
  55888. var f = n.ShapeUtils.triangulateShape(u, d);
  55889. for (i = 0,
  55890. r = d.length; i < r; i++)
  55891. o = d[i],
  55892. u = u.concat(o);
  55893. var g, m, v = u.length, A = f.length;
  55894. for (i = 0; i < v; i++)
  55895. g = u[i],
  55896. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55897. for (i = 0; i < A; i++) {
  55898. m = f[i];
  55899. var y = m[0] + c
  55900. , C = m[1] + c
  55901. , I = m[2] + c;
  55902. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55903. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55904. }
  55905. }
  55906. ,
  55907. n.LatheBufferGeometry = function(e, t, i, r) {
  55908. n.BufferGeometry.call(this),
  55909. this.type = "LatheBufferGeometry",
  55910. this.parameters = {
  55911. points: e,
  55912. segments: t,
  55913. phiStart: i,
  55914. phiLength: r
  55915. },
  55916. t = Math.floor(t) || 12,
  55917. i = i || 0,
  55918. r = r || 2 * Math.PI,
  55919. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55920. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55921. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55922. for (a = 0; a <= t; a++) {
  55923. var A = i + a * g * r
  55924. , y = Math.sin(A)
  55925. , C = Math.cos(A);
  55926. for (s = 0; s <= e.length - 1; s++)
  55927. m.x = e[s].x * y,
  55928. m.y = e[s].y,
  55929. m.z = e[s].x * C,
  55930. u.setXYZ(p, m.x, m.y, m.z),
  55931. v.x = a / t,
  55932. v.y = s / (e.length - 1),
  55933. d.setXY(p, v.x, v.y),
  55934. p++
  55935. }
  55936. for (a = 0; a < t; a++)
  55937. for (s = 0; s < e.length - 1; s++) {
  55938. o = s + a * e.length;
  55939. var I = o
  55940. , E = o + e.length
  55941. , b = o + e.length + 1
  55942. , w = o + 1;
  55943. h.setX(f, I),
  55944. f++,
  55945. h.setX(f, E),
  55946. f++,
  55947. h.setX(f, w),
  55948. f++,
  55949. h.setX(f, E),
  55950. f++,
  55951. h.setX(f, b),
  55952. f++,
  55953. h.setX(f, w),
  55954. f++
  55955. }
  55956. if (this.setIndex(h),
  55957. this.addAttribute("position", u),
  55958. this.addAttribute("uv", d),
  55959. this.computeVertexNormals(),
  55960. r === 2 * Math.PI) {
  55961. var _ = this.attributes.normal.array
  55962. , T = new n.Vector3
  55963. , x = new n.Vector3
  55964. , S = new n.Vector3;
  55965. for (o = t * e.length * 3,
  55966. a = 0,
  55967. s = 0; a < e.length; a++,
  55968. s += 3)
  55969. T.x = _[s + 0],
  55970. T.y = _[s + 1],
  55971. T.z = _[s + 2],
  55972. x.x = _[o + s + 0],
  55973. x.y = _[o + s + 1],
  55974. x.z = _[o + s + 2],
  55975. S.addVectors(T, x).normalize(),
  55976. _[s + 0] = _[o + s + 0] = S.x,
  55977. _[s + 1] = _[o + s + 1] = S.y,
  55978. _[s + 2] = _[o + s + 2] = S.z
  55979. }
  55980. }
  55981. ,
  55982. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55983. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55984. n.LatheGeometry = function(e, t, i, r) {
  55985. n.Geometry.call(this),
  55986. this.type = "LatheGeometry",
  55987. this.parameters = {
  55988. points: e,
  55989. segments: t,
  55990. phiStart: i,
  55991. phiLength: r
  55992. },
  55993. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55994. this.mergeVertices()
  55995. }
  55996. ,
  55997. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55998. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55999. n.PlaneGeometry = function(e, t, i, r) {
  56000. n.Geometry.call(this),
  56001. this.type = "PlaneGeometry",
  56002. this.parameters = {
  56003. width: e,
  56004. height: t,
  56005. widthSegments: i,
  56006. heightSegments: r
  56007. },
  56008. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56009. }
  56010. ,
  56011. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56012. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56013. n.PlaneBufferGeometry = function(e, t, i, r) {
  56014. n.BufferGeometry.call(this),
  56015. this.type = "PlaneBufferGeometry",
  56016. this.parameters = {
  56017. width: e,
  56018. height: t,
  56019. widthSegments: i,
  56020. heightSegments: r
  56021. };
  56022. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56023. for (var y = A * d - a, C = 0; C < c; C++) {
  56024. var I = C * u - o;
  56025. p[m] = I,
  56026. p[m + 1] = -y,
  56027. f[m + 2] = 1,
  56028. g[v] = C / s,
  56029. g[v + 1] = 1 - A / l,
  56030. m += 3,
  56031. v += 2
  56032. }
  56033. m = 0;
  56034. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56035. for (var C = 0; C < s; C++) {
  56036. var b = C + c * A
  56037. , w = C + c * (A + 1)
  56038. , _ = C + 1 + c * (A + 1)
  56039. , T = C + 1 + c * A;
  56040. E[m] = b,
  56041. E[m + 1] = w,
  56042. E[m + 2] = T,
  56043. E[m + 3] = w,
  56044. E[m + 4] = _,
  56045. E[m + 5] = T,
  56046. m += 6
  56047. }
  56048. this.setIndex(new n.BufferAttribute(E,1)),
  56049. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56050. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56051. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56052. }
  56053. ,
  56054. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56055. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56056. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56057. n.BufferGeometry.call(this),
  56058. this.type = "RingBufferGeometry",
  56059. this.parameters = {
  56060. innerRadius: e,
  56061. outerRadius: t,
  56062. thetaSegments: i,
  56063. phiSegments: r,
  56064. thetaStart: o,
  56065. thetaLength: a
  56066. },
  56067. e = e || 20,
  56068. t = t || 50,
  56069. o = void 0 !== o ? o : 0,
  56070. a = void 0 !== a ? a : 2 * Math.PI,
  56071. i = void 0 !== i ? Math.max(3, i) : 8,
  56072. r = void 0 !== r ? Math.max(1, r) : 1;
  56073. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56074. for (l = 0; l <= r; l++) {
  56075. for (c = 0; c <= i; c++)
  56076. s = o + c / i * a,
  56077. C.x = A * Math.cos(s),
  56078. C.y = A * Math.sin(s),
  56079. p.setXYZ(m, C.x, C.y, C.z),
  56080. f.setXYZ(m, 0, 0, 1),
  56081. I.x = (C.x / t + 1) / 2,
  56082. I.y = (C.y / t + 1) / 2,
  56083. g.setXY(m, I.x, I.y),
  56084. m++;
  56085. A += y
  56086. }
  56087. for (l = 0; l < r; l++) {
  56088. var E = l * (i + 1);
  56089. for (c = 0; c < i; c++) {
  56090. s = c + E;
  56091. var b = s
  56092. , w = s + i + 1
  56093. , _ = s + i + 2
  56094. , T = s + 1;
  56095. d.setX(v, b),
  56096. v++,
  56097. d.setX(v, w),
  56098. v++,
  56099. d.setX(v, _),
  56100. v++,
  56101. d.setX(v, b),
  56102. v++,
  56103. d.setX(v, _),
  56104. v++,
  56105. d.setX(v, T),
  56106. v++
  56107. }
  56108. }
  56109. this.setIndex(d),
  56110. this.addAttribute("position", p),
  56111. this.addAttribute("normal", f),
  56112. this.addAttribute("uv", g)
  56113. }
  56114. ,
  56115. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56116. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56117. n.RingGeometry = function(e, t, i, r, o, a) {
  56118. n.Geometry.call(this),
  56119. this.type = "RingGeometry",
  56120. this.parameters = {
  56121. innerRadius: e,
  56122. outerRadius: t,
  56123. thetaSegments: i,
  56124. phiSegments: r,
  56125. thetaStart: o,
  56126. thetaLength: a
  56127. },
  56128. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56129. }
  56130. ,
  56131. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56132. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56133. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56134. n.Geometry.call(this),
  56135. this.type = "SphereGeometry",
  56136. this.parameters = {
  56137. radius: e,
  56138. widthSegments: t,
  56139. heightSegments: i,
  56140. phiStart: r,
  56141. phiLength: o,
  56142. thetaStart: a,
  56143. thetaLength: s
  56144. },
  56145. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56146. }
  56147. ,
  56148. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56149. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56150. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56151. n.BufferGeometry.call(this),
  56152. this.type = "SphereBufferGeometry",
  56153. this.parameters = {
  56154. radius: e,
  56155. widthSegments: t,
  56156. heightSegments: i,
  56157. phiStart: r,
  56158. phiLength: o,
  56159. thetaStart: a,
  56160. thetaLength: s
  56161. },
  56162. e = e || 50,
  56163. t = Math.max(3, Math.floor(t) || 8),
  56164. i = Math.max(2, Math.floor(i) || 6),
  56165. r = void 0 !== r ? r : 0,
  56166. o = void 0 !== o ? o : 2 * Math.PI,
  56167. a = void 0 !== a ? a : 0,
  56168. s = void 0 !== s ? s : Math.PI;
  56169. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56170. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56171. var C = y / t
  56172. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56173. , E = e * Math.cos(a + A * s)
  56174. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56175. g.set(I, E, b).normalize(),
  56176. h.setXYZ(p, I, E, b),
  56177. u.setXYZ(p, g.x, g.y, g.z),
  56178. d.setXY(p, C, 1 - A),
  56179. v.push(p),
  56180. p++
  56181. }
  56182. f.push(v)
  56183. }
  56184. for (var w = [], m = 0; m < i; m++)
  56185. for (var y = 0; y < t; y++) {
  56186. var _ = f[m][y + 1]
  56187. , T = f[m][y]
  56188. , x = f[m + 1][y]
  56189. , S = f[m + 1][y + 1];
  56190. (0 !== m || a > 0) && w.push(_, T, S),
  56191. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56192. }
  56193. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56194. this.addAttribute("position", h),
  56195. this.addAttribute("normal", u),
  56196. this.addAttribute("uv", d),
  56197. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56198. }
  56199. ,
  56200. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56201. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56202. n.TextGeometry = function(e, t) {
  56203. t = t || {};
  56204. var i = t.font;
  56205. if (i instanceof n.Font == !1)
  56206. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56207. new n.Geometry;
  56208. var r = i.generateShapes(e, t.size, t.curveSegments);
  56209. t.amount = void 0 !== t.height ? t.height : 50,
  56210. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56211. void 0 === t.bevelSize && (t.bevelSize = 8),
  56212. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56213. n.ExtrudeGeometry.call(this, r, t),
  56214. this.type = "TextGeometry"
  56215. }
  56216. ,
  56217. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56218. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56219. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56220. n.BufferGeometry.call(this),
  56221. this.type = "TorusBufferGeometry",
  56222. this.parameters = {
  56223. radius: e,
  56224. tube: t,
  56225. radialSegments: i,
  56226. tubularSegments: r,
  56227. arc: o
  56228. },
  56229. e = e || 100,
  56230. t = t || 40,
  56231. i = Math.floor(i) || 8,
  56232. r = Math.floor(r) || 6,
  56233. o = o || 2 * Math.PI;
  56234. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56235. for (a = 0; a <= i; a++)
  56236. for (s = 0; s <= r; s++) {
  56237. var C = s / r * o
  56238. , I = a / i * Math.PI * 2;
  56239. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56240. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56241. A.z = t * Math.sin(I),
  56242. u[f] = A.x,
  56243. u[f + 1] = A.y,
  56244. u[f + 2] = A.z,
  56245. v.x = e * Math.cos(C),
  56246. v.y = e * Math.sin(C),
  56247. y.subVectors(A, v).normalize(),
  56248. d[f] = y.x,
  56249. d[f + 1] = y.y,
  56250. d[f + 2] = y.z,
  56251. p[g] = s / r,
  56252. p[g + 1] = a / i,
  56253. f += 3,
  56254. g += 2
  56255. }
  56256. for (a = 1; a <= i; a++)
  56257. for (s = 1; s <= r; s++) {
  56258. var E = (r + 1) * a + s - 1
  56259. , b = (r + 1) * (a - 1) + s - 1
  56260. , w = (r + 1) * (a - 1) + s
  56261. , _ = (r + 1) * a + s;
  56262. h[m] = E,
  56263. h[m + 1] = b,
  56264. h[m + 2] = _,
  56265. h[m + 3] = b,
  56266. h[m + 4] = w,
  56267. h[m + 5] = _,
  56268. m += 6
  56269. }
  56270. this.setIndex(new n.BufferAttribute(h,1)),
  56271. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56272. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56273. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56274. }
  56275. ,
  56276. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56277. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56278. n.TorusGeometry = function(e, t, i, r, o) {
  56279. n.Geometry.call(this),
  56280. this.type = "TorusGeometry",
  56281. this.parameters = {
  56282. radius: e,
  56283. tube: t,
  56284. radialSegments: i,
  56285. tubularSegments: r,
  56286. arc: o
  56287. },
  56288. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56289. }
  56290. ,
  56291. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56292. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56293. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56294. function s(e, t, i, n, r) {
  56295. var o = Math.cos(e)
  56296. , a = Math.sin(e)
  56297. , s = i / t * e
  56298. , l = Math.cos(s);
  56299. r.x = n * (2 + l) * .5 * o,
  56300. r.y = n * (2 + l) * a * .5,
  56301. r.z = n * Math.sin(s) * .5
  56302. }
  56303. n.BufferGeometry.call(this),
  56304. this.type = "TorusKnotBufferGeometry",
  56305. this.parameters = {
  56306. radius: e,
  56307. tube: t,
  56308. tubularSegments: i,
  56309. radialSegments: r,
  56310. p: o,
  56311. q: a
  56312. },
  56313. e = e || 100,
  56314. t = t || 40,
  56315. i = Math.floor(i) || 64,
  56316. r = Math.floor(r) || 8,
  56317. o = o || 2,
  56318. a = a || 3;
  56319. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56320. for (l = 0; l <= i; ++l) {
  56321. var T = l / i * o * Math.PI * 2;
  56322. for (s(T, o, a, e, I),
  56323. s(T + .01, o, a, e, E),
  56324. w.subVectors(E, I),
  56325. _.addVectors(E, I),
  56326. b.crossVectors(w, _),
  56327. _.crossVectors(b, w),
  56328. b.normalize(),
  56329. _.normalize(),
  56330. c = 0; c <= r; ++c) {
  56331. var x = c / r * Math.PI * 2
  56332. , S = -t * Math.cos(x)
  56333. , M = t * Math.sin(x);
  56334. A.x = I.x + (S * _.x + M * b.x),
  56335. A.y = I.y + (S * _.y + M * b.y),
  56336. A.z = I.z + (S * _.z + M * b.z),
  56337. p.setXYZ(m, A.x, A.y, A.z),
  56338. y.subVectors(A, I).normalize(),
  56339. f.setXYZ(m, y.x, y.y, y.z),
  56340. C.x = l / i,
  56341. C.y = c / r,
  56342. g.setXY(m, C.x, C.y),
  56343. m++
  56344. }
  56345. }
  56346. for (c = 1; c <= i; c++)
  56347. for (l = 1; l <= r; l++) {
  56348. var R = (r + 1) * (c - 1) + (l - 1)
  56349. , P = (r + 1) * c + (l - 1)
  56350. , O = (r + 1) * c + l
  56351. , L = (r + 1) * (c - 1) + l;
  56352. d.setX(v, R),
  56353. v++,
  56354. d.setX(v, P),
  56355. v++,
  56356. d.setX(v, L),
  56357. v++,
  56358. d.setX(v, P),
  56359. v++,
  56360. d.setX(v, O),
  56361. v++,
  56362. d.setX(v, L),
  56363. v++
  56364. }
  56365. this.setIndex(d),
  56366. this.addAttribute("position", p),
  56367. this.addAttribute("normal", f),
  56368. this.addAttribute("uv", g)
  56369. }
  56370. ,
  56371. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56372. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56373. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56374. n.Geometry.call(this),
  56375. this.type = "TorusKnotGeometry",
  56376. this.parameters = {
  56377. radius: e,
  56378. tube: t,
  56379. tubularSegments: i,
  56380. radialSegments: r,
  56381. p: o,
  56382. q: a
  56383. },
  56384. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56385. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56386. this.mergeVertices()
  56387. }
  56388. ,
  56389. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56390. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56391. n.TubeGeometry = function(e, t, i, r, o, a) {
  56392. function s(e, t, i) {
  56393. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56394. }
  56395. n.Geometry.call(this),
  56396. this.type = "TubeGeometry",
  56397. this.parameters = {
  56398. path: e,
  56399. segments: t,
  56400. radius: i,
  56401. radialSegments: r,
  56402. closed: o,
  56403. taper: a
  56404. },
  56405. t = t || 64,
  56406. i = i || 1,
  56407. r = r || 8,
  56408. o = o || !1,
  56409. a = a || n.TubeGeometry.NoTaper;
  56410. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56411. for (this.tangents = D,
  56412. this.normals = N,
  56413. this.binormals = B,
  56414. v = 0; v < P; v++)
  56415. for (M[v] = [],
  56416. u = v / (P - 1),
  56417. m = e.getPointAt(u),
  56418. l = D[v],
  56419. c = N[v],
  56420. h = B[v],
  56421. p = i * a(u),
  56422. A = 0; A < r; A++)
  56423. d = A / r * 2 * Math.PI,
  56424. f = -p * Math.cos(d),
  56425. g = p * Math.sin(d),
  56426. O.copy(m),
  56427. O.x += f * c.x + g * h.x,
  56428. O.y += f * c.y + g * h.y,
  56429. O.z += f * c.z + g * h.z,
  56430. M[v][A] = s(O.x, O.y, O.z);
  56431. for (v = 0; v < t; v++)
  56432. for (A = 0; A < r; A++)
  56433. y = o ? (v + 1) % t : v + 1,
  56434. C = (A + 1) % r,
  56435. I = M[v][A],
  56436. E = M[y][A],
  56437. b = M[y][C],
  56438. w = M[v][C],
  56439. _ = new n.Vector2(v / t,A / r),
  56440. T = new n.Vector2((v + 1) / t,A / r),
  56441. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56442. S = new n.Vector2(v / t,(A + 1) / r),
  56443. this.faces.push(new n.Face3(I,E,w)),
  56444. this.faceVertexUvs[0].push([_, T, S]),
  56445. this.faces.push(new n.Face3(E,b,w)),
  56446. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56447. this.computeFaceNormals(),
  56448. this.computeVertexNormals()
  56449. }
  56450. ,
  56451. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56452. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56453. n.TubeGeometry.NoTaper = function(e) {
  56454. return 1
  56455. }
  56456. ,
  56457. n.TubeGeometry.SinusoidalTaper = function(e) {
  56458. return Math.sin(Math.PI * e)
  56459. }
  56460. ,
  56461. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56462. function r() {
  56463. f[0] = new n.Vector3,
  56464. g[0] = new n.Vector3,
  56465. a = Number.MAX_VALUE,
  56466. s = Math.abs(p[0].x),
  56467. l = Math.abs(p[0].y),
  56468. c = Math.abs(p[0].z),
  56469. s <= a && (a = s,
  56470. d.set(1, 0, 0)),
  56471. l <= a && (a = l,
  56472. d.set(0, 1, 0)),
  56473. c <= a && d.set(0, 0, 1),
  56474. m.crossVectors(p[0], d).normalize(),
  56475. f[0].crossVectors(p[0], m),
  56476. g[0].crossVectors(p[0], f[0])
  56477. }
  56478. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56479. for (this.tangents = p,
  56480. this.normals = f,
  56481. this.binormals = g,
  56482. h = 0; h < A; h++)
  56483. u = h / (A - 1),
  56484. p[h] = e.getTangentAt(u),
  56485. p[h].normalize();
  56486. for (r(),
  56487. h = 1; h < A; h++)
  56488. f[h] = f[h - 1].clone(),
  56489. g[h] = g[h - 1].clone(),
  56490. m.crossVectors(p[h - 1], p[h]),
  56491. m.length() > Number.EPSILON && (m.normalize(),
  56492. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56493. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56494. g[h].crossVectors(p[h], f[h]);
  56495. if (i)
  56496. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56497. o /= A - 1,
  56498. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56499. h = 1; h < A; h++)
  56500. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56501. g[h].crossVectors(p[h], f[h])
  56502. }
  56503. ,
  56504. n.PolyhedronGeometry = function(e, t, i, r) {
  56505. function o(e) {
  56506. var t = e.normalize().clone();
  56507. t.index = u.vertices.push(t) - 1;
  56508. var i = l(e) / 2 / Math.PI + .5
  56509. , r = c(e) / Math.PI + .5;
  56510. return t.uv = new n.Vector2(i,1 - r),
  56511. t
  56512. }
  56513. function a(e, t, i, r) {
  56514. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56515. u.faces.push(o),
  56516. C.copy(e).add(t).add(i).divideScalar(3);
  56517. var a = l(C);
  56518. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56519. }
  56520. function s(e, t) {
  56521. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56522. l[h] = [];
  56523. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56524. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56525. }
  56526. for (var h = 0; h < i; h++)
  56527. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56528. var m = Math.floor(g / 2);
  56529. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56530. }
  56531. }
  56532. function l(e) {
  56533. return Math.atan2(e.z, -e.x)
  56534. }
  56535. function c(e) {
  56536. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56537. }
  56538. function h(e, t, i) {
  56539. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56540. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56541. e.clone()
  56542. }
  56543. n.Geometry.call(this),
  56544. this.type = "PolyhedronGeometry",
  56545. this.parameters = {
  56546. vertices: e,
  56547. indices: t,
  56548. radius: i,
  56549. detail: r
  56550. },
  56551. i = i || 1,
  56552. r = r || 0;
  56553. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56554. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56555. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56556. m++) {
  56557. var v = f[t[d]]
  56558. , A = f[t[d + 1]]
  56559. , y = f[t[d + 2]];
  56560. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56561. }
  56562. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56563. s(g[d], r);
  56564. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56565. var I = this.faceVertexUvs[0][d]
  56566. , E = I[0].x
  56567. , b = I[1].x
  56568. , w = I[2].x
  56569. , _ = Math.max(E, b, w)
  56570. , T = Math.min(E, b, w);
  56571. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56572. b < .2 && (I[1].x += 1),
  56573. w < .2 && (I[2].x += 1))
  56574. }
  56575. for (var d = 0, p = this.vertices.length; d < p; d++)
  56576. this.vertices[d].multiplyScalar(i);
  56577. this.mergeVertices(),
  56578. this.computeFaceNormals(),
  56579. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56580. }
  56581. ,
  56582. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56583. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56584. n.DodecahedronGeometry = function(e, t) {
  56585. var i = (1 + Math.sqrt(5)) / 2
  56586. , r = 1 / i
  56587. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56588. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56589. n.PolyhedronGeometry.call(this, o, a, e, t),
  56590. this.type = "DodecahedronGeometry",
  56591. this.parameters = {
  56592. radius: e,
  56593. detail: t
  56594. }
  56595. }
  56596. ,
  56597. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56598. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56599. n.IcosahedronGeometry = function(e, t) {
  56600. var i = (1 + Math.sqrt(5)) / 2
  56601. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56602. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56603. n.PolyhedronGeometry.call(this, r, o, e, t),
  56604. this.type = "IcosahedronGeometry",
  56605. this.parameters = {
  56606. radius: e,
  56607. detail: t
  56608. }
  56609. }
  56610. ,
  56611. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56612. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56613. n.OctahedronGeometry = function(e, t) {
  56614. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56615. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56616. n.PolyhedronGeometry.call(this, i, r, e, t),
  56617. this.type = "OctahedronGeometry",
  56618. this.parameters = {
  56619. radius: e,
  56620. detail: t
  56621. }
  56622. }
  56623. ,
  56624. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56625. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56626. n.TetrahedronGeometry = function(e, t) {
  56627. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56628. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56629. n.PolyhedronGeometry.call(this, i, r, e, t),
  56630. this.type = "TetrahedronGeometry",
  56631. this.parameters = {
  56632. radius: e,
  56633. detail: t
  56634. }
  56635. }
  56636. ,
  56637. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56638. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56639. n.ParametricGeometry = function(e, t, i) {
  56640. n.Geometry.call(this),
  56641. this.type = "ParametricGeometry",
  56642. this.parameters = {
  56643. func: e,
  56644. slices: t,
  56645. stacks: i
  56646. };
  56647. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56648. for (r = 0; r <= i; r++)
  56649. for (l = r / i,
  56650. o = 0; o <= t; o++)
  56651. s = o / t,
  56652. a = e(s, l),
  56653. c.push(a);
  56654. var p, f, g, m, v, A, y, C;
  56655. for (r = 0; r < i; r++)
  56656. for (o = 0; o < t; o++)
  56657. p = r * d + o,
  56658. f = r * d + o + 1,
  56659. g = (r + 1) * d + o + 1,
  56660. m = (r + 1) * d + o,
  56661. v = new n.Vector2(o / t,r / i),
  56662. A = new n.Vector2((o + 1) / t,r / i),
  56663. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56664. C = new n.Vector2(o / t,(r + 1) / i),
  56665. h.push(new n.Face3(p,f,m)),
  56666. u.push([v, A, C]),
  56667. h.push(new n.Face3(f,g,m)),
  56668. u.push([A.clone(), y, C.clone()]);
  56669. this.computeFaceNormals(),
  56670. this.computeVertexNormals()
  56671. }
  56672. ,
  56673. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56674. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56675. n.WireframeGeometry = function(e) {
  56676. function t(e, t) {
  56677. return e - t
  56678. }
  56679. n.BufferGeometry.call(this);
  56680. var i = [0, 0]
  56681. , r = {}
  56682. , o = ["a", "b", "c"];
  56683. if (e instanceof n.Geometry) {
  56684. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56685. for (var d = s[h], p = 0; p < 3; p++) {
  56686. i[0] = d[o[p]],
  56687. i[1] = d[o[(p + 1) % 3]],
  56688. i.sort(t);
  56689. var f = i.toString();
  56690. void 0 === r[f] && (c[2 * l] = i[0],
  56691. c[2 * l + 1] = i[1],
  56692. r[f] = !0,
  56693. l++)
  56694. }
  56695. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56696. for (var p = 0; p < 2; p++) {
  56697. var m = a[c[2 * h + p]]
  56698. , v = 6 * h + 3 * p;
  56699. g[v + 0] = m.x,
  56700. g[v + 1] = m.y,
  56701. g[v + 2] = m.z
  56702. }
  56703. this.addAttribute("position", new n.BufferAttribute(g,3))
  56704. } else if (e instanceof n.BufferGeometry)
  56705. if (null !== e.index) {
  56706. var A = e.index.array
  56707. , a = e.attributes.position
  56708. , y = e.groups
  56709. , l = 0;
  56710. 0 === y.length && e.addGroup(0, A.length);
  56711. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56712. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56713. for (var p = 0; p < 3; p++) {
  56714. i[0] = A[h + p],
  56715. i[1] = A[h + (p + 1) % 3],
  56716. i.sort(t);
  56717. var f = i.toString();
  56718. void 0 === r[f] && (c[2 * l] = i[0],
  56719. c[2 * l + 1] = i[1],
  56720. r[f] = !0,
  56721. l++)
  56722. }
  56723. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56724. for (var p = 0; p < 2; p++) {
  56725. var v = 6 * h + 3 * p
  56726. , T = c[2 * h + p];
  56727. g[v + 0] = a.getX(T),
  56728. g[v + 1] = a.getY(T),
  56729. g[v + 2] = a.getZ(T)
  56730. }
  56731. this.addAttribute("position", new n.BufferAttribute(g,3))
  56732. } else {
  56733. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56734. for (var p = 0; p < 3; p++) {
  56735. var v = 18 * h + 6 * p
  56736. , S = 9 * h + 3 * p;
  56737. g[v + 0] = a[S],
  56738. g[v + 1] = a[S + 1],
  56739. g[v + 2] = a[S + 2];
  56740. var T = 9 * h + 3 * ((p + 1) % 3);
  56741. g[v + 3] = a[T],
  56742. g[v + 4] = a[T + 1],
  56743. g[v + 5] = a[T + 2]
  56744. }
  56745. this.addAttribute("position", new n.BufferAttribute(g,3))
  56746. }
  56747. }
  56748. ,
  56749. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56750. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56751. n.AxisHelper = function(e) {
  56752. e = e || 1;
  56753. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56754. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56755. , r = new n.BufferGeometry;
  56756. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56757. r.addAttribute("color", new n.BufferAttribute(i,3));
  56758. var o = new n.LineBasicMaterial({
  56759. vertexColors: n.VertexColors
  56760. });
  56761. n.LineSegments.call(this, r, o)
  56762. }
  56763. ,
  56764. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56765. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56766. n.ArrowHelper = function() {
  56767. var e = new n.Geometry;
  56768. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56769. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56770. return t.translate(0, -.5, 0),
  56771. function(i, r, o, a, s, l) {
  56772. n.Object3D.call(this),
  56773. void 0 === a && (a = 16776960),
  56774. void 0 === o && (o = 1),
  56775. void 0 === s && (s = .2 * o),
  56776. void 0 === l && (l = .2 * s),
  56777. this.position.copy(r),
  56778. this.line = new n.Line(e,new n.LineBasicMaterial({
  56779. color: a
  56780. })),
  56781. this.line.matrixAutoUpdate = !1,
  56782. this.add(this.line),
  56783. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56784. color: a
  56785. })),
  56786. this.cone.matrixAutoUpdate = !1,
  56787. this.add(this.cone),
  56788. this.setDirection(i),
  56789. this.setLength(o, s, l)
  56790. }
  56791. }(),
  56792. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56793. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56794. n.ArrowHelper.prototype.setDirection = function() {
  56795. var e, t = new n.Vector3;
  56796. return function(i) {
  56797. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56798. e = Math.acos(i.y),
  56799. this.quaternion.setFromAxisAngle(t, e))
  56800. }
  56801. }(),
  56802. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56803. void 0 === t && (t = .2 * e),
  56804. void 0 === i && (i = .2 * t),
  56805. this.line.scale.set(1, Math.max(0, e - t), 1),
  56806. this.line.updateMatrix(),
  56807. this.cone.scale.set(i, t, i),
  56808. this.cone.position.y = e,
  56809. this.cone.updateMatrix()
  56810. }
  56811. ,
  56812. n.ArrowHelper.prototype.setColor = function(e) {
  56813. this.line.material.color.set(e),
  56814. this.cone.material.color.set(e)
  56815. }
  56816. ,
  56817. n.BoxHelper = function(e) {
  56818. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56819. , i = new Float32Array(24)
  56820. , r = new n.BufferGeometry;
  56821. r.setIndex(new n.BufferAttribute(t,1)),
  56822. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56823. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56824. color: 16776960
  56825. })),
  56826. void 0 !== e && this.update(e)
  56827. }
  56828. ,
  56829. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56830. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56831. n.BoxHelper.prototype.update = function() {
  56832. var e = new n.Box3;
  56833. return function(t) {
  56834. if (e.setFromObject(t),
  56835. !e.isEmpty()) {
  56836. var i = e.min
  56837. , n = e.max
  56838. , r = this.geometry.attributes.position
  56839. , o = r.array;
  56840. o[0] = n.x,
  56841. o[1] = n.y,
  56842. o[2] = n.z,
  56843. o[3] = i.x,
  56844. o[4] = n.y,
  56845. o[5] = n.z,
  56846. o[6] = i.x,
  56847. o[7] = i.y,
  56848. o[8] = n.z,
  56849. o[9] = n.x,
  56850. o[10] = i.y,
  56851. o[11] = n.z,
  56852. o[12] = n.x,
  56853. o[13] = n.y,
  56854. o[14] = i.z,
  56855. o[15] = i.x,
  56856. o[16] = n.y,
  56857. o[17] = i.z,
  56858. o[18] = i.x,
  56859. o[19] = i.y,
  56860. o[20] = i.z,
  56861. o[21] = n.x,
  56862. o[22] = i.y,
  56863. o[23] = i.z,
  56864. r.needsUpdate = !0,
  56865. this.geometry.computeBoundingSphere()
  56866. }
  56867. }
  56868. }(),
  56869. n.BoundingBoxHelper = function(e, t) {
  56870. var i = void 0 !== t ? t : 8947848;
  56871. this.object = e,
  56872. this.box = new n.Box3,
  56873. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56874. color: i,
  56875. wireframe: !0
  56876. }))
  56877. }
  56878. ,
  56879. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56880. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56881. n.BoundingBoxHelper.prototype.update = function() {
  56882. this.box.setFromObject(this.object),
  56883. this.box.size(this.scale),
  56884. this.box.center(this.position)
  56885. }
  56886. ,
  56887. n.CameraHelper = function(e) {
  56888. function t(e, t, n) {
  56889. i(e, n),
  56890. i(t, n)
  56891. }
  56892. function i(e, t) {
  56893. r.vertices.push(new n.Vector3),
  56894. r.colors.push(new n.Color(t)),
  56895. void 0 === a[e] && (a[e] = []),
  56896. a[e].push(r.vertices.length - 1)
  56897. }
  56898. var r = new n.Geometry
  56899. , o = new n.LineBasicMaterial({
  56900. color: 16777215,
  56901. vertexColors: n.FaceColors
  56902. })
  56903. , a = {}
  56904. , s = 16755200
  56905. , l = 16711680
  56906. , c = 43775
  56907. , h = 16777215
  56908. , u = 3355443;
  56909. t("n1", "n2", s),
  56910. t("n2", "n4", s),
  56911. t("n4", "n3", s),
  56912. t("n3", "n1", s),
  56913. t("f1", "f2", s),
  56914. t("f2", "f4", s),
  56915. t("f4", "f3", s),
  56916. t("f3", "f1", s),
  56917. t("n1", "f1", s),
  56918. t("n2", "f2", s),
  56919. t("n3", "f3", s),
  56920. t("n4", "f4", s),
  56921. t("p", "n1", l),
  56922. t("p", "n2", l),
  56923. t("p", "n3", l),
  56924. t("p", "n4", l),
  56925. t("u1", "u2", c),
  56926. t("u2", "u3", c),
  56927. t("u3", "u1", c),
  56928. t("c", "t", h),
  56929. t("p", "c", u),
  56930. t("cn1", "cn2", u),
  56931. t("cn3", "cn4", u),
  56932. t("cf1", "cf2", u),
  56933. t("cf3", "cf4", u),
  56934. n.LineSegments.call(this, r, o),
  56935. this.camera = e,
  56936. this.camera.updateProjectionMatrix(),
  56937. this.matrix = e.matrixWorld,
  56938. this.matrixAutoUpdate = !1,
  56939. this.pointMap = a,
  56940. this.update()
  56941. }
  56942. ,
  56943. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56944. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56945. n.CameraHelper.prototype.update = function() {
  56946. function e(e, n, a, s) {
  56947. r.set(n, a, s).unproject(o);
  56948. var l = i[e];
  56949. if (void 0 !== l)
  56950. for (var c = 0, h = l.length; c < h; c++)
  56951. t.vertices[l[c]].copy(r)
  56952. }
  56953. var t, i, r = new n.Vector3, o = new n.Camera;
  56954. return function() {
  56955. t = this.geometry,
  56956. i = this.pointMap;
  56957. var n = 1
  56958. , r = 1;
  56959. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56960. e("c", 0, 0, -1),
  56961. e("t", 0, 0, 1),
  56962. e("n1", -n, -r, -1),
  56963. e("n2", n, -r, -1),
  56964. e("n3", -n, r, -1),
  56965. e("n4", n, r, -1),
  56966. e("f1", -n, -r, 1),
  56967. e("f2", n, -r, 1),
  56968. e("f3", -n, r, 1),
  56969. e("f4", n, r, 1),
  56970. e("u1", .7 * n, 1.1 * r, -1),
  56971. e("u2", .7 * -n, 1.1 * r, -1),
  56972. e("u3", 0, 2 * r, -1),
  56973. e("cf1", -n, 0, 1),
  56974. e("cf2", n, 0, 1),
  56975. e("cf3", 0, -r, 1),
  56976. e("cf4", 0, r, 1),
  56977. e("cn1", -n, 0, -1),
  56978. e("cn2", n, 0, -1),
  56979. e("cn3", 0, -r, -1),
  56980. e("cn4", 0, r, -1),
  56981. t.verticesNeedUpdate = !0
  56982. }
  56983. }(),
  56984. n.DirectionalLightHelper = function(e, t) {
  56985. n.Object3D.call(this),
  56986. this.light = e,
  56987. this.light.updateMatrixWorld(),
  56988. this.matrix = e.matrixWorld,
  56989. this.matrixAutoUpdate = !1,
  56990. t = t || 1;
  56991. var i = new n.Geometry;
  56992. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56993. var r = new n.LineBasicMaterial({
  56994. fog: !1
  56995. });
  56996. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56997. this.lightPlane = new n.Line(i,r),
  56998. this.add(this.lightPlane),
  56999. i = new n.Geometry,
  57000. i.vertices.push(new n.Vector3, new n.Vector3),
  57001. r = new n.LineBasicMaterial({
  57002. fog: !1
  57003. }),
  57004. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57005. this.targetLine = new n.Line(i,r),
  57006. this.add(this.targetLine),
  57007. this.update()
  57008. }
  57009. ,
  57010. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57011. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57012. n.DirectionalLightHelper.prototype.dispose = function() {
  57013. this.lightPlane.geometry.dispose(),
  57014. this.lightPlane.material.dispose(),
  57015. this.targetLine.geometry.dispose(),
  57016. this.targetLine.material.dispose()
  57017. }
  57018. ,
  57019. n.DirectionalLightHelper.prototype.update = function() {
  57020. var e = new n.Vector3
  57021. , t = new n.Vector3
  57022. , i = new n.Vector3;
  57023. return function() {
  57024. e.setFromMatrixPosition(this.light.matrixWorld),
  57025. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57026. i.subVectors(t, e),
  57027. this.lightPlane.lookAt(i),
  57028. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57029. this.targetLine.geometry.vertices[1].copy(i),
  57030. this.targetLine.geometry.verticesNeedUpdate = !0,
  57031. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57032. }
  57033. }(),
  57034. n.EdgesHelper = function(e, t, i) {
  57035. var r = void 0 !== t ? t : 16777215;
  57036. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57037. color: r
  57038. })),
  57039. this.matrix = e.matrixWorld,
  57040. this.matrixAutoUpdate = !1
  57041. }
  57042. ,
  57043. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57044. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57045. n.FaceNormalsHelper = function(e, t, i, r) {
  57046. this.object = e,
  57047. this.size = void 0 !== t ? t : 1;
  57048. var o = void 0 !== i ? i : 16776960
  57049. , a = void 0 !== r ? r : 1
  57050. , s = 0
  57051. , l = this.object.geometry;
  57052. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57053. var c = new n.BufferGeometry
  57054. , h = new n.Float32Attribute(2 * s * 3,3);
  57055. c.addAttribute("position", h),
  57056. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57057. color: o,
  57058. linewidth: a
  57059. })),
  57060. this.matrixAutoUpdate = !1,
  57061. this.update()
  57062. }
  57063. ,
  57064. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57065. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57066. n.FaceNormalsHelper.prototype.update = function() {
  57067. var e = new n.Vector3
  57068. , t = new n.Vector3
  57069. , i = new n.Matrix3;
  57070. return function() {
  57071. this.object.updateMatrixWorld(!0),
  57072. i.getNormalMatrix(this.object.matrixWorld);
  57073. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57074. var u = s[c]
  57075. , d = u.normal;
  57076. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57077. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57078. r.setXYZ(l, e.x, e.y, e.z),
  57079. l += 1,
  57080. r.setXYZ(l, t.x, t.y, t.z),
  57081. l += 1
  57082. }
  57083. return r.needsUpdate = !0,
  57084. this
  57085. }
  57086. }(),
  57087. n.GridHelper = function(e, t) {
  57088. var i = new n.Geometry
  57089. , r = new n.LineBasicMaterial({
  57090. vertexColors: n.VertexColors
  57091. });
  57092. this.color1 = new n.Color(4473924),
  57093. this.color2 = new n.Color(8947848);
  57094. for (var o = -e; o <= e; o += t) {
  57095. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57096. var a = 0 === o ? this.color1 : this.color2;
  57097. i.colors.push(a, a, a, a)
  57098. }
  57099. n.LineSegments.call(this, i, r)
  57100. }
  57101. ,
  57102. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57103. n.GridHelper.prototype.constructor = n.GridHelper,
  57104. n.GridHelper.prototype.setColors = function(e, t) {
  57105. this.color1.set(e),
  57106. this.color2.set(t),
  57107. this.geometry.colorsNeedUpdate = !0
  57108. }
  57109. ,
  57110. n.HemisphereLightHelper = function(e, t) {
  57111. n.Object3D.call(this),
  57112. this.light = e,
  57113. this.light.updateMatrixWorld(),
  57114. this.matrix = e.matrixWorld,
  57115. this.matrixAutoUpdate = !1,
  57116. this.colors = [new n.Color, new n.Color];
  57117. var i = new n.SphereGeometry(t,4,2);
  57118. i.rotateX(-Math.PI / 2);
  57119. for (var r = 0, o = 8; r < o; r++)
  57120. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57121. var a = new n.MeshBasicMaterial({
  57122. vertexColors: n.FaceColors,
  57123. wireframe: !0
  57124. });
  57125. this.lightSphere = new n.Mesh(i,a),
  57126. this.add(this.lightSphere),
  57127. this.update()
  57128. }
  57129. ,
  57130. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57131. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57132. n.HemisphereLightHelper.prototype.dispose = function() {
  57133. this.lightSphere.geometry.dispose(),
  57134. this.lightSphere.material.dispose()
  57135. }
  57136. ,
  57137. n.HemisphereLightHelper.prototype.update = function() {
  57138. var e = new n.Vector3;
  57139. return function() {
  57140. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57141. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57142. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57143. this.lightSphere.geometry.colorsNeedUpdate = !0
  57144. }
  57145. }(),
  57146. n.PointLightHelper = function(e, t) {
  57147. this.light = e,
  57148. this.light.updateMatrixWorld();
  57149. var i = new n.SphereGeometry(t,4,2)
  57150. , r = new n.MeshBasicMaterial({
  57151. wireframe: !0,
  57152. fog: !1
  57153. });
  57154. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57155. n.Mesh.call(this, i, r),
  57156. this.matrix = this.light.matrixWorld,
  57157. this.matrixAutoUpdate = !1
  57158. }
  57159. ,
  57160. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57161. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57162. n.PointLightHelper.prototype.dispose = function() {
  57163. this.geometry.dispose(),
  57164. this.material.dispose()
  57165. }
  57166. ,
  57167. n.PointLightHelper.prototype.update = function() {
  57168. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57169. }
  57170. ,
  57171. n.SkeletonHelper = function(e) {
  57172. this.bones = this.getBoneList(e);
  57173. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57174. var r = this.bones[i];
  57175. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57176. t.vertices.push(new n.Vector3),
  57177. t.colors.push(new n.Color(0,0,1)),
  57178. t.colors.push(new n.Color(0,1,0)))
  57179. }
  57180. t.dynamic = !0;
  57181. var o = new n.LineBasicMaterial({
  57182. vertexColors: n.VertexColors,
  57183. depthTest: !1,
  57184. depthWrite: !1,
  57185. transparent: !0
  57186. });
  57187. n.LineSegments.call(this, t, o),
  57188. this.root = e,
  57189. this.matrix = e.matrixWorld,
  57190. this.matrixAutoUpdate = !1,
  57191. this.update()
  57192. }
  57193. ,
  57194. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57195. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57196. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57197. var t = [];
  57198. e instanceof n.Bone && t.push(e);
  57199. for (var i = 0; i < e.children.length; i++)
  57200. t.push.apply(t, this.getBoneList(e.children[i]));
  57201. return t
  57202. }
  57203. ,
  57204. n.SkeletonHelper.prototype.update = function() {
  57205. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57206. var a = this.bones[o];
  57207. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57208. e.vertices[r].setFromMatrixPosition(i),
  57209. i.multiplyMatrices(t, a.parent.matrixWorld),
  57210. e.vertices[r + 1].setFromMatrixPosition(i),
  57211. r += 2)
  57212. }
  57213. e.verticesNeedUpdate = !0,
  57214. e.computeBoundingSphere()
  57215. }
  57216. ,
  57217. n.SpotLightHelper = function(e) {
  57218. n.Object3D.call(this),
  57219. this.light = e,
  57220. this.light.updateMatrixWorld(),
  57221. this.matrix = e.matrixWorld,
  57222. this.matrixAutoUpdate = !1;
  57223. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57224. t.translate(0, -.5, 0),
  57225. t.rotateX(-Math.PI / 2);
  57226. var i = new n.MeshBasicMaterial({
  57227. wireframe: !0,
  57228. fog: !1
  57229. });
  57230. this.cone = new n.Mesh(t,i),
  57231. this.add(this.cone),
  57232. this.update()
  57233. }
  57234. ,
  57235. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57236. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57237. n.SpotLightHelper.prototype.dispose = function() {
  57238. this.cone.geometry.dispose(),
  57239. this.cone.material.dispose()
  57240. }
  57241. ,
  57242. n.SpotLightHelper.prototype.update = function() {
  57243. var e = new n.Vector3
  57244. , t = new n.Vector3;
  57245. return function() {
  57246. var i = this.light.distance ? this.light.distance : 1e4
  57247. , n = i * Math.tan(this.light.angle);
  57248. this.cone.scale.set(n, n, i),
  57249. e.setFromMatrixPosition(this.light.matrixWorld),
  57250. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57251. this.cone.lookAt(t.sub(e)),
  57252. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57253. }
  57254. }(),
  57255. n.VertexNormalsHelper = function(e, t, i, r) {
  57256. this.object = e,
  57257. this.size = void 0 !== t ? t : 1;
  57258. var o = void 0 !== i ? i : 16711680
  57259. , a = void 0 !== r ? r : 1
  57260. , s = 0
  57261. , l = this.object.geometry;
  57262. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57263. var c = new n.BufferGeometry
  57264. , h = new n.Float32Attribute(2 * s * 3,3);
  57265. c.addAttribute("position", h),
  57266. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57267. color: o,
  57268. linewidth: a
  57269. })),
  57270. this.matrixAutoUpdate = !1,
  57271. this.update()
  57272. }
  57273. ,
  57274. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57275. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57276. n.VertexNormalsHelper.prototype.update = function() {
  57277. var e = new n.Vector3
  57278. , t = new n.Vector3
  57279. , i = new n.Matrix3;
  57280. return function() {
  57281. var r = ["a", "b", "c"];
  57282. this.object.updateMatrixWorld(!0),
  57283. i.getNormalMatrix(this.object.matrixWorld);
  57284. var o = this.object.matrixWorld
  57285. , a = this.geometry.attributes.position
  57286. , s = this.object.geometry;
  57287. if (s instanceof n.Geometry)
  57288. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57289. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57290. var m = l[p[r[f]]]
  57291. , v = p.vertexNormals[f];
  57292. e.copy(m).applyMatrix4(o),
  57293. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57294. a.setXYZ(h, e.x, e.y, e.z),
  57295. h += 1,
  57296. a.setXYZ(h, t.x, t.y, t.z),
  57297. h += 1
  57298. }
  57299. else if (s instanceof n.BufferGeometry)
  57300. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57301. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57302. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57303. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57304. a.setXYZ(h, e.x, e.y, e.z),
  57305. h += 1,
  57306. a.setXYZ(h, t.x, t.y, t.z),
  57307. h += 1;
  57308. return a.needsUpdate = !0,
  57309. this
  57310. }
  57311. }(),
  57312. n.WireframeHelper = function(e, t) {
  57313. var i = void 0 !== t ? t : 16777215;
  57314. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57315. color: i
  57316. })),
  57317. this.matrix = e.matrixWorld,
  57318. this.matrixAutoUpdate = !1
  57319. }
  57320. ,
  57321. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57322. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57323. n.ImmediateRenderObject = function(e) {
  57324. n.Object3D.call(this),
  57325. this.material = e,
  57326. this.render = function(e) {}
  57327. }
  57328. ,
  57329. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57330. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57331. n.MorphBlendMesh = function(e, t) {
  57332. n.Mesh.call(this, e, t),
  57333. this.animationsMap = {},
  57334. this.animationsList = [];
  57335. var i = this.geometry.morphTargets.length
  57336. , r = "__default"
  57337. , o = 0
  57338. , a = i - 1
  57339. , s = i / 1;
  57340. this.createAnimation(r, o, a, s),
  57341. this.setAnimationWeight(r, 1)
  57342. }
  57343. ,
  57344. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57345. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57346. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57347. var r = {
  57348. start: t,
  57349. end: i,
  57350. length: i - t + 1,
  57351. fps: n,
  57352. duration: (i - t) / n,
  57353. lastFrame: 0,
  57354. currentFrame: 0,
  57355. active: !1,
  57356. time: 0,
  57357. direction: 1,
  57358. weight: 1,
  57359. directionBackwards: !1,
  57360. mirroredLoop: !1
  57361. };
  57362. this.animationsMap[e] = r,
  57363. this.animationsList.push(r)
  57364. }
  57365. ,
  57366. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57367. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57368. var s = r.morphTargets[o]
  57369. , l = s.name.match(i);
  57370. if (l && l.length > 1) {
  57371. var c = l[1];
  57372. n[c] || (n[c] = {
  57373. start: 1 / 0,
  57374. end: -(1 / 0)
  57375. });
  57376. var h = n[c];
  57377. o < h.start && (h.start = o),
  57378. o > h.end && (h.end = o),
  57379. t || (t = c)
  57380. }
  57381. }
  57382. for (var c in n) {
  57383. var h = n[c];
  57384. this.createAnimation(c, h.start, h.end, e)
  57385. }
  57386. this.firstAnimation = t
  57387. }
  57388. ,
  57389. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57390. var t = this.animationsMap[e];
  57391. t && (t.direction = 1,
  57392. t.directionBackwards = !1)
  57393. }
  57394. ,
  57395. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57396. var t = this.animationsMap[e];
  57397. t && (t.direction = -1,
  57398. t.directionBackwards = !0)
  57399. }
  57400. ,
  57401. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57402. var i = this.animationsMap[e];
  57403. i && (i.fps = t,
  57404. i.duration = (i.end - i.start) / i.fps)
  57405. }
  57406. ,
  57407. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57408. var i = this.animationsMap[e];
  57409. i && (i.duration = t,
  57410. i.fps = (i.end - i.start) / i.duration)
  57411. }
  57412. ,
  57413. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57414. var i = this.animationsMap[e];
  57415. i && (i.weight = t)
  57416. }
  57417. ,
  57418. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57419. var i = this.animationsMap[e];
  57420. i && (i.time = t)
  57421. }
  57422. ,
  57423. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57424. var t = 0
  57425. , i = this.animationsMap[e];
  57426. return i && (t = i.time),
  57427. t
  57428. }
  57429. ,
  57430. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57431. var t = -1
  57432. , i = this.animationsMap[e];
  57433. return i && (t = i.duration),
  57434. t
  57435. }
  57436. ,
  57437. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57438. var t = this.animationsMap[e];
  57439. t ? (t.time = 0,
  57440. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57441. }
  57442. ,
  57443. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57444. var t = this.animationsMap[e];
  57445. t && (t.active = !1)
  57446. }
  57447. ,
  57448. n.MorphBlendMesh.prototype.update = function(e) {
  57449. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57450. var r = this.animationsList[t];
  57451. if (r.active) {
  57452. var o = r.duration / r.length;
  57453. r.time += r.direction * e,
  57454. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57455. r.time > r.duration && (r.time = r.duration,
  57456. r.directionBackwards = !0),
  57457. r.time < 0 && (r.time = 0,
  57458. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57459. r.time < 0 && (r.time += r.duration));
  57460. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57461. , s = r.weight;
  57462. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57463. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57464. this.morphTargetInfluences[a] = 0,
  57465. r.lastFrame = r.currentFrame,
  57466. r.currentFrame = a);
  57467. var l = r.time % o / o;
  57468. r.directionBackwards && (l = 1 - l),
  57469. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57470. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57471. }
  57472. }
  57473. }
  57474. ,
  57475. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57476. i.THREE = n) : this.THREE = n
  57477. window.THREE = n
  57478. getObjLoader()
  57479. }
  57480. , {}]
  57481. }, {}, [116]);
  57482. function initTransitionPass(THREE){
  57483. THREE.TransitionPass = function ( scene, camera ) {
  57484. this.renderScene = scene;
  57485. this.renderCamera = camera;
  57486. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  57487. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57488. format: THREE.RGBAFormat
  57489. });
  57490. this.coverTex = this.coverRenderTarget.texture;
  57491. this.enabled = false;
  57492. this.oldClearColor = new THREE.Color();
  57493. this.oldClearAlpha = 1;
  57494. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  57495. this.scene = new THREE.Scene();
  57496. this.material = this.getMaskMaterial()
  57497. var copyShader = THREE.CopyShader;
  57498. this.materialCopy = new THREE.ShaderMaterial( {
  57499. uniforms: this.copyUniforms,
  57500. vertexShader: copyShader.vertexShader,
  57501. fragmentShader: copyShader.fragmentShader,
  57502. blending: THREE.NoBlending,
  57503. depthTest: false,
  57504. depthWrite: false,
  57505. transparent: true
  57506. } );
  57507. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  57508. this.quad.frustumCulled = false; // Avoid getting clipped
  57509. this.scene.add( this.quad );
  57510. }
  57511. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  57512. constructor: THREE.TransitionPass,
  57513. setSize: function ( width, height ) {
  57514. this.coverRenderTarget.setSize( width, height );
  57515. },
  57516. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  57517. var oldAutoClear = renderer.autoClear;
  57518. renderer.autoClear = false;
  57519. var uniforms = this.quad.material.uniforms
  57520. uniforms.bgTex.value = readBuffer.texture;
  57521. uniforms.coverTex.value = this.coverTex;
  57522. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  57523. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  57524. uniforms.screenRatio.value *= uniforms.screenRatio.value
  57525. renderer.render( this.scene, this.camera);
  57526. renderer.autoClear = oldAutoClear;
  57527. },
  57528. start:function(sceneRenderer){
  57529. this.enabled = true
  57530. //draw coverTex
  57531. this.quad.material.uniforms.progress.value = 1;
  57532. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  57533. },
  57534. stop:function(){
  57535. this.enabled = false
  57536. }
  57537. ,
  57538. getMaskMaterial :function(){
  57539. return new THREE.ShaderMaterial( {
  57540. uniforms: {
  57541. coverTex: {
  57542. type: "t",
  57543. value: null
  57544. },
  57545. bgTex: {
  57546. type: "t",
  57547. value: null
  57548. },
  57549. progress:{
  57550. type: "f",
  57551. value: 0
  57552. },
  57553. screenRatio:{
  57554. type: "f",
  57555. value: 1
  57556. }
  57557. },
  57558. vertexShader: `
  57559. varying vec2 vUv;
  57560. void main()
  57561. {
  57562. vUv = uv;
  57563. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  57564. }
  57565. `,
  57566. fragmentShader: `
  57567. uniform sampler2D coverTex;
  57568. uniform sampler2D bgTex;
  57569. uniform float progress;
  57570. uniform float screenRatio;
  57571. varying vec2 vUv;
  57572. void main() {
  57573. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  57574. const float minRadius = 0.0 ;
  57575. float radius = screenRatio>1.0 ? sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio) : sqrt((vUv.x - 0.5)*(vUv.x - 0.5)*screenRatio+ (vUv.y - 0.5)*(vUv.y - 0.5));
  57576. float diff = 0.292; //1.0-maxRadius;
  57577. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  57578. float radiusOut = radiusIn + diff;
  57579. if(radius < radiusIn) {
  57580. gl_FragColor = texture2D(bgTex, vUv);
  57581. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  57582. }else if(radius>radiusOut){
  57583. gl_FragColor = texture2D(coverTex, vUv) ;
  57584. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  57585. }else{
  57586. vec4 color1 = texture2D(bgTex, vUv);
  57587. vec4 color2 = texture2D(coverTex, vUv);
  57588. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  57589. gl_FragColor = mix(color1, color2, rotio);
  57590. }
  57591. }
  57592. `
  57593. } );
  57594. },
  57595. }
  57596. }
  57597. /*
  57598. var addMagnifier = function(){
  57599. class Magnifier extends THREE.Object3D {
  57600. constructor () {
  57601. super()
  57602. let circleGeo = new THREE.CircleGeometry(0.1, 100);
  57603. this.camera = new THREE.PerspectiveCamera(50, 1, 0.1, 1); //fov aspect near far
  57604. this.renderTarget = new THREE.WebGLRenderTarget(256,256, {
  57605. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  57606. format: THREE.RGBAFormat ,
  57607. //type: THREE.FloatType,
  57608. //minFilter: THREE.NearestFilter,
  57609. //magFilter: THREE.NearestFilter,
  57610. } )
  57611. this.mesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57612. side: THREE.DoubleSide ,
  57613. map: this.renderTarget.texture ,
  57614. transparent:true,
  57615. depthTest: !1,
  57616. depthWrite: !1,
  57617. }))
  57618. this.overlayMesh = new THREE.Mesh(circleGeo, new THREE.MeshBasicMaterial({
  57619. side: THREE.DoubleSide ,
  57620. map: Texture.load('images/crosshair.png') ,
  57621. transparent:true,
  57622. depthTest: !1,
  57623. depthWrite: !1,
  57624. }))
  57625. this.add(this.mesh)
  57626. this.add(this.overlayMesh)
  57627. player.model.add(this);
  57628. player.magnifier = this;
  57629. }
  57630. update(aimPos){
  57631. const magDistance_ = 0.3;
  57632. var playerPos = player.position
  57633. var vec = playerPos.clone().sub(aimPos).normalize().multiplyScalar(magDistance_)
  57634. this.camera.position.copy(aimPos.clone().add(vec))
  57635. this.camera.lookAt(aimPos)
  57636. var playerCamera = player.camera
  57637. this.quaternion.copy(playerCamera.quaternion);
  57638. var pos2d = player.mouse.clone();
  57639. var shift = 400;
  57640. var clientHeight = player.domElement.clientHeight
  57641. var clientY = - (pos2d.y - 1) * clientHeight / 2;
  57642. pos2d.y = clientY < 300 ? pos2d.y - shift/clientHeight : pos2d.y + shift/clientHeight
  57643. let newPos = new THREE.Vector3(pos2d.x,pos2d.y,0.7).unproject(playerCamera);
  57644. this.position.copy(newPos)
  57645. var renderer = player.sceneRenderer.renderer
  57646. var oldAutoClear = renderer.autoClear
  57647. renderer.autoClear = false
  57648. //renderer.clear( true, true, true );
  57649. renderer.render(player.sceneRenderer.scene, this.camera, this.renderTarget, true)
  57650. renderer.autoClear = oldAutoClear
  57651. }
  57652. }
  57653. new Magnifier()
  57654. }
  57655. */
  57656. /*
  57657. 笔记:
  57658. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  57659. {
  57660. //到导览中某个点位(假设点位不重复)
  57661. var id = 73
  57662. var p = player.model.heroLocations.find(e=>e.heroLocations && e.heroLocations.find(e=>e.panoId == id))
  57663. var i = player.model.heroLocations.indexOf(p)
  57664. var p1 = p.heroLocations.find(e=>e.panoId == id)
  57665. var j = p.heroLocations.indexOf(p1)
  57666. player.director.goToHighlight([i,j])
  57667. }
  57668. */